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-rw-r--r--CMakeLists.txt2
-rw-r--r--build_files/cmake/cmake_consistency_check_config.py9
-rw-r--r--build_files/cmake/cmake_static_check_cppcheck.py6
-rw-r--r--intern/cycles/blender/blender_mesh.cpp8
-rw-r--r--release/plugins/sequence/Makefile32
-rw-r--r--release/scripts/modules/bpy_extras/mesh_utils.py3
-rw-r--r--release/scripts/modules/bpy_types.py43
-rw-r--r--release/scripts/presets/keyconfig/maya.py4
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_follow_active.py20
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_lightmap.py25
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_smart_project.py13
-rw-r--r--release/scripts/startup/bl_ui/properties_data_modifier.py12
-rw-r--r--release/scripts/startup/bl_ui/space_info.py2
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py23
-rw-r--r--source/blender/CMakeLists.txt1
-rw-r--r--source/blender/SConscript1
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h213
-rw-r--r--source/blender/blenkernel/BKE_blender.h1
-rw-r--r--source/blender/blenkernel/BKE_bmesh.h5
-rw-r--r--source/blender/blenkernel/BKE_cdderivedmesh.h58
-rw-r--r--source/blender/blenkernel/BKE_customdata.h32
-rw-r--r--source/blender/blenkernel/BKE_key.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh.h81
-rw-r--r--source/blender/blenkernel/BKE_modifier.h7
-rw-r--r--source/blender/blenkernel/BKE_multires.h8
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h8
-rw-r--r--source/blender/blenkernel/BKE_tessmesh.h75
-rw-r--r--source/blender/blenkernel/CMakeLists.txt3
-rw-r--r--source/blender/blenkernel/SConscript1
-rw-r--r--source/blender/blenkernel/intern/BME_Customdata.c6
-rw-r--r--source/blender/blenkernel/intern/BME_conversions.c17
-rw-r--r--source/blender/blenkernel/intern/BME_eulers.c108
-rw-r--r--source/blender/blenkernel/intern/BME_mesh.c42
-rw-r--r--source/blender/blenkernel/intern/BME_structure.c69
-rw-r--r--source/blender/blenkernel/intern/BME_tools.c114
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c746
-rw-r--r--source/blender/blenkernel/intern/anim.c95
-rw-r--r--source/blender/blenkernel/intern/blender.c19
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c94
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c983
-rw-r--r--source/blender/blenkernel/intern/cloth.c11
-rw-r--r--source/blender/blenkernel/intern/collision.c1
-rw-r--r--source/blender/blenkernel/intern/constraint.c10
-rw-r--r--source/blender/blenkernel/intern/customdata.c334
-rw-r--r--source/blender/blenkernel/intern/deform.c21
-rw-r--r--source/blender/blenkernel/intern/displist.c12
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c156
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c1745
-rw-r--r--source/blender/blenkernel/intern/effect.c2
-rw-r--r--source/blender/blenkernel/intern/fluidsim.c4
-rw-r--r--source/blender/blenkernel/intern/key.c71
-rw-r--r--source/blender/blenkernel/intern/library.c2
-rw-r--r--source/blender/blenkernel/intern/mesh.c1257
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.c76
-rw-r--r--source/blender/blenkernel/intern/modifiers_bmesh.c218
-rw-r--r--source/blender/blenkernel/intern/multires.c390
-rw-r--r--source/blender/blenkernel/intern/navmesh_conversion.c4
-rw-r--r--source/blender/blenkernel/intern/object.c47
-rw-r--r--source/blender/blenkernel/intern/particle.c48
-rw-r--r--source/blender/blenkernel/intern/particle_system.c37
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c9
-rw-r--r--source/blender/blenkernel/intern/smoke.c16
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c1231
-rw-r--r--source/blender/blenlib/BLI_cellalloc.h57
-rw-r--r--source/blender/blenlib/BLI_editVert.h3
-rw-r--r--source/blender/blenlib/BLI_math_geom.h5
-rw-r--r--source/blender/blenlib/BLI_math_vector.h1
-rw-r--r--source/blender/blenlib/BLI_scanfill.h6
-rwxr-xr-xsource/blender/blenlib/BLI_smallhash.h73
-rwxr-xr-xsource/blender/blenlib/BLI_sparsemap.h71
-rw-r--r--source/blender/blenlib/BLI_threads.h1
-rw-r--r--source/blender/blenlib/CMakeLists.txt5
-rw-r--r--source/blender/blenlib/SConscript2
-rw-r--r--source/blender/blenlib/intern/BLI_cellalloc.c202
-rw-r--r--source/blender/blenlib/intern/BLI_ghash.c6
-rw-r--r--source/blender/blenlib/intern/math_base_inline.c2
-rw-r--r--source/blender/blenlib/intern/math_geom.c55
-rw-r--r--source/blender/blenlib/intern/math_vector.c14
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c23
-rw-r--r--source/blender/blenlib/intern/pbvh.c2
-rw-r--r--source/blender/blenlib/intern/scanfill.c190
-rw-r--r--source/blender/blenlib/intern/smallhash.c280
-rw-r--r--source/blender/blenlib/intern/threads.c5
-rw-r--r--source/blender/blenloader/SConscript2
-rw-r--r--source/blender/blenloader/intern/readfile.c99
-rw-r--r--source/blender/blenloader/intern/writefile.c130
-rw-r--r--source/blender/blenpluginapi/SConscript2
-rw-r--r--source/blender/bmesh/CMakeLists.txt138
-rw-r--r--source/blender/bmesh/SConscript40
-rw-r--r--source/blender/bmesh/bmesh.h388
-rw-r--r--source/blender/bmesh/bmesh_class.h171
-rw-r--r--source/blender/bmesh/bmesh_error.h46
-rw-r--r--source/blender/bmesh/bmesh_filters.h4
-rw-r--r--source/blender/bmesh/bmesh_iterators.h110
-rw-r--r--source/blender/bmesh/bmesh_marking.h54
-rw-r--r--source/blender/bmesh/bmesh_operator_api.h512
-rw-r--r--source/blender/bmesh/bmesh_operators.h95
-rw-r--r--source/blender/bmesh/bmesh_queries.h94
-rw-r--r--source/blender/bmesh/bmesh_walkers.h109
-rw-r--r--source/blender/bmesh/editmesh_tools.c (renamed from source/blender/editors/mesh/editmesh_tools.c)6138
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c709
-rw-r--r--source/blender/bmesh/intern/bmesh_eulers.c1216
-rw-r--r--source/blender/bmesh/intern/bmesh_filters.c33
-rw-r--r--source/blender/bmesh/intern/bmesh_inline.c72
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.c948
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.c410
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators_inline.c160
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.c763
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c626
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c744
-rw-r--r--source/blender/bmesh/intern/bmesh_newcore.c1907
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c1138
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c1440
-rw-r--r--source/blender/bmesh/intern/bmesh_operators_private.h101
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c984
-rw-r--r--source/blender/bmesh/intern/bmesh_private.h99
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.c602
-rw-r--r--source/blender/bmesh/intern/bmesh_structure.c1041
-rw-r--r--source/blender/bmesh/intern/bmesh_structure.h102
-rw-r--r--source/blender/bmesh/intern/bmesh_to_editmesh.c346
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers.c283
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers_impl.c898
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers_private.h84
-rw-r--r--source/blender/bmesh/intern/editmesh_to_bmesh.c508
-rw-r--r--source/blender/bmesh/intern/in-progress/BME_conversions.c484
-rw-r--r--source/blender/bmesh/operators/bevel.c830
-rw-r--r--source/blender/bmesh/operators/bmesh_dupeops.c622
-rw-r--r--source/blender/bmesh/operators/connectops.c400
-rw-r--r--source/blender/bmesh/operators/createops.c1281
-rw-r--r--source/blender/bmesh/operators/dissolveops.c414
-rw-r--r--source/blender/bmesh/operators/edgesplitop.c425
-rw-r--r--source/blender/bmesh/operators/extrudeops.c573
-rw-r--r--source/blender/bmesh/operators/join_triangles.c358
-rw-r--r--source/blender/bmesh/operators/mesh_conv.c871
-rw-r--r--source/blender/bmesh/operators/mirror.c128
-rw-r--r--source/blender/bmesh/operators/primitiveops.c686
-rw-r--r--source/blender/bmesh/operators/removedoubles.c562
-rw-r--r--source/blender/bmesh/operators/subdivideop.c1176
-rw-r--r--source/blender/bmesh/operators/subdivideop.h41
-rw-r--r--source/blender/bmesh/operators/triangulateop.c196
-rw-r--r--source/blender/bmesh/operators/utils.c1279
-rw-r--r--source/blender/bmesh/tools/BME_bevel.c948
-rw-r--r--source/blender/bmesh/tools/BME_dupe_ops.c322
-rw-r--r--source/blender/bmesh/tools/BME_duplicate.c310
-rw-r--r--source/blender/bmesh/tools/BME_extrude.c221
-rw-r--r--source/blender/bmesh/tools/BME_weld.c340
-rw-r--r--source/blender/collada/GeometryExporter.cpp4
-rw-r--r--source/blender/collada/MeshImporter.cpp4
-rw-r--r--source/blender/editors/animation/SConscript2
-rw-r--r--source/blender/editors/armature/SConscript1
-rw-r--r--source/blender/editors/armature/editarmature.c4
-rw-r--r--source/blender/editors/armature/meshlaplacian.c16
-rw-r--r--source/blender/editors/armature/reeb.c13
-rw-r--r--source/blender/editors/curve/SConscript2
-rw-r--r--source/blender/editors/curve/editcurve.c18
-rw-r--r--source/blender/editors/curve/editfont.c4
-rw-r--r--source/blender/editors/datafiles/SConscript2
-rw-r--r--source/blender/editors/gpencil/SConscript2
-rw-r--r--source/blender/editors/include/ED_mesh.h260
-rw-r--r--source/blender/editors/include/ED_object.h4
-rwxr-xr-xsource/blender/editors/include/ED_toolmode.h78
-rw-r--r--source/blender/editors/include/ED_util.h8
-rw-r--r--source/blender/editors/include/ED_uvedit.h27
-rw-r--r--source/blender/editors/include/ED_view3d.h20
-rw-r--r--source/blender/editors/interface/SConscript2
-rw-r--r--source/blender/editors/interface/interface_templates.c2
-rw-r--r--source/blender/editors/mesh/CMakeLists.txt22
-rw-r--r--source/blender/editors/mesh/SConscript1
-rw-r--r--source/blender/editors/mesh/bmesh_select.c2702
-rw-r--r--source/blender/editors/mesh/bmesh_selecthistory.c124
-rw-r--r--source/blender/editors/mesh/bmesh_tools.c4890
-rw-r--r--source/blender/editors/mesh/bmeshutils.c1179
-rw-r--r--source/blender/editors/mesh/editbmesh_add.c646
-rw-r--r--source/blender/editors/mesh/editbmesh_bvh.c465
-rw-r--r--source/blender/editors/mesh/editbmesh_bvh.h67
-rw-r--r--source/blender/editors/mesh/editface.c691
-rw-r--r--source/blender/editors/mesh/editmesh.c2069
-rw-r--r--source/blender/editors/mesh/editmesh_add.c1790
-rw-r--r--source/blender/editors/mesh/editmesh_lib.c3070
-rw-r--r--source/blender/editors/mesh/editmesh_loop.c414
-rw-r--r--source/blender/editors/mesh/editmesh_mods.c4454
-rwxr-xr-xsource/blender/editors/mesh/knifetool.c2334
-rw-r--r--source/blender/editors/mesh/loopcut.c373
-rw-r--r--source/blender/editors/mesh/mesh_data.c425
-rw-r--r--source/blender/editors/mesh/mesh_intern.h121
-rw-r--r--source/blender/editors/mesh/mesh_navmesh.c98
-rw-r--r--source/blender/editors/mesh/mesh_ops.c48
-rw-r--r--source/blender/editors/mesh/meshtools.c166
-rw-r--r--source/blender/editors/metaball/mball_edit.c4
-rw-r--r--source/blender/editors/object/CMakeLists.txt1
-rw-r--r--source/blender/editors/object/SConscript2
-rw-r--r--source/blender/editors/object/object_add.c30
-rw-r--r--source/blender/editors/object/object_bake.c30
-rw-r--r--source/blender/editors/object/object_edit.c15
-rw-r--r--source/blender/editors/object/object_hook.c55
-rw-r--r--source/blender/editors/object/object_intern.h1
-rw-r--r--source/blender/editors/object/object_lattice.c4
-rw-r--r--source/blender/editors/object/object_modifier.c106
-rw-r--r--source/blender/editors/object/object_ops.c3
-rw-r--r--source/blender/editors/object/object_relations.c24
-rw-r--r--source/blender/editors/object/object_transform.c57
-rw-r--r--source/blender/editors/object/object_vgroup.c191
-rw-r--r--source/blender/editors/physics/SConscript2
-rw-r--r--source/blender/editors/physics/particle_edit.c10
-rw-r--r--source/blender/editors/physics/particle_object.c4
-rw-r--r--source/blender/editors/render/CMakeLists.txt1
-rw-r--r--source/blender/editors/render/SConscript2
-rw-r--r--source/blender/editors/render/render_shading.c18
-rw-r--r--source/blender/editors/screen/CMakeLists.txt1
-rw-r--r--source/blender/editors/screen/SConscript2
-rw-r--r--source/blender/editors/screen/screen_ops.c12
-rw-r--r--source/blender/editors/sculpt_paint/CMakeLists.txt1
-rw-r--r--source/blender/editors/sculpt_paint/SConscript2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c15
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c8
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c424
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c8
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c52
-rw-r--r--source/blender/editors/space_api/CMakeLists.txt1
-rw-r--r--source/blender/editors/space_api/SConscript2
-rw-r--r--source/blender/editors/space_buttons/SConscript2
-rw-r--r--source/blender/editors/space_image/CMakeLists.txt1
-rw-r--r--source/blender/editors/space_image/SConscript2
-rw-r--r--source/blender/editors/space_image/space_image.c23
-rw-r--r--source/blender/editors/space_info/CMakeLists.txt1
-rw-r--r--source/blender/editors/space_info/SConscript2
-rw-r--r--source/blender/editors/space_info/info_stats.c29
-rw-r--r--source/blender/editors/space_node/SConscript2
-rw-r--r--source/blender/editors/space_view3d/CMakeLists.txt1
-rw-r--r--source/blender/editors/space_view3d/SConscript2
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c103
-rw-r--r--source/blender/editors/space_view3d/drawobject.c659
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c171
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c25
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c182
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c118
-rw-r--r--source/blender/editors/space_view3d/view3d_toolbar.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c2
-rw-r--r--source/blender/editors/transform/CMakeLists.txt1
-rw-r--r--source/blender/editors/transform/SConscript2
-rw-r--r--source/blender/editors/transform/transform.c992
-rw-r--r--source/blender/editors/transform/transform.h28
-rw-r--r--source/blender/editors/transform/transform_conversions.c449
-rw-r--r--source/blender/editors/transform/transform_generics.c23
-rw-r--r--source/blender/editors/transform/transform_manipulator.c88
-rw-r--r--source/blender/editors/transform/transform_orientations.c105
-rw-r--r--source/blender/editors/transform/transform_snap.c73
-rw-r--r--source/blender/editors/util/CMakeLists.txt2
-rw-r--r--source/blender/editors/util/SConscript2
-rw-r--r--source/blender/editors/util/crazyspace.c75
-rw-r--r--source/blender/editors/util/ed_util.c8
-rw-r--r--source/blender/editors/util/editmode_undo.c22
-rw-r--r--source/blender/editors/util/undo.c15
-rw-r--r--source/blender/editors/uvedit/CMakeLists.txt1
-rw-r--r--source/blender/editors/uvedit/SConscript2
-rw-r--r--source/blender/editors/uvedit/uvedit_buttons.c77
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c497
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h30
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2257
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.h2
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c12
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c654
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c42
-rw-r--r--source/blender/makesdna/DNA_customdata_types.h14
-rw-r--r--source/blender/makesdna/DNA_defs.h3
-rw-r--r--source/blender/makesdna/DNA_key_types.h7
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h22
-rw-r--r--source/blender/makesdna/DNA_meshdata_types.h31
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h11
-rw-r--r--source/blender/makesdna/DNA_vec_types.h4
-rw-r--r--source/blender/makesdna/intern/SConscript2
-rw-r--r--source/blender/makesdna/intern/dna_genfile.c3
-rw-r--r--source/blender/makesrna/RNA_access.h5
-rw-r--r--source/blender/makesrna/SConscript3
-rw-r--r--source/blender/makesrna/intern/CMakeLists.txt1
-rw-r--r--source/blender/makesrna/intern/SConscript2
-rw-r--r--source/blender/makesrna/intern/rna_mesh.c1622
-rw-r--r--source/blender/makesrna/intern/rna_mesh_api.c17
-rw-r--r--source/blender/makesrna/intern/rna_mesh_utils.h105
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c42
-rw-r--r--source/blender/makesrna/intern/rna_object.c9
-rw-r--r--source/blender/makesrna/intern/rna_object_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_scene.c10
-rw-r--r--source/blender/makesrna/intern/rna_ui_api.c2
-rw-r--r--source/blender/modifiers/CMakeLists.txt2
-rw-r--r--source/blender/modifiers/MOD_modifiertypes.h1
-rw-r--r--source/blender/modifiers/SConscript2
-rw-r--r--source/blender/modifiers/intern/MOD_armature.c8
-rw-r--r--source/blender/modifiers/intern/MOD_array.c589
-rw-r--r--source/blender/modifiers/intern/MOD_bevel.c100
-rw-r--r--source/blender/modifiers/intern/MOD_boolean.c12
-rw-r--r--source/blender/modifiers/intern/MOD_boolean_util.c33
-rw-r--r--source/blender/modifiers/intern/MOD_build.c137
-rw-r--r--source/blender/modifiers/intern/MOD_cast.c2
-rw-r--r--source/blender/modifiers/intern/MOD_cloth.c2
-rw-r--r--source/blender/modifiers/intern/MOD_collision.c8
-rw-r--r--source/blender/modifiers/intern/MOD_curve.c4
-rw-r--r--source/blender/modifiers/intern/MOD_decimate.c26
-rw-r--r--source/blender/modifiers/intern/MOD_displace.c2
-rw-r--r--source/blender/modifiers/intern/MOD_edgesplit.c1274
-rw-r--r--source/blender/modifiers/intern/MOD_explode.c49
-rw-r--r--source/blender/modifiers/intern/MOD_fluidsim_util.c24
-rw-r--r--source/blender/modifiers/intern/MOD_hook.c2
-rw-r--r--source/blender/modifiers/intern/MOD_lattice.c4
-rw-r--r--source/blender/modifiers/intern/MOD_mask.c115
-rw-r--r--source/blender/modifiers/intern/MOD_meshdeform.c10
-rw-r--r--source/blender/modifiers/intern/MOD_mirror.c351
-rw-r--r--source/blender/modifiers/intern/MOD_multires.c6
-rw-r--r--source/blender/modifiers/intern/MOD_ngoninterp.c329
-rw-r--r--source/blender/modifiers/intern/MOD_ocean.c101
-rw-r--r--source/blender/modifiers/intern/MOD_particleinstance.c20
-rw-r--r--source/blender/modifiers/intern/MOD_particlesystem.c8
-rw-r--r--source/blender/modifiers/intern/MOD_remesh.c34
-rw-r--r--source/blender/modifiers/intern/MOD_screw.c175
-rw-r--r--source/blender/modifiers/intern/MOD_shapekey.c4
-rw-r--r--source/blender/modifiers/intern/MOD_shrinkwrap.c2
-rw-r--r--source/blender/modifiers/intern/MOD_simpledeform.c2
-rw-r--r--source/blender/modifiers/intern/MOD_smooth.c2
-rw-r--r--source/blender/modifiers/intern/MOD_solidify.c334
-rw-r--r--source/blender/modifiers/intern/MOD_subsurf.c4
-rw-r--r--source/blender/modifiers/intern/MOD_surface.c6
-rw-r--r--source/blender/modifiers/intern/MOD_util.c39
-rw-r--r--source/blender/modifiers/intern/MOD_util.h4
-rw-r--r--source/blender/modifiers/intern/MOD_uvproject.c71
-rw-r--r--source/blender/modifiers/intern/MOD_warp.c4
-rw-r--r--source/blender/modifiers/intern/MOD_wave.c2
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgedit.c2
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgmix.c2
-rw-r--r--source/blender/modifiers/intern/MOD_weightvgproximity.c6
-rw-r--r--source/blender/render/SConscript2
-rw-r--r--source/blender/render/intern/source/convertblender.c30
-rw-r--r--source/blender/render/intern/source/render_texture.c2
-rw-r--r--source/blender/render/intern/source/strand.c4
-rw-r--r--source/blender/windowmanager/SConscript2
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c1
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c5
-rw-r--r--source/blenderplayer/CMakeLists.txt2
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c36
-rw-r--r--source/creator/CMakeLists.txt1
-rw-r--r--source/creator/creator.c39
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_NavMeshObject.cpp2
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp16
347 files changed, 61240 insertions, 24759 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index fb6b946b0c6..e7becd06d53 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -129,7 +129,7 @@ option(WITH_BUILDINFO "Include extra build details (only disable for develop
option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON)
option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF)
option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
-option(WITH_GAMEENGINE "Enable Game Engine" ON)
+option(WITH_GAMEENGINE "Enable Game Engine" OFF) # DISABLE FOR BMESH UNTIL NAVMESH IS WORKING
option(WITH_PLAYER "Build Player" OFF)
# GHOST Windowing Library Options
diff --git a/build_files/cmake/cmake_consistency_check_config.py b/build_files/cmake/cmake_consistency_check_config.py
index a6215b40ae8..2634b1ae567 100644
--- a/build_files/cmake/cmake_consistency_check_config.py
+++ b/build_files/cmake/cmake_consistency_check_config.py
@@ -49,6 +49,15 @@ IGNORE = (
"extern/recastnavigation/Recast/Include/RecastTimer.h",
"intern/audaspace/SRC/AUD_SRCResampleFactory.h",
"intern/audaspace/SRC/AUD_SRCResampleReader.h",
+
+ # for bmesh branch only
+ "source/blender/bmesh/editmesh_tools.c",
+ "source/blender/bmesh/intern/in-progress/BME_conversions.c",
+ "source/blender/bmesh/tools/BME_bevel.c",
+ "source/blender/bmesh/tools/BME_dupe_ops.c",
+ "source/blender/bmesh/tools/BME_duplicate.c",
+ "source/blender/bmesh/tools/BME_extrude.c",
+ "source/blender/bmesh/tools/BME_weld.c",
)
UTF8_CHECK = True
diff --git a/build_files/cmake/cmake_static_check_cppcheck.py b/build_files/cmake/cmake_static_check_cppcheck.py
index 8720cb83054..a9ab22ca98b 100644
--- a/build_files/cmake/cmake_static_check_cppcheck.py
+++ b/build_files/cmake/cmake_static_check_cppcheck.py
@@ -39,7 +39,7 @@ CHECKER_ARGS = [
"-I" + os.path.join(project_source_info.SOURCE_DIR, "extern", "glew", "include"),
# "--check-config", # when includes are missing
- # "--enable=all", # if you want sixty hundred pedantic suggestions
+ "--enable=all", # if you want sixty hundred pedantic suggestions
]
@@ -48,6 +48,8 @@ def main():
check_commands = []
for c, inc_dirs, defs in source_info:
+ if not 'bevel' in c: continue
+ if 'MOD' in c: continue
cmd = ([CHECKER_BIN] +
CHECKER_ARGS +
[c] +
@@ -60,7 +62,7 @@ def main():
process_functions = []
def my_process(i, c, cmd):
- percent = 100.0 * (i / (len(check_commands) - 1))
+ percent = 100.0 * (i / (len(check_commands)))
percent_str = "[" + ("%.2f]" % percent).rjust(7) + " %:"
sys.stdout.flush()
diff --git a/intern/cycles/blender/blender_mesh.cpp b/intern/cycles/blender/blender_mesh.cpp
index bc43809e46c..c7844782e78 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -115,9 +115,9 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector<
/* create vertex color attributes */
{
- BL::Mesh::vertex_colors_iterator l;
+ BL::Mesh::tessface_vertex_colors_iterator l;
- for(b_mesh.vertex_colors.begin(l); l != b_mesh.vertex_colors.end(); ++l) {
+ for(b_mesh.tessface_vertex_colors.begin(l); l != b_mesh.tessface_vertex_colors.end(); ++l) {
if(!mesh_need_attribute(scene, mesh, ustring(l->name().c_str())))
continue;
@@ -147,9 +147,9 @@ static void create_mesh(Scene *scene, Mesh *mesh, BL::Mesh b_mesh, const vector<
/* create uv map attributes */
{
- BL::Mesh::uv_textures_iterator l;
+ BL::Mesh::tessface_uv_textures_iterator l;
- for(b_mesh.uv_textures.begin(l); l != b_mesh.uv_textures.end(); ++l) {
+ for(b_mesh.tessface_uv_textures.begin(l); l != b_mesh.tessface_uv_textures.end(); ++l) {
Attribute::Standard std = (l->active_render())? Attribute::STD_UV: Attribute::STD_NONE;
ustring name = ustring(l->name().c_str());
diff --git a/release/plugins/sequence/Makefile b/release/plugins/sequence/Makefile
deleted file mode 100644
index 2b12e62d24a..00000000000
--- a/release/plugins/sequence/Makefile
+++ /dev/null
@@ -1,32 +0,0 @@
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
-# All rights reserved.
-#
-# The Original Code is: all of this file.
-#
-# Contributor(s): none yet.
-#
-# ***** END GPL LICENSE BLOCK *****
-
-all: plugins
-
-plugins:
- @/bin/sh -c 'for i in *.c; do ../bmake $$i; done;'
-
-clean:
- rm -rf *.o *.so
diff --git a/release/scripts/modules/bpy_extras/mesh_utils.py b/release/scripts/modules/bpy_extras/mesh_utils.py
index 8149675000f..1f37447a68e 100644
--- a/release/scripts/modules/bpy_extras/mesh_utils.py
+++ b/release/scripts/modules/bpy_extras/mesh_utils.py
@@ -140,8 +140,7 @@ def edge_loops_from_faces(mesh, faces=None, seams=()):
edges = {}
for f in faces:
-# if len(f) == 4:
- if f.vertices_raw[3] != 0:
+ if len(f.vertices) == 4:
edge_keys = f.edge_keys
for i, edkey in enumerate(f.edge_keys):
edges.setdefault(edkey, []).append(edge_keys[OTHER_INDEX[i]])
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index 088e239e9a5..eeb8f375c3d 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -202,7 +202,7 @@ class _GenericBone:
@property
def center(self):
"""The midpoint between the head and the tail."""
- return (self.head + self.tail) * 0.5
+ return self.head.lerp(self.tail, 0.5)
@property
def length(self):
@@ -373,7 +373,8 @@ class Mesh(bpy_types.ID):
"""
self.vertices.add(len(vertices))
self.edges.add(len(edges))
- self.faces.add(len(faces))
+ self.loops.add(sum((len(f) for f in faces)))
+ self.polygons.add(len(faces))
vertices_flat = [f for v in vertices for f in v]
self.vertices.foreach_set("co", vertices_flat)
@@ -383,19 +384,15 @@ class Mesh(bpy_types.ID):
self.edges.foreach_set("vertices", edges_flat)
del edges_flat
- def treat_face(f):
- if len(f) == 3:
- if f[2] == 0:
- return f[2], f[0], f[1], 0
- else:
- return f[0], f[1], f[2], 0
- elif f[2] == 0 or f[3] == 0:
- return f[2], f[3], f[0], f[1]
- return f
-
- faces_flat = [v for f in faces for v in treat_face(f)]
- self.faces.foreach_set("vertices_raw", faces_flat)
- del faces_flat
+ # this is different in bmesh
+ loop_index = 0
+ for i, p in enumerate(self.polygons):
+ f = faces[i]
+ loop_len = len(f)
+ p.loop_start = loop_index
+ p.loop_total = loop_len
+ p.vertices = f
+ loop_index += loop_len
@property
def edge_keys(self):
@@ -445,6 +442,20 @@ class MeshFace(StructRNA):
ord_ind(verts[3], verts[0]),
)
+class MeshPolygon(StructRNA):
+ __slots__ = ()
+
+ @property
+ def edge_keys(self):
+ verts = self.vertices[:]
+ vlen = len(self.vertices)
+ return [ord_ind(verts[i], verts[(i+1) % vlen]) for i in range(vlen)]
+
+ @property
+ def loops(self):
+ start = self.loop_start
+ end = start + self.loop_total
+ return range(start, end)
class Text(bpy_types.ID):
__slots__ = ()
@@ -639,7 +650,7 @@ class _GenericUI:
draw_funcs = cls._dyn_ui_initialize()
try:
draw_funcs.remove(draw_func)
- except:
+ except ValueError:
pass
diff --git a/release/scripts/presets/keyconfig/maya.py b/release/scripts/presets/keyconfig/maya.py
index 4a9b6b0e96e..142088ea332 100644
--- a/release/scripts/presets/keyconfig/maya.py
+++ b/release/scripts/presets/keyconfig/maya.py
@@ -345,9 +345,7 @@ kmi = km.keymap_items.new('mesh.split', 'Y', 'PRESS')
kmi = km.keymap_items.new('mesh.dupli_extrude_cursor', 'ACTIONMOUSE', 'CLICK', ctrl=True)
kmi = km.keymap_items.new('mesh.delete', 'X', 'PRESS')
kmi = km.keymap_items.new('mesh.delete', 'DEL', 'PRESS')
-kmi = km.keymap_items.new('mesh.knife_cut', 'LEFTMOUSE', 'PRESS', key_modifier='K')
-kmi = km.keymap_items.new('mesh.knife_cut', 'LEFTMOUSE', 'PRESS', shift=True, key_modifier='K')
-kmi.properties.type = 'MIDPOINTS'
+kmi = km.keymap_items.new('mesh.knifetool', 'K', 'PRESS')
kmi = km.keymap_items.new('object.vertex_parent_set', 'P', 'PRESS', ctrl=True)
kmi = km.keymap_items.new('wm.call_menu', 'W', 'PRESS', ctrl=True)
kmi.properties.name = 'VIEW3D_MT_edit_mesh_specials'
diff --git a/release/scripts/startup/bl_operators/uvcalc_follow_active.py b/release/scripts/startup/bl_operators/uvcalc_follow_active.py
index 919677fff8b..338dc1a2a1e 100644
--- a/release/scripts/startup/bl_operators/uvcalc_follow_active.py
+++ b/release/scripts/startup/bl_operators/uvcalc_follow_active.py
@@ -30,6 +30,7 @@ def extend(obj, operator, EXTEND_MODE):
me = obj.data
me_verts = me.vertices
+
# script will fail without UVs
if not me.uv_textures:
me.uv_textures.new()
@@ -52,17 +53,15 @@ def extend(obj, operator, EXTEND_MODE):
'''
def face_edge_vs(vi):
- # assume a quad
- return [(vi[0], vi[1]), (vi[1], vi[2]), (vi[2], vi[3]), (vi[3], vi[0])]
+ vlen = len(vi)
+ return [(vi[i], vi[(i+1) % vlen]) for i in range(vlen)]
vidx_source = face_source.vertices
vidx_target = face_target.vertices
- faceUVsource = me.uv_textures.active.data[face_source.index]
- uvs_source = [faceUVsource.uv1, faceUVsource.uv2, faceUVsource.uv3, faceUVsource.uv4]
-
- faceUVtarget = me.uv_textures.active.data[face_target.index]
- uvs_target = [faceUVtarget.uv1, faceUVtarget.uv2, faceUVtarget.uv3, faceUVtarget.uv4]
+ uv_layer = me.uv_loop_layers.active.data
+ uvs_source = [uv_layer[i].uv for i in face_source.loops]
+ uvs_target = [uv_layer[i].uv for i in face_target.loops]
# vertex index is the key, uv is the value
@@ -135,15 +134,12 @@ def extend(obj, operator, EXTEND_MODE):
uvs_vhash_target[edgepair_outer_target[iB]][:] = uvs_vhash_source[edgepair_inner_source[0]] + (uvs_vhash_source[edgepair_inner_source[0]] - uvs_vhash_source[edgepair_outer_source[1]])
uvs_vhash_target[edgepair_outer_target[iA]][:] = uvs_vhash_source[edgepair_inner_source[1]] + (uvs_vhash_source[edgepair_inner_source[1]] - uvs_vhash_source[edgepair_outer_source[0]])
- if not me.uv_textures:
- me.uv_textures.new()
-
- face_act = me.faces.active
+ face_act = me.polygons.active
if face_act == -1:
operator.report({'ERROR'}, "No active face")
return
- face_sel = [f for f in me.faces if len(f.vertices) == 4 and f.select]
+ face_sel = [f for f in me.polygons if len(f.vertices) == 4 and f.select]
face_act_local_index = -1
for i, f in enumerate(face_sel):
diff --git a/release/scripts/startup/bl_operators/uvcalc_lightmap.py b/release/scripts/startup/bl_operators/uvcalc_lightmap.py
index 99a492fab4a..793b2a4ce2a 100644
--- a/release/scripts/startup/bl_operators/uvcalc_lightmap.py
+++ b/release/scripts/startup/bl_operators/uvcalc_lightmap.py
@@ -88,8 +88,8 @@ class prettyface(object):
self.children = []
else: # blender face
- # self.uv = data.uv
- self.uv = data.id_data.uv_textures.active.data[data.index].uv # XXX25
+ uv_layer = data.id_data.uv_loop_layers.active.data
+ self.uv = [uv_layer[i].uv for i in data.loops]
# cos = [v.co for v in data]
cos = [data.id_data.vertices[v].co for v in data.vertices] # XXX25
@@ -158,7 +158,8 @@ class prettyface(object):
I = [i for a, i in angles_co]
#~ fuv = f.uv
- fuv = f.id_data.uv_textures.active.data[f.index].uv # XXX25
+ uv_layer = f.id_data.uv_loop_layers.active.data
+ fuv = [uv_layer[i].uv for i in f.loops] # XXX25
if self.rot:
fuv[I[2]] = p1
@@ -219,15 +220,10 @@ def lightmap_uvpack(meshes,
face_groups = []
for me in meshes:
- # Add face UV if it does not exist.
- # All new faces are selected.
- if not me.uv_textures:
- me.uv_textures.new()
-
if PREF_SEL_ONLY:
- faces = [f for f in me.faces if f.select]
+ faces = [f for f in me.polygons if f.select]
else:
- faces = me.faces[:]
+ faces = me.polygons[:]
if PREF_PACK_IN_ONE:
face_groups[0].extend(faces)
@@ -237,6 +233,11 @@ def lightmap_uvpack(meshes,
if PREF_NEW_UVLAYER:
me.uv_textures.new()
+ # Add face UV if it does not exist.
+ # All new faces are selected.
+ if not me.uv_textures:
+ me.uv_textures.new()
+
for face_sel in face_groups:
print("\nStarting unwrap")
@@ -504,7 +505,7 @@ def lightmap_uvpack(meshes,
for f in face_sel:
# f.image = image
- f.id_data.uv_textures.active.data[f.index].image = image # XXX25
+ f.id_data.uv_loop_layers.active.data[f.index].image = image # XXX25
for me in meshes:
me.update()
@@ -528,7 +529,7 @@ def unwrap(operator, context, **kwargs):
if obj and obj.type == 'MESH':
meshes = [obj.data]
else:
- meshes = list({me for obj in context.selected_objects if obj.type == 'MESH' for me in (obj.data,) if me.faces and me.library is None})
+ meshes = list({me for obj in context.selected_objects if obj.type == 'MESH' for me in (obj.data,) if me.polygons and me.library is None})
if not meshes:
operator.report({'ERROR'}, "No mesh object")
diff --git a/release/scripts/startup/bl_operators/uvcalc_smart_project.py b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
index b79fc0c01b3..8fee21cdad5 100644
--- a/release/scripts/startup/bl_operators/uvcalc_smart_project.py
+++ b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
@@ -757,12 +757,9 @@ def VectoQuat(vec):
class thickface(object):
__slost__= "v", "uv", "no", "area", "edge_keys"
- def __init__(self, face, uvface, mesh_verts):
+ def __init__(self, face, uv_layer, mesh_verts):
self.v = [mesh_verts[i] for i in face.vertices]
- if len(self.v)==4:
- self.uv = uvface.uv1, uvface.uv2, uvface.uv3, uvface.uv4
- else:
- self.uv = uvface.uv1, uvface.uv2, uvface.uv3
+ self.uv = [uv_layer[i].uv for i in face.loops]
self.no = face.normal
self.area = face.area
@@ -892,13 +889,13 @@ def main(context,
if not me.uv_textures: # Mesh has no UV Coords, don't bother.
me.uv_textures.new()
- uv_layer = me.uv_textures.active.data
+ uv_layer = me.uv_loop_layers.active.data
me_verts = list(me.vertices)
if USER_ONLY_SELECTED_FACES:
- meshFaces = [thickface(f, uv_layer[i], me_verts) for i, f in enumerate(me.faces) if f.select]
+ meshFaces = [thickface(f, uv_layer, me_verts) for i, f in enumerate(me.polygons) if f.select]
else:
- meshFaces = [thickface(f, uv_layer[i], me_verts) for i, f in enumerate(me.faces)]
+ meshFaces = [thickface(f, uv_layer, me_verts) for i, f in enumerate(me.polygons)]
if not meshFaces:
continue
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index 9be3b00e4cf..dcfa7e0a977 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -46,7 +46,11 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
# the mt.type enum is (ab)used for a lookup on function names
# ...to avoid lengthy if statements
# so each type must have a function here.
-
+
+ def NGONINTERP(self, layout, ob, md):
+ split = layout.split()
+ split.prop(md, "resolution")
+
def ARMATURE(self, layout, ob, md):
split = layout.split()
@@ -122,6 +126,12 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
split.prop(md, "width")
split.prop(md, "use_only_vertices")
+ # BMESH_BRANCH ONLY
+ split = layout.split()
+ split.prop(md, "use_even_offset")
+ split.prop(md, "use_distance_offset")
+ # END BMESH_BRANCH ONLY
+
layout.label(text="Limit Method:")
layout.row().prop(md, "limit_method", expand=True)
if md.limit_method == 'ANGLE':
diff --git a/release/scripts/startup/bl_ui/space_info.py b/release/scripts/startup/bl_ui/space_info.py
index 901f709fb5b..fab422dfb43 100644
--- a/release/scripts/startup/bl_ui/space_info.py
+++ b/release/scripts/startup/bl_ui/space_info.py
@@ -170,6 +170,8 @@ class INFO_MT_file_export(Menu):
if hasattr(bpy.types, "WM_OT_collada_export"):
self.layout.operator("wm.collada_export", text="COLLADA (.dae)")
+ self.layout.operator("export_mesh.wavefront", text="Wavefront (.obj), BMesh")
+
class INFO_MT_file_external_data(Menu):
bl_label = "External Data"
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 1dba79b34d7..3aa9434073d 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -523,11 +523,10 @@ class VIEW3D_MT_select_edit_mesh(Menu):
layout.separator()
- layout.operator("mesh.select_by_number_vertices", text="Triangles").type = 'TRIANGLES'
- layout.operator("mesh.select_by_number_vertices", text="Quads").type = 'QUADS'
+ layout.operator("mesh.select_by_number_vertices", text = "By Number of Verts")
if context.scene.tool_settings.mesh_select_mode[2] == False:
layout.operator("mesh.select_non_manifold", text="Non Manifold")
- layout.operator("mesh.select_by_number_vertices", text="Loose Verts/Edges").type = 'OTHER'
+ layout.operator("mesh.select_loose_verts", text = "Loose Verts/Edges")
layout.operator("mesh.select_similar", text="Similar")
layout.separator()
@@ -1503,7 +1502,9 @@ class VIEW3D_MT_edit_mesh_specials(Menu):
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.subdivide", text="Subdivide").smoothness = 0.0
+ """
layout.operator("mesh.subdivide", text="Subdivide Smooth").smoothness = 1.0
+ """
layout.operator("mesh.merge", text="Merge...")
layout.operator("mesh.remove_doubles")
layout.operator("mesh.hide", text="Hide")
@@ -1511,7 +1512,7 @@ class VIEW3D_MT_edit_mesh_specials(Menu):
layout.operator("mesh.select_all").action = 'INVERT'
layout.operator("mesh.flip_normals")
layout.operator("mesh.vertices_smooth", text="Smooth")
- # layout.operator("mesh.bevel", text="Bevel")
+ layout.operator("mesh.bevel", text="Bevel")
layout.operator("mesh.faces_shade_smooth")
layout.operator("mesh.faces_shade_flat")
layout.operator("mesh.blend_from_shape")
@@ -1585,6 +1586,7 @@ class VIEW3D_MT_edit_mesh_vertices(Menu):
layout.operator("mesh.rip_move")
layout.operator("mesh.split")
layout.operator("mesh.separate")
+ layout.operator("mesh.vert_connect")
layout.separator()
@@ -1633,6 +1635,10 @@ class VIEW3D_MT_edit_mesh_edges(Menu):
layout.separator()
+ layout.operator("mesh.bridge_edge_loops", text="Bridge Two Edge Loops")
+
+ layout.separator()
+
layout.operator("TRANSFORM_OT_edge_slide")
layout.operator("TRANSFORM_OT_edge_crease")
layout.operator("mesh.loop_multi_select", text="Edge Loop").ring = False
@@ -1665,11 +1671,6 @@ class VIEW3D_MT_edit_mesh_faces(Menu):
layout.separator()
- layout.operator("mesh.fgon_make")
- layout.operator("mesh.fgon_clear")
-
- layout.separator()
-
layout.operator("mesh.quads_convert_to_tris")
layout.operator("mesh.tris_convert_to_quads")
layout.operator("mesh.edge_flip")
@@ -1689,9 +1690,9 @@ class VIEW3D_MT_edit_mesh_faces(Menu):
layout.separator()
layout.operator_menu_enum("mesh.uvs_rotate", "direction")
- layout.operator_menu_enum("mesh.uvs_mirror", "axis")
+ layout.operator("mesh.uvs_reverse")
layout.operator_menu_enum("mesh.colors_rotate", "direction")
- layout.operator_menu_enum("mesh.colors_mirror", "axis")
+ layout.operator("mesh.colors_reverse")
class VIEW3D_MT_edit_mesh_normals(Menu):
diff --git a/source/blender/CMakeLists.txt b/source/blender/CMakeLists.txt
index 21c6ad66f16..cb17a87fd76 100644
--- a/source/blender/CMakeLists.txt
+++ b/source/blender/CMakeLists.txt
@@ -92,6 +92,7 @@ add_subdirectory(editors)
add_subdirectory(windowmanager)
add_subdirectory(blenkernel)
add_subdirectory(blenlib)
+add_subdirectory(bmesh)
add_subdirectory(render)
add_subdirectory(blenfont)
add_subdirectory(blenloader)
diff --git a/source/blender/SConscript b/source/blender/SConscript
index ea5101f8111..c3a7089f425 100644
--- a/source/blender/SConscript
+++ b/source/blender/SConscript
@@ -3,6 +3,7 @@ Import ('env')
import sys
SConscript(['avi/SConscript',
+ 'bmesh/SConscript',
'blenkernel/SConscript',
'blenlib/SConscript',
'blenloader/SConscript',
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 5f451ce7821..2f80f674d84 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -28,21 +28,49 @@
#ifndef BKE_DERIVEDMESH_H
#define BKE_DERIVEDMESH_H
-/** \file BKE_DerivedMesh.h
- * \ingroup bke
- *
- * \todo
- * - Make drawMapped* functions take a predicate function that
- * determines whether to draw the edge (this predicate can
- * also set color, etc). This will be slightly more general
- * and allow some of the functions to be collapsed.
- * - Once accessor functions are added then single element draw
- * functions can be implemented using primitive accessors.
- * - Add function to dispatch to renderer instead of using
- * conversion to DLM.
+/*
+ Basic design of the DerivedMesh system:
+
+ DerivedMesh is a common set of interfaces for mesh systems.
+
+ There are three main mesh data structures in Blender: Mesh, CDDM, and BMesh.
+ These, and a few others, all implement DerivedMesh interfaces,
+ which contains unified drawing interfaces, a few utility interfaces,
+ and a bunch of read-only interfaces intended mostly for conversion from
+ one format to another.
+
+ All Mesh structures in blender make use of CustomData, which is used to store
+ per-element attributes and interpolate them (e.g. uvs, vcols, vgroups, etc).
+
+ Mesh is the "serialized" structure, used for storing object-mode mesh data
+ and also for saving stuff to disk. It's interfaces are also what DerivedMesh
+ uses to communicate with.
+
+ CDDM is a little mesh library, that uses Mesh data structures in the backend.
+ It's mostly used for modifiers, and has the advantages of not taking much
+ resources.
+
+ BMesh is a full-on brep, used for editmode, some modifiers, etc. It's much
+ more capable (if memory-intensive) then CDDM.
+
+ DerivedMesh is somewhat hackish. Many places assumes that a DerivedMesh is
+ a CDDM (most of the time by simply copying it and converting it to one).
+ CDDM is the original structure for modifiers, but has since been superseded
+ by BMesh, at least for the foreseeable future.
+*/
+
+/*
+ * Note: This sturcture is read-only, for all practical purposes.
+ * At some point in the future, we may want to consider
+ * creating a replacement structure that implements a proper
+ * abstract mesh kernel interface. Or, we can leave this
+ * as it is and stick with using BMesh and CDDM.
*/
+
#include "DNA_customdata_types.h"
+#include "DNA_meshdata_types.h"
+
#include "BKE_customdata.h"
#include "BKE_bvhutils.h"
@@ -53,20 +81,26 @@ struct MTFace;
struct Object;
struct Scene;
struct Mesh;
-struct EditMesh;
+struct BMEditMesh;
struct KeyBlock;
struct ModifierData;
struct MCol;
struct ColorBand;
struct GPUVertexAttribs;
struct GPUDrawObject;
+struct BMEditMesh;
struct ListBase;
struct PBVH;
/* number of sub-elements each mesh element has (for interpolation) */
#define SUB_ELEMS_VERT 0
#define SUB_ELEMS_EDGE 2
-#define SUB_ELEMS_FACE 4
+#define SUB_ELEMS_FACE 50
+
+/*
+Note: all mface interfaces now officially operate on tesselated data.
+ Also, the mface origindex layer indexes mpolys, not mfaces.
+*/
typedef struct DMGridData {
float co[3];
@@ -80,15 +114,15 @@ typedef struct DMGridAdjacency {
typedef enum DerivedMeshType {
DM_TYPE_CDDM,
- DM_TYPE_EDITMESH,
+ DM_TYPE_EDITBMESH,
DM_TYPE_CCGDM
} DerivedMeshType;
typedef struct DerivedMesh DerivedMesh;
struct DerivedMesh {
/* Private DerivedMesh data, only for internal DerivedMesh use */
- CustomData vertData, edgeData, faceData;
- int numVertData, numEdgeData, numFaceData;
+ CustomData vertData, edgeData, faceData, loopData, polyData;
+ int numVertData, numEdgeData, numTessFaceData, numLoopData, numPolyData;
int needsFree; /* checked on ->release, is set to 0 for cached results */
int deformedOnly; /* set by modifier stack if only deformed from original */
BVHCache bvhCache;
@@ -96,23 +130,29 @@ struct DerivedMesh {
DerivedMeshType type;
float auto_bump_scale;
+ /* calculate vert and face normals */
+ void (*calcNormals)(DerivedMesh *dm);
+
+ /* recalculates mesh tesselation */
+ void (*recalcTesselation)(DerivedMesh *dm);
+
/* Misc. Queries */
/* Also called in Editmode */
int (*getNumVerts)(DerivedMesh *dm);
- /* Also called in Editmode */
- int (*getNumFaces)(DerivedMesh *dm);
-
int (*getNumEdges)(DerivedMesh *dm);
+ int (*getNumTessFaces)(DerivedMesh *dm);
+ int (*getNumLoops)(DerivedMesh *dm);
+ int (*getNumPolys)(DerivedMesh *dm);
- /* copy a single vert/edge/face from the derived mesh into
+ /* copy a single vert/edge/tesselated face from the derived mesh into
* *{vert/edge/face}_r. note that the current implementation
* of this function can be quite slow, iterating over all
* elements (editmesh)
*/
void (*getVert)(DerivedMesh *dm, int index, struct MVert *vert_r);
void (*getEdge)(DerivedMesh *dm, int index, struct MEdge *edge_r);
- void (*getFace)(DerivedMesh *dm, int index, struct MFace *face_r);
+ void (*getTessFace)(DerivedMesh *dm, int index, struct MFace *face_r);
/* return a pointer to the entire array of verts/edges/face from the
* derived mesh. if such an array does not exist yet, it will be created,
@@ -121,21 +161,27 @@ struct DerivedMesh {
*/
struct MVert *(*getVertArray)(DerivedMesh *dm);
struct MEdge *(*getEdgeArray)(DerivedMesh *dm);
- struct MFace *(*getFaceArray)(DerivedMesh *dm);
+ struct MFace *(*getTessFaceArray)(DerivedMesh *dm);
+ struct MLoop *(*getLoopArray)(DerivedMesh *dm);
+ struct MPoly *(*getPolyArray)(DerivedMesh *dm);
/* copy all verts/edges/faces from the derived mesh into
* *{vert/edge/face}_r (must point to a buffer large enough)
*/
void (*copyVertArray)(DerivedMesh *dm, struct MVert *vert_r);
void (*copyEdgeArray)(DerivedMesh *dm, struct MEdge *edge_r);
- void (*copyFaceArray)(DerivedMesh *dm, struct MFace *face_r);
+ void (*copyTessFaceArray)(DerivedMesh *dm, struct MFace *face_r);
+ void (*copyLoopArray)(DerivedMesh *dm, struct MLoop *loop_r);
+ void (*copyPolyArray)(DerivedMesh *dm, struct MPoly *poly_r);
/* return a copy of all verts/edges/faces from the derived mesh
* it is the caller's responsibility to free the returned pointer
*/
struct MVert *(*dupVertArray)(DerivedMesh *dm);
struct MEdge *(*dupEdgeArray)(DerivedMesh *dm);
- struct MFace *(*dupFaceArray)(DerivedMesh *dm);
+ struct MFace *(*dupTessFaceArray)(DerivedMesh *dm);
+ struct MLoop *(*dupLoopArray)(DerivedMesh *dm);
+ struct MPoly *(*dupPolyArray)(DerivedMesh *dm);
/* return a pointer to a single element of vert/edge/face custom data
* from the derived mesh (this gives a pointer to the actual data, not
@@ -143,7 +189,7 @@ struct DerivedMesh {
*/
void *(*getVertData)(DerivedMesh *dm, int index, int type);
void *(*getEdgeData)(DerivedMesh *dm, int index, int type);
- void *(*getFaceData)(DerivedMesh *dm, int index, int type);
+ void *(*getTessFaceData)(DerivedMesh *dm, int index, int type);
/* return a pointer to the entire array of vert/edge/face custom data
* from the derived mesh (this gives a pointer to the actual data, not
@@ -151,8 +197,21 @@ struct DerivedMesh {
*/
void *(*getVertDataArray)(DerivedMesh *dm, int type);
void *(*getEdgeDataArray)(DerivedMesh *dm, int type);
- void *(*getFaceDataArray)(DerivedMesh *dm, int type);
-
+ void *(*getTessFaceDataArray)(DerivedMesh *dm, int type);
+
+ /*retrieves the base CustomData structures for
+ verts/edges/tessfaces/loops/facdes*/
+ CustomData *(*getVertDataLayout)(DerivedMesh *dm);
+ CustomData *(*getEdgeDataLayout)(DerivedMesh *dm);
+ CustomData *(*getTessFaceDataLayout)(DerivedMesh *dm);
+ CustomData *(*getLoopDataLayout)(DerivedMesh *dm);
+ CustomData *(*getPolyDataLayout)(DerivedMesh *dm);
+
+ /*copies all customdata for an element source into dst at index dest*/
+ void (*copyFromVertCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
+ void (*copyFromEdgeCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
+ void (*copyFromFaceCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
+
/* optional grid access for subsurf */
int (*getNumGrids)(DerivedMesh *dm);
int (*getGridSize)(DerivedMesh *dm);
@@ -255,8 +314,8 @@ struct DerivedMesh {
* o Drawing options too complicated to enumerate, look at code.
*/
void (*drawFacesTex)(DerivedMesh *dm,
- int (*setDrawOptions)(struct MTFace *tface,
- int has_mcol, int matnr),
+ int (*setDrawOptions)(struct MTFace *tface,
+ int has_vcol, int matnr),
int (*compareDrawOptions)(void *userData,
int cur_index,
int next_index),
@@ -357,15 +416,16 @@ void DM_init_funcs(DerivedMesh *dm);
* of vertices, edges and faces (doesn't allocate memory for them, just
* sets up the custom data layers)
*/
-void DM_init(DerivedMesh *dm, DerivedMeshType type,
- int numVerts, int numEdges, int numFaces);
+void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
+ int numFaces, int numLoops, int numPolys);
/* utility function to initialise a DerivedMesh for the desired number
* of vertices, edges and faces, with a layer setup copied from source
*/
void DM_from_template(DerivedMesh *dm, DerivedMesh *source,
- DerivedMeshType type,
- int numVerts, int numEdges, int numFaces);
+ DerivedMeshType type,
+ int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys);
/* utility function to release a DerivedMesh's layers
* returns 1 if DerivedMesh has to be released by the backend, 0 otherwise
@@ -374,7 +434,7 @@ int DM_release(DerivedMesh *dm);
/* utility function to convert a DerivedMesh to a Mesh
*/
-void DM_to_mesh(DerivedMesh *dm, struct Mesh *me);
+void DM_to_mesh(DerivedMesh *dm, struct Mesh *me, struct Object *ob);
/* utility function to convert a DerivedMesh to a shape key block
*/
@@ -392,11 +452,15 @@ void DM_set_only_copy(DerivedMesh *dm, CustomDataMask mask);
* freed, see BKE_customdata.h for the different options
*/
void DM_add_vert_layer(struct DerivedMesh *dm, int type, int alloctype,
- void *layer);
+ void *layer);
void DM_add_edge_layer(struct DerivedMesh *dm, int type, int alloctype,
- void *layer);
-void DM_add_face_layer(struct DerivedMesh *dm, int type, int alloctype,
- void *layer);
+ void *layer);
+void DM_add_tessface_layer(struct DerivedMesh *dm, int type, int alloctype,
+ void *layer);
+void DM_add_loop_layer(DerivedMesh *dm, int type, int alloctype,
+ void *layer);
+void DM_add_poly_layer(struct DerivedMesh *dm, int type, int alloctype,
+ void *layer);
/* custom data access functions
* return pointer to data from first layer which matches type
@@ -405,7 +469,7 @@ void DM_add_face_layer(struct DerivedMesh *dm, int type, int alloctype,
*/
void *DM_get_vert_data(struct DerivedMesh *dm, int index, int type);
void *DM_get_edge_data(struct DerivedMesh *dm, int index, int type);
-void *DM_get_face_data(struct DerivedMesh *dm, int index, int type);
+void *DM_get_tessface_data(struct DerivedMesh *dm, int index, int type);
/* custom data layer access functions
* return pointer to first data layer which matches type (a flat array)
@@ -414,7 +478,8 @@ void *DM_get_face_data(struct DerivedMesh *dm, int index, int type);
*/
void *DM_get_vert_data_layer(struct DerivedMesh *dm, int type);
void *DM_get_edge_data_layer(struct DerivedMesh *dm, int type);
-void *DM_get_face_data_layer(struct DerivedMesh *dm, int type);
+void *DM_get_tessface_data_layer(struct DerivedMesh *dm, int type);
+void *DM_get_poly_data_layer(struct DerivedMesh *dm, int type);
/* custom data setting functions
* copy supplied data into first layer of type using layer's copy function
@@ -422,7 +487,7 @@ void *DM_get_face_data_layer(struct DerivedMesh *dm, int type);
*/
void DM_set_vert_data(struct DerivedMesh *dm, int index, int type, void *data);
void DM_set_edge_data(struct DerivedMesh *dm, int index, int type, void *data);
-void DM_set_face_data(struct DerivedMesh *dm, int index, int type, void *data);
+void DM_set_tessface_data(struct DerivedMesh *dm, int index, int type, void *data);
/* custom data copy functions
* copy count elements from source_index in source to dest_index in dest
@@ -432,7 +497,11 @@ void DM_copy_vert_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int source_index, int dest_index, int count);
void DM_copy_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int source_index, int dest_index, int count);
-void DM_copy_face_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+void DM_copy_tessface_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+ int source_index, int dest_index, int count);
+void DM_copy_loop_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+ int source_index, int dest_index, int count);
+void DM_copy_poly_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int source_index, int dest_index, int count);
/* custom data free functions
@@ -441,7 +510,14 @@ void DM_copy_face_data(struct DerivedMesh *source, struct DerivedMesh *dest,
*/
void DM_free_vert_data(struct DerivedMesh *dm, int index, int count);
void DM_free_edge_data(struct DerivedMesh *dm, int index, int count);
-void DM_free_face_data(struct DerivedMesh *dm, int index, int count);
+void DM_free_tessface_data(struct DerivedMesh *dm, int index, int count);
+void DM_free_loop_data(struct DerivedMesh *dm, int index, int count);
+void DM_free_poly_data(struct DerivedMesh *dm, int index, int count);
+
+/*sets up mpolys for a DM based on face iterators in source*/
+void DM_DupPolys(DerivedMesh *source, DerivedMesh *target);
+
+void DM_ensure_tessface(DerivedMesh *dm);
/* interpolates vertex data from the vertices indexed by src_indices in the
* source mesh using the given weights and stores the result in the vertex
@@ -472,12 +548,20 @@ void DM_interp_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
* vert_weights[i] multiplied by weights[i].
*/
typedef float FaceVertWeight[SUB_ELEMS_FACE][SUB_ELEMS_FACE];
-void DM_interp_face_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+void DM_interp_tessface_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int *src_indices,
float *weights, FaceVertWeight *vert_weights,
int count, int dest_index);
-void DM_swap_face_data(struct DerivedMesh *dm, int index, const int *corner_indices);
+void DM_swap_tessface_data(struct DerivedMesh *dm, int index, const int *corner_indices);
+
+void DM_interp_loop_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index);
+
+void DM_interp_poly_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index);
/* Temporary? A function to give a colorband to derivedmesh for vertexcolor ranges */
void vDM_ColorBand_store(struct ColorBand *coba);
@@ -493,11 +577,15 @@ DerivedMesh *mesh_get_derived_final(struct Scene *scene, struct Object *ob,
DerivedMesh *mesh_get_derived_deform(struct Scene *scene, struct Object *ob,
CustomDataMask dataMask);
-DerivedMesh *mesh_create_derived_for_modifier(struct Scene *scene, struct Object *ob, struct ModifierData *md);
+DerivedMesh *mesh_create_derived_for_modifier(struct Scene *scene, struct Object *ob,
+ struct ModifierData *md, int build_shapekey_layers);
DerivedMesh *mesh_create_derived_render(struct Scene *scene, struct Object *ob,
CustomDataMask dataMask);
+DerivedMesh *getEditDerivedBMesh(struct BMEditMesh *em, struct Object *ob,
+ float (*vertexCos)[3]);
+
DerivedMesh *mesh_create_derived_index_render(struct Scene *scene, struct Object *ob, CustomDataMask dataMask, int index);
/* same as above but wont use render settings */
@@ -516,20 +604,21 @@ DerivedMesh *mesh_create_derived_no_virtual(struct Scene *scene, struct Object *
DerivedMesh *mesh_create_derived_physics(struct Scene *scene, struct Object *ob, float (*vertCos)[3],
CustomDataMask dataMask);
-DerivedMesh *editmesh_get_derived(struct EditMesh *em, float (*vertexCos)[3]);
-DerivedMesh *editmesh_get_derived_base(struct Object *, struct EditMesh *em);
-DerivedMesh *editmesh_get_derived_cage(struct Scene *scene, struct Object *,
- struct EditMesh *em, CustomDataMask dataMask);
-DerivedMesh *editmesh_get_derived_cage_and_final(struct Scene *scene, struct Object *,
- struct EditMesh *em, DerivedMesh **final_r,
+DerivedMesh *editbmesh_get_derived(struct BMEditMesh *em, float (*vertexCos)[3]);
+DerivedMesh *editbmesh_get_derived_base(struct Object *, struct BMEditMesh *em);
+DerivedMesh *editbmesh_get_derived_cage(struct Scene *scene, struct Object *,
+ struct BMEditMesh *em, CustomDataMask dataMask);
+DerivedMesh *editbmesh_get_derived_cage_and_final(struct Scene *scene, struct Object *,
+ struct BMEditMesh *em, DerivedMesh **final_r,
CustomDataMask dataMask);
-float (*editmesh_get_vertex_cos(struct EditMesh *em, int *numVerts_r))[3];
-int editmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md, DerivedMesh *dm);
-void makeDerivedMesh(struct Scene *scene, struct Object *ob, struct EditMesh *em, CustomDataMask dataMask);
+float (*editbmesh_get_vertex_cos(struct BMEditMesh *em, int *numVerts_r))[3];
+int editbmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md, DerivedMesh *dm);
+void makeDerivedMesh(struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
+ CustomDataMask dataMask, int build_shapekey_layers);
/* returns an array of deform matrices for crazyspace correction, and the
number of modifiers left */
-int editmesh_get_first_deform_matrices(struct Scene *, struct Object *, struct EditMesh *em,
+int editbmesh_get_first_deform_matrices(struct Scene *, struct Object *, struct BMEditMesh *em,
float (**deformmats)[3][3], float (**deformcos)[3]);
/* returns an array of deform matrices for crazyspace correction when sculpting,
@@ -565,16 +654,6 @@ typedef struct DMVertexAttribs {
int tottface, totmcol, tottang, totorco;
} DMVertexAttribs;
-/* should be local, bmesh replaces this */
-typedef struct {
- DerivedMesh dm;
-
- struct EditMesh *em;
- float (*vertexCos)[3];
- float (*vertexNos)[3];
- float (*faceNos)[3];
-} EditMeshDerivedMesh;
-
void DM_vertex_attributes_from_gpu(DerivedMesh *dm,
struct GPUVertexAttribs *gattribs, DMVertexAttribs *attribs);
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index f24687e0fc9..98fe6e15e67 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -90,6 +90,7 @@ extern void BKE_reset_undo(void);
extern char *BKE_undo_menu_string(void);
extern void BKE_undo_number(struct bContext *C, int nr);
extern const char *BKE_undo_get_name(int nr, int *active);
+void BKE_undo_save(char *fname);
extern void BKE_undo_save_quit(void);
extern struct Main *BKE_undo_get_main(struct Scene **scene);
diff --git a/source/blender/blenkernel/BKE_bmesh.h b/source/blender/blenkernel/BKE_bmesh.h
index c8df6c4f455..85ecaf0bb27 100644
--- a/source/blender/blenkernel/BKE_bmesh.h
+++ b/source/blender/blenkernel/BKE_bmesh.h
@@ -51,6 +51,7 @@ struct BME_Edge;
struct BME_Poly;
struct BME_Loop;
+/*NOTE: this is the bmesh 1.0 code. it's completely outdated.*/
/*Notes on further structure Cleanup:
-Remove the tflags, they belong in custom data layers
@@ -208,6 +209,10 @@ int BME_loop_reverse(struct BME_Mesh *bm, struct BME_Poly *f);
#define BME_BEVEL_RUNNING (1<<9)
#define BME_BEVEL_RES (1<<10)
+#define BME_BEVEL_EVEN (1<<11) /* this is a new setting not related to old (trunk bmesh bevel code) but adding
+ * here because they are mixed - campbell */
+#define BME_BEVEL_DIST (1<<12) /* same as above */
+
typedef struct BME_TransData {
BME_Mesh *bm; /* the bmesh the vert belongs to */
BME_Vert *v; /* pointer to the vert this tdata applies to */
diff --git a/source/blender/blenkernel/BKE_cdderivedmesh.h b/source/blender/blenkernel/BKE_cdderivedmesh.h
index c71c86e110d..15d1dce4e8d 100644
--- a/source/blender/blenkernel/BKE_cdderivedmesh.h
+++ b/source/blender/blenkernel/BKE_cdderivedmesh.h
@@ -38,12 +38,17 @@
#include "BKE_DerivedMesh.h"
struct DerivedMesh;
+struct BMEditMesh;
struct EditMesh;
struct Mesh;
struct Object;
/* creates a new CDDerivedMesh */
-struct DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces);
+struct DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys);
+
+/*tests if a given DerivedMesh is a CDDM*/
+int CDDM_Check(struct DerivedMesh *dm);
/* creates a CDDerivedMesh from the given Mesh, this will reference the
original data in Mesh, but it is safe to apply vertex coordinates or
@@ -51,8 +56,11 @@ struct DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces);
data to not overwrite the original */
struct DerivedMesh *CDDM_from_mesh(struct Mesh *mesh, struct Object *ob);
-/* creates a CDDerivedMesh from the given EditMesh */
-struct DerivedMesh *CDDM_from_editmesh(struct EditMesh *em, struct Mesh *me);
+/* creates a CDDerivedMesh from the given BMEditMesh */
+DerivedMesh *CDDM_from_BMEditMesh(struct BMEditMesh *em, struct Mesh *me, int use_mdisps);
+
+/* merge verts */
+DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap);
/* creates a CDDerivedMesh from the given curve object */
struct DerivedMesh *CDDM_from_curve(struct Object *ob);
@@ -61,17 +69,26 @@ struct DerivedMesh *CDDM_from_curve(struct Object *ob);
/* useful for OrcoDM creation for curves with constructive modifiers */
DerivedMesh *CDDM_from_curve_customDB(struct Object *ob, struct ListBase *dispbase);
+struct BMEditMesh *CDDM_To_BMesh(struct Object *ob, struct DerivedMesh *dm, struct BMEditMesh *existing);
+
+
/* Copies the given DerivedMesh with verts, faces & edges stored as
* custom element data.
*/
-struct DerivedMesh *CDDM_copy(struct DerivedMesh *dm);
+struct DerivedMesh *CDDM_copy(struct DerivedMesh *dm, int faces_from_tessfaces);
/* creates a CDDerivedMesh with the same layer stack configuration as the
* given DerivedMesh and containing the requested numbers of elements.
* elements are initialised to all zeros
*/
struct DerivedMesh *CDDM_from_template(struct DerivedMesh *source,
- int numVerts, int numEdges, int numFaces);
+ int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys);
+
+/*converts mfaces to mpolys. note things may break if there are not valid
+ *medges surrounding each mface.
+ */
+void CDDM_tessfaces_to_faces(struct DerivedMesh *dm);
/* applies vertex coordinates or normals to a CDDerivedMesh. if the MVert
* layer is a referenced layer, it will be duplicate to not overwrite the
@@ -82,19 +99,30 @@ void CDDM_apply_vert_normals(struct DerivedMesh *cddm, short (*vertNormals)[3]);
/* recalculates vertex and face normals for a CDDerivedMesh
*/
+void CDDM_calc_normals_mapping(struct DerivedMesh *dm);
void CDDM_calc_normals(struct DerivedMesh *dm);
+void CDDM_calc_normals_tessface(struct DerivedMesh *dm);
/* calculates edges for a CDDerivedMesh (from face data)
* this completely replaces the current edge data in the DerivedMesh
+ * builds edges from the tesselated face data.
*/
+void CDDM_calc_edges_tessface(struct DerivedMesh *dm);
+
+/* same as CDDM_calc_edges_tessface only makes edges from ngon faces instead of tesselation
+ faces*/
void CDDM_calc_edges(struct DerivedMesh *dm);
+/* reconstitute face triangulation */
+void CDDM_recalc_tesselation(struct DerivedMesh *dm);
+
/* lowers the number of vertices/edges/faces in a CDDerivedMesh
* the layer data stays the same size
*/
void CDDM_lower_num_verts(struct DerivedMesh *dm, int numVerts);
void CDDM_lower_num_edges(struct DerivedMesh *dm, int numEdges);
-void CDDM_lower_num_faces(struct DerivedMesh *dm, int numFaces);
+void CDDM_lower_num_polys(struct DerivedMesh *dm, int numPolys);
+void CDDM_lower_num_tessfaces(DerivedMesh *dm, int numTessFaces);
/* vertex/edge/face access functions
* should always succeed if index is within bounds
@@ -102,7 +130,9 @@ void CDDM_lower_num_faces(struct DerivedMesh *dm, int numFaces);
*/
struct MVert *CDDM_get_vert(struct DerivedMesh *dm, int index);
struct MEdge *CDDM_get_edge(struct DerivedMesh *dm, int index);
-struct MFace *CDDM_get_face(struct DerivedMesh *dm, int index);
+struct MFace *CDDM_get_tessface(struct DerivedMesh *dm, int index);
+struct MLoop *CDDM_get_loop(struct DerivedMesh *dm, int index);
+struct MPoly *CDDM_get_face(struct DerivedMesh *dm, int index);
/* vertex/edge/face array access functions - return the array holding the
* desired data
@@ -111,6 +141,18 @@ struct MFace *CDDM_get_face(struct DerivedMesh *dm, int index);
*/
struct MVert *CDDM_get_verts(struct DerivedMesh *dm);
struct MEdge *CDDM_get_edges(struct DerivedMesh *dm);
-struct MFace *CDDM_get_faces(struct DerivedMesh *dm);
+struct MFace *CDDM_get_tessfaces(struct DerivedMesh *dm);
+struct MLoop *CDDM_get_loops(struct DerivedMesh *dm);
+struct MPoly *CDDM_get_polys(struct DerivedMesh *dm);
+
+/*Assigns news m*** layers to the cddm. Note that you must handle
+ freeing the old ones yourself. Also you must ensure dm->num****Data
+ is correct.*/
+void CDDM_set_mvert(struct DerivedMesh *dm, struct MVert *mvert);
+void CDDM_set_medge(struct DerivedMesh *dm, struct MEdge *medge);
+void CDDM_set_mface(struct DerivedMesh *dm, struct MFace *mface);
+void CDDM_set_mloop(struct DerivedMesh *dm, struct MLoop *mloop);
+void CDDM_set_mpoly(struct DerivedMesh *dm, struct MPoly *mpoly);
+
#endif
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 1af2f014ef4..4af19f7b0e7 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -40,11 +40,15 @@ extern "C" {
#include "../blenloader/BLO_sys_types.h" /* XXX, should have a more generic include for this */
+struct BMesh;
struct ID;
struct CustomData;
struct CustomDataLayer;
typedef uint64_t CustomDataMask;
+/*a data type large enough to hold 1 element from any customdata layer type*/
+typedef struct {unsigned char data[64];} CDBlockBytes;
+
extern const CustomDataMask CD_MASK_BAREMESH;
extern const CustomDataMask CD_MASK_MESH;
extern const CustomDataMask CD_MASK_EDITMESH;
@@ -69,6 +73,25 @@ extern const CustomDataMask CD_MASK_FACECORNERS;
#define CD_TYPE_AS_MASK(_type) (CustomDataMask)(1 << (CustomDataMask)(_type))
+/* Checks if the layer at physical offset layern (in data->layers) support math
+ * the below operations.
+ */
+int CustomData_layer_has_math(struct CustomData *data, int layern);
+
+/*copies the "value" (e.g. mloopuv uv or mloopcol colors) from one block to
+ another, while not overwriting anything else (e.g. flags). probably only
+ implemented for mloopuv/mloopcol, for now.*/
+void CustomData_data_copy_value(int type, void *source, void *dest);
+
+/* compares if data1 is equal to data2. type is a valid CustomData type
+ * enum (e.g. CD_MLOOPUV). the layer type's equal function is used to compare
+ * the data, if it exists, otherwise memcmp is used.*/
+int CustomData_data_equals(int type, void *data1, void *data2);
+void CustomData_data_initminmax(int type, void *min, void *max);
+void CustomData_data_dominmax(int type, void *data, void *min, void *max);
+void CustomData_data_multiply(int type, void *data, float fac);
+void CustomData_data_add(int type, void *data1, void *data2);
+
/* initialises a CustomData object with the same layer setup as source.
* mask is a bitfield where (mask & (1 << (layer type))) indicates
* if a layer should be copied or not. alloctype must be one of the above. */
@@ -83,6 +106,12 @@ void CustomData_update_typemap(struct CustomData *data);
void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
CustomDataMask mask, int alloctype, int totelem);
+/*bmesh version of CustomData_merge; merges the layouts of source and dest,
+ then goes through the mesh and makes sure all the customdata blocks are
+ consistent with the new layout.*/
+void CustomData_bmesh_merge(struct CustomData *source, struct CustomData *dest,
+ int mask, int alloctype, struct BMesh *bm, int type);
+
/* frees data associated with a CustomData object (doesn't free the object
* itself, though)
*/
@@ -308,8 +337,9 @@ int CustomData_verify_versions(struct CustomData *data, int index);
/*BMesh specific customdata stuff*/
void CustomData_to_bmeshpoly(struct CustomData *fdata, struct CustomData *pdata,
- struct CustomData *ldata);
+ struct CustomData *ldata, int totloop, int totpoly);
void CustomData_from_bmeshpoly(struct CustomData *fdata, struct CustomData *pdata, struct CustomData *ldata, int total);
+void CustomData_bmesh_update_active_layers(struct CustomData *fdata, struct CustomData *pdata, struct CustomData *ldata);
void CustomData_bmesh_init_pool(struct CustomData *data, int allocsize);
/* External file storage */
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index c055bb2004b..529d0680cf9 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -48,8 +48,10 @@ extern "C" {
#endif
void free_key(struct Key *sc);
+void free_key_nolib(struct Key *key);
struct Key *add_key(struct ID *id);
struct Key *copy_key(struct Key *key);
+struct Key *copy_key_nolib(struct Key *key);
void make_local_key(struct Key *key);
void sort_keys(struct Key *key);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 30a4b154e31..06e4787c741 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -36,7 +36,8 @@
struct BoundBox;
struct DispList;
struct ListBase;
-struct EditMesh;
+struct BMEditMesh;
+struct BMesh;
struct Mesh;
struct MPoly;
struct MLoop;
@@ -60,19 +61,49 @@ struct UvElement;
extern "C" {
#endif
-struct EditMesh *BKE_mesh_get_editmesh(struct Mesh *me);
-void BKE_mesh_end_editmesh(struct Mesh *me, struct EditMesh *em);
+struct BMesh *BKE_mesh_to_bmesh(struct Mesh *me, struct Object *ob);
+
+/*
+ * this function recreates a tesselation.
+ * returns number of tesselation faces.
+ *
+ * use_poly_origindex sets whether or not the tesselation faces' origindex
+ * layer should point to original poly indices or real poly indices.
+ *
+ * use_face_origindex sets the tesselation faces' origindex layer
+ * to point to the tesselation faces themselves, not the polys.
+ *
+ * if both of the above are 0, it'll use the indices of the mpolys of the MPoly
+ * data in pdata, and ignore the origindex layer altogether.
+ */
+int mesh_recalcTesselation(struct CustomData *fdata, struct CustomData *ldata,
+ struct CustomData *pdata, struct MVert *mvert, int totface,
+ int totloop, int totpoly);
/* for forwards compat only quad->tri polys to mface, skip ngons.
*/
int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata,
struct CustomData *pdata, int totface, int totloop, int totpoly);
+/*calculates a face normal.*/
+void mesh_calc_poly_normal(struct MPoly *mpoly, struct MLoop *loopstart,
+ struct MVert *mvarray, float no[3]);
+
+void mesh_calc_poly_normal_coords(struct MPoly *mpoly, struct MLoop *loopstart,
+ const float (*vertex_coords)[3], float no[3]);
+
+void mesh_calc_poly_center(struct MPoly *mpoly, struct MLoop *loopstart,
+ struct MVert *mvarray, float cent[3]);
+
+float mesh_calc_poly_area(struct MPoly *mpoly, struct MLoop *loopstart,
+ struct MVert *mvarray, float polynormal[3]);
+
void unlink_mesh(struct Mesh *me);
-void free_mesh(struct Mesh *me);
+void free_mesh(struct Mesh *me, int unlink);
struct Mesh *add_mesh(const char *name);
struct Mesh *copy_mesh(struct Mesh *me);
-void mesh_update_customdata_pointers(struct Mesh *me);
+void mesh_update_customdata_pointers(struct Mesh *me, const short do_ensure_tess_cd);
+
void make_local_mesh(struct Mesh *me);
void boundbox_mesh(struct Mesh *me, float *loc, float *size);
void tex_space_mesh(struct Mesh *me);
@@ -82,17 +113,26 @@ int test_index_face(struct MFace *mface, struct CustomData *mfdata, int mfindex,
struct Mesh *get_mesh(struct Object *ob);
void set_mesh(struct Object *ob, struct Mesh *me);
void mball_to_mesh(struct ListBase *lb, struct Mesh *me);
-int nurbs_to_mdata(struct Object *ob, struct MVert **allvert, int *_totvert,
- struct MEdge **alledge, int *_totedge, struct MFace **allface, int *_totface);
-int nurbs_to_mdata_customdb(struct Object *ob, struct ListBase *dispbase,
- struct MVert **allvert, int *_totvert, struct MEdge **alledge, int *_totedge,
- struct MFace **allface, int *_totface);
+int nurbs_to_mdata(struct Object *ob, struct MVert **allvert, int *totvert,
+ struct MEdge **alledge, int *totedge, struct MFace **allface, struct MLoop **allloop, struct MPoly **allpoly,
+ int *totface, int *totloop, int *totpoly);
+int nurbs_to_mdata_customdb(struct Object *ob, struct ListBase *dispbase, struct MVert **allvert, int *_totvert,
+ struct MEdge **alledge, int *_totedge, struct MFace **allface, struct MLoop **allloop, struct MPoly **allpoly,
+ int *_totface, int *_totloop, int *_totpoly);
void nurbs_to_mesh(struct Object *ob);
void mesh_to_curve(struct Scene *scene, struct Object *ob);
void free_dverts(struct MDeformVert *dvert, int totvert);
void copy_dverts(struct MDeformVert *dst, struct MDeformVert *src, int totvert); /* __NLA */
void mesh_delete_material_index(struct Mesh *me, short index);
void mesh_set_smooth_flag(struct Object *meshOb, int enableSmooth);
+void convert_mfaces_to_mpolys(struct Mesh *mesh);
+void mesh_calc_normals_tessface(struct MVert *mverts, int numVerts,struct MFace *mfaces, int numFaces, float (*faceNors_r)[3]);
+
+/*used for unit testing; compares two meshes, checking only
+ differences we care about. should be usable with leaf's
+ testing framework I get RNA work done, will use hackish
+ testing code for now.*/
+const char *mesh_cmp(struct Mesh *me1, struct Mesh *me2, float thresh);
struct BoundBox *mesh_get_bb(struct Object *ob);
void mesh_get_texspace(struct Mesh *me, float *loc_r, float *rot_r, float *size_r);
@@ -106,7 +146,21 @@ void mesh_strip_loose_edges(struct Mesh *me);
/* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL
* and vertex normals are stored in actual mverts.
*/
-void mesh_calc_normals(struct MVert *mverts, int numVerts, struct MFace *mfaces, int numFaces, float (*faceNors_r)[3]);
+void mesh_calc_normals_mapping(
+ struct MVert *mverts, int numVerts,
+ struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
+ struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3]);
+ /* extended version of 'mesh_calc_normals' with option not to calc vertex normals */
+void mesh_calc_normals_mapping_ex(
+ struct MVert *mverts, int numVerts,
+ struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
+ struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
+ const short only_face_normals);
+
+void mesh_calc_normals(
+ struct MVert *mverts, int numVerts,
+ struct MLoop *mloop, struct MPoly *mpolys,
+ int numLoops, int numPolys, float (*polyNors_r)[3]);
/* Return a newly MEM_malloc'd array of all the mesh vertex locations
* (_numVerts_r_ may be NULL) */
@@ -146,7 +200,7 @@ typedef struct UvElement {
/* Next UvElement corresponding to same vertex */
struct UvElement *next;
/* Face the element belongs to */
- struct EditFace *face;
+ struct BMFace *face;
/* Index in the editFace of the uv */
unsigned char tfindex;
/* Whether this element is the first of coincident elements */
@@ -161,8 +215,7 @@ typedef struct UvElement {
* to make that many islands, he can bite me :p */
#define INVALID_ISLAND 0xFFFF
-
-UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned int totface, unsigned int totvert, int selected, float *limit);
+UvVertMap *make_uv_vert_map(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv, unsigned int totpoly, unsigned int totvert, int selected, float *limit);
UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v);
void free_uv_vert_map(UvVertMap *vmap);
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 23073a2d8eb..d6c48fcb458 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -45,6 +45,7 @@ struct ListBase;
struct LinkNode;
struct bArmature;
struct ModifierData;
+struct BMEditMesh;
typedef enum {
/* Should not be used, only for None modifier type */
@@ -151,13 +152,13 @@ typedef struct ModifierTypeInfo {
*/
void (*deformVertsEM)(
struct ModifierData *md, struct Object *ob,
- struct EditMesh *editData, struct DerivedMesh *derivedData,
+ struct BMEditMesh *editData, struct DerivedMesh *derivedData,
float (*vertexCos)[3], int numVerts);
/* Set deform matrix per vertex for crazyspace correction */
void (*deformMatricesEM)(
struct ModifierData *md, struct Object *ob,
- struct EditMesh *editData, struct DerivedMesh *derivedData,
+ struct BMEditMesh *editData, struct DerivedMesh *derivedData,
float (*vertexCos)[3], float (*defMats)[3][3], int numVerts);
/********************* Non-deform modifier functions *********************/
@@ -195,7 +196,7 @@ typedef struct ModifierTypeInfo {
*/
struct DerivedMesh *(*applyModifierEM)(
struct ModifierData *md, struct Object *ob,
- struct EditMesh *editData,
+ struct BMEditMesh *editData,
struct DerivedMesh *derivedData);
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index 4f1262cd523..ce6e12345e8 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -71,6 +71,14 @@ int multiresModifier_reshapeFromDeformMod(struct Scene *scene, struct MultiresMo
void multires_stitch_grids(struct Object *);
+/*switch mdisp data in dm between tangent and object space*/
+enum {
+ MULTIRES_SPACE_TANGENT,
+ MULTIRES_SPACE_OBJECT,
+ MULTIRES_SPACE_ABSOLUTE,
+};
+void multires_set_space(struct DerivedMesh *dm, struct Object *ob, int from, int to);
+
/* Related to the old multires */
void multires_free(struct Multires *mr);
void multires_load_old(struct Object *ob, struct Mesh *me);
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index dcbd045f62d..5c878102bc2 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -46,6 +46,10 @@ struct _CCGEdge;
struct _CCGFace;
struct _CCGSubsurf;
struct _CCGVert;
+struct EdgeHash;
+struct PBVH;
+struct DMGridData;
+struct DMGridAdjacency;
/**************************** External *****************************/
@@ -74,6 +78,8 @@ typedef struct CCGDerivedMesh {
short *edgeFlags;
char *faceFlags;
+ int *reverseFaceMap;
+
struct PBVH *pbvh;
struct ListBase *fmap;
struct IndexNode *fmap_mem;
@@ -95,6 +101,8 @@ typedef struct CCGDerivedMesh {
void (*update)(DerivedMesh*);
} multires;
+
+ struct EdgeHash *ehash;
} CCGDerivedMesh;
#endif
diff --git a/source/blender/blenkernel/BKE_tessmesh.h b/source/blender/blenkernel/BKE_tessmesh.h
new file mode 100644
index 00000000000..bed62a0a5f4
--- /dev/null
+++ b/source/blender/blenkernel/BKE_tessmesh.h
@@ -0,0 +1,75 @@
+#ifndef _BKE_TESSMESH_H
+#define _BKE_TESSMESH_H
+
+#include "bmesh.h"
+
+struct BMesh;
+struct BMLoop;
+struct BMFace;
+struct Mesh;
+struct DerivedMesh;
+
+/*
+ok: the EDBM module is for editmode bmesh stuff. in contrast, the
+ BMEdit module is for code shared with blenkernel that concerns
+ the BMEditMesh structure.
+*/
+
+/*this structure replaces EditMesh.
+
+ through this, you get access to both the edit bmesh,
+ it's tesselation, and various stuff that doesn't belong in the BMesh
+ struct itself.
+
+ the entire derivedmesh and modifier system works with this structure,
+ and not BMesh. Mesh->edit_bmesh stores a pointer to this structure.*/
+typedef struct BMEditMesh {
+ struct BMesh *bm;
+
+ /*this is for undoing failed operations*/
+ struct BMEditMesh *emcopy;
+ int emcopyusers;
+
+ /*we store tesselations as triplets of three loops,
+ which each define a triangle.*/
+ struct BMLoop *(*looptris)[3];
+ int tottri;
+
+ /*derivedmesh stuff*/
+ struct DerivedMesh *derivedFinal, *derivedCage;
+ int lastDataMask;
+
+ /*retopo data pointer*/
+ struct RetopoPaintData *retopo_paint_data;
+
+ /*index tables, to map indices to elements via
+ EDBM_init_index_arrays and associated functions. don't
+ touch this or read it directly.*/
+ struct BMVert **vert_index;
+ struct BMEdge **edge_index;
+ struct BMFace **face_index;
+
+ /*selection mode*/
+ short selectmode;
+ short mat_nr;
+
+ /*Mesh structure this editmesh came from, if it came from one*/
+ struct Mesh *me;
+ struct Object *ob;
+
+ /*temp variables for x-mirror editing*/
+ int mirror_cdlayer; /* -1 is invalid */
+ int mirr_free_arrays;
+} BMEditMesh;
+
+/* undo triggers editmesh tessface update, this is odd but works OK.
+ * BMESH_TODO, look into having the update elsewhere. */
+#define BMESH_EM_UNDO_RECALC_TESSFACE_WORKAROUND
+
+void BMEdit_RecalcTesselation(BMEditMesh *tm);
+BMEditMesh *BMEdit_Create(BMesh *bm);
+BMEditMesh *BMEdit_Copy(BMEditMesh *tm);
+void BMEdit_Free(BMEditMesh *em);
+void BMEdit_UpdateLinkedCustomData(BMEditMesh *em);
+
+#endif /* _BKE_TESSMESH_H */
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 42e6f1d8fb2..dc93885c05c 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -34,6 +34,7 @@ set(INC
../imbuf
../makesdna
../makesrna
+ ../bmesh
../modifiers
../nodes
../render/extern/include
@@ -114,6 +115,7 @@ set(SRC
intern/mesh.c
intern/mesh_validate.c
intern/modifier.c
+ intern/modifiers_bmesh.c
intern/movieclip.c
intern/multires.c
intern/nla.c
@@ -227,6 +229,7 @@ set(SRC
BKE_speaker.h
BKE_subsurf.h
BKE_suggestions.h
+ BKE_tessmesh.h
BKE_text.h
BKE_texture.h
BKE_tracking.h
diff --git a/source/blender/blenkernel/SConscript b/source/blender/blenkernel/SConscript
index 62a8aa8362f..d949f0c73db 100644
--- a/source/blender/blenkernel/SConscript
+++ b/source/blender/blenkernel/SConscript
@@ -12,6 +12,7 @@ incs += ' #/intern/iksolver/extern ../blenloader'
incs += ' #/extern/bullet2/src'
incs += ' #/intern/opennl/extern #/intern/bsp/extern'
incs += ' ../gpu #/extern/glew/include'
+incs += ' ../bmesh'
incs += ' #/intern/smoke/extern'
incs += ' #/intern/mikktspace'
incs += ' #/intern/audaspace/intern'
diff --git a/source/blender/blenkernel/intern/BME_Customdata.c b/source/blender/blenkernel/intern/BME_Customdata.c
index bb909dcbbdd..af0e5c93aba 100644
--- a/source/blender/blenkernel/intern/BME_Customdata.c
+++ b/source/blender/blenkernel/intern/BME_Customdata.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_customdata.c jan 2007
*
* Custom Data functions for Bmesh
@@ -83,7 +84,7 @@ void BME_CD_Create(BME_CustomData *data, BME_CustomDataInit *init, int initalloc
if(data->totlayer){
/*alloc memory*/
data->layers = MEM_callocN(sizeof(BME_CustomDataLayer)*data->totlayer, "BMesh Custom Data Layers");
- data->pool = BLI_mempool_create(data->totsize, initalloc, initalloc, FALSE, FALSE);
+ data->pool = BLI_mempool_create(data->totsize, initalloc, initalloc, TRUE);
/*initialize layer data*/
for(i=0; i < BME_CD_NUMTYPES; i++){
if(init->layout[i]){
@@ -196,3 +197,4 @@ void BME_CD_set_default(BME_CustomData *data, void **block)
typeInfo->set_default((char*)*block + offset, 1);
}
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_conversions.c b/source/blender/blenkernel/intern/BME_conversions.c
index ce1da6132cd..65a8ee8e0bb 100644
--- a/source/blender/blenkernel/intern/BME_conversions.c
+++ b/source/blender/blenkernel/intern/BME_conversions.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_mesh.c jan 2007
*
* BMesh mesh level functions.
@@ -267,7 +268,7 @@ BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em) {
CustomData_copy(&em->fdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
/*copy face corner data*/
- CustomData_to_bmeshpoly(&em->fdata, &bm->pdata, &bm->ldata);
+ CustomData_to_bmeshpoly(&em->fdata, &bm->pdata, &bm->ldata, 0, 0);
/*initialize memory pools*/
CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
@@ -462,7 +463,7 @@ BME_Mesh *BME_derivedmesh_to_bmesh(DerivedMesh *dm)
CustomData_copy(&dm->faceData, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
/*copy face corner data*/
- CustomData_to_bmeshpoly(&dm->faceData, &bm->pdata, &bm->ldata);
+ CustomData_to_bmeshpoly(&dm->faceData, &bm->pdata, &bm->ldata, 0, 0);
/*initialize memory pools*/
CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
@@ -474,10 +475,10 @@ BME_Mesh *BME_derivedmesh_to_bmesh(DerivedMesh *dm)
totvert = dm->getNumVerts(dm);
totedge = dm->getNumEdges(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
mvert = dm->getVertArray(dm);
medge = dm->getEdgeArray(dm);
- mface = dm->getFaceArray(dm);
+ mface = dm->getTessFaceArray(dm);
vert_array = MEM_mallocN(sizeof(*vert_array)*totvert,"BME_derivedmesh_to_bmesh BME_Vert* array");
@@ -574,7 +575,8 @@ DerivedMesh *BME_bmesh_to_derivedmesh(BME_Mesh *bm, DerivedMesh *dm)
}
/*convert back to mesh*/
- result = CDDM_from_template(dm,totvert,totedge,totface);
+ /*BMESH_TODO this should add in mloops and mpolys as well*/
+ result = CDDM_from_template(dm,totvert,totedge,totface, 0, 0);
CustomData_merge(&bm->vdata, &result->vertData, CD_MASK_BMESH, CD_CALLOC, totvert);
CustomData_merge(&bm->edata, &result->edgeData, CD_MASK_BMESH, CD_CALLOC, totedge);
CustomData_merge(&bm->pdata, &result->faceData, CD_MASK_BMESH, CD_CALLOC, totface);
@@ -617,7 +619,7 @@ DerivedMesh *BME_bmesh_to_derivedmesh(BME_Mesh *bm, DerivedMesh *dm)
}
}
if(totface){
- mface = CDDM_get_faces(result);
+ mface = CDDM_get_tessfaces(result);
origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
/*make faces*/
for(i=0,f=bm->polys.first;f;f=f->next){
@@ -646,3 +648,4 @@ DerivedMesh *BME_bmesh_to_derivedmesh(BME_Mesh *bm, DerivedMesh *dm)
BLI_edgehash_free(edge_hash, NULL);
return result;
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_eulers.c b/source/blender/blenkernel/intern/BME_eulers.c
index 25970dd8d91..215493fb6cf 100644
--- a/source/blender/blenkernel/intern/BME_eulers.c
+++ b/source/blender/blenkernel/intern/BME_eulers.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_eulers.c jan 2007
*
* BMesh Euler construction API.
@@ -131,13 +132,13 @@ BME_Edge *BME_ME(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2){
#ifndef BME_FASTEULER
/*count valance of v1*/
- if(v1->edge){
- d1 = BME_disk_getpointer(v1->edge,v1);
+ if(v1->e){
+ d1 = BME_disk_getpointer(v1->e,v1);
if(d1) valance1 = BME_cycle_length(d1);
else BME_error();
}
- if(v2->edge){
- d2 = BME_disk_getpointer(v2->edge,v2);
+ if(v2->e){
+ d2 = BME_disk_getpointer(v2->e,v2);
if(d2) valance2 = BME_cycle_length(d2);
else BME_error();
}
@@ -205,7 +206,7 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
elist[i]->eflag1 |= MF_CANDIDATE;
/*if elist[i] has a loop, count its radial length*/
- if(elist[i]->loop) elist[i]->eflag2 = BME_cycle_length(&(elist[i]->loop->radial));
+ if(elist[i]->loop) elist[i]->eflag2 = BME_cycle_length(&(elist[i]->l->radial));
else elist[i]->eflag2 = 0;
}
@@ -275,8 +276,8 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
for(i=0;i<len;i++){
curvert = vlist[i];
l = BME_create_loop(bm,curvert,NULL,f,NULL);
- if(!(f->loopbase)) f->loopbase = l;
- BME_cycle_append(f->loopbase, l);
+ if(!(f->loopbase)) f->lbase = l;
+ BME_cycle_append(f->lbase, l);
}
/*take care of edge pointers and radial cycle*/
@@ -300,7 +301,7 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
f->len = len;
/*Validation Loop cycle*/
- edok = BME_cycle_validate(len, f->loopbase);
+ edok = BME_cycle_validate(len, f->lbase);
if(!edok) BME_error();
for(i=0, l = f->loopbase; i<len; i++, l=l->next){
/*validate loop vert pointers*/
@@ -328,7 +329,7 @@ BME_Poly *BME_MF(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge **elist, int
*/
int BME_KV(BME_Mesh *bm, BME_Vert *v){
- if(v->edge == NULL){
+ if(v->e == NULL){
BLI_remlink(&(bm->verts), v);
BME_free_vert(bm,v);
return 1;
@@ -351,7 +352,7 @@ int BME_KE(BME_Mesh *bm, BME_Edge *e){
int edok;
/*Make sure that no faces!*/
- if(e->loop == NULL){
+ if(e->l == NULL){
BME_disk_remove_edge(e, e->v1);
BME_disk_remove_edge(e, e->v2);
@@ -387,14 +388,14 @@ int BME_KF(BME_Mesh *bm, BME_Poly *bply){
/*add validation to make sure that radial cycle is cleaned up ok*/
/*deal with radial cycle first*/
- len = BME_cycle_length(bply->loopbase);
+ len = BME_cycle_length(bply->lbase);
for(i=0, curloop=bply->loopbase; i < len; i++, curloop = curloop->next)
BME_radial_remove_loop(curloop, curloop->e);
/*now deallocate the editloops*/
for(i=0; i < len; i++){
- newbase = bply->loopbase->next;
- oldbase = bply->loopbase;
+ newbase = bply->lbase->next;
+ oldbase = bply->lbase;
BME_cycle_remove(oldbase, oldbase);
BME_free_loop(bm, oldbase);
bply->loopbase = newbase;
@@ -454,24 +455,24 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
/*add ne to tv's disk cycle*/
BME_disk_append_edge(ne, tv);
/*verify disk cycles*/
- diskbase = BME_disk_getpointer(ov->edge,ov);
+ diskbase = BME_disk_getpointer(ov->e,ov);
edok = BME_cycle_validate(valance1, diskbase);
if(!edok) BME_error();
- diskbase = BME_disk_getpointer(tv->edge,tv);
+ diskbase = BME_disk_getpointer(tv->e,tv);
edok = BME_cycle_validate(valance2, diskbase);
if(!edok) BME_error();
- diskbase = BME_disk_getpointer(nv->edge,nv);
+ diskbase = BME_disk_getpointer(nv->e,nv);
edok = BME_cycle_validate(2, diskbase);
if(!edok) BME_error();
/*Split the radial cycle if present*/
- if(e->loop){
+ if(e->l){
BME_Loop *nl,*l;
BME_CycleNode *radEBase=NULL, *radNEBase=NULL;
- int radlen = BME_cycle_length(&(e->loop->radial));
+ int radlen = BME_cycle_length(&(e->l->radial));
/*Take the next loop. Remove it from radial. Split it. Append to appropriate radials.*/
- while(e->loop){
- l=e->loop;
+ while(e->l){
+ l=e->l;
l->f->len++;
BME_radial_remove_loop(l,e);
@@ -524,17 +525,17 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
}
- e->loop = radEBase->data;
- ne->loop = radNEBase->data;
+ e->l = radEBase->data;
+ ne->l = radNEBase->data;
/*verify length of radial cycle*/
- edok = BME_cycle_validate(radlen,&(e->loop->radial));
+ edok = BME_cycle_validate(radlen,&(e->l->radial));
if(!edok) BME_error();
- edok = BME_cycle_validate(radlen,&(ne->loop->radial));
+ edok = BME_cycle_validate(radlen,&(ne->l->radial));
if(!edok) BME_error();
/*verify loop->v and loop->next->v pointers for e*/
- for(i=0,l=e->loop; i < radlen; i++, l = l->radial.next->data){
+ for(i=0,l=e->l; i < radlen; i++, l = l->radial_next){
if(!(l->e == e)) BME_error();
if(!(l->radial.data == l)) BME_error();
if(l->prev->e != ne && l->next->e != ne) BME_error();
@@ -543,11 +544,11 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
if(l->v == l->next->v) BME_error();
if(l->e == l->next->e) BME_error();
/*verify loop cycle for kloop->f*/
- edok = BME_cycle_validate(l->f->len, l->f->loopbase);
+ edok = BME_cycle_validate(l->f->len, l->f->lbase);
if(!edok) BME_error();
}
/*verify loop->v and loop->next->v pointers for ne*/
- for(i=0,l=ne->loop; i < radlen; i++, l = l->radial.next->data){
+ for(i=0,l=ne->l; i < radlen; i++, l = l->radial_next){
if(!(l->e == ne)) BME_error();
if(!(l->radial.data == l)) BME_error();
if(l->prev->e != e && l->next->e != e) BME_error();
@@ -556,7 +557,7 @@ BME_Vert *BME_SEMV(BME_Mesh *bm, BME_Vert *tv, BME_Edge *e, BME_Edge **re){
if(l->v == l->next->v) BME_error();
if(l->e == l->next->e) BME_error();
/*verify loop cycle for kloop->f. Redundant*/
- edok = BME_cycle_validate(l->f->len, l->f->loopbase);
+ edok = BME_cycle_validate(l->f->len, l->f->lbase);
if(!edok) BME_error();
}
}
@@ -601,7 +602,7 @@ BME_Poly *BME_SFME(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Vert *v2, BME_Lo
/*verify that v1 and v2 are in face.*/
- len = BME_cycle_length(f->loopbase);
+ len = BME_cycle_length(f->lbase);
for(i = 0, curloop = f->loopbase; i < len; i++, curloop = curloop->next){
if(curloop->v == v1) v1loop = curloop;
else if(curloop->v == v2) v2loop = curloop;
@@ -635,7 +636,7 @@ BME_Poly *BME_SFME(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Vert *v2, BME_Lo
/*I dont know how many loops are supposed to be in each face at this point! FIXME!*/
/*go through all of f2's loops and make sure they point to it properly.*/
- f2len = BME_cycle_length(f2->loopbase);
+ f2len = BME_cycle_length(f2->lbase);
for(i=0, curloop = f2->loopbase; i < f2len; i++, curloop = curloop->next) curloop->f = f2;
/*link up the new loops into the new edges radial*/
@@ -645,7 +646,7 @@ BME_Poly *BME_SFME(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Vert *v2, BME_Lo
f2->len = f2len;
- f1len = BME_cycle_length(f->loopbase);
+ f1len = BME_cycle_length(f->lbase);
f->len = f1len;
if(rl) *rl = f2loop;
@@ -693,7 +694,7 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
int len,radlen=0, halt = 0, i, valance1, valance2,edok;
if(BME_vert_in_edge(ke,kv) == 0) return 0;
- diskbase = BME_disk_getpointer(kv->edge, kv);
+ diskbase = BME_disk_getpointer(kv->e, kv);
len = BME_cycle_length(diskbase);
if(len == 2){
@@ -706,9 +707,9 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
else{
/*For verification later, count valance of ov and tv*/
- diskbase = BME_disk_getpointer(ov->edge, ov);
+ diskbase = BME_disk_getpointer(ov->e, ov);
valance1 = BME_cycle_length(diskbase);
- diskbase = BME_disk_getpointer(tv->edge, tv);
+ diskbase = BME_disk_getpointer(tv->e, tv);
valance2 = BME_cycle_length(diskbase);
/*remove oe from kv's disk cycle*/
@@ -723,10 +724,10 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
/*deal with radial cycle of ke*/
- if(ke->loop){
+ if(ke->l){
/*first step, fix the neighboring loops of all loops in ke's radial cycle*/
- radlen = BME_cycle_length(&(ke->loop->radial));
- for(i=0,killoop = ke->loop; i<radlen; i++, killoop = BME_radial_nextloop(killoop)){
+ radlen = BME_cycle_length(&(ke->l->radial));
+ for(i=0,killoop = ke->l; i<radlen; i++, killoop = BME_radial_nextloop(killoop)){
/*relink loops and fix vertex pointer*/
killoop->next->prev = killoop->prev;
killoop->prev->next = killoop->next;
@@ -734,11 +735,11 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
/*fix len attribute of face*/
killoop->f->len--;
- if(killoop->f->loopbase == killoop) killoop->f->loopbase = killoop->next;
+ if(killoop->f->loopbase == killoop) killoop->f->lbase = killoop->next;
}
/*second step, remove all the hanging loops attached to ke*/
- killoop = ke->loop;
- radlen = BME_cycle_length(&(ke->loop->radial));
+ killoop = ke->l;
+ radlen = BME_cycle_length(&(ke->l->radial));
/*make sure we have enough room in bm->lpar*/
if(bm->lparlen < radlen){
MEM_freeN(bm->lpar);
@@ -749,7 +750,7 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
i=0;
while(i<radlen){
bm->lpar[i] = killoop;
- killoop = killoop->radial.next->data;
+ killoop = killoop->radial_next;
i++;
}
i=0;
@@ -758,22 +759,22 @@ int BME_JEKV(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv)
i++;
}
/*Validate radial cycle of oe*/
- edok = BME_cycle_validate(radlen,&(oe->loop->radial));
+ edok = BME_cycle_validate(radlen,&(oe->l->radial));
}
/*Validate disk cycles*/
- diskbase = BME_disk_getpointer(ov->edge,ov);
+ diskbase = BME_disk_getpointer(ov->e,ov);
edok = BME_cycle_validate(valance1, diskbase);
if(!edok) BME_error();
- diskbase = BME_disk_getpointer(tv->edge,tv);
+ diskbase = BME_disk_getpointer(tv->e,tv);
edok = BME_cycle_validate(valance2, diskbase);
if(!edok) BME_error();
/*Validate loop cycle of all faces attached to oe*/
- for(i=0,nextl = oe->loop; i<radlen; i++, nextl = BME_radial_nextloop(nextl)){
- edok = BME_cycle_validate(nextl->f->len,nextl->f->loopbase);
+ for(i=0,nextl = oe->l; i<radlen; i++, nextl = BME_radial_nextloop(nextl)){
+ edok = BME_cycle_validate(nextl->f->len,nextl->f->lbase);
if(!edok) BME_error();
}
/*deallocate edge*/
@@ -903,8 +904,8 @@ BME_Poly *BME_JFKE(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e)
if(f1 == f2) return NULL; //can't join a face to itself
/*verify that e is in both f1 and f2*/
- f1len = BME_cycle_length(f1->loopbase);
- f2len = BME_cycle_length(f2->loopbase);
+ f1len = BME_cycle_length(f1->lbase);
+ f2len = BME_cycle_length(f2->lbase);
for(i=0, curloop = f1->loopbase; i < f1len; i++, curloop = curloop->next){
if(curloop->e == e){
f1loop = curloop;
@@ -943,19 +944,19 @@ BME_Poly *BME_JFKE(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e)
f2loop->prev->next = f1loop->next;
/*if f1loop was baseloop, give f1loop->next the base.*/
- if(f1->loopbase == f1loop) f1->loopbase = f1loop->next;
+ if(f1->loopbase == f1loop) f1->lbase = f1loop->next;
/*validate the new loop*/
- loopok = BME_cycle_validate((f1len+f2len)-2, f1->loopbase);
+ loopok = BME_cycle_validate((f1len+f2len)-2, f1->lbase);
if(!loopok) BME_error();
/*make sure each loop points to the proper face*/
- newlen = BME_cycle_length(f1->loopbase);
+ newlen = BME_cycle_length(f1->lbase);
for(i = 0, curloop = f1->loopbase; i < newlen; i++, curloop = curloop->next) curloop->f = f1;
f1->len = newlen;
- edok = BME_cycle_validate(f1->len, f1->loopbase);
+ edok = BME_cycle_validate(f1->len, f1->lbase);
if(!edok) BME_error();
/*remove edge from the disk cycle of its two vertices.*/
@@ -971,3 +972,4 @@ BME_Poly *BME_JFKE(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e)
BME_free_poly(bm, f2);
return f1;
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_mesh.c b/source/blender/blenkernel/intern/BME_mesh.c
index cda66de6f22..dcca2da5414 100644
--- a/source/blender/blenkernel/intern/BME_mesh.c
+++ b/source/blender/blenkernel/intern/BME_mesh.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_mesh.c jan 2007
*
* BMesh mesh level functions.
@@ -55,10 +56,10 @@ BME_Mesh *BME_make_mesh(int allocsize[4])
/*allocate the structure*/
BME_Mesh *bm = MEM_callocN(sizeof(BME_Mesh),"BMesh");
/*allocate the memory pools for the mesh elements*/
- bm->vpool = BLI_mempool_create(sizeof(BME_Vert), allocsize[0], allocsize[0], FALSE, FALSE);
- bm->epool = BLI_mempool_create(sizeof(BME_Edge), allocsize[1], allocsize[1], FALSE, FALSE);
- bm->lpool = BLI_mempool_create(sizeof(BME_Loop), allocsize[2], allocsize[2], FALSE, FALSE);
- bm->ppool = BLI_mempool_create(sizeof(BME_Poly), allocsize[3], allocsize[3], FALSE, FALSE);
+ bm->vpool = BLI_mempool_create(sizeof(BME_Vert), allocsize[0], allocsize[0], TRUE, FALSE);
+ bm->epool = BLI_mempool_create(sizeof(BME_Edge), allocsize[1], allocsize[1], TRUE, FALSE);
+ bm->lpool = BLI_mempool_create(sizeof(BME_Loop), allocsize[2], allocsize[2], TRUE, FALSE);
+ bm->ppool = BLI_mempool_create(sizeof(BME_Poly), allocsize[3], allocsize[3], TRUE, FALSE);
return bm;
}
/*
@@ -82,7 +83,7 @@ void BME_free_mesh(BME_Mesh *bm)
do{
CustomData_bmesh_free_block(&bm->ldata, &l->data);
l = l->next;
- }while(l!=f->loopbase);
+ }while(l!=f->lbase);
}
/*Free custom data pools, This should probably go in CustomData_free?*/
@@ -196,9 +197,9 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
if(e->v1 == e->v2) VHALT(halt);
/*validate e->d1.data and e->d2.data*/
if(e->d1.data != e || e->d2.data != e) VHALT(halt);
- /*validate e->loop->e*/
- if(e->loop){
- if(e->loop->e != e) VHALT(halt);
+ /*validate e->l->e*/
+ if(e->l){
+ if(e->l->e != e) VHALT(halt);
}
}
@@ -210,17 +211,17 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
}
/*Validate vertices and disk cycle*/
for(v=bm->verts.first; v; v=v->next){
- /*validate v->edge pointer*/
+ /*validate v->e pointer*/
if(v->tflag1){
- if(v->edge){
- ok = BME_vert_in_edge(v->edge,v);
+ if(v->e){
+ ok = BME_vert_in_edge(v->e,v);
if(!ok) VHALT(halt);
/*validate length of disk cycle*/
- diskbase = BME_disk_getpointer(v->edge, v);
+ diskbase = BME_disk_getpointer(v->e, v);
ok = BME_cycle_validate(v->tflag1, diskbase);
if(!ok) VHALT(halt);
/*validate that each edge in disk cycle contains V*/
- for(i=0, e=v->edge; i < v->tflag1; i++, e = BME_disk_nextedge(e,v)){
+ for(i=0, e=v->e; i < v->tflag1; i++, e = BME_disk_nextedge(e,v)){
ok = BME_vert_in_edge(e, v);
if(!ok) VHALT(halt);
}
@@ -242,7 +243,7 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
for(e=bm->edges.first; e; e=e->next) e->tflag2 = 0; //store incident faces
/*Validate the loop cycle integrity.*/
for(f=bm->polys.first; f; f=f->next){
- ok = BME_cycle_length(f->loopbase);
+ ok = BME_cycle_length(f->lbase);
if(ok > 1){
f->tflag1 = ok;
}
@@ -253,11 +254,11 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
if(!ok) VHALT(halt);
/*verify radial node data pointer*/
if(l->radial.data != l) VHALT(halt);
- /*validate l->e->loop poitner*/
- if(l->e->loop == NULL) VHALT(halt);
+ /*validate l->e->l poitner*/
+ if(l->e->l == NULL) VHALT(halt);
/*validate l->f pointer*/
if(l->f != f) VHALT(halt);
- /*see if l->e->loop is actually in radial cycle*/
+ /*see if l->e->l is actually in radial cycle*/
l->e->tflag2++;
}
@@ -265,8 +266,8 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
/*validate length of radial cycle*/
for(e=bm->edges.first; e; e=e->next){
- if(e->loop){
- ok = BME_cycle_validate(e->tflag2,&(e->loop->radial));
+ if(e->l){
+ ok = BME_cycle_validate(e->tflag2,&(e->l->radial));
if(!ok) VHALT(halt);
}
}
@@ -283,3 +284,4 @@ int BME_validate_mesh(struct BME_Mesh *bm, int halt)
void BME_error(void){
printf("BME modelling error!");
}
+#endif
diff --git a/source/blender/blenkernel/intern/BME_structure.c b/source/blender/blenkernel/intern/BME_structure.c
index 6d8a8339e46..789812a99c8 100644
--- a/source/blender/blenkernel/intern/BME_structure.c
+++ b/source/blender/blenkernel/intern/BME_structure.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_structure.c jan 2007
*
* Low level routines for manipulating the BMesh structure.
@@ -30,7 +31,7 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
-
+#if 0
/** \file blender/blenkernel/intern/BME_structure.c
* \ingroup bke
*/
@@ -90,7 +91,7 @@ BME_Vert *BME_addvertlist(BME_Mesh *bm, BME_Vert *example){
v->EID = bm->nextv;
v->co[0] = v->co[1] = v->co[2] = 0.0f;
v->no[0] = v->no[1] = v->no[2] = 0.0f;
- v->edge = NULL;
+ v->e = NULL;
v->data = NULL;
v->eflag1 = v->eflag2 = v->tflag1 = v->tflag2 = 0;
v->flag = v->h = 0;
@@ -118,7 +119,7 @@ BME_Edge *BME_addedgelist(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge *ex
e->d1.next = e->d1.prev = e->d2.next = e->d2.prev = NULL;
e->d1.data = e;
e->d2.data = e;
- e->loop = NULL;
+ e->l = NULL;
e->data = NULL;
e->eflag1 = e->eflag2 = e->tflag1 = e->tflag2 = 0;
e->flag = e->h = 0;
@@ -243,7 +244,7 @@ void BME_free_loop(BME_Mesh *bm, BME_Loop *l){
* BME_disk_getpointer
*
* 2: The Radial Cycle - A circle of face edges (BME_Loop) around an edge
- * Base: edge->loop->radial structure.
+ * Base: edge->l->radial structure.
*
* The radial cycle is similar to the radial cycle in the radial edge data structure.*
* Unlike the radial edge however, the radial cycle does not require a large amount of memory
@@ -259,7 +260,7 @@ void BME_free_loop(BME_Mesh *bm, BME_Loop *l){
*
*
* 3: The Loop Cycle - A circle of face edges around a polygon.
- * Base: polygon->loopbase.
+ * Base: polygon->lbase.
*
* The loop cycle keeps track of a faces vertices and edges. It should be noted that the
* direction of a loop cycle is either CW or CCW depending on the face normal, and is
@@ -447,15 +448,15 @@ int BME_disk_append_edge(BME_Edge *e, BME_Vert *v)
if(BME_vert_in_edge(e, v) == 0) return 0; /*check to make sure v is in e*/
/*check for loose vert first*/
- if(v->edge == NULL){
- v->edge = e;
+ if(v->e == NULL){
+ v->e = e;
base = tail = BME_disk_getpointer(e, v);
BME_cycle_append(base, tail); /*circular reference is ok!*/
return 1;
}
- /*insert e at the end of disk cycle and make it the new v->edge*/
- base = BME_disk_getpointer(v->edge, v);
+ /*insert e at the end of disk cycle and make it the new v->e*/
+ base = BME_disk_getpointer(v->e, v);
tail = BME_disk_getpointer(e, v);
BME_cycle_append(base, tail);
return 1;
@@ -478,18 +479,18 @@ void BME_disk_remove_edge(BME_Edge *e, BME_Vert *v)
BME_Edge *newbase;
int len;
- base = BME_disk_getpointer(v->edge, v);
+ base = BME_disk_getpointer(v->e, v);
remnode = BME_disk_getpointer(e, v);
- /*first deal with v->edge pointer...*/
+ /*first deal with v->e pointer...*/
len = BME_cycle_length(base);
if(len == 1) newbase = NULL;
- else if(v->edge == e) newbase = base->next-> data;
- else newbase = v->edge;
+ else if(v->e == e) newbase = base->next-> data;
+ else newbase = v->e;
/*remove and rebase*/
BME_cycle_remove(base, remnode);
- v->edge = newbase;
+ v->e = newbase;
}
/**
@@ -542,12 +543,12 @@ int BME_disk_count_edgeflag(BME_Vert *v, int eflag, int tflag){
BME_Edge *curedge;
int i, len=0, count=0;
- if(v->edge){
+ if(v->e){
if(eflag && tflag) return 0; /*tflag and eflag are reserved for different functions!*/
- diskbase = BME_disk_getpointer(v->edge, v);
+ diskbase = BME_disk_getpointer(v->e, v);
len = BME_cycle_length(diskbase);
- for(i = 0, curedge=v->edge; i<len; i++){
+ for(i = 0, curedge=v->e; i<len; i++){
if(tflag){
if(curedge->tflag1 == tflag) count++;
}
@@ -565,11 +566,11 @@ int BME_disk_hasedge(BME_Vert *v, BME_Edge *e){
BME_Edge *curedge;
int i, len=0;
- if(v->edge){
- diskbase = BME_disk_getpointer(v->edge,v);
+ if(v->e){
+ diskbase = BME_disk_getpointer(v->e,v);
len = BME_cycle_length(diskbase);
- for(i = 0, curedge=v->edge; i<len; i++){
+ for(i = 0, curedge=v->e; i<len; i++){
if(curedge == e) return 1;
else curedge=BME_disk_nextedge(curedge, v);
}
@@ -579,12 +580,12 @@ int BME_disk_hasedge(BME_Vert *v, BME_Edge *e){
/*end disk cycle routines*/
BME_Loop *BME_radial_nextloop(BME_Loop *l){
- return (BME_Loop*)(l->radial.next->data);
+ return (BME_Loop*)(l->radial_next);
}
void BME_radial_append(BME_Edge *e, BME_Loop *l){
- if(e->loop == NULL) e->loop = l;
- BME_cycle_append(&(e->loop->radial), &(l->radial));
+ if(e->l == NULL) e->l = l;
+ BME_cycle_append(&(e->l->radial), &(l->radial));
}
void BME_radial_remove_loop(BME_Loop *l, BME_Edge *e)
@@ -592,15 +593,15 @@ void BME_radial_remove_loop(BME_Loop *l, BME_Edge *e)
BME_Loop *newbase;
int len;
- /*deal with edge->loop pointer*/
- len = BME_cycle_length(&(e->loop->radial));
+ /*deal with edge->l pointer*/
+ len = BME_cycle_length(&(e->l->radial));
if(len == 1) newbase = NULL;
- else if(e->loop == l) newbase = e->loop->radial.next->data;
- else newbase = e->loop;
+ else if(e->l == l) newbase = e->l->radial_next;
+ else newbase = e->l;
/*remove and rebase*/
- BME_cycle_remove(&(e->loop->radial), &(l->radial));
- e->loop = newbase;
+ BME_cycle_remove(&(e->l->radial), &(l->radial));
+ e->l = newbase;
}
int BME_radial_find_face(BME_Edge *e,BME_Poly *f)
@@ -609,8 +610,8 @@ int BME_radial_find_face(BME_Edge *e,BME_Poly *f)
BME_Loop *curloop;
int i, len;
- len = BME_cycle_length(&(e->loop->radial));
- for(i = 0, curloop = e->loop; i < len; i++, curloop = curloop->radial.next->data){
+ len = BME_cycle_length(&(e->l->radial));
+ for(i = 0, curloop = e->l; i < len; i++, curloop = curloop->radial_next){
if(curloop->f == f) return 1;
}
return 0;
@@ -620,9 +621,11 @@ struct BME_Loop *BME_loop_find_loop(struct BME_Poly *f, struct BME_Vert *v) {
BME_Loop *l;
int i, len;
- len = BME_cycle_length(f->loopbase);
+ len = BME_cycle_length(f->lbase);
for (i = 0, l=f->loopbase; i < len; i++, l=l->next) {
if (l->v == v) return l;
}
return NULL;
}
+#endif
+#endif
diff --git a/source/blender/blenkernel/intern/BME_tools.c b/source/blender/blenkernel/intern/BME_tools.c
index 44258f92024..32e608623d5 100644
--- a/source/blender/blenkernel/intern/BME_tools.c
+++ b/source/blender/blenkernel/intern/BME_tools.c
@@ -1,4 +1,5 @@
-/*
+#if 0
+/**
* BME_tools.c jan 2007
*
* Functions for changing the topology of a mesh.
@@ -130,20 +131,20 @@ static int BME_is_nonmanifold_vert(BME_Mesh *UNUSED(bm), BME_Vert *v) {
BME_Loop *l;
int len, count, flag;
- if (v->edge == NULL) {
+ if (v->e == NULL) {
/* loose vert */
return 1;
}
/* count edges while looking for non-manifold edges */
- oe = v->edge;
- for (len=0,e=v->edge; e != oe || (e == oe && len == 0); len++,e=BME_disk_nextedge(e,v)) {
- if (e->loop == NULL) {
+ oe = v->e;
+ for (len=0,e=v->e; e != oe || (e == oe && len == 0); len++,e=BME_disk_nextedge(e,v)) {
+ if (e->l == NULL) {
/* loose edge */
return 1;
}
- if (BME_cycle_length(&(e->loop->radial)) > 2) {
+ if (BME_cycle_length(&(e->l->radial)) > 2) {
/* edge shared by more than two faces */
return 1;
}
@@ -152,28 +153,28 @@ static int BME_is_nonmanifold_vert(BME_Mesh *UNUSED(bm), BME_Vert *v) {
count = 1;
flag = 1;
e = NULL;
- oe = v->edge;
- l = oe->loop;
+ oe = v->e;
+ l = oe->l;
while(e != oe) {
if (l->v == v) l = l->prev;
else l = l->next;
e = l->e;
count++; /* count the edges */
- if (flag && l->radial.next->data == l) {
+ if (flag && l->radial_next == l) {
/* we've hit the edge of an open mesh, reset once */
flag = 0;
count = 1;
oe = e;
e = NULL;
- l = oe->loop;
+ l = oe->l;
}
- else if (l->radial.next->data == l) {
+ else if (l->radial_next == l) {
/* break the loop */
e = oe;
}
else {
- l = l->radial.next->data;
+ l = l->radial_next;
}
}
@@ -190,8 +191,8 @@ static int BME_is_nonmanifold_vert(BME_Mesh *UNUSED(bm), BME_Vert *v) {
static BME_Poly *BME_JFKE_safe(BME_Mesh *bm, BME_Poly *f1, BME_Poly *f2, BME_Edge *e) {
BME_Loop *l1, *l2;
- l1 = e->loop;
- l2 = l1->radial.next->data;
+ l1 = e->l;
+ l2 = l1->radial_next;
if (l1->v == l2->v) {
BME_loop_reverse(bm, f2);
}
@@ -243,8 +244,8 @@ static void BME_data_facevert_edgesplit(BME_Mesh *bm, BME_Vert *v1, BME_Vert *UN
w[0] = 1.0f - fac;
w[1] = fac;
- if(!e1->loop) return;
- l = e1->loop;
+ if(!e1->l) return;
+ l = e1->l;
do{
if(l->v == v1){
v1loop = l;
@@ -261,8 +262,8 @@ static void BME_data_facevert_edgesplit(BME_Mesh *bm, BME_Vert *v1, BME_Vert *UN
src[1] = v2loop->data;
CustomData_bmesh_interp(&bm->ldata, src,w, NULL, 2, vloop->data);
- l = l->radial.next->data;
- }while(l!=e1->loop);
+ l = l->radial_next;
+ }while(l!=e1->l);
}
@@ -299,8 +300,8 @@ static void BME_collapse_vert(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv, float fa
w[0] = 1.0f - fac;
w[1] = fac;
- if(ke->loop){
- l = ke->loop;
+ if(ke->l){
+ l = ke->l;
do{
if(l->v == tv && l->next->v == kv){
tvloop = l;
@@ -310,8 +311,8 @@ static void BME_collapse_vert(BME_Mesh *bm, BME_Edge *ke, BME_Vert *kv, float fa
src[1] = tvloop->data;
CustomData_bmesh_interp(&bm->ldata, src,w, NULL, 2, kvloop->data);
}
- l=l->radial.next->data;
- }while(l!=ke->loop);
+ l=l->radial_next;
+ }while(l!=ke->l);
}
BME_JEKV(bm,ke,kv);
}
@@ -419,12 +420,12 @@ static BME_Vert *BME_bevel_split_edge(BME_Mesh *bm, BME_Vert *v, BME_Vert *v1, B
* so... here we walk around edges to find the needed verts */
forward = 1;
/* is_split_vert = 0; */ /* UNUSED */
- if (v->edge == NULL) {
+ if (v->e == NULL) {
//printf("We can't split a loose vert's edge!\n");
return NULL;
}
- e1 = v->edge; /* we just use the first two edges */
- e2 = BME_disk_nextedge(v->edge, v);
+ e1 = v->e; /* we just use the first two edges */
+ e2 = BME_disk_nextedge(v->e, v);
if (e1 == e2) {
//printf("You need at least two edges to use BME_bevel_split_edge()\n");
return NULL;
@@ -605,8 +606,8 @@ static float BME_bevel_set_max(BME_Vert *v1, BME_Vert *v2, float value, BME_Tran
static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res, int UNUSED(options), BME_TransData_Head *td) {
BME_Vert *ov1, *ov2, *v1, *v2;
- ov1 = BME_edge_getothervert(v->edge, v);
- ov2 = BME_edge_getothervert(BME_disk_nextedge(v->edge, v), v);
+ ov1 = BME_edge_getothervert(v->e, v);
+ ov2 = BME_edge_getothervert(BME_disk_nextedge(v->e, v), v);
/* split the edges */
v1 = BME_bevel_split_edge(bm,v,ov1,NULL,NULL,value,td);
@@ -621,7 +622,7 @@ static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res,
/* remove the original vert */
if (res) {
- BME_JEKV(bm,v->edge,v);
+ BME_JEKV(bm,v->e,v);
}
return v1;
@@ -646,7 +647,7 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUS
/* first, check to see if this edge was inset previously */
if ((l->prev->e->tflag1 & BME_BEVEL_ORIG) == 0
&& (l->v->tflag1 & BME_BEVEL_NONMAN) == 0) {
- kl = l->prev->radial.next->data;
+ kl = l->prev->radial_next;
if (kl->v == l->v) kl = kl->prev;
else kl = kl->next;
kv = l->v;
@@ -666,14 +667,14 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUS
l = l->next;
if (kl->v == kv) {
BME_split_face(bm,kl->f,kl->prev->v,kl->next->v,&nl,kl->prev->e);
- BME_JFKE(bm,((BME_Loop*)kl->prev->radial.next->data)->f,kl->f,kl->prev->e);
+ BME_JFKE(bm,((BME_Loop*)kl->prev->radial_next)->f,kl->f,kl->prev->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
else {
BME_split_face(bm,kl->f,kl->next->next->v,kl->v,&nl,kl->next->e);
- BME_JFKE(bm,((BME_Loop*)kl->next->radial.next->data)->f,kl->f,kl->next->e);
+ BME_JFKE(bm,((BME_Loop*)kl->next->radial_next)->f,kl->f,kl->next->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
@@ -684,7 +685,7 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUS
/* first, check to see if this edge was inset previously */
if ((l->next->e->tflag1 & BME_BEVEL_ORIG) == 0
&& (l->next->v->tflag1 & BME_BEVEL_NONMAN) == 0) {
- kl = l->next->radial.next->data;
+ kl = l->next->radial_next;
if (kl->v == l->next->v) kl = kl->prev;
else kl = kl->next;
kv = l->next->v;
@@ -703,13 +704,13 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUS
if (kv) {
if (kl->v == kv) {
BME_split_face(bm,kl->f,kl->prev->v,kl->next->v,&nl,kl->prev->e);
- BME_JFKE(bm,((BME_Loop*)kl->prev->radial.next->data)->f,kl->f,kl->prev->e);
+ BME_JFKE(bm,((BME_Loop*)kl->prev->radial_next)->f,kl->f,kl->prev->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
else {
BME_split_face(bm,kl->f,kl->next->next->v,kl->v,&nl,kl->next->e);
- BME_JFKE(bm,((BME_Loop*)kl->next->radial.next->data)->f,kl->f,kl->next->e);
+ BME_JFKE(bm,((BME_Loop*)kl->next->radial_next)->f,kl->f,kl->next->e);
BME_collapse_vert(bm, kl->e, kv, 1.0);
//BME_JEKV(bm,kl->e,kv);
}
@@ -718,7 +719,7 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUS
if ((v1->tflag1 & BME_BEVEL_NONMAN)==0 || (v2->tflag1 & BME_BEVEL_NONMAN)==0) {
BME_split_face(bm,f,v2,v1,&l,e);
l->e->tflag1 = BME_BEVEL_BEVEL;
- l = l->radial.next->data;
+ l = l->radial_next;
}
if (l->f != f){
@@ -885,8 +886,8 @@ static float BME_bevel_get_angle(BME_Mesh *UNUSED(bm), BME_Edge *e, BME_Vert *v)
BME_Loop *l1, *l2;
float vec1[3], vec2[3], vec3[3], vec4[3];
- l1 = e->loop;
- l2 = e->loop->radial.next->data;
+ l1 = e->l;
+ l2 = e->l->radial_next;
if (l1->v == v) {
v1 = l1->prev->v;
v2 = l1->next->v;
@@ -925,7 +926,7 @@ static int BME_face_sharededges(BME_Poly *f1, BME_Poly *f2){
do{
if(BME_radial_find_face(l->e,f2)) count++;
l = l->next;
- }while(l != f1->loopbase);
+ }while(l != f1->lbase);
return count;
}
@@ -970,11 +971,11 @@ static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int UNUSED(defg
*/
/* get disk cycle length */
- if (v->edge == NULL) {
+ if (v->e == NULL) {
len = 0;
}
else {
- len = BME_cycle_length(BME_disk_getpointer(v->edge,v));
+ len = BME_cycle_length(BME_disk_getpointer(v->e,v));
/* we'll assign a default transform data to every vert (except the loose ones) */
/* vtd = */ /* UNUSED */ BME_assign_transdata(td, bm, v, v->co, v->co, NULL, NULL, 0, -1, -1, NULL);
}
@@ -1041,13 +1042,13 @@ static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int UNUSED(defg
* i.e. the vert's weight is the average of the weights of its weighted edges
*/
- if (e->loop == NULL) {
+ if (e->l == NULL) {
len = 0;
e->v1->tflag1 |= BME_BEVEL_NONMAN;
e->v2->tflag1 |= BME_BEVEL_NONMAN;
}
else {
- len = BME_cycle_length(&(e->loop->radial));
+ len = BME_cycle_length(&(e->l->radial));
}
if (len > 2) {
@@ -1111,7 +1112,7 @@ static BME_Mesh *BME_bevel_initialize(BME_Mesh *bm, int options, int UNUSED(defg
for (e=bm->edges.first; e; e=e->next){
if(e->tflag1 & BME_BEVEL_BEVEL){
int count = 0;
- count = BME_face_sharededges(e->loop->f, ((BME_Loop*)e->loop->radial.next->data)->f);
+ count = BME_face_sharededges(e->l->f, ((BME_Loop*)e->l->radial_next)->f);
if(count > 1){
e->tflag1 &= ~BME_BEVEL_BEVEL;
}
@@ -1162,26 +1163,26 @@ static void bmesh_dissolve_disk(BME_Mesh *bm, BME_Vert *v){
BME_Edge *e;
int done, len;
- if(v->edge){
+ if(v->e){
done = 0;
while(!done){
done = 1;
- e = v->edge; /*loop the edge looking for a edge to dissolve*/
+ e = v->e; /*loop the edge looking for a edge to dissolve*/
do{
f = NULL;
- len = BME_cycle_length(&(e->loop->radial));
+ len = BME_cycle_length(&(e->l->radial));
if(len == 2){
- f = BME_JFKE_safe(bm,e->loop->f, ((BME_Loop*)(e->loop->radial.next->data))->f, e);
+ f = BME_JFKE_safe(bm,e->l->f, ((BME_Loop*)(e->l->radial_next))->f, e);
}
if(f){
done = 0;
break;
}
e = BME_disk_nextedge(e,v);
- }while(e != v->edge);
+ }while(e != v->e);
}
- BME_collapse_vert(bm, v->edge, v, 1.0);
- //BME_JEKV(bm,v->edge,v);
+ BME_collapse_vert(bm, v->e, v, 1.0);
+ //BME_JEKV(bm,v->e,v);
}
}
static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options, int UNUSED(defgrp_index), BME_TransData_Head *td) {
@@ -1207,7 +1208,7 @@ static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options,
else if (res && ((v->tflag1 & BME_BEVEL_BEVEL) && (v->tflag1 & BME_BEVEL_ORIG))) {
int count = 0;
/* first, make sure we're not sitting on an edge to be removed */
- oe = v->edge;
+ oe = v->e;
e = BME_disk_nextedge(oe,v);
while ((e->tflag1 & BME_BEVEL_BEVEL) && (e->tflag1 & BME_BEVEL_ORIG)) {
e = BME_disk_nextedge(e,v);
@@ -1221,7 +1222,7 @@ static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options,
while ( (e = BME_disk_next_edgeflag(oe, v, 0, BME_BEVEL_ORIG | BME_BEVEL_BEVEL)) ) {
count++;
/* join the faces (we'll split them later) */
- f = BME_JFKE_safe(bm,e->loop->f,((BME_Loop*)e->loop->radial.next->data)->f,e);
+ f = BME_JFKE_safe(bm,e->l->f,((BME_Loop*)e->l->radial_next)->f,e);
if (!f){
//printf("Non-manifold geometry not getting tagged right?\n");
}
@@ -1232,10 +1233,10 @@ static BME_Mesh *BME_bevel_mesh(BME_Mesh *bm, float value, int res, int options,
/* all original edges marked to be beveled have been removed;
* now we need to link up the edges for this "corner" */
- len = BME_cycle_length(BME_disk_getpointer(v->edge, v));
- for (i=0,e=v->edge; i < len; i++,e=BME_disk_nextedge(e,v)) {
- l = e->loop;
- l2 = l->radial.next->data;
+ len = BME_cycle_length(BME_disk_getpointer(v->e, v));
+ for (i=0,e=v->e; i < len; i++,e=BME_disk_nextedge(e,v)) {
+ l = e->l;
+ l2 = l->radial_next;
if (l->v != v) l = l->next;
if (l2->v != v) l2 = l2->next;
/* look for faces that have had the original edges removed via JFKE */
@@ -1341,3 +1342,4 @@ BME_Mesh *BME_bevel(BME_Mesh *bm, float value, int res, int options, int defgrp_
BME_free_transdata(td);
return bm;
}
+#endif
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 0ff46045f78..98d73a2a93b 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -31,7 +31,7 @@
#include <string.h>
-
+#include "limits.h"
#include "MEM_guardedalloc.h"
@@ -46,6 +46,7 @@
#include "BLI_editVert.h"
#include "BLI_math.h"
#include "BLI_memarena.h"
+#include "BLI_array.h"
#include "BLI_pbvh.h"
#include "BLI_utildefines.h"
#include "BLI_linklist.h"
@@ -60,6 +61,9 @@
#include "BKE_texture.h"
#include "BKE_multires.h"
#include "BKE_armature.h"
+#include "BKE_particle.h"
+#include "BKE_tessmesh.h"
+#include "BKE_bvhutils.h"
#include "BKE_deform.h"
#ifdef WITH_GAMEENGINE
@@ -78,6 +82,9 @@ static DerivedMesh *navmesh_dm_createNavMeshForVisualization(DerivedMesh *dm);
extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
+static void add_shapekey_layers(DerivedMesh *dm, Mesh *me, Object *ob);
+static void shapekey_layers_to_keyblocks(DerivedMesh *dm, Mesh *me, int actshape_uid);
+
///////////////////////////////////
///////////////////////////////////
@@ -109,20 +116,48 @@ static MEdge *dm_getEdgeArray(DerivedMesh *dm)
return medge;
}
-static MFace *dm_getFaceArray(DerivedMesh *dm)
+static MFace *dm_getTessFaceArray(DerivedMesh *dm)
{
MFace *mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
if (!mface) {
mface = CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL,
- dm->getNumFaces(dm));
+ dm->getNumTessFaces(dm));
CustomData_set_layer_flag(&dm->faceData, CD_MFACE, CD_FLAG_TEMPORARY);
- dm->copyFaceArray(dm, mface);
+ dm->copyTessFaceArray(dm, mface);
}
return mface;
}
+static MLoop *dm_getLoopArray(DerivedMesh *dm)
+{
+ MLoop *mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+
+ if (!mloop) {
+ mloop = CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL,
+ dm->getNumLoops(dm));
+ CustomData_set_layer_flag(&dm->loopData, CD_MLOOP, CD_FLAG_TEMPORARY);
+ dm->copyLoopArray(dm, mloop);
+ }
+
+ return mloop;
+}
+
+static MPoly *dm_getPolyArray(DerivedMesh *dm)
+{
+ MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
+
+ if (!mpoly) {
+ mpoly = CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL,
+ dm->getNumPolys(dm));
+ CustomData_set_layer_flag(&dm->polyData, CD_MPOLY, CD_FLAG_TEMPORARY);
+ dm->copyPolyArray(dm, mpoly);
+ }
+
+ return mpoly;
+}
+
static MVert *dm_dupVertArray(DerivedMesh *dm)
{
MVert *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumVerts(dm),
@@ -145,41 +180,98 @@ static MEdge *dm_dupEdgeArray(DerivedMesh *dm)
static MFace *dm_dupFaceArray(DerivedMesh *dm)
{
- MFace *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumFaces(dm),
+ MFace *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumTessFaces(dm),
"dm_dupFaceArray tmp");
- if(tmp) dm->copyFaceArray(dm, tmp);
+ if(tmp) dm->copyTessFaceArray(dm, tmp);
+
+ return tmp;
+}
+
+static MLoop *dm_dupLoopArray(DerivedMesh *dm)
+{
+ MLoop *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumLoops(dm),
+ "dm_dupLoopArray tmp");
+
+ if(tmp) dm->copyLoopArray(dm, tmp);
+
+ return tmp;
+}
+
+static MPoly *dm_dupPolyArray(DerivedMesh *dm)
+{
+ MPoly *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumPolys(dm),
+ "dm_dupPolyArray tmp");
+
+ if(tmp) dm->copyPolyArray(dm, tmp);
return tmp;
}
+static CustomData *dm_getVertCData(DerivedMesh *dm)
+{
+ return &dm->vertData;
+}
+
+static CustomData *dm_getEdgeCData(DerivedMesh *dm)
+{
+ return &dm->edgeData;
+}
+
+static CustomData *dm_getTessFaceCData(DerivedMesh *dm)
+{
+ return &dm->faceData;
+}
+
+static CustomData *dm_getLoopCData(DerivedMesh *dm)
+{
+ return &dm->loopData;
+}
+
+static CustomData *dm_getPolyCData(DerivedMesh *dm)
+{
+ return &dm->polyData;
+}
+
void DM_init_funcs(DerivedMesh *dm)
{
/* default function implementations */
dm->getVertArray = dm_getVertArray;
dm->getEdgeArray = dm_getEdgeArray;
- dm->getFaceArray = dm_getFaceArray;
+ dm->getTessFaceArray = dm_getTessFaceArray;
+ dm->getLoopArray = dm_getLoopArray;
+ dm->getPolyArray = dm_getPolyArray;
dm->dupVertArray = dm_dupVertArray;
dm->dupEdgeArray = dm_dupEdgeArray;
- dm->dupFaceArray = dm_dupFaceArray;
+ dm->dupTessFaceArray = dm_dupFaceArray;
+ dm->dupLoopArray = dm_dupLoopArray;
+ dm->dupPolyArray = dm_dupPolyArray;
+
+ dm->getVertDataLayout = dm_getVertCData;
+ dm->getEdgeDataLayout = dm_getEdgeCData;
+ dm->getTessFaceDataLayout = dm_getTessFaceCData;
+ dm->getLoopDataLayout = dm_getLoopCData;
+ dm->getPolyDataLayout = dm_getPolyCData;
dm->getVertData = DM_get_vert_data;
dm->getEdgeData = DM_get_edge_data;
- dm->getFaceData = DM_get_face_data;
+ dm->getTessFaceData = DM_get_tessface_data;
dm->getVertDataArray = DM_get_vert_data_layer;
dm->getEdgeDataArray = DM_get_edge_data_layer;
- dm->getFaceDataArray = DM_get_face_data_layer;
+ dm->getTessFaceDataArray = DM_get_tessface_data_layer;
bvhcache_init(&dm->bvhCache);
}
-void DM_init(DerivedMesh *dm, DerivedMeshType type,
- int numVerts, int numEdges, int numFaces)
+void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
+ int numTessFaces, int numLoops, int numPolys)
{
dm->type = type;
dm->numVertData = numVerts;
dm->numEdgeData = numEdges;
- dm->numFaceData = numFaces;
+ dm->numTessFaceData = numTessFaces;
+ dm->numLoopData = numLoops;
+ dm->numPolyData = numPolys;
DM_init_funcs(dm);
@@ -188,19 +280,26 @@ void DM_init(DerivedMesh *dm, DerivedMeshType type,
}
void DM_from_template(DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type,
- int numVerts, int numEdges, int numFaces)
+ int numVerts, int numEdges, int numTessFaces,
+ int numLoops, int numPolys)
{
CustomData_copy(&source->vertData, &dm->vertData, CD_MASK_DERIVEDMESH,
CD_CALLOC, numVerts);
CustomData_copy(&source->edgeData, &dm->edgeData, CD_MASK_DERIVEDMESH,
CD_CALLOC, numEdges);
CustomData_copy(&source->faceData, &dm->faceData, CD_MASK_DERIVEDMESH,
- CD_CALLOC, numFaces);
+ CD_CALLOC, numTessFaces);
+ CustomData_copy(&source->loopData, &dm->loopData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, numLoops);
+ CustomData_copy(&source->polyData, &dm->polyData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, numPolys);
dm->type = type;
dm->numVertData = numVerts;
dm->numEdgeData = numEdges;
- dm->numFaceData = numFaces;
+ dm->numTessFaceData = numTessFaces;
+ dm->numLoopData = numLoops;
+ dm->numPolyData = numPolys;
DM_init_funcs(dm);
@@ -214,63 +313,157 @@ int DM_release(DerivedMesh *dm)
GPU_drawobject_free( dm );
CustomData_free(&dm->vertData, dm->numVertData);
CustomData_free(&dm->edgeData, dm->numEdgeData);
- CustomData_free(&dm->faceData, dm->numFaceData);
+ CustomData_free(&dm->faceData, dm->numTessFaceData);
+ CustomData_free(&dm->loopData, dm->numLoopData);
+ CustomData_free(&dm->polyData, dm->numPolyData);
return 1;
}
else {
CustomData_free_temporary(&dm->vertData, dm->numVertData);
CustomData_free_temporary(&dm->edgeData, dm->numEdgeData);
- CustomData_free_temporary(&dm->faceData, dm->numFaceData);
+ CustomData_free_temporary(&dm->faceData, dm->numTessFaceData);
+ CustomData_free_temporary(&dm->loopData, dm->numLoopData);
+ CustomData_free_temporary(&dm->polyData, dm->numPolyData);
return 0;
}
}
-void DM_to_mesh(DerivedMesh *dm, Mesh *me)
+void DM_DupPolys(DerivedMesh *source, DerivedMesh *target)
+{
+ CustomData_free(&target->loopData, source->numLoopData);
+ CustomData_free(&target->polyData, source->numPolyData);
+
+ CustomData_copy(&source->loopData, &target->loopData, CD_MASK_DERIVEDMESH, CD_DUPLICATE, source->numLoopData);
+ CustomData_copy(&source->polyData, &target->polyData, CD_MASK_DERIVEDMESH, CD_DUPLICATE, source->numPolyData);
+
+ target->numLoopData = source->numLoopData;
+ target->numPolyData = source->numPolyData;
+
+ if (!CustomData_has_layer(&target->polyData, CD_MPOLY)) {
+ MPoly *mpoly;
+ MLoop *mloop;
+
+ mloop = source->dupLoopArray(source);
+ mpoly = source->dupPolyArray(source);
+ CustomData_add_layer(&target->loopData, CD_MLOOP, CD_ASSIGN, mloop, source->numLoopData);
+ CustomData_add_layer(&target->polyData, CD_MPOLY, CD_ASSIGN, mpoly, source->numPolyData);
+ }
+}
+
+/* note: until all modifiers can take MPoly's as input,
+ * use this at the start of modifiers */
+void DM_ensure_tessface(DerivedMesh *dm)
+{
+ const int numTessFaces = dm->getNumTessFaces(dm);
+ const int numPolys = dm->getNumPolys(dm);
+
+ if ( (numTessFaces == 0) && (numPolys != 0)) {
+ dm->recalcTesselation(dm);
+
+ if (dm->getNumTessFaces(dm)) {
+ printf("warning %s: could not create tessfaces from %d polygons, dm->type=%d\n",
+ __func__, numPolys, dm->type);
+ }
+ else {
+ printf("info %s: polys -> ngons calculated\n", __func__);
+ }
+ }
+}
+
+void DM_to_mesh(DerivedMesh *dm, Mesh *me, Object *ob)
{
/* dm might depend on me, so we need to do everything with a local copy */
Mesh tmp = *me;
- int totvert, totedge, totface;
-
+ int totvert, totedge /*, totface */ /* UNUSED */, totloop, totpoly;
+ int did_shapekeys=0;
+
memset(&tmp.vdata, 0, sizeof(tmp.vdata));
memset(&tmp.edata, 0, sizeof(tmp.edata));
memset(&tmp.fdata, 0, sizeof(tmp.fdata));
+ memset(&tmp.ldata, 0, sizeof(tmp.ldata));
+ memset(&tmp.pdata, 0, sizeof(tmp.pdata));
totvert = tmp.totvert = dm->getNumVerts(dm);
totedge = tmp.totedge = dm->getNumEdges(dm);
- totface = tmp.totface = dm->getNumFaces(dm);
+ totloop = tmp.totloop = dm->getNumLoops(dm);
+ totpoly = tmp.totpoly = dm->getNumPolys(dm);
CustomData_copy(&dm->vertData, &tmp.vdata, CD_MASK_MESH, CD_DUPLICATE, totvert);
CustomData_copy(&dm->edgeData, &tmp.edata, CD_MASK_MESH, CD_DUPLICATE, totedge);
- CustomData_copy(&dm->faceData, &tmp.fdata, CD_MASK_MESH, CD_DUPLICATE, totface);
+ CustomData_copy(&dm->loopData, &tmp.ldata, CD_MASK_MESH, CD_DUPLICATE, totloop);
+ CustomData_copy(&dm->polyData, &tmp.pdata, CD_MASK_MESH, CD_DUPLICATE, totpoly);
+
+ if (CustomData_has_layer(&dm->vertData, CD_SHAPEKEY)) {
+ KeyBlock *kb;
+ int i=0;
+
+ if (ob) {
+ for (kb=me->key->block.first; kb; kb=kb->next, i++) {
+ if (i == ob->shapenr-1) {
+ i = kb->uid;
+ break;
+ }
+ }
+
+ if (!kb) {
+ printf("%s: error - could not find active shapekey %d!\n",
+ __func__, ob->shapenr-1);
+ i = INT_MAX;
+ }
+ } else {
+ /*if no object, set to INT_MAX so we don't mess up any shapekey layers*/
+ i = INT_MAX;
+ }
+
+ shapekey_layers_to_keyblocks(dm, me, i);
+ did_shapekeys = 1;
+ }
+
/* not all DerivedMeshes store their verts/edges/faces in CustomData, so
we set them here in case they are missing */
if(!CustomData_has_layer(&tmp.vdata, CD_MVERT))
CustomData_add_layer(&tmp.vdata, CD_MVERT, CD_ASSIGN, dm->dupVertArray(dm), totvert);
if(!CustomData_has_layer(&tmp.edata, CD_MEDGE))
CustomData_add_layer(&tmp.edata, CD_MEDGE, CD_ASSIGN, dm->dupEdgeArray(dm), totedge);
- if(!CustomData_has_layer(&tmp.fdata, CD_MFACE))
- CustomData_add_layer(&tmp.fdata, CD_MFACE, CD_ASSIGN, dm->dupFaceArray(dm), totface);
+ if(!CustomData_has_layer(&tmp.pdata, CD_MPOLY)) {
+ tmp.mloop = dm->dupLoopArray(dm);
+ tmp.mpoly = dm->dupPolyArray(dm);
+
+ CustomData_add_layer(&tmp.ldata, CD_MLOOP, CD_ASSIGN, tmp.mloop, tmp.totloop);
+ CustomData_add_layer(&tmp.pdata, CD_MPOLY, CD_ASSIGN, tmp.mpoly, tmp.totpoly);
+ }
/* object had got displacement layer, should copy this layer to save sculpted data */
/* NOTE: maybe some other layers should be copied? nazgul */
- if(CustomData_has_layer(&me->fdata, CD_MDISPS)) {
- if (totface == me->totface) {
- MDisps *mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
- CustomData_add_layer(&tmp.fdata, CD_MDISPS, CD_DUPLICATE, mdisps, totface);
+ if(CustomData_has_layer(&me->ldata, CD_MDISPS)) {
+ if (totloop == me->totloop) {
+ MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
+ CustomData_add_layer(&tmp.ldata, CD_MDISPS, CD_DUPLICATE, mdisps, totloop);
}
}
- mesh_update_customdata_pointers(&tmp);
+ /* yes, must be before _and_ after tesselate */
+ mesh_update_customdata_pointers(&tmp, TRUE);
+
+ tmp.totface = mesh_recalcTesselation(&tmp.fdata, &tmp.ldata, &tmp.pdata, tmp.mvert, tmp.totface, tmp.totloop, tmp.totpoly);
+
+ mesh_update_customdata_pointers(&tmp, TRUE);
+
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
-
- /* if the number of verts has changed, remove invalid data */
- if(tmp.totvert != me->totvert) {
+ CustomData_free(&me->ldata, me->totloop);
+ CustomData_free(&me->pdata, me->totpoly);
+
+ /* ok, this should now use new CD shapekey data,
+ which shouuld be fed through the modifier
+ stack*/
+ if(tmp.totvert != me->totvert && !did_shapekeys && me->key) {
+ printf("YEEK! this should be recoded! Shape key loss!!!\n");
if(tmp.key) tmp.key->id.us--;
tmp.key = NULL;
}
@@ -315,9 +508,19 @@ void DM_add_edge_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
CustomData_add_layer(&dm->edgeData, type, alloctype, layer, dm->numEdgeData);
}
-void DM_add_face_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
+void DM_add_tessface_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
+{
+ CustomData_add_layer(&dm->faceData, type, alloctype, layer, dm->numTessFaceData);
+}
+
+void DM_add_loop_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
+{
+ CustomData_add_layer(&dm->loopData, type, alloctype, layer, dm->numLoopData);
+}
+
+void DM_add_poly_layer(DerivedMesh *dm, int type, int alloctype, void *layer)
{
- CustomData_add_layer(&dm->faceData, type, alloctype, layer, dm->numFaceData);
+ CustomData_add_layer(&dm->polyData, type, alloctype, layer, dm->numPolyData);
}
void *DM_get_vert_data(DerivedMesh *dm, int index, int type)
@@ -330,7 +533,7 @@ void *DM_get_edge_data(DerivedMesh *dm, int index, int type)
return CustomData_get(&dm->edgeData, index, type);
}
-void *DM_get_face_data(DerivedMesh *dm, int index, int type)
+void *DM_get_tessface_data(DerivedMesh *dm, int index, int type)
{
return CustomData_get(&dm->faceData, index, type);
}
@@ -351,14 +554,19 @@ void *DM_get_edge_data_layer(DerivedMesh *dm, int type)
return CustomData_get_layer(&dm->edgeData, type);
}
-void *DM_get_face_data_layer(DerivedMesh *dm, int type)
+void *DM_get_tessface_data_layer(DerivedMesh *dm, int type)
{
- if(type == CD_MFACE)
- return dm->getFaceArray(dm);
+ if (type == CD_MFACE)
+ return dm->getTessFaceArray(dm);
return CustomData_get_layer(&dm->faceData, type);
}
+void *DM_get_poly_data_layer(DerivedMesh *dm, int type)
+{
+ return CustomData_get_layer(&dm->polyData, type);
+}
+
void DM_set_vert_data(DerivedMesh *dm, int index, int type, void *data)
{
CustomData_set(&dm->vertData, index, type, data);
@@ -369,7 +577,7 @@ void DM_set_edge_data(DerivedMesh *dm, int index, int type, void *data)
CustomData_set(&dm->edgeData, index, type, data);
}
-void DM_set_face_data(DerivedMesh *dm, int index, int type, void *data)
+void DM_set_tessface_data(DerivedMesh *dm, int index, int type, void *data)
{
CustomData_set(&dm->faceData, index, type, data);
}
@@ -388,13 +596,27 @@ void DM_copy_edge_data(DerivedMesh *source, DerivedMesh *dest,
source_index, dest_index, count);
}
-void DM_copy_face_data(DerivedMesh *source, DerivedMesh *dest,
+void DM_copy_tessface_data(DerivedMesh *source, DerivedMesh *dest,
int source_index, int dest_index, int count)
{
CustomData_copy_data(&source->faceData, &dest->faceData,
source_index, dest_index, count);
}
+void DM_copy_loop_data(DerivedMesh *source, DerivedMesh *dest,
+ int source_index, int dest_index, int count)
+{
+ CustomData_copy_data(&source->loopData, &dest->loopData,
+ source_index, dest_index, count);
+}
+
+void DM_copy_poly_data(DerivedMesh *source, DerivedMesh *dest,
+ int source_index, int dest_index, int count)
+{
+ CustomData_copy_data(&source->polyData, &dest->polyData,
+ source_index, dest_index, count);
+}
+
void DM_free_vert_data(struct DerivedMesh *dm, int index, int count)
{
CustomData_free_elem(&dm->vertData, index, count);
@@ -405,11 +627,21 @@ void DM_free_edge_data(struct DerivedMesh *dm, int index, int count)
CustomData_free_elem(&dm->edgeData, index, count);
}
-void DM_free_face_data(struct DerivedMesh *dm, int index, int count)
+void DM_free_tessface_data(struct DerivedMesh *dm, int index, int count)
{
CustomData_free_elem(&dm->faceData, index, count);
}
+void DM_free_loop_data(struct DerivedMesh *dm, int index, int count)
+{
+ CustomData_free_elem(&dm->loopData, index, count);
+}
+
+void DM_free_poly_data(struct DerivedMesh *dm, int index, int count)
+{
+ CustomData_free_elem(&dm->polyData, index, count);
+}
+
void DM_interp_vert_data(DerivedMesh *source, DerivedMesh *dest,
int *src_indices, float *weights,
int count, int dest_index)
@@ -427,7 +659,7 @@ void DM_interp_edge_data(DerivedMesh *source, DerivedMesh *dest,
weights, (float*)vert_weights, count, dest_index);
}
-void DM_interp_face_data(DerivedMesh *source, DerivedMesh *dest,
+void DM_interp_tessface_data(DerivedMesh *source, DerivedMesh *dest,
int *src_indices,
float *weights, FaceVertWeight *vert_weights,
int count, int dest_index)
@@ -436,13 +668,28 @@ void DM_interp_face_data(DerivedMesh *source, DerivedMesh *dest,
weights, (float*)vert_weights, count, dest_index);
}
-void DM_swap_face_data(DerivedMesh *dm, int index, const int *corner_indices)
+void DM_swap_tessface_data(DerivedMesh *dm, int index, const int *corner_indices)
{
CustomData_swap(&dm->faceData, index, corner_indices);
}
-///
+void DM_interp_loop_data(DerivedMesh *source, DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index)
+{
+ CustomData_interp(&source->loopData, &dest->loopData, src_indices,
+ weights, NULL, count, dest_index);
+}
+
+void DM_interp_poly_data(DerivedMesh *source, DerivedMesh *dest,
+ int *src_indices,
+ float *weights, int count, int dest_index)
+{
+ CustomData_interp(&source->polyData, &dest->polyData, src_indices,
+ weights, NULL, count, dest_index);
+}
+///
DerivedMesh *mesh_create_derived(Mesh *me, Object *ob, float (*vertCos)[3])
{
DerivedMesh *dm = CDDM_from_mesh(me, ob);
@@ -453,12 +700,15 @@ DerivedMesh *mesh_create_derived(Mesh *me, Object *ob, float (*vertCos)[3])
if (vertCos)
CDDM_apply_vert_coords(dm, vertCos);
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
return dm;
}
-DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, ModifierData *md)
+/***/
+
+DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob,
+ ModifierData *md, int build_shapekey_layers)
{
Mesh *me = ob->data;
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
@@ -468,7 +718,11 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, Modifier
if (!(md->mode&eModifierMode_Realtime)) return NULL;
if (mti->isDisabled && mti->isDisabled(md, 0)) return NULL;
-
+
+ if (build_shapekey_layers && me->key && ob->shapenr <= BLI_countlist(&me->key->block)) {
+ key_to_mesh(BLI_findlink(&me->key->block, ob->shapenr-1), me);
+ }
+
if (mti->type==eModifierTypeType_OnlyDeform) {
int numVerts;
float (*deformedVerts)[3] = mesh_getVertexCos(me, &numVerts);
@@ -476,9 +730,16 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, Modifier
mti->deformVerts(md, ob, NULL, deformedVerts, numVerts, 0, 0);
dm = mesh_create_derived(me, ob, deformedVerts);
+ if (build_shapekey_layers)
+ add_shapekey_layers(dm, me, ob);
+
MEM_freeN(deformedVerts);
} else {
DerivedMesh *tdm = mesh_create_derived(me, ob, NULL);
+
+ if (build_shapekey_layers)
+ add_shapekey_layers(tdm, me, ob);
+
dm = mti->applyModifier(md, ob, tdm, 0, 0);
if(tdm != dm) tdm->release(tdm);
@@ -487,22 +748,22 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, Modifier
return dm;
}
-static float *get_editmesh_orco_verts(EditMesh *em)
+static float *get_editbmesh_orco_verts(BMEditMesh *em)
{
- EditVert *eve;
+ BMIter iter;
+ BMVert *eve;
float *orco;
int a, totvert;
/* these may not really be the orco's, but it's only for preview.
* could be solver better once, but isn't simple */
- totvert= 0;
- for(eve=em->verts.first; eve; eve=eve->next)
- totvert++;
+ totvert= em->bm->totvert;
orco = MEM_mallocN(sizeof(float)*3*totvert, "EditMesh Orco");
- for(a=0, eve=em->verts.first; eve; eve=eve->next, a+=3) {
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (a=0; eve; eve=BMIter_Step(&iter), a+=3) {
copy_v3_v3(orco+a, eve->co);
}
@@ -510,8 +771,7 @@ static float *get_editmesh_orco_verts(EditMesh *em)
}
/* orco custom data layer */
-
-static void *get_orco_coords_dm(Object *ob, EditMesh *em, int layer, int *free)
+static void *get_orco_coords_dm(Object *ob, BMEditMesh *em, int layer, int *free)
{
*free= 0;
@@ -520,7 +780,7 @@ static void *get_orco_coords_dm(Object *ob, EditMesh *em, int layer, int *free)
*free= 1;
if(em)
- return (float(*)[3])get_editmesh_orco_verts(em);
+ return (float(*)[3])get_editbmesh_orco_verts(em);
else
return (float(*)[3])get_mesh_orco_verts(ob);
}
@@ -541,13 +801,13 @@ static void *get_orco_coords_dm(Object *ob, EditMesh *em, int layer, int *free)
return NULL;
}
-static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, EditMesh *em, int layer)
+static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, BMEditMesh *em, int layer)
{
DerivedMesh *dm;
float (*orco)[3];
int free;
- if(em) dm= CDDM_from_editmesh(em, me);
+ if(em) dm= CDDM_from_BMEditMesh(em, me, 0);
else dm= CDDM_from_mesh(me, ob);
orco= get_orco_coords_dm(ob, em, layer, &free);
@@ -557,12 +817,13 @@ static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, EditMesh *em, int layer
if(free) MEM_freeN(orco);
}
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
return dm;
}
-static void add_orco_dm(Object *ob, EditMesh *em, DerivedMesh *dm, DerivedMesh *orcodm, int layer)
+static void add_orco_dm(Object *ob, BMEditMesh *em, DerivedMesh *dm,
+ DerivedMesh *orcodm, int layer)
{
float (*orco)[3], (*layerorco)[3];
int totvert, free;
@@ -757,16 +1018,23 @@ static unsigned char *calc_weightpaint_vert_array(Object *ob, int const draw_fla
static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm, int const draw_flag)
{
ColorBand *coba= stored_cb; /* warning, not a local var */
-
- Mesh *me = ob->data;
unsigned char *wtcol_v = calc_weightpaint_vert_array(ob, draw_flag, coba);
- unsigned char *wtcol_f = MEM_mallocN (sizeof(unsigned char) * me->totface*4*4, "weightmap_f");
- unsigned char *wtcol_f_step = wtcol_f;
-
- MFace *mf = me->mface;
- int i;
-
- for (i=0; i<me->totface; i++, mf++, wtcol_f_step += (4 * 4)) {
+ unsigned char *wtcol_f;
+ unsigned char(*wtcol_l)[4] = NULL;
+ BLI_array_declare(wtcol_l);
+ MFace *mf = dm->getTessFaceArray(dm);
+ MLoop *mloop = dm->getLoopArray(dm), *ml;
+ MPoly *mp = dm->getPolyArray(dm);
+ int i, j, totface=dm->getNumTessFaces(dm), totloop;
+ int *origIndex = dm->getVertDataArray(dm, CD_ORIGINDEX);
+ unsigned char *wtcol_f_step;
+
+ wtcol_f = MEM_mallocN(sizeof (unsigned char) * totface*4*4, "weightmap_f");
+ wtcol_f_step = wtcol_f;
+
+ /*first add colors to the tesselation faces*/
+ for (i=0; i<totface; i++, mf++, wtcol_f_step += (4 * 4)) {
+ /*origindex being NULL means we're operating on original mesh data*/
#if 0
unsigned int fidx= mf->v4 ? 3:2;
@@ -787,9 +1055,109 @@ static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm, int const draw_flag)
} while (fidx--);
}
+ CustomData_add_layer(&dm->faceData, CD_WEIGHT_MCOL, CD_ASSIGN, wtcol_f, totface);
+
+ /*now add to loops, so the data can be passed through the modifier stack*/
+ totloop = 0;
+ for (i=0; i<dm->numPolyData; i++, mp++) {
+ ml = mloop + mp->loopstart;
+
+ for (j=0; j<mp->totloop; j++, ml++, totloop++) {
+ BLI_array_growone(wtcol_l);
+ copy_v4_v4_char((char *)&wtcol_l[totloop],
+ (char *)&wtcol_v[4 * (origIndex ? origIndex[ml->v] : ml->v)]);
+ }
+ }
+
MEM_freeN(wtcol_v);
- CustomData_add_layer(&dm->faceData, CD_WEIGHT_MCOL, CD_ASSIGN, wtcol_f, dm->numFaceData);
+ CustomData_add_layer(&dm->loopData, CD_WEIGHT_MLOOPCOL, CD_ASSIGN, wtcol_l, totloop);
+}
+
+
+static void shapekey_layers_to_keyblocks(DerivedMesh *dm, Mesh *me, int actshape_uid)
+{
+ KeyBlock *kb;
+ int i, j, tot;
+
+ if (!me->key)
+ return;
+
+ tot = CustomData_number_of_layers(&dm->vertData, CD_SHAPEKEY);
+ for (i=0; i<tot; i++) {
+ CustomDataLayer *layer = &dm->vertData.layers[CustomData_get_layer_index_n(&dm->vertData, CD_SHAPEKEY, i)];
+ float (*cos)[3], (*kbcos)[3];
+
+ for (kb=me->key->block.first; kb; kb=kb->next) {
+ if (kb->uid == layer->uid)
+ break;
+ }
+
+ if (!kb) {
+ kb = add_keyblock(me->key, layer->name);
+ kb->uid = layer->uid;
+ }
+
+ if (kb->data)
+ MEM_freeN(kb->data);
+
+ cos = CustomData_get_layer_n(&dm->vertData, CD_SHAPEKEY, i);
+ kb->totelem = dm->numVertData;
+
+ kb->data = kbcos = MEM_mallocN(sizeof(float)*3*kb->totelem, "kbcos DerivedMesh.c");
+ if (kb->uid == actshape_uid) {
+ MVert *mvert = dm->getVertArray(dm);
+
+ for (j=0; j<dm->numVertData; j++, kbcos++, mvert++) {
+ copy_v3_v3(*kbcos, mvert->co);
+ }
+ } else {
+ for (j=0; j<kb->totelem; j++, cos++, kbcos++) {
+ copy_v3_v3(*kbcos, *cos);
+ }
+ }
+ }
+
+ for (kb=me->key->block.first; kb; kb=kb->next) {
+ if (kb->totelem != dm->numVertData) {
+ if (kb->data)
+ MEM_freeN(kb->data);
+
+ kb->totelem = dm->numVertData;
+ kb->data = MEM_callocN(sizeof(float)*3*kb->totelem, "kb->data derivedmesh.c");
+ fprintf(stderr, "%s: lost a shapekey layer! (bmesh internal error)\n", __func__);
+ }
+ }
+}
+
+static void add_shapekey_layers(DerivedMesh *dm, Mesh *me, Object *UNUSED(ob))
+{
+ KeyBlock *kb;
+ Key *key = me->key;
+ int a, b;
+
+ if (!me->key)
+ return;
+
+ if (dm->numVertData != me->totvert) {
+ printf("error in add_shapekey_layers: dm isn't the same size as me\n");
+ return;
+ }
+
+ for (a=0, kb=key->block.first; kb; kb=kb->next, a++) {
+ float (*cos)[3] = CustomData_add_layer_named(&dm->vertData, CD_SHAPEKEY, CD_CALLOC, NULL, dm->numVertData, kb->name);
+ int ci = CustomData_get_layer_index_n(&dm->vertData, CD_SHAPEKEY, a);
+
+ dm->vertData.layers[ci].uid = kb->uid;
+ if (kb->totelem != dm->numVertData) {
+ printf("error in add_shapekey_layers: totelem and totvert don't match");
+ continue;
+ }
+
+ for (b=0; b<kb->totelem; b++, cos++) {
+ copy_v3_v3((float *)cos, ((float*)kb->data)+b*3);
+ }
+ }
}
/* new value for useDeform -1 (hack for the gameengine):
@@ -800,14 +1168,15 @@ static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm, int const draw_flag)
static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos)[3],
DerivedMesh **deform_r, DerivedMesh **final_r,
int useRenderParams, int useDeform,
- int needMapping, CustomDataMask dataMask, int index, int useCache)
+ int needMapping, CustomDataMask dataMask,
+ int index, int useCache, int build_shapekey_layers)
{
Mesh *me = ob->data;
ModifierData *firstmd, *md;
LinkNode *datamasks, *curr;
CustomDataMask mask, nextmask, append_mask = 0;
float (*deformedVerts)[3] = NULL;
- DerivedMesh *dm, *orcodm, *clothorcodm, *finaldm;
+ DerivedMesh *dm=NULL, *orcodm, *clothorcodm, *finaldm;
int numVerts = me->totvert;
int required_mode;
int isPrevDeform= FALSE;
@@ -878,10 +1247,13 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
*/
if (deform_r) {
*deform_r = CDDM_from_mesh(me, ob);
-
+
+ if (build_shapekey_layers)
+ add_shapekey_layers(dm, me, ob);
+
if(deformedVerts) {
CDDM_apply_vert_coords(*deform_r, deformedVerts);
- CDDM_calc_normals(*deform_r);
+ CDDM_calc_normals_mapping(*deform_r);
}
}
} else {
@@ -965,7 +1337,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* XXX, this covers bug #23673, but we may need normal calc for other types */
if(dm && dm->type == DM_TYPE_CDDM) {
CDDM_apply_vert_coords(dm, deformedVerts);
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
}
}
@@ -982,24 +1354,24 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* apply vertex coordinates or build a DerivedMesh as necessary */
if(dm) {
if(deformedVerts) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
dm->release(dm);
dm = tdm;
CDDM_apply_vert_coords(dm, deformedVerts);
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
}
} else {
dm = CDDM_from_mesh(me, ob);
+ if (build_shapekey_layers)
+ add_shapekey_layers(dm, me, ob);
+
if(deformedVerts) {
CDDM_apply_vert_coords(dm, deformedVerts);
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
}
- if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT))
- add_weight_mcol_dm(ob, dm, draw_flag);
-
/* Constructive modifiers need to have an origindex
* otherwise they wont have anywhere to copy the data from.
*
@@ -1011,12 +1383,16 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* calc */
DM_add_vert_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
DM_add_edge_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
- DM_add_face_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
+ DM_add_poly_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
range_vn_i(DM_get_vert_data_layer(dm, CD_ORIGINDEX), dm->numVertData, 0);
range_vn_i(DM_get_edge_data_layer(dm, CD_ORIGINDEX), dm->numEdgeData, 0);
- range_vn_i(DM_get_face_data_layer(dm, CD_ORIGINDEX), dm->numFaceData, 0);
+ range_vn_i(DM_get_poly_data_layer(dm, CD_ORIGINDEX), dm->numPolyData, 0);
}
+
+ if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT))
+ add_weight_mcol_dm(ob, dm, draw_flag);
+
}
@@ -1034,7 +1410,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* add an origspace layer if needed */
if(((CustomDataMask)GET_INT_FROM_POINTER(curr->link)) & CD_MASK_ORIGSPACE)
if(!CustomData_has_layer(&dm->faceData, CD_ORIGSPACE))
- DM_add_face_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
+ DM_add_tessface_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
ndm = mti->applyModifier(md, ob, dm, useRenderParams, useCache);
@@ -1107,25 +1483,35 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
* DerivedMesh then we need to build one.
*/
if(dm && deformedVerts) {
- finaldm = CDDM_copy(dm);
+ finaldm = CDDM_copy(dm, 0);
dm->release(dm);
CDDM_apply_vert_coords(finaldm, deformedVerts);
- CDDM_calc_normals(finaldm);
+ CDDM_calc_normals_mapping(finaldm);
if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT))
add_weight_mcol_dm(ob, finaldm, draw_flag);
} else if(dm) {
finaldm = dm;
} else {
- finaldm = CDDM_from_mesh(me, ob);
+ int recalc_normals= 0;
+ finaldm = CDDM_from_mesh(me, ob);
+
+ if(build_shapekey_layers) {
+ add_shapekey_layers(finaldm, me, ob);
+ recalc_normals= 1;
+ }
+
if(deformedVerts) {
CDDM_apply_vert_coords(finaldm, deformedVerts);
- CDDM_calc_normals(finaldm);
+ recalc_normals= 1;
}
+ if(recalc_normals)
+ CDDM_calc_normals_mapping(finaldm);
+
if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT))
add_weight_mcol_dm(ob, finaldm, draw_flag);
}
@@ -1150,6 +1536,23 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
}
#endif /* WITH_GAMEENGINE */
+
+ /* --------------------------------------------------------------------- */
+ /* Re-tesselation is necessary to push render data (uvs, textures, colors)
+ * from loops and polys onto the tessfaces. This may be currently be
+ * redundantin cases where the render mode doesn't use these inputs, but
+ * ideally eventually tesselation would happen on-demand, and this is one
+ * of the primary places it would be needed. */
+ finaldm->recalcTesselation(finaldm);
+ /* if we have no modifiers applied we'lll still want the tessface normals
+ * to be calculated from the polygon noramals,
+ * 'CDDM_calc_normals_mapping' checks for this case - campbell */
+ finaldm->calcNormals(finaldm);
+ /* Need to watch this, it can cause issues, see bug [#29338] */
+ /* take care with this block, we really need testing frameworks */
+ /* --------------------------------------------------------------------- */
+
+
*final_r = finaldm;
if(orcodm)
@@ -1163,21 +1566,24 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
BLI_linklist_free(datamasks, NULL);
}
-float (*editmesh_get_vertex_cos(EditMesh *em, int *numVerts_r))[3]
+float (*editbmesh_get_vertex_cos(BMEditMesh *em, int *numVerts_r))[3]
{
- int i, numVerts = *numVerts_r = BLI_countlist(&em->verts);
+ int i, numVerts = *numVerts_r = em->bm->totvert;
float (*cos)[3];
- EditVert *eve;
+ BMIter iter;
+ BMVert *eve;
+
+ cos = MEM_mallocN(sizeof(float)*3*numVerts, "vertexcos");
- cos = MEM_mallocN(sizeof(*cos)*numVerts, "vertexcos");
- for (i=0,eve=em->verts.first; i<numVerts; i++,eve=eve->next) {
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
copy_v3_v3(cos[i], eve->co);
}
return cos;
}
-int editmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm)
+int editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
@@ -1191,7 +1597,7 @@ int editmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm
return 1;
}
-static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, DerivedMesh **cage_r,
+static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, DerivedMesh **cage_r,
DerivedMesh **final_r,
CustomDataMask dataMask)
{
@@ -1206,7 +1612,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
modifiers_clearErrors(ob);
if(cage_r && cageIndex == -1) {
- *cage_r = editmesh_get_derived(em, NULL);
+ *cage_r = getEditDerivedBMesh(em, ob, NULL);
}
dm = NULL;
@@ -1220,7 +1626,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
md->scene= scene;
- if(!editmesh_modifier_is_enabled(scene, md, dm))
+ if(!editbmesh_modifier_is_enabled(scene, md, dm))
continue;
/* add an orco layer if needed by this modifier */
@@ -1248,7 +1654,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
MEM_mallocN(sizeof(*deformedVerts) * numVerts, "dfmv");
dm->getVertCos(dm, deformedVerts);
} else {
- deformedVerts = editmesh_get_vertex_cos(em, &numVerts);
+ deformedVerts = editbmesh_get_vertex_cos(em, &numVerts);
}
}
@@ -1261,24 +1667,24 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
/* apply vertex coordinates or build a DerivedMesh as necessary */
if(dm) {
if(deformedVerts) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
if(!(cage_r && dm == *cage_r)) dm->release(dm);
dm = tdm;
CDDM_apply_vert_coords(dm, deformedVerts);
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
} else if(cage_r && dm == *cage_r) {
/* dm may be changed by this modifier, so we need to copy it
*/
- dm = CDDM_copy(dm);
+ dm = CDDM_copy(dm, 0);
}
} else {
- dm = CDDM_from_editmesh(em, ob->data);
+ dm = CDDM_from_BMEditMesh(em, ob->data, 0);
if(deformedVerts) {
CDDM_apply_vert_coords(dm, deformedVerts);
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
}
}
@@ -1310,7 +1716,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
if(mask & CD_MASK_ORIGSPACE)
if(!CustomData_has_layer(&dm->faceData, CD_ORIGSPACE))
- DM_add_face_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
+ DM_add_tessface_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
if (mti->applyModifierEM)
ndm = mti->applyModifierEM(md, ob, em, dm);
@@ -1332,13 +1738,13 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
if(cage_r && i == cageIndex) {
if(dm && deformedVerts) {
- *cage_r = CDDM_copy(dm);
+ *cage_r = CDDM_copy(dm, 0);
CDDM_apply_vert_coords(*cage_r, deformedVerts);
} else if(dm) {
*cage_r = dm;
} else {
*cage_r =
- editmesh_get_derived(em,
+ getEditDerivedBMesh(em, ob,
deformedVerts ? MEM_dupallocN(deformedVerts) : NULL);
}
}
@@ -1351,19 +1757,22 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
* then we need to build one.
*/
if(dm && deformedVerts) {
- *final_r = CDDM_copy(dm);
+ *final_r = CDDM_copy(dm, 0);
if(!(cage_r && dm == *cage_r)) dm->release(dm);
CDDM_apply_vert_coords(*final_r, deformedVerts);
- CDDM_calc_normals(*final_r);
+ CDDM_calc_normals_mapping(*final_r);
} else if (dm) {
*final_r = dm;
+ (*final_r)->calcNormals(*final_r); /* BMESH_ONLY - BMESH_TODO. check if this is needed */
} else if (!deformedVerts && cage_r && *cage_r) {
*final_r = *cage_r;
+ (*final_r)->calcNormals(*final_r); /* BMESH_ONLY - BMESH_TODO. check if this is needed */
} else {
- *final_r = editmesh_get_derived(em, deformedVerts);
+ *final_r = getEditDerivedBMesh(em, ob, deformedVerts);
deformedVerts = NULL;
+ (*final_r)->calcNormals(*final_r); /* BMESH_ONLY - BMESH_TODO. check if this is needed */
}
/* add an orco layer if needed */
@@ -1409,18 +1818,19 @@ static void clear_mesh_caches(Object *ob)
}
}
-static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)
+static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask,
+ int build_shapekey_layers)
{
Object *obact = scene->basact?scene->basact->object:NULL;
- int editing = paint_facesel_test(ob) || paint_vertsel_test(ob);/* paint_vertsel_test */
+ int editing = paint_facesel_test(ob);
/* weight paint and face select need original indices because of selection buffer drawing */
- int needMapping = (ob==obact) && (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT|OB_MODE_VERTEX_PAINT)));
+ int needMapping = (ob==obact) && (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT|OB_MODE_VERTEX_PAINT|OB_MODE_TEXTURE_PAINT)));
clear_mesh_caches(ob);
mesh_calc_modifiers(scene, ob, NULL, &ob->derivedDeform,
&ob->derivedFinal, 0, 1,
- needMapping, dataMask, -1, 1);
+ needMapping, dataMask, -1, 1, build_shapekey_layers);
DM_set_object_boundbox (ob, ob->derivedFinal);
@@ -1429,7 +1839,7 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)
ob->lastDataMask = dataMask;
}
-static void editmesh_build_data(Scene *scene, Object *obedit, EditMesh *em, CustomDataMask dataMask)
+static void editbmesh_build_data(Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
{
clear_mesh_caches(obedit);
@@ -1446,7 +1856,7 @@ static void editmesh_build_data(Scene *scene, Object *obedit, EditMesh *em, Cust
em->derivedCage = NULL;
}
- editmesh_calc_modifiers(scene, obedit, em, &em->derivedCage, &em->derivedFinal, dataMask);
+ editbmesh_calc_modifiers(scene, obedit, em, &em->derivedCage, &em->derivedFinal, dataMask);
DM_set_object_boundbox (obedit, em->derivedFinal);
em->lastDataMask = dataMask;
@@ -1454,12 +1864,13 @@ static void editmesh_build_data(Scene *scene, Object *obedit, EditMesh *em, Cust
em->derivedCage->needsFree = 0;
}
-void makeDerivedMesh(Scene *scene, Object *ob, EditMesh *em, CustomDataMask dataMask)
+void makeDerivedMesh(Scene *scene, Object *ob, BMEditMesh *em,
+ CustomDataMask dataMask, int build_shapekey_layers)
{
if (em) {
- editmesh_build_data(scene, ob, em, dataMask);
+ editbmesh_build_data(scene, ob, em, dataMask);
} else {
- mesh_build_data(scene, ob, dataMask);
+ mesh_build_data(scene, ob, dataMask, build_shapekey_layers);
}
}
@@ -1471,7 +1882,7 @@ DerivedMesh *mesh_get_derived_final(Scene *scene, Object *ob, CustomDataMask dat
* the data we need, rebuild the derived mesh
*/
if(!ob->derivedFinal || (dataMask & ob->lastDataMask) != dataMask)
- mesh_build_data(scene, ob, dataMask);
+ mesh_build_data(scene, ob, dataMask, 0);
return ob->derivedFinal;
}
@@ -1482,7 +1893,7 @@ DerivedMesh *mesh_get_derived_deform(Scene *scene, Object *ob, CustomDataMask da
* the data we need, rebuild the derived mesh
*/
if(!ob->derivedDeform || (dataMask & ob->lastDataMask) != dataMask)
- mesh_build_data(scene, ob, dataMask);
+ mesh_build_data(scene, ob, dataMask, 0);
return ob->derivedDeform;
}
@@ -1491,7 +1902,7 @@ DerivedMesh *mesh_create_derived_render(Scene *scene, Object *ob, CustomDataMask
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, -1, 0, 0);
return final;
}
@@ -1500,7 +1911,7 @@ DerivedMesh *mesh_create_derived_index_render(Scene *scene, Object *ob, CustomDa
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, index, 0);
+ mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 1, 1, 0, dataMask, index, 0, 0);
return final;
}
@@ -1509,7 +1920,7 @@ DerivedMesh *mesh_create_derived_view(Scene *scene, Object *ob, CustomDataMask d
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 0, 1, 0, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, NULL, NULL, &final, 0, 1, 0, dataMask, -1, 0, 0);
return final;
}
@@ -1519,7 +1930,7 @@ DerivedMesh *mesh_create_derived_no_deform(Scene *scene, Object *ob, float (*ver
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, 0, 0, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, 0, 0, dataMask, -1, 0, 0);
return final;
}
@@ -1529,7 +1940,7 @@ DerivedMesh *mesh_create_derived_no_virtual(Scene *scene, Object *ob, float (*ve
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, -1, 0, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, -1, 0, dataMask, -1, 0, 0);
return final;
}
@@ -1539,7 +1950,7 @@ DerivedMesh *mesh_create_derived_physics(Scene *scene, Object *ob, float (*vertC
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, -1, 1, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, -1, 1, dataMask, -1, 0, 0);
return final;
}
@@ -1550,14 +1961,14 @@ DerivedMesh *mesh_create_derived_no_deform_render(Scene *scene, Object *ob,
{
DerivedMesh *final;
- mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 1, 0, 0, dataMask, -1, 0);
+ mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 1, 0, 0, dataMask, -1, 0, 0);
return final;
}
/***/
-DerivedMesh *editmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, EditMesh *em, DerivedMesh **final_r,
+DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, BMEditMesh *em, DerivedMesh **final_r,
CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
@@ -1565,27 +1976,27 @@ DerivedMesh *editmesh_get_derived_cage_and_final(Scene *scene, Object *obedit, E
*/
if(!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
- editmesh_build_data(scene, obedit, em, dataMask);
+ editbmesh_build_data(scene, obedit, em, dataMask);
*final_r = em->derivedFinal;
return em->derivedCage;
}
-DerivedMesh *editmesh_get_derived_cage(Scene *scene, Object *obedit, EditMesh *em, CustomDataMask dataMask)
+DerivedMesh *editbmesh_get_derived_cage(Scene *scene, Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
if(!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
- editmesh_build_data(scene, obedit, em, dataMask);
+ editbmesh_build_data(scene, obedit, em, dataMask);
return em->derivedCage;
}
-DerivedMesh *editmesh_get_derived_base(Object *UNUSED(obedit), EditMesh *em)
+DerivedMesh *editbmesh_get_derived_base(Object *obedit, BMEditMesh *em)
{
- return editmesh_get_derived(em, NULL);
+ return getEditDerivedBMesh(em, obedit, NULL);
}
@@ -1625,7 +2036,7 @@ float *mesh_get_mapped_verts_nors(Scene *scene, Object *ob)
if(ob->type!=OB_MESH || me->totvert==0)
return NULL;
- dm= mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
+ dm= mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH|CD_MASK_ORIGINDEX);
vertexcosnos= MEM_callocN(6*sizeof(float)*me->totvert, "vertexcosnos map");
if(dm->foreachMappedVert) {
@@ -1655,7 +2066,7 @@ typedef struct
MVert * mvert; // vertices & normals
float (*orco)[3];
float (*tangent)[4]; // destination
- int numFaces;
+ int numTessFaces;
} SGLSLMeshToTangent;
@@ -1665,7 +2076,7 @@ typedef struct
static int GetNumFaces(const SMikkTSpaceContext * pContext)
{
SGLSLMeshToTangent * pMesh = (SGLSLMeshToTangent *) pContext->m_pUserData;
- return pMesh->numFaces;
+ return pMesh->numTessFaces;
}
static int GetNumVertsOfFace(const SMikkTSpaceContext * pContext, const int face_num)
@@ -1754,15 +2165,15 @@ void DM_add_tangent_layer(DerivedMesh *dm)
if(CustomData_get_layer_index(&dm->faceData, CD_TANGENT) != -1)
return;
- nors = dm->getFaceDataArray(dm, CD_NORMAL);
+ nors = dm->getTessFaceDataArray(dm, CD_NORMAL);
/* check we have all the needed layers */
totvert= dm->getNumVerts(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
mvert= dm->getVertArray(dm);
- mface= dm->getFaceArray(dm);
- mtface= dm->getFaceDataArray(dm, CD_MTFACE);
+ mface= dm->getTessFaceArray(dm);
+ mtface= dm->getTessFaceDataArray(dm, CD_MTFACE);
if(!mtface) {
orco= dm->getVertDataArray(dm, CD_ORCO);
@@ -1771,8 +2182,8 @@ void DM_add_tangent_layer(DerivedMesh *dm)
}
/* create tangent layer */
- DM_add_face_layer(dm, CD_TANGENT, CD_CALLOC, NULL);
- tangent= DM_get_face_data_layer(dm, CD_TANGENT);
+ DM_add_tessface_layer(dm, CD_TANGENT, CD_CALLOC, NULL);
+ tangent= DM_get_tessface_data_layer(dm, CD_TANGENT);
/* allocate some space */
arena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "tangent layer arena");
@@ -1792,7 +2203,7 @@ void DM_add_tangent_layer(DerivedMesh *dm)
mesh2tangent.mvert = mvert;
mesh2tangent.orco = orco;
mesh2tangent.tangent = tangent;
- mesh2tangent.numFaces = totface;
+ mesh2tangent.numTessFaces = totface;
sContext.m_pUserData = &mesh2tangent;
sContext.m_pInterface = &sInterface;
@@ -1885,11 +2296,11 @@ void DM_add_tangent_layer(DerivedMesh *dm)
void DM_calc_auto_bump_scale(DerivedMesh *dm)
{
/* int totvert= dm->getNumVerts(dm); */ /* UNUSED */
- int totface= dm->getNumFaces(dm);
+ int totface= dm->getNumTessFaces(dm);
MVert * mvert = dm->getVertArray(dm);
- MFace * mface = dm->getFaceArray(dm);
- MTFace * mtface = dm->getFaceDataArray(dm, CD_MTFACE);
+ MFace * mface = dm->getTessFaceArray(dm);
+ MTFace * mtface = dm->getTessFaceDataArray(dm, CD_MTFACE);
if(mtface)
{
@@ -2046,15 +2457,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
memset(attribs, 0, sizeof(DMVertexAttribs));
vdata = &dm->vertData;
- fdata = &dm->faceData;
-
- /* ugly hack, editmesh derivedmesh doesn't copy face data, this way we
- * can use offsets instead */
- if(dm->type == DM_TYPE_EDITMESH)
- tfdata = &((EditMeshDerivedMesh*)dm)->em->fdata;
- else
- tfdata = fdata;
-
+ fdata = tfdata = dm->getTessFaceDataLayout(dm);
+
/* calc auto bump scale if necessary */
if(dm->auto_bump_scale<=0.0f)
DM_calc_auto_bump_scale(dm);
@@ -2080,8 +2484,30 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->tface[a].array = tfdata->layers[layer].data;
attribs->tface[a].emOffset = tfdata->layers[layer].offset;
attribs->tface[a].glIndex = gattribs->layer[b].glindex;
- attribs->tface[a].glTexco = gattribs->layer[b].gltexco;
+ /* attribs->tface[a].glTexco = gattribs->layer[b].gltexco; */ /* BMESH_TODO, trunk has this but not bmesh, need to investigate whats going on here - campbell */
+ }
+ /* BMESH ONLY, may need to get this working?, otherwise remove */
+ /* else {
+ int player;
+ CustomData *pdata = dm->getPolyDataLayout(dm);
+
+ if(gattribs->layer[b].name[0])
+ player = CustomData_get_named_layer_index(pdata, CD_MTEXPOLY,
+ gattribs->layer[b].name);
+ else
+ player = CustomData_get_active_layer_index(pdata, CD_MTEXPOLY);
+
+ if (player != -1) {
+ a = attribs->tottface++;
+
+ attribs->tface[a].array = NULL;
+ attribs->tface[a].emOffset = pdata->layers[layer].offset;
+ attribs->tface[a].glIndex = gattribs->layer[b].glindex;
+ attribs->tface[a].glTexco = gattribs->layer[b].gltexco;
+
+ }
}
+ */
}
else if(gattribs->layer[b].type == CD_MCOL) {
/* vertex colors */
@@ -2184,7 +2610,7 @@ static void navmesh_drawColored(DerivedMesh *dm)
DEBUG_VBO( "Using legacy code. drawNavMeshColored\n" );
//glShadeModel(GL_SMOOTH);
glBegin(glmode = GL_QUADS);
- for(a = 0; a < dm->numFaceData; a++, mface++) {
+ for(a = 0; a < dm->numTessFaceData; a++, mface++) {
int new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
int pi = polygonIdx[a];
if (pi <= 0) {
@@ -2237,7 +2663,7 @@ static void navmesh_DM_drawFacesSolid(DerivedMesh *dm,
static DerivedMesh *navmesh_dm_createNavMeshForVisualization(DerivedMesh *dm)
{
DerivedMesh *result;
- int maxFaces = dm->getNumFaces(dm);
+ int maxFaces = dm->getNumPolys(dm);
int *recastData;
int vertsPerPoly=0, nverts=0, ndtris=0, npolys=0;
float* verts=NULL;
@@ -2245,7 +2671,7 @@ static DerivedMesh *navmesh_dm_createNavMeshForVisualization(DerivedMesh *dm)
int *dtrisToPolysMap=NULL, *dtrisToTrisMap=NULL, *trisToFacesMap=NULL;
int res;
- result = CDDM_copy(dm);
+ result = CDDM_copy(dm, 0);
if (!CustomData_has_layer(&result->faceData, CD_RECAST)) {
int *sourceRecastData = (int*)CustomData_get_layer(&dm->faceData, CD_RECAST);
if (sourceRecastData) {
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 89bad72044e..82c9b0c4691 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -65,6 +65,7 @@
#include "BKE_particle.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "BKE_depsgraph.h"
#include "BKE_anim.h"
#include "BKE_report.h"
@@ -895,7 +896,7 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
Scene *sce = NULL;
Group *group = NULL;
GroupObject * go = NULL;
- EditMesh *em;
+ BMEditMesh *em;
float vec[3], no[3], pmat[4][4];
int totvert, a, oblay;
unsigned int lay;
@@ -905,11 +906,10 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
/* simple preventing of too deep nested groups */
if(level>MAX_DUPLI_RECUR) return;
- em = BKE_mesh_get_editmesh(me);
+ em = me->edit_btmesh;
if(em) {
- dm= editmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
- BKE_mesh_end_editmesh(me, em);
+ dm= editbmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
} else
dm= mesh_get_derived_deform(scene, par, CD_MASK_BAREMESH);
@@ -971,7 +971,7 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
/* mballs have a different dupli handling */
if(ob->type!=OB_MBALL) ob->flag |= OB_DONE; /* doesnt render */
- if(me->edit_mesh) {
+ if(me->edit_btmesh) {
dm->foreachMappedVert(dm, vertex_dupli__mapFunc, (void*) &vdd);
}
else {
@@ -1012,44 +1012,45 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
DupliObject *dob;
DerivedMesh *dm;
Mesh *me= par->data;
- MTFace *mtface;
- MFace *mface;
+ MLoopUV *mloopuv;
+ MPoly *mpoly, *mp;
+ MLoop *mloop;
MVert *mvert;
float pmat[4][4], imat[3][3], (*orco)[3] = NULL, w;
int lay, oblay, totface, a;
Scene *sce = NULL;
Group *group = NULL;
GroupObject *go = NULL;
- EditMesh *em;
+ BMEditMesh *em;
float ob__obmat[4][4]; /* needed for groups where the object matrix needs to be modified */
/* simple preventing of too deep nested groups */
if(level>MAX_DUPLI_RECUR) return;
copy_m4_m4(pmat, par->obmat);
-
- em = BKE_mesh_get_editmesh(me);
+ em = me->edit_btmesh;
+
if(em) {
- dm= editmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
- BKE_mesh_end_editmesh(me, em);
+ dm= editbmesh_get_derived_cage(scene, par, em, CD_MASK_BAREMESH);
}
else {
dm = mesh_get_derived_deform(scene, par, CD_MASK_BAREMESH);
}
- totface= dm->getNumFaces(dm);
- mface= dm->getFaceArray(dm);
+ totface= dm->getNumPolys(dm);
+ mpoly= dm->getPolyArray(dm);
+ mloop= dm->getLoopArray(dm);
mvert= dm->getVertArray(dm);
if(G.rendering) {
orco= (float(*)[3])get_mesh_orco_verts(par);
transform_mesh_orco_verts(me, orco, me->totvert, 0);
- mtface= me->mtface;
+ mloopuv= me->mloopuv;
}
else {
orco= NULL;
- mtface= NULL;
+ mloopuv= NULL;
}
/* having to loop on scene OR group objects is NOT FUN */
@@ -1093,22 +1094,36 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
/* mballs have a different dupli handling */
if(ob->type!=OB_MBALL) ob->flag |= OB_DONE; /* doesnt render */
- for(a=0; a<totface; a++) {
- int mv1 = mface[a].v1;
- int mv2 = mface[a].v2;
- int mv3 = mface[a].v3;
- int mv4 = mface[a].v4;
- float *v1= mvert[mv1].co;
- float *v2= mvert[mv2].co;
- float *v3= mvert[mv3].co;
- float *v4= (mv4)? mvert[mv4].co: NULL;
+ for(a=0, mp= mpoly; a<totface; a++, mp++) {
+ int mv1;
+ int mv2;
+ int mv3;
+ /* int mv4; */ /* UNUSED */
+ float *v1;
+ float *v2;
+ float *v3;
+ /* float *v4; */ /* UNUSED */
float cent[3], quat[4], mat[3][3], mat3[3][3], tmat[4][4], obmat[4][4];
+ MLoop *loopstart= mloop + mp->loopstart;
+
+ if (mp->totloop < 3) {
+ /* highly unlikely but to be safe */
+ continue;
+ }
+ else {
+ v1= mvert[(mv1= loopstart[0].v)].co;
+ v2= mvert[(mv2= loopstart[1].v)].co;
+ v3= mvert[(mv3= loopstart[2].v)].co;
+ /*
+ if (mp->totloop > 3) {
+ v4= mvert[(mv4= loopstart[3].v)].co;
+ }
+ */
+ }
/* translation */
- if(v4)
- cent_quad_v3(cent, v1, v2, v3, v4);
- else
- cent_tri_v3(cent, v1, v2, v3);
+ mesh_calc_poly_center(mp, loopstart, mvert, cent);
+
mul_m4_v3(pmat, cent);
sub_v3_v3v3(cent, cent, pmat[3]);
@@ -1124,7 +1139,7 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
/* scale */
if(par->transflag & OB_DUPLIFACES_SCALE) {
- float size= v4? area_quad_v3(v1, v2, v3, v4): area_tri_v3(v1, v2, v3);
+ float size= mesh_calc_poly_area(mp, loopstart, mvert, NULL);
size= sqrtf(size) * par->dupfacesca;
mul_m3_fl(mat, size);
}
@@ -1137,23 +1152,19 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
dob= new_dupli_object(lb, ob, obmat, par->lay, a, OB_DUPLIFACES, animated);
if(G.rendering) {
- w= (mv4)? 0.25f: 1.0f/3.0f;
+ w= 1.0f / (float)mp->totloop;
if(orco) {
- madd_v3_v3v3fl(dob->orco, dob->orco, orco[mv1], w);
- madd_v3_v3v3fl(dob->orco, dob->orco, orco[mv2], w);
- madd_v3_v3v3fl(dob->orco, dob->orco, orco[mv3], w);
- if (mv4) {
- madd_v3_v3v3fl(dob->orco, dob->orco, orco[mv4], w);
+ int j;
+ for (j = 0; j < mpoly->totloop; j++) {
+ madd_v3_v3fl(dob->orco, orco[loopstart[j].v], w);
}
}
- if(mtface) {
- madd_v2_v2v2fl(dob->uv, dob->uv, mtface[a].uv[0], w);
- madd_v2_v2v2fl(dob->uv, dob->uv, mtface[a].uv[1], w);
- madd_v2_v2v2fl(dob->uv, dob->uv, mtface[a].uv[2], w);
- if (mv4) {
- madd_v2_v2v2fl(dob->uv, dob->uv, mtface[a].uv[3], w);
+ if(mloopuv) {
+ int j;
+ for (j = 0; j < mpoly->totloop; j++) {
+ madd_v2_v2fl(dob->orco, mloopuv[loopstart[j].v].uv, w);
}
}
}
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index a8644618945..9534dfd9d0b 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -57,6 +57,7 @@
#include "BLI_blenlib.h"
#include "BLI_bpath.h"
#include "BLI_dynstr.h"
+#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#include "BLI_callbacks.h"
@@ -699,10 +700,18 @@ char *BKE_undo_menu_string(void)
/* saves quit.blend */
void BKE_undo_save_quit(void)
{
+ char str[FILE_MAXDIR+FILE_MAXFILE];
+
+ BLI_make_file_string("/", str, BLI_temporary_dir(), "quit.blend");
+
+ BKE_undo_save(str);
+}
+
+void BKE_undo_save(char *fname)
+{
UndoElem *uel;
MemFileChunk *chunk;
int file;
- char str[FILE_MAX];
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
@@ -715,9 +724,7 @@ void BKE_undo_save_quit(void)
/* no undo state to save */
if(undobase.first==undobase.last) return;
- BLI_make_file_string("/", str, BLI_temporary_dir(), "quit.blend");
-
- file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
+ file = open(fname, O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
if(file == -1) {
//XXX error("Unable to save %s, check you have permissions", str);
return;
@@ -731,8 +738,8 @@ void BKE_undo_save_quit(void)
close(file);
- if(chunk) ; //XXX error("Unable to save %s, internal error", str);
- else printf("Saved session recovery to %s\n", str);
+ if(chunk) ; //XXX error("Unable to save %s, internal error", fname);
+ else printf("Saved session recovery to %s\n", fname);
}
/* sets curscene */
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 1aad0a242f9..1c70e47a538 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -41,7 +41,7 @@
#include "BLI_linklist.h"
#include "BKE_DerivedMesh.h"
-
+#include "BKE_tessmesh.h"
#include "BLI_math.h"
#include "MEM_guardedalloc.h"
@@ -555,7 +555,7 @@ BVHTree* bvhtree_from_mesh_verts(BVHTreeFromMesh *data, DerivedMesh *mesh, float
data->mesh = mesh;
data->vert = mesh->getVertDataArray(mesh, CD_MVERT);
- data->face = mesh->getFaceDataArray(mesh, CD_MFACE);
+ data->face = mesh->getTessFaceDataArray(mesh, CD_MFACE);
data->sphere_radius = epsilon;
}
@@ -572,22 +572,80 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
if(tree == NULL)
{
int i;
- int numFaces= mesh->getNumFaces(mesh);
- MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT);
- MFace *face = mesh->getFaceDataArray(mesh, CD_MFACE);
+ int numFaces= mesh->getNumTessFaces(mesh);
- if(vert != NULL && face != NULL)
+ if(numFaces != 0)
{
/* Create a bvh-tree of the given target */
tree = BLI_bvhtree_new(numFaces, epsilon, tree_type, axis);
if(tree != NULL)
{
- /* XXX, for snap only, em & dm are assumed to be aligned, since dm is the em's cage */
- EditMesh *em= data->em_evil;
+ BMEditMesh *em= data->em_evil;
if(em) {
- EditFace *efa= em->faces.first;
- for(i = 0; i < numFaces; i++, efa= efa->next) {
- if(!(efa->f & 1) && efa->h==0 && !((efa->v1->f&1)+(efa->v2->f&1)+(efa->v3->f&1)+(efa->v4?efa->v4->f&1:0))) {
+ /*data->em_evil is only set for snapping, and only for the mesh of the object
+ which is currently open in edit mode. When set, the bvhtree should not contain
+ faces that will interfere with snapping (e.g. faces that are hidden/selected
+ or faces that have selected verts).*/
+
+ /* XXX, for snap only, em & dm are assumed to be aligned, since dm is the em's cage */
+
+ /*Insert BMesh-tesselation triangles into the bvh tree, unless they are hidden
+ and/or selected. Even if the faces themselves are not selected for the snapped
+ transform, having a vertex selected means the face (and thus it's tesselated
+ triangles) will be moving and will not be a good snap targets.*/
+ for (i = 0; i < em->tottri; i++) {
+ BMLoop **tri = em->looptris[i];
+ BMFace *f;
+ BMVert *v;
+ BMIter iter;
+ int insert;
+
+ /*Each loop of the triangle points back to the BMFace it was tesselated from.
+ All three should point to the same face, so just use the face from the first
+ loop.*/
+ f = tri[0]->f;
+
+ /*If the looptris is ordered such that all triangles tesselated from a single
+ faces are consecutive elements in the array, then we could speed up the tests
+ below by using the insert value from the previous iteration.*/
+
+ /*Start with the assumption the triangle should be included for snapping.*/
+ insert = 1;
+
+ if (BM_TestHFlag(f, BM_SELECT) || BM_TestHFlag(f, BM_HIDDEN)) {
+ /*Don't insert triangles tesselated from faces that are hidden
+ or selected*/
+ insert = 0;
+ }
+ else {
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_FACE, f) {
+ if (BM_TestHFlag(v, BM_SELECT)) {
+ /*Don't insert triangles tesselated from faces that have
+ any selected verts.*/
+ insert = 0;
+ }
+ }
+ }
+
+ if (insert)
+ {
+ /*No reason found to block hit-testing the triangle for snap,
+ so insert it now.*/
+ float co[4][3];
+ copy_v3_v3(co[0], tri[0]->v->co);
+ copy_v3_v3(co[1], tri[1]->v->co);
+ copy_v3_v3(co[2], tri[2]->v->co);
+
+ BLI_bvhtree_insert(tree, i, co[0], 3);
+ }
+ }
+ }
+ else {
+ MVert *vert = mesh->getVertDataArray(mesh, CD_MVERT);
+ MFace *face = mesh->getTessFaceDataArray(mesh, CD_MFACE);
+
+ if (vert != NULL && face != NULL) {
+ for(i = 0; i < numFaces; i++) {
float co[4][3];
copy_v3_v3(co[0], vert[ face[i].v1 ].co);
copy_v3_v3(co[1], vert[ face[i].v2 ].co);
@@ -599,18 +657,6 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
}
}
}
- else {
- for(i = 0; i < numFaces; i++) {
- float co[4][3];
- copy_v3_v3(co[0], vert[ face[i].v1 ].co);
- copy_v3_v3(co[1], vert[ face[i].v2 ].co);
- copy_v3_v3(co[2], vert[ face[i].v3 ].co);
- if(face[i].v4)
- copy_v3_v3(co[3], vert[ face[i].v4 ].co);
-
- BLI_bvhtree_insert(tree, i, co[0], face[i].v4 ? 4 : 3);
- }
- }
BLI_bvhtree_balance(tree);
//Save on cache for later use
@@ -638,7 +684,7 @@ BVHTree* bvhtree_from_mesh_faces(BVHTreeFromMesh *data, DerivedMesh *mesh, float
data->mesh = mesh;
data->vert = mesh->getVertDataArray(mesh, CD_MVERT);
- data->face = mesh->getFaceDataArray(mesh, CD_MFACE);
+ data->face = mesh->getTessFaceDataArray(mesh, CD_MFACE);
data->sphere_radius = epsilon;
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 5af3dc15704..823436afb1e 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -1,4 +1,4 @@
-/*
+ /*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -36,11 +36,23 @@
#include "GL/glew.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_global.h"
+#include "BKE_mesh.h"
+#include "BKE_paint.h"
+#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
+
+#include "BLI_editVert.h"
+#include "BLI_scanfill.h"
+#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
#include "BLI_math.h"
#include "BLI_pbvh.h"
+#include "BLI_array.h"
+#include "BLI_smallhash.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
@@ -72,6 +84,8 @@ typedef struct {
MVert *mvert;
MEdge *medge;
MFace *mface;
+ MLoop *mloop;
+ MPoly *mpoly;
/* Cached */
struct PBVH *pbvh;
@@ -93,9 +107,19 @@ static int cdDM_getNumEdges(DerivedMesh *dm)
return dm->numEdgeData;
}
-static int cdDM_getNumFaces(DerivedMesh *dm)
+static int cdDM_getNumTessFaces(DerivedMesh *dm)
+{
+ return dm->numTessFaceData;
+}
+
+static int cdDM_getNumLoops(DerivedMesh *dm)
{
- return dm->numFaceData;
+ return dm->numLoopData;
+}
+
+static int cdDM_getNumPolys(DerivedMesh *dm)
+{
+ return dm->numPolyData;
}
static void cdDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
@@ -110,7 +134,7 @@ static void cdDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
*edge_r = cddm->medge[index];
}
-static void cdDM_getFace(DerivedMesh *dm, int index, MFace *face_r)
+static void cdDM_getTessFace(DerivedMesh *dm, int index, MFace *face_r)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
*face_r = cddm->mface[index];
@@ -128,10 +152,22 @@ static void cdDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
memcpy(edge_r, cddm->medge, sizeof(*edge_r) * dm->numEdgeData);
}
-static void cdDM_copyFaceArray(DerivedMesh *dm, MFace *face_r)
+static void cdDM_copyTessFaceArray(DerivedMesh *dm, MFace *face_r)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
+ memcpy(face_r, cddm->mface, sizeof(*face_r) * dm->numTessFaceData);
+}
+
+static void cdDM_copyLoopArray(DerivedMesh *dm, MLoop *loop_r)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
+ memcpy(loop_r, cddm->mloop, sizeof(*loop_r) * dm->numLoopData);
+}
+
+static void cdDM_copyPolyArray(DerivedMesh *dm, MPoly *poly_r)
{
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
- memcpy(face_r, cddm->mface, sizeof(*face_r) * dm->numFaceData);
+ memcpy(poly_r, cddm->mpoly, sizeof(*poly_r) * dm->numPolyData);
}
static void cdDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
@@ -203,7 +239,7 @@ static int can_pbvh_draw(Object *ob, DerivedMesh *dm)
if(deformed)
return 0;
- return (cddm->mvert == me->mvert) || ob->sculpt->kb;
+ return cddm->mvert == me->mvert || ob->sculpt->kb;
}
static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
@@ -256,7 +292,7 @@ static void cdDM_update_normals_from_pbvh(DerivedMesh *dm)
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
float (*face_nors)[3];
- if(!cddm->pbvh || !cddm->pbvh_draw || !dm->numFaceData)
+ if(!cddm->pbvh || !cddm->pbvh_draw || !dm->numTessFaceData)
return;
face_nors = CustomData_get_layer(&dm->faceData, CD_NORMAL);
@@ -292,13 +328,13 @@ static void cdDM_drawUVEdges(DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
MFace *mf = cddm->mface;
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
int i;
if(mf) {
if( GPU_buffer_legacy(dm) ) {
glBegin(GL_LINES);
- for(i = 0; i < dm->numFaceData; i++, mf++, tf++) {
+ for(i = 0; i < dm->numTessFaceData; i++, mf++, tf++) {
if(!(mf->flag&ME_HIDE)) {
glVertex2fv(tf->uv[0]);
glVertex2fv(tf->uv[1]);
@@ -328,7 +364,7 @@ static void cdDM_drawUVEdges(DerivedMesh *dm)
GPU_uvedge_setup(dm);
if( !GPU_buffer_legacy(dm) ) {
- for(i = 0; i < dm->numFaceData; i++, mf++) {
+ for(i = 0; i < dm->numTessFaceData; i++, mf++) {
if(!(mf->flag&ME_HIDE)) {
draw = 1;
}
@@ -463,7 +499,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
MVert *mvert = cddm->mvert;
MFace *mface = cddm->mface;
- float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
+ float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
int a, glmode = -1, shademodel = -1, matnr = -1, drawCurrentMat = 1;
#define PASSVERT(index) { \
@@ -475,7 +511,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
}
if(cddm->pbvh && cddm->pbvh_draw) {
- if(dm->numFaceData) {
+ if(dm->numTessFaceData) {
float (*face_nors)[3] = CustomData_get_layer(&dm->faceData, CD_NORMAL);
/* should be per face */
@@ -493,7 +529,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
if( GPU_buffer_legacy(dm) ) {
DEBUG_VBO( "Using legacy code. cdDM_drawFacesSolid\n" );
glBegin(glmode = GL_QUADS);
- for(a = 0; a < dm->numFaceData; a++, mface++) {
+ for(a = 0; a < dm->numTessFaceData; a++, mface++) {
int new_glmode, new_matnr, new_shademodel;
new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
@@ -586,7 +622,7 @@ static void cdDM_drawFacesColored(DerivedMesh *dm, int useTwoSided, unsigned cha
DEBUG_VBO( "Using legacy code. cdDM_drawFacesColored\n" );
glShadeModel(GL_SMOOTH);
glBegin(glmode = GL_QUADS);
- for(a = 0; a < dm->numFaceData; a++, mface++, cp1 += 16) {
+ for(a = 0; a < dm->numTessFaceData; a++, mface++, cp1 += 16) {
int new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
if(new_glmode != glmode) {
@@ -652,21 +688,21 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
MVert *mv = cddm->mvert;
- MFace *mf = DM_get_face_data_layer(dm, CD_MFACE);
- MCol *realcol = dm->getFaceDataArray(dm, CD_TEXTURE_MCOL);
- float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
- int i, j, orig, *index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ MFace *mf = DM_get_tessface_data_layer(dm, CD_MFACE);
+ MCol *realcol = dm->getTessFaceDataArray(dm, CD_TEXTURE_MCOL);
+ float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
+ int i, j, orig, *index = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
int startFace = 0 /*, lastFlag = 0xdeadbeef */ /* UNUSED */;
- MCol *mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
+ MCol *mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
cdDM_update_normals_from_pbvh(dm);
if( GPU_buffer_legacy(dm) ) {
DEBUG_VBO( "Using legacy code. cdDM_drawFacesTex_common\n" );
- for(i = 0; i < dm->numFaceData; i++, mf++) {
+ for(i = 0; i < dm->numTessFaceData; i++, mf++) {
MVert *mvert;
int flag;
unsigned char *cp = NULL;
@@ -752,8 +788,8 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
}
if( col != 0 ) {*/
- unsigned char *colors = MEM_mallocN(dm->getNumFaces(dm)*4*3*sizeof(unsigned char), "cdDM_drawFacesTex_common");
- for( i=0; i < dm->getNumFaces(dm); i++ ) {
+ unsigned char *colors = MEM_mallocN(dm->getNumTessFaces(dm)*4*3*sizeof(unsigned char), "cdDM_drawFacesTex_common");
+ for( i=0; i < dm->getNumTessFaces(dm); i++ ) {
for( j=0; j < 4; j++ ) {
/* bgr -> rgb is intentional (and stupid), but how its stored internally */
colors[i*12+j*3] = col[i*4+j].b;
@@ -850,14 +886,14 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm,
MVert *mv = cddm->mvert;
MFace *mf = cddm->mface;
MCol *mc;
- float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
- int i, orig, *index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ float *nors= DM_get_tessface_data_layer(dm, CD_NORMAL);
+ int i, orig, *index = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
- mc = DM_get_face_data_layer(dm, CD_ID_MCOL);
+ mc = DM_get_tessface_data_layer(dm, CD_ID_MCOL);
if(!mc)
- mc = DM_get_face_data_layer(dm, CD_WEIGHT_MCOL);
+ mc = DM_get_tessface_data_layer(dm, CD_WEIGHT_MCOL);
if(!mc)
- mc = DM_get_face_data_layer(dm, CD_MCOL);
+ mc = DM_get_tessface_data_layer(dm, CD_MCOL);
cdDM_update_normals_from_pbvh(dm);
@@ -865,7 +901,7 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm,
* color array temporarily overwritten for drawing, then reset. */
if( GPU_buffer_legacy(dm) || G.f & G_BACKBUFSEL) {
DEBUG_VBO( "Using legacy code. cdDM_drawMappedFaces\n" );
- for(i = 0; i < dm->numFaceData; i++, mf++) {
+ for(i = 0; i < dm->numTessFaceData; i++, mf++) {
int drawSmooth = (mf->flag & ME_SMOOTH);
int draw= 1;
@@ -1067,10 +1103,10 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
DMVertexAttribs attribs;
MVert *mvert = cddm->mvert;
MFace *mface = cddm->mface;
- /* MTFace *tf = dm->getFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
- float (*nors)[3] = dm->getFaceDataArray(dm, CD_NORMAL);
+ /* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
+ float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL);
int a, b, dodraw, matnr, new_matnr;
- int orig, *index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ int orig, *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
cdDM_update_normals_from_pbvh(dm);
@@ -1085,7 +1121,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
glBegin(GL_QUADS);
- for(a = 0; a < dm->numFaceData; a++, mface++) {
+ for(a = 0; a < dm->numTessFaceData; a++, mface++) {
const int smoothnormal = (mface->flag & ME_SMOOTH);
new_matnr = mface->mat_nr + 1;
@@ -1361,9 +1397,9 @@ static void cdDM_drawMappedFacesMat(DerivedMesh *dm,
DMVertexAttribs attribs;
MVert *mvert = cddm->mvert;
MFace *mf = cddm->mface;
- float (*nors)[3] = dm->getFaceDataArray(dm, CD_NORMAL);
+ float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL);
int a, matnr, new_matnr;
- int orig, *index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ int orig, *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
cdDM_update_normals_from_pbvh(dm);
@@ -1375,7 +1411,7 @@ static void cdDM_drawMappedFacesMat(DerivedMesh *dm,
glBegin(GL_QUADS);
- for(a = 0; a < dm->numFaceData; a++, mf++) {
+ for(a = 0; a < dm->numTessFaceData; a++, mf++) {
const int smoothnormal = (mf->flag & ME_SMOOTH);
/* material */
@@ -1505,10 +1541,13 @@ static void cdDM_foreachMappedFaceCenter(
{
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
MVert *mv = cddm->mvert;
- MFace *mf = cddm->mface;
- int i, orig, *index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ MPoly *mf = cddm->mpoly;
+ MLoop *ml = cddm->mloop;
+ int i, j, orig, *index;
- for(i = 0; i < dm->numFaceData; i++, mf++) {
+ index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
+ mf = cddm->mpoly;
+ for(i = 0; i < dm->numPolyData; i++, mf++) {
float cent[3];
float no[3];
@@ -1518,22 +1557,45 @@ static void cdDM_foreachMappedFaceCenter(
}
else
orig = i;
+
+ ml = &cddm->mloop[mf->loopstart];
+ cent[0] = cent[1] = cent[2] = 0.0f;
+ for (j=0; j<mf->totloop; j++, ml++) {
+ add_v3_v3v3(cent, cent, mv[ml->v].co);
+ }
+ mul_v3_fl(cent, 1.0f / (float)j);
- copy_v3_v3(cent, mv[mf->v1].co);
- add_v3_v3(cent, mv[mf->v2].co);
- add_v3_v3(cent, mv[mf->v3].co);
-
- if (mf->v4) {
- normal_quad_v3( no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
- add_v3_v3(cent, mv[mf->v4].co);
- mul_v3_fl(cent, 0.25f);
+ ml = &cddm->mloop[mf->loopstart];
+ if (j > 3) {
+ normal_quad_v3(no, mv[ml->v].co, mv[(ml+1)->v].co,
+ mv[(ml+2)->v].co, mv[(ml+3)->v].co);
} else {
- normal_tri_v3( no,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
- mul_v3_fl(cent, 0.33333333333f);
+ normal_tri_v3(no, mv[ml->v].co, mv[(ml+1)->v].co, mv[(ml+2)->v].co);
}
func(userData, orig, cent, no);
}
+
+}
+
+void CDDM_recalc_tesselation(DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ dm->numTessFaceData = mesh_recalcTesselation(&dm->faceData, &dm->loopData,
+ &dm->polyData, cddm->mvert, dm->numTessFaceData, dm->numLoopData,
+ dm->numPolyData);
+
+ if (!CustomData_get_layer(&dm->faceData, CD_ORIGINDEX)) {
+ int *polyIndex = CustomData_get_layer(&dm->faceData, CD_POLYINDEX);
+ CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_REFERENCE, polyIndex, dm->numTessFaceData);
+ }
+
+ cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+
+ /* Tesselation recreated faceData, and the active layer indices need to get re-propagated
+ from loops and polys to faces */
+ CustomData_bmesh_update_active_layers(&dm->faceData, &dm->polyData, &dm->loopData);
}
static void cdDM_free_internal(CDDerivedMesh *cddm)
@@ -1552,6 +1614,11 @@ static void cdDM_release(DerivedMesh *dm)
}
}
+int CDDM_Check(DerivedMesh *dm)
+{
+ return dm && dm->getMinMax == cdDM_getMinMax;
+}
+
/**************** CDDM interface functions ****************/
static CDDerivedMesh *cdDM_create(const char *desc)
{
@@ -1564,21 +1631,30 @@ static CDDerivedMesh *cdDM_create(const char *desc)
dm->getMinMax = cdDM_getMinMax;
dm->getNumVerts = cdDM_getNumVerts;
- dm->getNumFaces = cdDM_getNumFaces;
dm->getNumEdges = cdDM_getNumEdges;
+ dm->getNumTessFaces = cdDM_getNumTessFaces;
+ dm->getNumLoops = cdDM_getNumLoops;
+ dm->getNumPolys = cdDM_getNumPolys;
dm->getVert = cdDM_getVert;
dm->getEdge = cdDM_getEdge;
- dm->getFace = cdDM_getFace;
+ dm->getTessFace = cdDM_getTessFace;
+
dm->copyVertArray = cdDM_copyVertArray;
dm->copyEdgeArray = cdDM_copyEdgeArray;
- dm->copyFaceArray = cdDM_copyFaceArray;
+ dm->copyTessFaceArray = cdDM_copyTessFaceArray;
+ dm->copyLoopArray = cdDM_copyLoopArray;
+ dm->copyPolyArray = cdDM_copyPolyArray;
+
dm->getVertData = DM_get_vert_data;
dm->getEdgeData = DM_get_edge_data;
- dm->getFaceData = DM_get_face_data;
+ dm->getTessFaceData = DM_get_tessface_data;
dm->getVertDataArray = DM_get_vert_data_layer;
dm->getEdgeDataArray = DM_get_edge_data_layer;
- dm->getFaceDataArray = DM_get_face_data_layer;
+ dm->getTessFaceDataArray = DM_get_tessface_data_layer;
+
+ dm->calcNormals = CDDM_calc_normals_mapping;
+ dm->recalcTesselation = CDDM_recalc_tesselation;
dm->getVertCos = cdDM_getVertCos;
dm->getVertCo = cdDM_getVertCo;
@@ -1612,24 +1688,30 @@ static CDDerivedMesh *cdDM_create(const char *desc)
return cddm;
}
-DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces)
+DerivedMesh *CDDM_new(int numVerts, int numEdges, int numTessFaces, int numLoops, int numPolys)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_new dm");
DerivedMesh *dm = &cddm->dm;
- DM_init(dm, DM_TYPE_CDDM, numVerts, numEdges, numFaces);
+ DM_init(dm, DM_TYPE_CDDM, numVerts, numEdges, numTessFaces, numLoops, numPolys);
CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, numVerts);
CustomData_add_layer(&dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
- CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numFaces);
+ CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numTessFaces);
+ CustomData_add_layer(&dm->faceData, CD_POLYINDEX, CD_CALLOC, NULL, numTessFaces);
+ CustomData_add_layer(&dm->polyData, CD_ORIGINDEX, CD_CALLOC, NULL, numPolys);
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
- CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numFaces);
+ CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numTessFaces);
+ CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL, numLoops);
+ CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL, numPolys);
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
return dm;
}
@@ -1640,10 +1722,12 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *UNUSED(ob))
DerivedMesh *dm = &cddm->dm;
CustomDataMask mask = CD_MASK_MESH & (~CD_MASK_MDISPS);
int alloctype;
+ int *polyindex = NULL;
/* this does a referenced copy, with an exception for fluidsim */
- DM_init(dm, DM_TYPE_CDDM, mesh->totvert, mesh->totedge, mesh->totface);
+ DM_init(dm, DM_TYPE_CDDM, mesh->totvert, mesh->totedge, mesh->totface,
+ mesh->totloop, mesh->totpoly);
dm->deformedOnly = 1;
@@ -1653,21 +1737,38 @@ DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *UNUSED(ob))
mesh->totvert);
CustomData_merge(&mesh->edata, &dm->edgeData, mask, alloctype,
mesh->totedge);
- CustomData_merge(&mesh->fdata, &dm->faceData, mask, alloctype,
+ CustomData_merge(&mesh->fdata, &dm->faceData, mask|CD_MASK_POLYINDEX, alloctype,
mesh->totface);
+ CustomData_merge(&mesh->ldata, &dm->loopData, mask, alloctype,
+ mesh->totloop);
+ CustomData_merge(&mesh->pdata, &dm->polyData, mask, alloctype,
+ mesh->totpoly);
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+ /* commented since even when CD_POLYINDEX was first added this line fails
+ * on the default cube, (after editmode toggle too) - campbell */
+#if 0
+ BLI_assert(CustomData_has_layer(&cddm->dm.faceData, CD_POLYINDEX));
+#endif
+
+ polyindex = CustomData_get_layer(&dm->faceData, CD_POLYINDEX);
+ if (!CustomData_has_layer(&cddm->dm.faceData, CD_ORIGINDEX)) {
+ CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_REFERENCE, polyindex, mesh->totface);
+ }
+
return dm;
}
-DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *UNUSED(me))
+static DerivedMesh *UNUSED_FUNCTION(CDDM_from_editmesh)(EditMesh *em, Mesh *UNUSED(me))
{
DerivedMesh *dm = CDDM_new(BLI_countlist(&em->verts),
- BLI_countlist(&em->edges),
- BLI_countlist(&em->faces));
+ BLI_countlist(&em->edges),
+ BLI_countlist(&em->faces), 0, 0);
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
EditVert *eve;
EditEdge *eed;
@@ -1684,7 +1785,9 @@ DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *UNUSED(me))
/* CustomData_merge(&em->edata, &dm->edgeData, CD_MASK_DERIVEDMESH,
CD_CALLOC, dm->numEdgeData); */
CustomData_merge(&em->fdata, &dm->faceData, CD_MASK_DERIVEDMESH,
- CD_CALLOC, dm->numFaceData);
+ CD_CALLOC, dm->numTessFaceData);
+ CustomData_merge(&em->fdata, &dm->faceData, CD_MASK_DERIVEDMESH,
+ CD_CALLOC, dm->numTessFaceData);
/* set eve->hash to vert index */
for(i = 0, eve = em->verts.first; eve; eve = eve->next, ++i)
@@ -1738,8 +1841,8 @@ DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *UNUSED(me))
/* CustomData_from_em_block(&em->edata, &dm->edgeData, eed->data, i); */
}
- index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
- for(i = 0, efa = em->faces.first; i < dm->numFaceData;
+ index = dm->getTessFaceDataArray(dm, CD_POLYINDEX);
+ for(i = 0, efa = em->faces.first; i < dm->numTessFaceData;
i++, efa = efa->next, index++) {
MFace *mf = &mface[i];
@@ -1771,15 +1874,17 @@ DerivedMesh *CDDM_from_curve_customDB(Object *ob, ListBase *dispbase)
MVert *allvert;
MEdge *alledge;
MFace *allface;
- int totvert, totedge, totface;
+ MLoop *allloop;
+ MPoly *allpoly;
+ int totvert, totedge, totface, totloop, totpoly;
if (nurbs_to_mdata_customdb(ob, dispbase, &allvert, &totvert, &alledge,
- &totedge, &allface, &totface) != 0) {
+ &totedge, &allface, &allloop, &allpoly, &totface, &totloop, &totpoly) != 0) {
/* Error initializing mdata. This often happens when curve is empty */
- return CDDM_new(0, 0, 0);
+ return CDDM_new(0, 0, 0, 0, 0);
}
- dm = CDDM_new(totvert, totedge, totface);
+ dm = CDDM_new(totvert, totedge, totface, totloop, totpoly);
dm->deformedOnly = 1;
cddm = (CDDerivedMesh*)dm;
@@ -1787,51 +1892,275 @@ DerivedMesh *CDDM_from_curve_customDB(Object *ob, ListBase *dispbase)
memcpy(cddm->mvert, allvert, totvert*sizeof(MVert));
memcpy(cddm->medge, alledge, totedge*sizeof(MEdge));
memcpy(cddm->mface, allface, totface*sizeof(MFace));
+ memcpy(cddm->mloop, allloop, totloop*sizeof(MLoop));
+ memcpy(cddm->mpoly, allpoly, totpoly*sizeof(MPoly));
MEM_freeN(allvert);
MEM_freeN(alledge);
MEM_freeN(allface);
+ MEM_freeN(allloop);
+ MEM_freeN(allpoly);
return dm;
}
-DerivedMesh *CDDM_copy(DerivedMesh *source)
+static void loops_to_customdata_corners(BMesh *bm, CustomData *facedata,
+ int cdindex, BMLoop *l3[3],
+ int numCol, int numTex)
+{
+ BMLoop *l;
+ BMFace *f = l3[0]->f;
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ int i, j, hasWCol = CustomData_has_layer(&bm->ldata, CD_WEIGHT_MLOOPCOL);
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_get_n(facedata, CD_MTFACE, cdindex, i);
+ texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
+
+ texface->tpage = texpoly->tpage;
+ texface->flag = texpoly->flag;
+ texface->transp = texpoly->transp;
+ texface->mode = texpoly->mode;
+ texface->tile = texpoly->tile;
+ texface->unwrap = texpoly->unwrap;
+
+ for (j=0; j<3; j++) {
+ l = l3[j];
+ mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
+ texface->uv[j][0] = mloopuv->uv[0];
+ texface->uv[j][1] = mloopuv->uv[1];
+ }
+ }
+
+ for(i=0; i < numCol; i++){
+ mcol = CustomData_get_n(facedata, CD_MCOL, cdindex, i);
+
+ for (j=0; j<3; j++) {
+ l = l3[j];
+ mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+
+ if (hasWCol) {
+ mcol = CustomData_get(facedata, cdindex, CD_WEIGHT_MCOL);
+
+ for (j=0; j<3; j++) {
+ l = l3[j];
+ mloopcol = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_WEIGHT_MLOOPCOL);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+}
+
+DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *UNUSED(me), int use_mdisps)
+{
+ DerivedMesh *dm = CDDM_new(em->bm->totvert, em->bm->totedge,
+ em->tottri, em->bm->totloop, em->bm->totface);
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ BMesh *bm = em->bm;
+ BMIter iter, liter;
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+ MVert *mvert = cddm->mvert;
+ MEdge *medge = cddm->medge;
+ MFace *mface = cddm->mface;
+ MLoop *mloop = cddm->mloop;
+ MPoly *mpoly = cddm->mpoly;
+ int numCol = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPCOL);
+ int numTex = CustomData_number_of_layers(&em->bm->pdata, CD_MTEXPOLY);
+ int *index, *polyindex, add_orig;
+ int has_crease, has_edge_bweight, has_vert_bweight;
+ int flag;
+ unsigned int i, j;
+
+ has_edge_bweight = CustomData_has_layer(&em->bm->edata, CD_BWEIGHT);
+ has_vert_bweight = CustomData_has_layer(&em->bm->vdata, CD_BWEIGHT);
+ has_crease = CustomData_has_layer(&em->bm->edata, CD_CREASE);
+
+ dm->deformedOnly = 1;
+
+ /*don't add origindex layer if one already exists*/
+ add_orig = !CustomData_has_layer(&em->bm->pdata, CD_ORIGINDEX);
+
+ flag = use_mdisps ? CD_MASK_DERIVEDMESH|CD_MASK_MDISPS : CD_MASK_DERIVEDMESH;
+
+ /*don't process shapekeys, we only feed them through the modifier stack as needed,
+ e.g. for applying modifiers or the like*/
+ flag &= ~CD_SHAPEKEY;
+ CustomData_merge(&em->bm->vdata, &dm->vertData, flag,
+ CD_CALLOC, dm->numVertData);
+ CustomData_merge(&em->bm->edata, &dm->edgeData, flag,
+ CD_CALLOC, dm->numEdgeData);
+ CustomData_merge(&em->bm->ldata, &dm->loopData, flag,
+ CD_CALLOC, dm->numLoopData);
+ CustomData_merge(&em->bm->pdata, &dm->polyData, flag,
+ CD_CALLOC, dm->numPolyData);
+
+ /*add tesselation mface layers*/
+ CustomData_from_bmeshpoly(&dm->faceData, &dm->polyData, &dm->loopData, em->tottri);
+
+ index = dm->getVertDataArray(dm, CD_ORIGINDEX);
+
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++, index++) {
+ MVert *mv = &mvert[i];
+
+ copy_v3_v3(mv->co, eve->co);
+
+ BM_SetIndex(eve, i); /* set_inline */
+
+ normal_float_to_short_v3(mv->no, eve->no);
+
+ mv->flag = BM_Vert_Flag_To_MEFlag(eve);
+
+ if (has_vert_bweight)
+ mv->bweight = (unsigned char)(BM_GetCDf(&bm->vdata, eve, CD_BWEIGHT)*255.0f);
+
+ if (add_orig) *index = i;
+
+ CustomData_from_bmesh_block(&bm->vdata, &dm->vertData, eve->head.data, i);
+ }
+ bm->elem_index_dirty &= ~BM_VERT;
+
+ index = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
+ eed = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
+ for (i=0; eed; eed=BMIter_Step(&iter), i++, index++) {
+ MEdge *med = &medge[i];
+
+ BM_SetIndex(eed, i); /* set_inline */
+
+ med->v1 = BM_GetIndex(eed->v1);
+ med->v2 = BM_GetIndex(eed->v2);
+
+ if (has_crease)
+ med->crease = (unsigned char)(BM_GetCDf(&bm->edata, eed, CD_CREASE)*255.0f);
+ if (has_edge_bweight)
+ med->bweight = (unsigned char)(BM_GetCDf(&bm->edata, eed, CD_BWEIGHT)*255.0f);
+
+ med->flag = BM_Edge_Flag_To_MEFlag(eed);
+
+ CustomData_from_bmesh_block(&bm->edata, &dm->edgeData, eed->head.data, i);
+ if (add_orig) *index = i;
+ }
+ bm->elem_index_dirty &= ~BM_EDGE;
+
+ BM_ElemIndex_Ensure(em->bm, BM_FACE);
+
+ polyindex = dm->getTessFaceDataArray(dm, CD_POLYINDEX);
+ index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ for(i = 0; i < dm->numTessFaceData; i++, index++, polyindex++) {
+ MFace *mf = &mface[i];
+ BMLoop **l = em->looptris[i];
+ efa = l[0]->f;
+
+ mf->v1 = BM_GetIndex(l[0]->v);
+ mf->v2 = BM_GetIndex(l[1]->v);
+ mf->v3 = BM_GetIndex(l[2]->v);
+ mf->v4 = 0;
+ mf->mat_nr = efa->mat_nr;
+ mf->flag = BM_Face_Flag_To_MEFlag(efa);
+
+ *index = add_orig ? BM_GetIndex(efa) : *(int*)CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_ORIGINDEX);
+ *polyindex = BM_GetIndex(efa);
+
+ loops_to_customdata_corners(bm, &dm->faceData, i, l, numCol, numTex);
+ test_index_face(mf, &dm->faceData, i, 3);
+ }
+
+ index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
+ j = 0;
+ efa = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; i++, efa=BMIter_Step(&iter), index++) {
+ BMLoop *l;
+ MPoly *mp = &mpoly[i];
+
+ mp->totloop = efa->len;
+ mp->flag = BM_Face_Flag_To_MEFlag(efa);
+ mp->loopstart = j;
+ mp->mat_nr = efa->mat_nr;
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, efa) {
+ mloop->v = BM_GetIndex(l->v);
+ mloop->e = BM_GetIndex(l->e);
+ CustomData_from_bmesh_block(&bm->ldata, &dm->loopData, l->head.data, j);
+
+ j++;
+ mloop++;
+ }
+
+ CustomData_from_bmesh_block(&bm->pdata, &dm->polyData, efa->head.data, i);
+
+ if (add_orig) *index = i;
+ }
+
+ return dm;
+}
+
+DerivedMesh *CDDM_copy(DerivedMesh *source, int faces_from_tessfaces)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_copy cddm");
DerivedMesh *dm = &cddm->dm;
int numVerts = source->numVertData;
int numEdges = source->numEdgeData;
- int numFaces = source->numFaceData;
+ int numTessFaces = source->numTessFaceData;
+ int numLoops = source->numLoopData;
+ int numPolys = source->numPolyData;
/* ensure these are created if they are made on demand */
source->getVertDataArray(source, CD_ORIGINDEX);
source->getEdgeDataArray(source, CD_ORIGINDEX);
- source->getFaceDataArray(source, CD_ORIGINDEX);
+ source->getTessFaceDataArray(source, CD_ORIGINDEX);
/* this initializes dm, and copies all non mvert/medge/mface layers */
- DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numFaces);
+ DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numTessFaces,
+ numLoops, numPolys);
dm->deformedOnly = source->deformedOnly;
CustomData_copy_data(&source->vertData, &dm->vertData, 0, 0, numVerts);
CustomData_copy_data(&source->edgeData, &dm->edgeData, 0, 0, numEdges);
- CustomData_copy_data(&source->faceData, &dm->faceData, 0, 0, numFaces);
+ CustomData_copy_data(&source->faceData, &dm->faceData, 0, 0, numTessFaces);
/* now add mvert/medge/mface layers */
cddm->mvert = source->dupVertArray(source);
cddm->medge = source->dupEdgeArray(source);
- cddm->mface = source->dupFaceArray(source);
+ cddm->mface = source->dupTessFaceArray(source);
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_ASSIGN, cddm->mvert, numVerts);
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_ASSIGN, cddm->medge, numEdges);
- CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, cddm->mface, numFaces);
+ CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, cddm->mface, numTessFaces);
+
+ if (!faces_from_tessfaces)
+ DM_DupPolys(source, dm);
+ else
+ CDDM_tessfaces_to_faces(dm);
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
+
+ /* BMESH_TODO: Find out why this is necessary (or else find a way to remove
+ it). If it is necessary, add a comment explaining why. */
+ CDDM_recalc_tesselation((DerivedMesh *)cddm);
+
return dm;
}
/* note, the CD_ORIGINDEX layers are all 0, so if there is a direct
* relationship betwen mesh data this needs to be set by the caller. */
DerivedMesh *CDDM_from_template(DerivedMesh *source,
- int numVerts, int numEdges, int numFaces)
+ int numVerts, int numEdges, int numTessFaces,
+ int numLoops, int numPolys)
{
CDDerivedMesh *cddm = cdDM_create("CDDM_from_template dest");
DerivedMesh *dm = &cddm->dm;
@@ -1839,26 +2168,32 @@ DerivedMesh *CDDM_from_template(DerivedMesh *source,
/* ensure these are created if they are made on demand */
source->getVertDataArray(source, CD_ORIGINDEX);
source->getEdgeDataArray(source, CD_ORIGINDEX);
- source->getFaceDataArray(source, CD_ORIGINDEX);
+ source->getTessFaceDataArray(source, CD_ORIGINDEX);
/* this does a copy of all non mvert/medge/mface layers */
- DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numFaces);
+ DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numTessFaces, numLoops, numPolys);
/* now add mvert/medge/mface layers */
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
- CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numFaces);
+ CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numTessFaces);
+ CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL, numLoops);
+ CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL, numPolys);
if(!CustomData_get_layer(&dm->vertData, CD_ORIGINDEX))
CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, numVerts);
if(!CustomData_get_layer(&dm->edgeData, CD_ORIGINDEX))
CustomData_add_layer(&dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
if(!CustomData_get_layer(&dm->faceData, CD_ORIGINDEX))
- CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numFaces);
+ CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numTessFaces);
+ if(!CustomData_get_layer(&dm->faceData, CD_POLYINDEX))
+ CustomData_add_layer(&dm->faceData, CD_POLYINDEX, CD_CALLOC, NULL, numTessFaces);
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
+ cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
+ cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
return dm;
}
@@ -1891,9 +2226,71 @@ void CDDM_apply_vert_normals(DerivedMesh *dm, short (*vertNormals)[3])
copy_v3_v3_short(vert->no, vertNormals[i]);
}
+void CDDM_calc_normals_mapping(DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ float (*face_nors)[3] = NULL;
+
+ /* use this to skip calculating normals on original vert's, this may need to be changed */
+ const short only_face_normals = CustomData_is_referenced_layer(&dm->vertData, CD_MVERT);
+
+ if(dm->numVertData == 0) return;
+
+ /* now we skip calculating vertex normals for referenced layer,
+ * no need to duplicate verts.
+ * WATCH THIS, bmesh only change!,
+ * need to take care of the side effects here - campbell */
+#if 0
+ /* we don't want to overwrite any referenced layers */
+ cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData);
+#endif
+
+ if (dm->numTessFaceData == 0) {
+ /* No tesselation on this mesh yet, need to calculate one */
+ CDDM_recalc_tesselation(dm);
+ }
+ else {
+ /* A tesselation already exists, it should always have a CD_POLYINDEX */
+ BLI_assert(CustomData_has_layer(&dm->faceData, CD_POLYINDEX));
+ CustomData_free_layers(&dm->faceData, CD_NORMAL, dm->numTessFaceData);
+ }
+
+ face_nors = MEM_mallocN(sizeof(float)*3*dm->numTessFaceData, "face_nors");
+
+ /* calculate face normals */
+ mesh_calc_normals_mapping_ex(cddm->mvert, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm),
+ dm->numLoopData, dm->numPolyData, NULL, cddm->mface, dm->numTessFaceData,
+ CustomData_get_layer(&dm->faceData, CD_POLYINDEX), face_nors,
+ only_face_normals);
+
+ CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_ASSIGN,
+ face_nors, dm->numTessFaceData);
+}
+
+/* bmesh note: this matches what we have in trunk */
void CDDM_calc_normals(DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ float (*poly_nors)[3];
+
+ if(dm->numVertData == 0) return;
+
+ /* we don't want to overwrite any referenced layers */
+ cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData);
+
+ /* fill in if it exists */
+ poly_nors = CustomData_get_layer(&dm->polyData, CD_NORMAL);
+ if (!poly_nors) {
+ poly_nors = CustomData_add_layer(&dm->polyData, CD_NORMAL, CD_CALLOC, NULL, dm->numPolyData);
+ }
+
+ mesh_calc_normals(cddm->mvert, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm),
+ dm->numLoopData, dm->numPolyData, poly_nors);
+}
+
+void CDDM_calc_normals_tessface(DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
float (*face_nors)[3];
if(dm->numVertData == 0) return;
@@ -1901,17 +2298,204 @@ void CDDM_calc_normals(DerivedMesh *dm)
/* we don't want to overwrite any referenced layers */
cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData);
- /* make a face normal layer if not present */
+ /* fill in if it exists */
face_nors = CustomData_get_layer(&dm->faceData, CD_NORMAL);
- if(!face_nors)
- face_nors = CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_CALLOC,
- NULL, dm->numFaceData);
+ if (!face_nors) {
+ face_nors = CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_CALLOC, NULL, dm->numTessFaceData);
+ }
- /* calculate face normals */
- mesh_calc_normals(cddm->mvert, dm->numVertData, CDDM_get_faces(dm), dm->numFaceData, face_nors);
+ mesh_calc_normals_tessface(cddm->mvert, dm->numVertData,
+ cddm->mface, dm->numTessFaceData, face_nors);
}
-void CDDM_calc_edges(DerivedMesh *dm)
+#if 1
+/* merge verts
+ *
+ * vtargetmap is a table that maps vertices to target vertices. a value of -1
+ * indicates a vertex is a target, and is to be kept.
+ *
+ * this frees dm, and returns a new one.
+ *
+ * this is a really horribly written function. ger. - joeedh
+ *
+ * note, CDDM_recalc_tesselation has to run on the returned DM if you want to access tessfaces.
+ */
+DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ CDDerivedMesh *cddm2 = NULL;
+ MVert *mv, *mvert = NULL;
+ BLI_array_declare(mvert);
+ MEdge *med, *medge = NULL;
+ BLI_array_declare(medge);
+ MPoly *mp, *mpoly = NULL;
+ BLI_array_declare(mpoly);
+ MLoop *ml, *mloop = NULL;
+ BLI_array_declare(mloop);
+ EdgeHash *ehash = BLI_edgehash_new();
+ int *newv = NULL, *newe = NULL, *newl = NULL;
+ int *oldv = NULL, *olde = NULL, *oldl = NULL, *oldp = NULL;
+ BLI_array_declare(oldv); BLI_array_declare(olde); BLI_array_declare(oldl); BLI_array_declare(oldp);
+ int i, j, c, totloop, totpoly;
+
+ totloop = dm->numLoopData;
+ totpoly = dm->numPolyData;
+
+ newv = MEM_callocN(sizeof(int)*dm->numVertData, "newv vtable CDDM_merge_verts");
+ newe = MEM_callocN(sizeof(int)*dm->numEdgeData, "newv etable CDDM_merge_verts");
+ newl = MEM_callocN(sizeof(int)*totloop, "newv ltable CDDM_merge_verts");
+
+ /*fill newl with destination vertex indices*/
+ mv = cddm->mvert;
+ c = 0;
+ for (i=0; i<dm->numVertData; i++, mv++) {
+ if (vtargetmap[i] == -1) {
+ BLI_array_append(oldv, i);
+ newv[i] = c++;
+ BLI_array_append(mvert, *mv);
+ }
+ }
+
+ /*now link target vertices to destination indices*/
+ for (i=0; i<dm->numVertData; i++) {
+ if (vtargetmap[i] != -1) {
+ newv[i] = newv[vtargetmap[i]];
+ }
+ }
+
+ /*find-replace merged vertices with target vertices*/
+ ml = cddm->mloop;
+ c = 0;
+ for (i=0; i<totloop; i++, ml++) {
+ if (vtargetmap[ml->v] != -1) {
+ ml->v = vtargetmap[ml->v];
+ }
+ }
+
+ /*now go through and fix edges and faces*/
+ med = cddm->medge;
+ c = 0;
+ for (i=0; i<dm->numEdgeData; i++, med++) {
+
+ if (LIKELY(med->v1 != med->v2)) {
+ const unsigned int v1 = (vtargetmap[med->v1] != -1) ? vtargetmap[med->v1] : med->v1;
+ const unsigned int v2 = (vtargetmap[med->v2] != -1) ? vtargetmap[med->v2] : med->v2;
+ void **eh_p= BLI_edgehash_lookup_p(ehash, v1, v2);
+
+ if (eh_p) {
+ newe[i] = GET_INT_FROM_POINTER(*eh_p);
+ }
+ else {
+ BLI_array_append(olde, i);
+ newe[i] = c;
+ BLI_array_append(medge, *med);
+ BLI_edgehash_insert(ehash, v1, v2, SET_INT_IN_POINTER(c));
+ c++;
+ }
+ }
+ else {
+ newe[i] = -1;
+ }
+ }
+
+ mp = cddm->mpoly;
+ for (i=0; i<totpoly; i++, mp++) {
+ MPoly *mp2;
+
+ ml = cddm->mloop + mp->loopstart;
+
+ c = 0;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ med = cddm->medge + ml->e;
+ if (LIKELY(med->v1 != med->v2)) {
+ newl[j+mp->loopstart] = BLI_array_count(mloop);
+ BLI_array_append(oldl, j+mp->loopstart);
+ BLI_array_append(mloop, *ml);
+ c++;
+ }
+ }
+
+ if (UNLIKELY(c == 0)) {
+ continue;
+ }
+
+ mp2 = BLI_array_append_r(mpoly, *mp);
+ mp2->totloop = c;
+ mp2->loopstart = BLI_array_count(mloop) - c;
+
+ BLI_array_append(oldp, i);
+ }
+
+ /*create new cddm*/
+ cddm2 = (CDDerivedMesh*) CDDM_from_template((DerivedMesh*)cddm, BLI_array_count(mvert), BLI_array_count(medge), 0, BLI_array_count(mloop), BLI_array_count(mpoly));
+
+ /*update edge indices and copy customdata*/
+ med = medge;
+ for (i=0; i<cddm2->dm.numEdgeData; i++, med++) {
+ if (newv[med->v1] != -1)
+ med->v1 = newv[med->v1];
+ if (newv[med->v2] != -1)
+ med->v2 = newv[med->v2];
+
+ CustomData_copy_data(&dm->edgeData, &cddm2->dm.edgeData, olde[i], i, 1);
+ }
+
+ /*update loop indices and copy customdata*/
+ ml = mloop;
+ for (i=0; i<cddm2->dm.numLoopData; i++, ml++) {
+ if (newe[ml->e] != -1)
+ ml->e = newe[ml->e];
+ if (newv[ml->v] != -1)
+ ml->v = newv[ml->v];
+
+ CustomData_copy_data(&dm->loopData, &cddm2->dm.loopData, oldl[i], i, 1);
+ }
+
+ /*copy vertex customdata*/
+ mv = mvert;
+ for (i=0; i<cddm2->dm.numVertData; i++, mv++) {
+ CustomData_copy_data(&dm->vertData, &cddm2->dm.vertData, oldv[i], i, 1);
+ }
+
+ /*copy poly customdata*/
+ mp = mpoly;
+ for (i=0; i<cddm2->dm.numPolyData; i++, mp++) {
+ CustomData_copy_data(&dm->polyData, &cddm2->dm.polyData, oldp[i], i, 1);
+ }
+
+ /*copy over data. CustomData_add_layer can do this, need to look it up.*/
+ memcpy(cddm2->mvert, mvert, sizeof(MVert)*BLI_array_count(mvert));
+ memcpy(cddm2->medge, medge, sizeof(MEdge)*BLI_array_count(medge));
+ memcpy(cddm2->mloop, mloop, sizeof(MLoop)*BLI_array_count(mloop));
+ memcpy(cddm2->mpoly, mpoly, sizeof(MPoly)*BLI_array_count(mpoly));
+ BLI_array_free(mvert); BLI_array_free(medge); BLI_array_free(mloop); BLI_array_free(mpoly);
+
+ if (newv)
+ MEM_freeN(newv);
+ if (newe)
+ MEM_freeN(newe);
+ if (newl)
+ MEM_freeN(newl);
+ if (oldv)
+ MEM_freeN(oldv);
+ if (olde)
+ MEM_freeN(olde);
+ if (oldl)
+ MEM_freeN(oldl);
+ if (oldp)
+ MEM_freeN(oldp);
+ if (ehash)
+ BLI_edgehash_free(ehash, NULL);
+
+ /*free old derivedmesh*/
+ dm->needsFree = 1;
+ dm->release(dm);
+
+ return (DerivedMesh*)cddm2;
+}
+#endif
+
+void CDDM_calc_edges_tessface(DerivedMesh *dm)
{
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
CustomData edgeData;
@@ -1919,7 +2503,7 @@ void CDDM_calc_edges(DerivedMesh *dm)
MFace *mf = cddm->mface;
MEdge *med;
EdgeHash *eh = BLI_edgehash_new();
- int i, *index, numEdges, maxFaces = dm->numFaceData;
+ int i, *index, numEdges, maxFaces = dm->numTessFaceData;
for (i = 0; i < maxFaces; i++, mf++) {
if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
@@ -1967,6 +2551,82 @@ void CDDM_calc_edges(DerivedMesh *dm)
BLI_edgehash_free(eh, NULL);
}
+/* warning, this uses existing edges but CDDM_calc_edges_tessface() doesn't */
+void CDDM_calc_edges(DerivedMesh *dm)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ CustomData edgeData;
+ EdgeHashIterator *ehi;
+ MPoly *mp = cddm->mpoly;
+ MLoop *ml;
+ MEdge *med;
+ EdgeHash *eh = BLI_edgehash_new();
+ int v1, v2;
+ int *eindex;
+ int i, j, *index, numEdges = cddm->dm.numEdgeData, maxFaces = dm->numPolyData;
+
+ eindex = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
+
+ med = cddm->medge;
+ if (med) {
+ for (i=0; i < numEdges; i++, med++) {
+ BLI_edgehash_insert(eh, med->v1, med->v2, SET_INT_IN_POINTER(i+1));
+ }
+ }
+
+ for (i=0; i < maxFaces; i++, mp++) {
+ ml = cddm->mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ v1 = ml->v;
+ v2 = ME_POLY_LOOP_NEXT(cddm->mloop, mp, j)->v;
+ if (!BLI_edgehash_haskey(eh, v1, v2)) {
+ BLI_edgehash_insert(eh, v1, v2, NULL);
+ }
+ }
+ }
+
+ numEdges = BLI_edgehash_size(eh);
+
+ /* write new edges into a temporary CustomData */
+ memset(&edgeData, 0, sizeof(edgeData));
+ CustomData_add_layer(&edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
+ CustomData_add_layer(&edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
+
+ ehi = BLI_edgehashIterator_new(eh);
+ med = CustomData_get_layer(&edgeData, CD_MEDGE);
+ index = CustomData_get_layer(&edgeData, CD_ORIGINDEX);
+ for(i = 0; !BLI_edgehashIterator_isDone(ehi);
+ BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) {
+ BLI_edgehashIterator_getKey(ehi, &med->v1, &med->v2);
+ j = GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi));
+
+ med->flag = ME_EDGEDRAW|ME_EDGERENDER;
+ *index = j==0 ? ORIGINDEX_NONE : eindex[j-1];
+
+ BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(i));
+ }
+ BLI_edgehashIterator_free(ehi);
+
+ /* free old CustomData and assign new one */
+ CustomData_free(&dm->edgeData, dm->numEdgeData);
+ dm->edgeData = edgeData;
+ dm->numEdgeData = numEdges;
+
+ cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
+
+ mp = cddm->mpoly;
+ for (i=0; i < maxFaces; i++, mp++) {
+ ml = cddm->mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ v1 = ml->v;
+ v2 = ME_POLY_LOOP_NEXT(cddm->mloop, mp, j)->v;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, v1, v2));
+ }
+ }
+
+ BLI_edgehash_free(eh, NULL);
+}
+
void CDDM_lower_num_verts(DerivedMesh *dm, int numVerts)
{
if (numVerts < dm->numVertData)
@@ -1983,12 +2643,20 @@ void CDDM_lower_num_edges(DerivedMesh *dm, int numEdges)
dm->numEdgeData = numEdges;
}
-void CDDM_lower_num_faces(DerivedMesh *dm, int numFaces)
+void CDDM_lower_num_tessfaces(DerivedMesh *dm, int numTessFaces)
+{
+ if (numTessFaces < dm->numTessFaceData)
+ CustomData_free_elem(&dm->faceData, numTessFaces, dm->numTessFaceData-numTessFaces);
+
+ dm->numTessFaceData = numTessFaces;
+}
+
+void CDDM_lower_num_polys(DerivedMesh *dm, int numPolys)
{
- if (numFaces < dm->numFaceData)
- CustomData_free_elem(&dm->faceData, numFaces, dm->numFaceData-numFaces);
+ if (numPolys < dm->numPolyData)
+ CustomData_free_elem(&dm->polyData, numPolys, dm->numPolyData-numPolys);
- dm->numFaceData = numFaces;
+ dm->numPolyData = numPolys;
}
MVert *CDDM_get_vert(DerivedMesh *dm, int index)
@@ -2001,7 +2669,7 @@ MEdge *CDDM_get_edge(DerivedMesh *dm, int index)
return &((CDDerivedMesh*)dm)->medge[index];
}
-MFace *CDDM_get_face(DerivedMesh *dm, int index)
+MFace *CDDM_get_tessface(DerivedMesh *dm, int index)
{
return &((CDDerivedMesh*)dm)->mface[index];
}
@@ -2016,8 +2684,127 @@ MEdge *CDDM_get_edges(DerivedMesh *dm)
return ((CDDerivedMesh*)dm)->medge;
}
-MFace *CDDM_get_faces(DerivedMesh *dm)
+MFace *CDDM_get_tessfaces(DerivedMesh *dm)
{
return ((CDDerivedMesh*)dm)->mface;
}
+MLoop *CDDM_get_loops(DerivedMesh *dm)
+{
+ return ((CDDerivedMesh*)dm)->mloop;
+}
+
+MPoly *CDDM_get_polys(DerivedMesh *dm)
+{
+ return ((CDDerivedMesh*)dm)->mpoly;
+}
+
+void CDDM_tessfaces_to_faces(DerivedMesh *dm)
+{
+ /*converts mfaces to mpolys/mloops*/
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+ MFace *mf;
+ MEdge *me;
+ EdgeHash *eh = BLI_edgehash_new();
+ int i, totloop;
+
+ /*ensure we have all the edges we need*/
+ CDDM_calc_edges_tessface(dm);
+
+ /*build edge hash*/
+ me = cddm->medge;
+ for (i=0; i<cddm->dm.numEdgeData; i++, me++) {
+ BLI_edgehash_insert(eh, me->v1, me->v2, SET_INT_IN_POINTER(i));
+ }
+
+ mf = cddm->mface;
+ totloop = 0;
+ for (i=0; i<cddm->dm.numTessFaceData; i++, mf++) {
+ totloop += mf->v4 ? 4 : 3;
+ }
+
+ CustomData_free(&cddm->dm.polyData, cddm->dm.numPolyData);
+ CustomData_free(&cddm->dm.loopData, cddm->dm.numLoopData);
+
+ cddm->dm.numLoopData = totloop;
+ cddm->dm.numPolyData = cddm->dm.numTessFaceData;
+
+ if (totloop) {
+ MLoop *ml;
+ MPoly *mp;
+ int l, *polyindex;
+
+ cddm->mloop = MEM_callocN(sizeof(MLoop)*totloop, "cddm->mloop in CDDM_tessfaces_to_faces");
+ cddm->mpoly = MEM_callocN(sizeof(MPoly)*cddm->dm.numTessFaceData, "cddm->mpoly in CDDM_tessfaces_to_faces");
+
+ CustomData_add_layer(&cddm->dm.loopData, CD_MLOOP, CD_ASSIGN, cddm->mloop, totloop);
+ CustomData_add_layer(&cddm->dm.polyData, CD_MPOLY, CD_ASSIGN, cddm->mpoly, cddm->dm.numPolyData);
+ CustomData_merge(&cddm->dm.faceData, &cddm->dm.polyData,
+ CD_MASK_ORIGINDEX, CD_DUPLICATE, cddm->dm.numTessFaceData);
+
+ polyindex = CustomData_get_layer(&cddm->dm.faceData, CD_POLYINDEX);
+
+ mf = cddm->mface;
+ mp = cddm->mpoly;
+ ml = cddm->mloop;
+ l = 0;
+ for (i=0; i<cddm->dm.numTessFaceData; i++, mf++, mp++) {
+ mp->flag = mf->flag;
+ mp->loopstart = l;
+ mp->mat_nr = mf->mat_nr;
+ mp->totloop = mf->v4 ? 4 : 3;
+
+ ml->v = mf->v1;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2));
+ ml++, l++;
+
+ ml->v = mf->v2;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v2, mf->v3));
+ ml++, l++;
+
+ ml->v = mf->v3;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v3, mf->v4?mf->v4:mf->v1));
+ ml++, l++;
+
+ if (mf->v4) {
+ ml->v = mf->v4;
+ ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v4, mf->v1));
+ ml++, l++;
+ }
+
+ *polyindex = i;
+ }
+ }
+
+ BLI_edgehash_free(eh, NULL);
+}
+
+void CDDM_set_mvert(DerivedMesh *dm, MVert *mvert)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ if (!CustomData_has_layer(&dm->vertData, CD_MVERT))
+ CustomData_add_layer(&dm->vertData, CD_MVERT, CD_ASSIGN, mvert, dm->numVertData);
+
+ cddm->mvert = mvert;
+}
+
+void CDDM_set_medge(DerivedMesh *dm, MEdge *medge)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ if (!CustomData_has_layer(&dm->edgeData, CD_MEDGE))
+ CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_ASSIGN, medge, dm->numEdgeData);
+
+ cddm->medge = medge;
+}
+
+void CDDM_set_mface(DerivedMesh *dm, MFace *mface)
+{
+ CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
+
+ if (!CustomData_has_layer(&dm->faceData, CD_MFACE))
+ CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, mface, dm->numTessFaceData);
+
+ cddm->mface = mface;
+}
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 73428c889dc..4e122ec0f11 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -35,6 +35,7 @@
#include "DNA_object_types.h"
#include "DNA_meshdata_types.h"
+#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLI_utildefines.h"
@@ -440,7 +441,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
clmd->scene= scene; /* nice to pass on later :) */
framenr= (int)scene->r.cfra;
cache= clmd->point_cache;
- result = CDDM_copy(dm);
+ result = CDDM_copy(dm, 0);
BKE_ptcache_id_from_cloth(&pid, ob, clmd);
BKE_ptcache_id_time(&pid, scene, framenr, &startframe, &endframe, &timescale);
@@ -943,8 +944,8 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
static void cloth_from_mesh ( ClothModifierData *clmd, DerivedMesh *dm )
{
unsigned int numverts = dm->getNumVerts ( dm );
- unsigned int numfaces = dm->getNumFaces ( dm );
- MFace *mface = dm->getFaceArray( dm );
+ unsigned int numfaces = dm->getNumTessFaces ( dm );
+ MFace *mface = dm->getTessFaceArray( dm );
unsigned int i = 0;
/* Allocate our vertices. */
@@ -1056,9 +1057,9 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
unsigned int i = 0;
unsigned int numverts = (unsigned int)dm->getNumVerts ( dm );
unsigned int numedges = (unsigned int)dm->getNumEdges ( dm );
- unsigned int numfaces = (unsigned int)dm->getNumFaces ( dm );
+ unsigned int numfaces = (unsigned int)dm->getNumTessFaces ( dm );
MEdge *medge = dm->getEdgeArray ( dm );
- MFace *mface = dm->getFaceArray ( dm );
+ MFace *mface = dm->getTessFaceArray ( dm );
int index2 = 0; // our second vertex index
LinkNode **edgelist = NULL;
EdgeHash *edgehash = NULL;
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 456c0c9fe3b..10a955760f0 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -42,6 +42,7 @@
#include "DNA_scene_types.h"
#include "DNA_meshdata_types.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 77a4a6a429c..029911d26d7 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -77,8 +77,12 @@
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_idprop.h"
+#include "BKE_mesh.h"
#include "BKE_shrinkwrap.h"
#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
+#include "BKE_tracking.h"
+#include "BKE_movieclip.h"
#include "BKE_tracking.h"
#include "BKE_movieclip.h"
@@ -434,7 +438,7 @@ static void contarget_get_mesh_mat (Object *ob, const char *substring, float mat
{
DerivedMesh *dm = NULL;
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ BMEditMesh *em = me->edit_btmesh;
float vec[3] = {0.0f, 0.0f, 0.0f};
float normal[3] = {0.0f, 0.0f, 0.0f}, plane[3];
float imat[3][3], tmat[3][3];
@@ -450,7 +454,7 @@ static void contarget_get_mesh_mat (Object *ob, const char *substring, float mat
/* get DerivedMesh */
if (em) {
/* target is in editmode, so get a special derived mesh */
- dm = CDDM_from_editmesh(em, ob->data);
+ dm = CDDM_from_BMEditMesh(em, ob->data, 0);
freeDM= 1;
}
else {
@@ -520,8 +524,6 @@ static void contarget_get_mesh_mat (Object *ob, const char *substring, float mat
/* free temporary DerivedMesh created (in EditMode case) */
if (dm && freeDM)
dm->release(dm);
- if (em)
- BKE_mesh_end_editmesh(me, em);
}
/* function that sets the given matrix based on given vertex group in lattice */
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index f840774222a..1ad439ef29b 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -44,19 +44,25 @@
#include "DNA_meshdata_types.h"
#include "DNA_ID.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_mempool.h"
+#include "BLI_cellalloc.h"
#include "BLI_utildefines.h"
#include "BKE_customdata.h"
#include "BKE_customdata_file.h"
#include "BKE_global.h"
#include "BKE_main.h"
-#include "BKE_utildefines.h"
#include "BKE_multires.h"
+#include "bmesh.h"
+
+#include <math.h>
+#include <string.h>
+
/* number of layers to add when growing a CustomData object */
#define CUSTOMDATA_GROW 5
@@ -133,7 +139,7 @@ static void layerCopy_mdeformvert(const void *source, void *dest,
MDeformVert *dvert = (MDeformVert *)((char *)dest + i * size);
if(dvert->totweight) {
- MDeformWeight *dw = MEM_callocN(dvert->totweight * sizeof(*dw),
+ MDeformWeight *dw = BLI_cellalloc_calloc(dvert->totweight * sizeof(*dw),
"layerCopy_mdeformvert dw");
memcpy(dw, dvert->dw, dvert->totweight * sizeof(*dw));
@@ -152,7 +158,7 @@ static void layerFree_mdeformvert(void *data, int count, int size)
MDeformVert *dvert = (MDeformVert *)((char *)data + i * size);
if(dvert->dw) {
- MEM_freeN(dvert->dw);
+ BLI_cellalloc_free(dvert->dw);
dvert->dw = NULL;
dvert->totweight = 0;
}
@@ -161,7 +167,7 @@ static void layerFree_mdeformvert(void *data, int count, int size)
static void linklist_free_simple(void *link)
{
- MEM_freeN(link);
+ BLI_cellalloc_free(link);
}
static void layerInterp_mdeformvert(void **sources, float *weights,
@@ -194,7 +200,7 @@ static void layerInterp_mdeformvert(void **sources, float *weights,
/* if this def_nr is not in the list, add it */
if(!node) {
- MDeformWeight *tmp_dw = MEM_callocN(sizeof(*tmp_dw),
+ MDeformWeight *tmp_dw = BLI_cellalloc_calloc(sizeof(*tmp_dw),
"layerInterp_mdeformvert tmp_dw");
tmp_dw->def_nr = dw->def_nr;
tmp_dw->weight = dw->weight * interp_weight;
@@ -205,10 +211,10 @@ static void layerInterp_mdeformvert(void **sources, float *weights,
}
/* now we know how many unique deform weights there are, so realloc */
- if(dvert->dw) MEM_freeN(dvert->dw);
+ if(dvert->dw) BLI_cellalloc_free(dvert->dw);
if(totweight) {
- dvert->dw = MEM_callocN(sizeof(*dvert->dw) * totweight,
+ dvert->dw = BLI_cellalloc_calloc(sizeof(*dvert->dw) * totweight,
"layerInterp_mdeformvert dvert->dw");
dvert->totweight = totweight;
@@ -424,22 +430,39 @@ static void layerSwap_mdisps(void *data, const int *ci)
/* happens when face changed vertex count in edit mode
if it happened, just forgot displacement */
- MEM_freeN(s->disps);
+ BLI_cellalloc_free(s->disps);
s->totdisp= (s->totdisp/corners)*nverts;
- s->disps= MEM_callocN(s->totdisp*sizeof(float)*3, "mdisp swap");
+ s->disps= BLI_cellalloc_calloc(s->totdisp*sizeof(float)*3, "mdisp swap");
return;
}
- d= MEM_callocN(sizeof(float) * 3 * s->totdisp, "mdisps swap");
+ d= BLI_cellalloc_calloc(sizeof(float) * 3 * s->totdisp, "mdisps swap");
for(S = 0; S < corners; S++)
memcpy(d + cornersize*S, s->disps + cornersize*ci[S], cornersize*3*sizeof(float));
- MEM_freeN(s->disps);
+ BLI_cellalloc_free(s->disps);
s->disps= d;
}
}
+#if 1 /* BMESH_TODO: place holder function, dont actually interp */
+static void layerInterp_mdisps(void **sources, float *UNUSED(weights),
+ float *UNUSED(sub_weights), int UNUSED(count), void *dest)
+{
+ MDisps *d = dest;
+
+ /* happens when flipping normals of newly created mesh */
+ if(!d->totdisp) {
+ d->totdisp = ((MDisps*)sources[0])->totdisp;
+ }
+
+ if (!d->disps && d->totdisp)
+ d->disps = BLI_cellalloc_calloc(sizeof(float)*3*d->totdisp, "blank mdisps in layerInterp_mdisps");
+}
+
+#else // BMESH_TODO
+
static void layerInterp_mdisps(void **sources, float *UNUSED(weights),
float *sub_weights, int count, void *dest)
{
@@ -552,6 +575,7 @@ static void layerInterp_mdisps(void **sources, float *UNUSED(weights),
MEM_freeN(d->disps);
d->disps = disps;
}
+#endif // BMESH_TODO
static void layerCopy_mdisps(const void *source, void *dest, int count)
{
@@ -561,7 +585,7 @@ static void layerCopy_mdisps(const void *source, void *dest, int count)
for(i = 0; i < count; ++i) {
if(s[i].disps) {
- d[i].disps = MEM_dupallocN(s[i].disps);
+ d[i].disps = BLI_cellalloc_dupalloc(s[i].disps);
d[i].totdisp = s[i].totdisp;
}
else {
@@ -574,6 +598,10 @@ static void layerCopy_mdisps(const void *source, void *dest, int count)
static void layerValidate_mdisps(void *data, int sub_elements)
{
+#if 1 /*BMESH_TODO*/
+ (void)data;
+ (void)sub_elements;
+#else
MDisps *disps = data;
if(disps->disps) {
int corners = multires_mdisp_corners(disps);
@@ -581,9 +609,10 @@ static void layerValidate_mdisps(void *data, int sub_elements)
if(corners != sub_elements) {
MEM_freeN(disps->disps);
disps->totdisp = disps->totdisp / corners * sub_elements;
- disps->disps = MEM_callocN(3*disps->totdisp*sizeof(float), "layerValidate_mdisps");
+ disps->disps = BLI_cellalloc_calloc(3*disps->totdisp*sizeof(float), "layerValidate_mdisps");
}
}
+#endif
}
static void layerFree_mdisps(void *data, int count, int UNUSED(size))
@@ -593,7 +622,7 @@ static void layerFree_mdisps(void *data, int count, int UNUSED(size))
for(i = 0; i < count; ++i) {
if(d[i].disps)
- MEM_freeN(d[i].disps);
+ BLI_cellalloc_free(d[i].disps);
d[i].disps = NULL;
d[i].totdisp = 0;
}
@@ -606,7 +635,7 @@ static int layerRead_mdisps(CDataFile *cdf, void *data, int count)
for(i = 0; i < count; ++i) {
if(!d[i].disps)
- d[i].disps = MEM_callocN(sizeof(float)*3*d[i].totdisp, "mdisps read");
+ d[i].disps = BLI_cellalloc_calloc(sizeof(float)*3*d[i].totdisp, "mdisps read");
if(!cdf_read_data(cdf, d[i].totdisp*3*sizeof(float), d[i].disps)) {
printf("failed to read multires displacement %d/%d %d\n", i, count, d[i].totdisp);
@@ -992,7 +1021,7 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 8: CD_NORMAL */
/* 3 floats per normal vector */
- {sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ {sizeof(float)*3, "vec3f", 1, NULL, NULL, NULL, NULL, NULL, NULL},
/* 9: CD_POLYINDEX */
{sizeof(int), "MIntProperty", 1, NULL, NULL, NULL, NULL, NULL, NULL},
/* 10: CD_PROP_FLT */
@@ -1037,9 +1066,8 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
/* 24: CD_RECAST */
{sizeof(MRecast), "MRecast", 1,"Recast",NULL,NULL,NULL,NULL}
-#ifdef USE_BMESH_FORWARD_COMPAT
- ,
/* BMESH ONLY */
+ ,
/* 25: CD_MPOLY */
{sizeof(MPoly), "MPoly", 1, "NGon Face", NULL, NULL, NULL, NULL, NULL},
/* 26: CD_MLOOP */
@@ -1058,10 +1086,11 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
layerAdd_mloopcol, layerDoMinMax_mloopcol, layerCopyValue_mloopcol},
/* END BMESH ONLY */
-#endif /* USE_BMESH_FORWARD_COMPAT */
};
+/* note, numbers are from trunk and need updating for bmesh */
+
static const char *LAYERTYPENAMES[CD_NUMTYPES] = {
/* 0-4 */ "CDMVert", "CDMSticky", "CDMDeformVert", "CDMEdge", "CDMFace",
/* 5-9 */ "CDMTFace", "CDMCol", "CDOrigIndex", "CDNormal", "CDFlags",
@@ -1069,29 +1098,38 @@ static const char *LAYERTYPENAMES[CD_NUMTYPES] = {
/* 15-19 */ "CDMTexPoly", "CDMLoopUV", "CDMloopCol", "CDTangent", "CDMDisps",
/* 20-24 */"CDWeightMCol", "CDIDMCol", "CDTextureMCol", "CDClothOrco", "CDMRecast"
-#ifdef USE_BMESH_FORWARD_COMPAT
+/* BMESH ONLY */
,
/* 25-29 */ "CDMPoly", "CDMLoop", "CDShapeKeyIndex", "CDShapeKey", "CDBevelWeight",
/* 30-31 */ "CDSubSurfCrease", "CDWeightLoopCol"
+/* END BMESH ONLY */
-#endif /* USE_BMESH_FORWARD_COMPAT */
};
+
const CustomDataMask CD_MASK_BAREMESH =
- CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE;
+ CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE | CD_MASK_MLOOP | CD_MASK_MPOLY | CD_MASK_BWEIGHT;
const CustomDataMask CD_MASK_MESH =
CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MFACE |
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE | CD_MASK_MCOL |
- CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS | CD_MASK_RECAST;
+ CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS |
+ CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MPOLY | CD_MASK_MLOOP |
+ CD_MASK_MTEXPOLY | CD_MASK_NORMAL | CD_MASK_MDISPS | CD_MASK_RECAST;
const CustomDataMask CD_MASK_EDITMESH =
- CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE |
- CD_MASK_MCOL|CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS | CD_MASK_RECAST;
+ CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE | CD_MASK_MLOOPUV |
+ CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY | CD_MASK_SHAPE_KEYINDEX |
+ CD_MASK_MCOL|CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR |
+ CD_MASK_MDISPS | CD_MASK_SHAPEKEY | CD_MASK_RECAST;
const CustomDataMask CD_MASK_DERIVEDMESH =
CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE |
- CD_MASK_MCOL | CD_MASK_ORIGINDEX | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_CLOTH_ORCO |
- CD_MASK_PROP_STR | CD_MASK_ORIGSPACE | CD_MASK_ORCO | CD_MASK_TANGENT | CD_MASK_WEIGHT_MCOL | CD_MASK_RECAST;
-const CustomDataMask CD_MASK_BMESH =
- CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR;
+ CD_MASK_MCOL | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_CLOTH_ORCO |
+ CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY | CD_MASK_WEIGHT_MLOOPCOL |
+ CD_MASK_PROP_STR | CD_MASK_ORIGSPACE | CD_MASK_ORCO | CD_MASK_TANGENT |
+ CD_MASK_WEIGHT_MCOL | CD_MASK_NORMAL | CD_MASK_SHAPEKEY | CD_MASK_RECAST |
+ CD_MASK_ORIGINDEX | CD_MASK_POLYINDEX;
+const CustomDataMask CD_MASK_BMESH = CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY |
+ CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_PROP_FLT | CD_MASK_PROP_INT |
+ CD_MASK_PROP_STR | CD_MASK_SHAPEKEY | CD_MASK_SHAPE_KEYINDEX | CD_MASK_MDISPS;
const CustomDataMask CD_MASK_FACECORNERS =
CD_MASK_MTFACE | CD_MASK_MCOL | CD_MASK_MTEXPOLY | CD_MASK_MLOOPUV |
CD_MASK_MLOOPCOL;
@@ -1140,6 +1178,7 @@ void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
{
/*const LayerTypeInfo *typeInfo;*/
CustomDataLayer *layer, *newlayer;
+ void *data;
int i, type, number = 0, lasttype = -1, lastactive = 0, lastrender = 0, lastclone = 0, lastmask = 0, lastflag = 0;
for(i = 0; i < source->totlayer; ++i) {
@@ -1164,14 +1203,27 @@ void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
else if(!(mask & CD_TYPE_AS_MASK(type))) continue;
else if(number < CustomData_number_of_layers(dest, type)) continue;
+ switch (alloctype) {
+ case CD_ASSIGN:
+ case CD_REFERENCE:
+ case CD_DUPLICATE:
+ data = layer->data;
+ break;
+ default:
+ data = NULL;
+ break;
+ }
+
if((alloctype == CD_ASSIGN) && (lastflag & CD_FLAG_NOFREE))
newlayer = customData_add_layer__internal(dest, type, CD_REFERENCE,
- layer->data, totelem, layer->name);
+ data, totelem, layer->name);
else
newlayer = customData_add_layer__internal(dest, type, alloctype,
- layer->data, totelem, layer->name);
+ data, totelem, layer->name);
if(newlayer) {
+ newlayer->uid = layer->uid;
+
newlayer->active = lastactive;
newlayer->active_rnd = lastrender;
newlayer->active_clone = lastclone;
@@ -1473,7 +1525,14 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data,
{
const LayerTypeInfo *typeInfo= layerType_getInfo(type);
int size = typeInfo->size * totelem, flag = 0, index = data->totlayer;
- void *newlayerdata;
+ void *newlayerdata = NULL;
+
+ /* Passing a layerdata to copy from with an alloctype that won't copy is
+ most likely a bug */
+ BLI_assert(!layerdata ||
+ (alloctype == CD_ASSIGN) ||
+ (alloctype == CD_DUPLICATE) ||
+ (alloctype == CD_REFERENCE));
if (!typeInfo->defaultname && CustomData_has_layer(data, type))
return &data->layers[CustomData_get_layer_index(data, type)];
@@ -1481,13 +1540,13 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data,
if((alloctype == CD_ASSIGN) || (alloctype == CD_REFERENCE)) {
newlayerdata = layerdata;
}
- else {
+ else if (size > 0) {
newlayerdata = MEM_callocN(size, layerType_getName(type));
if(!newlayerdata)
return NULL;
}
- if (alloctype == CD_DUPLICATE) {
+ if (alloctype == CD_DUPLICATE && layerdata) {
if(typeInfo->copy)
typeInfo->copy(layerdata, newlayerdata, totelem);
else
@@ -2304,35 +2363,139 @@ void CustomData_from_em_block(const CustomData *source, CustomData *dest,
/*Bmesh functions*/
/*needed to convert to/from different face reps*/
-void CustomData_to_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData *ldata)
+void CustomData_to_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData *ldata,
+ int totloop, int totpoly)
{
int i;
- for(i=0; i < fdata->totlayer; i++){
- if(fdata->layers[i].type == CD_MTFACE){
- CustomData_add_layer(pdata, CD_MTEXPOLY, CD_CALLOC, &(fdata->layers[i].name), 0);
- CustomData_add_layer(ldata, CD_MLOOPUV, CD_CALLOC, &(fdata->layers[i].name), 0);
+ for(i=0; i < fdata->totlayer; i++) {
+ if(fdata->layers[i].type == CD_MTFACE) {
+ CustomData_add_layer_named(pdata, CD_MTEXPOLY, CD_CALLOC, NULL, totpoly, fdata->layers[i].name);
+ CustomData_add_layer_named(ldata, CD_MLOOPUV, CD_CALLOC, NULL, totloop, fdata->layers[i].name);
}
- else if(fdata->layers[i].type == CD_MCOL)
- CustomData_add_layer(ldata, CD_MLOOPCOL, CD_CALLOC, &(fdata->layers[i].name), 0);
- }
+ else if (fdata->layers[i].type == CD_MCOL) {
+ CustomData_add_layer_named(ldata, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, fdata->layers[i].name);
+ }
+ else if (fdata->layers[i].type == CD_MDISPS) {
+ CustomData_add_layer_named(ldata, CD_MDISPS, CD_CALLOC, NULL, totloop, fdata->layers[i].name);
+ }
+ }
}
+
void CustomData_from_bmeshpoly(CustomData *fdata, CustomData *pdata, CustomData *ldata, int total)
{
int i;
- for(i=0; i < pdata->totlayer; i++){
- if(pdata->layers[i].type == CD_MTEXPOLY)
- CustomData_add_layer(fdata, CD_MTFACE, CD_CALLOC, &(pdata->layers[i].name), total);
+ for(i=0; i < pdata->totlayer; i++) {
+ if (pdata->layers[i].type == CD_MTEXPOLY) {
+ CustomData_add_layer_named(fdata, CD_MTFACE, CD_CALLOC, NULL, total, pdata->layers[i].name);
+ }
}
- for(i=0; i < ldata->totlayer; i++){
- if(ldata->layers[i].type == CD_MLOOPCOL)
- CustomData_add_layer(fdata, CD_MCOL, CD_CALLOC, &(ldata->layers[i].name), total);
+ for(i=0; i < ldata->totlayer; i++) {
+ if (ldata->layers[i].type == CD_MLOOPCOL) {
+ CustomData_add_layer_named(fdata, CD_MCOL, CD_CALLOC, NULL, total, ldata->layers[i].name);
+ }
+ else if (ldata->layers[i].type == CD_WEIGHT_MLOOPCOL) {
+ CustomData_add_layer_named(fdata, CD_WEIGHT_MCOL, CD_CALLOC, NULL, total, ldata->layers[i].name);
+ }
}
}
+void CustomData_bmesh_update_active_layers(CustomData *fdata, CustomData *pdata, CustomData *ldata)
+{
+ int act;
+
+ if (CustomData_has_layer(pdata, CD_MTEXPOLY)) {
+ act = CustomData_get_active_layer(pdata, CD_MTEXPOLY);
+ CustomData_set_layer_active(ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_active(fdata, CD_MTFACE, act);
+
+ act = CustomData_get_render_layer(pdata, CD_MTEXPOLY);
+ CustomData_set_layer_render(ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_render(fdata, CD_MTFACE, act);
+
+ act = CustomData_get_clone_layer(pdata, CD_MTEXPOLY);
+ CustomData_set_layer_clone(ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_clone(fdata, CD_MTFACE, act);
+
+ act = CustomData_get_stencil_layer(pdata, CD_MTEXPOLY);
+ CustomData_set_layer_stencil(ldata, CD_MLOOPUV, act);
+ CustomData_set_layer_stencil(fdata, CD_MTFACE, act);
+ }
+
+ if (CustomData_has_layer(ldata, CD_MLOOPCOL)) {
+ act = CustomData_get_active_layer(ldata, CD_MLOOPCOL);
+ CustomData_set_layer_active(fdata, CD_MCOL, act);
+
+ act = CustomData_get_render_layer(ldata, CD_MLOOPCOL);
+ CustomData_set_layer_render(fdata, CD_MCOL, act);
+
+ act = CustomData_get_clone_layer(ldata, CD_MLOOPCOL);
+ CustomData_set_layer_clone(fdata, CD_MCOL, act);
+
+ act = CustomData_get_stencil_layer(ldata, CD_MLOOPCOL);
+ CustomData_set_layer_stencil(fdata, CD_MCOL, act);
+ }
+}
void CustomData_bmesh_init_pool(CustomData *data, int allocsize)
{
- if(data->totlayer)data->pool = BLI_mempool_create(data->totsize, allocsize, allocsize, FALSE, FALSE);
+ /* Dispose old pools before calling here to avoid leaks */
+ BLI_assert(data->pool == NULL);
+
+ /* If there are no layers, no pool is needed just yet */
+ if (data->totlayer) {
+ data->pool = BLI_mempool_create(data->totsize, allocsize, allocsize, TRUE, FALSE);
+ }
+}
+
+void CustomData_bmesh_merge(CustomData *source, CustomData *dest,
+ int mask, int alloctype, BMesh *bm, int type)
+{
+ BMHeader *h;
+ BMIter iter;
+ CustomData destold = *dest;
+ void *tmp;
+ int t;
+
+ CustomData_merge(source, dest, mask, alloctype, 0);
+ CustomData_bmesh_init_pool(dest, 512);
+
+ switch (type) {
+ case BM_VERT:
+ t = BM_VERTS_OF_MESH; break;
+ case BM_EDGE:
+ t = BM_EDGES_OF_MESH; break;
+ case BM_LOOP:
+ t = BM_LOOPS_OF_FACE; break;
+ case BM_FACE:
+ t = BM_FACES_OF_MESH; break;
+ default: /* should never happen */
+ BLI_assert(!"invalid type given");
+ t = BM_VERTS_OF_MESH;
+ }
+
+ if (t != BM_LOOPS_OF_FACE) {
+ /*ensure all current elements follow new customdata layout*/
+ BM_ITER(h, &iter, bm, t, NULL) {
+ CustomData_bmesh_copy_data(&destold, dest, h->data, &tmp);
+ CustomData_bmesh_free_block(&destold, &h->data);
+ h->data = tmp;
+ }
+ } else {
+ BMFace *f;
+ BMLoop *l;
+ BMIter liter;
+
+ /*ensure all current elements follow new customdata layout*/
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ CustomData_bmesh_copy_data(&destold, dest, l->head.data, &tmp);
+ CustomData_bmesh_free_block(&destold, &l->head.data);
+ l->head.data = tmp;
+ }
+ }
+ }
+
+ if (destold.pool) BLI_mempool_destroy(destold.pool);
}
void CustomData_bmesh_free_block(CustomData *data, void **block)
@@ -2352,7 +2515,9 @@ void CustomData_bmesh_free_block(CustomData *data, void **block)
}
}
- BLI_mempool_free(data->pool, *block);
+ if (data->totsize)
+ BLI_mempool_free(data->pool, *block);
+
*block = NULL;
}
@@ -2363,7 +2528,7 @@ static void CustomData_bmesh_alloc_block(CustomData *data, void **block)
CustomData_bmesh_free_block(data, block);
if (data->totsize > 0)
- *block = BLI_mempool_calloc(data->pool);
+ *block = BLI_mempool_alloc(data->pool);
else
*block = NULL;
}
@@ -2444,6 +2609,73 @@ void *CustomData_bmesh_get_layer_n(const CustomData *data, void *block, int n)
return (char *)block + data->layers[n].offset;
}
+int CustomData_layer_has_math(struct CustomData *data, int layern)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(data->layers[layern].type);
+
+ if (typeInfo->equal && typeInfo->add && typeInfo->multiply &&
+ typeInfo->initminmax && typeInfo->dominmax) return 1;
+
+ return 0;
+}
+
+/*copies the "value" (e.g. mloopuv uv or mloopcol colors) from one block to
+ another, while not overwriting anything else (e.g. flags)*/
+void CustomData_data_copy_value(int type, void *source, void *dest)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if(!dest) return;
+
+ if(typeInfo->copyvalue)
+ typeInfo->copyvalue(source, dest);
+ else
+ memcpy(dest, source, typeInfo->size);
+}
+
+int CustomData_data_equals(int type, void *data1, void *data2)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->equal)
+ return typeInfo->equal(data1, data2);
+ else return !memcmp(data1, data2, typeInfo->size);
+}
+
+void CustomData_data_initminmax(int type, void *min, void *max)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->initminmax)
+ typeInfo->initminmax(min, max);
+}
+
+
+void CustomData_data_dominmax(int type, void *data, void *min, void *max)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->dominmax)
+ typeInfo->dominmax(data, min, max);
+}
+
+
+void CustomData_data_multiply(int type, void *data, float fac)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->multiply)
+ typeInfo->multiply(data, fac);
+}
+
+
+void CustomData_data_add(int type, void *data1, void *data2)
+{
+ const LayerTypeInfo *typeInfo = layerType_getInfo(type);
+
+ if (typeInfo->add)
+ typeInfo->add(data1, data2);
+}
void CustomData_bmesh_set(const CustomData *data, void *block, int type, void *source)
{
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index 3f3e3b80042..91345c26154 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -45,6 +45,9 @@
#include "BLI_utildefines.h"
+#include "BLI_cellalloc.h"
+
+
void defgroup_copy_list(ListBase *outbase, ListBase *inbase)
{
bDeformGroup *defgroup, *defgroupn;
@@ -83,10 +86,10 @@ void defvert_copy(MDeformVert *dvert_dst, const MDeformVert *dvert_src)
}
else {
if (dvert_dst->dw)
- MEM_freeN(dvert_dst->dw);
+ BLI_cellalloc_free(dvert_dst->dw);
if (dvert_src->totweight)
- dvert_dst->dw= MEM_dupallocN(dvert_src->dw);
+ dvert_dst->dw= BLI_cellalloc_dupalloc(dvert_src->dw);
else
dvert_dst->dw= NULL;
@@ -584,10 +587,10 @@ MDeformWeight *defvert_verify_index(MDeformVert *dvert, const int defgroup)
if (dw_new)
return dw_new;
- dw_new= MEM_callocN(sizeof(MDeformWeight)*(dvert->totweight+1), "deformWeight");
+ dw_new= BLI_cellalloc_calloc(sizeof(MDeformWeight)*(dvert->totweight+1), "deformWeight");
if (dvert->dw) {
memcpy(dw_new, dvert->dw, sizeof(MDeformWeight)*dvert->totweight);
- MEM_freeN(dvert->dw);
+ BLI_cellalloc_free(dvert->dw);
}
dvert->dw= dw_new;
dw_new += dvert->totweight;
@@ -612,10 +615,10 @@ void defvert_add_index_notest(MDeformVert *dvert, int defgroup, const float weig
if (!dvert || defgroup < 0)
return;
- dw_new = MEM_callocN(sizeof(MDeformWeight)*(dvert->totweight+1), "defvert_add_to group, new deformWeight");
+ dw_new = BLI_cellalloc_calloc(sizeof(MDeformWeight)*(dvert->totweight+1), "defvert_add_to group, new deformWeight");
if(dvert->dw) {
memcpy(dw_new, dvert->dw, sizeof(MDeformWeight)*dvert->totweight);
- MEM_freeN(dvert->dw);
+ BLI_cellalloc_free(dvert->dw);
}
dvert->dw = dw_new;
dw_new += dvert->totweight;
@@ -643,24 +646,24 @@ void defvert_remove_group(MDeformVert *dvert, MDeformWeight *dw)
* this deform weight, and reshuffle the others.
*/
if (dvert->totweight) {
- dw_new = MEM_mallocN(sizeof(MDeformWeight)*(dvert->totweight), __func__);
+ dw_new = BLI_cellalloc_malloc(sizeof(MDeformWeight)*(dvert->totweight), __func__);
if (dvert->dw) {
#if 1 /* since we dont care about order, swap this with the last, save a memcpy */
if (i != dvert->totweight) {
dvert->dw[i]= dvert->dw[dvert->totweight];
}
memcpy(dw_new, dvert->dw, sizeof(MDeformWeight) * dvert->totweight);
- MEM_freeN(dvert->dw);
#else
memcpy(dw_new, dvert->dw, sizeof(MDeformWeight)*i);
memcpy(dw_new+i, dvert->dw+i+1, sizeof(MDeformWeight)*(dvert->totweight-i));
#endif
+ BLI_cellalloc_free(dvert->dw);
}
dvert->dw = dw_new;
}
else {
/* If there are no other deform weights left then just remove this one. */
- MEM_freeN(dvert->dw);
+ BLI_cellalloc_free(dvert->dw);
dvert->dw = NULL;
}
}
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 17936a44a73..5c945c3a17c 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -432,6 +432,8 @@ void filldisplist(ListBase *dispbase, ListBase *to, int flipnormal)
totvert= 0;
nextcol= 0;
+ BLI_begin_edgefill();
+
dl= dispbase->first;
while(dl) {
@@ -884,12 +886,12 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
if (dm) {
if (vertCos) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
dm->release(dm);
dm = tdm;
CDDM_apply_vert_coords(dm, vertCos);
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
}
} else {
if (vertCos) {
@@ -902,7 +904,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
dm= CDDM_from_curve_customDB(ob, dispbase);
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
}
if (vertCos) {
@@ -925,12 +927,12 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba
if (vertCos) {
if (dm) {
- DerivedMesh *tdm = CDDM_copy(dm);
+ DerivedMesh *tdm = CDDM_copy(dm, 0);
dm->release(dm);
dm = tdm;
CDDM_apply_vert_coords(dm, vertCos);
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
MEM_freeN(vertCos);
} else {
displist_apply_allverts(dispbase, vertCos);
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 50f42328043..944de316eb1 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -1260,9 +1260,9 @@ static void dynamicPaint_initAdjacencyData(DynamicPaintSurface *surface, int for
/* For vertex format, count every vertex that is connected by an edge */
int numOfEdges = surface->canvas->dm->getNumEdges(surface->canvas->dm);
- int numOfFaces = surface->canvas->dm->getNumFaces(surface->canvas->dm);
+ int numOfFaces = surface->canvas->dm->getNumTessFaces(surface->canvas->dm);
struct MEdge *edge = surface->canvas->dm->getEdgeArray(surface->canvas->dm);
- struct MFace *face = surface->canvas->dm->getFaceArray(surface->canvas->dm);
+ struct MFace *face = surface->canvas->dm->getTessFaceArray(surface->canvas->dm);
/* count number of edges per vertex */
for (i=0; i<numOfEdges; i++) {
@@ -1348,8 +1348,8 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface)
else if (surface->init_color_type == MOD_DPAINT_INITIAL_TEXTURE) {
Tex *tex = surface->init_texture;
MTFace *tface;
- MFace *mface = dm->getFaceArray(dm);
- int numOfFaces = dm->getNumFaces(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
+ int numOfFaces = dm->getNumTessFaces(dm);
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
if (!tex) return;
@@ -1423,8 +1423,8 @@ void dynamicPaint_setInitialColor(DynamicPaintSurface *surface)
/* for vertex surface, just copy colors from mcol */
if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
- MFace *mface = dm->getFaceArray(dm);
- int numOfFaces = dm->getNumFaces(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
+ int numOfFaces = dm->getNumTessFaces(dm);
#pragma omp parallel for schedule(static)
for (i=0; i<numOfFaces; i++) {
@@ -1567,7 +1567,7 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
Object *ob,
DerivedMesh *dm)
{
- DerivedMesh *result = CDDM_copy(dm);
+ DerivedMesh *result = CDDM_copy(dm, 0);
if(pmd->canvas && !(pmd->canvas->flags & MOD_DPAINT_BAKING)) {
@@ -1588,11 +1588,11 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
/* vertex color paint */
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
- MFace *mface = result->getFaceArray(result);
- int numOfFaces = result->getNumFaces(result);
int i;
PaintPoint* pPoint = (PaintPoint*)sData->type_data;
- MCol *col;
+ MLoopCol *col = NULL;
+ MLoop *mloop = CDDM_get_loops(result);
+ int totloop = result->numLoopData;
/* paint is stored on dry and wet layers, so mix final color first */
float *fcolor = MEM_callocN(sizeof(float)*sData->total_points*4, "Temp paint color");
@@ -1604,27 +1604,31 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
}
/* viewport preview */
- if (surface->flags & MOD_DPAINT_PREVIEW) {
- /* Save preview results to weight layer, to be
+ if (0 && surface->flags & MOD_DPAINT_PREVIEW) {
+ MPoly *mp = CDDM_get_polys(result);
+ int totpoly = result->numPolyData;
+
+ /* Save preview results to weight layer to be
* able to share same drawing methods */
- col = result->getFaceDataArray(result, CD_WEIGHT_MCOL);
- if (!col) col = CustomData_add_layer(&result->faceData, CD_WEIGHT_MCOL, CD_CALLOC, NULL, numOfFaces);
+ col = CustomData_get_layer(&dm->loopData, CD_WEIGHT_MLOOPCOL);
+ if (!col) col = CustomData_add_layer(&dm->loopData, CD_WEIGHT_MLOOPCOL, CD_CALLOC, NULL, totloop);
if (col) {
#pragma omp parallel for schedule(static)
- for (i=0; i<numOfFaces; i++) {
+ for (i=0; i<totpoly; i++) {
int j=0;
- Material *material = give_current_material(ob, mface[i].mat_nr+1);
+ Material *material = give_current_material(ob, mp[i].mat_nr+1);
- for (; j<((mface[i].v4)?4:3); j++) {
- int index = (j==0)?mface[i].v1: (j==1)?mface[i].v2: (j==2)?mface[i].v3: mface[i].v4;
+ for (; j<mp[i].totloop; j++) {
+ int l_index = mp[i].loopstart + j;
+ int v_index = mloop[l_index].v;
if (surface->preview_id == MOD_DPAINT_SURFACE_PREV_PAINT) {
float c[3];
- index *= 4;
+ v_index *= 4;
/* Apply material color as base vertex color for preview */
- col[i*4+j].a = 255;
+ col[l_index].a = 255;
if (material) {
c[0] = material->r;
c[1] = material->g;
@@ -1636,17 +1640,17 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
c[2] = 0.65f;
}
/* mix surface color */
- interp_v3_v3v3(c, c, &fcolor[index], fcolor[index+3]);
+ interp_v3_v3v3(c, c, &fcolor[v_index], fcolor[v_index+3]);
- col[i*4+j].r = FTOCHAR(c[2]);
- col[i*4+j].g = FTOCHAR(c[1]);
- col[i*4+j].b = FTOCHAR(c[0]);
+ col[l_index].r = FTOCHAR(c[2]);
+ col[l_index].g = FTOCHAR(c[1]);
+ col[l_index].b = FTOCHAR(c[0]);
}
else {
- col[i*4+j].a = 255;
- col[i*4+j].r =
- col[i*4+j].g =
- col[i*4+j].b = FTOCHAR(pPoint[index].wetness);
+ col[l_index].a = 255;
+ col[l_index].r =
+ col[l_index].g =
+ col[l_index].b = FTOCHAR(pPoint[v_index].wetness);
}
}
}
@@ -1658,79 +1662,69 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
/* save layer data to output layer */
/* paint layer */
- col = CustomData_get_layer_named(&result->faceData, CD_MCOL, surface->output_name);
+ col = CustomData_get_layer_named(&result->loopData, CD_MLOOPCOL, surface->output_name);
/* if output layer is lost from a constructive modifier, re-add it */
if (!col && dynamicPaint_outputLayerExists(surface, ob, 0))
- col = CustomData_add_layer_named(&result->faceData, CD_MCOL, CD_CALLOC, NULL, numOfFaces, surface->output_name);
+ col = CustomData_add_layer_named(&result->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, surface->output_name);
/* apply color */
if (col) {
#pragma omp parallel for schedule(static)
- for (i=0; i<numOfFaces; i++) {
- int j=0;
- for (; j<((mface[i].v4)?4:3); j++) {
- int index = (j==0)?mface[i].v1: (j==1)?mface[i].v2: (j==2)?mface[i].v3: mface[i].v4;
- index *= 4;
-
- col[i*4+j].a = FTOCHAR(fcolor[index+3]);
- col[i*4+j].r = FTOCHAR(fcolor[index+2]);
- col[i*4+j].g = FTOCHAR(fcolor[index+1]);
- col[i*4+j].b = FTOCHAR(fcolor[index]);
- }
+ for (i=0; i<totloop; i++) {
+ int index = mloop[i].v*4;
+ col[i].a = FTOCHAR(fcolor[index+3]);
+ col[i].r = FTOCHAR(fcolor[index+2]);
+ col[i].g = FTOCHAR(fcolor[index+1]);
+ col[i].b = FTOCHAR(fcolor[index]);
}
}
MEM_freeN(fcolor);
/* wet layer */
- col = CustomData_get_layer_named(&result->faceData, CD_MCOL, surface->output_name2);
+ col = CustomData_get_layer_named(&result->loopData, CD_MLOOPCOL, surface->output_name2);
/* if output layer is lost from a constructive modifier, re-add it */
if (!col && dynamicPaint_outputLayerExists(surface, ob, 1))
- col = CustomData_add_layer_named(&result->faceData, CD_MCOL, CD_CALLOC, NULL, numOfFaces, surface->output_name2);
+ col = CustomData_add_layer_named(&result->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, totloop, surface->output_name2);
/* apply color */
if (col) {
#pragma omp parallel for schedule(static)
- for (i=0; i<numOfFaces; i++) {
- int j=0;
-
- for (; j<((mface[i].v4)?4:3); j++) {
- int index = (j==0)?mface[i].v1: (j==1)?mface[i].v2: (j==2)?mface[i].v3: mface[i].v4;
- col[i*4+j].a = 255;
- col[i*4+j].r =
- col[i*4+j].g =
- col[i*4+j].b = FTOCHAR(pPoint[index].wetness);
- }
+ for (i=0; i<totloop; i++) {
+ int index = mloop[i].v;
+ col[i].a = 255;
+ col[i].r =
+ col[i].g =
+ col[i].b = FTOCHAR(pPoint[index].wetness);
}
}
}
/* vertex group paint */
else if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
+ MLoop *mloop = CDDM_get_loops(result);
+ int totloop = result->numLoopData;
+
int defgrp_index = defgroup_name_index(ob, surface->output_name);
MDeformVert *dvert = result->getVertDataArray(result, CD_MDEFORMVERT);
float *weight = (float*)sData->type_data;
+
/* viewport preview */
- if (surface->flags & MOD_DPAINT_PREVIEW) {
- /* Save preview results to weight layer, to be
+ if (0 && surface->flags & MOD_DPAINT_PREVIEW) {
+ /* Save preview results to weight layer to be
* able to share same drawing methods */
- MFace *mface = result->getFaceArray(result);
- int numOfFaces = result->getNumFaces(result);
int i;
- MCol *col = result->getFaceDataArray(result, CD_WEIGHT_MCOL);
- if (!col) col = CustomData_add_layer(&result->faceData, CD_WEIGHT_MCOL, CD_CALLOC, NULL, numOfFaces);
+ MLoopCol *col = CustomData_get_layer(&dm->loopData, CD_WEIGHT_MLOOPCOL);
+ if (!col) col = CustomData_add_layer(&dm->loopData, CD_WEIGHT_MLOOPCOL, CD_CALLOC, NULL, totloop);
if (col) {
+ printf("doint weight preview\n");
#pragma omp parallel for schedule(static)
- for (i=0; i<numOfFaces; i++) {
+ for (i=0; i<totloop; i++) {
float temp_color[3];
- int j=0;
- for (; j<((mface[i].v4)?4:3); j++) {
- int index = (j==0)?mface[i].v1: (j==1)?mface[i].v2: (j==2)?mface[i].v3: mface[i].v4;
-
- weight_to_rgb(temp_color, weight[index]);
- col[i*4+j].r = FTOCHAR(temp_color[2]);
- col[i*4+j].g = FTOCHAR(temp_color[1]);
- col[i*4+j].b = FTOCHAR(temp_color[0]);
- col[i*4+j].a = 255;
- }
+ weight_to_rgb(temp_color, weight[mloop[i].v]);
+
+ col[i].a = 255;
+ col[i].r = FTOCHAR(temp_color[2]);
+ col[i].g = FTOCHAR(temp_color[1]);
+ col[i].b = FTOCHAR(temp_color[0]);
}
pmd->canvas->flags |= MOD_DPAINT_PREVIEW_READY;
}
@@ -1785,12 +1779,12 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
}
if (update_normals)
- CDDM_calc_normals(result);
+ CDDM_calc_normals_mapping(result);
}
/* make a copy of dm to use as brush data */
if (pmd->brush) {
if (pmd->brush->dm) pmd->brush->dm->release(pmd->brush->dm);
- pmd->brush->dm = CDDM_copy(result);
+ pmd->brush->dm = CDDM_copy(result, 0);
}
return result;
@@ -1808,7 +1802,7 @@ void dynamicPaint_cacheUpdateFrames(DynamicPaintSurface *surface)
void canvas_copyDerivedMesh(DynamicPaintCanvasSettings *canvas, DerivedMesh *dm)
{
if (canvas->dm) canvas->dm->release(canvas->dm);
- canvas->dm = CDDM_copy(dm);
+ canvas->dm = CDDM_copy(dm, 0);
}
/*
@@ -1962,8 +1956,8 @@ static int dynamicPaint_findNeighbourPixel(PaintUVPoint *tempPoints, DerivedMesh
* TODO: Implement something more accurate / optimized?
*/
{
- int numOfFaces = dm->getNumFaces(dm);
- MFace *mface = dm->getFaceArray(dm);
+ int numOfFaces = dm->getNumTessFaces(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
MTFace *tface = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
/* Get closest edge to that subpixel on UV map */
@@ -2129,8 +2123,8 @@ int dynamicPaint_createUVSurface(DynamicPaintSurface *surface)
if (!dm) return setError(canvas, "Canvas mesh not updated.");
if (surface->format != MOD_DPAINT_SURFACE_F_IMAGESEQ) return setError(canvas, "Can't bake non-\"image sequence\" formats.");
- numOfFaces = dm->getNumFaces(dm);
- mface = dm->getFaceArray(dm);
+ numOfFaces = dm->getNumPolys(dm);
+ mface = dm->getTessFaceArray(dm);
/* get uv map */
CustomData_validate_layer_name(&dm->faceData, CD_MTFACE, surface->uvlayer_name, uvname);
@@ -2722,7 +2716,7 @@ static void dynamicPaint_freeBrushMaterials(BrushMaterials *bMats)
void dynamicPaint_doMaterialTex(BrushMaterials *bMats, float color[3], float *alpha, Object *brushOb, const float volume_co[3], const float surface_co[3], int faceIndex, short isQuad, DerivedMesh *orcoDm)
{
Material *mat = bMats->mat;
- MFace *mface = orcoDm->getFaceArray(orcoDm);
+ MFace *mface = orcoDm->getTessFaceArray(orcoDm);
/* If no material defined, use the one assigned to the mesh face */
if (mat == NULL) {
@@ -3054,7 +3048,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Scene *scene, Object *ob, Dy
scene->r.subframe = prev_sfra;
subframe_updateObject(scene, ob, UPDATE_EVERYTHING, BKE_curframe(scene));
- dm_p = CDDM_copy(brush->dm);
+ dm_p = CDDM_copy(brush->dm, 0);
numOfVerts_p = dm_p->getNumVerts(dm_p);
mvert_p = dm_p->getVertArray(dm_p);
copy_m4_m4(prev_obmat, ob->obmat);
@@ -3159,9 +3153,9 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
Bounds3D mesh_bb = {0};
VolumeGrid *grid = bData->grid;
- dm = CDDM_copy(brush->dm);
+ dm = CDDM_copy(brush->dm, 0);
mvert = dm->getVertArray(dm);
- mface = dm->getFaceArray(dm);
+ mface = dm->getTessFaceArray(dm);
numOfVerts = dm->getNumVerts(dm);
/* Transform collider vertices to global space
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index bb1d20f0187..601c040c202 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -29,6 +29,10 @@
* \ingroup bke
*/
+#include <string.h>
+#include <limits.h>
+#include <math.h>
+
#include "GL/glew.h"
#include "BLI_utildefines.h"
@@ -55,24 +59,347 @@
#include "GPU_extensions.h"
#include "GPU_material.h"
-#include <string.h>
-#include <limits.h>
-#include <math.h>
+/* bmesh */
+#include "BKE_tessmesh.h"
+#include "BLI_array.h"
+#include "BLI_scanfill.h"
+
+#include "bmesh.h"
+/* end bmesh */
extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
+
+BMEditMesh *BMEdit_Create(BMesh *bm)
+{
+ BMEditMesh *tm = MEM_callocN(sizeof(BMEditMesh), __func__);
+
+ tm->bm = bm;
+
+ BMEdit_RecalcTesselation(tm);
+
+ return tm;
+}
+
+BMEditMesh *BMEdit_Copy(BMEditMesh *tm)
+{
+ BMEditMesh *tm2 = MEM_callocN(sizeof(BMEditMesh), __func__);
+ *tm2 = *tm;
+
+ tm2->derivedCage = tm2->derivedFinal = NULL;
+
+ tm2->bm = BM_Copy_Mesh(tm->bm);
+
+ /*The tesselation is NOT calculated on the copy here,
+ because currently all the callers of this function use
+ it to make a backup copy of the BMEditMesh to restore
+ it in the case of errors in an operation. For perf
+ reasons, in that case it makes more sense to do the
+ tesselation only when/if that copy ends up getting
+ used.*/
+ tm2->looptris = NULL;
+
+ tm2->vert_index = NULL;
+ tm2->edge_index = NULL;
+ tm2->face_index = NULL;
+
+ return tm2;
+}
+
+static void BMEdit_RecalcTesselation_intern(BMEditMesh *tm)
+{
+ /* use this to avoid locking pthread for _every_ polygon
+ * and calling the fill function */
+#define USE_TESSFACE_SPEEDUP
+
+ BMesh *bm = tm->bm;
+ BMLoop *(*looptris)[3]= NULL;
+ BLI_array_declare(looptris);
+ BMIter iter, liter;
+ BMFace *f;
+ BMLoop *l;
+ int i = 0, j;
+
+ if (tm->looptris) MEM_freeN(tm->looptris);
+
+ f = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for ( ; f; f=BMIter_Step(&iter)) {
+ /*don't consider two-edged faces*/
+ if (f->len < 3) {
+ /* do nothing */
+ }
+
+#ifdef USE_TESSFACE_SPEEDUP
+
+ /* no need to ensure the loop order, we know its ok */
+
+ else if (f->len == 3) {
+ BLI_array_growone(looptris);
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ for (j=0; l; l=BMIter_Step(&liter), j++) {
+ looptris[i][j] = l;
+ }
+ i += 1;
+ }
+ else if (f->len == 4) {
+ BMLoop *ltmp[4];
+ BLI_array_growitems(looptris, 2);
+
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ for (j=0; l; l=BMIter_Step(&liter), j++) {
+ ltmp[j] = l;
+ }
+
+ looptris[i][0] = ltmp[0];
+ looptris[i][1] = ltmp[1];
+ looptris[i][2] = ltmp[2];
+ i += 1;
+
+ looptris[i][0] = ltmp[0];
+ looptris[i][1] = ltmp[2];
+ looptris[i][2] = ltmp[3];
+ i += 1;
+ }
+
+#endif /* USE_TESSFACE_SPEEDUP */
+
+ else {
+ EditVert *v, *lastv=NULL, *firstv=NULL;
+ EditEdge *e;
+ EditFace *efa;
+
+ BLI_begin_edgefill();
+ /*scanfill time*/
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ for (j=0; l; l=BMIter_Step(&liter), j++) {
+ /*mark order*/
+ BM_SetIndex(l, j); /* set_loop */
+
+ v = BLI_addfillvert(l->v->co);
+ v->tmp.p = l;
+
+ if (lastv) {
+ e = BLI_addfilledge(lastv, v);
+ }
+
+ lastv = v;
+ if (firstv==NULL) firstv = v;
+ }
+
+ /*complete the loop*/
+ BLI_addfilledge(firstv, v);
+
+ BLI_edgefill(2);
+
+ for (efa = fillfacebase.first; efa; efa=efa->next) {
+ BMLoop *l1= efa->v1->tmp.p;
+ BMLoop *l2= efa->v2->tmp.p;
+ BMLoop *l3= efa->v3->tmp.p;
+
+ BLI_array_growone(looptris);
+
+ if (BM_GetIndex(l1) > BM_GetIndex(l2)) { SWAP(BMLoop*, l1, l2); }
+ if (BM_GetIndex(l2) > BM_GetIndex(l3)) { SWAP(BMLoop*, l2, l3); }
+ if (BM_GetIndex(l1) > BM_GetIndex(l2)) { SWAP(BMLoop*, l1, l2); }
+
+ looptris[i][0] = l1;
+ looptris[i][1] = l2;
+ looptris[i][2] = l3;
+ i += 1;
+ }
+
+ BLI_end_edgefill();
+ }
+ }
+
+ tm->tottri = i;
+ tm->looptris = looptris;
+
+#undef USE_TESSFACE_SPEEDUP
+
+}
+
+void BMEdit_RecalcTesselation(BMEditMesh *em)
+{
+ BMEdit_RecalcTesselation_intern(em);
+
+ if (em->derivedFinal && em->derivedFinal == em->derivedCage) {
+ if (em->derivedFinal->recalcTesselation)
+ em->derivedFinal->recalcTesselation(em->derivedFinal);
+ }
+ else if (em->derivedFinal) {
+ if (em->derivedCage->recalcTesselation)
+ em->derivedCage->recalcTesselation(em->derivedCage);
+ if (em->derivedFinal->recalcTesselation)
+ em->derivedFinal->recalcTesselation(em->derivedFinal);
+ }
+}
+
+void BMEdit_UpdateLinkedCustomData(BMEditMesh *em)
+{
+ BMesh *bm = em->bm;
+ int act;
+
+ if (CustomData_has_layer(&bm->pdata, CD_MTEXPOLY)) {
+ act = CustomData_get_active_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_active(&bm->ldata, CD_MLOOPUV, act);
+
+ act = CustomData_get_render_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_render(&bm->ldata, CD_MLOOPUV, act);
+
+ act = CustomData_get_clone_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_clone(&bm->ldata, CD_MLOOPUV, act);
+
+ act = CustomData_get_stencil_layer(&bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_stencil(&bm->ldata, CD_MLOOPUV, act);
+ }
+}
+
+/*does not free the BMEditMesh struct itself*/
+void BMEdit_Free(BMEditMesh *em)
+{
+ if (em->derivedFinal) {
+ if (em->derivedFinal!=em->derivedCage) {
+ em->derivedFinal->needsFree= 1;
+ em->derivedFinal->release(em->derivedFinal);
+ }
+ em->derivedFinal= NULL;
+ }
+ if (em->derivedCage) {
+ em->derivedCage->needsFree= 1;
+ em->derivedCage->release(em->derivedCage);
+ em->derivedCage= NULL;
+ }
+
+ if (em->looptris) MEM_freeN(em->looptris);
+
+ if (em->vert_index) MEM_freeN(em->vert_index);
+ if (em->edge_index) MEM_freeN(em->edge_index);
+ if (em->face_index) MEM_freeN(em->face_index);
+
+ if (em->bm)
+ BM_Free_Mesh(em->bm);
+}
+
+/*
+ok, basic design:
+
+the bmesh derivedmesh exposes the mesh as triangles. it stores pointers
+to three loops per triangle. the derivedmesh stores a cache of tesselations
+for each face. this cache will smartly update as needed (though at first
+it'll simply be more brute force). keeping track of face/edge counts may
+be a small problbm.
+
+this won't be the most efficient thing, considering that internal edges and
+faces of tesselations are exposed. looking up an edge by index in particular
+is likely to be a little slow.
+*/
+
+typedef struct EditDerivedBMesh {
+ DerivedMesh dm;
+
+ Object *ob;
+ BMEditMesh *tc;
+
+ float (*vertexCos)[3];
+ float (*vertexNos)[3];
+ float (*faceNos)[3];
+
+ /*lookup caches; these are rebuilt on dm->RecalcTesselation()
+ (or when the derivedmesh is created, of course)*/
+ GHash *vhash, *ehash, *fhash;
+ BMVert **vtable;
+ BMEdge **etable;
+ BMFace **ftable;
+
+ /*private variables, for number of verts/edges/faces
+ within the above hash/table members*/
+ int tv, te, tf;
+} EditDerivedBMesh;
+
+static void bmdm_recalc_lookups(EditDerivedBMesh *bmdm)
+{
+ BMIter iter;
+ BMHeader *h;
+ int a, i, iters[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+
+ bmdm->tv = bmdm->tc->bm->totvert;
+ bmdm->te = bmdm->tc->bm->totedge;
+ bmdm->tf = bmdm->tc->bm->totface;
+
+ if (bmdm->vhash) BLI_ghash_free(bmdm->vhash, NULL, NULL);
+ if (bmdm->ehash) BLI_ghash_free(bmdm->ehash, NULL, NULL);
+ if (bmdm->fhash) BLI_ghash_free(bmdm->fhash, NULL, NULL);
+
+ bmdm->vhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh derived");
+ bmdm->ehash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh derived");
+ bmdm->fhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh derived");
+
+ if (bmdm->vtable) MEM_freeN(bmdm->vtable);
+ if (bmdm->etable) MEM_freeN(bmdm->etable);
+ if (bmdm->ftable) MEM_freeN(bmdm->ftable);
+
+ if (bmdm->tc->bm->totvert)
+ bmdm->vtable = MEM_mallocN(sizeof(void**)*bmdm->tc->bm->totvert, "bmdm->vtable");
+ else bmdm->vtable = NULL;
+
+ if (bmdm->tc->bm->totedge)
+ bmdm->etable = MEM_mallocN(sizeof(void**)*bmdm->tc->bm->totedge, "bmdm->etable");
+ else bmdm->etable = NULL;
+
+ if (bmdm->tc->bm->totface)
+ bmdm->ftable = MEM_mallocN(sizeof(void**)*bmdm->tc->bm->totface, "bmdm->ftable");
+ else bmdm->ftable = NULL;
+
+ for (a=0; a<3; a++) {
+ h = BMIter_New(&iter, bmdm->tc->bm, iters[a], NULL);
+ for (i=0; h; h=BMIter_Step(&iter), i++) {
+ switch (a) {
+ case 0:
+ bmdm->vtable[i] = (BMVert*) h;
+ BLI_ghash_insert(bmdm->vhash, h, SET_INT_IN_POINTER(i));
+ break;
+ case 1:
+ bmdm->etable[i] = (BMEdge*) h;
+ BLI_ghash_insert(bmdm->ehash, h, SET_INT_IN_POINTER(i));
+ break;
+ case 2:
+ bmdm->ftable[i] = (BMFace*) h;
+ BLI_ghash_insert(bmdm->fhash, h, SET_INT_IN_POINTER(i));
+ break;
+
+ }
+ }
+ }
+}
+
+static void emDM_calcNormals(DerivedMesh *UNUSED(dm))
+{
+ /* Nothing to do: normals are already calculated and stored on the
+ BMVerts and BMFaces */
+}
+
+static void emDM_recalcTesselation(DerivedMesh *UNUSED(dm))
+{
+ //EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+
+ //bmdm_recalc_lookups(bmdm);
+}
+
static void emDM_foreachMappedVert(
DerivedMesh *dm,
void (*func)(void *userData, int index, float *co, float *no_f, short *no_s),
void *userData)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMVert *eve;
+ BMIter iter;
int i;
- for (i=0,eve= emdm->em->verts.first; eve; i++,eve=eve->next) {
- if (emdm->vertexCos) {
- func(userData, i, emdm->vertexCos[i], emdm->vertexNos[i], NULL);
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; i++, eve=BMIter_Step(&iter)) {
+ if (bmdm->vertexCos) {
+ func(userData, i, bmdm->vertexCos[i], bmdm->vertexNos[i], NULL);
}
else {
func(userData, i, eve->co, eve->no, NULL);
@@ -84,20 +411,24 @@ static void emDM_foreachMappedEdge(
void (*func)(void *userData, int index, float *v0co, float *v1co),
void *userData)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditEdge *eed;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEdge *eed;
+ BMIter iter;
int i;
- if (emdm->vertexCos) {
- EditVert *eve;
+ if (bmdm->vertexCos) {
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
- for (i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next)
- func(userData, i, emdm->vertexCos[(int) eed->v1->tmp.l], emdm->vertexCos[(int) eed->v2->tmp.l]);
+ BM_ElemIndex_Ensure(bmdm->tc->bm, BM_VERT);
+
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for (i=0; eed; i++,eed=BMIter_Step(&iter))
+ func(userData, i,
+ bmdm->vertexCos[BM_GetIndex(eed->v1)],
+ bmdm->vertexCos[BM_GetIndex(eed->v2)]);
}
else {
- for (i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next)
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for (i=0; eed; i++,eed=BMIter_Step(&iter))
func(userData, i, eed->v1->co, eed->v2->co);
}
}
@@ -107,28 +438,29 @@ static void emDM_drawMappedEdges(
int (*setDrawOptions)(void *userData, int index),
void *userData)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditEdge *eed;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEdge *eed;
+ BMIter iter;
int i;
- if (emdm->vertexCos) {
- EditVert *eve;
+ if (bmdm->vertexCos) {
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
+ BM_ElemIndex_Ensure(bmdm->tc->bm, BM_VERT);
glBegin(GL_LINES);
- for (i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for (i=0; eed; i++,eed=BMIter_Step(&iter)) {
if (!setDrawOptions || setDrawOptions(userData, i)) {
- glVertex3fv(emdm->vertexCos[(int) eed->v1->tmp.l]);
- glVertex3fv(emdm->vertexCos[(int) eed->v2->tmp.l]);
+ glVertex3fv(bmdm->vertexCos[BM_GetIndex(eed->v1)]);
+ glVertex3fv(bmdm->vertexCos[BM_GetIndex(eed->v2)]);
}
}
glEnd();
}
else {
glBegin(GL_LINES);
- for (i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for (i=0; eed; i++,eed=BMIter_Step(&iter)) {
if (!setDrawOptions || setDrawOptions(userData, i)) {
glVertex3fv(eed->v1->co);
glVertex3fv(eed->v2->co);
@@ -151,30 +483,31 @@ static void emDM_drawMappedEdgesInterp(
void (*setDrawInterpOptions)(void *userData, int index, float t),
void *userData)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditEdge *eed;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEdge *eed;
+ BMIter iter;
int i;
- if (emdm->vertexCos) {
- EditVert *eve;
+ if (bmdm->vertexCos) {
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
+ BM_ElemIndex_Ensure(bmdm->tc->bm, BM_VERT);
glBegin(GL_LINES);
- for (i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for (i=0; eed; i++,eed=BMIter_Step(&iter)) {
if (!setDrawOptions || setDrawOptions(userData, i)) {
setDrawInterpOptions(userData, i, 0.0);
- glVertex3fv(emdm->vertexCos[(int) eed->v1->tmp.l]);
+ glVertex3fv(bmdm->vertexCos[(int) BM_GetIndex(eed->v1)]);
setDrawInterpOptions(userData, i, 1.0);
- glVertex3fv(emdm->vertexCos[(int) eed->v2->tmp.l]);
+ glVertex3fv(bmdm->vertexCos[(int) BM_GetIndex(eed->v2)]);
}
}
glEnd();
}
else {
glBegin(GL_LINES);
- for (i=0,eed= emdm->em->edges.first; eed; i++,eed= eed->next) {
+ eed = BMIter_New(&iter, bmdm->tc->bm, BM_EDGES_OF_MESH, NULL);
+ for (i=0; eed; i++,eed=BMIter_Step(&iter)) {
if (!setDrawOptions || setDrawOptions(userData, i)) {
setDrawInterpOptions(userData, i, 0.0);
glVertex3fv(eed->v1->co);
@@ -188,57 +521,69 @@ static void emDM_drawMappedEdgesInterp(
static void emDM_drawUVEdges(DerivedMesh *dm)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditFace *efa;
- MTFace *tf;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEditMesh *em = bmdm->tc;
+ BMFace *efa;
+ BMIter iter;
glBegin(GL_LINES);
- for (efa= emdm->em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&emdm->em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BMIter liter;
+ BMLoop *l;
+ MLoopUV *lastluv = NULL, *firstluv = NULL;
- if (tf && !(efa->h)) {
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
+ if (BM_TestHFlag(efa, BM_HIDDEN))
+ continue;
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- if (!efa->v4) {
- glVertex2fv(tf->uv[2]);
- glVertex2fv(tf->uv[0]);
- }
- else {
- glVertex2fv(tf->uv[2]);
- glVertex2fv(tf->uv[3]);
- glVertex2fv(tf->uv[3]);
- glVertex2fv(tf->uv[0]);
+ if (luv) {
+ if (lastluv)
+ glVertex2fv(luv->uv);
+ glVertex2fv(luv->uv);
+
+ lastluv = luv;
+ if (!firstluv)
+ firstluv = luv;
}
}
+
+ if (lastluv) {
+ glVertex2fv(lastluv->uv);
+ glVertex2fv(firstluv->uv);
+ }
}
glEnd();
}
-static void emDM__calcFaceCent(EditFace *efa, float cent[3], float (*vertexCos)[3])
+static void emDM__calcFaceCent(BMesh *bm, BMFace *efa, float cent[3], float (*vertexCos)[3])
{
+ BMIter iter;
+ BMLoop *l;
+ int tot = 0;
+
+ zero_v3(cent);
+
+ /*simple (and stupid) median (average) based method :/ */
+
if (vertexCos) {
- copy_v3_v3(cent, vertexCos[(int) efa->v1->tmp.l]);
- add_v3_v3(cent, vertexCos[(int) efa->v2->tmp.l]);
- add_v3_v3(cent, vertexCos[(int) efa->v3->tmp.l]);
- if (efa->v4) add_v3_v3(cent, vertexCos[(int) efa->v4->tmp.l]);
+ l = BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&iter)) {
+ add_v3_v3(cent, vertexCos[BM_GetIndex(l->v)]);
+ tot++;
+ }
}
else {
- copy_v3_v3(cent, efa->v1->co);
- add_v3_v3(cent, efa->v2->co);
- add_v3_v3(cent, efa->v3->co);
- if (efa->v4) add_v3_v3(cent, efa->v4->co);
+ l = BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&iter)) {
+ add_v3_v3(cent, l->v->co);
+ tot++;
+ }
}
- if (efa->v4) {
- mul_v3_fl(cent, 0.25f);
- }
- else {
- mul_v3_fl(cent, 0.33333333333f);
- }
+ if (tot==0) return;
+ mul_v3_fl(cent, 1.0f/(float)tot);
}
static void emDM_foreachMappedFaceCenter(
@@ -246,24 +591,23 @@ static void emDM_foreachMappedFaceCenter(
void (*func)(void *userData, int index, float *co, float *no),
void *userData)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
- EditFace *efa;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMFace *efa;
+ BMIter iter;
float cent[3];
int i;
- if (emdm->vertexCos) {
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
+ if (bmdm->vertexCos) {
+ BM_ElemIndex_Ensure(bmdm->tc->bm, BM_VERT);
}
- for (i=0,efa= emdm->em->faces.first; efa; i++,efa= efa->next) {
- emDM__calcFaceCent(efa, cent, emdm->vertexCos);
- func(userData, i, cent, emdm->vertexCos?emdm->faceNos[i]:efa->n);
+ efa = BMIter_New(&iter, bmdm->tc->bm, BM_FACES_OF_MESH, NULL);
+ for (i=0; efa; efa=BMIter_Step(&iter), i++) {
+ emDM__calcFaceCent(bmdm->tc->bm, efa, cent, bmdm->vertexCos);
+ func(userData, i, cent, bmdm->vertexCos?bmdm->faceNos[i]:efa->no);
}
}
-/* note, material function is ignored for now. */
static void emDM_drawMappedFaces(
DerivedMesh *dm,
int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r),
@@ -271,8 +615,11 @@ static void emDM_drawMappedFaces(
int (*compareDrawOptions)(void *userData, int cur_index, int next_index),
void *userData, int UNUSED(useColors))
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditFace *efa;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMFace *efa;
+ struct BMLoop *(*looptris)[3]= bmdm->tc->looptris;
+ const int tottri= bmdm->tc->tottri;
+ const int lasttri= tottri - 1; /* compare agasint this a lot */
int i, draw, flush;
const int skip_normals= !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */
@@ -285,21 +632,24 @@ static void emDM_drawMappedFaces(
/* currently unused -- each original face is handled separately */
(void)compareDrawOptions;
- if (emdm->vertexCos) {
+ if (bmdm->vertexCos) {
/* add direct access */
- float (*vertexCos)[3]= emdm->vertexCos;
- float (*vertexNos)[3]= emdm->vertexNos;
- float (*faceNos)[3]= emdm->faceNos;
- EditVert *eve;
+ float (*vertexCos)[3]= bmdm->vertexCos;
+ float (*vertexNos)[3]= bmdm->vertexNos;
+ float (*faceNos)[3]= bmdm->faceNos;
- for (i=0,eve=emdm->em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
+ BM_ElemIndex_Ensure(bmdm->tc->bm, BM_VERT | BM_FACE);
- for (i=0,efa= emdm->em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth = (efa->flag & ME_SMOOTH);
- draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, i, &drawSmooth);
+ for (i=0; i < tottri; i++) {
+ BMLoop **l = looptris[i];
+ int drawSmooth;
+
+ efa = l[0]->f;
+ drawSmooth= BM_TestHFlag(efa, BM_SMOOTH);
+
+ draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, BM_GetIndex(efa), &drawSmooth);
if (draw) {
- const GLenum poly_type= efa->v4 ? GL_QUADS:GL_TRIANGLES;
+ const GLenum poly_type= GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
if (draw==2) { /* enabled with stipple */
if (poly_prev != GL_ZERO) glEnd();
@@ -312,49 +662,43 @@ static void emDM_drawMappedFaces(
if (skip_normals) {
if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type));
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- if (poly_type == GL_QUADS) glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[0]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[1]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[2]->v)]);
}
else {
const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT;
if (shade_type != shade_prev) {
if (poly_prev != GL_ZERO) glEnd();
glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */
- glBegin((poly_prev= poly_type));
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
- else if (poly_type != poly_prev) {
+ if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type));
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
if (!drawSmooth) {
glNormal3fv(faceNos[i]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- if (poly_type == GL_QUADS) glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[0]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[1]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[2]->v)]);
}
else {
- glNormal3fv(vertexNos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- glNormal3fv(vertexNos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- glNormal3fv(vertexNos[(int) efa->v3->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- if (poly_type == GL_QUADS) {
- glNormal3fv(vertexNos[(int) efa->v4->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
+ glNormal3fv(vertexNos[(int) BM_GetIndex(l[0]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[0]->v)]);
+ glNormal3fv(vertexNos[(int) BM_GetIndex(l[1]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[1]->v)]);
+ glNormal3fv(vertexNos[(int) BM_GetIndex(l[2]->v)]);
+ glVertex3fv(vertexCos[(int) BM_GetIndex(l[2]->v)]);
}
}
flush= (draw==2);
- if (!skip_normals && !flush && efa->next)
- flush|= efa->mat_nr != efa->next->mat_nr;
+ if (!skip_normals && !flush && (i != lasttri))
+ flush|= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
if (flush) {
glEnd();
@@ -366,11 +710,18 @@ static void emDM_drawMappedFaces(
}
}
else {
- for (i=0,efa= emdm->em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth = (efa->flag & ME_SMOOTH);
- draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, i, &drawSmooth);
+ BM_ElemIndex_Ensure(bmdm->tc->bm, BM_FACE);
+
+ for (i=0; i < tottri; i++) {
+ BMLoop **l = looptris[i];
+ int drawSmooth;
+
+ efa = l[0]->f;
+ drawSmooth= BM_TestHFlag(efa, BM_SMOOTH);
+
+ draw = setDrawOptions==NULL ? 1 : setDrawOptions(userData, BM_GetIndex(efa), &drawSmooth);
if (draw) {
- const GLenum poly_type= efa->v4 ? GL_QUADS:GL_TRIANGLES;
+ const GLenum poly_type= GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
if (draw==2) { /* enabled with stipple */
if (poly_prev != GL_ZERO) glEnd();
@@ -383,49 +734,44 @@ static void emDM_drawMappedFaces(
if (skip_normals) {
if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type));
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
- glVertex3fv(efa->v1->co);
- glVertex3fv(efa->v2->co);
- glVertex3fv(efa->v3->co);
- if (poly_type == GL_QUADS) glVertex3fv(efa->v4->co);
+ glVertex3fv(l[0]->v->co);
+ glVertex3fv(l[1]->v->co);
+ glVertex3fv(l[2]->v->co);
}
else {
const GLenum shade_type= drawSmooth ? GL_SMOOTH : GL_FLAT;
if (shade_type != shade_prev) {
if (poly_prev != GL_ZERO) glEnd();
glShadeModel((shade_prev= shade_type)); /* same as below but switch shading */
- glBegin((poly_prev= poly_type));
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
- else if (poly_type != poly_prev) {
+ if (poly_type != poly_prev) {
if (poly_prev != GL_ZERO) glEnd();
- glBegin((poly_prev= poly_type));
+ glBegin((poly_prev= poly_type)); /* BMesh: will always be GL_TRIANGLES */
}
if (!drawSmooth) {
- glNormal3fv(efa->n);
- glVertex3fv(efa->v1->co);
- glVertex3fv(efa->v2->co);
- glVertex3fv(efa->v3->co);
- if (poly_type == GL_QUADS) glVertex3fv(efa->v4->co);
+ glNormal3fv(efa->no);
+ glVertex3fv(l[0]->v->co);
+ glVertex3fv(l[1]->v->co);
+ glVertex3fv(l[2]->v->co);
}
else {
- glNormal3fv(efa->v1->no);
- glVertex3fv(efa->v1->co);
- glNormal3fv(efa->v2->no);
- glVertex3fv(efa->v2->co);
- glNormal3fv(efa->v3->no);
- glVertex3fv(efa->v3->co);
- if (poly_type == GL_QUADS) {
- glNormal3fv(efa->v4->no);
- glVertex3fv(efa->v4->co);
- }
+ glNormal3fv(l[0]->v->no);
+ glVertex3fv(l[0]->v->co);
+ glNormal3fv(l[1]->v->no);
+ glVertex3fv(l[1]->v->co);
+ glNormal3fv(l[2]->v->no);
+ glVertex3fv(l[2]->v->co);
}
}
flush= (draw==2);
- if (!skip_normals && !flush && efa->next)
- flush|= efa->mat_nr != efa->next->mat_nr;
+ if (!skip_normals && !flush && (i != lasttri)) {
+ flush|= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
+ }
if (flush) {
glEnd();
@@ -441,177 +787,219 @@ static void emDM_drawMappedFaces(
if (poly_prev != GL_ZERO) glEnd();
}
+static void bmdm_get_tri_tex(BMesh *bm, BMLoop **ls, MLoopUV *luv[3], MLoopCol *lcol[3],
+ int has_uv, int has_col)
+{
+ if (has_uv) {
+ luv[0] = CustomData_bmesh_get(&bm->ldata, ls[0]->head.data, CD_MLOOPUV);
+ luv[1] = CustomData_bmesh_get(&bm->ldata, ls[1]->head.data, CD_MLOOPUV);
+ luv[2] = CustomData_bmesh_get(&bm->ldata, ls[2]->head.data, CD_MLOOPUV);
+ }
+
+ if (has_col) {
+ lcol[0] = CustomData_bmesh_get(&bm->ldata, ls[0]->head.data, CD_MLOOPCOL);
+ lcol[1] = CustomData_bmesh_get(&bm->ldata, ls[1]->head.data, CD_MLOOPCOL);
+ lcol[2] = CustomData_bmesh_get(&bm->ldata, ls[2]->head.data, CD_MLOOPCOL);
+ }
+
+
+}
+
static void emDM_drawFacesTex_common(
DerivedMesh *dm,
- int (*drawParams)(MTFace *tface, int has_mcol, int matnr),
+ int (*drawParams)(MTFace *tface, int has_vcol, int matnr),
int (*drawParamsMapped)(void *userData, int index),
int (*compareDrawOptions)(void *userData, int cur_index, int next_index),
void *userData)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditMesh *em= emdm->em;
- float (*vertexCos)[3]= emdm->vertexCos;
- float (*vertexNos)[3]= emdm->vertexNos;
- EditFace *efa;
- int i;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMEditMesh *em = bmdm->tc;
+ BMesh *bm= bmdm->tc->bm;
+ float (*vertexCos)[3]= bmdm->vertexCos;
+ float (*vertexNos)[3]= bmdm->vertexNos;
+ BMFace *efa;
+ MLoopUV *luv[3], dummyluv = {{0}};
+ MLoopCol *lcol[3], dummylcol = {0};
+ int i, has_vcol = CustomData_has_layer(&bm->ldata, CD_MLOOPCOL);
+ int has_uv = CustomData_has_layer(&bm->pdata, CD_MTEXPOLY);
(void) compareDrawOptions;
+ luv[0] = luv[1] = luv[2] = &dummyluv;
+ lcol[0] = lcol[1] = lcol[2] = &dummylcol;
+
+ dummylcol.a = dummylcol.r = dummylcol.g = dummylcol.b = 255;
+
/* always use smooth shading even for flat faces, else vertex colors wont interpolate */
glShadeModel(GL_SMOOTH);
+ BM_ElemIndex_Ensure(bm, BM_FACE);
+
if (vertexCos) {
- EditVert *eve;
+ BM_ElemIndex_Ensure(bm, BM_VERT);
+
+ glBegin(GL_TRIANGLES);
+ for (i=0; i<em->tottri; i++) {
+ BMLoop **ls = em->looptris[i];
+ MTexPoly *tp= CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY);
+ MTFace mtf = {{{0}}};
+ /*unsigned char *cp= NULL;*/ /*UNUSED*/
+ int drawSmooth= BM_TestHFlag(ls[0]->f, BM_SMOOTH);
+ int flag;
- for (i=0,eve=em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
+ efa = ls[0]->f;
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- MTFace *tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- MCol *mcol= CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- unsigned char *cp= NULL;
- int drawSmooth= (efa->flag & ME_SMOOTH);
- int flag;
+ if (has_uv) {
+ mtf.flag = tp->flag;
+ mtf.tpage = tp->tpage;
+ mtf.transp = tp->transp;
+ mtf.mode = tp->mode;
+ mtf.tile = tp->tile;
+ mtf.unwrap = tp->unwrap;
+ }
if (drawParams)
- flag= drawParams(tf, (mcol != NULL), efa->mat_nr);
+ flag= drawParams(&mtf, has_vcol, efa->mat_nr);
else if (drawParamsMapped)
- flag= drawParamsMapped(userData, i);
+ flag= drawParamsMapped(userData, BM_GetIndex(efa));
else
flag= 1;
if (flag != 0) { /* flag 0 == the face is hidden or invisible */
/* we always want smooth here since otherwise vertex colors dont interpolate */
- if (mcol) {
- if (flag==1) {
- cp= (unsigned char*)mcol;
- }
- }
- else {
+ if (!has_vcol) {
glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
}
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
if (!drawSmooth) {
- glNormal3fv(emdm->faceNos[i]);
+ glNormal3fv(bmdm->faceNos[i]);
- if (tf) glTexCoord2fv(tf->uv[0]);
- if (cp) glColor3ub(cp[3], cp[2], cp[1]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
- if (tf) glTexCoord2fv(tf->uv[1]);
- if (cp) glColor3ub(cp[7], cp[6], cp[5]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
+ glTexCoord2fv(luv[0]->uv);
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[0]->v)]);
- if (tf) glTexCoord2fv(tf->uv[2]);
- if (cp) glColor3ub(cp[11], cp[10], cp[9]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
+ glTexCoord2fv(luv[1]->uv);
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[1]->v)]);
- if (efa->v4) {
- if (tf) glTexCoord2fv(tf->uv[3]);
- if (cp) glColor3ub(cp[15], cp[14], cp[13]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
+ glTexCoord2fv(luv[2]->uv);
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[2]->v)]);
}
else {
- if (tf) glTexCoord2fv(tf->uv[0]);
- if (cp) glColor3ub(cp[3], cp[2], cp[1]);
- glNormal3fv(vertexNos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
-
- if (tf) glTexCoord2fv(tf->uv[1]);
- if (cp) glColor3ub(cp[7], cp[6], cp[5]);
- glNormal3fv(vertexNos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
-
- if (tf) glTexCoord2fv(tf->uv[2]);
- if (cp) glColor3ub(cp[11], cp[10], cp[9]);
- glNormal3fv(vertexNos[(int) efa->v3->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
-
- if (efa->v4) {
- if (tf) glTexCoord2fv(tf->uv[3]);
- if (cp) glColor3ub(cp[15], cp[14], cp[13]);
- glNormal3fv(vertexNos[(int) efa->v4->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
+
+ glTexCoord2fv(luv[0]->uv);
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ glNormal3fv(vertexNos[BM_GetIndex(ls[0]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[0]->v)]);
+
+ glTexCoord2fv(luv[1]->uv);
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ glNormal3fv(vertexNos[BM_GetIndex(ls[1]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[1]->v)]);
+
+ glTexCoord2fv(luv[2]->uv);
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ glNormal3fv(vertexNos[BM_GetIndex(ls[2]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ls[2]->v)]);
}
- glEnd();
}
}
+ glEnd();
}
else {
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- MTFace *tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- MCol *mcol= CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- unsigned char *cp= NULL;
- int drawSmooth= (efa->flag & ME_SMOOTH);
+ BM_ElemIndex_Ensure(bm, BM_VERT);
+
+ for (i=0; i<em->tottri; i++) {
+ BMLoop **ls = em->looptris[i];
+ MTexPoly *tp= CustomData_bmesh_get(&bm->pdata, ls[0]->f->head.data, CD_MTEXPOLY);
+ MTFace mtf = {{{0}}};
+ /*unsigned char *cp= NULL;*/ /*UNUSED*/
+ int drawSmooth= BM_TestHFlag(ls[0]->f, BM_SMOOTH);
int flag;
+ efa = ls[0]->f;
+
+ if (has_uv) {
+ mtf.flag = tp->flag;
+ mtf.tpage = tp->tpage;
+ mtf.transp = tp->transp;
+ mtf.mode = tp->mode;
+ mtf.tile = tp->tile;
+ mtf.unwrap = tp->unwrap;
+ }
+
if (drawParams)
- flag= drawParams(tf, (mcol != NULL), efa->mat_nr);
+ flag= drawParams(&mtf, has_vcol, efa->mat_nr);
else if (drawParamsMapped)
- flag= drawParamsMapped(userData, i);
+ flag= drawParamsMapped(userData, BM_GetIndex(efa));
else
flag= 1;
if (flag != 0) { /* flag 0 == the face is hidden or invisible */
/* we always want smooth here since otherwise vertex colors dont interpolate */
- if (mcol) {
- if (flag==1) {
- cp= (unsigned char*)mcol;
- }
- }
- else {
+ if (!has_vcol) {
glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
}
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
+ glBegin(GL_TRIANGLES);
if (!drawSmooth) {
- glNormal3fv(efa->n);
-
- if (tf) glTexCoord2fv(tf->uv[0]);
- if (cp) glColor3ub(cp[3], cp[2], cp[1]);
- glVertex3fv(efa->v1->co);
-
- if (tf) glTexCoord2fv(tf->uv[1]);
- if (cp) glColor3ub(cp[7], cp[6], cp[5]);
- glVertex3fv(efa->v2->co);
-
- if (tf) glTexCoord2fv(tf->uv[2]);
- if (cp) glColor3ub(cp[11], cp[10], cp[9]);
- glVertex3fv(efa->v3->co);
-
- if (efa->v4) {
- if (tf) glTexCoord2fv(tf->uv[3]);
- if (cp) glColor3ub(cp[15], cp[14], cp[13]);
- glVertex3fv(efa->v4->co);
- }
+ glNormal3fv(efa->no);
+
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
+
+ if (luv[0])
+ glTexCoord2fv(luv[0]->uv);
+ if (lcol[0])
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ else glColor3ub(0, 0, 0);
+ glVertex3fv(ls[0]->v->co);
+
+ if (luv[1])
+ glTexCoord2fv(luv[1]->uv);
+ if (lcol[1])
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ else glColor3ub(0, 0, 0);
+ glVertex3fv(ls[1]->v->co);
+
+ if (luv[2])
+ glTexCoord2fv(luv[2]->uv);
+ if (lcol[2])
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ else glColor3ub(0, 0, 0);
+ glVertex3fv(ls[2]->v->co);
}
else {
- if (tf) glTexCoord2fv(tf->uv[0]);
- if (cp) glColor3ub(cp[3], cp[2], cp[1]);
- glNormal3fv(efa->v1->no);
- glVertex3fv(efa->v1->co);
-
- if (tf) glTexCoord2fv(tf->uv[1]);
- if (cp) glColor3ub(cp[7], cp[6], cp[5]);
- glNormal3fv(efa->v2->no);
- glVertex3fv(efa->v2->co);
-
- if (tf) glTexCoord2fv(tf->uv[2]);
- if (cp) glColor3ub(cp[11], cp[10], cp[9]);
- glNormal3fv(efa->v3->no);
- glVertex3fv(efa->v3->co);
-
- if (efa->v4) {
- if (tf) glTexCoord2fv(tf->uv[3]);
- if (cp) glColor3ub(cp[15], cp[14], cp[13]);
- glNormal3fv(efa->v4->no);
- glVertex3fv(efa->v4->co);
- }
+ bmdm_get_tri_tex(bm, ls, luv, lcol, has_uv, has_vcol);
+
+ if (luv[0])
+ glTexCoord2fv(luv[0]->uv);
+ if (lcol[0])
+ glColor3ub(lcol[0]->b, lcol[0]->g, lcol[0]->r);
+ else glColor3ub(0, 0, 0);
+ glNormal3fv(ls[0]->v->no);
+ glVertex3fv(ls[0]->v->co);
+
+ if (luv[1])
+ glTexCoord2fv(luv[1]->uv);
+ if (lcol[1])
+ glColor3ub(lcol[1]->b, lcol[1]->g, lcol[1]->r);
+ else glColor3ub(0, 0, 0);
+ glNormal3fv(ls[1]->v->no);
+ glVertex3fv(ls[1]->v->co);
+
+ if (luv[2])
+ glTexCoord2fv(luv[2]->uv);
+ if (lcol[2])
+ glColor3ub(lcol[2]->b, lcol[2]->g, lcol[2]->r);
+ else glColor3ub(0, 0, 0);
+ glNormal3fv(ls[2]->v->no);
+ glVertex3fv(ls[2]->v->co);
}
glEnd();
}
@@ -621,7 +1009,7 @@ static void emDM_drawFacesTex_common(
static void emDM_drawFacesTex(
DerivedMesh *dm,
- int (*setDrawOptions)(MTFace *tface, int has_mcol, int matnr),
+ int (*setDrawOptions)(MTFace *tface, int has_vcol, int matnr),
int (*compareDrawOptions)(void *userData, int cur_index, int next_index),
void *userData)
{
@@ -643,54 +1031,56 @@ static void emDM_drawMappedFacesGLSL(
int (*setDrawOptions)(void *userData, int index),
void *userData)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditMesh *em= emdm->em;
- float (*vertexCos)[3]= emdm->vertexCos;
- float (*vertexNos)[3]= emdm->vertexNos;
- EditVert *eve;
- EditFace *efa;
- DMVertexAttribs attribs= {{{0}}};
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMesh *bm= bmdm->tc->bm;
+ BMEditMesh *em = bmdm->tc;
+ float (*vertexCos)[3]= bmdm->vertexCos;
+ float (*vertexNos)[3]= bmdm->vertexNos;
+ BMFace *efa;
+ BMLoop **ltri;
+ DMVertexAttribs attribs;
GPUVertexAttribs gattribs;
- /* int tfoffset; */ /* UNUSED */
- int i, b, matnr, new_matnr, dodraw /* , layer */ /* UNUSED */;
+
+ int i, b, matnr, new_matnr, dodraw;
dodraw = 0;
matnr = -1;
- /* layer = CustomData_get_layer_index(&em->fdata, CD_MTFACE); */ /* UNUSED */
- /* tfoffset = (layer == -1)? -1: em->fdata.layers[layer].offset; */ /* UNUSED */
+ memset(&attribs, 0, sizeof(attribs));
/* always use smooth shading even for flat faces, else vertex colors wont interpolate */
glShadeModel(GL_SMOOTH);
+ BM_ElemIndex_Ensure(bm, BM_VERT | BM_FACE);
- for (i=0,eve=em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
-#define PASSATTRIB(efa, eve, vert) { \
+#define PASSATTRIB(loop, eve, vert) { \
if (attribs.totorco) { \
- float *orco = attribs.orco.array[eve->tmp.l]; \
+ float *orco = attribs.orco.array[BM_GetIndex(eve)]; \
glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \
} \
for (b = 0; b < attribs.tottface; b++) { \
- MTFace *_tf = (MTFace*)((char*)efa->data + attribs.tface[b].emOffset); \
- glVertexAttrib2fvARB(attribs.tface[b].glIndex, _tf->uv[vert]); \
+ MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPUV, b);\
+ glVertexAttrib2fvARB(attribs.tface[b].glIndex, _luv->uv); \
} \
for (b = 0; b < attribs.totmcol; b++) { \
- MCol *cp = (MCol*)((char*)efa->data + attribs.mcol[b].emOffset); \
- GLubyte col[4]; \
- col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; \
- glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \
+ MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPCOL, b);\
+ GLubyte _col[4]; \
+ _col[0]= _cp->b; _col[1]= _cp->g; _col[2]= _cp->r; _col[3]= _cp->a; \
+ glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, _col); \
} \
if (attribs.tottang) { \
float *tang = attribs.tang.array[i*4 + vert]; \
- glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \
+ glVertexAttrib3fvARB(attribs.tang.glIndex, tang); \
} \
-}
+ }
+
+
+ for (i=0, ltri=em->looptris[0]; i<em->tottri; i++, ltri += 3) {
+ int drawSmooth;
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth= (efa->flag & ME_SMOOTH);
+ efa = ltri[0]->f;
+ drawSmooth= BM_TestHFlag(efa, BM_SMOOTH);
- if (setDrawOptions && !setDrawOptions(userData, i))
+ if (setDrawOptions && !setDrawOptions(userData, BM_GetIndex(efa)))
continue;
new_matnr = efa->mat_nr + 1;
@@ -701,70 +1091,52 @@ static void emDM_drawMappedFacesGLSL(
}
if (dodraw) {
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
+ glBegin(GL_TRIANGLES);
if (!drawSmooth) {
- if (vertexCos) glNormal3fv(emdm->faceNos[i]);
- else glNormal3fv(efa->n);
+ if (vertexCos) glNormal3fv(bmdm->faceNos[i]);
+ else glNormal3fv(efa->no);
- PASSATTRIB(efa, efa->v1, 0);
- if (vertexCos) glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- else glVertex3fv(efa->v1->co);
+ PASSATTRIB(ltri[0], ltri[0]->v, 0);
+ if (vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[0]->v)]);
+ else glVertex3fv(ltri[0]->v->co);
- PASSATTRIB(efa, efa->v2, 1);
- if (vertexCos) glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- else glVertex3fv(efa->v2->co);
+ PASSATTRIB(ltri[1], ltri[1]->v, 1);
+ if (vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[1]->v)]);
+ else glVertex3fv(ltri[1]->v->co);
- PASSATTRIB(efa, efa->v3, 2);
- if (vertexCos) glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- else glVertex3fv(efa->v3->co);
-
- if (efa->v4) {
- PASSATTRIB(efa, efa->v4, 3);
- if (vertexCos) glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- else glVertex3fv(efa->v4->co);
- }
+ PASSATTRIB(ltri[2], ltri[2]->v, 2);
+ if (vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[2]->v)]);
+ else glVertex3fv(ltri[2]->v->co);
}
else {
- PASSATTRIB(efa, efa->v1, 0);
+ PASSATTRIB(ltri[0], ltri[0]->v, 0);
if (vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[0]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[0]->v)]);
}
else {
- glNormal3fv(efa->v1->no);
- glVertex3fv(efa->v1->co);
+ glNormal3fv(ltri[0]->v->no);
+ glVertex3fv(ltri[0]->v->co);
}
- PASSATTRIB(efa, efa->v2, 1);
+ PASSATTRIB(ltri[1], ltri[1]->v, 1);
if (vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[1]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[1]->v)]);
}
else {
- glNormal3fv(efa->v2->no);
- glVertex3fv(efa->v2->co);
+ glNormal3fv(ltri[1]->v->no);
+ glVertex3fv(ltri[1]->v->co);
}
- PASSATTRIB(efa, efa->v3, 2);
+ PASSATTRIB(ltri[2], ltri[2]->v, 2);
if (vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v3->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[2]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[2]->v)]);
}
else {
- glNormal3fv(efa->v3->no);
- glVertex3fv(efa->v3->co);
- }
-
- if (efa->v4) {
- PASSATTRIB(efa, efa->v4, 3);
- if (vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v4->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
- else {
- glNormal3fv(efa->v4->no);
- glVertex3fv(efa->v4->co);
- }
+ glNormal3fv(ltri[2]->v->no);
+ glVertex3fv(ltri[2]->v->co);
}
}
glEnd();
@@ -785,12 +1157,13 @@ static void emDM_drawMappedFacesMat(
void (*setMaterial)(void *userData, int, void *attribs),
int (*setFace)(void *userData, int index), void *userData)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditMesh *em= emdm->em;
- float (*vertexCos)[3]= emdm->vertexCos;
- float (*vertexNos)[3]= emdm->vertexNos;
- EditVert *eve;
- EditFace *efa;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMesh *bm= bmdm->tc->bm;
+ BMEditMesh *em = bmdm->tc;
+ float (*vertexCos)[3]= bmdm->vertexCos;
+ float (*vertexNos)[3]= bmdm->vertexNos;
+ BMFace *efa;
+ BMLoop **ltri;
DMVertexAttribs attribs= {{{0}}};
GPUVertexAttribs gattribs;
int i, b, matnr, new_matnr;
@@ -800,29 +1173,22 @@ static void emDM_drawMappedFacesMat(
/* always use smooth shading even for flat faces, else vertex colors wont interpolate */
glShadeModel(GL_SMOOTH);
- for (i=0,eve=em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
+ BM_ElemIndex_Ensure(bm, BM_VERT);
-#define PASSATTRIB(efa, eve, vert) { \
+#define PASSATTRIB(loop, eve, vert) { \
if (attribs.totorco) { \
- float *orco = attribs.orco.array[eve->tmp.l]; \
- if (attribs.orco.glTexco) \
- glTexCoord3fv(orco); \
- else \
- glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \
+ float *orco = attribs.orco.array[BM_GetIndex(eve)]; \
+ glVertexAttrib3fvARB(attribs.orco.glIndex, orco); \
} \
for (b = 0; b < attribs.tottface; b++) { \
- MTFace *_tf = (MTFace*)((char*)efa->data + attribs.tface[b].emOffset); \
- if (attribs.tface[b].glTexco) \
- glTexCoord2fv(_tf->uv[vert]); \
- else \
- glVertexAttrib2fvARB(attribs.tface[b].glIndex, _tf->uv[vert]); \
+ MLoopUV *_luv = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPUV, b);\
+ glVertexAttrib2fvARB(attribs.tface[b].glIndex, _luv->uv); \
} \
for (b = 0; b < attribs.totmcol; b++) { \
- MCol *cp = (MCol*)((char*)efa->data + attribs.mcol[b].emOffset); \
- GLubyte col[4]; \
- col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; \
- glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \
+ MLoopCol *_cp = CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPCOL, b);\
+ GLubyte _col[4]; \
+ _col[0]= _cp->b; _col[1]= _cp->g; _col[2]= _cp->r; _col[3]= _cp->a; \
+ glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, _col); \
} \
if (attribs.tottang) { \
float *tang = attribs.tang.array[i*4 + vert]; \
@@ -830,11 +1196,14 @@ static void emDM_drawMappedFacesMat(
} \
}
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth= (efa->flag & ME_SMOOTH);
+ for (i=0, ltri=em->looptris[0]; i<em->tottri; i++, ltri += 3) {
+ int drawSmooth;
+
+ efa = ltri[0]->f;
+ drawSmooth = BM_TestHFlag(efa, BM_SMOOTH);
/* face hiding */
- if (setFace && !setFace(userData, i))
+ if (setFace && !setFace(userData, BM_GetIndex(efa)))
continue;
/* material */
@@ -845,70 +1214,53 @@ static void emDM_drawMappedFacesMat(
}
/* face */
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
+ glBegin(GL_TRIANGLES);
if (!drawSmooth) {
- if (vertexCos) glNormal3fv(emdm->faceNos[i]);
- else glNormal3fv(efa->n);
+ if (vertexCos) glNormal3fv(bmdm->faceNos[i]);
+ else glNormal3fv(efa->no);
- PASSATTRIB(efa, efa->v1, 0);
- if (vertexCos) glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
- else glVertex3fv(efa->v1->co);
+ PASSATTRIB(ltri[0], ltri[0]->v, 0);
+ if (vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[0]->v)]);
+ else glVertex3fv(ltri[0]->v->co);
- PASSATTRIB(efa, efa->v2, 1);
- if (vertexCos) glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
- else glVertex3fv(efa->v2->co);
+ PASSATTRIB(ltri[1], ltri[1]->v, 1);
+ if (vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[1]->v)]);
+ else glVertex3fv(ltri[1]->v->co);
- PASSATTRIB(efa, efa->v3, 2);
- if (vertexCos) glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
- else glVertex3fv(efa->v3->co);
+ PASSATTRIB(ltri[2], ltri[2]->v, 2);
+ if (vertexCos) glVertex3fv(vertexCos[BM_GetIndex(ltri[2]->v)]);
+ else glVertex3fv(ltri[2]->v->co);
- if (efa->v4) {
- PASSATTRIB(efa, efa->v4, 3);
- if (vertexCos) glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- else glVertex3fv(efa->v4->co);
- }
}
else {
- PASSATTRIB(efa, efa->v1, 0);
+ PASSATTRIB(ltri[0], ltri[0]->v, 0);
if (vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v1->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v1->tmp.l]);
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[0]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[0]->v)]);
}
else {
- glNormal3fv(efa->v1->no);
- glVertex3fv(efa->v1->co);
+ glNormal3fv(ltri[0]->v->no);
+ glVertex3fv(ltri[0]->v->co);
}
- PASSATTRIB(efa, efa->v2, 1);
+ PASSATTRIB(ltri[1], ltri[1]->v, 1);
if (vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v2->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v2->tmp.l]);
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[1]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[1]->v)]);
}
else {
- glNormal3fv(efa->v2->no);
- glVertex3fv(efa->v2->co);
+ glNormal3fv(ltri[1]->v->no);
+ glVertex3fv(ltri[1]->v->co);
}
- PASSATTRIB(efa, efa->v3, 2);
+ PASSATTRIB(ltri[2], ltri[2]->v, 2);
if (vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v3->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v3->tmp.l]);
+ glNormal3fv(vertexNos[BM_GetIndex(ltri[2]->v)]);
+ glVertex3fv(vertexCos[BM_GetIndex(ltri[2]->v)]);
}
else {
- glNormal3fv(efa->v3->no);
- glVertex3fv(efa->v3->co);
- }
-
- if (efa->v4) {
- PASSATTRIB(efa, efa->v4, 3);
- if (vertexCos) {
- glNormal3fv(vertexNos[(int) efa->v4->tmp.l]);
- glVertex3fv(vertexCos[(int) efa->v4->tmp.l]);
- }
- else {
- glNormal3fv(efa->v4->no);
- glVertex3fv(efa->v4->co);
- }
+ glNormal3fv(ltri[2]->v->no);
+ glVertex3fv(ltri[2]->v->co);
}
}
glEnd();
@@ -918,14 +1270,16 @@ static void emDM_drawMappedFacesMat(
static void emDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMVert *eve;
+ BMIter iter;
int i;
- if (emdm->em->verts.first) {
- for (i=0,eve= emdm->em->verts.first; eve; i++,eve= eve->next) {
- if (emdm->vertexCos) {
- DO_MINMAX(emdm->vertexCos[i], min_r, max_r);
+ if (bmdm->tc->bm->totvert) {
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ if (bmdm->vertexCos) {
+ DO_MINMAX(bmdm->vertexCos[i], min_r, max_r);
}
else {
DO_MINMAX(eve->co, min_r, max_r);
@@ -938,236 +1292,267 @@ static void emDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
}
static int emDM_getNumVerts(DerivedMesh *dm)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
- return BLI_countlist(&emdm->em->verts);
+ return bmdm->tc->bm->totvert;
}
static int emDM_getNumEdges(DerivedMesh *dm)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
- return BLI_countlist(&emdm->em->edges);
+ return bmdm->tc->bm->totedge;
}
-static int emDM_getNumFaces(DerivedMesh *dm)
+static int emDM_getNumTessFaces(DerivedMesh *dm)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
- return BLI_countlist(&emdm->em->faces);
+ return bmdm->tc->tottri;
}
-static void emDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3])
+static int emDM_getNumLoops(DerivedMesh *dm)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *eve;
- int i;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
- for (i=0,eve= emdm->em->verts.first; eve; i++,eve=eve->next) {
- if (emdm->vertexCos) {
- copy_v3_v3(cos_r[i], emdm->vertexCos[i]);
- }
- else {
- copy_v3_v3(cos_r[i], eve->co);
- }
- }
+ return bmdm->tc->bm->totloop;
}
-static void emDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
+static int emDM_getNumPolys(DerivedMesh *dm)
{
- EditVert *ev = ((EditMeshDerivedMesh *)dm)->em->verts.first;
- int i;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
- for (i = 0; i < index; ++i) ev = ev->next;
+ return bmdm->tc->bm->totface;
+}
+static int bmvert_to_mvert(BMesh *bm, BMVert *ev, MVert *vert_r)
+{
copy_v3_v3(vert_r->co, ev->co);
normal_float_to_short_v3(vert_r->no, ev->no);
- /* TODO what to do with vert_r->flag? */
- vert_r->bweight = (unsigned char) (ev->bweight*255.0f);
+ vert_r->flag = BM_Vert_Flag_To_MEFlag(ev);
+
+ if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) {
+ vert_r->bweight = (unsigned char) (BM_GetCDf(&bm->vdata, ev, CD_BWEIGHT)*255.0f);
+ }
+
+ return 1;
}
-static void emDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
+static void emDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditEdge *ee = em->edges.first;
- EditVert *ev, *v1, *v2;
- int i;
+ BMVert *ev;
- for (i = 0; i < index; ++i) ee = ee->next;
-
- edge_r->crease = (unsigned char) (ee->crease*255.0f);
- edge_r->bweight = (unsigned char) (ee->bweight*255.0f);
- /* TODO what to do with edge_r->flag? */
- edge_r->flag = ME_EDGEDRAW|ME_EDGERENDER;
- if (ee->seam) edge_r->flag |= ME_SEAM;
- if (ee->sharp) edge_r->flag |= ME_SHARP;
-#if 0
- /* this needs setup of f2 field */
- if (!ee->f2) edge_r->flag |= ME_LOOSEEDGE;
-#endif
-
- /* goddamn, we have to search all verts to find indices */
- v1 = ee->v1;
- v2 = ee->v2;
- for (i = 0, ev = em->verts.first; v1 || v2; i++, ev = ev->next) {
- if (ev == v1) {
- edge_r->v1 = i;
- v1 = NULL;
- }
- if (ev == v2) {
- edge_r->v2 = i;
- v2 = NULL;
- }
+ if (index < 0 || index >= ((EditDerivedBMesh *)dm)->tv) {
+ printf("error in emDM_getVert.\n");
+ return;
}
+
+ ev = ((EditDerivedBMesh *)dm)->vtable[index];
+ bmvert_to_mvert(((EditDerivedBMesh *)dm)->tc->bm, ev, vert_r);
}
-static void emDM_getFace(DerivedMesh *dm, int index, MFace *face_r)
+static void emDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditFace *ef = em->faces.first;
- EditVert *ev, *v1, *v2, *v3, *v4;
- int i;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMEdge *e;
- for (i = 0; i < index; ++i) ef = ef->next;
+ if (index < 0 || index >= ((EditDerivedBMesh *)dm)->te) {
+ printf("error in emDM_getEdge.\n");
+ return;
+ }
- face_r->mat_nr = ef->mat_nr;
- face_r->flag = ef->flag;
+ e = bmdm->etable[index];
- /* goddamn, we have to search all verts to find indices */
- v1 = ef->v1;
- v2 = ef->v2;
- v3 = ef->v3;
- v4 = ef->v4;
- if (!v4) face_r->v4 = 0;
+ if (CustomData_has_layer(&bm->edata, CD_BWEIGHT)) {
+ edge_r->bweight = (unsigned char) (BM_GetCDf(&bm->edata, e, CD_BWEIGHT)*255.0f);
+ }
- for (i = 0, ev = em->verts.first; v1 || v2 || v3 || v4;
- i++, ev = ev->next) {
- if (ev == v1) {
- face_r->v1 = i;
- v1 = NULL;
- }
- if (ev == v2) {
- face_r->v2 = i;
- v2 = NULL;
- }
- if (ev == v3) {
- face_r->v3 = i;
- v3 = NULL;
- }
- if (ev == v4) {
- face_r->v4 = i;
- v4 = NULL;
- }
+ if (CustomData_has_layer(&bm->edata, CD_CREASE)) {
+ edge_r->crease = (unsigned char) (BM_GetCDf(&bm->edata, e, CD_CREASE)*255.0f);
+ }
+
+ edge_r->flag = BM_Edge_Flag_To_MEFlag(e);
+
+ edge_r->v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, e->v1));
+ edge_r->v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, e->v2));
+}
+
+static void emDM_getTessFace(DerivedMesh *dm, int index, MFace *face_r)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMFace *ef;
+ BMLoop **l;
+
+ if (index < 0 || index >= ((EditDerivedBMesh *)dm)->tf) {
+ printf("error in emDM_getTessFace.\n");
+ return;
}
- test_index_face(face_r, NULL, 0, ef->v4?4:3);
+ l = ((EditDerivedBMesh *)dm)->tc->looptris[index];
+
+ ef = l[0]->f;
+
+ face_r->mat_nr = (unsigned char) ef->mat_nr;
+ face_r->flag = BM_Face_Flag_To_MEFlag(ef);
+
+ face_r->v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, l[0]->v));
+ face_r->v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, l[1]->v));
+ face_r->v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(bmdm->vhash, l[2]->v));
+ face_r->v4 = 0;
+
+ test_index_face(face_r, NULL, 0, 3);
}
static void emDM_copyVertArray(DerivedMesh *dm, MVert *vert_r)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditVert *ev = emdm->em->verts.first;
- int i;
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMVert *ev;
+ BMIter iter;
- for (i=0; ev; ev = ev->next, ++vert_r, ++i) {
- if (emdm->vertexCos)
- copy_v3_v3(vert_r->co, emdm->vertexCos[i]);
- else
- copy_v3_v3(vert_r->co, ev->co);
+ ev = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for ( ; ev; ev = BMIter_Step(&iter), ++vert_r) {
+ copy_v3_v3(vert_r->co, ev->co);
normal_float_to_short_v3(vert_r->no, ev->no);
- /* TODO what to do with vert_r->flag? */
- vert_r->flag = 0;
- vert_r->bweight = (unsigned char) (ev->bweight*255.0f);
+ vert_r->flag = BM_Vert_Flag_To_MEFlag(ev);
+
+ if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) {
+ vert_r->bweight = (unsigned char) (BM_GetCDf(&bm->vdata, ev, CD_BWEIGHT)*255.0f);
+ }
}
}
static void emDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditEdge *ee = em->edges.first;
- EditVert *ev;
- int i;
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMEdge *ee;
+ BMIter iter;
+ int has_bweight = CustomData_has_layer(&bm->edata, CD_BWEIGHT);
+ int has_crease = CustomData_has_layer(&bm->edata, CD_CREASE);
+
+ BM_ElemIndex_Ensure(bm, BM_VERT);
+
+ ee = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; ee; ee=BMIter_Step(&iter), edge_r++) {
+ if (has_bweight) {
+ edge_r->bweight = (unsigned char) (BM_GetCDf(&bm->edata, ee, CD_BWEIGHT)*255.0f);
+ }
- /* store vertex indices in tmp union */
- for (ev = em->verts.first, i = 0; ev; ev = ev->next, ++i)
- ev->tmp.l = (intptr_t) i;
-
- for ( ; ee; ee = ee->next, ++edge_r) {
- edge_r->crease = (unsigned char) (ee->crease*255.0f);
- edge_r->bweight = (unsigned char) (ee->bweight*255.0f);
- /* TODO what to do with edge_r->flag? */
- edge_r->flag = ME_EDGEDRAW|ME_EDGERENDER;
- if (ee->seam) edge_r->flag |= ME_SEAM;
- if (ee->sharp) edge_r->flag |= ME_SHARP;
-#if 0
- /* this needs setup of f2 field */
- if (!ee->f2) edge_r->flag |= ME_LOOSEEDGE;
-#endif
-
- edge_r->v1 = (int)ee->v1->tmp.l;
- edge_r->v2 = (int)ee->v2->tmp.l;
+ if (has_crease) {
+ edge_r->crease = (unsigned char) (BM_GetCDf(&bm->edata, ee, CD_CREASE)*255.0f);
+ }
+
+ edge_r->flag = BM_Edge_Flag_To_MEFlag(ee);
+
+ edge_r->v1 = (int)BM_GetIndex(ee->v1);
+ edge_r->v2 = (int)BM_GetIndex(ee->v2);
}
}
-static void emDM_copyFaceArray(DerivedMesh *dm, MFace *face_r)
+static void emDM_copyTessFaceArray(DerivedMesh *dm, MFace *face_r)
{
- EditMesh *em = ((EditMeshDerivedMesh *)dm)->em;
- EditFace *ef = em->faces.first;
- EditVert *ev;
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMFace *ef;
+ BMLoop **l;
int i;
- /* store vertexes indices in tmp union */
- for (ev = em->verts.first, i = 0; ev; ev = ev->next, ++i)
- ev->tmp.l = (intptr_t) i;
+ BM_ElemIndex_Ensure(bm, BM_VERT);
+
+ for (i=0; i<bmdm->tc->tottri; i++, face_r++) {
+ l = bmdm->tc->looptris[i];
+ ef = l[0]->f;
- for ( ; ef; ef = ef->next, ++face_r) {
- face_r->mat_nr = ef->mat_nr;
- face_r->flag = ef->flag;
+ face_r->mat_nr = (unsigned char) ef->mat_nr;
- face_r->v1 = (int)ef->v1->tmp.l;
- face_r->v2 = (int)ef->v2->tmp.l;
- face_r->v3 = (int)ef->v3->tmp.l;
- if (ef->v4) face_r->v4 = (int)ef->v4->tmp.l;
- else face_r->v4 = 0;
+ face_r->flag = BM_Face_Flag_To_MEFlag(ef);
- test_index_face(face_r, NULL, 0, ef->v4?4:3);
+ face_r->v1 = BM_GetIndex(l[0]->v);
+ face_r->v2 = BM_GetIndex(l[1]->v);
+ face_r->v3 = BM_GetIndex(l[2]->v);
+ face_r->v4 = 0;
+
+ test_index_face(face_r, NULL, 0, 3);
}
}
-static void *emDM_getFaceDataArray(DerivedMesh *dm, int type)
+
+static void emDM_copyLoopArray(DerivedMesh *dm, MLoop *loop_r)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
- EditMesh *em= emdm->em;
- EditFace *efa;
- char *data, *emdata;
+ /* EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; */ /* UNUSED */
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMIter iter, liter;
+ BMFace *f;
+ BMLoop *l;
+
+ BM_ElemIndex_Ensure(bm, BM_VERT | BM_EDGE);
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ loop_r->v = BM_GetIndex(l->v);
+ loop_r->e = BM_GetIndex(l->e);
+ loop_r++;
+ }
+ }
+}
+
+static void emDM_copyPolyArray(DerivedMesh *dm, MPoly *poly_r)
+{
+ /* EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm; */ /* UNUSED */
+ BMesh *bm = ((EditDerivedBMesh *)dm)->tc->bm;
+ BMIter iter;
+ BMFace *f;
+ int i;
+
+ i = 0;
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ poly_r->flag = BM_Face_Flag_To_MEFlag(f);
+ poly_r->loopstart = i;
+ poly_r->totloop = f->len;
+ poly_r->mat_nr = f->mat_nr;
+
+ poly_r++;
+ i += f->len;
+ }
+}
+
+static void *emDM_getTessFaceDataArray(DerivedMesh *dm, int type)
+{
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh*) dm;
+ BMesh *bm= bmdm->tc->bm;
+ BMFace *efa;
+ char *data, *bmdata;
void *datalayer;
- int index, size;
+ int index /*, offset*/ /*UNUSED */, size, i;
- datalayer = DM_get_face_data_layer(dm, type);
+ datalayer = DM_get_tessface_data_layer(dm, type);
if (datalayer)
return datalayer;
- /* layers are store per face for editmesh, we convert to a temporary
+ /* layers are store per face for editmesh, we convert to a tbmporary
* data layer array in the derivedmesh when these are requested */
if (type == CD_MTFACE || type == CD_MCOL) {
- index = CustomData_get_layer_index(&em->fdata, type);
+ index = CustomData_get_layer_index(&bm->pdata, type);
if (index != -1) {
- /* int offset = em->fdata.layers[index].offset; */ /* UNUSED */
+ /* offset = bm->pdata.layers[index].offset; */ /* UNUSED */
size = CustomData_sizeof(type);
- DM_add_face_layer(dm, type, CD_CALLOC, NULL);
+ DM_add_tessface_layer(dm, type, CD_CALLOC, NULL);
index = CustomData_get_layer_index(&dm->faceData, type);
dm->faceData.layers[index].flag |= CD_FLAG_TEMPORARY;
- data = datalayer = DM_get_face_data_layer(dm, type);
- for (efa=em->faces.first; efa; efa=efa->next, data+=size) {
- emdata = CustomData_em_get(&em->fdata, efa->data, type);
- memcpy(data, emdata, size);
+ data = datalayer = DM_get_tessface_data_layer(dm, type);
+ for (i=0; i<bmdm->tc->tottri; i++, data+=size) {
+ efa = bmdm->tc->looptris[i][0]->f;
+ /*BMESH_TODO: need to still add tface data,
+ derived from the loops.*/
+ bmdata = CustomData_bmesh_get(&bm->pdata, efa->head.data, type);
+ memcpy(data, bmdata, size);
}
}
}
@@ -1175,120 +1560,198 @@ static void *emDM_getFaceDataArray(DerivedMesh *dm, int type)
return datalayer;
}
+static void emDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3])
+{
+ EditDerivedBMesh *emdm= (EditDerivedBMesh*) dm;
+ BMVert *eve;
+ BMIter iter;
+ int i;
+
+ i= 0;
+ BM_ITER(eve, &iter, emdm->tc->bm, BM_VERTS_OF_MESH, NULL) {
+ if (emdm->vertexCos) {
+ copy_v3_v3(cos_r[i], emdm->vertexCos[i]);
+ }
+ else {
+ copy_v3_v3(cos_r[i], eve->co);
+ }
+
+ i++;
+ }
+}
+
static void emDM_release(DerivedMesh *dm)
{
- EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
+ EditDerivedBMesh *bmdm= (EditDerivedBMesh *)dm;
if (DM_release(dm)) {
- if (emdm->vertexCos) {
- MEM_freeN(emdm->vertexCos);
- MEM_freeN(emdm->vertexNos);
- MEM_freeN(emdm->faceNos);
+ if (bmdm->vertexCos) {
+ MEM_freeN(bmdm->vertexCos);
+ MEM_freeN(bmdm->vertexNos);
+ MEM_freeN(bmdm->faceNos);
}
- MEM_freeN(emdm);
+ if (bmdm->fhash) BLI_ghash_free(bmdm->fhash, NULL, NULL);
+ if (bmdm->ehash) BLI_ghash_free(bmdm->ehash, NULL, NULL);
+ if (bmdm->vhash) BLI_ghash_free(bmdm->vhash, NULL, NULL);
+
+ if (bmdm->vtable) MEM_freeN(bmdm->vtable);
+ if (bmdm->etable) MEM_freeN(bmdm->etable);
+ if (bmdm->ftable) MEM_freeN(bmdm->ftable);
+
+ MEM_freeN(bmdm);
}
}
-DerivedMesh *editmesh_get_derived(
- EditMesh *em,
- float (*vertexCos)[3])
+static CustomData *bmDm_getVertDataLayout(DerivedMesh *dm)
{
- EditMeshDerivedMesh *emdm = MEM_callocN(sizeof(*emdm), "emdm");
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
+
+ return &bmdm->tc->bm->vdata;
+}
- DM_init(&emdm->dm, DM_TYPE_EDITMESH, BLI_countlist(&em->verts),
- BLI_countlist(&em->edges), BLI_countlist(&em->faces));
+static CustomData *bmDm_getEdgeDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
- emdm->dm.getMinMax = emDM_getMinMax;
+ return &bmdm->tc->bm->edata;
+}
- emdm->dm.getNumVerts = emDM_getNumVerts;
- emdm->dm.getNumEdges = emDM_getNumEdges;
- emdm->dm.getNumFaces = emDM_getNumFaces;
+static CustomData *bmDm_getTessFaceDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
- emdm->dm.getVertCos = emDM_getVertCos;
+ return &bmdm->dm.faceData;
+}
- emdm->dm.getVert = emDM_getVert;
- emdm->dm.getEdge = emDM_getEdge;
- emdm->dm.getFace = emDM_getFace;
- emdm->dm.copyVertArray = emDM_copyVertArray;
- emdm->dm.copyEdgeArray = emDM_copyEdgeArray;
- emdm->dm.copyFaceArray = emDM_copyFaceArray;
- emdm->dm.getFaceDataArray = emDM_getFaceDataArray;
+static CustomData *bmDm_getLoopDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
- emdm->dm.foreachMappedVert = emDM_foreachMappedVert;
- emdm->dm.foreachMappedEdge = emDM_foreachMappedEdge;
- emdm->dm.foreachMappedFaceCenter = emDM_foreachMappedFaceCenter;
+ return &bmdm->tc->bm->ldata;
+}
- emdm->dm.drawEdges = emDM_drawEdges;
- emdm->dm.drawMappedEdges = emDM_drawMappedEdges;
- emdm->dm.drawMappedEdgesInterp = emDM_drawMappedEdgesInterp;
- emdm->dm.drawMappedFaces = emDM_drawMappedFaces;
- emdm->dm.drawMappedFacesTex = emDM_drawMappedFacesTex;
- emdm->dm.drawMappedFacesGLSL = emDM_drawMappedFacesGLSL;
- emdm->dm.drawFacesTex = emDM_drawFacesTex;
- emdm->dm.drawFacesGLSL = emDM_drawFacesGLSL;
- emdm->dm.drawMappedFacesMat = emDM_drawMappedFacesMat;
- emdm->dm.drawUVEdges = emDM_drawUVEdges;
+static CustomData *bmDm_getPolyDataLayout(DerivedMesh *dm)
+{
+ EditDerivedBMesh *bmdm = (EditDerivedBMesh*)dm;
- emdm->dm.release = emDM_release;
+ return &bmdm->tc->bm->pdata;
+}
- emdm->em = em;
- emdm->vertexCos = vertexCos;
- if (CustomData_has_layer(&em->vdata, CD_MDEFORMVERT)) {
- EditVert *eve;
+DerivedMesh *getEditDerivedBMesh(
+ BMEditMesh *em,
+ Object *UNUSED(ob),
+ float (*vertexCos)[3])
+{
+ EditDerivedBMesh *bmdm = MEM_callocN(sizeof(*bmdm), __func__);
+ BMesh *bm = em->bm;
+
+ bmdm->tc = em;
+
+ DM_init((DerivedMesh*)bmdm, DM_TYPE_EDITBMESH, em->bm->totvert,
+ em->bm->totedge, em->tottri, em->bm->totloop, em->bm->totface);
+
+ CustomData_from_bmeshpoly(&bmdm->dm.faceData, &em->bm->pdata, &em->bm->ldata, 0);
+
+ bmdm->dm.getVertCos = emDM_getVertCos;
+ bmdm->dm.getMinMax = emDM_getMinMax;
+
+ bmdm->dm.getVertDataLayout = bmDm_getVertDataLayout;
+ bmdm->dm.getEdgeDataLayout = bmDm_getEdgeDataLayout;
+ bmdm->dm.getTessFaceDataLayout = bmDm_getTessFaceDataLayout;
+ bmdm->dm.getLoopDataLayout = bmDm_getLoopDataLayout;
+ bmdm->dm.getPolyDataLayout = bmDm_getPolyDataLayout;
+
+ bmdm->dm.getNumVerts = emDM_getNumVerts;
+ bmdm->dm.getNumEdges = emDM_getNumEdges;
+ bmdm->dm.getNumTessFaces = emDM_getNumTessFaces;
+ bmdm->dm.getNumLoops = emDM_getNumLoops;
+ bmdm->dm.getNumPolys = emDM_getNumPolys;
+
+ bmdm->dm.getVert = emDM_getVert;
+ bmdm->dm.getEdge = emDM_getEdge;
+ bmdm->dm.getTessFace = emDM_getTessFace;
+ bmdm->dm.copyVertArray = emDM_copyVertArray;
+ bmdm->dm.copyEdgeArray = emDM_copyEdgeArray;
+ bmdm->dm.copyTessFaceArray = emDM_copyTessFaceArray;
+ bmdm->dm.copyLoopArray = emDM_copyLoopArray;
+ bmdm->dm.copyPolyArray = emDM_copyPolyArray;
+
+ bmdm->dm.getTessFaceDataArray = emDM_getTessFaceDataArray;
+
+ bmdm->dm.calcNormals = emDM_calcNormals;
+ bmdm->dm.recalcTesselation = emDM_recalcTesselation;
+
+ bmdm->dm.foreachMappedVert = emDM_foreachMappedVert;
+ bmdm->dm.foreachMappedEdge = emDM_foreachMappedEdge;
+ bmdm->dm.foreachMappedFaceCenter = emDM_foreachMappedFaceCenter;
+
+ bmdm->dm.drawEdges = emDM_drawEdges;
+ bmdm->dm.drawMappedEdges = emDM_drawMappedEdges;
+ bmdm->dm.drawMappedEdgesInterp = emDM_drawMappedEdgesInterp;
+ bmdm->dm.drawMappedFaces = emDM_drawMappedFaces;
+ bmdm->dm.drawMappedFacesTex = emDM_drawMappedFacesTex;
+ bmdm->dm.drawMappedFacesGLSL = emDM_drawMappedFacesGLSL;
+ bmdm->dm.drawMappedFacesMat = emDM_drawMappedFacesMat;
+ bmdm->dm.drawFacesTex = emDM_drawFacesTex;
+ bmdm->dm.drawFacesGLSL = emDM_drawFacesGLSL;
+ bmdm->dm.drawUVEdges = emDM_drawUVEdges;
+
+ bmdm->dm.release = emDM_release;
+
+ bmdm->vertexCos = vertexCos;
+
+ if (CustomData_has_layer(&bm->vdata, CD_MDEFORMVERT)) {
+ BMIter iter;
+ BMVert *eve;
int i;
- DM_add_vert_layer(&emdm->dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
+ DM_add_vert_layer(&bmdm->dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
- for (eve = em->verts.first, i = 0; eve; eve = eve->next, ++i)
- DM_set_vert_data(&emdm->dm, i, CD_MDEFORMVERT,
- CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT));
+ eve = BMIter_New(&iter, bmdm->tc->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++)
+ DM_set_vert_data(&bmdm->dm, i, CD_MDEFORMVERT,
+ CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_MDEFORMVERT));
}
if (vertexCos) {
- EditVert *eve;
- EditFace *efa;
- int totface = BLI_countlist(&em->faces);
+ BMVert *eve;
+ BMIter iter;
+ int totface = bmdm->tc->tottri;
int i;
- for (i=0,eve=em->verts.first; eve; eve= eve->next)
- eve->tmp.l = (intptr_t) i++;
-
- emdm->vertexNos = MEM_callocN(sizeof(*emdm->vertexNos)*i, "emdm_vno");
- emdm->faceNos = MEM_mallocN(sizeof(*emdm->faceNos)*totface, "emdm_vno");
+ BM_ElemIndex_Ensure(bm, BM_VERT);
- for (i=0, efa= em->faces.first; efa; i++, efa=efa->next) {
- float *v1 = vertexCos[(int) efa->v1->tmp.l];
- float *v2 = vertexCos[(int) efa->v2->tmp.l];
- float *v3 = vertexCos[(int) efa->v3->tmp.l];
- float *no = emdm->faceNos[i];
+ bmdm->vertexNos = MEM_callocN(sizeof(*bmdm->vertexNos) * bm->totvert, "bmdm_vno");
+ bmdm->faceNos = MEM_mallocN(sizeof(*bmdm->faceNos)*totface, "bmdm_vno");
- if (efa->v4) {
- float *v4 = vertexCos[(int) efa->v4->tmp.l];
-
- normal_quad_v3( no,v1, v2, v3, v4);
- add_v3_v3(emdm->vertexNos[(int) efa->v4->tmp.l], no);
- }
- else {
- normal_tri_v3( no,v1, v2, v3);
- }
+ for (i=0; i<bmdm->tc->tottri; i++) {
+ BMLoop **l = bmdm->tc->looptris[i];
+ float *v1 = vertexCos[(int) BM_GetIndex(l[0]->v)];
+ float *v2 = vertexCos[(int) BM_GetIndex(l[1]->v)];
+ float *v3 = vertexCos[(int) BM_GetIndex(l[2]->v)];
+ float *no = bmdm->faceNos[i];
- add_v3_v3(emdm->vertexNos[(int) efa->v1->tmp.l], no);
- add_v3_v3(emdm->vertexNos[(int) efa->v2->tmp.l], no);
- add_v3_v3(emdm->vertexNos[(int) efa->v3->tmp.l], no);
+ normal_tri_v3( no,v1, v2, v3);
+ add_v3_v3v3(bmdm->vertexNos[BM_GetIndex(l[0]->v)], bmdm->vertexNos[BM_GetIndex(l[0]->v)], no);
+ add_v3_v3v3(bmdm->vertexNos[BM_GetIndex(l[1]->v)], bmdm->vertexNos[BM_GetIndex(l[1]->v)], no);
+ add_v3_v3v3(bmdm->vertexNos[BM_GetIndex(l[2]->v)], bmdm->vertexNos[BM_GetIndex(l[2]->v)], no);
}
- for (i=0, eve= em->verts.first; eve; i++, eve=eve->next) {
- float *no = emdm->vertexNos[i];
+ eve=BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ float *no = bmdm->vertexNos[i];
/* following Mesh convention; we use vertex coordinate itself
* for normal in this case */
- if (normalize_v3(no) == 0.0f) {
- normalize_v3_v3(no, vertexCos[i]);
+ if (normalize_v3(no)==0.0) {
+ copy_v3_v3(no, vertexCos[i]);
+ normalize_v3(no);
}
}
}
- return (DerivedMesh*) emdm;
-}
+ //bmdm_recalc_lookups(bmdm);
+ return (DerivedMesh*) bmdm;
+}
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index dcb8533d7a1..69d860bfb08 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -553,7 +553,7 @@ int closest_point_on_surface(SurfaceModifierData *surmd, const float co[3], floa
}
if(surface_vel) {
- MFace *mface = CDDM_get_face(surmd->dm, nearest.index);
+ MFace *mface = CDDM_get_tessface(surmd->dm, nearest.index);
copy_v3_v3(surface_vel, surmd->v[mface->v1].co);
add_v3_v3(surface_vel, surmd->v[mface->v2].co);
diff --git a/source/blender/blenkernel/intern/fluidsim.c b/source/blender/blenkernel/intern/fluidsim.c
index cdb2b194b43..587fe75031f 100644
--- a/source/blender/blenkernel/intern/fluidsim.c
+++ b/source/blender/blenkernel/intern/fluidsim.c
@@ -85,9 +85,9 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
//dm = mesh_create_derived_no_deform(ob,NULL);
mvert = dm->getVertArray(dm);
- mface = dm->getFaceArray(dm);
+ mface = dm->getTessFaceArray(dm);
totvert = dm->getNumVerts(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
*numVertices = totvert;
verts = MEM_callocN( totvert*3*sizeof(float), "elbeemmesh_vertices");
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index eb7d07a6f7d..94868ffee87 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -56,6 +56,7 @@
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
+#include "BKE_tessmesh.h"
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_deform.h"
@@ -92,6 +93,20 @@ void free_key(Key *key)
}
+void free_key_nolib(Key *key)
+{
+ KeyBlock *kb;
+
+ while( (kb= key->block.first) ) {
+
+ if(kb->data) MEM_freeN(kb->data);
+
+ BLI_remlink(&key->block, kb);
+ MEM_freeN(kb);
+ }
+
+}
+
/* GS reads the memory pointed at in a specific ordering. There are,
* however two definitions for it. I have jotted them down here, both,
* but I think the first one is actually used. The thing is that
@@ -114,6 +129,8 @@ Key *add_key(ID *id) /* common function */
key->type= KEY_NORMAL;
key->from= id;
+
+ key->uidgen = 1;
// XXX the code here uses some defines which will soon be depreceated...
if( GS(id->name)==ID_ME) {
@@ -172,6 +189,32 @@ Key *copy_key(Key *key)
return keyn;
}
+
+Key *copy_key_nolib(Key *key)
+{
+ Key *keyn;
+ KeyBlock *kbn, *kb;
+
+ if(key==0) return 0;
+
+ keyn= MEM_dupallocN(key);
+
+ BLI_duplicatelist(&keyn->block, &key->block);
+
+ kb= key->block.first;
+ kbn= keyn->block.first;
+ while(kbn) {
+
+ if(kbn->data) kbn->data= MEM_dupallocN(kbn->data);
+ if(kb==key->refkey) keyn->refkey= kbn;
+
+ kbn= kbn->next;
+ kb= kb->next;
+ }
+
+ return keyn;
+}
+
void make_local_key(Key *key)
{
@@ -495,18 +538,21 @@ static char *key_block_get_data(Key *key, KeyBlock *actkb, KeyBlock *kb, char **
edit mode with shape keys blending applied */
if(GS(key->from->name) == ID_ME) {
Mesh *me;
- EditVert *eve;
+ BMVert *eve;
+ BMIter iter;
float (*co)[3];
int a;
me= (Mesh*)key->from;
- if(me->edit_mesh && me->edit_mesh->totvert == kb->totelem) {
+ if(me->edit_btmesh && me->edit_btmesh->bm->totvert == kb->totelem) {
a= 0;
- co= MEM_callocN(sizeof(float)*3*me->edit_mesh->totvert, "key_block_get_data");
+ co= MEM_callocN(sizeof(float)*3*me->edit_btmesh->bm->totvert, "key_block_get_data");
- for(eve=me->edit_mesh->verts.first; eve; eve=eve->next, a++)
+ BM_ITER(eve, &iter, me->edit_btmesh->bm, BM_VERTS_OF_MESH, NULL) {
copy_v3_v3(co[a], eve->co);
+ a++;
+ }
*freedata= (char*)co;
return (char*)co;
@@ -1000,8 +1046,9 @@ static void do_key(const int start, int end, const int tot, char *poin, Key *key
static float *get_weights_array(Object *ob, char *vgroup)
{
MDeformVert *dvert= NULL;
- EditMesh *em= NULL;
- EditVert *eve;
+ BMEditMesh *em= NULL;
+ BMIter iter;
+ BMVert *eve;
int totvert= 0, defgrp_index= 0;
/* no vgroup string set? */
@@ -1013,8 +1060,8 @@ static float *get_weights_array(Object *ob, char *vgroup)
dvert= me->dvert;
totvert= me->totvert;
- if(me->edit_mesh && me->edit_mesh->totvert == totvert)
- em= me->edit_mesh;
+ if(me->edit_btmesh && me->edit_btmesh->bm->totvert == totvert)
+ em= me->edit_btmesh;
}
else if(ob->type==OB_LATTICE) {
Lattice *lt= ob->data;
@@ -1033,8 +1080,9 @@ static float *get_weights_array(Object *ob, char *vgroup)
weights= MEM_callocN(totvert*sizeof(float), "weights");
if(em) {
- for(i=0, eve=em->verts.first; eve; eve=eve->next, i++) {
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
if(dvert) {
weights[i]= defvert_find_weight(dvert, defgrp_index);
@@ -1451,7 +1499,8 @@ KeyBlock *add_keyblock(Key *key, const char *name)
// XXX this is old anim system stuff? (i.e. the 'index' of the shapekey)
kb->adrcode= tot-1;
-
+ kb->uid = key->uidgen++;
+
key->totkey++;
if(key->totkey==1) key->refkey= kb;
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 795cf75820f..8a615b379e8 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -808,7 +808,7 @@ void free_libblock(ListBase *lb, void *idv)
free_object((Object *)id);
break;
case ID_ME:
- free_mesh((Mesh *)id);
+ free_mesh((Mesh *)id, 1);
break;
case ID_CU:
free_curve((Curve *)id);
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 189ce890c2f..805302027b2 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -41,16 +41,19 @@
#include "DNA_key_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_ipo_types.h"
+#include "DNA_customdata_types.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_bpath.h"
#include "BLI_editVert.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
-#include "BLI_utildefines.h"
+#include "BLI_scanfill.h"
#include "BKE_animsys.h"
#include "BKE_main.h"
+#include "BKE_customdata.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
@@ -64,24 +67,298 @@
#include "BKE_curve.h"
/* -- */
#include "BKE_object.h"
+#include "BKE_tessmesh.h"
+#include "BLI_edgehash.h"
-#ifdef USE_BMESH_FORWARD_COMPAT
+#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
+#include "BLI_math.h"
+#include "BLI_cellalloc.h"
#include "BLI_array.h"
-#endif
+#include "BLI_edgehash.h"
+#include "bmesh.h"
+
+enum {
+ MESHCMP_DVERT_WEIGHTMISMATCH = 1,
+ MESHCMP_DVERT_GROUPMISMATCH,
+ MESHCMP_DVERT_TOTGROUPMISMATCH,
+ MESHCMP_LOOPCOLMISMATCH,
+ MESHCMP_LOOPUVMISMATCH,
+ MESHCMP_LOOPMISMATCH,
+ MESHCMP_POLYVERTMISMATCH,
+ MESHCMP_POLYMISMATCH,
+ MESHCMP_EDGEUNKNOWN,
+ MESHCMP_VERTCOMISMATCH,
+ MESHCMP_CDLAYERS_MISMATCH,
+};
-EditMesh *BKE_mesh_get_editmesh(Mesh *me)
+static const char *cmpcode_to_str(int code)
{
- return me->edit_mesh;
+ switch (code) {
+ case MESHCMP_DVERT_WEIGHTMISMATCH:
+ return "Vertex Weight Mismatch";
+ case MESHCMP_DVERT_GROUPMISMATCH:
+ return "Vertex Group Mismatch";
+ case MESHCMP_DVERT_TOTGROUPMISMATCH:
+ return "Vertex Doesn't Belong To Same Number Of Groups";
+ case MESHCMP_LOOPCOLMISMATCH:
+ return "Vertex Color Mismatch";
+ case MESHCMP_LOOPUVMISMATCH:
+ return "UV Mismatch";
+ case MESHCMP_LOOPMISMATCH:
+ return "Loop Mismatch";
+ case MESHCMP_POLYVERTMISMATCH:
+ return "Loop Vert Mismatch In Poly Test";
+ case MESHCMP_POLYMISMATCH:
+ return "Loop Vert Mismatch";
+ case MESHCMP_EDGEUNKNOWN:
+ return "Edge Mismatch";
+ case MESHCMP_VERTCOMISMATCH:
+ return "Vertex Coordinate Mismatch";
+ case MESHCMP_CDLAYERS_MISMATCH:
+ return "CustomData Layer Count Mismatch";
+ default:
+ return "Mesh Comparison Code Unknown";
+ }
}
-void BKE_mesh_end_editmesh(Mesh *UNUSED(me), EditMesh *UNUSED(em))
+/*thresh is threshold for comparing vertices, uvs, vertex colors,
+ weights, etc.*/
+static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2, float thresh)
{
+ CustomDataLayer *l1, *l2;
+ int i, i1=0, i2=0, tot, j;
+
+ for (i=0; i<c1->totlayer; i++) {
+ if (ELEM7(c1->layers[i].type, CD_MVERT, CD_MEDGE, CD_MPOLY,
+ CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
+ i1++;
+ }
+
+ for (i=0; i<c2->totlayer; i++) {
+ if (ELEM7(c2->layers[i].type, CD_MVERT, CD_MEDGE, CD_MPOLY,
+ CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
+ i2++;
+ }
+
+ if (i1 != i2)
+ return MESHCMP_CDLAYERS_MISMATCH;
+
+ l1 = c1->layers; l2 = c2->layers;
+ tot = i1;
+ i1 = 0; i2 = 0;
+ for (i=0; i < tot; i++) {
+ while (i1 < c1->totlayer && !ELEM7(l1->type, CD_MVERT, CD_MEDGE, CD_MPOLY,
+ CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
+ i1++, l1++;
+
+ while (i2 < c2->totlayer && !ELEM7(l2->type, CD_MVERT, CD_MEDGE, CD_MPOLY,
+ CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
+ i2++, l2++;
+
+ if (l1->type == CD_MVERT) {
+ MVert *v1 = l1->data;
+ MVert *v2 = l2->data;
+ int vtot = m1->totvert;
+
+ for (j=0; j<vtot; j++, v1++, v2++) {
+ if (len_v3v3(v1->co, v2->co) > thresh)
+ return MESHCMP_VERTCOMISMATCH;
+ /*I don't care about normals, let's just do coodinates*/
+ }
+ }
+
+ /*we're order-agnostic for edges here*/
+ if (l1->type == CD_MEDGE) {
+ MEdge *e1 = l1->data;
+ MEdge *e2 = l2->data;
+ EdgeHash *eh = BLI_edgehash_new();
+ int etot = m1->totedge;
+
+ for (j=0; j<etot; j++, e1++) {
+ BLI_edgehash_insert(eh, e1->v1, e1->v2, e1);
+ }
+
+ for (j=0; j<etot; j++, e2++) {
+ if (!BLI_edgehash_lookup(eh, e2->v1, e2->v2))
+ return MESHCMP_EDGEUNKNOWN;
+ }
+ BLI_edgehash_free(eh, NULL);
+ }
+
+ if (l1->type == CD_MPOLY) {
+ MPoly *p1 = l1->data;
+ MPoly *p2 = l2->data;
+ int ptot = m1->totpoly;
+
+ for (j=0; j<ptot; j++, p1++, p2++) {
+ MLoop *lp1, *lp2;
+ int k;
+
+ if (p1->totloop != p2->totloop)
+ return MESHCMP_POLYMISMATCH;
+
+ lp1 = m1->mloop + p1->loopstart;
+ lp2 = m2->mloop + p2->loopstart;
+
+ for (k=0; k<p1->totloop; k++, lp1++, lp2++) {
+ if (lp1->v != lp2->v)
+ return MESHCMP_POLYVERTMISMATCH;
+ }
+ }
+ }
+ if (l1->type == CD_MLOOP) {
+ MLoop *lp1 = l1->data;
+ MLoop *lp2 = l2->data;
+ int ltot = m1->totloop;
+
+ for (j=0; j<ltot; j++, lp1++, lp2++) {
+ if (lp1->v != lp2->v)
+ return MESHCMP_LOOPMISMATCH;
+ }
+ }
+ if (l1->type == CD_MLOOPUV) {
+ MLoopUV *lp1 = l1->data;
+ MLoopUV *lp2 = l2->data;
+ int ltot = m1->totloop;
+
+ for (j=0; j<ltot; j++, lp1++, lp2++) {
+ if (len_v2v2(lp1->uv, lp2->uv) > thresh)
+ return MESHCMP_LOOPUVMISMATCH;
+ }
+ }
+
+ if (l1->type == CD_MLOOPCOL) {
+ MLoopCol *lp1 = l1->data;
+ MLoopCol *lp2 = l2->data;
+ int ltot = m1->totloop;
+
+ for (j=0; j<ltot; j++, lp1++, lp2++) {
+ if (ABS(lp1->r - lp2->r) > thresh ||
+ ABS(lp1->g - lp2->g) > thresh ||
+ ABS(lp1->b - lp2->b) > thresh ||
+ ABS(lp1->a - lp2->a) > thresh)
+ {
+ return MESHCMP_LOOPCOLMISMATCH;
+ }
+ }
+ }
+
+ if (l1->type == CD_MDEFORMVERT) {
+ MDeformVert *dv1 = l1->data;
+ MDeformVert *dv2 = l2->data;
+ int dvtot = m1->totvert;
+
+ for (j=0; j<dvtot; j++, dv1++, dv2++) {
+ int k;
+ MDeformWeight *dw1 = dv1->dw, *dw2=dv2->dw;
+
+ if (dv1->totweight != dv2->totweight)
+ return MESHCMP_DVERT_TOTGROUPMISMATCH;
+
+ for (k=0; k<dv1->totweight; k++, dw1++, dw2++) {
+ if (dw1->def_nr != dw2->def_nr)
+ return MESHCMP_DVERT_GROUPMISMATCH;
+ if (ABS(dw1->weight - dw2->weight) > thresh)
+ return MESHCMP_DVERT_WEIGHTMISMATCH;
+ }
+ }
+ }
+ }
+
+ return 0;
}
+/*used for testing. returns an error string the two meshes don't match*/
+const char *mesh_cmp(Mesh *me1, Mesh *me2, float thresh)
+{
+ int c;
+
+ if (!me1 || !me2)
+ return "Requires two input meshes";
+
+ if (me1->totvert != me2->totvert)
+ return "Number of verts don't match";
+
+ if (me1->totedge != me2->totedge)
+ return "Number of edges don't match";
+
+ if (me1->totpoly != me2->totpoly)
+ return "Number of faces don't match";
+
+ if (me1->totloop !=me2->totloop)
+ return "Number of loops don't match";
+
+ if ((c = customdata_compare(&me1->vdata, &me2->vdata, me1, me2, thresh)))
+ return cmpcode_to_str(c);
-void mesh_update_customdata_pointers(Mesh *me)
+ if ((c = customdata_compare(&me1->edata, &me2->edata, me1, me2, thresh)))
+ return cmpcode_to_str(c);
+
+ if ((c = customdata_compare(&me1->ldata, &me2->ldata, me1, me2, thresh)))
+ return cmpcode_to_str(c);
+
+ if ((c = customdata_compare(&me1->pdata, &me2->pdata, me1, me2, thresh)))
+ return cmpcode_to_str(c);
+
+ return NULL;
+}
+
+static void mesh_ensure_tesselation_customdata(Mesh *me)
{
+ const int tottex_original = CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY);
+ const int totcol_original = CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL);
+
+ const int tottex_tessface = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
+ const int totcol_tessface = CustomData_number_of_layers(&me->fdata, CD_MCOL);
+
+ if (tottex_tessface != tottex_original ||
+ totcol_tessface != totcol_original )
+ {
+ CustomData_free(&me->fdata, me->totface);
+
+ me->mface = NULL;
+ me->mtface = NULL;
+ me->mcol = NULL;
+ me->totface = 0;
+
+ memset(&me->fdata, 0, sizeof(&me->fdata));
+
+ CustomData_from_bmeshpoly(&me->fdata, &me->pdata, &me->ldata, me->totface);
+
+ /* note: this warning may be un-called for if we are inirializing the mesh for the
+ * first time from bmesh, rather then giving a warning about this we could be smarter
+ * and check if there was any data to begin with, for now just print the warning with
+ * some info to help troubleshoot whats going on - campbell */
+ printf("%s: warning! Tesselation uvs or vcol data got out of sync, "
+ "had to reset!\n CD_MTFACE: %d != CD_MTEXPOLY: %d || CD_MCOL: %d != CD_MLOOPCOL: %d\n",
+ __func__, tottex_tessface, tottex_original, totcol_tessface, totcol_original);
+ }
+}
+
+/* this ensures grouped customdata (e.g. mtexpoly and mloopuv and mtface, or
+ * mloopcol and mcol) have the same relative active/render/clone/mask indices.
+ *
+ * note that for undo mesh data we want to skip 'ensure_tess_cd' call since
+ * we dont want to store memory for tessface when its only used for older
+ * versions of the mesh. - campbell*/
+static void mesh_update_linked_customdata(Mesh *me, const short do_ensure_tess_cd)
+{
+ if (me->edit_btmesh)
+ BMEdit_UpdateLinkedCustomData(me->edit_btmesh);
+
+ if (do_ensure_tess_cd) {
+ mesh_ensure_tesselation_customdata(me);
+ }
+
+ CustomData_bmesh_update_active_layers(&me->fdata, &me->pdata, &me->ldata);
+}
+
+void mesh_update_customdata_pointers(Mesh *me, const short do_ensure_tess_cd)
+{
+ mesh_update_linked_customdata(me, do_ensure_tess_cd);
+
me->mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
me->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
me->msticky = CustomData_get_layer(&me->vdata, CD_MSTICKY);
@@ -91,6 +368,13 @@ void mesh_update_customdata_pointers(Mesh *me)
me->mface = CustomData_get_layer(&me->fdata, CD_MFACE);
me->mcol = CustomData_get_layer(&me->fdata, CD_MCOL);
me->mtface = CustomData_get_layer(&me->fdata, CD_MTFACE);
+
+ me->mpoly = CustomData_get_layer(&me->pdata, CD_MPOLY);
+ me->mloop = CustomData_get_layer(&me->ldata, CD_MLOOP);
+
+ me->mtpoly = CustomData_get_layer(&me->pdata, CD_MTEXPOLY);
+ me->mloopcol = CustomData_get_layer(&me->ldata, CD_MLOOPCOL);
+ me->mloopuv = CustomData_get_layer(&me->ldata, CD_MLOOPUV);
}
/* Note: unlinking is called when me->id.us is 0, question remains how
@@ -118,14 +402,17 @@ void unlink_mesh(Mesh *me)
}
/* do not free mesh itself */
-void free_mesh(Mesh *me)
+void free_mesh(Mesh *me, int unlink)
{
- unlink_mesh(me);
+ if (unlink)
+ unlink_mesh(me);
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
-
+ CustomData_free(&me->ldata, me->totloop);
+ CustomData_free(&me->pdata, me->totpoly);
+
if(me->adt) {
BKE_free_animdata(&me->id);
me->adt= NULL;
@@ -135,7 +422,7 @@ void free_mesh(Mesh *me)
if(me->bb) MEM_freeN(me->bb);
if(me->mselect) MEM_freeN(me->mselect);
- if(me->edit_mesh) MEM_freeN(me->edit_mesh);
+ if(me->edit_btmesh) MEM_freeN(me->edit_btmesh);
}
void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
@@ -150,7 +437,7 @@ void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
for (i=0; i<copycount; i++){
if (src[i].dw){
- dst[i].dw = MEM_callocN (sizeof(MDeformWeight)*src[i].totweight, "copy_deformWeight");
+ dst[i].dw = BLI_cellalloc_calloc (sizeof(MDeformWeight)*src[i].totweight, "copy_deformWeight");
memcpy (dst[i].dw, src[i].dw, sizeof (MDeformWeight)*src[i].totweight);
}
}
@@ -169,7 +456,7 @@ void free_dverts(MDeformVert *dvert, int totvert)
/* Free any special data from the verts */
for (i=0; i<totvert; i++){
- if (dvert[i].dw) MEM_freeN (dvert[i].dw);
+ if (dvert[i].dw) BLI_cellalloc_free (dvert[i].dw);
}
MEM_freeN (dvert);
}
@@ -194,6 +481,7 @@ Mesh *copy_mesh(Mesh *me)
{
Mesh *men;
MTFace *tface;
+ MTexPoly *txface;
int a, i;
men= copy_libblock(&me->id);
@@ -207,7 +495,9 @@ Mesh *copy_mesh(Mesh *me)
CustomData_copy(&me->vdata, &men->vdata, CD_MASK_MESH, CD_DUPLICATE, men->totvert);
CustomData_copy(&me->edata, &men->edata, CD_MASK_MESH, CD_DUPLICATE, men->totedge);
CustomData_copy(&me->fdata, &men->fdata, CD_MASK_MESH, CD_DUPLICATE, men->totface);
- mesh_update_customdata_pointers(men);
+ CustomData_copy(&me->ldata, &men->ldata, CD_MASK_MESH, CD_DUPLICATE, men->totloop);
+ CustomData_copy(&me->pdata, &men->pdata, CD_MASK_MESH, CD_DUPLICATE, men->totpoly);
+ mesh_update_customdata_pointers(men, TRUE);
/* ensure indirect linked data becomes lib-extern */
for(i=0; i<me->fdata.totlayer; i++) {
@@ -220,8 +510,18 @@ Mesh *copy_mesh(Mesh *me)
}
}
+ for(i=0; i<me->pdata.totlayer; i++) {
+ if(me->pdata.layers[i].type == CD_MTEXPOLY) {
+ txface= (MTexPoly*)me->pdata.layers[i].data;
+
+ for(a=0; a<me->totpoly; a++, txface++)
+ if(txface->tpage)
+ id_lib_extern((ID*)txface->tpage);
+ }
+ }
+
men->mselect= NULL;
- men->edit_mesh= NULL;
+ men->edit_btmesh= NULL;
men->bb= MEM_dupallocN(men->bb);
@@ -231,21 +531,50 @@ Mesh *copy_mesh(Mesh *me)
return men;
}
+BMesh *BKE_mesh_to_bmesh(Mesh *me, Object *ob)
+{
+ BMesh *bm;
+ int allocsize[4] = {512,512,2048,512};
+
+ bm = BM_Make_Mesh(ob, allocsize);
+
+ BMO_CallOpf(bm, "mesh_to_bmesh mesh=%p object=%p set_shapekey=%i", me, ob, 1);
+
+ return bm;
+}
+
static void expand_local_mesh(Mesh *me)
{
id_lib_extern((ID *)me->texcomesh);
if(me->mtface) {
- MTFace *tface;
int a, i;
+ for(i=0; i<me->pdata.totlayer; i++) {
+ if(me->pdata.layers[i].type == CD_MTEXPOLY) {
+ MTexPoly *txface= (MTexPoly*)me->fdata.layers[i].data;
+
+ for(a=0; a<me->totpoly; a++, txface++) {
+ /* special case: ima always local immediately */
+ if(txface->tpage) {
+ if(txface->tpage) {
+ id_lib_extern((ID *)txface->tpage);
+ }
+ }
+ }
+ }
+ }
+
for(i=0; i<me->fdata.totlayer; i++) {
if(me->fdata.layers[i].type == CD_MTFACE) {
- tface= (MTFace*)me->fdata.layers[i].data;
+ MTFace *tface= (MTFace*)me->fdata.layers[i].data;
for(a=0; a<me->totface; a++, tface++) {
+ /* special case: ima always local immediately */
if(tface->tpage) {
- id_lib_extern((ID *)tface->tpage);
+ if(tface->tpage) {
+ id_lib_extern((ID *)tface->tpage);
+ }
}
}
}
@@ -572,13 +901,17 @@ static void mfaces_strip_loose(MFace *mface, int *totface)
}
/* Create edges based on known verts and faces */
-static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, int UNUSED(totvert), int totface,
+static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, MLoop *allloop,
+ MPoly *allpoly, int UNUSED(totvert), int totface, int UNUSED(totloop), int totpoly,
int old, MEdge **alledge, int *_totedge)
{
+ MPoly *mpoly;
+ MLoop *mloop;
MFace *mface;
MEdge *medge;
+ EdgeHash *hash = BLI_edgehash_new();
struct edgesort *edsort, *ed;
- int a, totedge=0, final=0;
+ int a, b, totedge=0, final=0;
/* we put all edges in array, sort them, and detect doubles that way */
@@ -650,6 +983,26 @@ static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, int UNUSED(
medge->flag |= ME_EDGERENDER;
MEM_freeN(edsort);
+
+ /*set edge members of mloops*/
+ medge= *alledge;
+ for (a=0; a<*_totedge; a++, medge++) {
+ BLI_edgehash_insert(hash, medge->v1, medge->v2, SET_INT_IN_POINTER(a));
+ }
+
+ mpoly = allpoly;
+ for (a=0; a<totpoly; a++, mpoly++) {
+ mloop = allloop + mpoly->loopstart;
+ for (b=0; b<mpoly->totloop; b++) {
+ int v1, v2;
+
+ v1 = mloop[b].v;
+ v2 = ME_POLY_LOOP_NEXT(mloop, mpoly, b)->v;
+ mloop[b].e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(hash, v1, v2));
+ }
+ }
+
+ BLI_edgehash_free(hash, NULL);
}
void make_edges(Mesh *me, int old)
@@ -657,7 +1010,7 @@ void make_edges(Mesh *me, int old)
MEdge *medge;
int totedge=0;
- make_edges_mdata(me->mvert, me->mface, me->totvert, me->totface, old, &medge, &totedge);
+ make_edges_mdata(me->mvert, me->mface, me->mloop, me->mpoly, me->totvert, me->totface, me->totloop, me->totpoly, old, &medge, &totedge);
if(totedge==0) {
/* flag that mesh has edges */
me->medge = medge;
@@ -753,31 +1106,43 @@ void mball_to_mesh(ListBase *lb, Mesh *me)
}
make_edges(me, 0); // all edges
- }
+ convert_mfaces_to_mpolys(me);
+
+ me->totface = mesh_recalcTesselation(
+ &me->fdata, &me->ldata, &me->pdata,
+ me->mvert, me->totface, me->totloop, me->totpoly);
+
+ mesh_update_customdata_pointers(me, TRUE);
+ }
}
/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
/* return non-zero on error */
int nurbs_to_mdata(Object *ob, MVert **allvert, int *totvert,
- MEdge **alledge, int *totedge, MFace **allface, int *totface)
+ MEdge **alledge, int *totedge, MFace **allface, MLoop **allloop, MPoly **allpoly,
+ int *totface, int *totloop, int *totpoly)
{
return nurbs_to_mdata_customdb(ob, &ob->disp,
- allvert, totvert, alledge, totedge, allface, totface);
+ allvert, totvert, alledge, totedge, allface, allloop, allpoly, totface, totloop, totpoly);
}
/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
/* use specified dispbase */
int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, MVert **allvert, int *_totvert,
- MEdge **alledge, int *_totedge, MFace **allface, int *_totface)
+ MEdge **alledge, int *_totedge, MFace **allface, MLoop **allloop, MPoly **allpoly,
+ int *_totface, int *_totloop, int *_totpoly)
{
DispList *dl;
Curve *cu;
MVert *mvert;
MFace *mface;
+ MPoly *mpoly;
+ MLoop *mloop;
float *data;
int a, b, ofs, vertcount, startvert, totvert=0, totvlak=0;
int p1, p2, p3, p4, *index;
int conv_polys= 0;
+ int i, j;
cu= ob->data;
@@ -816,7 +1181,9 @@ int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, MVert **allvert, int
*allvert= mvert= MEM_callocN(sizeof (MVert) * totvert, "nurbs_init mvert");
*allface= mface= MEM_callocN(sizeof (MFace) * totvlak, "nurbs_init mface");
-
+ *allloop = mloop = MEM_callocN(sizeof(MLoop) * totvlak * 4, "nurbs_init mloop");
+ *allpoly = mpoly = MEM_callocN(sizeof(MPoly) * totvlak * 4, "nurbs_init mloop");
+
/* verts and faces */
vertcount= 0;
@@ -954,11 +1321,35 @@ int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, MVert **allvert, int
dl= dl->next;
}
-
+
+ mface= *allface;
+ j = 0;
+ for (i=0; i<totvert; i++, mpoly++, mface++) {
+ int k;
+
+ if (!mface->v3) {
+ mpoly--;
+ i--;
+ continue;
+ }
+
+ if (mface >= *allface + totvlak)
+ break;
+
+ mpoly->flag |= mface->flag & ME_SMOOTH;
+ mpoly->loopstart= j;
+ mpoly->totloop= mface->v4 ? 4 : 3;
+ for (k=0; k<mpoly->totloop; k++, mloop++, j++) {
+ mloop->v = (&mface->v1)[k];
+ }
+ }
+
+ *_totpoly= i;
+ *_totloop= j;
*_totvert= totvert;
*_totface= totvlak;
- make_edges_mdata(*allvert, *allface, totvert, totvlak, 0, alledge, _totedge);
+ make_edges_mdata(*allvert, *allface, *allloop, *allpoly, totvert, totvlak, *_totloop, *_totpoly, 0, alledge, _totedge);
mfaces_strip_loose(*allface, _totface);
return 0;
@@ -975,12 +1366,14 @@ void nurbs_to_mesh(Object *ob)
MVert *allvert= NULL;
MEdge *alledge= NULL;
MFace *allface= NULL;
- int totvert, totedge, totface;
+ MLoop *allloop = NULL;
+ MPoly *allpoly = NULL;
+ int totvert, totedge, totface, totloop, totpoly;
cu= ob->data;
if (dm == NULL) {
- if (nurbs_to_mdata (ob, &allvert, &totvert, &alledge, &totedge, &allface, &totface) != 0) {
+ if (nurbs_to_mdata (ob, &allvert, &totvert, &alledge, &totedge, &allface, &allloop, &allpoly, &totface, &totloop, &totpoly) != 0) {
/* Error initializing */
return;
}
@@ -990,15 +1383,19 @@ void nurbs_to_mesh(Object *ob)
me->totvert= totvert;
me->totface= totface;
me->totedge= totedge;
+ me->totloop = totloop;
+ me->totpoly = totpoly;
me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, allvert, me->totvert);
me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, alledge, me->totedge);
me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, allface, me->totface);
+ me->mloop= CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, allloop, me->totloop);
+ me->mpoly= CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, allpoly, me->totpoly);
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL);
} else {
me= add_mesh("Mesh");
- DM_to_mesh(dm, me);
+ DM_to_mesh(dm, me, ob);
}
me->totcol= cu->totcol;
@@ -1059,10 +1456,10 @@ void mesh_to_curve(Scene *scene, Object *ob)
MVert *mverts= dm->getVertArray(dm);
MEdge *med, *medge= dm->getEdgeArray(dm);
- MFace *mf, *mface= dm->getFaceArray(dm);
+ MFace *mf, *mface= dm->getTessFaceArray(dm);
int totedge = dm->getNumEdges(dm);
- int totface = dm->getNumFaces(dm);
+ int totface = dm->getNumTessFaces(dm);
int totedges = 0;
int i, needsFree = 0;
@@ -1225,10 +1622,16 @@ void mesh_to_curve(Scene *scene, Object *ob)
void mesh_delete_material_index(Mesh *me, short index)
{
- MFace *mf;
int i;
- for (i=0, mf=me->mface; i<me->totface; i++, mf++) {
+ for (i=0; i<me->totpoly; i++) {
+ MPoly *mp = &((MPoly*) me->mpoly)[i];
+ if (mp->mat_nr && mp->mat_nr>=index)
+ mp->mat_nr--;
+ }
+
+ for (i=0; i<me->totface; i++) {
+ MFace *mf = &((MFace*) me->mface)[i];
if (mf->mat_nr && mf->mat_nr>=index)
mf->mat_nr--;
}
@@ -1239,6 +1642,16 @@ void mesh_set_smooth_flag(Object *meshOb, int enableSmooth)
Mesh *me = meshOb->data;
int i;
+ for (i=0; i<me->totpoly; i++) {
+ MPoly *mp = &((MPoly*) me->mpoly)[i];
+
+ if (enableSmooth) {
+ mp->flag |= ME_SMOOTH;
+ } else {
+ mp->flag &= ~ME_SMOOTH;
+ }
+ }
+
for (i=0; i<me->totface; i++) {
MFace *mf = &((MFace*) me->mface)[i];
@@ -1250,7 +1663,136 @@ void mesh_set_smooth_flag(Object *meshOb, int enableSmooth)
}
}
-void mesh_calc_normals(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3])
+void mesh_calc_normals_mapping(MVert *mverts, int numVerts,
+ MLoop *mloop, MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
+ MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3])
+{
+ mesh_calc_normals_mapping_ex(mverts, numVerts, mloop, mpolys,
+ numLoops, numPolys, polyNors_r, mfaces, numFaces,
+ origIndexFace, faceNors_r, TRUE);
+}
+
+void mesh_calc_normals_mapping_ex(MVert *mverts, int numVerts,
+ MLoop *mloop, MPoly *mpolys,
+ int numLoops, int numPolys, float (*polyNors_r)[3],
+ MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
+ const short only_face_normals)
+{
+ float (*pnors)[3] = polyNors_r, (*fnors)[3] = faceNors_r;
+ int i;
+ MFace *mf;
+ MPoly *mp;
+
+ if (numPolys == 0) {
+ return;
+ }
+
+ /* if we are not calculating verts and no verts were passes thene we have nothign to do */
+ if ((only_face_normals == TRUE) && (polyNors_r == NULL) && (faceNors_r == NULL)) {
+ printf("%s: called with nothing to do\n", __func__);
+ return;
+ }
+
+ if (!pnors) pnors = MEM_callocN(sizeof(float) * 3 * numPolys, "poly_nors mesh.c");
+ /* if (!fnors) fnors = MEM_callocN(sizeof(float) * 3 * numFaces, "face nors mesh.c"); */ /* NO NEED TO ALLOC YET */
+
+
+ if (only_face_normals == FALSE) {
+ /* vertex normals are optional, they require some extra calculations,
+ * so make them optional */
+ mesh_calc_normals(mverts, numVerts, mloop, mpolys, numLoops, numPolys, pnors);
+ }
+ else {
+ /* only calc poly normals */
+ mp = mpolys;
+ for (i=0; i<numPolys; i++, mp++) {
+ mesh_calc_poly_normal(mp, mloop+mp->loopstart, mverts, pnors[i]);
+ }
+ }
+
+ if ( origIndexFace &&
+ /* fnors==faceNors_r */ /* NO NEED TO ALLOC YET */
+ fnors != NULL &&
+ numFaces)
+ {
+ mf = mfaces;
+ for (i=0; i<numFaces; i++, mf++, origIndexFace++) {
+ if (*origIndexFace < numPolys) {
+ copy_v3_v3(fnors[i], pnors[*origIndexFace]);
+ } else {
+ /*eek, we're not corrusponding to polys*/
+ printf("error in mesh_calc_normals; tesselation face indices are incorrect. normals may look bad.\n");
+ }
+ }
+ }
+
+ if (pnors != polyNors_r) MEM_freeN(pnors);
+ /* if (fnors != faceNors_r) MEM_freeN(fnors); */ /* NO NEED TO ALLOC YET */
+
+ fnors = pnors = NULL;
+
+}
+
+void mesh_calc_normals(MVert *mverts, int numVerts, MLoop *mloop, MPoly *mpolys,
+ int UNUSED(numLoops), int numPolys, float (*polyNors_r)[3])
+{
+ float (*pnors)[3] = polyNors_r;
+
+ float (*tnorms)[3], (*edgevecbuf)[3]= NULL;
+ float **vertcos = NULL, **vertnos = NULL;
+ BLI_array_declare(vertcos);
+ BLI_array_declare(vertnos);
+ BLI_array_declare(edgevecbuf);
+
+ int i, j;
+ MPoly *mp;
+ MLoop *ml;
+
+ if (!pnors) pnors = MEM_callocN(sizeof(float) * 3 * numPolys, "poly_nors mesh.c");
+
+ /*first go through and calculate normals for all the polys*/
+ tnorms = MEM_callocN(sizeof(float)*3*numVerts, "tnorms mesh.c");
+
+ mp = mpolys;
+ for (i=0; i<numPolys; i++, mp++) {
+ mesh_calc_poly_normal(mp, mloop+mp->loopstart, mverts, pnors[i]);
+ ml = mloop + mp->loopstart;
+
+ BLI_array_empty(vertcos);
+ BLI_array_empty(vertnos);
+ for (j=0; j<mp->totloop; j++) {
+ int vindex = ml[j].v;
+ BLI_array_append(vertcos, mverts[vindex].co);
+ BLI_array_append(vertnos, tnorms[vindex]);
+ }
+
+ BLI_array_empty(edgevecbuf);
+ BLI_array_growitems(edgevecbuf, mp->totloop);
+
+ accumulate_vertex_normals_poly(vertnos, pnors[i], vertcos, edgevecbuf, mp->totloop);
+ }
+
+ BLI_array_free(vertcos);
+ BLI_array_free(vertnos);
+ BLI_array_free(edgevecbuf);
+
+ /* following Mesh convention; we use vertex coordinate itself for normal in this case */
+ for(i=0; i<numVerts; i++) {
+ MVert *mv= &mverts[i];
+ float *no= tnorms[i];
+
+ if(normalize_v3(no) == 0.0f)
+ normalize_v3_v3(no, mv->co);
+
+ normal_float_to_short_v3(mv->no, no);
+ }
+
+ MEM_freeN(tnorms);
+
+ if (pnors != polyNors_r) MEM_freeN(pnors);
+}
+
+void mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3])
{
float (*tnorms)[3]= MEM_callocN(numVerts*sizeof(*tnorms), "tnorms");
float (*fnors)[3]= (faceNors_r)? faceNors_r: MEM_callocN(sizeof(*fnors)*numFaces, "meshnormals");
@@ -1288,6 +1830,159 @@ void mesh_calc_normals(MVert *mverts, int numVerts, MFace *mfaces, int numFaces,
MEM_freeN(fnors);
}
+
+static void bmesh_corners_to_loops(Mesh *me, int findex, int loopstart, int numTex, int numCol)
+{
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ MFace *mf;
+ int i;
+
+ mf = me->mface + findex;
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_get_n(&me->fdata, CD_MTFACE, findex, i);
+ texpoly = CustomData_get_n(&me->pdata, CD_MTEXPOLY, findex, i);
+
+ texpoly->tpage = texface->tpage;
+ texpoly->flag = texface->flag;
+ texpoly->transp = texface->transp;
+ texpoly->mode = texface->mode;
+ texpoly->tile = texface->tile;
+ texpoly->unwrap = texface->unwrap;
+
+ mloopuv = CustomData_get_n(&me->ldata, CD_MLOOPUV, loopstart, i);
+ mloopuv->uv[0] = texface->uv[0][0]; mloopuv->uv[1] = texface->uv[0][1]; mloopuv++;
+ mloopuv->uv[0] = texface->uv[1][0]; mloopuv->uv[1] = texface->uv[1][1]; mloopuv++;
+ mloopuv->uv[0] = texface->uv[2][0]; mloopuv->uv[1] = texface->uv[2][1]; mloopuv++;
+
+ if (mf->v4) {
+ mloopuv->uv[0] = texface->uv[3][0]; mloopuv->uv[1] = texface->uv[3][1]; mloopuv++;
+ }
+ }
+
+ for(i=0; i < numCol; i++){
+ mloopcol = CustomData_get_n(&me->ldata, CD_MLOOPCOL, loopstart, i);
+ mcol = CustomData_get_n(&me->fdata, CD_MCOL, findex, i);
+
+ mloopcol->r = mcol[0].r; mloopcol->g = mcol[0].g; mloopcol->b = mcol[0].b; mloopcol->a = mcol[0].a; mloopcol++;
+ mloopcol->r = mcol[1].r; mloopcol->g = mcol[1].g; mloopcol->b = mcol[1].b; mloopcol->a = mcol[1].a; mloopcol++;
+ mloopcol->r = mcol[2].r; mloopcol->g = mcol[2].g; mloopcol->b = mcol[2].b; mloopcol->a = mcol[2].a; mloopcol++;
+ if (mf->v4) {
+ mloopcol->r = mcol[3].r; mloopcol->g = mcol[3].g; mloopcol->b = mcol[3].b; mloopcol->a = mcol[3].a; mloopcol++;
+ }
+ }
+
+ if (CustomData_has_layer(&me->fdata, CD_MDISPS)) {
+ MDisps *ld = CustomData_get(&me->ldata, loopstart, CD_MDISPS);
+ MDisps *fd = CustomData_get(&me->fdata, findex, CD_MDISPS);
+ float (*disps)[3] = fd->disps;
+ int i, tot = mf->v4 ? 4 : 3;
+ int side, corners;
+
+ corners = multires_mdisp_corners(fd);
+
+ if (corners == 0) {
+ /* Empty MDisp layers appear in at least one of the sintel.blend files.
+ Not sure why this happens, but it seems fine to just ignore them here.
+ If corners==0 for a non-empty layer though, something went wrong. */
+ BLI_assert(fd->totdisp == 0);
+ }
+ else {
+ side = sqrt(fd->totdisp / corners);
+
+ for (i=0; i<tot; i++, disps += side*side, ld++) {
+ ld->totdisp = side*side;
+
+ if (ld->disps)
+ BLI_cellalloc_free(ld->disps);
+
+ ld->disps = BLI_cellalloc_calloc(sizeof(float)*3*side*side, "converted loop mdisps");
+ if (fd->disps) {
+ memcpy(ld->disps, disps, sizeof(float)*3*side*side);
+ }
+ }
+ }
+ }
+}
+
+void convert_mfaces_to_mpolys(Mesh *mesh)
+{
+ MFace *mf;
+ MLoop *ml;
+ MPoly *mp;
+ MEdge *me;
+ EdgeHash *eh;
+ int numTex, numCol;
+ int i, j, totloop;
+
+ mesh->totpoly = mesh->totface;
+ mesh->mpoly = MEM_callocN(sizeof(MPoly)*mesh->totpoly, "mpoly converted");
+ CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_ASSIGN, mesh->mpoly, mesh->totpoly);
+
+ numTex = CustomData_number_of_layers(&mesh->fdata, CD_MTFACE);
+ numCol = CustomData_number_of_layers(&mesh->fdata, CD_MCOL);
+
+ totloop = 0;
+ mf = mesh->mface;
+ for (i=0; i<mesh->totface; i++, mf++) {
+ totloop += mf->v4 ? 4 : 3;
+ }
+
+ mesh->totloop = totloop;
+ mesh->mloop = MEM_callocN(sizeof(MLoop)*mesh->totloop, "mloop converted");
+
+ CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_ASSIGN, mesh->mloop, totloop);
+ CustomData_to_bmeshpoly(&mesh->fdata, &mesh->pdata, &mesh->ldata,
+ mesh->totloop, mesh->totpoly);
+
+ eh = BLI_edgehash_new();
+
+ /*build edge hash*/
+ me = mesh->medge;
+ for (i=0; i<mesh->totedge; i++, me++) {
+ BLI_edgehash_insert(eh, me->v1, me->v2, SET_INT_IN_POINTER(i));
+ }
+
+ j = 0; /*current loop index*/
+ ml = mesh->mloop;
+ mf = mesh->mface;
+ mp = mesh->mpoly;
+ for (i=0; i<mesh->totface; i++, mf++, mp++) {
+ mp->loopstart = j;
+
+ mp->totloop = mf->v4 ? 4 : 3;
+
+ mp->mat_nr = mf->mat_nr;
+ mp->flag = mf->flag;
+
+ #define ML(v1, v2) {ml->v = mf->v1; ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2)); ml++; j++;}
+
+ ML(v1, v2);
+ ML(v2, v3);
+ if (mf->v4) {
+ ML(v3, v4);
+ ML(v4, v1);
+ } else {
+ ML(v3, v1);
+ }
+
+ #undef ML
+
+ bmesh_corners_to_loops(mesh, i, mp->loopstart, numTex, numCol);
+ }
+
+ /* note, we dont convert FGons at all, these are not even real ngons,
+ * they have their own UV's, colors etc - its more an editing feature. */
+
+ mesh_update_customdata_pointers(mesh, TRUE);
+
+ BLI_edgehash_free(eh, NULL);
+}
+
float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3]
{
int i, numVerts = me->totvert;
@@ -1295,27 +1990,32 @@ float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3]
if (numVerts_r) *numVerts_r = numVerts;
for (i=0; i<numVerts; i++)
- VECCOPY(cos[i], me->mvert[i].co);
+ copy_v3_v3(cos[i], me->mvert[i].co);
return cos;
}
-UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned int totface, unsigned int totvert, int selected, float *limit)
+
+/* ngon version wip, based on EDBM_make_uv_vert_map */
+/* this replaces the non bmesh function (in trunk) which takes MTFace's, if we ever need it back we could
+ * but for now this replaces it because its unused. */
+
+UvVertMap *make_uv_vert_map(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv, unsigned int totpoly, unsigned int totvert, int selected, float *limit)
{
UvVertMap *vmap;
UvMapVert *buf;
- MFace *mf;
+ MPoly *mp;
unsigned int a;
int i, totuv, nverts;
totuv = 0;
/* generate UvMapVert array */
- mf= mface;
- for(a=0; a<totface; a++, mf++)
- if(!selected || (!(mf->flag & ME_HIDE) && (mf->flag & ME_FACE_SEL)))
- totuv += (mf->v4)? 4: 3;
-
+ mp= mpoly;
+ for(a=0; a<totpoly; a++, mp++)
+ if(!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL)))
+ totuv += mp->totloop;
+
if(totuv==0)
return NULL;
@@ -1331,17 +2031,17 @@ UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned
return NULL;
}
- mf= mface;
- for(a=0; a<totface; a++, mf++) {
- if(!selected || (!(mf->flag & ME_HIDE) && (mf->flag & ME_FACE_SEL))) {
- nverts= (mf->v4)? 4: 3;
+ mp= mpoly;
+ for(a=0; a<totpoly; a++, mp++) {
+ if(!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL))) {
+ nverts= mp->totloop;
for(i=0; i<nverts; i++) {
buf->tfindex= i;
buf->f= a;
buf->separate = 0;
- buf->next= vmap->vert[*(&mf->v1 + i)];
- vmap->vert[*(&mf->v1 + i)]= buf;
+ buf->next= vmap->vert[mloop[mp->loopstart + i].v];
+ vmap->vert[mloop[mp->loopstart + i].v]= buf;
buf++;
}
}
@@ -1359,14 +2059,14 @@ UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned
v->next= newvlist;
newvlist= v;
- uv= tface[v->f].uv[v->tfindex];
+ uv= mloopuv[mpoly[v->f].loopstart + v->tfindex].uv;
lastv= NULL;
iterv= vlist;
while(iterv) {
next= iterv->next;
- uv2= tface[iterv->f].uv[iterv->tfindex];
+ uv2= mloopuv[mpoly[iterv->f].loopstart + iterv->tfindex].uv;
sub_v2_v2v2(uvdiff, uv2, uv);
@@ -1447,8 +2147,6 @@ void create_vert_edge_map(ListBase **map, IndexNode **mem, const MEdge *medge, c
}
}
-#ifdef USE_BMESH_FORWARD_COMPAT
-
void mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata,
CustomData *pdata, int lindex[4], int findex,
const int polyindex,
@@ -1510,6 +2208,202 @@ void mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata,
}
}
+/*
+ this function recreates a tesselation.
+ returns number of tesselation faces.
+ */
+int mesh_recalcTesselation(CustomData *fdata,
+ CustomData *ldata, CustomData *pdata,
+ MVert *mvert, int totface, int UNUSED(totloop),
+ int totpoly)
+{
+
+ /* use this to avoid locking pthread for _every_ polygon
+ * and calling the fill function */
+
+#define USE_TESSFACE_SPEEDUP
+
+ MPoly *mp, *mpoly;
+ MLoop *ml, *mloop;
+ MFace *mface = NULL, *mf;
+ BLI_array_declare(mface);
+ EditVert *v, *lastv, *firstv;
+ EditFace *f;
+ int *origIndex = NULL;
+ BLI_array_declare(origIndex);
+ int *polyIndex = NULL;
+ BLI_array_declare(polyIndex);
+ int lindex[4]; /* only ever use 3 in this case */
+ int *polyorigIndex;
+ int i, j, k;
+
+ const int numTex = CustomData_number_of_layers(pdata, CD_MTEXPOLY);
+ const int numCol = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
+ const int hasWCol = CustomData_has_layer(ldata, CD_WEIGHT_MLOOPCOL);
+
+ mpoly = CustomData_get_layer(pdata, CD_MPOLY);
+ mloop = CustomData_get_layer(ldata, CD_MLOOP);
+
+ k = 0;
+ mp = mpoly;
+ polyorigIndex = CustomData_get_layer(pdata, CD_ORIGINDEX);
+ for (i=0; i<totpoly; i++, mp++) {
+ if (mp->totloop < 3) {
+ /* do nothing */
+ }
+
+#ifdef USE_TESSFACE_SPEEDUP
+
+#define ML_TO_MF(i1, i2, i3) \
+ BLI_array_growone(mface); \
+ BLI_array_append(polyIndex, i); \
+ mf= &mface[k]; \
+ /* set loop indices, transformed to vert indices later */ \
+ mf->v1 = mp->loopstart + i1; \
+ mf->v2 = mp->loopstart + i2; \
+ mf->v3 = mp->loopstart + i3; \
+ mf->v4 = 0; \
+ mf->mat_nr = mp->mat_nr; \
+ mf->flag = mp->flag; \
+ if (polyorigIndex) { \
+ BLI_array_append(origIndex, polyorigIndex[polyIndex[k]]); \
+ } \
+
+ else if (mp->totloop == 3) {
+ ml = mloop + mp->loopstart;
+ ML_TO_MF(0, 1, 2)
+ k++;
+ }
+ else if (mp->totloop == 4) {
+ ml = mloop + mp->loopstart;
+ ML_TO_MF(0, 1, 2)
+ k++;
+ ML_TO_MF(0, 2, 3)
+ k++;
+ }
+#endif /* USE_TESSFACE_SPEEDUP */
+ else {
+ ml = mloop + mp->loopstart;
+
+ BLI_begin_edgefill();
+ firstv = NULL;
+ lastv = NULL;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ v = BLI_addfillvert(mvert[ml->v].co);
+
+ v->keyindex = mp->loopstart + j;
+
+ if (lastv)
+ BLI_addfilledge(lastv, v);
+
+ if (!firstv)
+ firstv = v;
+ lastv = v;
+ }
+ BLI_addfilledge(lastv, firstv);
+
+ BLI_edgefill(2);
+ for (f=fillfacebase.first; f; f=f->next) {
+ BLI_array_growone(mface);
+ BLI_array_append(polyIndex, i);
+ mf= &mface[k];
+
+ /* set loop indices, transformed to vert indices later */
+ mf->v1 = f->v1->keyindex;
+ mf->v2 = f->v2->keyindex;
+ mf->v3 = f->v3->keyindex;
+ mf->v4 = 0;
+
+ mf->mat_nr = mp->mat_nr;
+ mf->flag = mp->flag;
+
+#ifdef USE_TESSFACE_SPEEDUP
+ mf->edcode = 1; /* tag for sorting loop indicies */
+#endif
+
+ if (polyorigIndex) {
+ BLI_array_append(origIndex, polyorigIndex[polyIndex[k]]);
+ }
+
+ k++;
+ }
+
+ BLI_end_edgefill();
+ }
+ }
+
+ CustomData_free(fdata, totface);
+ memset(fdata, 0, sizeof(CustomData));
+ totface = k;
+
+ CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mface, totface);
+
+ /* CD_POLYINDEX will contain an array of indices from tessfaces to the polygons
+ * they are directly tesselated from */
+ CustomData_add_layer(fdata, CD_POLYINDEX, CD_ASSIGN, polyIndex, totface);
+ if (origIndex) {
+ /* If polys had a CD_ORIGINDEX layer, then the tesselated faces will get this
+ * layer as well, pointing to polys from the original mesh (not the polys
+ * that just got tesselated) */
+ CustomData_add_layer(fdata, CD_ORIGINDEX, CD_ASSIGN, origIndex, totface);
+ }
+
+ CustomData_from_bmeshpoly(fdata, pdata, ldata, totface);
+
+ /* If polys have a normals layer, copying that to faces can help
+ * avoid the need to recalculate normals later */
+ if (CustomData_has_layer(pdata, CD_NORMAL)) {
+ float *pnors = CustomData_get_layer(pdata, CD_NORMAL);
+ float *fnors = CustomData_add_layer(fdata, CD_NORMAL, CD_CALLOC, NULL, totface);
+ for (i=0; i<totface; i++, fnors++) {
+ copy_v3_v3(fnors, &pnors[polyIndex[i]]);
+ }
+ }
+
+ mf = mface;
+ for (i=0; i < totface; i++, mf++) {
+
+#ifdef USE_TESSFACE_SPEEDUP
+ /* skip sorting when not using ngons */
+ if (UNLIKELY(mf->edcode == 1))
+#endif
+ {
+ /* sort loop indices to ensure winding is correct */
+ if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
+ if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
+ if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
+
+ if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
+ if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
+ if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
+
+#ifdef USE_TESSFACE_SPEEDUP
+ mf->edcode = 0;
+#endif
+ }
+
+ lindex[0] = mf->v1;
+ lindex[1] = mf->v2;
+ lindex[2] = mf->v3;
+
+ /*transform loop indices to vert indices*/
+ mf->v1 = mloop[mf->v1].v;
+ mf->v2 = mloop[mf->v2].v;
+ mf->v3 = mloop[mf->v3].v;
+
+ mesh_loops_to_mface_corners(fdata, ldata, pdata,
+ lindex, i, polyIndex[i], 3,
+ numTex, numCol, hasWCol);
+ }
+
+ return totface;
+
+#undef USE_TESSFACE_SPEEDUP
+
+}
+
+
+#ifdef USE_BMESH_SAVE_AS_COMPAT
/*
* this function recreates a tesselation.
@@ -1620,10 +2514,261 @@ int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata,
return k;
}
+#endif /* USE_BMESH_SAVE_AS_COMPAT */
+
+/*
+ * COMPUTE POLY NORMAL
+ *
+ * Computes the normal of a planar
+ * polygon See Graphics Gems for
+ * computing newell normal.
+ *
+*/
+static void mesh_calc_ngon_normal(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvert, float normal[3])
+{
+
+ MVert *v1, *v2, *v3;
+ double u[3], v[3], w[3];
+ double n[3] = {0.0, 0.0, 0.0}, l;
+ int i;
+
+ for(i = 0; i < mpoly->totloop; i++){
+ v1 = mvert + loopstart[i].v;
+ v2 = mvert + loopstart[(i+1)%mpoly->totloop].v;
+ v3 = mvert + loopstart[(i+2)%mpoly->totloop].v;
+
+ VECCOPY(u, v1->co);
+ VECCOPY(v, v2->co);
+ VECCOPY(w, v3->co);
+
+ /*this fixes some weird numerical error*/
+ if (i==0) {
+ u[0] += 0.0001f;
+ u[1] += 0.0001f;
+ u[2] += 0.0001f;
+ }
+
+ /* newell's method
+
+ so thats?:
+ (a[1] - b[1]) * (a[2] + b[2]);
+ a[1]*b[2] - b[1]*a[2] - b[1]*b[2] + a[1]*a[2]
+
+ odd. half of that is the cross product. . .what's the
+ other half?
+
+ also could be like a[1]*(b[2] + a[2]) - b[1]*(a[2] - b[2])
+ */
+
+ n[0] += (u[1] - v[1]) * (u[2] + v[2]);
+ n[1] += (u[2] - v[2]) * (u[0] + v[0]);
+ n[2] += (u[0] - v[0]) * (u[1] + v[1]);
+ }
+
+ l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
+ l = sqrt(l);
+
+ if (l == 0.0) {
+ normal[0] = 0.0f;
+ normal[1] = 0.0f;
+ normal[2] = 1.0f;
+
+ return;
+ } else l = 1.0f / l;
+
+ n[0] *= l;
+ n[1] *= l;
+ n[2] *= l;
+
+ normal[0] = (float) n[0];
+ normal[1] = (float) n[1];
+ normal[2] = (float) n[2];
+}
-#endif /* USE_BMESH_FORWARD_COMPAT */
+void mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvarray, float no[3])
+{
+ if (mpoly->totloop > 4) {
+ mesh_calc_ngon_normal(mpoly, loopstart, mvarray, no);
+ }
+ else if (mpoly->totloop == 3){
+ normal_tri_v3(no,
+ mvarray[loopstart[0].v].co,
+ mvarray[loopstart[1].v].co,
+ mvarray[loopstart[2].v].co
+ );
+ }
+ else if (mpoly->totloop == 4) {
+ normal_quad_v3(no,
+ mvarray[loopstart[0].v].co,
+ mvarray[loopstart[1].v].co,
+ mvarray[loopstart[2].v].co,
+ mvarray[loopstart[3].v].co
+ );
+ }
+ else { /* horrible, two sided face! */
+ no[0] = 0.0;
+ no[1] = 0.0;
+ no[2] = 1.0;
+ }
+}
+/* duplicate of function above _but_ takes coords rather then mverts */
+static void mesh_calc_ngon_normal_coords(MPoly *mpoly, MLoop *loopstart,
+ const float (*vertex_coords)[3], float normal[3])
+{
+
+ const float *v1, *v2, *v3;
+ double u[3], v[3], w[3];
+ double n[3] = {0.0, 0.0, 0.0}, l;
+ int i;
+
+ for(i = 0; i < mpoly->totloop; i++){
+ v1 = (const float *)(vertex_coords + loopstart[i].v);
+ v2 = (const float *)(vertex_coords + loopstart[(i+1)%mpoly->totloop].v);
+ v3 = (const float *)(vertex_coords + loopstart[(i+2)%mpoly->totloop].v);
+
+ VECCOPY(u, v1);
+ VECCOPY(v, v2);
+ VECCOPY(w, v3);
+
+ /*this fixes some weird numerical error*/
+ if (i==0) {
+ u[0] += 0.0001f;
+ u[1] += 0.0001f;
+ u[2] += 0.0001f;
+ }
+
+ n[0] += (u[1] - v[1]) * (u[2] + v[2]);
+ n[1] += (u[2] - v[2]) * (u[0] + v[0]);
+ n[2] += (u[0] - v[0]) * (u[1] + v[1]);
+ }
+
+ l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
+ l = sqrt(l);
+ if (l == 0.0) {
+ normal[0] = 0.0f;
+ normal[1] = 0.0f;
+ normal[2] = 1.0f;
+
+ return;
+ } else l = 1.0f / l;
+
+ n[0] *= l;
+ n[1] *= l;
+ n[2] *= l;
+
+ normal[0] = (float) n[0];
+ normal[1] = (float) n[1];
+ normal[2] = (float) n[2];
+}
+
+void mesh_calc_poly_normal_coords(MPoly *mpoly, MLoop *loopstart,
+ const float (*vertex_coords)[3], float no[3])
+{
+ if (mpoly->totloop > 4) {
+ mesh_calc_ngon_normal_coords(mpoly, loopstart, vertex_coords, no);
+ }
+ else if (mpoly->totloop == 3){
+ normal_tri_v3(no,
+ vertex_coords[loopstart[0].v],
+ vertex_coords[loopstart[1].v],
+ vertex_coords[loopstart[2].v]
+ );
+ }
+ else if (mpoly->totloop == 4) {
+ normal_quad_v3(no,
+ vertex_coords[loopstart[0].v],
+ vertex_coords[loopstart[1].v],
+ vertex_coords[loopstart[2].v],
+ vertex_coords[loopstart[3].v]
+ );
+ }
+ else { /* horrible, two sided face! */
+ no[0] = 0.0;
+ no[1] = 0.0;
+ no[2] = 1.0;
+ }
+}
+
+static void mesh_calc_ngon_center(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvert, float cent[3])
+{
+ const float w= 1.0f / (float)mpoly->totloop;
+ int i;
+ zero_v3(cent);
+
+ for (i = 0; i < mpoly->totloop; i++) {
+ madd_v3_v3fl(cent, mvert[(loopstart++)->v].co, w);
+ }
+}
+
+void mesh_calc_poly_center(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvarray, float cent[3])
+{
+ if (mpoly->totloop == 3) {
+ cent_tri_v3(cent,
+ mvarray[loopstart[0].v].co,
+ mvarray[loopstart[1].v].co,
+ mvarray[loopstart[2].v].co
+ );
+ }
+ else if (mpoly->totloop == 4) {
+ cent_quad_v3(cent,
+ mvarray[loopstart[0].v].co,
+ mvarray[loopstart[1].v].co,
+ mvarray[loopstart[2].v].co,
+ mvarray[loopstart[3].v].co
+ );
+ }
+ else {
+ mesh_calc_ngon_center(mpoly, loopstart, mvarray, cent);
+ }
+}
+
+/* note, passing polynormal is only a speedup so we can skip calculating it */
+float mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvarray, float polynormal[3])
+{
+ if (mpoly->totloop == 3) {
+ return area_tri_v3(mvarray[loopstart[0].v].co,
+ mvarray[loopstart[1].v].co,
+ mvarray[loopstart[2].v].co
+ );
+ }
+ else if (mpoly->totloop == 4) {
+ return area_quad_v3(mvarray[loopstart[0].v].co,
+ mvarray[loopstart[1].v].co,
+ mvarray[loopstart[2].v].co,
+ mvarray[loopstart[3].v].co
+ );
+ }
+ else {
+ int i;
+ float area, polynorm_local[3], (*vertexcos)[3];
+ float *no= polynormal ? polynormal : polynorm_local;
+ BLI_array_fixedstack_declare(vertexcos, BM_NGON_STACK_SIZE, mpoly->totloop, __func__);
+
+ /* pack vertex cos into an array for area_poly_v3 */
+ for (i = 0; i < mpoly->totloop; i++) {
+ copy_v3_v3(vertexcos[i], mvarray[(loopstart++)->v].co);
+ }
+
+ /* need normal for area_poly_v3 as well */
+ if (polynormal == NULL) {
+ mesh_calc_poly_normal(mpoly, loopstart, mvarray, no);
+ }
+
+ /* finally calculate the area */
+ area = area_poly_v3(mpoly->totloop, vertexcos, no);
+
+ BLI_array_fixedstack_free(vertexcos);
+
+ return area;
+ }
+}
/* basic vertex data functions */
int minmax_mesh(Mesh *me, float min[3], float max[3])
diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c
index ed9b63fe98d..92f7f959f8a 100644
--- a/source/blender/blenkernel/intern/mesh_validate.c
+++ b/source/blender/blenkernel/intern/mesh_validate.c
@@ -451,11 +451,11 @@ int BKE_mesh_validate(Mesh *me, int do_verbose)
int BKE_mesh_validate_dm(DerivedMesh *dm)
{
return BKE_mesh_validate_arrays(NULL,
- dm->getVertArray(dm), dm->getNumVerts(dm),
- dm->getEdgeArray(dm), dm->getNumEdges(dm),
- dm->getFaceArray(dm), dm->getNumFaces(dm),
- dm->getVertDataArray(dm, CD_MDEFORMVERT),
- TRUE, FALSE);
+ dm->getVertArray(dm), dm->getNumVerts(dm),
+ dm->getEdgeArray(dm), dm->getNumEdges(dm),
+ dm->getTessFaceArray(dm), dm->getNumTessFaces(dm),
+ dm->getVertDataArray(dm, CD_MDEFORMVERT),
+ TRUE, FALSE);
}
void BKE_mesh_calc_edges(Mesh *mesh, int update)
@@ -466,6 +466,7 @@ void BKE_mesh_calc_edges(Mesh *mesh, int update)
MEdge *med, *med_orig;
EdgeHash *eh = BLI_edgehash_new();
int i, totedge, totface = mesh->totface;
+ int med_index;
if(mesh->totedge==0)
update= 0;
@@ -478,20 +479,37 @@ void BKE_mesh_calc_edges(Mesh *mesh, int update)
BLI_edgehash_insert(eh, med->v1, med->v2, med);
}
- for (i = 0; i < totface; i++, mf++) {
- if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
- BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
- if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
- BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
-
- if (mf->v4) {
- if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
- BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
- if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
- BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
- } else {
- if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
- BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
+ if(mesh->totpoly) {
+ /* mesh loops (bmesh only) */
+ MPoly *mp= mesh->mpoly;
+ for(i=0; i < mesh->totpoly; i++, mp++) {
+ MLoop *l= &mesh->mloop[mp->loopstart];
+ int j, l_prev= (l + (mp->totloop-1))->v;
+ for (j=0; j < mp->totloop; j++, l++) {
+ if (!BLI_edgehash_haskey(eh, l_prev, l->v)) {
+ BLI_edgehash_insert(eh, l_prev, l->v, NULL);
+ }
+ l_prev= l->v;
+ }
+ }
+ }
+ else {
+ /* regular faces (note, we could remove this for bmesh - campbell) */
+ for (i = 0; i < totface; i++, mf++) {
+ if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
+ BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
+ if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
+ BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
+
+ if (mf->v4) {
+ if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
+ BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
+ if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
+ BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
+ } else {
+ if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
+ BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
+ }
}
}
@@ -512,9 +530,29 @@ void BKE_mesh_calc_edges(Mesh *mesh, int update)
BLI_edgehashIterator_getKey(ehi, &med->v1, &med->v2);
med->flag = ME_EDGEDRAW|ME_EDGERENDER|SELECT; /* select for newly created meshes which are selected [#25595] */
}
+
+ /* store the new edge index in the hash value */
+ BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(i));
}
BLI_edgehashIterator_free(ehi);
+ if (mesh->totpoly) {
+ /* second pass, iterate through all loops again and assign
+ the newly created edges to them. */
+ MPoly *mp= mesh->mpoly;
+ for(i=0; i < mesh->totpoly; i++, mp++) {
+ MLoop *l= &mesh->mloop[mp->loopstart];
+ MLoop *l_prev= (l + (mp->totloop-1));
+ int j;
+ for (j=0; j < mp->totloop; j++, l++) {
+ /* lookup hashed edge index */
+ med_index = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, l_prev->v, l->v));
+ l_prev->e = med_index;
+ l_prev= l;
+ }
+ }
+ }
+
/* free old CustomData and assign new one */
CustomData_free(&mesh->edata, mesh->totedge);
mesh->edata = edata;
diff --git a/source/blender/blenkernel/intern/modifiers_bmesh.c b/source/blender/blenkernel/intern/modifiers_bmesh.c
new file mode 100644
index 00000000000..2f011c66a9f
--- /dev/null
+++ b/source/blender/blenkernel/intern/modifiers_bmesh.c
@@ -0,0 +1,218 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 by the Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ * Modifier stack implementation.
+ *
+ * BKE_modifier.h contains the function prototypes for this file.
+ *
+ */
+
+#include "string.h"
+#include "stdarg.h"
+#include "math.h"
+#include "float.h"
+#include "ctype.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_kdopbvh.h"
+#include "BLI_kdtree.h"
+#include "BLI_linklist.h"
+#include "BLI_rand.h"
+#include "BLI_edgehash.h"
+#include "BLI_ghash.h"
+#include "BLI_memarena.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_action_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_cloth_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_effect_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_object_force.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_texture_types.h"
+
+#include "BLI_editVert.h"
+#include "BLI_array.h"
+
+#include "BKE_main.h"
+#include "BKE_anim.h"
+#include "BKE_bmesh.h"
+// XXX #include "BKE_booleanops.h"
+#include "BKE_cloth.h"
+#include "BKE_collision.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_curve.h"
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_displist.h"
+#include "BKE_fluidsim.h"
+#include "BKE_global.h"
+#include "BKE_multires.h"
+#include "BKE_lattice.h"
+#include "BKE_library.h"
+#include "BKE_material.h"
+#include "BKE_mesh.h"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+#include "BKE_particle.h"
+#include "BKE_pointcache.h"
+#include "BKE_softbody.h"
+#include "BKE_subsurf.h"
+#include "BKE_texture.h"
+#include "BKE_tessmesh.h"
+
+#include "depsgraph_private.h"
+#include "BKE_deform.h"
+#include "BKE_shrinkwrap.h"
+
+#include "CCGSubSurf.h"
+#include "RE_shader_ext.h"
+#include "LOD_decimation.h"
+
+/*converts a cddm to a BMEditMesh. if existing is non-NULL, the
+ new geometry will be put in there.*/
+BMEditMesh *CDDM_To_BMesh(Object *ob, DerivedMesh *dm, BMEditMesh *existing)
+{
+ int allocsize[4] = {512, 512, 2048, 512};
+ BMesh *bm, bmold; /*bmold is for storing old customdata layout*/
+ BMEditMesh *em = existing;
+ MVert *mv, *mvert;
+ MEdge *me, *medge;
+ MPoly *mpoly, *mp;
+ MLoop *mloop, *ml;
+ BMVert *v, **vtable, **verts=NULL;
+ BMEdge *e, **etable, **edges=NULL;
+ BMFace *f;
+ BMIter liter;
+ BLI_array_declare(verts);
+ BLI_array_declare(edges);
+ int numTex, numCol;
+ int i, j, k, totvert, totedge, totface;
+
+ if (em) bm = em->bm;
+ else bm = BM_Make_Mesh(ob, allocsize);
+
+ bmold = *bm;
+
+ /*merge custom data layout*/
+ CustomData_bmesh_merge(&dm->vertData, &bm->vdata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_VERT);
+ CustomData_bmesh_merge(&dm->edgeData, &bm->edata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_EDGE);
+ CustomData_bmesh_merge(&dm->loopData, &bm->ldata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_LOOP);
+ CustomData_bmesh_merge(&dm->polyData, &bm->pdata, CD_MASK_DERIVEDMESH, CD_CALLOC, bm, BM_FACE);
+
+ /*needed later*/
+ numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
+ numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
+
+ totvert = dm->getNumVerts(dm);
+ totedge = dm->getNumEdges(dm);
+ totface = dm->getNumPolys(dm);
+
+ vtable = MEM_callocN(sizeof(void**)*totvert, "vert table in BMDM_Copy");
+ etable = MEM_callocN(sizeof(void**)*totedge, "edge table in BMDM_Copy");
+
+ /*do verts*/
+ mv = mvert = dm->dupVertArray(dm);
+ for (i=0; i<totvert; i++, mv++) {
+ v = BM_Make_Vert(bm, mv->co, NULL);
+ normal_short_to_float_v3(v->no, mv->no);
+ v->head.hflag = BM_Vert_Flag_From_MEFlag(mv->flag);
+
+ CustomData_to_bmesh_block(&dm->vertData, &bm->vdata, i, &v->head.data);
+ vtable[i] = v;
+ }
+ MEM_freeN(mvert);
+
+ /*do edges*/
+ me = medge = dm->dupEdgeArray(dm);
+ for (i=0; i<totedge; i++, me++) {
+ e = BM_Make_Edge(bm, vtable[me->v1], vtable[me->v2], NULL, 0);
+
+ e->head.hflag = BM_Edge_Flag_From_MEFlag(me->flag);
+
+ CustomData_to_bmesh_block(&dm->edgeData, &bm->edata, i, &e->head.data);
+ etable[i] = e;
+ }
+ MEM_freeN(medge);
+
+ /*do faces*/
+ mpoly = mp = dm->getPolyArray(dm);
+ mloop = dm->getLoopArray(dm);
+ for (i=0; i<dm->numPolyData; i++, mp++) {
+ BMLoop *l;
+
+ BLI_array_empty(verts);
+ BLI_array_empty(edges);
+
+ ml = mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ BLI_array_growone(verts);
+ BLI_array_growone(edges);
+
+ verts[j] = vtable[ml->v];
+ edges[j] = etable[ml->e];
+ }
+
+ f = BM_Make_Ngon(bm, verts[0], verts[1], edges, mp->totloop, 0);
+
+ if (!f)
+ continue;
+
+ f->head.hflag = BM_Face_Flag_From_MEFlag(mp->flag);
+ f->mat_nr = mp->mat_nr;
+
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ k = mp->loopstart;
+
+ for (j=0; l; l=BMIter_Step(&liter), k++) {
+ CustomData_to_bmesh_block(&dm->loopData, &bm->ldata, k, &l->head.data);
+ }
+
+ CustomData_to_bmesh_block(&dm->polyData, &bm->pdata,
+ i, &f->head.data);
+ }
+
+ MEM_freeN(vtable);
+ MEM_freeN(etable);
+
+ BLI_array_free(verts);
+ BLI_array_free(edges);
+
+ if (!em) em = BMEdit_Create(bm);
+ else BMEdit_RecalcTesselation(em);
+
+ return em;
+}
+
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 3fb49d508cd..5c13c2c52fe 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -45,6 +45,7 @@
#include "BLI_pbvh.h"
#include "BLI_editVert.h"
#include "BLI_utildefines.h"
+#include "BLI_cellalloc.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
@@ -53,6 +54,7 @@
#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
+#include "BKE_tessmesh.h"
#include "BKE_object.h"
@@ -67,7 +69,7 @@ static const int multires_grid_tot[] = {0, 4, 9, 25, 81, 289, 1089, 4225, 16641,
static const int multires_side_tot[] = {0, 2, 3, 5, 9, 17, 33, 65, 129, 257, 513, 1025, 2049, 4097};
static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert);
-static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int add, DMGridData **oldGridData, int totlvl);
+static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, int invert, int add, DMGridData **oldGridData, int totlvl);
DerivedMesh *get_multires_dm(Scene *scene, MultiresModifierData *mmd, Object *ob)
{
@@ -78,7 +80,7 @@ DerivedMesh *get_multires_dm(Scene *scene, MultiresModifierData *mmd, Object *ob
dm = mti->applyModifier(md, ob, tdm, 0, 1);
if (dm == tdm) {
- dm = CDDM_copy(tdm);
+ dm = CDDM_copy(tdm, 0);
}
return dm;
@@ -180,7 +182,7 @@ void multires_force_external_reload(Object *ob)
{
Mesh *me = get_mesh(ob);
- CustomData_external_reload(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
+ CustomData_external_reload(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
multires_force_update(ob);
}
@@ -237,7 +239,7 @@ int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mm
dm->getVertCos(dm, deformedVerts);
mti->deformVerts(md, ob, dm, deformedVerts, numVerts, 0, 0);
- ndm= CDDM_copy(dm);
+ ndm= CDDM_copy(dm, 0);
CDDM_apply_vert_coords(ndm, deformedVerts);
MEM_freeN(deformedVerts);
@@ -256,26 +258,31 @@ int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mm
static int get_levels_from_disps(Object *ob)
{
Mesh *me = ob->data;
- MDisps *mdisp;
- int i, totlvl= 0;
-
- mdisp = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ MDisps *mdisp, *md;
+ int i, j, totlvl= 0;
- for(i = 0; i < me->totface; ++i, ++mdisp) {
- int S = me->mface[i].v4 ? 4 : 3;
-
- if(mdisp->totdisp == 0) continue;
-
- while(1) {
- int side = (1 << (totlvl-1)) + 1;
- int lvl_totdisp = side*side*S;
- if(mdisp->totdisp == lvl_totdisp)
- break;
- else if(mdisp->totdisp < lvl_totdisp)
- --totlvl;
- else
- ++totlvl;
+ mdisp = CustomData_get_layer(&me->ldata, CD_MDISPS);
+ for(i = 0; i < me->totpoly; ++i) {
+ int S = me->mpoly[i].totloop;
+
+ md = mdisp + me->mpoly[i].loopstart;
+ for (j=0; j<me->mpoly[i].totloop; j++, md++) {
+ if(md->totdisp == 0) continue;
+
+ while(1) {
+ int side = (1 << (totlvl-1)) + 1;
+ int lvl_totdisp = side*side*S;
+ if(md->totdisp == lvl_totdisp)
+ break;
+ else if(md->totdisp < lvl_totdisp)
+ --totlvl;
+ else
+ ++totlvl;
+
+ }
+
+ break;
}
}
@@ -288,10 +295,10 @@ void multiresModifier_set_levels_from_disps(MultiresModifierData *mmd, Object *o
Mesh *me = ob->data;
MDisps *mdisp;
- if(me->edit_mesh)
- mdisp = CustomData_get_layer(&me->edit_mesh->fdata, CD_MDISPS);
+ if(me->edit_btmesh)
+ mdisp = CustomData_get_layer(&me->edit_btmesh->bm->ldata, CD_MDISPS);
else
- mdisp = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ mdisp = CustomData_get_layer(&me->ldata, CD_MDISPS);
if(mdisp) {
mmd->totlvl = get_levels_from_disps(ob);
@@ -303,31 +310,27 @@ void multiresModifier_set_levels_from_disps(MultiresModifierData *mmd, Object *o
static void multires_set_tot_mdisps(Mesh *me, int lvl)
{
- MDisps *mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
+ MDisps *mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS);
int i;
if(mdisps) {
- for(i = 0; i < me->totface; i++) {
- if(mdisps[i].totdisp == 0) {
- int nvert = (me->mface[i].v4)? 4: 3;
- mdisps[i].totdisp = multires_grid_tot[lvl]*nvert;
- }
+ for(i = 0; i < me->totloop; i++, mdisps++) {
+ mdisps->totdisp = multires_grid_tot[lvl];
}
}
}
-static void multires_reallocate_mdisps(Mesh *me, MDisps *mdisps, int lvl)
+static void multires_reallocate_mdisps(int totloop, MDisps *mdisps, int lvl)
{
int i;
/* reallocate displacements to be filled in */
- for(i = 0; i < me->totface; ++i) {
- int nvert = (me->mface[i].v4)? 4: 3;
- int totdisp = multires_grid_tot[lvl]*nvert;
- float (*disps)[3] = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disps");
+ for(i = 0; i < totloop; ++i) {
+ int totdisp = multires_grid_tot[lvl];
+ float (*disps)[3] = BLI_cellalloc_calloc(sizeof(float) * 3 * totdisp, "multires disps");
if(mdisps[i].disps)
- MEM_freeN(mdisps[i].disps);
+ BLI_cellalloc_free(mdisps[i].disps);
mdisps[i].disps = disps;
mdisps[i].totdisp = totdisp;
@@ -388,44 +391,43 @@ static void multires_del_higher(MultiresModifierData *mmd, Object *ob, int lvl)
MDisps *mdisps;
multires_set_tot_mdisps(me, mmd->totlvl);
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+ mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS);
multires_force_update(ob);
if(mdisps && levels > 0) {
if(lvl > 0) {
+ /* MLoop *ml = me->mloop; */ /*UNUSED*/
int nsize = multires_side_tot[lvl];
int hsize = multires_side_tot[mmd->totlvl];
- int i;
+ int i, j;
- for(i = 0; i < me->totface; ++i) {
- MDisps *mdisp= &mdisps[i];
- float (*disps)[3], (*ndisps)[3], (*hdisps)[3];
- int nvert = (me->mface[i].v4)? 4: 3;
- int totdisp = multires_grid_tot[lvl]*nvert;
- int S;
+ for(i = 0; i < me->totpoly; ++i) {
+ for (j=0; j<me->mpoly[i].totloop; j++) {
+ MDisps *mdisp= &mdisps[me->mpoly[i].loopstart+j];
+ float (*disps)[3], (*ndisps)[3], (*hdisps)[3];
+ int totdisp = multires_grid_tot[lvl];
- disps = MEM_callocN(sizeof(float) * 3 * totdisp, "multires disps");
+ disps = BLI_cellalloc_calloc(sizeof(float) * 3 * totdisp, "multires disps");
- ndisps = disps;
- hdisps = mdisp->disps;
+ ndisps = disps;
+ hdisps = mdisp->disps;
- for(S = 0; S < nvert; S++) {
multires_copy_grid(ndisps, hdisps, nsize, hsize);
ndisps += nsize*nsize;
hdisps += hsize*hsize;
- }
- MEM_freeN(mdisp->disps);
- mdisp->disps = disps;
- mdisp->totdisp = totdisp;
+ BLI_cellalloc_free(mdisp->disps);
+ mdisp->disps = disps;
+ mdisp->totdisp = totdisp;
+ }
}
}
else {
- CustomData_external_remove(&me->fdata, &me->id, CD_MDISPS, me->totface);
- CustomData_free_layer_active(&me->fdata, CD_MDISPS, me->totface);
+ CustomData_external_remove(&me->ldata, &me->id, CD_MDISPS, me->totloop);
+ CustomData_free_layer_active(&me->ldata, CD_MDISPS, me->totloop);
}
}
@@ -441,8 +443,8 @@ void multiresModifier_del_levels(MultiresModifierData *mmd, Object *ob, int dire
MDisps *mdisps;
multires_set_tot_mdisps(me, mmd->totlvl);
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+ mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS);
multires_force_update(ob);
@@ -597,7 +599,7 @@ void multiresModifier_base_apply(MultiresModifierData *mmd, Object *ob)
cddm->release(cddm);
/* calc disps */
- multiresModifier_disp_run(dispdm, me, 1, 0, origdm->getGridData(origdm), totlvl);
+ multiresModifier_disp_run(dispdm, me, NULL, 1, 0, origdm->getGridData(origdm), totlvl);
origdm->release(origdm);
dispdm->release(dispdm);
@@ -614,9 +616,9 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
multires_force_update(ob);
- mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
if(!mdisps)
- mdisps = CustomData_add_layer(&me->fdata, CD_MDISPS, CD_DEFAULT, NULL, me->totface);
+ mdisps = CustomData_add_layer(&me->ldata, CD_MDISPS, CD_DEFAULT, NULL, me->totloop);
if(mdisps->disps && !updateblock && totlvl > 1) {
/* upsample */
@@ -661,10 +663,10 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
ccgSubSurf_updateLevels(ss, lvl, NULL, 0);
/* reallocate displacements */
- multires_reallocate_mdisps(me, mdisps, totlvl);
+ multires_reallocate_mdisps(me->totloop, mdisps, totlvl);
/* compute displacements */
- multiresModifier_disp_run(highdm, me, 1, 0, subGridData, totlvl);
+ multiresModifier_disp_run(highdm, me, NULL, 1, 0, subGridData, totlvl);
/* free */
highdm->release(highdm);
@@ -674,7 +676,7 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
}
else {
/* only reallocate, nothing to upsample */
- multires_reallocate_mdisps(me, mdisps, totlvl);
+ multires_reallocate_mdisps(me->totloop, mdisps, totlvl);
}
multires_set_tot_level(ob, mmd, totlvl);
@@ -685,7 +687,7 @@ void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int updat
multires_subdivide(mmd, ob, mmd->totlvl+1, updateblock, simple);
}
-static void grid_tangent(int gridSize, int index, int x, int y, int axis, DMGridData **gridData, float t[3])
+void grid_tangent(int gridSize, int index, int x, int y, int axis, DMGridData **gridData, float t[3])
{
if(axis == 0) {
if(x == gridSize - 1) {
@@ -709,18 +711,30 @@ static void grid_tangent(int gridSize, int index, int x, int y, int axis, DMGrid
}
}
-static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int add, DMGridData **oldGridData, int totlvl)
+static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, int invert, int add, DMGridData **oldGridData, int totlvl)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*)dm;
DMGridData **gridData, **subGridData;
- MFace *mface = me->mface;
- MDisps *mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ MPoly *mpoly = me->mpoly;
+ MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
int *gridOffset;
- int i, /*numGrids,*/ gridSize, dGridSize, dSkip;
-
+ int i, k, /*numGrids,*/ gridSize, dGridSize, dSkip;
+ int totloop, totpoly;
+
+ /*this happens in the dm made by bmesh_set_mdisps_space*/
+ if (dm2 && CustomData_has_layer(&dm2->loopData, CD_MDISPS)) {
+ mpoly = CustomData_get_layer(&dm2->polyData, CD_MPOLY);
+ mdisps = CustomData_get_layer(&dm2->loopData, CD_MDISPS);
+ totloop = dm2->numLoopData;
+ totpoly = dm2->numPolyData;
+ } else {
+ totloop = me->totloop;
+ totpoly = me->totpoly;
+ }
+
if(!mdisps) {
if(invert)
- mdisps = CustomData_add_layer(&me->fdata, CD_MDISPS, CD_DEFAULT, NULL, me->totface);
+ mdisps = CustomData_add_layer(&me->ldata, CD_MDISPS, CD_DEFAULT, NULL, me->totloop);
else
return;
}
@@ -734,23 +748,28 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, int invert, int
dGridSize = multires_side_tot[totlvl];
dSkip = (dGridSize-1)/(gridSize-1);
- #pragma omp parallel for private(i) if(me->totface*gridSize*gridSize*4 >= CCG_OMP_LIMIT)
- for(i = 0; i < me->totface; ++i) {
- const int numVerts = mface[i].v4 ? 4 : 3;
- MDisps *mdisp = &mdisps[i];
- int S, x, y, gIndex = gridOffset[i];
+ k = 0; /*current loop/mdisp index within the mloop array*/
- /* when adding new faces in edit mode, need to allocate disps */
- if(!mdisp->disps)
- #pragma omp critical
- {
- multires_reallocate_mdisps(me, mdisps, totlvl);
- }
+ #pragma omp parallel for private(i) if(totloop*gridSize*gridSize >= CCG_OMP_LIMIT)
- for(S = 0; S < numVerts; ++S, ++gIndex) {
+ for(i = 0; i < totpoly; ++i) {
+ const int numVerts = mpoly[i].totloop;
+ int S, x, y, gIndex = gridOffset[i];
+
+ for(S = 0; S < numVerts; ++S, ++gIndex, ++k) {
+ MDisps *mdisp = &mdisps[mpoly[i].loopstart+S];
DMGridData *grid = gridData[gIndex];
DMGridData *subgrid = subGridData[gIndex];
- float (*dispgrid)[3] = &mdisp->disps[S*dGridSize*dGridSize];
+ float (*dispgrid)[3] = NULL;
+
+ /* when adding new faces in edit mode, need to allocate disps */
+ if(!mdisp->disps)
+ #pragma omp critical
+ {
+ multires_reallocate_mdisps(totloop, mdisps, totlvl);
+ }
+
+ dispgrid = mdisp->disps;
for(y = 0; y < gridSize; y++) {
for(x = 0; x < gridSize; x++) {
@@ -813,8 +832,8 @@ static void multiresModifier_update(DerivedMesh *dm)
me = ccgdm->multires.ob->data;
mmd = ccgdm->multires.mmd;
multires_set_tot_mdisps(me, mmd->totlvl);
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+ mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
if(mdisps) {
int lvl = ccgdm->multires.lvl;
@@ -828,7 +847,7 @@ static void multiresModifier_update(DerivedMesh *dm)
int i, j, numGrids, highGridSize, lowGridSize;
/* create subsurf DM from original mesh at high level */
- if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform);
+ if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform, 0);
else cddm = CDDM_from_mesh(me, NULL);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
@@ -871,7 +890,7 @@ static void multiresModifier_update(DerivedMesh *dm)
ccgSubSurf_updateLevels(ss, lvl, NULL, 0);
/* add to displacements */
- multiresModifier_disp_run(highdm, me, 1, 1, subGridData, mmd->totlvl);
+ multiresModifier_disp_run(highdm, me, NULL, 1, 1, subGridData, mmd->totlvl);
/* free */
highdm->release(highdm);
@@ -882,20 +901,141 @@ static void multiresModifier_update(DerivedMesh *dm)
else {
DerivedMesh *cddm, *subdm;
- if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform);
+ if (ob->derivedDeform) cddm = CDDM_copy(ob->derivedDeform, 0);
else cddm = CDDM_from_mesh(me, NULL);
DM_set_only_copy(cddm, CD_MASK_BAREMESH);
subdm = subsurf_dm_create_local(ob, cddm, mmd->totlvl, mmd->simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv);
cddm->release(cddm);
- multiresModifier_disp_run(dm, me, 1, 0, subdm->getGridData(subdm), mmd->totlvl);
+ multiresModifier_disp_run(dm, me, NULL, 1, 0, subdm->getGridData(subdm), mmd->totlvl);
subdm->release(subdm);
}
}
}
+
+void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to)
+{
+ DerivedMesh *ccgdm, *subsurf=NULL;
+ DMGridData **gridData, **subGridData=NULL;
+ MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
+ MDisps *mdisps;
+ MultiresModifierData *mmd = get_multires_modifier(NULL, ob, 1);
+ int *gridOffset, totlvl;
+ int i, k, numGrids, gridSize, dGridSize, dSkip;
+
+ if (!mmd)
+ return;
+
+ mdisps = CustomData_get_layer(&dm->loopData, CD_MDISPS);
+
+ if(!mdisps) {
+ goto cleanup;
+ }
+
+ totlvl = mmd->totlvl;
+ ccgdm = multires_dm_create_local(ob, dm, totlvl, totlvl, mmd->simple);
+
+ subsurf = subsurf_dm_create_local(ob, dm, totlvl,
+ mmd->simple, mmd->flags & eMultiresModifierFlag_ControlEdges, mmd->flags & eMultiresModifierFlag_PlainUv);
+
+ numGrids = subsurf->getNumGrids(subsurf);
+ gridSize = subsurf->getGridSize(subsurf);
+ gridData = subsurf->getGridData(subsurf);
+
+ subGridData = MEM_callocN(sizeof(DMGridData*)*numGrids, "subGridData*");
+
+ for(i = 0; i < numGrids; i++) {
+ subGridData[i] = MEM_callocN(sizeof(DMGridData)*gridSize*gridSize, "subGridData");
+ memcpy(subGridData[i], gridData[i], sizeof(DMGridData)*gridSize*gridSize);
+ }
+
+ /*numGrids = ccgdm->dm->getNumGrids((DerivedMesh*)ccgdm);*/ /*UNUSED*/
+ gridSize = ccgdm->getGridSize((DerivedMesh*)ccgdm);
+ gridData = ccgdm->getGridData((DerivedMesh*)ccgdm);
+ gridOffset = ccgdm->getGridOffset((DerivedMesh*)ccgdm);
+
+ dGridSize = multires_side_tot[totlvl];
+ dSkip = (dGridSize-1)/(gridSize-1);
+
+ k = 0; /*current loop/mdisp index within the mloop array*/
+
+ //#pragma omp parallel for private(i) if(dm->numLoopData*gridSize*gridSize >= CCG_OMP_LIMIT)
+
+ for(i = 0; i < dm->numPolyData; ++i) {
+ const int numVerts = mpoly[i].totloop;
+ int S, x, y, gIndex = gridOffset[i];
+
+ for(S = 0; S < numVerts; ++S, ++gIndex, ++k) {
+ MDisps *mdisp = &mdisps[mpoly[i].loopstart+S];
+ /* DMGridData *grid = gridData[gIndex]; */ /* UNUSED */
+ DMGridData *subgrid = subGridData[gIndex];
+ float (*dispgrid)[3] = NULL;
+
+ /* when adding new faces in edit mode, need to allocate disps */
+ if(!mdisp->disps) {
+ mdisp->totdisp = gridSize*gridSize;
+ mdisp->disps = BLI_cellalloc_calloc(sizeof(float)*3*mdisp->totdisp, "disp in multires_set_space");
+ }
+
+ dispgrid = mdisp->disps;
+
+ for(y = 0; y < gridSize; y++) {
+ for(x = 0; x < gridSize; x++) {
+ float *data = dispgrid[dGridSize*y*dSkip + x*dSkip];
+ float *no = subgrid[x + y*gridSize].no;
+ float *co = subgrid[x + y*gridSize].co;
+ float mat[3][3], tx[3], ty[3], dco[3];
+
+ /* construct tangent space matrix */
+ grid_tangent(gridSize, gIndex, x, y, 0, subGridData, tx);
+ normalize_v3(tx);
+
+ grid_tangent(gridSize, gIndex, x, y, 1, subGridData, ty);
+ normalize_v3(ty);
+ column_vectors_to_mat3(mat, tx, ty, no);
+
+ /* convert to absolute coordinates in space */
+ if (from == MULTIRES_SPACE_TANGENT) {
+ mul_v3_m3v3(dco, mat, data);
+ add_v3_v3(dco, co);
+ } else if (from == MULTIRES_SPACE_OBJECT) {
+ add_v3_v3v3(dco, co, data);
+ } else if (from == MULTIRES_SPACE_ABSOLUTE) {
+ copy_v3_v3(dco, data);
+ }
+
+ column_vectors_to_mat3(mat, tx, ty, no);
+
+ /*now, convert to desired displacement type*/
+ if (to == MULTIRES_SPACE_TANGENT) {
+ invert_m3(mat);
+
+ sub_v3_v3(dco, co);
+ mul_v3_m3v3(data, mat, dco);
+ } else if (to == MULTIRES_SPACE_OBJECT) {
+ sub_v3_v3(dco, co);
+ mul_v3_m3v3(data, mat, dco);
+ } else if (to == MULTIRES_SPACE_ABSOLUTE) {
+ copy_v3_v3(data, dco);
+ }
+ }
+ }
+ }
+ }
+
+cleanup:
+ if (subsurf) {
+ subsurf->needsFree = 1;
+ subsurf->release(subsurf);
+ }
+
+ ccgdm->needsFree = 1;
+ ccgdm->release(ccgdm);
+}
+
void multires_stitch_grids(Object *ob)
{
/* utility for smooth brush */
@@ -956,8 +1096,10 @@ DerivedMesh *multires_dm_create_from_derived(MultiresModifierData *mmd, int loca
}
multires_set_tot_mdisps(me, mmd->totlvl);
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- multiresModifier_disp_run(result, ob->data, 0, 0, subGridData, mmd->totlvl);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+
+ /*run displacement*/
+ multiresModifier_disp_run(result, ob->data, dm, 0, 0, subGridData, mmd->totlvl);
for(i = 0; i < numGrids; i++)
MEM_freeN(subGridData[i]);
@@ -976,7 +1118,10 @@ void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u,
const int st_max = st - 1;
float urat, vrat, uopp;
float d[4][3], d2[2][3];
-
+
+ if (!disps || isnan(u) || isnan(v))
+ return;
+
if(u < 0)
u = 0;
else if(u >= st)
@@ -1032,7 +1177,7 @@ static void old_mdisps_convert(MFace *mface, MDisps *mdisp)
int x, y, S;
float (*disps)[3], (*out)[3], u = 0.0f, v = 0.0f; /* Quite gcc barking. */
- disps = MEM_callocN(sizeof(float) * 3 * newtotdisp, "multires disps");
+ disps = BLI_cellalloc_calloc(sizeof(float) * 3 * newtotdisp, "multires disps");
out = disps;
for(S = 0; S < nvert; S++) {
@@ -1049,7 +1194,7 @@ static void old_mdisps_convert(MFace *mface, MDisps *mdisp)
}
}
- MEM_freeN(mdisp->disps);
+ BLI_cellalloc_free(mdisp->disps);
mdisp->totdisp= newtotdisp;
mdisp->disps= disps;
@@ -1057,15 +1202,33 @@ static void old_mdisps_convert(MFace *mface, MDisps *mdisp)
void multires_load_old_250(Mesh *me)
{
- MDisps *mdisps;
- int a;
+ MDisps *mdisps, *mdisps2;
+ MFace *mf;
+ int i, j, k;
mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
if(mdisps) {
- for(a=0; a<me->totface; a++)
- if(mdisps[a].totdisp)
- old_mdisps_convert(&me->mface[a], &mdisps[a]);
+ for(i=0; i<me->totface; i++)
+ if(mdisps[i].totdisp)
+ old_mdisps_convert(&me->mface[i], &mdisps[i]);
+
+ CustomData_add_layer(&me->ldata, CD_MDISPS, CD_CALLOC, NULL, me->totloop);
+ mdisps2 = CustomData_get_layer(&me->ldata, CD_MDISPS);
+
+ k = 0;
+ mf = me->mface;
+ for (i=0; i<me->totface; i++, mf++) {
+ int nvert = mf->v4 ? 4 : 3;
+ int totdisp = mdisps[i].totdisp / nvert;
+
+ for (j=0; j < mf->v4 ? 4 : 3; j++, k++) {
+ mdisps2[k].disps = BLI_cellalloc_calloc(sizeof(float)*3*totdisp, "multires disp in conversion");
+ mdisps2[k].totdisp = totdisp;
+ memcpy(mdisps2[k].disps, mdisps[i].disps + totdisp*j, totdisp);
+ }
+
+ }
}
}
@@ -1590,8 +1753,8 @@ static void multires_sync_levels(Scene *scene, Object *ob, Object *to_ob)
Mesh *me= (Mesh*)ob->data;
- CustomData_external_remove(&me->fdata, &me->id, CD_MDISPS, me->totface);
- CustomData_free_layer_active(&me->fdata, CD_MDISPS, me->totface);
+ CustomData_external_remove(&me->ldata, &me->id, CD_MDISPS, me->totloop);
+ CustomData_free_layer_active(&me->ldata, CD_MDISPS, me->totloop);
}
if(!mmd || !to_mmd) return;
@@ -1605,7 +1768,8 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
DerivedMesh *dm= NULL, *cddm= NULL, *subdm= NULL;
DMGridData **gridData, **subGridData;
Mesh *me= (Mesh*)ob->data;
- MFace *mface= me->mface;
+ MPoly *mpoly= me->mpoly;
+ /* MLoop *mloop = me->mloop; */ /* UNUSED */
MDisps *mdisps;
int *gridOffset;
int i, /*numGrids,*/ gridSize, dGridSize, dSkip, totvert;
@@ -1613,8 +1777,8 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
MultiresModifierData *mmd= get_multires_modifier(scene, ob, 1);
MultiresModifierData high_mmd;
- CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface);
- mdisps= CustomData_get_layer(&me->fdata, CD_MDISPS);
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+ mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS);
if(!mdisps || !mmd || !mmd->totlvl) return;
@@ -1650,15 +1814,15 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
dSkip= (dGridSize-1)/(gridSize-1);
#pragma omp parallel for private(i) if(me->totface*gridSize*gridSize*4 >= CCG_OMP_LIMIT)
- for(i = 0; i < me->totface; ++i) {
- const int numVerts= mface[i].v4 ? 4 : 3;
- MDisps *mdisp= &mdisps[i];
+ for(i = 0; i < me->totpoly; ++i) {
+ const int numVerts= mpoly[i].totloop;
+ MDisps *mdisp= &mdisps[mpoly[i].loopstart];
int S, x, y, gIndex = gridOffset[i];
- for(S = 0; S < numVerts; ++S, ++gIndex) {
+ for(S = 0; S < numVerts; ++S, ++gIndex, mdisp++) {
DMGridData *grid= gridData[gIndex];
DMGridData *subgrid= subGridData[gIndex];
- float (*dispgrid)[3]= &mdisp->disps[S*dGridSize*dGridSize];
+ float (*dispgrid)[3]= mdisp->disps;
for(y = 0; y < gridSize; y++) {
for(x = 0; x < gridSize; x++) {
@@ -1731,6 +1895,7 @@ void multiresModifier_prepare_join(Scene *scene, Object *ob, Object *to_ob)
}
/* update multires data after topology changing */
+#if 0 // BMESH_TODO
void multires_topology_changed(Scene *scene, Object *ob)
{
Mesh *me= (Mesh*)ob->data;
@@ -1781,6 +1946,7 @@ void multires_topology_changed(Scene *scene, Object *ob)
}
}
}
+#endif // BMESH_TODO
/* makes displacement along grid boundary symmetrical */
void multires_mdisp_smooth_bounds(MDisps *disps)
@@ -2188,13 +2354,13 @@ void mdisp_join_tris(MDisps *dst, MDisps *tri1, MDisps *tri2)
MDisps *src;
if(dst->disps)
- MEM_freeN(dst->disps);
+ BLI_cellalloc_free(dst->disps);
side = sqrt(tri1->totdisp / 3);
st = (side<<1)-1;
dst->totdisp = 4 * side * side;
- out = dst->disps = MEM_callocN(3*dst->totdisp*sizeof(float), "join disps");
+ out = dst->disps = BLI_cellalloc_calloc(3*dst->totdisp*sizeof(float), "join disps");
for(S = 0; S < 4; S++)
for(y = 0; y < side; ++y)
diff --git a/source/blender/blenkernel/intern/navmesh_conversion.c b/source/blender/blenkernel/intern/navmesh_conversion.c
index e3b5b83964e..72523ae54e0 100644
--- a/source/blender/blenkernel/intern/navmesh_conversion.c
+++ b/source/blender/blenkernel/intern/navmesh_conversion.c
@@ -134,8 +134,8 @@ int buildRawVertIndicesData(DerivedMesh* dm, int *nverts_r, float **verts_r,
}
//calculate number of tris
- nfaces = dm->getNumFaces(dm);
- faces = dm->getFaceArray(dm);
+ nfaces = dm->getNumTessFaces(dm);
+ faces = dm->getTessFaceArray(dm);
ntris = nfaces;
for (fi=0; fi<nfaces; fi++)
{
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index d2b81a345a7..3d8729bc788 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -86,6 +86,7 @@
#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_node.h"
@@ -1712,7 +1713,7 @@ static void ob_parbone(Object *ob, Object *par, float mat[][4])
static void give_parvert(Object *par, int nr, float *vec)
{
- EditMesh *em;
+ BMEditMesh *em;
int a, count;
vec[0]=vec[1]=vec[2]= 0.0f;
@@ -1721,7 +1722,24 @@ static void give_parvert(Object *par, int nr, float *vec)
Mesh *me= par->data;
DerivedMesh *dm;
- em = BKE_mesh_get_editmesh(me);
+ em = me->edit_btmesh;
+
+#if 0 /* this was bmesh only, better, evaluate why this was needed - campbell*/
+ if(em) {
+ BMVert *eve;
+ BMIter iter;
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ int *keyindex = CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX);
+
+ if(keyindex && *keyindex==nr) {
+ copy_v3_v3(vec, eve->co);
+ break;
+ }
+ }
+ }
+#endif
+
dm = (em)? em->derivedFinal: par->derivedFinal;
if(dm) {
@@ -1750,9 +1768,6 @@ static void give_parvert(Object *par, int nr, float *vec)
}
}
else fprintf(stderr, "%s: DerivedMesh is needed to solve parenting, object position can be wrong now\n", __func__);
-
- if(em)
- BKE_mesh_end_editmesh(me, em);
}
else if (ELEM(par->type, OB_CURVE, OB_SURF)) {
Nurb *nu;
@@ -2512,22 +2527,24 @@ void object_handle_update(Scene *scene, Object *ob)
case OB_MESH:
{
#if 0 // XXX, comment for 2.56a release, background wont set 'scene->customdata_mask'
- EditMesh *em = (ob == scene->obedit)? BKE_mesh_get_editmesh(ob->data): NULL;
+ BMEditMesh *em = (ob == scene->obedit)? ((Mesh*)ob->data)->edit_btmesh : NULL;
BLI_assert((scene->customdata_mask & CD_MASK_BAREMESH) == CD_MASK_BAREMESH);
if(em) {
- makeDerivedMesh(scene, ob, em, scene->customdata_mask); /* was CD_MASK_BAREMESH */
- BKE_mesh_end_editmesh(ob->data, em);
- } else
- makeDerivedMesh(scene, ob, NULL, scene->customdata_mask);
+ makeDerivedMesh(scene, ob, em, scene->customdata_mask, 0); /* was CD_MASK_BAREMESH */
+ }
+ else {
+ makeDerivedMesh(scene, ob, NULL, scene->customdata_mask, 0);
+ }
#else /* ensure CD_MASK_BAREMESH for now */
- EditMesh *em = (ob == scene->obedit)? BKE_mesh_get_editmesh(ob->data): NULL;
+ BMEditMesh *em = (ob == scene->obedit)? ((Mesh*)ob->data)->edit_btmesh : NULL;
uint64_t data_mask= scene->customdata_mask | ob->customdata_mask | CD_MASK_BAREMESH;
if(em) {
- makeDerivedMesh(scene, ob, em, data_mask); /* was CD_MASK_BAREMESH */
- BKE_mesh_end_editmesh(ob->data, em);
- } else
- makeDerivedMesh(scene, ob, NULL, data_mask);
+ makeDerivedMesh(scene, ob, em, data_mask, 0); /* was CD_MASK_BAREMESH */
+ }
+ else {
+ makeDerivedMesh(scene, ob, NULL, data_mask, 0);
+ }
#endif
}
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 3a4ae5797a0..a645cb79953 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -55,6 +55,8 @@
#include "BLI_threads.h"
#include "BLI_linklist.h"
#include "BLI_bpath.h"
+#include "BLI_cellalloc.h"
+#include "BLI_math.h"
#include "BKE_anim.h"
#include "BKE_animsys.h"
@@ -698,7 +700,7 @@ void psys_render_set(Object *ob, ParticleSystem *psys, float viewmat[][4], float
data->totchildcache= psys->totchildcache;
if(psmd->dm)
- data->dm= CDDM_copy(psmd->dm);
+ data->dm= CDDM_copy(psmd->dm, 0);
data->totdmvert= psmd->totdmvert;
data->totdmedge= psmd->totdmedge;
data->totdmface= psmd->totdmface;
@@ -801,9 +803,9 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot)
return tot;
mvert= dm->getVertArray(dm);
- mface= dm->getFaceArray(dm);
- origindex= dm->getFaceDataArray(dm, CD_ORIGINDEX);
- totface= dm->getNumFaces(dm);
+ mface= dm->getTessFaceArray(dm);
+ origindex= dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ totface= dm->getNumTessFaces(dm);
totorigface= me->totface;
if(totface == 0 || totorigface == 0)
@@ -1545,7 +1547,7 @@ static float psys_interpolate_value_from_verts(DerivedMesh *dm, short from, int
case PART_FROM_FACE:
case PART_FROM_VOLUME:
{
- MFace *mf=dm->getFaceData(dm,index,CD_MFACE);
+ MFace *mf=dm->getTessFaceData(dm,index,CD_MFACE);
return interpolate_particle_value(values[mf->v1],values[mf->v2],values[mf->v3],values[mf->v4],fw,mf->v4);
}
@@ -1593,11 +1595,11 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, const f
int quad, findex, totface;
float uv[2], (*faceuv)[2];
- mface = dm->getFaceDataArray(dm, CD_MFACE);
- origindex = dm->getFaceDataArray(dm, CD_ORIGINDEX);
- osface = dm->getFaceDataArray(dm, CD_ORIGSPACE);
+ mface = dm->getTessFaceDataArray(dm, CD_MFACE);
+ origindex = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ osface = dm->getTessFaceDataArray(dm, CD_ORIGSPACE);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
if(osface==NULL || origindex==NULL) {
/* Assume we dont need osface data */
@@ -1666,7 +1668,7 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
*mapindex = index;
}
else { /* FROM_FACE/FROM_VOLUME */
- if(index >= dm->getNumFaces(dm))
+ if(index >= dm->getNumTessFaces(dm))
return 0;
*mapindex = index;
@@ -1690,15 +1692,15 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
i = index_dmcache;
- if(i== DMCACHE_NOTFOUND || i >= dm->getNumFaces(dm))
+ if(i== DMCACHE_NOTFOUND || i >= dm->getNumTessFaces(dm))
return 0;
*mapindex = i;
/* modify the original weights to become
* weights for the derived mesh face */
- osface= dm->getFaceDataArray(dm, CD_ORIGSPACE);
- mface= dm->getFaceData(dm, i, CD_MFACE);
+ osface= dm->getTessFaceDataArray(dm, CD_ORIGSPACE);
+ mface= dm->getTessFaceData(dm, i, CD_MFACE);
if(osface == NULL)
mapfw[0]= mapfw[1]= mapfw[2]= mapfw[3]= 0.0f;
@@ -1756,7 +1758,7 @@ void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache
MTFace *mtface;
MVert *mvert;
- mface=dm->getFaceData(dm,mapindex,CD_MFACE);
+ mface=dm->getTessFaceData(dm,mapindex,CD_MFACE);
mvert=dm->getVertDataArray(dm,CD_MVERT);
mtface=CustomData_get_layer(&dm->faceData,CD_MTFACE);
@@ -3322,10 +3324,10 @@ static void psys_face_mat(Object *ob, DerivedMesh *dm, ParticleData *pa, float m
int i = pa->num_dmcache==DMCACHE_NOTFOUND ? pa->num : pa->num_dmcache;
- if (i==-1 || i >= dm->getNumFaces(dm)) { unit_m4(mat); return; }
+ if (i==-1 || i >= dm->getNumTessFaces(dm)) { unit_m4(mat); return; }
- mface=dm->getFaceData(dm,i,CD_MFACE);
- osface=dm->getFaceData(dm,i,CD_ORIGSPACE);
+ mface=dm->getTessFaceData(dm,i,CD_MFACE);
+ osface=dm->getTessFaceData(dm,i,CD_ORIGSPACE);
if(orco && (orcodata=dm->getVertDataArray(dm, CD_ORCO))) {
copy_v3_v3(v[0], orcodata[mface->v1]);
@@ -3640,7 +3642,6 @@ void make_local_particlesettings(ParticleSettings *part)
}
else if(is_local && is_lib) {
ParticleSettings *part_new= psys_copy_settings(part);
-
part_new->id.us= 0;
/* Remap paths of new ID using old library as base. */
@@ -3680,7 +3681,7 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, co
if(pa) {
i= (pa->num_dmcache==DMCACHE_NOTFOUND)? pa->num: pa->num_dmcache;
- if(i >= dm->getNumFaces(dm))
+ if(i >= dm->getNumTessFaces(dm))
i = -1;
}
else
@@ -3692,7 +3693,7 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, co
texco[2]= 0.0f;
}
else {
- mf= dm->getFaceData(dm, i, CD_MFACE);
+ mf= dm->getTessFaceData(dm, i, CD_MFACE);
psys_interpolate_uvs(&tf[i], mf->v4, fuv, texco);
@@ -4338,7 +4339,7 @@ void psys_get_dupli_texture(ParticleSystem *psys, ParticleSettings *part, Partic
if(part->childtype == PART_CHILD_FACES) {
mtface= CustomData_get_layer(&psmd->dm->faceData, CD_MTFACE);
if(mtface) {
- mface= psmd->dm->getFaceData(psmd->dm, cpa->num, CD_MFACE);
+ mface= psmd->dm->getTessFaceData(psmd->dm, cpa->num, CD_MFACE);
mtface += cpa->num;
psys_interpolate_uvs(mtface, mface->v4, cpa->fuv, uv);
}
@@ -4358,14 +4359,14 @@ void psys_get_dupli_texture(ParticleSystem *psys, ParticleSettings *part, Partic
if(num == DMCACHE_NOTFOUND)
num= pa->num;
- if (num >= psmd->dm->getNumFaces(psmd->dm)) {
+ if (num >= psmd->dm->getNumTessFaces(psmd->dm)) {
/* happens when simplify is enabled
* gives invalid coords but would crash otherwise */
num= DMCACHE_NOTFOUND;
}
if(mtface && num != DMCACHE_NOTFOUND) {
- mface= psmd->dm->getFaceData(psmd->dm, num, CD_MFACE);
+ mface= psmd->dm->getTessFaceData(psmd->dm, num, CD_MFACE);
mtface += num;
psys_interpolate_uvs(mtface, mface->v4, pa->fuv, uv);
}
@@ -4524,7 +4525,6 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
madd_v3_v3fl(center, yvec, bb->offset[1]);
}
-
void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleSimulationData sim= {0};
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 4afe9412786..7e69e67fca7 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -61,7 +61,6 @@
#include "DNA_ipo_types.h" // XXX old animation system stuff... to be removed!
#include "DNA_listBase.h"
-#include "BLI_edgehash.h"
#include "BLI_rand.h"
#include "BLI_jitter.h"
#include "BLI_math.h"
@@ -71,6 +70,8 @@
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLI_linklist.h"
+#include "BLI_edgehash.h"
+#include "BLI_cellalloc.h"
#include "BKE_main.h"
#include "BKE_animsys.h"
@@ -352,9 +353,9 @@ void psys_calc_dmcache(Object *ob, DerivedMesh *dm, ParticleSystem *psys)
origindex= dm->getVertDataArray(dm, CD_ORIGINDEX);
}
else { /* FROM_FACE/FROM_VOLUME */
- totdmelem= dm->getNumFaces(dm);
+ totdmelem= dm->getNumTessFaces(dm);
totelem= me->totface;
- origindex= dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ origindex= dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
}
nodedmelem= MEM_callocN(sizeof(LinkNode)*totdmelem, "psys node elems");
@@ -523,8 +524,8 @@ static void distribute_grid(DerivedMesh *dm, ParticleSystem *psys)
int a, a1, a2, a0mul, a1mul, a2mul, totface;
int amax= from==PART_FROM_FACE ? 3 : 1;
- totface=dm->getNumFaces(dm);
- mface_array= dm->getFaceDataArray(dm,CD_MFACE);
+ totface=dm->getNumTessFaces(dm);
+ mface=mface_array=dm->getTessFaceDataArray(dm,CD_MFACE);
for(a=0; a<amax; a++){
if(a==0){ a0mul=res*res; a1mul=res; a2mul=1; }
@@ -783,7 +784,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
MFace *mface;
pa->num = i = ctx->index[p];
- mface = dm->getFaceData(dm,i,CD_MFACE);
+ mface = dm->getTessFaceData(dm,i,CD_MFACE);
switch(distr){
case PART_DISTR_JIT:
@@ -813,7 +814,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
if(from==PART_FROM_VOLUME){
MVert *mvert=dm->getVertDataArray(dm,CD_MVERT);
- tot=dm->getNumFaces(dm);
+ tot=dm->getNumTessFaces(dm);
psys_interpolate_face(mvert,mface,0,0,pa->fuv,co1,nor,0,0,0,0);
@@ -825,7 +826,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
min_d=2.0;
intersect=0;
- for(i=0,mface=dm->getFaceDataArray(dm,CD_MFACE); i<tot; i++,mface++){
+ for(i=0,mface=dm->getTessFaceDataArray(dm,CD_MFACE); i<tot; i++,mface++){
if(i==pa->num) continue;
v1=mvert[mface->v1].co;
@@ -873,7 +874,7 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
return;
}
- mf= dm->getFaceData(dm, ctx->index[p], CD_MFACE);
+ mf= dm->getTessFaceData(dm, ctx->index[p], CD_MFACE);
randu= rng_getFloat(thread->rng);
randv= rng_getFloat(thread->rng);
@@ -1040,7 +1041,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
if(totpart==0)
return 0;
- if (!finaldm->deformedOnly && !finaldm->getFaceDataArray(finaldm, CD_ORIGINDEX)) {
+ if (!finaldm->deformedOnly && !finaldm->getTessFaceDataArray(finaldm, CD_ORIGINDEX)) {
printf("Can't create particles with the current modifier stack, disable destructive modifiers\n");
// XXX error("Can't paint with the current modifier stack, disable destructive modifiers");
return 0;
@@ -1117,7 +1118,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
}
/* Get total number of emission elements and allocate needed arrays */
- totelem = (from == PART_FROM_VERT) ? dm->getNumVerts(dm) : dm->getNumFaces(dm);
+ totelem = (from == PART_FROM_VERT) ? dm->getNumVerts(dm) : dm->getNumTessFaces(dm);
if(totelem == 0){
distribute_invalid(scene, psys, children ? PART_FROM_CHILD : 0);
@@ -1143,7 +1144,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
orcodata= dm->getVertDataArray(dm, CD_ORCO);
for(i=0; i<totelem; i++){
- MFace *mf=dm->getFaceData(dm,i,CD_MFACE);
+ MFace *mf=dm->getTessFaceData(dm,i,CD_MFACE);
if(orcodata) {
copy_v3_v3(co1, orcodata[mf->v1]);
@@ -1201,7 +1202,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
}
else { /* PART_FROM_FACE / PART_FROM_VOLUME */
for(i=0;i<totelem; i++){
- MFace *mf=dm->getFaceData(dm,i,CD_MFACE);
+ MFace *mf=dm->getTessFaceData(dm,i,CD_MFACE);
tweight = vweight[mf->v1] + vweight[mf->v2] + vweight[mf->v3];
if(mf->v4) {
@@ -1275,8 +1276,8 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
COMPARE_ORIG_INDEX= dm->getVertDataArray(dm, CD_ORIGINDEX);
}
else {
- if(dm->numFaceData)
- COMPARE_ORIG_INDEX= dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ if(dm->numTessFaceData)
+ COMPARE_ORIG_INDEX= dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
}
if(COMPARE_ORIG_INDEX) {
@@ -3498,7 +3499,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
}
if(!dm) {
- dm = psys->hair_in_dm = CDDM_new(totpoint, totedge, 0);
+ dm = psys->hair_in_dm = CDDM_new(totpoint, totedge, 0, 0, 0);
DM_add_vert_layer(dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
}
@@ -3533,7 +3534,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
if(dvert) {
if(!dvert->totweight) {
- dvert->dw = MEM_callocN (sizeof(MDeformWeight), "deformWeight");
+ dvert->dw = BLI_cellalloc_calloc(sizeof(MDeformWeight), "deformWeight");
dvert->totweight = 1;
}
@@ -3554,7 +3555,7 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
if(dvert) {
if(!dvert->totweight) {
- dvert->dw = MEM_callocN (sizeof(MDeformWeight), "deformWeight");
+ dvert->dw = BLI_cellalloc_calloc(sizeof(MDeformWeight), "deformWeight");
dvert->totweight = 1;
}
/* roots should be 1.0, the rest can be anything from 0.0 to 1.0 */
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 6fd89db10e7..c5f948bb27f 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -2302,7 +2302,7 @@ void BKE_ptcache_id_time(PTCacheID *pid, Scene *scene, float cfra, int *startfra
if(timescale) {
time= BKE_curframe(scene);
- nexttime= BKE_frame_to_ctime(scene, CFRA+1);
+ nexttime= BKE_frame_to_ctime(scene, CFRA + 1.0f);
*timescale= MAX2(nexttime - time, 0.0f);
}
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index aed246690bd..820d474253f 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -54,6 +54,8 @@
#include "BKE_deform.h"
#include "BKE_mesh.h"
#include "BKE_subsurf.h"
+#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
/* Util macros */
#define OUT_OF_MEMORY() ((void)printf("Shrinkwrap: Out of memory\n"))
@@ -89,11 +91,10 @@ typedef void ( *Shrinkwrap_ForeachVertexCallback) (DerivedMesh *target, float *c
DerivedMesh *object_get_derived_final(Object *ob)
{
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ BMEditMesh *em = me->edit_btmesh;
if(em) {
DerivedMesh *dm = em->derivedFinal;
- BKE_mesh_end_editmesh(me, em);
return dm;
}
@@ -587,7 +588,9 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
}
//free memory
- if(ss_mesh)
+ if(ss_mesh) {
+ ss_mesh->needsFree = 1;
ss_mesh->release(ss_mesh);
+ }
}
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 60941ef78a3..038e48f5769 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -41,6 +41,7 @@
#include <stdio.h>
#include <string.h> /* memset */
+#include "BLI_utildefines.h"
#include "BLI_linklist.h"
#include "BLI_rand.h"
#include "BLI_jitter.h"
@@ -49,7 +50,6 @@
#include "BLI_edgehash.h"
#include "BLI_kdtree.h"
#include "BLI_kdopbvh.h"
-#include "BLI_utildefines.h"
#include "BKE_bvhutils.h"
#include "BKE_cdderivedmesh.h"
@@ -314,7 +314,7 @@ static int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene,
if(!smd->coll->bvhtree)
{
- smd->coll->bvhtree = NULL; // bvhtree_build_from_smoke ( ob->obmat, dm->getFaceArray(dm), dm->getNumFaces(dm), dm->getVertArray(dm), dm->getNumVerts(dm), 0.0 );
+ smd->coll->bvhtree = NULL; // bvhtree_build_from_smoke ( ob->obmat, dm->getTessFaceArray(dm), dm->getNumTessFaces(dm), dm->getVertArray(dm), dm->getNumVerts(dm), 0.0 );
}
return 1;
}
@@ -325,7 +325,7 @@ static int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene,
static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
{
MVert *mvert = dm->getVertArray(dm);
- MFace *mface = dm->getFaceArray(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
int i = 0, divs = 0;
int *tridivs = NULL;
float cell_len = 1.0 / 50.0; // for res = 50
@@ -333,16 +333,16 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
int quads = 0, facecounter = 0;
// count quads
- for(i = 0; i < dm->getNumFaces(dm); i++)
+ for(i = 0; i < dm->getNumTessFaces(dm); i++)
{
if(mface[i].v4)
quads++;
}
- calcTriangleDivs(ob, mvert, dm->getNumVerts(dm), mface, dm->getNumFaces(dm), dm->getNumFaces(dm) + quads, &tridivs, cell_len);
+ calcTriangleDivs(ob, mvert, dm->getNumVerts(dm), mface, dm->getNumTessFaces(dm), dm->getNumTessFaces(dm) + quads, &tridivs, cell_len);
// count triangle divisions
- for(i = 0; i < dm->getNumFaces(dm) + quads; i++)
+ for(i = 0; i < dm->getNumTessFaces(dm) + quads; i++)
{
divs += (tridivs[3 * i] + 1) * (tridivs[3 * i + 1] + 1) * (tridivs[3 * i + 2] + 1);
}
@@ -359,7 +359,7 @@ static void fill_scs_points(Object *ob, DerivedMesh *dm, SmokeCollSettings *scs)
copy_v3_v3(&scs->points[i * 3], tmpvec);
}
- for(i = 0, facecounter = 0; i < dm->getNumFaces(dm); i++)
+ for(i = 0, facecounter = 0; i < dm->getNumTessFaces(dm); i++)
{
int again = 0;
do
@@ -1343,7 +1343,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
if(smd->coll->dm)
smd->coll->dm->release(smd->coll->dm);
- smd->coll->dm = CDDM_copy(dm);
+ smd->coll->dm = CDDM_copy(dm, 1);
// rigid movement support
copy_m4_m4(smd->coll->mat_old, smd->coll->mat);
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index e773eb6dd35..c057d96a5c4 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -44,12 +44,12 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BLI_pbvh.h"
-#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_global.h"
@@ -58,6 +58,10 @@
#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
+#include "BKE_tessmesh.h"
+
+#include "PIL_time.h"
+#include "BLI_array.h"
#include "GL/glew.h"
@@ -69,9 +73,10 @@
extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
-static int ccgDM_getVertMapIndex(CCGSubSurf *ss, CCGVert *v);
-static int ccgDM_getEdgeMapIndex(CCGSubSurf *ss, CCGEdge *e);
-static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f);
+static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
+ int drawInteriorEdges,
+ int useSubsurfUv,
+ DerivedMesh *dm);
static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm);
///
@@ -196,13 +201,12 @@ static int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edg
}
}
-static void get_face_uv_map_vert(UvVertMap *vmap, struct MFace *mf, int fi, CCGVertHDL *fverts) {
- unsigned int *fv = &mf->v1;
+static void get_face_uv_map_vert(UvVertMap *vmap, struct MPoly *mp, struct MLoop *ml, int fi, CCGVertHDL *fverts) {
UvMapVert *v, *nv;
- int j, nverts= mf->v4? 4: 3;
+ int j, nverts= mp->totloop;
- for (j=0; j<nverts; j++, fv++) {
- for (nv=v=get_uv_map_vert(vmap, *fv); v; v=v->next) {
+ for (j=0; j<nverts; j++) {
+ for (nv=v=get_uv_map_vert(vmap, ml[j].v); v; v=v->next) {
if (v->separate)
nv= v;
if (v->f == fi)
@@ -213,22 +217,24 @@ static void get_face_uv_map_vert(UvVertMap *vmap, struct MFace *mf, int fi, CCGV
}
}
-static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, MTFace *tface) {
- MFace *mface = dm->getFaceArray(dm);
+static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm, MLoopUV *mloopuv) {
+ MPoly *mpoly = dm->getPolyArray(dm);
+ MLoop *mloop = dm->getLoopArray(dm);
MVert *mvert = dm->getVertArray(dm);
int totvert = dm->getNumVerts(dm);
- int totface = dm->getNumFaces(dm);
+ int totface = dm->getNumPolys(dm);
int i, j, seam;
UvMapVert *v;
UvVertMap *vmap;
float limit[2];
- CCGVertHDL fverts[4];
+ CCGVertHDL *fverts= NULL;
+ BLI_array_declare(fverts);
EdgeHash *ehash;
float creaseFactor = (float)ccgSubSurf_getSubdivisionLevels(ss);
float uv[3]= {0.0f, 0.0f, 0.0f}; /* only first 2 values are written into */
limit[0]= limit[1]= STD_UV_CONNECT_LIMIT;
- vmap= make_uv_vert_map(mface, tface, totface, totvert, 0, limit);
+ vmap= make_uv_vert_map(mpoly, mloop, mloopuv, totface, totvert, 0, limit);
if (!vmap)
return 0;
@@ -250,7 +256,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
CCGVert *ssv;
CCGVertHDL vhdl = SET_INT_IN_POINTER(v->f*4 + v->tfindex);
- copy_v2_v2(uv, (tface+v->f)->uv[v->tfindex]);
+ copy_v2_v2(uv, mloopuv[mpoly[v->f].loopstart + v->tfindex].uv);
ccgSubSurf_syncVert(ss, vhdl, uv, seam, &ssv);
}
@@ -261,18 +267,22 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
ehash = BLI_edgehash_new();
for (i=0; i<totface; i++) {
- MFace *mf = &((MFace*) mface)[i];
- int nverts= mf->v4? 4: 3;
+ MPoly *mp = &((MPoly*) mpoly)[i];
+ int nverts= mp->totloop;
CCGFace *origf= ccgSubSurf_getFace(origss, SET_INT_IN_POINTER(i));
- unsigned int *fv = &mf->v1;
+ /* unsigned int *fv = &mp->v1; */
+ MLoop *ml= mloop + mp->loopstart;
+
+ BLI_array_empty(fverts);
+ BLI_array_growitems(fverts, nverts);
- get_face_uv_map_vert(vmap, mf, i, fverts);
+ get_face_uv_map_vert(vmap, mp, ml, i, fverts);
for (j=0; j<nverts; j++) {
int v0 = GET_INT_FROM_POINTER(fverts[j]);
int v1 = GET_INT_FROM_POINTER(fverts[(j+1)%nverts]);
- MVert *mv0 = mvert + *(fv+j);
- MVert *mv1 = mvert + *(fv+((j+1)%nverts));
+ MVert *mv0 = mvert + (ml[ j ]. v);
+ MVert *mv1 = mvert + (ml[ ((j+1)%nverts) ].v);
if (!BLI_edgehash_haskey(ehash, v0, v1)) {
CCGEdge *e, *orige= ccgSubSurf_getFaceEdge(origss, origf, j);
@@ -294,14 +304,20 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
/* create faces */
for (i=0; i<totface; i++) {
- MFace *mf = &((MFace*) mface)[i];
- int nverts= mf->v4? 4: 3;
+ MPoly *mp = &mpoly[i];
+ MLoop *ml= &mloop[mp->loopstart];
+ int nverts= mp->totloop;
CCGFace *f;
- get_face_uv_map_vert(vmap, mf, i, fverts);
+ BLI_array_empty(fverts);
+ BLI_array_growitems(fverts, nverts);
+
+ get_face_uv_map_vert(vmap, mp, ml, i, fverts);
ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), nverts, fverts, &f);
}
+ BLI_array_free(fverts);
+
free_uv_vert_map(vmap);
ccgSubSurf_processSync(ss);
@@ -313,18 +329,22 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
CCGSubSurf *uvss;
CCGFace **faceMap;
MTFace *tf;
+ MLoopUV *mluv;
CCGFaceIterator *fi;
int index, gridSize, gridFaces, /*edgeSize,*/ totface, x, y, S;
- MTFace *dmtface = CustomData_get_layer_n(&dm->faceData, CD_MTFACE, n);
+ MLoopUV *dmloopuv = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, n);
+ /* need to update both CD_MTFACE & CD_MLOOPUV, hrmf, we could get away with
+ * just tface except applying the modifier then looses subsurf UV */
MTFace *tface = CustomData_get_layer_n(&result->faceData, CD_MTFACE, n);
+ MLoopUV *mloopuv = CustomData_get_layer_n(&result->loopData, CD_MLOOPUV, n);
- if(!dmtface || !tface)
+ if(!dmloopuv || (!tface && !mloopuv))
return;
/* create a CCGSubSurf from uv's */
uvss = _getSubSurf(NULL, ccgSubSurf_getSubdivisionLevels(ss), 0, 1, 0);
- if(!ss_sync_from_uv(uvss, ss, dm, dmtface)) {
+ if(!ss_sync_from_uv(uvss, ss, dm, dmloopuv)) {
ccgSubSurf_free(uvss);
return;
}
@@ -347,6 +367,7 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
/* load coordinates from uvss into tface */
tf= tface;
+ mluv= mloopuv;
for(index = 0; index < totface; index++) {
CCGFace *f = faceMap[index];
@@ -357,12 +378,27 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
for(y = 0; y < gridFaces; y++) {
for(x = 0; x < gridFaces; x++) {
- copy_v2_v2(tf->uv[0], faceGridData[(y + 0)*gridSize + x + 0].co);
- copy_v2_v2(tf->uv[1], faceGridData[(y + 1)*gridSize + x + 0].co);
- copy_v2_v2(tf->uv[2], faceGridData[(y + 1)*gridSize + x + 1].co);
- copy_v2_v2(tf->uv[3], faceGridData[(y + 0)*gridSize + x + 1].co);
+ float *a = faceGridData[(y + 0)*gridSize + x + 0].co;
+ float *b = faceGridData[(y + 0)*gridSize + x + 1].co;
+ float *c = faceGridData[(y + 1)*gridSize + x + 1].co;
+ float *d = faceGridData[(y + 1)*gridSize + x + 0].co;
+
+ if (tface) {
+ tf->uv[0][0] = a[0]; tf->uv[0][1] = a[1];
+ tf->uv[1][0] = d[0]; tf->uv[1][1] = d[1];
+ tf->uv[2][0] = c[0]; tf->uv[2][1] = c[1];
+ tf->uv[3][0] = b[0]; tf->uv[3][1] = b[1];
+ }
+
+ if (mloopuv) {
+ mluv[0].uv[0] = a[0]; mluv[0].uv[1] = a[1];
+ mluv[1].uv[0] = d[0]; mluv[1].uv[1] = d[1];
+ mluv[2].uv[0] = c[0]; mluv[2].uv[1] = c[1];
+ mluv[3].uv[0] = b[0]; mluv[3].uv[1] = b[1];
+ }
tf++;
+ mluv+=4;
}
}
}
@@ -373,65 +409,101 @@ static void set_subsurf_uv(CCGSubSurf *ss, DerivedMesh *dm, DerivedMesh *result,
}
/* face weighting */
-static void calc_ss_weights(int gridFaces,
- FaceVertWeight **qweight, FaceVertWeight **tweight)
+typedef struct FaceVertWeightEntry {
+ FaceVertWeight *weight;
+ float *w;
+ int valid;
+} FaceVertWeightEntry;
+
+typedef struct WeightTable {
+ FaceVertWeightEntry *weight_table;
+ int len;
+} WeightTable;
+
+static float *get_ss_weights(WeightTable *wtable, int gridCuts, int faceLen)
{
- FaceVertWeight *qw, *tw;
- int x, y, j;
- int numWeights = gridFaces * gridFaces;
-
- *tweight = MEM_mallocN(sizeof(**tweight) * numWeights, "ssTriWeight");
- *qweight = MEM_mallocN(sizeof(**qweight) * numWeights, "ssQuadWeight");
-
- qw = *qweight;
- tw = *tweight;
-
- for (y = 0; y < gridFaces; y++) {
- for (x = 0; x < gridFaces; x++) {
- for (j = 0; j < 4; j++) {
- int fx = x + (j == 2 || j == 3);
- int fy = y + (j == 1 || j == 2);
- float x_v = (float) fx / gridFaces;
- float y_v = (float) fy / gridFaces;
- float tx_v = (1.0f - x_v), ty_v = (1.0f - y_v);
- float center = (1.0f / 3.0f) * tx_v * ty_v;
-
- (*tw)[j][0] = center + 0.5f * tx_v * y_v;
- (*tw)[j][2] = center + 0.5f * x_v * ty_v;
- (*tw)[j][1] = 1.0f - (*tw)[j][0] - (*tw)[j][2];
- (*tw)[j][3] = 0.0f;
-
- tx_v *= 0.5f;
- ty_v *= 0.5f;
-
- (*qw)[j][3] = tx_v * ty_v;
- (*qw)[j][0] = (*qw)[j][3] + tx_v * y_v;
- (*qw)[j][2] = (*qw)[j][3] + x_v * ty_v;
- (*qw)[j][1] = 1.0f - (*qw)[j][0] - (*qw)[j][2] - (*qw)[j][3];
+ int x, y, i, j;
+ float *w, w1, w2, w4, fac, fac2, fx, fy;
+ if (wtable->len <= faceLen) {
+ void *tmp = MEM_callocN(sizeof(FaceVertWeightEntry)*(faceLen+1), "weight table alloc 2");
+
+ if (wtable->len) {
+ memcpy(tmp, wtable->weight_table, sizeof(FaceVertWeightEntry)*wtable->len);
+ MEM_freeN(wtable->weight_table);
+ }
+
+ wtable->weight_table = tmp;
+ wtable->len = faceLen+1;
+ }
+
+ if (!wtable->weight_table[faceLen].valid) {
+ wtable->weight_table[faceLen].valid = 1;
+ wtable->weight_table[faceLen].w = w = MEM_callocN(sizeof(float)*faceLen*faceLen*(gridCuts+2)*(gridCuts+2), "weight table alloc");
+ fac = 1.0f / (float)faceLen;
+
+ for (i=0; i<faceLen; i++) {
+ for (x=0; x<gridCuts+2; x++) {
+ for (y=0; y<gridCuts+2; y++) {
+ fx = 0.5f - (float)x / (float)(gridCuts+1) / 2.0f;
+ fy = 0.5f - (float)y / (float)(gridCuts+1) / 2.0f;
+
+ fac2 = faceLen - 4;
+ w1 = (1.0f - fx) * (1.0f - fy) + (-fac2*fx*fy*fac);
+ w2 = (1.0f - fx + fac2*fx*-fac) * (fy);
+ w4 = (fx) * (1.0f - fy + -fac2*fy*fac);
+
+ fac2 = 1.0f - (w1+w2+w4);
+ fac2 = fac2 / (float)(faceLen-3);
+ for (j=0; j<faceLen; j++)
+ w[j] = fac2;
+
+ w[i] = w1;
+ w[(i-1+faceLen)%faceLen] = w2;
+ w[(i+1)%faceLen] = w4;
+
+ w += faceLen;
+ }
}
- tw++;
- qw++;
}
}
+
+ return wtable->weight_table[faceLen].w;
}
-static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
+static void free_ss_weights(WeightTable *wtable)
+{
+ int i;
+
+ for (i=0; i<wtable->len; i++) {
+ if (wtable->weight_table[i].valid)
+ MEM_freeN(wtable->weight_table[i].w);
+ }
+
+ if (wtable->weight_table)
+ MEM_freeN(wtable->weight_table);
+}
+
+static int ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
float (*vertexCos)[3], int useFlatSubdiv)
{
float creaseFactor = (float) ccgSubSurf_getSubdivisionLevels(ss);
- CCGVertHDL fVerts[4];
- int totvert = dm->getNumVerts(dm);
- int totedge = dm->getNumEdges(dm);
- int totface = dm->getNumFaces(dm);
- int i;
- int *index;
+ CCGVertHDL *fVerts = NULL;
+ BLI_array_declare(fVerts);
MVert *mvert = dm->getVertArray(dm);
MEdge *medge = dm->getEdgeArray(dm);
- MFace *mface = dm->getFaceArray(dm);
+ /* MFace *mface = dm->getTessFaceArray(dm); */ /* UNUSED */
MVert *mv;
MEdge *me;
- MFace *mf;
+ MLoop *mloop = dm->getLoopArray(dm), *ml;
+ MPoly *mpoly = dm->getPolyArray(dm), *mp;
+ /*MFace *mf;*/ /*UNUSED*/
+ int totvert = dm->getNumVerts(dm);
+ int totedge = dm->getNumEdges(dm);
+ /*int totface = dm->getNumTessFaces(dm);*/ /*UNUSED*/
+ /*int totpoly = dm->getNumFaces(dm);*/ /*UNUSED*/
+ int i, j;
+ int *index;
ccgSubSurf_initFullSync(ss);
@@ -464,38 +536,43 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm,
((int*)ccgSubSurf_getEdgeUserData(ss, e))[1] = (index)? *index++: i;
}
- mf = mface;
- index = (int *)dm->getFaceDataArray(dm, CD_ORIGINDEX);
- for (i = 0; i < totface; i++, mf++) {
- CCGFace *f;
+ mp = mpoly;
+ index = DM_get_poly_data_layer(dm, CD_ORIGINDEX);
+ for (i=0; i<dm->numPolyData; i++, mp++) {
+ CCGFace *f=NULL;
+
+ BLI_array_empty(fVerts);
- fVerts[0] = SET_INT_IN_POINTER(mf->v1);
- fVerts[1] = SET_INT_IN_POINTER(mf->v2);
- fVerts[2] = SET_INT_IN_POINTER(mf->v3);
- fVerts[3] = SET_INT_IN_POINTER(mf->v4);
+ ml = mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ BLI_array_append(fVerts, SET_INT_IN_POINTER(ml->v));
+ }
/* this is very bad, means mesh is internally inconsistent.
* it is not really possible to continue without modifying
* other parts of code significantly to handle missing faces.
* since this really shouldn't even be possible we just bail.*/
- if(ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), fVerts[3] ? 4 : 3,
+ if(ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), mp->totloop,
fVerts, &f) == eCCGError_InvalidValue) {
static int hasGivenError = 0;
if(!hasGivenError) {
- //XXX error("Unrecoverable error in SubSurf calculation,"
- // " mesh is inconsistent.");
+ printf("Unrecoverable error in SubSurf calculation,"
+ " mesh is inconsistent.\n");
hasGivenError = 1;
}
- return;
+ return 0;
}
- ((int*)ccgSubSurf_getFaceUserData(ss, f))[1] = (index)? *index++: i;
+ ((int*)ccgSubSurf_getFaceUserData(ss, f))[1] = index ? *index++: i;
}
ccgSubSurf_processSync(ss);
+
+ BLI_array_free(fVerts);
+ return 1;
}
/***/
@@ -512,9 +589,9 @@ static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f) {
return ((int*) ccgSubSurf_getFaceUserData(ss, f))[1];
}
-static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGVertIterator *vi = ccgSubSurf_getVertIterator(ss);
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
@@ -556,32 +633,38 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3]) {
ccgEdgeIterator_free(ei);
ccgVertIterator_free(vi);
}
-static int ccgDM_getNumVerts(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
+static int cgdm_getNumVerts(DerivedMesh *dm) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
- return ccgSubSurf_getNumFinalVerts(ccgdm->ss);
+ return ccgSubSurf_getNumFinalVerts(cgdm->ss);
}
-static int ccgDM_getNumEdges(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
+static int cgdm_getNumEdges(DerivedMesh *dm) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
- return ccgSubSurf_getNumFinalEdges(ccgdm->ss);
+ return ccgSubSurf_getNumFinalEdges(cgdm->ss);
}
-static int ccgDM_getNumFaces(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
+static int cgdm_getNumTessFaces(DerivedMesh *dm) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+
+ return ccgSubSurf_getNumFinalFaces(cgdm->ss);
+}
+static int cgdm_getNumLoops(DerivedMesh *dm) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
- return ccgSubSurf_getNumFinalFaces(ccgdm->ss);
+ /* All subsurf faces are quads */
+ return 4 * ccgSubSurf_getNumFinalFaces(cgdm->ss);
}
static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
DMGridData *vd;
int i;
memset(mv, 0, sizeof(*mv));
- if((vertNum < ccgdm->edgeMap[0].startVert) && (ccgSubSurf_getNumFaces(ss) > 0)) {
+ if((vertNum < cgdm->edgeMap[0].startVert) && (ccgSubSurf_getNumFaces(ss) > 0)) {
/* this vert comes from face data */
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
CCGFace *f;
@@ -594,10 +677,10 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
int gridInternalEnd;
i = 0;
- while(i < lastface && vertNum >= ccgdm->faceMap[i + 1].startVert)
+ while(i < lastface && vertNum >= cgdm->faceMap[i + 1].startVert)
++i;
- f = ccgdm->faceMap[i].face;
+ f = cgdm->faceMap[i].face;
numVerts = ccgSubSurf_getFaceNumVerts(f);
gridSideVerts = gridSize - 2;
@@ -606,7 +689,7 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
gridSideEnd = 1 + numVerts * gridSideVerts;
gridInternalEnd = gridSideEnd + numVerts * gridInternalVerts;
- offset = vertNum - ccgdm->faceMap[i].startVert;
+ offset = vertNum - cgdm->faceMap[i].startVert;
if(offset < 1) {
vd = ccgSubSurf_getFaceCenterData(f);
copy_v3_v3(mv->co, vd->co);
@@ -628,28 +711,28 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
copy_v3_v3(mv->co, vd->co);
normal_float_to_short_v3(mv->no, vd->no);
}
- } else if((vertNum < ccgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) {
+ } else if((vertNum < cgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) {
/* this vert comes from edge data */
CCGEdge *e;
int lastedge = ccgSubSurf_getNumEdges(ss) - 1;
int x;
i = 0;
- while(i < lastedge && vertNum >= ccgdm->edgeMap[i + 1].startVert)
+ while(i < lastedge && vertNum >= cgdm->edgeMap[i + 1].startVert)
++i;
- e = ccgdm->edgeMap[i].edge;
+ e = cgdm->edgeMap[i].edge;
- x = vertNum - ccgdm->edgeMap[i].startVert + 1;
+ x = vertNum - cgdm->edgeMap[i].startVert + 1;
vd = ccgSubSurf_getEdgeData(ss, e, x);
copy_v3_v3(mv->co, vd->co);
normal_float_to_short_v3(mv->no, vd->no);
} else {
/* this vert comes from vert data */
CCGVert *v;
- i = vertNum - ccgdm->vertMap[0].startVert;
+ i = vertNum - cgdm->vertMap[0].startVert;
- v = ccgdm->vertMap[i].vert;
+ v = cgdm->vertMap[i].vert;
vd = ccgSubSurf_getVertData(ss, v);
copy_v3_v3(mv->co, vd->co);
normal_float_to_short_v3(mv->no, vd->no);
@@ -674,13 +757,13 @@ static void ccgDM_getFinalVertNo(DerivedMesh *dm, int vertNum, float no_r[3])
static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int i;
memset(med, 0, sizeof(*med));
- if(edgeNum < ccgdm->edgeMap[0].startEdge) {
+ if(edgeNum < cgdm->edgeMap[0].startEdge) {
/* this edge comes from face data */
int lastface = ccgSubSurf_getNumFaces(ss) - 1;
CCGFace *f;
@@ -691,17 +774,52 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
int gridSideEdges;
int gridInternalEdges;
+ /* code added in bmesh but works correctly without, commenting - campbell */
+#if 0
+ int lasti, previ;
+ i = lastface;
+ lasti = 0;
+ while (1) {
+ previ = i;
+ if (cgdm->faceMap[i].startEdge >= edgeNum) {
+ i -= fabsf(i-lasti)/2.0f;
+ } else if (cgdm->faceMap[i].startEdge < edgeNum) {
+ i += fabsf(i-lasti)/2.0f;
+ } else {
+ break;
+ }
+
+ if (i < 0) {
+ i = 0;
+ break;
+ }
+
+ if (i > lastface) {
+ i = lastface;
+ break;
+
+ }
+
+ if (i == lasti)
+ break;
+
+ lasti = previ;
+ }
+
+ i = i > 0 ? i - 1 : i;
+#endif
+
i = 0;
- while(i < lastface && edgeNum >= ccgdm->faceMap[i + 1].startEdge)
+ while(i < lastface && edgeNum >= cgdm->faceMap[i + 1].startEdge)
++i;
- f = ccgdm->faceMap[i].face;
+ f = cgdm->faceMap[i].face;
/* numVerts = ccgSubSurf_getFaceNumVerts(f); */ /*UNUSED*/
gridSideEdges = gridSize - 1;
gridInternalEdges = (gridSideEdges - 1) * gridSideEdges * 2;
- offset = edgeNum - ccgdm->faceMap[i].startEdge;
+ offset = edgeNum - cgdm->faceMap[i].startEdge;
grid = offset / (gridSideEdges + gridInternalEdges);
offset %= (gridSideEdges + gridInternalEdges);
@@ -729,18 +847,18 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
short *edgeFlag;
unsigned int flags = 0;
- i = (edgeNum - ccgdm->edgeMap[0].startEdge) / (edgeSize - 1);
+ i = (edgeNum - cgdm->edgeMap[0].startEdge) / (edgeSize - 1);
- e = ccgdm->edgeMap[i].edge;
+ e = cgdm->edgeMap[i].edge;
if(!ccgSubSurf_getEdgeNumFaces(e)) flags |= ME_LOOSEEDGE;
- x = edgeNum - ccgdm->edgeMap[i].startEdge;
+ x = edgeNum - cgdm->edgeMap[i].startEdge;
med->v1 = getEdgeIndex(ss, e, x, edgeSize);
med->v2 = getEdgeIndex(ss, e, x+1, edgeSize);
- edgeFlag = (ccgdm->edgeFlags)? &ccgdm->edgeFlags[i]: NULL;
+ edgeFlag = (cgdm->edgeFlags)? &cgdm->edgeFlags[i]: NULL;
if(edgeFlag)
flags |= (*edgeFlag & (ME_SEAM | ME_SHARP))
| ME_EDGEDRAW | ME_EDGERENDER;
@@ -753,8 +871,8 @@ static void ccgDM_getFinalEdge(DerivedMesh *dm, int edgeNum, MEdge *med)
static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSideEdges = gridSize - 1;
@@ -765,19 +883,19 @@ static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
int offset;
int grid;
int x, y;
- int lastface = ccgSubSurf_getNumFaces(ss) - 1;
- char *faceFlags = ccgdm->faceFlags;
+ /*int lastface = ccgSubSurf_getNumFaces(ss) - 1;*/ /*UNUSED*/
+ char *faceFlags = cgdm->faceFlags;
memset(mf, 0, sizeof(*mf));
+ if (faceNum >= cgdm->dm.numTessFaceData)
+ return;
- i = 0;
- while(i < lastface && faceNum >= ccgdm->faceMap[i + 1].startFace)
- ++i;
+ i = cgdm->reverseFaceMap[faceNum];
- f = ccgdm->faceMap[i].face;
+ f = cgdm->faceMap[i].face;
/*numVerts = ccgSubSurf_getFaceNumVerts(f);*/ /*UNUSED*/
- offset = faceNum - ccgdm->faceMap[i].startFace;
+ offset = faceNum - cgdm->faceMap[i].startFace;
grid = offset / gridFaces;
offset %= gridFaces;
y = offset / gridSideEdges;
@@ -797,8 +915,8 @@ static void ccgDM_getFinalFace(DerivedMesh *dm, int faceNum, MFace *mf)
static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
DMGridData *vd;
int index;
int totvert, totedge, totface;
@@ -808,7 +926,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
totface = ccgSubSurf_getNumFaces(ss);
for(index = 0; index < totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
vd= ccgSubSurf_getFaceCenterData(f);
@@ -837,7 +955,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
totedge = ccgSubSurf_getNumEdges(ss);
for(index = 0; index < totedge; index++) {
- CCGEdge *e = ccgdm->edgeMap[index].edge;
+ CCGEdge *e = cgdm->edgeMap[index].edge;
int x;
for(x = 1; x < edgeSize - 1; x++, i++) {
@@ -854,7 +972,7 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
totvert = ccgSubSurf_getNumVerts(ss);
for(index = 0; index < totvert; index++) {
- CCGVert *v = ccgdm->vertMap[index].vert;
+ CCGVert *v = cgdm->vertMap[index].vert;
vd= ccgSubSurf_getVertData(ss, v);
copy_v3_v3(mvert[i].co, vd->co);
@@ -865,25 +983,25 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int index;
int totedge, totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
- short *edgeFlags = ccgdm->edgeFlags;
+ short *edgeFlags = cgdm->edgeFlags;
totface = ccgSubSurf_getNumFaces(ss);
for(index = 0; index < totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
for(S = 0; S < numVerts; S++) {
for(x = 0; x < gridSize - 1; x++) {
MEdge *med = &medge[i];
- if(ccgdm->drawInteriorEdges)
+ if(cgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, x, 0, edgeSize, gridSize);
med->v2 = getFaceIndex(ss, f, S, x + 1, 0, edgeSize, gridSize);
@@ -895,7 +1013,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
MEdge *med;
med = &medge[i];
- if(ccgdm->drawInteriorEdges)
+ if(cgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, x, y,
edgeSize, gridSize);
@@ -904,7 +1022,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
i++;
med = &medge[i];
- if(ccgdm->drawInteriorEdges)
+ if(cgdm->drawInteriorEdges)
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
med->v1 = getFaceIndex(ss, f, S, y, x,
edgeSize, gridSize);
@@ -918,7 +1036,7 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
totedge = ccgSubSurf_getNumEdges(ss);
for(index = 0; index < totedge; index++) {
- CCGEdge *e = ccgdm->edgeMap[index].edge;
+ CCGEdge *e = cgdm->edgeMap[index].edge;
unsigned int flags = 0;
int x;
int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
@@ -946,18 +1064,18 @@ static void ccgDM_copyFinalEdgeArray(DerivedMesh *dm, MEdge *medge)
static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int index;
int totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
- char *faceFlags = ccgdm->faceFlags;
+ char *faceFlags = cgdm->faceFlags;
totface = ccgSubSurf_getNumFaces(ss);
for(index = 0; index < totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
/* keep types in sync with MFace, avoid many conversions */
char flag = (faceFlags)? faceFlags[index*2]: ME_SMOOTH;
@@ -975,6 +1093,11 @@ static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
edgeSize, gridSize);
mf->v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
edgeSize, gridSize);
+ if (faceFlags) {
+ mat_nr = faceFlags[index*2+1];
+ mf->flag = faceFlags[index*2];
+ } else mf->flag = flag;
+
mf->mat_nr = mat_nr;
mf->flag = flag;
@@ -985,9 +1108,118 @@ static void ccgDM_copyFinalFaceArray(DerivedMesh *dm, MFace *mface)
}
}
-static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void ccgDM_copyFinalLoopArray(DerivedMesh *dm, MLoop *mloop)
+{
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
+ int index;
+ int totface;
+ int gridSize = ccgSubSurf_getGridSize(ss);
+ int edgeSize = ccgSubSurf_getEdgeSize(ss);
+ int i = 0;
+ MLoop *mv;
+ /* char *faceFlags = cgdm->faceFlags; */ /* UNUSED */
+
+ if (!cgdm->ehash) {
+ MEdge *medge;
+
+ cgdm->ehash = BLI_edgehash_new();
+ medge = cgdm->dm.getEdgeArray((DerivedMesh*)cgdm);
+
+ for (i=0; i<cgdm->dm.numEdgeData; i++) {
+ BLI_edgehash_insert(cgdm->ehash, medge[i].v1, medge[i].v2, SET_INT_IN_POINTER(i));
+ }
+ }
+
+ totface = ccgSubSurf_getNumFaces(ss);
+ mv = mloop;
+ for(index = 0; index < totface; index++) {
+ CCGFace *f = cgdm->faceMap[index].face;
+ int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
+ /* int flag = (faceFlags)? faceFlags[index*2]: ME_SMOOTH; */ /* UNUSED */
+ /* int mat_nr = (faceFlags)? faceFlags[index*2+1]: 0; */ /* UNUSED */
+
+ for(S = 0; S < numVerts; S++) {
+ for(y = 0; y < gridSize - 1; y++) {
+ for(x = 0; x < gridSize - 1; x++) {
+ int v1, v2, v3, v4;
+
+ v1 = getFaceIndex(ss, f, S, x + 0, y + 0,
+ edgeSize, gridSize);
+
+ v2 = getFaceIndex(ss, f, S, x + 0, y + 1,
+ edgeSize, gridSize);
+ v3 = getFaceIndex(ss, f, S, x + 1, y + 1,
+ edgeSize, gridSize);
+ v4 = getFaceIndex(ss, f, S, x + 1, y + 0,
+ edgeSize, gridSize);
+
+ mv->v = v1;
+ mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(cgdm->ehash, v1, v2));
+ mv++, i++;
+
+ mv->v = v2;
+ mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(cgdm->ehash, v2, v3));
+ mv++, i++;
+
+ mv->v = v3;
+ mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(cgdm->ehash, v3, v4));
+ mv++, i++;
+
+ mv->v = v4;
+ mv->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(cgdm->ehash, v4, v1));
+ mv++, i++;
+ }
+ }
+ }
+ }
+}
+
+
+static void ccgDM_copyFinalPolyArray(DerivedMesh *dm, MPoly *mface)
+{
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
+ int index;
+ int totface;
+ int gridSize = ccgSubSurf_getGridSize(ss);
+ /* int edgeSize = ccgSubSurf_getEdgeSize(ss); */ /* UNUSED */
+ int i = 0, k = 0;
+ char *faceFlags = cgdm->faceFlags;
+
+ totface = ccgSubSurf_getNumFaces(ss);
+ for(index = 0; index < totface; index++) {
+ CCGFace *f = cgdm->faceMap[index].face;
+ int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
+ int flag = (faceFlags)? faceFlags[index*2]: ME_SMOOTH;
+ int mat_nr = (faceFlags)? faceFlags[index*2+1]: 0;
+
+ for(S = 0; S < numVerts; S++) {
+ for(y = 0; y < gridSize - 1; y++) {
+ for(x = 0; x < gridSize - 1; x++) {
+ MPoly *mf = &mface[i];
+
+ if (faceFlags) {
+ mat_nr = faceFlags[index*2+1];
+ mf->flag = faceFlags[index*2];
+ } else mf->flag = flag;
+
+ mf->mat_nr = mat_nr;
+ mf->flag = flag;
+ mf->loopstart = k;
+ mf->totloop = 4;
+
+ k += 4;
+ i++;
+ }
+ }
+ }
+ }
+}
+
+static void cgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int i;
@@ -1068,14 +1300,14 @@ static void ccgdm_getVertCos(DerivedMesh *dm, float (*cos)[3]) {
MEM_freeN(edgeMap2);
MEM_freeN(faceMap2);
}
-static void ccgDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGVertIterator *vi = ccgSubSurf_getVertIterator(ccgdm->ss);
+static void cgdm_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no_f, short *no_s), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGVertIterator *vi = ccgSubSurf_getVertIterator(cgdm->ss);
for (; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
- DMGridData *vd = ccgSubSurf_getVertData(ccgdm->ss, v);
- int index = ccgDM_getVertMapIndex(ccgdm->ss, v);
+ DMGridData *vd = ccgSubSurf_getVertData(cgdm->ss, v);
+ int index = ccgDM_getVertMapIndex(cgdm->ss, v);
if (index!=-1)
func(userData, index, vd->co, vd->no, NULL);
@@ -1083,9 +1315,9 @@ static void ccgDM_foreachMappedVert(DerivedMesh *dm, void (*func)(void *userData
ccgVertIterator_free(vi);
}
-static void ccgDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData, int index, float *v0co, float *v1co), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -1104,8 +1336,8 @@ static void ccgDM_foreachMappedEdge(DerivedMesh *dm, void (*func)(void *userData
}
static void ccgDM_drawVerts(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
CCGVertIterator *vi;
@@ -1233,13 +1465,13 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int UNUSED(draw
}
}
static void ccgDM_drawLooseEdges(DerivedMesh *dm) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int totedge = ccgSubSurf_getNumEdges(ss);
int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss);
for (j=0; j< totedge; j++) {
- CCGEdge *e = ccgdm->edgeMap[j].edge;
+ CCGEdge *e = cgdm->edgeMap[j].edge;
DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!ccgSubSurf_getEdgeNumFaces(e)) {
@@ -1280,7 +1512,7 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
ccgdm_pbvh_update(ccgdm);
if(ccgdm->pbvh && ccgdm->multires.mmd && !fast) {
- if(dm->numFaceData) {
+ if(dm->numTessFaceData) {
/* should be per face */
if(!setMaterial(faceFlags[1]+1, NULL))
return;
@@ -1361,23 +1593,23 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
}
/* Only used by non-editmesh types */
-static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
+static void cgdm_drawMappedFacesGLSL(DerivedMesh *dm,
int (*setMaterial)(int, void *attribs),
int (*setDrawOptions)(void *userData, int index),
void *userData)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
GPUVertexAttribs gattribs;
DMVertexAttribs attribs= {{{NULL}}};
- /* MTFace *tf = dm->getFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
+ /* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
int gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
int edgeSize = ccgSubSurf_getEdgeSize(ss);
- char *faceFlags = ccgdm->faceFlags;
+ char *faceFlags = cgdm->faceFlags;
int a, b, i, doDraw, numVerts, matnr, new_matnr, totface;
- ccgdm_pbvh_update(ccgdm);
+ ccgdm_pbvh_update(cgdm);
doDraw = 0;
matnr = -1;
@@ -1405,7 +1637,7 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
totface = ccgSubSurf_getNumFaces(ss);
for(a = 0, i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
+ CCGFace *f = cgdm->faceMap[i].face;
int S, x, y, drawSmooth;
int index = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
int origIndex = ccgDM_getFaceMapIndex(ss, f);
@@ -1502,12 +1734,12 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
#undef PASSATTRIB
}
-static void ccgDM_drawFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs)) {
+static void cgdm_drawFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs)) {
dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
}
/* Only used by non-editmesh types */
-static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *userData, int, void *attribs), int (*setFace)(void *userData, int index), void *userData) {
+static void cgdm_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *userData, int, void *attribs), int (*setFace)(void *userData, int index), void *userData) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
GPUVertexAttribs gattribs;
@@ -1652,14 +1884,14 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
}
-static void ccgDM_drawFacesColored(DerivedMesh *dm, int UNUSED(useTwoSided), unsigned char *col1, unsigned char *col2) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_drawFacesColored(DerivedMesh *dm, int UNUSED(useTwoSided), unsigned char *col1, unsigned char *col2) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
int gridSize = ccgSubSurf_getGridSize(ss);
unsigned char *cp1, *cp2;
int useTwoSide=1, i, totface;
- ccgdm_pbvh_update(ccgdm);
+ ccgdm_pbvh_update(cgdm);
cp1= col1;
if(col2) {
@@ -1678,7 +1910,7 @@ static void ccgDM_drawFacesColored(DerivedMesh *dm, int UNUSED(useTwoSided), uns
glBegin(GL_QUADS);
totface = ccgSubSurf_getNumFaces(ss);
for(i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
+ CCGFace *f = cgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S=0; S<numVerts; S++) {
@@ -1719,33 +1951,33 @@ static void ccgDM_drawFacesColored(DerivedMesh *dm, int UNUSED(useTwoSided), uns
glEnd();
}
-static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
+static void cgdm_drawFacesTex_common(DerivedMesh *dm,
int (*drawParams)(MTFace *tface, int has_mcol, int matnr),
int (*drawParamsMapped)(void *userData, int index),
int (*compareDrawOptions)(void *userData, int cur_index, int next_index),
void *userData)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
- MCol *mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
- char *faceFlags = ccgdm->faceFlags;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
+ MCol *mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
+ char *faceFlags = cgdm->faceFlags;
int i, totface, flag, gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
(void) compareDrawOptions;
- ccgdm_pbvh_update(ccgdm);
+ ccgdm_pbvh_update(cgdm);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_TEXTURE_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_TEXTURE_MCOL);
totface = ccgSubSurf_getNumFaces(ss);
for(i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
+ CCGFace *f = cgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int drawSmooth, index = ccgDM_getFaceMapIndex(ss, f);
int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
@@ -1865,32 +2097,32 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
}
}
-static void ccgDM_drawFacesTex(DerivedMesh *dm,
- int (*setDrawOptions)(MTFace *tface, int has_mcol, int matnr),
+static void cgdm_drawFacesTex(DerivedMesh *dm,
+ int (*setDrawOptions)(MTFace *tface, int has_vcol, int matnr),
int (*compareDrawOptions)(void *userData, int cur_index, int next_index),
void *userData)
{
- ccgDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData);
+ cgdm_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData);
}
-static void ccgDM_drawMappedFacesTex(DerivedMesh *dm,
- int (*setDrawOptions)(void *userData, int index),
- int (*compareDrawOptions)(void *userData, int cur_index, int next_index),
- void *userData)
+static void cgdm_drawMappedFacesTex(DerivedMesh *dm,
+ int (*setDrawOptions)(void *userData, int index),
+ int (*compareDrawOptions)(void *userData, int cur_index, int next_index),
+ void *userData)
{
- ccgDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData);
+ cgdm_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData);
}
-static void ccgDM_drawUVEdges(DerivedMesh *dm)
+static void cgdm_drawUVEdges(DerivedMesh *dm)
{
- MFace *mf = dm->getFaceArray(dm);
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
+ MFace *mf = dm->getTessFaceArray(dm);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
int i;
if (tf) {
glBegin(GL_LINES);
- for(i = 0; i < dm->numFaceData; i++, mf++, tf++) {
+ for(i = 0; i < dm->numTessFaceData; i++, mf++, tf++) {
if(!(mf->flag&ME_HIDE)) {
glVertex2fv(tf->uv[0]);
glVertex2fv(tf->uv[1]);
@@ -1920,25 +2152,25 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm,
int (*compareDrawOptions)(void *userData, int cur_index, int next_index),
void *userData, int useColors)
{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
MCol *mcol= NULL;
int i, gridSize = ccgSubSurf_getGridSize(ss);
- char *faceFlags = ccgdm->faceFlags;
+ char *faceFlags = cgdm->faceFlags;
int gridFaces = gridSize - 1, totface;
/* currently unused -- each original face is handled separately */
(void)compareDrawOptions;
if(useColors) {
- mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
}
totface = ccgSubSurf_getNumFaces(ss);
for(i = 0; i < totface; i++) {
- CCGFace *f = ccgdm->faceMap[i].face;
+ CCGFace *f = cgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int drawSmooth, index = ccgDM_getFaceMapIndex(ss, f);
int origIndex;
@@ -2040,9 +2272,9 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm,
}
}
}
-static void ccgDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -2070,9 +2302,9 @@ static void ccgDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *u
ccgEdgeIterator_free(ei);
}
-static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void (*setDrawInterpOptions)(void *userData, int index, float t), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -2101,9 +2333,9 @@ static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm, int (*setDrawOptions)(v
ccgEdgeIterator_free(ei);
}
-static void ccgDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData) {
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
- CCGSubSurf *ss = ccgdm->ss;
+static void cgdm_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *userData, int index, float *co, float *no), void *userData) {
+ CCGDerivedMesh *cgdm = (CCGDerivedMesh*) dm;
+ CCGSubSurf *ss = cgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
@@ -2121,7 +2353,7 @@ static void ccgDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *us
ccgFaceIterator_free(fi);
}
-static void ccgDM_release(DerivedMesh *dm) {
+static void cgdm_release(DerivedMesh *dm) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
if (DM_release(dm)) {
@@ -2134,6 +2366,10 @@ static void ccgDM_release(DerivedMesh *dm) {
ccgdm->multires.update(dm);
}
+ if (ccgdm->ehash)
+ BLI_edgehash_free(ccgdm->ehash, NULL);
+
+ if(ccgdm->reverseFaceMap) MEM_freeN(ccgdm->reverseFaceMap);
if(ccgdm->gridFaces) MEM_freeN(ccgdm->gridFaces);
if(ccgdm->gridData) MEM_freeN(ccgdm->gridData);
if(ccgdm->gridAdjacency) MEM_freeN(ccgdm->gridAdjacency);
@@ -2150,15 +2386,75 @@ static void ccgDM_release(DerivedMesh *dm) {
}
}
+static void ccg_loops_to_corners(CustomData *fdata, CustomData *ldata,
+ CustomData *pdata, int loopstart, int findex,
+ int polyindex, int numTex, int numCol)
+{
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ int i, j, hasWCol = CustomData_has_layer(ldata, CD_WEIGHT_MLOOPCOL);
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
+ texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i);
+
+ texface->tpage = texpoly->tpage;
+ texface->flag = texpoly->flag;
+ texface->transp = texpoly->transp;
+ texface->mode = texpoly->mode;
+ texface->tile = texpoly->tile;
+ texface->unwrap = texpoly->unwrap;
+
+ mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, loopstart, i);
+ for (j=0; j<4; j++, mloopuv++) {
+ texface->uv[j][0] = mloopuv->uv[0];
+ texface->uv[j][1] = mloopuv->uv[1];
+ }
+ }
+
+ for(i=0; i < numCol; i++){
+ mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, loopstart, i);
+ mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
+
+ for (j=0; j<4; j++, mloopcol++) {
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+
+ if (hasWCol) {
+ mloopcol = CustomData_get(ldata, loopstart, CD_WEIGHT_MLOOPCOL);
+ mcol = CustomData_get(fdata, findex, CD_WEIGHT_MCOL);
+
+ for (j=0; j<4; j++, mloopcol++) {
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ }
+ }
+}
+
static void *ccgDM_get_vert_data_layer(DerivedMesh *dm, int type)
{
if(type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
int *origindex;
int a, index, totnone, totorig;
+ /* Avoid re-creation if the layer exists already */
+ origindex = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
+ if (origindex) {
+ return origindex;
+ }
+
DM_add_vert_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
origindex= DM_get_vert_data_layer(dm, CD_ORIGINDEX);
@@ -2170,8 +2466,8 @@ static void *ccgDM_get_vert_data_layer(DerivedMesh *dm, int type)
origindex[a]= ORIGINDEX_NONE;
for(index=0; index<totorig; index++, a++) {
- CCGVert *v = ccgdm->vertMap[index].vert;
- origindex[a] = ccgDM_getVertMapIndex(ccgdm->ss, v);
+ CCGVert *v = cgdm->vertMap[index].vert;
+ origindex[a] = ccgDM_getVertMapIndex(cgdm->ss, v);
}
return origindex;
@@ -2184,12 +2480,18 @@ static void *ccgDM_get_edge_data_layer(DerivedMesh *dm, int type)
{
if(type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
int *origindex;
int a, i, index, totnone, totorig, totedge;
int edgeSize= ccgSubSurf_getEdgeSize(ss);
+ /* Avoid re-creation if the layer exists already */
+ origindex = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
+ if (origindex) {
+ return origindex;
+ }
+
DM_add_edge_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
origindex= DM_get_edge_data_layer(dm, CD_ORIGINDEX);
@@ -2202,7 +2504,7 @@ static void *ccgDM_get_edge_data_layer(DerivedMesh *dm, int type)
origindex[a]= ORIGINDEX_NONE;
for(index=0; index<totedge; index++) {
- CCGEdge *e= ccgdm->edgeMap[index].edge;
+ CCGEdge *e= cgdm->edgeMap[index].edge;
int mapIndex= ccgDM_getEdgeMapIndex(ss, e);
for(i = 0; i < edgeSize - 1; i++, a++)
@@ -2215,23 +2517,29 @@ static void *ccgDM_get_edge_data_layer(DerivedMesh *dm, int type)
return DM_get_edge_data_layer(dm, type);
}
-static void *ccgDM_get_face_data_layer(DerivedMesh *dm, int type)
+static void *ccgDM_get_tessface_data_layer(DerivedMesh *dm, int type)
{
if(type == CD_ORIGINDEX) {
/* create origindex on demand to save memory */
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
int *origindex;
int a, i, index, totface;
int gridFaces = ccgSubSurf_getGridSize(ss) - 1;
- DM_add_face_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
- origindex= DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ /* Avoid re-creation if the layer exists already */
+ origindex = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
+ if (origindex) {
+ return origindex;
+ }
+
+ DM_add_tessface_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
+ origindex= DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
totface= ccgSubSurf_getNumFaces(ss);
for(a=0, index=0; index<totface; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
int mapIndex = ccgDM_getFaceMapIndex(ss, f);
@@ -2242,19 +2550,49 @@ static void *ccgDM_get_face_data_layer(DerivedMesh *dm, int type)
return origindex;
}
- return DM_get_face_data_layer(dm, type);
+ return DM_get_tessface_data_layer(dm, type);
+}
+
+static void *ccgDM_get_vert_data(DerivedMesh *dm, int index, int type)
+{
+ if (type == CD_ORIGINDEX) {
+ /* ensure creation of CD_ORIGINDEX layer */
+ ccgDM_get_vert_data_layer(dm, type);
+ }
+
+ return DM_get_vert_data(dm, index, type);
+}
+
+static void *ccgDM_get_edge_data(DerivedMesh *dm, int index, int type)
+{
+ if (type == CD_ORIGINDEX) {
+ /* ensure creation of CD_ORIGINDEX layer */
+ ccgDM_get_edge_data_layer(dm, type);
+ }
+
+ return DM_get_edge_data(dm, index, type);
+}
+
+static void *ccgDM_get_tessface_data(DerivedMesh *dm, int index, int type)
+{
+ if (type == CD_ORIGINDEX) {
+ /* ensure creation of CD_ORIGINDEX layer */
+ ccgDM_get_tessface_data_layer(dm, type);
+ }
+
+ return DM_get_tessface_data(dm, index, type);
}
static int ccgDM_getNumGrids(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
int index, numFaces, numGrids;
- numFaces= ccgSubSurf_getNumFaces(ccgdm->ss);
+ numFaces= ccgSubSurf_getNumFaces(cgdm->ss);
numGrids= 0;
for(index=0; index<numFaces; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
numGrids += ccgSubSurf_getFaceNumVerts(f);
}
@@ -2263,11 +2601,11 @@ static int ccgDM_getNumGrids(DerivedMesh *dm)
static int ccgDM_getGridSize(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- return ccgSubSurf_getGridSize(ccgdm->ss);
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ return ccgSubSurf_getGridSize(cgdm->ss);
}
-static int ccgdm_adjacent_grid(CCGSubSurf *ss, int *gridOffset, CCGFace *f, int S, int offset)
+static int cgdm_adjacent_grid(CCGSubSurf *ss, int *gridOffset, CCGFace *f, int S, int offset)
{
CCGFace *adjf;
CCGEdge *e;
@@ -2303,15 +2641,15 @@ static int ccgdm_adjacent_grid(CCGSubSurf *ss, int *gridOffset, CCGFace *f, int
static void ccgdm_create_grids(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
- CCGSubSurf *ss= ccgdm->ss;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
+ CCGSubSurf *ss= cgdm->ss;
DMGridData **gridData;
DMGridAdjacency *gridAdjacency, *adj;
CCGFace **gridFaces;
int *gridOffset;
int index, numFaces, numGrids, S, gIndex /*, gridSize*/;
- if(ccgdm->gridData)
+ if(cgdm->gridData)
return;
numGrids = ccgDM_getNumGrids(dm);
@@ -2319,10 +2657,10 @@ static void ccgdm_create_grids(DerivedMesh *dm)
/*gridSize = ccgDM_getGridSize(dm);*/ /*UNUSED*/
/* compute offset into grid array for each face */
- gridOffset = MEM_mallocN(sizeof(int)*numFaces, "ccgdm.gridOffset");
+ gridOffset = MEM_mallocN(sizeof(int)*numFaces, "cgdm.gridOffset");
for(gIndex = 0, index = 0; index < numFaces; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
gridOffset[index] = gIndex;
@@ -2330,12 +2668,12 @@ static void ccgdm_create_grids(DerivedMesh *dm)
}
/* compute grid data */
- gridData = MEM_mallocN(sizeof(DMGridData*)*numGrids, "ccgdm.gridData");
- gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency)*numGrids, "ccgdm.gridAdjacency");
- gridFaces = MEM_mallocN(sizeof(CCGFace*)*numGrids, "ccgdm.gridFaces");
+ gridData = MEM_mallocN(sizeof(DMGridData*)*numGrids, "cgdm.gridData");
+ gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency)*numGrids, "cgdm.gridAdjacency");
+ gridFaces = MEM_mallocN(sizeof(CCGFace*)*numGrids, "cgdm.gridFaces");
for(gIndex = 0, index = 0; index < numFaces; index++) {
- CCGFace *f = ccgdm->faceMap[index].face;
+ CCGFace *f = cgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
for(S = 0; S < numVerts; S++, gIndex++) {
@@ -2349,43 +2687,43 @@ static void ccgdm_create_grids(DerivedMesh *dm)
adj->index[0] = gIndex - S + nextS;
adj->rotation[0] = 3;
- adj->index[1] = ccgdm_adjacent_grid(ss, gridOffset, f, prevS, 0);
+ adj->index[1] = cgdm_adjacent_grid(ss, gridOffset, f, prevS, 0);
adj->rotation[1] = 1;
- adj->index[2] = ccgdm_adjacent_grid(ss, gridOffset, f, S, 1);
+ adj->index[2] = cgdm_adjacent_grid(ss, gridOffset, f, S, 1);
adj->rotation[2] = 3;
adj->index[3] = gIndex - S + prevS;
adj->rotation[3] = 1;
}
}
- ccgdm->gridData = gridData;
- ccgdm->gridFaces = gridFaces;
- ccgdm->gridAdjacency = gridAdjacency;
- ccgdm->gridOffset = gridOffset;
+ cgdm->gridData = gridData;
+ cgdm->gridFaces = gridFaces;
+ cgdm->gridAdjacency = gridAdjacency;
+ cgdm->gridOffset = gridOffset;
}
static DMGridData **ccgDM_getGridData(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
ccgdm_create_grids(dm);
- return ccgdm->gridData;
+ return cgdm->gridData;
}
static DMGridAdjacency *ccgDM_getGridAdjacency(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
ccgdm_create_grids(dm);
- return ccgdm->gridAdjacency;
+ return cgdm->gridAdjacency;
}
static int *ccgDM_getGridOffset(DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCGDerivedMesh *cgdm= (CCGDerivedMesh*)dm;
ccgdm_create_grids(dm);
- return ccgdm->gridOffset;
+ return cgdm->gridOffset;
}
static ListBase *ccgDM_getFaceMap(Object *ob, DerivedMesh *dm)
@@ -2467,55 +2805,92 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
return ccgdm->pbvh;
}
+static void ccgDM_recalcTesselection(DerivedMesh *UNUSED(dm))
+{
+ /* Nothing to do: CCG handles creating its own tessfaces */
+}
+
+static void ccgDM_calcNormals(DerivedMesh *UNUSED(dm))
+{
+ /* Nothing to do: CCG calculates normals during drawing */
+}
+
static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
int drawInteriorEdges,
int useSubsurfUv,
DerivedMesh *dm)
{
- CCGDerivedMesh *ccgdm = MEM_callocN(sizeof(*ccgdm), "ccgdm");
+ CCGDerivedMesh *ccgdm = MEM_callocN(sizeof(*ccgdm), "cgdm");
CCGVertIterator *vi;
CCGEdgeIterator *ei;
CCGFaceIterator *fi;
int index, totvert, totedge, totface;
int i;
int vertNum, edgeNum, faceNum;
+ int *vertOrigIndex, *faceOrigIndex, *polyOrigIndex, *base_polyOrigIndex; /* *edgeOrigIndex - as yet, unused */
short *edgeFlags;
char *faceFlags;
- int edgeSize;
+ int *loopidx = NULL, *vertidx = NULL;
+ BLI_array_declare(loopidx);
+ BLI_array_declare(vertidx);
+ int loopindex, loopindex2;
+ int edgeSize, has_edge_origindex;
int gridSize;
- int gridFaces;
+ int gridFaces, gridCuts;
/*int gridSideVerts;*/
int gridSideEdges;
+ int numTex, numCol;
int gridInternalEdges;
+ float *w = NULL;
+ WeightTable wtable = {0};
+ /* MCol *mcol; */ /* UNUSED */
MEdge *medge = NULL;
- MFace *mface = NULL;
- int *orig_indices;
- FaceVertWeight *qweight, *tweight;
+ /* MFace *mface = NULL; */
+ MPoly *mpoly = NULL;
DM_from_template(&ccgdm->dm, dm, DM_TYPE_CCGDM,
ccgSubSurf_getNumFinalVerts(ss),
ccgSubSurf_getNumFinalEdges(ss),
+ ccgSubSurf_getNumFinalFaces(ss),
+ ccgSubSurf_getNumFinalFaces(ss)*4,
ccgSubSurf_getNumFinalFaces(ss));
+
+ numTex = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPUV);
+ numCol = CustomData_number_of_layers(&ccgdm->dm.loopData, CD_MLOOPCOL);
+
+ if (numTex && CustomData_number_of_layers(&ccgdm->dm.faceData, CD_MTFACE) != numTex)
+ CustomData_from_bmeshpoly(&ccgdm->dm.faceData, &ccgdm->dm.polyData, &ccgdm->dm.loopData, ccgSubSurf_getNumFinalFaces(ss));
+ else if (numCol && CustomData_number_of_layers(&ccgdm->dm.faceData, CD_MCOL) != numCol)
+ CustomData_from_bmeshpoly(&ccgdm->dm.faceData, &ccgdm->dm.polyData, &ccgdm->dm.loopData, ccgSubSurf_getNumFinalFaces(ss));
+
+ ccgdm->dm.getMinMax = cgdm_getMinMax;
+ ccgdm->dm.getNumVerts = cgdm_getNumVerts;
+ ccgdm->dm.getNumEdges = cgdm_getNumEdges;
+ ccgdm->dm.getNumTessFaces = cgdm_getNumTessFaces;
+ ccgdm->dm.getNumLoops = cgdm_getNumLoops;
+ /* reuse of cgdm_getNumTessFaces is intentional here: subsurf polys are just created from tessfaces */
+ ccgdm->dm.getNumPolys = cgdm_getNumTessFaces;
- ccgdm->dm.getMinMax = ccgDM_getMinMax;
- ccgdm->dm.getNumVerts = ccgDM_getNumVerts;
- ccgdm->dm.getNumFaces = ccgDM_getNumFaces;
+ ccgdm->dm.getNumGrids = ccgDM_getNumGrids;
+ ccgdm->dm.getPBVH = ccgDM_getPBVH;
- ccgdm->dm.getNumEdges = ccgDM_getNumEdges;
ccgdm->dm.getVert = ccgDM_getFinalVert;
ccgdm->dm.getEdge = ccgDM_getFinalEdge;
- ccgdm->dm.getFace = ccgDM_getFinalFace;
+ ccgdm->dm.getTessFace = ccgDM_getFinalFace;
ccgdm->dm.getVertCo = ccgDM_getFinalVertCo;
ccgdm->dm.getVertNo = ccgDM_getFinalVertNo;
ccgdm->dm.copyVertArray = ccgDM_copyFinalVertArray;
ccgdm->dm.copyEdgeArray = ccgDM_copyFinalEdgeArray;
- ccgdm->dm.copyFaceArray = ccgDM_copyFinalFaceArray;
- ccgdm->dm.getVertData = DM_get_vert_data;
- ccgdm->dm.getEdgeData = DM_get_edge_data;
- ccgdm->dm.getFaceData = DM_get_face_data;
+ ccgdm->dm.copyTessFaceArray = ccgDM_copyFinalFaceArray;
+ ccgdm->dm.copyLoopArray = ccgDM_copyFinalLoopArray;
+ ccgdm->dm.copyPolyArray = ccgDM_copyFinalPolyArray;
+
+ ccgdm->dm.getVertData = ccgDM_get_vert_data;
+ ccgdm->dm.getEdgeData = ccgDM_get_edge_data;
+ ccgdm->dm.getTessFaceData = ccgDM_get_tessface_data;
ccgdm->dm.getVertDataArray = ccgDM_get_vert_data_layer;
ccgdm->dm.getEdgeDataArray = ccgDM_get_edge_data_layer;
- ccgdm->dm.getFaceDataArray = ccgDM_get_face_data_layer;
+ ccgdm->dm.getTessFaceDataArray = ccgDM_get_tessface_data_layer;
ccgdm->dm.getNumGrids = ccgDM_getNumGrids;
ccgdm->dm.getGridSize = ccgDM_getGridSize;
ccgdm->dm.getGridData = ccgDM_getGridData;
@@ -2524,35 +2899,43 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->dm.getFaceMap = ccgDM_getFaceMap;
ccgdm->dm.getPBVH = ccgDM_getPBVH;
- ccgdm->dm.getVertCos = ccgdm_getVertCos;
- ccgdm->dm.foreachMappedVert = ccgDM_foreachMappedVert;
- ccgdm->dm.foreachMappedEdge = ccgDM_foreachMappedEdge;
- ccgdm->dm.foreachMappedFaceCenter = ccgDM_foreachMappedFaceCenter;
+ ccgdm->dm.getTessFace = ccgDM_getFinalFace;
+ ccgdm->dm.copyVertArray = ccgDM_copyFinalVertArray;
+ ccgdm->dm.copyEdgeArray = ccgDM_copyFinalEdgeArray;
+ ccgdm->dm.copyTessFaceArray = ccgDM_copyFinalFaceArray;
+
+ ccgdm->dm.calcNormals = ccgDM_calcNormals;
+ ccgdm->dm.recalcTesselation = ccgDM_recalcTesselection;
+
+ ccgdm->dm.getVertCos = cgdm_getVertCos;
+ ccgdm->dm.foreachMappedVert = cgdm_foreachMappedVert;
+ ccgdm->dm.foreachMappedEdge = cgdm_foreachMappedEdge;
+ ccgdm->dm.foreachMappedFaceCenter = cgdm_foreachMappedFaceCenter;
ccgdm->dm.drawVerts = ccgDM_drawVerts;
ccgdm->dm.drawEdges = ccgDM_drawEdges;
ccgdm->dm.drawLooseEdges = ccgDM_drawLooseEdges;
ccgdm->dm.drawFacesSolid = ccgDM_drawFacesSolid;
- ccgdm->dm.drawFacesColored = ccgDM_drawFacesColored;
- ccgdm->dm.drawFacesTex = ccgDM_drawFacesTex;
- ccgdm->dm.drawFacesGLSL = ccgDM_drawFacesGLSL;
+ ccgdm->dm.drawFacesColored = cgdm_drawFacesColored;
+ ccgdm->dm.drawFacesTex = cgdm_drawFacesTex;
+ ccgdm->dm.drawFacesGLSL = cgdm_drawFacesGLSL;
ccgdm->dm.drawMappedFaces = ccgDM_drawMappedFaces;
- ccgdm->dm.drawMappedFacesTex = ccgDM_drawMappedFacesTex;
- ccgdm->dm.drawMappedFacesGLSL = ccgDM_drawMappedFacesGLSL;
- ccgdm->dm.drawMappedFacesMat = ccgDM_drawMappedFacesMat;
- ccgdm->dm.drawUVEdges = ccgDM_drawUVEdges;
+ ccgdm->dm.drawMappedFacesTex = cgdm_drawMappedFacesTex;
+ ccgdm->dm.drawMappedFacesGLSL = cgdm_drawMappedFacesGLSL;
+ ccgdm->dm.drawMappedFacesMat = cgdm_drawMappedFacesMat;
+ ccgdm->dm.drawUVEdges = cgdm_drawUVEdges;
- ccgdm->dm.drawMappedEdgesInterp = ccgDM_drawMappedEdgesInterp;
- ccgdm->dm.drawMappedEdges = ccgDM_drawMappedEdges;
-
- ccgdm->dm.release = ccgDM_release;
+ ccgdm->dm.drawMappedEdgesInterp = cgdm_drawMappedEdgesInterp;
+ ccgdm->dm.drawMappedEdges = cgdm_drawMappedEdges;
+
+ ccgdm->dm.release = cgdm_release;
ccgdm->ss = ss;
ccgdm->drawInteriorEdges = drawInteriorEdges;
ccgdm->useSubsurfUv = useSubsurfUv;
totvert = ccgSubSurf_getNumVerts(ss);
- ccgdm->vertMap = MEM_mallocN(totvert * sizeof(*ccgdm->vertMap), "vertMap");
+ ccgdm->vertMap = MEM_callocN(totvert * sizeof(*ccgdm->vertMap), "vertMap");
vi = ccgSubSurf_getVertIterator(ss);
for(; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
@@ -2562,7 +2945,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgVertIterator_free(vi);
totedge = ccgSubSurf_getNumEdges(ss);
- ccgdm->edgeMap = MEM_mallocN(totedge * sizeof(*ccgdm->edgeMap), "edgeMap");
+ ccgdm->edgeMap = MEM_callocN(totedge * sizeof(*ccgdm->edgeMap), "edgeMap");
ei = ccgSubSurf_getEdgeIterator(ss);
for(; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
@@ -2571,7 +2954,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
}
totface = ccgSubSurf_getNumFaces(ss);
- ccgdm->faceMap = MEM_mallocN(totface * sizeof(*ccgdm->faceMap), "faceMap");
+ ccgdm->faceMap = MEM_callocN(totface * sizeof(*ccgdm->faceMap), "faceMap");
fi = ccgSubSurf_getFaceIterator(ss);
for(; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
@@ -2580,139 +2963,194 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
}
ccgFaceIterator_free(fi);
+ ccgdm->reverseFaceMap = MEM_callocN(sizeof(int)*ccgSubSurf_getNumFinalFaces(ss), "reverseFaceMap");
+
edgeSize = ccgSubSurf_getEdgeSize(ss);
gridSize = ccgSubSurf_getGridSize(ss);
gridFaces = gridSize - 1;
- /*gridSideVerts = gridSize - 2;*/ /*UNUSED*/
- /*gridInternalVerts = gridSideVerts * gridSideVerts; */ /*UNUSED*/
+ gridCuts = gridSize - 2;
+ /*gridInternalVerts = gridSideVerts * gridSideVerts; - as yet, unused */
gridSideEdges = gridSize - 1;
gridInternalEdges = (gridSideEdges - 1) * gridSideEdges * 2;
- calc_ss_weights(gridFaces, &qweight, &tweight);
-
vertNum = 0;
edgeNum = 0;
faceNum = 0;
- /* mvert = dm->getVertArray(dm); - as yet unused */
+ /* mvert = dm->getVertArray(dm); */ /* UNUSED */
medge = dm->getEdgeArray(dm);
- mface = dm->getFaceArray(dm);
+ /* mface = dm->getTessFaceArray(dm); */ /* UNUSED */
+ mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
+ base_polyOrigIndex = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
+
+ /*CDDM hack*/
+ edgeFlags = ccgdm->edgeFlags = MEM_callocN(sizeof(short)*totedge, "faceFlags");
faceFlags = ccgdm->faceFlags = MEM_callocN(sizeof(char)*2*totface, "faceFlags");
- orig_indices = (int*)ccgdm->dm.getFaceDataArray(&ccgdm->dm, CD_ORIGINDEX);
- for(index = 0; index < totface; ++index) {
+ vertOrigIndex = DM_get_vert_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+ /*edgeOrigIndex = DM_get_edge_data_layer(&cgdm->dm, CD_ORIGINDEX);*/
+ faceOrigIndex = DM_get_tessface_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+
+ polyOrigIndex = DM_get_poly_data_layer(&ccgdm->dm, CD_ORIGINDEX);
+
+#if 0
+ /* this is not in trunk, can gives problems because colors initialize
+ * as black, just dont do it!, it works fine - campbell */
+ if (!CustomData_has_layer(&ccgdm->dm.faceData, CD_MCOL))
+ DM_add_tessface_layer(&ccgdm->dm, CD_MCOL, CD_CALLOC, NULL);
+ mcol = DM_get_tessface_data_layer(&ccgdm->dm, CD_MCOL);
+#endif
+
+ has_edge_origindex = CustomData_has_layer(&ccgdm->dm.edgeData, CD_ORIGINDEX);
+
+ faceNum = 0;
+ loopindex = loopindex2 = 0; //current loop index
+ for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int numVerts = ccgSubSurf_getFaceNumVerts(f);
int numFinalEdges = numVerts * (gridSideEdges + gridInternalEdges);
int origIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(ss, f));
- FaceVertWeight *weight = (numVerts == 4) ? qweight : tweight;
- int S, x, y;
- int vertIdx[4];
+ int g2_wid = gridCuts+2;
+ float *w2;
+ int s, x, y;
+
+ origIndex = base_polyOrigIndex ? base_polyOrigIndex[origIndex] : origIndex;
+
+ w = get_ss_weights(&wtable, gridCuts, numVerts);
ccgdm->faceMap[index].startVert = vertNum;
ccgdm->faceMap[index].startEdge = edgeNum;
ccgdm->faceMap[index].startFace = faceNum;
-
- if(orig_indices)
- orig_indices[faceNum] = origIndex;
+
+ faceFlags[0] = mpoly ? mpoly[origIndex].flag : 0;
+ faceFlags[1] = mpoly ? mpoly[origIndex].mat_nr : 0;
+ faceFlags += 2;
/* set the face base vert */
*((int*)ccgSubSurf_getFaceUserData(ss, f)) = vertNum;
- for(S = 0; S < numVerts; S++) {
- CCGVert *v = ccgSubSurf_getFaceVert(ss, f, S);
+ BLI_array_empty(loopidx);
+ for (s=0; s<numVerts; s++) {
+ BLI_array_growone(loopidx);
+ loopidx[s] = loopindex++;
+ }
+
+ BLI_array_empty(vertidx);
+ for(s = 0; s < numVerts; s++) {
+ CCGVert *v = ccgSubSurf_getFaceVert(ss, f, s);
+
+ BLI_array_growone(vertidx);
+ vertidx[s] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+ }
+
- vertIdx[S] = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
+ /*I think this is for interpolating the center vert?*/
+ w2 = w; // + numVerts*(g2_wid-1)*(g2_wid-1); //numVerts*((g2_wid-1)*g2_wid+g2_wid-1);
+ DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
+ numVerts, vertNum);
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
}
- DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, weight[0][0],
- numVerts, vertNum);
++vertNum;
- for(S = 0; S < numVerts; S++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
+ /*interpolate per-vert data*/
+ for(s = 0; s < numVerts; s++) {
for(x = 1; x < gridFaces; x++) {
- float w[4];
- w[prevS] = weight[x][0][0];
- w[S] = weight[x][0][1];
- w[nextS] = weight[x][0][2];
- w[otherS] = weight[x][0][3];
- DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w,
- numVerts, vertNum);
+ w2 = w + s*numVerts*g2_wid*g2_wid + x*numVerts;
+ DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
+ numVerts, vertNum);
+
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
+ }
+
++vertNum;
}
}
- for(S = 0; S < numVerts; S++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
+ /*interpolate per-vert data*/
+ for(s = 0; s < numVerts; s++) {
for(y = 1; y < gridFaces; y++) {
for(x = 1; x < gridFaces; x++) {
- float w[4];
- w[prevS] = weight[y * gridFaces + x][0][0];
- w[S] = weight[y * gridFaces + x][0][1];
- w[nextS] = weight[y * gridFaces + x][0][2];
- w[otherS] = weight[y * gridFaces + x][0][3];
- DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w,
- numVerts, vertNum);
+ w2 = w + s*numVerts*g2_wid*g2_wid + (y*g2_wid+x)*numVerts;
+ DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
+ numVerts, vertNum);
+
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
+ }
+
++vertNum;
}
}
}
- for(S = 0; S < numVerts; S++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1) % numVerts;
- int otherS = (numVerts == 4) ? (S + 2) % numVerts : 3;
-
- weight = (numVerts == 4) ? qweight : tweight;
-
- for(y = 0; y < gridFaces; y++) {
- for(x = 0; x < gridFaces; x++) {
- FaceVertWeight w;
- int j;
-
- for(j = 0; j < 4; ++j) {
- w[j][prevS] = (*weight)[j][0];
- w[j][S] = (*weight)[j][1];
- w[j][nextS] = (*weight)[j][2];
- w[j][otherS] = (*weight)[j][3];
+ if (has_edge_origindex) {
+ for(i = 0; i < numFinalEdges; ++i)
+ *(int *)DM_get_edge_data(&ccgdm->dm, edgeNum + i,
+ CD_ORIGINDEX) = ORIGINDEX_NONE;
+ }
+
+ for (s=0; s<numVerts; s++) {
+ /*interpolate per-face data*/
+ for (y=0; y<gridFaces; y++) {
+ for (x=0; x<gridFaces; x++) {
+ w2 = w + s*numVerts*g2_wid*g2_wid + (y*g2_wid+x)*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ w2 = w + s*numVerts*g2_wid*g2_wid + ((y+1)*g2_wid+(x))*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ w2 = w + s*numVerts*g2_wid*g2_wid + ((y+1)*g2_wid+(x+1))*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ w2 = w + s*numVerts*g2_wid*g2_wid + ((y)*g2_wid+(x+1))*numVerts;
+ CustomData_interp(&dm->loopData, &ccgdm->dm.loopData,
+ loopidx, w2, NULL, numVerts, loopindex2);
+ loopindex2++;
+
+ /*copy over poly data, e.g. mtexpoly*/
+ CustomData_copy_data(&dm->polyData, &ccgdm->dm.polyData, origIndex, faceNum, 1);
+
+ /*generate tesselated face data used for drawing*/
+ ccg_loops_to_corners(&ccgdm->dm.faceData, &ccgdm->dm.loopData,
+ &ccgdm->dm.polyData, loopindex2-4, faceNum, faceNum, numTex, numCol);
+
+ /*set original index data*/
+ if (faceOrigIndex) {
+ *faceOrigIndex = origIndex;
+ faceOrigIndex++;
+ }
+ if (polyOrigIndex) {
+ *polyOrigIndex = origIndex;
+ polyOrigIndex++;
}
- DM_interp_face_data(dm, &ccgdm->dm, &origIndex, NULL,
- &w, 1, faceNum);
- weight++;
+ ccgdm->reverseFaceMap[faceNum] = index;
- ++faceNum;
+ faceNum++;
}
}
}
- faceFlags[index*2] = mface[origIndex].flag;
- faceFlags[index*2 + 1] = mface[origIndex].mat_nr;
-
edgeNum += numFinalEdges;
}
- if(useSubsurfUv) {
- CustomData *fdata = &ccgdm->dm.faceData;
- CustomData *dmfdata = &dm->faceData;
- int numlayer = CustomData_number_of_layers(fdata, CD_MTFACE);
- int dmnumlayer = CustomData_number_of_layers(dmfdata, CD_MTFACE);
-
- for (i=0; i<numlayer && i<dmnumlayer; i++)
- set_subsurf_uv(ss, dm, &ccgdm->dm, i);
- }
-
- edgeFlags = ccgdm->edgeFlags = MEM_callocN(sizeof(short)*totedge, "edgeFlags");
-
for(index = 0; index < totedge; ++index) {
CCGEdge *e = ccgdm->edgeMap[index].edge;
int numFinalEdges = edgeSize - 1;
+ int mapIndex = ccgDM_getEdgeMapIndex(ss, e);
int x;
int vertIdx[2];
int edgeIdx = GET_INT_FROM_POINTER(ccgSubSurf_getEdgeEdgeHandle(e));
@@ -2726,6 +3164,9 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->edgeMap[index].startVert = vertNum;
ccgdm->edgeMap[index].startEdge = edgeNum;
+ if(edgeIdx >= 0 && edgeFlags)
+ edgeFlags[edgeIdx] = medge[edgeIdx].flag;
+
/* set the edge base vert */
*((int*)ccgSubSurf_getEdgeUserData(ss, e)) = vertNum;
@@ -2734,16 +3175,36 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
w[1] = (float) x / (edgeSize - 1);
w[0] = 1 - w[1];
DM_interp_vert_data(dm, &ccgdm->dm, vertIdx, w, 2, vertNum);
+ if (vertOrigIndex) {
+ *vertOrigIndex = ORIGINDEX_NONE;
+ ++vertOrigIndex;
+ }
++vertNum;
}
- edgeFlags[index]= medge[edgeIdx].flag;
+ for(i = 0; i < numFinalEdges; ++i) {
+ if (has_edge_origindex) {
+ *(int *)DM_get_edge_data(&ccgdm->dm, edgeNum + i,
+ CD_ORIGINDEX) = mapIndex;
+ }
+ }
edgeNum += numFinalEdges;
}
+ if(useSubsurfUv) {
+ CustomData *ldata = &ccgdm->dm.loopData;
+ CustomData *dmldata = &dm->loopData;
+ int numlayer = CustomData_number_of_layers(ldata, CD_MLOOPUV);
+ int dmnumlayer = CustomData_number_of_layers(dmldata, CD_MLOOPUV);
+
+ for (i=0; i<numlayer && i<dmnumlayer; i++)
+ set_subsurf_uv(ss, dm, &ccgdm->dm, i);
+ }
+
for(index = 0; index < totvert; ++index) {
CCGVert *v = ccgdm->vertMap[index].vert;
+ int mapIndex = ccgDM_getVertMapIndex(ccgdm->ss, v);
int vertIdx;
vertIdx = GET_INT_FROM_POINTER(ccgSubSurf_getVertVertHandle(v));
@@ -2755,11 +3216,22 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
DM_copy_vert_data(dm, &ccgdm->dm, vertIdx, vertNum, 1);
+ if (vertOrigIndex) {
+ *vertOrigIndex = mapIndex;
+ ++vertOrigIndex;
+ }
++vertNum;
}
- MEM_freeN(qweight);
- MEM_freeN(tweight);
+ ccgdm->dm.numVertData = vertNum;
+ ccgdm->dm.numEdgeData = edgeNum;
+ ccgdm->dm.numTessFaceData = faceNum;
+ ccgdm->dm.numLoopData = loopindex2;
+ ccgdm->dm.numPolyData = faceNum;
+
+ BLI_array_free(vertidx);
+ BLI_array_free(loopidx);
+ free_ss_weights(&wtable);
return ccgdm;
}
@@ -2776,7 +3248,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
int useAging = smd->flags & eSubsurfModifierFlag_DebugIncr;
int useSubsurfUv = smd->flags & eSubsurfModifierFlag_SubsurfUv;
int drawInteriorEdges = !(smd->flags & eSubsurfModifierFlag_ControlEdges);
- CCGDerivedMesh *result;
+ CCGDerivedMesh *result = NULL;
if(forEditMode) {
int levels= (smd->modifier.scene)? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels): smd->levels;
@@ -2805,7 +3277,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
result->freeSS = 1;
} else {
- int useIncremental = (smd->flags & eSubsurfModifierFlag_Incremental);
+ int useIncremental = 1; //(smd->flags & eSubsurfModifierFlag_Incremental);
int useAging = smd->flags & eSubsurfModifierFlag_DebugIncr;
int levels= (smd->modifier.scene)? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels): smd->levels;
CCGSubSurf *ss;
@@ -2830,7 +3302,14 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
smd->mCache = ss = _getSubSurf(smd->mCache, levels,
useAging, 0, useSimple);
- ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
+ if (!ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple)) {
+ //ccgSubSurf_free(smd->mCache);
+ smd->mCache = ss = _getSubSurf(NULL, levels,
+ useAging, 0, useSimple);
+
+ ss_sync_from_derivedmesh(ss, dm, vertCos, useSimple);
+
+ }
result = getCCGDerivedMesh(smd->mCache,
drawInteriorEdges,
diff --git a/source/blender/blenlib/BLI_cellalloc.h b/source/blender/blenlib/BLI_cellalloc.h
new file mode 100644
index 00000000000..7309baf8fdf
--- /dev/null
+++ b/source/blender/blenlib/BLI_cellalloc.h
@@ -0,0 +1,57 @@
+/**
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/*
+ this evil bit of code is necassary for vgroups and multires to run fast
+ enough. it is surprisingly tricky allocate MDeformWeights and MDisps in
+ a way that doesn't cause severe performance problems. once a better solution
+ is found we can get rid of this code, but until then this is necassary
+ (though, disabling it if jedmalloc is in use might be feasible).
+
+ ideas for replacement:
+ ok, mdisps could store a mempool in CustomDataLayer. there might be
+ one there already? vgroups, uh. . .not sure what to do with vgroups,
+ they do cause a significant performance problem.
+
+ it's tempting to split vgroups into lots of little customdata layers,
+ but that would waste a LOT of memory. ugh. can we plug in jemalloc
+ to guardedalloc, on all platforms? that would work.
+
+ I really hate this little library; it really should be replaced before trunk
+ reintegration.
+
+ - joeedh
+*/
+
+void *BLI_cellalloc_malloc(int size, const char *tag);
+void *BLI_cellalloc_calloc(int size, const char *tag);
+void BLI_cellalloc_free(void *mem);
+void BLI_cellalloc_printleaks(void);
+int BLI_cellalloc_get_totblock(void);
+void BLI_cellalloc_destroy(void);
+void *BLI_cellalloc_dupalloc(void *mem);
diff --git a/source/blender/blenlib/BLI_editVert.h b/source/blender/blenlib/BLI_editVert.h
index 0ddea230b84..fa0c0746f66 100644
--- a/source/blender/blenlib/BLI_editVert.h
+++ b/source/blender/blenlib/BLI_editVert.h
@@ -42,6 +42,7 @@
#include "BLO_sys_types.h" // for intptr_t support
struct DerivedMesh;
+struct BLI_mempool;
/* note; changing this also might affect the undo copy in editmesh.c */
typedef struct EditVert
@@ -155,6 +156,8 @@ typedef struct EditMesh
HashEdge *hashedgetab;
/* this is for the editmesh_fastmalloc */
+ struct BLI_mempool *vertpool, *edgepool, *facepool;
+
EditVert *allverts, *curvert;
EditEdge *alledges, *curedge;
EditFace *allfaces, *curface;
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 27da6c1025d..8d18f5253c4 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -54,6 +54,8 @@ float area_tri_v3(const float a[3], const float b[3], const float c[3]);
float area_quad_v3(const float a[3], const float b[3], const float c[3], const float d[3]);
float area_poly_v3(int nr, float verts[][3], const float normal[3]);
+int is_quad_convex_v3(const float *v1, const float *v2, const float *v3, const float *v4);
+
/********************************* Distance **********************************/
float dist_to_line_v2(const float p[2], const float l1[2], const float l2[2]);
@@ -221,6 +223,9 @@ void accumulate_vertex_normals(float n1[3], float n2[3], float n3[3],
float n4[3], const float f_no[3], const float co1[3], const float co2[3],
const float co3[3], const float co4[3]);
+void accumulate_vertex_normals_poly(float **vertnos, float polyno[3],
+ float **vertcos, float vdiffs[][3], int nverts);
+
/********************************* Tangents **********************************/
typedef struct VertexTangent {
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index b75d8e0daa6..12a0b1892a1 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -171,6 +171,7 @@ float angle_v3v3v3(const float a[3], const float b[3], const float c[3]);
float angle_normalized_v3v3(const float v1[3], const float v2[3]);
void angle_tri_v3(float angles[3], const float v1[3], const float v2[3], const float v3[3]);
void angle_quad_v3(float angles[4], const float v1[3], const float v2[3], const float v3[3], const float v4[3]);
+void angle_poly_v3(float* angles, const float* verts[3], int len);
/********************************* Geometry **********************************/
diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h
index 8af98b2d348..6fd4766a6a0 100644
--- a/source/blender/blenlib/BLI_scanfill.h
+++ b/source/blender/blenlib/BLI_scanfill.h
@@ -51,6 +51,12 @@ extern "C" {
/* scanfill.c: used in displist only... */
struct EditVert *BLI_addfillvert(float *vec);
struct EditEdge *BLI_addfilledge(struct EditVert *v1, struct EditVert *v2);
+
+/* Optionally set EditEdge f to this to mark original boundary edges.
+ Only needed if there are internal diagonal edges pased to BLI_edgefill. */
+#define FILLBOUNDARY 1
+
+int BLI_begin_edgefill(void);
int BLI_edgefill(short mat_nr);
void BLI_end_edgefill(void);
diff --git a/source/blender/blenlib/BLI_smallhash.h b/source/blender/blenlib/BLI_smallhash.h
new file mode 100755
index 00000000000..c956b8c63ea
--- /dev/null
+++ b/source/blender/blenlib/BLI_smallhash.h
@@ -0,0 +1,73 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BLI_SMALLHASH_H
+#define BLI_SMALLHASH_H
+
+/** \file BLI_smallhash.h
+ * \ingroup bli
+ */
+
+/* a light stack-friendly hash library,
+ * (it uses stack space for smallish hash tables) */
+
+/* based on a doubling non-chaining approach */
+
+typedef struct {
+ uintptr_t key;
+ void *val;
+} SmallHashEntry;
+
+/*how much stack space to use before dynamically allocating memory*/
+#define SMSTACKSIZE 521
+typedef struct SmallHash {
+ SmallHashEntry *table;
+ SmallHashEntry _stacktable[SMSTACKSIZE];
+ SmallHashEntry _copytable[SMSTACKSIZE];
+ SmallHashEntry *stacktable, *copytable;
+ int used;
+ int curhash;
+ int size;
+} SmallHash;
+
+typedef struct {
+ SmallHash *hash;
+ int i;
+} SmallHashIter;
+
+void BLI_smallhash_init(SmallHash *hash);
+void BLI_smallhash_release(SmallHash *hash);
+void BLI_smallhash_insert(SmallHash *hash, uintptr_t key, void *item);
+void BLI_smallhash_remove(SmallHash *hash, uintptr_t key);
+void * BLI_smallhash_lookup(SmallHash *hash, uintptr_t key);
+int BLI_smallhash_haskey(SmallHash *hash, uintptr_t key);
+int BLI_smallhash_count(SmallHash *hash);
+void * BLI_smallhash_iternext(SmallHashIter *iter, uintptr_t *key);
+void * BLI_smallhash_iternew(SmallHash *hash, SmallHashIter *iter, uintptr_t *key);
+/* void BLI_smallhash_print(SmallHash *hash); */ /* UNUSED */
+
+#endif // BLI_SMALLHASH_H
diff --git a/source/blender/blenlib/BLI_sparsemap.h b/source/blender/blenlib/BLI_sparsemap.h
new file mode 100755
index 00000000000..ea0d269d9c8
--- /dev/null
+++ b/source/blender/blenlib/BLI_sparsemap.h
@@ -0,0 +1,71 @@
+#if 0
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ *
+ * Contributor(s): Joseph Eagar (original author)
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "BLI_math_inline.h"
+
+typedef struct SparseMap {
+ int max;
+ int blocksize;
+ void **blocks;
+ int totblock;
+} SparseMap;
+
+MALWAYS_INLINE SparseMap *BLI_sparsemap_new(int blocksize, char *name)
+{
+ SparseMap *sm = MEM_callocN(sizeof(SparseMap), name);
+
+ sm->blocksize = blocksize;
+ return sm;
+}
+
+MALWAYS_INLINE void BLI_sparsemap_free(SparseMap *sm)
+{
+ if (sm->blocks)
+ MEM_freeN(sm->blocks);
+
+ MEM_freeN(sm);
+}
+
+MALWAYS_INLINE void BLI_sparsemap_set(SparseMap *sm, int index, void *ptr)
+{
+ if (index >= sm->max || (sm->blocks && !sm->blocks[index/sm->blocksize])) {
+ int totblock = MAX2((index+1)/sm->blocksize, 2);
+ void *blocks = MEM_callocN(sizeof(void*)*totblock);
+
+ if (sm->blocks)
+ memcpy(blocks, sm->blocks, sizeof(void*)*sm->totblock);
+ sm->totblock = totblock;
+ MEM_freeN(sm->blocks);
+ sm->blocks = blocks;
+ }
+
+ if (!sm->blocks[index/sm->blocksize]) {
+ sm->blocks[index/sm->blocksize] = MEM_mallocN(sizeof(void*)*sm->blocksize);
+ }
+
+ sm->blocks[index/sm->blocksize] = ptr;
+}
+#endif
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index a513b9f9e85..d77640ccdb1 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -76,6 +76,7 @@ int BLI_system_thread_count(void); /* gets the number of threads the system can
#define LOCK_OPENGL 5
#define LOCK_NODES 6
#define LOCK_MOVIECLIP 7
+#define LOCK_SCANFILL 8
void BLI_lock_thread(int type);
void BLI_unlock_thread(int type);
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index 03e3b8288ae..56fcde4e91d 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -48,6 +48,7 @@ set(SRC
intern/BLI_linklist.c
intern/BLI_memarena.c
intern/BLI_mempool.c
+ intern/BLI_cellalloc.c
intern/DLRB_tree.c
intern/boxpack2d.c
intern/bpath.c
@@ -79,6 +80,7 @@ set(SRC
intern/rand.c
intern/rct.c
intern/scanfill.c
+ intern/smallhash.c
intern/storage.c
intern/string.c
intern/string_utf8.c
@@ -89,6 +91,9 @@ set(SRC
intern/winstuff.c
BLI_array.h
+ BLI_cellalloc.h
+ BLI_smallhash.h
+ BLI_sparsemap.h
BLI_args.h
BLI_blenlib.h
BLI_boxpack2d.h
diff --git a/source/blender/blenlib/SConscript b/source/blender/blenlib/SConscript
index 00caf8cd01d..c8172439167 100644
--- a/source/blender/blenlib/SConscript
+++ b/source/blender/blenlib/SConscript
@@ -5,6 +5,8 @@ sources = env.Glob('intern/*.c')
cflags=''
incs = '. ../makesdna ../blenkernel #/intern/guardedalloc #/intern/ghost ../editors/include ../gpu ../blenloader'
+incs += ' ../windowmanager ../bmesh #/extern/glew/include'
+
incs += ' ' + env['BF_FREETYPE_INC']
incs += ' ' + env['BF_ZLIB_INC']
defs = []
diff --git a/source/blender/blenlib/intern/BLI_cellalloc.c b/source/blender/blenlib/intern/BLI_cellalloc.c
new file mode 100644
index 00000000000..ff77dc444af
--- /dev/null
+++ b/source/blender/blenlib/intern/BLI_cellalloc.c
@@ -0,0 +1,202 @@
+/**
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/*
+ Simple, fast memory allocator that uses many BLI_mempools for allocation.
+ this is meant to be used by lots of relatively small objects.
+
+ this is a temporary and imperfect fix for performance issues caused
+ by vgroups. it needs to be replaced with something better, preferably
+ integrated into guardedalloc.
+
+ Basically, it's a quick fix for vgroups and MDisps (both of which
+ are major performance hitters).
+*/
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_linklist.h"
+
+#include "DNA_listBase.h"
+#include "BLI_mempool.h"
+
+#include "BLI_cellalloc.h" /* own include */
+
+#include <string.h>
+
+static BLI_mempool **pools;
+static int totpool = 0;
+static ListBase active_mem = {NULL, NULL};
+static int celltotblock = 0;
+
+#define MEMIDCHECK ('a' | ('b' << 4) | ('c' << 8) | ('d' << 12))
+
+typedef struct MemHeader {
+ struct MemHeader *next, *prev;
+
+ int size;
+ const char *tag;
+ int idcheck;
+} MemHeader;
+
+//#define USE_GUARDEDALLOC
+
+void *BLI_cellalloc_malloc(int size, const char *tag)
+{
+ MemHeader *memh;
+ int slot = size + sizeof(MemHeader);
+
+#ifdef USE_GUARDEDALLOC
+ return MEM_mallocN(size, tag);
+#endif
+ if (!slot)
+ return NULL;
+
+ /*stupid optimization trick.
+ round up to nearest 16 bytes boundary.
+ this is to reduce the number of potential
+ pools. hopefully it'll help.*/
+ slot += 16 - (slot & 15);
+
+ if (slot >= totpool) {
+ void *tmp;
+
+ tmp = calloc(1, sizeof(void*)*(slot+1));
+ if (pools) {
+ memcpy(tmp, pools, totpool*sizeof(void*));
+ }
+
+ pools = tmp;
+ totpool = slot+1;
+ }
+
+ if (!pools[slot]) {
+ pools[slot] = BLI_mempool_create(slot, 1, 128, TRUE, FALSE);
+ }
+
+ memh = BLI_mempool_alloc(pools[slot]);
+ memh->size = size;
+ memh->idcheck = MEMIDCHECK;
+ memh->tag = tag;
+ BLI_addtail(&active_mem, memh);
+ celltotblock++;
+
+ return memh + 1;
+}
+
+void *BLI_cellalloc_calloc(int size, const char *tag)
+{
+ void *mem = BLI_cellalloc_malloc(size, tag);
+ memset(mem, 0, size);
+ return mem;
+}
+
+void BLI_cellalloc_free(void *mem)
+{
+ MemHeader *memh = mem;
+ int slot;
+
+#ifdef USE_GUARDEDALLOC
+ MEM_freeN(mem);
+ return;
+#endif
+ if (!memh)
+ return;
+
+ memh--;
+ if (memh->idcheck != MEMIDCHECK) {
+ printf("Error in BLI_cellalloc: attempt to free invalid block.\n");
+ return;
+ }
+
+ slot = memh->size + sizeof(MemHeader);
+ slot += 16 - (slot & 15);
+
+ if (memh->size > 0 && slot < totpool) {
+ BLI_remlink(&active_mem, memh);
+ BLI_mempool_free(pools[slot], memh);
+ celltotblock--;
+ } else {
+ printf("Error in BLI_cellalloc: attempt to free corrupted block.\n");
+ }
+}
+
+void *BLI_cellalloc_dupalloc(void *mem)
+{
+ MemHeader *memh = mem;
+ void *tmp;
+
+#ifdef USE_GUARDEDALLOC
+ MEM_freeN(mem);
+ return NULL;
+#endif
+ if (!memh)
+ return NULL;
+
+ memh--;
+ if (memh->idcheck != MEMIDCHECK) {
+ printf("Error in BLI_cellalloc: attempt to free invalid block.\n");
+ return NULL;
+ }
+
+ tmp = BLI_cellalloc_malloc(memh->size, memh->tag);
+ memcpy(tmp, mem, memh->size);
+
+ return tmp;
+}
+
+void BLI_cellalloc_printleaks(void)
+{
+ MemHeader *memh;
+
+ if (!active_mem.first) return;
+
+ for (memh=active_mem.first; memh; memh=memh->next) {
+ printf("%s %d %p\n", memh->tag, memh->size, memh+1);
+ }
+}
+
+int BLI_cellalloc_get_totblock(void)
+{
+ return celltotblock;
+}
+
+void BLI_cellalloc_destroy(void)
+{
+ int i;
+
+ for (i=0; i<totpool; i++) {
+ if (pools[i]) {
+ BLI_mempool_destroy(pools[i]);
+ pools[i] = NULL;
+ }
+ }
+}
diff --git a/source/blender/blenlib/intern/BLI_ghash.c b/source/blender/blenlib/intern/BLI_ghash.c
index 9f388b68c38..950acb21e17 100644
--- a/source/blender/blenlib/intern/BLI_ghash.c
+++ b/source/blender/blenlib/intern/BLI_ghash.c
@@ -40,14 +40,14 @@
// #include "BLI_blenlib.h"
-#include "BLI_mempool.h"
#include "BLI_utildefines.h"
+#include "BLI_mempool.h"
#include "BLI_ghash.h"
#include "BLO_sys_types.h" // for intptr_t support
/***/
-static unsigned int hashsizes[]= {
+unsigned int hashsizes[]= {
5, 11, 17, 37, 67, 131, 257, 521, 1031, 2053, 4099, 8209,
16411, 32771, 65537, 131101, 262147, 524309, 1048583, 2097169,
4194319, 8388617, 16777259, 33554467, 67108879, 134217757,
@@ -61,7 +61,7 @@ GHash *BLI_ghash_new(GHashHashFP hashfp, GHashCmpFP cmpfp, const char *info)
GHash *gh= MEM_mallocN(sizeof(*gh), info);
gh->hashfp= hashfp;
gh->cmpfp= cmpfp;
- gh->entrypool = BLI_mempool_create(sizeof(Entry), 64, 64, FALSE, FALSE);
+ gh->entrypool = BLI_mempool_create(sizeof(Entry), 64, 64, TRUE, FALSE);
gh->cursize= 0;
gh->nentries= 0;
diff --git a/source/blender/blenlib/intern/math_base_inline.c b/source/blender/blenlib/intern/math_base_inline.c
index 7e04e0ae566..3977940d135 100644
--- a/source/blender/blenlib/intern/math_base_inline.c
+++ b/source/blender/blenlib/intern/math_base_inline.c
@@ -106,7 +106,7 @@ MINLINE float interpf(float target, float origin, float fac)
* the distance gets very high, 180d would be inf, but this case isn't valid */
MINLINE float shell_angle_to_dist(const float angle)
{
- return (angle < SMALL_NUMBER) ? 1.0f : fabsf(1.0f / cosf(angle));
+ return (1.0f + SMALL_NUMBER) / ((float)fabs(cosf(angle)) + SMALL_NUMBER);
}
/* used for zoom values*/
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index ef04e5e9bce..d7880e40626 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -2382,6 +2382,38 @@ void accumulate_vertex_normals(float n1[3], float n2[3], float n3[3],
}
}
+/* Add weighted face normal component into normals of the face vertices.
+ Caller must pass pre-allocated vdiffs of nverts length. */
+void accumulate_vertex_normals_poly(float **vertnos, float polyno[3],
+ float **vertcos, float vdiffs[][3], int nverts)
+{
+ int i;
+
+ /* calculate normalized edge directions for each edge in the poly */
+ for (i = 0; i < nverts; i++) {
+ sub_v3_v3v3(vdiffs[i], vertcos[(i+1) % nverts], vertcos[i]);
+ normalize_v3(vdiffs[i]);
+ }
+
+ /* accumulate angle weighted face normal */
+ {
+ const float *prev_edge = vdiffs[nverts-1];
+ int i;
+
+ for(i=0; i<nverts; i++) {
+ const float *cur_edge = vdiffs[i];
+
+ /* calculate angle between the two poly edges incident on
+ this vertex */
+ const float fac= saacos(-dot_v3v3(cur_edge, prev_edge));
+
+ /* accumulate */
+ madd_v3_v3fl(vertnos[i], polyno, fac);
+ prev_edge = cur_edge;
+ }
+ }
+}
+
/********************************* Tangents **********************************/
/* For normal map tangents we need to detect uv boundaries, and only average
@@ -3038,3 +3070,26 @@ float form_factor_hemi_poly(float p[3], float n[3], float v1[3], float v2[3], fl
return contrib;
}
+
+/* evaluate if entire quad is a proper convex quad */
+ int is_quad_convex_v3(const float *v1, const float *v2, const float *v3, const float *v4)
+ {
+ float nor[3], nor1[3], nor2[3], vec[4][2];
+ int axis_a, axis_b;
+
+ /* define projection, do both trias apart, quad is undefined! */
+ normal_tri_v3(nor1, v1, v2, v3);
+ normal_tri_v3(nor2, v1, v3, v4);
+ add_v3_v3v3(nor, nor1, nor2);
+
+ axis_dominant_v3(&axis_a, &axis_b, nor);
+
+ vec[0][0]= v1[axis_a]; vec[0][1]= v1[axis_b];
+ vec[1][0]= v2[axis_a]; vec[1][1]= v2[axis_b];
+
+ vec[2][0]= v3[axis_a]; vec[2][1]= v3[axis_b];
+ vec[3][0]= v4[axis_a]; vec[3][1]= v4[axis_b];
+
+ /* linetests, the 2 diagonals have to instersect to be convex */
+ return (isect_line_line_v2(vec[0], vec[2], vec[1], vec[3]) > 0) ? 1 : 0;
+}
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index 590a48e8085..47deb705def 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -239,6 +239,20 @@ void angle_quad_v3(float angles[4], const float v1[3], const float v2[3], const
angles[3]= (float)M_PI - angle_normalized_v3v3(ed4, ed1);
}
+void angle_poly_v3(float *angles, const float *verts[3], int len)
+{
+ int i;
+ float vec[3][3];
+
+ sub_v3_v3v3(vec[2], verts[len-1], verts[0]);
+ normalize_v3(vec[2]);
+ for (i = 0; i < len; i++) {
+ sub_v3_v3v3(vec[i%3], verts[i%len], verts[(i+1)%len]);
+ normalize_v3(vec[i%3]);
+ angles[i] = (float)M_PI - angle_normalized_v3v3(vec[(i+2)%3], vec[i%3]);
+ }
+}
+
/********************************* Geometry **********************************/
/* Project v1 on v2 */
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index dc9a32222f7..9c5d8f3261f 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -515,6 +515,29 @@ MINLINE float normalize_v3_v3(float r[3], const float a[3])
return d;
}
+MINLINE double normalize_v3_d(double n[3])
+{
+ double d= n[0]*n[0] + n[1]*n[1] + n[2]*n[2];
+
+ /* a larger value causes normalize errors in a
+ scaled down models with camera xtreme close */
+ if(d > 1.0e-35) {
+ double mul;
+
+ d= sqrt(d);
+ mul = 1.0 / d;
+
+ n[0] *= mul;
+ n[1] *= mul;
+ n[2] *= mul;
+ } else {
+ n[0] = n[1] = n[2] = 0;
+ d= 0.0;
+ }
+
+ return d;
+}
+
MINLINE float normalize_v3(float n[3])
{
return normalize_v3_v3(n, n);
diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c
index 5c7a29c6277..b7175db4ca3 100644
--- a/source/blender/blenlib/intern/pbvh.c
+++ b/source/blender/blenlib/intern/pbvh.c
@@ -1585,7 +1585,7 @@ void BLI_pbvh_apply_vertCos(PBVH *pbvh, float (*vertCos)[3])
}
/* coordinates are new -- normals should also be updated */
- mesh_calc_normals(pbvh->verts, pbvh->totvert, pbvh->faces, pbvh->totprim, NULL);
+ mesh_calc_normals_tessface(pbvh->verts, pbvh->totvert, pbvh->faces, pbvh->totprim, NULL);
for (a= 0; a < pbvh->totnode; ++a)
BLI_pbvh_node_mark_update(&pbvh->nodes[a]);
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index 369984c1719..7652cc4f4af 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -30,6 +30,10 @@
* \ingroup bli
*/
+#include <stdio.h>
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
#include "MEM_guardedalloc.h"
@@ -38,6 +42,8 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_scanfill.h"
+#include "BLI_utildefines.h"
+#include "BLI_threads.h"
/* callbacks for errors and interrupts and some goo */
static void (*BLI_localErrorCallBack)(const char*) = NULL;
@@ -137,54 +143,64 @@ struct mem_elements {
only to be used within loops, and not by one function at a time
free in the end, with argument '-1'
*/
+#define MEM_ELEM_BLOCKSIZE 16384
+static struct mem_elements * melem__cur= 0;
+static int melem__offs= 0; /* the current free address */
+static ListBase melem__lb= {NULL, NULL};
-static void *new_mem_element(int size)
+static void *mem_element_new(int size)
{
- int blocksize= 16384;
- static int offs= 0; /* the current free address */
- static struct mem_elements *cur= 0;
- static ListBase lb= {0, 0};
- void *adr;
+ BLI_assert(!(size>10000 || size==0)); /* this is invalid use! */
+
+ size = (size + 3 ) & ~3; /* allocate in units of 4 */
- if(size>10000 || size==0) {
- printf("incorrect use of new_mem_element\n");
+ if(melem__cur && (size + melem__offs < MEM_ELEM_BLOCKSIZE)) {
+ void *adr= (void *) (melem__cur->data+melem__offs);
+ melem__offs+= size;
+ return adr;
}
- else if(size== -1) {
- cur= lb.first;
- while(cur) {
- MEM_freeN(cur->data);
- cur= cur->next;
- }
- BLI_freelistN(&lb);
-
- return NULL;
+ else {
+ melem__cur= MEM_callocN( sizeof(struct mem_elements), "newmem");
+ melem__cur->data= MEM_callocN(MEM_ELEM_BLOCKSIZE, "newmem");
+ BLI_addtail(&melem__lb, melem__cur);
+
+ melem__offs= size;
+ return melem__cur->data;
}
-
- size= 4*( (size+3)/4 );
-
- if(cur) {
- if(size+offs < blocksize) {
- adr= (void *) (cur->data+offs);
- offs+= size;
- return adr;
+}
+static void mem_element_reset(void)
+{
+ struct mem_elements *first;
+ /*BMESH_TODO: keep the first block, gives memory leak on exit with 'newmem' */
+
+ if((first= melem__lb.first)) { /* can be false if first fill fails */
+ BLI_remlink(&melem__lb, first);
+
+ melem__cur= melem__lb.first;
+ while(melem__cur) {
+ MEM_freeN(melem__cur->data);
+ melem__cur= melem__cur->next;
}
+ BLI_freelistN(&melem__lb);
+
+ /*reset the block we're keeping*/
+ BLI_addtail(&melem__lb, first);
+ memset(first->data, 0, MEM_ELEM_BLOCKSIZE);
}
-
- cur= MEM_callocN( sizeof(struct mem_elements), "newmem");
- cur->data= MEM_callocN(blocksize, "newmem");
- BLI_addtail(&lb, cur);
-
- offs= size;
- return cur->data;
+
+ melem__cur= first;
+ melem__offs= 0;
}
void BLI_end_edgefill(void)
{
- new_mem_element(-1);
+ mem_element_reset();
fillvertbase.first= fillvertbase.last= 0;
filledgebase.first= filledgebase.last= 0;
fillfacebase.first= fillfacebase.last= 0;
+
+ BLI_unlock_thread(LOCK_SCANFILL);
}
/* **** FILL ROUTINES *************************** */
@@ -193,7 +209,7 @@ EditVert *BLI_addfillvert(float *vec)
{
EditVert *eve;
- eve= new_mem_element(sizeof(EditVert));
+ eve= mem_element_new(sizeof(EditVert));
BLI_addtail(&fillvertbase, eve);
eve->co[0] = vec[0];
@@ -207,7 +223,7 @@ EditEdge *BLI_addfilledge(EditVert *v1, EditVert *v2)
{
EditEdge *newed;
- newed= new_mem_element(sizeof(EditEdge));
+ newed= mem_element_new(sizeof(EditEdge));
BLI_addtail(&filledgebase, newed);
newed->v1= v1;
@@ -221,7 +237,7 @@ static void addfillface(EditVert *v1, EditVert *v2, EditVert *v3, short mat_nr)
/* does not make edges */
EditFace *evl;
- evl= new_mem_element(sizeof(EditFace));
+ evl= mem_element_new(sizeof(EditFace));
BLI_addtail(&fillfacebase, evl);
evl->v1= v1;
@@ -498,7 +514,7 @@ static int scanfill(PolyFill *pf, short mat_nr)
EditVert *eve,*v1,*v2,*v3;
EditEdge *eed,*nexted,*ed1,*ed2,*ed3;
float miny = 0.0;
- int a,b,verts, maxface, totface;
+ int a,b,verts, maxface, totface;
short nr, test, twoconnected=0;
nr= pf->nr;
@@ -534,7 +550,7 @@ static int scanfill(PolyFill *pf, short mat_nr)
}
else {
eed->v2->f= 255;
- eed->v2->tmp.v = eed->v1->tmp.v;
+ eed->v2->tmp.v = eed->v1;
}
}
}
@@ -564,20 +580,22 @@ static int scanfill(PolyFill *pf, short mat_nr)
eed= filledgebase.first;
while(eed) {
nexted= eed->next;
- eed->f= 0;
BLI_remlink(&filledgebase,eed);
-/* commented all of this out, this I have no idea for what it is for, probably from ancient past */
-/* it does crash blender, since it uses mixed original and new vertices (ton) */
-// if(eed->v1->f==255) {
-// v1= eed->v1;
-// while((eed->v1->f == 255) && (eed->v1->tmp.v != v1))
-// eed->v1 = eed->v1->tmp.v;
-// }
-// if(eed->v2->f==255) {
-// v2= eed->v2;
-// while((eed->v2->f == 255) && (eed->v2->tmp.v != v2))
-// eed->v2 = eed->v2->tmp.v;
-// }
+ /* This code is for handling zero-length edges that get
+ collapsed in step 0. It was removed for some time to
+ fix trunk bug #4544, so if that comes back, this code
+ may need some work, or there will have to be a better
+ fix to #4544. */
+ if(eed->v1->f==255) {
+ v1= eed->v1;
+ while((eed->v1->f == 255) && (eed->v1->tmp.v != v1))
+ eed->v1 = eed->v1->tmp.v;
+ }
+ if(eed->v2->f==255) {
+ v2= eed->v2;
+ while((eed->v2->f == 255) && (eed->v2->tmp.v != v2))
+ eed->v2 = eed->v2->tmp.v;
+ }
if(eed->v1!=eed->v2) addedgetoscanlist(eed,verts);
eed= nexted;
@@ -687,8 +705,8 @@ static int scanfill(PolyFill *pf, short mat_nr)
ed1->v2->f= 0;
ed1->v1->h--;
ed1->v2->h--;
- /* ed2 can be removed when it's an old one */
- if(ed2->f==0 && twoconnected) {
+ /* ed2 can be removed when it's a boundary edge */
+ if((ed2->f == 0 && twoconnected) || (ed2->f == FILLBOUNDARY)) {
BLI_remlink((ListBase *)&(sc->first),ed2);
BLI_addtail(&filledgebase,ed2);
ed2->v2->f= 0;
@@ -706,19 +724,20 @@ static int scanfill(PolyFill *pf, short mat_nr)
/* printf("add new edge %x %x\n",v1,v3); */
sc1= addedgetoscanlist(ed3, verts);
- if(sc1) { /* ed3 already exists: remove */
+ if(sc1) { /* ed3 already exists: remove if a boundary */
/* printf("Edge exists\n"); */
ed3->v1->h--;
ed3->v2->h--;
- if(twoconnected) ed3= sc1->first;
- else ed3= 0;
+ ed3= sc1->first;
while(ed3) {
if( (ed3->v1==v1 && ed3->v2==v3) || (ed3->v1==v3 && ed3->v2==v1) ) {
- BLI_remlink((ListBase *)&(sc1->first),ed3);
- BLI_addtail(&filledgebase,ed3);
- ed3->v1->h--;
- ed3->v2->h--;
+ if (twoconnected || ed3->f==FILLBOUNDARY) {
+ BLI_remlink((ListBase *)&(sc1->first),ed3);
+ BLI_addtail(&filledgebase,ed3);
+ ed3->v1->h--;
+ ed3->v2->h--;
+ }
break;
}
ed3= ed3->next;
@@ -750,6 +769,12 @@ static int scanfill(PolyFill *pf, short mat_nr)
}
+int BLI_begin_edgefill(void)
+{
+ BLI_lock_thread(LOCK_SCANFILL);
+
+ return 1;
+}
int BLI_edgefill(short mat_nr)
{
@@ -765,24 +790,55 @@ int BLI_edgefill(short mat_nr)
EditVert *eve;
EditEdge *eed,*nexted;
PolyFill *pflist,*pf;
- float *minp, *maxp, *v1, *v2, norm[3], len;
+ float limit, *minp, *maxp, *v1, *v2, norm[3], len;
short a,c,poly=0,ok=0,toggle=0;
int totfaces= 0; /* total faces added */
/* reset variables */
eve= fillvertbase.first;
+ a = 0;
while(eve) {
eve->f= 0;
eve->xs= 0;
eve->h= 0;
eve= eve->next;
+ a += 1;
+ }
+
+ if (a == 3 && (mat_nr & 2)) {
+ eve = fillvertbase.first;
+
+ addfillface(eve, eve->next, eve->next->next, 0);
+ return 1;
+ } else if (a == 4 && (mat_nr & 2)) {
+ float vec1[3], vec2[3];
+
+ eve = fillvertbase.first;
+ /* no need to check 'eve->next->next->next' is valid, already counted */
+ if (1) { //BMESH_TODO) {
+ /*use shortest diagonal for quad*/
+ sub_v3_v3v3(vec1, eve->co, eve->next->next->co);
+ sub_v3_v3v3(vec2, eve->next->co, eve->next->next->next->co);
+
+ if (INPR(vec1, vec1) < INPR(vec2, vec2)) {
+ addfillface(eve, eve->next, eve->next->next, 0);
+ addfillface(eve->next->next, eve->next->next->next, eve, 0);
+ } else{
+ addfillface(eve->next, eve->next->next, eve->next->next->next, 0);
+ addfillface(eve->next->next->next, eve, eve->next, 0);
+ }
+ } else {
+ addfillface(eve, eve->next, eve->next->next, 0);
+ addfillface(eve->next->next, eve->next->next->next, eve, 0);
+ }
+ return 2;
}
/* first test vertices if they are in edges */
/* including resetting of flags */
eed= filledgebase.first;
while(eed) {
- eed->f= eed->f1= eed->h= 0;
+ eed->f1= eed->h= 0;
eed->v1->f= 1;
eed->v2->f= 1;
@@ -810,9 +866,17 @@ int BLI_edgefill(short mat_nr)
v1= eve->co;
v2= 0;
eve= fillvertbase.first;
+ limit = a < 5 ? FLT_EPSILON*200 : M_PI/24.0;
while(eve) {
if(v2) {
if( compare_v3v3(v2, eve->co, COMPLIMIT)==0) {
+ float inner = angle_v3v3v3(v1, v2, eve->co);
+
+ if (fabsf(inner-M_PI) < limit || fabsf(inner) < limit) {
+ eve = eve->next;
+ continue;
+ }
+
len= normal_tri_v3( norm,v1, v2, eve->co);
if(len != 0.0f) break;
}
@@ -922,7 +986,7 @@ int BLI_edgefill(short mat_nr)
- eve->h :amount of edges connected to vertex
- eve->tmp.v :store! original vertex number
- - eed->f :
+ - eed->f :1= boundary edge (optionally set by caller)
- eed->f1 :poly number
*/
diff --git a/source/blender/blenlib/intern/smallhash.c b/source/blender/blenlib/intern/smallhash.c
new file mode 100644
index 00000000000..c78dcd415cc
--- /dev/null
+++ b/source/blender/blenlib/intern/smallhash.c
@@ -0,0 +1,280 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+#include "BLI_utildefines.h"
+#include <string.h>
+
+#include "BLI_smallhash.h"
+
+/* SMHASH_CELL_UNUSED means this cell is inside a key series,
+ * while SMHASH_CELL_FREE means this cell terminates a key series.
+ *
+ * no chance of anyone shoving INT32_MAX-2 into a *val pointer, I
+ * imagine. hopefully.
+ *
+ * note: these have the SMHASH suffix because we may want to make them public.
+ */
+#define SMHASH_CELL_UNUSED ((void *)0x7FFFFFFF)
+#define SMHASH_CELL_FREE ((void *)0x7FFFFFFD)
+
+#define SMHASH_NONZERO(n) ((n) + !(n))
+#define SMHASH_NEXT(h, hoff) ABS(((h) + ((hoff=SMHASH_NONZERO(hoff*2)+1), hoff)))
+
+extern unsigned int hashsizes[];
+
+void BLI_smallhash_init(SmallHash *hash)
+{
+ int i;
+
+ memset(hash, 0, sizeof(*hash));
+
+ hash->table = hash->_stacktable;
+ hash->curhash = 2;
+ hash->size = hashsizes[hash->curhash];
+
+ hash->copytable = hash->_copytable;
+ hash->stacktable = hash->_stacktable;
+
+ for (i=0; i<hash->size; i++) {
+ hash->table[i].val = SMHASH_CELL_FREE;
+ }
+}
+
+/*NOTE: does *not* free *hash itself! only the direct data!*/
+void BLI_smallhash_release(SmallHash *hash)
+{
+ if (hash == NULL) {
+ return;
+ }
+
+ if (hash->table != hash->stacktable) {
+ MEM_freeN(hash->table);
+ }
+}
+
+void BLI_smallhash_insert(SmallHash *hash, uintptr_t key, void *item)
+{
+ int h, hoff=1;
+
+ if (hash->size < hash->used * 3) {
+ int newsize = hashsizes[++hash->curhash];
+ SmallHashEntry *tmp;
+ int i = 0;
+
+ if (hash->table != hash->stacktable || newsize > SMSTACKSIZE) {
+ tmp = MEM_callocN(sizeof(*hash->table) * newsize, "new hashkeys");
+ }
+ else {
+ SWAP(SmallHashEntry *, hash->stacktable, hash->copytable);
+ tmp = hash->stacktable;
+ }
+
+ SWAP(SmallHashEntry *, tmp, hash->table);
+
+ hash->size = newsize;
+
+ for (i=0; i<hash->size; i++) {
+ hash->table[i].val = SMHASH_CELL_FREE;
+ }
+
+ for (i=0; i<hashsizes[hash->curhash-1]; i++) {
+ if (ELEM(tmp[i].val, SMHASH_CELL_UNUSED, SMHASH_CELL_FREE)) {
+ continue;
+ }
+
+ h = ABS((int)(tmp[i].key));
+ hoff = 1;
+ while (!ELEM(hash->table[h % newsize].val, SMHASH_CELL_UNUSED, SMHASH_CELL_FREE)) {
+ h = SMHASH_NEXT(h, hoff);
+ }
+
+ h %= newsize;
+
+ hash->table[h].key = tmp[i].key;
+ hash->table[h].val = tmp[i].val;
+ }
+
+ if (tmp != hash->stacktable && tmp != hash->copytable) {
+ MEM_freeN(tmp);
+ }
+ }
+
+ h = ABS((int)key);
+ hoff = 1;
+
+ while (!ELEM(hash->table[h % hash->size].val, SMHASH_CELL_UNUSED, SMHASH_CELL_FREE)) {
+ h = SMHASH_NEXT(h, hoff);
+ }
+
+ h %= hash->size;
+ hash->table[h].key = key;
+ hash->table[h].val = item;
+
+ hash->used++;
+}
+
+void BLI_smallhash_remove(SmallHash *hash, uintptr_t key)
+{
+ int h, hoff=1;
+
+ h = ABS((int)key);
+
+ while ((hash->table[h % hash->size].key != key) ||
+ (hash->table[h % hash->size].val == SMHASH_CELL_UNUSED))
+ {
+ if (hash->table[h % hash->size].val == SMHASH_CELL_FREE) {
+ return;
+ }
+
+ h = SMHASH_NEXT(h, hoff);
+ }
+
+ h %= hash->size;
+ hash->table[h].key = 0;
+ hash->table[h].val = SMHASH_CELL_UNUSED;
+}
+
+void *BLI_smallhash_lookup(SmallHash *hash, uintptr_t key)
+{
+ int h, hoff=1;
+ void *v;
+
+ h = ABS((int)key);
+
+ if (hash->table == NULL) {
+ return NULL;
+ }
+
+ while ((hash->table[h % hash->size].key != key) ||
+ (hash->table[h % hash->size].val == SMHASH_CELL_UNUSED))
+ {
+ if (hash->table[h % hash->size].val == SMHASH_CELL_FREE) {
+ return NULL;
+ }
+
+ h = SMHASH_NEXT(h, hoff);
+ }
+
+ v = hash->table[h % hash->size].val;
+ if (ELEM(v, SMHASH_CELL_UNUSED, SMHASH_CELL_FREE)) {
+ return NULL;
+ }
+
+ return v;
+}
+
+
+int BLI_smallhash_haskey(SmallHash *hash, uintptr_t key)
+{
+ int h = ABS((int)key);
+ int hoff =1;
+
+ if (hash->table == NULL) {
+ return 0;
+ }
+
+ while ((hash->table[h % hash->size].key != key) ||
+ (hash->table[h % hash->size].val == SMHASH_CELL_UNUSED))
+ {
+ if (hash->table[h % hash->size].val == SMHASH_CELL_FREE) {
+ return 0;
+ }
+
+ h = SMHASH_NEXT(h, hoff);
+ }
+
+ return !ELEM(hash->table[h % hash->size].val, SMHASH_CELL_UNUSED, SMHASH_CELL_FREE);
+}
+
+int BLI_smallhash_count(SmallHash *hash)
+{
+ return hash->used;
+}
+
+void *BLI_smallhash_iternext(SmallHashIter *iter, uintptr_t *key)
+{
+ while (iter->i < iter->hash->size) {
+ if ( (iter->hash->table[iter->i].val != SMHASH_CELL_UNUSED) &&
+ (iter->hash->table[iter->i].val != SMHASH_CELL_FREE))
+ {
+ if (key) {
+ *key = iter->hash->table[iter->i].key;
+ }
+
+ iter->i++;
+
+ return iter->hash->table[iter->i-1].val;
+ }
+
+ iter->i++;
+ }
+
+ return NULL;
+}
+
+void *BLI_smallhash_iternew(SmallHash *hash, SmallHashIter *iter, uintptr_t *key)
+{
+ iter->hash = hash;
+ iter->i = 0;
+
+ return BLI_smallhash_iternext(iter, key);
+}
+
+/* note, this was called _print_smhash in knifetool.c
+ * it may not be intended for general use - campbell */
+#if 0
+void BLI_smallhash_print(SmallHash *hash)
+{
+ int i, linecol=79, c=0;
+
+ printf("{");
+ for (i=0; i<hash->size; i++) {
+ if (hash->table[i].val == SMHASH_CELL_UNUSED) {
+ printf("--u-");
+ }
+ else if (hash->table[i].val == SMHASH_CELL_FREE) {
+ printf("--f-");
+ }
+ else {
+ printf("%2x", (unsigned int)hash->table[i].key);
+ }
+
+ if (i != hash->size-1)
+ printf(", ");
+
+ c += 6;
+
+ if (c >= linecol) {
+ printf("\n ");
+ c = 0;
+ }
+ }
+
+ fflush(stdout);
+}
+#endif
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index 98d2179e2dd..e92b445c27f 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -115,6 +115,7 @@ static pthread_mutex_t _rcache_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t _opengl_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t _nodes_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t _movieclip_lock = PTHREAD_MUTEX_INITIALIZER;
+static pthread_mutex_t _scanfill_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_t mainid;
static int thread_levels= 0; /* threads can be invoked inside threads */
@@ -353,6 +354,8 @@ void BLI_lock_thread(int type)
pthread_mutex_lock(&_nodes_lock);
else if (type==LOCK_MOVIECLIP)
pthread_mutex_lock(&_movieclip_lock);
+ else if (type == LOCK_SCANFILL)
+ pthread_mutex_lock(&_scanfill_lock);
}
void BLI_unlock_thread(int type)
@@ -373,6 +376,8 @@ void BLI_unlock_thread(int type)
pthread_mutex_unlock(&_nodes_lock);
else if(type==LOCK_MOVIECLIP)
pthread_mutex_unlock(&_movieclip_lock);
+ else if(type == LOCK_SCANFILL)
+ pthread_mutex_unlock(&_scanfill_lock);
}
/* Mutex Locks */
diff --git a/source/blender/blenloader/SConscript b/source/blender/blenloader/SConscript
index 0333eab7e1f..20b560744b3 100644
--- a/source/blender/blenloader/SConscript
+++ b/source/blender/blenloader/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('intern/*.c')
incs = '. #/intern/guardedalloc ../blenlib ../blenkernel'
incs += ' ../makesdna ../editors/include'
-incs += ' ../render/extern/include ../makesrna ../nodes ../imbuf'
+incs += ' ../render/extern/include ../makesrna ../nodes ../bmesh ../imbuf'
incs += ' ' + env['BF_ZLIB_INC']
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index fa15590e4e3..b51133d284b 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -97,9 +97,11 @@
#include "MEM_guardedalloc.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "BLI_utildefines.h"
+#include "BLI_cellalloc.h"
+#include "BLI_edgehash.h"
#include "BKE_anim.h"
#include "BKE_action.h"
@@ -2703,6 +2705,16 @@ static void lib_link_key(FileData *fd, Main *main)
key= main->key.first;
while(key) {
+ /*check if we need to generate unique ids for the shapekeys*/
+ if (!key->uidgen) {
+ KeyBlock *block;
+
+ key->uidgen = 1;
+ for (block=key->block.first; block; block=block->next) {
+ block->uid = key->uidgen++;
+ }
+ }
+
if(key->id.flag & LIB_NEEDLINK) {
if(key->adt) lib_link_animdata(fd, &key->id, key->adt);
@@ -3625,6 +3637,26 @@ static void lib_link_customdata_mtface(FileData *fd, Mesh *me, CustomData *fdata
}
+static void lib_link_customdata_mtpoly(FileData *fd, Mesh *me, CustomData *pdata, int totface)
+{
+ int i;
+
+ for(i=0; i<pdata->totlayer; i++) {
+ CustomDataLayer *layer = &pdata->layers[i];
+
+ if(layer->type == CD_MTEXPOLY) {
+ MTexPoly *tf= layer->data;
+ int i;
+
+ for (i=0; i<totface; i++, tf++) {
+ tf->tpage= newlibadr(fd, me->id.lib, tf->tpage);
+ if(tf->tpage && tf->tpage->id.us==0)
+ tf->tpage->id.us= 1;
+ }
+ }
+ }
+}
+
static void lib_link_mesh(FileData *fd, Main *main)
{
Mesh *me;
@@ -3652,10 +3684,32 @@ static void lib_link_mesh(FileData *fd, Main *main)
me->texcomesh= newlibadr_us(fd, me->id.lib, me->texcomesh);
lib_link_customdata_mtface(fd, me, &me->fdata, me->totface);
+ lib_link_customdata_mtpoly(fd, me, &me->pdata, me->totpoly);
if(me->mr && me->mr->levels.first)
lib_link_customdata_mtface(fd, me, &me->mr->fdata,
((MultiresLevel*)me->mr->levels.first)->totface);
+ /*check if we need to convert mfaces to mpolys*/
+ if (me->totface && !me->totpoly) {
+ convert_mfaces_to_mpolys(me);
+ }
+
+ /*
+ * Re-tesselate, even if the polys were just created from tessfaces, this
+ * is important because it:
+ * - fill the CD_POLYINDEX layer
+ * - gives consistency of tessface between loading from a file and
+ * converting an edited BMesh back into a mesh (i.e. it replaces
+ * quad tessfaces in a loaded mesh immediately, instead of lazily
+ * waiting until edit mode has been entered/exited, making it easier
+ * to recognize problems that would otherwise only show up after edits).
+ */
+ me->totface = mesh_recalcTesselation(
+ &me->fdata, &me->ldata, &me->pdata,
+ me->mvert, me->totface, me->totloop, me->totpoly);
+
+ mesh_update_customdata_pointers(me, TRUE);
+
me->id.flag -= LIB_NEEDLINK;
}
me= me->id.next;
@@ -3674,10 +3728,17 @@ static void direct_link_dverts(FileData *fd, int count, MDeformVert *mdverts)
}
for (i= count; i > 0; i--, mdverts++) {
- if(mdverts->dw) {
- mdverts->dw= newdataadr(fd, mdverts->dw);
+ /*convert to vgroup allocation system*/
+ MDeformWeight *dw;
+ if(mdverts->dw && (dw= newdataadr(fd, mdverts->dw))) {
+ const ssize_t dw_len= mdverts->totweight * sizeof(MDeformWeight);
+ void *dw_tmp= BLI_cellalloc_malloc(dw_len, "direct_link_dverts");
+ memcpy(dw_tmp, dw, dw_len);
+ mdverts->dw= dw_tmp;
+ MEM_freeN(dw);
}
- if (mdverts->dw == NULL) {
+ else {
+ mdverts->dw= NULL;
mdverts->totweight= 0;
}
}
@@ -3690,7 +3751,18 @@ static void direct_link_mdisps(FileData *fd, int count, MDisps *mdisps, int exte
for(i = 0; i < count; ++i) {
mdisps[i].disps = newdataadr(fd, mdisps[i].disps);
-
+
+ /*put .disps into cellalloc system*/
+ if (mdisps[i].disps) {
+ float *disp2;
+
+ disp2 = BLI_cellalloc_malloc(MEM_allocN_len(mdisps[i].disps), "cellalloc .disps copy");
+ memcpy(disp2, mdisps[i].disps, MEM_allocN_len(mdisps[i].disps));
+
+ MEM_freeN(mdisps[i].disps);
+ mdisps[i].disps = (float (*)[3])disp2;
+ }
+
if( (fd->flags & FD_FLAGS_SWITCH_ENDIAN) && (mdisps[i].disps) ) {
/* DNA_struct_switch_endian doesn't do endian swap for (*disps)[] */
/* this does swap for data written at write_mdisps() - readfile.c */
@@ -3740,12 +3812,17 @@ static void direct_link_mesh(FileData *fd, Mesh *mesh)
mesh->mvert= newdataadr(fd, mesh->mvert);
mesh->medge= newdataadr(fd, mesh->medge);
mesh->mface= newdataadr(fd, mesh->mface);
+ mesh->mloop= newdataadr(fd, mesh->mloop);
+ mesh->mpoly= newdataadr(fd, mesh->mpoly);
mesh->tface= newdataadr(fd, mesh->tface);
mesh->mtface= newdataadr(fd, mesh->mtface);
mesh->mcol= newdataadr(fd, mesh->mcol);
mesh->msticky= newdataadr(fd, mesh->msticky);
mesh->dvert= newdataadr(fd, mesh->dvert);
-
+ mesh->mloopcol= newdataadr(fd, mesh->mloopcol);
+ mesh->mloopuv= newdataadr(fd, mesh->mloopuv);
+ mesh->mtpoly= newdataadr(fd, mesh->mtpoly);
+
/* animdata */
mesh->adt= newdataadr(fd, mesh->adt);
direct_link_animdata(fd, mesh->adt);
@@ -3757,7 +3834,9 @@ static void direct_link_mesh(FileData *fd, Mesh *mesh)
direct_link_customdata(fd, &mesh->vdata, mesh->totvert);
direct_link_customdata(fd, &mesh->edata, mesh->totedge);
direct_link_customdata(fd, &mesh->fdata, mesh->totface);
-
+ direct_link_customdata(fd, &mesh->ldata, mesh->totloop);
+ direct_link_customdata(fd, &mesh->pdata, mesh->totpoly);
+
#ifdef USE_BMESH_FORWARD_COMPAT
/* NEVER ENABLE THIS CODE INTO BMESH!
@@ -3790,7 +3869,7 @@ static void direct_link_mesh(FileData *fd, Mesh *mesh)
mesh->bb= NULL;
mesh->mselect = NULL;
- mesh->edit_mesh= NULL;
+ mesh->edit_btmesh= NULL;
/* Multires data */
mesh->mr= newdataadr(fd, mesh->mr);
@@ -6574,7 +6653,7 @@ static void customdata_version_242(Mesh *me)
}
}
- mesh_update_customdata_pointers(me);
+ mesh_update_customdata_pointers(me, TRUE);
}
/*only copy render texface layer from active*/
@@ -12276,7 +12355,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Mesh *me;
for(me= main->mesh.first; me; me= me->id.next)
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ mesh_calc_normals_tessface(me->mvert, me->totvert, me->mface, me->totface, NULL);
}
if (main->versionfile < 256 || (main->versionfile == 256 && main->subversionfile < 2)){
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 1231a076502..fb484cc6806 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -152,6 +152,7 @@ Any case: direct data is ALWAYS after the lib block
#include "BKE_modifier.h"
#include "BKE_fcurve.h"
#include "BKE_pointcache.h"
+#include "BKE_mesh.h"
#include "BLO_writefile.h"
#include "BLO_readfile.h"
@@ -1682,22 +1683,135 @@ static void write_customdata(WriteData *wd, ID *id, int count, CustomData *data,
static void write_meshs(WriteData *wd, ListBase *idbase)
{
Mesh *mesh;
+ int save_for_old_blender= 0;
+
+#ifdef USE_BMESH_SAVE_AS_COMPAT
+ save_for_old_blender = wd->use_mesh_compat; /* option to save with older mesh format */
+#endif
mesh= idbase->first;
while(mesh) {
if(mesh->id.us>0 || wd->current) {
/* write LibData */
- writestruct(wd, ID_ME, "Mesh", 1, mesh);
+ if (!save_for_old_blender) {
+
+#ifdef USE_BMESH_SAVE_WITHOUT_MFACE
+ Mesh backup_mesh = {{0}};
+ /* cache only - dont write */
+ backup_mesh.mface = mesh->mface;
+ mesh->mface = NULL;
+ /* -- */
+ backup_mesh.totface = mesh->totface;
+ mesh->totface = 0;
+ /* -- */
+#endif /* USE_BMESH_SAVE_WITHOUT_MFACE */
+
+ writestruct(wd, ID_ME, "Mesh", 1, mesh);
+
+ /* direct data */
+ if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
+ if (mesh->adt) write_animdata(wd, mesh->adt);
+
+ writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+
+ write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, -1, 0);
+ write_customdata(wd, &mesh->id, mesh->totedge, &mesh->edata, -1, 0);
+ /* fdata is really a dummy - written so slots align */
+ write_customdata(wd, &mesh->id, mesh->totface, &mesh->fdata, -1, 0);
+ write_customdata(wd, &mesh->id, mesh->totloop, &mesh->ldata, -1, 0);
+ write_customdata(wd, &mesh->id, mesh->totpoly, &mesh->pdata, -1, 0);
+
+#ifdef USE_BMESH_SAVE_WITHOUT_MFACE
+ /* cache only - dont write */
+ mesh->mface = backup_mesh.mface;
+ /* -- */
+ mesh->totface = backup_mesh.totface;
+#endif /* USE_BMESH_SAVE_WITHOUT_MFACE */
- /* direct data */
- if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
- if (mesh->adt) write_animdata(wd, mesh->adt);
+ }
+ else {
- writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+#ifdef USE_BMESH_SAVE_AS_COMPAT
- write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, -1, 0);
- write_customdata(wd, &mesh->id, mesh->totedge, &mesh->edata, -1, 0);
- write_customdata(wd, &mesh->id, mesh->totface, &mesh->fdata, -1, 0);
+ Mesh backup_mesh = {{0}};
+
+ /* backup */
+ backup_mesh.mpoly = mesh->mpoly;
+ mesh->mpoly = NULL;
+ /* -- */
+ backup_mesh.mface = mesh->mface;
+ mesh->mface = NULL;
+ /* -- */
+ backup_mesh.totface = mesh->totface;
+ mesh->totface = 0;
+ /* -- */
+ backup_mesh.totpoly = mesh->totpoly;
+ mesh->totpoly = 0;
+ /* -- */
+ backup_mesh.totloop = mesh->totloop;
+ mesh->totloop = 0;
+ /* -- */
+ backup_mesh.fdata = mesh->fdata;
+ memset(&mesh->fdata, 0, sizeof(CustomData));
+ /* -- */
+ backup_mesh.pdata = mesh->pdata;
+ memset(&mesh->pdata, 0, sizeof(CustomData));
+ /* -- */
+ backup_mesh.ldata = mesh->ldata;
+ memset(&mesh->ldata, 0, sizeof(CustomData));
+ /* -- */
+ backup_mesh.edit_btmesh = mesh->edit_btmesh;
+ mesh->edit_btmesh = NULL;
+ /* backup */
+
+
+ /* now fill in polys to mfaces*/
+ mesh->totface= mesh_mpoly_to_mface(&mesh->fdata, &backup_mesh.ldata, &backup_mesh.pdata,
+ mesh->totface, backup_mesh.totloop, backup_mesh.totpoly);
+
+ mesh_update_customdata_pointers(mesh, FALSE);
+
+ writestruct(wd, ID_ME, "Mesh", 1, mesh);
+
+ /* direct data */
+ if (mesh->id.properties) IDP_WriteProperty(mesh->id.properties, wd);
+ if (mesh->adt) write_animdata(wd, mesh->adt);
+
+ writedata(wd, DATA, sizeof(void *)*mesh->totcol, mesh->mat);
+
+ write_customdata(wd, &mesh->id, mesh->totvert, &mesh->vdata, -1, 0);
+ write_customdata(wd, &mesh->id, mesh->totedge, &mesh->edata, -1, 0);
+ write_customdata(wd, &mesh->id, mesh->totface, &mesh->fdata, -1, 0);
+ /* harmless for older blender versioins but _not_ writing these keeps file size down */
+ /*
+ write_customdata(wd, &mesh->id, mesh->totloop, &mesh->ldata, -1, 0);
+ write_customdata(wd, &mesh->id, mesh->totpoly, &mesh->pdata, -1, 0);
+ */
+
+ /* restore */
+ mesh->mpoly = backup_mesh.mpoly;
+ /* -- */
+ mesh->mface = backup_mesh.mface;
+ /* -- */
+ CustomData_free(&mesh->fdata, mesh->totface);
+ /* -- */
+ mesh->fdata= backup_mesh.fdata;
+ /* -- */
+ mesh->pdata= backup_mesh.pdata;
+ /* -- */
+ mesh->ldata= backup_mesh.ldata;
+ /* -- */
+ mesh->totface = backup_mesh.totface;
+ mesh->totpoly = backup_mesh.totpoly;
+ mesh->totloop = backup_mesh.totloop;
+ /* -- */
+ mesh_update_customdata_pointers(mesh, FALSE);
+ /* --*/
+ mesh->edit_btmesh = backup_mesh.edit_btmesh; /* keep this after updating custom pointers */
+ /* restore */
+
+#endif /* USE_BMESH_SAVE_AS_COMPAT */
+ }
}
mesh= mesh->id.next;
}
diff --git a/source/blender/blenpluginapi/SConscript b/source/blender/blenpluginapi/SConscript
index 7c7c1318a6e..a5e7f479cfb 100644
--- a/source/blender/blenpluginapi/SConscript
+++ b/source/blender/blenpluginapi/SConscript
@@ -7,6 +7,8 @@ incs = '. .. #/intern/guardedalloc ../blenlib ../imbuf ../makesdna ../blenloader
defs = []
+incs += ' ' + env["BF_PTHREADS_INC"]
+
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
incs += ' ' + env['BF_QUICKTIME_INC']
diff --git a/source/blender/bmesh/CMakeLists.txt b/source/blender/bmesh/CMakeLists.txt
new file mode 100644
index 00000000000..b041dda8d3a
--- /dev/null
+++ b/source/blender/bmesh/CMakeLists.txt
@@ -0,0 +1,138 @@
+# $Id: CMakeLists.txt 31746 2010-09-04 05:31:25Z joeedh $
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Jacques Beaurain.
+#
+# ***** END GPL LICENSE BLOCK *****
+
+set(INC
+ .
+ intern
+ operators
+ ../avi
+ ../blenfont
+ ../blenkernel
+ ../blenlib
+ ../blenloader
+ ../editors/include
+ ../editors/mesh
+ ../gpu
+ ../ikplugin
+ ../imbuf
+ ../makesdna
+ ../makesrna
+ ../modifiers
+ ../nodes
+ ../render/extern/include
+ ../../../extern/glew/include
+ ../../../intern/audaspace/intern
+ ../../../intern/bsp/extern
+ ../../../intern/decimation/extern
+ ../../../intern/elbeem/extern
+ ../../../intern/guardedalloc
+ ../../../intern/iksolver/extern
+ ../../../intern/memutil
+ ../../../intern/mikktspace
+ ../../../intern/opennl/extern
+ ../../../intern/smoke/extern
+ # XXX - BAD LEVEL CALL WM_api.h
+ ../../../source/blender/windowmanager
+)
+
+set(INC_SYS
+ ${ZLIB_INCLUDE_DIRS}
+)
+
+set(SRC
+ operators/bevel.c
+ operators/bmesh_dupeops.c
+ operators/utils.c
+ operators/subdivideop.c
+ operators/connectops.c
+ operators/removedoubles.c
+ operators/mirror.c
+ operators/primitiveops.c
+ operators/join_triangles.c
+ operators/edgesplitop.c
+ operators/createops.c
+ operators/dissolveops.c
+ operators/subdivideop.h
+ operators/triangulateop.c
+ operators/mesh_conv.c
+ operators/extrudeops.c
+ bmesh_operators.h
+ bmesh_iterators.h
+ intern/bmesh_newcore.c
+ intern/bmesh_interp.c
+ intern/bmesh_iterators.c
+ intern/bmesh_iterators_inline.c
+ intern/bmesh_marking.c
+ intern/bmesh_mesh.c
+ intern/bmesh_mods.c
+ intern/bmesh_structure.h
+ intern/bmesh_construct.c
+ intern/bmesh_to_editmesh.c
+ intern/bmesh_operators_private.h
+ intern/editmesh_to_bmesh.c
+ intern/bmesh_structure.c
+ intern/bmesh_polygon.c
+ intern/bmesh_queries.c
+ intern/bmesh_opdefines.c
+ intern/bmesh_filters.c
+ intern/bmesh_eulers.c
+ intern/bmesh_operators.c
+ intern/bmesh_private.h
+ intern/bmesh_walkers.c
+ intern/bmesh_walkers_impl.c
+ intern/bmesh_walkers_private.h
+ intern/bmesh_inline.c
+ bmesh_error.h
+ bmesh_queries.h
+ bmesh.h
+ bmesh_marking.h
+ bmesh_operator_api.h
+ bmesh_filters.h
+ bmesh_class.h
+ bmesh_walkers.h
+)
+
+add_definitions(-DGLEW_STATIC)
+
+if(WITH_LZO)
+ add_definitions(-DWITH_LZO)
+ list(APPEND INC_SYS
+ ../../../extern/lzo/minilzo
+ )
+endif()
+
+if(WITH_LZMA)
+ add_definitions(-DWITH_LZMA)
+ list(APPEND INC_SYS
+ ../../../extern/lzma
+ )
+endif()
+
+if(MSVC)
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /WX")
+endif()
+
+blender_add_lib(bf_bmesh "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/blender/bmesh/SConscript b/source/blender/bmesh/SConscript
new file mode 100644
index 00000000000..91b7a72bb1f
--- /dev/null
+++ b/source/blender/bmesh/SConscript
@@ -0,0 +1,40 @@
+#!/usr/bin/python
+Import ('env')
+
+cflags=''
+"""
+sources = ['intern/bmesh_eulers.c']
+sources.append('intern/bmesh_mesh.c')
+sources.append('intern/bmesh_polygon.c')
+sources.append('intern/bmesh_structure.c')
+sources.append('intern/bmesh_marking.c')
+
+sources.append('intern/bmesh_construct.c')
+sources.append('intern/bmesh_interp.c')
+sources.append('intern/bmesh_filters.c')
+sources.append('intern/bmesh_iterators.c')
+sources.append('intern/bmesh_mods.c')
+sources.append('intern/bmesh_queries.c')
+sources.append('intern/bmesh_operators.c')
+"""
+#sources.append('api/BME_walkers.c')
+
+
+sources = env.Glob('intern/*.c')
+sources += env.Glob('operators/*.c')
+
+#sources += env.Glob('tools/*.c')
+
+incs = ['#/intern/guardedalloc']
+incs.append('../blenlib')
+incs.append('../blenloader')
+incs.append('../makesdna')
+incs.append('../makesrna')
+incs.append('../blenkernel')
+incs.append('./')
+incs.append('./intern')
+incs.append('../editors/mesh')
+incs.append('../editors/include')
+
+defs = []
+env.BlenderLib ( libname = 'bf_bmesh', sources = sources, includes = Split(incs), libtype = 'core', defines=defs, priority=100, compileflags=cflags )
diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h
new file mode 100644
index 00000000000..77389302a24
--- /dev/null
+++ b/source/blender/bmesh/bmesh.h
@@ -0,0 +1,388 @@
+/*
+ * BMesh API.
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Geoffrey Bantle, Levi Schooley.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BMESH_H
+#define BMESH_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "DNA_listBase.h"
+#include "DNA_scene_types.h"
+#include "DNA_customdata_types.h"
+
+#include "BKE_customdata.h"
+
+#include "BLI_utildefines.h"
+
+/*
+short introduction:
+
+the bmesh structure is a boundary representation, supporting non-manifold
+locally modifiable topology. the API is designed to allow clean, maintainable
+code, that never (or almost never) directly inspects the underlying structure.
+
+The API includes iterators, including many useful topological iterators;
+walkers, which walk over a mesh, without the risk of hitting the recursion
+limit; operators, which are logical, reusable mesh modules; topological
+modification functions (like split face, join faces, etc), which are used for
+topological manipulations; and some (not yet finished) geometric utility
+functions.
+
+some definitions:
+
+tool flags: private flags for tools. each operator has it's own private
+ tool flag "layer", which it can use to flag elements.
+ tool flags are also used by various other parts of the api.
+header flags: stores persistent flags, such as selection state, hide state,
+ etc. be careful of touching these.
+*/
+
+/*forward declarations*/
+struct BMesh;
+struct BMVert;
+struct BMEdge;
+struct BMFace;
+struct BMLoop;
+struct BMOperator;
+struct Mesh;
+struct EditMesh;
+
+/*
+ * BMHeader
+ *
+ * All mesh elements begin with a BMHeader. This structure
+ * hold several types of data
+ *
+ * 1: The type of the element (vert, edge, loop or face)
+ * 2: Persistant "header" flags/markings (sharp, seam, select, hidden, ect)
+ note that this is different from the "tool" flags.
+ * 3: Unique ID in the bmesh.
+ * 4: some elements for internal record keeping.
+ *
+*/
+
+/*BMHeader->htype (char) */
+#define BM_VERT 1
+#define BM_EDGE 2
+#define BM_LOOP 4
+#define BM_FACE 8
+#define BM_ALL (BM_VERT | BM_EDGE | BM_LOOP | BM_FACE)
+
+/*BMHeader->hflag (char, all bits used!) */
+#define BM_SELECT (1<<0)
+
+#define BM_SEAM (1<<1)
+#define BM_FGON (1<<2)
+#define BM_HIDDEN (1<<3)
+#define BM_SHARP (1<<4)
+#define BM_SMOOTH (1<<5)
+#define BM_ACTIVE (1<<6)
+#define BM_TMP_TAG (1<<7) /* internal flag, used for ensuring correct normals
+ * during multires interpolation, and any other time
+ * when temp tagging is handy.
+ * always assume dirty & clear before use. */
+
+/* #define BM_NONORMCALC (1<<8) */ /* UNUSED */
+
+#include "bmesh_class.h"
+
+/* stub */
+void bmesh_error(void);
+
+/* Mesh Level Ops */
+
+/* ob is needed by multires */
+BMesh *BM_Make_Mesh(struct Object *ob, int allocsize[4]);
+BMesh *BM_Copy_Mesh(BMesh *bmold);
+void BM_Free_Mesh(BMesh *bm);
+
+/* frees mesh, but not actual BMesh struct */
+void BM_Free_Mesh_Data(BMesh *bm);
+void BM_Compute_Normals(BMesh *bm);
+
+/* Construction */
+BMVert *BM_Make_Vert(BMesh *bm, const float co[3], const BMVert *example);
+BMEdge *BM_Make_Edge(BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *example, int nodouble);
+BMFace *BM_Make_Face(BMesh *bm, BMVert **verts, BMEdge **edges, const int len, int nodouble);
+
+BMFace *BM_Make_Face_QuadTri_v(BMesh *bm,
+ BMVert **verts, int len,
+ const BMFace *example, const int nodouble);
+
+/* easier to use version of BM_Make_Face_QuadTri_v.
+ * creates edges if necassary. */
+BMFace *BM_Make_Face_QuadTri(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
+ const BMFace *example, const int nodouble);
+
+/* makes an ngon from an unordered list of edges. v1 and v2 must be the verts
+ * defining edges[0], and define the winding of the new face. */
+BMFace *BM_Make_Ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, int len, int nodouble);
+
+/* stuff for dealing with header flags */
+BM_INLINE char BM_TestHFlag(const void *element, const char hflag);
+
+/* stuff for dealing with header flags */
+BM_INLINE void BM_SetHFlag(void *element, const char hflag);
+
+/* stuff for dealing with header flags */
+BM_INLINE void BM_ClearHFlag(void *element, const char hflag);
+
+/* stuff for dealing BM_ToggleHFlag header flags */
+BM_INLINE void BM_ToggleHFlag(void *element, const char hflag);
+BM_INLINE void BM_MergeHFlag(void *element_a, void *element_b);
+
+/* notes on BM_SetIndex(...) usage,
+ * Set index is sometimes abused as temp storage, other times we cant be
+ * sure if the index values are valid because certain operations have modified
+ * the mesh structure.
+ *
+ * To set the elements to valid indicies 'BM_ElemIndex_Ensure' should be used
+ * rather then adding inline loops, however there are cases where we still
+ * set the index directly
+ *
+ * In an attempt to manage this, here are 3 tags Im adding to uses of
+ * 'BM_SetIndex'
+ *
+ * - 'set_inline' -- since the data is already being looped over set to a
+ * valid value inline.
+ *
+ * - 'set_dirty!' -- intentionally sets the index to an invalid value,
+ * flagging 'bm->elem_index_dirty' so we dont use it.
+ *
+ * - 'set_ok' -- this is valid use since the part of the code is low level.
+ *
+ * - 'set_ok_invalid' -- set to -1 on purpose since this should not be
+ * used without a full array re-index, do this on
+ * adding new vert/edge/faces since they may be added at
+ * the end of the array.
+ *
+ * - 'set_loop' -- currently loop index values are not used used much so
+ * assume each case they are dirty.
+ * - campbell */
+
+BM_INLINE void BM_SetIndex(void *element, const int index);
+BM_INLINE int BM_GetIndex(const void *element);
+
+/* copies loop data from adjacent faces */
+void BM_Face_CopyShared(BMesh *bm, BMFace *f);
+
+/* copies attributes, e.g. customdata, header flags, etc, from one element
+ * to another of the same type.*/
+void BM_Copy_Attributes(BMesh *source_mesh, BMesh *target_mesh, const void *source, void *target);
+
+/* Modification */
+/* join two adjacent faces together along an edge. note that
+ * the faces must only be joined by on edge. e is the edge you
+ * wish to dissolve.*/
+BMFace *BM_Join_TwoFaces(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e);
+
+/* generic, flexible join faces function; note that most everything uses
+ * this, including BM_Join_TwoFaces*/
+BMFace *BM_Join_Faces(BMesh *bm, BMFace **faces, int totface);
+
+/* split a face along two vertices. returns the newly made face, and sets
+ * the nl member to a loop in the newly created edge.*/
+BMFace *BM_Split_Face(BMesh *bm, BMFace *f,
+ BMVert *v1, BMVert *v2,
+ struct BMLoop **nl, BMEdge *example);
+
+/* these 2 functions are very similar */
+BMEdge* BM_Collapse_Vert_Faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac);
+BMEdge* BM_Collapse_Vert_Edges(BMesh *bm, BMEdge *ke, BMVert *kv);
+
+
+/* splits an edge. ne is set to the new edge created. */
+BMVert *BM_Split_Edge(BMesh *bm, BMVert *v, BMEdge *e, BMEdge **ne, float percent);
+
+/* split an edge multiple times evenly*/
+BMVert *BM_Split_Edge_Multi(BMesh *bm, BMEdge *e, int numcuts);
+
+/* connect two verts together, through a face they share. this function may
+ * be removed in the future. */
+BMEdge *BM_Connect_Verts(BMesh *bm, BMVert *v1, BMVert *v2, BMFace **nf);
+
+/* rotates an edge topologically, either clockwise (if ccw=0) or counterclockwise
+ * (if ccw is 1). */
+BMEdge *BM_Rotate_Edge(BMesh *bm, BMEdge *e, int ccw);
+
+/* Rip a single face from a vertex fan */
+BMVert *BM_Rip_Vertex(BMesh *bm, BMFace *sf, BMVert *sv);
+
+/*updates a face normal*/
+void BM_Face_UpdateNormal(BMesh *bm, BMFace *f);
+
+/*updates face and vertex normals incident on an edge*/
+void BM_Edge_UpdateNormals(BMesh *bm, BMEdge *e);
+
+/*update a vert normal (but not the faces incident on it)*/
+void BM_Vert_UpdateNormal(BMesh *bm, BMVert *v);
+void BM_Vert_UpdateAllNormals(BMesh *bm, BMVert *v);
+
+void BM_flip_normal(BMesh *bm, BMFace *f);
+
+/*dissolves all faces around a vert, and removes it.*/
+int BM_Dissolve_Disk(BMesh *bm, BMVert *v);
+
+/*dissolves vert, in more situations then BM_Dissolve_Disk
+ (e.g. if the vert is part of a wire edge, etc).*/
+int BM_Dissolve_Vert(BMesh *bm, BMVert *v);
+
+/* Projects co onto face f, and returns true if it is inside
+ * the face bounds. Note that this uses a best-axis projection
+ * test, instead of projecting co directly into f's orientation
+ * space, so there might be accuracy issues.*/
+int BM_Point_In_Face(BMesh *bm, BMFace *f, const float co[3]);
+
+/* Interpolation */
+
+/* projects target onto source for customdata interpolation. note: only
+ * does loop customdata. multires is handled. */
+void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source);
+
+/* projects a single loop, target, onto source for customdata interpolation. multires is handled.
+ * if do_vertex is true, target's vert data will also get interpolated.*/
+void BM_loop_interp_from_face(BMesh *bm, BMLoop *target, BMFace *source,
+ int do_vertex, int do_multires);
+
+/* smoothes boundaries between multires grids, including some borders in adjacent faces */
+void BM_multires_smooth_bounds(BMesh *bm, BMFace *f);
+
+/* project the multires grid in target onto source's set of multires grids */
+void BM_loop_interp_multires(BMesh *bm, BMLoop *target, BMFace *source);
+void BM_vert_interp_from_face(BMesh *bm, BMVert *v, BMFace *source);
+
+void BM_Data_Interp_From_Verts (BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, float fac);
+void BM_Data_Facevert_Edgeinterp (BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, struct BMEdge *e1, float fac);
+void BM_add_data_layer (BMesh *em, CustomData *data, int type);
+void BM_add_data_layer_named (BMesh *bm, CustomData *data, int type, const char *name);
+void BM_free_data_layer (BMesh *em, CustomData *data, int type);
+void BM_free_data_layer_n(BMesh *bm, CustomData *data, int type, int n);
+float BM_GetCDf(struct CustomData *cd, void *element, int type);
+void BM_SetCDf(struct CustomData *cd, void *element, int type, float val);
+
+/* get the area of the face */
+float BM_Compute_Face_Area(BMesh *bm, BMFace *f);
+/* computes the centroid of a face, using the center of the bounding box */
+void BM_Compute_Face_CenterBounds(BMesh *bm, BMFace *f, float center[3]);
+/* computes the centroid of a face, using the mean average */
+void BM_Compute_Face_CenterMean(BMesh *bm, BMFace *f, float center[3]);
+
+void BM_SelectMode_Flush(BMesh *bm);
+
+/*convert an editmesh to a bmesh*/
+BMesh *editmesh_to_bmesh(struct EditMesh *em);
+
+/* initializes editmesh to bmesh operator, but doesn't execute.
+ * this is used in situations where you need to get access to the
+ * conversion operator's editmesh->bmesh mapping slot (e.g. if you
+ * need to find the bmesh edge that corrusponds to a specific editmesh
+ * edge).*/
+BMesh *init_editmesh_to_bmesh(struct EditMesh *em, struct BMOperator *op);
+
+/* converts a bmesh to an editmesh */
+struct EditMesh *bmesh_to_editmesh(BMesh *bm);
+
+/* unused, type spesific functions below */
+#if 0
+/*convert between bmesh and Mesh flags*/
+short BMFlags_To_MEFlags(void *element);
+
+/*convert between Mesh and bmesh flags
+ type must be BM_VERT/BM_EDGE/BM_FACE,
+ and represents the type of the element
+ parameter (the three defines map to
+ MVert, MEdge, and MPoly, respectively).*/
+char MEFlags_To_BMFlags(const short hflag, const char htype);
+#endif
+
+/* flag conversion funcs */
+char BM_Face_Flag_From_MEFlag(const char mflag);
+char BM_Edge_Flag_From_MEFlag(const short mflag);
+char BM_Vert_Flag_From_MEFlag(const char mflag);
+/* reverse */
+char BM_Face_Flag_To_MEFlag(BMFace *f);
+short BM_Edge_Flag_To_MEFlag(BMEdge *e);
+char BM_Vert_Flag_To_MEFlag(BMVert *v);
+
+
+/* convert MLoop*** in a bmface to mtface and mcol in
+ * an MFace*/
+void BM_loops_to_corners(BMesh *bm, struct Mesh *me, int findex,
+ BMFace *f, int numTex, int numCol);
+
+void BM_Kill_Loop(BMesh *bm, BMLoop *l);
+void BM_Kill_Face(BMesh *bm, BMFace *f);
+void BM_Kill_Edge(BMesh *bm, BMEdge *e);
+void BM_Kill_Vert(BMesh *bm, BMVert *v);
+
+/* kills all edges associated with f, along with any other faces containing
+ * those edges*/
+void BM_Kill_Face_Edges(BMesh *bm, BMFace *f);
+
+/* kills all verts associated with f, along with any other faces containing
+ * those vertices*/
+void BM_Kill_Face_Verts(BMesh *bm, BMFace *f);
+
+/*clear all data in bm*/
+void BM_Clear_Mesh(BMesh *bm);
+
+void BM_ElemIndex_Ensure(BMesh *bm, const char hflag);
+
+void BM_ElemIndex_Validate(BMesh *bm, const char *location, const char *func,
+ const char *msg_a, const char *msg_b);
+
+BMVert *BM_Vert_AtIndex(BMesh *bm, const int index);
+BMEdge *BM_Edge_AtIndex(BMesh *bm, const int index);
+BMFace *BM_Face_AtIndex(BMesh *bm, const int index);
+
+/*start/stop edit*/
+void bmesh_begin_edit(BMesh *bm, int flag);
+void bmesh_end_edit(BMesh *bm, int flag);
+
+
+#define bm_firstfaceloop(p) ((BMLoopList*)(p->loops.first))->first
+
+/* size to use for static arrays when dealing with NGons,
+ * alloc after this limit is reached.
+ * this value is rather arbitrary */
+#define BM_NGON_STACK_SIZE 32
+
+/* include the rest of the API */
+#include "bmesh_filters.h"
+#include "bmesh_marking.h"
+#include "bmesh_operator_api.h"
+#include "bmesh_operators.h"
+#include "bmesh_error.h"
+#include "bmesh_queries.h"
+#include "bmesh_iterators.h"
+#include "bmesh_walkers.h"
+#include "intern/bmesh_inline.c"
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* BMESH_H */
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
new file mode 100644
index 00000000000..081a5782939
--- /dev/null
+++ b/source/blender/bmesh/bmesh_class.h
@@ -0,0 +1,171 @@
+/*
+ * BMesh API.
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Geoffrey Bantle, Levi Schooley, Joseph Eagar.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef _BMESH_CLASS_H
+#define _BMESH_CLASS_H
+
+/*bmesh data structures*/
+
+#include "DNA_listBase.h"
+
+#include "BKE_utildefines.h"
+#include "BLI_utildefines.h"
+
+struct BMesh;
+struct BMVert;
+struct BMEdge;
+struct BMLoop;
+struct BMFace;
+struct BMFlagLayer;
+struct BMLayerType;
+struct BMSubClassLayer;
+
+struct BLI_mempool;
+struct Object;
+
+/*note: it is very important for BMHeader to start with two
+ pointers. this is a requirement of mempool's method of
+ iteration.
+*/
+typedef struct BMHeader {
+ void *data; /*customdata layers*/
+ struct BMFlagLayer *flags;
+ int index; /* notes:
+ * - Use BM_GetIndex/SetIndex macros for index
+ * - Unitialized to -1 so we can easily tell its not set.
+ * - Used for edge/vert/face, check BMesh.elem_index_dirty for valid index values,
+ * this is abused by various tools which set it dirty.
+ * - For loops this is used for sorting during tesselation. */
+
+ char htype; /*element geometric type (verts/edges/loops/faces)*/
+ char hflag; /*this would be a CD layer, see below*/
+} BMHeader;
+
+/*note: need some way to specify custom locations for custom data layers. so we can
+make them point directly into structs. and some way to make it only happen to the
+active layer, and properly update when switching active layers.*/
+
+typedef struct BMVert {
+ BMHeader head;
+ float co[3];
+ float no[3];
+ struct BMEdge *e;
+} BMVert;
+
+typedef struct BMEdge {
+ BMHeader head;
+ struct BMVert *v1, *v2;
+ struct BMLoop *l;
+
+ /*disk cycle pointers*/
+ struct {
+ struct BMEdge *next, *prev;
+ } dlink1;
+ struct {
+ struct BMEdge *next, *prev;
+ } dlink2;
+} BMEdge;
+
+typedef struct BMLoop {
+ BMHeader head;
+ struct BMVert *v;
+ struct BMEdge *e;
+ struct BMFace *f;
+
+ struct BMLoop *radial_next, *radial_prev;
+
+ /*private variables*/
+ struct BMLoop *next, *prev; /*won't be able to use listbase API, ger, due to head*/
+} BMLoop;
+
+/*eventually, this structure will be used for supporting holes in faces*/
+typedef struct BMLoopList {
+ struct BMLoopList *next, *prev;
+ struct BMLoop *first, *last;
+} BMLoopList;
+
+typedef struct BMFace {
+ BMHeader head;
+ int len; /*includes all boundary loops*/
+ int totbounds; /*total boundaries, is one plus the number of holes in the face*/
+ ListBase loops;
+ float no[3]; /*yes, we do store this here*/
+ short mat_nr;
+} BMFace;
+
+typedef struct BMFlagLayer {
+ short f, pflag; /*flags*/
+ int index; /*generic index*/
+} BMFlagLayer;
+
+typedef struct BMesh {
+ int totvert, totedge, totloop, totface;
+ int totvertsel, totedgesel, totfacesel;
+
+ /* flag index arrays as being dirty so we can check if they are clean and
+ * avoid looping over the entire vert/edge/face array in those cases.
+ * valid flags are - BM_VERT | BM_EDGE | BM_FACE.
+ * BM_LOOP isnt handled so far. */
+ char elem_index_dirty;
+
+ /*element pools*/
+ struct BLI_mempool *vpool, *epool, *lpool, *fpool;
+
+ /*operator api stuff*/
+ struct BLI_mempool *toolflagpool;
+ int stackdepth;
+ struct BMOperator *currentop;
+
+ CustomData vdata, edata, ldata, pdata;
+
+ struct BLI_mempool *looplistpool;
+
+ /* should be copy of scene select mode */
+ /* stored in BMEditMesh too, this is a bit confusing,
+ * make sure the're in sync!
+ * Only use when the edit mesh cant be accessed - campbell */
+ short selectmode;
+
+ /*ID of the shape key this bmesh came from*/
+ int shapenr;
+
+ int walkers, totflags;
+ ListBase selected, error_stack;
+
+ BMFace *act_face;
+
+ ListBase errorstack;
+ struct Object *ob; /*owner object*/
+
+ int opflag; /*current operator flag*/
+} BMesh;
+
+BMFace *BM_Copy_Face(BMesh *bm, BMFace *f, int copyedges, int copyverts);
+
+#define BM_VERT 1
+#define BM_EDGE 2
+#define BM_LOOP 4
+#define BM_FACE 8
+
+#endif /* _BMESH_CLASS_H */
diff --git a/source/blender/bmesh/bmesh_error.h b/source/blender/bmesh/bmesh_error.h
new file mode 100644
index 00000000000..a93963f3d95
--- /dev/null
+++ b/source/blender/bmesh/bmesh_error.h
@@ -0,0 +1,46 @@
+#ifndef _BMESH_ERROR_H
+#define _BMESH_ERROR_H
+
+/*----------- bmop error system ----------*/
+
+/*pushes an error onto the bmesh error stack.
+ if msg is null, then the default message for the errorcode is used.*/
+void BMO_RaiseError(BMesh *bm, BMOperator *owner, int errcode, const char *msg);
+
+/*gets the topmost error from the stack.
+ returns error code or 0 if no error.*/
+int BMO_GetError(BMesh *bm, const char **msg, BMOperator **op);
+int BMO_HasError(BMesh *bm);
+
+/*same as geterror, only pops the error off the stack as well*/
+int BMO_PopError(BMesh *bm, const char **msg, BMOperator **op);
+void BMO_ClearStack(BMesh *bm);
+
+#if 0
+//this is meant for handling errors, like self-intersection test failures.
+//it's dangerous to handle errors in general though, so disabled for now.
+
+/*catches an error raised by the op pointed to by catchop.
+ errorcode is either the errorcode, or BMERR_ALL for any
+ error.*/
+int BMO_CatchOpError(BMesh *bm, BMOperator *catchop, int errorcode, char **msg);
+#endif
+
+#define BM_ELEM_INDEX_VALIDATE(_bm, _msg_a, _msg_b) \
+ BM_ElemIndex_Validate(_bm, __FILE__ ":" STRINGIFY(__LINE__), __func__, _msg_a, _msg_b)
+
+/*------ error code defines -------*/
+
+/*error messages*/
+#define BMERR_SELF_INTERSECTING 1
+#define BMERR_DISSOLVEDISK_FAILED 2
+#define BMERR_CONNECTVERT_FAILED 3
+#define BMERR_WALKER_FAILED 4
+#define BMERR_DISSOLVEFACES_FAILED 5
+#define BMERR_DISSOLVEVERTS_FAILED 6
+#define BMERR_TESSELATION 7
+#define BMERR_NONMANIFOLD 8
+#define BMERR_INVALID_SELECTION 9
+#define BMERR_MESH_ERROR 10
+
+#endif /* _BMESH_ERROR_H */
diff --git a/source/blender/bmesh/bmesh_filters.h b/source/blender/bmesh/bmesh_filters.h
new file mode 100644
index 00000000000..9eed4e509fa
--- /dev/null
+++ b/source/blender/bmesh/bmesh_filters.h
@@ -0,0 +1,4 @@
+#ifndef BM_FILTER_H
+#define BM_FILTER_H
+
+#endif
diff --git a/source/blender/bmesh/bmesh_iterators.h b/source/blender/bmesh/bmesh_iterators.h
new file mode 100644
index 00000000000..71ce686dc3a
--- /dev/null
+++ b/source/blender/bmesh/bmesh_iterators.h
@@ -0,0 +1,110 @@
+/*
+ * BMESH ITERATORS
+ *
+ * The functions and structures in this file
+ * provide a unified method for iterating over
+ * the elements of a mesh and answering simple
+ * adjacency queries. Tool authors should use
+ * the iterators provided in this file instead
+ * of inspecting the structure directly.
+ *
+*/
+
+#ifndef BM_ITERATORS_H
+#define BM_ITERATORS_H
+
+#include "BLI_mempool.h"
+
+/*Defines for passing to BMIter_New.
+
+ "OF" can be substituted for "around"
+ so BM_VERTS_OF_FACE means "vertices
+ around a face."
+ */
+
+/*these iterator over all elements of a specific
+ type in the mesh.*/
+#define BM_VERTS_OF_MESH 1
+#define BM_EDGES_OF_MESH 2
+#define BM_FACES_OF_MESH 3
+
+/*these are topological iterators.*/
+#define BM_EDGES_OF_VERT 4
+#define BM_FACES_OF_VERT 5
+#define BM_LOOPS_OF_VERT 6
+#define BM_FACES_OF_EDGE 7
+#define BM_VERTS_OF_FACE 8
+#define BM_EDGES_OF_FACE 9
+#define BM_LOOPS_OF_FACE 10
+/*returns elements from all boundaries, and returns
+the first element at the end to flag that we're entering
+a different face hole boundary*/
+#define BM_ALL_LOOPS_OF_FACE 11
+
+/*iterate through loops around this loop, which are fetched
+ from the other faces in the radial cycle surrounding the
+ input loop's edge.*/
+#define BM_LOOPS_OF_LOOP 12
+#define BM_LOOPS_OF_EDGE 13
+
+#define BM_ITER(ele, iter, bm, itype, data) \
+ ele = BMIter_New(iter, bm, itype, data); \
+ for ( ; ele; ele=BMIter_Step(iter))
+
+#define BM_ITER_INDEX(ele, iter, bm, itype, data, indexvar) \
+ ele = BMIter_New(iter, bm, itype, data); \
+ for (indexvar=0; ele; indexvar++, ele=BMIter_Step(iter))
+
+/*Iterator Structure*/
+typedef struct BMIter {
+ BLI_mempool_iter pooliter;
+
+ struct BMVert *firstvert, *nextvert, *vdata;
+ struct BMEdge *firstedge, *nextedge, *edata;
+ struct BMLoop *firstloop, *nextloop, *ldata, *l;
+ struct BMFace *firstpoly, *nextpoly, *pdata;
+ struct BMesh *bm;
+ void (*begin)(struct BMIter *iter);
+ void *(*step)(struct BMIter *iter);
+ union {
+ void *p;
+ int i;
+ long l;
+ float f;
+ } filter;
+ int count;
+ char itype;
+} BMIter;
+
+void *BMIter_AtIndex(struct BMesh *bm, const char htype, void *data, int index);
+int BMIter_AsArray(struct BMesh *bm, const char htype, void *data, void **array, const int len);
+
+/* private for bmesh_iterators_inline.c */
+void bmiter__vert_of_mesh_begin(struct BMIter *iter);
+void *bmiter__vert_of_mesh_step(struct BMIter *iter);
+void bmiter__edge_of_mesh_begin(struct BMIter *iter);
+void *bmiter__edge_of_mesh_step(struct BMIter *iter);
+void bmiter__face_of_mesh_begin(struct BMIter *iter);
+void *bmiter__face_of_mesh_step(struct BMIter *iter);
+void bmiter__edge_of_vert_begin(struct BMIter *iter);
+void *bmiter__edge_of_vert_step(struct BMIter *iter);
+void bmiter__face_of_vert_begin(struct BMIter *iter);
+void *bmiter__face_of_vert_step(struct BMIter *iter);
+void bmiter__loop_of_vert_begin(struct BMIter *iter);
+void *bmiter__loop_of_vert_step(struct BMIter *iter);
+void bmiter__loops_of_edge_begin(struct BMIter *iter);
+void *bmiter__loops_of_edge_step(struct BMIter *iter);
+void bmiter__loops_of_loop_begin(struct BMIter *iter);
+void *bmiter__loops_of_loop_step(struct BMIter *iter);
+void bmiter__face_of_edge_begin(struct BMIter *iter);
+void *bmiter__face_of_edge_step(struct BMIter *iter);
+void bmiter__vert_of_face_begin(struct BMIter *iter);
+void *bmiter__vert_of_face_step(struct BMIter *iter);
+void bmiter__edge_of_face_begin(struct BMIter *iter);
+void *bmiter__edge_of_face_step(struct BMIter *iter);
+void bmiter__loop_of_face_begin(struct BMIter *iter);
+void *bmiter__loop_of_face_step(struct BMIter *iter);
+
+#include "intern/bmesh_iterators_inline.c"
+
+#endif
diff --git a/source/blender/bmesh/bmesh_marking.h b/source/blender/bmesh/bmesh_marking.h
new file mode 100644
index 00000000000..ad2ef79cbd9
--- /dev/null
+++ b/source/blender/bmesh/bmesh_marking.h
@@ -0,0 +1,54 @@
+#ifndef BM_MARKING_H
+#define BM_MARKING_H
+
+typedef struct BMEditSelection
+{
+ struct BMEditSelection *next, *prev;
+ void *data;
+ char htype;
+} BMEditSelection;
+
+/* pinning code */
+void BM_Pin(BMesh *bm, void *element, int pin);
+void BM_Pin_Vert(BMesh *bm, BMVert *v, int pin);
+void BM_Pin_Edge(BMesh *bm, BMEdge *e, int pin);
+void BM_Pin_Face(BMesh *bm, BMFace *f, int pin);
+
+/*geometry hiding code*/
+void BM_Hide(BMesh *bm, void *element, int hide);
+void BM_Hide_Vert(BMesh *bm, BMVert *v, int hide);
+void BM_Hide_Edge(BMesh *bm, BMEdge *e, int hide);
+void BM_Hide_Face(BMesh *bm, BMFace *f, int hide);
+
+/*Selection code*/
+void BM_Select(struct BMesh *bm, void *element, int select);
+/*I don't use this function anywhere, been using BM_TestHFlag instead.
+ Need to decide either to keep it and convert everything over, or
+ chuck it.*/
+int BM_Selected(BMesh *bm, const void *element);
+
+void BM_clear_flag_all(BMesh *bm, const char hflag);
+
+/*individual element select functions, BM_Select is a shortcut for these
+ that automatically detects which one to use*/
+void BM_Select_Vert(struct BMesh *bm, struct BMVert *v, int select);
+void BM_Select_Edge(struct BMesh *bm, struct BMEdge *e, int select);
+void BM_Select_Face(struct BMesh *bm, struct BMFace *f, int select);
+
+void BM_Selectmode_Set(struct BMesh *bm, int selectmode);
+
+/*counts number of elements with flag set*/
+int BM_CountFlag(struct BMesh *bm, const char htype, const char hflag, int respecthide);
+
+/*edit selection stuff*/
+void BM_set_actFace(BMesh *em, BMFace *f);
+BMFace *BM_get_actFace(BMesh *bm, int sloppy);
+void BM_editselection_center(BMesh *bm, float r_center[3], BMEditSelection *ese);
+void BM_editselection_normal(float r_normal[3], BMEditSelection *ese);
+void BM_editselection_plane(BMesh *bm, float r_plane[3], BMEditSelection *ese);
+void BM_remove_selection(BMesh *bm, void *data);
+void BM_store_selection(BMesh *bm, void *data);
+void BM_validate_selections(BMesh *bm);
+void BM_clear_selection_history(BMesh *em);
+
+#endif
diff --git a/source/blender/bmesh/bmesh_operator_api.h b/source/blender/bmesh/bmesh_operator_api.h
new file mode 100644
index 00000000000..24a0173ebb2
--- /dev/null
+++ b/source/blender/bmesh/bmesh_operator_api.h
@@ -0,0 +1,512 @@
+#ifndef _BMESH_OPERATOR_API_H
+#define _BMESH_OPERATOR_API_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "BLI_memarena.h"
+#include "BLI_ghash.h"
+
+#include "BKE_utildefines.h"
+
+#include <stdarg.h>
+#include <string.h> /* for memcpy */
+
+/*
+operators represent logical, executable mesh modules. all topological
+operations involving a bmesh has to go through them.
+
+operators are nested, as are tool flags, which are private to an operator
+when it's executed. tool flags are allocated in layers, one per operator
+execution, and are used for all internal flagging a tool needs to do.
+
+each operator has a series of "slots," which can be of the following types:
+* simple numerical types
+* arrays of elements (e.g. arrays of faces).
+* hash mappings.
+
+each slot is identified by a slot code, as are each operator.
+operators, and their slots, are defined in bmesh_opdefines.c (with their
+execution functions prototyped in bmesh_operators_private.h), with all their
+operator code and slot codes defined in bmesh_operators.h. see
+bmesh_opdefines.c and the BMOpDefine struct for how to define new operators.
+
+in general, operators are fed arrays of elements, created using either
+BM_HeaderFlag_To_Slot or BM_Flag_To_Slot (or through one of the format
+specifyers in BMO_CallOpf or BMO_InitOpf). Note that multiple element
+types (e.g. faces and edges) can be fed to the same slot array. Operators
+act on this data, and possibly spit out data into output slots.
+
+some notes:
+* operators should never read from header flags (e.g. element->head.flag). for
+ example, if you want an operator to only operate on selected faces, you
+ should use BM_HeaderFlag_To_Slot to put the selected elements into a slot.
+* when you read from an element slot array or mapping, you can either tool-flag
+ all the elements in it, or read them using an iterator APi (which is
+ semantically similar to the iterator api in bmesh_iterators.h).
+*/
+
+struct GHashIterator;
+
+/*slot type arrays are terminated by the last member
+ having a slot type of 0.*/
+#define BMOP_OPSLOT_SENTINEL 0
+#define BMOP_OPSLOT_INT 1
+#define BMOP_OPSLOT_FLT 2
+#define BMOP_OPSLOT_PNT 3
+#define BMOP_OPSLOT_MAT 4
+#define BMOP_OPSLOT_VEC 7
+
+/*after BMOP_OPSLOT_VEC, everything is
+
+ dynamically allocated arrays. we
+ leave a space in the identifiers
+ for future growth.
+
+ */
+//it's very important this remain a power of two
+#define BMOP_OPSLOT_ELEMENT_BUF 8
+#define BMOP_OPSLOT_MAPPING 9
+#define BMOP_OPSLOT_TYPES 10
+
+/*please ignore all these structures, don't touch them in tool code, except
+ for when your defining an operator with BMOpDefine.*/
+
+typedef struct BMOpSlot{
+ int slottype;
+ int len;
+ int flag;
+ int index; /*index within slot array*/
+ union {
+ int i;
+ float f;
+ void *p;
+ float vec[3];
+ void *buf;
+ GHash *ghash;
+ } data;
+} BMOpSlot;
+
+#define BMOP_MAX_SLOTS 16 /*way more than probably needed*/
+
+#ifdef slots
+#undef slots
+#endif
+
+typedef struct BMOperator {
+ int type;
+ int slottype;
+ int needflag;
+ int flag;
+ struct BMOpSlot slots[BMOP_MAX_SLOTS];
+ void (*exec)(struct BMesh *bm, struct BMOperator *op);
+ MemArena *arena;
+} BMOperator;
+
+#define MAX_SLOTNAME 32
+
+typedef struct slottype {
+ int type;
+ char name[MAX_SLOTNAME];
+} slottype;
+
+typedef struct BMOpDefine {
+ const char *name;
+ slottype slottypes[BMOP_MAX_SLOTS];
+ void (*exec)(BMesh *bm, BMOperator *op);
+ int flag;
+} BMOpDefine;
+
+/*BMOpDefine->flag*/
+#define BMOP_UNTAN_MULTIRES 1 /*switch from multires tangent space to absolute coordinates*/
+
+
+/*ensures consistent normals before operator execution,
+ restoring the original ones windings/normals afterwards.
+ keep in mind, this won't work if the input mesh isn't
+ manifold.*/
+#define BMOP_RATIONALIZE_NORMALS 2
+
+/*------------- Operator API --------------*/
+
+/*data types that use pointers (arrays, etc) should never
+ have it set directly. and never use BMO_Set_Pnt to
+ pass in a list of edges or any arrays, really.*/
+
+void BMO_Init_Op(struct BMesh *bm, struct BMOperator *op, const char *opname);
+
+/*executes an operator, pushing and popping a new tool flag
+ layer as appropriate.*/
+void BMO_Exec_Op(struct BMesh *bm, struct BMOperator *op);
+
+/*finishes an operator (though note the operator's tool flag is removed
+ after it finishes executing in BMO_Exec_Op).*/
+void BMO_Finish_Op(struct BMesh *bm, struct BMOperator *op);
+
+
+/*tool flag API. never, ever ever should tool code put junk in
+ header flags (element->head.flag), nor should they use
+ element->head.eflag1/eflag2. instead, use this api to set
+ flags.
+
+ if you need to store a value per element, use a
+ ghash or a mapping slot to do it.*/
+/*flags 15 and 16 (1<<14 and 1<<15) are reserved for bmesh api use*/
+#define BMO_TestFlag(bm, element, flag) (((BMHeader*)(element))->flags[bm->stackdepth-1].f & (flag))
+#define BMO_SetFlag(bm, element, flag) (((BMHeader*)(element))->flags[bm->stackdepth-1].f |= (flag))
+#define BMO_ClearFlag(bm, element, flag) (((BMHeader*)(element))->flags[bm->stackdepth-1].f &= ~(flag))
+#define BMO_ToggleFlag(bm, element, flag) (((BMHeader*)(element))->flags[bm->stackdepth-1].f ^= (flag))
+
+/*profiling showed a significant amount of time spent in BMO_TestFlag
+void BMO_SetFlag(struct BMesh *bm, void *element, int flag);
+void BMO_ClearFlag(struct BMesh *bm, void *element, int flag);
+int BMO_TestFlag(struct BMesh *bm, void *element, int flag);*/
+
+/*count the number of elements with a specific flag. type
+ can be a bitmask of BM_FACE, BM_EDGE, or BM_FACE.*/
+int BMO_CountFlag(struct BMesh *bm, int flag, const char htype);
+
+/*---------formatted operator initialization/execution-----------*/
+/*
+ this system is used to execute or initialize an operator,
+ using a formatted-string system.
+
+ for example, BMO_CallOpf(bm, "del geom=%hf context=%d", BM_SELECT, DEL_FACES);
+ . . .will execute the delete operator, feeding in selected faces, deleting them.
+
+ the basic format for the format string is:
+ [operatorname] [slotname]=%[code] [slotname]=%[code]
+
+ as in printf, you pass in one additional argument to the function
+ for every code.
+
+ the formatting codes are:
+ %d - put int in slot
+ %f - put float in slot
+ %p - put pointer in slot
+ %h[f/e/v] - put elements with a header flag in slot.
+ the letters after %h define which element types to use,
+ so e.g. %hf will do faces, %hfe will do faces and edges,
+ %hv will do verts, etc. must pass in at least one
+ element type letter.
+ %f[f/e/v] - same as %h, except it deals with tool flags instead of
+ header flags.
+ %a[f/e/v] - pass all elements (of types specified by f/e/v) to the
+ slot.
+ %e - pass in a single element.
+ %v - pointer to a float vector of length 3.
+ %m[3/4] - matrix, 3/4 refers to the matrix size, 3 or 4. the
+ corrusponding argument must be a pointer to
+ a float matrix.
+ %s - copy a slot from another op, instead of mapping to one
+ argument, it maps to two, a pointer to an operator and
+ a slot name.
+*/
+void BMO_push(BMesh *bm, BMOperator *op);
+void BMO_pop(BMesh *bm);
+
+/*executes an operator*/
+int BMO_CallOpf(BMesh *bm, const char *fmt, ...);
+
+/*initializes, but doesn't execute an operator. this is so you can
+ gain access to the outputs of the operator. note that you have
+ to execute/finitsh (BMO_Exec_Op and BMO_Finish_Op) yourself.*/
+int BMO_InitOpf(BMesh *bm, BMOperator *op, const char *fmt, ...);
+
+/*va_list version, used to implement the above two functions,
+ plus EDBM_CallOpf in bmeshutils.c.*/
+int BMO_VInitOpf(BMesh *bm, BMOperator *op, const char *fmt, va_list vlist);
+
+/*test whether a named slot exists*/
+int BMO_HasSlot(struct BMOperator *op, const char *slotname);
+
+/*get a pointer to a slot. this may be removed layer on from the public API.*/
+BMOpSlot *BMO_GetSlot(struct BMOperator *op, const char *slotname);
+
+/*copies the data of a slot from one operator to another. src and dst are the
+ source/destination slot codes, respectively.*/
+void BMO_CopySlot(struct BMOperator *source_op, struct BMOperator *dest_op,
+ const char *src, const char *dst);
+
+/*remove tool flagged elements*/
+void BM_remove_tagged_faces(struct BMesh *bm, int flag);
+void BM_remove_tagged_edges(struct BMesh *bm, int flag);
+void BM_remove_tagged_verts(struct BMesh *bm, int flag);
+
+void BMO_Set_OpFlag(struct BMesh *bm, struct BMOperator *op, int flag);
+void BMO_Clear_OpFlag(struct BMesh *bm, struct BMOperator *op, int flag);
+
+void BMO_Set_Float(struct BMOperator *op, const char *slotname, float f);
+float BMO_Get_Float(BMOperator *op, const char *slotname);
+void BMO_Set_Int(struct BMOperator *op, const char *slotname, int i);
+int BMO_Get_Int(BMOperator *op, const char *slotname);
+
+/*don't pass in arrays that are supposed to map to elements this way.
+
+ so, e.g. passing in list of floats per element in another slot is bad.
+ passing in, e.g. pointer to an editmesh for the conversion operator is fine
+ though.*/
+void BMO_Set_Pnt(struct BMOperator *op, const char *slotname, void *p);
+void *BMO_Get_Pnt(BMOperator *op, const char *slotname);
+void BMO_Set_Vec(struct BMOperator *op, const char *slotname, const float vec[3]);
+void BMO_Get_Vec(BMOperator *op, const char *slotname, float r_vec[3]);
+
+/*only supports square mats*/
+/*size must be 3 or 4; this api is meant only for transformation matrices.
+ note that internally the matrix is stored in 4x4 form, and it's safe to
+ call whichever BMO_Get_Mat* function you want.*/
+void BMO_Set_Mat(struct BMOperator *op, const char *slotname, float *mat, int size);
+void BMO_Get_Mat4(struct BMOperator *op, const char *slotname, float mat[4][4]);
+void BMO_Get_Mat3(struct BMOperator *op, const char *slotname, float mat[3][3]);
+
+void BMO_Clear_Flag_All(BMesh *bm, BMOperator *op, const char htype, int flag);
+
+/*puts every element of type type (which is a bitmask) with tool flag flag,
+ into a slot.*/
+void BMO_Flag_To_Slot(struct BMesh *bm, struct BMOperator *op, const char *slotname, const int flag, const char htype);
+
+/*tool-flags all elements inside an element slot array with flag flag.*/
+void BMO_Flag_Buffer(struct BMesh *bm, struct BMOperator *op, const char *slotname, const int hflag, const char htype);
+/*clears tool-flag flag from all elements inside a slot array.*/
+void BMO_Unflag_Buffer(struct BMesh *bm, struct BMOperator *op, const char *slotname, const int flag, const char htype);
+
+/*tool-flags all elements inside an element slot array with flag flag.*/
+void BMO_HeaderFlag_Buffer(struct BMesh *bm, struct BMOperator *op, const char *slotname, const char hflag, const char htype);
+/*clears tool-flag flag from all elements inside a slot array.*/
+void BMO_UnHeaderFlag_Buffer(struct BMesh *bm, struct BMOperator *op, const char *slotname, const char hflag, const char htype);
+
+/*puts every element of type type (which is a bitmask) with header flag
+ flag, into a slot. note: ignores hidden elements (e.g. elements with
+ header flag BM_HIDDEN set).*/
+void BMO_HeaderFlag_To_Slot(struct BMesh *bm, struct BMOperator *op, const char *slotname, const char hflag, const char htype);
+
+/*counts number of elements inside a slot array.*/
+int BMO_CountSlotBuf(struct BMesh *bm, struct BMOperator *op, const char *slotname);
+int BMO_CountSlotMap(struct BMesh *bm, struct BMOperator *op, const char *slotname);
+
+/*Counts the number of edges with tool flag toolflag around
+ v*/
+int BMO_Vert_CountEdgeFlags(BMesh *bm, BMVert *v, int toolflag);
+
+/*inserts a key/value mapping into a mapping slot. note that it copies the
+ value, it doesn't store a reference to it.*/
+//BM_INLINE void BMO_Insert_Mapping(BMesh *bm, BMOperator *op, const char *slotname,
+ //void *element, void *data, int len);
+
+/*inserts a key/float mapping pair into a mapping slot.*/
+//BM_INLINE void BMO_Insert_MapFloat(BMesh *bm, BMOperator *op, const char *slotname,
+ //void *element, float val);
+
+//returns 1 if the specified pointer is in the map.
+//BM_INLINE int BMO_InMap(BMesh *bm, BMOperator *op, const char *slotname, void *element);
+
+/*returns a point to the value of a specific key.*/
+//BM_INLINE void *BMO_Get_MapData(BMesh *bm, BMOperator *op, const char *slotname, void *element);
+
+/*returns the float part of a key/float pair.*/
+//BM_INLINE float BMO_Get_MapFloat(BMesh *bm, BMOperator *op, const char *slotname, void *element);
+
+/*flags all elements in a mapping. note that the mapping must only have
+ bmesh elements in it.*/
+void BMO_Mapping_To_Flag(struct BMesh *bm, struct BMOperator *op,
+ const char *slotname, int flag);
+
+/*pointer versoins of BMO_Get_MapFloat and BMO_Insert_MapFloat.
+
+ do NOT use these for non-operator-api-allocated memory! instead
+ use BMO_Get_MapData and BMO_Insert_Mapping, which copies the data.*/
+//BM_INLINE void BMO_Insert_MapPointer(BMesh *bm, BMOperator *op, const char *slotname,
+ //void *key, void *val);
+//BM_INLINE void *BMO_Get_MapPointer(BMesh *bm, BMOperator *op, const char *slotname,
+ //void *key);
+
+/*this part of the API is used to iterate over element buffer or
+ mapping slots.
+
+ for example, iterating over the faces in a slot is:
+
+ BMOIter oiter;
+ BMFace *f;
+
+ f = BMO_IterNew(&oiter, bm, some_operator, "slotname", BM_FACE);
+ for (; f; f=BMO_IterStep(&oiter)) {
+ /do something with the face
+ }
+
+ another example, iterating over a mapping:
+ BMOIter oiter;
+ void *key;
+ void *val;
+
+ key = BMO_IterNew(&oiter, bm, some_operator, "slotname", 0);
+ for (; key; key=BMO_IterStep(&oiter)) {
+ val = BMO_IterMapVal(&oiter);
+ //do something with the key/val pair
+ //note that val is a pointer to the val data,
+ //whether it's a float, pointer, whatever.
+ //
+ // so to get a pointer, for example, use:
+ // *((void**)BMO_IterMapVal(&oiter));
+ //or something like that.
+ }
+
+ */
+
+/*contents of this structure are private,
+ don't directly access.*/
+typedef struct BMOIter {
+ BMOpSlot *slot;
+ int cur; //for arrays
+ struct GHashIterator giter;
+ void *val;
+ char restrictmask; /* bitwise '&' with BMHeader.htype */
+} BMOIter;
+
+void *BMO_FirstElem(BMOperator *op, const char *slotname);
+
+/*restrictmask restricts the iteration to certain element types
+ (e.g. combination of BM_VERT, BM_EDGE, BM_FACE), if iterating
+ over an element buffer (not a mapping).*/
+void *BMO_IterNew(BMOIter *iter, BMesh *bm, BMOperator *op,
+ const char *slotname, const char restrictmask);
+void *BMO_IterStep(BMOIter *iter);
+
+/*returns a pointer to the key value when iterating over mappings.
+ remember for pointer maps this will be a pointer to a pointer.*/
+void *BMO_IterMapVal(BMOIter *iter);
+
+/*use this for pointer mappings*/
+void *BMO_IterMapValp(BMOIter *iter);
+
+/*use this for float mappings*/
+float BMO_IterMapValf(BMOIter *iter);
+
+#define BMO_ITER(ele, iter, bm, op, slotname, restrict) \
+ ele = BMO_IterNew(iter, bm, op, slotname, restrict); \
+ for ( ; ele; ele=BMO_IterStep(iter))
+
+/******************* Inlined Functions********************/
+typedef void (*opexec)(struct BMesh *bm, struct BMOperator *op);
+
+/*mappings map elements to data, which
+ follows the mapping struct in memory.*/
+typedef struct element_mapping {
+ BMHeader *element;
+ int len;
+} element_mapping;
+
+extern const int BMOP_OPSLOT_TYPEINFO[];
+
+BM_INLINE void BMO_Insert_Mapping(BMesh *UNUSED(bm), BMOperator *op, const char *slotname,
+ void *element, void *data, int len) {
+ element_mapping *mapping;
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ /*sanity check*/
+ if (slot->slottype != BMOP_OPSLOT_MAPPING) return;
+
+ mapping = (element_mapping*) BLI_memarena_alloc(op->arena, sizeof(*mapping) + len);
+
+ mapping->element = (BMHeader*) element;
+ mapping->len = len;
+ memcpy(mapping+1, data, len);
+
+ if (!slot->data.ghash) {
+ slot->data.ghash = BLI_ghash_new(BLI_ghashutil_ptrhash,
+ BLI_ghashutil_ptrcmp, "bmesh op");
+ }
+
+ BLI_ghash_insert(slot->data.ghash, element, mapping);
+}
+
+BM_INLINE void BMO_Insert_MapInt(BMesh *bm, BMOperator *op, const char *slotname,
+ void *element, int val)
+{
+ BMO_Insert_Mapping(bm, op, slotname, element, &val, sizeof(int));
+}
+
+BM_INLINE void BMO_Insert_MapFloat(BMesh *bm, BMOperator *op, const char *slotname,
+ void *element, float val)
+{
+ BMO_Insert_Mapping(bm, op, slotname, element, &val, sizeof(float));
+}
+
+BM_INLINE void BMO_Insert_MapPointer(BMesh *bm, BMOperator *op, const char *slotname,
+ void *element, void *val)
+{
+ BMO_Insert_Mapping(bm, op, slotname, element, &val, sizeof(void*));
+}
+
+BM_INLINE int BMO_InMap(BMesh *UNUSED(bm), BMOperator *op, const char *slotname, void *element)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ /*sanity check*/
+ if (slot->slottype != BMOP_OPSLOT_MAPPING) return 0;
+ if (!slot->data.ghash) return 0;
+
+ return BLI_ghash_haskey(slot->data.ghash, element);
+}
+
+BM_INLINE void *BMO_Get_MapData(BMesh *UNUSED(bm), BMOperator *op, const char *slotname,
+ void *element)
+{
+ element_mapping *mapping;
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ /*sanity check*/
+ if (slot->slottype != BMOP_OPSLOT_MAPPING) return NULL;
+ if (!slot->data.ghash) return NULL;
+
+ mapping = (element_mapping*) BLI_ghash_lookup(slot->data.ghash, element);
+
+ if (!mapping) return NULL;
+
+ return mapping + 1;
+}
+
+BM_INLINE float BMO_Get_MapFloat(BMesh *bm, BMOperator *op, const char *slotname,
+ void *element)
+{
+ float *val = (float*) BMO_Get_MapData(bm, op, slotname, element);
+ if (val) return *val;
+
+ return 0.0f;
+}
+
+BM_INLINE int BMO_Get_MapInt(BMesh *bm, BMOperator *op, const char *slotname,
+ void *element)
+{
+ int *val = (int*) BMO_Get_MapData(bm, op, slotname, element);
+ if (val) return *val;
+
+ return 0;
+}
+
+BM_INLINE void *BMO_Get_MapPointer(BMesh *bm, BMOperator *op, const char *slotname,
+ void *element)
+{
+ void **val = (void**) BMO_Get_MapData(bm, op, slotname, element);
+ if (val) return *val;
+
+ return NULL;
+}
+
+BM_INLINE void BMO_SetIndex(BMesh *bm, const void *element, int index)
+{
+ BMHeader *header = (BMHeader *)element;
+ header->flags[bm->stackdepth-1].index = index;
+}
+
+BM_INLINE int BMO_GetIndex(BMesh *bm, void *element)
+{
+ BMHeader *header = (BMHeader *)element;
+ return header->flags[bm->stackdepth-1].index;
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _BMESH_OPERATOR_API_H */
diff --git a/source/blender/bmesh/bmesh_operators.h b/source/blender/bmesh/bmesh_operators.h
new file mode 100644
index 00000000000..6b63ac38620
--- /dev/null
+++ b/source/blender/bmesh/bmesh_operators.h
@@ -0,0 +1,95 @@
+#ifndef _BMESH_OPERATORS_H
+#define _BMESH_OPERATORS_H
+
+/*see comments in intern/bmesh_opdefines.c for documentation of specific operators*/
+
+/*--------defines/enumerations for specific operators-------*/
+
+/*del operator "context" slot values*/
+enum {
+ DEL_VERTS = 1,
+ DEL_EDGES,
+ DEL_ONLYFACES,
+ DEL_EDGESFACES,
+ DEL_FACES,
+ DEL_ALL ,
+ DEL_ONLYTAGGED
+};
+
+/*quad innervert values*/
+enum {
+ SUBD_INNERVERT,
+ SUBD_PATH,
+ SUBD_FAN,
+ SUBD_STRAIGHT_CUT
+};
+
+/* similar face selection slot values */
+enum {
+ SIMFACE_MATERIAL = 201,
+ SIMFACE_IMAGE,
+ SIMFACE_AREA,
+ SIMFACE_PERIMETER,
+ SIMFACE_NORMAL,
+ SIMFACE_COPLANAR
+};
+
+/* similar edge selection slot values */
+enum {
+ SIMEDGE_LENGTH = 101,
+ SIMEDGE_DIR,
+ SIMEDGE_FACE,
+ SIMEDGE_FACE_ANGLE,
+ SIMEDGE_CREASE,
+ SIMEDGE_SEAM,
+ SIMEDGE_SHARP
+};
+
+/* similar vertex selection slot values */
+enum {
+ SIMVERT_NORMAL = 0,
+ SIMVERT_FACE,
+ SIMVERT_VGROUP
+};
+
+enum {
+ OPUVC_AXIS_X = 1,
+ OPUVC_AXIS_Y
+};
+
+enum {
+ DIRECTION_CW = 1,
+ DIRECTION_CCW
+};
+
+/* vertex path selection values */
+enum {
+ VPATH_SELECT_EDGE_LENGTH = 0,
+ VPATH_SELECT_TOPOLOGICAL
+};
+
+extern BMOpDefine *opdefines[];
+extern int bmesh_total_ops;
+
+/*------specific operator helper functions-------*/
+
+/*executes the duplicate operation, feeding elements of
+ type flag etypeflag and header flag flag to it. note,
+ to get more useful information (such as the mapping from
+ original to new elements) you should run the dupe op manually.*/
+struct Object;
+struct EditMesh;
+
+void BMOP_DupeFromFlag(struct BMesh *bm, int etypeflag, const char hflag);
+void BM_esubdivideflag(struct Object *obedit, BMesh *bm, int flag, float smooth,
+ float fractal, int beauty, int numcuts, int seltype,
+ int cornertype, int singleedge, int gridfill, int seed);
+void BM_extrudefaceflag(BMesh *bm, int flag);
+
+/*this next one return 1 if they did anything, or zero otherwise.
+ they're kindof a hackish way to integrate with fkey, until
+ such time as fkey is completely bmeshafied.*/
+/*this doesn't display errors to the user, btw*/
+int BM_ConnectVerts(struct EditMesh *em, int flag);
+
+#endif
diff --git a/source/blender/bmesh/bmesh_queries.h b/source/blender/bmesh/bmesh_queries.h
new file mode 100644
index 00000000000..5647e98c688
--- /dev/null
+++ b/source/blender/bmesh/bmesh_queries.h
@@ -0,0 +1,94 @@
+#ifndef BMESH_QUERIES_H
+#define BMESH_QUERIES_H
+#include <stdio.h>
+
+/*Queries*/
+
+/*counts number of elements of type type are in the mesh.*/
+int BM_Count_Element(struct BMesh *bm, const char htype);
+
+/*returns true if v is in f*/
+int BM_Vert_In_Face(struct BMFace *f, struct BMVert *v);
+
+// int BM_Verts_In_Face(struct BMFace *f, struct BMVert **varr, int len);
+int BM_Verts_In_Face(struct BMesh *bm, struct BMFace *f, struct BMVert **varr, int len);
+
+int BM_Edge_In_Face(struct BMFace *f, struct BMEdge *e);
+
+int BM_Vert_In_Edge(struct BMEdge *e, struct BMVert *v);
+
+int BM_Verts_In_Edge(struct BMVert *v1, struct BMVert *v2, struct BMEdge *e);
+
+/*get opposing vert from v in edge e.*/
+struct BMVert *BM_OtherEdgeVert(struct BMEdge *e, struct BMVert *v);
+
+/*finds other loop that shares v with e's loop in f.*/
+struct BMLoop *BM_OtherFaceLoop(BMEdge *e, BMFace *f, BMVert *v);
+
+//#define BM_OtherEdgeVert(e, v) (v==e->v1?e->v2:e->v1)
+
+/*returns the edge existing between v1 and v2, or NULL if there isn't one.*/
+struct BMEdge *BM_Edge_Exist(struct BMVert *v1, struct BMVert *v2);
+
+
+/*returns number of edges aroudn a vert*/
+int BM_Vert_EdgeCount(struct BMVert *v);
+
+/*returns number of faces around an edge*/
+int BM_Edge_FaceCount(struct BMEdge *e);
+
+/*returns number of faces around a vert.*/
+int BM_Vert_FaceCount(struct BMVert *v);
+
+
+/*returns true if v is a wire vert*/
+int BM_Wire_Vert(struct BMesh *bm, struct BMVert *v);
+
+/*returns true if e is a wire edge*/
+int BM_Wire_Edge(struct BMesh *bm, struct BMEdge *e);
+
+/*returns true if v is part of a non-manifold edge in the mesh,
+ I believe this includes if it's part of both a wire edge and
+ a face.*/
+int BM_Nonmanifold_Vert(struct BMesh *bm, struct BMVert *v);
+
+/*returns true if e is shared by more then two faces.*/
+int BM_Nonmanifold_Edge(struct BMesh *bm, struct BMEdge *e);
+
+/*returns true if e is a boundary edge, e.g. has only 1 face bordering it.*/
+int BM_Boundary_Edge(struct BMEdge *e);
+
+
+/*returns angle of two faces surrounding an edge. note there must be
+ exactly two faces sharing the edge.*/
+float BM_Face_Angle(struct BMesh *bm, struct BMEdge *e);
+
+/*checks overlapping of existing faces with the verts in varr.*/
+int BM_Exist_Face_Overlaps(struct BMesh *bm, struct BMVert **varr, int len, struct BMFace **existface);
+
+/*checks if a face defined by varr already exists.*/
+int BM_Face_Exists(BMesh *bm, BMVert **varr, int len, BMFace **existface);
+
+
+/*returns number of edges f1 and f2 share.*/
+int BM_Face_Share_Edges(struct BMFace *f1, struct BMFace *f2);
+
+/*returns number of faces e1 and e2 share.*/
+int BM_Edge_Share_Faces(struct BMEdge *e1, struct BMEdge *e2);
+
+/*returns bool 1/0 if the edges share a vertex */
+int BM_Edge_Share_Vert(struct BMEdge *e1, struct BMEdge *e2);
+
+/*edge verts in winding order from face*/
+void BM_Edge_OrderedVerts(struct BMEdge *edge, struct BMVert **r_v1, struct BMVert **r_v2);
+
+/*checks if a face is valid in the data structure*/
+int BM_Validate_Face(BMesh *bm, BMFace *face, FILE *err);
+
+/*each pair of loops defines a new edge, a split. this function goes
+ through and sets pairs that are geometrically invalid to null. a
+ split is invalid, if it forms a concave angle or it intersects other
+ edges in the face.*/
+void BM_LegalSplits(BMesh *bm, BMFace *f, BMLoop *(*loops)[2], int len);
+
+#endif
diff --git a/source/blender/bmesh/bmesh_walkers.h b/source/blender/bmesh/bmesh_walkers.h
new file mode 100644
index 00000000000..b33e9935bf7
--- /dev/null
+++ b/source/blender/bmesh/bmesh_walkers.h
@@ -0,0 +1,109 @@
+#ifndef BM_WALKERS_H
+#define BM_WALKERS_H
+
+#include "BLI_ghash.h"
+
+/*
+ NOTE: do NOT modify topology while walking a mesh!
+*/
+
+typedef enum {
+ BMW_DEPTH_FIRST,
+ BMW_BREADTH_FIRST,
+} BMWOrder;
+
+/*Walkers*/
+typedef struct BMWalker {
+ void (*begin) (struct BMWalker *walker, void *start);
+ void *(*step) (struct BMWalker *walker);
+ void *(*yield)(struct BMWalker *walker);
+ int structsize;
+ BMWOrder order;
+ int valid_mask;
+
+ /* runtime */
+ int layer;
+
+ BMesh *bm;
+ BLI_mempool *worklist;
+ ListBase states;
+
+ short mask_vert;
+ short mask_edge;
+ short mask_loop;
+ short mask_face;
+
+ GHash *visithash;
+ int depth;
+} BMWalker;
+
+/*initialize a walker. searchmask restricts some (not all) walkers to
+ elements with a specific tool flag set. flags is specific to each walker.*/
+void BMW_Init(struct BMWalker *walker, BMesh *bm, int type,
+ short mask_vert, short mask_edge, short mask_loop, short mask_face,
+ int layer);
+void *BMW_Begin(BMWalker *walker, void *start);
+void *BMW_Step(struct BMWalker *walker);
+void BMW_End(struct BMWalker *walker);
+int BMW_CurrentDepth(BMWalker *walker);
+
+/*these are used by custom walkers*/
+void *BMW_currentstate(BMWalker *walker);
+void *BMW_addstate(BMWalker *walker);
+void BMW_removestate(BMWalker *walker);
+void *BMW_walk(BMWalker *walker);
+void BMW_reset(BMWalker *walker);
+
+/*
+example of usage, walking over an island of tool flagged faces:
+
+BMWalker walker;
+BMFace *f;
+
+BMW_Init(&walker, bm, BMW_ISLAND, SOME_OP_FLAG);
+f = BMW_Begin(&walker, some_start_face);
+for (; f; f=BMW_Step(&walker)) {
+ //do something with f
+}
+BMW_End(&walker);
+*/
+
+enum {
+ /*walk over connected geometry. can restrict to a search flag,
+ or not, it's optional.
+
+ takes a vert as an arugment, and spits out edges, restrict flag acts
+ on the edges as well.*/
+ BMW_SHELL,
+ /*walk over an edge loop. search flag doesn't do anything.*/
+ BMW_LOOP,
+ BMW_FACELOOP,
+ BMW_EDGERING,
+ /*#define BMW_RING 2*/
+ //walk over uv islands; takes a loop as input. restrict flag
+ //restricts the walking to loops whose vert has restrict flag set as a
+ //tool flag.
+ //
+ //the flag parameter to BMW_Init maps to a loop customdata layer index.
+ BMW_LOOPDATA_ISLAND,
+ /*walk over an island of flagged faces. note, that this doesn't work on
+ non-manifold geometry. it might be better to rewrite this to extract
+ boundary info from the island walker, rather then directly walking
+ over the boundary. raises an error if it encouters nonmanifold
+ geometry.*/
+ BMW_ISLANDBOUND,
+ /*walk over all faces in an island of tool flagged faces.*/
+ BMW_ISLAND,
+ /*walk from a vertex to all connected vertices.*/
+ BMW_CONNECTED_VERTEX,
+ /* end of array index enum vals */
+
+ /*do not intitialze function pointers and struct size in BMW_Init*/
+ BMW_CUSTOM,
+ BMW_MAXWALKERS
+};
+
+/* use with BMW_Init, so as not to confuse with restrict flags */
+#define BMW_NIL_LAY 0
+
+#endif
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/bmesh/editmesh_tools.c
index 71b37be8b77..87f69f747b2 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/bmesh/editmesh_tools.c
@@ -1,3 +1,5 @@
+#if 0
+
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -13,9 +15,9 @@
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
- * The Original Code is Copyright (C) 2004 by Blender Foundation.
+ * The Original Code is Copyright (C) 2004 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
@@ -25,11 +27,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/editors/mesh/editmesh_tools.c
- * \ingroup edmesh
- */
-
-
/*
editmesh_tool.c: UI called tools for editmesh, geometry changes here, otherwise in mods.c
@@ -39,70 +36,80 @@ editmesh_tool.c: UI called tools for editmesh, geometry changes here, otherwise
#include <stdlib.h>
#include <string.h>
#include <math.h>
-#include <float.h>
-#include "BLO_sys_types.h" // for intptr_t support
+#include "MEM_guardedalloc.h"
+#include "BMF_Api.h"
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
#include "DNA_key_types.h"
-#include "MEM_guardedalloc.h"
-
-#include "RNA_define.h"
-#include "RNA_access.h"
-
#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "BLI_utildefines.h"
#include "BLI_editVert.h"
#include "BLI_rand.h"
#include "BLI_ghash.h"
#include "BLI_linklist.h"
#include "BLI_heap.h"
-#include "BLI_scanfill.h"
-#include "BKE_context.h"
#include "BKE_depsgraph.h"
+#include "BKE_customdata.h"
#include "BKE_global.h"
-#include "BKE_key.h"
+#include "BKE_library.h"
#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_utildefines.h"
#include "BKE_bmesh.h"
-#include "BKE_report.h"
+#ifdef WITH_VERSE
+#include "BKE_verse.h"
+#endif
-#include "WM_api.h"
-#include "WM_types.h"
+#include "BIF_cursors.h"
+#include "BIF_editmesh.h"
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+#include "BIF_graphics.h"
+#include "BIF_interface.h"
+#include "BIF_mywindow.h"
+#include "BIF_screen.h"
+#include "BIF_space.h"
+#include "BIF_resources.h"
+#include "BIF_toolbox.h"
+#include "BIF_transform.h"
+#include "transform.h"
+
+#ifdef WITH_VERSE
+#include "BIF_verse.h"
+#endif
-#include "ED_mesh.h"
-#include "ED_screen.h"
-#include "ED_transform.h"
-#include "ED_view3d.h"
-#include "ED_object.h"
+#include "BDR_drawobject.h"
+#include "BDR_editobject.h"
+#include "BSE_view.h"
+#include "BSE_edit.h"
-#include "mesh_intern.h"
+#include "blendef.h"
+#include "multires.h"
+#include "mydevice.h"
-/* XXX */
-static void waitcursor(int UNUSED(val)) {}
-#define add_numbut(a, b, c, d, e, f, g) {}
+#include "editmesh.h"
-/* XXX */
+#include "MTC_vectorops.h"
-/* RNA corner cut enum property - used in multiple files for tools
- * that need this property for esubdivideflag() */
-EnumPropertyItem corner_type_items[] = {
- {SUBDIV_CORNER_PATH, "PATH", 0, "Path", ""},
- {SUBDIV_CORNER_INNERVERT, "INNER_VERTEX", 0, "Inner Vertex", ""},
- {SUBDIV_CORNER_FAN, "FAN", 0, "Fan", ""},
- {0, NULL, 0, NULL, NULL}};
+#include "PIL_time.h"
+#include "BLO_sys_types.h" // for intptr_t support
/* local prototypes ---------------*/
-static void free_tagged_edges_faces(EditMesh *em, EditEdge *eed, EditFace *efa);
-int EdgeLoopDelete(EditMesh *em, wmOperator *op);
+void bevel_menu(void);
+static void free_tagged_edges_faces(EditEdge *eed, EditFace *efa);
/********* qsort routines *********/
@@ -130,7 +137,7 @@ struct facesort {
static int vergface(const void *v1, const void *v2)
{
const struct facesort *x1=v1, *x2=v2;
-
+
if( x1->x > x2->x ) return 1;
else if( x1->x < x2->x) return -1;
return 0;
@@ -139,11 +146,14 @@ static int vergface(const void *v1, const void *v2)
/* *********************************** */
-static void convert_to_triface(EditMesh *em, int direction)
+void convert_to_triface(int direction)
{
+ EditMesh *em = G.editMesh;
EditFace *efa, *efan, *next;
float fac;
-
+
+ if(multires_test()) return;
+
efa= em->faces.last;
while(efa) {
next= efa->prev;
@@ -153,31 +163,36 @@ static void convert_to_triface(EditMesh *em, int direction)
fac= len_v3v3(efa->v1->co, efa->v3->co) - len_v3v3(efa->v2->co, efa->v4->co);
/* this makes sure exact squares get split different in both cases */
if( (direction==0 && fac<FLT_EPSILON) || (direction && fac>0.0f) ) {
- efan= EM_face_from_faces(em, efa, NULL, 0, 1, 2, -1);
+ efan= EM_face_from_faces(efa, NULL, 0, 1, 2, -1);
if(efa->f & SELECT) EM_select_face(efan, 1);
- efan= EM_face_from_faces(em, efa, NULL, 0, 2, 3, -1);
+ efan= EM_face_from_faces(efa, NULL, 0, 2, 3, -1);
if(efa->f & SELECT) EM_select_face(efan, 1);
}
else {
- efan= EM_face_from_faces(em, efa, NULL, 0, 1, 3, -1);
+ efan= EM_face_from_faces(efa, NULL, 0, 1, 3, -1);
if(efa->f & SELECT) EM_select_face(efan, 1);
- efan= EM_face_from_faces(em, efa, NULL, 1, 2, 3, -1);
+ efan= EM_face_from_faces(efa, NULL, 1, 2, 3, -1);
if(efa->f & SELECT) EM_select_face(efan, 1);
}
-
+
BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
+ free_editface(efa);
}
}
efa= next;
}
+
+ EM_fgon_flags(); // redo flags and indices for fgons
- EM_fgon_flags(em); // redo flags and indices for fgons
-
-
+#ifdef WITH_VERSE
+ if(G.editMesh->vnode)
+ sync_all_versefaces_with_editfaces((VNode*)G.editMesh->vnode);
+#endif
+ BIF_undo_push("Convert Quads to Triangles");
+
}
-int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /* return amount */
+int removedoublesflag(short flag, short automerge, float limit) /* return amount */
{
/*
flag - Test with vert->flags
@@ -185,7 +200,8 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
Used for "Auto Weld" mode. warning.
limit - Quick manhattan distance between verts.
*/
-
+
+ EditMesh *em = G.editMesh;
/* all verts with (flag & 'flag') are being evaluated */
EditVert *eve, *v1, *nextve;
EditEdge *eed, *e1, *nexted;
@@ -193,8 +209,10 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
xvertsort *sortblock, *sb, *sb1;
struct facesort *vlsortblock, *vsb, *vsb1;
int a, b, test, amount;
+
+ if(multires_test()) return 0;
-
+
/* flag 128 is cleared, count */
/* Normal non weld operation */
@@ -220,9 +238,9 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
}
qsort(sortblock, amount, sizeof(xvertsort), vergxco);
-
+
/* test for doubles */
- sb= sortblock;
+ sb= sortblock;
if (automerge) {
for(a=0; a<amount; a++, sb++) {
eve= sb->v1;
@@ -230,12 +248,12 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
sb1= sb+1;
for(b=a+1; b<amount && (eve->f & 128)==0; b++, sb1++) {
if(sb1->x - sb->x > limit) break;
-
+
/* when automarge, only allow unselected->selected */
v1= sb1->v1;
if( (v1->f & 128)==0 ) {
if ((eve->f & flag)==0 && (v1->f & flag)==1) {
- if( (float)fabs(v1->co[0]-eve->co[0])<=limit &&
+ if( (float)fabs(v1->co[0]-eve->co[0])<=limit &&
(float)fabs(v1->co[1]-eve->co[1])<=limit &&
(float)fabs(v1->co[2]-eve->co[2])<=limit)
{ /* unique bit */
@@ -243,7 +261,7 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
eve->tmp.v = v1;
}
} else if( (eve->f & flag)==1 && (v1->f & flag)==0 ) {
- if( (float)fabs(v1->co[0]-eve->co[0])<=limit &&
+ if( (float)fabs(v1->co[0]-eve->co[0])<=limit &&
(float)fabs(v1->co[1]-eve->co[1])<=limit &&
(float)fabs(v1->co[2]-eve->co[2])<=limit)
{ /* unique bit */
@@ -264,10 +282,10 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
/* first test: simpel dist */
if(sb1->x - sb->x > limit) break;
v1= sb1->v1;
-
+
/* second test: is vertex allowed */
if( (v1->f & 128)==0 ) {
- if( (float)fabs(v1->co[0]-eve->co[0])<=limit &&
+ if( (float)fabs(v1->co[0]-eve->co[0])<=limit &&
(float)fabs(v1->co[1]-eve->co[1])<=limit &&
(float)fabs(v1->co[2]-eve->co[2])<=limit)
{
@@ -280,12 +298,12 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
}
}
MEM_freeN(sortblock);
-
+
if (!automerge)
for(eve = em->verts.first; eve; eve=eve->next)
if((eve->f & flag) && (eve->f & 128))
- EM_data_interp_from_verts(em, eve, eve->tmp.v, eve->tmp.v, 0.5f);
-
+ EM_data_interp_from_verts(eve, eve->tmp.v, eve->tmp.v, 0.5f);
+
/* test edges and insert again */
eed= em->edges.first;
while(eed) {
@@ -298,18 +316,18 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
if(eed->f2==0) {
if( (eed->v1->f & 128) || (eed->v2->f & 128) ) {
- remedge(em, eed);
+ remedge(eed);
if(eed->v1->f & 128) eed->v1 = eed->v1->tmp.v;
if(eed->v2->f & 128) eed->v2 = eed->v2->tmp.v;
- e1= addedgelist(em, eed->v1, eed->v2, eed);
+ e1= addedgelist(eed->v1, eed->v2, eed);
if(e1) {
e1->f2= 1;
if(eed->f & SELECT)
e1->f |= SELECT;
}
- if(e1!=eed) free_editedge(em, eed);
+ if(e1!=eed) free_editedge(eed);
}
}
eed= nexted;
@@ -324,7 +342,7 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
else if(efa->v2->f & 128) efa->f1= 1;
else if(efa->v3->f & 128) efa->f1= 1;
else if(efa->v4 && (efa->v4->f & 128)) efa->f1= 1;
-
+
if(efa->f1==1) amount++;
efa= efa->next;
}
@@ -334,12 +352,12 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
while(efa) {
nextvl= efa->next;
if(efa->f1==1) {
-
+
if(efa->v1->f & 128) efa->v1= efa->v1->tmp.v;
if(efa->v2->f & 128) efa->v2= efa->v2->tmp.v;
if(efa->v3->f & 128) efa->v3= efa->v3->tmp.v;
if(efa->v4 && (efa->v4->f & 128)) efa->v4= efa->v4->tmp.v;
-
+
test= 0;
if(efa->v1==efa->v2) test+=1;
if(efa->v2==efa->v3) test+=2;
@@ -347,7 +365,7 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
if(efa->v4==efa->v1) test+=8;
if(efa->v3==efa->v4) test+=16;
if(efa->v2==efa->v4) test+=32;
-
+
if(test) {
if(efa->v4) {
if(test==1 || test==2) {
@@ -355,7 +373,7 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
efa->v3= efa->v4;
efa->v4= 0;
- EM_data_interp_from_faces(em, efa, NULL, efa, 0, 2, 3, 3);
+ EM_data_interp_from_faces(efa, NULL, efa, 0, 2, 3, 3);
test= 0;
}
@@ -365,28 +383,28 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
}
else {
BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
+ free_editface(efa);
amount--;
}
}
else {
BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
+ free_editface(efa);
amount--;
}
}
-
+
if(test==0) {
/* set edge pointers */
- efa->e1= findedgelist(em, efa->v1, efa->v2);
- efa->e2= findedgelist(em, efa->v2, efa->v3);
+ efa->e1= findedgelist(efa->v1, efa->v2);
+ efa->e2= findedgelist(efa->v2, efa->v3);
if(efa->v4==0) {
- efa->e3= findedgelist(em, efa->v3, efa->v1);
+ efa->e3= findedgelist(efa->v3, efa->v1);
efa->e4= 0;
}
else {
- efa->e3= findedgelist(em, efa->v3, efa->v4);
- efa->e4= findedgelist(em, efa->v4, efa->v1);
+ efa->e3= findedgelist(efa->v3, efa->v4);
+ efa->e4= findedgelist(efa->v4, efa->v1);
}
}
}
@@ -420,9 +438,9 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
}
efa= efa->next;
}
-
+
qsort(vlsortblock, amount, sizeof(struct facesort), vergface);
-
+
vsb= vlsortblock;
for(a=0; a<amount; a++) {
efa= vsb->efa;
@@ -430,36 +448,36 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
vsb1= vsb+1;
for(b=a+1; b<amount; b++) {
-
+
/* first test: same pointer? */
if(vsb->x != vsb1->x) break;
-
+
/* second test: is test permitted? */
efa= vsb1->efa;
if( (efa->f1 & 128)==0 ) {
if( compareface(efa, vsb->efa)) efa->f1 |= 128;
-
+
}
vsb1++;
}
}
vsb++;
}
-
+
MEM_freeN(vlsortblock);
-
+
/* remove double faces */
efa= (struct EditFace *)em->faces.first;
while(efa) {
nextvl= efa->next;
if(efa->f1 & 128) {
BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
+ free_editface(efa);
}
efa= nextvl;
}
}
-
+
/* remove double vertices */
a= 0;
eve= (struct EditVert *)em->verts.first;
@@ -469,137 +487,83 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
if(eve->f & 128) {
a++;
BLI_remlink(&em->verts, eve);
- free_editvert(em, eve);
+ free_editvert(eve);
}
}
eve= nextve;
}
- return a; /* amount */
-}
-
-static int removedoublesflag_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- int totvert= em->totvert, totedge= em->totedge, totface= em->totface;
-
- int count = removedoublesflag(em,1,0,RNA_float_get(op->ptr, "limit"));
-
- if (totvert != em->totvert || totedge != em->totedge || totface != em->totface) {
- recalc_editnormals(em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+#ifdef WITH_VERSE
+ if((a>0) && (G.editMesh->vnode)) {
+ sync_all_verseverts_with_editverts((VNode*)G.editMesh->vnode);
+ sync_all_versefaces_with_editfaces((VNode*)G.editMesh->vnode);
}
+#endif
- BKE_reportf(op->reports, RPT_INFO, "Removed %d vert%s", count, (count==1)?"ex":"ices");
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_remove_doubles(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Remove Doubles";
- ot->description= "Remove duplicate vertices";
- ot->idname= "MESH_OT_remove_doubles";
-
- /* api callbacks */
- ot->exec= removedoublesflag_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- prop= RNA_def_float(ot->srna, "limit", 0.0001f, 0.000001f, 50.0f, "Merge Threshold", "Minimum distance between merged verts", 0.00001f, 2.0f);
- RNA_def_property_ui_range(prop, 0.000001f, 50.0f, 0.001, 5);
+ return a; /* amount */
}
-// XXX is this needed?
/* called from buttons */
-static void xsortvert_flag__doSetX(void *userData, EditVert *UNUSED(eve), int x, int UNUSED(y), int index)
+static void xsortvert_flag__doSetX(void *userData, EditVert *eve, int x, int y, int index)
{
xvertsort *sortblock = userData;
sortblock[index].x = x;
}
-
-/* all verts with (flag & 'flag') are sorted */
-static void xsortvert_flag(bContext *C, int flag)
+void xsortvert_flag(int flag)
{
- ViewContext vc;
+ EditMesh *em = G.editMesh;
+ /* all verts with (flag & 'flag') are sorted */
EditVert *eve;
xvertsort *sortblock;
ListBase tbase;
- int i, amount;
-
- em_setup_viewcontext(C, &vc);
-
- amount = BLI_countlist(&vc.em->verts);
+ int i, amount = BLI_countlist(&em->verts);
+
+ if(multires_test()) return;
+
sortblock = MEM_callocN(sizeof(xvertsort)*amount,"xsort");
- for (i=0,eve= vc.em->verts.first; eve; i++,eve=eve->next)
+ for (i=0,eve=em->verts.first; eve; i++,eve=eve->next)
if(eve->f & flag)
sortblock[i].v1 = eve;
-
- ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
- mesh_foreachScreenVert(&vc, xsortvert_flag__doSetX, sortblock, V3D_CLIP_TEST_OFF);
-
+ mesh_foreachScreenVert(xsortvert_flag__doSetX, sortblock, V3D_CLIP_TEST_OFF);
qsort(sortblock, amount, sizeof(xvertsort), vergxco);
-
+
/* make temporal listbase */
tbase.first= tbase.last= 0;
for (i=0; i<amount; i++) {
eve = sortblock[i].v1;
if (eve) {
- BLI_remlink(&vc.em->verts, eve);
+ BLI_remlink(&em->verts, eve);
BLI_addtail(&tbase, eve);
}
}
-
- BLI_movelisttolist(&vc.em->verts, &tbase);
-
+
+ addlisttolist(&em->verts, &tbase);
+
MEM_freeN(sortblock);
-}
-
-static int mesh_vertices_sort_exec(bContext *C, wmOperator *UNUSED(op))
-{
- xsortvert_flag(C, SELECT);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_vertices_sort(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Vertex Sort";
- ot->description= "Sort vertex order";
- ot->idname= "MESH_OT_vertices_sort";
-
- /* api callbacks */
- ot->exec= mesh_vertices_sort_exec;
-
- ot->poll= EM_view3d_poll; /* uses view relative X axis to sort verts */
+#ifdef WITH_VERSE
+ if(G.editMesh->vnode)
+ sync_all_versefaces_with_editfaces((VNode*)G.editMesh->vnode);
+#endif
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ BIF_undo_push("Xsort");
+
}
-
/* called from buttons */
-static void hashvert_flag(EditMesh *em, int flag)
+void hashvert_flag(int flag)
{
/* switch vertex order using hash table */
+ EditMesh *em = G.editMesh;
EditVert *eve;
struct xvertsort *sortblock, *sb, onth, *newsort;
ListBase tbase;
int amount, a, b;
-
+
+ if(multires_test()) return;
+
/* count */
eve= em->verts.first;
amount= 0;
@@ -608,7 +572,7 @@ static void hashvert_flag(EditMesh *em, int flag)
eve= eve->next;
}
if(amount==0) return;
-
+
/* allocate memory */
sb= sortblock= (struct xvertsort *)MEM_mallocN(sizeof(struct xvertsort)*amount,"sortremovedoub");
eve= em->verts.first;
@@ -621,7 +585,7 @@ static void hashvert_flag(EditMesh *em, int flag)
}
BLI_srand(1);
-
+
sb= sortblock;
for(a=0; a<amount; a++, sb++) {
b= (int)(amount*BLI_drand());
@@ -642,358 +606,202 @@ static void hashvert_flag(EditMesh *em, int flag)
BLI_addtail(&tbase, eve);
sb++;
}
-
- BLI_movelisttolist(&em->verts, &tbase);
-
+
+ addlisttolist(&em->verts, &tbase);
+
MEM_freeN(sortblock);
+#ifdef WITH_VERSE
+ if(G.editMesh->vnode)
+ sync_all_versefaces_with_editfaces((VNode*)G.editMesh->vnode);
+#endif
+ BIF_undo_push("Hash");
}
-static int mesh_vertices_randomize_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- hashvert_flag(em, SELECT);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_vertices_randomize(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Vertex Randomize";
- ot->description= "Randomize vertex order";
- ot->idname= "MESH_OT_vertices_randomize";
-
- /* api callbacks */
- ot->exec= mesh_vertices_randomize_exec;
-
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-
/* generic extern called extruder */
-static void extrude_mesh(Object *obedit, EditMesh *em, wmOperator *op, short type)
+void extrude_mesh(void)
{
float nor[3]= {0.0, 0.0, 0.0};
- short transmode= 0;
-
- if(type<1) return;
+ short nr, transmode= 0;
- if(type==1) transmode= extrudeflag(obedit, em, SELECT, nor, 0);
- else if(type==4) transmode= extrudeflag_verts_indiv(em, SELECT, nor);
- else if(type==3) transmode= extrudeflag_edges_indiv(em, SELECT, nor);
- else transmode= extrudeflag_face_indiv(em, SELECT, nor);
-
- EM_stats_update(em);
+ TEST_EDITMESH
+ if(multires_test()) return;
+
+ if(G.scene->selectmode & SCE_SELECT_VERTEX) {
+ if(G.totvertsel==0) nr= 0;
+ else if(G.totvertsel==1) nr= 4;
+ else if(G.totedgesel==0) nr= 4;
+ else if(G.totfacesel==0)
+ nr= pupmenu("Extrude %t|Only Edges%x3|Only Vertices%x4");
+ else if(G.totfacesel==1)
+ nr= pupmenu("Extrude %t|Region %x1|Only Edges%x3|Only Vertices%x4");
+ else
+ nr= pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3|Only Vertices%x4");
+ }
+ else if(G.scene->selectmode & SCE_SELECT_EDGE) {
+ if (G.totedgesel==0) nr = 0;
+ else if (G.totedgesel==1) nr = 3;
+ else if(G.totfacesel==0) nr = 3;
+ else if(G.totfacesel==1)
+ nr= pupmenu("Extrude %t|Region %x1|Only Edges%x3");
+ else
+ nr= pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3");
+ }
+ else {
+ if (G.totfacesel == 0) nr = 0;
+ else if (G.totfacesel == 1) nr = 1;
+ else
+ nr= pupmenu("Extrude %t|Region %x1||Individual Faces %x2");
+ }
+
+ if(nr<1) return;
+ if(nr==1) transmode= extrudeflag(SELECT, nor);
+ else if(nr==4) transmode= extrudeflag_verts_indiv(SELECT, nor);
+ else if(nr==3) transmode= extrudeflag_edges_indiv(SELECT, nor);
+ else transmode= extrudeflag_face_indiv(SELECT, nor);
+
if(transmode==0) {
- BKE_report(op->reports, RPT_WARNING, "Not a valid selection for extrude");
+ error("No valid selection");
}
else {
- EM_fgon_flags(em);
-
- /* We need to force immediate calculation here because
+ EM_fgon_flags();
+ countall();
+
+ /* We need to force immediate calculation here because
* transform may use derived objects (which are now stale).
*
* This shouldn't be necessary, derived queries should be
* automatically building this data if invalid. Or something.
*/
- DAG_id_tag_update(obedit->data, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ object_handle_update(G.obedit);
/* individual faces? */
-// BIF_TransformSetUndo("Extrude");
- if(type==2) {
-// initTransform(TFM_SHRINKFATTEN, CTX_NO_PET|CTX_NO_MIRROR);
-// Transform();
+ BIF_TransformSetUndo("Extrude");
+ if(nr==2) {
+ initTransform(TFM_SHRINKFATTEN, CTX_NO_PET|CTX_NO_MIRROR);
+ Transform();
}
else {
-// initTransform(TFM_TRANSLATION, CTX_NO_PET|CTX_NO_MIRROR);
+ initTransform(TFM_TRANSLATION, CTX_NO_PET|CTX_NO_MIRROR);
if(transmode=='n') {
- mul_m4_v3(obedit->obmat, nor);
- sub_v3_v3(nor, obedit->obmat[3]);
-// BIF_setSingleAxisConstraint(nor, "along normal");
+ mul_m4_v3(G.obedit->obmat, nor);
+ sub_v3_v3v3(nor, nor, G.obedit->obmat[3]);
+ BIF_setSingleAxisConstraint(nor, "along normal");
}
-// Transform();
+ Transform();
}
}
}
-// XXX should be a menu item
-static int mesh_extrude_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
+void split_mesh(void)
{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- extrude_mesh(obedit, em, op, RNA_enum_get(op->ptr, "type"));
-
- BKE_mesh_end_editmesh(obedit->data, em);
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+ TEST_EDITMESH
+ if(multires_test()) return;
- return OPERATOR_FINISHED;
-}
+ if(okee(" Split ")==0) return;
-/* extrude without transform */
-static int mesh_extrude_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
-
- extrude_mesh(obedit, em, op, RNA_enum_get(op->ptr, "type"));
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-static EnumPropertyItem extrude_items[] = {
- {1, "REGION", 0, "Region", ""},
- {2, "FACES", 0, "Individual Faces", ""},
- {3, "EDGES", 0, "Only Edges", ""},
- {4, "VERTS", 0, "Only Vertices", ""},
- {0, NULL, 0, NULL, NULL}};
-
-
-static EnumPropertyItem *mesh_extrude_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
-{
- EnumPropertyItem *item= NULL;
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em;
-
- int totitem= 0;
-
- if(obedit==NULL || obedit->type != OB_MESH)
- return extrude_items;
-
- em = BKE_mesh_get_editmesh(obedit->data);
-
- EM_stats_update(em);
-
- if(em->selectmode & SCE_SELECT_VERTEX) {
- if(em->totvertsel==0) {}
- else if(em->totvertsel==1) { RNA_enum_item_add(&item, &totitem, &extrude_items[3]); }
- else if(em->totedgesel==0) { RNA_enum_item_add(&item, &totitem, &extrude_items[3]); }
- else if(em->totfacesel==0) {
- RNA_enum_item_add(&item, &totitem, &extrude_items[2]);
- RNA_enum_item_add(&item, &totitem, &extrude_items[3]);
- }
- else if(em->totfacesel==1) {
- RNA_enum_item_add(&item, &totitem, &extrude_items[0]);
- RNA_enum_item_add(&item, &totitem, &extrude_items[2]);
- RNA_enum_item_add(&item, &totitem, &extrude_items[3]);
- }
- else {
- RNA_enum_item_add(&item, &totitem, &extrude_items[0]);
- RNA_enum_item_add(&item, &totitem, &extrude_items[1]);
- RNA_enum_item_add(&item, &totitem, &extrude_items[2]);
- RNA_enum_item_add(&item, &totitem, &extrude_items[3]);
- }
- }
- else if(em->selectmode & SCE_SELECT_EDGE) {
- if (em->totedgesel==0) {}
- else if (em->totedgesel==1) { RNA_enum_item_add(&item, &totitem, &extrude_items[2]); }
- else if(em->totfacesel==0) { RNA_enum_item_add(&item, &totitem, &extrude_items[2]); }
- else if(em->totfacesel==1) {
- RNA_enum_item_add(&item, &totitem, &extrude_items[0]);
- RNA_enum_item_add(&item, &totitem, &extrude_items[2]);
- }
- else {
- RNA_enum_item_add(&item, &totitem, &extrude_items[0]);
- RNA_enum_item_add(&item, &totitem, &extrude_items[1]);
- RNA_enum_item_add(&item, &totitem, &extrude_items[2]);
- }
- }
- else {
- if (em->totfacesel == 0) {}
- else if (em->totfacesel == 1) { RNA_enum_item_add(&item, &totitem, &extrude_items[0]); }
- else {
- RNA_enum_item_add(&item, &totitem, &extrude_items[0]);
- RNA_enum_item_add(&item, &totitem, &extrude_items[1]);
- }
- }
-
- if(item) {
- RNA_enum_item_end(&item, &totitem);
- *free= 1;
- return item;
- }
- else {
- return NULL;
- }
-}
-
-void MESH_OT_extrude(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Extrude";
- ot->description= "Extrude selected vertices, edges or faces";
- ot->idname= "MESH_OT_extrude";
-
- /* api callbacks */
- ot->invoke= mesh_extrude_invoke;
- ot->exec= mesh_extrude_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- prop= RNA_def_enum(ot->srna, "type", extrude_items, 0, "Type", "");
- RNA_def_property_flag(prop, PROP_HIDDEN);
- RNA_def_enum_funcs(prop, mesh_extrude_itemf);
- ot->prop= prop;
-}
-
-static int split_mesh(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- WM_cursor_wait(1);
+ waitcursor(1);
/* make duplicate first */
- adduplicateflag(em, SELECT);
+ adduplicateflag(SELECT);
/* old faces have flag 128 set, delete them */
- delfaceflag(em, 128);
- recalc_editnormals(em);
+ delfaceflag(128);
+ recalc_editnormals();
- WM_cursor_wait(0);
+ waitcursor(0);
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
+ countall();
+ allqueue(REDRAWVIEW3D, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
-void MESH_OT_split(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Split";
- ot->description= "Split selected geometry into separate disconnected mesh";
- ot->idname= "MESH_OT_split";
+#ifdef WITH_VERSE
+ if(G.editMesh->vnode)
+ sync_all_versefaces_with_editfaces((VNode*)G.editMesh->vnode);
+#endif
- /* api callbacks */
- ot->exec= split_mesh;
- ot->poll= ED_operator_editmesh;
+ BIF_undo_push("Split");
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-
-static int extrude_repeat_mesh_exec(bContext *C, wmOperator *op)
+void extrude_repeat_mesh(int steps, float offs)
{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- int steps = RNA_int_get(op->ptr,"steps");
-
- float offs = RNA_float_get(op->ptr,"offset");
-
float dvec[3], tmat[3][3], bmat[3][3], nor[3]= {0.0, 0.0, 0.0};
short a;
+ TEST_EDITMESH
+ if(multires_test()) return;
+
/* dvec */
- RNA_float_get_array(op->ptr, "direction", dvec);
+ dvec[0]= G.vd->persinv[2][0];
+ dvec[1]= G.vd->persinv[2][1];
+ dvec[2]= G.vd->persinv[2][2];
normalize_v3(dvec);
dvec[0]*= offs;
dvec[1]*= offs;
dvec[2]*= offs;
/* base correction */
- copy_m3_m4(bmat, obedit->obmat);
+ copy_m3_m4(bmat, G.obedit->obmat);
invert_m3_m3(tmat, bmat);
mul_m3_v3(tmat, dvec);
for(a=0; a<steps; a++) {
- extrudeflag(obedit, em, SELECT, nor, 0);
- translateflag(em, SELECT, dvec);
+ extrudeflag(SELECT, nor);
+ translateflag(SELECT, dvec);
}
+
+ recalc_editnormals();
+
+ EM_fgon_flags();
+ countall();
+
+ allqueue(REDRAWVIEW3D, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
- recalc_editnormals(em);
-
- EM_fgon_flags(em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-/* get center and axis, in global coords */
-static int extrude_repeat_mesh_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
-{
- RegionView3D *rv3d= ED_view3d_context_rv3d(C);
-
- if(rv3d)
- RNA_float_set_array(op->ptr, "direction", rv3d->persinv[2]);
-
- return extrude_repeat_mesh_exec(C, op);
-}
-
-void MESH_OT_extrude_repeat(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Extrude Repeat Mesh";
- ot->description= "Extrude selected vertices, edges or faces repeatedly";
- ot->idname= "MESH_OT_extrude_repeat";
-
- /* api callbacks */
- ot->invoke= extrude_repeat_mesh_invoke;
- ot->exec= extrude_repeat_mesh_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_float(ot->srna, "offset", 2.0f, 0.0f, 100.0f, "Offset", "", 0.0f, 100.0f);
- RNA_def_int(ot->srna, "steps", 10, 0, 180, "Steps", "", 0, 180);
- RNA_def_float_vector(ot->srna, "direction", 3, NULL, -FLT_MAX, FLT_MAX, "Direction", "Direction of extrude", -FLT_MAX, FLT_MAX);
+ BIF_undo_push("Extrude Repeat");
}
-/* ************************** spin operator ******************** */
-
-
-static int spin_mesh(bContext *C, wmOperator *op, float *dvec, int steps, float degr, int dupli )
+void spin_mesh(int steps, float degr, float *dvec, int mode)
{
- Object *obedit= CTX_data_edit_object(C);
- ToolSettings *ts= CTX_data_tool_settings(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ EditMesh *em = G.editMesh;
EditVert *eve,*nextve;
- float nor[3]= {0.0f, 0.0f, 0.0f};
- float si, n[3], q[4], cmat[3][3], imat[3][3], tmat[3][3];
- float cent[3], bmat[3][3];
+ float nor[3]= {0.0, 0.0, 0.0};
+ float *curs, si,n[3],q[4],cmat[3][3],imat[3][3], tmat[3][3];
+ float cent[3],bmat[3][3];
float phi;
- short a, ok= 1;
-
- RNA_float_get_array(op->ptr, "center", cent);
+ short a,ok;
+ TEST_EDITMESH
+ if(multires_test()) return;
+
/* imat and center and size */
- copy_m3_m4(bmat, obedit->obmat);
+ copy_m3_m4(bmat, G.obedit->obmat);
invert_m3_m3(imat,bmat);
- cent[0]-= obedit->obmat[3][0];
- cent[1]-= obedit->obmat[3][1];
- cent[2]-= obedit->obmat[3][2];
+ curs= give_cursor();
+ copy_v3_v3(cent, curs);
+ cent[0]-= G.obedit->obmat[3][0];
+ cent[1]-= G.obedit->obmat[3][1];
+ cent[2]-= G.obedit->obmat[3][2];
mul_m3_v3(imat, cent);
- phi= degr*(float)M_PI/360.0f;
+ phi= degr*M_PI/360.0;
phi/= steps;
- if(ts->editbutflag & B_CLOCKWISE) phi= -phi;
+ if(G.scene->toolsettings->editbutflag & B_CLOCKWISE) phi= -phi;
- RNA_float_get_array(op->ptr, "axis", n);
+ if(dvec) {
+ n[0]= G.vd->viewinv[1][0];
+ n[1]= G.vd->viewinv[1][1];
+ n[2]= G.vd->viewinv[1][2];
+ } else {
+ n[0]= G.vd->viewinv[2][0];
+ n[1]= G.vd->viewinv[2][1];
+ n[2]= G.vd->viewinv[2][2];
+ }
normalize_v3(n);
q[0]= (float)cos(phi);
@@ -1006,21 +814,20 @@ static int spin_mesh(bContext *C, wmOperator *op, float *dvec, int steps, float
mul_m3_m3m3(tmat,cmat,bmat);
mul_m3_m3m3(bmat,imat,tmat);
- if(dupli==0)
- if(ts->editbutflag & B_KEEPORIG)
- adduplicateflag(em, 1);
+ if(mode==0) if(G.scene->toolsettings->editbutflag & B_KEEPORIG) adduplicateflag(1);
+ ok= 1;
- for(a=0; a<steps; a++) {
- if(dupli==0) ok= extrudeflag(obedit, em, SELECT, nor, 0);
- else adduplicateflag(em, SELECT);
-
- if(ok==0)
+ for(a=0;a<steps;a++) {
+ if(mode==0) ok= extrudeflag(SELECT, nor);
+ else adduplicateflag(SELECT);
+ if(ok==0) {
+ error("No valid vertices are selected");
break;
-
- rotateflag(em, SELECT, cent, bmat);
+ }
+ rotateflag(SELECT, cent, bmat);
if(dvec) {
mul_m3_v3(bmat,dvec);
- translateflag(em, SELECT, dvec);
+ translateflag(SELECT, dvec);
}
}
@@ -1031,96 +838,41 @@ static int spin_mesh(bContext *C, wmOperator *op, float *dvec, int steps, float
nextve= eve->next;
if(eve->f & SELECT) {
BLI_remlink(&em->verts,eve);
- free_editvert(em, eve);
+ free_editvert(eve);
}
eve= nextve;
}
}
- else {
- recalc_editnormals(em);
-
- EM_fgon_flags(em);
-
- DAG_id_tag_update(obedit->data, 0);
- }
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return ok;
-}
-
-static int spin_mesh_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- int ok;
-
- ok= spin_mesh(C, op, NULL, RNA_int_get(op->ptr,"steps"), RNA_float_get(op->ptr,"degrees"), RNA_boolean_get(op->ptr,"dupli"));
- if(ok==0) {
- BKE_report(op->reports, RPT_WARNING, "No valid vertices are selected");
- return OPERATOR_CANCELLED;
- }
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-/* get center and axis, in global coords */
-static int spin_mesh_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
-{
- Scene *scene = CTX_data_scene(C);
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d= ED_view3d_context_rv3d(C);
+ recalc_editnormals();
- RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
- RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[2]);
-
- return spin_mesh_exec(C, op);
-}
-
-void MESH_OT_spin(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Spin";
- ot->description= "Extrude selected vertices in a circle around the cursor in indicated viewport";
- ot->idname= "MESH_OT_spin";
-
- /* api callbacks */
- ot->invoke= spin_mesh_invoke;
- ot->exec= spin_mesh_exec;
- ot->poll= EM_view3d_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, 128);
- RNA_def_boolean(ot->srna, "dupli", 0, "Dupli", "Make Duplicates");
- RNA_def_float(ot->srna, "degrees", 90.0f, -FLT_MAX, FLT_MAX, "Degrees", "Degrees", -360.0f, 360.0f);
-
- RNA_def_float_vector_xyz(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
- RNA_def_float_vector(ot->srna, "axis", 3, NULL, -1.0f, 1.0f, "Axis", "Axis in global view space", -FLT_MAX, FLT_MAX);
+ EM_fgon_flags();
+ countall();
+ allqueue(REDRAWVIEW3D, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+
+ if(dvec==NULL) BIF_undo_push("Spin");
}
-static int screw_mesh_exec(bContext *C, wmOperator *op)
+void screw_mesh(int steps, int turns)
{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ EditMesh *em = G.editMesh;
EditVert *eve,*v1=0,*v2=0;
EditEdge *eed;
float dvec[3], nor[3];
- int steps, turns;
-
- turns= RNA_int_get(op->ptr, "turns");
- steps= RNA_int_get(op->ptr, "steps");
+ TEST_EDITMESH
+ if(multires_test()) return;
+
/* clear flags */
- for(eve= em->verts.first; eve; eve= eve->next)
+ eve= em->verts.first;
+ while(eve) {
eve->f1= 0;
-
+ eve= eve->next;
+ }
/* edges set flags in verts */
- for(eed= em->edges.first; eed; eed= eed->next) {
+ eed= em->edges.first;
+ while(eed) {
if(eed->v1->f & SELECT) {
if(eed->v2->f & SELECT) {
/* watch: f1 is a byte */
@@ -1128,101 +880,61 @@ static int screw_mesh_exec(bContext *C, wmOperator *op)
if(eed->v2->f1<2) eed->v2->f1++;
}
}
+ eed= eed->next;
}
/* find two vertices with eve->f1==1, more or less is wrong */
- for(eve= em->verts.first; eve; eve= eve->next) {
+ eve= em->verts.first;
+ while(eve) {
if(eve->f1==1) {
- if(v1==NULL) v1= eve;
- else if(v2==NULL) v2= eve;
+ if(v1==0) v1= eve;
+ else if(v2==0) v2= eve;
else {
- v1= NULL;
+ v1=0;
break;
}
}
+ eve= eve->next;
}
- if(v1==NULL || v2==NULL) {
- BKE_report(op->reports, RPT_WARNING, "You have to select a string of connected vertices too");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
+ if(v1==0 || v2==0) {
+ error("You have to select a string of connected vertices too");
+ return;
}
/* calculate dvec */
- dvec[0]= ( v1->co[0]- v2->co[0] )/steps;
- dvec[1]= ( v1->co[1]- v2->co[1] )/steps;
- dvec[2]= ( v1->co[2]- v2->co[2] )/steps;
+ dvec[0]= ( (v1->co[0]- v2->co[0]) )/(steps);
+ dvec[1]= ( (v1->co[1]- v2->co[1]) )/(steps);
+ dvec[2]= ( (v1->co[2]- v2->co[2]) )/(steps);
- VECCOPY(nor, obedit->obmat[2]);
+ copy_v3_v3(nor, G.obedit->obmat[2]);
- if(nor[0]*dvec[0]+nor[1]*dvec[1]+nor[2]*dvec[2]>0.0f) {
- negate_v3(dvec);
+ if(nor[0]*dvec[0]+nor[1]*dvec[1]+nor[2]*dvec[2]>0.000) {
+ dvec[0]= -dvec[0];
+ dvec[1]= -dvec[1];
+ dvec[2]= -dvec[2];
}
- if(spin_mesh(C, op, dvec, turns*steps, 360.0f*turns, 0)) {
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+ spin_mesh(turns*steps, turns*360, dvec, 0);
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
- }
- else {
- BKE_report(op->reports, RPT_WARNING, "No valid vertices are selected");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
+ BIF_undo_push("Spin");
}
-/* get center and axis, in global coords */
-static int screw_mesh_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
-{
- Scene *scene = CTX_data_scene(C);
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d= ED_view3d_context_rv3d(C);
-
- RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
- RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[1]);
- return screw_mesh_exec(C, op);
-}
-
-void MESH_OT_screw(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Screw";
- ot->description= "Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport";
- ot->idname= "MESH_OT_screw";
-
- /* api callbacks */
- ot->invoke= screw_mesh_invoke;
- ot->exec= screw_mesh_exec;
- ot->poll= EM_view3d_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /*props */
- RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, 256);
- RNA_def_int(ot->srna, "turns", 1, 0, INT_MAX, "Turns", "Turns", 0, 256);
-
- RNA_def_float_vector_xyz(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
- RNA_def_float_vector(ot->srna, "axis", 3, NULL, -1.0f, 1.0f, "Axis", "Axis in global view space", -FLT_MAX, FLT_MAX);
-}
-
-static void erase_edges(EditMesh *em, ListBase *l)
+static void erase_edges(ListBase *l)
{
EditEdge *ed, *nexted;
-
+
ed = (EditEdge *) l->first;
while(ed) {
nexted= ed->next;
if( (ed->v1->f & SELECT) || (ed->v2->f & SELECT) ) {
- remedge(em, ed);
- free_editedge(em, ed);
+ remedge(ed);
+ free_editedge(ed);
}
ed= nexted;
}
}
-static void erase_faces(EditMesh *em, ListBase *l)
+static void erase_faces(ListBase *l)
{
EditFace *f, *nextf;
@@ -1232,13 +944,13 @@ static void erase_faces(EditMesh *em, ListBase *l)
nextf= f->next;
if( faceselectedOR(f, SELECT) ) {
BLI_remlink(l, f);
- free_editface(em, f);
+ free_editface(f);
}
f = nextf;
}
-}
+}
-static void erase_vertices(EditMesh *em, ListBase *l)
+static void erase_vertices(ListBase *l)
{
EditVert *v, *nextv;
@@ -1247,37 +959,42 @@ static void erase_vertices(EditMesh *em, ListBase *l)
nextv= v->next;
if(v->f & 1) {
BLI_remlink(l, v);
- free_editvert(em, v);
+ free_editvert(v);
}
v = nextv;
}
}
-static void delete_mesh(EditMesh *em, wmOperator *op, int event)
+void delete_mesh(void)
{
+ EditMesh *em = G.editMesh;
EditFace *efa, *nextvl;
EditVert *eve,*nextve;
EditEdge *eed,*nexted;
+ short event;
int count;
- /* const char *str="Erase"; */
-
+ char *str="Erase";
+ TEST_EDITMESH
+ if(multires_test()) return;
+
+ event= pupmenu("Erase %t|Vertices%x10|Edges%x1|Faces%x2|All%x3|Edges & Faces%x4|Only Faces%x5|Edge Loop%x6");
if(event<1) return;
if(event==10 ) {
- /* str= "Erase Vertices"; */
- erase_edges(em, &em->edges);
- erase_faces(em, &em->faces);
- erase_vertices(em, &em->verts);
- }
+ str= "Erase Vertices";
+ erase_edges(&em->edges);
+ erase_faces(&em->faces);
+ erase_vertices(&em->verts);
+ }
else if(event==6) {
- if(!EdgeLoopDelete(em, op))
+ if(!EdgeLoopDelete())
return;
- /* str= "Erase Edge Loop"; */
+ str= "Erase Edge Loop";
}
else if(event==4) {
- /* str= "Erase Edges & Faces"; */
+ str= "Erase Edges & Faces";
efa= em->faces.first;
while(efa) {
nextvl= efa->next;
@@ -1289,7 +1006,7 @@ static void delete_mesh(EditMesh *em, wmOperator *op, int event)
if(efa->e4 && (efa->e4->f & SELECT)) count++;
if(count) {
BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
+ free_editface(efa);
}
efa= nextvl;
}
@@ -1297,8 +1014,8 @@ static void delete_mesh(EditMesh *em, wmOperator *op, int event)
while(eed) {
nexted= eed->next;
if(eed->f & SELECT) {
- remedge(em, eed);
- free_editedge(em, eed);
+ remedge(eed);
+ free_editedge(eed);
}
eed= nexted;
}
@@ -1310,16 +1027,16 @@ static void delete_mesh(EditMesh *em, wmOperator *op, int event)
if( efa->v2->f & SELECT) event++;
if( efa->v3->f & SELECT) event++;
if(efa->v4 && (efa->v4->f & SELECT)) event++;
-
+
if(event>1) {
BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
+ free_editface(efa);
}
efa= nextvl;
}
- }
+ }
else if(event==1) {
- /* str= "Erase Edges"; */
+ str= "Erase Edges";
// faces first
efa= em->faces.first;
while(efa) {
@@ -1329,10 +1046,10 @@ static void delete_mesh(EditMesh *em, wmOperator *op, int event)
if( efa->e2->f & SELECT) event++;
if( efa->e3->f & SELECT) event++;
if(efa->e4 && (efa->e4->f & SELECT)) event++;
-
+
if(event) {
BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
+ free_editface(efa);
}
efa= nextvl;
}
@@ -1340,8 +1057,8 @@ static void delete_mesh(EditMesh *em, wmOperator *op, int event)
while(eed) {
nexted= eed->next;
if(eed->f & SELECT) {
- remedge(em, eed);
- free_editedge(em, eed);
+ remedge(eed);
+ free_editedge(eed);
}
eed= nexted;
}
@@ -1357,92 +1074,135 @@ static void delete_mesh(EditMesh *em, wmOperator *op, int event)
nextve= eve->next;
if(eve->f & SELECT) {
BLI_remlink(&em->verts,eve);
- free_editvert(em, eve);
+ free_editvert(eve);
}
eve= nextve;
}
}
else if(event==2) {
- /* str="Erase Faces"; */
- delfaceflag(em, SELECT);
+ str="Erase Faces";
+ delfaceflag(SELECT);
}
else if(event==3) {
- /* str= "Erase All"; */
- if(em->verts.first) free_vertlist(em, &em->verts);
- if(em->edges.first) free_edgelist(em, &em->edges);
- if(em->faces.first) free_facelist(em, &em->faces);
+ str= "Erase All";
+ if(em->verts.first) free_vertlist(&em->verts);
+ if(em->edges.first) free_edgelist(&em->edges);
+ if(em->faces.first) free_facelist(&em->faces);
if(em->selected.first) BLI_freelistN(&(em->selected));
}
else if(event==5) {
- /* str= "Erase Only Faces"; */
+ str= "Erase Only Faces";
efa= em->faces.first;
while(efa) {
nextvl= efa->next;
if(efa->f & SELECT) {
BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
+ free_editface(efa);
}
efa= nextvl;
}
}
- recalc_editnormals(em);
+ EM_fgon_flags(); // redo flags and indices for fgons
- EM_fgon_flags(em); // redo flags and indices for fgons
+ countall();
+ allqueue(REDRAWVIEW3D, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ BIF_undo_push(str);
}
-/* Note, these values must match delete_mesh() event values */
-static EnumPropertyItem prop_mesh_delete_types[] = {
- {10,"VERT", 0, "Vertices", ""},
- {1, "EDGE", 0, "Edges", ""},
- {2, "FACE", 0, "Faces", ""},
- {3, "ALL", 0, "All", ""},
- {4, "EDGE_FACE",0, "Edges & Faces", ""},
- {5, "ONLY_FACE",0, "Only Faces", ""},
- {6, "EDGE_LOOP",0, "Edge Loop", ""},
- {0, NULL, 0, NULL, NULL}
-};
-static int delete_mesh_exec(bContext *C, wmOperator *op)
+/* Got this from scanfill.c. You will need to juggle around the
+ * callbacks for the scanfill.c code a bit for this to work. */
+void fill_mesh(void)
{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- int type= RNA_enum_get(op->ptr, "type");
-
- if(type==6)
- return WM_operator_name_call(C, "MESH_OT_delete_edgeloop", WM_OP_EXEC_DEFAULT, NULL);
+ EditMesh *em = G.editMesh;
+ EditVert *eve,*v1;
+ EditEdge *eed,*e1,*nexted;
+ EditFace *efa,*nextvl, *efan;
+ short ok;
- delete_mesh(em, op, type);
+ if(G.obedit==0 || (G.obedit->type!=OB_MESH)) return;
+ if(multires_test()) return;
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+ waitcursor(1);
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
+ /* copy all selected vertices */
+ eve= em->verts.first;
+ while(eve) {
+ if(eve->f & SELECT) {
+ v1= BLI_addfillvert(eve->co);
+ eve->tmp.v= v1;
+ v1->tmp.v= eve;
+ v1->xs= 0; // used for counting edges
+ }
+ eve= eve->next;
+ }
+ /* copy all selected edges */
+ eed= em->edges.first;
+ while(eed) {
+ if( (eed->v1->f & SELECT) && (eed->v2->f & SELECT) ) {
+ e1= BLI_addfilledge(eed->v1->tmp.v, eed->v2->tmp.v);
+ e1->v1->xs++;
+ e1->v2->xs++;
+ }
+ eed= eed->next;
+ }
+ /* from all selected faces: remove vertices and edges to prevent doubles */
+ /* all edges add values, faces subtract,
+ then remove edges with vertices ->xs<2 */
+ efa= em->faces.first;
+ ok= 0;
+ while(efa) {
+ nextvl= efa->next;
+ if( faceselectedAND(efa, 1) ) {
+ efa->v1->tmp.v->xs--;
+ efa->v2->tmp.v->xs--;
+ efa->v3->tmp.v->xs--;
+ if(efa->v4) efa->v4->tmp.v->xs--;
+ ok= 1;
+
+ }
+ efa= nextvl;
+ }
+ if(ok) { /* there are faces selected */
+ eed= filledgebase.first;
+ while(eed) {
+ nexted= eed->next;
+ if(eed->v1->xs<2 || eed->v2->xs<2) {
+ BLI_remlink(&filledgebase,eed);
+ }
+ eed= nexted;
+ }
+ }
-void MESH_OT_delete(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Delete";
- ot->description= "Delete selected vertices, edges or faces";
- ot->idname= "MESH_OT_delete";
+ if(BLI_edgefill(0, (G.obedit && G.obedit->actcol)?(G.obedit->actcol-1):0)) {
+ efa= fillfacebase.first;
+ while(efa) {
+ /* normals default pointing up */
+ efan= addfacelist(efa->v3->tmp.v, efa->v2->tmp.v,
+ efa->v1->tmp.v, 0, NULL, NULL);
+ if(efan) EM_select_face(efan, 1);
+ efa= efa->next;
+ }
+ }
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= delete_mesh_exec;
+ BLI_end_edgefill();
- ot->poll= ED_operator_editmesh;
+ waitcursor(0);
+ EM_select_flush();
+ countall();
+ allqueue(REDRAWVIEW3D, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+#ifdef WITH_VERSE
+ if(G.editMesh->vnode)
+ sync_all_versefaces_with_editfaces((VNode*)G.editMesh->vnode);
+#endif
- /*props */
- ot->prop= RNA_def_enum(ot->srna, "type", prop_mesh_delete_types, 10, "Type", "Method used for deleting mesh data");
+ BIF_undo_push("Fill");
}
-
-
/*GB*/
/*-------------------------------------------------------------------------------*/
/*--------------------------- Edge Based Subdivide ------------------------------*/
@@ -1456,62 +1216,75 @@ void MESH_OT_delete(wmOperatorType *ot)
#define DOUBLEOPFILL 16
/* calculates offset for co, based on fractal, sphere or smooth settings */
-static void alter_co(float *co, EditEdge *edge, float smooth, float fractal, int beauty, float perc)
+static void alter_co(float *co, EditEdge *edge, float rad, int beauty, float perc)
{
- float tvec[3], fac;
-
+ float vec1[3], fac;
+
if(beauty & B_SMOOTH) {
- /* we calculate an offset vector tvec[], to be added to *co */
- float len, nor[3], nor1[3], nor2[3];
-
+ /* we calculate an offset vector vec1[], to be added to *co */
+ float len, fac, nor[3], nor1[3], nor2[3];
+
sub_v3_v3v3(nor, edge->v1->co, edge->v2->co);
len= 0.5f*normalize_v3(nor);
-
+
copy_v3_v3(nor1, edge->v1->no);
copy_v3_v3(nor2, edge->v2->no);
-
+
/* cosine angle */
- fac= dot_v3v3(nor, nor1);
- mul_v3_v3fl(tvec, nor1, fac);
-
+ fac= nor[0]*nor1[0] + nor[1]*nor1[1] + nor[2]*nor1[2] ;
+
+ vec1[0]= fac*nor1[0];
+ vec1[1]= fac*nor1[1];
+ vec1[2]= fac*nor1[2];
+
/* cosine angle */
- fac= -dot_v3v3(nor, nor2);
- madd_v3_v3fl(tvec, nor2, fac);
-
- /* falloff for multi subdivide */
- smooth *= sqrtf(fabs(1.0f - 2.0f*fabsf(0.5f-perc)));
-
- mul_v3_fl(tvec, smooth * len);
-
- add_v3_v3(co, tvec);
- }
- else if(beauty & B_SPHERE) { /* subdivide sphere */
- normalize_v3(co);
- mul_v3_fl(co, smooth);
+ fac= -nor[0]*nor2[0] - nor[1]*nor2[1] - nor[2]*nor2[2] ;
+
+ vec1[0]+= fac*nor2[0];
+ vec1[1]+= fac*nor2[1];
+ vec1[2]+= fac*nor2[2];
+
+ vec1[0]*= rad*len;
+ vec1[1]*= rad*len;
+ vec1[2]*= rad*len;
+
+ co[0] += vec1[0];
+ co[1] += vec1[1];
+ co[2] += vec1[2];
}
+ else {
+ if(rad > 0.0) { /* subdivide sphere */
+ normalize_v3(co);
+ co[0]*= rad;
+ co[1]*= rad;
+ co[2]*= rad;
+ }
+ else if(rad< 0.0) { /* fractal subdivide */
+ fac= rad* len_v3v3(edge->v1->co, edge->v2->co);
+ vec1[0]= fac*(float)(0.5-BLI_drand());
+ vec1[1]= fac*(float)(0.5-BLI_drand());
+ vec1[2]= fac*(float)(0.5-BLI_drand());
+ add_v3_v3v3(co, co, vec1);
+ }
- if(beauty & B_FRACTAL) {
- fac= fractal*len_v3v3(edge->v1->co, edge->v2->co);
- tvec[0]= fac*(float)(0.5-BLI_drand());
- tvec[1]= fac*(float)(0.5-BLI_drand());
- tvec[2]= fac*(float)(0.5-BLI_drand());
- add_v3_v3(co, tvec);
}
}
/* assumes in the edge is the correct interpolated vertices already */
-/* percent defines the interpolation, smooth, fractal and beauty are for special options */
+/* percent defines the interpolation, rad and beauty are for special options */
/* results in new vertex with correct coordinate, vertex normal and weight group info */
-static EditVert *subdivide_edge_addvert(EditMesh *em, EditEdge *edge, float smooth, float fractal, int beauty, float percent)
+static EditVert *subdivide_edge_addvert(EditEdge *edge, float rad, int beauty, float percent)
{
EditVert *ev;
float co[3];
-
- interp_v3_v3v3(co, edge->v1->co, edge->v2->co, percent);
-
+
+ co[0] = (edge->v2->co[0]-edge->v1->co[0])*percent + edge->v1->co[0];
+ co[1] = (edge->v2->co[1]-edge->v1->co[1])*percent + edge->v1->co[1];
+ co[2] = (edge->v2->co[2]-edge->v1->co[2])*percent + edge->v1->co[2];
+
/* offset for smooth or sphere or fractal */
- alter_co(co, edge, smooth, fractal, beauty, percent);
-
+ alter_co(co, edge, rad, beauty, percent);
+
/* clip if needed by mirror modifier */
if (edge->v1->f2) {
if ( edge->v1->f2 & edge->v2->f2 & 1) {
@@ -1524,16 +1297,18 @@ static EditVert *subdivide_edge_addvert(EditMesh *em, EditEdge *edge, float smoo
co[2]= 0.0f;
}
}
-
- ev = addvertlist(em, co, NULL);
-
+
+ ev = addvertlist(co, NULL);
+
/* vert data (vgroups, ..) */
- EM_data_interp_from_verts(em, edge->v1, edge->v2, ev, percent);
-
+ EM_data_interp_from_verts(edge->v1, edge->v2, ev, percent);
+
/* normal */
- interp_v3_v3v3(ev->no, edge->v1->no, edge->v2->no, percent);
+ ev->no[0] = (edge->v2->no[0]-edge->v1->no[0])*percent + edge->v1->no[0];
+ ev->no[1] = (edge->v2->no[1]-edge->v1->no[1])*percent + edge->v1->no[1];
+ ev->no[2] = (edge->v2->no[2]-edge->v1->no[2])*percent + edge->v1->no[2];
normalize_v3(ev->no);
-
+
return ev;
}
@@ -1541,16 +1316,17 @@ static void flipvertarray(EditVert** arr, short size)
{
EditVert *hold;
int i;
-
+
for(i=0; i<size/2; i++) {
hold = arr[i];
arr[i] = arr[size-i-1];
- arr[size-i-1] = hold;
+ arr[size-i-1] = hold;
}
}
-static void facecopy(EditMesh *em, EditFace *source, EditFace *target)
+static void facecopy(EditFace *source, EditFace *target)
{
+ EditMesh *em= G.editMesh;
float *v1 = source->v1->co, *v2 = source->v2->co, *v3 = source->v3->co;
float *v4 = source->v4? source->v4->co: NULL;
float w[4][4];
@@ -1558,35 +1334,34 @@ static void facecopy(EditMesh *em, EditFace *source, EditFace *target)
CustomData_em_copy_data(&em->fdata, &em->fdata, source->data, &target->data);
target->mat_nr = source->mat_nr;
- target->flag = source->flag;
+ target->flag = source->flag;
target->h = source->h;
-
+
interp_weights_face_v3( w[0],v1, v2, v3, v4, target->v1->co);
interp_weights_face_v3( w[1],v1, v2, v3, v4, target->v2->co);
interp_weights_face_v3( w[2],v1, v2, v3, v4, target->v3->co);
if (target->v4)
interp_weights_face_v3( w[3],v1, v2, v3, v4, target->v4->co);
-
- CustomData_em_validate_data(&em->fdata, target->data, target->v4 ? 4 : 3);
+
CustomData_em_interp(&em->fdata, &source->data, NULL, (float*)w, 1, target->data);
}
-static void fill_quad_single(EditMesh *em, EditFace *efa, struct GHash *gh, int numcuts, int seltype)
+static void fill_quad_single(EditFace *efa, struct GHash *gh, int numcuts, int seltype)
{
EditEdge *cedge=NULL;
EditVert *v[4], **verts;
EditFace *hold;
- short start=0, /* end, */ /* UNUSED */ left, right, vertsize,i;
-
+ short start=0, end, left, right, vertsize,i;
+
v[0] = efa->v1;
v[1] = efa->v2;
v[2] = efa->v3;
- v[3] = efa->v4;
+ v[3] = efa->v4;
if(efa->e1->f & SELECT) { cedge = efa->e1; start = 0;}
- else if(efa->e2->f & SELECT) { cedge = efa->e2; start = 1;}
- else if(efa->e3->f & SELECT) { cedge = efa->e3; start = 2;}
- else if(efa->e4->f & SELECT) { cedge = efa->e4; start = 3;}
+ else if(efa->e2->f & SELECT) { cedge = efa->e2; start = 1;}
+ else if(efa->e3->f & SELECT) { cedge = efa->e3; start = 2;}
+ else if(efa->e4->f & SELECT) { cedge = efa->e4; start = 3;}
// Point verts to the array of new verts for cedge
verts = BLI_ghash_lookup(gh, cedge);
@@ -1598,79 +1373,79 @@ static void fill_quad_single(EditMesh *em, EditFace *efa, struct GHash *gh, int
// the array to the correct direction
if(verts[0] != v[start]) {flipvertarray(verts,numcuts+2);}
- /* end = (start+1)%4; */ /* UNUSED */
+ end = (start+1)%4;
left = (start+2)%4;
- right = (start+3)%4;
-
+ right = (start+3)%4;
+
/*
We should have something like this now
- end start
- 3 2 1 0
+ end start
+ 3 2 1 0
|---*---*---|
| |
+ | |
| |
- | |
- -------------
+ -------------
left right
where start,end,left, right are indexes of EditFace->v1, etc (stored in v)
and 0,1,2... are the indexes of the new verts stored in verts
We will fill this case like this or this depending on even or odd cuts
-
+
|---*---*---| |---*---|
| / \ | | / \ |
- | / \ | | / \ |
+ | / \ | | / \ |
|/ \| |/ \|
- ------------- ---------
+ ------------- ---------
*/
// Make center face
if(vertsize % 2 == 0) {
- hold = addfacelist(em, verts[(vertsize-1)/2],verts[((vertsize-1)/2)+1],v[left],v[right], NULL,NULL);
+ hold = addfacelist(verts[(vertsize-1)/2],verts[((vertsize-1)/2)+1],v[left],v[right], NULL,NULL);
hold->e2->f2 |= EDGEINNER;
hold->e4->f2 |= EDGEINNER;
}else{
- hold = addfacelist(em, verts[(vertsize-1)/2],v[left],v[right],NULL, NULL,NULL);
+ hold = addfacelist(verts[(vertsize-1)/2],v[left],v[right],NULL, NULL,NULL);
hold->e1->f2 |= EDGEINNER;
hold->e3->f2 |= EDGEINNER;
}
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
// Make side faces
for(i=0;i<(vertsize-1)/2;i++) {
- hold = addfacelist(em, verts[i],verts[i+1],v[right],NULL,NULL,NULL);
- facecopy(em, efa,hold);
+ hold = addfacelist(verts[i],verts[i+1],v[right],NULL,NULL,NULL);
+ facecopy(efa,hold);
if(i+1 != (vertsize-1)/2) {
- if(seltype == SUBDIV_SELECT_INNER) {
- hold->e2->f2 |= EDGEINNER;
- }
+ if(seltype == SUBDIV_SELECT_INNER) {
+ hold->e2->f2 |= EDGEINNER;
+ }
}
- hold = addfacelist(em, verts[vertsize-2-i],verts[vertsize-1-i],v[left],NULL,NULL,NULL);
- facecopy(em, efa,hold);
+ hold = addfacelist(verts[vertsize-2-i],verts[vertsize-1-i],v[left],NULL,NULL,NULL);
+ facecopy(efa,hold);
if(i+1 != (vertsize-1)/2) {
- if(seltype == SUBDIV_SELECT_INNER) {
- hold->e3->f2 |= EDGEINNER;
- }
+ if(seltype == SUBDIV_SELECT_INNER) {
+ hold->e3->f2 |= EDGEINNER;
+ }
}
- }
+ }
}
-static void fill_tri_single(EditMesh *em, EditFace *efa, struct GHash *gh, int numcuts, int seltype)
+static void fill_tri_single(EditFace *efa, struct GHash *gh, int numcuts, int seltype)
{
EditEdge *cedge=NULL;
EditVert *v[3], **verts;
EditFace *hold;
- short start=0, /* end, */ /* UNUSED */ op, vertsize,i;
-
+ short start=0, end, op, vertsize,i;
+
v[0] = efa->v1;
v[1] = efa->v2;
- v[2] = efa->v3;
+ v[2] = efa->v3;
if(efa->e1->f & SELECT) { cedge = efa->e1; start = 0;}
- else if(efa->e2->f & SELECT) { cedge = efa->e2; start = 1;}
- else if(efa->e3->f & SELECT) { cedge = efa->e3; start = 2;}
+ else if(efa->e2->f & SELECT) { cedge = efa->e2; start = 1;}
+ else if(efa->e3->f & SELECT) { cedge = efa->e3; start = 2;}
// Point verts to the array of new verts for cedge
verts = BLI_ghash_lookup(gh, cedge);
@@ -1682,32 +1457,32 @@ static void fill_tri_single(EditMesh *em, EditFace *efa, struct GHash *gh, int n
// the array to the correct direction
if(verts[0] != v[start]) {flipvertarray(verts,numcuts+2);}
- /* end = (start+1)%3; */ /* UNUSED */
- op = (start+2)%3;
-
+ end = (start+1)%3;
+ op = (start+2)%3;
+
/*
We should have something like this now
- end start
- 3 2 1 0
+ end start
+ 3 2 1 0
|---*---*---|
\ |
- \ |
+ \ |
\ |
\ |
\ |
\ |
|op
-
+
where start,end,op are indexes of EditFace->v1, etc (stored in v)
and 0,1,2... are the indexes of the new verts stored in verts
We will fill this case like this or this depending on even or odd cuts
-
- 3 2 1 0
+
+ 3 2 1 0
|---*---*---|
\ \ \ |
- \ \ \ |
+ \ \ \ |
\ \ \ |
\ \ \|
\ \\|
@@ -1717,27 +1492,27 @@ static void fill_tri_single(EditMesh *em, EditFace *efa, struct GHash *gh, int n
// Make side faces
for(i=0;i<(vertsize-1);i++) {
- hold = addfacelist(em, verts[i],verts[i+1],v[op],NULL,NULL,NULL);
+ hold = addfacelist(verts[i],verts[i+1],v[op],NULL,NULL,NULL);
if(i+1 != vertsize-1) {
- if(seltype == SUBDIV_SELECT_INNER) {
- hold->e2->f2 |= EDGEINNER;
- }
+ if(seltype == SUBDIV_SELECT_INNER) {
+ hold->e2->f2 |= EDGEINNER;
+ }
}
- facecopy(em, efa,hold);
- }
+ facecopy(efa,hold);
+ }
}
-static void fill_quad_double_op(EditMesh *em, EditFace *efa, struct GHash *gh, int numcuts)
+static void fill_quad_double_op(EditFace *efa, struct GHash *gh, int numcuts)
{
EditEdge *cedge[2]={NULL, NULL};
EditVert *v[4], **verts[2];
EditFace *hold;
- short start=0, /*end,*/ left, /* right,*/ vertsize,i;
-
+ short start=0, end, left, right, vertsize,i;
+
v[0] = efa->v1;
v[1] = efa->v2;
v[2] = efa->v3;
- v[3] = efa->v4;
+ v[3] = efa->v4;
if(efa->e1->f & SELECT) { cedge[0] = efa->e1; cedge[1] = efa->e3; start = 0;}
else if(efa->e2->f & SELECT) { cedge[0] = efa->e2; cedge[1] = efa->e4; start = 1;}
@@ -1753,55 +1528,54 @@ static void fill_quad_double_op(EditMesh *em, EditFace *efa, struct GHash *gh, i
// the array to the correct direction
if(verts[0][0] != v[start]) {flipvertarray(verts[0],numcuts+2);}
- /* end = (start+1)%4; */ /* UNUSED */
+ end = (start+1)%4;
left = (start+2)%4;
- /* right = (start+3)%4; */ /* UNUSED */
- if(verts[1][0] != v[left]) {flipvertarray(verts[1],numcuts+2);}
+ right = (start+3)%4;
+ if(verts[1][0] != v[left]) {flipvertarray(verts[1],numcuts+2);}
/*
We should have something like this now
- end start
- 3 2 1 0
+ end start
+ 3 2 1 0
|---*---*---|
| |
+ | |
| |
- | |
- |---*---*---|
+ |---*---*---|
0 1 2 3
left right
We will fill this case like this or this depending on even or odd cuts
-
+
|---*---*---|
| | | |
+ | | | |
| | | |
- | | | |
- |---*---*---|
+ |---*---*---|
*/
-
+
// Make side faces
for(i=0;i<vertsize-1;i++) {
- hold = addfacelist(em, verts[0][i],verts[0][i+1],verts[1][vertsize-2-i],verts[1][vertsize-1-i],NULL,NULL);
+ hold = addfacelist(verts[0][i],verts[0][i+1],verts[1][vertsize-2-i],verts[1][vertsize-1-i],NULL,NULL);
if(i < vertsize-2) {
hold->e2->f2 |= EDGEINNER;
hold->e2->f2 |= DOUBLEOPFILL;
}
- facecopy(em, efa,hold);
- }
+ facecopy(efa,hold);
+ }
}
-static void fill_quad_double_adj_path(EditMesh *em, EditFace *efa, struct GHash *gh, int numcuts)
+static void fill_quad_double_adj_path(EditFace *efa, struct GHash *gh, int numcuts)
{
EditEdge *cedge[2]={NULL, NULL};
EditVert *v[4], **verts[2];
EditFace *hold;
short start=0, start2=0, vertsize,i;
- int ctrl= 0; // XXX
-
+
v[0] = efa->v1;
v[1] = efa->v2;
v[2] = efa->v3;
- v[3] = efa->v4;
+ v[3] = efa->v4;
if(efa->e1->f & SELECT && efa->e2->f & SELECT) {cedge[0] = efa->e1; cedge[1] = efa->e2; start = 0; start2 = 1;}
if(efa->e2->f & SELECT && efa->e3->f & SELECT) {cedge[0] = efa->e2; cedge[1] = efa->e3; start = 1; start2 = 2;}
@@ -1819,162 +1593,162 @@ static void fill_quad_double_adj_path(EditMesh *em, EditFace *efa, struct GHash
// the array to the correct direction
if(verts[0][0] != v[start]) {flipvertarray(verts[0],numcuts+2);}
- if(verts[1][0] != v[start2]) {flipvertarray(verts[1],numcuts+2);}
+ if(verts[1][0] != v[start2]) {flipvertarray(verts[1],numcuts+2);}
/*
We should have something like this now
- end start
- 3 2 1 0
+ end start
+ 3 2 1 0
start2 0|---*---*---|
| |
1* |
| |
- 2* |
+ 2* |
| |
- end2 3|-----------|
+ end2 3|-----------|
We will fill this case like this or this depending on even or odd cuts
|---*---*---|
| / / / |
* / / |
| / / |
- * / |
+ * / |
| / |
- |-----------|
+ |-----------|
*/
// Make outside tris
- hold = addfacelist(em, verts[0][vertsize-2],verts[0][vertsize-1],verts[1][1],NULL,NULL,NULL);
+ hold = addfacelist(verts[0][vertsize-2],verts[0][vertsize-1],verts[1][1],NULL,NULL,NULL);
/* when ctrl is depressed, only want verts on the cutline selected */
- if (ctrl)
+ if (G.qual != LR_CTRLKEY)
hold->e3->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
- hold = addfacelist(em, verts[0][0],verts[1][vertsize-1],v[(start2+2)%4],NULL,NULL,NULL);
+ facecopy(efa,hold);
+ hold = addfacelist(verts[0][0],verts[1][vertsize-1],v[(start2+2)%4],NULL,NULL,NULL);
/* when ctrl is depressed, only want verts on the cutline selected */
- if (ctrl)
- hold->e1->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
- //if(scene->toolsettings->editbutflag & B_AUTOFGON) {
+ if (G.qual != LR_CTRLKEY)
+ hold->e1->f2 |= EDGEINNER;
+ facecopy(efa,hold);
+ //if(G.scene->toolsettings->editbutflag & B_AUTOFGON) {
// hold->e1->h |= EM_FGON;
- //}
+ //}
// Make side faces
for(i=0;i<numcuts;i++) {
- hold = addfacelist(em, verts[0][i],verts[0][i+1],verts[1][vertsize-1-(i+1)],verts[1][vertsize-1-i],NULL,NULL);
+ hold = addfacelist(verts[0][i],verts[0][i+1],verts[1][vertsize-1-(i+1)],verts[1][vertsize-1-i],NULL,NULL);
hold->e2->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
}
- //EM_fgon_flags(em);
-
+ //EM_fgon_flags();
+
}
-static void fill_quad_double_adj_fan(EditMesh *em, EditFace *efa, struct GHash *gh, int numcuts)
+static void fill_quad_double_adj_fan(EditFace *efa, struct GHash *gh, int numcuts)
{
EditEdge *cedge[2]={NULL, NULL};
EditVert *v[4], *op=NULL, **verts[2];
EditFace *hold;
- short start=0, start2=0, /* vertsize, */ /* UNUSED */ i;
-
+ short start=0, start2=0, vertsize,i;
+
v[0] = efa->v1;
v[1] = efa->v2;
v[2] = efa->v3;
- v[3] = efa->v4;
+ v[3] = efa->v4;
if(efa->e1->f & SELECT && efa->e2->f & SELECT) {cedge[0] = efa->e1; cedge[1] = efa->e2; start = 0; start2 = 1; op = efa->v4;}
if(efa->e2->f & SELECT && efa->e3->f & SELECT) {cedge[0] = efa->e2; cedge[1] = efa->e3; start = 1; start2 = 2; op = efa->v1;}
if(efa->e3->f & SELECT && efa->e4->f & SELECT) {cedge[0] = efa->e3; cedge[1] = efa->e4; start = 2; start2 = 3; op = efa->v2;}
if(efa->e4->f & SELECT && efa->e1->f & SELECT) {cedge[0] = efa->e4; cedge[1] = efa->e1; start = 3; start2 = 0; op = efa->v3;}
-
+
// Point verts[0] and [1] to the array of new verts for cedge[0] and cedge[1]
verts[0] = BLI_ghash_lookup(gh, cedge[0]);
verts[1] = BLI_ghash_lookup(gh, cedge[1]);
//This is the index size of the verts array
- /* vertsize = numcuts+2; */ /* UNUSED */
+ vertsize = numcuts+2;
// Is the original v1 the same as the first vert on the selected edge?
// if not, the edge is running the opposite direction in this face so flip
// the array to the correct direction
if(verts[0][0] != v[start]) {flipvertarray(verts[0],numcuts+2);}
- if(verts[1][0] != v[start2]) {flipvertarray(verts[1],numcuts+2);}
+ if(verts[1][0] != v[start2]) {flipvertarray(verts[1],numcuts+2);}
/*
We should have something like this now
- end start
- 3 2 1 0
+ end start
+ 3 2 1 0
start2 0|---*---*---|
| |
1* |
| |
- 2* |
+ 2* |
| |
- end2 3|-----------|op
+ end2 3|-----------|op
We will fill this case like this or this (warning horrible ascii art follows)
|---*---*---|
| \ \ \ |
*---\ \ \ |
| \ \ \ \|
- *---- \ \ \ |
+ *---- \ \ \ |
| --- \\\|
- |-----------|
+ |-----------|
*/
for(i=0;i<=numcuts;i++) {
- hold = addfacelist(em, op,verts[1][numcuts-i],verts[1][numcuts-i+1],NULL,NULL,NULL);
+ hold = addfacelist(op,verts[1][numcuts-i],verts[1][numcuts-i+1],NULL,NULL,NULL);
hold->e1->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
- hold = addfacelist(em, op,verts[0][i],verts[0][i+1],NULL,NULL,NULL);
+ hold = addfacelist(op,verts[0][i],verts[0][i+1],NULL,NULL,NULL);
hold->e3->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
- }
+ facecopy(efa,hold);
+ }
}
-static void fill_quad_double_adj_inner(EditMesh *em, EditFace *efa, struct GHash *gh, int numcuts)
+static void fill_quad_double_adj_inner(EditFace *efa, struct GHash *gh, int numcuts)
{
EditEdge *cedge[2]={NULL, NULL};
EditVert *v[4], *op=NULL, **verts[2],**inner;
EditFace *hold;
- short start=0, start2=0, /* vertsize, */ /* UNUSED */ i;
+ short start=0, start2=0, vertsize,i;
float co[3];
-
+
v[0] = efa->v1;
v[1] = efa->v2;
v[2] = efa->v3;
- v[3] = efa->v4;
+ v[3] = efa->v4;
if(efa->e1->f & SELECT && efa->e2->f & SELECT) {cedge[0] = efa->e1; cedge[1] = efa->e2; start = 0; start2 = 1; op = efa->v4;}
if(efa->e2->f & SELECT && efa->e3->f & SELECT) {cedge[0] = efa->e2; cedge[1] = efa->e3; start = 1; start2 = 2; op = efa->v1;}
if(efa->e3->f & SELECT && efa->e4->f & SELECT) {cedge[0] = efa->e3; cedge[1] = efa->e4; start = 2; start2 = 3; op = efa->v2;}
if(efa->e4->f & SELECT && efa->e1->f & SELECT) {cedge[0] = efa->e4; cedge[1] = efa->e1; start = 3; start2 = 0; op = efa->v3;}
-
+
// Point verts[0] and [1] to the array of new verts for cedge[0] and cedge[1]
verts[0] = BLI_ghash_lookup(gh, cedge[0]);
verts[1] = BLI_ghash_lookup(gh, cedge[1]);
//This is the index size of the verts array
- /* vertsize = numcuts+2; */ /* UNUSED */
+ vertsize = numcuts+2;
// Is the original v1 the same as the first vert on the selected edge?
// if not, the edge is running the opposite direction in this face so flip
// the array to the correct direction
if(verts[0][0] != v[start]) {flipvertarray(verts[0],numcuts+2);}
- if(verts[1][0] != v[start2]) {flipvertarray(verts[1],numcuts+2);}
+ if(verts[1][0] != v[start2]) {flipvertarray(verts[1],numcuts+2);}
/*
We should have something like this now
- end start
- 3 2 1 0
+ end start
+ 3 2 1 0
start2 0|---*---*---|
| |
1* |
| |
- 2* |
+ 2* |
| |
- end2 3|-----------|op
+ end2 3|-----------|op
We will fill this case like this or this (warning horrible ascii art follows)
|---*-----*---|
@@ -1982,71 +1756,71 @@ static void fill_quad_double_adj_inner(EditMesh *em, EditFace *efa, struct GHash
* \ / |
| * |
| / \ |
- * \ |
+ * \ |
| \ |
- |-------------|
+ |-------------|
*/
// Add Inner Vert(s)
inner = MEM_mallocN(sizeof(EditVert*)*numcuts,"New inner verts");
-
+
for(i=0;i<numcuts;i++) {
co[0] = (verts[0][numcuts-i]->co[0] + verts[1][i+1]->co[0] ) / 2 ;
co[1] = (verts[0][numcuts-i]->co[1] + verts[1][i+1]->co[1] ) / 2 ;
co[2] = (verts[0][numcuts-i]->co[2] + verts[1][i+1]->co[2] ) / 2 ;
- inner[i] = addvertlist(em, co, NULL);
+ inner[i] = addvertlist(co, NULL);
inner[i]->f2 |= EDGEINNER;
- EM_data_interp_from_verts(em, verts[0][numcuts-i], verts[1][i+1], inner[i], 0.5f);
+ EM_data_interp_from_verts(verts[0][numcuts-i], verts[1][i+1], inner[i], 0.5f);
}
-
+
// Add Corner Quad
- hold = addfacelist(em, verts[0][numcuts+1],verts[1][1],inner[0],verts[0][numcuts],NULL,NULL);
+ hold = addfacelist(verts[0][numcuts+1],verts[1][1],inner[0],verts[0][numcuts],NULL,NULL);
hold->e2->f2 |= EDGEINNER;
hold->e3->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
// Add Bottom Quads
- hold = addfacelist(em, verts[0][0],verts[0][1],inner[numcuts-1],op,NULL,NULL);
+ hold = addfacelist(verts[0][0],verts[0][1],inner[numcuts-1],op,NULL,NULL);
hold->e2->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
- hold = addfacelist(em, op,inner[numcuts-1],verts[1][numcuts],verts[1][numcuts+1],NULL,NULL);
+ hold = addfacelist(op,inner[numcuts-1],verts[1][numcuts],verts[1][numcuts+1],NULL,NULL);
hold->e2->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
-
- //if(scene->toolsettings->editbutflag & B_AUTOFGON) {
+ facecopy(efa,hold);
+
+ //if(G.scene->toolsettings->editbutflag & B_AUTOFGON) {
// hold->e1->h |= EM_FGON;
- //}
+ //}
// Add Fill Quads (if # cuts > 1)
for(i=0;i<numcuts-1;i++) {
- hold = addfacelist(em, inner[i],verts[1][i+1],verts[1][i+2],inner[i+1],NULL,NULL);
+ hold = addfacelist(inner[i],verts[1][i+1],verts[1][i+2],inner[i+1],NULL,NULL);
hold->e1->f2 |= EDGEINNER;
hold->e3->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
- hold = addfacelist(em, inner[i],inner[i+1],verts[0][numcuts-1-i],verts[0][numcuts-i],NULL,NULL);
+ hold = addfacelist(inner[i],inner[i+1],verts[0][numcuts-1-i],verts[0][numcuts-i],NULL,NULL);
hold->e2->f2 |= EDGEINNER;
hold->e4->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
-
- //if(scene->toolsettings->editbutflag & B_AUTOFGON) {
+ facecopy(efa,hold);
+
+ //if(G.scene->toolsettings->editbutflag & B_AUTOFGON) {
// hold->e1->h |= EM_FGON;
- //}
- }
-
- //EM_fgon_flags(em);
-
- MEM_freeN(inner);
+ //}
+ }
+
+ //EM_fgon_flags();
+
+ MEM_freeN(inner);
}
-static void fill_tri_double(EditMesh *em, EditFace *efa, struct GHash *gh, int numcuts)
+static void fill_tri_double(EditFace *efa, struct GHash *gh, int numcuts)
{
EditEdge *cedge[2]={NULL, NULL};
EditVert *v[3], **verts[2];
EditFace *hold;
short start=0, start2=0, vertsize,i;
-
+
v[0] = efa->v1;
v[1] = efa->v2;
v[2] = efa->v3;
@@ -2066,224 +1840,224 @@ static void fill_tri_double(EditMesh *em, EditFace *efa, struct GHash *gh, int n
// the array to the correct direction
if(verts[0][0] != v[start]) {flipvertarray(verts[0],numcuts+2);}
- if(verts[1][0] != v[start2]) {flipvertarray(verts[1],numcuts+2);}
+ if(verts[1][0] != v[start2]) {flipvertarray(verts[1],numcuts+2);}
/*
We should have something like this now
- end start
- 3 2 1 0
+ end start
+ 3 2 1 0
start2 0|---*---*---|
- | /
- 1* /
- | /
- 2* /
- | /
- end2 3|
+ | /
+ 1* /
+ | /
+ 2* /
+ | /
+ end2 3|
We will fill this case like this or this depending on even or odd cuts
|---*---*---|
- | / / /
- * / /
- | / /
- * /
- | /
+ | / / /
+ * / /
+ | / /
+ * /
+ | /
|
*/
// Make outside tri
- hold = addfacelist(em, verts[0][vertsize-2],verts[0][vertsize-1],verts[1][1],NULL,NULL,NULL);
+ hold = addfacelist(verts[0][vertsize-2],verts[0][vertsize-1],verts[1][1],NULL,NULL,NULL);
hold->e3->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
// Make side faces
for(i=0;i<numcuts;i++) {
- hold = addfacelist(em, verts[0][i],verts[0][i+1],verts[1][vertsize-1-(i+1)],verts[1][vertsize-1-i],NULL,NULL);
+ hold = addfacelist(verts[0][i],verts[0][i+1],verts[1][vertsize-1-(i+1)],verts[1][vertsize-1-i],NULL,NULL);
hold->e2->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
- }
+ facecopy(efa,hold);
+ }
}
-static void fill_quad_triple(EditMesh *em, EditFace *efa, struct GHash *gh, int numcuts)
+static void fill_quad_triple(EditFace *efa, struct GHash *gh, int numcuts)
{
EditEdge *cedge[3]={0};
EditVert *v[4], **verts[3];
EditFace *hold;
short start=0, start2=0, start3=0, vertsize, i, repeats;
-
+
v[0] = efa->v1;
v[1] = efa->v2;
v[2] = efa->v3;
- v[3] = efa->v4;
-
+ v[3] = efa->v4;
+
if(!(efa->e1->f & SELECT)) {
- cedge[0] = efa->e2;
- cedge[1] = efa->e3;
+ cedge[0] = efa->e2;
+ cedge[1] = efa->e3;
cedge[2] = efa->e4;
- start = 1;start2 = 2;start3 = 3;
+ start = 1;start2 = 2;start3 = 3;
}
if(!(efa->e2->f & SELECT)) {
- cedge[0] = efa->e3;
- cedge[1] = efa->e4;
+ cedge[0] = efa->e3;
+ cedge[1] = efa->e4;
cedge[2] = efa->e1;
- start = 2;start2 = 3;start3 = 0;
+ start = 2;start2 = 3;start3 = 0;
}
if(!(efa->e3->f & SELECT)) {
- cedge[0] = efa->e4;
- cedge[1] = efa->e1;
+ cedge[0] = efa->e4;
+ cedge[1] = efa->e1;
cedge[2] = efa->e2;
- start = 3;start2 = 0;start3 = 1;
+ start = 3;start2 = 0;start3 = 1;
}
if(!(efa->e4->f & SELECT)) {
- cedge[0] = efa->e1;
- cedge[1] = efa->e2;
+ cedge[0] = efa->e1;
+ cedge[1] = efa->e2;
cedge[2] = efa->e3;
- start = 0;start2 = 1;start3 = 2;
- }
+ start = 0;start2 = 1;start3 = 2;
+ }
// Point verts[0] and [1] to the array of new verts for cedge[0] and cedge[1]
verts[0] = BLI_ghash_lookup(gh, cedge[0]);
verts[1] = BLI_ghash_lookup(gh, cedge[1]);
verts[2] = BLI_ghash_lookup(gh, cedge[2]);
//This is the index size of the verts array
vertsize = numcuts+2;
-
+
// Is the original v1 the same as the first vert on the selected edge?
// if not, the edge is running the opposite direction in this face so flip
// the array to the correct direction
-
+
if(verts[0][0] != v[start]) {flipvertarray(verts[0],numcuts+2);}
- if(verts[1][0] != v[start2]) {flipvertarray(verts[1],numcuts+2);}
- if(verts[2][0] != v[start3]) {flipvertarray(verts[2],numcuts+2);}
+ if(verts[1][0] != v[start2]) {flipvertarray(verts[1],numcuts+2);}
+ if(verts[2][0] != v[start3]) {flipvertarray(verts[2],numcuts+2);}
/*
We should have something like this now
-
- start2
- 3 2 1 0
- start3 0|---*---*---|3
+
+ start2
+ 3 2 1 0
+ start3 0|---*---*---|3
| |
1* *2
| |
- 2* *1
+ 2* *1
| |
- 3|-----------|0 start
-
- We will fill this case like this or this depending on even or odd cuts
+ 3|-----------|0 start
+
+ We will fill this case like this or this depending on even or odd cuts
there are a couple of differences. For odd cuts, there is a tri in the
middle as well as 1 quad at the bottom (not including the extra quads
- for odd cuts > 1
-
+ for odd cuts > 1
+
For even cuts, there is a quad in the middle and 2 quads on the bottom
-
+
they are numbered here for clarity
-
+
1 outer tris and bottom quads
2 inner tri or quad
3 repeating quads
-
+
|---*---*---*---|
|1/ / \ \ 1|
|/ 3 / \ 3 \|
* / 2 \ *
| / \ |
- |/ \ |
+ |/ \ |
*---------------*
| 3 |
- | |
+ | |
*---------------*
| |
- | 1 |
+ | 1 |
| |
|---------------|
-
+
|---*---*---*---*---|
- | 1/ / \ \ 1|
- | / / \ \ |
+ | 1/ / \ \ 1|
+ | / / \ \ |
|/ 3 / \ 3 \|
* / \ *
- | / \ |
- | / 2 \ |
+ | / \ |
+ | / 2 \ |
|/ \|
*-------------------*
| |
| 3 |
- | |
+ | |
*-------------------*
| |
| 1 |
- | |
+ | |
*-------------------*
| |
| 1 |
- | |
+ | |
|-------------------|
-
+
*/
// Make outside tris
- hold = addfacelist(em, verts[0][vertsize-2],verts[0][vertsize-1],verts[1][1],NULL,NULL,NULL);
+ hold = addfacelist(verts[0][vertsize-2],verts[0][vertsize-1],verts[1][1],NULL,NULL,NULL);
hold->e3->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
- hold = addfacelist(em, verts[1][vertsize-2],verts[1][vertsize-1],verts[2][1],NULL,NULL,NULL);
+ facecopy(efa,hold);
+ hold = addfacelist(verts[1][vertsize-2],verts[1][vertsize-1],verts[2][1],NULL,NULL,NULL);
hold->e3->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
// Make bottom quad
- hold = addfacelist(em, verts[0][0],verts[0][1],verts[2][vertsize-2],verts[2][vertsize-1],NULL,NULL);
+ hold = addfacelist(verts[0][0],verts[0][1],verts[2][vertsize-2],verts[2][vertsize-1],NULL,NULL);
hold->e2->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
//If it is even cuts, add the 2nd lower quad
if(numcuts % 2 == 0) {
- hold = addfacelist(em, verts[0][1],verts[0][2],verts[2][vertsize-3],verts[2][vertsize-2],NULL,NULL);
+ hold = addfacelist(verts[0][1],verts[0][2],verts[2][vertsize-3],verts[2][vertsize-2],NULL,NULL);
hold->e2->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
// Also Make inner quad
- hold = addfacelist(em, verts[1][numcuts/2],verts[1][(numcuts/2)+1],verts[2][numcuts/2],verts[0][(numcuts/2)+1],NULL,NULL);
+ hold = addfacelist(verts[1][numcuts/2],verts[1][(numcuts/2)+1],verts[2][numcuts/2],verts[0][(numcuts/2)+1],NULL,NULL);
hold->e3->f2 |= EDGEINNER;
- //if(scene->toolsettings->editbutflag & B_AUTOFGON) {
+ //if(G.scene->toolsettings->editbutflag & B_AUTOFGON) {
// hold->e3->h |= EM_FGON;
//}
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
repeats = (numcuts / 2) -1;
} else {
- // Make inner tri
- hold = addfacelist(em, verts[1][(numcuts/2)+1],verts[2][(numcuts/2)+1],verts[0][(numcuts/2)+1],NULL,NULL,NULL);
+ // Make inner tri
+ hold = addfacelist(verts[1][(numcuts/2)+1],verts[2][(numcuts/2)+1],verts[0][(numcuts/2)+1],NULL,NULL,NULL);
hold->e2->f2 |= EDGEINNER;
- //if(scene->toolsettings->editbutflag & B_AUTOFGON) {
+ //if(G.scene->toolsettings->editbutflag & B_AUTOFGON) {
// hold->e2->h |= EM_FGON;
//}
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
repeats = ((numcuts+1) / 2)-1;
}
-
+
// cuts for 1 and 2 do not have the repeating quads
if(numcuts < 3) {repeats = 0;}
for(i=0;i<repeats;i++) {
//Make side repeating Quads
- hold = addfacelist(em, verts[1][i+1],verts[1][i+2],verts[0][vertsize-i-3],verts[0][vertsize-i-2],NULL,NULL);
- hold->e2->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
- hold = addfacelist(em, verts[1][vertsize-i-3],verts[1][vertsize-i-2],verts[2][i+1],verts[2][i+2],NULL,NULL);
+ hold = addfacelist(verts[1][i+1],verts[1][i+2],verts[0][vertsize-i-3],verts[0][vertsize-i-2],NULL,NULL);
+ hold->e2->f2 |= EDGEINNER;
+ facecopy(efa,hold);
+ hold = addfacelist(verts[1][vertsize-i-3],verts[1][vertsize-i-2],verts[2][i+1],verts[2][i+2],NULL,NULL);
hold->e4->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
+ facecopy(efa,hold);
}
- // Do repeating bottom quads
+ // Do repeating bottom quads
for(i=0;i<repeats;i++) {
- if(numcuts % 2 == 1) {
- hold = addfacelist(em, verts[0][1+i],verts[0][2+i],verts[2][vertsize-3-i],verts[2][vertsize-2-i],NULL,NULL);
+ if(numcuts % 2 == 1) {
+ hold = addfacelist(verts[0][1+i],verts[0][2+i],verts[2][vertsize-3-i],verts[2][vertsize-2-i],NULL,NULL);
} else {
- hold = addfacelist(em, verts[0][2+i],verts[0][3+i],verts[2][vertsize-4-i],verts[2][vertsize-3-i],NULL,NULL);
+ hold = addfacelist(verts[0][2+i],verts[0][3+i],verts[2][vertsize-4-i],verts[2][vertsize-3-i],NULL,NULL);
}
hold->e2->f2 |= EDGEINNER;
- facecopy(em, efa,hold);
- }
- //EM_fgon_flags(em);
+ facecopy(efa,hold);
+ }
+ //EM_fgon_flags();
}
-static void fill_quad_quadruple(EditMesh *em, EditFace *efa, struct GHash *gh, int numcuts, float smooth, float fractal, int beauty)
+static void fill_quad_quadruple(EditFace *efa, struct GHash *gh, int numcuts, float rad, int beauty)
{
EditVert **verts[4], ***innerverts;
- EditFace *hold;
+ EditFace *hold;
EditEdge temp;
- short /* vertsize, */ /* UNUSED */ i, j;
-
+ short vertsize, i, j;
+
// Point verts[0] and [1] to the array of new verts for cedge[0] and cedge[1]
verts[0] = BLI_ghash_lookup(gh, efa->e1);
verts[1] = BLI_ghash_lookup(gh, efa->e2);
@@ -2291,94 +2065,94 @@ static void fill_quad_quadruple(EditMesh *em, EditFace *efa, struct GHash *gh, i
verts[3] = BLI_ghash_lookup(gh, efa->e4);
//This is the index size of the verts array
- /* vertsize = numcuts+2; */ /* UNUSED */
+ vertsize = numcuts+2;
// Is the original v1 the same as the first vert on the selected edge?
// if not, the edge is running the opposite direction in this face so flip
// the array to the correct direction
if(verts[0][0] != efa->v1) {flipvertarray(verts[0],numcuts+2);}
- if(verts[1][0] != efa->v2) {flipvertarray(verts[1],numcuts+2);}
+ if(verts[1][0] != efa->v2) {flipvertarray(verts[1],numcuts+2);}
if(verts[2][0] == efa->v3) {flipvertarray(verts[2],numcuts+2);}
- if(verts[3][0] == efa->v4) {flipvertarray(verts[3],numcuts+2);}
+ if(verts[3][0] == efa->v4) {flipvertarray(verts[3],numcuts+2);}
/*
We should have something like this now
1
-
- 3 2 1 0
- 0|---*---*---|0
+
+ 3 2 1 0
+ 0|---*---*---|0
| |
1* *1
- 2 | | 4
- 2* *2
+ 2 | | 4
+ 2* *2
| |
- 3|---*---*---|3
+ 3|---*---*---|3
3 2 1 0
3
// we will fill a 2 dim array of editvert*s to make filling easier
// the innervert order is shown
- 0 0---1---2---3
+ 0 0---1---2---3
| | | |
- 1 0---1---2---3
+ 1 0---1---2---3
| | | |
- 2 0---1---2---3
+ 2 0---1---2---3
| | | |
- 3 0---1---2---3
-
+ 3 0---1---2---3
+
*/
- innerverts = MEM_mallocN(sizeof(EditVert*)*(numcuts+2),"quad-quad subdiv inner verts outer array");
+ innerverts = MEM_mallocN(sizeof(EditVert*)*(numcuts+2),"quad-quad subdiv inner verts outer array");
for(i=0;i<numcuts+2;i++) {
innerverts[i] = MEM_mallocN(sizeof(EditVert*)*(numcuts+2),"quad-quad subdiv inner verts inner array");
- }
-
+ }
+
// first row is e1 last row is e3
for(i=0;i<numcuts+2;i++) {
innerverts[0][i] = verts[0][(numcuts+1)-i];
innerverts[numcuts+1][i] = verts[2][(numcuts+1)-i];
}
-
+
for(i=1;i<=numcuts;i++) {
/* we create a fake edge for the next loop */
temp.v2 = innerverts[i][0] = verts[1][i];
temp.v1 = innerverts[i][numcuts+1] = verts[3][i];
-
- for(j=1;j<=numcuts;j++) {
+
+ for(j=1;j<=numcuts;j++) {
float percent= (float)j/(float)(numcuts+1);
- innerverts[i][(numcuts+1)-j]= subdivide_edge_addvert(em, &temp, smooth, fractal, beauty, percent);
- }
- }
+ innerverts[i][(numcuts+1)-j]= subdivide_edge_addvert(&temp, rad, beauty, percent);
+ }
+ }
// Fill with faces
for(i=0;i<numcuts+1;i++) {
for(j=0;j<numcuts+1;j++) {
- hold = addfacelist(em, innerverts[i][j+1],innerverts[i][j],innerverts[i+1][j],innerverts[i+1][j+1],NULL,NULL);
- hold->e1->f2 = EDGENEW;
- hold->e2->f2 = EDGENEW;
- hold->e3->f2 = EDGENEW;
- hold->e4->f2 = EDGENEW;
-
+ hold = addfacelist(innerverts[i][j+1],innerverts[i][j],innerverts[i+1][j],innerverts[i+1][j+1],NULL,NULL);
+ hold->e1->f2 = EDGENEW;
+ hold->e2->f2 = EDGENEW;
+ hold->e3->f2 = EDGENEW;
+ hold->e4->f2 = EDGENEW;
+
if(i != 0) { hold->e1->f2 |= EDGEINNER; }
if(j != 0) { hold->e2->f2 |= EDGEINNER; }
if(i != numcuts) { hold->e3->f2 |= EDGEINNER; }
if(j != numcuts) { hold->e4->f2 |= EDGEINNER; }
-
- facecopy(em, efa,hold);
- }
+
+ facecopy(efa,hold);
+ }
}
// Clean up our dynamic multi-dim array
for(i=0;i<numcuts+2;i++) {
- MEM_freeN(innerverts[i]);
- }
+ MEM_freeN(innerverts[i]);
+ }
MEM_freeN(innerverts);
}
-static void fill_tri_triple(EditMesh *em, EditFace *efa, struct GHash *gh, int numcuts, float smooth, float fractal, int beauty)
+static void fill_tri_triple(EditFace *efa, struct GHash *gh, int numcuts, float rad, int beauty)
{
EditVert **verts[3], ***innerverts;
- short /* vertsize, */ /* UNUSED */ i, j;
- EditFace *hold;
+ short vertsize, i, j;
+ EditFace *hold;
EditEdge temp;
// Point verts[0] and [1] to the array of new verts for cedge[0] and cedge[1]
@@ -2387,27 +2161,27 @@ static void fill_tri_triple(EditMesh *em, EditFace *efa, struct GHash *gh, int n
verts[2] = BLI_ghash_lookup(gh, efa->e3);
//This is the index size of the verts array
- /* vertsize = numcuts+2; */ /* UNUSED */
+ vertsize = numcuts+2;
// Is the original v1 the same as the first vert on the selected edge?
// if not, the edge is running the opposite direction in this face so flip
// the array to the correct direction
if(verts[0][0] != efa->v1) {flipvertarray(verts[0],numcuts+2);}
- if(verts[1][0] != efa->v2) {flipvertarray(verts[1],numcuts+2);}
- if(verts[2][0] != efa->v3) {flipvertarray(verts[2],numcuts+2);}
+ if(verts[1][0] != efa->v2) {flipvertarray(verts[1],numcuts+2);}
+ if(verts[2][0] != efa->v3) {flipvertarray(verts[2],numcuts+2);}
/*
We should have something like this now
3
-
- 3 2 1 0
- 0|---*---*---|3
- | /
- 1 1* *2
- | /
- 2* *1 2
- | /
- 3|/
+
+ 3 2 1 0
+ 0|---*---*---|3
+ | /
+ 1 1* *2
+ | /
+ 2* *1 2
+ | /
+ 3|/
0
we will fill a 2 dim array of editvert*s to make filling easier
@@ -2415,74 +2189,74 @@ static void fill_tri_triple(EditMesh *em, EditFace *efa, struct GHash *gh, int n
3
0 0---1---2---3---4
- | / | / |/ | /
- 1 0---1----2---3
- 1 | / | / | /
+ | / | / |/ | /
+ 1 0---1----2---3
+ 1 | / | / | /
2 0----1---2 2
- | / | /
- |/ |/
- 3 0---1
+ | / | /
+ |/ |/
+ 3 0---1
| /
|/
- 4 0
-
+ 4 0
+
*/
-
- innerverts = MEM_mallocN(sizeof(EditVert*)*(numcuts+2),"tri-tri subdiv inner verts outer array");
+
+ innerverts = MEM_mallocN(sizeof(EditVert*)*(numcuts+2),"tri-tri subdiv inner verts outer array");
for(i=0;i<numcuts+2;i++) {
innerverts[i] = MEM_mallocN(sizeof(EditVert*)*((numcuts+2)-i),"tri-tri subdiv inner verts inner array");
}
//top row is e3 backwards
for(i=0;i<numcuts+2;i++) {
innerverts[0][i] = verts[2][(numcuts+1)-i];
- }
-
+ }
+
for(i=1;i<=numcuts+1;i++) {
//fake edge, first vert is from e1, last is from e2
temp.v1= innerverts[i][0] = verts[0][i];
temp.v2= innerverts[i][(numcuts+1)-i] = verts[1][(numcuts+1)-i];
-
+
for(j=1;j<(numcuts+1)-i;j++) {
float percent= (float)j/(float)((numcuts+1)-i);
- innerverts[i][((numcuts+1)-i)-j]= subdivide_edge_addvert(em, &temp, smooth, fractal, beauty, 1-percent);
+ innerverts[i][((numcuts+1)-i)-j]= subdivide_edge_addvert(&temp, rad, beauty, 1-percent);
}
}
// Now fill the verts with happy little tris :)
for(i=0;i<=numcuts+1;i++) {
- for(j=0;j<(numcuts+1)-i;j++) {
+ for(j=0;j<(numcuts+1)-i;j++) {
//We always do the first tri
- hold = addfacelist(em, innerverts[i][j+1],innerverts[i][j],innerverts[i+1][j],NULL,NULL,NULL);
- hold->e1->f2 |= EDGENEW;
- hold->e2->f2 |= EDGENEW;
- hold->e3->f2 |= EDGENEW;
+ hold = addfacelist(innerverts[i][j+1],innerverts[i][j],innerverts[i+1][j],NULL,NULL,NULL);
+ hold->e1->f2 |= EDGENEW;
+ hold->e2->f2 |= EDGENEW;
+ hold->e3->f2 |= EDGENEW;
if(i != 0) { hold->e1->f2 |= EDGEINNER; }
if(j != 0) { hold->e2->f2 |= EDGEINNER; }
if(j+1 != (numcuts+1)-i) {hold->e3->f2 |= EDGEINNER;}
-
- facecopy(em, efa,hold);
- //if there are more to come, we do the 2nd
+
+ facecopy(efa,hold);
+ //if there are more to come, we do the 2nd
if(j+1 <= numcuts-i) {
- hold = addfacelist(em, innerverts[i+1][j],innerverts[i+1][j+1],innerverts[i][j+1],NULL,NULL,NULL);
- facecopy(em, efa,hold);
- hold->e1->f2 |= EDGENEW;
- hold->e2->f2 |= EDGENEW;
- hold->e3->f2 |= EDGENEW;
+ hold = addfacelist(innerverts[i+1][j],innerverts[i+1][j+1],innerverts[i][j+1],NULL,NULL,NULL);
+ facecopy(efa,hold);
+ hold->e1->f2 |= EDGENEW;
+ hold->e2->f2 |= EDGENEW;
+ hold->e3->f2 |= EDGENEW;
}
- }
+ }
}
// Clean up our dynamic multi-dim array
for(i=0;i<numcuts+2;i++) {
- MEM_freeN(innerverts[i]);
- }
+ MEM_freeN(innerverts[i]);
+ }
MEM_freeN(innerverts);
}
//Next two fill types are for knife exact only and are provided to allow for knifing through vertices
//This means there is no multicut!
-static void fill_quad_doublevert(EditMesh *em, EditFace *efa, int v1, int v2)
+static void fill_quad_doublevert(EditFace *efa, int v1, int v2)
{
EditFace *hold;
/*
@@ -2494,60 +2268,60 @@ static void fill_quad_doublevert(EditMesh *em, EditFace *efa, int v1, int v2)
| \ | | / |
--------X X--------
*/
-
+
if(v1 == 1 && v2 == 3){
- hold= addfacelist(em, efa->v1, efa->v2, efa->v3, 0, efa, NULL);
+ hold= addfacelist(efa->v1, efa->v2, efa->v3, 0, efa, NULL);
hold->e1->f2 |= EDGENEW;
hold->e2->f2 |= EDGENEW;
hold->e3->f2 |= EDGENEW;
hold->e3->f2 |= EDGEINNER;
- facecopy(em, efa, hold);
-
- hold= addfacelist(em, efa->v1, efa->v3, efa->v4, 0, efa, NULL);
+ facecopy(efa, hold);
+
+ hold= addfacelist(efa->v1, efa->v3, efa->v4, 0, efa, NULL);
hold->e1->f2 |= EDGENEW;
hold->e2->f2 |= EDGENEW;
hold->e3->f2 |= EDGENEW;
hold->e1->f2 |= EDGEINNER;
- facecopy(em, efa, hold);
+ facecopy(efa, hold);
}
else{
- hold= addfacelist(em, efa->v1, efa->v2, efa->v4, 0, efa, NULL);
+ hold= addfacelist(efa->v1, efa->v2, efa->v4, 0, efa, NULL);
hold->e1->f2 |= EDGENEW;
hold->e2->f2 |= EDGENEW;
hold->e3->f2 |= EDGENEW;
hold->e2->f2 |= EDGEINNER;
- facecopy(em, efa, hold);
-
- hold= addfacelist(em, efa->v2, efa->v3, efa->v4, 0, efa, NULL);
+ facecopy(efa, hold);
+
+ hold= addfacelist(efa->v2, efa->v3, efa->v4, 0, efa, NULL);
hold->e1->f2 |= EDGENEW;
hold->e2->f2 |= EDGENEW;
hold->e3->f2 |= EDGENEW;
hold->e3->f2 |= EDGEINNER;
- facecopy(em, efa, hold);
+ facecopy(efa, hold);
}
}
-static void fill_quad_singlevert(EditMesh *em, EditFace *efa, struct GHash *gh)
+static void fill_quad_singlevert(EditFace *efa, struct GHash *gh)
{
EditEdge *cedge=NULL;
EditVert *v[4], **verts;
EditFace *hold;
- short start=0, end, left, right /* , vertsize */ /* UNUSED */;
-
+ short start=0, end, left, right, vertsize;
+
v[0] = efa->v1;
v[1] = efa->v2;
v[2] = efa->v3;
- v[3] = efa->v4;
+ v[3] = efa->v4;
if(efa->e1->f & SELECT) { cedge = efa->e1; start = 0;}
- else if(efa->e2->f & SELECT) { cedge = efa->e2; start = 1;}
- else if(efa->e3->f & SELECT) { cedge = efa->e3; start = 2;}
- else if(efa->e4->f & SELECT) { cedge = efa->e4; start = 3;}
+ else if(efa->e2->f & SELECT) { cedge = efa->e2; start = 1;}
+ else if(efa->e3->f & SELECT) { cedge = efa->e3; start = 2;}
+ else if(efa->e4->f & SELECT) { cedge = efa->e4; start = 3;}
// Point verts to the array of new verts for cedge
verts = BLI_ghash_lookup(gh, cedge);
//This is the index size of the verts array
- /* vertsize = 3; */ /* UNUSED */
+ vertsize = 3;
// Is the original v1 the same as the first vert on the selected edge?
// if not, the edge is running the opposite direction in this face so flip
@@ -2556,25 +2330,25 @@ static void fill_quad_singlevert(EditMesh *em, EditFace *efa, struct GHash *gh)
if(verts[0] != v[start]) {flipvertarray(verts,3);}
end = (start+1)%4;
left = (start+2)%4;
- right = (start+3)%4;
+ right = (start+3)%4;
/*
We should have something like this now
- end start
- 2 1 0
+ end start
+ 2 1 0
|-----*-----|
| |
+ | |
| |
- | |
- -------------
+ -------------
left right
where start,end,left, right are indexes of EditFace->v1, etc (stored in v)
and 0,1,2 are the indexes of the new verts stored in verts. We fill like
this, depending on whether its vertex 'left' or vertex 'right' thats
been knifed through...
-
+
|---*---| |---*---|
| / | | \ |
| / | | \ |
@@ -2582,74 +2356,76 @@ static void fill_quad_singlevert(EditMesh *em, EditFace *efa, struct GHash *gh)
X-------- --------X
*/
- if(v[left]->f1){
+ if(v[left]->f1) {
//triangle is composed of cutvert, end and left
- hold = addfacelist(em, verts[1],v[end],v[left],NULL, NULL,NULL);
+ hold = addfacelist(verts[1],v[end],v[left],NULL, NULL,NULL);
hold->e1->f2 |= EDGENEW;
hold->e2->f2 |= EDGENEW;
hold->e3->f2 |= EDGENEW;
hold->e3->f2 |= EDGEINNER;
- facecopy(em, efa, hold);
-
+ facecopy(efa, hold);
+
//quad is composed of cutvert, left, right and start
- hold = addfacelist(em, verts[1],v[left],v[right],v[start], NULL, NULL);
+ hold = addfacelist(verts[1],v[left],v[right],v[start], NULL, NULL);
hold->e1->f2 |= EDGENEW;
hold->e2->f2 |= EDGENEW;
hold->e3->f2 |= EDGENEW;
hold->e4->f2 |= EDGENEW;
hold->e1->f2 |= EDGEINNER;
- facecopy(em, efa, hold);
+ facecopy(efa, hold);
}
- else if(v[right]->f1){
+ else if(v[right]->f1) {
//triangle is composed of cutvert, right and start
- hold = addfacelist(em, verts[1],v[right],v[start], NULL, NULL, NULL);
+ hold = addfacelist(verts[1],v[right],v[start], NULL, NULL, NULL);
hold->e1->f2 |= EDGENEW;
hold->e2->f2 |= EDGENEW;
hold->e3->f2 |= EDGENEW;
hold->e1->f2 |= EDGEINNER;
- facecopy(em, efa, hold);
+ facecopy(efa, hold);
//quad is composed of cutvert, end, left, right
- hold = addfacelist(em, verts[1],v[end], v[left], v[right], NULL, NULL);
+ hold = addfacelist(verts[1],v[end], v[left], v[right], NULL, NULL);
hold->e1->f2 |= EDGENEW;
hold->e2->f2 |= EDGENEW;
hold->e3->f2 |= EDGENEW;
hold->e4->f2 |= EDGENEW;
hold->e4->f2 |= EDGEINNER;
- facecopy(em, efa, hold);
+ facecopy(efa, hold);
}
+
+}
-}
-
-// This function takes an example edge, the current point to create and
+// This function takes an example edge, the current point to create and
// the total # of points to create, then creates the point and return the
// editvert pointer to it.
-static EditVert *subdivideedgenum(EditMesh *em, EditEdge *edge, int curpoint, int totpoint, float smooth, float fractal, int beauty)
+static EditVert *subdivideedgenum(EditEdge *edge, int curpoint, int totpoint, float rad, int beauty)
{
EditVert *ev;
float percent;
-
+
if (beauty & (B_PERCENTSUBD) && totpoint == 1)
//percent=(float)(edge->tmp.l)/32768.0f;
percent= edge->tmp.fp;
else
percent= (float)curpoint/(float)(totpoint+1);
- ev= subdivide_edge_addvert(em, edge, smooth, fractal, beauty, percent);
+ ev= subdivide_edge_addvert(edge, rad, beauty, percent);
ev->f = edge->v1->f;
-
+
return ev;
}
-void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float fractal, int beauty, int numcuts, int corner_pattern, int seltype)
+void esubdivideflag(int flag, float rad, int beauty, int numcuts, int seltype)
{
+ EditMesh *em = G.editMesh;
EditFace *ef;
EditEdge *eed, *cedge, *sort[4];
EditVert *eve, **templist;
struct GHash *gh;
float length[4], v1mat[3], v2mat[3], v3mat[3], v4mat[3];
int i, j, edgecount, touchcount, facetype,hold;
- ModifierData *md= obedit->modifiers.first;
- int ctrl= 0; // XXX
+ ModifierData *md= G.obedit->modifiers.first;
+
+ if(multires_test()) return;
//Set faces f1 to 0 cause we need it later
for(ef=em->faces.first;ef;ef = ef->next) ef->f1 = 0;
@@ -2661,51 +2437,60 @@ void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float
for (; md; md=md->next) {
if ((md->type==eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) {
- MirrorModifierData *mmd = (MirrorModifierData*) md;
-
+ MirrorModifierData *mmd = (MirrorModifierData*) md;
+
if(mmd->flag & MOD_MIR_CLIPPING) {
for (eve= em->verts.first; eve; eve= eve->next) {
eve->f2= 0;
-
- if (mmd->flag & MOD_MIR_AXIS_X && fabsf(eve->co[0]) < mmd->tolerance) eve->f2 |= 1;
- if (mmd->flag & MOD_MIR_AXIS_Y && fabsf(eve->co[1]) < mmd->tolerance) eve->f2 |= 2;
- if (mmd->flag & MOD_MIR_AXIS_Z && fabsf(eve->co[2]) < mmd->tolerance) eve->f2 |= 4;
-
+ switch(mmd->axis) {
+ case 0:
+ if (fabs(eve->co[0]) < mmd->tolerance)
+ eve->f2 |= 1;
+ break;
+ case 1:
+ if (fabs(eve->co[1]) < mmd->tolerance)
+ eve->f2 |= 2;
+ break;
+ case 2:
+ if (fabs(eve->co[2]) < mmd->tolerance)
+ eve->f2 |= 4;
+ break;
+ }
}
}
}
}
-
+
//Flush vertex flags upward to the edges
for(eed = em->edges.first;eed;eed = eed->next) {
//if(eed->f & flag && eed->v1->f == eed->v2->f) {
- // eed->f |= eed->v1->f;
+ // eed->f |= eed->v1->f;
// }
- eed->f2 = 0;
+ eed->f2 = 0;
if(eed->f & flag) {
eed->f2 |= EDGEOLD;
}
}
-
+
// We store an array of verts for each edge that is subdivided,
// we put this array as a value in a ghash which is keyed by the EditEdge*
// Now for beauty subdivide deselect edges based on length
- if(beauty & B_BEAUTY) {
+ if(beauty & B_BEAUTY) {
for(ef = em->faces.first;ef;ef = ef->next) {
if(!ef->v4) {
continue;
}
if(ef->f & SELECT) {
- VECCOPY(v1mat, ef->v1->co);
- VECCOPY(v2mat, ef->v2->co);
- VECCOPY(v3mat, ef->v3->co);
- VECCOPY(v4mat, ef->v4->co);
- mul_mat3_m4_v3(obedit->obmat, v1mat);
- mul_mat3_m4_v3(obedit->obmat, v2mat);
- mul_mat3_m4_v3(obedit->obmat, v3mat);
- mul_mat3_m4_v3(obedit->obmat, v4mat);
-
+ copy_v3_v3(v1mat, ef->v1->co);
+ copy_v3_v3(v2mat, ef->v2->co);
+ copy_v3_v3(v3mat, ef->v3->co);
+ copy_v3_v3(v4mat, ef->v4->co);
+ mul_mat3_m4_v3(G.obedit->obmat, v1mat);
+ mul_mat3_m4_v3(G.obedit->obmat, v2mat);
+ mul_mat3_m4_v3(G.obedit->obmat, v3mat);
+ mul_mat3_m4_v3(G.obedit->obmat, v4mat);
+
length[0] = len_v3v3(v1mat, v2mat);
length[1] = len_v3v3(v2mat, v3mat);
length[2] = len_v3v3(v3mat, v4mat);
@@ -2714,69 +2499,65 @@ void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float
sort[1] = ef->e2;
sort[2] = ef->e3;
sort[3] = ef->e4;
-
-
+
+
// Beauty Short Edges
if(beauty & B_BEAUTY_SHORT) {
for(j=0;j<2;j++) {
hold = -1;
for(i=0;i<4;i++) {
if(length[i] < 0) {
- continue;
- } else if(hold == -1) {
- hold = i;
+ continue;
+ } else if(hold == -1) {
+ hold = i;
} else {
if(length[hold] < length[i]) {
- hold = i;
+ hold = i;
}
}
}
- if (hold > -1) {
- sort[hold]->f &= ~SELECT;
- sort[hold]->f2 |= EDGENEW;
- length[hold] = -1;
- }
- }
- }
-
+ sort[hold]->f &= ~SELECT;
+ sort[hold]->f2 |= EDGENEW;
+ length[hold] = -1;
+ }
+ }
+
// Beauty Long Edges
else {
- for(j=0;j<2;j++) {
+ for(j=0;j<2;j++) {
hold = -1;
for(i=0;i<4;i++) {
if(length[i] < 0) {
- continue;
- } else if(hold == -1) {
- hold = i;
+ continue;
+ } else if(hold == -1) {
+ hold = i;
} else {
if(length[hold] > length[i]) {
- hold = i;
+ hold = i;
}
}
}
- if (hold > -1) {
- sort[hold]->f &= ~SELECT;
- sort[hold]->f2 |= EDGENEW;
- length[hold] = -1;
- }
- }
- }
+ sort[hold]->f &= ~SELECT;
+ sort[hold]->f2 |= EDGENEW;
+ length[hold] = -1;
+ }
+ }
}
- }
+ }
}
- gh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "subdivideedgenum gh");
+ gh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
// If we are knifing, We only need the selected edges that were cut, so deselect if it was not cut
- if(beauty & B_KNIFE) {
- for(eed= em->edges.first;eed;eed=eed->next) {
+ if(beauty & B_KNIFE) {
+ for(eed= em->edges.first;eed;eed=eed->next) {
if( eed->tmp.fp == 0 ) {
EM_select_edge(eed,0);
}
}
- }
+ }
// So for each edge, if it is selected, we allocate an array of size cuts+2
- // so we can have a place for the v1, the new verts and v2
+ // so we can have a place for the v1, the new verts and v2
for(eed=em->edges.first;eed;eed = eed->next) {
if(eed->f & flag) {
templist = MEM_mallocN(sizeof(EditVert*)*(numcuts+2),"vertlist");
@@ -2784,22 +2565,22 @@ void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float
for(i=0;i<numcuts;i++) {
// This function creates the new vert and returns it back
// to the array
- templist[i+1] = subdivideedgenum(em, eed, i+1, numcuts, smooth, fractal, beauty);
+ templist[i+1] = subdivideedgenum(eed, i+1, numcuts, rad, beauty);
//while we are here, we can copy edge info from the original edge
- cedge = addedgelist(em, templist[i],templist[i+1],eed);
+ cedge = addedgelist(templist[i],templist[i+1],eed);
// Also set the edge f2 to EDGENEW so that we can use this info later
cedge->f2 = EDGENEW;
}
templist[i+1] = eed->v2;
//Do the last edge too
- cedge = addedgelist(em, templist[i],templist[i+1],eed);
+ cedge = addedgelist(templist[i],templist[i+1],eed);
cedge->f2 = EDGENEW;
- // Now that the edge is subdivided, we can put its verts in the ghash
- BLI_ghash_insert(gh, eed, templist);
- }
+ // Now that the edge is subdivided, we can put its verts in the ghash
+ BLI_ghash_insert(gh, eed, templist);
+ }
}
-// DAG_id_tag_update(obedit->data, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
// Now for each face in the mesh we need to figure out How many edges were cut
// and which filling method to use for that face
for(ef = em->faces.first;ef;ef = ef->next) {
@@ -2811,7 +2592,7 @@ void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float
if(ef->v4) {
facetype = 4;
if(ef->e4->f & flag) {edgecount++;}
- }
+ }
if(facetype == 4) {
switch(edgecount) {
case 0:
@@ -2823,19 +2604,19 @@ void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float
if(ef->v3->f1) touchcount++;
if(ef->v4->f1) touchcount++;
if(touchcount == 2){
- if(ef->v1->f1 && ef->v3->f1){
+ if(ef->v1->f1 && ef->v3->f1){
ef->f1 = SELECT;
- fill_quad_doublevert(em, ef, 1, 3);
+ fill_quad_doublevert(ef, 1, 3);
}
else if(ef->v2->f1 && ef->v4->f1){
ef->f1 = SELECT;
- fill_quad_doublevert(em, ef, 2, 4);
+ fill_quad_doublevert(ef, 2, 4);
}
}
}
- break;
-
- case 1:
+ break;
+
+ case 1:
if(beauty & B_KNIFE && numcuts == 1){
/*Test for when knifing through an edge and one vert*/
touchcount = 0;
@@ -2843,87 +2624,87 @@ void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float
if(ef->v2->f1) touchcount++;
if(ef->v3->f1) touchcount++;
if(ef->v4->f1) touchcount++;
-
+
if(touchcount == 1){
if( (ef->e1->f & flag && ( !ef->e1->v1->f1 && !ef->e1->v2->f1 )) ||
(ef->e2->f & flag && ( !ef->e2->v1->f1 && !ef->e2->v2->f1 )) ||
(ef->e3->f & flag && ( !ef->e3->v1->f1 && !ef->e3->v2->f1 )) ||
(ef->e4->f & flag && ( !ef->e4->v1->f1 && !ef->e4->v2->f1 )) ){
-
- ef->f1 = SELECT;
- fill_quad_singlevert(em, ef, gh);
+
+ ef->f1 = SELECT;
+ fill_quad_singlevert(ef, gh);
}
else{
ef->f1 = SELECT;
- fill_quad_single(em, ef, gh, numcuts, seltype);
+ fill_quad_single(ef, gh, numcuts, seltype);
}
}
- else{
- ef->f1 = SELECT;
- fill_quad_single(em, ef, gh, numcuts, seltype);
+ else{
+ ef->f1 = SELECT;
+ fill_quad_single(ef, gh, numcuts, seltype);
}
}
- else{
+ else{
ef->f1 = SELECT;
- fill_quad_single(em, ef, gh, numcuts, seltype);
+ fill_quad_single(ef, gh, numcuts, seltype);
}
- break;
+ break;
case 2: ef->f1 = SELECT;
// if there are 2, we check if edge 1 and 3 are either both on or off that way
// we can tell if the selected pair is Adjacent or Opposite of each other
- if((ef->e1->f & flag && ef->e3->f & flag) ||
+ if((ef->e1->f & flag && ef->e3->f & flag) ||
(ef->e2->f & flag && ef->e4->f & flag)) {
- fill_quad_double_op(em, ef, gh, numcuts);
+ fill_quad_double_op(ef, gh, numcuts);
}else{
- switch(corner_pattern) {
- case 0: fill_quad_double_adj_path(em, ef, gh, numcuts); break;
- case 1: fill_quad_double_adj_inner(em, ef, gh, numcuts); break;
- case 2: fill_quad_double_adj_fan(em, ef, gh, numcuts); break;
+ switch(G.scene->toolsettings->cornertype) {
+ case 0: fill_quad_double_adj_path(ef, gh, numcuts); break;
+ case 1: fill_quad_double_adj_inner(ef, gh, numcuts); break;
+ case 2: fill_quad_double_adj_fan(ef, gh, numcuts); break;
}
-
+
}
- break;
+ break;
case 3: ef->f1 = SELECT;
- fill_quad_triple(em, ef, gh, numcuts);
- break;
+ fill_quad_triple(ef, gh, numcuts);
+ break;
case 4: ef->f1 = SELECT;
- fill_quad_quadruple(em, ef, gh, numcuts, smooth, fractal, beauty);
- break;
+ fill_quad_quadruple(ef, gh, numcuts, rad, beauty);
+ break;
}
} else {
switch(edgecount) {
case 0: break;
case 1: ef->f1 = SELECT;
- fill_tri_single(em, ef, gh, numcuts, seltype);
- break;
+ fill_tri_single(ef, gh, numcuts, seltype);
+ break;
case 2: ef->f1 = SELECT;
- fill_tri_double(em, ef, gh, numcuts);
- break;
+ fill_tri_double(ef, gh, numcuts);
+ break;
case 3: ef->f1 = SELECT;
- fill_tri_triple(em, ef, gh, numcuts, smooth, fractal, beauty);
- break;
- }
- }
+ fill_tri_triple(ef, gh, numcuts, rad, beauty);
+ break;
+ }
+ }
}
-
+
// Delete Old Edges and Faces
for(eed = em->edges.first;eed;eed = eed->next) {
if(BLI_ghash_haskey(gh,eed)) {
- eed->f1 = SELECT;
+ eed->f1 = SELECT;
} else {
- eed->f1 = 0;
+ eed->f1 = 0;
}
- }
- free_tagged_edges_faces(em, em->edges.first, em->faces.first);
-
- if(seltype == SUBDIV_SELECT_ORIG && !ctrl) {
+ }
+ free_tagged_edges_faces(em->edges.first, em->faces.first);
+
+ if(seltype == SUBDIV_SELECT_ORIG && G.qual != LR_CTRLKEY) {
/* bugfix: vertex could get flagged as "not-selected"
// solution: clear flags before, not at the same time as setting SELECT flag -dg
*/
for(eed = em->edges.first;eed;eed = eed->next) {
if(!(eed->f2 & EDGENEW || eed->f2 & EDGEOLD)) {
eed->f &= !flag;
- EM_select_edge(eed,0);
+ EM_select_edge(eed,0);
}
}
for(eed = em->edges.first;eed;eed = eed->next) {
@@ -2932,18 +2713,18 @@ void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float
EM_select_edge(eed,1);
}
}
- } else if ((seltype == SUBDIV_SELECT_INNER || seltype == SUBDIV_SELECT_INNER_SEL)|| ctrl) {
+ } else if ((seltype == SUBDIV_SELECT_INNER || seltype == SUBDIV_SELECT_INNER_SEL)|| G.qual == LR_CTRLKEY) {
for(eed = em->edges.first;eed;eed = eed->next) {
if(eed->f2 & EDGEINNER) {
eed->f |= flag;
- EM_select_edge(eed,1);
+ EM_select_edge(eed,1);
if(eed->v1->f & EDGEINNER) eed->v1->f |= SELECT;
if(eed->v2->f & EDGEINNER) eed->v2->f |= SELECT;
}else{
eed->f &= !flag;
- EM_select_edge(eed,0);
+ EM_select_edge(eed,0);
}
- }
+ }
} else if(seltype == SUBDIV_SELECT_LOOPCUT){
for(eed = em->edges.first;eed;eed = eed->next) {
if(eed->f2 & DOUBLEOPFILL){
@@ -2954,16 +2735,16 @@ void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float
EM_select_edge(eed,0);
}
}
- }
- if(em->selectmode & SCE_SELECT_VERTEX) {
- for(eed = em->edges.first;eed;eed = eed->next) {
+ }
+ if(G.scene->selectmode & SCE_SELECT_VERTEX) {
+ for(eed = em->edges.first;eed;eed = eed->next) {
if(eed->f & SELECT) {
eed->v1->f |= SELECT;
eed->v2->f |= SELECT;
}
- }
+ }
}
-
+
//fix hide flags for edges. First pass, hide edges of hidden faces
for(ef=em->faces.first; ef; ef=ef->next){
if(ef->h){
@@ -2982,33 +2763,29 @@ void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float
if(ef->e4) ef->e4->h &= ~1;
}
}
-
- //third pass: unhide edges that have both verts visible
- //(these were missed if all faces were hidden, bug #21976)
- for(eed=em->edges.first; eed; eed=eed->next){
- if(eed->v1->h == 0 && eed->v2->h == 0)
- eed->h &= ~1;
- }
-
- // Free the ghash and call MEM_freeN on all the value entries to return
+
+ // Free the ghash and call MEM_freeN on all the value entries to return
// that memory
- BLI_ghash_free(gh, NULL, (GHashValFreeFP)MEM_freeN);
-
- EM_selectmode_flush(em);
+ BLI_ghash_free(gh, NULL, (GHashValFreeFP)MEM_freeN);
+
+ EM_selectmode_flush();
for(ef=em->faces.first;ef;ef = ef->next) {
if(ef->e4) {
if( (ef->e1->f & SELECT && ef->e2->f & SELECT) &&
(ef->e3->f & SELECT && ef->e4->f & SELECT) ) {
- ef->f |= SELECT;
- }
+ ef->f |= SELECT;
+ }
} else {
if( (ef->e1->f & SELECT && ef->e2->f & SELECT) && ef->e3->f & SELECT) {
- ef->f |= SELECT;
+ ef->f |= SELECT;
}
}
}
-
- recalc_editnormals(em);
+
+ recalc_editnormals();
+ countall();
+ allqueue(REDRAWVIEW3D, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
}
static int count_selected_edges(EditEdge *ed)
@@ -3046,15 +2823,15 @@ static int collect_quadedges(EVPTuple *efaa, EditEdge *eed, EditFace *efa)
i++;
}
else eed->tmp.p = NULL;
-
+
eed= eed->next;
}
-
-
+
+
/* find edges pointing to 2 faces by procedure:
-
+
- run through faces and their edges, increase
- face counter e->f1 for each face
+ face counter e->f1 for each face
*/
while(efa) {
@@ -3099,20 +2876,20 @@ static int collect_quadedges(EVPTuple *efaa, EditEdge *eed, EditFace *efa)
}
-/* returns vertices of two adjacent triangles forming a quad
+/* returns vertices of two adjacent triangles forming a quad
- can be righthand or lefthand
4-----3
|\ |
| \ 2 | <- efa1
- | \ |
- efa-> | 1 \ |
- | \|
+ | \ |
+ efa-> | 1 \ |
+ | \|
1-----2
*/
#define VTEST(face, num, other) \
- (face->v##num != other->v1 && face->v##num != other->v2 && face->v##num != other->v3)
+ (face->v##num != other->v1 && face->v##num != other->v2 && face->v##num != other->v3)
static void givequadverts(EditFace *efa, EditFace *efa1, EditVert **v1, EditVert **v2, EditVert **v3, EditVert **v4, int *vindex)
{
@@ -3134,24 +2911,24 @@ static void givequadverts(EditFace *efa, EditFace *efa1, EditVert **v1, EditVert
vindex[0]= 2;
vindex[1]= 0;
}
-
+
if VTEST(efa1, 1, efa) {
*v3= efa1->v1;
- *v4= (efa1->v2 == *v2)? efa1->v3: efa1->v2;
+ *v4= efa1->v2;
vindex[2]= 0;
- vindex[3]= (efa1->v2 == *v2)? 2: 1;
+ vindex[3]= 1;
}
else if VTEST(efa1, 2, efa) {
*v3= efa1->v2;
- *v4= (efa1->v3 == *v2)? efa1->v1: efa1->v3;
+ *v4= efa1->v3;
vindex[2]= 1;
- vindex[3]= (efa1->v3 == *v2)? 0: 2;
+ vindex[3]= 2;
}
else if VTEST(efa1, 3, efa) {
*v3= efa1->v3;
- *v4= (efa1->v1 == *v2)? efa1->v2: efa1->v1;
+ *v4= efa1->v1;
vindex[2]= 2;
- vindex[3]= (efa1->v1 == *v2)? 1: 0;
+ vindex[3]= 0;
}
else
*v3= *v4= NULL;
@@ -3167,8 +2944,9 @@ static void untag_edges(EditFace *f)
}
/** remove and free list of tagged edges and faces */
-static void free_tagged_edges_faces(EditMesh *em, EditEdge *eed, EditFace *efa)
+static void free_tagged_edges_faces(EditEdge *eed, EditFace *efa)
{
+ EditMesh *em= G.editMesh;
EditEdge *nexted;
EditFace *nextvl;
@@ -3176,7 +2954,7 @@ static void free_tagged_edges_faces(EditMesh *em, EditEdge *eed, EditFace *efa)
nextvl= efa->next;
if(efa->f1) {
BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
+ free_editface(efa);
}
else
/* avoid deleting edges that are still in use */
@@ -3187,109 +2965,283 @@ static void free_tagged_edges_faces(EditMesh *em, EditEdge *eed, EditFace *efa)
while(eed) {
nexted= eed->next;
if(eed->f1) {
- remedge(em, eed);
- free_editedge(em, eed);
+ remedge(eed);
+ free_editedge(eed);
}
eed= nexted;
+ }
+}
+
+/* note; the EM_selectmode_set() calls here illustrate how badly constructed it all is... from before the
+ edge/face flags, with very mixed results.... */
+void beauty_fill(void)
+{
+ EditMesh *em = G.editMesh;
+ EditVert *v1, *v2, *v3, *v4;
+ EditEdge *eed, *nexted;
+ EditEdge dia1, dia2;
+ EditFace *efa, *w;
+ // void **efaar, **efaa;
+ EVPTuple *efaar;
+ EVPtr *efaa;
+ float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2;
+ int totedge, ok, notbeauty=8, onedone, vindex[4];
+
+ if(multires_test()) return;
+
+ /* - all selected edges with two faces
+ * - find the faces: store them in edges (using datablock)
+ * - per edge: - test convex
+ * - test edge: flip?
+ * - if true: remedge, addedge, all edges at the edge get new face pointers
+ */
+
+ EM_selectmode_set(); // makes sure in selectmode 'face' the edges of selected faces are selected too
+
+ totedge = count_selected_edges(em->edges.first);
+ if(totedge==0) return;
+
+ /* temp block with face pointers */
+ efaar= (EVPTuple *) MEM_callocN(totedge * sizeof(EVPTuple), "beautyfill");
+
+ while (notbeauty) {
+ notbeauty--;
+
+ ok = collect_quadedges(efaar, em->edges.first, em->faces.first);
+
+ /* there we go */
+ onedone= 0;
+
+ eed= em->edges.first;
+ while(eed) {
+ nexted= eed->next;
+
+ /* f2 is set in collect_quadedges() */
+ if(eed->f2==2 && eed->h==0) {
+
+ efaa = (EVPtr *) eed->tmp.p;
+
+ /* none of the faces should be treated before, nor be part of fgon */
+ ok= 1;
+ efa= efaa[0];
+ if(efa->e1->f1 || efa->e2->f1 || efa->e3->f1) ok= 0;
+ if(efa->fgonf) ok= 0;
+ efa= efaa[1];
+ if(efa->e1->f1 || efa->e2->f1 || efa->e3->f1) ok= 0;
+ if(efa->fgonf) ok= 0;
+
+ if(ok) {
+ /* test convex */
+ givequadverts(efaa[0], efaa[1], &v1, &v2, &v3, &v4, vindex);
+ if(v1 && v2 && v3 && v4) {
+ if( convex(v1->co, v2->co, v3->co, v4->co) ) {
+
+ /* test edges */
+ if( (v1) > (v3) ) {
+ dia1.v1= v3;
+ dia1.v2= v1;
+ }
+ else {
+ dia1.v1= v1;
+ dia1.v2= v3;
+ }
+
+ if( (v2) > (v4) ) {
+ dia2.v1= v4;
+ dia2.v2= v2;
+ }
+ else {
+ dia2.v1= v2;
+ dia2.v2= v4;
+ }
+
+ /* testing rule:
+ * the area divided by the total edge lengths
+ */
+
+ len1= len_v3v3(v1->co, v2->co);
+ len2= len_v3v3(v2->co, v3->co);
+ len3= len_v3v3(v3->co, v4->co);
+ len4= len_v3v3(v4->co, v1->co);
+ len5= len_v3v3(v1->co, v3->co);
+ len6= len_v3v3(v2->co, v4->co);
+
+ opp1= area_tri_v3(v1->co, v2->co, v3->co);
+ opp2= area_tri_v3(v1->co, v3->co, v4->co);
+
+ fac1= opp1/(len1+len2+len5) + opp2/(len3+len4+len5);
+
+ opp1= area_tri_v3(v2->co, v3->co, v4->co);
+ opp2= area_tri_v3(v2->co, v4->co, v1->co);
+
+ fac2= opp1/(len2+len3+len6) + opp2/(len4+len1+len6);
+
+ ok= 0;
+ if(fac1 > fac2) {
+ if(dia2.v1==eed->v1 && dia2.v2==eed->v2) {
+ eed->f1= 1;
+ efa= efaa[0];
+ efa->f1= 1;
+ efa= efaa[1];
+ efa->f1= 1;
+
+ w= EM_face_from_faces(efaa[0], efaa[1],
+ vindex[0], vindex[1], 4+vindex[2], -1);
+ w->f |= SELECT;
+
+
+ w= EM_face_from_faces(efaa[0], efaa[1],
+ vindex[0], 4+vindex[2], 4+vindex[3], -1);
+ w->f |= SELECT;
+
+ onedone= 1;
+ }
+ }
+ else if(fac1 < fac2) {
+ if(dia1.v1==eed->v1 && dia1.v2==eed->v2) {
+ eed->f1= 1;
+ efa= efaa[0];
+ efa->f1= 1;
+ efa= efaa[1];
+ efa->f1= 1;
+
+
+ w= EM_face_from_faces(efaa[0], efaa[1],
+ vindex[1], 4+vindex[2], 4+vindex[3], -1);
+ w->f |= SELECT;
+
+
+ w= EM_face_from_faces(efaa[0], efaa[1],
+ vindex[0], 4+vindex[1], 4+vindex[3], -1);
+ w->f |= SELECT;
+
+ onedone= 1;
+ }
+ }
+ }
+ }
+ }
+
+ }
+ eed= nexted;
+ }
+
+ free_tagged_edges_faces(em->edges.first, em->faces.first);
+
+ if(onedone==0) break;
+
+ EM_selectmode_set(); // new edges/faces were added
}
+
+ MEM_freeN(efaar);
+
+ EM_select_flush();
+
+ allqueue(REDRAWVIEW3D, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+#ifdef WITH_VERSE
+ if(G.editMesh->vnode)
+ sync_all_versefaces_with_editfaces((VNode*)G.editMesh->vnode);
+#endif
+ BIF_undo_push("Beauty Fill");
}
/* ******************** BEGIN TRIANGLE TO QUAD ************************************* */
static float measure_facepair(EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4, float limit)
{
-
+
/*gives a 'weight' to a pair of triangles that join an edge to decide how good a join they would make*/
/*Note: this is more complicated than it needs to be and should be cleaned up...*/
float measure = 0.0, noA1[3], noA2[3], noB1[3], noB2[3], normalADiff, normalBDiff,
edgeVec1[3], edgeVec2[3], edgeVec3[3], edgeVec4[3], diff,
minarea, maxarea, areaA, areaB;
-
+
/*First Test: Normal difference*/
normal_tri_v3( noA1,v1->co, v2->co, v3->co);
normal_tri_v3( noA2,v1->co, v3->co, v4->co);
-
+
if(noA1[0] == noA2[0] && noA1[1] == noA2[1] && noA1[2] == noA2[2]) normalADiff = 0.0;
- else normalADiff = RAD2DEGF(angle_v3v3(noA1, noA2));
+ else normalADiff = angle_v2v2(noA1, noA2);
//if(!normalADiff) normalADiff = 179;
normal_tri_v3( noB1,v2->co, v3->co, v4->co);
normal_tri_v3( noB2,v4->co, v1->co, v2->co);
-
+
if(noB1[0] == noB2[0] && noB1[1] == noB2[1] && noB1[2] == noB2[2]) normalBDiff = 0.0;
- else normalBDiff = RAD2DEGF(angle_v3v3(noB1, noB2));
+ else normalBDiff = angle_v2v2(noB1, noB2);
//if(!normalBDiff) normalBDiff = 179;
-
+
measure += (normalADiff/360) + (normalBDiff/360);
if(measure > limit) return measure;
-
+
/*Second test: Colinearity*/
sub_v3_v3v3(edgeVec1, v1->co, v2->co);
sub_v3_v3v3(edgeVec2, v2->co, v3->co);
sub_v3_v3v3(edgeVec3, v3->co, v4->co);
sub_v3_v3v3(edgeVec4, v4->co, v1->co);
-
+
diff = 0.0;
-
+
diff = (
- fabsf(RAD2DEGF(angle_v3v3(edgeVec1, edgeVec2)) - 90) +
- fabsf(RAD2DEGF(angle_v3v3(edgeVec2, edgeVec3)) - 90) +
- fabsf(RAD2DEGF(angle_v3v3(edgeVec3, edgeVec4)) - 90) +
- fabsf(RAD2DEGF(angle_v3v3(edgeVec4, edgeVec1)) - 90)) / 360;
+ fabs(angle_v2v2(edgeVec1, edgeVec2) - 90) +
+ fabs(angle_v2v2(edgeVec2, edgeVec3) - 90) +
+ fabs(angle_v2v2(edgeVec3, edgeVec4) - 90) +
+ fabs(angle_v2v2(edgeVec4, edgeVec1) - 90)) / 360;
if(!diff) return 0.0;
-
+
measure += diff;
if(measure > limit) return measure;
/*Third test: Concavity*/
areaA = area_tri_v3(v1->co, v2->co, v3->co) + area_tri_v3(v1->co, v3->co, v4->co);
areaB = area_tri_v3(v2->co, v3->co, v4->co) + area_tri_v3(v4->co, v1->co, v2->co);
-
+
if(areaA <= areaB) minarea = areaA;
else minarea = areaB;
-
+
if(areaA >= areaB) maxarea = areaA;
else maxarea = areaB;
-
+
if(!maxarea) measure += 1;
else measure += (1 - (minarea / maxarea));
return measure;
}
-#define T2QUV_LIMIT 0.005f
+#define T2QUV_LIMIT 0.005
#define T2QCOL_LIMIT 3
-static int compareFaceAttribs(EditMesh *em, EditFace *f1, EditFace *f2, EditEdge *eed)
+static int compareFaceAttribs(EditFace *f1, EditFace *f2, EditEdge *eed)
{
- /*Test to see if the per-face attributes for the joining edge match within limit*/
+ /*Test to see if the per-face attributes for the joining edge match within limit*/
MTFace *tf1, *tf2;
unsigned int *col1, *col2;
- short i,attrok=0, flag = 0, /* XXX scene->toolsettings->editbutflag,*/ fe1[2], fe2[2];
-
- tf1 = CustomData_em_get(&em->fdata, f1->data, CD_MTFACE);
- tf2 = CustomData_em_get(&em->fdata, f2->data, CD_MTFACE);
-
- col1 = CustomData_em_get(&em->fdata, f1->data, CD_MCOL);
- col2 = CustomData_em_get(&em->fdata, f2->data, CD_MCOL);
+ short i,attrok=0, flag = G.scene->toolsettings->editbutflag, fe1[2], fe2[2];
+
+ tf1 = CustomData_em_get(&G.editMesh->fdata, f1->data, CD_MTFACE);
+ tf2 = CustomData_em_get(&G.editMesh->fdata, f2->data, CD_MTFACE);
+ col1 = CustomData_em_get(&G.editMesh->fdata, f1->data, CD_MCOL);
+ col2 = CustomData_em_get(&G.editMesh->fdata, f2->data, CD_MCOL);
+
/*store indices for faceedges*/
f1->v1->f1 = 0;
f1->v2->f1 = 1;
f1->v3->f1 = 2;
-
+
fe1[0] = eed->v1->f1;
fe1[1] = eed->v2->f1;
-
+
f2->v1->f1 = 0;
f2->v2->f1 = 1;
f2->v3->f1 = 2;
-
+
fe2[0] = eed->v1->f1;
fe2[1] = eed->v2->f1;
-
+
/*compare faceedges for each face attribute. Additional per face attributes can be added later*/
/*do UVs*/
if(flag & B_JOINTRIA_UV){
-
+
if(tf1 == NULL || tf2 == NULL) attrok |= B_JOINTRIA_UV;
else if(tf1->tpage != tf2->tpage); /*do nothing*/
else{
@@ -3299,7 +3251,7 @@ static int compareFaceAttribs(EditMesh *em, EditFace *f1, EditFace *f2, EditEdge
}
}
}
-
+
/*do VCOLs*/
if(flag & B_JOINTRIA_VCOL){
if(!col1 || !col2) attrok |= B_JOINTRIA_VCOL;
@@ -3308,7 +3260,7 @@ static int compareFaceAttribs(EditMesh *em, EditFace *f1, EditFace *f2, EditEdge
for(i = 0; i < 2; i++){
f1vcol = (char *)&(col1[fe1[i]]);
f2vcol = (char *)&(col2[fe2[i]]);
-
+
/*compare f1vcol with f2vcol*/
if( f1vcol[1] + T2QCOL_LIMIT > f2vcol[1] && f1vcol[1] - T2QCOL_LIMIT < f2vcol[1] &&
f1vcol[2] + T2QCOL_LIMIT > f2vcol[2] && f1vcol[2] - T2QCOL_LIMIT < f2vcol[2] &&
@@ -3316,18 +3268,18 @@ static int compareFaceAttribs(EditMesh *em, EditFace *f1, EditFace *f2, EditEdge
}
}
}
-
+
if( ((attrok & B_JOINTRIA_UV) == (flag & B_JOINTRIA_UV)) && ((attrok & B_JOINTRIA_VCOL) == (flag & B_JOINTRIA_VCOL)) ) return 1;
return 0;
-}
-
+}
+
static int fplcmp(const void *v1, const void *v2)
{
const EditEdge *e1= *((EditEdge**)v1), *e2=*((EditEdge**)v2);
-
+
if( e1->crease > e2->crease) return 1;
else if( e1->crease < e2->crease) return -1;
-
+
return 0;
}
@@ -3335,8 +3287,9 @@ static int fplcmp(const void *v1, const void *v2)
#define T2QDELETE 1
#define T2QCOMPLEX 2
#define T2QJOIN 4
-void join_triangles(EditMesh *em)
+void join_triangles(void)
{
+ EditMesh *em=G.editMesh;
EditVert *v1, *v2, *v3, *v4, *eve;
EditEdge *eed, **edsortblock = NULL, **edb = NULL;
EditFace *efa;
@@ -3344,23 +3297,26 @@ void join_triangles(EditMesh *em)
EVPtr *efaa = NULL;
float *creases = NULL;
float measure; /*Used to set tolerance*/
- float limit = 0.8f; // XXX scene->toolsettings->jointrilimit;
+ float limit = G.scene->toolsettings->jointrilimit;
int i, ok, totedge=0, totseledge=0, complexedges, vindex[4];
+
+ /*test for multi-resolution data*/
+ if(multires_test()) return;
/*if we take a long time on very dense meshes we want waitcursor to display*/
waitcursor(1);
-
+
totseledge = count_selected_edges(em->edges.first);
if(totseledge==0) return;
-
+
/*abusing crease value to store weights for edge pairs. Nasty*/
for(eed=em->edges.first; eed; eed=eed->next) totedge++;
- if(totedge) creases = MEM_callocN(sizeof(float) * totedge, "Join Triangles Crease Array");
+ if(totedge) creases = MEM_callocN(sizeof(float) * totedge, "Join Triangles Crease Array");
for(eed=em->edges.first, i = 0; eed; eed=eed->next, i++){
- creases[i] = eed->crease;
+ creases[i] = eed->crease;
eed->crease = 0.0;
}
-
+
/*clear temp flags*/
for(eve=em->verts.first; eve; eve=eve->next) eve->f1 = eve->f2 = 0;
for(eed=em->edges.first; eed; eed=eed->next) eed->f2 = eed->f1 = 0;
@@ -3370,11 +3326,11 @@ void join_triangles(EditMesh *em)
efaar= (EVPTuple *) MEM_callocN(totseledge * sizeof(EVPTuple), "Tri2Quad");
ok = collect_quadedges(efaar, em->edges.first, em->faces.first);
complexedges = 0;
-
+
if(ok){
-
-
- /*clear tmp.l flag and store number of faces that are selected and coincident to current face here.*/
+
+
+ /*clear tmp.l flag and store number of faces that are selected and coincident to current face here.*/
for(eed=em->edges.first; eed; eed=eed->next){
/* eed->f2 is 2 only if this edge is part of exactly two
triangles, and both are selected, and it has EVPTuple assigned */
@@ -3384,7 +3340,7 @@ void join_triangles(EditMesh *em)
efaa[1]->tmp.l++;
}
}
-
+
for(eed=em->edges.first; eed; eed=eed->next){
if(eed->f2 == 2){
efaa= (EVPtr *) eed->tmp.p;
@@ -3393,46 +3349,48 @@ void join_triangles(EditMesh *em)
if(v1 && v2 && v3 && v4){
/*test if simple island first. This mimics 2.42 behaviour and the tests are less restrictive.*/
if(efaa[0]->tmp.l == 1 && efaa[1]->tmp.l == 1){
- eed->f1 |= T2QJOIN;
- efaa[0]->f1 = 1; //mark for join
- efaa[1]->f1 = 1; //mark for join
+ if( convex(v1->co, v2->co, v3->co, v4->co) ){
+ eed->f1 |= T2QJOIN;
+ efaa[0]->f1 = 1; //mark for join
+ efaa[1]->f1 = 1; //mark for join
+ }
}
- else{
-
+ else{
+
/* The face pair is part of a 'complex' island, so the rules for dealing with it are more involved.
Depending on what options the user has chosen, this face pair can be 'thrown out' based upon the following criteria:
-
+
1: the two faces do not share the same material
2: the edge joining the two faces is marked as sharp.
3: the two faces UV's do not make a good match
4: the two faces Vertex colors do not make a good match
-
+
If the face pair passes all the applicable tests, it is then given a 'weight' with the measure_facepair() function.
This measures things like concavity, colinearity ect. If this weight is below the threshold set by the user
the edge joining them is marked as being 'complex' and will be compared against other possible pairs which contain one of the
same faces in the current pair later.
-
+
This technique is based upon an algorithm that Campbell Barton developed for his Tri2Quad script that was previously part of
the python scripts bundled with Blender releases.
*/
-
-// XXX if(scene->toolsettings->editbutflag & B_JOINTRIA_SHARP && eed->sharp); /*do nothing*/
-// else if(scene->toolsettings->editbutflag & B_JOINTRIA_MAT && efaa[0]->mat_nr != efaa[1]->mat_nr); /*do nothing*/
-// else if(((scene->toolsettings->editbutflag & B_JOINTRIA_UV) || (scene->toolsettings->editbutflag & B_JOINTRIA_VCOL)) &&
- compareFaceAttribs(em, efaa[0], efaa[1], eed); // XXX == 0); /*do nothing*/
-// else{
+
+ if(G.scene->toolsettings->editbutflag & B_JOINTRIA_SHARP && eed->sharp); /*do nothing*/
+ else if(G.scene->toolsettings->editbutflag & B_JOINTRIA_MAT && efaa[0]->mat_nr != efaa[1]->mat_nr); /*do nothing*/
+ else if(((G.scene->toolsettings->editbutflag & B_JOINTRIA_UV) || (G.scene->toolsettings->editbutflag & B_JOINTRIA_VCOL)) &&
+ compareFaceAttribs(efaa[0], efaa[1], eed) == 0); /*do nothing*/
+ else{
measure = measure_facepair(v1, v2, v3, v4, limit);
if(measure < limit){
complexedges++;
eed->f1 |= T2QCOMPLEX;
eed->crease = measure; /*we dont mark edges for join yet*/
}
-// }
+ }
}
}
}
}
-
+
/*Quicksort the complex edges according to their weighting*/
if(complexedges){
edsortblock = edb = MEM_callocN(sizeof(EditEdge*) * complexedges, "Face Pairs quicksort Array");
@@ -3444,7 +3402,7 @@ void join_triangles(EditMesh *em)
}
qsort(edsortblock, complexedges, sizeof(EditEdge*), fplcmp);
/*now go through and mark the edges who get the highest weighting*/
- for(edb=edsortblock, i=0; i < complexedges; edb++, i++){
+ for(edb=edsortblock, i=0; i < complexedges; edb++, i++){
efaa = (EVPtr *)((*edb)->tmp.p); /*suspect!*/
if( !efaa[0]->f1 && !efaa[1]->f1){
efaa[0]->f1 = 1; //mark for join
@@ -3453,18 +3411,18 @@ void join_triangles(EditMesh *em)
}
}
}
-
- /*finally go through all edges marked for join (simple and complex) and create new faces*/
+
+ /*finally go through all edges marked for join (simple and complex) and create new faces*/
for(eed=em->edges.first; eed; eed=eed->next){
if(eed->f1 & T2QJOIN){
efaa= (EVPtr *)eed->tmp.p;
v1 = v2 = v3 = v4 = NULL;
givequadverts(efaa[0], efaa[1], &v1, &v2, &v3, &v4, vindex);
- if((v1 && v2 && v3 && v4) && (exist_face(em, v1, v2, v3, v4)==0)){ /*exist_face is very slow! Needs to be addressed.*/
+ if((v1 && v2 && v3 && v4) && (exist_face(v1, v2, v3, v4)==0)){ /*exist_face is very slow! Needs to be adressed.*/
/*flag for delete*/
eed->f1 |= T2QDELETE;
/*create new quad and select*/
- efa = EM_face_from_faces(em, efaa[0], efaa[1], vindex[0], vindex[1], 4+vindex[2], 4+vindex[3]);
+ efa = EM_face_from_faces(efaa[0], efaa[1], vindex[0], vindex[1], 4+vindex[2], 4+vindex[3]);
EM_select_face(efa,1);
}
else{
@@ -3474,30 +3432,39 @@ void join_triangles(EditMesh *em)
}
}
}
-
+
/*free data and cleanup*/
if(creases){
- for(eed=em->edges.first, i = 0; eed; eed=eed->next, i++) eed->crease = creases[i];
+ for(eed=em->edges.first, i = 0; eed; eed=eed->next, i++) eed->crease = creases[i];
MEM_freeN(creases);
}
for(eed=em->edges.first; eed; eed=eed->next){
if(eed->f1 & T2QDELETE) eed->f1 = 1;
else eed->f1 = 0;
}
- free_tagged_edges_faces(em, em->edges.first, em->faces.first);
+ free_tagged_edges_faces(em->edges.first, em->faces.first);
if(efaar) MEM_freeN(efaar);
if(edsortblock) MEM_freeN(edsortblock);
-
- EM_selectmode_flush(em);
-
+
+ EM_selectmode_flush();
+ countall();
+ allqueue(REDRAWVIEW3D, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ #ifdef WITH_VERSE
+ if(G.editMesh->vnode)
+ sync_all_versefaces_with_editfaces((VNode*)G.editMesh->vnode);
+ #endif
+ waitcursor(0);
+ BIF_undo_push("Convert Triangles to Quads");
}
/* ******************** END TRIANGLE TO QUAD ************************************* */
#define FACE_MARKCLEAR(f) (f->f1 = 1)
-/* quick hack, basically a copy of beautify_fill */
-static void edge_flip(EditMesh *em)
+/* quick hack, basically a copy of beauty_fill */
+void edge_flip(void)
{
+ EditMesh *em = G.editMesh;
EditVert *v1, *v2, *v3, *v4;
EditEdge *eed, *nexted;
EditFace *efa, *w;
@@ -3505,7 +3472,7 @@ static void edge_flip(EditMesh *em)
EVPTuple *efaar;
EVPtr *efaa;
int totedge, ok, vindex[4];
-
+
/* - all selected edges with two faces
* - find the faces: store them in edges (using datablock)
* - per edge: - test convex
@@ -3513,7 +3480,7 @@ static void edge_flip(EditMesh *em)
- if true: remedge, addedge, all edges at the edge get new face pointers
*/
- EM_selectmode_flush(em); // makes sure in selectmode 'face' the edges of selected faces are selected too
+ EM_selectmode_flush(); // makes sure in selectmode 'face' the edges of selected faces are selected too
totedge = count_selected_edges(em->edges.first);
if(totedge==0) return;
@@ -3522,15 +3489,15 @@ static void edge_flip(EditMesh *em)
efaar= (EVPTuple *) MEM_callocN(totedge * sizeof(EVPTuple), "edgeflip");
ok = collect_quadedges(efaar, em->edges.first, em->faces.first);
-
+
eed= em->edges.first;
while(eed) {
nexted= eed->next;
-
+
if(eed->f2==2) { /* points to 2 faces */
-
+
efaa= (EVPtr *) eed->tmp.p;
-
+
/* don't do it if flagged */
ok= 1;
@@ -3538,7 +3505,7 @@ static void edge_flip(EditMesh *em)
if(efa->e1->f1 || efa->e2->f1 || efa->e3->f1) ok= 0;
efa= efaa[1];
if(efa->e1->f1 || efa->e2->f1 || efa->e3->f1) ok= 0;
-
+
if(ok) {
/* test convex */
givequadverts(efaa[0], efaa[1], &v1, &v2, &v3, &v4, vindex);
@@ -3547,23 +3514,23 @@ static void edge_flip(EditMesh *em)
4-----3 4-----3
|\ | | /|
| \ 1 | | 1 / |
- | \ | -> | / |
- | 0 \ | | / 0 |
+ | \ | -> | / |
+ | 0 \ | | / 0 |
| \| |/ |
1-----2 1-----2
*/
/* make new faces */
if (v1 && v2 && v3) {
if( convex(v1->co, v2->co, v3->co, v4->co) ) {
- if(exist_face(em, v1, v2, v3, v4)==0) {
- /* outch this may break seams */
- w= EM_face_from_faces(em, efaa[0], efaa[1], vindex[0],
+ if(exist_face(v1, v2, v3, v4)==0) {
+ /* outch this may break seams */
+ w= EM_face_from_faces(efaa[0], efaa[1], vindex[0],
vindex[1], 4+vindex[2], -1);
EM_select_face(w, 1);
/* outch this may break seams */
- w= EM_face_from_faces(em, efaa[0], efaa[1], vindex[0],
+ w= EM_face_from_faces(efaa[0], efaa[1], vindex[0],
4+vindex[2], 4+vindex[3], -1);
EM_select_face(w, 1);
@@ -3571,8 +3538,8 @@ static void edge_flip(EditMesh *em)
/* tag as to-be-removed */
FACE_MARKCLEAR(efaa[1]);
FACE_MARKCLEAR(efaa[0]);
- eed->f1 = 1;
-
+ eed->f1 = 1;
+
} /* endif test convex */
}
}
@@ -3581,35 +3548,29 @@ static void edge_flip(EditMesh *em)
}
/* clear tagged edges and faces: */
- free_tagged_edges_faces(em, em->edges.first, em->faces.first);
-
+ free_tagged_edges_faces(em->edges.first, em->faces.first);
+
MEM_freeN(efaar);
+
+ allqueue(REDRAWVIEW3D, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+#ifdef WITH_VERSE
+ if(G.editMesh->vnode)
+ sync_all_versefaces_with_editfaces((VNode*)G.editMesh->vnode);
+#endif
+ BIF_undo_push("Flip Triangle Edges");
+
}
-#define DIRECTION_CW 1
-#define DIRECTION_CCW 2
-
-static const EnumPropertyItem direction_items[]= {
- {DIRECTION_CW, "CW", 0, "Clockwise", ""},
- {DIRECTION_CCW, "CCW", 0, "Counter Clockwise", ""},
- {0, NULL, 0, NULL, NULL}};
-
-#define AXIS_X 1
-#define AXIS_Y 2
-
-static const EnumPropertyItem axis_items_xy[]= {
- {AXIS_X, "X", 0, "X", ""},
- {AXIS_Y, "Y", 0, "Y", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
+static void edge_rotate(EditEdge *eed,int dir)
{
+ EditMesh *em = G.editMesh;
EditVert **verts[2];
- EditFace *face[2], *efa /* , *newFace[2] */ /* UNUSED */;
+ EditFace *face[2], *efa, *newFace[2];
EditEdge **edges[2], **hiddenedges, *srchedge;
int facecount, p1, p2, p3, p4, fac1, fac2, i, j;
int numhidden, numshared, p[2][4];
-
+
/* check to make sure that the edge is only part of 2 faces */
facecount = 0;
for(efa = em->faces.first;efa;efa = efa->next) {
@@ -3624,17 +3585,17 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
}
}
}
-
+
if(facecount < 2)
return;
/* how many edges does each face have */
- if(face[0]->e4) fac1= 4;
+ if(face[0]->e4) fac1= 4;
else fac1= 3;
if(face[1]->e4) fac2= 4;
else fac2= 3;
-
+
/* make a handy array for verts and edges */
verts[0]= &face[0]->v1;
edges[0]= &face[0]->e1;
@@ -3650,7 +3611,11 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
if(numshared > 1)
return;
-
+
+ /* coplaner faces only please */
+ if(dot_v3v3(face[0]->n,face[1]->n) <= 0.000001)
+ return;
+
/* we want to construct an array of vertex indicis in both faces, starting at
the last vertex of the edge being rotated.
- first we find the two vertices that lie on the rotating edge
@@ -3664,12 +3629,12 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
if(eed->v1 == verts[1][i]) p3 = i;
if(eed->v2 == verts[1][i]) p4 = i;
}
-
+
if((p1+1)%fac1 == p2)
SWAP(int, p1, p2);
if((p3+1)%fac2 == p4)
SWAP(int, p3, p4);
-
+
for (i = 0; i < 4; i++) {
p[0][i]= (p1 + i)%fac1;
p[1][i]= (p3 + i)%fac2;
@@ -3683,11 +3648,11 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
hiddenedges = MEM_mallocN(sizeof(EditVert*)*numhidden+1, "RotateEdgeHiddenVerts");
if(!hiddenedges) {
- BKE_report(op->reports, RPT_ERROR, "Memory allocation failed");
- return;
- }
+ error("Malloc Was not happy!");
+ return;
+ }
- numhidden = 0;
+ numhidden = 0;
for(srchedge=em->edges.first; srchedge; srchedge=srchedge->next)
if(srchedge->h && (srchedge->v1->f & SELECT || srchedge->v2->f & SELECT))
hiddenedges[numhidden++] = srchedge;
@@ -3696,54 +3661,54 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
if(fac1 == 3 && fac2 == 3) {
/* no need of reverse setup */
- /* newFace[0]= */ /* UNUSED */EM_face_from_faces(em, face[0], face[1], p[0][1], p[0][2], 4+p[1][1], -1);
- /* newFace[1]= */ /* UNUSED */EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], 4+p[0][1], -1);
+ newFace[0]= EM_face_from_faces(face[0], face[1], p[0][1], p[0][2], 4+p[1][1], -1);
+ newFace[1]= EM_face_from_faces(face[1], face[0], p[1][1], p[1][2], 4+p[0][1], -1);
}
else if(fac1 == 4 && fac2 == 3) {
- if(dir == DIRECTION_CCW) {
- /* newFace[0]= */ /* UNUSED */EM_face_from_faces(em, face[0], face[1], p[0][1], p[0][2], p[0][3], 4+p[1][1]);
- /* newFace[1]= */ /* UNUSED */EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], 4+p[0][1], -1);
- } else if (dir == DIRECTION_CW) {
- /* newFace[0]= */ /* UNUSED */EM_face_from_faces(em, face[0], face[1], p[0][2], 4+p[1][1], p[0][0], p[0][1]);
- /* newFace[1]= */ /* UNUSED */EM_face_from_faces(em, face[1], face[0], 4+p[0][2], p[1][0], p[1][1], -1);
-
+ if(dir == 1) {
+ newFace[0]= EM_face_from_faces(face[0], face[1], p[0][1], p[0][2], p[0][3], 4+p[1][1]);
+ newFace[1]= EM_face_from_faces(face[1], face[0], p[1][1], p[1][2], 4+p[0][1], -1);
+ } else if (dir == 2) {
+ newFace[0]= EM_face_from_faces(face[0], face[1], p[0][2], 4+p[1][1], p[0][0], p[0][1]);
+ newFace[1]= EM_face_from_faces(face[1], face[0], 4+p[0][2], p[1][0], p[1][1], -1);
+
verts[0][p[0][2]]->f |= SELECT;
- verts[1][p[1][1]]->f |= SELECT;
+ verts[1][p[1][1]]->f |= SELECT;
}
}
else if(fac1 == 3 && fac2 == 4) {
- if(dir == DIRECTION_CCW) {
- /* newFace[0]= */ /* UNUSED */EM_face_from_faces(em, face[0], face[1], p[0][1], p[0][2], 4+p[1][1], -1);
- /* newFace[1]= */ /* UNUSED */EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], p[1][3], 4+p[0][1]);
- } else if (dir == DIRECTION_CW) {
- /* newFace[0]= */ /* UNUSED */EM_face_from_faces(em, face[0], face[1], p[0][0], p[0][1], 4+p[1][2], -1);
- /* newFace[1]= */ /* UNUSED */EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], 4+p[0][1], 4+p[0][2]);
-
+ if(dir == 1) {
+ newFace[0]= EM_face_from_faces(face[0], face[1], p[0][1], p[0][2], 4+p[1][1], -1);
+ newFace[1]= EM_face_from_faces(face[1], face[0], p[1][1], p[1][2], p[1][3], 4+p[0][1]);
+ } else if (dir == 2) {
+ newFace[0]= EM_face_from_faces(face[0], face[1], p[0][0], p[0][1], 4+p[1][2], -1);
+ newFace[1]= EM_face_from_faces(face[1], face[0], p[1][1], p[1][2], 4+p[0][1], 4+p[0][2]);
+
verts[0][p[0][1]]->f |= SELECT;
- verts[1][p[1][2]]->f |= SELECT;
+ verts[1][p[1][2]]->f |= SELECT;
}
-
+
}
else if(fac1 == 4 && fac2 == 4) {
- if(dir == DIRECTION_CCW) {
- /* newFace[0]= */ /* UNUSED */EM_face_from_faces(em, face[0], face[1], p[0][1], p[0][2], p[0][3], 4+p[1][1]);
- /* newFace[1]= */ /* UNUSED */EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], p[1][3], 4+p[0][1]);
- } else if (dir == DIRECTION_CW) {
- /* newFace[0]= */ /* UNUSED */EM_face_from_faces(em, face[0], face[1], p[0][2], p[0][3], 4+p[1][1], 4+p[1][2]);
- /* newFace[1]= */ /* UNUSED */EM_face_from_faces(em, face[1], face[0], p[1][2], p[1][3], 4+p[0][1], 4+p[0][2]);
-
+ if(dir == 1) {
+ newFace[0]= EM_face_from_faces(face[0], face[1], p[0][1], p[0][2], p[0][3], 4+p[1][1]);
+ newFace[1]= EM_face_from_faces(face[1], face[0], p[1][1], p[1][2], p[1][3], 4+p[0][1]);
+ } else if (dir == 2) {
+ newFace[0]= EM_face_from_faces(face[0], face[1], p[0][2], p[0][3], 4+p[1][1], 4+p[1][2]);
+ newFace[1]= EM_face_from_faces(face[1], face[0], p[1][2], p[1][3], 4+p[0][1], 4+p[0][2]);
+
verts[0][p[0][2]]->f |= SELECT;
- verts[1][p[1][2]]->f |= SELECT;
+ verts[1][p[1][2]]->f |= SELECT;
}
- }
+ }
else
return; /* This should never happen */
- if(dir == DIRECTION_CCW || (fac1 == 3 && fac2 == 3)) {
+ if(dir == 1 || (fac1 == 3 && fac2 == 3)) {
verts[0][p[0][1]]->f |= SELECT;
verts[1][p[1][1]]->f |= SELECT;
}
-
+
/* copy old edge's flags to new center edge*/
for(srchedge=em->edges.first;srchedge;srchedge=srchedge->next) {
if((srchedge->v1->f & SELECT) && (srchedge->v2->f & SELECT)) {
@@ -3755,47 +3720,44 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
srchedge->bweight = eed->bweight;
}
}
-
+
/* resetting hidden flag */
for(numhidden--; numhidden>=0; numhidden--)
hiddenedges[numhidden]->h= 1;
-
+
/* check for orhphan edges */
for(srchedge=em->edges.first; srchedge; srchedge=srchedge->next)
- srchedge->f1= -1;
-
+ srchedge->f1= -1;
+
/* cleanup */
MEM_freeN(hiddenedges);
-
+
/* get rid of the old edge and faces*/
- remedge(em, eed);
- free_editedge(em, eed);
+ remedge(eed);
+ free_editedge(eed);
BLI_remlink(&em->faces, face[0]);
- free_editface(em, face[0]);
+ free_editface(face[0]);
BLI_remlink(&em->faces, face[1]);
- free_editface(em, face[1]);
+ free_editface(face[1]);
}
/* only accepts 1 selected edge, or 2 selected faces */
-static int edge_rotate_selected(bContext *C, wmOperator *op)
+void edge_rotate_selected(int dir)
{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
EditEdge *eed;
EditFace *efa;
- int dir = RNA_enum_get(op->ptr, "direction"); // dir == 2 when clockwise and ==1 for counter CW.
short edgeCount = 0;
-
+
/*clear new flag for new edges, count selected edges */
- for(eed= em->edges.first; eed; eed= eed->next) {
+ for(eed= G.editMesh->edges.first; eed; eed= eed->next) {
eed->f1= 0;
eed->f2 &= ~2;
- if(eed->f & SELECT) edgeCount++;
+ if(eed->f & SELECT) edgeCount++;
}
-
+
if(edgeCount>1) {
/* more selected edges, check faces */
- for(efa= em->faces.first; efa; efa= efa->next) {
+ for(efa= G.editMesh->faces.first; efa; efa= efa->next) {
if(efa->f & SELECT) {
efa->e1->f1++;
efa->e2->f1++;
@@ -3804,81 +3766,735 @@ static int edge_rotate_selected(bContext *C, wmOperator *op)
}
}
edgeCount= 0;
- for(eed= em->edges.first; eed; eed= eed->next) {
+ for(eed= G.editMesh->edges.first; eed; eed= eed->next) {
if(eed->f1==2) edgeCount++;
}
if(edgeCount==1) {
- for(eed= em->edges.first; eed; eed= eed->next) {
+ for(eed= G.editMesh->edges.first; eed; eed= eed->next) {
if(eed->f1==2) {
- edge_rotate(em, op, eed,dir);
+ edge_rotate(eed,dir);
break;
}
}
}
- else
- {
- BKE_report(op->reports, RPT_WARNING, "Select one edge or two adjacent faces");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
+ else error("Select one edge or two adjacent faces");
}
else if(edgeCount==1) {
- for(eed= em->edges.first; eed; eed= eed->next) {
+ for(eed= G.editMesh->edges.first; eed; eed= eed->next) {
if(eed->f & SELECT) {
EM_select_edge(eed, 0);
- edge_rotate(em, op, eed,dir);
+ edge_rotate(eed,dir);
break;
}
}
}
- else {
- BKE_report(op->reports, RPT_WARNING, "Select one edge or two adjacent faces");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
+ else error("Select one edge or two adjacent faces");
+
/* flush selected vertices (again) to edges/faces */
- EM_select_flush(em);
+ EM_select_flush();
+
+ allqueue(REDRAWVIEW3D, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+
+#ifdef WITH_VERSE
+ if(G.editMesh->vnode)
+ sync_all_versefaces_with_editfaces((VNode*)G.editMesh->vnode);
+#endif
+
+ BIF_undo_push("Rotate Edge");
+}
+
+/******************* BEVEL CODE STARTS HERE ********************/
+
+static void bevel_displace_vec(float *midvec, float *v1, float *v2, float *v3, float d, float no[3])
+{
+ float a[3], c[3], n_a[3], n_c[3], mid[3], ac, ac2, fac;
+
+ sub_v3_v3v3(a, v1, v2);
+ sub_v3_v3v3(c, v3, v2);
- BKE_mesh_end_editmesh(obedit->data, em);
+ cross_v3_v3v3(n_a, a, no);
+ normalize_v3(n_a);
+ cross_v3_v3v3(n_c, no, c);
+ normalize_v3(n_c);
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+ normalize_v3(a);
+ normalize_v3(c);
+ ac = dot_v3v3(a, c);
- return OPERATOR_FINISHED;
+ if (ac == 1 || ac == -1) {
+ midvec[0] = midvec[1] = midvec[2] = 0;
+ return;
+ }
+ ac2 = ac * ac;
+ fac = (float)sqrt((ac2 + 2*ac + 1)/(1 - ac2) + 1);
+ add_v3_v3v3(mid, n_c, n_a);
+ normalize_v3(mid);
+ mul_v3_fl(mid, d * fac);
+ add_v3_v3v3(mid, mid, v2);
+ copy_v3_v3(midvec, mid);
}
-void MESH_OT_edge_rotate(wmOperatorType *ot)
+/* Finds the new point using the sinus law to extrapolate a triangle
+ Lots of sqrts which would not be good for a real time algo
+ Using the mid point of the extrapolation of both sides
+ Useless for coplanar quads, but that doesn't happen too often */
+static void fix_bevel_wrap(float *midvec, float *v1, float *v2, float *v3, float *v4, float d, float no[3])
{
- /* identifiers */
- ot->name= "Rotate Selected Edge";
- ot->description= "Rotate selected edge or adjoining faces";
- ot->idname= "MESH_OT_edge_rotate";
+ float a[3], b[3], c[3], l_a, l_b, l_c, s_a, s_b, s_c, Pos1[3], Pos2[3], Dir[3];
+
+ sub_v3_v3v3(a, v3, v2);
+ l_a = normalize_v3(a);
+ sub_v3_v3v3(b, v4, v3);
+ normalize_v3(b);
+ sub_v3_v3v3(c, v1, v2);
+ normalize_v3(c);
+
+ s_b = dot_v3v3(a, c);
+ s_b = (float)sqrt(1 - (s_b * s_b));
+ s_a = dot_v3v3(b, c);
+ s_a = (float)sqrt(1 - (s_a * s_a));
+ mul_v3_fl(a, -1);
+ s_c = dot_v3v3(a, b);
+ s_c = (float)sqrt(1 - (s_c * s_c));
- /* api callbacks */
- ot->exec= edge_rotate_selected;
- ot->poll= ED_operator_editmesh;
+ l_b = s_b * l_a / s_a;
+ l_c = s_c * l_a / s_a;
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ mul_v3_fl(b, l_b);
+ mul_v3_fl(c, l_c);
+
+ add_v3_v3v3(Pos1, v2, c);
+ add_v3_v3v3(Pos2, v3, b);
+
+ add_v3_v3v3(Dir, Pos1, Pos2);
+ mul_v3_fl(Dir, 0.5);
+
+ bevel_displace_vec(midvec, v3, Dir, v2, d, no);
- /* props */
- RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "Direction", "Direction to rotate the edge around");
}
-/******************* BEVEL CODE STARTS HERE ********************/
+static char detect_wrap(float *o_v1, float *o_v2, float *v1, float *v2, float *no)
+{
+ float o_a[3], a[3], o_c[3], c[3];
+
+ sub_v3_v3v3(o_a, o_v1, o_v2);
+ sub_v3_v3v3(a, v1, v2);
+
+ cross_v3_v3v3(o_c, o_a, no);
+ cross_v3_v3v3(c, a, no);
+
+ if (dot_v3v3(c, o_c) <= 0)
+ return 1;
+ else
+ return 0;
+}
+
+// Detects and fix a quad wrapping after the resize
+// Arguments are the orginal verts followed by the final verts and then the bevel size and the normal
+static void fix_bevel_quad_wrap(float *o_v1, float *o_v2, float *o_v3, float *o_v4, float *v1, float *v2, float *v3, float *v4, float d, float *no)
+{
+ float vec[3];
+ char wrap[4];
+
+ // Quads can wrap partially. Watch out
+ wrap[0] = detect_wrap(o_v1, o_v2, v1, v2, no); // Edge 1-2
+ wrap[1] = detect_wrap(o_v2, o_v3, v2, v3, no); // Edge 2-3
+ wrap[2] = detect_wrap(o_v3, o_v4, v3, v4, no); // Edge 3-4
+ wrap[3] = detect_wrap(o_v4, o_v1, v4, v1, no); // Edge 4-1
+
+ // Edge 1 inverted
+ if (wrap[0] == 1 && wrap[1] == 0 && wrap[2] == 0 && wrap[3] == 0) {
+ fix_bevel_wrap(vec, o_v2, o_v3, o_v4, o_v1, d, no);
+ copy_v3_v3(v1, vec);
+ copy_v3_v3(v2, vec);
+ }
+ // Edge 2 inverted
+ else if (wrap[0] == 0 && wrap[1] == 1 && wrap[2] == 0 && wrap[3] == 0) {
+ fix_bevel_wrap(vec, o_v3, o_v4, o_v1, o_v2, d, no);
+ copy_v3_v3(v2, vec);
+ copy_v3_v3(v3, vec);
+ }
+ // Edge 3 inverted
+ else if (wrap[0] == 0 && wrap[1] == 0 && wrap[2] == 1 && wrap[3] == 0) {
+ fix_bevel_wrap(vec, o_v4, o_v1, o_v2, o_v3, d, no);
+ copy_v3_v3(v3, vec);
+ copy_v3_v3(v4, vec);
+ }
+ // Edge 4 inverted
+ else if (wrap[0] == 0 && wrap[1] == 0 && wrap[2] == 0 && wrap[3] == 1) {
+ fix_bevel_wrap(vec, o_v1, o_v2, o_v3, o_v4, d, no);
+ copy_v3_v3(v4, vec);
+ copy_v3_v3(v1, vec);
+ }
+ // Edge 2 and 4 inverted
+ else if (wrap[0] == 0 && wrap[1] == 1 && wrap[2] == 0 && wrap[3] == 1) {
+ add_v3_v3v3(vec, v2, v3);
+ mul_v3_fl(vec, 0.5);
+ copy_v3_v3(v2, vec);
+ copy_v3_v3(v3, vec);
+ add_v3_v3v3(vec, v1, v4);
+ mul_v3_fl(vec, 0.5);
+ copy_v3_v3(v1, vec);
+ copy_v3_v3(v4, vec);
+ }
+ // Edge 1 and 3 inverted
+ else if (wrap[0] == 1 && wrap[1] == 0 && wrap[2] == 1 && wrap[3] == 0) {
+ add_v3_v3v3(vec, v1, v2);
+ mul_v3_fl(vec, 0.5);
+ copy_v3_v3(v1, vec);
+ copy_v3_v3(v2, vec);
+ add_v3_v3v3(vec, v3, v4);
+ mul_v3_fl(vec, 0.5);
+ copy_v3_v3(v3, vec);
+ copy_v3_v3(v4, vec);
+ }
+ // Totally inverted
+ else if (wrap[0] == 1 && wrap[1] == 1 && wrap[2] == 1 && wrap[3] == 1) {
+ add_v3_v3v3(vec, v1, v2);
+ add_v3_v3v3(vec, vec, v3);
+ add_v3_v3v3(vec, vec, v4);
+ mul_v3_fl(vec, 0.25);
+ copy_v3_v3(v1, vec);
+ copy_v3_v3(v2, vec);
+ copy_v3_v3(v3, vec);
+ copy_v3_v3(v4, vec);
+ }
+
+}
+
+// Detects and fix a tri wrapping after the resize
+// Arguments are the orginal verts followed by the final verts and the normal
+// Triangles cannot wrap partially (not in this situation
+static void fix_bevel_tri_wrap(float *o_v1, float *o_v2, float *o_v3, float *v1, float *v2, float *v3, float *no)
+{
+ if (detect_wrap(o_v1, o_v2, v1, v2, no)) {
+ float vec[3];
+ add_v3_v3v3(vec, o_v1, o_v2);
+ add_v3_v3v3(vec, vec, o_v3);
+ mul_v3_fl(vec, 1.0f/3.0f);
+ copy_v3_v3(v1, vec);
+ copy_v3_v3(v2, vec);
+ copy_v3_v3(v3, vec);
+ }
+}
+
+static void bevel_shrink_faces(float d, int flag)
+{
+ EditMesh *em = G.editMesh;
+ EditFace *efa;
+ float vec[3], no[3], v1[3], v2[3], v3[3], v4[3];
+
+ /* move edges of all faces with efa->f1 & flag closer towards their centers */
+ efa= em->faces.first;
+ while (efa) {
+ if (efa->f1 & flag) {
+ copy_v3_v3(v1, efa->v1->co);
+ copy_v3_v3(v2, efa->v2->co);
+ copy_v3_v3(v3, efa->v3->co);
+ copy_v3_v3(no, efa->n);
+ if (efa->v4 == NULL) {
+ bevel_displace_vec(vec, v1, v2, v3, d, no);
+ copy_v3_v3(efa->v2->co, vec);
+ bevel_displace_vec(vec, v2, v3, v1, d, no);
+ copy_v3_v3(efa->v3->co, vec);
+ bevel_displace_vec(vec, v3, v1, v2, d, no);
+ copy_v3_v3(efa->v1->co, vec);
+
+ fix_bevel_tri_wrap(v1, v2, v3, efa->v1->co, efa->v2->co, efa->v3->co, no);
+ } else {
+ copy_v3_v3(v4, efa->v4->co);
+ bevel_displace_vec(vec, v1, v2, v3, d, no);
+ copy_v3_v3(efa->v2->co, vec);
+ bevel_displace_vec(vec, v2, v3, v4, d, no);
+ copy_v3_v3(efa->v3->co, vec);
+ bevel_displace_vec(vec, v3, v4, v1, d, no);
+ copy_v3_v3(efa->v4->co, vec);
+ bevel_displace_vec(vec, v4, v1, v2, d, no);
+ copy_v3_v3(efa->v1->co, vec);
+
+ fix_bevel_quad_wrap(v1, v2, v3, v4, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co, d, no);
+ }
+ }
+ efa= efa->next;
+ }
+}
+
+static void bevel_shrink_draw(float d, int flag)
+{
+ EditMesh *em = G.editMesh;
+ EditFace *efa;
+ float vec[3], no[3], v1[3], v2[3], v3[3], v4[3], fv1[3], fv2[3], fv3[3], fv4[3];
+
+ /* move edges of all faces with efa->f1 & flag closer towards their centers */
+ efa= em->faces.first;
+ while (efa) {
+ copy_v3_v3(v1, efa->v1->co);
+ copy_v3_v3(v2, efa->v2->co);
+ copy_v3_v3(v3, efa->v3->co);
+ copy_v3_v3(no, efa->n);
+ if (efa->v4 == NULL) {
+ bevel_displace_vec(vec, v1, v2, v3, d, no);
+ copy_v3_v3(fv2, vec);
+ bevel_displace_vec(vec, v2, v3, v1, d, no);
+ copy_v3_v3(fv3, vec);
+ bevel_displace_vec(vec, v3, v1, v2, d, no);
+ copy_v3_v3(fv1, vec);
+
+ fix_bevel_tri_wrap(v1, v2, v3, fv1, fv2, fv3, no);
+
+ glBegin(GL_LINES);
+ glVertex3fv(fv1);
+ glVertex3fv(fv2);
+ glEnd();
+ glBegin(GL_LINES);
+ glVertex3fv(fv2);
+ glVertex3fv(fv3);
+ glEnd();
+ glBegin(GL_LINES);
+ glVertex3fv(fv1);
+ glVertex3fv(fv3);
+ glEnd();
+ } else {
+ copy_v3_v3(v4, efa->v4->co);
+ bevel_displace_vec(vec, v4, v1, v2, d, no);
+ copy_v3_v3(fv1, vec);
+ bevel_displace_vec(vec, v1, v2, v3, d, no);
+ copy_v3_v3(fv2, vec);
+ bevel_displace_vec(vec, v2, v3, v4, d, no);
+ copy_v3_v3(fv3, vec);
+ bevel_displace_vec(vec, v3, v4, v1, d, no);
+ copy_v3_v3(fv4, vec);
+
+ fix_bevel_quad_wrap(v1, v2, v3, v4, fv1, fv2, fv3, fv4, d, no);
+
+ glBegin(GL_LINES);
+ glVertex3fv(fv1);
+ glVertex3fv(fv2);
+ glEnd();
+ glBegin(GL_LINES);
+ glVertex3fv(fv2);
+ glVertex3fv(fv3);
+ glEnd();
+ glBegin(GL_LINES);
+ glVertex3fv(fv3);
+ glVertex3fv(fv4);
+ glEnd();
+ glBegin(GL_LINES);
+ glVertex3fv(fv1);
+ glVertex3fv(fv4);
+ glEnd();
+ }
+ efa= efa->next;
+ }
+}
+
+static void bevel_mesh(float bsize, int allfaces)
+{
+ EditMesh *em = G.editMesh;
+//#define BEV_DEBUG
+/* Enables debug printfs and assigns material indices: */
+/* 2 = edge quad */
+/* 3 = fill polygon (vertex clusters) */
+
+ EditFace *efa, *example; //, *nextvl;
+ EditEdge *eed, *eed2;
+ EditVert *neweve[1024], *eve, *eve2, *eve3, *v1, *v2, *v3, *v4; //, *eve4;
+ //short found4, search;
+ //float f1, f2, f3, f4;
+ float cent[3], min[3], max[3];
+ int a, b, c;
+ float limit= 0.001f;
+
+ if(multires_test()) return;
+
+ waitcursor(1);
+
+ removedoublesflag(1, 0, limit);
+
+ /* tag all original faces */
+ efa= em->faces.first;
+ while (efa) {
+ efa->f1= 0;
+ if (faceselectedAND(efa, 1)||allfaces) {
+ efa->f1= 1;
+ efa->v1->f |= 128;
+ efa->v2->f |= 128;
+ efa->v3->f |= 128;
+ if (efa->v4) efa->v4->f |= 128;
+ }
+ efa->v1->f &= ~64;
+ efa->v2->f &= ~64;
+ efa->v3->f &= ~64;
+ if (efa->v4) efa->v4->f &= ~64;
+
+ efa= efa->next;
+ }
+
+#ifdef BEV_DEBUG
+ fprintf(stderr,"bevel_mesh: split\n");
+#endif
+
+ efa= em->faces.first;
+ while (efa) {
+ if (efa->f1 & 1) {
+ efa->f1-= 1;
+ v1= addvertlist(efa->v1->co, efa->v1);
+ v1->f= efa->v1->f & ~128;
+ efa->v1->tmp.v = v1;
+
+ v1= addvertlist(efa->v2->co, efa->v2);
+ v1->f= efa->v2->f & ~128;
+ efa->v2->tmp.v = v1;
+
+ v1= addvertlist(efa->v3->co, efa->v3);
+ v1->f= efa->v3->f & ~128;
+ efa->v3->tmp.v = v1;
+
+ if (efa->v4) {
+ v1= addvertlist(efa->v4->co, efa->v4);
+ v1->f= efa->v4->f & ~128;
+ efa->v4->tmp.v = v1;
+ }
+
+ /* Needs better adaption of creases? */
+ addedgelist(efa->e1->v1->tmp.v,
+ efa->e1->v2->tmp.v,
+ efa->e1);
+ addedgelist(efa->e2->v1->tmp.v,
+ efa->e2->v2->tmp.v,
+ efa->e2);
+ addedgelist(efa->e3->v1->tmp.v,
+ efa->e3->v2->tmp.v,
+ efa->e3);
+ if (efa->e4) addedgelist(efa->e4->v1->tmp.v,
+ efa->e4->v2->tmp.v,
+ efa->e4);
+
+ if(efa->v4) {
+ v1 = efa->v1->tmp.v;
+ v2 = efa->v2->tmp.v;
+ v3 = efa->v3->tmp.v;
+ v4 = efa->v4->tmp.v;
+ addfacelist(v1, v2, v3, v4, efa,NULL);
+ } else {
+ v1= efa->v1->tmp.v;
+ v2= efa->v2->tmp.v;
+ v3= efa->v3->tmp.v;
+ addfacelist(v1, v2, v3, 0, efa,NULL);
+ }
+
+ efa= efa-> next;
+ } else {
+ efa= efa->next;
+ }
+ }
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if( (efa->v1->f & 128) && (efa->v2->f & 128) && (efa->v3->f & 128) ) {
+ if(efa->v4==NULL || (efa->v4->f & 128)) efa->f |= 128;
+ }
+ }
+
+ delfaceflag(128); // works with face flag now
+
+ /* tag all faces for shrink*/
+ efa= em->faces.first;
+ while (efa) {
+ if (faceselectedAND(efa, 1)||allfaces) {
+ efa->f1= 2;
+ }
+ efa= efa->next;
+ }
+
+#ifdef BEV_DEBUG
+ fprintf(stderr,"bevel_mesh: make edge quads\n");
+#endif
+
+ /* find edges that are on each other and make quads between them */
+
+ eed= em->edges.first;
+ while(eed) {
+ eed->f2= eed->f1= 0;
+ if ( ((eed->v1->f & eed->v2->f) & 1) || allfaces)
+ eed->f1 |= 4; /* original edges */
+ eed->tmp.v = 0;
+ eed= eed->next;
+ }
+
+ eed= em->edges.first;
+ while (eed) {
+ if ( ((eed->f1 & 2)==0) && (eed->f1 & 4) ) {
+ eed2= em->edges.first;
+ while (eed2) {
+ if ( (eed2 != eed) && ((eed2->f1 & 2)==0) && (eed->f1 & 4) ) {
+ if (
+ (eed->v1 != eed2->v1) &&
+ (eed->v1 != eed2->v2) &&
+ (eed->v2 != eed2->v1) &&
+ (eed->v2 != eed2->v2) && (
+ ( compare_v3v3(eed->v1->co, eed2->v1->co, limit) &&
+ compare_v3v3(eed->v2->co, eed2->v2->co, limit) ) ||
+ ( compare_v3v3(eed->v1->co, eed2->v2->co, limit) &&
+ compare_v3v3(eed->v2->co, eed2->v1->co, limit) ) ) )
+ {
+
+#ifdef BEV_DEBUG
+ fprintf(stderr, "bevel_mesh: edge quad\n");
+#endif
+
+ eed->f1 |= 2; /* these edges are finished */
+ eed2->f1 |= 2;
+
+ example= NULL;
+ efa= em->faces.first; /* search example face (for mat_nr, ME_SMOOTH, ...) */
+ while (efa) {
+ if ( (efa->e1 == eed) ||
+ (efa->e2 == eed) ||
+ (efa->e3 == eed) ||
+ (efa->e4 && (efa->e4 == eed)) ) {
+ example= efa;
+ efa= NULL;
+ }
+ if (efa) efa= efa->next;
+ }
+
+ neweve[0]= eed->v1; neweve[1]= eed->v2;
+ neweve[2]= eed2->v1; neweve[3]= eed2->v2;
+
+ if(exist_face(neweve[0], neweve[1], neweve[2], neweve[3])==0) {
+ efa= NULL;
+
+ if (compare_v3v3(eed->v1->co, eed2->v2->co, limit)) {
+ efa= addfacelist(neweve[0], neweve[1], neweve[2], neweve[3], example,NULL);
+ } else {
+ efa= addfacelist(neweve[0], neweve[2], neweve[3], neweve[1], example,NULL);
+ }
+
+ if(efa) {
+ float inp;
+ normal_tri_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co);
+ inp= efa->n[0]*G.vd->viewmat[0][2] + efa->n[1]*G.vd->viewmat[1][2] + efa->n[2]*G.vd->viewmat[2][2];
+ if(inp < 0.0) flipface(efa);
+#ifdef BEV_DEBUG
+ efa->mat_nr= 1;
+#endif
+ } else fprintf(stderr,"bevel_mesh: error creating face\n");
+ }
+ eed2= NULL;
+ }
+ }
+ if (eed2) eed2= eed2->next;
+ }
+ }
+ eed= eed->next;
+ }
+
+ eed= em->edges.first;
+ while(eed) {
+ eed->f2= eed->f1= 0;
+ eed->f1= 0;
+ eed->v1->f1 &= ~1;
+ eed->v2->f1 &= ~1;
+ eed->tmp.v = 0;
+ eed= eed->next;
+ }
+
+#ifdef BEV_DEBUG
+ fprintf(stderr,"bevel_mesh: find clusters\n");
+#endif
+
+ /* Look for vertex clusters */
+
+ eve= em->verts.first;
+ while (eve) {
+ eve->f &= ~(64|128);
+ eve->tmp.v = NULL;
+ eve= eve->next;
+ }
+
+ /* eve->f: 128: first vertex in a list (->tmp.v) */
+ /* 64: vertex is in a list */
+
+ eve= em->verts.first;
+ while (eve) {
+ eve2= em->verts.first;
+ eve3= NULL;
+ while (eve2) {
+ if ((eve2 != eve) && ((eve2->f & (64|128))==0)) {
+ if (compare_v3v3(eve->co, eve2->co, limit)) {
+ if ((eve->f & (128|64)) == 0) {
+ /* fprintf(stderr,"Found vertex cluster:\n *\n *\n"); */
+ eve->f |= 128;
+ eve->tmp.v = eve2;
+ eve3= eve2;
+ } else if ((eve->f & 64) == 0) {
+ /* fprintf(stderr," *\n"); */
+ if (eve3) eve3->tmp.v = eve2;
+ eve2->f |= 64;
+ eve3= eve2;
+ }
+ }
+ }
+ eve2= eve2->next;
+ if (!eve2) {
+ if (eve3) eve3->tmp.v = NULL;
+ }
+ }
+ eve= eve->next;
+ }
+
+#ifdef BEV_DEBUG
+ fprintf(stderr,"bevel_mesh: shrink faces\n");
+#endif
+
+ bevel_shrink_faces(bsize, 2);
+
+#ifdef BEV_DEBUG
+ fprintf(stderr,"bevel_mesh: fill clusters\n");
+#endif
+
+ /* Make former vertex clusters faces */
+
+ eve= em->verts.first;
+ while (eve) {
+ eve->f &= ~64;
+ eve= eve->next;
+ }
+
+ eve= em->verts.first;
+ while (eve) {
+ if (eve->f & 128) {
+ eve->f &= ~128;
+ a= 0;
+ neweve[a]= eve;
+ eve2 = eve->tmp.v;
+ while (eve2) {
+ a++;
+ neweve[a]= eve2;
+ eve2 = eve2->tmp.v;
+ }
+ a++;
+ efa= NULL;
+ if (a>=3) {
+ example= NULL;
+ efa= em->faces.first; /* search example face */
+ while (efa) {
+ if ( (efa->v1 == neweve[0]) ||
+ (efa->v2 == neweve[0]) ||
+ (efa->v3 == neweve[0]) ||
+ (efa->v4 && (efa->v4 == neweve[0])) ) {
+ example= efa;
+ efa= NULL;
+ }
+ if (efa) efa= efa->next;
+ }
+#ifdef BEV_DEBUG
+ fprintf(stderr,"bevel_mesh: Making %d-gon\n", a);
+#endif
+ if (a>4) {
+ cent[0]= cent[1]= cent[2]= 0.0;
+ INIT_MINMAX(min, max);
+ for (b=0; b<a; b++) {
+ add_v3_v3v3(cent, cent, neweve[b]->co);
+ DO_MINMAX(neweve[b]->co, min, max);
+ }
+ cent[0]= (min[0]+max[0])/2;
+ cent[1]= (min[1]+max[1])/2;
+ cent[2]= (min[2]+max[2])/2;
+ eve2= addvertlist(cent, NULL);
+ eve2->f |= 1;
+ eed= em->edges.first;
+ while (eed) {
+ c= 0;
+ for (b=0; b<a; b++)
+ if ((neweve[b]==eed->v1) || (neweve[b]==eed->v2)) c++;
+ if (c==2) {
+ if(exist_face(eed->v1, eed->v2, eve2, 0)==0) {
+ efa= addfacelist(eed->v1, eed->v2, eve2, 0, example,NULL);
+#ifdef BEV_DEBUG
+ efa->mat_nr= 2;
+#endif
+ }
+ }
+ eed= eed->next;
+ }
+ } else if (a==4) {
+ if(exist_face(neweve[0], neweve[1], neweve[2], neweve[3])==0) {
+ /* the order of vertices can be anything, three cases to check */
+ if( convex(neweve[0]->co, neweve[1]->co, neweve[2]->co, neweve[3]->co) ) {
+ efa= addfacelist(neweve[0], neweve[1], neweve[2], neweve[3], NULL, NULL);
+ }
+ else if( convex(neweve[0]->co, neweve[2]->co, neweve[3]->co, neweve[1]->co) ) {
+ efa= addfacelist(neweve[0], neweve[2], neweve[3], neweve[1], NULL, NULL);
+ }
+ else if( convex(neweve[0]->co, neweve[2]->co, neweve[1]->co, neweve[3]->co) ) {
+ efa= addfacelist(neweve[0], neweve[2], neweve[1], neweve[3], NULL, NULL);
+ }
+ }
+ }
+ else if (a==3) {
+ if(exist_face(neweve[0], neweve[1], neweve[2], 0)==0)
+ efa= addfacelist(neweve[0], neweve[1], neweve[2], 0, example, NULL);
+ }
+ if(efa) {
+ float inp;
+ normal_tri_v3( efa->n,neweve[0]->co, neweve[1]->co, neweve[2]->co);
+ inp= efa->n[0]*G.vd->viewmat[0][2] + efa->n[1]*G.vd->viewmat[1][2] + efa->n[2]*G.vd->viewmat[2][2];
+ if(inp < 0.0) flipface(efa);
+#ifdef BEV_DEBUG
+ efa->mat_nr= 2;
+#endif
+ }
+ }
+ }
+ eve= eve->next;
+ }
- /* XXX old bevel not ported yet */
+ eve= em->verts.first;
+ while (eve) {
+ eve->f1= 0;
+ eve->f &= ~(128|64);
+ eve->tmp.v= NULL;
+ eve= eve->next;
+ }
+
+ recalc_editnormals();
+ waitcursor(0);
+ countall();
+ allqueue(REDRAWVIEW3D, 0);
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+
+ removedoublesflag(1, 0, limit);
+
+ /* flush selected vertices to edges/faces */
+ EM_select_flush();
+
+#undef BEV_DEBUG
+}
+
+static void bevel_mesh_recurs(float bsize, short recurs, int allfaces)
+{
+ float d;
+ short nr;
+
+ d= bsize;
+ for (nr=0; nr<recurs; nr++) {
+ bevel_mesh(d, allfaces);
+ if (nr==0) d /= 3; else d /= 2;
+ }
+}
-static void UNUSED_FUNCTION(bevel_menu)(EditMesh *em)
+void bevel_menu(void)
{
BME_Mesh *bm;
BME_TransData_Head *td;
-// TransInfo *t;
+ TransInfo *t;
int options, res, gbm_free = 0;
-// t = BIF_GetTransInfo();
+ t = BIF_GetTransInfo();
if (!G.editBMesh) {
G.editBMesh = MEM_callocN(sizeof(*(G.editBMesh)),"bevel_menu() G.editBMesh");
gbm_free = 1;
@@ -3890,21 +4506,21 @@ static void UNUSED_FUNCTION(bevel_menu)(EditMesh *em)
while(G.editBMesh->options & BME_BEVEL_RUNNING) {
options = G.editBMesh->options;
res = G.editBMesh->res;
- bm = BME_editmesh_to_bmesh(em);
-// BIF_undo_push("Pre-Bevel");
- free_editMesh(em);
+ bm = BME_editmesh_to_bmesh(G.editMesh);
+ BIF_undo_push("Pre-Bevel");
+ free_editMesh(G.editMesh);
BME_bevel(bm,0.1f,res,options,0,0,&td);
- BME_bmesh_to_editmesh(bm, td, em);
- EM_selectmode_flush(em);
+ BME_bmesh_to_editmesh(bm, td);
+ EM_selectmode_flush();
G.editBMesh->bm = bm;
G.editBMesh->td = td;
-// initTransform(TFM_BEVEL,CTX_BMESH);
-// Transform();
+ initTransform(TFM_BEVEL,CTX_BMESH);
+ Transform();
BME_free_transdata(td);
BME_free_mesh(bm);
-// if (t->state != TRANS_CONFIRM) {
-// BIF_undo();
-// }
+ if (t->state != TRANS_CONFIRM) {
+ BIF_undo();
+ }
if (options == G.editBMesh->options) {
G.editBMesh->options &= ~BME_BEVEL_RUNNING;
}
@@ -3917,77 +4533,148 @@ static void UNUSED_FUNCTION(bevel_menu)(EditMesh *em)
}
-/* *********** END BEVEL *********/
-
-/* this utility function checks to see if 2 edit edges share a face,
-returns 1 if they do
-returns 0 if they do not, or if the function is passed the same edge 2 times
-*/
-short sharesFace(EditMesh *em, EditEdge* e1, EditEdge* e2)
+void bevel_menu_old()
{
- EditFace *search=NULL;
+ char Finished = 0, Canceled = 0, str[100], Recalc = 0;
+ short mval[2], oval[2], curval[2], event = 0, recurs = 1, nr;
+ float vec[3], d, drawd=0.0, center[3], fac = 1;
- search = em->faces.first;
- if (e1 == e2){
- return 0 ;
- }
- while(search){
- if(
- ((search->e1 == e1 || search->e2 == e1) || (search->e3 == e1 || search->e4 == e1)) &&
- ((search->e1 == e2 || search->e2 == e2) || (search->e3 == e2 || search->e4 == e2))
- ) {
- return 1;
- }
- search = search->next;
- }
- return 0;
-}
+ getmouseco_areawin(mval);
+ oval[0] = mval[0]; oval[1] = mval[1];
-int EdgeLoopDelete(EditMesh *UNUSED(em), wmOperator *UNUSED(op))
-{
-#if 0 //XXX won't work with new edgeslide
+ // Silly hackish code to initialise the variable (warning if not done)
+ // while still drawing in the first iteration (and without using another variable)
+ curval[0] = mval[0] + 1; curval[1] = mval[1] + 1;
- /* temporal flag setting so we keep UVs when deleting edge loops,
- * this is a bit of a hack but it works how you would want in almost all cases */
- // short uvcalc_flag_orig = 0; // XXX scene->toolsettings->uvcalc_flag;
- // scene->toolsettings->uvcalc_flag |= UVCALC_TRANSFORM_CORRECT;
+ // Init grabz for window to vec conversions
+ initgrabz(-G.vd->ofs[0], -G.vd->ofs[1], -G.vd->ofs[2]);
+ window_to_3d(center, mval[0], mval[1]);
- if(!EdgeSlide(em, op, 1, 1)) {
- return 0;
+ if(button(&recurs, 1, 4, "Recursion:")==0) return;
+
+ for (nr=0; nr<recurs-1; nr++) {
+ if (nr==0) fac += 1.0f/3.0f; else fac += 1.0f/(3 * nr * 2.0f);
}
+
+ EM_set_flag_all(SELECT);
+
+ SetBlenderCursor(SYSCURSOR);
- /* restore uvcalc flag */
- // scene->toolsettings->uvcalc_flag = uvcalc_flag_orig;
+ while (Finished == 0)
+ {
+ getmouseco_areawin(mval);
+ if (mval[0] != curval[0] || mval[1] != curval[1] || (Recalc == 1))
+ {
+ Recalc = 0;
+ curval[0] = mval[0];
+ curval[1] = mval[1];
+
+ window_to_3d(vec, mval[0]-oval[0], mval[1]-oval[1]);
+ d = normalize_v3(vec) / 10;
+
+
+ drawd = d * fac;
+ if (G.qual & LR_CTRLKEY)
+ drawd = (float) floor(drawd * 10.0f)/10.0f;
+ if (G.qual & LR_SHIFTKEY)
+ drawd /= 10;
+
+ /*------------- Preview lines--------------- */
+
+ /* uses callback mechanism to draw it all in current area */
+ scrarea_do_windraw(curarea);
+
+ /* set window matrix to perspective, default an area returns with buttons transform */
+ persp(PERSP_VIEW);
+ /* make a copy, for safety */
+ glPushMatrix();
+ /* multiply with the object transformation */
+ mymultmatrix(G.obedit->obmat);
+
+ glColor3ub(255, 255, 0);
+
+ // PREVIEW CODE GOES HERE
+ bevel_shrink_draw(drawd, 2);
+
+ /* restore matrix transform */
+ glPopMatrix();
+
+ sprintf(str, "Bevel Size: %.4f LMB to confirm, RMB to cancel, SPACE to input directly.", drawd);
+ headerprint(str);
+
+ /* this also verifies other area/windows for clean swap */
+ screen_swapbuffers();
+
+ persp(PERSP_WIN);
+
+ glDrawBuffer(GL_FRONT);
+
+ BIF_ThemeColor(TH_WIRE);
+
+ setlinestyle(3);
+ glBegin(GL_LINE_STRIP);
+ glVertex2sv(mval);
+ glVertex2sv(oval);
+ glEnd();
+ setlinestyle(0);
+
+ persp(PERSP_VIEW);
+ bglFlush(); // flush display for frontbuffer
+ glDrawBuffer(GL_BACK);
+ }
+ while(qtest()) {
+ short val=0;
+ event= extern_qread(&val); // extern_qread stores important events for the mainloop to handle
+
+ /* val==0 on key-release event */
+ if(val && (event==ESCKEY || event==RIGHTMOUSE || event==LEFTMOUSE || event==RETKEY || event==ESCKEY)) {
+ if (event==RIGHTMOUSE || event==ESCKEY)
+ Canceled = 1;
+ Finished = 1;
+ }
+ else if (val && event==SPACEKEY) {
+ if (fbutton(&d, 0.000, 10.000, 10, 0, "Width:")!=0) {
+ drawd = d * fac;
+ Finished = 1;
+ }
+ }
+ else if (val) {
+ /* On any other keyboard event, recalc */
+ Recalc = 1;
+ }
- EM_select_more(em);
- removedoublesflag(em, 1,0, 0.001);
- EM_select_flush(em);
- // DAG_id_tag_update(obedit->data, 0);
- return 1;
-#endif
- return 0;
+ }
+ }
+ if (Canceled==0) {
+ SetBlenderCursor(BC_WAITCURSOR);
+ bevel_mesh_recurs(drawd/fac, recurs, 1);
+ righthandfaces(1);
+ SetBlenderCursor(SYSCURSOR);
+ BIF_undo_push("Bevel");
+ }
}
-
/* -------------------- More tools ------------------ */
-#if 0
-void mesh_set_face_flags(EditMesh *em, short mode)
+
+void mesh_set_face_flags(short mode)
{
+ EditMesh *em = G.editMesh;
EditFace *efa;
MTFace *tface;
- short m_tex=0, m_shared=0,
+ short m_tex=0, m_tiles=0, m_shared=0,
m_light=0, m_invis=0, m_collision=0,
m_twoside=0, m_obcolor=0, m_halo=0,
m_billboard=0, m_shadow=0, m_text=0,
m_sort=0;
short flag = 0, change = 0;
-
-// XXX if (!EM_texFaceCheck()) {
-// error("not a mesh with uv/image layers");
-// return;
-// }
-
+
+ if (!EM_texFaceCheck()) {
+ error("not a mesh with uv/image layers");
+ return;
+ }
+
add_numbut(0, TOG|SHO, "Texture", 0, 0, &m_tex, NULL);
+ add_numbut(1, TOG|SHO, "Tiles", 0, 0, &m_tiles, NULL);
add_numbut(2, TOG|SHO, "Light", 0, 0, &m_light, NULL);
add_numbut(3, TOG|SHO, "Invisible", 0, 0, &m_invis, NULL);
add_numbut(4, TOG|SHO, "Collision", 0, 0, &m_collision, NULL);
@@ -3999,16 +4686,17 @@ void mesh_set_face_flags(EditMesh *em, short mode)
add_numbut(10, TOG|SHO, "Shadow", 0, 0, &m_shadow, NULL);
add_numbut(11, TOG|SHO, "Text", 0, 0, &m_text, NULL);
add_numbut(12, TOG|SHO, "Sort", 0, 0, &m_sort, NULL);
-
+
if (!do_clever_numbuts((mode ? "Set Flags" : "Clear Flags"), 13, REDRAW))
- return;
-
+ return;
+
/* these 2 cant both be on */
if (mode) /* are we seeting*/
if (m_halo)
m_billboard = 0;
-
+
if (m_tex) flag |= TF_TEX;
+ if (m_tiles) flag |= TF_TILES;
if (m_shared) flag |= TF_SHAREDCOL;
if (m_light) flag |= TF_LIGHT;
if (m_invis) flag |= TF_INVISIBLE;
@@ -4020,10 +4708,10 @@ void mesh_set_face_flags(EditMesh *em, short mode)
if (m_shadow) flag |= TF_SHADOW;
if (m_text) flag |= TF_BMFONT;
if (m_sort) flag |= TF_ALPHASORT;
-
+
if (flag==0)
return;
-
+
efa= em->faces.first;
while(efa) {
if(efa->f & SELECT) {
@@ -4034,80 +4722,111 @@ void mesh_set_face_flags(EditMesh *em, short mode)
}
efa= efa->next;
}
-
+
+ if (change) {
+ BIF_undo_push((mode ? "Set Flags" : "Clear Flags"));
+
+ allqueue(REDRAWIMAGE, 0);
+ allqueue(REDRAWVIEW3D, 0);
+ }
}
-#endif
-/********************** Rip Operator *************************/
+void mesh_set_smooth_faces(short event)
+{
+ EditMesh *em = G.editMesh;
+ EditFace *efa;
+
+ if(G.obedit==0) return;
+
+ if(G.obedit->type != OB_MESH) return;
+
+ efa= em->faces.first;
+ while(efa) {
+ if(efa->f & SELECT) {
+ if(event==1) efa->flag |= ME_SMOOTH;
+ else if(event==0) efa->flag &= ~ME_SMOOTH;
+ }
+ efa= efa->next;
+ }
+
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+
+ if(event==1) BIF_undo_push("Set Smooth");
+ else if(event==0) BIF_undo_push("Set Solid");
+}
/* helper to find edge for edge_rip */
-static float mesh_rip_edgedist(ARegion *ar, float mat[][4], float *co1, float *co2, const int mval[2])
+static float mesh_rip_edgedist(float mat[][4], float *co1, float *co2, short *mval)
{
- float vec1[2], vec2[2], mvalf[2];
-
- ED_view3d_project_float(ar, co1, vec1, mat);
- ED_view3d_project_float(ar, co2, vec2, mat);
+ float vec1[3], vec2[3], mvalf[2];
+
+ view3d_project_float(curarea, co1, vec1, mat);
+ view3d_project_float(curarea, co2, vec2, mat);
mvalf[0]= (float)mval[0];
mvalf[1]= (float)mval[1];
-
+
return dist_to_line_segment_v2(mvalf, vec1, vec2);
}
/* helper for below */
-static void mesh_rip_setface(EditMesh *em, EditFace *sefa)
+static void mesh_rip_setface(EditFace *sefa)
{
/* put new vertices & edges in best face */
if(sefa->v1->tmp.v) sefa->v1= sefa->v1->tmp.v;
if(sefa->v2->tmp.v) sefa->v2= sefa->v2->tmp.v;
if(sefa->v3->tmp.v) sefa->v3= sefa->v3->tmp.v;
if(sefa->v4 && sefa->v4->tmp.v) sefa->v4= sefa->v4->tmp.v;
-
- sefa->e1= addedgelist(em, sefa->v1, sefa->v2, sefa->e1);
- sefa->e2= addedgelist(em, sefa->v2, sefa->v3, sefa->e2);
+
+ sefa->e1= addedgelist(sefa->v1, sefa->v2, sefa->e1);
+ sefa->e2= addedgelist(sefa->v2, sefa->v3, sefa->e2);
if(sefa->v4) {
- sefa->e3= addedgelist(em, sefa->v3, sefa->v4, sefa->e3);
- sefa->e4= addedgelist(em, sefa->v4, sefa->v1, sefa->e4);
+ sefa->e3= addedgelist(sefa->v3, sefa->v4, sefa->e3);
+ sefa->e4= addedgelist(sefa->v4, sefa->v1, sefa->e4);
}
- else
- sefa->e3= addedgelist(em, sefa->v3, sefa->v1, sefa->e3);
-
+ else
+ sefa->e3= addedgelist(sefa->v3, sefa->v1, sefa->e3);
+
}
/* based on mouse cursor position, it defines how is being ripped */
-static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
+void mesh_rip(void)
{
- ARegion *ar= CTX_wm_region(C);
- RegionView3D *rv3d= ar->regiondata;
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ extern void faceloop_select(EditEdge *startedge, int select);
+ EditMesh *em = G.editMesh;
EditVert *eve, *nextve;
EditEdge *eed, *seed= NULL;
EditFace *efa, *sefa= NULL;
- float projectMat[4][4], vec[3], dist, mindist;
- short doit= 1;
- int *mval= event->mval;
-
+ float projectMat[4][4], viewMat[4][4], vec[3], dist, mindist;
+ short doit= 1, mval[2],propmode,prop;
+
+ propmode = G.scene->prop_mode;
+ G.scene->prop_mode = 0;
+ prop = G.scene->proportional;
+ G.scene->proportional = 0;
+
/* select flush... vertices are important */
- EM_selectmode_set(em);
-
- ED_view3d_ob_project_mat_get(rv3d, obedit, projectMat);
+ EM_selectmode_set();
+
+ getmouseco_areawin(mval);
+ view3d_get_object_project_mat(curarea, G.obedit, projectMat, viewMat);
/* find best face, exclude triangles and break on face select or faces with 2 edges select */
mindist= 1000000.0f;
for(efa= em->faces.first; efa; efa=efa->next) {
- if( efa->f & 1)
+ if( efa->f & 1)
break;
if(efa->v4 && faceselectedOR(efa, SELECT) ) {
int totsel=0;
-
+
if(efa->e1->f & SELECT) totsel++;
if(efa->e2->f & SELECT) totsel++;
if(efa->e3->f & SELECT) totsel++;
if(efa->e4->f & SELECT) totsel++;
-
+
if(totsel>1)
break;
- ED_view3d_project_float(ar, efa->cent, vec, projectMat);
+ view3d_project_float(curarea, efa->cent, vec, projectMat);
dist= sqrt( (vec[0]-mval[0])*(vec[0]-mval[0]) + (vec[1]-mval[1])*(vec[1]-mval[1]) );
if(dist<mindist) {
mindist= dist;
@@ -4115,42 +4834,40 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
}
}
-
+
if(efa) {
- BKE_report(op->reports, RPT_WARNING, "Can't perform ripping with faces selected this way");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
+ error("Can't perform ripping with faces selected this way");
+ return;
}
if(sefa==NULL) {
- BKE_report(op->reports, RPT_WARNING, "No proper selection or faces included");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
+ error("No proper selection or faces included");
+ return;
}
-
+
/* duplicate vertices, new vertices get selected */
for(eve = em->verts.last; eve; eve= eve->prev) {
eve->tmp.v = NULL;
if(eve->f & SELECT) {
- eve->tmp.v = addvertlist(em, eve->co, eve);
+ eve->tmp.v = addvertlist(eve->co, eve);
eve->f &= ~SELECT;
eve->tmp.v->f |= SELECT;
}
}
-
+
/* find the best candidate edge */
/* or one of sefa edges is selected... */
if(sefa->e1->f & SELECT) seed= sefa->e2;
if(sefa->e2->f & SELECT) seed= sefa->e1;
if(sefa->e3->f & SELECT) seed= sefa->e2;
if(sefa->e4 && sefa->e4->f & SELECT) seed= sefa->e3;
-
+
/* or we do the distance trick */
if(seed==NULL) {
mindist= 1000000.0f;
if(sefa->e1->v1->tmp.v || sefa->e1->v2->tmp.v) {
- dist = mesh_rip_edgedist(ar, projectMat,
- sefa->e1->v1->co,
+ dist = mesh_rip_edgedist(projectMat,
+ sefa->e1->v1->co,
sefa->e1->v2->co, mval);
if(dist<mindist) {
seed= sefa->e1;
@@ -4158,8 +4875,8 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
}
if(sefa->e2->v1->tmp.v || sefa->e2->v2->tmp.v) {
- dist = mesh_rip_edgedist(ar, projectMat,
- sefa->e2->v1->co,
+ dist = mesh_rip_edgedist(projectMat,
+ sefa->e2->v1->co,
sefa->e2->v2->co, mval);
if(dist<mindist) {
seed= sefa->e2;
@@ -4167,8 +4884,8 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
}
if(sefa->e3->v1->tmp.v || sefa->e3->v2->tmp.v) {
- dist= mesh_rip_edgedist(ar, projectMat,
- sefa->e3->v1->co,
+ dist= mesh_rip_edgedist(projectMat,
+ sefa->e3->v1->co,
sefa->e3->v2->co, mval);
if(dist<mindist) {
seed= sefa->e3;
@@ -4176,8 +4893,8 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
}
if(sefa->e4 && (sefa->e4->v1->tmp.v || sefa->e4->v2->tmp.v)) {
- dist= mesh_rip_edgedist(ar, projectMat,
- sefa->e4->v1->co,
+ dist= mesh_rip_edgedist(projectMat,
+ sefa->e4->v1->co,
sefa->e4->v2->co, mval);
if(dist<mindist) {
seed= sefa->e4;
@@ -4185,27 +4902,25 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
}
}
-
+
if(seed==NULL) { // never happens?
- BKE_report(op->reports, RPT_WARNING, "No proper edge found to start");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
+ error("No proper edge found to start");
+ return;
}
-
- faceloop_select(em, seed, 2); // tmp abuse for finding all edges that need duplicated, returns OK faces with f1
+
+ faceloop_select(seed, 2); // tmp abuse for finding all edges that need duplicated, returns OK faces with f1
/* duplicate edges in the loop, with at least 1 vertex selected, needed for selection flip */
for(eed = em->edges.last; eed; eed= eed->prev) {
eed->tmp.v = NULL;
if((eed->v1->tmp.v) || (eed->v2->tmp.v)) {
EditEdge *newed;
-
- newed= addedgelist(em, eed->v1->tmp.v?eed->v1->tmp.v:eed->v1,
+
+ newed= addedgelist(eed->v1->tmp.v?eed->v1->tmp.v:eed->v1,
eed->v2->tmp.v?eed->v2->tmp.v:eed->v2, eed);
if(eed->f & SELECT) {
- EM_select_edge(eed, 0);
- EM_remove_selection(em, eed, EDITEDGE);
- EM_select_edge(newed, 1);
+ eed->f &= ~SELECT;
+ newed->f |= SELECT;
}
eed->tmp.v = (EditVert *)newed;
}
@@ -4215,28 +4930,28 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
for(eed = em->edges.last; eed; eed= eed->prev) eed->f1= 0;
/* put new vertices & edges && flag in best face */
- mesh_rip_setface(em, sefa);
-
+ mesh_rip_setface(sefa);
+
/* starting with neighbours of best face, we loop over the seam */
sefa->f1= 2;
doit= 1;
while(doit) {
doit= 0;
-
+
for(efa= em->faces.first; efa; efa=efa->next) {
/* new vert in face */
- if (efa->v1->tmp.v || efa->v2->tmp.v ||
+ if (efa->v1->tmp.v || efa->v2->tmp.v ||
efa->v3->tmp.v || (efa->v4 && efa->v4->tmp.v)) {
/* face is tagged with loop */
if(efa->f1==1) {
- mesh_rip_setface(em, efa);
+ mesh_rip_setface(efa);
efa->f1= 2;
doit= 1;
}
}
- }
+ }
}
-
+
/* remove loose edges, that were part of a ripped face */
for(eve = em->verts.first; eve; eve= eve->next) eve->f1= 0;
for(eed = em->edges.last; eed; eed= eed->prev) eed->f1= 0;
@@ -4246,14 +4961,14 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
efa->e3->f1= 1;
if(efa->e4) efa->e4->f1= 1;
}
-
+
for(eed = em->edges.last; eed; eed= seed) {
seed= eed->prev;
if(eed->f1==0) {
- if(eed->v1->tmp.v || eed->v2->tmp.v ||
+ if(eed->v1->tmp.v || eed->v2->tmp.v ||
(eed->v1->f & SELECT) || (eed->v2->f & SELECT)) {
- remedge(em, eed);
- free_editedge(em, eed);
+ remedge(eed);
+ free_editedge(eed);
eed= NULL;
}
}
@@ -4262,239 +4977,228 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
eed->v2->f1= 1;
}
}
-
+
/* and remove loose selected vertices, that got duplicated accidentally */
for(eve = em->verts.first; eve; eve= nextve) {
nextve= eve->next;
if(eve->f1==0 && (eve->tmp.v || (eve->f & SELECT))) {
BLI_remlink(&em->verts,eve);
- free_editvert(em, eve);
+ free_editvert(eve);
}
}
+
+ countall(); // apparently always needed when adding stuff, derived mesh
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
-// RNA_enum_set(op->ptr, "proportional", 0);
-// RNA_boolean_set(op->ptr, "mirror", FALSE);
-// WM_operator_name_call(C, "TRANSFORM_OT_translate", WM_OP_INVOKE_REGION_WIN, op->ptr);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_rip(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Rip";
- ot->description= "Rip selection from mesh (quads only)";
- ot->idname= "MESH_OT_rip";
-
- /* api callbacks */
- ot->invoke= mesh_rip_invoke;
- ot->poll= EM_view3d_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+#ifdef WITH_VERSE
+ if(G.editMesh->vnode) {
+ sync_all_verseverts_with_editverts((VNode*)G.editMesh->vnode);
+ sync_all_versefaces_with_editfaces((VNode*)G.editMesh->vnode);
+ }
+#endif
- /* to give to transform */
- /* XXX Transform this in a macro */
- Transform_Properties(ot, P_CONSTRAINT|P_MIRROR);
+ BIF_TransformSetUndo("Rip");
+ initTransform(TFM_TRANSLATION, 0);
+ Transform();
+
+ G.scene->prop_mode = propmode;
+ G.scene->proportional = prop;
}
-
-/************************ Shape Operators *************************/
-
-static void shape_propagate(Object *obedit, EditMesh *em, wmOperator *op)
+void shape_propagate(void)
{
+ EditMesh *em = G.editMesh;
EditVert *ev = NULL;
- Mesh* me = (Mesh*)obedit->data;
+ Mesh* me = (Mesh*)G.obedit->data;
Key* ky = NULL;
KeyBlock* kb = NULL;
-
-
+ Base* base=NULL;
+
+
if(me->key){
ky = me->key;
} else {
- BKE_report(op->reports, RPT_WARNING, "Object Has No Key");
+ error("Object Has No Key");
return;
- }
+ }
if(ky->block.first){
for(ev = em->verts.first; ev ; ev = ev->next){
if(ev->f & SELECT){
for(kb=ky->block.first;kb;kb = kb->next){
- float *data;
- data = kb->data;
- VECCOPY(data+(ev->keyindex*3),ev->co);
+ float *data;
+ data = kb->data;
+ copy_v3_v3(data+(ev->keyindex*3),ev->co);
}
- }
- }
+ }
+ }
} else {
- BKE_report(op->reports, RPT_WARNING, "Object Has No Blendshapes");
- return;
+ error("Object Has No Blendshapes");
+ return;
}
-
-#if 0
+
//TAG Mesh Objects that share this data
- for(base = scene->base.first; base; base = base->next){
+ for(base = G.scene->base.first; base; base = base->next){
if(base->object && base->object->data == me){
base->object->recalc = OB_RECALC_DATA;
}
- }
-#endif
-
- DAG_id_tag_update(obedit->data, 0);
- return;
-}
-
-
-static int shape_propagate_to_all_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- Mesh *me= obedit->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
+ }
- shape_propagate(obedit, em, op);
-
- DAG_id_tag_update(&me->id, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
-
- return OPERATOR_FINISHED;
+ BIF_undo_push("Propagate Blendshape Verts");
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+ return;
}
-
-void MESH_OT_shape_propagate_to_all(wmOperatorType *ot)
+void shape_copy_from_lerp(KeyBlock* thisBlock, KeyBlock* fromBlock)
{
- /* identifiers */
- ot->name= "Shape Propagate";
- ot->description= "Apply selected vertex locations to all other shape keys";
- ot->idname= "MESH_OT_shape_propagate_to_all";
-
- /* api callbacks */
- ot->exec= shape_propagate_to_all_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
+ EditMesh *em = G.editMesh;
+ EditVert *ev = NULL;
+ short mval[2], curval[2], event = 0, finished = 0, canceled = 0, fullcopy=0 ;
+ float perc = 0;
+ char str[64];
+ float *data, *odata;
+
+ data = fromBlock->data;
+ odata = thisBlock->data;
+
+ getmouseco_areawin(mval);
+ curval[0] = mval[0] + 1; curval[1] = mval[1] + 1;
-static int blend_from_shape_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- Mesh *me= obedit->data;
- Key *key= me->key;
- EditMesh *em= BKE_mesh_get_editmesh(me);
- EditVert *eve;
- KeyBlock *kb, *refkb= NULL;
- float *data, *refdata= NULL, co[3];
- float blend= RNA_float_get(op->ptr, "blend");
- int shape= RNA_enum_get(op->ptr, "shape");
- int add= RNA_boolean_get(op->ptr, "add");
- int blended= 0;
+ while (finished == 0)
+ {
+ getmouseco_areawin(mval);
+ if (mval[0] != curval[0] || mval[1] != curval[1])
+ {
+
+ if(mval[0] > curval[0])
+ perc += 0.1;
+ else if(mval[0] < curval[0])
+ perc -= 0.1;
+
+ if(perc < 0) perc = 0;
+ if(perc > 1) perc = 1;
+
+ curval[0] = mval[0];
+ curval[1] = mval[1];
+
+ if(fullcopy == 1){
+ perc = 1;
+ }
- if(key && (kb= BLI_findlink(&key->block, shape))) {
- data= kb->data;
+ for(ev = em->verts.first; ev ; ev = ev->next){
+ if(ev->f & SELECT){
+ interp_v3_v3v3(ev->co,odata+(ev->keyindex*3),data+(ev->keyindex*3),perc);
+ }
+ }
+ sprintf(str,"Blending at %d%c MMB to Copy at 100%c",(int)(perc*100),'%','%');
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ headerprint(str);
+ force_draw(0);
+
+ if(fullcopy == 1){
+ break;
+ }
- if(add) {
- refkb= BLI_findlink(&key->block, kb->relative);
- if(refkb)
- refdata = refkb->data;
+ } else {
+ PIL_sleep_ms(10);
}
- for(eve=em->verts.first; eve; eve=eve->next){
- if(eve->f & SELECT) {
- if(eve->keyindex >= 0 && eve->keyindex < kb->totelem) {
- copy_v3_v3(co, data + eve->keyindex*3);
-
- if(add) {
- /* in add mode, we add relative shape key offset */
- if(refdata && eve->keyindex < refkb->totelem)
- sub_v3_v3v3(co, co, refdata + eve->keyindex*3);
-
- madd_v3_v3fl(eve->co, co, blend);
- }
- else {
- /* in blend mode, we interpolate to the shape key */
- interp_v3_v3v3(eve->co, eve->co, co, blend);
- }
-
- blended= 1;
+ while(qtest()) {
+ short val=0;
+ event= extern_qread(&val);
+ if(val){
+ if(ELEM3(event, PADENTER, LEFTMOUSE, RETKEY)){
+ finished = 1;
}
- }
+ else if (event == MIDDLEMOUSE){
+ fullcopy = 1;
+ }
+ else if (ELEM3(event,ESCKEY,RIGHTMOUSE,RIGHTMOUSE)){
+ canceled = 1;
+ finished = 1;
+ }
+ }
}
}
+ if(!canceled)
+ BIF_undo_push("Copy Blendshape Verts");
+ else
+ for(ev = em->verts.first; ev ; ev = ev->next){
+ if(ev->f & SELECT){
+ copy_v3_v3(ev->co, odata+(ev->keyindex*3));
+ }
+ }
+ return;
+}
- BKE_mesh_end_editmesh(me, em);
-
- if(!blended)
- return OPERATOR_CANCELLED;
-
- DAG_id_tag_update(&me->id, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
- return OPERATOR_FINISHED;
-}
-static EnumPropertyItem *shape_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
-{
- Object *obedit= CTX_data_edit_object(C);
- Mesh *me= (obedit) ? obedit->data : NULL;
- Key *key;
- KeyBlock *kb, *actkb;
- EnumPropertyItem tmp= {0, "", 0, "", ""}, *item= NULL;
- int totitem= 0, a;
-
- if(obedit && obedit->type == OB_MESH) {
- key= me->key;
- actkb= ob_get_keyblock(obedit);
-
- if(key && actkb) {
- for(kb=key->block.first, a=0; kb; kb=kb->next, a++) {
- if(kb != actkb) {
- tmp.value= a;
- tmp.identifier= kb->name;
- tmp.name= kb->name;
- RNA_enum_item_add(&item, &totitem, &tmp);
- }
+void shape_copy_select_from()
+{
+ Mesh* me = (Mesh*)G.obedit->data;
+ EditMesh *em = G.editMesh;
+ EditVert *ev = NULL;
+ int totverts = 0,curshape = G.obedit->shapenr;
+
+ Key* ky = NULL;
+ KeyBlock *kb = NULL,*thisBlock = NULL;
+ int maxlen=32, nr=0, a=0;
+ char *menu;
+
+ if(me->key){
+ ky = me->key;
+ } else {
+ error("Object Has No Key");
+ return;
+ }
+
+ if(ky->block.first){
+ for(kb=ky->block.first;kb;kb = kb->next){
+ maxlen += 40; // Size of a block name
+ if(a == curshape-1){
+ thisBlock = kb;
}
+
+ a++;
+ }
+ a=0;
+ menu = MEM_callocN(maxlen, "Copy Shape Menu Text");
+ strcpy(menu, "Copy Vert Positions from Shape %t|");
+ for(kb=ky->block.first;kb;kb = kb->next){
+ if(a != curshape-1){
+ sprintf(menu,"%s %s %cx%d|",menu,kb->name,'%',a);
+ }
+ a++;
}
+ nr = pupmenu_col(menu, 20);
+ MEM_freeN(menu);
+ } else {
+ error("Object Has No Blendshapes");
+ return;
}
-
- RNA_enum_item_end(&item, &totitem);
- *free= 1;
-
- return item;
-}
-
-void MESH_OT_blend_from_shape(wmOperatorType *ot)
-{
- PropertyRNA *prop;
- static EnumPropertyItem shape_items[]= {{0, NULL, 0, NULL, NULL}};
-
- /* identifiers */
- ot->name= "Blend From Shape";
- ot->description= "Blend in shape from a shape key";
- ot->idname= "MESH_OT_blend_from_shape";
-
- /* api callbacks */
- ot->exec= blend_from_shape_exec;
- ot->invoke= WM_operator_props_popup;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- prop= RNA_def_enum(ot->srna, "shape", shape_items, 0, "Shape", "Shape key to use for blending");
- RNA_def_enum_funcs(prop, shape_itemf);
- RNA_def_float(ot->srna, "blend", 1.0f, -FLT_MAX, FLT_MAX, "Blend", "Blending factor", -2.0f, 2.0f);
- RNA_def_boolean(ot->srna, "add", 0, "Add", "Add rather than blend between shapes");
+
+ a = 0;
+
+ for(kb=ky->block.first;kb;kb = kb->next){
+ if(a == nr){
+
+ for(ev = em->verts.first;ev;ev = ev->next){
+ totverts++;
+ }
+
+ if(me->totvert != totverts){
+ error("Shape Has had Verts Added/Removed, please cycle editmode before copying");
+ return;
+ }
+ shape_copy_from_lerp(thisBlock,kb);
+
+ return;
+ }
+ a++;
+ }
+ return;
}
-/************************ Merge Operator *************************/
-
/* Collection Routines|Currently used by the improved merge code*/
/* buildEdge_collection() creates a list of lists*/
/* these lists are filled with edges that are topologically connected.*/
@@ -4513,51 +5217,51 @@ typedef struct CollectedEdge{
#define MERGELIMIT 0.000001
-static void build_edgecollection(EditMesh *em, ListBase *allcollections)
+static void build_edgecollection(ListBase *allcollections)
{
EditEdge *eed;
Collection *edgecollection, *newcollection;
CollectedEdge *newedge;
-
+
int currtag = 1;
short ebalanced = 0;
short collectionfound = 0;
-
- for (eed=em->edges.first; eed; eed = eed->next){
+
+ for (eed=G.editMesh->edges.first; eed; eed = eed->next){
eed->tmp.l = 0;
eed->v1->tmp.l = 0;
eed->v2->tmp.l = 0;
}
-
+
/*1st pass*/
- for(eed=em->edges.first; eed; eed=eed->next){
+ for(eed=G.editMesh->edges.first; eed; eed=eed->next){
if(eed->f&SELECT){
eed->v1->tmp.l = currtag;
eed->v2->tmp.l = currtag;
currtag +=1;
}
}
-
+
/*2nd pass - Brute force. Loop through selected faces until there are no 'unbalanced' edges left (those with both vertices 'tmp.l' tag matching */
while(ebalanced == 0){
ebalanced = 1;
- for(eed=em->edges.first; eed; eed = eed->next){
+ for(eed=G.editMesh->edges.first; eed; eed = eed->next){
if(eed->f&SELECT){
if(eed->v1->tmp.l != eed->v2->tmp.l) /*unbalanced*/{
- if(eed->v1->tmp.l > eed->v2->tmp.l && eed->v2->tmp.l !=0) eed->v1->tmp.l = eed->v2->tmp.l;
- else if(eed->v1 != 0) eed->v2->tmp.l = eed->v1->tmp.l;
+ if(eed->v1->tmp.l > eed->v2->tmp.l && eed->v2->tmp.l !=0) eed->v1->tmp.l = eed->v2->tmp.l;
+ else if(eed->v1 != 0) eed->v2->tmp.l = eed->v1->tmp.l;
ebalanced = 0;
}
}
}
}
-
+
/*3rd pass, set all the edge flags (unnessecary?)*/
- for(eed=em->edges.first; eed; eed = eed->next){
+ for(eed=G.editMesh->edges.first; eed; eed = eed->next){
if(eed->f&SELECT) eed->tmp.l = eed->v1->tmp.l;
}
-
- for(eed=em->edges.first; eed; eed=eed->next){
+
+ for(eed=G.editMesh->edges.first; eed; eed=eed->next){
if(eed->f&SELECT){
if(allcollections->first){
for(edgecollection = allcollections->first; edgecollection; edgecollection=edgecollection->next){
@@ -4576,30 +5280,30 @@ static void build_edgecollection(EditMesh *em, ListBase *allcollections)
newcollection->index = eed->tmp.l;
newcollection->collectionbase.first = 0;
newcollection->collectionbase.last = 0;
-
+
newedge = MEM_mallocN(sizeof(CollectedEdge), "collected edge");
newedge->eed = eed;
-
+
BLI_addtail(&(newcollection->collectionbase), newedge);
BLI_addtail(allcollections, newcollection);
}
}
-
+
}
}
static void freecollections(ListBase *allcollections)
{
struct Collection *curcollection;
-
+
for(curcollection = allcollections->first; curcollection; curcollection = curcollection->next)
BLI_freelistN(&(curcollection->collectionbase));
BLI_freelistN(allcollections);
}
-/*Begin UV Edge Collapse Code
+/*Begin UV Edge Collapse Code
Like Edge subdivide, Edge Collapse should handle UV's intelligently, but since UV's are a per-face attribute, normal edge collapse will fail
- in areas such as the boundaries of 'UV islands'. So for each edge collection we need to build a set of 'welded' UV vertices and edges for it.
+ in areas such as the boundries of 'UV islands'. So for each edge collection we need to build a set of 'welded' UV vertices and edges for it.
The welded UV edges can then be sorted and collapsed.
*/
typedef struct wUV{
@@ -4627,18 +5331,18 @@ typedef struct wUVEdge{
typedef struct wUVEdgeCollect{ /*used for grouping*/
struct wUVEdgeCollect *next, *prev;
wUVEdge *uved;
- int id;
+ int id;
} wUVEdgeCollect;
-static void append_weldedUV(EditMesh *em, EditFace *efa, EditVert *eve, int tfindex, ListBase *uvverts)
+static void append_weldedUV(EditFace *efa, EditVert *eve, int tfindex, ListBase *uvverts)
{
wUV *curwvert, *newwvert;
wUVNode *newnode;
int found;
- MTFace *tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
+ MTFace *tf = CustomData_em_get(&G.editMesh->fdata, efa->data, CD_MTFACE);
+
found = 0;
-
+
for(curwvert=uvverts->first; curwvert; curwvert=curwvert->next){
if(curwvert->eve == eve && curwvert->u == tf->uv[tfindex][0] && curwvert->v == tf->uv[tfindex][1]){
newnode = MEM_callocN(sizeof(wUVNode), "Welded UV Vert Node");
@@ -4649,47 +5353,47 @@ static void append_weldedUV(EditMesh *em, EditFace *efa, EditVert *eve, int tfin
break;
}
}
-
+
if(!found){
newnode = MEM_callocN(sizeof(wUVNode), "Welded UV Vert Node");
newnode->u = &(tf->uv[tfindex][0]);
newnode->v = &(tf->uv[tfindex][1]);
-
+
newwvert = MEM_callocN(sizeof(wUV), "Welded UV Vert");
newwvert->u = *(newnode->u);
newwvert->v = *(newnode->v);
newwvert->eve = eve;
-
+
BLI_addtail(&(newwvert->nodes), newnode);
BLI_addtail(uvverts, newwvert);
-
+
}
}
-static void build_weldedUVs(EditMesh *em, ListBase *uvverts)
+static void build_weldedUVs(ListBase *uvverts)
{
EditFace *efa;
- for(efa=em->faces.first; efa; efa=efa->next){
- if(efa->v1->f1) append_weldedUV(em, efa, efa->v1, 0, uvverts);
- if(efa->v2->f1) append_weldedUV(em, efa, efa->v2, 1, uvverts);
- if(efa->v3->f1) append_weldedUV(em, efa, efa->v3, 2, uvverts);
- if(efa->v4 && efa->v4->f1) append_weldedUV(em, efa, efa->v4, 3, uvverts);
+ for(efa=G.editMesh->faces.first; efa; efa=efa->next){
+ if(efa->v1->f1) append_weldedUV(efa, efa->v1, 0, uvverts);
+ if(efa->v2->f1) append_weldedUV(efa, efa->v2, 1, uvverts);
+ if(efa->v3->f1) append_weldedUV(efa, efa->v3, 2, uvverts);
+ if(efa->v4 && efa->v4->f1) append_weldedUV(efa, efa->v4, 3, uvverts);
}
}
-static void append_weldedUVEdge(EditMesh *em, EditFace *efa, EditEdge *eed, ListBase *uvedges)
+static void append_weldedUVEdge(EditFace *efa, EditEdge *eed, ListBase *uvedges)
{
wUVEdge *curwedge, *newwedge;
int v1tfindex, v2tfindex, found;
- MTFace *tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
+ MTFace *tf = CustomData_em_get(&G.editMesh->fdata, efa->data, CD_MTFACE);
+
found = 0;
-
+
if(eed->v1 == efa->v1) v1tfindex = 0;
else if(eed->v1 == efa->v2) v1tfindex = 1;
else if(eed->v1 == efa->v3) v1tfindex = 2;
else /* if(eed->v1 == efa->v4) */ v1tfindex = 3;
-
+
if(eed->v2 == efa->v1) v2tfindex = 0;
else if(eed->v2 == efa->v2) v2tfindex = 1;
else if(eed->v2 == efa->v3) v2tfindex = 2;
@@ -4701,7 +5405,7 @@ static void append_weldedUVEdge(EditMesh *em, EditFace *efa, EditEdge *eed, List
break; //do nothing, we don't need another welded uv edge
}
}
-
+
if(!found){
newwedge = MEM_callocN(sizeof(wUVEdge), "Welded UV Edge");
newwedge->v1uv[0] = tf->uv[v1tfindex][0];
@@ -4709,25 +5413,25 @@ static void append_weldedUVEdge(EditMesh *em, EditFace *efa, EditEdge *eed, List
newwedge->v2uv[0] = tf->uv[v2tfindex][0];
newwedge->v2uv[1] = tf->uv[v2tfindex][1];
newwedge->eed = eed;
-
+
BLI_addtail(uvedges, newwedge);
}
}
-static void build_weldedUVEdges(EditMesh *em, ListBase *uvedges, ListBase *uvverts)
+static void build_weldedUVEdges(ListBase *uvedges, ListBase *uvverts)
{
wUV *curwvert;
wUVEdge *curwedge;
EditFace *efa;
-
- for(efa=em->faces.first; efa; efa=efa->next){
- if(efa->e1->f1) append_weldedUVEdge(em, efa, efa->e1, uvedges);
- if(efa->e2->f1) append_weldedUVEdge(em, efa, efa->e2, uvedges);
- if(efa->e3->f1) append_weldedUVEdge(em, efa, efa->e3, uvedges);
- if(efa->e4 && efa->e4->f1) append_weldedUVEdge(em, efa, efa->e4, uvedges);
+
+ for(efa=G.editMesh->faces.first; efa; efa=efa->next){
+ if(efa->e1->f1) append_weldedUVEdge(efa, efa->e1, uvedges);
+ if(efa->e2->f1) append_weldedUVEdge(efa, efa->e2, uvedges);
+ if(efa->e3->f1) append_weldedUVEdge(efa, efa->e3, uvedges);
+ if(efa->e4 && efa->e4->f1) append_weldedUVEdge(efa, efa->e4, uvedges);
}
-
-
+
+
//link vertices: for each uvedge, search uvverts to populate v1 and v2 pointers
for(curwedge=uvedges->first; curwedge; curwedge=curwedge->next){
for(curwvert=uvverts->first; curwvert; curwvert=curwvert->next){
@@ -4752,7 +5456,7 @@ static void free_weldedUVs(ListBase *uvverts)
BLI_freelistN(uvverts);
}
-static void collapse_edgeuvs(EditMesh *em)
+static void collapse_edgeuvs(void)
{
ListBase uvedges, uvverts, allcollections;
wUVEdge *curwedge;
@@ -4762,22 +5466,22 @@ static void collapse_edgeuvs(EditMesh *em)
int curtag, balanced, collectionfound= 0, vcount;
float avg[2];
- if (!EM_texFaceCheck(em))
+ if (!EM_texFaceCheck())
return;
-
+
uvverts.first = uvverts.last = uvedges.first = uvedges.last = allcollections.first = allcollections.last = NULL;
-
- build_weldedUVs(em, &uvverts);
- build_weldedUVEdges(em, &uvedges, &uvverts);
-
+
+ build_weldedUVs(&uvverts);
+ build_weldedUVEdges(&uvedges, &uvverts);
+
curtag = 0;
-
+
for(curwedge=uvedges.first; curwedge; curwedge=curwedge->next){
curwedge->v1->f = curtag;
curwedge->v2->f = curtag;
curtag +=1;
}
-
+
balanced = 0;
while(!balanced){
balanced = 1;
@@ -4789,10 +5493,10 @@ static void collapse_edgeuvs(EditMesh *em)
}
}
}
-
+
for(curwedge=uvedges.first; curwedge; curwedge=curwedge->next) curwedge->f = curwedge->v1->f;
-
-
+
+
for(curwedge=uvedges.first; curwedge; curwedge=curwedge->next){
if(allcollections.first){
for(wuvecollection = allcollections.first; wuvecollection; wuvecollection=wuvecollection->next){
@@ -4803,7 +5507,7 @@ static void collapse_edgeuvs(EditMesh *em)
collectionfound = 1;
break;
}
-
+
else collectionfound = 0;
}
}
@@ -4812,32 +5516,32 @@ static void collapse_edgeuvs(EditMesh *em)
newcollection->index = curwedge->f;
newcollection->collectionbase.first = 0;
newcollection->collectionbase.last = 0;
-
+
newcollectedwuve = MEM_callocN(sizeof(wUVEdgeCollect), "Collected Welded UV Edge");
newcollectedwuve->uved = curwedge;
-
+
BLI_addtail(&(newcollection->collectionbase), newcollectedwuve);
BLI_addtail(&allcollections, newcollection);
}
}
-
+
for(wuvecollection=allcollections.first; wuvecollection; wuvecollection=wuvecollection->next){
-
+
vcount = avg[0] = avg[1] = 0;
-
+
for(collectedwuve= wuvecollection->collectionbase.first; collectedwuve; collectedwuve = collectedwuve->next){
avg[0] += collectedwuve->uved->v1uv[0];
avg[1] += collectedwuve->uved->v1uv[1];
-
+
avg[0] += collectedwuve->uved->v2uv[0];
avg[1] += collectedwuve->uved->v2uv[1];
-
+
vcount +=2;
-
+
}
-
+
avg[0] /= vcount; avg[1] /= vcount;
-
+
for(collectedwuve= wuvecollection->collectionbase.first; collectedwuve; collectedwuve = collectedwuve->next){
for(curwnode=collectedwuve->uved->v1->nodes.first; curwnode; curwnode=curwnode->next){
*(curwnode->u) = avg[0];
@@ -4849,7 +5553,7 @@ static void collapse_edgeuvs(EditMesh *em)
}
}
}
-
+
free_weldedUVs(&uvverts);
BLI_freelistN(&uvedges);
freecollections(&allcollections);
@@ -4857,22 +5561,22 @@ static void collapse_edgeuvs(EditMesh *em)
/*End UV Edge collapse code*/
-static void collapseuvs(EditMesh *em, EditVert *mergevert)
+static void collapseuvs(EditVert *mergevert)
{
EditFace *efa;
MTFace *tf;
int uvcount;
float uvav[2];
- if (!EM_texFaceCheck(em))
+ if (!EM_texFaceCheck())
return;
-
+
uvcount = 0;
uvav[0] = 0;
uvav[1] = 0;
-
- for(efa = em->faces.first; efa; efa=efa->next){
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ for(efa = G.editMesh->faces.first; efa; efa=efa->next){
+ tf = CustomData_em_get(&G.editMesh->fdata, efa->data, CD_MTFACE);
if(efa->v1->f1 && ELEM(mergevert, NULL, efa->v1)) {
uvav[0] += tf->uv[0][0];
@@ -4880,7 +5584,7 @@ static void collapseuvs(EditMesh *em, EditVert *mergevert)
uvcount += 1;
}
if(efa->v2->f1 && ELEM(mergevert, NULL, efa->v2)){
- uvav[0] += tf->uv[1][0];
+ uvav[0] += tf->uv[1][0];
uvav[1] += tf->uv[1][1];
uvcount += 1;
}
@@ -4895,20 +5599,20 @@ static void collapseuvs(EditMesh *em, EditVert *mergevert)
uvcount += 1;
}
}
-
+
if(uvcount > 0) {
- uvav[0] /= uvcount;
+ uvav[0] /= uvcount;
uvav[1] /= uvcount;
-
- for(efa = em->faces.first; efa; efa=efa->next){
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ for(efa = G.editMesh->faces.first; efa; efa=efa->next){
+ tf = CustomData_em_get(&G.editMesh->fdata, efa->data, CD_MTFACE);
if(efa->v1->f1){
tf->uv[0][0] = uvav[0];
tf->uv[0][1] = uvav[1];
}
if(efa->v2->f1){
- tf->uv[1][0] = uvav[0];
+ tf->uv[1][0] = uvav[0];
tf->uv[1][1] = uvav[1];
}
if(efa->v3->f1){
@@ -4923,352 +5627,192 @@ static void collapseuvs(EditMesh *em, EditVert *mergevert)
}
}
-static int collapseEdges(EditMesh *em)
+int collapseEdges(void)
{
EditVert *eve;
EditEdge *eed;
-
+
ListBase allcollections;
CollectedEdge *curredge;
Collection *edgecollection;
-
- int totedges, mergecount,vcount /*, groupcount*/;
+
+ int totedges, groupcount, mergecount,vcount;
float avgcount[3];
-
+
allcollections.first = 0;
allcollections.last = 0;
-
+
mergecount = 0;
-
- build_edgecollection(em, &allcollections);
- /*groupcount = BLI_countlist(&allcollections);*/ /*UNUSED*/
-
-
+
+ if(multires_test()) return 0;
+
+ build_edgecollection(&allcollections);
+ groupcount = BLI_countlist(&allcollections);
+
+
for(edgecollection = allcollections.first; edgecollection; edgecollection = edgecollection->next){
totedges = BLI_countlist(&(edgecollection->collectionbase));
mergecount += totedges;
avgcount[0] = 0; avgcount[1] = 0; avgcount[2] = 0;
-
+
vcount = 0;
-
+
for(curredge = edgecollection->collectionbase.first; curredge; curredge = curredge->next){
avgcount[0] += ((EditEdge*)curredge->eed)->v1->co[0];
avgcount[1] += ((EditEdge*)curredge->eed)->v1->co[1];
avgcount[2] += ((EditEdge*)curredge->eed)->v1->co[2];
-
+
avgcount[0] += ((EditEdge*)curredge->eed)->v2->co[0];
avgcount[1] += ((EditEdge*)curredge->eed)->v2->co[1];
avgcount[2] += ((EditEdge*)curredge->eed)->v2->co[2];
-
+
vcount +=2;
}
-
+
avgcount[0] /= vcount; avgcount[1] /=vcount; avgcount[2] /= vcount;
-
+
for(curredge = edgecollection->collectionbase.first; curredge; curredge = curredge->next){
- VECCOPY(((EditEdge*)curredge->eed)->v1->co,avgcount);
- VECCOPY(((EditEdge*)curredge->eed)->v2->co,avgcount);
+ copy_v3_v3(((EditEdge*)curredge->eed)->v1->co,avgcount);
+ copy_v3_v3(((EditEdge*)curredge->eed)->v2->co,avgcount);
}
-
- if (EM_texFaceCheck(em)) {
+
+ if (EM_texFaceCheck()) {
/*uv collapse*/
- for(eve=em->verts.first; eve; eve=eve->next) eve->f1 = 0;
- for(eed=em->edges.first; eed; eed=eed->next) eed->f1 = 0;
+ for(eve=G.editMesh->verts.first; eve; eve=eve->next) eve->f1 = 0;
+ for(eed=G.editMesh->edges.first; eed; eed=eed->next) eed->f1 = 0;
for(curredge = edgecollection->collectionbase.first; curredge; curredge = curredge->next){
curredge->eed->v1->f1 = 1;
curredge->eed->v2->f1 = 1;
curredge->eed->f1 = 1;
}
- collapse_edgeuvs(em);
+ collapse_edgeuvs();
}
-
+
}
freecollections(&allcollections);
- removedoublesflag(em, 1, 0, MERGELIMIT);
-
+ removedoublesflag(1, 0, MERGELIMIT);
+ /*get rid of this!*/
+ countall();
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+ if (EM_texFaceCheck())
+ allqueue(REDRAWIMAGE, 0);
return mergecount;
}
-static int merge_firstlast(EditMesh *em, int first, int uvmerge)
+int merge_firstlast(int first, int uvmerge)
{
EditVert *eve,*mergevert;
EditSelection *ese;
-
+
+ if(multires_test()) return 0;
+
/* do sanity check in mergemenu in edit.c ?*/
- if(first == 0){
- ese = em->selected.last;
+ if(first == 0){
+ ese = G.editMesh->selected.last;
mergevert= (EditVert*)ese->data;
}
- else{
- ese = em->selected.first;
+ else{
+ ese = G.editMesh->selected.first;
mergevert = (EditVert*)ese->data;
}
-
+
if(mergevert->f&SELECT){
- for (eve=em->verts.first; eve; eve=eve->next){
+ for (eve=G.editMesh->verts.first; eve; eve=eve->next){
if (eve->f&SELECT)
- VECCOPY(eve->co,mergevert->co);
- }
- }
-
- if(uvmerge && CustomData_has_layer(&em->fdata, CD_MTFACE)){
-
- for(eve=em->verts.first; eve; eve=eve->next) eve->f1 = 0;
- for(eve=em->verts.first; eve; eve=eve->next){
- if(eve->f&SELECT) eve->f1 = 1;
- }
- collapseuvs(em, mergevert);
- }
-
- return removedoublesflag(em, 1, 0, MERGELIMIT);
-}
-
-static void em_snap_to_center(EditMesh *em)
-{
- EditVert *eve;
- float cent[3] = {0.0f, 0.0f, 0.0f};
- int i=0;
-
- for (eve=em->verts.first; eve; eve=eve->next) {
- if (eve->f & SELECT) {
- add_v3_v3(cent, eve->co);
- i++;
- }
- }
-
- if (!i)
- return;
-
- mul_v3_fl(cent, 1.0f / (float)i);
-
- for (eve=em->verts.first; eve; eve=eve->next) {
- if (eve->f & SELECT) {
- VECCOPY(eve->co, cent);
+ copy_v3_v3(eve->co,mergevert->co);
}
}
-}
-
-static void em_snap_to_cursor(EditMesh *em, bContext *C)
-{
- Scene *scene = CTX_data_scene(C);
- Object *ob= CTX_data_edit_object(C);
- View3D *v3d = CTX_wm_view3d(C);
- EditVert *eve;
- float co[3], *vco, invmat[4][4];
+
+ if(uvmerge && CustomData_has_layer(&G.editMesh->fdata, CD_MTFACE)){
- invert_m4_m4(invmat, ob->obmat);
-
- vco = give_cursor(scene, v3d);
- VECCOPY(co, vco);
- mul_m4_v3(invmat, co);
-
- for (eve=em->verts.first; eve; eve=eve->next) {
- if (eve->f & SELECT) {
- VECCOPY(eve->co, co);
+ for(eve=G.editMesh->verts.first; eve; eve=eve->next) eve->f1 = 0;
+ for(eve=G.editMesh->verts.first; eve; eve=eve->next){
+ if(eve->f&SELECT) eve->f1 = 1;
}
+ collapseuvs(mergevert);
}
+
+ countall();
+ return removedoublesflag(1, 0, MERGELIMIT);
}
-static int merge_target(bContext *C, EditMesh *em, int target, int uvmerge)
+int merge_target(int target, int uvmerge)
{
EditVert *eve;
-
- // XXX not working
- if(target) em_snap_to_cursor(em, C);
- else em_snap_to_center(em);
-
- if(uvmerge && CustomData_has_layer(&em->fdata, CD_MTFACE)){
- for(eve=em->verts.first; eve; eve=eve->next) eve->f1 = 0;
- for(eve=em->verts.first; eve; eve=eve->next){
+
+ if(multires_test()) return 0;
+
+ if(target) snap_sel_to_curs();
+ else snap_to_center();
+
+ if(uvmerge && CustomData_has_layer(&G.editMesh->fdata, CD_MTFACE)){
+ for(eve=G.editMesh->verts.first; eve; eve=eve->next) eve->f1 = 0;
+ for(eve=G.editMesh->verts.first; eve; eve=eve->next){
if(eve->f&SELECT) eve->f1 = 1;
}
- collapseuvs(em, NULL);
- }
-
- return removedoublesflag(em, 1, 0, MERGELIMIT);
-}
-#undef MERGELIMIT
-
-static int merge_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- int count= 0, uvs= RNA_boolean_get(op->ptr, "uvs");
- EditSelection *ese;
- int totvert= em->totvert, totedge= em->totedge, totface= em->totface;
-
- switch(RNA_enum_get(op->ptr, "type")) {
- case 3:
- count = merge_target(C, em, 0, uvs);
- break;
- case 4:
- count = merge_target(C, em, 1, uvs);
- break;
- case 1:
- ese= (EditSelection *)em->selected.last;
- if(ese && ese->type == EDITVERT) {
- count = merge_firstlast(em, 0, uvs);
- } else {
- BKE_report(op->reports, RPT_WARNING, "no last selected vertex set");
- }
- break;
- case 6:
- ese= (EditSelection *)em->selected.first;
- if(ese && ese->type == EDITVERT) {
- count = merge_firstlast(em, 1, uvs);
- }
- else {
- BKE_report(op->reports, RPT_WARNING, "no last selected vertex set");
- }
- break;
- case 5:
- count = collapseEdges(em);
- break;
+ collapseuvs(NULL);
}
-
- if (!(totvert != em->totvert || totedge != em->totedge || totface != em->totface))
- return OPERATOR_CANCELLED;
-
- recalc_editnormals(em);
- BKE_reportf(op->reports, RPT_INFO, "Removed %d vert%s", count, (count==1)?"ex":"ices");
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-static EnumPropertyItem merge_type_items[]= {
- {6, "FIRST", 0, "At First", ""},
- {1, "LAST", 0, "At Last", ""},
- {3, "CENTER", 0, "At Center", ""},
- {4, "CURSOR", 0, "At Cursor", ""},
- {5, "COLLAPSE", 0, "Collapse", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem *merge_type_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
-{
- Object *obedit= CTX_data_edit_object(C);
- EnumPropertyItem *item= NULL;
- int totitem= 0;
-
- if (C==NULL) {
- return merge_type_items;
- }
-
- if(obedit && obedit->type == OB_MESH) {
- EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
-
- if(em->selectmode & SCE_SELECT_VERTEX) {
- if(em->selected.first && em->selected.last &&
- ((EditSelection*)em->selected.first)->type == EDITVERT && ((EditSelection*)em->selected.last)->type == EDITVERT) {
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
- }
- else if(em->selected.first && ((EditSelection*)em->selected.first)->type == EDITVERT)
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
- else if(em->selected.last && ((EditSelection*)em->selected.last)->type == EDITVERT)
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
- }
-
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 3);
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 4);
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 5);
- }
-
- RNA_enum_item_end(&item, &totitem);
- *free= 1;
-
- return item;
-}
-
-void MESH_OT_merge(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Merge";
- ot->description= "Merge selected vertices";
- ot->idname= "MESH_OT_merge";
-
- /* api callbacks */
- ot->exec= merge_exec;
- ot->invoke= WM_menu_invoke;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- prop= RNA_def_enum(ot->srna, "type", merge_type_items, 3, "Type", "Merge method to use");
- RNA_def_enum_funcs(prop, merge_type_itemf);
- ot->prop= prop;
- RNA_def_boolean(ot->srna, "uvs", 0, "UVs", "Move UVs according to merge");
+ countall();
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+ return removedoublesflag(1, 0, MERGELIMIT);
+
}
+#undef MERGELIMIT
-/************************ Vertex Path Operator *************************/
-
-typedef struct PathNode {
+typedef struct PathNode{
int u;
int visited;
ListBase edges;
} PathNode;
-typedef struct PathEdge {
+typedef struct PathEdge{
struct PathEdge *next, *prev;
int v;
float w;
} PathEdge;
-#define PATH_SELECT_EDGE_LENGTH 0
-#define PATH_SELECT_TOPOLOGICAL 1
-
-static int select_vertex_path_exec(bContext *C, wmOperator *op)
+void pathselect(void)
{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
EditVert *eve, *s, *t;
EditEdge *eed;
+ EditSelection *ese;
PathEdge *newpe, *currpe;
PathNode *currpn;
PathNode *Q;
int v, *previous, pathvert, pnindex; /*pnindex redundant?*/
- int unbalanced, totnodes;
+ int unbalanced, totnodes;
+ short physical;
float *cost;
- int type= RNA_enum_get(op->ptr, "type");
Heap *heap; /*binary heap for sorting pointers to PathNodes based upon a 'cost'*/
-
+
s = t = NULL;
- for(eve=em->verts.first; eve; eve=eve->next) {
- if(eve->f&SELECT) {
- if(s == NULL) s= eve;
- else if(t == NULL) t= eve;
- else {
- /* more than two vertices are selected,
- show warning message and cancel operator */
- s = t = NULL;
- break;
- }
-
- }
-
+
+ countall(); /*paranoid?*/
+
+ ese = ((EditSelection*)G.editMesh->selected.last);
+ if(ese && ese->type == EDITVERT && ese->prev && ese->prev->type == EDITVERT){
+ physical= pupmenu("Distance Method? %t|Edge Length%x1|Topological%x0");
+
+ t = (EditVert*)ese->data;
+ s = (EditVert*)ese->prev->data;
+
/*need to find out if t is actually reachable by s....*/
- eve->f1 = 0;
- }
-
- if(s != NULL && t != NULL) {
+ for(eve=G.editMesh->verts.first; eve; eve=eve->next){
+ eve->f1 = 0;
+ }
+
s->f1 = 1;
-
+
unbalanced = 1;
totnodes = 1;
while(unbalanced){
unbalanced = 0;
- for(eed=em->edges.first; eed; eed=eed->next){
+ for(eed=G.editMesh->edges.first; eed; eed=eed->next){
if(!eed->h){
- if(eed->v1->f1 && !eed->v2->f1){
+ if(eed->v1->f1 && !eed->v2->f1){
eed->v2->f1 = 1;
totnodes++;
unbalanced = 1;
@@ -5281,11 +5825,13 @@ static int select_vertex_path_exec(bContext *C, wmOperator *op)
}
}
}
-
- if(s->f1 && t->f1){ /* t can be reached by s */
+
+
+
+ if(s->f1 && t->f1){ /*t can be reached by s*/
Q = MEM_callocN(sizeof(PathNode)*totnodes, "Path Select Nodes");
totnodes = 0;
- for(eve=em->verts.first; eve; eve=eve->next){
+ for(eve=G.editMesh->verts.first; eve; eve=eve->next){
if(eve->f1){
Q[totnodes].u = totnodes;
Q[totnodes].edges.first = 0;
@@ -5296,27 +5842,27 @@ static int select_vertex_path_exec(bContext *C, wmOperator *op)
}
else eve->tmp.p = NULL;
}
-
- for(eed=em->edges.first; eed; eed=eed->next){
+
+ for(eed=G.editMesh->edges.first; eed; eed=eed->next){
if(!eed->h){
if(eed->v1->f1){
currpn = ((PathNode*)eed->v1->tmp.p);
-
+
newpe = MEM_mallocN(sizeof(PathEdge), "Path Edge");
newpe->v = ((PathNode*)eed->v2->tmp.p)->u;
- if (type == PATH_SELECT_EDGE_LENGTH) {
+ if(physical){
newpe->w = len_v3v3(eed->v1->co, eed->v2->co);
}
else newpe->w = 1;
newpe->next = 0;
newpe->prev = 0;
BLI_addtail(&(currpn->edges), newpe);
- }
+ }
if(eed->v2->f1){
- currpn = ((PathNode*)eed->v2->tmp.p);
+ currpn = ((PathNode*)eed->v2->tmp.p);
newpe = MEM_mallocN(sizeof(PathEdge), "Path Edge");
newpe->v = ((PathNode*)eed->v1->tmp.p)->u;
- if (type == PATH_SELECT_EDGE_LENGTH) {
+ if(physical){
newpe->w = len_v3v3(eed->v1->co, eed->v2->co);
}
else newpe->w = 1;
@@ -5326,28 +5872,28 @@ static int select_vertex_path_exec(bContext *C, wmOperator *op)
}
}
}
-
+
heap = BLI_heap_new();
cost = MEM_callocN(sizeof(float)*totnodes, "Path Select Costs");
previous = MEM_callocN(sizeof(int)*totnodes, "PathNode indices");
-
+
for(v=0; v < totnodes; v++){
cost[v] = 1000000;
previous[v] = -1; /*array of indices*/
}
-
+
pnindex = ((PathNode*)s->tmp.p)->u;
cost[pnindex] = 0;
BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(pnindex));
-
+
while( !BLI_heap_empty(heap) ){
-
+
pnindex = GET_INT_FROM_POINTER(BLI_heap_popmin(heap));
currpn = &(Q[pnindex]);
-
+
if(currpn == (PathNode*)t->tmp.p) /*target has been reached....*/
break;
-
+
for(currpe=currpn->edges.first; currpe; currpe=currpe->next){
if(!Q[currpe->v].visited){
if( cost[currpe->v] > (cost[currpn->u ] + currpe->w) ){
@@ -5359,125 +5905,78 @@ static int select_vertex_path_exec(bContext *C, wmOperator *op)
}
}
}
-
+
pathvert = ((PathNode*)t->tmp.p)->u;
while(pathvert != -1){
- for(eve=em->verts.first; eve; eve=eve->next){
+ for(eve=G.editMesh->verts.first; eve; eve=eve->next){
if(eve->f1){
if( ((PathNode*)eve->tmp.p)->u == pathvert) eve->f |= SELECT;
}
}
pathvert = previous[pathvert];
}
-
+
for(v=0; v < totnodes; v++) BLI_freelistN(&(Q[v].edges));
MEM_freeN(Q);
MEM_freeN(cost);
MEM_freeN(previous);
BLI_heap_free(heap, NULL);
- EM_select_flush(em);
+ EM_select_flush();
+ countall();
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+ if (EM_texFaceCheck())
+ allqueue(REDRAWIMAGE, 0);
}
}
- else {
- BKE_mesh_end_editmesh(obedit->data, em);
- BKE_report(op->reports, RPT_WARNING, "Path Selection requires that exactly two vertices be selected");
- return OPERATOR_CANCELLED;
+ else{
+ error("Path Selection requires that exactly two vertices be selected");
+ return;
}
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
-
- return OPERATOR_FINISHED;
}
-void MESH_OT_select_vertex_path(wmOperatorType *ot)
+void region_to_loop(void)
{
- static const EnumPropertyItem type_items[] = {
- {PATH_SELECT_EDGE_LENGTH, "EDGE_LENGTH", 0, "Edge Length", NULL},
- {PATH_SELECT_TOPOLOGICAL, "TOPOLOGICAL", 0, "Topological", NULL},
- {0, NULL, 0, NULL, NULL}};
-
- /* identifiers */
- ot->name= "Select Vertex Path";
- ot->description= "Select shortest path between two vertices by distance type";
- ot->idname= "MESH_OT_select_vertex_path";
-
- /* api callbacks */
- ot->exec= select_vertex_path_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- ot->prop= RNA_def_enum(ot->srna, "type", type_items, PATH_SELECT_EDGE_LENGTH, "Type", "Method to compute distance");
-}
-
-/********************** Region/Loop Operators *************************/
-
-static int region_to_loop(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
EditEdge *eed;
EditFace *efa;
- int selected= 0;
-
- for(eed=em->edges.first; eed; eed=eed->next) eed->f1 = 0;
-
- for(efa=em->faces.first; efa; efa=efa->next){
- if(efa->f&SELECT){
- efa->e1->f1++;
- efa->e2->f1++;
- efa->e3->f1++;
- if(efa->e4)
- efa->e4->f1++;
-
- selected= 1;
+
+ if(G.totfacesel){
+ for(eed=G.editMesh->edges.first; eed; eed=eed->next) eed->f1 = 0;
+
+ for(efa=G.editMesh->faces.first; efa; efa=efa->next){
+ if(efa->f&SELECT){
+ efa->e1->f1++;
+ efa->e2->f1++;
+ efa->e3->f1++;
+ if(efa->e4)
+ efa->e4->f1++;
+ }
}
- }
-
- if(!selected)
- return OPERATOR_CANCELLED;
-
- EM_clear_flag_all(em, SELECT);
+
+ EM_clear_flag_all(SELECT);
+
+ for(eed=G.editMesh->edges.first; eed; eed=eed->next){
+ if(eed->f1 == 1) EM_select_edge(eed, 1);
+ }
+
+ G.scene->selectmode = SCE_SELECT_EDGE;
+ EM_selectmode_set();
+ countall();
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+ if (EM_texFaceCheck())
+ allqueue(REDRAWIMAGE, 0);
+ BIF_undo_push("Face Region to Edge Loop");
- for(eed=em->edges.first; eed; eed=eed->next){
- if(eed->f1 == 1) EM_select_edge(eed, 1);
}
-
- em->selectmode = SCE_SELECT_EDGE;
- CTX_data_tool_settings(C)->selectmode= em->selectmode;
- EM_selectmode_set(em);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_region_to_loop(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Region to Loop";
- ot->description= "Select a region as a loop of connected edges";
- ot->idname= "MESH_OT_region_to_loop";
-
- /* api callbacks */
- ot->exec= region_to_loop;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static int validate_loop(EditMesh *em, Collection *edgecollection)
+static int validate_loop(Collection *edgecollection)
{
EditEdge *eed;
EditFace *efa;
CollectedEdge *curredge;
-
+
/*1st test*/
for(curredge = (CollectedEdge*)edgecollection->collectionbase.first; curredge; curredge=curredge->next){
curredge->eed->v1->f1 = 0;
@@ -5491,10 +5990,10 @@ static int validate_loop(EditMesh *em, Collection *edgecollection)
if(curredge->eed->v1->f1 > 2) return(0); else
if(curredge->eed->v2->f1 > 2) return(0);
}
-
+
/*2nd test*/
- for(eed = em->edges.first; eed; eed=eed->next) eed->f1 = 0;
- for(efa=em->faces.first; efa; efa=efa->next){
+ for(eed = G.editMesh->edges.first; eed; eed=eed->next) eed->f1 = 0;
+ for(efa=G.editMesh->faces.first; efa; efa=efa->next){
efa->e1->f1++;
efa->e2->f1++;
efa->e3->f1++;
@@ -5506,22 +6005,23 @@ static int validate_loop(EditMesh *em, Collection *edgecollection)
return(1);
}
-static int loop_bisect(EditMesh *em, Collection *edgecollection)
+static int loop_bisect(Collection *edgecollection)
{
+
EditFace *efa, *sf1, *sf2;
EditEdge *eed, *sed;
CollectedEdge *curredge;
int totsf1, totsf2, unbalanced,balancededges;
-
- for(eed=em->edges.first; eed; eed=eed->next) eed->f1 = eed->f2 = 0;
- for(efa=em->faces.first; efa; efa=efa->next) efa->f1 = 0;
-
+
+ for(eed=G.editMesh->edges.first; eed; eed=eed->next) eed->f1 = eed->f2 = 0;
+ for(efa=G.editMesh->faces.first; efa; efa=efa->next) efa->f1 = 0;
+
for(curredge = (CollectedEdge*)edgecollection->collectionbase.first; curredge; curredge=curredge->next) curredge->eed->f1 = 1;
-
+
sf1 = sf2 = NULL;
sed = ((CollectedEdge*)edgecollection->collectionbase.first)->eed;
-
- for(efa=em->faces.first; efa; efa=efa->next){
+
+ for(efa=G.editMesh->faces.first; efa; efa=efa->next){
if(sf2) break;
else if(sf1){
if(efa->e1 == sed || efa->e2 == sed || efa->e3 == sed || ( (efa->e4) ? efa->e4 == sed : 0) ) sf2 = efa;
@@ -5530,29 +6030,29 @@ static int loop_bisect(EditMesh *em, Collection *edgecollection)
if(efa->e1 == sed || efa->e2 == sed || efa->e3 == sed || ( (efa->e4) ? efa->e4 == sed : 0) ) sf1 = efa;
}
}
-
+
if(sf1==NULL || sf2==NULL)
return(-1);
-
+
if(!(sf1->e1->f1)) sf1->e1->f2 = 1;
if(!(sf1->e2->f1)) sf1->e2->f2 = 1;
if(!(sf1->e3->f1)) sf1->e3->f2 = 1;
if(sf1->e4 && !(sf1->e4->f1)) sf1->e4->f2 = 1;
sf1->f1 = 1;
totsf1 = 1;
-
+
if(!(sf2->e1->f1)) sf2->e1->f2 = 2;
if(!(sf2->e2->f1)) sf2->e2->f2 = 2;
if(!(sf2->e3->f1)) sf2->e3->f2 = 2;
if(sf2->e4 && !(sf2->e4->f1)) sf2->e4->f2 = 2;
sf2->f1 = 2;
totsf2 = 1;
-
+
/*do sf1*/
unbalanced = 1;
while(unbalanced){
unbalanced = 0;
- for(efa=em->faces.first; efa; efa=efa->next){
+ for(efa=G.editMesh->faces.first; efa; efa=efa->next){
balancededges = 0;
if(efa->f1 == 0){
if(efa->e1->f2 == 1 || efa->e2->f2 == 1 || efa->e3->f2 == 1 || ( (efa->e4) ? efa->e4->f2 == 1 : 0) ){
@@ -5569,12 +6069,12 @@ static int loop_bisect(EditMesh *em, Collection *edgecollection)
}
}
}
-
+
/*do sf2*/
unbalanced = 1;
while(unbalanced){
unbalanced = 0;
- for(efa=em->faces.first; efa; efa=efa->next){
+ for(efa=G.editMesh->faces.first; efa; efa=efa->next){
balancededges = 0;
if(efa->f1 == 0){
if(efa->e1->f2 == 2 || efa->e2->f2 == 2 || efa->e3->f2 == 2 || ( (efa->e4) ? efa->e4->f2 == 2 : 0) ){
@@ -5591,28 +6091,24 @@ static int loop_bisect(EditMesh *em, Collection *edgecollection)
}
}
}
-
+
if(totsf1 < totsf2) return(1);
else return(2);
}
-static int loop_to_region(bContext *C, wmOperator *UNUSED(op))
+void loop_to_region(void)
{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
-
EditFace *efa;
ListBase allcollections={NULL,NULL};
Collection *edgecollection;
int testflag;
-
- build_edgecollection(em, &allcollections);
-
+
+ build_edgecollection(&allcollections);
+
for(edgecollection = (Collection *)allcollections.first; edgecollection; edgecollection=edgecollection->next){
- if(validate_loop(em, edgecollection)){
- testflag = loop_bisect(em, edgecollection);
- for(efa=em->faces.first; efa; efa=efa->next){
+ if(validate_loop(edgecollection)){
+ testflag = loop_bisect(edgecollection);
+ for(efa=G.editMesh->faces.first; efa; efa=efa->next){
if(efa->f1 == testflag){
if(efa->f&SELECT) EM_select_face(efa, 0);
else EM_select_face(efa,1);
@@ -5620,90 +6116,72 @@ static int loop_to_region(bContext *C, wmOperator *UNUSED(op))
}
}
}
-
- for(efa=em->faces.first; efa; efa=efa->next){ /*fix this*/
+
+ for(efa=G.editMesh->faces.first; efa; efa=efa->next){ /*fix this*/
if(efa->f&SELECT) EM_select_face(efa,1);
}
-
+
+ countall();
freecollections(&allcollections);
- BKE_mesh_end_editmesh(obedit->data, em);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_loop_to_region(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Loop to Region";
- ot->description= "Select a loop of connected edges as a region";
- ot->idname= "MESH_OT_loop_to_region";
-
- /* api callbacks */
- ot->exec= loop_to_region;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+ if (EM_texFaceCheck())
+ allqueue(REDRAWIMAGE, 0);
+ BIF_undo_push("Edge Loop to Face Region");
}
-/********************** UV/Color Operators *************************/
-// XXX please check if these functions do what you want them to
/* texface and vertex color editmode tools for the face menu */
-static int mesh_rotate_uvs(bContext *C, wmOperator *op)
+void mesh_rotate_uvs(void)
{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
+ EditMesh *em = G.editMesh;
EditFace *efa;
- short change = 0;
+ short change = 0, ccw;
MTFace *tf;
float u1, v1;
- int dir= RNA_enum_get(op->ptr, "direction");
-
- if (!EM_texFaceCheck(em)) {
- BKE_report(op->reports, RPT_WARNING, "Mesh has no uv/image layers");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
+
+ if (!EM_texFaceCheck()) {
+ error("mesh has no uv/image layers");
+ return;
}
-
+
+ ccw = (G.qual == LR_SHIFTKEY);
+
for(efa=em->faces.first; efa; efa=efa->next) {
if (efa->f & SELECT) {
tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
u1= tf->uv[0][0];
v1= tf->uv[0][1];
-
- if (dir == DIRECTION_CCW) {
+
+ if (ccw) {
if(efa->v4) {
tf->uv[0][0]= tf->uv[3][0];
tf->uv[0][1]= tf->uv[3][1];
-
+
tf->uv[3][0]= tf->uv[2][0];
tf->uv[3][1]= tf->uv[2][1];
} else {
tf->uv[0][0]= tf->uv[2][0];
tf->uv[0][1]= tf->uv[2][1];
}
-
+
tf->uv[2][0]= tf->uv[1][0];
tf->uv[2][1]= tf->uv[1][1];
-
+
tf->uv[1][0]= u1;
tf->uv[1][1]= v1;
- } else {
+ } else {
tf->uv[0][0]= tf->uv[1][0];
tf->uv[0][1]= tf->uv[1][1];
-
+
tf->uv[1][0]= tf->uv[2][0];
tf->uv[1][1]= tf->uv[2][1];
-
+
if(efa->v4) {
tf->uv[2][0]= tf->uv[3][0];
tf->uv[2][1]= tf->uv[3][1];
-
+
tf->uv[3][0]= u1;
tf->uv[3][1]= v1;
}
@@ -5715,46 +6193,40 @@ static int mesh_rotate_uvs(bContext *C, wmOperator *op)
change = 1;
}
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- if(!change)
- return OPERATOR_CANCELLED;
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
+
+ if (change) {
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+ BIF_undo_push("Rotate UV face");
+ }
}
-static int mesh_mirror_uvs(bContext *C, wmOperator *op)
+void mesh_mirror_uvs(void)
{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
+ EditMesh *em = G.editMesh;
EditFace *efa;
- short change = 0;
+ short change = 0, altaxis;
MTFace *tf;
float u1, v1;
- int axis= RNA_enum_get(op->ptr, "axis");
-
- if (!EM_texFaceCheck(em)) {
- BKE_report(op->reports, RPT_WARNING, "Mesh has no uv/image layers");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
+
+ if (!EM_texFaceCheck()) {
+ error("mesh has no uv/image layers");
+ return;
}
-
+
+ altaxis = (G.qual == LR_SHIFTKEY);
+
for(efa=em->faces.first; efa; efa=efa->next) {
if (efa->f & SELECT) {
tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if (axis == AXIS_Y) {
+ if (altaxis) {
u1= tf->uv[1][0];
v1= tf->uv[1][1];
if(efa->v4) {
-
+
tf->uv[1][0]= tf->uv[2][0];
tf->uv[1][1]= tf->uv[2][1];
-
+
tf->uv[2][0]= u1;
tf->uv[2][1]= v1;
@@ -5763,7 +6235,7 @@ static int mesh_mirror_uvs(bContext *C, wmOperator *op)
tf->uv[3][0]= tf->uv[0][0];
tf->uv[3][1]= tf->uv[0][1];
-
+
tf->uv[0][0]= u1;
tf->uv[0][1]= v1;
}
@@ -5773,15 +6245,15 @@ static int mesh_mirror_uvs(bContext *C, wmOperator *op)
tf->uv[2][0]= u1;
tf->uv[2][1]= v1;
}
-
+
} else {
u1= tf->uv[0][0];
v1= tf->uv[0][1];
if(efa->v4) {
-
+
tf->uv[0][0]= tf->uv[1][0];
tf->uv[0][1]= tf->uv[1][1];
-
+
tf->uv[1][0]= u1;
tf->uv[1][1]= v1;
@@ -5790,7 +6262,7 @@ static int mesh_mirror_uvs(bContext *C, wmOperator *op)
tf->uv[3][0]= tf->uv[2][0];
tf->uv[3][1]= tf->uv[2][1];
-
+
tf->uv[2][0]= u1;
tf->uv[2][1]= v1;
}
@@ -5804,40 +6276,33 @@ static int mesh_mirror_uvs(bContext *C, wmOperator *op)
change = 1;
}
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- if(!change)
- return OPERATOR_CANCELLED;
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
+
+ if (change) {
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+ BIF_undo_push("Mirror UV face");
+ }
}
-static int mesh_rotate_colors(bContext *C, wmOperator *op)
+void mesh_rotate_colors(void)
{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
+ EditMesh *em = G.editMesh;
EditFace *efa;
- short change = 0;
+ short change = 0, ccw;
MCol tmpcol, *mcol;
- int dir= RNA_enum_get(op->ptr, "direction");
-
- if (!EM_vertColorCheck(em)) {
- BKE_report(op->reports, RPT_WARNING, "Mesh has no color layers");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
+ if (!EM_vertColorCheck()) {
+ error("mesh has no color layers");
+ return;
}
-
+
+ ccw = (G.qual == LR_SHIFTKEY);
+
for(efa=em->faces.first; efa; efa=efa->next) {
if (efa->f & SELECT) {
mcol = CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
tmpcol= mcol[0];
-
- if (dir == DIRECTION_CCW) {
+
+ if (ccw) {
if(efa->v4) {
mcol[0]= mcol[3];
mcol[3]= mcol[2];
@@ -5849,7 +6314,7 @@ static int mesh_rotate_colors(bContext *C, wmOperator *op)
} else {
mcol[0]= mcol[1];
mcol[1]= mcol[2];
-
+
if(efa->v4) {
mcol[2]= mcol[3];
mcol[3]= tmpcol;
@@ -5860,43 +6325,35 @@ static int mesh_rotate_colors(bContext *C, wmOperator *op)
change = 1;
}
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- if(!change)
- return OPERATOR_CANCELLED;
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
+
+ if (change) {
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+ BIF_undo_push("Rotate Color face");
+ }
}
-
-static int mesh_mirror_colors(bContext *C, wmOperator *op)
+void mesh_mirror_colors(void)
{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
+ EditMesh *em = G.editMesh;
EditFace *efa;
- short change = 0;
+ short change = 0, altaxis;
MCol tmpcol, *mcol;
- int axis= RNA_enum_get(op->ptr, "axis");
-
- if (!EM_vertColorCheck(em)) {
- BKE_report(op->reports, RPT_WARNING, "Mesh has no color layers");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
+ if (!EM_vertColorCheck()) {
+ error("mesh has no color layers");
+ return;
}
-
+
+ altaxis = (G.qual == LR_SHIFTKEY);
+
for(efa=em->faces.first; efa; efa=efa->next) {
if (efa->f & SELECT) {
mcol = CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- if (axis == AXIS_Y) {
+ if (altaxis) {
tmpcol= mcol[1];
mcol[1]= mcol[2];
mcol[2]= tmpcol;
-
+
if(efa->v4) {
tmpcol= mcol[0];
mcol[0]= mcol[3];
@@ -5906,7 +6363,7 @@ static int mesh_mirror_colors(bContext *C, wmOperator *op)
tmpcol= mcol[0];
mcol[0]= mcol[1];
mcol[1]= tmpcol;
-
+
if(efa->v4) {
tmpcol= mcol[2];
mcol[2]= mcol[3];
@@ -5916,865 +6373,12 @@ static int mesh_mirror_colors(bContext *C, wmOperator *op)
change = 1;
}
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- if(!change)
- return OPERATOR_CANCELLED;
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_uvs_rotate(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Rotate UVs";
- ot->description= "Rotate selected UVs";
- ot->idname= "MESH_OT_uvs_rotate";
-
- /* api callbacks */
- ot->exec= mesh_rotate_uvs;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "Direction", "Direction to rotate UVs around");
-}
-
-void MESH_OT_uvs_mirror(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Mirror UVs";
- ot->description= "Mirror selected UVs";
- ot->idname= "MESH_OT_uvs_mirror";
-
- /* api callbacks */
- ot->exec= mesh_mirror_uvs;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_enum(ot->srna, "axis", axis_items_xy, DIRECTION_CW, "Axis", "Axis to mirror UVs around");
-}
-
-void MESH_OT_colors_rotate(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Rotate Colors";
- ot->description= "Rotate UV/image color layer";
- ot->idname= "MESH_OT_colors_rotate";
-
- /* api callbacks */
- ot->exec= mesh_rotate_colors;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "Direction", "Direction to rotate edge around");
-}
-
-void MESH_OT_colors_mirror(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Mirror Colors";
- ot->description= "Mirror UV/image color layer";
- ot->idname= "MESH_OT_colors_mirror";
-
- /* api callbacks */
- ot->exec= mesh_mirror_colors;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_enum(ot->srna, "axis", axis_items_xy, DIRECTION_CW, "Axis", "Axis to mirror colors around");
-}
-
-/********************** Subdivide Operator *************************/
-
-static int subdivide_exec(bContext *C, wmOperator *op)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- int cuts= RNA_int_get(op->ptr,"number_cuts");
- float smooth= 0.292f*RNA_float_get(op->ptr, "smoothness");
- float fractal= RNA_float_get(op->ptr, "fractal")/100;
- int corner_cut_pattern= RNA_enum_get(op->ptr,"corner_cut_pattern");
- int flag= 0;
-
- if(smooth != 0.0f)
- flag |= B_SMOOTH;
- if(fractal != 0.0f)
- flag |= B_FRACTAL;
-
- esubdivideflag(obedit, em, 1, smooth, fractal, ts->editbutflag|flag, cuts, corner_cut_pattern, 0);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_subdivide(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Subdivide";
- ot->description= "Subdivide selected edges";
- ot->idname= "MESH_OT_subdivide";
-
- /* api callbacks */
- ot->exec= subdivide_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- RNA_def_int(ot->srna, "number_cuts", 1, 1, INT_MAX, "Number of Cuts", "", 1, 10);
- RNA_def_float(ot->srna, "smoothness", 0.0f, 0.0f, FLT_MAX, "Smoothness", "Smoothness factor", 0.0f, 1.0f);
- RNA_def_float(ot->srna, "fractal", 0.0, 0.0f, FLT_MAX, "Fractal", "Fractal randomness factor", 0.0f, 1000.0f);
- RNA_def_enum(ot->srna, "corner_cut_pattern", corner_type_items, SUBDIV_CORNER_INNERVERT, "Corner Cut Pattern", "Topology pattern to use to fill a face after cutting across its corner");
-}
-
-/********************** Fill Operators *************************/
-
-/* note; the EM_selectmode_set() calls here illustrate how badly constructed it all is... from before the
-edge/face flags, with very mixed results.... */
-static void beautify_fill(EditMesh *em)
-{
- EditVert *v1, *v2, *v3, *v4;
- EditEdge *eed, *nexted;
- EditEdge dia1, dia2;
- EditFace *efa, *w;
- // void **efaar, **efaa;
- EVPTuple *efaar;
- EVPtr *efaa;
- float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2;
- int totedge, ok, notbeauty=8, onedone, vindex[4];
-
- /* - all selected edges with two faces
- * - find the faces: store them in edges (using datablock)
- * - per edge: - test convex
- * - test edge: flip?
- * - if true: remedge, addedge, all edges at the edge get new face pointers
- */
-
- EM_selectmode_set(em); // makes sure in selectmode 'face' the edges of selected faces are selected too
-
- totedge = count_selected_edges(em->edges.first);
- if(totedge==0) return;
-
- /* temp block with face pointers */
- efaar= (EVPTuple *) MEM_callocN(totedge * sizeof(EVPTuple), "beautyfill");
-
- while (notbeauty) {
- notbeauty--;
-
- ok = collect_quadedges(efaar, em->edges.first, em->faces.first);
-
- /* there we go */
- onedone= 0;
-
- eed= em->edges.first;
- while(eed) {
- nexted= eed->next;
-
- /* f2 is set in collect_quadedges() */
- if(eed->f2==2 && eed->h==0) {
-
- efaa = (EVPtr *) eed->tmp.p;
-
- /* none of the faces should be treated before, nor be part of fgon */
- ok= 1;
- efa= efaa[0];
- if(efa->e1->f1 || efa->e2->f1 || efa->e3->f1) ok= 0;
- if(efa->fgonf) ok= 0;
- efa= efaa[1];
- if(efa->e1->f1 || efa->e2->f1 || efa->e3->f1) ok= 0;
- if(efa->fgonf) ok= 0;
-
- if(ok) {
- /* test convex */
- givequadverts(efaa[0], efaa[1], &v1, &v2, &v3, &v4, vindex);
- if(v1 && v2 && v3 && v4) {
- if( convex(v1->co, v2->co, v3->co, v4->co) ) {
-
- /* test edges */
- if( (v1) > (v3) ) {
- dia1.v1= v3;
- dia1.v2= v1;
- }
- else {
- dia1.v1= v1;
- dia1.v2= v3;
- }
-
- if( (v2) > (v4) ) {
- dia2.v1= v4;
- dia2.v2= v2;
- }
- else {
- dia2.v1= v2;
- dia2.v2= v4;
- }
-
- /* testing rule:
- * the area divided by the total edge lengths
- */
-
- len1= len_v3v3(v1->co, v2->co);
- len2= len_v3v3(v2->co, v3->co);
- len3= len_v3v3(v3->co, v4->co);
- len4= len_v3v3(v4->co, v1->co);
- len5= len_v3v3(v1->co, v3->co);
- len6= len_v3v3(v2->co, v4->co);
-
- opp1= area_tri_v3(v1->co, v2->co, v3->co);
- opp2= area_tri_v3(v1->co, v3->co, v4->co);
-
- fac1= opp1/(len1+len2+len5) + opp2/(len3+len4+len5);
-
- opp1= area_tri_v3(v2->co, v3->co, v4->co);
- opp2= area_tri_v3(v2->co, v4->co, v1->co);
-
- fac2= opp1/(len2+len3+len6) + opp2/(len4+len1+len6);
-
- ok= 0;
- if(fac1 > fac2) {
- if(dia2.v1==eed->v1 && dia2.v2==eed->v2) {
- eed->f1= 1;
- efa= efaa[0];
- efa->f1= 1;
- efa= efaa[1];
- efa->f1= 1;
-
- w= EM_face_from_faces(em, efaa[0], efaa[1],
- vindex[0], vindex[1], 4+vindex[2], -1);
- EM_select_face(w, 1);
-
-
- w= EM_face_from_faces(em, efaa[0], efaa[1],
- vindex[0], 4+vindex[2], 4+vindex[3], -1);
- EM_select_face(w, 1);
-
- onedone= 1;
- }
- }
- else if(fac1 < fac2) {
- if(dia1.v1==eed->v1 && dia1.v2==eed->v2) {
- eed->f1= 1;
- efa= efaa[0];
- efa->f1= 1;
- efa= efaa[1];
- efa->f1= 1;
-
-
- w= EM_face_from_faces(em, efaa[0], efaa[1],
- vindex[1], 4+vindex[2], 4+vindex[3], -1);
- EM_select_face(w, 1);
-
- w= EM_face_from_faces(em, efaa[0], efaa[1],
- vindex[0], 4+vindex[1], 4+vindex[3], -1);
- EM_select_face(w, 1);
-
- onedone= 1;
- }
- }
- }
- }
- }
-
- }
- eed= nexted;
- }
-
- free_tagged_edges_faces(em, em->edges.first, em->faces.first);
-
- if(onedone==0) break;
-
- EM_selectmode_set(em); // new edges/faces were added
- }
-
- MEM_freeN(efaar);
-
- EM_select_flush(em);
-
-}
-
-/* Got this from scanfill.c. You will need to juggle around the
-* callbacks for the scanfill.c code a bit for this to work. */
-static void fill_mesh(EditMesh *em)
-{
- EditVert *eve,*v1;
- EditEdge *eed,*e1,*nexted;
- EditFace *efa,*nextvl, *efan;
- short ok;
-
- if(em==NULL) return;
- waitcursor(1);
-
- /* copy all selected vertices */
- eve= em->verts.first;
- while(eve) {
- if(eve->f & SELECT) {
- v1= BLI_addfillvert(eve->co);
- eve->tmp.v= v1;
- v1->tmp.v= eve;
- v1->xs= 0; // used for counting edges
- }
- eve= eve->next;
- }
- /* copy all selected edges */
- eed= em->edges.first;
- while(eed) {
- if( (eed->v1->f & SELECT) && (eed->v2->f & SELECT) ) {
- e1= BLI_addfilledge(eed->v1->tmp.v, eed->v2->tmp.v);
- e1->v1->xs++;
- e1->v2->xs++;
- }
- eed= eed->next;
- }
- /* from all selected faces: remove vertices and edges to prevent doubles */
- /* all edges add values, faces subtract,
- then remove edges with vertices ->xs<2 */
- efa= em->faces.first;
- ok= 0;
- while(efa) {
- nextvl= efa->next;
- if( faceselectedAND(efa, 1) ) {
- efa->v1->tmp.v->xs--;
- efa->v2->tmp.v->xs--;
- efa->v3->tmp.v->xs--;
- if(efa->v4) efa->v4->tmp.v->xs--;
- ok= 1;
-
- }
- efa= nextvl;
- }
- if(ok) { /* there are faces selected */
- eed= filledgebase.first;
- while(eed) {
- nexted= eed->next;
- if(eed->v1->xs<2 || eed->v2->xs<2) {
- BLI_remlink(&filledgebase,eed);
- }
- eed= nexted;
- }
- }
-
- if(BLI_edgefill(em->mat_nr)) {
- efa= fillfacebase.first;
- while(efa) {
- /* normals default pointing up */
- efan= addfacelist(em, efa->v3->tmp.v, efa->v2->tmp.v,
- efa->v1->tmp.v, 0, NULL, NULL);
- if(efan) EM_select_face(efan, 1);
- efa= efa->next;
- }
- }
-
- BLI_end_edgefill();
- beautify_fill(em);
-
- WM_cursor_wait(0);
- EM_select_flush(em);
-
-}
-
-static int fill_mesh_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- fill_mesh(em);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-
-}
-
-void MESH_OT_fill(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Fill";
- ot->description= "Create a segment, edge or face";
- ot->idname= "MESH_OT_fill";
-
- /* api callbacks */
- ot->exec= fill_mesh_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int beautify_fill_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- beautify_fill(em);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_beautify_fill(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Beautify Fill";
- ot->description= "Rearrange geometry on a selected surface to avoid skinny faces";
- ot->idname= "MESH_OT_beautify_fill";
-
- /* api callbacks */
- ot->exec= beautify_fill_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/* ********************** SORT FACES ******************* */
-
-static void permutate(void *list, int num, int size, int *index)
-{
- void *buf;
- int len;
- int i;
-
- len = num * size;
-
- buf = MEM_mallocN(len, "permutate");
- memcpy(buf, list, len);
-
- for (i = 0; i < num; i++) {
- memcpy((char *)list + (i * size), (char *)buf + (index[i] * size), size);
- }
- MEM_freeN(buf);
-}
-
-/* sort faces on view axis */
-static float *face_sort_floats;
-static int float_sort(const void *v1, const void *v2)
-{
- float x1, x2;
-
- x1 = face_sort_floats[((int *) v1)[0]];
- x2 = face_sort_floats[((int *) v2)[0]];
- if( x1 > x2 ) return 1;
- else if( x1 < x2 ) return -1;
- return 0;
-}
-
-
-static int sort_faces_exec(bContext *C, wmOperator *op)
-{
- RegionView3D *rv3d= ED_view3d_context_rv3d(C);
- View3D *v3d= CTX_wm_view3d(C);
- Object *ob= CTX_data_edit_object(C);
- Scene *scene= CTX_data_scene(C);
- Mesh *me;
- CustomDataLayer *layer;
- int i, *index;
- int event;
- float reverse = 1;
- // XXX int ctrl= 0;
-
- if (!v3d) return OPERATOR_CANCELLED;
-
- /* This operator work in Object Mode, not in edit mode.
- * After talk with Campbell we agree that there is no point to port this to EditMesh right now.
- * so for now, we just exit_editmode and enter_editmode at the end of this function.
- */
- ED_object_exit_editmode(C, EM_FREEDATA);
-
- me= ob->data;
- if(me->totface==0) {
- ED_object_enter_editmode(C, 0);
- return OPERATOR_FINISHED;
+ if (change) {
+ DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
+ allqueue(REDRAWVIEW3D, 0);
+ BIF_undo_push("Mirror Color face");
}
-
- event= RNA_enum_get(op->ptr, "type");
-
- // XXX
- //if(ctrl)
- // reverse = -1;
-
- /* create index list */
- index= (int *)MEM_mallocN(sizeof(int) * me->totface, "sort faces");
- for (i = 0; i < me->totface; i++) {
- index[i] = i;
- }
-
- face_sort_floats = (float *) MEM_mallocN(sizeof(float) * me->totface, "sort faces float");
-
- /* sort index list instead of faces itself
- * and apply this permutation to all face layers
- */
- if (event == 5) {
- /* Random */
- for(i=0; i<me->totface; i++) {
- face_sort_floats[i] = BLI_frand();
- }
- qsort(index, me->totface, sizeof(int), float_sort);
- } else {
- MFace *mf;
- float vec[3];
- float mat[4][4];
- float cur[3];
-
- if (event == 1)
- mult_m4_m4m4(mat, rv3d->viewmat, OBACT->obmat); /* apply the view matrix to the object matrix */
- else if (event == 2) { /* sort from cursor */
- if( v3d && v3d->localvd ) {
- VECCOPY(cur, v3d->cursor);
- } else {
- VECCOPY(cur, scene->cursor);
- }
- invert_m4_m4(mat, OBACT->obmat);
- mul_m4_v3(mat, cur);
- }
-
- mf= me->mface;
-
- for(i=0; i<me->totface; i++, mf++) {
- if (event==3) {
- face_sort_floats[i] = ((float)mf->mat_nr)*reverse;
- } else if (event==4) {
- /*selected first*/
- if (mf->flag & ME_FACE_SEL)
- face_sort_floats[i] = 0.0;
- else
- face_sort_floats[i] = reverse;
- } else {
- /* find the faces center */
- add_v3_v3v3(vec, (me->mvert+mf->v1)->co, (me->mvert+mf->v2)->co);
- if (mf->v4) {
- add_v3_v3(vec, (me->mvert+mf->v3)->co);
- add_v3_v3(vec, (me->mvert+mf->v4)->co);
- mul_v3_fl(vec, 0.25f);
- } else {
- add_v3_v3(vec, (me->mvert+mf->v3)->co);
- mul_v3_fl(vec, 1.0f/3.0f);
- } /* done */
-
- if (event == 1) { /* sort on view axis */
- mul_m4_v3(mat, vec);
- face_sort_floats[i] = vec[2] * reverse;
- } else if(event == 2) { /* distance from cursor*/
- face_sort_floats[i] = len_v3v3(cur, vec) * reverse; /* back to front */
- }
- }
- }
- qsort(index, me->totface, sizeof(int), float_sort);
- }
-
- MEM_freeN(face_sort_floats);
- for(i = 0; i < me->fdata.totlayer; i++) {
- layer = &me->fdata.layers[i];
- permutate(layer->data, me->totface, CustomData_sizeof(layer->type), index);
- }
-
- MEM_freeN(index);
- DAG_id_tag_update(ob->data, 0);
-
- /* Return to editmode. */
- ED_object_enter_editmode(C, 0);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_sort_faces(wmOperatorType *ot)
-{
- static EnumPropertyItem type_items[]= {
- { 1, "VIEW_AXIS", 0, "View Axis", "" },
- { 2, "CURSOR_DISTANCE", 0, "Cursor Distance", "" },
- { 3, "MATERIAL", 0, "Material", "" },
- { 4, "SELECTED", 0, "Selected", "" },
- { 5, "RANDOMIZE", 0, "Randomize", "" },
- { 0, NULL, 0, NULL, NULL }};
-
- /* identifiers */
- ot->name= "Sort Faces"; // XXX (Ctrl to reverse)%t|
- ot->description= "The faces of the active Mesh Object are sorted, based on the current view";
- ot->idname= "MESH_OT_sort_faces";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= sort_faces_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- ot->prop= RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "");
-}
-
-/********************** Quad/Tri Operators *************************/
-
-static int quads_convert_to_tris_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- convert_to_triface(em,0);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_quads_convert_to_tris(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Quads to Tris";
- ot->description= "Convert selected quads to triangles";
- ot->idname= "MESH_OT_quads_convert_to_tris";
-
- /* api callbacks */
- ot->exec= quads_convert_to_tris_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int tris_convert_to_quads_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- join_triangles(em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Tris to Quads";
- ot->description= "Convert selected triangles to quads";
- ot->idname= "MESH_OT_tris_convert_to_quads";
-
- /* api callbacks */
- ot->exec= tris_convert_to_quads_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int edge_flip_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- edge_flip(em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_edge_flip(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Edge Flip";
- ot->description= "Flip selected edge or adjoining faces";
- ot->idname= "MESH_OT_edge_flip";
-
- /* api callbacks */
- ot->exec= edge_flip_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/********************** Smooth/Solid Operators *************************/
-
-static void mesh_set_smooth_faces(EditMesh *em, short smooth)
-{
- EditFace *efa;
-
- if(em==NULL) return;
-
- for(efa= em->faces.first; efa; efa=efa->next) {
- if(efa->f & SELECT) {
- if(smooth) efa->flag |= ME_SMOOTH;
- else efa->flag &= ~ME_SMOOTH;
- }
- }
-
- recalc_editnormals(em);
-}
-
-static int mesh_faces_shade_smooth_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- mesh_set_smooth_faces(em, 1);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_faces_shade_smooth(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Shade Smooth";
- ot->description= "Display faces 'smooth' (using vertex normals)";
- ot->idname= "MESH_OT_faces_shade_smooth";
-
- /* api callbacks */
- ot->exec= mesh_faces_shade_smooth_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int mesh_faces_shade_flat_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- mesh_set_smooth_faces(em, 0);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_faces_shade_flat(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Shade Flat";
- ot->description= "Display faces 'flat'";
- ot->idname= "MESH_OT_faces_shade_flat";
-
- /* api callbacks */
- ot->exec= mesh_faces_shade_flat_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/* TODO - some way to select on an arbitrary axis */
-static int select_axis_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- int axis= RNA_enum_get(op->ptr, "axis");
- int mode= RNA_enum_get(op->ptr, "mode"); /* -1==aligned, 0==neg, 1==pos*/
-
- EditSelection *ese = em->selected.last;
-
-
- if (ese==NULL || ese->type != EDITVERT) {
- BKE_report(op->reports, RPT_WARNING, "This operator requires an active vertex (last selected)");
- return OPERATOR_CANCELLED;
- }
- else {
- EditVert *ev;
- EditVert *act_vert= (EditVert*)ese->data;
- float value= act_vert->co[axis];
- float limit= CTX_data_tool_settings(C)->doublimit; // XXX
-
- if(mode==0) value -= limit;
- else if (mode==1) value += limit;
-
- for(ev=em->verts.first;ev;ev=ev->next) {
- if(!ev->h) {
- switch(mode) {
- case -1: /* aligned */
- if(fabs(ev->co[axis] - value) < limit)
- ev->f |= SELECT;
- break;
- case 0: /* neg */
- if(ev->co[axis] > value)
- ev->f |= SELECT;
- break;
- case 1: /* pos */
- if(ev->co[axis] < value)
- ev->f |= SELECT;
- break;
- }
- }
- }
- }
-
- EM_select_flush(em);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_axis(wmOperatorType *ot)
-{
- static EnumPropertyItem axis_mode_items[] = {
- {0, "POSITIVE", 0, "Positive Axis", ""},
- {1, "NEGATIVE", 0, "Negative Axis", ""},
- {-1, "ALIGNED", 0, "Aligned Axis", ""},
- {0, NULL, 0, NULL, NULL}};
-
- static EnumPropertyItem axis_items_xyz[] = {
- {0, "X_AXIS", 0, "X Axis", ""},
- {1, "Y_AXIS", 0, "Y Axis", ""},
- {2, "Z_AXIS", 0, "Z Axis", ""},
- {0, NULL, 0, NULL, NULL}};
-
- /* identifiers */
- ot->name= "Select Axis";
- ot->description= "Select all data in the mesh on a single axis";
- ot->idname= "MESH_OT_select_axis";
-
- /* api callbacks */
- ot->exec= select_axis_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- RNA_def_enum(ot->srna, "mode", axis_mode_items, 0, "Axis Mode", "Axis side to use when selecting");
- RNA_def_enum(ot->srna, "axis", axis_items_xyz, 0, "Axis", "Select the axis to compare each vertex on");
}
+#endif
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
new file mode 100644
index 00000000000..3488472c010
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -0,0 +1,709 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_construct.c
+ * \ingroup bmesh
+ *
+ * BM construction functions.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_customdata.h"
+#include "BKE_utildefines.h"
+
+#include "BLI_array.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+#include <math.h>
+#include <stdio.h>
+#include <string.h>
+
+#define SELECT 1
+
+/*prototypes*/
+static void bm_copy_loop_attributes(BMesh *source_mesh, BMesh *target_mesh,
+ const BMLoop *source_loop, BMLoop *target_loop);
+#if 0
+
+/*
+ * BM_CONSTRUCT.C
+ *
+ * This file contains functions for making and destroying
+ * individual elements like verts, edges and faces.
+ *
+*/
+
+/*
+ * BMESH MAKE VERT
+ *
+ * Creates a new vertex and returns a pointer
+ * to it. If a pointer to an example vertex is
+ * passed in, it's custom data and properties
+ * will be copied to the new vertex.
+ *
+*/
+
+BMVert *BM_Make_Vert(BMesh *bm, float co[3], BMVert *example)
+{
+ BMVert *v = NULL;
+ v = bmesh_mv(bm, co);
+ if(example)
+ CustomData_bmesh_copy_data(&bm->vdata, &bm->vdata, example->head.data, &v->head.data);
+ return v;
+}
+
+/*
+ * BMESH MAKE EDGE
+ *
+ * Creates a new edge betweeen two vertices and returns a
+ * pointer to it. If 'nodouble' equals 1, then a check is
+ * is done to make sure that an edge between those two vertices
+ * does not already exist. If it does, that edge is returned instead
+ * of creating a new one.
+ *
+ * If a new edge is created, and a pointer to an example edge is
+ * provided, it's custom data and properties will be copied to the
+ * new edge.
+ *
+*/
+
+BMEdge *BM_Make_Edge(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge *example, int nodouble)
+{
+ BMEdge *e = NULL;
+
+ if(nodouble) /*test if edge already exists.*/
+ e = BM_Edge_Exist(v1, v2);
+
+ if(!e) {
+ e = bmesh_me(bm, v1, v2);
+
+ if(example)
+ CustomData_bmesh_copy_data(&bm->edata, &bm->edata, example->head.data, &e->head.data);
+ }
+
+ return e;
+
+}
+#endif
+
+/*
+ * BMESH MAKE QUADTRIANGLE
+ *
+ * Creates a new quad or triangle from
+ * a list of 3 or 4 vertices. If nodouble
+ * equals 1, then a check is done to see
+ * if a face with these vertices already
+ * exists and returns it instead. If a pointer
+ * to an example face is provided, it's custom
+ * data and properties will be copied to the new
+ * face.
+ *
+ * Note that the winding of the face is determined
+ * by the order of the vertices in the vertex array
+ *
+*/
+
+BMFace *BM_Make_Face_QuadTri(BMesh *bm,
+ BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
+ const BMFace *example, const int nodouble)
+{
+ BMVert *vtar[4]= {v1, v2, v3, v4};
+ return BM_Make_Face_QuadTri_v(bm, vtar, v4 ? 4 : 3, example, nodouble);
+}
+
+/*remove the edge array bits from this. Its not really needed?*/
+BMFace *BM_Make_Face_QuadTri_v(BMesh *bm, BMVert **verts, int len, const BMFace *example, const int nodouble)
+{
+ BMEdge *edar[4]= {NULL};
+ BMFace *f = NULL;
+ int overlap = 0;
+
+ edar[0] = BM_Edge_Exist(verts[0], verts[1]);
+ edar[1] = BM_Edge_Exist(verts[1], verts[2]);
+ if(len == 4) {
+ edar[2] = BM_Edge_Exist(verts[2], verts[3]);
+ edar[3] = BM_Edge_Exist(verts[3], verts[0]);
+ }
+ else {
+ edar[2] = BM_Edge_Exist(verts[2], verts[0]);
+ }
+
+ if(nodouble) {
+ /*check if face exists or overlaps*/
+ if(len == 4) {
+ overlap = BM_Exist_Face_Overlaps(bm, verts, len, &f);
+ }
+ else {
+ overlap = BM_Exist_Face_Overlaps(bm, verts, len, &f);
+ }
+ }
+
+ /*make new face*/
+ if((!f) && (!overlap)) {
+ if(!edar[0]) edar[0] = BM_Make_Edge(bm, verts[0], verts[1], NULL, 0);
+ if(!edar[1]) edar[1] = BM_Make_Edge(bm, verts[1], verts[2], NULL, 0);
+ if(len == 4) {
+ if(!edar[2]) edar[2] = BM_Make_Edge(bm, verts[2], verts[3], NULL, 0);
+ if(!edar[3]) edar[3] = BM_Make_Edge(bm, verts[3], verts[0], NULL, 0);
+ } else {
+ if(!edar[2]) edar[2] = BM_Make_Edge(bm, verts[2], verts[0], NULL, 0);
+ }
+
+ f = BM_Make_Face(bm, verts, edar, len, 0);
+
+ if(example && f)
+ BM_Copy_Attributes(bm, bm, example, f);
+
+ }
+
+ return f;
+}
+
+
+/*copies face data from shared adjacent faces*/
+void BM_Face_CopyShared(BMesh *bm, BMFace *f)
+{
+ BMIter iter;
+ BMLoop *l, *l2;
+
+ if (!f) return;
+
+ l=BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, f);
+ for (; l; l=BMIter_Step(&iter)) {
+ l2 = l->radial_next;
+
+ if (l2 && l2 != l) {
+ if (l2->v == l->v) {
+ bm_copy_loop_attributes(bm, bm, l2, l);
+ } else {
+ l2 = l2->next;
+ bm_copy_loop_attributes(bm, bm, l2, l);
+ }
+ }
+ }
+}
+
+/*
+ * BMESH MAKE NGON
+ *
+ * Attempts to make a new Ngon from a list of edges.
+ * If nodouble equals one, a check for overlaps or existing
+ *
+ * The edges are not required to be ordered, simply to to form
+ * a single closed loop as a whole
+ *
+ * Note that while this function will work fine when the edges
+ * are already sorted, if the edges are always going to be sorted,
+ * BM_Make_Face should be considered over this function as it
+ * avoids some unnecessary work.
+*/
+BMFace *BM_Make_Ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, int len, int nodouble)
+{
+ BMEdge **edges2 = NULL;
+ BLI_array_staticdeclare(edges2, BM_NGON_STACK_SIZE);
+ BMVert **verts = NULL, *v;
+ BLI_array_staticdeclare(verts, BM_NGON_STACK_SIZE);
+ BMFace *f = NULL;
+ BMEdge *e;
+ BMVert *ev1, *ev2;
+ int i, /* j,*/ v1found, reverse;
+
+ /*this code is hideous, yeek. I'll have to think about ways of
+ cleaning it up. basically, it now combines the old BM_Make_Ngon
+ *and* the old bmesh_mf functions, so its kindof smashed together
+ - joeedh*/
+
+ if (!len || !v1 || !v2 || !edges || !bm)
+ return NULL;
+
+ /*put edges in correct order*/
+ for (i=0; i<len; i++) {
+ bmesh_api_setflag(edges[i], _FLAG_MF);
+ }
+
+ ev1 = edges[0]->v1;
+ ev2 = edges[0]->v2;
+
+ if (v1 == ev2) {
+ /* Swapping here improves performance and consistency of face
+ structure in the special case that the edges are already in
+ the correct order and winding */
+ SWAP(BMVert *, ev1, ev2);
+ }
+
+ BLI_array_append(verts, ev1);
+ v = ev2;
+ e = edges[0];
+ do {
+ BMEdge *e2 = e;
+
+ BLI_array_append(verts, v);
+ BLI_array_append(edges2, e);
+
+ do {
+ e2 = bmesh_disk_nextedge(e2, v);
+ if (e2 != e && bmesh_api_getflag(e2, _FLAG_MF)) {
+ v = BM_OtherEdgeVert(e2, v);
+ break;
+ }
+ } while (e2 != e);
+
+ if (e2 == e)
+ goto err; /*the edges do not form a closed loop*/
+
+ e = e2;
+ } while (e != edges[0]);
+
+ if (BLI_array_count(edges2) != len)
+ goto err; /*we didn't use all edges in forming the boundary loop*/
+
+ /*ok, edges are in correct order, now ensure they are going
+ in the correct direction*/
+ v1found = reverse = 0;
+ for (i=0; i<len; i++) {
+ if (BM_Vert_In_Edge(edges2[i], v1)) {
+ /*see if v1 and v2 are in the same edge*/
+ if (BM_Vert_In_Edge(edges2[i], v2)) {
+ /*if v1 is shared by the *next* edge, then the winding
+ is incorrect*/
+ if (BM_Vert_In_Edge(edges2[(i+1)%len], v1)) {
+ reverse = 1;
+ break;
+ }
+ }
+
+ v1found = 1;
+ }
+
+ if (!v1found && BM_Vert_In_Edge(edges2[i], v2)) {
+ reverse = 1;
+ break;
+ }
+ }
+
+ if (reverse) {
+ for (i=0; i<len/2; i++) {
+ v = verts[i];
+ verts[i] = verts[len-i-1];
+ verts[len-i-1] = v;
+ }
+ }
+
+ for (i=0; i<len; i++) {
+ edges2[i] = BM_Edge_Exist(verts[i], verts[(i+1)%len]);
+ if (!edges2[i])
+ goto err;
+ }
+
+ f = BM_Make_Face(bm, verts, edges2, len, nodouble);
+
+ /*clean up flags*/
+ for (i=0; i<len; i++) {
+ bmesh_api_clearflag(edges2[i], _FLAG_MF);
+ }
+
+ BLI_array_free(verts);
+ BLI_array_free(edges2);
+
+ return f;
+
+err:
+ for (i=0; i<len; i++) {
+ bmesh_api_clearflag(edges[i], _FLAG_MF);
+ }
+
+ BLI_array_free(verts);
+ BLI_array_free(edges2);
+
+ return NULL;
+}
+
+
+/*bmesh_make_face_from_face(BMesh *bm, BMFace *source, BMFace *target) */
+
+
+/*
+ * REMOVE TAGGED XXX
+ *
+ * Called by operators to remove elements that they have marked for
+ * removal.
+ *
+*/
+
+void BM_remove_tagged_faces(BMesh *bm, int flag)
+{
+ BMFace *f;
+ BMIter iter;
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if(BMO_TestFlag(bm, f, flag)) BM_Kill_Face(bm, f);
+ }
+}
+
+void BM_remove_tagged_edges(BMesh *bm, int flag)
+{
+ BMEdge *e;
+ BMIter iter;
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if(BMO_TestFlag(bm, e, flag)) BM_Kill_Edge(bm, e);
+ }
+}
+
+void BM_remove_tagged_verts(BMesh *bm, int flag)
+{
+ BMVert *v;
+ BMIter iter;
+
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(BMO_TestFlag(bm, v, flag)) BM_Kill_Vert(bm, v);
+ }
+}
+
+static void bm_copy_vert_attributes(BMesh *source_mesh, BMesh *target_mesh, const BMVert *source_vertex, BMVert *target_vertex)
+{
+ if ((source_mesh == target_mesh) && (source_vertex == target_vertex)) {
+ return;
+ }
+ copy_v3_v3(target_vertex->no, source_vertex->no);
+ CustomData_bmesh_free_block(&target_mesh->vdata, &target_vertex->head.data);
+ CustomData_bmesh_copy_data(&source_mesh->vdata, &target_mesh->vdata, source_vertex->head.data, &target_vertex->head.data);
+}
+
+static void bm_copy_edge_attributes(BMesh *source_mesh, BMesh *target_mesh, const BMEdge *source_edge, BMEdge *target_edge)
+{
+ if ((source_mesh == target_mesh) && (source_edge == target_edge)) {
+ return;
+ }
+ CustomData_bmesh_free_block(&target_mesh->edata, &target_edge->head.data);
+ CustomData_bmesh_copy_data(&source_mesh->edata, &target_mesh->edata, source_edge->head.data, &target_edge->head.data);
+}
+
+static void bm_copy_loop_attributes(BMesh *source_mesh, BMesh *target_mesh, const BMLoop *source_loop, BMLoop *target_loop)
+{
+ if ((source_mesh == target_mesh) && (source_loop == target_loop)) {
+ return;
+ }
+ CustomData_bmesh_free_block(&target_mesh->ldata, &target_loop->head.data);
+ CustomData_bmesh_copy_data(&source_mesh->ldata, &target_mesh->ldata, source_loop->head.data, &target_loop->head.data);
+}
+
+static void bm_copy_face_attributes(BMesh *source_mesh, BMesh *target_mesh, const BMFace *source_face, BMFace *target_face)
+{
+ if ((source_mesh == target_mesh) && (source_face == target_face)) {
+ return;
+ }
+ copy_v3_v3(target_face->no, source_face->no);
+ CustomData_bmesh_free_block(&target_mesh->pdata, &target_face->head.data);
+ CustomData_bmesh_copy_data(&source_mesh->pdata, &target_mesh->pdata, source_face->head.data, &target_face->head.data);
+ target_face->mat_nr = source_face->mat_nr;
+}
+
+/*BMESH_TODO: Special handling for hide flags?*/
+
+void BM_Copy_Attributes(BMesh *source_mesh, BMesh *target_mesh, const void *source, void *target)
+{
+ const BMHeader *sheader = source;
+ BMHeader *theader = target;
+
+ if(sheader->htype != theader->htype)
+ return;
+
+ /*First we copy select*/
+ if(BM_Selected(source_mesh, source)) BM_Select(target_mesh, target, TRUE);
+
+ /*Now we copy flags*/
+ theader->hflag = sheader->hflag;
+
+ /*Copy specific attributes*/
+ if(theader->htype == BM_VERT)
+ bm_copy_vert_attributes(source_mesh, target_mesh, (const BMVert*)source, (BMVert*)target);
+ else if(theader->htype == BM_EDGE)
+ bm_copy_edge_attributes(source_mesh, target_mesh, (const BMEdge*)source, (BMEdge*)target);
+ else if(theader->htype == BM_LOOP)
+ bm_copy_loop_attributes(source_mesh, target_mesh, (const BMLoop*)source, (BMLoop*)target);
+ else if(theader->htype == BM_FACE)
+ bm_copy_face_attributes(source_mesh, target_mesh, (const BMFace*)source, (BMFace*)target);
+}
+
+BMesh *BM_Copy_Mesh(BMesh *bmold)
+{
+ BMesh *bm;
+ BMVert *v, *v2, **vtable = NULL;
+ BMEdge *e, *e2, **edges = NULL, **etable = NULL;
+ BLI_array_declare(edges);
+ BMLoop *l, /* *l2,*/ **loops = NULL;
+ BLI_array_declare(loops);
+ BMFace *f, *f2, **ftable = NULL;
+ BMEditSelection *ese;
+ BMIter iter, liter;
+ int allocsize[4] = {512,512,2048,512}, numTex, numCol;
+ int i, j;
+
+ /*allocate a bmesh*/
+ bm = BM_Make_Mesh(bmold->ob, allocsize);
+
+ CustomData_copy(&bmold->vdata, &bm->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&bmold->edata, &bm->edata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&bmold->ldata, &bm->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&bmold->pdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
+
+ CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
+ CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
+ CustomData_bmesh_init_pool(&bm->ldata, allocsize[2]);
+ CustomData_bmesh_init_pool(&bm->pdata, allocsize[3]);
+
+ /*needed later*/
+ numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
+ numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
+
+ vtable= MEM_mallocN(sizeof(BMVert *) * bmold->totvert, "BM_Copy_Mesh vtable");
+ etable= MEM_mallocN(sizeof(BMEdge *) * bmold->totedge, "BM_Copy_Mesh etable");
+ ftable= MEM_mallocN(sizeof(BMFace *) * bmold->totface, "BM_Copy_Mesh ftable");
+
+ v = BMIter_New(&iter, bmold, BM_VERTS_OF_MESH, NULL);
+ for (i=0; v; v=BMIter_Step(&iter), i++) {
+ v2 = BM_Make_Vert(bm, v->co, NULL); /* copy between meshes so cant use 'example' argument */
+ BM_Copy_Attributes(bmold, bm, v, v2);
+ vtable[i] = v2;
+ BM_SetIndex(v, i); /* set_inline */
+ BM_SetIndex(v2, i); /* set_inline */
+ }
+ bmold->elem_index_dirty &= ~BM_VERT;
+ bm->elem_index_dirty &= ~BM_VERT;
+
+ /* safety check */
+ BLI_assert(i == bmold->totvert);
+
+ e = BMIter_New(&iter, bmold, BM_EDGES_OF_MESH, NULL);
+ for (i=0; e; e=BMIter_Step(&iter), i++) {
+ e2 = BM_Make_Edge(bm, vtable[BM_GetIndex(e->v1)],
+ vtable[BM_GetIndex(e->v2)], e, 0);
+
+ BM_Copy_Attributes(bmold, bm, e, e2);
+ etable[i] = e2;
+ BM_SetIndex(e, i); /* set_inline */
+ BM_SetIndex(e2, i); /* set_inline */
+ }
+ bmold->elem_index_dirty &= ~BM_EDGE;
+ bm->elem_index_dirty &= ~BM_EDGE;
+
+ /* safety check */
+ BLI_assert(i == bmold->totedge);
+
+ f = BMIter_New(&iter, bmold, BM_FACES_OF_MESH, NULL);
+ for (i=0; f; f=BMIter_Step(&iter), i++) {
+ BM_SetIndex(f, i); /* set_inline */
+
+ BLI_array_empty(loops);
+ BLI_array_empty(edges);
+ l = BMIter_New(&liter, bmold, BM_LOOPS_OF_FACE, f);
+ for (j=0; j<f->len; j++, l = BMIter_Step(&liter)) {
+ BLI_array_growone(loops);
+ BLI_array_growone(edges);
+ loops[j] = l;
+ edges[j] = etable[BM_GetIndex(l->e)];
+ }
+
+ v = vtable[BM_GetIndex(loops[0]->v)];
+ v2 = vtable[BM_GetIndex(loops[1]->v)];
+
+ if (!bmesh_verts_in_edge(v, v2, edges[0])) {
+ v = vtable[BM_GetIndex(loops[BLI_array_count(loops)-1]->v)];
+ v2 = vtable[BM_GetIndex(loops[0]->v)];
+ }
+
+ f2 = BM_Make_Ngon(bm, v, v2, edges, f->len, 0);
+ if (!f2)
+ continue;
+ /* use totface incase adding some faces fails */
+ BM_SetIndex(f2, (bm->totface-1)); /* set_inline */
+
+ ftable[i] = f2;
+
+ BM_Copy_Attributes(bmold, bm, f, f2);
+ copy_v3_v3(f2->no, f->no);
+
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f2);
+ for (j=0; j<f->len; j++, l = BMIter_Step(&liter)) {
+ BM_Copy_Attributes(bmold, bm, loops[j], l);
+ }
+
+ if (f == bmold->act_face) bm->act_face = f2;
+ }
+ bmold->elem_index_dirty &= ~BM_FACE;
+ bm->elem_index_dirty &= ~BM_FACE;
+
+ /* safety check */
+ BLI_assert(i == bmold->totface);
+
+ /*copy over edit selection history*/
+ for (ese=bmold->selected.first; ese; ese=ese->next) {
+ void *ele = NULL;
+
+ if (ese->htype == BM_VERT)
+ ele= vtable[BM_GetIndex(ese->data)];
+ else if (ese->htype == BM_EDGE)
+ ele= etable[BM_GetIndex(ese->data)];
+ else if (ese->htype == BM_FACE) {
+ ele= ftable[BM_GetIndex(ese->data)];
+ }
+ else {
+ BLI_assert(0);
+ }
+
+ if (ele)
+ BM_store_selection(bm, ele);
+ }
+
+ MEM_freeN(etable);
+ MEM_freeN(vtable);
+ MEM_freeN(ftable);
+
+ BLI_array_free(loops);
+ BLI_array_free(edges);
+
+ return bm;
+}
+
+/* ME -> BM */
+char BM_Vert_Flag_From_MEFlag(const char meflag)
+{
+ return ( ((meflag & SELECT) ? BM_SELECT : 0) |
+ ((meflag & ME_HIDE) ? BM_HIDDEN : 0)
+ );
+}
+char BM_Edge_Flag_From_MEFlag(const short meflag)
+{
+ return ( ((meflag & SELECT) ? BM_SELECT : 0) |
+ ((meflag & ME_SEAM) ? BM_SEAM : 0) |
+ ((meflag & ME_SHARP) ? BM_SHARP : 0) |
+ ((meflag & ME_HIDE) ? BM_HIDDEN : 0)
+ );
+}
+char BM_Face_Flag_From_MEFlag(const char meflag)
+{
+ return ( ((meflag & ME_FACE_SEL) ? BM_SELECT : 0) |
+ ((meflag & ME_SMOOTH) ? BM_SMOOTH : 0) |
+ ((meflag & ME_HIDE) ? BM_HIDDEN : 0)
+ );
+}
+
+/* BM -> ME */
+char BM_Vert_Flag_To_MEFlag(BMVert *eve)
+{
+ const char hflag= eve->head.hflag;
+
+ return ( ((hflag & BM_SELECT) ? SELECT : 0) |
+ ((hflag & BM_HIDDEN) ? ME_HIDE : 0)
+ );
+}
+short BM_Edge_Flag_To_MEFlag(BMEdge *eed)
+{
+ const char hflag= eed->head.hflag;
+
+ return ( ((hflag & BM_SELECT) ? SELECT : 0) |
+ ((hflag & BM_SEAM) ? ME_SEAM : 0) |
+ ((hflag & BM_SHARP) ? ME_SHARP : 0) |
+ ((hflag & BM_HIDDEN) ? ME_HIDE : 0) |
+ ((BM_Wire_Edge(NULL, eed)) ? ME_LOOSEEDGE : 0) | /* not typical */
+ (ME_EDGEDRAW | ME_EDGERENDER)
+ );
+}
+char BM_Face_Flag_To_MEFlag(BMFace *efa)
+{
+ const char hflag= efa->head.hflag;
+
+ return ( ((hflag & BM_SELECT) ? ME_FACE_SEL : 0) |
+ ((hflag & BM_SMOOTH) ? ME_SMOOTH : 0) |
+ ((hflag & BM_HIDDEN) ? ME_HIDE : 0)
+ );
+}
+
+/* unused, type spesific functions below */
+#if 0
+/*
+ BM FLAGS TO ME FLAGS
+
+ Returns the flags stored in element,
+ which much be either a BMVert, BMEdge,
+ or BMFace, converted to mesh flags.
+*/
+short BMFlags_To_MEFlags(void *element)
+{
+ const char src_htype= ((BMHeader *)element)->htype;
+
+ if (src_htype == BM_FACE) {
+ return BM_Face_Flag_To_MEFlag(element);
+ }
+ else if (src_htype == BM_EDGE) {
+ return BM_Edge_Flag_To_MEFlag(element);
+ }
+ else if (src_htype == BM_VERT) {
+ return BM_Vert_Flag_To_MEFlag(element);
+ }
+ else {
+ return 0;
+ }
+}
+
+/*
+ BM FLAGS TO ME FLAGS
+
+ Returns the flags stored in element,
+ which much be either a MVert, MEdge,
+ or MPoly, converted to mesh flags.
+ type must be either BM_VERT, BM_EDGE,
+ or BM_FACE.
+*/
+char MEFlags_To_BMFlags(const short hflag, const char htype)
+{
+ if (htype == BM_FACE) {
+ return BM_Face_Flag_From_MEFlag(hflag);
+ }
+ else if (htype == BM_EDGE) {
+ return BM_Edge_Flag_From_MEFlag(hflag);
+ }
+ else if (htype == BM_VERT) {
+ return BM_Vert_Flag_From_MEFlag(hflag);
+ }
+ else {
+ return 0;
+ }
+}
+#endif
diff --git a/source/blender/bmesh/intern/bmesh_eulers.c b/source/blender/bmesh/intern/bmesh_eulers.c
new file mode 100644
index 00000000000..65330eae155
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_eulers.c
@@ -0,0 +1,1216 @@
+/*some of this may come back, such as split face or split edge, if necassary for speed*/
+
+#if 0
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_eulers.c
+ * \ingroup bmesh
+ *
+ * BM Euler construction API.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_utildefines.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_ghash.h"
+
+/*********************************************************
+ * "Euler API" *
+ * *
+ * *
+ * Primitive construction operators for mesh tools. *
+ * *
+ **********************************************************/
+
+
+/*
+ The functions in this file represent the 'primitive' or 'atomic' operators that
+ mesh tools use to manipulate the topology of the structure.* The purpose of these
+ functions is to provide a trusted set of operators to manipulate the mesh topology
+ and which can also be combined together like building blocks to create more
+ sophisticated tools. It needs to be stressed that NO manipulation of an existing
+ mesh structure should be done outside of these functions.
+
+ In the BM system, each euler is named by an ancronym which describes what it actually does.
+ Furthermore each Euler has a logical inverse. An important design criteria of all Eulers is that
+ through a Euler's logical inverse you can 'undo' an operation. (Special note should
+ be taken of bmesh_loop_reverse, which is its own inverse).
+
+ bmesh_MF/KF: Make Face and Kill Face
+ bmesh_ME/KE: Make Edge and Kill Edge
+ bmesh_MV/KV: Make Vert and Kill Vert
+ bmesh_SEMV/JEKV: Split Edge, Make Vert and Join Edge, Kill Vert
+ bmesh_SFME/JFKE: Split Face, Make Edge and Join Face, Kill Edge
+ bmesh_loop_reverse: Reverse a Polygon's loop cycle. (used for flip normals for one)
+
+ Using a combination of these eleven eulers any non-manifold modelling operation can be achieved.
+ Each Euler operator has a detailed explanation of what is does in the comments preceding its
+ code.
+
+ *The term "Euler Operator" is actually a misnomer when referring to a non-manifold
+ data structure. Its use is in keeping with the convention established by others.
+
+ BMESH_TODO:
+ -Make seperate 'debug levels' of validation
+ -Add in the UnglueFaceRegionMakeVert and GlueFaceRegionKillVert eulers.
+
+ NOTE:
+ -The functions in this file are notoriously difficult to debug and even understand sometimes.
+ better code comments would be nice....
+
+*/
+
+
+/*MAKE Eulers*/
+
+/**
+ * bmesh_MV
+ *
+ * MAKE VERT EULER:
+ *
+ * Makes a single loose vertex.
+ *
+ * Returns -
+ * A BMVert pointer.
+ */
+
+BMVert *bmesh_mv(BMesh *bm, const float vec[3])
+{
+ BMVert *v = bmesh_addvertlist(bm, NULL);
+ copy_v3_v3(v->co,vec);
+ return v;
+}
+
+/**
+ * bmesh_ME
+ *
+ * MAKE EDGE EULER:
+ *
+ * Makes a single wire edge between two vertices.
+ * If the caller does not want there to be duplicate
+ * edges between the vertices, it is up to them to check
+ * for this condition beforehand.
+ *
+ * Returns -
+ * A BMEdge pointer.
+ */
+
+BMEdge *bmesh_me(BMesh *bm, BMVert *v1, BMVert *v2)
+{
+ BMEdge *e=NULL;
+ BMNode *d1=NULL, *d2=NULL;
+ int valance1=0, valance2=0, edok;
+
+ /*edge must be between two distinct vertices...*/
+ if(v1 == v2) return NULL;
+
+ #ifndef bmesh_FASTEULER
+ /*count valance of v1*/
+ if(v1->e) {
+ d1 = bmesh_disk_getpointer(v1->e,v1);
+ if(d1) valance1 = bmesh_cycle_length(d1);
+ else bmesh_error();
+ }
+ if(v2->e) {
+ d2 = bmesh_disk_getpointer(v2->e,v2);
+ if(d2) valance2 = bmesh_cycle_length(d2);
+ else bmesh_error();
+ }
+ #endif
+
+ /*go ahead and add*/
+ e = bmesh_addedgelist(bm, v1, v2, NULL);
+ bmesh_disk_append_edge(e, e->v1);
+ bmesh_disk_append_edge(e, e->v2);
+
+ #ifndef bmesh_FASTEULER
+ /*verify disk cycle lengths*/
+ d1 = bmesh_disk_getpointer(e, e->v1);
+ edok = bmesh_cycle_validate(valance1+1, d1);
+ if(!edok) bmesh_error();
+ d2 = bmesh_disk_getpointer(e, e->v2);
+ edok = bmesh_cycle_validate(valance2+1, d2);
+ if(!edok) bmesh_error();
+
+ /*verify that edge actually made it into the cycle*/
+ edok = bmesh_disk_hasedge(v1, e);
+ if(!edok) bmesh_error();
+ edok = bmesh_disk_hasedge(v2, e);
+ if(!edok) bmesh_error();
+ #endif
+ return e;
+}
+
+
+
+/**
+ * bmesh_MF
+ *
+ * MAKE FACE EULER:
+ * Takes a list of edge pointers which form a closed loop and makes a face
+ * from them. The first edge in elist is considered to be the start of the
+ * polygon, and v1 and v2 are its vertices and determine the winding of the face
+ * Other than the first edge, no other assumptions are made about the order of edges
+ * in the elist array. To verify that it is a single closed loop and derive the correct
+ * order a simple series of verifications is done and all elements are visited.
+ *
+ * Returns -
+ * A BMFace pointer
+ */
+
+#define MF_CANDIDATE 1
+#define MF_VISITED 2
+#define MF_TAKEN 4
+
+BMFace *bmesh_mf(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **elist, int len)
+{
+ BMFace *f = NULL;
+ BMEdge *curedge;
+ BMVert *curvert, *tv, **vlist;
+ int i, j, done, cont, edok;
+
+ if(len < 2) return NULL;
+
+ /*make sure that v1 and v2 are in elist[0]*/
+ //if(bmesh_verts_in_edge(v1,v2,elist[0]) == 0)
+ // return NULL;
+
+ /*clear euler flags*/
+ for(i=0;i<len;i++) {
+ BMNode *diskbase;
+ BMEdge *curedge;
+ BMVert *v1;
+ int j;
+
+ for (j=0; j<2; j++) {
+ int a, len=0;
+
+ v1 = j ? elist[i]->v2 : elist[i]->v1;
+ diskbase = bmesh_disk_getpointer(v1->e, v1);
+ len = bmesh_cycle_length(diskbase);
+
+ for(a=0,curedge=v1->e;a<len;a++,curedge = bmesh_disk_nextedge(curedge,v1)) {
+ curedge->head.eflag1 = curedge->head.eflag2 = 0;
+ }
+ }
+ }
+
+ for(i=0;i<len;i++) {
+ elist[i]->head.eflag1 |= MF_CANDIDATE;
+
+ /*if elist[i] has a loop, count its radial length*/
+ if(elist[i]->loop) elist[i]->head.eflag2 = bmesh_cycle_length(&(elist[i]->l->radial));
+ else elist[i]->head.eflag2 = 0;
+ }
+
+ /* For each vertex in each edge, it must have exactly two MF_CANDIDATE edges attached to it
+ Note that this does not gauruntee that face is a single closed loop. At best it gauruntees
+ that elist contains a finite number of seperate closed loops.
+ */
+// for(i=0; i<len; i++) {
+// edok = bmesh_disk_count_edgeflag(elist[i]->v1, MF_CANDIDATE, 0);
+// if(edok != 2) return NULL;
+// edok = bmesh_disk_count_edgeflag(elist[i]->v2, MF_CANDIDATE, 0);
+// if(edok != 2) return NULL;
+// }
+
+ /*set start edge, start vert and target vert for our loop traversal*/
+ curedge = elist[0];
+ tv = v1;
+ curvert = v2;
+
+ if(bm->vtarlen < len) {
+ if (bm->vtar) MEM_freeN(bm->vtar);
+ bm->vtar = MEM_callocN(sizeof(BMVert *)* len, "BM Vert pointer array");
+ bm->vtarlen = len;
+ }
+ /*insert tv into vlist since its the first vertex in face*/
+
+ i=0;
+ vlist=bm->vtar;
+ vlist[i] = tv;
+
+ /* Basic procedure: Starting with curv we find the edge in it's disk cycle which hasn't
+ been visited yet. When we do, we put curv in a linked list and find the next MF_CANDIDATE
+ edge, loop until we find TV. We know TV is reachable because of test we did earlier.
+ */
+ done=0;
+ while(!done) {
+ /*add curvert to vlist*/
+ /*insert some error cheking here for overflows*/
+ i++;
+ vlist[i] = curvert;
+
+ /*mark curedge as visited*/
+ curedge->head.eflag1 |= MF_VISITED;
+
+ /*find next edge and vert*/
+ curedge = bmesh_disk_next_edgeflag(curedge, curvert, MF_CANDIDATE, 0);
+ curvert = bmesh_edge_getothervert(curedge, curvert);
+ if(curvert == tv) {
+ curedge->head.eflag1 |= MF_VISITED;
+ done=1;
+ }
+ }
+
+ /* Verify that all edges have been visited It's possible that we did reach tv
+ from sv, but that several unconnected loops were passed in via elist.
+ */
+ cont=1;
+// for(i=0; i<len; i++) {
+// if((elist[i]->head.eflag1 & MF_VISITED) == 0) cont = 0;
+// }
+
+ /*if we get this far, its ok to allocate the face and add the loops*/
+ if(cont) {
+ BMLoop *l;
+ BMEdge *e;
+ f = bmesh_addpolylist(bm, NULL);
+ f->len = len;
+ for(i=0;i<len;i++) {
+ curvert = vlist[i];
+ l = bmesh_create_loop(bm,curvert,NULL,f,NULL);
+ if(!(f->loopbase)) f->lbase = l;
+ bmesh_cycle_append(f->lbase, l);
+ }
+
+ /*take care of edge pointers and radial cycle*/
+ for(i=0, l = f->loopbase; i<len; i++, l= l->next) {
+ e = NULL;
+ if(l == f->loopbase) e = elist[0]; /*first edge*/
+
+ else {/*search elist for others*/
+ for(j=1; j<len; j++) {
+ edok = bmesh_verts_in_edge(l->v, ((l->next))->v, elist[j]);
+ if(edok) {
+ e = elist[j];
+ break;
+ }
+ }
+ }
+ l->e = e; /*set pointer*/
+ bmesh_radial_append(e, l); /*append into radial*/
+ }
+
+ f->len = len;
+
+ /*Validation Loop cycle*/
+ edok = bmesh_cycle_validate(len, f->lbase);
+ if(!edok) bmesh_error();
+ for(i=0, l = f->loopbase; i<len; i++, l=((l->next))) {
+ /*validate loop vert pointers*/
+ edok = bmesh_verts_in_edge(l->v, ((l->next))->v, l->e);
+ if(!edok) bmesh_error();
+ /*validate the radial cycle of each edge*/
+ edok = bmesh_cycle_length(&(l->radial));
+ if(edok != (l->e->head.eflag2 + 1)) bmesh_error();
+ }
+ }
+
+ for(i=0;i<len;i++) elist[i]->head.eflag1=elist[i]->head.eflag2 = 0;
+ return f;
+}
+
+/* KILL Eulers */
+
+/**
+ * bmesh_KV
+ *
+ * KILL VERT EULER:
+ *
+ * Kills a single loose vertex.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+
+int bmesh_kv(BMesh *bm, BMVert *v)
+{
+ if(v->e == NULL) {
+ if (BM_TestHFlag(v, BM_SELECT)) bm->totvertsel--;
+
+ BLI_remlink(&(bm->verts), &(v->head));
+ bmesh_free_vert(bm,v);
+ return 1;
+ }
+ return 0;
+}
+
+/**
+ * bmesh_KE
+ *
+ * KILL EDGE EULER:
+ *
+ * Kills a wire edge.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+
+int bmesh_ke(BMesh *bm, BMEdge *e)
+{
+ int edok;
+
+ /*Make sure that no faces!*/
+ if(e->l == NULL) {
+ bmesh_disk_remove_edge(e, e->v1);
+ bmesh_disk_remove_edge(e, e->v2);
+
+ /*verify that edge out of disk*/
+ edok = bmesh_disk_hasedge(e->v1, e);
+ if(edok) bmesh_error();
+ edok = bmesh_disk_hasedge(e->v2, e);
+ if(edok) bmesh_error();
+
+ /*remove and deallocate*/
+ if (BM_TestHFlag(e, BM_SELECT)) bm->totedgesel--;
+ BLI_remlink(&(bm->edges), &(e->head));
+ bmesh_free_edge(bm, e);
+ return 1;
+ }
+ return 0;
+}
+
+/**
+ * bmesh_KF
+ *
+ * KILL FACE EULER:
+ *
+ * The logical inverse of bmesh_MF.
+ * Kills a face and removes each of its loops from the radial that it belongs to.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+*/
+
+int bmesh_kf(BMesh *bm, BMFace *bply)
+{
+ BMLoop *newbase,*oldbase, *curloop;
+ int i,len=0;
+
+ /*add validation to make sure that radial cycle is cleaned up ok*/
+ /*deal with radial cycle first*/
+ len = bmesh_cycle_length(bply->lbase);
+ for(i=0, curloop=bply->loopbase; i < len; i++, curloop = ((curloop->next)))
+ bmesh_radial_remove_loop(curloop, curloop->e);
+
+ /*now deallocate the editloops*/
+ for(i=0; i < len; i++) {
+ newbase = ((bply->lbase->next));
+ oldbase = bply->lbase;
+ bmesh_cycle_remove(oldbase, oldbase);
+ bmesh_free_loop(bm, oldbase);
+ bply->loopbase = newbase;
+ }
+
+ if (BM_TestHFlag(bply, BM_SELECT)) bm->totfacesel--;
+ BLI_remlink(&(bm->polys), &(bply->head));
+ bmesh_free_poly(bm, bply);
+ return 1;
+}
+
+/*SPLIT Eulers*/
+
+/**
+ * bmesh_SEMV
+ *
+ * SPLIT EDGE MAKE VERT:
+ * Takes a given edge and splits it into two, creating a new vert.
+ *
+ *
+ * Before: OV---------TV
+ * After: OV----NV---TV
+ *
+ * Returns -
+ * BMVert pointer.
+ *
+*/
+
+BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **re)
+{
+ BMVert *nv, *ov;
+ BMNode *diskbase;
+ BMEdge *ne;
+ int i, edok, valance1=0, valance2=0;
+
+ if(bmesh_vert_in_edge(e,tv) == 0) return NULL;
+ ov = bmesh_edge_getothervert(e,tv);
+ //v2 = tv;
+
+ /*count valance of v1*/
+ diskbase = bmesh_disk_getpointer(e, ov);
+ valance1 = bmesh_cycle_length(diskbase);
+ /*count valance of v2*/
+ diskbase = bmesh_disk_getpointer(e, tv);
+ valance2 = bmesh_cycle_length(diskbase);
+
+ nv = bmesh_addvertlist(bm, tv);
+ ne = bmesh_addedgelist(bm, nv, tv, e);
+
+ //e->v2 = nv;
+ /*remove e from v2's disk cycle*/
+ bmesh_disk_remove_edge(e, tv);
+ /*swap out tv for nv in e*/
+ bmesh_edge_swapverts(e, tv, nv);
+ /*add e to nv's disk cycle*/
+ bmesh_disk_append_edge(e, nv);
+ /*add ne to nv's disk cycle*/
+ bmesh_disk_append_edge(ne, nv);
+ /*add ne to tv's disk cycle*/
+ bmesh_disk_append_edge(ne, tv);
+ /*verify disk cycles*/
+ diskbase = bmesh_disk_getpointer(ov->e,ov);
+ edok = bmesh_cycle_validate(valance1, diskbase);
+ if(!edok) bmesh_error();
+ diskbase = bmesh_disk_getpointer(tv->e,tv);
+ edok = bmesh_cycle_validate(valance2, diskbase);
+ if(!edok) bmesh_error();
+ diskbase = bmesh_disk_getpointer(nv->e,nv);
+ edok = bmesh_cycle_validate(2, diskbase);
+ if(!edok) bmesh_error();
+
+ /*Split the radial cycle if present*/
+ if(e->l) {
+ BMLoop *nl,*l;
+ BMNode *radEBase=NULL, *radNEBase=NULL;
+ int radlen = bmesh_cycle_length(&(e->l->radial));
+ /*Take the next loop. Remove it from radial. Split it. Append to appropriate radials.*/
+ while(e->l) {
+ l=e->l;
+ l->f->len++;
+ bmesh_radial_remove_loop(l,e);
+
+ nl = bmesh_create_loop(bm,NULL,NULL,l->f,l);
+ nl->prev = (BMHeader*)l;
+ nl->next = (BMHeader*)(l->next);
+ nl->prev->next = (BMHeader*)nl;
+ nl->next->prev = (BMHeader*)nl;
+ nl->v = nv;
+
+ /*assign the correct edge to the correct loop*/
+ if(bmesh_verts_in_edge(nl->v, ((nl->next))->v, e)) {
+ nl->e = e;
+ l->e = ne;
+
+ /*append l into ne's rad cycle*/
+ if(!radNEBase) {
+ radNEBase = &(l->radial);
+ radNEBase->next = NULL;
+ radNEBase->prev = NULL;
+ }
+
+ if(!radEBase) {
+ radEBase = &(nl->radial);
+ radEBase->next = NULL;
+ radEBase->prev = NULL;
+ }
+
+ bmesh_cycle_append(radEBase,&(nl->radial));
+ bmesh_cycle_append(radNEBase,&(l->radial));
+
+ }
+ else if(bmesh_verts_in_edge(nl->v,((nl->next))->v,ne)) {
+ nl->e = ne;
+ l->e = e;
+
+ if(!radNEBase) {
+ radNEBase = &(nl->radial);
+ radNEBase->next = NULL;
+ radNEBase->prev = NULL;
+ }
+ if(!radEBase) {
+ radEBase = &(l->radial);
+ radEBase->next = NULL;
+ radEBase->prev = NULL;
+ }
+ bmesh_cycle_append(radEBase,&(l->radial));
+ bmesh_cycle_append(radNEBase,&(nl->radial));
+ }
+
+ }
+
+ e->l = radEBase->data;
+ ne->l = radNEBase->data;
+
+ /*verify length of radial cycle*/
+ edok = bmesh_cycle_validate(radlen,&(e->l->radial));
+ if(!edok) bmesh_error();
+ edok = bmesh_cycle_validate(radlen,&(ne->l->radial));
+ if(!edok) bmesh_error();
+
+ /*verify loop->v and loop->next->v pointers for e*/
+ for(i=0,l=e->l; i < radlen; i++, l = l->radial_next) {
+ if(!(l->e == e)) bmesh_error();
+ if(!(l->radial.data == l)) bmesh_error();
+ if( ((l->prev))->e != ne && ((l->next))->e != ne) bmesh_error();
+ edok = bmesh_verts_in_edge(l->v, ((l->next))->v, e);
+ if(!edok) bmesh_error();
+ if(l->v == ((l->next))->v) bmesh_error();
+ if(l->e == ((l->next))->e) bmesh_error();
+ /*verify loop cycle for kloop->f*/
+ edok = bmesh_cycle_validate(l->f->len, l->f->lbase);
+ if(!edok) bmesh_error();
+ }
+ /*verify loop->v and loop->next->v pointers for ne*/
+ for(i=0,l=ne->l; i < radlen; i++, l = l->radial_next) {
+ if(!(l->e == ne)) bmesh_error();
+ if(!(l->radial.data == l)) bmesh_error();
+ if( ((l->prev))->e != e && ((l->next))->e != e) bmesh_error();
+ edok = bmesh_verts_in_edge(l->v, ((l->next))->v, ne);
+ if(!edok) bmesh_error();
+ if(l->v == ((l->next))->v) bmesh_error();
+ if(l->e == ((l->next))->e) bmesh_error();
+ /*verify loop cycle for kloop->f. Redundant*/
+ edok = bmesh_cycle_validate(l->f->len, l->f->lbase);
+ if(!edok) bmesh_error();
+ }
+ }
+
+ if(re) *re = ne;
+ return nv;
+}
+
+/**
+ * bmesh_SFME
+ *
+ * SPLIT FACE MAKE EDGE:
+ *
+ * Takes as input two vertices in a single face. An edge is created which divides the original face
+ * into two distinct regions. One of the regions is assigned to the original face and it is closed off.
+ * The second region has a new face assigned to it.
+ *
+ * Examples:
+ *
+ * Before: After:
+ * ---------- ----------
+ * | | | |
+ * | | | f1 |
+ * v1 f1 v2 v1======v2
+ * | | | f2 |
+ * | | | |
+ * ---------- ----------
+ *
+ * Note that the input vertices can be part of the same edge. This will result in a two edged face.
+ * This is desirable for advanced construction tools and particularly essential for edge bevel. Because
+ * of this it is up to the caller to decide what to do with the extra edge.
+ *
+ * Note that the tesselator abuses eflag2 while using this euler! (don't ever ever do this....)
+ *
+ * Returns -
+ * A BMFace pointer
+ */
+BMFace *bmesh_sfme(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2, BMLoop **rl)
+{
+
+ BMFace *f2;
+ BMLoop *v1loop = NULL, *v2loop = NULL, *curloop, *f1loop=NULL, *f2loop=NULL;
+ BMEdge *e;
+ int i, len, f1len, f2len;
+
+
+ /*verify that v1 and v2 are in face.*/
+ len = bmesh_cycle_length(f->lbase);
+ for(i = 0, curloop = f->loopbase; i < len; i++, curloop = ((curloop->next)) ) {
+ if(curloop->v == v1) v1loop = curloop;
+ else if(curloop->v == v2) v2loop = curloop;
+ }
+
+ if(!v1loop || !v2loop) return NULL;
+
+ /*allocate new edge between v1 and v2*/
+ e = bmesh_addedgelist(bm, v1, v2,NULL);
+ bmesh_disk_append_edge(e, v1);
+ bmesh_disk_append_edge(e, v2);
+
+ f2 = bmesh_addpolylist(bm,f);
+ f1loop = bmesh_create_loop(bm,v2,e,f,v2loop);
+ f2loop = bmesh_create_loop(bm,v1,e,f2,v1loop);
+
+ f1loop->prev = v2loop->prev;
+ f2loop->prev = v1loop->prev;
+ v2loop->prev->next = (BMHeader*)f1loop;
+ v1loop->prev->next = (BMHeader*)f2loop;
+
+ f1loop->next = (BMHeader*)v1loop;
+ f2loop->next = (BMHeader*)v2loop;
+ v1loop->prev = (BMHeader*)f1loop;
+ v2loop->prev = (BMHeader*)f2loop;
+
+ f2->loopbase = f2loop;
+ f->loopbase = f1loop;
+
+ /*validate both loops*/
+ /*I dont know how many loops are supposed to be in each face at this point! FIXME!*/
+
+ /*go through all of f2's loops and make sure they point to it properly.*/
+ f2len = bmesh_cycle_length(f2->lbase);
+ for(i=0, curloop = f2->loopbase; i < f2len; i++, curloop = ((curloop->next)) ) curloop->f = f2;
+
+ /*link up the new loops into the new edges radial*/
+ bmesh_radial_append(e, f1loop);
+ bmesh_radial_append(e, f2loop);
+
+
+ f2->len = f2len;
+
+ f1len = bmesh_cycle_length(f->lbase);
+ f->len = f1len;
+
+ if(rl) *rl = f2loop;
+ return f2;
+}
+
+
+/**
+ * bmesh_JEKV
+ *
+ * JOIN EDGE KILL VERT:
+ * Takes a an edge and pointer to one of its vertices and collapses
+ * the edge on that vertex.
+ *
+ * Before: OE KE
+ * ------- -------
+ * | || |
+ * OV KV TV
+ *
+ *
+ * After: OE
+ * ---------------
+ * | |
+ * OV TV
+ *
+ *
+ * Restrictions:
+ * KV is a vertex that must have a valance of exactly two. Furthermore
+ * both edges in KV's disk cycle (OE and KE) must be unique (no double
+ * edges).
+ *
+ * It should also be noted that this euler has the possibility of creating
+ * faces with just 2 edges. It is up to the caller to decide what to do with
+ * these faces.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+int bmesh_jekv(BMesh *bm, BMEdge *ke, BMVert *kv)
+{
+ BMEdge *oe;
+ BMVert *ov, *tv;
+ BMNode *diskbase;
+ BMLoop *killoop,*nextl;
+ int len,radlen=0, halt = 0, i, valance1, valance2,edok;
+
+ if(bmesh_vert_in_edge(ke,kv) == 0) return 0;
+ diskbase = bmesh_disk_getpointer(kv->e, kv);
+ len = bmesh_cycle_length(diskbase);
+
+ if(len == 2) {
+ oe = bmesh_disk_nextedge(ke, kv);
+ tv = bmesh_edge_getothervert(ke, kv);
+ ov = bmesh_edge_getothervert(oe, kv);
+ halt = bmesh_verts_in_edge(kv, tv, oe); //check for double edges
+
+ if(halt) return 0;
+ else {
+
+ /*For verification later, count valance of ov and tv*/
+ diskbase = bmesh_disk_getpointer(ov->e, ov);
+ valance1 = bmesh_cycle_length(diskbase);
+ diskbase = bmesh_disk_getpointer(tv->e, tv);
+ valance2 = bmesh_cycle_length(diskbase);
+
+ /*remove oe from kv's disk cycle*/
+ bmesh_disk_remove_edge(oe,kv);
+ /*relink oe->kv to be oe->tv*/
+ bmesh_edge_swapverts(oe, kv, tv);
+ /*append oe to tv's disk cycle*/
+ bmesh_disk_append_edge(oe, tv);
+ /*remove ke from tv's disk cycle*/
+ bmesh_disk_remove_edge(ke, tv);
+
+
+
+ /*deal with radial cycle of ke*/
+ if(ke->l) {
+ /*first step, fix the neighboring loops of all loops in ke's radial cycle*/
+ radlen = bmesh_cycle_length(&(ke->l->radial));
+ for(i=0,killoop = ke->l; i<radlen; i++, killoop = bmesh_radial_nextloop(killoop)) {
+ /*relink loops and fix vertex pointer*/
+ killoop->next->prev = killoop->prev;
+ killoop->prev->next = killoop->next;
+ if( ((killoop->next))->v == kv) ((killoop->next))->v = tv;
+
+ /*fix len attribute of face*/
+ killoop->f->len--;
+ if(killoop->f->loopbase == killoop) killoop->f->lbase = ((killoop->next));
+ }
+ /*second step, remove all the hanging loops attached to ke*/
+ killoop = ke->l;
+ radlen = bmesh_cycle_length(&(ke->l->radial));
+ /*make sure we have enough room in bm->lpar*/
+ if(bm->lparlen < radlen) {
+ MEM_freeN(bm->lpar);
+ bm->lpar = MEM_callocN(sizeof(BMLoop *)* radlen, "BM Loop pointer array");
+ bm->lparlen = bm->lparlen * radlen;
+ }
+ /*this should be wrapped into a bme_free_radial function to be used by bmesh_KF as well...*/
+ i=0;
+ while(i<radlen) {
+ bm->lpar[i] = killoop;
+ killoop = killoop->radial_next;
+ i++;
+ }
+ i=0;
+ while(i<radlen) {
+ bmesh_free_loop(bm,bm->lpar[i]);
+ i++;
+ }
+ /*Validate radial cycle of oe*/
+ edok = bmesh_cycle_validate(radlen,&(oe->l->radial));
+
+ }
+
+
+ /*Validate disk cycles*/
+ diskbase = bmesh_disk_getpointer(ov->e,ov);
+ edok = bmesh_cycle_validate(valance1, diskbase);
+ if(!edok) bmesh_error();
+ diskbase = bmesh_disk_getpointer(tv->e,tv);
+ edok = bmesh_cycle_validate(valance2, diskbase);
+ if(!edok) bmesh_error();
+
+ /*Validate loop cycle of all faces attached to oe*/
+ for(i=0,nextl = oe->l; i<radlen; i++, nextl = bmesh_radial_nextloop(nextl)) {
+ edok = bmesh_cycle_validate(nextl->f->len,nextl->f->lbase);
+ if(!edok) bmesh_error();
+ }
+ /*deallocate edge*/
+ BLI_remlink(&(bm->edges), &(ke->head));
+ bmesh_free_edge(bm, ke);
+ /*deallocate vertex*/
+ BLI_remlink(&(bm->verts), &(kv->head));
+ bmesh_free_vert(bm, kv);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+
+/**
+ * bmesh_loop_reverse
+ *
+ * FLIP FACE EULER
+ *
+ * Changes the winding order of a face from CW to CCW or vice versa.
+ * This euler is a bit peculiar in compairson to others as it is its
+ * own inverse.
+ *
+ * BMESH_TODO: reinsert validation code.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+
+int bmesh_loop_reverse(BMesh *bm, BMFace *f)
+{
+ BMLoop *l = f->loopbase, *curloop, *oldprev, *oldnext;
+ int i, j, edok, len = 0;
+
+ len = bmesh_cycle_length(l);
+ if(bm->edarlen < len) {
+ MEM_freeN(bm->edar);
+ bm->edar = MEM_callocN(sizeof(BMEdge *)* len, "BM Edge pointer array");
+ bm->edarlen = len;
+ }
+
+ for(i=0, curloop = l; i< len; i++, curloop= ((curloop->next)) ) {
+ curloop->e->head.eflag1 = 0;
+ curloop->e->head.eflag2 = bmesh_cycle_length(&curloop->radial);
+ bmesh_radial_remove_loop(curloop, curloop->e);
+ /*in case of border edges we HAVE to zero out curloop->radial Next/Prev*/
+ curloop->radial.next = curloop->radial.prev = NULL;
+ bm->edar[i] = curloop->e;
+ }
+
+ /*actually reverse the loop. This belongs in bmesh_cycle_reverse!*/
+ for(i=0, curloop = l; i < len; i++) {
+ oldnext = ((curloop->next));
+ oldprev = ((curloop->prev));
+ curloop->next = (BMHeader*)oldprev;
+ curloop->prev = (BMHeader*)oldnext;
+ curloop = oldnext;
+ }
+
+ if(len == 2) { //two edged face
+ //do some verification here!
+ l->e = bm->edar[1];
+ ((l->next))->e = bm->edar[0];
+ }
+ else {
+ for(i=0, curloop = l; i < len; i++, curloop = ((curloop->next)) ) {
+ edok = 0;
+ for(j=0; j < len; j++) {
+ edok = bmesh_verts_in_edge(curloop->v, ((curloop->next))->v, bm->edar[j]);
+ if(edok) {
+ curloop->e = bm->edar[j];
+ break;
+ }
+ }
+ }
+ }
+ /*rebuild radial*/
+ for(i=0, curloop = l; i < len; i++, curloop = curloop->next ) bmesh_radial_append(curloop->e, curloop);
+
+ /*validate radial*/
+ for(i=0, curloop = l; i < len; i++, curloop = ((curloop->next)) ) {
+ edok = bmesh_cycle_validate(curloop->e->head.eflag2, &(curloop->radial));
+ if(!edok) {
+ bmesh_error();
+ }
+ }
+ return 1;
+}
+
+/**
+ * bmesh_JFKE
+ *
+ * JOIN FACE KILL EDGE:
+ *
+ * Takes two faces joined by a single 2-manifold edge and fuses them togather.
+ * The edge shared by the faces must not be connected to any other edges which have
+ * Both faces in its radial cycle
+ *
+ * Examples:
+ *
+ * A B
+ * ---------- ----------
+ * | | | |
+ * | f1 | | f1 |
+ * v1========v2 = Ok! v1==V2==v3 == Wrong!
+ * | f2 | | f2 |
+ * | | | |
+ * ---------- ----------
+ *
+ * In the example A, faces f1 and f2 are joined by a single edge, and the euler can safely be used.
+ * In example B however, f1 and f2 are joined by multiple edges and will produce an error. The caller
+ * in this case should call bmesh_JEKV on the extra edges before attempting to fuse f1 and f2.
+ *
+ * Also note that the order of arguments decides whether or not certain per-face attributes are present
+ * in the resultant face. For instance vertex winding, material index, smooth flags, ect are inherited
+ * from f1, not f2.
+ *
+ * Returns -
+ * A BMFace pointer
+*/
+
+//disregarding f1loop and f2loop, if a vertex appears in a joined face more than once, we cancel
+
+BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
+{
+
+ BMLoop *curloop, *f1loop=NULL, *f2loop=NULL;
+ int loopok = 0, newlen = 0,i, f1len=0, f2len=0, radlen=0, edok, shared;
+
+ if(f1 == f2) return NULL; //can't join a face to itself
+ /*verify that e is in both f1 and f2*/
+ f1len = bmesh_cycle_length(f1->lbase);
+ f2len = bmesh_cycle_length(f2->lbase);
+ for(i=0, curloop = f1->loopbase; i < f1len; i++, curloop = ((curloop->next)) ) {
+ if(curloop->e == e) {
+ f1loop = curloop;
+ break;
+ }
+ }
+ for(i=0, curloop = f2->loopbase; i < f2len; i++, curloop = ((curloop->next)) ) {
+ if(curloop->e==e) {
+ f2loop = curloop;
+ break;
+ }
+ }
+ if(!(f1loop && f2loop)) return NULL;
+
+ /*validate that edge is 2-manifold edge*/
+ radlen = bmesh_cycle_length(&(f1loop->radial));
+ if(radlen != 2) return NULL;
+
+ /*validate direction of f2's loop cycle is compatible.*/
+ if(f1loop->v == f2loop->v) return NULL;
+
+ /*
+ validate that for each face, each vertex has another edge in its disk cycle that is
+ not e, and not shared.
+ */
+ if(bmesh_radial_find_face( ((f1loop->next))->e,f2)) return NULL;
+ if(bmesh_radial_find_face( ((f1loop->prev))->e,f2)) return NULL;
+ if(bmesh_radial_find_face( ((f2loop->next))->e,f1)) return NULL;
+ if(bmesh_radial_find_face( ((f2loop->prev))->e,f1)) return NULL;
+
+ /*validate only one shared edge*/
+ shared = BM_Face_Share_Edges(f1,f2);
+ if(shared > 1) return NULL;
+
+ /*validate no internal joins*/
+ for(i=0, curloop = f1->loopbase; i < f1len; i++, curloop = ((curloop->next)) ) curloop->v->head.eflag1 = 0;
+ for(i=0, curloop = f2->loopbase; i < f2len; i++, curloop = ((curloop->next)) ) curloop->v->head.eflag1 = 0;
+
+ for(i=0, curloop = f1->loopbase; i < f1len; i++, curloop = ((curloop->next)) ) {
+ if(curloop != f1loop)
+ curloop->v->head.eflag1++;
+ }
+ for(i=0, curloop = f2->loopbase; i < f2len; i++, curloop = ((curloop->next)) ) {
+ if(curloop != f2loop)
+ curloop->v->head.eflag1++;
+ }
+
+ for(i=0, curloop = f1->loopbase; i < f1len; i++, curloop = ((curloop->next)) ) {
+ if(curloop->v->head.eflag1 > 1)
+ return NULL;
+ }
+
+ for(i=0, curloop = f2->loopbase; i < f2len; i++, curloop = ((curloop->next)) ) {
+ if(curloop->v->head.eflag1 > 1)
+ return NULL;
+ }
+
+ /*join the two loops*/
+ f1loop->prev->next = f2loop->next;
+ f2loop->next->prev = f1loop->prev;
+
+ f1loop->next->prev = f2loop->prev;
+ f2loop->prev->next = f1loop->next;
+
+ /*if f1loop was baseloop, give f1loop->next the base.*/
+ if(f1->loopbase == f1loop) f1->lbase = ((f1loop->next));
+
+ /*validate the new loop*/
+ loopok = bmesh_cycle_validate((f1len+f2len)-2, f1->lbase);
+ if(!loopok) bmesh_error();
+
+ /*make sure each loop points to the proper face*/
+ newlen = bmesh_cycle_length(f1->lbase);
+ for(i = 0, curloop = f1->loopbase; i < newlen; i++, curloop = ((curloop->next)) ) curloop->f = f1;
+
+ f1->len = newlen;
+
+ edok = bmesh_cycle_validate(f1->len, f1->lbase);
+ if(!edok) bmesh_error();
+
+ /*remove edge from the disk cycle of its two vertices.*/
+ bmesh_disk_remove_edge(f1loop->e, f1loop->e->v1);
+ bmesh_disk_remove_edge(f1loop->e, f1loop->e->v2);
+
+ /*deallocate edge and its two loops as well as f2*/
+ BLI_remlink(&(bm->edges), &(f1loop->e->head));
+ BLI_remlink(&(bm->polys), &(f2->head));
+ bmesh_free_edge(bm, f1loop->e);
+ bmesh_free_loop(bm, f1loop);
+ bmesh_free_loop(bm, f2loop);
+ bmesh_free_poly(bm, f2);
+ return f1;
+}
+
+/**
+* bmesh_URMV
+*
+* UNGLUE REGION MAKE VERT:
+*
+* Takes a locally manifold disk of face corners and 'unglues' it
+* creating a new vertex
+*
+**/
+
+#define URMV_VISIT 1
+#define URMV_VISIT2 2
+
+BMVert *bmesh_urmv(BMesh *bm, BMFace *sf, BMVert *sv)
+{
+ BMVert *nv = NULL;
+ BMLoop *l = NULL, *sl = NULL;
+ BMEdge *curedge = NULL;
+ int numloops = 0, numedges = 0, i, maxedges, maxloops;
+
+
+ /*BMESH_TODO: Validation*/
+ /*validate radial cycle of all collected loops*/
+ /*validate the disk cycle of sv, and nv*/
+ /*validate the face length of all faces? overkill?*/
+ /*validate the l->e pointers of all affected faces, ie: l->v and l->next->v should be equivalent to l->e*/
+
+ /*verify that sv has edges*/
+ if(sv->e == NULL)
+ return NULL;
+
+ /*first verify no wire edges on sv*/
+ curedge = sv->e;
+ do {
+ if(curedge->l == NULL)
+ return NULL;
+ curedge = bmesh_disk_nextedge(curedge, sv);
+ } while(curedge != sv->e);
+
+ /*next verify that sv is in sf*/
+ l = sf->loopbase;
+ do {
+ if(l->v == sv) {
+ sl = l;
+ break;
+ }
+ l = (l->next);
+ } while(l != sf->lbase);
+
+ if(sl == NULL)
+ return NULL;
+
+ /*clear euler flags*/
+ sv->head.eflag1 = 0;
+
+ curedge = sv->e;
+ do {
+ curedge->head.eflag1 = 0;
+ l = curedge->l;
+ do {
+ l->head.eflag1 = 0;
+ l->f->head.eflag1 = 0;
+ l = bmesh_radial_nextloop(l);
+ } while(l != curedge->l);
+ curedge = bmesh_disk_nextedge(curedge, sv);
+ } while(curedge != sv->e);
+
+ /*search through face disk and flag elements as we go.*/
+ /*Note, test this to make sure that it works correct on
+ non-manifold faces!
+ */
+ l = sl;
+ l->e->head.eflag1 |= URMV_VISIT;
+ l->f->head.eflag1 |= URMV_VISIT;
+ do {
+ if(l->v == sv)
+ l = bmesh_radial_nextloop((l->prev));
+ else
+ l = bmesh_radial_nextloop((l->next));
+ l->e->head.eflag1 |= URMV_VISIT;
+ l->f->head.eflag1 |= URMV_VISIT;
+ } while(l != sl && (bmesh_cycle_length(&(l->radial)) > 1) );
+
+ /*Verify that all visited edges are at least 1 or 2 manifold*/
+ curedge = sv->e;
+ do {
+ if(curedge->head.eflag1 && (bmesh_cycle_length(&(curedge->l->radial)) > 2) )
+ return NULL;
+ curedge = bmesh_disk_nextedge(curedge, sv);
+ } while(curedge != sv->e);
+
+ /*allocate temp storage - we overallocate here instead of trying to be clever*/
+ maxedges = 0;
+ maxloops = 0;
+ curedge = sv->e;
+ do {
+ if(curedge->l) {
+ l = curedge->l;
+ do {
+ maxloops += l->f->len;
+ l = bmesh_radial_nextloop(l);
+ } while(l != curedge->l);
+ }
+ maxedges+= 1;
+ curedge = bmesh_disk_nextedge(curedge,sv);
+ } while(curedge != sv->e);
+
+ if(bm->edarlen < maxedges) {
+ MEM_freeN(bm->edar);
+ bm->edar = MEM_callocN(sizeof(BMEdge *) * maxedges, "BM Edge pointer array");
+ bm->edarlen = maxedges;
+ }
+ if(bm->lparlen < maxloops) {
+ MEM_freeN(bm->lpar);
+ bm->lpar = MEM_callocN(sizeof(BMLoop *) * maxloops, "BM Loop pointer array");
+ bm->lparlen = maxloops;
+ }
+
+ /*first get loops by looping around edges and loops around that edges faces*/
+ curedge = sv->e;
+ do {
+ if(curedge->l) {
+ l = curedge->l;
+ do {
+ if( (l->head.eflag1 & URMV_VISIT) && (!(l->head.eflag1 & URMV_VISIT2)) ) {
+ bm->lpar[numloops] = l;
+ l->head.eflag1 |= URMV_VISIT2;
+ numloops++;
+ }
+ l = bmesh_radial_nextloop(l);
+ } while(l != curedge->l);
+ }
+ curedge = bmesh_disk_nextedge(curedge, sv);
+ } while(curedge != sv->e);
+
+ /*now collect edges by looping around edges and looking at visited flags*/
+ curedge = sv->e;
+ do {
+ if(curedge->head.eflag1 & URMV_VISIT) {
+ bm->edar[numedges] = curedge;
+ numedges++;
+ }
+ curedge = bmesh_disk_nextedge(curedge, sv);
+ } while(curedge != sv->e);
+
+ /*make new vertex*/
+ nv = bmesh_addvertlist(bm, sv);
+
+ /*go through and relink edges*/
+ for(i = 0; i < numedges; i++) {
+ curedge = bm->edar[i];
+ /*remove curedge from sv*/
+ bmesh_disk_remove_edge(curedge, sv);
+ /*swap out sv for nv in curedge*/
+ bmesh_edge_swapverts(curedge, sv, nv);
+ /*add curedge to nv's disk cycle*/
+ bmesh_disk_append_edge(curedge, nv);
+ }
+
+ /*go through and relink loops*/
+ for(i = 0; i < numloops; i ++) {
+ l = bm->lpar[i];
+ if(l->v == sv)
+ l->v = nv;
+ }
+ return nv;
+}
+#endif
diff --git a/source/blender/bmesh/intern/bmesh_filters.c b/source/blender/bmesh/intern/bmesh_filters.c
new file mode 100644
index 00000000000..18a0df58290
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_filters.c
@@ -0,0 +1,33 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_filters.c
+ * \ingroup bmesh
+ *
+ * BM Filter API. Not used yet.
+ */
+
+#include <stdio.h>
+#include <string.h>
+
+#include "bmesh.h"
+#include "bmesh_private.h"
diff --git a/source/blender/bmesh/intern/bmesh_inline.c b/source/blender/bmesh/intern/bmesh_inline.c
new file mode 100644
index 00000000000..d53c42a336e
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_inline.c
@@ -0,0 +1,72 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_inline.c
+ * \ingroup bmesh
+ *
+ * BM Inline functions.
+ */
+
+#ifndef BM_INLINE_C
+#define BM_INLINE_C
+
+#include "bmesh.h"
+
+BM_INLINE char BM_TestHFlag(const void *element, const char hflag)
+{
+ return ((const BMHeader *)element)->hflag & hflag;
+}
+
+BM_INLINE void BM_SetHFlag(void *element, const char hflag)
+{
+ ((BMHeader *)element)->hflag |= hflag;
+}
+
+BM_INLINE void BM_ClearHFlag(void *element, const char hflag)
+{
+ ((BMHeader *)element)->hflag &= ~hflag;
+}
+
+BM_INLINE void BM_ToggleHFlag(void *element, const char hflag)
+{
+ ((BMHeader *)element)->hflag ^= hflag;
+}
+
+BM_INLINE void BM_MergeHFlag(void *element_a, void *element_b)
+{
+ ((BMHeader *)element_a)->hflag =
+ ((BMHeader *)element_b)->hflag = (((BMHeader *)element_a)->hflag |
+ ((BMHeader *)element_b)->hflag);
+}
+
+BM_INLINE void BM_SetIndex(void *element, const int index)
+{
+ ((BMHeader *)element)->index = index;
+}
+
+BM_INLINE int BM_GetIndex(const void *element)
+{
+ return ((BMHeader *)element)->index;
+}
+
+#endif /*BM_INLINE_C*/
+
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
new file mode 100644
index 00000000000..a5ab8d21ac7
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -0,0 +1,948 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_interp.c
+ * \ingroup bmesh
+ *
+ * Functions for interpolating data across the surface of a mesh.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_utildefines.h"
+#include "BKE_multires.h"
+
+#include "BLI_array.h"
+#include "BLI_math.h"
+#include "BLI_cellalloc.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+/**
+ * bmesh_data_interp_from_verts
+ *
+ * Interpolates per-vertex data from two sources to a target.
+ *
+ * Returns -
+ * Nothing
+ */
+void BM_Data_Interp_From_Verts(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, float fac)
+{
+ void *src[2];
+ float w[2];
+ if (v1->head.data && v2->head.data) {
+ src[0]= v1->head.data;
+ src[1]= v2->head.data;
+ w[0] = 1.0f-fac;
+ w[1] = fac;
+ CustomData_bmesh_interp(&bm->vdata, src, w, NULL, 2, v->head.data);
+ }
+}
+
+/*
+ BM Data Vert Average
+
+ Sets all the customdata (e.g. vert, loop) associated with a vert
+ to the average of the face regions surrounding it.
+*/
+
+
+static void UNUSED_FUNCTION(BM_Data_Vert_Average)(BMesh *UNUSED(bm), BMFace *UNUSED(f))
+{
+ // BMIter iter;
+}
+
+/**
+ * bmesh_data_facevert_edgeinterp
+ *
+ * Walks around the faces of an edge and interpolates the per-face-edge
+ * data between two sources to a target.
+ *
+ * Returns -
+ * Nothing
+*/
+
+void BM_Data_Facevert_Edgeinterp(BMesh *bm, BMVert *v1, BMVert *UNUSED(v2), BMVert *v, BMEdge *e1, float fac)
+{
+ void *src[2];
+ float w[2];
+ BMLoop *l=NULL, *v1loop = NULL, *vloop = NULL, *v2loop = NULL;
+
+ w[1] = 1.0f - fac;
+ w[0] = fac;
+
+ if(!e1->l) return;
+ l = e1->l;
+ do {
+ if(l->v == v1) {
+ v1loop = l;
+ vloop = v1loop->next;
+ v2loop = vloop->next;
+ }
+ else if(l->v == v) {
+ v1loop = l->next;
+ vloop = l;
+ v2loop = l->prev;
+ }
+
+ if (!v1loop || !v2loop)
+ return;
+
+ src[0] = v1loop->head.data;
+ src[1] = v2loop->head.data;
+
+ CustomData_bmesh_interp(&bm->ldata, src,w, NULL, 2, vloop->head.data);
+ l = l->radial_next;
+ } while(l!=e1->l);
+}
+
+void BM_loops_to_corners(BMesh *bm, Mesh *me, int findex,
+ BMFace *f, int numTex, int numCol)
+{
+ BMLoop *l;
+ BMIter iter;
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ int i, j;
+
+ for(i=0; i < numTex; i++) {
+ texface = CustomData_get_n(&me->fdata, CD_MTFACE, findex, i);
+ texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
+
+ texface->tpage = texpoly->tpage;
+ texface->flag = texpoly->flag;
+ texface->transp = texpoly->transp;
+ texface->mode = texpoly->mode;
+ texface->tile = texpoly->tile;
+ texface->unwrap = texpoly->unwrap;
+
+ j = 0;
+ BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
+ mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
+ texface->uv[j][0] = mloopuv->uv[0];
+ texface->uv[j][1] = mloopuv->uv[1];
+
+ j++;
+ }
+
+ }
+
+ for(i=0; i < numCol; i++) {
+ mcol = CustomData_get_n(&me->fdata, CD_MCOL, findex, i);
+
+ j = 0;
+ BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
+ mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+
+ j++;
+ }
+ }
+}
+
+/**
+ * BM_data_interp_from_face
+ *
+ * projects target onto source, and pulls interpolated customdata from
+ * source.
+ *
+ * Returns -
+ * Nothing
+*/
+void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source)
+{
+ BMLoop *l1, *l2;
+ void **blocks=NULL;
+ float (*cos)[3]=NULL, *w=NULL;
+ BLI_array_staticdeclare(cos, BM_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(w, BM_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(blocks, BM_NGON_STACK_SIZE);
+
+ BM_Copy_Attributes(bm, bm, source, target);
+
+ l2 = bm_firstfaceloop(source);
+ do {
+ BLI_array_growone(cos);
+ copy_v3_v3(cos[BLI_array_count(cos)-1], l2->v->co);
+ BLI_array_growone(w);
+ BLI_array_append(blocks, l2->head.data);
+ l2 = l2->next;
+ } while (l2 != bm_firstfaceloop(source));
+
+ l1 = bm_firstfaceloop(target);
+ do {
+ interp_weights_poly_v3(w, cos, source->len, l1->v->co);
+ CustomData_bmesh_interp(&bm->ldata, blocks, w, NULL, BLI_array_count(blocks), l1->head.data);
+ l1 = l1->next;
+ } while (l1 != bm_firstfaceloop(target));
+
+ BLI_array_free(cos);
+ BLI_array_free(w);
+ BLI_array_free(blocks);
+}
+
+/****some math stuff for dealing with doubles, put here to
+ avoid merge errors - joeedh ****/
+
+#define VECMUL(a, b) (((a)[0] = (a)[0] * (b)), ((a)[1] = (a)[1] * (b)), ((a)[2] = (a)[2] * (b)))
+#define VECADD2(a, b) (((a)[0] = (a)[0] + (b)[0]), ((a)[1] = (a)[1] + (b)[1]), ((a)[2] = (a)[2] + (b)[2]))
+#define VECSUB2(a, b) (((a)[0] = (a)[0] - (b)[0]), ((a)[1] = (a)[1] - (b)[1]), ((a)[2] = (a)[2] - (b)[2]))
+
+/* find closest point to p on line through l1,l2 and return lambda,
+ * where (0 <= lambda <= 1) when cp is in the line segement l1,l2
+ */
+static double closest_to_line_v3_d(double cp[3], const double p[3], const double l1[3], const double l2[3])
+{
+ double h[3],u[3],lambda;
+ VECSUB(u, l2, l1);
+ VECSUB(h, p, l1);
+ lambda =INPR(u,h)/INPR(u,u);
+ cp[0] = l1[0] + u[0] * lambda;
+ cp[1] = l1[1] + u[1] * lambda;
+ cp[2] = l1[2] + u[2] * lambda;
+ return lambda;
+}
+
+/* point closest to v1 on line v2-v3 in 3D */
+static void UNUSED_FUNCTION(closest_to_line_segment_v3_d)(double *closest, double v1[3], double v2[3], double v3[3])
+{
+ double lambda, cp[3];
+
+ lambda= closest_to_line_v3_d(cp,v1, v2, v3);
+
+ if(lambda <= 0.0) {
+ VECCOPY(closest, v2);
+ } else if(lambda >= 1.0) {
+ VECCOPY(closest, v3);
+ } else {
+ VECCOPY(closest, cp);
+ }
+}
+
+static double UNUSED_FUNCTION(len_v3_d)(const double a[3])
+{
+ return sqrt(INPR(a, a));
+}
+
+static double UNUSED_FUNCTION(len_v3v3_d)(const double a[3], const double b[3])
+{
+ double d[3];
+
+ VECSUB(d, b, a);
+ return sqrt(INPR(d, d));
+}
+
+static void cent_quad_v3_d(double *cent, double *v1, double *v2, double *v3, double *v4)
+{
+ cent[0]= 0.25*(v1[0]+v2[0]+v3[0]+v4[0]);
+ cent[1]= 0.25*(v1[1]+v2[1]+v3[1]+v4[1]);
+ cent[2]= 0.25*(v1[2]+v2[2]+v3[2]+v4[2]);
+}
+
+static void UNUSED_FUNCTION(cent_tri_v3_d)(double *cent, double *v1, double *v2, double *v3)
+{
+ cent[0]= 0.33333*(v1[0]+v2[0]+v3[0]);
+ cent[1]= 0.33333*(v1[1]+v2[1]+v3[1]);
+ cent[2]= 0.33333*(v1[2]+v2[2]+v3[2]);
+}
+
+static void UNUSED_FUNCTION(cross_v3_v3v3_d)(double r[3], const double a[3], const double b[3])
+{
+ r[0]= a[1]*b[2] - a[2]*b[1];
+ r[1]= a[2]*b[0] - a[0]*b[2];
+ r[2]= a[0]*b[1] - a[1]*b[0];
+}
+
+/* distance v1 to line-piece v2-v3 */
+static double UNUSED_FUNCTION(dist_to_line_segment_v2_d)(double v1[3], double v2[3], double v3[3])
+{
+ double labda, rc[2], pt[2], len;
+
+ rc[0]= v3[0]-v2[0];
+ rc[1]= v3[1]-v2[1];
+ len= rc[0]*rc[0]+ rc[1]*rc[1];
+ if(len==0.0) {
+ rc[0]= v1[0]-v2[0];
+ rc[1]= v1[1]-v2[1];
+ return sqrt(rc[0]*rc[0]+ rc[1]*rc[1]);
+ }
+
+ labda= (rc[0]*(v1[0]-v2[0]) + rc[1]*(v1[1]-v2[1]))/len;
+ if(labda<=0.0) {
+ pt[0]= v2[0];
+ pt[1]= v2[1];
+ }
+ else if(labda>=1.0) {
+ pt[0]= v3[0];
+ pt[1]= v3[1];
+ }
+ else {
+ pt[0]= labda*rc[0]+v2[0];
+ pt[1]= labda*rc[1]+v2[1];
+ }
+
+ rc[0]= pt[0]-v1[0];
+ rc[1]= pt[1]-v1[1];
+ return sqrt(rc[0]*rc[0]+ rc[1]*rc[1]);
+}
+
+
+MINLINE double line_point_side_v2_d(const double *l1, const double *l2, const double *pt)
+{
+ return ((l1[0]-pt[0]) * (l2[1]-pt[1])) -
+ ((l2[0]-pt[0]) * (l1[1]-pt[1]));
+}
+
+/* point in quad - only convex quads */
+static int isect_point_quad_v2_d(double pt[2], double v1[2], double v2[2], double v3[2], double v4[2])
+{
+ if (line_point_side_v2_d(v1,v2,pt)>=0.0) {
+ if (line_point_side_v2_d(v2,v3,pt)>=0.0) {
+ if (line_point_side_v2_d(v3,v4,pt)>=0.0) {
+ if (line_point_side_v2_d(v4,v1,pt)>=0.0) {
+ return 1;
+ }
+ }
+ }
+ } else {
+ if (! (line_point_side_v2_d(v2,v3,pt)>=0.0)) {
+ if (! (line_point_side_v2_d(v3,v4,pt)>=0.0)) {
+ if (! (line_point_side_v2_d(v4,v1,pt)>=0.0)) {
+ return -1;
+ }
+ }
+ }
+ }
+
+ return 0;
+}
+
+/***** multires interpolation*****
+
+mdisps is a grid of displacements, ordered thus:
+
+ v1/center----v4/next -> x
+ | |
+ | |
+ v2/prev------v3/cur
+ |
+ V
+ y
+*/
+
+static int compute_mdisp_quad(BMLoop *l, double v1[3], double v2[3], double v3[3], double v4[3], double e1[3], double e2[3])
+{
+ double cent[3] = {0.0, 0.0, 0.0}, n[3], p[3];
+ BMLoop *l2;
+
+ /*computer center*/
+ l2 = bm_firstfaceloop(l->f);
+ do {
+ cent[0] += (double)l2->v->co[0];
+ cent[1] += (double)l2->v->co[1];
+ cent[2] += (double)l2->v->co[2];
+ l2 = l2->next;
+ } while (l2 != bm_firstfaceloop(l->f));
+
+ VECMUL(cent, (1.0/(double)l->f->len));
+
+ VECADD(p, l->prev->v->co, l->v->co);
+ VECMUL(p, 0.5);
+ VECADD(n, l->next->v->co, l->v->co);
+ VECMUL(n, 0.5);
+
+ VECCOPY(v1, cent);
+ VECCOPY(v2, p);
+ VECCOPY(v3, l->v->co);
+ VECCOPY(v4, n);
+
+ VECSUB(e1, v2, v1);
+ VECSUB(e2, v3, v4);
+
+ return 1;
+}
+
+/*funnily enough, I think this is identical to face_to_crn_interp, heh*/
+static double quad_coord(double aa[3], double bb[3], double cc[3], double dd[3], int a1, int a2)
+{
+ double x, y, z, f1;
+
+ x = aa[a1]*cc[a2]-cc[a1]*aa[a2];
+ y = aa[a1]*dd[a2]+bb[a1]*cc[a2]-cc[a1]*bb[a2]-dd[a1]*aa[a2];
+ z = bb[a1]*dd[a2]-dd[a1]*bb[a2];
+
+ if (fabs(2*(x-y+z)) > DBL_EPSILON*10.0) {
+ double f2;
+
+ f1 = (sqrt(y*y-4.0*x*z) - y + 2.0*z) / (2.0*(x-y+z));
+ f2 = (-sqrt(y*y-4.0*x*z) - y + 2.0*z) / (2.0*(x-y+z));
+
+ f1= fabs(f1);
+ f2= fabs(f2);
+ f1 = MIN2(f1, f2);
+ CLAMP(f1, 0.0, 1.0+DBL_EPSILON);
+ } else {
+ f1 = -z/(y - 2*z);
+ CLAMP(f1, 0.0, 1.0+DBL_EPSILON);
+
+ if (isnan(f1) || f1 > 1.0 || f1 < 0.0) {
+ int i;
+
+ for (i=0; i<2; i++) {
+ if (fabsf(aa[i]) < FLT_EPSILON*100)
+ return aa[(i+1)%2] / fabs(bb[(i+1)%2] - aa[(i+1)%2]);
+ if (fabsf(cc[i]) < FLT_EPSILON*100)
+ return cc[(i+1)%2] / fabs(dd[(i+1)%2] - cc[(i+1)%2]);
+ }
+ }
+ }
+
+ return f1;
+}
+
+static int quad_co(double *x, double *y, double v1[3], double v2[3], double v3[3], double v4[3], double p[3], float n[3])
+{
+ float projverts[5][3], n2[3];
+ double dprojverts[4][3], origin[3]={0.0f, 0.0f, 0.0f};
+ int i;
+
+ /*project points into 2d along normal*/
+ VECCOPY(projverts[0], v1);
+ VECCOPY(projverts[1], v2);
+ VECCOPY(projverts[2], v3);
+ VECCOPY(projverts[3], v4);
+ VECCOPY(projverts[4], p);
+
+ normal_quad_v3(n2, projverts[0], projverts[1], projverts[2], projverts[3]);
+
+ if (INPR(n, n2) < -FLT_EPSILON)
+ return 0;
+
+ /*rotate*/
+ poly_rotate_plane(n, projverts, 5);
+
+ /*flatten*/
+ for (i=0; i<5; i++) projverts[i][2] = 0.0f;
+
+ /*subtract origin*/
+ for (i=0; i<4; i++) {
+ VECSUB2(projverts[i], projverts[4]);
+ }
+
+ VECCOPY(dprojverts[0], projverts[0]);
+ VECCOPY(dprojverts[1], projverts[1]);
+ VECCOPY(dprojverts[2], projverts[2]);
+ VECCOPY(dprojverts[3], projverts[3]);
+
+ if (!isect_point_quad_v2_d(origin, dprojverts[0], dprojverts[1], dprojverts[2], dprojverts[3]))
+ return 0;
+
+ *y = quad_coord(dprojverts[1], dprojverts[0], dprojverts[2], dprojverts[3], 0, 1);
+ *x = quad_coord(dprojverts[2], dprojverts[1], dprojverts[3], dprojverts[0], 0, 1);
+
+ return 1;
+}
+
+
+/*tl is loop to project onto, l is loop whose internal displacement, co, is being
+ projected. x and y are location in loop's mdisps grid of point co.*/
+static int mdisp_in_mdispquad(BMesh *bm, BMLoop *l, BMLoop *tl, double p[3], double *x, double *y, int res)
+{
+ double v1[3], v2[3], c[3], v3[3], v4[3], e1[3], e2[3];
+ double eps = FLT_EPSILON*4000;
+
+ if (len_v3(l->v->no) == 0.0f)
+ BM_Vert_UpdateAllNormals(bm, l->v);
+ if (len_v3(tl->v->no) == 0.0f)
+ BM_Vert_UpdateAllNormals(bm, tl->v);
+
+ compute_mdisp_quad(tl, v1, v2, v3, v4, e1, e2);
+
+ /*expand quad a bit*/
+ cent_quad_v3_d(c, v1, v2, v3, v4);
+
+ VECSUB2(v1, c); VECSUB2(v2, c);
+ VECSUB2(v3, c); VECSUB2(v4, c);
+ VECMUL(v1, 1.0+eps); VECMUL(v2, 1.0+eps);
+ VECMUL(v3, 1.0+eps); VECMUL(v4, 1.0+eps);
+ VECADD2(v1, c); VECADD2(v2, c);
+ VECADD2(v3, c); VECADD2(v4, c);
+
+ if (!quad_co(x, y, v1, v2, v3, v4, p, l->v->no))
+ return 0;
+
+ *x *= res-1;
+ *y *= res-1;
+
+ return 1;
+}
+
+static void bmesh_loop_interp_mdisps(BMesh *bm, BMLoop *target, BMFace *source)
+{
+ MDisps *mdisps;
+ BMLoop *l2;
+ double x, y, d, v1[3], v2[3], v3[3], v4[3] = {0.0f, 0.0f, 0.0f}, e1[3], e2[3];
+ int ix, iy, res;
+
+ /*ignore 2-edged faces*/
+ if (target->f->len < 3)
+ return;
+
+ if (!CustomData_has_layer(&bm->ldata, CD_MDISPS))
+ return;
+
+ mdisps = CustomData_bmesh_get(&bm->ldata, target->head.data, CD_MDISPS);
+ compute_mdisp_quad(target, v1, v2, v3, v4, e1, e2);
+
+ /*if no disps data allocate a new grid, the size of the first grid in source.*/
+ if (!mdisps->totdisp) {
+ MDisps *md2 = CustomData_bmesh_get(&bm->ldata, bm_firstfaceloop(source)->head.data, CD_MDISPS);
+
+ mdisps->totdisp = md2->totdisp;
+ if (mdisps->totdisp)
+ mdisps->disps = BLI_cellalloc_calloc(sizeof(float)*3*mdisps->totdisp, "mdisp->disps in bmesh_loop_intern_mdisps");
+ else
+ return;
+ }
+
+ res = (int)sqrt(mdisps->totdisp);
+ d = 1.0/(double)(res-1);
+ for (x=0.0f, ix=0; ix<res; x += d, ix++) {
+ for (y=0.0f, iy=0; iy<res; y+= d, iy++) {
+ double co1[3], co2[3], co[3];
+ /* double xx, yy; */ /* UNUSED */
+
+ VECCOPY(co1, e1);
+
+ /* if (!iy) yy = y + (double)FLT_EPSILON*20; */
+ /* else yy = y - (double)FLT_EPSILON*20; */
+
+ VECMUL(co1, y);
+ VECADD2(co1, v1);
+
+ VECCOPY(co2, e2);
+ VECMUL(co2, y);
+ VECADD2(co2, v4);
+
+ /* if (!ix) xx = x + (double)FLT_EPSILON*20; */ /* UNUSED */
+ /* else xx = x - (double)FLT_EPSILON*20; */ /* UNUSED */
+
+ VECSUB(co, co2, co1);
+ VECMUL(co, x);
+ VECADD2(co, co1);
+
+ l2 = bm_firstfaceloop(source);
+ do {
+ double x2, y2;
+ MDisps *md1, *md2;
+
+ md1 = CustomData_bmesh_get(&bm->ldata, target->head.data, CD_MDISPS);
+ md2 = CustomData_bmesh_get(&bm->ldata, l2->head.data, CD_MDISPS);
+
+ if (mdisp_in_mdispquad(bm, target, l2, co, &x2, &y2, res)) {
+ /* int ix2 = (int)x2; */ /* UNUSED */
+ /* int iy2 = (int)y2; */ /* UNUSED */
+
+ old_mdisps_bilinear(md1->disps[iy*res+ix], md2->disps, res, (float)x2, (float)y2);
+ }
+ l2 = l2->next;
+ } while (l2 != bm_firstfaceloop(source));
+ }
+ }
+}
+
+void BM_multires_smooth_bounds(BMesh *bm, BMFace *f)
+{
+ BMLoop *l;
+ BMIter liter;
+
+ if (!CustomData_has_layer(&bm->ldata, CD_MDISPS))
+ return;
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ MDisps *mdp = CustomData_bmesh_get(&bm->ldata, l->prev->head.data, CD_MDISPS);
+ MDisps *mdl = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MDISPS);
+ MDisps *mdn = CustomData_bmesh_get(&bm->ldata, l->next->head.data, CD_MDISPS);
+ float co1[3];
+ int sides;
+ int y;
+
+ /*****
+ mdisps is a grid of displacements, ordered thus:
+
+ v4/next
+ |
+ | v1/cent-----mid2 ---> x
+ | | |
+ | | |
+ v2/prev---mid1-----v3/cur
+ |
+ V
+ y
+ *****/
+
+ sides = (int)sqrt(mdp->totdisp);
+ for (y=0; y<sides; y++) {
+ add_v3_v3v3(co1, mdn->disps[y*sides], mdl->disps[y]);
+ mul_v3_fl(co1, 0.5);
+
+ copy_v3_v3(mdn->disps[y*sides], co1);
+ copy_v3_v3(mdl->disps[y], co1);
+ }
+ }
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ MDisps *mdl1 = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MDISPS);
+ MDisps *mdl2;
+ float co1[3], co2[3], co[3];
+ int sides;
+ int y;
+
+ /*****
+ mdisps is a grid of displacements, ordered thus:
+
+ v4/next
+ |
+ | v1/cent-----mid2 ---> x
+ | | |
+ | | |
+ v2/prev---mid1-----v3/cur
+ |
+ V
+ y
+ *****/
+
+ if (l->radial_next == l)
+ continue;
+
+ if (l->radial_next->v == l->v)
+ mdl2 = CustomData_bmesh_get(&bm->ldata, l->radial_next->head.data, CD_MDISPS);
+ else
+ mdl2 = CustomData_bmesh_get(&bm->ldata, l->radial_next->next->head.data, CD_MDISPS);
+
+ sides = (int)sqrt(mdl1->totdisp);
+ for (y=0; y<sides; y++) {
+ int a1, a2, o1, o2;
+
+ if (l->v != l->radial_next->v) {
+ a1 = sides*y + sides-2;
+ a2 = (sides-2)*sides + y;
+
+ o1 = sides*y + sides-1;
+ o2 = (sides-1)*sides + y;
+ } else {
+ a1 = sides*y + sides-2;
+ a2 = sides*y + sides-2;
+ o1 = sides*y + sides-1;
+ o2 = sides*y + sides-1;
+ }
+
+ /*magic blending numbers, hardcoded!*/
+ add_v3_v3v3(co1, mdl1->disps[a1], mdl2->disps[a2]);
+ mul_v3_fl(co1, 0.18);
+
+ add_v3_v3v3(co2, mdl1->disps[o1], mdl2->disps[o2]);
+ mul_v3_fl(co2, 0.32);
+
+ add_v3_v3v3(co, co1, co2);
+
+ copy_v3_v3(mdl1->disps[o1], co);
+ copy_v3_v3(mdl2->disps[o2], co); //*/
+ }
+ }
+}
+
+void BM_loop_interp_multires(BMesh *bm, BMLoop *target, BMFace *source)
+{
+ bmesh_loop_interp_mdisps(bm, target, source);
+}
+
+void BM_loop_interp_from_face(BMesh *bm, BMLoop *target, BMFace *source,
+ int do_vertex, int do_multires)
+{
+ BMLoop *l;
+ void **blocks=NULL;
+ void **vblocks=NULL;
+ float (*cos)[3]=NULL, co[3], *w=NULL, cent[3] = {0.0f, 0.0f, 0.0f};
+ BLI_array_staticdeclare(cos, BM_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(w, BM_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(blocks, BM_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(vblocks, BM_NGON_STACK_SIZE);
+ int i, ax, ay;
+
+ BM_Copy_Attributes(bm, bm, source, target->f);
+
+ l = bm_firstfaceloop(source);
+ do {
+ BLI_array_growone(cos);
+ copy_v3_v3(cos[BLI_array_count(cos)-1], l->v->co);
+ add_v3_v3(cent, cos[BLI_array_count(cos)-1]);
+
+ BLI_array_append(w, 0.0f);
+ BLI_array_append(blocks, l->head.data);
+
+ if (do_vertex)
+ BLI_array_append(vblocks, l->v->head.data);
+
+ l = l->next;
+ } while (l != bm_firstfaceloop(source));
+
+ /* find best projection of face XY, XZ or YZ: barycentric weights of
+ * the 2d projected coords are the same and faster to compute */
+
+ axis_dominant_v3(&ax, &ay, source->no);
+
+ /* scale source face coordinates a bit, so points sitting directonly on an
+ edge will work.*/
+ mul_v3_fl(cent, 1.0f/(float)source->len);
+ for (i=0; i<source->len; i++) {
+ float vec[3], tmp[3];
+ sub_v3_v3v3(vec, cent, cos[i]);
+ mul_v3_fl(vec, 0.001);
+ add_v3_v3(cos[i], vec);
+
+ copy_v3_v3(tmp, cos[i]);
+ cos[i][0] = tmp[ax];
+ cos[i][1] = tmp[ay];
+ cos[i][2] = 0.0;
+ }
+
+
+ /*interpolate*/
+ co[0] = target->v->co[ax];
+ co[1] = target->v->co[ay];
+ co[2] = 0.0f;
+
+ interp_weights_poly_v3(w, cos, source->len, co);
+ CustomData_bmesh_interp(&bm->ldata, blocks, w, NULL, source->len, target->head.data);
+ if (do_vertex) {
+ CustomData_bmesh_interp(&bm->vdata, vblocks, w, NULL, source->len, target->v->head.data);
+ BLI_array_free(vblocks);
+ }
+
+ BLI_array_free(cos);
+ BLI_array_free(w);
+ BLI_array_free(blocks);
+
+ if (do_multires) {
+ if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
+ bmesh_loop_interp_mdisps(bm, target, source);
+ }
+ }
+}
+
+
+void BM_vert_interp_from_face(BMesh *bm, BMVert *v, BMFace *source)
+{
+ BMLoop *l;
+ void **blocks=NULL;
+ float (*cos)[3]=NULL, *w=NULL, cent[3] = {0.0f, 0.0f, 0.0f};
+ BLI_array_staticdeclare(cos, BM_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(w, BM_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(blocks, BM_NGON_STACK_SIZE);
+ int i;
+
+ l = bm_firstfaceloop(source);
+ do {
+ BLI_array_growone(cos);
+ copy_v3_v3(cos[BLI_array_count(cos)-1], l->v->co);
+ add_v3_v3(cent, cos[BLI_array_count(cos)-1]);
+
+ BLI_array_append(w, 0.0f);
+ BLI_array_append(blocks, l->v->head.data);
+ l = l->next;
+ } while (l != bm_firstfaceloop(source));
+
+ /*scale source face coordinates a bit, so points sitting directonly on an
+ edge will work.*/
+ mul_v3_fl(cent, 1.0f/(float)source->len);
+ for (i=0; i<source->len; i++) {
+ float vec[3];
+ sub_v3_v3v3(vec, cent, cos[i]);
+ mul_v3_fl(vec, 0.01);
+ add_v3_v3(cos[i], vec);
+ }
+
+ /*interpolate*/
+ interp_weights_poly_v3(w, cos, source->len, v->co);
+ CustomData_bmesh_interp(&bm->vdata, blocks, w, NULL, source->len, v->head.data);
+
+ BLI_array_free(cos);
+ BLI_array_free(w);
+ BLI_array_free(blocks);
+}
+
+static void update_data_blocks(BMesh *bm, CustomData *olddata, CustomData *data)
+{
+ BMIter iter;
+ BLI_mempool *oldpool = olddata->pool;
+ void *block;
+
+ CustomData_bmesh_init_pool(data, data==&bm->ldata ? 2048 : 512);
+
+ if (data == &bm->vdata) {
+ BMVert *eve;
+
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ block = NULL;
+ CustomData_bmesh_set_default(data, &block);
+ CustomData_bmesh_copy_data(olddata, data, eve->head.data, &block);
+ CustomData_bmesh_free_block(olddata, &eve->head.data);
+ eve->head.data= block;
+ }
+ }
+ else if (data == &bm->edata) {
+ BMEdge *eed;
+
+ BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ block = NULL;
+ CustomData_bmesh_set_default(data, &block);
+ CustomData_bmesh_copy_data(olddata, data, eed->head.data, &block);
+ CustomData_bmesh_free_block(olddata, &eed->head.data);
+ eed->head.data= block;
+ }
+ }
+ else if (data == &bm->pdata || data == &bm->ldata) {
+ BMIter liter;
+ BMFace *efa;
+ BMLoop *l;
+
+ BM_ITER(efa, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if (data == &bm->pdata) {
+ block = NULL;
+ CustomData_bmesh_set_default(data, &block);
+ CustomData_bmesh_copy_data(olddata, data, efa->head.data, &block);
+ CustomData_bmesh_free_block(olddata, &efa->head.data);
+ efa->head.data= block;
+ }
+
+ if (data == &bm->ldata) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, efa) {
+ block = NULL;
+ CustomData_bmesh_set_default(data, &block);
+ CustomData_bmesh_copy_data(olddata, data, l->head.data, &block);
+ CustomData_bmesh_free_block(olddata, &l->head.data);
+ l->head.data= block;
+ }
+ }
+ }
+ }
+
+ if (oldpool) {
+ /* this should never happen but can when dissolve fails - [#28960] */
+ BLI_assert(data->pool != oldpool);
+
+ BLI_mempool_destroy(oldpool);
+ }
+}
+
+void BM_add_data_layer(BMesh *bm, CustomData *data, int type)
+{
+ CustomData olddata;
+
+ olddata= *data;
+ olddata.layers= (olddata.layers)? MEM_dupallocN(olddata.layers): NULL;
+
+ /* the pool is now owned by olddata and must not be shared */
+ data->pool = NULL;
+
+ CustomData_add_layer(data, type, CD_DEFAULT, NULL, 0);
+
+ update_data_blocks(bm, &olddata, data);
+ if (olddata.layers) MEM_freeN(olddata.layers);
+}
+
+void BM_add_data_layer_named(BMesh *bm, CustomData *data, int type, const char *name)
+{
+ CustomData olddata;
+
+ olddata= *data;
+ olddata.layers= (olddata.layers)? MEM_dupallocN(olddata.layers): NULL;
+
+ /* the pool is now owned by olddata and must not be shared */
+ data->pool = NULL;
+
+ CustomData_add_layer_named(data, type, CD_DEFAULT, NULL, 0, name);
+
+ update_data_blocks(bm, &olddata, data);
+ if (olddata.layers) MEM_freeN(olddata.layers);
+}
+
+void BM_free_data_layer(BMesh *bm, CustomData *data, int type)
+{
+ CustomData olddata;
+
+ olddata= *data;
+ olddata.layers= (olddata.layers)? MEM_dupallocN(olddata.layers): NULL;
+
+ /* the pool is now owned by olddata and must not be shared */
+ data->pool = NULL;
+
+ CustomData_free_layer_active(data, type, 0);
+
+ update_data_blocks(bm, &olddata, data);
+ if (olddata.layers) MEM_freeN(olddata.layers);
+}
+
+void BM_free_data_layer_n(BMesh *bm, CustomData *data, int type, int n)
+{
+ CustomData olddata;
+
+ olddata= *data;
+ olddata.layers= (olddata.layers)? MEM_dupallocN(olddata.layers): NULL;
+
+ /* the pool is now owned by olddata and must not be shared */
+ data->pool = NULL;
+
+ CustomData_free_layer(data, type, 0, CustomData_get_layer_index_n(data, type, n));
+
+ update_data_blocks(bm, &olddata, data);
+ if (olddata.layers) MEM_freeN(olddata.layers);
+}
+
+float BM_GetCDf(CustomData *cd, void *element, int type)
+{
+ float *f = CustomData_bmesh_get(cd, ((BMHeader*)element)->data, type);
+ return f ? *f : 0.0f;
+}
+
+void BM_SetCDf(CustomData *cd, void *element, int type, float val)
+{
+ float *f = CustomData_bmesh_get(cd, ((BMHeader*)element)->data, type);
+ if (f) *f = val;
+}
diff --git a/source/blender/bmesh/intern/bmesh_iterators.c b/source/blender/bmesh/intern/bmesh_iterators.c
new file mode 100644
index 00000000000..4357f3ca8e3
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_iterators.c
@@ -0,0 +1,410 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_iterators.c
+ * \ingroup bmesh
+ *
+ * Functions to abstract looping over bmesh data structures.
+ *
+ * See: bmesh_iterators_inlin.c too, some functions are here for speed reasons.
+ */
+
+#include <string.h>
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+/*
+ * note, we have BM_Vert_AtIndex/BM_Edge_AtIndex/BM_Face_AtIndex for arrays
+ */
+void *BMIter_AtIndex(struct BMesh *bm, const char itype, void *data, int index)
+{
+ BMIter iter;
+ void *val;
+ int i;
+
+ /*sanity check*/
+ if (index < 0) return NULL;
+
+ val=BMIter_New(&iter, bm, itype, data);
+
+ i = 0;
+ while (i < index) {
+ val=BMIter_Step(&iter);
+ i++;
+ }
+
+ return val;
+}
+
+
+/*
+ * ITERATOR AS ARRAY
+ *
+ * Sometimes its convenient to get the iterator as an array
+ * to avoid multiple calls to BMIter_AtIndex.
+ */
+
+int BMIter_AsArray(struct BMesh *bm, const char type, void *data, void **array, const int len)
+{
+ int i= 0;
+
+ /*sanity check*/
+ if (len > 0) {
+
+ BMIter iter;
+ void *val;
+
+ BM_ITER(val, &iter, bm, type, data) {
+ array[i]= val;
+ i++;
+ if (i == len) {
+ return len;
+ }
+ }
+ }
+
+ return i;
+}
+
+
+/*
+ * INIT ITERATOR
+ *
+ * Clears the internal state of an iterator
+ * For begin() callbacks.
+ *
+*/
+
+static void init_iterator(BMIter *iter)
+{
+ iter->firstvert = iter->nextvert = NULL;
+ iter->firstedge = iter->nextedge = NULL;
+ iter->firstloop = iter->nextloop = NULL;
+ iter->firstpoly = iter->nextpoly = NULL;
+ iter->ldata = NULL;
+}
+
+/*
+ * Notes on iterator implementation:
+ *
+ * Iterators keep track of the next element
+ * in a sequence. When a step() callback is
+ * invoked the current value of 'next' is stored
+ * to be returned later and the next variable is
+ * incremented.
+ *
+ * When the end of a sequence is
+ * reached, next should always equal NULL
+ *
+ * The 'bmiter__' prefix is used because these are used in
+ * bmesh_iterators_inine.c but should otherwise be seen as
+ * private.
+ */
+
+/*
+ * VERT OF MESH CALLBACKS
+ *
+*/
+
+void bmiter__vert_of_mesh_begin(BMIter *iter)
+{
+ BLI_mempool_iternew(iter->bm->vpool, &iter->pooliter);
+}
+
+void *bmiter__vert_of_mesh_step(BMIter *iter)
+{
+ return BLI_mempool_iterstep(&iter->pooliter);
+
+}
+
+void bmiter__edge_of_mesh_begin(BMIter *iter)
+{
+ BLI_mempool_iternew(iter->bm->epool, &iter->pooliter);
+}
+
+void *bmiter__edge_of_mesh_step(BMIter *iter)
+{
+ return BLI_mempool_iterstep(&iter->pooliter);
+
+}
+
+void bmiter__face_of_mesh_begin(BMIter *iter)
+{
+ BLI_mempool_iternew(iter->bm->fpool, &iter->pooliter);
+}
+
+void *bmiter__face_of_mesh_step(BMIter *iter)
+{
+ return BLI_mempool_iterstep(&iter->pooliter);
+
+}
+
+/*
+ * EDGE OF VERT CALLBACKS
+ *
+*/
+
+void bmiter__edge_of_vert_begin(BMIter *iter)
+{
+ init_iterator(iter);
+ if(iter->vdata->e) {
+ iter->firstedge = iter->vdata->e;
+ iter->nextedge = iter->vdata->e;
+ }
+}
+
+void *bmiter__edge_of_vert_step(BMIter *iter)
+{
+ BMEdge *current = iter->nextedge;
+
+ if(iter->nextedge)
+ iter->nextedge = bmesh_disk_nextedge(iter->nextedge, iter->vdata);
+
+ if(iter->nextedge == iter->firstedge) iter->nextedge = NULL;
+
+ return current;
+}
+
+/*
+ * FACE OF VERT CALLBACKS
+ *
+*/
+
+void bmiter__face_of_vert_begin(BMIter *iter)
+{
+ init_iterator(iter);
+ iter->count = 0;
+ if(iter->vdata->e)
+ iter->count = bmesh_disk_count_facevert(iter->vdata);
+ if(iter->count) {
+ iter->firstedge = bmesh_disk_find_first_faceedge(iter->vdata->e, iter->vdata);
+ iter->nextedge = iter->firstedge;
+ iter->firstloop = bmesh_radial_find_first_facevert(iter->firstedge->l, iter->vdata);
+ iter->nextloop = iter->firstloop;
+ }
+}
+void *bmiter__face_of_vert_step(BMIter *iter)
+{
+ BMLoop *current = iter->nextloop;
+
+ if(iter->count && iter->nextloop) {
+ iter->count--;
+ iter->nextloop = bmesh_radial_find_next_facevert(iter->nextloop, iter->vdata);
+ if(iter->nextloop == iter->firstloop) {
+ iter->nextedge = bmesh_disk_find_next_faceedge(iter->nextedge, iter->vdata);
+ iter->firstloop = bmesh_radial_find_first_facevert(iter->nextedge->l, iter->vdata);
+ iter->nextloop = iter->firstloop;
+ }
+ }
+
+ if(!iter->count) iter->nextloop = NULL;
+
+
+ if(current) return current->f;
+ return NULL;
+}
+
+
+/*
+ * LOOP OF VERT CALLBACKS
+ *
+*/
+
+void bmiter__loop_of_vert_begin(BMIter *iter)
+{
+ init_iterator(iter);
+ iter->count = 0;
+ if(iter->vdata->e)
+ iter->count = bmesh_disk_count_facevert(iter->vdata);
+ if(iter->count) {
+ iter->firstedge = bmesh_disk_find_first_faceedge(iter->vdata->e, iter->vdata);
+ iter->nextedge = iter->firstedge;
+ iter->firstloop = bmesh_radial_find_first_facevert(iter->firstedge->l, iter->vdata);
+ iter->nextloop = iter->firstloop;
+ }
+}
+void *bmiter__loop_of_vert_step(BMIter *iter)
+{
+ BMLoop *current = iter->nextloop;
+
+ if(iter->count) {
+ iter->count--;
+ iter->nextloop = bmesh_radial_find_next_facevert(iter->nextloop, iter->vdata);
+ if(iter->nextloop == iter->firstloop) {
+ iter->nextedge = bmesh_disk_find_next_faceedge(iter->nextedge, iter->vdata);
+ iter->firstloop = bmesh_radial_find_first_facevert(iter->nextedge->l, iter->vdata);
+ iter->nextloop = iter->firstloop;
+ }
+ }
+
+ if(!iter->count) iter->nextloop = NULL;
+
+
+ if(current) return current;
+ return NULL;
+}
+
+
+void bmiter__loops_of_edge_begin(BMIter *iter)
+{
+ BMLoop *l;
+
+ l = iter->edata->l;
+
+ /*note sure why this sets ldata. . .*/
+ init_iterator(iter);
+
+ iter->firstloop = iter->nextloop = l;
+}
+
+void *bmiter__loops_of_edge_step(BMIter *iter)
+{
+ BMLoop *current = iter->nextloop;
+
+ if(iter->nextloop)
+ iter->nextloop = bmesh_radial_nextloop(iter->nextloop);
+
+ if(iter->nextloop == iter->firstloop)
+ iter->nextloop = NULL;
+
+ if(current) return current;
+ return NULL;
+}
+
+void bmiter__loops_of_loop_begin(BMIter *iter)
+{
+ BMLoop *l;
+
+ l = iter->ldata;
+
+ /*note sure why this sets ldata. . .*/
+ init_iterator(iter);
+
+ iter->firstloop = l;
+ iter->nextloop = bmesh_radial_nextloop(iter->firstloop);
+
+ if (iter->nextloop == iter->firstloop)
+ iter->nextloop = NULL;
+}
+
+void *bmiter__loops_of_loop_step(BMIter *iter)
+{
+ BMLoop *current = iter->nextloop;
+
+ if(iter->nextloop) iter->nextloop = bmesh_radial_nextloop(iter->nextloop);
+
+ if(iter->nextloop == iter->firstloop) iter->nextloop = NULL;
+ if(current) return current;
+ return NULL;
+}
+
+/*
+ * FACE OF EDGE CALLBACKS
+ *
+*/
+
+void bmiter__face_of_edge_begin(BMIter *iter)
+{
+ init_iterator(iter);
+
+ if(iter->edata->l) {
+ iter->firstloop = iter->edata->l;
+ iter->nextloop = iter->edata->l;
+ }
+}
+
+void *bmiter__face_of_edge_step(BMIter *iter)
+{
+ BMLoop *current = iter->nextloop;
+
+ if(iter->nextloop) iter->nextloop = bmesh_radial_nextloop(iter->nextloop);
+
+ if(iter->nextloop == iter->firstloop) iter->nextloop = NULL;
+ if(current) return current->f;
+ return NULL;
+}
+
+/*
+ * VERT OF FACE CALLBACKS
+ *
+*/
+
+void bmiter__vert_of_face_begin(BMIter *iter)
+{
+ init_iterator(iter);
+ iter->firstloop = iter->nextloop = ((BMLoopList*)iter->pdata->loops.first)->first;
+}
+
+void *bmiter__vert_of_face_step(BMIter *iter)
+{
+ BMLoop *current = iter->nextloop;
+
+ if(iter->nextloop) iter->nextloop = iter->nextloop->next;
+ if(iter->nextloop == iter->firstloop) iter->nextloop = NULL;
+
+ if(current) return current->v;
+ return NULL;
+}
+
+/*
+ * EDGE OF FACE CALLBACKS
+ *
+*/
+
+void bmiter__edge_of_face_begin(BMIter *iter)
+{
+ init_iterator(iter);
+ iter->firstloop = iter->nextloop = ((BMLoopList*)iter->pdata->loops.first)->first;
+}
+
+void *bmiter__edge_of_face_step(BMIter *iter)
+{
+ BMLoop *current = iter->nextloop;
+
+ if(iter->nextloop) iter->nextloop = iter->nextloop->next;
+ if(iter->nextloop == iter->firstloop) iter->nextloop = NULL;
+
+ if(current) return current->e;
+ return NULL;
+}
+
+/*
+ * LOOP OF FACE CALLBACKS
+ *
+*/
+
+void bmiter__loop_of_face_begin(BMIter *iter)
+{
+ init_iterator(iter);
+ iter->firstloop = iter->nextloop = bm_firstfaceloop(iter->pdata);
+}
+
+void *bmiter__loop_of_face_step(BMIter *iter)
+{
+ BMLoop *current = iter->nextloop;
+
+ if(iter->nextloop) iter->nextloop = iter->nextloop->next;
+ if(iter->nextloop == iter->firstloop) iter->nextloop = NULL;
+
+ return current;
+}
diff --git a/source/blender/bmesh/intern/bmesh_iterators_inline.c b/source/blender/bmesh/intern/bmesh_iterators_inline.c
new file mode 100644
index 00000000000..2e5a2a06e84
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_iterators_inline.c
@@ -0,0 +1,160 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_iterators_inline.c
+ * \ingroup bmesh
+ *
+ * BMesh inline iterator functions.
+ */
+
+#ifndef BM_ITERATORS_INLINE_C
+#define BM_ITERATORS_INLINE_C
+
+#include "bmesh.h"
+
+/* inline here optimizes out the switch statement when called with
+ * constant values (which is very common), nicer for loop-in-loop situations */
+
+/*
+ * BMESH ITERATOR STEP
+ *
+ * Calls an iterators step fucntion to return
+ * the next element.
+*/
+
+BM_INLINE void *BMIter_Step(BMIter *iter)
+{
+ return iter->step(iter);
+}
+
+
+/*
+ * BMESH ITERATOR INIT
+ *
+ * Takes a bmesh iterator structure and fills
+ * it with the appropriate function pointers based
+ * upon its type and then calls BMeshIter_step()
+ * to return the first element of the iterator.
+ *
+*/
+BM_INLINE void *BMIter_New(BMIter *iter, BMesh *bm, const char itype, void *data)
+{
+ /* int argtype; */
+ iter->itype = itype;
+ iter->bm = bm;
+
+ /* inlining optimizes out this switch when called with the defined type */
+ switch(itype) {
+ case BM_VERTS_OF_MESH:
+ iter->begin = bmiter__vert_of_mesh_begin;
+ iter->step = bmiter__vert_of_mesh_step;
+ break;
+ case BM_EDGES_OF_MESH:
+ iter->begin = bmiter__edge_of_mesh_begin;
+ iter->step = bmiter__edge_of_mesh_step;
+ break;
+ case BM_FACES_OF_MESH:
+ iter->begin = bmiter__face_of_mesh_begin;
+ iter->step = bmiter__face_of_mesh_step;
+ break;
+ case BM_EDGES_OF_VERT:
+ if (!data)
+ return NULL;
+
+ iter->begin = bmiter__edge_of_vert_begin;
+ iter->step = bmiter__edge_of_vert_step;
+ iter->vdata = data;
+ break;
+ case BM_FACES_OF_VERT:
+ if (!data)
+ return NULL;
+
+ iter->begin = bmiter__face_of_vert_begin;
+ iter->step = bmiter__face_of_vert_step;
+ iter->vdata = data;
+ break;
+ case BM_LOOPS_OF_VERT:
+ if (!data)
+ return NULL;
+
+ iter->begin = bmiter__loop_of_vert_begin;
+ iter->step = bmiter__loop_of_vert_step;
+ iter->vdata = data;
+ break;
+ case BM_FACES_OF_EDGE:
+ if (!data)
+ return NULL;
+
+ iter->begin = bmiter__face_of_edge_begin;
+ iter->step = bmiter__face_of_edge_step;
+ iter->edata = data;
+ break;
+ case BM_VERTS_OF_FACE:
+ if (!data)
+ return NULL;
+
+ iter->begin = bmiter__vert_of_face_begin;
+ iter->step = bmiter__vert_of_face_step;
+ iter->pdata = data;
+ break;
+ case BM_EDGES_OF_FACE:
+ if (!data)
+ return NULL;
+
+ iter->begin = bmiter__edge_of_face_begin;
+ iter->step = bmiter__edge_of_face_step;
+ iter->pdata = data;
+ break;
+ case BM_LOOPS_OF_FACE:
+ if (!data)
+ return NULL;
+
+ iter->begin = bmiter__loop_of_face_begin;
+ iter->step = bmiter__loop_of_face_step;
+ iter->pdata = data;
+ break;
+ case BM_LOOPS_OF_LOOP:
+ if (!data)
+ return NULL;
+
+ iter->begin = bmiter__loops_of_loop_begin;
+ iter->step = bmiter__loops_of_loop_step;
+ iter->ldata = data;
+ break;
+ case BM_LOOPS_OF_EDGE:
+ if (!data)
+ return NULL;
+
+ iter->begin = bmiter__loops_of_edge_begin;
+ iter->step = bmiter__loops_of_edge_step;
+ iter->edata = data;
+ break;
+ default:
+ break;
+ }
+
+ iter->begin(iter);
+ return BMIter_Step(iter);
+}
+
+
+#endif /* BM_ITERATORS_INLINE_C */
diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c
new file mode 100644
index 00000000000..2c99599f797
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_marking.c
@@ -0,0 +1,763 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_marking.c
+ * \ingroup bmesh
+ *
+ * Selection routines for bmesh structures.
+ * This is actually all old code ripped from
+ * editmesh_lib.c and slightly modified to work
+ * for bmesh's. This also means that it has some
+ * of the same problems.... something that
+ * that should be addressed eventually.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_utildefines.h"
+
+#include "BLI_math.h"
+#include "BLI_listbase.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+#include <string.h>
+
+/*
+ * BMESH SELECTMODE FLUSH
+ *
+ * Makes sure to flush selections
+ * 'upwards' (ie: all verts of an edge
+ * selects the edge and so on). This
+ * should only be called by system and not
+ * tool authors.
+ *
+*/
+
+static void recount_totsels(BMesh *bm)
+{
+ BMIter iter;
+ BMHeader *ele;
+ const char itypes[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+ int *tots[3];
+ int i;
+
+ /*recount tot*sel variables*/
+ bm->totvertsel = bm->totedgesel = bm->totfacesel = 0;
+ tots[0] = &bm->totvertsel;
+ tots[1] = &bm->totedgesel;
+ tots[2] = &bm->totfacesel;
+
+ for (i=0; i<3; i++) {
+ ele = BMIter_New(&iter, bm, itypes[i], NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(ele, BM_SELECT)) *tots[i] += 1;
+ }
+ }
+}
+
+void BM_SelectMode_Flush(BMesh *bm)
+{
+ BMEdge *e;
+ BMLoop *l;
+ BMFace *f;
+
+ BMIter edges;
+ BMIter faces;
+
+ int totsel;
+
+ if(bm->selectmode & SCE_SELECT_VERTEX) {
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm ); e; e= BMIter_Step(&edges)) {
+ if(BM_TestHFlag(e->v1, BM_SELECT) && BM_TestHFlag(e->v2, BM_SELECT) && !BM_TestHFlag(e, BM_HIDDEN)) {
+ BM_SetHFlag(e, BM_SELECT);
+ }
+ else {
+ BM_ClearHFlag(e, BM_SELECT);
+ }
+ }
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm ); f; f= BMIter_Step(&faces)) {
+ totsel = 0;
+ l=(BMLoop*) bm_firstfaceloop(f);
+ do {
+ if(BM_TestHFlag(l->v, BM_SELECT))
+ totsel++;
+ l = l->next;
+ } while(l != bm_firstfaceloop(f));
+
+ if(totsel == f->len && !BM_TestHFlag(f, BM_HIDDEN)) {
+ BM_SetHFlag(f, BM_SELECT);
+ }
+ else {
+ BM_ClearHFlag(f, BM_SELECT);
+ }
+ }
+ }
+ else if(bm->selectmode & SCE_SELECT_EDGE) {
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm ); f; f= BMIter_Step(&faces)) {
+ totsel = 0;
+ l = bm_firstfaceloop(f);
+ do {
+ if(BM_TestHFlag(&(l->e->head), BM_SELECT))
+ totsel++;
+ l = l->next;
+ } while(l!=bm_firstfaceloop(f));
+
+ if(totsel == f->len && !BM_TestHFlag(f, BM_HIDDEN)) {
+ BM_SetHFlag(f, BM_SELECT);
+ }
+ else {
+ BM_ClearHFlag(f, BM_SELECT);
+ }
+ }
+ }
+
+ /*Remove any deselected elements from the BMEditSelection*/
+ BM_validate_selections(bm);
+
+ recount_totsels(bm);
+}
+
+/*
+ * BMESH SELECT VERT
+ *
+ * Changes selection state of a single vertex
+ * in a mesh
+ *
+*/
+
+void BM_Select_Vert(BMesh *bm, BMVert *v, int select)
+{
+ /* BMIter iter; */
+ /* BMEdge *e; */
+
+ if (BM_TestHFlag(v, BM_HIDDEN)) {
+ return;
+ }
+
+ if(select) {
+ if (!BM_TestHFlag(v, BM_SELECT)) {
+ bm->totvertsel += 1;
+ BM_SetHFlag(v, BM_SELECT);
+ }
+ } else {
+ if (BM_TestHFlag(v, BM_SELECT)) {
+ bm->totvertsel -= 1;
+ BM_ClearHFlag(v, BM_SELECT);
+ }
+ }
+}
+
+/*
+ * BMESH SELECT EDGE
+ *
+ * Changes selection state of a single edge
+ * in a mesh.
+ *
+*/
+
+void BM_Select_Edge(BMesh *bm, BMEdge *e, int select)
+{
+ if (BM_TestHFlag(e, BM_HIDDEN)) {
+ return;
+ }
+
+ if(select) {
+ if (!BM_TestHFlag(e, BM_SELECT)) bm->totedgesel += 1;
+
+ BM_SetHFlag(&(e->head), BM_SELECT);
+ BM_Select(bm, e->v1, TRUE);
+ BM_Select(bm, e->v2, TRUE);
+ }
+ else {
+ if (BM_TestHFlag(e, BM_SELECT)) bm->totedgesel -= 1;
+ BM_ClearHFlag(&(e->head), BM_SELECT);
+
+ if ( bm->selectmode == SCE_SELECT_EDGE ||
+ bm->selectmode == SCE_SELECT_FACE ||
+ bm->selectmode == (SCE_SELECT_EDGE | SCE_SELECT_FACE))
+ {
+
+ BMIter iter;
+ BMVert *verts[2] = {e->v1, e->v2};
+ BMEdge *e2;
+ int i;
+
+ for(i = 0; i < 2; i++) {
+ int deselect = 1;
+
+ for(e2 = BMIter_New(&iter, bm, BM_EDGES_OF_VERT, verts[i]); e2; e2 = BMIter_Step(&iter)) {
+ if(e2 == e) {
+ continue;
+ }
+
+ if (BM_TestHFlag(e2, BM_SELECT)) {
+ deselect = 0;
+ break;
+ }
+ }
+
+ if(deselect) BM_Select_Vert(bm, verts[i], FALSE);
+ }
+ }
+ else {
+ BM_Select(bm, e->v1, FALSE);
+ BM_Select(bm, e->v2, FALSE);
+ }
+
+ }
+}
+
+/*
+ *
+ * BMESH SELECT FACE
+ *
+ * Changes selection state of a single
+ * face in a mesh.
+ *
+*/
+
+void BM_Select_Face(BMesh *bm, BMFace *f, int select)
+{
+ BMLoop *l;
+
+ if (BM_TestHFlag(f, BM_HIDDEN)) {
+ return;
+ }
+
+ if(select) {
+ if (!BM_TestHFlag(f, BM_SELECT)) bm->totfacesel += 1;
+
+ BM_SetHFlag(&(f->head), BM_SELECT);
+ l=(BMLoop*) bm_firstfaceloop(f);
+ do {
+ BM_Select_Vert(bm, l->v, TRUE);
+ BM_Select_Edge(bm, l->e, TRUE);
+ l = l->next;
+ } while(l != bm_firstfaceloop(f));
+ }
+ else {
+ BMIter liter;
+ BMLoop *l;
+
+ if (BM_TestHFlag(f, BM_SELECT)) bm->totfacesel -= 1;
+ BM_ClearHFlag(&(f->head), BM_SELECT);
+
+ /*flush down to edges*/
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ BMIter fiter;
+ BMFace *f2;
+ BM_ITER(f2, &fiter, bm, BM_FACES_OF_EDGE, l->e) {
+ if (BM_TestHFlag(f2, BM_SELECT))
+ break;
+ }
+
+ if (!f2)
+ {
+ BM_Select(bm, l->e, FALSE);
+ }
+ }
+
+ /*flush down to verts*/
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ BMIter eiter;
+ BMEdge *e;
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, l->v) {
+ if (BM_TestHFlag(e, BM_SELECT))
+ break;
+ }
+
+ if (!e) {
+ BM_Select(bm, l->v, FALSE);
+ }
+ }
+ }
+}
+
+/*
+ * BMESH SELECTMODE SET
+ *
+ * Sets the selection mode for the bmesh
+ *
+*/
+
+void BM_Selectmode_Set(BMesh *bm, int selectmode)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+
+ bm->selectmode = selectmode;
+
+ if(bm->selectmode & SCE_SELECT_VERTEX) {
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm ); e; e= BMIter_Step(&edges))
+ BM_ClearHFlag(e, 0);
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm ); f; f= BMIter_Step(&faces))
+ BM_ClearHFlag(f, 0);
+ BM_SelectMode_Flush(bm);
+ }
+ else if(bm->selectmode & SCE_SELECT_EDGE) {
+ for(v= BMIter_New(&verts, bm, BM_VERTS_OF_MESH, bm ); v; v= BMIter_Step(&verts))
+ BM_ClearHFlag(v, 0);
+ for(e= BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm ); e; e= BMIter_Step(&edges)) {
+ if(BM_TestHFlag(&(e->head), BM_SELECT)) {
+ BM_Select_Edge(bm, e, TRUE);
+ }
+ }
+ BM_SelectMode_Flush(bm);
+ }
+ else if(bm->selectmode & SCE_SELECT_FACE) {
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm ); e; e= BMIter_Step(&edges))
+ BM_ClearHFlag(e, 0);
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm ); f; f= BMIter_Step(&faces)) {
+ if(BM_TestHFlag(&(f->head), BM_SELECT)) {
+ BM_Select_Face(bm, f, TRUE);
+ }
+ }
+ BM_SelectMode_Flush(bm);
+ }
+}
+
+
+int BM_CountFlag(struct BMesh *bm, const char htype, const char hflag, int respecthide)
+{
+ BMHeader *head;
+ BMIter iter;
+ int tot = 0;
+
+ if (htype & BM_VERT) {
+ for (head = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL); head; head=BMIter_Step(&iter)) {
+ if (respecthide && BM_TestHFlag(head, BM_HIDDEN)) continue;
+ if (BM_TestHFlag(head, hflag)) tot++;
+ }
+ }
+ if (htype & BM_EDGE) {
+ for (head = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL); head; head=BMIter_Step(&iter)) {
+ if (respecthide && BM_TestHFlag(head, BM_HIDDEN)) continue;
+ if (BM_TestHFlag(head, hflag)) tot++;
+ }
+ }
+ if (htype & BM_FACE) {
+ for (head = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL); head; head=BMIter_Step(&iter)) {
+ if (respecthide && BM_TestHFlag(head, BM_HIDDEN)) continue;
+ if (BM_TestHFlag(head, hflag)) tot++;
+ }
+ }
+
+ return tot;
+}
+
+/*note: by design, this will not touch the editselection history stuff*/
+void BM_Select(struct BMesh *bm, void *element, int select)
+{
+ BMHeader *head = element;
+
+ if (head->htype == BM_VERT) BM_Select_Vert(bm, (BMVert*)element, select);
+ else if(head->htype == BM_EDGE) BM_Select_Edge(bm, (BMEdge*)element, select);
+ else if(head->htype == BM_FACE) BM_Select_Face(bm, (BMFace*)element, select);
+}
+
+int BM_Selected(BMesh *UNUSED(bm), const void *element)
+{
+ const BMHeader *head = element;
+ int selected = BM_TestHFlag(head, BM_SELECT);
+ BLI_assert(!selected || !BM_TestHFlag(head, BM_HIDDEN));
+ return selected;
+}
+
+/* this replaces the active flag used in uv/face mode */
+void BM_set_actFace(BMesh *bm, BMFace *efa)
+{
+ bm->act_face = efa;
+}
+
+BMFace *BM_get_actFace(BMesh *bm, int sloppy)
+{
+ if (bm->act_face) {
+ return bm->act_face;
+ } else if (sloppy) {
+ BMIter iter;
+ BMFace *f= NULL;
+ BMEditSelection *ese;
+
+ /* Find the latest non-hidden face from the BMEditSelection */
+ ese = bm->selected.last;
+ for (; ese; ese=ese->prev) {
+ if(ese->htype == BM_FACE) {
+ f= (BMFace *)ese->data;
+
+ if (BM_TestHFlag(f, BM_HIDDEN)) {
+ f= NULL;
+ }
+ else {
+ break;
+ }
+ }
+ }
+ /* Last attempt: try to find any selected face */
+ if (f==NULL) {
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(f, BM_SELECT)) {
+ break;
+ }
+ }
+ }
+ return f; /* can still be null */
+ }
+ return NULL;
+}
+
+/* Generic way to get data from an EditSelection type
+ * These functions were written to be used by the Modifier widget
+ * when in Rotate about active mode, but can be used anywhere.
+ *
+ * - EM_editselection_center
+ * - EM_editselection_normal
+ * - EM_editselection_plane
+*/
+void BM_editselection_center(BMesh *bm, float r_center[3], BMEditSelection *ese)
+{
+ if (ese->htype == BM_VERT) {
+ BMVert *eve= ese->data;
+ copy_v3_v3(r_center, eve->co);
+ }
+ else if (ese->htype == BM_EDGE) {
+ BMEdge *eed= ese->data;
+ add_v3_v3v3(r_center, eed->v1->co, eed->v2->co);
+ mul_v3_fl(r_center, 0.5);
+ }
+ else if (ese->htype == BM_FACE) {
+ BMFace *efa= ese->data;
+ BM_Compute_Face_CenterBounds(bm, efa, r_center);
+ }
+}
+
+void BM_editselection_normal(float r_normal[3], BMEditSelection *ese)
+{
+ if (ese->htype == BM_VERT) {
+ BMVert *eve= ese->data;
+ copy_v3_v3(r_normal, eve->no);
+ }
+ else if (ese->htype == BM_EDGE) {
+ BMEdge *eed= ese->data;
+ float plane[3]; /* need a plane to correct the normal */
+ float vec[3]; /* temp vec storage */
+
+ add_v3_v3v3(r_normal, eed->v1->no, eed->v2->no);
+ sub_v3_v3v3(plane, eed->v2->co, eed->v1->co);
+
+ /* the 2 vertex normals will be close but not at rightangles to the edge
+ for rotate about edge we want them to be at right angles, so we need to
+ do some extra colculation to correct the vert normals,
+ we need the plane for this */
+ cross_v3_v3v3(vec, r_normal, plane);
+ cross_v3_v3v3(r_normal, plane, vec);
+ normalize_v3(r_normal);
+
+ }
+ else if (ese->htype == BM_FACE) {
+ BMFace *efa= ese->data;
+ copy_v3_v3(r_normal, efa->no);
+ }
+}
+
+/* ref - editmesh_lib.cL:EM_editselection_plane() */
+
+/* Calculate a plane that is rightangles to the edge/vert/faces normal
+also make the plane run along an axis that is related to the geometry,
+because this is used for the manipulators Y axis.*/
+void BM_editselection_plane(BMesh *bm, float r_plane[3], BMEditSelection *ese)
+{
+ if (ese->htype == BM_VERT) {
+ BMVert *eve= ese->data;
+ float vec[3]={0,0,0};
+
+ if (ese->prev) { /*use previously selected data to make a useful vertex plane */
+ BM_editselection_center(bm, vec, ese->prev);
+ sub_v3_v3v3(r_plane, vec, eve->co);
+ } else {
+ /* make a fake plane thats at rightangles to the normal
+ we cant make a crossvec from a vec thats the same as the vec
+ unlikely but possible, so make sure if the normal is (0,0,1)
+ that vec isnt the same or in the same direction even.*/
+ if (eve->no[0] < 0.5f) vec[0]= 1.0f;
+ else if (eve->no[1] < 0.5f) vec[1]= 1.0f;
+ else vec[2]= 1.0f;
+ cross_v3_v3v3(r_plane, eve->no, vec);
+ }
+ }
+ else if (ese->htype == BM_EDGE) {
+ BMEdge *eed= ese->data;
+
+ /* the plane is simple, it runs along the edge
+ however selecting different edges can swap the direction of the y axis.
+ this makes it less likely for the y axis of the manipulator
+ (running along the edge).. to flip less often.
+ at least its more pradictable */
+ if (eed->v2->co[1] > eed->v1->co[1]) /*check which to do first */
+ sub_v3_v3v3(r_plane, eed->v2->co, eed->v1->co);
+ else
+ sub_v3_v3v3(r_plane, eed->v1->co, eed->v2->co);
+
+ }
+ else if (ese->htype == BM_FACE) {
+ BMFace *efa= ese->data;
+ float vec[3] = {0.0f, 0.0f, 0.0f};
+
+ /*for now, use face normal*/
+
+ /* make a fake plane thats at rightangles to the normal
+ we cant make a crossvec from a vec thats the same as the vec
+ unlikely but possible, so make sure if the normal is (0,0,1)
+ that vec isnt the same or in the same direction even.*/
+ if (efa->len < 3) {
+ /* crappy fallback method */
+ if (efa->no[0] < 0.5f) vec[0]= 1.0f;
+ else if (efa->no[1] < 0.5f) vec[1]= 1.0f;
+ else vec[2]= 1.0f;
+ cross_v3_v3v3(r_plane, efa->no, vec);
+ }
+ else {
+ BMVert *verts[4]= {NULL};
+
+ BMIter_AsArray(bm, BM_VERTS_OF_FACE, efa, (void **)verts, 4);
+
+ if (efa->len == 4) {
+ float vecA[3], vecB[3];
+ sub_v3_v3v3(vecA, verts[3]->co, verts[2]->co);
+ sub_v3_v3v3(vecB, verts[0]->co, verts[1]->co);
+ add_v3_v3v3(r_plane, vecA, vecB);
+
+ sub_v3_v3v3(vecA, verts[0]->co, verts[3]->co);
+ sub_v3_v3v3(vecB, verts[1]->co, verts[2]->co);
+ add_v3_v3v3(vec, vecA, vecB);
+ /*use the biggest edge length*/
+ if (dot_v3v3(r_plane, r_plane) < dot_v3v3(vec, vec)) {
+ copy_v3_v3(r_plane, vec);
+ }
+ }
+ else {
+ /* BMESH_TODO (not urgent, use longest ngon edge for alignment) */
+
+ /*start with v1-2 */
+ sub_v3_v3v3(r_plane, verts[0]->co, verts[1]->co);
+
+ /*test the edge between v2-3, use if longer */
+ sub_v3_v3v3(vec, verts[1]->co, verts[2]->co);
+ if (dot_v3v3(r_plane, r_plane) < dot_v3v3(vec, vec))
+ copy_v3_v3(r_plane, vec);
+
+ /*test the edge between v1-3, use if longer */
+ sub_v3_v3v3(vec, verts[2]->co, verts[0]->co);
+ if (dot_v3v3(r_plane, r_plane) < dot_v3v3(vec, vec)) {
+ copy_v3_v3(r_plane, vec);
+ }
+ }
+
+ }
+ }
+ normalize_v3(r_plane);
+}
+
+static int BM_check_selection(BMesh *bm, void *data)
+{
+ BMEditSelection *ese;
+
+ for(ese = bm->selected.first; ese; ese = ese->next) {
+ if(ese->data == data) return 1;
+ }
+
+ return 0;
+}
+
+void BM_remove_selection(BMesh *bm, void *data)
+{
+ BMEditSelection *ese;
+ for(ese=bm->selected.first; ese; ese = ese->next) {
+ if(ese->data == data) {
+ BLI_freelinkN(&(bm->selected),ese);
+ break;
+ }
+ }
+}
+
+void BM_clear_selection_history(BMesh *bm)
+{
+ BLI_freelistN(&bm->selected);
+ bm->selected.first = bm->selected.last = NULL;
+}
+
+void BM_store_selection(BMesh *bm, void *data)
+{
+ BMEditSelection *ese;
+ if(!BM_check_selection(bm, data)) {
+ ese = (BMEditSelection*) MEM_callocN( sizeof(BMEditSelection), "BMEdit Selection");
+ ese->htype = ((BMHeader*)data)->htype;
+ ese->data = data;
+ BLI_addtail(&(bm->selected),ese);
+ }
+}
+
+void BM_validate_selections(BMesh *bm)
+{
+ BMEditSelection *ese, *nextese;
+
+ ese = bm->selected.first;
+
+ while(ese) {
+ nextese = ese->next;
+ if (!BM_TestHFlag(ese->data, BM_SELECT)) {
+ BLI_freelinkN(&(bm->selected), ese);
+ }
+ ese = nextese;
+ }
+}
+
+void BM_clear_flag_all(BMesh *bm, const char hflag)
+{
+ const char itypes[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+ BMIter iter;
+ BMHeader *ele;
+ int i;
+
+ if (hflag & BM_SELECT)
+ BM_clear_selection_history(bm);
+
+ for (i=0; i<3; i++) {
+ ele = BMIter_New(&iter, bm, itypes[i], NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ if (hflag & BM_SELECT) BM_Select(bm, ele, FALSE);
+ BM_ClearHFlag(ele, hflag);
+ }
+ }
+}
+
+
+/***************** Mesh Hiding stuff *************/
+
+#define SETHIDE(ele) hide ? BM_SetHFlag(ele, BM_HIDDEN) : BM_ClearHFlag(ele, BM_HIDDEN);
+
+static void vert_flush_hide(BMesh *bm, BMVert *v)
+{
+ BMIter iter;
+ BMEdge *e;
+ int hide = 1;
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v) {
+ hide = hide && BM_TestHFlag(e, BM_HIDDEN);
+ }
+
+ SETHIDE(v);
+}
+
+static void edge_flush_hide(BMesh *bm, BMEdge *e)
+{
+ BMIter iter;
+ BMFace *f;
+ int hide = 1;
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_EDGE, e) {
+ hide = hide && BM_TestHFlag(f, BM_HIDDEN);
+ }
+
+ SETHIDE(e);
+}
+
+void BM_Hide_Vert(BMesh *bm, BMVert *v, int hide)
+{
+ /*vert hiding: vert + surrounding edges and faces*/
+ BMIter iter, fiter;
+ BMEdge *e;
+ BMFace *f;
+
+ SETHIDE(v);
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v) {
+ SETHIDE(e);
+
+ BM_ITER(f, &fiter, bm, BM_FACES_OF_EDGE, e) {
+ SETHIDE(f);
+ }
+ }
+}
+
+void BM_Hide_Edge(BMesh *bm, BMEdge *e, int hide)
+{
+ BMIter iter;
+ BMFace *f;
+ /* BMVert *v; */
+
+ /*edge hiding: faces around the edge*/
+ BM_ITER(f, &iter, bm, BM_FACES_OF_EDGE, e) {
+ SETHIDE(f);
+ }
+
+ SETHIDE(e);
+
+ /*hide vertices if necassary*/
+ vert_flush_hide(bm, e->v1);
+ vert_flush_hide(bm, e->v2);
+}
+
+void BM_Hide_Face(BMesh *bm, BMFace *f, int hide)
+{
+ BMIter iter;
+ BMLoop *l;
+
+ /**/
+ SETHIDE(f);
+
+ BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
+ edge_flush_hide(bm, l->e);
+ }
+
+ BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
+ vert_flush_hide(bm, l->v);
+ }
+}
+
+void BM_Hide(BMesh *bm, void *element, int hide)
+{
+ BMHeader *h = element;
+
+ /*Follow convention of always deselecting before
+ hiding an element*/
+ if (hide)
+ BM_Select(bm, element, FALSE);
+
+ switch (h->htype) {
+ case BM_VERT:
+ BM_Hide_Vert(bm, element, hide);
+ break;
+ case BM_EDGE:
+ BM_Hide_Edge(bm, element, hide);
+ break;
+ case BM_FACE:
+ BM_Hide_Face(bm, element, hide);
+ break;
+ }
+}
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
new file mode 100644
index 00000000000..876866cfa0a
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -0,0 +1,626 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_mesh.c
+ * \ingroup bmesh
+ *
+ * BM mesh level functions.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_object_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+#include "BLI_cellalloc.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_tessmesh.h"
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_multires.h"
+
+#include "ED_mesh.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+/*bmesh_error stub*/
+void bmesh_error(void)
+{
+ printf("BM modelling error!\n");
+
+ /* This placeholder assert makes modelling errors easier to catch
+ in the debugger, until bmesh_error is replaced with something
+ better. */
+ BLI_assert(0);
+}
+
+/*
+ * BMESH MAKE MESH
+ *
+ * Allocates a new BMesh structure.
+ * Returns -
+ * Pointer to a BM
+ *
+*/
+
+BMesh *BM_Make_Mesh(struct Object *ob, int allocsize[4])
+{
+ /*allocate the structure*/
+ BMesh *bm = MEM_callocN(sizeof(BMesh),"BM");
+ int vsize, esize, lsize, fsize, lstsize;
+
+ vsize = sizeof(BMVert);
+ esize = sizeof(BMEdge);
+ lsize = sizeof(BMLoop);
+ fsize = sizeof(BMFace);
+ lstsize = sizeof(BMLoopList);
+
+ bm->ob = ob;
+
+ /*allocate the memory pools for the mesh elements*/
+ bm->vpool = BLI_mempool_create(vsize, allocsize[0], allocsize[0], FALSE, TRUE);
+ bm->epool = BLI_mempool_create(esize, allocsize[1], allocsize[1], FALSE, TRUE);
+ bm->lpool = BLI_mempool_create(lsize, allocsize[2], allocsize[2], FALSE, FALSE);
+ bm->looplistpool = BLI_mempool_create(lstsize, allocsize[3], allocsize[3], FALSE, FALSE);
+ bm->fpool = BLI_mempool_create(fsize, allocsize[3], allocsize[3], FALSE, TRUE);
+
+ /*allocate one flag pool that we dont get rid of.*/
+ bm->toolflagpool = BLI_mempool_create(sizeof(BMFlagLayer), 512, 512, FALSE, FALSE);
+ bm->stackdepth = 1;
+ bm->totflags = 1;
+
+ return bm;
+}
+
+/*
+ * BMESH FREE MESH
+ *
+ * Frees a BMesh structure.
+*/
+
+void BM_Free_Mesh_Data(BMesh *bm)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMLoop *l;
+ BMFace *f;
+
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+ BMIter loops;
+
+ for(v = BMIter_New(&verts, bm, BM_VERTS_OF_MESH, bm ); v; v = BMIter_Step(&verts)) CustomData_bmesh_free_block( &(bm->vdata), &(v->head.data) );
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm ); e; e = BMIter_Step(&edges)) CustomData_bmesh_free_block( &(bm->edata), &(e->head.data) );
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm ); f; f = BMIter_Step(&faces)) {
+ CustomData_bmesh_free_block( &(bm->pdata), &(f->head.data) );
+ for(l = BMIter_New(&loops, bm, BM_LOOPS_OF_FACE, f ); l; l = BMIter_Step(&loops)) CustomData_bmesh_free_block( &(bm->ldata), &(l->head.data) );
+ }
+
+ /*Free custom data pools, This should probably go in CustomData_free?*/
+ if(bm->vdata.totlayer) BLI_mempool_destroy(bm->vdata.pool);
+ if(bm->edata.totlayer) BLI_mempool_destroy(bm->edata.pool);
+ if(bm->ldata.totlayer) BLI_mempool_destroy(bm->ldata.pool);
+ if(bm->pdata.totlayer) BLI_mempool_destroy(bm->pdata.pool);
+
+ /*free custom data*/
+ CustomData_free(&bm->vdata,0);
+ CustomData_free(&bm->edata,0);
+ CustomData_free(&bm->ldata,0);
+ CustomData_free(&bm->pdata,0);
+
+ /*destroy element pools*/
+ BLI_mempool_destroy(bm->vpool);
+ BLI_mempool_destroy(bm->epool);
+ BLI_mempool_destroy(bm->lpool);
+ BLI_mempool_destroy(bm->fpool);
+
+ /*destroy flag pool*/
+ BLI_mempool_destroy(bm->toolflagpool);
+ BLI_mempool_destroy(bm->looplistpool);
+
+ /* These tables aren't used yet, so it's not stricly necessary
+ to 'end' them (with 'e' param) but if someone tries to start
+ using them, having these in place will save a lot of pain */
+ mesh_octree_table(NULL, NULL, NULL, 'e');
+ mesh_mirrtopo_table(NULL, 'e');
+
+ BLI_freelistN(&bm->selected);
+
+ BMO_ClearStack(bm);
+}
+
+void BM_Clear_Mesh(BMesh *bm)
+{
+ /*allocate the structure*/
+ int vsize, esize, lsize, fsize, lstsize;
+ /*I really need to make the allocation sizes defines, there's no reason why the API
+ should allow client code to mess around with this - joeedh*/
+ int allocsize[5] = {512, 512, 512, 2048, 512};
+ Object *ob = bm->ob;
+
+ /*free old mesh*/
+ BM_Free_Mesh_Data(bm);
+ memset(bm, 0, sizeof(BMesh));
+
+ /*re-initialize mesh*/
+ vsize = sizeof(BMVert);
+ esize = sizeof(BMEdge);
+ lsize = sizeof(BMLoop);
+ fsize = sizeof(BMFace);
+ lstsize = sizeof(BMLoopList);
+
+ bm->ob = ob;
+
+ /*allocate the memory pools for the mesh elements*/
+ bm->vpool = BLI_mempool_create(vsize, allocsize[0], allocsize[0], FALSE, TRUE);
+ bm->epool = BLI_mempool_create(esize, allocsize[1], allocsize[1], FALSE, TRUE);
+ bm->lpool = BLI_mempool_create(lsize, allocsize[2], allocsize[2], FALSE, FALSE);
+ bm->looplistpool = BLI_mempool_create(lstsize, allocsize[3], allocsize[3], FALSE, FALSE);
+ bm->fpool = BLI_mempool_create(fsize, allocsize[4], allocsize[4], FALSE, TRUE);
+
+ /*allocate one flag pool that we dont get rid of.*/
+ bm->toolflagpool = BLI_mempool_create(sizeof(BMFlagLayer), 512, 512, FALSE, FALSE);
+ bm->stackdepth = 1;
+ bm->totflags = 1;
+}
+
+/*
+ * BMESH FREE MESH
+ *
+ * Frees a BMesh structure.
+*/
+
+void BM_Free_Mesh(BMesh *bm)
+{
+ BM_Free_Mesh_Data(bm);
+ MEM_freeN(bm);
+}
+
+/*
+ * BMESH COMPUTE NORMALS
+ *
+ * Updates the normals of a mesh.
+ * Note that this can only be called
+ *
+*/
+
+void BM_Compute_Normals(BMesh *bm)
+{
+ BMVert *v;
+ BMFace *f;
+ BMLoop *l;
+ BMEdge *e;
+ BMIter verts;
+ BMIter faces;
+ BMIter loops;
+ BMIter edges;
+ unsigned int maxlength = 0;
+ int index;
+ float (*projectverts)[3];
+ float (*edgevec)[3];
+
+ /*first, find out the largest face in mesh*/
+ BM_ITER(f, &faces, bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(f, BM_HIDDEN))
+ continue;
+
+ if(f->len > maxlength) maxlength = f->len;
+ }
+
+ /*make sure we actually have something to do*/
+ if(maxlength < 3) return;
+
+ /*allocate projectverts array*/
+ projectverts = MEM_callocN(sizeof(float) * maxlength * 3, "BM normal computation array");
+
+ /*calculate all face normals*/
+ BM_ITER(f, &faces, bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(f, BM_HIDDEN))
+ continue;
+#if 0 /* UNUSED */
+ if (f->head.flag & BM_NONORMCALC)
+ continue;
+#endif
+
+ bmesh_update_face_normal(bm, f, projectverts);
+ }
+
+ /*Zero out vertex normals*/
+ BM_ITER(v, &verts, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_HIDDEN))
+ continue;
+
+ zero_v3(v->no);
+ }
+
+ /* compute normalized direction vectors for each edge. directions will be
+ used below for calculating the weights of the face normals on the vertex
+ normals */
+ index = 0;
+ edgevec = MEM_callocN(sizeof(float) * 3 * bm->totedge, "BM normal computation array");
+ BM_ITER(e, &edges, bm, BM_EDGES_OF_MESH, NULL) {
+ BM_SetIndex(e, index); /* set_inline */
+
+ if (e->l) {
+ sub_v3_v3v3(edgevec[index], e->v2->co, e->v1->co);
+ normalize_v3(edgevec[index]);
+ }
+ else {
+ /* the edge vector will not be needed when the edge has no radial */
+ }
+
+ index++;
+ }
+ bm->elem_index_dirty &= ~BM_EDGE;
+
+ /*add weighted face normals to vertices*/
+ BM_ITER(f, &faces, bm, BM_FACES_OF_MESH, NULL) {
+
+ if (BM_TestHFlag(f, BM_HIDDEN))
+ continue;
+
+ BM_ITER(l, &loops, bm, BM_LOOPS_OF_FACE, f) {
+ float *e1diff, *e2diff;
+ float dotprod;
+ float fac;
+
+ /* calculate the dot product of the two edges that
+ meet at the loop's vertex */
+ e1diff = edgevec[BM_GetIndex(l->prev->e)];
+ e2diff = edgevec[BM_GetIndex(l->e)];
+ dotprod = dot_v3v3(e1diff, e2diff);
+
+ /* edge vectors are calculated from e->v1 to e->v2, so
+ adjust the dot product if one but not both loops
+ actually runs from from e->v2 to e->v1 */
+ if ((l->prev->e->v1 == l->prev->v) ^ (l->e->v1 == l->v)) {
+ dotprod= -dotprod;
+ }
+
+ fac = saacos(-dotprod);
+
+ /* accumulate weighted face normal into the vertex's normal */
+ madd_v3_v3fl(l->v->no, f->no, fac);
+ }
+ }
+
+ /* normalize the accumulated vertex normals */
+ BM_ITER(v, &verts, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_HIDDEN))
+ continue;
+
+ if (normalize_v3(v->no) == 0.0f) {
+ normalize_v3_v3(v->no, v->co);
+ }
+ }
+
+ MEM_freeN(edgevec);
+ MEM_freeN(projectverts);
+}
+
+/*
+ This function ensures correct normals for the mesh, but
+ sets the flag BM_TMP_TAG in flipped faces, to allow restoration
+ of original normals.
+
+ if undo is 0: calculate right normals
+ if undo is 1: restore original normals
+*/
+//keep in sycn with utils.c!
+#define FACE_FLIP 8
+static void bmesh_rationalize_normals(BMesh *bm, int undo)
+{
+ BMOperator bmop;
+ BMFace *f;
+ BMIter iter;
+
+ if (undo) {
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(f, BM_TMP_TAG)) {
+ BM_flip_normal(bm, f);
+ }
+ BM_ClearHFlag(f, BM_TMP_TAG);
+ }
+
+ return;
+ }
+
+ BMO_InitOpf(bm, &bmop, "righthandfaces faces=%af doflip=%d", 0);
+
+ BMO_push(bm, &bmop);
+ bmesh_righthandfaces_exec(bm, &bmop);
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if (BMO_TestFlag(bm, f, FACE_FLIP))
+ BM_SetHFlag(f, BM_TMP_TAG);
+ else BM_ClearHFlag(f, BM_TMP_TAG);
+ }
+
+ BMO_pop(bm);
+ BMO_Finish_Op(bm, &bmop);
+}
+
+static void bmesh_set_mdisps_space(BMesh *bm, int from, int to)
+{
+ /*switch multires data out of tangent space*/
+ if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
+ Object *ob = bm->ob;
+ BMEditMesh *em = BMEdit_Create(bm);
+ DerivedMesh *dm = CDDM_from_BMEditMesh(em, NULL, 1);
+ MDisps *mdisps;
+ BMFace *f;
+ BMIter iter;
+ // int i= 0; // UNUSED
+
+ multires_set_space(dm, ob, from, to);
+
+ mdisps = CustomData_get_layer(&dm->loopData, CD_MDISPS);
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ MDisps *lmd = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_MDISPS);
+
+ if (!lmd->disps) {
+ printf("%s: warning - 'lmd->disps' == NULL\n", __func__);
+ }
+
+ if (lmd->disps && lmd->totdisp == mdisps->totdisp) {
+ memcpy(lmd->disps, mdisps->disps, sizeof(float)*3*lmd->totdisp);
+ } else if (mdisps->disps) {
+ if (lmd->disps)
+ BLI_cellalloc_free(lmd->disps);
+
+ lmd->disps = BLI_cellalloc_dupalloc(mdisps->disps);
+ lmd->totdisp = mdisps->totdisp;
+ }
+
+ mdisps++;
+ // i += 1;
+ }
+ }
+
+ dm->needsFree = 1;
+ dm->release(dm);
+
+ /*setting this to NULL prevents BMEdit_Free from freeing it*/
+ em->bm = NULL;
+ BMEdit_Free(em);
+ MEM_freeN(em);
+ }
+}
+
+/*
+ * BMESH BEGIN/END EDIT
+ *
+ * Functions for setting up a mesh for editing and cleaning up after
+ * the editing operations are done. These are called by the tools/operator
+ * API for each time a tool is executed.
+ *
+ * Returns -
+ * Nothing
+ *
+*/
+void bmesh_begin_edit(BMesh *bm, int flag)
+{
+ bm->opflag = flag;
+
+ /* Most operators seem to be using BMOP_UNTAN_MULTIRES to change the MDisps to
+ absolute space during mesh edits. With this enabled, changes to the topology
+ (loop cuts, edge subdivides, etc) are not reflected in the higher levels of
+ the mesh at all, which doesn't seem right. Turning off completely for now,
+ until this is shown to be better for certain types of mesh edits. */
+#if BMOP_UNTAN_MULTIRES_ENABLED
+ /*switch multires data out of tangent space*/
+ if ((flag & BMOP_UNTAN_MULTIRES) && CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
+ bmesh_set_mdisps_space(bm, MULTIRES_SPACE_TANGENT, MULTIRES_SPACE_ABSOLUTE);
+
+ /*ensure correct normals, if possible*/
+ bmesh_rationalize_normals(bm, 0);
+ BM_Compute_Normals(bm);
+ } else if (flag & BMOP_RATIONALIZE_NORMALS) {
+ bmesh_rationalize_normals(bm, 0);
+ }
+#else
+ if (flag & BMOP_RATIONALIZE_NORMALS) {
+ bmesh_rationalize_normals(bm, 0);
+ }
+#endif
+}
+
+void bmesh_end_edit(BMesh *bm, int flag)
+{
+ /* BMOP_UNTAN_MULTIRES disabled for now, see comment above in bmesh_begin_edit. */
+#if BMOP_UNTAN_MULTIRES_ENABLED
+ /*switch multires data into tangent space*/
+ if ((flag & BMOP_UNTAN_MULTIRES) && CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
+ /*set normals to their previous winding*/
+ bmesh_rationalize_normals(bm, 1);
+ bmesh_set_mdisps_space(bm, MULTIRES_SPACE_ABSOLUTE, MULTIRES_SPACE_TANGENT);
+ } else if (flag & BMOP_RATIONALIZE_NORMALS) {
+ bmesh_rationalize_normals(bm, 1);
+ }
+#else
+ if (flag & BMOP_RATIONALIZE_NORMALS) {
+ bmesh_rationalize_normals(bm, 1);
+ }
+#endif
+
+ bm->opflag = 0;
+
+ /*compute normals, clear temp flags and flush selections*/
+ BM_Compute_Normals(bm);
+ BM_SelectMode_Flush(bm);
+}
+
+void BM_ElemIndex_Ensure(BMesh *bm, const char hflag)
+{
+ BMIter iter;
+ BMHeader *ele;
+
+#ifdef DEBUG
+ BM_ELEM_INDEX_VALIDATE(bm, "Should Never Fail!", __func__);
+#endif
+
+ if (hflag & BM_VERT) {
+ if (bm->elem_index_dirty & BM_VERT) {
+ int index= 0;
+ BM_ITER(ele, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ BM_SetIndex(ele, index); /* set_ok */
+ index++;
+ }
+ bm->elem_index_dirty &= ~BM_VERT;
+ BLI_assert(index == bm->totvert);
+ }
+ else {
+ // printf("%s: skipping vert index calc!\n", __func__);
+ }
+ }
+
+ if (hflag & BM_EDGE) {
+ if (bm->elem_index_dirty & BM_EDGE) {
+ int index= 0;
+ BM_ITER(ele, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ BM_SetIndex(ele, index); /* set_ok */
+ index++;
+ }
+ bm->elem_index_dirty &= ~BM_EDGE;
+ BLI_assert(index == bm->totedge);
+ }
+ else {
+ // printf("%s: skipping edge index calc!\n", __func__);
+ }
+ }
+
+ if (hflag & BM_FACE) {
+ if (bm->elem_index_dirty & BM_FACE) {
+ int index= 0;
+ BM_ITER(ele, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_SetIndex(ele, index); /* set_ok */
+ index++;
+ }
+ bm->elem_index_dirty &= ~BM_FACE;
+ BLI_assert(index == bm->totface);
+ }
+ else {
+ // printf("%s: skipping face index calc!\n", __func__);
+ }
+ }
+}
+
+
+/* array checking/setting macros */
+/* currently vert/edge/loop/face index data is being abused, but we should
+ * eventually be able to rely on it being valid. To this end, there are macros
+ * that validate them (so blender doesnt crash), but also print errors so we can
+ * fix the offending parts of the code, this way after some months we can
+ * confine this code for debug mode.
+ *
+ *
+ */
+
+void BM_ElemIndex_Validate(BMesh *bm, const char *location, const char *func, const char *msg_a, const char *msg_b)
+{
+ BMIter iter;
+ BMHeader *ele;
+ int types[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+ const char *type_names[3]= {"vert", "edge", "face"};
+ const char type_flags[3]= {BM_VERT, BM_EDGE, BM_FACE};
+ int i;
+ int is_any_error= 0;
+
+ for (i=0; i<3; i++) {
+ const int is_dirty= (type_flags[i] & bm->elem_index_dirty);
+ int index= 0;
+ int is_error= FALSE;
+ int err_val= 0;
+ int err_idx= 0;
+
+ BM_ITER(ele, &iter, bm, types[i], NULL) {
+ if (!is_dirty) {
+ if (BM_GetIndex(ele) != index) {
+ err_val= BM_GetIndex(ele);
+ err_idx= index;
+ is_error= TRUE;
+ }
+ }
+
+ BM_SetIndex(ele, index); /* set_ok */
+ index++;
+ }
+
+ if ((is_error == TRUE) && (is_dirty == FALSE)) {
+ is_any_error= TRUE;
+ fprintf(stderr,
+ "Invalid Index: at %s, %s, %s[%d] invalid index %d, '%s', '%s'\n",
+ location, func, type_names[i], err_idx, err_val, msg_a, msg_b);
+ }
+ else if ((is_error == FALSE) && (is_dirty == TRUE)) {
+
+#if 0 /* mostly annoying */
+
+ /* dirty may have been incorrectly set */
+ fprintf(stderr,
+ "Invalid Dirty: at %s, %s (%s), dirty flag was set but all index values are correct, '%s', '%s'\n",
+ location, func, type_names[i], msg_a, msg_b);
+#endif
+ }
+ }
+
+#if 0 /* mostly annoying, even in debug mode */
+#ifdef DEBUG
+ if (is_any_error == 0) {
+ fprintf(stderr,
+ "Valid Index Success: at %s, %s, '%s', '%s'\n",
+ location, func, msg_a, msg_b);
+ }
+#endif
+#endif
+ (void) is_any_error; /* shut up the compiler */
+
+}
+
+BMVert *BM_Vert_AtIndex(BMesh *bm, const int index)
+{
+ return BLI_mempool_findelem(bm->vpool, index);
+}
+
+BMEdge *BM_Edge_AtIndex(BMesh *bm, const int index)
+{
+ return BLI_mempool_findelem(bm->epool, index);
+}
+
+BMFace *BM_Face_AtIndex(BMesh *bm, const int index)
+{
+ return BLI_mempool_findelem(bm->fpool, index);
+}
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
new file mode 100644
index 00000000000..cd0fc21c3d8
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -0,0 +1,744 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_mods.c
+ * \ingroup bmesh
+ *
+ * This file contains functions for locally modifying
+ * the topology of existing mesh data. (split, join, flip etc).
+ */
+
+#include <limits.h>
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_linklist.h"
+#include "BLI_ghash.h"
+#include "BLI_math.h"
+#include "BLI_array.h"
+#include "BLI_utildefines.h"
+#include "BLI_smallhash.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+#include <stdlib.h>
+#include <string.h>
+
+/**
+ * bmesh_dissolve_disk
+ *
+ * Turns the face region surrounding a manifold vertex into
+ * A single polygon.
+ *
+ *
+ * Example:
+ *
+ * |=========| |=========|
+ * | \ / | | |
+ * Before: | V | After: | |
+ * | / \ | | |
+ * |=========| |=========|
+ *
+ *
+ */
+#if 1
+int BM_Dissolve_Vert(BMesh *bm, BMVert *v)
+{
+ BMIter iter;
+ BMEdge *e;
+ int len=0;
+
+ if (!v) return 0;
+
+ e = BMIter_New(&iter, bm, BM_EDGES_OF_VERT, v);
+ for (; e; e=BMIter_Step(&iter)) {
+ len++;
+ }
+
+ if (len == 1) {
+ if (v->e)
+ BM_Kill_Edge(bm, v->e);
+ BM_Kill_Vert(bm, v);
+ return 1;
+ }
+
+ if(BM_Nonmanifold_Vert(bm, v)) {
+ if (!v->e) BM_Kill_Vert(bm, v);
+ else if (!v->e->l) {
+ BM_Kill_Edge(bm, v->e);
+ BM_Kill_Vert(bm, v);
+ } else return 0;
+
+ return 1;
+ }
+
+ return BM_Dissolve_Disk(bm, v);
+}
+
+int BM_Dissolve_Disk(BMesh *bm, BMVert *v)
+{
+ BMFace *f, *f2;
+ BMEdge *e, *keepedge=NULL, *baseedge=NULL;
+ int len= 0;
+
+ if(BM_Nonmanifold_Vert(bm, v)) {
+ return 0;
+ }
+
+ if(v->e) {
+ /*v->e we keep, what else?*/
+ e = v->e;
+ do {
+ e = bmesh_disk_nextedge(e,v);
+ if(!(BM_Edge_Share_Faces(e, v->e))) {
+ keepedge = e;
+ baseedge = v->e;
+ break;
+ }
+ len++;
+ } while(e != v->e);
+ }
+
+ /*this code for handling 2 and 3-valence verts
+ may be totally bad.*/
+ if (keepedge == NULL && len == 3) {
+ /*handle specific case for three-valence. solve it by
+ increasing valence to four. this may be hackish. . .*/
+ BMLoop *loop= e->l;
+ if (loop->v == v) loop = loop->next;
+ if (!BM_Split_Face(bm, loop->f, v, loop->v, NULL, NULL))
+ return 0;
+
+ if (!BM_Dissolve_Disk(bm, v)) {
+ return 0;
+ }
+ return 1;
+ }
+ else if (keepedge == NULL && len == 2) {
+ /*collapse the vertex*/
+ e = BM_Collapse_Vert_Faces(bm, v->e, v, 1.0);
+
+ if (!e) {
+ return 0;
+ }
+
+ /*handle two-valence*/
+ f = e->l->f;
+ f2 = e->l->radial_next->f;
+
+ if (f != f2 && !BM_Join_TwoFaces(bm, f, f2, e)) {
+ return 0;
+ }
+
+ return 1;
+ }
+
+ if(keepedge) {
+ int done = 0;
+
+ while(!done) {
+ done = 1;
+ e = v->e;
+ do {
+ f = NULL;
+ len = bmesh_radial_length(e->l);
+ if(len == 2 && (e!=baseedge) && (e!=keepedge)) {
+ f = BM_Join_TwoFaces(bm, e->l->f, e->l->radial_next->f, e);
+ /*return if couldn't join faces in manifold
+ conditions.*/
+ //!disabled for testing why bad things happen
+ if (!f) return 0;
+ }
+
+ if(f) {
+ done = 0;
+ break;
+ }
+ e = bmesh_disk_nextedge(e, v);
+ } while(e != v->e);
+ }
+
+ /*collapse the vertex*/
+ e = BM_Collapse_Vert_Faces(bm, baseedge, v, 1.0);
+
+ if (!e) {
+ return 0;
+ }
+
+ /*get remaining two faces*/
+ f = e->l->f;
+ f2 = e->l->radial_next->f;
+
+ if (f != f2) {
+ /*join two remaining faces*/
+ if (!BM_Join_TwoFaces(bm, f, f2, e)) {
+ return 0;
+ }
+ }
+ }
+
+ return 1;
+}
+#else
+void BM_Dissolve_Disk(BMesh *bm, BMVert *v)
+{
+ BMFace *f;
+ BMEdge *e;
+ BMIter iter;
+ int done, len;
+
+ if(v->e) {
+ done = 0;
+ while(!done) {
+ done = 1;
+
+ /*loop the edges looking for an edge to dissolve*/
+ for (e=BMIter_New(&iter, bm, BM_EDGES_OF_VERT, v); e;
+ e = BMIter_Step(&iter)) {
+ f = NULL;
+ len = bmesh_cycle_length(&(e->l->radial));
+ if(len == 2) {
+ f = BM_Join_TwoFaces(bm,e->l->f,((BMLoop*)
+ (e->l->radial_next))->f,
+ e);
+ }
+ if(f) {
+ done = 0;
+ break;
+ }
+ };
+ }
+ BM_Collapse_Vert_Faces(bm, v->e, v, 1.0);
+ }
+}
+#endif
+
+/**
+ * BM_Join_TwoFaces
+ *
+ * Joins two adjacenct faces togather.
+ *
+ * Because this method calls to BM_Join_Faces to do its work, ff a pair
+ * of faces share multiple edges, the pair of faces will be joined at
+ * every edge (not just edge e). This part of the functionality might need
+ * to be reconsidered.
+ *
+ * If the windings do not match the winding of the new face will follow
+ * f1's winding (i.e. f2 will be reversed before the join).
+ *
+ * Returns:
+ * pointer to the combined face
+ */
+
+BMFace *BM_Join_TwoFaces(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
+{
+ BMLoop *l1, *l2;
+ BMEdge *jed=NULL;
+ BMFace *faces[2] = {f1, f2};
+
+ jed = e;
+ if(!jed) {
+ /*search for an edge that has both these faces in its radial cycle*/
+ l1 = bm_firstfaceloop(f1);
+ do {
+ if(l1->radial_next->f == f2 ) {
+ jed = l1->e;
+ break;
+ }
+ l1 = l1->next;
+ } while(l1!=bm_firstfaceloop(f1));
+ }
+
+ if (!jed) {
+ bmesh_error();
+ return NULL;
+ }
+
+ l1 = jed->l;
+
+ if (!l1) {
+ bmesh_error();
+ return NULL;
+ }
+
+ l2 = l1->radial_next;
+ if (l1->v == l2->v) {
+ bmesh_loop_reverse(bm, f2);
+ }
+
+ f1 = BM_Join_Faces(bm, faces, 2);
+
+ return f1;
+}
+
+/*connects two verts together, automatically (if very naively) finding the
+ face they both share (if there is one) and splittling it. use this at your
+ own risk, as it doesn't handle the many complex cases it should (like zero-area faces,
+ multiple faces, etc).
+
+ this is really only meant for cases where you don't know before hand the face
+ the two verts belong to for splitting (e.g. the subdivision operator).
+*/
+
+BMEdge *BM_Connect_Verts(BMesh *bm, BMVert *v1, BMVert *v2, BMFace **nf)
+{
+ BMIter iter, iter2;
+ BMVert *v;
+ BMLoop *nl;
+ BMFace *face;
+
+ /*be warned: this can do weird things in some ngon situation, see BM_LegalSplits*/
+ for (face = BMIter_New(&iter, bm, BM_FACES_OF_VERT, v1); face; face=BMIter_Step(&iter)) {
+ for (v=BMIter_New(&iter2, bm, BM_VERTS_OF_FACE, face); v; v=BMIter_Step(&iter2)) {
+ if (v == v2) {
+ face = BM_Split_Face(bm, face, v1, v2, &nl, NULL);
+
+ if (nf) *nf = face;
+ return nl->e;
+ }
+ }
+ }
+
+ return NULL;
+}
+
+/**
+ * BM_Split_Face
+ *
+ * Splits a single face into two.
+ *
+ * f - the original face
+ * v1 & v2 - vertices which define the split edge, must be different
+ * nl - pointer which will receive the BMLoop for the split edge in the new face
+ *
+ * Notes: the
+
+ * Returns -
+ * Pointer to the newly created face representing one side of the split
+ * if the split is successful (and the original original face will be the
+ * other side). NULL if the split fails.
+ *
+ */
+
+BMFace *BM_Split_Face(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2, BMLoop **nl, BMEdge *UNUSED(example))
+{
+ BMFace *nf, *of;
+
+ /*do we have a multires layer?*/
+ if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
+ of = BM_Copy_Face(bm, f, 0, 0);
+ }
+
+ nf = bmesh_sfme(bm, f, v1, v2, nl, NULL);
+
+ if (nf) {
+ BM_Copy_Attributes(bm, bm, f, nf);
+ copy_v3_v3(nf->no, f->no);
+
+ /*handle multires update*/
+ if (nf != f && CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
+ BMLoop *l;
+
+ l = bm_firstfaceloop(f);
+ do {
+ BM_loop_interp_from_face(bm, l, of, 0, 1);
+ l = l->next;
+ } while (l != bm_firstfaceloop(f));
+
+ l = bm_firstfaceloop(nf);
+ do {
+ BM_loop_interp_from_face(bm, l, of, 0, 1);
+ l = l->next;
+ } while (l != bm_firstfaceloop(nf));
+
+ BM_Kill_Face(bm, of);
+
+ BM_multires_smooth_bounds(bm, f);
+ BM_multires_smooth_bounds(bm, nf);
+ }
+ }
+
+ return nf;
+}
+
+/**
+ * BM_Collapse_Vert_Faces
+ *
+ * Collapses a vertex that has only two manifold edges
+ * onto a vertex it shares an edge with. Fac defines
+ * the amount of interpolation for Custom Data.
+ *
+ * Note that this is not a general edge collapse function.
+ *
+ * Note this function is very close to 'BM_Collapse_Vert_Edges', both collapse
+ * a vertex and return a new edge. Except this takes a factor and merges
+ * custom data.
+ *
+ * BMESH_TODO:
+ * Insert error checking for KV valance.
+ *
+ * Returns -
+ * The New Edge
+ */
+
+BMEdge* BM_Collapse_Vert_Faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac)
+{
+ BMEdge *ne = NULL;
+ BMVert *tv = bmesh_edge_getothervert(ke, kv);
+
+ BMEdge *e2;
+ BMVert *tv2;
+
+ BMIter iter;
+ BMLoop *l=NULL, *kvloop=NULL, *tvloop=NULL;
+ BMFace **faces = NULL, *f;
+ BLI_array_staticdeclare(faces, 8);
+
+ void *src[2];
+ float w[2];
+
+ /* Only intended to be called for 2-valence vertices */
+ BLI_assert(bmesh_disk_count(kv) <= 2);
+
+
+ w[0] = 1.0f - fac;
+ w[1] = fac;
+
+ if (ke->l) {
+ l = ke->l;
+ do {
+ if(l->v == tv && l->next->v == kv) {
+ tvloop = l;
+ kvloop = l->next;
+
+ src[0] = kvloop->head.data;
+ src[1] = tvloop->head.data;
+ CustomData_bmesh_interp(&bm->ldata, src,w, NULL, 2, kvloop->head.data);
+ }
+ l= l->radial_next;
+ } while (l != ke->l);
+ }
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_VERT, kv) {
+ BLI_array_append(faces, f);
+ }
+
+ BM_Data_Interp_From_Verts(bm, kv, tv, kv, fac);
+
+ e2 = bmesh_disk_nextedge(ke, kv);
+ tv2 = BM_OtherEdgeVert(e2, kv);
+
+ if (BLI_array_count(faces) > 1) {
+ BMFace *f2 = BM_Join_Faces(bm, faces, BLI_array_count(faces));
+ if (f2) {
+ BMLoop *nl = NULL;
+ if (BM_Split_Face(bm, f2, tv, tv2, &nl, NULL)) {
+ ne = nl->e;
+ }
+ }
+ }
+ else { /* single face or no faces */
+ /* same as BM_Collapse_Vert_Edges() however we already
+ * have vars to perform this operation so dont call. */
+ bmesh_jekv(bm, ke, kv);
+ ne = BM_Edge_Exist(tv, tv2);
+ }
+
+ BLI_array_free(faces);
+
+ return ne;
+}
+
+
+/**
+ * BM_Collapse_Vert_Edges
+ *
+ * Collapses a vertex onto another vertex it shares an edge with.
+ *
+ * Note that this is not a general edge collapse function.
+ *
+ * Note this function is very close to 'BM_Collapse_Vert_Faces', both collapse
+ * a vertex and return a new edge. Except this doesn't merge customdata.
+ *
+ * Returns -
+ * The New Edge
+ */
+
+BMEdge* BM_Collapse_Vert_Edges(BMesh *bm, BMEdge *ke, BMVert *kv)
+{
+ BMEdge *ne = NULL;
+
+ /* Collapse between 2 edges */
+
+ /* in this case we want to keep all faces and not join them,
+ * rather just get rid of the veretex - see bug [#28645] */
+ BMVert *tv = bmesh_edge_getothervert(ke, kv);
+ if (tv) {
+ BMEdge *e2 = bmesh_disk_nextedge(ke, kv);
+ if (e2) {
+ BMVert *tv2 = BM_OtherEdgeVert(e2, kv);
+ if (tv2) {
+ /* only action, other calls here only get the edge to return */
+ bmesh_jekv(bm, ke, kv);
+
+ ne= BM_Edge_Exist(tv, tv2);
+ }
+ }
+ }
+
+ return ne;
+}
+
+#undef DO_V_INTERP
+
+/**
+ * BM_split_edge
+ *
+ * Splits an edge. v should be one of the vertices in e and
+ * defines the direction of the splitting operation for interpolation
+ * purposes.
+ *
+ * Returns -
+ * the new vert
+ */
+
+BMVert *BM_Split_Edge(BMesh *bm, BMVert *v, BMEdge *e, BMEdge **ne, float percent)
+{
+ BMVert *nv, *v2;
+ BMFace **oldfaces = NULL;
+ BMEdge *dummy;
+ BLI_array_staticdeclare(oldfaces, 32);
+ SmallHash hash;
+
+ /*we need this for handling multires*/
+ if (!ne)
+ ne = &dummy;
+
+ /*do we have a multires layer?*/
+ if (CustomData_has_layer(&bm->ldata, CD_MDISPS) && e->l) {
+ BMLoop *l;
+ int i;
+
+ l = e->l;
+ do {
+ BLI_array_append(oldfaces, l->f);
+ l = l->radial_next;
+ } while (l != e->l);
+
+ /*create a hash so we can differentiate oldfaces from new faces*/
+ BLI_smallhash_init(&hash);
+
+ for (i=0; i<BLI_array_count(oldfaces); i++) {
+ oldfaces[i] = BM_Copy_Face(bm, oldfaces[i], 1, 1);
+ BLI_smallhash_insert(&hash, (intptr_t)oldfaces[i], NULL);
+ }
+ }
+
+ v2 = bmesh_edge_getothervert(e,v);
+ nv = bmesh_semv(bm,v,e,ne);
+ if (nv == NULL) return NULL;
+
+ sub_v3_v3v3(nv->co, v2->co, v->co);
+ madd_v3_v3v3fl(nv->co, v->co, nv->co, percent);
+
+ if (ne) {
+ (*ne)->head.hflag = e->head.hflag;
+ BM_Copy_Attributes(bm, bm, e, *ne);
+ }
+
+ /*v->nv->v2*/
+ BM_Data_Facevert_Edgeinterp(bm, v2, v, nv, e, percent);
+ BM_Data_Interp_From_Verts(bm, v, v2, nv, percent);
+
+ if (CustomData_has_layer(&bm->ldata, CD_MDISPS) && e->l && nv) {
+ int i, j;
+
+ /*interpolate new/changed loop data from copied old faces*/
+ for (j=0; j<2; j++) {
+ for (i=0; i<BLI_array_count(oldfaces); i++) {
+ BMEdge *e1 = j ? *ne : e;
+ BMLoop *l, *l2;
+
+ l = e1->l;
+ if (!l) {
+ bmesh_error();
+ break;
+ }
+
+ do {
+ if (!BLI_smallhash_haskey(&hash, (intptr_t)l->f)) {
+ l2 = bm_firstfaceloop(l->f);
+ do {
+ BM_loop_interp_multires(bm, l2, oldfaces[i]);
+ l2 = l2->next;
+ } while (l2 != bm_firstfaceloop(l->f));
+ }
+ l = l->radial_next;
+ } while (l != e1->l);
+ }
+ }
+
+ /*destroy the old faces*/
+ for (i=0; i<BLI_array_count(oldfaces); i++) {
+ BM_Kill_Face_Verts(bm, oldfaces[i]);
+ }
+
+ /*fix boundaries a bit, doesn't work too well quite yet*/
+#if 0
+ for (j=0; j<2; j++) {
+ BMEdge *e1 = j ? *ne : e;
+ BMLoop *l, *l2;
+
+ l = e1->l;
+ if (!l) {
+ bmesh_error();
+ break;
+ }
+
+ do {
+ BM_multires_smooth_bounds(bm, l->f);
+ l = l->radial_next;
+ } while (l != e1->l);
+ }
+#endif
+
+ BLI_array_free(oldfaces);
+ BLI_smallhash_release(&hash);
+ }
+
+ return nv;
+}
+
+BMVert *BM_Split_Edge_Multi(BMesh *bm, BMEdge *e, int numcuts)
+{
+ int i;
+ float percent;
+ BMVert *nv = NULL;
+
+ for(i=0; i < numcuts; i++) {
+ percent = 1.0f / (float)(numcuts + 1 - i);
+ nv = BM_Split_Edge(bm, e->v2, e, NULL, percent);
+ }
+ return nv;
+}
+
+int BM_Validate_Face(BMesh *bm, BMFace *face, FILE *err)
+{
+ BMIter iter;
+ BLI_array_declare(verts);
+ BMVert **verts = NULL;
+ BMLoop *l;
+ int ret = 1, i, j;
+
+ if (face->len == 2) {
+ fprintf(err, "warning: found two-edged face. face ptr: %p\n", face);
+ fflush(err);
+ }
+
+ for (l=BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, face);l;l=BMIter_Step(&iter)) {
+ BLI_array_growone(verts);
+ verts[BLI_array_count(verts)-1] = l->v;
+
+ if (l->e->v1 == l->e->v2) {
+ fprintf(err, "Found bmesh edge with identical verts!\n");
+ fprintf(err, " edge ptr: %p, vert: %p\n", l->e, l->e->v1);
+ fflush(err);
+ ret = 0;
+ }
+ }
+
+ for (i=0; i<BLI_array_count(verts); i++) {
+ for (j=0; j<BLI_array_count(verts); j++) {
+ if (j == i) continue;
+ if (verts[i] == verts[j]) {
+ fprintf(err, "Found duplicate verts in bmesh face!\n");
+ fprintf(err, " face ptr: %p, vert: %p\n", face, verts[i]);
+ fflush(err);
+ ret = 0;
+ }
+ }
+ }
+
+ BLI_array_free(verts);
+ return ret;
+}
+
+/*
+ BM Rotate Edge
+
+ Spins an edge topologically, either counter-clockwise or clockwise.
+ If ccw is true, the edge is spun counter-clockwise, otherwise it is
+ spun clockwise.
+
+ Returns the spun edge. Note that this works by dissolving the edge
+ then re-creating it, so the returned edge won't have the same pointer
+ address as the original one.
+
+ Returns NULL on error (e.g., if the edge isn't surrounded by exactly
+ two faces).
+*/
+BMEdge *BM_Rotate_Edge(BMesh *bm, BMEdge *e, int ccw)
+{
+ BMVert *v1, *v2;
+ BMLoop *l, *l1, *l2, *nl;
+ BMFace *f;
+ BMIter liter;
+
+ v1 = e->v1;
+ v2 = e->v2;
+
+ if (BM_Edge_FaceCount(e) != 2)
+ return NULL;
+
+ f = BM_Join_TwoFaces(bm, e->l->f, e->l->radial_next->f, e);
+
+ if (f == NULL)
+ return NULL;
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ if (l->v == v1)
+ l1 = l;
+ else if (l->v == v2)
+ l2 = l;
+ }
+
+ if (ccw) {
+ l1 = l1->prev;
+ l2 = l2->prev;
+ } else {
+ l1 = l1->next;
+ l2 = l2->next;
+ }
+
+ if (!BM_Split_Face(bm, f, l1->v, l2->v, &nl, NULL))
+ return NULL;
+
+ return nl->e;
+}
+
+BMVert *BM_Rip_Vertex ( BMesh *bm, BMFace *sf, BMVert *sv)
+{
+ return bmesh_urmv(bm, sf, sv);
+}
diff --git a/source/blender/bmesh/intern/bmesh_newcore.c b/source/blender/bmesh/intern/bmesh_newcore.c
new file mode 100644
index 00000000000..c765c7543d6
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_newcore.c
@@ -0,0 +1,1907 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_newcore.c
+ * \ingroup bmesh
+ *
+ * TODO
+ */
+
+#include <limits.h>
+
+#include "BLI_math_vector.h"
+
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_listbase.h"
+#include "BLI_mempool.h"
+#include "BLI_ghash.h"
+#include "BLI_array.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+
+#include "bmesh_class.h"
+
+#include "bmesh_iterators.h"
+#include "bmesh_private.h"
+
+/* use so valgrinds memcheck alerts us when undefined index is used.
+ * TESTING ONLY! */
+// #define USE_DEBUG_INDEX_MEMCHECK
+
+#ifdef USE_DEBUG_INDEX_MEMCHECK
+#define DEBUG_MEMCHECK_INDEX_INVALIDATE(ele) \
+ { \
+ int undef_idx; \
+ BM_SetIndex(ele, undef_idx); /* set_ok_invalid */ \
+ } \
+
+#endif
+
+BMVert *BM_Make_Vert(BMesh *bm, const float co[3], const struct BMVert *example)
+{
+ BMVert *v = BLI_mempool_calloc(bm->vpool);
+
+#ifdef USE_DEBUG_INDEX_MEMCHECK
+ DEBUG_MEMCHECK_INDEX_INVALIDATE(v)
+#else
+ BM_SetIndex(v, -1); /* set_ok_invalid */
+#endif
+
+ bm->elem_index_dirty |= BM_VERT; /* may add to middle of the pool */
+
+ bm->totvert++;
+
+ v->head.htype = BM_VERT;
+
+ /* 'v->no' is handled by BM_Copy_Attributes */
+ if (co) copy_v3_v3(v->co, co);
+
+ /*allocate flags*/
+ v->head.flags = BLI_mempool_calloc(bm->toolflagpool);
+
+ CustomData_bmesh_set_default(&bm->vdata, &v->head.data);
+
+ if (example) {
+ BM_Copy_Attributes(bm, bm, (BMVert*)example, (BMVert*)v);
+ }
+
+ BM_CHECK_ELEMENT(bm, v);
+
+ return (BMVert*) v;
+}
+
+/**
+ * BMESH EDGE EXIST
+ *
+ * Finds out if two vertices already have an edge
+ * connecting them. Note that multiple edges may
+ * exist between any two vertices, and therefore
+ * This function only returns the first one found.
+ *
+ * Returns -
+ * BMEdge pointer
+ */
+BMEdge *BM_Edge_Exist(BMVert *v1, BMVert *v2)
+{
+ BMIter iter;
+ BMEdge *e;
+
+ BM_ITER(e, &iter, NULL, BM_EDGES_OF_VERT, v1) {
+ if (e->v1 == v2 || e->v2 == v2)
+ return e;
+ }
+
+ return NULL;
+}
+
+BMEdge *BM_Make_Edge(BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *example, int nodouble)
+{
+ BMEdge *e;
+
+ if (nodouble && (e= BM_Edge_Exist(v1, v2)))
+ return (BMEdge*)e;
+
+ e = BLI_mempool_calloc(bm->epool);
+
+#ifdef USE_DEBUG_INDEX_MEMCHECK
+ DEBUG_MEMCHECK_INDEX_INVALIDATE(e)
+#else
+ BM_SetIndex(e, -1); /* set_ok_invalid */
+#endif
+
+ bm->elem_index_dirty |= BM_EDGE; /* may add to middle of the pool */
+
+ bm->totedge++;
+
+ e->head.htype = BM_EDGE;
+
+ /*allocate flags*/
+ e->head.flags = BLI_mempool_calloc(bm->toolflagpool);
+
+ e->v1 = (BMVert*) v1;
+ e->v2 = (BMVert*) v2;
+
+
+ CustomData_bmesh_set_default(&bm->edata, &e->head.data);
+
+ bmesh_disk_append_edge(e, e->v1);
+ bmesh_disk_append_edge(e, e->v2);
+
+ if (example)
+ BM_Copy_Attributes(bm, bm, (BMEdge*)example, (BMEdge*)e);
+
+ BM_CHECK_ELEMENT(bm, e);
+
+ return (BMEdge*) e;
+}
+
+static BMLoop *bmesh_create_loop(BMesh *bm, BMVert *v, BMEdge *e, BMFace *f, const BMLoop *example)
+{
+ BMLoop *l=NULL;
+
+ l = BLI_mempool_calloc(bm->lpool);
+ l->next = l->prev = NULL;
+ l->v = v;
+ l->e = e;
+ l->f = f;
+ l->radial_next = l->radial_prev = NULL;
+ l->head.data = NULL;
+ l->head.htype = BM_LOOP;
+
+ bm->totloop++;
+
+ if(example)
+ CustomData_bmesh_copy_data(&bm->ldata, &bm->ldata, example->head.data, &l->head.data);
+ else
+ CustomData_bmesh_set_default(&bm->ldata, &l->head.data);
+
+ return l;
+}
+
+static BMLoop *BM_Add_FaceBoundary(BMesh *bm, BMFace *f, BMVert *startv, BMEdge *starte)
+{
+ BMLoopList *lst = BLI_mempool_calloc(bm->looplistpool);
+ BMLoop *l = bmesh_create_loop(bm, startv, starte, f, NULL);
+
+ bmesh_radial_append(starte, l);
+
+ lst->first = lst->last = l;
+ BLI_addtail(&f->loops, lst);
+
+ l->f = f;
+
+ return l;
+}
+
+BMFace *BM_Copy_Face(BMesh *bm, BMFace *f, int copyedges, int copyverts)
+{
+ BMEdge **edges = NULL;
+ BMVert **verts = NULL;
+ BLI_array_staticdeclare(edges, BM_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(verts, BM_NGON_STACK_SIZE);
+ BMLoop *l, *l2;
+ BMFace *f2;
+ int i;
+
+ l = bm_firstfaceloop(f);
+ do {
+ if (copyverts) {
+ BMVert *v = BM_Make_Vert(bm, l->v->co, l->v);
+ BLI_array_append(verts, v);
+ } else {
+ BLI_array_append(verts, l->v);
+ }
+ l = l->next;
+ } while (l != bm_firstfaceloop(f));
+
+ l = bm_firstfaceloop(f);
+ i = 0;
+ do {
+ if (copyedges) {
+ BMEdge *e;
+ BMVert *v1, *v2;
+
+ if (l->e->v1 == verts[i]) {
+ v1 = verts[i];
+ v2 = verts[(i+1)%f->len];
+ } else {
+ v2 = verts[i];
+ v1 = verts[(i+1)%f->len];
+ }
+
+ e = BM_Make_Edge(bm, v1, v2, l->e, 0);
+ BLI_array_append(edges, e);
+ } else {
+ BLI_array_append(edges, l->e);
+ }
+
+ i++;
+ l = l->next;
+ } while (l != bm_firstfaceloop(f));
+
+ f2 = BM_Make_Face(bm, verts, edges, f->len, 0);
+
+ BM_Copy_Attributes(bm, bm, f, f2);
+
+ l = bm_firstfaceloop(f);
+ l2 = bm_firstfaceloop(f2);
+ do {
+ BM_Copy_Attributes(bm, bm, l, l2);
+ l = l->next;
+ l2 = l2->next;
+ } while (l != bm_firstfaceloop(f));
+
+ return f2;
+}
+
+BMFace *BM_Make_Face(BMesh *bm, BMVert **verts, BMEdge **edges, const int len, int nodouble)
+{
+ BMFace *f = NULL;
+ BMLoop *l, *startl, *lastl;
+ int i, overlap;
+
+ if (len == 0) {
+ /*just return NULL for now*/
+ return NULL;
+ }
+
+ if (nodouble) {
+ /* Check if face already exists */
+ overlap = BM_Face_Exists(bm, verts, len, &f);
+ if (overlap) {
+ return f;
+ }
+ else {
+ BLI_assert(f == NULL);
+ }
+ }
+
+ f = BLI_mempool_calloc(bm->fpool);
+
+#ifdef USE_DEBUG_INDEX_MEMCHECK
+ DEBUG_MEMCHECK_INDEX_INVALIDATE(f)
+#else
+ BM_SetIndex(f, -1); /* set_ok_invalid */
+#endif
+
+ bm->elem_index_dirty |= BM_FACE; /* may add to middle of the pool */
+
+ bm->totface++;
+
+ f->head.htype = BM_FACE;
+
+ startl = lastl = BM_Add_FaceBoundary(bm, (BMFace*)f, verts[0], edges[0]);
+
+ startl->v = (BMVert*) verts[0];
+ startl->e = (BMEdge*) edges[0];
+ for (i=1; i<len; i++) {
+ l = bmesh_create_loop(bm, verts[i], edges[i], (BMFace *)f, edges[i]->l);
+
+ l->f = (BMFace*) f;
+ bmesh_radial_append(edges[i], l);
+
+ l->prev = lastl;
+ lastl->next = l;
+ lastl = l;
+ }
+
+ /*allocate flags*/
+ f->head.flags = BLI_mempool_calloc(bm->toolflagpool);
+
+ CustomData_bmesh_set_default(&bm->pdata, &f->head.data);
+
+ startl->prev = lastl;
+ lastl->next = startl;
+
+ f->len = len;
+ f->totbounds = 0;
+
+ BM_CHECK_ELEMENT(bm, f);
+
+ return (BMFace*) f;
+}
+
+int bmesh_check_element(BMesh *UNUSED(bm), void *element, const char htype)
+{
+ BMHeader *head = element;
+ int err = 0;
+
+ if (!element)
+ return 1;
+
+ if (head->htype != htype)
+ return 2;
+
+ switch (htype) {
+ case BM_VERT: {
+ BMVert *v = element;
+ if (v->e && v->e->head.htype != BM_EDGE) {
+ err |= 4;
+ }
+ break;
+ }
+ case BM_EDGE: {
+ BMEdge *e = element;
+ if (e->l && e->l->head.htype != BM_LOOP)
+ err |= 8;
+ if (e->l && e->l->f->head.htype != BM_FACE)
+ err |= 16;
+ if (e->dlink1.prev == NULL || e->dlink2.prev == NULL || e->dlink1.next == NULL || e->dlink2.next == NULL)
+ err |= 32;
+ if (e->l && (e->l->radial_next == NULL || e->l->radial_prev == NULL))
+ err |= 64;
+ if (e->l && e->l->f->len <= 0)
+ err |= 128;
+ break;
+ }
+ case BM_LOOP: {
+ BMLoop *l = element, *l2;
+ int i;
+
+ if (l->f->head.htype != BM_FACE)
+ err |= 256;
+ if (l->e->head.htype != BM_EDGE)
+ err |= 512;
+ if (l->v->head.htype != BM_VERT)
+ err |= 1024;
+ if (!BM_Vert_In_Edge(l->e, l->v)) {
+ fprintf(stderr, "%s: fatal bmesh error (vert not in edge)! (bmesh internal error)\n", __func__);
+ err |= 2048;
+ }
+
+ if (l->radial_next == NULL || l->radial_prev == NULL)
+ err |= (1<<12);
+ if (l->f->len <= 0)
+ err |= (1<<13);
+
+ /*validate boundary loop--invalid for hole loops, of course,
+ but we won't be allowing those for a while yet*/
+ l2 = l;
+ i = 0;
+ do {
+ if (i >= 9999999)
+ break;
+
+ i++;
+ l2 = l2->next;
+ } while (l2 != l);
+
+ if (i != l->f->len || l2 != l)
+ err |= (1<<14);
+
+ if (!bmesh_radial_validate(bmesh_radial_length(l), l))
+ err |= (1<<15);
+
+ break;
+ }
+ case BM_FACE: {
+ BMFace *f = element;
+ BMLoop *l;
+ int len=0;
+
+ if (!f->loops.first)
+ err |= (1<<16);
+ l = bm_firstfaceloop(f);
+ do {
+ if (l->f != f) {
+ fprintf(stderr, "%s: loop inside one face points to another! (bmesh internal error)\n", __func__);
+ err |= (1<<17);
+ }
+
+ if (!l->e)
+ err |= (1<<18);
+ if (!l->v)
+ err |= (1<<19);
+ if (!BM_Vert_In_Edge(l->e, l->v) || !BM_Vert_In_Edge(l->e, l->next->v)) {
+ err |= (1<<20);
+ }
+
+ if (!bmesh_radial_validate(bmesh_radial_length(l), l))
+ err |= (1<<21);
+
+ if (!bmesh_disk_count(l->v) || !bmesh_disk_count(l->next->v))
+ err |= (1<<22);
+
+ len++;
+ l = l->next;
+ } while (l != bm_firstfaceloop(f));
+
+ if (len != f->len)
+ err |= (1<<23);
+ }
+ }
+
+ if (err) {
+ bmesh_error();
+ }
+
+ return err;
+}
+
+static void bmesh_kill_loop(BMesh *bm, BMLoop *l)
+{
+ bm->totloop--;
+ if (l->head.data)
+ CustomData_bmesh_free_block(&bm->ldata, &l->head.data);
+
+ if (l->head.flags)
+ BLI_mempool_free(bm->toolflagpool, l->head.flags);
+ BLI_mempool_free(bm->lpool, l);
+}
+
+void BM_Kill_Face_Edges(BMesh *bm, BMFace *f)
+{
+ BMEdge **edges = NULL;
+ BLI_array_staticdeclare(edges, BM_NGON_STACK_SIZE);
+ BMLoop *l;
+ int i;
+
+ l = bm_firstfaceloop(f);
+ do {
+ BLI_array_append(edges, l->e);
+ l = l->next;
+ } while (l != bm_firstfaceloop(f));
+
+ for (i=0; i<BLI_array_count(edges); i++) {
+ BM_Kill_Edge(bm, edges[i]);
+ }
+
+ BLI_array_free(edges);
+}
+
+void BM_Kill_Face_Verts(BMesh *bm, BMFace *f)
+{
+ BMVert**verts = NULL;
+ BLI_array_staticdeclare(verts, BM_NGON_STACK_SIZE);
+ BMLoop *l;
+ int i;
+
+ l = bm_firstfaceloop(f);
+ do {
+ BLI_array_append(verts, l->v);
+ l = l->next;
+ } while (l != bm_firstfaceloop(f));
+
+ for (i=0; i<BLI_array_count(verts); i++) {
+ BM_Kill_Vert(bm, verts[i]);
+ }
+
+ BLI_array_free(verts);
+}
+
+void BM_Kill_Face(BMesh *bm, BMFace *f)
+{
+ BMLoopList *ls, *lsnext;
+
+ BM_CHECK_ELEMENT(bm, f);
+
+ for (ls=f->loops.first; ls; ls=lsnext) {
+ BMLoop *l, *lnext;
+
+ lsnext = ls->next;
+ l = ls->first;
+ do {
+ lnext = l->next;
+
+ bmesh_radial_remove_loop(l, l->e);
+ bmesh_kill_loop(bm, l);
+
+ l = lnext;
+ } while (l != ls->first);
+
+ BLI_mempool_free(bm->looplistpool, ls);
+ }
+
+ if (bm->act_face == f)
+ bm->act_face = NULL;
+
+ bm->totface--;
+ bm->elem_index_dirty |= BM_FACE;
+ BM_remove_selection(bm, f);
+ if (f->head.data)
+ CustomData_bmesh_free_block(&bm->pdata, &f->head.data);
+
+ BLI_mempool_free(bm->toolflagpool, f->head.flags);
+
+ BLI_mempool_free(bm->fpool, f);
+}
+
+void BM_Kill_Edge(BMesh *bm, BMEdge *e)
+{
+
+ bmesh_disk_remove_edge(e, e->v1);
+ bmesh_disk_remove_edge(e, e->v2);
+
+ if (e->l) {
+ BMLoop *l = e->l, *lnext, *startl=e->l;
+
+ do {
+ lnext = l->radial_next;
+ if (lnext->f == l->f) {
+ BM_Kill_Face(bm, l->f);
+ break;
+ }
+
+ BM_Kill_Face(bm, l->f);
+
+ if (l == lnext)
+ break;
+ l = lnext;
+ } while (l != startl);
+ }
+
+ bm->totedge--;
+ bm->elem_index_dirty |= BM_EDGE;
+ BM_remove_selection(bm, e);
+ if (e->head.data)
+ CustomData_bmesh_free_block(&bm->edata, &e->head.data);
+
+ BLI_mempool_free(bm->toolflagpool, e->head.flags);
+ BLI_mempool_free(bm->epool, e);
+}
+
+void BM_Kill_Vert(BMesh *bm, BMVert *v)
+{
+ if (v->e) {
+ BMEdge *e, *nexte;
+
+ e = v->e;
+ while (v->e) {
+ nexte=bmesh_disk_nextedge(e, v);
+ BM_Kill_Edge(bm, e);
+ e = nexte;
+ }
+ }
+
+ bm->totvert--;
+ bm->elem_index_dirty |= BM_VERT;
+ BM_remove_selection(bm, v);
+ if (v->head.data)
+ CustomData_bmesh_free_block(&bm->vdata, &v->head.data);
+
+ BLI_mempool_free(bm->toolflagpool, v->head.flags);
+ BLI_mempool_free(bm->vpool, v);
+}
+
+/********** private disk and radial cycle functions ************/
+
+/**
+ * bmesh_loop_reverse
+ *
+ * FLIP FACE EULER
+ *
+ * Changes the winding order of a face from CW to CCW or vice versa.
+ * This euler is a bit peculiar in compairson to others as it is its
+ * own inverse.
+ *
+ * BMESH_TODO: reinsert validation code.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+
+static int bmesh_loop_length(BMLoop *l)
+{
+ BMLoop *ol = l;
+ int i = 0;
+
+ do {
+ l = l->next;
+ i++;
+ } while (l != ol);
+
+ return i;
+}
+
+static int bmesh_loop_reverse_loop(BMesh *bm, BMFace *f, BMLoopList *lst)
+{
+ BMLoop *l = lst->first, *curloop, *oldprev, *oldnext;
+ BMEdge **edar = NULL;
+ MDisps *md;
+ BLI_array_staticdeclare(edar, BM_NGON_STACK_SIZE);
+ int i, j, edok, len = 0, do_disps = CustomData_has_layer(&bm->ldata, CD_MDISPS);
+
+ len = bmesh_loop_length(l);
+
+ for(i=0, curloop = l; i< len; i++, curloop= curloop->next) {
+ BMEdge *curedge = curloop->e;
+ bmesh_radial_remove_loop(curloop, curedge);
+ BLI_array_append(edar, curedge);
+ }
+
+ /*actually reverse the loop.*/
+ for(i=0, curloop = l; i < len; i++) {
+ oldnext = curloop->next;
+ oldprev = curloop->prev;
+ curloop->next = oldprev;
+ curloop->prev = oldnext;
+ curloop = oldnext;
+
+ if (do_disps) {
+ float (*co)[3];
+ int x, y, sides;
+
+ md = CustomData_bmesh_get(&bm->ldata, curloop->head.data, CD_MDISPS);
+ if (!md->totdisp || !md->disps)
+ continue;
+
+ sides= (int)sqrt(md->totdisp);
+ co = md->disps;
+
+ for (x=0; x<sides; x++) {
+ for (y=0; y<x; y++) {
+ swap_v3_v3(co[y*sides+x], co[sides*x + y]);
+ }
+ }
+ }
+ }
+
+ if(len == 2) { /* two edged face */
+ /* do some verification here! */
+ l->e = edar[1];
+ l->next->e = edar[0];
+ }
+ else {
+ for(i=0, curloop = l; i < len; i++, curloop = curloop->next) {
+ edok = 0;
+ for(j=0; j < len; j++) {
+ edok = bmesh_verts_in_edge(curloop->v, curloop->next->v, edar[j]);
+ if(edok) {
+ curloop->e = edar[j];
+ break;
+ }
+ }
+ }
+ }
+ /*rebuild radial*/
+ for(i=0, curloop = l; i < len; i++, curloop = curloop->next)
+ bmesh_radial_append(curloop->e, curloop);
+
+ /*validate radial*/
+ for(i=0, curloop = l; i < len; i++, curloop = curloop->next) {
+ BM_CHECK_ELEMENT(bm, curloop);
+ BM_CHECK_ELEMENT(bm, curloop->e);
+ BM_CHECK_ELEMENT(bm, curloop->v);
+ BM_CHECK_ELEMENT(bm, curloop->f);
+ }
+
+ BLI_array_free(edar);
+
+ BM_CHECK_ELEMENT(bm, f);
+
+ return 1;
+}
+
+int bmesh_loop_reverse(BMesh *bm, BMFace *f)
+{
+ return bmesh_loop_reverse_loop(bm, f, f->loops.first);
+}
+
+static void bmesh_systag_elements(BMesh *UNUSED(bm), void *veles, int tot, int flag)
+{
+ BMHeader **eles = veles;
+ int i;
+
+ for (i=0; i<tot; i++) {
+ bmesh_api_setflag(eles[i], flag);
+ }
+}
+
+static void bmesh_clear_systag_elements(BMesh *UNUSED(bm), void *veles, int tot, int flag)
+{
+ BMHeader **eles = veles;
+ int i;
+
+ for (i=0; i<tot; i++) {
+ bmesh_api_clearflag(eles[i], flag);
+ }
+}
+
+#define FACE_MARK (1<<10)
+
+static int count_flagged_radial(BMesh *bm, BMLoop *l, int flag)
+{
+ BMLoop *l2 = l;
+ int i = 0, c=0;
+
+ do {
+ if (!l2) {
+ bmesh_error();
+ goto error;
+ }
+
+ i += bmesh_api_getflag(l2->f, flag) ? 1 : 0;
+ l2 = bmesh_radial_nextloop(l2);
+ if (c >= 800000) {
+ bmesh_error();
+ goto error;
+ }
+ c++;
+ } while (l2 != l);
+
+ return i;
+
+error:
+ BMO_RaiseError(bm, bm->currentop, BMERR_MESH_ERROR, NULL);
+ return 0;
+}
+
+static int UNUSED_FUNCTION(count_flagged_disk)(BMVert *v, int flag)
+{
+ BMEdge *e = v->e;
+ int i=0;
+
+ if (!e)
+ return 0;
+
+ do {
+ i += bmesh_api_getflag(e, flag) ? 1 : 0;
+ e = bmesh_disk_nextedge(e, v);
+ } while (e != v->e);
+
+ return i;
+}
+
+static int disk_is_flagged(BMVert *v, int flag)
+{
+ BMEdge *e = v->e;
+
+ if (!e)
+ return 0;
+
+ do {
+ BMLoop *l = e->l;
+
+ if (!l) {
+ return 0;
+ }
+
+ if (bmesh_radial_length(l) == 1)
+ return 0;
+
+ do {
+ if (!bmesh_api_getflag(l->f, flag))
+ return 0;
+
+ l = l->radial_next;
+ } while (l != e->l);
+
+ e = bmesh_disk_nextedge(e, v);
+ } while (e != v->e);
+
+ return 1;
+}
+
+/* Midlevel Topology Manipulation Functions */
+
+/*
+ * BM_Join_Faces
+ *
+ * Joins a collected group of faces into one. Only restriction on
+ * the input data is that the faces must be connected to each other.
+ *
+ * If a pair of faces share multiple edges, the pair of
+ * faces will be joined at every edge.
+ *
+ * Returns a pointer to the combined face.
+ */
+BMFace *BM_Join_Faces(BMesh *bm, BMFace **faces, int totface)
+{
+ BMFace *f, *newf;
+ BMLoopList *lst;
+ BMLoop *l;
+ BMEdge **edges = NULL;
+ BMEdge **deledges = NULL;
+ BMVert **delverts = NULL;
+ BLI_array_staticdeclare(edges, BM_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(deledges, BM_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(delverts, BM_NGON_STACK_SIZE);
+ BMVert *v1=NULL, *v2=NULL;
+ ListBase holes = {NULL, NULL};
+ const char *err = NULL;
+ int i, tote=0;
+
+ if (!totface) {
+ bmesh_error();
+ return NULL;
+ }
+
+ if (totface == 1)
+ return faces[0];
+
+ bmesh_systag_elements(bm, faces, totface, _FLAG_JF);
+
+ for (i=0; i<totface; i++) {
+ f = faces[i];
+ l = bm_firstfaceloop(f);
+ do {
+ int rlen = count_flagged_radial(bm, l, _FLAG_JF);
+
+ if (rlen > 2) {
+ err = "Input faces do not form a contiguous manifold region";
+ goto error;
+ } else if (rlen == 1) {
+ BLI_array_append(edges, l->e);
+
+ if (!v1) {
+ v1 = l->v;
+ v2 = BM_OtherEdgeVert(l->e, l->v);
+ }
+ tote++;
+ } else if (rlen == 2) {
+ int d1, d2;
+
+ d1 = disk_is_flagged(l->e->v1, _FLAG_JF);
+ d2 = disk_is_flagged(l->e->v2, _FLAG_JF);
+
+ if (!d1 && !d2 && !bmesh_api_getflag(l->e, _FLAG_JF)) {
+ BLI_array_append(deledges, l->e);
+ bmesh_api_setflag(l->e, _FLAG_JF);
+ } else {
+ if (d1 && !bmesh_api_getflag(l->e->v1, _FLAG_JF)) {
+ BLI_array_append(delverts, l->e->v1);
+ bmesh_api_setflag(l->e->v1, _FLAG_JF);
+ }
+
+ if (d2 && !bmesh_api_getflag(l->e->v2, _FLAG_JF)) {
+ BLI_array_append(delverts, l->e->v2);
+ bmesh_api_setflag(l->e->v2, _FLAG_JF);
+ }
+ }
+ }
+
+ l = l->next;
+ } while (l != bm_firstfaceloop(f));
+
+ for (lst=f->loops.first; lst; lst=lst->next) {
+ if (lst == f->loops.first) continue;
+
+ BLI_remlink(&f->loops, lst);
+ BLI_addtail(&holes, lst);
+ }
+ }
+
+ /*create region face*/
+ newf = BM_Make_Ngon(bm, v1, v2, edges, tote, 0);
+ if (!newf || BMO_HasError(bm)) {
+ if (!BMO_HasError(bm))
+ err = "Invalid boundary region to join faces";
+ goto error;
+ }
+
+ /*copy over loop data*/
+ l = bm_firstfaceloop(newf);
+ do {
+ BMLoop *l2 = l->radial_next;
+
+ do {
+ if (bmesh_api_getflag(l2->f, _FLAG_JF))
+ break;
+ l2 = l2->radial_next;
+ } while (l2 != l);
+
+ if (l2 != l) {
+ /*I think this is correct?*/
+ if (l2->v != l->v) {
+ l2 = l2->next;
+ }
+
+ BM_Copy_Attributes(bm, bm, l2, l);
+ }
+
+ l = l->next;
+ } while (l != bm_firstfaceloop(newf));
+
+ BM_Copy_Attributes(bm, bm, faces[0], newf);
+
+ /*add holes*/
+ BLI_movelisttolist(&newf->loops, &holes);
+
+ /*update loop face pointers*/
+ for (lst=newf->loops.first; lst; lst=lst->next) {
+ l = lst->first;
+ do {
+ l->f = newf;
+ l = l->next;
+ } while (l != lst->first);
+ }
+
+ bmesh_clear_systag_elements(bm, faces, totface, _FLAG_JF);
+ bmesh_api_clearflag(newf, _FLAG_JF);
+
+ /* handle multires data*/
+ if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
+ l = bm_firstfaceloop(newf);
+ do {
+ for (i=0; i<totface; i++) {
+ BM_loop_interp_multires(bm, l, faces[i]);
+ }
+
+ l = l->next;
+ } while (l != bm_firstfaceloop(newf));
+ }
+
+ /*delete old geometry*/
+ for (i=0; i<BLI_array_count(deledges); i++) {
+ BM_Kill_Edge(bm, deledges[i]);
+ }
+
+ for (i=0; i<BLI_array_count(delverts); i++) {
+ BM_Kill_Vert(bm, delverts[i]);
+ }
+
+ BLI_array_free(edges);
+ BLI_array_free(deledges);
+ BLI_array_free(delverts);
+
+ BM_CHECK_ELEMENT(bm, newf);
+ return newf;
+error:
+ bmesh_clear_systag_elements(bm, faces, totface, _FLAG_JF);
+ BLI_array_free(edges);
+ BLI_array_free(deledges);
+ BLI_array_free(delverts);
+
+ if (err) {
+ BMO_RaiseError(bm, bm->currentop, BMERR_DISSOLVEFACES_FAILED, err);
+ }
+ return NULL;
+}
+
+static BMFace *bmesh_addpolylist(BMesh *bm, BMFace *UNUSED(example))
+{
+ BMFace *f;
+ BMLoopList *lst;
+
+ f = BLI_mempool_calloc(bm->fpool);
+ lst = BLI_mempool_calloc(bm->looplistpool);
+
+ f->head.htype = BM_FACE;
+ BLI_addtail(&f->loops, lst);
+
+#ifdef USE_DEBUG_INDEX_MEMCHECK
+ DEBUG_MEMCHECK_INDEX_INVALIDATE(f)
+#else
+ BM_SetIndex(f, -1); /* set_ok_invalid */
+#endif
+
+ bm->elem_index_dirty |= BM_FACE; /* may add to middle of the pool */
+
+ bm->totface++;
+
+ /*allocate flags*/
+ f->head.flags = BLI_mempool_calloc(bm->toolflagpool);
+
+ CustomData_bmesh_set_default(&bm->pdata, &f->head.data);
+
+ f->len = 0;
+ f->totbounds = 1;
+
+ return (BMFace*) f;
+}
+
+/**
+ * bmesh_SFME
+ *
+ * SPLIT FACE MAKE EDGE:
+ *
+ * Takes as input two vertices in a single face. An edge is created which divides the original face
+ * into two distinct regions. One of the regions is assigned to the original face and it is closed off.
+ * The second region has a new face assigned to it.
+ *
+ * Examples:
+ *
+ * Before: After:
+ * ---------- ----------
+ * | | | |
+ * | | | f1 |
+ * v1 f1 v2 v1======v2
+ * | | | f2 |
+ * | | | |
+ * ---------- ----------
+ *
+ * Note that the input vertices can be part of the same edge. This will
+ * result in a two edged face. This is desirable for advanced construction
+ * tools and particularly essential for edge bevel. Because of this it is
+ * up to the caller to decide what to do with the extra edge.
+ *
+ * If holes is NULL, then both faces will lose
+ * all holes from the original face. Also, you cannot split between
+ * a hole vert and a boundary vert; that case is handled by higher-
+ * level wrapping functions (when holes are fully implemented, anyway).
+ *
+ * Note that holes represents which holes goes to the new face, and of
+ * course this requires removing them from the exitsing face first, since
+ * you cannot have linked list links inside multiple lists.
+ *
+ * Returns -
+ * A BMFace pointer
+ */
+BMFace *bmesh_sfme(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2,
+ BMLoop **rl, ListBase *holes)
+{
+
+ BMFace *f2;
+ BMLoop *v1loop = NULL, *v2loop = NULL, *curloop, *f1loop=NULL, *f2loop=NULL;
+ BMEdge *e;
+ BMLoopList *lst, *lst2;
+ int i, len, f1len, f2len;
+
+ /*verify that v1 and v2 are in face.*/
+ len = f->len;
+ for(i = 0, curloop = bm_firstfaceloop(f); i < len; i++, curloop = curloop->next) {
+ if(curloop->v == v1) v1loop = curloop;
+ else if(curloop->v == v2) v2loop = curloop;
+ }
+
+ if(!v1loop || !v2loop) return NULL;
+
+ /*allocate new edge between v1 and v2*/
+ e = BM_Make_Edge(bm, v1, v2, NULL, 0);
+
+ f2 = bmesh_addpolylist(bm,f);
+ f1loop = bmesh_create_loop(bm,v2,e,f,v2loop);
+ f2loop = bmesh_create_loop(bm,v1,e,f2,v1loop);
+
+ f1loop->prev = v2loop->prev;
+ f2loop->prev = v1loop->prev;
+ v2loop->prev->next = f1loop;
+ v1loop->prev->next = f2loop;
+
+ f1loop->next = v1loop;
+ f2loop->next = v2loop;
+ v1loop->prev = f1loop;
+ v2loop->prev = f2loop;
+
+ lst = f->loops.first;
+ lst2 = f2->loops.first;
+
+ lst2->first = lst2->last = f2loop;
+ lst->first = lst->last = f1loop;
+
+ /*validate both loops*/
+ /*I dont know how many loops are supposed to be in each face at this point! FIXME!*/
+
+ /*go through all of f2's loops and make sure they point to it properly.*/
+ curloop = lst2->first;
+ f2len = 0;
+ do {
+ curloop->f = f2;
+
+ curloop = curloop->next;
+ f2len++;
+ } while (curloop != lst2->first);
+
+ /*link up the new loops into the new edges radial*/
+ bmesh_radial_append(e, f1loop);
+ bmesh_radial_append(e, f2loop);
+
+ f2->len = f2len;
+
+ f1len = 0;
+ curloop = lst->first;
+ do {
+ f1len++;
+ curloop = curloop->next;
+ } while (curloop != lst->first);
+
+ f->len = f1len;
+
+ if(rl) *rl = f2loop;
+
+ if (holes) {
+ BLI_movelisttolist(&f2->loops, holes);
+ } else {
+ /*this code is not significant until holes actually work ;) */
+ //printf("warning: call to split face euler without holes argument; holes will be tossed.\n");
+ for (lst=f->loops.last; lst != f->loops.first; lst=lst2) {
+ lst2 = lst->prev;
+ BLI_mempool_free(bm->looplistpool, lst);
+ }
+ }
+
+ BM_CHECK_ELEMENT(bm, e);
+ BM_CHECK_ELEMENT(bm, f);
+ BM_CHECK_ELEMENT(bm, f2);
+
+ return f2;
+}
+
+/**
+ * bmesh_SEMV
+ *
+ * SPLIT EDGE MAKE VERT:
+ * Takes a given edge and splits it into two, creating a new vert.
+ *
+ *
+ * Before: OV---------TV
+ * After: OV----NV---TV
+ *
+ * Returns -
+ * BMVert pointer.
+ *
+*/
+
+BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **re)
+{
+ BMLoop *nextl;
+ BMEdge *ne;
+ BMVert *nv, *ov;
+ int i, edok, valence1=0, valence2=0;
+
+ if(bmesh_vert_in_edge(e,tv) == 0) return NULL;
+ ov = bmesh_edge_getothervert(e,tv);
+
+ /*count valence of v1*/
+ valence1 = bmesh_disk_count(ov);
+
+ /*count valence of v2*/
+ valence2 = bmesh_disk_count(tv);
+
+ nv = BM_Make_Vert(bm, tv->co, tv);
+ ne = BM_Make_Edge(bm, nv, tv, e, 0);
+
+ bmesh_disk_remove_edge(ne, tv);
+ bmesh_disk_remove_edge(ne, nv);
+
+ /*remove e from v2's disk cycle*/
+ bmesh_disk_remove_edge(e, tv);
+
+ /*swap out tv for nv in e*/
+ bmesh_edge_swapverts(e, tv, nv);
+
+ /*add e to nv's disk cycle*/
+ bmesh_disk_append_edge(e, nv);
+
+ /*add ne to nv's disk cycle*/
+ bmesh_disk_append_edge(ne, nv);
+
+ /*add ne to tv's disk cycle*/
+ bmesh_disk_append_edge(ne, tv);
+
+ /*verify disk cycles*/
+ edok = bmesh_disk_validate(valence1, ov->e, ov);
+ if(!edok) bmesh_error();
+ edok = bmesh_disk_validate(valence2, tv->e, tv);
+ if(!edok) bmesh_error();
+ edok = bmesh_disk_validate(2, nv->e, nv);
+ if(!edok) bmesh_error();
+
+ /*Split the radial cycle if present*/
+ nextl = e->l;
+ e->l = NULL;
+ if(nextl) {
+ BMLoop *nl, *l;
+ int radlen = bmesh_radial_length(nextl);
+ int first1=0, first2=0;
+
+ /*Take the next loop. Remove it from radial. Split it. Append to appropriate radials.*/
+ while(nextl) {
+ l=nextl;
+ l->f->len++;
+ nextl = nextl!=nextl->radial_next ? nextl->radial_next : NULL;
+ bmesh_radial_remove_loop(l, NULL);
+
+ nl = bmesh_create_loop(bm,NULL,NULL,l->f,l);
+ nl->prev = l;
+ nl->next = (l->next);
+ nl->prev->next = nl;
+ nl->next->prev = nl;
+ nl->v = nv;
+
+ /*assign the correct edge to the correct loop*/
+ if(bmesh_verts_in_edge(nl->v, nl->next->v, e)) {
+ nl->e = e;
+ l->e = ne;
+
+ /*append l into ne's rad cycle*/
+ if(!first1) {
+ first1 = 1;
+ l->radial_next = l->radial_prev = NULL;
+ }
+
+ if(!first2) {
+ first2 = 1;
+ l->radial_next = l->radial_prev = NULL;
+ }
+
+ bmesh_radial_append(nl->e, nl);
+ bmesh_radial_append(l->e, l);
+ }
+ else if(bmesh_verts_in_edge(nl->v, nl->next->v, ne)) {
+ nl->e = ne;
+ l->e = e;
+
+ /*append l into ne's rad cycle*/
+ if(!first1) {
+ first1 = 1;
+ l->radial_next = l->radial_prev = NULL;
+ }
+
+ if(!first2) {
+ first2 = 1;
+ l->radial_next = l->radial_prev = NULL;
+ }
+
+ bmesh_radial_append(nl->e, nl);
+ bmesh_radial_append(l->e, l);
+ }
+
+ }
+
+ /*verify length of radial cycle*/
+ edok = bmesh_radial_validate(radlen, e->l);
+ if(!edok) bmesh_error();
+ edok = bmesh_radial_validate(radlen, ne->l);
+ if(!edok) bmesh_error();
+
+ /*verify loop->v and loop->next->v pointers for e*/
+ for(i=0,l=e->l; i < radlen; i++, l = l->radial_next) {
+ if(!(l->e == e)) bmesh_error();
+ //if(!(l->radial_next == l)) bmesh_error();
+ if(l->prev->e != ne && l->next->e != ne) bmesh_error();
+ edok = bmesh_verts_in_edge(l->v, l->next->v, e);
+ if(!edok) bmesh_error();
+ if(l->v == l->next->v) bmesh_error();
+ if(l->e == l->next->e) bmesh_error();
+
+ /*verify loop cycle for kloop->f*/
+ BM_CHECK_ELEMENT(bm, l);
+ BM_CHECK_ELEMENT(bm, l->v);
+ BM_CHECK_ELEMENT(bm, l->e);
+ BM_CHECK_ELEMENT(bm, l->f);
+ }
+ /*verify loop->v and loop->next->v pointers for ne*/
+ for(i=0,l=ne->l; i < radlen; i++, l = l->radial_next) {
+ if(!(l->e == ne)) bmesh_error();
+ //if(!(l->radial_next == l)) bmesh_error();
+ if( l->prev->e != e && l->next->e != e) bmesh_error();
+ edok = bmesh_verts_in_edge(l->v, l->next->v, ne);
+ if(!edok) bmesh_error();
+ if(l->v == l->next->v) bmesh_error();
+ if(l->e == l->next->e) bmesh_error();
+
+ BM_CHECK_ELEMENT(bm, l);
+ BM_CHECK_ELEMENT(bm, l->v);
+ BM_CHECK_ELEMENT(bm, l->e);
+ BM_CHECK_ELEMENT(bm, l->f);
+ }
+ }
+
+ BM_CHECK_ELEMENT(bm, ne);
+ BM_CHECK_ELEMENT(bm, nv);
+ BM_CHECK_ELEMENT(bm, ov);
+ BM_CHECK_ELEMENT(bm, e);
+ BM_CHECK_ELEMENT(bm, tv);
+
+ if(re) *re = ne;
+ return nv;
+}
+
+/**
+ * bmesh_JEKV
+ *
+ * JOIN EDGE KILL VERT:
+ * Takes a an edge and pointer to one of its vertices and collapses
+ * the edge on that vertex.
+ *
+ * Before: OE KE
+ * ------- -------
+ * | || |
+ * OV KV TV
+ *
+ *
+ * After: OE
+ * ---------------
+ * | |
+ * OV TV
+ *
+ *
+ * Restrictions:
+ * KV is a vertex that must have a valance of exactly two. Furthermore
+ * both edges in KV's disk cycle (OE and KE) must be unique (no double
+ * edges).
+ *
+ * It should also be noted that this euler has the possibility of creating
+ * faces with just 2 edges. It is up to the caller to decide what to do with
+ * these faces.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+int bmesh_jekv(BMesh *bm, BMEdge *ke, BMVert *kv)
+{
+ BMEdge *oe;
+ BMVert *ov, *tv;
+ BMLoop *killoop, *l;
+ int len,radlen=0, halt = 0, i, valence1, valence2,edok;
+ BMLoop **loops = NULL;
+ BLI_array_staticdeclare(loops, BM_NGON_STACK_SIZE);
+
+ if(bmesh_vert_in_edge(ke,kv) == 0) return 0;
+ len = bmesh_disk_count(kv);
+
+ if(len == 2) {
+ oe = bmesh_disk_nextedge(ke, kv);
+ tv = bmesh_edge_getothervert(ke, kv);
+ ov = bmesh_edge_getothervert(oe, kv);
+ halt = bmesh_verts_in_edge(kv, tv, oe); /*check for double edges*/
+
+ if(halt) {
+ return 0;
+ }
+ else {
+ /*For verification later, count valence of ov and tv*/
+ valence1 = bmesh_disk_count(ov);
+ valence2 = bmesh_disk_count(tv);
+
+ /*remove oe from kv's disk cycle*/
+ bmesh_disk_remove_edge(oe,kv);
+ /*relink oe->kv to be oe->tv*/
+ bmesh_edge_swapverts(oe, kv, tv);
+ /*append oe to tv's disk cycle*/
+ bmesh_disk_append_edge(oe, tv);
+ /*remove ke from tv's disk cycle*/
+ bmesh_disk_remove_edge(ke, tv);
+
+ /*deal with radial cycle of ke*/
+ radlen = bmesh_radial_length(ke->l);
+ if(ke->l) {
+ /*first step, fix the neighboring loops of all loops in ke's radial cycle*/
+ for(i=0,killoop = ke->l; i<radlen; i++, killoop = bmesh_radial_nextloop(killoop)) {
+ /*relink loops and fix vertex pointer*/
+ if( killoop->next->v == kv ) killoop->next->v = tv;
+
+ killoop->next->prev = killoop->prev;
+ killoop->prev->next = killoop->next;
+ if (bm_firstfaceloop(killoop->f) == killoop)
+ bm_firstfaceloop(killoop->f) = killoop->next;
+ killoop->next = NULL;
+ killoop->prev = NULL;
+
+ /*fix len attribute of face*/
+ killoop->f->len--;
+ }
+ /*second step, remove all the hanging loops attached to ke*/
+ killoop = ke->l;
+ radlen = bmesh_radial_length(ke->l);
+ /*this should be wrapped into a bme_free_radial function to be used by bmesh_KF as well...*/
+ for (i=0;i<radlen;i++) {
+ BLI_array_growone(loops);
+ loops[BLI_array_count(loops)-1] = killoop;
+ killoop = bmesh_radial_nextloop(killoop);
+ }
+ for (i=0;i<radlen;i++) {
+ bm->totloop--;
+ BLI_mempool_free(bm->lpool, loops[i]);
+ }
+ /*Validate radial cycle of oe*/
+ edok = bmesh_radial_validate(radlen,oe->l);
+ if(!edok) bmesh_error();
+ }
+
+ /*deallocate edge*/
+ BM_remove_selection(bm, ke);
+ BLI_mempool_free(bm->toolflagpool, ke->head.flags);
+ BLI_mempool_free(bm->epool, ke);
+ bm->totedge--;
+ /*deallocate vertex*/
+ BM_remove_selection(bm, kv);
+ BLI_mempool_free(bm->toolflagpool, kv->head.flags);
+ BLI_mempool_free(bm->vpool, kv);
+ bm->totvert--;
+ /* account for both above */
+ bm->elem_index_dirty |= BM_VERT | BM_EDGE;
+
+ /*Validate disk cycle lengths of ov,tv are unchanged*/
+ edok = bmesh_disk_validate(valence1, ov->e, ov);
+ if(!edok) bmesh_error();
+ edok = bmesh_disk_validate(valence2, tv->e, tv);
+ if(!edok) bmesh_error();
+
+ /*Validate loop cycle of all faces attached to oe*/
+ for(i=0,l = oe->l; i<radlen; i++, l = bmesh_radial_nextloop(l)) {
+ if(l->e != oe) bmesh_error();
+ edok = bmesh_verts_in_edge(l->v, l->next->v, oe);
+ if(!edok) bmesh_error();
+ edok = bmesh_loop_validate(l->f);
+ if(!edok) bmesh_error();
+
+ BM_CHECK_ELEMENT(bm, l);
+ BM_CHECK_ELEMENT(bm, l->v);
+ BM_CHECK_ELEMENT(bm, l->e);
+ BM_CHECK_ELEMENT(bm, l->f);
+ }
+
+ BM_CHECK_ELEMENT(bm, ov);
+ BM_CHECK_ELEMENT(bm, tv);
+ BM_CHECK_ELEMENT(bm, oe);
+
+ return 1;
+ }
+ }
+ return 0;
+}
+
+/**
+ * bmesh_JFKE
+ *
+ * JOIN FACE KILL EDGE:
+ *
+ * Takes two faces joined by a single 2-manifold edge and fuses them togather.
+ * The edge shared by the faces must not be connected to any other edges which have
+ * Both faces in its radial cycle
+ *
+ * Examples:
+ *
+ * A B
+ * ---------- ----------
+ * | | | |
+ * | f1 | | f1 |
+ * v1========v2 = Ok! v1==V2==v3 == Wrong!
+ * | f2 | | f2 |
+ * | | | |
+ * ---------- ----------
+ *
+ * In the example A, faces f1 and f2 are joined by a single edge, and the euler can safely be used.
+ * In example B however, f1 and f2 are joined by multiple edges and will produce an error. The caller
+ * in this case should call bmesh_JEKV on the extra edges before attempting to fuse f1 and f2.
+ *
+ * Also note that the order of arguments decides whether or not certain per-face attributes are present
+ * in the resultant face. For instance vertex winding, material index, smooth flags, ect are inherited
+ * from f1, not f2.
+ *
+ * Returns -
+ * A BMFace pointer
+*/
+BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
+{
+ BMLoop *curloop, *f1loop=NULL, *f2loop=NULL;
+ int newlen = 0,i, f1len=0, f2len=0, radlen=0, edok, shared;
+ BMIter iter;
+
+ /*can't join a face to itself*/
+ if(f1 == f2) return NULL;
+ /*verify that e is in both f1 and f2*/
+ f1len = f1->len;
+ f2len = f2->len;
+ BM_ITER(curloop, &iter, bm, BM_LOOPS_OF_FACE, f1) {
+ if(curloop->e == e) {
+ f1loop = curloop;
+ break;
+ }
+ }
+ BM_ITER(curloop, &iter, bm, BM_LOOPS_OF_FACE, f2) {
+ if(curloop->e == e) {
+ f2loop = curloop;
+ break;
+ }
+ }
+ if (!(f1loop && f2loop)) return NULL;
+
+ /*validate that edge is 2-manifold edge*/
+ radlen = bmesh_radial_length(f1loop);
+ if(radlen != 2) return NULL;
+
+ /*validate direction of f2's loop cycle is compatible.*/
+ if(f1loop->v == f2loop->v) return NULL;
+
+ /*
+ validate that for each face, each vertex has another edge in its disk cycle that is
+ not e, and not shared.
+ */
+ if(bmesh_radial_find_face(f1loop->next->e,f2)) return NULL;
+ if(bmesh_radial_find_face(f1loop->prev->e,f2)) return NULL;
+ if(bmesh_radial_find_face(f2loop->next->e,f1)) return NULL;
+ if(bmesh_radial_find_face(f2loop->prev->e,f1)) return NULL;
+
+ /*validate only one shared edge*/
+ shared = BM_Face_Share_Edges(f1,f2);
+ if(shared > 1) return NULL;
+
+ /*validate no internal joins*/
+ for(i=0, curloop = bm_firstfaceloop(f1); i < f1len; i++, curloop = curloop->next)
+ bmesh_api_setindex(curloop->v, 0);
+ for(i=0, curloop = bm_firstfaceloop(f2); i < f2len; i++, curloop = curloop->next)
+ bmesh_api_setindex(curloop->v, 0);
+
+ for(i=0, curloop = bm_firstfaceloop(f1); i < f1len; i++, curloop = curloop->next) {
+ if (curloop != f1loop)
+ bmesh_api_setindex(curloop->v, bmesh_api_getindex(curloop->v) + 1);
+ }
+ for(i=0, curloop = bm_firstfaceloop(f2); i < f2len; i++, curloop = curloop->next) {
+ if (curloop != f2loop)
+ bmesh_api_setindex(curloop->v, bmesh_api_getindex(curloop->v) + 1);
+ }
+
+ for(i=0, curloop = bm_firstfaceloop(f1); i < f1len; i++, curloop = curloop->next) {
+ if (bmesh_api_getindex(curloop->v) > 1)
+ return NULL;
+ }
+
+ for(i=0, curloop = bm_firstfaceloop(f2); i < f2len; i++, curloop = curloop->next) {
+ if (bmesh_api_getindex(curloop->v) > 1)
+ return NULL;
+ }
+
+ /*join the two loops*/
+ f1loop->prev->next = f2loop->next;
+ f2loop->next->prev = f1loop->prev;
+
+ f1loop->next->prev = f2loop->prev;
+ f2loop->prev->next = f1loop->next;
+
+ /*if f1loop was baseloop, make f1loop->next the base.*/
+ if(bm_firstfaceloop(f1) == f1loop)
+ bm_firstfaceloop(f1) = f1loop->next;
+
+ /*increase length of f1*/
+ f1->len += (f2->len - 2);
+
+ /*make sure each loop points to the proper face*/
+ newlen = f1->len;
+ for(i = 0, curloop = bm_firstfaceloop(f1); i < newlen; i++, curloop = curloop->next)
+ curloop->f = f1;
+
+ /*remove edge from the disk cycle of its two vertices.*/
+ bmesh_disk_remove_edge(f1loop->e, f1loop->e->v1);
+ bmesh_disk_remove_edge(f1loop->e, f1loop->e->v2);
+
+ /*deallocate edge and its two loops as well as f2*/
+ BLI_mempool_free(bm->toolflagpool, f1loop->e->head.flags);
+ BLI_mempool_free(bm->epool, f1loop->e);
+ bm->totedge--;
+ BLI_mempool_free(bm->lpool, f1loop);
+ bm->totloop--;
+ BLI_mempool_free(bm->lpool, f2loop);
+ bm->totloop--;
+ BLI_mempool_free(bm->toolflagpool, f2->head.flags);
+ BLI_mempool_free(bm->fpool, f2);
+ bm->totface--;
+ /* account for both above */
+ bm->elem_index_dirty |= BM_EDGE | BM_FACE;
+
+ BM_CHECK_ELEMENT(bm, f1);
+
+ /*validate the new loop cycle*/
+ edok = bmesh_loop_validate(f1);
+ if(!edok) bmesh_error();
+
+ return f1;
+}
+
+/*
+ * BMESH SPLICE VERT
+ *
+ * merges two verts into one (v into vtarget).
+ */
+static int bmesh_splicevert(BMesh *bm, BMVert *v, BMVert *vtarget)
+{
+ BMEdge *e;
+ BMLoop *l;
+ BMIter liter;
+
+ /* verts already spliced */
+ if (v == vtarget) {
+ return 0;
+ }
+
+ /* retarget all the loops of v to vtarget */
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_VERT, v) {
+ l->v = vtarget;
+ }
+
+ /* move all the edges from v's disk to vtarget's disk */
+ e = v->e;
+ while (e != NULL) {
+ bmesh_disk_remove_edge(e, v);
+ bmesh_edge_swapverts(e, v, vtarget);
+ bmesh_disk_append_edge(e, vtarget);
+ e = v->e;
+ }
+
+ BM_CHECK_ELEMENT(bm, v);
+ BM_CHECK_ELEMENT(bm, vtarget);
+
+ /* v is unused now, and can be killed */
+ BM_Kill_Vert(bm, v);
+
+ return 1;
+}
+
+/* BMESH CUT VERT
+ *
+ * cut all disjoint fans that meet at a vertex, making a unique
+ * vertex for each region. returns an array of all resulting
+ * vertices.
+ */
+static int bmesh_cutvert(BMesh *bm, BMVert *v, BMVert ***vout, int *len)
+{
+ BMEdge **stack = NULL;
+ BLI_array_declare(stack);
+ BMVert **verts = NULL;
+ GHash *visithash;
+ BMIter eiter, liter;
+ BMLoop *l;
+ BMEdge *e;
+ int i, maxindex;
+ BMLoop *nl;
+
+ visithash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh_cutvert visithash");
+
+ maxindex = 0;
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ if (BLI_ghash_haskey(visithash, e)) {
+ continue;
+ }
+
+ /* Prime the stack with this unvisited edge */
+ BLI_array_append(stack, e);
+
+ /* Considering only edges and faces incident on vertex v, walk
+ the edges & faces and assign an index to each connected set */
+ while ((e = BLI_array_pop(stack))) {
+ BLI_ghash_insert(visithash, e, SET_INT_IN_POINTER(maxindex));
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_EDGE, e) {
+ nl = (l->v == v) ? l->prev : l->next;
+ if (!BLI_ghash_haskey(visithash, nl->e)) {
+ BLI_array_append(stack, nl->e);
+ }
+ }
+ }
+
+ maxindex++;
+ }
+
+ /* Make enough verts to split v for each group */
+ verts = MEM_callocN(sizeof(BMVert *) * maxindex, "bmesh_cutvert");
+ verts[0] = v;
+ for (i = 1; i < maxindex; i++) {
+ verts[i] = BM_Make_Vert(bm, v->co, v);
+ }
+
+ /* Replace v with the new verts in each group */
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_VERT, v) {
+ i = GET_INT_FROM_POINTER(BLI_ghash_lookup(visithash, l->e));
+ if (i == 0) {
+ continue;
+ }
+
+ /* Loops here should alway refer to an edge that has v as an
+ endpoint. For each appearance of this vert in a face, there
+ will actually be two iterations: one for the loop heading
+ towards vertex v, and another for the loop heading out from
+ vertex v. Only need to swap the vertex on one of those times,
+ on the outgoing loop. */
+ if (l->v == v) {
+ l->v = verts[i];
+ }
+ }
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ i = GET_INT_FROM_POINTER(BLI_ghash_lookup(visithash, e));
+ if (i == 0) {
+ continue;
+ }
+
+ BLI_assert(e->v1 == v || e->v2 == v);
+ bmesh_disk_remove_edge(e, v);
+ bmesh_edge_swapverts(e, v, verts[i]);
+ bmesh_disk_append_edge(e, verts[i]);
+ }
+
+ BLI_ghash_free(visithash, NULL, NULL);
+ BLI_array_free(stack);
+
+ for (i = 0; i < maxindex; i++) {
+ BM_CHECK_ELEMENT(bm, verts[i]);
+ }
+
+ if (len != NULL) {
+ *len = maxindex;
+ }
+
+ if (vout != NULL) {
+ *vout = verts;
+ }
+ else {
+ MEM_freeN(verts);
+ }
+
+ return 1;
+}
+
+/* BMESH SPLICE EDGE
+ *
+ * splice two unique edges which share the same two vertices into one edge.
+ *
+ * edges must already have the same vertices
+ */
+static int UNUSED_FUNCTION(bmesh_spliceedge)(BMesh *bm, BMEdge *e, BMEdge *etarget)
+{
+ BMLoop *l;
+
+ if (!BM_Vert_In_Edge(e, etarget->v1) || !BM_Vert_In_Edge(e, etarget->v2)) {
+ /* not the same vertices can't splice */
+ return 0;
+ }
+
+ while (e->l) {
+ l = e->l;
+ BLI_assert(BM_Vert_In_Edge(etarget, l->v));
+ BLI_assert(BM_Vert_In_Edge(etarget, l->next->v));
+ bmesh_radial_remove_loop(l, e);
+ bmesh_radial_append(etarget, l);
+ }
+
+ BLI_assert(bmesh_radial_length(e->l) == 0);
+
+ BM_CHECK_ELEMENT(bm, e);
+ BM_CHECK_ELEMENT(bm, etarget);
+
+ BM_Kill_Edge(bm, e);
+
+ return 1;
+}
+
+/*
+ * BMESH CUT EDGE
+ *
+ * Cuts a single edge into two edge: the original edge and
+ * a new edge that has only "cutl" in its radial.
+ *
+ * Does nothing if cutl is already the only loop in the
+ * edge radial.
+ */
+static int bmesh_cutedge(BMesh *bm, BMEdge *e, BMLoop *cutl)
+{
+ BMEdge *ne;
+ int radlen;
+
+ BLI_assert(cutl->e == e);
+ BLI_assert(e->l);
+
+ radlen = bmesh_radial_length(e->l);
+ if (radlen < 2) {
+ /* no cut required */
+ return 1;
+ }
+
+ if (cutl == e->l) {
+ e->l = cutl->radial_next;
+ }
+
+ ne = BM_Make_Edge(bm, e->v1, e->v2, e, 0);
+ bmesh_radial_remove_loop(cutl, e);
+ bmesh_radial_append(ne, cutl);
+ cutl->e = ne;
+
+ BLI_assert(bmesh_radial_length(e->l) == radlen - 1);
+ BLI_assert(bmesh_radial_length(ne->l) == 1);
+
+ BM_CHECK_ELEMENT(bm, ne);
+ BM_CHECK_ELEMENT(bm, e);
+
+ return 1;
+}
+
+/*
+ * BMESH UNGLUE REGION MAKE VERT
+ *
+ * Disconnects a face from its vertex fan at loop sl.
+ */
+static BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *sl)
+{
+ BMVert **vtar;
+ int len, i;
+ BMVert *nv = NULL;
+ BMVert *sv = sl->v;
+
+ /* peel the face from the edge radials on both sides of the
+ loop vert, disconnecting the face from its fan */
+ bmesh_cutedge(bm, sl->e, sl);
+ bmesh_cutedge(bm, sl->prev->e, sl->prev);
+
+ if (bmesh_disk_count(sv) == 2) {
+ /* If there are still only two edges out of sv, then
+ this whole URMV was just a no-op, so exit now. */
+ return sv;
+ }
+
+ /* Update the disk start, so that v->e points to an edge
+ not touching the split loop. This is so that bmesh_cutvert
+ will leave the original sv on some *other* fan (not the
+ one-face fan that holds the unglue face). */
+ while (sv->e == sl->e || sv->e == sl->prev->e) {
+ sv->e = bmesh_disk_nextedge(sv->e, sv);
+ }
+
+ /* Split all fans connected to the vert, duplicating it for
+ each fans. */
+ bmesh_cutvert(bm, sv, &vtar, &len);
+
+ /* There should have been at least two fans cut apart here,
+ otherwise the early exit would have kicked in. */
+ BLI_assert(len >= 2);
+
+ nv = sl->v;
+
+ /* Desired result here is that a new vert should always be
+ created for the unglue face. This is so we can glue any
+ extras back into the original vert. */
+ BLI_assert(nv != sv);
+ BLI_assert(sv == vtar[0]);
+
+ /* If there are more than two verts as a result, glue together
+ all the verts except the one this URMV intended to create */
+ if (len > 2) {
+ for (i = 0; i < len; i++) {
+ if (vtar[i] == nv) {
+ break;
+ }
+ }
+
+ if (i != len) {
+ /* Swap the single vert that was needed for the
+ unglue into the last array slot */
+ SWAP(BMVert *, vtar[i], vtar[len - 1]);
+
+ /* And then glue the rest back together */
+ for (i = 1; i < len - 1; i++) {
+ bmesh_splicevert(bm, vtar[i], vtar[0]);
+ }
+ }
+ }
+
+ MEM_freeN(vtar);
+
+ return nv;
+}
+
+/*
+ * BMESH UNGLUE REGION MAKE VERT
+ *
+ * Disconnects sf from the vertex fan at sv
+ */
+BMVert *bmesh_urmv(BMesh *bm, BMFace *sf, BMVert *sv)
+{
+ BMLoop *hl, *sl;
+
+ hl = sl = bm_firstfaceloop(sf);
+ do {
+ if (sl->v == sv) break;
+ sl = sl->next;
+ } while (sl != hl);
+
+ if (sl->v != sv) {
+ /* sv is not part of sf */
+ return NULL;
+ }
+
+ return bmesh_urmv_loop(bm, sl);
+}
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
new file mode 100644
index 00000000000..fe4f3680aaf
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -0,0 +1,1138 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_opdefines.c
+ * \ingroup bmesh
+ *
+ * BMesh operator definitions.
+ *
+ * This file defines (and documents) all bmesh operators (bmops).
+ *
+ * Do not rename any operator or slot names! otherwise you must go
+ * through the code and find all references to them!
+ *
+ * A word on slot names:
+ *
+ * For geometry input slots, the following are valid names:
+ * - verts
+ * - edges
+ * - faces
+ * - edgefacein
+ * - vertfacein
+ * - vertedgein
+ * - vertfacein
+ * - geom
+ *
+ * The basic rules are, for single-type geometry slots, use the plural of the
+ * type name (e.g. edges). for double-type slots, use the two type names plus
+ * "in" (e.g. edgefacein). for three-type slots, use geom.
+ *
+ * for output slots, for single-type geometry slots, use the type name plus "out",
+ * (e.g. vertout), for double-type slots, use the two type names plus "out",
+ * (e.g. vertfaceout), for three-type slots, use geom. note that you can also
+ * use more esohteric names (e.g. skirtout) so long as the comment next to the
+ * slot definition tells you what types of elements are in it.
+ *
+ */
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+#include <stdio.h>
+
+
+/*
+ok, I'm going to write a little docgen script. so all
+bmop comments must conform to the following template/rules:
+
+template (py quotes used because nested comments don't work
+on all C compilers):
+
+"""
+Region Extend.
+
+paragraph1, Extends bleh bleh bleh.
+Bleh Bleh bleh.
+
+Another paragraph.
+
+Another paragraph.
+"""
+
+so the first line is the "title" of the bmop.
+subsequent line blocks seperated by blank lines
+are paragraphs. individual descriptions of slots
+would be extracted from comments
+next to them, e.g.
+
+{BMOP_OPSLOT_ELEMENT_BUF, "geomout"}, //output slot, boundary region
+
+the doc generator would automatically detect the presence of "output slot"
+and flag the slot as an output. the same happens for "input slot". also
+note that "edges", "faces", "verts", "loops", and "geometry" are valid
+substitutions for "slot".
+
+note that slots default to being input slots.
+*/
+
+/*
+ Vertex Smooth
+
+ Smoothes vertices by using a basic vertex averaging scheme.
+*/
+static BMOpDefine def_vertexsmooth = {
+ "vertexsmooth",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"}, //input vertices
+ {BMOP_OPSLOT_INT, "mirror_clip_x"}, //set vertices close to the x axis before the operation to 0
+ {BMOP_OPSLOT_INT, "mirror_clip_y"}, //set vertices close to the y axis before the operation to 0
+ {BMOP_OPSLOT_INT, "mirror_clip_z"}, //set vertices close to the z axis before the operation to 0
+ {BMOP_OPSLOT_FLT, "clipdist"}, //clipping threshod for the above three slots
+ {0} /*null-terminating sentinel*/,
+ },
+ bmesh_vertexsmooth_exec,
+ 0
+};
+
+/*
+ Right-Hand Faces
+
+ Computes an "outside" normal for the specified input faces.
+*/
+
+static BMOpDefine def_righthandfaces = {
+ "righthandfaces",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"},
+ {BMOP_OPSLOT_INT, "doflip"}, //internal flag, used by bmesh_rationalize_normals
+ {0} /*null-terminating sentinel*/,
+ },
+ bmesh_righthandfaces_exec,
+ BMOP_UNTAN_MULTIRES,
+};
+
+/*
+ Region Extend
+
+ used to implement the select more/less tools.
+ this puts some geometry surrounding regions of
+ geometry in geom into geomout.
+
+ if usefaces is 0 then geomout spits out verts and edges,
+ otherwise it spits out faces.
+ */
+static BMOpDefine def_regionextend = {
+ "regionextend",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "geom"}, //input geometry
+ {BMOP_OPSLOT_ELEMENT_BUF, "geomout"}, //output slot, computed boundary geometry.
+ {BMOP_OPSLOT_INT, "constrict"}, //find boundary inside the regions, not outside.
+ {BMOP_OPSLOT_INT, "usefaces"}, //extend from faces instead of edges
+ {0} /*null-terminating sentinel*/,
+ },
+ bmesh_regionextend_exec,
+ 0
+};
+
+/*
+ Edge Rotate
+
+ Rotates edges topologically. Also known as "spin edge" to some people.
+ Simple example: [/] becomes [|] then [\].
+*/
+static BMOpDefine def_edgerotate = {
+ "edgerotate",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"}, //input edges
+ {BMOP_OPSLOT_ELEMENT_BUF, "edgeout"}, //newly spun edges
+ {BMOP_OPSLOT_INT, "ccw"}, //rotate edge counter-clockwise if true, othewise clockwise
+ {0} /*null-terminating sentinel*/,
+ },
+ bmesh_edgerotate_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+/*
+ Reverse Faces
+
+ Reverses the winding (vertex order) of faces. This has the effect of
+ flipping the normal.
+*/
+static BMOpDefine def_reversefaces = {
+ "reversefaces",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"}, //input faces
+ {0} /*null-terminating sentinel*/,
+ },
+ bmesh_reversefaces_exec,
+ BMOP_UNTAN_MULTIRES,
+};
+
+/*
+ Edge Bisect
+
+ Splits input edges (but doesn't do anything else).
+ This creates a 2-valence vert.
+*/
+static BMOpDefine def_edgebisect = {
+ "edgebisect",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"}, //input edges
+ {BMOP_OPSLOT_INT, "numcuts"}, //number of cuts
+ {BMOP_OPSLOT_ELEMENT_BUF, "outsplit"}, //newly created vertices and edges
+ {0} /*null-terminating sentinel*/,
+ },
+ esplit_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+/*
+ Mirror
+
+ Mirrors geometry along an axis. The resulting geometry is welded on using
+ mergedist. Pairs of original/mirrored vertices are welded using the mergedist
+ parameter (which defines the minimum distance for welding to happen).
+*/
+
+static BMOpDefine def_mirror = {
+ "mirror",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "geom"}, //input geometry
+ {BMOP_OPSLOT_MAT, "mat"}, //matrix defining the mirror transformation
+ {BMOP_OPSLOT_FLT, "mergedist"}, //maximum distance for merging. does no merging if 0.
+ {BMOP_OPSLOT_ELEMENT_BUF, "newout"}, //output geometry, mirrored
+ {BMOP_OPSLOT_INT, "axis"}, //the axis to use, 0, 1, or 2 for x, y, z
+ {BMOP_OPSLOT_INT, "mirror_u"}, //mirror UVs across the u axis
+ {BMOP_OPSLOT_INT, "mirror_v"}, //mirror UVs across the v axis
+ {0, /*null-terminating sentinel*/}},
+ bmesh_mirror_exec,
+ 0,
+};
+
+/*
+ Find Doubles
+
+ Takes input verts and find vertices they should weld to. Outputs a
+ mapping slot suitable for use with the weld verts bmop.
+*/
+static BMOpDefine def_finddoubles = {
+ "finddoubles",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"}, //input vertices
+ {BMOP_OPSLOT_ELEMENT_BUF, "keepverts"}, //list of verts to keep
+ {BMOP_OPSLOT_FLT, "dist"}, //minimum distance
+ {BMOP_OPSLOT_MAPPING, "targetmapout"},
+ {0, /*null-terminating sentinel*/}},
+ bmesh_finddoubles_exec,
+ 0,
+};
+
+/*
+ Remove Doubles
+
+ Finds groups of vertices closer then dist and merges them together,
+ using the weld verts bmop.
+*/
+static BMOpDefine def_removedoubles = {
+ "removedoubles",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"}, //input verts
+ {BMOP_OPSLOT_FLT, "dist"}, //minimum distance
+ {0, /*null-terminating sentinel*/}},
+ bmesh_removedoubles_exec,
+ BMOP_UNTAN_MULTIRES,
+};
+
+/*
+ Auto Merge
+
+ Finds groups of vertices closer then dist and merges them together,
+ using the weld verts bmop. The merges must go from a vert not in
+ verts to one in verts.
+*/
+static BMOpDefine def_automerge = {
+ "automerge",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"}, //input verts
+ {BMOP_OPSLOT_FLT, "dist"}, //minimum distance
+ {0, /*null-terminating sentinel*/}},
+ bmesh_automerge_exec,
+ BMOP_UNTAN_MULTIRES,
+};
+
+/*
+ Collapse Connected
+
+ Collapses connected vertices
+*/
+static BMOpDefine def_collapse = {
+ "collapse",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"}, /*input edges*/
+ {0, /*null-terminating sentinel*/}},
+ bmesh_collapse_exec,
+ BMOP_UNTAN_MULTIRES,
+};
+
+
+/*
+ Facedata point Merge
+
+ Merge uv/vcols at a specific vertex.
+*/
+static BMOpDefine def_pointmerge_facedata = {
+ "pointmerge_facedata",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"}, /*input vertices*/
+ {BMOP_OPSLOT_ELEMENT_BUF, "snapv"}, /*snap vertex*/
+ {0, /*null-terminating sentinel*/}},
+ bmesh_pointmerge_facedata_exec,
+ 0,
+};
+
+/*
+ Average Vertices Facevert Data
+
+ Merge uv/vcols associated with the input vertices at
+ the bounding box center. (I know, it's not averaging but
+ the vert_snap_to_bb_center is just too long).
+*/
+static BMOpDefine def_vert_average_facedata = {
+ "vert_average_facedata",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"}, /*input vertices*/
+ {0, /*null-terminating sentinel*/}},
+ bmesh_vert_average_facedata_exec,
+ 0,
+};
+
+/*
+ Point Merge
+
+ Merge verts together at a point.
+*/
+static BMOpDefine def_pointmerge = {
+ "pointmerge",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"}, /*input vertices*/
+ {BMOP_OPSLOT_VEC, "mergeco"},
+ {0, /*null-terminating sentinel*/}},
+ bmesh_pointmerge_exec,
+ BMOP_UNTAN_MULTIRES,
+};
+
+/*
+ Collapse Connected UVs
+
+ Collapses connected UV vertices.
+*/
+static BMOpDefine def_collapse_uvs = {
+ "collapse_uvs",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"}, /*input edges*/
+ {0, /*null-terminating sentinel*/}},
+ bmesh_collapsecon_exec,
+ 0,
+};
+
+/*
+ Weld Verts
+
+ Welds verts together (kindof like remove doubles, merge, etc, all of which
+ use or will use this bmop). You pass in mappings from vertices to the vertices
+ they weld with.
+*/
+static BMOpDefine def_weldverts = {
+ "weldverts",
+ {{BMOP_OPSLOT_MAPPING, "targetmap"}, /*maps welded vertices to verts they should weld to.*/
+ {0, /*null-terminating sentinel*/}},
+ bmesh_weldverts_exec,
+ BMOP_UNTAN_MULTIRES,
+};
+
+/*
+ Make Vertex
+
+ Creates a single vertex; this bmop was necassary
+ for click-create-vertex.
+*/
+static BMOpDefine def_makevert = {
+ "makevert",
+ {{BMOP_OPSLOT_VEC, "co"}, //the coordinate of the new vert
+ {BMOP_OPSLOT_ELEMENT_BUF, "newvertout"}, //the new vert
+ {0, /*null-terminating sentinel*/}},
+ bmesh_makevert_exec,
+ 0,
+};
+
+/*
+ Join Triangles
+
+ Tries to intelligently join triangles according
+ to various settings and stuff.
+
+ */
+static BMOpDefine def_join_triangles= {
+ "join_triangles",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"}, //input geometry.
+ {BMOP_OPSLOT_ELEMENT_BUF, "faceout"}, //joined faces
+ {BMOP_OPSLOT_INT, "compare_sharp"},
+ {BMOP_OPSLOT_INT, "compare_uvs"},
+ {BMOP_OPSLOT_INT, "compare_vcols"},
+ {BMOP_OPSLOT_INT, "compare_materials"},
+ {BMOP_OPSLOT_FLT, "limit"},
+ {0, /*null-terminating sentinel*/}},
+ bmesh_jointriangles_exec,
+ BMOP_UNTAN_MULTIRES,
+};
+
+/*
+ Contextual Create
+
+ This is basically fkey, it creates
+ new faces from vertices, makes stuff from edge nets,
+ makes wire edges, etc. It also dissolves
+ faces.
+
+ Three verts become a triangle, four become a quad. Two
+ become a wire edge.
+ */
+static BMOpDefine def_contextual_create= {
+ "contextual_create",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "geom"}, //input geometry.
+ {BMOP_OPSLOT_ELEMENT_BUF, "faceout"}, //newly-made face(s)
+ {0, /*null-terminating sentinel*/}},
+ bmesh_contextual_create_exec,
+ BMOP_UNTAN_MULTIRES,
+};
+
+/*
+
+ Bridge edge loops with faces
+*/
+static BMOpDefine def_bridge_loops= {
+ "bridge_loops",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"}, /*input edges*/
+ {BMOP_OPSLOT_ELEMENT_BUF, "faceout"}, /*new faces*/
+ {0, /*null-terminating sentinel*/}},
+ bmesh_bridge_loops_exec,
+ 0,
+};
+
+static BMOpDefine def_edgenet_fill= {
+ "edgenet_fill",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"}, /*input edges*/
+ {BMOP_OPSLOT_MAPPING, "restrict"}, /*restricts edges to groups. maps edges to integers*/
+ {BMOP_OPSLOT_INT, "use_restrict"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "excludefaces"}, /*list of faces to ignore for manifold checks*/
+ {BMOP_OPSLOT_MAPPING, "faceout_groupmap"}, /*maps new faces to the group numbers they came from*/
+ {BMOP_OPSLOT_ELEMENT_BUF, "faceout"}, /*new faces*/
+ {0, /*null-terminating sentinel*/}},
+ bmesh_edgenet_fill_exec,
+ 0,
+};
+
+/*
+ Edgenet Prepare
+
+ Identifies several useful edge loop cases and modifies them so
+ they'll become a face when edgenet_fill is called. The cases covered are:
+
+ * One single loop; an edge is added to connect the ends
+ * Two loops; two edges are added to connect the endpoints (based on the
+ shortest distance between each endpont).
+*/
+static BMOpDefine def_edgenet_prepare= {
+ "edgenet_prepare",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"}, //input edges
+ {BMOP_OPSLOT_ELEMENT_BUF, "edgeout"}, //new edges
+ {0, /*null-terminating sentinel*/}},
+ bmesh_edgenet_prepare,
+ 0,
+};
+
+/*
+ Rotate
+
+ Rotate vertices around a center, using a 3x3 rotation
+ matrix. Equivilent of the old rotateflag function.
+*/
+static BMOpDefine def_rotate = {
+ "rotate",
+ {{BMOP_OPSLOT_VEC, "cent"}, //center of rotation
+ {BMOP_OPSLOT_MAT, "mat"}, //matrix defining rotation
+ {BMOP_OPSLOT_ELEMENT_BUF, "verts"}, //input vertices
+ {0, /*null-terminating sentinel*/}},
+ bmesh_rotate_exec,
+ 0,
+};
+
+/*
+ Translate
+
+ Translate vertices by an offset. Equivelent of the
+ old translateflag function.
+*/
+static BMOpDefine def_translate= {
+ "translate",
+ {{BMOP_OPSLOT_VEC, "vec"}, //translation offset
+ {BMOP_OPSLOT_ELEMENT_BUF, "verts"}, //input vertices
+ {0, /*null-terminating sentinel*/}},
+ bmesh_translate_exec,
+ 0,
+};
+
+/*
+ Scale
+
+ Scales vertices by an offset.
+*/
+static BMOpDefine def_scale= {
+ "scale",
+ {{BMOP_OPSLOT_VEC, "vec"}, //scale factor
+ {BMOP_OPSLOT_ELEMENT_BUF, "verts"}, //input vertices
+ {0, /*null-terminating sentinel*/}},
+ bmesh_scale_exec,
+ 0,
+};
+
+
+/*
+ Transform
+
+ Transforms a set of vertices by a matrix. Multiplies
+ the vertex coordinates with the matrix.
+*/
+static BMOpDefine def_transform = {
+ "transform",
+ {{BMOP_OPSLOT_MAT, "mat"}, //transform matrix
+ {BMOP_OPSLOT_ELEMENT_BUF, "verts"}, //input vertices
+ {0, /*null-terminating sentinel*/}},
+ bmesh_transform_exec,
+ 0,
+};
+
+/*
+ Object Load BMesh
+
+ Loads a bmesh into an object/mesh. This is a "private"
+ bmop.
+*/
+static BMOpDefine def_object_load_bmesh = {
+ "object_load_bmesh",
+ {{BMOP_OPSLOT_PNT, "scene"},
+ {BMOP_OPSLOT_PNT, "object"},
+ {0, /*null-terminating sentinel*/}},
+ object_load_bmesh_exec,
+ 0,
+};
+
+
+/*
+ BMesh to Mesh
+
+ Converts a bmesh to a Mesh. This is reserved for exiting editmode.
+*/
+static BMOpDefine def_bmesh_to_mesh = {
+ "bmesh_to_mesh",
+ {{BMOP_OPSLOT_PNT, "mesh"}, //pointer to a mesh structure to fill in
+ {BMOP_OPSLOT_PNT, "object"}, //pointer to an object structure
+ {BMOP_OPSLOT_INT, "notesselation"}, //don't calculate mfaces
+ {0, /*null-terminating sentinel*/}},
+ bmesh_to_mesh_exec,
+ 0,
+};
+
+/*
+ Mesh to BMesh
+
+ Load the contents of a mesh into the bmesh. this bmop is private, it's
+ reserved exclusively for entering editmode.
+*/
+static BMOpDefine def_mesh_to_bmesh = {
+ "mesh_to_bmesh",
+ {{BMOP_OPSLOT_PNT, "mesh"}, //pointer to a Mesh structure
+ {BMOP_OPSLOT_PNT, "object"}, //pointer to an Object structure
+ {BMOP_OPSLOT_INT, "set_shapekey"}, //load active shapekey coordinates into verts
+ {0, /*null-terminating sentinel*/}},
+ mesh_to_bmesh_exec,
+ 0
+};
+
+/*
+ Individual Face Extrude
+
+ Extrudes faces individually.
+*/
+static BMOpDefine def_extrude_indivface = {
+ "extrude_face_indiv",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"}, //input faces
+ {BMOP_OPSLOT_ELEMENT_BUF, "faceout"}, //output faces
+ {BMOP_OPSLOT_ELEMENT_BUF, "skirtout"}, //output skirt geometry, faces and edges
+ {0} /*null-terminating sentinel*/},
+ bmesh_extrude_face_indiv_exec,
+ 0
+};
+
+/*
+ Extrude Only Edges
+
+ Extrudes Edges into faces, note that this is very simple, there's no fancy
+ winged extrusion.
+*/
+static BMOpDefine def_extrude_onlyedge = {
+ "extrude_edge_only",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"}, //input vertices
+ {BMOP_OPSLOT_ELEMENT_BUF, "geomout"}, //output geometry
+ {0} /*null-terminating sentinel*/},
+ bmesh_extrude_onlyedge_exec,
+ 0
+};
+
+/*
+ Individual Vertex Extrude
+
+ Extrudes wire edges from vertices.
+*/
+static BMOpDefine def_extrudeverts_indiv = {
+ "extrude_vert_indiv",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"}, //input vertices
+ {BMOP_OPSLOT_ELEMENT_BUF, "edgeout"}, //output wire edges
+ {BMOP_OPSLOT_ELEMENT_BUF, "vertout"}, //output vertices
+ {0} /*null-terminating sentinel*/},
+ extrude_vert_indiv_exec,
+ 0
+};
+
+static BMOpDefine def_connectverts = {
+ "connectverts",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "edgeout"},
+ {0} /*null-terminating sentinel*/},
+ connectverts_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+static BMOpDefine def_extrudefaceregion = {
+ "extrudefaceregion",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edgefacein"},
+ {BMOP_OPSLOT_MAPPING, "exclude"},
+ {BMOP_OPSLOT_INT, "alwayskeeporig"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "geomout"},
+ {0} /*null-terminating sentinel*/},
+ extrude_edge_context_exec,
+ 0
+};
+
+static BMOpDefine def_dissolvevertsop = {
+ "dissolveverts",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"},
+ {0} /*null-terminating sentinel*/},
+ dissolveverts_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+static BMOpDefine def_dissolveedgessop = {
+ "dissolveedges",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "regionout"},
+ {0} /*null-terminating sentinel*/},
+ dissolveedges_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+static BMOpDefine def_dissolveedgeloopsop = {
+ "dissolveedgeloop",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "regionout"},
+ {0} /*null-terminating sentinel*/},
+ dissolve_edgeloop_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+static BMOpDefine def_dissolvefacesop = {
+ "dissolvefaces",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "regionout"},
+ {0} /*null-terminating sentinel*/},
+ dissolvefaces_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+
+static BMOpDefine def_triangop = {
+ "triangulate",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "edgeout"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "faceout"},
+ {BMOP_OPSLOT_MAPPING, "facemap"},
+ {0} /*null-terminating sentinel*/},
+ triangulate_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+static BMOpDefine def_subdop = {
+ "esubd",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"},
+ {BMOP_OPSLOT_INT, "numcuts"},
+ {BMOP_OPSLOT_FLT, "smooth"},
+ {BMOP_OPSLOT_FLT, "fractal"},
+ {BMOP_OPSLOT_INT, "beauty"},
+ {BMOP_OPSLOT_INT, "seed"},
+ {BMOP_OPSLOT_MAPPING, "custompatterns"},
+ {BMOP_OPSLOT_MAPPING, "edgepercents"},
+
+ /*these next three can have multiple types of elements in them.*/
+ {BMOP_OPSLOT_ELEMENT_BUF, "outinner"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "outsplit"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "geomout"}, /*contains all output geometry*/
+
+ {BMOP_OPSLOT_INT, "quadcornertype"}, //quad corner type, see bmesh_operators.h
+ {BMOP_OPSLOT_INT, "gridfill"}, //fill in fully-selected faces with a grid
+ {BMOP_OPSLOT_INT, "singleedge"}, //tesselate the case of one edge selected in a quad or triangle
+
+ {0} /*null-terminating sentinel*/,
+ },
+ esubdivide_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+static BMOpDefine def_delop = {
+ "del",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "geom"}, {BMOP_OPSLOT_INT, "context"},
+ {0} /*null-terminating sentinel*/},
+ delop_exec,
+ 0
+};
+
+static BMOpDefine def_dupeop = {
+ "dupe",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "geom"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "origout"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "newout"},
+ /*facemap maps from source faces to dupe
+ faces, and from dupe faces to source faces.*/
+ {BMOP_OPSLOT_MAPPING, "facemap"},
+ {BMOP_OPSLOT_MAPPING, "boundarymap"},
+ {BMOP_OPSLOT_MAPPING, "isovertmap"},
+ {BMOP_OPSLOT_PNT, "dest"}, /*destination bmesh, if NULL will use current one*/
+ {0} /*null-terminating sentinel*/},
+ dupeop_exec,
+ 0
+};
+
+static BMOpDefine def_splitop = {
+ "split",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "geom"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "geomout"},
+ {BMOP_OPSLOT_MAPPING, "boundarymap"},
+ {BMOP_OPSLOT_MAPPING, "isovertmap"},
+ {BMOP_OPSLOT_PNT, "dest"}, /*destination bmesh, if NULL will use current one*/
+ {0} /*null-terminating sentinel*/},
+ splitop_exec,
+ 0
+};
+
+/*
+ Spin
+
+ Extrude or duplicate geometry a number of times,
+ rotating and possibly translating after each step
+*/
+static BMOpDefine def_spinop = {
+ "spin",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "geom"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "lastout"}, /* result of last step */
+ {BMOP_OPSLOT_VEC, "cent"}, /* rotation center */
+ {BMOP_OPSLOT_VEC, "axis"}, /* rotation axis */
+ {BMOP_OPSLOT_VEC, "dvec"}, /* translation delta per step */
+ {BMOP_OPSLOT_FLT, "ang"}, /* total rotation angle (degrees) */
+ {BMOP_OPSLOT_INT, "steps"}, /* number of steps */
+ {BMOP_OPSLOT_INT, "dupli"}, /* duplicate or extrude? */
+ {0} /*null-terminating sentinel*/},
+ spinop_exec,
+ 0
+};
+
+
+/*
+ Similar faces search
+
+ Find similar faces (area/material/perimeter....).
+*/
+static BMOpDefine def_similarfaces = {
+ "similarfaces",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"}, /* input faces */
+ {BMOP_OPSLOT_ELEMENT_BUF, "faceout"}, /* output faces */
+ {BMOP_OPSLOT_INT, "type"}, /* type of selection */
+ {BMOP_OPSLOT_FLT, "thresh"}, /* threshold of selection */
+ {0} /*null-terminating sentinel*/},
+ bmesh_similarfaces_exec,
+ 0
+};
+
+/*
+ Similar edges search
+
+ Find similar edges (length, direction, edge, seam,....).
+*/
+static BMOpDefine def_similaredges = {
+ "similaredges",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"}, /* input edges */
+ {BMOP_OPSLOT_ELEMENT_BUF, "edgeout"}, /* output edges */
+ {BMOP_OPSLOT_INT, "type"}, /* type of selection */
+ {BMOP_OPSLOT_FLT, "thresh"}, /* threshold of selection */
+ {0} /*null-terminating sentinel*/},
+ bmesh_similaredges_exec,
+ 0
+};
+
+/*
+ Similar vertices search
+
+ Find similar vertices (normal, face, vertex group,....).
+*/
+static BMOpDefine def_similarverts = {
+ "similarverts",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "verts"}, /* input vertices */
+ {BMOP_OPSLOT_ELEMENT_BUF, "vertout"}, /* output vertices */
+ {BMOP_OPSLOT_INT, "type"}, /* type of selection */
+ {BMOP_OPSLOT_FLT, "thresh"}, /* threshold of selection */
+ {0} /*null-terminating sentinel*/},
+ bmesh_similarverts_exec,
+ 0
+};
+
+/*
+** uv rotation
+** cycle the uvs
+*/
+static BMOpDefine def_meshrotateuvs = {
+ "meshrotateuvs",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"}, /* input faces */
+ {BMOP_OPSLOT_INT, "dir"}, /* direction */
+ {0} /*null-terminating sentinel*/},
+ bmesh_rotateuvs_exec,
+ 0
+};
+
+/*
+** uv reverse
+** reverse the uvs
+*/
+static BMOpDefine def_meshreverseuvs = {
+ "meshreverseuvs",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"}, /* input faces */
+ {0} /*null-terminating sentinel*/},
+ bmesh_reverseuvs_exec,
+ 0
+};
+
+/*
+** color rotation
+** cycle the colors
+*/
+static BMOpDefine def_meshrotatecolors = {
+ "meshrotatecolors",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"}, /* input faces */
+ {BMOP_OPSLOT_INT, "dir"}, /* direction */
+ {0} /*null-terminating sentinel*/},
+ bmesh_rotatecolors_exec,
+ 0
+};
+
+/*
+** color reverse
+** reverse the colors
+*/
+static BMOpDefine def_meshreversecolors = {
+ "meshreversecolors",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"}, /* input faces */
+ {0} /*null-terminating sentinel*/},
+ bmesh_reversecolors_exec,
+ 0
+};
+
+/*
+ Similar vertices search
+
+ Find similar vertices (normal, face, vertex group,....).
+*/
+static BMOpDefine def_vertexshortestpath = {
+ "vertexshortestpath",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "startv"}, /* start vertex */
+ {BMOP_OPSLOT_ELEMENT_BUF, "endv"}, /* end vertex */
+ {BMOP_OPSLOT_ELEMENT_BUF, "vertout"}, /* output vertices */
+ {BMOP_OPSLOT_INT, "type"}, /* type of selection */
+ {0} /*null-terminating sentinel*/},
+ bmesh_vertexshortestpath_exec,
+ 0
+};
+
+/*
+ Edge Split
+
+ Disconnects faces along input edges.
+ */
+static BMOpDefine def_edgesplit = {
+ "edgesplit",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"}, /* input edges */
+ {BMOP_OPSLOT_ELEMENT_BUF, "edgeout1"}, /* old output disconnected edges */
+ {BMOP_OPSLOT_ELEMENT_BUF, "edgeout2"}, /* new output disconnected edges */
+ {0} /*null-terminating sentinel*/},
+ bmesh_edgesplitop_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+/*
+ Create Grid
+
+ Creates a grid with a variable number of subdivisions
+*/
+static BMOpDefine def_create_grid = {
+ "create_grid",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "vertout"}, //output verts
+ {BMOP_OPSLOT_INT, "xsegments"}, //number of x segments
+ {BMOP_OPSLOT_INT, "ysegments"}, //number of y segments
+ {BMOP_OPSLOT_FLT, "size"}, //size of the grid
+ {BMOP_OPSLOT_MAT, "mat"}, //matrix to multiply the new geometry with
+ {0, /*null-terminating sentinel*/}},
+ bmesh_create_grid_exec,
+ 0,
+};
+
+/*
+ Create UV Sphere
+
+ Creates a grid with a variable number of subdivisions
+*/
+static BMOpDefine def_create_uvsphere = {
+ "create_uvsphere",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "vertout"}, //output verts
+ {BMOP_OPSLOT_INT, "segments"}, //number of u segments
+ {BMOP_OPSLOT_INT, "revolutions"}, //number of v segment
+ {BMOP_OPSLOT_FLT, "diameter"}, //diameter
+ {BMOP_OPSLOT_MAT, "mat"}, //matrix to multiply the new geometry with--
+ {0, /*null-terminating sentinel*/}},
+ bmesh_create_uvsphere_exec,
+ 0,
+};
+
+/*
+ Create Ico Sphere
+
+ Creates a grid with a variable number of subdivisions
+*/
+static BMOpDefine def_create_icosphere = {
+ "create_icosphere",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "vertout"}, //output verts
+ {BMOP_OPSLOT_INT, "subdivisions"}, //how many times to recursively subdivide the sphere
+ {BMOP_OPSLOT_FLT, "diameter"}, //diameter
+ {BMOP_OPSLOT_MAT, "mat"}, //matrix to multiply the new geometry with
+ {0, /*null-terminating sentinel*/}},
+ bmesh_create_icosphere_exec,
+ 0,
+};
+
+/*
+ Create Suzanne
+
+ Creates a monkey. Be wary.
+*/
+static BMOpDefine def_create_monkey = {
+ "create_monkey",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "vertout"}, //output verts
+ {BMOP_OPSLOT_MAT, "mat"}, //matrix to multiply the new geometry with--
+ {0, /*null-terminating sentinel*/}},
+ bmesh_create_monkey_exec,
+ 0,
+};
+
+/*
+ Create Cone
+
+ Creates a cone with variable depth at both ends
+*/
+static BMOpDefine def_create_cone = {
+ "create_cone",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "vertout"}, //output verts
+ {BMOP_OPSLOT_INT, "cap_ends"}, //wheter or not to fill in the ends with faces
+ {BMOP_OPSLOT_INT, "cap_tris"}, //fill ends with triangles instead of ngons
+ {BMOP_OPSLOT_INT, "segments"},
+ {BMOP_OPSLOT_FLT, "diameter1"}, //diameter of one end
+ {BMOP_OPSLOT_FLT, "diameter2"}, //diameter of the opposite
+ {BMOP_OPSLOT_FLT, "depth"}, //distance between ends
+ {BMOP_OPSLOT_MAT, "mat"}, //matrix to multiply the new geometry with--
+ {0, /*null-terminating sentinel*/}},
+ bmesh_create_cone_exec,
+ 0,
+};
+
+/*
+Creates a circle
+*/
+static BMOpDefine def_create_circle = {
+ "create_circle",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "vertout"}, //output verts
+ {BMOP_OPSLOT_INT, "cap_ends"}, //wheter or not to fill in the ends with faces
+ {BMOP_OPSLOT_INT, "cap_tris"}, //fill ends with triangles instead of ngons
+ {BMOP_OPSLOT_INT, "segments"},
+ {BMOP_OPSLOT_FLT, "diameter"}, //diameter of one end
+ {BMOP_OPSLOT_MAT, "mat"}, //matrix to multiply the new geometry with--
+ {0, /*null-terminating sentinel*/}},
+ bmesh_create_circle_exec,
+ 0,
+};
+
+/*
+ Create Cone
+
+ Creates a cone with variable depth at both ends
+*/
+static BMOpDefine def_create_cube = {
+ "create_cube",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "vertout"}, //output verts
+ {BMOP_OPSLOT_FLT, "size"}, //size of the cube
+ {BMOP_OPSLOT_MAT, "mat"}, //matrix to multiply the new geometry with--
+ {0, /*null-terminating sentinel*/}},
+ bmesh_create_cube_exec,
+ 0,
+};
+
+/*
+ Bevel
+
+ Bevels edges and vertices
+ */
+static BMOpDefine def_bevel = {
+ "bevel",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "geom"}, /* input edges and vertices */
+ {BMOP_OPSLOT_ELEMENT_BUF, "face_spans"}, /* new geometry */
+ {BMOP_OPSLOT_ELEMENT_BUF, "face_holes"}, /* new geometry */
+ {BMOP_OPSLOT_INT, "use_lengths"}, /* grab edge lengths from a PROP_FLT customdata layer*/
+ {BMOP_OPSLOT_INT, "use_even"}, /* corner vert placement: use shell/angle calculations */
+ {BMOP_OPSLOT_INT, "use_dist"}, /* corner vert placement: evaluate percent as a distance,
+ * modifier uses this. We could do this as another float setting */
+ {BMOP_OPSLOT_INT, "lengthlayer"}, /* which PROP_FLT layer to use*/
+ {BMOP_OPSLOT_FLT, "percent"}, /* percentage to expand bevelled edges*/
+ {0} /*null-terminating sentinel*/},
+ bmesh_bevel_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+/*
+ Beautify Fill
+
+ Makes triangle a bit nicer
+ */
+static BMOpDefine def_beautify_fill = {
+"beautify_fill",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "faces"}, /* input faces */
+ {BMOP_OPSLOT_ELEMENT_BUF, "constrain_edges"}, /* edges that can't be flipped */
+ {BMOP_OPSLOT_ELEMENT_BUF, "geomout"}, /* new flipped faces and edges */
+ {0} /*null-terminating sentinel*/},
+ bmesh_beautify_fill_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+/*
+ Triangle Fill
+
+ Fill edges with triangles
+ */
+static BMOpDefine def_triangle_fill = {
+ "triangle_fill",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "edges"}, /* input edges */
+ {BMOP_OPSLOT_ELEMENT_BUF, "geomout"}, /* new faces and edges */
+ {0} /*null-terminating sentinel*/},
+ bmesh_triangle_fill_exec,
+ BMOP_UNTAN_MULTIRES
+};
+
+/*
+ Solidify
+
+ Turns a mesh into a shell with thickness
+*/
+static BMOpDefine def_solidify = {
+ "solidify",
+ {{BMOP_OPSLOT_ELEMENT_BUF, "geom"},
+ {BMOP_OPSLOT_FLT, "thickness"},
+ {BMOP_OPSLOT_ELEMENT_BUF, "geomout"},
+ {0}},
+ bmesh_solidify_face_region_exec,
+ 0
+};
+
+BMOpDefine *opdefines[] = {
+ &def_splitop,
+ &def_spinop,
+ &def_dupeop,
+ &def_delop,
+ &def_subdop,
+ &def_triangop,
+ &def_dissolvefacesop,
+ &def_dissolveedgessop,
+ &def_dissolveedgeloopsop,
+ &def_dissolvevertsop,
+ &def_extrudefaceregion,
+ &def_connectverts,
+ //&def_makeprim,
+ &def_extrudeverts_indiv,
+ &def_mesh_to_bmesh,
+ &def_object_load_bmesh,
+ &def_transform,
+ &def_translate,
+ &def_rotate,
+ &def_edgenet_fill,
+ &def_contextual_create,
+ &def_makevert,
+ &def_weldverts,
+ &def_removedoubles,
+ &def_finddoubles,
+ &def_mirror,
+ &def_edgebisect,
+ &def_reversefaces,
+ &def_edgerotate,
+ &def_regionextend,
+ &def_righthandfaces,
+ &def_vertexsmooth,
+ &def_extrude_onlyedge,
+ &def_extrude_indivface,
+ &def_collapse_uvs,
+ &def_pointmerge,
+ &def_collapse,
+ &def_similarfaces,
+ &def_similaredges,
+ &def_similarverts,
+ &def_pointmerge_facedata,
+ &def_vert_average_facedata,
+ &def_meshrotateuvs,
+ &def_bmesh_to_mesh,
+ &def_meshreverseuvs,
+ &def_edgenet_prepare,
+ &def_meshrotatecolors,
+ &def_meshreversecolors,
+ &def_vertexshortestpath,
+ &def_scale,
+ &def_edgesplit,
+ &def_automerge,
+ &def_create_uvsphere,
+ &def_create_grid,
+ &def_create_icosphere,
+ &def_create_monkey,
+ &def_create_cube,
+ &def_create_circle,
+ &def_create_cone,
+ &def_join_triangles,
+ &def_bevel,
+ &def_beautify_fill,
+ &def_triangle_fill,
+ &def_bridge_loops,
+ &def_solidify,
+};
+
+int bmesh_total_ops = (sizeof(opdefines) / sizeof(void*));
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
new file mode 100644
index 00000000000..7ebf686c9d8
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -0,0 +1,1440 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_operators.c
+ * \ingroup bmesh
+ *
+ * BMesh operator access.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_string.h"
+#include "BLI_math.h"
+#include "BLI_memarena.h"
+#include "BLI_mempool.h"
+#include "BLI_listbase.h"
+#include "BLI_array.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+#include "stdarg.h"
+
+#include <string.h>
+
+/*forward declarations*/
+static void alloc_flag_layer(BMesh *bm);
+static void free_flag_layer(BMesh *bm);
+static void clear_flag_layer(BMesh *bm);
+static int bmesh_name_to_slotcode(BMOpDefine *def, const char *name);
+static int bmesh_name_to_slotcode_check(BMOpDefine *def, const char *name);
+static int bmesh_opname_to_opcode(const char *opname);
+
+static const char *bmop_error_messages[] = {
+ NULL,
+ "Self intersection error",
+ "Could not dissolve vert",
+ "Could not connect vertices",
+ "Could not traverse mesh",
+ "Could not dissolve faces",
+ "Could not dissolve vertices",
+ "Tesselation error",
+ "Can not deal with non-manifold geometry",
+ "Invalid selection",
+ "Internal mesh error",
+};
+
+
+/*operator slot type information - size of one element of the type given.*/
+const int BMOP_OPSLOT_TYPEINFO[] = {
+ 0,
+ sizeof(int),
+ sizeof(float),
+ sizeof(void*),
+ 0, /* unused */
+ 0, /* unused */
+ 0, /* unused */
+ sizeof(void*), /* pointer buffer */
+ sizeof(element_mapping)
+};
+
+/* Dummy slot so there is something to return when slot name lookup fails */
+static BMOpSlot BMOpEmptySlot = { 0 };
+
+void BMO_Set_OpFlag(BMesh *UNUSED(bm), BMOperator *op, int flag)
+{
+ op->flag |= flag;
+}
+
+void BMO_Clear_OpFlag(BMesh *UNUSED(bm), BMOperator *op, int flag)
+{
+ op->flag &= ~flag;
+}
+
+/*
+ * BMESH OPSTACK PUSH
+ *
+ * Pushes the opstack down one level
+ * and allocates a new flag layer if
+ * appropriate.
+ */
+void BMO_push(BMesh *bm, BMOperator *UNUSED(op))
+{
+ bm->stackdepth++;
+
+ /*add flag layer, if appropriate*/
+ if (bm->stackdepth > 1)
+ alloc_flag_layer(bm);
+ else
+ clear_flag_layer(bm);
+}
+
+/*
+ * BMESH OPSTACK POP
+ *
+ * Pops the opstack one level
+ * and frees a flag layer if appropriate
+ * BMESH_TODO: investigate NOT freeing flag
+ * layers.
+ */
+void BMO_pop(BMesh *bm)
+{
+ if(bm->stackdepth > 1)
+ free_flag_layer(bm);
+
+ bm->stackdepth--;
+}
+
+/*
+ * BMESH OPSTACK INIT OP
+ *
+ * Initializes an operator structure
+ * to a certain type
+ */
+void BMO_Init_Op(BMesh *bm, BMOperator *op, const char *opname)
+{
+ int i, opcode = bmesh_opname_to_opcode(opname);
+
+#ifdef DEBUG
+ BM_ELEM_INDEX_VALIDATE(bm, "pre bmo", opname);
+#else
+ (void)bm;
+#endif
+
+ if (opcode == -1) {
+ opcode= 0; /* error!, already printed, have a better way to handle this? */
+ }
+
+ memset(op, 0, sizeof(BMOperator));
+ op->type = opcode;
+ op->flag = opdefines[opcode]->flag;
+
+ /*initialize the operator slot types*/
+ for(i = 0; opdefines[opcode]->slottypes[i].type; i++) {
+ op->slots[i].slottype = opdefines[opcode]->slottypes[i].type;
+ op->slots[i].index = i;
+ }
+
+ /*callback*/
+ op->exec = opdefines[opcode]->exec;
+
+ /*memarena, used for operator's slot buffers*/
+ op->arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "bmesh operator");
+ BLI_memarena_use_calloc (op->arena);
+}
+
+/*
+ * BMESH OPSTACK EXEC OP
+ *
+ * Executes a passed in operator. This handles
+ * the allocation and freeing of temporary flag
+ * layers and starting/stopping the modelling
+ * loop. Can be called from other operators
+ * exec callbacks as well.
+ */
+void BMO_Exec_Op(BMesh *bm, BMOperator *op)
+{
+
+ BMO_push(bm, op);
+
+ if(bm->stackdepth == 2)
+ bmesh_begin_edit(bm, op->flag);
+ op->exec(bm, op);
+
+ if(bm->stackdepth == 2)
+ bmesh_end_edit(bm, op->flag);
+
+ BMO_pop(bm);
+}
+
+/*
+ * BMESH OPSTACK FINISH OP
+ *
+ * Does housekeeping chores related to finishing
+ * up an operator.
+ */
+void BMO_Finish_Op(BMesh *bm, BMOperator *op)
+{
+ BMOpSlot *slot;
+ int i;
+
+ for (i=0; opdefines[op->type]->slottypes[i].type; i++) {
+ slot = &op->slots[i];
+ if (slot->slottype == BMOP_OPSLOT_MAPPING) {
+ if (slot->data.ghash)
+ BLI_ghash_free(slot->data.ghash, NULL, NULL);
+ }
+ }
+
+ BLI_memarena_free(op->arena);
+
+#ifdef DEBUG
+ BM_ELEM_INDEX_VALIDATE(bm, "post bmo", opdefines[op->type]->name);
+#else
+ (void)bm;
+#endif
+}
+
+/*
+ * BMESH OPSTACK HAS SLOT
+ *
+ * Returns 1 if the named slot exists on the given operator,
+ * otherwise returns 0.
+ */
+int BMO_HasSlot(BMOperator *op, const char *slotname)
+{
+ int slotcode = bmesh_name_to_slotcode(opdefines[op->type], slotname);
+ return (slotcode >= 0);
+}
+
+/*
+ * BMESH OPSTACK GET SLOT
+ *
+ * Returns a pointer to the slot of
+ * type 'slotcode'
+ */
+BMOpSlot *BMO_GetSlot(BMOperator *op, const char *slotname)
+{
+ int slotcode = bmesh_name_to_slotcode_check(opdefines[op->type], slotname);
+
+ if (slotcode < 0) {
+ return &BMOpEmptySlot;
+ }
+
+ return &(op->slots[slotcode]);
+}
+
+/*
+ * BMESH OPSTACK COPY SLOT
+ *
+ * Copies data from one slot to another
+ */
+void BMO_CopySlot(BMOperator *source_op, BMOperator *dest_op, const char *src, const char *dst)
+{
+ BMOpSlot *source_slot = BMO_GetSlot(source_op, src);
+ BMOpSlot *dest_slot = BMO_GetSlot(dest_op, dst);
+
+ if(source_slot == dest_slot)
+ return;
+
+ if(source_slot->slottype != dest_slot->slottype)
+ return;
+
+ if (dest_slot->slottype > BMOP_OPSLOT_VEC) {
+ if (dest_slot->slottype != BMOP_OPSLOT_MAPPING) {
+ /*do buffer copy*/
+ dest_slot->data.buf = NULL;
+ dest_slot->len = source_slot->len;
+ if(dest_slot->len) {
+ dest_slot->data.buf = BLI_memarena_alloc(dest_op->arena, BMOP_OPSLOT_TYPEINFO[dest_slot->slottype] * dest_slot->len);
+ memcpy(dest_slot->data.buf, source_slot->data.buf, BMOP_OPSLOT_TYPEINFO[dest_slot->slottype] * dest_slot->len);
+ }
+ } else {
+ GHashIterator it;
+ element_mapping *srcmap, *dstmap;
+
+ /*sanity check*/
+ if (!source_slot->data.ghash) return;
+
+ if (!dest_slot->data.ghash) {
+ dest_slot->data.ghash =
+ BLI_ghash_new(BLI_ghashutil_ptrhash,
+ BLI_ghashutil_ptrcmp, "bmesh operator 2");
+ }
+
+ BLI_ghashIterator_init(&it, source_slot->data.ghash);
+ for (; (srcmap=BLI_ghashIterator_getValue(&it));
+ BLI_ghashIterator_step(&it))
+ {
+ dstmap = BLI_memarena_alloc(dest_op->arena,
+ sizeof(*dstmap) + srcmap->len);
+
+ dstmap->element = srcmap->element;
+ dstmap->len = srcmap->len;
+ memcpy(dstmap+1, srcmap+1, srcmap->len);
+
+ BLI_ghash_insert(dest_slot->data.ghash,
+ dstmap->element, dstmap);
+ }
+ }
+ } else {
+ dest_slot->data = source_slot->data;
+ }
+}
+
+/*
+ * BMESH OPSTACK SET XXX
+ *
+ * Sets the value of a slot depending on it's type
+ *
+*/
+
+
+void BMO_Set_Float(BMOperator *op, const char *slotname, float f)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_FLT) )
+ return;
+
+ slot->data.f = f;
+}
+
+void BMO_Set_Int(BMOperator *op, const char *slotname, int i)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_INT) )
+ return;
+
+ slot->data.i = i;
+}
+
+/*only supports square mats*/
+void BMO_Set_Mat(struct BMOperator *op, const char *slotname, float *mat, int size)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_MAT) )
+ return;
+
+ slot->len = 4;
+ slot->data.p = BLI_memarena_alloc(op->arena, sizeof(float)*4*4);
+
+ if (size == 4) {
+ memcpy(slot->data.p, mat, sizeof(float)*4*4);
+ } else if (size == 3) {
+ copy_m4_m3(slot->data.p, (float (*)[3])mat);
+ } else {
+ fprintf(stderr, "%s: invalid size argument %d (bmesh internal error)\n", __func__, size);
+
+ memset(slot->data.p, 0, sizeof(float)*4*4);
+ return;
+ }
+}
+
+void BMO_Get_Mat4(struct BMOperator *op, const char *slotname, float mat[4][4])
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_MAT) )
+ return;
+
+ memcpy(mat, slot->data.p, sizeof(float)*4*4);
+}
+
+void BMO_Get_Mat3(struct BMOperator *op, const char *slotname, float mat[3][3])
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_MAT) )
+ return;
+
+ copy_m3_m4(mat, slot->data.p);
+}
+
+void BMO_Set_Pnt(BMOperator *op, const char *slotname, void *p)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_PNT) )
+ return;
+
+ slot->data.p = p;
+}
+
+void BMO_Set_Vec(BMOperator *op, const char *slotname, const float vec[3])
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_VEC) )
+ return;
+
+ copy_v3_v3(slot->data.vec, vec);
+}
+
+
+float BMO_Get_Float(BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_FLT) )
+ return 0.0f;
+
+ return slot->data.f;
+}
+
+int BMO_Get_Int(BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_INT) )
+ return 0;
+
+ return slot->data.i;
+}
+
+
+void *BMO_Get_Pnt(BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_PNT) )
+ return NULL;
+
+ return slot->data.p;
+}
+
+void BMO_Get_Vec(BMOperator *op, const char *slotname, float r_vec[3])
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ if( !(slot->slottype == BMOP_OPSLOT_VEC) )
+ return;
+
+ copy_v3_v3(r_vec, slot->data.vec);
+}
+
+/*
+ * BMO_COUNTFLAG
+ *
+ * Counts the number of elements of a certain type that
+ * have a specific flag set.
+ *
+*/
+
+int BMO_CountFlag(BMesh *bm, int flag, const char htype)
+{
+ BMIter elements;
+ BMHeader *e;
+ int count = 0;
+
+ if(htype & BM_VERT) {
+ for(e = BMIter_New(&elements, bm, BM_VERTS_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(BMO_TestFlag(bm, e, flag))
+ count++;
+ }
+ }
+ if(htype & BM_EDGE) {
+ for(e = BMIter_New(&elements, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(BMO_TestFlag(bm, e, flag))
+ count++;
+ }
+ }
+ if(htype & BM_FACE) {
+ for(e = BMIter_New(&elements, bm, BM_FACES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(BMO_TestFlag(bm, e, flag))
+ count++;
+ }
+ }
+
+ return count;
+}
+
+void BMO_Clear_Flag_All(BMesh *bm, BMOperator *UNUSED(op), const char htype, int flag)
+{
+ BMIter iter;
+ BMHeader *ele;
+ int i=0, types[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+
+ for (i=0; i<3; i++) {
+ if (i==0 && !(htype & BM_VERT))
+ continue;
+ if (i==1 && !(htype & BM_EDGE))
+ continue;
+ if (i==2 && !(htype & BM_FACE))
+ continue;
+
+ BM_ITER(ele, &iter, bm, types[i], NULL) {
+ BMO_ClearFlag(bm, ele, flag);
+ }
+ }
+}
+
+int BMO_CountSlotBuf(struct BMesh *UNUSED(bm), struct BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ /*check if its actually a buffer*/
+ if( !(slot->slottype > BMOP_OPSLOT_VEC) )
+ return 0;
+
+ return slot->len;
+}
+
+int BMO_CountSlotMap(BMesh *UNUSED(bm), BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ /*check if its actually a buffer*/
+ if( !(slot->slottype == BMOP_OPSLOT_MAPPING) )
+ return 0;
+
+ return slot->data.ghash ? BLI_ghash_size(slot->data.ghash) : 0;
+}
+
+#if 0
+void *BMO_Grow_Array(BMesh *bm, BMOperator *op, int slotcode, int totadd)
+{
+ BMOpSlot *slot = &op->slots[slotcode];
+ void *tmp;
+
+ /*check if its actually a buffer*/
+ if( !(slot->slottype > BMOP_OPSLOT_VEC) )
+ return NULL;
+
+ if (slot->flag & BMOS_DYNAMIC_ARRAY) {
+ if (slot->len >= slot->size) {
+ slot->size = (slot->size+1+totadd)*2;
+
+ tmp = slot->data.buf;
+ slot->data.buf = MEM_callocN(BMOP_OPSLOT_TYPEINFO[opdefines[op->type]->slottypes[slotcode].type] * slot->size, "opslot dynamic array");
+ memcpy(slot->data.buf, tmp, BMOP_OPSLOT_TYPEINFO[opdefines[op->type]->slottypes[slotcode].type] * slot->size);
+ MEM_freeN(tmp);
+ }
+
+ slot->len += totadd;
+ } else {
+ slot->flag |= BMOS_DYNAMIC_ARRAY;
+ slot->len += totadd;
+ slot->size = slot->len+2;
+ tmp = slot->data.buf;
+ slot->data.buf = MEM_callocN(BMOP_OPSLOT_TYPEINFO[opdefines[op->type]->slottypes[slotcode].type] * slot->len, "opslot dynamic array");
+ memcpy(slot->data.buf, tmp, BMOP_OPSLOT_TYPEINFO[opdefines[op->type]->slottypes[slotcode].type] * slot->len);
+ }
+
+ return slot->data.buf;
+}
+#endif
+
+void BMO_Mapping_To_Flag(struct BMesh *bm, struct BMOperator *op,
+ const char *slotname, int flag)
+{
+ GHashIterator it;
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ BMHeader *ele;
+
+ /*sanity check*/
+ if (slot->slottype != BMOP_OPSLOT_MAPPING) return;
+ if (!slot->data.ghash) return;
+
+ BLI_ghashIterator_init(&it, slot->data.ghash);
+ for ( ; (ele=BLI_ghashIterator_getKey(&it)); BLI_ghashIterator_step(&it)) {
+ BMO_SetFlag(bm, ele, flag);
+ }
+}
+
+static void *alloc_slot_buffer(BMOperator *op, const char *slotname, int len)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ /*check if its actually a buffer*/
+ if( !(slot->slottype > BMOP_OPSLOT_VEC) )
+ return NULL;
+
+ slot->len = len;
+ if(len)
+ slot->data.buf = BLI_memarena_alloc(op->arena, BMOP_OPSLOT_TYPEINFO[slot->slottype] * len);
+ return slot->data.buf;
+}
+
+
+/*
+ *
+ * BMO_ALL_TO_SLOT
+ *
+ * Copies all elements of a certain type into an operator slot.
+ *
+*/
+
+static void BMO_All_To_Slot(BMesh *bm, BMOperator *op, const char *slotname, const char htype)
+{
+ BMIter elements;
+ BMHeader *e;
+ BMOpSlot *output = BMO_GetSlot(op, slotname);
+ int totelement=0, i=0;
+
+ if (htype & BM_VERT) totelement += bm->totvert;
+ if (htype & BM_EDGE) totelement += bm->totedge;
+ if (htype & BM_FACE) totelement += bm->totface;
+
+ if(totelement) {
+ alloc_slot_buffer(op, slotname, totelement);
+
+ if (htype & BM_VERT) {
+ for (e = BMIter_New(&elements, bm, BM_VERTS_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+
+ if (htype & BM_EDGE) {
+ for (e = BMIter_New(&elements, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+
+ if (htype & BM_FACE) {
+ for (e = BMIter_New(&elements, bm, BM_FACES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+}
+
+/*
+ *
+ * BMO_HEADERFLAG_TO_SLOT
+ *
+ * Copies elements of a certain type, which have a certain header flag set
+ * into a slot for an operator.
+ *
+*/
+
+void BMO_HeaderFlag_To_Slot(BMesh *bm, BMOperator *op, const char *slotname,
+ const char hflag, const char htype)
+{
+ BMIter elements;
+ BMHeader *e;
+ BMOpSlot *output = BMO_GetSlot(op, slotname);
+ int totelement=0, i=0;
+
+ totelement = BM_CountFlag(bm, htype, hflag, 1);
+
+ if(totelement) {
+ alloc_slot_buffer(op, slotname, totelement);
+
+ if (htype & BM_VERT) {
+ for (e = BMIter_New(&elements, bm, BM_VERTS_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(!BM_TestHFlag(e, BM_HIDDEN) && BM_TestHFlag(e, hflag)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+
+ if (htype & BM_EDGE) {
+ for (e = BMIter_New(&elements, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(!BM_TestHFlag(e, BM_HIDDEN) && BM_TestHFlag(e, hflag)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+
+ if (htype & BM_FACE) {
+ for (e = BMIter_New(&elements, bm, BM_FACES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(!BM_TestHFlag(e, BM_HIDDEN) && BM_TestHFlag(e, hflag)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+ } else {
+ output->len = 0;
+ }
+}
+
+/*
+ *
+ * BMO_FLAG_TO_SLOT
+ *
+ * Copies elements of a certain type, which have a certain flag set
+ * into an output slot for an operator.
+ */
+void BMO_Flag_To_Slot(BMesh *bm, BMOperator *op, const char *slotname,
+ const int flag, const char htype)
+{
+ BMIter elements;
+ BMHeader *e;
+ BMOpSlot *output = BMO_GetSlot(op, slotname);
+ int totelement = BMO_CountFlag(bm, flag, htype), i=0;
+
+ if(totelement) {
+ alloc_slot_buffer(op, slotname, totelement);
+
+ if (htype & BM_VERT) {
+ for (e = BMIter_New(&elements, bm, BM_VERTS_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(BMO_TestFlag(bm, e, flag)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+
+ if (htype & BM_EDGE) {
+ for (e = BMIter_New(&elements, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(BMO_TestFlag(bm, e, flag)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+
+ if (htype & BM_FACE) {
+ for (e = BMIter_New(&elements, bm, BM_FACES_OF_MESH, bm); e; e = BMIter_Step(&elements)) {
+ if(BMO_TestFlag(bm, e, flag)) {
+ ((BMHeader**)output->data.p)[i] = e;
+ i++;
+ }
+ }
+ }
+ } else {
+ output->len = 0;
+ }
+}
+
+/*
+ *
+ * BMO_FLAG_BUFFER
+ *
+ * Header Flags elements in a slots buffer, automatically
+ * using the selection API where appropriate.
+ */
+void BMO_HeaderFlag_Buffer(BMesh *bm, BMOperator *op, const char *slotname,
+ const char hflag, const char htype)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ BMHeader **data = slot->data.p;
+ int i;
+
+ for(i = 0; i < slot->len; i++) {
+ if (!(htype & data[i]->htype))
+ continue;
+
+ if (hflag & BM_SELECT) {
+ BM_Select(bm, data[i], TRUE);
+ }
+ BM_SetHFlag(data[i], hflag);
+ }
+}
+
+/*
+ *
+ * BMO_FLAG_BUFFER
+ *
+ * Removes flags from elements in a slots buffer, automatically
+ * using the selection API where appropriate.
+ */
+void BMO_UnHeaderFlag_Buffer(BMesh *bm, BMOperator *op, const char *slotname,
+ const char hflag, const char htype)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ BMHeader **data = slot->data.p;
+ int i;
+
+ for(i = 0; i < slot->len; i++) {
+ if (!(htype & data[i]->htype))
+ continue;
+
+ if (hflag & BM_SELECT) {
+ BM_Select(bm, data[i], FALSE);
+ }
+
+ BM_ClearHFlag(data[i], hflag);
+ }
+}
+int BMO_Vert_CountEdgeFlags(BMesh *bm, BMVert *v, int toolflag)
+{
+ int count= 0;
+
+ if(v->e) {
+ BMEdge *curedge;
+ const int len= bmesh_disk_count(v);
+ int i;
+
+ for(i = 0, curedge=v->e; i<len; i++) {
+ if (BMO_TestFlag(bm, curedge, toolflag))
+ count++;
+ curedge = bmesh_disk_nextedge(curedge, v);
+ }
+ }
+
+ return count;
+}
+
+/*
+ *
+ * BMO_FLAG_BUFFER
+ *
+ * Flags elements in a slots buffer
+ */
+void BMO_Flag_Buffer(BMesh *bm, BMOperator *op, const char *slotname,
+ const int hflag, const char htype)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ BMHeader **data = slot->data.p;
+ int i;
+
+ for(i = 0; i < slot->len; i++) {
+ if (!(htype & data[i]->htype))
+ continue;
+
+ BMO_SetFlag(bm, data[i], hflag);
+ }
+}
+
+/*
+ *
+ * BMO_FLAG_BUFFER
+ *
+ * Removes flags from elements in a slots buffer
+ */
+void BMO_Unflag_Buffer(BMesh *bm, BMOperator *op, const char *slotname,
+ const int flag, const char htype)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+ BMHeader **data = slot->data.p;
+ int i;
+
+ for(i = 0; i < slot->len; i++) {
+ if (!(htype & data[i]->htype))
+ continue;
+
+ BMO_ClearFlag(bm, data[i], flag);
+ }
+}
+
+
+/*
+ *
+ * ALLOC/FREE FLAG LAYER
+ *
+ * Used by operator stack to free/allocate
+ * private flag data. This is allocated
+ * using a mempool so the allocation/frees
+ * should be quite fast.
+ *
+ * BMESH_TODO:
+ * Investigate not freeing flag layers until
+ * all operators have been executed. This would
+ * save a lot of realloc potentially.
+ */
+static void alloc_flag_layer(BMesh *bm)
+{
+ BMHeader *ele;
+ /* set the index values since we are looping over all data anyway,
+ * may save time later on */
+ int i;
+
+ BMIter iter;
+ BLI_mempool *oldpool = bm->toolflagpool; /*old flag pool*/
+ BLI_mempool *newpool;
+ void *oldflags;
+
+ /* store memcpy size for reuse */
+ const size_t old_totflags_size= (bm->totflags * sizeof(BMFlagLayer));
+
+ bm->totflags++;
+
+ /*allocate new flag pool*/
+ bm->toolflagpool= newpool= BLI_mempool_create(sizeof(BMFlagLayer)*bm->totflags, 512, 512, FALSE, FALSE);
+
+ /*now go through and memcpy all the flags. Loops don't get a flag layer at this time...*/
+ for (ele = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, bm), i = 0; ele; ele = BMIter_Step(&iter), i++) {
+ oldflags = ele->flags;
+ ele->flags = BLI_mempool_calloc(newpool);
+ memcpy(ele->flags, oldflags, old_totflags_size);
+ BM_SetIndex(ele, i); /* set_inline */
+ }
+ for (ele = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, bm), i = 0; ele; ele = BMIter_Step(&iter), i++) {
+ oldflags = ele->flags;
+ ele->flags = BLI_mempool_calloc(newpool);
+ memcpy(ele->flags, oldflags, old_totflags_size);
+ BM_SetIndex(ele, i); /* set_inline */
+ }
+ for (ele = BMIter_New(&iter, bm, BM_FACES_OF_MESH, bm), i = 0; ele; ele = BMIter_Step(&iter), i++) {
+ oldflags = ele->flags;
+ ele->flags = BLI_mempool_calloc(newpool);
+ memcpy(ele->flags, oldflags, old_totflags_size);
+ BM_SetIndex(ele, i); /* set_inline */
+ }
+
+ bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE);
+
+ BLI_mempool_destroy(oldpool);
+}
+
+static void free_flag_layer(BMesh *bm)
+{
+ BMHeader *ele;
+ /* set the index values since we are looping over all data anyway,
+ * may save time later on */
+ int i;
+
+ BMIter iter;
+ BLI_mempool *oldpool = bm->toolflagpool;
+ BLI_mempool *newpool;
+ void *oldflags;
+
+ /* store memcpy size for reuse */
+ const size_t new_totflags_size= ((bm->totflags-1) * sizeof(BMFlagLayer));
+
+ /*de-increment the totflags first...*/
+ bm->totflags--;
+ /*allocate new flag pool*/
+ bm->toolflagpool= newpool= BLI_mempool_create(new_totflags_size, 512, 512, TRUE, FALSE);
+
+ /*now go through and memcpy all the flags*/
+ for (ele = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, bm), i = 0; ele; ele = BMIter_Step(&iter), i++) {
+ oldflags = ele->flags;
+ ele->flags = BLI_mempool_calloc(newpool);
+ memcpy(ele->flags, oldflags, new_totflags_size);
+ BM_SetIndex(ele, i); /* set_inline */
+ }
+ for (ele = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, bm), i = 0; ele; ele = BMIter_Step(&iter), i++) {
+ oldflags = ele->flags;
+ ele->flags = BLI_mempool_calloc(newpool);
+ memcpy(ele->flags, oldflags, new_totflags_size);
+ BM_SetIndex(ele, i); /* set_inline */
+ }
+ for (ele = BMIter_New(&iter, bm, BM_FACES_OF_MESH, bm), i = 0; ele; ele = BMIter_Step(&iter), i++) {
+ oldflags = ele->flags;
+ ele->flags = BLI_mempool_calloc(newpool);
+ memcpy(ele->flags, oldflags, new_totflags_size);
+ BM_SetIndex(ele, i); /* set_inline */
+ }
+
+ bm->elem_index_dirty &= ~(BM_VERT|BM_EDGE|BM_FACE);
+
+ BLI_mempool_destroy(oldpool);
+}
+
+static void clear_flag_layer(BMesh *bm)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+
+ /*now go through and memcpy all the flags*/
+ for(v = BMIter_New(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BMIter_Step(&verts)) {
+ memset(v->head.flags+(bm->totflags-1), 0, sizeof(BMFlagLayer));
+ }
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&edges)) {
+ memset(e->head.flags+(bm->totflags-1), 0, sizeof(BMFlagLayer));
+ }
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BMIter_Step(&faces)) {
+ memset(f->head.flags+(bm->totflags-1), 0, sizeof(BMFlagLayer));
+ }
+}
+
+void *BMO_FirstElem(BMOperator *op, const char *slotname)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ if (slot->slottype != BMOP_OPSLOT_ELEMENT_BUF)
+ return NULL;
+
+ return slot->data.buf ? *(void**)slot->data.buf : NULL;
+}
+
+void *BMO_IterNew(BMOIter *iter, BMesh *UNUSED(bm), BMOperator *op,
+ const char *slotname, const char restrictmask)
+{
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ memset(iter, 0, sizeof(BMOIter));
+
+ iter->slot = slot;
+ iter->cur = 0;
+ iter->restrictmask = restrictmask;
+
+ if (iter->slot->slottype == BMOP_OPSLOT_MAPPING) {
+ if (iter->slot->data.ghash)
+ BLI_ghashIterator_init(&iter->giter, slot->data.ghash);
+ else return NULL;
+ }
+
+ return BMO_IterStep(iter);
+}
+
+void *BMO_IterStep(BMOIter *iter)
+{
+ if (iter->slot->slottype == BMOP_OPSLOT_ELEMENT_BUF) {
+ BMHeader *h;
+
+ if (iter->cur >= iter->slot->len) return NULL;
+
+ h = ((void**)iter->slot->data.buf)[iter->cur++];
+ while (!(iter->restrictmask & h->htype)) {
+ if (iter->cur >= iter->slot->len) return NULL;
+ h = ((void**)iter->slot->data.buf)[iter->cur++];
+ }
+
+ return h;
+ } else if (iter->slot->slottype == BMOP_OPSLOT_MAPPING) {
+ struct element_mapping *map;
+ void *ret = BLI_ghashIterator_getKey(&iter->giter);
+ map = BLI_ghashIterator_getValue(&iter->giter);
+
+ iter->val = map + 1;
+
+ BLI_ghashIterator_step(&iter->giter);
+
+ return ret;
+ }
+
+ return NULL;
+}
+
+/*used for iterating over mappings*/
+void *BMO_IterMapVal(BMOIter *iter)
+{
+ return iter->val;
+}
+
+void *BMO_IterMapValp(BMOIter *iter)
+{
+ return *((void**)iter->val);
+}
+
+float BMO_IterMapValf(BMOIter *iter)
+{
+ return *((float*)iter->val);
+}
+
+/*error system*/
+typedef struct bmop_error {
+ struct bmop_error *next, *prev;
+ int errorcode;
+ BMOperator *op;
+ const char *msg;
+} bmop_error;
+
+void BMO_ClearStack(BMesh *bm)
+{
+ while (BMO_PopError(bm, NULL, NULL));
+}
+
+void BMO_RaiseError(BMesh *bm, BMOperator *owner, int errcode, const char *msg)
+{
+ bmop_error *err = MEM_callocN(sizeof(bmop_error), "bmop_error");
+
+ err->errorcode = errcode;
+ if (!msg) msg = bmop_error_messages[errcode];
+ err->msg = msg;
+ err->op = owner;
+
+ BLI_addhead(&bm->errorstack, err);
+}
+
+int BMO_HasError(BMesh *bm)
+{
+ return bm->errorstack.first != NULL;
+}
+
+/*returns error code or 0 if no error*/
+int BMO_GetError(BMesh *bm, const char **msg, BMOperator **op)
+{
+ bmop_error *err = bm->errorstack.first;
+ if (!err) return 0;
+
+ if (msg) *msg = err->msg;
+ if (op) *op = err->op;
+
+ return err->errorcode;
+}
+
+int BMO_PopError(BMesh *bm, const char **msg, BMOperator **op)
+{
+ int errorcode = BMO_GetError(bm, msg, op);
+
+ if (errorcode) {
+ bmop_error *err = bm->errorstack.first;
+
+ BLI_remlink(&bm->errorstack, bm->errorstack.first);
+ MEM_freeN(err);
+ }
+
+ return errorcode;
+}
+
+/*
+typedef struct bflag {
+ const char *str;
+ int flag;
+} bflag;
+
+#define b(f) {#f, f},
+static const char *bmesh_flags = {
+ b(BM_SELECT);
+ b(BM_SEAM);
+ b(BM_FGON);
+ b(BM_HIDDEN);
+ b(BM_SHARP);
+ b(BM_SMOOTH);
+ {NULL, 0};
+};
+
+int bmesh_str_to_flag(const char *str)
+{
+ int i;
+
+ while (bmesh_flags[i]->name) {
+ if (!strcmp(bmesh_flags[i]->name, str))
+ return bmesh_flags[i]->flag;
+ }
+
+ return -1;
+}
+*/
+
+//example:
+//BMO_CallOp(bm, "del %d %hv", DEL_ONLYFACES, BM_SELECT);
+/*
+ d - int
+ i - int
+ f - float
+ hv - header flagged verts
+ he - header flagged edges
+ hf - header flagged faces
+ fv - flagged verts
+ fe - flagged edges
+ ff - flagged faces
+
+*/
+
+#define nextc(fmt) ((fmt)[0] != 0 ? (fmt)[1] : 0)
+
+static int bmesh_name_to_slotcode(BMOpDefine *def, const char *name)
+{
+ int i;
+
+ for (i=0; def->slottypes[i].type; i++) {
+ if (!strncmp(name, def->slottypes[i].name, MAX_SLOTNAME)) return i;
+ }
+
+ return -1;
+}
+
+static int bmesh_name_to_slotcode_check(BMOpDefine *def, const char *name)
+{
+ int i = bmesh_name_to_slotcode(def, name);
+ if (i < 0) {
+ fprintf(stderr, "%s: ! could not find bmesh slot for name %s! (bmesh internal error)\n", __func__, name);
+ }
+
+ return i;
+}
+
+static int bmesh_opname_to_opcode(const char *opname)
+{
+ int i;
+
+ for (i=0; i<bmesh_total_ops; i++) {
+ if (!strcmp(opname, opdefines[i]->name)) return i;
+ }
+
+ fprintf(stderr, "%s: ! could not find bmesh slot for name %s! (bmesh internal error)\n", __func__, opname);
+ return -1;
+}
+
+int BMO_VInitOpf(BMesh *bm, BMOperator *op, const char *_fmt, va_list vlist)
+{
+ BMOpDefine *def;
+ char *opname, *ofmt, *fmt;
+ char slotname[64] = {0};
+ int i /*, n=strlen(fmt) */, stop /*, slotcode = -1 */, ret, type, state;
+ int noslot=0;
+
+
+ /* basic useful info to help find where bmop formatting strings fail */
+ int lineno= -1;
+# define GOTO_ERROR { lineno= __LINE__; goto error; }
+
+
+ /*we muck around in here, so dup it*/
+ fmt = ofmt = BLI_strdup(_fmt);
+
+ /*find operator name*/
+ i = strcspn(fmt, " \t");
+
+ opname = fmt;
+ if (!opname[i]) noslot = 1;
+ opname[i] = '\0';
+
+ fmt += i + (noslot ? 0 : 1);
+
+ i= bmesh_opname_to_opcode(opname);
+
+ if (i == -1) {
+ MEM_freeN(ofmt);
+ return 0;
+ }
+
+ BMO_Init_Op(bm, op, opname);
+ def = opdefines[i];
+
+ i = 0;
+ state = 1; //0: not inside slotcode name, 1: inside slotcode name
+
+ while (*fmt) {
+ if (state) {
+ /*jump past leading whitespace*/
+ i = strspn(fmt, " \t");
+ fmt += i;
+
+ /*ignore trailing whitespace*/
+ if (!fmt[i])
+ break;
+
+ /*find end of slot name. currently this is
+ a little flexible, allowing "slot=%f",
+ "slot %f", "slot%f", and "slot\t%f". */
+ i = strcspn(fmt, "= \t%");
+ if (!fmt[i]) GOTO_ERROR;
+
+ fmt[i] = 0;
+
+ if (bmesh_name_to_slotcode_check(def, fmt) < 0) GOTO_ERROR;
+
+ BLI_strncpy(slotname, fmt, sizeof(slotname));
+
+ state = 0;
+ fmt += i;
+ } else {
+ switch (*fmt) {
+ case ' ':
+ case '\t':
+ case '=':
+ case '%':
+ break;
+ case 'm': {
+ int size, c;
+
+ c = nextc(fmt);
+ fmt++;
+
+ if (c == '3') size = 3;
+ else if (c == '4') size = 4;
+ else GOTO_ERROR;
+
+ BMO_Set_Mat(op, slotname, va_arg(vlist, void*), size);
+ state = 1;
+ break;
+ }
+ case 'v': {
+ BMO_Set_Vec(op, slotname, va_arg(vlist, float*));
+ state = 1;
+ break;
+ }
+ case 'e': {
+ BMHeader *ele = va_arg(vlist, void*);
+ BMOpSlot *slot = BMO_GetSlot(op, slotname);
+
+ slot->data.buf = BLI_memarena_alloc(op->arena, sizeof(void*)*4);
+ slot->len = 1;
+ *((void**)slot->data.buf) = ele;
+
+ state = 1;
+ break;
+ }
+ case 's': {
+ BMOperator *op2 = va_arg(vlist, void*);
+ const char *slotname2 = va_arg(vlist, char*);
+
+ BMO_CopySlot(op2, op, slotname2, slotname);
+ state = 1;
+ break;
+ }
+ case 'i':
+ case 'd':
+ BMO_Set_Int(op, slotname, va_arg(vlist, int));
+ state = 1;
+ break;
+ case 'p':
+ BMO_Set_Pnt(op, slotname, va_arg(vlist, void*));
+ state = 1;
+ break;
+ case 'f':
+ case 'h':
+ case 'a':
+ type = *fmt;
+
+ if (nextc(fmt) == ' ' || nextc(fmt) == '\t' ||
+ nextc(fmt)==0)
+ {
+ BMO_Set_Float(op,slotname,va_arg(vlist,double));
+ } else {
+ ret = 0;
+ stop = 0;
+ while (1) {
+ switch (nextc(fmt)) {
+ case 'f': ret |= BM_FACE;break;
+ case 'e': ret |= BM_EDGE;break;
+ case 'v': ret |= BM_VERT;break;
+ default:
+ stop = 1;
+ break;
+ }
+ if (stop) break;
+ fmt++;
+ }
+
+ if (type == 'h')
+ BMO_HeaderFlag_To_Slot(bm, op,
+ slotname, va_arg(vlist, int), ret);
+ else if (type == 'a')
+ BMO_All_To_Slot(bm, op, slotname, ret);
+ else
+ BMO_Flag_To_Slot(bm, op, slotname,
+ va_arg(vlist, int), ret);
+ }
+
+ state = 1;
+ break;
+ default:
+ fprintf(stderr,
+ "%s: unrecognized bmop format char: %c, %d in '%s'\n",
+ __func__, *fmt, (int)(fmt-ofmt), ofmt);
+ break;
+ }
+ }
+ fmt++;
+ }
+
+ MEM_freeN(ofmt);
+ return 1;
+error:
+
+ /* non urgent todo - explain exactly what is failing */
+ fprintf(stderr,
+ "%s: error parsing formatting string, %d in '%s'\n see - %s:%d\n",
+ __func__, (int)(fmt-ofmt), _fmt, __FILE__, lineno);
+ MEM_freeN(ofmt);
+
+ BMO_Finish_Op(bm, op);
+ return 0;
+
+#undef GOTO_ERROR
+
+}
+
+
+int BMO_InitOpf(BMesh *bm, BMOperator *op, const char *fmt, ...)
+{
+ va_list list;
+
+ va_start(list, fmt);
+ if (!BMO_VInitOpf(bm, op, fmt, list)) {
+ printf("%s: failed\n", __func__);
+ va_end(list);
+ return 0;
+ }
+ va_end(list);
+
+ return 1;
+}
+
+int BMO_CallOpf(BMesh *bm, const char *fmt, ...)
+{
+ va_list list;
+ BMOperator op;
+
+ va_start(list, fmt);
+ if (!BMO_VInitOpf(bm, &op, fmt, list)) {
+ printf("%s: failed, format is:\n \"%s\"\n", __func__, fmt);
+ va_end(list);
+ return 0;
+ }
+
+ BMO_Exec_Op(bm, &op);
+ BMO_Finish_Op(bm, &op);
+
+ va_end(list);
+ return 1;
+}
+
+/*
+ * BMO_TOGGLEFLAG
+ *
+ * Toggles a flag for a certain element
+ */
+#ifdef BMO_ToggleFlag
+#undef BMO_ToggleFlag
+#endif
+static void BMO_ToggleFlag(BMesh *bm, void *element, int flag)
+{
+ BMHeader *head = element;
+ head->flags[bm->stackdepth-1].f ^= flag;
+}
+
+/*
+ * BMO_SETFLAG
+ *
+ * Sets a flag for a certain element
+ */
+#ifdef BMO_SetFlag
+#undef BMO_SetFlag
+#endif
+static void BMO_SetFlag(BMesh *bm, void *element, const int flag)
+{
+ BMHeader *head= element;
+ head->flags[bm->stackdepth-1].f |= flag;
+}
+
+/*
+ * BMO_CLEARFLAG
+ *
+ * Clears a specific flag from a given element
+ */
+#ifdef BMO_ClearFlag
+#undef BMO_ClearFlag
+#endif
+static void BMO_ClearFlag(BMesh *bm, void *element, const int flag)
+{
+ BMHeader *head= element;
+ head->flags[bm->stackdepth-1].f &= ~flag;
+}
+
+/*
+ * BMO_TESTFLAG
+ *
+ * Tests whether or not a flag is set for a specific element
+ *
+ */
+#ifdef BMO_TestFlag
+#undef BMO_TestFlag
+#endif
+static int BMO_TestFlag(BMesh *bm, void *element, int flag)
+{
+ BMHeader *head = element;
+ if(head->flags[bm->stackdepth-1].f & flag)
+ return 1;
+ return 0;
+}
diff --git a/source/blender/bmesh/intern/bmesh_operators_private.h b/source/blender/bmesh/intern/bmesh_operators_private.h
new file mode 100644
index 00000000000..33c68b1b0da
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_operators_private.h
@@ -0,0 +1,101 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BM_OPERATORS_PRIVATE_H
+#define BM_OPERATORS_PRIVATE_H
+
+struct BMesh;
+struct BMOperator;
+
+void BMO_push(BMesh *bm, BMOperator *op);
+void BMO_pop(BMesh *bm);
+
+void splitop_exec(BMesh *bm, BMOperator *op);
+void spinop_exec(BMesh *bm, BMOperator *op);
+void dupeop_exec(BMesh *bm, BMOperator *op);
+void delop_exec(BMesh *bm, BMOperator *op);
+void esubdivide_exec(BMesh *bmesh, BMOperator *op);
+void edit2bmesh_exec(BMesh *bmesh, BMOperator *op);
+void bmesh2edit_exec(BMesh *bmesh, BMOperator *op);
+void triangulate_exec(BMesh *bmesh, BMOperator *op);
+void dissolvefaces_exec(BMesh *bmesh, BMOperator *op);
+void dissolveverts_exec(BMesh *bmesh, BMOperator *op);
+void bmesh_make_fgons_exec(BMesh *bmesh, BMOperator *op);
+void extrude_edge_context_exec(BMesh *bm, BMOperator *op);
+void connectverts_exec(BMesh *bm, BMOperator *op);
+void makeprim_exec(BMesh *bm, BMOperator *op);
+void extrude_vert_indiv_exec(BMesh *bm, BMOperator *op);
+void mesh_to_bmesh_exec(BMesh *bm, BMOperator *op);
+void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op);
+void bmesh_translate_exec(BMesh *bm, BMOperator *op);
+void bmesh_transform_exec(BMesh *bm, BMOperator *op);
+void bmesh_contextual_create_exec(BMesh *bm, BMOperator *op);
+void bmesh_edgenet_fill_exec(BMesh *bm, BMOperator *op);
+void bmesh_rotate_exec(BMesh *bm, BMOperator *op);
+void bmesh_makevert_exec(BMesh *bm, BMOperator *op);
+void dissolveedges_exec(BMesh *bm, BMOperator *op);
+void dissolve_edgeloop_exec(BMesh *bm, BMOperator *op);
+void bmesh_weldverts_exec(BMesh *bm, BMOperator *op);
+void bmesh_removedoubles_exec(BMesh *bm, BMOperator *op);
+void bmesh_finddoubles_exec(BMesh *bm, BMOperator *op);
+void bmesh_mirror_exec(BMesh *bm, BMOperator *op);
+void esplit_exec(BMesh *bm, BMOperator *op);
+void bmesh_reversefaces_exec(BMesh *bm, BMOperator *op);
+void bmesh_edgerotate_exec(BMesh *bm, BMOperator *op);
+void bmesh_regionextend_exec(BMesh *bm, BMOperator *op);
+void bmesh_righthandfaces_exec(BMesh *bm, BMOperator *op);
+void bmesh_vertexsmooth_exec(BMesh *bm, BMOperator *op);
+void bmesh_extrude_onlyedge_exec(BMesh *bm, BMOperator *op);
+void bmesh_extrude_face_indiv_exec(BMesh *bm, BMOperator *op);
+void bmesh_collapsecon_exec(BMesh *bm, BMOperator *op);
+void bmesh_pointmerge_exec(BMesh *bm, BMOperator *op);
+void bmesh_collapse_exec(BMesh *bm, BMOperator *op);
+void bmesh_similarfaces_exec(BMesh *bm, BMOperator *op);
+void bmesh_similaredges_exec(BMesh *bm, BMOperator *op);
+void bmesh_similarverts_exec(BMesh *bm, BMOperator *op);
+void bmesh_pointmerge_facedata_exec(BMesh *bm, BMOperator *op);
+void bmesh_vert_average_facedata_exec(BMesh *bm, BMOperator *op);
+void bmesh_rotateuvs_exec(BMesh *bm, BMOperator *op);
+void object_load_bmesh_exec(BMesh *bm, BMOperator *op);
+void bmesh_reverseuvs_exec(BMesh *bm, BMOperator *op);
+void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op);
+void bmesh_rotatecolors_exec(BMesh *bm, BMOperator *op);
+void bmesh_reversecolors_exec(BMesh *bm, BMOperator *op);
+void bmesh_vertexshortestpath_exec(BMesh *bm, BMOperator *op);
+void bmesh_scale_exec(BMesh *bm, BMOperator *op);
+void bmesh_edgesplitop_exec(BMesh *bm, BMOperator *op);
+void bmesh_automerge_exec(BMesh *bm, BMOperator *op);
+void bmesh_create_cone_exec(BMesh *bm, BMOperator *op);
+void bmesh_create_monkey_exec(BMesh *bm, BMOperator *op);
+void bmesh_create_icosphere_exec(BMesh *bm, BMOperator *op);
+void bmesh_create_uvsphere_exec(BMesh *bm, BMOperator *op);
+void bmesh_create_grid_exec(BMesh *bm, BMOperator *op);
+void bmesh_create_cube_exec(BMesh *bm, BMOperator *op);
+void bmesh_jointriangles_exec(BMesh *bm, BMOperator *op);
+void bmesh_bevel_exec(BMesh *bm, BMOperator *op);
+void bmesh_beautify_fill_exec(BMesh *bm, BMOperator *op);
+void bmesh_triangle_fill_exec(BMesh *bm, BMOperator *op);
+void bmesh_create_circle_exec(BMesh *bm, BMOperator *op);
+void bmesh_bridge_loops_exec(BMesh *bm, BMOperator *op);
+void bmesh_solidify_face_region_exec(BMesh *bm, BMOperator *op);
+
+#endif
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
new file mode 100644
index 00000000000..d1afb1dbb31
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -0,0 +1,984 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_polygon.c
+ * \ingroup bmesh
+ *
+ * This file contains code for dealing
+ * with polygons (normal/area calculation,
+ * tesselation, etc)
+ *
+ * BMESH_TODO:
+ * - Add in Tesselator frontend that creates
+ * BMTriangles from copied faces
+ *
+ * - Add in Function that checks for and flags
+ * degenerate faces.
+ */
+
+#include <string.h>
+#include <math.h>
+#include <stdlib.h>
+
+#include "BKE_utildefines.h"
+
+#include "BLI_math.h"
+#include "BLI_array.h"
+#include "BLI_utildefines.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+/*
+ * TEST EDGE SIDE and POINT IN TRIANGLE
+ *
+ * Point in triangle tests stolen from scanfill.c.
+ * Used for tesselator
+ *
+*/
+
+static short testedgeside(const double v1[2], const double v2[2], const double v3[2])
+/* is v3 to the right of v1-v2 ? With exception: v3==v1 || v3==v2 */
+{
+ double inp;
+
+ //inp= (v2[cox]-v1[cox])*(v1[coy]-v3[coy]) +(v1[coy]-v2[coy])*(v1[cox]-v3[cox]);
+ inp= (v2[0]-v1[0])*(v1[1]-v3[1]) +(v1[1]-v2[1])*(v1[0]-v3[0]);
+
+ if(inp<0.0) return 0;
+ else if(inp==0) {
+ if(v1[0]==v3[0] && v1[1]==v3[1]) return 0;
+ if(v2[0]==v3[0] && v2[1]==v3[1]) return 0;
+ }
+ return 1;
+}
+
+static short testedgesidef(const float v1[2], const float v2[2], const float v3[2])
+/* is v3 to the right of v1-v2 ? With exception: v3==v1 || v3==v2 */
+{
+ double inp;
+
+ //inp= (v2[cox]-v1[cox])*(v1[coy]-v3[coy]) +(v1[coy]-v2[coy])*(v1[cox]-v3[cox]);
+ inp= (v2[0]-v1[0])*(v1[1]-v3[1]) +(v1[1]-v2[1])*(v1[0]-v3[0]);
+
+ if(inp<0.0) return 0;
+ else if(inp==0) {
+ if(v1[0]==v3[0] && v1[1]==v3[1]) return 0;
+ if(v2[0]==v3[0] && v2[1]==v3[1]) return 0;
+ }
+ return 1;
+}
+
+static int point_in_triangle(const double v1[2], const double v2[2], const double v3[2], const double pt[2])
+{
+ if(testedgeside(v1,v2,pt) && testedgeside(v2,v3,pt) && testedgeside(v3,v1,pt))
+ return 1;
+ return 0;
+}
+
+/*
+ * COMPUTE POLY NORMAL
+ *
+ * Computes the normal of a planar
+ * polygon See Graphics Gems for
+ * computing newell normal.
+ *
+*/
+
+static void compute_poly_normal(float normal[3], float (*verts)[3], int nverts)
+{
+
+ float u[3], v[3], w[3];/*, *w, v1[3], v2[3];*/
+ float n[3]= {0.0f, 0.0f, 0.0f} /*, l, v1[3], v2[3] */;
+ /* double l2; */
+ int i /*, s=0 */;
+
+ /*this fixes some weird numerical error*/
+ add_v3_fl(verts[0], 0.0001f);
+
+ for(i = 0; i < nverts; i++) {
+ copy_v3_v3(u, verts[i]);
+ copy_v3_v3(v, verts[(i+1) % nverts]);
+ copy_v3_v3(w, verts[(i+2) % nverts]);
+
+#if 0
+ sub_v3_v3v3(v1, w, v);
+ sub_v3_v3v3(v2, v, u);
+ normalize_v3(v1);
+ normalize_v3(v2);
+
+ l = dot_v3v3(v1, v2);
+ if (fabsf(l-1.0) < 0.1f) {
+ continue;
+ }
+#endif
+ /* newell's method
+
+ so thats?:
+ (a[1] - b[1]) * (a[2] + b[2]);
+ a[1]*b[2] - b[1]*a[2] - b[1]*b[2] + a[1]*a[2]
+
+ odd. half of that is the cross product. . .what's the
+ other half?
+
+ also could be like a[1]*(b[2] + a[2]) - b[1]*(a[2] - b[2])
+ */
+
+ n[0] += (u[1] - v[1]) * (u[2] + v[2]);
+ n[1] += (u[2] - v[2]) * (u[0] + v[0]);
+ n[2] += (u[0] - v[0]) * (u[1] + v[1]);
+ }
+
+ if(normalize_v3_v3(normal, n) == 0.0f) {
+ normal[2] = 1.0f; /* other axis set to 0.0 */
+ }
+
+#if 0
+ l = len_v3(n);
+ /*fast square root, newton/babylonian method:
+ l2 = l*0.1;
+
+ l2 = (l/l2 + l2)*0.5;
+ l2 = (l/l2 + l2)*0.5;
+ l2 = (l/l2 + l2)*0.5;
+ */
+
+ if (l == 0.0) {
+ normal[0] = 0.0f;
+ normal[1] = 0.0f;
+ normal[2] = 1.0f;
+
+ return;
+ } else l = 1.0f / l;
+
+ mul_v3_fl(n, l);
+
+ copy_v3_v3(normal, n);
+#endif
+}
+
+/*
+ * COMPUTE POLY CENTER
+ *
+ * Computes the centroid and
+ * area of a polygon in the X/Y
+ * plane.
+ *
+*/
+
+static int compute_poly_center(float center[3], float *r_area, float (*verts)[3], int nverts)
+{
+ int i, j;
+ float atmp = 0.0, xtmp = 0.0, ytmp = 0.0, ai;
+
+ zero_v3(center);
+
+ if(nverts < 3)
+ return 0;
+
+ i = nverts-1;
+ j = 0;
+
+ while(j < nverts) {
+ ai = verts[i][0] * verts[j][1] - verts[j][0] * verts[i][1];
+ atmp += ai;
+ xtmp += (verts[j][0] + verts[i][0]) * ai;
+ ytmp += (verts[j][1] + verts[i][1]) * ai;
+ i = j;
+ j += 1;
+ }
+
+ if(r_area)
+ *r_area = atmp / 2.0f;
+
+ if (atmp != 0) {
+ center[0] = xtmp / (3.0f * atmp);
+ center[1] = xtmp / (3.0f * atmp);
+ return 1;
+ }
+ return 0;
+}
+
+float BM_Compute_Face_Area(BMesh *bm, BMFace *f)
+{
+ BMLoop *l;
+ BMIter iter;
+ float (*verts)[3];
+ float area, center[3];
+ int i;
+
+ BLI_array_fixedstack_declare(verts, BM_NGON_STACK_SIZE, f->len, __func__);
+
+ i = 0;
+ BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
+ copy_v3_v3(verts[i], l->v->co);
+ i++;
+ }
+
+ compute_poly_center(center, &area, verts, f->len);
+
+ BLI_array_fixedstack_free(verts);
+
+ return area;
+}
+/*
+computes center of face in 3d. uses center of bounding box.
+*/
+
+void BM_Compute_Face_CenterBounds(BMesh *bm, BMFace *f, float r_cent[3])
+{
+ BMIter iter;
+ BMLoop *l;
+ float min[3], max[3];
+ int i;
+
+ INIT_MINMAX(min, max);
+ l = BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, f);
+ for (i=0; l; l=BMIter_Step(&iter), i++) {
+ DO_MINMAX(l->v->co, min, max);
+ }
+
+ mid_v3_v3v3(r_cent, min, max);
+}
+
+void BM_Compute_Face_CenterMean(BMesh *bm, BMFace *f, float r_cent[3])
+{
+ BMIter iter;
+ BMLoop *l;
+ int i;
+
+ zero_v3(r_cent);
+
+ l = BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, f);
+ for (i=0; l; l=BMIter_Step(&iter), i++) {
+ add_v3_v3(r_cent, l->v->co);
+ }
+
+ if (f->len) mul_v3_fl(r_cent, 1.0f / (float)f->len);
+}
+
+/*
+ * COMPUTE POLY PLANE
+ *
+ * Projects a set polygon's vertices to
+ * a plane defined by the average
+ * of its edges cross products
+ *
+*/
+
+void compute_poly_plane(float (*verts)[3], int nverts)
+{
+
+ float avgc[3], norm[3], mag, avgn[3];
+ float *v1, *v2, *v3;
+ int i;
+
+ if(nverts < 3)
+ return;
+
+ zero_v3(avgn);
+ zero_v3(avgc);
+
+ for(i = 0; i < nverts; i++) {
+ v1 = verts[i];
+ v2 = verts[(i+1) % nverts];
+ v3 = verts[(i+2) % nverts];
+ normal_tri_v3( norm,v1, v2, v3);
+
+ add_v3_v3(avgn, norm);
+ }
+
+ /*what was this bit for?*/
+ if (is_zero_v3(avgn)) {
+ avgn[0] = 0.0f;
+ avgn[1] = 0.0f;
+ avgn[2] = 1.0f;
+ } else {
+ /* XXX, why is this being divided and _then_ normalized
+ * division could be removed? - campbell */
+ avgn[0] /= nverts;
+ avgn[1] /= nverts;
+ avgn[2] /= nverts;
+ normalize_v3(avgn);
+ }
+
+ for(i = 0; i < nverts; i++) {
+ v1 = verts[i];
+ mag = dot_v3v3(v1, avgn);
+ madd_v3_v3fl(v1, avgn, -mag);
+ }
+}
+
+/*
+ BM LEGAL EDGES
+
+ takes in a face and a list of edges, and sets to NULL any edge in
+ the list that bridges a concave region of the face or intersects
+ any of the faces's edges.
+*/
+#if 0 /* needs BLI math double versions of these functions */
+static void shrink_edged(double *v1, double *v2, double fac)
+{
+ double mid[3];
+
+ mid_v3_v3v3(mid, v1, v2);
+
+ sub_v3_v3v3(v1, v1, mid);
+ sub_v3_v3v3(v2, v2, mid);
+
+ mul_v3_fl(v1, fac);
+ mul_v3_fl(v2, fac);
+
+ add_v3_v3v3(v1, v1, mid);
+ add_v3_v3v3(v2, v2, mid);
+}
+#endif
+
+static void shrink_edgef(float v1[3], float v2[3], const float fac)
+{
+ float mid[3];
+
+ mid_v3_v3v3(mid, v1, v2);
+
+ sub_v3_v3v3(v1, v1, mid);
+ sub_v3_v3v3(v2, v2, mid);
+
+ mul_v3_fl(v1, fac);
+ mul_v3_fl(v2, fac);
+
+ add_v3_v3v3(v1, v1, mid);
+ add_v3_v3v3(v2, v2, mid);
+}
+
+
+/*
+ * POLY ROTATE PLANE
+ *
+ * Rotates a polygon so that it's
+ * normal is pointing towards the mesh Z axis
+ *
+*/
+
+void poly_rotate_plane(const float normal[3], float (*verts)[3], const int nverts)
+{
+
+ float up[3] = {0.0f,0.0f,1.0f}, axis[3], q[4];
+ float mat[3][3];
+ double angle;
+ int i;
+
+ cross_v3_v3v3(axis, normal, up);
+
+ angle = saacos(dot_v3v3(normal, up));
+
+ if (angle == 0.0) return;
+
+ axis_angle_to_quat(q, axis, (float)angle);
+ quat_to_mat3(mat, q);
+
+ for(i = 0; i < nverts; i++)
+ mul_m3_v3(mat, verts[i]);
+}
+
+/*
+ * BMESH UPDATE FACE NORMAL
+ *
+ * Updates the stored normal for the
+ * given face. Requires that a buffer
+ * of sufficient length to store projected
+ * coordinates for all of the face's vertices
+ * is passed in as well.
+ *
+*/
+
+void BM_Face_UpdateNormal(BMesh *bm, BMFace *f)
+{
+ if (f->len >= 3) {
+ float (*proj)[3];
+
+ BLI_array_fixedstack_declare(proj, BM_NGON_STACK_SIZE, f->len, __func__);
+
+ bmesh_update_face_normal(bm, f, proj);
+
+ BLI_array_fixedstack_free(proj);
+ }
+}
+
+void BM_Edge_UpdateNormals(BMesh *bm, BMEdge *e)
+{
+ BMIter iter;
+ BMFace *f;
+
+ f = BMIter_New(&iter, bm, BM_FACES_OF_EDGE, e);
+ for (; f; f=BMIter_Step(&iter)) {
+ BM_Face_UpdateNormal(bm, f);
+ }
+
+ BM_Vert_UpdateNormal(bm, e->v1);
+ BM_Vert_UpdateNormal(bm, e->v2);
+}
+
+void BM_Vert_UpdateNormal(BMesh *bm, BMVert *v)
+{
+ BMIter eiter, liter;
+ BMEdge *e;
+ BMLoop *l;
+ float vec1[3], vec2[3], fac;
+ int len=0;
+
+ zero_v3(v->no);
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_EDGE, e) {
+ if (l->v == v) {
+ /* Same calculation used in BM_Compute_Normals */
+ sub_v3_v3v3(vec1, l->v->co, l->prev->v->co);
+ sub_v3_v3v3(vec2, l->next->v->co, l->v->co);
+ normalize_v3(vec1);
+ normalize_v3(vec2);
+
+ fac = saacos(-dot_v3v3(vec1, vec2));
+
+ madd_v3_v3fl(v->no, l->f->no, fac);
+
+ len++;
+ }
+ }
+ }
+
+ if (len) {
+ normalize_v3(v->no);
+ }
+}
+
+void BM_Vert_UpdateAllNormals(BMesh *bm, BMVert *v)
+{
+ BMIter iter;
+ BMFace *f;
+ int len=0;
+
+ f = BMIter_New(&iter, bm, BM_FACES_OF_VERT, v);
+ for (; f; f=BMIter_Step(&iter), len++) {
+ BM_Face_UpdateNormal(bm, f);
+ }
+
+ BM_Vert_UpdateNormal(bm, v);
+}
+
+void bmesh_update_face_normal(BMesh *bm, BMFace *f, float (*projectverts)[3])
+{
+ BMIter iter;
+ BMLoop *l;
+
+ if(f->len > 4) {
+ int i = 0;
+ BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
+ copy_v3_v3(projectverts[i], l->v->co);
+ i += 1;
+ }
+
+ compute_poly_normal(f->no, projectverts, f->len);
+ }
+ else if(f->len == 3) {
+ BMVert *v1, *v2, *v3;
+ v1 = bm_firstfaceloop(f)->v;
+ v2 = bm_firstfaceloop(f)->next->v;
+ v3 = bm_firstfaceloop(f)->next->next->v;
+ normal_tri_v3( f->no,v1->co, v2->co, v3->co);
+ }
+ else if(f->len == 4) {
+ BMVert *v1, *v2, *v3, *v4;
+ v1 = bm_firstfaceloop(f)->v;
+ v2 = bm_firstfaceloop(f)->next->v;
+ v3 = bm_firstfaceloop(f)->next->next->v;
+ v4 = bm_firstfaceloop(f)->prev->v;
+ normal_quad_v3( f->no,v1->co, v2->co, v3->co, v4->co);
+ }
+ else { /*horrible, two sided face!*/
+ zero_v3(f->no);
+ }
+
+}
+
+
+/*
+ * BMESH FLIP NORMAL
+ *
+ * Reverses the winding of a face.
+ * Note that this updates the calculated
+ * normal.
+*/
+void BM_flip_normal(BMesh *bm, BMFace *f)
+{
+ bmesh_loop_reverse(bm, f);
+ negate_v3(f->no);
+}
+
+/* detects if two line segments cross each other (intersects).
+ note, there could be more winding cases then there needs to be. */
+static int UNUSED_FUNCTION(linecrosses)(const double v1[2], const double v2[2], const double v3[2], const double v4[2])
+{
+ int w1, w2, w3, w4, w5;
+
+ /*w1 = winding(v1, v3, v4);
+ w2 = winding(v2, v3, v4);
+ w3 = winding(v3, v1, v2);
+ w4 = winding(v4, v1, v2);
+
+ return (w1 == w2) && (w3 == w4);*/
+
+ w1 = testedgeside(v1, v3, v2);
+ w2 = testedgeside(v2, v4, v1);
+ w3 = !testedgeside(v1, v2, v3);
+ w4 = testedgeside(v3, v2, v4);
+ w5 = !testedgeside(v3, v1, v4);
+ return w1 == w2 && w2 == w3 && w3 == w4 && w4==w5;
+}
+
+/* detects if two line segments cross each other (intersects).
+ note, there could be more winding cases then there needs to be. */
+static int linecrossesf(const float v1[2], const float v2[2], const float v3[2], const float v4[2])
+{
+ int w1, w2, w3, w4, w5 /*, ret*/;
+ float mv1[2], mv2[2], mv3[2], mv4[2];
+
+ /*now test winding*/
+ w1 = testedgesidef(v1, v3, v2);
+ w2 = testedgesidef(v2, v4, v1);
+ w3 = !testedgesidef(v1, v2, v3);
+ w4 = testedgesidef(v3, v2, v4);
+ w5 = !testedgesidef(v3, v1, v4);
+
+ if (w1 == w2 && w2 == w3 && w3 == w4 && w4==w5)
+ return 1;
+
+#define GETMIN2_AXIS(a, b, ma, mb, axis) ma[axis] = MIN2(a[axis], b[axis]), mb[axis] = MAX2(a[axis], b[axis])
+#define GETMIN2(a, b, ma, mb) GETMIN2_AXIS(a, b, ma, mb, 0); GETMIN2_AXIS(a, b, ma, mb, 1);
+
+ GETMIN2(v1, v2, mv1, mv2);
+ GETMIN2(v3, v4, mv3, mv4);
+
+ /*do an interval test on the x and y axes*/
+ /*first do x axis*/
+ #define T FLT_EPSILON*15
+ if (ABS(v1[1]-v2[1]) < T && ABS(v3[1]-v4[1]) < T &&
+ ABS(v1[1]-v3[1]) < T)
+ {
+ return (mv4[0] >= mv1[0] && mv3[0] <= mv2[0]);
+ }
+
+ /*now do y axis*/
+ if (ABS(v1[0]-v2[0]) < T && ABS(v3[0]-v4[0]) < T &&
+ ABS(v1[0]-v3[0]) < T)
+ {
+ return (mv4[1] >= mv1[1] && mv3[1] <= mv2[1]);
+ }
+
+ return 0;
+}
+
+/*
+ BM POINT IN FACE
+
+ Projects co onto face f, and returns true if it is inside
+ the face bounds. Note that this uses a best-axis projection
+ test, instead of projecting co directly into f's orientation
+ space, so there might be accuracy issues.
+*/
+int BM_Point_In_Face(BMesh *bm, BMFace *f, const float co[3])
+{
+ int ax, ay;
+ float co2[3], cent[3] = {0.0f, 0.0f, 0.0f}, out[3] = {FLT_MAX*0.5f, FLT_MAX*0.5f, 0};
+ BMLoop *l;
+ int crosses = 0;
+ float eps = 1.0f+(float)FLT_EPSILON*150.0f;
+
+ if (dot_v3v3(f->no, f->no) <= FLT_EPSILON*10)
+ BM_Face_UpdateNormal(bm, f);
+
+ /* find best projection of face XY, XZ or YZ: barycentric weights of
+ * the 2d projected coords are the same and faster to compute
+ *
+ * this probably isn't all that accurate, but it has the advantage of
+ * being fast (especially compared to projecting into the face orientation)
+ */
+ axis_dominant_v3(&ax, &ay, f->no);
+
+ co2[0] = co[ax];
+ co2[1] = co[ay];
+ co2[2] = 0;
+
+ l = bm_firstfaceloop(f);
+ do {
+ cent[0] += l->v->co[ax];
+ cent[1] += l->v->co[ay];
+ l = l->next;
+ } while (l != bm_firstfaceloop(f));
+
+ mul_v2_fl(cent, 1.0f/(float)f->len);
+
+ l = bm_firstfaceloop(f);
+ do {
+ float v1[3], v2[3];
+
+ v1[0] = (l->prev->v->co[ax] - cent[ax])*eps + cent[ax];
+ v1[1] = (l->prev->v->co[ay] - cent[ay])*eps + cent[ay];
+ v1[2] = 0.0f;
+
+ v2[0] = (l->v->co[ax] - cent[ax])*eps + cent[ax];
+ v2[1] = (l->v->co[ay] - cent[ay])*eps + cent[ay];
+ v2[2] = 0.0f;
+
+ crosses += linecrossesf(v1, v2, co2, out) != 0;
+
+ l = l->next;
+ } while (l != bm_firstfaceloop(f));
+
+ return crosses%2 != 0;
+}
+
+static int goodline(float (*projectverts)[3], BMFace *f, int v1i,
+ int v2i, int v3i, int UNUSED(nvert))
+{
+ BMLoop *l = bm_firstfaceloop(f);
+ double v1[3], v2[3], v3[3], pv1[3], pv2[3];
+ int i;
+
+ VECCOPY(v1, projectverts[v1i]);
+ VECCOPY(v2, projectverts[v2i]);
+ VECCOPY(v3, projectverts[v3i]);
+
+ if (testedgeside(v1, v2, v3)) return 0;
+
+ //for (i=0; i<nvert; i++) {
+ do {
+ i = BM_GetIndex(l->v);
+ if (i == v1i || i == v2i || i == v3i) {
+ l = l->next;
+ continue;
+ }
+
+ VECCOPY(pv1, projectverts[BM_GetIndex(l->v)]);
+ VECCOPY(pv2, projectverts[BM_GetIndex(l->next->v)]);
+
+ //if (linecrosses(pv1, pv2, v1, v3)) return 0;
+ if (point_in_triangle(v1, v2, v3, pv1)) return 0;
+ if (point_in_triangle(v3, v2, v1, pv1)) return 0;
+
+ l = l->next;
+ } while (l != bm_firstfaceloop(f));
+ return 1;
+}
+/*
+ * FIND EAR
+ *
+ * Used by tesselator to find
+ * the next triangle to 'clip off'
+ * of a polygon while tesselating.
+ *
+*/
+
+static BMLoop *find_ear(BMesh *UNUSED(bm), BMFace *f, float (*verts)[3],
+ int nvert)
+{
+ BMVert *v1, *v2, *v3;
+ BMLoop *bestear = NULL, *l;
+ /*float angle, bestangle = 180.0f;*/
+ int isear /*, i=0*/;
+
+ l = bm_firstfaceloop(f);
+ do {
+ isear = 1;
+
+ v1 = l->prev->v;
+ v2 = l->v;
+ v3 = l->next->v;
+
+ if (BM_Edge_Exist(v1, v3)) isear = 0;
+
+ if (isear && !goodline(verts, f, BM_GetIndex(v1), BM_GetIndex(v2),
+ BM_GetIndex(v3), nvert))
+ isear = 0;
+
+ if(isear) {
+ /*angle = angle_v3v3v3(verts[v1->head.eflag2], verts[v2->head.eflag2], verts[v3->head.eflag2]);
+ if(!bestear || ABS(angle-45.0f) < bestangle) {
+ bestear = l;
+ bestangle = ABS(45.0f-angle);
+ }
+
+ if (angle > 20 && angle < 90) break;
+ if (angle < 100 && i > 5) break;
+ i += 1;*/
+ bestear = l;
+ break;
+ }
+ l = l->next;
+ }
+ while(l != bm_firstfaceloop(f));
+
+ return bestear;
+}
+
+/*
+ * BMESH TRIANGULATE FACE
+ *
+ * Triangulates a face using a
+ * simple 'ear clipping' algorithm
+ * that tries to favor non-skinny
+ * triangles (angles less than
+ * 90 degrees). If the triangulator
+ * has bits left over (or cannot
+ * triangulate at all) it uses a
+ * simple fan triangulation
+ *
+ * newfaces, if non-null, must be an array of BMFace pointers,
+ * with a length equal to f->len. it will be filled with the new
+ * triangles, and will be NULL-terminated.
+*/
+void BM_Triangulate_Face(BMesh *bm, BMFace *f, float (*projectverts)[3],
+ int newedgeflag, int newfaceflag, BMFace **newfaces)
+{
+ int i, done, nvert, nf_i = 0;
+ BMLoop *l, *newl, *nextloop;
+ /* BMVert *v; */ /* UNUSED */
+
+ /*copy vertex coordinates to vertspace array*/
+ i = 0;
+ l = bm_firstfaceloop(f);
+ do {
+ copy_v3_v3(projectverts[i], l->v->co);
+ BM_SetIndex(l->v, i); /* set dirty! */
+ i++;
+ l = l->next;
+ } while(l != bm_firstfaceloop(f));
+
+ bm->elem_index_dirty |= BM_VERT; /* see above */
+
+ ///bmesh_update_face_normal(bm, f, projectverts);
+
+ compute_poly_normal(f->no, projectverts, f->len);
+ poly_rotate_plane(f->no, projectverts, i);
+
+ nvert = f->len;
+
+ //compute_poly_plane(projectverts, i);
+ for (i=0; i<nvert; i++) {
+ projectverts[i][2] = 0.0f;
+ }
+
+ done = 0;
+ while(!done && f->len > 3) {
+ done = 1;
+ l = find_ear(bm, f, projectverts, nvert);
+ if(l) {
+ done = 0;
+ /* v = l->v; */ /* UNUSED */
+ f = BM_Split_Face(bm, l->f, l->prev->v,
+ l->next->v,
+ &newl, NULL);
+ copy_v3_v3(f->no, l->f->no);
+
+ if (!f) {
+ fprintf(stderr, "%s: triangulator failed to split face! (bmesh internal error)\n", __func__);
+ break;
+ }
+
+ BMO_SetFlag(bm, newl->e, newedgeflag);
+ BMO_SetFlag(bm, f, newfaceflag);
+
+ if (newfaces) newfaces[nf_i++] = f;
+
+ /*l = f->loopbase;
+ do {
+ if (l->v == v) {
+ f->loopbase = l;
+ break;
+ }
+ l = l->next;
+ } while (l != f->loopbase);*/
+ }
+ }
+
+ if (f->len > 3) {
+ l = bm_firstfaceloop(f);
+ while (l->f->len > 3) {
+ nextloop = l->next->next;
+ f = BM_Split_Face(bm, l->f, l->v, nextloop->v,
+ &newl, NULL);
+ if (!f) {
+ printf("triangle fan step of triangulator failed.\n");
+
+ /*NULL-terminate*/
+ if (newfaces) newfaces[nf_i] = NULL;
+ return;
+ }
+
+ if (newfaces) newfaces[nf_i++] = f;
+
+ BMO_SetFlag(bm, newl->e, newedgeflag);
+ BMO_SetFlag(bm, f, newfaceflag);
+ l = nextloop;
+ }
+ }
+
+ /*NULL-terminate*/
+ if (newfaces) newfaces[nf_i] = NULL;
+}
+
+/*each pair of loops defines a new edge, a split. this function goes
+ through and sets pairs that are geometrically invalid to null. a
+ split is invalid, if it forms a concave angle or it intersects other
+ edges in the face, or it intersects another split. in the case of
+ intersecting splits, only the first of the set of intersecting
+ splits survives.*/
+void BM_LegalSplits(BMesh *bm, BMFace *f, BMLoop *(*loops)[2], int len)
+{
+ BMIter iter;
+ BMLoop *l;
+ float v1[3], v2[3], v3[3]/*, v4[3]*/, no[3], mid[3], *p1, *p2, *p3, *p4;
+ float out[3] = {-234324.0f, -234324.0f, 0.0f};
+ float (*projverts)[3];
+ float (*edgeverts)[3];
+ float fac1 = 1.0000001f, fac2 = 0.9f; //9999f; //0.999f;
+ int i, j, a=0, clen;
+
+ BLI_array_fixedstack_declare(projverts, BM_NGON_STACK_SIZE, f->len, "projvertsb");
+ BLI_array_fixedstack_declare(edgeverts, BM_NGON_STACK_SIZE * 2, len * 2, "edgevertsb");
+
+ i = 0;
+ l = BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, f);
+ for (; l; l=BMIter_Step(&iter)) {
+ BM_SetIndex(l, i); /* set_loop */
+ copy_v3_v3(projverts[i], l->v->co);
+ i++;
+ }
+
+ for (i=0; i<len; i++) {
+ copy_v3_v3(v1, loops[i][0]->v->co);
+ copy_v3_v3(v2, loops[i][1]->v->co);
+
+ shrink_edgef(v1, v2, fac2);
+
+ copy_v3_v3(edgeverts[a], v1);
+ a++;
+ copy_v3_v3(edgeverts[a], v2);
+ a++;
+ }
+
+ compute_poly_normal(no, projverts, f->len);
+ poly_rotate_plane(no, projverts, f->len);
+ poly_rotate_plane(no, edgeverts, len*2);
+
+ l = bm_firstfaceloop(f);
+ for (i=0; i<f->len; i++) {
+ p1 = projverts[i];
+ out[0] = MAX2(out[0], p1[0]) + 0.01f;
+ out[1] = MAX2(out[1], p1[1]) + 0.01f;
+ out[2] = 0.0f;
+ p1[2] = 0.0f;
+
+ //copy_v3_v3(l->v->co, p1);
+
+ l = l->next;
+ }
+
+ for (i=0; i<len; i++) {
+ edgeverts[i*2][2] = 0.0f;
+ edgeverts[i*2+1][2] = 0.0f;
+ }
+
+ /*do convexity test*/
+ for (i=0; i<len; i++) {
+ copy_v3_v3(v2, edgeverts[i*2]);
+ copy_v3_v3(v3, edgeverts[i*2+1]);
+
+ mid_v3_v3v3(mid, v2, v3);
+
+ clen = 0;
+ for (j=0; j<f->len; j++) {
+ p1 = projverts[j];
+ p2 = projverts[(j+1)%f->len];
+
+ copy_v3_v3(v1, p1);
+ copy_v3_v3(v2, p2);
+
+ shrink_edgef(v1, v2, fac1);
+
+ if (linecrossesf(p1, p2, mid, out)) clen++;
+ }
+
+ if (clen%2 == 0) {
+ loops[i][0] = NULL;
+ }
+ }
+
+ /*do line crossing tests*/
+ for (i=0; i<f->len; i++) {
+ p1 = projverts[i];
+ p2 = projverts[(i+1)%f->len];
+
+ copy_v3_v3(v1, p1);
+ copy_v3_v3(v2, p2);
+
+ shrink_edgef(v1, v2, fac1);
+
+ for (j=0; j<len; j++) {
+ if (!loops[j][0]) continue;
+
+ p3 = edgeverts[j*2];
+ p4 = edgeverts[j*2+1];
+
+ if (linecrossesf(v1, v2, p3, p4))
+ {
+ loops[j][0] = NULL;
+ }
+ }
+ }
+
+ for (i=0; i<len; i++) {
+ for (j=0; j<len; j++) {
+ if (j == i) continue;
+ if (!loops[i][0]) continue;
+ if (!loops[j][0]) continue;
+
+ p1 = edgeverts[i*2];
+ p2 = edgeverts[i*2+1];
+ p3 = edgeverts[j*2];
+ p4 = edgeverts[j*2+1];
+
+ copy_v3_v3(v1, p1);
+ copy_v3_v3(v2, p2);
+
+ shrink_edgef(v1, v2, fac1);
+
+ if (linecrossesf(v1, v2, p3, p4)) {
+ loops[i][0]=NULL;
+ }
+ }
+ }
+
+ BLI_array_fixedstack_free(projverts);
+ BLI_array_fixedstack_free(edgeverts);
+}
diff --git a/source/blender/bmesh/intern/bmesh_private.h b/source/blender/bmesh/intern/bmesh_private.h
new file mode 100644
index 00000000000..8a5dea6c17f
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_private.h
@@ -0,0 +1,99 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_private.h
+ * \ingroup bmesh
+ *
+ * Private function prototypes for bmesh public API.
+ * This file is a grab-bag of functions from various
+ * parts of the bmesh internals.
+ */
+
+#ifndef BMESH_PRIVATE_H
+#define BMESH_PRIVATE_H
+
+#include "bmesh.h"
+struct Link;
+struct BMLoop;
+
+/* returns positive nonzero on error */
+int bmesh_check_element(BMesh *bm, void *element, const char htype);
+
+#define BM_CHECK_ELEMENT(bm, el) \
+ if (bmesh_check_element(bm, el, ((BMHeader*)el)->htype)) { \
+ printf("check_element failure, with code %i on line %i in file\n" \
+ " \"%s\"\n\n", \
+ bmesh_check_element(bm, el, ((BMHeader*)el)->htype), \
+ __LINE__, __FILE__); \
+ }
+
+#define bm_get_edge_link(e, v) ( \
+ ((v) == ((BMEdge*)(e))->v1) ? \
+ (Link *)&(((BMEdge*)(e))->dlink1) : \
+ (Link *)&(((BMEdge*)(e))->dlink2) \
+ )
+
+int bmesh_radial_length(struct BMLoop *l);
+int bmesh_disk_count(BMVert *v);
+
+/*internal selection flushing*/
+void bmesh_selectmode_flush(struct BMesh *bm);
+
+/*internal filter API*/
+void *bmesh_get_filter_callback(int type);
+int bmesh_get_filter_argtype(int type);
+
+/*NOTE: ensure different parts of the API do not conflict
+ on using these internal flags!*/
+#define _FLAG_JF 1 /*join faces*/
+#define _FLAG_SF 2 /*split faces*/
+#define _FLAG_MF 4 /*make face*/
+
+#define bmesh_api_setflag(element, f) (((BMHeader*)(element))->flags[0].pflag |= (f))
+#define bmesh_api_getflag(element, f) (((BMHeader*)(element))->flags[0].pflag & (f))
+#define bmesh_api_clearflag(element, f) (((BMHeader*)(element))->flags[0].pflag &= ~(f))
+#define bmesh_api_setindex(element, i) (((BMHeader*)(element))->flags[0].index = (i))
+#define bmesh_api_getindex(element) (((BMHeader*)(element))->flags[0].index + 0)
+
+/*Polygon Utilities ? FIXME... where do these each go?*/
+/*newedgeflag sets a flag layer flag, obviously not the header flag.*/
+void BM_Triangulate_Face(BMesh *bm, BMFace *f, float (*projectverts)[3],
+ int newedgeflag, int newfaceflag, BMFace **newfaces);
+void bmesh_update_face_normal(struct BMesh *bm, struct BMFace *f,
+ float (*projectverts)[3]);
+void compute_poly_plane(float (*verts)[3], int nverts);
+void poly_rotate_plane(const float normal[3], float (*verts)[3], const int nverts);
+void bmesh_flip_normal(struct BMesh *bm, struct BMFace *f);
+
+BMEdge *bmesh_disk_next(BMEdge *e, BMVert *v);
+BMEdge *bmesh_disk_prev(BMEdge *e, BMVert *v);
+
+/*include the rest of our private declarations*/
+#include "bmesh_structure.h"
+#include "bmesh_operators_private.h"
+
+#endif
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c
new file mode 100644
index 00000000000..e2ed7043bbb
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -0,0 +1,602 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_queries.c
+ * \ingroup bmesh
+ *
+ * This file contains functions for answering common
+ * Topological and geometric queries about a mesh, such
+ * as, "What is the angle between these two faces?" or,
+ * "How many faces are incident upon this vertex?" Tool
+ * authors should use the functions in this file instead
+ * of inspecting the mesh structure directly.
+ */
+
+#include <string.h>
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+#include "BKE_utildefines.h"
+
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#define BM_OVERLAP (1<<13)
+
+/*
+ * BMESH COUNT ELEMENT
+ *
+ * Return the amount of element of
+ * type 'type' in a given bmesh.
+ *
+ *
+*/
+
+int BM_Count_Element(BMesh *bm, const char htype)
+{
+ if(htype == BM_VERT) return bm->totvert;
+ else if(htype == BM_EDGE) return bm->totedge;
+ else if(htype == BM_FACE) return bm->totface;
+
+ return 0;
+}
+
+
+/*
+ * BMESH VERT IN EDGE
+ *
+ * Returns whether or not a given vertex is
+ * is part of a given edge.
+ *
+*/
+
+int BM_Vert_In_Edge(BMEdge *e, BMVert *v)
+{
+ return bmesh_vert_in_edge(e, v);
+}
+
+/*
+ * BMESH OTHER EDGE IN FACE SHARING A VERTEX
+ *
+ * Returns an opposing loop that shares the same face.
+ *
+*/
+
+BMLoop *BM_OtherFaceLoop(BMEdge *e, BMFace *f, BMVert *v)
+{
+ BMLoop *l = bm_firstfaceloop(f) /*, *l2, *l3*/;
+ /* int found = 0; */ /* UNUSED */
+
+ do {
+ if (l->e == e) break;
+ /*found = 1; */ /* UNUSED */
+ l = l->next;
+ } while (l != bm_firstfaceloop(f));
+
+ return l->v == v ? l->prev : l->next;
+}
+
+/*
+ * BMESH VERT IN FACE
+ *
+ * Returns whether or not a given vertex is
+ * is part of a given face.
+ *
+*/
+
+int BM_Vert_In_Face(BMFace *f, BMVert *v)
+{
+ BMLoopList *lst;
+ BMLoop *l;
+
+ for (lst=f->loops.first; lst; lst=lst->next) {
+ l = lst->first;
+ do {
+ if(l->v == v) return 1;
+ l = l->next;
+ } while (l != lst->first);
+ }
+
+ return 0;
+}
+
+/*
+ * BMESH VERTS IN FACE
+ *
+ * Compares the number of vertices in an array
+ * that appear in a given face
+ *
+*/
+int BM_Verts_In_Face(BMesh *bm, BMFace *f, BMVert **varr, int len)
+{
+ BMLoopList *lst;
+ BMLoop *curloop = NULL;
+ int i, count = 0;
+
+ for(i=0; i < len; i++) BMO_SetFlag(bm, varr[i], BM_OVERLAP);
+
+ for (lst=f->loops.first; lst; lst=lst->next) {
+ curloop = lst->first;
+
+ do {
+ if(BMO_TestFlag(bm, curloop->v, BM_OVERLAP))
+ count++;
+
+ curloop = curloop->next;
+ } while (curloop != lst->first);
+ }
+
+ for(i=0; i < len; i++) BMO_ClearFlag(bm, varr[i], BM_OVERLAP);
+
+ return count;
+}
+
+/*
+ * BMESH EDGE IN FACE
+ *
+ * Returns whether or not a given edge is
+ * is part of a given face.
+ *
+*/
+
+int BM_Edge_In_Face(BMFace *f, BMEdge *e)
+{
+ BMLoop *l;
+
+ l = bm_firstfaceloop(f);
+ do {
+
+ if(l->e == e) return 1;
+ l = l->next;
+ } while(l != bm_firstfaceloop(f));
+
+ return 0;
+}
+
+/*
+ * BMESH VERTS IN EDGE
+ *
+ * Returns whether or not two vertices are in
+ * a given edge
+ *
+*/
+
+int BM_Verts_In_Edge(BMVert *v1, BMVert *v2, BMEdge *e)
+{
+ return bmesh_verts_in_edge(v1,v2,e);
+}
+
+/*
+ * BMESH GET OTHER EDGEVERT
+ *
+ * Given a edge and one of its vertices, returns
+ * the other vertex.
+ *
+*/
+
+BMVert *BM_OtherEdgeVert(BMEdge *e, BMVert *v)
+{
+ return bmesh_edge_getothervert(e,v);
+}
+
+/*
+ * BMESH VERT EDGECOUNT
+ *
+ * Returns the number of edges around this vertex.
+ */
+
+int BM_Vert_EdgeCount(BMVert *v)
+{
+ return bmesh_disk_count(v);
+}
+
+/**
+ * BMESH EDGE FACECOUNT
+ *
+ * Returns the number of faces around this edge
+*/
+
+int BM_Edge_FaceCount(BMEdge *e)
+{
+ int count = 0;
+ BMLoop *curloop = NULL;
+
+ if(e->l) {
+ curloop = e->l;
+ do {
+ count++;
+ curloop = bmesh_radial_nextloop(curloop);
+ } while(curloop != e->l);
+ }
+
+ return count;
+}
+
+/**
+ * BMESH VERT FACECOUNT
+ *
+ * Returns the number of faces around this vert
+*/
+
+int BM_Vert_FaceCount(BMVert *v)
+{
+ int count = 0;
+ BMLoop *l;
+ BMIter iter;
+
+ BM_ITER(l, &iter, NULL, BM_LOOPS_OF_VERT, v)
+ count++;
+
+ return count;
+#if 0 //this code isn't working
+ BMEdge *curedge = NULL;
+
+ if(v->e) {
+ curedge = v->e;
+ do {
+ if(curedge->l) count += BM_Edge_FaceCount(curedge);
+ curedge = bmesh_disk_nextedge(curedge,v);
+ } while(curedge != v->e);
+ }
+ return count;
+#endif
+}
+
+/**
+ * BMESH WIRE VERT
+ *
+ * Tests whether or not the vertex is part of a wire edge.
+ * (ie: has no faces attached to it)
+ *
+ * Returns -
+ * 1 for true, 0 for false.
+ */
+
+int BM_Wire_Vert(BMesh *UNUSED(bm), BMVert *v)
+{
+ BMEdge *curedge;
+
+ if(!(v->e)) return 0;
+
+ curedge = v->e;
+ do {
+ if(curedge->l) return 0;
+ curedge = bmesh_disk_nextedge(curedge, v);
+ } while(curedge != v->e);
+
+ return 1;
+}
+
+/**
+ * BMESH WIRE EDGE
+ *
+ * Tests whether or not the edge is part of a wire.
+ * (ie: has no faces attached to it)
+ *
+ * Returns -
+ * 1 for true, 0 for false.
+ */
+
+int BM_Wire_Edge(BMesh *UNUSED(bm), BMEdge *e)
+{
+ if(e->l) return 0;
+ return 1;
+}
+
+/**
+ * BMESH NONMANIFOLD VERT
+ *
+ * A vertex is non-manifold if it meets the following conditions:
+ * 1: Loose - (has no edges/faces incident upon it)
+ * 2: Joins two distinct regions - (two pyramids joined at the tip)
+ * 3: Is part of a non-manifold edge (edge with more than 2 faces)
+ * 4: Is part of a wire edge
+ *
+ * Returns -
+ * 1 for true, 0 for false.
+ */
+
+int BM_Nonmanifold_Vert(BMesh *UNUSED(bm), BMVert *v)
+{
+ BMEdge *e, *oe;
+ BMLoop *l;
+ int len, count, flag;
+
+ if (v->e == NULL) {
+ /* loose vert */
+ return 1;
+ }
+
+ /* count edges while looking for non-manifold edges */
+ oe = v->e;
+ for (len=0,e=v->e; e != oe || (e == oe && len == 0); len++,e=bmesh_disk_nextedge(e,v)) {
+ if (e->l == NULL) {
+ /* loose edge */
+ return 1;
+ }
+
+ if (bmesh_radial_length(e->l) > 2) {
+ /* edge shared by more than two faces */
+ return 1;
+ }
+ }
+
+ count = 1;
+ flag = 1;
+ e = NULL;
+ oe = v->e;
+ l = oe->l;
+ while(e != oe) {
+ l = (l->v == v) ? l->prev : l->next;
+ e = l->e;
+ count++; /* count the edges */
+
+ if (flag && l->radial_next == l) {
+ /* we've hit the edge of an open mesh, reset once */
+ flag = 0;
+ count = 1;
+ oe = e;
+ e = NULL;
+ l = oe->l;
+ }
+ else if (l->radial_next == l) {
+ /* break the loop */
+ e = oe;
+ }
+ else {
+ l = l->radial_next;
+ }
+ }
+
+ if (count < len) {
+ /* vert shared by multiple regions */
+ return 1;
+ }
+
+ return 0;
+}
+
+/**
+ * BMESH NONMANIFOLD EDGE
+ *
+ * Tests whether or not this edge is manifold.
+ * A manifold edge either has 1 or 2 faces attached
+ * to it.
+ *
+ * Returns -
+ * 1 for true, 0 for false.
+ */
+
+int BM_Nonmanifold_Edge(BMesh *UNUSED(bm), BMEdge *e)
+{
+ int count = BM_Edge_FaceCount(e);
+ if(count != 2 && count != 1) return 1;
+ return 0;
+}
+
+/**
+ * BMESH BOUNDARY EDGE
+ *
+ * Tests whether or not an edge is on the boundary
+ * of a shell (has one face associated with it)
+ *
+ * Returns -
+ * 1 for true, 0 for false.
+ */
+
+int BM_Boundary_Edge(BMEdge *e)
+{
+ int count = BM_Edge_FaceCount(e);
+ if(count == 1) return 1;
+ return 0;
+}
+
+/**
+ * BMESH FACE SHAREDEDGES
+ *
+ * Counts the number of edges two faces share (if any)
+ *
+ * BMESH_TODO:
+ * Move this to structure, and wrap.
+ *
+ * Returns -
+ * Integer
+ */
+
+int BM_Face_Share_Edges(BMFace *f1, BMFace *f2)
+{
+ BMLoop *l;
+ int count = 0;
+
+ l = bm_firstfaceloop(f1);
+ do {
+ if(bmesh_radial_find_face(l->e,f2)) count++;
+ l = l->next;
+ } while(l != bm_firstfaceloop(f1));
+
+ return count;
+}
+
+/**
+ *
+ * BMESH EDGE SHARE FACES
+ *
+ * Tests to see if e1 shares any faces with e2
+ *
+*/
+
+int BM_Edge_Share_Faces(BMEdge *e1, BMEdge *e2)
+{
+ BMLoop *l;
+ BMFace *f;
+
+ if(e1->l && e2->l) {
+ l = e1->l;
+ do {
+ f = l->f;
+ if(bmesh_radial_find_face(e2,f)) {
+ return 1;
+ }
+ l = l->radial_next;
+ } while(l != e1->l);
+ }
+ return 0;
+}
+
+/**
+ *
+ * BMESH EDGE SHARE A VERTEX
+ *
+ * Tests to see if e1 shares a vertex with e2
+ *
+*/
+
+int BM_Edge_Share_Vert(struct BMEdge *e1, struct BMEdge *e2)
+{
+ return (e1->v1 == e2->v1 ||
+ e1->v1 == e2->v2 ||
+ e1->v2 == e2->v1 ||
+ e1->v2 == e2->v2);
+}
+
+/**
+ *
+ * BMESH EDGE ORDERED VERTS
+ *
+ * Returns the verts of an edge as used in a face
+ * if used in a face at all, otherwise just assign as used in the edge.
+ *
+ * Useful to get a determanistic winding order when calling
+ * BM_Make_Ngon() on an arbitrary array of verts,
+ * though be sure to pick an edge which has a face.
+ *
+*/
+
+void BM_Edge_OrderedVerts(BMEdge *edge, BMVert **r_v1, BMVert **r_v2)
+{
+ if ( (edge->l == NULL) ||
+ ( ((edge->l->prev->v == edge->v1) && (edge->l->v == edge->v2)) ||
+ ((edge->l->v == edge->v1) && (edge->l->next->v == edge->v2)) )
+ )
+ {
+ *r_v1= edge->v1;
+ *r_v2= edge->v2;
+ }
+ else {
+ *r_v1= edge->v2;
+ *r_v2= edge->v1;
+ }
+}
+
+/**
+ * BMESH FACE ANGLE
+ *
+ * Calculates the angle between two faces. Assumes
+ * That face normals are correct.
+ *
+ * Returns -
+ * Float.
+ */
+
+float BM_Face_Angle(BMesh *UNUSED(bm), BMEdge *e)
+{
+ if (BM_Edge_FaceCount(e) == 2) {
+ BMLoop *l1= e->l;
+ BMLoop *l2= e->l->radial_next;
+ return acosf(dot_v3v3(l1->f->no, l2->f->no));
+ }
+ else {
+ return (float)M_PI / 2.0f; /* acos(0.0) */
+ }
+}
+
+/*
+ * BMESH EXIST FACE OVERLAPS
+ *
+ * Given a set of vertices (varr), find out if
+ * all those vertices overlap an existing face.
+ *
+ * Returns:
+ * 0 for no overlap
+ * 1 for overlap
+ *
+ *
+*/
+
+int BM_Exist_Face_Overlaps(BMesh *bm, BMVert **varr, int len, BMFace **overlapface)
+{
+ BMIter vertfaces;
+ BMFace *f;
+ int i, amount;
+
+ if (overlapface) *overlapface = NULL;
+
+ for(i=0; i < len; i++) {
+ f = BMIter_New(&vertfaces, bm, BM_FACES_OF_VERT, varr[i] );
+ while(f) {
+ amount = BM_Verts_In_Face(bm, f, varr, len);
+ if(amount >= len) {
+ if (overlapface) *overlapface = f;
+ return 1;
+ }
+ f = BMIter_Step(&vertfaces);
+ }
+ }
+ return 0;
+}
+
+/*
+ * BMESH FACE EXISTS
+ *
+ * Given a set of vertices (varr), find out if
+ * there is a face with exactly those vertices
+ * (and only those vertices).
+ *
+ * Returns:
+ * 0 for no face found
+ * 1 for face found
+ *
+ *
+*/
+
+int BM_Face_Exists(BMesh *bm, BMVert **varr, int len, BMFace **existface)
+{
+ BMIter vertfaces;
+ BMFace *f;
+ int i, amount;
+
+ if (existface) *existface = NULL;
+
+ for(i=0; i < len; i++) {
+ f = BMIter_New(&vertfaces, bm, BM_FACES_OF_VERT, varr[i] );
+ while(f) {
+ amount = BM_Verts_In_Face(bm, f, varr, len);
+ if(amount == len && amount == f->len) {
+ if (existface) *existface = f;
+ return 1;
+ }
+ f = BMIter_Step(&vertfaces);
+ }
+ }
+ return 0;
+}
diff --git a/source/blender/bmesh/intern/bmesh_structure.c b/source/blender/bmesh/intern/bmesh_structure.c
new file mode 100644
index 00000000000..e17206518cb
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_structure.c
@@ -0,0 +1,1041 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_structure.c
+ * \ingroup bmesh
+ *
+ * Low level routines for manipulating the BM structure.
+ */
+
+#include <limits.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "BKE_utildefines.h"
+#include "bmesh.h"
+#include "bmesh_private.h"
+#include "BLI_linklist.h"
+#include "BLI_ghash.h"
+
+/**
+ * MISC utility functions.
+ *
+ */
+
+int bmesh_vert_in_edge(BMEdge *e, BMVert *v)
+{
+ if(e->v1 == v || e->v2 == v) return 1;
+ return 0;
+}
+int bmesh_verts_in_edge(BMVert *v1, BMVert *v2, BMEdge *e)
+{
+ if(e->v1 == v1 && e->v2 == v2) return 1;
+ else if(e->v1 == v2 && e->v2 == v1) return 1;
+ return 0;
+}
+
+BMVert *bmesh_edge_getothervert(BMEdge *e, BMVert *v) {
+ if(e->v1 == v) return e->v2;
+ else if(e->v2 == v) return e->v1;
+ return NULL;
+}
+
+int bmesh_edge_swapverts(BMEdge *e, BMVert *orig, BMVert *newv)
+{
+ if(e->v1 == orig) {
+ e->v1 = newv;
+ e->dlink1.next = e->dlink1.prev = NULL;
+ return 1;
+ }
+ else if(e->v2 == orig) {
+ e->v2 = newv;
+ e->dlink2.next = e->dlink2.prev = NULL;
+ return 1;
+ }
+ return 0;
+}
+
+/**
+ * BMESH CYCLES
+ * (this is somewhat outdate, though bits of its API are still used) - joeedh
+ *
+ * Cycles are circular doubly linked lists that form the basis of adjacency
+ * information in the BME modeller. Full adjacency relations can be derived
+ * from examining these cycles very quickly. Although each cycle is a double
+ * circular linked list, each one is considered to have a 'base' or 'head',
+ * and care must be taken by Euler code when modifying the contents of a cycle.
+ *
+ * The contents of this file are split into two parts. First there are the
+ * bmesh_cycle family of functions which are generic circular double linked list
+ * procedures. The second part contains higher level procedures for supporting
+ * modification of specific cycle types.
+ *
+ * The three cycles explicitly stored in the BM data structure are as follows:
+ *
+ * 1: The Disk Cycle - A circle of edges around a vertex
+ * Base: vertex->edge pointer.
+ *
+ * This cycle is the most complicated in terms of its structure. Each bmesh_Edge contains
+ * two bmesh_CycleNode structures to keep track of that edge's membership in the disk cycle
+ * of each of its vertices. However for any given vertex it may be the first in some edges
+ * in its disk cycle and the second for others. The bmesh_disk_XXX family of functions contain
+ * some nice utilities for navigating disk cycles in a way that hides this detail from the
+ * tool writer.
+ *
+ * Note that the disk cycle is completley independant from face data. One advantage of this
+ * is that wire edges are fully integrated into the topology database. Another is that the
+ * the disk cycle has no problems dealing with non-manifold conditions involving faces.
+ *
+ * Functions relating to this cycle:
+ *
+ * bmesh_disk_append_edge
+ * bmesh_disk_remove_edge
+ * bmesh_disk_nextedge
+ * bmesh_disk_getpointer
+ *
+ * 2: The Radial Cycle - A circle of face edges (bmesh_Loop) around an edge
+ * Base: edge->l->radial structure.
+ *
+ * The radial cycle is similar to the radial cycle in the radial edge data structure.*
+ * Unlike the radial edge however, the radial cycle does not require a large amount of memory
+ * to store non-manifold conditions since BM does not keep track of region/shell
+ * information.
+ *
+ * Functions relating to this cycle:
+ *
+ * bmesh_radial_append
+ * bmesh_radial_remove_loop
+ * bmesh_radial_nextloop
+ * bmesh_radial_find_face
+ *
+ *
+ * 3: The Loop Cycle - A circle of face edges around a polygon.
+ * Base: polygon->lbase.
+ *
+ * The loop cycle keeps track of a faces vertices and edges. It should be noted that the
+ * direction of a loop cycle is either CW or CCW depending on the face normal, and is
+ * not oriented to the faces editedges.
+ *
+ * Functions relating to this cycle:
+ *
+ * bmesh_cycle_XXX family of functions.
+ *
+ *
+ * Note that the order of elements in all cycles except the loop cycle is undefined. This
+ * leads to slightly increased seek time for deriving some adjacency relations, however the
+ * advantage is that no intrinsic properties of the data structures are dependant upon the
+ * cycle order and all non-manifold conditions are represented trivially.
+ *
+*/
+int bmesh_disk_append_edge(struct BMEdge *e, struct BMVert *v)
+{
+ if (!v->e) {
+ Link *e1 = bm_get_edge_link(e, v);
+
+ v->e = e;
+ e1->next = e1->prev = (Link*)e;
+ } else {
+ Link *e1, *e2, *e3;
+
+ e1 = bm_get_edge_link(e, v);
+ e2 = bm_get_edge_link(v->e, v);
+ e3 = e2->prev ? bm_get_edge_link(e2->prev, v) : NULL;
+
+ e1->next = (Link*)v->e;
+ e1->prev = e2->prev;
+
+ e2->prev = (Link*)e;
+ if (e3)
+ e3->next = (Link*)e;
+ }
+
+ return 1;
+}
+
+void bmesh_disk_remove_edge(struct BMEdge *e, struct BMVert *v)
+{
+ Link *e1, *e2;
+
+ e1 = bm_get_edge_link(e, v);
+ if (e1->prev) {
+ e2 = bm_get_edge_link(e1->prev, v);
+ e2->next = e1->next;
+ }
+
+ if (e1->next) {
+ e2 = bm_get_edge_link(e1->next, v);
+ e2->prev = e1->prev;
+ }
+
+ if (v->e == e)
+ v->e = (e != (BMEdge *)e1->next) ? (BMEdge *)e1->next : NULL;
+
+ e1->next = e1->prev = NULL;
+}
+
+struct BMEdge *bmesh_disk_nextedge(struct BMEdge *e, struct BMVert *v)
+{
+ if (v == e->v1)
+ return e->dlink1.next;
+ if (v == e->v2)
+ return e->dlink2.next;
+ return NULL;
+}
+
+static BMEdge *bmesh_disk_prevedge(BMEdge *e, BMVert *v)
+{
+ if (v == e->v1)
+ return e->dlink1.prev;
+ if (v == e->v2)
+ return e->dlink2.prev;
+ return NULL;
+}
+
+BMEdge *bmesh_disk_existedge(BMVert *v1, BMVert *v2)
+{
+ BMEdge *curedge, *startedge;
+
+ if(v1->e) {
+ startedge = v1->e;
+ curedge = startedge;
+ do {
+ if (bmesh_verts_in_edge(v1,v2,curedge)) return curedge;
+ curedge = bmesh_disk_nextedge(curedge, v1);
+ } while (curedge != startedge);
+ }
+
+ return NULL;
+}
+
+int bmesh_disk_count(struct BMVert *v)
+{
+ BMEdge *e = v->e;
+ int i=0;
+
+ if (!e)
+ return 0;
+
+ do {
+ if (!e)
+ return 0;
+ e = bmesh_disk_nextedge(e, v);
+
+ if (i >= (1<<20)) {
+ printf("bmesh error: infinite loop in disk cycle!\n");
+ return 0;
+ }
+
+ i += 1;
+ } while (e != v->e);
+
+ return i;
+}
+
+int bmesh_disk_validate(int len, BMEdge *e, BMVert *v)
+{
+ BMEdge *e2;
+
+ if (!BM_Vert_In_Edge(e, v))
+ return 0;
+ if (bmesh_disk_count(v) != len || len == 0)
+ return 0;
+
+ e2 = e;
+ do {
+ if (len!=1 && bmesh_disk_prevedge(e2, v) == e2)
+ return 0;
+
+ e2 = bmesh_disk_nextedge(e2, v);
+ } while (e2 != e);
+
+ return 1;
+}
+
+/*
+ * BME DISK COUNT FACE VERT
+ *
+ * Counts the number of loop users
+ * for this vertex. Note that this is
+ * equivalent to counting the number of
+ * faces incident upon this vertex
+ *
+*/
+
+int bmesh_disk_count_facevert(BMVert *v)
+{
+ BMEdge *curedge;
+ int count = 0;
+
+ /*is there an edge on this vert at all?*/
+ if(!v->e)
+ return count;
+
+ /*first, loop around edges*/
+ curedge = v->e;
+ do {
+ if(curedge->l) count += bmesh_radial_count_facevert(curedge->l, v);
+ curedge = bmesh_disk_nextedge(curedge, v);
+ } while(curedge != v->e);
+
+ return count;
+}
+
+struct BMEdge *bmesh_disk_find_first_faceedge(struct BMEdge *e, struct BMVert *v)
+{
+ BMEdge *searchedge = NULL;
+ searchedge = e;
+ do {
+ if(searchedge->l && bmesh_radial_count_facevert(searchedge->l,v)) return searchedge;
+ searchedge = bmesh_disk_nextedge(searchedge,v);
+ } while(searchedge != e);
+
+ return NULL;
+}
+
+struct BMEdge *bmesh_disk_find_next_faceedge(struct BMEdge *e, struct BMVert *v)
+{
+ BMEdge *searchedge = NULL;
+ searchedge = bmesh_disk_nextedge(e,v);
+ do {
+ if(searchedge->l && bmesh_radial_count_facevert(searchedge->l,v)) return searchedge;
+ searchedge = bmesh_disk_nextedge(searchedge,v);
+ } while(searchedge !=e);
+ return e;
+}
+
+/*****radial cycle functions, e.g. loops surrounding edges******/
+int bmesh_radial_validate(int radlen, BMLoop *l)
+{
+ BMLoop *l2 = l;
+ int i=0;
+
+ if (bmesh_radial_length(l) != radlen)
+ return 0;
+
+ do {
+ if (!l2) {
+ bmesh_error();
+ return 0;
+ }
+
+ if (l2->e != l->e)
+ return 0;
+ if (l2->v != l->e->v1 && l2->v != l->e->v2)
+ return 0;
+
+ if (i > 3000000) {
+ bmesh_error();
+ return 0;
+ }
+
+ i++;
+ l2 = l2->radial_next;
+ } while (l2 != l);
+
+ return 1;
+}
+
+/*
+ * BMESH RADIAL REMOVE LOOP
+ *
+ * Removes a loop from an radial cycle. If edge e is non-NULL
+ * it should contain the radial cycle, and it will also get
+ * updated (in the case that the edge's link into the radial
+ * cycle was the loop which is being removed from the cycle).
+ */
+void bmesh_radial_remove_loop(BMLoop *l, BMEdge *e)
+{
+ /* if e is non-NULL, l must be in the radial cycle of e */
+ if (e && e != l->e) {
+ bmesh_error();
+ }
+
+ if (l->radial_next != l) {
+ if (e && l == e->l)
+ e->l = l->radial_next;
+
+ l->radial_next->radial_prev = l->radial_prev;
+ l->radial_prev->radial_next = l->radial_next;
+ } else {
+ if (e) {
+ if (l == e->l) {
+ e->l = NULL;
+ }
+ else {
+ bmesh_error();
+ }
+ }
+ }
+
+ /* l is no longer in a radial cycle; empty the links
+ to the cycle and the link back to an edge */
+ l->radial_next = l->radial_prev = NULL;
+ l->e = NULL;
+}
+
+
+/*
+ * BME RADIAL FIND FIRST FACE VERT
+ *
+ * Finds the first loop of v around radial
+ * cycle
+ *
+*/
+BMLoop *bmesh_radial_find_first_facevert(BMLoop *l, BMVert *v)
+{
+ BMLoop *curloop;
+ curloop = l;
+ do {
+ if(curloop->v == v) return curloop;
+ curloop = bmesh_radial_nextloop(curloop);
+ } while(curloop != l);
+ return NULL;
+}
+
+BMLoop *bmesh_radial_find_next_facevert(BMLoop *l, BMVert *v)
+{
+ BMLoop *curloop;
+ curloop = bmesh_radial_nextloop(l);
+ do {
+ if(curloop->v == v) return curloop;
+ curloop = bmesh_radial_nextloop(curloop);
+ } while(curloop !=l);
+ return l;
+}
+
+BMLoop *bmesh_radial_nextloop(BMLoop *l)
+{
+ return l->radial_next;
+}
+
+int bmesh_radial_length(BMLoop *l)
+{
+ BMLoop *l2 = l;
+ int i = 0;
+
+ if (!l)
+ return 0;
+
+ do {
+ if (!l2) {
+ /* radial cycle is broken (not a circulat loop) */
+ bmesh_error();
+ return 0;
+ }
+
+ i++;
+ l2 = l2->radial_next;
+ if (i >= 555555) {
+ bmesh_error();
+ return -1;
+ }
+ } while (l2 != l);
+
+ return i;
+}
+
+void bmesh_radial_append(BMEdge *e, BMLoop *l)
+{
+ if(e->l == NULL) {
+ e->l = l;
+ l->radial_next = l->radial_prev = l;
+ } else {
+ l->radial_prev = e->l;
+ l->radial_next = e->l->radial_next;
+
+ e->l->radial_next->radial_prev = l;
+ e->l->radial_next = l;
+
+ e->l = l;
+ }
+
+ if (l->e && l->e != e) {
+ /* l is already in a radial cycle for a different edge */
+ bmesh_error();
+ }
+
+ l->e = e;
+}
+
+int bmesh_radial_find_face(BMEdge *e, BMFace *f)
+{
+ BMLoop *curloop;
+ int i, len;
+
+ len = bmesh_radial_length(e->l);
+ for(i = 0, curloop = e->l; i < len; i++, curloop = curloop->radial_next) {
+ if(curloop->f == f)
+ return 1;
+ }
+ return 0;
+}
+
+/*
+ * BME RADIAL COUNT FACE VERT
+ *
+ * Returns the number of times a vertex appears
+ * in a radial cycle
+ *
+*/
+
+int bmesh_radial_count_facevert(BMLoop *l, BMVert *v)
+{
+ BMLoop *curloop;
+ int count = 0;
+ curloop = l;
+ do {
+ if(curloop->v == v) count++;
+ curloop = bmesh_radial_nextloop(curloop);
+ } while(curloop != l);
+ return count;
+}
+
+/*****loop cycle functions, e.g. loops surrounding a face******/
+int bmesh_loop_validate(BMFace *f)
+{
+ int i;
+ int len = f->len;
+ BMLoop *curloop, *head;
+ head = bm_firstfaceloop(f);
+
+ if (head == NULL)
+ return 0;
+
+ /* Validate that the face loop cycle is the length specified by f->len */
+ for(i = 1, curloop = head->next; i < len; i++, curloop = curloop->next) {
+ if (curloop->f != f) return 0;
+ if (curloop == head) return 0;
+ }
+ if(curloop != head) return 0;
+
+ /* Validate the loop->prev links also form a cycle of length f->len */
+ for(i = 1, curloop = head->prev; i < len; i++, curloop = curloop->prev) {
+ if (curloop == head) return 0;
+ }
+ if(curloop != head) return 0;
+
+ return 1;
+}
+
+
+#if 0
+void bmesh_cycle_append(void *h, void *nt)
+{
+ BMNode *oldtail, *head, *newtail;
+
+ head = (BMNode*)h;
+ newtail = (BMNode*)nt;
+
+ if(head->next == NULL) {
+ head->next = newtail;
+ head->prev = newtail;
+ newtail->next = head;
+ newtail->prev = head;
+ }
+ else {
+ oldtail = head->prev;
+ oldtail->next = newtail;
+ newtail->next = head;
+ newtail->prev = oldtail;
+ head->prev = newtail;
+
+ }
+}
+
+/**
+ * bmesh_cycle_length
+ *
+ * Count the nodes in a cycle.
+ *
+ * Returns -
+ * Integer
+ */
+
+int bmesh_cycle_length(BMEdge *e, BMVert *v)
+{
+ BMEdge *next, *prev, *cur;
+ int len, vi = v == e->v1 ? 0 : 1;
+
+ /*should skip 2 forward if v is 1, happily reduces to
+ v*2*/
+ prev = *(&e->v1_prev + vi*2);
+
+ cur = e;
+ len = 1;
+ while (cur != prev) {
+ vi = cur->v1 == v ? 0 : 1;
+
+ len++;
+ cur = *(&cur->v1_next + vi*2);
+ }
+
+ return len;
+}
+
+/**
+ * bmesh_cycle_remove
+ *
+ * Removes a node from a cycle.
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+
+int bmesh_cycle_remove(void *h, void *remn)
+{
+ int i, len;
+ BMNode *head, *remnode, *curnode;
+
+ head = (BMNode*)h;
+ remnode = (BMNode*)remn;
+ len = bmesh_cycle_length(h);
+
+ if(len == 1 && head == remnode) {
+ head->next = NULL;
+ head->prev = NULL;
+ return 1;
+ }
+ else {
+ for(i=0, curnode = head; i < len; curnode = curnode->next) {
+ if(curnode == remnode) {
+ remnode->prev->next = remnode->next;
+ remnode->next->prev = remnode->prev;
+ /*zero out remnode pointers, important!*/
+ //remnode->next = NULL;
+ //remnode->prev = NULL;
+ return 1;
+
+ }
+ }
+ }
+ return 0;
+}
+
+/**
+ * bmesh_cycle_validate
+ *
+ * Validates a cycle. Takes as an argument the expected length of the cycle and
+ * a pointer to the cycle head or base.
+ *
+ *
+ * Returns -
+ * 1 for success, 0 for failure.
+ */
+
+int bmesh_cycle_validate(int len, void *h)
+{
+ int i;
+ BMNode *curnode, *head;
+ head = (BMNode*)h;
+
+ /*forward validation*/
+ for(i = 0, curnode = head; i < len; i++, curnode = curnode->next);
+ if(curnode != head) return 0;
+
+ /*reverse validation*/
+ for(i = 0, curnode = head; i < len; i++, curnode = curnode->prev);
+ if(curnode != head) return 0;
+
+ return 1;
+}
+
+/*Begin Disk Cycle routines*/
+
+/**
+ * bmesh_disk_nextedge
+ *
+ * Find the next edge in a disk cycle
+ *
+ * Returns -
+ * Pointer to the next edge in the disk cycle for the vertex v.
+ */
+
+BMEdge *bmesh_disk_nextedge(BMEdge *e, BMVert *v)
+{
+ if(bmesh_vert_in_edge(e, v)) {
+ if(e->v1 == v) return e->d1.next->data;
+ else if(e->v2 == v) return e->d2.next->data;
+ }
+ return NULL;
+}
+
+/**
+ * bmesh_disk_getpointer
+ *
+ * Given an edge and one of its vertices, find the apporpriate CycleNode
+ *
+ * Returns -
+ * Pointer to bmesh_CycleNode.
+ */
+BMNode *bmesh_disk_getpointer(BMEdge *e, BMVert *v)
+{
+ /*returns pointer to the cycle node for the appropriate vertex in this disk*/
+ if(e->v1 == v) return &(e->d1);
+ else if (e->v2 == v) return &(e->d2);
+ return NULL;
+}
+
+/**
+ * bmesh_disk_append_edge
+ *
+ * Appends edge to the end of a vertex disk cycle.
+ *
+ * Returns -
+ * 1 for success, 0 for failure
+ */
+
+int bmesh_disk_append_edge(BMEdge *e, BMVert *v)
+{
+
+ BMNode *base, *tail;
+
+ if(bmesh_vert_in_edge(e, v) == 0) return 0; /*check to make sure v is in e*/
+
+ /*check for loose vert first*/
+ if(v->e == NULL) {
+ v->e = e;
+ base = tail = bmesh_disk_getpointer(e, v);
+ bmesh_cycle_append(base, tail); /*circular reference is ok!*/
+ return 1;
+ }
+
+ /*insert e at the end of disk cycle and make it the new v->e*/
+ base = bmesh_disk_getpointer(v->e, v);
+ tail = bmesh_disk_getpointer(e, v);
+ bmesh_cycle_append(base, tail);
+ return 1;
+}
+
+/**
+ * bmesh_disk_remove_edge
+ *
+ * Removes an edge from a disk cycle. If the edge to be removed is
+ * at the base of the cycle, the next edge becomes the new base.
+ *
+ *
+ * Returns -
+ * Nothing
+ */
+
+void bmesh_disk_remove_edge(BMEdge *e, BMVert *v)
+{
+ BMNode *base, *remnode;
+ BMEdge *newbase;
+ int len;
+
+ base = bmesh_disk_getpointer(v->e, v);
+ remnode = bmesh_disk_getpointer(e, v);
+
+ /*first deal with v->e pointer...*/
+ len = bmesh_cycle_length(base);
+ if(len == 1) newbase = NULL;
+ else if(v->e == e) newbase = base->next-> data;
+ else newbase = v->e;
+
+ /*remove and rebase*/
+ bmesh_cycle_remove(base, remnode);
+ v->e = newbase;
+}
+
+/**
+ * bmesh_disk_next_edgeflag
+ *
+ * Searches the disk cycle of v, starting with e, for the
+ * next edge that has either eflag or tflag.
+ *
+ * bmesh_Edge pointer.
+ */
+
+BMEdge *bmesh_disk_next_edgeflag(BMEdge *e, BMVert *v, int eflag, int tflag)
+{
+
+ BMNode *diskbase;
+ BMEdge *curedge;
+ int len, ok;
+
+ if(eflag && tflag) return NULL;
+
+ ok = bmesh_vert_in_edge(e,v);
+ if(ok) {
+ diskbase = bmesh_disk_getpointer(e, v);
+ len = bmesh_cycle_length(diskbase);
+ curedge = bmesh_disk_nextedge(e,v);
+ while(curedge != e) {
+ if(eflag) {
+ if(curedge->head.eflag1 == eflag) return curedge;
+ }
+ curedge = bmesh_disk_nextedge(curedge, v);
+ }
+ }
+ return NULL;
+}
+
+/**
+ * bmesh_disk_count_edgeflag
+ *
+ * Counts number of edges in this verts disk cycle which have
+ * either eflag or tflag (but not both!)
+ *
+ * Returns -
+ * Integer.
+ */
+
+int bmesh_disk_count_edgeflag(BMVert *v, int eflag, int tflag)
+{
+ BMNode *diskbase;
+ BMEdge *curedge;
+ int i, len=0, count=0;
+
+ if(v->e) {
+ if(eflag && tflag) return 0; /*tflag and eflag are reserved for different functions!*/
+ diskbase = bmesh_disk_getpointer(v->e, v);
+ len = bmesh_cycle_length(diskbase);
+
+ for(i = 0, curedge=v->e; i<len; i++) {
+ if(eflag) {
+ if(curedge->head.eflag1 == eflag) count++;
+ }
+ curedge = bmesh_disk_nextedge(curedge, v);
+ }
+ }
+ return count;
+}
+
+
+int bmesh_disk_hasedge(BMVert *v, BMEdge *e)
+{
+ BMNode *diskbase;
+ BMEdge *curedge;
+ int i, len=0;
+
+ if(v->e) {
+ diskbase = bmesh_disk_getpointer(v->e,v);
+ len = bmesh_cycle_length(diskbase);
+
+ for(i = 0, curedge=v->e; i<len; i++) {
+ if(curedge == e) return 1;
+ else curedge=bmesh_disk_nextedge(curedge, v);
+ }
+ }
+ return 0;
+}
+
+BMEdge *bmesh_disk_existedge(BMVert *v1, BMVert *v2)
+{
+ BMNode *diskbase;
+ BMEdge *curedge;
+ int i, len=0;
+
+ if(v1->e) {
+ diskbase = bmesh_disk_getpointer(v1->e,v1);
+ len = bmesh_cycle_length(diskbase);
+
+ for(i=0,curedge=v1->e;i<len;i++,curedge = bmesh_disk_nextedge(curedge,v1)) {
+ if(bmesh_verts_in_edge(v1,v2,curedge)) return curedge;
+ }
+ }
+
+ return NULL;
+}
+
+/*end disk cycle routines*/
+BMLoop *bmesh_radial_nextloop(BMLoop *l)
+{
+ return l->radial_next;
+}
+
+void bmesh_radial_append(BMEdge *e, BMLoop *l)
+{
+ if(e->l == NULL) e->l = l;
+ bmesh_cycle_append(&(e->l->radial), &(l->radial));
+}
+
+void bmesh_radial_remove_loop(BMLoop *l, BMEdge *e)
+{
+ BMLoop *newbase;
+ int len;
+
+ /*deal with edge->l pointer*/
+ len = bmesh_cycle_length(&(e->l->radial));
+ if(len == 1) newbase = NULL;
+ else if(e->l == l) newbase = e->l->radial_next;
+ else newbase = e->l;
+
+ /*remove and rebase*/
+ bmesh_cycle_remove(&(e->l->radial), &(l->radial));
+ e->l = newbase;
+}
+
+int bmesh_radial_find_face(BMEdge *e,BMFace *f)
+{
+
+ BMLoop *curloop;
+ int i, len;
+
+ len = bmesh_cycle_length(&(e->l->radial));
+ for(i = 0, curloop = e->l; i < len; i++, curloop = curloop->radial_next) {
+ if(curloop->f == f) return 1;
+ }
+ return 0;
+}
+
+
+/*
+ * BME RADIAL COUNT FACE VERT
+ *
+ * Returns the number of times a vertex appears
+ * in a radial cycle
+ *
+*/
+
+int bmesh_radial_count_facevert(BMLoop *l, BMVert *v)
+{
+ BMLoop *curloop;
+ int count = 0;
+ curloop = l;
+ do {
+ if(curloop->v == v) count++;
+ curloop = bmesh_radial_nextloop(curloop);
+ } while(curloop != l);
+ return count;
+}
+
+/*
+ * BME DISK COUNT FACE VERT
+ *
+ * Counts the number of loop users
+ * for this vertex. Note that this is
+ * equivalent to counting the number of
+ * faces incident upon this vertex
+ *
+*/
+
+int bmesh_disk_count_facevert(BMVert *v)
+{
+ BMEdge *curedge;
+ int count = 0;
+
+ /*is there an edge on this vert at all?*/
+ if(!v->e)
+ return count;
+
+ /*first, loop around edges*/
+ curedge = v->e;
+ do {
+ if(curedge->l) count += bmesh_radial_count_facevert(curedge->l, v);
+ curedge = bmesh_disk_nextedge(curedge, v);
+ } while(curedge != v->e);
+
+ return count;
+}
+
+/*
+ * BME RADIAL FIND FIRST FACE VERT
+ *
+ * Finds the first loop of v around radial
+ * cycle
+ *
+*/
+BMLoop *bmesh_radial_find_first_facevert(BMLoop *l, BMVert *v)
+{
+ BMLoop *curloop;
+ curloop = l;
+ do {
+ if(curloop->v == v) return curloop;
+ curloop = bmesh_radial_nextloop(curloop);
+ } while(curloop != l);
+ return NULL;
+}
+
+BMLoop *bmesh_radial_find_next_facevert(BMLoop *l, BMVert *v)
+{
+ BMLoop *curloop;
+ curloop = bmesh_radial_nextloop(l);
+ do {
+ if(curloop->v == v) return curloop;
+ curloop = bmesh_radial_nextloop(curloop);
+ } while(curloop !=l);
+ return l;
+}
+
+
+/*
+ * BME FIND FIRST FACE EDGE
+ *
+ * Finds the first edge in a vertices
+ * Disk cycle that has one of this
+ * vert's loops attached
+ * to it.
+ *
+ *
+*/
+
+BMEdge *bmesh_disk_find_first_faceedge(BMEdge *e, BMVert *v)
+{
+ BMEdge *searchedge = NULL;
+ searchedge = e;
+ do {
+ if(searchedge->l && bmesh_radial_count_facevert(searchedge->l,v)) return searchedge;
+ searchedge = bmesh_disk_nextedge(searchedge,v);
+ } while(searchedge != e);
+
+ return NULL;
+}
+
+BMEdge *bmesh_disk_find_next_faceedge(BMEdge *e, BMVert *v)
+{
+ BMEdge *searchedge = NULL;
+ searchedge = bmesh_disk_nextedge(e,v);
+ do {
+ if(searchedge->l && bmesh_radial_count_facevert(searchedge->l,v)) return searchedge;
+ searchedge = bmesh_disk_nextedge(searchedge,v);
+ } while(searchedge !=e);
+ return e;
+}
+
+
+
+
+
+struct BMLoop *bmesh_loop_find_loop(struct BMFace *f, struct BMVert *v)
+{
+ BMLoop *l;
+ int i, len;
+
+ len = bmesh_cycle_length(f->lbase);
+ for (i = 0, l=f->loopbase; i < len; i++, l= l->next) {
+ if (l->v == v) return l;
+ }
+ return NULL;
+}
+
+#endif
diff --git a/source/blender/bmesh/intern/bmesh_structure.h b/source/blender/bmesh/intern/bmesh_structure.h
new file mode 100644
index 00000000000..91d08a67c27
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_structure.h
@@ -0,0 +1,102 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_structure.h
+ * \ingroup bmesh
+ *
+ * The lowest level of functionality for manipulating bmesh structures.
+ * None of these functions should ever be exported to the rest of Blender.
+ *
+ * in the vast majority of cases thes should not be used directly.
+ * if absolutely necassary, see function defitions in code for
+ * descriptive comments. but seriously, don't use this stuff.
+ */
+
+#ifndef BM_STRUCTURE_H
+#define BM_STRUCTURE_H
+
+struct ListBase;
+
+void remove_loop_radial_link(BMLoop *l);
+
+/*DOUBLE CIRCULAR LINKED LIST FUNCTIONS*/
+void bmesh_cycle_append(void *h, void *nt);
+int bmesh_cycle_remove(void *h, void *remn);
+int bmesh_cycle_validate(int len, void *h);
+int bmesh_cycle_length(void *h);
+
+/* LOOP CYCLE MANAGEMENT */
+int bmesh_loop_validate(BMFace *f);
+
+/*DISK CYCLE MANAGMENT*/
+int bmesh_disk_append_edge(struct BMEdge *e, struct BMVert *v);
+void bmesh_disk_remove_edge(struct BMEdge *e, struct BMVert *v);
+struct BMEdge *bmesh_disk_nextedge(struct BMEdge *e, struct BMVert *v);
+struct BMNode *bmesh_disk_getpointer(struct BMEdge *e, struct BMVert *v);
+int bmesh_disk_count_facevert(struct BMVert *v);
+struct BMEdge *bmesh_disk_find_first_faceedge(struct BMEdge *e, struct BMVert *v);
+struct BMEdge *bmesh_disk_find_next_faceedge(struct BMEdge *e, struct BMVert *v);
+
+/*RADIAL CYCLE MANAGMENT*/
+void bmesh_radial_append(struct BMEdge *e, struct BMLoop *l);
+void bmesh_radial_remove_loop(struct BMLoop *l, struct BMEdge *e);
+int bmesh_radial_find_face(struct BMEdge *e, struct BMFace *f);
+struct BMLoop *bmesh_radial_nextloop(struct BMLoop *l);
+int bmesh_radial_count_facevert(struct BMLoop *l, struct BMVert *v);
+struct BMLoop *bmesh_radial_find_first_facevert(struct BMLoop *l, struct BMVert *v);
+struct BMLoop *bmesh_radial_find_next_facevert(struct BMLoop *l, struct BMVert *v);
+int bmesh_radial_validate(int radlen, struct BMLoop *l);
+
+/*EDGE UTILITIES*/
+int bmesh_vert_in_edge(struct BMEdge *e, struct BMVert *v);
+int bmesh_verts_in_edge(struct BMVert *v1, struct BMVert *v2, struct BMEdge *e);
+int bmesh_edge_swapverts(struct BMEdge *e, struct BMVert *orig, struct BMVert *newv); /*relink edge*/
+struct BMVert *bmesh_edge_getothervert(struct BMEdge *e, struct BMVert *v);
+int bmesh_disk_hasedge(struct BMVert *v, struct BMEdge *e);
+struct BMEdge *bmesh_disk_existedge(BMVert *v1, BMVert *v2);
+struct BMEdge *bmesh_disk_next_edgeflag(struct BMEdge *e, struct BMVert *v, int eflag, int tflag);
+int bmesh_disk_count_edgeflag(struct BMVert *v, int eflag, int tflag);
+int bmesh_disk_validate(int len, struct BMEdge *e, struct BMVert *v);
+
+/*EULER API - For modifying structure*/
+struct BMVert *bmesh_mv(struct BMesh *bm, float *vec);
+struct BMEdge *bmesh_me(struct BMesh *bm, struct BMVert *v1, struct BMVert *v2);
+struct BMFace *bmesh_mf(struct BMesh *bm, struct BMVert *v1, struct BMVert *v2, struct BMEdge **elist, int len);
+int bmesh_kv(struct BMesh *bm, struct BMVert *v);
+int bmesh_ke(struct BMesh *bm, struct BMEdge *e);
+int bmesh_kf(struct BMesh *bm, struct BMFace *bply);
+struct BMVert *bmesh_semv(struct BMesh *bm, struct BMVert *tv, struct BMEdge *e, struct BMEdge **re);
+struct BMFace *bmesh_sfme(struct BMesh *bm, struct BMFace *f, struct BMVert *v1,
+ struct BMVert *v2, struct BMLoop **rl, struct ListBase *holes);
+int bmesh_jekv(struct BMesh *bm, struct BMEdge *ke, struct BMVert *kv);
+int bmesh_loop_reverse(struct BMesh *bm, struct BMFace *f);
+struct BMFace *bmesh_jfke(struct BMesh *bm, struct BMFace *f1, struct BMFace *f2, struct BMEdge *e);
+
+struct BMVert *bmesh_urmv(struct BMesh *bm, struct BMFace *sf, struct BMVert *sv);
+//int *bmesh_grkv(struct BMesh *bm, struct BMFace *sf, struct BMVert *kv);
+
+#endif
diff --git a/source/blender/bmesh/intern/bmesh_to_editmesh.c b/source/blender/bmesh/intern/bmesh_to_editmesh.c
new file mode 100644
index 00000000000..c6565188633
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_to_editmesh.c
@@ -0,0 +1,346 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_to_editmesh.c
+ * \ingroup bmesh
+ *
+ * Unused
+ */
+
+#if 0
+#include "MEM_guardedalloc.h"
+#include "BKE_customdata.h"
+#include "DNA_listBase.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include <string.h>
+#include "BKE_utildefines.h"
+#include "BKE_mesh.h"
+#include "BKE_global.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+
+#include "BLI_editVert.h"
+#include "mesh_intern.h"
+#include "ED_mesh.h"
+
+#include "BLI_edgehash.h"
+#include "BLI_array.h"
+#include "BLI_array.h"
+
+#include "bmesh.h"
+
+/*
+ * BMESH TO EDITMESH
+ *
+ * This file contains functions for converting
+ * from a bmesh to an editmesh
+ *
+*/
+
+/*
+ * LOOPS TO EDITMESH CORNERS
+ *
+ * Converts N-Gon loop (face-edge)
+ * data (UVs, Verts Colors, ect) to
+ * face corner data.
+ *
+*/
+
+static void loops_to_editmesh_corners(BMesh *bm, CustomData *facedata, void *face_block, BMFace *f,int numCol, int numTex)
+{
+ int i, j;
+ BMLoop *l;
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+
+ for(i=0; i < numTex; i++) {
+ texface = CustomData_em_get_n(facedata, face_block, CD_MTFACE, i);
+ texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
+
+ texface->tpage = texpoly->tpage;
+ texface->flag = texpoly->flag;
+ texface->transp = texpoly->transp;
+ texface->mode = texpoly->mode;
+ texface->tile = texpoly->tile;
+ texface->unwrap = texpoly->unwrap;
+
+ j = 0;
+ l = f->loopbase;
+ do {
+ mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
+ texface->uv[j][0] = mloopuv->uv[0];
+ texface->uv[j][1] = mloopuv->uv[1];
+ j++;
+ l = ((l->next));
+ } while(l!=f->lbase);
+
+ }
+
+ for(i=0; i < numCol; i++) {
+ mcol = CustomData_em_get_n(facedata, face_block, CD_MCOL, i);
+ j = 0;
+ l = f->loopbase;
+ do {
+ mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
+ mcol[j].r = mloopcol->r;
+ mcol[j].g = mloopcol->g;
+ mcol[j].b = mloopcol->b;
+ mcol[j].a = mloopcol->a;
+ j++;
+ l = ((l->next));
+ } while(l!=f->lbase);
+ }
+}
+
+static EditVert *bmeshvert_to_editvert(BMesh *bm, EditMesh *em, BMVert *v, int index, EditVert **evlist)
+{
+ EditVert *eve = NULL;
+
+ v->head.eflag1 = index; /*abuse!*/
+ eve = addvertlist(em, v->co, NULL);
+ eve->keyindex = index;
+ evlist[index]= eve;
+
+ /*copy flags*/
+ if(v->head.flag & BM_HIDDEN) eve->h = 1;
+ if (v->head.flag & BM_SELECT) eve->f |= SELECT;
+
+ eve->bweight = v->bweight;
+ CustomData_em_copy_data(&bm->vdata, &em->vdata, v->head.data, &eve->data);
+ /*copy normal*/
+ eve->no[0] = v->no[0];
+ eve->no[1] = v->no[1];
+ eve->no[2] = v->no[2];
+
+ return eve;
+}
+
+static void bmeshedge_to_editedge_internal(BMesh *bm, EditMesh *em, BMEdge *e, EditEdge *eed)
+{
+ eed->crease = e->crease;
+ eed->bweight = e->bweight;
+
+ //copy relavent flags
+ if (e->head.flag & BM_SELECT) eed->f |= SELECT;
+ if (e->head.flag & BM_SEAM) eed->seam = 1;
+ if (e->head.flag & BM_SHARP) eed->sharp = 1;
+ if (e->head.flag & BM_HIDDEN) eed->h = 1;
+ if (e->head.flag & BM_FGON) eed->h |= EM_FGON;
+
+ CustomData_em_copy_data(&bm->edata, &em->edata, e->head.data, &eed->data);
+}
+
+static EditEdge *bmeshedge_to_editedge(BMesh *bm, EditMesh *em, BMEdge *e, EditVert **evlist)
+{
+ EditEdge *eed = NULL;
+
+ if(!(findedgelist(em, evlist[e->v1->head.eflag1], evlist[e->v2->head.eflag1]))) {
+ eed= addedgelist(em, evlist[e->v1->head.eflag1], evlist[e->v2->head.eflag1], NULL);
+ bmeshedge_to_editedge_internal(bm, em, e, eed);
+ }
+
+ return eed;
+}
+
+static EditFace *bmeshface_to_editface(BMesh *bm, EditMesh *em, BMFace *f, EditVert **evlist, int numCol, int numTex)
+{
+ EditVert *eve1, *eve2, *eve3, *eve4;
+ EditFace *efa = NULL;
+ int len;
+
+ len = f->len;
+
+ eve1= evlist[f->lbase->v->head.eflag1];
+ eve2= evlist[((f->lbase->next))->v->head.eflag1];
+ eve3= evlist[((f->lbase->next->next))->v->head.eflag1];
+ if (len == 4) {
+ eve4= evlist[ ((f->lbase->prev))->v->head.eflag1];
+ }
+ else {
+ eve4= NULL;
+ }
+
+ if (eve1==eve2 || eve1==eve3 || eve1==eve4 || eve2==eve3 || eve3==eve4
+ || eve2==eve4) return NULL;
+
+ efa = addfacelist(em, eve1, eve2, eve3, eve4, NULL, NULL);
+ if (!efa) return NULL;
+
+ bmeshedge_to_editedge_internal(bm, em, f->lbase->e, efa->e1);
+ bmeshedge_to_editedge_internal(bm, em, ((f->lbase->next))->e, efa->e2);
+ bmeshedge_to_editedge_internal(bm, em, ((f->lbase->next->next))->e, efa->e3);
+ if(eve4)
+ bmeshedge_to_editedge_internal(bm, em, ((f->lbase->prev))->e, efa->e4);
+
+ efa->mat_nr = (unsigned char)f->mat_nr;
+
+ /*Copy normal*/
+ efa->n[0] = f->no[0];
+ efa->n[1] = f->no[1];
+ efa->n[2] = f->no[2];
+
+ //copy relavent original flags
+ if (f->head.flag & BM_SELECT) efa->f |= SELECT;
+ if (f->head.flag & BM_HIDDEN) efa->h = 1;
+ if (f->head.flag & BM_SMOOTH) efa->flag |= ME_SMOOTH;
+ if (f->head.flag & BM_ACTIVE) EM_set_actFace(em, efa);
+
+ CustomData_em_copy_data(&bm->pdata, &em->fdata, f->head.data, &efa->data);
+ loops_to_editmesh_corners(bm, &em->fdata, efa->data, f, numCol,numTex);
+
+ return efa;
+}
+
+EditMesh *bmesh_to_editmesh_intern(BMesh *bm)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+
+ EditMesh *em;
+ EditVert *eve, **evlist;
+
+ int totvert, i, numTex, numCol, flag;
+
+ em = MEM_callocN(sizeof(EditMesh), "EditMesh from bmesh");
+
+ em->selectmode = bm->selectmode;
+
+ flag = CD_MASK_BMESH & ~CD_MASK_MTEXPOLY;
+
+ CustomData_copy(&bm->vdata, &em->vdata, flag, CD_CALLOC, 0);
+ CustomData_copy(&bm->edata, &em->edata, flag, CD_CALLOC, 0);
+ CustomData_copy(&bm->pdata, &em->fdata, flag, CD_CALLOC, 0);
+ CustomData_from_bmeshpoly(&em->fdata, &bm->pdata, &bm->ldata,0);
+ numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
+ numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
+
+ totvert = BM_Count_Element(bm, BM_VERT);
+ evlist= MEM_mallocN(totvert*sizeof(EditVert *),"evlist");
+
+ /* make vertices */
+ for(i=0, v = BMIter_New(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BMIter_Step(&verts), i++)
+ eve = bmeshvert_to_editvert(bm, em, v, i, evlist);
+
+ /* make edges */
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&edges))
+ bmeshedge_to_editedge(bm, em, e, evlist);
+
+ /* make faces */
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BMIter_Step(&faces))
+ bmeshface_to_editface(bm, em, f, evlist, numCol, numTex);
+
+ MEM_freeN(evlist);
+
+ EM_fgon_flags(em);
+
+ EM_nvertices_selected(em);
+ EM_nedges_selected(em);
+ EM_nfaces_selected(em);
+
+ return em;
+}
+
+void bmesh2edit_exec(BMesh *bmesh, BMOperator *op)
+{
+ BMO_Set_Pnt(op, "emout", bmesh_to_editmesh_intern(bmesh));
+}
+
+#define FACE_NGON 1
+
+void bmesh_make_fgons_exec(BMesh *bmesh, BMOperator *op)
+{
+ BMOperator triop;
+ BMFace *face;
+ BMIter iter, liter;
+ BMEdge *edge;
+ BMLoop *l, *nl;
+ BMOpSlot *eout;
+ int i, trifan = BMO_Get_Int(op, "trifan");
+
+ if (!trifan) BMO_Init_Op(&triop, "triangulate");
+
+ /*instead of properly tesselate, just make a triangle fan, this
+ should make bmesh -> editmesh -> bmesh conversions always properly
+ work.*/
+ for (face = BMIter_New(&iter, bmesh, BM_FACES_OF_MESH, NULL); face; face=BMIter_Step(&iter)) {
+ if (face->len > 4) {
+ BMO_SetFlag(bmesh, face, FACE_NGON);
+ if (trifan) {
+ while (face->len > 4) {
+ face = BM_Split_Face(bmesh, face,
+ face->lbase->v,
+ (face->lbase->next->next)->v,
+ &nl, NULL);
+ BM_SetHFlag(nl->e, BM_FGON);
+ }
+ }
+ }
+ }
+
+ if (!trifan) {
+ BMO_Flag_To_Slot(bmesh, &triop, "faces", FACE_NGON, BM_FACE);
+ BMO_Exec_Op(bmesh, &triop);
+
+ eout = BMO_GetSlot(&triop, "edgeout");
+ for (i=0; i<eout->len; i++) {
+ edge = ((BMEdge**)eout->data.buf)[i];
+ edge->head.flag |= BM_FGON;
+ face = BMIter_New(&iter, bmesh, BM_FACES_OF_EDGE, edge);
+
+ for (; face; face=BMIter_Step(&iter)) {
+ face->head.flag |= BM_NONORMCALC;
+ }
+ }
+
+ BMO_Finish_Op(bmesh, &triop);
+ }
+}
+
+EditMesh *bmesh_to_editmesh(BMesh *bmesh)
+{
+ BMOperator conv, makefgon;
+ EditMesh *em;
+
+ /*first fgon-afy the mesh*/
+ BMO_Init_Op(&makefgon, "makefgon");
+ BMO_Set_Int(&makefgon, "trifan", 1);
+ BMO_Exec_Op(bmesh, &makefgon);
+ BMO_Finish_Op(bmesh, &makefgon);
+
+ BMO_Init_Op(&conv, "bmesh_to_editmesh");
+ BMO_Exec_Op(bmesh, &conv);
+ em = BMO_Get_Pnt(&conv, "emout");
+ BMO_Finish_Op(bmesh, &conv);
+
+ return em;
+}
+#endif
diff --git a/source/blender/bmesh/intern/bmesh_walkers.c b/source/blender/bmesh/intern/bmesh_walkers.c
new file mode 100644
index 00000000000..5c57ab5968b
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_walkers.c
@@ -0,0 +1,283 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Levi Schooley.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_walkers.c
+ * \ingroup bmesh
+ *
+ * BMesh Walker API.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+#include "BKE_customdata.h"
+
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_listbase.h"
+#include "BLI_mempool.h"
+#include "BLI_array.h"
+
+#include "bmesh.h"
+
+#include "bmesh_private.h"
+#include "bmesh_walkers_private.h"
+
+/*
+ - joeedh -
+ design notes:
+
+ original desing: walkers directly emulation recursive functions.
+ functions save their state onto a worklist, and also add new states
+ to implement recursive or looping behaviour. generally only one
+ state push per call with a specific state is desired.
+
+ basic design pattern: the walker step function goes through it's
+ list of possible choices for recursion, and recurses (by pushing a new state)
+ using the first non-visited one. this choise is the flagged as visited using
+ the ghash. each step may push multiple new states onto the worklist at once.
+
+ * walkers use tool flags, not header flags
+ * walkers now use ghash for storing visited elements,
+ rather then stealing flags. ghash can be rewritten
+ to be faster if necassary, in the far future :) .
+ * tools should ALWAYS have necassary error handling
+ for if walkers fail.
+*/
+
+void *BMW_Begin(BMWalker *walker, void *start)
+{
+ walker->begin(walker, start);
+
+ return BMW_currentstate(walker) ? walker->step(walker) : NULL;
+}
+
+/*
+ * BMW_CREATE
+ *
+ * Allocates and returns a new mesh walker of
+ * a given type. The elements visited are filtered
+ * by the bitmask 'searchmask'.
+ *
+*/
+
+void BMW_Init(BMWalker *walker, BMesh *bm, int type,
+ short mask_vert, short mask_edge, short mask_loop, short mask_face,
+ int layer)
+{
+ memset(walker, 0, sizeof(BMWalker));
+
+ walker->layer = layer;
+ walker->bm = bm;
+
+ walker->mask_vert = mask_vert;
+ walker->mask_edge = mask_edge;
+ walker->mask_loop = mask_loop;
+ walker->mask_face = mask_face;
+
+ walker->visithash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh walkers 1");
+
+ if (type >= BMW_MAXWALKERS || type < 0) {
+ bmesh_error();
+ fprintf(stderr,
+ "Invalid walker type in BMW_Init; type: %d, "
+ "searchmask: (v:%d,e:%d,l:%d,f:%d), flag: %d\n",
+ type, mask_vert, mask_edge, mask_loop, mask_face, layer);
+ }
+
+ if (type != BMW_CUSTOM) {
+ walker->begin = bm_walker_types[type]->begin;
+ walker->yield = bm_walker_types[type]->yield;
+ walker->step = bm_walker_types[type]->step;
+ walker->structsize = bm_walker_types[type]->structsize;
+ walker->order = bm_walker_types[type]->order;
+ walker->valid_mask = bm_walker_types[type]->valid_mask;
+
+ /* safety checks */
+ /* if this raises an error either the caller is wrong or
+ * 'bm_walker_types' needs updating */
+ BLI_assert(mask_vert==0 || (walker->valid_mask & BM_VERT));
+ BLI_assert(mask_edge==0 || (walker->valid_mask & BM_EDGE));
+ BLI_assert(mask_loop==0 || (walker->valid_mask & BM_LOOP));
+ BLI_assert(mask_face==0 || (walker->valid_mask & BM_FACE));
+ }
+
+ walker->worklist = BLI_mempool_create(walker->structsize, 100, 100, TRUE, FALSE);
+ walker->states.first = walker->states.last = NULL;
+}
+
+/*
+ * BMW_End
+ *
+ * Frees a walker's worklist.
+ *
+*/
+
+void BMW_End(BMWalker *walker)
+{
+ BLI_mempool_destroy(walker->worklist);
+ BLI_ghash_free(walker->visithash, NULL, NULL);
+}
+
+
+/*
+ * BMW_Step
+ *
+*/
+
+void *BMW_Step(BMWalker *walker)
+{
+ BMHeader *head;
+
+ head = BMW_walk(walker);
+
+ return head;
+}
+
+/*
+ * BMW_CurrentDepth
+ *
+ * Returns the current depth of the walker.
+ *
+*/
+
+int BMW_CurrentDepth(BMWalker *walker)
+{
+ return walker->depth;
+}
+
+/*
+ * BMW_WALK
+ *
+ * Steps a mesh walker forward by one element
+ *
+ * BMESH_TODO:
+ * -add searchmask filtering
+ *
+*/
+
+void *BMW_walk(BMWalker *walker)
+{
+ void *current = NULL;
+
+ while(BMW_currentstate(walker)) {
+ current = walker->step(walker);
+ if(current) return current;
+ }
+ return NULL;
+}
+
+/*
+ * BMW_currentstate
+ *
+ * Returns the first state from the walker state
+ * worklist. This state is the the next in the
+ * worklist for processing.
+ *
+*/
+
+void* BMW_currentstate(BMWalker *walker)
+{
+ bmesh_walkerGeneric *currentstate = walker->states.first;
+ if (currentstate) {
+ /* Automatic update of depth. For most walkers that
+ follow the standard "Step" pattern of:
+ - read current state
+ - remove current state
+ - push new states
+ - return walk result from just-removed current state
+ this simple automatic update should keep track of depth
+ just fine. Walkers that deviate from that pattern may
+ need to manually update the depth if they care about
+ keeping it correct. */
+ walker->depth = currentstate->depth + 1;
+ }
+ return currentstate;
+}
+
+/*
+ * BMW_removestate
+ *
+ * Remove and free an item from the end of the walker state
+ * worklist.
+ *
+*/
+
+void BMW_removestate(BMWalker *walker)
+{
+ void *oldstate;
+ oldstate = BMW_currentstate(walker);
+ BLI_remlink(&walker->states, oldstate);
+ BLI_mempool_free(walker->worklist, oldstate);
+}
+
+/*
+ * BMW_newstate
+ *
+ * Allocate a new empty state and put it on the worklist.
+ * A pointer to the new state is returned so that the caller
+ * can fill in the state data. The new state will be inserted
+ * at the front for depth-first walks, and at the end for
+ * breadth-first walks.
+ *
+*/
+
+void* BMW_addstate(BMWalker *walker)
+{
+ bmesh_walkerGeneric *newstate;
+ newstate = BLI_mempool_alloc(walker->worklist);
+ newstate->depth = walker->depth;
+ switch (walker->order)
+ {
+ case BMW_DEPTH_FIRST:
+ BLI_addhead(&walker->states, newstate);
+ break;
+ case BMW_BREADTH_FIRST:
+ BLI_addtail(&walker->states, newstate);
+ break;
+ default:
+ BLI_assert(0);
+ break;
+ }
+ return newstate;
+}
+
+/*
+ * BMW_reset
+ *
+ * Frees all states from the worklist, resetting the walker
+ * for reuse in a new walk.
+ *
+*/
+
+void BMW_reset(BMWalker *walker)
+{
+ while (BMW_currentstate(walker)) {
+ BMW_removestate(walker);
+ }
+ walker->depth = 0;
+ BLI_ghash_free(walker->visithash, NULL, NULL);
+ walker->visithash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh walkers 1");
+}
diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c
new file mode 100644
index 00000000000..eb23361ec1b
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c
@@ -0,0 +1,898 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Levi Schooley.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_walkers_impl.c
+ * \ingroup bmesh
+ *
+ * BMesh Walker Code.
+ */
+
+#include <stdio.h>
+#include <string.h>
+
+#include "BKE_customdata.h"
+
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_mempool.h"
+#include "BLI_array.h"
+
+#include "bmesh.h"
+
+#include "bmesh_private.h"
+#include "bmesh_walkers_private.h"
+
+/* Shell Walker:
+ *
+ * Starts at a vertex on the mesh and walks over the 'shell' it belongs
+ * to via visiting connected edges.
+ *
+ * TODO:
+ *
+ * Add restriction flag/callback for wire edges.
+ *
+*/
+
+static void shellWalker_visitEdge(BMWalker *walker, BMEdge *e)
+{
+ shellWalker *shellWalk = NULL;
+
+ if (BLI_ghash_haskey(walker->visithash, e)) {
+ return;
+ }
+
+ if (walker->mask_edge && !BMO_TestFlag(walker->bm, e, walker->mask_edge)) {
+ return;
+ }
+
+ shellWalk = BMW_addstate(walker);
+ shellWalk->curedge = e;
+ BLI_ghash_insert(walker->visithash, e, NULL);
+}
+
+static void shellWalker_begin(BMWalker *walker, void *data)
+{
+ BMIter eiter;
+ BMHeader *h = data;
+ BMEdge *e;
+ BMVert *v;
+
+ if (h == NULL)
+ {
+ return;
+ }
+
+ switch (h->htype) {
+ case BM_VERT:
+ {
+ /* starting the walk at a vert, add all the edges
+ to the worklist */
+ v = (BMVert*)h;
+ BM_ITER(e, &eiter, walker->bm, BM_EDGES_OF_VERT, v) {
+ shellWalker_visitEdge(walker, e);
+ }
+ break;
+ }
+
+ case BM_EDGE:
+ {
+ /* starting the walk at an edge, add the single edge
+ to the worklist */
+ e = (BMEdge*)h;
+ shellWalker_visitEdge(walker, e);
+ break;
+ }
+ }
+}
+
+static void *shellWalker_yield(BMWalker *walker)
+{
+ shellWalker *shellWalk = BMW_currentstate(walker);
+ return shellWalk->curedge;
+}
+
+static void *shellWalker_step(BMWalker *walker)
+{
+ shellWalker *swalk = BMW_currentstate(walker);
+ BMEdge *e, *e2;
+ BMVert *v;
+ BMIter iter;
+ int i;
+
+ e = swalk->curedge;
+ BMW_removestate(walker);
+
+ for (i=0; i<2; i++) {
+ v = i ? e->v2 : e->v1;
+ BM_ITER(e2, &iter, walker->bm, BM_EDGES_OF_VERT, v) {
+ shellWalker_visitEdge(walker, e2);
+ }
+ }
+
+ return e;
+}
+
+#if 0
+static void *shellWalker_step(BMWalker *walker)
+{
+ BMEdge *curedge, *next = NULL;
+ BMVert *ov = NULL;
+ int restrictpass = 1;
+ shellWalker shellWalk = *((shellWalker*)BMW_currentstate(walker));
+
+ if (!BLI_ghash_haskey(walker->visithash, shellWalk.base))
+ BLI_ghash_insert(walker->visithash, shellWalk.base, NULL);
+
+ BMW_removestate(walker);
+
+
+ /*find the next edge whose other vertex has not been visited*/
+ curedge = shellWalk.curedge;
+ do {
+ if (!BLI_ghash_haskey(walker->visithash, curedge)) {
+ if(!walker->restrictflag || (walker->restrictflag &&
+ BMO_TestFlag(walker->bm, curedge, walker->restrictflag)))
+ {
+ shellWalker *newstate;
+
+ ov = BM_OtherEdgeVert(curedge, shellWalk.base);
+
+ /*push a new state onto the stack*/
+ newState = BMW_addstate(walker);
+ BLI_ghash_insert(walker->visithash, curedge, NULL);
+
+ /*populate the new state*/
+
+ newState->base = ov;
+ newState->curedge = curedge;
+ }
+ }
+ curedge = bmesh_disk_nextedge(curedge, shellWalk.base);
+ } while(curedge != shellWalk.curedge);
+
+ return shellWalk.curedge;
+}
+#endif
+
+/* Connected Vertex Walker:
+ *
+ * Similar to shell walker, but visits vertices instead of edges.
+ *
+*/
+
+static void connectedVertexWalker_visitVertex(BMWalker *walker, BMVert *v)
+{
+ connectedVertexWalker *vwalk;
+
+ if (BLI_ghash_haskey(walker->visithash, v)) {
+ /* already visited */
+ return;
+ }
+ if (walker->mask_vert && !BMO_TestFlag(walker->bm, v, walker->mask_vert)) {
+ /* not flagged for walk */
+ return;
+ }
+
+ vwalk = BMW_addstate(walker);
+ vwalk->curvert = v;
+ BLI_ghash_insert(walker->visithash, v, NULL);
+}
+
+static void connectedVertexWalker_begin(BMWalker *walker, void *data)
+{
+ BMVert *v = data;
+ connectedVertexWalker_visitVertex(walker, v);
+}
+
+static void *connectedVertexWalker_yield(BMWalker *walker)
+{
+ connectedVertexWalker *vwalk = BMW_currentstate(walker);
+ return vwalk->curvert;
+}
+
+static void *connectedVertexWalker_step(BMWalker *walker)
+{
+ connectedVertexWalker *vwalk = BMW_currentstate(walker);
+ BMVert *v, *v2;
+ BMEdge *e;
+ BMIter iter;
+
+ v = vwalk->curvert;
+
+ BMW_removestate(walker);
+
+ BM_ITER(e, &iter, walker->bm, BM_EDGES_OF_VERT, v) {
+ v2 = BM_OtherEdgeVert(e, v);
+ if (!BLI_ghash_haskey(walker->visithash, v2)) {
+ connectedVertexWalker_visitVertex(walker, v2);
+ }
+ }
+
+ return v;
+}
+
+/* Island Boundary Walker:
+ *
+ * Starts at a edge on the mesh and walks over the boundary of an
+ * island it belongs to.
+ *
+ * TODO:
+ *
+ * Add restriction flag/callback for wire edges.
+ *
+*/
+
+static void islandboundWalker_begin(BMWalker *walker, void *data)
+{
+ BMLoop *l = data;
+ islandboundWalker *iwalk = NULL;
+
+ iwalk = BMW_addstate(walker);
+
+ iwalk->base = iwalk->curloop = l;
+ iwalk->lastv = l->v;
+
+ BLI_ghash_insert(walker->visithash, data, NULL);
+
+}
+
+static void *islandboundWalker_yield(BMWalker *walker)
+{
+ islandboundWalker *iwalk = BMW_currentstate(walker);
+
+ return iwalk->curloop;
+}
+
+static void *islandboundWalker_step(BMWalker *walker)
+{
+ islandboundWalker *iwalk = BMW_currentstate(walker), owalk;
+ BMVert *v;
+ BMEdge *e = iwalk->curloop->e;
+ BMFace *f;
+ BMLoop *l = iwalk->curloop;
+ /* int found=0; */
+
+ owalk = *iwalk;
+
+ if (iwalk->lastv == e->v1) v = e->v2;
+ else v = e->v1;
+
+ if (BM_Nonmanifold_Vert(walker->bm, v)) {
+ BMW_reset(walker);
+ BMO_RaiseError(walker->bm, NULL,BMERR_WALKER_FAILED,
+ "Non-manifold vert"
+ " while searching region boundary");
+ return NULL;
+ }
+
+ /*pop off current state*/
+ BMW_removestate(walker);
+
+ f = l->f;
+
+ while (1) {
+ l = BM_OtherFaceLoop(e, f, v);
+ if (bmesh_radial_nextloop(l) != l) {
+ l = bmesh_radial_nextloop(l);
+ f = l->f;
+ e = l->e;
+ if(walker->mask_face && !BMO_TestFlag(walker->bm, f, walker->mask_face)) {
+ l = l->radial_next;
+ break;
+ }
+ } else {
+ f = l->f;
+ e = l->e;
+ break;
+ }
+ }
+
+ if (l == owalk.curloop) return NULL;
+ if (BLI_ghash_haskey(walker->visithash, l)) return owalk.curloop;
+
+ BLI_ghash_insert(walker->visithash, l, NULL);
+ iwalk = BMW_addstate(walker);
+ iwalk->base = owalk.base;
+
+ //if (!BMO_TestFlag(walker->bm, l->f, walker->restrictflag))
+ // iwalk->curloop = l->radial_next;
+ iwalk->curloop = l; //else iwalk->curloop = l;
+ iwalk->lastv = v;
+
+ return owalk.curloop;
+}
+
+
+/* Island Walker:
+ *
+ * Starts at a tool flagged-face and walks over the face region
+ *
+ * TODO:
+ *
+ * Add restriction flag/callback for wire edges.
+ *
+*/
+
+static void islandWalker_begin(BMWalker *walker, void *data)
+{
+ islandWalker *iwalk = NULL;
+
+ if (walker->mask_face && !BMO_TestFlag(walker->bm, data, walker->mask_face)) {
+ return;
+ }
+
+ iwalk = BMW_addstate(walker);
+ BLI_ghash_insert(walker->visithash, data, NULL);
+
+ iwalk->cur = data;
+}
+
+static void *islandWalker_yield(BMWalker *walker)
+{
+ islandWalker *iwalk = BMW_currentstate(walker);
+
+ return iwalk->cur;
+}
+
+static void *islandWalker_step(BMWalker *walker)
+{
+ islandWalker *iwalk = BMW_currentstate(walker);
+ /* islandWalker *owalk= iwalk; */ /* UNUSED */
+ BMIter iter, liter;
+ BMFace *f, *curf = iwalk->cur;
+ BMLoop *l;
+
+ BMW_removestate(walker);
+
+ l = BMIter_New(&liter, walker->bm, BM_LOOPS_OF_FACE, iwalk->cur);
+ for (; l; l=BMIter_Step(&liter)) {
+ /* could skip loop here too, but dont add unless we need it */
+ if (walker->mask_edge && !BMO_TestFlag(walker->bm, l->e, walker->mask_edge)) {
+ continue;
+ }
+
+ f = BMIter_New(&iter, walker->bm, BM_FACES_OF_EDGE, l->e);
+ for (; f; f=BMIter_Step(&iter)) {
+ if (walker->mask_face && !BMO_TestFlag(walker->bm, f, walker->mask_face)) {
+ continue;
+ }
+ if (BLI_ghash_haskey(walker->visithash, f)) continue;
+
+ iwalk = BMW_addstate(walker);
+ iwalk->cur = f;
+ BLI_ghash_insert(walker->visithash, f, NULL);
+ break;
+ }
+ }
+
+ return curf;
+}
+
+
+/* Edge Loop Walker:
+ *
+ * Starts at a tool-flagged edge and walks over the edge loop
+ *
+*/
+
+static void loopWalker_begin(BMWalker *walker, void *data)
+{
+ loopWalker *lwalk = NULL, owalk;
+ BMEdge *e = data;
+ BMVert *v;
+ /* int found=1, val; */ /* UNUSED */
+
+ v = e->v1;
+
+ /* val = BM_Vert_EdgeCount(v); */ /* UNUSED */
+
+ lwalk = BMW_addstate(walker);
+ BLI_ghash_insert(walker->visithash, e, NULL);
+
+ lwalk->cur = lwalk->start = e;
+ lwalk->lastv = lwalk->startv = v;
+ lwalk->stage2 = 0;
+ lwalk->startrad = BM_Edge_FaceCount(e);
+
+ /*rewind*/
+ while (BMW_currentstate(walker)) {
+ owalk = *((loopWalker*)BMW_currentstate(walker));
+ BMW_walk(walker);
+ }
+
+ lwalk = BMW_addstate(walker);
+ *lwalk = owalk;
+
+ if (lwalk->lastv == owalk.cur->v1) lwalk->lastv = owalk.cur->v2;
+ else lwalk->lastv = owalk.cur->v1;
+
+ lwalk->startv = lwalk->lastv;
+
+ BLI_ghash_free(walker->visithash, NULL, NULL);
+ walker->visithash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh walkers 2");
+ BLI_ghash_insert(walker->visithash, owalk.cur, NULL);
+}
+
+static void *loopWalker_yield(BMWalker *walker)
+{
+ loopWalker *lwalk = BMW_currentstate(walker);
+
+ return lwalk->cur;
+}
+
+static void *loopWalker_step(BMWalker *walker)
+{
+ loopWalker *lwalk = BMW_currentstate(walker), owalk;
+ BMEdge *e = lwalk->cur /* , *nexte = NULL */;
+ BMLoop *l, *l2;
+ BMVert *v;
+ int val, rlen /* , found=0 */, i=0, stopi;
+
+ owalk = *lwalk;
+
+ if (e->v1 == lwalk->lastv) v = e->v2;
+ else v = e->v1;
+
+ val = BM_Vert_EdgeCount(v);
+
+ BMW_removestate(walker);
+
+ rlen = owalk.startrad;
+ l = e->l;
+
+ /*handle wire edge case*/
+ if (!l && val == 2) {
+ e = bmesh_disk_nextedge(e, v);
+
+ if (!BLI_ghash_haskey(walker->visithash, e)) {
+ lwalk = BMW_addstate(walker);
+ *lwalk = owalk;
+ lwalk->cur = e;
+ lwalk->lastv = v;
+
+ BLI_ghash_insert(walker->visithash, e, NULL);
+ }
+
+ return owalk.cur;
+ }
+
+ if (val == 4 || val == 2 || rlen == 1) {
+ i = 0;
+ stopi = val / 2;
+ while (1) {
+ if (rlen != 1 && i == stopi) break;
+
+ l = BM_OtherFaceLoop(l->e, l->f, v);
+
+ if (!l)
+ break;
+
+ l2 = bmesh_radial_nextloop(l);
+
+ if (l2 == l) {
+ break;
+ }
+
+ l = l2;
+ i += 1;
+ }
+ }
+
+ if (!l)
+ return owalk.cur;
+
+ if (l != e->l && !BLI_ghash_haskey(walker->visithash, l->e)) {
+ if (!(rlen != 1 && i != stopi)) {
+ lwalk = BMW_addstate(walker);
+ *lwalk = owalk;
+ lwalk->cur = l->e;
+ lwalk->lastv = v;
+ BLI_ghash_insert(walker->visithash, l->e, NULL);
+ }
+ }
+
+ return owalk.cur;
+}
+
+/* Face Loop Walker:
+ *
+ * Starts at a tool-flagged face and walks over the face loop
+ * Conditions for starting and stepping the face loop have been
+ * tuned in an attempt to match the face loops built by EditMesh
+ *
+*/
+
+/*Check whether the face loop should includes the face specified
+ by the given BMLoop*/
+static int faceloopWalker_include_face(BMWalker *walker, BMLoop *l)
+{
+ /*face must have degree 4*/
+ if (l->f->len != 4)
+ return 0;
+
+ /*the face must not have been already visited*/
+ if (BLI_ghash_haskey(walker->visithash, l->f))
+ return 0;
+
+ return 1;
+}
+
+/*Check whether the face loop can start from the given edge*/
+static int faceloopWalker_edge_begins_loop(BMWalker *walker, BMEdge *e)
+{
+ BMesh *bm = walker->bm;
+
+ /*There is no face loop starting from a wire edges*/
+ if (BM_Wire_Edge(bm, e)) {
+ return 0;
+ }
+
+ /*Don't start a loop from a boundary edge if it cannot
+ be extended to cover any faces*/
+ if (BM_Edge_FaceCount(e) == 1) {
+ if (!faceloopWalker_include_face(walker, e->l))
+ return 0;
+ }
+
+ /*Don't start a face loop from non-manifold edges*/
+ if (BM_Nonmanifold_Edge(bm, e)) {
+ return 0;
+ }
+
+ return 1;
+}
+
+static void faceloopWalker_begin(BMWalker *walker, void *data)
+{
+ faceloopWalker *lwalk, owalk;
+ BMEdge *e = data;
+ /* BMesh *bm = walker->bm; */ /* UNUSED */
+ /* int fcount = BM_Edge_FaceCount(e); */ /* UNUSED */
+
+ if (!faceloopWalker_edge_begins_loop(walker, e))
+ return;
+
+ lwalk = BMW_addstate(walker);
+ lwalk->l = e->l;
+ lwalk->nocalc = 0;
+ BLI_ghash_insert(walker->visithash, lwalk->l->f, NULL);
+
+ /*rewind*/
+ while (BMW_currentstate(walker)) {
+ owalk = *((faceloopWalker*)BMW_currentstate(walker));
+ BMW_walk(walker);
+ }
+
+ lwalk = BMW_addstate(walker);
+ *lwalk = owalk;
+ lwalk->nocalc = 0;
+
+ BLI_ghash_free(walker->visithash, NULL, NULL);
+ walker->visithash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh walkers 3");
+ BLI_ghash_insert(walker->visithash, lwalk->l->f, NULL);
+}
+
+static void *faceloopWalker_yield(BMWalker *walker)
+{
+ faceloopWalker *lwalk = BMW_currentstate(walker);
+
+ if (!lwalk) return NULL;
+
+ return lwalk->l->f;
+}
+
+static void *faceloopWalker_step(BMWalker *walker)
+{
+ faceloopWalker *lwalk = BMW_currentstate(walker);
+ BMFace *f = lwalk->l->f;
+ BMLoop *l = lwalk->l, *origl = lwalk->l;
+
+ BMW_removestate(walker);
+
+ l = l->radial_next;
+
+ if (lwalk->nocalc)
+ return f;
+
+ if (!faceloopWalker_include_face(walker, l)) {
+ l = lwalk->l;
+ l = l->next->next;
+ if (BM_Edge_FaceCount(l->e) != 2) {
+ l = l->prev->prev;
+ }
+ l = l->radial_next;
+ }
+
+ if (faceloopWalker_include_face(walker, l)) {
+ lwalk = BMW_addstate(walker);
+ lwalk->l = l;
+
+ if (l->f->len != 4) {
+ lwalk->nocalc = 1;
+ lwalk->l = origl;
+ } else
+ lwalk->nocalc = 0;
+
+ BLI_ghash_insert(walker->visithash, l->f, NULL);
+ }
+
+ return f;
+}
+
+/* Edge Ring Walker:
+ *
+ * Starts at a tool-flagged edge and walks over the edge ring
+ * Conditions for starting and stepping the edge ring have been
+ * tuned in an attempt to match the edge rings built by EditMesh
+ *
+*/
+
+static void edgeringWalker_begin(BMWalker *walker, void *data)
+{
+ edgeringWalker *lwalk, owalk;
+ BMEdge *e = data;
+
+ lwalk = BMW_addstate(walker);
+ lwalk->l = e->l;
+
+ if (!lwalk->l) {
+ lwalk->wireedge = e;
+ return;
+ } else {
+ lwalk->wireedge = NULL;
+ }
+
+ BLI_ghash_insert(walker->visithash, lwalk->l->e, NULL);
+
+ /*rewind*/
+ while (BMW_currentstate(walker)) {
+ owalk = *((edgeringWalker*)BMW_currentstate(walker));
+ BMW_walk(walker);
+ }
+
+ lwalk = BMW_addstate(walker);
+ *lwalk = owalk;
+
+ if (lwalk->l->f->len != 4)
+ lwalk->l = lwalk->l->radial_next;
+
+ BLI_ghash_free(walker->visithash, NULL, NULL);
+ walker->visithash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh walkers 4");
+ BLI_ghash_insert(walker->visithash, lwalk->l->e, NULL);
+}
+
+static void *edgeringWalker_yield(BMWalker *walker)
+{
+ edgeringWalker *lwalk = BMW_currentstate(walker);
+
+ if (!lwalk) return NULL;
+
+ if (lwalk->l)
+ return lwalk->l->e;
+ else
+ return lwalk->wireedge;
+}
+
+static void *edgeringWalker_step(BMWalker *walker)
+{
+ edgeringWalker *lwalk = BMW_currentstate(walker);
+ BMEdge *e;
+ BMLoop *l = lwalk->l /* , *origl = lwalk->l */;
+ BMesh *bm = walker->bm;
+
+ BMW_removestate(walker);
+
+ if (!l)
+ return lwalk->wireedge;
+
+ e = l->e;
+ if (BM_Nonmanifold_Edge(bm, e)) {
+ /*walker won't traverse to a non-manifold edge, but may
+ be started on one, and should not traverse *away* from
+ a non-manfold edge (non-manifold edges are never in an
+ edge ring with manifold edges*/
+ return e;
+ }
+
+ l = l->radial_next;
+ l = l->next->next;
+
+ if ((l->f->len != 4) || BM_Nonmanifold_Edge(bm, l->e)) {
+ l = lwalk->l->next->next;
+ }
+
+ /*only walk to manifold edges*/
+ if ((l->f->len == 4) && !BM_Nonmanifold_Edge(bm, l->e) &&
+ !BLI_ghash_haskey(walker->visithash, l->e)) {
+ lwalk = BMW_addstate(walker);
+ lwalk->l = l;
+ lwalk->wireedge = NULL;
+
+ BLI_ghash_insert(walker->visithash, l->e, NULL);
+ }
+
+ return e;
+}
+
+static void uvedgeWalker_begin(BMWalker *walker, void *data)
+{
+ uvedgeWalker *lwalk;
+ BMLoop *l = data;
+
+ if (BLI_ghash_haskey(walker->visithash, l))
+ return;
+
+ lwalk = BMW_addstate(walker);
+ lwalk->l = l;
+ BLI_ghash_insert(walker->visithash, l, NULL);
+}
+
+static void *uvedgeWalker_yield(BMWalker *walker)
+{
+ uvedgeWalker *lwalk = BMW_currentstate(walker);
+
+ if (!lwalk) return NULL;
+
+ return lwalk->l;
+}
+
+static void *uvedgeWalker_step(BMWalker *walker)
+{
+ uvedgeWalker *lwalk = BMW_currentstate(walker);
+ BMLoop *l, *l2, *l3, *nl, *cl;
+ BMIter liter;
+ void *d1, *d2;
+ int i, j, rlen, type;
+
+ l = lwalk->l;
+ nl = l->next;
+ type = walker->bm->ldata.layers[walker->layer].type;
+
+ BMW_removestate(walker);
+
+ if (walker->mask_edge && !BMO_TestFlag(walker->bm, l->e, walker->mask_edge))
+ return l;
+
+ /*go over loops around l->v and nl->v and see which ones share l and nl's
+ mloopuv's coordinates. in addition, push on l->next if necassary.*/
+ for (i=0; i<2; i++) {
+ cl = i ? nl : l;
+ BM_ITER(l2, &liter, walker->bm, BM_LOOPS_OF_VERT, cl->v) {
+ d1 = CustomData_bmesh_get_layer_n(&walker->bm->ldata,
+ cl->head.data, walker->layer);
+
+ rlen = BM_Edge_FaceCount(l2->e);
+ for (j=0; j<rlen; j++) {
+ if (BLI_ghash_haskey(walker->visithash, l2))
+ continue;
+ if (walker->mask_edge && !(BMO_TestFlag(walker->bm, l2->e, walker->mask_edge)))
+ {
+ if (l2->v != cl->v)
+ continue;
+ }
+
+ l3 = l2->v != cl->v ? l2->next : l2;
+ d2 = CustomData_bmesh_get_layer_n(&walker->bm->ldata,
+ l3->head.data, walker->layer);
+
+ if (!CustomData_data_equals(type, d1, d2))
+ continue;
+
+ lwalk = BMW_addstate(walker);
+ BLI_ghash_insert(walker->visithash, l2, NULL);
+
+ lwalk->l = l2;
+
+ l2 = l2->radial_next;
+ }
+ }
+ }
+
+ return l;
+}
+
+static BMWalker shell_walker_type = {
+ shellWalker_begin,
+ shellWalker_step,
+ shellWalker_yield,
+ sizeof(shellWalker),
+ BMW_BREADTH_FIRST,
+ BM_EDGE, /* valid restrict masks */
+};
+
+static BMWalker islandbound_walker_type = {
+ islandboundWalker_begin,
+ islandboundWalker_step,
+ islandboundWalker_yield,
+ sizeof(islandboundWalker),
+ BMW_DEPTH_FIRST,
+ BM_FACE, /* valid restrict masks */
+};
+
+static BMWalker island_walker_type = {
+ islandWalker_begin,
+ islandWalker_step,
+ islandWalker_yield,
+ sizeof(islandWalker),
+ BMW_BREADTH_FIRST,
+ BM_EDGE | BM_FACE, /* valid restrict masks */
+};
+
+static BMWalker loop_walker_type = {
+ loopWalker_begin,
+ loopWalker_step,
+ loopWalker_yield,
+ sizeof(loopWalker),
+ BMW_DEPTH_FIRST,
+ 0, /* valid restrict masks */ /* could add flags here but so far none are used */
+};
+
+static BMWalker faceloop_walker_type = {
+ faceloopWalker_begin,
+ faceloopWalker_step,
+ faceloopWalker_yield,
+ sizeof(faceloopWalker),
+ BMW_DEPTH_FIRST,
+ 0, /* valid restrict masks */ /* could add flags here but so far none are used */
+};
+
+static BMWalker edgering_walker_type = {
+ edgeringWalker_begin,
+ edgeringWalker_step,
+ edgeringWalker_yield,
+ sizeof(edgeringWalker),
+ BMW_DEPTH_FIRST,
+ 0, /* valid restrict masks */ /* could add flags here but so far none are used */
+};
+
+static BMWalker loopdata_region_walker_type = {
+ uvedgeWalker_begin,
+ uvedgeWalker_step,
+ uvedgeWalker_yield,
+ sizeof(uvedgeWalker),
+ BMW_DEPTH_FIRST,
+ BM_EDGE, /* valid restrict masks */
+};
+
+static BMWalker connected_vertex_walker_type = {
+ connectedVertexWalker_begin,
+ connectedVertexWalker_step,
+ connectedVertexWalker_yield,
+ sizeof(connectedVertexWalker),
+ BMW_BREADTH_FIRST,
+ BM_VERT, /* valid restrict masks */
+};
+
+BMWalker *bm_walker_types[] = {
+ &shell_walker_type, /* BMW_SHELL */
+ &loop_walker_type, /* BMW_LOOP */
+ &faceloop_walker_type, /* BMW_FACELOOP */
+ &edgering_walker_type, /* BMW_EDGERING */
+ &loopdata_region_walker_type, /* BMW_LOOPDATA_ISLAND */
+ &islandbound_walker_type, /* BMW_ISLANDBOUND */
+ &island_walker_type, /* BMW_ISLAND */
+ &connected_vertex_walker_type, /* BMW_CONNECTED_VERTEX */
+};
+
+int bm_totwalkers = sizeof(bm_walker_types) / sizeof(*bm_walker_types);
diff --git a/source/blender/bmesh/intern/bmesh_walkers_private.h b/source/blender/bmesh/intern/bmesh_walkers_private.h
new file mode 100644
index 00000000000..45a61f3faa6
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_walkers_private.h
@@ -0,0 +1,84 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_walkers_private.h
+ * \ingroup bmesh
+ *
+ * BMesh walker API.
+ */
+
+extern BMWalker *bm_walker_types[];
+extern int bm_totwalkers;
+
+
+/* Pointer hiding*/
+typedef struct bmesh_walkerGeneric{
+ Link link;
+ int depth;
+} bmesh_walkerGeneric;
+
+
+typedef struct shellWalker{
+ bmesh_walkerGeneric header;
+ BMEdge *curedge;
+} shellWalker;
+
+typedef struct islandboundWalker {
+ bmesh_walkerGeneric header;
+ BMLoop *base;
+ BMVert *lastv;
+ BMLoop *curloop;
+} islandboundWalker;
+
+typedef struct islandWalker {
+ bmesh_walkerGeneric header;
+ BMFace *cur;
+} islandWalker;
+
+typedef struct loopWalker {
+ bmesh_walkerGeneric header;
+ BMEdge *cur, *start;
+ BMVert *lastv, *startv;
+ int startrad, stage2;
+} loopWalker;
+
+typedef struct faceloopWalker {
+ bmesh_walkerGeneric header;
+ BMLoop *l;
+ int nocalc;
+} faceloopWalker;
+
+typedef struct edgeringWalker {
+ bmesh_walkerGeneric header;
+ BMLoop *l;
+ BMEdge *wireedge;
+} edgeringWalker;
+
+typedef struct uvedgeWalker {
+ bmesh_walkerGeneric header;
+ BMLoop *l;
+} uvedgeWalker;
+
+typedef struct connectedVertexWalker {
+ bmesh_walkerGeneric header;
+ BMVert *curvert;
+} connectedVertexWalker;
diff --git a/source/blender/bmesh/intern/editmesh_to_bmesh.c b/source/blender/bmesh/intern/editmesh_to_bmesh.c
new file mode 100644
index 00000000000..f5d5f443502
--- /dev/null
+++ b/source/blender/bmesh/intern/editmesh_to_bmesh.c
@@ -0,0 +1,508 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/editmesh_to_bmesh.c
+ * \ingroup bmesh
+ *
+ * Unused
+ */
+
+#if 0
+
+#include "MEM_guardedalloc.h"
+#include "BKE_customdata.h"
+#include "DNA_listBase.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include <string.h>
+#include "BKE_utildefines.h"
+#include "BKE_mesh.h"
+#include "BKE_global.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+
+#include "BLI_editVert.h"
+#include "mesh_intern.h"
+#include "ED_mesh.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_edgehash.h"
+#include "BLI_array.h"
+
+#include "bmesh.h"
+
+/*
+ * EDITMESH TO BMESH.C
+ *
+ * This file contains functions
+ * for converting an editmesh
+ * into a Bmesh
+ *
+*/
+
+/*
+ * EDITMESH CORNERS TO LOOPS
+ *
+ * Converts editmesh face corner data
+ * (UVs, Vert colors, ect) to N-Gon
+ * face-edge ('loop') data.
+ *
+*/
+
+static void editmesh_corners_to_loops(BMesh *bm, CustomData *facedata, void *face_block, BMFace *f,int numCol, int numTex)
+{
+ int i, j;
+ BMLoop *l;
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+ BMIter iter;
+
+ for(i=0; i < numTex; i++) {
+ texface = CustomData_em_get_n(facedata, face_block, CD_MTFACE, i);
+ texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
+
+ texpoly->tpage = texface->tpage;
+ texpoly->flag = texface->flag;
+ texpoly->transp = texface->transp;
+ texpoly->mode = texface->mode;
+ texpoly->tile = texface->tile;
+ texpoly->unwrap = texface->unwrap;
+
+ for (j=0, l=BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, f); l; j++, l=BMIter_Step(&iter)) {
+ mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
+ mloopuv->uv[0] = texface->uv[j][0];
+ mloopuv->uv[1] = texface->uv[j][1];
+ }
+
+ }
+ for(i=0; i < numCol; i++) {
+ mcol = CustomData_em_get_n(facedata, face_block, CD_MCOL, i);
+ for (j=0, l=BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, f); l; j++, l=BMIter_Step(&iter)) {
+ mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
+ mloopcol->r = mcol[j].r;
+ mloopcol->g = mcol[j].g;
+ mloopcol->b = mcol[j].b;
+ mloopcol->a = mcol[j].a;
+ }
+ }
+}
+
+/*
+ * EDITVERT TO BMVert
+ *
+ * Converts an editvert to
+ * a BMVert.
+ *
+*/
+
+static BMVert *editvert_to_BMVert(BMesh *bm, BMOperator *op, EditMesh *em, EditVert *eve)
+{
+ BMVert *v = NULL;
+
+ v = BM_Make_Vert(bm, eve->co, NULL);
+ VECCOPY(v->no, eve->no);
+
+ /*transfer flags*/
+ v->head.flag = eve->h ? BM_HIDDEN : 0;
+ if(eve->f & SELECT) BM_Select_Vert(bm, v, TRUE);
+ v->bweight = eve->bweight;
+
+ BMO_Insert_MapPointer(bm, op, "map", eve, v);
+
+ /*Copy Custom Data*/
+ CustomData_bmesh_copy_data(&em->vdata, &bm->vdata, eve->data, &v->head.data);
+
+ return v;
+}
+
+/*
+ * EDITEDGE TO BMEdge
+ *
+ * Converts an editedge to
+ * a BMEdge
+ *
+*/
+
+static void editedge_to_BMEdge_internal(BMesh *bm, BMOperator *op, EditMesh *em, BMEdge *e, EditEdge *eed)
+{
+ e->crease = eed->crease;
+ e->bweight = eed->bweight;
+
+ BM_Select(bm, e, eed->f & SELECT);
+ e->head.flag |= eed->seam ? BM_SEAM : 0;
+ e->head.flag |= eed->h & 1 ? BM_HIDDEN : 0;
+ e->head.flag |= eed->h & EM_FGON ? BM_FGON : 0;
+ e->head.flag |= eed->sharp ? BM_SHARP : 0;
+
+ CustomData_bmesh_copy_data(&em->edata, &bm->edata, eed->data, &e->head.data);
+
+ BMO_Insert_MapPointer(bm, op, "map", eed, e);
+}
+
+static BMEdge *editedge_to_BMEdge(BMesh *bm, BMOperator *op, EditMesh *em, EditEdge *eed)
+{
+ BMVert *v1 = NULL, *v2 = NULL;
+ BMEdge *e = NULL;
+
+ v1 = eed->v1->tmp.p;
+ v2 = eed->v2->tmp.p;
+
+ e = BM_Make_Edge(bm, v1, v2,NULL, 0);
+
+ editedge_to_BMEdge_internal(bm, op, em, e, eed);
+
+ return e;
+}
+/*
+ * EDITFACE TO BMFace
+ *
+ * Converts an editface to a BMFace.
+ * Note that this also convert per-face
+ * corner data as well.
+ *
+*/
+
+static BMFace *editface_to_BMFace(BMesh *bm, BMOperator *op, EditMesh *em, EditFace *efa, int numCol, int numTex)
+{
+ BMVert *v1 = NULL, *v2 = NULL;
+ BMFace *f = NULL;
+ BMEdge *edar[4];
+ int len;
+
+ edar[0] = BM_Make_Edge(bm, efa->v1->tmp.p, efa->v2->tmp.p, NULL, 1);
+ edar[1] = BM_Make_Edge(bm, efa->v2->tmp.p, efa->v3->tmp.p, NULL, 1);
+ if(efa->v4) {
+ edar[2] = BM_Make_Edge(bm, efa->v3->tmp.p, efa->v4->tmp.p, NULL, 1);
+ edar[3] = BM_Make_Edge(bm, efa->v4->tmp.p, efa->v1->tmp.p, NULL, 1);
+ }
+ else {
+ edar[2] = BM_Make_Edge(bm, efa->v3->tmp.p, efa->v1->tmp.p, NULL, 1);
+ }
+
+ editedge_to_BMEdge_internal(bm, op, em, edar[0], efa->e1);
+ editedge_to_BMEdge_internal(bm, op, em, edar[1], efa->e2);
+ editedge_to_BMEdge_internal(bm, op, em, edar[2], efa->e3);
+ if(efa->v4)
+ editedge_to_BMEdge_internal(bm, op, em, edar[3], efa->e4);
+
+
+ if(efa->e1->fgoni) edar[0]->head.flag |= BM_FGON;
+ if(efa->e2->fgoni) edar[1]->head.flag |= BM_FGON;
+ if(efa->e3->fgoni) edar[2]->head.flag |= BM_FGON;
+ if(efa->v4 && efa->e4->fgoni) edar[3]->head.flag |= BM_FGON;
+
+ if(efa->v4) len = 4;
+ else len = 3;
+
+ /*find v1 and v2*/
+ v1 = efa->v1->tmp.p;
+ v2 = efa->v2->tmp.p;
+
+ f = BM_Make_Ngon(bm, v1, v2, edar, len, 0);
+
+ VECCOPY(f->no, efa->n);
+
+ BMO_Insert_MapPointer(bm, op, "map", efa, f);
+
+ f->head.flag = 0;
+ f->mat_nr = efa->mat_nr;
+ if(efa->f & SELECT) BM_Select_Face(bm, f, TRUE);
+ if (efa->flag & ME_SMOOTH) f->head.flag |= BM_SMOOTH;
+ if(efa->h) f->head.flag |= BM_HIDDEN;
+
+ if (efa == em->act_face) f->head.flag |= BM_ACTIVE;
+
+ CustomData_bmesh_copy_data(&em->fdata, &bm->pdata, efa->data, &f->head.data);
+ editmesh_corners_to_loops(bm, &em->fdata, efa->data, f,numCol,numTex);
+
+ return f;
+}
+
+/*
+ * BMESH FGONCONVERT
+ *
+ * This function and its associated structures
+ * /helpers (fgonsort, sortfgon, fuse_fgon) are
+ * used to convert f-gons to bmesh n-gons. This
+ * is accomplished by sorting a list of fgon faces
+ * such that faces that are part of the same fgon
+ * are next to each other. These faces are then
+ * converted as is into bmesh faces and
+ * fused togather.
+ *
+ * Note that currently, there is no support for
+ * holes in faces in the bmesh structure, so
+ * f-gons with holes will only partially convert.
+ *
+*/
+
+typedef struct fgonsort {
+ unsigned long x;
+ struct EditFace *efa;
+ struct BMFace *f;
+ int done;
+}fgonsort;
+
+static int sortfgon(const void *v1, const void *v2)
+{
+ const struct fgonsort *x1=v1, *x2=v2;
+
+ if( x1->x > x2->x ) return 1;
+ else if( x1->x < x2->x) return -1;
+ return 0;
+}
+
+static void fuse_fgon(BMesh *bm, BMFace *f)
+{
+ BMFace *sf;
+ BMLoop *l;
+ int done, act=0;
+
+ sf = f;
+ done = 0;
+ while(!done) {
+ done = 1;
+ l = sf->loopbase;
+ do{
+ if(l->e->head.flag & BM_FGON) {
+ if (l->f->head.flag & BM_ACTIVE) act = BM_ACTIVE;
+ if (l->radial.next->data->f->head.flag & BM_ACTIVE) act = BM_ACTIVE;
+
+ sf = BM_Join_TwoFaces(bm,l->f, l->radial.next->data->f, l->e);
+ if (!sf) {
+ //tesselation error
+ break;
+ }
+
+ sf->head.flag |= act;
+ if(sf) {
+ done = 0;
+ break;
+ } else { /*we have to get out of here...*/
+ return;
+ }
+ }
+ l = l->next;
+ } while(l != sf->loopbase);
+ }
+}
+
+static BM_fgonconvert(BMesh *bm, BMOperator *op, EditMesh *em, int numCol, int numTex)
+{
+ EditFace *efa;
+ BMFace *f;
+ BMIter iter;
+ struct fgonsort *sortblock, *sb, *sb1;
+ int a, b, amount=0;
+
+ /*
+ for (efa=em->faces.first; efa; efa=efa->next) {
+ f = editface_to_BMFace(bm, em, efa, numCol, numTex);
+ }
+
+ for (f=bm->polys.first; f; f=f->next) {
+ fuse_fgon(bm, f);
+ }
+
+ return;*/
+
+ EM_fgon_flags(em);
+
+ /*zero out efa->tmp, we store fgon index here*/
+ for(efa = em->faces.first; efa; efa = efa->next) {
+ efa->tmp.l = 0;
+ amount++;
+ }
+ /*go through and give each editface an fgon index*/
+ for(efa = em->faces.first; efa; efa = efa->next) {
+ if(efa->e1->fgoni) efa->tmp.l = efa->e1->fgoni;
+ else if(efa->e2->fgoni) efa->tmp.l = efa->e2->fgoni;
+ else if(efa->e3->fgoni) efa->tmp.l = efa->e3->fgoni;
+ else if(efa->e4 && efa->e4->fgoni) efa->tmp.l = efa->e4->fgoni;
+ }
+
+ sb= sortblock= MEM_mallocN(sizeof(fgonsort)* amount,"fgon sort block");
+
+ for(efa = em->faces.first; efa; efa=efa->next) {
+ sb->x = efa->tmp.l;
+ sb->efa = efa;
+ sb->done = 0;
+ sb++;
+ }
+
+ qsort(sortblock, amount, sizeof(fgonsort), sortfgon);
+
+ sb = sortblock;
+ for(a=0; a<amount; a++, sb++) {
+ if(sb->x && sb->done == 0) {
+ /*first pass: add in faces for this fgon*/
+ for(b=a, sb1 = sb; b<amount && sb1->x == sb->x; b++, sb1++) {
+ efa = sb1->efa;
+ sb1->f = editface_to_BMFace(bm, op, em, efa, numCol, numTex);
+ sb1->done = 1;
+ }
+ /*fuse fgon*/
+ fuse_fgon(bm, sb->f);
+ }
+ }
+ MEM_freeN(sortblock);
+}
+
+/*
+ * TAG WIRE EDGES
+ *
+ * Flags editedges 'f1' member
+ * if the edge has no faces.
+ *
+*/
+
+static void tag_wire_edges(EditMesh *em)
+{
+ EditFace *efa;
+ EditEdge *eed;
+ for(eed = em->edges.first; eed; eed = eed->next) eed->f1 = 1;
+ for(efa = em->faces.first; efa; efa = efa->next) {
+ efa->e1->f1 = 0;
+ efa->e2->f1 = 0;
+ efa->e3->f1 = 0;
+ if(efa->e4) efa->e4->f1 = 0;
+ }
+}
+
+/*
+ * EDITMESH TO BMESH
+ *
+ * Function to convert an editmesh to a bmesh
+ * Currently all custom data as well as
+ * f-gons should be converted correctly.
+ *
+*/
+
+BMesh *editmesh_to_bmesh_intern(EditMesh *em, BMesh *bm, BMOperator *op)
+{
+ BMVert *v;
+ EditVert *eve;
+ EditEdge *eed;
+ EditFace *efa;
+ BMEdge *e;
+ BMIter iter;
+ int allocsize[4] = {512,512,2048,512}, numTex, numCol;
+
+ /*make sure to update FGon flags*/
+ EM_fgon_flags(em);
+
+ /*copy custom data layout*/
+ CustomData_copy(&em->vdata, &bm->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&em->edata, &bm->edata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&em->fdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
+
+ /*copy face corner data*/
+ CustomData_to_bmeshpoly(&em->fdata, &bm->pdata, &bm->ldata, 0, 0);
+
+ CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
+ CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
+ CustomData_bmesh_init_pool(&bm->ldata, allocsize[2]);
+ CustomData_bmesh_init_pool(&bm->pdata, allocsize[3]);
+
+ /*needed later*/
+ numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
+ numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
+
+ /*copy over selection mode*/
+ bm->selectmode = 0;
+ if(em->selectmode & SCE_SELECT_VERTEX) bm->selectmode |= SCE_SELECT_VERTEX;
+ if(em->selectmode & SCE_SELECT_EDGE) bm->selectmode |= SCE_SELECT_EDGE;
+ if(em->selectmode & SCE_SELECT_FACE) bm->selectmode |= SCE_SELECT_FACE;
+
+
+ /*begin editloop*/
+ //BM_Begin_Edit(bm);
+
+ /*tag wire edges*/
+ tag_wire_edges(em);
+
+ /*add verts*/
+ for(eve = em->verts.first; eve; eve = eve->next) {
+ v = editvert_to_BMVert(bm, op, em, eve);
+ eve->tmp.p = v;
+ }
+ /*convert f-gons*/
+ BM_fgonconvert(bm, op, em, numCol, numTex);
+
+ /*clean up any dangling fgon flags*/
+ for (e=BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL); e; e=BMIter_Step(&iter)) {
+ e->head.flag &= ~BM_FGON;
+ }
+
+ /*do quads + triangles*/
+ for(efa = em->faces.first; efa; efa = efa->next) {
+ if(!efa->tmp.l) editface_to_BMFace(bm, op, em, efa, numCol, numTex);
+ }
+
+ /*add wire edges*/
+ for(eed = em->edges.first; eed; eed = eed->next) {
+ if(eed->f1) editedge_to_BMEdge(bm, op, em, eed);
+ }
+ //BM_end_edit(bm, BM_CALC_NORM);
+ return bm;
+}
+
+void edit2bmesh_exec(BMesh *bmesh, BMOperator *op)
+{
+ editmesh_to_bmesh_intern(BMO_Get_Pnt(op, "em"), bmesh, op);
+}
+
+BMesh *editmesh_to_bmesh(EditMesh *em)
+{
+ BMOperator conv;
+ BMesh *bm;
+ int allocsize[4] = {512,512,2048,512};
+
+ /*allocate a bmesh*/
+ bm = BM_Make_Mesh(allocsize);
+
+ BMO_Init_Op(&conv, "editmesh_to_bmesh");
+ BMO_Set_Pnt(&conv, "em", em);
+ BMO_Exec_Op(bm, &conv);
+ BMO_Finish_Op(bm, &conv);
+
+ return bm;
+}
+
+BMesh *init_editmesh_to_bmesh(EditMesh *em, BMOperator *op)
+{
+ BMesh *bm;
+ int allocsize[4] = {512,512,2048,512}, numTex, numCol;
+
+ /*allocate a bmesh*/
+ bm = BM_Make_Mesh(allocsize);
+
+ BMO_Init_Op(op, "editmesh_to_bmesh");
+ BMO_Set_Pnt(op, "em", em);
+
+ return bm;
+}
+#endif
diff --git a/source/blender/bmesh/intern/in-progress/BME_conversions.c b/source/blender/bmesh/intern/in-progress/BME_conversions.c
new file mode 100644
index 00000000000..cb703be0138
--- /dev/null
+++ b/source/blender/bmesh/intern/in-progress/BME_conversions.c
@@ -0,0 +1,484 @@
+#if 0
+
+/**
+ * BME_conversions.c August 2008
+ *
+ * BM to Derived Mesh conversion functions.
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle, Levi Schooley.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+#include "BKE_customdata.h"
+
+#include "DNA_listBase.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_mesh.h"
+#include "bmesh.h"
+#include "BKE_global.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_editVert.h"
+#include "BLI_edgehash.h"
+#include "bmesh_private.h"
+
+
+
+/*
+ * BMESH DERIVED MESH CONVERSION FUNCTIONS
+ *
+ * The functions in this file provides
+ * methods for converting to and from
+ * a bmesh.
+ *
+*/
+
+
+/*
+ * DMCORNERS TO LOOPS
+ *
+ * Function to convert derived mesh per-face
+ * corner data (uvs, vertex colors), to n-gon
+ * per-loop data.
+ *
+*/
+
+static void DMcorners_to_loops(BMMesh *bm, CustomData *facedata, int index, BMFace *f, int numCol, int numTex)
+{
+ int i, j;
+ BMLoop *l;
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+
+ for(i=0; i< numTex; i++){
+ texface = CustomData_get_layer_n(facedata, CD_MTFACE, i);
+ texpoly = CustomData_bmesh_get_n(&bm->pdata, f->data, CD_MTEXPOLY, i);
+
+ texpoly->tpage = texface[index].tpage;
+ texpoly->flag = texface[index].flag;
+ texpoly->transp = texface[index].transp;
+ texpoly->mode = texface[index].mode;
+ texpoly->tile = texface[index].tile;
+ texpoly->unwrap = texface[index].unwrap;
+
+ j = 0;
+ l = f->loopbase;
+ do{
+ mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->data, CD_MLOOPUV, i);
+ mloopuv->uv[0] = texface[index].uv[j][0];
+ mloopuv->uv[1] = texface[index].uv[j][1];
+ j++;
+ l = l->next;
+ }while(l!=f->loopbase);
+ }
+
+ for(i=0; i < numCol; i++){
+ mcol = CustomData_get_layer_n(facedata, CD_MCOL, i);
+ j = 0;
+ l = f->loopbase;
+ do{
+ mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->data, CD_MLOOPCOL, i);
+ mloopcol->r = mcol[(index*4)+j].r;
+ mloopcol->g = mcol[(index*4)+j].g;
+ mloopcol->b = mcol[(index*4)+j].b;
+ mloopcol->a = mcol[(index*4)+j].a;
+ j++;
+ l = l->next;
+ }while(l!=f->loopbase);
+ }
+}
+
+/*
+ * LOOPS TO DMCORNERS
+ *
+ * Function to convert n-gon per-loop data
+ * (uvs, vertex colors, ect)to derived mesh
+ * face corner data.
+ *
+*/
+
+static void loops_to_DMcorners(BMMesh *bm, CustomData *facedata, int index, BMFace *f,int numCol, int numTex)
+{
+ int i, j;
+ BMLoop *l;
+ MTFace *texface;
+ MTexPoly *texpoly;
+ MCol *mcol;
+ MLoopCol *mloopcol;
+ MLoopUV *mloopuv;
+
+ for(i=0; i < numTex; i++){
+ texface = CustomData_get_layer_n(facedata, CD_MTFACE, i);
+ texpoly = CustomData_bmesh_get_n(&bm->pdata, f->data, CD_MTEXPOLY, i);
+
+ texface[index].tpage = texpoly->tpage;
+ texface[index].flag = texpoly->flag;
+ texface[index].transp = texpoly->transp;
+ texface[index].mode = texpoly->mode;
+ texface[index].tile = texpoly->tile;
+ texface[index].unwrap = texpoly->unwrap;
+
+ j = 0;
+ l = f->loopbase;
+ do{
+ mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->data, CD_MLOOPUV, i);
+ texface[index].uv[j][0] = mloopuv->uv[0];
+ texface[index].uv[j][1] = mloopuv->uv[1];
+ j++;
+ l = l->next;
+ }while(l!=f->loopbase);
+
+ }
+ for(i=0; i < numCol; i++){
+ mcol = CustomData_get_layer_n(facedata,CD_MCOL, i);
+ j = 0;
+ l = f->loopbase;
+ do{
+ mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->data, CD_MLOOPCOL, i);
+ mcol[(index*4) + j].r = mloopcol->r;
+ mcol[(index*4) + j].g = mloopcol->g;
+ mcol[(index*4) + j].b = mloopcol->b;
+ mcol[(index*4) + j].a = mloopcol->a;
+ j++;
+ l = l->next;
+ }while(l!=f->loopbase);
+ }
+}
+
+/*
+ * MVERT TO BMESHVERT
+ *
+ * Converts a MVert to a BMVert
+ *
+*/
+static BMVert *mvert_to_bmeshvert(BMMesh *bm, BMVert **vert_array, int index, MVert *mv, CustomData *data)
+{
+ BMVert *v = NULL;
+
+ v = bmesh_make_vert(bm, mv->co, NULL);
+ vert_array[index] = v;
+ if(mv->flag & SELECT) bmesh_set_flag(v, BMESH_SELECT);
+ v->bweight = mv->bweight/255.0f;
+ CustomData_to_bmesh_block(data, &bm->vdata, index, &v->data);
+
+ return v;
+}
+
+/*
+ * MEDGE TO BMESHEDGE
+ *
+ * Converts a MEdge to a BMEdge
+ *
+*/
+
+static BMEdge *medge_to_bmeshedge(BMMesh *bm, BMVert **vert_array, int index, MEdge *me, CustomData *data, Edge_Hash *edge_hash)
+{
+ BMVert *v1, *v2;
+ BMEdge *e = NULL;
+
+ v1 = vert_array[me->v1];
+ v2 = vert_array[me->v2];
+ e = bmesh_make_edge(bm, v1, v2, NULL, 0);
+ e->crease = me->crease/255.0f;
+ e->bweight = me->bweight/255.0f;
+ if(me->flag & 1) bmesh_set_flag(e, BMESH_SELECT);
+ if(me->flag & ME_SEAM) bmesh_set_flag(e, BMESH_SEAM);
+ BLI_edgehash_insert(edge_hash,me->v1,me->v2,e);
+ CustomData_to_bmesh_block(data, &bm->edata, index, &e->data);
+
+ return e;
+}
+
+/*
+ * MFACE TO BMESHFACE
+ *
+ * Converts a MFace to a BMFace.
+ * Note that this will fail on eekadoodle
+ * faces.
+ *
+*/
+
+static BMFace *mface_to_bmeshface(BMMesh *bm, BMVert **vert_array, int index, MFace *mf, CustomData *data, Edge_Hash *edge_hash)
+{
+ BMVert *v1, *v2;
+ BMEdge *edar[4];
+ BMFace *f = NULL;
+ int len;
+
+ if(mf->v4) len = 4;
+ else len = 3;
+
+ edar[0] = BLI_edgehash_lookup(edge_hash,mf->v1,mf->v2);
+ edar[1] = BLI_edgehash_lookup(edge_hash,mf->v2,mf->v3);
+ if(len == 4){
+ edar[2] = BLI_edgehash_lookup(edge_hash,mf->v3,mf->v4);
+ edar[3] = BLI_edgehash_lookup(edge_hash,mf->v4,mf->v1);
+ }
+ else
+ edar[2] = BLI_edgehash_lookup(edge_hash,mf->v3,mf->v1);
+
+ /*find v1 and v2*/
+ v1 = vert_array[mf->v1];
+ v2 = vert_array[mf->v2];
+
+ f = bmesh_make_ngon(bm, v1, v2, edar, len, 0);
+ f->mat_nr = mf->mat_nr;
+ if(mf->flag & 1) bmesh_set_flag(f, BMESH_SELECT);
+ if(mf->flag & ME_HIDE) bmesh_set_flag(f, BMESH_HIDDEN);
+ CustomData_to_bmesh_block(data, &bm->pdata, index, &f->data);
+
+ return f;
+}
+
+/*
+ * DERIVEDMESH TO BMESH
+ *
+ * Converts a derived mesh to a bmesh.
+ *
+*/
+
+BMMesh *derivedmesh_to_bmesh(DerivedMesh *dm)
+{
+
+ BMMesh *bm;
+ BMVert **vert_array;
+ BMFace *f=NULL;
+
+ MVert *mvert, *mv;
+ MEdge *medge, *me;
+ MFace *mface, *mf;
+
+ int totface,totedge,totvert,i,len, numTex, numCol;
+ int allocsize[4] = {512,512,2048,512};
+
+ EdgeHash *edge_hash = BLI_edgehash_new();
+
+ /*allocate a new bmesh*/
+ bm = bmesh_make_mesh(allocsize);
+
+ /*copy custom data layout*/
+ CustomData_copy(&dm->vertData, &bm->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&dm->edgeData, &bm->edata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&dm->faceData, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
+
+ /*copy face corner data*/
+ CustomData_to_bmeshpoly(&dm->faceData, &bm->pdata, &bm->ldata);
+ /*initialize memory pools*/
+ CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
+ CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
+ CustomData_bmesh_init_pool(&bm->ldata, allocsize[2]);
+ CustomData_bmesh_init_pool(&bm->pdata, allocsize[3]);
+
+ /*needed later*/
+ numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
+ numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
+
+ totvert = dm->getNumVerts(dm);
+ totedge = dm->getNumEdges(dm);
+ totface = dm->getNumTessFaces(dm);
+ mvert = dm->getVertArray(dm);
+ medge = dm->getEdgeArray(dm);
+ mface = dm->getTessFaceArray(dm);
+
+ vert_array = MEM_mallocN(sizeof(BMVert *)* totvert,"derivedmesh to bmesh vertex pointer array");
+
+ bmesh_begin_edit(bm);
+ /*add verts*/
+ for(i=0, mv = mvert; i < totvert; i++, mv++)
+ mvert_to_bmeshvert(bm, vert_array, i, mv, &dm->vertData);
+
+ /*add edges*/
+ for(i=0, me = medge; i < totedge; i++, me++)
+ medge_to_bmeshedge(bm, vert_array, i, me, &dm->edgeData, edge_hash);
+
+ /*add faces.*/
+ for(i=0, mf = mface; i < totface; i++, mf++){
+ f = mface_to_bmeshface(bm, vert_array, mf, &dm->faceData, edge_hash);
+ if(f) DMcorners_to_loops(bm, &dm->faceData, i, f, numCol, numTex);
+ }
+
+ bmesh_end__edit(bm);
+ BLI_edgehash_free(edge_hash, NULL);
+ MEM_freeN(vert_array);
+ return bm;
+}
+
+static void bmeshvert_to_mvert(BMMesh *bm, BMVert *v, MVert *mv, int index, CustomData *data)
+{
+ copy_v3_v3(mv->co, v->co);
+ if(bmesh_test_flag(v, BMESH_SELECT)) mv->flag |= 1;
+ if(bmesh_test_flag(v, BMESH_HIDDEN)) mv->flag |= ME_HIDE;
+ mv->bweight = (char)(255.0*v1->bweight);
+ CustomData_from_bmesh_block(&bm->vdata, data, &v1->data, index);
+}
+
+static int bmeshedge_to_medge(BMMesh *bm, BMEdge *e, MEdge *me, int index, CustomData *data)
+{
+ if(e->head.eflag2){
+ if(e->v1->head.eflag1 < e->v2->head.eflag1){
+ me->v1 = e->v1->head.eflag1;
+ me->v2 = e->v2->head.eflag1;
+ }
+ else{
+ me->v1 = e->v2->head.eflag1;
+ me->v2 = e->v1->eflag1;
+ }
+
+ me->crease = (char)(255.0*e->crease);
+ me->bweight = (char)(255.0*e->bweight);
+ if(bmesh_test_flag(e, BMESH_SELECT)) me->flag |= 1;
+ if(bmesh_test_flag(e, BMESH_HIDDEN)) me->flag |= ME_HIDE;
+ CustomData_from_bmesh_block(&bm->edata, data, &e->data, index);
+ return 1;
+ }
+ return 0;
+}
+
+static int bmeshface_to_mface(BMMesh *bm, BMFace *f, MFace *mf, int index, CustomData *data)
+{
+ if(f->len==3 || f->len==4){
+ mf->v1 = f->loopbase->v->head.eflag1;
+ mf->v2 = f->loopbase->next->v->head.eflag1;
+ mf->v3 = f->loopbase->next->next->v->head.eflag1;
+ if(len == 4){
+ mf->v4 = f->loopbase->prev->v->head.eflag1;
+ }
+ /* test and rotate indexes if necessary so that verts 3 and 4 aren't index 0 */
+ if(mf->v3 == 0 || (f->len == 4 && mf->v4 == 0)){
+ test_index_face(mf, NULL, index, f->len);
+ }
+ mf->mat_nr = (unsigned char)f->mat_nr;
+ if(bmesh_test_flag(f, BMESH_SELECT)) mf->flag |= 1;
+ if(bmesh_test_flag(f, BMESH_HIDDEN)) mf->flag |= ME_HIDE;
+ CustomData_from_bmesh_block(&bm->pdata, data, &f->data, index);
+ return 1;
+ }
+ return 0;
+}
+
+/*
+ * BMESH TO DERIVEDMESH
+ *
+ * Converts a bmesh to a derived mesh.
+ *
+*/
+
+DerivedMesh *bmesh_to_derivedmesh(BMMesh *bm, DerivedMesh *dm)
+{
+ MFace *mface = NULL, *mf = NULL;
+ MEdge *medge = NULL, *me = NULL;
+ MVert *mvert = NULL, *mv = NULL;
+ DerivedMesh *result = NULL;
+
+ BMVert *v=NULL;
+ BMEdge *e=NULL, *oe=NULL;
+ BMFace *f=NULL;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+
+ int totface = 0,totedge = 0,totvert = 0,i = 0, numTex, numCol;
+
+ EdgeHash *edge_hash = BLI_edgehash_new();
+
+ /*get element counts*/
+ totvert = bmesh_count_element(bm, BMESH_VERT);
+
+ /*store element indices. Note that the abuse of eflag here should NOT be duplicated!*/
+ for(i=0, v = bmeshIterator_init(verts, BM_VERTS, bm, 0); v; v = bmeshIterator_step(verts), i++)
+ v->head.eflag1 = i;
+
+ /*we cannot have double edges in a derived mesh!*/
+ for(e = bmeshIterator_init(edges, BM_EDGES, bm, 0); e; e = bmeshIterator_step(edges)){
+ oe = BLI_edgehash_lookup(edge_hash,e->v1->head.eflag1, e->v2->head.eflag1);
+ if(!oe){
+ totedge++;
+ BLI_edgehash_insert(edge_hash,e->v1->head.eflag1,e->v2->head.eflag1,e);
+ e->head.eflag2 = 1;
+ }
+ else{
+ e->head.eflag2 = 0;
+ }
+ }
+
+ /*count quads and tris*/
+ for(f = bmeshIterator_init(faces, BM_FACES, bm, 0); f; f = bmeshIterator_step(faces)){
+ if(f->len == 3 || f->len == 4) totface++;
+ }
+
+ /*Allocate derivedmesh and copy custom data*/
+ result = CDDM_from_template(dm,totvert,totedge,totface);
+ CustomData_merge(&bm->vdata, &result->vertData, CD_MASK_BMESH, CD_CALLOC, totvert);
+ CustomData_merge(&bm->edata, &result->edgeData, CD_MASK_BMESH, CD_CALLOC, totedge);
+ CustomData_merge(&bm->pdata, &result->faceData, CD_MASK_BMESH, CD_CALLOC, totface);
+ CustomData_from_bmeshpoly(&result->faceData, &bm->pdata, &bm->ldata,totface);
+ numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
+ numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
+
+ /*Make Verts*/
+ mvert = CDDM_get_verts(result);
+ for(i = 0, v = bmeshIterator_init(verts, BM_VERTS, bm, 0); v; v = bmeshIterator_step(verts), i++, mv++){
+ bmeshvert_to_mvert(bm,v,mv,i,&result->vertData);
+ }
+
+ /*Make Edges*/
+ medge = CDDM_get_edges(result);
+ i=0;
+ for(e = bmeshIterator_init(edges, BM_EDGES, bm, 0); e; e = bmeshIterator_step(edges)){
+ me = &medge[i];
+ if(bmeshedge_to_medge(bm, e, me, i, &result->edgeData){
+ me++;
+ i++;
+ }
+ }
+ /*Make Faces*/
+ if(totface){
+ mface = CDDM_get_faces(result);
+ i=0;
+ for(f = bmeshIterator_init(faces, BM_FACES, bm, 0); f; f = bmeshIterator_step(faces)){
+ mf = &mface[i];
+ if(bmeshface_to_mface(bm, f, mf, i, &result->faceData)){
+ loops_to_DMcorners(bm, &result->faceData, i, f, numCol, numTex);
+ i++;
+ }
+ }
+ }
+ BLI_edgehash_free(edge_hash, NULL);
+ return result;
+}
+
+#endif
diff --git a/source/blender/bmesh/operators/bevel.c b/source/blender/bmesh/operators/bevel.c
new file mode 100644
index 00000000000..b2be4d74f7f
--- /dev/null
+++ b/source/blender/bmesh/operators/bevel.c
@@ -0,0 +1,830 @@
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_ghash.h"
+#include "BLI_memarena.h"
+#include "BLI_array.h"
+#include "BLI_math.h"
+#include "BLI_array.h"
+#include "BLI_utildefines.h"
+#include "BLI_smallhash.h"
+
+#include "bmesh.h"
+#include "bmesh_operators_private.h"
+
+#define BEVEL_FLAG 1
+#define BEVEL_DEL 2
+#define FACE_NEW 4
+#define EDGE_OLD 8
+#define FACE_OLD 16
+#define FACE_DONE 32
+#define VERT_OLD 64
+#define FACE_SPAN 128
+#define FACE_HOLE 256
+
+typedef struct LoopTag {
+ BMVert *newv;
+} LoopTag;
+
+typedef struct EdgeTag {
+ BMVert *newv1, *newv2;
+} EdgeTag;
+
+static void calc_corner_co(BMesh *bm, BMLoop *l, const float fac, float r_co[3], const short do_dist, const short do_even)
+{
+ float no[3], l_vec_prev[3], l_vec_next[3], l_co_prev[3], l_co[3], l_co_next[3], co_ofs[3];
+ int is_concave;
+
+ /* first get the prev/next verts */
+ if (l->f->len > 2) {
+ copy_v3_v3(l_co_prev, l->prev->v->co);
+ copy_v3_v3(l_co, l->v->co);
+ copy_v3_v3(l_co_next, l->next->v->co);
+
+ /*calculate normal*/
+ sub_v3_v3v3(l_vec_prev, l_co_prev, l_co);
+ sub_v3_v3v3(l_vec_next, l_co_next, l_co);
+
+ cross_v3_v3v3(no, l_vec_prev, l_vec_next);
+ is_concave= dot_v3v3(no, l->f->no) > 0.0f;
+ }
+ else {
+ BMIter iter;
+ BMLoop *l2;
+ float up[3] = {0.0f, 0.0f, 1.0f};
+
+ copy_v3_v3(l_co_prev, l->prev->v->co);
+ copy_v3_v3(l_co, l->v->co);
+
+ BM_ITER(l2, &iter, bm, BM_LOOPS_OF_VERT, l->v) {
+ if (l2->f != l->f) {
+ copy_v3_v3(l_co_next, BM_OtherEdgeVert(l2->e, l2->next->v)->co);
+ break;
+ }
+ }
+
+ sub_v3_v3v3(l_vec_prev, l_co_prev, l_co);
+ sub_v3_v3v3(l_vec_next, l_co_next, l_co);
+
+ cross_v3_v3v3(no, l_vec_prev, l_vec_next);
+ if (dot_v3v3(no, no) == 0.0f) {
+ no[0] = no[1] = 0.0f; no[2] = -1.0f;
+ }
+
+ is_concave = dot_v3v3(no, up) < 0.0f;
+ }
+
+
+ /* now calculate the new location */
+ if (do_dist) { /* treat 'fac' as distance */
+
+ normalize_v3(l_vec_prev);
+ normalize_v3(l_vec_next);
+
+ add_v3_v3v3(co_ofs, l_vec_prev,l_vec_next);
+ normalize_v3(co_ofs);
+
+ if (do_even) {
+ negate_v3(l_vec_next);
+ mul_v3_fl(co_ofs, fac * shell_angle_to_dist(0.5f * angle_normalized_v3v3(l_vec_prev, l_vec_next)));
+ /* negate_v3(l_vec_next); */ /* no need unless we use again */
+ }
+ else {
+ mul_v3_fl(co_ofs, fac);
+ }
+ }
+ else { /* treat as 'fac' as a factor (0 - 1) */
+
+ /* not strictly necessary, balance vectors
+ * so the longer edge doesn't skew the result,
+ * gives nicer, move even output.
+ *
+ * Use the minimum rather then the middle value so skinny faces don't flip along the short axis */
+ float min_fac= minf(normalize_v3(l_vec_prev), normalize_v3(l_vec_next));
+ float angle= do_even ? angle_normalized_v3v3(l_vec_prev, l_vec_next) : 0.0f; /* get angle while normalized */
+
+ mul_v3_fl(l_vec_prev, min_fac);
+ mul_v3_fl(l_vec_next, min_fac);
+
+ add_v3_v3v3(co_ofs, l_vec_prev, l_vec_next);
+
+ /* done */
+ if (do_even) {
+ negate_v3(l_vec_next);
+ mul_v3_fl(co_ofs, (fac * 0.5) * shell_angle_to_dist(0.5f * angle));
+ /* negate_v3(l_vec_next); */ /* no need unless we use again */
+ }
+ else {
+ mul_v3_fl(co_ofs, fac * 0.5);
+ }
+ }
+
+ /* apply delta vec */
+ if (is_concave)
+ negate_v3(co_ofs);
+
+ add_v3_v3v3(r_co, co_ofs, l->v->co);
+}
+
+
+#define ETAG_SET(e, v, nv) ( \
+ (v) == (e)->v1 ? \
+ (etags[BM_GetIndex((e))].newv1 = (nv)) : \
+ (etags[BM_GetIndex((e))].newv2 = (nv)) \
+ )
+
+#define ETAG_GET(e, v) ( \
+ (v) == (e)->v1 ? \
+ (etags[BM_GetIndex((e))].newv1) : \
+ (etags[BM_GetIndex((e))].newv2) \
+ )
+
+void bmesh_bevel_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMIter iter;
+ BMEdge *e;
+ BMVert *v;
+ BMFace **faces = NULL, *f;
+ LoopTag *tags=NULL, *tag;
+ EdgeTag *etags = NULL;
+ BMVert **verts = NULL;
+ BMEdge **edges = NULL;
+ BLI_array_declare(faces);
+ BLI_array_declare(tags);
+ BLI_array_declare(etags);
+ BLI_array_declare(verts);
+ BLI_array_declare(edges);
+ SmallHash hash;
+ float fac = BMO_Get_Float(op, "percent");
+ const short do_even = BMO_Get_Int(op, "use_even");
+ const short do_dist = BMO_Get_Int(op, "use_dist");
+ int i, li, has_elens, HasMDisps = CustomData_has_layer(&bm->ldata, CD_MDISPS);
+
+ has_elens = CustomData_has_layer(&bm->edata, CD_PROP_FLT) && BMO_Get_Int(op, "use_lengths");
+ if (has_elens) {
+ li = BMO_Get_Int(op, "lengthlayer");
+ }
+
+ BLI_smallhash_init(&hash);
+
+ BMO_ITER(e, &siter, bm, op, "geom", BM_EDGE) {
+ BMO_SetFlag(bm, e, BEVEL_FLAG|BEVEL_DEL);
+ BMO_SetFlag(bm, e->v1, BEVEL_FLAG|BEVEL_DEL);
+ BMO_SetFlag(bm, e->v2, BEVEL_FLAG|BEVEL_DEL);
+
+ if (BM_Edge_FaceCount(e) < 2) {
+ BMO_ClearFlag(bm, e, BEVEL_DEL);
+ BMO_ClearFlag(bm, e->v1, BEVEL_DEL);
+ BMO_ClearFlag(bm, e->v2, BEVEL_DEL);
+ }
+#if 0
+ if (BM_Edge_FaceCount(e) == 0) {
+ BMVert *verts[2] = {e->v1, e->v2};
+ BMEdge *edges[2] = {e, BM_Make_Edge(bm, e->v1, e->v2, e, 0)};
+
+ BMO_SetFlag(bm, edges[1], BEVEL_FLAG);
+ BM_Make_Face(bm, verts, edges, 2, 0);
+ }
+#endif
+ }
+
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ BMO_SetFlag(bm, v, VERT_OLD);
+ }
+
+#if 0
+ //a bit of cleaner code that, alas, doens't work.
+ /*build edge tags*/
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (BMO_TestFlag(bm, e->v1, BEVEL_FLAG) || BMO_TestFlag(bm, e->v2, BEVEL_FLAG)) {
+ BMIter liter;
+ BMLoop *l;
+
+ if (!BMO_TestFlag(bm, e, EDGE_OLD)) {
+ BM_SetIndex(e, BLI_array_count(etags)); /* set_dirty! */
+ BLI_array_growone(etags);
+
+ BMO_SetFlag(bm, e, EDGE_OLD);
+ }
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_EDGE, e) {
+ BMLoop *l2;
+ BMIter liter2;
+
+ if (BMO_TestFlag(bm, l->f, BEVEL_FLAG))
+ continue;
+
+ BM_ITER(l2, &liter2, bm, BM_LOOPS_OF_FACE, l->f) {
+ BM_SetIndex(l2, BLI_array_count(tags)); /* set_loop */
+ BLI_array_growone(tags);
+
+ if (!BMO_TestFlag(bm, l2->e, EDGE_OLD)) {
+ BM_SetIndex(l2->e, BLI_array_count(etags)); /* set_dirty! */
+ BLI_array_growone(etags);
+
+ BMO_SetFlag(bm, l2->e, EDGE_OLD);
+ }
+ }
+
+ BMO_SetFlag(bm, l->f, BEVEL_FLAG);
+ BLI_array_append(faces, l->f);
+ }
+ } else {
+ BM_SetIndex(e, -1); /* set_dirty! */
+ }
+ }
+#endif
+
+ /*create and assign looptag structures*/
+ BMO_ITER(e, &siter, bm, op, "geom", BM_EDGE) {
+ BMLoop *l;
+ BMIter liter;
+
+ BMO_SetFlag(bm, e->v1, BEVEL_FLAG|BEVEL_DEL);
+ BMO_SetFlag(bm, e->v2, BEVEL_FLAG|BEVEL_DEL);
+
+ if (BM_Edge_FaceCount(e) < 2) {
+ BMO_ClearFlag(bm, e, BEVEL_DEL);
+ BMO_ClearFlag(bm, e->v1, BEVEL_DEL);
+ BMO_ClearFlag(bm, e->v2, BEVEL_DEL);
+ }
+
+ if (!BLI_smallhash_haskey(&hash, (intptr_t)e)) {
+ BLI_array_growone(etags);
+ BM_SetIndex(e, BLI_array_count(etags)-1); /* set_dirty! */
+ BLI_smallhash_insert(&hash, (intptr_t)e, NULL);
+ BMO_SetFlag(bm, e, EDGE_OLD);
+ }
+
+ /*find all faces surrounding e->v1 and, e->v2*/
+ for (i=0; i<2; i++) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_VERT, i?e->v2:e->v1) {
+ BMLoop *l2;
+ BMIter liter2;
+
+ /*see if we've already processed this loop's face*/
+ if (BLI_smallhash_haskey(&hash, (intptr_t)l->f))
+ continue;
+
+ /*create tags for all loops in l->f*/
+ BM_ITER(l2, &liter2, bm, BM_LOOPS_OF_FACE, l->f) {
+ BLI_array_growone(tags);
+ BM_SetIndex(l2, BLI_array_count(tags)-1); /* set_loop */
+
+ if (!BLI_smallhash_haskey(&hash, (intptr_t)l2->e)) {
+ BLI_array_growone(etags);
+ BM_SetIndex(l2->e, BLI_array_count(etags)-1); /* set_dirty! */
+ BLI_smallhash_insert(&hash, (intptr_t)l2->e, NULL);
+ BMO_SetFlag(bm, l2->e, EDGE_OLD);
+ }
+ }
+
+ BLI_smallhash_insert(&hash, (intptr_t)l->f, NULL);
+ BMO_SetFlag(bm, l->f, BEVEL_FLAG);
+ BLI_array_append(faces, l->f);
+ }
+ }
+ }
+
+ bm->elem_index_dirty |= BM_EDGE;
+
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ BMIter eiter;
+
+ if (!BMO_TestFlag(bm, v, BEVEL_FLAG))
+ continue;
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ if (!BMO_TestFlag(bm, e, BEVEL_FLAG) && !ETAG_GET(e, v)) {
+ BMVert *v2;
+ float co[3];
+
+ v2 = BM_OtherEdgeVert(e, v);
+ sub_v3_v3v3(co, v2->co, v->co);
+ if (has_elens) {
+ float elen = *(float*)CustomData_bmesh_get_n(&bm->edata, e->head.data, CD_PROP_FLT, li);
+
+ normalize_v3(co);
+ mul_v3_fl(co, elen);
+ }
+
+ mul_v3_fl(co, fac);
+ add_v3_v3(co, v->co);
+
+ v2 = BM_Make_Vert(bm, co, v);
+ ETAG_SET(e, v, v2);
+ }
+ }
+ }
+
+ for (i=0; i<BLI_array_count(faces); i++) {
+ BMLoop *l;
+ BMIter liter;
+
+ BMO_SetFlag(bm, faces[i], FACE_OLD);
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, faces[i]) {
+ float co[3];
+
+ if (BMO_TestFlag(bm, l->e, BEVEL_FLAG)) {
+ if (BMO_TestFlag(bm, l->prev->e, BEVEL_FLAG))
+ {
+ tag = tags + BM_GetIndex(l);
+ calc_corner_co(bm, l, fac, co, do_dist, do_even);
+ tag->newv = BM_Make_Vert(bm, co, l->v);
+ } else {
+ tag = tags + BM_GetIndex(l);
+ tag->newv = ETAG_GET(l->prev->e, l->v);
+
+ if (!tag->newv) {
+ sub_v3_v3v3(co, l->prev->v->co, l->v->co);
+ if (has_elens) {
+ float elen = *(float*)CustomData_bmesh_get_n(&bm->edata, l->prev->e->head.data, CD_PROP_FLT, li);
+
+ normalize_v3(co);
+ mul_v3_fl(co, elen);
+ }
+
+ mul_v3_fl(co, fac);
+ add_v3_v3(co, l->v->co);
+
+ tag->newv = BM_Make_Vert(bm, co, l->v);
+
+ ETAG_SET(l->prev->e, l->v, tag->newv);
+ }
+ }
+ } else if (BMO_TestFlag(bm, l->v, BEVEL_FLAG)) {
+ tag = tags + BM_GetIndex(l);
+ tag->newv = ETAG_GET(l->e, l->v);
+
+ if (!tag->newv) {
+ sub_v3_v3v3(co, l->next->v->co, l->v->co);
+ if (has_elens) {
+ float elen = *(float*)CustomData_bmesh_get_n(&bm->edata, l->e->head.data, CD_PROP_FLT, li);
+
+ normalize_v3(co);
+ mul_v3_fl(co, elen);
+ }
+
+ mul_v3_fl(co, fac);
+ add_v3_v3(co, l->v->co);
+
+ tag = tags + BM_GetIndex(l);
+ tag->newv = BM_Make_Vert(bm, co, l->v);
+
+ ETAG_SET(l->e, l->v, tag->newv);
+ }
+ } else {
+ tag = tags + BM_GetIndex(l);
+ tag->newv = l->v;
+ BMO_ClearFlag(bm, l->v, BEVEL_DEL);
+ }
+ }
+ }
+
+ /*create new faces inset from original faces*/
+ for (i=0; i<BLI_array_count(faces); i++) {
+ BMLoop *l;
+ BMIter liter;
+ BMFace *f;
+ BMVert *lastv=NULL, *firstv=NULL;
+
+ BMO_SetFlag(bm, faces[i], BEVEL_DEL);
+
+ BLI_array_empty(verts);
+ BLI_array_empty(edges);
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, faces[i]) {
+ BMVert *v2;
+
+ tag = tags + BM_GetIndex(l);
+ BLI_array_append(verts, tag->newv);
+
+ if (!firstv)
+ firstv = tag->newv;
+
+ if (lastv) {
+ e = BM_Make_Edge(bm, lastv, tag->newv, l->e, 1);
+ BM_Copy_Attributes(bm, bm, l->prev->e, e);
+ BLI_array_append(edges, e);
+ }
+ lastv=tag->newv;
+
+ v2 = ETAG_GET(l->e, l->next->v);
+
+ tag = tags + BM_GetIndex(l->next);
+ if (!BMO_TestFlag(bm, l->e, BEVEL_FLAG) && v2 && v2 != tag->newv) {
+ BLI_array_append(verts, v2);
+
+ e = BM_Make_Edge(bm, lastv, v2, l->e, 1);
+ BM_Copy_Attributes(bm, bm, l->e, e);
+
+ BLI_array_append(edges, e);
+ lastv = v2;
+ }
+ }
+
+ e = BM_Make_Edge(bm, firstv, lastv, bm_firstfaceloop(faces[i])->e, 1);
+ if (bm_firstfaceloop(faces[i])->prev->e != e)
+ BM_Copy_Attributes(bm, bm, bm_firstfaceloop(faces[i])->prev->e, e);
+ BLI_array_append(edges, e);
+
+ f = BM_Make_Ngon(bm, verts[0], verts[1], edges, BLI_array_count(edges), 0);
+ if (!f) {
+ printf("%s: could not make face!\n", __func__);
+ continue;
+ }
+
+ BMO_SetFlag(bm, f, FACE_NEW);
+ }
+
+ for (i=0; i<BLI_array_count(faces); i++) {
+ BMLoop *l;
+ BMIter liter;
+ int j;
+
+ /*create quad spans between split edges*/
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, faces[i]) {
+ BMVert *v1=NULL, *v2=NULL, *v3=NULL, *v4=NULL;
+
+ if (!BMO_TestFlag(bm, l->e, BEVEL_FLAG))
+ continue;
+
+ v1 = tags[BM_GetIndex(l)].newv;
+ v2 = tags[BM_GetIndex(l->next)].newv;
+ if (l->radial_next != l) {
+ v3 = tags[BM_GetIndex(l->radial_next)].newv;
+ if (l->radial_next->next->v == l->next->v) {
+ v4 = v3;
+ v3 = tags[BM_GetIndex(l->radial_next->next)].newv;
+ } else {
+ v4 = tags[BM_GetIndex(l->radial_next->next)].newv;
+ }
+ } else {
+ /*the loop is on a boundary*/
+ v3 = l->next->v;
+ v4 = l->v;
+
+ for (j=0; j<2; j++) {
+ BMIter eiter;
+ BMVert *v = j ? v4 : v3;
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ if (!BM_Vert_In_Edge(e, v3) || !BM_Vert_In_Edge(e, v4))
+ continue;
+
+ if (!BMO_TestFlag(bm, e, BEVEL_FLAG) && BMO_TestFlag(bm, e, EDGE_OLD)) {
+ BMVert *vv;
+
+ vv = ETAG_GET(e, v);
+ if (!vv || BMO_TestFlag(bm, vv, BEVEL_FLAG))
+ continue;
+
+ if (j)
+ v1 = vv;
+ else
+ v2 = vv;
+ break;
+ }
+ }
+ }
+
+ BMO_ClearFlag(bm, v3, BEVEL_DEL);
+ BMO_ClearFlag(bm, v4, BEVEL_DEL);
+ }
+
+ if (v1 != v2 && v2 != v3 && v3 != v4) {
+ BMIter liter2;
+ BMLoop *l2, *l3;
+ BMEdge *e1, *e2;
+ float d1, d2, *d3;
+
+ f = BM_Make_Face_QuadTri(bm, v4, v3, v2, v1, l->f, 1);
+
+ e1 = BM_Edge_Exist(v4, v3);
+ e2 = BM_Edge_Exist(v2, v1);
+ BM_Copy_Attributes(bm, bm, l->e, e1);
+ BM_Copy_Attributes(bm, bm, l->e, e2);
+
+ /*set edge lengths of cross edges as the average of the cross edges they're based on*/
+ if (has_elens) {
+#if 0 /* angle happens not to be used. why? - not sure it just isnt - campbell. leave this in incase we need to use it later */
+ float ang;
+#endif
+ e1 = BM_Edge_Exist(v1, v4);
+ e2 = BM_Edge_Exist(v2, v3);
+
+ if (l->radial_next->v == l->v) {
+ l2 = l->radial_next->prev;
+ l3 = l->radial_next->next;
+ } else {
+ l2 = l->radial_next->next;
+ l3 = l->radial_next->prev;
+ }
+
+ d3 = CustomData_bmesh_get_n(&bm->edata, e1->head.data, CD_PROP_FLT, li);
+ d1 = *(float*)CustomData_bmesh_get_n(&bm->edata, l->prev->e->head.data, CD_PROP_FLT, li);
+ d2 = *(float*)CustomData_bmesh_get_n(&bm->edata, l2->e->head.data, CD_PROP_FLT, li);
+#if 0
+ ang = angle_v3v3v3(l->prev->v->co, l->v->co, BM_OtherEdgeVert(l2->e, l->v)->co);
+#endif
+ *d3 = (d1+d2)*0.5f;
+
+ d3 = CustomData_bmesh_get_n(&bm->edata, e2->head.data, CD_PROP_FLT, li);
+ d1 = *(float*)CustomData_bmesh_get_n(&bm->edata, l->next->e->head.data, CD_PROP_FLT, li);
+ d2 = *(float*)CustomData_bmesh_get_n(&bm->edata, l3->e->head.data, CD_PROP_FLT, li);
+#if 0
+ ang = angle_v3v3v3(BM_OtherEdgeVert(l->next->e, l->next->v)->co, l->next->v->co, BM_OtherEdgeVert(l3->e, l->next->v)->co);
+#endif
+ *d3 = (d1+d2)*0.5f;
+ }
+
+ if (!f) {
+ fprintf(stderr, "%s: face index out of range! (bmesh internal error)\n", __func__);
+ continue;
+ }
+
+ BMO_SetFlag(bm, f, FACE_NEW|FACE_SPAN);
+
+ /*un-tag edges in f for deletion*/
+ BM_ITER(l2, &liter2, bm, BM_LOOPS_OF_FACE, f) {
+ BMO_ClearFlag(bm, l2->e, BEVEL_DEL);
+ }
+ } else {
+ f = NULL;
+ }
+ }
+ }
+
+ /*fill in holes at vertices*/
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ BMIter eiter;
+ BMVert *vv, *vstart=NULL, *lastv=NULL;
+ SmallHash tmphash;
+ int rad, insorig=0, err=0;
+
+ BLI_smallhash_init(&tmphash);
+
+ if (!BMO_TestFlag(bm, v, BEVEL_FLAG))
+ continue;
+
+ BLI_array_empty(verts);
+ BLI_array_empty(edges);
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ BMIter liter;
+ BMVert *v1=NULL, *v2=NULL;
+ BMLoop *l;
+
+ if (BM_Edge_FaceCount(e) < 2)
+ insorig = 1;
+
+ if (BM_GetIndex(e) == -1)
+ continue;
+
+ rad = 0;
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_EDGE, e) {
+ if (!BMO_TestFlag(bm, l->f, FACE_OLD))
+ continue;
+
+ rad++;
+
+ if (l->v == v)
+ tag = tags + BM_GetIndex(l);
+ else
+ tag = tags + BM_GetIndex(l->next);
+
+ if (!v1)
+ v1 = tag->newv;
+ else if (!v2)
+ v2 = tag->newv;
+ }
+
+ if (rad < 2)
+ insorig = 1;
+
+ if (!v1)
+ v1 = ETAG_GET(e, v);
+ if (!v2 || v1 == v2)
+ v2 = ETAG_GET(e, v);
+
+ if (v1) {
+ if (!BLI_smallhash_haskey(&tmphash, (intptr_t)v1)) {
+ BLI_array_append(verts, v1);
+ BLI_smallhash_insert(&tmphash, (intptr_t)v1, NULL);
+ }
+
+ if (v2 && v1 != v2 && !BLI_smallhash_haskey(&tmphash, (intptr_t)v2)) {
+ BLI_array_append(verts, v2);
+ BLI_smallhash_insert(&tmphash, (intptr_t)v2, NULL);
+ }
+ }
+ }
+
+ if (!BLI_array_count(verts))
+ continue;
+
+ if (insorig) {
+ BLI_array_append(verts, v);
+ BLI_smallhash_insert(&tmphash, (intptr_t)v, NULL);
+ }
+
+ /*find edges that exist between vertices in verts. this is basically
+ a topological walk of the edges connecting them.*/
+ vstart = vstart ? vstart : verts[0];
+ vv = vstart;
+ do {
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, vv) {
+ BMVert *vv2 = BM_OtherEdgeVert(e, vv);
+
+ if (vv2 != lastv && BLI_smallhash_haskey(&tmphash, (intptr_t)vv2)) {
+ /*if we've go over the same vert twice, break out of outer loop*/
+ if (BLI_smallhash_lookup(&tmphash, (intptr_t)vv2) != NULL) {
+ e = NULL;
+ err = 1;
+ break;
+ }
+
+ /*use self pointer as tag*/
+ BLI_smallhash_remove(&tmphash, (intptr_t)vv2);
+ BLI_smallhash_insert(&tmphash, (intptr_t)vv2, vv2);
+
+ lastv = vv;
+ BLI_array_append(edges, e);
+ vv = vv2;
+ break;
+ }
+ }
+ if (e == NULL)
+ break;
+ } while (vv != vstart);
+
+ if (err)
+ continue;
+
+ /*there may not be a complete loop of edges, so start again and make
+ final edge afterwards. in this case, the previous loop worked to
+ find one of the two edges at the extremes.*/
+ if (vv != vstart) {
+ /*undo previous tagging*/
+ for (i=0; i<BLI_array_count(verts); i++) {
+ BLI_smallhash_remove(&tmphash, (intptr_t)verts[i]);
+ BLI_smallhash_insert(&tmphash, (intptr_t)verts[i], NULL);
+ }
+
+ vstart = vv;
+ lastv = NULL;
+ BLI_array_empty(edges);
+ do {
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, vv) {
+ BMVert *vv2 = BM_OtherEdgeVert(e, vv);
+
+ if (vv2 != lastv && BLI_smallhash_haskey(&tmphash, (intptr_t)vv2)) {
+ /*if we've go over the same vert twice, break out of outer loop*/
+ if (BLI_smallhash_lookup(&tmphash, (intptr_t)vv2) != NULL) {
+ e = NULL;
+ err = 1;
+ break;
+ }
+
+ /*use self pointer as tag*/
+ BLI_smallhash_remove(&tmphash, (intptr_t)vv2);
+ BLI_smallhash_insert(&tmphash, (intptr_t)vv2, vv2);
+
+ lastv = vv;
+ BLI_array_append(edges, e);
+ vv = vv2;
+ break;
+ }
+ }
+ if (e == NULL)
+ break;
+ } while (vv != vstart);
+
+ if (!err) {
+ e = BM_Make_Edge(bm, vv, vstart, NULL, 1);
+ BLI_array_append(edges, e);
+ }
+ }
+
+ if (err)
+ continue;
+
+ if (BLI_array_count(edges) >= 3) {
+ BMFace *f;
+
+ if (BM_Face_Exists(bm, verts, BLI_array_count(verts), &f))
+ continue;
+
+ f = BM_Make_Ngon(bm, lastv, vstart, edges, BLI_array_count(edges), 0);
+ if (!f) {
+ fprintf(stderr, "%s: in bevel vert fill! (bmesh internal error)\n", __func__);
+ } else {
+ BMO_SetFlag(bm, f, FACE_NEW|FACE_HOLE);
+ }
+ }
+ BLI_smallhash_release(&tmphash);
+ }
+
+ /*copy over customdata*/
+ for (i=0; i<BLI_array_count(faces); i++) {
+ BMLoop *l;
+ BMIter liter;
+ BMFace *f = faces[i];
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ BMLoop *l2;
+ BMIter liter2;
+
+ tag = tags + BM_GetIndex(l);
+ if (!tag->newv)
+ continue;
+
+ BM_ITER(l2, &liter2, bm, BM_LOOPS_OF_VERT, tag->newv) {
+ if (!BMO_TestFlag(bm, l2->f, FACE_NEW) || (l2->v != tag->newv && l2->v != l->v))
+ continue;
+
+ if (tag->newv != l->v || HasMDisps) {
+ BM_Copy_Attributes(bm, bm, l->f, l2->f);
+ BM_loop_interp_from_face(bm, l2, l->f, 1, 1);
+ } else {
+ BM_Copy_Attributes(bm, bm, l->f, l2->f);
+ BM_Copy_Attributes(bm, bm, l, l2);
+ }
+
+ if (HasMDisps) {
+ BMLoop *l3;
+ BMIter liter3;
+
+ BM_ITER(l3, &liter3, bm, BM_LOOPS_OF_FACE, l2->f) {
+ BM_loop_interp_multires(bm, l3, l->f);
+ }
+ }
+ }
+ }
+ }
+
+ /*handle vertices along boundary edges*/
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BMO_TestFlag(bm, v, VERT_OLD) && BMO_TestFlag(bm, v, BEVEL_FLAG) && !BMO_TestFlag(bm, v, BEVEL_DEL)) {
+ BMLoop *l;
+ BMLoop *lorig=NULL;
+ BMIter liter;
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_VERT, v) {
+ // BMIter liter2;
+ // BMLoop *l2 = l->v == v ? l : l->next, *l3;
+
+ if (BMO_TestFlag(bm, l->f, FACE_OLD)) {
+ lorig = l;
+ break;
+ }
+ }
+
+ if (!lorig)
+ continue;
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_VERT, v) {
+ BMLoop *l2 = l->v == v ? l : l->next;
+
+ BM_Copy_Attributes(bm, bm, lorig->f, l2->f);
+ BM_Copy_Attributes(bm, bm, lorig, l2);
+ }
+ }
+ }
+#if 0
+ /*clean up any remaining 2-edged faces*/
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if (f->len == 2) {
+ BMFace *faces[2] = {f, bm_firstfaceloop(f)->radial_next->f};
+
+ if (faces[0] == faces[1])
+ BM_Kill_Face(bm, f);
+ else
+ BM_Join_Faces(bm, faces, 2);
+ }
+ }
+#endif
+
+ BMO_CallOpf(bm, "del geom=%fv context=%i", BEVEL_DEL, DEL_VERTS);
+
+ /*clean up any edges that might not get properly deleted*/
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (BMO_TestFlag(bm, e, EDGE_OLD) && !e->l)
+ BMO_SetFlag(bm, e, BEVEL_DEL);
+ }
+
+ BMO_CallOpf(bm, "del geom=%fe context=%i", BEVEL_DEL, DEL_EDGES);
+ BMO_CallOpf(bm, "del geom=%ff context=%i", BEVEL_DEL, DEL_FACES);
+
+ BLI_smallhash_release(&hash);
+ BLI_array_free(tags);
+ BLI_array_free(etags);
+ BLI_array_free(verts);
+ BLI_array_free(edges);
+ BLI_array_free(faces);
+
+ BMO_Flag_To_Slot(bm, op, "face_spans", FACE_SPAN, BM_FACE);
+ BMO_Flag_To_Slot(bm, op, "face_holes", FACE_HOLE, BM_FACE);
+}
diff --git a/source/blender/bmesh/operators/bmesh_dupeops.c b/source/blender/bmesh/operators/bmesh_dupeops.c
new file mode 100644
index 00000000000..4dd9960d6c5
--- /dev/null
+++ b/source/blender/bmesh/operators/bmesh_dupeops.c
@@ -0,0 +1,622 @@
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "BLI_ghash.h"
+#include "BLI_memarena.h"
+#include "BLI_array.h"
+#include "BLI_math.h"
+
+#include "bmesh.h"
+#include "bmesh_operators_private.h"
+
+/*local flag defines*/
+#define DUPE_INPUT 1 /*input from operator*/
+#define DUPE_NEW 2
+#define DUPE_DONE 4
+#define DUPE_MAPPED 8
+
+/*
+ * COPY VERTEX
+ *
+ * Copy an existing vertex from one bmesh to another.
+ *
+*/
+static BMVert *copy_vertex(BMesh *source_mesh, BMVert *source_vertex, BMesh *target_mesh, GHash *vhash)
+{
+ BMVert *target_vertex = NULL;
+
+ /*Create a new vertex*/
+ target_vertex = BM_Make_Vert(target_mesh, source_vertex->co, NULL);
+
+ /*Insert new vertex into the vert hash*/
+ BLI_ghash_insert(vhash, source_vertex, target_vertex);
+
+ /*Copy attributes*/
+ BM_Copy_Attributes(source_mesh, target_mesh, source_vertex, target_vertex);
+
+ /*Set internal op flags*/
+ BMO_SetFlag(target_mesh, (BMHeader*)target_vertex, DUPE_NEW);
+
+ return target_vertex;
+}
+
+/*
+ * COPY EDGE
+ *
+ * Copy an existing edge from one bmesh to another.
+ *
+*/
+static BMEdge *copy_edge(BMOperator *op, BMesh *source_mesh,
+ BMEdge *source_edge, BMesh *target_mesh,
+ GHash *vhash, GHash *ehash)
+{
+ BMEdge *target_edge = NULL;
+ BMVert *target_vert1, *target_vert2;
+ BMFace *face;
+ BMIter fiter;
+ int rlen;
+
+ /*see if any of the neighboring faces are
+ not being duplicated. in that case,
+ add it to the new/old map.*/
+ rlen = 0;
+ for (face=BMIter_New(&fiter,source_mesh, BM_FACES_OF_EDGE,source_edge);
+ face; face=BMIter_Step(&fiter)) {
+ if (BMO_TestFlag(source_mesh, face, DUPE_INPUT)) {
+ rlen++;
+ }
+ }
+
+ /*Lookup v1 and v2*/
+ target_vert1 = BLI_ghash_lookup(vhash, source_edge->v1);
+ target_vert2 = BLI_ghash_lookup(vhash, source_edge->v2);
+
+ /*Create a new edge*/
+ target_edge = BM_Make_Edge(target_mesh, target_vert1, target_vert2, NULL, 0);
+
+ /*add to new/old edge map if necassary*/
+ if (rlen < 2) {
+ /*not sure what non-manifold cases of greater then three
+ radial should do.*/
+ BMO_Insert_MapPointer(source_mesh,op, "boundarymap",
+ source_edge, target_edge);
+ }
+
+ /*Insert new edge into the edge hash*/
+ BLI_ghash_insert(ehash, source_edge, target_edge);
+
+ /*Copy attributes*/
+ BM_Copy_Attributes(source_mesh, target_mesh, source_edge, target_edge);
+
+ /*Set internal op flags*/
+ BMO_SetFlag(target_mesh, (BMHeader*)target_edge, DUPE_NEW);
+
+ return target_edge;
+}
+
+/*
+ * COPY FACE
+ *
+ * Copy an existing face from one bmesh to another.
+ *
+*/
+static BMFace *copy_face(BMOperator *op, BMesh *source_mesh,
+ BMFace *source_face, BMesh *target_mesh,
+ BMVert **vtar, BMEdge **edar, GHash *vhash, GHash *ehash)
+{
+ /* BMVert *target_vert1, *target_vert2; */ /* UNUSED */
+ BMLoop *source_loop, *target_loop;
+ BMFace *target_face = NULL;
+ BMIter iter, iter2;
+ int i;
+
+ /*lookup the first and second verts*/
+#if 0 /* UNUSED */
+ target_vert1 = BLI_ghash_lookup(vhash, BMIter_New(&iter, source_mesh, BM_VERTS_OF_FACE, source_face));
+ target_vert2 = BLI_ghash_lookup(vhash, BMIter_Step(&iter));
+#else
+ BMIter_New(&iter, source_mesh, BM_VERTS_OF_FACE, source_face);
+ BMIter_Step(&iter);
+#endif
+
+ /*lookup edges*/
+ for (i=0,source_loop=BMIter_New(&iter, source_mesh, BM_LOOPS_OF_FACE, source_face);
+ source_loop; source_loop=BMIter_Step(&iter), i++) {
+ vtar[i] = BLI_ghash_lookup(vhash, source_loop->v);
+ edar[i] = BLI_ghash_lookup(ehash, source_loop->e);
+ }
+
+ /*create new face*/
+ target_face = BM_Make_Face(target_mesh, vtar, edar, source_face->len, 0);
+ BMO_Insert_MapPointer(source_mesh, op,
+ "facemap", source_face, target_face);
+ BMO_Insert_MapPointer(source_mesh, op,
+ "facemap", target_face, source_face);
+
+ BM_Copy_Attributes(source_mesh, target_mesh, source_face, target_face);
+
+ /*mark the face for output*/
+ BMO_SetFlag(target_mesh, (BMHeader*)target_face, DUPE_NEW);
+
+ /*copy per-loop custom data*/
+ BM_ITER(source_loop, &iter, source_mesh, BM_LOOPS_OF_FACE, source_face) {
+ BM_ITER(target_loop, &iter2, target_mesh, BM_LOOPS_OF_FACE, target_face) {
+ if (BLI_ghash_lookup(vhash, source_loop->v) == target_loop->v) {
+ BM_Copy_Attributes(source_mesh, target_mesh, source_loop, target_loop);
+ break;
+ }
+ }
+ }
+
+ return target_face;
+}
+
+/*
+ * COPY MESH
+ *
+ * Internal Copy function.
+ */
+static void copy_mesh(BMOperator *op, BMesh *source, BMesh *target)
+{
+
+ BMVert *v = NULL, *v2;
+ BMEdge *e = NULL;
+ BMFace *f = NULL;
+
+ BLI_array_declare(vtar);
+ BLI_array_declare(edar);
+ BMVert **vtar = NULL;
+ BMEdge **edar = NULL;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+
+ GHash *vhash;
+ GHash *ehash;
+
+ /*initialize pointer hashes*/
+ vhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh dupeops v");
+ ehash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "bmesh dupeops e");
+
+ for(v = BMIter_New(&verts, source, BM_VERTS_OF_MESH, source); v; v = BMIter_Step(&verts)) {
+ if(BMO_TestFlag(source, (BMHeader*)v, DUPE_INPUT) && (!BMO_TestFlag(source, (BMHeader*)v, DUPE_DONE))) {
+ BMIter iter;
+ int iso = 1;
+
+ v2 = copy_vertex(source, v, target, vhash);
+
+ BM_ITER(f, &iter, source, BM_FACES_OF_VERT, v) {
+ if (BMO_TestFlag(source, f, DUPE_INPUT)) {
+ iso = 0;
+ break;
+ }
+ }
+
+ if (iso) {
+ BM_ITER(e, &iter, source, BM_EDGES_OF_VERT, v) {
+ if (BMO_TestFlag(source, e, DUPE_INPUT)) {
+ iso = 0;
+ break;
+ }
+ }
+ }
+
+ if (iso)
+ BMO_Insert_MapPointer(source, op, "isovertmap", v, v2);
+
+ BMO_SetFlag(source, (BMHeader*)v, DUPE_DONE);
+ }
+ }
+
+ /*now we dupe all the edges*/
+ for(e = BMIter_New(&edges, source, BM_EDGES_OF_MESH, source); e; e = BMIter_Step(&edges)) {
+ if(BMO_TestFlag(source, (BMHeader*)e, DUPE_INPUT) && (!BMO_TestFlag(source, (BMHeader*)e, DUPE_DONE))) {
+ /*make sure that verts are copied*/
+ if(!BMO_TestFlag(source, (BMHeader*)e->v1, DUPE_DONE)) {
+ copy_vertex(source, e->v1, target, vhash);
+ BMO_SetFlag(source, (BMHeader*)e->v1, DUPE_DONE);
+ }
+ if(!BMO_TestFlag(source, (BMHeader*)e->v2, DUPE_DONE)) {
+ copy_vertex(source, e->v2, target, vhash);
+ BMO_SetFlag(source, (BMHeader*)e->v2, DUPE_DONE);
+ }
+ /*now copy the actual edge*/
+ copy_edge(op, source, e, target, vhash, ehash);
+ BMO_SetFlag(source, (BMHeader*)e, DUPE_DONE);
+ }
+ }
+
+ /*first we dupe all flagged faces and their elements from source*/
+ for(f = BMIter_New(&faces, source, BM_FACES_OF_MESH, source); f; f= BMIter_Step(&faces)) {
+ if(BMO_TestFlag(source, (BMHeader*)f, DUPE_INPUT)) {
+ /*vertex pass*/
+ for(v = BMIter_New(&verts, source, BM_VERTS_OF_FACE, f); v; v = BMIter_Step(&verts)) {
+ if(!BMO_TestFlag(source, (BMHeader*)v, DUPE_DONE)) {
+ copy_vertex(source,v, target, vhash);
+ BMO_SetFlag(source, (BMHeader*)v, DUPE_DONE);
+ }
+ }
+
+ /*edge pass*/
+ for(e = BMIter_New(&edges, source, BM_EDGES_OF_FACE, f); e; e = BMIter_Step(&edges)) {
+ if(!BMO_TestFlag(source, (BMHeader*)e, DUPE_DONE)) {
+ copy_edge(op, source, e, target, vhash, ehash);
+ BMO_SetFlag(source, (BMHeader*)e, DUPE_DONE);
+ }
+ }
+
+ /* ensure arrays are the right size */
+ BLI_array_empty(vtar);
+ BLI_array_empty(edar);
+
+ BLI_array_growitems(vtar, f->len);
+ BLI_array_growitems(edar, f->len);
+
+ copy_face(op, source, f, target, vtar, edar, vhash, ehash);
+ BMO_SetFlag(source, (BMHeader*)f, DUPE_DONE);
+ }
+ }
+
+ /*free pointer hashes*/
+ BLI_ghash_free(vhash, NULL, NULL);
+ BLI_ghash_free(ehash, NULL, NULL);
+
+ BLI_array_free(vtar); /* free vert pointer array */
+ BLI_array_free(edar); /* free edge pointer array */
+}
+
+/*
+ * Duplicate Operator
+ *
+ * Duplicates verts, edges and faces of a mesh.
+ *
+ * INPUT SLOTS:
+ *
+ * BMOP_DUPE_VINPUT: Buffer containing pointers to mesh vertices to be duplicated
+ * BMOP_DUPE_EINPUT: Buffer containing pointers to mesh edges to be duplicated
+ * BMOP_DUPE_FINPUT: Buffer containing pointers to mesh faces to be duplicated
+ *
+ * OUTPUT SLOTS:
+ *
+ * BMOP_DUPE_VORIGINAL: Buffer containing pointers to the original mesh vertices
+ * BMOP_DUPE_EORIGINAL: Buffer containing pointers to the original mesh edges
+ * BMOP_DUPE_FORIGINAL: Buffer containing pointers to the original mesh faces
+ * BMOP_DUPE_VNEW: Buffer containing pointers to the new mesh vertices
+ * BMOP_DUPE_ENEW: Buffer containing pointers to the new mesh edges
+ * BMOP_DUPE_FNEW: Buffer containing pointers to the new mesh faces
+ *
+*/
+
+void dupeop_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator *dupeop = op;
+ BMesh *bm2 = BMO_Get_Pnt(op, "dest");
+
+ if (!bm2)
+ bm2 = bm;
+
+ /*flag input*/
+ BMO_Flag_Buffer(bm, dupeop, "geom", DUPE_INPUT, BM_ALL);
+
+ /*use the internal copy function*/
+ copy_mesh(dupeop, bm, bm2);
+
+ /*Output*/
+ /*First copy the input buffers to output buffers - original data*/
+ BMO_CopySlot(dupeop, dupeop, "geom", "origout");
+
+ /*Now alloc the new output buffers*/
+ BMO_Flag_To_Slot(bm, dupeop, "newout", DUPE_NEW, BM_ALL);
+}
+
+/*executes the duplicate operation, feeding elements of
+ type flag etypeflag and header flag flag to it. note,
+ to get more useful information (such as the mapping from
+ original to new elements) you should run the dupe op manually.*/
+void BMOP_DupeFromFlag(BMesh *bm, int etypeflag, const char hflag)
+{
+ BMOperator dupeop;
+
+ BMO_Init_Op(bm, &dupeop, "dupe");
+ BMO_HeaderFlag_To_Slot(bm, &dupeop, "geom", hflag, etypeflag);
+
+ BMO_Exec_Op(bm, &dupeop);
+ BMO_Finish_Op(bm, &dupeop);
+}
+
+/*
+ * Split Operator
+ *
+ * Duplicates verts, edges and faces of a mesh but also deletes the originals.
+ *
+ * INPUT SLOTS:
+ *
+ * BMOP_DUPE_VINPUT: Buffer containing pointers to mesh vertices to be split
+ * BMOP_DUPE_EINPUT: Buffer containing pointers to mesh edges to be split
+ * BMOP_DUPE_FINPUT: Buffer containing pointers to mesh faces to be split
+ *
+ * OUTPUT SLOTS:
+ *
+ * BMOP_DUPE_VOUTPUT: Buffer containing pointers to the split mesh vertices
+ * BMOP_DUPE_EOUTPUT: Buffer containing pointers to the split mesh edges
+ * BMOP_DUPE_FOUTPUT: Buffer containing pointers to the split mesh faces
+ *
+*/
+
+#define SPLIT_INPUT 1
+void splitop_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator *splitop = op;
+ BMOperator dupeop;
+ BMOperator delop;
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+ BMIter iter, iter2;
+ int found;
+
+ /*initialize our sub-operators*/
+ BMO_Init_Op(bm, &dupeop, "dupe");
+ BMO_Init_Op(bm, &delop, "del");
+
+ BMO_CopySlot(splitop, &dupeop, "geom", "geom");
+ BMO_Exec_Op(bm, &dupeop);
+
+ BMO_Flag_Buffer(bm, splitop, "geom", SPLIT_INPUT, BM_ALL);
+
+ /*make sure to remove edges and verts we don't need.*/
+ for (e= BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);e;e=BMIter_Step(&iter)) {
+ found = 0;
+ f = BMIter_New(&iter2, bm, BM_FACES_OF_EDGE, e);
+ for (; f; f=BMIter_Step(&iter2)) {
+ if (!BMO_TestFlag(bm, f, SPLIT_INPUT)) {
+ found = 1;
+ break;
+ }
+ }
+ if (!found) BMO_SetFlag(bm, e, SPLIT_INPUT);
+ }
+
+ for (v= BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);v;v=BMIter_Step(&iter)) {
+ found = 0;
+ e = BMIter_New(&iter2, bm, BM_EDGES_OF_VERT, v);
+ for (; e; e=BMIter_Step(&iter2)) {
+ if (!BMO_TestFlag(bm, e, SPLIT_INPUT)) {
+ found = 1;
+ break;
+ }
+ }
+ if (!found) BMO_SetFlag(bm, v, SPLIT_INPUT);
+
+ }
+
+ /*connect outputs of dupe to delete, exluding keep geometry*/
+ BMO_Set_Int(&delop, "context", DEL_FACES);
+ BMO_Flag_To_Slot(bm, &delop, "geom", SPLIT_INPUT, BM_ALL);
+
+ BMO_Exec_Op(bm, &delop);
+
+ /*now we make our outputs by copying the dupe outputs*/
+ BMO_CopySlot(&dupeop, splitop, "newout", "geomout");
+ BMO_CopySlot(&dupeop, splitop, "boundarymap",
+ "boundarymap");
+ BMO_CopySlot(&dupeop, splitop, "isovertmap",
+ "isovertmap");
+
+ /*cleanup*/
+ BMO_Finish_Op(bm, &delop);
+ BMO_Finish_Op(bm, &dupeop);
+}
+
+#define DEL_INPUT 1
+#define DEL_WIREVERT 2
+
+static void delete_verts(BMesh *bm);
+static void delete_context(BMesh *bm, int type);
+
+void delop_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator *delop = op;
+
+ /*Mark Buffers*/
+ BMO_Flag_Buffer(bm, delop, "geom", DEL_INPUT, BM_ALL);
+
+ delete_context(bm, BMO_Get_Int(op, "context"));
+}
+
+static void delete_verts(BMesh *bm)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMLoop *f;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+
+ for(v = BMIter_New(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BMIter_Step(&verts)) {
+ if(BMO_TestFlag(bm, (BMHeader*)v, DEL_INPUT)) {
+ /*Visit edges*/
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_VERT, v); e; e = BMIter_Step(&edges))
+ BMO_SetFlag(bm, (BMHeader*)e, DEL_INPUT);
+ /*Visit faces*/
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_VERT, v); f; f = BMIter_Step(&faces))
+ BMO_SetFlag(bm, (BMHeader*)f, DEL_INPUT);
+ }
+ }
+
+ BM_remove_tagged_faces(bm, DEL_INPUT);
+ BM_remove_tagged_edges(bm, DEL_INPUT);
+ BM_remove_tagged_verts(bm, DEL_INPUT);
+}
+
+static void delete_edges(BMesh *bm)
+{
+ BMEdge *e;
+ BMFace *f;
+
+ BMIter edges;
+ BMIter faces;
+
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&edges)) {
+ if(BMO_TestFlag(bm, (BMHeader*)e, DEL_INPUT)) {
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_EDGE, e); f; f = BMIter_Step(&faces)) {
+ BMO_SetFlag(bm, (BMHeader*)f, DEL_INPUT);
+ }
+ }
+ }
+ BM_remove_tagged_faces(bm, DEL_INPUT);
+ BM_remove_tagged_edges(bm, DEL_INPUT);
+}
+
+/*you need to make remove tagged verts/edges/faces
+ api functions that take a filter callback.....
+ and this new filter type will be for opstack flags.
+ This is because the BM_remove_taggedXXX functions bypass iterator API.
+ -Ops dont care about 'UI' considerations like selection state, hide state, ect. If you want to work on unhidden selections for instance,
+ copy output from a 'select context' operator to another operator....
+*/
+
+/*Break this into smaller functions*/
+
+static void delete_context(BMesh *bm, int type)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+
+ if(type == DEL_VERTS) delete_verts(bm);
+ else if(type == DEL_EDGES) {
+ /*flush down to verts*/
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&edges)) {
+ if(BMO_TestFlag(bm, (BMHeader*)e, DEL_INPUT)) {
+ BMO_SetFlag(bm, (BMHeader*)(e->v1), DEL_INPUT);
+ BMO_SetFlag(bm, (BMHeader*)(e->v2), DEL_INPUT);
+ }
+ }
+ delete_edges(bm);
+ /*remove loose vertices*/
+ for(v = BMIter_New(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BMIter_Step(&verts)) {
+ if(BMO_TestFlag(bm, (BMHeader*)v, DEL_INPUT) && (!(v->e)))
+ BMO_SetFlag(bm, (BMHeader*)v, DEL_WIREVERT);
+ }
+ BM_remove_tagged_verts(bm, DEL_WIREVERT);
+ }
+ else if(type == DEL_EDGESFACES) delete_edges(bm);
+ else if(type == DEL_ONLYFACES) BM_remove_tagged_faces(bm, DEL_INPUT);
+ else if (type == DEL_ONLYTAGGED) {
+ BM_remove_tagged_faces(bm, DEL_INPUT);
+ BM_remove_tagged_edges(bm, DEL_INPUT);
+ BM_remove_tagged_verts(bm, DEL_INPUT);
+ } else if(type == DEL_FACES) {
+ /*go through and mark all edges and all verts of all faces for delete*/
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BMIter_Step(&faces)) {
+ if(BMO_TestFlag(bm, (BMHeader*)f, DEL_INPUT)) {
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_FACE, f); e; e = BMIter_Step(&edges))
+ BMO_SetFlag(bm, (BMHeader*)e, DEL_INPUT);
+ for(v = BMIter_New(&verts, bm, BM_VERTS_OF_FACE, f); v; v = BMIter_Step(&verts))
+ BMO_SetFlag(bm, (BMHeader*)v, DEL_INPUT);
+ }
+ }
+ /*now go through and mark all remaining faces all edges for keeping.*/
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BMIter_Step(&faces)) {
+ if(!BMO_TestFlag(bm, (BMHeader*)f, DEL_INPUT)) {
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_FACE, f); e; e= BMIter_Step(&edges)) {
+ BMO_ClearFlag(bm, (BMHeader*)e, DEL_INPUT);
+ }
+ for(v = BMIter_New(&verts, bm, BM_VERTS_OF_FACE, f); v; v= BMIter_Step(&verts)) {
+ BMO_ClearFlag(bm, (BMHeader*)v, DEL_INPUT);
+ }
+ }
+ }
+ /*also mark all the vertices of remaining edges for keeping.*/
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&edges)) {
+ if(!BMO_TestFlag(bm, (BMHeader*)e, DEL_INPUT)) {
+ BMO_ClearFlag(bm, (BMHeader*)e->v1, DEL_INPUT);
+ BMO_ClearFlag(bm, (BMHeader*)e->v2, DEL_INPUT);
+ }
+ }
+ /*now delete marked faces*/
+ BM_remove_tagged_faces(bm, DEL_INPUT);
+ /*delete marked edges*/
+ BM_remove_tagged_edges(bm, DEL_INPUT);
+ /*remove loose vertices*/
+ BM_remove_tagged_verts(bm, DEL_INPUT);
+ }
+ /*does this option even belong in here?*/
+ else if(type == DEL_ALL) {
+ for(f = BMIter_New(&faces, bm, BM_FACES_OF_MESH, bm); f; f = BMIter_Step(&faces))
+ BMO_SetFlag(bm, (BMHeader*)f, DEL_INPUT);
+ for(e = BMIter_New(&edges, bm, BM_EDGES_OF_MESH, bm); e; e = BMIter_Step(&edges))
+ BMO_SetFlag(bm, (BMHeader*)e, DEL_INPUT);
+ for(v = BMIter_New(&verts, bm, BM_VERTS_OF_MESH, bm); v; v = BMIter_Step(&verts))
+ BMO_SetFlag(bm, (BMHeader*)v, DEL_INPUT);
+
+ BM_remove_tagged_faces(bm, DEL_INPUT);
+ BM_remove_tagged_edges(bm, DEL_INPUT);
+ BM_remove_tagged_verts(bm, DEL_INPUT);
+ }
+}
+
+/*
+ * Spin Operator
+ *
+ * Extrude or duplicate geometry a number of times,
+ * rotating and possibly translating after each step
+*/
+
+void spinop_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator dupop, extop;
+ float cent[3], dvec[3];
+ float axis[3] = {0.0f, 0.0f, 1.0f};
+ float q[4];
+ float rmat[3][3];
+ float phi, si;
+ int steps, dupli, a, usedvec;
+
+ BMO_Get_Vec(op, "cent", cent);
+ BMO_Get_Vec(op, "axis", axis);
+ normalize_v3(axis);
+ BMO_Get_Vec(op, "dvec", dvec);
+ usedvec = !is_zero_v3(dvec);
+ steps = BMO_Get_Int(op, "steps");
+ phi = BMO_Get_Float(op, "ang")*(float)M_PI/(360.0f*steps);
+ dupli = BMO_Get_Int(op, "dupli");
+
+ si = (float)sin(phi);
+ q[0] = (float)cos(phi);
+ q[1] = axis[0]*si;
+ q[2] = axis[1]*si;
+ q[3] = axis[2]*si;
+ quat_to_mat3(rmat, q);
+
+ BMO_CopySlot(op, op, "geom", "lastout");
+ for(a=0; a<steps; a++) {
+ if(dupli) {
+ BMO_InitOpf(bm, &dupop, "dupe geom=%s", op, "lastout");
+ BMO_Exec_Op(bm, &dupop);
+ BMO_CallOpf(bm, "rotate cent=%v mat=%m3 verts=%s",
+ cent, rmat, &dupop, "newout");
+ BMO_CopySlot(&dupop, op, "newout", "lastout");
+ BMO_Finish_Op(bm, &dupop);
+ } else {
+ BMO_InitOpf(bm, &extop, "extrudefaceregion edgefacein=%s",
+ op, "lastout");
+ BMO_Exec_Op(bm, &extop);
+ BMO_CallOpf(bm, "rotate cent=%v mat=%m3 verts=%s",
+ cent, rmat, &extop, "geomout");
+ BMO_CopySlot(&extop, op, "geomout", "lastout");
+ BMO_Finish_Op(bm, &extop);
+ }
+
+ if(usedvec)
+ BMO_CallOpf(bm, "translate vec=%v verts=%s", dvec, op, "lastout");
+ }
+}
diff --git a/source/blender/bmesh/operators/connectops.c b/source/blender/bmesh/operators/connectops.c
new file mode 100644
index 00000000000..33e72bc65b7
--- /dev/null
+++ b/source/blender/bmesh/operators/connectops.c
@@ -0,0 +1,400 @@
+#include "MEM_guardedalloc.h"
+
+#include "BKE_utildefines.h"
+
+#include "bmesh.h"
+#include "mesh_intern.h"
+#include "bmesh_private.h"
+#include "BLI_math.h"
+#include "BLI_array.h"
+
+#include <stdio.h>
+#include <string.h>
+
+#define VERT_INPUT 1
+#define EDGE_OUT 1
+#define FACE_NEW 2
+#define EDGE_MARK 4
+#define EDGE_DONE 8
+
+void connectverts_exec(BMesh *bm, BMOperator *op)
+{
+ BMIter iter, liter;
+ BMFace *f, *nf;
+ BMLoop **loops = NULL, *lastl = NULL;
+ BLI_array_declare(loops);
+ BMLoop *l, *nl;
+ BMVert **verts = NULL;
+ BLI_array_declare(verts);
+ int i;
+
+ BMO_Flag_Buffer(bm, op, "verts", VERT_INPUT, BM_VERT);
+
+ for (f=BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL); f; f=BMIter_Step(&iter)) {
+ BLI_array_empty(loops);
+ BLI_array_empty(verts);
+
+ if (BMO_TestFlag(bm, f, FACE_NEW)) continue;
+
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ lastl = NULL;
+ for (; l; l=BMIter_Step(&liter)) {
+ if (BMO_TestFlag(bm, l->v, VERT_INPUT)) {
+ if (!lastl) {
+ lastl = l;
+ continue;
+ }
+
+ if (lastl != l->prev && lastl !=
+ l->next)
+ {
+ BLI_array_growone(loops);
+ loops[BLI_array_count(loops)-1] = lastl;
+
+ BLI_array_growone(loops);
+ loops[BLI_array_count(loops)-1] = l;
+
+ }
+ lastl = l;
+ }
+ }
+
+ if (BLI_array_count(loops) == 0) continue;
+
+ if (BLI_array_count(loops) > 2) {
+ BLI_array_growone(loops);
+ loops[BLI_array_count(loops)-1] = loops[BLI_array_count(loops)-2];
+
+ BLI_array_growone(loops);
+ loops[BLI_array_count(loops)-1] = loops[0];
+ }
+
+ BM_LegalSplits(bm, f, (BMLoop *(*)[2])loops, BLI_array_count(loops)/2);
+
+ for (i=0; i<BLI_array_count(loops)/2; i++) {
+ if (loops[i*2]==NULL) continue;
+
+ BLI_array_growone(verts);
+ verts[BLI_array_count(verts)-1] = loops[i*2]->v;
+
+ BLI_array_growone(verts);
+ verts[BLI_array_count(verts)-1] = loops[i*2+1]->v;
+ }
+
+ for (i=0; i<BLI_array_count(verts)/2; i++) {
+ nf = BM_Split_Face(bm, f, verts[i*2],
+ verts[i*2+1], &nl, NULL);
+ f = nf;
+
+ if (!nl || !nf) {
+ BMO_RaiseError(bm, op,
+ BMERR_CONNECTVERT_FAILED, NULL);
+ BLI_array_free(loops);
+ return;
+ }
+ BMO_SetFlag(bm, nf, FACE_NEW);
+ BMO_SetFlag(bm, nl->e, EDGE_OUT);
+ }
+ }
+
+ BMO_Flag_To_Slot(bm, op, "edgeout", EDGE_OUT, BM_EDGE);
+
+ BLI_array_free(loops);
+ BLI_array_free(verts);
+}
+
+static BMVert *get_outer_vert(BMesh *bm, BMEdge *e)
+{
+ BMIter iter;
+ BMEdge *e2;
+ int i;
+
+ i= 0;
+ BM_ITER(e2, &iter, bm, BM_EDGES_OF_VERT, e->v1) {
+ if (BMO_TestFlag(bm, e2, EDGE_MARK))
+ i++;
+ }
+
+ if (i==2)
+ return e->v2;
+ else
+ return e->v1;
+}
+
+/* Clamp x to the interval {0..len-1}, with wrap-around */
+#ifdef CLAMP_INDEX
+#undef CLAMP_INDEX
+#endif
+#define CLAMP_INDEX(x, len) (((x) < 0) ? (len - (-(x) % len)) : ((x) % len))
+
+/* There probably is a better way to swap BLI_arrays, or if there
+ isn't there should be... */
+#define ARRAY_SWAP(elemtype, arr1, arr2) \
+ { \
+ int i; \
+ elemtype *arr_tmp = NULL; \
+ BLI_array_declare(arr_tmp); \
+ for (i = 0; i < BLI_array_count(arr1); i++) { \
+ BLI_array_append(arr_tmp, arr1[i]); \
+ } \
+ BLI_array_empty(arr1); \
+ for (i = 0; i < BLI_array_count(arr2); i++) { \
+ BLI_array_append(arr1, arr2[i]); \
+ } \
+ BLI_array_empty(arr2); \
+ for (i = 0; i < BLI_array_count(arr_tmp); i++) { \
+ BLI_array_append(arr2, arr_tmp[i]); \
+ } \
+ BLI_array_free(arr_tmp); \
+ }
+
+void bmesh_bridge_loops_exec(BMesh *bm, BMOperator *op)
+{
+ BMEdge **ee1 = NULL, **ee2 = NULL;
+ BMVert **vv1 = NULL, **vv2 = NULL;
+ BLI_array_declare(ee1);
+ BLI_array_declare(ee2);
+ BLI_array_declare(vv1);
+ BLI_array_declare(vv2);
+ BMOIter siter;
+ BMIter iter;
+ BMEdge *e, *nexte;
+ int c=0, cl1=0, cl2=0;
+
+ BMO_Flag_Buffer(bm, op, "edges", EDGE_MARK, BM_EDGE);
+
+ BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
+ if (!BMO_TestFlag(bm, e, EDGE_DONE)) {
+ BMVert *v, *ov;
+ /* BMEdge *e2, *e3, *oe = e; */ /* UNUSED */
+ BMEdge *e2, *e3;
+
+ if (c > 2) {
+ BMO_RaiseError(bm, op, BMERR_INVALID_SELECTION, "Select only two edge loops");
+ goto cleanup;
+ }
+
+ e2 = e;
+ v = e->v1;
+ do {
+ v = BM_OtherEdgeVert(e2, v);
+ nexte = NULL;
+ BM_ITER(e3, &iter, bm, BM_EDGES_OF_VERT, v) {
+ if (e3 != e2 && BMO_TestFlag(bm, e3, EDGE_MARK)) {
+ if (nexte == NULL) {
+ nexte = e3;
+ }
+ else {
+ /* edges do not form a loop: there is a disk
+ with more than two marked edges. */
+ BMO_RaiseError(bm, op, BMERR_INVALID_SELECTION,
+ "Selection must only contain edges from two edge loops");
+ goto cleanup;
+ }
+ }
+ }
+
+ if (nexte)
+ e2 = nexte;
+ } while (nexte && e2 != e);
+
+ if (!e2)
+ e2 = e;
+
+ e = e2;
+ ov = v;
+ do {
+ if (c==0) {
+ BLI_array_append(ee1, e2);
+ BLI_array_append(vv1, v);
+ } else {
+ BLI_array_append(ee2, e2);
+ BLI_array_append(vv2, v);
+ }
+
+ BMO_SetFlag(bm, e2, EDGE_DONE);
+
+ v = BM_OtherEdgeVert(e2, v);
+ BM_ITER(e3, &iter, bm, BM_EDGES_OF_VERT, v) {
+ if (e3 != e2 && BMO_TestFlag(bm, e3, EDGE_MARK) && !BMO_TestFlag(bm, e3, EDGE_DONE)) {
+ break;
+ }
+ }
+ if (e3)
+ e2 = e3;
+ } while (e3 && e2 != e);
+
+ if (v && !e3) {
+ if (c==0) {
+ if (BLI_array_count(vv1) && v == vv1[BLI_array_count(vv1)-1]) {
+ printf("%s: internal state waning *TODO DESCRIPTION!*\n", __func__);
+ }
+ BLI_array_append(vv1, v);
+ } else {
+ BLI_array_append(vv2, v);
+ }
+ }
+
+ /*test for connected loops, and set cl1 or cl2 if so*/
+ if (v == ov) {
+ if (c==0)
+ cl1 = 1;
+ else
+ cl2 = 1;
+ }
+
+ c++;
+ }
+ }
+
+ if (ee1 && ee2) {
+ int i, j;
+ BMVert *v1, *v2, *v3, *v4;
+ int starti=0, dir1=1, wdir=0, lenv1, lenv2;
+
+ /* Simplify code below by avoiding the (!cl1 && cl2) case */
+ if (!cl1 && cl2) {
+ SWAP(int, cl1, cl2);
+ ARRAY_SWAP(BMVert *, vv1, vv2);
+ ARRAY_SWAP(BMEdge *, ee1, ee2);
+ }
+
+ lenv1=BLI_array_count(vv1);
+ lenv2=BLI_array_count(vv1);
+
+ /* Below code assumes vv1/vv2 each have at least two verts. should always be
+ a safe assumption, since ee1/ee2 are non-empty and an edge has two verts. */
+ BLI_assert((lenv1 > 1) && (lenv2 > 1));
+
+ /* BMESH_TODO: Would be nice to handle cases where the edge loops
+ have different edge counts by generating triangles & quads for
+ the bridge instead of quads only. */
+ if (BLI_array_count(ee1) != BLI_array_count(ee2)) {
+ BMO_RaiseError(bm, op, BMERR_INVALID_SELECTION,
+ "Selected loops must have equal edge counts");
+ goto cleanup;
+ }
+
+ j = 0;
+ if (vv1[0] == vv1[lenv1-1]) {
+ lenv1--;
+ }
+ if (vv2[0] == vv2[lenv2-1]) {
+ lenv2--;
+ }
+
+ /* Find starting point and winding direction for two unclosed loops */
+ if (!cl1 && !cl2) {
+ /* First point of loop 1 */
+ v1 = get_outer_vert(bm, ee1[0]);
+ /* Last point of loop 1 */
+ v2 = get_outer_vert(bm, ee1[CLAMP_INDEX(-1, BLI_array_count(ee1))]);
+ /* First point of loop 2 */
+ v3 = get_outer_vert(bm, ee2[0]);
+ /* Last point of loop 2 */
+ v4 = get_outer_vert(bm, ee2[CLAMP_INDEX(-1, BLI_array_count(ee2))]);
+
+ /* If v1 is a better match for v4 than v3, AND v2 is a better match
+ for v3 than v4, the loops are in opposite directions, so reverse
+ the order of reads from vv1. We can avoid sqrt for comparison */
+ if (len_squared_v3v3(v1->co, v3->co) > len_squared_v3v3(v1->co, v4->co) &&
+ len_squared_v3v3(v2->co, v4->co) > len_squared_v3v3(v2->co, v3->co))
+ {
+ dir1 = -1;
+ starti = CLAMP_INDEX(-1, lenv1);
+ }
+ }
+
+ /* Find the shortest distance from a vert in vv1 to vv2[0]. Use that
+ vertex in vv1 as a starting point in the first loop, while starting
+ from vv2[0] in the second loop. This is a simplistic attempt to get
+ a better edge-to-edge match between the two loops. */
+ if (cl1) {
+ int previ, nexti;
+ float min = 1e32;
+
+ /* BMESH_TODO: Would be nice to do a more thorough analysis of all
+ the vertices in both loops to find a more accurate match for the
+ starting point and winding direction of the bridge generation. */
+
+ for (i=0; i<BLI_array_count(vv1); i++) {
+ if (len_v3v3(vv1[i]->co, vv2[0]->co) < min) {
+ min = len_v3v3(vv1[i]->co, vv2[0]->co);
+ starti = i;
+ }
+ }
+
+ /* Reverse iteration order for the first loop if the distance of
+ * the (starti-1) vert from vv1 is a better match for vv2[1] than
+ * the (starti+1) vert.
+ *
+ * This is not always going to be right, but it will work better in
+ * the average case.
+ */
+ previ = CLAMP_INDEX(starti - 1, lenv1);
+ nexti = CLAMP_INDEX(starti + 1, lenv1);
+
+ /* avoid sqrt for comparison */
+ if (len_squared_v3v3(vv1[nexti]->co, vv2[1]->co) > len_squared_v3v3(vv1[previ]->co, vv2[1]->co)) {
+ /* reverse direction for reading vv1 (1 is forward, -1 is backward) */
+ dir1 = -1;
+ }
+ }
+
+ /* Vert rough attempt to determine proper winding for the bridge quads:
+ just uses the first loop it finds for any of the edges of ee2 or ee1 */
+ if (wdir == 0) {
+ for (i=0; i<BLI_array_count(ee2); i++) {
+ if (ee2[i]->l) {
+ wdir = (ee2[i]->l->v == vv2[i]) ? (-1) : (1);
+ break;
+ }
+ }
+ }
+ if (wdir == 0) {
+ for (i=0; i<BLI_array_count(ee1); i++) {
+ j = CLAMP_INDEX((i*dir1)+starti, lenv1);
+ if (ee1[j]->l && ee2[j]->l) {
+ wdir = (ee2[j]->l->v == vv2[j]) ? (1) : (-1);
+ break;
+ }
+ }
+ }
+
+ /* Generate the bridge quads */
+ for (i=0; i<BLI_array_count(ee1) && i<BLI_array_count(ee2); i++) {
+ BMFace *f;
+ int i1, i1next, i2, i2next;
+
+ i1 = CLAMP_INDEX(i*dir1 + starti, lenv1);
+ i1next = CLAMP_INDEX((i+1)*dir1 + starti, lenv1);
+ i2 = i;
+ i2next = CLAMP_INDEX(i+1, lenv2);
+
+ if (vv1[i1] == vv1[i1next]) {
+ continue;
+ }
+
+ if (wdir < 0) {
+ SWAP(int, i1, i1next);
+ SWAP(int, i2, i2next);
+ }
+
+ f = BM_Make_Face_QuadTri(bm,
+ vv1[i1],
+ vv2[i2],
+ vv2[i2next],
+ vv1[i1next],
+ NULL, 1);
+ if (!f || f->len != 4) {
+ fprintf(stderr, "%s: in bridge! (bmesh internal error)\n", __func__);
+ }
+ }
+ }
+
+cleanup:
+ BLI_array_free(ee1);
+ BLI_array_free(ee2);
+ BLI_array_free(vv1);
+ BLI_array_free(vv2);
+}
diff --git a/source/blender/bmesh/operators/createops.c b/source/blender/bmesh/operators/createops.c
new file mode 100644
index 00000000000..a8ca937738c
--- /dev/null
+++ b/source/blender/bmesh/operators/createops.c
@@ -0,0 +1,1281 @@
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "BLI_memarena.h"
+#include "BLI_mempool.h"
+#include "BLI_heap.h"
+#include "BLI_ghash.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_array.h"
+#include "BLI_smallhash.h"
+#include "BLI_rand.h"
+
+#include "bmesh.h"
+#include "bmesh_operators_private.h"
+
+#define EDGE_MARK 1
+#define EDGE_VIS 2
+
+#define FACE_NEW 1
+
+#define ELE_NEW 1
+#define ELE_OUT 2
+#define ELE_ORIG 4
+
+#define FACE_IGNORE 16
+
+typedef struct EPathNode {
+ struct EPathNode *next, *prev;
+ BMVert *v;
+ BMEdge *e;
+ BMEdge *cure;
+} EPathNode;
+
+typedef struct EPath {
+ ListBase nodes;
+ float weight;
+ int group;
+} EPath;
+
+typedef struct PathBase {
+ BLI_mempool *nodepool, *pathpool;
+} PathBase;
+
+typedef struct EdgeData {
+ int tag;
+ int ftag;
+
+ struct {
+ struct BMEdge *next, *prev;
+ } dlink1;
+ struct {
+ struct BMEdge *next, *prev;
+ } dlink2;
+} EdgeData;
+
+typedef struct VertData {
+ BMEdge *e;
+ float no[3], offco[3], sco[3]; /*offco is vertex coordinate slightly offset randomly*/
+ int tag;
+} VertData;
+
+static int count_edge_faces(BMesh *bm, BMEdge *e);
+
+/**** rotation system code ***/
+
+#define rs_get_edge_link(e, v, ed) ((v) == ((BMEdge*)(e))->v1 ? (Link*)&(((EdgeData*)(ed))->dlink1) : (Link*)&(((EdgeData*)(ed))->dlink2))
+
+static int rotsys_append_edge(struct BMEdge *e, struct BMVert *v,
+ EdgeData *edata, VertData *vdata)
+{
+ EdgeData *ed = &edata[BM_GetIndex(e)];
+ VertData *vd = &vdata[BM_GetIndex(v)];
+
+ if (!vd->e) {
+ Link *e1 = (Link*)rs_get_edge_link(e, v, ed);
+
+ vd->e = e;
+ e1->next = e1->prev = (Link*)e;
+ } else {
+ Link *e1, *e2, *e3;
+ EdgeData *ved = &edata[BM_GetIndex(vd->e)];
+
+ e1 = rs_get_edge_link(e, v, ed);
+ e2 = rs_get_edge_link(vd->e, v, ved);
+ e3 = e2->prev ? rs_get_edge_link(e2->prev, v, &edata[BM_GetIndex(e2->prev)]) : NULL;
+
+ e1->next = (Link*)vd->e;
+ e1->prev = e2->prev;
+
+ e2->prev = (Link*)e;
+ if (e3)
+ e3->next = (Link*)e;
+ }
+
+ return 1;
+}
+
+static void UNUSED_FUNCTION(rotsys_remove_edge)(struct BMEdge *e, struct BMVert *v,
+ EdgeData *edata, VertData *vdata)
+{
+ EdgeData *ed = edata + BM_GetIndex(e);
+ VertData *vd = vdata + BM_GetIndex(v);
+ Link *e1, *e2;
+
+ e1 = rs_get_edge_link(e, v, ed);
+ if (e1->prev) {
+ e2 = rs_get_edge_link(e1->prev, v, ed);
+ e2->next = e1->next;
+ }
+
+ if (e1->next) {
+ e2 = rs_get_edge_link(e1->next, v, ed);
+ e2->prev = e1->prev;
+ }
+
+ if (vd->e == e)
+ vd->e = (e != (BMEdge *)e1->next) ? (BMEdge*)e1->next : NULL;
+
+ e1->next = e1->prev = NULL;
+}
+
+static struct BMEdge *rotsys_nextedge(struct BMEdge *e, struct BMVert *v,
+ EdgeData *edata, VertData *UNUSED(vdata))
+{
+ if (v == e->v1)
+ return edata[BM_GetIndex(e)].dlink1.next;
+ if (v == e->v2)
+ return edata[BM_GetIndex(e)].dlink2.next;
+ return NULL;
+}
+
+static BMEdge *rotsys_prevedge(BMEdge *e, BMVert *v,
+ EdgeData *edata, VertData *UNUSED(vdata))
+{
+ if (v == e->v1)
+ return edata[BM_GetIndex(e)].dlink1.prev;
+ if (v == e->v2)
+ return edata[BM_GetIndex(e)].dlink2.prev;
+ return NULL;
+}
+
+static void rotsys_reverse(struct BMEdge *UNUSED(e), struct BMVert *v, EdgeData *edata, VertData *vdata)
+{
+ BMEdge **edges = NULL;
+ BMEdge *e2;
+ BLI_array_staticdeclare(edges, 256);
+ int i, totedge;
+
+ e2 = vdata[BM_GetIndex(v)].e;
+ do {
+ BLI_array_append(edges, e2);
+ e2 = rotsys_nextedge(e2, v, edata, vdata);
+ } while (e2 != vdata[BM_GetIndex(v)].e);
+
+ totedge = BLI_array_count(edges);
+ for (i=0; i<totedge/2; i++) {
+ SWAP(BMEdge*, edges[i], edges[totedge-1-i]);
+ }
+
+ vdata[BM_GetIndex(v)].e = NULL;
+ for (i=0; i<totedge; i++) {
+ rotsys_append_edge(edges[i], v, edata, vdata);
+ }
+
+ BLI_array_free(edges);
+}
+
+static int UNUSED_FUNCTION(rotsys_count)(struct BMVert *v, EdgeData *edata, VertData *vdata)
+{
+ BMEdge *e = vdata[BM_GetIndex(v)].e;
+ int i=0;
+
+ if (!e)
+ return 0;
+
+ do {
+ if (!e)
+ return 0;
+ e = rotsys_nextedge(e, v, edata, vdata);
+
+ if (i >= (1<<20)) {
+ printf("bmesh error: infinite loop in disk cycle!\n");
+ return 0;
+ }
+
+ i += 1;
+ } while (e != vdata[BM_GetIndex(v)].e);
+
+ return i;
+}
+
+static int UNUSED_FUNCTION(rotsys_fill_faces)(BMesh *bm, EdgeData *edata, VertData *vdata)
+{
+ BMIter iter;
+ BMEdge *e, **edges = NULL;
+ BLI_array_declare(edges);
+ BMVert *v, **verts = NULL;
+ BMFace *f;
+ BLI_array_declare(verts);
+ SmallHash visithash, *hash=&visithash;
+ int i;
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ BMEdge *e2, *starte;
+ BMVert *startv;
+ int rad, ok;
+
+ rad = count_edge_faces(bm, e);
+
+ if (rad < 2)
+ starte = e;
+ else
+ continue;
+
+ /*do two passes, going forward then backward*/
+ for (i=0; i<2; i++) {
+ BLI_smallhash_init(hash);
+
+ BLI_array_empty(verts);
+ BLI_array_empty(edges);
+
+ startv = v = starte->v1;
+ e2 = starte;
+ ok = 1;
+ if (!v || !e2)
+ continue;
+
+ do {
+ if (BLI_smallhash_haskey(hash, (intptr_t)e2)
+ || BLI_smallhash_haskey(hash, (intptr_t)v)) {
+ ok = 0;
+ break;
+ }
+
+ BLI_array_append(verts, v);
+ BLI_array_append(edges, e2);
+
+ BLI_smallhash_insert(hash, (intptr_t)e2, NULL);
+
+ v = BM_OtherEdgeVert(e2, v);
+ e2 = i ? rotsys_prevedge(e2, v, edata, vdata) : rotsys_nextedge(e2, v, edata, vdata);
+ } while (e2 != starte && v != startv);
+
+ BLI_smallhash_release(hash);
+
+ if (!ok || BLI_array_count(edges) < 3)
+ continue;
+
+ f = BM_Make_Ngon(bm, verts[0], verts[1], edges, BLI_array_count(edges), 1);
+ if (!f)
+ continue;
+ }
+ }
+
+ return 0;
+}
+
+static void rotsys_make_consistent(BMesh *bm, EdgeData *edata, VertData *vdata)
+{
+ BMIter iter;
+ BMEdge *e;
+ BMVert *v, **stack=NULL;
+ BLI_array_declare(stack);
+ int i;
+
+ for (i=0; i<bm->totvert; i++) {
+ vdata[i].tag = 0;
+ }
+
+ while (1) {
+ VertData *vd;
+ BMVert *startv = NULL;
+ float dis;
+
+ v = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; i<bm->totvert; i++, BMIter_Step(&iter)) {
+ vd = vdata + BM_GetIndex(v);
+
+ if (vd->tag)
+ continue;
+
+ if (!startv || dot_v3v3(vd->offco, vd->offco) > dis) {
+ dis = dot_v3v3(vd->offco, vd->offco);
+ startv = v;
+ }
+ }
+
+ if (!startv)
+ break;
+
+ vd = vdata + BM_GetIndex(startv);
+
+ BLI_array_empty(stack);
+ BLI_array_append(stack, startv);
+
+ vd->tag = 1;
+
+ while (BLI_array_count(stack)) {
+ v = BLI_array_pop(stack);
+ vd = vdata + BM_GetIndex(v);
+
+ if (!vd->e)
+ continue;
+
+ e = vd->e;
+ do {
+ BMVert *v2 = BM_OtherEdgeVert(e, v);
+ VertData *vd2 = vdata + BM_GetIndex(v2);
+
+ if (dot_v3v3(vd->no, vd2->no) < 0.0f+FLT_EPSILON*2) {
+ rotsys_reverse(e, v2, edata, vdata);
+ mul_v3_fl(vd2->no, -1.0f);
+ }
+
+ if (!vd2->tag) {
+ BLI_array_append(stack, v2);
+ vd2->tag = 1;
+ }
+
+ e = rotsys_nextedge(e, v, edata, vdata);
+ } while (e != vd->e);
+ }
+ }
+
+ BLI_array_free(stack);
+}
+
+static void init_rotsys(BMesh *bm, EdgeData *edata, VertData *vdata)
+{
+ BMIter iter;
+ BMEdge *e;
+ BMEdge **edges = NULL;
+ BLI_array_staticdeclare(edges, 256);
+ BMVert *v;
+ /*BMVert **verts = NULL; */
+ /*BLI_array_staticdeclare(verts, 256);*/ /*UNUSED*/
+ int i;
+
+ #define SIGN(n) ((n)<0.0f)
+
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ BMIter eiter;
+ float no[3], cent[3];
+ int j, k=0, totedge=0;
+
+ if (BM_GetIndex(v) == -1)
+ continue;
+
+ BLI_array_empty(edges);
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ if (BMO_TestFlag(bm, e, EDGE_MARK)) {
+ BLI_array_append(edges, e);
+ totedge++;
+ }
+ }
+
+ copy_v3_v3(cent, v->co);
+
+ zero_v3(no);
+ for (i=0; i<totedge; i++) {
+ BMEdge *e1, *e2;
+ float cno[3], vec1[3], vec2[3];
+
+ e1 = edges[i];
+ e2 = edges[(i+1)%totedge];
+
+ sub_v3_v3v3(vec1, (BM_OtherEdgeVert(e1, v))->co, v->co);
+ sub_v3_v3v3(vec2, (BM_OtherEdgeVert(e2, v))->co, v->co);
+
+ cross_v3_v3v3(cno, vec1, vec2);
+ normalize_v3(cno);
+
+ if (i && dot_v3v3(cno, no) < 0.0f+FLT_EPSILON*10)
+ mul_v3_fl(cno, -1.0f);
+
+ add_v3_v3(no, cno);
+ normalize_v3(no);
+ }
+
+ /*generate plane-flattened coordinates*/
+ for (i=0; i<totedge; i++) {
+ BMEdge *e1;
+ BMVert *v2;
+ float cvec[3], vec1[3];
+
+ e1 = edges[i];
+ v2 = BM_OtherEdgeVert(e1, v);
+
+ sub_v3_v3v3(vec1, v2->co, v->co);
+
+ cross_v3_v3v3(cvec, vec1, no);
+ cross_v3_v3v3(vec1, cvec, no);
+ normalize_v3(vec1);
+
+ mul_v3_fl(vec1, len_v3v3(v2->co, v->co));
+ add_v3_v3(vec1, v->co);
+
+ copy_v3_v3(vdata[BM_GetIndex(v2)].sco, vec1);
+ }
+
+ BLI_srandom(0);
+
+ /*first, ensure no 0 or 180 angles between adjacent
+ (and that adjacent's adjacent) edges*/
+ for (i=0, k=0; i<totedge; i++) {
+ BMEdge *e1, *e2, *e3=NULL;
+ BMVert *v1, *v2, *v3;
+ VertData *vd1, *vd2, *vd3;
+ float vec1[3], vec2[3], vec3[3], size;
+ int s1, s2, s3;
+
+ if (totedge < 3)
+ continue;
+
+ e1 = edges[(i+totedge-1) % totedge];
+ e2 = edges[i];
+ e3 = edges[(i+1) % totedge];
+
+ v1 = BM_OtherEdgeVert(e1, v); v2 = BM_OtherEdgeVert(e2, v); v3 = BM_OtherEdgeVert(e3, v);
+ vd1 = vdata+BM_GetIndex(v1); vd2 = vdata+BM_GetIndex(v2); vd3 = vdata+BM_GetIndex(v3);
+
+ sub_v3_v3v3(vec1, vd1->sco, cent);
+ sub_v3_v3v3(vec2, vd2->sco, cent);
+ sub_v3_v3v3(vec3, vd3->sco, cent);
+
+ size = (len_v3(vec1) + len_v3(vec3)) * 0.01f;
+ normalize_v3(vec1); normalize_v3(vec2); normalize_v3(vec3);
+
+ #ifdef STRAIGHT
+ #undef STRAIGHT
+ #endif
+ #define STRAIGHT(vec11, vec22) (fabsf(dot_v3v3((vec11), (vec22))) > 1.0f - ((float)FLT_EPSILON*1000.0f))
+
+ s1 = STRAIGHT(vec1, vec2); s2 = STRAIGHT(vec2, vec3); s3 = STRAIGHT(vec1, vec3);
+
+ if (s1 || s2 || s3) {
+ copy_v3_v3(cent, v->co);
+
+ for (j=0; j<3; j++) {
+ float fac = (BLI_frand()-0.5f)*size;
+ cent[j] += fac;
+ }
+
+ if (k < 2000) {
+ i = 0;
+ k++;
+ continue;
+ } else {
+ k++;
+ continue;
+ }
+
+ }
+ }
+
+ copy_v3_v3(vdata[BM_GetIndex(v)].offco, cent);
+ //copy_v3_v3(v->co, cent);
+
+ /*now, sort edges so the triangle fan of all edges
+ has a consistent normal. this is the same as
+ sorting by polar coordinates along a group normal*/
+ for (j=0; j<totedge; j++) {
+ for (i=0; i<totedge; i++) {
+ BMEdge *e1, *e2, *e3=NULL;
+ BMVert *v1, *v2, *v3;
+ VertData *vd1, *vd2, *vd3;
+ float vec1[3], vec2[3], vec3[3], n1[3], n2[3], n3[3];
+ int s1, s2, s3;
+
+ e1 = edges[(i+totedge-1) % totedge];
+ e2 = edges[i];
+ e3 = edges[(i+1) % totedge];
+
+ v1 = BM_OtherEdgeVert(e1, v); v2 = BM_OtherEdgeVert(e2, v); v3 = BM_OtherEdgeVert(e3, v);
+ vd1 = vdata+BM_GetIndex(v1); vd2 = vdata+BM_GetIndex(v2); vd3 = vdata+BM_GetIndex(v3);
+
+ sub_v3_v3v3(vec1, vd1->sco, cent);
+ sub_v3_v3v3(vec2, vd2->sco, cent);
+ sub_v3_v3v3(vec3, vd3->sco, cent);
+
+ cross_v3_v3v3(n1, vec1, vec2);
+ cross_v3_v3v3(n2, vec2, vec3);
+ cross_v3_v3v3(n3, vec1, vec3);
+
+ /* Other way to determine if two vectors approach are (nearly) parallel: the
+ cross product of the two vectors will approach zero */
+ s1 = (dot_v3v3(n1, n1) < (0.0f + FLT_EPSILON*10));
+ s2 = (dot_v3v3(n2, n2) < (0.0f + FLT_EPSILON*10));
+ s3 = (totedge < 3) ? 0 : (dot_v3v3(n3, n3) < (0.0f + FLT_EPSILON*10));
+
+ normalize_v3(n1); normalize_v3(n2); normalize_v3(n3);
+
+ if (s1 || s2 || s3) {
+ fprintf(stderr, "%s: s1: %d, s2: %d, s3: %dx (bmesh internal error)\n", __func__, s1, s2, s3);
+ }
+ if (dot_v3v3(n1, n2) < 0.0f) {
+ if (dot_v3v3(n1, n3) >= 0.0f + FLT_EPSILON*10) {
+ SWAP(BMEdge*, edges[i], edges[(i+1)%totedge]);
+ } else {
+ SWAP(BMEdge*, edges[(i+totedge-1)%totedge], edges[(i+1)%totedge])
+ SWAP(BMEdge*, edges[i], edges[(i+1)%totedge])
+ }
+ }
+ }
+ }
+
+ #undef STRAIGHT
+
+ zero_v3(no);
+
+ /*yay, edges is sorted*/
+ for (i=0; i<totedge; i++) {
+ BMEdge *e1 = edges[i], *e2 = edges[(i+1)%totedge];
+ float eno[3];
+
+ normal_tri_v3(eno, BM_OtherEdgeVert(e1, v)->co, v->co, BM_OtherEdgeVert(e2, v)->co);
+ add_v3_v3(no, eno);
+
+ rotsys_append_edge(edges[i], v, edata, vdata);
+ }
+
+ normalize_v3(no);
+ copy_v3_v3(vdata[BM_GetIndex(v)].no, no);
+ }
+
+ /*now, make sure rotation system is topologically consistent
+ (e.g. vert normals consistently point either inside or outside)*/
+ rotsys_make_consistent(bm, edata, vdata);
+
+ //rotsys_fill_faces(bm, edata, vdata);
+
+#if 0
+ /*create visualizing geometry*/
+ BMVert *lastv;
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ BMVert *v2;
+ BMFace *f;
+ int totedge = BM_Vert_EdgeCount(v);
+
+ if (BM_GetIndex(v) == -1)
+ continue;
+
+ //cv = BM_Make_Vert(bm, cent, v);
+ //BM_SetIndex(cv, -1); /* set_dirty! */
+ i = 0;
+ e = vdata[BM_GetIndex(v)].e;
+ lastv = NULL;
+ do {
+ BMEdge *e2;
+ BMVert *v2;
+ float f = ((float)i / (float)totedge)*0.35 + 0.05;
+ float co[3];
+
+ if (!e)
+ break;
+
+ if (!BM_OtherEdgeVert(e, v))
+ continue;
+
+ sub_v3_v3v3(co, (BM_OtherEdgeVert(e, v))->co, vdata[BM_GetIndex(v)].offco);
+ mul_v3_fl(co, f);
+ add_v3_v3(co, vdata[BM_GetIndex(v)].offco);
+
+ v2 = BM_Make_Vert(bm, co, NULL);
+ BM_SetIndex(v2, -1); /* set_dirty! */
+ //BM_Make_Edge(bm, cv, v2, NULL, 0);
+
+ BM_Select(bm, v2, TRUE);
+ if (lastv) {
+ e2 =
+ BM_Make_Edge(bm, lastv, v2, NULL, 0);
+ BM_Select(bm, e2, TRUE);
+ }
+
+ lastv = v2;
+
+ e = rotsys_nextedge(e, v, edata, vdata);
+ i++;
+ } while (e != vdata[BM_GetIndex(v)].e);
+ }
+#endif
+
+ BLI_array_free(edges);
+}
+
+static PathBase *edge_pathbase_new(void)
+{
+ PathBase *pb = MEM_callocN(sizeof(PathBase), "PathBase");
+
+ pb->nodepool = BLI_mempool_create(sizeof(EPathNode), 1, 512, TRUE, FALSE);
+ pb->pathpool = BLI_mempool_create(sizeof(EPath), 1, 512, TRUE, FALSE);
+
+ return pb;
+}
+
+static void edge_pathbase_free(PathBase *pathbase)
+{
+ BLI_mempool_destroy(pathbase->nodepool);
+ BLI_mempool_destroy(pathbase->pathpool);
+ MEM_freeN(pathbase);
+}
+
+static EPath *edge_copy_add_path(PathBase *pb, EPath *path, BMVert *appendv, BMEdge *e)
+{
+ EPath *path2;
+ EPathNode *node, *node2;
+
+ path2 = BLI_mempool_alloc(pb->pathpool);
+ path2->nodes.first = path2->nodes.last = NULL;
+ path2->weight = 0.0f;
+ path2->group = path->group;
+
+ for (node=path->nodes.first; node; node=node->next) {
+ node2 = BLI_mempool_alloc(pb->nodepool);
+ *node2 = *node;
+ BLI_addtail(&path2->nodes, node2);
+ }
+
+ node2 = BLI_mempool_alloc(pb->nodepool);
+ node2->v = appendv;
+ node2->e = e;
+ node2->cure = NULL;
+
+ BLI_addtail(&path2->nodes, node2);
+
+ return path2;
+}
+
+static EPath *edge_path_new(PathBase *pb, BMVert *start, BMEdge *starte)
+{
+ EPath *path;
+ EPathNode *node;
+
+ path = BLI_mempool_alloc(pb->pathpool);
+ node = BLI_mempool_alloc(pb->nodepool);
+
+ path->nodes.first = path->nodes.last = NULL;
+
+ node->v = start;
+ node->e = starte;
+ node->cure = NULL;
+
+ BLI_addtail(&path->nodes, node);
+ path->weight = 0.0f;
+
+ return path;
+}
+
+static float edge_weight_path(EPath *path, EdgeData *edata, VertData *UNUSED(vdata))
+{
+ EPathNode *node, *first=path->nodes.first;
+ float w = 0.0;
+
+ for (node=path->nodes.first; node; node=node->next) {
+ if (node->e && node != path->nodes.first) {
+ w += edata[BM_GetIndex(node->e)].ftag;
+ if (node->prev) {
+ /*BMESH_TODO*/
+ (void)first;
+ //w += len_v3v3(node->v->co, first->e->v1->co)*0.0001f;
+ //w += len_v3v3(node->v->co, first->e->v2->co)*0.0001f;
+ }
+ }
+
+ w += 1.0f;
+ }
+
+ return w;
+}
+
+
+static void edge_free_path(PathBase *pathbase, EPath *path)
+{
+ EPathNode *node, *next;
+
+ for (node=path->nodes.first; node; node=next) {
+ next = node->next;
+ BLI_mempool_free(pathbase->nodepool, node);
+ }
+
+ BLI_mempool_free(pathbase->pathpool, path);
+}
+
+static EPath *edge_find_shortest_path(BMesh *bm, BMOperator *op, BMEdge *edge, EdgeData *edata,
+ VertData *vdata, PathBase *pathbase, int group)
+{
+ BMEdge *e;
+ GHash *gh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "createops find shortest path");
+ BMVert *v1, *v2;
+ BMVert **verts = NULL;
+ BLI_array_staticdeclare(verts, 1024);
+ Heap *heap = BLI_heap_new();
+ EPath *path = NULL, *path2;
+ BMVert *startv;
+ BMVert *endv;
+ EPathNode *node;
+ int i, use_restrict = BMO_Get_Int(op, "use_restrict");
+
+ startv = edata[BM_GetIndex(edge)].ftag ? edge->v2 : edge->v1;
+ endv = edata[BM_GetIndex(edge)].ftag ? edge->v1 : edge->v2;
+
+ path = edge_path_new(pathbase, startv, edge);
+ BLI_ghash_insert(gh, startv, NULL);
+ BLI_heap_insert(heap, path->weight, path);
+ path->group = group;
+
+ while (BLI_heap_size(heap)) {
+ VertData *vd;
+ EPathNode *last;
+ BMFace *f = NULL;
+
+ path = BLI_heap_popmin(heap);
+ last = path->nodes.last;
+ v1 = last->v;
+
+ if (v1 == endv) {
+ /*make sure this path loop doesn't already exist*/
+ i = 0;
+ BLI_array_empty(verts);
+ for (i=0, node = path->nodes.first; node; node=node->next, i++) {
+ BLI_array_growone(verts);
+ verts[i] = node->v;
+ }
+
+ if (BM_Face_Exists(bm, verts, i, &f)) {
+ if (!BMO_TestFlag(bm, f, FACE_IGNORE)) {
+ BLI_ghash_remove(gh, endv, NULL, NULL);
+ continue;
+ }
+ }
+ break;
+ }
+
+ vd = vdata + BM_GetIndex(v1);
+ if (!vd->e)
+ continue;
+
+ v2 = NULL;
+ while (1) {
+ if (!last->cure) {
+ last->cure = e = vdata[BM_GetIndex(last->v)].e;
+ } else {
+ last->cure = e = rotsys_nextedge(last->cure, last->v, edata, vdata);
+ if (last->cure == vdata[BM_GetIndex(last->v)].e) {
+ v2 = NULL;
+ break;
+ }
+ }
+
+ if (e == edge || !BMO_TestFlag(bm, e, EDGE_MARK)) {
+ continue;
+ }
+
+ v2 = BM_OtherEdgeVert(e, last->v);
+
+ if (BLI_ghash_haskey(gh, v2)) {
+ v2 = NULL;
+ continue;
+ }
+
+ if (use_restrict && BMO_InMap(bm, op, "restrict", e)) {
+ int group = BMO_Get_MapInt(bm, op, "restrict", e);
+
+ if (!(group & path->group)) {
+ v2 = NULL;
+ continue;
+ }
+ }
+
+ break;
+ }
+
+ if (!v2) {
+ if (path) {
+ edge_free_path(pathbase, path);
+ path = NULL;
+ }
+ continue;
+ }
+
+ /*add path back into heap*/
+ BLI_heap_insert(heap, path->weight, path);
+
+ /*put v2 in gh map*/
+ BLI_ghash_insert(gh, v2, NULL);
+
+ path2 = edge_copy_add_path(pathbase, path, v2, e);
+ path2->weight = edge_weight_path(path2, edata, vdata);
+
+ BLI_heap_insert(heap, path2->weight, path2);
+ }
+
+ if (path && ((EPathNode*)path->nodes.last)->v != endv) {
+ edge_free_path(pathbase, path);
+ path = NULL;
+ }
+
+ BLI_array_free(verts);
+ BLI_heap_free(heap, NULL);
+ BLI_ghash_free(gh, NULL, NULL);
+
+ return path;
+}
+
+static int count_edge_faces(BMesh *bm, BMEdge *e)
+{
+ int i=0;
+ BMLoop *l = e->l;
+
+ if (!l)
+ return 0;
+
+ do {
+ if (!BMO_TestFlag(bm, l->f, FACE_IGNORE))
+ i++;
+
+ l = l->radial_next;
+ } while (l != e->l);
+
+ return i;
+}
+
+void bmesh_edgenet_fill_exec(BMesh *bm, BMOperator *op)
+{
+ BMIter iter;
+ BMOIter siter;
+ BMFace *f;
+ BMEdge *e, *edge;
+ BMVert **verts = NULL;
+ BLI_array_declare(verts);
+ EPath *path;
+ EPathNode *node;
+ EdgeData *edata;
+ VertData *vdata;
+ BMEdge **edges = NULL;
+ PathBase *pathbase = edge_pathbase_new();
+ BLI_array_declare(edges);
+ int use_restrict = BMO_Get_Int(op, "use_restrict");
+ int i, j, group = 0;
+ unsigned int winding[2]; /* accumulte winding directions for each edge which has a face */
+
+ if (!bm->totvert || !bm->totedge)
+ return;
+
+ edata = MEM_callocN(sizeof(EdgeData)*bm->totedge, "EdgeData");
+ vdata = MEM_callocN(sizeof(VertData)*bm->totvert, "VertData");
+
+ BMO_Flag_Buffer(bm, op, "edges", EDGE_MARK, BM_EDGE);
+ BMO_Flag_Buffer(bm, op, "excludefaces", FACE_IGNORE, BM_FACE);
+
+ BM_ElemIndex_Ensure(bm, BM_VERT);
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BMO_SetFlag(bm, f, ELE_ORIG);
+ }
+
+ i = 0;
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ BM_SetIndex(e, i); /* set_inline */
+
+ if (!BMO_TestFlag(bm, e, EDGE_MARK)) {
+ edata[i].tag = 2;
+ }
+
+ i++;
+ }
+ bm->elem_index_dirty &= ~BM_EDGE;
+
+ init_rotsys(bm, edata, vdata);
+
+ while (1) {
+ edge = NULL;
+ group = 0;
+
+ BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
+ /*if restrict is on, only start on faces in the restrict map*/
+ if (use_restrict && !BMO_InMap(bm, op, "restrict", e))
+ continue;
+
+ if (edata[BM_GetIndex(e)].tag < 2) {
+ edge = e;
+
+ if (use_restrict) {
+ int i=0, j=0, gi=0;
+
+ group = BMO_Get_MapInt(bm, op, "restrict", e);
+
+ for (i=0; i<30; i++) {
+ if (group & (1<<i)) {
+ j++;
+ gi = i;
+
+ if (j-1 == edata[BM_GetIndex(e)].tag)
+ break;
+ }
+ }
+
+ group = 1<<gi;
+ }
+
+ break;
+ }
+ }
+
+ if (!edge)
+ break;
+
+ edata[BM_GetIndex(edge)].tag += 1;
+
+ path = edge_find_shortest_path(bm, op, edge, edata, vdata, pathbase, group);
+ if (!path)
+ continue;
+
+ winding[0]= winding[1]= 0;
+
+ BLI_array_empty(edges);
+ BLI_array_empty(verts);
+ i = 0;
+ for (node=path->nodes.first; node; node=node->next) {
+ if (!node->next)
+ continue;
+
+ e = BM_Edge_Exist(node->v, node->next->v);
+
+ /*this should never happen*/
+ if (!e)
+ break;
+
+ /* check on the winding */
+ if (e->l) {
+ BMVert *test_v1, *test_v2;
+ /* we want to use the reverse winding to the existing order */
+ BM_Edge_OrderedVerts(edge, &test_v2, &test_v1);
+
+ /* edges vote on which winding wins out */
+ winding[(test_v1 == node->v)]++;
+ }
+
+ edata[BM_GetIndex(e)].ftag++;
+ BLI_array_growone(edges);
+ edges[i++] = e;
+
+ BLI_array_append(verts, node->v);
+ }
+
+ BLI_array_growone(edges);
+ edges[i++] = edge;
+ edata[BM_GetIndex(edge)].ftag++;
+
+ for (j=0; j<i; j++) {
+ if (count_edge_faces(bm, edges[j]) >= 2) {
+ edge_free_path(pathbase, path);
+ break;
+ }
+ }
+
+ if (j != i)
+ continue;
+
+ if (i) {
+ BMVert *v1, *v2;
+
+ /* to define the winding order must select first edge,
+ * otherwise we could leave this as-is */
+ edge= edges[0];
+
+ /* if these are even it doesnt really matter what to do,
+ * with consistent geometry one will be zero, the choice is clear */
+ if (winding[0] > winding[1]) {
+ v1= verts[0];
+ v2= verts[1];
+ }
+ else {
+ v1= verts[1];
+ v2= verts[0];
+ }
+
+ f = BM_Make_Ngon(bm, v1, v2, edges, i, 1);
+ if (f && !BMO_TestFlag(bm, f, ELE_ORIG)) {
+ BMO_SetFlag(bm, f, FACE_NEW);
+ }
+
+ if (use_restrict)
+ BMO_Insert_MapInt(bm, op, "faceout_groupmap", f, path->group);
+ }
+
+ edge_free_path(pathbase, path);
+ }
+
+ BMO_Flag_To_Slot(bm, op, "faceout", FACE_NEW, BM_FACE);
+
+ BLI_array_free(edges);
+ BLI_array_free(verts);
+ edge_pathbase_free(pathbase);
+ MEM_freeN(edata);
+ MEM_freeN(vdata);
+}
+
+static BMEdge *edge_next(BMesh *bm, BMEdge *e)
+{
+ BMIter iter;
+ BMEdge *e2;
+ int i;
+
+ for (i=0; i<2; i++) {
+ BM_ITER(e2, &iter, bm, BM_EDGES_OF_VERT, i?e->v2:e->v1) {
+ if (BMO_TestFlag(bm, e2, EDGE_MARK)
+ && !BMO_TestFlag(bm, e2, EDGE_VIS) && e2 != e)
+ {
+ return e2;
+ }
+ }
+ }
+
+ return NULL;
+}
+
+void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMEdge *e;
+ BMEdge **edges1 = NULL, **edges2 = NULL, **edges;
+ BLI_array_declare(edges1);
+ BLI_array_declare(edges2);
+ BLI_array_declare(edges);
+ int ok = 1;
+ int i, count;
+
+ BMO_Flag_Buffer(bm, op, "edges", EDGE_MARK, BM_EDGE);
+
+ /*validate that each edge has at most one other tagged edge in the
+ disk cycle around each of it's vertices*/
+ BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
+ for (i=0; i<2; i++) {
+ count = BMO_Vert_CountEdgeFlags(bm, i?e->v2:e->v1, EDGE_MARK);
+ if (count > 2) {
+ ok = 0;
+ break;
+ }
+ }
+
+ if (!ok) break;
+ }
+
+ /*we don't have valid edge layouts, return*/
+ if (!ok)
+ return;
+
+
+ /*find connected loops within the input edges*/
+ count = 0;
+ while (1) {
+ BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
+ if (!BMO_TestFlag(bm, e, EDGE_VIS)) {
+ if (BMO_Vert_CountEdgeFlags(bm, e->v1, EDGE_MARK)==1)
+ break;
+ if (BMO_Vert_CountEdgeFlags(bm, e->v2, EDGE_MARK)==1)
+ break;
+ }
+ }
+
+ if (!e) break;
+
+ if (!count)
+ edges = edges1;
+ else if (count==1)
+ edges = edges2;
+ else break;
+
+ i = 0;
+ while (e) {
+ BMO_SetFlag(bm, e, EDGE_VIS);
+ BLI_array_growone(edges);
+ edges[i] = e;
+
+ e = edge_next(bm, e);
+ i++;
+ }
+
+ if (!count) {
+ edges1 = edges;
+ BLI_array_set_length(edges1, BLI_array_count(edges));
+ } else {
+ edges2 = edges;
+ BLI_array_set_length(edges2, BLI_array_count(edges));
+ }
+
+ BLI_array_empty(edges);
+ count++;
+ }
+
+ if (edges1 && BLI_array_count(edges1) > 2 && BM_Edge_Share_Vert(edges1[0], edges1[BLI_array_count(edges1)-1])) {
+ if (edges2 && BLI_array_count(edges2) > 2 && BM_Edge_Share_Vert(edges2[0], edges2[BLI_array_count(edges2)-1])) {
+ BLI_array_free(edges1);
+ BLI_array_free(edges2);
+ return;
+ } else {
+ edges1 = edges2;
+ edges2 = NULL;
+ }
+ }
+
+ if (edges2 && BLI_array_count(edges2) > 2 && BM_Edge_Share_Vert(edges2[0], edges2[BLI_array_count(edges2)-1])) {
+ edges2 = NULL;
+ }
+
+ /*two unconnected loops, connect them*/
+ if (edges1 && edges2) {
+ BMVert *v1, *v2, *v3, *v4;
+
+ if (BLI_array_count(edges1)==1) {
+ v1 = edges1[0]->v1;
+ v2 = edges1[0]->v2;
+ } else {
+ if (BM_Vert_In_Edge(edges1[1], edges1[0]->v1))
+ v1 = edges1[0]->v2;
+ else v1 = edges1[0]->v1;
+
+ i = BLI_array_count(edges1)-1;
+ if (BM_Vert_In_Edge(edges1[i-1], edges1[i]->v1))
+ v2 = edges1[i]->v2;
+ else v2 = edges1[i]->v1;
+ }
+
+ if (BLI_array_count(edges2)==1) {
+ v3 = edges2[0]->v1;
+ v4 = edges2[0]->v2;
+ } else {
+ if (BM_Vert_In_Edge(edges2[1], edges2[0]->v1))
+ v3 = edges2[0]->v2;
+ else v3 = edges2[0]->v1;
+
+ i = BLI_array_count(edges2)-1;
+ if (BM_Vert_In_Edge(edges2[i-1], edges2[i]->v1))
+ v4 = edges2[i]->v2;
+ else v4 = edges2[i]->v1;
+ }
+
+ /* avoid sqrt for comparison */
+ if (len_squared_v3v3(v1->co, v3->co) + len_squared_v3v3(v2->co, v4->co) >
+ len_squared_v3v3(v1->co, v4->co) + len_squared_v3v3(v2->co, v3->co))
+ {
+ BMVert *v;
+ v = v3;
+ v3 = v4;
+ v4 = v;
+ }
+
+ e = BM_Make_Edge(bm, v1, v3, NULL, 1);
+ BMO_SetFlag(bm, e, ELE_NEW);
+ e = BM_Make_Edge(bm, v2, v4, NULL, 1);
+ BMO_SetFlag(bm, e, ELE_NEW);
+ } else if (edges1) {
+ BMVert *v1, *v2;
+
+ if (BLI_array_count(edges1) > 1) {
+ if (BM_Vert_In_Edge(edges1[1], edges1[0]->v1))
+ v1 = edges1[0]->v2;
+ else v1 = edges1[0]->v1;
+
+ i = BLI_array_count(edges1)-1;
+ if (BM_Vert_In_Edge(edges1[i-1], edges1[i]->v1))
+ v2 = edges1[i]->v2;
+ else v2 = edges1[i]->v1;
+
+ e = BM_Make_Edge(bm, v1, v2, NULL, 1);
+ BMO_SetFlag(bm, e, ELE_NEW);
+ }
+ }
+
+ BMO_Flag_To_Slot(bm, op, "edgeout", ELE_NEW, BM_EDGE);
+
+ BLI_array_free(edges1);
+ BLI_array_free(edges2);
+}
+
+/*this is essentially new fkey*/
+void bmesh_contextual_create_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator op2;
+ BMOIter oiter;
+ BMIter iter;
+ BMHeader *h;
+ BMVert *v, *verts[4];
+ BMEdge *e;
+ BMFace *f;
+ int totv=0, tote=0, totf=0, amount;
+
+ /*count number of each element type we were passed*/
+ BMO_ITER(h, &oiter, bm, op, "geom", BM_VERT|BM_EDGE|BM_FACE) {
+ switch (h->htype) {
+ case BM_VERT: totv++; break;
+ case BM_EDGE: tote++; break;
+ case BM_FACE: totf++; break;
+ }
+
+ BMO_SetFlag(bm, h, ELE_NEW);
+ }
+
+ /*call edgenet create*/
+ /* call edgenet prepare op so additional face creation cases work*/
+ BMO_InitOpf(bm, &op2, "edgenet_prepare edges=%fe", ELE_NEW);
+ BMO_Exec_Op(bm, &op2);
+ BMO_Flag_Buffer(bm, &op2, "edgeout", ELE_NEW, BM_EDGE);
+ BMO_Finish_Op(bm, &op2);
+
+ BMO_InitOpf(bm, &op2, "edgenet_fill edges=%fe", ELE_NEW);
+ BMO_Exec_Op(bm, &op2);
+
+ /*return if edge net create did something*/
+ if (BMO_CountSlotBuf(bm, &op2, "faceout")) {
+ BMO_CopySlot(&op2, op, "faceout", "faceout");
+ BMO_Finish_Op(bm, &op2);
+ return;
+ }
+
+ BMO_Finish_Op(bm, &op2);
+
+ /*now call dissolve faces*/
+ BMO_InitOpf(bm, &op2, "dissolvefaces faces=%ff", ELE_NEW);
+ BMO_Exec_Op(bm, &op2);
+
+ /*if we dissolved anything, then return.*/
+ if (BMO_CountSlotBuf(bm, &op2, "regionout")) {
+ BMO_CopySlot(&op2, op, "regionout", "faceout");
+ BMO_Finish_Op(bm, &op2);
+ return;
+ }
+
+ BMO_Finish_Op(bm, &op2);
+
+ /*now, count how many verts we have*/
+ amount = 0;
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BMO_TestFlag(bm, v, ELE_NEW)) {
+ verts[amount] = v;
+ amount++;
+
+ if (amount > 4) break;
+ }
+ }
+
+ if (amount == 2) {
+ /*create edge*/
+ e = BM_Make_Edge(bm, verts[0], verts[1], NULL, 1);
+ BMO_SetFlag(bm, e, ELE_OUT);
+ } else if (amount == 3) {
+ /*create triangle*/
+ BM_Make_Face_QuadTri(bm, verts[0], verts[1], verts[2], NULL, NULL, 1);
+ } else if (amount == 4) {
+ f = NULL;
+
+ /* the order of vertices can be anything, 6 cases to check */
+ if( is_quad_convex_v3(verts[0]->co, verts[1]->co, verts[2]->co, verts[3]->co) ) {
+ f= BM_Make_Face_QuadTri(bm, verts[0], verts[1], verts[2], verts[3], NULL, 1);
+ }
+ else if( is_quad_convex_v3(verts[0]->co, verts[2]->co, verts[3]->co, verts[1]->co) ) {
+ f= BM_Make_Face_QuadTri(bm, verts[0], verts[2], verts[3], verts[1], NULL, 1);
+ }
+ else if( is_quad_convex_v3(verts[0]->co, verts[2]->co, verts[1]->co, verts[3]->co) ) {
+ f= BM_Make_Face_QuadTri(bm, verts[0], verts[2], verts[1], verts[3], NULL, 1);
+ }
+ else if( is_quad_convex_v3(verts[0]->co, verts[1]->co, verts[3]->co, verts[2]->co) ) {
+ f= BM_Make_Face_QuadTri(bm, verts[0], verts[1], verts[3], verts[2], NULL, 1);
+ }
+ else if( is_quad_convex_v3(verts[0]->co, verts[3]->co, verts[2]->co, verts[1]->co) ) {
+ f= BM_Make_Face_QuadTri(bm, verts[0], verts[3], verts[2], verts[1], NULL, 1);
+ }
+ else if( is_quad_convex_v3(verts[0]->co, verts[3]->co, verts[1]->co, verts[2]->co) ) {
+ f= BM_Make_Face_QuadTri(bm, verts[0], verts[3], verts[1], verts[2], NULL, 1);
+ }
+ else {
+ printf("cannot find nice quad from concave set of vertices\n");
+ }
+
+ if (f) BMO_SetFlag(bm, f, ELE_OUT);
+ }
+}
diff --git a/source/blender/bmesh/operators/dissolveops.c b/source/blender/bmesh/operators/dissolveops.c
new file mode 100644
index 00000000000..c341effea89
--- /dev/null
+++ b/source/blender/bmesh/operators/dissolveops.c
@@ -0,0 +1,414 @@
+#include "MEM_guardedalloc.h"
+
+#include "BKE_utildefines.h"
+
+#include "bmesh.h"
+#include "mesh_intern.h"
+#include "bmesh_private.h"
+#include "BLI_math.h"
+#include "BLI_array.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define FACE_MARK 1
+#define FACE_ORIG 2
+#define FACE_NEW 4
+#define EDGE_MARK 1
+
+#define VERT_MARK 1
+
+static int UNUSED_FUNCTION(check_hole_in_region)(BMesh *bm, BMFace *f)
+{
+ BMWalker regwalker;
+ BMIter liter2;
+ BMLoop *l2, *l3;
+ BMFace *f2;
+
+ /*checks if there are any unmarked boundary edges in the face region*/
+
+ BMW_Init(&regwalker, bm, BMW_ISLAND, 0,0,0,FACE_MARK, BMW_NIL_LAY);
+ f2 = BMW_Begin(&regwalker, f);
+ for (; f2; f2=BMW_Step(&regwalker)) {
+ l2 = BMIter_New(&liter2, bm, BM_LOOPS_OF_FACE, f2);
+ for (; l2; l2=BMIter_Step(&liter2)) {
+ l3 = bmesh_radial_nextloop(l2);
+ if (BMO_TestFlag(bm, l3->f, FACE_MARK)
+ != BMO_TestFlag(bm, l2->f, FACE_MARK))
+ {
+ if (!BMO_TestFlag(bm, l2->e, EDGE_MARK)) {
+ return 0;
+ }
+ }
+ }
+ }
+ BMW_End(&regwalker);
+
+ return 1;
+}
+
+void dissolvefaces_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter oiter;
+ BMFace *f, *f2 /* , *nf = NULL */;
+ BLI_array_declare(faces);
+ BLI_array_declare(regions);
+ BMFace ***regions = NULL;
+ BMFace **faces = NULL;
+ BMWalker regwalker;
+ int i;
+
+ BMO_Flag_Buffer(bm, op, "faces", FACE_MARK, BM_FACE);
+
+ /*collect regions*/
+ BMO_ITER(f, &oiter, bm, op, "faces", BM_FACE) {
+ if (!BMO_TestFlag(bm, f, FACE_MARK)) continue;
+
+ BLI_array_empty(faces);
+ faces = NULL; /*forces different allocation*/
+
+ /*yay, walk!*/
+ BMW_Init(&regwalker, bm, BMW_ISLAND, 0,0,0,FACE_MARK, BMW_NIL_LAY);
+ f2 = BMW_Begin(&regwalker, f);
+ for (; f2; f2=BMW_Step(&regwalker)) {
+ BLI_array_append(faces, f2);
+ }
+ BMW_End(&regwalker);
+
+ for (i=0; i<BLI_array_count(faces); i++) {
+ f2 = faces[i];
+ BMO_ClearFlag(bm, f2, FACE_MARK);
+ BMO_SetFlag(bm, f2, FACE_ORIG);
+ }
+
+ if (BMO_HasError(bm)) {
+ BMO_ClearStack(bm);
+ BMO_RaiseError(bm, op, BMERR_DISSOLVEFACES_FAILED, NULL);
+ goto cleanup;
+ }
+
+ BLI_array_append(faces, NULL);
+ BLI_array_append(regions, faces);
+ }
+
+ for (i=0; i<BLI_array_count(regions); i++) {
+ int tot=0;
+
+ faces = regions[i];
+ if (!faces[0]) {
+ BMO_RaiseError(bm, op, BMERR_DISSOLVEFACES_FAILED,
+ "Could not find boundary of dissolve region");
+ goto cleanup;
+ }
+
+ /**/
+ while (faces[tot])
+ tot++;
+
+ f = BM_Join_Faces(bm, faces, tot);
+ if (!f) {
+ BMO_RaiseError(bm, op, BMERR_DISSOLVEFACES_FAILED,
+ "Could not create merged face");
+ goto cleanup;
+ }
+
+ /*if making the new face failed (e.g. overlapping test)
+ unmark the original faces for deletion.*/
+ BMO_ClearFlag(bm, f, FACE_ORIG);
+ BMO_SetFlag(bm, f, FACE_NEW);
+
+ }
+
+ BMO_CallOpf(bm, "del geom=%ff context=%d", FACE_ORIG, DEL_FACES);
+ if (BMO_HasError(bm)) goto cleanup;
+
+ BMO_Flag_To_Slot(bm, op, "regionout", FACE_NEW, BM_FACE);
+
+cleanup:
+ /*free/cleanup*/
+ for (i=0; i<BLI_array_count(regions); i++) {
+ if (regions[i]) MEM_freeN(regions[i]);
+ }
+
+ BLI_array_free(regions);
+}
+
+/*almost identical to dissolve edge, except it cleans up vertices*/
+void dissolve_edgeloop_exec(BMesh *bm, BMOperator *op)
+{
+ /* BMOperator fop; */
+ BMOIter oiter;
+ BMIter iter;
+ BMVert *v, **verts = NULL;
+ BLI_array_declare(verts);
+ BMEdge *e;
+ /* BMFace *f; */
+ int i;
+
+ BMO_ITER(e, &oiter, bm, op, "edges", BM_EDGE) {
+ if (BM_Edge_FaceCount(e) == 2) {
+ BMO_SetFlag(bm, e->v1, VERT_MARK);
+ BMO_SetFlag(bm, e->v2, VERT_MARK);
+
+ BM_Join_TwoFaces(bm, e->l->f,
+ e->l->radial_next->f,
+ e);
+ }
+ }
+
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BMO_TestFlag(bm, v, VERT_MARK) &&
+ BM_Vert_EdgeCount(v) == 2)
+ {
+ BLI_array_append(verts, v);
+ }
+ }
+
+ /*clean up extreneous 2-valence vertices*/
+ for (i=0; i<BLI_array_count(verts); i++) {
+ if (verts[i]->e)
+ BM_Collapse_Vert_Faces(bm, verts[i]->e, verts[i], 1.0);
+ }
+
+ BLI_array_free(verts);
+
+ //BMO_InitOpf(bm, &fop, "dissolvefaces faces=%ff", FACE_MARK);
+ //BMO_Exec_Op(bm, &fop);
+
+ //BMO_CopySlot(op, &fop, "regionout", "regionout");
+
+ //BMO_Finish_Op(bm, &fop);
+}
+
+
+void dissolveedges_exec(BMesh *bm, BMOperator *op)
+{
+ /* might want to make this an option or mode - campbell */
+#define DISSOLVE_EDGE_VERTS
+
+ /* BMOperator fop; */
+ BMOIter eiter;
+ BMEdge *e;
+
+#ifdef DISSOLVE_EDGE_VERTS
+ BMIter viter;
+ BMVert *v;
+#endif
+
+
+#ifdef DISSOLVE_EDGE_VERTS
+ BM_ITER(v, &viter, bm, BM_VERTS_OF_MESH, NULL) {
+ BMO_ClearFlag(bm, v, VERT_MARK);
+ }
+#endif /* DISSOLVE_EDGE_VERTS */
+
+ BMO_ITER(e, &eiter, bm, op, "edges", BM_EDGE) {
+ const int edge_face_count= BM_Edge_FaceCount(e);
+ if (edge_face_count == 2) {
+
+#ifdef DISSOLVE_EDGE_VERTS
+ /* later check if these verts are between 2 edges and can dissolve */
+ BMO_SetFlag(bm, e->v1, VERT_MARK);
+ BMO_SetFlag(bm, e->v2, VERT_MARK);
+#endif /* DISSOLVE_EDGE_VERTS */
+
+ /* join faces */
+ BM_Join_TwoFaces(bm, e->l->f,
+ e->l->radial_next->f,
+ e);
+ }
+ else if (edge_face_count < 2) {
+ /* join verts, assign because first join frees the edge */
+ BMVert *v1= e->v1, *v2= e->v2;
+
+ /*collapse the vert*/
+ if (BM_Vert_EdgeCount(v1) == 2) BM_Collapse_Vert_Faces(bm, v1->e, v1, 1.0f);
+ if (BM_Vert_EdgeCount(v2) == 2) BM_Collapse_Vert_Faces(bm, v2->e, v2, 1.0f);
+
+ }
+ }
+
+#ifdef DISSOLVE_EDGE_VERTS
+ BM_ITER(v, &viter, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BMO_TestFlag(bm, v, VERT_MARK)) {
+ if (BM_Vert_EdgeCount(v) == 2) {
+ bmesh_jekv(bm, v->e, v);
+ }
+ }
+ }
+#endif /* DISSOLVE_EDGE_VERTS */
+
+}
+
+static int test_extra_verts(BMesh *bm, BMVert *v)
+{
+ BMIter iter, liter, iter2, iter3;
+ BMFace *f, *f2;
+ BMLoop *l;
+ BMEdge *e;
+ int found;
+
+ /*test faces around verts for verts that would be wronly killed
+ by dissolve faces.*/
+ f = BMIter_New(&iter, bm, BM_FACES_OF_VERT, v);
+ for (; f; f=BMIter_Step(&iter)) {
+ l=BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ for (; l; l=BMIter_Step(&liter)) {
+ if (!BMO_TestFlag(bm, l->v, VERT_MARK)) {
+ /*if an edge around a vert is a boundary edge,
+ then dissolve faces won't destroy it.
+ also if it forms a boundary with one
+ of the face regions*/
+ found = 0;
+ e = BMIter_New(&iter2, bm, BM_EDGES_OF_VERT, l->v);
+ for (; e; e=BMIter_Step(&iter2)) {
+ if (BM_Edge_FaceCount(e)==1) found = 1;
+ f2 = BMIter_New(&iter3, bm, BM_FACES_OF_EDGE, e);
+ for (; f2; f2=BMIter_Step(&iter3)) {
+ if (!BMO_TestFlag(bm, f2, FACE_MARK)) {
+ found = 1;
+ break;
+ }
+ }
+ if (found) break;
+ }
+ if (!found) return 0;
+ }
+ }
+ }
+
+ return 1;
+}
+void dissolveverts_exec(BMesh *bm, BMOperator *op)
+{
+ BMOpSlot *vinput;
+ BMIter iter, fiter;
+ BMVert *v;
+ BMFace *f;
+ /* int i; */
+
+ vinput = BMO_GetSlot(op, "verts");
+ BMO_Flag_Buffer(bm, op, "verts", VERT_MARK, BM_VERT);
+
+ for (v=BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL); v; v=BMIter_Step(&iter)) {
+ if (BMO_TestFlag(bm, v, VERT_MARK)) {
+ /*check if it's a two-valence vert*/
+ if (BM_Vert_EdgeCount(v) == 2) {
+
+ /*collapse the vert*/
+ BM_Collapse_Vert_Faces(bm, v->e, v, 1.0f);
+ continue;
+ }
+
+ f=BMIter_New(&fiter, bm, BM_FACES_OF_VERT, v);
+ for (; f; f=BMIter_Step(&fiter)) {
+ BMO_SetFlag(bm, f, FACE_ORIG);
+ BMO_SetFlag(bm, f, FACE_MARK);
+ }
+
+ /*check if our additions to the input to face dissolve
+ will destroy nonmarked vertices.*/
+ if (!test_extra_verts(bm, v)) {
+ f=BMIter_New(&fiter, bm, BM_FACES_OF_VERT, v);
+ for (; f; f=BMIter_Step(&fiter)) {
+ if (BMO_TestFlag(bm, f, FACE_ORIG)) {
+ BMO_ClearFlag(bm, f, FACE_MARK);
+ BMO_ClearFlag(bm, f, FACE_ORIG);
+ }
+ }
+ } else {
+ f=BMIter_New(&fiter, bm, BM_FACES_OF_VERT, v);
+ for (; f; f=BMIter_Step(&fiter)) {
+ BMO_ClearFlag(bm, f, FACE_ORIG);
+ }
+ }
+ }
+ }
+
+ BMO_CallOpf(bm, "dissolvefaces faces=%ff", FACE_MARK);
+ if (BMO_HasError(bm)) {
+ const char *msg;
+
+ BMO_GetError(bm, &msg, NULL);
+ BMO_ClearStack(bm);
+ BMO_RaiseError(bm, op, BMERR_DISSOLVEVERTS_FAILED,msg);
+ }
+
+ /*clean up any remaining*/
+ for (v=BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL); v; v=BMIter_Step(&iter)) {
+ if (BMO_TestFlag(bm, v, VERT_MARK)) {
+ if (!BM_Dissolve_Vert(bm, v)) {
+ BMO_RaiseError(bm, op,
+ BMERR_DISSOLVEVERTS_FAILED, NULL);
+ return;
+ }
+ }
+ }
+
+}
+
+/*this code is for cleaning up two-edged faces, it shall become
+ it's own function one day.*/
+#if 0
+ /*clean up two-edged faces*/
+ /*basic idea is to keep joining 2-edged faces until their
+ gone. this however relies on joining two 2-edged faces
+ together to work, which doesn't.*/
+ found3 = 1;
+ while (found3) {
+ found3 = 0;
+ for (f=BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL); f; f=BMIter_Step(&iter)) {
+ if (!BM_Validate_Face(bm, f, stderr)) {
+ printf("error.\n");
+ }
+
+ if (f->len == 2) {
+ //this design relies on join faces working
+ //with two-edged faces properly.
+ //commenting this line disables the
+ //outermost loop.
+ //found3 = 1;
+ found2 = 0;
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ fe = l->e;
+ for (; l; l=BMIter_Step(&liter)) {
+ f2 = BMIter_New(&fiter, bm,
+ BM_FACES_OF_EDGE, l->e);
+ for (; f2; f2=BMIter_Step(&fiter)) {
+ if (f2 != f) {
+ BM_Join_TwoFaces(bm, f, f2, l->e);
+ found2 = 1;
+ break;
+ }
+ }
+ if (found2) break;
+ }
+
+ if (!found2) {
+ bmesh_kf(bm, f);
+ bmesh_ke(bm, fe);
+ }
+ } /*else if (f->len == 3) {
+ BMEdge *ed[3];
+ BMVert *vt[3];
+ BMLoop *lp[3];
+ int i=0;
+
+ //check for duplicate edges
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ for (; l; l=BMIter_Step(&liter)) {
+ ed[i] = l->e;
+ lp[i] = l;
+ vt[i++] = l->v;
+ }
+ if (vt[0] == vt[1] || vt[0] == vt[2]) {
+ i += 1;
+ }
+ }*/
+ }
+ }
+ if (oldlen == len) break;
+ oldlen = len;
+
+#endif
diff --git a/source/blender/bmesh/operators/edgesplitop.c b/source/blender/bmesh/operators/edgesplitop.c
new file mode 100644
index 00000000000..6c35fa92452
--- /dev/null
+++ b/source/blender/bmesh/operators/edgesplitop.c
@@ -0,0 +1,425 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
+
+#include "BLI_math.h"
+#include "BLI_rand.h"
+#include "BLI_ghash.h"
+#include "BLI_array.h"
+
+#include "DNA_object_types.h"
+
+#include "ED_mesh.h"
+
+#include "bmesh.h"
+#include "mesh_intern.h"
+#include "subdivideop.h"
+
+#include "bmesh_operators_private.h" /* own include */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+typedef struct EdgeTag {
+ BMVert *newv1, *newv2;
+ BMEdge *newe1, *newe2;
+ int tag;
+} EdgeTag;
+
+#define EDGE_SEAM 1
+#define EDGE_DEL 2
+#define EDGE_MARK 4
+#define EDGE_RET1 8
+#define EDGE_RET2 16
+
+#define FACE_DEL 1
+#define FACE_NEW 2
+
+static BMFace *remake_face(BMesh *bm, EdgeTag *etags, BMFace *f, BMVert **verts, BMEdge **edges_tmp)
+{
+ BMIter liter1, liter2;
+ EdgeTag *et;
+ BMFace *f2;
+ BMLoop *l, *l2;
+ BMEdge *e;
+ BMVert *lastv1, *lastv2 /* , *v1, *v2 */ /* UNUSED */;
+ int i;
+
+ /*we do final edge last*/
+ lastv1 = verts[f->len-1];
+ lastv2 = verts[0];
+ /* v1 = verts[0]; */ /* UNUSED */
+ /* v2 = verts[1]; */ /* UNUSED */
+ for (i=0; i<f->len-1; i++) {
+ e = BM_Make_Edge(bm, verts[i], verts[i+1], NULL, 1);
+ if (!e) {
+ return NULL;
+ }
+ edges_tmp[i] = e;
+ }
+
+ edges_tmp[i] = BM_Make_Edge(bm, lastv1, lastv2, NULL, 1);
+
+ f2 = BM_Make_Face(bm, verts, edges_tmp, f->len, 0);
+ if (!f2) {
+ return NULL;
+ }
+
+ BM_Copy_Attributes(bm, bm, f, f2);
+
+ l = BMIter_New(&liter1, bm, BM_LOOPS_OF_FACE, f);
+ l2 = BMIter_New(&liter2, bm, BM_LOOPS_OF_FACE, f2);
+ for (; l && l2; l=BMIter_Step(&liter1), l2=BMIter_Step(&liter2)) {
+ BM_Copy_Attributes(bm, bm, l, l2);
+ if (l->e != l2->e) {
+ /*set up data for figuring out the two sides of
+ the splits*/
+ BMO_SetIndex(bm, l2->e, BMO_GetIndex(bm, l->e));
+ et = etags + BMO_GetIndex(bm, l->e);
+
+ if (!et->newe1) {
+ et->newe1 = l2->e;
+ }
+ else if (!et->newe2) {
+ et->newe2 = l2->e;
+ }
+ else {
+ /* Only two new edges should be created from each original edge
+ for edge split operation */
+ //BLI_assert(et->newe1 == l2->e || et->newe2 == l2->e);
+ et->newe2 = l2->e;
+ }
+
+ if (BMO_TestFlag(bm, l->e, EDGE_SEAM)) {
+ BMO_SetFlag(bm, l2->e, EDGE_SEAM);
+ }
+
+ BM_Copy_Attributes(bm, bm, l->e, l2->e);
+ }
+
+ BMO_SetFlag(bm, l->e, EDGE_MARK);
+ BMO_SetFlag(bm, l2->e, EDGE_MARK);
+ }
+
+ return f2;
+}
+
+static void tag_out_edges(BMesh *bm, EdgeTag *etags, BMOperator *UNUSED(op))
+{
+ EdgeTag *et;
+ BMIter iter;
+ BMLoop *l, *startl;
+ BMEdge *e;
+ BMVert *v;
+ int i, ok;
+
+ ok=0;
+ while (ok++ < 100000) {
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BMO_TestFlag(bm, e, EDGE_SEAM))
+ continue;
+
+ et = etags + BMO_GetIndex(bm, e);
+ if (!et->tag && e->l) {
+ break;
+ }
+ }
+
+ if (!e)
+ break;
+
+ /*ok we found an edge, part of a region of splits we need
+ to identify. now walk along it.*/
+ for (i=0; i<2; i++) {
+ l = e->l;
+
+ v = i ? l->next->v : l->v;
+
+ while (1) {
+ et = etags + BMO_GetIndex(bm, l->e);
+ if (et->newe1 == l->e) {
+ if (et->newe1) {
+ BMO_SetFlag(bm, et->newe1, EDGE_RET1);
+ BMO_ClearFlag(bm, et->newe1, EDGE_SEAM);
+ }
+ if (et->newe2) {
+ BMO_SetFlag(bm, et->newe2, EDGE_RET2);
+ BMO_ClearFlag(bm, et->newe2, EDGE_SEAM);
+ }
+ }
+ else {
+ if (et->newe1) {
+ BMO_SetFlag(bm, et->newe1, EDGE_RET2);
+ BMO_ClearFlag(bm, et->newe1, EDGE_SEAM);
+ }
+ if (et->newe2) {
+ BMO_SetFlag(bm, et->newe2, EDGE_RET1);
+ BMO_ClearFlag(bm, et->newe2, EDGE_SEAM);
+ }
+ }
+
+ /* If the original edge was non-manifold edges, then it is
+ possible l->e is not et->newe1 or et->newe2. So always clear
+ the flag on l->e as well, to prevent infinite looping. */
+ BMO_ClearFlag(bm, l->e, EDGE_SEAM);
+
+ startl = l;
+ do {
+ l = BM_OtherFaceLoop(l->e, l->f, v);
+ if (l == startl || BM_Edge_FaceCount(l->e) != 2) {
+ break;
+ }
+ l = l->radial_next;
+ } while (l != startl && !BMO_TestFlag(bm, l->e, EDGE_SEAM));
+
+ if (l == startl || !BMO_TestFlag(bm, l->e, EDGE_SEAM)) {
+ break;
+ }
+
+ v = (l->v == v) ? l->next->v : l->v;
+ }
+ }
+ }
+}
+
+void bmesh_edgesplitop_exec(BMesh *bm, BMOperator *op)
+{
+ EdgeTag *etags, *et;
+ BMIter iter, liter;
+ BMOIter siter;
+ BMFace *f, *f2;
+ BMLoop *l, *nextl, *prevl, *l2, *l3;
+ BMEdge *e, *e2;
+ BMVert *v, *v2, **verts = NULL;
+ BLI_array_declare(verts);
+ BMEdge **edges_tmp = NULL;
+ BLI_array_declare(edges_tmp);
+ int i, j;
+
+ BMO_Flag_Buffer(bm, op, "edges", EDGE_SEAM, BM_EDGE);
+
+ /* single marked edges unconnected to any other marked edges
+ * are illegal, go through and unmark them */
+ BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
+ for (i=0; i<2; i++) {
+ BM_ITER(e2, &iter, bm, BM_EDGES_OF_VERT, i ? e->v2 : e->v1) {
+ if (e != e2 && BMO_TestFlag(bm, e2, EDGE_SEAM)) {
+ break;
+ }
+ }
+ if (e2) {
+ break;
+ }
+ }
+
+ if (!e2) {
+ BMO_ClearFlag(bm, e, EDGE_SEAM);
+ }
+ }
+
+ etags = MEM_callocN(sizeof(EdgeTag)*bm->totedge, "EdgeTag");
+
+ BM_ITER_INDEX(e, &iter, bm, BM_EDGES_OF_MESH, NULL, i) {
+ BMO_SetIndex(bm, e, i);
+ }
+
+#ifdef ETV
+# undef ETV
+#endif
+#ifdef SETETV
+# undef SETETV
+#endif
+
+#define ETV(et, v, l) (l->e->v1 == v ? et->newv1 : et->newv2)
+#define SETETV(et, v, l, vs) l->e->v1 == v ? (et->newv1 = vs) : (et->newv2 = vs)
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+
+ if (BMO_TestFlag(bm, f, FACE_NEW)) {
+ continue;
+ }
+
+ BLI_array_empty(verts);
+ BLI_array_growitems(verts, f->len);
+ memset(verts, 0, sizeof(BMVert*)*f->len);
+
+ /* this is passed onto remake_face() so it doesnt need to allocate
+ * a new array on each call. */
+ BLI_array_empty(edges_tmp);
+ BLI_array_growitems(edges_tmp, f->len);
+
+ i = 0;
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ if (!BMO_TestFlag(bm, l->e, EDGE_SEAM)) {
+ if (!verts[i]) {
+
+ et = etags + BMO_GetIndex(bm, l->e);
+ if (ETV(et, l->v, l)) {
+ verts[i] = ETV(et, l->v, l);
+ }
+ else
+ {
+ verts[i] = l->v;
+ }
+ }
+ i++;
+ continue;
+ }
+
+ nextl = l->next;
+ prevl = l->prev;
+
+ for (j=0; j<2; j++) {
+ /* correct as long as i & j dont change during the loop */
+ const int fv_index= j ? (i+1) % f->len : i; /* face vert index */
+ l2 = j ? nextl : prevl;
+ v = j ? l2->v : l->v;
+
+ if (BMO_TestFlag(bm, l2->e, EDGE_SEAM)) {
+ if (verts[fv_index] == NULL) {
+ /*make unique vert here for this face only*/
+ v2 = BM_Make_Vert(bm, v->co, v);
+ verts[fv_index] = v2;
+ }
+ else {
+ v2 = verts[fv_index];
+ }
+ }
+ else {
+ /* generate unique vert for non-seam edge(s)
+ * around the manifold vert fan if necassary */
+
+ /* first check that we have two seam edges
+ * somewhere within this fan*/
+ l3 = l2;
+ do {
+ if (BM_Edge_FaceCount(l3->e) != 2) {
+ /* if we hit a boundary edge, tag
+ * l3 as null so we know to disconnect
+ * it */
+ if (BM_Edge_FaceCount(l3->e) == 1) {
+ l3 = NULL;
+ }
+ break;
+ }
+
+ l3 = l3->radial_next;
+ l3 = BM_OtherFaceLoop(l3->e, l3->f, v);
+ } while (l3 != l2 && !BMO_TestFlag(bm, l3->e, EDGE_SEAM));
+
+ if (l3 == NULL || (BMO_TestFlag(bm, l3->e, EDGE_SEAM) && l3->e != l->e)) {
+ et = etags + BMO_GetIndex(bm, l2->e);
+ if (ETV(et, v, l2) == NULL) {
+ v2 = BM_Make_Vert(bm, v->co, v);
+
+ l3 = l2;
+ do {
+ SETETV(et, v, l3, v2);
+ if (BM_Edge_FaceCount(l3->e) != 2) {
+ break;
+ }
+
+ l3 = l3->radial_next;
+ l3 = BM_OtherFaceLoop(l3->e, l3->f, v);
+
+ et = etags + BMO_GetIndex(bm, l3->e);
+ } while (l3 != l2 && !BMO_TestFlag(bm, l3->e, EDGE_SEAM));
+ }
+ else {
+ v2 = ETV(et, v, l2);
+ }
+
+ verts[fv_index] = v2;
+ }
+ else {
+ verts[fv_index] = v;
+ }
+ }
+ }
+
+ i++;
+ }
+
+ /* debugging code, quick way to find the face/vert combination
+ * which is failing assuming quads start planer - campbell */
+#if 0
+ if(f->len == 4) {
+ float no1[3];
+ float no2[3];
+ float angle_error;
+ printf(" ** found QUAD\n");
+ normal_tri_v3(no1, verts[0]->co, verts[1]->co, verts[2]->co);
+ normal_tri_v3(no2, verts[0]->co, verts[2]->co, verts[3]->co);
+ if((angle_error= angle_v3v3(no1, no2)) > 0.05) {
+ printf(" ERROR %.4f\n", angle_error);
+ print_v3("0", verts[0]->co);
+ print_v3("1", verts[1]->co);
+ print_v3("2", verts[2]->co);
+ print_v3("3", verts[3]->co);
+
+ }
+ }
+ else {
+ printf(" ** fount %d len face\n", f->len);
+ }
+#endif
+
+ f2 = remake_face(bm, etags, f, verts, edges_tmp);
+ if (!f2) {
+ continue;
+ }
+
+ BMO_SetFlag(bm, f, FACE_DEL);
+ BMO_SetFlag(bm, f2, FACE_NEW);
+ }
+
+ BMO_CallOpf(bm, "del geom=%ff context=%i", FACE_DEL, DEL_ONLYFACES);
+
+ /* test EDGE_MARK'd edges if we need to delete them, EDGE_MARK
+ * is set in remake_face */
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (BMO_TestFlag(bm, e, EDGE_MARK)) {
+ if (!e->l) {
+ BMO_SetFlag(bm, e, EDGE_DEL);
+ }
+ }
+ }
+
+ BMO_CallOpf(bm, "del geom=%fe context=%i", EDGE_DEL, DEL_EDGES);
+
+ tag_out_edges(bm, etags, op);
+ BMO_Flag_To_Slot(bm, op, "edgeout1", EDGE_RET1, BM_EDGE);
+ BMO_Flag_To_Slot(bm, op, "edgeout2", EDGE_RET2, BM_EDGE);
+
+ BLI_array_free(verts);
+ BLI_array_free(edges_tmp);
+ if (etags) MEM_freeN(etags);
+}
+
+#undef ETV
+#undef SETETV
diff --git a/source/blender/bmesh/operators/extrudeops.c b/source/blender/bmesh/operators/extrudeops.c
new file mode 100644
index 00000000000..fde240d70de
--- /dev/null
+++ b/source/blender/bmesh/operators/extrudeops.c
@@ -0,0 +1,573 @@
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+
+#include "BLI_ghash.h"
+#include "BLI_memarena.h"
+#include "BLI_math.h"
+#include "BLI_array.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+#include "bmesh_operators_private.h"
+
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define EXT_INPUT 1
+#define EXT_KEEP 2
+#define EXT_DEL 4
+
+#define VERT_MARK 1
+#define EDGE_MARK 1
+#define FACE_MARK 1
+#define VERT_NONMAN 2
+#define EDGE_NONMAN 2
+
+void bmesh_extrude_face_indiv_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMIter liter, liter2;
+ BMFace *f, *f2, *f3;
+ BMLoop *l, *l2, *l3, *l4;
+ BMEdge **edges = NULL, *e, *laste;
+ BMVert *v, *lastv, *firstv;
+ BLI_array_declare(edges);
+ int i;
+
+ BMO_ITER(f, &siter, bm, op, "faces", BM_FACE) {
+ BLI_array_empty(edges);
+ i = 0;
+ firstv = lastv = NULL;
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ BLI_array_growone(edges);
+
+ v = BM_Make_Vert(bm, l->v->co, l->v);
+
+ if (lastv) {
+ e = BM_Make_Edge(bm, lastv, v, l->e, 0);
+ edges[i++] = e;
+ }
+
+ lastv = v;
+ laste = l->e;
+ if (!firstv) firstv = v;
+ }
+
+ BLI_array_growone(edges);
+ e = BM_Make_Edge(bm, v, firstv, laste, 0);
+ edges[i++] = e;
+
+ BMO_SetFlag(bm, f, EXT_DEL);
+
+ f2 = BM_Make_Ngon(bm, firstv, BM_OtherEdgeVert(edges[0], firstv), edges, f->len, 0);
+ if (!f2) {
+ BMO_RaiseError(bm, op, BMERR_MESH_ERROR, "Extrude failed; could not create face");
+ BLI_array_free(edges);
+ return;
+ }
+
+ BMO_SetFlag(bm, f2, EXT_KEEP);
+ BM_Copy_Attributes(bm, bm, f, f2);
+
+ l2 = BMIter_New(&liter2, bm, BM_LOOPS_OF_FACE, f2);
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ BM_Copy_Attributes(bm, bm, l, l2);
+
+ l3 = l->next;
+ l4 = l2->next;
+
+ f3 = BM_Make_Face_QuadTri(bm, l3->v, l4->v, l2->v, l->v, f, 0);
+
+ BM_Copy_Attributes(bm, bm, l->next, bm_firstfaceloop(f3));
+ BM_Copy_Attributes(bm, bm, l->next, bm_firstfaceloop(f3)->next);
+ BM_Copy_Attributes(bm, bm, l, bm_firstfaceloop(f3)->next->next);
+ BM_Copy_Attributes(bm, bm, l, bm_firstfaceloop(f3)->next->next->next);
+
+ l2 = BMIter_Step(&liter2);
+ }
+ }
+
+ BLI_array_free(edges);
+
+ BMO_CallOpf(bm, "del geom=%ff context=%d", EXT_DEL, DEL_ONLYFACES);
+ BMO_Flag_To_Slot(bm, op, "faceout", EXT_KEEP, BM_FACE);
+}
+
+void bmesh_extrude_onlyedge_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMOperator dupeop;
+ BMVert *v1, *v2, *v3, *v4;
+ BMEdge *e, *e2;
+ BMFace *f;
+
+ BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
+ BMO_SetFlag(bm, e, EXT_INPUT);
+ BMO_SetFlag(bm, e->v1, EXT_INPUT);
+ BMO_SetFlag(bm, e->v2, EXT_INPUT);
+ }
+
+ BMO_InitOpf(bm, &dupeop, "dupe geom=%fve", EXT_INPUT);
+ BMO_Exec_Op(bm, &dupeop);
+
+ e = BMO_IterNew(&siter, bm, &dupeop, "boundarymap", 0);
+ for (; e; e=BMO_IterStep(&siter)) {
+ e2 = BMO_IterMapVal(&siter);
+ e2 = *(BMEdge**)e2;
+
+ if (e->l && e->v1 != e->l->v) {
+ v1 = e->v1;
+ v2 = e->v2;
+ v3 = e2->v2;
+ v4 = e2->v1;
+ } else {
+ v1 = e2->v1;
+ v2 = e2->v2;
+ v3 = e->v2;
+ v4 = e->v1;
+ }
+ /*not sure what to do about example face, pass NULL for now.*/
+ f = BM_Make_Face_QuadTri(bm, v1, v2, v3, v4, NULL, 0);
+
+ if (BMO_TestFlag(bm, e, EXT_INPUT))
+ e = e2;
+
+ BMO_SetFlag(bm, f, EXT_KEEP);
+ BMO_SetFlag(bm, e, EXT_KEEP);
+ BMO_SetFlag(bm, e->v1, EXT_KEEP);
+ BMO_SetFlag(bm, e->v2, EXT_KEEP);
+
+ }
+
+ BMO_Finish_Op(bm, &dupeop);
+
+ BMO_Flag_To_Slot(bm, op, "geomout", EXT_KEEP, BM_ALL);
+}
+
+void extrude_vert_indiv_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMVert *v, *dupev;
+ BMEdge *e;
+
+ v = BMO_IterNew(&siter, bm, op, "verts", BM_VERT);
+ for (; v; v=BMO_IterStep(&siter)) {
+ dupev = BM_Make_Vert(bm, v->co, v);
+
+ e = BM_Make_Edge(bm, v, dupev, NULL, 0);
+
+ BMO_SetFlag(bm, e, EXT_KEEP);
+ BMO_SetFlag(bm, dupev, EXT_KEEP);
+ }
+
+ BMO_Flag_To_Slot(bm, op, "vertout", EXT_KEEP, BM_VERT);
+ BMO_Flag_To_Slot(bm, op, "edgeout", EXT_KEEP, BM_EDGE);
+}
+
+void extrude_edge_context_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator dupeop, delop;
+ BMOIter siter;
+ BMIter iter, fiter, viter;
+ BMEdge *e, *newedge;
+ BMLoop *l, *l2;
+ BMVert *verts[4], *v, *v2;
+ BMFace *f;
+ int rlen, found, fwd, delorig=0;
+
+ /*initialize our sub-operators*/
+ BMO_Init_Op(bm, &dupeop, "dupe");
+
+ BMO_Flag_Buffer(bm, op, "edgefacein", EXT_INPUT, BM_EDGE|BM_FACE);
+
+ /*if one flagged face is bordered by an unflagged face, then we delete
+ original geometry unless caller explicitly asked to keep it. */
+ if (!BMO_Get_Int(op, "alwayskeeporig")) {
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BMO_TestFlag(bm, e, EXT_INPUT)) continue;
+
+ found = 0;
+ f = BMIter_New(&fiter, bm, BM_FACES_OF_EDGE, e);
+ for (rlen=0; f; f=BMIter_Step(&fiter), rlen++) {
+ if (!BMO_TestFlag(bm, f, EXT_INPUT)) {
+ found = 1;
+ delorig = 1;
+ break;
+ }
+ }
+
+ if (!found && (rlen > 1)) BMO_SetFlag(bm, e, EXT_DEL);
+ }
+ }
+
+ /*calculate verts to delete*/
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ found = 0;
+
+ BM_ITER(e, &viter, bm, BM_EDGES_OF_VERT, v) {
+ if (!BMO_TestFlag(bm, e, EXT_INPUT) || !BMO_TestFlag(bm, e, EXT_DEL)) {
+ found = 1;
+ break;
+ }
+ }
+
+ BM_ITER(f, &viter, bm, BM_FACES_OF_VERT, v) {
+ if (!BMO_TestFlag(bm, f, EXT_INPUT)) {
+ found = 1;
+ break;
+ }
+ }
+
+ if (!found) {
+ BMO_SetFlag(bm, v, EXT_DEL);
+ }
+ }
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if (BMO_TestFlag(bm, f, EXT_INPUT))
+ BMO_SetFlag(bm, f, EXT_DEL);
+ }
+
+ if (delorig) {
+ BMO_InitOpf(bm, &delop, "del geom=%fvef context=%d",
+ EXT_DEL, DEL_ONLYTAGGED);
+ }
+
+ BMO_CopySlot(op, &dupeop, "edgefacein", "geom");
+ BMO_Exec_Op(bm, &dupeop);
+
+ if (bm->act_face && BMO_TestFlag(bm, bm->act_face, EXT_INPUT))
+ bm->act_face = BMO_Get_MapPointer(bm, &dupeop, "facemap", bm->act_face);
+
+ if (delorig) BMO_Exec_Op(bm, &delop);
+
+ /*if not delorig, reverse loops of original faces*/
+ if (!delorig) {
+ for (f=BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL); f; f=BMIter_Step(&iter)) {
+ if (BMO_TestFlag(bm, f, EXT_INPUT)) {
+ BM_flip_normal(bm, f);
+ }
+ }
+ }
+
+ BMO_CopySlot(&dupeop, op, "newout", "geomout");
+ e = BMO_IterNew(&siter, bm, &dupeop, "boundarymap", 0);
+ for (; e; e=BMO_IterStep(&siter)) {
+ if (BMO_InMap(bm, op, "exclude", e)) continue;
+
+ newedge = BMO_IterMapVal(&siter);
+ newedge = *(BMEdge**)newedge;
+ if (!newedge) continue;
+
+ /* orient loop to give same normal as a loop of newedge
+ if it exists (will be an extruded face),
+ else same normal as a loop of e, if it exists */
+ if (!newedge->l)
+ fwd = !e->l || !(e->l->v == e->v1);
+ else
+ fwd = (newedge->l->v == newedge->v1);
+
+
+ if (fwd) {
+ verts[0] = e->v1;
+ verts[1] = e->v2;
+ verts[2] = newedge->v2;
+ verts[3] = newedge->v1;
+ } else {
+ verts[3] = e->v1;
+ verts[2] = e->v2;
+ verts[1] = newedge->v2;
+ verts[0] = newedge->v1;
+ }
+
+ /*not sure what to do about example face, pass NULL for now.*/
+ f = BM_Make_Face_QuadTri_v(bm, verts, 4, NULL, 0);
+
+ /*copy attributes*/
+ l=BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, f);
+ for (; l; l=BMIter_Step(&iter)) {
+ if (l->e != e && l->e != newedge) continue;
+ l2 = l->radial_next;
+
+ if (l2 == l) {
+ l2 = newedge->l;
+ BM_Copy_Attributes(bm, bm, l2->f, l->f);
+
+ BM_Copy_Attributes(bm, bm, l2, l);
+ l2 = l2->next;
+ l = l->next;
+ BM_Copy_Attributes(bm, bm, l2, l);
+ } else {
+ BM_Copy_Attributes(bm, bm, l2->f, l->f);
+
+ /*copy data*/
+ if (l2->v == l->v) {
+ BM_Copy_Attributes(bm, bm, l2, l);
+ l2 = l2->next;
+ l = l->next;
+ BM_Copy_Attributes(bm, bm, l2, l);
+ } else {
+ l2 = l2->next;
+ BM_Copy_Attributes(bm, bm, l2, l);
+ l2 = l2->prev;
+ l = l->next;
+ BM_Copy_Attributes(bm, bm, l2, l);
+ }
+ }
+ }
+ }
+
+ /*link isolated verts*/
+ v = BMO_IterNew(&siter, bm, &dupeop, "isovertmap", 0);
+ for (; v; v=BMO_IterStep(&siter)) {
+ v2 = *((void**)BMO_IterMapVal(&siter));
+ BM_Make_Edge(bm, v, v2, v->e, 1);
+ }
+
+ /*cleanup*/
+ if (delorig) BMO_Finish_Op(bm, &delop);
+ BMO_Finish_Op(bm, &dupeop);
+}
+
+/*
+ * Compute higher-quality vertex normals used by solidify.
+ * Only considers geometry in the marked solidify region.
+ * Note that this does not work so well for non-manifold
+ * regions.
+ */
+static void calc_solidify_normals(BMesh *bm)
+{
+ BMIter viter, eiter, fiter;
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f, *f1, *f2;
+ float edge_normal[3];
+ int i;
+
+ /* can't use BM_Edge_FaceCount because we need to count only marked faces */
+ int *edge_face_count= MEM_callocN(sizeof(int) * bm->totedge, __func__);
+
+ BM_ITER(v, &viter, bm, BM_VERTS_OF_MESH, NULL) {
+ BM_SetHFlag(v, BM_TMP_TAG);
+ }
+
+ BM_ElemIndex_Ensure(bm, BM_EDGE);
+
+ BM_ITER(f, &fiter, bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMO_TestFlag(bm, f, FACE_MARK)) {
+ continue;
+ }
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_FACE, f) {
+
+ /* And mark all edges and vertices on the
+ marked faces */
+ BMO_SetFlag(bm, e, EDGE_MARK);
+ BMO_SetFlag(bm, e->v1, VERT_MARK);
+ BMO_SetFlag(bm, e->v2, VERT_MARK);
+ edge_face_count[BM_GetIndex(e)]++;
+ }
+ }
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BMO_TestFlag(bm, e, EDGE_MARK)) {
+ continue;
+ }
+
+ i = edge_face_count[BM_GetIndex(e)]++;
+
+ if (i == 0 || i > 2) {
+ /* Edge & vertices are non-manifold even when considering
+ only marked faces */
+ BMO_SetFlag(bm, e, EDGE_NONMAN);
+ BMO_SetFlag(bm, e->v1, VERT_NONMAN);
+ BMO_SetFlag(bm, e->v2, VERT_NONMAN);
+ }
+ }
+ MEM_freeN(edge_face_count);
+ edge_face_count= NULL; /* dont re-use */
+
+ BM_ITER(v, &viter, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_Nonmanifold_Vert(bm, v)) {
+ BMO_SetFlag(bm, v, VERT_NONMAN);
+ continue;
+ }
+
+ if (BMO_TestFlag(bm, v, VERT_MARK)) {
+ zero_v3(v->no);
+ }
+ }
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_MESH, NULL) {
+
+ /* If the edge is not part of a the solidify region
+ its normal should not be considered */
+ if (!BMO_TestFlag(bm, e, EDGE_MARK)) {
+ continue;
+ }
+
+ /* If the edge joins more than two marked faces high
+ quality normal computation won't work */
+ if (BMO_TestFlag(bm, e, EDGE_NONMAN)) {
+ continue;
+ }
+
+ f1 = f2 = NULL;
+
+ BM_ITER(f, &fiter, bm, BM_FACES_OF_EDGE, e) {
+ if (BMO_TestFlag(bm, f, FACE_MARK)) {
+ if (f1 == NULL) {
+ f1 = f;
+ }
+ else {
+ BLI_assert(f2 == NULL);
+ f2 = f;
+ }
+ }
+ }
+
+ BLI_assert(f1 != NULL);
+
+ if (f2 != NULL) {
+ const float angle = angle_normalized_v3v3(f1->no, f2->no);
+
+ if (angle > 0.0f) {
+ /* two faces using this edge, calculate the edge normal
+ * using the angle between the faces as a weighting */
+ add_v3_v3v3(edge_normal, f1->no, f2->no);
+ normalize_v3(edge_normal);
+ mul_v3_fl(edge_normal, angle);
+ }
+ else {
+ /* can't do anything useful here!
+ Set the face index for a vert incase it gets a zero normal */
+ BM_ClearHFlag(e->v1, BM_TMP_TAG);
+ BM_ClearHFlag(e->v2, BM_TMP_TAG);
+ continue;
+ }
+ }
+ else {
+ /* only one face attached to that edge */
+ /* an edge without another attached- the weight on this is
+ * undefined, M_PI/2 is 90d in radians and that seems good enough */
+ copy_v3_v3(edge_normal, f1->no);
+ mul_v3_fl(edge_normal, M_PI/2);
+ }
+
+ add_v3_v3(e->v1->no, edge_normal);
+ add_v3_v3(e->v2->no, edge_normal);
+ }
+
+ /* normalize accumulated vertex normals*/
+ BM_ITER(v, &viter, bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BMO_TestFlag(bm, v, VERT_MARK)) {
+ continue;
+ }
+
+ if (BMO_TestFlag(bm, v, VERT_NONMAN)) {
+ /* use standard normals for vertices connected to non-manifold
+ edges */
+ BM_Vert_UpdateNormal(bm, v);
+ }
+ else if (normalize_v3(v->no) == 0.0f && !BM_TestHFlag(v, BM_TMP_TAG)) {
+ /* exceptional case, totally flat. use the normal
+ of any marked face around the vertex */
+ BM_ITER(f, &fiter, bm, BM_FACES_OF_VERT, v) {
+ if (BMO_TestFlag(bm, f, FACE_MARK)) {
+ break;
+ }
+ }
+ copy_v3_v3(v->no, f->no);
+ }
+ }
+}
+
+static void solidify_add_thickness(BMesh *bm, float dist)
+{
+ BMFace *f;
+ BMVert *v;
+ BMLoop *l;
+ BMIter iter, loopIter;
+ float *vert_angles = MEM_callocN(sizeof(float) * bm->totvert * 2, "solidify"); /* 2 in 1 */
+ float *vert_accum = vert_angles + bm->totvert;
+ float angle;
+ int i, index;
+ float maxdist = dist * sqrtf(3.0f);
+
+ /* array for passing verts to angle_poly_v3 */
+ float **verts = NULL;
+ BLI_array_staticdeclare(verts, BM_NGON_STACK_SIZE);
+ /* array for receiving angles from angle_poly_v3 */
+ float *angles = NULL;
+ BLI_array_staticdeclare(angles, BM_NGON_STACK_SIZE);
+
+ BM_ElemIndex_Ensure(bm, BM_VERT);
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if(!BMO_TestFlag(bm, f, FACE_MARK)) {
+ continue;
+ }
+
+ BM_ITER(l, &loopIter, bm, BM_LOOPS_OF_FACE, f) {
+ BLI_array_append(verts, l->v->co);
+ BLI_array_growone(angles);
+ }
+
+ angle_poly_v3(angles, (const float **)verts, f->len);
+
+ i = 0;
+ BM_ITER(l, &loopIter, bm, BM_LOOPS_OF_FACE, f) {
+ v = l->v;
+ index = BM_GetIndex(v);
+ angle = angles[i];
+ vert_accum[index] += angle;
+ vert_angles[index] += shell_angle_to_dist(angle_normalized_v3v3(v->no, f->no)) * angle;
+ i++;
+ }
+
+ BLI_array_empty(verts);
+ BLI_array_empty(angles);
+ }
+
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ index = BM_GetIndex(v);
+ if(vert_accum[index]) { /* zero if unselected */
+ float vdist = MIN2(maxdist, dist * vert_angles[index] / vert_accum[index]);
+ madd_v3_v3fl(v->co, v->no, vdist);
+ }
+ }
+
+ MEM_freeN(vert_angles);
+}
+
+void bmesh_solidify_face_region_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator extrudeop;
+ BMOperator reverseop;
+ float thickness;
+
+ thickness = BMO_Get_Float(op, "thickness");
+
+ /* Flip original faces (so the shell is extruded inward) */
+ BMO_Init_Op(bm, &reverseop, "reversefaces");
+ BMO_CopySlot(op, &reverseop, "geom", "faces");
+ BMO_Exec_Op(bm, &reverseop);
+ BMO_Finish_Op(bm, &reverseop);
+
+ /* Extrude the region */
+ BMO_InitOpf(bm, &extrudeop, "extrudefaceregion alwayskeeporig=%i", 1);
+ BMO_CopySlot(op, &extrudeop, "geom", "edgefacein");
+ BMO_Exec_Op(bm, &extrudeop);
+
+ /* Push the verts of the extruded faces inward to create thickness */
+ BMO_Flag_Buffer(bm, &extrudeop, "geomout", FACE_MARK, BM_FACE);
+ calc_solidify_normals(bm);
+ solidify_add_thickness(bm, thickness);
+
+ BMO_CopySlot(&extrudeop, op, "geomout", "geomout");
+
+ BMO_Finish_Op(bm, &extrudeop);
+}
diff --git a/source/blender/bmesh/operators/join_triangles.c b/source/blender/bmesh/operators/join_triangles.c
new file mode 100644
index 00000000000..e27d1ecec29
--- /dev/null
+++ b/source/blender/bmesh/operators/join_triangles.c
@@ -0,0 +1,358 @@
+#if 1
+#include "MEM_guardedalloc.h"
+#include "BKE_customdata.h"
+#include "DNA_listBase.h"
+#include "DNA_customdata_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include <string.h>
+#include "BKE_utildefines.h"
+#include "BKE_mesh.h"
+#include "BKE_global.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+
+#include "BLI_editVert.h"
+#include "mesh_intern.h"
+#include "ED_mesh.h"
+
+#include "BLI_math.h"
+#include "BLI_array.h"
+#include "BLI_edgehash.h"
+
+#include "BLI_heap.h"
+
+#include "bmesh.h"
+
+#include "bmesh_operators_private.h" /* own include */
+
+/*
+ * JOIN_TRIANGLES.C
+ *
+ * utility bmesh operators, e.g. transform,
+ * translate, rotate, scale, etc.
+ *
+*/
+
+/*Bitflags for edges.*/
+#define T2QDELETE 1
+#define T2QCOMPLEX 2
+#define T2QJOIN 4
+
+/*assumes edges are validated before reaching this point*/
+static float measure_facepair(BMesh *UNUSED(bm), BMVert *v1, BMVert *v2,
+ BMVert *v3, BMVert *v4, float limit)
+{
+ /*gives a 'weight' to a pair of triangles that join an edge to decide how good a join they would make*/
+ /*Note: this is more complicated than it needs to be and should be cleaned up...*/
+ float n1[3], n2[3], measure = 0.0f, angle1, angle2, diff;
+ float edgeVec1[3], edgeVec2[3], edgeVec3[3], edgeVec4[3];
+ float minarea, maxarea, areaA, areaB;
+
+ /*First Test: Normal difference*/
+ normal_tri_v3(n1, v1->co, v2->co, v3->co);
+ normal_tri_v3(n2, v1->co, v3->co, v4->co);
+
+ if(n1[0] == n2[0] && n1[1] == n2[1] && n1[2] == n2[2]) angle1 = 0.0f;
+ else angle1 = angle_v3v3(n1, n2);
+
+ normal_tri_v3(n1, v2->co, v3->co, v4->co);
+ normal_tri_v3(n2, v4->co, v1->co, v2->co);
+
+ if(n1[0] == n2[0] && n1[1] == n2[1] && n1[2] == n2[2]) angle2 = 0.0f;
+ else angle2 = angle_v3v3(n1, n2);
+
+ measure += (angle1 + angle2) * 0.5f;
+ if(measure > limit) return measure;
+
+ /*Second test: Colinearity*/
+ sub_v3_v3v3(edgeVec1, v1->co, v2->co);
+ sub_v3_v3v3(edgeVec2, v2->co, v3->co);
+ sub_v3_v3v3(edgeVec3, v3->co, v4->co);
+ sub_v3_v3v3(edgeVec4, v4->co, v1->co);
+
+ /* a completely skinny face is 'pi' after halving */
+ diff = 0.25f * (
+ fabsf(angle_v3v3(edgeVec1, edgeVec2) - (float)M_PI_2) +
+ fabsf(angle_v3v3(edgeVec2, edgeVec3) - (float)M_PI_2) +
+ fabsf(angle_v3v3(edgeVec3, edgeVec4) - (float)M_PI_2) +
+ fabsf(angle_v3v3(edgeVec4, edgeVec1) - (float)M_PI_2));
+ if(!diff) return 0.0;
+
+ measure += diff;
+ if(measure > limit) return measure;
+
+ /*Third test: Concavity*/
+ areaA = area_tri_v3(v1->co, v2->co, v3->co) + area_tri_v3(v1->co, v3->co, v4->co);
+ areaB = area_tri_v3(v2->co, v3->co, v4->co) + area_tri_v3(v4->co, v1->co, v2->co);
+
+ if(areaA <= areaB) minarea = areaA;
+ else minarea = areaB;
+
+ if(areaA >= areaB) maxarea = areaA;
+ else maxarea = areaB;
+
+ if(!maxarea) measure += 1;
+ else measure += (1 - (minarea / maxarea));
+
+ return measure;
+}
+
+#define T2QUV_LIMIT 0.005f
+#define T2QCOL_LIMIT 3
+
+static int compareFaceAttribs(BMesh *bm, BMEdge *e, int douvs, int dovcols)
+{
+ MTexPoly *tp1, *tp2;
+ MLoopCol *lcol1, *lcol2, *lcol3, *lcol4;
+ MLoopUV *luv1, *luv2, *luv3, *luv4;
+ BMLoop *l1, *l2, *l3, *l4;
+ int mergeok_uvs=!douvs, mergeok_vcols=!dovcols;
+
+ l1 = e->l;
+ l3 = e->l->radial_next;
+
+ /*match up loops on each side of an edge corrusponding to each vert*/
+ if (l1->v == l3->v) {
+ l2 = l1->next;
+ l4 = l2->next;
+ } else {
+ l2 = l1->next;
+
+ l4 = l3;
+ l3 = l4->next;
+ }
+
+ lcol1 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPCOL);
+ lcol2 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPCOL);
+ lcol3 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPCOL);
+ lcol4 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPCOL);
+
+ luv1 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPUV);
+ luv3 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPUV);
+ luv4 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPUV);
+
+ tp1 = CustomData_bmesh_get(&bm->pdata, l1->f->head.data, CD_MTEXPOLY);
+ tp2 = CustomData_bmesh_get(&bm->pdata, l2->f->head.data, CD_MTEXPOLY);
+
+ if (!lcol1)
+ mergeok_vcols = 1;
+
+ if (!luv1)
+ mergeok_uvs = 1;
+
+ /*compare faceedges for each face attribute. Additional per face attributes can be added later*/
+
+ /*do VCOLs*/
+ if(lcol1 && dovcols) {
+ char *cols[4] = {(char*)lcol1, (char*)lcol2, (char*)lcol3, (char*)lcol4};
+ int i;
+
+ for (i=0; i<3; i++) {
+ if (cols[0][i] + T2QCOL_LIMIT < cols[2][i] - T2QCOL_LIMIT)
+ break;
+ if (cols[1][i] + T2QCOL_LIMIT < cols[3][i] - T2QCOL_LIMIT)
+ break;
+ }
+
+ if (i == 3)
+ mergeok_vcols = 1;
+ }
+
+ /*do UVs*/
+ if (luv1 && douvs) {
+ if(tp1->tpage != tp2->tpage); /*do nothing*/
+ else {
+ int i;
+
+ for(i = 0; i < 2; i++) {
+ if(luv1->uv[0] + T2QUV_LIMIT > luv3->uv[0] && luv1->uv[0] - T2QUV_LIMIT < luv3->uv[0] &&
+ luv1->uv[1] + T2QUV_LIMIT > luv3->uv[1] && luv1->uv[1] - T2QUV_LIMIT < luv3->uv[1])
+ {
+ if(luv2->uv[0] + T2QUV_LIMIT > luv4->uv[0] && luv2->uv[0] - T2QUV_LIMIT < luv4->uv[0] &&
+ luv2->uv[1] + T2QUV_LIMIT > luv4->uv[1] && luv2->uv[1] - T2QUV_LIMIT < luv4->uv[1])
+ {
+ mergeok_uvs = 1;
+ }
+ }
+ }
+ }
+ }
+
+ if (douvs == mergeok_uvs && dovcols == mergeok_vcols)
+ return 1;
+ return 0;
+}
+
+typedef struct JoinEdge {
+ float weight;
+ BMEdge *e;
+} JoinEdge;
+
+#define EDGE_MARK 1
+#define EDGE_CHOSEN 2
+
+#define FACE_MARK 1
+#define FACE_INPUT 2
+
+static int fplcmp(const void *v1, const void *v2)
+{
+ const JoinEdge *e1= ((JoinEdge*)v1), *e2=((JoinEdge*)v2);
+
+ if( e1->weight > e2->weight) return 1;
+ else if( e1->weight < e2->weight) return -1;
+
+ return 0;
+}
+
+void bmesh_jointriangles_exec(BMesh *bm, BMOperator *op)
+{
+ BMIter iter, liter;
+ BMOIter siter;
+ BMFace *f1, *f2;
+ BMLoop *l;
+ BMEdge *e;
+ BLI_array_declare(jedges);
+ JoinEdge *jedges = NULL;
+ int dosharp = BMO_Get_Int(op, "compare_sharp"), douvs=BMO_Get_Int(op, "compare_uvs");
+ int dovcols = BMO_Get_Int(op, "compare_vcols"), domat=BMO_Get_Int(op, "compare_materials");
+ float limit = BMO_Get_Float(op, "limit");
+ int i, totedge;
+
+ /*flag all edges of all input faces*/
+ BMO_ITER(f1, &siter, bm, op, "faces", BM_FACE) {
+ BMO_SetFlag(bm, f1, FACE_INPUT);
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f1) {
+ BMO_SetFlag(bm, l->e, EDGE_MARK);
+ }
+ }
+
+ /*unflag edges that are invalid; e.g. aren't surrounded by triangles*/
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BMO_TestFlag(bm, e, EDGE_MARK))
+ continue;
+
+ if (BM_Edge_FaceCount(e) < 2) {
+ BMO_ClearFlag(bm, e, EDGE_MARK);
+ continue;
+ }
+
+ f1 = e->l->f;
+ f2 = e->l->radial_next->f;
+
+ if (f1->len != 3 || f2->len != 3) {
+ BMO_ClearFlag(bm, e, EDGE_MARK);
+ continue;
+ }
+
+ if (!BMO_TestFlag(bm, f1, FACE_INPUT) || !BMO_TestFlag(bm, f2, FACE_INPUT)) {
+ BMO_ClearFlag(bm, e, EDGE_MARK);
+ continue;
+ }
+ }
+
+ i = 0;
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ BMVert *v1, *v2, *v3, *v4;
+ BMFace *f1, *f2;
+ float measure;
+
+ if (!BMO_TestFlag(bm, e, EDGE_MARK))
+ continue;
+
+ f1 = e->l->f;
+ f2 = e->l->radial_next->f;
+
+ v1 = e->l->v;
+ v2 = e->l->prev->v;
+ v3 = e->l->next->v;
+ v4 = e->l->radial_next->prev->v;
+
+ if (dosharp && BM_TestHFlag(e, BM_SHARP))
+ continue;
+
+ if ((douvs || dovcols) && compareFaceAttribs(bm, e, douvs, dovcols))
+ continue;
+
+ if (domat && f1->mat_nr != f2->mat_nr)
+ continue;
+
+ measure = measure_facepair(bm, v1, v2, v3, v4, limit);
+ if(measure < limit) {
+ BLI_array_growone(jedges);
+
+ jedges[i].e = e;
+ jedges[i].weight = measure;
+
+ i++;
+ }
+ }
+
+ if (!jedges)
+ return;
+
+ qsort(jedges, BLI_array_count(jedges), sizeof(JoinEdge), fplcmp);
+
+ totedge = BLI_array_count(jedges);
+ for (i=0; i<totedge; i++) {
+ BMFace *f1, *f2;
+
+ e = jedges[i].e;
+ f1 = e->l->f;
+ f2 = e->l->radial_next->f;
+
+ if (BMO_TestFlag(bm, f1, FACE_MARK) || BMO_TestFlag(bm, f2, FACE_MARK))
+ continue;
+
+ BMO_SetFlag(bm, f1, FACE_MARK);
+ BMO_SetFlag(bm, f2, FACE_MARK);
+ BMO_SetFlag(bm, e, EDGE_CHOSEN);
+ }
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BMO_TestFlag(bm, e, EDGE_CHOSEN))
+ continue;
+
+ f1 = e->l->f;
+ f2 = e->l->radial_next->f;
+
+ BM_Join_TwoFaces(bm, f1, f2, e);
+ }
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (BMO_TestFlag(bm, e, EDGE_MARK)) {
+ /*ok, this edge wasn't merged, check if it's
+ in a 2-tri-pair island, and if so merge*/
+
+ f1 = e->l->f;
+ f2 = e->l->radial_next->f;
+
+ if (f1->len != 3 || f2->len != 3)
+ continue;
+
+ for (i=0; i<2; i++) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, i ? f2 : f1) {
+ if (l->e != e && BMO_TestFlag(bm, l->e, EDGE_MARK))
+ break;
+ }
+
+ /*if l isn't NULL, we broke out of the loop*/
+ if (l)
+ break;
+ }
+
+ /*if i isn't 2, we broke out of that loop*/
+ if (i != 2)
+ continue;
+
+ BM_Join_TwoFaces(bm, f1, f2, e);
+ }
+ }
+
+ BLI_array_free(jedges);
+}
+
+#endif
diff --git a/source/blender/bmesh/operators/mesh_conv.c b/source/blender/bmesh/operators/mesh_conv.c
new file mode 100644
index 00000000000..eda4d5225ba
--- /dev/null
+++ b/source/blender/bmesh/operators/mesh_conv.c
@@ -0,0 +1,871 @@
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_customdata_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_key_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_mesh.h"
+#include "BKE_global.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_key.h"
+#include "BKE_main.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_edgehash.h"
+#include "BLI_editVert.h"
+#include "BLI_scanfill.h"
+#include "BLI_array.h"
+#include "BLI_utildefines.h"
+
+#include "ED_mesh.h"
+
+#include "mesh_intern.h"
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+/*
+ * MESH CONV.C
+ *
+ * This file contains functions
+ * for converting a Mesh
+ * into a Bmesh, and back again.
+ *
+*/
+
+void mesh_to_bmesh_exec(BMesh *bm, BMOperator *op)
+{
+ Object *ob = BMO_Get_Pnt(op, "object");
+ Mesh *me = BMO_Get_Pnt(op, "mesh");
+ MVert *mvert;
+ BLI_array_declare(verts);
+ MEdge *medge;
+ MLoop *ml;
+ MPoly *mpoly;
+ KeyBlock *actkey, *block;
+ BMVert *v, **vt=NULL, **verts = NULL;
+ BMEdge *e, **fedges=NULL, **et = NULL;
+ BMFace *f;
+ BMLoop *l;
+ BLI_array_declare(fedges);
+ float (*keyco)[3]= NULL;
+ int *keyi;
+ int set_key = BMO_Get_Int(op, "set_shapekey");
+ int totuv, i, j, allocsize[4] = {512, 512, 2048, 512};
+
+ if (!me || !me->totvert) return; /*sanity check*/
+
+ vt = MEM_mallocN(sizeof(void**)*me->totvert, "mesh to bmesh vtable");
+
+ CustomData_copy(&me->vdata, &bm->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&me->edata, &bm->edata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&me->ldata, &bm->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&me->pdata, &bm->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
+
+ /*make sure uv layer names are consistent*/
+ totuv = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
+ for (i=0; i<totuv; i++) {
+ int li = CustomData_get_layer_index_n(&bm->pdata, CD_MTEXPOLY, i);
+ CustomData_set_layer_name(&bm->ldata, CD_MLOOPUV, i, bm->pdata.layers[li].name);
+ }
+
+ if (!CustomData_has_layer(&bm->edata, CD_CREASE))
+ CustomData_add_layer(&bm->edata, CD_CREASE, CD_ASSIGN, NULL, 0);
+
+ if (!CustomData_has_layer(&bm->edata, CD_BWEIGHT))
+ CustomData_add_layer(&bm->edata, CD_BWEIGHT, CD_ASSIGN, NULL, 0);
+
+ if (!CustomData_has_layer(&bm->vdata, CD_BWEIGHT))
+ CustomData_add_layer(&bm->vdata, CD_BWEIGHT, CD_ASSIGN, NULL, 0);
+
+
+ if (me->key && ob->shapenr > me->key->totkey) {
+ ob->shapenr = me->key->totkey-1;
+ }
+
+ actkey = ob_get_keyblock(ob);
+ if(actkey && actkey->totelem == me->totvert) {
+ CustomData_add_layer(&bm->vdata, CD_SHAPE_KEYINDEX, CD_ASSIGN, NULL, 0);
+
+ /*check if we need to generate unique ids for the shapekeys.
+ this also exists in the file reading code, but is here for
+ a sanity check*/
+ if (!me->key->uidgen) {
+ fprintf(stderr, "%s had to generate shape key uid's in a situation we shouldn't need to! (bmesh internal error)\n", __func__);
+ me->key->uidgen = 1;
+ for (block=me->key->block.first; block; block=block->next) {
+ block->uid = me->key->uidgen++;
+ }
+ }
+
+ keyco= actkey->data;
+ bm->shapenr= ob->shapenr;
+ for (i=0, block=me->key->block.first; block; block=block->next, i++) {
+ CustomData_add_layer_named(&bm->vdata, CD_SHAPEKEY,
+ CD_ASSIGN, NULL, 0, block->name);
+
+ j = CustomData_get_layer_index_n(&bm->vdata, CD_SHAPEKEY, i);
+ bm->vdata.layers[j].uid = block->uid;
+ }
+ } else if (actkey) {
+ printf("shapekey<->mesh mismatch!\n");
+ }
+
+ CustomData_bmesh_init_pool(&bm->vdata, allocsize[0]);
+ CustomData_bmesh_init_pool(&bm->edata, allocsize[1]);
+ CustomData_bmesh_init_pool(&bm->ldata, allocsize[2]);
+ CustomData_bmesh_init_pool(&bm->pdata, allocsize[3]);
+
+ for (i=0, mvert = me->mvert; i<me->totvert; i++, mvert++) {
+ v = BM_Make_Vert(bm, keyco&&set_key ? keyco[i] : mvert->co, NULL);
+ BM_SetIndex(v, i); /* set_ok */
+ vt[i] = v;
+
+ /*transfer flags*/
+ v->head.hflag = BM_Vert_Flag_From_MEFlag(mvert->flag);
+
+ /*this is necassary for selection counts to work properly*/
+ if (BM_TestHFlag(v, BM_SELECT)) BM_Select_Vert(bm, v, TRUE);
+
+ normal_short_to_float_v3(v->no, mvert->no);
+
+ BM_SetCDf(&bm->vdata, v, CD_BWEIGHT, (float)mvert->bweight / 255.0f);
+
+ /*Copy Custom Data*/
+ CustomData_to_bmesh_block(&me->vdata, &bm->vdata, i, &v->head.data);
+
+ /*set shapekey data*/
+ if (me->key) {
+ /*set shape key original index*/
+ keyi = CustomData_bmesh_get(&bm->vdata, v->head.data, CD_SHAPE_KEYINDEX);
+ if (keyi) {
+ *keyi = i;
+ }
+
+ for (block=me->key->block.first, j=0; block; block=block->next, j++) {
+ float *co = CustomData_bmesh_get_n(&bm->vdata, v->head.data,
+ CD_SHAPEKEY, j);
+ if (co)
+ copy_v3_v3(co, ((float*)block->data)+3*i);
+ }
+ }
+ }
+
+ bm->elem_index_dirty &= ~BM_VERT; /* added in order, clear dirty flag */
+
+ if (!me->totedge) {
+ MEM_freeN(vt);
+ return;
+ }
+
+ et = MEM_mallocN(sizeof(void**)*me->totedge, "mesh to bmesh etable");
+
+ medge = me->medge;
+ for (i=0; i<me->totedge; i++, medge++) {
+ e = BM_Make_Edge(bm, vt[medge->v1], vt[medge->v2], NULL, 0);
+ BM_SetIndex(e, i); /* set_ok */
+ et[i] = e;
+
+ /* transfer flags */
+ e->head.hflag = BM_Edge_Flag_From_MEFlag(medge->flag);
+
+ /* this is necassary for selection counts to work properly */
+ if (BM_TestHFlag(e, BM_SELECT)) BM_Select(bm, e, TRUE);
+
+ /*Copy Custom Data*/
+ CustomData_to_bmesh_block(&me->edata, &bm->edata, i, &e->head.data);
+
+ BM_SetCDf(&bm->edata, e, CD_CREASE, (float)medge->crease / 255.0f);
+ BM_SetCDf(&bm->edata, e, CD_BWEIGHT, (float)medge->bweight / 255.0f);
+ }
+
+ bm->elem_index_dirty &= ~BM_EDGE; /* added in order, clear dirty flag */
+
+ if (!me->totpoly) {
+ MEM_freeN(vt);
+ MEM_freeN(et);
+ return;
+ }
+
+ mpoly = me->mpoly;
+ for (i=0; i<me->totpoly; i++, mpoly++) {
+ BMVert *v1 /* , *v2 */ /* UNUSED */;
+ BMIter iter;
+
+ BLI_array_empty(fedges);
+ BLI_array_empty(verts);
+ for (j=0; j<mpoly->totloop; j++) {
+ ml = &me->mloop[mpoly->loopstart+j];
+ v = vt[ml->v];
+ e = et[ml->e];
+
+ BLI_array_growone(fedges);
+ BLI_array_growone(verts);
+
+ fedges[j] = e;
+ verts[j] = v;
+ }
+
+ v1 = vt[me->mloop[mpoly->loopstart].v];
+ /* v2 = vt[me->mloop[mpoly->loopstart+1].v]; */ /* UNUSED */ /* code below always overwrites */
+
+ if (v1 == fedges[0]->v1) {
+ /* v2 = fedges[0]->v2; */ /* UNUSED */
+ }
+ else {
+ v1 = fedges[0]->v2;
+ /* v2 = fedges[0]->v1; */ /* UNUSED */
+ }
+
+ f = BM_Make_Face(bm, verts, fedges, mpoly->totloop, 0);
+
+ if (!f) {
+ printf("%s: Warning! Bad face in mesh"
+ " \"%s\" at index %d!, skipping\n",
+ __func__, me->id.name+2, i);
+ continue;
+ }
+
+ /* dont use 'i' since we may have skipped the face */
+ BM_SetIndex(f, bm->totface-1); /* set_ok */
+
+ /*transfer flags*/
+ f->head.hflag = BM_Face_Flag_From_MEFlag(mpoly->flag);
+
+ /*this is necassary for selection counts to work properly*/
+ if (BM_TestHFlag(f, BM_SELECT)) BM_Select(bm, f, TRUE);
+
+ f->mat_nr = mpoly->mat_nr;
+ if (i == me->act_face) bm->act_face = f;
+
+ j = 0;
+ BM_ITER_INDEX(l, &iter, bm, BM_LOOPS_OF_FACE, f, j) {
+ /* Save index of correspsonding MLoop */
+ BM_SetIndex(l, mpoly->loopstart+j); /* set_loop */
+ }
+
+ /*Copy Custom Data*/
+ CustomData_to_bmesh_block(&me->pdata, &bm->pdata, i, &f->head.data);
+ }
+
+ bm->elem_index_dirty &= ~BM_FACE; /* added in order, clear dirty flag */
+
+ {
+ BMIter fiter;
+ BMIter liter;
+
+ /* Copy over loop CustomData. Doing this in a separate loop isn't necessary
+ but is an optimization, to avoid copying a bunch of interpolated customdata
+ for each BMLoop (from previous BMLoops using the same edge), always followed
+ by freeing the interpolated data and overwriting it with data from the Mesh. */
+ BM_ITER(f, &fiter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ int li = BM_GetIndex(l);
+ CustomData_to_bmesh_block(&me->ldata, &bm->ldata, li, &l->head.data);
+ BM_SetIndex(l, 0); /* set_loop */
+ }
+ }
+ }
+
+ {
+ BMIter iter;
+ BMVert *vertex;
+ BMEdge *edge;
+ BMFace *face;
+ BMVert **vertex_array = MEM_callocN(sizeof(BMVert *) * bm->totvert,
+ "Selection Conversion Vertex Pointer Array");
+ BMEdge **edge_array = MEM_callocN(sizeof(BMEdge *) * bm->totedge,
+ "Selection Conversion Edge Pointer Array");
+ BMFace **face_array = MEM_callocN(sizeof(BMFace *) * bm->totface,
+ "Selection Conversion Face Pointer Array");
+
+ for(i = 0, vertex = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ vertex; i++, vertex = BMIter_Step(&iter)) {
+ vertex_array[i] = vertex;
+ }
+
+ for(i = 0, edge = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
+ edge; i++, edge = BMIter_Step(&iter)) {
+ edge_array[i] = edge;
+ }
+
+ for(i = 0, face = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ face; i++, face = BMIter_Step(&iter)) {
+ face_array[i] = face;
+ }
+
+ if(me->mselect) {
+ for(i = 0; i < me->totselect; i++) {
+ if(me->mselect[i].type == ME_VSEL) {
+ BM_store_selection(bm, vertex_array[me->mselect[i].index]);
+ }else if(me->mselect[i].type == ME_ESEL) {
+ BM_store_selection(bm, edge_array[me->mselect[i].index]);
+ }else if(me->mselect[i].type == ME_FSEL) {
+ BM_store_selection(bm, face_array[me->mselect[i].index]);
+ }
+ }
+ }
+ else {
+ me->totselect= 0;
+ }
+
+ MEM_freeN(vertex_array);
+ MEM_freeN(edge_array);
+ MEM_freeN(face_array);
+ }
+
+ BLI_array_free(fedges);
+ BLI_array_free(verts);
+
+ MEM_freeN(vt);
+ MEM_freeN(et);
+}
+
+void object_load_bmesh_exec(BMesh *bm, BMOperator *op)
+{
+ Object *ob = BMO_Get_Pnt(op, "object");
+ /* Scene *scene = BMO_Get_Pnt(op, "scene"); */
+ Mesh *me = ob->data;
+
+ BMO_CallOpf(bm, "bmesh_to_mesh mesh=%p object=%p", me, ob);
+}
+
+
+static BMVert **bmesh_to_mesh_vertex_map(BMesh *bm, int ototvert)
+{
+ BMVert **vertMap = NULL;
+ BMVert *eve;
+ int index;
+ int i= 0;
+ BMIter iter;
+
+ /* caller needs to ensure this */
+ BLI_assert(ototvert > 0);
+
+ vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
+ if(CustomData_has_layer(&bm->vdata, CD_SHAPE_KEYINDEX)) {
+ int *keyi;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ keyi = CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX);
+ if(keyi) {
+ if (((index= *keyi) != ORIGINDEX_NONE) && (index < ototvert)) {
+ vertMap[index] = eve;
+ }
+ }
+ else {
+ if(i < ototvert) {
+ vertMap[i] = eve;
+ }
+ }
+ i++;
+ }
+ }
+ else {
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(i < ototvert) {
+ vertMap[i] = eve;
+ }
+ else {
+ break;
+ }
+ i++;
+ }
+ }
+
+ return vertMap;
+}
+
+BM_INLINE void bmesh_quick_edgedraw_flag(MEdge *med, BMEdge *e)
+{
+ /* this is a cheap way to set the edge draw, its not precise and will
+ * pick the first 2 faces an edge uses */
+
+
+ if ( /* (med->flag & ME_EDGEDRAW) && */ /* assume to be true */
+ (e->l && (e->l != e->l->radial_next)) &&
+ (dot_v3v3(e->l->f->no, e->l->radial_next->f->no) > 0.998f))
+ {
+ med->flag &= ~ME_EDGEDRAW;
+ }
+}
+
+
+void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op)
+{
+ Mesh *me = BMO_Get_Pnt(op, "mesh");
+ /* Object *ob = BMO_Get_Pnt(op, "object"); */
+ MLoop *mloop;
+ MPoly *mpoly;
+ MVert *mvert, *oldverts;
+ MEdge *med, *medge;
+ BMVert *v, *eve;
+ BMEdge *e;
+ BMLoop *l;
+ BMFace *f;
+ BMIter iter, liter;
+ int i, j, *keyi, ototvert, totloop;
+ int dotess = !BMO_Get_Int(op, "notesselation");
+
+ ototvert = me->totvert;
+
+ /* new Vertex block */
+ if(bm->totvert==0) mvert= NULL;
+ else mvert= MEM_callocN(bm->totvert*sizeof(MVert), "loadeditbMesh vert");
+
+ /* new Edge block */
+ if(bm->totedge==0) medge= NULL;
+ else medge= MEM_callocN(bm->totedge*sizeof(MEdge), "loadeditbMesh edge");
+
+ /*build ngon data*/
+ /* new Ngon Face block */
+ if(bm->totface==0) mpoly = NULL;
+ else mpoly= MEM_callocN(bm->totface*sizeof(MPoly), "loadeditbMesh poly");
+
+ /*find number of loops to allocate*/
+ totloop = 0;
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ totloop += f->len;
+ }
+
+ if (totloop==0) mloop = NULL;
+ else mloop = MEM_callocN(totloop*sizeof(MLoop), "loadeditbMesh loop");
+
+ /* lets save the old verts just in case we are actually working on
+ * a key ... we now do processing of the keys at the end */
+ oldverts= me->mvert;
+
+ /* don't free this yet */
+ CustomData_set_layer(&me->vdata, CD_MVERT, NULL);
+
+ /* free custom data */
+ CustomData_free(&me->vdata, me->totvert);
+ CustomData_free(&me->edata, me->totedge);
+ CustomData_free(&me->fdata, me->totface);
+ CustomData_free(&me->ldata, me->totloop);
+ CustomData_free(&me->pdata, me->totpoly);
+
+ /* add new custom data */
+ me->totvert= bm->totvert;
+ me->totedge= bm->totedge;
+ me->totloop= totloop;
+ me->totpoly= bm->totface;
+ /* will be overwritten with a valid value if 'dotess' is set, otherwise we
+ * end up with 'me->totface' and me->mface == NULL which can crash [#28625]
+ */
+ me->totface= 0;
+
+ CustomData_copy(&bm->vdata, &me->vdata, CD_MASK_MESH, CD_CALLOC, me->totvert);
+ CustomData_copy(&bm->edata, &me->edata, CD_MASK_MESH, CD_CALLOC, me->totedge);
+ CustomData_copy(&bm->ldata, &me->ldata, CD_MASK_MESH, CD_CALLOC, me->totloop);
+ CustomData_copy(&bm->pdata, &me->pdata, CD_MASK_MESH, CD_CALLOC, me->totpoly);
+
+ CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert);
+ CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge);
+ CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, mloop, me->totloop);
+ CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, mpoly, me->totpoly);
+
+ /* this is called again, 'dotess' arg is used there */
+ mesh_update_customdata_pointers(me, 0);
+
+ i = 0;
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ float *bweight = CustomData_bmesh_get(&bm->vdata, v->head.data, CD_BWEIGHT);
+
+ mvert->bweight = bweight ? (char)((*bweight)*255) : 0;
+
+ copy_v3_v3(mvert->co, v->co);
+ normal_float_to_short_v3(mvert->no, v->no);
+
+ mvert->flag = BM_Vert_Flag_To_MEFlag(v);
+
+ BM_SetIndex(v, i); /* set_inline */
+
+ /*copy over customdata*/
+ CustomData_from_bmesh_block(&bm->vdata, &me->vdata, v->head.data, i);
+
+ i++;
+ mvert++;
+
+ BM_CHECK_ELEMENT(bm, v);
+ }
+ bm->elem_index_dirty &= ~BM_VERT;
+
+ med= medge;
+ i = 0;
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ float *crease = CustomData_bmesh_get(&bm->edata, e->head.data, CD_CREASE);
+ float *bweight = CustomData_bmesh_get(&bm->edata, e->head.data, CD_BWEIGHT);
+
+ med->v1 = BM_GetIndex(e->v1);
+ med->v2 = BM_GetIndex(e->v2);
+ med->crease = crease ? (char)((*crease)*255) : 0;
+ med->bweight = bweight ? (char)((*bweight)*255) : 0;
+
+ med->flag = BM_Edge_Flag_To_MEFlag(e);
+
+ BM_SetIndex(e, i); /* set_inline */
+
+ /*copy over customdata*/
+ CustomData_from_bmesh_block(&bm->edata, &me->edata, e->head.data, i);
+
+ bmesh_quick_edgedraw_flag(med, e);
+
+ i++;
+ med++;
+ BM_CHECK_ELEMENT(bm, e);
+ }
+ bm->elem_index_dirty &= ~BM_EDGE;
+
+ i = 0;
+ j = 0;
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ mpoly->loopstart = j;
+ mpoly->totloop = f->len;
+ mpoly->mat_nr = f->mat_nr;
+ mpoly->flag = BM_Face_Flag_To_MEFlag(f);
+
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
+ for ( ; l; l=BMIter_Step(&liter), j++, mloop++) {
+ mloop->e = BM_GetIndex(l->e);
+ mloop->v = BM_GetIndex(l->v);
+
+ /*copy over customdata*/
+ CustomData_from_bmesh_block(&bm->ldata, &me->ldata, l->head.data, j);
+ BM_CHECK_ELEMENT(bm, l);
+ BM_CHECK_ELEMENT(bm, l->e);
+ BM_CHECK_ELEMENT(bm, l->v);
+ }
+
+ if (f == bm->act_face) me->act_face = i;
+
+ /*copy over customdata*/
+ CustomData_from_bmesh_block(&bm->pdata, &me->pdata, f->head.data, i);
+
+ i++;
+ mpoly++;
+ BM_CHECK_ELEMENT(bm, f);
+ }
+
+ /* patch hook indices and vertex parents */
+ if (ototvert > 0) {
+ Object *ob;
+ ModifierData *md;
+ BMVert **vertMap = NULL;
+ int i,j;
+
+ for (ob=G.main->object.first; ob; ob=ob->id.next) {
+ if (ob->parent==bm->ob && ELEM(ob->partype, PARVERT1,PARVERT3)) {
+
+ if (vertMap == NULL) {
+ vertMap= bmesh_to_mesh_vertex_map(bm, ototvert);
+ }
+
+ if(ob->par1 < ototvert) {
+ eve = vertMap[ob->par1];
+ if(eve) ob->par1= BM_GetIndex(eve);
+ }
+ if(ob->par2 < ototvert) {
+ eve = vertMap[ob->par2];
+ if(eve) ob->par2= BM_GetIndex(eve);
+ }
+ if(ob->par3 < ototvert) {
+ eve = vertMap[ob->par3];
+ if(eve) ob->par3= BM_GetIndex(eve);
+ }
+
+ }
+ if (ob->data==me) {
+ for (md=ob->modifiers.first; md; md=md->next) {
+ if (md->type==eModifierType_Hook) {
+ HookModifierData *hmd = (HookModifierData*) md;
+
+ if (vertMap == NULL) {
+ vertMap= bmesh_to_mesh_vertex_map(bm, ototvert);
+ }
+
+ for (i=j=0; i<hmd->totindex; i++) {
+ if(hmd->indexar[i] < ototvert) {
+ eve = vertMap[hmd->indexar[i]];
+
+ if (eve) {
+ hmd->indexar[j++] = BM_GetIndex(eve);
+ }
+ }
+ else j++;
+ }
+
+ hmd->totindex = j;
+ }
+ }
+ }
+ }
+
+ if (vertMap) MEM_freeN(vertMap);
+ }
+
+ if (dotess) {
+ me->totface= mesh_recalcTesselation(&me->fdata, &me->ldata, &me->pdata,
+ me->mvert,
+ me->totface, me->totloop, me->totpoly);
+ }
+
+ mesh_update_customdata_pointers(me, dotess);
+
+ {
+ BMEditSelection *selected;
+ me->totselect = BLI_countlist(&(bm->selected));
+
+ if(me->mselect) MEM_freeN(me->mselect);
+
+ me->mselect = MEM_callocN(sizeof(MSelect) * me->totselect, "Mesh selection history");
+
+
+ for(i = 0, selected = bm->selected.first; selected; i++, selected = selected->next) {
+ if(selected->htype == BM_VERT) {
+ me->mselect[i].type = ME_VSEL;
+
+ }else if(selected->htype == BM_EDGE) {
+ me->mselect[i].type = ME_ESEL;
+
+ }else if(selected->htype == BM_FACE) {
+ me->mselect[i].type = ME_FSEL;
+ }
+
+ me->mselect[i].index = BM_GetIndex(selected->data);
+ }
+ }
+
+ /* see comment below, this logic is in twice */
+
+ if (me->key) {
+ KeyBlock *currkey;
+ KeyBlock *actkey= BLI_findlink(&me->key->block, bm->shapenr-1);
+
+ float (*ofs)[3] = NULL;
+
+ /*go through and find any shapekey customdata layers
+ that might not have corrusponding KeyBlocks, and add them if
+ necassary.*/
+ j = 0;
+ for (i=0; i<bm->vdata.totlayer; i++) {
+ if (bm->vdata.layers[i].type != CD_SHAPEKEY)
+ continue;
+
+ for (currkey=me->key->block.first; currkey; currkey=currkey->next) {
+ if (currkey->uid == bm->vdata.layers[i].uid)
+ break;
+ }
+
+ if (!currkey) {
+ currkey = MEM_callocN(sizeof(KeyBlock), "KeyBlock mesh_conv.c");
+ currkey->type = KEY_LINEAR;
+ currkey->slidermin = 0.0f;
+ currkey->slidermax = 1.0f;
+
+ BLI_addtail(&me->key->block, currkey);
+ me->key->totkey++;
+ }
+
+ j++;
+ }
+
+
+ /* editing the base key should update others */
+ if(me->key->type==KEY_RELATIVE && oldverts) {
+ int act_is_basis = 0;
+ /* find if this key is a basis for any others */
+ for(currkey = me->key->block.first; currkey; currkey= currkey->next) {
+ if(bm->shapenr-1 == currkey->relative) {
+ act_is_basis = 1;
+ break;
+ }
+ }
+
+ if(act_is_basis) { /* active key is a base */
+ float (*fp)[3]= actkey->data;
+ int *keyi;
+ i=0;
+ ofs= MEM_callocN(sizeof(float) * 3 * bm->totvert, "currkey->data");
+ mvert = me->mvert;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ keyi = CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX);
+ if(keyi && *keyi != ORIGINDEX_NONE) {
+ sub_v3_v3v3(ofs[i], mvert->co, fp[*keyi]);
+ }
+ i++;
+ mvert++;
+ }
+ }
+ }
+
+
+ for (currkey=me->key->block.first; currkey; currkey=currkey->next) {
+ j = 0;
+
+ for (i=0; i<bm->vdata.totlayer; i++) {
+ if (bm->vdata.layers[i].type != CD_SHAPEKEY)
+ continue;
+
+ if (currkey->uid == bm->vdata.layers[i].uid) {
+ int apply_offset = (ofs && (currkey != actkey) && (bm->shapenr-1 == currkey->relative));
+ float *fp, *co;
+ float (*ofs_pt)[3] = ofs;
+
+ if (currkey->data)
+ MEM_freeN(currkey->data);
+ currkey->data = fp = MEM_mallocN(sizeof(float)*3*bm->totvert, "shape key data");
+ currkey->totelem = bm->totvert;
+
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ co = currkey==actkey ? eve->co : CustomData_bmesh_get_n(&bm->vdata, eve->head.data, CD_SHAPEKEY, j);
+
+ copy_v3_v3(fp, co);
+
+ /* propagate edited basis offsets to other shapes */
+ if(apply_offset) {
+ add_v3_v3(fp, *ofs_pt++);
+ }
+
+ fp += 3;
+ }
+ break;
+ }
+
+ j++;
+ }
+
+ /*if we didn't find a shapekey, tag the block to be reconstructed
+ via the old method below*/
+ if (j == CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY)) {
+ currkey->flag |= KEYBLOCK_MISSING;
+ }
+ }
+
+ if(ofs) MEM_freeN(ofs);
+ }
+
+ /* XXX, code below is from trunk and a duplicate functionality
+ * to the block above.
+ * We should use one or the other, having both means we have to maintain
+ * both and keep them working the same way which is a hassle - campbell */
+
+ /* old method of reconstructing keys via vertice's original key indices,
+ currently used if the new method above fails (which is theoretically
+ possible in certain cases of undo).*/
+ if(me->key) {
+ float *fp, *newkey, *oldkey;
+ KeyBlock *currkey;
+ KeyBlock *actkey= BLI_findlink(&me->key->block, bm->shapenr-1);
+
+ float (*ofs)[3] = NULL;
+
+ /* editing the base key should update others */
+ if(me->key->type==KEY_RELATIVE && oldverts) {
+ int act_is_basis = 0;
+ /* find if this key is a basis for any others */
+ for(currkey = me->key->block.first; currkey; currkey= currkey->next) {
+ if(bm->shapenr-1 == currkey->relative) {
+ act_is_basis = 1;
+ break;
+ }
+ }
+
+ if(act_is_basis) { /* active key is a base */
+ float (*fp)[3]= actkey->data;
+ int *keyi;
+ i=0;
+ ofs= MEM_callocN(sizeof(float) * 3 * bm->totvert, "currkey->data");
+ mvert = me->mvert;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ keyi = CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX);
+ if(keyi && *keyi != ORIGINDEX_NONE) {
+ sub_v3_v3v3(ofs[i], mvert->co, fp[*keyi]);
+ }
+ i++;
+ mvert++;
+ }
+ }
+ }
+
+ /* Lets reorder the key data so that things line up roughly
+ * with the way things were before editmode */
+ currkey = me->key->block.first;
+ while(currkey) {
+ int apply_offset = (ofs && (currkey != actkey) && (bm->shapenr-1 == currkey->relative));
+
+ if (!(currkey->flag & KEYBLOCK_MISSING)) {
+ currkey = currkey->next;
+ continue;
+ }
+
+ printf("warning: had to hackishly reconstruct shape key \"%s\","
+ " it may not be correct anymore.\n", currkey->name);
+
+ currkey->flag &= ~KEYBLOCK_MISSING;
+
+ fp= newkey= MEM_callocN(me->key->elemsize*bm->totvert, "currkey->data");
+ oldkey = currkey->data;
+
+ eve= BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+
+ i = 0;
+ mvert = me->mvert;
+ while(eve) {
+ keyi = CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_SHAPE_KEYINDEX);
+ if (!keyi) {
+ break;
+ }
+ if (*keyi >= 0 && *keyi < currkey->totelem) { // valid old vertex
+ if(currkey == actkey) {
+ if(actkey == me->key->refkey) {
+ copy_v3_v3(fp, mvert->co);
+ }
+ else {
+ copy_v3_v3(fp, mvert->co);
+ if(oldverts) {
+ copy_v3_v3(mvert->co, oldverts[*keyi].co);
+ }
+ }
+ }
+ else {
+ if(oldkey) {
+ copy_v3_v3(fp, oldkey + 3 * *keyi);
+ }
+ }
+ }
+ else {
+ copy_v3_v3(fp, mvert->co);
+ }
+
+ /* propagate edited basis offsets to other shapes */
+ if(apply_offset) {
+ add_v3_v3(fp, ofs[i]);
+ }
+
+ fp+= 3;
+ ++i;
+ ++mvert;
+ eve= BMIter_Step(&iter);
+ }
+ currkey->totelem= bm->totvert;
+ if(currkey->data) MEM_freeN(currkey->data);
+ currkey->data = newkey;
+
+ currkey= currkey->next;
+ }
+
+ if(ofs) MEM_freeN(ofs);
+ }
+
+ if(oldverts) MEM_freeN(oldverts);
+}
diff --git a/source/blender/bmesh/operators/mirror.c b/source/blender/bmesh/operators/mirror.c
new file mode 100644
index 00000000000..07c86a45402
--- /dev/null
+++ b/source/blender/bmesh/operators/mirror.c
@@ -0,0 +1,128 @@
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_customdata_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include <string.h>
+
+#include "BKE_customdata.h"
+#include "BKE_mesh.h"
+#include "BKE_global.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_utildefines.h"
+
+#include "BLI_editVert.h"
+#include "mesh_intern.h"
+#include "ED_mesh.h"
+
+#include "BLI_math.h"
+#include "BLI_edgehash.h"
+#include "BLI_array.h"
+#include "BLI_utildefines.h"
+
+#include "bmesh.h"
+#include "bmesh_operators_private.h" /* own include */
+
+/*
+ * MIRROR.C
+ *
+ * mirror bmop.
+ *
+*/
+
+#define ELE_NEW 1
+
+void bmesh_mirror_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator dupeop, weldop;
+ BMOIter siter;
+ BMIter iter;
+ BMVert *v, *v2, **vmap = NULL;
+ BLI_array_declare(vmap);
+ BMEdge /* *e, */ **emap = NULL;
+ BLI_array_declare(emap);
+ float mtx[4][4];
+ float imtx[4][4];
+ float scale[3] = {1.0f, 1.0f, 1.0f};
+ float dist = BMO_Get_Float(op, "mergedist");
+ int i, ototvert, ototedge, axis = BMO_Get_Int(op, "axis");
+ int mirroru = BMO_Get_Int(op, "mirror_u");
+ int mirrorv = BMO_Get_Int(op, "mirror_v");
+
+ ototvert = bm->totvert;
+ ototedge = bm->totedge;
+
+ BMO_Get_Mat4(op, "mat", mtx);
+ invert_m4_m4(imtx, mtx);
+
+ BMO_InitOpf(bm, &dupeop, "dupe geom=%s", op, "geom");
+ BMO_Exec_Op(bm, &dupeop);
+
+ BMO_Flag_Buffer(bm, &dupeop, "newout", ELE_NEW, BM_ALL);
+
+ /*create old -> new mapping*/
+ i = 0;
+ v2 = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ BMO_ITER(v, &siter, bm, &dupeop, "newout", BM_VERT) {
+ BLI_array_growone(vmap);
+ vmap[i] = v;
+
+ BM_SetIndex(v2, i); /* set_dirty! */ /*BMESH_TODO, double check this is being made dirty, 99% sure it is - campbell */
+ v2 = BMIter_Step(&iter);
+
+ i++;
+ }
+ bm->elem_index_dirty |= BM_VERT;
+
+ /*feed old data to transform bmop*/
+ scale[axis] = -1.0f;
+ BMO_CallOpf(bm, "transform verts=%fv mat=%m4", ELE_NEW, mtx);
+ BMO_CallOpf(bm, "scale verts=%fv vec=%v", ELE_NEW, scale);
+ BMO_CallOpf(bm, "transform verts=%fv mat=%m4", ELE_NEW, imtx);
+
+ BMO_Init_Op(bm, &weldop, "weldverts");
+
+ v = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; i<ototvert; i++) {
+ if (ABS(v->co[axis]) <= dist) {
+ BMO_Insert_MapPointer(bm, &weldop, "targetmap", vmap[i], v);
+ }
+ v = BMIter_Step(&iter);
+ }
+
+ if (mirroru || mirrorv) {
+ BMFace *f;
+ BMLoop *l;
+ MLoopUV *luv;
+ int totlayer;
+ BMIter liter;
+
+ BMO_ITER(f, &siter, bm, &dupeop, "newout", BM_FACE) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ totlayer = CustomData_number_of_layers(&bm->ldata, CD_MLOOPUV);
+ for (i=0; i<totlayer; i++) {
+ luv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
+ if (mirroru)
+ luv->uv[0]= 1.0f - luv->uv[0];
+ if (mirrorv)
+ luv->uv[1]= 1.0f - luv->uv[1];
+ }
+ }
+ }
+ }
+
+ BMO_Exec_Op(bm, &weldop);
+
+ BMO_Finish_Op(bm, &weldop);
+ BMO_Finish_Op(bm, &dupeop);
+
+ BMO_Flag_To_Slot(bm, op, "newout", ELE_NEW, BM_ALL);
+
+ BLI_array_free(vmap);
+ BLI_array_free(emap);
+}
diff --git a/source/blender/bmesh/operators/primitiveops.c b/source/blender/bmesh/operators/primitiveops.c
new file mode 100644
index 00000000000..d177d430add
--- /dev/null
+++ b/source/blender/bmesh/operators/primitiveops.c
@@ -0,0 +1,686 @@
+#include "MEM_guardedalloc.h"
+
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_utildefines.h"
+
+#include "BLI_math.h"
+#include "BLI_ghash.h"
+#include "BLI_array.h"
+
+#include "ED_mesh.h"
+
+#include "bmesh.h"
+#include "mesh_intern.h"
+#include "bmesh_private.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+
+/* ************************ primitives ******************* */
+
+static float icovert[12][3] = {
+ {0.0f,0.0f,-200.0f},
+ {144.72f, -105.144f,-89.443f},
+ {-55.277f, -170.128,-89.443f},
+ {-178.885f,0.0f,-89.443f},
+ {-55.277f,170.128f,-89.443f},
+ {144.72f,105.144f,-89.443f},
+ {55.277f,-170.128f,89.443f},
+ {-144.72f,-105.144f,89.443f},
+ {-144.72f,105.144f,89.443f},
+ {55.277f,170.128f,89.443f},
+ {178.885f,0.0f,89.443f},
+ {0.0f,0.0f,200.0f}
+};
+
+static short icoface[20][3] = {
+ {0,1,2},
+ {1,0,5},
+ {0,2,3},
+ {0,3,4},
+ {0,4,5},
+ {1,5,10},
+ {2,1,6},
+ {3,2,7},
+ {4,3,8},
+ {5,4,9},
+ {1,10,6},
+ {2,6,7},
+ {3,7,8},
+ {4,8,9},
+ {5,9,10},
+ {6,10,11},
+ {7,6,11},
+ {8,7,11},
+ {9,8,11},
+ {10,9,11}
+};
+
+// HACK: these can also be found in cmoview.tga.c, but are here so that they can be found by linker
+// this hack is only used so that scons+mingw + split-sources hack works
+ // ------------------------------- start copied code
+/* these are not the monkeys you are looking for */
+static int monkeyo= 4;
+static int monkeynv= 271;
+static int monkeynf= 250;
+static signed char monkeyv[271][3]= {
+{-71,21,98},{-63,12,88},{-57,7,74},{-82,-3,79},{-82,4,92},
+{-82,17,100},{-92,21,102},{-101,12,95},{-107,7,83},
+{-117,31,84},{-109,31,95},{-96,31,102},{-92,42,102},
+{-101,50,95},{-107,56,83},{-82,66,79},{-82,58,92},
+{-82,46,100},{-71,42,98},{-63,50,88},{-57,56,74},
+{-47,31,72},{-55,31,86},{-67,31,97},{-66,31,99},
+{-70,43,100},{-82,48,103},{-93,43,105},{-98,31,105},
+{-93,20,105},{-82,31,106},{-82,15,103},{-70,20,100},
+{-127,55,95},{-127,45,105},{-127,-87,94},{-127,-41,100},
+{-127,-24,102},{-127,-99,92},{-127,52,77},{-127,73,73},
+{-127,115,-70},{-127,72,-109},{-127,9,-106},{-127,-49,-45},
+{-101,-24,72},{-87,-56,73},{-82,-89,73},{-80,-114,68},
+{-85,-121,67},{-104,-124,71},{-127,-126,74},{-71,-18,68},
+{-46,-5,69},{-21,19,57},{-17,55,76},{-36,62,80},
+{-64,77,88},{-86,97,94},{-107,92,97},{-119,63,96},
+{-106,53,99},{-111,39,98},{-101,12,95},{-79,2,90},
+{-64,8,86},{-47,24,83},{-45,38,83},{-50,48,85},
+{-72,56,92},{-95,60,97},{-127,-98,94},{-113,-92,94},
+{-112,-107,91},{-119,-113,89},{-127,-114,88},{-127,-25,96},
+{-127,-18,95},{-114,-19,95},{-111,-29,96},{-116,-37,95},
+{-76,-6,86},{-48,7,80},{-34,26,77},{-32,48,84},
+{-39,53,93},{-71,70,102},{-87,82,107},{-101,79,109},
+{-114,55,108},{-111,-13,104},{-100,-57,91},{-95,-90,88},
+{-93,-105,85},{-97,-117,81},{-106,-119,81},{-127,-121,82},
+{-127,6,93},{-127,27,98},{-85,61,95},{-106,18,96},
+{-110,27,97},{-112,-88,94},{-117,-57,96},{-127,-57,96},
+{-127,-42,95},{-115,-35,100},{-110,-29,102},{-113,-17,100},
+{-122,-16,100},{-127,-26,106},{-121,-19,104},{-115,-20,104},
+{-113,-29,106},{-117,-32,103},{-127,-37,103},{-94,-40,71},
+{-106,-31,91},{-104,-40,91},{-97,-32,71},{-127,-112,88},
+{-121,-111,88},{-115,-105,91},{-115,-95,93},{-127,-100,84},
+{-115,-96,85},{-115,-104,82},{-121,-109,81},{-127,-110,81},
+{-105,28,100},{-103,20,99},{-84,55,97},{-92,54,99},
+{-73,51,99},{-55,45,89},{-52,37,88},{-53,25,87},
+{-66,13,92},{-79,8,95},{-98,14,100},{-104,38,100},
+{-100,48,100},{-97,46,97},{-102,38,97},{-96,16,97},
+{-79,11,93},{-68,15,90},{-57,27,86},{-56,36,86},
+{-59,43,87},{-74,50,96},{-91,51,98},{-84,52,96},
+{-101,22,96},{-102,29,96},{-113,59,78},{-102,85,79},
+{-84,88,76},{-65,71,71},{-40,58,63},{-25,52,59},
+{-28,21,48},{-50,0,53},{-71,-12,60},{-127,115,37},
+{-127,126,-10},{-127,-25,-86},{-127,-59,24},{-127,-125,59},
+{-127,-103,44},{-127,-73,41},{-127,-62,36},{-18,30,7},
+{-17,41,-6},{-28,34,-56},{-68,56,-90},{-33,-6,9},
+{-51,-16,-21},{-45,-1,-55},{-84,7,-85},{-97,-45,52},
+{-104,-53,33},{-90,-91,49},{-95,-64,50},{-85,-117,51},
+{-109,-97,47},{-111,-69,46},{-106,-121,56},{-99,-36,55},
+{-100,-29,60},{-101,-22,64},{-100,-50,21},{-89,-40,-34},
+{-83,-19,-69},{-69,111,-49},{-69,119,-9},{-69,109,30},
+{-68,67,55},{-34,52,43},{-46,58,36},{-45,90,7},
+{-25,72,16},{-25,79,-15},{-45,96,-25},{-45,87,-57},
+{-25,69,-46},{-48,42,-75},{-65,3,-70},{-22,42,-26},
+{-75,-22,19},{-72,-25,-27},{-13,52,-30},{-28,-18,-16},
+{6,-13,-42},{37,7,-55},{46,41,-54},{31,65,-54},
+{4,61,-40},{3,53,-37},{25,56,-50},{35,37,-52},
+{28,10,-52},{5,-5,-39},{-21,-9,-17},{-9,46,-28},
+{-6,39,-37},{-14,-3,-27},{6,0,-47},{25,12,-57},
+{31,32,-57},{23,46,-56},{4,44,-46},{-19,37,-27},
+{-20,22,-35},{-30,12,-35},{-22,11,-35},{-19,2,-35},
+{-23,-2,-35},{-34,0,-9},{-35,-3,-22},{-35,5,-24},
+{-25,26,-27},{-13,31,-34},{-13,30,-41},{-23,-2,-41},
+{-18,2,-41},{-21,10,-41},{-29,12,-41},{-19,22,-41},
+{6,42,-53},{25,44,-62},{34,31,-63},{28,11,-62},
+{7,0,-54},{-14,-2,-34},{-5,37,-44},{-13,14,-42},
+{-7,8,-43},{1,16,-47},{-4,22,-45},{3,30,-48},
+{8,24,-49},{15,27,-50},{12,35,-50},{4,56,-62},
+{33,60,-70},{48,38,-64},{41,7,-68},{6,-11,-63},
+{-26,-16,-42},{-17,49,-49},
+};
+
+static signed char monkeyf[250][4]= {
+{27,4,5,26}, {25,4,5,24}, {3,6,5,4}, {1,6,5,2}, {5,6,7,4},
+{3,6,7,2}, {5,8,7,6}, {3,8,7,4}, {7,8,9,6},
+{5,8,9,4}, {7,10,9,8}, {5,10,9,6}, {9,10,11,8},
+{7,10,11,6}, {9,12,11,10}, {7,12,11,8}, {11,6,13,12},
+{5,4,13,12}, {3,-2,13,12}, {-3,-4,13,12}, {-5,-10,13,12},
+{-11,-12,14,12}, {-13,-18,14,13}, {-19,4,5,13}, {10,12,4,4},
+{10,11,9,9}, {8,7,9,9}, {7,5,6,6}, {6,3,4,4},
+{5,1,2,2}, {4,-1,0,0}, {3,-3,-2,-2}, {22,67,68,23},
+{20,65,66,21}, {18,63,64,19}, {16,61,62,17}, {14,59,60,15},
+{12,19,48,57}, {18,19,48,47}, {18,19,48,47}, {18,19,48,47},
+{18,19,48,47}, {18,19,48,47}, {18,19,48,47}, {18,19,48,47},
+{18,19,48,47}, {18,-9,-8,47}, {18,27,45,46}, {26,55,43,44},
+{24,41,42,54}, {22,39,40,23}, {20,37,38,21}, {18,35,36,19},
+{16,33,34,17}, {14,31,32,15}, {12,39,30,13}, {11,48,45,38},
+{8,36,-19,9}, {8,-20,44,47}, {42,45,46,43}, {18,19,40,39},
+{16,17,38,37}, {14,15,36,35}, {32,44,43,33}, {12,33,32,42},
+{19,44,43,42}, {40,41,42,-27}, {8,9,39,-28}, {15,43,42,16},
+{13,43,42,14}, {11,43,42,12}, {9,-30,42,10}, {37,12,38,-32},
+{-33,37,45,46}, {-33,40,41,39}, {38,40,41,37}, {36,40,41,35},
+{34,40,41,33}, {36,39,38,37}, {35,40,39,38}, {1,2,14,21},
+{1,2,40,13}, {1,2,40,39}, {1,24,12,39}, {-34,36,38,11},
+{35,38,36,37}, {-37,8,35,37}, {-11,-12,-45,40}, {-11,-12,39,38},
+{-11,-12,37,36}, {-11,-12,35,34}, {33,34,40,41}, {33,34,38,39},
+{33,34,36,37}, {33,-52,34,35}, {33,37,36,34}, {33,35,34,34},
+{8,7,37,36}, {-32,7,35,46}, {-34,-33,45,46}, {4,-33,43,34},
+{-34,-33,41,42}, {-34,-33,39,40}, {-34,-33,37,38}, {-34,-33,35,36},
+{-34,-33,33,34}, {-34,-33,31,32}, {-34,-4,28,30}, {-5,-34,28,27},
+{-35,-44,36,27}, {26,35,36,45}, {24,25,44,45}, {25,23,44,42},
+{25,24,41,40}, {25,24,39,38}, {25,24,37,36}, {25,24,35,34},
+{25,24,33,32}, {25,24,31,30}, {15,24,29,38}, {25,24,27,26},
+{23,12,37,26}, {11,12,35,36}, {-86,-59,36,-80}, {-60,-61,36,35},
+{-62,-63,36,35}, {-64,-65,36,35}, {-66,-67,36,35}, {-68,-69,36,35},
+{-70,-71,36,35}, {-72,-73,36,35}, {-74,-75,36,35}, {42,43,53,58},
+{40,41,57,56}, {38,39,55,57}, {-81,-80,37,56}, {-83,-82,55,52},
+{-85,-84,51,49}, {-87,-86,48,49}, {47,50,51,48}, {46,48,51,49},
+{43,46,49,44}, {-92,-91,45,42}, {-23,49,50,-20}, {-94,40,48,-24},
+{-96,-22,48,49}, {-97,48,21,-90}, {-100,36,50,23}, {22,49,48,-100},
+{-101,47,46,22}, {21,45,35,25}, {33,34,44,41}, {13,14,28,24},
+{-107,26,30,-106}, {14,46,45,15}, {14,44,43,-110}, {-111,42,23,-110},
+{6,7,45,46}, {45,44,47,46}, {45,46,47,48}, {47,46,49,48},
+{17,49,47,48}, {17,36,46,48}, {35,36,44,45}, {35,36,40,43},
+{35,36,38,39}, {-4,-3,37,35}, {-123,34,33,1}, {-9,-8,-7,-6},
+{-10,-7,32,-125}, {-127,-11,-126,-126}, {-7,-6,5,31}, {4,5,33,30},
+{4,39,33,32}, {4,35,32,38}, {20,21,39,38}, {4,37,38,5},
+{-11,-10,36,3}, {-11,15,14,35}, {13,16,34,34}, {-13,14,13,13},
+{-3,1,30,29}, {-3,28,29,1}, {-2,31,28,-1}, {12,13,27,30},
+{-2,26,12,12}, {35,29,42,36}, {34,35,36,33}, {32,35,36,31},
+{30,35,36,29}, {28,35,36,27}, {26,35,36,25}, {34,39,38,35},
+{32,39,38,33}, {30,39,38,31}, {28,39,38,29}, {26,39,38,27},
+{25,31,32,38}, {-18,-17,45,44}, {-18,17,28,44}, {-24,-20,42,-23},
+{11,35,27,14}, {25,28,39,41}, {37,41,40,38}, {34,40,36,35},
+{32,40,39,33}, {30,39,31,40}, {21,29,39,22}, {-31,37,28,4},
+{-32,33,35,36}, {32,33,34,34}, {18,35,36,48}, {34,25,40,35},
+{24,25,38,39}, {24,25,36,37}, {24,25,34,35}, {24,25,32,33},
+{24,13,41,31}, {17,11,41,35}, {15,16,34,35}, {13,14,34,35},
+{11,12,34,35}, {9,10,34,35}, {7,8,34,35}, {26,25,37,36},
+{35,36,37,38}, {37,36,39,38}, {37,38,39,40}, {25,31,36,39},
+{18,34,35,30}, {17,22,30,33}, {19,29,21,20}, {16,26,29,17},
+{24,29,28,25}, {22,31,28,23}, {20,31,30,21}, {18,31,30,19},
+{16,30,17,17}, {-21,-22,35,34}, {-21,-22,33,32}, {-21,-22,31,30},
+{-21,-22,29,28}, {-21,-22,27,26}, {-28,-22,25,31}, {24,28,29,30},
+{23,24,26,27}, {23,24,25,25}, {-69,-35,-32,27}, {-70,26,25,-66},
+{-68,-67,24,-33},
+};
+
+#define VERT_MARK 1
+
+#define EDGE_ORIG 1
+#define EDGE_MARK 2
+
+#define FACE_MARK 1
+#define FACE_NEW 2
+
+void bmesh_create_grid_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator bmop, prevop;
+ BMVert *eve, *preveve;
+ BMEdge *e;
+ float vec[3], mat[4][4], phi, phid, dia=BMO_Get_Float(op, "size");
+ int a, tot=BMO_Get_Int(op, "xsegments"), seg=BMO_Get_Int(op, "ysegments");
+
+ if (tot < 2) tot = 2;
+ if (seg < 2) seg = 2;
+
+ BMO_Get_Mat4(op, "mat", mat);
+
+ /* one segment first: the X axis */
+ phi= 1.0f;
+ phid= 2.0f/((float)tot-1);
+ for(a=0;a<tot;a++) {
+ vec[0]= dia*phi;
+ vec[1]= - dia;
+ vec[2]= 0.0f;
+ mul_m4_v3(mat,vec);
+
+ eve= BM_Make_Vert(bm, vec, NULL);
+ BM_Select(bm, eve, TRUE);
+
+ if (a) {
+ e = BM_Make_Edge(bm, preveve, eve, NULL, 1);
+ BMO_SetFlag(bm, e, EDGE_ORIG);
+ }
+
+ preveve = eve;
+ phi-=phid;
+ }
+
+ /* extrude and translate */
+ vec[0]= vec[2]= 0.0;
+ vec[1]= dia*phid;
+ mul_mat3_m4_v3(mat, vec);
+
+ for(a=0;a<seg-1;a++) {
+ if (a) {
+ BMO_InitOpf(bm, &bmop, "extrude_edge_only edges=%s", &prevop, "geomout");
+ BMO_Exec_Op(bm, &bmop);
+ BMO_Finish_Op(bm, &prevop);
+
+ BMO_Flag_Buffer(bm, &bmop, "geomout", VERT_MARK, BM_VERT);
+ } else {
+ BMO_InitOpf(bm, &bmop, "extrude_edge_only edges=%fe", EDGE_ORIG);
+ BMO_Exec_Op(bm, &bmop);
+ BMO_Flag_Buffer(bm, &bmop, "geomout", VERT_MARK, BM_VERT);
+ }
+
+ BMO_CallOpf(bm, "translate vec=%v verts=%s", vec, &bmop, "geomout");
+ prevop = bmop;
+ }
+
+ if (a)
+ BMO_Finish_Op(bm, &bmop);
+
+ BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT);
+}
+
+void bmesh_create_uvsphere_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator bmop, prevop;
+ BMVert *eve, *preveve, *v1;
+ BMEdge *e;
+ BMIter iter;
+ float vec[3], mat[4][4], cmat[3][3], phi, q[4];
+ float phid, dia=BMO_Get_Float(op, "diameter");
+ int a, seg=BMO_Get_Int(op, "segments"), tot=BMO_Get_Int(op, "revolutions");
+
+ BMO_Get_Mat4(op, "mat", mat);
+
+ phid= 2.0f*(float)M_PI/tot;
+ phi= .25f*(float)M_PI;
+
+ /* one segment first */
+ phi= 0;
+ phid/=2;
+ for(a=0; a<=tot; a++) {
+ /* Going in this direction, then edge extruding, makes normals face outward */
+ vec[0]= -dia*sinf(phi);
+ vec[1]= 0.0;
+ vec[2]= dia*cosf(phi);
+ eve= BM_Make_Vert(bm, vec, NULL);
+ BMO_SetFlag(bm, eve, VERT_MARK);
+
+ if(a==0) v1= eve;
+ else {
+ e = BM_Make_Edge(bm, preveve, eve, NULL, 0);
+ BMO_SetFlag(bm, e, EDGE_ORIG);
+ }
+
+ phi+= phid;
+ preveve = eve;
+ }
+
+ /* extrude and rotate; negative phi to make normals face outward */
+ phi= -M_PI/seg;
+ q[0]= cos(phi);
+ q[3]= sin(phi);
+ q[1]=q[2]= 0;
+ quat_to_mat3(cmat, q);
+
+ for(a=0; a<seg; a++) {
+ if (a) {
+ BMO_InitOpf(bm, &bmop, "extrude_edge_only edges=%s", &prevop, "geomout");
+ BMO_Exec_Op(bm, &bmop);
+ BMO_Finish_Op(bm, &prevop);
+ } else {
+ BMO_InitOpf(bm, &bmop, "extrude_edge_only edges=%fe", EDGE_ORIG);
+ BMO_Exec_Op(bm, &bmop);
+ }
+
+ BMO_Flag_Buffer(bm, &bmop, "geomout", VERT_MARK, BM_VERT);
+ BMO_CallOpf(bm, "rotate cent=%v mat=%m3 verts=%s", vec, cmat, &bmop, "geomout");
+
+ prevop = bmop;
+ }
+
+ if (a)
+ BMO_Finish_Op(bm, &bmop);
+
+ BMO_CallOpf(bm, "removedoubles verts=%fv dist=%f", VERT_MARK, 0.001f);
+
+ /* and now do imat */
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(BMO_TestFlag(bm, eve, VERT_MARK)) {
+ mul_m4_v3(mat, eve->co);
+ }
+ }
+
+ BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT);
+}
+
+void bmesh_create_icosphere_exec(BMesh *bm, BMOperator *op)
+{
+ BMVert *eva[12];
+ BMIter liter;
+ BMLoop *l;
+ float vec[3], mat[4][4] /* , phi, phid */;
+ float dia = BMO_Get_Float(op, "diameter");
+ int a, subdiv = BMO_Get_Int(op, "subdivisions");
+
+ BMO_Get_Mat4(op, "mat", mat);
+
+ /* phid= 2.0f*(float)M_PI/subdiv; */ /* UNUSED */
+ /* phi= .25f*(float)M_PI; */ /* UNUSED */
+
+ dia/=200;
+ for(a=0;a<12;a++) {
+ vec[0]= dia*icovert[a][0];
+ vec[1]= dia*icovert[a][1];
+ vec[2]= dia*icovert[a][2];
+ eva[a]= BM_Make_Vert(bm, vec, NULL);
+
+ mul_m4_v3(mat, eva[a]->co);
+ BM_Select(bm, eva[a], TRUE);
+ }
+
+ for(a=0;a<20;a++) {
+ BMFace *eftemp;
+ BMVert *v1, *v2, *v3;
+
+ v1= eva[ icoface[a][0] ];
+ v2= eva[ icoface[a][1] ];
+ v3= eva[ icoface[a][2] ];
+
+ eftemp = BM_Make_Face_QuadTri(bm, v1, v2, v3, NULL, NULL, 0);
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, eftemp) {
+ BMO_SetFlag(bm, l->e, EDGE_MARK);
+ }
+
+ BMO_SetFlag(bm, eftemp, FACE_MARK);
+ }
+
+ dia*=200;
+
+ for(a=1; a<subdiv; a++) {
+ BMOperator bmop;
+
+ BMO_InitOpf(bm, &bmop,
+ "esubd edges=%fe smooth=%f numcuts=%i gridfill=%i beauty=%i",
+ EDGE_MARK, dia, 1, 1, B_SPHERE);
+ BMO_Exec_Op(bm, &bmop);
+ BMO_Flag_Buffer(bm, &bmop, "geomout", VERT_MARK, BM_VERT);
+ BMO_Flag_Buffer(bm, &bmop, "geomout", EDGE_MARK, BM_EDGE);
+ BMO_Finish_Op(bm, &bmop);
+ }
+
+ BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT);
+}
+
+void bmesh_create_monkey_exec(BMesh *bm, BMOperator *op)
+{
+ BMVert *eve;
+ BMVert **tv= MEM_mallocN(sizeof(*tv)*monkeynv*2, "tv");
+ float mat[4][4];
+ int i;
+
+ BMO_Get_Mat4(op, "mat", mat);
+
+ for (i=0; i<monkeynv; i++) {
+ float v[3];
+
+ v[0]= (monkeyv[i][0]+127)/128.0, v[1]= monkeyv[i][1]/128.0, v[2]= monkeyv[i][2]/128.0;
+
+ tv[i]= BM_Make_Vert(bm, v, NULL);
+ BMO_SetFlag(bm, tv[i], VERT_MARK);
+
+ tv[monkeynv+i]= (fabsf(v[0]= -v[0]) < 0.001f) ? tv[i]: (eve= BM_Make_Vert(bm, v, NULL), mul_m4_v3(mat, eve->co), eve);
+ BMO_SetFlag(bm, tv[monkeynv+i], VERT_MARK);
+
+ mul_m4_v3(mat, tv[i]->co);
+ }
+
+ for (i=0; i<monkeynf; i++) {
+ BM_Make_Face_QuadTri(bm, tv[monkeyf[i][0]+i-monkeyo], tv[monkeyf[i][1]+i-monkeyo], tv[monkeyf[i][2]+i-monkeyo], (monkeyf[i][3]!=monkeyf[i][2])?tv[monkeyf[i][3]+i-monkeyo]:NULL, NULL, 0);
+ BM_Make_Face_QuadTri(bm, tv[monkeynv+monkeyf[i][2]+i-monkeyo], tv[monkeynv+monkeyf[i][1]+i-monkeyo], tv[monkeynv+monkeyf[i][0]+i-monkeyo], (monkeyf[i][3]!=monkeyf[i][2])?tv[monkeynv+monkeyf[i][3]+i-monkeyo]:NULL, NULL, 0);
+ }
+
+ MEM_freeN(tv);
+
+ BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT);
+}
+
+
+void bmesh_create_circle_exec(BMesh *bm, BMOperator *op)
+{
+ BMVert *v1, *lastv1=NULL, *cent1, *firstv1=NULL;
+ float vec[3], mat[4][4], phi, phid;
+ float dia = BMO_Get_Float(op, "diameter");
+ int cap_ends = BMO_Get_Int(op, "cap_ends"), segs=BMO_Get_Int(op, "segments");
+ int cap_tris=BMO_Get_Int(op, "cap_tris");
+ int a;
+
+ if (!segs)
+ return;
+
+ BMO_Get_Mat4(op, "mat", mat);
+
+ phid= 2.0f*(float)M_PI/segs;
+ phi= .25f*(float)M_PI;
+
+ if (cap_ends) {
+ vec[0] = vec[1] = 0.0f;
+ vec[2] = 0.0;
+ mul_m4_v3(mat, vec);
+
+ cent1 = BM_Make_Vert(bm, vec, NULL);
+ }
+
+ for (a=0; a<segs; a++, phi+=phid) {
+ /* Going this way ends up with normal(s) upward */
+ vec[0]= -dia*sinf(phi);
+ vec[1]= dia*cosf(phi);
+ vec[2]= 0.0f;
+ mul_m4_v3(mat, vec);
+ v1 = BM_Make_Vert(bm, vec, NULL);
+
+ BMO_SetFlag(bm, v1, VERT_MARK);
+
+ if (lastv1)
+ BM_Make_Edge(bm, v1, lastv1, NULL, 0);
+
+ if (a && cap_ends) {
+ BMFace *f;
+
+ f = BM_Make_Face_QuadTri(bm, cent1, lastv1, v1, NULL, NULL, 0);
+ BMO_SetFlag(bm, f, FACE_NEW);
+ }
+
+ if (!firstv1)
+ firstv1 = v1;
+
+ lastv1 = v1;
+ }
+
+ if (!a)
+ return;
+
+ BM_Make_Edge(bm, lastv1, firstv1, NULL, 0);
+
+ if (cap_ends) {
+ BMFace *f;
+
+ f = BM_Make_Face_QuadTri(bm, cent1, v1, firstv1, NULL, NULL, 0);
+ BMO_SetFlag(bm, f, FACE_NEW);
+ }
+
+ if (!cap_tris) {
+ BMO_CallOpf(bm, "dissolvefaces faces=%ff", FACE_NEW);
+ }
+
+ BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT);
+}
+
+void bmesh_create_cone_exec(BMesh *bm, BMOperator *op)
+{
+ BMVert *v1, *v2, *lastv1=NULL, *lastv2=NULL, *cent1, *cent2, *firstv1, *firstv2;
+ float vec[3], mat[4][4], phi, phid;
+ float dia1 = BMO_Get_Float(op, "diameter1");
+ float dia2 = BMO_Get_Float(op, "diameter2");
+ float depth = BMO_Get_Float(op, "depth");
+ int cap_ends = BMO_Get_Int(op, "cap_ends"), segs=BMO_Get_Int(op, "segments");
+ int cap_tris=BMO_Get_Int(op, "cap_tris");
+ int a;
+
+ if (!segs)
+ return;
+
+ BMO_Get_Mat4(op, "mat", mat);
+
+ phid= 2.0f*(float)M_PI/segs;
+ phi= .25f*(float)M_PI;
+
+ depth *= 0.5f;
+ if (cap_ends) {
+ vec[0] = vec[1] = 0.0f;
+ vec[2] = -depth;
+ mul_m4_v3(mat, vec);
+
+ cent1 = BM_Make_Vert(bm, vec, NULL);
+
+ vec[0] = vec[1] = 0.0f;
+ vec[2] = depth;
+ mul_m4_v3(mat, vec);
+
+ cent2 = BM_Make_Vert(bm, vec, NULL);
+
+ BMO_SetFlag(bm, cent1, VERT_MARK);
+ BMO_SetFlag(bm, cent2, VERT_MARK);
+ }
+
+ for (a=0; a<segs; a++, phi+=phid) {
+ vec[0]= dia1*sinf(phi);
+ vec[1]= dia1*cosf(phi);
+ vec[2]= -depth;
+ mul_m4_v3(mat, vec);
+ v1 = BM_Make_Vert(bm, vec, NULL);
+
+ vec[0]= dia2*sinf(phi);
+ vec[1]= dia2*cosf(phi);
+ vec[2]= depth;
+ mul_m4_v3(mat, vec);
+ v2 = BM_Make_Vert(bm, vec, NULL);
+
+ BMO_SetFlag(bm, v1, VERT_MARK);
+ BMO_SetFlag(bm, v2, VERT_MARK);
+
+ if (a) {
+ if (cap_ends) {
+ BMFace *f;
+
+ f = BM_Make_Face_QuadTri(bm, cent1, lastv1, v1, NULL, NULL, 0);
+ BMO_SetFlag(bm, f, FACE_NEW);
+ f = BM_Make_Face_QuadTri(bm, cent2, v2, lastv2, NULL, NULL, 0);
+ BMO_SetFlag(bm, f, FACE_NEW);
+ }
+ BM_Make_Face_QuadTri(bm, lastv1, lastv2, v2, v1, NULL, 0);
+ } else {
+ firstv1 = v1;
+ firstv2 = v2;
+ }
+
+ lastv1 = v1;
+ lastv2 = v2;
+ }
+
+ if (!a)
+ return;
+
+ if (cap_ends) {
+ BMFace *f;
+
+ f = BM_Make_Face_QuadTri(bm, cent1, v1, firstv1, NULL, NULL, 0);
+ BMO_SetFlag(bm, f, FACE_NEW);
+ f = BM_Make_Face_QuadTri(bm, cent2, firstv2, v2, NULL, NULL, 0);
+ BMO_SetFlag(bm, f, FACE_NEW);
+ }
+
+ if (!cap_tris) {
+ BMO_CallOpf(bm, "dissolvefaces faces=%ff", FACE_NEW);
+ }
+
+ BM_Make_Face_QuadTri(bm, v1, v2, firstv2, firstv1, NULL, 0);
+
+ BMO_CallOpf(bm, "removedoubles verts=%fv dist=%f", VERT_MARK, 0.000001);
+ BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT);
+}
+
+void bmesh_create_cube_exec(BMesh *bm, BMOperator *op)
+{
+ BMVert *v1, *v2, *v3, *v4, *v5, *v6, *v7, *v8;
+ float vec[3], mat[4][4], off = BMO_Get_Float(op, "size") / 2.0f;
+
+ BMO_Get_Mat4(op, "mat", mat);
+
+ if (!off) off = 0.5f;
+
+ vec[0] = -off;
+ vec[1] = -off;
+ vec[2] = -off;
+ mul_m4_v3(mat, vec);
+ v1 = BM_Make_Vert(bm, vec, NULL);
+ BMO_SetFlag(bm, v1, VERT_MARK);
+
+ vec[0] = -off;
+ vec[1] = off;
+ vec[2] = -off;
+ mul_m4_v3(mat, vec);
+ v2 = BM_Make_Vert(bm, vec, NULL);
+ BMO_SetFlag(bm, v2, VERT_MARK);
+
+ vec[0] = off;
+ vec[1] = off;
+ vec[2] = -off;
+ mul_m4_v3(mat, vec);
+ v3 = BM_Make_Vert(bm, vec, NULL);
+ BMO_SetFlag(bm, v3, VERT_MARK);
+
+ vec[0] = off;
+ vec[1] = -off;
+ vec[2] = -off;
+ mul_m4_v3(mat, vec);
+ v4 = BM_Make_Vert(bm, vec, NULL);
+ BMO_SetFlag(bm, v4, VERT_MARK);
+
+ vec[0] = -off;
+ vec[1] = -off;
+ vec[2] = off;
+ mul_m4_v3(mat, vec);
+ v5 = BM_Make_Vert(bm, vec, NULL);
+ BMO_SetFlag(bm, v5, VERT_MARK);
+
+ vec[0] = -off;
+ vec[1] = off;
+ vec[2] = off;
+ mul_m4_v3(mat, vec);
+ v6 = BM_Make_Vert(bm, vec, NULL);
+ BMO_SetFlag(bm, v6, VERT_MARK);
+
+ vec[0] = off;
+ vec[1] = off;
+ vec[2] = off;
+ mul_m4_v3(mat, vec);
+ v7 = BM_Make_Vert(bm, vec, NULL);
+ BMO_SetFlag(bm, v7, VERT_MARK);
+
+ vec[0] = off;
+ vec[1] = -off;
+ vec[2] = off;
+ mul_m4_v3(mat, vec);
+ v8 = BM_Make_Vert(bm, vec, NULL);
+ BMO_SetFlag(bm, v8, VERT_MARK);
+
+ /*the four sides*/
+ BM_Make_Face_QuadTri(bm, v5, v6, v2, v1, NULL, 0);
+ BM_Make_Face_QuadTri(bm, v6, v7, v3, v2, NULL, 0);
+ BM_Make_Face_QuadTri(bm, v7, v8, v4, v3, NULL, 0);
+ BM_Make_Face_QuadTri(bm, v8, v5, v1, v4, NULL, 0);
+
+ /*top/bottom*/
+ BM_Make_Face_QuadTri(bm, v1, v2, v3, v4, NULL, 0);
+ BM_Make_Face_QuadTri(bm, v8, v7, v6, v5, NULL, 0);
+
+ BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT);
+}
diff --git a/source/blender/bmesh/operators/removedoubles.c b/source/blender/bmesh/operators/removedoubles.c
new file mode 100644
index 00000000000..a6dd09752de
--- /dev/null
+++ b/source/blender/bmesh/operators/removedoubles.c
@@ -0,0 +1,562 @@
+#include "MEM_guardedalloc.h"
+
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_utildefines.h"
+
+#include "BLI_math.h"
+#include "BLI_ghash.h"
+#include "BLI_array.h"
+#include "BLI_utildefines.h"
+
+#include "bmesh.h"
+#include "mesh_intern.h"
+#include "bmesh_private.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define BL(ptr) ((BMLoop*)(ptr))
+
+static void remdoubles_splitface(BMFace *f, BMesh *bm, BMOperator *op)
+{
+ BMIter liter;
+ BMLoop *l;
+ BMVert *v2, *doub;
+ int split=0;
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ v2 = BMO_Get_MapPointer(bm, op, "targetmap", l->v);
+ /*ok: if v2 is NULL (e.g. not in the map) then it's
+ a target vert, otherwise it's a double*/
+ if (v2 && BM_Vert_In_Face(f, v2) && v2 != BL(l->prev)->v
+ && v2 != BL(l->next)->v)
+ {
+ doub = l->v;
+ split = 1;
+ break;
+ }
+ }
+
+ if (split && doub != v2) {
+ BMLoop *nl;
+ BMFace *f2 = BM_Split_Face(bm, f, doub, v2, &nl, NULL);
+
+ remdoubles_splitface(f, bm, op);
+ remdoubles_splitface(f2, bm, op);
+ }
+}
+
+#define ELE_DEL 1
+#define EDGE_COL 2
+#define FACE_MARK 2
+
+#if 0
+int remdoubles_face_overlaps(BMesh *bm, BMVert **varr,
+ int len, BMFace *exclude,
+ BMFace **overlapface)
+{
+ BMIter vertfaces;
+ BMFace *f;
+ int i, amount;
+
+ if (overlapface) *overlapface = NULL;
+
+ for(i=0; i < len; i++) {
+ f = BMIter_New(&vertfaces, bm, BM_FACES_OF_VERT, varr[i] );
+ while(f) {
+ amount = BM_Verts_In_Face(bm, f, varr, len);
+ if(amount >= len) {
+ if (overlapface) *overlapface = f;
+ return 1;
+ }
+ f = BMIter_Step(&vertfaces);
+ }
+ }
+ return 0;
+}
+#endif
+
+void bmesh_weldverts_exec(BMesh *bm, BMOperator *op)
+{
+ BMIter iter, liter;
+ BMVert *v, *v2;
+ BMEdge *e, *e2, **edges = NULL;
+ BLI_array_declare(edges);
+ BMLoop *l, *l2, **loops = NULL;
+ BLI_array_declare(loops);
+ BMFace *f, *f2;
+ int a, b;
+
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if ((v2= BMO_Get_MapPointer(bm, op, "targetmap", v))) {
+ BMO_SetFlag(bm, v, ELE_DEL);
+
+ /* merge the vertex flags, else we get randomly selected/unselected verts */
+ BM_MergeHFlag(v, v2);
+ }
+ }
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ remdoubles_splitface(f, bm, op);
+ }
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (BMO_TestFlag(bm, e->v1, ELE_DEL) || BMO_TestFlag(bm, e->v2, ELE_DEL)) {
+ v = BMO_Get_MapPointer(bm, op, "targetmap", e->v1);
+ v2 = BMO_Get_MapPointer(bm, op, "targetmap", e->v2);
+
+ if (!v) v = e->v1;
+ if (!v2) v2 = e->v2;
+
+ if (v == v2)
+ BMO_SetFlag(bm, e, EDGE_COL);
+ else if (!BM_Edge_Exist(v, v2))
+ BM_Make_Edge(bm, v, v2, e, 1);
+
+ BMO_SetFlag(bm, e, ELE_DEL);
+ }
+ }
+
+ /* BMESH_TODO, stop abusing face index here */
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_SetIndex(f, 0); /* set_dirty! */
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ if (BMO_TestFlag(bm, l->v, ELE_DEL))
+ BMO_SetFlag(bm, f, FACE_MARK|ELE_DEL);
+ if (BMO_TestFlag(bm, l->e, EDGE_COL))
+ BM_SetIndex(f, BM_GetIndex(f)+1); /* set_dirty! */
+ }
+ }
+ bm->elem_index_dirty |= BM_FACE;
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMO_TestFlag(bm, f, FACE_MARK))
+ continue;
+
+ if (f->len - BM_GetIndex(f) < 3) {
+ BMO_SetFlag(bm, f, ELE_DEL);
+ continue;
+ }
+
+ BLI_array_empty(edges);
+ BLI_array_empty(loops);
+ a = 0;
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ v = l->v;
+ v2 = BL(l->next)->v;
+ if (BMO_TestFlag(bm, v, ELE_DEL))
+ v = BMO_Get_MapPointer(bm, op, "targetmap", v);
+ if (BMO_TestFlag(bm, v2, ELE_DEL))
+ v2 = BMO_Get_MapPointer(bm, op, "targetmap", v2);
+
+ e2 = v != v2 ? BM_Edge_Exist(v, v2) : NULL;
+ if (e2) {
+ for (b=0; b<a; b++) {
+ if (edges[b] == e2)
+ break;
+ }
+ if (b != a)
+ continue;
+
+ BLI_array_growone(edges);
+ BLI_array_growone(loops);
+
+ edges[a] = e2;
+ loops[a] = l;
+
+ a++;
+ }
+ }
+
+ if (BLI_array_count(loops) < 3)
+ continue;
+ v = loops[0]->v;
+ v2 = loops[1]->v;
+
+ if (BMO_TestFlag(bm, v, ELE_DEL))
+ v = BMO_Get_MapPointer(bm, op, "targetmap", v);
+ if (BMO_TestFlag(bm, v2, ELE_DEL))
+ v2 = BMO_Get_MapPointer(bm, op, "targetmap", v2);
+
+ f2 = BM_Make_Ngon(bm, v, v2, edges, a, 1);
+ if (f2 && (f2 != f)) {
+ BM_Copy_Attributes(bm, bm, f, f2);
+
+ a = 0;
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f2) {
+ l2 = loops[a];
+ BM_Copy_Attributes(bm, bm, l2, l);
+
+ a++;
+ }
+ }
+ }
+
+ BMO_CallOpf(bm, "del geom=%fvef context=%i", ELE_DEL, DEL_ONLYTAGGED);
+
+ BLI_array_free(edges);
+ BLI_array_free(loops);
+}
+
+static int vergaverco(const void *e1, const void *e2)
+{
+ const BMVert *v1 = *(void**)e1, *v2 = *(void**)e2;
+ float x1 = v1->co[0] + v1->co[1] + v1->co[2];
+ float x2 = v2->co[0] + v2->co[1] + v2->co[2];
+
+ if (x1 > x2) return 1;
+ else if (x1 < x2) return -1;
+ else return 0;
+}
+
+#define VERT_TESTED 1
+#define VERT_DOUBLE 2
+#define VERT_TARGET 4
+#define VERT_KEEP 8
+#define VERT_MARK 16
+#define VERT_IN 32
+
+#define EDGE_MARK 1
+
+void bmesh_pointmerge_facedata_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMIter iter;
+ BMVert *v, *snapv;
+ BMLoop *l, *firstl = NULL;
+ float fac;
+ int i, tot;
+
+ snapv = BMO_IterNew(&siter, bm, op, "snapv", BM_VERT);
+ tot = BM_Vert_FaceCount(snapv);
+
+ if (!tot)
+ return;
+
+ fac = 1.0f / tot;
+ BM_ITER(l, &iter, bm, BM_LOOPS_OF_VERT, snapv) {
+ if (!firstl) {
+ firstl = l;
+ }
+
+ for (i=0; i<bm->ldata.totlayer; i++) {
+ if (CustomData_layer_has_math(&bm->ldata, i)) {
+ int type = bm->ldata.layers[i].type;
+ void *e1, *e2;
+
+ e1 = CustomData_bmesh_get_layer_n(&bm->ldata, firstl->head.data, i);
+ e2 = CustomData_bmesh_get_layer_n(&bm->ldata, l->head.data, i);
+
+ CustomData_data_multiply(type, e2, fac);
+
+ if (l != firstl)
+ CustomData_data_add(type, e1, e2);
+ }
+ }
+ }
+
+ BMO_ITER(v, &siter, bm, op, "verts", BM_VERT) {
+ BM_ITER(l, &iter, bm, BM_LOOPS_OF_VERT, v) {
+ if (l == firstl)
+ continue;
+
+ CustomData_bmesh_copy_data(&bm->ldata, &bm->ldata, firstl->head.data, &l->head.data);
+ }
+ }
+}
+
+void bmesh_vert_average_facedata_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMIter iter;
+ BMVert *v;
+ BMLoop *l /* , *firstl = NULL */;
+ CDBlockBytes min, max;
+ void *block;
+ int i, type;
+
+ for (i=0; i<bm->ldata.totlayer; i++) {
+ if (!CustomData_layer_has_math(&bm->ldata, i))
+ continue;
+
+ type = bm->ldata.layers[i].type;
+ CustomData_data_initminmax(type, &min, &max);
+
+ BMO_ITER(v, &siter, bm, op, "verts", BM_VERT) {
+ BM_ITER(l, &iter, bm, BM_LOOPS_OF_VERT, v) {
+ block = CustomData_bmesh_get_layer_n(&bm->ldata, l->head.data, i);
+ CustomData_data_dominmax(type, block, &min, &max);
+ }
+ }
+
+ CustomData_data_multiply(type, &min, 0.5f);
+ CustomData_data_multiply(type, &max, 0.5f);
+ CustomData_data_add(type, &min, &max);
+
+ BMO_ITER(v, &siter, bm, op, "verts", BM_VERT) {
+ BM_ITER(l, &iter, bm, BM_LOOPS_OF_VERT, v) {
+ block = CustomData_bmesh_get_layer_n(&bm->ldata, l->head.data, i);
+ CustomData_data_copy_value(type, &min, block);
+ }
+ }
+ }
+}
+
+void bmesh_pointmerge_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator weldop;
+ BMOIter siter;
+ BMVert *v, *snapv = NULL;
+ float vec[3];
+
+ BMO_Get_Vec(op, "mergeco", vec);
+
+ //BMO_CallOpf(bm, "collapse_uvs edges=%s", op, "edges");
+ BMO_Init_Op(bm, &weldop, "weldverts");
+
+ BMO_ITER(v, &siter, bm, op, "verts", BM_VERT) {
+ if (!snapv) {
+ snapv = v;
+ copy_v3_v3(snapv->co, vec);
+ } else {
+ BMO_Insert_MapPointer(bm, &weldop, "targetmap", v, snapv);
+ }
+ }
+
+ BMO_Exec_Op(bm, &weldop);
+ BMO_Finish_Op(bm, &weldop);
+}
+
+void bmesh_collapse_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator weldop;
+ BMWalker walker;
+ BMIter iter;
+ BMEdge *e, **edges = NULL;
+ BLI_array_declare(edges);
+ float min[3], max[3];
+ int i, tot;
+
+ BMO_CallOpf(bm, "collapse_uvs edges=%s", op, "edges");
+ BMO_Init_Op(bm, &weldop, "weldverts");
+
+ BMO_Flag_Buffer(bm, op, "edges", EDGE_MARK, BM_EDGE);
+ BMW_Init(&walker, bm, BMW_SHELL, 0,EDGE_MARK,0,0, BMW_NIL_LAY);
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BMO_TestFlag(bm, e, EDGE_MARK))
+ continue;
+
+ e = BMW_Begin(&walker, e->v1);
+ BLI_array_empty(edges);
+
+ INIT_MINMAX(min, max);
+ for (tot=0; e; tot++, e=BMW_Step(&walker)) {
+ BLI_array_growone(edges);
+ edges[tot] = e;
+
+ DO_MINMAX(e->v1->co, min, max);
+ DO_MINMAX(e->v2->co, min, max);
+ }
+
+ add_v3_v3v3(min, min, max);
+ mul_v3_fl(min, 0.5f);
+
+ /*snap edges to a point. for initial testing purposes anyway.*/
+ for (i=0; i<tot; i++) {
+ copy_v3_v3(edges[i]->v1->co, min);
+ copy_v3_v3(edges[i]->v2->co, min);
+
+ if (edges[i]->v1 != edges[0]->v1)
+ BMO_Insert_MapPointer(bm, &weldop, "targetmap", edges[i]->v1, edges[0]->v1);
+ if (edges[i]->v2 != edges[0]->v1)
+ BMO_Insert_MapPointer(bm, &weldop, "targetmap", edges[i]->v2, edges[0]->v1);
+ }
+ }
+
+ BMO_Exec_Op(bm, &weldop);
+ BMO_Finish_Op(bm, &weldop);
+
+ BMW_End(&walker);
+ BLI_array_free(edges);
+}
+
+/*uv collapse function*/
+static void bmesh_collapsecon_do_layer(BMesh *bm, BMOperator *op, int layer)
+{
+ BMIter iter, liter;
+ BMFace *f;
+ BMLoop *l, *l2;
+ BMWalker walker;
+ void **blocks = NULL;
+ BLI_array_declare(blocks);
+ CDBlockBytes min, max;
+ int i, tot, type = bm->ldata.layers[layer].type;
+
+ BMO_Clear_Flag_All(bm, op, BM_ALL, 65535);
+
+ BMO_Flag_Buffer(bm, op, "edges", EDGE_MARK, BM_EDGE);
+ BMW_Init(&walker, bm, BMW_LOOPDATA_ISLAND, 0,EDGE_MARK,0,0, layer);
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ if (BMO_TestFlag(bm, l->e, EDGE_MARK)) {
+ /*walk*/
+ BLI_array_empty(blocks);
+ tot = 0;
+ l2 = BMW_Begin(&walker, l);
+
+ CustomData_data_initminmax(type, &min, &max);
+ for (tot=0; l2; tot++, l2=BMW_Step(&walker)) {
+ BLI_array_growone(blocks);
+ blocks[tot] = CustomData_bmesh_get_layer_n(&bm->ldata, l2->head.data, layer);
+ CustomData_data_dominmax(type, blocks[tot], &min, &max);
+ }
+
+ if (tot) {
+ CustomData_data_multiply(type, &min, 0.5f);
+ CustomData_data_multiply(type, &max, 0.5f);
+ CustomData_data_add(type, &min, &max);
+
+ /*snap CD (uv, vcol) points to their centroid*/
+ for (i=0; i<tot; i++) {
+ CustomData_data_copy_value(type, &min, blocks[i]);
+ }
+ }
+ }
+ }
+ }
+
+ BMW_End(&walker);
+ BLI_array_free(blocks);
+}
+
+void bmesh_collapsecon_exec(BMesh *bm, BMOperator *op)
+{
+ int i;
+
+ for (i=0; i<bm->ldata.totlayer; i++) {
+ if (CustomData_layer_has_math(&bm->ldata, i))
+ bmesh_collapsecon_do_layer(bm, op, i);
+ }
+}
+
+void bmesh_finddoubles_common(BMesh *bm, BMOperator *op, BMOperator *optarget, const char *targetmapname)
+{
+ BMOIter oiter;
+ BMVert *v, *v2;
+ BMVert **verts=NULL;
+ BLI_array_declare(verts);
+ float dist, dist3;
+ int i, j, len, keepvert = 0;
+
+ dist = BMO_Get_Float(op, "dist");
+ dist3 = dist * 3.0f;
+
+ i = 0;
+ BMO_ITER(v, &oiter, bm, op, "verts", BM_VERT) {
+ BLI_array_growone(verts);
+ verts[i++] = v;
+ }
+
+ /* Test whether keepverts arg exists and is non-empty */
+ if (BMO_HasSlot(op, "keepverts")) {
+ keepvert = BMO_IterNew(&oiter, bm, op, "keepverts", BM_VERT) != NULL;
+ }
+
+ /*sort by vertex coordinates added together*/
+ qsort(verts, BLI_array_count(verts), sizeof(void*), vergaverco);
+
+ /* Flag keepverts */
+ if (keepvert) {
+ BMO_Flag_Buffer(bm, op, "keepverts", VERT_KEEP, BM_VERT);
+ }
+
+ len = BLI_array_count(verts);
+ for (i=0; i<len; i++) {
+ v = verts[i];
+ if (BMO_TestFlag(bm, v, VERT_DOUBLE)) continue;
+
+ for (j=i+1; j<len; j++) {
+ v2 = verts[j];
+
+ /* Compare sort values of the verts using 3x tolerance (allowing for the tolerance
+ on each of the three axes). This avoids the more expensive length comparison
+ for most vertex pairs. */
+ if ((v2->co[0]+v2->co[1]+v2->co[2])-(v->co[0]+v->co[1]+v->co[2]) > dist3)
+ break;
+
+ if (keepvert) {
+ if (BMO_TestFlag(bm, v2, VERT_KEEP) == BMO_TestFlag(bm, v, VERT_KEEP))
+ continue;
+ }
+
+ if (compare_len_v3v3(v->co, v2->co, dist)) {
+
+ /* If one vert is marked as keep, make sure it will be the target */
+ if (BMO_TestFlag(bm, v2, VERT_KEEP)) {
+ SWAP(BMVert *, v, v2);
+ }
+
+ BMO_SetFlag(bm, v2, VERT_DOUBLE);
+ BMO_SetFlag(bm, v, VERT_TARGET);
+
+ BMO_Insert_MapPointer(bm, optarget, targetmapname, v2, v);
+ }
+ }
+ }
+
+ BLI_array_free(verts);
+}
+
+void bmesh_removedoubles_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator weldop;
+
+ BMO_Init_Op(bm, &weldop, "weldverts");
+ bmesh_finddoubles_common(bm, op, &weldop, "targetmap");
+ BMO_Exec_Op(bm, &weldop);
+ BMO_Finish_Op(bm, &weldop);
+}
+
+
+void bmesh_finddoubles_exec(BMesh *bm, BMOperator *op)
+{
+ bmesh_finddoubles_common(bm, op, op, "targetmapout");
+}
+
+void bmesh_automerge_exec(BMesh *bm, BMOperator *op)
+{
+ BMOperator findop, weldop;
+ BMIter viter;
+ BMVert *v;
+
+ /* The "verts" input sent to this op is the set of verts that
+ can be merged away into any other verts. Mark all other verts
+ as VERT_KEEP. */
+ BMO_Flag_Buffer(bm, op, "verts", VERT_IN, BM_VERT);
+ BM_ITER(v, &viter, bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BMO_TestFlag(bm, v, VERT_IN)) {
+ BMO_SetFlag(bm, v, VERT_KEEP);
+ }
+ }
+
+ /* Search for doubles among all vertices, but only merge non-VERT_KEEP
+ vertices into VERT_KEEP vertices. */
+ BMO_InitOpf(bm, &findop, "finddoubles verts=%av keepverts=%fv", VERT_KEEP);
+ BMO_CopySlot(op, &findop, "dist", "dist");
+ BMO_Exec_Op(bm, &findop);
+
+ /* weld the vertices */
+ BMO_Init_Op(bm, &weldop, "weldverts");
+ BMO_CopySlot(&findop, &weldop, "targetmapout", "targetmap");
+ BMO_Exec_Op(bm, &weldop);
+
+ BMO_Finish_Op(bm, &findop);
+ BMO_Finish_Op(bm, &weldop);
+}
diff --git a/source/blender/bmesh/operators/subdivideop.c b/source/blender/bmesh/operators/subdivideop.c
new file mode 100644
index 00000000000..5d8eb668876
--- /dev/null
+++ b/source/blender/bmesh/operators/subdivideop.c
@@ -0,0 +1,1176 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
+
+#include "BLI_math.h"
+#include "BLI_rand.h"
+#include "BLI_ghash.h"
+#include "BLI_array.h"
+#include "BLI_noise.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_object_types.h"
+
+#include "ED_mesh.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+#include "mesh_intern.h"
+#include "subdivideop.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+/*flags for all elements share a common bitfield space*/
+#define SUBD_SPLIT 1
+
+#define EDGE_PERCENT 2
+
+/*I don't think new faces are flagged, currently, but
+ better safe than sorry.*/
+#define FACE_NEW 4
+#define FACE_CUSTOMFILL 8
+#define ELE_INNER 16
+#define ELE_SPLIT 32
+#define ELE_CONNECT 64
+
+/*stuff for the flag paramter. note that
+ what used to live in "beauty" and
+ in "seltype" live here. still have to
+ convert the beauty flags over, which
+ is why it starts at 128 (to avoid
+ collision).*/
+#define SELTYPE_INNER 128
+
+/*
+NOTE: beauty has been renamed to flag!
+*/
+
+/*generic subdivision rules:
+
+ * two selected edges in a face should make a link
+ between them.
+
+ * one edge should do, what? make pretty topology, or just
+ split the edge only?
+*/
+
+#if 0 //misc. code, maps a parametric coordinate to a fractal line
+ float lastrnd[3], vec2[3] = {0.0f, 0.0f, 0.0f};
+ int seed = BLI_rand();
+ int d, i, j, dp, lvl, wid;
+ float df;
+
+ BLI_srandom(seed);
+
+ wid = (params->numcuts+2);
+ dp = perc*wid;
+ wid /= 2;
+ d = lvl = 0;
+ while (1) {
+ if (d > dp) {
+ d -= wid;
+ } else if (d < dp) {
+ d += wid;
+ } else {
+ break;
+ }
+
+
+ wid = MAX2((wid/2), 1);
+ lvl++;
+ }
+
+ zero_v3(vec1);
+ df = 1.0f;
+ for (i=0; i<lvl; i++, df /= 4.0f) {
+ int tot = (1<<i);
+
+ lastrnd[0] = BLI_drand()-0.5f;
+ lastrnd[1] = BLI_drand()-0.5f;
+ lastrnd[2] = BLI_drand()-0.5f;
+ for (j=0; j<tot; j++) {
+ float a, b, rnd[3], rnd2[3];
+
+ rnd[0] = BLI_drand()-0.5f;
+ rnd[1] = BLI_drand()-0.5f;
+ rnd[2] = BLI_drand()-0.5f;
+
+ a = (float)j*(float)((float)params->numcuts/(float)tot);
+ b = (float)(j+1)*(float)((float)params->numcuts/(float)tot);
+ if (d >= a && d <= b) {
+ interp_v3_v3v3(rnd2, lastrnd, rnd, (((float)d)-a)/(b-a));
+ mul_v3_fl(rnd2, df);
+ add_v3_v3(vec1, rnd2);
+ }
+
+ copy_v3_v3(lastrnd, rnd);
+ }
+ }
+#endif
+/*connects face with smallest len, which I think should always be correct for
+ edge subdivision*/
+static BMEdge *connect_smallest_face(BMesh *bm, BMVert *v1, BMVert *v2, BMFace **nf)
+{
+ BMIter iter, iter2;
+ BMVert *v;
+ BMLoop *nl;
+ BMFace *face, *curf = NULL;
+
+ /*this isn't the best thing in the world. it doesn't handle cases where there's
+ multiple faces yet. that might require a convexity test to figure out which
+ face is "best," and who knows what for non-manifold conditions.*/
+ for (face = BMIter_New(&iter, bm, BM_FACES_OF_VERT, v1); face; face=BMIter_Step(&iter)) {
+ for (v=BMIter_New(&iter2, bm, BM_VERTS_OF_FACE, face); v; v=BMIter_Step(&iter2)) {
+ if (v == v2) {
+ if (!curf || face->len < curf->len) curf = face;
+ }
+ }
+ }
+
+ if (curf) {
+ face = BM_Split_Face(bm, curf, v1, v2, &nl, NULL);
+
+ if (nf) *nf = face;
+ return nl ? nl->e : NULL;
+ }
+
+ return NULL;
+}
+/* calculates offset for co, based on fractal, sphere or smooth settings */
+static void alter_co(BMesh *bm, BMVert *v, BMEdge *UNUSED(origed), const subdparams *params, float perc,
+ BMVert *vsta, BMVert *vend)
+{
+ float tvec[3], prev_co[3], fac;
+ float *co=NULL;
+ int i, totlayer = CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY);
+
+ BM_Vert_UpdateAllNormals(bm, v);
+
+ co = CustomData_bmesh_get_n(&bm->vdata, v->head.data, CD_SHAPEKEY, params->origkey);
+ copy_v3_v3(prev_co, co);
+
+ if(params->beauty & B_SMOOTH) {
+ /* we calculate an offset vector vec1[], to be added to *co */
+ float len, nor[3], nor1[3], nor2[3], smooth=params->smooth;
+
+ sub_v3_v3v3(nor, vsta->co, vend->co);
+ len= 0.5f*normalize_v3(nor);
+
+ copy_v3_v3(nor1, vsta->no);
+ copy_v3_v3(nor2, vend->no);
+
+ /* cosine angle */
+ fac= dot_v3v3(nor, nor1);
+ mul_v3_v3fl(tvec, nor1, fac);
+
+ /* cosine angle */
+ fac= -dot_v3v3(nor, nor2);
+ madd_v3_v3fl(tvec, nor2, fac);
+
+ /* falloff for multi subdivide */
+ smooth *= sqrtf(fabsf(1.0f - 2.0f*fabsf(0.5f-perc)));
+
+ mul_v3_fl(tvec, smooth * len);
+
+ add_v3_v3(co, tvec);
+ }
+ else if(params->beauty & B_SPHERE) { /* subdivide sphere */
+ normalize_v3(co);
+ mul_v3_fl(co, params->smooth);
+ }
+
+ if(params->beauty & B_FRACTAL) {
+ float len = len_v3v3(vsta->co, vend->co);
+ float vec2[3] = {0.0f, 0.0f, 0.0f}, co2[3];
+
+ fac= params->fractal*len;
+
+ add_v3_v3(vec2, vsta->no);
+ add_v3_v3(vec2, vend->no);
+ mul_v3_fl(vec2, 0.5f);
+
+ add_v3_v3v3(co2, v->co, params->off);
+ tvec[0] = fac*(BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1)-0.5f);
+ tvec[1] = fac*(BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1)-0.5f);
+ tvec[2] = fac*(BLI_gTurbulence(1.0, co2[0], co2[1], co2[2], 15, 0, 1)-0.5f);
+
+ mul_v3_v3(vec2, tvec);
+
+ /*add displacement*/
+ add_v3_v3v3(co, co, vec2);
+ }
+
+ /* apply the new difference to the rest of the shape keys,
+ * note that this doent take rotations into account, we _could_ support
+ * this by getting the normals and coords for each shape key and
+ * re-calculate the smooth value for each but this is quite involved.
+ * for now its ok to simply apply the difference IMHO - campbell */
+ sub_v3_v3v3(tvec, prev_co, co);
+
+ for (i=0; i<totlayer; i++) {
+ if (params->origkey != i) {
+ co = CustomData_bmesh_get_n(&bm->vdata, v->head.data, CD_SHAPEKEY, i);
+ sub_v3_v3(co, tvec);
+ }
+ }
+
+}
+
+/* assumes in the edge is the correct interpolated vertices already */
+/* percent defines the interpolation, rad and flag are for special options */
+/* results in new vertex with correct coordinate, vertex normal and weight group info */
+static BMVert *bm_subdivide_edge_addvert(BMesh *bm, BMEdge *edge,BMEdge *oedge,
+ const subdparams *params, float percent,
+ float percent2,
+ BMEdge **out,BMVert *vsta,BMVert *vend)
+{
+ BMVert *ev;
+
+ ev = BM_Split_Edge(bm, edge->v1, edge, out, percent);
+
+ BMO_SetFlag(bm, ev, ELE_INNER);
+
+ /* offset for smooth or sphere or fractal */
+ alter_co(bm, ev, oedge, params, percent2, vsta, vend);
+
+#if 0 //BMESH_TODO
+ /* clip if needed by mirror modifier */
+ if (edge->v1->f2) {
+ if ( edge->v1->f2 & edge->v2->f2 & 1) {
+ co[0]= 0.0f;
+ }
+ if ( edge->v1->f2 & edge->v2->f2 & 2) {
+ co[1]= 0.0f;
+ }
+ if ( edge->v1->f2 & edge->v2->f2 & 4) {
+ co[2]= 0.0f;
+ }
+ }
+#endif
+
+ return ev;
+}
+
+static BMVert *subdivideedgenum(BMesh *bm, BMEdge *edge, BMEdge *oedge,
+ int curpoint, int totpoint, const subdparams *params,
+ BMEdge **newe, BMVert *vsta, BMVert *vend)
+{
+ BMVert *ev;
+ float percent, percent2 = 0.0f;
+
+ if (BMO_TestFlag(bm, edge, EDGE_PERCENT) && totpoint == 1)
+ percent = BMO_Get_MapFloat(bm, params->op,
+ "edgepercents", edge);
+ else {
+ percent= 1.0f/(float)(totpoint+1-curpoint);
+ percent2 = (float)(curpoint+1) / (float)(totpoint+1);
+
+ }
+
+ ev= bm_subdivide_edge_addvert(bm, edge, oedge, params, percent,
+ percent2, newe, vsta, vend);
+ return ev;
+}
+
+static void bm_subdivide_multicut(BMesh *bm, BMEdge *edge, const subdparams *params,
+ BMVert *vsta, BMVert *vend)
+{
+ BMEdge *eed = edge, *newe, temp = *edge;
+ BMVert *v, ov1=*edge->v1, ov2=*edge->v2, *v1=edge->v1, *v2=edge->v2;
+ int i, numcuts = params->numcuts;
+
+ temp.v1 = &ov1;
+ temp.v2 = &ov2;
+
+ for(i=0;i<numcuts;i++) {
+ v = subdivideedgenum(bm, eed, &temp, i, params->numcuts, params,
+ &newe, vsta, vend);
+
+ BMO_SetFlag(bm, v, SUBD_SPLIT);
+ BMO_SetFlag(bm, eed, SUBD_SPLIT);
+ BMO_SetFlag(bm, newe, SUBD_SPLIT);
+
+ BMO_SetFlag(bm, v, ELE_SPLIT);
+ BMO_SetFlag(bm, eed, ELE_SPLIT);
+ BMO_SetFlag(bm, newe, SUBD_SPLIT);
+
+ BM_CHECK_ELEMENT(bm, v);
+ if (v->e) BM_CHECK_ELEMENT(bm, v->e);
+ if (v->e && v->e->l) BM_CHECK_ELEMENT(bm, v->e->l->f);
+ }
+
+ alter_co(bm, v1, &temp, params, 0, &ov1, &ov2);
+ alter_co(bm, v2, &temp, params, 1.0, &ov1, &ov2);
+}
+
+/*note: the patterns are rotated as necassary to
+ match the input geometry. they're based on the
+ pre-split state of the face*/
+
+/*
+
+v3---------v2
+| |
+| |
+| |
+| |
+v4---v0---v1
+
+*/
+static void quad_1edge_split(BMesh *bm, BMFace *UNUSED(face),
+ BMVert **verts, const subdparams *params)
+{
+ BMFace *nf;
+ int i, add, numcuts = params->numcuts;
+
+ /*if it's odd, the middle face is a quad, otherwise it's a triangle*/
+ if (numcuts % 2==0) {
+ add = 2;
+ for (i=0; i<numcuts; i++) {
+ if (i == numcuts/2) add -= 1;
+ connect_smallest_face(bm, verts[i], verts[numcuts+add],
+ &nf);
+ }
+ } else {
+ add = 2;
+ for (i=0; i<numcuts; i++) {
+ connect_smallest_face(bm, verts[i], verts[numcuts+add],
+ &nf);
+ if (i == numcuts/2) {
+ add -= 1;
+ connect_smallest_face(bm, verts[i],
+ verts[numcuts+add],
+ &nf);
+ }
+ }
+
+ }
+}
+
+static subdpattern quad_1edge = {
+ {1, 0, 0, 0},
+ quad_1edge_split,
+ 4,
+};
+
+
+/*
+v6--------v5
+| |
+| |v4s
+| |v3s
+| s s |
+v7-v0--v1-v2
+
+*/
+static void quad_2edge_split_path(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ int i, numcuts = params->numcuts;
+
+ for (i=0; i<numcuts; i++) {
+ connect_smallest_face(bm, verts[i], verts[numcuts+(numcuts-i)],
+ &nf);
+ }
+ connect_smallest_face(bm, verts[numcuts*2+3], verts[numcuts*2+1], &nf);
+}
+
+static subdpattern quad_2edge_path = {
+ {1, 1, 0, 0},
+ quad_2edge_split_path,
+ 4,
+};
+
+/*
+v6--------v5
+| |
+| |v4s
+| |v3s
+| s s |
+v7-v0--v1-v2
+
+*/
+static void quad_2edge_split_innervert(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ BMVert *v, *lastv;
+ BMEdge *e, *ne, olde;
+ int i, numcuts = params->numcuts;
+
+ lastv = verts[numcuts];
+
+ for (i=numcuts-1; i>=0; i--) {
+ e = connect_smallest_face(bm, verts[i], verts[numcuts+(numcuts-i)],
+ &nf);
+
+ olde = *e;
+ v = bm_subdivide_edge_addvert(bm, e, &olde, params, 0.5f, 0.5f, &ne, e->v1, e->v2);
+
+ if (i != numcuts-1)
+ connect_smallest_face(bm, lastv, v, &nf);
+
+ lastv = v;
+ }
+
+ connect_smallest_face(bm, lastv, verts[numcuts*2+2], &nf);
+}
+
+static subdpattern quad_2edge_innervert = {
+ {1, 1, 0, 0},
+ quad_2edge_split_innervert,
+ 4,
+};
+
+/*
+v6--------v5
+| |
+| |v4s
+| |v3s
+| s s |
+v7-v0--v1-v2
+
+*/
+static void quad_2edge_split_fan(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ /* BMVert *v; */ /* UNUSED */
+ /* BMVert *lastv= verts[2]; */ /* UNUSED */
+ /* BMEdge *e, *ne; */ /* UNUSED */
+ int i, numcuts = params->numcuts;
+
+ for (i=0; i<numcuts; i++) {
+ connect_smallest_face(bm, verts[i], verts[numcuts*2+2], &nf);
+ connect_smallest_face(bm, verts[numcuts+(numcuts-i)],
+ verts[numcuts*2+2], &nf);
+ }
+}
+
+static subdpattern quad_2edge_fan = {
+ {1, 1, 0, 0},
+ quad_2edge_split_fan,
+ 4,
+};
+
+/* s s
+v8--v7--v6-v5
+| |
+| v4 s
+| |
+| v3 s
+| s s |
+v9-v0--v1-v2
+
+*/
+static void quad_3edge_split(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ int i, add=0, numcuts = params->numcuts;
+
+ for (i=0; i<numcuts; i++) {
+ if (i == numcuts/2) {
+ if (numcuts % 2 != 0) {
+ connect_smallest_face(bm, verts[numcuts-i-1+add],
+ verts[i+numcuts+1], &nf);
+ }
+ add = numcuts*2+2;
+ }
+ connect_smallest_face(bm, verts[numcuts-i-1+add],
+ verts[i+numcuts+1], &nf);
+ }
+
+ for (i=0; i<numcuts/2+1; i++) {
+ connect_smallest_face(bm, verts[i],verts[(numcuts-i)+numcuts*2+1],
+ &nf);
+ }
+}
+
+static subdpattern quad_3edge = {
+ {1, 1, 1, 0},
+ quad_3edge_split,
+ 4,
+};
+
+/*
+
+ v8--v7-v6--v5
+ | s |
+ |v9 s s|v4
+first line | | last line
+ |v10s s s|v3
+ v11-v0--v1-v2
+
+ it goes from bottom up
+*/
+static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ BMVert *v, *v1, *v2;
+ BMEdge *e, *ne, temp;
+ BMVert **lines;
+ int numcuts = params->numcuts;
+ int i, j, a, b, s=numcuts+2 /* , totv=numcuts*4+4 */;
+
+ lines = MEM_callocN(sizeof(BMVert*)*(numcuts+2)*(numcuts+2),
+ "q_4edge_split");
+ /*build a 2-dimensional array of verts,
+ containing every vert (and all new ones)
+ in the face.*/
+
+ /*first line*/
+ for (i=0; i<numcuts+2; i++) {
+ lines[i] = verts[numcuts*3+2+(numcuts-i+1)];
+ }
+
+ /*last line*/
+ for (i=0; i<numcuts+2; i++) {
+ lines[(s-1)*s+i] = verts[numcuts+i];
+ }
+
+ /*first and last members of middle lines*/
+ for (i=0; i<numcuts; i++) {
+ a = i;
+ b = numcuts + 1 + numcuts + 1 + (numcuts - i - 1);
+
+ e = connect_smallest_face(bm, verts[a], verts[b], &nf);
+ if (!e)
+ continue;
+
+ BMO_SetFlag(bm, e, ELE_INNER);
+ BMO_SetFlag(bm, nf, ELE_INNER);
+
+
+ v1 = lines[(i+1)*s] = verts[a];
+ v2 = lines[(i+1)*s + s-1] = verts[b];
+
+ temp = *e;
+ for (a=0; a<numcuts; a++) {
+ v = subdivideedgenum(bm, e, &temp, a, numcuts, params, &ne,
+ v1, v2);
+ if (!v)
+ bmesh_error();
+
+ BMO_SetFlag(bm, ne, ELE_INNER);
+ lines[(i+1)*s+a+1] = v;
+ }
+ }
+
+ for (i=1; i<numcuts+2; i++) {
+ for (j=1; j<numcuts+1; j++) {
+ a = i*s + j;
+ b = (i-1)*s + j;
+ e = connect_smallest_face(bm, lines[a], lines[b], &nf);
+ if (!e)
+ continue;
+
+ BMO_SetFlag(bm, e, ELE_INNER);
+ BMO_SetFlag(bm, nf, ELE_INNER);
+ }
+ }
+
+ MEM_freeN(lines);
+}
+
+/* v3
+ / \
+ / \
+ / \
+ / \
+ / \
+v4--v0--v1--v2
+ s s
+*/
+static void tri_1edge_split(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ int i, numcuts = params->numcuts;
+
+ for (i=0; i<numcuts; i++) {
+ connect_smallest_face(bm, verts[i], verts[numcuts+1], &nf);
+ }
+}
+
+static subdpattern tri_1edge = {
+ {1, 0, 0},
+ tri_1edge_split,
+ 3,
+};
+
+/* v5
+ / \
+ s v6/---\ v4 s
+ / \ / \
+sv7/---v---\ v3 s
+ / \/ \/ \
+ v8--v0--v1--v2
+ s s
+*/
+static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
+ const subdparams *params)
+{
+ BMFace *nf;
+ BMEdge *e, *ne, temp;
+ BMVert ***lines, *v, ov1, ov2;
+ void *stackarr[1];
+ int i, j, a, b, numcuts = params->numcuts;
+
+ /*number of verts in each line*/
+ lines = MEM_callocN(sizeof(void*)*(numcuts+2), "triangle vert table");
+
+ lines[0] = (BMVert**) stackarr;
+ lines[0][0] = verts[numcuts*2+1];
+
+ lines[1+numcuts] = MEM_callocN(sizeof(void*)*(numcuts+2),
+ "triangle vert table 2");
+ for (i=0; i<numcuts; i++) {
+ lines[1+numcuts][1+i] = verts[i];
+ }
+ lines[1+numcuts][0] = verts[numcuts*3+2];
+ lines[1+numcuts][1+numcuts] = verts[numcuts];
+
+ for (i=0; i<numcuts; i++) {
+ lines[i+1] = MEM_callocN(sizeof(void*)*(2+i),
+ "triangle vert table row");
+ a = numcuts*2 + 2 + i;
+ b = numcuts + numcuts - i;
+ e = connect_smallest_face(bm, verts[a], verts[b], &nf);
+ if (!e) goto cleanup;
+
+ BMO_SetFlag(bm, e, ELE_INNER);
+ BMO_SetFlag(bm, nf, ELE_INNER);
+
+ lines[i+1][0] = verts[a];
+ lines[i+1][1+i] = verts[b];
+
+ temp = *e;
+ ov1 = *verts[a];
+ ov2 = *verts[b];
+ temp.v1 = &ov1;
+ temp.v2 = &ov2;
+ for (j=0; j<i; j++) {
+ v = subdivideedgenum(bm, e, &temp, j, i, params, &ne,
+ verts[a], verts[b]);
+ lines[i+1][j+1] = v;
+
+ BMO_SetFlag(bm, ne, ELE_INNER);
+ }
+ }
+
+
+/* v5
+ / \
+ s v6/---\ v4 s
+ / \ / \
+sv7/---v---\ v3 s
+ / \/ \/ \
+ v8--v0--v1--v2
+ s s
+*/
+ for (i=1; i<numcuts+1; i++) {
+ for (j=0; j<i; j++) {
+ e= connect_smallest_face(bm, lines[i][j], lines[i+1][j+1],
+ &nf);
+
+ BMO_SetFlag(bm, e, ELE_INNER);
+ BMO_SetFlag(bm, nf, ELE_INNER);
+
+ e= connect_smallest_face(bm,lines[i][j+1],lines[i+1][j+1],
+ &nf);
+
+ BMO_SetFlag(bm, e, ELE_INNER);
+ BMO_SetFlag(bm, nf, ELE_INNER);
+ }
+ }
+
+cleanup:
+ for (i=1; i<numcuts+2; i++) {
+ if (lines[i]) MEM_freeN(lines[i]);
+ }
+
+ MEM_freeN(lines);
+}
+
+static subdpattern tri_3edge = {
+ {1, 1, 1},
+ tri_3edge_subdivide,
+ 3,
+};
+
+
+static subdpattern quad_4edge = {
+ {1, 1, 1, 1},
+ quad_4edge_subdivide,
+ 4,
+};
+
+static subdpattern *patterns[] = {
+ NULL, //quad single edge pattern is inserted here
+ NULL, //quad corner vert pattern is inserted here
+ NULL, //tri single edge pattern is inserted here
+ NULL,
+ &quad_3edge,
+ NULL,
+};
+
+#define PLEN (sizeof(patterns) / sizeof(void*))
+
+typedef struct subd_facedata {
+ BMVert *start; subdpattern *pat;
+ int totedgesel; //only used if pat was NULL, e.g. no pattern was found
+ BMFace *face;
+} subd_facedata;
+
+void esubdivide_exec(BMesh *bmesh, BMOperator *op)
+{
+ BMOpSlot *einput;
+ subdpattern *pat;
+ subdparams params;
+ subd_facedata *facedata = NULL;
+ BMIter viter, fiter, liter;
+ BMVert *v, **verts = NULL;
+ BMEdge *edge, **edges = NULL;
+ BMLoop *nl, *l, **splits = NULL, **loops = NULL;
+ BMFace *face;
+ BLI_array_declare(splits);
+ BLI_array_declare(loops);
+ BLI_array_declare(facedata);
+ BLI_array_declare(edges);
+ BLI_array_declare(verts);
+ float smooth, fractal;
+ int beauty, cornertype, singleedge, gridfill;
+ int skey, seed, i, j, matched, a, b, numcuts, totesel;
+
+ BMO_Flag_Buffer(bmesh, op, "edges", SUBD_SPLIT, BM_EDGE);
+
+ numcuts = BMO_Get_Int(op, "numcuts");
+ seed = BMO_Get_Int(op, "seed");
+ smooth = BMO_Get_Float(op, "smooth");
+ fractal = BMO_Get_Float(op, "fractal");
+ beauty = BMO_Get_Int(op, "beauty");
+ cornertype = BMO_Get_Int(op, "quadcornertype");
+ singleedge = BMO_Get_Int(op, "singleedge");
+ gridfill = BMO_Get_Int(op, "gridfill");
+
+ BLI_srandom(seed);
+
+ patterns[1] = NULL;
+ //straight cut is patterns[1] == NULL
+ switch (cornertype) {
+ case SUBD_PATH:
+ patterns[1] = &quad_2edge_path;
+ break;
+ case SUBD_INNERVERT:
+ patterns[1] = &quad_2edge_innervert;
+ break;
+ case SUBD_FAN:
+ patterns[1] = &quad_2edge_fan;
+ break;
+ }
+
+ if (singleedge) {
+ patterns[0] = &quad_1edge;
+ patterns[2] = &tri_1edge;
+ } else {
+ patterns[0] = NULL;
+ patterns[2] = NULL;
+ }
+
+ if (gridfill) {
+ patterns[3] = &quad_4edge;
+ patterns[5] = &tri_3edge;
+ } else {
+ patterns[3] = NULL;
+ patterns[5] = NULL;
+ }
+
+ /*add a temporary shapekey layer to store displacements on current geometry*/
+ BM_add_data_layer(bmesh, &bmesh->vdata, CD_SHAPEKEY);
+ skey = CustomData_number_of_layers(&bmesh->vdata, CD_SHAPEKEY)-1;
+
+ BM_ITER(v, &viter, bmesh, BM_VERTS_OF_MESH, NULL) {
+ float *co = CustomData_bmesh_get_n(&bmesh->vdata, v->head.data, CD_SHAPEKEY, skey);
+ copy_v3_v3(co, v->co);
+ }
+
+ /*first go through and tag edges*/
+ BMO_Flag_To_Slot(bmesh, op, "edges",
+ SUBD_SPLIT, BM_EDGE);
+
+ params.numcuts = numcuts;
+ params.op = op;
+ params.smooth = smooth;
+ params.seed = seed;
+ params.fractal = fractal;
+ params.beauty = beauty;
+ params.origkey = skey;
+ params.off[0] = (float)BLI_drand()*200.0f;
+ params.off[1] = (float)BLI_drand()*200.0f;
+ params.off[2] = (float)BLI_drand()*200.0f;
+
+ BMO_Mapping_To_Flag(bmesh, op, "custompatterns",
+ FACE_CUSTOMFILL);
+
+ BMO_Mapping_To_Flag(bmesh, op, "edgepercents",
+ EDGE_PERCENT);
+
+ for (face=BMIter_New(&fiter, bmesh, BM_FACES_OF_MESH, NULL);
+ face; face=BMIter_Step(&fiter)) {
+ BMEdge *e1 = NULL, *e2 = NULL;
+ float vec1[3], vec2[3];
+
+ /*figure out which pattern to use*/
+
+ BLI_array_empty(edges);
+ BLI_array_empty(verts);
+ matched = 0;
+
+ i = 0;
+ totesel = 0;
+ for (nl=BMIter_New(&liter, bmesh, BM_LOOPS_OF_FACE, face);
+ nl; nl=BMIter_Step(&liter)) {
+ BLI_array_growone(edges);
+ BLI_array_growone(verts);
+ edges[i] = nl->e;
+ verts[i] = nl->v;
+
+ if (BMO_TestFlag(bmesh, edges[i], SUBD_SPLIT)) {
+ if (!e1) e1 = edges[i];
+ else e2 = edges[i];
+
+ totesel++;
+ }
+
+ i++;
+ }
+
+ /*make sure the two edges have a valid angle to each other*/
+ if (totesel == 2 && BM_Edge_Share_Vert(e1, e2)) {
+ float angle;
+
+ sub_v3_v3v3(vec1, e1->v2->co, e1->v1->co);
+ sub_v3_v3v3(vec2, e2->v2->co, e2->v1->co);
+ normalize_v3(vec1);
+ normalize_v3(vec2);
+
+ angle = dot_v3v3(vec1, vec2);
+ angle = fabsf(angle);
+ if (fabsf(angle - 1.0f) < 0.01f) {
+ totesel = 0;
+ }
+ }
+
+ if (BMO_TestFlag(bmesh, face, FACE_CUSTOMFILL)) {
+ pat = BMO_Get_MapData(bmesh, op,
+ "custompatterns", face);
+ for (i=0; i<pat->len; i++) {
+ matched = 1;
+ for (j=0; j<pat->len; j++) {
+ a = (j + i) % pat->len;
+ if ((!!BMO_TestFlag(bmesh, edges[a], SUBD_SPLIT))
+ != (!!pat->seledges[j])) {
+ matched = 0;
+ break;
+ }
+ }
+ if (matched) {
+ BLI_array_growone(facedata);
+ b = BLI_array_count(facedata)-1;
+ facedata[b].pat = pat;
+ facedata[b].start = verts[i];
+ facedata[b].face = face;
+ facedata[b].totedgesel = totesel;
+ BMO_SetFlag(bmesh, face, SUBD_SPLIT);
+ break;
+ }
+ }
+
+ /*obvously don't test for other patterns matching*/
+ continue;
+ }
+
+ for (i=0; i<PLEN; i++) {
+ pat = patterns[i];
+ if (!pat) continue;
+
+ if (pat->len == face->len) {
+ for (a=0; a<pat->len; a++) {
+ matched = 1;
+ for (b=0; b<pat->len; b++) {
+ j = (b + a) % pat->len;
+ if ((!!BMO_TestFlag(bmesh, edges[j], SUBD_SPLIT))
+ != (!!pat->seledges[b])) {
+ matched = 0;
+ break;
+ }
+ }
+ if (matched) break;
+ }
+ if (matched) {
+ BLI_array_growone(facedata);
+ j = BLI_array_count(facedata) - 1;
+
+ BMO_SetFlag(bmesh, face, SUBD_SPLIT);
+
+ facedata[j].pat = pat;
+ facedata[j].start = verts[a];
+ facedata[j].face = face;
+ facedata[j].totedgesel = totesel;
+ break;
+ }
+ }
+
+ }
+
+ if (!matched && totesel) {
+ BLI_array_growone(facedata);
+ j = BLI_array_count(facedata) - 1;
+
+ BMO_SetFlag(bmesh, face, SUBD_SPLIT);
+ facedata[j].totedgesel = totesel;
+ facedata[j].face = face;
+ }
+ }
+
+ einput = BMO_GetSlot(op, "edges");
+
+ /*go through and split edges*/
+ for (i=0; i<einput->len; i++) {
+ edge = ((BMEdge**)einput->data.p)[i];
+ bm_subdivide_multicut(bmesh, edge, &params, edge->v1, edge->v2);
+ }
+
+ i = 0;
+ for (i=0; i<BLI_array_count(facedata); i++) {
+ face = facedata[i].face;
+
+ /*figure out which pattern to use*/
+ BLI_array_empty(verts);
+
+ pat = facedata[i].pat;
+
+ if (!pat && facedata[i].totedgesel == 2) {
+ int vlen;
+
+ /*ok, no pattern. we still may be able to do something.*/
+ BLI_array_empty(loops);
+ BLI_array_empty(splits);
+
+ /*for case of two edges, connecting them shouldn't be too hard*/
+ BM_ITER(l, &liter, bmesh, BM_LOOPS_OF_FACE, face) {
+ BLI_array_growone(loops);
+ loops[BLI_array_count(loops)-1] = l;
+ }
+
+ vlen = BLI_array_count(loops);
+
+ /*find the boundary of one of the split edges*/
+ for (a=1; a<vlen; a++) {
+ if (!BMO_TestFlag(bmesh, loops[a-1]->v, ELE_INNER)
+ && BMO_TestFlag(bmesh, loops[a]->v, ELE_INNER))
+ break;
+ }
+
+ if (BMO_TestFlag(bmesh, loops[(a+numcuts+1)%vlen]->v, ELE_INNER)) {
+ b = (a+numcuts+1)%vlen;
+ } else {
+ /*find the boundary of the other edge.*/
+ for (j=0; j<vlen; j++) {
+ b = (j + a + numcuts + 1) % vlen;
+ if (!BMO_TestFlag(bmesh, loops[b==0 ? vlen-1 : b-1]->v, ELE_INNER)
+ && BMO_TestFlag(bmesh, loops[b]->v, ELE_INNER))
+ break;
+ }
+ }
+
+ b += numcuts - 1;
+
+ for (j=0; j<numcuts; j++) {
+ BLI_array_growone(splits);
+ splits[BLI_array_count(splits)-1] = loops[a];
+
+ BLI_array_growone(splits);
+ splits[BLI_array_count(splits)-1] = loops[b];
+
+ b = (b-1) % vlen;
+ a = (a+1) % vlen;
+ }
+
+ //BM_LegalSplits(bmesh, face, splits, BLI_array_count(splits)/2);
+
+ for (j=0; j<BLI_array_count(splits)/2; j++) {
+ if (splits[j*2]) {
+ /* BMFace *nf= */ /* UNUSED */
+ BM_Split_Face(bmesh, face, splits[j*2]->v, splits[j*2+1]->v, &nl, NULL);
+ }
+ }
+
+ continue;
+ } else if (!pat) {
+ continue;
+ }
+
+ j = a = 0;
+ for (nl=BMIter_New(&liter, bmesh, BM_LOOPS_OF_FACE, face);
+ nl; nl=BMIter_Step(&liter)) {
+ if (nl->v == facedata[i].start) {
+ a = j+1;
+ break;
+ }
+ j++;
+ }
+
+ for (j=0; j<face->len; j++) {
+ BLI_array_growone(verts);
+ }
+
+ j = 0;
+ for (nl=BMIter_New(&liter, bmesh, BM_LOOPS_OF_FACE, face);
+ nl; nl=BMIter_Step(&liter)) {
+ b = (j-a+face->len) % face->len;
+ verts[b] = nl->v;
+ j += 1;
+ }
+
+ BM_CHECK_ELEMENT(bmesh, face);
+ pat->connectexec(bmesh, face, verts, &params);
+ }
+
+ /*copy original-geometry displacements to current coordinates*/
+ BM_ITER(v, &viter, bmesh, BM_VERTS_OF_MESH, NULL) {
+ float *co = CustomData_bmesh_get_n(&bmesh->vdata, v->head.data, CD_SHAPEKEY, skey);
+ copy_v3_v3(v->co, co);
+ }
+
+ BM_free_data_layer_n(bmesh, &bmesh->vdata, CD_SHAPEKEY, skey);
+
+ if (facedata) BLI_array_free(facedata);
+ if (edges) BLI_array_free(edges);
+ if (verts) BLI_array_free(verts);
+ BLI_array_free(splits);
+ BLI_array_free(loops);
+
+ BMO_Flag_To_Slot(bmesh, op, "outinner",
+ ELE_INNER, BM_ALL);
+ BMO_Flag_To_Slot(bmesh, op, "outsplit",
+ ELE_SPLIT, BM_ALL);
+
+ BMO_Flag_To_Slot(bmesh, op, "geomout",
+ ELE_INNER|ELE_SPLIT|SUBD_SPLIT, BM_ALL);
+}
+
+/*editmesh-emulating function*/
+void BM_esubdivideflag(Object *UNUSED(obedit), BMesh *bm, int flag, float smooth,
+ float fractal, int beauty, int numcuts,
+ int seltype, int cornertype, int singleedge,
+ int gridfill, int seed)
+{
+ BMOperator op;
+
+ BMO_InitOpf(bm, &op, "esubd edges=%he smooth=%f fractal=%f "
+ "beauty=%d numcuts=%d quadcornertype=%d singleedge=%d "
+ "gridfill=%d seed=%d",
+ flag, smooth, fractal, beauty, numcuts,
+ cornertype, singleedge, gridfill, seed);
+
+ BMO_Exec_Op(bm, &op);
+
+ if (seltype == SUBDIV_SELECT_INNER) {
+ BMOIter iter;
+ BMHeader *ele;
+ // int i;
+
+ ele = BMO_IterNew(&iter, bm, &op, "outinner", BM_EDGE|BM_VERT);
+ for (; ele; ele=BMO_IterStep(&iter)) {
+ BM_Select(bm, ele, TRUE);
+ }
+ } else if (seltype == SUBDIV_SELECT_LOOPCUT) {
+ BMOIter iter;
+ BMHeader *ele;
+ // int i;
+
+ /*deselect input*/
+ BM_clear_flag_all(bm, BM_SELECT);
+
+ ele = BMO_IterNew(&iter, bm, &op, "outinner", BM_EDGE|BM_VERT);
+ for (; ele; ele=BMO_IterStep(&iter)) {
+ BM_Select(bm, ele, TRUE);
+
+ if (ele->htype == BM_VERT) {
+ BMEdge *e;
+ BMIter eiter;
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, ele) {
+ if (!BM_TestHFlag(e, BM_SELECT) && BM_TestHFlag(e->v1, BM_SELECT)
+ && BM_TestHFlag(e->v2, BM_SELECT)) {
+ BM_Select(bm, e, TRUE);
+ bm->totedgesel += 1;
+ } else if (BM_TestHFlag(e, BM_SELECT) && (!BM_TestHFlag(e->v1, BM_SELECT)
+ || !BM_TestHFlag(e->v2, BM_SELECT))) {
+ BM_Select(bm, e, FALSE);
+ bm->totedgesel -= 1;
+ }
+ }
+ }
+ }
+ }
+
+ BMO_Finish_Op(bm, &op);
+}
+
+void esplit_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMEdge *e;
+ subdparams params;
+ int skey;
+
+ params.numcuts = BMO_GetSlot(op, "numcuts")->data.i;
+ params.op = op;
+
+ BM_add_data_layer(bm, &bm->vdata, CD_SHAPEKEY);
+ skey = CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY)-1;
+
+ params.origkey = skey;
+
+ /*go through and split edges*/
+ BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
+ bm_subdivide_multicut(bm, e, &params, e->v1, e->v2);
+ }
+
+ BMO_Flag_To_Slot(bm, op, "outsplit",
+ ELE_SPLIT, BM_ALL);
+
+ BM_free_data_layer_n(bm, &bm->vdata, CD_SHAPEKEY, skey);
+}
diff --git a/source/blender/bmesh/operators/subdivideop.h b/source/blender/bmesh/operators/subdivideop.h
new file mode 100644
index 00000000000..1df864e0d36
--- /dev/null
+++ b/source/blender/bmesh/operators/subdivideop.h
@@ -0,0 +1,41 @@
+#ifndef _SUBDIVIDEOP_H
+#define _SUBDIVIDEOP_H
+
+typedef struct subdparams {
+ int numcuts;
+ float smooth;
+ float fractal;
+ int beauty;
+ int seed;
+ int origkey; /*shapekey holding displaced vertex coordinates for current geometry*/
+ BMOperator *op;
+ float off[3];
+} subdparams;
+
+typedef void (*subd_pattern_fill_fp)(BMesh *bm, BMFace *face, BMVert **verts,
+ const subdparams *params);
+
+/*
+note: this is a pattern-based edge subdivider.
+it tries to match a pattern to edge selections on faces,
+then executes functions to cut them.
+*/
+typedef struct subdpattern {
+ int seledges[20]; //selected edges mask, for splitting
+
+ /*verts starts at the first new vert cut, not the first vert in the
+ face*/
+ subd_pattern_fill_fp connectexec;
+ int len; /*total number of verts, before any subdivision*/
+} subdpattern;
+
+/*generic subdivision rules:
+
+ * two selected edges in a face should make a link
+ between them.
+
+ * one edge should do, what? make pretty topology, or just
+ split the edge only?
+*/
+
+#endif /* _SUBDIVIDEOP_H */
diff --git a/source/blender/bmesh/operators/triangulateop.c b/source/blender/bmesh/operators/triangulateop.c
new file mode 100644
index 00000000000..5fb5ceddb63
--- /dev/null
+++ b/source/blender/bmesh/operators/triangulateop.c
@@ -0,0 +1,196 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_utildefines.h"
+
+#include "BLI_scanfill.h"
+#include "BLI_math.h"
+#include "BLI_array.h"
+#include "BLI_editVert.h"
+#include "BLI_smallhash.h"
+
+#include "bmesh.h"
+#include "bmesh_private.h"
+
+#define EDGE_NEW 1
+#define FACE_NEW 1
+
+#define ELE_NEW 1
+#define FACE_MARK 2
+#define EDGE_MARK 4
+
+void triangulate_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMFace *face, **newfaces = NULL;
+ BLI_array_declare(newfaces);
+ float (*projectverts)[3] = NULL;
+ BLI_array_declare(projectverts);
+ int i, lastlen=0 /* , count = 0 */;
+
+ face = BMO_IterNew(&siter, bm, op, "faces", BM_FACE);
+ for (; face; face=BMO_IterStep(&siter)) {
+ if (lastlen < face->len) {
+ BLI_array_empty(projectverts);
+ BLI_array_empty(newfaces);
+ for (lastlen=0; lastlen<face->len; lastlen++) {
+ BLI_array_growone(projectverts);
+ BLI_array_growone(projectverts);
+ BLI_array_growone(projectverts);
+ BLI_array_growone(newfaces);
+ }
+ }
+
+ BM_Triangulate_Face(bm, face, projectverts, EDGE_NEW,
+ FACE_NEW, newfaces);
+
+ BMO_Insert_MapPointer(bm, op, "facemap",
+ face, face);
+ for (i=0; newfaces[i]; i++) {
+ BMO_Insert_MapPointer(bm, op, "facemap",
+ newfaces[i], face);
+
+ }
+ }
+
+ BMO_Flag_To_Slot(bm, op, "edgeout", EDGE_NEW, BM_EDGE);
+ BMO_Flag_To_Slot(bm, op, "faceout", FACE_NEW, BM_FACE);
+
+ BLI_array_free(projectverts);
+ BLI_array_free(newfaces);
+}
+
+void bmesh_beautify_fill_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMIter iter;
+ BMFace *f;
+ BMEdge *e;
+ int stop=0;
+
+ BMO_Flag_Buffer(bm, op, "constrain_edges", EDGE_MARK, BM_EDGE);
+
+ BMO_ITER(f, &siter, bm, op, "faces", BM_FACE) {
+ if (f->len == 3)
+ BMO_SetFlag(bm, f, FACE_MARK);
+ }
+
+ while (!stop) {
+ stop = 1;
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ BMVert *v1, *v2, *v3, *v4;
+
+ if (BM_Edge_FaceCount(e) != 2 || BMO_TestFlag(bm, e, EDGE_MARK))
+ continue;
+ if (!BMO_TestFlag(bm, e->l->f, FACE_MARK) || !BMO_TestFlag(bm, e->l->radial_next->f, FACE_MARK))
+ continue;
+
+ v1 = e->l->prev->v;
+ v2 = e->l->v;
+ v3 = e->l->radial_next->prev->v;
+ v4 = e->l->next->v;
+
+ if (is_quad_convex_v3(v1->co, v2->co, v3->co, v4->co)) {
+ float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2;
+ /* testing rule:
+ * the area divided by the total edge lengths
+ */
+ len1= len_v3v3(v1->co, v2->co);
+ len2= len_v3v3(v2->co, v3->co);
+ len3= len_v3v3(v3->co, v4->co);
+ len4= len_v3v3(v4->co, v1->co);
+ len5= len_v3v3(v1->co, v3->co);
+ len6= len_v3v3(v2->co, v4->co);
+
+ opp1= area_tri_v3(v1->co, v2->co, v3->co);
+ opp2= area_tri_v3(v1->co, v3->co, v4->co);
+
+ fac1= opp1/(len1+len2+len5) + opp2/(len3+len4+len5);
+
+ opp1= area_tri_v3(v2->co, v3->co, v4->co);
+ opp2= area_tri_v3(v2->co, v4->co, v1->co);
+
+ fac2= opp1/(len2+len3+len6) + opp2/(len4+len1+len6);
+
+ if (fac1 > fac2) {
+ e = BM_Rotate_Edge(bm, e, 0);
+ if (e) {
+ BMO_SetFlag(bm, e, ELE_NEW);
+
+ BMO_SetFlag(bm, e->l->f, FACE_MARK|ELE_NEW);
+ BMO_SetFlag(bm, e->l->radial_next->f, FACE_MARK|ELE_NEW);
+ stop = 0;
+ }
+ }
+ }
+ }
+ }
+
+ BMO_Flag_To_Slot(bm, op, "geomout", ELE_NEW, BM_EDGE|BM_FACE);
+}
+
+void bmesh_triangle_fill_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMEdge *e;
+ BMOperator bmop;
+ EditEdge *eed;
+ EditVert *eve, *v1, *v2;
+ EditFace *efa;
+ SmallHash hash;
+
+ BLI_smallhash_init(&hash);
+
+ BLI_begin_edgefill();
+
+ BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
+ BMO_SetFlag(bm, e, EDGE_MARK);
+
+ if (!BLI_smallhash_haskey(&hash, (uintptr_t)e->v1)) {
+ eve = BLI_addfillvert(e->v1->co);
+ eve->tmp.p = e->v1;
+ BLI_smallhash_insert(&hash, (uintptr_t)e->v1, eve);
+ }
+
+ if (!BLI_smallhash_haskey(&hash, (uintptr_t)e->v2)) {
+ eve = BLI_addfillvert(e->v2->co);
+ eve->tmp.p = e->v2;
+ BLI_smallhash_insert(&hash, (uintptr_t)e->v2, eve);
+ }
+
+ v1 = BLI_smallhash_lookup(&hash, (uintptr_t)e->v1);
+ v2 = BLI_smallhash_lookup(&hash, (uintptr_t)e->v2);
+ eed = BLI_addfilledge(v1, v2);
+ eed->tmp.p = e;
+ }
+
+ BLI_edgefill(0);
+
+ for (efa=fillfacebase.first; efa; efa=efa->next) {
+ BMFace *f = BM_Make_Face_QuadTri(bm, efa->v1->tmp.p, efa->v2->tmp.p, efa->v3->tmp.p, NULL, NULL, 1);
+ BMLoop *l;
+ BMIter liter;
+
+ BMO_SetFlag(bm, f, ELE_NEW);
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ if (!BMO_TestFlag(bm, l->e, EDGE_MARK)) {
+ BMO_SetFlag(bm, l->e, ELE_NEW);
+ }
+ }
+ }
+
+ BLI_end_edgefill();
+ BLI_smallhash_release(&hash);
+
+ /*clean up fill*/
+ BMO_InitOpf(bm, &bmop, "beautify_fill faces=%ff constrain_edges=%fe", ELE_NEW, EDGE_MARK);
+ BMO_Exec_Op(bm, &bmop);
+ BMO_Flag_Buffer(bm, &bmop, "geomout", ELE_NEW, BM_FACE|BM_EDGE);
+ BMO_Finish_Op(bm, &bmop);
+
+ BMO_Flag_To_Slot(bm, op, "geomout", ELE_NEW, BM_EDGE|BM_FACE);
+}
diff --git a/source/blender/bmesh/operators/utils.c b/source/blender/bmesh/operators/utils.c
new file mode 100644
index 00000000000..b4de92a3088
--- /dev/null
+++ b/source/blender/bmesh/operators/utils.c
@@ -0,0 +1,1279 @@
+#include "MEM_guardedalloc.h"
+#include "BKE_customdata.h"
+#include "DNA_listBase.h"
+#include "DNA_customdata_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include <string.h>
+#include "BKE_utildefines.h"
+#include "BKE_mesh.h"
+#include "BKE_global.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+
+#include "BLI_editVert.h"
+#include "mesh_intern.h"
+#include "ED_mesh.h"
+
+#include "BLI_math.h"
+#include "BLI_array.h"
+#include "BLI_edgehash.h"
+
+#include "BLI_heap.h"
+
+#include "bmesh.h"
+
+#include "bmesh_operators_private.h" /* own include */
+
+/*
+ * UTILS.C
+ *
+ * utility bmesh operators, e.g. transform,
+ * translate, rotate, scale, etc.
+ *
+*/
+
+void bmesh_makevert_exec(BMesh *bm, BMOperator *op)
+{
+ float vec[3];
+
+ BMO_Get_Vec(op, "co", vec);
+
+ BMO_SetFlag(bm, BM_Make_Vert(bm, vec, NULL), 1);
+ BMO_Flag_To_Slot(bm, op, "newvertout", 1, BM_VERT);
+}
+
+void bmesh_transform_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter iter;
+ BMVert *v;
+ float mat[4][4];
+
+ BMO_Get_Mat4(op, "mat", mat);
+
+ BMO_ITER(v, &iter, bm, op, "verts", BM_VERT) {
+ mul_m4_v3(mat, v->co);
+ }
+}
+
+void bmesh_translate_exec(BMesh *bm, BMOperator *op)
+{
+ float mat[4][4], vec[3];
+
+ BMO_Get_Vec(op, "vec", vec);
+
+ unit_m4(mat);
+ copy_v3_v3(mat[3], vec);
+
+ BMO_CallOpf(bm, "transform mat=%m4 verts=%s", mat, op, "verts");
+}
+
+void bmesh_scale_exec(BMesh *bm, BMOperator *op)
+{
+ float mat[3][3], vec[3];
+
+ BMO_Get_Vec(op, "vec", vec);
+
+ unit_m3(mat);
+ mat[0][0] = vec[0];
+ mat[1][1] = vec[1];
+ mat[2][2] = vec[2];
+
+ BMO_CallOpf(bm, "transform mat=%m3 verts=%s", mat, op, "verts");
+}
+
+void bmesh_rotate_exec(BMesh *bm, BMOperator *op)
+{
+ float vec[3];
+
+ BMO_Get_Vec(op, "cent", vec);
+
+ /*there has to be a proper matrix way to do this, but
+ this is how editmesh did it and I'm too tired to think
+ through the math right now.*/
+ mul_v3_fl(vec, -1);
+ BMO_CallOpf(bm, "translate verts=%s vec=%v", op, "verts", vec);
+
+ BMO_CallOpf(bm, "transform mat=%s verts=%s", op, "mat", op, "verts");
+
+ mul_v3_fl(vec, -1);
+ BMO_CallOpf(bm, "translate verts=%s vec=%v", op, "verts", vec);
+}
+
+void bmesh_reversefaces_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMFace *f;
+
+ BMO_ITER(f, &siter, bm, op, "faces", BM_FACE) {
+ BM_flip_normal(bm, f);
+ }
+}
+
+void bmesh_edgerotate_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMEdge *e, *e2;
+ int ccw = BMO_Get_Int(op, "ccw");
+
+ BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
+ if (!(e2 = BM_Rotate_Edge(bm, e, ccw))) {
+ BMO_RaiseError(bm, op, BMERR_INVALID_SELECTION, "Could not rotate edge");
+ return;
+ }
+
+ BMO_SetFlag(bm, e2, 1);
+ }
+
+ BMO_Flag_To_Slot(bm, op, "edgeout", 1, BM_EDGE);
+}
+
+#define SEL_FLAG 1
+#define SEL_ORIG 2
+
+static void bmesh_regionextend_extend(BMesh *bm, BMOperator *op, int usefaces)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMIter eiter;
+ BMOIter siter;
+
+ if (!usefaces) {
+ BMO_ITER(v, &siter, bm, op, "geom", BM_VERT) {
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ if (!BMO_TestFlag(bm, e, SEL_ORIG))
+ break;
+ }
+
+ if (e) {
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ BMO_SetFlag(bm, e, SEL_FLAG);
+ BMO_SetFlag(bm, BM_OtherEdgeVert(e, v), SEL_FLAG);
+ }
+ }
+ }
+ } else {
+ BMIter liter, fiter;
+ BMFace *f, *f2;
+ BMLoop *l;
+
+ BMO_ITER(f, &siter, bm, op, "geom", BM_FACE) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ BM_ITER(f2, &fiter, bm, BM_FACES_OF_EDGE, l->e) {
+ if (!BMO_TestFlag(bm, f2, SEL_ORIG))
+ BMO_SetFlag(bm, f2, SEL_FLAG);
+ }
+ }
+ }
+ }
+}
+
+static void bmesh_regionextend_constrict(BMesh *bm, BMOperator *op, int usefaces)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMIter eiter;
+ BMOIter siter;
+
+ if (!usefaces) {
+ BMO_ITER(v, &siter, bm, op, "geom", BM_VERT) {
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ if (!BMO_TestFlag(bm, e, SEL_ORIG))
+ break;
+ }
+
+ if (e) {
+ BMO_SetFlag(bm, v, SEL_FLAG);
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ BMO_SetFlag(bm, e, SEL_FLAG);
+ }
+ }
+ }
+ } else {
+ BMIter liter, fiter;
+ BMFace *f, *f2;
+ BMLoop *l;
+
+ BMO_ITER(f, &siter, bm, op, "geom", BM_FACE) {
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ BM_ITER(f2, &fiter, bm, BM_FACES_OF_EDGE, l->e) {
+ if (!BMO_TestFlag(bm, f2, SEL_ORIG)) {
+ BMO_SetFlag(bm, f, SEL_FLAG);
+ break;
+ }
+ }
+ }
+ }
+ }
+}
+
+void bmesh_regionextend_exec(BMesh *bm, BMOperator *op)
+{
+ int usefaces = BMO_Get_Int(op, "usefaces");
+ int constrict = BMO_Get_Int(op, "constrict");
+
+ BMO_Flag_Buffer(bm, op, "geom", SEL_ORIG, BM_ALL);
+
+ if (constrict)
+ bmesh_regionextend_constrict(bm, op, usefaces);
+ else
+ bmesh_regionextend_extend(bm, op, usefaces);
+
+ BMO_Flag_To_Slot(bm, op, "geomout", SEL_FLAG, BM_ALL);
+}
+
+/********* righthand faces implementation ********/
+
+#define FACE_VIS 1
+#define FACE_FLAG 2
+#define FACE_MARK 4
+#define FACE_FLIP 8
+
+/* NOTE: these are the original righthandfaces comment in editmesh_mods.c,
+ * copied here for reference. */
+
+ /* based at a select-connected to witness loose objects */
+
+/* count per edge the amount of faces
+ * find the ultimate left, front, upper face (not manhattan dist!!)
+ * also evaluate both triangle cases in quad, since these can be non-flat
+ *
+ * put normal to the outside, and set the first direction flags in edges
+ *
+ * then check the object, and set directions / direction-flags: but only for edges with 1 or 2 faces
+ * this is in fact the 'select connected'
+ *
+ * in case (selected) faces were not done: start over with 'find the ultimate ...' */
+
+/* NOTE: this function uses recursion, which is a little unusual for a bmop
+ function, but acceptable I think. */
+
+/* NOTE: BM_TMP_TAG is used on faces to tell if they are flipped. */
+
+void bmesh_righthandfaces_exec(BMesh *bm, BMOperator *op)
+{
+ BMIter liter, liter2;
+ BMOIter siter;
+ BMFace *f, *startf, **fstack = NULL;
+ BLI_array_declare(fstack);
+ BMLoop *l, *l2;
+ float maxx, cent[3];
+ int i, maxi, flagflip = BMO_Get_Int(op, "doflip");
+
+ startf= NULL;
+ maxx= -1.0e10;
+
+ BMO_Flag_Buffer(bm, op, "faces", FACE_FLAG, BM_FACE);
+
+ /*find a starting face*/
+ BMO_ITER(f, &siter, bm, op, "faces", BM_FACE) {
+
+ /* clear dirty flag */
+ BM_ClearHFlag(f, BM_TMP_TAG);
+
+ if (BMO_TestFlag(bm, f, FACE_VIS))
+ continue;
+
+ if (!startf) startf = f;
+
+ BM_Compute_Face_CenterBounds(bm, f, cent);
+
+ cent[0] = cent[0]*cent[0] + cent[1]*cent[1] + cent[2]*cent[2];
+ if (cent[0] > maxx) {
+ maxx = cent[0];
+ startf = f;
+ }
+ }
+
+ if (!startf) return;
+
+ BM_Compute_Face_CenterBounds(bm, startf, cent);
+
+ /*make sure the starting face has the correct winding*/
+ if (dot_v3v3(cent, startf->no) < 0.0f) {
+ BM_flip_normal(bm, startf);
+ BMO_ToggleFlag(bm, startf, FACE_FLIP);
+
+ if (flagflip)
+ BM_ToggleHFlag(startf, BM_TMP_TAG);
+ }
+
+ /*now that we've found our starting face, make all connected faces
+ have the same winding. this is done recursively, using a manual
+ stack (if we use simple function recursion, we'd end up overloading
+ the stack on large meshes).*/
+
+ BLI_array_growone(fstack);
+ fstack[0] = startf;
+ BMO_SetFlag(bm, startf, FACE_VIS);
+
+ i = 0;
+ maxi = 1;
+ while (i >= 0) {
+ f = fstack[i];
+ i--;
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ BM_ITER(l2, &liter2, bm, BM_LOOPS_OF_LOOP, l) {
+ if (!BMO_TestFlag(bm, l2->f, FACE_FLAG) || l2 == l)
+ continue;
+
+ if (!BMO_TestFlag(bm, l2->f, FACE_VIS)) {
+ BMO_SetFlag(bm, l2->f, FACE_VIS);
+ i++;
+
+ if (l2->v == l->v) {
+ BM_flip_normal(bm, l2->f);
+
+ BMO_ToggleFlag(bm, l2->f, FACE_FLIP);
+ if (flagflip)
+ BM_ToggleHFlag(l2->f, BM_TMP_TAG);
+ } else if (BM_TestHFlag(l2->f, BM_TMP_TAG) || BM_TestHFlag(l->f, BM_TMP_TAG)) {
+ if (flagflip) {
+ BM_ClearHFlag(l->f, BM_TMP_TAG);
+ BM_ClearHFlag(l2->f, BM_TMP_TAG);
+ }
+ }
+
+ if (i == maxi) {
+ BLI_array_growone(fstack);
+ maxi++;
+ }
+
+ fstack[i] = l2->f;
+ }
+ }
+ }
+ }
+
+ BLI_array_free(fstack);
+
+ /*check if we have faces yet to do. if so, recurse.*/
+ BMO_ITER(f, &siter, bm, op, "faces", BM_FACE) {
+ if (!BMO_TestFlag(bm, f, FACE_VIS)) {
+ bmesh_righthandfaces_exec(bm, op);
+ break;
+ }
+ }
+}
+
+void bmesh_vertexsmooth_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMIter iter;
+ BMVert *v;
+ BMEdge *e;
+ BLI_array_declare(cos);
+ float (*cos)[3] = NULL;
+ float *co, *co2, clipdist = BMO_Get_Float(op, "clipdist");
+ int i, j, clipx, clipy, clipz;
+
+ clipx = BMO_Get_Int(op, "mirror_clip_x");
+ clipy = BMO_Get_Int(op, "mirror_clip_y");
+ clipz = BMO_Get_Int(op, "mirror_clip_z");
+
+ i = 0;
+ BMO_ITER(v, &siter, bm, op, "verts", BM_VERT) {
+ BLI_array_growone(cos);
+ co = cos[i];
+
+ j = 0;
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v) {
+ co2 = BM_OtherEdgeVert(e, v)->co;
+ add_v3_v3v3(co, co, co2);
+ j += 1;
+ }
+
+ if (!j) {
+ copy_v3_v3(co, v->co);
+ i++;
+ continue;
+ }
+
+ mul_v3_fl(co, 1.0f / (float)j);
+ mid_v3_v3v3(co, co, v->co);
+
+ if (clipx && fabsf(v->co[0]) < clipdist)
+ co[0] = 0.0f;
+ if (clipy && fabsf(v->co[1]) < clipdist)
+ co[1] = 0.0f;
+ if (clipz && fabsf(v->co[2]) < clipdist)
+ co[2] = 0.0f;
+
+ i++;
+ }
+
+ i = 0;
+ BMO_ITER(v, &siter, bm, op, "verts", BM_VERT) {
+ copy_v3_v3(v->co, cos[i]);
+ i++;
+ }
+
+ BLI_array_free(cos);
+}
+
+/*
+** compute the perimeter of an ngon
+**
+** NOTE: This should probably go to bmesh_polygon.c
+*/
+static float ngon_perimeter(BMesh *bm, BMFace *f)
+{
+ BMIter liter;
+ BMLoop *l;
+ int num_verts = 0;
+ float v[3], sv[3];
+ float perimeter = 0.0f;
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ if( num_verts == 0 ) {
+ copy_v3_v3(v, l->v->co);
+ copy_v3_v3(sv, l->v->co);
+ } else {
+ perimeter += len_v3v3(v, l->v->co);
+ copy_v3_v3(v, l->v->co);
+ }
+ num_verts++;
+ }
+
+ perimeter += len_v3v3(v, sv);
+
+ return perimeter;
+}
+
+/*
+** compute the fake surface of an ngon
+** This is done by decomposing the ngon into triangles who share the centroid of the ngon
+** while this method is far from being exact, it should garantee an invariance.
+**
+** NOTE: This should probably go to bmesh_polygon.c
+*/
+static float ngon_fake_area(BMesh *bm, BMFace *f)
+{
+ BMIter liter;
+ BMLoop *l;
+ int num_verts = 0;
+ float v[3], sv[3], c[3];
+ float area = 0.0f;
+
+ BM_Compute_Face_CenterMean(bm, f, c);
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, f) {
+ if( num_verts == 0 ) {
+ copy_v3_v3(v, l->v->co);
+ copy_v3_v3(sv, l->v->co);
+ num_verts++;
+ } else {
+ area += area_tri_v3(v, c, l->v->co);
+ copy_v3_v3(v, l->v->co);
+ num_verts++;
+ }
+ }
+
+ area += area_tri_v3(v, c, sv);
+
+ return area;
+}
+
+/*
+** extra face data (computed data)
+*/
+typedef struct tmp_face_ext {
+ BMFace *f; /* the face */
+ float c[3]; /* center */
+ union {
+ float area; /* area */
+ float perim; /* perimeter */
+ float d; /* 4th component of plane (the first three being the normal) */
+ struct Image *t; /* image pointer */
+ };
+} tmp_face_ext;
+
+/*
+** Select similar faces, the choices are in the enum in source/blender/bmesh/bmesh_operators.h
+** We select either similar faces based on material, image, area, perimeter, normal, or the coplanar faces
+*/
+void bmesh_similarfaces_exec(BMesh *bm, BMOperator *op)
+{
+ BMIter fm_iter;
+ BMFace *fs, *fm;
+ BMOIter fs_iter;
+ int num_sels = 0, num_total = 0, i = 0, idx = 0;
+ float angle = 0.0f;
+ tmp_face_ext *f_ext = NULL;
+ int *indices = NULL;
+ float t_no[3]; /* temporary normal */
+ int type = BMO_Get_Int(op, "type");
+ float thresh = BMO_Get_Float(op, "thresh");
+
+ num_total = BM_Count_Element(bm, BM_FACE);
+
+ /*
+ ** The first thing to do is to iterate through all the the selected items and mark them since
+ ** they will be in the selection anyway.
+ ** This will increase performance, (especially when the number of originaly selected faces is high)
+ ** so the overall complexity will be less than $O(mn)$ where is the total number of selected faces,
+ ** and n is the total number of faces
+ */
+ BMO_ITER(fs, &fs_iter, bm, op, "faces", BM_FACE) {
+ if (!BMO_TestFlag(bm, fs, FACE_MARK)) { /* is this really needed ? */
+ BMO_SetFlag(bm, fs, FACE_MARK);
+ num_sels++;
+ }
+ }
+
+ /* allocate memory for the selected faces indices and for all temporary faces */
+ indices = (int*)MEM_callocN(sizeof(int) * num_sels, "face indices util.c");
+ f_ext = (tmp_face_ext*)MEM_callocN(sizeof(tmp_face_ext) * num_total, "f_ext util.c");
+
+ /* loop through all the faces and fill the faces/indices structure */
+ BM_ITER(fm, &fm_iter, bm, BM_FACES_OF_MESH, NULL) {
+ f_ext[i].f = fm;
+ if (BMO_TestFlag(bm, fm, FACE_MARK)) {
+ indices[idx] = i;
+ idx++;
+ }
+ i++;
+ }
+
+ /*
+ ** Save us some computation burden: In case of perimeter/area/coplanar selection we compute
+ ** only once.
+ */
+ if( type == SIMFACE_PERIMETER || type == SIMFACE_AREA || type == SIMFACE_COPLANAR || type == SIMFACE_IMAGE ) {
+ for( i = 0; i < num_total; i++ ) {
+ switch( type ) {
+ case SIMFACE_PERIMETER:
+ /* set the perimeter */
+ f_ext[i].perim = ngon_perimeter(bm, f_ext[i].f);
+ break;
+
+ case SIMFACE_COPLANAR:
+ /* compute the center of the polygon */
+ BM_Compute_Face_CenterMean(bm, f_ext[i].f, f_ext[i].c);
+
+ /* normalize the polygon normal */
+ copy_v3_v3(t_no, f_ext[i].f->no);
+ normalize_v3(t_no);
+
+ /* compute the plane distance */
+ f_ext[i].d = dot_v3v3(t_no, f_ext[i].c);
+ break;
+
+ case SIMFACE_AREA:
+ f_ext[i].area = ngon_fake_area(bm, f_ext[i].f);
+ break;
+
+ case SIMFACE_IMAGE:
+ f_ext[i].t = NULL;
+ if( CustomData_has_layer(&(bm->pdata), CD_MTEXPOLY) ) {
+ MTexPoly *mtpoly = CustomData_bmesh_get(&bm->pdata, f_ext[i].f->head.data, CD_MTEXPOLY);
+ f_ext[i].t = mtpoly->tpage;
+ }
+ break;
+ }
+ }
+ }
+
+ /* now select the rest (if any) */
+ for( i = 0; i < num_total; i++ ) {
+ fm = f_ext[i].f;
+ if( !BMO_TestFlag(bm, fm, FACE_MARK) && !BM_TestHFlag(fm, BM_HIDDEN) ) {
+ int cont = 1;
+ for( idx = 0; idx < num_sels && cont == 1; idx++ ) {
+ fs = f_ext[indices[idx]].f;
+ switch( type ) {
+ case SIMFACE_MATERIAL:
+ if( fm->mat_nr == fs->mat_nr ) {
+ BMO_SetFlag(bm, fm, FACE_MARK);
+ cont = 0;
+ }
+ break;
+
+ case SIMFACE_IMAGE:
+ if( f_ext[i].t == f_ext[indices[idx]].t ) {
+ BMO_SetFlag(bm, fm, FACE_MARK);
+ cont = 0;
+ }
+ break;
+
+ case SIMFACE_NORMAL:
+ angle = RAD2DEGF(angle_v3v3(fs->no, fm->no)); /* if the angle between the normals -> 0 */
+ if( angle / 180.0f <= thresh ) {
+ BMO_SetFlag(bm, fm, FACE_MARK);
+ cont = 0;
+ }
+ break;
+
+ case SIMFACE_COPLANAR:
+ angle = RAD2DEGF(angle_v3v3(fs->no, fm->no)); /* angle -> 0 */
+ if( angle / 180.0f <= thresh ) { /* and dot product difference -> 0 */
+ if( fabsf(f_ext[i].d - f_ext[indices[idx]].d) <= thresh ) {
+ BMO_SetFlag(bm, fm, FACE_MARK);
+ cont = 0;
+ }
+ }
+ break;
+
+ case SIMFACE_AREA:
+ if( fabsf(f_ext[i].area - f_ext[indices[idx]].area) <= thresh ) {
+ BMO_SetFlag(bm, fm, FACE_MARK);
+ cont = 0;
+ }
+ break;
+
+ case SIMFACE_PERIMETER:
+ if( fabsf(f_ext[i].perim - f_ext[indices[idx]].perim) <= thresh ) {
+ BMO_SetFlag(bm, fm, FACE_MARK);
+ cont = 0;
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ MEM_freeN(f_ext);
+ MEM_freeN(indices);
+
+ /* transfer all marked faces to the output slot */
+ BMO_Flag_To_Slot(bm, op, "faceout", FACE_MARK, BM_FACE);
+}
+
+/******************************************************************************
+** Similar Edges
+******************************************************************************/
+#define EDGE_MARK 1
+
+/*
+** compute the angle of an edge (i.e. the angle between two faces)
+*/
+static float edge_angle(BMesh *bm, BMEdge *e)
+{
+ BMIter fiter;
+ BMFace *f, *f_prev = NULL;
+
+ /* first edge faces, dont account for 3+ */
+
+ BM_ITER(f, &fiter, bm, BM_FACES_OF_EDGE, e) {
+ if(f_prev == NULL) {
+ f_prev= f;
+ }
+ else {
+ return angle_v3v3(f_prev->no, f->no);
+ }
+ }
+
+ return 0.0f;
+}
+/*
+** extra edge information
+*/
+typedef struct tmp_edge_ext {
+ BMEdge *e;
+ union {
+ float dir[3];
+ float angle; /* angle between the faces*/
+ };
+
+ union {
+ float length; /* edge length */
+ int faces; /* faces count */
+ };
+} tmp_edge_ext;
+
+/*
+** select similar edges: the choices are in the enum in source/blender/bmesh/bmesh_operators.h
+** choices are length, direction, face, ...
+*/
+void bmesh_similaredges_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter es_iter; /* selected edges iterator */
+ BMIter e_iter; /* mesh edges iterator */
+ BMEdge *es; /* selected edge */
+ BMEdge *e; /* mesh edge */
+ int idx = 0, i = 0 /* , f = 0 */;
+ int *indices = NULL;
+ tmp_edge_ext *e_ext = NULL;
+ // float *angles = NULL;
+ float angle;
+
+ int num_sels = 0, num_total = 0;
+ int type = BMO_Get_Int(op, "type");
+ float thresh = BMO_Get_Float(op, "thresh");
+
+ num_total = BM_Count_Element(bm, BM_EDGE);
+
+ /* iterate through all selected edges and mark them */
+ BMO_ITER(es, &es_iter, bm, op, "edges", BM_EDGE) {
+ BMO_SetFlag(bm, es, EDGE_MARK);
+ num_sels++;
+ }
+
+ /* allocate memory for the selected edges indices and for all temporary edges */
+ indices = (int*)MEM_callocN(sizeof(int) * num_sels, "indices util.c");
+ e_ext = (tmp_edge_ext*)MEM_callocN(sizeof(tmp_edge_ext) * num_total, "e_ext util.c");
+
+ /* loop through all the edges and fill the edges/indices structure */
+ BM_ITER(e, &e_iter, bm, BM_EDGES_OF_MESH, NULL) {
+ e_ext[i].e = e;
+ if (BMO_TestFlag(bm, e, EDGE_MARK)) {
+ indices[idx] = i;
+ idx++;
+ }
+ i++;
+ }
+
+ /* save us some computation time by doing heavy computation once */
+ if( type == SIMEDGE_LENGTH || type == SIMEDGE_FACE || type == SIMEDGE_DIR ||
+ type == SIMEDGE_FACE_ANGLE ) {
+ for( i = 0; i < num_total; i++ ) {
+ switch( type ) {
+ case SIMEDGE_LENGTH: /* compute the length of the edge */
+ e_ext[i].length = len_v3v3(e_ext[i].e->v1->co, e_ext[i].e->v2->co);
+ break;
+
+ case SIMEDGE_DIR: /* compute the direction */
+ sub_v3_v3v3(e_ext[i].dir, e_ext[i].e->v1->co, e_ext[i].e->v2->co);
+ break;
+
+ case SIMEDGE_FACE: /* count the faces around the edge */
+ e_ext[i].faces = BM_Edge_FaceCount(e_ext[i].e);
+ break;
+
+ case SIMEDGE_FACE_ANGLE:
+ e_ext[i].faces = BM_Edge_FaceCount(e_ext[i].e);
+ if( e_ext[i].faces == 2 )
+ e_ext[i].angle = edge_angle(bm, e_ext[i].e);
+ break;
+ }
+ }
+ }
+
+ /* select the edges if any */
+ for( i = 0; i < num_total; i++ ) {
+ e = e_ext[i].e;
+ if( !BMO_TestFlag(bm, e, EDGE_MARK) && !BM_TestHFlag(e, BM_HIDDEN) ) {
+ int cont = 1;
+ for( idx = 0; idx < num_sels && cont == 1; idx++ ) {
+ es = e_ext[indices[idx]].e;
+ switch( type ) {
+ case SIMEDGE_LENGTH:
+ if( fabsf(e_ext[i].length - e_ext[indices[idx]].length) <= thresh ) {
+ BMO_SetFlag(bm, e, EDGE_MARK);
+ cont = 0;
+ }
+ break;
+
+ case SIMEDGE_DIR:
+ /* compute the angle between the two edges */
+ angle = RAD2DEGF(angle_v3v3(e_ext[i].dir, e_ext[indices[idx]].dir));
+
+ if( angle > 90.0f ) /* use the smallest angle between the edges */
+ angle = fabsf(angle - 180.0f);
+
+ if( angle / 90.0f <= thresh ) {
+ BMO_SetFlag(bm, e, EDGE_MARK);
+ cont = 0;
+ }
+ break;
+
+ case SIMEDGE_FACE:
+ if( e_ext[i].faces == e_ext[indices[idx]].faces ) {
+ BMO_SetFlag(bm, e, EDGE_MARK);
+ cont = 0;
+ }
+ break;
+
+ case SIMEDGE_FACE_ANGLE:
+ if( e_ext[i].faces == 2 ) {
+ if( e_ext[indices[idx]].faces == 2 ) {
+ if( fabsf(e_ext[i].angle - e_ext[indices[idx]].angle) <= thresh ) {
+ BMO_SetFlag(bm, e, EDGE_MARK);
+ cont = 0;
+ }
+ }
+ } else cont = 0;
+ break;
+
+ case SIMEDGE_CREASE:
+ if (CustomData_has_layer(&bm->edata, CD_CREASE)) {
+ float *c1, *c2;
+
+ c1 = CustomData_bmesh_get(&bm->edata, e->head.data, CD_CREASE);
+ c2 = CustomData_bmesh_get(&bm->edata, es->head.data, CD_CREASE);
+
+ if( c1&&c2 && fabsf(*c1 - *c2) <= thresh ) {
+ BMO_SetFlag(bm, e, EDGE_MARK);
+ cont = 0;
+ }
+ }
+ break;
+
+ case SIMEDGE_SEAM:
+ if( BM_TestHFlag(e, BM_SEAM) == BM_TestHFlag(es, BM_SEAM) ) {
+ BMO_SetFlag(bm, e, EDGE_MARK);
+ cont = 0;
+ }
+ break;
+
+ case SIMEDGE_SHARP:
+ if( BM_TestHFlag(e, BM_SHARP) == BM_TestHFlag(es, BM_SHARP) ) {
+ BMO_SetFlag(bm, e, EDGE_MARK);
+ cont = 0;
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ MEM_freeN(e_ext);
+ MEM_freeN(indices);
+
+ /* transfer all marked edges to the output slot */
+ BMO_Flag_To_Slot(bm, op, "edgeout", EDGE_MARK, BM_EDGE);
+}
+
+/******************************************************************************
+** Similar Vertices
+******************************************************************************/
+#define VERT_MARK 1
+
+typedef struct tmp_vert_ext {
+ BMVert *v;
+ union {
+ int num_faces; /* adjacent faces */
+ MDeformVert *dvert; /* deform vertex */
+ };
+} tmp_vert_ext;
+
+/*
+** select similar vertices: the choices are in the enum in source/blender/bmesh/bmesh_operators.h
+** choices are normal, face, vertex group...
+*/
+void bmesh_similarverts_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter vs_iter; /* selected verts iterator */
+ BMIter v_iter; /* mesh verts iterator */
+ BMVert *vs; /* selected vertex */
+ BMVert *v; /* mesh vertex */
+ tmp_vert_ext *v_ext = NULL;
+ int *indices = NULL;
+ int num_total = 0, num_sels = 0, i = 0, idx = 0;
+ int type = BMO_Get_Int(op, "type");
+ float thresh = BMO_Get_Float(op, "thresh");
+
+ num_total = BM_Count_Element(bm, BM_VERT);
+
+ /* iterate through all selected edges and mark them */
+ BMO_ITER(vs, &vs_iter, bm, op, "verts", BM_VERT) {
+ BMO_SetFlag(bm, vs, VERT_MARK);
+ num_sels++;
+ }
+
+ /* allocate memory for the selected vertices indices and for all temporary vertices */
+ indices = (int*)MEM_mallocN(sizeof(int) * num_sels, "vertex indices");
+ v_ext = (tmp_vert_ext*)MEM_mallocN(sizeof(tmp_vert_ext) * num_total, "vertex extra");
+
+ /* loop through all the vertices and fill the vertices/indices structure */
+ BM_ITER(v, &v_iter, bm, BM_VERTS_OF_MESH, NULL) {
+ v_ext[i].v = v;
+ if (BMO_TestFlag(bm, v, VERT_MARK)) {
+ indices[idx] = i;
+ idx++;
+ }
+
+ switch( type ) {
+ case SIMVERT_FACE:
+ /* calling BM_Vert_FaceCount every time is time consumming, so call it only once per vertex */
+ v_ext[i].num_faces = BM_Vert_FaceCount(v);
+ break;
+
+ case SIMVERT_VGROUP:
+ if( CustomData_has_layer(&(bm->vdata),CD_MDEFORMVERT) ) {
+ v_ext[i].dvert = CustomData_bmesh_get(&bm->vdata, v_ext[i].v->head.data, CD_MDEFORMVERT);
+ } else v_ext[i].dvert = NULL;
+ break;
+ }
+
+ i++;
+ }
+
+ /* select the vertices if any */
+ for( i = 0; i < num_total; i++ ) {
+ v = v_ext[i].v;
+ if( !BMO_TestFlag(bm, v, VERT_MARK) && !BM_TestHFlag(v, BM_HIDDEN) ) {
+ int cont = 1;
+ for( idx = 0; idx < num_sels && cont == 1; idx++ ) {
+ vs = v_ext[indices[idx]].v;
+ switch( type ) {
+ case SIMVERT_NORMAL:
+ /* compare the angle between the normals */
+ if( RAD2DEGF(angle_v3v3(v->no, vs->no)) / 180.0f <= thresh ) {
+ BMO_SetFlag(bm, v, VERT_MARK);
+ cont = 0;
+ }
+ break;
+ case SIMVERT_FACE:
+ /* number of adjacent faces */
+ if( v_ext[i].num_faces == v_ext[indices[idx]].num_faces ) {
+ BMO_SetFlag(bm, v, VERT_MARK);
+ cont = 0;
+ }
+ break;
+
+ case SIMVERT_VGROUP:
+ if( v_ext[i].dvert != NULL && v_ext[indices[idx]].dvert != NULL ) {
+ int v1, v2;
+ for( v1 = 0; v1 < v_ext[i].dvert->totweight && cont == 1; v1++ ) {
+ for( v2 = 0; v2 < v_ext[indices[idx]].dvert->totweight; v2++ ) {
+ if( v_ext[i].dvert->dw[v1].def_nr == v_ext[indices[idx]].dvert->dw[v2].def_nr ) {
+ BMO_SetFlag(bm, v, VERT_MARK);
+ cont = 0;
+ break;
+ }
+ }
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ MEM_freeN(indices);
+ MEM_freeN(v_ext);
+
+ BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT);
+}
+
+/******************************************************************************
+** Cycle UVs for a face
+******************************************************************************/
+
+void bmesh_rotateuvs_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter fs_iter; /* selected faces iterator */
+ BMFace *fs; /* current face */
+ BMIter l_iter; /* iteration loop */
+ // int n;
+
+ int dir = BMO_Get_Int(op, "dir");
+
+ BMO_ITER(fs, &fs_iter, bm, op, "faces", BM_FACE) {
+ if( CustomData_has_layer(&(bm->ldata), CD_MLOOPUV) ) {
+ if( dir == DIRECTION_CW ) { /* same loops direction */
+ BMLoop *lf; /* current face loops */
+ MLoopUV *f_luv; /* first face loop uv */
+ float p_uv[2]; /* previous uvs */
+ float t_uv[2]; /* tmp uvs */
+
+ int n = 0;
+ BM_ITER(lf, &l_iter, bm, BM_LOOPS_OF_FACE, fs) {
+ /* current loop uv is the previous loop uv */
+ MLoopUV *luv = CustomData_bmesh_get(&bm->ldata, lf->head.data, CD_MLOOPUV);
+ if( n == 0 ) {
+ f_luv = luv;
+ p_uv[0] = luv->uv[0];
+ p_uv[1] = luv->uv[1];
+ } else {
+ t_uv[0] = luv->uv[0];
+ t_uv[1] = luv->uv[1];
+ luv->uv[0] = p_uv[0];
+ luv->uv[1] = p_uv[1];
+ p_uv[0] = t_uv[0];
+ p_uv[1] = t_uv[1];
+ }
+ n++;
+ }
+
+ f_luv->uv[0] = p_uv[0];
+ f_luv->uv[1] = p_uv[1];
+ } else if( dir == DIRECTION_CCW ) { /* counter loop direction */
+ BMLoop *lf; /* current face loops */
+ MLoopUV *p_luv; /*previous loop uv */
+ MLoopUV *luv;
+ float t_uv[2]; /* current uvs */
+
+ int n = 0;
+ BM_ITER(lf, &l_iter, bm, BM_LOOPS_OF_FACE, fs) {
+ /* previous loop uv is the current loop uv */
+ luv = CustomData_bmesh_get(&bm->ldata, lf->head.data, CD_MLOOPUV);
+ if( n == 0 ) {
+ p_luv = luv;
+ t_uv[0] = luv->uv[0];
+ t_uv[1] = luv->uv[1];
+ } else {
+ p_luv->uv[0] = luv->uv[0];
+ p_luv->uv[1] = luv->uv[1];
+ p_luv = luv;
+ }
+ n++;
+ }
+
+ luv->uv[0] = t_uv[0];
+ luv->uv[1] = t_uv[1];
+ }
+ }
+ }
+
+}
+
+/******************************************************************************
+** Reverse UVs for a face
+******************************************************************************/
+
+void bmesh_reverseuvs_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter fs_iter; /* selected faces iterator */
+ BMFace *fs; /* current face */
+ BMIter l_iter; /* iteration loop */
+ BLI_array_declare(uvs);
+ float (*uvs)[2] = NULL;
+
+ BMO_ITER(fs, &fs_iter, bm, op, "faces", BM_FACE) {
+ if( CustomData_has_layer(&(bm->ldata), CD_MLOOPUV) ) {
+ BMLoop *lf; /* current face loops */
+ int i = 0;
+
+ BLI_array_empty(uvs);
+ BM_ITER(lf, &l_iter, bm, BM_LOOPS_OF_FACE, fs) {
+ MLoopUV *luv = CustomData_bmesh_get(&bm->ldata, lf->head.data, CD_MLOOPUV);
+
+ /* current loop uv is the previous loop uv */
+ BLI_array_growone(uvs);
+ uvs[i][0] = luv->uv[0];
+ uvs[i][1] = luv->uv[1];
+ i++;
+ }
+
+ /* now that we have the uvs in the array, reverse! */
+ i = 0;
+ BM_ITER(lf, &l_iter, bm, BM_LOOPS_OF_FACE, fs) {
+ /* current loop uv is the previous loop uv */
+ MLoopUV *luv = CustomData_bmesh_get(&bm->ldata, lf->head.data, CD_MLOOPUV);
+ luv->uv[0] = uvs[(fs->len - i - 1)][0];
+ luv->uv[1] = uvs[(fs->len - i - 1)][1];
+ i++;
+ }
+ }
+ }
+
+ BLI_array_free(uvs);
+}
+
+/******************************************************************************
+** Cycle colors for a face
+******************************************************************************/
+
+void bmesh_rotatecolors_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter fs_iter; /* selected faces iterator */
+ BMFace *fs; /* current face */
+ BMIter l_iter; /* iteration loop */
+ // int n;
+
+ int dir = BMO_Get_Int(op, "dir");
+
+ BMO_ITER(fs, &fs_iter, bm, op, "faces", BM_FACE) {
+ if( CustomData_has_layer(&(bm->ldata), CD_MLOOPCOL) ) {
+ if( dir == DIRECTION_CW ) { /* same loops direction */
+ BMLoop *lf; /* current face loops */
+ MLoopCol *f_lcol; /* first face loop color */
+ MLoopCol p_col; /* previous color */
+ MLoopCol t_col; /* tmp color */
+
+ int n = 0;
+ BM_ITER(lf, &l_iter, bm, BM_LOOPS_OF_FACE, fs) {
+ /* current loop color is the previous loop color */
+ MLoopCol *luv = CustomData_bmesh_get(&bm->ldata, lf->head.data, CD_MLOOPCOL);
+ if( n == 0 ) {
+ f_lcol = luv;
+ p_col = *luv;
+ } else {
+ t_col = *luv;
+ *luv = p_col;
+ p_col = t_col;
+ }
+ n++;
+ }
+
+ *f_lcol = p_col;
+ } else if( dir == DIRECTION_CCW ) { /* counter loop direction */
+ BMLoop *lf; /* current face loops */
+ MLoopCol *p_lcol; /*previous loop color */
+ MLoopCol *lcol;
+ MLoopCol t_col; /* current color */
+
+ int n = 0;
+ BM_ITER(lf, &l_iter, bm, BM_LOOPS_OF_FACE, fs) {
+ /* previous loop color is the current loop color */
+ lcol = CustomData_bmesh_get(&bm->ldata, lf->head.data, CD_MLOOPCOL);
+ if( n == 0 ) {
+ p_lcol = lcol;
+ t_col = *lcol;
+ } else {
+ *p_lcol = *lcol;
+ p_lcol = lcol;
+ }
+ n++;
+ }
+
+ *lcol = t_col;
+ }
+ }
+ }
+}
+
+/******************************************************************************
+** Reverse colors for a face
+******************************************************************************/
+
+void bmesh_reversecolors_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter fs_iter; /* selected faces iterator */
+ BMFace *fs; /* current face */
+ BMIter l_iter; /* iteration loop */
+ BLI_array_declare(cols);
+ MLoopCol *cols = NULL;
+
+ BMO_ITER(fs, &fs_iter, bm, op, "faces", BM_FACE) {
+ if( CustomData_has_layer(&(bm->ldata), CD_MLOOPCOL) ) {
+ BMLoop *lf; /* current face loops */
+ int i = 0;
+
+ BLI_array_empty(cols);
+ BM_ITER(lf, &l_iter, bm, BM_LOOPS_OF_FACE, fs) {
+ MLoopCol *lcol = CustomData_bmesh_get(&bm->ldata, lf->head.data, CD_MLOOPCOL);
+
+ /* current loop uv is the previous loop color */
+ BLI_array_growone(cols);
+ cols[i] = *lcol;
+ i++;
+ }
+
+ /* now that we have the uvs in the array, reverse! */
+ i = 0;
+ BM_ITER(lf, &l_iter, bm, BM_LOOPS_OF_FACE, fs) {
+ /* current loop uv is the previous loop color */
+ MLoopCol *lcol = CustomData_bmesh_get(&bm->ldata, lf->head.data, CD_MLOOPCOL);
+ *lcol = cols[(fs->len - i - 1)];
+ i++;
+ }
+ }
+ }
+
+ BLI_array_free(cols);
+}
+
+
+/******************************************************************************
+** shortest vertex path select
+******************************************************************************/
+
+typedef struct element_node {
+ BMVert *v; /* vertex */
+ BMVert *parent; /* node parent id */
+ float weight; /* node weight */
+ HeapNode *hn; /* heap node */
+} element_node;
+
+void bmesh_vertexshortestpath_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter vs_iter /* , vs2_iter */; /* selected verts iterator */
+ BMIter v_iter; /* mesh verts iterator */
+ BMVert *vs, *sv, *ev; /* starting vertex, ending vertex */
+ BMVert *v; /* mesh vertex */
+ Heap *h = NULL;
+
+ element_node *vert_list = NULL;
+
+ int num_total = 0 /*, num_sels = 0 */, i = 0;
+ int type = BMO_Get_Int(op, "type");
+
+ BMO_ITER(vs, &vs_iter, bm, op, "startv", BM_VERT)
+ sv = vs;
+ BMO_ITER(vs, &vs_iter, bm, op, "endv", BM_VERT)
+ ev = vs;
+
+ num_total = BM_Count_Element(bm, BM_VERT);
+
+ /* allocate memory for the nodes */
+ vert_list = (element_node*)MEM_mallocN(sizeof(element_node) * num_total, "vertex nodes");
+
+ /* iterate through all the mesh vertices */
+ /* loop through all the vertices and fill the vertices/indices structure */
+ i = 0;
+ BM_ITER(v, &v_iter, bm, BM_VERTS_OF_MESH, NULL) {
+ vert_list[i].v = v;
+ vert_list[i].parent = NULL;
+ vert_list[i].weight = FLT_MAX;
+ BM_SetIndex(v, i); /* set_inline */
+ i++;
+ }
+ bm->elem_index_dirty &= ~BM_VERT;
+
+ /*
+ ** we now have everything we need, start Dijkstra path finding algorithm
+ */
+
+ /* set the distance/weight of the start vertex to 0 */
+ vert_list[BM_GetIndex(sv)].weight = 0.0f;
+
+ h = BLI_heap_new();
+
+ for( i = 0; i < num_total; i++ )
+ vert_list[i].hn = BLI_heap_insert(h, vert_list[i].weight, vert_list[i].v);
+
+ while( !BLI_heap_empty(h) ) {
+ BMEdge *e;
+ BMIter e_i;
+ float v_weight;
+
+ /* take the vertex with the lowest weight out of the heap */
+ BMVert *v = (BMVert*)BLI_heap_popmin(h);
+
+ if( vert_list[BM_GetIndex(v)].weight == FLT_MAX ) /* this means that there is no path */
+ break;
+
+ v_weight = vert_list[BM_GetIndex(v)].weight;
+
+ BM_ITER(e, &e_i, bm, BM_EDGES_OF_VERT, v) {
+ BMVert *u;
+ float e_weight = v_weight;
+
+ if( type == VPATH_SELECT_EDGE_LENGTH )
+ e_weight += len_v3v3(e->v1->co, e->v2->co);
+ else e_weight += 1.0f;
+
+ u = ( e->v1 == v ) ? e->v2 : e->v1;
+
+ if( e_weight < vert_list[BM_GetIndex(u)].weight ) { /* is this path shorter ? */
+ /* add it if so */
+ vert_list[BM_GetIndex(u)].parent = v;
+ vert_list[BM_GetIndex(u)].weight = e_weight;
+
+ /* we should do a heap update node function!!! :-/ */
+ BLI_heap_remove(h, vert_list[BM_GetIndex(u)].hn);
+ BLI_heap_insert(h, e_weight, u);
+ }
+ }
+ }
+
+ /* now we trace the path (if it exists) */
+ v = ev;
+
+ while( vert_list[BM_GetIndex(v)].parent != NULL ) {
+ BMO_SetFlag(bm, v, VERT_MARK);
+ v = vert_list[BM_GetIndex(v)].parent;
+ }
+
+ BLI_heap_free(h, NULL);
+ MEM_freeN(vert_list);
+
+ BMO_Flag_To_Slot(bm, op, "vertout", VERT_MARK, BM_VERT);
+}
diff --git a/source/blender/bmesh/tools/BME_bevel.c b/source/blender/bmesh/tools/BME_bevel.c
new file mode 100644
index 00000000000..9af4e4797e5
--- /dev/null
+++ b/source/blender/bmesh/tools/BME_bevel.c
@@ -0,0 +1,948 @@
+#if 0
+
+/*
+ * Functions for changing the topology of a mesh.
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle and Levi Schooley.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_listBase.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_bmesh.h"
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+
+#include "MTC_matrixops.h"
+#include "MTC_vectorops.h"
+
+#include "blendef.h"
+
+/* ------- Bevel code starts here -------- */
+
+BME_TransData_Head *BME_init_transdata(int bufsize)
+{
+ BME_TransData_Head *td;
+
+ td = MEM_callocN(sizeof(BME_TransData_Head), "BM transdata header");
+ td->gh = BLI_ghash_new(BLI_ghashutil_ptrhash,BLI_ghashutil_ptrcmp);
+ td->ma = BLI_memarena_new(bufsize);
+ BLI_memarena_use_calloc(td->ma);
+
+ return td;
+}
+
+void BME_free_transdata(BME_TransData_Head *td)
+{
+ BLI_ghash_free(td->gh,NULL,NULL);
+ BLI_memarena_free(td->ma);
+ MEM_freeN(td);
+}
+
+BME_TransData *BME_assign_transdata(
+ BME_TransData_Head *td, BMesh *bm, BMVert *v,
+ float *co, float *org, float *vec, float *loc,
+ float factor, float weight, float maxfactor, float *max)
+{
+ BME_TransData *vtd;
+ int is_new = 0;
+
+ if (v == NULL) return NULL;
+
+ if ((vtd = BLI_ghash_lookup(td->gh, v)) == NULL && bm != NULL) {
+ vtd = BLI_memarena_alloc(td->ma, sizeof(*vtd));
+ BLI_ghash_insert(td->gh, v, vtd);
+ td->len++;
+ is_new = 1;
+ }
+
+ vtd->bm = bm;
+ vtd->v = v;
+
+ if (co != NULL) {
+ copy_v3_v3(vtd->co, co);
+ }
+
+ if (org == NULL && is_new) {
+ copy_v3_v3(vtd->org, v->co); /* default */
+ }
+ else if (org != NULL) {
+ copy_v3_v3(vtd->org,org);
+ }
+
+ if (vec != NULL) {
+ copy_v3_v3(vtd->vec,vec);
+ normalize_v3(vtd->vec);
+ }
+
+ vtd->loc = loc;
+
+ vtd->factor = factor;
+ vtd->weight = weight;
+ vtd->maxfactor = maxfactor;
+ vtd->max = max;
+
+ return vtd;
+}
+
+BME_TransData *BME_get_transdata(BME_TransData_Head *td, BMVert *v)
+{
+ BME_TransData *vtd;
+ vtd = BLI_ghash_lookup(td->gh, v);
+ return vtd;
+}
+
+/* a hack (?) to use the transdata memarena to allocate floats for use with the max limits */
+float *BME_new_transdata_float(BME_TransData_Head *td)
+{
+ return BLI_memarena_alloc(td->ma, sizeof(float));
+}
+
+static int BME_bevel_is_split_vert(BMLoop *l)
+{
+ /* look for verts that have already been added to the edge when
+ * beveling other polys; this can be determined by testing the
+ * vert and the edges around it for originality
+ */
+ if ((l->v->tflag1 & BME_BEVEL_ORIG)==0
+ && (l->e->tflag1 & BME_BEVEL_ORIG)
+ && (l->prev->e->tflag1 & BME_BEVEL_ORIG))
+ {
+ return 1;
+ }
+ return 0;
+}
+
+/* get a vector, vec, that points from v1->co to wherever makes sense to
+ * the bevel operation as a whole based on the relationship between v1 and v2
+ * (won't necessarily be a vec from v1->co to v2->co, though it probably will be);
+ * the return value is -1 for failure, 0 if we used vert co's, and 1 if we used transform origins */
+static int BME_bevel_get_vec(float *vec, BMVert *v1, BMVert *v2, BME_TransData_Head *td)
+{
+ BME_TransData *vtd1, *vtd2;
+
+ vtd1 = BME_get_transdata(td,v1);
+ vtd2 = BME_get_transdata(td,v2);
+ if (!vtd1 || !vtd2) {
+ //printf("BME_bevel_get_vec() got called without proper BME_TransData\n");
+ return -1;
+ }
+
+ /* compare the transform origins to see if we can use the vert co's;
+ * if they belong to different origins, then we will use the origins to determine
+ * the vector */
+ if (compare_v3v3(vtd1->org,vtd2->org,0.000001f)) {
+ sub_v3_v3v3(vec, v2->co, v1->co);
+ if (len_v3(vec) < 0.000001f) {
+ zero_v3(vec);
+ }
+ return 0;
+ }
+ else {
+ sub_v3_v3v3(vec,vtd2->org,vtd1->org);
+ if (len_v3(vec) < 0.000001f) {
+ zero_v3(vec);
+ }
+ return 1;
+ }
+}
+
+/* "Projects" a vector perpendicular to vec2 against vec1, such that
+ * the projected vec1 + vec2 has a min distance of 1 from the "edge" defined by vec2.
+ * note: the direction, is_forward, is used in conjunction with up_vec to determine
+ * whether this is a convex or concave corner. If it is a concave corner, it will
+ * be projected "backwards." If vec1 is before vec2, is_forward should be 0 (we are projecting backwards).
+ * vec1 is the vector to project onto (expected to be normalized)
+ * vec2 is the direction of projection (pointing away from vec1)
+ * up_vec is used for orientation (expected to be normalized)
+ * returns the length of the projected vector that lies along vec1 */
+static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int is_forward, BME_TransData_Head *td)
+{
+ float factor, vec3[3], tmp[3],c1,c2;
+
+ cross_v3_v3v3(tmp,vec1,vec2);
+ normalize_v3(tmp);
+ factor = dot_v3v3(up_vec,tmp);
+ if ((factor > 0 && is_forward) || (factor < 0 && !is_forward)) {
+ cross_v3_v3v3(vec3,vec2,tmp); /* hmm, maybe up_vec should be used instead of tmp */
+ }
+ else {
+ cross_v3_v3v3(vec3,tmp,vec2); /* hmm, maybe up_vec should be used instead of tmp */
+ }
+ normalize_v3(vec3);
+ c1 = dot_v3v3(vec3,vec1);
+ c2 = dot_v3v3(vec1,vec1);
+ if (fabsf(c1) < 0.000001f || fabsf(c2) < 0.000001f) {
+ factor = 0.0f;
+ }
+ else {
+ factor = c2/c1;
+ }
+
+ return factor;
+}
+
+/* BME_bevel_split_edge() is the main math work-house; its responsibilities are:
+ * using the vert and the loop passed, get or make the split vert, set its coordinates
+ * and transform properties, and set the max limits.
+ * Finally, return the split vert. */
+static BMVert *BME_bevel_split_edge(BMesh *bm, BMVert *v, BMVert *v1, BMLoop *l, float *up_vec, float value, BME_TransData_Head *td)
+{
+ BME_TransData *vtd, *vtd1, *vtd2;
+ BMVert *sv, *v2, *v3, *ov;
+ BMLoop *lv1, *lv2;
+ BMEdge *ne, *e1, *e2;
+ float maxfactor, scale, len, dis, vec1[3], vec2[3], t_up_vec[3];
+ int is_edge, forward, is_split_vert;
+
+ if (l == NULL) {
+ /* what you call operator overloading in C :)
+ * I wanted to use the same function for both wire edges and poly loops
+ * so... here we walk around edges to find the needed verts */
+ forward = 1;
+ is_split_vert = 0;
+ if (v->e == NULL) {
+ //printf("We can't split a loose vert's edge!\n");
+ return NULL;
+ }
+ e1 = v->e; /* we just use the first two edges */
+ e2 = bmesh_disk_nextedge(v->e, v);
+ if (e1 == e2) {
+ //printf("You need at least two edges to use BME_bevel_split_edge()\n");
+ return NULL;
+ }
+ v2 = BM_OtherEdgeVert(e1, v);
+ v3 = BM_OtherEdgeVert(e2, v);
+ if (v1 != v2 && v1 != v3) {
+ //printf("Error: more than 2 edges in v's disk cycle, or v1 does not share an edge with v\n");
+ return NULL;
+ }
+ if (v1 == v2) {
+ v2 = v3;
+ }
+ else {
+ e1 = e2;
+ }
+ ov = BM_OtherEdgeVert(e1,v);
+ sv = BM_Split_Edge(bm,v,e1,&ne,0);
+ //BME_data_interp_from_verts(bm, v, ov, sv, 0.25); /*this is technically wrong...*/
+ //BME_data_interp_from_faceverts(bm, v, ov, sv, 0.25);
+ //BME_data_interp_from_faceverts(bm, ov, v, sv, 0.25);
+ BME_assign_transdata(td, bm, sv, sv->co, sv->co, NULL, sv->co, 0, -1, -1, NULL); /* quick default */
+ sv->tflag1 |= BME_BEVEL_BEVEL;
+ ne->tflag1 = BME_BEVEL_ORIG; /* mark edge as original, even though it isn't */
+ BME_bevel_get_vec(vec1,v1,v,td);
+ BME_bevel_get_vec(vec2,v2,v,td);
+ cross_v3_v3v3(t_up_vec,vec1,vec2);
+ normalize_v3(t_up_vec);
+ up_vec = t_up_vec;
+ }
+ else {
+ /* establish loop direction */
+ if (l->v == v) {
+ forward = 1;
+ lv1 = l->next;
+ lv2 = l->prev;
+ v1 = l->next->v;
+ v2 = l->prev->v;
+ }
+ else if (l->next->v == v) {
+ forward = 0;
+ lv1 = l;
+ lv2 = l->next->next;
+ v1 = l->v;
+ v2 = l->next->next->v;
+ }
+ else {
+ //printf("ERROR: BME_bevel_split_edge() - v must be adjacent to l\n");
+ return NULL;
+ }
+
+ if (BME_bevel_is_split_vert(lv1)) {
+ is_split_vert = 1;
+ sv = v1;
+ if (forward) v1 = l->next->next->v;
+ else v1 = l->prev->v;
+ }
+ else {
+ is_split_vert = 0;
+ ov = BM_OtherEdgeVert(l->e,v);
+ sv = BM_Split_Edge(bm,v,l->e,&ne,0);
+ //BME_data_interp_from_verts(bm, v, ov, sv, 0.25); /*this is technically wrong...*/
+ //BME_data_interp_from_faceverts(bm, v, ov, sv, 0.25);
+ //BME_data_interp_from_faceverts(bm, ov, v, sv, 0.25);
+ BME_assign_transdata(td, bm, sv, sv->co, sv->co, NULL, sv->co, 0, -1, -1, NULL); /* quick default */
+ sv->tflag1 |= BME_BEVEL_BEVEL;
+ ne->tflag1 = BME_BEVEL_ORIG; /* mark edge as original, even though it isn't */
+ }
+
+ if (BME_bevel_is_split_vert(lv2)) {
+ if (forward) v2 = lv2->prev->v;
+ else v2 = lv2->next->v;
+ }
+ }
+
+ is_edge = BME_bevel_get_vec(vec1,v,v1,td); /* get the vector we will be projecting onto */
+ BME_bevel_get_vec(vec2,v,v2,td); /* get the vector we will be projecting parallel to */
+ len = len_v3(vec1);
+ normalize_v3(vec1);
+
+ vtd = BME_get_transdata(td, sv);
+ vtd1 = BME_get_transdata(td, v);
+ vtd2 = BME_get_transdata(td,v1);
+
+ if (vtd1->loc == NULL) {
+ /* this is a vert with data only for calculating initial weights */
+ if (vtd1->weight < 0) {
+ vtd1->weight = 0;
+ }
+ scale = vtd1->weight/vtd1->factor;
+ if (!vtd1->max) {
+ vtd1->max = BME_new_transdata_float(td);
+ *vtd1->max = -1;
+ }
+ }
+ else {
+ scale = vtd1->weight;
+ }
+ vtd->max = vtd1->max;
+
+ if (is_edge && vtd1->loc != NULL) {
+ maxfactor = vtd1->maxfactor;
+ }
+ else {
+ maxfactor = scale*BME_bevel_project_vec(vec1,vec2,up_vec,forward,td);
+ if (vtd->maxfactor > 0 && vtd->maxfactor < maxfactor) {
+ maxfactor = vtd->maxfactor;
+ }
+ }
+
+ dis = (v1->tflag1 & BME_BEVEL_ORIG)? len/3 : len/2;
+ if (is_edge || dis > maxfactor*value) {
+ dis = maxfactor*value;
+ }
+ madd_v3_v3v3fl(sv->co, v->co, vec1, dis);
+ sub_v3_v3v3(vec1, sv->co, vtd1->org);
+ dis = len_v3(vec1);
+ normalize_v3(vec1);
+ BME_assign_transdata(td, bm, sv, vtd1->org, vtd1->org, vec1, sv->co, dis, scale, maxfactor, vtd->max);
+
+ return sv;
+}
+
+static float BME_bevel_set_max(BMVert *v1, BMVert *v2, float value, BME_TransData_Head *td)
+{
+ BME_TransData *vtd1, *vtd2;
+ float max, fac1, fac2, vec1[3], vec2[3], vec3[3];
+
+ BME_bevel_get_vec(vec1, v1, v2, td);
+ vtd1 = BME_get_transdata(td, v1);
+ vtd2 = BME_get_transdata(td, v2);
+
+ if (vtd1->loc == NULL) {
+ fac1 = 0;
+ }
+ else {
+ copy_v3_v3(vec2, vtd1->vec);
+ mul_v3_fl(vec2, vtd1->factor);
+ if (dot_v3v3(vec1, vec1)) {
+ project_v3_v3v3(vec2, vec2,vec1);
+ fac1 = len_v3(vec2) / value;
+ }
+ else {
+ fac1 = 0;
+ }
+ }
+
+ if (vtd2->loc == NULL) {
+ fac2 = 0;
+ }
+ else {
+ copy_v3_v3(vec3, vtd2->vec);
+ mul_v3_fl(vec3, vtd2->factor);
+ if (dot_v3v3(vec1, vec1)) {
+ project_v3_v3v3(vec2, vec3, vec1);
+ fac2 = len_v3(vec2) / value;
+ }
+ else {
+ fac2 = 0;
+ }
+ }
+
+ if (fac1 || fac2) {
+ max = len_v3(vec1) / (fac1 + fac2);
+ if (vtd1->max && (*vtd1->max < 0 || max < *vtd1->max)) {
+ *vtd1->max = max;
+ }
+ if (vtd2->max && (*vtd2->max < 0 || max < *vtd2->max)) {
+ *vtd2->max = max;
+ }
+ }
+ else {
+ max = -1;
+ }
+
+ return max;
+}
+
+static BMVert *BME_bevel_wire(BMesh *bm, BMVert *v, float value, int res, int options, BME_TransData_Head *td)
+{
+ BMVert *ov1, *ov2, *v1, *v2;
+
+ ov1 = BM_OtherEdgeVert(v->e, v);
+ ov2 = BM_OtherEdgeVert(bmesh_disk_nextedge(v->e, v), v);
+
+ /* split the edges */
+ v1 = BME_bevel_split_edge(bm,v,ov1,NULL,NULL,value,td);
+ v1->tflag1 |= BME_BEVEL_NONMAN;
+ v2 = BME_bevel_split_edge(bm,v,ov2,NULL,NULL,value,td);
+ v2->tflag1 |= BME_BEVEL_NONMAN;
+
+ if (value > 0.5) {
+ BME_bevel_set_max(v1,ov1,value,td);
+ BME_bevel_set_max(v2,ov2,value,td);
+ }
+
+ /* remove the original vert */
+ if (res) {
+ bmesh_jekv;
+
+ //void BM_Collapse_Vert_Faces(BMesh *bm, BMEdge *ke, BMVert *kv, float fac, int calcnorm){
+ //hrm, why is there a fac here? it just removes a vert
+ BM_Collapse_Vert_Faces(bm, v->e, v, 1.0, 0);
+ //bmesh_jekv(bm,v->e,v);
+ }
+
+ return v1;
+}
+
+static BMLoop *BME_bevel_edge(BMesh *bm, BMLoop *l, float value, int options, float *up_vec, BME_TransData_Head *td)
+{
+ BMVert *v1, *v2, *kv;
+ BMLoop *kl=NULL, *nl;
+ BMEdge *e;
+ BMFace *f;
+
+ f = l->f;
+ e = l->e;
+
+ if ((l->e->tflag1 & BME_BEVEL_BEVEL) == 0
+ && ((l->v->tflag1 & BME_BEVEL_BEVEL) || (l->next->v->tflag1 & BME_BEVEL_BEVEL)))
+ { /* sanity check */
+ return l;
+ }
+
+ /* checks and operations for prev edge */
+ /* first, check to see if this edge was inset previously */
+ if ((l->prev->e->tflag1 & BME_BEVEL_ORIG) == 0
+ && (l->v->tflag1 & BME_BEVEL_NONMAN) == 0) {
+ kl = l->prev->radial_next;
+ if (kl->v == l->v) kl = kl->prev;
+ else kl = kl->next;
+ kv = l->v;
+ }
+ else {
+ kv = NULL;
+ }
+ /* get/make the first vert to be used in SFME */
+ if (l->v->tflag1 & BME_BEVEL_NONMAN){
+ v1 = l->v;
+ }
+ else { /* we'll need to split the previous edge */
+ v1 = BME_bevel_split_edge(bm,l->v,NULL,l->prev,up_vec,value,td);
+ }
+ /* if we need to clean up geometry... */
+ if (kv) {
+ l = l->next;
+ if (kl->v == kv) {
+ BM_Split_Face(bm,kl->f,kl->prev->v,kl->next->v,&nl,kl->prev->e);
+ bmesh_jfke(bm, kl->prev->radial_next->f,kl->f,kl->prev->e);
+ BM_Collapse_Vert_Faces(bm, kl->e, kv, 1.0);
+ //BME_JEKV(bm,kl->e,kv);
+
+ }
+ else {
+ BM_Split_Face(bm,kl->f,kl->next->next->v,kl->v,&nl,kl->next->e);
+ bmesh_jfke(bm, kl->next->radial_next->f,kl->f,kl->next->e);
+ BM_Collapse_Vert_Faces(bm, kl->e, kv, 1.0);
+ //BME_JEKV(bm,kl->e,kv);
+ }
+ l = l->prev;
+ }
+
+ /* checks and operations for the next edge */
+ /* first, check to see if this edge was inset previously */
+ if ((l->next->e->tflag1 & BME_BEVEL_ORIG) == 0
+ && (l->next->v->tflag1 & BME_BEVEL_NONMAN) == 0) {
+ kl = l->next->radial_next;
+ if (kl->v == l->next->v) kl = kl->prev;
+ else kl = kl->next;
+ kv = l->next->v;
+ }
+ else {
+ kv = NULL;
+ }
+ /* get/make the second vert to be used in SFME */
+ if (l->next->v->tflag1 & BME_BEVEL_NONMAN) {
+ v2 = l->next->v;
+ }
+ else { /* we'll need to split the next edge */
+ v2 = BME_bevel_split_edge(bm,l->next->v,NULL,l->next,up_vec,value,td);
+ }
+ /* if we need to clean up geometry... */
+ if (kv) {
+ if (kl->v == kv) {
+ BM_Split_Face(bm,kl->f,kl->prev->v,kl->next->v,&nl,kl->prev->e);
+ bmesh_jfke(bm,kl->prev->radial_next->f,kl->f,kl->prev->e);
+ BM_Collapse_Vert_Faces(bm, kl->e, kv, 1.0);
+ //BME_JEKV(bm,kl->e,kv);
+ }
+ else {
+ BM_Split_Face(bm,kl->f,kl->next->next->v,kl->v,&nl,kl->next->e);
+ bmesh_jfke(bm, kl->next->radial_next->f,kl->f,kl->next->e);
+ BM_Collapse_Vert_Faces(bm, kl->e, kv, 1.0);
+ //BME_JEKV(bm,kl->e,kv);
+ }
+ }
+
+ if ((v1->tflag1 & BME_BEVEL_NONMAN)==0 || (v2->tflag1 & BME_BEVEL_NONMAN)==0) {
+ BM_Split_Face(bm,f,v2,v1,&l,e);
+ l->e->tflag1 = BME_BEVEL_BEVEL;
+ l = l->radial_next;
+ }
+
+ if (l->f != f){
+ //printf("Whoops! You got something out of order in BME_bevel_edge()!\n");
+ }
+
+ return l;
+}
+
+static BMLoop *BME_bevel_vert(BMesh *bm, BMLoop *l, float value, int options, float *up_vec, BME_TransData_Head *td)
+{
+ BMVert *v1, *v2;
+ BMFace *f;
+
+ /* get/make the first vert to be used in SFME */
+ /* may need to split the previous edge */
+ v1 = BME_bevel_split_edge(bm,l->v,NULL,l->prev,up_vec,value,td);
+
+ /* get/make the second vert to be used in SFME */
+ /* may need to split this edge (so move l) */
+ l = l->prev;
+ v2 = BME_bevel_split_edge(bm,l->next->v,NULL,l->next,up_vec,value,td);
+ l = l->next->next;
+
+ /* "cut off" this corner */
+ f = BM_Split_Face(bm,l->f,v2,v1,NULL,l->e);
+
+ return l;
+}
+
+/**
+ * BME_bevel_poly
+ *
+ * Polygon inset tool:
+ *
+ * Insets a polygon/face based on the tflag1's of its vertices
+ * and edges. Used by the bevel tool only, for now.
+ * The parameter "value" is the distance to inset (should be negative).
+ * The parameter "options" is not currently used.
+ *
+ * Returns -
+ * A BMFace pointer to the resulting inner face.
+*/
+static BMFace *BME_bevel_poly(BMesh *bm, BMFace *f, float value, int options, BME_TransData_Head *td)
+{
+ BMLoop *l, *ol;
+ BME_TransData *vtd1, *vtd2;
+ float up_vec[3], vec1[3], vec2[3], vec3[3], fac1, fac2, max = -1;
+ int len, i;
+
+ up_vec[0] = 0.0f;
+ up_vec[1] = 0.0f;
+ up_vec[2] = 0.0f;
+ /* find a good normal for this face (there's better ways, I'm sure) */
+ ol = f->loopbase;
+ l = ol->next;
+ for (i=0,ol=f->loopbase,l=ol->next; l->next!=ol; l=l->next) {
+ BME_bevel_get_vec(vec1,l->next->v,ol->v,td);
+ BME_bevel_get_vec(vec2,l->v,ol->v,td);
+ cross_v3_v3v3(vec3, vec2, vec1);
+ add_v3_v3(up_vec, vec3);
+ i++;
+ }
+ mul_v3_fl(up_vec,1.0f/i);
+ normalize_v3(up_vec);
+
+ for (i=0,len=f->len; i<len; i++,l=l->next) {
+ if ((l->e->tflag1 & BME_BEVEL_BEVEL) && (l->e->tflag1 & BME_BEVEL_ORIG)) {
+ max = 1.0f;
+ l = BME_bevel_edge(bm, l, value, options, up_vec, td);
+ }
+
+ else if ((l->v->tflag1 & BME_BEVEL_BEVEL) && (l->v->tflag1 & BME_BEVEL_ORIG) && (l->prev->e->tflag1 & BME_BEVEL_BEVEL) == 0) {
+ max = 1.0f;
+ l = BME_bevel_vert(bm, l, value, options, up_vec, td);
+ }
+ }
+
+ /* max pass */
+ if (value > 0.5 && max > 0) {
+ max = -1;
+ for (i=0,len=f->len; i<len; i++,l=l->next) {
+ if ((l->e->tflag1 & BME_BEVEL_BEVEL) || (l->e->tflag1 & BME_BEVEL_ORIG)) {
+ BME_bevel_get_vec(vec1,l->v,l->next->v,td);
+ vtd1 = BME_get_transdata(td,l->v);
+ vtd2 = BME_get_transdata(td,l->next->v);
+ if (vtd1->loc == NULL) {
+ fac1 = 0;
+ }
+ else {
+ copy_v3_v3(vec2,vtd1->vec);
+ mul_v3_fl(vec2,vtd1->factor);
+ if (dot_v3v3(vec1, vec1)) {
+ project_v3_v3v3(vec2,vec2,vec1);
+ fac1 = len_v3(vec2)/value;
+ }
+ else {
+ fac1 = 0;
+ }
+ }
+ if (vtd2->loc == NULL) {
+ fac2 = 0;
+ }
+ else {
+ copy_v3_v3(vec3,vtd2->vec);
+ mul_v3_fl(vec3,vtd2->factor);
+ if (dot_v3v3(vec1, vec1)) {
+ project_v3_v3v3(vec2,vec3,vec1);
+ fac2 = len_v3(vec2)/value;
+ }
+ else {
+ fac2 = 0;
+ }
+ }
+ if (fac1 || fac2) {
+ max = len_v3(vec1)/(fac1 + fac2);
+ if (vtd1->max && (*vtd1->max < 0 || max < *vtd1->max)) {
+ *vtd1->max = max;
+ }
+ if (vtd2->max && (*vtd2->max < 0 || max < *vtd2->max)) {
+ *vtd2->max = max;
+ }
+ }
+ }
+ }
+ }
+
+ return l->f;
+}
+
+static void BME_bevel_add_vweight(BME_TransData_Head *td, BMesh *bm, BMVert *v, float weight, float factor, int options)
+{
+ BME_TransData *vtd;
+
+ if (v->tflag1 & BME_BEVEL_NONMAN) return;
+ v->tflag1 |= BME_BEVEL_BEVEL;
+ if ( (vtd = BME_get_transdata(td, v)) ) {
+ if (options & BME_BEVEL_EMIN) {
+ vtd->factor = 1.0;
+ if (vtd->weight < 0 || weight < vtd->weight) {
+ vtd->weight = weight;
+ }
+ }
+ else if (options & BME_BEVEL_EMAX) {
+ vtd->factor = 1.0;
+ if (weight > vtd->weight) {
+ vtd->weight = weight;
+ }
+ }
+ else if (vtd->weight < 0) {
+ vtd->factor = factor;
+ vtd->weight = weight;
+ }
+ else {
+ vtd->factor += factor; /* increment number of edges with weights (will be averaged) */
+ vtd->weight += weight; /* accumulate all the weights */
+ }
+ }
+ else {
+ /* we'll use vtd->loc == NULL to mark that this vert is not moving */
+ vtd = BME_assign_transdata(td, bm, v, v->co, NULL, NULL, NULL, factor, weight, -1, NULL);
+ }
+}
+
+
+static bevel_init_verts(BMesh *bm, int options, BME_TransData_Head *td)
+{
+ BMVert *v;
+ float weight;
+ for(v=bm->verts.first; v; v=v->next){
+ weight = 0.0;
+ if(!(v->tflag1 & BME_BEVEL_NONMAN)){
+ if(options & BME_BEVEL_SELECT){
+ if(v->flag & SELECT) weight = 1.0;
+ }
+ else if(options & BME_BEVEL_WEIGHT) weight = v->bweight;
+ else weight = 1.0;
+ if(weight > 0.0){
+ v->tflag1 |= BME_BEVEL_BEVEL;
+ BME_assign_transdata(td, bm, v, v->co, v->co, NULL, NULL, 1.0,weight, -1, NULL);
+ }
+ }
+ }
+}
+static bevel_init_edges(BMesh *bm, int options, BME_TransData_Head *td)
+{
+ BMEdge *e;
+ int count;
+ float weight;
+ for( e = BM_first_element(bm, BME_EDGE); e; e = BM_next_element(bm, BME_EDGE, e)){
+ weight = 0.0;
+ if(!(e->tflag1 & BME_BEVEL_NONMAN)){
+ if(options & BME_BEVEL_SELECT){
+ if(e->flag & SELECT) weight = 1.0;
+ }
+ else if(options & BME_BEVEL_WEIGHT){
+ weight = e->bweight;
+ }
+ else{
+ weight = 1.0;
+ }
+ if(weight > 0.0){
+ e->tflag1 |= BME_BEVEL_BEVEL;
+ e->v1->tflag1 |= BME_BEVEL_BEVEL;
+ e->v2->tflag1 |= BME_BEVEL_BEVEL;
+ BME_bevel_add_vweight(td, bm, e->v1, weight, 1.0, options);
+ BME_bevel_add_vweight(td, bm, e->v2, weight, 1.0, options);
+ }
+ }
+ }
+
+ /*clean up edges with 2 faces that share more than one edge*/
+ for( e = BM_first_element(bm, BME_EDGE); e; e = BM_next_element(bm, BME_EDGE, e)){
+ if(e->tflag1 & BME_BEVEL_BEVEL){
+ count = BM_face_sharededges(e->l->f, e->l->radial_next->f);
+ if(count > 1) e->tflag1 &= ~BME_BEVEL_BEVEL;
+ }
+ }
+}
+static BMesh *BME_bevel_initialize(BMesh *bm, int options, int defgrp_index, float angle, BME_TransData_Head *td)
+{
+ BMVert *v, *v2;
+ BMEdge *e, *curedge;
+ BMFace *f;
+ BMIter iter;
+ int wire, len;
+
+ for (v = BMIter_New(&iter, bm, BM_VERTS, nm); v; v = BMIter_Step(&iter)) v->tflag1 = 0;
+ for (e = BMIter_New(&iter, bm, BM_EDGES, nm); e; e = BMIter_Step(&iter)) e->tflag1 = 0;
+ for (f = BMIter_New(&iter, bm, BM_FACES, nm); f; f = BMIter_Step(&iter)) f->tflag1 = 0;
+
+ /*tag non-manifold geometry*/
+ for (v = BMIter_New(&iter, bm, BM_VERTS, nm); v; v = BMIter_Step(&iter)) {
+ v->tflag1 = BME_BEVEL_ORIG;
+ if(v->e){
+ BME_assign_transdata(td, bm, v, v->co, v->co, NULL, NULL, 0, -1, -1, NULL);
+ if (BM_Nonmanifold_Vert(bm,v)) v->tflag1 |= BME_BEVEL_NONMAN;
+ /*test wire vert*/
+ len = bmesh_cycle_length(bmesh_disk_getpointer(v->e,v));
+ if(len == 2 && BME_wirevert(bm, v)) v->tflag1 &= ~BME_BEVEL_NONMAN;
+ }else v->tflag1 |= BME_BEVEL_NONMAN;
+ }
+
+ for (e = BMIter_New(&iter, bm, BM_EDGES, nm); e; e = BMIter_Step(&iter)) {
+ e->tflag1 = BME_BEVEL_ORIG;
+ if (e->l == NULL || BME_cycle_length(&(e->l->radial)) > 2){
+ e->v1->tflag1 |= BME_BEVEL_NONMAN;
+ e->v2->tflag1 |= BME_BEVEL_NONMAN;
+ e->tflag1 |= BME_BEVEL_NONMAN;
+ }
+ if((e->v1->tflag1 & BME_BEVEL_NONMAN) || (e->v2->tflag1 & BME_BEVEL_NONMAN)) e->tflag1 |= BME_BEVEL_NONMAN;
+ }
+
+ for (f = BMIter_New(&iter, bm, BM_FACES, nm); f; f = BMIter_Step(&iter))
+ f->tflag1 = BME_BEVEL_ORIG;
+ if(options & BME_BEVEL_VERT) bevel_init_verts(bm, options, td);
+ else bevel_init_edges(bm, options, td);
+ return bm;
+
+}
+static BMesh *BME_bevel_reinitialize(BMesh *bm)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ for (v = BMIter_New(bm, BM_VERTS, NULL); v; v = BMIter_Step(bm)){
+ v->tflag1 |= BME_BEVEL_ORIG;
+ v->tflag2 = 0;
+ }
+ for (e = BMIter_New(bm, BM_EDGES, NULL); e; e = BMIter_Step(bm)){
+ e->tflag1 |= BME_BEVEL_ORIG;
+ }
+ for (f = BMIter_New(bm, BM_FACES, NULL); f; f = BMIter_Step(bm)){
+ f->tflag1 |= BME_BEVEL_ORIG;
+ }
+ return bm;
+
+}
+
+/**
+ * BME_bevel_mesh
+ *
+ * Mesh beveling tool:
+ *
+ * Bevels an entire mesh. It currently uses the tflag1's of
+ * its vertices and edges to track topological changes.
+ * The parameter "value" is the distance to inset (should be negative).
+ * The parameter "options" is not currently used.
+ *
+ * Returns -
+ * A BMesh pointer to the BM passed as a parameter.
+*/
+
+static BMMesh *BME_bevel_mesh(BMMesh *bm, float value, int res, int options, int defgrp_index, BME_TransData_Head *td)
+{
+ BMVert *v, *nv;
+ BMEdge *e, *curedge, *ne;
+ BMLoop *l, *l2;
+ BMFace *f, *nf;
+
+ BMeshIter verts;
+ BMeshIter edges;
+ BMeshIter loops;
+ BMeshIter faces;
+
+ unsigned int i, len;
+
+ /*bevel polys*/
+ for(f = BMeshIter_init(faces, BM_FACES, bm, 0); f; f = BMeshIter_step(faces)){
+ if(bmesh_test_flag(f, BME_BEVEL_ORIG){
+ bevel_poly(bm,f,value,options,td);
+ }
+ }
+ /*get rid of beveled edges*/
+ for(e = BMeshIter_init(edges, BM_EDGES, bm, 0); e;){
+ ne = BMeshIter_step(edges);
+ if( bmesh_test_flag(e, BME_BEVEL_BEVEL) && bmesh_test_flag(e, BME_BEVEL_ORIG) ) bmesh_join_faces(bm, e->l->f, e->l->radial_next->f, e, 1);
+ e = ne;
+ }
+ /*link up corners and clip*/
+ for(v = BMeshIter_init(verts, BM_VERTS, bm, 0); v;){
+ nv = BMeshIter_step(verts)
+ if( bmesh_test_flag(v, BME_BEVEL_ORIG) && bmesh_test_flag(v, BME_BEVEL_BEVEL)){
+ curedge = v->e;
+ do{
+ l = curedge->l;
+ l2 = l->radial_next;
+ if(l->v != v) l = l->next;
+ if(l2->v != v) l2 = l2->next;
+ if(l->f->len > 3) BM_split_face(bm,l->f,l->next->v,l->prev->v,&l,l->e); /* clip this corner off */
+ if(l2->f->len > 3) BM_split_face(bm,l2->f,l2->next->v,l2->prev->v,&l,l2->e); /* clip this corner off */
+ curedge = BM_edge_of_vert(curedge, v);
+ }while(curedge != v->e);
+ BM_dissolve_disk(bm,v);
+ }
+ v = nv;
+ }
+
+ /*Debug print, remove*/
+ for(f = BMeshIter_init(faces, BM_FACES, bm, 0); f;){
+ if(f->len == 2){
+ printf("warning");
+ }
+ }
+
+ return bm;
+}
+
+BMesh *BME_bevel(BMMesh *bm, float value, int res, int options, int defgrp_index, float angle, BME_TransData_Head **rtd)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMIter *verts;
+
+ BME_TransData_Head *td;
+ BME_TransData *vtd;
+ int i;
+ double fac=1, d;
+
+
+ td = BME_init_transdata(BLI_MEMARENA_STD_BUFSIZE);
+ /* recursion math courtesy of Martin Poirier (theeth) */
+ for (i=0; i<res-1; i++) {
+ if (i==0) fac += 1.0f/3.0f; else fac += 1.0f/(3 * i * 2.0f);
+ }
+ d = 1.0f/fac;
+
+
+ for (i=0; i<res || (res==0 && i==0); i++) {
+ BME_bevel_initialize(bm, options, defgrp_index, angle, td);
+ //if (i != 0) BME_bevel_reinitialize(bm);
+ bmesh_begin_edit(bm);
+ BME_bevel_mesh(bm,(float)d,res,options,defgrp_index,td);
+ bmesh_end_edit(bm);
+ if (i==0) d /= 3; else d /= 2;
+ }
+
+ BME_model_begin(bm);
+ BME_tesselate(bm);
+ BME_model_end(bm);
+
+
+ /*interactive preview?*/
+ if (rtd) {
+ *rtd = td;
+ return bm;
+ }
+
+ /* otherwise apply transforms */
+ for( v = BMeshIter_init(verts); v; v = BMeshIter_step(verts)){
+ if ( (vtd = BME_get_transdata(td, v)) ) {
+ if (vtd->max && (*vtd->max > 0 && value > *vtd->max)) {
+ d = *vtd->max;
+ }
+ else {
+ d = value;
+ }
+ madd_v3_v3v3fl(v->co,vtd->org,vtd->vec,vtd->factor*d);
+ }
+ v->tflag1 = 0;
+ }
+
+ BME_free_transdata(td);
+ return bm;
+}
+
+#endif
diff --git a/source/blender/bmesh/tools/BME_dupe_ops.c b/source/blender/bmesh/tools/BME_dupe_ops.c
new file mode 100644
index 00000000000..b9d04315310
--- /dev/null
+++ b/source/blender/bmesh/tools/BME_dupe_ops.c
@@ -0,0 +1,322 @@
+#if 0
+
+/*
+ * BME_DUPLICATE.C
+ *
+ * This file contains functions for duplicating, copying, and splitting
+ * elements from a bmesh.
+ *
+ */
+
+/*
+ * COPY VERTEX
+ *
+ * Copy an existing vertex from one bmesh to another.
+ *
+*/
+
+static BMVert *copy_vertex(BMMesh *source_mesh, BMVert *source_vertex, BMMesh *target_mesh, GHash *vhash)
+{
+ BMVert *target_vertex = NULL;
+
+ /*create a new vertex*/
+ target_vertex = BM_Make_Vert(target, source_vertex->co, NULL);
+
+ /*insert new vertex into the vert hash*/
+ BLI_ghash_insert(vhash, source_vertex, target_vertex);
+
+ /*copy custom data in this function since we cannot be assured that byte layout is same between meshes*/
+ CustomData_bmesh_copy_data(&source_mesh->vdata, &target_mesh->vdata, source_vertex->data, &target_vertex->data);
+
+ /*Copy Markings*/
+ if(BM_Is_Selected((BMHeader*)source_vertex)) BM_Select_Vert(target_mesh, target_vertex, TRUE);
+ if(BM_Is_Hidden((BMHeader*)source_vertex)) BM_Mark_Hidden((BMHeader*)target_vertex, 1);
+
+ BMO_SetFlag(target_mesh, (BMHeader*)target_vertex, DUPE_NEW);
+
+ return target_vertex;
+}
+
+/*
+ * COPY EDGE
+ *
+ * Copy an existing edge from one bmesh to another.
+ *
+*/
+
+static BMEdge *copy_edge(BMMesh *source_mesh, BMEdge *source_edge, BMMesh *target_mesh, GHash *vhash, GHash *ehash)
+{
+ BMEdge *target_edge = NULL;
+ BMVert *target_vert1, *target_vert2;
+
+ /*lookup v1 and v2*/
+ target_vert1 = BLI_ghash_lookup(vhash, source_edge->v1);
+ target_vert2 = BLI_ghash_lookup(vhash, source_edge->v2);
+
+ /*create a new edge*/
+ target_edge = BM_Make_Edge(target_mesh, target_vert1, target_vert2, NULL, 0);
+
+ /*insert new edge into the edge hash*/
+ BLI_ghash_insert(ehash, source_edge, target_edge);
+
+ /*copy custom data in this function since we cannot be assured that byte layout is same between meshes*/
+ CustomData_bmesh_copy_data(&source_mesh->edata, &target_mesh->edata, source_edge->data, &target_edge->data);
+
+ /*copy flags*/
+ if(BM_Is_Selected((BMHeader*) source_edge)) BM_Select_Edge(target_mesh, target_edge, TRUE);
+ if(BM_Is_Hidden((BMHeader*) source_edge)) BM_Mark_Hidden(target_mesh, target_edge, 1);
+ if(BM_Is_Sharp((BMHeader*) source_edge)) BM_Mark_Sharp(target_edge, 1);
+ if(BM_Is_Seam((BMHeader*) source_edge)) BM_Mark_Seam(target_edge, 1);
+ if(BM_Is_Fgon((BMHeader*) source_edge)) BM_Mark_Fgon(target_edge, 1);
+
+ BMO_SetFlag(target_mesh, (BMHeader*)target_edge, DUPE_NEW);
+
+ return target_edge;
+}
+
+/*
+ * COPY FACE
+ *
+ * Copy an existing face from one bmesh to another.
+ *
+*/
+
+static BMFace *copy_face(BMMesh *source_mesh, BMFace *source_face, BMMesh *target_mesh, BMEdge **edar, GHash *verthash, GHash *ehash)
+{
+ BMEdge *target_edge;
+ BMVert *target_vert1, *target_vert2;
+ BMLoop *source_loop, *target_loop;
+ BMFace *target_face = NULL;
+ int i;
+
+ /*lookup the first and second verts*/
+ target_vert1 = BLI_ghash_lookup(vhash, source_face->lbase->v);
+ target_vert2 = BLI_ghash_lookup(vhash, source_face->lbase->next->v);
+
+ /*lookup edges*/
+ i = 0;
+ source_loop = source_face->lbase;
+ do{
+ edar[i] = BLI_ghash_lookup(ehash, source_loop->e);
+ i++;
+ source_loop = source_loop->next;
+ }while(source_loop != source_face->lbase);
+
+ /*create new face*/
+ target_face = BM_Make_Ngon(target_mesh, target_vert1, target_vert2, edar, source_face->len, 0);
+
+ /*we copy custom data by hand, we cannot assume that customdata byte layout will be exactly the same....*/
+ CustomData_bmesh_copy_data(&source_mesh->pdata, &target_mesh->pdata, source_face->data, &target_face->data);
+
+ /*copy flags*/
+ if(BM_Is_Selected((BMHeader*)source_face)) BM_Select_face(target, target_face, TRUE);
+ if(BM_Is_Hidden((BMHeader*)source_face)) BM_Mark_Hidden((BMHeader*)target_face, 1);
+
+ /*mark the face for output*/
+ BMO_SetFlag(target_mesh, (BMHeader*)target_face, DUPE_NEW);
+
+ /*copy per-loop custom data*/
+ source_loop = source_face->lbase;
+ target_loop = target_face->lbase;
+ do{
+ CustomData_bmesh_copy_data(&source_mesh->ldata, &target_mesh->ldata, source_loop->data, &target_loop->data);
+ source_loop = source_loop->next;
+ target_loop = target_loop->next;
+ }while(source_loop != source_face->lbase);
+
+ return target_face;
+}
+
+/*
+ * COPY MESH
+ *
+ * Internal Copy function.
+*/
+
+/*local flag defines*/
+
+#define DUPE_INPUT 1 /*input from operator*/
+#define DUPE_NEW 2
+#define DUPE_DONE 3
+
+static void copy_mesh(BMMesh *source, BMMesh *target)
+{
+
+ BMVert *v = NULL;
+ BMEdge *e = NULL, **edar = NULL;
+ BMLoop *l = NULL;
+ BMFace *f = NULL;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+ BMIter loops;
+
+ GHash *vhash;
+ GHash *ehash;
+
+ int maxlength = 0, flag;
+
+ /*initialize pointer hashes*/
+ vhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
+ ehash = BLI_ghash_new(BLI_ghashutil_ptrrhash, BLI_ghashutil_ptrcmp);
+
+ /*initialize edge pointer array*/
+ for(f = BMIter_New(&faces, source, BM_FACES, source, 0, NULL); f; f = BMIter_Step(&faces)){
+ if(f->len > maxlength) maxlength = f->len;
+ }
+ edar = MEM_callocN(sizeof(BMEdge*) * maxlength, "BM copy mesh edge pointer array");
+
+
+ /*first we dupe all flagged faces and their elements from source*/
+ for(f = BMIter_New(&faces, source, BM_FACES, source, 0, NULL); f; f= BMIter_Step(&faces)){
+ if(BMO_TestFlag(source, (BMHeader*)f, DUPE_INPUT)){
+ /*vertex pass*/
+ for(v = BMIter_New(&verts, source, BM_VERT_OF_FACE, f, 0, NULL); v; v = BMIter_Step(&verts)){
+ if(!BMO_TestFlag(source, (BMHeader*)v, DUPE_DONE)){
+ copy_vertex(source,v, target, vhash);
+ BMO_SetFlag(source, (BMHeader*)v, DUPE_DONE);
+ }
+ }
+
+ /*edge pass*/
+ for(e = BMIter_New(&edges, source, BM_EDGE_OF_FACE, f, 0, NULL); e; e = BMeshIter_step(&edges)){
+ if(!BMO_TestFlag(source, (BMHeader*)e, DUPE_DONE)){
+ copy_edge(source, e, target, vhash, ehash);
+ BMO_SetFlag(source, (BMHeader*)e, DUPE_DONE);
+ }
+ }
+ copy_face(source, f, target, edar, vhash, ehash);
+ BMO_SetFlag(source, (BMHeader*)f, DUPE_DONE);
+ }
+ }
+
+ /*now we dupe all the edges*/
+ for(e = BMIter_New(&edges, source, BM_EDGES, source, 0, NULL); e; e = BMIter_Step(&edges)){
+ if(BMO_TestFlag(source, (BMHeader*)e, DUPE_INPUT) && (!BMO_TestFlag(source, (BMHeader*)e, DUPE_DONE))){
+ /*make sure that verts are copied*/
+ if(!BMO_TestFlag(source, (BMHeader*)e->v1, DUPE_DONE){
+ copy_vertex(source, e->v1, target, vhash);
+ BMO_SetFlag(source, (BMHeader*)e->v1, DUPE_DONE);
+ }
+ if(!BMO_TestFlag(source, (BMHeader*)e->v2, DUPE_DONE){
+ copy_vertex(source, e->v2, target, vhash);
+ BMO_SetFlag(source, (BMHeader*)e->v2, DUPE_DONE);
+ }
+ /*now copy the actual edge*/
+ copy_edge(source, e, target, vhash, ehash);
+ BMO_SetFlag(source, (BMHeader*)e, DUPE_DONE);
+ }
+ }
+
+ /*finally dupe all loose vertices*/
+ for(v = BMIter_New(&verts, source, BM_VERTS, source, 0, NULL); v; v = BMIter_Step(&verts)){
+ if(BMO_TestFlag(source, (BMHeader*)v, DUPE_INPUT) && (!BMO_TestFlag(source, (BMHeader*)v, DUPE_DONE))){
+ copy_vertex(source, v, target, vhash);
+ BMO_SetFlag(source, (BMHeader*)v, DUPE_DONE);
+ }
+ }
+
+ /*free pointer hashes*/
+ BLI_ghash_free(vhash, NULL, NULL);
+ BLI_ghash_free(ehash, NULL, NULL);
+
+ /*free edge pointer array*/
+ if(edar)
+ MEM_freeN(edar);
+}
+/*
+BMMesh *bmesh_make_mesh_from_mesh(BMMesh *bm, int allocsize[4])
+{
+ BMMesh *target = NULL;
+ target = bmesh_make_mesh(allocsize);
+
+
+ CustomData_copy(&bm->vdata, &target->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&bm->edata, &target->edata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&bm->ldata, &target->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&bm->pdata, &target->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
+
+
+ CustomData_bmesh_init_pool(&target->vdata, allocsize[0]);
+ CustomData_bmesh_init_pool(&target->edata, allocsize[1]);
+ CustomData_bmesh_init_pool(&target->ldata, allocsize[2]);
+ CustomData_bmesh_init_pool(&target->pdata, allocsize[3]);
+
+ bmesh_begin_edit(bm);
+ bmesh_begin_edit(target);
+
+ bmesh_copy_mesh(bm, target, 0);
+
+ bmesh_end_edit(bm);
+ bmesh_end_edit(target);
+
+ return target;
+
+}
+*/
+
+void dupeop_exec(BMMesh *bm, BMOperator *op)
+{
+ BMOperator *dupeop = op;
+ BMOpSlot *vinput, *einput, *finput, *vnew, *enew, *fnew;
+ int i;
+
+ vinput = BMO_Get_Slot(dupeop, BMOP_DUPE_VINPUT);
+ einput = BMO_Get_Slot(dupeop, BMOP_DUPE_EINPUT);
+ finput = BMO_Get_Slot(dupeop, BMOP_DUPE_FINPUT);
+
+ /*go through vinput, einput, and finput and flag elements with private flags*/
+ BMO_Flag_Buffer(bm, dupeop, BMOP_DUPE_VINPUT, DUPE_INPUT);
+ BMO_Flag_Buffer(bm, dupeop, BMOP_DUPE_EINPUT, DUPE_INPUT);
+ BMO_Flag_Buffer(bm, dupeop, BMOP_DUPE_FINPUT, DUPE_INPUT);
+
+ /*use the internal copy function*/
+ copy_mesh(bm, bm);
+
+ /*Output*/
+ /*First copy the input buffers to output buffers - original data*/
+ BMO_Copy_Opslot_Buffer_Alloc(dupeop, vinput, BMO_Get_Slot(dupeop, BMOP_DUPE_VORIGINAL));
+ BMO_Copy_Opslot_Buffer_Alloc(dupeop, einput, BMO_Get_Slot(dupeop, BMOP_DUPE_EORIGINAL));
+ BMO_Copy_Opslot_Buffer_Alloc(dupeop, finput, BMO_Get_Slot(dupeop, BMOP_DUPE_FORIGINAL));
+
+ /*Now alloc the new output buffers*/
+ BMO_Flag_To_Slot(bm, dupeop, BMOP_DUPE_VNEW, DUPE_NEW, BMESH_VERT);
+ BMO_Flag_To_Slot(bm, dupeop, BMOP_DUPE_ENEW, DUPE_NEW, BMESH_EDGE);
+ BMO_Flag_To_Slot(bm, dupeop, BMOP_DUPE_FNEW, DUPE_NEW, BMESH_FACE);
+}
+
+void splitop_exec(BMMesh *bm, BMOperator *op)
+{
+ BMOperator *splitop = op;
+ BMOperator dupeop;
+ BMOperator delop;
+
+ /*initialize our sub-operators*/
+ BMO_Init_Op(&dupeop, BMOP_DUPE);
+ BMO_Init_Op(&delop, BMOP_DEL);
+
+ BMO_Connect(BMO_Get_Slot(splitop, BMOP_SPLIT_VINPUT),BMO_Get_Slot(&dupeop, BMOP_DUPE_VINPUT));
+ BMO_Connect(BMO_Get_Slot(splitop, BMOP_SPLIT_EINPUT),BMO_Get_Slot(&dupeop, BMOP_DUPE_EINPUT));
+ BMO_Connect(BMO_Get_Slot(splitop, BMOP_SPLIT_FINPUT),BMO_Get_Slot(&dupeop, BMOP_DUPE_FINPUT));
+
+ BMO_Exec_Op(&dupeop);
+
+ /*connect outputs of dupe to delete*/
+ BMO_Connect(BMO_Get_Slot(&dupeop, BMOP_DUPE_VORIGINAL), BMO_Get_Slot(&delop, BMOP_DEL_VINPUT));
+ BMO_Connect(BMO_Get_Slot(&dupeop, BMOP_DUPE_EORIGINAL), BMO_Get_Slot(&delop, BMOP_DEL_EINPUT));
+ BMO_Connect(BMO_Get_Slot(&dupeop, BMOP_DUPE_FORIGINAL), BMO_Get_Slot(&delop, BMOP_DEL_FINPUT));
+
+ BMO_Exec_Op(&delop);
+
+ /*now we make our outputs by copying the dupe outputs*/
+ BMO_Copy_Buffer_Alloc(BMO_Get_Slot(&dupeop, BMOP_DUPE_VNEW), BMO_Get_Slot(splitop, BMOP_SPLIT_VOUTPUT));
+ BMO_Copy_Buffer_Alloc(BMO_Get_Slot(&dupeop, BMOP_DUPE_ENEW), BMO_Get_Slot(splitop, BMOP_SPLIT_EOUTPUT));
+ BMO_Copy_Buffer_Alloc(BMO_Get_Slot(&dupeop, BMOP_DUPE_FNEW), BMO_Get_Slot(splitop, BMOP_SPLIT_FOUTPUT));
+
+ /*cleanup*/
+ BMO_Finish_Op(&dupeop);
+ BMO_Finish_Op(&delop);
+}
+
+#endif
diff --git a/source/blender/bmesh/tools/BME_duplicate.c b/source/blender/bmesh/tools/BME_duplicate.c
new file mode 100644
index 00000000000..62e5668b710
--- /dev/null
+++ b/source/blender/bmesh/tools/BME_duplicate.c
@@ -0,0 +1,310 @@
+#if 0
+
+/*
+ * BME_DUPLICATE.C
+ *
+ * This file contains functions for duplicating, copying, and splitting
+ * elements from a bmesh.
+ *
+ */
+
+/*
+ * BMESH COPY VERTEX
+ *
+ * Copy an existing vertex from one bmesh to another.
+ *
+*/
+
+static BMVert *bmesh_copy_vertex(BMMesh *source_mesh, BMVert *source_vertex, BMMesh *target_mesh, GHash *vhash)
+{
+ BMVert *target_vertex = NULL;
+
+ /*create a new vertex*/
+ target_vertex = bmesh_make_vert(target, source_vertex->co, NULL);
+
+ /*insert new vertex into the vert hash*/
+ BLI_ghash_insert(vhash, source_vertex, target_vertex);
+
+ /*copy custom data in this function since we cannot be assured that byte layout is same between meshes*/
+ CustomData_bmesh_copy_data(&source_mesh->vdata, &target_mesh->vdata, source_vertex->data, &target_vertex->data);
+
+ /*copy flags*/
+ if(bmesh_test_flag(source_vertex, BMESH_SELECT)) bmesh_set_flag(target_vertex, BMESH_SELECT);
+ if(bmesh_test_flag(source_vertex, BMESH_HIDDEN)) bmesh_set_flag(target_vertex, BMESH_HIDDEN);
+
+ return target_vertex;
+}
+
+/*
+ * BMESH COPY EDGE
+ *
+ * Copy an existing edge from one bmesh to another.
+ *
+*/
+
+static BMEdge *bmesh_copy_edge(BMMesh *source_mesh, BMEdge *source_edge, BMMesh *target_mesh, GHash *vhash, GHash *ehash)
+{
+ BMEdge *target_edge = NULL;
+ BMVert *target_vert1, *target_vert2;
+
+ /*lookup v1 and v2*/
+ target_vert1 = BLI_ghash_lookup(vhash, source_edge->v1);
+ target_vert2 = BLI_ghash_lookup(vhash, source_edge->v2);
+
+ /*create a new edge*/
+ target_edge = bmesh_make_edge(target_mesh, target_vert1, target_vert2, NULL, 0);
+
+ /*insert new edge into the edge hash*/
+ BLI_ghash_insert(ehash, source_edge, target_edge);
+
+ /*copy custom data in this function since we cannot be assured that byte layout is same between meshes*/
+ CustomData_bmesh_copy_data(&source_mesh->edata, &target_mesh->edata, source_edge->data, &target_edge->data);
+
+ /*copy flags*/
+ if(bmesh_test_flag(source_edge, BMESH_SELECT)) bmesh_set_flag(target_edge, BMESH_SELECT);
+ if(bmesh_test_flag(source_edge, BMESH_HIDDEN)) bmesh_set_flag(target_edge, BMESH_SELECT);
+ if(bmesh_test_flag(source_edge, BMESH_SHARP)) bmesh_set_flag(target_edge, BMESH_SHARP);
+ if(bmesh_test_flag(source_edge, BMESH_SEAM)) bmesh_set_flag(target_edge, BMESH_SEAM);
+ if(bmesh_test_flag(source_edge, BMESH_FGON)) bmesh_set_flag(target_edge, BMESH_FGON);
+
+ return target_edge;
+}
+
+/*
+ * BMESH COPY FACE
+ *
+ * Copy an existing face from one bmesh to another.
+ *
+*/
+
+static BMFace *bmesh_copy_face(BMMesh *source_mesh, BMFace *source_face, BMMesh *target_mesh, BMEdge **edar, GHash *verthash, GHash *ehash)
+{
+ BMEdge *target_edge;
+ BMVert *target_vert1, *target_vert2;
+ BMLoop *source_loop, *target_loop;
+ BMFace *target_face = NULL;
+ int i;
+
+
+ /*lookup the first and second verts*/
+ target_vert1 = BLI_ghash_lookup(vhash, source_face->lbase->v);
+ target_vert2 = BLI_ghash_lookup(vhash, source_face->lbase->next->v);
+
+ /*lookup edges*/
+ i = 0;
+ source_loop = source_face->lbase;
+ do{
+ edar[i] = BLI_ghash_lookup(ehash, source_loop->e);
+ i++;
+ source_loop = source_loop->next;
+ }while(source_loop != source_face->lbase);
+
+ /*create new face*/
+ target_face = bmesh_make_ngon(target_mesh, target_vert1, target_vert2, edar, source_face->len, 0);
+
+ /*we copy custom data by hand, we cannot assume that customdata byte layout will be exactly the same....*/
+ CustomData_bmesh_copy_data(&source_mesh->pdata, &target_mesh->pdata, source_face->data, &target_face->data);
+
+ /*copy flags*/
+ if(bmesh_test_flag(source_face, BMESH_SELECT)) bmesh_set_flag(target_face, BMESH_SELECT);
+ if(bmesh_test_flag(source_face, BMESH_HIDDEN)) bmesh_set_flag(target_face, BMESH_HIDDEN);
+
+ /*mark the face as dirty for normal and tesselation calcs*/
+ bmesh_set_flag(target_face, BMESH_DIRTY);
+
+ /*copy per-loop custom data*/
+ source_loop = source_face->lbase;
+ target_loop = target_face->lbase;
+ do{
+ CustomData_bmesh_copy_data(&source_mesh->ldata, &target_mesh->ldata, source_loop->data, &target_loop->data);
+ source_loop = source_loop->next;
+ target_loop = target_loop->next;
+ }while(source_loop != source_face->lbase);
+
+ return target_face;
+}
+
+/*
+ * BMESH COPY MESH
+ *
+ * Internal Copy function. copies flagged elements from
+ * source to target, which may in fact be the same mesh.
+ * Note that if __flag is 0, all elements will be copied.
+ *
+*/
+
+static void bmesh_copy_mesh(BMMesh *source, BMMesh *target, int __flag)
+{
+
+ BMVert *v;
+ BMEdge *e, **edar;
+ BMLoop *l;
+ BMFace *f;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+ BMIter loops;
+
+ GHash *vhash;
+ GHash *ehash;
+
+ int maxlength = 0, flag;
+
+ /*initialize pointer hashes*/
+ vhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
+ ehash = BLI_ghash_new(BLI_ghashutil_ptrrhash, BLI_ghashutil_ptrcmp);
+
+ /*initialize edge pointer array*/
+ for(f = BMeshIter_init(faces, BM_FACES, source, 0); f; f = BMeshIter_step(faces)){
+ if(f->len > maxlength) maxlength = f->len;
+ }
+ edar = MEM_callocN(sizeof(BMEdge*) * maxlength, "BM copy mesh edge pointer array");
+
+ /*begin modelling loop for target*/
+ bmesh_begin_edit(target);
+
+ /*we make special exception for __flag == 0... we copy all*/
+ if(!__flag){
+ flag = BMESH_DUPE;
+ for(v = BMeshIter_init(verts, BM_VERTS, source, 0); v; v = BMeshIter_step(verts)) bmesh_set_flag(v, BMESH_DUPE);
+ for(e = BMeshIter_init(verts, BM_EDGES, source, 0); e; e = BMeshIter_step(edges)) bmesh_set_flag(e, BMESH_DUPE);
+ for(f = BMeshIter_init(faces, BM_FACES, source, 0); f; f = BMeshIter_step(faces)) bmesh_set_flag(f, BMESH_DUPE);
+ } else{
+ flag = __flag;
+ }
+
+ /*first we dupe all flagged faces and their elements from source*/
+ for(f = BMeshIter_init(faces, BM_FACES, source, 0); f; f= BMeshIter_step(faces)){
+ if(bmesh_test_flag(f, flag)){
+ /*vertex pass*/
+ for(l = BMeshIter_init(loops, BMESH_LOOP_OF_MESH, f, 0); l; l = BMeshIter_step(loops)){
+ if(!bmesh_test_flag(l->v, BMESH_DUPED)){
+ bmesh_copy_vertex(source,l->v, target, vhash);
+ bmesh_set_flag(l->v, BMESH_DUPED);
+ }
+ }
+
+ /*edge pass*/
+ for(l = BMeshIter_init(loops, BMESH_LOOP_OF_MESH, f, 0); l; l = BMeshIter_step(loops)){
+ if(!bmesh_test_flag(l->e, BMESH_DUPED)){
+ bmesh_copy_edge(source, l->e, target, vhash, ehash);
+ bmesh_set_flag(l->e, BMESH_DUPED);
+ }
+ }
+ bmesh_copy_face(source, f, target, edar, vhash, ehash);
+ bmesh_set_flag(f, BMESH_DUPED);
+ }
+ }
+
+ /*now we dupe all the edges*/
+ for(e = BMeshIter_init(edges, BM_EDGES, source, 0); e; e = BMeshIter_step(edges)){
+ if(bmesh_test_flag(e, flag) && (!bmesh_test_flag(e, BMESH_DUPED))){
+ /*make sure that verts are copied*/
+ if(!bmesh_test_flag(e->v1, BMESH_DUPED)){
+ bmesh_copy_vertex(source, e->v1, target, vhash);
+ bmesh_set_flag(e->v1, BMESH_DUPED);
+ }
+ if(!bmesh_test_flag(e->v2, BMESH_DUPED)){
+ bmesh_copy_vertex(source, e->v2, target, vhash);
+ bmesh_set_flag(e->v2, BMESH_DUPED);
+ }
+ /*now copy the actual edge*/
+ bmesh_copy_edge(source, e, target, vhash, ehash);
+ bmesh_set_flag(e, BMESH_DUPED);
+ }
+ }
+
+ /*finally dupe all loose vertices*/
+ for(v = BMeshIter_init(verts, BM_VERTS, bm, 0); v; v = BMeshIter_step(verts)){
+ if(bmesh_test_flag(v, flag) && (!bmesh_test_flag(v, BMESH_DUPED))){
+ bmesh_copy_vertex(source, v, target, vhash);
+ bmesh_set_flag(v, BMESH_DUPED);
+ }
+ }
+
+ /*finish*/
+ bmesh_end_edit(target, BMESH_CALC_NORM | BMESH_CALC_TESS);
+
+ /*free pointer hashes*/
+ BLI_ghash_free(vhash, NULL, NULL);
+ BLI_ghash_free(ehash, NULL, NULL);
+
+ /*free edge pointer array*/
+ MEM_freeN(edar);
+}
+
+/*
+ * BMESH MAKE MESH FROM MESH
+ *
+ * Creates a new mesh by duplicating an existing one.
+ *
+*/
+
+BMMesh *bmesh_make_mesh_from_mesh(BMMesh *bm, int allocsize[4])
+{
+ BMMesh *target = NULL;
+ target = bmesh_make_mesh(allocsize);
+
+ /*copy custom data layout*/
+ CustomData_copy(&bm->vdata, &target->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&bm->edata, &target->edata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&bm->ldata, &target->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&bm->pdata, &target->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
+
+ /*initialize memory pools*/
+ CustomData_bmesh_init_pool(&target->vdata, allocsize[0]);
+ CustomData_bmesh_init_pool(&target->edata, allocsize[1]);
+ CustomData_bmesh_init_pool(&target->ldata, allocsize[2]);
+ CustomData_bmesh_init_pool(&target->pdata, allocsize[3]);
+
+ bmesh_begin_edit(bm);
+ bmesh_begin_edit(target);
+
+ bmesh_copy_mesh(bm, target, 0); /*copy all elements*/
+
+ bmesh_end_edit(bm);
+ bmesh_end_edit(target);
+
+ return target;
+
+}
+
+/*
+ * BMESH SPLIT MESH
+ *
+ * Copies flagged elements then deletes them.
+ *
+*/
+
+void bmesh_split_mesh(BMMesh *bm, int flag)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ BMIter verts;
+ BMIter edges;
+ BMIter faces;
+
+ bmesh_begin_edit(bm);
+ bmesh_copy_mesh(bm, bm, flag);
+
+ /*mark verts for deletion*/
+ for(v = BMeshIter_init(verts, BM_VERTS, bm, 0); v; v = BMeshIter_step(verts)){
+ if(bmesh_test_flag(v, flag)) bmesh_delete_vert(bm, v);
+ }
+ /*mark edges for deletion*/
+ for(e = BMeshIter_init(edges, BM_EDGES, bm, 0); e; e = BMeshIter_step(edges)){
+ if(bmesh_test_flag(e, flag)) bmesh_delete_edge(bm, e);
+
+ }
+ /*mark faces for deletion*/
+ for(f = BMeshIter_init(faces, BM_FACES, bm, 0); f; f= BMeshIter_step(faces)){
+ if(bmesh_tes t_flag(f, flag)) bmesh_delete_face(bm, f);
+
+ }
+ bmesh_end_edit(bm);
+}
+
+#endif
diff --git a/source/blender/bmesh/tools/BME_extrude.c b/source/blender/bmesh/tools/BME_extrude.c
new file mode 100644
index 00000000000..038ee16ce1c
--- /dev/null
+++ b/source/blender/bmesh/tools/BME_extrude.c
@@ -0,0 +1,221 @@
+#if 0
+
+/**
+ * BMESH EXTRUDE TOOL
+ *
+ * A rewrite of the old editmesh extrude code with the
+ * redundant parts broken into multiple functions
+ * in an effort to reduce code. This works with multiple
+ * selection modes, and is intended to build the
+ * extrusion in steps, depending on what elements are selected.
+ * Also decoupled the calculation of transform normal
+ * and put it in UI where it probably is more appropriate
+ * for the moment.
+ *
+ * TODO:
+ * -Fit this into the new 'easy' API.
+*/
+
+void BME_extrude_verts(BME_Mesh *bm, GHash *vhash)
+{
+ BMVert *v, *nv = NULL;
+ BMEdge *ne = NULL;
+ float vec[3];
+
+ //extrude the vertices
+ for(v=BME_first(bm,BME_VERT);v;v=BME_next(bm,BME_VERT,v)){
+ if(BME_SELECTED(v)){
+ copy_v3_v3(vec,v->co);
+ nv = BME_MV(bm,vec);
+ nv->tflag2 =1; //mark for select
+ ne = BME_ME(bm,v,nv);
+ ne->tflag1 = 2; //mark as part of skirt 'ring'
+ BLI_ghash_insert(vhash,v,nv);
+ BME_VISIT(v);
+ }
+ }
+}
+
+void BME_extrude_skirt(BME_Mesh *bm, GHash *ehash)
+{
+ BMFace *nf=NULL;
+ BMEdge *e, *l=NULL, *r=NULL, *edar[4], *ne;
+ BMVert *v, *v1, *v2, *lv, *rv, *nv;
+
+ for(e=BME_first(bm,BME_EDGE);e;e=BME_next(bm,BME_EDGE,e)){
+ if(BME_SELECTED(e)){
+ /*find one face incident upon e and use it for winding of new face*/
+ if(e->l){
+ v1 = e->l->next->v;
+ v2 = e->l->v;
+ }
+ else{
+ v1 = e->v1;
+ v2 = e->v2;
+ }
+
+ if(v1->e->tflag1 == 2) l = v1->e;
+ else l = BME_disk_next_edgeflag(v1->e, v1, 0, 2);
+ if(v2->e->tflag1 == 2) r = v2->e;
+ else r = BME_disk_next_edgeflag(v2->e, v2, 0, 2);
+
+ lv = BME_edge_getothervert(l,v1);
+ rv = BME_edge_getothervert(r,v2);
+
+ ne = BME_ME(bm,lv,rv);
+ ne->tflag2 = 1; //mark for select
+ BLI_ghash_insert(ehash,e,ne);
+ BME_VISIT(e);
+
+ edar[0] = e;
+ edar[1] = l;
+ edar[2] = ne;
+ edar[3] = r;
+ BME_MF(bm,v1,v2,edar,4);
+ }
+ }
+}
+
+void BME_cap_skirt(BME_Mesh *bm, GHash *vhash, GHash *ehash)
+{
+ BMVert *v, *nv, *v1, *v2;
+ BMEdge *e, **edar, *ne;
+ BME_Loop *l;
+ BMFace *f, *nf;
+ MemArena *edgearena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
+ float vec[3];
+ int i, j, del_old =0;
+
+
+ //loop through faces, then loop through their verts. If the verts havnt been visited yet, duplicate these.
+ for(f=BME_first(bm,BME_POLY);f;f=BME_next(bm,BME_POLY,f)){
+ if(BME_SELECTED(f)){
+ l = f->loopbase;
+ do{
+ if(!(BME_ISVISITED(l->v))){ //interior vertex
+ //dupe vert
+ copy_v3_v3(vec,l->v->co);
+ nv = BME_MV(bm,vec);
+ BLI_ghash_insert(vhash,l->v,nv);
+ //mark for delete
+ l->v->tflag1 = 1;
+ BME_VISIT(l->v); //we dont want to dupe it again.
+ }
+ l=l->next;
+ }while(l!=f->lbase);
+ }
+ }
+
+ //find out if we delete old faces or not. This needs to be improved a lot.....
+ for(e=BME_first(bm,BME_EDGE);e;e=BME_next(bm,BME_EDGE,e)){
+ if(BME_SELECTED(e) && e->l){
+ i= BME_cycle_length(&(e->l->radial));
+ if(i > 2){
+ del_old = 1;
+ break;
+ }
+ }
+ }
+
+
+ //build a new edge net, insert the new edges into the edge hash
+ for(f=BME_first(bm,BME_POLY);f;f=BME_next(bm,BME_POLY,f)){
+ if(BME_SELECTED(f)){
+ l=f->loopbase;
+ do{
+ if(!(BME_ISVISITED(l->e))){ //interior edge
+ //dupe edge
+ ne = BME_ME(bm,BLI_ghash_lookup(vhash,l->e->v1),BLI_ghash_lookup(vhash,l->e->v2));
+ BLI_ghash_insert(ehash,l->e,ne);
+ //mark for delete
+ l->e->tflag1 = 1;
+ BME_VISIT(l->e); //we dont want to dupe it again.
+ }
+ l=l->next;
+ }while(l!=f->lbase);
+ }
+ }
+
+ //build new faces. grab edges from edge hash.
+ for(f=BME_first(bm,BME_POLY);f;f=BME_next(bm,BME_POLY,f)){
+ if(BME_SELECTED(f)){
+ edar = MEM_callocN(sizeof(BMEdge*)*f->len,"Extrude array");
+ v1 = BLI_ghash_lookup(vhash,f->loopbase->v);
+ v2 = BLI_ghash_lookup(vhash,f->loopbase->next->v);
+ for(i=0,l=f->loopbase; i < f->len; i++,l=l->next){
+ ne = BLI_ghash_lookup(ehash,l->e);
+ edar[i] = ne;
+ }
+ nf=BME_MF(bm,v1,v2,edar,f->len);
+ nf->tflag2 = 1; // mark for select
+ if(del_old) f->tflag1 = 1; //mark for delete
+ MEM_freeN(edar);
+ }
+ }
+ BLI_memarena_free(edgearena);
+}
+
+/*unified extrude code*/
+void BME_extrude_mesh(BME_Mesh *bm, int type)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+ BME_Loop *l;
+
+ struct GHash *vhash, *ehash;
+ /*Build a hash table of old pointers and new pointers.*/
+ vhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
+ ehash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
+
+ BME_selectmode_flush(bm); //ensure consistent selection. contains hack to make sure faces get consistent select.
+ if(type & BME_EXTRUDE_FACES){ //Find selected edges with more than one incident face that is also selected. deselect them.
+ for(e=BME_first(bm,BME_EDGE);e;e=BME_next(bm,BME_EDGE,e)){
+ int totsel=0;
+ if(e->l){
+ l= e->l;
+ do{
+ if(BME_SELECTED(l->f)) totsel++;
+ l=BME_radial_nextloop(l);
+ }while(l!=e->l);
+ }
+ if(totsel > 1) BME_select_edge(bm,e,0);
+ }
+ }
+
+ /*another hack to ensure consistent selection.....*/
+ for(e=BME_first(bm,BME_EDGE);e;e=BME_next(bm,BME_EDGE,e)){
+ if(BME_SELECTED(e)) BME_select_edge(bm,e,1);
+ }
+
+ /*now we are ready to extrude*/
+ if(type & BME_EXTRUDE_VERTS) BME_extrude_verts(bm,vhash);
+ if(type & BME_EXTRUDE_EDGES) BME_extrude_skirt(bm,ehash);
+ if(type & BME_EXTRUDE_FACES) BME_cap_skirt(bm,vhash,ehash);
+
+ /*clear all selection flags*/
+ BME_clear_flag_all(bm, SELECT|BME_VISITED);
+ /*go through and fix up selection flags. Anything with BME_NEW should be selected*/
+ for(f=BME_first(bm,BME_POLY);f;f=BME_next(bm,BME_POLY,f)){
+ if(f->tflag2 == 1) BME_select_poly(bm,f,1);
+ if(f->tflag1 == 1) BME_VISIT(f); //mark for delete
+ }
+ for(e=BME_first(bm,BME_EDGE);e;e=BME_next(bm,BME_EDGE,e)){
+ if(e->tflag2 == 1) BME_select_edge(bm,e,1);
+ if(e->tflag1 == 1) BME_VISIT(e); // mark for delete
+ }
+ for(v=BME_first(bm,BME_VERT);v;v=BME_next(bm,BME_VERT,v)){
+ if(v->tflag2 == 1) BME_select_vert(bm,v,1);
+ if(v->tflag1 == 1) BME_VISIT(v); //mark for delete
+ }
+ /*go through and delete all of our old faces , edges and vertices.*/
+ remove_tagged_polys(bm);
+ remove_tagged_edges(bm);
+ remove_tagged_verts(bm);
+ /*free our hash tables*/
+ BLI_ghash_free(vhash,NULL, NULL); //check usage!
+ BLI_ghash_free(ehash,NULL, NULL); //check usage!
+ BME_selectmode_flush(bm);
+}
+
+#endif
diff --git a/source/blender/bmesh/tools/BME_weld.c b/source/blender/bmesh/tools/BME_weld.c
new file mode 100644
index 00000000000..c86d903e73e
--- /dev/null
+++ b/source/blender/bmesh/tools/BME_weld.c
@@ -0,0 +1,340 @@
+#if
+
+/*
+ * BME_WELD.C
+ *
+ * This file contains functions for welding
+ * elements in a mesh togather (remove doubles,
+ * collapse, ect).
+ *
+ * TODO:
+ * -Rewrite this to fit into the new API
+ * -Seperate out find doubles code and put it in
+ * BME_queries.c
+ *
+*/
+
+
+/********* qsort routines *********/
+
+
+typedef struct xvertsort {
+ float x;
+ BMVert *v1;
+} xvertsort;
+
+static int vergxco(const void *v1, const void *v2)
+{
+ const xvertsort *x1=v1, *x2=v2;
+
+ if( x1->x > x2->x ) return 1;
+ else if( x1->x < x2->x) return -1;
+ return 0;
+}
+
+struct facesort {
+ unsigned long x;
+ struct BMFace *f;
+};
+
+
+static int vergface(const void *v1, const void *v2)
+{
+ const struct facesort *x1=v1, *x2=v2;
+
+ if( x1->x > x2->x ) return 1;
+ else if( x1->x < x2->x) return -1;
+ return 0;
+}
+
+
+
+/*break this into two functions.... 'find doubles' and 'remove doubles'?*/
+
+static void BME_remove_doubles__splitface(BME_Mesh *bm,BMFace *f,GHash *vhash)
+{
+ BMVert *doub=NULL, *target=NULL;
+ BME_Loop *l;
+ BMFace *f2=NULL;
+ int split=0;
+
+ l=f->loopbase;
+ do{
+ if(l->v->tflag1 == 2){
+ target = BLI_ghash_lookup(vhash,l->v);
+ if((BME_vert_in_face(target,f)) && (target != l->next->v) && (target != l->prev->v)){
+ doub = l->v;
+ split = 1;
+ break;
+ }
+ }
+
+ l= l->next;
+ }while(l!= f->loopbase);
+
+ if(split){
+ f2 = BME_SFME(bm,f,doub,target,NULL);
+ BME_remove_doubles__splitface(bm,f,vhash);
+ BME_remove_doubles__splitface(bm,f2,vhash);
+ }
+}
+
+int BME_remove_doubles(BME_Mesh *bm, float limit)
+{
+
+ /* all verts with (flag & 'flag') are being evaluated */
+ BMVert *v, *v2, *target;
+ BMEdge *e, **edar, *ne;
+ BME_Loop *l;
+ BMFace *f, *nf;
+ xvertsort *sortblock, *sb, *sb1;
+ struct GHash *vhash;
+ struct facesort *fsortblock, *vsb, *vsb1;
+ int a, b, test, amount=0, found;
+ float dist;
+
+ /*Build a hash table of doubles to thier target vert/edge.*/
+ vhash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
+
+ /*count amount of selected vertices*/
+ for(v=BME_first(bm,BME_VERT);v;v=BME_next(bm,BME_VERT,v)){
+ if(BME_SELECTED(v))amount++;
+ }
+
+ /*qsort vertices based upon average of coordinate. We test this way first.*/
+ sb= sortblock= MEM_mallocN(sizeof(xvertsort)*amount,"sortremovedoub");
+
+ for(v=BME_first(bm,BME_VERT);v;v=BME_next(bm,BME_VERT,v)){
+ if(BME_SELECTED(v)){
+ sb->x = v->co[0]+v->co[1]+v->co[2];
+ sb->v1 = v;
+ sb++;
+ }
+ }
+ qsort(sortblock, amount, sizeof(xvertsort), vergxco);
+
+ /* test for doubles */
+ sb= sortblock;
+ for(a=0; a<amount; a++) {
+ v= sb->v1;
+ if(!(v->tflag1)) { //have we tested yet?
+ sb1= sb+1;
+ for(b=a+1; b<amount; b++) {
+ /* first test: simple distance. Simple way to discard*/
+ dist= sb1->x - sb->x;
+ if(dist > limit) break;
+
+ /* second test: have we already done this vertex?
+ (eh this should be swapped, simple equality test should be cheaper than math above... small savings
+ though) */
+ v2= sb1->v1;
+ if(!(v2->tflag1)) {
+ dist= fabsf(v2->co[0]-v->co[0]);
+ if(dist<=limit) {
+ dist= fabsf(v2->co[1]-v->co[1]);
+ if(dist<=limit) {
+ dist= fabsf(v2->co[2]-v->co[2]);
+ if(dist<=limit) {
+ /*v2 is a double of v. We want to throw out v1 and relink everything to v*/
+ BLI_ghash_insert(vhash,v2, v);
+ v->tflag1 = 1; //mark this vertex as a target
+ v->tflag2++; //increase user count for this vert.
+ v2->tflag1 = 2; //mark this vertex as a double.
+ BME_VISIT(v2); //mark for delete
+ }
+ }
+ }
+ }
+ sb1++;
+ }
+ }
+ sb++;
+ }
+ MEM_freeN(sortblock);
+
+
+ /*todo... figure out what this is for...
+ for(eve = em->verts.first; eve; eve=eve->next)
+ if((eve->f & flag) && (eve->f & 128))
+ EM_data_interp_from_verts(eve, eve->tmp.v, eve->tmp.v, 0.5f);
+ */
+
+ /*We cannot collapse a vertex onto another vertex if they share a face and are not connected via a collapsable edge.
+ so to deal with this we simply find these offending vertices and split the faces. Note that this is not optimal, but works.
+ */
+
+
+ for(f=BME_first(bm,BME_POLY);f;f=BME_next(bm,BME_POLY,f)){
+ if(!(BME_NEWELEM(f))){
+ BME_remove_doubles__splitface(bm,f,vhash);
+ }
+ }
+
+ for(e=BME_first(bm,BME_EDGE);e;e=BME_next(bm,BME_EDGE,e)){
+ /*If either vertices of this edge are a double, we must mark it for removal and we create a new one.*/
+ if(e->v1->tflag1 == 2 || e->v2->tflag1 == 2){
+ v = v2 = NULL;
+ /*For each vertex in the edge, test to find out what it should equal now.*/
+ if(e->v1->tflag1 == 2) v= BLI_ghash_lookup(vhash,e->v1);
+ else v = e->v1;
+ if(e->v2->tflag1 == 2) v2 = BLI_ghash_lookup(vhash,e->v2);
+ else v2 = e->v2;
+
+ /*small optimization, test to see if the edge needs to be rebuilt at all*/
+ if((e->v1 != v) || (e->v2 != v2)){ /*will this always be true of collapsed edges?*/
+ if(v == v2) e->tflag1 = 2; /*mark as a collapsed edge*/
+ else if(!BME_disk_existedge(v,v2)) ne = BME_ME(bm,v,v2);
+ BME_VISIT(e); /*mark for delete*/
+ }
+ }
+ }
+
+
+ /*need to remove double edges as well. To do this we decide on one edge to keep, and if its inserted into hash then we need to remove all other
+ edges incident upon and relink.*/
+ /*
+ * REBUILD FACES
+ *
+ * Loop through double faces and if they have vertices that have been flagged, they need to be rebuilt.
+ * We do this by looking up the face
+ *rebuild faces. loop through original face, for each loop, if the edge it is attached to is marked for delete and has no
+ *other edge in the hash edge, then we know to skip that loop on face recreation. Simple.
+ */
+
+ /*1st loop through, just marking elements*/
+ for(f=BME_first(bm,BME_POLY);f;f=BME_next(bm,BME_POLY,f)){ //insert bit here about double edges, mark with a flag (e->tflag2) so that we can nuke it later.
+ l = f->loopbase;
+ do{
+ if(l->v->tflag1 == 2) f->tflag1 = 1; //double, mark for rebuild
+ if(l->e->tflag1 != 2) f->tflag2++; //count number of edges in the new face.
+ l=l->next;
+ }while(l!=f->loopbase);
+ }
+
+ /*now go through and create new faces*/
+ for(f=BME_first(bm,BME_POLY);f;f=BME_next(bm,BME_POLY,f)){
+ if(f->tflag1 && f->tflag2 < 3) BME_VISIT(f); //mark for delete
+ else if (f->tflag1 == 1){ /*is the face marked for rebuild*/
+ edar = MEM_callocN(sizeof(BMEdge *)*f->tflag2,"Remove doubles face creation array.");
+ a=0;
+ l = f->loopbase;
+ do{
+ v = l->v;
+ v2 = l->next->v;
+ if(l->v->tflag1 == 2) v = BLI_ghash_lookup(vhash,l->v);
+ if(l->next->v->tflag1 == 2) v2 = BLI_ghash_lookup(vhash,l->next->v);
+ ne = BME_disk_existedge(v,v2); //use BME_disk_next_edgeflag here or something to find the edge that is marked as 'target'.
+ //add in call here to edge doubles hash array... then bobs your uncle.
+ if(ne){
+ edar[a] = ne;
+ a++;
+ }
+ l=l->next;
+ }while(l!=f->loopbase);
+
+ if(BME_vert_in_edge(edar[1],edar[0]->v2)){
+ v = edar[0]->v1;
+ v2 = edar[0]->v2;
+ }
+ else{
+ v = edar[0]->v2;
+ v2 = edar[0]->v1;
+ }
+
+ nf = BME_MF(bm,v,v2,edar,f->tflag2);
+
+ /*copy per loop data here*/
+ if(nf){
+ BME_VISIT(f); //mark for delete
+ }
+ MEM_freeN(edar);
+ }
+ }
+
+ /*count amount of removed vert doubles*/
+ a = 0;
+ for(v=BME_first(bm,BME_VERT);v;v=BME_next(bm,BME_VERT,v)){
+ if(v->tflag1 == 2) a++;
+ }
+
+ /*free memory and return amount removed*/
+ remove_tagged_polys(bm);
+ remove_tagged_edges(bm);
+ remove_tagged_verts(bm);
+ BLI_ghash_free(vhash,NULL, NULL);
+ BME_selectmode_flush(bm);
+ return a;
+}
+
+static void BME_MeshWalk__collapsefunc(void *userData, BMEdge *applyedge)
+{
+ int index;
+ GHash *collected = userData;
+ index = BLI_ghash_size(collected);
+ if(!BLI_ghash_lookup(collected,applyedge->v1)){
+ BLI_ghash_insert(collected,index,applyedge->v1);
+ index++;
+ }
+ if(!BLI_ghash_lookup(collected,applyedge->v2)){
+ BLI_ghash_insert(collected,index,applyedge->v2);
+ }
+}
+
+void BME_collapse_edges(BME_Mesh *bm)
+{
+
+ BMVert *v, *cvert;
+ GHash *collected;
+ float min[3], max[3], cent[3];
+ int size, i=0, j, num=0;
+
+ for(v=BME_first(bm,BME_VERT);v;v=BME_next(bm,BME_VERT,v)){
+ if(!(BME_ISVISITED(v)) && v->edge){
+ /*initiate hash table*/
+ collected = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
+ /*do the walking.*/
+ BME_MeshWalk(bm,v,BME_MeshWalk__collapsefunc,collected,BME_RESTRICTSELECT);
+ /*now loop through the hash table twice, once to calculate bounding box, second time to do the actual collapse*/
+ size = BLI_ghash_size(collected);
+ /*initial values*/
+ copy_v3_v3(min,v->co);
+ copy_v3_v3(max,v->co);
+ cent[0] = cent[1] = cent[2]=0;
+ for(i=0; i<size; i++){
+ cvert = BLI_ghash_lookup(collected,i);
+ cent[0] = cent[0] + cvert->co[0];
+ cent[1] = cent[1] + cvert->co[1];
+ cent[2] = cent[2] + cvert->co[2];
+ }
+
+ cent[0] = cent[0] / size;
+ cent[1] = cent[1] / size;
+ cent[2] = cent[2] / size;
+
+ for(i=0; i<size; i++){
+ cvert = BLI_ghash_lookup(collected,i);
+ copy_v3_v3(cvert->co,cent);
+ num++;
+ }
+ /*free the hash table*/
+ BLI_ghash_free(collected,NULL, NULL);
+ }
+ }
+ /*if any collapsed, call remove doubles*/
+ if(num){
+ //need to change selection mode here, OR do something else? Or does tool change selection mode?
+ //selectgrep
+ //first clear flags
+ BMEdge *e;
+ BMFace *f;
+ BME_clear_flag_all(bm,BME_VISITED);
+ for(v=BME_first(bm,BME_VERT); v; v=BME_next(bm,BME_VERT,v)) v->tflag1 = v->tflag2 = 0;
+ for(e=BME_first(bm,BME_EDGE); e; e=BME_next(bm,BME_EDGE,e)) e->tflag1 = e->tflag2 = 0;
+ for(f=BME_first(bm,BME_POLY); f; f=BME_next(bm,BME_POLY,f)) f->tflag1 = f->tflag2 = 0;
+ /*now call remove doubles*/
+ BME_remove_doubles(bm,0.0000001);
+ }
+ BME_selectmode_flush(bm);
+}
+
+#endif
diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp
index 8bc9755faae..c4eacff11c5 100644
--- a/source/blender/collada/GeometryExporter.cpp
+++ b/source/blender/collada/GeometryExporter.cpp
@@ -321,8 +321,8 @@ std::string GeometryExporter::makeTexcoordSourceId(std::string& geom_id, int lay
void GeometryExporter::createTexcoordsSource(std::string geom_id, Mesh *me)
{
#if 0
- int totfaces = dm->getNumFaces(dm);
- MFace *mfaces = dm->getFaceArray(dm);
+ int totfaces = dm->getNumTessFaces(dm);
+ MFace *mfaces = dm->getTessFaceArray(dm);
#endif
int totfaces = me->totface;
MFace *mfaces = me->mface;
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index 1e5783f8ad0..26ec7be1002 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -958,8 +958,8 @@ bool MeshImporter::write_geometry(const COLLADAFW::Geometry* geom)
read_faces(mesh, me, new_tris);
make_edges(me, 0);
-
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+
+ mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL);
return true;
}
diff --git a/source/blender/editors/animation/SConscript b/source/blender/editors/animation/SConscript
index 96b05b8bccc..3e5133c1174 100644
--- a/source/blender/editors/animation/SConscript
+++ b/source/blender/editors/animation/SConscript
@@ -4,6 +4,6 @@ Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../makesrna ../../imbuf'
-incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include ../../blenloader'
+incs += ' ../../bmesh ../../windowmanager #/intern/guardedalloc #/extern/glew/include ../../blenloader'
env.BlenderLib ( 'bf_editors_animation', sources, Split(incs), [], libtype=['core'], priority=[125] )
diff --git a/source/blender/editors/armature/SConscript b/source/blender/editors/armature/SConscript
index ded82b3dfb7..b85a13ced85 100644
--- a/source/blender/editors/armature/SConscript
+++ b/source/blender/editors/armature/SConscript
@@ -5,6 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenfont ../../blenlib ../../blenkernel ../../makesdna ../../imbuf ../../blenloader'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
+incs += ' ../../render/extern/include ../../bmesh'
incs += ' ../../gpu ../../makesrna #/intern/opennl/extern'
if env['OURPLATFORM'] == 'linux':
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 5df4d42ad96..11f07e3051e 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -2126,7 +2126,7 @@ typedef struct UndoArmature {
ListBase lb;
} UndoArmature;
-static void undoBones_to_editBones(void *uarmv, void *armv)
+static void undoBones_to_editBones(void *uarmv, void *armv, void *UNUSED(data))
{
UndoArmature *uarm= uarmv;
bArmature *arm= armv;
@@ -2159,7 +2159,7 @@ static void undoBones_to_editBones(void *uarmv, void *armv)
}
}
-static void *editBones_to_undoBones(void *armv)
+static void *editBones_to_undoBones(void *armv, void *UNUSED(obdata))
{
bArmature *arm= armv;
UndoArmature *uarm;
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index e33b778a168..5c378da33df 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -41,10 +41,10 @@
#include "DNA_meshdata_types.h"
#include "DNA_scene_types.h"
+#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLI_memarena.h"
-#include "BLI_utildefines.h"
#include "BLI_string.h"
#include "BKE_DerivedMesh.h"
@@ -710,12 +710,16 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numsource,
laplacian_system_construct_end(sys);
+#if 0 /*BMESH_TODO*/
if(dgroupflip) {
vertsflipped = MEM_callocN(sizeof(int)*me->totvert, "vertsflipped");
for(a=0; a<me->totvert; a++)
vertsflipped[a] = mesh_get_x_mirror_vert(ob, a);
}
-
+#else
+ dgroupflip = 0;
+#endif
+
/* compute weights per bone */
for(j=0; j<numsource; j++) {
if(!selected[j])
@@ -1188,8 +1192,8 @@ static int meshdeform_intersect(MeshDeformBind *mdb, MeshDeformIsect *isec)
isec->labda= 1e10;
- mface= mdb->cagedm->getFaceArray(mdb->cagedm);
- totface= mdb->cagedm->getNumFaces(mdb->cagedm);
+ mface= mdb->cagedm->getTessFaceArray(mdb->cagedm);
+ totface= mdb->cagedm->getNumTessFaces(mdb->cagedm);
add_v3_v3v3(end, isec->start, isec->vec);
@@ -1879,9 +1883,9 @@ static void harmonic_coordinates_bind(Scene *UNUSED(scene), MeshDeformModifierDa
static void heat_weighting_bind(Scene *scene, DerivedMesh *dm, MeshDeformModifierData *mmd, MeshDeformBind *mdb)
{
LaplacianSystem *sys;
- MFace *mface= dm->getFaceArray(dm), *mf;
+ MFace *mface= dm->getTessFaceArray(dm), *mf;
int totvert= dm->getNumVerts(dm);
- int totface= dm->getNumFaces(dm);
+ int totface= dm->getNumTessFaces(dm);
float solution, weight;
int a, tottri, j, thrownerror = 0;
diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c
index fe9eb6dcd01..10a886edd7a 100644
--- a/source/blender/editors/armature/reeb.c
+++ b/source/blender/editors/armature/reeb.c
@@ -52,6 +52,7 @@
//#include "BIF_toolbox.h"
//#include "BIF_graphics.h"
+#include "BKE_mesh.h"
//#include "blendef.h"
@@ -3377,9 +3378,12 @@ static int iteratorStopped(void *arg)
ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
{
+ (void)C;
+ return NULL;
+#if 0
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
- EditMesh *em =( (Mesh*)obedit->data)->edit_mesh;
+ EditMesh *em =BKE_mesh_get_editmesh(((Mesh*)obedit->data));
EdgeIndex indexed_edges;
VertexData *data;
ReebGraph *rg = NULL;
@@ -3475,7 +3479,14 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
MEM_freeN(data);
+ /*no need to load the editmesh back into the object, just
+ free it (avoids ngon conversion issues too going back the
+ other way)*/
+ free_editMesh(em);
+ MEM_freeN(em);
+
return rg;
+#endif
}
#if 0
diff --git a/source/blender/editors/curve/SConscript b/source/blender/editors/curve/SConscript
index efb56ce5466..95dd7fc6233 100644
--- a/source/blender/editors/curve/SConscript
+++ b/source/blender/editors/curve/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../gpu ../../blenloader'
+incs += ' ../../bmesh ../../gpu ../../blenloader'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
env.BlenderLib ( 'bf_editors_curve', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index a20fbad874e..afaad2e7cb5 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -6457,12 +6457,12 @@ static int curvesurf_prim_add(bContext *C, wmOperator *op, int type, int isSurf)
ListBase *editnurb;
Nurb *nu;
int newob= 0;
- int enter_editmode;
+ int enter_editmode, is_aligned;
unsigned int layer;
float loc[3], rot[3];
float mat[4][4];
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
+ if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, &is_aligned))
return OPERATOR_CANCELLED;
if (!isSurf) { /* adding curve */
@@ -6857,10 +6857,9 @@ static void *undo_check_lastsel(void *lastsel, Nurb *nu, Nurb *newnu)
return NULL;
}
-static void undoCurve_to_editCurve(void *ucu, void *obe)
+static void undoCurve_to_editCurve(void *ucu, void *UNUSED(edata), void *cu_v)
{
- Object *obedit= obe;
- Curve *cu= (Curve*)obedit->data;
+ Curve *cu= cu_v;
UndoCurve *undoCurve= ucu;
ListBase *undobase= &undoCurve->nubase;
ListBase *editbase= curve_editnurbs(cu);
@@ -6903,14 +6902,15 @@ static void undoCurve_to_editCurve(void *ucu, void *obe)
cu->lastsel= lastsel;
cu->actnu= undoCurve->actnu;
-
+ /* BMESH_TODO */
+#if 0
ED_curve_updateAnimPaths(obedit);
+#endif
}
-static void *editCurve_to_undoCurve(void *obe)
+static void *editCurve_to_undoCurve(void *UNUSED(edata), void *cu_v)
{
- Object *obedit= obe;
- Curve *cu= (Curve*)obedit->data;
+ Curve *cu= cu_v;
ListBase *nubase= curve_editnurbs(cu);
UndoCurve *undoCurve;
EditNurb *editnurb= cu->editnurb, tmpEditnurb;
diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c
index a2cbe6f7def..e629a09ca70 100644
--- a/source/blender/editors/curve/editfont.c
+++ b/source/blender/editors/curve/editfont.c
@@ -1739,7 +1739,7 @@ void FONT_OT_unlink(wmOperatorType *ot)
/* **************** undo for font object ************** */
-static void undoFont_to_editFont(void *strv, void *ecu)
+static void undoFont_to_editFont(void *strv, void *ecu, void *UNUSED(obdata))
{
Curve *cu= (Curve *)ecu;
EditFont *ef= cu->editfont;
@@ -1756,7 +1756,7 @@ static void undoFont_to_editFont(void *strv, void *ecu)
update_string(cu);
}
-static void *editFont_to_undoFont(void *ecu)
+static void *editFont_to_undoFont(void *ecu, void *UNUSED(obdata))
{
Curve *cu= (Curve *)ecu;
EditFont *ef= cu->editfont;
diff --git a/source/blender/editors/datafiles/SConscript b/source/blender/editors/datafiles/SConscript
index dd0db90af44..0cbeb96ffdb 100644
--- a/source/blender/editors/datafiles/SConscript
+++ b/source/blender/editors/datafiles/SConscript
@@ -4,6 +4,6 @@ Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
-incs += ' #/intern/guardedalloc'
+incs += ' ../../bmesh #/intern/guardedalloc'
env.BlenderLib ( 'bf_editor_datafiles', sources, Split(incs), [], libtype=['core', 'player'], priority=[235, 30] )
diff --git a/source/blender/editors/gpencil/SConscript b/source/blender/editors/gpencil/SConscript
index d2fd9e5fe9d..6c23e77208a 100644
--- a/source/blender/editors/gpencil/SConscript
+++ b/source/blender/editors/gpencil/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../gpu ../../blenloader'
+incs += ' ../../gpu ../../blenloader ../../bmesh'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
env.BlenderLib ( 'bf_editors_gpencil', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 790fb88300d..4abba91b716 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -43,7 +43,6 @@ struct EditVert;
struct EditEdge;
struct EditFace;
struct bContext;
-struct wmOperator;
struct wmWindowManager;
struct wmKeyConfig;
struct ReportList;
@@ -61,135 +60,182 @@ struct MCol;
struct UvVertMap;
struct UvMapVert;
struct CustomData;
+struct BMEditMesh;
+struct BMEditSelection;
+struct BMesh;
+struct BMVert;
+struct MLoopCol;
+struct BMEdge;
+struct BMFace;
+struct UvVertMap;
+struct UvMapVert;
struct Material;
struct Object;
struct rcti;
+struct wmOperator;
+struct ToolSettings;
-#define EM_FGON_DRAW 1 // face flag
-#define EM_FGON 2 // edge and face flag both
+// edge and face flag both
+#define EM_FGON 2
+// face flag
+#define EM_FGON_DRAW 1
/* editbutflag */
-#define B_CLOCKWISE 1
-#define B_KEEPORIG 2
-#define B_BEAUTY 4
-#define B_SMOOTH 8
-#define B_BEAUTY_SHORT 0x10
-#define B_AUTOFGON 0x20
-#define B_KNIFE 0x80
+#define B_CLOCKWISE 1
+#define B_KEEPORIG 2
+#define B_BEAUTY 4
+#define B_SMOOTH 8
+#define B_BEAUTY_SHORT 16
+#define B_AUTOFGON 32
+#define B_KNIFE 0x80
#define B_PERCENTSUBD 0x40
//#define B_MESH_X_MIRROR 0x100 // deprecated, use mesh
#define B_JOINTRIA_UV 0x200
#define B_JOINTRIA_VCOL 0X400
#define B_JOINTRIA_SHARP 0X800
#define B_JOINTRIA_MAT 0X1000
-#define B_FRACTAL 0x2000
-#define B_SPHERE 0x4000
-
-/* meshtools.c */
+#define B_FRACTAL 0x2000
+#define B_SPHERE 0x4000
-intptr_t mesh_octree_table(struct Object *ob, struct EditMesh *em, float *co, char mode);
-int mesh_mirrtopo_table(struct Object *ob, char mode);
+float *bm_get_cd_float(struct CustomData *cdata, void *data, int type);
-struct EditVert *editmesh_get_x_mirror_vert(struct Object *ob, struct EditMesh *em, struct EditVert *eve, float *co, int index);
-int mesh_get_x_mirror_vert(struct Object *ob, int index);
-int *mesh_get_x_mirror_faces(struct Object *ob, struct EditMesh *em);
+intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, float *co, char mode);
+int mesh_mirrtopo_table(struct Object *ob, char mode);
-int join_mesh_exec(struct bContext *C, struct wmOperator *op);
-int join_mesh_shapes_exec(struct bContext *C, struct wmOperator *op);
-
-/* mesh_ops.c */
-void ED_operatortypes_mesh(void);
-void ED_operatormacros_mesh(void);
-void ED_keymap_mesh(struct wmKeyConfig *keyconf);
+/* bmeshutils.c */
+/*
+ [note: I've decided to use ideasman's code for non-editmode stuff, but since
+ it has a big "not for editmode!" disclaimer, I'm going to keep what I have here
+ - joeedh]
+
+ x-mirror editing api. usage:
+
+ EDBM_CacheMirrorVerts(em);
+ ...
+ ...
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ mirrorv = EDBM_GetMirrorVert(em, v);
+ }
+ ...
+ ...
+ EDBM_EndMirrorCache(em);
+
+ note: why do we only allow x axis mirror editing?
+ */
+void EDBM_CacheMirrorVerts(struct BMEditMesh *em, const short use_select); /* note, replaces EM_cache_x_mirror_vert in trunk */
+
+/*retrieves mirrored cache vert, or NULL if there isn't one.
+ note: calling this without ensuring the mirror cache state
+ is bad.*/
+struct BMVert *EDBM_GetMirrorVert(struct BMEditMesh *em, struct BMVert *v);
+void EDBM_ClearMirrorVert(struct BMEditMesh *em, struct BMVert *v);
+void EDBM_EndMirrorCache(struct BMEditMesh *em);
+void EDBM_ApplyMirrorCache(struct BMEditMesh *em, const int sel_from, const int sel_to);
+
+void EDBM_RecalcNormals(struct BMEditMesh *em);
+
+void EDBM_MakeEditBMesh(struct ToolSettings *ts, struct Scene *scene, struct Object *ob);
+void EDBM_FreeEditBMesh(struct BMEditMesh *tm);
+void EDBM_LoadEditBMesh(struct Scene *scene, struct Object *ob);
+
+void EDBM_init_index_arrays(struct BMEditMesh *em, int forvert, int foredge, int forface);
+void EDBM_free_index_arrays(struct BMEditMesh *em);
+struct BMVert *EDBM_get_vert_for_index(struct BMEditMesh *em, int index);
+struct BMEdge *EDBM_get_edge_for_index(struct BMEditMesh *em, int index);
+struct BMFace *EDBM_get_face_for_index(struct BMEditMesh *em, int index);
+
+int EDBM_CallAndSelectOpf(struct BMEditMesh *em, struct wmOperator *op,
+ const char *selectslot, const char *fmt, ...);
+
+/*flushes based on the current select mode. if in vertex select mode,
+ verts select/deselect edges and faces, if in edge select mode,
+ edges select/deselect faces and vertices, and in face select mode faces select/deselect
+ edges and vertices.*/
+void EDBM_selectmode_flush(struct BMEditMesh *em);
+
+int EDBM_get_actSelection(struct BMEditMesh *em, struct BMEditSelection *ese);
+
+/*exactly the same as EDBM_selectmode_flush, but you pass in the selectmode
+ instead of using the current one*/
+void EDBM_select_flush(struct BMEditMesh *em, int selectmode);
+void EDBM_deselect_flush(struct BMEditMesh *em);
+
+void EDBM_selectmode_set(struct BMEditMesh *em);
+void EDBM_convertsel(struct BMEditMesh *em, short oldmode, short selectmode);
+void undo_push_mesh(struct bContext *C, const char *name);
-/* editmesh.c */
-void make_editMesh(struct Scene *scene, struct Object *ob);
-void load_editMesh(struct Scene *scene, struct Object *ob);
-void remake_editMesh(struct Scene *scene, struct Object *ob);
-void free_editMesh(struct EditMesh *em);
+void EDBM_editselection_center(struct BMEditMesh *em, float *center, struct BMEditSelection *ese);
+void EDBM_editselection_plane(struct BMEditMesh *em, float *plane, struct BMEditSelection *ese);
+void EDBM_editselection_normal(float *normal, struct BMEditSelection *ese);
+int EDBM_vertColorCheck(struct BMEditMesh *em);
+void EDBM_validate_selections(struct BMEditMesh *em);
-void recalc_editnormals(struct EditMesh *em);
+void EDBM_hide_mesh(struct BMEditMesh *em, int swap);
+void EDBM_reveal_mesh(struct BMEditMesh *em);
-void EM_init_index_arrays(struct EditMesh *em, int forVert, int forEdge, int forFace);
-void EM_free_index_arrays(void);
-struct EditVert *EM_get_vert_for_index(int index);
-struct EditEdge *EM_get_edge_for_index(int index);
-struct EditFace *EM_get_face_for_index(int index);
-int EM_texFaceCheck(struct EditMesh *em);
-int EM_vertColorCheck(struct EditMesh *em);
+int EDBM_check_backbuf(unsigned int index);
+int EDBM_mask_init_backbuf_border(struct ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax);
+void EDBM_free_backbuf(void);
+int EDBM_init_backbuf_border(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
+int EDBM_init_backbuf_circle(struct ViewContext *vc, short xs, short ys, short rads);
-void undo_push_mesh(struct bContext *C, const char *name);
+void EDBM_deselect_by_material(struct BMEditMesh *em, const short index, const short select);
-void paintvert_flush_flags(struct Object *ob);
-void paintvert_deselect_all_visible(struct Object *ob, int action, short flush_flags);
+struct UvElementMap *EDBM_make_uv_element_map(struct BMEditMesh *em, int selected, int doIslands);
+void EDBM_free_uv_element_map(struct UvElementMap *vmap);
-/* editmesh_lib.c */
+void EDBM_add_data_layer(struct BMEditMesh *em, struct CustomData *data, int type, const char *name);
+void EDBM_free_data_layer(struct BMEditMesh *em, struct CustomData *data, int type);
-struct EditFace *EM_get_actFace(struct EditMesh *em, int sloppy);
-void EM_set_actFace(struct EditMesh *em, struct EditFace *efa);
-float EM_face_area(struct EditFace *efa);
+void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */
-void EM_select_edge(struct EditEdge *eed, int sel);
-void EM_select_face(struct EditFace *efa, int sel);
-void EM_select_face_fgon(struct EditMesh *em, struct EditFace *efa, int val);
-void EM_select_swap(struct EditMesh *em);
-void EM_toggle_select_all(struct EditMesh *em);
-void EM_select_all(struct EditMesh *em);
-void EM_deselect_all(struct EditMesh *em);
-void EM_selectmode_flush(struct EditMesh *em);
-void EM_deselect_flush(struct EditMesh *em);
-void EM_selectmode_set(struct EditMesh *em);
-void EM_select_flush(struct EditMesh *em);
-void EM_convertsel(struct EditMesh *em, short oldmode, short selectmode);
-void EM_validate_selections(struct EditMesh *em);
-void EM_selectmode_to_scene(struct Scene *scene, struct Object *obedit);
+int EDBM_texFaceCheck(struct BMEditMesh *em);
+struct MTexPoly *EDBM_get_active_mtexpoly(struct BMEditMesh *em, struct BMFace **act_efa, int sloppy);
- /* exported to transform */
-int EM_get_actSelection(struct EditMesh *em, struct EditSelection *ese);
-void EM_editselection_normal(float *normal, struct EditSelection *ese);
-void EM_editselection_plane(float *plane, struct EditSelection *ese);
-void EM_editselection_center(float *center, struct EditSelection *ese);
+void EDBM_free_uv_vert_map(struct UvVertMap *vmap);
+struct UvMapVert *EDBM_get_uv_map_vert(struct UvVertMap *vmap, unsigned int v);
+struct UvVertMap *EDBM_make_uv_vert_map(struct BMEditMesh *em, int selected, int do_face_idx_array, float *limit);
+void EM_add_data_layer(struct BMEditMesh *em, struct CustomData *data, int type, const char *name);
+void EM_free_data_layer(struct BMEditMesh *em, struct CustomData *data, int type);
-struct UvVertMap *EM_make_uv_vert_map(struct EditMesh *em, int selected, int do_face_idx_array, float *limit);
-struct UvMapVert *EM_get_uv_map_vert(struct UvVertMap *vmap, unsigned int v);
-void EM_free_uv_vert_map(struct UvVertMap *vmap);
+void EDBM_toggle_select_all(struct BMEditMesh *em);
+void EDBM_set_flag_all(struct BMEditMesh *em, const char hflag);
+void EDBM_clear_flag_all(struct BMEditMesh *em, const char hflag);
+void EDBM_automerge(struct Scene *scene, struct Object *ob, int update);
-struct UvElementMap *EM_make_uv_element_map(struct EditMesh *em, int selected, int doIslands);
-void EM_free_uv_element_map(struct UvElementMap *vmap);
+/* editmesh_mods.c */
+extern unsigned int bm_vertoffs, bm_solidoffs, bm_wireoffs;
-void EM_add_data_layer(struct EditMesh *em, struct CustomData *data, int type, const char *name);
-void EM_free_data_layer(struct EditMesh *em, struct CustomData *data, int type);
+int mouse_mesh(struct bContext *C, const int mval[2], short extend);
-void EM_make_hq_normals(struct EditMesh *em);
-void EM_solidify(struct EditMesh *em, float dist);
+struct BMVert *editbmesh_get_x_mirror_vert(struct Object *ob, struct BMEditMesh *em, struct BMVert *eve, float *co, int index);
+int mesh_get_x_mirror_vert(struct Object *ob, int index);
+int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em);
-int EM_deselect_nth(struct EditMesh *em, int nth);
+int join_mesh_exec(struct bContext *C, struct wmOperator *op);
+int join_mesh_shapes_exec(struct bContext *C, struct wmOperator *op);
-void EM_project_snap_verts(struct bContext *C, struct ARegion *ar, struct Object *obedit, struct EditMesh *em);
+/* mesh_ops.c */
+void ED_operatortypes_mesh(void);
+void ED_operatormacros_mesh(void);
+void ED_keymap_mesh(struct wmKeyConfig *keyconf);
-/* editmesh_mods.c */
-extern unsigned int em_vertoffs, em_solidoffs, em_wireoffs;
-void EM_cache_x_mirror_vert(struct Object *ob, struct EditMesh *em);
-int mouse_mesh(struct bContext *C, const int mval[2], short extend);
-int EM_check_backbuf(unsigned int index);
-int EM_mask_init_backbuf_border(struct ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax);
-void EM_free_backbuf(void);
-int EM_init_backbuf_border(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
-int EM_init_backbuf_circle(struct ViewContext *vc, short xs, short ys, short rads);
+/* editmesh.c */
-void EM_hide_mesh(struct EditMesh *em, int swap);
-void EM_reveal_mesh(struct EditMesh *em);
+void ED_spacetypes_init(void);
+void ED_keymap_mesh(struct wmKeyConfig *keyconf);
-void EM_select_by_material(struct EditMesh *em, int index);
-void EM_deselect_by_material(struct EditMesh *em, int index);
+/* bmesh_mods.c */
+extern unsigned int bm_vertoffs, bm_solidoffs, bm_wireoffs;
-void EM_automerge(struct Scene *scene, struct Object *obedit, int update);
+/* bmesh_tools.c (could be moved) */
+void EMBM_project_snap_verts(struct bContext *C, struct ARegion *ar, struct Object *obedit, struct BMEditMesh *em);
/* editface.c */
void paintface_flush_flags(struct Object *ob);
-struct MTFace *EM_get_active_mtface(struct EditMesh *em, struct EditFace **act_efa, struct MCol **mcol, int sloppy);
+struct MTexPoly *EM_get_active_mtexpoly(struct BMEditMesh *em, struct BMFace **act_efa, struct MLoopCol **col, int sloppy);
int paintface_mouse_select(struct bContext *C, struct Object *ob, const int mval[2], int extend);
int do_paintface_box_select(struct ViewContext *vc, struct rcti *rect, int select, int extend);
void paintface_deselect_all_visible(struct Object *ob, int action, short flush_flags);
@@ -199,6 +245,9 @@ int paintface_minmax(struct Object *ob, float *min, float *max);
void paintface_hide(struct Object *ob, const int unselected);
void paintface_reveal(struct Object *ob);
+void paintvert_deselect_all_visible(struct Object *ob, int action, short flush_flags);
+void paintvert_flush_flags(struct Object *ob);
+
/* object_vgroup.c */
#define WEIGHT_REPLACE 1
@@ -221,18 +270,26 @@ void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum
void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum);
float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum);
-/*needed by edge slide*/
-struct EditVert *editedge_getOtherVert(struct EditEdge *eed, struct EditVert *eve);
-struct EditVert *editedge_getSharedVert(struct EditEdge *eed, struct EditEdge *eed2);
-int editedge_containsVert(struct EditEdge *eed, struct EditVert *eve);
-int editface_containsVert(struct EditFace *efa, struct EditVert *eve);
-int editface_containsEdge(struct EditFace *efa, struct EditEdge *eed);
-short sharesFace(struct EditMesh *em, struct EditEdge *e1, struct EditEdge *e2);
+/**
+ * findnearestvert
+ *
+ * dist (in/out): minimal distance to the nearest and at the end, actual distance
+ * sel: selection bias
+ * if SELECT, selected vertice are given a 5 pixel bias to make them farter than unselect verts
+ * if 0, unselected vertice are given the bias
+ * strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
+ */
+
+struct BMVert *EDBM_findnearestvert(struct ViewContext *vc, int *dist, short sel, short strict);
+struct BMEdge *EDBM_findnearestedge(struct ViewContext *vc, int *dist);
+struct BMFace *EDBM_findnearestface(struct ViewContext *vc, int *dist);
/* mesh_data.c */
// void ED_mesh_geometry_add(struct Mesh *mesh, struct ReportList *reports, int verts, int edges, int faces);
+void ED_mesh_polys_add(struct Mesh *mesh, struct ReportList *reports, int count);
void ED_mesh_faces_add(struct Mesh *mesh, struct ReportList *reports, int count);
void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count);
+void ED_mesh_loops_add(struct Mesh *mesh, struct ReportList *reports, int count);
void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count);
void ED_mesh_transform(struct Mesh *me, float *mat);
@@ -242,10 +299,16 @@ void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges);
int ED_mesh_uv_texture_add(struct bContext *C, struct Mesh *me, const char *name, int active_set);
int ED_mesh_uv_texture_remove(struct bContext *C, struct Object *ob, struct Mesh *me);
+int ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me);
int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me, const char *name, int active_set);
int ED_mesh_color_remove(struct bContext *C, struct Object *ob, struct Mesh *me);
int ED_mesh_color_remove_named(struct bContext *C, struct Object *ob, struct Mesh *me, const char *name);
+void EDBM_selectmode_to_scene(struct bContext *C);
+void EDBM_ClearMesh(struct BMEditMesh *em);
+
+#include "../mesh/editbmesh_bvh.h"
+
/* mirrtopo */
typedef struct MirrTopoStore_t {
@@ -265,4 +328,3 @@ void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store);
#endif
#endif /* ED_MESH_H */
-
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 51d3c3f021b..a52012283a3 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -103,8 +103,8 @@ float ED_object_new_primitive_matrix(struct bContext *C, struct Object *editob,
void ED_object_add_generic_props(struct wmOperatorType *ot, int do_editmode);
int ED_object_add_generic_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
-int ED_object_add_generic_get_opts(struct bContext *C, struct wmOperator *op,
- float *loc, float *rot, int *enter_editmode, unsigned int *layer);
+int ED_object_add_generic_get_opts(struct bContext *C, struct wmOperator *op,
+ float *loc, float *rot, int *enter_editmode, unsigned int *layer, int *is_view_aligned);
struct Object *ED_object_add_type(struct bContext *C, int type, float *loc,
float *rot, int enter_editmode, unsigned int layer);
diff --git a/source/blender/editors/include/ED_toolmode.h b/source/blender/editors/include/ED_toolmode.h
new file mode 100755
index 00000000000..981fcd31e2d
--- /dev/null
+++ b/source/blender/editors/include/ED_toolmode.h
@@ -0,0 +1,78 @@
+#if 0
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef ED_TOOLMODE_H
+#define ED_TOOLMODE_H
+
+struct ID;
+struct View3D;
+struct ARegion;
+struct bContext;
+struct wmWindowManager;
+struct wmKeyConfig;
+struct ReportList;
+struct ViewContext;
+struct bDeformGroup;
+struct MDeformWeight;
+struct MDeformVert;
+struct Scene;
+struct Mesh;
+struct MCol;
+struct UvVertMap;
+struct UvMapVert;
+struct CustomData;
+struct BMEditMesh;
+struct BMEditSelection;
+struct BMesh;
+struct BMVert;
+struct BMEdge;
+struct BMFace;
+struct UvVertMap;
+struct UvMapVert;
+struct Material;
+struct Object;
+struct rcti;
+struct wmOperator;
+
+typedef struct ToolModeDefine {
+ short idtype, icon;
+ char *name;
+ void (*create)(void *args);
+ void (*free)(void *self);
+
+ /*called when mode is set active*/
+ void (*enter)(void *self, struct bContext *C);
+ void (*exit)(void *self, struct bContext *C);
+
+ /*called on draw*/
+ void (*draw)(void *self, struct bContext *C);
+ /*modal is option, and should be used carefully*/
+ void (*modal)(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
+
+ /*keymap stuff*/
+ void (*create_keymap)(struct wmKeyConfig *km);
+ void (*keymap_poll)(struct bContext *C);
+};
+#endif
diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h
index c08e5eabbd3..db7b736e3eb 100644
--- a/source/blender/editors/include/ED_util.h
+++ b/source/blender/editors/include/ED_util.h
@@ -38,7 +38,7 @@ struct ARegion;
struct uiBlock;
struct wmOperator;
struct wmOperatorType;
-struct EditMesh;
+struct BMEditMesh;
struct Mesh;
/* ed_util.c */
@@ -70,8 +70,8 @@ int ED_undo_valid (const struct bContext *C, const char *undoname);
void undo_editmode_push(struct bContext *C, const char *name,
void * (*getdata)(struct bContext *C),
void (*freedata)(void *),
- void (*to_editmode)(void *, void *),
- void *(*from_editmode)(void *),
+ void (*to_editmode)(void *, void *, void *),
+ void *(*from_editmode)(void *, void *),
int (*validate_undo)(void *, void *));
@@ -79,7 +79,7 @@ void undo_editmode_clear (void);
/* crazyspace.c */
float *crazyspace_get_mapped_editverts(struct Scene *scene, struct Object *obedit);
-void crazyspace_set_quats_editmesh(struct EditMesh *em, float *origcos, float *mappedcos, float *quats);
+void crazyspace_set_quats_editmesh(struct BMEditMesh *em, float *origcos, float *mappedcos, float *quats);
void crazyspace_set_quats_mesh(struct Mesh *me, float *origcos, float *mappedcos, float *quats);
int sculpt_get_first_deform_matrices(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]);
void crazyspace_build_sculpt(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]);
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index bc8a12c97cc..c19872213ca 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -42,6 +42,10 @@ struct SpaceImage;
struct bContext;
struct bNode;
struct wmKeyConfig;
+struct BMEditMesh;
+struct BMLoop;
+struct BMFace;
+struct MTexPoly;
/* uvedit_ops.c */
void ED_operatortypes_uvedit(void);
@@ -57,18 +61,17 @@ int ED_uvedit_test_silent(struct Object *obedit);
int ED_uvedit_test(struct Object *obedit);
/* visibility and selection */
-int uvedit_edge_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
-int uvedit_face_visible_nolocal(struct Scene *scene, struct EditFace *efa);
-int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf);
-int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_edge_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_edge_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_face_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
-void uvedit_face_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
-void uvedit_uv_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-
+int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf);
+int uvedit_face_selected(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
+int uvedit_edge_selected(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+int uvedit_uv_selected(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+
+int uvedit_face_select(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
+int uvedit_face_deselect(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
+void uvedit_edge_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+void uvedit_edge_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+void uvedit_uv_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+void uvedit_uv_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, float co[2], float uv[2]);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index f087cdc7442..29585d1c5a3 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -38,8 +38,11 @@ struct BezTriple;
struct bglMats;
struct BoundBox;
struct BPoint;
-struct EditEdge;
-struct EditFace;
+struct Nurb;
+struct BezTriple;
+struct BMVert;
+struct BMEdge;
+struct BMFace;
struct EditVert;
struct ImBuf;
struct Main;
@@ -62,7 +65,7 @@ typedef struct ViewContext {
struct ARegion *ar;
struct View3D *v3d;
struct RegionView3D *rv3d;
- struct EditMesh *em;
+ struct BMEditMesh *em;
int mval[2];
} ViewContext;
@@ -189,9 +192,9 @@ void ED_view3d_from_object(struct Object *ob, float ofs[3], float quat[4], float
*/
void ED_view3d_to_object(struct Object *ob, const float ofs[3], const float quat[4], const float dist);
-#if 0 /* UNUSED */
+//#if 0 /* UNUSED */
void view3d_unproject(struct bglMats *mats, float out[3], const short x, const short y, const float z);
-#endif
+//#endif
/* Depth buffer */
void ED_view3d_depth_update(struct ARegion *ar);
@@ -217,12 +220,13 @@ int ED_view3d_viewplane_get(struct View3D *v3d, struct RegionView3D *rv3d, int w
void ED_view3d_ob_project_mat_get(struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]);
void ED_view3d_project_float(const struct ARegion *a, const float vec[3], float adr[2], float mat[4][4]);
void ED_view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct RegionView3D *rv3d, struct rctf *viewborder_r, short no_shift);
+void ED_view3d_project_float_v3(struct ARegion *a, float *vec, float *adr, float mat[4][4]);
void ED_view3d_calc_camera_border_size(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct RegionView3D *rv3d, float size_r[2]);
/* drawobject.c iterators */
-void mesh_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct EditVert *eve, int x, int y, int index), void *userData, eV3DClipTest clipVerts);
-void mesh_foreachScreenEdge(struct ViewContext *vc, void (*func)(void *userData, struct EditEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, eV3DClipTest clipVerts);
-void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData, struct EditFace *efa, int x, int y, int index), void *userData);
+void mesh_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BMVert *eve, int x, int y, int index), void *userData, eV3DClipTest clipVerts);
+void mesh_foreachScreenEdge(struct ViewContext *vc, void (*func)(void *userData, struct BMEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, eV3DClipTest clipVerts);
+void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData, struct BMFace *efa, int x, int y, int index), void *userData);
void nurbs_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct Nurb *nu, struct BPoint *bp, struct BezTriple *bezt, int beztindex, int x, int y), void *userData);
void lattice_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BPoint *bp, int x, int y), void *userData);
diff --git a/source/blender/editors/interface/SConscript b/source/blender/editors/interface/SConscript
index ec5ae99755d..2d6d5cd235e 100644
--- a/source/blender/editors/interface/SConscript
+++ b/source/blender/editors/interface/SConscript
@@ -8,7 +8,7 @@ for source in env.Glob('*_api.c'):
incs = '../include ../../blenlib ../../blenfont ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../makesrna ../../windowmanager #/intern/guardedalloc ../../gpu'
-incs += ' #/extern/glew/include ../../blenloader'
+incs += ' #/extern/glew/include ../../blenloader ../../bmesh'
incs += ' ../../python/' # python button eval
defs = []
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 0862af2756a..730254bba79 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -2107,7 +2107,7 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
name= (namebuf)? namebuf: "";
/* hardcoded types */
- if(itemptr->type == &RNA_MeshTextureFaceLayer || itemptr->type == &RNA_MeshColorLayer) {
+ if(itemptr->type == &RNA_MeshTexturePolyLayer || itemptr->type == &RNA_MeshLoopColorLayer) {
uiItemL(sub, name, icon);
uiBlockSetEmboss(block, UI_EMBOSSN);
uiDefIconButR(block, TOG, 0, ICON_SCENE, 0, 0, UI_UNIT_X, UI_UNIT_Y, itemptr, "active_render", 0, 0, 0, 0, 0, NULL);
diff --git a/source/blender/editors/mesh/CMakeLists.txt b/source/blender/editors/mesh/CMakeLists.txt
index 7849b71307b..c57ef4f5690 100644
--- a/source/blender/editors/mesh/CMakeLists.txt
+++ b/source/blender/editors/mesh/CMakeLists.txt
@@ -20,9 +20,11 @@
set(INC
../include
+ ../uvedit
../../blenkernel
../../blenlib
../../blenloader
+ ../../bmesh
../../imbuf
../../makesdna
../../makesrna
@@ -36,18 +38,20 @@ set(INC_SYS
)
set(SRC
- editface.c
- editmesh.c
- editmesh_add.c
- editmesh_lib.c
- editmesh_loop.c
- editmesh_mods.c
- editmesh_tools.c
+ meshtools.c
loopcut.c
- mesh_data.c
mesh_ops.c
- meshtools.c
+ editbmesh_bvh.c
+ editbmesh_add.c
+ bmeshutils.c
+ bmesh_selecthistory.c
+ bmesh_select.c
+ mesh_data.c
+ bmesh_tools.c
+ knifetool.c
+ editface.c
+ editbmesh_bvh.h
mesh_intern.h
)
diff --git a/source/blender/editors/mesh/SConscript b/source/blender/editors/mesh/SConscript
index 6546a44adeb..8142faf67a1 100644
--- a/source/blender/editors/mesh/SConscript
+++ b/source/blender/editors/mesh/SConscript
@@ -9,6 +9,7 @@ incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../gpu ../../blenloader'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
+incs += ' ../../bmesh ../uvedit '
if env['OURPLATFORM'] == 'linux':
cflags='-pthread'
diff --git a/source/blender/editors/mesh/bmesh_select.c b/source/blender/editors/mesh/bmesh_select.c
new file mode 100644
index 00000000000..97e4132482d
--- /dev/null
+++ b/source/blender/editors/mesh/bmesh_select.c
@@ -0,0 +1,2702 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/*
+
+BMEditMesh_mods.c, UI level access, no geometry changes
+
+*/
+
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_texture_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_rand.h"
+#include "BLI_array.h"
+#include "BLI_smallhash.h"
+#include "BLI_heap.h"
+
+#include "BKE_context.h"
+#include "BKE_displist.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_customdata.h"
+#include "BKE_global.h"
+#include "BKE_mesh.h"
+#include "BKE_material.h"
+#include "BKE_texture.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+#include "BKE_paint.h"
+
+#include "IMB_imbuf_types.h"
+#include "IMB_imbuf.h"
+
+#include "RE_render_ext.h" /* externtex */
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_mesh.h"
+#include "ED_screen.h"
+#include "ED_view3d.h"
+#include "bmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "UI_resources.h"
+
+#include "mesh_intern.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+/* ****************************** MIRROR **************** */
+
+static void EDBM_select_mirrored(Object *obedit, BMEditMesh *em)
+{
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ BMVert *eve, *v1;
+ BMIter iter;
+ int i;
+
+ i= 0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT) && !BM_TestHFlag(eve, BM_HIDDEN)) {
+ v1= editbmesh_get_x_mirror_vert(obedit, em, eve, eve->co, i);
+ if(v1) {
+ BM_Select(em->bm, eve, FALSE);
+ BM_Select(em->bm, v1, TRUE);
+ }
+ }
+ i++;
+ }
+ }
+}
+
+void EDBM_automerge(Scene *scene, Object *obedit, int update)
+{
+ BMEditMesh *em;
+
+ if ((scene->toolsettings->automerge) &&
+ (obedit && obedit->type==OB_MESH))
+ {
+ em = ((Mesh*)obedit->data)->edit_btmesh;
+ if (!em)
+ return;
+
+ BMO_CallOpf(em->bm, "automerge verts=%hv dist=%f", BM_SELECT, scene->toolsettings->doublimit);
+ if (update) {
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ }
+ }
+}
+
+/* ****************************** SELECTION ROUTINES **************** */
+
+unsigned int bm_solidoffs=0, bm_wireoffs=0, bm_vertoffs=0; /* set in drawobject.c ... for colorindices */
+
+/* facilities for border select and circle select */
+static char *selbuf= NULL;
+
+/* opengl doesn't support concave... */
+static void draw_triangulated(int mcords[][2], short tot)
+{
+ ListBase lb={NULL, NULL};
+ DispList *dl;
+ float *fp;
+ int a;
+
+ /* make displist */
+ dl= MEM_callocN(sizeof(DispList), "poly disp");
+ dl->type= DL_POLY;
+ dl->parts= 1;
+ dl->nr= tot;
+ dl->verts= fp= MEM_callocN(tot*3*sizeof(float), "poly verts");
+ BLI_addtail(&lb, dl);
+
+ for(a=0; a<tot; a++, fp+=3) {
+ fp[0]= (float)mcords[a][0];
+ fp[1]= (float)mcords[a][1];
+ }
+
+ /* do the fill */
+ filldisplist(&lb, &lb, 0);
+
+ /* do the draw */
+ dl= lb.first; /* filldisplist adds in head of list */
+ if(dl->type==DL_INDEX3) {
+ int *index;
+
+ a= dl->parts;
+ fp= dl->verts;
+ index= dl->index;
+ glBegin(GL_TRIANGLES);
+ while(a--) {
+ glVertex3fv(fp+3*index[0]);
+ glVertex3fv(fp+3*index[1]);
+ glVertex3fv(fp+3*index[2]);
+ index+= 3;
+ }
+ glEnd();
+ }
+
+ freedisplist(&lb);
+}
+
+
+/* reads rect, and builds selection array for quick lookup */
+/* returns if all is OK */
+int EDBM_init_backbuf_border(ViewContext *vc, short xmin, short ymin, short xmax, short ymax)
+{
+ struct ImBuf *buf;
+ unsigned int *dr;
+ int a;
+
+ if(vc->obedit==NULL || vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
+
+ buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if(buf==NULL) return 0;
+ if(bm_vertoffs==0) return 0;
+
+ dr = buf->rect;
+
+ /* build selection lookup */
+ selbuf= MEM_callocN(bm_vertoffs+1, "selbuf");
+
+ a= (xmax-xmin+1)*(ymax-ymin+1);
+ while(a--) {
+ if(*dr>0 && *dr<=bm_vertoffs)
+ selbuf[*dr]= 1;
+ dr++;
+ }
+ IMB_freeImBuf(buf);
+ return 1;
+}
+
+int EDBM_check_backbuf(unsigned int index)
+{
+ if(selbuf==NULL) return 1;
+ if(index>0 && index<=bm_vertoffs)
+ return selbuf[index];
+ return 0;
+}
+
+void EDBM_free_backbuf(void)
+{
+ if(selbuf) MEM_freeN(selbuf);
+ selbuf= NULL;
+}
+
+/* mcords is a polygon mask
+ - grab backbuffer,
+ - draw with black in backbuffer,
+ - grab again and compare
+ returns 'OK'
+*/
+int EDBM_mask_init_backbuf_border(ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax)
+{
+ unsigned int *dr, *drm;
+ struct ImBuf *buf, *bufmask;
+ int a;
+
+ /* method in use for face selecting too */
+ if(vc->obedit==NULL) {
+ if(paint_facesel_test(vc->obact));
+ else if(paint_vertsel_test(vc->obact));
+ else return 0;
+ }
+ else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
+
+ buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if(buf==NULL) return 0;
+ if(bm_vertoffs==0) return 0;
+
+ dr = buf->rect;
+
+ /* draw the mask */
+ glDisable(GL_DEPTH_TEST);
+
+ glColor3ub(0, 0, 0);
+
+ /* yah, opengl doesn't do concave... tsk! */
+ ED_region_pixelspace(vc->ar);
+ draw_triangulated(mcords, tot);
+
+ glBegin(GL_LINE_LOOP); /* for zero sized masks, lines */
+ for(a=0; a<tot; a++) glVertex2iv(mcords[a]);
+ glEnd();
+
+ glFinish(); /* to be sure readpixels sees mask */
+
+ /* grab mask */
+ bufmask= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ drm = bufmask->rect;
+ if(bufmask==NULL) return 0; /* only when mem alloc fails, go crash somewhere else! */
+
+ /* build selection lookup */
+ selbuf= MEM_callocN(bm_vertoffs+1, "selbuf");
+
+ a= (xmax-xmin+1)*(ymax-ymin+1);
+ while(a--) {
+ if(*dr>0 && *dr<=bm_vertoffs && *drm==0) selbuf[*dr]= 1;
+ dr++; drm++;
+ }
+ IMB_freeImBuf(buf);
+ IMB_freeImBuf(bufmask);
+ return 1;
+
+}
+
+/* circle shaped sample area */
+int EDBM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads)
+{
+ struct ImBuf *buf;
+ unsigned int *dr;
+ short xmin, ymin, xmax, ymax, xc, yc;
+ int radsq;
+
+ /* method in use for face selecting too */
+ if(vc->obedit==NULL) {
+ if(paint_facesel_test(vc->obact));
+ else if(paint_vertsel_test(vc->obact));
+ else return 0;
+ }
+ else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
+
+ xmin= xs-rads; xmax= xs+rads;
+ ymin= ys-rads; ymax= ys+rads;
+ buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if(bm_vertoffs==0) return 0;
+ if(buf==NULL) return 0;
+
+ dr = buf->rect;
+
+ /* build selection lookup */
+ selbuf= MEM_callocN(bm_vertoffs+1, "selbuf");
+ radsq= rads*rads;
+ for(yc= -rads; yc<=rads; yc++) {
+ for(xc= -rads; xc<=rads; xc++, dr++) {
+ if(xc*xc + yc*yc < radsq) {
+ if(*dr>0 && *dr<=bm_vertoffs) selbuf[*dr]= 1;
+ }
+ }
+ }
+
+ IMB_freeImBuf(buf);
+ return 1;
+
+}
+
+static void findnearestvert__doClosest(void *userData, BMVert *eve, int x, int y, int index)
+{
+ struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; BMVert *closest; } *data = userData;
+
+ if (data->pass==0) {
+ if (index<=data->lastIndex)
+ return;
+ } else {
+ if (index>data->lastIndex)
+ return;
+ }
+
+ if (data->dist>3) {
+ int temp = abs(data->mval[0] - x) + abs(data->mval[1]- y);
+ if (BM_TestHFlag(eve, BM_SELECT) == data->select) {
+ if (data->strict == 1)
+ return;
+ else
+ temp += 5;
+ }
+
+ if (temp<data->dist) {
+ data->dist = temp;
+ data->closest = eve;
+ data->closestIndex = index;
+ }
+ }
+}
+
+
+
+
+static unsigned int findnearestvert__backbufIndextest(void *handle, unsigned int index)
+{
+ BMEditMesh *em= (BMEditMesh *)handle;
+ BMVert *eve = BM_Vert_AtIndex(em->bm, index-1);
+
+ if(eve && BM_TestHFlag(eve, BM_SELECT)) return 0;
+ return 1;
+}
+/**
+ * findnearestvert
+ *
+ * dist (in/out): minimal distance to the nearest and at the end, actual distance
+ * sel: selection bias
+ * if SELECT, selected vertice are given a 5 pixel bias to make them farter than unselect verts
+ * if 0, unselected vertice are given the bias
+ * strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
+ */
+BMVert *EDBM_findnearestvert(ViewContext *vc, int *dist, short sel, short strict)
+{
+ if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
+ int distance;
+ unsigned int index;
+ BMVert *eve;
+
+ if(strict) index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance, strict, vc->em, findnearestvert__backbufIndextest);
+ else index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance, 0, NULL, NULL);
+
+ eve = BM_Vert_AtIndex(vc->em->bm, index-1);
+
+ if(eve && distance < *dist) {
+ *dist = distance;
+ return eve;
+ } else {
+ return NULL;
+ }
+
+ }
+ else {
+ struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; BMVert *closest; } data;
+ static int lastSelectedIndex=0;
+ static BMVert *lastSelected=NULL;
+
+ if (lastSelected && BM_Vert_AtIndex(vc->em->bm, lastSelectedIndex) != lastSelected) {
+ lastSelectedIndex = 0;
+ lastSelected = NULL;
+ }
+
+ data.lastIndex = lastSelectedIndex;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.select = sel;
+ data.dist = *dist;
+ data.strict = strict;
+ data.closest = NULL;
+ data.closestIndex = 0;
+
+ data.pass = 0;
+
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
+
+ if (data.dist>3) {
+ data.pass = 1;
+ mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
+ }
+
+ *dist = data.dist;
+ lastSelected = data.closest;
+ lastSelectedIndex = data.closestIndex;
+
+ return data.closest;
+ }
+}
+
+/* returns labda for closest distance v1 to line-piece v2-v3 */
+float labda_PdistVL2Dfl(const float v1[3], const float v2[3], const float v3[3])
+{
+ float rc[2], len;
+
+ rc[0]= v3[0]-v2[0];
+ rc[1]= v3[1]-v2[1];
+ len= rc[0]*rc[0]+ rc[1]*rc[1];
+ if(len==0.0f)
+ return 0.0f;
+
+ return ( rc[0]*(v1[0]-v2[0]) + rc[1]*(v1[1]-v2[1]) )/len;
+}
+
+/* note; uses v3d, so needs active 3d window */
+static void findnearestedge__doClosest(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int UNUSED(index))
+{
+ struct { ViewContext vc; float mval[2]; int dist; BMEdge *closest; } *data = userData;
+ float v1[2], v2[2];
+ int distance;
+
+ v1[0] = x0;
+ v1[1] = y0;
+ v2[0] = x1;
+ v2[1] = y1;
+
+ distance= dist_to_line_segment_v2(data->mval, v1, v2);
+
+ if(BM_TestHFlag(eed, BM_SELECT)) distance+=5;
+ if(distance < data->dist) {
+ if(data->vc.rv3d->rflag & RV3D_CLIPPING) {
+ float labda= labda_PdistVL2Dfl(data->mval, v1, v2);
+ float vec[3];
+
+ vec[0]= eed->v1->co[0] + labda*(eed->v2->co[0] - eed->v1->co[0]);
+ vec[1]= eed->v1->co[1] + labda*(eed->v2->co[1] - eed->v1->co[1]);
+ vec[2]= eed->v1->co[2] + labda*(eed->v2->co[2] - eed->v1->co[2]);
+ mul_m4_v3(data->vc.obedit->obmat, vec);
+
+ if(ED_view3d_test_clipping(data->vc.rv3d, vec, 1)==0) {
+ data->dist = distance;
+ data->closest = eed;
+ }
+ }
+ else {
+ data->dist = distance;
+ data->closest = eed;
+ }
+ }
+}
+BMEdge *EDBM_findnearestedge(ViewContext *vc, int *dist)
+{
+
+ if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
+ int distance;
+ unsigned int index;
+ BMEdge *eed;
+
+ view3d_validate_backbuf(vc);
+
+ index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_solidoffs, bm_wireoffs, &distance,0, NULL, NULL);
+ eed = BM_Edge_AtIndex(vc->em->bm, index-1);
+
+ if (eed && distance<*dist) {
+ *dist = distance;
+ return eed;
+ } else {
+ return NULL;
+ }
+ }
+ else {
+ struct { ViewContext vc; float mval[2]; int dist; BMEdge *closest; } data;
+
+ data.vc= *vc;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = *dist;
+ data.closest = NULL;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ mesh_foreachScreenEdge(vc, findnearestedge__doClosest, &data, 2);
+
+ *dist = data.dist;
+ return data.closest;
+ }
+}
+
+static void findnearestface__getDistance(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
+{
+ struct { short mval[2]; int dist; BMFace *toFace; } *data = userData;
+
+ if (efa==data->toFace) {
+ int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
+
+ if (temp<data->dist)
+ data->dist = temp;
+ }
+}
+static void findnearestface__doClosest(void *userData, BMFace *efa, int x, int y, int index)
+{
+ struct { short mval[2], pass; int dist, lastIndex, closestIndex; BMFace *closest; } *data = userData;
+
+ if (data->pass==0) {
+ if (index<=data->lastIndex)
+ return;
+ } else {
+ if (index>data->lastIndex)
+ return;
+ }
+
+ if (data->dist>3) {
+ int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
+
+ if (temp<data->dist) {
+ data->dist = temp;
+ data->closest = efa;
+ data->closestIndex = index;
+ }
+ }
+}
+
+BMFace *EDBM_findnearestface(ViewContext *vc, int *dist)
+{
+
+ if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
+ unsigned int index;
+ BMFace *efa;
+
+ view3d_validate_backbuf(vc);
+
+ index = view3d_sample_backbuf(vc, vc->mval[0], vc->mval[1]);
+ efa = BM_Face_AtIndex(vc->em->bm, index-1);
+
+ if (efa) {
+ struct { short mval[2]; int dist; BMFace *toFace; } data;
+
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = 0x7FFF; /* largest short */
+ data.toFace = efa;
+
+ mesh_foreachScreenFace(vc, findnearestface__getDistance, &data);
+
+ if(vc->em->selectmode == SCE_SELECT_FACE || data.dist<*dist) { /* only faces, no dist check */
+ *dist= data.dist;
+ return efa;
+ }
+ }
+
+ return NULL;
+ }
+ else {
+ struct { short mval[2], pass; int dist, lastIndex, closestIndex; BMFace *closest; } data;
+ static int lastSelectedIndex=0;
+ static BMFace *lastSelected=NULL;
+
+ if (lastSelected && BM_Face_AtIndex(vc->em->bm, lastSelectedIndex) != lastSelected) {
+ lastSelectedIndex = 0;
+ lastSelected = NULL;
+ }
+
+ data.lastIndex = lastSelectedIndex;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = *dist;
+ data.closest = NULL;
+ data.closestIndex = 0;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ data.pass = 0;
+ mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
+
+ if (data.dist>3) {
+ data.pass = 1;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+ mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
+ }
+
+ *dist = data.dist;
+ lastSelected = data.closest;
+ lastSelectedIndex = data.closestIndex;
+
+ return data.closest;
+ }
+}
+
+/* best distance based on screen coords.
+ use em->selectmode to define how to use
+ selected vertices and edges get disadvantage
+ return 1 if found one
+*/
+static int unified_findnearest(ViewContext *vc, BMVert **eve, BMEdge **eed, BMFace **efa)
+{
+ BMEditMesh *em= vc->em;
+ int dist= 75;
+
+ *eve= NULL;
+ *eed= NULL;
+ *efa= NULL;
+
+ /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
+ view3d_validate_backbuf(vc);
+
+ if(em->selectmode & SCE_SELECT_VERTEX)
+ *eve= EDBM_findnearestvert(vc, &dist, BM_SELECT, 0);
+ if(em->selectmode & SCE_SELECT_FACE)
+ *efa= EDBM_findnearestface(vc, &dist);
+
+ dist-= 20; /* since edges select lines, we give dots advantage of 20 pix */
+ if(em->selectmode & SCE_SELECT_EDGE)
+ *eed= EDBM_findnearestedge(vc, &dist);
+
+ /* return only one of 3 pointers, for frontbuffer redraws */
+ if(*eed) {
+ *efa= NULL; *eve= NULL;
+ }
+ else if(*efa) {
+ *eve= NULL;
+ }
+
+ return (*eve || *eed || *efa);
+}
+
+/* **************** SIMILAR "group" SELECTS. FACE, EDGE AND VERTEX ************** */
+
+static EnumPropertyItem prop_similar_types[] = {
+ {SIMVERT_NORMAL, "NORMAL", 0, "Normal", ""},
+ {SIMVERT_FACE, "FACE", 0, "Amount of Adjacent Faces", ""},
+ {SIMVERT_VGROUP, "VGROUP", 0, "Vertex Groups", ""},
+
+ {SIMEDGE_LENGTH, "LENGTH", 0, "Length", ""},
+ {SIMEDGE_DIR, "DIR", 0, "Direction", ""},
+ {SIMEDGE_FACE, "FACE", 0, "Amount of Faces Around an Edge", ""},
+ {SIMEDGE_FACE_ANGLE, "FACE_ANGLE", 0, "Face Angles", ""},
+ {SIMEDGE_CREASE, "CREASE", 0, "Crease", ""},
+ {SIMEDGE_SEAM, "SEAM", 0, "Seam", ""},
+ {SIMEDGE_SHARP, "SHARP", 0, "Sharpness", ""},
+
+ {SIMFACE_MATERIAL, "MATERIAL", 0, "Material", ""},
+ {SIMFACE_IMAGE, "IMAGE", 0, "Image", ""},
+ {SIMFACE_AREA, "AREA", 0, "Area", ""},
+ {SIMFACE_PERIMETER, "PERIMETER", 0, "Perimeter", ""},
+ {SIMFACE_NORMAL, "NORMAL", 0, "Normal", ""},
+ {SIMFACE_COPLANAR, "COPLANAR", 0, "Co-planar", ""},
+
+ {0, NULL, 0, NULL, NULL}
+};
+
+/* selects new faces/edges/verts based on the existing selection */
+
+static int similar_face_select_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+
+ float thresh = CTX_data_tool_settings(C)->select_thresh;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similarfaces faces=%hf type=%d thresh=%f", BM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ /* select the output */
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "faceout", BM_SELECT, BM_ALL);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+/* ***************************************************** */
+
+/* EDGE GROUP */
+
+/* wrap the above function but do selection flushing edge to face */
+static int similar_edge_select_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+
+ float thresh = CTX_data_tool_settings(C)->select_thresh;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similaredges edges=%he type=%d thresh=%f", BM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ /* select the output */
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "edgeout", BM_SELECT, BM_ALL);
+ EDBM_selectmode_flush(em);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+/* ********************************* */
+
+/*
+VERT GROUP
+ mode 1: same normal
+ mode 2: same number of face users
+ mode 3: same vertex groups
+*/
+
+
+static int similar_vert_select_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+ float thresh = CTX_data_tool_settings(C)->select_thresh;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similarverts verts=%hv type=%d thresh=%f", BM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ /* select the output */
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "vertout", BM_SELECT, BM_ALL);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ EDBM_selectmode_flush(em);
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+static int select_similar_exec(bContext *C, wmOperator *op)
+{
+ int type= RNA_enum_get(op->ptr, "type");
+
+ if(type < 100)
+ return similar_vert_select_exec(C, op);
+ else if(type < 200)
+ return similar_edge_select_exec(C, op);
+ else
+ return similar_face_select_exec(C, op);
+}
+
+static EnumPropertyItem *select_similar_type_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
+{
+ Object *obedit = CTX_data_edit_object(C);
+
+ if(obedit && obedit->type == OB_MESH) {
+ EnumPropertyItem *item= NULL;
+ int a, totitem= 0;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ for (a=SIMVERT_NORMAL; a<SIMEDGE_LENGTH; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ } else if(em->selectmode & SCE_SELECT_EDGE) {
+ for (a=SIMEDGE_LENGTH; a<SIMFACE_MATERIAL; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ } else if(em->selectmode & SCE_SELECT_FACE) {
+ for (a=SIMFACE_MATERIAL; a<=SIMFACE_COPLANAR; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ }
+ RNA_enum_item_end(&item, &totitem);
+
+ *free= 1;
+
+ return item;
+ }
+
+ return NULL;
+}
+
+void MESH_OT_select_similar(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Select Similar";
+ ot->idname= "MESH_OT_select_similar";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= select_similar_exec;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select similar vertices, edges or faces by property types";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= ot->prop= RNA_def_enum(ot->srna, "type", prop_similar_types, SIMVERT_NORMAL, "Type", "");
+ RNA_def_enum_funcs(prop, select_similar_type_itemf);
+}
+
+/* ***************************************************** */
+
+/* **************** LOOP SELECTS *************** */
+
+static void walker_select(BMEditMesh *em, int walkercode, void *start, int select)
+{
+ BMesh *bm = em->bm;
+ BMHeader *h;
+ BMWalker walker;
+
+ BMW_Init(&walker, bm, walkercode, 0,0,0,0, BMW_NIL_LAY);
+ h = BMW_Begin(&walker, start);
+ for (; h; h=BMW_Step(&walker)) {
+ if (!select)
+ BM_remove_selection(bm, h);
+ BM_Select(bm, h, select);
+ }
+ BMW_End(&walker);
+}
+
+static int loop_multiselect(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+ BMEdge *eed;
+ BMEdge **edarray;
+ int edindex;
+ int looptype= RNA_boolean_get(op->ptr, "ring");
+
+ BMIter iter;
+ int totedgesel = 0;
+
+ for(eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ eed; eed = BMIter_Step(&iter)) {
+
+ if(BM_TestHFlag(eed, BM_SELECT)) {
+ totedgesel++;
+ }
+ }
+
+
+ edarray = MEM_mallocN(sizeof(BMEdge*)*totedgesel,"edge array");
+ edindex = 0;
+
+ for(eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ eed; eed = BMIter_Step(&iter)) {
+
+ if(BM_TestHFlag(eed, BM_SELECT)) {
+ edarray[edindex] = eed;
+ edindex++;
+ }
+ }
+
+ if(looptype) {
+ for(edindex = 0; edindex < totedgesel; edindex +=1) {
+ eed = edarray[edindex];
+ walker_select(em, BMW_EDGERING, eed, 1);
+ }
+ EDBM_selectmode_flush(em);
+ }
+ else{
+ for(edindex = 0; edindex < totedgesel; edindex +=1) {
+ eed = edarray[edindex];
+ walker_select(em, BMW_LOOP, eed, 1);
+ }
+ EDBM_selectmode_flush(em);
+ }
+ MEM_freeN(edarray);
+// if (EM_texFaceCheck())
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_loop_multi_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Multi Select Loops";
+ ot->idname= "MESH_OT_loop_multi_select";
+
+ /* api callbacks */
+ ot->exec= loop_multiselect;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select a loop of connected edges by connection type";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "ring", 0, "Ring", "");
+}
+
+
+/* ***************** MAIN MOUSE SELECTION ************** */
+
+
+/* ***************** loop select (non modal) ************** */
+
+static void mouse_mesh_loop(bContext *C, int mval[2], short extend, short ring)
+{
+ ViewContext vc;
+ BMEditMesh *em;
+ BMEdge *eed;
+ int select= 1;
+ int dist = 50;
+
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0]= mval[0];
+ vc.mval[1]= mval[1];
+ em= vc.em;
+
+ /* no afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad */
+ view3d_validate_backbuf(&vc);
+
+ eed = EDBM_findnearestedge(&vc, &dist);
+ if (eed) {
+ if(extend==0) EDBM_clear_flag_all(em, BM_SELECT);
+
+ if (BM_TestHFlag(eed, BM_SELECT)==0) {
+ select=1;
+ }
+ else if (extend) {
+ select=0;
+ }
+
+ if(em->selectmode & SCE_SELECT_FACE) {
+ walker_select(em, BMW_FACELOOP, eed, select);
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ if(ring)
+ walker_select(em, BMW_EDGERING, eed, select);
+ else
+ walker_select(em, BMW_LOOP, eed, select);
+ }
+ else if(em->selectmode & SCE_SELECT_VERTEX) {
+ if(ring)
+ walker_select(em, BMW_EDGERING, eed, select);
+
+ else
+ walker_select(em, BMW_LOOP, eed, select);
+ }
+
+ EDBM_selectmode_flush(em);
+// if (EM_texFaceCheck())
+
+ /* sets as active, useful for other tools */
+ if (select) {
+ if (em->selectmode & SCE_SELECT_VERTEX) {
+ /* TODO: would be nice if the edge vertex chosen here
+ was the one closer to the selection pointer, instead
+ of arbitrarily selecting the first one */
+ EDBM_store_selection(em, eed->v1);
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ EDBM_store_selection(em, eed);
+ }
+ /* TODO: would be nice if the nearest face that
+ belongs to the selected edge could be set to
+ active here in face select mode */
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit);
+ }
+}
+
+static int mesh_select_loop_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+
+ view3d_operator_needs_opengl(C);
+
+ mouse_mesh_loop(C, event->mval, RNA_boolean_get(op->ptr, "extend"),
+ RNA_boolean_get(op->ptr, "ring"));
+
+ /* cannot do tweaks for as long this keymap is after transform map */
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_loop_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Loop Select";
+ ot->idname= "MESH_OT_loop_select";
+ ot->description= "Select a loop";
+
+ /* api callbacks */
+ ot->invoke= mesh_select_loop_invoke;
+ ot->poll= ED_operator_editmesh_region_view3d;
+ ot->description= "Select a loop of connected edges";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "Extend the selection");
+ RNA_def_boolean(ot->srna, "ring", 0, "Select Ring", "Select ring");
+}
+
+void MESH_OT_edgering_select (wmOperatorType *ot)
+{
+ /* description */
+ ot->name= "Edge Ring Select";
+ ot->idname= "MESH_OT_edgering_select";
+ ot->description= "Select an edge ring";
+
+ /* callbacks */
+ ot->invoke= mesh_select_loop_invoke;
+ ot->poll= ED_operator_editmesh_region_view3d;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection");
+ RNA_def_boolean(ot->srna, "ring", 1, "Select Ring", "Select ring");
+}
+
+/* ******************* edgetag_shortest_path and helpers ****************** */
+
+static float edgetag_cut_cost(BMEditMesh *UNUSED(em), BMEdge *e1, BMEdge *e2, BMVert* v)
+{
+ BMVert *v1 = (e1->v1 == v) ? e1->v2 : e1->v1;
+ BMVert *v2 = (e2->v1 == v) ? e2->v2 : e2->v1;
+ float cost, d1[3], d2[3];
+
+ /*The cost is based on the simple sum of the length of the two edgees...*/
+ sub_v3_v3v3(d1, v->co, v1->co);
+ sub_v3_v3v3(d2, v2->co, v->co);
+ cost = len_v3(d1);
+ cost += len_v3(d2);
+
+ /*...but is biased to give higher values to sharp turns, so that it will take
+ paths with fewer "turns" when selecting between equal-weighted paths between
+ the two edges*/
+ cost = cost + 0.5f*cost*(2.0f - sqrt(fabs(dot_v3v3(d1, d2))));
+
+ return cost;
+}
+
+static void edgetag_add_adjacent(BMEditMesh *em, SmallHash *visithash, Heap *heap, int mednum, int vertnum,
+ int *nedges, int *edges, int *prevedge, float *cost)
+{
+ BMEdge *e1 = EDBM_get_edge_for_index(em, mednum);
+ BMVert *v = EDBM_get_vert_for_index(em, vertnum);
+ int startadj, endadj = nedges[vertnum+1];
+
+ for (startadj = nedges[vertnum]; startadj < endadj; startadj++) {
+ int adjnum = edges[startadj];
+ BMEdge *e2 = EDBM_get_edge_for_index(em, adjnum);
+ float newcost;
+ float cutcost;
+
+ if (BLI_smallhash_haskey(visithash, (uintptr_t)e2))
+ continue;
+
+ cutcost = edgetag_cut_cost(em, e1, e2, v);
+ newcost = cost[mednum] + cutcost;
+
+ if (cost[adjnum] > newcost) {
+ cost[adjnum] = newcost;
+ prevedge[adjnum] = mednum;
+ BLI_heap_insert(heap, newcost, SET_INT_IN_POINTER(adjnum));
+ }
+ }
+}
+
+static void edgetag_context_set(BMEditMesh *em, Scene *scene, BMEdge *e, int val)
+{
+
+ switch (scene->toolsettings->edge_mode) {
+ case EDGE_MODE_SELECT:
+ BM_Select(em->bm, e, val);
+ break;
+ case EDGE_MODE_TAG_SEAM:
+ if (val) {BM_SetHFlag(e, BM_SEAM);}
+ else {BM_ClearHFlag(e, BM_SEAM);}
+ break;
+ case EDGE_MODE_TAG_SHARP:
+ if (val) {BM_SetHFlag(e, BM_SEAM);}
+ else {BM_ClearHFlag(e, BM_SEAM);}
+ break;
+ case EDGE_MODE_TAG_CREASE:
+ {
+ float *crease = CustomData_bmesh_get(&em->bm->edata, e->head.data, CD_CREASE);
+
+ if (val) {*crease = 1.0f;}
+ else {*crease = 0.0f;}
+ break;
+ }
+ case EDGE_MODE_TAG_BEVEL:
+ {
+ float *bweight = CustomData_bmesh_get(&em->bm->edata, e->head.data, CD_BWEIGHT);
+
+ if (val) {*bweight = 1.0f;}
+ else {*bweight = 0.0f;}
+ break;
+ }
+ }
+}
+
+static int edgetag_context_check(Scene *scene, BMEditMesh *em, BMEdge *e)
+{
+ switch (scene->toolsettings->edge_mode) {
+ case EDGE_MODE_SELECT:
+ return BM_TestHFlag(e, BM_SELECT) ? 1 : 0;
+ case EDGE_MODE_TAG_SEAM:
+ return BM_TestHFlag(e, BM_SEAM);
+ case EDGE_MODE_TAG_SHARP:
+ return BM_TestHFlag(e, BM_SHARP);
+ case EDGE_MODE_TAG_CREASE:
+ return BM_GetCDf(&em->bm->edata, e, CD_CREASE) ? 1 : 0;
+ case EDGE_MODE_TAG_BEVEL:
+ return BM_GetCDf(&em->bm->edata, e, CD_BWEIGHT) ? 1 : 0;
+ }
+ return 0;
+}
+
+static int edgetag_shortest_path(Scene *scene, BMEditMesh *em, BMEdge *source, BMEdge *target)
+{
+ BMEdge *e;
+ BMIter iter;
+ Heap *heap;
+ SmallHash visithash;
+ float *cost;
+ int i, totvert=0, totedge=0, *nedges, *edges, *prevedge, mednum = -1, nedgeswap = 0;
+ int targetnum;
+
+ BLI_smallhash_init(&visithash);
+
+ /* note, would pass BM_EDGE except we are looping over all edges anyway */
+ BM_ElemIndex_Ensure(em->bm, BM_VERT /* | BM_EDGE */ );
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ e->head.flags[0].f = 0;
+ if (BM_TestHFlag(e, BM_HIDDEN)) {
+ BLI_smallhash_insert(&visithash, (uintptr_t)e, NULL);
+ }
+
+ BM_SetIndex(e, totedge); /* set_inline */
+ totedge++;
+ }
+ em->bm->elem_index_dirty &= ~BM_EDGE;
+
+ /* alloc */
+ totvert = em->bm->totvert;
+ nedges = MEM_callocN(sizeof(*nedges)*totvert+1, "SeamPathNEdges");
+ edges = MEM_mallocN(sizeof(*edges)*totedge*2, "SeamPathEdges");
+ prevedge = MEM_mallocN(sizeof(*prevedge)*totedge, "SeamPathPrevious");
+ cost = MEM_mallocN(sizeof(*cost)*totedge, "SeamPathCost");
+
+ /* count edges, compute adjacent edges offsets and fill adjacent */
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ nedges[BM_GetIndex(e->v1)+1]++;
+ nedges[BM_GetIndex(e->v2)+1]++;
+ }
+
+ for (i = 1; i < totvert; i++) {
+ int newswap = nedges[i+1];
+ nedges[i+1] = nedgeswap + nedges[i];
+ nedgeswap = newswap;
+ }
+ nedges[0] = nedges[1] = 0;
+
+ i = 0;
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ edges[nedges[BM_GetIndex(e->v1)+1]++] = i;
+ edges[nedges[BM_GetIndex(e->v2)+1]++] = i;
+
+ cost[i] = 1e20f;
+ prevedge[i] = -1;
+ i++;
+ }
+
+ /*
+ * Arrays are now filled as follows:
+ *
+ * nedges[n] = sum of the # of edges incident to all vertices numbered 0 thru n-1
+ * edges[edges[n]..edges[n-1]] = the indices of of the edges incident to vertex n
+ *
+ * As the search continues, prevedge[n] will be the previous edge on the shortest
+ * path found so far to edge n. The visitedhash will of course contain entries
+ * for edges that have been visited, cost[n] will contain the length of the shortest
+ * path to edge n found so far, Finally, heap is a priority heap which is built on the
+ * the same data as the cost arry, but inverted: it is a worklist of edges prioritized
+ * by the shortest path found so far to the edge.
+ */
+
+#if 0 /* UNUSED */ /* this block does nothing, not sure why its here? - campbell */
+ for (i = 0; i < totvert; i++) {
+ int start = nedges[i], end = nedges[i+1], cur;
+ for (cur = start; cur < end; cur++) {
+ BMEdge* e = EDBM_get_edge_for_index(em, edges[cur]);
+ }
+ }
+#endif
+
+ /* regular dijkstra shortest path, but over edges instead of vertices */
+ heap = BLI_heap_new();
+ BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(BM_GetIndex(source)));
+ cost[BM_GetIndex(source)] = 0.0f;
+ EDBM_init_index_arrays(em, 1, 1, 0);
+ targetnum = BM_GetIndex(target);
+
+ while (!BLI_heap_empty(heap)) {
+ mednum = GET_INT_FROM_POINTER(BLI_heap_popmin(heap));
+ e = EDBM_get_edge_for_index(em, mednum);
+
+ if (mednum == targetnum)
+ break;
+
+ if (BLI_smallhash_haskey(&visithash, (uintptr_t)e))
+ continue;
+
+ BLI_smallhash_insert(&visithash, (uintptr_t)e, NULL);
+
+ edgetag_add_adjacent(em, &visithash, heap, mednum, BM_GetIndex(e->v1), nedges, edges, prevedge, cost);
+ edgetag_add_adjacent(em, &visithash, heap, mednum, BM_GetIndex(e->v2), nedges, edges, prevedge, cost);
+ }
+
+ if (mednum == targetnum) {
+ short allseams = 1;
+
+ /*Check whether the path is already completely tagged.
+ if it is, the tags will be cleared instead of set.*/
+ mednum = targetnum;
+ do {
+ e = EDBM_get_edge_for_index(em, mednum);
+ if (!edgetag_context_check(scene, em, e)) {
+ allseams = 0;
+ break;
+ }
+ mednum = prevedge[mednum];
+ } while (mednum != BM_GetIndex(source));
+
+ /*Follow path back and source and add or remove tags*/
+ mednum = targetnum;
+ do {
+ e = EDBM_get_edge_for_index(em, mednum);
+ if (allseams)
+ edgetag_context_set(em, scene, e, 0);
+ else
+ edgetag_context_set(em, scene, e, 1);
+ mednum = prevedge[mednum];
+ } while (mednum != -1);
+ }
+
+ EDBM_free_index_arrays(em);
+ MEM_freeN(nedges);
+ MEM_freeN(edges);
+ MEM_freeN(prevedge);
+ MEM_freeN(cost);
+ BLI_heap_free(heap, NULL);
+ BLI_smallhash_release(&visithash);
+
+ return 1;
+}
+
+/* ******************* mesh shortest path select, uses prev-selected edge ****************** */
+
+/* since you want to create paths with multiple selects, it doesn't have extend option */
+static void mouse_mesh_shortest_path(bContext *C, int mval[2])
+{
+ Object *ob = CTX_data_edit_object(C);
+ ViewContext vc;
+ BMEditMesh *em;
+ BMEdge *e;
+ int dist= 50;
+
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0]= mval[0];
+ vc.mval[1]= mval[1];
+ em= vc.em;
+
+ e= EDBM_findnearestedge(&vc, &dist);
+ if(e) {
+ Mesh *me= vc.obedit->data;
+ int path = 0;
+
+ if (em->bm->selected.last) {
+ BMEditSelection *ese= em->bm->selected.last;
+
+ if(ese && ese->htype == BM_EDGE) {
+ BMEdge *e_act;
+ e_act = (BMEdge *)ese->data;
+ if (e_act != e) {
+ if (edgetag_shortest_path(vc.scene, em, e_act, e)) {
+ EDBM_remove_selection(em, e_act);
+ path = 1;
+ }
+ }
+ }
+ }
+ if (path==0) {
+ int act = (edgetag_context_check(vc.scene, em, e)==0);
+ edgetag_context_set(em, vc.scene, e, act); /* switch the edge option */
+ }
+
+ EDBM_selectmode_flush(em);
+
+ /* even if this is selected it may not be in the selection list */
+ if(edgetag_context_check(vc.scene, em, e)==0)
+ EDBM_remove_selection(em, e);
+ else
+ EDBM_store_selection(em, e);
+
+ /* force drawmode for mesh */
+ switch (CTX_data_tool_settings(C)->edge_mode) {
+
+ case EDGE_MODE_TAG_SEAM:
+ me->drawflag |= ME_DRAWSEAMS;
+ break;
+ case EDGE_MODE_TAG_SHARP:
+ me->drawflag |= ME_DRAWSHARP;
+ break;
+ case EDGE_MODE_TAG_CREASE:
+ me->drawflag |= ME_DRAWCREASES;
+ break;
+ case EDGE_MODE_TAG_BEVEL:
+ me->drawflag |= ME_DRAWBWEIGHTS;
+ break;
+ }
+
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+ }
+}
+
+
+static int mesh_shortest_path_select_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+{
+
+ view3d_operator_needs_opengl(C);
+
+ mouse_mesh_shortest_path(C, event->mval);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_shortest_path(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Shortest Path Select";
+ ot->idname= "MESH_OT_select_shortest_path";
+
+ /* api callbacks */
+ ot->invoke= mesh_shortest_path_select_invoke;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select shortest path between two selections";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "");
+}
+
+/* ************************************************** */
+/* here actual select happens */
+/* gets called via generic mouse select operator */
+int mouse_mesh(bContext *C, const int mval[2], short extend)
+{
+ ViewContext vc;
+ BMVert *eve = NULL;
+ BMEdge *eed = NULL;
+ BMFace *efa = NULL;
+
+ /* setup view context for argument to callbacks */
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0]= mval[0];
+ vc.mval[1]= mval[1];
+
+ if(unified_findnearest(&vc, &eve, &eed, &efa)) {
+
+ if(extend==0) EDBM_clear_flag_all(vc.em, BM_SELECT);
+
+ if(efa) {
+ /* set the last selected face */
+ BM_set_actFace(vc.em->bm, efa);
+
+ if(!BM_TestHFlag(efa, BM_SELECT)) {
+ EDBM_store_selection(vc.em, efa);
+ BM_Select(vc.em->bm, efa, TRUE);
+ }
+ else if(extend) {
+ EDBM_remove_selection(vc.em, efa);
+ BM_Select(vc.em->bm, efa, FALSE);
+ }
+ }
+ else if(eed) {
+ if(!BM_TestHFlag(eed, BM_SELECT)) {
+ EDBM_store_selection(vc.em, eed);
+ BM_Select(vc.em->bm, eed, TRUE);
+ }
+ else if(extend) {
+ EDBM_remove_selection(vc.em, eed);
+ BM_Select(vc.em->bm, eed, FALSE);
+ }
+ }
+ else if(eve) {
+ if(!BM_TestHFlag(eve, BM_SELECT)) {
+ EDBM_store_selection(vc.em, eve);
+ BM_Select(vc.em->bm, eve, TRUE);
+ }
+ else if(extend) {
+ EDBM_remove_selection(vc.em, eve);
+ BM_Select(vc.em->bm, eve, FALSE);
+ }
+ }
+
+ EDBM_selectmode_flush(vc.em);
+
+// if (EM_texFaceCheck()) {
+
+ if (efa && efa->mat_nr != vc.obedit->actcol-1) {
+ vc.obedit->actcol= efa->mat_nr+1;
+ vc.em->mat_nr= efa->mat_nr;
+// BIF_preview_changed(ID_MA);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit);
+ return 1;
+ }
+
+ return 0;
+}
+
+static void EDBM_strip_selections(BMEditMesh *em)
+{
+ BMEditSelection *ese, *nextese;
+
+ if(!(em->selectmode & SCE_SELECT_VERTEX)) {
+ ese = em->bm->selected.first;
+ while(ese) {
+ nextese = ese->next;
+ if(ese->htype == BM_VERT) BLI_freelinkN(&(em->bm->selected),ese);
+ ese = nextese;
+ }
+ }
+ if(!(em->selectmode & SCE_SELECT_EDGE)) {
+ ese=em->bm->selected.first;
+ while(ese) {
+ nextese = ese->next;
+ if(ese->htype == BM_EDGE) BLI_freelinkN(&(em->bm->selected), ese);
+ ese = nextese;
+ }
+ }
+ if(!(em->selectmode & SCE_SELECT_FACE)) {
+ ese=em->bm->selected.first;
+ while(ese) {
+ nextese = ese->next;
+ if(ese->htype == BM_FACE) BLI_freelinkN(&(em->bm->selected), ese);
+ ese = nextese;
+ }
+ }
+}
+
+/* when switching select mode, makes sure selection is consistant for editing */
+/* also for paranoia checks to make sure edge or face mode works */
+void EDBM_selectmode_set(BMEditMesh *em)
+{
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+ BMIter iter;
+
+ em->bm->selectmode = em->selectmode;
+
+ EDBM_strip_selections(em); /*strip BMEditSelections from em->selected that are not relevant to new mode*/
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ /*BMIter iter;
+
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) BM_Select(em->bm, eed, FALSE);
+
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) BM_Select(em->bm, efa, FALSE);*/
+
+ EDBM_selectmode_flush(em);
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ /* deselect vertices, and select again based on edge select */
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for ( ; eve; eve=BMIter_Step(&iter)) BM_Select(em->bm, eve, FALSE);
+
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(eed, BM_SELECT)) {
+ BM_Select(em->bm, eed, TRUE);
+ }
+ }
+
+ /* selects faces based on edge status */
+ EDBM_selectmode_flush(em);
+ }
+ else if(em->selectmode & SCE_SELECT_FACE) {
+ /* deselect eges, and select again based on face select */
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) BM_Select(em->bm, eed, FALSE);
+
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(efa, BM_SELECT)) {
+ BM_Select(em->bm, efa, TRUE);
+ }
+ }
+ }
+}
+
+void EDBM_convertsel(BMEditMesh *em, short oldmode, short selectmode)
+{
+ BMEdge *eed;
+ BMFace *efa;
+ BMIter iter;
+
+ /*have to find out what the selectionmode was previously*/
+ if(oldmode == SCE_SELECT_VERTEX) {
+ if(selectmode == SCE_SELECT_EDGE) {
+ /*select all edges associated with every selected vertex*/
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) {
+ if ( (BM_TestHFlag(eed->v1, BM_SELECT) ||
+ BM_TestHFlag(eed->v2, BM_SELECT)))
+ {
+ BM_Select(em->bm, eed, TRUE);
+ }
+ }
+ }
+ else if(selectmode == SCE_SELECT_FACE) {
+ BMIter liter;
+ BMLoop *l;
+
+ /*select all faces associated with every selected vertex*/
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) {
+ l = BMIter_New(&liter, em->bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&liter)) {
+ if (BM_TestHFlag(l->v, BM_SELECT)) {
+ BM_Select(em->bm, efa, TRUE);
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if(oldmode == SCE_SELECT_EDGE) {
+ if(selectmode == SCE_SELECT_FACE) {
+ BMIter liter;
+ BMLoop *l;
+
+ /*select all faces associated with every selected vertex*/
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) {
+ l = BMIter_New(&liter, em->bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&liter)) {
+ if (BM_TestHFlag(l->v, BM_SELECT)) {
+ BM_Select(em->bm, efa, TRUE);
+ break;
+ }
+ }
+ }
+ }
+ }
+}
+
+
+void EDBM_deselect_by_material(struct BMEditMesh *em, const short index, const short select)
+{
+ BMIter iter;
+ BMFace *efa;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_HIDDEN))
+ continue;
+ if(efa->mat_nr == index) {
+ BM_Select(em->bm, efa, select);
+ }
+ }
+}
+
+
+void EDBM_select_swap(BMEditMesh *em) /* exported for UV */
+{
+ BMIter iter;
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+
+ if(em->bm->selectmode & SCE_SELECT_VERTEX) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, eve, !BM_TestHFlag(eve, BM_SELECT));
+ }
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(eed, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, eed, !BM_TestHFlag(eed, BM_SELECT));
+ }
+ }
+ else {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, efa, !BM_TestHFlag(efa, BM_SELECT));
+ }
+
+ }
+// if (EM_texFaceCheck())
+}
+
+static int select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ ViewContext vc;
+ BMesh *bm;
+ BMWalker walker;
+ BMEditMesh *em;
+ BMVert *eve;
+ BMEdge *e, *eed;
+ BMFace *efa;
+ int sel= !RNA_boolean_get(op->ptr, "deselect");
+
+ /* unified_finednearest needs ogl */
+ view3d_operator_needs_opengl(C);
+
+ /* setup view context for argument to callbacks */
+ em_setup_viewcontext(C, &vc);
+ em = vc.em;
+
+ if(em->bm->totedge==0)
+ return OPERATOR_CANCELLED;
+
+ bm= em->bm;
+
+ vc.mval[0]= event->mval[0];
+ vc.mval[1]= event->mval[1];
+
+ /* return warning! */
+
+ /*if(limit) {
+ int retval= select_linked_limited_invoke(&vc, 0, sel);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return retval;
+ }*/
+
+ if( unified_findnearest(&vc, &eve, &eed, &efa)==0 ) {
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_CANCELLED;
+ }
+
+ if (em->selectmode == SCE_SELECT_FACE) {
+ BMIter iter;
+
+ if (efa == NULL)
+ return OPERATOR_CANCELLED;
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(e, BM_SEAM)) BMO_SetFlag(bm, e, BM_SELECT);
+ else BMO_ClearFlag(bm, e, BM_SELECT); /* is this needed ? */
+ }
+
+ /* walk */
+ BMW_Init(&walker, bm, BMW_ISLAND, 0,BM_SELECT,0,0, BMW_NIL_LAY);
+ e = BMW_Begin(&walker, efa);
+ for (; efa; efa=BMW_Step(&walker)) {
+ BM_Select(bm, efa, sel);
+ }
+ BMW_End(&walker);
+ }
+ else {
+ if (efa) {
+ eed = bm_firstfaceloop(efa)->e;
+ } else if (!eed) {
+ if (!eve || !eve->e)
+ return OPERATOR_CANCELLED;
+
+ eed = eve->e;
+ }
+
+ BMW_Init(&walker, bm, BMW_SHELL, 0,0,0,0, BMW_NIL_LAY);
+ e = BMW_Begin(&walker, eed->v1);
+ for (; e; e=BMW_Step(&walker)) {
+ BM_Select(bm, e->v1, sel);
+ BM_Select(bm, e->v2, sel);
+ }
+ BMW_End(&walker);
+ EDBM_select_flush(em, SCE_SELECT_VERTEX);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_linked_pick(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Linked";
+ ot->idname= "MESH_OT_select_linked_pick";
+
+ /* api callbacks */
+ ot->invoke= select_linked_pick_invoke;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "select/deselect all vertices linked to the edge under the mouse cursor";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "");
+ RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+}
+
+
+static int select_linked_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMesh *bm= em->bm;
+ BMIter iter;
+ BMVert *v;
+ BMEdge *e;
+ BMWalker walker;
+
+ if (em->selectmode == SCE_SELECT_FACE) {
+ BMFace *efa;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_SELECT) && !BM_TestHFlag(efa, BM_HIDDEN)) {
+ BM_SetHFlag(efa, BM_TMP_TAG);
+ }
+ else {
+ BM_ClearHFlag(efa, BM_TMP_TAG);
+ }
+ }
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(e, BM_SEAM)) BMO_SetFlag(bm, e, BM_SELECT);
+ else BMO_ClearFlag(bm, e, BM_SELECT); /* is this needed ? */
+ }
+
+ BMW_Init(&walker, bm, BMW_ISLAND, 0,BM_SELECT,0,0, BMW_NIL_LAY);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_TMP_TAG)) {
+ e = BMW_Begin(&walker, efa);
+ for (; efa; efa=BMW_Step(&walker)) {
+ BM_Select(bm, efa, TRUE);
+ }
+ }
+ }
+ BMW_End(&walker);
+ }
+ else {
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT) && !BM_TestHFlag(v, BM_HIDDEN)) {
+ BM_SetHFlag(v, BM_TMP_TAG);
+ }
+ else {
+ BM_ClearHFlag(v, BM_TMP_TAG);
+ }
+ }
+
+ BMW_Init(&walker, em->bm, BMW_SHELL, 0,0,0,0, BMW_NIL_LAY);
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_TMP_TAG)) {
+ e = BMW_Begin(&walker, v);
+ for (; e; e=BMW_Step(&walker)) {
+ BM_Select(em->bm, e->v1, TRUE);
+ BM_Select(em->bm, e->v2, TRUE);
+ }
+ }
+ }
+ BMW_End(&walker);
+ }
+ EDBM_select_flush(em, SCE_SELECT_VERTEX);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_linked(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Linked All";
+ ot->idname= "MESH_OT_select_linked";
+
+ /* api callbacks */
+ ot->exec= select_linked_exec;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select all vertices linked to the active mesh";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+}
+
+/* ******************** **************** */
+
+static int select_more(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ EDBM_InitOpf(em, &bmop, op, "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 0, usefaces);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+
+ EDBM_selectmode_flush(em);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_more(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select More";
+ ot->idname= "MESH_OT_select_more";
+ ot->description= "Select more vertices, edges or faces connected to initial selection";
+
+ /* api callbacks */
+ ot->exec= select_more;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int select_less(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ EDBM_InitOpf(em, &bmop, op, "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 1, usefaces);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_UnHeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+
+ EDBM_selectmode_flush(em);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_less(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Less";
+ ot->idname= "MESH_OT_select_less";
+ ot->description= "Deselect vertices, edges or faces at the boundary of each selection region";
+
+ /* api callbacks */
+ ot->exec= select_less;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* Walk all reachable elements of the same type as h_act in breadth-first
+ order, starting from h_act. Deselects elements if the depth when they
+ are reached is not a multiple of "nth". */
+static void walker_deselect_nth(BMEditMesh *em, int nth, int offset, BMHeader *h_act)
+{
+ BMHeader *h;
+ BMesh *bm = em->bm;
+ BMWalker walker;
+ BMIter iter;
+ int walktype = 0, itertype = 0, flushtype = 0;
+ short mask_vert=0, mask_edge=0, mask_loop=0, mask_face=0;
+
+ /* No active element from which to start - nothing to do */
+ if(h_act==NULL) {
+ return;
+ }
+
+ /* Determine which type of iter, walker, and select flush to use
+ based on type of the elements being deselected */
+ switch (h_act->htype) {
+ case BM_VERT:
+ itertype = BM_VERTS_OF_MESH;
+ walktype = BMW_CONNECTED_VERTEX;
+ flushtype = SCE_SELECT_VERTEX;
+ mask_vert = BM_SELECT;
+ break;
+ case BM_EDGE:
+ itertype = BM_EDGES_OF_MESH;
+ walktype = BMW_SHELL;
+ flushtype = SCE_SELECT_EDGE;
+ mask_edge = BM_SELECT;
+ break;
+ case BM_FACE:
+ itertype = BM_FACES_OF_MESH;
+ walktype = BMW_ISLAND;
+ flushtype = SCE_SELECT_FACE;
+ mask_face = BM_SELECT;
+ break;
+ }
+
+ /* Walker restrictions uses BMO flags, not header flags,
+ so transfer BM_SELECT from HFlags onto a BMO flag layer. */
+ BMO_push(bm, NULL);
+ BM_ITER(h, &iter, bm, itertype, NULL) {
+ if (BM_TestHFlag(h, BM_SELECT)) {
+ BMO_SetFlag(bm, h, BM_SELECT);
+ }
+ }
+
+ /* Walk over selected elements starting at active */
+ BMW_Init(&walker, bm, walktype, mask_vert,mask_edge,mask_loop,mask_face, BMW_NIL_LAY);
+ BLI_assert(walker.order == BMW_BREADTH_FIRST);
+ for (h = BMW_Begin(&walker, h_act); h != NULL; h = BMW_Step(&walker)) {
+ /* Deselect elements that aren't at "nth" depth from active */
+ if ((offset + BMW_CurrentDepth(&walker)) % nth) {
+ BM_Select(bm, h, FALSE);
+ }
+ }
+ BMW_End(&walker);
+
+ BMO_pop(bm);
+
+ /* Flush selection up */
+ EDBM_select_flush(em, flushtype);
+}
+
+static void deselect_nth_active(BMEditMesh *em, BMVert **v_p, BMEdge **e_p, BMFace **f_p)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+ BMIter iter;
+ BMEditSelection *ese;
+
+ *v_p= NULL;
+ *e_p= NULL;
+ *f_p= NULL;
+
+ EDBM_selectmode_flush(em);
+ ese= (BMEditSelection*)em->bm->selected.last;
+
+ if(ese) {
+ switch(ese->htype) {
+ case BM_VERT:
+ *v_p= (BMVert *)ese->data;
+ return;
+ case BM_EDGE:
+ *e_p= (BMEdge *)ese->data;
+ return;
+ case BM_FACE:
+ *f_p= (BMFace *)ese->data;
+ return;
+ }
+ }
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT)) {
+ *v_p = v;
+ return;
+ }
+ }
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
+ *e_p = e;
+ return;
+ }
+ }
+ }
+ else if(em->selectmode & SCE_SELECT_FACE) {
+ f= BM_get_actFace(em->bm, 1);
+ if(f) {
+ *f_p= f;
+ return;
+ }
+ }
+}
+
+static int EM_deselect_nth(BMEditMesh *em, int nth, int offset)
+{
+ BMVert *v;
+ BMEdge *e;
+ BMFace *f;
+
+ deselect_nth_active(em, &v, &e, &f);
+
+ if (v) {
+ walker_deselect_nth(em, nth, offset, &v->head);
+ return 1;
+ }
+ else if(e) {
+ walker_deselect_nth(em, nth, offset, &e->head);
+ return 1;
+ }
+ else if(f) {
+ walker_deselect_nth(em, nth, offset, &f->head);
+ return 1;
+ }
+
+ return 0;
+}
+
+static int mesh_select_nth_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ int nth= RNA_int_get(op->ptr, "nth");
+ int offset= RNA_int_get(op->ptr, "offset");
+
+ offset = MIN2(nth, offset);
+
+ if(EM_deselect_nth(em, nth, offset) == 0) {
+ BKE_report(op->reports, RPT_ERROR, "Mesh has no active vert/edge/face");
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void MESH_OT_select_nth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Nth";
+ ot->description= "";
+ ot->idname= "MESH_OT_select_nth";
+
+ /* api callbacks */
+ ot->exec= mesh_select_nth_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_int(ot->srna, "nth", 2, 2, 100, "Nth Selection", "", 1, INT_MAX);
+ RNA_def_int(ot->srna, "offset", 0, 0, 100, "Offset", "", 0, INT_MAX);
+}
+
+void em_setup_viewcontext(bContext *C, ViewContext *vc)
+{
+ view3d_set_viewcontext(C, vc);
+
+ if(vc->obedit) {
+ Mesh *me= vc->obedit->data;
+ vc->em= me->edit_btmesh;
+ }
+}
+
+/* poll call for mesh operators requiring a view3d context */
+int EM_view3d_poll(bContext *C)
+{
+ if(ED_operator_editmesh(C) && ED_operator_view3d_active(C))
+ return 1;
+ return 0;
+}
+
+
+static int select_sharp_edges_exec(bContext *C, wmOperator *op)
+{
+ /* Find edges that have exactly two neighboring faces,
+ * check the angle between those faces, and if angle is
+ * small enough, select the edge
+ */
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMIter iter;
+ BMEdge *e;
+ BMLoop *l1, *l2;
+ float sharp = RNA_float_get(op->ptr, "sharpness"), angle;
+
+ sharp = DEG2RADF(sharp);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_HIDDEN) || !e->l)
+ continue;
+
+ l1 = e->l;
+ l2 = l1->radial_next;
+
+ if (l1 == l2)
+ continue;
+
+ /* edge has exactly two neighboring faces, check angle */
+ angle = saacos(l1->f->no[0]*l2->f->no[0]+l1->f->no[1]*l2->f->no[1]+l1->f->no[2]*l2->f->no[2]);
+
+ if (fabsf(angle) < sharp) {
+ BM_Select(em->bm, e, TRUE);
+ }
+
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_edges_select_sharp(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Sharp Edges";
+ ot->description= "Marked selected edges as sharp";
+ ot->idname= "MESH_OT_edges_select_sharp";
+
+ /* api callbacks */
+ ot->exec= select_sharp_edges_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float(ot->srna, "sharpness", 1.0f, 0.01f, FLT_MAX, "sharpness", "", 1.0f, 180.0f);
+}
+
+static int select_linked_flat_faces_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMIter iter, liter, liter2;
+ BMFace *f, **stack = NULL;
+ BLI_array_declare(stack);
+ BMLoop *l, *l2;
+ float sharp = RNA_float_get(op->ptr, "sharpness");
+ int i;
+
+ sharp = (sharp * M_PI) / 180.0;
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ClearHFlag(f, BM_TMP_TAG);
+ }
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(f, BM_HIDDEN) || !BM_TestHFlag(f, BM_SELECT) || BM_TestHFlag(f, BM_TMP_TAG))
+ continue;
+
+ BLI_array_empty(stack);
+ i = 1;
+
+ BLI_array_growone(stack);
+ stack[i-1] = f;
+
+ while (i) {
+ f = stack[i-1];
+ i--;
+
+ BM_Select(em->bm, f, TRUE);
+
+ BM_SetHFlag(f, BM_TMP_TAG);
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_LOOP, l) {
+ float angle;
+
+ if (BM_TestHFlag(l2->f, BM_TMP_TAG) || BM_TestHFlag(l2->f, BM_HIDDEN))
+ continue;
+
+ /* edge has exactly two neighboring faces, check angle */
+ angle = saacos(f->no[0]*l2->f->no[0]+f->no[1]*l2->f->no[1]+f->no[2]*l2->f->no[2]);
+
+ /* invalidate: edge too sharp */
+ if (fabs(angle) < sharp) {
+ BLI_array_growone(stack);
+ stack[i] = l2->f;
+ i++;
+ }
+ }
+ }
+ }
+ }
+
+ BLI_array_free(stack);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_faces_select_linked_flat(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Linked Flat Faces";
+ ot->description= "Select linked faces by angle";
+ ot->idname= "MESH_OT_faces_select_linked_flat";
+
+ /* api callbacks */
+ ot->exec= select_linked_flat_faces_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float(ot->srna, "sharpness", 1.0f, 0.01f, FLT_MAX, "sharpness", "", 1.0f, 180.0f);
+}
+
+static int select_non_manifold_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMVert *v;
+ BMEdge *e;
+ BMIter iter;
+
+ /* Selects isolated verts, and edges that do not have 2 neighboring
+ * faces
+ */
+
+ if(em->selectmode==SCE_SELECT_FACE) {
+ BKE_report(op->reports, RPT_ERROR, "Doesn't work in face selection mode");
+ return OPERATOR_CANCELLED;
+ }
+
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(em->bm, BM_HIDDEN) && BM_Nonmanifold_Vert(em->bm, v)) {
+ BM_Select(em->bm, v, TRUE);
+ }
+ }
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(em->bm, BM_HIDDEN) && BM_Edge_FaceCount(e) != 2) {
+ BM_Select(em->bm, e, TRUE);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_non_manifold(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Non Manifold";
+ ot->description= "Select all non-manifold vertices or edges";
+ ot->idname= "MESH_OT_select_non_manifold";
+
+ /* api callbacks */
+ ot->exec= select_non_manifold_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int mesh_select_random_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+ BMIter iter;
+ float randfac = RNA_float_get(op->ptr, "percent")/100.0f;
+
+ BLI_srand( BLI_rand() ); /* random seed */
+
+ if(!RNA_boolean_get(op->ptr, "extend"))
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN) && BLI_frand() < randfac) {
+ BM_Select(em->bm, eve, TRUE);
+ }
+ }
+ EDBM_selectmode_flush(em);
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eed, BM_HIDDEN) && BLI_frand() < randfac) {
+ BM_Select(em->bm, eed, TRUE);
+ }
+ }
+ EDBM_selectmode_flush(em);
+ }
+ else {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN) && BLI_frand() < randfac) {
+ BM_Select(em->bm, efa, TRUE);
+ }
+ }
+ EDBM_selectmode_flush(em);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_random(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Random";
+ ot->description= "Randomly select vertices";
+ ot->idname= "MESH_OT_select_random";
+
+ /* api callbacks */
+ ot->exec= mesh_select_random_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, "Percent", "Percentage of elements to select randomly", 0.f, 100.0f);
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Selection", "Extend selection instead of deselecting everything first");
+}
+
+static int select_next_loop(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ BMFace *f;
+ BMVert *v;
+ BMIter iter;
+
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BM_ClearHFlag(v, BM_TMP_TAG);
+ }
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BMLoop *l;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ if (BM_TestHFlag(l->v, BM_SELECT) && !BM_TestHFlag(l->v, BM_HIDDEN)) {
+ BM_SetHFlag(l->next->v, BM_TMP_TAG);
+ BM_Select(em->bm, l->v, FALSE);
+ }
+ }
+ }
+
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_TMP_TAG)) {
+ BM_Select(em->bm, v, TRUE);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_next_loop(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Next Loop";
+ ot->idname= "MESH_OT_select_next_loop";
+ ot->description= "";
+
+ /* api callbacks */
+ ot->exec= select_next_loop;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+static int region_to_loop(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *f;
+ BMEdge *e;
+ BMIter iter;
+ ViewContext vc;
+
+ em_setup_viewcontext(C, &vc);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ BM_ClearHFlag(e, BM_TMP_TAG);
+ }
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BMLoop *l1, *l2;
+ BMIter liter1, liter2;
+
+ BM_ITER(l1, &liter1, em->bm, BM_LOOPS_OF_FACE, f) {
+ int tot=0, totsel=0;
+
+ BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_EDGE, l1->e) {
+ tot++;
+ totsel += BM_TestHFlag(l2->f, BM_SELECT) != 0;
+ }
+
+ if ((tot != totsel && totsel > 0) || (totsel == 1 && tot == 1))
+ BM_SetHFlag(l1->e, BM_TMP_TAG);
+ }
+ }
+
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_TMP_TAG) && !BM_TestHFlag(e, BM_HIDDEN))
+ BM_Select_Edge(em->bm, e, TRUE);
+ }
+
+ /* If in face-only select mode, switch to edge select mode so that
+ an edge-only selection is not inconsistent state */
+ if (em->selectmode == SCE_SELECT_FACE) {
+ em->selectmode = SCE_SELECT_EDGE;
+ EDBM_selectmode_set(em);
+ EDBM_selectmode_to_scene(C);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_region_to_loop(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Boundary Loop";
+ ot->idname= "MESH_OT_region_to_loop";
+
+ /* api callbacks */
+ ot->exec= region_to_loop;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int loop_find_region(BMEditMesh *em, BMLoop *l, int flag,
+ SmallHash *fhash, BMFace ***region_out)
+{
+ BLI_array_declare(region);
+ BLI_array_declare(stack);
+ BMFace **region = NULL, *f;
+ BMFace **stack = NULL;
+
+ BLI_array_append(stack, l->f);
+ BLI_smallhash_insert(fhash, (uintptr_t)l->f, NULL);
+
+ while (BLI_array_count(stack) > 0) {
+ BMIter liter1, liter2;
+ BMLoop *l1, *l2;
+
+ f = BLI_array_pop(stack);
+ BLI_array_append(region, f);
+
+ BM_ITER(l1, &liter1, em->bm, BM_LOOPS_OF_FACE, f) {
+ if (BM_TestHFlag(l1->e, flag))
+ continue;
+
+ BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_EDGE, l1->e) {
+ if (BLI_smallhash_haskey(fhash, (uintptr_t)l2->f))
+ continue;
+
+ BLI_array_append(stack, l2->f);
+ BLI_smallhash_insert(fhash, (uintptr_t)l2->f, NULL);
+ }
+ }
+ }
+
+ BLI_array_free(stack);
+
+ *region_out = region;
+ return BLI_array_count(region);
+}
+
+static int verg_radial(const void *va, const void *vb)
+{
+ BMEdge *e1 = *((void**)va);
+ BMEdge *e2 = *((void**)vb);
+ int a, b;
+
+ a = BM_Edge_FaceCount(e1);
+ b = BM_Edge_FaceCount(e2);
+
+ if (a > b) return -1;
+ if (a == b) return 0;
+ if (a < b) return 1;
+
+ return -1;
+}
+
+static int loop_find_regions(BMEditMesh *em, int selbigger)
+{
+ SmallHash visithash;
+ BMIter iter;
+ BMEdge *e, **edges=NULL;
+ BLI_array_declare(edges);
+ BMFace *f;
+ int count = 0, i;
+
+ BLI_smallhash_init(&visithash);
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ClearHFlag(f, BM_TMP_TAG);
+ }
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
+ BLI_array_append(edges, e);
+ BM_SetHFlag(e, BM_TMP_TAG);
+ } else {
+ BM_ClearHFlag(e, BM_TMP_TAG);
+ }
+ }
+
+ /*sort edges by radial cycle length*/
+ qsort(edges, BLI_array_count(edges), sizeof(void*), verg_radial);
+
+ for (i=0; i<BLI_array_count(edges); i++) {
+ BMIter liter;
+ BMLoop *l;
+ BMFace **region=NULL, **r;
+ int c, tot=0;
+
+ e = edges[i];
+
+ if (!BM_TestHFlag(e, BM_TMP_TAG))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_EDGE, e) {
+ if (BLI_smallhash_haskey(&visithash, (uintptr_t)l->f))
+ continue;
+
+ c = loop_find_region(em, l, BM_SELECT, &visithash, &r);
+
+ if (!region || (selbigger ? c >= tot : c < tot)) {
+ /* this region is the best seen so far */
+ tot = c;
+ if (region) {
+ /* free the previous best */
+ MEM_freeN(region);
+ }
+ /* track the current region as the new best */
+ region = r;
+ }
+ else {
+ /* this region is not as good as best so far, just free it */
+ MEM_freeN(r);
+ }
+ }
+
+ if (region) {
+ int j;
+
+ for (j=0; j<tot; j++) {
+ BM_SetHFlag(region[j], BM_TMP_TAG);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, region[j]) {
+ BM_ClearHFlag(l->e, BM_TMP_TAG);
+ }
+ }
+
+ count += tot;
+
+ MEM_freeN(region);
+ }
+ }
+
+ BLI_array_free(edges);
+ BLI_smallhash_release(&visithash);
+
+ return count;
+}
+
+static int loop_to_region(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+ BMIter iter;
+ BMFace *f;
+ int selbigger = RNA_boolean_get(op->ptr, "select_bigger");
+ int a, b;
+
+ /*find the set of regions with smallest number of total faces*/
+ a = loop_find_regions(em, selbigger);
+ b = loop_find_regions(em, !selbigger);
+
+ if ((a <= b) ^ selbigger) {
+ loop_find_regions(em, selbigger);
+ }
+
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(f, BM_TMP_TAG) && !BM_TestHFlag(f, BM_HIDDEN)) {
+ BM_Select_Face(em->bm, f, TRUE);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_loop_to_region(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Loop Inner-Region";
+ ot->idname= "MESH_OT_loop_to_region";
+
+ /* api callbacks */
+ ot->exec= loop_to_region;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "select_bigger", 0, "Select Bigger", "Select bigger regions instead of smaller ones");
+}
diff --git a/source/blender/editors/mesh/bmesh_selecthistory.c b/source/blender/editors/mesh/bmesh_selecthistory.c
new file mode 100644
index 00000000000..29707e832a1
--- /dev/null
+++ b/source/blender/editors/mesh/bmesh_selecthistory.c
@@ -0,0 +1,124 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/* ********* Selection History ************ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_texture_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_rand.h"
+#include "BLI_array.h"
+
+#include "BKE_context.h"
+#include "BKE_displist.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_customdata.h"
+#include "BKE_global.h"
+#include "BKE_mesh.h"
+#include "BKE_material.h"
+#include "BKE_texture.h"
+#include "BKE_utildefines.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "IMB_imbuf_types.h"
+#include "IMB_imbuf.h"
+
+#include "RE_render_ext.h" /* externtex */
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_mesh.h"
+#include "ED_screen.h"
+#include "ED_view3d.h"
+#include "bmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "mesh_intern.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+/*these wrap equivilent bmesh functions. I'm in two minds of it we should
+ just use the bm functions directly; on the one hand, there's no real
+ need (at the moment) to wrap them, but on the other hand having these
+ wrapped avoids a confusing mess of mixing BM_ and EDBM_ namespaces.*/
+
+void EDBM_editselection_center(BMEditMesh *em, float *center, BMEditSelection *ese)
+{
+ BM_editselection_center(em->bm, center, ese);
+}
+
+void EDBM_editselection_normal(float *normal, BMEditSelection *ese)
+{
+ BM_editselection_normal(normal, ese);
+}
+
+/* Calculate a plane that is rightangles to the edge/vert/faces normal
+also make the plane run along an axis that is related to the geometry,
+because this is used for the manipulators Y axis.*/
+void EDBM_editselection_plane(BMEditMesh *em, float *plane, BMEditSelection *ese)
+{
+ BM_editselection_plane(em->bm, plane, ese);
+}
+
+void EDBM_remove_selection(BMEditMesh *em, void *data)
+{
+ BM_remove_selection(em->bm, data);
+}
+
+void EDBM_store_selection(BMEditMesh *em, void *data)
+{
+ BM_store_selection(em->bm, data);
+}
+
+void EDBM_validate_selections(BMEditMesh *em)
+{
+ BM_validate_selections(em->bm);
+}
diff --git a/source/blender/editors/mesh/bmesh_tools.c b/source/blender/editors/mesh/bmesh_tools.c
new file mode 100644
index 00000000000..baee3fcb23d
--- /dev/null
+++ b/source/blender/editors/mesh/bmesh_tools.c
@@ -0,0 +1,4890 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <math.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+#include "PIL_time.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_key_types.h"
+
+#include "RNA_types.h"
+#include "RNA_define.h"
+#include "RNA_access.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_editVert.h"
+#include "BLI_rand.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
+#include "BLI_heap.h"
+#include "BLI_array.h"
+#include "BLI_smallhash.h"
+
+#include "BKE_material.h"
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_bmesh.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+#include "BKE_texture.h"
+#include "BKE_main.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_view3d.h"
+#include "ED_util.h"
+#include "ED_screen.h"
+#include "ED_transform.h"
+#include "ED_object.h"
+
+#include "UI_interface.h"
+
+#include "RE_render_ext.h"
+
+#include "mesh_intern.h"
+#include "bmesh.h"
+
+#include "editbmesh_bvh.h"
+
+static void add_normal_aligned(float nor[3], const float add[3])
+{
+ if(dot_v3v3(nor, add) < -0.9999f)
+ sub_v3_v3(nor, add);
+ else
+ sub_v3_v3(nor, add);
+}
+
+
+static int subdivide_exec(bContext *C, wmOperator *op)
+{
+ ToolSettings *ts = CTX_data_tool_settings(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ int cuts= RNA_int_get(op->ptr,"number_cuts");
+ float smooth= 0.292f*RNA_float_get(op->ptr, "smoothness");
+ float fractal= RNA_float_get(op->ptr, "fractal")/2.5;
+ int flag= 0;
+
+ if(smooth != 0.0f)
+ flag |= B_SMOOTH;
+ if(fractal != 0.0f)
+ flag |= B_FRACTAL;
+
+ if (RNA_boolean_get(op->ptr, "quadtri") &&
+ RNA_enum_get(op->ptr, "quadcorner") == SUBD_STRAIGHT_CUT)
+ {
+ RNA_enum_set(op->ptr, "quadcorner", SUBD_INNERVERT);
+ }
+
+ BM_esubdivideflag(obedit, em->bm, BM_SELECT,
+ smooth, fractal,
+ ts->editbutflag|flag,
+ cuts, 0, RNA_enum_get(op->ptr, "quadcorner"),
+ RNA_boolean_get(op->ptr, "quadtri"),
+ 1, RNA_int_get(op->ptr, "seed"));
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+/* Note, these values must match delete_mesh() event values */
+static EnumPropertyItem prop_mesh_cornervert_types[] = {
+ {SUBD_INNERVERT, "INNERVERT", 0, "Inner Vert", ""},
+ {SUBD_PATH, "PATH", 0, "Path", ""},
+ {SUBD_STRAIGHT_CUT, "STRAIGHT_CUT", 0, "Straight Cut", ""},
+ {SUBD_FAN, "FAN", 0, "Fan", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+void MESH_OT_subdivide(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Subdivide";
+ ot->description= "Subdivide selected edges";
+ ot->idname= "MESH_OT_subdivide";
+
+ /* api callbacks */
+ ot->exec= subdivide_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "number_cuts", 1, 1, INT_MAX, "Number of Cuts", "", 1, 10);
+ /* BMESH_TODO, this currently does nothing, just add to stop UI from erroring out! */
+ RNA_def_float(ot->srna, "smoothness", 0.0f, 0.0f, FLT_MAX, "Smoothness", "Smoothness factor (BMESH TODO)", 0.0f, 1.0f);
+
+ RNA_def_boolean(ot->srna, "quadtri", 0, "Quad/Tri Mode", "Tries to prevent ngons");
+ RNA_def_enum(ot->srna, "quadcorner", prop_mesh_cornervert_types, SUBD_STRAIGHT_CUT, "Quad Corner Type", "How to subdivide quad corners (anything other then Straight Cut will prevent ngons)");
+
+ RNA_def_float(ot->srna, "fractal", 0.0f, 0.0f, FLT_MAX, "Fractal", "Fractal randomness factor", 0.0f, 1000.0f);
+ RNA_def_int(ot->srna, "seed", 0, 0, 10000, "Random Seed", "Seed for the random number generator", 0, 50);
+}
+
+
+void EMBM_project_snap_verts(bContext *C, ARegion *ar, Object *obedit, BMEditMesh *em)
+{
+ BMIter iter;
+ BMVert *eve;
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT)) {
+ float mval[2], vec[3], no_dummy[3];
+ int dist_dummy;
+ mul_v3_m4v3(vec, obedit->obmat, eve->co);
+ project_float_noclip(ar, vec, mval);
+ if(snapObjectsContext(C, mval, &dist_dummy, vec, no_dummy, SNAP_NOT_OBEDIT)) {
+ mul_v3_m4v3(eve->co, obedit->imat, vec);
+ }
+ }
+ }
+}
+
+
+/* individual face extrude */
+/* will use vertex normals for extrusion directions, so *nor is unaffected */
+static short EDBM_Extrude_face_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
+{
+ BMOIter siter;
+ BMIter liter;
+ BMFace *f;
+ BMLoop *l;
+ BMOperator bmop;
+
+ EDBM_InitOpf(em, &bmop, op, "extrude_face_indiv faces=%hf", hflag);
+
+ /*deselect original verts*/
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BMO_Exec_Op(em->bm, &bmop);
+
+ BMO_ITER(f, &siter, em->bm, &bmop, "faceout", BM_FACE) {
+ BM_Select(em->bm, f, TRUE);
+
+ /*set face vertex normals to face normal*/
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ copy_v3_v3(l->v->no, f->no);
+ }
+ }
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) return 0;
+
+ return 's'; // s is shrink/fatten
+}
+
+/* extrudes individual edges */
+static short EDBM_Extrude_edges_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
+{
+ BMOperator bmop;
+
+ EDBM_InitOpf(em, &bmop, op, "extrude_edge_only edges=%he", hflag);
+
+ /*deselect original verts*/
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_VERT|BM_EDGE);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) return 0;
+
+ return 'n'; // n is normal grab
+}
+
+/* extrudes individual vertices */
+static short EDBM_Extrude_verts_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
+{
+ BMOperator bmop;
+
+ EDBM_InitOpf(em, &bmop, op, "extrude_vert_indiv verts=%hv", hflag);
+
+ /*deselect original verts*/
+ BMO_UnHeaderFlag_Buffer(em->bm, &bmop, "verts", BM_SELECT, BM_VERT);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "vertout", BM_SELECT, BM_VERT);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) return 0;
+
+ return 'g'; // g is grab
+}
+
+static short EDBM_Extrude_edge(Object *obedit, BMEditMesh *em, const char hflag, float *nor)
+{
+ BMesh *bm = em->bm;
+ BMIter iter;
+ BMOIter siter;
+ BMOperator extop;
+ BMEdge *edge;
+ BMFace *f;
+ ModifierData *md;
+ BMHeader *el;
+
+ BMO_Init_Op(bm, &extop, "extrudefaceregion");
+ BMO_HeaderFlag_To_Slot(bm, &extop, "edgefacein",
+ hflag, BM_VERT|BM_EDGE|BM_FACE);
+
+ /* If a mirror modifier with clipping is on, we need to adjust some
+ * of the cases above to handle edges on the line of symmetry.
+ */
+ md = obedit->modifiers.first;
+ for (; md; md=md->next) {
+ if ((md->type==eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) {
+ MirrorModifierData *mmd = (MirrorModifierData*) md;
+
+ if(mmd->flag & MOD_MIR_CLIPPING) {
+ float mtx[4][4];
+ if (mmd->mirror_ob) {
+ float imtx[4][4];
+ invert_m4_m4(imtx, mmd->mirror_ob->obmat);
+ mult_m4_m4m4(mtx, imtx, obedit->obmat);
+ }
+
+ for (edge=BMIter_New(&iter,bm,BM_EDGES_OF_MESH,NULL);
+ edge; edge=BMIter_Step(&iter))
+ {
+ if (BM_TestHFlag(edge, hflag)) {
+ float co1[3], co2[3];
+
+ copy_v3_v3(co1, edge->v1->co);
+ copy_v3_v3(co2, edge->v2->co);
+
+ if (mmd->mirror_ob) {
+ mul_v3_m4v3(co1, mtx, co1);
+ mul_v3_m4v3(co2, mtx, co2);
+ }
+
+ if (mmd->flag & MOD_MIR_AXIS_X)
+ if ( (fabs(co1[0]) < mmd->tolerance) &&
+ (fabs(co2[0]) < mmd->tolerance) )
+ BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL);
+
+ if (mmd->flag & MOD_MIR_AXIS_Y)
+ if ( (fabs(co1[1]) < mmd->tolerance) &&
+ (fabs(co2[1]) < mmd->tolerance) )
+ BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL);
+
+ if (mmd->flag & MOD_MIR_AXIS_Z)
+ if ( (fabs(co1[2]) < mmd->tolerance) &&
+ (fabs(co2[2]) < mmd->tolerance) )
+ BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL);
+ }
+ }
+ }
+ }
+ }
+
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BMO_Exec_Op(bm, &extop);
+
+ nor[0] = nor[1] = nor[2] = 0.0f;
+
+ BMO_ITER(el, &siter, bm, &extop, "geomout", BM_ALL) {
+ BM_Select(bm, el, TRUE);
+
+ if (el->htype == BM_FACE) {
+ f = (BMFace*)el;
+ add_normal_aligned(nor, f->no);
+ };
+ }
+
+ normalize_v3(nor);
+
+ BMO_Finish_Op(bm, &extop);
+
+ if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'g'; // grab
+ return 'n'; // normal constraint
+
+}
+static short EDBM_Extrude_vert(Object *obedit, BMEditMesh *em, const char hflag, float *nor)
+{
+ BMIter iter;
+ BMEdge *eed;
+
+ /*ensure vert flags are consistent for edge selections*/
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(eed, hflag)) {
+ if (hflag & BM_SELECT) {
+ BM_Select(em->bm, eed->v1, TRUE);
+ BM_Select(em->bm, eed->v2, TRUE);
+ }
+
+ BM_SetHFlag(eed->v1, hflag & ~BM_SELECT);
+ BM_SetHFlag(eed->v2, hflag & ~BM_SELECT);
+ } else {
+ if (BM_TestHFlag(eed->v1, hflag) && BM_TestHFlag(eed->v2, hflag)) {
+ if (hflag & BM_SELECT) {
+ BM_Select(em->bm, eed, TRUE);
+ }
+
+ BM_SetHFlag(eed, hflag & ~BM_SELECT);
+ }
+ }
+ }
+
+ return EDBM_Extrude_edge(obedit, em, hflag, nor);
+}
+
+static int extrude_repeat_mesh(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh *)obedit->data)->edit_btmesh;
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+
+ int steps = RNA_int_get(op->ptr,"steps");
+
+ float offs = RNA_float_get(op->ptr,"offset");
+ float dvec[3], tmat[3][3], bmat[3][3], nor[3]= {0.0, 0.0, 0.0};
+ short a;
+
+ /* dvec */
+ dvec[0]= rv3d->persinv[2][0];
+ dvec[1]= rv3d->persinv[2][1];
+ dvec[2]= rv3d->persinv[2][2];
+ normalize_v3(dvec);
+ dvec[0]*= offs;
+ dvec[1]*= offs;
+ dvec[2]*= offs;
+
+ /* base correction */
+ copy_m3_m4(bmat, obedit->obmat);
+ invert_m3_m3(tmat, bmat);
+ mul_m3_v3(tmat, dvec);
+
+ for(a=0; a<steps; a++) {
+ EDBM_Extrude_edge(obedit, em, BM_SELECT, nor);
+ //BMO_CallOpf(em->bm, "extrudefaceregion edgefacein=%hef", BM_SELECT);
+ BMO_CallOpf(em->bm, "translate vec=%v verts=%hv", (float*)dvec, BM_SELECT);
+ //extrudeflag(obedit, em, SELECT, nor);
+ //translateflag(em, SELECT, dvec);
+ }
+
+ EDBM_RecalcNormals(em);
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_repeat(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Extrude Repeat Mesh";
+ ot->description= "Extrude selected vertices, edges or faces repeatedly";
+ ot->idname= "MESH_OT_extrude_repeat";
+
+ /* api callbacks */
+ ot->exec= extrude_repeat_mesh;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float(ot->srna, "offset", 2.0f, 0.0f, 100.0f, "Offset", "", 0.0f, FLT_MAX);
+ RNA_def_int(ot->srna, "steps", 10, 0, 180, "Steps", "", 0, INT_MAX);
+}
+
+/* generic extern called extruder */
+static int EDBM_Extrude_Mesh(Scene *scene, Object *obedit, BMEditMesh *em, wmOperator *op, float *norin)
+{
+ short nr, transmode= 0;
+ float stacknor[3] = {0.0f, 0.0f, 0.0f};
+ float *nor = norin ? norin : stacknor;
+
+ nor[0] = nor[1] = nor[2] = 0.0f;
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ if(em->bm->totvertsel==0) nr= 0;
+ else if(em->bm->totvertsel==1) nr= 4;
+ else if(em->bm->totedgesel==0) nr= 4;
+ else if(em->bm->totfacesel==0)
+ nr= 3; // pupmenu("Extrude %t|Only Edges%x3|Only Vertices%x4");
+ else if(em->bm->totfacesel==1)
+ nr= 1; // pupmenu("Extrude %t|Region %x1|Only Edges%x3|Only Vertices%x4");
+ else
+ nr= 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3|Only Vertices%x4");
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ if (em->bm->totedgesel==0) nr = 0;
+
+ nr = 1;
+ /*else if (em->totedgesel==1) nr = 3;
+ else if(em->totfacesel==0) nr = 3;
+ else if(em->totfacesel==1)
+ nr= 1; // pupmenu("Extrude %t|Region %x1|Only Edges%x3");
+ else
+ nr= 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3");
+ */
+ }
+ else {
+ if (em->bm->totfacesel == 0) nr = 0;
+ else if (em->bm->totfacesel == 1) nr = 1;
+ else
+ nr= 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2");
+ }
+
+ if(nr<1) return 'g';
+
+ if(nr==1 && em->selectmode & SCE_SELECT_VERTEX)
+ transmode= EDBM_Extrude_vert(obedit, em, BM_SELECT, nor);
+ else if (nr == 1) transmode= EDBM_Extrude_edge(obedit, em, BM_SELECT, nor);
+ else if(nr==4) transmode= EDBM_Extrude_verts_indiv(em, op, BM_SELECT, nor);
+ else if(nr==3) transmode= EDBM_Extrude_edges_indiv(em, op, BM_SELECT, nor);
+ else transmode= EDBM_Extrude_face_indiv(em, op, BM_SELECT, nor);
+
+ if(transmode==0) {
+ BKE_report(op->reports, RPT_ERROR, "Not a valid selection for extrude");
+ }
+ else {
+
+ /* We need to force immediate calculation here because
+ * transform may use derived objects (which are now stale).
+ *
+ * This shouldn't be necessary, derived queries should be
+ * automatically building this data if invalid. Or something.
+ */
+// DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ object_handle_update(scene, obedit);
+
+ /* individual faces? */
+// BIF_TransformSetUndo("Extrude");
+ if(nr==2) {
+// initTransform(TFM_SHRINKFATTEN, CTX_NO_PET|CTX_NO_MIRROR);
+// Transform();
+ }
+ else {
+// initTransform(TFM_TRANSLATION, CTX_NO_PET|CTX_NO_MIRROR);
+ if(transmode=='n') {
+ mul_m4_v3(obedit->obmat, nor);
+ sub_v3_v3v3(nor, nor, obedit->obmat[3]);
+// BIF_setSingleAxisConstraint(nor, "along normal");
+ }
+// Transform();
+ }
+ }
+
+ return transmode;
+}
+
+/* extrude without transform */
+static int mesh_extrude_region_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+
+ EDBM_Extrude_Mesh(scene, obedit, em, op, NULL);
+
+ /*This normally happens when pushing undo but modal operators
+ like this one don't push undo data until after modal mode is
+ done.*/
+ EDBM_RecalcNormals(em);
+ BMEdit_RecalcTesselation(em);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_region(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Extrude Region";
+ ot->idname= "MESH_OT_extrude_region";
+
+ /* api callbacks */
+ //ot->invoke= mesh_extrude_region_invoke;
+ ot->exec= mesh_extrude_region_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+static int mesh_extrude_verts_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ float nor[3];
+
+ EDBM_Extrude_verts_indiv(em, op, BM_SELECT, nor);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_verts_indiv(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Extrude Only Vertices";
+ ot->idname= "MESH_OT_extrude_verts_indiv";
+
+ /* api callbacks */
+ ot->exec= mesh_extrude_verts_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* to give to transform */
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+static int mesh_extrude_edges_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ float nor[3];
+
+ EDBM_Extrude_edges_indiv(em, op, BM_SELECT, nor);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_edges_indiv(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Extrude Only Edges";
+ ot->idname= "MESH_OT_extrude_edges_indiv";
+
+ /* api callbacks */
+ ot->exec= mesh_extrude_edges_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* to give to transform */
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+static int mesh_extrude_faces_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ float nor[3];
+
+ EDBM_Extrude_face_indiv(em, op, BM_SELECT, nor);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_faces_indiv(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Extrude Individual Faces";
+ ot->idname= "MESH_OT_extrude_faces_indiv";
+
+ /* api callbacks */
+ ot->exec= mesh_extrude_faces_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+/* ******************** (de)select all operator **************** */
+
+void EDBM_toggle_select_all(BMEditMesh *em) /* exported for UV */
+{
+ if(em->bm->totvertsel || em->bm->totedgesel || em->bm->totfacesel)
+ EDBM_clear_flag_all(em, BM_SELECT);
+ else
+ EDBM_set_flag_all(em, BM_SELECT);
+}
+
+static int mesh_select_all_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ int action = RNA_enum_get(op->ptr, "action");
+
+ switch (action) {
+ case SEL_TOGGLE:
+ EDBM_toggle_select_all(em);
+ break;
+ case SEL_SELECT:
+ EDBM_set_flag_all(em, BM_SELECT);
+ break;
+ case SEL_DESELECT:
+ EDBM_clear_flag_all(em, BM_SELECT);
+ break;
+ case SEL_INVERT:
+ EDBM_select_swap(em);
+ break;
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_all(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select/Deselect All";
+ ot->idname= "MESH_OT_select_all";
+ ot->description= "(de)select all vertices, edges or faces";
+
+ /* api callbacks */
+ ot->exec= mesh_select_all_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ WM_operator_properties_select_all(ot);
+}
+
+/* *************** add-click-mesh (extrude) operator ************** */
+/* in trunk see: 'editmesh_add.c' */
+static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ViewContext vc;
+ BMVert *v1;
+ BMIter iter;
+ float min[3], max[3];
+ int done= 0;
+ short use_proj;
+
+ em_setup_viewcontext(C, &vc);
+
+ use_proj= (vc.scene->toolsettings->snap_flag & SCE_SNAP) && (vc.scene->toolsettings->snap_mode==SCE_SNAP_MODE_FACE);
+
+ INIT_MINMAX(min, max);
+
+ BM_ITER(v1, &iter, vc.em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v1, BM_SELECT)) {
+ DO_MINMAX(v1->co, min, max);
+ done= 1;
+ }
+ }
+
+ /* call extrude? */
+ if(done) {
+ const short rot_src= RNA_boolean_get(op->ptr, "rotate_source");
+ BMEdge *eed;
+ float vec[3], cent[3], mat[3][3];
+ float nor[3]= {0.0, 0.0, 0.0};
+
+ /* 2D normal calc */
+ float mval_f[2];
+
+ mval_f[0]= (float)event->mval[0];
+ mval_f[1]= (float)event->mval[1];
+
+ /* check for edges that are half selected, use for rotation */
+ done= 0;
+ BM_ITER(eed, &iter, vc.em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(eed, BM_SELECT)) {
+ float co1[3], co2[3];
+ mul_v3_m4v3(co1, vc.obedit->obmat, eed->v1->co);
+ mul_v3_m4v3(co2, vc.obedit->obmat, eed->v2->co);
+ project_float_noclip(vc.ar, co1, co1);
+ project_float_noclip(vc.ar, co2, co2);
+
+ /* 2D rotate by 90d while adding.
+ * (x, y) = (y, -x)
+ *
+ * accumulate the screenspace normal in 2D,
+ * with screenspace edge length weighting the result. */
+ if(line_point_side_v2(co1, co2, mval_f) >= 0.0f) {
+ nor[0] += (co1[1] - co2[1]);
+ nor[1] += -(co1[0] - co2[0]);
+ }
+ else {
+ nor[0] += (co2[1] - co1[1]);
+ nor[1] += -(co2[0] - co1[0]);
+ }
+ }
+ done= 1;
+ }
+
+ if(done) {
+ float view_vec[3], cross[3];
+
+ /* convert the 2D nomal into 3D */
+ mul_mat3_m4_v3(vc.rv3d->viewinv, nor); /* worldspace */
+ mul_mat3_m4_v3(vc.obedit->imat, nor); /* local space */
+
+ /* correct the normal to be aligned on the view plane */
+ copy_v3_v3(view_vec, vc.rv3d->viewinv[2]);
+ mul_mat3_m4_v3(vc.obedit->imat, view_vec);
+ cross_v3_v3v3(cross, nor, view_vec);
+ cross_v3_v3v3(nor, view_vec, cross);
+ normalize_v3(nor);
+ }
+
+ /* center */
+ mid_v3_v3v3(cent, min, max);
+ copy_v3_v3(min, cent);
+
+ mul_m4_v3(vc.obedit->obmat, min); // view space
+ view3d_get_view_aligned_coordinate(&vc, min, event->mval, TRUE);
+ mul_m4_v3(vc.obedit->imat, min); // back in object space
+
+ sub_v3_v3(min, cent);
+
+ /* calculate rotation */
+ unit_m3(mat);
+ if(done) {
+ float dot;
+
+ copy_v3_v3(vec, min);
+ normalize_v3(vec);
+ dot= dot_v3v3(vec, nor);
+
+ if( fabs(dot)<0.999) {
+ float cross[3], si, q1[4];
+
+ cross_v3_v3v3(cross, nor, vec);
+ normalize_v3(cross);
+ dot= 0.5f*saacos(dot);
+
+ /* halve the rotation if its applied twice */
+ if(rot_src) dot *= 0.5f;
+
+ si= (float)sin(dot);
+ q1[0]= (float)cos(dot);
+ q1[1]= cross[0]*si;
+ q1[2]= cross[1]*si;
+ q1[3]= cross[2]*si;
+ quat_to_mat3( mat,q1);
+ }
+ }
+
+ if(rot_src) {
+ EDBM_CallOpf(vc.em, op, "rotate verts=%hv cent=%v mat=%m3",
+ BM_SELECT, cent, mat);
+
+ /* also project the source, for retopo workflow */
+ if(use_proj)
+ EMBM_project_snap_verts(C, vc.ar, vc.obedit, vc.em);
+ }
+
+ EDBM_Extrude_edge(vc.obedit, vc.em, BM_SELECT, nor);
+ EDBM_CallOpf(vc.em, op, "rotate verts=%hv cent=%v mat=%m3",
+ BM_SELECT, cent, mat);
+ EDBM_CallOpf(vc.em, op, "translate verts=%hv vec=%v",
+ BM_SELECT, min);
+ }
+ else {
+ float *curs= give_cursor(vc.scene, vc.v3d);
+ BMOperator bmop;
+ BMOIter oiter;
+
+ copy_v3_v3(min, curs);
+ view3d_get_view_aligned_coordinate(&vc, min, event->mval, 0);
+
+ invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
+ mul_m4_v3(vc.obedit->imat, min); // back in object space
+
+ EDBM_InitOpf(vc.em, &bmop, op, "makevert co=%v", min);
+ BMO_Exec_Op(vc.em->bm, &bmop);
+
+ BMO_ITER(v1, &oiter, vc.em->bm, &bmop, "newvertout", BM_VERT) {
+ BM_Select(vc.em->bm, v1, TRUE);
+ }
+
+ if (!EDBM_FinishOp(vc.em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+ }
+
+ if(use_proj)
+ EMBM_project_snap_verts(C, vc.ar, vc.obedit, vc.em);
+
+ /*This normally happens when pushing undo but modal operators
+ like this one don't push undo data until after modal mode is
+ done.*/
+ EDBM_RecalcNormals(vc.em);
+ BMEdit_RecalcTesselation(vc.em);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, vc.obedit->data);
+ DAG_id_tag_update(vc.obedit->data, OB_RECALC_DATA);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Duplicate or Extrude at 3D Cursor";
+ ot->idname= "MESH_OT_dupli_extrude_cursor";
+
+ /* api callbacks */
+ ot->invoke= dupli_extrude_cursor;
+ ot->description= "Duplicate and extrude selected vertices, edges or faces towards the mouse cursor";
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "rotate_source", 1, "Rotate Source", "Rotate initial selection giving better shape");
+}
+
+static int delete_mesh(bContext *C, Object *obedit, wmOperator *op, int event, Scene *UNUSED(scene))
+{
+ BMEditMesh *bem = ((Mesh*)obedit->data)->edit_btmesh;
+
+ if(event<1) return OPERATOR_CANCELLED;
+
+ if(event==10 ) {
+ //"Erase Vertices";
+
+ if (!EDBM_CallOpf(bem, op, "del geom=%hv context=%i", BM_SELECT, DEL_VERTS))
+ return OPERATOR_CANCELLED;
+ }
+ else if(event==11) {
+ //"Edge Loop"
+ if (!EDBM_CallOpf(bem, op, "dissolveedgeloop edges=%he", BM_SELECT))
+ return OPERATOR_CANCELLED;
+ }
+ else if(event==7) {
+ //"Dissolve"
+ if (bem->selectmode & SCE_SELECT_FACE) {
+ if (!EDBM_CallOpf(bem, op, "dissolvefaces faces=%hf",BM_SELECT))
+ return OPERATOR_CANCELLED;
+ } else if (bem->selectmode & SCE_SELECT_EDGE) {
+ if (!EDBM_CallOpf(bem, op, "dissolveedges edges=%he",BM_SELECT))
+ return OPERATOR_CANCELLED;
+ } else if (bem->selectmode & SCE_SELECT_VERTEX) {
+ if (!EDBM_CallOpf(bem, op, "dissolveverts verts=%hv",BM_SELECT))
+ return OPERATOR_CANCELLED;
+ }
+ }
+ else if(event==4) {
+ //Edges and Faces
+ if (!EDBM_CallOpf(bem, op, "del geom=%hef context=%i", BM_SELECT, DEL_EDGESFACES))
+ return OPERATOR_CANCELLED;
+ }
+ else if(event==1) {
+ //"Erase Edges"
+ if (!EDBM_CallOpf(bem, op, "del geom=%he context=%i", BM_SELECT, DEL_EDGES))
+ return OPERATOR_CANCELLED;
+ }
+ else if(event==2) {
+ //"Erase Faces";
+ if (!EDBM_CallOpf(bem, op, "del geom=%hf context=%i", BM_SELECT, DEL_FACES))
+ return OPERATOR_CANCELLED;
+ }
+ else if(event==5) {
+ //"Erase Only Faces";
+ if (!EDBM_CallOpf(bem, op, "del geom=%hf context=%d",
+ BM_SELECT, DEL_ONLYFACES))
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+/* Note, these values must match delete_mesh() event values */
+static EnumPropertyItem prop_mesh_delete_types[] = {
+ {7, "DISSOLVE", 0, "Dissolve", ""},
+ {12, "COLLAPSE", 0, "Collapse", ""},
+ {10,"VERT", 0, "Vertices", ""},
+ {1, "EDGE", 0, "Edges", ""},
+ {2, "FACE", 0, "Faces", ""},
+ {11, "EDGE_LOOP", 0, "Edge Loop", ""},
+ {4, "EDGE_FACE", 0, "Edges & Faces", ""},
+ {5, "ONLY_FACE", 0, "Only Faces", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int delete_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+ Scene *scene = CTX_data_scene(C);
+ int type = RNA_enum_get(op->ptr, "type");
+
+ if (type != 12) {
+ if (delete_mesh(C, obedit, op, type, scene) == OPERATOR_CANCELLED)
+ return OPERATOR_CANCELLED;
+ EDBM_clear_flag_all(em, BM_SELECT);
+ } else {
+ if (!EDBM_CallOpf(em, op, "collapse edges=%he", BM_SELECT))
+ return OPERATOR_CANCELLED;
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_delete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Delete";
+ ot->description= "Delete selected vertices, edges or faces";
+ ot->idname= "MESH_OT_delete";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= delete_mesh_exec;
+
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /*props */
+ ot->prop = RNA_def_enum(ot->srna, "type", prop_mesh_delete_types, 10, "Type", "Method used for deleting mesh data");
+}
+
+
+static int addedgeface_mesh_exec(bContext *C, wmOperator *op)
+{
+ BMOperator bmop;
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ if (!EDBM_InitOpf(em, &bmop, op, "contextual_create geom=%hfev", BM_SELECT))
+ return OPERATOR_CANCELLED;
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "faceout", BM_SELECT, BM_FACE);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_edge_face_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make Edge/Face";
+ ot->description= "Add an edge or face to selected";
+ ot->idname= "MESH_OT_edge_face_add";
+
+ /* api callbacks */
+ ot->exec= addedgeface_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+}
+
+static EnumPropertyItem prop_mesh_edit_types[] = {
+ {1, "VERT", 0, "Vertices", ""},
+ {2, "EDGE", 0, "Edges", ""},
+ {3, "FACE", 0, "Faces", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int mesh_selection_type_exec(bContext *C, wmOperator *op)
+{
+
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ int type = RNA_enum_get(op->ptr,"type");
+
+ switch (type) {
+ case 1:
+ em->selectmode = SCE_SELECT_VERTEX;
+ break;
+ case 2:
+ em->selectmode = SCE_SELECT_EDGE;
+ break;
+ case 3:
+ em->selectmode = SCE_SELECT_FACE;
+ break;
+ }
+
+ EDBM_selectmode_set(em);
+ CTX_data_tool_settings(C)->selectmode = em->selectmode;
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+static void MESH_OT_selection_type(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Selection Mode";
+ ot->description= "Set the selection mode type";
+ ot->idname= "MESH_OT_selection_type";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= mesh_selection_type_exec;
+
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_enum(ot->srna, "type", prop_mesh_edit_types, 0, "Type", "Set the mesh selection type");
+ RNA_def_boolean(ot->srna, "inclusive", 0, "Inclusive", "Selects geometry around selected geometry, occording to selection mode");
+}
+
+/* ************************* SEAMS AND EDGES **************** */
+
+static int editbmesh_mark_seam(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Mesh *me= ((Mesh *)obedit->data);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMEdge *eed;
+ BMIter iter;
+ int clear = RNA_boolean_get(op->ptr, "clear");
+
+ /* auto-enable seams drawing */
+ if(clear==0) {
+ me->drawflag |= ME_DRAWSEAMS;
+ }
+
+ if(clear) {
+ BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eed, BM_SELECT) || BM_TestHFlag(eed, BM_HIDDEN))
+ continue;
+
+ BM_ClearHFlag(eed, BM_SEAM);
+ }
+ }
+ else {
+ BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eed, BM_SELECT) || BM_TestHFlag(eed, BM_HIDDEN))
+ continue;
+ BM_SetHFlag(eed, BM_SEAM);
+ }
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_mark_seam(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Mark Seam";
+ ot->idname= "MESH_OT_mark_seam";
+ ot->description= "(un)mark selected edges as a seam";
+
+ /* api callbacks */
+ ot->exec= editbmesh_mark_seam;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
+}
+
+static int editbmesh_mark_sharp(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Mesh *me= ((Mesh *)obedit->data);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMEdge *eed;
+ BMIter iter;
+ int clear = RNA_boolean_get(op->ptr, "clear");
+
+ /* auto-enable sharp edge drawing */
+ if(clear == 0) {
+ me->drawflag |= ME_DRAWSHARP;
+ }
+
+ if(!clear) {
+ BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eed, BM_SELECT) || BM_TestHFlag(eed, BM_HIDDEN))
+ continue;
+
+ BM_SetHFlag(eed, BM_SHARP);
+ }
+ } else {
+ BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eed, BM_SELECT) || BM_TestHFlag(eed, BM_HIDDEN))
+ continue;
+
+ BM_ClearHFlag(eed, BM_SHARP);
+ }
+ }
+
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_mark_sharp(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Mark Sharp";
+ ot->idname= "MESH_OT_mark_sharp";
+ ot->description= "(un)mark selected edges as sharp";
+
+ /* api callbacks */
+ ot->exec= editbmesh_mark_sharp;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
+}
+
+
+static int editbmesh_vert_connect(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ int len = 0;
+
+ if (!EDBM_InitOpf(em, &bmop, op, "connectverts verts=%hv", BM_SELECT)) {
+ return OPERATOR_CANCELLED;
+ }
+ BMO_Exec_Op(bm, &bmop);
+ len = BMO_GetSlot(&bmop, "edgeout")->len;
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return len ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+}
+
+void MESH_OT_vert_connect(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Vertex Connect";
+ ot->idname= "MESH_OT_vert_connect";
+
+ /* api callbacks */
+ ot->exec= editbmesh_vert_connect;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int editbmesh_edge_split(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ int len = 0;
+
+ if (!EDBM_InitOpf(em, &bmop, op, "edgesplit edges=%he numcuts=%d",
+ BM_SELECT, RNA_int_get(op->ptr,"number_cuts"))) {
+ return OPERATOR_CANCELLED;
+ }
+ BMO_Exec_Op(bm, &bmop);
+ len = BMO_GetSlot(&bmop, "outsplit")->len;
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return len ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+}
+
+void MESH_OT_edge_split(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Edge Split";
+ ot->idname= "MESH_OT_edge_split";
+
+ /* api callbacks */
+ ot->exec= editbmesh_edge_split;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_int(ot->srna, "number_cuts", 1, 1, 10, "Number of Cuts", "", 1, INT_MAX);
+}
+
+/****************** add duplicate operator ***************/
+
+static int mesh_duplicate_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ EDBM_InitOpf(em, &bmop, op, "dupe geom=%hvef", BM_SELECT);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "newout", BM_SELECT, BM_ALL);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+ return OPERATOR_FINISHED;
+}
+
+static int mesh_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
+{
+ WM_cursor_wait(1);
+ mesh_duplicate_exec(C, op);
+ WM_cursor_wait(0);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_duplicate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Duplicate";
+ ot->description= "Duplicate selected vertices, edges or faces";
+ ot->idname= "MESH_OT_duplicate";
+
+ /* api callbacks */
+ ot->invoke= mesh_duplicate_invoke;
+ ot->exec= mesh_duplicate_exec;
+
+ ot->poll= ED_operator_editmesh;
+
+ /* to give to transform */
+ RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
+}
+
+static int flip_normals(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+
+ if (!EDBM_CallOpf(em, op, "reversefaces faces=%hf", BM_SELECT))
+ return OPERATOR_CANCELLED;
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_flip_normals(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Flip Normals";
+ ot->description= "Flip the direction of selected face's vertex and face normals";
+ ot->idname= "MESH_OT_flip_normals";
+
+ /* api callbacks */
+ ot->exec= flip_normals;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+float *bm_get_cd_float(CustomData *cdata, void *data, int type)
+{
+ float *f = CustomData_bmesh_get(cdata, data, type);
+
+ return f;
+}
+
+static const EnumPropertyItem direction_items[]= {
+ {DIRECTION_CW, "CW", 0, "Clockwise", ""},
+ {DIRECTION_CCW, "CCW", 0, "Counter Clockwise", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+/* only accepts 1 selected edge, or 2 selected faces */
+static int edge_rotate_selected(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMOperator bmop;
+ BMEdge *eed;
+ BMIter iter;
+ const int do_ccw = RNA_enum_get(op->ptr, "direction") == 1;
+ int do_deselect= FALSE; /* do we deselect */
+
+ if (!(em->bm->totfacesel == 2 || em->bm->totedgesel == 1)) {
+ BKE_report(op->reports, RPT_ERROR, "Select one edge or two adjacent faces");
+ return OPERATOR_CANCELLED;
+ }
+
+ /*first see if we have two adjacent faces*/
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_Edge_FaceCount(eed) == 2) {
+ if ((BM_TestHFlag(eed->l->f, BM_SELECT) && BM_TestHFlag(eed->l->radial_next->f, BM_SELECT))
+ && !(BM_TestHFlag(eed->l->f, BM_HIDDEN) || BM_TestHFlag(eed->l->radial_next->f, BM_HIDDEN)))
+ {
+ break;
+ }
+ }
+ }
+
+ /*ok, we don't have two adjacent faces, but we do have two selected ones.
+ that's an error condition.*/
+ if (!eed && em->bm->totfacesel == 2) {
+ BKE_report(op->reports, RPT_ERROR, "Select one edge or two adjacent faces");
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!eed) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(eed, BM_SELECT) && !BM_TestHFlag(eed, BM_HIDDEN)) {
+ /* de-select the edge before */
+ do_deselect = TRUE;
+ break;
+ }
+ }
+ }
+
+ /*this should never happen*/
+ if (!eed)
+ return OPERATOR_CANCELLED;
+
+ EDBM_InitOpf(em, &bmop, op, "edgerotate edges=%e ccw=%d", eed, do_ccw);
+
+ /* avoid adding to the selection if we start off with only a selected edge,
+ * we could also just deselect the single edge easily but use the BMO api
+ * since it seems this is more 'correct' */
+ if(do_deselect) BMO_UnHeaderFlag_Buffer(em->bm, &bmop, "edges", BM_SELECT, BM_EDGE);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "edgeout", BM_SELECT, BM_EDGE);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_edge_rotate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Rotate Selected Edge";
+ ot->description= "Rotate selected edge or adjoining faces";
+ ot->idname= "MESH_OT_edge_rotate";
+
+ /* api callbacks */
+ ot->exec= edge_rotate_selected;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "direction", "direction to rotate edge around");
+}
+
+/* swap is 0 or 1, if 1 it hides not selected */
+void EDBM_hide_mesh(BMEditMesh *em, int swap)
+{
+ BMIter iter;
+ BMHeader *h;
+ int itermode;
+
+ if(em==NULL) return;
+
+ if (em->selectmode & SCE_SELECT_VERTEX)
+ itermode = BM_VERTS_OF_MESH;
+ else if (em->selectmode & SCE_SELECT_EDGE)
+ itermode = BM_EDGES_OF_MESH;
+ else
+ itermode = BM_FACES_OF_MESH;
+
+ BM_ITER(h, &iter, em->bm, itermode, NULL) {
+ if (BM_TestHFlag(h, BM_SELECT) ^ swap)
+ BM_Hide(em->bm, h, 1);
+ }
+
+ EDBM_selectmode_flush(em);
+
+ /*original hide flushing comment (OUTDATED):
+ hide happens on least dominant select mode, and flushes up, not down! (helps preventing errors in subsurf) */
+ /* - vertex hidden, always means edge is hidden too
+ - edge hidden, always means face is hidden too
+ - face hidden, only set face hide
+ - then only flush back down what's absolute hidden
+ */
+
+}
+
+static int hide_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+
+ EDBM_hide_mesh(em, RNA_boolean_get(op->ptr, "unselected"));
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_hide(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Hide Selection";
+ ot->idname= "MESH_OT_hide";
+
+ /* api callbacks */
+ ot->exec= hide_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Hide (un)selected vertices, edges or faces";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected");
+}
+
+
+void EDBM_reveal_mesh(BMEditMesh *em)
+{
+ BMIter iter;
+ BMHeader *ele;
+ int i, types[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+ int sels[3] = {
+ (em->selectmode & SCE_SELECT_VERTEX),
+ (em->selectmode & SCE_SELECT_EDGE),
+ (em->selectmode & SCE_SELECT_FACE),
+ };
+
+ /* Use index field to remember what was hidden before all is revealed. */
+ for (i=0; i<3; i++) {
+ BM_ITER(ele, &iter, em->bm, types[i], NULL) {
+ if (BM_TestHFlag(ele, BM_HIDDEN)) {
+ BM_SetHFlag(ele, BM_TMP_TAG);
+ }
+ else {
+ BM_ClearHFlag(ele, BM_TMP_TAG);
+ }
+ }
+ }
+
+ /* Reveal everything */
+ EDBM_clear_flag_all(em, BM_HIDDEN);
+
+ /* Select relevant just-revealed elements */
+ for (i=0; i<3; i++) {
+ if (!sels[i]) {
+ continue;
+ }
+
+ BM_ITER(ele, &iter, em->bm, types[i], NULL) {
+ if (BM_TestHFlag(ele, BM_TMP_TAG)) {
+ BM_Select(em->bm, ele, TRUE);
+ }
+ }
+ }
+
+ EDBM_selectmode_flush(em);
+}
+
+static int reveal_mesh_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+
+ EDBM_reveal_mesh(em);
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_reveal(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Reveal Hidden";
+ ot->idname= "MESH_OT_reveal";
+ ot->description= "Reveal all hidden vertices, edges and faces";
+
+ /* api callbacks */
+ ot->exec= reveal_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int normals_make_consistent_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ /* doflip has to do with bmesh_rationalize_normals, it's an internal
+ * thing*/
+ if (!EDBM_CallOpf(em, op, "righthandfaces faces=%hf doflip=%d", BM_SELECT, 1))
+ return OPERATOR_CANCELLED;
+
+ if (RNA_boolean_get(op->ptr, "inside"))
+ EDBM_CallOpf(em, op, "reversefaces faces=%hf", BM_SELECT);
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_normals_make_consistent(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make Normals Consistent";
+ ot->description= "Make face and vertex normals point either outside or inside the mesh";
+ ot->idname= "MESH_OT_normals_make_consistent";
+
+ /* api callbacks */
+ ot->exec= normals_make_consistent_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "inside", 0, "Inside", "");
+}
+
+
+
+static int do_smooth_vertex(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ ModifierData *md;
+ int mirrx=0, mirry=0, mirrz=0;
+ int i, repeat;
+
+ /* mirror before smooth */
+ if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
+ EDBM_CacheMirrorVerts(em, TRUE);
+ }
+
+ /* if there is a mirror modifier with clipping, flag the verts that
+ * are within tolerance of the plane(s) of reflection
+ */
+ for(md=obedit->modifiers.first; md; md=md->next) {
+ if(md->type==eModifierType_Mirror && (md->mode & eModifierMode_Realtime)) {
+ MirrorModifierData *mmd = (MirrorModifierData*) md;
+
+ if(mmd->flag & MOD_MIR_CLIPPING) {
+ if (mmd->flag & MOD_MIR_AXIS_X)
+ mirrx = 1;
+ if (mmd->flag & MOD_MIR_AXIS_Y)
+ mirry = 1;
+ if (mmd->flag & MOD_MIR_AXIS_Z)
+ mirrz = 1;
+ }
+ }
+ }
+
+ repeat = RNA_int_get(op->ptr,"repeat");
+ if (!repeat)
+ repeat = 1;
+
+ for (i=0; i<repeat; i++) {
+ if (!EDBM_CallOpf(em, op, "vertexsmooth verts=%hv mirror_clip_x=%d mirror_clip_y=%d mirror_clip_z=%d",
+ BM_SELECT, mirrx, mirry, mirrz))
+ {
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ /* apply mirror */
+ if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
+ EDBM_ApplyMirrorCache(em, BM_SELECT, 0);
+ EDBM_EndMirrorCache(em);
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_vertices_smooth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Smooth Vertex";
+ ot->description= "Flatten angles of selected vertices";
+ ot->idname= "MESH_OT_vertices_smooth";
+
+ /* api callbacks */
+ ot->exec= do_smooth_vertex;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_int(ot->srna, "repeat", 1, 1, 100, "Number of times to smooth the mesh", "", 1, INT_MAX);
+}
+
+
+static int bm_test_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit= CTX_data_edit_object(C);
+ ARegion *ar = CTX_wm_region(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMBVHTree *tree = BMBVH_NewBVH(em, 0, NULL, NULL);
+ BMIter iter;
+ BMEdge *e;
+
+ /*hide all back edges*/
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(e, BM_SELECT))
+ continue;
+
+ if (!BMBVH_EdgeVisible(tree, e, ar, v3d, obedit))
+ BM_Select(em->bm, e, FALSE);
+ }
+
+ BMBVH_FreeBVH(tree);
+
+#if 0 //uv island walker test
+ BMIter iter, liter;
+ BMFace *f;
+ BMLoop *l, *l2;
+ MLoopUV *luv;
+ BMWalker walker;
+ int i=0;
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ }
+ }
+
+ BMW_Init(&walker, em->bm, BMW_UVISLAND, BMW_NIL_LAY);
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ l2 = BMW_Begin(&walker, l);
+ for (; l2; l2=BMW_Step(&walker)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l2->head.data, CD_MLOOPUV);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+ }
+ }
+ }
+
+ BMW_End(&walker);
+#endif
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_bm_test(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "BMesh Test Operator";
+ ot->idname= "MESH_OT_bm_test";
+
+ /* api callbacks */
+ ot->exec= bm_test_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ //RNA_def_int(ot->srna, "repeat", 1, 1, 100, "Number of times to smooth the mesh", "", 1, INT_MAX);
+}
+
+/********************** Smooth/Solid Operators *************************/
+
+static void mesh_set_smooth_faces(BMEditMesh *em, short smooth)
+{
+ BMIter iter;
+ BMFace *efa;
+
+ if(em==NULL) return;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_SELECT)) {
+ if (smooth)
+ BM_SetHFlag(efa, BM_SMOOTH);
+ else
+ BM_ClearHFlag(efa, BM_SMOOTH);
+ }
+ }
+}
+
+static int mesh_faces_shade_smooth_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ mesh_set_smooth_faces(em, 1);
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_faces_shade_smooth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Shade Smooth";
+ ot->description= "Display faces smooth (using vertex normals)";
+ ot->idname= "MESH_OT_faces_shade_smooth";
+
+ /* api callbacks */
+ ot->exec= mesh_faces_shade_smooth_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int mesh_faces_shade_flat_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ mesh_set_smooth_faces(em, 0);
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_faces_shade_flat(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Shade Flat";
+ ot->description= "Display faces flat";
+ ot->idname= "MESH_OT_faces_shade_flat";
+
+ /* api callbacks */
+ ot->exec= mesh_faces_shade_flat_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+/********************** UV/Color Operators *************************/
+
+
+static const EnumPropertyItem axis_items[]= {
+ {OPUVC_AXIS_X, "X", 0, "X", ""},
+ {OPUVC_AXIS_Y, "Y", 0, "Y", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+static int mesh_rotate_uvs(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* get the direction from RNA */
+ int dir = RNA_enum_get(op->ptr, "direction");
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "meshrotateuvs faces=%hf dir=%d", BM_SELECT, dir);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+static int mesh_reverse_uvs(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "meshreverseuvs faces=%hf", BM_SELECT);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+static int mesh_rotate_colors(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* get the direction from RNA */
+ int dir = RNA_enum_get(op->ptr, "direction");
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "meshrotatecolors faces=%hf dir=%d", BM_SELECT, dir);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+
+ /* dependencies graph and notification stuff */
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+/* DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT | ND_GEOM_SELECT, ob);
+*/
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+
+static int mesh_reverse_colors(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "meshreversecolors faces=%hf", BM_SELECT);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_uvs_rotate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Rotate UVs";
+ ot->idname= "MESH_OT_uvs_rotate";
+
+ /* api callbacks */
+ ot->exec= mesh_rotate_uvs;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "Direction", "Direction to rotate UVs around");
+}
+
+//void MESH_OT_uvs_mirror(wmOperatorType *ot)
+void MESH_OT_uvs_reverse(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Reverse UVs";
+ ot->idname= "MESH_OT_uvs_reverse";
+
+ /* api callbacks */
+ ot->exec= mesh_reverse_uvs;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ //RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror UVs around");
+}
+
+void MESH_OT_colors_rotate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Rotate Colors";
+ ot->idname= "MESH_OT_colors_rotate";
+
+ /* api callbacks */
+ ot->exec= mesh_rotate_colors;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CCW, "Direction", "Direction to rotate edge around");
+}
+
+void MESH_OT_colors_reverse(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Reverse Colors";
+ ot->idname= "MESH_OT_colors_reverse";
+
+ /* api callbacks */
+ ot->exec= mesh_reverse_colors;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ //RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror colors around");
+}
+
+
+static int merge_firstlast(BMEditMesh *em, int first, int uvmerge, wmOperator *wmop)
+{
+ BMVert *mergevert;
+ BMEditSelection *ese;
+
+ /* do sanity check in mergemenu in edit.c ?*/
+ if(first == 0) {
+ ese = em->bm->selected.last;
+ mergevert= (BMVert*)ese->data;
+ }
+ else{
+ ese = em->bm->selected.first;
+ mergevert = (BMVert*)ese->data;
+ }
+
+ if (!BM_TestHFlag(mergevert, BM_SELECT))
+ return OPERATOR_CANCELLED;
+
+ if (uvmerge) {
+ if (!EDBM_CallOpf(em, wmop, "pointmerge_facedata verts=%hv snapv=%e", BM_SELECT, mergevert))
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!EDBM_CallOpf(em, wmop, "pointmerge verts=%hv mergeco=%v", BM_SELECT, mergevert->co))
+ return OPERATOR_CANCELLED;
+
+ return OPERATOR_FINISHED;
+}
+
+static int merge_target(BMEditMesh *em, Scene *scene, View3D *v3d, Object *ob,
+ int target, int uvmerge, wmOperator *wmop)
+{
+ BMIter iter;
+ BMVert *v;
+ float *vco=NULL, co[3], cent[3] = {0.0f, 0.0f, 0.0f};
+
+ if (target) {
+ vco = give_cursor(scene, v3d);
+ copy_v3_v3(co, vco);
+ mul_m4_v3(ob->imat, co);
+ }
+ else {
+ float fac;
+ int i = 0;
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(v, BM_SELECT))
+ continue;
+ add_v3_v3(cent, v->co);
+ i++;
+ }
+
+ if (!i)
+ return OPERATOR_CANCELLED;
+
+ fac = 1.0f / (float)i;
+ mul_v3_fl(cent, fac);
+ copy_v3_v3(co, cent);
+ vco = co;
+ }
+
+ if (!vco)
+ return OPERATOR_CANCELLED;
+
+ if (uvmerge) {
+ if (!EDBM_CallOpf(em, wmop, "vert_average_facedata verts=%hv", BM_SELECT))
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!EDBM_CallOpf(em, wmop, "pointmerge verts=%hv mergeco=%v", BM_SELECT, co))
+ return OPERATOR_CANCELLED;
+
+ return OPERATOR_FINISHED;
+}
+
+static int merge_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ int status= 0, uvs= RNA_boolean_get(op->ptr, "uvs");
+
+ switch(RNA_enum_get(op->ptr, "type")) {
+ case 3:
+ status = merge_target(em, scene, v3d, obedit, 0, uvs, op);
+ break;
+ case 4:
+ status = merge_target(em, scene, v3d, obedit, 1, uvs, op);
+ break;
+ case 1:
+ status = merge_firstlast(em, 0, uvs, op);
+ break;
+ case 6:
+ status = merge_firstlast(em, 1, uvs, op);
+ break;
+ case 5:
+ status = 1;
+ if (!EDBM_CallOpf(em, op, "collapse edges=%he", BM_SELECT))
+ status = 0;
+ break;
+ }
+
+ if(!status)
+ return OPERATOR_CANCELLED;
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+static EnumPropertyItem merge_type_items[]= {
+ {6, "FIRST", 0, "At First", ""},
+ {1, "LAST", 0, "At Last", ""},
+ {3, "CENTER", 0, "At Center", ""},
+ {4, "CURSOR", 0, "At Cursor", ""},
+ {5, "COLLAPSE", 0, "Collapse", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem *merge_type_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
+{
+ Object *obedit;
+ EnumPropertyItem *item= NULL;
+ int totitem= 0;
+
+ if(!C) /* needed for docs */
+ return merge_type_items;
+
+ obedit= CTX_data_edit_object(C);
+ if(obedit && obedit->type == OB_MESH) {
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ if(em->bm->selected.first && em->bm->selected.last &&
+ ((BMEditSelection*)em->bm->selected.first)->htype == BM_VERT && ((BMEditSelection*)em->bm->selected.last)->htype == BM_VERT) {
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
+ }
+ else if(em->bm->selected.first && ((BMEditSelection*)em->bm->selected.first)->htype == BM_VERT)
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
+ else if(em->bm->selected.last && ((BMEditSelection*)em->bm->selected.last)->htype == BM_VERT)
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
+ }
+
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 3);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 4);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 5);
+ RNA_enum_item_end(&item, &totitem);
+
+ *free= 1;
+
+ return item;
+ }
+
+ return NULL;
+}
+
+void MESH_OT_merge(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Merge";
+ ot->idname= "MESH_OT_merge";
+
+ /* api callbacks */
+ ot->exec= merge_exec;
+ ot->invoke= WM_menu_invoke;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop= RNA_def_enum(ot->srna, "type", merge_type_items, 3, "Type", "Merge method to use");
+ RNA_def_enum_funcs(ot->prop, merge_type_itemf);
+ RNA_def_boolean(ot->srna, "uvs", 1, "UVs", "Move UVs according to merge");
+}
+
+
+static int removedoublesflag_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMOperator bmop;
+ /* int count; */ /* UNUSED */
+
+ EDBM_InitOpf(em, &bmop, op, "finddoubles verts=%hv dist=%f",
+ BM_SELECT, RNA_float_get(op->ptr, "mergedist"));
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* count = BMO_CountSlotMap(em->bm, &bmop, "targetmapout"); */ /* UNUSED */
+
+ if (!EDBM_CallOpf(em, op, "weldverts targetmap=%s", &bmop, "targetmapout")) {
+ BMO_Finish_Op(em->bm, &bmop);
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ /*we need a better way of reporting this, since this doesn't work
+ with the last operator panel correctly.
+ if(count)
+ {
+ sprintf(msg, "Removed %d vertices", count);
+ BKE_report(op->reports, RPT_INFO, msg);
+ }
+ */
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_remove_doubles(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Doubles";
+ ot->idname= "MESH_OT_remove_doubles";
+
+ /* api callbacks */
+ ot->exec= removedoublesflag_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_float(ot->srna, "mergedist", 0.0001f, 0.000001f, 50.0f,
+ "Merge Distance",
+ "Minimum distance between elements to merge", 0.00001, 10.0);
+}
+
+/************************ Vertex Path Operator *************************/
+
+typedef struct PathNode {
+ int u;
+ int visited;
+ ListBase edges;
+} PathNode;
+
+typedef struct PathEdge {
+ struct PathEdge *next, *prev;
+ int v;
+ float w;
+} PathEdge;
+
+
+
+static int select_vertex_path_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+ BMEditSelection *sv, *ev;
+
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+
+ sv = em->bm->selected.last;
+ if( sv != NULL )
+ ev = sv->prev;
+ else return OPERATOR_CANCELLED;
+ if( ev == NULL )
+ return OPERATOR_CANCELLED;
+
+ if((sv->htype != BM_VERT) || (ev->htype != BM_VERT))
+ return OPERATOR_CANCELLED;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "vertexshortestpath startv=%e endv=%e type=%d", sv->data, ev->data, type);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* DO NOT clear the existing selection */
+ /* EDBM_clear_flag_all(em, BM_SELECT); */
+
+ /* select the output */
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "vertout", BM_SELECT, BM_ALL);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ EDBM_selectmode_flush(em);
+
+ /* dependencies graph and notification stuff */
+/* DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT | ND_GEOM_SELECT, ob);
+*/
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_vertex_path(wmOperatorType *ot)
+{
+ static const EnumPropertyItem type_items[] = {
+ {VPATH_SELECT_EDGE_LENGTH, "EDGE_LENGTH", 0, "Edge Length", NULL},
+ {VPATH_SELECT_TOPOLOGICAL, "TOPOLOGICAL", 0, "Topological", NULL},
+ {0, NULL, 0, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Select Vertex Path";
+ ot->idname= "MESH_OT_select_vertex_path";
+
+ /* api callbacks */
+ ot->exec= select_vertex_path_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "type", type_items, VPATH_SELECT_EDGE_LENGTH, "Type", "Method to compute distance");
+}
+/********************** Rip Operator *************************/
+
+/* helper to find edge for edge_rip */
+static float mesh_rip_edgedist(ARegion *ar, float mat[][4], float *co1, float *co2, const int mval[2])
+{
+ float vec1[3], vec2[3], mvalf[2];
+
+ ED_view3d_project_float(ar, co1, vec1, mat);
+ ED_view3d_project_float(ar, co2, vec2, mat);
+ mvalf[0]= (float)mval[0];
+ mvalf[1]= (float)mval[1];
+
+ return dist_to_line_segment_v2(mvalf, vec1, vec2);
+}
+
+/* based on mouse cursor position, it defines how is being ripped */
+static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ ARegion *ar= CTX_wm_region(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d= CTX_wm_region_view3d(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ BMBVHTree *bvhtree;
+ BMOIter siter;
+ BMIter iter, eiter, liter;
+ BMLoop *l;
+ BMEdge *e, *e2, *closest = NULL;
+ BMVert *v, *ripvert = NULL;
+ int side = 0, i, singlesel = 0;
+ float projectMat[4][4], fmval[3] = {event->mval[0], event->mval[1]};
+ float dist = FLT_MAX, d;
+
+ ED_view3d_ob_project_mat_get(rv3d, obedit, projectMat);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
+ BM_SetHFlag(e, BM_TMP_TAG);
+ }
+ else {
+ BM_ClearHFlag(e, BM_TMP_TAG);
+ }
+ }
+
+ /*handle case of one vert selected. identify
+ closest edge around that vert to mouse cursor,
+ then rip two adjacent edges in the vert fan.*/
+ if (bm->totvertsel == 1 && bm->totedgesel == 0 && bm->totfacesel == 0) {
+ singlesel = 1;
+
+ /*find selected vert*/
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT))
+ break;
+ }
+
+ /*this should be impossible, but sanity checks are a good thing*/
+ if (!v)
+ return OPERATOR_CANCELLED;
+
+ if (!v->e || !v->e->l) {
+ BKE_report(op->reports, RPT_ERROR, "Selected vertex has no faces");
+ return OPERATOR_CANCELLED;
+ }
+
+ /*find closest edge to mouse cursor*/
+ e2 = NULL;
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v) {
+ d = mesh_rip_edgedist(ar, projectMat, e->v1->co, e->v2->co, event->mval);
+ if (d < dist) {
+ dist = d;
+ e2 = e;
+ }
+ }
+
+ if (!e2)
+ return OPERATOR_CANCELLED;
+
+ /*rip two adjacent edges*/
+ if (BM_Edge_FaceCount(e2) == 1 || BM_Vert_FaceCount(v) == 2) {
+ l = e2->l;
+ ripvert = BM_Rip_Vertex(bm, l->f, v);
+
+ BLI_assert(ripvert);
+ if (!ripvert) {
+ return OPERATOR_CANCELLED;
+ }
+ } else if (BM_Edge_FaceCount(e2) == 2) {
+ l = e2->l;
+ e = BM_OtherFaceLoop(e2, l->f, v)->e;
+ BM_SetHFlag(e, BM_TMP_TAG);
+ BM_Select(bm, e, TRUE);
+
+ l = e2->l->radial_next;
+ e = BM_OtherFaceLoop(e2, l->f, v)->e;
+ BM_SetHFlag(e, BM_TMP_TAG);
+ BM_Select(bm, e, TRUE);
+ }
+
+ dist = FLT_MAX;
+ } else {
+ /*expand edge selection*/
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ e2 = NULL;
+ i = 0;
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ if (BM_TestHFlag(e, BM_TMP_TAG)) {
+ e2 = e;
+ i++;
+ }
+ }
+
+ if (i == 1 && e2->l) {
+ l = BM_OtherFaceLoop(e2, e2->l->f, v);
+ l = l->radial_next;
+ l = BM_OtherFaceLoop(l->e, l->f, v);
+
+ if (l) {
+ BM_Select(bm, l->e, TRUE);
+ }
+ }
+ }
+ }
+
+ if (!EDBM_InitOpf(em, &bmop, op, "edgesplit edges=%he", BM_SELECT)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ BMO_Exec_Op(bm, &bmop);
+
+ /*build bvh tree for edge visibility tests*/
+ bvhtree = BMBVH_NewBVH(em, 0, NULL, NULL);
+
+ for (i=0; i<2; i++) {
+ BMO_ITER(e, &siter, bm, &bmop, i ? "edgeout2":"edgeout1", BM_EDGE) {
+ float cent[3] = {0, 0, 0}, mid[3], vec[3];
+
+ if (!BMBVH_EdgeVisible(bvhtree, e, ar, v3d, obedit) || !e->l)
+ continue;
+
+ /* method for calculating distance:
+ *
+ * for each edge: calculate face center, then made a vector
+ * from edge midpoint to face center. offset edge midpoint
+ * by a small amount along this vector. */
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, e->l->f) {
+ add_v3_v3(cent, l->v->co);
+ }
+ mul_v3_fl(cent, 1.0f/(float)e->l->f->len);
+
+ mid_v3_v3v3(mid, e->v1->co, e->v2->co);
+ sub_v3_v3v3(vec, cent, mid);
+ normalize_v3(vec);
+ mul_v3_fl(vec, 0.01f);
+ add_v3_v3v3(mid, mid, vec);
+
+ /* yay we have our comparison point, now project it */
+ ED_view3d_project_float(ar, mid, mid, projectMat);
+
+ d = len_squared_v2v2(fmval, mid);
+
+ if (d < dist) {
+ side = i;
+ closest = e;
+ dist = d;
+ }
+ }
+ }
+
+ BMBVH_FreeBVH(bvhtree);
+
+ EDBM_clear_flag_all(em, BM_SELECT);
+ BMO_HeaderFlag_Buffer(bm, &bmop, side?"edgeout2":"edgeout1", BM_SELECT, BM_EDGE);
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
+ BM_SetHFlag(e, BM_TMP_TAG);
+ }
+ else {
+ BM_ClearHFlag(e, BM_TMP_TAG);
+ }
+ }
+
+ /*constrict edge selection again*/
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ e2 = NULL;
+ i = 0;
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
+ if (BM_TestHFlag(e, BM_TMP_TAG)) {
+ e2 = e;
+ i++;
+ }
+ }
+
+ if (i == 1) {
+ if (singlesel)
+ BM_Select(bm, v, FALSE);
+ else
+ BM_Select(bm, e2, FALSE);
+ }
+ }
+
+ if (ripvert) {
+ BM_Select(bm, ripvert, TRUE);
+ }
+
+ EDBM_selectmode_flush(em);
+
+ BLI_assert(singlesel ? (bm->totvertsel > 0) : (bm->totedgesel > 0));
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (bm->totvertsel == 0) {
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_rip(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Rip";
+ ot->idname= "MESH_OT_rip";
+
+ /* api callbacks */
+ ot->invoke= mesh_rip_invoke;
+ ot->poll= EM_view3d_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* to give to transform */
+ Transform_Properties(ot, P_PROPORTIONAL);
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+/************************ Shape Operators *************************/
+
+/*BMESH_TODO this should be properly encapsulated in a bmop. but later.*/
+static void shape_propagate(Object *obedit, BMEditMesh *em, wmOperator *op)
+{
+ BMIter iter;
+ BMVert *eve = NULL;
+ float *co;
+ int i, totshape = CustomData_number_of_layers(&em->bm->vdata, CD_SHAPEKEY);
+
+ if (!CustomData_has_layer(&em->bm->vdata, CD_SHAPEKEY)) {
+ BKE_report(op->reports, RPT_ERROR, "Mesh does not have shape keys");
+ return;
+ }
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eve, BM_SELECT) || BM_TestHFlag(eve, BM_HIDDEN))
+ continue;
+
+ for (i=0; i<totshape; i++) {
+ co = CustomData_bmesh_get_n(&em->bm->vdata, eve->head.data, CD_SHAPEKEY, i);
+ copy_v3_v3(co, eve->co);
+ }
+ }
+
+#if 0
+ //TAG Mesh Objects that share this data
+ for(base = scene->base.first; base; base = base->next) {
+ if(base->object && base->object->data == me) {
+ base->object->recalc = OB_RECALC_DATA;
+ }
+ }
+#endif
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+}
+
+
+static int shape_propagate_to_all_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Mesh *me= obedit->data;
+ BMEditMesh *em= me->edit_btmesh;
+
+ shape_propagate(obedit, em, op);
+
+ DAG_id_tag_update(&me->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void MESH_OT_shape_propagate_to_all(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Shape Propagate";
+ ot->description= "Apply selected vertex locations to all other shape keys";
+ ot->idname= "MESH_OT_shape_propagate_to_all";
+
+ /* api callbacks */
+ ot->exec= shape_propagate_to_all_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/*BMESH_TODO this should be properly encapsulated in a bmop. but later.*/
+static int blend_from_shape_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Mesh *me= obedit->data;
+ BMEditMesh *em= me->edit_btmesh;
+ BMVert *eve;
+ BMIter iter;
+ float co[3], *sco;
+ float blend= RNA_float_get(op->ptr, "blend");
+ int shape= RNA_enum_get(op->ptr, "shape");
+ int add= RNA_boolean_get(op->ptr, "add");
+ int totshape;
+
+ /*sanity check*/
+ totshape = CustomData_number_of_layers(&em->bm->vdata, CD_SHAPEKEY);
+ if (totshape == 0 || shape < 0 || shape >= totshape)
+ return OPERATOR_CANCELLED;
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eve, BM_SELECT) || BM_TestHFlag(eve, BM_HIDDEN))
+ continue;
+
+ sco = CustomData_bmesh_get_n(&em->bm->vdata, eve->head.data, CD_SHAPEKEY, shape);
+ copy_v3_v3(co, sco);
+
+
+ if(add) {
+ mul_v3_fl(co, blend);
+ add_v3_v3v3(eve->co, eve->co, co);
+ }
+ else
+ interp_v3_v3v3(eve->co, eve->co, co, blend);
+
+ copy_v3_v3(sco, co);
+ }
+
+ DAG_id_tag_update(&me->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
+
+ return OPERATOR_FINISHED;
+}
+
+static EnumPropertyItem *shape_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Mesh *me= (obedit) ? obedit->data : NULL;
+ BMEditMesh *em = me->edit_btmesh;
+ EnumPropertyItem *item= NULL;
+ int totitem= 0;
+
+ if(obedit && obedit->type == OB_MESH && CustomData_has_layer(&em->bm->vdata, CD_SHAPEKEY)) {
+ EnumPropertyItem tmp= {0, "", 0, "", ""};
+ int a;
+
+ for (a=0; a<em->bm->vdata.totlayer; a++) {
+ if (em->bm->vdata.layers[a].type != CD_SHAPEKEY)
+ continue;
+
+ tmp.value= totitem;
+ tmp.identifier= em->bm->vdata.layers[a].name;
+ tmp.name= em->bm->vdata.layers[a].name;
+ RNA_enum_item_add(&item, &totitem, &tmp);
+
+ totitem++;
+ }
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+ *free= 1;
+
+ return item;
+}
+
+void MESH_OT_blend_from_shape(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+ static EnumPropertyItem shape_items[]= {{0, NULL, 0, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Blend From Shape";
+ ot->description= "Blend in shape from a shape key";
+ ot->idname= "MESH_OT_blend_from_shape";
+
+ /* api callbacks */
+ ot->exec= blend_from_shape_exec;
+ ot->invoke= WM_operator_props_popup;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "shape", shape_items, 0, "Shape", "Shape key to use for blending");
+ RNA_def_enum_funcs(prop, shape_itemf);
+ RNA_def_float(ot->srna, "blend", 1.0f, -FLT_MAX, FLT_MAX, "Blend", "Blending factor", -2.0f, 2.0f);
+ RNA_def_boolean(ot->srna, "add", 1, "Add", "Add rather then blend between shapes");
+}
+
+/* BMESH_TODO - some way to select on an arbitrary axis */
+static int select_axis_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMEditSelection *ese = em->bm->selected.last;
+ int axis= RNA_enum_get(op->ptr, "axis");
+ int mode= RNA_enum_get(op->ptr, "mode"); /* -1==aligned, 0==neg, 1==pos*/
+
+ if (ese==NULL || ese->htype != BM_VERT) {
+ BKE_report(op->reports, RPT_WARNING, "This operator requires an active vertex (last selected)");
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ BMVert *ev, *act_vert= (BMVert*)ese->data;
+ BMIter iter;
+ float value= act_vert->co[axis];
+ float limit= CTX_data_tool_settings(C)->doublimit; // XXX
+
+ if(mode==0)
+ value -= limit;
+ else if (mode==1)
+ value += limit;
+
+ BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if(!BM_TestHFlag(ev, BM_HIDDEN)) {
+ switch(mode) {
+ case -1: /* aligned */
+ if(fabs(ev->co[axis] - value) < limit)
+ BM_Select(em->bm, ev, TRUE);
+ break;
+ case 0: /* neg */
+ if(ev->co[axis] > value)
+ BM_Select(em->bm, ev, TRUE);
+ break;
+ case 1: /* pos */
+ if(ev->co[axis] < value)
+ BM_Select(em->bm, ev, TRUE);
+ break;
+ }
+ }
+ }
+ }
+
+ EDBM_selectmode_flush(em);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_axis(wmOperatorType *ot)
+{
+ static EnumPropertyItem axis_mode_items[] = {
+ {0, "POSITIVE", 0, "Positive Axis", ""},
+ {1, "NEGATIVE", 0, "Negative Axis", ""},
+ {-1, "ALIGNED", 0, "Aligned Axis", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem axis_items_xyz[] = {
+ {0, "X_AXIS", 0, "X Axis", ""},
+ {1, "Y_AXIS", 0, "Y Axis", ""},
+ {2, "Z_AXIS", 0, "Z Axis", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Select Axis";
+ ot->description= "Select all data in the mesh on a single axis";
+ ot->idname= "MESH_OT_select_axis";
+
+ /* api callbacks */
+ ot->exec= select_axis_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "mode", axis_mode_items, 0, "Axis Mode", "Axis side to use when selecting");
+ RNA_def_enum(ot->srna, "axis", axis_items_xyz, 0, "Axis", "Select the axis to compare each vertex on");
+}
+
+static int solidify_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Mesh *me = obedit->data;
+ BMEditMesh *em = me->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+
+ float thickness= RNA_float_get(op->ptr, "thickness");
+
+ if (!EDBM_InitOpf(em, &bmop, op, "solidify geom=%hf thickness=%f", BM_SELECT, thickness)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* deselect only the faces in the region to be solidified (leave wire
+ edges and loose verts selected, as there will be no corresponding
+ geometry selected below) */
+ BMO_UnHeaderFlag_Buffer(bm, &bmop, "geom", BM_SELECT, BM_FACE);
+
+ /* run the solidify operator */
+ BMO_Exec_Op(bm, &bmop);
+
+ /* select the newly generated faces */
+ BMO_HeaderFlag_Buffer(bm, &bmop, "geomout", BM_SELECT, BM_FACE);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+
+void MESH_OT_solidify(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+ /* identifiers */
+ ot->name= "Solidify";
+ ot->description= "Create a solid skin by extruding, compensating for sharp angles";
+ ot->idname= "MESH_OT_solidify";
+
+ /* api callbacks */
+ ot->exec= solidify_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ prop= RNA_def_float(ot->srna, "thickness", 0.01f, -FLT_MAX, FLT_MAX, "thickness", "", -10.0f, 10.0f);
+ RNA_def_property_ui_range(prop, -10, 10, 0.1, 4);
+}
+
+#define TRAIL_POLYLINE 1 /* For future use, They don't do anything yet */
+#define TRAIL_FREEHAND 2
+#define TRAIL_MIXED 3 /* (1|2) */
+#define TRAIL_AUTO 4
+#define TRAIL_MIDPOINTS 8
+
+typedef struct CutCurve {
+ float x;
+ float y;
+} CutCurve;
+
+/* ******************************************************************** */
+/* Knife Subdivide Tool. Subdivides edges intersected by a mouse trail
+ drawn by user.
+
+ Currently mapped to KKey when in MeshEdit mode.
+ Usage:
+ Hit Shift K, Select Centers or Exact
+ Hold LMB down to draw path, hit RETKEY.
+ ESC cancels as expected.
+
+ Contributed by Robert Wenzlaff (Det. Thorn).
+
+ 2.5 revamp:
+ - non modal (no menu before cutting)
+ - exit on mouse release
+ - polygon/segment drawing can become handled by WM cb later
+
+ bmesh port version
+*/
+
+#define KNIFE_EXACT 1
+#define KNIFE_MIDPOINT 2
+#define KNIFE_MULTICUT 3
+
+static EnumPropertyItem knife_items[]= {
+ {KNIFE_EXACT, "EXACT", 0, "Exact", ""},
+ {KNIFE_MIDPOINT, "MIDPOINTS", 0, "Midpoints", ""},
+ {KNIFE_MULTICUT, "MULTICUT", 0, "Multicut", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+/* seg_intersect() Determines if and where a mouse trail intersects an EditEdge */
+
+static float bm_seg_intersect(BMEdge *e, CutCurve *c, int len, char mode,
+ struct GHash *gh, int *isected)
+{
+#define MAXSLOPE 100000
+ float x11, y11, x12=0, y12=0, x2max, x2min, y2max;
+ float y2min, dist, lastdist=0, xdiff2, xdiff1;
+ float m1, b1, m2, b2, x21, x22, y21, y22, xi;
+ float yi, x1min, x1max, y1max, y1min, perc=0;
+ float *scr;
+ float threshold = 0.0;
+ int i;
+
+ //threshold = 0.000001; /*tolerance for vertex intersection*/
+ // XXX threshold = scene->toolsettings->select_thresh / 100;
+
+ /* Get screen coords of verts */
+ scr = BLI_ghash_lookup(gh, e->v1);
+ x21=scr[0];
+ y21=scr[1];
+
+ scr = BLI_ghash_lookup(gh, e->v2);
+ x22=scr[0];
+ y22=scr[1];
+
+ xdiff2=(x22-x21);
+ if (xdiff2) {
+ m2=(y22-y21)/xdiff2;
+ b2= ((x22*y21)-(x21*y22))/xdiff2;
+ }
+ else {
+ m2=MAXSLOPE; /* Verticle slope */
+ b2=x22;
+ }
+
+ *isected = 0;
+
+ /*check for *exact* vertex intersection first*/
+ if(mode!=KNIFE_MULTICUT) {
+ for (i=0; i<len; i++) {
+ if (i>0) {
+ x11=x12;
+ y11=y12;
+ }
+ else {
+ x11=c[i].x;
+ y11=c[i].y;
+ }
+ x12=c[i].x;
+ y12=c[i].y;
+
+ /*test e->v1*/
+ if((x11 == x21 && y11 == y21) || (x12 == x21 && y12 == y21)) {
+ perc = 0;
+ *isected = 1;
+ return(perc);
+ }
+ /*test e->v2*/
+ else if((x11 == x22 && y11 == y22) || (x12 == x22 && y12 == y22)) {
+ perc = 0;
+ *isected = 2;
+ return(perc);
+ }
+ }
+ }
+
+ /*now check for edge interesect (may produce vertex intersection as well)*/
+ for (i=0; i<len; i++) {
+ if (i>0) {
+ x11=x12;
+ y11=y12;
+ }
+ else {
+ x11=c[i].x;
+ y11=c[i].y;
+ }
+ x12=c[i].x;
+ y12=c[i].y;
+
+ /* Perp. Distance from point to line */
+ if (m2!=MAXSLOPE) dist=(y12-m2*x12-b2);/* /sqrt(m2*m2+1); Only looking for */
+ /* change in sign. Skip extra math */
+ else dist=x22-x12;
+
+ if (i==0) lastdist=dist;
+
+ /* if dist changes sign, and intersect point in edge's Bound Box*/
+ if ((lastdist*dist)<=0) {
+ xdiff1=(x12-x11); /* Equation of line between last 2 points */
+ if (xdiff1) {
+ m1=(y12-y11)/xdiff1;
+ b1= ((x12*y11)-(x11*y12))/xdiff1;
+ }
+ else{
+ m1=MAXSLOPE;
+ b1=x12;
+ }
+ x2max=MAX2(x21,x22)+0.001; /* prevent missed edges */
+ x2min=MIN2(x21,x22)-0.001; /* due to round off error */
+ y2max=MAX2(y21,y22)+0.001;
+ y2min=MIN2(y21,y22)-0.001;
+
+ /* Found an intersect, calc intersect point */
+ if (m1==m2) { /* co-incident lines */
+ /* cut at 50% of overlap area*/
+ x1max=MAX2(x11, x12);
+ x1min=MIN2(x11, x12);
+ xi= (MIN2(x2max,x1max)+MAX2(x2min,x1min))/2.0;
+
+ y1max=MAX2(y11, y12);
+ y1min=MIN2(y11, y12);
+ yi= (MIN2(y2max,y1max)+MAX2(y2min,y1min))/2.0;
+ }
+ else if (m2==MAXSLOPE) {
+ xi=x22;
+ yi=m1*x22+b1;
+ }
+ else if (m1==MAXSLOPE) {
+ xi=x12;
+ yi=m2*x12+b2;
+ }
+ else {
+ xi=(b1-b2)/(m2-m1);
+ yi=(b1*m2-m1*b2)/(m2-m1);
+ }
+
+ /* Intersect inside bounding box of edge?*/
+ if ((xi>=x2min)&&(xi<=x2max)&&(yi<=y2max)&&(yi>=y2min)) {
+ /*test for vertex intersect that may be 'close enough'*/
+ if(mode!=KNIFE_MULTICUT) {
+ if(xi <= (x21 + threshold) && xi >= (x21 - threshold)) {
+ if(yi <= (y21 + threshold) && yi >= (y21 - threshold)) {
+ *isected = 1;
+ perc = 0;
+ break;
+ }
+ }
+ if(xi <= (x22 + threshold) && xi >= (x22 - threshold)) {
+ if(yi <= (y22 + threshold) && yi >= (y22 - threshold)) {
+ *isected = 2;
+ perc = 0;
+ break;
+ }
+ }
+ }
+ if ((m2<=1.0)&&(m2>=-1.0)) perc = (xi-x21)/(x22-x21);
+ else perc=(yi-y21)/(y22-y21); /*lower slope more accurate*/
+ //isect=32768.0*(perc+0.0000153); /* Percentage in 1/32768ths */
+
+ break;
+ }
+ }
+ lastdist=dist;
+ }
+ return(perc);
+}
+
+#define MAX_CUTS 2048
+
+static int knife_cut_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ BMesh *bm = em->bm;
+ ARegion *ar= CTX_wm_region(C);
+ BMVert *bv;
+ BMIter iter;
+ BMEdge *be;
+ BMOperator bmop;
+ CutCurve curve[MAX_CUTS];
+ struct GHash *gh;
+ float isect=0.0;
+ float *scr, co[4];
+ int len=0, isected;
+ short numcuts=1, mode= RNA_int_get(op->ptr, "type");
+
+ /* edit-object needed for matrix, and ar->regiondata for projections to work */
+ if (ELEM3(NULL, obedit, ar, ar->regiondata))
+ return OPERATOR_CANCELLED;
+
+ if (bm->totvertsel < 2) {
+ //error("No edges are selected to operate on");
+ return OPERATOR_CANCELLED;;
+ }
+
+ /* get the cut curve */
+ RNA_BEGIN(op->ptr, itemptr, "path") {
+
+ RNA_float_get_array(&itemptr, "loc", (float *)&curve[len]);
+ len++;
+ if(len>= MAX_CUTS) break;
+ }
+ RNA_END;
+
+ if(len<2) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /*the floating point coordinates of verts in screen space will be stored in a hash table according to the vertices pointer*/
+ gh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "knife cut exec");
+ for(bv=BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);bv;bv=BMIter_Step(&iter)) {
+ scr = MEM_mallocN(sizeof(float)*2, "Vertex Screen Coordinates");
+ copy_v3_v3(co, bv->co);
+ co[3]= 1.0;
+ mul_m4_v4(obedit->obmat, co);
+ project_float(ar, co, scr);
+ BLI_ghash_insert(gh, bv, scr);
+ }
+
+ if (!EDBM_InitOpf(em, &bmop, op, "esubd")) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /*store percentage of edge cut for KNIFE_EXACT here.*/
+ for (be=BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL); be; be=BMIter_Step(&iter)) {
+ if( BM_Selected(bm, be) ) {
+ isect= bm_seg_intersect(be, curve, len, mode, gh, &isected);
+
+ if (isect != 0.0f) {
+ if (mode != KNIFE_MULTICUT && mode != KNIFE_MIDPOINT) {
+ BMO_Insert_MapFloat(bm, &bmop,
+ "edgepercents",
+ be, isect);
+
+ }
+ BMO_SetFlag(bm, be, 1);
+ } else BMO_ClearFlag(bm, be, 1);
+ } else BMO_ClearFlag(bm, be, 1);
+ }
+
+ BMO_Flag_To_Slot(bm, &bmop, "edges", 1, BM_EDGE);
+
+ if (mode == KNIFE_MIDPOINT) numcuts = 1;
+ BMO_Set_Int(&bmop, "numcuts", numcuts);
+
+ BMO_Set_Int(&bmop, "flag", B_KNIFE);
+ BMO_Set_Int(&bmop, "quadcornertype", SUBD_STRAIGHT_CUT);
+ BMO_Set_Int(&bmop, "singleedge", 0);
+ BMO_Set_Int(&bmop, "gridfill", 0);
+
+ BMO_Set_Float(&bmop, "radius", 0);
+
+ BMO_Exec_Op(bm, &bmop);
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ BLI_ghash_free(gh, NULL, (GHashValFreeFP)MEM_freeN);
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_knife_cut(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ ot->name= "Knife Cut";
+ ot->description= "Cut selected edges and faces into parts";
+ ot->idname= "MESH_OT_knife_cut";
+
+ ot->invoke= WM_gesture_lines_invoke;
+ ot->modal= WM_gesture_lines_modal;
+ ot->exec= knife_cut_exec;
+
+ ot->poll= EM_view3d_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "type", knife_items, KNIFE_EXACT, "Type", "");
+ prop= RNA_def_property(ot->srna, "path", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_runtime(prop, &RNA_OperatorMousePath);
+
+ /* internal */
+ RNA_def_int(ot->srna, "cursor", BC_KNIFECURSOR, 0, INT_MAX, "Cursor", "", 0, INT_MAX);
+}
+
+static int mesh_separate_selected(Main *bmain, Scene *scene, Base *editbase, wmOperator *wmop)
+{
+ Base *basenew;
+ BMIter iter;
+ BMVert *v;
+ BMEdge *e;
+ Object *obedit = editbase->object;
+ Mesh *me = obedit->data;
+ BMEditMesh *em = me->edit_btmesh;
+ BMesh *bmnew;
+ int allocsize[] = {512, 512, 2048, 512};
+
+ if (!em)
+ return OPERATOR_CANCELLED;
+
+ bmnew = BM_Make_Mesh(obedit, allocsize);
+ CustomData_copy(&em->bm->vdata, &bmnew->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&em->bm->edata, &bmnew->edata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&em->bm->ldata, &bmnew->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
+ CustomData_copy(&em->bm->pdata, &bmnew->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
+
+ CustomData_bmesh_init_pool(&bmnew->vdata, allocsize[0]);
+ CustomData_bmesh_init_pool(&bmnew->edata, allocsize[1]);
+ CustomData_bmesh_init_pool(&bmnew->ldata, allocsize[2]);
+ CustomData_bmesh_init_pool(&bmnew->pdata, allocsize[3]);
+
+ basenew= ED_object_add_duplicate(bmain, scene, editbase, USER_DUP_MESH); /* 0 = fully linked */
+ assign_matarar(basenew->object, give_matarar(obedit), *give_totcolp(obedit)); /* new in 2.5 */
+
+ ED_base_object_select(basenew, BA_DESELECT);
+
+ EDBM_CallOpf(em, wmop, "dupe geom=%hvef dest=%p", BM_SELECT, bmnew);
+ EDBM_CallOpf(em, wmop, "del geom=%hvef context=%i", BM_SELECT, DEL_FACES);
+
+ /*clean up any loose edges*/
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_HIDDEN))
+ continue;
+
+ if (BM_Edge_FaceCount(e) != 0) {
+ BM_Select(em->bm, e, FALSE);
+ }
+ }
+ EDBM_CallOpf(em, wmop, "del geom=%hvef context=%i", BM_SELECT, DEL_EDGES);
+
+ /*clean up any loose verts*/
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_HIDDEN))
+ continue;
+
+ if (BM_Vert_EdgeCount(v) != 0) {
+ BM_Select(em->bm, v, FALSE);
+ }
+ }
+
+ EDBM_CallOpf(em, wmop, "del geom=%hvef context=%i", BM_SELECT, DEL_VERTS);
+
+ BM_Compute_Normals(bmnew);
+ BMO_CallOpf(bmnew, "bmesh_to_mesh mesh=%p object=%p", basenew->object->data, basenew->object);
+
+ BM_Free_Mesh(bmnew);
+ ((Mesh*)basenew->object->data)->edit_btmesh = NULL;
+
+ return 1;
+}
+
+//BMESH_TODO
+static int mesh_separate_material(Main *UNUSED(bmain), Scene *UNUSED(scene), Base *UNUSED(editbase), wmOperator *UNUSED(wmop))
+{
+ return 0;
+}
+
+static int mesh_separate_loose(Main *bmain, Scene *scene, Base *editbase, wmOperator *wmop)
+{
+ int i;
+ BMVert *v;
+ BMEdge *e;
+ BMVert *v_seed;
+ BMWalker walker;
+ BMIter iter;
+ int result = 0;
+ Object *obedit = editbase->object;
+ Mesh *me = obedit->data;
+ BMEditMesh *em = me->edit_btmesh;
+ BMesh *bm = em->bm;
+ int max_iter = bm->totvert;
+
+ /*Clear all selected vertices*/
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ BM_Select(bm, v, FALSE);
+ }
+
+ /*Flush the selection to clear edge/face selections to match
+ selected vertices*/
+ EDBM_select_flush(em, SCE_SELECT_VERTEX);
+
+ /*A "while(true)" loop should work here as each iteration should
+ select and remove at least one vertex and when all vertices
+ are selected the loop will break out. But guard against bad
+ behavior by limiting iterations to the number of vertices in the
+ original mesh.*/
+ for(i=0; i<max_iter; i++)
+ {
+ /* Get a seed vertex to start the walk */
+ v_seed = NULL;
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ v_seed = v;
+ break;
+ }
+
+ /* No vertices available, can't do anything */
+ if (v_seed == NULL)
+ {
+ break;
+ }
+
+ /*Select the seed explicitly, in case it has no edges*/
+ BM_Select(bm, v_seed, TRUE);
+
+ /*Walk from the single vertex, selecting everything connected
+ to it*/
+ BMW_Init(&walker, bm, BMW_SHELL, 0,0,0,0, BMW_NIL_LAY);
+ e = BMW_Begin(&walker, v_seed);
+ for (; e; e=BMW_Step(&walker)) {
+ BM_Select(bm, e->v1, TRUE);
+ BM_Select(bm, e->v2, TRUE);
+ }
+ BMW_End(&walker);
+
+ /*Flush the selection to get edge/face selections matching
+ the vertex selection*/
+ EDBM_select_flush(em, SCE_SELECT_VERTEX);
+
+ if (bm->totvert == bm->totvertsel)
+ {
+ /*Every vertex selected, nothing to separate, work is done*/
+ break;
+ }
+
+ /*Move selection into a separate object*/
+ result |= mesh_separate_selected(bmain, scene, editbase, wmop);
+ }
+
+ return result;
+}
+
+static int mesh_separate_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene= CTX_data_scene(C);
+ Base *base= CTX_data_active_base(C);
+ int retval= 0, type= RNA_enum_get(op->ptr, "type");
+
+ if(type == 0)
+ retval= mesh_separate_selected(bmain, scene, base, op);
+ else if(type == 1)
+ retval= mesh_separate_material (bmain, scene, base, op);
+ else if(type == 2)
+ retval= mesh_separate_loose(bmain, scene, base, op);
+
+ if(retval) {
+ DAG_id_tag_update(base->object->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, base->object->data);
+ return OPERATOR_FINISHED;
+ }
+
+ return OPERATOR_CANCELLED;
+}
+
+/* *************** Operator: separate parts *************/
+
+static EnumPropertyItem prop_separate_types[] = {
+ {0, "SELECTED", 0, "Selection", ""},
+ {1, "MATERIAL", 0, "By Material", ""},
+ {2, "LOOSE", 0, "By loose parts", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+void MESH_OT_separate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Separate";
+ ot->description= "Separate selected geometry into a new mesh";
+ ot->idname= "MESH_OT_separate";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= mesh_separate_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_UNDO;
+
+ ot->prop = RNA_def_enum(ot->srna, "type", prop_separate_types, 0, "Type", "");
+}
+
+
+static int fill_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMOperator bmop;
+
+ if (!EDBM_InitOpf(em, &bmop, op, "triangle_fill edges=%he", BM_SELECT))
+ return OPERATOR_CANCELLED;
+
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /*select new geometry*/
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_FACE|BM_EDGE);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+
+}
+
+void MESH_OT_fill(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Fill";
+ ot->idname= "MESH_OT_fill";
+
+ /* api callbacks */
+ ot->exec= fill_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int beautify_fill_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ if (!EDBM_CallOpf(em, op, "beautify_fill faces=%hf", BM_SELECT))
+ return OPERATOR_CANCELLED;
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_beautify_fill(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Beautify Fill";
+ ot->idname= "MESH_OT_beautify_fill";
+
+ /* api callbacks */
+ ot->exec= beautify_fill_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************** Quad/Tri Operators *************************/
+
+static int quads_convert_to_tris_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ if (!EDBM_CallOpf(em, op, "triangulate faces=%hf", BM_SELECT))
+ return OPERATOR_CANCELLED;
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_quads_convert_to_tris(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Quads to Tris";
+ ot->idname= "MESH_OT_quads_convert_to_tris";
+
+ /* api callbacks */
+ ot->exec= quads_convert_to_tris_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int tris_convert_to_quads_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ int dosharp, douvs, dovcols, domaterials;
+ float limit = RNA_float_get(op->ptr, "limit");
+
+ dosharp = RNA_boolean_get(op->ptr, "sharp");
+ douvs = RNA_boolean_get(op->ptr, "uvs");
+ dovcols = RNA_boolean_get(op->ptr, "vcols");
+ domaterials = RNA_boolean_get(op->ptr, "materials");
+
+ if (!EDBM_CallOpf(em, op,
+ "join_triangles faces=%hf limit=%f compare_sharp=%i compare_uvs=%i compare_vcols=%i compare_materials=%i",
+ BM_SELECT, limit, dosharp, douvs, dovcols, domaterials))
+ {
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Tris to Quads";
+ ot->idname= "MESH_OT_tris_convert_to_quads";
+
+ /* api callbacks */
+ ot->exec= tris_convert_to_quads_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ prop= RNA_def_float_rotation(ot->srna, "limit", 0, NULL, 0.0f, DEG2RADF(180.0f), "Max Angle", "Angle Limit in Degrees", 0.0f, DEG2RADF(180.0f));
+ RNA_def_property_float_default(prop, DEG2RADF(40.0f));
+
+ RNA_def_boolean(ot->srna, "uvs", 0, "Compare UVs", "");
+ RNA_def_boolean(ot->srna, "vcols", 0, "Compare VCols", "");
+ RNA_def_boolean(ot->srna, "sharp", 0, "Compare Sharp", "");
+ RNA_def_boolean(ot->srna, "materials", 0, "Compare Materials", "");
+
+}
+
+static int edge_flip_exec(bContext *UNUSED(C), wmOperator *UNUSED(op))
+{
+#if 0
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+
+ edge_flip(em);
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+#endif
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_edge_flip(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Edge Flip";
+ ot->idname= "MESH_OT_edge_flip";
+
+ /* api callbacks */
+ ot->exec= edge_flip_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int split_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ EDBM_InitOpf(em, &bmop, op, "split geom=%hvef", BM_SELECT);
+ BMO_Exec_Op(em->bm, &bmop);
+ BM_clear_flag_all(em->bm, BM_SELECT);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /*Geometry has changed, need to recalc normals and looptris*/
+ BMEdit_RecalcTesselation(em);
+ EDBM_RecalcNormals(em);
+
+ DAG_id_tag_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_split(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Split";
+ ot->idname= "MESH_OT_split";
+
+ /* api callbacks */
+ ot->exec= split_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+static int spin_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ ToolSettings *ts= CTX_data_tool_settings(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm= em->bm;
+ BMOperator spinop;
+ float cent[3], axis[3], imat[3][3];
+ float d[3] = {0.0f, 0.0f, 0.0f};
+ int steps, dupli;
+ float degr;
+
+ RNA_float_get_array(op->ptr, "center", cent);
+ RNA_float_get_array(op->ptr, "axis", axis);
+ steps = RNA_int_get(op->ptr, "steps");
+ degr = RNA_float_get(op->ptr, "degrees");
+ if(ts->editbutflag & B_CLOCKWISE) degr= -degr;
+ dupli = RNA_boolean_get(op->ptr, "dupli");
+
+ /* undo object transformation */
+ copy_m3_m4(imat, obedit->imat);
+ sub_v3_v3(cent, obedit->obmat[3]);
+ mul_m3_v3(imat, cent);
+ mul_m3_v3(imat, axis);
+
+ if (!EDBM_InitOpf(em, &spinop, op,
+ "spin geom=%hvef cent=%v axis=%v dvec=%v steps=%d ang=%f dupli=%d",
+ BM_SELECT, cent, axis, d, steps, degr, dupli)) {
+ return OPERATOR_CANCELLED;
+ }
+ BMO_Exec_Op(bm, &spinop);
+ EDBM_clear_flag_all(em, BM_SELECT);
+ BMO_HeaderFlag_Buffer(bm, &spinop, "lastout", BM_SELECT, BM_ALL);
+ if (!EDBM_FinishOp(em, &spinop, op, 1)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+/* get center and axis, in global coords */
+static int spin_mesh_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
+{
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d= ED_view3d_context_rv3d(C);
+
+ RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
+ RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[2]);
+
+ return spin_mesh_exec(C, op);
+}
+
+void MESH_OT_spin(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Spin";
+ ot->idname= "MESH_OT_spin";
+
+ /* api callbacks */
+ ot->invoke= spin_mesh_invoke;
+ ot->exec= spin_mesh_exec;
+ ot->poll= EM_view3d_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, INT_MAX);
+ RNA_def_boolean(ot->srna, "dupli", 0, "Dupli", "Make Duplicates");
+ RNA_def_float(ot->srna, "degrees", 90.0f, -FLT_MAX, FLT_MAX, "Degrees", "Degrees", -360.0f, 360.0f);
+
+ RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
+ RNA_def_float_vector(ot->srna, "axis", 3, NULL, -1.0f, 1.0f, "Axis", "Axis in global view space", -FLT_MAX, FLT_MAX);
+
+}
+
+static int screw_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm= em->bm;
+ BMEdge *eed;
+ BMVert *eve, *v1, *v2;
+ BMIter iter, eiter;
+ BMOperator spinop;
+ float dvec[3], nor[3], cent[3], axis[3];
+ float imat[3][3];
+ int steps, turns;
+ int valence;
+
+
+ turns= RNA_int_get(op->ptr, "turns");
+ steps= RNA_int_get(op->ptr, "steps");
+ RNA_float_get_array(op->ptr, "center", cent);
+ RNA_float_get_array(op->ptr, "axis", axis);
+
+ /* undo object transformation */
+ copy_m3_m4(imat, obedit->imat);
+ sub_v3_v3(cent, obedit->obmat[3]);
+ mul_m3_v3(imat, cent);
+ mul_m3_v3(imat, axis);
+
+
+ /* find two vertices with valence count==1, more or less is wrong */
+ v1 = NULL;
+ v2 = NULL;
+ for(eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ eve; eve = BMIter_Step(&iter)) {
+
+ valence = 0;
+
+ for(eed = BMIter_New(&eiter, em->bm, BM_EDGES_OF_VERT, eve);
+ eed; eed = BMIter_Step(&eiter)) {
+
+ if(BM_TestHFlag(eed, BM_SELECT)) {
+ valence++;
+ }
+
+ }
+
+ if(valence == 1) {
+ if(v1==NULL) v1 = eve;
+ else if(v2==NULL) v2= eve;
+ else {
+ v1= NULL;
+ break;
+ }
+ }
+ }
+
+ if(v1==NULL || v2==NULL) {
+ BKE_report(op->reports, RPT_ERROR, "You have to select a string of connected vertices too");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* calculate dvec */
+ sub_v3_v3v3(dvec, v1->co, v2->co);
+ mul_v3_fl(dvec, 1.0f/steps);
+
+ if(dot_v3v3(nor, dvec)>0.000)
+ negate_v3(dvec);
+
+ if (!EDBM_InitOpf(em, &spinop, op,
+ "spin geom=%hvef cent=%v axis=%v dvec=%v steps=%d ang=%f dupli=0",
+ BM_SELECT, cent, axis, dvec, turns*steps, 360.0f*turns)) {
+ return OPERATOR_CANCELLED;
+ }
+ BMO_Exec_Op(bm, &spinop);
+ EDBM_clear_flag_all(em, BM_SELECT);
+ BMO_HeaderFlag_Buffer(bm, &spinop, "lastout", BM_SELECT, BM_ALL);
+ if (!EDBM_FinishOp(em, &spinop, op, 1)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+/* get center and axis, in global coords */
+static int screw_mesh_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
+{
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d= ED_view3d_context_rv3d(C);
+
+ RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
+ RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[1]);
+
+ return screw_mesh_exec(C, op);
+}
+
+void MESH_OT_screw(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Screw";
+ ot->idname= "MESH_OT_screw";
+
+ /* api callbacks */
+ ot->invoke= screw_mesh_invoke;
+ ot->exec= screw_mesh_exec;
+ ot->poll= EM_view3d_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /*props */
+ RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, 256);
+ RNA_def_int(ot->srna, "turns", 1, 0, INT_MAX, "Turns", "Turns", 0, 256);
+
+ RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
+ RNA_def_float_vector(ot->srna, "axis", 3, NULL, -1.0f, 1.0f, "Axis", "Axis in global view space", -FLT_MAX, FLT_MAX);
+}
+
+static int select_by_number_vertices_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMIter iter;
+ int numverts= RNA_int_get(op->ptr, "number");
+ int type = RNA_enum_get(op->ptr, "type");
+
+ for(efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ efa; efa = BMIter_Step(&iter)) {
+
+ int select = 0;
+
+ if(type == 0 && efa->len < numverts) {
+ select = 1;
+ }else if(type == 1 && efa->len == numverts) {
+ select = 1;
+ }else if(type == 2 && efa->len > numverts) {
+ select = 1;
+ }
+
+ if(select) {
+ BM_Select(em->bm, efa, TRUE);
+ }
+ }
+
+ EDBM_selectmode_flush(em);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_by_number_vertices(wmOperatorType *ot)
+{
+ static const EnumPropertyItem type_items[] = {
+ {0, "LESS", 0, "Less Than", ""},
+ {1, "EQUAL", 0, "Equal To", ""},
+ {2, "GREATER", 0, "Greater Than", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ /* identifiers */
+ ot->name= "Select by Number of Vertices";
+ ot->description= "Select vertices or faces by vertex count";
+ ot->idname= "MESH_OT_select_by_number_vertices";
+
+ /* api callbacks */
+ ot->exec= select_by_number_vertices_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "number", 4, 3, INT_MAX, "Number of Vertices", "", 3, INT_MAX);
+ RNA_def_enum(ot->srna, "type", type_items, 1, "Type", "Type of comparison to make");
+}
+
+static int select_loose_verts_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+ BMVert *eve;
+ BMEdge *eed;
+ BMIter iter;
+
+ for(eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ eve; eve = BMIter_Step(&iter)) {
+
+ if(!eve->e) {
+ BM_Select(em->bm, eve, TRUE);
+ }
+ }
+
+ for(eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ eed; eed = BMIter_Step(&iter)) {
+
+ if(!eed->l) {
+ BM_Select(em->bm, eed, TRUE);
+ }
+ }
+
+ EDBM_selectmode_flush(em);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_loose_verts(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Loose Vertices/Edges";
+ ot->description = "Select vertices with edges or faces and edges with no faces";
+ ot->idname = "MESH_OT_select_loose_verts";
+
+ /* api callbacks */
+ ot->exec = select_loose_verts_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+#define MIRROR_THRESH 1.0f
+
+static int select_mirror_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMVert *v1, *v2;
+ BMIter iter;
+ int extend= RNA_boolean_get(op->ptr, "extend");
+
+ BM_ITER(v1, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(v1, BM_SELECT) || BM_TestHFlag(v1, BM_HIDDEN)) {
+ BM_ClearHFlag(v1, BM_TMP_TAG);
+ }
+ else {
+ BM_SetHFlag(v1, BM_TMP_TAG);
+ }
+ }
+
+ EDBM_CacheMirrorVerts(em, TRUE);
+
+ if (!extend)
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BM_ITER(v1, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(v1, BM_TMP_TAG) || BM_TestHFlag(v1, BM_HIDDEN))
+ continue;
+
+ v2= EDBM_GetMirrorVert(em, v1);
+ if (v2 && !BM_TestHFlag(v2, BM_HIDDEN)) {
+ BM_Select(em->bm, v2, TRUE);
+ }
+ }
+
+ EDBM_EndMirrorCache(em);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_mirror(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Mirror";
+ ot->description= "Select mesh items at mirrored locations";
+ ot->idname= "MESH_OT_select_mirror";
+
+ /* api callbacks */
+ ot->exec= select_mirror_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the existing selection");
+}
+
+#if 0 /* UNUSED */
+/********* qsort routines. not sure how to make these
+ work, since we aren't using linked lists for
+ geometry anymore. might need a sortof "swap"
+ function for bmesh elements. *********/
+
+typedef struct xvertsort {
+ float x;
+ BMVert *v1;
+} xvertsort;
+
+
+static int vergxco(const void *v1, const void *v2)
+{
+ const xvertsort *x1=v1, *x2=v2;
+
+ if( x1->x > x2->x ) return 1;
+ else if( x1->x < x2->x) return -1;
+ return 0;
+}
+
+struct facesort {
+ uintptr_t x;
+ struct EditFace *efa;
+};
+
+static int vergface(const void *v1, const void *v2)
+{
+ const struct facesort *x1=v1, *x2=v2;
+
+ if( x1->x > x2->x ) return 1;
+ else if( x1->x < x2->x) return -1;
+ return 0;
+}
+#endif
+
+// XXX is this needed?
+/* called from buttons */
+#if 0 /* UNUSED */
+static void xsortvert_flag__doSetX(void *userData, EditVert *UNUSED(eve), int x, int UNUSED(y), int index)
+{
+ xvertsort *sortblock = userData;
+
+ sortblock[index].x = x;
+}
+#endif
+
+/* all verts with (flag & 'flag') are sorted */
+static void xsortvert_flag(bContext *UNUSED(C), int UNUSED(flag))
+{
+ /*BMESH_TODO*/
+#if 0 //hrm, geometry isn't in linked lists anymore. . .
+ ViewContext vc;
+ BMEditMesh *em;
+ BMVert *eve;
+ BMIter iter;
+ xvertsort *sortblock;
+ ListBase tbase;
+ int i, amount;
+
+ em_setup_viewcontext(C, &vc);
+ em = vc.em;
+
+ amount = em->bm->totvert;
+ sortblock = MEM_callocN(sizeof(xvertsort)*amount,"xsort");
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if(BM_TestHFlag(eve, BM_SELECT))
+ sortblock[i].v1 = eve;
+ }
+
+ ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
+ mesh_foreachScreenVert(&vc, xsortvert_flag__doSetX, sortblock, V3D_CLIP_TEST_OFF);
+
+ qsort(sortblock, amount, sizeof(xvertsort), vergxco);
+
+ /* make temporal listbase */
+ tbase.first= tbase.last= 0;
+ for (i=0; i<amount; i++) {
+ eve = sortblock[i].v1;
+
+ if (eve) {
+ BLI_remlink(&vc.em->verts, eve);
+ BLI_addtail(&tbase, eve);
+ }
+ }
+
+ BLI_movelisttolist(&vc.em->verts, &tbase);
+
+ MEM_freeN(sortblock);
+#endif
+
+}
+
+static int mesh_vertices_sort_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ xsortvert_flag(C, SELECT);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_vertices_sort(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Vertex Sort";
+ ot->description= "Sort vertex order";
+ ot->idname= "MESH_OT_vertices_sort";
+
+ /* api callbacks */
+ ot->exec= mesh_vertices_sort_exec;
+
+ ot->poll= EM_view3d_poll; /* uses view relative X axis to sort verts */
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* ********************** SORT FACES ******************* */
+
+static void permutate(void *list, int num, int size, int *index)
+{
+ void *buf;
+ int len;
+ int i;
+
+ len = num * size;
+
+ buf = MEM_mallocN(len, "permutate");
+ memcpy(buf, list, len);
+
+ for (i = 0; i < num; i++) {
+ memcpy((char *)list + (i * size), (char *)buf + (index[i] * size), size);
+ }
+ MEM_freeN(buf);
+}
+
+/* sort faces on view axis */
+static float *face_sort_floats;
+static int float_sort(const void *v1, const void *v2)
+{
+ float x1, x2;
+
+ x1 = face_sort_floats[((int *) v1)[0]];
+ x2 = face_sort_floats[((int *) v2)[0]];
+
+ if( x1 > x2 ) return 1;
+ else if( x1 < x2 ) return -1;
+ return 0;
+}
+
+static int sort_faces_exec(bContext *C, wmOperator *op)
+{
+ RegionView3D *rv3d= ED_view3d_context_rv3d(C);
+ View3D *v3d= CTX_wm_view3d(C);
+ Object *ob= CTX_data_edit_object(C);
+ Scene *scene= CTX_data_scene(C);
+ Mesh *me;
+ CustomDataLayer *layer;
+ int i, j, *index;
+ int event;
+ float reverse = 1;
+ // XXX int ctrl= 0;
+
+ if (!v3d) return OPERATOR_CANCELLED;
+
+ /* This operator work in Object Mode, not in edit mode.
+ * After talk with Campbell we agree that there is no point to port this to EditMesh right now.
+ * so for now, we just exit_editmode and enter_editmode at the end of this function.
+ */
+ ED_object_exit_editmode(C, EM_FREEDATA);
+
+ me= ob->data;
+ if(me->totpoly==0) {
+ ED_object_enter_editmode(C, 0);
+ return OPERATOR_FINISHED;
+ }
+
+ event= RNA_enum_get(op->ptr, "type");
+
+ // XXX
+ //if(ctrl)
+ // reverse = -1;
+
+ /* create index list */
+ index= (int *)MEM_mallocN(sizeof(int) * me->totpoly, "sort faces");
+ for (i = 0; i < me->totpoly; i++) {
+ index[i] = i;
+ }
+
+ face_sort_floats = (float *) MEM_mallocN(sizeof(float) * me->totpoly, "sort faces float");
+
+ /* sort index list instead of faces itself
+ * and apply this permutation to all face layers
+ */
+ if (event == 5) {
+ /* Random */
+ for(i=0; i<me->totpoly; i++) {
+ face_sort_floats[i] = BLI_frand();
+ }
+ qsort(index, me->totpoly, sizeof(int), float_sort);
+ } else {
+ MPoly *mp;
+ MLoop *ml;
+ MVert *mv;
+ float vec[3];
+ float mat[4][4];
+ float cur[3];
+
+ if (event == 1)
+ mult_m4_m4m4(mat, rv3d->viewmat, OBACT->obmat); /* apply the view matrix to the object matrix */
+ else if (event == 2) { /* sort from cursor */
+ if( v3d && v3d->localvd ) {
+ copy_v3_v3(cur, v3d->cursor);
+ } else {
+ copy_v3_v3(cur, scene->cursor);
+ }
+ invert_m4_m4(mat, OBACT->obmat);
+ mul_m4_v3(mat, cur);
+ }
+
+ mp= me->mpoly;
+
+ for(i=0; i<me->totpoly; i++, mp++) {
+ if (event==3) {
+ face_sort_floats[i] = ((float)mp->mat_nr)*reverse;
+ } else if (event==4) {
+ /*selected first*/
+ if (mp->flag & ME_FACE_SEL)
+ face_sort_floats[i] = 0.0;
+ else
+ face_sort_floats[i] = reverse;
+ } else {
+ /* find the face's center */
+ ml = me->mloop+mp->loopstart;
+ zero_v3(vec);
+ for (j = 0; j < mp->totloop; j++, ml++) {
+ mv = me->mvert+ml->v;
+ add_v3_v3(vec, mv->co);
+ }
+ mul_v3_fl(vec, 1.0f / (float)mp->totloop);
+
+ if (event == 1) { /* sort on view axis */
+ mul_m4_v3(mat, vec);
+ face_sort_floats[i] = vec[2] * reverse;
+ } else if(event == 2) { /* distance from cursor*/
+ face_sort_floats[i] = len_v3v3(cur, vec) * reverse; /* back to front */
+ }
+ }
+ }
+ qsort(index, me->totpoly, sizeof(int), float_sort);
+ }
+
+ MEM_freeN(face_sort_floats);
+ for(i = 0; i < me->pdata.totlayer; i++) {
+ layer = &me->pdata.layers[i];
+ permutate(layer->data, me->totpoly, CustomData_sizeof(layer->type), index);
+ }
+
+ MEM_freeN(index);
+ DAG_id_tag_update(ob->data, 0);
+
+ /* Return to editmode. */
+ ED_object_enter_editmode(C, 0);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_sort_faces(wmOperatorType *ot)
+{
+ static EnumPropertyItem type_items[]= {
+ { 1, "VIEW_AXIS", 0, "View Axis", "" },
+ { 2, "CURSOR_DISTANCE", 0, "Cursor Distance", "" },
+ { 3, "MATERIAL", 0, "Material", "" },
+ { 4, "SELECTED", 0, "Selected", "" },
+ { 5, "RANDOMIZE", 0, "Randomize", "" },
+ { 0, NULL, 0, NULL, NULL }};
+
+ /* identifiers */
+ ot->name= "Sort Faces"; // XXX (Ctrl to reverse)%t|
+ ot->description= "The faces of the active Mesh Object are sorted, based on the current view";
+ ot->idname= "MESH_OT_sort_faces";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= sort_faces_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop= RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "");
+}
+
+#if 0
+/* called from buttons */
+static void hashvert_flag(EditMesh *em, int flag)
+{
+ /* switch vertex order using hash table */
+ EditVert *eve;
+ struct xvertsort *sortblock, *sb, onth, *newsort;
+ ListBase tbase;
+ int amount, a, b;
+
+ /* count */
+ eve= em->verts.first;
+ amount= 0;
+ while(eve) {
+ if(eve->f & flag) amount++;
+ eve= eve->next;
+ }
+ if(amount==0) return;
+
+ /* allocate memory */
+ sb= sortblock= (struct xvertsort *)MEM_mallocN(sizeof(struct xvertsort)*amount,"sortremovedoub");
+ eve= em->verts.first;
+ while(eve) {
+ if(eve->f & flag) {
+ sb->v1= eve;
+ sb++;
+ }
+ eve= eve->next;
+ }
+
+ BLI_srand(1);
+
+ sb= sortblock;
+ for(a=0; a<amount; a++, sb++) {
+ b= (int)(amount*BLI_drand());
+ if(b>=0 && b<amount) {
+ newsort= sortblock+b;
+ onth= *sb;
+ *sb= *newsort;
+ *newsort= onth;
+ }
+ }
+
+ /* make temporal listbase */
+ tbase.first= tbase.last= 0;
+ sb= sortblock;
+ while(amount--) {
+ eve= sb->v1;
+ BLI_remlink(&em->verts, eve);
+ BLI_addtail(&tbase, eve);
+ sb++;
+ }
+
+ BLI_movelisttolist(&em->verts, &tbase);
+
+ MEM_freeN(sortblock);
+
+}
+#endif
+
+static int mesh_vertices_randomize_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+#if 1 /*BMESH TODO*/
+ (void)em;
+#else
+ hashvert_flag(em, SELECT);
+#endif
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_vertices_randomize(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Vertex Randomize";
+ ot->description= "Randomize vertex order";
+ ot->idname= "MESH_OT_vertices_randomize";
+
+ /* api callbacks */
+ ot->exec= mesh_vertices_randomize_exec;
+
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/******end of qsort stuff ****/
+
+
+static int mesh_noise_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ Material *ma;
+ Tex *tex;
+ BMVert *eve;
+ BMIter iter;
+ float fac= RNA_float_get(op->ptr, "factor");
+
+ if(em==NULL) return OPERATOR_FINISHED;
+
+ ma= give_current_material(obedit, obedit->actcol);
+ if(ma==0 || ma->mtex[0]==0 || ma->mtex[0]->tex==0) {
+ BKE_report(op->reports, RPT_WARNING, "Mesh has no material or texture assigned");
+ return OPERATOR_FINISHED;
+ }
+ tex= give_current_material_texture(ma);
+
+ if(tex->type==TEX_STUCCI) {
+ float b2, vec[3];
+ float ofs= tex->turbul/200.0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT) && !BM_TestHFlag(eve, BM_HIDDEN)) {
+ b2= BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]);
+ if(tex->stype) ofs*=(b2*b2);
+ vec[0]= fac*(b2-BLI_hnoise(tex->noisesize, eve->co[0]+ofs, eve->co[1], eve->co[2]));
+ vec[1]= fac*(b2-BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1]+ofs, eve->co[2]));
+ vec[2]= fac*(b2-BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]+ofs));
+
+ add_v3_v3(eve->co, vec);
+ }
+ }
+ }
+ else {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT) && !BM_TestHFlag(eve, BM_HIDDEN)) {
+ float tin, dum;
+ externtex(ma->mtex[0], eve->co, &tin, &dum, &dum, &dum, &dum, 0);
+ eve->co[2]+= fac*tin;
+ }
+ }
+ }
+
+ EDBM_RecalcNormals(em);
+
+ DAG_id_tag_update(obedit->data, 0);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_noise(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Noise";
+ ot->description= "Use vertex coordinate as texture coordinate";
+ ot->idname= "MESH_OT_noise";
+
+ /* api callbacks */
+ ot->exec= mesh_noise_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_float(ot->srna, "factor", 0.1f, -FLT_MAX, FLT_MAX, "Factor", "", 0.0f, 1.0f);
+}
+
+/*bevel! yay!!*/
+static int mesh_bevel_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ BMIter iter;
+ BMEdge *eed;
+ BMOperator bmop;
+ float factor= RNA_float_get(op->ptr, "percent"), fac=factor /*, dfac */ /* UNUSED */, df, s;
+ int i, recursion = RNA_int_get(op->ptr, "recursion");
+ const int use_even= RNA_boolean_get(op->ptr, "use_even");
+ const int use_dist= RNA_boolean_get(op->ptr, "use_dist");
+ float *w = NULL, ftot;
+ int li;
+ BLI_array_declare(w);
+
+ BM_add_data_layer(em->bm, &em->bm->edata, CD_PROP_FLT);
+ li = CustomData_number_of_layers(&em->bm->edata, CD_PROP_FLT)-1;
+
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ float d = len_v3v3(eed->v1->co, eed->v2->co);
+ float *dv = CustomData_bmesh_get_n(&em->bm->edata, eed->head.data, CD_PROP_FLT, li);
+
+ *dv = d;
+ }
+
+ if(em==NULL) return OPERATOR_CANCELLED;
+
+ /*ugh, stupid math depends somewhat on angles!*/
+ /* dfac = 1.0/(float)(recursion+1); */ /* UNUSED */
+ df = 1.0;
+ for (i=0, ftot=0.0f; i<recursion; i++) {
+ s = pow(df, 1.25);
+
+ BLI_array_append(w, s);
+ ftot += s;
+
+ df *= 2.0;
+ }
+
+ mul_vn_fl(w, BLI_array_count(w), 1.0f / (float)ftot);
+
+ fac = factor;
+ for (i=0; i<BLI_array_count(w); i++) {
+ fac = w[BLI_array_count(w)-i-1]*factor;
+
+ if (!EDBM_InitOpf(em, &bmop, op, "bevel geom=%hev percent=%f lengthlayer=%i use_lengths=%i use_even=%i use_dist=%i", BM_SELECT, fac, li, 1, use_even, use_dist))
+ return OPERATOR_CANCELLED;
+
+ BMO_Exec_Op(em->bm, &bmop);
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+ }
+
+ BM_free_data_layer_n(em->bm, &em->bm->edata, CD_MASK_PROP_FLT, li);
+
+ BLI_array_free(w);
+ EDBM_RecalcNormals(em);
+
+ DAG_id_tag_update(obedit->data, 0);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_bevel(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Bevel";
+ ot->description= "Edge/Vertex Bevel";
+ ot->idname= "MESH_OT_bevel";
+
+ /* api callbacks */
+ ot->exec= mesh_bevel_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_float(ot->srna, "percent", 0.5f, -FLT_MAX, FLT_MAX, "Percentage", "", 0.0f, 1.0f);
+ RNA_def_int(ot->srna, "recursion", 1, 1, 50, "Recursion Level", "Recursion Level", 1, 8);
+
+ RNA_def_boolean(ot->srna, "use_even", FALSE, "Even", "Calculate evenly spaced bevel");
+ RNA_def_boolean(ot->srna, "use_dist", FALSE, "Distance", "Interpret the percent in blender units");
+
+}
+
+static int mesh_export_obj_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_active_object(C);
+ DerivedMesh *dm;
+ Scene *scene = CTX_data_scene(C);
+ Mesh *me;
+ Main *bmain = CTX_data_main(C);
+ MVert *mvert, *mv;
+ MLoop *mloop, *ml;
+ MPoly *mpoly, *mp;
+ MTexPoly *mtexpoly;
+ MLoopUV *luv, *mloopuv;
+ /*MLoopCol *mloopcol;*/
+ FILE *file, *matfile;
+ int *face_mat_group;
+ struct {Material *mat; MTexPoly poly; int end;} **matlists;
+ char str[FILE_MAX], str2[FILE_MAX];
+ int i, j, c, free;
+
+ if (ob->type != OB_MESH) {
+ BKE_report(op->reports, RPT_OPERATOR, "Only meshes can be exported");
+ return OPERATOR_CANCELLED;
+ }
+
+ RNA_string_get(op->ptr, "filepath", str);
+
+ sprintf(str2, "%s_materials.mtl", str);
+ file = fopen(str, "wb");
+ matfile = fopen(str2, "wb");
+
+ if (!file) {
+ BKE_report(op->reports, RPT_OPERATOR, "Could not open file");
+
+ if (matfile)
+ fclose(matfile);
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!matfile) {
+ BKE_report(op->reports, RPT_OPERATOR, "Could not open material file");
+
+ if (file)
+ fclose(file);
+ return OPERATOR_CANCELLED;
+ }
+
+ me = ob->data;
+ if (me->edit_btmesh) {
+ EDBM_LoadEditBMesh(scene, ob);
+ }
+
+ if (!RNA_boolean_get(op->ptr, "apply_modifiers")) {
+ dm = CDDM_from_mesh(me, ob);
+ free = 1;
+ } else {
+ dm = mesh_get_derived_final(scene, ob, CD_MASK_DERIVEDMESH);
+ if (!CDDM_Check(dm)) {
+ dm = CDDM_copy(dm, 0);
+ free = 1;
+ } else {
+ free = 0;
+ }
+ }
+
+ face_mat_group = MEM_callocN(sizeof(int)*dm->numPolyData, "face_mat_group");
+
+ if (MAX2(ob->totcol, me->totcol))
+ matlists = MEM_callocN(sizeof(*matlists)*MAX2(me->totcol, ob->totcol), "matlists");
+ else matlists = NULL;
+
+ for (i=0; i<MAX2(ob->totcol, me->totcol); i++) {
+ matlists[i] = MEM_callocN(sizeof(**matlists), "matlists[i]");
+ matlists[i][0].end = 1;
+ }
+
+
+ mvert = CDDM_get_verts(dm);
+ mloop = CDDM_get_loops(dm);
+ mpoly = CDDM_get_polys(dm);
+ mtexpoly = CustomData_get_layer(&dm->polyData, CD_MTEXPOLY);
+ mloopuv = CustomData_get_layer(&dm->loopData, CD_MLOOPUV);
+ /* mloopcol = CustomData_get_layer(&dm->loopData, CD_MLOOPCOL); */ /* UNUSED */
+
+ if (matlists) {
+ /*build material list*/
+ mp = mpoly;
+ for (i=0; i<dm->numPolyData; i++, (mtexpoly ? mtexpoly++ : NULL), mp++) {
+ int found = 0;
+
+ j = 0;
+ while (!matlists[mp->mat_nr][j].end) {
+ Material *mat = ob->matbits[mp->mat_nr] ? ob->mat[mp->mat_nr] : me->mat[mp->mat_nr];
+
+ if (matlists[mp->mat_nr][j].mat == mat) {
+ if (mtexpoly) {
+ if (matlists[mp->mat_nr][j].poly.tpage == mtexpoly->tpage) {
+ found = 1;
+ break;
+ }
+ } else {
+ found = 1;
+ break;
+ }
+ }
+ j++;
+ }
+
+ if (!found) {
+ matlists[mp->mat_nr] = MEM_reallocN(matlists[mp->mat_nr], sizeof(**matlists)*(j+2));
+
+ /*add sentinal*/
+ matlists[mp->mat_nr][j+1].end = 1;
+ matlists[mp->mat_nr][j].end = 0;
+
+ if (ob->matbits && ob->matbits[mp->mat_nr]) {
+ matlists[mp->mat_nr][j].mat = ob->mat[mp->mat_nr];
+ } else {
+ matlists[mp->mat_nr][j].mat = me->mat[mp->mat_nr];
+ }
+
+ if (mtexpoly)
+ matlists[mp->mat_nr][j].poly = *mtexpoly;
+ }
+
+ face_mat_group[i] = j;
+ }
+ }
+
+ /*write material references*/
+ fprintf(file, "mtllib %s_materials.mtl\n", str);
+ fprintf(file, "o %s\n", (ob->id.name+2));
+
+ for (mv=mvert, i=0; i<dm->numVertData; i++, mv++) {
+ fprintf(file, "v %.8f\t%.8f\t%.8f\n", mv->co[0], mv->co[1], mv->co[2]);
+ fprintf(file, "vn %.5f\t%.5f\t%.5f\n", (float)mv->no[0]/65535.0f, (float)mv->no[1]/65535.0f, (float)mv->no[2]/65535.0f);
+ }
+
+ /*write texture coordinates*/
+ if (mloopuv) {
+ fprintf(file, "\n");
+ for (mp=mpoly, i=0; i<dm->numPolyData; i++, mp++) {
+ luv = mloopuv + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, luv++) {
+ fprintf(file, "vt %.8f\t%.8f\n", luv->uv[0], luv->uv[1]);
+ }
+ }
+ }
+
+ fprintf(file, "\n");
+ c = 0;
+ for (mp=mpoly, i=0; i<dm->numPolyData; i++, mp++) {
+ char matname[256];
+
+ if (mp->flag & ME_SMOOTH) {
+ fprintf(file, "s 1\n");
+ } else {
+ fprintf(file, "s off\n");
+ }
+
+ if (matlists) {
+ if (matlists[mp->mat_nr][face_mat_group[i]].mat && matlists[mp->mat_nr][face_mat_group[i]].poly.tpage) {
+ sprintf(matname, "%s__%s", matlists[mp->mat_nr][face_mat_group[i]].mat->id.name+2,
+ matlists[mp->mat_nr][face_mat_group[i]].poly.tpage->id.name+2);
+ } else if (matlists[mp->mat_nr][face_mat_group[i]].mat) {
+ sprintf(matname, "%s", matlists[mp->mat_nr][face_mat_group[i]].mat->id.name+2);
+ } else if (matlists[mp->mat_nr][face_mat_group[i]].poly.tpage != NULL) {
+ sprintf(matname, "texture_%s", matlists[mp->mat_nr][face_mat_group[i]].poly.tpage->id.name+2);
+ } else {
+ sprintf(matname, "__null_material_%d_%d", mp->mat_nr, face_mat_group[mp->mat_nr]);
+ }
+
+ fprintf(file, "usemtl %s\n", matname);
+ }
+
+ fprintf(file, "f ");
+
+ ml = mloop + mp->loopstart;
+ luv = mloopuv ? mloopuv + mp->loopstart : NULL;
+ for (j=0; j<mp->totloop; j++, ml++, (luv ? luv++ : NULL), c++) {
+ if (luv) {
+ fprintf(file, "%d/%d ", ml->v+1, c+1);
+ } else {
+ fprintf(file, "%d ", ml->v+1);
+ }
+ }
+ fprintf(file, "\n");
+ }
+
+ fclose(file);
+
+ /*write material library*/
+ fprintf(matfile, "#Blender MTL File\n\n");
+ for (i=0; i<MAX2(ob->totcol, me->totcol); i++) {
+ Material *mat;
+ char basedir[FILE_MAX], filename[FILE_MAX], str3[FILE_MAX];
+
+ j = 0;
+ while (!matlists[i][j].end) {
+ mat = matlists[i][j].mat;
+
+ if (mat && matlists[i][j].poly.tpage) {
+ fprintf(matfile, "newmtl %s__%s\n", mat->id.name+2,
+ matlists[i][j].poly.tpage->id.name+2);
+ } else if (mat) {
+ fprintf(matfile, "newmtl %s\n", mat->id.name+2);
+ } else if (matlists[i][j].poly.tpage != NULL) {
+ fprintf(matfile, "newmtl texture_%s\n", matlists[i][j].poly.tpage->id.name+2);
+ } else {
+ fprintf(matfile, "newmtl __null_material_%d_%d\n", i, j);
+ }
+
+ if (mat) {
+ fprintf(matfile, "Kd %.6f %.6f %.6f\n", mat->r, mat->g, mat->b);
+ fprintf(matfile, "Ks %.6f %.6f %.6f\n", mat->specr, mat->specg, mat->specb);
+ fprintf(matfile, "Ns %.6f\n", mat->spec*1000.0f);
+ } else {
+ fprintf(matfile, "Kd %.6f %.6f %.6f\n", 0.45f, 0.45f, 0.45f);
+ fprintf(matfile, "Ks %.6f %.6f %.6f\n", 1.0f, 0.4f, 0.1f);
+ fprintf(matfile, "Ns %.6f\n", 300.0f);
+ }
+
+ fprintf(matfile, "illum 2\n");
+
+ if (matlists[i][j].poly.tpage) {
+ BLI_strncpy(str2, matlists[i][j].poly.tpage->name, FILE_MAX);
+ BLI_strncpy(basedir, bmain->name, FILE_MAX);
+
+ BLI_splitdirstring(basedir, filename);
+ BLI_cleanup_file(basedir, str2); /* fix any /foo/../foo/ */
+
+ if (BLI_exists(str2)) {
+ char rel[3] = {0};
+
+ BLI_strncpy(str3, str2, FILE_MAX);
+ if (RNA_boolean_get(op->ptr, "relpaths")) {
+ BLI_path_rel(str3, str);
+
+ if (str3[2] != '.' && str3[2] != '/' && str3[2] != '\\') {
+ rel[0] = '.';
+ rel[1] = '/';
+ }
+ }
+
+ fprintf(matfile, "map_Ka %s%s\n", rel, (str3+2*RNA_boolean_get(op->ptr, "relpaths")));
+ fprintf(matfile, "map_Kd %s%s\n", rel, (str3+2*RNA_boolean_get(op->ptr, "relpaths")));
+ }
+ }
+
+ fprintf(matfile, "\n");
+ j++;
+ }
+ }
+
+ fclose(matfile);
+
+ for (i=0; i<MAX2(ob->totcol, me->totcol); i++) {
+ MEM_freeN(matlists[i]);
+ }
+
+ if (matlists)
+ MEM_freeN(matlists);
+
+ if (face_mat_group)
+ MEM_freeN(face_mat_group);
+
+ if (free) {
+ dm->needsFree = 1;
+ dm->release(dm);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+static void export_obj_filesel(bContext *C, wmOperator *op, const char *path)
+{
+ RNA_string_set(op->ptr, "filepath", path);
+ WM_event_add_fileselect(C, op);
+}
+
+
+static int export_obj_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
+{
+ char filename[FILE_MAX];
+
+ BLI_strncpy(filename, "//untitled.obj", FILE_MAX);
+
+ if(RNA_struct_property_is_set(op->ptr, "filepath"))
+ return mesh_export_obj_exec(C, op);
+
+ export_obj_filesel(C, op, filename);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+
+void EXPORT_MESH_OT_wavefront(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Export Wavefront OBJ";
+ ot->description= "Export Wavefront (obj)";
+ ot->idname= "EXPORT_MESH_OT_wavefront";
+
+ /* api callbacks */
+ ot->exec= mesh_export_obj_exec;
+ ot->invoke= export_obj_invoke;
+ ot->poll= ED_operator_object_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ WM_operator_properties_filesel(ot, FOLDERFILE|TEXTFILE, FILE_SPECIAL, FILE_SAVE, WM_FILESEL_FILEPATH);
+
+ RNA_def_boolean(ot->srna, "apply_modifiers", 0, "Apply Modifiers", "Apply Modifiers");
+ RNA_def_boolean(ot->srna, "relpaths", 0, "Relative Paths", "Use relative paths for textures");
+}
+
+static int bridge_edge_loops(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ if (!EDBM_CallOpf(em, op, "bridge_loops edges=%he", BM_SELECT))
+ return OPERATOR_CANCELLED;
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_bridge_edge_loops(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Bridge edge loops";
+ ot->description= "Make faces between two edge loops";
+ ot->idname= "MESH_OT_bridge_edge_loops";
+
+ /* api callbacks */
+ ot->exec= bridge_edge_loops;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "inside", 0, "Inside", "");
+}
diff --git a/source/blender/editors/mesh/bmeshutils.c b/source/blender/editors/mesh/bmeshutils.c
new file mode 100644
index 00000000000..1d3851b2650
--- /dev/null
+++ b/source/blender/editors/mesh/bmeshutils.c
@@ -0,0 +1,1179 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <math.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+#include "PIL_time.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_key_types.h"
+
+#include "RNA_types.h"
+#include "RNA_define.h"
+#include "RNA_access.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_editVert.h"
+#include "BLI_rand.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
+#include "BLI_heap.h"
+#include "BLI_array.h"
+
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_key.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_bmesh.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "bmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_view3d.h"
+#include "ED_util.h"
+#include "ED_screen.h"
+
+#include "UI_interface.h"
+
+#include "editbmesh_bvh.h"
+#include "mesh_intern.h"
+
+void EDBM_RecalcNormals(BMEditMesh *em)
+{
+ BM_Compute_Normals(em->bm);
+}
+
+void EDBM_ClearMesh(BMEditMesh *em)
+{
+ /*clear bmesh*/
+ BM_Clear_Mesh(em->bm);
+
+ /*free derived meshes*/
+ if (em->derivedCage) {
+ em->derivedCage->needsFree = 1;
+ em->derivedCage->release(em->derivedCage);
+ }
+ if (em->derivedFinal && em->derivedFinal != em->derivedCage) {
+ em->derivedFinal->needsFree = 1;
+ em->derivedFinal->release(em->derivedFinal);
+ }
+
+ em->derivedCage = em->derivedFinal = NULL;
+
+ /*free tesselation data*/
+ em->tottri = 0;
+ if (em->looptris)
+ MEM_freeN(em->looptris);
+}
+
+void EDBM_stats_update(BMEditMesh *em)
+{
+ BMIter iter;
+ BMHeader *ele;
+ const char itypes[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+ int *tots[3];
+ int i;
+
+ tots[0] = &em->bm->totvertsel;
+ tots[1] = &em->bm->totedgesel;
+ tots[2] = &em->bm->totfacesel;
+
+ em->bm->totvertsel = em->bm->totedgesel = em->bm->totfacesel = 0;
+
+ for (i=0; i<3; i++) {
+ ele = BMIter_New(&iter, em->bm, itypes[i], NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(ele, BM_SELECT)) {
+ (*tots[i])++;
+ }
+ }
+ }
+}
+
+int EDBM_InitOpf(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const char *fmt, ...)
+{
+ BMesh *bm = em->bm;
+ va_list list;
+
+ va_start(list, fmt);
+
+ if (!BMO_VInitOpf(bm, bmop, fmt, list)) {
+ BKE_report(op->reports, RPT_ERROR,
+ "Parse error in EDBM_CallOpf");
+ va_end(list);
+ return 0;
+ }
+
+ if (!em->emcopy)
+ em->emcopy = BMEdit_Copy(em);
+ em->emcopyusers++;
+
+ va_end(list);
+
+ return 1;
+}
+
+
+/*returns 0 on error, 1 on success. executes and finishes a bmesh operator*/
+int EDBM_FinishOp(BMEditMesh *em, BMOperator *bmop, wmOperator *op, int report)
+{
+ const char *errmsg;
+
+ BMO_Finish_Op(em->bm, bmop);
+
+ if (BMO_GetError(em->bm, &errmsg, NULL)) {
+ BMEditMesh *emcopy = em->emcopy;
+
+ if (report) BKE_report(op->reports, RPT_ERROR, errmsg);
+
+ BMEdit_Free(em);
+ *em = *emcopy;
+ BMEdit_RecalcTesselation(em);
+
+ MEM_freeN(emcopy);
+ em->emcopyusers = 0;
+ em->emcopy = NULL;
+ return 0;
+ } else {
+ em->emcopyusers--;
+ if (em->emcopyusers < 0) {
+ printf("warning: em->emcopyusers was less then zero.\n");
+ }
+
+ if (em->emcopyusers <= 0) {
+ BMEdit_Free(em->emcopy);
+ MEM_freeN(em->emcopy);
+ em->emcopy = NULL;
+ }
+ }
+
+ return 1;
+}
+
+int EDBM_CallOpf(BMEditMesh *em, wmOperator *op, const char *fmt, ...)
+{
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ va_list list;
+
+ va_start(list, fmt);
+
+ if (!BMO_VInitOpf(bm, &bmop, fmt, list)) {
+ BKE_report(op->reports, RPT_ERROR,
+ "Parse error in EDBM_CallOpf");
+ va_end(list);
+ return 0;
+ }
+
+ if (!em->emcopy)
+ em->emcopy = BMEdit_Copy(em);
+ em->emcopyusers++;
+
+ BMO_Exec_Op(bm, &bmop);
+
+ va_end(list);
+ return EDBM_FinishOp(em, &bmop, op, 1);
+}
+
+int EDBM_CallAndSelectOpf(BMEditMesh *em, wmOperator *op, const char *selectslot, const char *fmt, ...)
+{
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ va_list list;
+
+ va_start(list, fmt);
+
+ if (!BMO_VInitOpf(bm, &bmop, fmt, list)) {
+ BKE_report(op->reports, RPT_ERROR,
+ "Parse error in EDBM_CallOpf");
+ va_end(list);
+ return 0;
+ }
+
+ if (!em->emcopy)
+ em->emcopy = BMEdit_Copy(em);
+ em->emcopyusers++;
+
+ BMO_Exec_Op(bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, selectslot, BM_SELECT, BM_ALL);
+
+ va_end(list);
+ return EDBM_FinishOp(em, &bmop, op, 1);
+}
+
+int EDBM_CallOpfSilent(BMEditMesh *em, const char *fmt, ...)
+{
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ va_list list;
+
+ va_start(list, fmt);
+
+ if (!BMO_VInitOpf(bm, &bmop, fmt, list)) {
+ va_end(list);
+ return 0;
+ }
+
+ if (!em->emcopy)
+ em->emcopy = BMEdit_Copy(em);
+ em->emcopyusers++;
+
+ BMO_Exec_Op(bm, &bmop);
+
+ va_end(list);
+ return EDBM_FinishOp(em, &bmop, NULL, 0);
+}
+
+void EDBM_selectmode_to_scene(bContext *C)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+
+ if (!em)
+ return;
+
+ scene->toolsettings->selectmode = em->selectmode;
+
+ /* Request redraw of header buttons (to show new select mode) */
+ WM_event_add_notifier(C, NC_SCENE|ND_TOOLSETTINGS, scene);
+}
+
+void EDBM_MakeEditBMesh(ToolSettings *ts, Scene *UNUSED(scene), Object *ob)
+{
+ Mesh *me = ob->data;
+ BMesh *bm;
+
+ if (!me->mpoly && me->totface) {
+ fprintf(stderr, "%s: bmesh conversion issue! may lose lots of geometry! (bmesh internal error)\n", __func__);
+
+ /*BMESH_TODO need to write smarter code here*/
+ bm = BKE_mesh_to_bmesh(me, ob);
+ } else {
+ bm = BKE_mesh_to_bmesh(me, ob);
+ }
+
+ if (me->edit_btmesh) {
+ /* this happens when switching shape keys */
+ BMEdit_Free(me->edit_btmesh);
+ MEM_freeN(me->edit_btmesh);
+ }
+
+ me->edit_btmesh = BMEdit_Create(bm);
+ me->edit_btmesh->selectmode= me->edit_btmesh->bm->selectmode= ts->selectmode;
+ me->edit_btmesh->me = me;
+ me->edit_btmesh->ob = ob;
+}
+
+void EDBM_LoadEditBMesh(Scene *scene, Object *ob)
+{
+ Mesh *me = ob->data;
+ BMesh *bm = me->edit_btmesh->bm;
+
+ BMO_CallOpf(bm, "object_load_bmesh scene=%p object=%p", scene, ob);
+}
+
+void EDBM_FreeEditBMesh(BMEditMesh *tm)
+{
+ BMEdit_Free(tm);
+}
+
+void EDBM_init_index_arrays(BMEditMesh *tm, int forvert, int foredge, int forface)
+{
+ EDBM_free_index_arrays(tm);
+
+ if (forvert) {
+ BMIter iter;
+ BMVert *ele;
+ int i=0;
+
+ tm->vert_index = MEM_mallocN(sizeof(void**)*tm->bm->totvert, "tm->vert_index");
+
+ ele = BMIter_New(&iter, tm->bm, BM_VERTS_OF_MESH, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ tm->vert_index[i++] = ele;
+ }
+ }
+
+ if (foredge) {
+ BMIter iter;
+ BMEdge *ele;
+ int i=0;
+
+ tm->edge_index = MEM_mallocN(sizeof(void**)*tm->bm->totedge, "tm->edge_index");
+
+ ele = BMIter_New(&iter, tm->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ tm->edge_index[i++] = ele;
+ }
+ }
+
+ if (forface) {
+ BMIter iter;
+ BMFace *ele;
+ int i=0;
+
+ tm->face_index = MEM_mallocN(sizeof(void**)*tm->bm->totface, "tm->face_index");
+
+ ele = BMIter_New(&iter, tm->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ tm->face_index[i++] = ele;
+ }
+ }
+}
+
+void EDBM_free_index_arrays(BMEditMesh *tm)
+{
+ if (tm->vert_index) {
+ MEM_freeN(tm->vert_index);
+ tm->vert_index = NULL;
+ }
+
+ if (tm->edge_index) {
+ MEM_freeN(tm->edge_index);
+ tm->edge_index = NULL;
+ }
+
+ if (tm->face_index) {
+ MEM_freeN(tm->face_index);
+ tm->face_index = NULL;
+ }
+}
+
+BMVert *EDBM_get_vert_for_index(BMEditMesh *tm, int index)
+{
+ return tm->vert_index && index < tm->bm->totvert ?tm->vert_index[index]:NULL;
+}
+
+BMEdge *EDBM_get_edge_for_index(BMEditMesh *tm, int index)
+{
+ return tm->edge_index && index < tm->bm->totedge ?tm->edge_index[index]:NULL;
+}
+
+BMFace *EDBM_get_face_for_index(BMEditMesh *tm, int index)
+{
+ return (tm->face_index && index<tm->bm->totface && index>=0) ? tm->face_index[index] : NULL;
+}
+
+void EDBM_select_flush(BMEditMesh *em, int selectmode)
+{
+ em->bm->selectmode = selectmode;
+ BM_SelectMode_Flush(em->bm);
+ em->bm->selectmode = em->selectmode;
+}
+
+/*BMESH_TODO*/
+void EDBM_deselect_flush(BMEditMesh *UNUSED(em))
+{
+}
+
+
+void EDBM_selectmode_flush(BMEditMesh *em)
+{
+ em->bm->selectmode = em->selectmode;
+ BM_SelectMode_Flush(em->bm);
+}
+
+/*EDBM_select_[more/less] are api functions, I think the uv editor
+ uses them? though the select more/less ops themselves do not.*/
+static void EDBM_select_more(BMEditMesh *em)
+{
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ BMO_InitOpf(em->bm, &bmop,
+ "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 0, usefaces);
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+ BMO_Finish_Op(em->bm, &bmop);
+
+ EDBM_selectmode_flush(em);
+}
+
+static void EDBM_select_less(BMEditMesh *em)
+{
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ BMO_InitOpf(em->bm, &bmop,
+ "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 0, usefaces);
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+ BMO_Finish_Op(em->bm, &bmop);
+
+ EDBM_selectmode_flush(em);
+}
+
+int EDBM_get_actSelection(BMEditMesh *em, BMEditSelection *ese)
+{
+ BMEditSelection *ese_last = em->bm->selected.last;
+ BMFace *efa = BM_get_actFace(em->bm, 0);
+
+ ese->next = ese->prev = NULL;
+
+ if (ese_last) {
+ if (ese_last->htype == BM_FACE) { /* if there is an active face, use it over the last selected face */
+ if (efa) {
+ ese->data = (void *)efa;
+ } else {
+ ese->data = ese_last->data;
+ }
+ ese->htype = BM_FACE;
+ }
+ else {
+ ese->data = ese_last->data;
+ ese->htype = ese_last->htype;
+ }
+ }
+ else if (efa) { /* no */
+ ese->data= (void *)efa;
+ ese->htype= BM_FACE;
+ }
+ else {
+ ese->data = NULL;
+ return 0;
+ }
+ return 1;
+}
+
+void EDBM_clear_flag_all(BMEditMesh *em, const char hflag)
+{
+ int types[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+ BMIter iter;
+ BMHeader *ele;
+ int i;
+
+ if (hflag & BM_SELECT)
+ BM_clear_selection_history(em->bm);
+
+ for (i=0; i<3; i++) {
+ BM_ITER(ele, &iter, em->bm, types[i], NULL) {
+ if (hflag & BM_SELECT) BM_Select(em->bm, ele, FALSE);
+ BM_ClearHFlag(ele, hflag);
+ }
+ }
+}
+
+void EDBM_set_flag_all(BMEditMesh *em, const char hflag)
+{
+ const char itypes[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+ BMIter iter;
+ BMHeader *ele;
+ int i;
+
+ for (i=0; i<3; i++) {
+ ele= BMIter_New(&iter, em->bm, itypes[i], NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ if (hflag & BM_SELECT) {
+ BM_Select(em->bm, ele, TRUE);
+ }
+ else {
+ BM_SetHFlag(ele, hflag);
+ }
+ }
+ }
+}
+
+/**************-------------- Undo ------------*****************/
+
+/* for callbacks */
+
+static void *getEditMesh(bContext *C)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ if(obedit && obedit->type==OB_MESH) {
+ Mesh *me= obedit->data;
+ return me->edit_btmesh;
+ }
+ return NULL;
+}
+
+typedef struct undomesh {
+ Mesh me;
+ int selectmode;
+ char obname[64];
+} undomesh;
+
+/*undo simply makes copies of a bmesh*/
+static void *editbtMesh_to_undoMesh(void *emv, void *obdata)
+{
+ BMEditMesh *em = emv;
+ Mesh *obme = obdata;
+
+ undomesh *me = MEM_callocN(sizeof(undomesh), "undo Mesh");
+ strcpy(me->obname, em->bm->ob->id.name+2);
+
+ /*make sure shape keys work*/
+ me->me.key = obme->key ? copy_key_nolib(obme->key) : NULL;
+
+#ifdef BMESH_EM_UNDO_RECALC_TESSFACE_WORKAROUND
+
+ /*we recalc the tesselation here, to avoid seeding calls to
+ BMEdit_RecalcTesselation throughout the code.*/
+ BMEdit_RecalcTesselation(em);
+
+#endif
+
+ BMO_CallOpf(em->bm, "bmesh_to_mesh mesh=%p notesselation=%i", me, 1);
+ me->selectmode = em->selectmode;
+
+ return me;
+}
+
+static void undoMesh_to_editbtMesh(void *umv, void *emv, void *UNUSED(obdata))
+{
+ BMEditMesh *em = emv, *em2;
+ Object *ob;
+ undomesh *me = umv;
+ BMesh *bm;
+ int allocsize[4] = {512, 512, 2048, 512};
+
+ ob = (Object*)find_id("OB", me->obname);
+ ob->shapenr = em->bm->shapenr;
+
+ BMEdit_Free(em);
+
+ bm = BM_Make_Mesh(ob, allocsize);
+ BMO_CallOpf(bm, "mesh_to_bmesh mesh=%p object=%p set_shapekey=%i", me, ob, 0);
+
+ em2 = BMEdit_Create(bm);
+ *em = *em2;
+
+ em->selectmode = me->selectmode;
+
+ MEM_freeN(em2);
+}
+
+
+static void free_undo(void *umv)
+{
+ if (((Mesh*)umv)->key)
+ {
+ free_key(((Mesh*)umv)->key);
+ MEM_freeN(((Mesh*)umv)->key);
+ }
+
+ free_mesh(umv, 0);
+ MEM_freeN(umv);
+}
+
+/* and this is all the undo system needs to know */
+void undo_push_mesh(bContext *C, const char *name)
+{
+ undo_editmode_push(C, name, getEditMesh, free_undo, undoMesh_to_editbtMesh, editbtMesh_to_undoMesh, NULL);
+}
+
+/*write comment here*/
+UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_array, float *limit)
+{
+ BMVert *ev;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ /* vars from original func */
+ UvVertMap *vmap;
+ UvMapVert *buf;
+ /* MTexPoly *tf; */ /* UNUSED */
+ MLoopUV *luv;
+ unsigned int a;
+ int totverts, i, totuv;
+
+ if (do_face_idx_array)
+ EDBM_init_index_arrays(em, 0, 0, 1);
+
+ BM_ElemIndex_Ensure(em->bm, BM_VERT);
+
+ totverts= em->bm->totvert;
+ totuv = 0;
+
+ /* generate UvMapVert array */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(!selected || ((!BM_TestHFlag(efa, BM_HIDDEN)) && BM_TestHFlag(efa, BM_SELECT)))
+ totuv += efa->len;
+ }
+
+ if(totuv==0) {
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+ vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
+ if (!vmap) {
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+
+ vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totverts, "UvMapVert*");
+ buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
+
+ if (!vmap->vert || !vmap->buf) {
+ free_uv_vert_map(vmap);
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(!selected || ((!BM_TestHFlag(efa, BM_HIDDEN)) && BM_TestHFlag(efa, BM_SELECT))) {
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ buf->tfindex= i;
+ buf->f= a;
+ buf->separate = 0;
+
+ buf->next= vmap->vert[BM_GetIndex(l->v)];
+ vmap->vert[BM_GetIndex(l->v)]= buf;
+
+ buf++;
+ i++;
+ }
+ }
+
+ a++;
+ }
+
+ /* sort individual uvs for each vert */
+ a = 0;
+ BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ UvMapVert *newvlist= NULL, *vlist=vmap->vert[a];
+ UvMapVert *iterv, *v, *lastv, *next;
+ float *uv, *uv2, uvdiff[2];
+
+ while(vlist) {
+ v= vlist;
+ vlist= vlist->next;
+ v->next= newvlist;
+ newvlist= v;
+
+ efa = EDBM_get_face_for_index(em, v->f);
+ /* tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, v->tfindex);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uv = luv->uv;
+
+ lastv= NULL;
+ iterv= vlist;
+
+ while(iterv) {
+ next= iterv->next;
+ efa = EDBM_get_face_for_index(em, iterv->f);
+ /* tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uv2 = luv->uv;
+
+ sub_v2_v2v2(uvdiff, uv2, uv);
+
+ if(fabs(uv[0]-uv2[0]) < limit[0] && fabs(uv[1]-uv2[1]) < limit[1]) {
+ if(lastv) lastv->next= next;
+ else vlist= next;
+ iterv->next= newvlist;
+ newvlist= iterv;
+ }
+ else
+ lastv=iterv;
+
+ iterv= next;
+ }
+
+ newvlist->separate = 1;
+ }
+
+ vmap->vert[a]= newvlist;
+ a++;
+ }
+
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+
+ return vmap;
+}
+
+
+UvMapVert *EDBM_get_uv_map_vert(UvVertMap *vmap, unsigned int v)
+{
+ return vmap->vert[v];
+}
+
+/* from editmesh_lib.c in trunk */
+#if 0 /* BMESH_TODO */
+
+/* A specialized vert map used by stitch operator */
+UvElementMap *EDBM_make_uv_element_map(EditMesh *em, int selected, int do_islands)
+{
+ EditVert *ev;
+ EditFace *efa;
+
+ /* vars from original func */
+ UvElementMap *vmap;
+ UvElement *buf;
+ UvElement *islandbuf;
+ MTFace *tf;
+ unsigned int a;
+ int i,j, totuv, nverts, nislands = 0, islandbufsize = 0;
+ unsigned int *map;
+ /* for uv island creation */
+ EditFace **stack;
+ int stacksize = 0;
+
+ /* we need the vert */
+ for(ev = em->verts.first, i = 0; ev; ev = ev->next, i++)
+ ev->tmp.l = i;
+
+ totuv = 0;
+
+ for(efa = em->faces.first; efa; efa = efa->next)
+ if(!selected || ((!efa->h) && (efa->f & SELECT)))
+ totuv += (efa->v4)? 4: 3;
+
+ if(totuv == 0)
+ return NULL;
+
+ vmap = (UvElementMap *)MEM_callocN(sizeof(*vmap), "UvVertElementMap");
+ if(!vmap)
+ return NULL;
+
+ vmap->vert = (UvElement**)MEM_callocN(sizeof(*vmap->vert)*em->totvert, "UvElementVerts");
+ buf = vmap->buf = (UvElement*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvElement");
+
+ if(!vmap->vert || !vmap->buf) {
+ EDBM_free_uv_element_map(vmap);
+ return NULL;
+ }
+
+ vmap->totalUVs = totuv;
+
+ for(efa = em->faces.first; efa; a++, efa = efa->next) {
+ if(!selected || ((!efa->h) && (efa->f & SELECT))) {
+ nverts = (efa->v4)? 4: 3;
+
+ for(i = 0; i<nverts; i++) {
+ buf->tfindex = i;
+ buf->face = efa;
+ buf->separate = 0;
+ buf->island = INVALID_ISLAND;
+
+ buf->next = vmap->vert[(*(&efa->v1 + i))->tmp.l];
+ vmap->vert[(*(&efa->v1 + i))->tmp.l] = buf;
+
+ buf++;
+ }
+ }
+
+ efa->tmp.l = INVALID_ISLAND;
+ }
+
+ /* sort individual uvs for each vert */
+ for(a = 0, ev = em->verts.first; ev; a++, ev = ev->next) {
+ UvElement *newvlist = NULL, *vlist = vmap->vert[a];
+ UvElement *iterv, *v, *lastv, *next;
+ float *uv, *uv2;
+
+ while(vlist) {
+ v= vlist;
+ vlist= vlist->next;
+ v->next= newvlist;
+ newvlist= v;
+
+ efa = v->face;
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ uv = tf->uv[v->tfindex];
+
+ lastv= NULL;
+ iterv= vlist;
+
+ while(iterv) {
+ next= iterv->next;
+ efa = iterv->face;
+ tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ uv2 = tf->uv[iterv->tfindex];
+
+ if(fabsf(uv[0]-uv2[0]) < STD_UV_CONNECT_LIMIT && fabsf(uv[1]-uv2[1]) < STD_UV_CONNECT_LIMIT) {
+ if(lastv) lastv->next = next;
+ else vlist = next;
+ iterv->next = newvlist;
+ newvlist = iterv;
+ }
+ else
+ lastv = iterv;
+
+ iterv = next;
+ }
+
+ newvlist->separate = 1;
+ }
+
+ vmap->vert[a] = newvlist;
+ }
+
+ if(do_islands) {
+ /* at this point, every UvElement in vert points to a UvElement sharing the same vertex. Now we should sort uv's in islands. */
+
+ /* map holds the map from current vmap->buf to the new, sorted map*/
+ map = MEM_mallocN(sizeof(*map)*totuv, "uvelement_remap");
+ stack = MEM_mallocN(sizeof(*stack)*em->totface, "uv_island_face_stack");
+ islandbuf = MEM_callocN(sizeof(*islandbuf)*totuv, "uvelement_island_buffer");
+
+ for(i = 0; i < totuv; i++) {
+ if(vmap->buf[i].island == INVALID_ISLAND) {
+ vmap->buf[i].island = nislands;
+ stack[0] = vmap->buf[i].face;
+ stack[0]->tmp.l = nislands;
+ stacksize=1;
+
+ while(stacksize > 0) {
+ efa = stack[--stacksize];
+ nverts = efa->v4? 4 : 3;
+
+ for(j = 0; j < nverts; j++) {
+ UvElement *element, *initelement = vmap->vert[(*(&efa->v1 + j))->tmp.l];
+
+ for(element = initelement; element; element = element->next) {
+ if(element->separate)
+ initelement = element;
+
+ if(element->face == efa) {
+ /* found the uv corresponding to our face and vertex. Now fill it to the buffer */
+ element->island = nislands;
+ map[element - vmap->buf] = islandbufsize;
+ islandbuf[islandbufsize].tfindex = element->tfindex;
+ islandbuf[islandbufsize].face = element->face;
+ islandbuf[islandbufsize].separate = element->separate;
+ islandbuf[islandbufsize].island = nislands;
+ islandbufsize++;
+
+ for(element = initelement; element; element = element->next) {
+ if(element->separate && element != initelement)
+ break;
+
+ if(element->face->tmp.l == INVALID_ISLAND) {
+ stack[stacksize++] = element->face;
+ element->face->tmp.l = nislands;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ nislands++;
+ }
+ }
+
+ /* remap */
+ for(i = 0; i < em->totvert; i++) {
+ /* important since we may do selection only. Some of these may be NULL */
+ if(vmap->vert[i])
+ vmap->vert[i] = &islandbuf[map[vmap->vert[i] - vmap->buf]];
+ }
+
+ vmap->islandIndices = MEM_callocN(sizeof(*vmap->islandIndices)*nislands,"UvVertMap2_island_indices");
+ if(!vmap->islandIndices) {
+ MEM_freeN(islandbuf);
+ MEM_freeN(stack);
+ MEM_freeN(map);
+ EDBM_free_uv_element_map(vmap);
+ }
+
+ j = 0;
+ for(i = 0; i < totuv; i++) {
+ UvElement *element = vmap->buf[i].next;
+ if(element == NULL)
+ islandbuf[map[i]].next = NULL;
+ else
+ islandbuf[map[i]].next = &islandbuf[map[element - vmap->buf]];
+
+ if(islandbuf[i].island != j) {
+ j++;
+ vmap->islandIndices[j] = i;
+ }
+ }
+
+ MEM_freeN(vmap->buf);
+
+ vmap->buf = islandbuf;
+ vmap->totalIslands = nislands;
+ MEM_freeN(stack);
+ MEM_freeN(map);
+ }
+
+ return vmap;
+}
+
+#else
+
+UvElementMap *EDBM_make_uv_element_map(BMEditMesh *em, int selected, int do_islands)
+{
+ (void)em;
+ (void)selected;
+ (void)do_islands;
+
+ return NULL;
+}
+
+#endif /* BMESH_TODO */
+
+UvMapVert *EM_get_uv_map_vert(UvVertMap *vmap, unsigned int v)
+{
+ return vmap->vert[v];
+}
+
+void EDBM_free_uv_vert_map(UvVertMap *vmap)
+{
+ if (vmap) {
+ if (vmap->vert) MEM_freeN(vmap->vert);
+ if (vmap->buf) MEM_freeN(vmap->buf);
+ MEM_freeN(vmap);
+ }
+}
+
+void EDBM_free_uv_element_map(UvElementMap *vmap)
+{
+ if (vmap) {
+ if (vmap->vert) MEM_freeN(vmap->vert);
+ if (vmap->buf) MEM_freeN(vmap->buf);
+ if (vmap->islandIndices) MEM_freeN(vmap->islandIndices);
+ MEM_freeN(vmap);
+ }
+}
+
+/* last_sel, use em->act_face otherwise get the last selected face in the editselections
+ * at the moment, last_sel is mainly useful for gaking sure the space image dosnt flicker */
+MTexPoly *EDBM_get_active_mtexpoly(BMEditMesh *em, BMFace **act_efa, int sloppy)
+{
+ BMFace *efa = NULL;
+
+ if(!EDBM_texFaceCheck(em))
+ return NULL;
+
+ efa = BM_get_actFace(em->bm, sloppy);
+
+ if (efa) {
+ if (act_efa) *act_efa = efa;
+ return CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ }
+
+ if (act_efa) *act_efa= NULL;
+ return NULL;
+}
+
+/* can we edit UV's for this mesh?*/
+int EDBM_texFaceCheck(BMEditMesh *em)
+{
+ /* some of these checks could be a touch overkill */
+ return em && em->bm->totface && CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY) &&
+ CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV);
+}
+
+int EDBM_vertColorCheck(BMEditMesh *em)
+{
+ /* some of these checks could be a touch overkill */
+ return em && em->bm->totface && CustomData_has_layer(&em->bm->ldata, CD_MLOOPCOL);
+}
+
+static BMVert *cache_mirr_intptr_as_bmvert(intptr_t *index_lookup, int index)
+{
+ intptr_t eve_i= index_lookup[index];
+ return (eve_i == -1) ? NULL : (BMVert *)eve_i;
+}
+
+/* BM_SEARCH_MAXDIST is too big, copied from 2.6x MOC_THRESH, should become a
+ * preference */
+#define BM_SEARCH_MAXDIST_MIRR 0.00002f
+#define BM_CD_LAYER_ID "__mirror_index"
+void EDBM_CacheMirrorVerts(BMEditMesh *em, const short use_select)
+{
+ Mesh *me = em->me;
+ BMesh *bm = em->bm;
+ BMIter iter;
+ BMVert *v;
+ int li, topo = 0;
+
+ /* one or the other is used depending if topo is enabled */
+ BMBVHTree *tree= NULL;
+ MirrTopoStore_t mesh_topo_store= {NULL, -1, -1, -1};
+
+ if (me && (me->editflag & ME_EDIT_MIRROR_TOPO)) {
+ topo = 1;
+ }
+
+ if (!em->vert_index) {
+ EDBM_init_index_arrays(em, 1, 0, 0);
+ em->mirr_free_arrays = 1;
+ }
+
+ if (!CustomData_get_layer_named(&bm->vdata, CD_PROP_INT, BM_CD_LAYER_ID)) {
+ BM_add_data_layer_named(bm, &bm->vdata, CD_PROP_INT, BM_CD_LAYER_ID);
+ }
+
+ li= CustomData_get_named_layer_index(&bm->vdata, CD_PROP_INT, BM_CD_LAYER_ID);
+
+ bm->vdata.layers[li].flag |= CD_FLAG_TEMPORARY;
+
+ BM_ElemIndex_Ensure(bm, BM_VERT);
+
+ if (topo) {
+ ED_mesh_mirrtopo_init(me, -1, &mesh_topo_store, TRUE);
+ }
+ else {
+ tree= BMBVH_NewBVH(em, 0, NULL, NULL);
+ }
+
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+
+ /* temporary for testing, check for selection */
+ if (use_select && !BM_TestHFlag(v, BM_SELECT)) {
+ /* do nothing */
+ }
+ else {
+ BMVert *mirr;
+ int *idx = CustomData_bmesh_get_layer_n(&bm->vdata, v->head.data, li);
+
+ if (topo) {
+ mirr= cache_mirr_intptr_as_bmvert(mesh_topo_store.index_lookup, BM_GetIndex(v));
+ }
+ else {
+ float co[3] = {-v->co[0], v->co[1], v->co[2]};
+ mirr= BMBVH_FindClosestVert(tree, co, BM_SEARCH_MAXDIST_MIRR);
+ }
+
+ if (mirr && mirr != v) {
+ *idx = BM_GetIndex(mirr);
+ idx = CustomData_bmesh_get_layer_n(&bm->vdata, mirr->head.data, li);
+ *idx = BM_GetIndex(v);
+ }
+ else {
+ *idx = -1;
+ }
+ }
+
+ }
+
+
+ if (topo) {
+ ED_mesh_mirrtopo_free(&mesh_topo_store);
+ }
+ else {
+ BMBVH_FreeBVH(tree);
+ }
+
+ em->mirror_cdlayer= li;
+}
+
+BMVert *EDBM_GetMirrorVert(BMEditMesh *em, BMVert *v)
+{
+ int *mirr = CustomData_bmesh_get_layer_n(&em->bm->vdata, v->head.data, em->mirror_cdlayer);
+
+ BLI_assert(em->mirror_cdlayer != -1); /* invalid use */
+
+ if (mirr && *mirr >=0 && *mirr < em->bm->totvert) {
+ if (!em->vert_index) {
+ printf("err: should only be called between "
+ "EDBM_CacheMirrorVerts and EDBM_EndMirrorCache");
+ return NULL;
+ }
+
+ return em->vert_index[*mirr];
+ }
+
+ return NULL;
+}
+
+void EDBM_ClearMirrorVert(BMEditMesh *em, BMVert *v)
+{
+ int *mirr = CustomData_bmesh_get_layer_n(&em->bm->vdata, v->head.data, em->mirror_cdlayer);
+
+ BLI_assert(em->mirror_cdlayer != -1); /* invalid use */
+
+ if (mirr) {
+ *mirr= -1;
+ }
+}
+
+void EDBM_EndMirrorCache(BMEditMesh *em)
+{
+ if (em->mirr_free_arrays) {
+ MEM_freeN(em->vert_index);
+ em->vert_index = NULL;
+ }
+
+ em->mirror_cdlayer= -1;
+}
+
+void EDBM_ApplyMirrorCache(BMEditMesh *em, const int sel_from, const int sel_to)
+{
+ BMIter iter;
+ BMVert *v;
+
+ BLI_assert(em->vert_index != NULL);
+
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT) == sel_from) {
+ BMVert *mirr= EDBM_GetMirrorVert(em, v);
+ if (mirr) {
+ if (BM_TestHFlag(mirr, BM_SELECT) == sel_to) {
+ copy_v3_v3(mirr->co, v->co);
+ mirr->co[0] *= -1.0f;
+ }
+ }
+ }
+ }
+}
diff --git a/source/blender/editors/mesh/editbmesh_add.c b/source/blender/editors/mesh/editbmesh_add.c
new file mode 100644
index 00000000000..c527fb9c043
--- /dev/null
+++ b/source/blender/editors/mesh/editbmesh_add.c
@@ -0,0 +1,646 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <math.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+#include "PIL_time.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_key_types.h"
+
+#include "RNA_types.h"
+#include "RNA_define.h"
+#include "RNA_access.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_editVert.h"
+#include "BLI_rand.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
+#include "BLI_heap.h"
+#include "BLI_array.h"
+
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_bmesh.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_view3d.h"
+#include "ED_util.h"
+#include "ED_screen.h"
+#include "ED_transform.h"
+#include "ED_object.h"
+
+#include "UI_interface.h"
+
+#include "mesh_intern.h"
+#include "bmesh.h"
+
+#include "editbmesh_bvh.h"
+
+
+/* uses context to figure out transform for primitive */
+/* returns standard diameter */
+static float new_primitive_matrix(bContext *C, float *loc, float *rot, float primmat[][4])
+{
+ Object *obedit= CTX_data_edit_object(C);
+ View3D *v3d =CTX_wm_view3d(C);
+ float mat[3][3], rmat[3][3], cmat[3][3], imat[3][3];
+
+ unit_m4(primmat);
+
+ eul_to_mat3(rmat, rot);
+ invert_m3(rmat);
+
+ /* inverse transform for initial rotation and object */
+ copy_m3_m4(mat, obedit->obmat);
+ mul_m3_m3m3(cmat, rmat, mat);
+ invert_m3_m3(imat, cmat);
+ copy_m4_m3(primmat, imat);
+
+ /* center */
+ copy_v3_v3(primmat[3], loc);
+ sub_v3_v3(primmat[3], obedit->obmat[3]);
+ invert_m3_m3(imat, mat);
+ mul_m3_v3(imat, primmat[3]);
+
+ if(v3d) return v3d->grid;
+ return 1.0f;
+}
+
+/* ********* add primitive operators ************* */
+
+static void make_prim_init(bContext *C, float *dia, float mat[][4],
+ int *state, float *loc, float *rot, unsigned int layer)
+{
+ Object *obedit= CTX_data_edit_object(C);
+
+ *state = 0;
+ if(obedit==NULL || obedit->type!=OB_MESH) {
+ obedit= ED_object_add_type(C, OB_MESH, loc, rot, FALSE, layer);
+
+ /* create editmode */
+ ED_object_enter_editmode(C, EM_DO_UNDO|EM_IGNORE_LAYER); /* rare cases the active layer is messed up */
+ *state = 1;
+ }
+ else DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
+
+ *dia *= new_primitive_matrix(C, loc, rot, mat);
+}
+
+static void make_prim_finish(bContext *C, int *state, int enter_editmode)
+{
+ Object *obedit;
+ Mesh *me;
+ BMEditMesh *em;
+
+ obedit = CTX_data_edit_object(C);
+ me = obedit->data;
+ em = me->edit_btmesh;
+
+ /* Primitive has all verts selected, use vert select flush
+ to push this up to edges & faces. */
+ EDBM_select_flush(em, SCE_SELECT_VERTEX);
+
+ DAG_id_tag_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ /* userdef */
+ if (*state && !enter_editmode) {
+ ED_object_exit_editmode(C, EM_FREEDATA); /* adding EM_DO_UNDO messes up operator redo */
+ }
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, obedit);
+
+}
+static int add_primitive_plane_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit;
+ Mesh *me;
+ BMEditMesh *em;
+ float loc[3], rot[3], mat[4][4], dia;
+ int enter_editmode;
+ int state;
+ unsigned int layer;
+
+ ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL);
+ make_prim_init(C, &dia, mat, &state, loc, rot, layer);
+
+ obedit = CTX_data_edit_object(C);
+ me = obedit->data;
+ em = me->edit_btmesh;
+
+ if (!EDBM_CallAndSelectOpf(em, op, "vertout",
+ "create_grid xsegments=%i ysegments=%i size=%f mat=%m4", 1, 1, M_SQRT2, mat))
+ return OPERATOR_CANCELLED;
+
+ /* BMESH_TODO make plane side this: M_SQRT2 - plane (diameter of 1.41 makes it unit size) */
+ make_prim_finish(C, &state, enter_editmode);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_primitive_plane_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Plane";
+ ot->description= "Construct a filled planar mesh with 4 vertices";
+ ot->idname= "MESH_OT_primitive_plane_add";
+
+ /* api callbacks */
+ ot->invoke= ED_object_add_generic_invoke;
+ ot->exec= add_primitive_plane_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ ED_object_add_generic_props(ot, TRUE);
+}
+
+static int add_primitive_cube_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit;
+ Mesh *me;
+ BMEditMesh *em;
+ float loc[3], rot[3], mat[4][4], dia;
+ int enter_editmode;
+ int state;
+ unsigned int layer;
+
+ ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL);
+ make_prim_init(C, &dia, mat, &state, loc, rot, layer);
+
+ obedit= CTX_data_edit_object(C);
+ me = obedit->data;
+ em = me->edit_btmesh;
+
+ if (!EDBM_CallAndSelectOpf(em, op, "vertout", "create_cube mat=%m4 size=%f", mat, 2.0f))
+ return OPERATOR_CANCELLED;
+
+ /* BMESH_TODO make plane side this: M_SQRT2 - plane (diameter of 1.41 makes it unit size) */
+ make_prim_finish(C, &state, enter_editmode);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_primitive_cube_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Cube";
+ ot->description= "Construct a cube mesh";
+ ot->idname= "MESH_OT_primitive_cube_add";
+
+ /* api callbacks */
+ ot->invoke= ED_object_add_generic_invoke;
+ ot->exec= add_primitive_cube_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ ED_object_add_generic_props(ot, TRUE);
+}
+
+static const EnumPropertyItem fill_type_items[]= {
+ {0, "NOTHING", 0, "Nothing", "Don't fill at all"},
+ {1, "NGON", 0, "Ngon", "Use ngons"},
+ {2, "TRIFAN", 0, "Triangle Fan", "Use triangle fans"},
+ {0, NULL, 0, NULL, NULL}};
+
+static int add_primitive_circle_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit;
+ Mesh *me;
+ BMEditMesh *em;
+ float loc[3], rot[3], mat[4][4], dia;
+ int enter_editmode;
+ int state, cap_end, cap_tri;
+ unsigned int layer;
+
+ cap_end = RNA_enum_get(op->ptr, "fill_type");
+ cap_tri = cap_end==2;
+
+ ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL);
+ make_prim_init(C, &dia, mat, &state, loc, rot, layer);
+
+ obedit = CTX_data_edit_object(C);
+ me = obedit->data;
+ em = me->edit_btmesh;
+
+ if (!EDBM_CallAndSelectOpf(em, op, "vertout",
+ "create_circle segments=%i diameter=%f cap_ends=%i cap_tris=%i mat=%m4",
+ RNA_int_get(op->ptr, "vertices"), RNA_float_get(op->ptr, "radius"),
+ cap_end, cap_tri, mat))
+ return OPERATOR_CANCELLED;
+
+ make_prim_finish(C, &state, enter_editmode);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_primitive_circle_add(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Add Circle";
+ ot->description= "Construct a circle mesh";
+ ot->idname= "MESH_OT_primitive_circle_add";
+
+ /* api callbacks */
+ ot->invoke= ED_object_add_generic_invoke;
+ ot->exec= add_primitive_circle_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_int(ot->srna, "vertices", 32, INT_MIN, INT_MAX, "Vertices", "", 3, 500);
+ prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, FLT_MAX, "Radius", "", 0.001, 100.00);
+ RNA_def_property_subtype(prop, PROP_DISTANCE);
+ RNA_def_enum(ot->srna, "fill_type", fill_type_items, 0, "Fill Type", "");
+
+ ED_object_add_generic_props(ot, TRUE);
+}
+
+static int add_primitive_cylinder_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit;
+ Mesh *me;
+ BMEditMesh *em;
+ float loc[3], rot[3], mat[4][4], dia;
+ int enter_editmode;
+ int state, cap_end, cap_tri;
+ unsigned int layer;
+
+ cap_end = RNA_enum_get(op->ptr, "end_fill_type");
+ cap_tri = cap_end==2;
+
+ ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL);
+ make_prim_init(C, &dia, mat, &state, loc, rot, layer);
+
+ obedit = CTX_data_edit_object(C);
+ me = obedit->data;
+ em = me->edit_btmesh;
+
+ if (!EDBM_CallAndSelectOpf(em, op, "vertout",
+ "create_cone segments=%i diameter1=%f diameter2=%f cap_ends=%i cap_tris=%i depth=%f mat=%m4",
+ RNA_int_get(op->ptr, "vertices"), RNA_float_get(op->ptr, "radius"),
+ RNA_float_get(op->ptr, "radius"), cap_end, cap_tri, RNA_float_get(op->ptr, "depth"), mat))
+ return OPERATOR_CANCELLED;
+
+ make_prim_finish(C, &state, enter_editmode);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_primitive_cylinder_add(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Add Tube";
+ ot->description= "Construct a tube mesh";
+ ot->idname= "MESH_OT_primitive_cylinder_add";
+
+ /* api callbacks */
+ ot->invoke= ED_object_add_generic_invoke;
+ ot->exec= add_primitive_cylinder_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_int(ot->srna, "vertices", 32, INT_MIN, INT_MAX, "Vertices", "", 2, 500);
+ prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, FLT_MAX, "Radius", "", 0.001, 100.00);
+ RNA_def_property_subtype(prop, PROP_DISTANCE);
+ prop = RNA_def_float(ot->srna, "depth", 1.0f, 0.0, FLT_MAX, "Depth", "", 0.001, 100.00);
+ RNA_def_property_subtype(prop, PROP_DISTANCE);
+ RNA_def_enum(ot->srna, "end_fill_type", fill_type_items, 1, "Cap Fill Type", "");
+
+ ED_object_add_generic_props(ot, TRUE);
+}
+
+static int add_primitive_cone_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit;
+ Mesh *me;
+ BMEditMesh *em;
+ float loc[3], rot[3], mat[4][4], dia;
+ int enter_editmode;
+ int state, cap_end, cap_tri;
+ unsigned int layer;
+
+ cap_end = RNA_enum_get(op->ptr, "end_fill_type");
+ cap_tri = cap_end==2;
+
+ ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL);
+ make_prim_init(C, &dia, mat, &state, loc, rot, layer);
+
+ obedit = CTX_data_edit_object(C);
+ me = obedit->data;
+ em = me->edit_btmesh;
+
+ if (!EDBM_CallAndSelectOpf(em, op, "vertout",
+ "create_cone segments=%i diameter1=%f diameter2=%f cap_ends=%i cap_tris=%i depth=%f mat=%m4",
+ RNA_int_get(op->ptr, "vertices"), RNA_float_get(op->ptr, "radius1"),
+ RNA_float_get(op->ptr, "radius2"), cap_end, cap_tri, RNA_float_get(op->ptr, "depth"), mat))
+ return OPERATOR_CANCELLED;
+
+ make_prim_finish(C, &state, enter_editmode);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_primitive_cone_add(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Add Cone";
+ ot->description= "Construct a conic mesh (ends filled)";
+ ot->idname= "MESH_OT_primitive_cone_add";
+
+ /* api callbacks */
+ ot->invoke= ED_object_add_generic_invoke;
+ ot->exec= add_primitive_cone_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_int(ot->srna, "vertices", 32, INT_MIN, INT_MAX, "Vertices", "", 2, 500);
+ RNA_def_float(ot->srna, "radius1", 1.0f, 0.0, FLT_MAX, "Radius 1", "", 0.001, 100.00);
+ RNA_def_float(ot->srna, "radius2", 0.0f, 0.0, FLT_MAX, "Radius 2", "", 0.001, 100.00);
+ prop = RNA_def_float(ot->srna, "depth", 1.0f, 0.0, FLT_MAX, "Depth", "", 0.001, 100.00);
+ RNA_def_property_subtype(prop, PROP_DISTANCE);
+ RNA_def_enum(ot->srna, "end_fill_type", fill_type_items, 1, "Base Fill Type", "");
+
+ ED_object_add_generic_props(ot, TRUE);
+}
+
+static int add_primitive_grid_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit;
+ Mesh *me;
+ BMEditMesh *em;
+ float loc[3], rot[3], mat[4][4], dia;
+ int enter_editmode;
+ int state;
+ unsigned int layer;
+
+ ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL);
+ make_prim_init(C, &dia, mat, &state, loc, rot, layer);
+
+ obedit = CTX_data_edit_object(C);
+ me = obedit->data;
+ em = me->edit_btmesh;
+
+ if (!EDBM_CallAndSelectOpf(em, op, "vertout",
+ "create_grid xsegments=%i ysegments=%i size=%f mat=%m4",
+ RNA_int_get(op->ptr, "x_subdivisions"),
+ RNA_int_get(op->ptr, "y_subdivisions"),
+ RNA_float_get(op->ptr, "size"), mat))
+ {
+ return OPERATOR_CANCELLED;
+ }
+
+ make_prim_finish(C, &state, enter_editmode);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_primitive_grid_add(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Add Grid";
+ ot->description= "Construct a grid mesh";
+ ot->idname= "MESH_OT_primitive_grid_add";
+
+ /* api callbacks */
+ ot->invoke= ED_object_add_generic_invoke;
+ ot->exec= add_primitive_grid_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_int(ot->srna, "x_subdivisions", 10, INT_MIN, INT_MAX, "X Subdivisions", "", 3, 1000);
+ RNA_def_int(ot->srna, "y_subdivisions", 10, INT_MIN, INT_MAX, "Y Subdivisions", "", 3, 1000);
+ prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0, FLT_MAX, "Size", "", 0.001, FLT_MAX);
+ RNA_def_property_subtype(prop, PROP_DISTANCE);
+
+ ED_object_add_generic_props(ot, TRUE);
+}
+
+static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit;
+ Mesh *me;
+ BMEditMesh *em;
+ float loc[3], rot[3], mat[4][4], dia;
+ int enter_editmode;
+ int state, view_aligned;
+ unsigned int layer;
+
+ ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, &view_aligned);
+ if (!view_aligned)
+ rot[0] += M_PI/2.0f;
+
+ make_prim_init(C, &dia, mat, &state, loc, rot, layer);
+
+ obedit = CTX_data_edit_object(C);
+ me = obedit->data;
+ em = me->edit_btmesh;
+
+ if (!EDBM_CallAndSelectOpf(em, op, "vertout", "create_monkey mat=%m4", mat)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ make_prim_finish(C, &state, enter_editmode);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_primitive_monkey_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Monkey";
+ ot->description= "Construct a Suzanne mesh";
+ ot->idname= "MESH_OT_primitive_monkey_add";
+
+ /* api callbacks */
+ ot->invoke= ED_object_add_generic_invoke;
+ ot->exec= add_primitive_monkey_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ ED_object_add_generic_props(ot, TRUE);
+}
+
+
+static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit;
+ Mesh *me;
+ BMEditMesh *em;
+ float loc[3], rot[3], mat[4][4], dia;
+ int enter_editmode;
+ int state;
+ unsigned int layer;
+
+ ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL);
+ make_prim_init(C, &dia, mat, &state, loc, rot, layer);
+
+ obedit = CTX_data_edit_object(C);
+ me = obedit->data;
+ em = me->edit_btmesh;
+
+ if (!EDBM_CallAndSelectOpf(em, op, "vertout",
+ "create_uvsphere segments=%i revolutions=%i diameter=%f mat=%m4",
+ RNA_int_get(op->ptr, "rings"), RNA_int_get(op->ptr, "segments"),
+ RNA_float_get(op->ptr,"size"), mat))
+ return OPERATOR_CANCELLED;
+
+ make_prim_finish(C, &state, enter_editmode);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Add UV Sphere";
+ ot->description= "Construct a UV sphere mesh";
+ ot->idname= "MESH_OT_primitive_uv_sphere_add";
+
+ /* api callbacks */
+ ot->invoke= ED_object_add_generic_invoke;
+ ot->exec= add_primitive_uvsphere_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_int(ot->srna, "segments", 32, INT_MIN, INT_MAX, "Segments", "", 3, 500);
+ RNA_def_int(ot->srna, "rings", 24, INT_MIN, INT_MAX, "Rings", "", 3, 500);
+ prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0, FLT_MAX, "Size", "", 0.001, FLT_MAX);
+ RNA_def_property_subtype(prop, PROP_DISTANCE);
+
+ ED_object_add_generic_props(ot, TRUE);
+}
+
+static int add_primitive_icosphere_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit;
+ Mesh *me;
+ BMEditMesh *em;
+ float loc[3], rot[3], mat[4][4], dia;
+ int enter_editmode;
+ int state;
+ unsigned int layer;
+
+ ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL);
+ make_prim_init(C, &dia, mat, &state, loc, rot, layer);
+
+ obedit = CTX_data_edit_object(C);
+ me = obedit->data;
+ em = me->edit_btmesh;
+
+ if (!EDBM_CallAndSelectOpf(em, op, "vertout",
+ "create_icosphere subdivisions=%i diameter=%f mat=%m4",
+ RNA_int_get(op->ptr, "subdivisions"),
+ RNA_float_get(op->ptr, "size"), mat)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ make_prim_finish(C, &state, enter_editmode);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Add Ico Sphere";
+ ot->description= "Construct an Icosphere mesh";
+ ot->idname= "MESH_OT_primitive_ico_sphere_add";
+
+ /* api callbacks */
+ ot->invoke= ED_object_add_generic_invoke;
+ ot->exec= add_primitive_icosphere_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_int(ot->srna, "subdivisions", 2, 0, 6, "Subdivisions", "", 0, 8);
+ prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0, FLT_MAX, "Size", "", 0.001, FLT_MAX);
+ RNA_def_property_subtype(prop, PROP_DISTANCE);
+
+ ED_object_add_generic_props(ot, TRUE);
+}
diff --git a/source/blender/editors/mesh/editbmesh_bvh.c b/source/blender/editors/mesh/editbmesh_bvh.c
new file mode 100644
index 00000000000..d5fab72c24c
--- /dev/null
+++ b/source/blender/editors/mesh/editbmesh_bvh.c
@@ -0,0 +1,465 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2010 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#define IN_EDITMESHBVH
+
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <math.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+#include "PIL_time.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_key_types.h"
+
+#include "RNA_types.h"
+#include "RNA_define.h"
+#include "RNA_access.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_editVert.h"
+#include "BLI_rand.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
+#include "BLI_heap.h"
+#include "BLI_array.h"
+#include "BLI_kdopbvh.h"
+#include "BLI_smallhash.h"
+
+#include "BKE_DerivedMesh.h"
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_bmesh.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_view3d.h"
+#include "ED_util.h"
+#include "ED_screen.h"
+#include "ED_transform.h"
+
+#include "UI_interface.h"
+
+#include "mesh_intern.h"
+#include "bmesh.h"
+
+#include "editbmesh_bvh.h"
+
+typedef struct BMBVHTree {
+ BMEditMesh *em;
+ BMesh *bm;
+ BVHTree *tree;
+ float epsilon;
+ float maxdist; //for nearest point search
+ float uv[2];
+
+ /*stuff for topological vert search*/
+ BMVert *v, *curv;
+ GHash *gh;
+ float curw, curd;
+ float co[3], (*cagecos)[3], (*cos)[3];
+ int curtag, flag;
+
+ Object *ob;
+ Scene *scene;
+} BMBVHTree;
+
+static void cage_mapped_verts_callback(void *userData, int index, float *co,
+ float *UNUSED(no_f), short *UNUSED(no_s))
+{
+ void **data = userData;
+ BMEditMesh *em = data[0];
+ float (*cagecos)[3] = data[1];
+ SmallHash *hash = data[2];
+
+ if (index >= 0 && index < em->bm->totvert && !BLI_smallhash_haskey(hash, index)) {
+ BLI_smallhash_insert(hash, index, NULL);
+ copy_v3_v3(cagecos[index], co);
+ }
+}
+
+BMBVHTree *BMBVH_NewBVH(BMEditMesh *em, int flag, Scene *scene, Object *obedit)
+{
+ BMBVHTree *tree = MEM_callocN(sizeof(*tree), "BMBVHTree");
+ DerivedMesh *cage, *final;
+ SmallHash shash;
+ float cos[3][3], (*cagecos)[3] = NULL;
+ int i;
+
+ /*when initializing cage verts, we only want the first cage coordinate for each vertex,
+ so that e.g. mirror or array use original vertex coordiantes and not mirrored or duplicate*/
+ BLI_smallhash_init(&shash);
+
+ BMEdit_RecalcTesselation(em);
+
+ tree->ob = obedit;
+ tree->scene = scene;
+ tree->em = em;
+ tree->bm = em->bm;
+ tree->epsilon = FLT_EPSILON*2.0f;
+ tree->flag = flag;
+
+ tree->tree = BLI_bvhtree_new(em->tottri, tree->epsilon, 8, 8);
+
+ if (flag & BMBVH_USE_CAGE) {
+ BMIter iter;
+ BMVert *v;
+ void *data[3];
+
+ tree->cos = MEM_callocN(sizeof(float)*3*em->bm->totvert, "bmbvh cos");
+ BM_ITER_INDEX(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL, i) {
+ BM_SetIndex(v, i); /* set_inline */
+ copy_v3_v3(tree->cos[i], v->co);
+ }
+ em->bm->elem_index_dirty &= ~BM_VERT;
+
+
+ cage = editbmesh_get_derived_cage_and_final(scene, obedit, em, &final, CD_MASK_DERIVEDMESH);
+ cagecos = MEM_callocN(sizeof(float)*3*em->bm->totvert, "bmbvh cagecos");
+
+ data[0] = em;
+ data[1] = cagecos;
+ data[2] = &shash;
+
+ cage->foreachMappedVert(cage, cage_mapped_verts_callback, data);
+ }
+
+ tree->cagecos = cagecos;
+
+ for (i=0; i<em->tottri; i++) {
+ if (flag & BMBVH_USE_CAGE) {
+ copy_v3_v3(cos[0], cagecos[BM_GetIndex(em->looptris[i][0]->v)]);
+ copy_v3_v3(cos[1], cagecos[BM_GetIndex(em->looptris[i][1]->v)]);
+ copy_v3_v3(cos[2], cagecos[BM_GetIndex(em->looptris[i][2]->v)]);
+ } else {
+ copy_v3_v3(cos[0], em->looptris[i][0]->v->co);
+ copy_v3_v3(cos[1], em->looptris[i][1]->v->co);
+ copy_v3_v3(cos[2], em->looptris[i][2]->v->co);
+ }
+
+ BLI_bvhtree_insert(tree->tree, i, (float*)cos, 3);
+ }
+
+ BLI_bvhtree_balance(tree->tree);
+ BLI_smallhash_release(&shash);
+
+ return tree;
+}
+
+void BMBVH_FreeBVH(BMBVHTree *tree)
+{
+ BLI_bvhtree_free(tree->tree);
+
+ if (tree->cagecos)
+ MEM_freeN(tree->cagecos);
+ if (tree->cos)
+ MEM_freeN(tree->cos);
+
+ MEM_freeN(tree);
+}
+
+/*taken from bvhutils.c*/
+static float ray_tri_intersection(const BVHTreeRay *ray, const float UNUSED(m_dist), float *v0,
+ float *v1, float *v2, float *uv, float UNUSED(e))
+{
+ float dist;
+
+ if(isect_ray_tri_v3((float*)ray->origin, (float*)ray->direction, v0, v1, v2, &dist, uv))
+ return dist;
+
+ return FLT_MAX;
+}
+
+static void raycallback(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
+{
+ BMBVHTree *tree = userdata;
+ BMLoop **ls = tree->em->looptris[index];
+ float dist, uv[2];
+
+ if (!ls[0] || !ls[1] || !ls[2])
+ return;
+
+ dist = ray_tri_intersection(ray, hit->dist, ls[0]->v->co, ls[1]->v->co,
+ ls[2]->v->co, uv, tree->epsilon);
+ if (dist < hit->dist) {
+ hit->dist = dist;
+ hit->index = index;
+
+ copy_v3_v3(hit->no, ls[0]->v->no);
+
+ copy_v3_v3(hit->co, ray->direction);
+ normalize_v3(hit->co);
+ mul_v3_fl(hit->co, dist);
+ add_v3_v3(hit->co, ray->origin);
+
+ copy_v2_v2(tree->uv, uv);
+ }
+}
+
+BMFace *BMBVH_RayCast(BMBVHTree *tree, float *co, float *dir, float *hitout, float *cagehit)
+{
+ BVHTreeRayHit hit;
+
+ hit.dist = FLT_MAX;
+ hit.index = -1;
+
+ tree->uv[0] = tree->uv[1] = 0.0f;
+
+ BLI_bvhtree_ray_cast(tree->tree, co, dir, 0.0f, &hit, raycallback, tree);
+ if (hit.dist != FLT_MAX && hit.index != -1) {
+ if (hitout) {
+ if (tree->flag & BMBVH_RETURN_ORIG) {
+ BMVert *v1, *v2, *v3;
+ float co[3];
+ int i;
+
+ v1 = tree->em->looptris[hit.index][0]->v;
+ v2 = tree->em->looptris[hit.index][1]->v;
+ v3 = tree->em->looptris[hit.index][2]->v;
+
+ for (i=0; i<3; i++) {
+ co[i] = v1->co[i] + (v2->co[i] - v1->co[i])*tree->uv[0] + (v3->co[i]-v1->co[i])*tree->uv[1];
+ }
+ copy_v3_v3(hitout, co);
+ } else {
+ copy_v3_v3(hitout, hit.co);
+ }
+
+ if (cagehit)
+ copy_v3_v3(cagehit, hit.co);
+ }
+
+ return tree->em->looptris[hit.index][0]->f;
+ }
+
+ return NULL;
+}
+
+BVHTree *BMBVH_BVHTree(BMBVHTree *tree)
+{
+ return tree->tree;
+}
+
+static void vertsearchcallback(void *userdata, int index, const float *UNUSED(co), BVHTreeNearest *hit)
+{
+ BMBVHTree *tree = userdata;
+ BMLoop **ls = tree->em->looptris[index];
+ float dist, maxdist, v[3];
+ int i;
+
+ maxdist = tree->maxdist;
+
+ for (i=0; i<3; i++) {
+ sub_v3_v3v3(v, hit->co, ls[i]->v->co);
+
+ dist = sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
+ if (dist < hit->dist && dist < maxdist) {
+ copy_v3_v3(hit->co, ls[i]->v->co);
+ copy_v3_v3(hit->no, ls[i]->v->no);
+ hit->dist = dist;
+ hit->index = index;
+ }
+ }
+}
+
+BMVert *BMBVH_FindClosestVert(BMBVHTree *tree, float *co, float maxdist)
+{
+ BVHTreeNearest hit;
+
+ copy_v3_v3(hit.co, co);
+ hit.dist = maxdist*5;
+ hit.index = -1;
+
+ tree->maxdist = maxdist;
+
+ BLI_bvhtree_find_nearest(tree->tree, co, &hit, vertsearchcallback, tree);
+ if (hit.dist != FLT_MAX && hit.index != -1) {
+ BMLoop **ls = tree->em->looptris[hit.index];
+ float dist, curdist = tree->maxdist, v[3];
+ int cur=0, i;
+
+ maxdist = tree->maxdist;
+
+ for (i=0; i<3; i++) {
+ sub_v3_v3v3(v, hit.co, ls[i]->v->co);
+
+ dist = sqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
+ if (dist < curdist) {
+ cur = i;
+ curdist = dist;
+ }
+ }
+
+ return ls[cur]->v;
+ }
+
+ return NULL;
+}
+
+typedef struct walklist {
+ BMVert *v;
+ int valence;
+ int depth;
+ float w, r;
+ int totwalked;
+
+ /*state data*/
+ BMVert *lastv;
+ BMLoop *curl, *firstl;
+ BMEdge *cure;
+} walklist;
+
+
+static short winding(float *v1, float *v2, float *v3)
+/* is v3 to the right of v1-v2 ? With exception: v3==v1 || v3==v2 */
+{
+ double inp;
+
+ //inp= (v2[cox]-v1[cox])*(v1[coy]-v3[coy]) +(v1[coy]-v2[coy])*(v1[cox]-v3[cox]);
+ inp= (v2[0]-v1[0])*(v1[1]-v3[1]) +(v1[1]-v2[1])*(v1[0]-v3[0]);
+
+ if(inp<0.0) return 0;
+ else if(inp==0) {
+ if(v1[0]==v3[0] && v1[1]==v3[1]) return 0;
+ if(v2[0]==v3[0] && v2[1]==v3[1]) return 0;
+ }
+ return 1;
+}
+
+#if 0 //BMESH_TODO: not implemented yet
+int BMBVH_VertVisible(BMBVHTree *tree, BMEdge *e, RegionView3D *r3d)
+{
+
+}
+#endif
+
+static BMFace *edge_ray_cast(BMBVHTree *tree, float *co, float *dir, float *hitout, BMEdge *e)
+{
+ BMFace *f = BMBVH_RayCast(tree, co, dir, hitout, NULL);
+
+ if (f && BM_Edge_In_Face(f, e))
+ return NULL;
+
+ return f;
+}
+
+static void scale_point(float *c1, float *p, float s)
+{
+ sub_v3_v3(c1, p);
+ mul_v3_fl(c1, s);
+ add_v3_v3(c1, p);
+}
+
+
+int BMBVH_EdgeVisible(BMBVHTree *tree, BMEdge *e, ARegion *ar, View3D *v3d, Object *obedit)
+{
+ BMFace *f;
+ float co1[3], co2[3], co3[3], dir1[4], dir2[4], dir3[4];
+ float origin[3], invmat[4][4];
+ float epsilon = 0.01f;
+ float mval_f[2], end[3];
+
+ if (!ar) {
+ printf("error in BMBVH_EdgeVisible!\n");
+ return 0;
+ }
+
+ mval_f[0] = ar->winx/2.0;
+ mval_f[1] = ar->winy/2.0;
+ ED_view3d_win_to_segment_clip(ar, v3d, mval_f, origin, end);
+
+ invert_m4_m4(invmat, obedit->obmat);
+ mul_m4_v3(invmat, origin);
+
+ copy_v3_v3(co1, e->v1->co);
+ add_v3_v3v3(co2, e->v1->co, e->v2->co);
+ mul_v3_fl(co2, 0.5f);
+ copy_v3_v3(co3, e->v2->co);
+
+ scale_point(co1, co2, 0.99);
+ scale_point(co3, co2, 0.99);
+
+ /*ok, idea is to generate rays going from the camera origin to the
+ three points on the edge (v1, mid, v2)*/
+ sub_v3_v3v3(dir1, origin, co1);
+ sub_v3_v3v3(dir2, origin, co2);
+ sub_v3_v3v3(dir3, origin, co3);
+
+ normalize_v3(dir1);
+ normalize_v3(dir2);
+ normalize_v3(dir3);
+
+ mul_v3_fl(dir1, epsilon);
+ mul_v3_fl(dir2, epsilon);
+ mul_v3_fl(dir3, epsilon);
+
+ /*offset coordinates slightly along view vectors, to avoid
+ hitting the faces that own the edge.*/
+ add_v3_v3v3(co1, co1, dir1);
+ add_v3_v3v3(co2, co2, dir2);
+ add_v3_v3v3(co3, co3, dir3);
+
+ normalize_v3(dir1);
+ normalize_v3(dir2);
+ normalize_v3(dir3);
+
+ /*do three samplings: left, middle, right*/
+ f = edge_ray_cast(tree, co1, dir1, NULL, e);
+ if (f && !edge_ray_cast(tree, co2, dir2, NULL, e))
+ return 1;
+ else if (f && !edge_ray_cast(tree, co3, dir3, NULL, e))
+ return 1;
+ else if (!f)
+ return 1;
+
+ return 0;
+}
diff --git a/source/blender/editors/mesh/editbmesh_bvh.h b/source/blender/editors/mesh/editbmesh_bvh.h
new file mode 100644
index 00000000000..0eca374ab04
--- /dev/null
+++ b/source/blender/editors/mesh/editbmesh_bvh.h
@@ -0,0 +1,67 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/mesh/editbmesh_bvh.h
+ * \ingroup edmesh
+ */
+
+#ifndef _EDITBMESH_BVH
+#define _EDITBMESH_BVH
+
+struct BMEditMesh;
+struct BMFace;
+struct BMEdge;
+struct BMVert;
+struct RegionView3D;
+struct BMBVHTree;
+struct BVHTree;
+struct Scene;
+struct Object;
+
+#ifndef IN_EDITMESHBVH
+typedef struct BMBVHTree BMBVHTree;
+#endif
+
+struct BMBVHTree *BMBVH_NewBVH(struct BMEditMesh *em, int flag, struct Scene *scene, struct Object *obedit);
+void BMBVH_FreeBVH(struct BMBVHTree *tree);
+struct BVHTree *BMBVH_BVHTree(struct BMBVHTree *tree);
+
+struct BMFace *BMBVH_RayCast(struct BMBVHTree *tree, float *co, float *dir, float *hitout, float *cagehit);
+
+int BMBVH_EdgeVisible(struct BMBVHTree *tree, struct BMEdge *e,
+ struct ARegion *ar, struct View3D *v3d, struct Object *obedit);
+
+#define BM_SEARCH_MAXDIST 0.4f
+
+/*find a vert closest to co in a sphere of radius maxdist*/
+struct BMVert *BMBVH_FindClosestVert(struct BMBVHTree *tree, float *co, float maxdist);
+
+/*BMBVH_NewBVH flag parameter*/
+#define BMBVH_USE_CAGE 1 /*project geometry onto modifier cage */
+#define BMBVH_RETURN_ORIG 2 /*use with BMBVH_USE_CAGE, returns hits in relation to original geometry*/
+
+#endif /* _EDITBMESH_H */
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 42a1b7e88f0..8d56fa2b0b0 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -13,7 +13,7 @@
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
@@ -34,12 +34,11 @@
#include "MEM_guardedalloc.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "BLI_heap.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
-#include "BLI_utildefines.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
@@ -52,6 +51,7 @@
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_context.h"
+#include "BKE_tessmesh.h"
#include "BIF_gl.h"
@@ -69,42 +69,75 @@
* use in object mode when selecting faces (while painting) */
void paintface_flush_flags(Object *ob)
{
- Mesh *me= get_mesh(ob);
- DerivedMesh *dm= ob->derivedFinal;
- MFace *faces, *mf, *mf_orig;
+ Mesh *me = get_mesh(ob);
+ DerivedMesh *dm = ob->derivedFinal;
+ MPoly *polys, *mp_orig;
+ MFace *faces;
int *index_array = NULL;
- int totface;
+ int totface, totpoly;
int i;
if(me==NULL || dm==NULL)
return;
- index_array = dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ /*
+ * Try to push updated mesh poly flags to three other data sets:
+ * - Mesh polys => Mesh tess faces
+ * - Mesh polys => Final derived polys
+ * - Final derived polys => Final derived tessfaces
+ */
- if(!index_array)
- return;
-
- faces = dm->getFaceArray(dm);
- totface = dm->getNumFaces(dm);
-
- mf= faces;
-
- for (i= 0; i<totface; i++, mf++) { /* loop over derived mesh faces */
- mf_orig= me->mface + index_array[i];
- mf->flag= mf_orig->flag;
+ if ((index_array = CustomData_get_layer(&me->fdata, CD_POLYINDEX))) {
+ faces = me->mface;
+ totface = me->totface;
+
+ /* loop over tessfaces */
+ for (i= 0; i<totface; i++) {
+ /* Copy flags onto the original tessface from its original poly */
+ mp_orig = me->mpoly + index_array[i];
+ faces[i].flag = mp_orig->flag;
+ }
+ }
+
+ if ((index_array = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX))) {
+ polys = dm->getPolyArray(dm);
+ totpoly = dm->getNumPolys(dm);
+
+ /* loop over final derived polys */
+ for (i= 0; i<totpoly; i++) {
+ /* Copy flags onto the final derived poly from the original mesh poly */
+ mp_orig = me->mpoly + index_array[i];
+ polys[i].flag = mp_orig->flag;
+ }
+ }
+
+ if ((index_array = CustomData_get_layer(&dm->faceData, CD_POLYINDEX))) {
+ polys = dm->getPolyArray(dm);
+ faces = dm->getTessFaceArray(dm);;
+ totface = dm->getNumTessFaces(dm);
+
+ /* loop over tessfaces */
+ for (i= 0; i<totface; i++) {
+ /* Copy flags onto the final tessface from its final poly */
+ mp_orig = polys + index_array[i];
+ faces[i].flag = mp_orig->flag;
+ }
}
}
/* returns 0 if not found, otherwise 1 */
-static int facesel_face_pick(struct bContext *C, Mesh *me, const int mval[2], unsigned int *index, short rect)
+static int facesel_face_pick(struct bContext *C, Mesh *me, Object *ob, const int mval[2], unsigned int *index, short rect)
{
+ Scene *scene = CTX_data_scene(C);
ViewContext vc;
view3d_set_viewcontext(C, &vc);
- if (!me || me->totface==0)
+ if (!me || me->totpoly==0)
return 0;
-// XXX if (v3d->flag & V3D_INVALID_BACKBUF) {
+ makeDerivedMesh(scene, ob, NULL, CD_MASK_BAREMESH, 0);
+
+ // XXX if (v3d->flag & V3D_INVALID_BACKBUF) {
// XXX drawview.c! check_backbuf();
// XXX persp(PERSP_VIEW);
// XXX }
@@ -121,7 +154,7 @@ static int facesel_face_pick(struct bContext *C, Mesh *me, const int mval[2], un
*index = view3d_sample_backbuf(&vc, mval[0], mval[1]);
}
- if ((*index)<=0 || (*index)>(unsigned int)me->totface)
+ if ((*index)<=0 || (*index)>(unsigned int)me->totpoly)
return 0;
(*index)--;
@@ -131,41 +164,35 @@ static int facesel_face_pick(struct bContext *C, Mesh *me, const int mval[2], un
/* last_sel, use em->act_face otherwise get the last selected face in the editselections
* at the moment, last_sel is mainly useful for gaking sure the space image dosnt flicker */
-MTFace *EM_get_active_mtface(EditMesh *em, EditFace **act_efa, MCol **mcol, int sloppy)
+static MTexPoly *EDBM_get_active_mtface(BMEditMesh *em, BMFace **act_efa, int sloppy)
{
- EditFace *efa = NULL;
+ BMFace *efa = NULL;
- if(!EM_texFaceCheck(em))
+ if(!EDBM_texFaceCheck(em))
return NULL;
- efa = EM_get_actFace(em, sloppy);
+ efa = BM_get_actFace(em->bm, sloppy);
if (efa) {
- if (mcol) {
- if (CustomData_has_layer(&em->fdata, CD_MCOL))
- *mcol = CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- else
- *mcol = NULL;
- }
if (act_efa) *act_efa = efa;
- return CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ return CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
}
+
if (act_efa) *act_efa= NULL;
- if(mcol) *mcol = NULL;
return NULL;
}
void paintface_hide(Object *ob, const int unselected)
{
Mesh *me;
- MFace *mface;
+ MPoly *mface;
int a;
me= get_mesh(ob);
- if(me==NULL || me->totface==0) return;
+ if(me==NULL || me->totpoly==0) return;
- mface= me->mface;
- a= me->totface;
+ mface= me->mpoly;
+ a= me->totpoly;
while(a--) {
if((mface->flag & ME_HIDE) == 0) {
if(unselected) {
@@ -187,14 +214,14 @@ void paintface_hide(Object *ob, const int unselected)
void paintface_reveal(Object *ob)
{
Mesh *me;
- MFace *mface;
+ MPoly *mface;
int a;
me= get_mesh(ob);
- if(me==NULL || me->totface==0) return;
+ if(me==NULL || me->totpoly==0) return;
- mface= me->mface;
- a= me->totface;
+ mface= me->mpoly;
+ a= me->totpoly;
while(a--) {
if(mface->flag & ME_HIDE) {
mface->flag |= ME_FACE_SEL;
@@ -208,30 +235,29 @@ void paintface_reveal(Object *ob)
/* Set tface seams based on edge data, uses hash table to find seam edges. */
-static void hash_add_face(EdgeHash *ehash, MFace *mf)
+static void hash_add_face(EdgeHash *ehash, MPoly *mp, MLoop *mloop)
{
- BLI_edgehash_insert(ehash, mf->v1, mf->v2, NULL);
- BLI_edgehash_insert(ehash, mf->v2, mf->v3, NULL);
- if(mf->v4) {
- BLI_edgehash_insert(ehash, mf->v3, mf->v4, NULL);
- BLI_edgehash_insert(ehash, mf->v4, mf->v1, NULL);
+ MLoop *ml;
+ int i;
+
+ for (i=0, ml=mloop; i<mp->totloop; i++, ml++) {
+ BLI_edgehash_insert(ehash, ml->v, ME_POLY_LOOP_NEXT(mloop, mp, i)->v, NULL);
}
- else
- BLI_edgehash_insert(ehash, mf->v3, mf->v1, NULL);
}
static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int index)
{
- MFace *mf;
- int a, doit=1, mark=0;
- char *linkflag;
EdgeHash *ehash, *seamhash;
+ MPoly *mf;
+ MLoop *ml;
MEdge *med;
+ char *linkflag;
+ int a, b, doit=1, mark=0;
ehash= BLI_edgehash_new();
seamhash = BLI_edgehash_new();
- linkflag= MEM_callocN(sizeof(char)*me->totface, "linkflaguv");
+ linkflag= MEM_callocN(sizeof(char)*me->totpoly, "linkflaguv");
for(med=me->medge, a=0; a < me->totedge; a++, med++)
if(med->flag & ME_SEAM)
@@ -239,17 +265,17 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int ind
if (mode==0 || mode==1) {
/* only put face under cursor in array */
- mf= ((MFace*)me->mface) + index;
- hash_add_face(ehash, mf);
+ mf= ((MPoly*)me->mpoly) + index;
+ hash_add_face(ehash, mf, me->mloop + mf->loopstart);
linkflag[index]= 1;
}
else {
/* fill array by selection */
- mf= me->mface;
- for(a=0; a<me->totface; a++, mf++) {
+ mf= me->mpoly;
+ for(a=0; a<me->totpoly; a++, mf++) {
if(mf->flag & ME_HIDE);
else if(mf->flag & ME_FACE_SEL) {
- hash_add_face(ehash, mf);
+ hash_add_face(ehash, mf, me->mloop + mf->loopstart);
linkflag[a]= 1;
}
}
@@ -259,35 +285,26 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int ind
doit= 0;
/* expand selection */
- mf= me->mface;
- for(a=0; a<me->totface; a++, mf++) {
+ mf= me->mpoly;
+ for(a=0; a<me->totpoly; a++, mf++) {
if(mf->flag & ME_HIDE)
continue;
if(!linkflag[a]) {
+ MLoop *mnextl;
mark= 0;
- if(!BLI_edgehash_haskey(seamhash, mf->v1, mf->v2))
- if(BLI_edgehash_haskey(ehash, mf->v1, mf->v2))
- mark= 1;
- if(!BLI_edgehash_haskey(seamhash, mf->v2, mf->v3))
- if(BLI_edgehash_haskey(ehash, mf->v2, mf->v3))
- mark= 1;
- if(mf->v4) {
- if(!BLI_edgehash_haskey(seamhash, mf->v3, mf->v4))
- if(BLI_edgehash_haskey(ehash, mf->v3, mf->v4))
- mark= 1;
- if(!BLI_edgehash_haskey(seamhash, mf->v4, mf->v1))
- if(BLI_edgehash_haskey(ehash, mf->v4, mf->v1))
- mark= 1;
+ ml = me->mloop + mf->loopstart;
+ for (b=0; b<mf->totloop; b++, ml++) {
+ mnextl = b < mf->totloop-1 ? ml - 1 : me->mloop + mf->loopstart;
+ if (!BLI_edgehash_haskey(seamhash, ml->v, mnextl->v))
+ if (!BLI_edgehash_haskey(ehash, ml->v, mnextl->v))
+ mark = 1;
}
- else if(!BLI_edgehash_haskey(seamhash, mf->v3, mf->v1))
- if(BLI_edgehash_haskey(ehash, mf->v3, mf->v1))
- mark = 1;
if(mark) {
linkflag[a]= 1;
- hash_add_face(ehash, mf);
+ hash_add_face(ehash, mf, me->mloop + mf->loopstart);
doit= 1;
}
}
@@ -299,24 +316,24 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int ind
BLI_edgehash_free(seamhash, NULL);
if(mode==0 || mode==2) {
- for(a=0, mf=me->mface; a<me->totface; a++, mf++)
+ for(a=0, mf=me->mpoly; a<me->totpoly; a++, mf++)
if(linkflag[a])
mf->flag |= ME_FACE_SEL;
else
mf->flag &= ~ME_FACE_SEL;
}
else if(mode==1) {
- for(a=0, mf=me->mface; a<me->totface; a++, mf++)
+ for(a=0, mf=me->mpoly; a<me->totpoly; a++, mf++)
if(linkflag[a] && (mf->flag & ME_FACE_SEL))
break;
- if (a<me->totface) {
- for(a=0, mf=me->mface; a<me->totface; a++, mf++)
+ if (a<me->totpoly) {
+ for(a=0, mf=me->mpoly; a<me->totpoly; a++, mf++)
if(linkflag[a])
mf->flag &= ~ME_FACE_SEL;
}
else {
- for(a=0, mf=me->mface; a<me->totface; a++, mf++)
+ for(a=0, mf=me->mpoly; a<me->totpoly; a++, mf++)
if(linkflag[a])
mf->flag |= ME_FACE_SEL;
}
@@ -331,7 +348,7 @@ void paintface_select_linked(bContext *UNUSED(C), Object *ob, int UNUSED(mval[2]
unsigned int index=0;
me = get_mesh(ob);
- if(me==NULL || me->totface==0) return;
+ if(me==NULL || me->totpoly==0) return;
if (mode==0 || mode==1) {
// XXX - Causes glitches, not sure why
@@ -349,15 +366,15 @@ void paintface_select_linked(bContext *UNUSED(C), Object *ob, int UNUSED(mval[2]
void paintface_deselect_all_visible(Object *ob, int action, short flush_flags)
{
Mesh *me;
- MFace *mface;
+ MPoly *mface;
int a;
me= get_mesh(ob);
if(me==NULL) return;
if(action == SEL_INVERT) {
- mface= me->mface;
- a= me->totface;
+ mface= me->mpoly;
+ a= me->totpoly;
while(a--) {
if((mface->flag & ME_HIDE) == 0) {
mface->flag ^= ME_FACE_SEL;
@@ -369,8 +386,8 @@ void paintface_deselect_all_visible(Object *ob, int action, short flush_flags)
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
- mface= me->mface;
- a= me->totface;
+ mface= me->mpoly;
+ a= me->totpoly;
while(a--) {
if((mface->flag & ME_HIDE) == 0 && mface->flag & ME_FACE_SEL) {
action = SEL_DESELECT;
@@ -380,8 +397,8 @@ void paintface_deselect_all_visible(Object *ob, int action, short flush_flags)
}
}
- mface= me->mface;
- a= me->totface;
+ mface= me->mpoly;
+ a= me->totpoly;
while(a--) {
if((mface->flag & ME_HIDE) == 0) {
switch (action) {
@@ -405,266 +422,87 @@ void paintface_deselect_all_visible(Object *ob, int action, short flush_flags)
}
}
-int paintface_minmax(Object *ob, float *min, float *max)
-{
- Mesh *me= get_mesh(ob);
- MFace *mf;
- MVert *mv;
- int a, ok=0;
- float vec[3];
-
- if(me==NULL)
- return ok;
-
- mv= me->mvert;
- mf= me->mface;
- for (a=me->totface; a>0; a--, mf++) {
- if ((mf->flag & ME_HIDE || !(mf->flag & ME_FACE_SEL)) == 0) {
- int i= mf->v4 ? 3:2;
- do {
- mul_v3_m4v3(vec, ob->obmat, (mv + (*(&mf->v1 + i)))->co);
- DO_MINMAX(vec, min, max);
- } while (i--);
- ok= 1;
- }
- }
- return ok;
-}
-
-/* ******************** edge loop shortest path ********************* */
-
-#define ME_SEAM_DONE 2 /* reuse this flag */
-
-static float edgetag_cut_cost(int e1, int e2, int vert)
-{
- EditVert *v = EM_get_vert_for_index(vert);
- EditEdge *eed1 = EM_get_edge_for_index(e1), *eed2 = EM_get_edge_for_index(e2);
- EditVert *v1 = EM_get_vert_for_index( (eed1->v1->tmp.l == vert)? eed1->v2->tmp.l: eed1->v1->tmp.l );
- EditVert *v2 = EM_get_vert_for_index( (eed2->v1->tmp.l == vert)? eed2->v2->tmp.l: eed2->v1->tmp.l );
- float cost, d1[3], d2[3];
-
- cost = len_v3v3(v1->co, v->co);
- cost += len_v3v3(v->co, v2->co);
-
- sub_v3_v3v3(d1, v->co, v1->co);
- sub_v3_v3v3(d2, v2->co, v->co);
-
- cost = cost + 0.5f*cost*(2.0f - fabsf(d1[0]*d2[0] + d1[1]*d2[1] + d1[2]*d2[2]));
-
- return cost;
-}
-
-static void edgetag_add_adjacent(Heap *heap, int mednum, int vertnum, int *nedges, int *edges, int *prevedge, float *cost)
-{
- int startadj, endadj = nedges[vertnum+1];
-
- for (startadj = nedges[vertnum]; startadj < endadj; startadj++) {
- int adjnum = edges[startadj];
- EditEdge *eedadj = EM_get_edge_for_index(adjnum);
- float newcost;
-
- if (eedadj->f2 & ME_SEAM_DONE)
- continue;
-
- newcost = cost[mednum] + edgetag_cut_cost(mednum, adjnum, vertnum);
-
- if (cost[adjnum] > newcost) {
- cost[adjnum] = newcost;
- prevedge[adjnum] = mednum;
- BLI_heap_insert(heap, newcost, SET_INT_IN_POINTER(adjnum));
- }
- }
-}
-
-void edgetag_context_set(Scene *scene, EditEdge *eed, int val)
+static void selectswap_tface(Scene *scene)
{
+ Mesh *me;
+ MPoly *mface;
+ int a;
+
+ me= get_mesh(OBACT);
+ if(me==0) return;
- switch (scene->toolsettings->edge_mode) {
- case EDGE_MODE_SELECT:
- EM_select_edge(eed, val);
- break;
- case EDGE_MODE_TAG_SEAM:
- if (val) {eed->seam = 255;}
- else {eed->seam = 0;}
- break;
- case EDGE_MODE_TAG_SHARP:
- if (val) {eed->sharp = 1;}
- else {eed->sharp = 0;}
- break;
- case EDGE_MODE_TAG_CREASE:
- if (val) {eed->crease = 1.0f;}
- else {eed->crease = 0.0f;}
- break;
- case EDGE_MODE_TAG_BEVEL:
- if (val) {eed->bweight = 1.0f;}
- else {eed->bweight = 0.0f;}
- break;
+ mface= me->mpoly;
+ a= me->totpoly;
+ while(a--) {
+ if(mface->flag & ME_HIDE);
+ else {
+ if(mface->flag & ME_FACE_SEL) mface->flag &= ~ME_FACE_SEL;
+ else mface->flag |= ME_FACE_SEL;
+ }
}
}
-int edgetag_context_check(Scene *scene, EditEdge *eed)
+int paintface_minmax(Object *ob, float *min, float *max)
{
- switch (scene->toolsettings->edge_mode) {
- case EDGE_MODE_SELECT:
- return (eed->f & SELECT) ? 1 : 0;
- case EDGE_MODE_TAG_SEAM:
- return eed->seam ? 1 : 0;
- case EDGE_MODE_TAG_SHARP:
- return eed->sharp ? 1 : 0;
- case EDGE_MODE_TAG_CREASE:
- return eed->crease ? 1 : 0;
- case EDGE_MODE_TAG_BEVEL:
- return eed->bweight ? 1 : 0;
- }
- return 0;
-}
-
+ Mesh *me;
+ MPoly *mf;
+ MTexPoly *tf;
+ MLoop *ml;
+ MVert *mvert;
+ int a, b, ok=0;
+ float vec[3], bmat[3][3];
-int edgetag_shortest_path(Scene *scene, EditMesh *em, EditEdge *source, EditEdge *target)
-{
- EditEdge *eed;
- EditVert *ev;
+ me= get_mesh(ob);
+ if(!me || !me->mtpoly) return ok;
- Heap *heap;
- float *cost;
- int a, totvert=0, totedge=0, *nedges, *edges, *prevedge, mednum = -1, nedgeswap = 0;
-
-
- /* we need the vert */
- for (ev= em->verts.first, totvert=0; ev; ev= ev->next) {
- ev->tmp.l = totvert;
- totvert++;
- }
-
- for (eed= em->edges.first; eed; eed = eed->next) {
- eed->f2 = 0;
- if (eed->h) {
- eed->f2 |= ME_SEAM_DONE;
- }
- eed->tmp.l = totedge;
- totedge++;
- }
-
- /* alloc */
- nedges = MEM_callocN(sizeof(*nedges)*totvert+1, "SeamPathNEdges");
- edges = MEM_mallocN(sizeof(*edges)*totedge*2, "SeamPathEdges");
- prevedge = MEM_mallocN(sizeof(*prevedge)*totedge, "SeamPathPrevious");
- cost = MEM_mallocN(sizeof(*cost)*totedge, "SeamPathCost");
-
- /* count edges, compute adjacent edges offsets and fill adjacent edges */
- for (eed= em->edges.first; eed; eed = eed->next) {
- nedges[eed->v1->tmp.l+1]++;
- nedges[eed->v2->tmp.l+1]++;
- }
-
- for (a=1; a<totvert; a++) {
- int newswap = nedges[a+1];
- nedges[a+1] = nedgeswap + nedges[a];
- nedgeswap = newswap;
- }
- nedges[0] = nedges[1] = 0;
-
- for (a=0, eed= em->edges.first; eed; a++, eed = eed->next) {
- edges[nedges[eed->v1->tmp.l+1]++] = a;
- edges[nedges[eed->v2->tmp.l+1]++] = a;
-
- cost[a] = 1e20f;
- prevedge[a] = -1;
- }
+ copy_m3_m4(bmat, ob->obmat);
- /* regular dijkstra shortest path, but over edges instead of vertices */
- heap = BLI_heap_new();
- BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(source->tmp.l));
- cost[source->tmp.l] = 0.0f;
-
- EM_init_index_arrays(em, 1, 1, 0);
-
-
- while (!BLI_heap_empty(heap)) {
- mednum = GET_INT_FROM_POINTER(BLI_heap_popmin(heap));
- eed = EM_get_edge_for_index( mednum );
-
- if (mednum == target->tmp.l)
- break;
-
- if (eed->f2 & ME_SEAM_DONE)
+ mvert= me->mvert;
+ mf= me->mpoly;
+ tf= me->mtpoly;
+ for (a=me->totpoly; a>0; a--, mf++, tf++) {
+ if (mf->flag & ME_HIDE || !(mf->flag & ME_FACE_SEL))
continue;
- eed->f2 |= ME_SEAM_DONE;
-
- edgetag_add_adjacent(heap, mednum, eed->v1->tmp.l, nedges, edges, prevedge, cost);
- edgetag_add_adjacent(heap, mednum, eed->v2->tmp.l, nedges, edges, prevedge, cost);
- }
-
-
- MEM_freeN(nedges);
- MEM_freeN(edges);
- MEM_freeN(cost);
- BLI_heap_free(heap, NULL);
-
- for (eed= em->edges.first; eed; eed = eed->next) {
- eed->f2 &= ~ME_SEAM_DONE;
- }
-
- if (mednum != target->tmp.l) {
- MEM_freeN(prevedge);
- EM_free_index_arrays();
- return 0;
- }
-
- /* follow path back to source and mark as seam */
- if (mednum == target->tmp.l) {
- short allseams = 1;
+ ml = me->mloop + mf->totloop;
+ for (b=0; b<mf->totloop; b++, ml++) {
+ copy_v3_v3(vec, (mvert[ml->v].co));
+ mul_m3_v3(bmat, vec);
+ add_v3_v3v3(vec, vec, ob->obmat[3]);
+ DO_MINMAX(vec, min, max);
+ }
- mednum = target->tmp.l;
- do {
- eed = EM_get_edge_for_index( mednum );
- if (!edgetag_context_check(scene, eed)) {
- allseams = 0;
- break;
- }
- mednum = prevedge[mednum];
- } while (mednum != source->tmp.l);
-
- mednum = target->tmp.l;
- do {
- eed = EM_get_edge_for_index( mednum );
- if (allseams)
- edgetag_context_set(scene, eed, 0);
- else
- edgetag_context_set(scene, eed, 1);
- mednum = prevedge[mednum];
- } while (mednum != -1);
+ ok= 1;
}
- MEM_freeN(prevedge);
- EM_free_index_arrays();
- return 1;
+ return ok;
}
/* *************************************** */
#if 0
-static void seam_edgehash_insert_face(EdgeHash *ehash, MFace *mf)
+static void seam_edgehash_insert_face(EdgeHash *ehash, MPoly *mf, MLoop *loopstart)
{
- BLI_edgehash_insert(ehash, mf->v1, mf->v2, NULL);
- BLI_edgehash_insert(ehash, mf->v2, mf->v3, NULL);
- if (mf->v4) {
- BLI_edgehash_insert(ehash, mf->v3, mf->v4, NULL);
- BLI_edgehash_insert(ehash, mf->v4, mf->v1, NULL);
+ MLoop *ml1, *ml2;
+ int a;
+
+ for (a=0; a<mf->totloop; a++) {
+ ml1 = loopstart + a;
+ ml2 = loopstart + (a+1) % mf->totloop;
+
+ BLI_edgehash_insert(ehash, ml1->v, ml2->v, NULL);
}
- else
- BLI_edgehash_insert(ehash, mf->v3, mf->v1, NULL);
}
void seam_mark_clear_tface(Scene *scene, short mode)
{
Mesh *me;
- MFace *mf;
+ MPoly *mf;
+ MLoop *ml1, *ml2;
MEdge *med;
- int a;
+ int a, b;
me= get_mesh(OBACT);
- if(me==0 || me->totface==0) return;
+ if(me==0 || me->totpoly==0) return;
if (mode == 0)
mode = pupmenu("Seams%t|Mark Border Seam %x1|Clear Seam %x2");
@@ -675,9 +513,9 @@ void seam_mark_clear_tface(Scene *scene, short mode)
if (mode == 2) {
EdgeHash *ehash = BLI_edgehash_new();
- for (a=0, mf=me->mface; a<me->totface; a++, mf++)
+ for (a=0, mf=me->mpoly; a<me->totpoly; a++, mf++)
if (!(mf->flag & ME_HIDE) && (mf->flag & ME_FACE_SEL))
- seam_edgehash_insert_face(ehash, mf);
+ seam_edgehash_insert_face(ehash, mf, me->mloop + mf->loopstart);
for (a=0, med=me->medge; a<me->totedge; a++, med++)
if (BLI_edgehash_haskey(ehash, med->v1, med->v2))
@@ -690,11 +528,11 @@ void seam_mark_clear_tface(Scene *scene, short mode)
EdgeHash *ehash1 = BLI_edgehash_new();
EdgeHash *ehash2 = BLI_edgehash_new();
- for (a=0, mf=me->mface; a<me->totface; a++, mf++) {
+ for (a=0, mf=me->mpoly; a<me->totpoly; a++, mf++) {
if ((mf->flag & ME_HIDE) || !(mf->flag & ME_FACE_SEL))
- seam_edgehash_insert_face(ehash1, mf);
+ seam_edgehash_insert_face(ehash1, mf, me->mloop + mf->loopstart);
else
- seam_edgehash_insert_face(ehash2, mf);
+ seam_edgehash_insert_face(ehash2, mf, me->mloop + mf->loopstart);
}
for (a=0, med=me->medge; a<me->totedge; a++, med++)
@@ -716,21 +554,24 @@ void seam_mark_clear_tface(Scene *scene, short mode)
int paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], int extend)
{
Mesh *me;
- MFace *mface, *msel;
+ MPoly *mface, *msel;
unsigned int a, index;
/* Get the face under the cursor */
me = get_mesh(ob);
- if (!facesel_face_pick(C, me, mval, &index, 1))
+ if (!facesel_face_pick(C, me, ob, mval, &index, 1))
return 0;
- msel= (((MFace*)me->mface)+index);
+ if (index >= me->totpoly || index < 0)
+ return 0;
+
+ msel= me->mpoly + index;
if (msel->flag & ME_HIDE) return 0;
/* clear flags */
- mface = me->mface;
- a = me->totface;
+ mface = me->mpoly;
+ a = me->totpoly;
if (!extend) {
while (a--) {
mface->flag &= ~ME_FACE_SEL;
@@ -758,25 +599,36 @@ int paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], in
int do_paintface_box_select(ViewContext *vc, rcti *rect, int select, int extend)
{
+ Object *ob = vc->obact;
Mesh *me;
- MFace *mface;
+ MPoly *mface;
struct ImBuf *ibuf;
unsigned int *rt;
- int a, index;
char *selar;
+ int a, index;
int sx= rect->xmax-rect->xmin+1;
int sy= rect->ymax-rect->ymin+1;
-
- me= get_mesh(vc->obact);
+
+ me= get_mesh(ob);
+ if(me==0) return 0;
+ if(me->totpoly==0) return 0;
if(me==NULL || me->totface==0 || sx*sy <= 0)
return OPERATOR_CANCELLED;
- selar= MEM_callocN(me->totface+1, "selar");
+ selar= MEM_callocN(me->totpoly+1, "selar");
if (extend == 0 && select)
paintface_deselect_all_visible(vc->obact, SEL_DESELECT, FALSE);
+ if (extend == 0 && select) {
+ mface= me->mpoly;
+ for(a=1; a<=me->totpoly; a++, mface++) {
+ if((mface->flag & ME_HIDE) == 0)
+ mface->flag &= ~ME_FACE_SEL;
+ }
+ }
+
view3d_validate_backbuf(vc);
ibuf = IMB_allocImBuf(sx,sy,32,IB_rect);
@@ -793,8 +645,8 @@ int do_paintface_box_select(ViewContext *vc, rcti *rect, int select, int extend)
rt++;
}
- mface= me->mface;
- for(a=1; a<=me->totface; a++, mface++) {
+ mface= me->mpoly;
+ for(a=1; a<=me->totpoly; a++, mface++) {
if(selar[a]) {
if(mface->flag & ME_HIDE);
else {
@@ -817,6 +669,104 @@ int do_paintface_box_select(ViewContext *vc, rcti *rect, int select, int extend)
}
+/* (similar to void paintface_flush_flags(Object *ob))
+ * copy the vertex flags, most importantly selection from the mesh to the final derived mesh,
+ * use in object mode when selecting vertices (while painting) */
+void paintvert_flush_flags(Object *ob)
+{
+ Mesh *me= get_mesh(ob);
+ DerivedMesh *dm= ob->derivedFinal;
+ MVert *dm_mvert, *dm_mv;
+ int *index_array = NULL;
+ int totvert;
+ int i;
+
+ if(me==NULL || dm==NULL)
+ return;
+
+ index_array = dm->getVertDataArray(dm, CD_ORIGINDEX);
+
+ dm_mvert = dm->getVertArray(dm);
+ totvert = dm->getNumVerts(dm);
+
+ dm_mv= dm_mvert;
+
+ if(index_array) {
+ int orig_index;
+ for (i= 0; i<totvert; i++, dm_mv++) {
+ orig_index= index_array[i];
+ if(orig_index != ORIGINDEX_NONE) {
+ dm_mv->flag= me->mvert[index_array[i]].flag;
+ }
+ }
+ }
+ else {
+ for (i= 0; i<totvert; i++, dm_mv++) {
+ dm_mv->flag= me->mvert[i].flag;
+ }
+ }
+}
+/* note: if the caller passes FALSE to flush_flags, then they will need to run paintvert_flush_flags(ob) themselves */
+void paintvert_deselect_all_visible(Object *ob, int action, short flush_flags)
+{
+ Mesh *me;
+ MVert *mvert;
+ int a;
+
+ me= get_mesh(ob);
+ if(me==NULL) return;
+
+ if(action == SEL_INVERT) {
+ mvert= me->mvert;
+ a= me->totvert;
+ while(a--) {
+ if((mvert->flag & ME_HIDE) == 0) {
+ mvert->flag ^= SELECT;
+ }
+ mvert++;
+ }
+ }
+ else {
+ if (action == SEL_TOGGLE) {
+ action = SEL_SELECT;
+
+ mvert= me->mvert;
+ a= me->totvert;
+ while(a--) {
+ if((mvert->flag & ME_HIDE) == 0 && mvert->flag & SELECT) {
+ action = SEL_DESELECT;
+ break;
+ }
+ mvert++;
+ }
+ }
+
+ mvert= me->mvert;
+ a= me->totvert;
+ while(a--) {
+ if((mvert->flag & ME_HIDE) == 0) {
+ switch (action) {
+ case SEL_SELECT:
+ mvert->flag |= SELECT;
+ break;
+ case SEL_DESELECT:
+ mvert->flag &= ~SELECT;
+ break;
+ case SEL_INVERT:
+ mvert->flag ^= SELECT;
+ break;
+ }
+ }
+ mvert++;
+ }
+ }
+
+ if(flush_flags) {
+ paintvert_flush_flags(ob);
+ }
+}
+
+
/* ********************* MESH VERTEX MIRR TOPO LOOKUP *************** */
/* note, this is not the best place for the function to be but moved
* here to for the purpose of syncing with bmesh */
@@ -847,9 +797,9 @@ int ED_mesh_mirrtopo_recalc_check(Mesh *me, const int ob_mode, MirrTopoStore_t *
int totvert;
int totedge;
- if (me->edit_mesh) {
- totvert = me->edit_mesh->totvert;
- totedge = me->edit_mesh->totedge;
+ if (me->edit_btmesh) {
+ totvert = me->edit_btmesh->bm->totvert;
+ totedge = me->edit_btmesh->bm->totedge;
}
else {
totvert = me->totvert;
@@ -873,11 +823,11 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
const short skip_em_vert_array_init)
{
MEdge *medge;
- EditMesh *em = me->edit_mesh;
- void **eve_tmp_back = NULL; /* some of the callers are using eve->tmp so restore after */
+ BMEditMesh *em = me->edit_btmesh;
/* editmode*/
- EditEdge *eed;
+ BMEdge *eed;
+ BMIter iter;
int a, last;
int totvert, totedge;
@@ -895,13 +845,9 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
mesh_topo_store->prev_ob_mode = ob_mode;
if(em) {
- EditVert *eve;
- totvert = 0;
- eve_tmp_back = MEM_mallocN(em->totvert * sizeof(void *), "TopoMirr");
- for(eve = em->verts.first; eve; eve = eve->next) {
- eve_tmp_back[totvert]= eve->tmp.p;
- eve->tmp.l = totvert++;
- }
+ BM_ElemIndex_Ensure(em->bm, BM_VERT);
+
+ totvert = em->bm->totvert;
}
else {
totvert = me->totvert;
@@ -911,11 +857,11 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
/* Initialize the vert-edge-user counts used to detect unique topology */
if(em) {
- totedge = 0;
+ totedge = me->edit_btmesh->bm->totedge;
- for(eed=em->edges.first; eed; eed = eed->next, totedge++) {
- topo_hash[eed->v1->tmp.l]++;
- topo_hash[eed->v2->tmp.l]++;
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ topo_hash[BM_GetIndex(eed->v1)]++;
+ topo_hash[BM_GetIndex(eed->v2)]++;
}
}
else {
@@ -934,9 +880,9 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
/* use the number of edges per vert to give verts unique topology IDs */
if(em) {
- for(eed=em->edges.first; eed; eed = eed->next) {
- topo_hash[eed->v1->tmp.l] += topo_hash_prev[eed->v2->tmp.l];
- topo_hash[eed->v2->tmp.l] += topo_hash_prev[eed->v1->tmp.l];
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ topo_hash[BM_GetIndex(eed->v1)] += topo_hash_prev[BM_GetIndex(eed->v2)];
+ topo_hash[BM_GetIndex(eed->v2)] += topo_hash_prev[BM_GetIndex(eed->v1)];
}
}
else {
@@ -970,19 +916,6 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
memcpy(topo_hash_prev, topo_hash, sizeof(MirrTopoHash_t) * totvert);
}
- /* restore eve->tmp.* */
- if(eve_tmp_back) {
- EditVert *eve;
- totvert = 0;
- for(eve = em->verts.first; eve; eve = eve->next) {
- eve->tmp.p = eve_tmp_back[totvert++];
- }
-
- MEM_freeN(eve_tmp_back);
- eve_tmp_back = NULL;
- }
-
-
/* Hash/Index pairs are needed for sorting to find index pairs */
topo_pairs = MEM_callocN( sizeof(MirrTopoVert_t) * totvert, "MirrTopoPairs");
@@ -991,7 +924,7 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
if(em) {
if (skip_em_vert_array_init == FALSE) {
- EM_init_index_arrays(em, 1, 0, 0);
+ EDBM_init_index_arrays(em,1, 0, 0);
}
}
@@ -1012,12 +945,12 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
/* Get the pairs out of the sorted hashes, note, totvert+1 means we can use the previous 2,
* but you cant ever access the last 'a' index of MirrTopoPairs */
for(a=2; a <= totvert; a++) {
- /* printf("I %d %ld %d\n", (a-last), MirrTopoPairs[a ].hash, MirrTopoPairs[a ].vIndex ); */
+ /* printf("I %d %ld %d\n", (a-last), MirrTopoPairs[a ].hash, MirrTopoPairs[a ].v_index ); */
if ((a==totvert) || (topo_pairs[a-1].hash != topo_pairs[a].hash)) {
if (a-last==2) {
if(em) {
- index_lookup[topo_pairs[a-1].v_index] = (intptr_t)EM_get_vert_for_index(topo_pairs[a-2].v_index);
- index_lookup[topo_pairs[a-2].v_index] = (intptr_t)EM_get_vert_for_index(topo_pairs[a-1].v_index);
+ index_lookup[topo_pairs[a-1].v_index] = (intptr_t)EDBM_get_vert_for_index(em, topo_pairs[a-2].v_index);
+ index_lookup[topo_pairs[a-2].v_index] = (intptr_t)EDBM_get_vert_for_index(em, topo_pairs[a-1].v_index);
}
else {
index_lookup[topo_pairs[a-1].v_index] = topo_pairs[a-2].v_index;
@@ -1029,7 +962,7 @@ void ED_mesh_mirrtopo_init(Mesh *me, const int ob_mode, MirrTopoStore_t *mesh_to
}
if(em) {
if (skip_em_vert_array_init == FALSE) {
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
}
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c
deleted file mode 100644
index 6ebee796f0a..00000000000
--- a/source/blender/editors/mesh/editmesh.c
+++ /dev/null
@@ -1,2069 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * Contributor(s): Blender Foundation, full recode 2002-2008
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/editors/mesh/editmesh.c
- * \ingroup edmesh
- */
-
-
-
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_scene_types.h"
-#include "DNA_object_types.h"
-#include "DNA_key_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-#include "BLI_editVert.h"
-#include "BLI_dynstr.h"
-#include "BLI_rand.h"
-#include "BLI_utildefines.h"
-
-#include "BKE_DerivedMesh.h"
-#include "BKE_context.h"
-#include "BKE_depsgraph.h"
-#include "BKE_global.h"
-#include "BKE_key.h"
-#include "BKE_main.h"
-#include "BKE_material.h"
-#include "BKE_mesh.h"
-#include "BKE_paint.h"
-#include "BKE_report.h"
-#include "BKE_multires.h"
-
-#include "ED_mesh.h"
-#include "ED_object.h"
-#include "ED_screen.h"
-#include "ED_util.h"
-#include "ED_view3d.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-/* own include */
-#include "mesh_intern.h"
-
-/*
-editmesh.c:
- - add/alloc/free data
- - hashtables
- - enter/exit editmode
-*/
-
-/* XXX */
-static void BIF_undo_push(const char *UNUSED(arg)) {}
-static void error(const char *UNUSED(arg)) {}
-
-
-/* ***************** HASH ********************* */
-
-
-#define EDHASHSIZE (512*512)
-#define EDHASH(a, b) (a % EDHASHSIZE)
-
-
-/* ************ ADD / REMOVE / FIND ****************** */
-
-static void *calloc_em(EditMesh *UNUSED(em), size_t size, size_t nr)
-{
- return calloc(size, nr);
-}
-
-/* used to bypass normal calloc with fast one */
-static void *(*callocvert)(EditMesh *, size_t, size_t) = calloc_em;
-static void *(*callocedge)(EditMesh *, size_t, size_t) = calloc_em;
-static void *(*callocface)(EditMesh *, size_t, size_t) = calloc_em;
-
-EditVert *addvertlist(EditMesh *em, float *vec, EditVert *example)
-{
- EditVert *eve;
- static int hashnr= 0;
-
- eve= callocvert(em, sizeof(EditVert), 1);
- BLI_addtail(&em->verts, eve);
- em->totvert++;
-
- if(vec) VECCOPY(eve->co, vec);
-
- eve->hash= hashnr++;
- if( hashnr>=EDHASHSIZE) hashnr= 0;
-
- /* new verts get keyindex of -1 since they did not
- * have a pre-editmode vertex order
- */
- eve->keyindex = -1;
-
- if(example) {
- CustomData_em_copy_data(&em->vdata, &em->vdata, example->data, &eve->data);
- eve->bweight = example->bweight;
- }
- else {
- CustomData_em_set_default(&em->vdata, &eve->data);
- }
-
- return eve;
-}
-
-void free_editvert (EditMesh *em, EditVert *eve)
-{
-
- EM_remove_selection(em, eve, EDITVERT);
- CustomData_em_free_block(&em->vdata, &eve->data);
- if(eve->fast==0)
- free(eve);
-
- em->totvert--;
-}
-
-
-EditEdge *findedgelist(EditMesh *em, EditVert *v1, EditVert *v2)
-{
- EditVert *v3;
- struct HashEdge *he;
-
- /* swap ? */
- if( v1 > v2) {
- v3= v2;
- v2= v1;
- v1= v3;
- }
-
- if(em->hashedgetab==NULL)
- em->hashedgetab= MEM_callocN(EDHASHSIZE*sizeof(struct HashEdge), "hashedgetab");
-
- he= em->hashedgetab + EDHASH(v1->hash, v2->hash);
-
- while(he) {
-
- if(he->eed && he->eed->v1==v1 && he->eed->v2==v2) return he->eed;
-
- he= he->next;
- }
- return 0;
-}
-
-static void insert_hashedge(EditMesh *em, EditEdge *eed)
-{
- /* assuming that eed is not in the list yet, and that a find has been done before */
-
- struct HashEdge *first, *he;
-
- first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash);
-
- if( first->eed==0 ) {
- first->eed= eed;
- }
- else {
- he= &eed->hash;
- he->eed= eed;
- he->next= first->next;
- first->next= he;
- }
-}
-
-static void remove_hashedge(EditMesh *em, EditEdge *eed)
-{
- /* assuming eed is in the list */
-
- struct HashEdge *first, *he, *prev=NULL;
-
- he=first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash);
-
- while(he) {
- if(he->eed == eed) {
- /* remove from list */
- if(he==first) {
- if(first->next) {
- he= first->next;
- first->eed= he->eed;
- first->next= he->next;
- }
- else he->eed= 0;
- }
- else {
- prev->next= he->next;
- }
- return;
- }
- prev= he;
- he= he->next;
- }
-}
-
-EditEdge *addedgelist(EditMesh *em, EditVert *v1, EditVert *v2, EditEdge *example)
-{
- EditVert *v3;
- EditEdge *eed;
- int swap= 0;
-
- if(v1==v2) return NULL;
- if(v1==NULL || v2==NULL) return NULL;
-
- /* swap ? */
- if(v1>v2) {
- v3= v2;
- v2= v1;
- v1= v3;
- swap= 1;
- }
-
- /* find in hashlist */
- eed= findedgelist(em, v1, v2);
-
- if(eed==NULL) {
-
- eed= (EditEdge *)callocedge(em, sizeof(EditEdge), 1);
- eed->v1= v1;
- eed->v2= v2;
- BLI_addtail(&em->edges, eed);
- eed->dir= swap;
- insert_hashedge(em, eed);
- em->totedge++;
-
- /* copy edge data:
- rule is to do this with addedgelist call, before addfacelist */
- if(example) {
- eed->crease= example->crease;
- eed->bweight= example->bweight;
- eed->sharp = example->sharp;
- eed->seam = example->seam;
- eed->h |= (example->h & EM_FGON);
- }
- }
-
- return eed;
-}
-
-void remedge(EditMesh *em, EditEdge *eed)
-{
- BLI_remlink(&em->edges, eed);
- remove_hashedge(em, eed);
-
- em->totedge--;
-}
-
-void free_editedge(EditMesh *em, EditEdge *eed)
-{
- EM_remove_selection(em, eed, EDITEDGE);
- if(eed->fast==0){
- free(eed);
- }
-}
-
-void free_editface(EditMesh *em, EditFace *efa)
-{
- EM_remove_selection(em, efa, EDITFACE);
-
- if (em->act_face==efa) {
- EM_set_actFace(em, em->faces.first == efa ? NULL : em->faces.first);
- }
-
- CustomData_em_free_block(&em->fdata, &efa->data);
- if(efa->fast==0)
- free(efa);
-
- em->totface--;
-}
-
-void free_vertlist(EditMesh *em, ListBase *edve)
-{
- EditVert *eve, *next;
-
- if (!edve) return;
-
- eve= edve->first;
- while(eve) {
- next= eve->next;
- free_editvert(em, eve);
- eve= next;
- }
- edve->first= edve->last= NULL;
- em->totvert= em->totvertsel= 0;
-}
-
-void free_edgelist(EditMesh *em, ListBase *lb)
-{
- EditEdge *eed, *next;
-
- eed= lb->first;
- while(eed) {
- next= eed->next;
- free_editedge(em, eed);
- eed= next;
- }
- lb->first= lb->last= NULL;
- em->totedge= em->totedgesel= 0;
-}
-
-void free_facelist(EditMesh *em, ListBase *lb)
-{
- EditFace *efa, *next;
-
- efa= lb->first;
- while(efa) {
- next= efa->next;
- free_editface(em, efa);
- efa= next;
- }
- lb->first= lb->last= NULL;
- em->totface= em->totfacesel= 0;
-}
-
-EditFace *addfacelist(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4, EditFace *example, EditFace *exampleEdges)
-{
- EditFace *efa;
- EditEdge *e1, *e2=0, *e3=0, *e4=0;
-
- /* added sanity check... seems to happen for some tools, or for enter editmode for corrupted meshes */
- if(v1==v4 || v2==v4 || v3==v4) v4= NULL;
-
- /* add face to list and do the edges */
- if(exampleEdges) {
- e1= addedgelist(em, v1, v2, exampleEdges->e1);
- e2= addedgelist(em, v2, v3, exampleEdges->e2);
- if(v4) e3= addedgelist(em, v3, v4, exampleEdges->e3);
- else e3= addedgelist(em, v3, v1, exampleEdges->e3);
- if(v4) e4= addedgelist(em, v4, v1, exampleEdges->e4);
- }
- else {
- e1= addedgelist(em, v1, v2, NULL);
- e2= addedgelist(em, v2, v3, NULL);
- if(v4) e3= addedgelist(em, v3, v4, NULL);
- else e3= addedgelist(em, v3, v1, NULL);
- if(v4) e4= addedgelist(em, v4, v1, NULL);
- }
-
- if(v1==v2 || v2==v3 || v1==v3) return NULL;
- if(e2==0) return NULL;
-
- efa= (EditFace *)callocface(em, sizeof(EditFace), 1);
- efa->v1= v1;
- efa->v2= v2;
- efa->v3= v3;
- efa->v4= v4;
-
- efa->e1= e1;
- efa->e2= e2;
- efa->e3= e3;
- efa->e4= e4;
-
- if(example) {
- efa->mat_nr= example->mat_nr;
- efa->flag= example->flag;
- CustomData_em_copy_data(&em->fdata, &em->fdata, example->data, &efa->data);
- CustomData_em_validate_data(&em->fdata, efa->data, efa->v4 ? 4 : 3);
- }
- else {
- efa->mat_nr= em->mat_nr;
-
- CustomData_em_set_default(&em->fdata, &efa->data);
- }
-
- BLI_addtail(&em->faces, efa);
- em->totface++;
-
- if(efa->v4) {
- normal_quad_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
- cent_quad_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
- }
- else {
- normal_tri_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co);
- cent_tri_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co);
- }
-
- return efa;
-}
-
-/* ************************ end add/new/find ************ */
-
-/* ************************ Edit{Vert,Edge,Face} utilss ***************************** */
-
-/* some nice utility functions */
-
-EditVert *editedge_getOtherVert(EditEdge *eed, EditVert *eve)
-{
- if (eve==eed->v1) {
- return eed->v2;
- } else if (eve==eed->v2) {
- return eed->v1;
- } else {
- return NULL;
- }
-}
-
-EditVert *editedge_getSharedVert(EditEdge *eed, EditEdge *eed2)
-{
- if (eed->v1==eed2->v1 || eed->v1==eed2->v2) {
- return eed->v1;
- } else if (eed->v2==eed2->v1 || eed->v2==eed2->v2) {
- return eed->v2;
- } else {
- return NULL;
- }
-}
-
-int editedge_containsVert(EditEdge *eed, EditVert *eve)
-{
- return (eed->v1==eve || eed->v2==eve);
-}
-
-int editface_containsVert(EditFace *efa, EditVert *eve)
-{
- return (efa->v1==eve || efa->v2==eve || efa->v3==eve || (efa->v4 && efa->v4==eve));
-}
-
-int editface_containsEdge(EditFace *efa, EditEdge *eed)
-{
- return (efa->e1==eed || efa->e2==eed || efa->e3==eed || (efa->e4 && efa->e4==eed));
-}
-
-
-/* ************************ stuct EditMesh manipulation ***************************** */
-
-/* fake callocs for fastmalloc below */
-static void *calloc_fastvert(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr))
-{
- EditVert *eve= em->curvert++;
- eve->fast= 1;
- return eve;
-}
-static void *calloc_fastedge(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr))
-{
- EditEdge *eed= em->curedge++;
- eed->fast= 1;
- return eed;
-}
-static void *calloc_fastface(EditMesh *em, size_t UNUSED(size), size_t UNUSED(nr))
-{
- EditFace *efa= em->curface++;
- efa->fast= 1;
- return efa;
-}
-
-/* allocate 1 chunk for all vertices, edges, faces. These get tagged to
- prevent it from being freed
-*/
-static void init_editmesh_fastmalloc(EditMesh *em, int totvert, int totedge, int totface)
-{
- if(totvert) em->allverts= MEM_callocN(totvert*sizeof(EditVert), "allverts");
- else em->allverts= NULL;
- em->curvert= em->allverts;
-
- if(totedge==0) totedge= 4*totface; // max possible
-
- if(totedge) em->alledges= MEM_callocN(totedge*sizeof(EditEdge), "alledges");
- else em->alledges= NULL;
- em->curedge= em->alledges;
-
- if(totface) em->allfaces= MEM_callocN(totface*sizeof(EditFace), "allfaces");
- else em->allfaces= NULL;
- em->curface= em->allfaces;
-
- callocvert= calloc_fastvert;
- callocedge= calloc_fastedge;
- callocface= calloc_fastface;
-}
-
-static void end_editmesh_fastmalloc(void)
-{
- callocvert= calloc_em;
- callocedge= calloc_em;
- callocface= calloc_em;
-}
-
-/* do not free editmesh itself here */
-void free_editMesh(EditMesh *em)
-{
- if(em==NULL) return;
-
- if(em->verts.first) free_vertlist(em, &em->verts);
- if(em->edges.first) free_edgelist(em, &em->edges);
- if(em->faces.first) free_facelist(em, &em->faces);
- if(em->selected.first) BLI_freelistN(&(em->selected));
-
- CustomData_free(&em->vdata, 0);
- CustomData_free(&em->fdata, 0);
-
- if(em->derivedFinal) {
- if (em->derivedFinal!=em->derivedCage) {
- em->derivedFinal->needsFree= 1;
- em->derivedFinal->release(em->derivedFinal);
- }
- em->derivedFinal= NULL;
- }
- if(em->derivedCage) {
- em->derivedCage->needsFree= 1;
- em->derivedCage->release(em->derivedCage);
- em->derivedCage= NULL;
- }
-
- /* DEBUG: hashtabs are slowest part of enter/exit editmode. here a testprint */
-#if 0
- if(em->hashedgetab) {
- HashEdge *he, *hen;
- int a, used=0, max=0, nr;
- he= em->hashedgetab;
- for(a=0; a<EDHASHSIZE; a++, he++) {
- if(he->eed) used++;
- hen= he->next;
- nr= 0;
- while(hen) {
- nr++;
- hen= hen->next;
- }
- if(max<nr) max= nr;
- }
- printf("hastab used %d max %d\n", used, max);
- }
-#endif
- if(em->hashedgetab) MEM_freeN(em->hashedgetab);
- em->hashedgetab= NULL;
-
- if(em->allverts) MEM_freeN(em->allverts);
- if(em->alledges) MEM_freeN(em->alledges);
- if(em->allfaces) MEM_freeN(em->allfaces);
-
- em->allverts= em->curvert= NULL;
- em->alledges= em->curedge= NULL;
- em->allfaces= em->curface= NULL;
-
- mesh_octree_table(NULL, NULL, NULL, 'e');
- mesh_mirrtopo_table(NULL, 'e');
-
- em->totvert= em->totedge= em->totface= 0;
-
- em->act_face = NULL;
-}
-
-static void editMesh_set_hash(EditMesh *em)
-{
- EditEdge *eed;
-
- if(em->hashedgetab) MEM_freeN(em->hashedgetab);
- em->hashedgetab= NULL;
-
- for(eed=em->edges.first; eed; eed= eed->next) {
- if( findedgelist(em, eed->v1, eed->v2)==NULL )
- insert_hashedge(em, eed);
- }
-
-}
-
-
-/* ************************ IN & OUT EDITMODE ***************************** */
-
-
-static void edge_normal_compare(EditEdge *eed, EditFace *efa1)
-{
- EditFace *efa2;
- float cent1[3], cent2[3];
- float inp;
-
- efa2 = eed->tmp.f;
- if(efa1==efa2) return;
-
- inp= efa1->n[0]*efa2->n[0] + efa1->n[1]*efa2->n[1] + efa1->n[2]*efa2->n[2];
- if(inp<0.999f && inp >-0.999f) eed->f2= 1;
-
- if(efa1->v4) cent_quad_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co, efa1->v4->co);
- else cent_tri_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co);
- if(efa2->v4) cent_quad_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co, efa2->v4->co);
- else cent_tri_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co);
-
- sub_v3_v3v3(cent1, cent2, cent1);
- normalize_v3(cent1);
- inp= cent1[0]*efa1->n[0] + cent1[1]*efa1->n[1] + cent1[2]*efa1->n[2];
-
- if(inp < -0.001f) eed->f1= 1;
-}
-
-#if 0
-typedef struct {
- EditEdge *eed;
- float noLen,no[3];
- int adjCount;
-} EdgeDrawFlagInfo;
-
-static int edgeDrawFlagInfo_cmp(const void *av, const void *bv)
-{
- const EdgeDrawFlagInfo *a = av;
- const EdgeDrawFlagInfo *b = bv;
-
- if (a->noLen<b->noLen) return -1;
- else if (a->noLen>b->noLen) return 1;
- else return 0;
-}
-#endif
-
-static void edge_drawflags(Mesh *me, EditMesh *em)
-{
- EditVert *eve;
- EditEdge *eed, *e1, *e2, *e3, *e4;
- EditFace *efa;
-
- /* - count number of times edges are used in faces: 0 en 1 time means draw edge
- * - edges more than 1 time used: in *tmp.f is pointer to first face
- * - check all faces, when normal differs to much: draw (flag becomes 1)
- */
-
- /* later on: added flags for 'cylinder' and 'sphere' intersection tests in old
- game engine (2.04)
- */
-
- recalc_editnormals(em);
-
- /* init */
- eve= em->verts.first;
- while(eve) {
- eve->f1= 1; /* during test it's set at zero */
- eve= eve->next;
- }
- eed= em->edges.first;
- while(eed) {
- eed->f2= eed->f1= 0;
- eed->tmp.f = 0;
- eed= eed->next;
- }
-
- efa= em->faces.first;
- while(efa) {
- e1= efa->e1;
- e2= efa->e2;
- e3= efa->e3;
- e4= efa->e4;
- if(e1->f2<4) e1->f2+= 1;
- if(e2->f2<4) e2->f2+= 1;
- if(e3->f2<4) e3->f2+= 1;
- if(e4 && e4->f2<4) e4->f2+= 1;
-
- if(e1->tmp.f == 0) e1->tmp.f = (void *) efa;
- if(e2->tmp.f == 0) e2->tmp.f = (void *) efa;
- if(e3->tmp.f ==0) e3->tmp.f = (void *) efa;
- if(e4 && (e4->tmp.f == 0)) e4->tmp.f = (void *) efa;
-
- efa= efa->next;
- }
-
- if(me->drawflag & ME_ALLEDGES) {
- efa= em->faces.first;
- while(efa) {
- if(efa->e1->f2>=2) efa->e1->f2= 1;
- if(efa->e2->f2>=2) efa->e2->f2= 1;
- if(efa->e3->f2>=2) efa->e3->f2= 1;
- if(efa->e4 && efa->e4->f2>=2) efa->e4->f2= 1;
-
- efa= efa->next;
- }
- }
- else {
-
- /* handle single-edges for 'test cylinder flag' (old engine) */
-
- eed= em->edges.first;
- while(eed) {
- if(eed->f2==1) eed->f1= 1;
- eed= eed->next;
- }
-
- /* all faces, all edges with flag==2: compare normal */
- efa= em->faces.first;
- while(efa) {
- if(efa->e1->f2==2) edge_normal_compare(efa->e1, efa);
- else efa->e1->f2= 1;
- if(efa->e2->f2==2) edge_normal_compare(efa->e2, efa);
- else efa->e2->f2= 1;
- if(efa->e3->f2==2) edge_normal_compare(efa->e3, efa);
- else efa->e3->f2= 1;
- if(efa->e4) {
- if(efa->e4->f2==2) edge_normal_compare(efa->e4, efa);
- else efa->e4->f2= 1;
- }
- efa= efa->next;
- }
-
- /* sphere collision flag */
-
- eed= em->edges.first;
- while(eed) {
- if(eed->f1!=1) {
- eed->v1->f1= eed->v2->f1= 0;
- }
- eed= eed->next;
- }
-
- }
-}
-
-/* turns Mesh into editmesh */
-void make_editMesh(Scene *scene, Object *ob)
-{
- Mesh *me= ob->data;
- MFace *mface;
- MVert *mvert;
- MSelect *mselect;
- KeyBlock *actkey;
- EditMesh *em;
- EditVert *eve, **evlist, *eve1, *eve2, *eve3, *eve4;
- EditFace *efa, *efa_last_sel= NULL;
- EditEdge *eed;
- EditSelection *ese;
- float *co, (*keyco)[3]= NULL;
- int tot, a, eekadoodle= 0;
- const short is_paint_face_sel= paint_facesel_test(ob);
- const short is_paint_vert_sel= is_paint_face_sel ? FALSE : paint_vertsel_test(ob);
-
- if(me->edit_mesh==NULL)
- me->edit_mesh= MEM_callocN(sizeof(EditMesh), "editmesh");
- else
- /* because of reload */
- free_editMesh(me->edit_mesh);
-
- em= me->edit_mesh;
-
- em->selectmode= scene->toolsettings->selectmode; // warning needs to be synced
- em->act_face = NULL;
- em->totvert= tot= me->totvert;
- em->totedge= me->totedge;
- em->totface= me->totface;
-
- if(tot==0) {
- return;
- }
-
- if(ob->actcol > 0)
- em->mat_nr= ob->actcol-1;
-
- /* initialize fastmalloc for editmesh */
- init_editmesh_fastmalloc(em, me->totvert, me->totedge, me->totface);
-
- actkey = ob_get_keyblock(ob);
- if(actkey) {
- /* undo-ing in past for previous editmode sessions gives corrupt 'keyindex' values */
- undo_editmode_clear();
- keyco= actkey->data;
- em->shapenr= ob->shapenr;
- }
-
- /* make editverts */
- CustomData_copy(&me->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
- mvert= me->mvert;
-
- evlist= (EditVert **)MEM_mallocN(tot*sizeof(void *),"evlist");
- for(a=0; a<tot; a++, mvert++) {
-
- co= mvert->co;
-
- /* edit the shape key coordinate if available */
- if(keyco && a < actkey->totelem)
- co= keyco[a];
-
- eve= addvertlist(em, co, NULL);
- evlist[a]= eve;
-
- /* face select sets selection in next loop */
- if(!is_paint_face_sel)
- eve->f |= (mvert->flag & SELECT);
-
- if (mvert->flag & ME_HIDE) eve->h= 1;
- normal_short_to_float_v3(eve->no, mvert->no);
-
- eve->bweight= ((float)mvert->bweight)/255.0f;
-
- /* lets overwrite the keyindex of the editvert
- * with the order it used to be in before
- * editmode
- */
- eve->keyindex = a;
-
- CustomData_to_em_block(&me->vdata, &em->vdata, a, &eve->data);
- }
-
- if(actkey && actkey->totelem!=me->totvert);
- else {
- MEdge *medge= me->medge;
-
- CustomData_copy(&me->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
- /* make edges */
- for(a=0; a<me->totedge; a++, medge++) {
- eed= addedgelist(em, evlist[medge->v1], evlist[medge->v2], NULL);
- /* eed can be zero when v1 and v2 are identical, dxf import does this... */
- if(eed) {
- int is_sel;
- if (is_paint_vert_sel) {
- /* when from vertex select, flush flags to edges,
- * allow selection, code below handles editmode selection conversion */
- is_sel= (eed->v1->f & SELECT) && (eed->v2->f & SELECT);
- }
- else {
- is_sel= (medge->flag & SELECT);
- }
-
- eed->crease= ((float)medge->crease)/255.0f;
- eed->bweight= ((float)medge->bweight)/255.0f;
-
- if(medge->flag & ME_SEAM) eed->seam= 1;
- if(medge->flag & ME_SHARP) eed->sharp = 1;
- if(medge->flag & ME_FGON) eed->h= EM_FGON; // 2 different defines!
- if(medge->flag & ME_HIDE) eed->h |= 1;
- if(is_sel) eed->f |= SELECT;
- if(em->selectmode==SCE_SELECT_EDGE)
- EM_select_edge(eed, eed->f & SELECT); // force edge selection to vertices, seems to be needed ...
- CustomData_to_em_block(&me->edata,&em->edata, a, &eed->data);
- }
- }
-
- CustomData_copy(&me->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
-
- /* make faces */
- mface= me->mface;
-
- for(a=0; a<me->totface; a++, mface++) {
- eve1= evlist[mface->v1];
- eve2= evlist[mface->v2];
- if(!mface->v3) eekadoodle= 1;
- eve3= evlist[mface->v3];
- if(mface->v4) eve4= evlist[mface->v4]; else eve4= NULL;
-
- efa= addfacelist(em, eve1, eve2, eve3, eve4, NULL, NULL);
-
- if(efa) {
- CustomData_to_em_block(&me->fdata, &em->fdata, a, &efa->data);
-
- efa->mat_nr= mface->mat_nr;
- efa->flag= mface->flag & ~ME_HIDE;
-
- /* select and hide face flag */
- if(mface->flag & ME_HIDE) {
- efa->h= 1;
- } else {
- int is_sel;
-
- if (!is_paint_vert_sel) {
- is_sel= (mface->flag & ME_FACE_SEL);
- }
- else {
- /* when from vertex select, flush flags to edges,
- * allow selection, code below handles editmode selection conversion */
- is_sel= ( (efa->v1->f & SELECT) &&
- (efa->v2->f & SELECT) &&
- (efa->v3->f & SELECT) &&
- (efa->v4 == NULL || efa->v4->f & SELECT)
- );
- }
-
- if (a==me->act_face) {
- EM_set_actFace(em, efa);
- }
-
- /* dont allow hidden and selected */
- if(is_sel) {
- efa->f |= SELECT;
-
- if(is_paint_face_sel) {
- EM_select_face(efa, 1); /* flush down */
- }
-
- efa_last_sel= efa;
- }
- }
- }
- }
- }
-
- if(EM_get_actFace(em, 0)==NULL && efa_last_sel) {
- EM_set_actFace(em, efa_last_sel);
- }
-
- if(eekadoodle)
- error("This Mesh has old style edgecodes, please put it in the bugtracker!");
-
- MEM_freeN(evlist);
-
- end_editmesh_fastmalloc(); // resets global function pointers
-
- if(me->mselect){
- //restore editselections
- EM_init_index_arrays(em, 1,1,1);
- mselect = me->mselect;
-
- for(a=0; a<me->totselect; a++, mselect++){
- /*check if recorded selection is still valid, if so copy into editmesh*/
- if ( (mselect->type == EDITVERT && me->mvert[mselect->index].flag & SELECT) ||
- (mselect->type == EDITEDGE && me->medge[mselect->index].flag & SELECT) ||
- (mselect->type == EDITFACE && me->mface[mselect->index].flag & ME_FACE_SEL) )
- {
- ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
- ese->type = mselect->type;
- if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(mselect->index); else
- if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(mselect->index); else
- if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(mselect->index);
- BLI_addtail(&(em->selected),ese);
- }
- }
- EM_free_index_arrays();
- }
- /* this creates coherent selections. also needed for older files */
- EM_selectmode_set(em);
- /* paranoia check to enforce hide rules */
- EM_hide_reset(em);
- /* sets helper flags which arent saved */
- EM_fgon_flags(em);
-
- if (EM_get_actFace(em, 0)==NULL) {
- EM_set_actFace(em, em->faces.first ); /* will use the first face, this is so we alwats have an active face */
- }
-}
-
-/* makes Mesh out of editmesh */
-void load_editMesh(Scene *scene, Object *obedit)
-{
- Mesh *me= obedit->data;
- MVert *mvert, *oldverts;
- MEdge *medge;
- MFace *mface;
- MSelect *mselect;
- EditMesh *em= me->edit_mesh;
- EditVert *eve;
- EditFace *efa, *efa_act;
- EditEdge *eed;
- EditSelection *ese;
- float *fp, *newkey, *oldkey;
- int i, a, ototvert;
-
- /* this one also tests of edges are not in faces: */
- /* eed->f2==0: not in face, f2==1: draw it */
- /* eed->f1 : flag for dynaface (cylindertest, old engine) */
- /* eve->f1 : flag for dynaface (sphere test, old engine) */
- /* eve->f2 : being used in vertexnormals */
- edge_drawflags(me, em);
-
- EM_stats_update(em);
-
- /* new Vertex block */
- if(em->totvert==0) mvert= NULL;
- else mvert= MEM_callocN(em->totvert*sizeof(MVert), "loadeditMesh vert");
-
- /* new Edge block */
- if(em->totedge==0) medge= NULL;
- else medge= MEM_callocN(em->totedge*sizeof(MEdge), "loadeditMesh edge");
-
- /* new Face block */
- if(em->totface==0) mface= NULL;
- else mface= MEM_callocN(em->totface*sizeof(MFace), "loadeditMesh face");
-
- /* lets save the old verts just in case we are actually working on
- * a key ... we now do processing of the keys at the end */
- oldverts= me->mvert;
- ototvert= me->totvert;
-
- /* don't free this yet */
- CustomData_set_layer(&me->vdata, CD_MVERT, NULL);
-
- /* free custom data */
- CustomData_free(&me->vdata, me->totvert);
- CustomData_free(&me->edata, me->totedge);
- CustomData_free(&me->fdata, me->totface);
-
- /* add new custom data */
- me->totvert= em->totvert;
- me->totedge= em->totedge;
- me->totface= em->totface;
-
- CustomData_copy(&em->vdata, &me->vdata, CD_MASK_MESH, CD_CALLOC, me->totvert);
- CustomData_copy(&em->edata, &me->edata, CD_MASK_MESH, CD_CALLOC, me->totedge);
- CustomData_copy(&em->fdata, &me->fdata, CD_MASK_MESH, CD_CALLOC, me->totface);
-
- CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert);
- CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge);
- CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, mface, me->totface);
- mesh_update_customdata_pointers(me);
-
- /* the vertices, use ->tmp.l as counter */
- eve= em->verts.first;
- a= 0;
-
- while(eve) {
- VECCOPY(mvert->co, eve->co);
-
- /* vertex normal */
- normal_float_to_short_v3(mvert->no, eve->no);
-
- /* note: it used to remove me->dvert when it was not in use, cancelled
- that... annoying when you have a fresh vgroup */
- CustomData_from_em_block(&em->vdata, &me->vdata, eve->data, a);
-
- eve->tmp.l = a++; /* counter */
-
- mvert->flag= 0;
- mvert->flag |= (eve->f & SELECT);
- if (eve->h) mvert->flag |= ME_HIDE;
-
- mvert->bweight= (char)(255.0f*eve->bweight);
-
- eve= eve->next;
- mvert++;
- }
-
- /* the edges */
- a= 0;
- eed= em->edges.first;
- while(eed) {
- medge->v1= (unsigned int) eed->v1->tmp.l;
- medge->v2= (unsigned int) eed->v2->tmp.l;
-
- medge->flag= (eed->f & SELECT) | ME_EDGERENDER;
- if(eed->f2<2) medge->flag |= ME_EDGEDRAW;
- if(eed->f2==0) medge->flag |= ME_LOOSEEDGE;
- if(eed->sharp) medge->flag |= ME_SHARP;
- if(eed->seam) medge->flag |= ME_SEAM;
- if(eed->h & EM_FGON) medge->flag |= ME_FGON; // different defines yes
- if(eed->h & 1) medge->flag |= ME_HIDE;
-
- medge->crease= (char)(255.0f*eed->crease);
- medge->bweight= (char)(255.0f*eed->bweight);
- CustomData_from_em_block(&em->edata, &me->edata, eed->data, a);
-
- eed->tmp.l = a++;
-
- medge++;
- eed= eed->next;
- }
-
- /* the faces */
- a = 0;
- efa= em->faces.first;
- efa_act= EM_get_actFace(em, 0);
- i = 0;
- me->act_face = -1;
- while(efa) {
- mface= &((MFace *) me->mface)[i];
-
- mface->v1= (unsigned int) efa->v1->tmp.l;
- mface->v2= (unsigned int) efa->v2->tmp.l;
- mface->v3= (unsigned int) efa->v3->tmp.l;
- if (efa->v4) mface->v4 = (unsigned int) efa->v4->tmp.l;
-
- mface->mat_nr= efa->mat_nr;
-
- mface->flag= efa->flag;
- /* bit 0 of flag is already taken for smooth... */
-
- if(efa->h) {
- mface->flag |= ME_HIDE;
- mface->flag &= ~ME_FACE_SEL;
- } else {
- if(efa->f & 1) mface->flag |= ME_FACE_SEL;
- else mface->flag &= ~ME_FACE_SEL;
- }
-
- /* watch: efa->e1->f2==0 means loose edge */
-
- if(efa->e1->f2==1) {
- efa->e1->f2= 2;
- }
- if(efa->e2->f2==1) {
- efa->e2->f2= 2;
- }
- if(efa->e3->f2==1) {
- efa->e3->f2= 2;
- }
- if(efa->e4 && efa->e4->f2==1) {
- efa->e4->f2= 2;
- }
-
- CustomData_from_em_block(&em->fdata, &me->fdata, efa->data, i);
-
- /* no index '0' at location 3 or 4 */
- test_index_face(mface, &me->fdata, i, efa->v4?4:3);
-
- if (efa_act == efa)
- me->act_face = a;
-
- efa->tmp.l = a++;
- i++;
- efa= efa->next;
- }
-
- /* patch hook indices and vertex parents */
- {
- Object *ob;
- ModifierData *md;
- EditVert **vertMap = NULL;
- int j;
-
- for (ob=G.main->object.first; ob; ob=ob->id.next) {
- if (ob->parent==obedit && ELEM(ob->partype, PARVERT1,PARVERT3)) {
-
- /* duplicate code from below, make it function later...? */
- if (!vertMap) {
- vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
-
- for (eve=em->verts.first; eve; eve=eve->next) {
- if (eve->keyindex!=-1)
- vertMap[eve->keyindex] = eve;
- }
- }
- if(ob->par1 < ototvert) {
- eve = vertMap[ob->par1];
- if(eve) ob->par1= eve->tmp.l;
- }
- if(ob->par2 < ototvert) {
- eve = vertMap[ob->par2];
- if(eve) ob->par2= eve->tmp.l;
- }
- if(ob->par3 < ototvert) {
- eve = vertMap[ob->par3];
- if(eve) ob->par3= eve->tmp.l;
- }
-
- }
- if (ob->data==me) {
- for (md=ob->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Hook) {
- HookModifierData *hmd = (HookModifierData*) md;
-
- if (!vertMap) {
- vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
-
- for (eve=em->verts.first; eve; eve=eve->next) {
- if (eve->keyindex!=-1)
- vertMap[eve->keyindex] = eve;
- }
- }
-
- for (i=j=0; i<hmd->totindex; i++) {
- if(hmd->indexar[i] < ototvert) {
- eve = vertMap[hmd->indexar[i]];
-
- if (eve) {
- hmd->indexar[j++] = eve->tmp.l;
- }
- }
- else j++;
- }
-
- hmd->totindex = j;
- }
- }
- }
- }
-
- if (vertMap) MEM_freeN(vertMap);
- }
-
- /* are there keys? */
- if(me->key) {
- KeyBlock *currkey;
- KeyBlock *actkey= BLI_findlink(&me->key->block, em->shapenr-1);
-
- float (*ofs)[3] = NULL;
-
- /* editing the base key should update others */
- if(me->key->type==KEY_RELATIVE && oldverts) {
- int act_is_basis = 0;
- /* find if this key is a basis for any others */
- for(currkey = me->key->block.first; currkey; currkey= currkey->next) {
- if(em->shapenr-1 == currkey->relative) {
- act_is_basis = 1;
- break;
- }
- }
-
- if(act_is_basis) { /* active key is a base */
- float (*fp)[3]= actkey->data;
- i=0;
- ofs= MEM_callocN(sizeof(float) * 3 * em->totvert, "currkey->data");
- eve= em->verts.first;
- mvert = me->mvert;
- while(eve) {
- if(eve->keyindex>=0) {
- sub_v3_v3v3(ofs[i], mvert->co, fp[eve->keyindex]);
- }
-
- eve= eve->next;
- i++;
- mvert++;
- }
- }
- }
-
-
- /* Lets reorder the key data so that things line up roughly
- * with the way things were before editmode */
- currkey = me->key->block.first;
- while(currkey) {
- int apply_offset = (ofs && (currkey != actkey) && (em->shapenr-1 == currkey->relative));
-
- fp= newkey= MEM_callocN(me->key->elemsize*em->totvert, "currkey->data");
- oldkey = currkey->data;
-
- eve= em->verts.first;
-
- i = 0;
- mvert = me->mvert;
- while(eve) {
- if (eve->keyindex >= 0 && eve->keyindex < currkey->totelem) { // valid old vertex
- if(currkey == actkey) {
- if(actkey == me->key->refkey) {
- VECCOPY(fp, mvert->co);
- }
- else {
- VECCOPY(fp, mvert->co);
- if(oldverts) {
- VECCOPY(mvert->co, oldverts[eve->keyindex].co);
- }
- }
- }
- else {
- if(oldkey) {
- VECCOPY(fp, oldkey + 3 * eve->keyindex);
- }
- }
- }
- else {
- VECCOPY(fp, mvert->co);
- }
-
- /* propagate edited basis offsets to other shapes */
- if(apply_offset) {
- VECADD(fp, fp, ofs[i]);
- }
-
- fp+= 3;
- ++i;
- ++mvert;
- eve= eve->next;
- }
- currkey->totelem= em->totvert;
- if(currkey->data) MEM_freeN(currkey->data);
- currkey->data = newkey;
-
- currkey= currkey->next;
- }
-
- if(ofs) MEM_freeN(ofs);
- }
-
- if(oldverts) MEM_freeN(oldverts);
-
- i = 0;
- for(ese=em->selected.first; ese; ese=ese->next) i++;
- me->totselect = i;
- if(i==0) mselect= NULL;
- else mselect= MEM_callocN(i*sizeof(MSelect), "loadeditMesh selections");
-
- if(me->mselect) MEM_freeN(me->mselect);
- me->mselect= mselect;
-
- for(ese=em->selected.first; ese; ese=ese->next){
- mselect->type = ese->type;
- if(ese->type == EDITVERT) mselect->index = ((EditVert*)ese->data)->tmp.l;
- else if(ese->type == EDITEDGE) mselect->index = ((EditEdge*)ese->data)->tmp.l;
- else if(ese->type == EDITFACE) mselect->index = ((EditFace*)ese->data)->tmp.l;
- mselect++;
- }
-
- /* to be sure: clear ->tmp.l pointers */
- eve= em->verts.first;
- while(eve) {
- eve->tmp.l = 0;
- eve= eve->next;
- }
-
- eed= em->edges.first;
- while(eed) {
- eed->tmp.l = 0;
- eed= eed->next;
- }
-
- efa= em->faces.first;
- while(efa) {
- efa->tmp.l = 0;
- efa= efa->next;
- }
-
- /* remake softbody of all users */
- if(me->id.us>1) {
- Base *base;
- for(base= scene->base.first; base; base= base->next)
- if(base->object->data==me)
- base->object->recalc |= OB_RECALC_DATA;
- }
-
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
-
- /* topology could be changed, ensure mdisps are ok */
- multires_topology_changed(scene, obedit);
-}
-
-void remake_editMesh(Scene *scene, Object *ob)
-{
- make_editMesh(scene, ob);
- DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
- BIF_undo_push("Undo all changes");
-}
-
-/* *************** Operator: separate parts *************/
-
-static EnumPropertyItem prop_separate_types[] = {
- {0, "SELECTED", 0, "Selection", ""},
- {1, "MATERIAL", 0, "By Material", ""},
- {2, "LOOSE", 0, "By loose parts", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-/* return 1: success */
-static int mesh_separate_selected(wmOperator *op, Main *bmain, Scene *scene, Base *editbase)
-{
- EditMesh *em, *emnew;
- EditVert *eve, *v1;
- EditEdge *eed, *e1;
- EditFace *efa, *f1;
- Object *obedit;
- Mesh *me, *menew;
- Base *basenew;
-
- if(editbase==NULL) return 0;
-
- obedit= editbase->object;
- me= obedit->data;
- em= BKE_mesh_get_editmesh(me);
- if(me->key) {
- BKE_report(op->reports, RPT_WARNING, "Can't separate mesh with shape keys");
- BKE_mesh_end_editmesh(me, em);
- return 0;
- }
-
- if(em->selected.first)
- BLI_freelistN(&(em->selected)); /* clear the selection order */
-
- EM_selectmode_set(em); // enforce full consistent selection flags
-
- EM_stats_update(em);
-
- if(em->totvertsel==0) {
- BKE_mesh_end_editmesh(me, em);
- return 0;
- }
-
- /* we are going to work as follows:
- * 1. add a linked duplicate object: this will be the new one, we remember old pointer
- * 2. give new object empty mesh and put in editmode
- * 3: do a split if needed on current editmesh.
- * 4. copy over: all NOT selected verts, edges, faces
- * 5. call load_editMesh() on the new object
- */
-
- /* 1 */
- basenew= ED_object_add_duplicate(bmain, scene, editbase, 0); /* 0 = fully linked */
- ED_base_object_select(basenew, BA_DESELECT);
-
- /* 2 */
- basenew->object->data= menew= add_mesh(me->id.name+2); /* empty */
- assign_matarar(basenew->object, give_matarar(obedit), *give_totcolp(obedit)); /* new in 2.5 */
- me->id.us--;
- make_editMesh(scene, basenew->object);
- emnew= menew->edit_mesh;
- CustomData_copy(&em->vdata, &emnew->vdata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
- CustomData_copy(&em->edata, &emnew->edata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
- CustomData_copy(&em->fdata, &emnew->fdata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
-
- /* 3 */
- /* SPLIT: first make duplicate */
- adduplicateflag(em, SELECT);
- /* SPLIT: old faces have 3x flag 128 set, delete these ones */
- delfaceflag(em, 128);
- /* since we do tricky things with verts/edges/faces, this makes sure all is selected coherent */
- EM_selectmode_set(em);
-
- /* 4 */
- /* move over: everything that is selected */
- for(eve= em->verts.first; eve; eve= v1) {
- v1= eve->next;
- if(eve->f & SELECT) {
- BLI_remlink(&em->verts, eve);
- BLI_addtail(&emnew->verts, eve);
- }
- }
-
- for(eed= em->edges.first; eed; eed= e1) {
- e1= eed->next;
- if(eed->f & SELECT) {
- BLI_remlink(&em->edges, eed);
- BLI_addtail(&emnew->edges, eed);
- }
- }
-
- for(efa= em->faces.first; efa; efa= f1) {
- f1= efa->next;
- if (efa == em->act_face && (efa->f & SELECT)) {
- EM_set_actFace(em, NULL);
- }
-
- if(efa->f & SELECT) {
- BLI_remlink(&em->faces, efa);
- BLI_addtail(&emnew->faces, efa);
- }
- }
-
- /* 5 */
- load_editMesh(scene, basenew->object);
- free_editMesh(emnew);
- MEM_freeN(menew->edit_mesh);
- menew->edit_mesh= NULL;
-
- /* copy settings */
- menew->texflag= me->texflag;
- menew->drawflag= me->drawflag;
- menew->flag= me->flag;
- menew->editflag= me->editflag;
- menew->smoothresh= me->smoothresh;
-
- /* hashedges are invalid now, make new! */
- editMesh_set_hash(em);
-
- DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
- DAG_id_tag_update(&basenew->object->id, OB_RECALC_DATA);
-
- BKE_mesh_end_editmesh(me, em);
-
- return 1;
-}
-
-/* return 1: success */
-static int mesh_separate_material(wmOperator *op, Main *bmain, Scene *scene, Base *editbase)
-{
- Mesh *me= editbase->object->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
- unsigned char curr_mat;
-
- for (curr_mat = 1; curr_mat < editbase->object->totcol; ++curr_mat) {
- /* clear selection, we're going to use that to select material group */
- EM_clear_flag_all(em, SELECT);
- /* select the material */
- EM_select_by_material(em, curr_mat);
- /* and now separate */
- if(em->totfacesel > 0) {
- mesh_separate_selected(op, bmain, scene, editbase);
- }
- }
-
- BKE_mesh_end_editmesh(me, em);
- return 1;
-}
-
-/* return 1: success */
-static int mesh_separate_loose(wmOperator *op, Main *bmain, Scene *scene, Base *editbase)
-{
- Mesh *me;
- EditMesh *em;
- int doit= 1;
-
- me= editbase->object->data;
- em= BKE_mesh_get_editmesh(me);
-
- if(me->key) {
- error("Can't separate with vertex keys");
- BKE_mesh_end_editmesh(me, em);
- return 0;
- }
-
- EM_clear_flag_all(em, SELECT);
-
- while(doit) {
- /* Select a random vert to start with */
- EditVert *eve;
- int tot;
-
- /* check if all verts that are visible have been done */
- for(eve=em->verts.first; eve; eve= eve->next)
- if(!eve->h) break;
- if(eve==NULL) break; /* only hidden verts left, quit early */
-
- /* first non hidden vert */
- eve->f |= SELECT;
-
- selectconnected_mesh_all(em);
-
- /* don't separate the very last part */
- for(eve=em->verts.first; eve; eve= eve->next)
- if((eve->f & SELECT)==0) break;
- if(eve==NULL) break;
-
- tot= BLI_countlist(&em->verts);
-
- /* and now separate */
- doit= mesh_separate_selected(op, bmain, scene, editbase);
-
- /* with hidden verts this can happen */
- if(tot == BLI_countlist(&em->verts))
- break;
- }
-
- BKE_mesh_end_editmesh(me, em);
- return 1;
-}
-
-
-static int mesh_separate_exec(bContext *C, wmOperator *op)
-{
- Main *bmain= CTX_data_main(C);
- Scene *scene= CTX_data_scene(C);
- Base *base= CTX_data_active_base(C);
- int retval= 0, type= RNA_enum_get(op->ptr, "type");
-
- if(type == 0)
- retval= mesh_separate_selected(op, bmain, scene, base);
- else if(type == 1)
- retval= mesh_separate_material(op, bmain, scene, base);
- else if(type == 2)
- retval= mesh_separate_loose(op, bmain, scene, base);
-
- if(retval) {
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, base->object->data);
-
- // XXX: new object was created, but selection wasn't actually changed
- // need this for outliner update without adding new ND. nazgul.
- WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
-
- return OPERATOR_FINISHED;
- }
- return OPERATOR_CANCELLED;
-}
-
-void MESH_OT_separate(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Separate";
- ot->description= "Separate selected geometry into a new mesh";
- ot->idname= "MESH_OT_separate";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= mesh_separate_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_UNDO;
-
- ot->prop= RNA_def_enum(ot->srna, "type", prop_separate_types, 0, "Type", "");
-}
-
-
-/* ******************************************** */
-
-/* *************** UNDO ***************************** */
-/* new mesh undo, based on pushing editmesh data itself */
-/* reuses same code as for global and curve undo... unify that (ton) */
-
-/* only one 'hack', to save memory it doesn't store the first push, but does a remake editmesh */
-
-/* a compressed version of editmesh data */
-
-typedef struct EditVertC
-{
- float no[3];
- float co[3];
- unsigned char f, h;
- short bweight;
- int keyindex;
-} EditVertC;
-
-typedef struct EditEdgeC
-{
- int v1, v2;
- unsigned char f, h, seam, sharp, pad;
- short crease, bweight, fgoni;
-} EditEdgeC;
-
-typedef struct EditFaceC
-{
- int v1, v2, v3, v4;
- unsigned char flag, f, h, fgonf, pad1;
- short mat_nr;
-} EditFaceC;
-
-typedef struct EditSelectionC{
- short type;
- int index;
-}EditSelectionC;
-
-typedef struct UndoMesh {
- EditVertC *verts;
- EditEdgeC *edges;
- EditFaceC *faces;
- EditSelectionC *selected;
- int totvert, totedge, totface, totsel;
- int selectmode, shapenr;
- CustomData vdata, edata, fdata;
-} UndoMesh;
-
-/* for callbacks */
-
-static void free_undoMesh(void *umv)
-{
- UndoMesh *um= umv;
-
- if(um->verts) MEM_freeN(um->verts);
- if(um->edges) MEM_freeN(um->edges);
- if(um->faces) MEM_freeN(um->faces);
- if(um->selected) MEM_freeN(um->selected);
- CustomData_free(&um->vdata, um->totvert);
- CustomData_free(&um->edata, um->totedge);
- CustomData_free(&um->fdata, um->totface);
- MEM_freeN(um);
-}
-
-static void *editMesh_to_undoMesh(void *emv)
-{
- EditMesh *em= (EditMesh *)emv;
- UndoMesh *um;
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
- EditSelection *ese;
- EditVertC *evec=NULL;
- EditEdgeC *eedc=NULL;
- EditFaceC *efac=NULL;
- EditSelectionC *esec=NULL;
- int a;
-
- um= MEM_callocN(sizeof(UndoMesh), "undomesh");
-
- um->selectmode = em->selectmode;
- um->shapenr = em->shapenr;
-
- for(eve=em->verts.first; eve; eve= eve->next) um->totvert++;
- for(eed=em->edges.first; eed; eed= eed->next) um->totedge++;
- for(efa=em->faces.first; efa; efa= efa->next) um->totface++;
- for(ese=em->selected.first; ese; ese=ese->next) um->totsel++;
- /* malloc blocks */
-
- if(um->totvert) evec= um->verts= MEM_callocN(um->totvert*sizeof(EditVertC), "allvertsC");
- if(um->totedge) eedc= um->edges= MEM_callocN(um->totedge*sizeof(EditEdgeC), "alledgesC");
- if(um->totface) efac= um->faces= MEM_callocN(um->totface*sizeof(EditFaceC), "allfacesC");
- if(um->totsel) esec= um->selected= MEM_callocN(um->totsel*sizeof(EditSelectionC), "allselections");
-
- if(um->totvert) CustomData_copy(&em->vdata, &um->vdata, CD_MASK_EDITMESH, CD_CALLOC, um->totvert);
- if(um->totedge) CustomData_copy(&em->edata, &um->edata, CD_MASK_EDITMESH, CD_CALLOC, um->totedge);
- if(um->totface) CustomData_copy(&em->fdata, &um->fdata, CD_MASK_EDITMESH, CD_CALLOC, um->totface);
-
- /* now copy vertices */
- a = 0;
- for(eve=em->verts.first; eve; eve= eve->next, evec++, a++) {
- copy_v3_v3(evec->co, eve->co);
- copy_v3_v3(evec->no, eve->no);
-
- evec->f= eve->f;
- evec->h= eve->h;
- evec->keyindex= eve->keyindex;
- eve->tmp.l = a; /*store index*/
- evec->bweight= (short)(eve->bweight*255.0f);
-
- CustomData_from_em_block(&em->vdata, &um->vdata, eve->data, a);
- }
-
- /* copy edges */
- a = 0;
- for(eed=em->edges.first; eed; eed= eed->next, eedc++, a++) {
- eedc->v1= (int)eed->v1->tmp.l;
- eedc->v2= (int)eed->v2->tmp.l;
- eedc->f= eed->f;
- eedc->h= eed->h;
- eedc->seam= eed->seam;
- eedc->sharp= eed->sharp;
- eedc->crease= (short)(eed->crease*255.0f);
- eedc->bweight= (short)(eed->bweight*255.0f);
- eedc->fgoni= eed->fgoni;
- eed->tmp.l = a; /*store index*/
- CustomData_from_em_block(&em->edata, &um->edata, eed->data, a);
-
- }
-
- /* copy faces */
- a = 0;
- for(efa=em->faces.first; efa; efa= efa->next, efac++, a++) {
- efac->v1= (int)efa->v1->tmp.l;
- efac->v2= (int)efa->v2->tmp.l;
- efac->v3= (int)efa->v3->tmp.l;
- if(efa->v4) efac->v4= (int)efa->v4->tmp.l;
- else efac->v4= -1;
-
- efac->mat_nr= efa->mat_nr;
- efac->flag= efa->flag;
- efac->f= efa->f;
- efac->h= efa->h;
- efac->fgonf= efa->fgonf;
-
- efa->tmp.l = a; /*store index*/
-
- CustomData_from_em_block(&em->fdata, &um->fdata, efa->data, a);
- }
-
- a = 0;
- for(ese=em->selected.first; ese; ese=ese->next, esec++){
- esec->type = ese->type;
- if(ese->type == EDITVERT) a = esec->index = ((EditVert*)ese->data)->tmp.l;
- else if(ese->type == EDITEDGE) a = esec->index = ((EditEdge*)ese->data)->tmp.l;
- else if(ese->type == EDITFACE) a = esec->index = ((EditFace*)ese->data)->tmp.l;
- }
-
- return um;
-}
-
-static void undoMesh_to_editMesh(void *umv, void *emv)
-{
- EditMesh *em= (EditMesh *)emv;
- UndoMesh *um= (UndoMesh *)umv;
- EditVert *eve, **evar=NULL;
- EditEdge *eed;
- EditFace *efa;
- EditSelection *ese;
- EditVertC *evec;
- EditEdgeC *eedc;
- EditFaceC *efac;
- EditSelectionC *esec;
- int a=0;
-
- free_editMesh(em);
-
- /* malloc blocks */
- memset(em, 0, sizeof(EditMesh));
-
- em->selectmode = um->selectmode;
- em->shapenr = um->shapenr;
-
- init_editmesh_fastmalloc(em, um->totvert, um->totedge, um->totface);
-
- CustomData_free(&em->vdata, 0);
- CustomData_free(&em->edata, 0);
- CustomData_free(&em->fdata, 0);
-
- CustomData_copy(&um->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
- CustomData_copy(&um->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
- CustomData_copy(&um->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
-
- /* now copy vertices */
-
- if(um->totvert) evar= MEM_mallocN(um->totvert*sizeof(EditVert *), "vertex ar");
- for(a=0, evec= um->verts; a<um->totvert; a++, evec++) {
- eve= addvertlist(em, evec->co, NULL);
- evar[a]= eve;
-
- copy_v3_v3(eve->no, evec->no);
- eve->f= evec->f;
- eve->h= evec->h;
- eve->keyindex= evec->keyindex;
- eve->bweight= ((float)evec->bweight)/255.0f;
-
- CustomData_to_em_block(&um->vdata, &em->vdata, a, &eve->data);
- }
-
- /* copy edges */
- for(a=0, eedc= um->edges; a<um->totedge; a++, eedc++) {
- eed= addedgelist(em, evar[eedc->v1], evar[eedc->v2], NULL);
-
- eed->f= eedc->f;
- eed->h= eedc->h;
- eed->seam= eedc->seam;
- eed->sharp= eedc->sharp;
- eed->fgoni= eedc->fgoni;
- eed->crease= ((float)eedc->crease)/255.0f;
- eed->bweight= ((float)eedc->bweight)/255.0f;
- CustomData_to_em_block(&um->edata, &em->edata, a, &eed->data);
- }
-
- /* copy faces */
- for(a=0, efac= um->faces; a<um->totface; a++, efac++) {
- if(efac->v4 != -1)
- efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], evar[efac->v4], NULL, NULL);
- else
- efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], NULL, NULL ,NULL);
-
- efa->mat_nr= efac->mat_nr;
- efa->flag= efac->flag;
- efa->f= efac->f;
- efa->h= efac->h;
- efa->fgonf= efac->fgonf;
-
- CustomData_to_em_block(&um->fdata, &em->fdata, a, &efa->data);
- }
-
- end_editmesh_fastmalloc();
- if(evar) MEM_freeN(evar);
-
- em->totvert = um->totvert;
- em->totedge = um->totedge;
- em->totface = um->totface;
- /*restore stored editselections*/
- if(um->totsel){
- EM_init_index_arrays(em, 1,1,1);
- for(a=0, esec= um->selected; a<um->totsel; a++, esec++){
- ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
- ese->type = esec->type;
- if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(esec->index); else
- if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(esec->index); else
- if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(esec->index);
- BLI_addtail(&(em->selected),ese);
- }
- EM_free_index_arrays();
- }
-
- /* restore total selections */
- EM_nvertices_selected(em);
- EM_nedges_selected(em);
- EM_nfaces_selected(em);
-}
-
-static void *getEditMesh(bContext *C)
-{
- Object *obedit= CTX_data_edit_object(C);
- if(obedit && obedit->type==OB_MESH) {
- Mesh *me= obedit->data;
- return me->edit_mesh;
- }
- return NULL;
-}
-
-/* and this is all the undo system needs to know */
-void undo_push_mesh(bContext *C, const char *name)
-{
- undo_editmode_push(C, name, getEditMesh, free_undoMesh, undoMesh_to_editMesh, editMesh_to_undoMesh, NULL);
-}
-
-
-
-/* *************** END UNDO *************/
-
-static EditVert **g_em_vert_array = NULL;
-static EditEdge **g_em_edge_array = NULL;
-static EditFace **g_em_face_array = NULL;
-
-void EM_init_index_arrays(EditMesh *em, int forVert, int forEdge, int forFace)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
- int i;
-
- if (forVert) {
- em->totvert= BLI_countlist(&em->verts);
-
- if(em->totvert) {
- g_em_vert_array = MEM_mallocN(sizeof(*g_em_vert_array)*em->totvert, "em_v_arr");
-
- for (i=0,eve=em->verts.first; eve; i++,eve=eve->next)
- g_em_vert_array[i] = eve;
- }
- }
-
- if (forEdge) {
- em->totedge= BLI_countlist(&em->edges);
-
- if(em->totedge) {
- g_em_edge_array = MEM_mallocN(sizeof(*g_em_edge_array)*em->totedge, "em_e_arr");
-
- for (i=0,eed=em->edges.first; eed; i++,eed=eed->next)
- g_em_edge_array[i] = eed;
- }
- }
-
- if (forFace) {
- em->totface= BLI_countlist(&em->faces);
-
- if(em->totface) {
- g_em_face_array = MEM_mallocN(sizeof(*g_em_face_array)*em->totface, "em_f_arr");
-
- for (i=0,efa=em->faces.first; efa; i++,efa=efa->next)
- g_em_face_array[i] = efa;
- }
- }
-}
-
-void EM_free_index_arrays(void)
-{
- if (g_em_vert_array) MEM_freeN(g_em_vert_array);
- if (g_em_edge_array) MEM_freeN(g_em_edge_array);
- if (g_em_face_array) MEM_freeN(g_em_face_array);
- g_em_vert_array = NULL;
- g_em_edge_array = NULL;
- g_em_face_array = NULL;
-}
-
-EditVert *EM_get_vert_for_index(int index)
-{
- return g_em_vert_array?g_em_vert_array[index]:NULL;
-}
-
-EditEdge *EM_get_edge_for_index(int index)
-{
- return g_em_edge_array?g_em_edge_array[index]:NULL;
-}
-
-EditFace *EM_get_face_for_index(int index)
-{
- return g_em_face_array?g_em_face_array[index]:NULL;
-}
-
-/* can we edit UV's for this mesh?*/
-int EM_texFaceCheck(EditMesh *em)
-{
- /* some of these checks could be a touch overkill */
- if ( (em) &&
- (em->faces.first) &&
- (CustomData_has_layer(&em->fdata, CD_MTFACE)))
- return 1;
- return 0;
-}
-
-/* can we edit colors for this mesh?*/
-int EM_vertColorCheck(EditMesh *em)
-{
- /* some of these checks could be a touch overkill */
- if ( (em) &&
- (em->faces.first) &&
- (CustomData_has_layer(&em->fdata, CD_MCOL)))
- return 1;
- return 0;
-}
-
-
-void em_setup_viewcontext(bContext *C, ViewContext *vc)
-{
- view3d_set_viewcontext(C, vc);
-
- if(vc->obedit) {
- Mesh *me= vc->obedit->data;
- vc->em= me->edit_mesh;
- }
-}
-
-
-/* (similar to void paintface_flush_flags(Object *ob))
- * copy the vertex flags, most importantly selection from the mesh to the final derived mesh,
- * use in object mode when selecting vertices (while painting) */
-void paintvert_flush_flags(Object *ob)
-{
- Mesh *me= get_mesh(ob);
- DerivedMesh *dm= ob->derivedFinal;
- MVert *dm_mvert, *dm_mv;
- int *index_array = NULL;
- int totvert;
- int i;
-
- if(me==NULL || dm==NULL)
- return;
-
- index_array = dm->getVertDataArray(dm, CD_ORIGINDEX);
-
- dm_mvert = dm->getVertArray(dm);
- totvert = dm->getNumVerts(dm);
-
- dm_mv= dm_mvert;
-
- if(index_array) {
- int orig_index;
- for (i= 0; i<totvert; i++, dm_mv++) {
- orig_index= index_array[i];
- if(orig_index != ORIGINDEX_NONE) {
- dm_mv->flag= me->mvert[index_array[i]].flag;
- }
- }
- }
- else {
- for (i= 0; i<totvert; i++, dm_mv++) {
- dm_mv->flag= me->mvert[i].flag;
- }
- }
-}
-/* note: if the caller passes FALSE to flush_flags, then they will need to run paintvert_flush_flags(ob) themselves */
-void paintvert_deselect_all_visible(Object *ob, int action, short flush_flags)
-{
- Mesh *me;
- MVert *mvert;
- int a;
-
- me= get_mesh(ob);
- if(me==NULL) return;
-
- if(action == SEL_INVERT) {
- mvert= me->mvert;
- a= me->totvert;
- while(a--) {
- if((mvert->flag & ME_HIDE) == 0) {
- mvert->flag ^= SELECT;
- }
- mvert++;
- }
- }
- else {
- if (action == SEL_TOGGLE) {
- action = SEL_SELECT;
-
- mvert= me->mvert;
- a= me->totvert;
- while(a--) {
- if((mvert->flag & ME_HIDE) == 0 && mvert->flag & SELECT) {
- action = SEL_DESELECT;
- break;
- }
- mvert++;
- }
- }
-
- mvert= me->mvert;
- a= me->totvert;
- while(a--) {
- if((mvert->flag & ME_HIDE) == 0) {
- switch (action) {
- case SEL_SELECT:
- mvert->flag |= SELECT;
- break;
- case SEL_DESELECT:
- mvert->flag &= ~SELECT;
- break;
- case SEL_INVERT:
- mvert->flag ^= SELECT;
- break;
- }
- }
- mvert++;
- }
- }
-
- if(flush_flags) {
- paintvert_flush_flags(ob);
- }
-}
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
deleted file mode 100644
index 64fa322f2a5..00000000000
--- a/source/blender/editors/mesh/editmesh_add.c
+++ /dev/null
@@ -1,1790 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2004 by Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/editors/mesh/editmesh_add.c
- * \ingroup edmesh
- */
-
-
-
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_meshdata_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-
-#include "RNA_define.h"
-#include "RNA_access.h"
-#include "RNA_enum_types.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-#include "BLI_editVert.h"
-#include "BLI_utildefines.h"
-
-#include "BKE_context.h"
-#include "BKE_depsgraph.h"
-#include "BKE_library.h"
-#include "BKE_mesh.h"
-#include "BKE_report.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "ED_mesh.h"
-#include "ED_screen.h"
-#include "ED_transform.h"
-#include "ED_view3d.h"
-#include "ED_object.h"
-
-#include "mesh_intern.h"
-
-/* bpymenu removed XXX */
-
-/* XXX */
-#define add_numbut(a, b, c, d, e, f, g) {}
-/* XXX */
-
-static float icovert[12][3] = {
- {0.0f,0.0f,-200.0f},
- {144.72f, -105.144f,-89.443f},
- {-55.277f, -170.128,-89.443f},
- {-178.885f,0.0f,-89.443f},
- {-55.277f,170.128f,-89.443f},
- {144.72f,105.144f,-89.443f},
- {55.277f,-170.128f,89.443f},
- {-144.72f,-105.144f,89.443f},
- {-144.72f,105.144f,89.443f},
- {55.277f,170.128f,89.443f},
- {178.885f,0.0f,89.443f},
- {0.0f,0.0f,200.0f}
-};
-static short icoface[20][3] = {
- {2,0,1},
- {1,0,5},
- {3,0,2},
- {4,0,3},
- {5,0,4},
- {1,5,10},
- {2,1,6},
- {3,2,7},
- {4,3,8},
- {5,4,9},
- {6,1,10},
- {7,2,6},
- {8,3,7},
- {9,4,8},
- {10,5,9},
- {6,10,11},
- {7,6,11},
- {8,7,11},
- {9,8,11},
- {10,9,11}
-};
-
-/* *************** add-click-mesh (extrude) operator ************** */
-
-static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
-{
- ViewContext vc;
- EditVert *eve;
- float min[3], max[3];
- int done= 0;
- short use_proj;
-
- em_setup_viewcontext(C, &vc);
-
- use_proj= (vc.scene->toolsettings->snap_flag & SCE_SNAP) && (vc.scene->toolsettings->snap_mode==SCE_SNAP_MODE_FACE);
-
- invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
-
- INIT_MINMAX(min, max);
-
- for(eve= vc.em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
- DO_MINMAX(eve->co, min, max);
- done= 1;
- }
- }
-
- /* call extrude? */
- if(done) {
- const short rot_src= RNA_boolean_get(op->ptr, "rotate_source");
- EditEdge *eed;
- float vec[3], cent[3], mat[3][3];
- float nor[3]= {0.0, 0.0, 0.0};
-
- /* 2D normal calc */
- float mval_f[2];
-
- mval_f[0]= (float)event->mval[0];
- mval_f[1]= (float)event->mval[1];
-
- done= 0;
-
- /* calculate the normal for selected edges */
- for(eed= vc.em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- float co1[3], co2[3];
- mul_v3_m4v3(co1, vc.obedit->obmat, eed->v1->co);
- mul_v3_m4v3(co2, vc.obedit->obmat, eed->v2->co);
- project_float_noclip(vc.ar, co1, co1);
- project_float_noclip(vc.ar, co2, co2);
-
- /* 2D rotate by 90d while adding.
- * (x, y) = (y, -x)
- *
- * accumulate the screenspace normal in 2D,
- * with screenspace edge length weighting the result. */
- if(line_point_side_v2(co1, co2, mval_f) >= 0.0f) {
- nor[0] += (co1[1] - co2[1]);
- nor[1] += -(co1[0] - co2[0]);
- }
- else {
- nor[0] += (co2[1] - co1[1]);
- nor[1] += -(co2[0] - co1[0]);
- }
- done= 1;
- }
- }
-
- if(done) {
- float view_vec[3], cross[3];
-
- /* convert the 2D nomal into 3D */
- mul_mat3_m4_v3(vc.rv3d->viewinv, nor); /* worldspace */
- mul_mat3_m4_v3(vc.obedit->imat, nor); /* local space */
-
- /* correct the normal to be aligned on the view plane */
- copy_v3_v3(view_vec, vc.rv3d->viewinv[2]);
- mul_mat3_m4_v3(vc.obedit->imat, view_vec);
- cross_v3_v3v3(cross, nor, view_vec);
- cross_v3_v3v3(nor, view_vec, cross);
- normalize_v3(nor);
- }
-
- /* center */
- mid_v3_v3v3(cent, min, max);
- copy_v3_v3(min, cent);
-
- mul_m4_v3(vc.obedit->obmat, min); // view space
- view3d_get_view_aligned_coordinate(&vc, min, event->mval, TRUE);
- mul_m4_v3(vc.obedit->imat, min); // back in object space
-
- sub_v3_v3(min, cent);
-
- /* calculate rotation */
- unit_m3(mat);
- if(done) {
- float dot;
-
- copy_v3_v3(vec, min);
- normalize_v3(vec);
- dot= dot_v3v3(vec, nor);
-
- if( fabs(dot)<0.999) {
- float cross[3], si, q1[4];
-
- cross_v3_v3v3(cross, nor, vec);
- normalize_v3(cross);
- dot= 0.5f*saacos(dot);
-
- /* halve the rotation if its applied twice */
- if(rot_src) dot *= 0.5f;
-
- si= (float)sin(dot);
- q1[0]= (float)cos(dot);
- q1[1]= cross[0]*si;
- q1[2]= cross[1]*si;
- q1[3]= cross[2]*si;
- quat_to_mat3( mat,q1);
- }
- }
-
- if(rot_src) {
- rotateflag(vc.em, SELECT, cent, mat);
- /* also project the source, for retopo workflow */
- if(use_proj)
- EM_project_snap_verts(C, vc.ar, vc.obedit, vc.em);
- }
-
- extrudeflag(vc.obedit, vc.em, SELECT, nor, 0);
- rotateflag(vc.em, SELECT, cent, mat);
- translateflag(vc.em, SELECT, min);
-
- recalc_editnormals(vc.em);
- }
- else if(vc.em->selectmode & SCE_SELECT_VERTEX) {
-
- float imat[4][4];
- const float *curs= give_cursor(vc.scene, vc.v3d);
-
- copy_v3_v3(min, curs);
- view3d_get_view_aligned_coordinate(&vc, min, event->mval, TRUE);
-
- eve= addvertlist(vc.em, 0, NULL);
-
- invert_m4_m4(imat, vc.obedit->obmat);
- mul_v3_m4v3(eve->co, imat, min);
-
- eve->f= SELECT;
- }
-
- if(use_proj)
- EM_project_snap_verts(C, vc.ar, vc.obedit, vc.em);
-
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, vc.obedit->data);
- DAG_id_tag_update(vc.obedit->data, 0);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Duplicate or Extrude at 3D Cursor";
- ot->description= "Duplicate and extrude selected vertices, edges or faces towards 3D Cursor";
- ot->idname= "MESH_OT_dupli_extrude_cursor";
-
- /* api callbacks */
- ot->invoke= dupli_extrude_cursor;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "rotate_source", 1, "Rotate Source", "Rotate initial selection giving better shape");
-}
-
-
-/* ********************** */
-
-/* selected faces get hidden edges */
-static int make_fgon(EditMesh *em, wmOperator *op, int make)
-{
- EditFace *efa;
- EditEdge *eed;
- EditVert *eve;
- float *nor=NULL; // reference
- int done=0;
-
- if(make==0) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- efa->fgonf= 0;
- efa->e1->h &= ~EM_FGON;
- efa->e2->h &= ~EM_FGON;
- efa->e3->h &= ~EM_FGON;
- if(efa->e4) efa->e4->h &= ~EM_FGON;
- done= 1;
- }
- }
- EM_fgon_flags(em); // redo flags and indices for fgons
-
- return done;
- }
-
- /* tagging edges. rule is:
- - edge used by exactly 2 selected faces
- - no vertices allowed with only tagged edges (return)
- - face normals are allowed to difffer
-
- */
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->f1= 0; // amount of selected
- eed->f2= 0; // amount of unselected
- }
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- if(nor==NULL) nor= efa->n;
- if(efa->e1->f1 < 3) efa->e1->f1++;
- if(efa->e2->f1 < 3) efa->e2->f1++;
- if(efa->e3->f1 < 3) efa->e3->f1++;
- if(efa->e4 && efa->e4->f1 < 3) efa->e4->f1++;
- }
- else {
- if(efa->e1->f2 < 3) efa->e1->f2++;
- if(efa->e2->f2 < 3) efa->e2->f2++;
- if(efa->e3->f2 < 3) efa->e3->f2++;
- if(efa->e4 && efa->e4->f2 < 3) efa->e4->f2++;
- }
- }
- // now eed->f1 becomes tagged edge
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f1==2 && eed->f2==0) eed->f1= 1;
- else eed->f1= 0;
- }
-
- // no vertices allowed with only tagged edges
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f1) {
- eed->v1->f1 |= 1;
- eed->v2->f1 |= 1;
- }
- else {
- eed->v1->f1 |= 2;
- eed->v2->f1 |= 2;
- }
- }
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f1==1) break;
- }
- if(eve) {
- BKE_report(op->reports, RPT_WARNING, "Cannot make a polygon with interior vertices");
- return 0;
- }
-
- // check for faces
- if(nor==NULL) {
- BKE_report(op->reports, RPT_WARNING, "No faces were selected to make FGon");
- return 0;
- }
-
- // and there we go
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f1) {
- eed->h |= EM_FGON;
- done= 1;
- }
- }
-
- if(done)
- EM_fgon_flags(em); // redo flags and indices for fgons
- return done;
-}
-
-static int make_fgon_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- if( make_fgon(em, op, 1) ) {
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
- }
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
-}
-
-void MESH_OT_fgon_make(struct wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Make F-gon";
- ot->description= "Make fgon from selected faces";
- ot->idname= "MESH_OT_fgon_make";
-
- /* api callbacks */
- ot->exec= make_fgon_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int clear_fgon_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- if( make_fgon(em, op, 0) ) {
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
- }
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
-}
-
-void MESH_OT_fgon_clear(struct wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Clear F-gon";
- ot->description= "Clear fgon from selected face";
- ot->idname= "MESH_OT_fgon_clear";
-
- /* api callbacks */
- ot->exec= clear_fgon_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/* precondition; 4 vertices selected, check for 4 edges and create face */
-static EditFace *addface_from_edges(EditMesh *em)
-{
- EditEdge *eed, *eedar[4]={NULL, NULL, NULL, NULL};
- EditVert *v1=NULL, *v2=NULL, *v3=NULL, *v4=NULL;
- int a;
-
- /* find the 4 edges */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if( (eed->f & SELECT) || (eed->v1->f & eed->v2->f & SELECT) ) {
- if(eedar[0]==NULL) eedar[0]= eed;
- else if(eedar[1]==NULL) eedar[1]= eed;
- else if(eedar[2]==NULL) eedar[2]= eed;
- else eedar[3]= eed;
-
- }
- }
-
-
- if(eedar[3]) {
- /* first 2 points */
- v1= eedar[0]->v1;
- v2= eedar[0]->v2;
-
- /* find the 2 edges connected to first edge */
- for(a=1; a<4; a++) {
- if( eedar[a]->v1 == v2) v3= eedar[a]->v2;
- else if(eedar[a]->v2 == v2) v3= eedar[a]->v1;
- else if( eedar[a]->v1 == v1) v4= eedar[a]->v2;
- else if(eedar[a]->v2 == v1) v4= eedar[a]->v1;
- }
-
- /* verify if last edge exists */
- if(v3 && v4) {
- for(a=1; a<4; a++) {
- if( eedar[a]->v1==v3 && eedar[a]->v2==v4) break;
- if( eedar[a]->v2==v3 && eedar[a]->v1==v4) break;
- }
- if(a!=4) {
- return addfacelist(em, v1, v2, v3, v4, NULL, NULL);
- }
- }
- }
- return NULL;
-}
-
-/* ******************************* */
-
-/* this also allows to prevent triangles being made in quads */
-static int compareface_overlaps(EditFace *vl1, EditFace *vl2)
-{
- EditVert *v1, *v2, *v3, *v4;
- int equal= 0;
-
- v1= vl2->v1;
- v2= vl2->v2;
- v3= vl2->v3;
- v4= vl2->v4;
-
- if(vl1==vl2) return 0;
-
- if(v4==NULL && vl1->v4==NULL) {
- if(vl1->v1==v1 || vl1->v2==v1 || vl1->v3==v1) equal++;
- if(vl1->v1==v2 || vl1->v2==v2 || vl1->v3==v2) equal++;
- if(vl1->v1==v3 || vl1->v2==v3 || vl1->v3==v3) equal++;
- }
- else {
- if(vl1->v1==v1 || vl1->v2==v1 || vl1->v3==v1 || vl1->v4==v1) equal++;
- if(vl1->v1==v2 || vl1->v2==v2 || vl1->v3==v2 || vl1->v4==v2) equal++;
- if(vl1->v1==v3 || vl1->v2==v3 || vl1->v3==v3 || vl1->v4==v3) equal++;
- if(vl1->v1==v4 || vl1->v2==v4 || vl1->v3==v4 || vl1->v4==v4) equal++;
- }
-
- if(v4 && vl1->v4) {
- if(equal==4) return 1;
- }
- else
- if(equal>=3) return 1;
-
- return 0;
-}
-
-/* checks for existence, and for tria overlapping inside quad */
-static EditFace *exist_face_overlaps(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4)
-{
- EditFace *efa, efatest;
-
- efatest.v1= v1;
- efatest.v2= v2;
- efatest.v3= v3;
- efatest.v4= v4;
-
- efa= em->faces.first;
- while(efa) {
- if(compareface_overlaps(&efatest, efa)) return efa;
- efa= efa->next;
- }
- return NULL;
-}
-
-/* will be new face smooth or solid? depends on smoothness of face neighbours
- * of new face, if function return 1, then new face will be smooth, when functio
- * will return zero, then new face will be solid */
-static void fix_new_face(EditMesh *em, EditFace *eface)
-{
- struct EditFace *efa;
- struct EditEdge *eed=NULL;
- struct EditVert *v1 = eface->v1, *v2 = eface->v2, *v3 = eface->v3, *v4 = eface->v4;
- struct EditVert *ev1=NULL, *ev2=NULL;
- short smooth=0; /* "total smoothnes" of faces in neighbourhood */
- short coef; /* "weight" of smoothness */
- short count=0; /* number of edges with same direction as eface */
- short vi00=0, vi01=0, vi10=0, vi11=0; /* vertex indexes */
-
- efa = em->faces.first;
-
- while(efa) {
-
- if(efa==eface) {
- efa = efa->next;
- continue;
- }
-
- coef = 0;
- ev1 = ev2 = NULL;
- eed = NULL;
-
- if(efa->v1==v1 || efa->v2==v1 || efa->v3==v1 || efa->v4==v1) {
- ev1 = v1;
- coef++;
- }
- if(efa->v1==v2 || efa->v2==v2 || efa->v3==v2 || efa->v4==v2) {
- if(ev1) ev2 = v2;
- else ev1 = v2;
- coef++;
- }
- if(efa->v1==v3 || efa->v2==v3 || efa->v3==v3 || efa->v4==v3) {
- if(coef<2) {
- if(ev1) ev2 = v3;
- else ev1 = v3;
- }
- coef++;
- }
- if((v4) && (efa->v1==v4 || efa->v2==v4 || efa->v3==v4 || efa->v4==v4)) {
- if(ev1 && coef<2) ev2 = v4;
- coef++;
- }
-
- /* "democracy" of smoothness */
- if(efa->flag & ME_SMOOTH)
- smooth += coef;
- else
- smooth -= coef;
-
- /* try to find edge using vertexes ev1 and ev2 */
- if((ev1) && (ev2) && (ev1!=ev2)) eed = findedgelist(em, ev1, ev2);
-
- /* has bordering edge of efa same direction as edge of eface ? */
- if(eed) {
- if(eed->v1==v1) vi00 = 1;
- else if(eed->v1==v2) vi00 = 2;
- else if(eed->v1==v3) vi00 = 3;
- else if(v4 && eed->v1==v4) vi00 = 4;
-
- if(eed->v2==v1) vi01 = 1;
- else if(eed->v2==v2) vi01 = 2;
- else if(eed->v2==v3) vi01 = 3;
- else if(v4 && eed->v2==v4) vi01 = 4;
-
- if(v4) {
- if(vi01==1 && vi00==4) vi00 = 0;
- if(vi01==4 && vi00==1) vi01 = 0;
- }
- else {
- if(vi01==1 && vi00==3) vi00 = 0;
- if(vi01==3 && vi00==1) vi01 = 0;
- }
-
- if(eed->v1==efa->v1) vi10 = 1;
- else if(eed->v1==efa->v2) vi10 = 2;
- else if(eed->v1==efa->v3) vi10 = 3;
- else if(efa->v4 && eed->v1==efa->v4) vi10 = 4;
-
- if(eed->v2==efa->v1) vi11 = 1;
- else if(eed->v2==efa->v2) vi11 = 2;
- else if(eed->v2==efa->v3) vi11 = 3;
- else if(efa->v4 && eed->v2==efa->v4) vi11 = 4;
-
- if(efa->v4) {
- if(vi11==1 && vi10==4) vi10 = 0;
- if(vi11==4 && vi10==1) vi11 = 0;
- }
- else {
- if(vi11==1 && vi10==3) vi10 = 0;
- if(vi11==3 && vi10==1) vi11 = 0;
- }
-
- if(((vi00>vi01) && (vi10>vi11)) ||
- ((vi00<vi01) && (vi10<vi11)))
- count++;
- else
- count--;
- }
-
- efa = efa->next;
- }
-
- /* set up smoothness according voting of face in neighbourhood */
- if(smooth >= 0)
- eface->flag |= ME_SMOOTH;
- else
- eface->flag &= ~ME_SMOOTH;
-
- /* flip face, when too much "face normals" in neighbourhood is different */
- if(count > 0) {
- flipface(em, eface);
- }
-}
-
-/* only adds quads or trias when there's edges already */
-static void addfaces_from_edgenet(EditMesh *em)
-{
- EditVert *eve1, *eve2, *eve3, *eve4;
-
- for(eve1= em->verts.first; eve1; eve1= eve1->next) {
- for(eve2= em->verts.first; (eve1->f & 1) && eve2; eve2= eve2->next) {
- if(findedgelist(em, eve1,eve2)) {
- for(eve3= em->verts.first; (eve2->f & 1) && eve3; eve3= eve3->next) {
- if((eve2!=eve3 && (eve3->f & 1) && findedgelist(em, eve1,eve3))) {
- EditEdge *sh_edge= NULL;
- EditVert *sh_vert= NULL;
-
- sh_edge= findedgelist(em, eve2,eve3);
-
- if(sh_edge) { /* Add a triangle */
- if(!exist_face_overlaps(em, eve1,eve2,eve3,NULL))
- fix_new_face(em, addfacelist(em, eve1,eve2,eve3,NULL,NULL,NULL));
- }
- else { /* Check for a shared vertex */
- for(eve4= em->verts.first; eve4; eve4= eve4->next) {
- if(eve4!=eve1 && eve4!=eve2 && eve4!=eve3 && (eve4->f & 1) &&
- !findedgelist(em, eve1,eve4) && findedgelist(em, eve2,eve4) &&
- findedgelist(em, eve3,eve4)) {
- sh_vert= eve4;
- break;
- }
- }
-
- if(sh_vert) {
- if(sh_vert) {
- if(!exist_face_overlaps(em, eve1,eve2,eve4,eve3))
- fix_new_face(em, addfacelist(em, eve1,eve2,eve4,eve3,NULL,NULL));
- }
- }
- }
- }
- }
- }
- }
- }
-
- EM_select_flush(em);
-
-// XXX DAG_id_tag_update(obedit->data, 0);
-}
-
-static void addedgeface_mesh(EditMesh *em, wmOperator *op)
-{
- EditVert *eve, *neweve[4];
- EditEdge *eed;
- EditFace *efa;
- short amount=0;
-
- /* how many selected ? */
- if(em->selectmode & SCE_SELECT_EDGE) {
- /* in edge mode finding selected vertices means flushing down edge codes... */
- /* can't make face with only edge selection info... */
- EM_selectmode_set(em);
- }
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
- amount++;
- if(amount>4) break;
- neweve[amount-1]= eve;
- }
- }
-
- if(amount==2) {
- eed= addedgelist(em, neweve[0], neweve[1], NULL);
- EM_select_edge(eed, 1);
-
- // XXX DAG_id_tag_update(obedit->data, 0);
- return;
- }
- else if(amount > 4) {
- addfaces_from_edgenet(em);
- return;
- }
- else if(amount<2) {
- BKE_report(op->reports, RPT_WARNING, "More vertices are needed to make an edge/face");
- return;
- }
-
- efa= NULL; // check later
-
- if(amount==3) {
-
- if(exist_face_overlaps(em, neweve[0], neweve[1], neweve[2], NULL)==0) {
- efa= addfacelist(em, neweve[0], neweve[1], neweve[2], 0, NULL, NULL);
- EM_select_face(efa, 1);
- }
- else BKE_report(op->reports, RPT_WARNING, "The selected vertices already form a face");
- }
- else if(amount==4) {
- /* this test survives when theres 2 triangles */
- if(exist_face(em, neweve[0], neweve[1], neweve[2], neweve[3])==0) {
- int tria= 0;
-
- /* remove trias if they exist, 4 cases.... */
- if(exist_face(em, neweve[0], neweve[1], neweve[2], NULL)) tria++;
- if(exist_face(em, neweve[0], neweve[1], neweve[3], NULL)) tria++;
- if(exist_face(em, neweve[0], neweve[2], neweve[3], NULL)) tria++;
- if(exist_face(em, neweve[1], neweve[2], neweve[3], NULL)) tria++;
-
- if(tria==2) join_triangles(em);
- else if(exist_face_overlaps(em, neweve[0], neweve[1], neweve[2], neweve[3])==0) {
- /* If there are 4 Verts, But more selected edges, we need to call addfaces_from_edgenet */
- EditEdge *eedcheck;
- int count;
- count = 0;
- for(eedcheck= em->edges.first; eedcheck; eedcheck= eedcheck->next) {
- if(eedcheck->f & SELECT) {
- count++;
- }
- }
-
- if(count++ > 4){
- addfaces_from_edgenet(em);
- return;
- } else {
- /* if 4 edges exist, we just create the face, convex or not */
- efa= addface_from_edges(em);
- if(efa==NULL) {
-
- /* the order of vertices can be anything, 6 cases to check */
- if( convex(neweve[0]->co, neweve[1]->co, neweve[2]->co, neweve[3]->co) ) {
- efa= addfacelist(em, neweve[0], neweve[1], neweve[2], neweve[3], NULL, NULL);
- }
- else if( convex(neweve[0]->co, neweve[2]->co, neweve[3]->co, neweve[1]->co) ) {
- efa= addfacelist(em, neweve[0], neweve[2], neweve[3], neweve[1], NULL, NULL);
- }
- else if( convex(neweve[0]->co, neweve[2]->co, neweve[1]->co, neweve[3]->co) ) {
- efa= addfacelist(em, neweve[0], neweve[2], neweve[1], neweve[3], NULL, NULL);
- }
- else if( convex(neweve[0]->co, neweve[1]->co, neweve[3]->co, neweve[2]->co) ) {
- efa= addfacelist(em, neweve[0], neweve[1], neweve[3], neweve[2], NULL, NULL);
- }
- else if( convex(neweve[0]->co, neweve[3]->co, neweve[2]->co, neweve[1]->co) ) {
- efa= addfacelist(em, neweve[0], neweve[3], neweve[2], neweve[1], NULL, NULL);
- }
- else if( convex(neweve[0]->co, neweve[3]->co, neweve[1]->co, neweve[2]->co) ) {
- efa= addfacelist(em, neweve[0], neweve[3], neweve[1], neweve[2], NULL, NULL);
- }
- else BKE_report(op->reports, RPT_WARNING, "cannot find nice quad from concave set of vertices");
-
- }
- }
- }
- else BKE_report(op->reports, RPT_WARNING, "The selected vertices already form a face");
- }
- else BKE_report(op->reports, RPT_WARNING, "The selected vertices already form a face");
- }
-
- if(efa) {
- EM_select_face(efa, 1);
-
- fix_new_face(em, efa);
-
- recalc_editnormals(em);
- }
- }
-
-static int addedgeface_mesh_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- addedgeface_mesh(em, op);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_edge_face_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Make Edge/Face";
- ot->description= "Add an edge or face to selected";
- ot->idname= "MESH_OT_edge_face_add";
-
- /* api callbacks */
- ot->exec= addedgeface_mesh_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
-}
-
-
-
-/* ************************ primitives ******************* */
-
-// HACK: these can also be found in cmoview.tga.c, but are here so that they can be found by linker
-// this hack is only used so that scons+mingw + split-sources hack works
- // ------------------------------- start copied code
-/* these are not the monkeys you are looking for */
-static int monkeyo= 4;
-static int monkeynv= 271;
-static int monkeynf= 250;
-static signed char monkeyv[271][3]= {
-{-71,21,98},{-63,12,88},{-57,7,74},{-82,-3,79},{-82,4,92},
-{-82,17,100},{-92,21,102},{-101,12,95},{-107,7,83},
-{-117,31,84},{-109,31,95},{-96,31,102},{-92,42,102},
-{-101,50,95},{-107,56,83},{-82,66,79},{-82,58,92},
-{-82,46,100},{-71,42,98},{-63,50,88},{-57,56,74},
-{-47,31,72},{-55,31,86},{-67,31,97},{-66,31,99},
-{-70,43,100},{-82,48,103},{-93,43,105},{-98,31,105},
-{-93,20,105},{-82,31,106},{-82,15,103},{-70,20,100},
-{-127,55,95},{-127,45,105},{-127,-87,94},{-127,-41,100},
-{-127,-24,102},{-127,-99,92},{-127,52,77},{-127,73,73},
-{-127,115,-70},{-127,72,-109},{-127,9,-106},{-127,-49,-45},
-{-101,-24,72},{-87,-56,73},{-82,-89,73},{-80,-114,68},
-{-85,-121,67},{-104,-124,71},{-127,-126,74},{-71,-18,68},
-{-46,-5,69},{-21,19,57},{-17,55,76},{-36,62,80},
-{-64,77,88},{-86,97,94},{-107,92,97},{-119,63,96},
-{-106,53,99},{-111,39,98},{-101,12,95},{-79,2,90},
-{-64,8,86},{-47,24,83},{-45,38,83},{-50,48,85},
-{-72,56,92},{-95,60,97},{-127,-98,94},{-113,-92,94},
-{-112,-107,91},{-119,-113,89},{-127,-114,88},{-127,-25,96},
-{-127,-18,95},{-114,-19,95},{-111,-29,96},{-116,-37,95},
-{-76,-6,86},{-48,7,80},{-34,26,77},{-32,48,84},
-{-39,53,93},{-71,70,102},{-87,82,107},{-101,79,109},
-{-114,55,108},{-111,-13,104},{-100,-57,91},{-95,-90,88},
-{-93,-105,85},{-97,-117,81},{-106,-119,81},{-127,-121,82},
-{-127,6,93},{-127,27,98},{-85,61,95},{-106,18,96},
-{-110,27,97},{-112,-88,94},{-117,-57,96},{-127,-57,96},
-{-127,-42,95},{-115,-35,100},{-110,-29,102},{-113,-17,100},
-{-122,-16,100},{-127,-26,106},{-121,-19,104},{-115,-20,104},
-{-113,-29,106},{-117,-32,103},{-127,-37,103},{-94,-40,71},
-{-106,-31,91},{-104,-40,91},{-97,-32,71},{-127,-112,88},
-{-121,-111,88},{-115,-105,91},{-115,-95,93},{-127,-100,84},
-{-115,-96,85},{-115,-104,82},{-121,-109,81},{-127,-110,81},
-{-105,28,100},{-103,20,99},{-84,55,97},{-92,54,99},
-{-73,51,99},{-55,45,89},{-52,37,88},{-53,25,87},
-{-66,13,92},{-79,8,95},{-98,14,100},{-104,38,100},
-{-100,48,100},{-97,46,97},{-102,38,97},{-96,16,97},
-{-79,11,93},{-68,15,90},{-57,27,86},{-56,36,86},
-{-59,43,87},{-74,50,96},{-91,51,98},{-84,52,96},
-{-101,22,96},{-102,29,96},{-113,59,78},{-102,85,79},
-{-84,88,76},{-65,71,71},{-40,58,63},{-25,52,59},
-{-28,21,48},{-50,0,53},{-71,-12,60},{-127,115,37},
-{-127,126,-10},{-127,-25,-86},{-127,-59,24},{-127,-125,59},
-{-127,-103,44},{-127,-73,41},{-127,-62,36},{-18,30,7},
-{-17,41,-6},{-28,34,-56},{-68,56,-90},{-33,-6,9},
-{-51,-16,-21},{-45,-1,-55},{-84,7,-85},{-97,-45,52},
-{-104,-53,33},{-90,-91,49},{-95,-64,50},{-85,-117,51},
-{-109,-97,47},{-111,-69,46},{-106,-121,56},{-99,-36,55},
-{-100,-29,60},{-101,-22,64},{-100,-50,21},{-89,-40,-34},
-{-83,-19,-69},{-69,111,-49},{-69,119,-9},{-69,109,30},
-{-68,67,55},{-34,52,43},{-46,58,36},{-45,90,7},
-{-25,72,16},{-25,79,-15},{-45,96,-25},{-45,87,-57},
-{-25,69,-46},{-48,42,-75},{-65,3,-70},{-22,42,-26},
-{-75,-22,19},{-72,-25,-27},{-13,52,-30},{-28,-18,-16},
-{6,-13,-42},{37,7,-55},{46,41,-54},{31,65,-54},
-{4,61,-40},{3,53,-37},{25,56,-50},{35,37,-52},
-{28,10,-52},{5,-5,-39},{-21,-9,-17},{-9,46,-28},
-{-6,39,-37},{-14,-3,-27},{6,0,-47},{25,12,-57},
-{31,32,-57},{23,46,-56},{4,44,-46},{-19,37,-27},
-{-20,22,-35},{-30,12,-35},{-22,11,-35},{-19,2,-35},
-{-23,-2,-35},{-34,0,-9},{-35,-3,-22},{-35,5,-24},
-{-25,26,-27},{-13,31,-34},{-13,30,-41},{-23,-2,-41},
-{-18,2,-41},{-21,10,-41},{-29,12,-41},{-19,22,-41},
-{6,42,-53},{25,44,-62},{34,31,-63},{28,11,-62},
-{7,0,-54},{-14,-2,-34},{-5,37,-44},{-13,14,-42},
-{-7,8,-43},{1,16,-47},{-4,22,-45},{3,30,-48},
-{8,24,-49},{15,27,-50},{12,35,-50},{4,56,-62},
-{33,60,-70},{48,38,-64},{41,7,-68},{6,-11,-63},
-{-26,-16,-42},{-17,49,-49},
-};
-
-static signed char monkeyf[250][4]= {
-{27,4,5,26}, {25,4,5,24}, {3,6,5,4}, {1,6,5,2}, {5,6,7,4},
-{3,6,7,2}, {5,8,7,6}, {3,8,7,4}, {7,8,9,6},
-{5,8,9,4}, {7,10,9,8}, {5,10,9,6}, {9,10,11,8},
-{7,10,11,6}, {9,12,11,10}, {7,12,11,8}, {11,6,13,12},
-{5,4,13,12}, {3,-2,13,12}, {-3,-4,13,12}, {-5,-10,13,12},
-{-11,-12,14,12}, {-13,-18,14,13}, {-19,4,5,13}, {10,12,4,4},
-{10,11,9,9}, {8,7,9,9}, {7,5,6,6}, {6,3,4,4},
-{5,1,2,2}, {4,-1,0,0}, {3,-3,-2,-2}, {22,67,68,23},
-{20,65,66,21}, {18,63,64,19}, {16,61,62,17}, {14,59,60,15},
-{12,19,48,57}, {18,19,48,47}, {18,19,48,47}, {18,19,48,47},
-{18,19,48,47}, {18,19,48,47}, {18,19,48,47}, {18,19,48,47},
-{18,19,48,47}, {18,-9,-8,47}, {18,27,45,46}, {26,55,43,44},
-{24,41,42,54}, {22,39,40,23}, {20,37,38,21}, {18,35,36,19},
-{16,33,34,17}, {14,31,32,15}, {12,39,30,13}, {11,48,45,38},
-{8,36,-19,9}, {8,-20,44,47}, {42,45,46,43}, {18,19,40,39},
-{16,17,38,37}, {14,15,36,35}, {32,44,43,33}, {12,33,32,42},
-{19,44,43,42}, {40,41,42,-27}, {8,9,39,-28}, {15,43,42,16},
-{13,43,42,14}, {11,43,42,12}, {9,-30,42,10}, {37,12,38,-32},
-{-33,37,45,46}, {-33,40,41,39}, {38,40,41,37}, {36,40,41,35},
-{34,40,41,33}, {36,39,38,37}, {35,40,39,38}, {1,2,14,21},
-{1,2,40,13}, {1,2,40,39}, {1,24,12,39}, {-34,36,38,11},
-{35,38,36,37}, {-37,8,35,37}, {-11,-12,-45,40}, {-11,-12,39,38},
-{-11,-12,37,36}, {-11,-12,35,34}, {33,34,40,41}, {33,34,38,39},
-{33,34,36,37}, {33,-52,34,35}, {33,37,36,34}, {33,35,34,34},
-{8,7,37,36}, {-32,7,35,46}, {-34,-33,45,46}, {4,-33,43,34},
-{-34,-33,41,42}, {-34,-33,39,40}, {-34,-33,37,38}, {-34,-33,35,36},
-{-34,-33,33,34}, {-34,-33,31,32}, {-34,-4,28,30}, {-5,-34,28,27},
-{-35,-44,36,27}, {26,35,36,45}, {24,25,44,45}, {25,23,44,42},
-{25,24,41,40}, {25,24,39,38}, {25,24,37,36}, {25,24,35,34},
-{25,24,33,32}, {25,24,31,30}, {15,24,29,38}, {25,24,27,26},
-{23,12,37,26}, {11,12,35,36}, {-86,-59,36,-80}, {-60,-61,36,35},
-{-62,-63,36,35}, {-64,-65,36,35}, {-66,-67,36,35}, {-68,-69,36,35},
-{-70,-71,36,35}, {-72,-73,36,35}, {-74,-75,36,35}, {42,43,53,58},
-{40,41,57,56}, {38,39,55,57}, {-81,-80,37,56}, {-83,-82,55,52},
-{-85,-84,51,49}, {-87,-86,48,49}, {47,50,51,48}, {46,48,51,49},
-{43,46,49,44}, {-92,-91,45,42}, {-23,49,50,-20}, {-94,40,48,-24},
-{-96,-22,48,49}, {-97,48,21,-90}, {-100,36,50,23}, {22,49,48,-100},
-{-101,47,46,22}, {21,45,35,25}, {33,34,44,41}, {13,14,28,24},
-{-107,26,30,-106}, {14,46,45,15}, {14,44,43,-110}, {-111,42,23,-110},
-{6,7,45,46}, {45,44,47,46}, {45,46,47,48}, {47,46,49,48},
-{17,49,47,48}, {17,36,46,48}, {35,36,44,45}, {35,36,40,43},
-{35,36,38,39}, {-4,-3,37,35}, {-123,34,33,1}, {-9,-8,-7,-6},
-{-10,-7,32,-125}, {-127,-11,-126,-126}, {-7,-6,5,31}, {4,5,33,30},
-{4,39,33,32}, {4,35,32,38}, {20,21,39,38}, {4,37,38,5},
-{-11,-10,36,3}, {-11,15,14,35}, {13,16,34,34}, {-13,14,13,13},
-{-3,1,30,29}, {-3,28,29,1}, {-2,31,28,-1}, {12,13,27,30},
-{-2,26,12,12}, {35,29,42,36}, {34,35,36,33}, {32,35,36,31},
-{30,35,36,29}, {28,35,36,27}, {26,35,36,25}, {34,39,38,35},
-{32,39,38,33}, {30,39,38,31}, {28,39,38,29}, {26,39,38,27},
-{25,31,32,38}, {-18,-17,45,44}, {-18,17,28,44}, {-24,-20,42,-23},
-{11,35,27,14}, {25,28,39,41}, {37,41,40,38}, {34,40,36,35},
-{32,40,39,33}, {30,39,31,40}, {21,29,39,22}, {-31,37,28,4},
-{-32,33,35,36}, {32,33,34,34}, {18,35,36,48}, {34,25,40,35},
-{24,25,38,39}, {24,25,36,37}, {24,25,34,35}, {24,25,32,33},
-{24,13,41,31}, {17,11,41,35}, {15,16,34,35}, {13,14,34,35},
-{11,12,34,35}, {9,10,34,35}, {7,8,34,35}, {26,25,37,36},
-{35,36,37,38}, {37,36,39,38}, {37,38,39,40}, {25,31,36,39},
-{18,34,35,30}, {17,22,30,33}, {19,29,21,20}, {16,26,29,17},
-{24,29,28,25}, {22,31,28,23}, {20,31,30,21}, {18,31,30,19},
-{16,30,17,17}, {-21,-22,35,34}, {-21,-22,33,32}, {-21,-22,31,30},
-{-21,-22,29,28}, {-21,-22,27,26}, {-28,-22,25,31}, {24,28,29,30},
-{23,24,26,27}, {23,24,25,25}, {-69,-35,-32,27}, {-70,26,25,-66},
-{-68,-67,24,-33},
-};
- // ------------------------------- end copied code
-
-
-#define PRIM_PLANE 0
-#define PRIM_CUBE 1
-#define PRIM_CIRCLE 4
-#define PRIM_CYLINDER 5
-#define PRIM_CONE 7
-#define PRIM_GRID 10
-#define PRIM_UVSPHERE 11
-#define PRIM_ICOSPHERE 12
-#define PRIM_MONKEY 13
-
-static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int seg,
- int subdiv, float dia, float depth, int ext, int fill)
-{
- /*
- * type - for the type of shape
- * dia - the radius for cone,sphere cylinder etc.
- * depth -
- * ext - extrude
- * fill - end capping, and option to fill in circle
- * cent[3] - center of the data.
- * */
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- EditVert *eve, *v1=NULL, *v2, *v3, *v4=NULL, *vtop, *vdown;
- float phi, phid, vec[3];
- float q[4], cmat[3][3], nor[3]= {0.0, 0.0, 0.0};
- short a, b;
-
- EM_clear_flag_all(em, SELECT);
-
- phid= 2.0f*(float)M_PI/tot;
- phi= .25f*(float)M_PI;
-
- switch(type) {
- case PRIM_GRID: /* grid */
- /* clear flags */
- eve= em->verts.first;
- while(eve) {
- eve->f= 0;
- eve= eve->next;
- }
-
- /* one segment first: the X axis */
- phi = (2*dia)/(float)(tot-1);
- phid = (2*dia)/(float)(seg-1);
- for(a=tot-1;a>=0;a--) {
- vec[0] = (phi*a) - dia;
- vec[1]= - dia;
- vec[2]= 0.0f;
- eve= addvertlist(em, vec, NULL);
- eve->f= 1+2+4;
- if(a < tot -1) addedgelist(em, eve->prev, eve, NULL);
- }
- /* extrude and translate */
- vec[0]= vec[2]= 0.0;
- vec[1]= phid;
-
- for(a=0;a<seg-1;a++) {
- extrudeflag_vert(obedit, em, 2, nor, 0); // nor unused
- translateflag(em, 2, vec);
- }
-
- /* and now do imat */
- eve= em->verts.first;
- while(eve) {
- if(eve->f & SELECT) {
- mul_m4_v3(mat,eve->co);
- }
- eve= eve->next;
- }
- recalc_editnormals(em);
- break;
-
- case PRIM_UVSPHERE: /* UVsphere */
-
- /* clear all flags */
- eve= em->verts.first;
- while(eve) {
- eve->f= 0;
- eve= eve->next;
- }
-
- /* one segment first */
- phi= 0;
- phid/=2;
- for(a=0; a<=tot; a++) {
- vec[0]= dia*sinf(phi);
- vec[1]= 0.0;
- vec[2]= dia*cosf(phi);
- eve= addvertlist(em, vec, NULL);
- eve->f= 1+2+4;
- if(a==0) v1= eve;
- else addedgelist(em, eve, eve->prev, NULL);
- phi+= phid;
- }
-
- /* extrude and rotate */
- phi= M_PI/seg;
- q[0]= cos(phi);
- q[3]= sin(phi);
- q[1]=q[2]= 0;
- quat_to_mat3( cmat,q);
-
- for(a=0; a<seg; a++) {
- extrudeflag_vert(obedit, em, 2, nor, 0); // nor unused
- rotateflag(em, 2, v1->co, cmat);
- }
-
- removedoublesflag(em, 4, 0, 0.0001);
-
- /* and now do imat */
- eve= em->verts.first;
- while(eve) {
- if(eve->f & SELECT) {
- mul_m4_v3(mat,eve->co);
- }
- eve= eve->next;
- }
- recalc_editnormals(em);
- break;
- case PRIM_ICOSPHERE: /* Icosphere */
- {
- EditVert *eva[12];
- EditEdge *eed;
-
- /* clear all flags */
- eve= em->verts.first;
- while(eve) {
- eve->f= 0;
- eve= eve->next;
- }
- dia/=200;
- for(a=0;a<12;a++) {
- vec[0]= dia*icovert[a][0];
- vec[1]= dia*icovert[a][1];
- vec[2]= dia*icovert[a][2];
- eva[a]= addvertlist(em, vec, NULL);
- eva[a]->f= 1+2;
- }
- for(a=0;a<20;a++) {
- EditFace *evtemp;
- v1= eva[ icoface[a][0] ];
- v2= eva[ icoface[a][1] ];
- v3= eva[ icoface[a][2] ];
- evtemp = addfacelist(em, v1, v2, v3, 0, NULL, NULL);
- evtemp->e1->f = 1+2;
- evtemp->e2->f = 1+2;
- evtemp->e3->f = 1+2;
- }
-
- dia*=200;
- for(a=1; a<subdiv; a++) esubdivideflag(obedit, em, 2, dia, 0, B_SPHERE,1, SUBDIV_CORNER_PATH, 0);
- /* and now do imat */
- eve= em->verts.first;
- while(eve) {
- if(eve->f & 2) {
- mul_m4_v3(mat,eve->co);
- }
- eve= eve->next;
- }
-
- // Clear the flag 2 from the edges
- for(eed=em->edges.first;eed;eed=eed->next){
- if(eed->f & 2){
- eed->f &= !2;
- }
- }
- }
- break;
- case PRIM_MONKEY: /* Monkey */
- {
- //extern int monkeyo, monkeynv, monkeynf;
- //extern signed char monkeyf[][4];
- //extern signed char monkeyv[][3];
- EditVert **tv= MEM_mallocN(sizeof(*tv)*monkeynv*2, "tv");
- int i;
-
- for (i=0; i<monkeynv; i++) {
- float v[3];
- v[0]= (monkeyv[i][0]+127)/128.0, v[1]= monkeyv[i][1]/128.0, v[2]= monkeyv[i][2]/128.0;
- tv[i]= addvertlist(em, v, NULL);
- tv[i]->f |= SELECT;
- tv[monkeynv+i]= (fabs(v[0]= -v[0])<0.001)?tv[i]:addvertlist(em, v, NULL);
- tv[monkeynv+i]->f |= SELECT;
- }
- for (i=0; i<monkeynf; i++) {
- addfacelist(em, tv[monkeyf[i][0]+i-monkeyo], tv[monkeyf[i][1]+i-monkeyo], tv[monkeyf[i][2]+i-monkeyo], (monkeyf[i][3]!=monkeyf[i][2])?tv[monkeyf[i][3]+i-monkeyo]:NULL, NULL, NULL);
- addfacelist(em, tv[monkeynv+monkeyf[i][2]+i-monkeyo], tv[monkeynv+monkeyf[i][1]+i-monkeyo], tv[monkeynv+monkeyf[i][0]+i-monkeyo], (monkeyf[i][3]!=monkeyf[i][2])?tv[monkeynv+monkeyf[i][3]+i-monkeyo]:NULL, NULL, NULL);
- }
-
- MEM_freeN(tv);
-
- /* and now do imat */
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
- mul_m4_v3(mat,eve->co);
- }
- }
- recalc_editnormals(em);
- }
- break;
- default: /* all types except grid, sphere... */
- if(type==PRIM_CONE);
- else if(ext==0)
- depth= 0.0f;
-
- /* first vertex at 0° for circular objects */
- if( ELEM3(type, PRIM_CIRCLE,PRIM_CYLINDER,PRIM_CONE) )
- phi = 0.0f;
-
- vtop= vdown= v1= v2= 0;
- for(b=0; b<=ext; b++) {
- for(a=0; a<tot; a++) {
-
- vec[0]= dia*sinf(phi);
- vec[1]= dia*cosf(phi);
- vec[2]= b?depth:-depth;
-
- mul_m4_v3(mat, vec);
- eve= addvertlist(em, vec, NULL);
- eve->f= SELECT;
- if(a==0) {
- if(b==0) v1= eve;
- else v2= eve;
- }
- phi+=phid;
- }
- }
-
- /* center vertices */
- /* type PRIM_CONE can only have 1 one side filled
- * if the cone has no capping, dont add vtop */
- if(type == PRIM_CONE || (fill && !ELEM(type, PRIM_PLANE, PRIM_CUBE))) {
- vec[0]= vec[1]= 0.0f;
- vec[2]= type==PRIM_CONE ? depth : -depth;
- mul_m4_v3(mat, vec);
- vdown= addvertlist(em, vec, NULL);
- if((ext || type==PRIM_CONE) && fill) {
- vec[0]= vec[1]= 0.0f;
- vec[2]= type==PRIM_CONE ? -depth : depth;
- mul_m4_v3(mat,vec);
- vtop= addvertlist(em, vec, NULL);
- }
- } else {
- vdown= v1;
- vtop= v2;
- }
- if(vtop) vtop->f= SELECT;
- if(vdown) vdown->f= SELECT;
-
- /* top and bottom face */
- if(fill || type==PRIM_CONE) {
- if(tot==4 && ELEM(type, PRIM_PLANE, PRIM_CUBE)) {
- v3= v1->next->next;
- if(ext) v4= v2->next->next;
-
- addfacelist(em, v3, v1->next, v1, v3->next, NULL, NULL);
- if(ext) addfacelist(em, v2, v2->next, v4, v4->next, NULL, NULL);
-
- }
- else {
- v3= v1;
- v4= v2;
- for(a=1; a<tot; a++) {
- addfacelist(em, vdown, v3, v3->next, 0, NULL, NULL);
- v3= v3->next;
- if(ext && fill) {
- addfacelist(em, vtop, v4, v4->next, 0, NULL, NULL);
- v4= v4->next;
- }
- }
- if(!ELEM(type, PRIM_PLANE, PRIM_CUBE)) {
- addfacelist(em, vdown, v3, v1, 0, NULL, NULL);
- if(ext) addfacelist(em, vtop, v4, v2, 0, NULL, NULL);
- }
- }
- }
- else if(type==PRIM_CIRCLE) { /* we need edges for a circle */
- v3= v1;
- for(a=1;a<tot;a++) {
- addedgelist(em, v3, v3->next, NULL);
- v3= v3->next;
- }
- addedgelist(em, v3, v1, NULL);
- }
- /* side faces */
- if(ext) {
- v3= v1;
- v4= v2;
- for(a=1; a<tot; a++) {
- addfacelist(em, v3, v3->next, v4->next, v4, NULL, NULL);
- v3= v3->next;
- v4= v4->next;
- }
- addfacelist(em, v3, v1, v2, v4, NULL, NULL);
- }
- else if(fill && type==PRIM_CONE) {
- /* add the bottom flat area of the cone
- * if capping is disabled dont bother */
- v3= v1;
- for(a=1; a<tot; a++) {
- addfacelist(em, vtop, v3->next, v3, 0, NULL, NULL);
- v3= v3->next;
- }
- addfacelist(em, vtop, v1, v3, 0, NULL, NULL);
- }
- }
-
- EM_stats_update(em);
- /* simple selection flush OK, based on fact it's a single model */
- EM_select_flush(em); /* flushes vertex -> edge -> face selection */
-
- if(!ELEM5(type, PRIM_GRID, PRIM_PLANE, PRIM_ICOSPHERE, PRIM_UVSPHERE, PRIM_MONKEY))
- EM_recalc_normal_direction(em, FALSE, TRUE); /* otherwise monkey has eyes in wrong direction */
-
- BKE_mesh_end_editmesh(obedit->data, em);
-}
-
-/* ********* add primitive operators ************* */
-
-static const char *get_mesh_defname(int type)
-{
- switch (type) {
- case PRIM_PLANE: return "Plane";
- case PRIM_CUBE: return "Cube";
- case PRIM_CIRCLE: return "Circle";
- case PRIM_CYLINDER: return "Cylinder";
- case PRIM_CONE: return "Cone";
- case PRIM_GRID: return "Grid";
- case PRIM_UVSPHERE: return "Sphere";
- case PRIM_ICOSPHERE: return "Icosphere";
- case PRIM_MONKEY: return "Monkey";
- default:
- return "Mesh";
- }
-}
-
-static void make_prim_ext(bContext *C, float *loc, float *rot, int enter_editmode, unsigned int layer,
- int type, int tot, int seg,
- int subdiv, float dia, float depth, int ext, int fill)
-{
- Object *obedit= CTX_data_edit_object(C);
- int newob = 0;
- float mat[4][4];
- float scale;
-
- if(obedit==NULL || obedit->type!=OB_MESH) {
- obedit= ED_object_add_type(C, OB_MESH, loc, rot, FALSE, layer);
-
- rename_id((ID *)obedit, get_mesh_defname(type));
- rename_id((ID *)obedit->data, get_mesh_defname(type));
-
- /* create editmode */
- ED_object_enter_editmode(C, EM_DO_UNDO|EM_IGNORE_LAYER); /* rare cases the active layer is messed up */
- newob = 1;
- }
- else DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
-
- scale= ED_object_new_primitive_matrix(C, obedit, loc, rot, mat);
-
- dia *= scale;
- depth *= scale * 0.5f;
-
- make_prim(obedit, type, mat, tot, seg, subdiv, dia, depth, ext, fill);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
-
- /* userdef */
- if (newob && !enter_editmode) {
- ED_object_exit_editmode(C, EM_FREEDATA); /* adding EM_DO_UNDO messes up operator redo */
- }
- WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, obedit);
-}
-
-static int add_primitive_plane_exec(bContext *C, wmOperator *op)
-{
- int enter_editmode;
- unsigned int layer;
- float loc[3], rot[3];
-
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
- return OPERATOR_CANCELLED;
-
- /* sqrt(2.0f) - plane (diameter of 1.41 makes it unit size) */
- make_prim_ext(C, loc, rot, enter_editmode, layer,
- PRIM_PLANE, 4, 0, 0, sqrt(2.0f), 0.0f, 0, 1);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_primitive_plane_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Add Plane";
- ot->description= "Construct a filled planar mesh with 4 vertices";
- ot->idname= "MESH_OT_primitive_plane_add";
-
- /* api callbacks */
- ot->invoke= ED_object_add_generic_invoke;
- ot->exec= add_primitive_plane_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- ED_object_add_generic_props(ot, TRUE);
-}
-
-static int add_primitive_cube_exec(bContext *C, wmOperator *op)
-{
- int enter_editmode;
- unsigned int layer;
- float loc[3], rot[3];
-
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
- return OPERATOR_CANCELLED;
-
- /* sqrt(2.0f) - plane (diameter of 1.41 makes it unit size) */
- make_prim_ext(C, loc, rot, enter_editmode, layer,
- PRIM_CUBE, 4, 0, 0, sqrt(2.0f), 2.0f, 1, 1);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_primitive_cube_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Add Cube";
- ot->description= "Construct a cube mesh";
- ot->idname= "MESH_OT_primitive_cube_add";
-
- /* api callbacks */
- ot->invoke= ED_object_add_generic_invoke;
- ot->exec= add_primitive_cube_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- ED_object_add_generic_props(ot, TRUE);
-}
-
-static int add_primitive_circle_exec(bContext *C, wmOperator *op)
-{
- int enter_editmode;
- unsigned int layer;
- float loc[3], rot[3];
-
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
- return OPERATOR_CANCELLED;
-
- make_prim_ext(C, loc, rot, enter_editmode, layer,
- PRIM_CIRCLE, RNA_int_get(op->ptr, "vertices"), 0, 0,
- RNA_float_get(op->ptr,"radius"), 0.0f, 0,
- RNA_boolean_get(op->ptr, "fill"));
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_primitive_circle_add(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Add Circle";
- ot->description= "Construct a circle mesh";
- ot->idname= "MESH_OT_primitive_circle_add";
-
- /* api callbacks */
- ot->invoke= ED_object_add_generic_invoke;
- ot->exec= add_primitive_circle_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_int(ot->srna, "vertices", 32, 3, INT_MAX, "Vertices", "", 3, 500);
- prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, FLT_MAX, "Radius", "", 0.001, 100.00);
- RNA_def_property_subtype(prop, PROP_DISTANCE);
- RNA_def_boolean(ot->srna, "fill", 0, "Fill", "");
-
- ED_object_add_generic_props(ot, TRUE);
-}
-
-static int add_primitive_cylinder_exec(bContext *C, wmOperator *op)
-{
- int enter_editmode;
- unsigned int layer;
- float loc[3], rot[3];
-
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
- return OPERATOR_CANCELLED;
-
- make_prim_ext(C, loc, rot, enter_editmode, layer,
- PRIM_CYLINDER, RNA_int_get(op->ptr, "vertices"), 0, 0,
- RNA_float_get(op->ptr,"radius"),
- RNA_float_get(op->ptr, "depth"), 1,
- RNA_boolean_get(op->ptr, "cap_ends"));
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_primitive_cylinder_add(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Add Cylinder";
- ot->description= "Construct a cylinder mesh";
- ot->idname= "MESH_OT_primitive_cylinder_add";
-
- /* api callbacks */
- ot->invoke= ED_object_add_generic_invoke;
- ot->exec= add_primitive_cylinder_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_int(ot->srna, "vertices", 32, 2, INT_MAX, "Vertices", "", 2, 500);
- prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, FLT_MAX, "Radius", "", 0.001, 100.00);
- RNA_def_property_subtype(prop, PROP_DISTANCE);
- prop = RNA_def_float(ot->srna, "depth", 2.0f, 0.0, FLT_MAX, "Depth", "", 0.001, 100.00);
- RNA_def_property_subtype(prop, PROP_DISTANCE);
- RNA_def_boolean(ot->srna, "cap_ends", 1, "Cap Ends", "");
-
- ED_object_add_generic_props(ot, TRUE);
-}
-
-static int add_primitive_cone_exec(bContext *C, wmOperator *op)
-{
- int enter_editmode;
- unsigned int layer;
- float loc[3], rot[3];
-
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
- return OPERATOR_CANCELLED;
-
- make_prim_ext(C, loc, rot, enter_editmode, layer,
- PRIM_CONE, RNA_int_get(op->ptr, "vertices"), 0, 0,
- RNA_float_get(op->ptr,"radius"), RNA_float_get(op->ptr, "depth"),
- 0, RNA_boolean_get(op->ptr, "cap_end"));
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_primitive_cone_add(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Add Cone";
- ot->description= "Construct a conic mesh (ends filled)";
- ot->idname= "MESH_OT_primitive_cone_add";
-
- /* api callbacks */
- ot->invoke= ED_object_add_generic_invoke;
- ot->exec= add_primitive_cone_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_int(ot->srna, "vertices", 32, 2, INT_MAX, "Vertices", "", 2, 500);
- prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, FLT_MAX, "Radius", "", 0.001, 100.00);
- RNA_def_property_subtype(prop, PROP_DISTANCE);
- prop = RNA_def_float(ot->srna, "depth", 2.0f, 0.0, FLT_MAX, "Depth", "", 0.001, 100.00);
- RNA_def_property_subtype(prop, PROP_DISTANCE);
- RNA_def_boolean(ot->srna, "cap_end", 1, "Cap End", "");
-
- ED_object_add_generic_props(ot, TRUE);
-}
-
-static int add_primitive_grid_exec(bContext *C, wmOperator *op)
-{
- int enter_editmode;
- unsigned int layer;
- float loc[3], rot[3];
-
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
- return OPERATOR_CANCELLED;
-
- make_prim_ext(C, loc, rot, enter_editmode, layer,
- PRIM_GRID, RNA_int_get(op->ptr, "x_subdivisions"),
- RNA_int_get(op->ptr, "y_subdivisions"), 0,
- RNA_float_get(op->ptr,"size"), 0.0f, 0, 1);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_primitive_grid_add(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Add Grid";
- ot->description= "Construct a grid mesh";
- ot->idname= "MESH_OT_primitive_grid_add";
-
- /* api callbacks */
- ot->invoke= ED_object_add_generic_invoke;
- ot->exec= add_primitive_grid_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_int(ot->srna, "x_subdivisions", 10, 3, INT_MAX, "X Subdivisions", "", 3, 1000);
- RNA_def_int(ot->srna, "y_subdivisions", 10, 3, INT_MAX, "Y Subdivisions", "", 3, 1000);
- prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0, FLT_MAX, "Size", "", 0.001, FLT_MAX);
- RNA_def_property_subtype(prop, PROP_DISTANCE);
-
- ED_object_add_generic_props(ot, TRUE);
-}
-
-static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
-{
- int enter_editmode;
- unsigned int layer;
- float loc[3], rot[3];
-
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
- return OPERATOR_CANCELLED;
-
- make_prim_ext(C, loc, rot, enter_editmode, layer,
- PRIM_MONKEY, 0, 0, 2, 0.0f, 0.0f, 0, 0);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_primitive_monkey_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Add Monkey";
- ot->description= "Construct a Suzanne mesh";
- ot->idname= "MESH_OT_primitive_monkey_add";
-
- /* api callbacks */
- ot->invoke= ED_object_add_generic_invoke;
- ot->exec= add_primitive_monkey_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- ED_object_add_generic_props(ot, TRUE);
-}
-
-static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op)
-{
- int enter_editmode;
- unsigned int layer;
- float loc[3], rot[3];
-
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
- return OPERATOR_CANCELLED;
-
- make_prim_ext(C, loc, rot, enter_editmode, layer,
- PRIM_UVSPHERE, RNA_int_get(op->ptr, "ring_count"),
- RNA_int_get(op->ptr, "segments"), 0,
- RNA_float_get(op->ptr,"size"), 0.0f, 0, 0);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Add UV Sphere";
- ot->description= "Construct a UV sphere mesh";
- ot->idname= "MESH_OT_primitive_uv_sphere_add";
-
- /* api callbacks */
- ot->invoke= ED_object_add_generic_invoke;
- ot->exec= add_primitive_uvsphere_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_int(ot->srna, "segments", 32, 3, INT_MAX, "Segments", "", 3, 500);
- RNA_def_int(ot->srna, "ring_count", 16, 3, INT_MAX, "Rings", "", 3, 500);
- prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0, FLT_MAX, "Size", "", 0.001, 100.00);
- RNA_def_property_subtype(prop, PROP_DISTANCE);
-
- ED_object_add_generic_props(ot, TRUE);
-}
-
-static int add_primitive_icosphere_exec(bContext *C, wmOperator *op)
-{
- int enter_editmode;
- unsigned int layer;
- float loc[3], rot[3];
-
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
- return OPERATOR_CANCELLED;
-
- make_prim_ext(C, loc, rot, enter_editmode, layer,
- PRIM_ICOSPHERE, 0, 0, RNA_int_get(op->ptr, "subdivisions"),
- RNA_float_get(op->ptr,"size"), 0.0f, 0, 0);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Add Ico Sphere";
- ot->description= "Construct an Icosphere mesh";
- ot->idname= "MESH_OT_primitive_ico_sphere_add";
-
- /* api callbacks */
- ot->invoke= ED_object_add_generic_invoke;
- ot->exec= add_primitive_icosphere_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_int(ot->srna, "subdivisions", 2, 1, INT_MAX, "Subdivisions", "", 1, 8);
- prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0f, FLT_MAX, "Size", "", 0.001f, 100.00);
- RNA_def_property_subtype(prop, PROP_DISTANCE);
-
- ED_object_add_generic_props(ot, TRUE);
-}
-
-/****************** add duplicate operator ***************/
-
-static int mesh_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *ob= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(ob->data);
-
- adduplicateflag(em, SELECT);
-
- BKE_mesh_end_editmesh(ob->data, em);
-
- DAG_id_tag_update(ob->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
-
- return OPERATOR_FINISHED;
-}
-
-static int mesh_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
-{
- WM_cursor_wait(1);
- mesh_duplicate_exec(C, op);
- WM_cursor_wait(0);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_duplicate(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Duplicate Mesh";
- ot->description= "Duplicate selected vertices, edges or faces";
- ot->idname= "MESH_OT_duplicate";
-
- /* api callbacks */
- ot->invoke= mesh_duplicate_invoke;
- ot->exec= mesh_duplicate_exec;
-
- ot->poll= ED_operator_editmesh;
-
- /* to give to transform */
- RNA_def_enum(ot->srna, "mode", transform_mode_types, TFM_TRANSLATION, "Mode", "");
-}
-
diff --git a/source/blender/editors/mesh/editmesh_lib.c b/source/blender/editors/mesh/editmesh_lib.c
deleted file mode 100644
index 5ec147a742b..00000000000
--- a/source/blender/editors/mesh/editmesh_lib.c
+++ /dev/null
@@ -1,3070 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2004 by Blender Foundation
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/editors/mesh/editmesh_lib.c
- * \ingroup edmesh
- */
-
-
-/*
-
-editmesh_lib: generic (no UI, no menus) operations/evaluators for editmesh data
-
-*/
-
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-#include "BLI_editVert.h"
-#include "BLI_edgehash.h"
-#include "BLI_utildefines.h"
-
-#include "BKE_customdata.h"
-#include "BKE_context.h"
-#include "BKE_global.h"
-#include "BKE_mesh.h"
-
-
-#include "ED_mesh.h"
-#include "ED_screen.h"
-#include "ED_view3d.h"
-#include "ED_transform.h"
-
-#include "mesh_intern.h"
-
-/* Helpers for EM_set_flag_all_selectmode */
-#define SET_EVE_FLAG(eve, flag) \
- if (eve->h==0) { \
- if (flag & SELECT && !(eve->f & SELECT)) { \
- ++selvert; \
- } \
- eve->f |= flag; \
- }
-
-#define SET_EED_FLAG(eed, flag) \
- if (eed->h==0) { \
- if (flag & SELECT && !(eed->f & SELECT)) { \
- ++seledge; \
- } \
- eed->f |= flag; \
- SET_EVE_FLAG(eed->v1, flag); \
- SET_EVE_FLAG(eed->v2, flag); \
- }
-
-
-/* ****************** stats *************** */
-
-int EM_nfaces_selected(EditMesh *em)
-{
- EditFace *efa;
- int count= 0;
-
- for (efa= em->faces.first; efa; efa= efa->next)
- if (efa->f & SELECT)
- count++;
-
- em->totfacesel= count;
-
- return count;
-}
-
-int EM_nedges_selected(EditMesh *em)
-{
- EditEdge *eed;
- int count= 0;
-
- for (eed= em->edges.first; eed; eed= eed->next)
- if(eed->f & SELECT)
- count++;
-
- em->totedgesel= count;
-
- return count;
-}
-
-int EM_nvertices_selected(EditMesh *em)
-{
- EditVert *eve;
- int count= 0;
-
- for (eve= em->verts.first; eve; eve= eve->next)
- if (eve->f & SELECT)
- count++;
-
- em->totvertsel= count;
-
- return count;
-}
-
-void EM_stats_update(EditMesh *em)
-{
-
- em->totvert= BLI_countlist(&em->verts);
- em->totedge= BLI_countlist(&em->edges);
- em->totface= BLI_countlist(&em->faces);
-
- EM_nvertices_selected(em);
- EM_nedges_selected(em);
- EM_nfaces_selected(em);
-}
-
-/* ************************************** */
-
-/* this replaces the active flag used in uv/face mode */
-void EM_set_actFace(EditMesh *em, EditFace *efa)
-{
- em->act_face = efa;
-}
-
-EditFace *EM_get_actFace(EditMesh *em, int sloppy)
-{
- if (em->act_face) {
- return em->act_face;
- } else if (sloppy) {
- EditFace *efa= NULL;
- EditSelection *ese;
-
- ese = em->selected.last;
- for (; ese; ese=ese->prev){
- if(ese->type == EDITFACE) {
- efa = (EditFace *)ese->data;
-
- if (efa->h) efa= NULL;
- else break;
- }
- }
- if (efa==NULL) {
- for (efa= em->faces.first; efa; efa= efa->next) {
- if (efa->f & SELECT)
- break;
- }
- }
- return efa; /* can still be null */
- }
- return NULL;
-}
-
-int EM_get_actSelection(EditMesh *em, EditSelection *ese)
-{
- EditSelection *ese_last = em->selected.last;
- EditFace *efa = EM_get_actFace(em, 0);
-
- ese->next = ese->prev = NULL;
-
- if (ese_last) {
- if (ese_last->type == EDITFACE) { /* if there is an active face, use it over the last selected face */
- if (efa) {
- ese->data = (void *)efa;
- } else {
- ese->data = ese_last->data;
- }
- ese->type = EDITFACE;
- } else {
- ese->data = ese_last->data;
- ese->type = ese_last->type;
- }
- } else if (efa) { /* no */
- ese->data = (void *)efa;
- ese->type = EDITFACE;
- } else {
- ese->data = NULL;
- return 0;
- }
- return 1;
-}
-
-/* ********* Selection History ************ */
-static int EM_check_selection(EditMesh *em, void *data)
-{
- EditSelection *ese;
-
- for(ese = em->selected.first; ese; ese = ese->next){
- if(ese->data == data) return 1;
- }
-
- return 0;
-}
-
-void EM_remove_selection(EditMesh *em, void *data, int UNUSED(type))
-{
- EditSelection *ese;
- for(ese=em->selected.first; ese; ese = ese->next){
- if(ese->data == data){
- BLI_freelinkN(&(em->selected),ese);
- break;
- }
- }
-}
-
-void EM_store_selection(EditMesh *em, void *data, int type)
-{
- EditSelection *ese;
- if(!EM_check_selection(em, data)){
- ese = (EditSelection*) MEM_callocN( sizeof(EditSelection), "Edit Selection");
- ese->type = type;
- ese->data = data;
- BLI_addtail(&(em->selected),ese);
- }
-}
-
-void EM_validate_selections(EditMesh *em)
-{
- EditSelection *ese, *nextese;
-
- ese = em->selected.first;
-
- while(ese){
- nextese = ese->next;
- if(ese->type == EDITVERT && !(((EditVert*)ese->data)->f & SELECT)) BLI_freelinkN(&(em->selected), ese);
- else if(ese->type == EDITEDGE && !(((EditEdge*)ese->data)->f & SELECT)) BLI_freelinkN(&(em->selected), ese);
- else if(ese->type == EDITFACE && !(((EditFace*)ese->data)->f & SELECT)) BLI_freelinkN(&(em->selected), ese);
- ese = nextese;
- }
-}
-
-static void EM_strip_selections(EditMesh *em)
-{
- EditSelection *ese, *nextese;
- if(!(em->selectmode & SCE_SELECT_VERTEX)){
- ese = em->selected.first;
- while(ese){
- nextese = ese->next;
- if(ese->type == EDITVERT) BLI_freelinkN(&(em->selected),ese);
- ese = nextese;
- }
- }
- if(!(em->selectmode & SCE_SELECT_EDGE)){
- ese=em->selected.first;
- while(ese){
- nextese = ese->next;
- if(ese->type == EDITEDGE) BLI_freelinkN(&(em->selected), ese);
- ese = nextese;
- }
- }
- if(!(em->selectmode & SCE_SELECT_FACE)){
- ese=em->selected.first;
- while(ese){
- nextese = ese->next;
- if(ese->type == EDITFACE) BLI_freelinkN(&(em->selected), ese);
- ese = nextese;
- }
- }
-}
-
-/* generic way to get data from an EditSelection type
-These functions were written to be used by the Modifier widget when in Rotate about active mode,
-but can be used anywhere.
-EM_editselection_center
-EM_editselection_normal
-EM_editselection_plane
-*/
-void EM_editselection_center(float *center, EditSelection *ese)
-{
- if (ese->type==EDITVERT) {
- EditVert *eve= ese->data;
- copy_v3_v3(center, eve->co);
- } else if (ese->type==EDITEDGE) {
- EditEdge *eed= ese->data;
- add_v3_v3v3(center, eed->v1->co, eed->v2->co);
- mul_v3_fl(center, 0.5);
- } else if (ese->type==EDITFACE) {
- EditFace *efa= ese->data;
- copy_v3_v3(center, efa->cent);
- }
-}
-
-void EM_editselection_normal(float *normal, EditSelection *ese)
-{
- if (ese->type==EDITVERT) {
- EditVert *eve= ese->data;
- copy_v3_v3(normal, eve->no);
- } else if (ese->type==EDITEDGE) {
- EditEdge *eed= ese->data;
- float plane[3]; /* need a plane to correct the normal */
- float vec[3]; /* temp vec storage */
-
- add_v3_v3v3(normal, eed->v1->no, eed->v2->no);
- sub_v3_v3v3(plane, eed->v2->co, eed->v1->co);
-
- /* the 2 vertex normals will be close but not at rightangles to the edge
- for rotate about edge we want them to be at right angles, so we need to
- do some extra colculation to correct the vert normals,
- we need the plane for this */
- cross_v3_v3v3(vec, normal, plane);
- cross_v3_v3v3(normal, plane, vec);
- normalize_v3(normal);
-
- } else if (ese->type==EDITFACE) {
- EditFace *efa= ese->data;
- copy_v3_v3(normal, efa->n);
- }
-}
-
-/* Calculate a plane that is rightangles to the edge/vert/faces normal
-also make the plane run along an axis that is related to the geometry,
-because this is used for the manipulators Y axis.*/
-void EM_editselection_plane(float *plane, EditSelection *ese)
-{
- if (ese->type==EDITVERT) {
- EditVert *eve= ese->data;
- float vec[3]={0,0,0};
-
- if (ese->prev) { /*use previously selected data to make a useful vertex plane */
- EM_editselection_center(vec, ese->prev);
- sub_v3_v3v3(plane, vec, eve->co);
- } else {
- /* make a fake plane thats at rightangles to the normal
- we cant make a crossvec from a vec thats the same as the vec
- unlikely but possible, so make sure if the normal is (0,0,1)
- that vec isnt the same or in the same direction even.*/
- if (eve->no[0]<0.5f) vec[0]=1;
- else if (eve->no[1]<0.5f) vec[1]=1;
- else vec[2]=1;
- cross_v3_v3v3(plane, eve->no, vec);
- }
- } else if (ese->type==EDITEDGE) {
- EditEdge *eed= ese->data;
-
- /*the plane is simple, it runs along the edge
- however selecting different edges can swap the direction of the y axis.
- this makes it less likely for the y axis of the manipulator
- (running along the edge).. to flip less often.
- at least its more predictable */
- if (eed->v2->co[1] > eed->v1->co[1]) /*check which to do first */
- sub_v3_v3v3(plane, eed->v2->co, eed->v1->co);
- else
- sub_v3_v3v3(plane, eed->v1->co, eed->v2->co);
-
- } else if (ese->type==EDITFACE) {
- EditFace *efa= ese->data;
- float vec[3];
- if (efa->v4) { /*if its a quad- set the plane along the 2 longest edges.*/
- float vecA[3], vecB[3];
- sub_v3_v3v3(vecA, efa->v4->co, efa->v3->co);
- sub_v3_v3v3(vecB, efa->v1->co, efa->v2->co);
- add_v3_v3v3(plane, vecA, vecB);
-
- sub_v3_v3v3(vecA, efa->v1->co, efa->v4->co);
- sub_v3_v3v3(vecB, efa->v2->co, efa->v3->co);
- add_v3_v3v3(vec, vecA, vecB);
- /*use the biggest edge length*/
- if (plane[0]*plane[0]+plane[1]*plane[1]+plane[2]*plane[2] < vec[0]*vec[0]+vec[1]*vec[1]+vec[2]*vec[2])
- copy_v3_v3(plane, vec);
- } else {
- /*start with v1-2 */
- sub_v3_v3v3(plane, efa->v1->co, efa->v2->co);
-
- /*test the edge between v2-3, use if longer */
- sub_v3_v3v3(vec, efa->v2->co, efa->v3->co);
- if (plane[0]*plane[0]+plane[1]*plane[1]+plane[2]*plane[2] < vec[0]*vec[0]+vec[1]*vec[1]+vec[2]*vec[2])
- copy_v3_v3(plane, vec);
-
- /*test the edge between v1-3, use if longer */
- sub_v3_v3v3(vec, efa->v3->co, efa->v1->co);
- if (plane[0]*plane[0]+plane[1]*plane[1]+plane[2]*plane[2] < vec[0]*vec[0]+vec[1]*vec[1]+vec[2]*vec[2])
- copy_v3_v3(plane, vec);
- }
- }
- normalize_v3(plane);
-}
-
-
-
-void EM_select_face(EditFace *efa, int sel)
-{
- if(sel) {
- efa->f |= SELECT;
- efa->e1->f |= SELECT;
- efa->e2->f |= SELECT;
- efa->e3->f |= SELECT;
- if(efa->e4) efa->e4->f |= SELECT;
- efa->v1->f |= SELECT;
- efa->v2->f |= SELECT;
- efa->v3->f |= SELECT;
- if(efa->v4) efa->v4->f |= SELECT;
- }
- else {
- efa->f &= ~SELECT;
- efa->e1->f &= ~SELECT;
- efa->e2->f &= ~SELECT;
- efa->e3->f &= ~SELECT;
- if(efa->e4) efa->e4->f &= ~SELECT;
- efa->v1->f &= ~SELECT;
- efa->v2->f &= ~SELECT;
- efa->v3->f &= ~SELECT;
- if(efa->v4) efa->v4->f &= ~SELECT;
- }
-}
-
-void EM_select_edge(EditEdge *eed, int sel)
-{
- if(sel) {
- eed->f |= SELECT;
- eed->v1->f |= SELECT;
- eed->v2->f |= SELECT;
- }
- else {
- eed->f &= ~SELECT;
- eed->v1->f &= ~SELECT;
- eed->v2->f &= ~SELECT;
- }
-}
-
-void EM_select_face_fgon(EditMesh *em, EditFace *efa, int val)
-{
- short index=0;
-
- if(efa->fgonf==0) EM_select_face(efa, val);
- else {
- if(efa->e1->fgoni) index= efa->e1->fgoni;
- if(efa->e2->fgoni) index= efa->e2->fgoni;
- if(efa->e3->fgoni) index= efa->e3->fgoni;
- if(efa->v4 && efa->e4->fgoni) index= efa->e4->fgoni;
-
- if((index==0) && (G.f & G_DEBUG))printf("wrong fgon select\n");
-
- // select all ngon faces with index
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->fgonf) {
- if(efa->e1->fgoni==index || efa->e2->fgoni==index ||
- efa->e3->fgoni==index || (efa->e4 && efa->e4->fgoni==index) ) {
- EM_select_face(efa, val);
- }
- }
- }
- }
-}
-
-
-/* only vertices */
-int faceselectedOR(EditFace *efa, int flag)
-{
- if ((efa->v1->f | efa->v2->f | efa->v3->f | (efa->v4?efa->v4->f:0))&flag) {
- return 1;
- } else {
- return 0;
- }
-}
-
-// replace with (efa->f & SELECT)
-int faceselectedAND(EditFace *efa, int flag)
-{
- if ((efa->v1->f & efa->v2->f & efa->v3->f & (efa->v4?efa->v4->f:flag))&flag) {
- return 1;
- } else {
- return 0;
- }
-}
-
-void EM_clear_flag_all(EditMesh *em, int flag)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- for (eve= em->verts.first; eve; eve= eve->next) eve->f &= ~flag;
- for (eed= em->edges.first; eed; eed= eed->next) eed->f &= ~flag;
- for (efa= em->faces.first; efa; efa= efa->next) efa->f &= ~flag;
-
- if(flag & SELECT) {
- BLI_freelistN(&(em->selected));
- em->totvertsel= em->totedgesel= em->totfacesel= 0;
- }
-}
-
-void EM_set_flag_all(EditMesh *em, int flag)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- for (eve= em->verts.first; eve; eve= eve->next) if(eve->h==0) eve->f |= flag;
- for (eed= em->edges.first; eed; eed= eed->next) if(eed->h==0) eed->f |= flag;
- for (efa= em->faces.first; efa; efa= efa->next) if(efa->h==0) efa->f |= flag;
-
- if(flag & SELECT) {
- em->totvertsel= em->totvert;
- em->totedgesel= em->totedge;
- em->totfacesel= em->totface;
- }
-}
-
-void EM_set_flag_all_selectmode(EditMesh *em, int flag)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- int selvert= 0, seledge= 0, selface= 0;
-
- if (em->selectmode & SCE_SELECT_VERTEX) {
- /* If vertex select mode enabled all the data could be affected */
- for (eve= em->verts.first; eve; eve= eve->next) if(eve->h==0) eve->f |= flag;
- for (eed= em->edges.first; eed; eed= eed->next) if(eed->h==0) eed->f |= flag;
- for (efa= em->faces.first; efa; efa= efa->next) if(efa->h==0) efa->f |= flag;
-
- if (flag & SELECT) {
- selvert= em->totvert;
- seledge= em->totedge;
- selface= em->totface;
- }
- } else if (em->selectmode & SCE_SELECT_EDGE) {
- /* If edge select mode is enabled we should affect on all edges, faces and */
- /* vertices, connected to them */
-
- for (eed= em->edges.first; eed; eed= eed->next) {
- SET_EED_FLAG(eed, flag)
- }
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0) {
- efa->f |= flag;
-
- if (flag & SELECT) {
- ++selface;
- }
- }
- }
- } else if (em->selectmode & SCE_SELECT_FACE) {
- /* No vertex and edge select mode, only face selection */
- /* In face select mode only edges and vertices belongs to faces should be affected */
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0) {
- efa->f |= flag;
- SET_EED_FLAG(efa->e1, flag);
- SET_EED_FLAG(efa->e2, flag);
- SET_EED_FLAG(efa->e3, flag);
-
- if (efa->e4) {
- SET_EED_FLAG(efa->e4, flag);
- }
-
- if (flag & SELECT) {
- ++selface;
- }
- }
- }
- }
-
- if(flag & SELECT) {
- em->totvertsel= selvert;
- em->totedgesel= seledge;
- em->totfacesel= selface;
- }
- }
-/* flush for changes in vertices only */
-void EM_deselect_flush(EditMesh *em)
-{
- EditEdge *eed;
- EditFace *efa;
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->v1->f & eed->v2->f & SELECT);
- else eed->f &= ~SELECT;
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->v4) {
- if(efa->v1->f & efa->v2->f & efa->v3->f & efa->v4->f & SELECT );
- else efa->f &= ~SELECT;
- }
- else {
- if(efa->v1->f & efa->v2->f & efa->v3->f & SELECT );
- else efa->f &= ~SELECT;
- }
- }
- EM_nedges_selected(em);
- EM_nfaces_selected(em);
-}
-
-
-/* flush selection to edges & faces */
-
-/* this only based on coherent selected vertices, for example when adding new
- objects. call clear_flag_all() before you select vertices to be sure it ends OK!
-
-*/
-
-void EM_select_flush(EditMesh *em)
-{
- EditEdge *eed;
- EditFace *efa;
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->v1->f & eed->v2->f & SELECT) eed->f |= SELECT;
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->v4) {
- if(efa->v1->f & efa->v2->f & efa->v3->f & efa->v4->f & SELECT ) efa->f |= SELECT;
- }
- else {
- if(efa->v1->f & efa->v2->f & efa->v3->f & SELECT ) efa->f |= SELECT;
- }
- }
- EM_nedges_selected(em);
- EM_nfaces_selected(em);
-}
-
-/* when vertices or edges can be selected, also make fgon consistent */
-static void check_fgons_selection(EditMesh *em)
-{
- EditFace *efa, *efan;
- EditEdge *eed;
- ListBase *lbar;
- int sel, desel, index, totfgon= 0;
-
- /* count amount of fgons */
- for(eed= em->edges.first; eed; eed= eed->next)
- if(eed->fgoni>totfgon) totfgon= eed->fgoni;
-
- if(totfgon==0) return;
-
- lbar= MEM_callocN((totfgon+1)*sizeof(ListBase), "listbase array");
-
- /* put all fgons in lbar */
- for(efa= em->faces.first; efa; efa= efan) {
- efan= efa->next;
- index= efa->e1->fgoni;
- if(index==0) index= efa->e2->fgoni;
- if(index==0) index= efa->e3->fgoni;
- if(index==0 && efa->e4) index= efa->e4->fgoni;
- if(index) {
- BLI_remlink(&em->faces, efa);
- BLI_addtail(&lbar[index], efa);
- }
- }
-
- /* now check the fgons */
- for(index=1; index<=totfgon; index++) {
- /* we count on vertices/faces/edges being set OK, so we only have to set ngon itself */
- sel= desel= 0;
- for(efa= lbar[index].first; efa; efa= efa->next) {
- if(efa->e1->fgoni==0) {
- if(efa->e1->f & SELECT) sel++;
- else desel++;
- }
- if(efa->e2->fgoni==0) {
- if(efa->e2->f & SELECT) sel++;
- else desel++;
- }
- if(efa->e3->fgoni==0) {
- if(efa->e3->f & SELECT) sel++;
- else desel++;
- }
- if(efa->e4 && efa->e4->fgoni==0) {
- if(efa->e4->f & SELECT) sel++;
- else desel++;
- }
-
- if(sel && desel) break;
- }
-
- if(sel && desel) sel= 0;
- else if(sel) sel= 1;
- else sel= 0;
-
- /* select/deselect and put back */
- for(efa= lbar[index].first; efa; efa= efa->next) {
- if(sel) efa->f |= SELECT;
- else efa->f &= ~SELECT;
- }
- BLI_movelisttolist(&em->faces, &lbar[index]);
- }
-
- MEM_freeN(lbar);
-}
-
-
-/* flush to edges & faces */
-
-/* based on select mode it selects edges/faces
- assumed is that verts/edges/faces were properly selected themselves
- with the calls above
-*/
-
-void EM_selectmode_flush(EditMesh *em)
-{
- EditEdge *eed;
- EditFace *efa;
-
- // flush to edges & faces
- if(em->selectmode & SCE_SELECT_VERTEX) {
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->v1->f & eed->v2->f & SELECT) eed->f |= SELECT;
- else eed->f &= ~SELECT;
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->v4) {
- if(efa->v1->f & efa->v2->f & efa->v3->f & efa->v4->f & SELECT) efa->f |= SELECT;
- else efa->f &= ~SELECT;
- }
- else {
- if(efa->v1->f & efa->v2->f & efa->v3->f & SELECT) efa->f |= SELECT;
- else efa->f &= ~SELECT;
- }
- }
- }
- // flush to faces
- else if(em->selectmode & SCE_SELECT_EDGE) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->e4) {
- if(efa->e1->f & efa->e2->f & efa->e3->f & efa->e4->f & SELECT) efa->f |= SELECT;
- else efa->f &= ~SELECT;
- }
- else {
- if(efa->e1->f & efa->e2->f & efa->e3->f & SELECT) efa->f |= SELECT;
- else efa->f &= ~SELECT;
- }
- }
- }
- // make sure selected faces have selected edges too, for extrude (hack?)
- else if(em->selectmode & SCE_SELECT_FACE) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) EM_select_face(efa, 1);
- }
- }
-
- if(!(em->selectmode & SCE_SELECT_FACE))
- check_fgons_selection(em);
-
- EM_nvertices_selected(em);
- EM_nedges_selected(em);
- EM_nfaces_selected(em);
-}
-
-void EM_convertsel(EditMesh *em, short oldmode, short selectmode)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
- /*clear flags*/
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1 = 0;
- for(eed= em->edges.first; eed; eed= eed->next) eed->f1 = 0;
- for(efa= em->faces.first; efa; efa= efa->next) efa->f1 = 0;
-
- /*have to find out what the selectionmode was previously*/
- if(oldmode == SCE_SELECT_VERTEX) {
- if(selectmode == SCE_SELECT_EDGE){
- /*select all edges associated with every selected vertex*/
- for(eed= em->edges.first; eed; eed= eed->next){
- if(eed->v1->f&SELECT) eed->f1 = 1;
- else if(eed->v2->f&SELECT) eed->f1 = 1;
- }
-
- for(eed= em->edges.first; eed; eed= eed->next){
- if(eed->f1 == 1) EM_select_edge(eed,1);
- }
- }
- else if(selectmode == SCE_SELECT_FACE){
- /*select all faces associated with every selected vertex*/
- for(efa= em->faces.first; efa; efa= efa->next){
- if(efa->v1->f&SELECT) efa->f1 = 1;
- else if(efa->v2->f&SELECT) efa->f1 = 1;
- else if(efa->v3->f&SELECT) efa->f1 = 1;
- else{
- if(efa->v4){
- if(efa->v4->f&SELECT) efa->f1 =1;
- }
- }
- }
- for(efa= em->faces.first; efa; efa= efa->next){
- if(efa->f1 == 1) EM_select_face(efa,1);
- }
- }
- }
-
- if(oldmode == SCE_SELECT_EDGE){
- if(selectmode == SCE_SELECT_FACE){
- for(efa= em->faces.first; efa; efa= efa->next){
- if(efa->e1->f&SELECT) efa->f1 = 1;
- else if(efa->e2->f&SELECT) efa->f1 = 1;
- else if(efa->e3->f&SELECT) efa->f1 = 1;
- else if(efa->e4){
- if(efa->e4->f&SELECT) efa->f1 = 1;
- }
- }
- for(efa= em->faces.first; efa; efa= efa->next){
- if(efa->f1 == 1) EM_select_face(efa,1);
- }
- }
- }
-
- check_fgons_selection(em);
-
- EM_nvertices_selected(em);
- EM_nedges_selected(em);
- EM_nfaces_selected(em);
-}
-
-void EM_selectmode_to_scene(struct Scene *scene, struct Object *obedit)
-{
- scene->toolsettings->selectmode= get_mesh(obedit)->edit_mesh->selectmode;
-}
-
-/* when switching select mode, makes sure selection is consistent for editing */
-/* also for paranoia checks to make sure edge or face mode works */
-void EM_selectmode_set(EditMesh *em)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- EM_strip_selections(em); /*strip EditSelections from em->selected that are not relevant to new mode*/
-
- if(em->selectmode & SCE_SELECT_VERTEX) {
- /* vertices -> edges -> faces */
- for (eed= em->edges.first; eed; eed= eed->next) eed->f &= ~SELECT;
- for (efa= em->faces.first; efa; efa= efa->next) efa->f &= ~SELECT;
-
- EM_select_flush(em);
- }
- else if(em->selectmode & SCE_SELECT_EDGE) {
- /* deselect vertices, and select again based on edge select */
- for(eve= em->verts.first; eve; eve= eve->next) eve->f &= ~SELECT;
- for(eed= em->edges.first; eed; eed= eed->next)
- if(eed->f & SELECT) EM_select_edge(eed, 1);
- /* selects faces based on edge status */
- EM_selectmode_flush(em);
- }
- else if(em->selectmode & SCE_SELECT_FACE) {
- /* deselect eges, and select again based on face select */
- for(eed= em->edges.first; eed; eed= eed->next) EM_select_edge(eed, 0);
-
- for(efa= em->faces.first; efa; efa= efa->next)
- if(efa->f & SELECT) EM_select_face(efa, 1);
- }
-
- EM_nvertices_selected(em);
- EM_nedges_selected(em);
- EM_nfaces_selected(em);
-}
-
-/* paranoia check, actually only for entering editmode. rule:
-- vertex hidden, always means edge is hidden too
-- edge hidden, always means face is hidden too
-- face hidden, dont change anything
-*/
-void EM_hide_reset(EditMesh *em)
-{
- EditEdge *eed;
- EditFace *efa;
-
- for(eed= em->edges.first; eed; eed= eed->next)
- if(eed->v1->h || eed->v2->h) eed->h |= 1;
-
- for(efa= em->faces.first; efa; efa= efa->next)
- if((efa->e1->h & 1) || (efa->e2->h & 1) || (efa->e3->h & 1) || (efa->e4 && (efa->e4->h & 1)))
- efa->h= 1;
-
-}
-
-void EM_data_interp_from_verts(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *eve, float fac)
-{
- void *src[2];
- float w[2];
-
- if (v1->data && v2->data) {
- src[0]= v1->data;
- src[1]= v2->data;
- w[0] = 1.0f-fac;
- w[1] = fac;
-
- CustomData_em_interp(&em->vdata, src, w, NULL, 2, eve->data);
- }
-}
-
-void EM_data_interp_from_faces(EditMesh *em, EditFace *efa1, EditFace *efa2, EditFace *efan, int i1, int i2, int i3, int i4)
-{
- float w[2][4][4];
- void *src[2];
- int count = (efa2)? 2: 1;
-
- if (efa1->data) {
- /* set weights for copying from corners directly to other corners */
- memset(w, 0, sizeof(w));
-
- w[i1/4][0][i1%4]= 1.0f;
- w[i2/4][1][i2%4]= 1.0f;
- w[i3/4][2][i3%4]= 1.0f;
- if (i4 != -1)
- w[i4/4][3][i4%4]= 1.0f;
-
- src[0]= efa1->data;
- src[1]= (efa2)? efa2->data: NULL;
-
- CustomData_em_interp(&em->fdata, src, NULL, (float*)w, count, efan->data);
- }
-}
-
-EditFace *EM_face_from_faces(EditMesh *em, EditFace *efa1, EditFace *efa2, int i1, int i2, int i3, int i4)
-{
- EditFace *efan;
- EditVert **v[2];
-
- v[0]= &efa1->v1;
- v[1]= (efa2)? &efa2->v1: NULL;
-
- efan= addfacelist(em, v[i1/4][i1%4], v[i2/4][i2%4], v[i3/4][i3%4],
- (i4 == -1)? 0: v[i4/4][i4%4], efa1, NULL);
-
- EM_data_interp_from_faces(em, efa1, efa2, efan, i1, i2, i3, i4);
-
- return efan;
-}
-
-static void update_data_blocks(EditMesh *em, CustomData *olddata, CustomData *data)
-{
- EditFace *efa;
- EditVert *eve;
- void *block;
-
- if (data == &em->vdata) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- block = NULL;
- CustomData_em_set_default(data, &block);
- CustomData_em_copy_data(olddata, data, eve->data, &block);
- CustomData_em_free_block(olddata, &eve->data);
- eve->data= block;
- }
- }
- else if (data == &em->fdata) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- block = NULL;
- CustomData_em_set_default(data, &block);
- CustomData_em_copy_data(olddata, data, efa->data, &block);
- CustomData_em_free_block(olddata, &efa->data);
- efa->data= block;
- }
- }
-}
-
-void EM_add_data_layer(EditMesh *em, CustomData *data, int type, const char *name)
-{
- CustomData olddata;
-
- olddata= *data;
- olddata.layers= (olddata.layers)? MEM_dupallocN(olddata.layers): NULL;
- CustomData_add_layer_named(data, type, CD_CALLOC, NULL, 0, name);
-
- update_data_blocks(em, &olddata, data);
- if (olddata.layers) MEM_freeN(olddata.layers);
-}
-
-void EM_free_data_layer(EditMesh *em, CustomData *data, int type)
-{
- CustomData olddata;
-
- olddata= *data;
- olddata.layers= (olddata.layers)? MEM_dupallocN(olddata.layers): NULL;
- CustomData_free_layer_active(data, type, 0);
-
- update_data_blocks(em, &olddata, data);
- if (olddata.layers) MEM_freeN(olddata.layers);
-}
-
-/* ******** EXTRUDE ********* */
-
-static void add_normal_aligned(float *nor, float *add)
-{
- if(dot_v3v3(nor, add) < -0.9999f)
- sub_v3_v3(nor, add);
- else
- add_v3_v3(nor, add);
-}
-
-static void set_edge_directions_f2(EditMesh *em, int val)
-{
- EditFace *efa;
- int do_all= 1;
-
- /* edge directions are used for extrude, to detect direction of edges that make new faces */
- /* we have set 'f2' flags in edges that need to get a direction set (e.g. get new face) */
- /* the val argument differs... so we need it as arg */
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- do_all= 0;
- if(efa->e1->f2<val) {
- if(efa->e1->v1 == efa->v1) efa->e1->dir= 0;
- else efa->e1->dir= 1;
- }
- if(efa->e2->f2<val) {
- if(efa->e2->v1 == efa->v2) efa->e2->dir= 0;
- else efa->e2->dir= 1;
- }
- if(efa->e3->f2<val) {
- if(efa->e3->v1 == efa->v3) efa->e3->dir= 0;
- else efa->e3->dir= 1;
- }
- if(efa->e4 && efa->e4->f2<val) {
- if(efa->e4->v1 == efa->v4) efa->e4->dir= 0;
- else efa->e4->dir= 1;
- }
- }
- }
- /* ok, no faces done... then we at least set it for exterior edges */
- if(do_all) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->e1->v1 == efa->v1) efa->e1->dir= 0;
- else efa->e1->dir= 1;
- if(efa->e2->v1 == efa->v2) efa->e2->dir= 0;
- else efa->e2->dir= 1;
- if(efa->e3->v1 == efa->v3) efa->e3->dir= 0;
- else efa->e3->dir= 1;
- if(efa->e4) {
- if(efa->e4->v1 == efa->v4) efa->e4->dir= 0;
- else efa->e4->dir= 1;
- }
- }
- }
-}
-
-/* individual face extrude */
-/* will use vertex normals for extrusion directions, so *nor is unaffected */
-short extrudeflag_face_indiv(EditMesh *em, short UNUSED(flag), float *UNUSED(nor))
-{
- EditVert *eve, *v1, *v2, *v3, *v4;
- EditEdge *eed;
- EditFace *efa, *nextfa;
-
- if(em==NULL) return 0;
-
- /* selected edges with 1 or more selected face become faces */
- /* selected faces each makes new faces */
- /* always remove old faces, keeps volumes manifold */
- /* select the new extrusion, deselect old */
-
- /* step 1; init, count faces in edges */
- recalc_editnormals(em);
-
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0; // new select flag
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->f2= 0; // amount of unselected faces
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT);
- else {
- efa->e1->f2++;
- efa->e2->f2++;
- efa->e3->f2++;
- if(efa->e4) efa->e4->f2++;
- }
- }
-
- /* step 2: make new faces from faces */
- for(efa= em->faces.last; efa; efa= efa->prev) {
- if(efa->f & SELECT) {
- v1= addvertlist(em, efa->v1->co, efa->v1);
- v2= addvertlist(em, efa->v2->co, efa->v2);
- v3= addvertlist(em, efa->v3->co, efa->v3);
-
- v1->f1= v2->f1= v3->f1= 1;
- copy_v3_v3(v1->no, efa->n);
- copy_v3_v3(v2->no, efa->n);
- copy_v3_v3(v3->no, efa->n);
- if(efa->v4) {
- v4= addvertlist(em, efa->v4->co, efa->v4);
- v4->f1= 1;
- copy_v3_v3(v4->no, efa->n);
- }
- else v4= NULL;
-
- /* side faces, clockwise */
- addfacelist(em, efa->v2, v2, v1, efa->v1, efa, NULL);
- addfacelist(em, efa->v3, v3, v2, efa->v2, efa, NULL);
- if(efa->v4) {
- addfacelist(em, efa->v4, v4, v3, efa->v3, efa, NULL);
- addfacelist(em, efa->v1, v1, v4, efa->v4, efa, NULL);
- }
- else {
- addfacelist(em, efa->v1, v1, v3, efa->v3, efa, NULL);
- }
- /* top face */
- addfacelist(em, v1, v2, v3, v4, efa, NULL);
- }
- }
-
- /* step 3: remove old faces */
- efa= em->faces.first;
- while(efa) {
- nextfa= efa->next;
- if(efa->f & SELECT) {
- BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
- }
- efa= nextfa;
- }
-
- /* step 4: redo selection */
- EM_clear_flag_all(em, SELECT);
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f1) eve->f |= SELECT;
- }
-
- EM_select_flush(em);
-
- /* step 5; update normals after extrude */
- recalc_editnormals(em);
-
- return 'n';
-}
-
-
-/* extrudes individual edges */
-/* nor is filled with constraint vector */
-short extrudeflag_edges_indiv(EditMesh *em, short flag, float *nor)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- for(eve= em->verts.first; eve; eve= eve->next) eve->tmp.v = NULL;
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->tmp.f = NULL;
- eed->f2= ((eed->f & flag)!=0);
- }
-
- set_edge_directions_f2(em, 2);
-
- /* sample for next loop */
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->e1->tmp.f = efa;
- efa->e2->tmp.f = efa;
- efa->e3->tmp.f = efa;
- if(efa->e4) efa->e4->tmp.f = efa;
- }
- /* make the faces */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & flag) {
- if(eed->v1->tmp.v == NULL)
- eed->v1->tmp.v = addvertlist(em, eed->v1->co, eed->v1);
- if(eed->v2->tmp.v == NULL)
- eed->v2->tmp.v = addvertlist(em, eed->v2->co, eed->v2);
-
- if(eed->dir==1)
- addfacelist(em, eed->v1, eed->v2,
- eed->v2->tmp.v, eed->v1->tmp.v,
- eed->tmp.f, NULL);
- else
- addfacelist(em, eed->v2, eed->v1,
- eed->v1->tmp.v, eed->v2->tmp.v,
- eed->tmp.f, NULL);
-
- /* for transform */
- if(eed->tmp.f) {
- efa = eed->tmp.f;
- if (efa->f & SELECT) add_normal_aligned(nor, efa->n);
- }
- }
- }
- normalize_v3(nor);
-
- /* set correct selection */
- EM_clear_flag_all(em, SELECT);
- for(eve= em->verts.last; eve; eve= eve->prev) {
- if(eve->tmp.v) {
- eve->tmp.v->f |= flag;
- }
- }
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->v1->f & eed->v2->f & flag) eed->f |= flag;
- }
-
- /* update normals after extrude */
- recalc_editnormals(em);
-
- if(is_zero_v3(nor)) return 'g'; // g is grab
- return 'n'; // n is for normal constraint
-}
-
-/* extrudes individual vertices */
-short extrudeflag_verts_indiv(EditMesh *em, short flag, float *UNUSED(nor))
-{
- EditVert *eve;
-
- /* make the edges */
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & flag) {
- eve->tmp.v = addvertlist(em, eve->co, eve);
- addedgelist(em, eve, eve->tmp.v, NULL);
- }
- else eve->tmp.v = NULL;
- }
-
- /* set correct selection */
- EM_clear_flag_all(em, SELECT);
-
- for(eve= em->verts.last; eve; eve= eve->prev)
- if (eve->tmp.v)
- eve->tmp.v->f |= flag;
-
- return 'g'; // g is grab
-}
-
-
-/* this is actually a recode of extrudeflag(), using proper edge/face select */
-/* hurms, doesnt use 'flag' yet, but its not called by primitive making stuff anyway */
-static short extrudeflag_edge(Object *obedit, EditMesh *em, short UNUSED(flag), float *nor, int all)
-{
- /* all select edges/faces: extrude */
- /* old select is cleared, in new ones it is set */
- EditVert *eve, *nextve;
- EditEdge *eed, *nexted;
- EditFace *efa, *nextfa, *efan;
- short del_old= 0;
- ModifierData *md;
-
- if(em==NULL) return 0;
-
- md = obedit->modifiers.first;
-
- /* selected edges with 0 or 1 selected face become faces */
- /* selected faces generate new faces */
-
- /* if *one* selected face has edge with unselected face; remove old selected faces */
-
- /* if selected edge is not used anymore; remove */
- /* if selected vertex is not used anymore: remove */
-
- /* select the new extrusion, deselect old */
-
-
- /* step 1; init, count faces in edges */
- recalc_editnormals(em);
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- eve->tmp.v = NULL;
- eve->f1= 0;
- }
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->f1= 0; // amount of unselected faces
- eed->f2= 0; // amount of selected faces
- if(eed->f & SELECT) {
- eed->v1->f1= 1; // we call this 'selected vertex' now
- eed->v2->f1= 1;
- }
- eed->tmp.f = NULL; // here we tuck face pointer, as sample
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- efa->e1->f2++;
- efa->e2->f2++;
- efa->e3->f2++;
- if(efa->e4) efa->e4->f2++;
-
- // sample for next loop
- efa->e1->tmp.f = efa;
- efa->e2->tmp.f = efa;
- efa->e3->tmp.f = efa;
- if(efa->e4) efa->e4->tmp.f = efa;
- }
- else {
- efa->e1->f1++;
- efa->e2->f1++;
- efa->e3->f1++;
- if(efa->e4) efa->e4->f1++;
- }
- }
-
- /* If a mirror modifier with clipping is on, we need to adjust some
- * of the cases above to handle edges on the line of symmetry.
- */
- for (; md; md=md->next) {
- if ((md->type==eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) {
- MirrorModifierData *mmd = (MirrorModifierData*) md;
-
- if(mmd->flag & MOD_MIR_CLIPPING) {
- float mtx[4][4];
- if (mmd->mirror_ob) {
- float imtx[4][4];
- invert_m4_m4(imtx, mmd->mirror_ob->obmat);
- mult_m4_m4m4(mtx, imtx, obedit->obmat);
- }
-
- for (eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f2 == 1) {
- float co1[3], co2[3];
-
- copy_v3_v3(co1, eed->v1->co);
- copy_v3_v3(co2, eed->v2->co);
-
- if (mmd->mirror_ob) {
- mul_m4_v3(mtx, co1);
- mul_m4_v3(mtx, co2);
- }
-
- if (mmd->flag & MOD_MIR_AXIS_X)
- if ( (fabsf(co1[0]) < mmd->tolerance) &&
- (fabsf(co2[0]) < mmd->tolerance) )
- ++eed->f2;
-
- if (mmd->flag & MOD_MIR_AXIS_Y)
- if ( (fabsf(co1[1]) < mmd->tolerance) &&
- (fabsf(co2[1]) < mmd->tolerance) )
- ++eed->f2;
-
- if (mmd->flag & MOD_MIR_AXIS_Z)
- if ( (fabsf(co1[2]) < mmd->tolerance) &&
- (fabsf(co2[2]) < mmd->tolerance) )
- ++eed->f2;
- }
- }
- }
- }
- }
-
- set_edge_directions_f2(em, 2);
-
- /* step 1.5: if *one* selected face has edge with unselected face; remove old selected faces */
- if(all == 0) {
- for(efa= em->faces.last; efa; efa= efa->prev) {
- if(efa->f & SELECT) {
- if(efa->e1->f1 || efa->e2->f1 || efa->e3->f1 || (efa->e4 && efa->e4->f1)) {
- del_old= 1;
- break;
- }
- }
- }
- }
-
- /* step 2: make new faces from edges */
- for(eed= em->edges.last; eed; eed= eed->prev) {
- if(eed->f & SELECT) {
- if(eed->f2<2) {
- if(eed->v1->tmp.v == NULL)
- eed->v1->tmp.v = addvertlist(em, eed->v1->co, eed->v1);
- if(eed->v2->tmp.v == NULL)
- eed->v2->tmp.v = addvertlist(em, eed->v2->co, eed->v2);
-
- /* if del_old, the preferred normal direction is exact
- * opposite as for keep old faces
- */
- if(eed->dir!=del_old)
- addfacelist(em, eed->v1, eed->v2,
- eed->v2->tmp.v, eed->v1->tmp.v,
- eed->tmp.f, NULL);
- else
- addfacelist(em, eed->v2, eed->v1,
- eed->v1->tmp.v, eed->v2->tmp.v,
- eed->tmp.f, NULL);
- }
- }
- }
-
- /* step 3: make new faces from faces */
- for(efa= em->faces.last; efa; efa= efa->prev) {
- if(efa->f & SELECT) {
- if (efa->v1->tmp.v == NULL)
- efa->v1->tmp.v = addvertlist(em, efa->v1->co, efa->v1);
- if (efa->v2->tmp.v ==NULL)
- efa->v2->tmp.v = addvertlist(em, efa->v2->co, efa->v2);
- if (efa->v3->tmp.v ==NULL)
- efa->v3->tmp.v = addvertlist(em, efa->v3->co, efa->v3);
- if (efa->v4 && (efa->v4->tmp.v == NULL))
- efa->v4->tmp.v = addvertlist(em, efa->v4->co, efa->v4);
-
- if(efa->v4)
- efan = addfacelist(em, efa->v1->tmp.v, efa->v2->tmp.v,
- efa->v3->tmp.v, efa->v4->tmp.v, efa, efa);
- else
- efan = addfacelist(em, efa->v1->tmp.v, efa->v2->tmp.v,
- efa->v3->tmp.v, NULL, efa, efa);
-
- /* keep old faces means flipping normal, reverse vertex order gives bad UV's & VCols etc - [#25260] */
- if(del_old==0) {
- flipface(em, efan);
- }
-
- if (em->act_face == efa) {
- em->act_face = efan;
- }
-
- /* for transform */
- add_normal_aligned(nor, efa->n);
- }
- }
-
- if(del_old) {
-
- /* step 4: remove old faces, if del_old */
- efa= em->faces.first;
- while(efa) {
- nextfa= efa->next;
- if(efa->f & SELECT) {
- BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
- }
- efa= nextfa;
- }
-
-
- /* step 5: remove selected unused edges */
- /* start tagging again */
- for(eed= em->edges.first; eed; eed= eed->next) eed->f1=0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->e1->f1= 1;
- efa->e2->f1= 1;
- efa->e3->f1= 1;
- if(efa->e4) efa->e4->f1= 1;
- }
- /* remove */
- eed= em->edges.first;
- while(eed) {
- nexted= eed->next;
- if(eed->f & SELECT) {
- if(eed->f1==0) {
- remedge(em, eed);
- free_editedge(em, eed);
- }
- }
- eed= nexted;
- }
-
- /* step 6: remove selected unused vertices */
- for(eed= em->edges.first; eed; eed= eed->next)
- eed->v1->f1= eed->v2->f1= 0;
-
- eve= em->verts.first;
- while(eve) {
- nextve= eve->next;
- if(eve->f1) {
- // hack... but we need it for step 7, redoing selection
- if(eve->tmp.v) eve->tmp.v->tmp.v= eve->tmp.v;
-
- BLI_remlink(&em->verts, eve);
- free_editvert(em, eve);
- }
- eve= nextve;
- }
- }
-
- normalize_v3(nor); // translation normal grab
-
- /* step 7: redo selection */
- EM_clear_flag_all(em, SELECT);
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->tmp.v) {
- eve->tmp.v->f |= SELECT;
- }
- }
-
- EM_select_flush(em);
-
- /* step 8; update normals after extrude */
- recalc_editnormals(em);
-
- if(is_zero_v3(nor)) return 'g'; // grab
- return 'n'; // normal constraint
-}
-
-short extrudeflag_vert(Object *obedit, EditMesh *em, short flag, float *nor, int all)
-{
- /* all verts/edges/faces with (f & 'flag'): extrude */
- /* from old verts, 'flag' is cleared, in new ones it is set */
- EditVert *eve, *v1, *v2, *v3, *v4, *nextve;
- EditEdge *eed, *e1, *e2, *e3, *e4, *nexted;
- EditFace *efa, *efa2, *nextvl;
- short sel=0, del_old= 0, is_face_sel=0;
- ModifierData *md;
-
- if(em==NULL) return 0;
-
- md = obedit->modifiers.first;
-
- /* clear vert flag f1, we use this to detect a loose selected vertice */
- eve= em->verts.first;
- while(eve) {
- if(eve->f & flag) eve->f1= 1;
- else eve->f1= 0;
- eve= eve->next;
- }
- /* clear edges counter flag, if selected we set it at 1 */
- eed= em->edges.first;
- while(eed) {
- if( (eed->v1->f & flag) && (eed->v2->f & flag) ) {
- eed->f2= 1;
- eed->v1->f1= 0;
- eed->v2->f1= 0;
- }
- else eed->f2= 0;
-
- eed->f1= 1; /* this indicates it is an 'old' edge (in this routine we make new ones) */
- eed->tmp.f = NULL; /* used as sample */
-
- eed= eed->next;
- }
-
- /* we set a flag in all selected faces, and increase the associated edge counters */
-
- efa= em->faces.first;
- while(efa) {
- efa->f1= 0;
-
- if(faceselectedAND(efa, flag)) {
- e1= efa->e1;
- e2= efa->e2;
- e3= efa->e3;
- e4= efa->e4;
-
- if(e1->f2 < 3) e1->f2++;
- if(e2->f2 < 3) e2->f2++;
- if(e3->f2 < 3) e3->f2++;
- if(e4 && e4->f2 < 3) e4->f2++;
-
- efa->f1= 1;
- is_face_sel= 1; // for del_old
- }
- else if(faceselectedOR(efa, flag)) {
- e1= efa->e1;
- e2= efa->e2;
- e3= efa->e3;
- e4= efa->e4;
-
- if( (e1->v1->f & flag) && (e1->v2->f & flag) ) e1->f1= 2;
- if( (e2->v1->f & flag) && (e2->v2->f & flag) ) e2->f1= 2;
- if( (e3->v1->f & flag) && (e3->v2->f & flag) ) e3->f1= 2;
- if( e4 && (e4->v1->f & flag) && (e4->v2->f & flag) ) e4->f1= 2;
- }
-
- // sample for next loop
- efa->e1->tmp.f = efa;
- efa->e2->tmp.f = efa;
- efa->e3->tmp.f = efa;
- if(efa->e4) efa->e4->tmp.f = efa;
-
- efa= efa->next;
- }
-
- set_edge_directions_f2(em, 3);
-
- /* the current state now is:
- eve->f1==1: loose selected vertex
-
- eed->f2==0 : edge is not selected, no extrude
- eed->f2==1 : edge selected, is not part of a face, extrude
- eed->f2==2 : edge selected, is part of 1 face, extrude
- eed->f2==3 : edge selected, is part of more faces, no extrude
-
- eed->f1==0: new edge
- eed->f1==1: edge selected, is part of selected face, when eed->f==3: remove
- eed->f1==2: edge selected, part of a partially selected face
-
- efa->f1==1 : duplicate this face
- */
-
- /* If a mirror modifier with clipping is on, we need to adjust some
- * of the cases above to handle edges on the line of symmetry.
- */
- for (; md; md=md->next) {
- if ((md->type==eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) {
- MirrorModifierData *mmd = (MirrorModifierData*) md;
-
- if(mmd->flag & MOD_MIR_CLIPPING) {
- float mtx[4][4];
- if (mmd->mirror_ob) {
- float imtx[4][4];
- invert_m4_m4(imtx, mmd->mirror_ob->obmat);
- mult_m4_m4m4(mtx, imtx, obedit->obmat);
- }
-
- for (eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f2 == 2) {
- float co1[3], co2[3];
-
- copy_v3_v3(co1, eed->v1->co);
- copy_v3_v3(co2, eed->v2->co);
-
- if (mmd->mirror_ob) {
- mul_m4_v3(mtx, co1);
- mul_m4_v3(mtx, co2);
- }
-
- if (mmd->flag & MOD_MIR_AXIS_X)
- if ( (fabsf(co1[0]) < mmd->tolerance) &&
- (fabsf(co2[0]) < mmd->tolerance) )
- ++eed->f2;
-
- if (mmd->flag & MOD_MIR_AXIS_Y)
- if ( (fabsf(co1[1]) < mmd->tolerance) &&
- (fabsf(co2[1]) < mmd->tolerance) )
- ++eed->f2;
- if (mmd->flag & MOD_MIR_AXIS_Z)
- if ( (fabsf(co1[2]) < mmd->tolerance) &&
- (fabsf(co2[2]) < mmd->tolerance) )
- ++eed->f2;
- }
- }
- }
- }
- }
-
- /* copy all selected vertices, */
- /* write pointer to new vert in old struct at eve->tmp.v */
- eve= em->verts.last;
- while(eve) {
- eve->f &= ~128; /* clear, for later test for loose verts */
- if(eve->f & flag) {
- sel= 1;
- v1= addvertlist(em, 0, NULL);
-
- copy_v3_v3(v1->co, eve->co);
- copy_v3_v3(v1->no, eve->no);
- v1->f= eve->f;
- eve->f &= ~flag;
- eve->tmp.v = v1;
- }
- else eve->tmp.v = NULL;
- eve= eve->prev;
- }
-
- if(sel==0) return 0;
-
- /* all edges with eed->f2==1 or eed->f2==2 become faces */
-
- /* if del_old==1 then extrude is in partial geometry, to keep it manifold.
- verts with f1==0 and (eve->f & 128)==0) are removed
- edges with eed->f2>2 are removed
- faces with efa->f1 are removed
- if del_old==0 the extrude creates a volume.
- */
-
- /* find if we delete old faces */
- if(is_face_sel && all==0) {
- for(eed= em->edges.first; eed; eed= eed->next) {
- if( (eed->f2==1 || eed->f2==2) ) {
- if(eed->f1==2) {
- del_old= 1;
- break;
- }
- }
- }
- }
-
- eed= em->edges.last;
- while(eed) {
- nexted= eed->prev;
- if( eed->f2<3) {
- eed->v1->f |= 128; /* = no loose vert! */
- eed->v2->f |= 128;
- }
- if( (eed->f2==1 || eed->f2==2) ) {
-
- /* if del_old, the preferred normal direction is exact opposite as for keep old faces */
- if(eed->dir != del_old)
- efa2 = addfacelist(em, eed->v1, eed->v2,
- eed->v2->tmp.v, eed->v1->tmp.v,
- eed->tmp.f, NULL);
- else
- efa2 = addfacelist(em, eed->v2, eed->v1,
- eed->v1->tmp.v, eed->v2->tmp.v,
- eed->tmp.f, NULL);
-
- /* Needs smarter adaption of existing creases.
- * If addedgelist is used, make sure seams are set to 0 on these
- * new edges, since we do not want to add any seams on extrusion.
- */
- efa2->e1->crease= eed->crease;
- efa2->e2->crease= eed->crease;
- efa2->e3->crease= eed->crease;
- if(efa2->e4) efa2->e4->crease= eed->crease;
- }
-
- eed= nexted;
- }
-
- /* duplicate faces, if necessary remove old ones */
- efa= em->faces.first;
- while(efa) {
- nextvl= efa->next;
- if(efa->f1 & 1) {
-
- v1 = efa->v1->tmp.v;
- v2 = efa->v2->tmp.v;
- v3 = efa->v3->tmp.v;
- if(efa->v4)
- v4 = efa->v4->tmp.v;
- else
- v4= NULL;
-
- /* hmm .. not sure about edges here */
- if(del_old==0) // if we keep old, we flip normal
- efa2= addfacelist(em, v3, v2, v1, v4, efa, efa);
- else
- efa2= addfacelist(em, v1, v2, v3, v4, efa, efa);
-
- /* for transform */
- add_normal_aligned(nor, efa->n);
-
- if(del_old) {
- BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
- }
- }
- efa= nextvl;
- }
- /* delete edges after copying edges above! */
- if(del_old) {
- eed= em->edges.first;
- while(eed) {
- nexted= eed->next;
- if(eed->f2==3 && eed->f1==1) {
- remedge(em, eed);
- free_editedge(em, eed);
- }
- eed= nexted;
- }
- }
-
- normalize_v3(nor); // for grab
-
- /* for all vertices with eve->tmp.v!=0
- if eve->f1==1: make edge
- if flag!=128 : if del_old==1: remove
- */
- eve= em->verts.last;
- while(eve) {
- nextve= eve->prev;
- if(eve->tmp.v) {
- if(eve->f1==1) addedgelist(em, eve, eve->tmp.v, NULL);
- else if( (eve->f & 128)==0) {
- if(del_old) {
- BLI_remlink(&em->verts,eve);
- free_editvert(em, eve);
- eve= NULL;
- }
- }
- }
- if(eve) {
- eve->f &= ~128;
- }
- eve= nextve;
- }
- // since its vertex select mode now, it also deselects higher order
- EM_selectmode_flush(em);
-
- if(is_zero_v3(nor)) return 'g'; // g is grab, for correct undo print
- return 'n';
-}
-
-/* generic extrude */
-short extrudeflag(Object *obedit, EditMesh *em, short flag, float *nor, int all)
-{
- if(em->selectmode & SCE_SELECT_VERTEX)
- return extrudeflag_vert(obedit, em, flag, nor, all);
- else
- return extrudeflag_edge(obedit, em, flag, nor, all);
-
-}
-
-void rotateflag(EditMesh *em, short flag, float *cent, float rotmat[][3])
-{
- /* all verts with (flag & 'flag') rotate */
- EditVert *eve;
-
- eve= em->verts.first;
- while(eve) {
- if(eve->f & flag) {
- eve->co[0]-=cent[0];
- eve->co[1]-=cent[1];
- eve->co[2]-=cent[2];
- mul_m3_v3(rotmat,eve->co);
- eve->co[0]+=cent[0];
- eve->co[1]+=cent[1];
- eve->co[2]+=cent[2];
- }
- eve= eve->next;
- }
-}
-
-void translateflag(EditMesh *em, short flag, float *vec)
-{
- /* all verts with (flag & 'flag') translate */
- EditVert *eve;
-
- eve= em->verts.first;
- while(eve) {
- if(eve->f & flag) {
- eve->co[0]+=vec[0];
- eve->co[1]+=vec[1];
- eve->co[2]+=vec[2];
- }
- eve= eve->next;
- }
-}
-
-/* helper call for below */
-static EditVert *adduplicate_vertex(EditMesh *em, EditVert *eve, int flag)
-{
- /* FIXME: copy deformation weight from eve ok here? */
- EditVert *v1= addvertlist(em, eve->co, eve);
-
- v1->f= eve->f;
- eve->f &= ~flag;
- eve->f|= 128;
-
- eve->tmp.v = v1;
-
- return v1;
-}
-
-/* old selection has flag 128 set, and flag 'flag' cleared
-new selection has flag 'flag' set */
-void adduplicateflag(EditMesh *em, int flag)
-{
- EditVert *eve, *v1, *v2, *v3, *v4;
- EditEdge *eed, *newed;
- EditFace *efa, *newfa, *act_efa = EM_get_actFace(em, 0);
-
- EM_clear_flag_all(em, 128);
- EM_selectmode_set(em); // paranoia check, selection now is consistent
-
- /* vertices first */
- for(eve= em->verts.last; eve; eve= eve->prev) {
-
- if(eve->f & flag)
- adduplicate_vertex(em, eve, flag);
- else
- eve->tmp.v = NULL;
- }
-
- /* copy edges, note that vertex selection can be independent of edge */
- for(eed= em->edges.last; eed; eed= eed->prev) {
- if( eed->f & flag ) {
- v1 = eed->v1->tmp.v;
- if(v1==NULL) v1= adduplicate_vertex(em, eed->v1, flag);
- v2 = eed->v2->tmp.v;
- if(v2==NULL) v2= adduplicate_vertex(em, eed->v2, flag);
-
- newed= addedgelist(em, v1, v2, eed);
-
- newed->f= eed->f;
- eed->f &= ~flag;
- eed->f |= 128;
- }
- }
-
- /* then duplicate faces, again create new vertices if needed */
- for(efa= em->faces.last; efa; efa= efa->prev) {
- if(efa->f & flag) {
- v1 = efa->v1->tmp.v;
- if(v1==NULL) v1= adduplicate_vertex(em, efa->v1, flag);
- v2 = efa->v2->tmp.v;
- if(v2==NULL) v2= adduplicate_vertex(em, efa->v2, flag);
- v3 = efa->v3->tmp.v;
- if(v3==NULL) v3= adduplicate_vertex(em, efa->v3, flag);
- if(efa->v4) {
- v4 = efa->v4->tmp.v;
- if(v4==NULL) v4= adduplicate_vertex(em, efa->v4, flag);
- }
- else v4= NULL;
-
- newfa= addfacelist(em, v1, v2, v3, v4, efa, efa);
-
- if (efa==act_efa) {
- EM_set_actFace(em, newfa);
- }
-
- newfa->f= efa->f;
- efa->f &= ~flag;
- efa->f |= 128;
- }
- }
-
- EM_fgon_flags(em); // redo flags and indices for fgons
-}
-
-void delfaceflag(EditMesh *em, int flag)
-{
- /* delete all faces with 'flag', including loose edges and loose vertices */
- /* this is maybe a bit weird, but this function is used for 'split' and 'separate' */
- /* in remaining vertices/edges 'flag' is cleared */
- EditVert *eve,*nextve;
- EditEdge *eed, *nexted;
- EditFace *efa,*nextvl;
-
- /* to detect loose edges, we put f2 flag on 1 */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & flag) eed->f2= 1;
- else eed->f2= 0;
- }
-
- /* delete faces */
- efa= em->faces.first;
- while(efa) {
- nextvl= efa->next;
- if(efa->f & flag) {
-
- efa->e1->f2= 1;
- efa->e2->f2= 1;
- efa->e3->f2= 1;
- if(efa->e4) {
- efa->e4->f2= 1;
- }
-
- BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
- }
- efa= nextvl;
- }
-
- /* all remaining faces: make sure we keep the edges */
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->e1->f2= 0;
- efa->e2->f2= 0;
- efa->e3->f2= 0;
- if(efa->e4) {
- efa->e4->f2= 0;
- }
- }
-
- /* remove tagged edges, and clear remaining ones */
- eed= em->edges.first;
- while(eed) {
- nexted= eed->next;
-
- if(eed->f2==1) {
- remedge(em, eed);
- free_editedge(em, eed);
- }
- else {
- eed->f &= ~flag;
- eed->v1->f &= ~flag;
- eed->v2->f &= ~flag;
- }
- eed= nexted;
- }
-
- /* vertices with 'flag' now are the loose ones, and will be removed */
- eve= em->verts.first;
- while(eve) {
- nextve= eve->next;
- if(eve->f & flag) {
- BLI_remlink(&em->verts, eve);
- free_editvert(em, eve);
- }
- eve= nextve;
- }
-
-}
-
-/* ********************* */
-#if 0
-static int check_vnormal_flip(float *n, float *vnorm)
-{
- float inp;
-
- inp= n[0]*vnorm[0]+n[1]*vnorm[1]+n[2]*vnorm[2];
-
- /* angles 90 degrees: dont flip */
- if(inp> -0.000001) return 0;
-
- return 1;
-}
-#endif
-
-
-
-/* does face centers too */
-void recalc_editnormals(EditMesh *em)
-{
- EditFace *efa;
- EditVert *eve;
-
- for(eve= em->verts.first; eve; eve=eve->next)
- zero_v3(eve->no);
-
- for(efa= em->faces.first; efa; efa=efa->next) {
- float *n4= (efa->v4)? efa->v4->no: NULL;
- float *c4= (efa->v4)? efa->v4->co: NULL;
-
- if(efa->v4) {
- normal_quad_v3(efa->n, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
- cent_quad_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
- }
- else {
- normal_tri_v3(efa->n, efa->v1->co, efa->v2->co, efa->v3->co);
- cent_tri_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co);
- }
-
- accumulate_vertex_normals(efa->v1->no, efa->v2->no, efa->v3->no, n4,
- efa->n, efa->v1->co, efa->v2->co, efa->v3->co, c4);
- }
-
- /* following Mesh convention; we use vertex coordinate itself for normal in this case */
- for(eve= em->verts.first; eve; eve=eve->next) {
- if(normalize_v3(eve->no) == 0.0f) {
- copy_v3_v3(eve->no, eve->co);
- normalize_v3(eve->no);
- }
- }
-}
-
-int compareface(EditFace *vl1, EditFace *vl2)
-{
- EditVert *v1, *v2, *v3, *v4;
-
- if(vl1->v4 && vl2->v4) {
- v1= vl2->v1;
- v2= vl2->v2;
- v3= vl2->v3;
- v4= vl2->v4;
-
- if(vl1->v1==v1 || vl1->v2==v1 || vl1->v3==v1 || vl1->v4==v1) {
- if(vl1->v1==v2 || vl1->v2==v2 || vl1->v3==v2 || vl1->v4==v2) {
- if(vl1->v1==v3 || vl1->v2==v3 || vl1->v3==v3 || vl1->v4==v3) {
- if(vl1->v1==v4 || vl1->v2==v4 || vl1->v3==v4 || vl1->v4==v4) {
- return 1;
- }
- }
- }
- }
- }
- else if(vl1->v4==0 && vl2->v4==0) {
- v1= vl2->v1;
- v2= vl2->v2;
- v3= vl2->v3;
-
- if(vl1->v1==v1 || vl1->v2==v1 || vl1->v3==v1) {
- if(vl1->v1==v2 || vl1->v2==v2 || vl1->v3==v2) {
- if(vl1->v1==v3 || vl1->v2==v3 || vl1->v3==v3) {
- return 1;
- }
- }
- }
- }
-
- return 0;
-}
-
-/* checks for existence, not tria overlapping inside quad */
-EditFace *exist_face(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4)
-{
- EditFace *efa, efatest;
-
- efatest.v1= v1;
- efatest.v2= v2;
- efatest.v3= v3;
- efatest.v4= v4;
-
- efa= em->faces.first;
- while(efa) {
- if(compareface(&efatest, efa)) return efa;
- efa= efa->next;
- }
- return NULL;
-}
-
-/* evaluate if entire quad is a proper convex quad */
-int convex(float *v1, float *v2, float *v3, float *v4)
-{
- float nor[3], nor1[3], nor2[3], vec[4][2];
-
- /* define projection, do both trias apart, quad is undefined! */
- normal_tri_v3( nor1,v1, v2, v3);
- normal_tri_v3( nor2,v1, v3, v4);
- nor[0]= ABS(nor1[0]) + ABS(nor2[0]);
- nor[1]= ABS(nor1[1]) + ABS(nor2[1]);
- nor[2]= ABS(nor1[2]) + ABS(nor2[2]);
-
- if(nor[2] >= nor[0] && nor[2] >= nor[1]) {
- vec[0][0]= v1[0]; vec[0][1]= v1[1];
- vec[1][0]= v2[0]; vec[1][1]= v2[1];
- vec[2][0]= v3[0]; vec[2][1]= v3[1];
- vec[3][0]= v4[0]; vec[3][1]= v4[1];
- }
- else if(nor[1] >= nor[0] && nor[1]>= nor[2]) {
- vec[0][0]= v1[0]; vec[0][1]= v1[2];
- vec[1][0]= v2[0]; vec[1][1]= v2[2];
- vec[2][0]= v3[0]; vec[2][1]= v3[2];
- vec[3][0]= v4[0]; vec[3][1]= v4[2];
- }
- else {
- vec[0][0]= v1[1]; vec[0][1]= v1[2];
- vec[1][0]= v2[1]; vec[1][1]= v2[2];
- vec[2][0]= v3[1]; vec[2][1]= v3[2];
- vec[3][0]= v4[1]; vec[3][1]= v4[2];
- }
-
- /* linetests, the 2 diagonals have to instersect to be convex */
- if( isect_line_line_v2(vec[0], vec[2], vec[1], vec[3]) > 0 ) return 1;
- return 0;
-}
-
-
-/* ********************* Fake Polgon support (FGon) ***************** */
-
-
-/* results in:
- - faces having ->fgonf flag set (also for draw)
- - edges having ->fgoni index set (for select)
-*/
-
-float EM_face_area(EditFace *efa)
-{
- if(efa->v4) return area_quad_v3(efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
- else return area_tri_v3(efa->v1->co, efa->v2->co, efa->v3->co);
-}
-
-float EM_face_perimeter(EditFace *efa)
-{
- if(efa->v4) return
- len_v3v3(efa->v1->co, efa->v2->co)+
- len_v3v3(efa->v2->co, efa->v3->co)+
- len_v3v3(efa->v3->co, efa->v4->co)+
- len_v3v3(efa->v4->co, efa->v1->co);
-
- else return
- len_v3v3(efa->v1->co, efa->v2->co)+
- len_v3v3(efa->v2->co, efa->v3->co)+
- len_v3v3(efa->v3->co, efa->v1->co);
-}
-
-void EM_fgon_flags(EditMesh *em)
-{
- EditFace *efa, *efan, *efamax;
- EditEdge *eed;
- ListBase listb={NULL, NULL};
- float size, maxsize;
- short done, curindex= 1;
-
- // for each face with fgon edge AND not fgon flag set
- for(eed= em->edges.first; eed; eed= eed->next) eed->fgoni= 0; // index
- for(efa= em->faces.first; efa; efa= efa->next) efa->fgonf= 0; // flag
-
- // for speed & simplicity, put fgon face candidates in new listbase
- efa= em->faces.first;
- while(efa) {
- efan= efa->next;
- if( (efa->e1->h & EM_FGON) || (efa->e2->h & EM_FGON) ||
- (efa->e3->h & EM_FGON) || (efa->e4 && (efa->e4->h & EM_FGON)) ) {
- BLI_remlink(&em->faces, efa);
- BLI_addtail(&listb, efa);
- }
- efa= efan;
- }
-
- // find an undone face with fgon edge
- for(efa= listb.first; efa; efa= efa->next) {
- if(efa->fgonf==0) {
-
- // init this face
- efa->fgonf= EM_FGON;
- if(efa->e1->h & EM_FGON) efa->e1->fgoni= curindex;
- if(efa->e2->h & EM_FGON) efa->e2->fgoni= curindex;
- if(efa->e3->h & EM_FGON) efa->e3->fgoni= curindex;
- if(efa->e4 && (efa->e4->h & EM_FGON)) efa->e4->fgoni= curindex;
-
- // we search for largest face, to give facedot drawing rights
- maxsize= EM_face_area(efa);
- efamax= efa;
-
- // now flush curendex over edges and set faceflags
- done= 1;
- while(done==1) {
- done= 0;
-
- for(efan= listb.first; efan; efan= efan->next) {
- if(efan->fgonf==0) {
- // if one if its edges has index set, do other too
- if( (efan->e1->fgoni==curindex) || (efan->e2->fgoni==curindex) ||
- (efan->e3->fgoni==curindex) || (efan->e4 && (efan->e4->fgoni==curindex)) ) {
-
- efan->fgonf= EM_FGON;
- if(efan->e1->h & EM_FGON) efan->e1->fgoni= curindex;
- if(efan->e2->h & EM_FGON) efan->e2->fgoni= curindex;
- if(efan->e3->h & EM_FGON) efan->e3->fgoni= curindex;
- if(efan->e4 && (efan->e4->h & EM_FGON)) efan->e4->fgoni= curindex;
-
- size= EM_face_area(efan);
- if(size>maxsize) {
- efamax= efan;
- maxsize= size;
- }
- done= 1;
- }
- }
- }
- }
-
- efamax->fgonf |= EM_FGON_DRAW;
- curindex++;
-
- }
- }
-
- // put fgon face candidates back in listbase
- efa= listb.first;
- while(efa) {
- efan= efa->next;
- BLI_remlink(&listb, efa);
- BLI_addtail(&em->faces, efa);
- efa= efan;
- }
-
- // remove fgon flags when edge not in fgon (anymore)
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->fgoni==0) eed->h &= ~EM_FGON;
- }
-
-}
-
-/* editmesh vertmap, copied from intern.mesh.c
- * if do_face_idx_array is 0 it means we need to run it as well as freeing
- * */
-
-UvVertMap *EM_make_uv_vert_map(EditMesh *em, int selected, int do_face_idx_array, float *limit)
-{
- EditVert *ev;
- EditFace *efa;
- int totverts;
-
- /* vars from original func */
- UvVertMap *vmap;
- UvMapVert *buf;
- MTFace *tf;
- unsigned int a;
- int i, totuv, nverts;
-
- if (do_face_idx_array)
- EM_init_index_arrays(em, 0, 0, 1);
-
- /* we need the vert */
- for (ev= em->verts.first, totverts=0; ev; ev= ev->next, totverts++) {
- ev->tmp.l = totverts;
- }
-
- totuv = 0;
-
- /* generate UvMapVert array */
- for (efa= em->faces.first; efa; efa= efa->next)
- if(!selected || ((!efa->h) && (efa->f & SELECT)))
- totuv += (efa->v4)? 4: 3;
-
- if(totuv==0) {
- if (do_face_idx_array)
- EM_free_index_arrays();
- return NULL;
- }
- vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
- if (!vmap) {
- if (do_face_idx_array)
- EM_free_index_arrays();
- return NULL;
- }
-
- vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totverts, "UvMapVert*");
- buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
-
- if (!vmap->vert || !vmap->buf) {
- free_uv_vert_map(vmap);
- if (do_face_idx_array)
- EM_free_index_arrays();
- return NULL;
- }
-
- for (a=0, efa= em->faces.first; efa; a++, efa= efa->next) {
- if(!selected || ((!efa->h) && (efa->f & SELECT))) {
- nverts= (efa->v4)? 4: 3;
-
- for(i=0; i<nverts; i++) {
- buf->tfindex= i;
- buf->f= a;
- buf->separate = 0;
-
- buf->next= vmap->vert[(*(&efa->v1 + i))->tmp.l];
- vmap->vert[(*(&efa->v1 + i))->tmp.l]= buf;
-
- buf++;
- }
- }
- }
-
- /* sort individual uvs for each vert */
- for(a=0, ev=em->verts.first; ev; a++, ev= ev->next) {
- UvMapVert *newvlist= NULL, *vlist=vmap->vert[a];
- UvMapVert *iterv, *v, *lastv, *next;
- float *uv, *uv2;
-
- while(vlist) {
- v= vlist;
- vlist= vlist->next;
- v->next= newvlist;
- newvlist= v;
-
- efa = EM_get_face_for_index(v->f);
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uv = tf->uv[v->tfindex];
-
- lastv= NULL;
- iterv= vlist;
-
- while(iterv) {
- next= iterv->next;
- efa = EM_get_face_for_index(iterv->f);
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uv2 = tf->uv[iterv->tfindex];
-
- if(fabsf(uv[0]-uv2[0]) < limit[0] && fabsf(uv[1]-uv2[1]) < limit[1]) {
- if(lastv) lastv->next= next;
- else vlist= next;
- iterv->next= newvlist;
- newvlist= iterv;
- }
- else
- lastv=iterv;
- iterv= next;
- }
- newvlist->separate = 1;
- }
- vmap->vert[a]= newvlist;
- }
-
-
- if (do_face_idx_array)
- EM_free_index_arrays();
-
- return vmap;
-}
-
-/* A specialized vert map used by stitch operator */
-UvElementMap *EM_make_uv_element_map(EditMesh *em, int selected, int do_islands)
-{
- EditVert *ev;
- EditFace *efa;
-
- /* vars from original func */
- UvElementMap *vmap;
- UvElement *buf;
- UvElement *islandbuf;
- MTFace *tf;
- unsigned int a;
- int i,j, totuv, nverts, nislands = 0, islandbufsize = 0;
- unsigned int *map;
- /* for uv island creation */
- EditFace **stack;
- int stacksize = 0;
-
- /* we need the vert */
- for(ev = em->verts.first, i = 0; ev; ev = ev->next, i++)
- ev->tmp.l = i;
-
- totuv = 0;
-
- for(efa = em->faces.first; efa; efa = efa->next)
- if(!selected || ((!efa->h) && (efa->f & SELECT)))
- totuv += (efa->v4)? 4: 3;
-
- if(totuv == 0)
- return NULL;
-
- vmap = (UvElementMap *)MEM_callocN(sizeof(*vmap), "UvVertElementMap");
- if(!vmap)
- return NULL;
-
- vmap->vert = (UvElement**)MEM_callocN(sizeof(*vmap->vert)*em->totvert, "UvElementVerts");
- buf = vmap->buf = (UvElement*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvElement");
-
- if(!vmap->vert || !vmap->buf) {
- EM_free_uv_element_map(vmap);
- return NULL;
- }
-
- vmap->totalUVs = totuv;
-
- for(efa = em->faces.first; efa; a++, efa = efa->next) {
- if(!selected || ((!efa->h) && (efa->f & SELECT))) {
- nverts = (efa->v4)? 4: 3;
-
- for(i = 0; i<nverts; i++) {
- buf->tfindex = i;
- buf->face = efa;
- buf->separate = 0;
- buf->island = INVALID_ISLAND;
-
- buf->next = vmap->vert[(*(&efa->v1 + i))->tmp.l];
- vmap->vert[(*(&efa->v1 + i))->tmp.l] = buf;
-
- buf++;
- }
- }
-
- efa->tmp.l = INVALID_ISLAND;
- }
-
- /* sort individual uvs for each vert */
- for(a = 0, ev = em->verts.first; ev; a++, ev = ev->next) {
- UvElement *newvlist = NULL, *vlist = vmap->vert[a];
- UvElement *iterv, *v, *lastv, *next;
- float *uv, *uv2;
-
- while(vlist) {
- v= vlist;
- vlist= vlist->next;
- v->next= newvlist;
- newvlist= v;
-
- efa = v->face;
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uv = tf->uv[v->tfindex];
-
- lastv= NULL;
- iterv= vlist;
-
- while(iterv) {
- next= iterv->next;
- efa = iterv->face;
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uv2 = tf->uv[iterv->tfindex];
-
- if(fabsf(uv[0]-uv2[0]) < STD_UV_CONNECT_LIMIT && fabsf(uv[1]-uv2[1]) < STD_UV_CONNECT_LIMIT) {
- if(lastv) lastv->next = next;
- else vlist = next;
- iterv->next = newvlist;
- newvlist = iterv;
- }
- else
- lastv = iterv;
-
- iterv = next;
- }
-
- newvlist->separate = 1;
- }
-
- vmap->vert[a] = newvlist;
- }
-
- if(do_islands) {
- /* at this point, every UvElement in vert points to a UvElement sharing the same vertex. Now we should sort uv's in islands. */
-
- /* map holds the map from current vmap->buf to the new, sorted map*/
- map = MEM_mallocN(sizeof(*map)*totuv, "uvelement_remap");
- stack = MEM_mallocN(sizeof(*stack)*em->totface, "uv_island_face_stack");
- islandbuf = MEM_callocN(sizeof(*islandbuf)*totuv, "uvelement_island_buffer");
-
- for(i = 0; i < totuv; i++) {
- if(vmap->buf[i].island == INVALID_ISLAND) {
- vmap->buf[i].island = nislands;
- stack[0] = vmap->buf[i].face;
- stack[0]->tmp.l = nislands;
- stacksize=1;
-
- while(stacksize > 0) {
- efa = stack[--stacksize];
- nverts = efa->v4? 4 : 3;
-
- for(j = 0; j < nverts; j++) {
- UvElement *element, *initelement = vmap->vert[(*(&efa->v1 + j))->tmp.l];
-
- for(element = initelement; element; element = element->next) {
- if(element->separate)
- initelement = element;
-
- if(element->face == efa) {
- /* found the uv corresponding to our face and vertex. Now fill it to the buffer */
- element->island = nislands;
- map[element - vmap->buf] = islandbufsize;
- islandbuf[islandbufsize].tfindex = element->tfindex;
- islandbuf[islandbufsize].face = element->face;
- islandbuf[islandbufsize].separate = element->separate;
- islandbuf[islandbufsize].island = nislands;
- islandbufsize++;
-
- for(element = initelement; element; element = element->next) {
- if(element->separate && element != initelement)
- break;
-
- if(element->face->tmp.l == INVALID_ISLAND) {
- stack[stacksize++] = element->face;
- element->face->tmp.l = nislands;
- }
- }
- break;
- }
- }
- }
- }
-
- nislands++;
- }
- }
-
- /* remap */
- for(i = 0; i < em->totvert; i++) {
- /* important since we may do selection only. Some of these may be NULL */
- if(vmap->vert[i])
- vmap->vert[i] = &islandbuf[map[vmap->vert[i] - vmap->buf]];
- }
-
- vmap->islandIndices = MEM_callocN(sizeof(*vmap->islandIndices)*nislands,"UvVertMap2_island_indices");
- if(!vmap->islandIndices) {
- MEM_freeN(islandbuf);
- MEM_freeN(stack);
- MEM_freeN(map);
- EM_free_uv_element_map(vmap);
- }
-
- j = 0;
- for(i = 0; i < totuv; i++) {
- UvElement *element = vmap->buf[i].next;
- if(element == NULL)
- islandbuf[map[i]].next = NULL;
- else
- islandbuf[map[i]].next = &islandbuf[map[element - vmap->buf]];
-
- if(islandbuf[i].island != j) {
- j++;
- vmap->islandIndices[j] = i;
- }
- }
-
- MEM_freeN(vmap->buf);
-
- vmap->buf = islandbuf;
- vmap->totalIslands = nislands;
- MEM_freeN(stack);
- MEM_freeN(map);
- }
-
- return vmap;
-}
-
-
-UvMapVert *EM_get_uv_map_vert(UvVertMap *vmap, unsigned int v)
-{
- return vmap->vert[v];
-}
-
-void EM_free_uv_vert_map(UvVertMap *vmap)
-{
- if (vmap) {
- if (vmap->vert) MEM_freeN(vmap->vert);
- if (vmap->buf) MEM_freeN(vmap->buf);
- MEM_freeN(vmap);
- }
-}
-
-void EM_free_uv_element_map(UvElementMap *vmap)
-{
- if (vmap) {
- if (vmap->vert) MEM_freeN(vmap->vert);
- if (vmap->buf) MEM_freeN(vmap->buf);
- if (vmap->islandIndices) MEM_freeN(vmap->islandIndices);
- MEM_freeN(vmap);
- }
-}
-
-/* poll call for mesh operators requiring a view3d context */
-int EM_view3d_poll(bContext *C)
-{
- if(ED_operator_editmesh(C) && ED_operator_view3d_active(C))
- return 1;
- return 0;
-}
-
-/* higher quality normals */
-
-/* NormalCalc */
-/* NormalCalc modifier: calculates higher quality normals
-*/
-
-/* each edge uses this to */
-typedef struct EdgeFaceRef {
- int f1; /* init as -1 */
- int f2;
-} EdgeFaceRef;
-
-void EM_make_hq_normals(EditMesh *em)
-{
- EditFace *efa;
- EditVert *eve;
- int i;
-
- EdgeHash *edge_hash = BLI_edgehash_new();
- EdgeHashIterator *edge_iter;
- int edge_ref_count = 0;
- unsigned int ed_v1, ed_v2; /* use when getting the key */
- EdgeFaceRef *edge_ref_array = MEM_callocN(em->totedge * sizeof(EdgeFaceRef), "Edge Connectivity");
- EdgeFaceRef *edge_ref;
- float edge_normal[3];
-
- EM_init_index_arrays(em, 1, 1, 1);
-
- for(eve= em->verts.first, i=0; eve; eve= eve->next, i++) {
- zero_v3(eve->no);
- eve->tmp.l= i;
- }
-
- /* This function adds an edge hash if its not there, and adds the face index */
-#define NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(EDV1, EDV2); \
- { \
- const unsigned int mf_v1 = EDV1; \
- const unsigned int mf_v2 = EDV2; \
- edge_ref = (EdgeFaceRef *)BLI_edgehash_lookup(edge_hash, mf_v1, mf_v2); \
- if (!edge_ref) { \
- edge_ref = &edge_ref_array[edge_ref_count]; edge_ref_count++; \
- edge_ref->f1 = i; \
- edge_ref->f2 = -1; \
- BLI_edgehash_insert(edge_hash, mf_v1, mf_v2, edge_ref); \
- } \
- else { \
- edge_ref->f2 = i; \
- } \
- }
-
-
- efa= em->faces.first;
- for(i = 0; i < em->totface; i++, efa= efa->next) {
- if(efa->v4) {
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v1->tmp.l, efa->v2->tmp.l);
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v2->tmp.l, efa->v3->tmp.l);
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v3->tmp.l, efa->v4->tmp.l);
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v4->tmp.l, efa->v1->tmp.l);
- } else {
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v1->tmp.l, efa->v2->tmp.l);
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v2->tmp.l, efa->v3->tmp.l);
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(efa->v3->tmp.l, efa->v1->tmp.l);
- }
- }
-
-#undef NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE
-
-
- for(edge_iter = BLI_edgehashIterator_new(edge_hash); !BLI_edgehashIterator_isDone(edge_iter); BLI_edgehashIterator_step(edge_iter)) {
- /* Get the edge vert indices, and edge value (the face indices that use it)*/
- BLI_edgehashIterator_getKey(edge_iter, &ed_v1, &ed_v2);
- edge_ref = BLI_edgehashIterator_getValue(edge_iter);
-
- if (edge_ref->f2 != -1) {
- EditFace *ef1= EM_get_face_for_index(edge_ref->f1), *ef2= EM_get_face_for_index(edge_ref->f2);
- float angle= angle_normalized_v3v3(ef1->n, ef2->n);
- if(angle > 0.0f) {
- /* We have 2 faces using this edge, calculate the edges normal
- * using the angle between the 2 faces as a weighting */
- add_v3_v3v3(edge_normal, ef1->n, ef2->n);
- normalize_v3(edge_normal);
- mul_v3_fl(edge_normal, angle);
- }
- else {
- /* cant do anything useful here!
- Set the face index for a vert incase it gets a zero normal */
- EM_get_vert_for_index(ed_v1)->tmp.l=
- EM_get_vert_for_index(ed_v2)->tmp.l= -(edge_ref->f1 + 1);
- continue;
- }
- } else {
- /* only one face attached to that edge */
- /* an edge without another attached- the weight on this is
- * undefined, M_PI/2 is 90d in radians and that seems good enough */
- copy_v3_v3(edge_normal, EM_get_face_for_index(edge_ref->f1)->n);
- mul_v3_fl(edge_normal, M_PI/2);
- }
- add_v3_v3(EM_get_vert_for_index(ed_v1)->no, edge_normal );
- add_v3_v3(EM_get_vert_for_index(ed_v2)->no, edge_normal );
-
-
- }
- BLI_edgehashIterator_free(edge_iter);
- BLI_edgehash_free(edge_hash, NULL);
- MEM_freeN(edge_ref_array);
-
- /* normalize vertex normals and assign */
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(normalize_v3(eve->no) == 0.0f && eve->tmp.l < 0) {
- /* exceptional case, totally flat */
- efa= EM_get_face_for_index(-(eve->tmp.l) - 1);
- copy_v3_v3(eve->no, efa->n);
- }
- }
-
- EM_free_index_arrays();
-}
-
-void EM_solidify(EditMesh *em, float dist)
-{
- EditFace *efa;
- EditVert *eve;
- float *vert_angles= MEM_callocN(sizeof(float) * em->totvert * 2, "EM_solidify"); /* 2 in 1 */
- float *vert_accum= vert_angles + em->totvert;
- float face_angles[4];
- int i, j;
-
- for(eve= em->verts.first, i=0; eve; eve= eve->next, i++) {
- eve->tmp.l= i;
- }
-
- efa= em->faces.first;
- for(i = 0; i < em->totface; i++, efa= efa->next) {
-
- if(!(efa->f & SELECT))
- continue;
-
- if(efa->v4) {
- angle_quad_v3(face_angles, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
- j= 3;
- }
- else {
- angle_tri_v3(face_angles, efa->v1->co, efa->v2->co, efa->v3->co);
- j= 2;
- }
-
- for(; j>=0; j--) {
- eve= *(&efa->v1 + j);
- vert_accum[eve->tmp.l] += face_angles[j];
- vert_angles[eve->tmp.l]+= shell_angle_to_dist(angle_normalized_v3v3(eve->no, efa->n)) * face_angles[j];
- }
- }
-
- for(eve= em->verts.first, i=0; eve; eve= eve->next, i++) {
- if(vert_accum[i]) { /* zero if unselected */
- madd_v3_v3fl(eve->co, eve->no, dist * vert_angles[i] / vert_accum[i]);
- }
- }
-
- MEM_freeN(vert_angles);
-}
-
-/* not that optimal!, should be nicer with bmesh */
-static void tag_face_edges(EditFace *efa)
-{
- if(efa->v4)
- efa->e1->tmp.l= efa->e2->tmp.l= efa->e3->tmp.l= efa->e4->tmp.l= 1;
- else
- efa->e1->tmp.l= efa->e2->tmp.l= efa->e3->tmp.l= 1;
-}
-static int tag_face_edges_test(EditFace *efa)
-{
- if(efa->v4)
- return (efa->e1->tmp.l || efa->e2->tmp.l || efa->e3->tmp.l || efa->e4->tmp.l) ? 1:0;
- else
- return (efa->e1->tmp.l || efa->e2->tmp.l || efa->e3->tmp.l) ? 1:0;
-}
-
-static void em_deselect_nth_face(EditMesh *em, int nth, EditFace *efa_act)
-{
- EditFace *efa;
- EditEdge *eed;
- int ok= 1;
-
- if(efa_act==NULL) {
- return;
- }
-
- /* to detect loose edges, we put f2 flag on 1 */
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->tmp.l= 0;
- }
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- efa->tmp.l = 0;
- }
-
- efa_act->tmp.l = 1;
-
- while(ok) {
- ok = 0;
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- if(efa->tmp.l==1) { /* initialize */
- tag_face_edges(efa);
- }
-
- if(efa->tmp.l) {
- efa->tmp.l++;
- }
- }
- }
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- if(efa->tmp.l==0 && tag_face_edges_test(efa)) {
- efa->tmp.l= 1;
- ok = 1; /* keep looping */
- }
- }
- }
- }
-
- for (efa= em->faces.first; efa; efa= efa->next) {
- if(efa->tmp.l > 0 && efa->tmp.l % nth) {
- EM_select_face(efa, 0);
- }
- }
- for (efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- EM_select_face(efa, 1);
- }
- }
-
- EM_nvertices_selected(em);
- EM_nedges_selected(em);
- EM_nfaces_selected(em);
-}
-
-/* not that optimal!, should be nicer with bmesh */
-static void tag_edge_verts(EditEdge *eed)
-{
- eed->v1->tmp.l= eed->v2->tmp.l= 1;
-}
-static int tag_edge_verts_test(EditEdge *eed)
-{
- return (eed->v1->tmp.l || eed->v2->tmp.l) ? 1:0;
-}
-
-static void em_deselect_nth_edge(EditMesh *em, int nth, EditEdge *eed_act)
-{
- EditEdge *eed;
- EditVert *eve;
- int ok= 1;
-
- if(eed_act==NULL) {
- return;
- }
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- eve->tmp.l= 0;
- }
-
- for (eed= em->edges.first; eed; eed= eed->next) {
- eed->tmp.l = 0;
- }
-
- eed_act->tmp.l = 1;
-
- while(ok) {
- ok = 0;
-
- for (eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- if(eed->tmp.l==1) { /* initialize */
- tag_edge_verts(eed);
- }
-
- if(eed->tmp.l) {
- eed->tmp.l++;
- }
- }
- }
-
- for (eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- if(eed->tmp.l==0 && tag_edge_verts_test(eed)) {
- eed->tmp.l= 1;
- ok = 1; /* keep looping */
- }
- }
- }
- }
-
- for (eed= em->edges.first; eed; eed= eed->next) {
- if(eed->tmp.l > 0 && eed->tmp.l % nth) {
- EM_select_edge(eed, 0);
- }
- }
- for (eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- EM_select_edge(eed, 1);
- }
- }
-
- {
- /* grr, should be a function */
- EditFace *efa;
- for (efa= em->faces.first; efa; efa= efa->next) {
- if(efa->v4) {
- if(efa->e1->f & efa->e2->f & efa->e3->f & efa->e4->f & SELECT );
- else efa->f &= ~SELECT;
- }
- else {
- if(efa->e1->f & efa->e2->f & efa->e3->f & SELECT );
- else efa->f &= ~SELECT;
- }
- }
- }
-
- EM_nvertices_selected(em);
- EM_nedges_selected(em);
- EM_nfaces_selected(em);
-}
-
-static void em_deselect_nth_vert(EditMesh *em, int nth, EditVert *eve_act)
-{
- EditVert *eve;
- EditEdge *eed;
- int ok= 1;
-
- if(eve_act==NULL) {
- return;
- }
-
- for (eve= em->verts.first; eve; eve= eve->next) {
- eve->tmp.l = 0;
- }
-
- eve_act->tmp.l = 1;
-
- while(ok) {
- ok = 0;
-
- for (eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
- if(eve->tmp.l)
- eve->tmp.l++;
- }
- }
-
- for (eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- if(eed->v1->tmp.l==2 && eed->v2->tmp.l==0) { /* initialize */
- eed->v2->tmp.l= 1;
- ok = 1; /* keep looping */
- }
- else if(eed->v2->tmp.l==2 && eed->v1->tmp.l==0) { /* initialize */
- eed->v1->tmp.l= 1;
- ok = 1; /* keep looping */
- }
- }
- }
- }
-
- for (eve= em->verts.first; eve; eve= eve->next) {
- if(eve->tmp.l > 0 && eve->tmp.l % nth) {
- eve->f &= ~SELECT;
- }
- }
-
- EM_deselect_flush(em);
-
- EM_nvertices_selected(em);
- // EM_nedges_selected(em); // flush does these
- // EM_nfaces_selected(em); // flush does these
-}
-
-static void deselect_nth_active(EditMesh *em, EditVert **eve_p, EditEdge **eed_p, EditFace **efa_p)
-{
- EditSelection *ese;
-
- *eve_p= NULL;
- *eed_p= NULL;
- *efa_p= NULL;
-
- ese= (EditSelection*)em->selected.last;
-
- if(ese) {
- switch(ese->type) {
- case EDITVERT:
- *eve_p= (EditVert *)ese->data;
- return;
- case EDITEDGE:
- *eed_p= (EditEdge *)ese->data;
- return;
- case EDITFACE:
- *efa_p= (EditFace *)ese->data;
- return;
- }
- }
-
- if(em->selectmode & SCE_SELECT_VERTEX) {
- EditVert *eve;
- for (eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
- *eve_p= eve;
- return;
- }
- }
- }
-
- if(em->selectmode & SCE_SELECT_EDGE) {
- EditEdge *eed;
- for (eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- *eed_p= eed;
- return;
- }
- }
- }
-
- if(em->selectmode & SCE_SELECT_FACE) {
- EditFace *efa= EM_get_actFace(em, 1);
- if(efa) {
- *efa_p= efa;
- return;
- }
- }
-}
-
-int EM_deselect_nth(EditMesh *em, int nth)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- deselect_nth_active(em, &eve, &eed, &efa);
-
- if(eve)
- em_deselect_nth_vert(em, nth, eve);
- else if (eed)
- em_deselect_nth_edge(em, nth, eed);
- else if (efa)
- em_deselect_nth_face(em, nth, efa);
- else
- return 0;
-
- return 1;
-}
-
-void EM_project_snap_verts(bContext *C, ARegion *ar, Object *obedit, EditMesh *em)
-{
- EditVert *eve;
- for(eve= em->verts.first;eve; eve=eve->next) {
- if(eve->f & SELECT) {
- float mval[2], vec[3], no_dummy[3];
- int dist_dummy;
- mul_v3_m4v3(vec, obedit->obmat, eve->co);
- project_float_noclip(ar, vec, mval);
- if(snapObjectsContext(C, mval, &dist_dummy, vec, no_dummy, SNAP_NOT_OBEDIT)) {
- mul_v3_m4v3(eve->co, obedit->imat, vec);
- }
- }
- }
-}
diff --git a/source/blender/editors/mesh/editmesh_loop.c b/source/blender/editors/mesh/editmesh_loop.c
deleted file mode 100644
index d9854ea7678..00000000000
--- a/source/blender/editors/mesh/editmesh_loop.c
+++ /dev/null
@@ -1,414 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2004 by Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/editors/mesh/editmesh_loop.c
- * \ingroup edmesh
- */
-
-
-/*
-
-editmesh_loop: tools with own drawing subloops, select, knife, subdiv
-
-*/
-
-#include <stdlib.h>
-#include <string.h>
-#include <math.h>
-
-#include "MEM_guardedalloc.h"
-
-
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-#include "BLI_utildefines.h"
-#include "BLI_editVert.h"
-#include "BLI_ghash.h"
-
-#include "BKE_context.h"
-#include "BKE_depsgraph.h"
-#include "BKE_mesh.h"
-
-#include "PIL_time.h"
-
-#include "BIF_gl.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "ED_mesh.h"
-#include "ED_view3d.h"
-
-#include "mesh_intern.h"
-
-/* **** XXX ******** */
-static void error(const char *UNUSED(arg)) {}
-/* **** XXX ******** */
-
-/* ***************** TRAIL ************************
-
-Read a trail of mouse coords and return them as an array of CutCurve structs
-len returns number of mouse coords read before commiting with RETKEY
-It is up to the caller to free the block when done with it,
-
-XXX Is only used here, so local inside this file (ton)
- */
-
-#define TRAIL_POLYLINE 1 /* For future use, They don't do anything yet */
-#define TRAIL_FREEHAND 2
-#define TRAIL_MIXED 3 /* (1|2) */
-#define TRAIL_AUTO 4
-#define TRAIL_MIDPOINTS 8
-
-typedef struct CutCurve {
- float x;
- float y;
-} CutCurve;
-
-
-/* ******************************************************************** */
-/* Knife Subdivide Tool. Subdivides edges intersected by a mouse trail
- drawn by user.
-
- Currently mapped to KKey when in MeshEdit mode.
- Usage:
- Hit Shift K, Select Centers or Exact
- Hold LMB down to draw path, hit RETKEY.
- ESC cancels as expected.
-
- Contributed by Robert Wenzlaff (Det. Thorn).
-
- 2.5 revamp:
- - non modal (no menu before cutting)
- - exit on mouse release
- - polygon/segment drawing can become handled by WM cb later
-
-*/
-
-#define KNIFE_EXACT 1
-#define KNIFE_MIDPOINT 2
-#define KNIFE_MULTICUT 3
-
-static EnumPropertyItem knife_items[]= {
- {KNIFE_EXACT, "EXACT", 0, "Exact", ""},
- {KNIFE_MIDPOINT, "MIDPOINTS", 0, "Midpoints", ""},
- {KNIFE_MULTICUT, "MULTICUT", 0, "Multicut", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-/* seg_intersect() Determines if and where a mouse trail intersects an EditEdge */
-
-static float seg_intersect(EditEdge *e, CutCurve *c, int len, char mode, struct GHash *gh)
-{
-#define MAXSLOPE 100000
- float x11, y11, x12=0, y12=0, x2max, x2min, y2max;
- float y2min, dist, lastdist=0, xdiff2, xdiff1;
- float m1, b1, m2, b2, x21, x22, y21, y22, xi;
- float yi, x1min, x1max, y1max, y1min, perc=0;
- float *scr;
- float threshold;
- int i;
-
- threshold = 0.000001; /*tolerance for vertex intersection*/
- // XXX threshold = scene->toolsettings->select_thresh / 100;
-
- /* Get screen coords of verts */
- scr = BLI_ghash_lookup(gh, e->v1);
- x21=scr[0];
- y21=scr[1];
-
- scr = BLI_ghash_lookup(gh, e->v2);
- x22=scr[0];
- y22=scr[1];
-
- xdiff2=(x22-x21);
- if (xdiff2) {
- m2=(y22-y21)/xdiff2;
- b2= ((x22*y21)-(x21*y22))/xdiff2;
- }
- else {
- m2=MAXSLOPE; /* Verticle slope */
- b2=x22;
- }
-
- /*check for *exact* vertex intersection first*/
- if(mode!=KNIFE_MULTICUT){
- for (i=0; i<len; i++){
- if (i>0){
- x11=x12;
- y11=y12;
- }
- else {
- x11=c[i].x;
- y11=c[i].y;
- }
- x12=c[i].x;
- y12=c[i].y;
-
- /*test e->v1*/
- if((x11 == x21 && y11 == y21) || (x12 == x21 && y12 == y21)){
- e->v1->f1 = 1;
- perc = 0;
- return(perc);
- }
- /*test e->v2*/
- else if((x11 == x22 && y11 == y22) || (x12 == x22 && y12 == y22)){
- e->v2->f1 = 1;
- perc = 0;
- return(perc);
- }
- }
- }
-
- /*now check for edge interesect (may produce vertex intersection as well)*/
- for (i=0; i<len; i++){
- if (i>0){
- x11=x12;
- y11=y12;
- }
- else {
- x11=c[i].x;
- y11=c[i].y;
- }
- x12=c[i].x;
- y12=c[i].y;
-
- /* Perp. Distance from point to line */
- if (m2!=MAXSLOPE) dist=(y12-m2*x12-b2);/* /sqrt(m2*m2+1); Only looking for */
- /* change in sign. Skip extra math */
- else dist=x22-x12;
-
- if (i==0) lastdist=dist;
-
- /* if dist changes sign, and intersect point in edge's Bound Box*/
- if ((lastdist*dist)<=0){
- xdiff1=(x12-x11); /* Equation of line between last 2 points */
- if (xdiff1){
- m1=(y12-y11)/xdiff1;
- b1= ((x12*y11)-(x11*y12))/xdiff1;
- }
- else{
- m1=MAXSLOPE;
- b1=x12;
- }
- x2max=MAX2(x21,x22)+0.001f; /* prevent missed edges */
- x2min=MIN2(x21,x22)-0.001f; /* due to round off error */
- y2max=MAX2(y21,y22)+0.001f;
- y2min=MIN2(y21,y22)-0.001f;
-
- /* Found an intersect, calc intersect point */
- if (m1==m2){ /* co-incident lines */
- /* cut at 50% of overlap area*/
- x1max=MAX2(x11, x12);
- x1min=MIN2(x11, x12);
- xi= (MIN2(x2max,x1max)+MAX2(x2min,x1min))/2.0f;
-
- y1max=MAX2(y11, y12);
- y1min=MIN2(y11, y12);
- yi= (MIN2(y2max,y1max)+MAX2(y2min,y1min))/2.0f;
- }
- else if (m2==MAXSLOPE){
- xi=x22;
- yi=m1*x22+b1;
- }
- else if (m1==MAXSLOPE){
- xi=x12;
- yi=m2*x12+b2;
- }
- else {
- xi=(b1-b2)/(m2-m1);
- yi=(b1*m2-m1*b2)/(m2-m1);
- }
-
- /* Intersect inside bounding box of edge?*/
- if ((xi>=x2min)&&(xi<=x2max)&&(yi<=y2max)&&(yi>=y2min)){
- /*test for vertex intersect that may be 'close enough'*/
- if(mode!=KNIFE_MULTICUT){
- if(xi <= (x21 + threshold) && xi >= (x21 - threshold)){
- if(yi <= (y21 + threshold) && yi >= (y21 - threshold)){
- e->v1->f1 = 1;
- perc = 0;
- break;
- }
- }
- if(xi <= (x22 + threshold) && xi >= (x22 - threshold)){
- if(yi <= (y22 + threshold) && yi >= (y22 - threshold)){
- e->v2->f1 = 1;
- perc = 0;
- break;
- }
- }
- }
- if ((m2 <= 1.0f) && (m2 >= -1.0f)) perc = (xi-x21)/(x22-x21);
- else perc=(yi-y21)/(y22-y21); /*lower slope more accurate*/
- //isect=32768.0*(perc+0.0000153); /* Percentage in 1/32768ths */
-
- break;
- }
- }
- lastdist=dist;
- }
- return(perc);
-}
-
-/* for multicut */
-#define MAX_CUTS 256
-
-/* for amount of edges */
-#define MAX_CUT_EDGES 1024
-
-static int knife_cut_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- ARegion *ar= CTX_wm_region(C);
- EditEdge *eed;
- EditVert *eve;
- CutCurve curve[MAX_CUT_EDGES];
- struct GHash *gh;
- float isect=0.0;
- float *scr, co[4];
- int len=0;
- short numcuts= RNA_int_get(op->ptr, "num_cuts");
- short mode= RNA_enum_get(op->ptr, "type");
-// int corner_cut_pattern= RNA_enum_get(op->ptr,"corner_cut_pattern");
-
- /* edit-object needed for matrix, and ar->regiondata for projections to work */
- if (ELEM3(NULL, obedit, ar, ar->regiondata))
- return OPERATOR_CANCELLED;
-
- if (EM_nvertices_selected(em) < 2) {
- error("No edges are selected to operate on");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
- /* get the cut curve */
- RNA_BEGIN(op->ptr, itemptr, "path") {
-
- RNA_float_get_array(&itemptr, "loc", (float *)&curve[len]);
- len++;
- if(len>= MAX_CUT_EDGES) break;
- }
- RNA_END;
-
- if(len<2) {
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
- /*store percentage of edge cut for KNIFE_EXACT here.*/
- for(eed=em->edges.first; eed; eed= eed->next)
- eed->tmp.fp = 0.0;
-
- /*the floating point coordinates of verts in screen space will be stored in a hash table according to the vertices pointer*/
- gh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "knife_cut_exec gh");
- for(eve=em->verts.first; eve; eve=eve->next){
- scr = MEM_mallocN(sizeof(float)*2, "Vertex Screen Coordinates");
- VECCOPY(co, eve->co);
- co[3]= 1.0;
- mul_m4_v4(obedit->obmat, co);
- project_float(ar, co, scr);
- BLI_ghash_insert(gh, eve, scr);
- eve->f1 = 0; /*store vertex intersection flag here*/
-
- }
-
- eed= em->edges.first;
- while(eed) {
- if( eed->v1->f & eed->v2->f & SELECT ){ // NOTE: uses vertex select, subdiv doesnt do edges yet
- isect= seg_intersect(eed, curve, len, mode, gh);
- if (isect!=0.0f) eed->f2= 1;
- else eed->f2=0;
- eed->tmp.fp= isect;
- }
- else {
- eed->f2=0;
- eed->f1=0;
- }
- eed= eed->next;
- }
-
- if (mode==KNIFE_MIDPOINT) esubdivideflag(obedit, em, SELECT, 0, 0, B_KNIFE, 1, SUBDIV_CORNER_INNERVERT, SUBDIV_SELECT_INNER);
- else if (mode==KNIFE_MULTICUT) esubdivideflag(obedit, em, SELECT, 0, 0, B_KNIFE, numcuts, SUBDIV_CORNER_INNERVERT, SUBDIV_SELECT_INNER);
- else esubdivideflag(obedit, em, SELECT, 0, 0, B_KNIFE|B_PERCENTSUBD, 1, SUBDIV_CORNER_INNERVERT, SUBDIV_SELECT_INNER);
-
- eed=em->edges.first;
- while(eed){
- eed->f2=0;
- eed->f1=0;
- eed=eed->next;
- }
-
- BLI_ghash_free(gh, NULL, (GHashValFreeFP)MEM_freeN);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-
-void MESH_OT_knife_cut(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- ot->name= "Knife Cut";
- ot->description= "Cut selected edges and faces into parts";
- ot->idname= "MESH_OT_knife_cut";
-
- ot->invoke= WM_gesture_lines_invoke;
- ot->modal= WM_gesture_lines_modal;
- ot->exec= knife_cut_exec;
- ot->cancel= WM_gesture_lines_cancel;
-
- ot->poll= EM_view3d_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "type", knife_items, KNIFE_EXACT, "Type", "");
- prop= RNA_def_property(ot->srna, "path", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_struct_runtime(prop, &RNA_OperatorMousePath);
- RNA_def_int(ot->srna, "num_cuts", 1, 1, MAX_CUTS, "Number of Cuts", "Only for Multi-Cut", 1, MAX_CUTS);
- // doesn't work atm.. RNA_def_enum(ot->srna, "corner_cut_pattern", corner_type_items, SUBDIV_CORNER_INNERVERT, "Corner Cut Pattern", "Topology pattern to use to fill a face after cutting across its corner");
-
- /* internal */
- RNA_def_int(ot->srna, "cursor", BC_KNIFECURSOR, 0, INT_MAX, "Cursor", "", 0, INT_MAX);
-}
-
-/* ******************************************************* */
-
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c
deleted file mode 100644
index 62ccbb3f5a5..00000000000
--- a/source/blender/editors/mesh/editmesh_mods.c
+++ /dev/null
@@ -1,4454 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2004 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/editors/mesh/editmesh_mods.c
- * \ingroup edmesh
- */
-
-
-/*
-
-editmesh_mods.c, UI level access, no geometry changes
-
-*/
-
-#include <stdlib.h>
-#include <string.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_material_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_math.h"
-#include "BLI_editVert.h"
-#include "BLI_rand.h"
-#include "BLI_utildefines.h"
-
-#include "BKE_context.h"
-#include "BKE_displist.h"
-#include "BKE_depsgraph.h"
-#include "BKE_mesh.h"
-#include "BKE_material.h"
-#include "BKE_paint.h"
-#include "BKE_report.h"
-#include "BKE_texture.h"
-
-#include "IMB_imbuf_types.h"
-#include "IMB_imbuf.h"
-
-#include "RE_render_ext.h" /* externtex */
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "ED_mesh.h"
-#include "ED_screen.h"
-#include "ED_view3d.h"
-#include "ED_uvedit.h"
-
-#include "BIF_gl.h"
-
-#include "mesh_intern.h"
-
-#include "BLO_sys_types.h" // for intptr_t support
-
-/* XXX */
-static void waitcursor(int UNUSED(val)) {}
-static int pupmenu(const char *UNUSED(arg)) {return 0;}
-
-/* ****************************** MIRROR **************** */
-
-void EM_cache_x_mirror_vert(struct Object *ob, struct EditMesh *em)
-{
- EditVert *eve, *eve_mirror;
- int index= 0;
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- eve->tmp.v= NULL;
- }
-
- for(eve= em->verts.first; eve; eve= eve->next, index++) {
- if(eve->tmp.v==NULL) {
- eve_mirror = editmesh_get_x_mirror_vert(ob, em, eve, eve->co, index);
- if(eve_mirror) {
- eve->tmp.v= eve_mirror;
- eve_mirror->tmp.v = eve;
- }
- }
- }
-}
-
-static void EM_select_mirrored(Object *obedit, EditMesh *em, int extend)
-{
-
- EditVert *eve;
-
- EM_cache_x_mirror_vert(obedit, em);
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT && eve->tmp.v && (eve->tmp.v != eve->tmp.v->tmp.v)) {
- eve->tmp.v->f |= SELECT;
-
- if(extend==FALSE)
- eve->f &= ~SELECT;
-
- /* remove the interference */
- eve->tmp.v->tmp.v= NULL;
- eve->tmp.v= NULL;
- }
- }
-}
-
-void EM_automerge(Scene *scene, Object *obedit, int update)
-{
- Mesh *me= obedit ? obedit->data : NULL; /* can be NULL */
- /* int len; */ /* UNUSED */
-
- if ((scene->toolsettings->automerge) &&
- (obedit && obedit->type==OB_MESH && (obedit->mode & OB_MODE_EDIT))
- ) {
- EditMesh *em= me->edit_mesh;
- int totvert= em->totvert, totedge= em->totedge, totface= em->totface;
-
- /* len = */ /* UNUSED */ removedoublesflag(em, 1, 1, scene->toolsettings->doublimit);
- if (totvert != em->totvert || totedge != em->totedge || totface != em->totface) {
- if (update) {
- DAG_id_tag_update(&me->id, 0);
- }
- }
- }
-}
-
-/* ****************************** SELECTION ROUTINES **************** */
-
-unsigned int em_solidoffs=0, em_wireoffs=0, em_vertoffs=0; /* set in drawobject.c ... for colorindices */
-
-/* facilities for border select and circle select */
-static char *selbuf= NULL;
-
-/* opengl doesn't support concave... */
-static void draw_triangulated(int mcords[][2], short tot)
-{
- ListBase lb={NULL, NULL};
- DispList *dl;
- float *fp;
- int a;
-
- /* make displist */
- dl= MEM_callocN(sizeof(DispList), "poly disp");
- dl->type= DL_POLY;
- dl->parts= 1;
- dl->nr= tot;
- dl->verts= fp= MEM_callocN(tot*3*sizeof(float), "poly verts");
- BLI_addtail(&lb, dl);
-
- for(a=0; a<tot; a++, fp+=3) {
- fp[0]= (float)mcords[a][0];
- fp[1]= (float)mcords[a][1];
- }
-
- /* do the fill */
- filldisplist(&lb, &lb, 0);
-
- /* do the draw */
- dl= lb.first; /* filldisplist adds in head of list */
- if(dl->type==DL_INDEX3) {
- int *index;
-
- a= dl->parts;
- fp= dl->verts;
- index= dl->index;
- glBegin(GL_TRIANGLES);
- while(a--) {
- glVertex3fv(fp+3*index[0]);
- glVertex3fv(fp+3*index[1]);
- glVertex3fv(fp+3*index[2]);
- index+= 3;
- }
- glEnd();
- }
-
- freedisplist(&lb);
-}
-
-
-/* reads rect, and builds selection array for quick lookup */
-/* returns if all is OK */
-int EM_init_backbuf_border(ViewContext *vc, short xmin, short ymin, short xmax, short ymax)
-{
- struct ImBuf *buf;
- unsigned int *dr;
- int a;
-
- if(vc->obedit==NULL || vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
-
- buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
- if(buf==NULL) return 0;
- if(em_vertoffs==0) return 0;
-
- dr = buf->rect;
-
- /* build selection lookup */
- selbuf= MEM_callocN(em_vertoffs+1, "selbuf");
-
- a= (xmax-xmin+1)*(ymax-ymin+1);
- while(a--) {
- if(*dr>0 && *dr<=em_vertoffs)
- selbuf[*dr]= 1;
- dr++;
- }
- IMB_freeImBuf(buf);
- return 1;
-}
-
-int EM_check_backbuf(unsigned int index)
-{
- if(selbuf==NULL) return 1;
- if(index>0 && index<=em_vertoffs)
- return selbuf[index];
- return 0;
-}
-
-void EM_free_backbuf(void)
-{
- if(selbuf) MEM_freeN(selbuf);
- selbuf= NULL;
-}
-
-/* mcords is a polygon mask
- - grab backbuffer,
- - draw with black in backbuffer,
- - grab again and compare
- returns 'OK'
-*/
-int EM_mask_init_backbuf_border(ViewContext *vc, int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax)
-{
- unsigned int *dr, *drm;
- struct ImBuf *buf, *bufmask;
- int a;
- GLboolean is_cull;
-
- /* method in use for face selecting too */
- if(vc->obedit==NULL) {
- if(paint_facesel_test(vc->obact));
- else if(paint_vertsel_test(vc->obact));
- else return 0;
- }
- else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
-
- buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
- if(buf==NULL) return 0;
- if(em_vertoffs==0) return 0;
-
- dr = buf->rect;
-
- /* draw the mask */
- glDisable(GL_DEPTH_TEST);
-
- glColor3ub(0, 0, 0);
-
- /* some opengl drivers have problems with draw direction */
- glGetBooleanv(GL_CULL_FACE, &is_cull);
- if(is_cull) glDisable(GL_CULL_FACE);
-
- /* yah, opengl doesn't do concave... tsk! */
- ED_region_pixelspace(vc->ar);
- draw_triangulated(mcords, tot);
-
- glBegin(GL_LINE_LOOP); /* for zero sized masks, lines */
- for(a=0; a<tot; a++) glVertex2iv(mcords[a]);
- glEnd();
-
- glFinish(); /* to be sure readpixels sees mask */
-
- /* grab mask */
- bufmask= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
- drm = bufmask->rect;
- if(bufmask==NULL) return 0; /* only when mem alloc fails, go crash somewhere else! */
-
- /* build selection lookup */
- selbuf= MEM_callocN(em_vertoffs+1, "selbuf");
-
- a= (xmax-xmin+1)*(ymax-ymin+1);
- while(a--) {
- if(*dr>0 && *dr<=em_vertoffs && *drm==0) selbuf[*dr]= 1;
- dr++; drm++;
- }
- IMB_freeImBuf(buf);
- IMB_freeImBuf(bufmask);
-
- if(is_cull) glEnable(GL_CULL_FACE);
-
- return 1;
-
-}
-
-/* circle shaped sample area */
-int EM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads)
-{
- struct ImBuf *buf;
- unsigned int *dr;
- short xmin, ymin, xmax, ymax, xc, yc;
- int radsq;
-
- /* method in use for face selecting too */
- if(vc->obedit==NULL) {
- if(paint_facesel_test(vc->obact));
- else if (paint_vertsel_test(vc->obact));
- else return 0;
- }
- else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
-
- xmin= xs-rads; xmax= xs+rads;
- ymin= ys-rads; ymax= ys+rads;
- buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
- if(em_vertoffs==0) return 0;
- if(buf==NULL) return 0;
-
- dr = buf->rect;
-
- /* build selection lookup */
- selbuf= MEM_callocN(em_vertoffs+1, "selbuf");
- radsq= rads*rads;
- for(yc= -rads; yc<=rads; yc++) {
- for(xc= -rads; xc<=rads; xc++, dr++) {
- if(xc*xc + yc*yc < radsq) {
- if(*dr>0 && *dr<=em_vertoffs) selbuf[*dr]= 1;
- }
- }
- }
-
- IMB_freeImBuf(buf);
- return 1;
-
-}
-
-static void findnearestvert__doClosest(void *userData, EditVert *eve, int x, int y, int index)
-{
- struct { int mval[2]; short pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } *data = userData;
-
- if (data->pass==0) {
- if (index<=data->lastIndex)
- return;
- } else {
- if (index>data->lastIndex)
- return;
- }
-
- if (data->dist>3) {
- int temp = abs(data->mval[0] - x) + abs(data->mval[1]- y);
- if ((eve->f&1) == data->select) {
- if (data->strict == 1)
- return;
- else
- temp += 5;
- }
-
- if (temp<data->dist) {
- data->dist = temp;
- data->closest = eve;
- data->closestIndex = index;
- }
- }
-}
-
-
-
-
-static unsigned int findnearestvert__backbufIndextest(void *handle, unsigned int index)
-{
- EditMesh *em= (EditMesh *)handle;
- EditVert *eve = BLI_findlink(&em->verts, index-1);
-
- if(eve && (eve->f & SELECT)) return 0;
- return 1;
-}
-/**
- * findnearestvert
- *
- * dist (in/out): minimal distance to the nearest and at the end, actual distance
- * sel: selection bias
- * if SELECT, selected vertice are given a 5 pixel bias to make them farter than unselect verts
- * if 0, unselected vertice are given the bias
- * strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
- */
-EditVert *findnearestvert(ViewContext *vc, int *dist, short sel, short strict)
-{
- if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)){
- int distance;
- unsigned int index;
- EditVert *eve;
-
- if(strict) index = view3d_sample_backbuf_rect(vc, vc->mval, 50, em_wireoffs, 0xFFFFFF, &distance, strict, vc->em, findnearestvert__backbufIndextest);
- else index = view3d_sample_backbuf_rect(vc, vc->mval, 50, em_wireoffs, 0xFFFFFF, &distance, 0, NULL, NULL);
-
- eve = BLI_findlink(&vc->em->verts, index-1);
-
- if(eve && distance < *dist) {
- *dist = distance;
- return eve;
- } else {
- return NULL;
- }
-
- }
- else {
- struct { int mval[2]; short pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } data;
- static int lastSelectedIndex=0;
- static EditVert *lastSelected=NULL;
-
- if (lastSelected && BLI_findlink(&vc->em->verts, lastSelectedIndex)!=lastSelected) {
- lastSelectedIndex = 0;
- lastSelected = NULL;
- }
-
- data.lastIndex = lastSelectedIndex;
- data.mval[0] = vc->mval[0];
- data.mval[1] = vc->mval[1];
- data.select = sel;
- data.dist = *dist;
- data.strict = strict;
- data.closest = NULL;
- data.closestIndex = 0;
-
- data.pass = 0;
-
- ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
-
- mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
-
- if (data.dist>3) {
- data.pass = 1;
- mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
- }
-
- *dist = data.dist;
- lastSelected = data.closest;
- lastSelectedIndex = data.closestIndex;
-
- return data.closest;
- }
-}
-
-/* returns labda for closest distance v1 to line-piece v2-v3 */
-static float labda_PdistVL2Dfl( float *v1, float *v2, float *v3)
-{
- float rc[2], len;
-
- rc[0]= v3[0]-v2[0];
- rc[1]= v3[1]-v2[1];
- len= rc[0]*rc[0]+ rc[1]*rc[1];
- if(len==0.0f)
- return 0.0f;
-
- return ( rc[0]*(v1[0]-v2[0]) + rc[1]*(v1[1]-v2[1]) )/len;
-}
-
-/* note; uses v3d, so needs active 3d window */
-static void findnearestedge__doClosest(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int UNUSED(index))
-{
- struct { ViewContext vc; float mval[2]; int dist; EditEdge *closest; } *data = userData;
- float v1[2], v2[2];
- int distance;
-
- ED_view3d_local_clipping(data->vc.rv3d, data->vc.obedit->obmat); /* for local clipping lookups */
-
- v1[0] = x0;
- v1[1] = y0;
- v2[0] = x1;
- v2[1] = y1;
-
- distance= dist_to_line_segment_v2(data->mval, v1, v2);
-
-
- if(eed->f & SELECT) distance+=5;
- if(distance < data->dist) {
- if(data->vc.rv3d->rflag & RV3D_CLIPPING) {
- float labda= labda_PdistVL2Dfl(data->mval, v1, v2);
- float vec[3];
-
- vec[0]= eed->v1->co[0] + labda*(eed->v2->co[0] - eed->v1->co[0]);
- vec[1]= eed->v1->co[1] + labda*(eed->v2->co[1] - eed->v1->co[1]);
- vec[2]= eed->v1->co[2] + labda*(eed->v2->co[2] - eed->v1->co[2]);
-
- if(ED_view3d_test_clipping(data->vc.rv3d, vec, 1)==0) {
- data->dist = distance;
- data->closest = eed;
- }
- }
- else {
- data->dist = distance;
- data->closest = eed;
- }
- }
-}
-EditEdge *findnearestedge(ViewContext *vc, int *dist)
-{
-
- if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
- int distance;
- unsigned int index = view3d_sample_backbuf_rect(vc, vc->mval, 50, em_solidoffs, em_wireoffs, &distance,0, NULL, NULL);
- EditEdge *eed = BLI_findlink(&vc->em->edges, index-1);
-
- if (eed && distance<*dist) {
- *dist = distance;
- return eed;
- } else {
- return NULL;
- }
- }
- else {
- struct { ViewContext vc; float mval[2]; int dist; EditEdge *closest; } data;
-
- data.vc= *vc;
- data.mval[0] = vc->mval[0];
- data.mval[1] = vc->mval[1];
- data.dist = *dist;
- data.closest = NULL;
-
- ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenEdge(vc, findnearestedge__doClosest, &data, V3D_CLIP_TEST_REGION);
-
- *dist = data.dist;
- return data.closest;
- }
-}
-
-static void findnearestface__getDistance(void *userData, EditFace *efa, int x, int y, int UNUSED(index))
-{
- struct { int mval[2]; int dist; EditFace *toFace; } *data = userData;
-
- if (efa==data->toFace) {
- int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
-
- if (temp<data->dist)
- data->dist = temp;
- }
-}
-static void findnearestface__doClosest(void *userData, EditFace *efa, int x, int y, int index)
-{
- struct { int mval[2]; short pass; int dist, lastIndex, closestIndex; EditFace *closest; } *data = userData;
-
- if (data->pass==0) {
- if (index<=data->lastIndex)
- return;
- } else {
- if (index>data->lastIndex)
- return;
- }
-
- if (data->dist>3) {
- int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
-
- if (temp<data->dist) {
- data->dist = temp;
- data->closest = efa;
- data->closestIndex = index;
- }
- }
-}
-static EditFace *findnearestface(ViewContext *vc, int *dist)
-{
-
- if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
- unsigned int index = view3d_sample_backbuf(vc, vc->mval[0], vc->mval[1]);
- EditFace *efa = BLI_findlink(&vc->em->faces, index-1);
-
- if (efa) {
- struct { int mval[2]; int dist; EditFace *toFace; } data;
-
- data.mval[0] = vc->mval[0];
- data.mval[1] = vc->mval[1];
- data.dist = 0x7FFF; /* largest short */
- data.toFace = efa;
-
- ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenFace(vc, findnearestface__getDistance, &data);
-
- if(vc->em->selectmode == SCE_SELECT_FACE || data.dist<*dist) { /* only faces, no dist check */
- *dist= data.dist;
- return efa;
- }
- }
-
- return NULL;
- }
- else {
- struct { int mval[2]; short pass; int dist, lastIndex, closestIndex; EditFace *closest; } data;
- static int lastSelectedIndex=0;
- static EditFace *lastSelected=NULL;
-
- if (lastSelected && BLI_findlink(&vc->em->faces, lastSelectedIndex)!=lastSelected) {
- lastSelectedIndex = 0;
- lastSelected = NULL;
- }
-
- data.lastIndex = lastSelectedIndex;
- data.mval[0] = vc->mval[0];
- data.mval[1] = vc->mval[1];
- data.dist = *dist;
- data.closest = NULL;
- data.closestIndex = 0;
-
- data.pass = 0;
-
- ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
-
- if (data.dist>3) {
- data.pass = 1;
- mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
- }
-
- *dist = data.dist;
- lastSelected = data.closest;
- lastSelectedIndex = data.closestIndex;
-
- return data.closest;
- }
-}
-
-/* best distance based on screen coords.
- use em->selectmode to define how to use
- selected vertices and edges get disadvantage
- return 1 if found one
-*/
-static int unified_findnearest(ViewContext *vc, EditVert **eve, EditEdge **eed, EditFace **efa)
-{
- EditMesh *em= vc->em;
- int dist= 75;
-
- *eve= NULL;
- *eed= NULL;
- *efa= NULL;
-
- /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
- view3d_validate_backbuf(vc);
-
- if(em->selectmode & SCE_SELECT_VERTEX)
- *eve= findnearestvert(vc, &dist, SELECT, 0);
- if(em->selectmode & SCE_SELECT_FACE)
- *efa= findnearestface(vc, &dist);
-
- dist-= 20; /* since edges select lines, we give dots advantage of 20 pix */
- if(em->selectmode & SCE_SELECT_EDGE)
- *eed= findnearestedge(vc, &dist);
-
- /* return only one of 3 pointers, for frontbuffer redraws */
- if(*eed) {
- *efa= NULL; *eve= NULL;
- }
- else if(*efa) {
- *eve= NULL;
- }
-
- return (*eve || *eed || *efa);
-}
-
-
-/* **************** SIMILAR "group" SELECTS. FACE, EDGE AND VERTEX ************** */
-
-/* selects new faces/edges/verts based on the existing selection */
-
-/* VERT GROUP */
-
-#define SIMVERT_NORMAL 0
-#define SIMVERT_FACE 1
-#define SIMVERT_VGROUP 2
-#define SIMVERT_TOT 3
-
-/* EDGE GROUP */
-
-#define SIMEDGE_LENGTH 101
-#define SIMEDGE_DIR 102
-#define SIMEDGE_FACE 103
-#define SIMEDGE_FACE_ANGLE 104
-#define SIMEDGE_CREASE 105
-#define SIMEDGE_SEAM 106
-#define SIMEDGE_SHARP 107
-#define SIMEDGE_TOT 108
-
-/* FACE GROUP */
-
-#define SIMFACE_MATERIAL 201
-#define SIMFACE_IMAGE 202
-#define SIMFACE_AREA 203
-#define SIMFACE_PERIMETER 204
-#define SIMFACE_NORMAL 205
-#define SIMFACE_COPLANAR 206
-#define SIMFACE_TOT 207
-
-static EnumPropertyItem prop_similar_types[] = {
- {SIMVERT_NORMAL, "NORMAL", 0, "Normal", ""},
- {SIMVERT_FACE, "FACE", 0, "Amount of Vertices in Face", ""},
- {SIMVERT_VGROUP, "VGROUP", 0, "Vertex Groups", ""},
- {SIMEDGE_LENGTH, "LENGTH", 0, "Length", ""},
- {SIMEDGE_DIR, "DIR", 0, "Direction", ""},
- {SIMEDGE_FACE, "FACE", 0, "Amount of Vertices in Face", ""},
- {SIMEDGE_FACE_ANGLE, "FACE_ANGLE", 0, "Face Angles", ""},
- {SIMEDGE_CREASE, "CREASE", 0, "Crease", ""},
- {SIMEDGE_SEAM, "SEAM", 0, "Seam", ""},
- {SIMEDGE_SHARP, "SHARP", 0, "Sharpness", ""},
- {SIMFACE_MATERIAL, "MATERIAL", 0, "Material", ""},
- {SIMFACE_IMAGE, "IMAGE", 0, "Image", ""},
- {SIMFACE_AREA, "AREA", 0, "Area", ""},
- {SIMFACE_PERIMETER, "PERIMETER", 0, "Perimeter", ""},
- {SIMFACE_NORMAL, "NORMAL", 0, "Normal", ""},
- {SIMFACE_COPLANAR, "COPLANAR", 0, "Co-planar", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-
-/* this as a way to compare the ares, perim of 2 faces thay will scale to different sizes
-*0.5 so smaller faces arnt ALWAYS selected with a thresh of 1.0 */
-#define SCALE_CMP(a,b) ((a+a*thresh >= b) && (a-(a*thresh*0.5f) <= b))
-
-static int similar_face_select__internal(EditMesh *em, int mode, float thresh)
-{
- EditFace *efa, *base_efa=NULL;
- unsigned int selcount=0; /*count how many new faces we select*/
-
- /*deselcount, count how many deselected faces are left, so we can bail out early
- also means that if there are no deselected faces, we can avoid a lot of looping */
- unsigned int deselcount=0;
- short ok=0;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (!efa->h) {
- if (efa->f & SELECT) {
- efa->f1=1;
- ok=1;
- } else {
- efa->f1=0;
- deselcount++; /* a deselected face we may select later */
- }
- }
- }
-
- if (!ok || !deselcount) /* no data selected OR no more data to select */
- return 0;
-
- if (mode==SIMFACE_AREA) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->tmp.fp= EM_face_area(efa);
- }
- } else if (mode==SIMFACE_PERIMETER) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->tmp.fp= EM_face_perimeter(efa);
- }
- }
-
- for(base_efa= em->faces.first; base_efa; base_efa= base_efa->next) {
- if (base_efa->f1) { /* This was one of the faces originaly selected */
- if (mode==SIMFACE_MATERIAL) { /* same material */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (
- !(efa->f & SELECT) &&
- !efa->h &&
- base_efa->mat_nr == efa->mat_nr
- ) {
- EM_select_face(efa, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMFACE_IMAGE) { /* same image */
- MTFace *tf, *base_tf;
-
- base_tf = (MTFace*)CustomData_em_get(&em->fdata, base_efa->data,
- CD_MTFACE);
-
- if(!base_tf)
- return selcount;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (!(efa->f & SELECT) && !efa->h) {
- tf = (MTFace*)CustomData_em_get(&em->fdata, efa->data,
- CD_MTFACE);
-
- if(base_tf->tpage == tf->tpage) {
- EM_select_face(efa, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- }
- } else if (mode==SIMFACE_AREA || mode==SIMFACE_PERIMETER) { /* same area OR same perimeter, both use the same temp var */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (
- (!(efa->f & SELECT) && !efa->h) &&
- SCALE_CMP(base_efa->tmp.fp, efa->tmp.fp)
- ) {
- EM_select_face(efa, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMFACE_NORMAL) {
- float angle;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (!(efa->f & SELECT) && !efa->h) {
- angle= RAD2DEGF(angle_v3v3(base_efa->n, efa->n));
- if (angle/180.0f<=thresh) {
- EM_select_face(efa, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- }
- } else if (mode==SIMFACE_COPLANAR) { /* same planer */
- float angle, base_dot, dot;
- base_dot= dot_v3v3(base_efa->cent, base_efa->n);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (!(efa->f & SELECT) && !efa->h) {
- angle= RAD2DEGF(angle_v3v3(base_efa->n, efa->n));
- if (angle/180.0f<=thresh) {
- dot=dot_v3v3(efa->cent, base_efa->n);
- if (fabsf(base_dot-dot) <= thresh) {
- EM_select_face(efa, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- }
- }
- }
- }
- } /* end base_efa loop */
- return selcount;
-}
-
-static int similar_face_select_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- Mesh *me= obedit->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
-
- int selcount = similar_face_select__internal(em, RNA_enum_get(op->ptr, "type"), RNA_float_get(op->ptr, "threshold"));
-
- if (selcount) {
- /* here was an edge-mode only select flush case, has to be generalized */
- EM_selectmode_flush(em);
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- }
-
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_FINISHED;
-}
-
-/* ***************************************************** */
-
-static int similar_edge_select__internal(EditMesh *em, int mode, float thresh)
-{
- EditEdge *eed, *base_eed=NULL;
- unsigned int selcount=0; /* count how many new edges we select*/
-
- /*count how many visible selected edges there are,
- so we can return when there are none left */
- unsigned int deselcount=0;
-
- short ok=0;
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (!eed->h) {
- if (eed->f & SELECT) {
- eed->f1=1;
- ok=1;
- } else {
- eed->f1=0;
- deselcount++;
- }
- /* set all eed->tmp.l to 0 we use it later.
- for counting face users*/
- eed->tmp.l=0;
- eed->f2=0; /* only for mode SIMEDGE_FACE_ANGLE, edge animations */
- }
- }
-
- if (!ok || !deselcount) /* no data selected OR no more data to select*/
- return 0;
-
- if (mode==SIMEDGE_LENGTH) { /*store length*/
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (!eed->h) /* dont calc data for hidden edges*/
- eed->tmp.fp= len_v3v3(eed->v1->co, eed->v2->co);
- }
- } else if (mode==SIMEDGE_FACE) { /*store face users*/
- EditFace *efa;
- /* cound how many faces each edge uses use tmp->l */
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->e1->tmp.l++;
- efa->e2->tmp.l++;
- efa->e3->tmp.l++;
- if (efa->e4) efa->e4->tmp.l++;
- }
- } else if (mode==SIMEDGE_FACE_ANGLE) { /*store edge angles */
- EditFace *efa;
- int j;
- /* cound how many faces each edge uses use tmp.l */
- for(efa= em->faces.first; efa; efa= efa->next) {
- /* here we use the edges temp data to assign a face
- if a face has already been assigned (eed->f2==1)
- we calculate the angle between the current face and
- the edges previously found face.
- store the angle in eed->tmp.fp (loosing the face eed->tmp.f)
- but tagging eed->f2==2, so we know not to look at it again.
- This only works for edges that connect to 2 faces. but its good enough
- */
-
- /* se we can loop through face edges*/
- j=0;
- eed= efa->e1;
- while (j<4) {
- if (j==1) eed= efa->e2;
- else if (j==2) eed= efa->e3;
- else if (j==3) {
- eed= efa->e4;
- if (!eed)
- break;
- } /* done looping */
-
- if (!eed->h) { /* dont calc data for hidden edges*/
- if (eed->f2==2)
- break;
- else if (eed->f2==0) /* first access, assign the face */
- eed->tmp.f= efa;
- else if (eed->f2==1) /* second, we assign the angle*/
- eed->tmp.fp= RAD2DEGF(angle_v3v3(eed->tmp.f->n, efa->n))/180;
- eed->f2++; /* f2==0 no face assigned. f2==1 one face found. f2==2 angle calculated.*/
- }
- j++;
- }
- }
- }
-
- for(base_eed= em->edges.first; base_eed; base_eed= base_eed->next) {
- if (base_eed->f1) {
- if (mode==SIMEDGE_LENGTH) { /* same length */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- SCALE_CMP(base_eed->tmp.fp, eed->tmp.fp)
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMEDGE_DIR) { /* same direction */
- float base_dir[3], dir[3], angle;
- sub_v3_v3v3(base_dir, base_eed->v1->co, base_eed->v2->co);
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (!(eed->f & SELECT) && !eed->h) {
- sub_v3_v3v3(dir, eed->v1->co, eed->v2->co);
- angle= RAD2DEGF(angle_v3v3(base_dir, dir));
-
- if (angle>90.0f) /* use the smallest angle between the edges */
- angle= fabsf(angle-180.0f);
-
- if (angle / 90.0f<=thresh) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- }
- } else if (mode==SIMEDGE_FACE) { /* face users */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- base_eed->tmp.l==eed->tmp.l
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMEDGE_FACE_ANGLE && base_eed->f2==2) { /* edge angles, f2==2 means the edge has an angle. */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- eed->f2==2 &&
- (fabsf(base_eed->tmp.fp-eed->tmp.fp)<=thresh)
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMEDGE_CREASE) { /* edge crease */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- (fabsf(base_eed->crease-eed->crease) <= thresh)
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMEDGE_SEAM) { /* edge seam */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- (eed->seam == base_eed->seam)
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMEDGE_SHARP) { /* edge sharp */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- (eed->sharp == base_eed->sharp)
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- }
- }
- }
- return selcount;
-}
-/* wrap the above function but do selection flushing edge to face */
-static int similar_edge_select_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- Mesh *me= obedit->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
-
- int selcount = similar_edge_select__internal(em, RNA_enum_get(op->ptr, "type"), RNA_float_get(op->ptr, "threshold"));
-
- if (selcount) {
- /* here was an edge-mode only select flush case, has to be generalized */
- EM_selectmode_flush(em);
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- }
-
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_FINISHED;
-}
-
-/* ********************************* */
-
-static int similar_vert_select_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- Mesh *me= obedit->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
- EditVert *eve, *base_eve=NULL;
- unsigned int selcount=0; /* count how many new edges we select*/
-
- /*count how many visible selected edges there are,
- so we can return when there are none left */
- unsigned int deselcount=0;
- int mode= RNA_enum_get(op->ptr, "type");
- float thresh = RNA_float_get(op->ptr, "threshold");
-
- short ok=0;
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if (!eve->h) {
- if (eve->f & SELECT) {
- eve->f1=1;
- ok=1;
- } else {
- eve->f1=0;
- deselcount++;
- }
- /* set all eve->tmp.l to 0 we use them later.*/
- eve->tmp.l=0;
- }
-
- }
-
- if (!ok || !deselcount) { /* no data selected OR no more data to select*/
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_CANCELLED;
- }
-
- if(mode == SIMVERT_FACE) {
- /* store face users */
- EditFace *efa;
-
- /* count how many faces each edge uses use tmp->l */
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->v1->tmp.l++;
- efa->v2->tmp.l++;
- efa->v3->tmp.l++;
- if (efa->v4) efa->v4->tmp.l++;
- }
- }
-
-
- for(base_eve= em->verts.first; base_eve; base_eve= base_eve->next) {
- if (base_eve->f1) {
-
- if(mode == SIMVERT_NORMAL) {
- float angle;
- for(eve= em->verts.first; eve; eve= eve->next) {
- if (!(eve->f & SELECT) && !eve->h) {
- angle= RAD2DEGF(angle_v3v3(base_eve->no, eve->no));
- if (angle/180.0f<=thresh) {
- eve->f |= SELECT;
- selcount++;
- deselcount--;
- if (!deselcount) {/*have we selected all posible faces?, if so return*/
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_FINISHED;
- }
- }
- }
- }
- }
- else if(mode == SIMVERT_FACE) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if (
- !(eve->f & SELECT) &&
- !eve->h &&
- base_eve->tmp.l==eve->tmp.l
- ) {
- eve->f |= SELECT;
- selcount++;
- deselcount--;
- if (!deselcount) {/*have we selected all posible faces?, if so return*/
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_FINISHED;
- }
- }
- }
- }
- else if(mode == SIMVERT_VGROUP) {
- MDeformVert *dvert, *base_dvert;
- short i, j; /* weight index */
-
- base_dvert= CustomData_em_get(&em->vdata, base_eve->data,
- CD_MDEFORMVERT);
-
- if (!base_dvert || base_dvert->totweight == 0) {
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_FINISHED;
- }
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- dvert= CustomData_em_get(&em->vdata, eve->data,
- CD_MDEFORMVERT);
-
- if (dvert && !(eve->f & SELECT) && !eve->h && dvert->totweight) {
- /* do the extra check for selection in the following if, so were not
- checking verts that may be already selected */
- for (i=0; base_dvert->totweight >i && !(eve->f & SELECT); i++) {
- for (j=0; dvert->totweight >j; j++) {
- if (base_dvert->dw[i].def_nr==dvert->dw[j].def_nr) {
- eve->f |= SELECT;
- selcount++;
- deselcount--;
- if (!deselcount) { /*have we selected all posible faces?, if so return*/
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_FINISHED;
- }
- break;
- }
- }
- }
- }
- }
- }
- }
- } /* end basevert loop */
-
- if(selcount) {
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- }
-
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_FINISHED;
-}
-
-static int select_similar_exec(bContext *C, wmOperator *op)
-{
- int type= RNA_enum_get(op->ptr, "type");
-
- if(type < 100)
- return similar_vert_select_exec(C, op);
- else if(type < 200)
- return similar_edge_select_exec(C, op);
- else
- return similar_face_select_exec(C, op);
-}
-
-static EnumPropertyItem *select_similar_type_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
-{
- Object *obedit= CTX_data_edit_object(C);
- EnumPropertyItem *item= NULL;
- int a, totitem= 0;
-
- if (C == NULL) {
- return prop_similar_types;
- }
-
- if(obedit && obedit->type == OB_MESH) {
- EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
-
- if(em->selectmode & SCE_SELECT_VERTEX) {
- for(a=SIMVERT_NORMAL; a<=SIMVERT_TOT; a++)
- RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
- }
- else if(em->selectmode & SCE_SELECT_EDGE) {
- for(a=SIMEDGE_LENGTH; a<=SIMEDGE_TOT; a++)
- RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
- }
- else if(em->selectmode & SCE_SELECT_FACE) {
- for(a=SIMFACE_MATERIAL; a<=SIMFACE_TOT; a++)
- RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
- }
- }
-
- RNA_enum_item_end(&item, &totitem);
- *free= 1;
-
- return item;
-}
-
-void MESH_OT_select_similar(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Select Similar";
- ot->description= "Select similar vertices, edges or faces by property types";
- ot->idname= "MESH_OT_select_similar";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= select_similar_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- prop= RNA_def_enum(ot->srna, "type", prop_similar_types, SIMVERT_NORMAL, "Type", "");
- RNA_def_enum_funcs(prop, select_similar_type_itemf);
- ot->prop= prop;
- RNA_def_float(ot->srna, "threshold", 0.01f, 0.0f, FLT_MAX, "Threshold", "", 0.0f, 100.f);
-}
-
-/* ******************************************* */
-
-
-int mesh_layers_menu_charlen(CustomData *data, int type)
-{
- int i, len = 0;
- /* see if there is a duplicate */
- for(i=0; i<data->totlayer; i++) {
- if((&data->layers[i])->type == type) {
- /* we could count the chars here but we'll just assumeme each
- * is 32 chars with some room for the menu text - 40 should be fine */
- len+=40;
- }
- }
- return len;
-}
-
-/* this function adds menu text into an existing string.
- * this string's size should be allocated with mesh_layers_menu_charlen */
-void mesh_layers_menu_concat(CustomData *data, int type, char *str)
-{
- int i, count = 0;
- char *str_pt = str;
- CustomDataLayer *layer;
-
- /* see if there is a duplicate */
- for(i=0; i<data->totlayer; i++) {
- layer = &data->layers[i];
- if(layer->type == type) {
- str_pt += sprintf(str_pt, "%s%%x%d|", layer->name, count);
- count++;
- }
- }
-}
-
-int mesh_layers_menu(CustomData *data, int type)
-{
- int ret;
- char *str_pt, *str;
-
- str_pt = str = MEM_mallocN(mesh_layers_menu_charlen(data, type) + 18, "layer menu");
- str[0] = '\0';
-
- str_pt += sprintf(str_pt, "Layers%%t|");
-
- mesh_layers_menu_concat(data, type, str_pt);
-
- ret = pupmenu(str);
- MEM_freeN(str);
- return ret;
-}
-
-static void EM_mesh_copy_edge(EditMesh *em, short type)
-{
- EditSelection *ese;
- short change=0;
-
- EditEdge *eed, *eed_act;
- float vec[3], vec_mid[3], eed_len, eed_len_act;
-
- if (!em) return;
-
- ese = em->selected.last;
- if (!ese) return;
-
- eed_act = (EditEdge*)ese->data;
-
- switch (type) {
- case 1: /* copy crease */
- for(eed=em->edges.first; eed; eed=eed->next) {
- if (eed->f & SELECT && eed != eed_act && eed->crease != eed_act->crease) {
- eed->crease = eed_act->crease;
- change = 1;
- }
- }
- break;
- case 2: /* copy bevel weight */
- for(eed=em->edges.first; eed; eed=eed->next) {
- if (eed->f & SELECT && eed != eed_act && eed->bweight != eed_act->bweight) {
- eed->bweight = eed_act->bweight;
- change = 1;
- }
- }
- break;
-
- case 3: /* copy length */
- eed_len_act = len_v3v3(eed_act->v1->co, eed_act->v2->co);
- for(eed=em->edges.first; eed; eed=eed->next) {
- if (eed->f & SELECT && eed != eed_act) {
-
- eed_len = len_v3v3(eed->v1->co, eed->v2->co);
-
- if (eed_len == eed_len_act) continue;
- /* if this edge is zero length we cont do anything with it*/
- if (eed_len == 0.0f) continue;
- if (eed_len_act == 0.0f) {
- add_v3_v3v3(vec_mid, eed->v1->co, eed->v2->co);
- mul_v3_fl(vec_mid, 0.5);
- VECCOPY(eed->v1->co, vec_mid);
- VECCOPY(eed->v2->co, vec_mid);
- } else {
- /* copy the edge length */
- add_v3_v3v3(vec_mid, eed->v1->co, eed->v2->co);
- mul_v3_fl(vec_mid, 0.5);
-
- /* SCALE 1 */
- sub_v3_v3v3(vec, eed->v1->co, vec_mid);
- mul_v3_fl(vec, eed_len_act/eed_len);
- add_v3_v3v3(eed->v1->co, vec, vec_mid);
-
- /* SCALE 2 */
- sub_v3_v3v3(vec, eed->v2->co, vec_mid);
- mul_v3_fl(vec, eed_len_act/eed_len);
- add_v3_v3v3(eed->v2->co, vec, vec_mid);
- }
- change = 1;
- }
- }
-
- if (change)
- recalc_editnormals(em);
-
- break;
- }
-
- if (change) {
-// DAG_id_tag_update(obedit->data, 0);
-
- }
-}
-
-static void EM_mesh_copy_face(EditMesh *em, wmOperator *op, short type)
-{
- short change=0;
-
- EditFace *efa, *efa_act;
- MTFace *tf, *tf_act = NULL;
- MCol *mcol, *mcol_act = NULL;
- if (!em) return;
- efa_act = EM_get_actFace(em, 0);
-
- if (!efa_act) return;
-
- tf_act = CustomData_em_get(&em->fdata, efa_act->data, CD_MTFACE);
- mcol_act = CustomData_em_get(&em->fdata, efa_act->data, CD_MCOL);
-
- switch (type) {
- case 1: /* copy material */
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT && efa->mat_nr != efa_act->mat_nr) {
- efa->mat_nr = efa_act->mat_nr;
- change = 1;
- }
- }
- break;
- case 2: /* copy image */
- if (!tf_act) {
- BKE_report(op->reports, RPT_WARNING, "Mesh has no uv/image layers");
- return;
- }
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT && efa != efa_act) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if (tf_act->tpage) {
- tf->tpage = tf_act->tpage;
- } else {
- tf->tpage = NULL;
- }
- tf->tile= tf_act->tile;
- change = 1;
- }
- }
- break;
-
- case 3: /* copy UV's */
- if (!tf_act) {
- BKE_report(op->reports, RPT_WARNING, "Mesh has no uv/image layers");
- return;
- }
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT && efa != efa_act) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- memcpy(tf->uv, tf_act->uv, sizeof(tf->uv));
- change = 1;
- }
- }
- break;
- case 4: /* mode's */
- if (!tf_act) {
- BKE_report(op->reports, RPT_WARNING, "Mesh has no uv/image layers");
- return;
- }
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT && efa != efa_act) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- tf->mode= tf_act->mode;
- change = 1;
- }
- }
- break;
- case 5: /* copy transp's */
- if (!tf_act) {
- BKE_report(op->reports, RPT_WARNING, "Mesh has no uv/image layers");
- return;
- }
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT && efa != efa_act) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- tf->transp= tf_act->transp;
- change = 1;
- }
- }
- break;
-
- case 6: /* copy vcols's */
- if (!mcol_act) {
- BKE_report(op->reports, RPT_WARNING, "Mesh has no color layers");
- return;
- } else {
- /* guess the 4th color if needs be */
- float val =- 1;
-
- if (!efa_act->v4) {
- /* guess the othe vale, we may need to use it
- *
- * Modifying the 4th value of the mcol is ok here since its not seen
- * on a triangle
- * */
- val = ((float)(mcol_act->r + (mcol_act+1)->r + (mcol_act+2)->r)) / 3; CLAMP(val, 0, 255);
- (mcol_act+3)->r = (char)val;
-
- val = ((float)(mcol_act->g + (mcol_act+1)->g + (mcol_act+2)->g)) / 3; CLAMP(val, 0, 255);
- (mcol_act+3)->g = (char)val;
-
- val = ((float)(mcol_act->b + (mcol_act+1)->b + (mcol_act+2)->b)) / 3; CLAMP(val, 0, 255);
- (mcol_act+3)->b = (char)val;
- }
-
-
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT && efa != efa_act) {
- /* TODO - make copy from tri to quad guess the 4th vert */
- mcol = CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- memcpy(mcol, mcol_act, sizeof(MCol)*4);
- change = 1;
- }
- }
- }
- break;
- }
-
- if (change) {
-// DAG_id_tag_update(obedit->data, 0);
-
- }
-}
-
-
-void EM_mesh_copy_face_layer(EditMesh *em, wmOperator *op, short type)
-{
- short change=0;
-
- EditFace *efa;
- MTFace *tf, *tf_from;
- MCol *mcol, *mcol_from;
-
- if (!em) return;
-
- switch(type) {
- case 7:
- case 8:
- case 9:
- if (CustomData_number_of_layers(&em->fdata, CD_MTFACE)<2) {
- BKE_report(op->reports, RPT_WARNING, "mesh does not have multiple uv/image layers");
- return;
- } else {
- int layer_orig_idx, layer_idx;
-
- layer_idx = mesh_layers_menu(&em->fdata, CD_MTFACE);
- if (layer_idx<0) return;
-
- /* warning, have not updated mesh pointers however this is not needed since we swicth back */
- layer_orig_idx = CustomData_get_active_layer(&em->fdata, CD_MTFACE);
- if (layer_idx==layer_orig_idx)
- return;
-
- /* get the tfaces */
- CustomData_set_layer_active(&em->fdata, CD_MTFACE, (int)layer_idx);
- /* store the tfaces in our temp */
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT) {
- efa->tmp.p = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- }
- }
- CustomData_set_layer_active(&em->fdata, CD_MTFACE, layer_orig_idx);
- }
- break;
-
- case 10: /* select vcol layers - make sure this stays in sync with above code */
- if (CustomData_number_of_layers(&em->fdata, CD_MCOL)<2) {
- BKE_report(op->reports, RPT_WARNING, "mesh does not have multiple color layers");
- return;
- } else {
- int layer_orig_idx, layer_idx;
-
- layer_idx = mesh_layers_menu(&em->fdata, CD_MCOL);
- if (layer_idx<0) return;
-
- /* warning, have not updated mesh pointers however this is not needed since we swicth back */
- layer_orig_idx = CustomData_get_active_layer(&em->fdata, CD_MCOL);
- if (layer_idx==layer_orig_idx)
- return;
-
- /* get the tfaces */
- CustomData_set_layer_active(&em->fdata, CD_MCOL, (int)layer_idx);
- /* store the tfaces in our temp */
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT) {
- efa->tmp.p = CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- }
- }
- CustomData_set_layer_active(&em->fdata, CD_MCOL, layer_orig_idx);
-
- }
- break;
- }
-
- /* layer copy only - sanity checks done above */
- switch (type) {
- case 7: /* copy UV's only */
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT) {
- tf_from = (MTFace *)efa->tmp.p; /* not active but easier to use this way */
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- memcpy(tf->uv, tf_from->uv, sizeof(tf->uv));
- change = 1;
- }
- }
- break;
- case 8: /* copy image settings only */
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT) {
- tf_from = (MTFace *)efa->tmp.p; /* not active but easier to use this way */
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if (tf_from->tpage) {
- tf->tpage = tf_from->tpage;
- } else {
- tf->tpage = NULL;
- }
- tf->tile= tf_from->tile;
- change = 1;
- }
- }
- break;
- case 9: /* copy all tface info */
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT) {
- tf_from = (MTFace *)efa->tmp.p; /* not active but easier to use this way */
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- memcpy(tf->uv, ((MTFace *)efa->tmp.p)->uv, sizeof(tf->uv));
- tf->tpage = tf_from->tpage;
- tf->mode = tf_from->mode;
- tf->transp = tf_from->transp;
- change = 1;
- }
- }
- break;
- case 10:
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT) {
- mcol_from = (MCol *)efa->tmp.p;
- mcol = CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- memcpy(mcol, mcol_from, sizeof(MCol)*4);
- change = 1;
- }
- }
- break;
- }
-
- if (change) {
-// DAG_id_tag_update(obedit->data, 0);
-
- }
-}
-
-
-/* ctrl+c in mesh editmode */
-static void UNUSED_FUNCTION(mesh_copy_menu)(EditMesh *em, wmOperator *op)
-{
- EditSelection *ese;
- int ret;
- if (!em) return;
-
- ese = em->selected.last;
-
- /* Faces can have a NULL ese, so dont return on a NULL ese here */
-
- if(ese && ese->type == EDITVERT) {
- /* EditVert *ev, *ev_act = (EditVert*)ese->data;
- ret= pupmenu(""); */
- } else if(ese && ese->type == EDITEDGE) {
- ret= pupmenu("Copy Active Edge to Selected%t|Crease%x1|Bevel Weight%x2|Length%x3");
- if (ret<1) return;
-
- EM_mesh_copy_edge(em, ret);
-
- } else if(ese==NULL || ese->type == EDITFACE) {
- ret= pupmenu(
- "Copy Face Selected%t|"
- "Active Material%x1|Active Image%x2|Active UV Coords%x3|"
- "Active Mode%x4|Active Transp%x5|Active Vertex Colors%x6|%l|"
-
- "TexFace UVs from layer%x7|"
- "TexFace Images from layer%x8|"
- "TexFace All from layer%x9|"
- "Vertex Colors from layer%x10");
- if (ret<1) return;
-
- if (ret<=6) {
- EM_mesh_copy_face(em, op, ret);
- } else {
- EM_mesh_copy_face_layer(em, op, ret);
- }
- }
-}
-
-/* **************** LOOP SELECTS *************** */
-
-/* selects quads in loop direction of indicated edge */
-/* only flush over edges with valence <= 2 */
-void faceloop_select(EditMesh *em, EditEdge *startedge, int select)
-{
- EditEdge *eed;
- EditFace *efa;
- int looking= 1;
-
- /* in eed->f1 we put the valence (amount of faces in edge) */
- /* in eed->f2 we put tagged flag as correct loop */
- /* in efa->f1 we put tagged flag as correct to select */
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->f1= 0;
- eed->f2= 0;
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->f1= 0;
- if(efa->h==0) {
- efa->e1->f1++;
- efa->e2->f1++;
- efa->e3->f1++;
- if(efa->e4) efa->e4->f1++;
- }
- }
-
- /* tag startedge OK*/
- startedge->f2= 1;
-
- while(looking) {
- looking= 0;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0 && efa->e4 && efa->f1==0) { /* not done quad */
- if(efa->e1->f1<=2 && efa->e2->f1<=2 && efa->e3->f1<=2 && efa->e4->f1<=2) { /* valence ok */
-
- /* if edge tagged, select opposing edge and mark face ok */
- if(efa->e1->f2) {
- efa->e3->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- else if(efa->e2->f2) {
- efa->e4->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- if(efa->e3->f2) {
- efa->e1->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- if(efa->e4->f2) {
- efa->e2->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- }
- }
- }
- }
-
- /* (de)select the faces */
- if(select!=2) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f1) EM_select_face(efa, select);
- }
- }
-}
-
-
-/* helper for edgeloop_select, checks for eed->f2 tag in faces */
-static int edge_not_in_tagged_face(EditMesh *em, EditEdge *eed)
-{
- EditFace *efa;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0) {
- if(efa->e1==eed || efa->e2==eed || efa->e3==eed || efa->e4==eed) { /* edge is in face */
- if(efa->e1->f2 || efa->e2->f2 || efa->e3->f2 || (efa->e4 && efa->e4->f2)) { /* face is tagged */
- return 0;
- }
- }
- }
- }
- return 1;
-}
-
-static void ensure_ed_vert_sel(EditMesh *em)
-{
- EditEdge *eed;
-
- /* EM_selectmode_flush() doesnt take into account that deselected edges
- * may be still connected to selected edges [#26885] */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- eed->v1->f |= SELECT;
- eed->v2->f |= SELECT;
- }
- }
-}
-
-/* selects or deselects edges that:
-- if edges has 2 faces:
- - has vertices with valence of 4
- - not shares face with previous edge
-- if edge has 1 face:
- - has vertices with valence 4
- - not shares face with previous edge
- - but also only 1 face
-- if edge no face:
- - has vertices with valence 2
-*/
-static void edgeloop_select(EditMesh *em, EditEdge *starteed, int select)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
- int looking= 1;
-
- /* in f1 we put the valence (amount of edges in a vertex, or faces in edge) */
- /* in eed->f2 and efa->f1 we put tagged flag as correct loop */
- for(eve= em->verts.first; eve; eve= eve->next) {
- eve->f1= 0;
- eve->f2= 0;
- }
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->f1= 0;
- eed->f2= 0;
- if((eed->h & 1)==0) { /* fgon edges add to valence too */
- eed->v1->f1++; eed->v2->f1++;
- }
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->f1= 0;
- if(efa->h==0) {
- efa->e1->f1++;
- efa->e2->f1++;
- efa->e3->f1++;
- if(efa->e4) efa->e4->f1++;
- }
- }
-
- /* looped edges & vertices get tagged f2 */
- starteed->f2= 1;
- if(starteed->v1->f1<5) starteed->v1->f2= 1;
- if(starteed->v2->f1<5) starteed->v2->f2= 1;
- /* sorry, first edge isnt even ok */
- if(starteed->v1->f2==0 && starteed->v2->f2==0) looking= 0;
-
- while(looking) {
- looking= 0;
-
- /* find correct valence edges which are not tagged yet, but connect to tagged one */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0 && eed->f2==0) { /* edge not hidden, not tagged */
- if( (eed->v1->f1<5 && eed->v1->f2) || (eed->v2->f1<5 && eed->v2->f2)) { /* valence of vertex OK, and is tagged */
- /* new edge is not allowed to be in face with tagged edge */
- if(edge_not_in_tagged_face(em, eed)) {
- if(eed->f1==starteed->f1) { /* same amount of faces */
- looking= 1;
- eed->f2= 1;
- if(eed->v2->f1<5) eed->v2->f2= 1;
- if(eed->v1->f1<5) eed->v1->f2= 1;
- }
- }
- }
- }
- }
- }
- /* and we do the select */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f2) EM_select_edge(eed, select);
- }
-
- if(select == FALSE && !(em->selectmode & SCE_SELECT_VERTEX)) { /* only when not in vert sel [#26931] */
- ensure_ed_vert_sel(em);
- }
-}
-
-/*
- Almostly exactly the same code as faceloop select
-*/
-static void edgering_select(EditMesh *em, EditEdge *startedge, int select)
-{
- EditEdge *eed;
- EditFace *efa;
- int looking= 1;
-
- /* in eed->f1 we put the valence (amount of faces in edge) */
- /* in eed->f2 we put tagged flag as correct loop */
- /* in efa->f1 we put tagged flag as correct to select */
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->f1= 0;
- eed->f2= 0;
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->f1= 0;
- if(efa->h==0) {
- efa->e1->f1++;
- efa->e2->f1++;
- efa->e3->f1++;
- if(efa->e4) efa->e4->f1++;
- }
- }
-
- /* tag startedge OK */
- startedge->f2= 1;
-
- while(looking) {
- looking= 0;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->e4 && efa->f1==0 && !efa->h) { /* not done quad */
- if(efa->e1->f1<=2 && efa->e2->f1<=2 && efa->e3->f1<=2 && efa->e4->f1<=2) { /* valence ok */
-
- /* if edge tagged, select opposing edge and mark face ok */
- if(efa->e1->f2) {
- efa->e3->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- else if(efa->e2->f2) {
- efa->e4->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- if(efa->e3->f2) {
- efa->e1->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- if(efa->e4->f2) {
- efa->e2->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- }
- }
- }
- }
-
- /* (de)select the edges */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f2) EM_select_edge(eed, select);
- }
-
- if(select == FALSE && !(em->selectmode & SCE_SELECT_VERTEX)) { /* only when not in vert sel [#26931] */
- ensure_ed_vert_sel(em);
- }
-}
-
-static int loop_multiselect(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- EditEdge *eed;
- EditEdge **edarray;
- int edindex, edfirstcount;
- int looptype= RNA_boolean_get(op->ptr, "ring");
-
- /* sets em->totedgesel */
- EM_nedges_selected(em);
-
- edarray = MEM_mallocN(sizeof(EditEdge*)*em->totedgesel,"edge array");
- edindex = 0;
- edfirstcount = em->totedgesel;
-
- for(eed=em->edges.first; eed; eed=eed->next){
- if(eed->f&SELECT){
- edarray[edindex] = eed;
- edindex += 1;
- }
- }
-
- if(looptype){
- for(edindex = 0; edindex < edfirstcount; edindex +=1){
- eed = edarray[edindex];
- edgering_select(em, eed,SELECT);
- }
- EM_selectmode_flush(em);
- }
- else{
- for(edindex = 0; edindex < edfirstcount; edindex +=1){
- eed = edarray[edindex];
- edgeloop_select(em, eed,SELECT);
- }
- EM_selectmode_flush(em);
- }
- MEM_freeN(edarray);
-// if (EM_texFaceCheck())
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_loop_multi_select(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Multi Select Loops";
- ot->description= "Select a loop of connected edges by connection type";
- ot->idname= "MESH_OT_loop_multi_select";
-
- /* api callbacks */
- ot->exec= loop_multiselect;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- RNA_def_boolean(ot->srna, "ring", 0, "Ring", "");
-}
-
-
-/* ***************** MAIN MOUSE SELECTION ************** */
-
-
-/* ***************** loop select (non modal) ************** */
-
-static void mouse_mesh_loop(bContext *C, const int mval[2], short extend, short ring)
-{
- ViewContext vc;
- EditMesh *em;
- EditEdge *eed;
- int select= 1;
- int dist= 50;
-
- em_setup_viewcontext(C, &vc);
- vc.mval[0]= mval[0];
- vc.mval[1]= mval[1];
- em= vc.em;
-
- /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
- view3d_validate_backbuf(&vc);
-
- eed= findnearestedge(&vc, &dist);
- if(eed) {
- if(extend==0) EM_clear_flag_all(em, SELECT);
-
- if((eed->f & SELECT)==0) select=1;
- else if(extend) select=0;
-
- if(em->selectmode & SCE_SELECT_FACE) {
- faceloop_select(em, eed, select);
- }
- else if(em->selectmode & SCE_SELECT_EDGE) {
- if(ring)
- edgering_select(em, eed, select);
- else
- edgeloop_select(em, eed, select);
- }
- else if(em->selectmode & SCE_SELECT_VERTEX) {
- if(ring)
- edgering_select(em, eed, select);
- else
- edgeloop_select(em, eed, select);
- }
-
- EM_selectmode_flush(em);
-// if (EM_texFaceCheck())
-
- /* sets as active, useful for other tools */
- if(select) {
- if(em->selectmode & SCE_SELECT_VERTEX)
- EM_store_selection(em, eed->v1, EDITVERT);
- if(em->selectmode & SCE_SELECT_EDGE)
- EM_store_selection(em, eed, EDITEDGE);
- }
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data);
- }
-}
-
-static int mesh_select_loop_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
-
- view3d_operator_needs_opengl(C);
-
- mouse_mesh_loop(C, event->mval, RNA_boolean_get(op->ptr, "extend"),
- RNA_boolean_get(op->ptr, "ring"));
-
- /* cannot do tweaks for as long this keymap is after transform map */
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_loop_select(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Loop Select";
- ot->description= "Select a loop of connected edges";
- ot->idname= "MESH_OT_loop_select";
-
- /* api callbacks */
- ot->invoke= mesh_select_loop_invoke;
- ot->poll= ED_operator_editmesh_region_view3d;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "");
- RNA_def_boolean(ot->srna, "ring", 0, "Select Ring", "");
-}
-
-/* ******************* mesh shortest path select, uses prev-selected edge ****************** */
-
-/* since you want to create paths with multiple selects, it doesn't have extend option */
-static void mouse_mesh_shortest_path(bContext *C, const int mval[2])
-{
- ViewContext vc;
- EditMesh *em;
- EditEdge *eed, *eed_act= NULL;
- int dist= 50;
-
- em_setup_viewcontext(C, &vc);
- vc.mval[0]= mval[0];
- vc.mval[1]= mval[1];
- em= vc.em;
-
- /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
- view3d_validate_backbuf(&vc);
-
- eed= findnearestedge(&vc, &dist);
- if(eed) {
- Mesh *me= vc.obedit->data;
- int path = 0;
-
- if (em->selected.last) {
- EditSelection *ese = em->selected.last;
-
- if(ese && ese->type == EDITEDGE) {
- eed_act = (EditEdge*)ese->data;
- if (eed_act != eed) {
- if (edgetag_shortest_path(vc.scene, em, eed_act, eed)) { /* <- this is where the magic happens */
- EM_remove_selection(em, eed_act, EDITEDGE);
- path = 1;
- }
- }
- }
- }
- if (path==0) {
- int act = (edgetag_context_check(vc.scene, eed)==0);
- edgetag_context_set(vc.scene, eed, act); /* switch the edge option */
- }
-
- /* even if this is selected it may not be in the selection list */
- if(edgetag_context_check(vc.scene, eed)==0) {
- EM_remove_selection(em, eed, EDITEDGE);
- }
- else {
- /* other modes need to keep the last edge tagged */
- if(eed_act) {
- if(vc.scene->toolsettings->edge_mode!=EDGE_MODE_SELECT) {
- /* for non-select modes, always de-select the previous active edge */
- EM_select_edge(eed_act, 0);
- }
- }
-
- /* set the new edge active */
- EM_select_edge(eed, 1);
- EM_store_selection(em, eed, EDITEDGE);
- }
-
- EM_selectmode_flush(em);
-
- /* force drawmode for mesh */
- switch (vc.scene->toolsettings->edge_mode) {
-
- case EDGE_MODE_TAG_SEAM:
- me->drawflag |= ME_DRAWSEAMS;
- break;
- case EDGE_MODE_TAG_SHARP:
- me->drawflag |= ME_DRAWSHARP;
- break;
- case EDGE_MODE_TAG_CREASE:
- me->drawflag |= ME_DRAWCREASES;
- break;
- case EDGE_MODE_TAG_BEVEL:
- me->drawflag |= ME_DRAWBWEIGHTS;
- break;
- }
-
- /* live unwrap while tagging */
- if( (vc.scene->toolsettings->edge_mode_live_unwrap) &&
- (vc.scene->toolsettings->edge_mode == EDGE_MODE_TAG_SEAM) &&
- (CustomData_has_layer(&em->fdata, CD_MTFACE))
- ) {
- ED_unwrap_lscm(vc.scene, vc.obedit, FALSE); /* unwrap all not just sel */
- }
-
- DAG_id_tag_update(vc.obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data);
- }
-}
-
-
-static int mesh_shortest_path_select_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
-{
-
- view3d_operator_needs_opengl(C);
-
- mouse_mesh_shortest_path(C, event->mval);
-
- return OPERATOR_FINISHED;
-}
-
-static int mesh_shortest_path_select_poll(bContext *C)
-{
- if(ED_operator_editmesh_region_view3d(C)) {
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
- return (em->selectmode & SCE_SELECT_EDGE);
- }
- return 0;
-}
-
-void MESH_OT_select_shortest_path(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Shortest Path Select";
- ot->description= "Select shortest path between two selections";
- ot->idname= "MESH_OT_select_shortest_path";
-
- /* api callbacks */
- ot->invoke= mesh_shortest_path_select_invoke;
- ot->poll= mesh_shortest_path_select_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "");
-}
-
-
-/* ************************************************** */
-
-
-/* here actual select happens */
-/* gets called via generic mouse select operator */
-int mouse_mesh(bContext *C, const int mval[2], short extend)
-{
- ViewContext vc;
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- /* setup view context for argument to callbacks */
- em_setup_viewcontext(C, &vc);
- vc.mval[0]= mval[0];
- vc.mval[1]= mval[1];
-
- if(unified_findnearest(&vc, &eve, &eed, &efa)) {
-
- if(extend==0) EM_clear_flag_all(vc.em, SELECT);
-
- if(efa) {
- /* set the last selected face */
- EM_set_actFace(vc.em, efa);
-
- if( (efa->f & SELECT)==0 ) {
- EM_store_selection(vc.em, efa, EDITFACE);
- EM_select_face_fgon(vc.em, efa, 1);
- }
- else if(extend) {
- EM_remove_selection(vc.em, efa, EDITFACE);
- EM_select_face_fgon(vc.em, efa, 0);
- }
- }
- else if(eed) {
- if((eed->f & SELECT)==0) {
- EM_store_selection(vc.em, eed, EDITEDGE);
- EM_select_edge(eed, 1);
- }
- else if(extend) {
- EM_remove_selection(vc.em, eed, EDITEDGE);
- EM_select_edge(eed, 0);
- }
- }
- else if(eve) {
- if((eve->f & SELECT)==0) {
- eve->f |= SELECT;
- EM_store_selection(vc.em, eve, EDITVERT);
- }
- else if(extend){
- EM_remove_selection(vc.em, eve, EDITVERT);
- eve->f &= ~SELECT;
- }
- }
-
- EM_selectmode_flush(vc.em);
-
-// if (EM_texFaceCheck()) {
-
- if (efa && efa->mat_nr != vc.obedit->actcol-1) {
- vc.obedit->actcol= efa->mat_nr+1;
- vc.em->mat_nr= efa->mat_nr;
- WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, NULL);
- }
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data);
-
- return 1;
- }
-
- return 0;
-}
-
-/* *********** select linked ************* */
-
-/* for use with selectconnected_delimit_mesh only! */
-#define is_edge_delimit_ok(eed) ((eed->tmp.l == 1) && (eed->seam==0))
-#define is_face_tag(efa) is_edge_delimit_ok(efa->e1) || is_edge_delimit_ok(efa->e2) || is_edge_delimit_ok(efa->e3) || (efa->v4 && is_edge_delimit_ok(efa->e4))
-
-#define face_tag(efa)\
-if(efa->v4) efa->tmp.l= efa->e1->tmp.l= efa->e2->tmp.l= efa->e3->tmp.l= efa->e4->tmp.l= 1;\
-else efa->tmp.l= efa->e1->tmp.l= efa->e2->tmp.l= efa->e3->tmp.l= 1;
-
-/* all - 1) use all faces for extending the selection 2) only use the mouse face
-* sel - 1) select 0) deselect
-* */
-
-/* legacy warning, this function combines too much :) */
-static int select_linked_limited_invoke(ViewContext *vc, short all, short sel)
-{
- EditMesh *em= vc->em;
- EditFace *efa;
- EditEdge *eed;
- EditVert *eve;
- short done=1, change=0;
-
- if(em->faces.first==0) return OPERATOR_CANCELLED;
-
- /* flag all edges+faces as off*/
- for(eed= em->edges.first; eed; eed= eed->next)
- eed->tmp.l=0;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->tmp.l = 0;
- }
-
- if (all) {
- // XXX verts?
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT)
- eed->tmp.l= 1;
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
-
- if (efa->f & SELECT) {
- face_tag(efa);
- } else {
- efa->tmp.l = 0;
- }
- }
- }
- else {
- if( unified_findnearest(vc, &eve, &eed, &efa) ) {
-
- if(efa) {
- efa->tmp.l = 1;
- face_tag(efa);
- }
- else if(eed)
- eed->tmp.l= 1;
- else {
- for(eed= em->edges.first; eed; eed= eed->next)
- if(eed->v1==eve || eed->v2==eve)
- break;
- eed->tmp.l= 1;
- }
- }
- else
- return OPERATOR_FINISHED;
- }
-
- while(done==1) {
- done= 0;
- /* simple algo - select all faces that have a selected edge
- * this intern selects the edge, repeat until nothing is left to do */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if ((efa->tmp.l == 0) && (!efa->h)) {
- if (is_face_tag(efa)) {
- face_tag(efa);
- done= 1;
- }
- }
- }
- }
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (efa->tmp.l) {
- if (sel) {
- if (!(efa->f & SELECT)) {
- EM_select_face(efa, 1);
- change = 1;
- }
- } else {
- if (efa->f & SELECT) {
- EM_select_face(efa, 0);
- change = 1;
- }
- }
- }
- }
-
- if (!change)
- return OPERATOR_CANCELLED;
-
- if (!sel) /* make sure de-selecting faces didnt de-select the verts/edges connected to selected faces, this is common with boundaries */
- for(efa= em->faces.first; efa; efa= efa->next)
- if (efa->f & SELECT)
- EM_select_face(efa, 1);
-
- // if (EM_texFaceCheck())
-
- return OPERATOR_FINISHED;
-}
-
-#undef is_edge_delimit_ok
-#undef is_face_tag
-#undef face_tag
-
-static void linked_limit_default(bContext *C, wmOperator *op)
-{
- if(!RNA_struct_property_is_set(op->ptr, "limit")) {
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
- if(em->selectmode == SCE_SELECT_FACE)
- RNA_boolean_set(op->ptr, "limit", TRUE);
- }
-}
-
-static int select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- Object *obedit= CTX_data_edit_object(C);
- ViewContext vc;
- EditVert *eve, *v1, *v2;
- EditEdge *eed;
- EditFace *efa;
- short done=1, toggle=0;
- int sel= !RNA_boolean_get(op->ptr, "deselect");
- int limit;
-
- linked_limit_default(C, op);
-
- limit = RNA_boolean_get(op->ptr, "limit");
-
- /* unified_finednearest needs ogl */
- view3d_operator_needs_opengl(C);
-
- /* setup view context for argument to callbacks */
- em_setup_viewcontext(C, &vc);
-
- if(vc.em->edges.first==0) return OPERATOR_CANCELLED;
-
- vc.mval[0]= event->mval[0];
- vc.mval[1]= event->mval[1];
-
- /* return warning! */
- if(limit) {
- int retval= select_linked_limited_invoke(&vc, 0, sel);
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- return retval;
- }
-
- if( unified_findnearest(&vc, &eve, &eed, &efa)==0 ) {
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- return OPERATOR_CANCELLED;
- }
-
- /* clear test flags */
- for(v1= vc.em->verts.first; v1; v1= v1->next) v1->f1= 0;
-
- /* start vertex/face/edge */
- if(eve) eve->f1= 1;
- else if(eed) eed->v1->f1= eed->v2->f1= 1;
- else efa->v1->f1= efa->v2->f1= efa->v3->f1= 1;
-
- /* set flag f1 if affected */
- while(done==1) {
- done= 0;
- toggle++;
-
- if(toggle & 1) eed= vc.em->edges.first;
- else eed= vc.em->edges.last;
-
- while(eed) {
- v1= eed->v1;
- v2= eed->v2;
-
- if(eed->h==0) {
- if(v1->f1 && v2->f1==0) {
- v2->f1= 1;
- done= 1;
- }
- else if(v1->f1==0 && v2->f1) {
- v1->f1= 1;
- done= 1;
- }
- }
-
- if(toggle & 1) eed= eed->next;
- else eed= eed->prev;
- }
- }
-
- /* now use vertex f1 flag to select/deselect */
- for(eed= vc.em->edges.first; eed; eed= eed->next) {
- if(eed->v1->f1 && eed->v2->f1)
- EM_select_edge(eed, sel);
- }
- for(efa= vc.em->faces.first; efa; efa= efa->next) {
- if(efa->v1->f1 && efa->v2->f1 && efa->v3->f1 && (efa->v4==NULL || efa->v4->f1))
- EM_select_face(efa, sel);
- }
- /* no flush needed, connected geometry is done */
-
-// if (EM_texFaceCheck())
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_linked_pick(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Linked";
- ot->description= "(un)select all vertices linked to the active mesh";
- ot->idname= "MESH_OT_select_linked_pick";
-
- /* api callbacks */
- ot->invoke= select_linked_pick_invoke;
- ot->poll= ED_operator_editmesh_region_view3d;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "");
- RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "Limit selection by seam boundaries (faces only)");
-}
-
-
-/* ************************* */
-
-void selectconnected_mesh_all(EditMesh *em)
-{
- EditVert *v1,*v2;
- EditEdge *eed;
- short done=1, toggle=0;
-
- if(em->edges.first==0) return;
-
- while(done==1) {
- done= 0;
-
- toggle++;
- if(toggle & 1) eed= em->edges.first;
- else eed= em->edges.last;
-
- while(eed) {
- v1= eed->v1;
- v2= eed->v2;
- if(eed->h==0) {
- if(v1->f & SELECT) {
- if( (v2->f & SELECT)==0 ) {
- v2->f |= SELECT;
- done= 1;
- }
- }
- else if(v2->f & SELECT) {
- if( (v1->f & SELECT)==0 ) {
- v1->f |= SELECT;
- done= 1;
- }
- }
- }
- if(toggle & 1) eed= eed->next;
- else eed= eed->prev;
- }
- }
-
- /* now use vertex select flag to select rest */
- EM_select_flush(em);
-
- // if (EM_texFaceCheck())
-}
-
-static int select_linked_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
-
- if( RNA_boolean_get(op->ptr, "limit") ) {
- ViewContext vc;
- em_setup_viewcontext(C, &vc);
- select_linked_limited_invoke(&vc, 1, 1);
- }
- else
- selectconnected_mesh_all(em);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-static int select_linked_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
-{
- linked_limit_default(C, op);
- return select_linked_exec(C, op);
-}
-
-void MESH_OT_select_linked(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Linked All";
- ot->description= "Select all vertices linked to the active mesh";
- ot->idname= "MESH_OT_select_linked";
-
- /* api callbacks */
- ot->exec= select_linked_exec;
- ot->invoke= select_linked_invoke;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "Limit selection by seam boundaries (faces only)");
-}
-
-
-/* ************************* */
-
-/* swap is 0 or 1, if 1 it hides not selected */
-void EM_hide_mesh(EditMesh *em, int swap)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
- int a;
-
- if(em==NULL) return;
-
- /* hide happens on least dominant select mode, and flushes up, not down! (helps preventing errors in subsurf) */
- /* - vertex hidden, always means edge is hidden too
- - edge hidden, always means face is hidden too
- - face hidden, only set face hide
- - then only flush back down what's absolute hidden
- */
- if(em->selectmode & SCE_SELECT_VERTEX) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if((eve->f & SELECT)!=swap) {
- eve->f &= ~SELECT;
- eve->h= 1;
- }
- }
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->v1->h || eed->v2->h) {
- eed->h |= 1;
- eed->f &= ~SELECT;
- }
- }
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->e1->h & 1 || efa->e2->h & 1 || efa->e3->h & 1 || (efa->e4 && efa->e4->h & 1)) {
- efa->h= 1;
- efa->f &= ~SELECT;
- }
- }
- }
- else if(em->selectmode & SCE_SELECT_EDGE) {
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if((eed->f & SELECT)!=swap) {
- eed->h |= 1;
- EM_select_edge(eed, 0);
- }
- }
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->e1->h & 1 || efa->e2->h & 1 || efa->e3->h & 1 || (efa->e4 && efa->e4->h & 1)) {
- efa->h= 1;
- efa->f &= ~SELECT;
- }
- }
- }
- else {
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((efa->f & SELECT)!=swap) {
- efa->h= 1;
- EM_select_face(efa, 0);
- }
- }
- }
-
- /* flush down, only whats 100% hidden */
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(eed= em->edges.first; eed; eed= eed->next) eed->f1= 0;
-
- if(em->selectmode & SCE_SELECT_FACE) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h) a= 1; else a= 2;
- efa->e1->f1 |= a;
- efa->e2->f1 |= a;
- efa->e3->f1 |= a;
- if(efa->e4) efa->e4->f1 |= a;
- /* When edges are not delt with in their own loop, we need to explicitly re-selct select edges that are joined to unselected faces */
- if (swap && (em->selectmode == SCE_SELECT_FACE) && (efa->f & SELECT)) {
- EM_select_face(efa, 1);
- }
- }
- }
-
- if(em->selectmode >= SCE_SELECT_EDGE) {
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f1==1) eed->h |= 1;
- if(eed->h & 1) a= 1; else a= 2;
- eed->v1->f1 |= a;
- eed->v2->f1 |= a;
- }
- }
-
- if(em->selectmode >= SCE_SELECT_VERTEX) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f1==1) eve->h= 1;
- }
- }
-
- em->totedgesel= em->totfacesel= em->totvertsel= 0;
-// if(EM_texFaceCheck())
-
- // DAG_id_tag_update(obedit->data, 0);
-}
-
-static int hide_mesh_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- EM_hide_mesh(em, RNA_boolean_get(op->ptr, "unselected"));
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_hide(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Hide Selection";
- ot->description= "Hide (un)selected vertices, edges or faces";
- ot->idname= "MESH_OT_hide";
-
- /* api callbacks */
- ot->exec= hide_mesh_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected");
-}
-
-void EM_reveal_mesh(EditMesh *em)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- if(em==NULL) return;
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h) {
- eve->h= 0;
- eve->f |= SELECT;
- }
- }
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h & 1) {
- eed->h &= ~1;
- if(em->selectmode & SCE_SELECT_VERTEX);
- else EM_select_edge(eed, 1);
- }
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h) {
- efa->h= 0;
- if(em->selectmode & (SCE_SELECT_EDGE|SCE_SELECT_VERTEX));
- else EM_select_face(efa, 1);
- }
- }
-
- EM_fgon_flags(em); /* redo flags and indices for fgons */
- EM_selectmode_flush(em);
-
-// if (EM_texFaceCheck())
-// DAG_id_tag_update(obedit->data, 0);
-}
-
-static int reveal_mesh_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- EM_reveal_mesh(em);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_reveal(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Reveal Hidden";
- ot->description= "Reveal all hidden vertices, edges and faces";
- ot->idname= "MESH_OT_reveal";
-
- /* api callbacks */
- ot->exec= reveal_mesh_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int select_by_number_vertices_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- EditFace *efa;
- int numverts= RNA_enum_get(op->ptr, "type");
-
- /* Selects trias/qiads or isolated verts, and edges that do not have 2 neighboring
- * faces
- */
-
- /* for loose vertices/edges, we first select all, loop below will deselect */
- if(numverts==5) {
- EM_set_flag_all(em, SELECT);
- }
- else if(em->selectmode!=SCE_SELECT_FACE) {
- BKE_report(op->reports, RPT_WARNING, "Only works in face selection mode");
- return OPERATOR_CANCELLED;
- }
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (efa->e4) {
- EM_select_face(efa, (numverts==4) );
- }
- else {
- EM_select_face(efa, (numverts==3) );
- }
- }
-
- EM_selectmode_flush(em);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_by_number_vertices(wmOperatorType *ot)
-{
- static const EnumPropertyItem type_items[]= {
- {3, "TRIANGLES", 0, "Triangles", NULL},
- {4, "QUADS", 0, "Quads", NULL},
- {5, "OTHER", 0, "Other", NULL},
- {0, NULL, 0, NULL, NULL}};
-
- /* identifiers */
- ot->name= "Select by Number of Vertices";
- ot->description= "Select vertices or faces by vertex count";
- ot->idname= "MESH_OT_select_by_number_vertices";
-
- /* api callbacks */
- ot->exec= select_by_number_vertices_exec;
- ot->invoke= WM_menu_invoke;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- ot->prop= RNA_def_enum(ot->srna, "type", type_items, 3, "Type", "Type of elements to select");
-}
-
-
-static int select_mirror_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- int extend= RNA_boolean_get(op->ptr, "extend");
-
- EM_select_mirrored(obedit, em, extend);
- EM_selectmode_flush(em);
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_mirror(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Mirror";
- ot->description= "Select mesh items at mirrored locations";
- ot->idname= "MESH_OT_select_mirror";
-
- /* api callbacks */
- ot->exec= select_mirror_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the existing selection");
-}
-
-static int select_sharp_edges_exec(bContext *C, wmOperator *op)
-{
- /* Find edges that have exactly two neighboring faces,
- * check the angle between those faces, and if angle is
- * small enough, select the edge
- */
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- EditEdge *eed;
- EditFace *efa;
- EditFace **efa1;
- EditFace **efa2;
- intptr_t edgecount = 0, i = 0;
- float sharpness, fsharpness;
-
- /* 'standard' behaviour - check if selected, then apply relevant selection */
-
- if(em->selectmode==SCE_SELECT_FACE) {
- BKE_report(op->reports, RPT_WARNING, "Doesn't work in face selection mode");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
- sharpness= RNA_float_get(op->ptr, "sharpness");
- fsharpness = ((180.0f - sharpness) * (float)M_PI) / 180.0f;
-
- /* count edges, use tmp.l */
- eed= em->edges.first;
- while(eed) {
- edgecount++;
- eed->tmp.l = i;
- eed= eed->next;
- ++i;
- }
-
- /* for each edge, we want a pointer to two adjacent faces */
- efa1 = MEM_callocN(edgecount*sizeof(EditFace *),
- "pairs of edit face pointers");
- efa2 = MEM_callocN(edgecount*sizeof(EditFace *),
- "pairs of edit face pointers");
-
-#define face_table_edge(eed) { \
- i = eed->tmp.l; \
- if (i != -1) { \
- if (efa1[i]) { \
- if (efa2[i]) { \
- /* invalidate, edge has more than two neighbors */ \
- eed->tmp.l = -1; \
- } \
- else { \
- efa2[i] = efa; \
- } \
- } \
- else { \
- efa1[i] = efa; \
- } \
- } \
- }
-
- /* find the adjacent faces of each edge, we want only two */
- efa= em->faces.first;
- while(efa) {
- face_table_edge(efa->e1);
- face_table_edge(efa->e2);
- face_table_edge(efa->e3);
- if (efa->e4) {
- face_table_edge(efa->e4);
- }
- efa= efa->next;
- }
-
-#undef face_table_edge
-
- eed = em->edges.first;
- while(eed) {
- i = eed->tmp.l;
- if (i != -1) {
- /* edge has two or less neighboring faces */
- if ( (efa1[i]) && (efa2[i]) ) {
- /* edge has exactly two neighboring faces, check angle */
- float angle;
- angle = saacos(efa1[i]->n[0]*efa2[i]->n[0] +
- efa1[i]->n[1]*efa2[i]->n[1] +
- efa1[i]->n[2]*efa2[i]->n[2]);
- if (fabsf(angle) >= fsharpness)
- EM_select_edge(eed, 1);
- }
- }
-
- eed= eed->next;
- }
-
- MEM_freeN(efa1);
- MEM_freeN(efa2);
-
-// if (EM_texFaceCheck())
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data); //TODO is this needed ?
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_edges_select_sharp(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Sharp Edges";
- ot->description= "Marked selected edges as sharp";
- ot->idname= "MESH_OT_edges_select_sharp";
-
- /* api callbacks */
- ot->exec= select_sharp_edges_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_float(ot->srna, "sharpness", 0.01f, 0.0f, FLT_MAX, "sharpness", "", 0.0f, 180.0f);
-}
-
-
-static void select_linked_flat_faces(EditMesh *em, wmOperator *op, float sharpness)
-{
- /* Find faces that are linked to selected faces that are
- * relatively flat (angle between faces is higher than
- * specified angle)
- */
- EditEdge *eed;
- EditFace *efa;
- EditFace **efa1;
- EditFace **efa2;
- intptr_t edgecount = 0, i, faceselcount=0, faceselcountold=0;
- float fsharpness;
-
- if(em->selectmode!=SCE_SELECT_FACE) {
- BKE_report(op->reports, RPT_WARNING, "Only works in face selection mode");
- return;
- }
-
- fsharpness = ((180.0f - sharpness) * (float)M_PI) / 180.0f;
-
- i=0;
- /* count edges, use tmp.l */
- eed= em->edges.first;
- while(eed) {
- edgecount++;
- eed->tmp.l = i;
- eed= eed->next;
- ++i;
- }
-
- /* for each edge, we want a pointer to two adjacent faces */
- efa1 = MEM_callocN(edgecount*sizeof(EditFace *),
- "pairs of edit face pointers");
- efa2 = MEM_callocN(edgecount*sizeof(EditFace *),
- "pairs of edit face pointers");
-
-#define face_table_edge(eed) { \
- i = eed->tmp.l; \
- if (i != -1) { \
- if (efa1[i]) { \
- if (efa2[i]) { \
- /* invalidate, edge has more than two neighbors */ \
- eed->tmp.l = -1; \
- } \
- else { \
- efa2[i] = efa; \
- } \
- } \
- else { \
- efa1[i] = efa; \
- } \
- } \
- }
-
- /* find the adjacent faces of each edge, we want only two */
- efa= em->faces.first;
- while(efa) {
- face_table_edge(efa->e1);
- face_table_edge(efa->e2);
- face_table_edge(efa->e3);
- if (efa->e4) {
- face_table_edge(efa->e4);
- }
-
- /* while were at it, count the selected faces */
- if (efa->f & SELECT) ++faceselcount;
-
- efa= efa->next;
- }
-
-#undef face_table_edge
-
- eed= em->edges.first;
- while(eed) {
- i = eed->tmp.l;
- if (i != -1) {
- /* edge has two or less neighboring faces */
- if ( (efa1[i]) && (efa2[i]) ) {
- /* edge has exactly two neighboring faces, check angle */
- float angle;
- angle = saacos(efa1[i]->n[0]*efa2[i]->n[0] +
- efa1[i]->n[1]*efa2[i]->n[1] +
- efa1[i]->n[2]*efa2[i]->n[2]);
- /* invalidate: edge too sharp */
- if (fabsf(angle) >= fsharpness)
- eed->tmp.l = -1;
- }
- else {
- /* invalidate: less than two neighbors */
- eed->tmp.l = -1;
- }
- }
-
- eed= eed->next;
- }
-
-#define select_flat_neighbor(eed) { \
- i = eed->tmp.l; \
- if (i!=-1) { \
- if (! (efa1[i]->f & SELECT) ) { \
- EM_select_face(efa1[i], 1); \
- ++faceselcount; \
- } \
- if (! (efa2[i]->f & SELECT) ) { \
- EM_select_face(efa2[i], 1); \
- ++faceselcount; \
- } \
- } \
- }
-
- while (faceselcount != faceselcountold) {
- faceselcountold = faceselcount;
-
- efa= em->faces.first;
- while(efa) {
- if (efa->f & SELECT) {
- select_flat_neighbor(efa->e1);
- select_flat_neighbor(efa->e2);
- select_flat_neighbor(efa->e3);
- if (efa->e4) {
- select_flat_neighbor(efa->e4);
- }
- }
- efa= efa->next;
- }
- }
-
-#undef select_flat_neighbor
-
- MEM_freeN(efa1);
- MEM_freeN(efa2);
-
-// if (EM_texFaceCheck())
-
-}
-
-static int select_linked_flat_faces_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- select_linked_flat_faces(em, op, RNA_float_get(op->ptr, "sharpness"));
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_faces_select_linked_flat(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Linked Flat Faces";
- ot->description= "Select linked faces by angle";
- ot->idname= "MESH_OT_faces_select_linked_flat";
-
- /* api callbacks */
- ot->exec= select_linked_flat_faces_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_float(ot->srna, "sharpness", 135.0f, 0.0f, FLT_MAX, "sharpness", "", 0.0f, 180.0f);
-}
-
-static void select_non_manifold(EditMesh *em, wmOperator *op )
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- /* Selects isolated verts, and edges that do not have 2 neighboring
- * faces
- */
-
- if(em->selectmode==SCE_SELECT_FACE) {
- BKE_report(op->reports, RPT_WARNING, "Doesn't work in face selection mode");
- return;
- }
-
- eve= em->verts.first;
- while(eve) {
- /* this will count how many edges are connected
- * to this vert */
- eve->f1= 0;
- eve= eve->next;
- }
-
- eed= em->edges.first;
- while(eed) {
- /* this will count how many faces are connected to
- * this edge */
- eed->f1= 0;
- /* increase edge count for verts */
- ++eed->v1->f1;
- ++eed->v2->f1;
- eed= eed->next;
- }
-
- efa= em->faces.first;
- while(efa) {
- /* increase face count for edges */
- ++efa->e1->f1;
- ++efa->e2->f1;
- ++efa->e3->f1;
- if (efa->e4)
- ++efa->e4->f1;
- efa= efa->next;
- }
-
- /* select verts that are attached to an edge that does not
- * have 2 neighboring faces */
- eed= em->edges.first;
- while(eed) {
- if (eed->h==0 && eed->f1 != 2) {
- EM_select_edge(eed, 1);
- }
- eed= eed->next;
- }
-
- /* select isolated verts */
- if(em->selectmode & SCE_SELECT_VERTEX) {
- eve= em->verts.first;
- while(eve) {
- if (eve->f1 == 0) {
- if (!eve->h) eve->f |= SELECT;
- }
- eve= eve->next;
- }
- }
-
-// if (EM_texFaceCheck())
-
-}
-
-static int select_non_manifold_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- select_non_manifold(em, op);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_non_manifold(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Non Manifold";
- ot->description= "Select all non-manifold vertices or edges";
- ot->idname= "MESH_OT_select_non_manifold";
-
- /* api callbacks */
- ot->exec= select_non_manifold_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-void EM_select_swap(EditMesh *em) /* exported for UV */
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- if(em->selectmode & SCE_SELECT_VERTEX) {
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0) {
- if(eve->f & SELECT) eve->f &= ~SELECT;
- else eve->f|= SELECT;
- }
- }
- }
- else if(em->selectmode & SCE_SELECT_EDGE) {
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0) {
- EM_select_edge(eed, !(eed->f & SELECT));
- }
- }
- }
- else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0) {
- EM_select_face(efa, !(efa->f & SELECT));
- }
- }
- }
-
- EM_selectmode_flush(em);
-
-// if (EM_texFaceCheck())
-
-}
-
-/* ******************** (de)select all operator **************** */
-
-void EM_toggle_select_all(EditMesh *em) /* exported for UV */
-{
- if(EM_nvertices_selected(em))
- EM_clear_flag_all(em, SELECT);
- else
- EM_set_flag_all_selectmode(em, SELECT);
-}
-
-void EM_select_all(EditMesh *em)
-{
- EM_set_flag_all_selectmode(em, SELECT);
-}
-
-void EM_deselect_all(EditMesh *em)
-{
- EM_clear_flag_all(em, SELECT);
-}
-
-static int editmesh_select_all_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- int action = RNA_enum_get(op->ptr, "action");
-
- switch (action) {
- case SEL_TOGGLE:
- EM_toggle_select_all(em);
- break;
- case SEL_SELECT:
- EM_select_all(em);
- break;
- case SEL_DESELECT:
- EM_deselect_all(em);
- break;
- case SEL_INVERT:
- EM_select_swap(em);
- break;
- }
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_all(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select or Deselect All";
- ot->description= "Change selection of all vertices, edges or faces";
- ot->idname= "MESH_OT_select_all";
-
- /* api callbacks */
- ot->exec= editmesh_select_all_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- WM_operator_properties_select_all(ot);
-}
-
-/* ******************** **************** */
-
-void EM_select_more(EditMesh *em)
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) eve->f1= 1;
- else eve->f1 = 0;
- }
-
- /* set f1 flags in vertices to select 'more' */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0) {
- if (eed->v1->f & SELECT)
- eed->v2->f1 = 1;
- if (eed->v2->f & SELECT)
- eed->v1->f1 = 1;
- }
- }
-
- /* new selected edges, but not in facemode */
- if(em->selectmode <= SCE_SELECT_EDGE) {
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0) {
- if(eed->v1->f1 && eed->v2->f1) EM_select_edge(eed, 1);
- }
- }
- }
- /* new selected faces */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0) {
- if(efa->v1->f1 && efa->v2->f1 && efa->v3->f1 && (efa->v4==NULL || efa->v4->f1))
- EM_select_face(efa, 1);
- }
- }
-}
-
-static int select_more(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data)) ;
-
- EM_select_more(em);
-
-// if (EM_texFaceCheck(em))
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_more(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select More";
- ot->description= "Select more vertices, edges or faces connected to initial selection";
- ot->idname= "MESH_OT_select_more";
-
- /* api callbacks */
- ot->exec= select_more;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static void EM_select_less(EditMesh *em)
-{
- EditEdge *eed;
- EditFace *efa;
-
- if(em->selectmode <= SCE_SELECT_EDGE) {
- /* eed->f1 == 1: edge with a selected and deselected vert */
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->f1= 0;
- if(eed->h==0) {
-
- if ( !(eed->v1->f & SELECT) && (eed->v2->f & SELECT) )
- eed->f1= 1;
- if ( (eed->v1->f & SELECT) && !(eed->v2->f & SELECT) )
- eed->f1= 1;
- }
- }
-
- /* deselect edges with flag set */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (eed->h==0 && eed->f1 == 1) {
- EM_select_edge(eed, 0);
- }
- }
- EM_deselect_flush(em);
-
- }
- else {
- /* deselect faces with 1 or more deselect edges */
- /* eed->f1 == mixed selection edge */
- for(eed= em->edges.first; eed; eed= eed->next) eed->f1= 0;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0) {
- if(efa->f & SELECT) {
- efa->e1->f1 |= 1;
- efa->e2->f1 |= 1;
- efa->e3->f1 |= 1;
- if(efa->e4) efa->e4->f1 |= 1;
- }
- else {
- efa->e1->f1 |= 2;
- efa->e2->f1 |= 2;
- efa->e3->f1 |= 2;
- if(efa->e4) efa->e4->f1 |= 2;
- }
- }
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0) {
- if(efa->e1->f1==3 || efa->e2->f1==3 || efa->e3->f1==3 || (efa->e4 && efa->e4->f1==3)) {
- EM_select_face(efa, 0);
- }
- }
- }
- EM_selectmode_flush(em);
-
- }
-}
-
-static int select_less(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- EM_select_less(em);
-
-// if (EM_texFaceCheck(em))
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_less(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Less";
- ot->description= "Select less vertices, edges or faces connected to initial selection";
- ot->idname= "MESH_OT_select_less";
-
- /* api callbacks */
- ot->exec= select_less;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static void selectrandom_mesh(EditMesh *em, float randfac) /* randomly selects a user-set % of vertices/edges/faces */
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- BLI_srand( BLI_rand() ); /* random seed */
-
- if(em->selectmode & SCE_SELECT_VERTEX) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0) {
- if (BLI_frand() < randfac)
- eve->f |= SELECT;
- }
- }
- EM_selectmode_flush(em);
- }
- else if(em->selectmode & SCE_SELECT_EDGE) {
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0) {
- if (BLI_frand() < randfac)
- EM_select_edge(eed, 1);
- }
- }
- EM_selectmode_flush(em);
- }
- else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0) {
- if (BLI_frand() < randfac)
- EM_select_face(efa, 1);
- }
- }
-
- EM_selectmode_flush(em);
- }
-// if (EM_texFaceCheck())
-}
-
-static int mesh_select_random_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- if(!RNA_boolean_get(op->ptr, "extend"))
- EM_deselect_all(em);
-
- selectrandom_mesh(em, RNA_float_get(op->ptr, "percent")/100.0f);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_random(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Random";
- ot->description= "Randomly select vertices";
- ot->idname= "MESH_OT_select_random";
-
- /* api callbacks */
- ot->exec= mesh_select_random_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, "Percent", "Percentage of elements to select randomly", 0.f, 100.0f);
- RNA_def_boolean(ot->srna, "extend", FALSE, "Extend Selection", "Extend selection instead of deselecting everything first");
-}
-
-void EM_select_by_material(EditMesh *em, int index)
-{
- EditFace *efa;
-
- for (efa=em->faces.first; efa; efa= efa->next) {
- if (efa->mat_nr==index) {
- EM_select_face(efa, 1);
- }
- }
-
- EM_selectmode_flush(em);
-}
-
-void EM_deselect_by_material(EditMesh *em, int index)
-{
- EditFace *efa;
-
- for (efa=em->faces.first; efa; efa= efa->next) {
- if (efa->mat_nr==index) {
- EM_select_face(efa, 0);
- }
- }
-
- EM_selectmode_flush(em);
-}
-
-/* ************************* SEAMS AND EDGES **************** */
-
-static int editmesh_mark_seam(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- Mesh *me= ((Mesh *)obedit->data);
- EditEdge *eed;
- int clear = RNA_boolean_get(op->ptr, "clear");
-
- /* auto-enable seams drawing */
- if(clear==0) {
- me->drawflag |= ME_DRAWSEAMS;
- }
-
- if(clear) {
- eed= em->edges.first;
- while(eed) {
- if((eed->h==0) && (eed->f & SELECT)) {
- eed->seam = 0;
- }
- eed= eed->next;
- }
- }
- else {
- eed= em->edges.first;
- while(eed) {
- if((eed->h==0) && (eed->f & SELECT)) {
- eed->seam = 1;
- }
- eed= eed->next;
- }
- }
-
- /* live unwrap while tagging */
- if( (scene->toolsettings->edge_mode_live_unwrap) &&
- (CustomData_has_layer(&em->fdata, CD_MTFACE))
- ) {
- ED_unwrap_lscm(scene, obedit, FALSE); /* unwrap all not just sel */
- }
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_mark_seam(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Mark Seam";
- ot->description= "(un)mark selected edges as a seam";
- ot->idname= "MESH_OT_mark_seam";
-
- /* api callbacks */
- ot->exec= editmesh_mark_seam;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
-}
-
-static int editmesh_mark_sharp(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- Mesh *me= ((Mesh *)obedit->data);
- int clear = RNA_boolean_get(op->ptr, "clear");
- EditEdge *eed;
-
- /* auto-enable sharp edge drawing */
- if(clear == 0) {
- me->drawflag |= ME_DRAWSHARP;
- }
-
- if(!clear) {
- eed= em->edges.first;
- while(eed) {
- if(!eed->h && (eed->f & SELECT)) eed->sharp = 1;
- eed = eed->next;
- }
- } else {
- eed= em->edges.first;
- while(eed) {
- if(!eed->h && (eed->f & SELECT)) eed->sharp = 0;
- eed = eed->next;
- }
- }
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_mark_sharp(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Mark Sharp";
- ot->description= "(un)mark selected edges as sharp";
- ot->idname= "MESH_OT_mark_sharp";
-
- /* api callbacks */
- ot->exec= editmesh_mark_sharp;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
-}
-
-/* **************** NORMALS ************** */
-
-void EM_recalc_normal_direction(EditMesh *em, int inside, int select) /* makes faces righthand turning */
-{
- EditEdge *eed, *ed1, *ed2, *ed3, *ed4;
- EditFace *efa, *startvl;
- float maxx, nor[3], cent[3];
- int totsel, found, foundone, direct, turn, tria_nr;
-
- /* based at a select-connected to witness loose objects */
-
- /* count per edge the amount of faces */
-
- /* find the ultimate left, front, upper face (not manhattan dist!!) */
- /* also evaluate both triangle cases in quad, since these can be non-flat */
-
- /* put normal to the outside, and set the first direction flags in edges */
-
- /* then check the object, and set directions / direction-flags: but only for edges with 1 or 2 faces */
- /* this is in fact the 'select connected' */
-
- /* in case (selected) faces were not done: start over with 'find the ultimate ...' */
-
- waitcursor(1);
-
- eed= em->edges.first;
- while(eed) {
- eed->f2= 0; /* edge direction */
- eed->f1= 0; /* counter */
- eed= eed->next;
- }
-
- /* count faces and edges */
- totsel= 0;
- efa= em->faces.first;
- while(efa) {
- if(select==0 || (efa->f & SELECT) ) {
- efa->f1= 1;
- totsel++;
- efa->e1->f1++;
- efa->e2->f1++;
- efa->e3->f1++;
- if(efa->v4) efa->e4->f1++;
- }
- else efa->f1= 0;
-
- efa= efa->next;
- }
-
- while(totsel>0) {
- /* from the outside to the inside */
-
- efa= em->faces.first;
- startvl= NULL;
- maxx= -1.0e10;
- tria_nr= 0;
-
- while(efa) {
- if(efa->f1) {
- cent_tri_v3(cent, efa->v1->co, efa->v2->co, efa->v3->co);
- cent[0]= cent[0]*cent[0] + cent[1]*cent[1] + cent[2]*cent[2];
-
- if(cent[0]>maxx) {
- maxx= cent[0];
- startvl= efa;
- tria_nr= 0;
- }
- if(efa->v4) {
- cent_tri_v3(cent, efa->v1->co, efa->v3->co, efa->v4->co);
- cent[0]= cent[0]*cent[0] + cent[1]*cent[1] + cent[2]*cent[2];
-
- if(cent[0]>maxx) {
- maxx= cent[0];
- startvl= efa;
- tria_nr= 1;
- }
- }
- }
- efa= efa->next;
- }
-
- if (startvl==NULL)
- startvl= em->faces.first;
-
- /* set first face correct: calc normal */
-
- if(tria_nr==1) {
- normal_tri_v3( nor,startvl->v1->co, startvl->v3->co, startvl->v4->co);
- cent_tri_v3(cent, startvl->v1->co, startvl->v3->co, startvl->v4->co);
- } else {
- normal_tri_v3( nor,startvl->v1->co, startvl->v2->co, startvl->v3->co);
- cent_tri_v3(cent, startvl->v1->co, startvl->v2->co, startvl->v3->co);
- }
- /* first normal is oriented this way or the other */
- if(inside) {
- if(cent[0]*nor[0]+cent[1]*nor[1]+cent[2]*nor[2] > 0.0f) flipface(em, startvl);
- }
- else {
- if(cent[0]*nor[0]+cent[1]*nor[1]+cent[2]*nor[2] < 0.0f) flipface(em, startvl);
- }
-
- eed= startvl->e1;
- if(eed->v1==startvl->v1) eed->f2= 1;
- else eed->f2= 2;
-
- eed= startvl->e2;
- if(eed->v1==startvl->v2) eed->f2= 1;
- else eed->f2= 2;
-
- eed= startvl->e3;
- if(eed->v1==startvl->v3) eed->f2= 1;
- else eed->f2= 2;
-
- eed= startvl->e4;
- if(eed) {
- if(eed->v1==startvl->v4) eed->f2= 1;
- else eed->f2= 2;
- }
-
- startvl->f1= 0;
- totsel--;
-
- /* test normals */
- found= 1;
- direct= 1;
- while(found) {
- found= 0;
- if(direct) efa= em->faces.first;
- else efa= em->faces.last;
- while(efa) {
- if(efa->f1) {
- turn= 0;
- foundone= 0;
-
- ed1= efa->e1;
- ed2= efa->e2;
- ed3= efa->e3;
- ed4= efa->e4;
-
- if(ed1->f2) {
- if(ed1->v1==efa->v1 && ed1->f2==1) turn= 1;
- if(ed1->v2==efa->v1 && ed1->f2==2) turn= 1;
- foundone= 1;
- }
- else if(ed2->f2) {
- if(ed2->v1==efa->v2 && ed2->f2==1) turn= 1;
- if(ed2->v2==efa->v2 && ed2->f2==2) turn= 1;
- foundone= 1;
- }
- else if(ed3->f2) {
- if(ed3->v1==efa->v3 && ed3->f2==1) turn= 1;
- if(ed3->v2==efa->v3 && ed3->f2==2) turn= 1;
- foundone= 1;
- }
- else if(ed4 && ed4->f2) {
- if(ed4->v1==efa->v4 && ed4->f2==1) turn= 1;
- if(ed4->v2==efa->v4 && ed4->f2==2) turn= 1;
- foundone= 1;
- }
-
- if(foundone) {
- found= 1;
- totsel--;
- efa->f1= 0;
-
- if(turn) {
- if(ed1->v1==efa->v1) ed1->f2= 2;
- else ed1->f2= 1;
- if(ed2->v1==efa->v2) ed2->f2= 2;
- else ed2->f2= 1;
- if(ed3->v1==efa->v3) ed3->f2= 2;
- else ed3->f2= 1;
- if(ed4) {
- if(ed4->v1==efa->v4) ed4->f2= 2;
- else ed4->f2= 1;
- }
-
- flipface(em, efa);
-
- }
- else {
- if(ed1->v1== efa->v1) ed1->f2= 1;
- else ed1->f2= 2;
- if(ed2->v1==efa->v2) ed2->f2= 1;
- else ed2->f2= 2;
- if(ed3->v1==efa->v3) ed3->f2= 1;
- else ed3->f2= 2;
- if(ed4) {
- if(ed4->v1==efa->v4) ed4->f2= 1;
- else ed4->f2= 2;
- }
- }
- }
- }
- if(direct) efa= efa->next;
- else efa= efa->prev;
- }
- direct= 1-direct;
- }
- }
-
- recalc_editnormals(em);
-
-// DAG_id_tag_update(obedit->data, 0);
-
- waitcursor(0);
-}
-
-
-static int normals_make_consistent_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- /* 'standard' behaviour - check if selected, then apply relevant selection */
-
- // XXX need other args
- EM_recalc_normal_direction(em, RNA_boolean_get(op->ptr, "inside"), 1);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); //TODO is this needed ?
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_normals_make_consistent(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Make Normals Consistent";
- ot->description= "Flip all selected vertex and face normals in a consistent direction";
- ot->idname= "MESH_OT_normals_make_consistent";
-
- /* api callbacks */
- ot->exec= normals_make_consistent_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "inside", 0, "Inside", "");
-}
-
-/* **************** VERTEX DEFORMS *************** */
-
-static int smooth_vertex(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- EditVert *eve, *eve_mir = NULL;
- EditEdge *eed;
- float *adror, *adr, fac;
- float fvec[3];
- int teller=0;
- ModifierData *md;
- int index;
-
- /* count */
- eve= em->verts.first;
- while(eve) {
- if(eve->f & SELECT) teller++;
- eve= eve->next;
- }
- if(teller==0) {
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
- adr=adror= (float *)MEM_callocN(3*sizeof(float *)*teller, "vertsmooth");
- eve= em->verts.first;
- while(eve) {
- if(eve->f & SELECT) {
- eve->tmp.p = (void*)adr;
- eve->f1= 0;
- eve->f2= 0;
- adr+= 3;
- }
- eve= eve->next;
- }
-
- /* if there is a mirror modifier with clipping, flag the verts that
- * are within tolerance of the plane(s) of reflection
- */
- for(md=obedit->modifiers.first; md; md=md->next) {
- if((md->type==eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) {
- MirrorModifierData *mmd = (MirrorModifierData*) md;
-
- if(mmd->flag & MOD_MIR_CLIPPING) {
- for (eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
-
- if (mmd->flag & MOD_MIR_AXIS_X && fabsf(eve->co[0]) < mmd->tolerance) eve->f2 |= 1;
- if (mmd->flag & MOD_MIR_AXIS_Y && fabsf(eve->co[1]) < mmd->tolerance) eve->f2 |= 2;
- if (mmd->flag & MOD_MIR_AXIS_Z && fabsf(eve->co[2]) < mmd->tolerance) eve->f2 |= 4;
-
- }
- }
- }
- }
- }
-
- eed= em->edges.first;
- while(eed) {
- if( (eed->v1->f & SELECT) || (eed->v2->f & SELECT) ) {
- mid_v3_v3v3(fvec, eed->v1->co, eed->v2->co);
-
- if((eed->v1->f & SELECT) && eed->v1->f1<255) {
- eed->v1->f1++;
- add_v3_v3(eed->v1->tmp.p, fvec);
- }
- if((eed->v2->f & SELECT) && eed->v2->f1<255) {
- eed->v2->f1++;
- add_v3_v3(eed->v2->tmp.p, fvec);
- }
- }
- eed= eed->next;
- }
-
- index= 0;
- eve= em->verts.first;
- while(eve) {
- if(eve->f & SELECT) {
- if(eve->f1) {
-
- int xaxis= RNA_boolean_get(op->ptr, "xaxis");
- int yaxis= RNA_boolean_get(op->ptr, "yaxis");
- int zaxis= RNA_boolean_get(op->ptr, "zaxis");
-
- if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
- eve_mir= editmesh_get_x_mirror_vert(obedit, em, eve, eve->co, index);
- }
-
- adr = eve->tmp.p;
- fac= 0.5f/(float)eve->f1;
-
- if(xaxis)
- eve->co[0]= 0.5f*eve->co[0]+fac*adr[0];
- if(yaxis)
- eve->co[1]= 0.5f*eve->co[1]+fac*adr[1];
- if(zaxis)
- eve->co[2]= 0.5f*eve->co[2]+fac*adr[2];
-
-
- /* clip if needed by mirror modifier */
- if (eve->f2) {
- if (eve->f2 & 1) {
- eve->co[0]= 0.0f;
- }
- if (eve->f2 & 2) {
- eve->co[1]= 0.0f;
- }
- if (eve->f2 & 4) {
- eve->co[2]= 0.0f;
- }
- }
-
- if (eve_mir) {
- eve_mir->co[0]=-eve->co[0];
- eve_mir->co[1]= eve->co[1];
- eve_mir->co[2]= eve->co[2];
- }
-
- }
- eve->tmp.p= NULL;
- }
- index++;
- eve= eve->next;
- }
- MEM_freeN(adror);
-
- recalc_editnormals(em);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-static int smooth_vertex_exec(bContext *C, wmOperator *op)
-{
- int repeat = RNA_int_get(op->ptr, "repeat");
- int i;
-
- if (!repeat) repeat = 1;
-
- for (i=0; i<repeat; i++) {
- smooth_vertex(C, op);
- }
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_vertices_smooth(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Smooth Vertex";
- ot->description= "Flatten angles of selected vertices";
- ot->idname= "MESH_OT_vertices_smooth";
-
- /* api callbacks */
- ot->exec= smooth_vertex_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_int(ot->srna, "repeat", 1, 1, 100, "Smooth Iterations", "", 1, INT_MAX);
- RNA_def_boolean(ot->srna, "xaxis", 1, "X-Axis", "Smooth along the X axis");
- RNA_def_boolean(ot->srna, "yaxis", 1, "Y-Axis", "Smooth along the Y axis");
- RNA_def_boolean(ot->srna, "zaxis", 1, "Z-Axis", "Smooth along the Z axis");
-}
-
-static int mesh_noise_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- Material *ma;
- Tex *tex;
- EditVert *eve;
- float fac= RNA_float_get(op->ptr, "factor");
-
- if(em==NULL) return OPERATOR_FINISHED;
-
- ma= give_current_material(obedit, obedit->actcol);
- if(ma==0 || ma->mtex[0]==0 || ma->mtex[0]->tex==0) {
- BKE_report(op->reports, RPT_WARNING, "Mesh has no material or texture assigned");
- return OPERATOR_FINISHED;
- }
- tex= give_current_material_texture(ma);
-
-
- if(tex->type==TEX_STUCCI) {
- float b2, vec[3];
- float ofs= tex->turbul/200.0f;
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
- b2= BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]);
- if(tex->stype) ofs*=(b2*b2);
- vec[0]= fac*(b2-BLI_hnoise(tex->noisesize, eve->co[0]+ofs, eve->co[1], eve->co[2]));
- vec[1]= fac*(b2-BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1]+ofs, eve->co[2]));
- vec[2]= fac*(b2-BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]+ofs));
-
- add_v3_v3(eve->co, vec);
- }
- }
- }
- else {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
- float tin, dum;
- externtex(ma->mtex[0], eve->co, &tin, &dum, &dum, &dum, &dum, 0);
- eve->co[2]+= fac*tin;
- }
- }
- }
-
- recalc_editnormals(em);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_noise(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Noise";
- ot->description= "Use vertex coordinate as texture coordinate";
- ot->idname= "MESH_OT_noise";
-
- /* api callbacks */
- ot->exec= mesh_noise_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_float(ot->srna, "factor", 0.1f, -FLT_MAX, FLT_MAX, "Factor", "", 0.0f, 1.0f);
-}
-
-void flipface(EditMesh *em, EditFace *efa)
-{
- if(efa->v4) {
- SWAP(EditVert *, efa->v2, efa->v4);
- SWAP(EditEdge *, efa->e1, efa->e4);
- SWAP(EditEdge *, efa->e2, efa->e3);
- EM_data_interp_from_faces(em, efa, NULL, efa, 0, 3, 2, 1);
- }
- else {
- SWAP(EditVert *, efa->v2, efa->v3);
- SWAP(EditEdge *, efa->e1, efa->e3);
- efa->e2->dir= 1-efa->e2->dir;
- EM_data_interp_from_faces(em, efa, NULL, efa, 0, 2, 1, 3);
- }
-
- if(efa->v4) normal_quad_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
- else normal_tri_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co);
-}
-
-
-static int flip_normals(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- EditFace *efa;
-
- efa= em->faces.first;
- while(efa) {
- if( efa->f & SELECT ){
- flipface(em, efa);
- }
- efa= efa->next;
- }
-
- /* update vertex normals too */
- recalc_editnormals(em);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_flip_normals(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Flip Normals";
- ot->description= "Toggle the direction of selected face's vertex and face normals";
- ot->idname= "MESH_OT_flip_normals";
-
- /* api callbacks */
- ot->exec= flip_normals;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-
-static int solidify_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- float nor[3] = {0,0,1};
-
- float thickness= RNA_float_get(op->ptr, "thickness");
-
- extrudeflag(obedit, em, SELECT, nor, 1);
- EM_make_hq_normals(em);
- EM_solidify(em, thickness);
-
-
- /* update vertex normals too */
- recalc_editnormals(em);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-
-void MESH_OT_solidify(wmOperatorType *ot)
-{
- PropertyRNA *prop;
- /* identifiers */
- ot->name= "Solidify";
- ot->description= "Create a solid skin by extruding, compensating for sharp angles";
- ot->idname= "MESH_OT_solidify";
-
- /* api callbacks */
- ot->exec= solidify_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- prop= RNA_def_float(ot->srna, "thickness", 0.01f, -FLT_MAX, FLT_MAX, "Thickness", "", -10.0f, 10.0f);
- RNA_def_property_ui_range(prop, -10, 10, 0.1, 4);
-}
-
-static int mesh_select_nth_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- int nth = RNA_int_get(op->ptr, "nth");
-
- EM_deselect_nth(em, nth);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-
-void MESH_OT_select_nth(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Nth";
- ot->description= "";
- ot->idname= "MESH_OT_select_nth";
-
- /* api callbacks */
- ot->exec= mesh_select_nth_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_int(ot->srna, "nth", 2, 2, 100, "Nth Selection", "", 1, INT_MAX);
-}
-
diff --git a/source/blender/editors/mesh/knifetool.c b/source/blender/editors/mesh/knifetool.c
new file mode 100755
index 00000000000..5133f921fba
--- /dev/null
+++ b/source/blender/editors/mesh/knifetool.c
@@ -0,0 +1,2334 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Joseph Eagar, Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <float.h>
+#define _USE_MATH_DEFINES
+#include <math.h>
+#include <string.h>
+#include <ctype.h>
+#include <stdio.h>
+
+#include "DNA_ID.h"
+#include "DNA_screen_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_object_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "PIL_time.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_blenlib.h"
+#include "BLI_dynstr.h" /*for WM_operator_pystring */
+#include "BLI_editVert.h"
+#include "BLI_array.h"
+#include "BLI_ghash.h"
+#include "BLI_memarena.h"
+#include "BLI_mempool.h"
+#include "BLI_math.h"
+#include "BLI_rand.h"
+#include "BLI_kdopbvh.h"
+#include "BLI_smallhash.h"
+#include "BLI_scanfill.h"
+
+#include "BKE_DerivedMesh.h"
+#include "BKE_blender.h"
+#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_scene.h"
+#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
+#include "BKE_depsgraph.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h" /* for paint cursor */
+
+#include "IMB_imbuf_types.h"
+
+#include "ED_screen.h"
+#include "ED_space_api.h"
+#include "ED_view3d.h"
+#include "ED_mesh.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "mesh_intern.h"
+#include "editbmesh_bvh.h"
+
+/* this code here is kindof messy. . .I might need to eventually rework it - joeedh*/
+
+#define MAXGROUP 30
+#define KMAXDIST 10 /*max mouse distance from edge before not detecting it*/
+
+/* knifetool operator */
+typedef struct KnifeVert {
+ BMVert *v; /*non-NULL if this is an original vert*/
+ ListBase edges;
+
+ float co[3], cageco[3], sco[3]; /*sco is screen coordinates for cageco*/
+ short flag, draw, isface, inspace;
+} KnifeVert;
+
+typedef struct Ref {
+ struct Ref *next, *prev;
+ void *ref;
+} Ref;
+
+typedef struct KnifeEdge {
+ KnifeVert *v1, *v2;
+ BMFace *basef; /*face to restrict face fill to*/
+ ListBase faces;
+ int draw;
+
+ BMEdge *e, *oe; /*non-NULL if this is an original edge*/
+} KnifeEdge;
+
+typedef struct BMEdgeHit {
+ KnifeEdge *kfe;
+ float hit[3], cagehit[3];
+ float realhit[3]; /*used in midpoint mode*/
+ float schit[3];
+ float l; /*lambda along cut line*/
+ float perc; /*lambda along hit line*/
+ KnifeVert *v; //set if snapped to a vert
+ BMFace *f;
+} BMEdgeHit;
+
+/* struct for properties used while drawing */
+typedef struct knifetool_opdata {
+ ARegion *ar; /* region that knifetool was activated in */
+ void *draw_handle; /* for drawing preview loop */
+ ViewContext vc;
+ bContext *C;
+
+ Object *ob;
+ BMEditMesh *em;
+
+ MemArena *arena;
+
+ GHash *origvertmap;
+ GHash *origedgemap;
+
+ GHash *kedgefacemap;
+
+ BMBVHTree *bmbvh;
+
+ BLI_mempool *kverts;
+ BLI_mempool *kedges;
+
+ float vthresh;
+ float ethresh;
+
+ float vertco[3], vertcage[3];
+ float prevco[3], prevcage[3];
+
+ /*used for drag-cutting*/
+ BMEdgeHit *linehits;
+ int totlinehit;
+
+ /*if curedge is NULL, attach to curvert;
+ if curvert is NULL, attach to curbmface,
+ otherwise create null vert*/
+ KnifeEdge *curedge, *prevedge;
+ KnifeVert *curvert, *prevvert;
+ BMFace *curbmface, *prevbmface;
+
+ int totkedge, totkvert, cutnr;
+
+ BLI_mempool *refs;
+
+ float projmat[4][4];
+ int is_ortho;
+ int cut_through;
+ float clipsta, clipend;
+
+ enum {
+ MODE_IDLE,
+ MODE_DRAGGING,
+ MODE_CONNECT,
+ MODE_PANNING
+ } mode;
+
+ int snap_midpoints, prevmode, extend;
+ int ignore_edge_snapping, ignore_vert_snapping;
+ int prevmval[2];
+
+ enum {
+ ANGLE_FREE,
+ ANGLE_0,
+ ANGLE_45,
+ ANGLE_90,
+ ANGLE_135
+ } angle_snapping;
+
+ int is_space, prev_is_space; /*1 if current cut location, vertco, isn't on the mesh*/
+ float (*cagecos)[3];
+} knifetool_opdata;
+
+static ListBase *knife_get_face_kedges(knifetool_opdata *kcd, BMFace *f);
+
+static void knife_input_ray_cast(knifetool_opdata *kcd, const int mval_i[2],
+ float r_origin[3], float r_ray[3]);
+
+static void knife_project_v3(knifetool_opdata *kcd, const float co[3], float sco[3])
+{
+ ED_view3d_project_float(kcd->ar, co, sco, kcd->projmat);
+}
+
+static KnifeEdge *new_knife_edge(knifetool_opdata *kcd)
+{
+ kcd->totkedge++;
+ return BLI_mempool_calloc(kcd->kedges);
+}
+
+static void knife_add_to_vert_edges(knifetool_opdata *kcd, KnifeEdge* kfe)
+{
+ Ref *ref;
+
+ ref = BLI_mempool_calloc(kcd->refs);
+ ref->ref = kfe;
+ BLI_addtail(&kfe->v1->edges, ref);
+
+ ref = BLI_mempool_calloc(kcd->refs);
+ ref->ref = kfe;
+ BLI_addtail(&kfe->v2->edges, ref);
+}
+
+static KnifeVert *new_knife_vert(knifetool_opdata *kcd, float *co, float *cageco)
+{
+ KnifeVert *kfv = BLI_mempool_calloc(kcd->kverts);
+
+ kcd->totkvert++;
+
+ copy_v3_v3(kfv->co, co);
+ copy_v3_v3(kfv->cageco, cageco);
+ copy_v3_v3(kfv->sco, co);
+
+ knife_project_v3(kcd, kfv->co, kfv->sco);
+
+ return kfv;
+}
+
+/*get a KnifeVert wrapper for an existing BMVert*/
+static KnifeVert *get_bm_knife_vert(knifetool_opdata *kcd, BMVert *v)
+{
+ KnifeVert *kfv = BLI_ghash_lookup(kcd->origvertmap, v);
+
+ if (!kfv) {
+ kfv = new_knife_vert(kcd, v->co, kcd->cagecos[BM_GetIndex(v)]);
+ kfv->v = v;
+ BLI_ghash_insert(kcd->origvertmap, v, kfv);
+ }
+
+ return kfv;
+}
+
+/*get a KnifeEdge wrapper for an existing BMEdge*/
+static KnifeEdge *get_bm_knife_edge(knifetool_opdata *kcd, BMEdge *e)
+{
+ KnifeEdge *kfe = BLI_ghash_lookup(kcd->origedgemap, e);
+ if (!kfe) {
+ Ref *ref;
+ BMIter iter;
+ BMFace *f;
+
+ kfe = new_knife_edge(kcd);
+ kfe->e = e;
+ kfe->v1 = get_bm_knife_vert(kcd, e->v1);
+ kfe->v2 = get_bm_knife_vert(kcd, e->v2);
+
+ knife_add_to_vert_edges(kcd, kfe);
+
+ BLI_ghash_insert(kcd->origedgemap, e, kfe);
+
+ BM_ITER(f, &iter, kcd->em->bm, BM_FACES_OF_EDGE, e) {
+ ref = BLI_mempool_calloc(kcd->refs);
+ ref->ref = f;
+ BLI_addtail(&kfe->faces, ref);
+
+ /*ensures the kedges lst for this f is initialized,
+ it automatically adds kfe by itself*/
+ knife_get_face_kedges(kcd, f);
+ }
+ }
+
+ return kfe;
+}
+
+static void knife_start_cut(knifetool_opdata *kcd)
+{
+ kcd->prevedge = kcd->curedge;
+ kcd->prevvert = kcd->curvert;
+ kcd->prevbmface = kcd->curbmface;
+ kcd->cutnr++;
+ kcd->prev_is_space = kcd->is_space;
+ kcd->is_space = 0;
+ kcd->prevmval[0] = kcd->vc.mval[0];
+ kcd->prevmval[1] = kcd->vc.mval[1];
+
+ copy_v3_v3(kcd->prevco, kcd->vertco);
+ copy_v3_v3(kcd->prevcage, kcd->vertcage);
+
+ if (kcd->prevvert == NULL && kcd->prevedge == NULL && is_zero_v3(kcd->prevcage)) {
+ /* Make prevcage a point on the view ray to mouse closest to a point on model: choose vertex 0 */
+ float origin[3], ray[3], co[3];
+ BMVert *v0;
+
+ knife_input_ray_cast(kcd, kcd->vc.mval, origin, ray);
+ add_v3_v3v3(co, origin, ray);
+ v0 = BM_Vert_AtIndex(kcd->em->bm, 0);
+ if (v0) {
+ closest_to_line_v3(kcd->prevcage, v0->co, co, origin);
+ copy_v3_v3(kcd->prevco, kcd->prevcage);
+ copy_v3_v3(kcd->vertcage, kcd->prevcage);
+ copy_v3_v3(kcd->vertco, kcd->prevco);
+ }
+ }
+}
+
+static Ref *find_ref(ListBase *lb, void *ref)
+{
+ Ref *ref1;
+
+ for (ref1=lb->first; ref1; ref1=ref1->next) {
+ if (ref1->ref == ref)
+ return ref1;
+ }
+
+ return NULL;
+}
+
+static ListBase *knife_get_face_kedges(knifetool_opdata *kcd, BMFace *f)
+{
+ ListBase *lst = BLI_ghash_lookup(kcd->kedgefacemap, f);
+
+ if (!lst) {
+ BMIter iter;
+ BMEdge *e;
+
+ lst = BLI_memarena_alloc(kcd->arena, sizeof(ListBase));
+ lst->first = lst->last = NULL;
+
+ BM_ITER(e, &iter, kcd->em->bm, BM_EDGES_OF_FACE, f) {
+ Ref *ref = BLI_mempool_calloc(kcd->refs);
+ ref->ref = get_bm_knife_edge(kcd, e);
+ BLI_addtail(lst, ref);
+ }
+
+ BLI_ghash_insert(kcd->kedgefacemap, f, lst);
+ }
+
+ return lst;
+}
+
+/*finds the proper face to restrict face fill to*/
+static void knife_find_basef(knifetool_opdata *kcd, KnifeEdge *kfe)
+{
+ if (!kfe->basef) {
+ Ref *r1, *r2, *r3, *r4;
+
+ if (kfe->v1->isface || kfe->v2->isface) {
+ if (kfe->v2->isface)
+ kfe->basef = kcd->curbmface;
+ else
+ kfe->basef = kcd->prevbmface;
+ } else {
+ for (r1=kfe->v1->edges.first; r1 && !kfe->basef; r1=r1->next) {
+ KnifeEdge *ke1 = r1->ref;
+ for (r2=ke1->faces.first; r2 && !kfe->basef; r2=r2->next) {
+ for (r3=kfe->v2->edges.first; r3 && !kfe->basef; r3=r3->next) {
+ KnifeEdge *ke2 = r3->ref;
+
+ for (r4=ke2->faces.first; r4 && !kfe->basef; r4=r4->next) {
+ if (r2->ref == r4->ref) {
+ kfe->basef = r2->ref;
+ }
+ }
+ }
+ }
+ }
+ }
+ /*ok, at this point kfe->basef should be set if any valid possibility
+ exists*/
+ }
+}
+
+static void knife_edge_append_face(knifetool_opdata *kcd, KnifeEdge *kfe, BMFace *f)
+{
+ ListBase *lst = knife_get_face_kedges(kcd, f);
+ Ref *ref = BLI_mempool_calloc(kcd->refs);
+
+ ref->ref = kfe;
+ BLI_addtail(lst, ref);
+
+ ref = BLI_mempool_calloc(kcd->refs);
+ ref->ref = f;
+ BLI_addtail(&kfe->faces, ref);
+}
+
+static KnifeVert *knife_split_edge(knifetool_opdata *kcd, KnifeEdge *kfe, float co[3], KnifeEdge **newkfe_out)
+{
+ KnifeEdge *newkfe = new_knife_edge(kcd);
+ Ref *ref;
+ float perc, cageco[3];
+
+ perc = len_v3v3(co, kfe->v1->co) / len_v3v3(kfe->v1->co, kfe->v2->co);
+ interp_v3_v3v3(cageco, kfe->v1->cageco, kfe->v2->cageco, perc);
+
+ newkfe->v1 = kfe->v1;
+ newkfe->v2 = new_knife_vert(kcd, co, cageco);
+ newkfe->v2->draw = 1;
+ newkfe->basef = kfe->basef;
+
+ ref = find_ref(&kfe->v1->edges, kfe);
+ BLI_remlink(&kfe->v1->edges, ref);
+
+ kfe->v1 = newkfe->v2;
+ BLI_addtail(&kfe->v1->edges, ref);
+
+ for (ref=kfe->faces.first; ref; ref=ref->next)
+ knife_edge_append_face(kcd, newkfe, ref->ref);
+
+ knife_add_to_vert_edges(kcd, newkfe);
+
+ newkfe->draw = kfe->draw;
+ newkfe->e = kfe->e;
+
+ *newkfe_out = newkfe;
+
+ return newkfe->v2;
+}
+
+#if 0
+static void knife_copy_edge_facelist(knifetool_opdata *kcd, KnifeEdge *dest, KnifeEdge *source)
+{
+ Ref *ref, *ref2;
+
+ for (ref2 = source->faces.first; ref2; ref2=ref2->next) {
+ ListBase *lst = knife_get_face_kedges(kcd, ref2->ref);
+
+ /*add new edge to face knife edge list*/
+ ref = BLI_mempool_calloc(kcd->refs);
+ ref->ref = dest;
+ BLI_addtail(lst, ref);
+
+ /*add face to new edge's face list*/
+ ref = BLI_mempool_calloc(kcd->refs);
+ ref->ref = ref2->ref;
+ BLI_addtail(&dest->faces, ref);
+ }
+}
+#endif
+
+static void knife_add_single_cut(knifetool_opdata *kcd)
+{
+ KnifeEdge *kfe = new_knife_edge(kcd), *kfe2 = NULL, *kfe3 = NULL;
+
+ if (kcd->prevvert && kcd->prevvert == kcd->curvert)
+ return;
+ if (kcd->prevedge && kcd->prevedge == kcd->curedge)
+ return;
+
+ kfe->draw = 1;
+
+ if (kcd->prevvert) {
+ kfe->v1 = kcd->prevvert;
+ } else if (kcd->prevedge) {
+ kfe->v1 = knife_split_edge(kcd, kcd->prevedge, kcd->prevco, &kfe2);
+ } else {
+ kfe->v1 = new_knife_vert(kcd, kcd->prevco, kcd->prevco);
+ kfe->v1->draw = kfe->draw = !kcd->prev_is_space;
+ kfe->v1->inspace = kcd->prev_is_space;
+ kfe->draw = !kcd->prev_is_space;
+ kfe->v1->isface = 1;
+ }
+
+ if (kcd->curvert) {
+ kfe->v2 = kcd->curvert;
+ } else if (kcd->curedge) {
+ kfe->v2 = knife_split_edge(kcd, kcd->curedge, kcd->vertco, &kfe3);
+
+ kcd->curvert = kfe->v2;
+ } else {
+ kfe->v2 = new_knife_vert(kcd, kcd->vertco, kcd->vertco);
+ kfe->v2->draw = !kcd->is_space;
+ kfe->v2->isface = 1;
+ kfe->v2->inspace = kcd->is_space;
+
+ if (kcd->is_space)
+ kfe->draw = 0;
+
+ kcd->curvert = kfe->v2;
+ }
+
+ knife_find_basef(kcd, kfe);
+
+ knife_add_to_vert_edges(kcd, kfe);
+
+ if (kfe->basef && !find_ref(&kfe->faces, kfe->basef))
+ knife_edge_append_face(kcd, kfe, kfe->basef);
+
+ /*sanity check to make sure we're in the right edge/face lists*/
+ if (kcd->curbmface) {
+ if (!find_ref(&kfe->faces, kcd->curbmface)) {
+ knife_edge_append_face(kcd, kfe, kcd->curbmface);
+ }
+
+ if (kcd->prevbmface && kcd->prevbmface != kcd->curbmface) {
+ if (!find_ref(&kfe->faces, kcd->prevbmface)) {
+ knife_edge_append_face(kcd, kfe, kcd->prevbmface);
+ }
+ }
+ }
+
+ /*set up for next cut*/
+ kcd->prevbmface = kcd->curbmface;
+ kcd->prevvert = kcd->curvert;
+ kcd->prevedge = kcd->curedge;
+ copy_v3_v3(kcd->prevco, kcd->vertco);
+ copy_v3_v3(kcd->prevcage, kcd->vertcage);
+ kcd->prev_is_space = kcd->is_space;
+ kcd->prevmval[0] = kcd->vc.mval[0];
+ kcd->prevmval[1] = kcd->vc.mval[1];
+}
+
+static int verge_linehit(const void *vlh1, const void *vlh2)
+{
+ const BMEdgeHit *lh1=vlh1, *lh2=vlh2;
+
+ if (lh1->l < lh2->l) return -1;
+ else if (lh1->l > lh2->l) return 1;
+ else return 0;
+}
+
+static void knife_add_single_cut_through(knifetool_opdata *kcd,
+ KnifeVert *v1, KnifeVert *v2, BMFace *f)
+{
+ KnifeEdge *kfenew;
+
+ kfenew = new_knife_edge(kcd);
+ kfenew->draw = 1;
+ kfenew->basef = f;
+ kfenew->v1 = v1;
+ kfenew->v2 = v2;
+ kfenew->draw = 1;
+
+ knife_add_to_vert_edges(kcd, kfenew);
+
+ if (!find_ref(&kfenew->faces, f))
+ knife_edge_append_face(kcd, kfenew, f);
+}
+
+static void knife_get_vert_faces(knifetool_opdata *kcd, KnifeVert* kfv, BMFace *facef, ListBase *lst)
+{
+ BMIter bmiter;
+ Ref *ref;
+ BMFace *f;
+
+ if (kfv->isface && facef) {
+ ref = BLI_mempool_calloc(kcd->refs);
+ ref->ref = facef;
+ BLI_addtail(lst, ref);
+ } else if (kfv->v) {
+ BMesh *bm = kcd->em->bm;
+ BM_ITER(f, &bmiter, bm, BM_FACES_OF_VERT, kfv->v) {
+ ref = BLI_mempool_calloc(kcd->refs);
+ ref->ref = f;
+ BLI_addtail(lst, ref);
+ }
+ }
+}
+
+static void knife_get_edge_faces(knifetool_opdata *kcd, KnifeEdge* kfe, ListBase *lst)
+{
+ BMIter bmiter;
+ Ref *ref;
+ BMFace *f;
+
+ if (kfe->e) {
+ BMesh *bm = kcd->em->bm;
+ BM_ITER(f, &bmiter, bm, BM_FACES_OF_EDGE, kfe->e) {
+ ref = BLI_mempool_calloc(kcd->refs);
+ ref->ref = f;
+ BLI_addtail(lst, ref);
+ }
+ }
+}
+
+/* BMESH_TODO: add more functionality to cut-through:
+ * - cutting "in face" (e.g., holes) should cut in all faces, not just visible one
+ * - perhaps improve O(n^2) algorithm used here */
+static void knife_cut_through(knifetool_opdata *kcd)
+{
+ BMEdgeHit *lh, *lh2;
+ BMFace *f;
+ KnifeEdge *kfe, *kfe2, *kfe3;
+ KnifeVert *v1, *v2, *firstv = NULL, *lastv = NULL;
+ ListBase firstfaces = {NULL, NULL}, lastfaces = { NULL, NULL};
+ Ref *r, *r2;
+ KnifeEdge **splitkfe;
+ int i, j, found;
+
+ if (!kcd->totlinehit) {
+ /* if no linehits then no interesting back face stuff to do */
+ knife_add_single_cut(kcd);
+ return;
+ }
+
+ qsort(kcd->linehits, kcd->totlinehit, sizeof(BMEdgeHit), verge_linehit);
+ splitkfe = MEM_callocN(kcd->totlinehit * sizeof(KnifeEdge*), "knife_cut_through");
+
+ if (kcd->prevvert) {
+ if (kcd->prevvert == kcd->curvert)
+ return;
+ firstv = kcd->prevvert;
+ knife_get_vert_faces(kcd, firstv, kcd->prevbmface, &firstfaces);
+ } else if (kcd->prevedge) {
+ if (kcd->prevedge == kcd->curedge)
+ return;
+ firstv = knife_split_edge(kcd, kcd->prevedge, kcd->prevco, &kfe3);
+ knife_get_edge_faces(kcd, kcd->prevedge, &firstfaces);
+ }
+
+ if (kcd->curvert) {
+ lastv = kcd->curvert;
+ knife_get_vert_faces(kcd, lastv, kcd->curbmface, &lastfaces);
+ } else if (kcd->curedge) {
+ lastv = knife_split_edge(kcd, kcd->curedge, kcd->vertco, &kfe3);
+ knife_get_edge_faces(kcd, kcd->curedge, &lastfaces);
+ }
+
+ if (firstv) {
+ /* For each face incident to firstv,
+ * find the first following linehit (if any) sharing that face and connect */
+ for (r = firstfaces.first; r; r = r->next ) {
+ f = r->ref;
+ found = 0;
+ for (j = 0, lh2 = kcd->linehits; j < kcd->totlinehit; j++, lh2++) {
+ kfe2 = lh2->kfe;
+ for (r2 = kfe2->faces.first; r2; r2 = r2->next) {
+ if (r2->ref == f) {
+ v2 = splitkfe[j] ? kfe2->v1 : knife_split_edge(kcd, kfe2, lh2->hit, &splitkfe[j]);
+ knife_add_single_cut_through(kcd, firstv, v2, f);
+ found = 1;
+ break;
+ }
+ }
+ }
+ if (!found && lastv) {
+ for (r2 = lastfaces.first; r2; r2 = r2->next) {
+ if (r2->ref == f) {
+ knife_add_single_cut_through(kcd, firstv, lastv, f);
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ for (i = 0, lh = kcd->linehits; i < kcd->totlinehit; i++, lh++) {
+ kfe = lh->kfe;
+
+ /* For each face attached to edge for this linehit,
+ * find the first following linehit (if any) sharing that face and connect */
+ for (r = kfe->faces.first; r; r = r->next) {
+ f = r->ref;
+ found = 0;
+ for (j = i+1, lh2 = lh+1; j < kcd->totlinehit; j++, lh2++) {
+ kfe2 = lh2->kfe;
+ for (r2 = kfe2->faces.first; r2; r2 = r2->next) {
+ if (r2->ref == f) {
+ v1 = splitkfe[i]? kfe->v1 : knife_split_edge(kcd, kfe, lh->hit, &splitkfe[i]);
+ v2 = splitkfe[j]? kfe2->v1 : knife_split_edge(kcd, kfe2, lh2->hit, &splitkfe[j]);
+ knife_add_single_cut_through(kcd, v1, v2, f);
+ found = 1;
+ break;
+ }
+ }
+ }
+ if (!found && lastv) {
+ for (r2 = lastfaces.first; r2; r2 = r2->next) {
+ if (r2->ref == f) {
+ v1 = splitkfe[i]? kfe->v1 : knife_split_edge(kcd, kfe, lh->hit, &splitkfe[i]);
+ knife_add_single_cut_through(kcd, v1, lastv, f);
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ MEM_freeN(splitkfe);
+ MEM_freeN(kcd->linehits);
+ kcd->linehits = NULL;
+ kcd->totlinehit = 0;
+
+ /* set up for next cut */
+ kcd->prevbmface = kcd->curbmface;
+ kcd->prevvert = kcd->curvert;
+ kcd->prevedge = kcd->curedge;
+ copy_v3_v3(kcd->prevco, kcd->vertco);
+ copy_v3_v3(kcd->prevcage, kcd->vertcage);
+ kcd->prev_is_space = kcd->is_space;
+ kcd->prevmval[0] = kcd->vc.mval[0];
+ kcd->prevmval[1] = kcd->vc.mval[1];
+}
+
+static void knife_add_cut(knifetool_opdata *kcd)
+{
+ /*BMEditMesh *em = kcd->em;*/ /*UNUSED*/
+ knifetool_opdata oldkcd = *kcd;
+
+ if (kcd->cut_through) {
+ knife_cut_through(kcd);
+ } else if (kcd->linehits) {
+ BMEdgeHit *lh, *lastlh, *firstlh;
+ int i;
+
+ qsort(kcd->linehits, kcd->totlinehit, sizeof(BMEdgeHit), verge_linehit);
+
+ lh = kcd->linehits;
+ lastlh = firstlh = NULL;
+ for (i=0; i<kcd->totlinehit; i++, (lastlh=lh), lh++) {
+ BMFace *f = lastlh ? lastlh->f : lh->f;
+
+ if (lastlh && len_v3v3(lastlh->hit, lh->hit) == 0.0f) {
+ if (!firstlh)
+ firstlh = lastlh;
+ continue;
+ } else if (lastlh && firstlh) {
+ if (firstlh->v || lastlh->v) {
+ KnifeVert *kfv = firstlh->v ? firstlh->v : lastlh->v;
+
+ kcd->prevvert = kfv;
+ copy_v3_v3(kcd->prevco, firstlh->hit);
+ copy_v3_v3(kcd->prevcage, firstlh->cagehit);
+ kcd->prevedge = NULL;
+ kcd->prevbmface = f;
+ }
+ lastlh = firstlh = NULL;
+ }
+
+ if (len_v3v3(kcd->prevcage, lh->realhit) < FLT_EPSILON*80)
+ continue;
+ if (len_v3v3(kcd->vertcage, lh->realhit) < FLT_EPSILON*80)
+ continue;
+
+ if (kcd->prev_is_space || kcd->is_space) {
+ kcd->prev_is_space = kcd->is_space = 0;
+ copy_v3_v3(kcd->prevco, lh->hit);
+ copy_v3_v3(kcd->prevcage, lh->cagehit);
+ kcd->prevedge = lh->kfe;
+ kcd->curbmface = lh->f;
+ continue;
+ }
+
+ kcd->is_space = 0;
+ kcd->curedge = lh->kfe;
+ kcd->curbmface = lh->f;
+ kcd->curvert = lh->v;
+ copy_v3_v3(kcd->vertco, lh->hit);
+ copy_v3_v3(kcd->vertcage, lh->cagehit);
+
+ knife_add_single_cut(kcd);
+ }
+
+ kcd->curbmface = oldkcd.curbmface;
+ kcd->curvert = oldkcd.curvert;
+ kcd->curedge = oldkcd.curedge;
+ kcd->is_space = oldkcd.is_space;
+ copy_v3_v3(kcd->vertco, oldkcd.vertco);
+ copy_v3_v3(kcd->vertcage, oldkcd.vertcage);
+
+ knife_add_single_cut(kcd);
+
+ MEM_freeN(kcd->linehits);
+ kcd->linehits = NULL;
+ kcd->totlinehit = 0;
+ } else {
+ knife_add_single_cut(kcd);
+ }
+}
+
+static void knife_finish_cut(knifetool_opdata *UNUSED(kcd))
+{
+
+}
+
+static void knifetool_draw_angle_snapping(knifetool_opdata *kcd)
+{
+ bglMats mats;
+ double u[3], u1[2], u2[2], v1[3], v2[3], dx, dy;
+ double wminx, wminy, wmaxx, wmaxy;
+
+ /* make u the window coords of prevcage */
+ view3d_get_transformation(kcd->ar, kcd->vc.rv3d, kcd->ob, &mats);
+ gluProject(kcd->prevcage[0], kcd->prevcage[1], kcd->prevcage[2],
+ mats.modelview, mats.projection, mats.viewport,
+ &u[0], &u[1], &u[2]);
+
+ /* make u1, u2 the points on window going through u at snap angle */
+ wminx = kcd->ar->winrct.xmin;
+ wmaxx = kcd->ar->winrct.xmin + kcd->ar->winx;
+ wminy = kcd->ar->winrct.ymin;
+ wmaxy = kcd->ar->winrct.ymin + kcd->ar->winy;
+
+ switch (kcd->angle_snapping) {
+ case ANGLE_0:
+ u1[0] = wminx;
+ u2[0] = wmaxx;
+ u1[1] = u2[1] = u[1];
+ break;
+ case ANGLE_90:
+ u1[0] = u2[0] = u[0];
+ u1[1] = wminy;
+ u2[1] = wmaxy;
+ break;
+ case ANGLE_45:
+ /* clip against left or bottom */
+ dx = u[0] - wminx;
+ dy = u[1] - wminy;
+ if (dy > dx) {
+ u1[0] = wminx;
+ u1[1] = u[1] - dx;
+ } else {
+ u1[0] = u[0] - dy;
+ u1[1] = wminy;
+ }
+ /*clip against right or top */
+ dx = wmaxx - u[0];
+ dy = wmaxy - u[1];
+ if (dy > dx) {
+ u2[0] = wmaxx;
+ u2[1] = u[1] + dx;
+ } else {
+ u2[0] = u[0] + dy;
+ u2[1] = wmaxy;
+ }
+ break;
+ case ANGLE_135:
+ /* clip against right or bottom */
+ dx = wmaxx - u[0];
+ dy = u[1] - wminy;
+ if (dy > dx) {
+ u1[0] = wmaxx;
+ u1[1] = u[1] - dx;
+ } else {
+ u1[0] = u[0] + dy;
+ u1[1] = wminy;
+ }
+ /*clip against left or top */
+ dx = u[0] - wminx;
+ dy = wmaxy - u[1];
+ if (dy > dx) {
+ u2[0] = wminx;
+ u2[1] = u[1] + dx;
+ } else {
+ u2[0] = u[0] - dy;
+ u2[1] = wmaxy;
+ }
+ break;
+ default:
+ return;
+ }
+
+ /* unproject u1 and u2 back into object space */
+ gluUnProject(u1[0], u1[1], 0.0,
+ mats.modelview, mats.projection, mats.viewport,
+ &v1[0], &v1[1], &v1[2]);
+ gluUnProject(u2[0], u2[1], 0.0,
+ mats.modelview, mats.projection, mats.viewport,
+ &v2[0], &v2[1], &v2[2]);
+
+ glColor3f(0.6, 0.6, 0.6);
+ glLineWidth(2.0);
+ glBegin(GL_LINES);
+ glVertex3dv(v1);
+ glVertex3dv(v2);
+ glEnd();
+}
+
+/* modal loop selection drawing callback */
+static void knifetool_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar), void *arg)
+{
+ knifetool_opdata *kcd = arg;
+
+ glDisable(GL_DEPTH_TEST);
+
+ glPolygonOffset(1.0f, 1.0f);
+
+ glPushMatrix();
+ glMultMatrixf(kcd->ob->obmat);
+
+ if (kcd->mode == MODE_DRAGGING) {
+ if (kcd->angle_snapping != ANGLE_FREE)
+ knifetool_draw_angle_snapping(kcd);
+
+ glColor3f(0.1, 0.1, 0.1);
+ glLineWidth(2.0);
+
+ glBegin(GL_LINES);
+ glVertex3fv(kcd->prevcage);
+ glVertex3fv(kcd->vertcage);
+ glEnd();
+
+ glLineWidth(1.0);
+ }
+
+ if (kcd->curedge) {
+ glColor3f(0.5, 0.3, 0.15);
+ glLineWidth(2.0);
+
+ glBegin(GL_LINES);
+ glVertex3fv(kcd->curedge->v1->cageco);
+ glVertex3fv(kcd->curedge->v2->cageco);
+ glEnd();
+
+ glLineWidth(1.0);
+ } else if (kcd->curvert) {
+ glColor3f(0.8, 0.2, 0.1);
+ glPointSize(11);
+
+ glBegin(GL_POINTS);
+ glVertex3fv(kcd->vertcage);
+ glEnd();
+ }
+
+ if (kcd->curbmface) {
+ glColor3f(0.1, 0.8, 0.05);
+ glPointSize(9);
+
+ glBegin(GL_POINTS);
+ glVertex3fv(kcd->vertcage);
+ glEnd();
+ }
+
+ if (kcd->totlinehit > 0) {
+ BMEdgeHit *lh;
+ int i;
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ /*draw any snapped verts first*/
+ glColor4f(0.8, 0.2, 0.1, 0.4);
+ glPointSize(11);
+ glBegin(GL_POINTS);
+ lh = kcd->linehits;
+ for (i=0; i<kcd->totlinehit; i++, lh++) {
+ float sv1[3], sv2[3];
+
+ knife_project_v3(kcd, lh->kfe->v1->cageco, sv1);
+ knife_project_v3(kcd, lh->kfe->v2->cageco, sv2);
+ knife_project_v3(kcd, lh->cagehit, lh->schit);
+
+ if (len_v2v2(lh->schit, sv1) < kcd->vthresh/4) {
+ copy_v3_v3(lh->cagehit, lh->kfe->v1->cageco);
+ glVertex3fv(lh->cagehit);
+ lh->v = lh->kfe->v1;
+ } else if (len_v2v2(lh->schit, sv2) < kcd->vthresh/4) {
+ copy_v3_v3(lh->cagehit, lh->kfe->v2->cageco);
+ glVertex3fv(lh->cagehit);
+ lh->v = lh->kfe->v2;
+ }
+ }
+ glEnd();
+
+ /*now draw the rest*/
+ glColor4f(0.1, 0.8, 0.05, 0.4);
+ glPointSize(7);
+ glBegin(GL_POINTS);
+ lh = kcd->linehits;
+ for (i=0; i<kcd->totlinehit; i++, lh++) {
+ glVertex3fv(lh->cagehit);
+ }
+ glEnd();
+ glDisable(GL_BLEND);
+ }
+
+ if (kcd->totkedge > 0) {
+ BLI_mempool_iter iter;
+ KnifeEdge *kfe;
+
+ glLineWidth(1.0);
+ glBegin(GL_LINES);
+
+ BLI_mempool_iternew(kcd->kedges, &iter);
+ for (kfe=BLI_mempool_iterstep(&iter); kfe; kfe=BLI_mempool_iterstep(&iter)) {
+ if (!kfe->draw)
+ continue;
+
+ glColor3f(0.2, 0.2, 0.2);
+
+ glVertex3fv(kfe->v1->cageco);
+ glVertex3fv(kfe->v2->cageco);
+ }
+
+ glEnd();
+ glLineWidth(1.0);
+ }
+
+ if (kcd->totkvert > 0) {
+ BLI_mempool_iter iter;
+ KnifeVert *kfv;
+
+ glPointSize(5.0);
+
+ glBegin(GL_POINTS);
+ BLI_mempool_iternew(kcd->kverts, &iter);
+ for (kfv=BLI_mempool_iterstep(&iter); kfv; kfv=BLI_mempool_iterstep(&iter)) {
+ if (!kfv->draw)
+ continue;
+
+ glColor3f(0.6, 0.1, 0.2);
+
+ glVertex3fv(kfv->cageco);
+ }
+
+ glEnd();
+ }
+
+ glPopMatrix();
+ glEnable(GL_DEPTH_TEST);
+}
+
+/* do we need to keep these functions? - campbell */
+
+static int UNUSED_FUNCTION(kfe_vert_in_edge)(KnifeEdge *e, KnifeVert *v)
+{
+ return e->v1 == v || e->v2 == v;
+}
+
+static int UNUSED_FUNCTION(point_on_line)(float p[3], float v1[3], float v2[3])
+{
+ float d = dist_to_line_segment_v3(p, v1, v2);
+ if (d < 0.01) {
+ d = len_v3v3(v1, v2);
+ if (d == 0.0)
+ return 0;
+
+ d = len_v3v3(p, v1) / d;
+
+ if (d >= -FLT_EPSILON*10 || d <= 1.0+FLT_EPSILON*10)
+ return 1;
+ }
+
+ return 0;
+}
+
+static float len_v3_tri_side_max(const float v1[3], const float v2[3], const float v3[3])
+{
+ const float s1= len_v3v3(v1, v2);
+ const float s2= len_v3v3(v2, v3);
+ const float s3= len_v3v3(v3, v1);
+
+ return MAX3(s1, s2, s3);
+}
+
+static BMEdgeHit *knife_edge_tri_isect(knifetool_opdata *kcd, BMBVHTree *bmtree,
+ const float v1[3], const float v2[3], const float v3[3],
+ SmallHash *ehash, bglMats *mats, int *count)
+{
+ BVHTree *tree2 = BLI_bvhtree_new(3, FLT_EPSILON*4, 8, 8), *tree = BMBVH_BVHTree(bmtree);
+ BMEdgeHit *edges = NULL;
+ BLI_array_declare(edges);
+ BVHTreeOverlap *results, *result;
+ BMLoop **ls;
+ float cos[9], uv[3], lambda;
+ unsigned int tot=0;
+ int i, j;
+
+ /* for comparing distances, error of intersection depends on triangle scale.
+ * need to scale down before squaring for accurate comparison */
+ const float depsilon= 50*FLT_EPSILON * len_v3_tri_side_max(v1, v2, v3);
+ const float depsilon_squared = depsilon * depsilon;
+
+ copy_v3_v3(cos, v1);
+ copy_v3_v3(cos+3, v2);
+ copy_v3_v3(cos+6, v3);
+
+ BLI_bvhtree_insert(tree2, 0, cos, 3);
+ BLI_bvhtree_balance(tree2);
+
+ result = results = BLI_bvhtree_overlap(tree, tree2, &tot);
+
+ for (i=0; i<tot; i++, result++) {
+ float p[3];
+
+ ls = (BMLoop**)kcd->em->looptris[result->indexA];
+
+ for (j=0; j<3; j++) {
+ BMLoop *l1 = ls[j];
+ BMFace *hitf;
+ ListBase *lst = knife_get_face_kedges(kcd, l1->f);
+ Ref *ref;
+
+ for (ref=lst->first; ref; ref=ref->next) {
+ KnifeEdge *kfe = ref->ref;
+
+ //if (kfe == kcd->curedge || kfe== kcd->prevedge)
+ // continue;
+
+ if (isect_line_tri_v3(kfe->v1->cageco, kfe->v2->cageco, v1, v2, v3, &lambda, uv)) {
+ float no[3], view[3], sp[3];
+
+ interp_v3_v3v3(p, kfe->v1->cageco, kfe->v2->cageco, lambda);
+
+ if (kcd->curvert && len_squared_v3v3(kcd->curvert->cageco, p) < depsilon_squared)
+ continue;
+ if (kcd->prevvert && len_squared_v3v3(kcd->prevvert->cageco, p) < depsilon_squared)
+ continue;
+ if ( len_squared_v3v3(kcd->prevcage, p) < depsilon_squared ||
+ len_squared_v3v3(kcd->vertcage, p) < depsilon_squared)
+ {
+ continue;
+ }
+
+ knife_project_v3(kcd, p, sp);
+ view3d_unproject(mats, view, sp[0], sp[1], 0.0f);
+ mul_m4_v3(kcd->ob->imat, view);
+
+ if (kcd->cut_through) {
+ hitf = FALSE;
+ } else {
+ /*check if this point is visible in the viewport*/
+ sub_v3_v3(view, p);
+ normalize_v3(view);
+
+ copy_v3_v3(no, view);
+ mul_v3_fl(no, 0.003);
+
+ /*go towards view a bit*/
+ add_v3_v3(p, no);
+
+ /*ray cast*/
+ hitf = BMBVH_RayCast(bmtree, p, no, NULL, NULL);
+ }
+
+ /*ok, if visible add the new point*/
+ if (!hitf && !BLI_smallhash_haskey(ehash, (intptr_t)kfe)) {
+ BMEdgeHit hit;
+
+ if ( len_squared_v3v3(p, kcd->vertco) < depsilon_squared ||
+ len_squared_v3v3(p, kcd->prevco) < depsilon_squared)
+ {
+ continue;
+ }
+
+ hit.kfe = kfe;
+ hit.v = NULL;
+
+ knife_find_basef(kcd, kfe);
+ hit.f = kfe->basef;
+ hit.perc = len_v3v3(p, kfe->v1->cageco) / len_v3v3(kfe->v1->cageco, kfe->v2->cageco);
+ copy_v3_v3(hit.cagehit, p);
+
+ interp_v3_v3v3(p, kfe->v1->co, kfe->v2->co, hit.perc);
+ copy_v3_v3(hit.realhit, p);
+
+ /* BMESH_TODO: should also snap to vertices */
+ if (kcd->snap_midpoints) {
+ float perc = hit.perc;
+
+ /* select the closest from the edge endpoints or the midpoint */
+ if (perc < 0.25f) {
+ perc = 0.0f;
+ }
+ else if (perc < 0.75f) {
+ perc = 0.5f;
+ }
+ else {
+ perc = 1.0f;
+ }
+
+ interp_v3_v3v3(hit.hit, kfe->v1->co, kfe->v2->co, perc);
+ interp_v3_v3v3(hit.cagehit, kfe->v1->cageco, kfe->v2->cageco, perc);
+ } else {
+ copy_v3_v3(hit.hit, p);
+ }
+ knife_project_v3(kcd, hit.cagehit, hit.schit);
+
+ BLI_array_append(edges, hit);
+ BLI_smallhash_insert(ehash, (intptr_t)kfe, NULL);
+ }
+ }
+ }
+ }
+ }
+
+ if (results)
+ MEM_freeN(results);
+
+ BLI_bvhtree_free(tree2);
+ *count = BLI_array_count(edges);
+
+ return edges;
+}
+
+static void knife_bgl_get_mats(knifetool_opdata *UNUSED(kcd), bglMats *mats)
+{
+ bgl_get_mats(mats);
+ //copy_m4_m4(mats->modelview, kcd->vc.rv3d->viewmat);
+ //copy_m4_m4(mats->projection, kcd->vc.rv3d->winmat);
+}
+
+/* Finds visible (or all, if cutting through) edges that intersects the current screen drag line */
+static void knife_find_line_hits(knifetool_opdata *kcd)
+{
+ bglMats mats;
+ BMEdgeHit *e1, *e2;
+ SmallHash hash, *ehash = &hash;
+ float v1[3], v2[3], v3[3], v4[4], s1[3], s2[3];
+ int i, c1, c2;
+
+ knife_bgl_get_mats(kcd, &mats);
+
+ if (kcd->linehits) {
+ MEM_freeN(kcd->linehits);
+ kcd->linehits = NULL;
+ kcd->totlinehit = 0;
+ }
+
+ copy_v3_v3(v1, kcd->prevcage);
+ copy_v3_v3(v2, kcd->vertcage);
+
+ /*project screen line's 3d coordinates back into 2d*/
+ knife_project_v3(kcd, v1, s1);
+ knife_project_v3(kcd, v2, s2);
+
+ if (len_v2v2(s1, s2) < 1)
+ return;
+
+ /*unproject screen line*/
+ ED_view3d_win_to_segment_clip(kcd->ar, kcd->vc.v3d, s1, v1, v3);
+ ED_view3d_win_to_segment_clip(kcd->ar, kcd->vc.v3d, s2, v2, v4);
+
+ mul_m4_v3(kcd->ob->imat, v1);
+ mul_m4_v3(kcd->ob->imat, v2);
+ mul_m4_v3(kcd->ob->imat, v3);
+ mul_m4_v3(kcd->ob->imat, v4);
+
+ BLI_smallhash_init(ehash);
+
+ /*test two triangles of sceen line's plane*/
+ e1 = knife_edge_tri_isect(kcd, kcd->bmbvh, v1, v2, v3, ehash, &mats, &c1);
+ e2 = knife_edge_tri_isect(kcd, kcd->bmbvh, v2, v3, v4, ehash, &mats, &c2);
+ if (c1 && c2) {
+ e1 = MEM_reallocN(e1, sizeof(BMEdgeHit)*(c1+c2));
+ memcpy(e1+c1, e2, sizeof(BMEdgeHit)*c2);
+ MEM_freeN(e2);
+ } else if (c2) {
+ e1 = e2;
+ }
+
+ kcd->linehits = e1;
+ kcd->totlinehit = c1+c2;
+
+ /*find position along screen line, used for sorting*/
+ for (i=0; i<kcd->totlinehit; i++) {
+ BMEdgeHit *lh = e1+i;
+
+ lh->l = len_v2v2(lh->schit, s1) / len_v2v2(s2, s1);
+ }
+
+ BLI_smallhash_release(ehash);
+}
+
+static void knife_input_ray_cast(knifetool_opdata *kcd, const int mval_i[2],
+ float r_origin[3], float r_ray[3])
+{
+ bglMats mats;
+ float mval[2], imat[3][3];
+
+ knife_bgl_get_mats(kcd, &mats);
+
+ mval[0] = (float)mval_i[0];
+ mval[1] = (float)mval_i[1];
+
+ /*unproject to find view ray*/
+ view3d_unproject(&mats, r_origin, mval[0], mval[1], 0.0f);
+
+ if(kcd->is_ortho)
+ negate_v3_v3(r_ray, kcd->vc.rv3d->viewinv[2]);
+ else
+ sub_v3_v3v3(r_ray, r_origin, kcd->vc.rv3d->viewinv[3]);
+ normalize_v3(r_ray);
+
+ /*transform into object space*/
+ invert_m4_m4(kcd->ob->imat, kcd->ob->obmat);
+ copy_m3_m4(imat, kcd->ob->obmat);
+ invert_m3(imat);
+
+ mul_m4_v3(kcd->ob->imat, r_origin);
+ mul_m3_v3(imat, r_ray);
+}
+
+
+static BMFace *knife_find_closest_face(knifetool_opdata *kcd, float co[3], float cageco[3], int *is_space)
+{
+ BMFace *f;
+ int dist = KMAXDIST;
+ float origin[3];
+ float ray[3];
+
+ /*unproject to find view ray*/
+ knife_input_ray_cast(kcd, kcd->vc.mval, origin, ray);
+ add_v3_v3v3(co, origin, ray);
+
+ f = BMBVH_RayCast(kcd->bmbvh, origin, ray, co, cageco);
+
+ if (is_space)
+ *is_space = !f;
+
+ if (!f) {
+ /*try to use backbuffer selection method if ray casting failed*/
+ f = EDBM_findnearestface(&kcd->vc, &dist);
+
+ /* cheat for now; just put in the origin instead
+ * of a true coordinate on the face.
+ * This just puts a point 1.0f infront of the view. */
+ add_v3_v3v3(co, origin, ray);
+ }
+
+ return f;
+}
+
+/*find the 2d screen space density of vertices within a radius. used to scale snapping
+ distance for picking edges/verts.*/
+static int knife_sample_screen_density(knifetool_opdata *kcd, float radius)
+{
+ BMFace *f;
+ int is_space;
+ float co[3], cageco[3], sco[3];
+
+ f = knife_find_closest_face(kcd, co, cageco, &is_space);
+
+ if (f && !is_space) {
+ ListBase *lst;
+ Ref *ref;
+ float dis;
+ int c = 0;
+
+ knife_project_v3(kcd, cageco, sco);
+
+ lst = knife_get_face_kedges(kcd, f);
+ for (ref=lst->first; ref; ref=ref->next) {
+ KnifeEdge *kfe = ref->ref;
+ int i;
+
+ for (i=0; i<2; i++) {
+ KnifeVert *kfv = i ? kfe->v2 : kfe->v1;
+
+ knife_project_v3(kcd, kfv->cageco, kfv->sco);
+
+ dis = len_v2v2(kfv->sco, sco);
+ if (dis < radius) {
+ if(kcd->vc.rv3d->rflag & RV3D_CLIPPING) {
+ float vec[3];
+
+ copy_v3_v3(vec, kfv->cageco);
+ mul_m4_v3(kcd->vc.obedit->obmat, vec);
+
+ if(ED_view3d_test_clipping(kcd->vc.rv3d, vec, 1)==0) {
+ c++;
+ }
+ } else {
+ c++;
+ }
+ }
+ }
+ }
+
+ return c;
+ }
+
+ return 0;
+}
+
+/*returns snapping distance for edges/verts, scaled by the density of the
+ surrounding mesh (in screen space)*/
+static float knife_snap_size(knifetool_opdata *kcd, float maxsize)
+{
+ float density = (float)knife_sample_screen_density(kcd, maxsize*2.0f);
+
+ density = MAX2(density, 1);
+
+ return MIN2(maxsize / (density*0.5f), maxsize);
+}
+
+/*p is closest point on edge to the mouse cursor*/
+static KnifeEdge *knife_find_closest_edge(knifetool_opdata *kcd, float p[3], float cagep[3], BMFace **fptr, int *is_space)
+{
+ BMFace *f;
+ float co[3], cageco[3], sco[3], maxdist = knife_snap_size(kcd, kcd->ethresh);
+
+ if (kcd->ignore_vert_snapping)
+ maxdist *= 0.5;
+
+ f = knife_find_closest_face(kcd, co, cageco, NULL);
+ *is_space = !f;
+
+ /*set p to co, in case we don't find anything, means a face cut*/
+ copy_v3_v3(p, co);
+ copy_v3_v3(cagep, cageco);
+
+ kcd->curbmface = f;
+
+ if (f) {
+ KnifeEdge *cure = NULL;
+ ListBase *lst;
+ Ref *ref;
+ float dis, curdis=FLT_MAX;
+
+ knife_project_v3(kcd, cageco, sco);
+
+ /*look through all edges associated with this face*/
+ lst = knife_get_face_kedges(kcd, f);
+ for (ref=lst->first; ref; ref=ref->next) {
+ KnifeEdge *kfe = ref->ref;
+
+ /*project edge vertices into screen space*/
+ knife_project_v3(kcd, kfe->v1->cageco, kfe->v1->sco);
+ knife_project_v3(kcd, kfe->v2->cageco, kfe->v2->sco);
+
+ dis = dist_to_line_segment_v2(sco, kfe->v1->sco, kfe->v2->sco);
+ if (dis < curdis && dis < maxdist) {
+ if(kcd->vc.rv3d->rflag & RV3D_CLIPPING) {
+ float labda= labda_PdistVL2Dfl(sco, kfe->v1->sco, kfe->v2->sco);
+ float vec[3];
+
+ vec[0]= kfe->v1->cageco[0] + labda*(kfe->v2->cageco[0] - kfe->v1->cageco[0]);
+ vec[1]= kfe->v1->cageco[1] + labda*(kfe->v2->cageco[1] - kfe->v1->cageco[1]);
+ vec[2]= kfe->v1->cageco[2] + labda*(kfe->v2->cageco[2] - kfe->v1->cageco[2]);
+ mul_m4_v3(kcd->vc.obedit->obmat, vec);
+
+ if(ED_view3d_test_clipping(kcd->vc.rv3d, vec, 1)==0) {
+ cure = kfe;
+ curdis = dis;
+ }
+ } else {
+ cure = kfe;
+ curdis = dis;
+ }
+ }
+ }
+
+ if (fptr)
+ *fptr = f;
+
+ if (cure && p) {
+ if (!kcd->ignore_edge_snapping || !(cure->e)) {
+ if (kcd->snap_midpoints) {
+ mid_v3_v3v3(p, cure->v1->co, cure->v2->co);
+ mid_v3_v3v3(cagep, cure->v1->cageco, cure->v2->cageco);
+ } else {
+ float d;
+
+ closest_to_line_segment_v3(cagep, cageco, cure->v1->cageco, cure->v2->cageco);
+ d = len_v3v3(cagep, cure->v1->cageco) / len_v3v3(cure->v1->cageco, cure->v2->cageco);
+ interp_v3_v3v3(p, cure->v1->co, cure->v2->co, d);
+ }
+ } else {
+ return NULL;
+ }
+ }
+
+ return cure;
+ }
+
+ if (fptr)
+ *fptr = NULL;
+
+ return NULL;
+}
+
+/*find a vertex near the mouse cursor, if it exists*/
+static KnifeVert *knife_find_closest_vert(knifetool_opdata *kcd, float p[3], float cagep[3], BMFace **fptr, int *is_space)
+{
+ BMFace *f;
+ float co[3], cageco[3], sco[3], maxdist = knife_snap_size(kcd, kcd->vthresh);
+
+ if (kcd->ignore_vert_snapping)
+ maxdist *= 0.5;
+
+ f = knife_find_closest_face(kcd, co, cageco, is_space);
+
+ /*set p to co, in case we don't find anything, means a face cut*/
+ copy_v3_v3(p, co);
+ copy_v3_v3(cagep, p);
+ kcd->curbmface = f;
+
+ if (f) {
+ ListBase *lst;
+ Ref *ref;
+ KnifeVert *curv = NULL;
+ float dis, curdis=FLT_MAX;
+
+ knife_project_v3(kcd, cageco, sco);
+
+ lst = knife_get_face_kedges(kcd, f);
+ for (ref=lst->first; ref; ref=ref->next) {
+ KnifeEdge *kfe = ref->ref;
+ int i;
+
+ for (i=0; i<2; i++) {
+ KnifeVert *kfv = i ? kfe->v2 : kfe->v1;
+
+ knife_project_v3(kcd, kfv->cageco, kfv->sco);
+
+ dis = len_v2v2(kfv->sco, sco);
+ if (dis < curdis && dis < maxdist) {
+ if(kcd->vc.rv3d->rflag & RV3D_CLIPPING) {
+ float vec[3];
+
+ copy_v3_v3(vec, kfv->cageco);
+ mul_m4_v3(kcd->vc.obedit->obmat, vec);
+
+ if(ED_view3d_test_clipping(kcd->vc.rv3d, vec, 1)==0) {
+ curv = kfv;
+ curdis = dis;
+ }
+ } else {
+ curv = kfv;
+ curdis = dis;
+ }
+ }
+ }
+ }
+
+ if (!kcd->ignore_vert_snapping || !(curv && curv->v)) {
+ if (fptr)
+ *fptr = f;
+
+ if (curv && p) {
+ copy_v3_v3(p, curv->co);
+ copy_v3_v3(cagep, curv->cageco);
+ }
+
+ return curv;
+ } else {
+ if (fptr)
+ *fptr = f;
+
+ return NULL;
+ }
+ }
+
+ if (fptr)
+ *fptr = NULL;
+
+ return NULL;
+}
+
+static void knife_snap_angle(knifetool_opdata *kcd)
+{
+ int dx, dy;
+ float w, abs_tan;
+
+ dx = kcd->vc.mval[0] - kcd->prevmval[0];
+ dy = kcd->vc.mval[1] - kcd->prevmval[1];
+ if (dx == 0 || dy == 0)
+ return;
+
+ w = (float)dy / (float)dx;
+ abs_tan = fabsf(w);
+ if (abs_tan <= 0.4142f) { /* tan(22.5 degrees) = 0.4142 */
+ kcd->angle_snapping = ANGLE_0;
+ kcd->vc.mval[1] = kcd->prevmval[1];
+ } else if (abs_tan < 2.4142f) { /* tan(67.5 degrees) = 2.4142 */
+ if (w > 0) {
+ kcd->angle_snapping = ANGLE_45;
+ kcd->vc.mval[1] = kcd->prevmval[1] + dx;
+ } else {
+ kcd->angle_snapping = ANGLE_135;
+ kcd->vc.mval[1] = kcd->prevmval[1] - dx;
+ }
+ } else {
+ kcd->angle_snapping = ANGLE_90;
+ kcd->vc.mval[0] = kcd->prevmval[0];
+ }
+}
+
+/*update active knife edge/vert pointers*/
+static int knife_update_active(knifetool_opdata *kcd)
+{
+ if (kcd->angle_snapping != ANGLE_FREE && kcd->mode == MODE_DRAGGING)
+ knife_snap_angle(kcd);
+
+ kcd->curvert = NULL; kcd->curedge = NULL; kcd->curbmface = NULL;
+
+ kcd->curvert = knife_find_closest_vert(kcd, kcd->vertco, kcd->vertcage, &kcd->curbmface, &kcd->is_space);
+ if (!kcd->curvert) {
+ kcd->curedge = knife_find_closest_edge(kcd, kcd->vertco, kcd->vertcage, &kcd->curbmface, &kcd->is_space);
+ }
+
+ /* if no hits are found this would normally default to (0,0,0) so instead
+ * get a point at the mouse ray closest to the previous point.
+ * Note that drawing lines in `free-space` isn't properly supported
+ * but theres no guarantee (0,0,0) has any geometry either - campell */
+ if(kcd->curvert == NULL && kcd->curedge == NULL) {
+ float origin[3], ray[3], co[3];
+
+ knife_input_ray_cast(kcd, kcd->vc.mval, origin, ray);
+ add_v3_v3v3(co, origin, ray);
+
+ closest_to_line_v3(kcd->vertcage, kcd->prevcage, co, origin);
+ }
+
+ if (kcd->mode == MODE_DRAGGING) {
+ knife_find_line_hits(kcd);
+ }
+ return 1;
+}
+
+#define MARK 4
+#define DEL 8
+#define VERT_ON_EDGE 16
+#define VERT_ORIG 32
+#define FACE_FLIP 64
+#define BOUNDARY 128
+#define FACE_NEW 256
+
+typedef struct facenet_entry {
+ struct facenet_entry *next, *prev;
+ KnifeEdge *kfe;
+} facenet_entry;
+
+static void rnd_offset_co(float co[3], float scale)
+{
+ int i;
+
+ for (i=0; i<3; i++) {
+ co[i] += (BLI_drand()-0.5)*scale;
+ }
+}
+
+static void remerge_faces(knifetool_opdata *kcd)
+{
+ BMesh *bm = kcd->em->bm;
+ SmallHash svisit, *visit=&svisit;
+ BMIter iter;
+ BMFace *f;
+ BMFace **stack = NULL;
+ BLI_array_declare(stack);
+ BMFace **faces = NULL;
+ BLI_array_declare(faces);
+ BMOperator bmop;
+ int idx;
+
+ BMO_InitOpf(bm, &bmop, "beautify_fill faces=%ff constrain_edges=%fe", FACE_NEW, BOUNDARY);
+
+ BMO_Exec_Op(bm, &bmop);
+ BMO_Flag_Buffer(bm, &bmop, "geomout", FACE_NEW, BM_FACE);
+
+ BMO_Finish_Op(bm, &bmop);
+
+ BLI_smallhash_init(visit);
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BMIter eiter;
+ BMEdge *e;
+ BMFace *f2;
+
+ if (!BMO_TestFlag(bm, f, FACE_NEW))
+ continue;
+
+ if (BLI_smallhash_haskey(visit, (intptr_t)f))
+ continue;
+
+ BLI_array_empty(stack);
+ BLI_array_empty(faces);
+ BLI_array_append(stack, f);
+ BLI_smallhash_insert(visit, (intptr_t)f, NULL);
+
+ do {
+ f2 = BLI_array_pop(stack);
+
+ BLI_array_append(faces, f2);
+
+ BM_ITER(e, &eiter, bm, BM_EDGES_OF_FACE, f2) {
+ BMIter fiter;
+ BMFace *f3;
+
+ if (BMO_TestFlag(bm, e, BOUNDARY))
+ continue;
+
+ BM_ITER(f3, &fiter, bm, BM_FACES_OF_EDGE, e) {
+ if (!BMO_TestFlag(bm, f3, FACE_NEW))
+ continue;
+ if (BLI_smallhash_haskey(visit, (intptr_t)f3))
+ continue;
+
+ BLI_smallhash_insert(visit, (intptr_t)f3, NULL);
+ BLI_array_append(stack, f3);
+ }
+ }
+ } while (BLI_array_count(stack) > 0);
+
+ if (BLI_array_count(faces) > 0) {
+ idx = BM_GetIndex(faces[0]);
+
+ f2 = BM_Join_Faces(bm, faces, BLI_array_count(faces));
+ if (f2) {
+ BMO_SetFlag(bm, f2, FACE_NEW);
+ BM_SetIndex(f2, idx); /* set_dirty! */ /* BMESH_TODO, check if this is valid or not */
+ }
+ }
+ }
+ /* BMESH_TODO, check if the code above validates the indicies */
+ /* bm->elem_index_dirty &= ~BM_FACE; */
+ bm->elem_index_dirty |= BM_FACE;
+
+ BLI_array_free(stack);
+ BLI_array_free(faces);
+}
+
+/*use edgenet to fill faces. this is a bit annoying and convoluted.*/
+static void knifenet_fill_faces(knifetool_opdata *kcd)
+{
+ BMesh *bm = kcd->em->bm;
+ BMIter bmiter;
+ BLI_mempool_iter iter;
+ BMFace *f;
+ BMEdge *e;
+ KnifeVert *kfv;
+ KnifeEdge *kfe;
+ facenet_entry *entry;
+ ListBase *face_nets = MEM_callocN(sizeof(ListBase)*bm->totface, "face_nets");
+ BMFace **faces = MEM_callocN(sizeof(BMFace*)*bm->totface, "faces knife");
+ MemArena *arena = BLI_memarena_new(1<<16, "knifenet_fill_faces");
+ SmallHash shash, *hash = &shash;
+ /* SmallHash shash2, *visited = &shash2; */ /*UNUSED*/
+ int i, j, k=0, totface=bm->totface;
+
+ BMO_push(bm, NULL);
+ bmesh_begin_edit(bm, BMOP_UNTAN_MULTIRES);
+
+ /* BMESH_TODO this should be valid now, leaving here until we can ensure this - campbell */
+ i = 0;
+ BM_ITER(f, &bmiter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_SetIndex(f, i); /* set_inline */
+ faces[i] = f;
+ i++;
+ }
+ bm->elem_index_dirty &= ~BM_FACE;
+
+ BM_ITER(e, &bmiter, bm, BM_EDGES_OF_MESH, NULL) {
+ BMO_SetFlag(bm, e, BOUNDARY);
+ }
+
+ /*turn knife verts into real verts, as necassary*/
+ BLI_mempool_iternew(kcd->kverts, &iter);
+ for (kfv=BLI_mempool_iterstep(&iter); kfv; kfv=BLI_mempool_iterstep(&iter)) {
+ if (!kfv->v) {
+ /* shouldn't we be at least copying the normal? - if not some comment here should explain why - campbell */
+ kfv->v = BM_Make_Vert(bm, kfv->co, NULL);
+ kfv->flag = 1;
+ BMO_SetFlag(bm, kfv->v, DEL);
+ } else {
+ kfv->flag = 0;
+ BMO_SetFlag(bm, kfv->v, VERT_ORIG);
+ }
+
+ BMO_SetFlag(bm, kfv->v, MARK);
+ }
+
+ /*we want to only do changed faces. first, go over new edges and add to
+ face net lists.*/
+ i=0; j=0; k=0;
+ BLI_mempool_iternew(kcd->kedges, &iter);
+ for (kfe=BLI_mempool_iterstep(&iter); kfe; kfe=BLI_mempool_iterstep(&iter)) {
+ Ref *ref;
+ if (!kfe->v1 || !kfe->v2 || kfe->v1->inspace || kfe->v2->inspace)
+ continue;
+
+ i++;
+
+ if (kfe->e && kfe->v1->v == kfe->e->v1 && kfe->v2->v == kfe->e->v2) {
+ kfe->oe = kfe->e;
+ continue;
+ }
+
+ j++;
+
+ if (kfe->e) {
+ kfe->oe = kfe->e;
+
+ BMO_SetFlag(bm, kfe->e, DEL);
+ BMO_ClearFlag(bm, kfe->e, BOUNDARY);
+ kfe->e = NULL;
+ }
+
+ kfe->e = BM_Make_Edge(bm, kfe->v1->v, kfe->v2->v, NULL, 1);
+ BMO_SetFlag(bm, kfe->e, BOUNDARY);
+
+ for (ref=kfe->faces.first; ref; ref=ref->next) {
+ f = ref->ref;
+
+ entry = BLI_memarena_alloc(arena, sizeof(*entry));
+ entry->kfe = kfe;
+ BLI_addtail(face_nets+BM_GetIndex(f), entry);
+ }
+ }
+
+ /*go over original edges, and add to faces with new geometry*/
+ BLI_mempool_iternew(kcd->kedges, &iter);
+ for (kfe=BLI_mempool_iterstep(&iter); kfe; kfe=BLI_mempool_iterstep(&iter)) {
+ Ref *ref;
+
+ if (!kfe->v1 || !kfe->v2 || kfe->v1->inspace || kfe->v2->inspace)
+ continue;
+ if (!(kfe->oe && kfe->v1->v == kfe->oe->v1 && kfe->v2->v == kfe->oe->v2))
+ continue;
+
+ k++;
+
+ BMO_SetFlag(bm, kfe->e, BOUNDARY);
+ kfe->oe = kfe->e;
+
+ for (ref=kfe->faces.first; ref; ref=ref->next) {
+ f = ref->ref;
+
+ if (face_nets[BM_GetIndex(f)].first) {
+ entry = BLI_memarena_alloc(arena, sizeof(*entry));
+ entry->kfe = kfe;
+ BLI_addtail(face_nets+BM_GetIndex(f), entry);
+ }
+ }
+ }
+
+ for (i=0; i<totface; i++) {
+ EditFace *efa;
+ EditVert *eve, *lasteve;
+ int j;
+ float rndscale = FLT_EPSILON*25;
+
+ f = faces[i];
+ BLI_smallhash_init(hash);
+
+ if (face_nets[i].first)
+ BMO_SetFlag(bm, f, DEL);
+
+ BLI_begin_edgefill();
+
+ for (entry=face_nets[i].first; entry; entry=entry->next) {
+ if (!BLI_smallhash_haskey(hash, (intptr_t)entry->kfe->v1)) {
+ eve = BLI_addfillvert(entry->kfe->v1->v->co);
+ eve->xs = 0;
+ rnd_offset_co(eve->co, rndscale);
+ eve->tmp.p = entry->kfe->v1->v;
+ BLI_smallhash_insert(hash, (intptr_t)entry->kfe->v1, eve);
+ }
+
+ if (!BLI_smallhash_haskey(hash, (intptr_t)entry->kfe->v2)) {
+ eve = BLI_addfillvert(entry->kfe->v2->v->co);
+ eve->xs = 0;
+ rnd_offset_co(eve->co, rndscale);
+ eve->tmp.p = entry->kfe->v2->v;
+ BLI_smallhash_insert(hash, (intptr_t)entry->kfe->v2, eve);
+ }
+ }
+
+ for (j=0, entry=face_nets[i].first; entry; entry=entry->next, j++) {
+ lasteve = BLI_smallhash_lookup(hash, (intptr_t)entry->kfe->v1);
+ eve = BLI_smallhash_lookup(hash, (intptr_t)entry->kfe->v2);
+
+ eve->xs++;
+ lasteve->xs++;
+ }
+
+ for (j=0, entry=face_nets[i].first; entry; entry=entry->next, j++) {
+ lasteve = BLI_smallhash_lookup(hash, (intptr_t)entry->kfe->v1);
+ eve = BLI_smallhash_lookup(hash, (intptr_t)entry->kfe->v2);
+
+ if (eve->xs > 1 && lasteve->xs > 1) {
+ EditEdge *eed;
+ eed = BLI_addfilledge(lasteve, eve);
+ if (entry->kfe->oe)
+ eed->f = FILLBOUNDARY; /* mark as original boundary edge */
+
+ BMO_ClearFlag(bm, entry->kfe->e->v1, DEL);
+ BMO_ClearFlag(bm, entry->kfe->e->v2, DEL);
+ } else {
+ if (lasteve->xs < 2)
+ BLI_remlink(&fillvertbase, lasteve);
+ if (eve->xs < 2)
+ BLI_remlink(&fillvertbase, eve);
+ }
+ }
+
+ BLI_edgefill(0);
+
+ for (efa=fillfacebase.first; efa; efa=efa->next) {
+ BMVert *v1=efa->v3->tmp.p, *v2=efa->v2->tmp.p, *v3=efa->v1->tmp.p;
+ BMFace *f2;
+ BMLoop *l;
+ BMVert *verts[3] = {v1, v2, v3};
+
+ if (v1 == v2 || v2 == v3 || v1 == v3)
+ continue;
+ if (BM_Face_Exists(bm, verts, 3, &f2))
+ continue;
+
+ f2 = BM_Make_Face_QuadTri(bm, v1, v2, v3, NULL, NULL, 0);
+ BMO_SetFlag(bm, f2, FACE_NEW);
+
+ l = bm_firstfaceloop(f2);
+ do {
+ BMO_ClearFlag(bm, l->e, DEL);
+ l = l->next;
+ } while (l != bm_firstfaceloop(f2));
+
+ BMO_ClearFlag(bm, f2, DEL);
+ BM_SetIndex(f2, i); /* set_dirty! */ /* note, not 100% sure this is dirty? need to check */
+
+ BM_Face_UpdateNormal(bm, f2);
+ if (dot_v3v3(f->no, f2->no) < 0.0f) {
+ BM_flip_normal(bm, f2);
+ }
+ }
+
+ BLI_end_edgefill();
+ BLI_smallhash_release(hash);
+ }
+ bm->elem_index_dirty |= BM_FACE;
+
+ /* interpolate customdata */
+ BM_ITER(f, &bmiter, bm, BM_FACES_OF_MESH, NULL) {
+ BMLoop *l1;
+ BMFace *f2;
+ BMIter liter1;
+
+ if (!BMO_TestFlag(bm, f, FACE_NEW))
+ continue;
+
+ f2 = faces[BM_GetIndex(f)];
+ if (BM_GetIndex(f) < 0 || BM_GetIndex(f) >= totface) {
+ fprintf(stderr, "%s: face index out of range! (bmesh internal error)\n", __func__);
+ }
+
+ BM_Copy_Attributes(bm, bm, f2, f);
+
+ BM_ITER(l1, &liter1, bm, BM_LOOPS_OF_FACE, f) {
+ BM_loop_interp_from_face(bm, l1, f2, 1, 1);
+ }
+ }
+
+ /*merge triangles back into faces*/
+ remerge_faces(kcd);
+
+ /*delete left over faces*/
+ BMO_CallOpf(bm, "del geom=%ff context=%i", DEL, DEL_ONLYFACES);
+ BMO_CallOpf(bm, "del geom=%fe context=%i", DEL, DEL_EDGES);
+ BMO_CallOpf(bm, "del geom=%fv context=%i", DEL, DEL_VERTS);
+
+ if (face_nets)
+ MEM_freeN(face_nets);
+ if (faces)
+ MEM_freeN(faces);
+ BLI_memarena_free(arena);
+ BLI_smallhash_release(hash);
+
+ BMO_ClearStack(bm); /*remerge_faces sometimes raises errors, so make sure to clear them*/
+
+ bmesh_end_edit(bm, BMOP_UNTAN_MULTIRES);
+ BMO_pop(bm);
+}
+
+/*called on tool confirmation*/
+static void knifetool_finish(bContext *C, wmOperator *op)
+{
+ knifetool_opdata *kcd= op->customdata;
+
+ knifenet_fill_faces(kcd);
+
+ DAG_id_tag_update(kcd->ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, kcd->ob->data);
+}
+
+/*copied from paint_image.c*/
+static int project_knife_view_clip(View3D *v3d, RegionView3D *rv3d, float *clipsta, float *clipend)
+{
+ int orth= ED_view3d_clip_range_get(v3d, rv3d, clipsta, clipend);
+
+ if (orth) { /* only needed for ortho */
+ float fac = 2.0f / ((*clipend) - (*clipsta));
+ *clipsta *= fac;
+ *clipend *= fac;
+ }
+
+ return orth;
+}
+
+static void knife_recalc_projmat(knifetool_opdata *kcd)
+{
+ ARegion *ar = CTX_wm_region(kcd->C);
+
+ if (!ar)
+ return;
+
+ invert_m4_m4(kcd->ob->imat, kcd->ob->obmat);
+ ED_view3d_ob_project_mat_get(ar->regiondata, kcd->ob, kcd->projmat);
+ //mult_m4_m4m4(kcd->projmat, kcd->vc.rv3d->winmat, kcd->vc.rv3d->viewmat);
+
+ kcd->is_ortho = project_knife_view_clip(kcd->vc.v3d, kcd->vc.rv3d,
+ &kcd->clipsta, &kcd->clipend);
+}
+
+/* called when modal loop selection is done... */
+static void knifetool_exit (bContext *UNUSED(C), wmOperator *op)
+{
+ knifetool_opdata *kcd= op->customdata;
+
+ if (!kcd)
+ return;
+
+ /* deactivate the extra drawing stuff in 3D-View */
+ ED_region_draw_cb_exit(kcd->ar->type, kcd->draw_handle);
+
+ /* free the custom data */
+ BLI_mempool_destroy(kcd->refs);
+ BLI_mempool_destroy(kcd->kverts);
+ BLI_mempool_destroy(kcd->kedges);
+
+ BLI_ghash_free(kcd->origedgemap, NULL, NULL);
+ BLI_ghash_free(kcd->origvertmap, NULL, NULL);
+ BLI_ghash_free(kcd->kedgefacemap, NULL, NULL);
+
+ BMBVH_FreeBVH(kcd->bmbvh);
+ BLI_memarena_free(kcd->arena);
+
+ /* tag for redraw */
+ ED_region_tag_redraw(kcd->ar);
+
+ if (kcd->cagecos)
+ MEM_freeN(kcd->cagecos);
+
+ /* destroy kcd itself */
+ MEM_freeN(kcd);
+ op->customdata= NULL;
+}
+
+static void cage_mapped_verts_callback(void *userData, int index, float *co,
+ float *UNUSED(no_f), short *UNUSED(no_s))
+{
+ void **data = userData;
+ BMEditMesh *em = data[0];
+ float (*cagecos)[3] = data[1];
+ SmallHash *hash = data[2];
+
+ if (index >= 0 && index < em->bm->totvert && !BLI_smallhash_haskey(hash, index)) {
+ BLI_smallhash_insert(hash, index, NULL);
+ copy_v3_v3(cagecos[index], co);
+ }
+}
+
+/* called when modal loop selection gets set up... */
+static int knifetool_init(bContext *C, wmOperator *op, int UNUSED(do_cut))
+{
+ knifetool_opdata *kcd;
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit = CTX_data_edit_object(C);
+ DerivedMesh *cage, *final;
+ SmallHash shash;
+ void *data[3];
+
+ /* alloc new customdata */
+ kcd= op->customdata= MEM_callocN(sizeof(knifetool_opdata), "knifetool Modal Op Data");
+
+ /* assign the drawing handle for drawing preview line... */
+ kcd->ob = obedit;
+ kcd->ar= CTX_wm_region(C);
+ kcd->C = C;
+ kcd->draw_handle= ED_region_draw_cb_activate(kcd->ar->type, knifetool_draw, kcd, REGION_DRAW_POST_VIEW);
+ em_setup_viewcontext(C, &kcd->vc);
+
+ kcd->em= ((Mesh *)kcd->ob->data)->edit_btmesh;
+
+ BM_ElemIndex_Ensure(kcd->em->bm, BM_VERT);
+
+ cage = editbmesh_get_derived_cage_and_final(scene, obedit, kcd->em, &final, CD_MASK_DERIVEDMESH);
+ kcd->cagecos = MEM_callocN(sizeof(float)*3*kcd->em->bm->totvert, "knife cagecos");
+ data[0] = kcd->em;
+ data[1] = kcd->cagecos;
+ data[2] = &shash;
+
+ BLI_smallhash_init(&shash);
+ cage->foreachMappedVert(cage, cage_mapped_verts_callback, data);
+ BLI_smallhash_release(&shash);
+
+ kcd->bmbvh = BMBVH_NewBVH(kcd->em, BMBVH_USE_CAGE|BMBVH_RETURN_ORIG, scene, obedit);
+ kcd->arena = BLI_memarena_new(1<<15, "knife");
+ kcd->vthresh = KMAXDIST-1;
+ kcd->ethresh = KMAXDIST;
+
+ kcd->extend = 1;
+
+ knife_recalc_projmat(kcd);
+
+ ED_region_tag_redraw(kcd->ar);
+
+ kcd->refs = BLI_mempool_create(sizeof(Ref), 1, 2048, FALSE, FALSE);
+ kcd->kverts = BLI_mempool_create(sizeof(KnifeVert), 1, 512, FALSE, TRUE);
+ kcd->kedges = BLI_mempool_create(sizeof(KnifeEdge), 1, 512, FALSE, TRUE);
+
+ kcd->origedgemap = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "knife origedgemap");
+ kcd->origvertmap = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "knife origvertmap");
+ kcd->kedgefacemap = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "knife origvertmap");
+
+ /* cut all the way through the mesh if use_occlude_geometry button not pushed */
+ kcd->cut_through = !(kcd->vc.v3d->flag & V3D_ZBUF_SELECT);
+
+ return 1;
+}
+
+static int knifetool_cancel (bContext *C, wmOperator *op)
+{
+ /* this is just a wrapper around exit() */
+ knifetool_exit(C, op);
+ return OPERATOR_CANCELLED;
+}
+
+static int knifetool_invoke (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ knifetool_opdata *kcd;
+
+ view3d_operator_needs_opengl(C);
+
+ if (!knifetool_init(C, op, 0))
+ return OPERATOR_CANCELLED;
+
+ /* add a modal handler for this operator - handles loop selection */
+ WM_event_add_modal_handler(C, op);
+
+ kcd = op->customdata;
+ kcd->vc.mval[0] = evt->mval[0];
+ kcd->vc.mval[1] = evt->mval[1];
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+enum {
+ KNF_MODAL_CANCEL=1,
+ KNF_MODAL_CONFIRM,
+ KNF_MODAL_MIDPOINT_ON,
+ KNF_MODAL_MIDPOINT_OFF,
+ KNF_MODAL_NEW_CUT,
+ KNF_MODEL_IGNORE_SNAP_ON,
+ KNF_MODEL_IGNORE_SNAP_OFF,
+ KNF_MODAL_ADD_CUT,
+ KNF_MODAL_ANGLE_SNAP_TOGGLE
+};
+
+wmKeyMap* knifetool_modal_keymap(wmKeyConfig *keyconf)
+{
+ static EnumPropertyItem modal_items[] = {
+ {KNF_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
+ {KNF_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
+ {KNF_MODAL_MIDPOINT_ON, "SNAP_MIDPOINTS_ON", 0, "Snap To Midpoints On", ""},
+ {KNF_MODAL_MIDPOINT_OFF, "SNAP_MIDPOINTS_OFF", 0, "Snap To Midpoints Off", ""},
+ {KNF_MODEL_IGNORE_SNAP_ON, "IGNORE_SNAP_ON", 0, "Ignore Snapping On", ""},
+ {KNF_MODEL_IGNORE_SNAP_OFF, "IGNORE_SNAP_OFF", 0, "Ignore Snapping Off", ""},
+ {KNF_MODAL_ANGLE_SNAP_TOGGLE, "ANGLE_SNAP_TOGGLE", 0, "Toggle Angle Snapping", ""},
+ {KNF_MODAL_NEW_CUT, "NEW_CUT", 0, "End Current Cut", ""},
+ {KNF_MODAL_ADD_CUT, "ADD_CUT", 0, "Add Cut", ""},
+
+ {0, NULL, 0, NULL, NULL}};
+
+ wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "Knife Tool Modal Map");
+
+ /* this function is called for each spacetype, only needs to add map once */
+ if(keymap) return NULL;
+
+ keymap= WM_modalkeymap_add(keyconf, "Knife Tool Modal Map", modal_items);
+
+ /* items for modal map */
+ WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, KNF_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, KNF_MODAL_ADD_CUT);
+ WM_modalkeymap_add_item(keymap, RIGHTMOUSE, KM_PRESS, KM_ANY, 0, KNF_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, KNF_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, KNF_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, EKEY, KM_PRESS, 0, 0, KNF_MODAL_NEW_CUT);
+
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, KNF_MODAL_MIDPOINT_ON);
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, KNF_MODAL_MIDPOINT_OFF);
+ WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_PRESS, KM_ANY, 0, KNF_MODAL_MIDPOINT_ON);
+ WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_RELEASE, KM_ANY, 0, KNF_MODAL_MIDPOINT_OFF);
+
+ WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, KNF_MODEL_IGNORE_SNAP_ON);
+ WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_RELEASE, KM_ANY, 0, KNF_MODEL_IGNORE_SNAP_OFF);
+ WM_modalkeymap_add_item(keymap, RIGHTSHIFTKEY, KM_PRESS, KM_ANY, 0, KNF_MODEL_IGNORE_SNAP_ON);
+ WM_modalkeymap_add_item(keymap, RIGHTSHIFTKEY, KM_RELEASE, KM_ANY, 0, KNF_MODEL_IGNORE_SNAP_OFF);
+
+ WM_modalkeymap_add_item(keymap, CKEY, KM_PRESS, 0, 0, KNF_MODAL_ANGLE_SNAP_TOGGLE);
+
+ WM_modalkeymap_assign(keymap, "MESH_OT_knifetool");
+
+ return keymap;
+}
+
+static int knifetool_modal (bContext *C, wmOperator *op, wmEvent *event)
+{
+ Object *obedit;
+ knifetool_opdata *kcd= op->customdata;
+
+ if (!C) {
+ return OPERATOR_FINISHED;
+ }
+
+ obedit = CTX_data_edit_object(C);
+ if (!obedit || obedit->type != OB_MESH || ((Mesh*)obedit->data)->edit_btmesh != kcd->em) {
+ knifetool_exit(C, op);
+ return OPERATOR_FINISHED;
+ }
+
+ view3d_operator_needs_opengl(C);
+
+ if (kcd->mode == MODE_PANNING)
+ kcd->mode = kcd->prevmode;
+
+ /* handle modal keymap */
+ if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case KNF_MODAL_CANCEL:
+ /* finish */
+ ED_region_tag_redraw(kcd->ar);
+
+ knifetool_exit(C, op);
+
+ return OPERATOR_CANCELLED;
+ case KNF_MODAL_CONFIRM:
+ /* finish */
+ ED_region_tag_redraw(kcd->ar);
+
+ knifetool_finish(C, op);
+ knifetool_exit(C, op);
+
+ return OPERATOR_FINISHED;
+ case KNF_MODAL_MIDPOINT_ON:
+ kcd->snap_midpoints = 1;
+
+ knife_recalc_projmat(kcd);
+ knife_update_active(kcd);
+ ED_region_tag_redraw(kcd->ar);
+ break;
+ case KNF_MODAL_MIDPOINT_OFF:
+ kcd->snap_midpoints = 0;
+
+ knife_recalc_projmat(kcd);
+ knife_update_active(kcd);
+ ED_region_tag_redraw(kcd->ar);
+ break;
+ case KNF_MODEL_IGNORE_SNAP_ON:
+ ED_region_tag_redraw(kcd->ar);
+ kcd->ignore_vert_snapping = kcd->ignore_edge_snapping = 1;
+ break;
+ case KNF_MODEL_IGNORE_SNAP_OFF:
+ ED_region_tag_redraw(kcd->ar);
+ kcd->ignore_vert_snapping = kcd->ignore_edge_snapping = 0;
+ break;
+ case KNF_MODAL_ANGLE_SNAP_TOGGLE:
+ kcd->angle_snapping = !kcd->angle_snapping;
+ break;
+ case KNF_MODAL_NEW_CUT:
+ ED_region_tag_redraw(kcd->ar);
+ knife_finish_cut(kcd);
+ kcd->mode = MODE_IDLE;
+ break;
+ case KNF_MODAL_ADD_CUT:
+ knife_recalc_projmat(kcd);
+
+ if (kcd->mode == MODE_DRAGGING) {
+ knife_add_cut(kcd);
+ if (!kcd->extend) {
+ knife_finish_cut(kcd);
+ kcd->mode = MODE_IDLE;
+ }
+ } else if (kcd->mode != MODE_PANNING) {
+ knife_start_cut(kcd);
+ kcd->mode = MODE_DRAGGING;
+ }
+
+ ED_region_tag_redraw(kcd->ar);
+ break;
+ }
+ } else { /*non-modal-mapped events*/
+ switch (event->type) {
+ case WHEELUPMOUSE:
+ case WHEELDOWNMOUSE:
+ return OPERATOR_PASS_THROUGH;
+ case MIDDLEMOUSE:
+ if (event->val != KM_RELEASE) {
+ if (kcd->mode != MODE_PANNING)
+ kcd->prevmode = kcd->mode;
+ kcd->mode = MODE_PANNING;
+ } else {
+ kcd->mode = kcd->prevmode;
+ }
+
+ ED_region_tag_redraw(kcd->ar);
+ return OPERATOR_PASS_THROUGH;
+
+ case MOUSEMOVE: /* mouse moved somewhere to select another loop */
+ if (kcd->mode != MODE_PANNING) {
+ knife_recalc_projmat(kcd);
+ kcd->vc.mval[0] = event->mval[0];
+ kcd->vc.mval[1] = event->mval[1];
+
+ if (knife_update_active(kcd))
+ ED_region_tag_redraw(kcd->ar);
+ }
+
+ break;
+ }
+ }
+
+ /* keep going until the user confirms */
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void MESH_OT_knifetool (wmOperatorType *ot)
+{
+ /* description */
+ ot->name= "Knife Topology Tool";
+ ot->idname= "MESH_OT_knifetool";
+ ot->description= "Cut new topology";
+
+ /* callbacks */
+ ot->invoke= knifetool_invoke;
+ ot->modal= knifetool_modal;
+ ot->cancel= knifetool_cancel;
+ ot->poll= ED_operator_editmesh_view3d;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
+}
diff --git a/source/blender/editors/mesh/loopcut.c b/source/blender/editors/mesh/loopcut.c
index 6ff62b16bde..62711249a4f 100644
--- a/source/blender/editors/mesh/loopcut.c
+++ b/source/blender/editors/mesh/loopcut.c
@@ -13,7 +13,7 @@
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
@@ -30,6 +30,8 @@
#include <float.h>
+#define _USE_MATH_DEFINES
+#include <math.h>
#include <string.h>
#include <ctype.h>
#include <stdio.h>
@@ -39,7 +41,6 @@
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_userdef_types.h"
-#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
@@ -47,9 +48,9 @@
#include "BLI_array.h"
#include "BLI_blenlib.h"
+#include "BLI_math.h"
#include "BLI_dynstr.h" /*for WM_operator_pystring */
#include "BLI_editVert.h"
-#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_blender.h"
@@ -59,6 +60,8 @@
#include "BKE_modifier.h"
#include "BKE_report.h"
#include "BKE_scene.h"
+#include "BKE_tessmesh.h"
+#include "BKE_depsgraph.h"
#include "BIF_gl.h"
#include "BIF_glutil.h" /* for paint cursor */
@@ -94,8 +97,8 @@ typedef struct tringselOpData {
ViewContext vc;
Object *ob;
- EditMesh *em;
- EditEdge *eed;
+ BMEditMesh *em;
+ BMEdge *eed;
NumInput num;
int extend;
@@ -130,17 +133,62 @@ static void ringsel_draw(const bContext *C, ARegion *UNUSED(ar), void *arg)
}
}
+/*given two opposite edges in a face, finds the ordering of their vertices so
+ that cut preview lines won't cross each other*/
+static void edgering_find_order(BMEditMesh *em, BMEdge *lasteed, BMEdge *eed,
+ BMVert *lastv1, BMVert *v[2][2])
+{
+ BMIter liter;
+ BMLoop *l, *l2;
+ int rev;
+
+ l = eed->l;
+
+ /*find correct order for v[1]*/
+ if (!(BM_Edge_In_Face(l->f, eed) && BM_Edge_In_Face(l->f, lasteed))) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_LOOP, l) {
+ if (BM_Edge_In_Face(l->f, eed) && BM_Edge_In_Face(l->f, lasteed))
+ break;
+ }
+ }
+
+ /*this should never happen*/
+ if (!l) {
+ v[0][0] = eed->v1;
+ v[0][1] = eed->v2;
+ v[1][0] = lasteed->v1;
+ v[1][1] = lasteed->v2;
+ return;
+ }
+
+ l2 = BM_OtherFaceLoop(l->e, l->f, eed->v1);
+ rev = (l2 == l->prev);
+ while (l2->v != lasteed->v1 && l2->v != lasteed->v2) {
+ l2 = rev ? l2->prev : l2->next;
+ }
+
+ if (l2->v == lastv1) {
+ v[0][0] = eed->v1;
+ v[0][1] = eed->v2;
+ } else {
+ v[0][0] = eed->v2;
+ v[0][1] = eed->v1;
+ }
+}
+
static void edgering_sel(tringselOpData *lcd, int previewlines, int select)
{
- EditMesh *em = lcd->em;
- EditEdge *startedge = lcd->eed;
- EditEdge *eed;
- EditFace *efa;
- EditVert *v[2][2];
+ BMEditMesh *em = lcd->em;
+ BMEdge *startedge = lcd->eed;
+ BMEdge *eed, *lasteed;
+ BMVert *v[2][2], *lastv1;
+ BMWalker walker;
float (*edges)[2][3] = NULL;
BLI_array_declare(edges);
float co[2][3];
- int looking=1, i, tot=0;
+ int i, tot=0;
+
+ memset(v, 0, sizeof(v));
if (!startedge)
return;
@@ -152,110 +200,81 @@ static void edgering_sel(tringselOpData *lcd, int previewlines, int select)
}
if (!lcd->extend) {
- EM_clear_flag_all(lcd->em, SELECT);
+ EDBM_clear_flag_all(lcd->em, BM_SELECT);
}
- /* in eed->f1 we put the valence (amount of faces in edge) */
- /* in eed->f2 we put tagged flag as correct loop */
- /* in efa->f1 we put tagged flag as correct to select */
+ if (select) {
+ BMW_Init(&walker, em->bm, BMW_EDGERING, 0,0,0,0, BMW_NIL_LAY);
+ eed = BMW_Begin(&walker, startedge);
+ for (; eed; eed=BMW_Step(&walker)) {
+ BM_Select(em->bm, eed, TRUE);
+ }
+ BMW_End(&walker);
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->f1= 0;
- eed->f2= 0;
+ return;
}
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->f1= 0;
- if(efa->h==0) {
- efa->e1->f1++;
- efa->e2->f1++;
- efa->e3->f1++;
- if(efa->e4) efa->e4->f1++;
- }
- }
-
- // tag startedge OK
- startedge->f2= 1;
-
- while(looking) {
- looking= 0;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->e4 && efa->f1==0 && efa->h == 0) { // not done quad
- if(efa->e1->f1<=2 && efa->e2->f1<=2 && efa->e3->f1<=2 && efa->e4->f1<=2) { // valence ok
-
- // if edge tagged, select opposing edge and mark face ok
- if(efa->e1->f2) {
- efa->e3->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- else if(efa->e2->f2) {
- efa->e4->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- if(efa->e3->f2) {
- efa->e1->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- if(efa->e4->f2) {
- efa->e2->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- }
+ BMW_Init(&walker, em->bm, BMW_EDGERING, 0,0,0,0, BMW_NIL_LAY);
+ eed = startedge = BMW_Begin(&walker, startedge);
+ lastv1 = NULL;
+ for (lasteed=NULL; eed; eed=BMW_Step(&walker)) {
+ if (lasteed) {
+ if (lastv1) {
+ v[1][0] = v[0][0];
+ v[1][1] = v[0][1];
+ } else {
+ v[1][0] = lasteed->v1;
+ v[1][1] = lasteed->v2;
+ lastv1 = lasteed->v1;
+ }
+
+ edgering_find_order(em, lasteed, eed, lastv1, v);
+ lastv1 = v[0][0];
+
+ for(i=1;i<=previewlines;i++){
+ co[0][0] = (v[0][1]->co[0] - v[0][0]->co[0])*(i/((float)previewlines+1))+v[0][0]->co[0];
+ co[0][1] = (v[0][1]->co[1] - v[0][0]->co[1])*(i/((float)previewlines+1))+v[0][0]->co[1];
+ co[0][2] = (v[0][1]->co[2] - v[0][0]->co[2])*(i/((float)previewlines+1))+v[0][0]->co[2];
+
+ co[1][0] = (v[1][1]->co[0] - v[1][0]->co[0])*(i/((float)previewlines+1))+v[1][0]->co[0];
+ co[1][1] = (v[1][1]->co[1] - v[1][0]->co[1])*(i/((float)previewlines+1))+v[1][0]->co[1];
+ co[1][2] = (v[1][1]->co[2] - v[1][0]->co[2])*(i/((float)previewlines+1))+v[1][0]->co[2];
+
+ BLI_array_growone(edges);
+ VECCOPY(edges[tot][0], co[0]);
+ VECCOPY(edges[tot][1], co[1]);
+ tot++;
}
}
+ lasteed = eed;
}
- if(previewlines > 0 && !select){
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->v4 == NULL) { continue; }
- if(efa->h == 0){
- if(efa->e1->f2 == 1){
- if(efa->e1->h == 1 || efa->e3->h == 1 )
- continue;
-
- v[0][0] = efa->v1;
- v[0][1] = efa->v2;
- v[1][0] = efa->v4;
- v[1][1] = efa->v3;
- } else if(efa->e2->f2 == 1){
- if(efa->e2->h == 1 || efa->e4->h == 1)
- continue;
- v[0][0] = efa->v2;
- v[0][1] = efa->v3;
- v[1][0] = efa->v1;
- v[1][1] = efa->v4;
- } else { continue; }
-
- for(i=1;i<=previewlines;i++){
- co[0][0] = (v[0][1]->co[0] - v[0][0]->co[0])*(i/((float)previewlines+1))+v[0][0]->co[0];
- co[0][1] = (v[0][1]->co[1] - v[0][0]->co[1])*(i/((float)previewlines+1))+v[0][0]->co[1];
- co[0][2] = (v[0][1]->co[2] - v[0][0]->co[2])*(i/((float)previewlines+1))+v[0][0]->co[2];
-
- co[1][0] = (v[1][1]->co[0] - v[1][0]->co[0])*(i/((float)previewlines+1))+v[1][0]->co[0];
- co[1][1] = (v[1][1]->co[1] - v[1][0]->co[1])*(i/((float)previewlines+1))+v[1][0]->co[1];
- co[1][2] = (v[1][1]->co[2] - v[1][0]->co[2])*(i/((float)previewlines+1))+v[1][0]->co[2];
-
- BLI_array_growone(edges);
- copy_v3_v3(edges[tot][0], co[0]);
- copy_v3_v3(edges[tot][1], co[1]);
- tot++;
- }
- }
- }
- } else {
- select = (startedge->f & SELECT) == 0;
+ if (lasteed != startedge && BM_Edge_Share_Faces(lasteed, startedge)) {
+ v[1][0] = v[0][0];
+ v[1][1] = v[0][1];
+
+ edgering_find_order(em, lasteed, startedge, lastv1, v);
+
+ for(i=1;i<=previewlines;i++){
+ if (!v[0][0] || !v[0][1] || !v[1][0] || !v[1][1])
+ continue;
+
+ co[0][0] = (v[0][1]->co[0] - v[0][0]->co[0])*(i/((float)previewlines+1))+v[0][0]->co[0];
+ co[0][1] = (v[0][1]->co[1] - v[0][0]->co[1])*(i/((float)previewlines+1))+v[0][0]->co[1];
+ co[0][2] = (v[0][1]->co[2] - v[0][0]->co[2])*(i/((float)previewlines+1))+v[0][0]->co[2];
- /* select the edges */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f2) EM_select_edge(eed, select);
+ co[1][0] = (v[1][1]->co[0] - v[1][0]->co[0])*(i/((float)previewlines+1))+v[1][0]->co[0];
+ co[1][1] = (v[1][1]->co[1] - v[1][0]->co[1])*(i/((float)previewlines+1))+v[1][0]->co[1];
+ co[1][2] = (v[1][1]->co[2] - v[1][0]->co[2])*(i/((float)previewlines+1))+v[1][0]->co[2];
+
+ BLI_array_growone(edges);
+ copy_v3_v3(edges[tot][0], co[0]);
+ copy_v3_v3(edges[tot][1], co[1]);
+ tot++;
}
}
+ BMW_End(&walker);
lcd->edges = edges;
lcd->totedge = tot;
}
@@ -265,7 +284,8 @@ static void ringsel_find_edge(tringselOpData *lcd, int cuts)
if (lcd->eed) {
edgering_sel(lcd, cuts, 0);
} else if(lcd->edges) {
- MEM_freeN(lcd->edges);
+ if (lcd->edges)
+ MEM_freeN(lcd->edges);
lcd->edges = NULL;
lcd->totedge = 0;
}
@@ -274,17 +294,18 @@ static void ringsel_find_edge(tringselOpData *lcd, int cuts)
static void ringsel_finish(bContext *C, wmOperator *op)
{
tringselOpData *lcd= op->customdata;
- int cuts= (lcd->do_cut)? RNA_int_get(op->ptr,"number_cuts"): 0;
+ int cuts= RNA_int_get(op->ptr, "number_cuts");
if (lcd->eed) {
- EditMesh *em = BKE_mesh_get_editmesh(lcd->ob->data);
-
+ BMEditMesh *em = lcd->em;
+
edgering_sel(lcd, cuts, 1);
if (lcd->do_cut) {
-
- esubdivideflag(lcd->ob, em, SELECT, 0.0f, 0.0f, 0, cuts, 0, SUBDIV_SELECT_LOOPCUT);
-
+ BM_esubdivideflag(lcd->ob, em->bm, BM_SELECT, 0.0f,
+ 0.0f, 0, cuts, SUBDIV_SELECT_LOOPCUT,
+ SUBD_PATH, 0, 0, 0);
+
/* force edge slide to edge select mode in in face select mode */
if (em->selectmode & SCE_SELECT_FACE) {
if (em->selectmode == SCE_SELECT_FACE)
@@ -292,33 +313,35 @@ static void ringsel_finish(bContext *C, wmOperator *op)
else
em->selectmode &= ~SCE_SELECT_FACE;
CTX_data_tool_settings(C)->selectmode= em->selectmode;
- EM_selectmode_set(em);
+ EDBM_selectmode_set(em);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_TOOLSETTINGS, CTX_data_scene(C));
WM_event_add_notifier(C, NC_SCENE|ND_TOOLSETTINGS, CTX_data_scene(C));
}
-
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT|ND_DATA, lcd->ob->data);
DAG_id_tag_update(lcd->ob->data, 0);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, lcd->ob->data);
}
else {
/* sets as active, useful for other tools */
if(em->selectmode & SCE_SELECT_VERTEX)
- EM_store_selection(em, lcd->eed->v1, EDITVERT);
+ EDBM_selectmode_flush(em);
if(em->selectmode & SCE_SELECT_EDGE)
- EM_store_selection(em, lcd->eed, EDITEDGE);
+ EDBM_selectmode_flush(em);
- EM_selectmode_flush(lcd->em);
+ EDBM_selectmode_flush(lcd->em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, lcd->ob->data);
}
}
}
/* called when modal loop selection is done... */
-static void ringsel_exit(wmOperator *op)
+static void ringsel_exit(bContext *UNUSED(C), wmOperator *op)
{
tringselOpData *lcd= op->customdata;
-
+
/* deactivate the extra drawing stuff in 3D-View */
ED_region_draw_cb_exit(lcd->ar->type, lcd->draw_handle);
@@ -344,7 +367,7 @@ static int ringsel_init (bContext *C, wmOperator *op, int do_cut)
lcd->ar= CTX_wm_region(C);
lcd->draw_handle= ED_region_draw_cb_activate(lcd->ar->type, ringsel_draw, lcd, REGION_DRAW_POST_VIEW);
lcd->ob = CTX_data_edit_object(C);
- lcd->em= BKE_mesh_get_editmesh((Mesh *)lcd->ob->data);
+ lcd->em= ((Mesh *)lcd->ob->data)->edit_btmesh;
lcd->extend = do_cut ? 0 : RNA_boolean_get(op->ptr, "extend");
lcd->do_cut = do_cut;
@@ -359,55 +382,18 @@ static int ringsel_init (bContext *C, wmOperator *op, int do_cut)
return 1;
}
-static int ringcut_cancel (bContext *UNUSED(C), wmOperator *op)
+static int ringcut_cancel (bContext *C, wmOperator *op)
{
/* this is just a wrapper around exit() */
- ringsel_exit(op);
+ ringsel_exit(C, op);
return OPERATOR_CANCELLED;
}
-static int ringsel_invoke (bContext *C, wmOperator *op, wmEvent *evt)
-{
- tringselOpData *lcd;
- EditEdge *edge;
- int dist = 75;
-
- view3d_operator_needs_opengl(C);
-
- if (!ringsel_init(C, op, 0))
- return OPERATOR_CANCELLED;
-
- lcd = op->customdata;
-
- if (lcd->em->selectmode == SCE_SELECT_FACE) {
- ringsel_exit(op);
- WM_operator_name_call(C, "MESH_OT_loop_select", WM_OP_INVOKE_REGION_WIN, NULL);
- return OPERATOR_CANCELLED;
- }
-
- lcd->vc.mval[0] = evt->mval[0];
- lcd->vc.mval[1] = evt->mval[1];
-
- edge = findnearestedge(&lcd->vc, &dist);
- if(!edge) {
- ringsel_exit(op);
- return OPERATOR_CANCELLED;
- }
-
- lcd->eed = edge;
- ringsel_find_edge(lcd, 1);
-
- ringsel_finish(C, op);
- ringsel_exit(op);
-
- return OPERATOR_FINISHED;
-}
-
static int ringcut_invoke (bContext *C, wmOperator *op, wmEvent *evt)
{
Object *obedit= CTX_data_edit_object(C);
tringselOpData *lcd;
- EditEdge *edge;
+ BMEdge *edge;
int dist = 75;
if(modifiers_isDeformedByLattice(obedit) || modifiers_isDeformedByArmature(obedit))
@@ -425,7 +411,7 @@ static int ringcut_invoke (bContext *C, wmOperator *op, wmEvent *evt)
lcd->vc.mval[0] = evt->mval[0];
lcd->vc.mval[1] = evt->mval[1];
- edge = findnearestedge(&lcd->vc, &dist);
+ edge = EDBM_findnearestedge(&lcd->vc, &dist);
if (edge != lcd->eed) {
lcd->eed = edge;
ringsel_find_edge(lcd, 1);
@@ -435,22 +421,23 @@ static int ringcut_invoke (bContext *C, wmOperator *op, wmEvent *evt)
return OPERATOR_RUNNING_MODAL;
}
-static int ringcut_modal (bContext *C, wmOperator *op, wmEvent *event)
+static int loopcut_modal (bContext *C, wmOperator *op, wmEvent *event)
{
int cuts= RNA_int_get(op->ptr,"number_cuts");
tringselOpData *lcd= op->customdata;
view3d_operator_needs_opengl(C);
-
switch (event->type) {
+ case RETKEY:
case LEFTMOUSE: /* confirm */ // XXX hardcoded
if (event->val == KM_PRESS) {
/* finish */
ED_region_tag_redraw(lcd->ar);
ringsel_finish(C, op);
- ringsel_exit(op);
+ ringsel_exit(C, op);
+
ED_area_headerprint(CTX_wm_area(C), NULL);
return OPERATOR_FINISHED;
@@ -459,6 +446,11 @@ static int ringcut_modal (bContext *C, wmOperator *op, wmEvent *event)
ED_region_tag_redraw(lcd->ar);
break;
case RIGHTMOUSE: /* abort */ // XXX hardcoded
+ ED_region_tag_redraw(lcd->ar);
+ ringsel_exit(C, op);
+ ED_area_headerprint(CTX_wm_area(C), NULL);
+
+ return OPERATOR_FINISHED;
case ESCKEY:
if (event->val == KM_RELEASE) {
/* cancel */
@@ -470,35 +462,37 @@ static int ringcut_modal (bContext *C, wmOperator *op, wmEvent *event)
ED_region_tag_redraw(lcd->ar);
break;
- case WHEELUPMOUSE: /* change number of cuts */
case PADPLUSKEY:
case PAGEUPKEY:
- if (event->val == KM_PRESS) {
- cuts++;
- RNA_int_set(op->ptr, "number_cuts",cuts);
- ringsel_find_edge(lcd, cuts);
-
- ED_region_tag_redraw(lcd->ar);
- }
+ case WHEELUPMOUSE: /* change number of cuts */
+ if (event->val == KM_RELEASE)
+ break;
+
+ cuts++;
+ RNA_int_set(op->ptr,"number_cuts",cuts);
+ ringsel_find_edge(lcd, cuts);
+
+ ED_region_tag_redraw(lcd->ar);
break;
- case WHEELDOWNMOUSE: /* change number of cuts */
case PADMINUS:
case PAGEDOWNKEY:
- if (event->val == KM_PRESS) {
- cuts=MAX2(cuts-1,1);
- RNA_int_set(op->ptr,"number_cuts",cuts);
- ringsel_find_edge(lcd, cuts);
-
- ED_region_tag_redraw(lcd->ar);
- }
+ case WHEELDOWNMOUSE: /* change number of cuts */
+ if (event->val == KM_RELEASE)
+ break;
+
+ cuts=MAX2(cuts-1,1);
+ RNA_int_set(op->ptr,"number_cuts",cuts);
+ ringsel_find_edge(lcd, cuts);
+
+ ED_region_tag_redraw(lcd->ar);
break;
case MOUSEMOVE: { /* mouse moved somewhere to select another loop */
int dist = 75;
- EditEdge *edge;
+ BMEdge *edge;
lcd->vc.mval[0] = event->mval[0];
lcd->vc.mval[1] = event->mval[1];
- edge = findnearestedge(&lcd->vc, &dist);
+ edge = EDBM_findnearestedge(&lcd->vc, &dist);
if (edge != lcd->eed) {
lcd->eed = edge;
@@ -531,23 +525,6 @@ static int ringcut_modal (bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_RUNNING_MODAL;
}
-void MESH_OT_edgering_select (wmOperatorType *ot)
-{
- /* description */
- ot->name= "Edge Ring Select";
- ot->idname= "MESH_OT_edgering_select";
- ot->description= "Select an edge ring";
-
- /* callbacks */
- ot->invoke= ringsel_invoke;
- ot->poll= ED_operator_editmesh_region_view3d;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection");
-}
-
void MESH_OT_loopcut (wmOperatorType *ot)
{
/* description */
@@ -557,7 +534,7 @@ void MESH_OT_loopcut (wmOperatorType *ot)
/* callbacks */
ot->invoke= ringcut_invoke;
- ot->modal= ringcut_modal;
+ ot->modal= loopcut_modal;
ot->cancel= ringcut_cancel;
ot->poll= ED_operator_editmesh_region_view3d;
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index e40c806fd17..74e3e189f40 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -41,6 +41,8 @@
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
+#include "BLI_utildefines.h"
+#include "BLI_array.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_edgehash.h"
@@ -55,6 +57,7 @@
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_report.h"
+#include "BKE_tessmesh.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -71,19 +74,31 @@
#include "mesh_intern.h"
+#define GET_CD_DATA(me, data) (me->edit_btmesh ? &me->edit_btmesh->bm->data : &me->data)
static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *layer)
{
Mesh *me = ob->data;
- CustomData *data= (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
+ CustomData *data;
void *actlayerdata, *rndlayerdata, *clonelayerdata, *stencillayerdata, *layerdata=layer->data;
int type= layer->type;
- int index= CustomData_get_layer_index(data, type);
- int i, actindex, rndindex, cloneindex, stencilindex;
+ int index;
+ int i, actindex, rndindex, cloneindex, stencilindex, tot;
+
+ if (layer->type == CD_MLOOPCOL || layer->type == CD_MLOOPUV) {
+ data = (me->edit_btmesh)? &me->edit_btmesh->bm->ldata: &me->ldata;
+ tot = me->totloop;
+ } else {
+ data = (me->edit_btmesh)? &me->edit_btmesh->bm->pdata: &me->pdata;
+ tot = me->totpoly;
+ }
+ index = CustomData_get_layer_index(data, type);
+
/* ok, deleting a non-active layer needs to preserve the active layer indices.
to do this, we store a pointer to the .data member of both layer and the active layer,
(to detect if we're deleting the active layer or not), then use the active
layer data pointer to find where the active layer has ended up.
+
this is necassary because the deletion functions only support deleting the active
layer. */
@@ -93,15 +108,15 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la
stencillayerdata = data->layers[CustomData_get_stencil_layer_index(data, type)].data;
CustomData_set_layer_active(data, type, layer - &data->layers[index]);
- if(me->edit_mesh) {
- EM_free_data_layer(me->edit_mesh, data, type);
+ if(me->edit_btmesh) {
+ BM_free_data_layer(me->edit_btmesh->bm, data, type);
}
else {
- CustomData_free_layer_active(data, type, me->totface);
- mesh_update_customdata_pointers(me);
+ CustomData_free_layer_active(data, type, tot);
+ mesh_update_customdata_pointers(me, TRUE);
}
- if(!CustomData_has_layer(data, type) && (type == CD_MCOL && (ob->mode & OB_MODE_VERTEX_PAINT)))
+ if(!CustomData_has_layer(data, type) && (type == CD_MLOOPCOL && (ob->mode & OB_MODE_VERTEX_PAINT)))
ED_object_toggle_modes(C, OB_MODE_VERTEX_PAINT);
/* reconstruct active layer */
@@ -162,8 +177,13 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la
}
}
-static void copy_editface_active_customdata(EditMesh *em, int type, int index)
+static void copy_editface_active_customdata(BMEditMesh *em, int type, int index)
{
+#if 1 /*BMESH_TODO*/
+ (void)em;
+ (void)type;
+ (void)index;
+#else
EditFace *efa;
int n= CustomData_get_active_layer(&em->fdata, type);
@@ -171,44 +191,174 @@ static void copy_editface_active_customdata(EditMesh *em, int type, int index)
void *data= CustomData_em_get_n(&em->fdata, efa->data, type, n);
CustomData_em_set_n(&em->fdata, efa->data, type, index, data);
}
+#endif
+}
+
+int ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me)
+{
+ BMEditMesh *em= me->edit_btmesh;
+ MLoopUV *luv;
+ BLI_array_declare(polylengths);
+ int *polylengths = NULL;
+ BLI_array_declare(uvs);
+ float **uvs = NULL;
+ float **fuvs = NULL;
+ int i, j;
+
+ if (em) {
+ /* Collect BMesh UVs */
+
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+
+ BLI_assert(CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV));
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ BLI_array_append(uvs, luv->uv);
+ i++;
+ }
+
+ BLI_array_append(polylengths, efa->len);
+ }
+ }
+ else {
+ /* Collect Mesh UVs */
+
+ MPoly *mp;
+
+ BLI_assert(CustomData_has_layer(&me->ldata, CD_MLOOPUV));
+
+ for (j = 0; j < me->totpoly; j++) {
+ mp = &me->mpoly[j];
+
+ for (i = 0; i < mp->totloop; i++) {
+ luv = &me->mloopuv[mp->loopstart + i];
+ BLI_array_append(uvs, luv->uv);
+ }
+
+ BLI_array_append(polylengths, mp->totloop);
+ }
+ }
+
+ fuvs = uvs;
+ for (j = 0; j < BLI_array_count(polylengths); j++) {
+ int len = polylengths[j];
+
+ if (len == 3) {
+ fuvs[0][0] = 0.0;
+ fuvs[0][1] = 0.0;
+
+ fuvs[1][0] = 1.0;
+ fuvs[1][1] = 0.0;
+
+ fuvs[2][0] = 1.0;
+ fuvs[2][1] = 1.0;
+ } else if (len == 4) {
+ fuvs[0][0] = 0.0;
+ fuvs[0][1] = 0.0;
+
+ fuvs[1][0] = 1.0;
+ fuvs[1][1] = 0.0;
+
+ fuvs[2][0] = 1.0;
+ fuvs[2][1] = 1.0;
+
+ fuvs[3][0] = 0.0;
+ fuvs[3][1] = 1.0;
+ /*make sure we ignore 2-sided faces*/
+ } else if (len > 2) {
+ float fac = 0.0f, dfac = 1.0f / (float)len;
+
+ dfac *= M_PI*2;
+
+ for (i = 0; i < len; i++) {
+ fuvs[i][0] = 0.5f * sin(fac) + 0.5f;
+ fuvs[i][1] = 0.5f * cos(fac) + 0.5f;
+
+ fac += dfac;
+ }
+ }
+
+ fuvs += len;
+ }
+
+ /* BMESH_TODO: Copy poly UVs onto CD_MTFACE layer for tesselated faces */
+
+ BLI_array_free(uvs);
+ BLI_array_free(polylengths);
+
+ DAG_id_tag_update(&me->id, 0);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
+
+ return 1;
}
int ED_mesh_uv_texture_add(bContext *C, Mesh *me, const char *name, int active_set)
{
- EditMesh *em;
+ BMEditMesh *em;
int layernum;
- if(me->edit_mesh) {
- em= me->edit_mesh;
+ if (me->edit_btmesh) {
+ em= me->edit_btmesh;
- layernum= CustomData_number_of_layers(&em->fdata, CD_MTFACE);
- if(layernum >= MAX_MTFACE)
+ layernum = CustomData_number_of_layers(&em->bm->pdata, CD_MTEXPOLY);
+ if (layernum >= MAX_MTFACE)
return 0;
- EM_add_data_layer(em, &em->fdata, CD_MTFACE, name);
+ BM_add_data_layer(em->bm, &em->bm->pdata, CD_MTEXPOLY);
+ CustomData_set_layer_active(&em->bm->pdata, CD_MTEXPOLY, layernum);
+ CustomData_set_layer_name(&em->bm->pdata, CD_MTEXPOLY, layernum, name);
- if(layernum) /* copy data from active UV */
+ /* copy data from active UV */
+ if (layernum)
copy_editface_active_customdata(em, CD_MTFACE, layernum);
- if(active_set || layernum==0)
- CustomData_set_layer_active(&em->fdata, CD_MTFACE, layernum);
+ if (active_set || layernum == 0) {
+ CustomData_set_layer_active(&em->bm->pdata, CD_MTEXPOLY, layernum);
+ }
+
+ BM_add_data_layer(em->bm, &em->bm->ldata, CD_MLOOPUV);
+ CustomData_set_layer_name(&em->bm->ldata, CD_MLOOPUV, layernum, name);
+
+ CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPUV, layernum);
+ if(active_set || layernum == 0) {
+ CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPUV, layernum);
+ }
}
else {
- layernum= CustomData_number_of_layers(&me->fdata, CD_MTFACE);
- if(layernum >= MAX_MTFACE)
+ layernum = CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY);
+ if (layernum >= MAX_MTFACE)
return 0;
- if(me->mtface)
+ if (me->mtpoly) {
+ CustomData_add_layer_named(&me->pdata, CD_MTEXPOLY, CD_DUPLICATE, me->mtpoly, me->totpoly, name);
+ CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DUPLICATE, me->mloopuv, me->totloop, name);
CustomData_add_layer_named(&me->fdata, CD_MTFACE, CD_DUPLICATE, me->mtface, me->totface, name);
- else
+ } else {
+ CustomData_add_layer_named(&me->pdata, CD_MTEXPOLY, CD_DEFAULT, NULL, me->totpoly, name);
+ CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DEFAULT, NULL, me->totloop, name);
CustomData_add_layer_named(&me->fdata, CD_MTFACE, CD_DEFAULT, NULL, me->totface, name);
+ }
+
+ if (active_set || layernum == 0) {
+ CustomData_set_layer_active(&me->pdata, CD_MTEXPOLY, layernum);
+ CustomData_set_layer_active(&me->ldata, CD_MLOOPUV, layernum);
- if(active_set || layernum==0)
CustomData_set_layer_active(&me->fdata, CD_MTFACE, layernum);
+ }
- mesh_update_customdata_pointers(me);
+ mesh_update_customdata_pointers(me, TRUE);
}
+ ED_mesh_uv_loop_reset(C, me);
+
DAG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
@@ -217,17 +367,22 @@ int ED_mesh_uv_texture_add(bContext *C, Mesh *me, const char *name, int active_s
int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me)
{
- CustomData *data= (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
- CustomDataLayer *cdl;
+ CustomData *pdata = GET_CD_DATA(me, pdata), *ldata = GET_CD_DATA(me, ldata);
+ CustomDataLayer *cdlp, *cdlu;
int index;
- index= CustomData_get_active_layer_index(data, CD_MTFACE);
- cdl= (index == -1) ? NULL: &data->layers[index];
+ index= CustomData_get_active_layer_index(pdata, CD_MTEXPOLY);
+ cdlp= (index == -1)? NULL: &pdata->layers[index];
- if(!cdl)
+ index= CustomData_get_active_layer_index(ldata, CD_MLOOPUV);
+ cdlu= (index == -1)? NULL: &ldata->layers[index];
+
+ if (!cdlp || !cdlu)
return 0;
- delete_customdata_layer(C, ob, cdl);
+ delete_customdata_layer(C, ob, cdlp);
+ delete_customdata_layer(C, ob, cdlu);
+
DAG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
@@ -236,38 +391,50 @@ int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me)
int ED_mesh_color_add(bContext *C, Scene *UNUSED(scene), Object *UNUSED(ob), Mesh *me, const char *name, int active_set)
{
- EditMesh *em;
+ BMEditMesh *em;
int layernum;
- if(me->edit_mesh) {
- em= me->edit_mesh;
+ if (me->edit_btmesh) {
+ em= me->edit_btmesh;
- layernum= CustomData_number_of_layers(&em->fdata, CD_MCOL);
- if(layernum >= MAX_MCOL)
+ layernum= CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPCOL);
+ if (layernum >= MAX_MCOL) {
return 0;
+ }
- EM_add_data_layer(em, &em->fdata, CD_MCOL, name);
+ BM_add_data_layer(em->bm, &em->bm->pdata, CD_MLOOPCOL);
+ CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPCOL, layernum);
- if(layernum) /* copy data from active vertex color layer */
+ /* copy data from active vertex color layer */
+ if (layernum) {
copy_editface_active_customdata(em, CD_MCOL, layernum);
+ }
- if(active_set || layernum==0)
- CustomData_set_layer_active(&em->fdata, CD_MCOL, layernum);
+ if (active_set || layernum == 0) {
+ CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPCOL, layernum);
+ }
}
else {
- layernum= CustomData_number_of_layers(&me->fdata, CD_MCOL);
- if(layernum >= MAX_MCOL)
+ layernum= CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL);
+ if (layernum >= CD_MLOOPCOL) {
return 0;
+ }
- if(me->mcol)
- CustomData_add_layer_named(&me->fdata, CD_MCOL, CD_DUPLICATE, me->mcol, me->totface, name);
- else
+ if(me->mloopcol) {
+ CustomData_add_layer_named(&me->ldata, CD_MLOOPCOL, CD_DUPLICATE, me->mloopcol, me->totloop, name);
+ CustomData_add_layer_named(&me->fdata, CD_MCOL, CD_DUPLICATE, me->mloopcol, me->totface, name);
+ }
+ else {
+ CustomData_add_layer_named(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop, name);
CustomData_add_layer_named(&me->fdata, CD_MCOL, CD_DEFAULT, NULL, me->totface, name);
+ }
- if(active_set || layernum==0)
+ if(active_set || layernum==0) {
+ CustomData_set_layer_active(&me->ldata, CD_MLOOPCOL, layernum);
CustomData_set_layer_active(&me->fdata, CD_MCOL, layernum);
+ }
- mesh_update_customdata_pointers(me);
+ mesh_update_customdata_pointers(me, TRUE);
}
DAG_id_tag_update(&me->id, 0);
@@ -278,12 +445,11 @@ int ED_mesh_color_add(bContext *C, Scene *UNUSED(scene), Object *UNUSED(ob), Mes
int ED_mesh_color_remove(bContext *C, Object *ob, Mesh *me)
{
- CustomData *data= (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
CustomDataLayer *cdl;
int index;
- index= CustomData_get_active_layer_index(data, CD_MCOL);
- cdl= (index == -1)? NULL: &data->layers[index];
+ index= CustomData_get_active_layer_index(&me->ldata, CD_MLOOPCOL);
+ cdl= (index == -1)? NULL: &me->ldata.layers[index];
if(!cdl)
return 0;
@@ -297,12 +463,11 @@ int ED_mesh_color_remove(bContext *C, Object *ob, Mesh *me)
int ED_mesh_color_remove_named(bContext *C, Object *ob, Mesh *me, const char *name)
{
- CustomData *data= (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
CustomDataLayer *cdl;
int index;
- index= CustomData_get_named_layer_index(data, CD_MCOL, name);
- cdl= (index == -1)? NULL: &data->layers[index];
+ index= CustomData_get_named_layer_index(&me->ldata, CD_MLOOPCOL, name);
+ cdl= (index == -1)? NULL: &me->ldata.layers[index];
if(!cdl)
return 0;
@@ -384,25 +549,24 @@ static int drop_named_image_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_CANCELLED;
}
- /* turn mesh in editmode */
- /* BKE_mesh_get/end_editmesh: ED_uvedit_assign_image also calls this */
+ /* put mesh in editmode */
obedit= base->object;
me= obedit->data;
- if(me->edit_mesh==NULL) {
- make_editMesh(scene, obedit);
+ if(me->edit_btmesh==NULL) {
+ EDBM_MakeEditBMesh(scene->toolsettings, scene, obedit);
exitmode= 1;
}
- if(me->edit_mesh==NULL)
+ if(me->edit_btmesh==NULL)
return OPERATOR_CANCELLED;
ED_uvedit_assign_image(bmain, scene, obedit, ima, NULL);
if(exitmode) {
- load_editMesh(scene, obedit);
- free_editMesh(me->edit_mesh);
- MEM_freeN(me->edit_mesh);
- me->edit_mesh= NULL;
+ EDBM_LoadEditBMesh(scene, obedit);
+ EDBM_FreeEditBMesh(me->edit_btmesh);
+ MEM_freeN(me->edit_btmesh);
+ me->edit_btmesh= NULL;
}
/* dummie drop support; ensure view shows a result :) */
@@ -585,10 +749,43 @@ void MESH_OT_sticky_remove(wmOperatorType *ot)
void ED_mesh_update(Mesh *mesh, bContext *C, int calc_edges)
{
- if(calc_edges || (mesh->totface && mesh->totedge == 0))
+ int *polyindex = NULL;
+ float (*face_nors)[3];
+
+ if(mesh->totface > 0 && mesh->totpoly == 0)
+ convert_mfaces_to_mpolys(mesh);
+
+ if(calc_edges || (mesh->totpoly && mesh->totedge == 0))
BKE_mesh_calc_edges(mesh, calc_edges);
- mesh_calc_normals(mesh->mvert, mesh->totvert, mesh->mface, mesh->totface, NULL);
+ mesh->totface = mesh_recalcTesselation(
+ &mesh->fdata,
+ &mesh->ldata,
+ &mesh->pdata,
+ mesh->mvert,
+ mesh->totface,
+ mesh->totloop,
+ mesh->totpoly);
+
+ mesh_update_customdata_pointers(mesh, TRUE);
+
+ polyindex = CustomData_get_layer(&mesh->fdata, CD_POLYINDEX);
+ /* add a normals layer for tesselated faces, a tessface normal will
+ contain the normal of the poly the face was tesselated from. */
+ face_nors = CustomData_add_layer(&mesh->fdata, CD_NORMAL, CD_CALLOC, NULL, mesh->totface);
+
+ mesh_calc_normals_mapping(
+ mesh->mvert,
+ mesh->totvert,
+ mesh->mloop,
+ mesh->mpoly,
+ mesh->totloop,
+ mesh->totpoly,
+ NULL /* polyNors_r */,
+ mesh->mface,
+ mesh->totface,
+ polyindex,
+ face_nors);
DAG_id_tag_update(&mesh->id, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, mesh);
@@ -612,7 +809,7 @@ static void mesh_add_verts(Mesh *mesh, int len)
CustomData_free(&mesh->vdata, mesh->totvert);
mesh->vdata= vdata;
- mesh_update_customdata_pointers(mesh);
+ mesh_update_customdata_pointers(mesh, FALSE);
/* scan the input list and insert the new vertices */
@@ -624,15 +821,15 @@ static void mesh_add_verts(Mesh *mesh, int len)
mesh->totvert= totvert;
}
-void ED_mesh_transform(Mesh *me, float *mat)
+void ED_mesh_transform(Mesh *mesh, float *mat)
{
int i;
- MVert *mvert= me->mvert;
+ MVert *mvert= mesh->mvert;
- for(i= 0; i < me->totvert; i++, mvert++)
+ for(i= 0; i < mesh->totvert; i++, mvert++)
mul_m4_v3((float (*)[4])mat, mvert->co);
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ mesh_calc_normals_mapping(mesh->mvert, mesh->totvert, mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, NULL, NULL, 0, NULL, NULL);
}
static void mesh_add_edges(Mesh *mesh, int len)
@@ -655,7 +852,7 @@ static void mesh_add_edges(Mesh *mesh, int len)
CustomData_free(&mesh->edata, mesh->totedge);
mesh->edata= edata;
- mesh_update_customdata_pointers(mesh);
+ mesh_update_customdata_pointers(mesh, FALSE); /* new edges dont change tessellation */
/* set default flags */
medge= &mesh->medge[mesh->totedge];
@@ -685,7 +882,7 @@ static void mesh_add_faces(Mesh *mesh, int len)
CustomData_free(&mesh->fdata, mesh->totface);
mesh->fdata= fdata;
- mesh_update_customdata_pointers(mesh);
+ mesh_update_customdata_pointers(mesh, TRUE);
/* set default flags */
mface= &mesh->mface[mesh->totface];
@@ -695,10 +892,64 @@ static void mesh_add_faces(Mesh *mesh, int len)
mesh->totface= totface;
}
+static void mesh_add_loops(Mesh *mesh, int len)
+{
+ CustomData ldata;
+ int totloop;
+
+ if(len == 0)
+ return;
+
+ totloop= mesh->totloop + len; /* new face count */
+
+ /* update customdata */
+ CustomData_copy(&mesh->ldata, &ldata, CD_MASK_MESH, CD_DEFAULT, totloop);
+ CustomData_copy_data(&mesh->ldata, &ldata, 0, 0, mesh->totloop);
+
+ if(!CustomData_has_layer(&ldata, CD_MLOOP))
+ CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, NULL, totloop);
+
+ CustomData_free(&mesh->ldata, mesh->totloop);
+ mesh->ldata= ldata;
+ mesh_update_customdata_pointers(mesh, TRUE);
+
+ mesh->totloop= totloop;
+}
+
+static void mesh_add_polys(Mesh *mesh, int len)
+{
+ CustomData pdata;
+ MPoly *mpoly;
+ int i, totpoly;
+
+ if(len == 0)
+ return;
+
+ totpoly= mesh->totpoly + len; /* new face count */
+
+ /* update customdata */
+ CustomData_copy(&mesh->pdata, &pdata, CD_MASK_MESH, CD_DEFAULT, totpoly);
+ CustomData_copy_data(&mesh->pdata, &pdata, 0, 0, mesh->totpoly);
+
+ if(!CustomData_has_layer(&pdata, CD_MPOLY))
+ CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, NULL, totpoly);
+
+ CustomData_free(&mesh->pdata, mesh->totpoly);
+ mesh->pdata= pdata;
+ mesh_update_customdata_pointers(mesh, TRUE);
+
+ /* set default flags */
+ mpoly= &mesh->mpoly[mesh->totpoly];
+ for(i=0; i<len; i++, mpoly++)
+ mpoly->flag= ME_FACE_SEL;
+
+ mesh->totpoly= totpoly;
+}
+
/*
void ED_mesh_geometry_add(Mesh *mesh, ReportList *reports, int verts, int edges, int faces)
{
- if(mesh->edit_mesh) {
+ if(mesh->edit_btmesh) {
BKE_report(reports, RPT_ERROR, "Can't add geometry in edit mode");
return;
}
@@ -714,7 +965,7 @@ void ED_mesh_geometry_add(Mesh *mesh, ReportList *reports, int verts, int edges,
void ED_mesh_faces_add(Mesh *mesh, ReportList *reports, int count)
{
- if(mesh->edit_mesh) {
+ if(mesh->edit_btmesh) {
BKE_report(reports, RPT_ERROR, "Can't add faces in edit mode");
return;
}
@@ -724,9 +975,9 @@ void ED_mesh_faces_add(Mesh *mesh, ReportList *reports, int count)
void ED_mesh_edges_add(Mesh *mesh, ReportList *reports, int count)
{
- if(mesh->edit_mesh) {
+ if(mesh->edit_btmesh) {
BKE_report(reports, RPT_ERROR, "Can't add edges in edit mode");
- return;
+ return;
}
mesh_add_edges(mesh, count);
@@ -734,7 +985,7 @@ void ED_mesh_edges_add(Mesh *mesh, ReportList *reports, int count)
void ED_mesh_vertices_add(Mesh *mesh, ReportList *reports, int count)
{
- if(mesh->edit_mesh) {
+ if(mesh->edit_btmesh) {
BKE_report(reports, RPT_ERROR, "Can't add vertices in edit mode");
return;
}
@@ -742,7 +993,27 @@ void ED_mesh_vertices_add(Mesh *mesh, ReportList *reports, int count)
mesh_add_verts(mesh, count);
}
-void ED_mesh_calc_normals(Mesh *me)
+void ED_mesh_loops_add(Mesh *mesh, ReportList *reports, int count)
+{
+ if(mesh->edit_btmesh) {
+ BKE_report(reports, RPT_ERROR, "Can't add loops in edit mode.");
+ return;
+ }
+
+ mesh_add_loops(mesh, count);
+}
+
+void ED_mesh_polys_add(Mesh *mesh, ReportList *reports, int count)
+{
+ if(mesh->edit_btmesh) {
+ BKE_report(reports, RPT_ERROR, "Can't add polys in edit mode.");
+ return;
+ }
+
+ mesh_add_polys(mesh, count);
+}
+
+void ED_mesh_calc_normals(Mesh *mesh)
{
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ mesh_calc_normals_mapping(mesh->mvert, mesh->totvert, mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, NULL, NULL, 0, NULL, NULL);
}
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 91cba8a482b..c6ed64e8dae 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -35,16 +35,70 @@
#ifndef MESH_INTERN_H
#define MESH_INTERN_H
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+#include "DNA_mesh_types.h"
+
+#include "BKE_tessmesh.h"
+
+#include "BLI_editVert.h"
+
+#include "RNA_types.h"
+
struct bContext;
struct wmOperatorType;
-struct wmOperator;
struct ViewContext;
+struct BMEditMesh;
+struct BMesh;
+struct BMEdge;
+struct BMFace;
+struct wmOperator;
+struct wmKeyMap;
+struct wmKeyConfig;
+
+/* ******************** bmeshutils.c */
+
+/*
+ok: the EDBM module is for editmode bmesh stuff. in contrast, the
+ BMEdit module is for code shared with blenkernel that concerns
+ the BMEditMesh structure.
+*/
+
+/*calls a bmesh op, reporting errors to the user, etc*/
+int EDBM_CallOpf(struct BMEditMesh *em, struct wmOperator *op, const char *fmt, ...);
+
+/*calls a bmesh op, reporting errors to the user, etc.
+
+ selects an output slot specified by selslot*/
+//int EDBM_CallAndSelectOpf(struct BMEditMesh *em, struct wmOperator *op, char *selslot, char *fmt, ...);
+//moved to ED_mesh.h
+
+/*same as above, but doesn't report errors.*/
+int EDBM_CallOpfSilent(struct BMEditMesh *em, const char *fmt, ...);
+
+/*these next two functions are the split version of EDBM_CallOpf, so you can
+ do stuff with a bmesh operator, after initializing it but before executing
+ it.
+
+ execute the operator with BM_Exec_Op*/
+int EDBM_InitOpf(struct BMEditMesh *em, struct BMOperator *bmop,
+ struct wmOperator *op, const char *fmt, ...);
+/*cleans up after a bmesh operator*/
+int EDBM_FinishOp(struct BMEditMesh *em, struct BMOperator *bmop,
+ struct wmOperator *op, int report);
+
+void EDBM_clear_flag_all(struct BMEditMesh *em, const char hflag);
+void EDBM_store_selection(struct BMEditMesh *em, void *data);
+void EDBM_validate_selections(struct BMEditMesh *em);
+void EDBM_remove_selection(struct BMEditMesh *em, void *data);
+void EDBM_stats_update(struct BMEditMesh *em);
+
+/* TODO, move to math_geometry.c */
+float labda_PdistVL2Dfl(const float v1[3], const float v2[3], const float v3[3]);
/* ******************** editface.c */
-int edgetag_context_check(Scene *scene, EditEdge *eed);
-void edgetag_context_set(Scene *scene, EditEdge *eed, int val);
-int edgetag_shortest_path(Scene *scene, EditMesh *em, EditEdge *source, EditEdge *target);
+
/* ******************* editmesh.c */
@@ -52,6 +106,10 @@ extern void free_editvert(EditMesh *em, EditVert *eve);
extern void free_editedge(EditMesh *em, EditEdge *eed);
extern void free_editface(EditMesh *em, EditFace *efa);
+/*frees dst mesh, then copies the contents of
+ *src (the struct) to dst. */
+void set_editMesh(EditMesh *dst, EditMesh *src);
+
extern void free_vertlist(EditMesh *em, ListBase *edve);
extern void free_edgelist(EditMesh *em, ListBase *lb);
extern void free_facelist(EditMesh *em, ListBase *lb);
@@ -135,13 +193,16 @@ extern struct EditFace *EM_face_from_faces(EditMesh *em, struct EditFace *efa1,
extern int EM_view3d_poll(struct bContext *C);
-/* ******************* editmesh_loop.c */
+struct wmKeyMap* knifetool_modal_keymap(struct wmKeyConfig *keyconf);
+
+/* ******************* knifetool.c */
void MESH_OT_knife_cut(struct wmOperatorType *ot);
-/* ******************* editmesh_mods.c */
+/* ******************* bmesh_select.c */
void MESH_OT_loop_select(struct wmOperatorType *ot);
void MESH_OT_select_all(struct wmOperatorType *ot);
+void MESH_OT_bmesh_test(struct wmOperatorType *ot);
void MESH_OT_select_more(struct wmOperatorType *ot);
void MESH_OT_select_less(struct wmOperatorType *ot);
void MESH_OT_select_non_manifold(struct wmOperatorType *ot);
@@ -150,6 +211,7 @@ void MESH_OT_select_linked_pick(struct wmOperatorType *ot);
void MESH_OT_hide(struct wmOperatorType *ot);
void MESH_OT_reveal(struct wmOperatorType *ot);
void MESH_OT_select_by_number_vertices(struct wmOperatorType *ot);
+void MESH_OT_select_loose_verts(struct wmOperatorType *ot);
void MESH_OT_select_mirror(struct wmOperatorType *ot);
void MESH_OT_normals_make_consistent(struct wmOperatorType *ot);
void MESH_OT_faces_select_linked_flat(struct wmOperatorType *ot);
@@ -162,32 +224,12 @@ void MESH_OT_mark_seam(struct wmOperatorType *ot);
void MESH_OT_mark_sharp(struct wmOperatorType *ot);
void MESH_OT_vertices_smooth(struct wmOperatorType *ot);
void MESH_OT_noise(struct wmOperatorType *ot);
+void EXPORT_MESH_OT_wavefront(struct wmOperatorType *ot);
void MESH_OT_flip_normals(struct wmOperatorType *ot);
void MESH_OT_solidify(struct wmOperatorType *ot);
void MESH_OT_select_nth(struct wmOperatorType *ot);
-
-
-extern EditEdge *findnearestedge(struct ViewContext *vc, int *dist);
-void editmesh_select_by_material(EditMesh *em, int index);
-void EM_recalc_normal_direction(EditMesh *em, int inside, int select); /* makes faces righthand turning */
-void EM_select_more(EditMesh *em);
-void selectconnected_mesh_all(EditMesh *em);
-void faceloop_select(EditMesh *em, EditEdge *startedge, int select);
-
-/**
- * findnearestvert
- *
- * dist (in/out): minimal distance to the nearest and at the end, actual distance
- * sel: selection bias
- * if SELECT, selected vertice are given a 5 pixel bias to make them farter than unselect verts
- * if 0, unselected vertice are given the bias
- * strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
- */
-extern EditVert *findnearestvert(struct ViewContext *vc, int *dist, short sel, short strict);
-
-
-/* ******************* editmesh_tools.c */
-
+void MESH_OT_select_next_loop(struct wmOperatorType *ot);
+
#define SUBDIV_SELECT_ORIG 0
#define SUBDIV_SELECT_INNER 1
#define SUBDIV_SELECT_INNER_SEL 2
@@ -230,9 +272,12 @@ void MESH_OT_region_to_loop(struct wmOperatorType *ot);
void MESH_OT_select_axis(struct wmOperatorType *ot);
void MESH_OT_uvs_rotate(struct wmOperatorType *ot);
-void MESH_OT_uvs_mirror(struct wmOperatorType *ot);
+//void MESH_OT_uvs_mirror(struct wmOperatorType *ot);
+void MESH_OT_uvs_reverse(struct wmOperatorType *ot);
void MESH_OT_colors_rotate(struct wmOperatorType *ot);
-void MESH_OT_colors_mirror(struct wmOperatorType *ot);
+//void MESH_OT_colors_mirror(struct wmOperatorType *ot);
+
+void MESH_OT_colors_reverse(struct wmOperatorType *ot);
void MESH_OT_delete(struct wmOperatorType *ot);
void MESH_OT_rip(struct wmOperatorType *ot);
@@ -251,9 +296,23 @@ void MESH_OT_sticky_add(struct wmOperatorType *ot);
void MESH_OT_sticky_remove(struct wmOperatorType *ot);
void MESH_OT_drop_named_image(struct wmOperatorType *ot);
+/* ************* bmesh_tools.c ***********/
+void MESH_OT_vert_connect(struct wmOperatorType *ot);
+void MESH_OT_edge_split(struct wmOperatorType *ot);
+void MESH_OT_extrude_region(struct wmOperatorType *ot);
+void MESH_OT_extrude_verts_indiv(struct wmOperatorType *ot);
+void MESH_OT_extrude_edges_indiv(struct wmOperatorType *ot);
+void MESH_OT_extrude_faces_indiv(struct wmOperatorType *ot);
+void MESH_OT_bm_test(struct wmOperatorType *ot);
+
void MESH_OT_edgering_select(struct wmOperatorType *ot);
void MESH_OT_loopcut(struct wmOperatorType *ot);
+void MESH_OT_knifetool(struct wmOperatorType *ot);
+void MESH_OT_bevel(struct wmOperatorType *ot);
+
+void MESH_OT_bridge_edge_loops(struct wmOperatorType *ot);
+
/* ******************* mesh_navmesh.c */
void MESH_OT_navmesh_make(struct wmOperatorType *ot);
void MESH_OT_navmesh_face_copy(struct wmOperatorType *ot);
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index 973659cbb35..5eb1fd234e4 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -46,6 +46,7 @@
#include "BKE_DerivedMesh.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_report.h"
+#include "BKE_tessmesh.h"
#include "BLI_editVert.h"
#include "BLI_listbase.h"
@@ -90,11 +91,11 @@ static void createVertsTrisData(bContext *C, LinkNode* obs, int *nverts_r, float
BLI_linklist_append(&dms, (void*)dm);
nverts+= dm->getNumVerts(dm);
- nfaces= dm->getNumFaces(dm);
+ nfaces= dm->getNumTessFaces(dm);
ntris+= nfaces;
/* resolve quad faces */
- mface= dm->getFaceArray(dm);
+ mface= dm->getTessFaceArray(dm);
for(i= 0; i<nfaces; i++) {
MFace* mf= &mface[i];
if(mf->v4)
@@ -129,8 +130,8 @@ static void createVertsTrisData(bContext *C, LinkNode* obs, int *nverts_r, float
}
/* create tris */
- curnfaces= dm->getNumFaces(dm);
- mface= dm->getFaceArray(dm);
+ curnfaces= dm->getNumTessFaces(dm);
+ mface= dm->getTessFaceArray(dm);
for(i= 0; i<curnfaces; i++) {
MFace* mf= &mface[i];
@@ -292,7 +293,7 @@ static int buildNavMesh(const RecastData *recastParams, int nverts, float *verts
static Object* createRepresentation(bContext *C, struct recast_polyMesh *pmesh, struct recast_polyMeshDetail *dmesh, Base* base)
{
float co[3], rot[3];
- EditMesh *em;
+ BMEditMesh *em;
int i,j, k;
unsigned short* v;
int face[3];
@@ -320,14 +321,11 @@ static Object* createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
}
ED_object_enter_editmode(C, EM_DO_UNDO|EM_IGNORE_LAYER);
- em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
+ em= (((Mesh *)obedit->data))->edit_btmesh;
if(!createob) {
/* clear */
- if(em->verts.first) free_vertlist(em, &em->verts);
- if(em->edges.first) free_edgelist(em, &em->edges);
- if(em->faces.first) free_facelist(em, &em->faces);
- if(em->selected.first) BLI_freelistN(&(em->selected));
+ EDBM_ClearMesh(em);
}
/* create verts for polygon mesh */
@@ -341,12 +339,12 @@ static Object* createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
co[1]= bmin[1] + v[1]*ch;
co[2]= bmin[2] + v[2]*cs;
SWAP(float, co[1], co[2]);
- addvertlist(em, co, NULL);
+ BM_Make_Vert(em->bm, co, NULL);
}
/* create custom data layer to save polygon idx */
- CustomData_add_layer_named(&em->fdata, CD_RECAST, CD_CALLOC, NULL, 0, "createRepresentation recastData");
-
+ CustomData_add_layer_named(&em->bm->pdata, CD_RECAST, CD_CALLOC, NULL, 0, "createRepresentation recastData");
+
/* create verts and faces for detailed mesh */
meshes= recast_polyMeshDetailGetMeshes(dmesh, &nmeshes);
polys= recast_polyMeshGetPolys(pmesh, NULL, &nvp);
@@ -354,7 +352,7 @@ static Object* createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
tris= recast_polyMeshDetailGetTris(dmesh, NULL);
for(i= 0; i<nmeshes; i++) {
- int uniquevbase= em->totvert;
+ int uniquevbase= em->bm->totvert;
unsigned int vbase= meshes[4*i+0];
unsigned short ndv= meshes[4*i+1];
unsigned short tribase= meshes[4*i+2];
@@ -371,15 +369,15 @@ static Object* createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
for(j= nv; j<ndv; j++) {
copy_v3_v3(co, &dverts[3*(vbase + j)]);
SWAP(float, co[1], co[2]);
- addvertlist(em, co, NULL);
+ BM_Make_Vert(em->bm, co, NULL);
}
- EM_init_index_arrays(em, 1, 0, 0);
+ EDBM_init_index_arrays(em, 1, 0, 0);
/* create faces */
for(j= 0; j<trinum; j++) {
unsigned char* tri= &tris[4*(tribase+j)];
- EditFace* newFace;
+ BMFace* newFace;
int* polygonIdx;
for(k= 0; k<3; k++) {
@@ -388,22 +386,20 @@ static Object* createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
else
face[k]= uniquevbase+tri[k]-nv; /* unique vertex */
}
- newFace= addfacelist(em, EM_get_vert_for_index(face[0]), EM_get_vert_for_index(face[2]),
- EM_get_vert_for_index(face[1]), NULL, NULL, NULL);
+ newFace= BM_Make_Face_QuadTri(em->bm, EDBM_get_vert_for_index(em, face[0]), EDBM_get_vert_for_index(em, face[2]),
+ EDBM_get_vert_for_index(em, face[1]), NULL, NULL, 0);
/* set navigation polygon idx to the custom layer */
- polygonIdx= (int*)CustomData_em_get(&em->fdata, newFace->data, CD_RECAST);
+ polygonIdx= (int*)CustomData_bmesh_get(&em->bm->pdata, newFace->head.data, CD_RECAST);
*polygonIdx= i+1; /* add 1 to avoid zero idx */
}
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
recast_destroyPolyMesh(pmesh);
recast_destroyPolyMeshDetail(dmesh);
- BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
-
DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
@@ -485,22 +481,23 @@ void MESH_OT_navmesh_make(wmOperatorType *ot)
static int navmesh_face_copy_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
/* do work here */
- EditFace *efa_act= EM_get_actFace(em, 0);
+ BMFace *efa_act= BM_get_actFace(em->bm, 0);
if(efa_act) {
- if(CustomData_has_layer(&em->fdata, CD_RECAST)) {
- EditFace *efa;
- int targetPolyIdx= *(int*)CustomData_em_get(&em->fdata, efa_act->data, CD_RECAST);
+ if(CustomData_has_layer(&em->bm->pdata, CD_RECAST)) {
+ BMFace *efa;
+ BMIter iter;
+ int targetPolyIdx= *(int*)CustomData_bmesh_get(&em->bm->pdata, efa_act->head.data, CD_RECAST);
targetPolyIdx= targetPolyIdx>=0? targetPolyIdx : -targetPolyIdx;
if(targetPolyIdx > 0) {
/* set target poly idx to other selected faces */
- for (efa= (EditFace *)em->faces.first; efa; efa= efa->next) {
- if((efa->f & SELECT) && efa != efa_act) {
- int* recastDataBlock= (int*)CustomData_em_get(&em->fdata, efa->data, CD_RECAST);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BM_TestHFlag(efa, BM_SELECT) && efa != efa_act) {
+ int* recastDataBlock= (int*)CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_RECAST);
*recastDataBlock= targetPolyIdx;
}
}
@@ -514,8 +511,6 @@ static int navmesh_face_copy_exec(bContext *C, wmOperator *op)
DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
-
return OPERATOR_FINISHED;
}
@@ -539,19 +534,20 @@ static int compare(const void * a, const void * b)
return ( *(int*)a - *(int*)b );
}
-static int findFreeNavPolyIndex(EditMesh* em)
+static int findFreeNavPolyIndex(BMEditMesh* em)
{
/* construct vector of indices */
- int numfaces= em->totface;
+ int numfaces= em->bm->totface;
int* indices= MEM_callocN(sizeof(int)*numfaces, "findFreeNavPolyIndex(indices)");
- EditFace* ef= (EditFace*)em->faces.last;
- int i, idx= 0, freeIdx= 1;
+ BMFace* ef;
+ BMIter iter;
+ int i, idx= em->bm->totface-1, freeIdx= 1;
- while(ef) {
- int polyIdx= *(int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST);
+ /*XXX this originally went last to first, but that isn't possible anymore*/
+ BM_ITER(ef, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ int polyIdx= *(int*)CustomData_bmesh_get(&em->bm->pdata, ef->head.data, CD_RECAST);
indices[idx]= polyIdx;
- idx++;
- ef= ef->prev;
+ idx--;
}
qsort(indices, numfaces, sizeof(int), compare);
@@ -573,21 +569,22 @@ static int findFreeNavPolyIndex(EditMesh* em)
static int navmesh_face_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- EditFace *ef;
-
- if(CustomData_has_layer(&em->fdata, CD_RECAST)) {
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMFace *ef;
+ BMIter iter;
+
+ if(CustomData_has_layer(&em->bm->pdata, CD_RECAST)) {
int targetPolyIdx= findFreeNavPolyIndex(em);
if(targetPolyIdx>0) {
/* set target poly idx to selected faces */
- ef= (EditFace*)em->faces.last;
- while(ef) {
- if(ef->f & SELECT) {
- int *recastDataBlock= (int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST);
+ /*XXX this originally went last to first, but that isn't possible anymore*/
+
+ BM_ITER(ef, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BM_TestHFlag(ef, BM_SELECT)) {
+ int *recastDataBlock= (int*)CustomData_bmesh_get(&em->bm->pdata, ef->head.data, CD_RECAST);
*recastDataBlock= targetPolyIdx;
}
- ef= ef->prev;
}
}
}
@@ -595,7 +592,6 @@ static int navmesh_face_add_exec(bContext *C, wmOperator *UNUSED(op))
DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 90b3d45deb7..1e14fcdd580 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -57,6 +57,7 @@
/**************************** registration **********************************/
+void EXPORT_MESH_OT_wavefront(wmOperatorType *ot);
void ED_operatortypes_mesh(void)
{
WM_operatortype_append(MESH_OT_select_all);
@@ -69,6 +70,7 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_hide);
WM_operatortype_append(MESH_OT_reveal);
WM_operatortype_append(MESH_OT_select_by_number_vertices);
+ WM_operatortype_append(MESH_OT_select_loose_verts);
WM_operatortype_append(MESH_OT_select_mirror);
WM_operatortype_append(MESH_OT_normals_make_consistent);
WM_operatortype_append(MESH_OT_merge);
@@ -84,16 +86,18 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_primitive_monkey_add);
WM_operatortype_append(MESH_OT_primitive_uv_sphere_add);
WM_operatortype_append(MESH_OT_primitive_ico_sphere_add);
- WM_operatortype_append(MESH_OT_fgon_clear);
- WM_operatortype_append(MESH_OT_fgon_make);
WM_operatortype_append(MESH_OT_duplicate);
WM_operatortype_append(MESH_OT_remove_doubles);
WM_operatortype_append(MESH_OT_vertices_sort);
WM_operatortype_append(MESH_OT_vertices_randomize);
- WM_operatortype_append(MESH_OT_extrude);
WM_operatortype_append(MESH_OT_spin);
WM_operatortype_append(MESH_OT_screw);
-
+
+ WM_operatortype_append(MESH_OT_extrude_region);
+ WM_operatortype_append(MESH_OT_extrude_faces_indiv);
+ WM_operatortype_append(MESH_OT_extrude_edges_indiv);
+ WM_operatortype_append(MESH_OT_extrude_verts_indiv);
+
WM_operatortype_append(MESH_OT_split);
WM_operatortype_append(MESH_OT_extrude_repeat);
WM_operatortype_append(MESH_OT_edge_rotate);
@@ -103,9 +107,9 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_select_axis);
WM_operatortype_append(MESH_OT_uvs_rotate);
- WM_operatortype_append(MESH_OT_uvs_mirror);
+ WM_operatortype_append(MESH_OT_uvs_reverse);
WM_operatortype_append(MESH_OT_colors_rotate);
- WM_operatortype_append(MESH_OT_colors_mirror);
+ WM_operatortype_append(MESH_OT_colors_reverse);
WM_operatortype_append(MESH_OT_fill);
WM_operatortype_append(MESH_OT_beautify_fill);
@@ -130,7 +134,7 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_vertices_smooth);
WM_operatortype_append(MESH_OT_noise);
WM_operatortype_append(MESH_OT_flip_normals);
- WM_operatortype_append(MESH_OT_knife_cut);
+ //WM_operatortype_append(MESH_OT_knife_cut);
WM_operatortype_append(MESH_OT_rip);
WM_operatortype_append(MESH_OT_blend_from_shape);
WM_operatortype_append(MESH_OT_shape_propagate_to_all);
@@ -148,6 +152,15 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_solidify);
WM_operatortype_append(MESH_OT_select_nth);
+ WM_operatortype_append(MESH_OT_vert_connect);
+ WM_operatortype_append(MESH_OT_knifetool);
+
+ WM_operatortype_append(MESH_OT_bevel);
+
+ WM_operatortype_append(MESH_OT_select_next_loop);
+
+ WM_operatortype_append(EXPORT_MESH_OT_wavefront);
+ WM_operatortype_append(MESH_OT_bridge_edge_loops);
#ifdef WITH_GAMEENGINE
WM_operatortype_append(MESH_OT_navmesh_make);
@@ -163,7 +176,7 @@ static int ED_operator_editmesh_face_select(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
if(obedit && obedit->type==OB_MESH) {
- EditMesh *em = ((Mesh *)obedit->data)->edit_mesh;
+ BMEditMesh *em = ((Mesh *)obedit->data)->edit_btmesh;
if (em && em->selectmode & SCE_SELECT_FACE) {
return 1;
}
@@ -199,31 +212,28 @@ void ED_operatormacros_mesh(void)
ot= WM_operatortype_append_macro("MESH_OT_extrude_region_move", "Extrude Region and Move", OPTYPE_UNDO|OPTYPE_REGISTER);
ot->description = "Extrude region and move result";
- otmacro= WM_operatortype_macro_define(ot, "MESH_OT_extrude");
- RNA_enum_set(otmacro->ptr, "type", 1);
+ otmacro= WM_operatortype_macro_define(ot, "MESH_OT_extrude_region");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
RNA_boolean_set(otmacro->ptr, "mirror", FALSE);
ot= WM_operatortype_append_macro("MESH_OT_extrude_faces_move", "Extrude Individual Faces and Move", OPTYPE_UNDO|OPTYPE_REGISTER);
ot->description = "Extrude faces and move result";
- otmacro= WM_operatortype_macro_define(ot, "MESH_OT_extrude");
- RNA_enum_set(otmacro->ptr, "type", 2);
+ otmacro= WM_operatortype_macro_define(ot, "MESH_OT_extrude_faces_indiv");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_shrink_fatten");
RNA_enum_set(otmacro->ptr, "proportional", 0);
RNA_boolean_set(otmacro->ptr, "mirror", FALSE);
ot= WM_operatortype_append_macro("MESH_OT_extrude_edges_move", "Extrude Only Edges and Move", OPTYPE_UNDO|OPTYPE_REGISTER);
ot->description = "Extrude edges and move result";
- otmacro= WM_operatortype_macro_define(ot, "MESH_OT_extrude");
- RNA_enum_set(otmacro->ptr, "type", 3);
+ otmacro= WM_operatortype_macro_define(ot, "MESH_OT_extrude_edges_indiv");
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
RNA_boolean_set(otmacro->ptr, "mirror", FALSE);
ot= WM_operatortype_append_macro("MESH_OT_extrude_vertices_move", "Extrude Only Vertices and Move", OPTYPE_UNDO|OPTYPE_REGISTER);
ot->description = "Extrude vertices and move result";
- otmacro= WM_operatortype_macro_define(ot, "MESH_OT_extrude");
+ otmacro= WM_operatortype_macro_define(ot, "MESH_OT_extrude_verts_indiv");
RNA_enum_set(otmacro->ptr, "type", 4);
otmacro= WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
@@ -300,6 +310,7 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "MESH_OT_fill", FKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "MESH_OT_beautify_fill", FKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
+
WM_keymap_add_item(keymap, "MESH_OT_quads_convert_to_tris", TKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_tris_convert_to_quads", JKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "MESH_OT_edge_flip", FKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
@@ -317,7 +328,7 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
WM_keymap_add_menu(keymap, "INFO_MT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "MESH_OT_split", YKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_vert_connect", YKEY, KM_PRESS, 0, 0);
/* use KM_CLICK because same key is used for tweaks */
kmi = WM_keymap_add_item(keymap, "MESH_OT_dupli_extrude_cursor", ACTIONMOUSE, KM_CLICK, KM_CTRL, 0);
@@ -328,8 +339,8 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "MESH_OT_delete", XKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_delete", DELKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, 0, KKEY);
- RNA_enum_set(WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, KM_SHIFT, KKEY)->ptr, "type", 2/*KNIFE_MIDPOINT*/);
+ WM_keymap_add_item(keymap, "MESH_OT_knifetool", KKEY, KM_PRESS, 0, 0);
+ //RNA_enum_set(WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, KM_SHIFT, KKEY)->ptr, "type", 2/*KNIFE_MIDPOINT*/);
WM_keymap_add_item(keymap, "OBJECT_OT_vertex_parent_set", PKEY, KM_PRESS, KM_CTRL, 0);
@@ -349,5 +360,6 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
}
ED_object_generic_keymap(keyconf, keymap, 3);
+ knifetool_modal_keymap(keyconf);
}
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index b94b60fc279..267e3d87769 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -66,6 +66,7 @@
#include "BKE_mesh.h"
#include "BKE_material.h"
#include "BKE_report.h"
+#include "BKE_tessmesh.h"
#include "BKE_multires.h"
#include "BLO_sys_types.h" // for intptr_t support
@@ -79,14 +80,14 @@
/* own include */
#include "mesh_intern.h"
-
+#include "uvedit_intern.h"
/* * ********************** no editmode!!! *********** */
/*********************** JOIN ***************************/
/* join selected meshes into the active mesh, context sensitive
-return 0 if no join is made (error) and 1 of the join is done */
+return 0 if no join is made (error) and 1 if the join is done */
int join_mesh_exec(bContext *C, wmOperator *op)
{
@@ -98,15 +99,17 @@ int join_mesh_exec(bContext *C, wmOperator *op)
MVert *mvert, *mv;
MEdge *medge = NULL;
MFace *mface = NULL;
+ MPoly *mpoly = NULL;
+ MLoop *mloop = NULL;
Key *key, *nkey=NULL;
KeyBlock *kb, *okb, *kbn;
float imat[4][4], cmat[4][4], *fp1, *fp2, curpos;
int a, b, totcol, totmat=0, totedge=0, totvert=0, totface=0, ok=0;
- int vertofs, *matmap=NULL;
- int i, j, index, haskey=0, edgeofs, faceofs;
+ int totloop=0, totpoly=0, vertofs, *matmap=NULL;
+ int i, j, index, haskey=0, edgeofs, faceofs, loopofs, polyofs;
bDeformGroup *dg, *odg;
MDeformVert *dvert;
- CustomData vdata, edata, fdata;
+ CustomData vdata, edata, fdata, ldata, pdata;
if(scene->obedit) {
BKE_report(op->reports, RPT_WARNING, "Cant join while in editmode");
@@ -127,6 +130,8 @@ int join_mesh_exec(bContext *C, wmOperator *op)
totvert+= me->totvert;
totedge+= me->totedge;
totface+= me->totface;
+ totloop+= me->totloop;
+ totpoly+= me->totpoly;
totmat+= base->object->totcol;
if(base->object == ob)
@@ -280,14 +285,20 @@ int join_mesh_exec(bContext *C, wmOperator *op)
memset(&vdata, 0, sizeof(vdata));
memset(&edata, 0, sizeof(edata));
memset(&fdata, 0, sizeof(fdata));
+ memset(&ldata, 0, sizeof(ldata));
+ memset(&pdata, 0, sizeof(pdata));
mvert= CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
medge= CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
mface= CustomData_add_layer(&fdata, CD_MFACE, CD_CALLOC, NULL, totface);
+ mloop= CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, NULL, totloop);
+ mpoly= CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, NULL, totpoly);
vertofs= 0;
edgeofs= 0;
faceofs= 0;
+ loopofs= 0;
+ polyofs= 0;
/* inverse transform for all selected meshes in this object */
invert_m4_m4(imat, ob->obmat);
@@ -411,9 +422,6 @@ int join_mesh_exec(bContext *C, wmOperator *op)
}
}
- if(base->object!=ob)
- multiresModifier_prepare_join(scene, base->object, ob);
-
CustomData_merge(&me->fdata, &fdata, CD_MASK_MESH, CD_DEFAULT, totface);
CustomData_copy_data(&me->fdata, &fdata, 0, faceofs, me->totface);
@@ -440,14 +448,51 @@ int join_mesh_exec(bContext *C, wmOperator *op)
medge->v1+= vertofs;
medge->v2+= vertofs;
}
+ }
+
+ if (me->totloop) {
+ if(base->object!=ob)
+ multiresModifier_prepare_join(scene, base->object, ob);
+
+ CustomData_merge(&me->ldata, &ldata, CD_MASK_MESH, CD_DEFAULT, totloop);
+ CustomData_copy_data(&me->ldata, &ldata, 0, loopofs, me->totloop);
- edgeofs += me->totedge;
+ for(a=0; a<me->totloop; a++, mloop++) {
+ mloop->v += vertofs;
+ mloop->e += edgeofs;
+ }
}
- /* vertofs is used to help newly added verts be reattached to their edge/face
- * (cannot be set earlier, or else reattaching goes wrong)
+ if(me->totpoly) {
+ /* make mapping for materials */
+ for(a=1; a<=base->object->totcol; a++) {
+ ma= give_current_material(base->object, a);
+
+ for(b=0; b<totcol; b++) {
+ if(ma == matar[b]) {
+ matmap[a-1]= b;
+ break;
+ }
+ }
+ }
+
+ CustomData_merge(&me->pdata, &pdata, CD_MASK_MESH, CD_DEFAULT, totpoly);
+ CustomData_copy_data(&me->pdata, &pdata, 0, polyofs, me->totpoly);
+
+ for(a=0; a<me->totpoly; a++, mpoly++) {
+ mpoly->loopstart += loopofs;
+ mpoly->mat_nr= matmap ? matmap[(int)mpoly->mat_nr] : 0;
+ }
+
+ polyofs += me->totpoly;
+ }
+
+ /* these are used for relinking (cannot be set earlier,
+ * or else reattaching goes wrong)
*/
vertofs += me->totvert;
+ edgeofs += me->totedge;
+ loopofs += me->totloop;
/* free base, now that data is merged */
if(base->object != ob)
@@ -462,16 +507,22 @@ int join_mesh_exec(bContext *C, wmOperator *op)
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
+ CustomData_free(&me->ldata, me->totloop);
+ CustomData_free(&me->pdata, me->totpoly);
me->totvert= totvert;
me->totedge= totedge;
me->totface= totface;
+ me->totloop= totloop;
+ me->totpoly= totpoly;
me->vdata= vdata;
me->edata= edata;
me->fdata= fdata;
+ me->ldata= ldata;
+ me->pdata= pdata;
- mesh_update_customdata_pointers(me);
+ mesh_update_customdata_pointers(me, TRUE); /* BMESH_TODO, check if this arg can be failse, non urgent - campbell */
/* old material array */
for(a=1; a<=ob->totcol; a++) {
@@ -527,11 +578,11 @@ int join_mesh_exec(bContext *C, wmOperator *op)
ED_object_exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR|EM_DO_UNDO);
#else
/* toggle editmode using lower level functions so this can be called from python */
- make_editMesh(scene, ob);
- load_editMesh(scene, ob);
- free_editMesh(me->edit_mesh);
- MEM_freeN(me->edit_mesh);
- me->edit_mesh= NULL;
+ EDBM_MakeEditBMesh(scene->toolsettings, scene, ob);
+ EDBM_LoadEditBMesh(scene, ob);
+ EDBM_FreeEditBMesh(me->edit_btmesh);
+ MEM_freeN(me->edit_btmesh);
+ me->edit_btmesh= NULL;
DAG_id_tag_update(&ob->id, OB_RECALC_OB|OB_RECALC_DATA);
#endif
WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
@@ -738,7 +789,7 @@ static intptr_t mesh_octree_find_index(MocNode **bt, MVert *mvert, float *co)
return (*bt)->index[a]-1;
}
else {
- EditVert *eve= (EditVert *)((*bt)->index[a]);
+ BMVert *eve= (BMVert *)((*bt)->index[a]);
if(compare_v3v3(eve->co, co, MOC_THRESH))
return (*bt)->index[a];
}
@@ -758,7 +809,7 @@ static struct {
/* mode is 's' start, or 'e' end, or 'u' use */
/* if end, ob can be NULL */
-intptr_t mesh_octree_table(Object *ob, EditMesh *em, float *co, char mode)
+intptr_t mesh_octree_table(Object *ob, BMEditMesh *em, float *co, char mode)
{
MocNode **bt;
@@ -784,10 +835,11 @@ intptr_t mesh_octree_table(Object *ob, EditMesh *em, float *co, char mode)
* we are using the undeformed coordinates*/
INIT_MINMAX(min, max);
- if(em && me->edit_mesh==em) {
- EditVert *eve;
+ if(em && me->edit_btmesh==em) {
+ BMIter iter;
+ BMVert *eve;
- for(eve= em->verts.first; eve; eve= eve->next)
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL)
DO_MINMAX(eve->co, min, max)
}
else {
@@ -819,10 +871,11 @@ intptr_t mesh_octree_table(Object *ob, EditMesh *em, float *co, char mode)
MeshOctree.table= MEM_callocN(MOC_RES*MOC_RES*MOC_RES*sizeof(void *), "sym table");
- if(em && me->edit_mesh==em) {
- EditVert *eve;
+ if(em && me->edit_btmesh==em) {
+ BMVert *eve;
+ BMIter iter;
- for(eve= em->verts.first; eve; eve= eve->next) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
mesh_octree_add_nodes(MeshOctree.table, eve->co, MeshOctree.offs, MeshOctree.div, (intptr_t)(eve));
}
}
@@ -898,9 +951,10 @@ int mesh_get_x_mirror_vert(Object *ob, int index)
} else {
return mesh_get_x_mirror_vert_spacial(ob, index);
}
+ return 0;
}
-static EditVert *editmesh_get_x_mirror_vert_spacial(Object *ob, EditMesh *em, float *co)
+static BMVert *editbmesh_get_x_mirror_vert_spacial(Object *ob, BMEditMesh *em, float *co)
{
float vec[3];
intptr_t poinval;
@@ -918,20 +972,28 @@ static EditVert *editmesh_get_x_mirror_vert_spacial(Object *ob, EditMesh *em, fl
poinval= mesh_octree_table(ob, em, vec, 'u');
if(poinval != -1)
- return (EditVert *)(poinval);
+ return (BMVert *)(poinval);
return NULL;
}
-static EditVert *editmesh_get_x_mirror_vert_topo(Object *ob, struct EditMesh *em, EditVert *eve, int index)
+static BMVert *editbmesh_get_x_mirror_vert_topo(Object *ob, struct BMEditMesh *em, BMVert *eve, int index)
{
intptr_t poinval;
if (mesh_mirrtopo_table(ob, 'u')==-1)
return NULL;
if (index == -1) {
- index = BLI_findindex(&em->verts, eve);
-
- if (index == -1) {
+ BMIter iter;
+ BMVert *v;
+
+ index = 0;
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (v == eve)
+ break;
+ index++;
+ }
+
+ if (index == em->bm->totvert) {
return NULL;
}
}
@@ -939,22 +1001,23 @@ static EditVert *editmesh_get_x_mirror_vert_topo(Object *ob, struct EditMesh *em
poinval= mesh_topo_store.index_lookup[index];
if(poinval != -1)
- return (EditVert *)(poinval);
+ return (BMVert *)(poinval);
return NULL;
}
-EditVert *editmesh_get_x_mirror_vert(Object *ob, struct EditMesh *em, EditVert *eve, float *co, int index)
+BMVert *editbmesh_get_x_mirror_vert(Object *ob, struct BMEditMesh *em, BMVert *eve, float *co, int index)
{
+ //BMESH_TODO use this flag, ME_EDIT_MIRROR_TOPO, at appropriate places
if (((Mesh *)ob->data)->editflag & ME_EDIT_MIRROR_TOPO) {
- return editmesh_get_x_mirror_vert_topo(ob, em, eve, index);
+ return editbmesh_get_x_mirror_vert_topo(ob, em, eve, index);
} else {
- return editmesh_get_x_mirror_vert_spacial(ob, em, co);
+ return editbmesh_get_x_mirror_vert_spacial(ob, em, co);
}
}
-#if 0
-float *editmesh_get_mirror_uv(int axis, float *uv, float *mirrCent, float *face_cent)
+
+static float *editmesh_get_mirror_uv(BMEditMesh *em, int axis, float *uv, float *mirrCent, float *face_cent)
{
float vec[2];
float cent_vec[2];
@@ -982,26 +1045,29 @@ float *editmesh_get_mirror_uv(int axis, float *uv, float *mirrCent, float *face_
/* TODO - Optimize */
{
- EditFace *efa;
- int i, len;
- for(efa=em->faces.first; efa; efa=efa->next) {
- MTFace *tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uv_center(tf->uv, cent, (void *)efa->v4);
-
+ BMIter iter;
+ BMFace *efa;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ poly_uv_center(em, efa, cent);
+
if ( (fabs(cent[0] - cent_vec[0]) < 0.001) && (fabs(cent[1] - cent_vec[1]) < 0.001) ) {
- len = efa->v4 ? 4 : 3;
- for (i=0; i<len; i++) {
- if ( (fabs(tf->uv[i][0] - vec[0]) < 0.001) && (fabs(tf->uv[i][1] - vec[1]) < 0.001) ) {
- return tf->uv[i];
- }
+ BMIter liter;
+ BMLoop *l;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if ( (fabs(luv->uv[0] - vec[0]) < 0.001) && (fabs(luv->uv[1] - vec[1]) < 0.001) ) {
+ return luv->uv;
+
}
}
}
}
+ }
return NULL;
}
-#endif
static unsigned int mirror_facehash(const void *ptr)
{
@@ -1049,7 +1115,7 @@ static int mirror_facecmp(const void *a, const void *b)
return (mirror_facerotation((MFace*)a, (MFace*)b) == -1);
}
-int *mesh_get_x_mirror_faces(Object *ob, EditMesh *em)
+int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em)
{
Mesh *me= ob->data;
MVert *mv, *mvert= me->mvert;
diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c
index c8adfbda708..da8009ecc22 100644
--- a/source/blender/editors/metaball/mball_edit.c
+++ b/source/blender/editors/metaball/mball_edit.c
@@ -516,7 +516,7 @@ static void freeMetaElemlist(ListBase *lb)
}
-static void undoMball_to_editMball(void *lbu, void *lbe)
+static void undoMball_to_editMball(void *lbu, void *lbe, void *UNUSED(obe))
{
ListBase *lb= lbu;
ListBase *editelems= lbe;
@@ -534,7 +534,7 @@ static void undoMball_to_editMball(void *lbu, void *lbe)
}
-static void *editMball_to_undoMball(void *lbe)
+static void *editMball_to_undoMball(void *lbe, void *UNUSED(obe))
{
ListBase *editelems= lbe;
ListBase *lb;
diff --git a/source/blender/editors/object/CMakeLists.txt b/source/blender/editors/object/CMakeLists.txt
index e7232524a21..05c042a4182 100644
--- a/source/blender/editors/object/CMakeLists.txt
+++ b/source/blender/editors/object/CMakeLists.txt
@@ -23,6 +23,7 @@ set(INC
../../blenkernel
../../blenlib
../../blenloader
+ ../../bmesh
../../gpu
../../ikplugin
../../imbuf
diff --git a/source/blender/editors/object/SConscript b/source/blender/editors/object/SConscript
index d4739236ba1..883d0ca20ae 100644
--- a/source/blender/editors/object/SConscript
+++ b/source/blender/editors/object/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc ../../blenloader'
-incs += ' ../../makesrna ../../python ../../ikplugin'
+incs += ' ../../makesrna ../../python ../../ikplugin ../../bmesh'
incs += ' ../../render/extern/include ../../gpu' # for object_bake.c
incs += ' #extern/recastnavigation'
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 64bbf604f67..70a1aa73fc9 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -249,7 +249,7 @@ int ED_object_add_generic_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(ev
}
int ED_object_add_generic_get_opts(bContext *C, wmOperator *op, float *loc,
- float *rot, int *enter_editmode, unsigned int *layer)
+ float *rot, int *enter_editmode, unsigned int *layer, int *is_view_aligned)
{
View3D *v3d = CTX_wm_view3d(C);
int a, layer_values[20];
@@ -297,7 +297,9 @@ int ED_object_add_generic_get_opts(bContext *C, wmOperator *op, float *loc,
else
RNA_float_get_array(op->ptr, "rotation", rot);
-
+ if (is_view_aligned)
+ *is_view_aligned = view_align;
+
RNA_float_get_array(op->ptr, "location", loc);
if(*layer == 0) {
@@ -351,7 +353,7 @@ static int object_add_exec(bContext *C, wmOperator *op)
unsigned int layer;
float loc[3], rot[3];
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
+ if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL))
return OPERATOR_CANCELLED;
ED_object_add_type(C, RNA_enum_get(op->ptr, "type"), loc, rot, enter_editmode, layer);
@@ -408,7 +410,7 @@ static Object *effector_add_type(bContext *C, wmOperator *op, int type)
object_add_generic_invoke_options(C, op);
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
+ if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL))
return NULL;
if(type==PFIELD_GUIDE) {
@@ -488,7 +490,7 @@ static int object_camera_add_exec(bContext *C, wmOperator *op)
object_add_generic_invoke_options(C, op);
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
+ if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL))
return OPERATOR_CANCELLED;
ob= ED_object_add_type(C, OB_CAMERA, loc, rot, FALSE, layer);
@@ -542,7 +544,7 @@ static int object_metaball_add_exec(bContext *C, wmOperator *op)
object_add_generic_invoke_options(C, op); // XXX these props don't get set right when only exec() is called
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
+ if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL))
return OPERATOR_CANCELLED;
if(obedit==NULL || obedit->type!=OB_MBALL) {
@@ -611,7 +613,7 @@ static int object_add_text_exec(bContext *C, wmOperator *op)
float loc[3], rot[3];
object_add_generic_invoke_options(C, op); // XXX these props don't get set right when only exec() is called
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
+ if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL))
return OPERATOR_CANCELLED;
if(obedit && obedit->type==OB_FONT)
@@ -652,7 +654,7 @@ static int object_armature_add_exec(bContext *C, wmOperator *op)
float loc[3], rot[3];
object_add_generic_invoke_options(C, op); // XXX these props don't get set right when only exec() is called
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
+ if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL))
return OPERATOR_CANCELLED;
if ((obedit==NULL) || (obedit->type != OB_ARMATURE)) {
@@ -720,7 +722,7 @@ static int object_lamp_add_exec(bContext *C, wmOperator *op)
float loc[3], rot[3];
object_add_generic_invoke_options(C, op);
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
+ if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL))
return OPERATOR_CANCELLED;
ob= ED_object_add_type(C, OB_LAMP, loc, rot, FALSE, layer);
@@ -776,7 +778,7 @@ static int group_instance_add_exec(bContext *C, wmOperator *op)
float loc[3], rot[3];
object_add_generic_invoke_options(C, op);
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
+ if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL))
return OPERATOR_CANCELLED;
if(group) {
@@ -808,7 +810,7 @@ static int object_speaker_add_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
object_add_generic_invoke_options(C, op);
- if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
+ if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL))
return OPERATOR_CANCELLED;
ob= ED_object_add_type(C, OB_SPEAKER, loc, rot, FALSE, layer);
@@ -1367,7 +1369,11 @@ static int convert_exec(bContext *C, wmOperator *op)
dm= mesh_get_derived_final(scene, newob, CD_MASK_MESH);
/* dm= mesh_create_derived_no_deform(ob1, NULL); this was called original (instead of get_derived). man o man why! (ton) */
- DM_to_mesh(dm, newob->data);
+ DM_to_mesh(dm, newob->data, newob);
+
+ /* re-tesselation doesn't happen automatic, calling like this is */
+ me= newob->data;
+ me->totface = mesh_recalcTesselation(&me->fdata, &me->ldata, &me->pdata, me->mvert, me->totface, me->totloop, me->totpoly);
dm->release(dm);
object_free_modifiers(newob); /* after derivedmesh calls! */
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index a02b90a1d16..c3c3f91e37d 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -367,16 +367,16 @@ static void do_multires_bake(MultiresBakeRender *bkr, Image* ima, MPassKnownData
DerivedMesh *dm= bkr->lores_dm;
ImBuf *ibuf= BKE_image_get_ibuf(ima, NULL);
const int lvl= bkr->lvl;
- const int tot_face= dm->getNumFaces(dm);
+ const int tot_face= dm->getNumTessFaces(dm);
MVert *mvert= dm->getVertArray(dm);
- MFace *mface= dm->getFaceArray(dm);
- MTFace *mtface= dm->getFaceDataArray(dm, CD_MTFACE);
+ MFace *mface= dm->getTessFaceArray(dm);
+ MTFace *mtface= dm->getTessFaceDataArray(dm, CD_MTFACE);
float *pvtangent= NULL;
if(CustomData_get_layer_index(&dm->faceData, CD_TANGENT) == -1)
DM_add_tangent_layer(dm);
- pvtangent= DM_get_face_data_layer(dm, CD_TANGENT);
+ pvtangent= DM_get_tessface_data_layer(dm, CD_TANGENT);
if(tot_face > 0) { /* sanity check */
int f= 0;
@@ -387,7 +387,7 @@ static void do_multires_bake(MultiresBakeRender *bkr, Image* ima, MPassKnownData
data.mvert= mvert;
data.mtface= mtface;
data.pvtangent= pvtangent;
- data.precomputed_normals= dm->getFaceDataArray(dm, CD_NORMAL); /* don't strictly need this */
+ data.precomputed_normals= dm->getTessFaceDataArray(dm, CD_NORMAL); /* don't strictly need this */
data.w= ibuf->x;
data.h= ibuf->y;
data.lores_dm= dm;
@@ -514,7 +514,7 @@ static void get_ccgdm_data(DerivedMesh *lodm, DerivedMesh *hidm, const int *orig
int grid_size, S, face_side;
int *grid_offset, g_index;
- lodm->getFace(lodm, face_index, &mface);
+ lodm->getTessFace(lodm, face_index, &mface);
grid_size= hidm->getGridSize(hidm);
grid_data= hidm->getGridData(hidm);
@@ -619,7 +619,7 @@ static void *init_heights_data(MultiresBakeRender *bkr, Image *ima)
height_data->ssdm= subsurf_make_derived_from_derived(bkr->lores_dm, &smd, 0, NULL, 0, 0, 0);
}
- height_data->origindex= lodm->getFaceDataArray(lodm, CD_ORIGINDEX);
+ height_data->origindex= lodm->getTessFaceDataArray(lodm, CD_ORIGINDEX);
return (void*)height_data;
}
@@ -631,7 +631,7 @@ static void *init_normal_data(MultiresBakeRender *bkr, Image *UNUSED(ima))
normal_data= MEM_callocN(sizeof(MNormalBakeData), "MultiresBake normalData");
- normal_data->origindex= lodm->getFaceDataArray(lodm, CD_ORIGINDEX);
+ normal_data->origindex= lodm->getTessFaceDataArray(lodm, CD_ORIGINDEX);
return (void*)normal_data;
}
@@ -709,7 +709,7 @@ static void apply_heights_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm,
int pixel= ibuf->x*y + x;
float vec[3], p0[3], p1[3], n[3], len;
- lores_dm->getFace(lores_dm, face_index, &mface);
+ lores_dm->getTessFace(lores_dm, face_index, &mface);
st0= mtface[face_index].uv[0];
st1= mtface[face_index].uv[1];
@@ -729,7 +729,7 @@ static void apply_heights_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm,
if(height_data->ssdm) {
get_ccgdm_data(lores_dm, height_data->ssdm, height_data->origindex, 0, face_index, uv[0], uv[1], p0, n);
} else {
- lores_dm->getFace(lores_dm, face_index, &mface);
+ lores_dm->getTessFace(lores_dm, face_index, &mface);
if(mface.v4) {
interp_bilinear_mface(lores_dm, &mface, uv[0], uv[1], 1, p0);
@@ -776,7 +776,7 @@ static void apply_tangmat_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm,
int pixel= ibuf->x*y + x;
float n[3], vec[3], tmp[3]= {0.5, 0.5, 0.5};
- lores_dm->getFace(lores_dm, face_index, &mface);
+ lores_dm->getTessFace(lores_dm, face_index, &mface);
st0= mtface[face_index].uv[0];
st1= mtface[face_index].uv[1];
@@ -824,7 +824,7 @@ static void count_images(MultiresBakeRender *bkr)
bkr->image.first= bkr->image.last= NULL;
bkr->tot_image= 0;
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
for(a= 0; a<totface; a++)
mtface[a].tpage->id.flag&= ~LIB_DOIT;
@@ -997,7 +997,9 @@ static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *l
*lvl= mmd->lvl;
if(*lvl==0) {
- return NULL;
+ DerivedMesh *tmp_dm= CDDM_from_mesh(me, ob);
+ dm= CDDM_copy(tmp_dm, 0);
+ tmp_dm->release(tmp_dm);
} else {
MultiresModifierData tmp_mmd= *mmd;
DerivedMesh *cddm= CDDM_from_mesh(me, ob);
@@ -1158,7 +1160,7 @@ static void multiresbake_startjob(void *bkv, short *stop, short *do_update, floa
DerivedMesh *dm= data->lores_dm;
MTFace *mtface= CustomData_get_layer(&dm->faceData, CD_MTFACE);
- clear_images(mtface, dm->getNumFaces(dm));
+ clear_images(mtface, dm->getNumTessFaces(dm));
}
}
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 2dc170a8a23..a7ac91d13df 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -79,6 +79,7 @@
#include "BKE_sca.h"
#include "BKE_softbody.h"
#include "BKE_modifier.h"
+#include "BKE_tessmesh.h"
#include "ED_armature.h"
#include "ED_curve.h"
@@ -321,18 +322,18 @@ void ED_object_exit_editmode(bContext *C, int flag)
// if(EM_texFaceCheck())
- if(me->edit_mesh->totvert>MESH_MAX_VERTS) {
+ if(me->edit_btmesh->bm->totvert>MESH_MAX_VERTS) {
error("Too many vertices");
return;
}
- load_editMesh(scene, obedit);
+
+ EDBM_LoadEditBMesh(scene, obedit);
if(freedata) {
- free_editMesh(me->edit_mesh);
- MEM_freeN(me->edit_mesh);
- me->edit_mesh= NULL;
+ EDBM_FreeEditBMesh(me->edit_btmesh);
+ MEM_freeN(me->edit_btmesh);
+ me->edit_btmesh= NULL;
}
-
if(obedit->restore_mode & OB_MODE_WEIGHT_PAINT) {
mesh_octree_table(NULL, NULL, NULL, 'e');
mesh_mirrtopo_table(NULL, 'e');
@@ -442,7 +443,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
ok= 1;
scene->obedit= ob; // context sees this
- make_editMesh(scene, ob);
+ EDBM_MakeEditBMesh(CTX_data_tool_settings(C), scene, ob);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_EDITMODE_MESH, scene);
}
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index de991f28e4a..73bd8f433fd 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -55,6 +55,7 @@
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_deform.h"
+#include "BKE_tessmesh.h"
#include "RNA_define.h"
#include "RNA_access.h"
@@ -71,13 +72,14 @@
#include "object_intern.h"
-static int return_editmesh_indexar(EditMesh *em, int *tot, int **indexar, float *cent)
+static int return_editmesh_indexar(BMEditMesh *em, int *tot, int **indexar, float *cent)
{
- EditVert *eve;
+ BMVert *eve;
+ BMIter iter;
int *index, nr, totvert=0;
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) totvert++;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if(BM_TestHFlag(eve, BM_SELECT)) totvert++;
}
if(totvert==0) return 0;
@@ -86,8 +88,8 @@ static int return_editmesh_indexar(EditMesh *em, int *tot, int **indexar, float
nr= 0;
zero_v3(cent);
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if(BM_TestHFlag(eve, BM_SELECT)) {
*index= nr; index++;
add_v3_v3(cent, eve->co);
}
@@ -99,7 +101,7 @@ static int return_editmesh_indexar(EditMesh *em, int *tot, int **indexar, float
return totvert;
}
-static int return_editmesh_vgroup(Object *obedit, EditMesh *em, char *name, float *cent)
+static int return_editmesh_vgroup(Object *obedit, BMEditMesh *em, char *name, float *cent)
{
zero_v3(cent);
@@ -108,11 +110,12 @@ static int return_editmesh_vgroup(Object *obedit, EditMesh *em, char *name, floa
int totvert=0;
MDeformVert *dvert;
- EditVert *eve;
+ BMVert *eve;
+ BMIter iter;
/* find the vertices */
- for(eve= em->verts.first; eve; eve= eve->next) {
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
if(dvert) {
if(defvert_find_weight(dvert, defgrp_index) > 0.0f) {
@@ -132,25 +135,27 @@ static int return_editmesh_vgroup(Object *obedit, EditMesh *em, char *name, floa
return 0;
}
-static void select_editmesh_hook(Object *ob, HookModifierData *hmd)
+static void select_editbmesh_hook(Object *ob, HookModifierData *hmd)
{
Mesh *me= ob->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
- EditVert *eve;
+ BMEditMesh *em= me->edit_btmesh;
+ BMVert *eve;
+ BMIter iter;
int index=0, nr=0;
if (hmd->indexar == NULL)
return;
- for(eve= em->verts.first; eve; eve= eve->next, nr++) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if(nr==hmd->indexar[index]) {
- eve->f |= SELECT;
+ BM_Select(em->bm, eve, TRUE);
if(index < hmd->totindex-1) index++;
}
+
+ nr++;
}
- EM_select_flush(em);
- BKE_mesh_end_editmesh(me, em);
+ EDBM_selectmode_flush(em);
}
static int return_editlattice_indexar(Lattice *editlatt, int *tot, int **indexar, float *cent)
@@ -300,20 +305,19 @@ static int object_hook_index_array(Scene *scene, Object *obedit, int *tot, int *
case OB_MESH:
{
Mesh *me= obedit->data;
- EditMesh *em;
- load_editMesh(scene, obedit);
- make_editMesh(scene, obedit);
+ BMEditMesh *em;
- em = BKE_mesh_get_editmesh(me);
+ EDBM_LoadEditBMesh(scene, obedit);
+ EDBM_MakeEditBMesh(scene->toolsettings, scene, obedit);
+
+ em = me->edit_btmesh;
/* check selected vertices first */
if( return_editmesh_indexar(em, tot, indexar, cent_r)) {
- BKE_mesh_end_editmesh(me, em);
return 1;
} else {
int ret = return_editmesh_vgroup(obedit, em, name, cent_r);
- BKE_mesh_end_editmesh(me, em);
return ret;
}
}
@@ -382,7 +386,7 @@ static void object_hook_select(Object *ob, HookModifierData *hmd)
if (hmd->indexar == NULL)
return;
- if(ob->type==OB_MESH) select_editmesh_hook(ob, hmd);
+ if(ob->type==OB_MESH) select_editbmesh_hook(ob, hmd);
else if(ob->type==OB_LATTICE) select_editlattice_hook(ob, hmd);
else if(ob->type==OB_CURVE) select_editcurve_hook(ob, hmd);
else if(ob->type==OB_SURF) select_editcurve_hook(ob, hmd);
@@ -742,6 +746,7 @@ void OBJECT_OT_hook_recenter(wmOperatorType *ot)
static int object_hook_assign_exec(bContext *C, wmOperator *op)
{
+ Scene *scene= CTX_data_scene(C);
PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
int num= RNA_enum_get(op->ptr, "modifier");
Object *ob=NULL;
@@ -765,7 +770,7 @@ static int object_hook_assign_exec(bContext *C, wmOperator *op)
/* assign functionality */
- if(!object_hook_index_array(CTX_data_scene(C), ob, &tot, &indexar, name, cent)) {
+ if(!object_hook_index_array(scene, ob, &tot, &indexar, name, cent)) {
BKE_report(op->reports, RPT_WARNING, "Requires selected vertices or active vertex group");
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 7f416feb0d5..f8b6d89d397 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -159,6 +159,7 @@ void OBJECT_OT_multires_external_pack(struct wmOperatorType *ot);
void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot);
void OBJECT_OT_explode_refresh(struct wmOperatorType *ot);
void OBJECT_OT_ocean_bake(struct wmOperatorType *ot);
+void OBJECT_OT_test_multires(struct wmOperatorType *ot);
/* object_constraint.c */
void OBJECT_OT_constraint_add(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_lattice.c b/source/blender/editors/object/object_lattice.c
index cac167ad84f..9f3bc9bbf37 100644
--- a/source/blender/editors/object/object_lattice.c
+++ b/source/blender/editors/object/object_lattice.c
@@ -366,7 +366,7 @@ typedef struct UndoLattice {
int pntsu, pntsv, pntsw;
} UndoLattice;
-static void undoLatt_to_editLatt(void *data, void *edata)
+static void undoLatt_to_editLatt(void *data, void *edata, void *UNUSED(obdata))
{
UndoLattice *ult= (UndoLattice*)data;
EditLatt *editlatt= (EditLatt *)edata;
@@ -375,7 +375,7 @@ static void undoLatt_to_editLatt(void *data, void *edata)
memcpy(editlatt->latt->def, ult->def, a*sizeof(BPoint));
}
-static void *editLatt_to_undoLatt(void *edata)
+static void *editLatt_to_undoLatt(void *edata, void *UNUSED(obdata))
{
UndoLattice *ult= MEM_callocN(sizeof(UndoLattice), "UndoLattice");
EditLatt *editlatt= (EditLatt *)edata;
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 93f4a31f1ff..37ce9c268a4 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -68,6 +68,7 @@
#include "BKE_ocean.h"
#include "BKE_particle.h"
#include "BKE_softbody.h"
+#include "BKE_tessmesh.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -214,15 +215,15 @@ static int object_modifier_remove(Object *ob, ModifierData *md, int *sort_depsgr
}
if(ok) {
- if(me->edit_mesh) {
- EditMesh *em= me->edit_mesh;
+ if(me->edit_btmesh) {
+ BMEditMesh *em= me->edit_btmesh;
/* CustomData_external_remove is used here only to mark layer as non-external
for further free-ing, so zero element count looks safer than em->totface */
- CustomData_external_remove(&em->fdata, &me->id, CD_MDISPS, 0);
- EM_free_data_layer(em, &em->fdata, CD_MDISPS);
+ CustomData_external_remove(&em->bm->ldata, &me->id, CD_MDISPS, 0);
+ BM_free_data_layer(em->bm, &em->bm->ldata, CD_MDISPS);
} else {
- CustomData_external_remove(&me->fdata, &me->id, CD_MDISPS, me->totface);
- CustomData_free_layer_active(&me->fdata, CD_MDISPS, me->totface);
+ CustomData_external_remove(&me->ldata, &me->id, CD_MDISPS, me->totloop);
+ CustomData_free_layer_active(&me->ldata, CD_MDISPS, me->totloop);
}
}
}
@@ -446,6 +447,17 @@ static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, M
return 0;
}
+ /*
+ It should be ridiculously easy to extract the original verts that we want
+ and form the shape data. We can probably use the CD KEYINDEX layer (or
+ whatever I ended up calling it, too tired to check now), though this would
+ by necassity have to make some potentially ugly assumptions about the order
+ of the mesh data :-/ you can probably assume in 99% of cases that the first
+ element of a given index is the original, and any subsequent duplicates are
+ copies/interpolates, but that's an assumption that would need to be tested
+ and then predominantly stated in comments in a half dozen headers.
+ */
+
if (ob->type==OB_MESH) {
DerivedMesh *dm;
Mesh *me= ob->data;
@@ -457,7 +469,7 @@ static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, M
return 0;
}
- dm = mesh_create_derived_for_modifier(scene, ob, md);
+ dm = mesh_create_derived_for_modifier(scene, ob, md, 0);
if (!dm) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled or returned error, skipping apply");
return 0;
@@ -515,19 +527,19 @@ static int modifier_apply_obdata(ReportList *reports, Scene *scene, Object *ob,
return 0;
}
} else {
- dm = mesh_create_derived_for_modifier(scene, ob, md);
+ dm = mesh_create_derived_for_modifier(scene, ob, md, 1);
if (!dm) {
BKE_report(reports, RPT_ERROR, "Modifier returned error, skipping apply");
return 0;
}
- DM_to_mesh(dm, me);
+ DM_to_mesh(dm, me, ob);
dm->release(dm);
if(md->type == eModifierType_Multires) {
- CustomData_external_remove(&me->fdata, &me->id, CD_MDISPS, me->totface);
- CustomData_free_layer_active(&me->fdata, CD_MDISPS, me->totface);
+ CustomData_external_remove(&me->ldata, &me->id, CD_MDISPS, me->totloop);
+ CustomData_free_layer_active(&me->ldata, CD_MDISPS, me->totloop);
}
}
}
@@ -1165,6 +1177,66 @@ void OBJECT_OT_multires_reshape(wmOperatorType *ot)
edit_modifier_properties(ot);
}
+static int multires_test_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= ED_object_active_context(C);
+ Mesh *me = ob->data;
+ MPoly *mp;
+ MDisps *mdisps;
+ int i, x = RNA_int_get(op->ptr, "x"), y = RNA_int_get(op->ptr, "y");
+
+ if (ob->type != OB_MESH || !me)
+ return OPERATOR_CANCELLED;
+
+ mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
+ if (!mdisps)
+ return OPERATOR_CANCELLED;
+
+ mp = me->mpoly;
+ for (i=0; i<me->totpoly; i++, mp++) {
+ MLoop *ml;
+ int j;
+
+ ml = me->mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ MLoop *ml_prev = ME_POLY_LOOP_PREV(me->mloop, mp, j);
+ MLoop *ml_next = ME_POLY_LOOP_NEXT(me->mloop, mp, j);
+
+ if ((me->mvert[ml->v].flag&SELECT) && (me->mvert[ml_prev->v].flag&SELECT) && (me->mvert[ml_next->v].flag&SELECT)) {
+ MDisps *md = mdisps + mp->loopstart + j;
+ int res = sqrt(md->totdisp);
+
+ if (x >= res) x = res-1;
+ if (y >= res) y = res-1;
+
+ md->disps[y*res + x][2] += 1.0;
+ }
+ }
+ }
+
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_test_multires(wmOperatorType *ot)
+{
+ ot->name= "Multires Object Mode Test";
+ ot->description= "";
+ ot->idname= "OBJECT_OT_test_multires";
+
+ ot->poll= multires_poll;
+ ot->exec= multires_test_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ RNA_def_int(ot->srna, "x", 0, 0, 100, "x", "x", 0, 100);
+ RNA_def_int(ot->srna, "y", 0, 0, 100, "y", "y", 0, 100);
+}
+
+
+
/****************** multires save external operator *********************/
static int multires_external_save_exec(bContext *C, wmOperator *op)
@@ -1177,7 +1249,7 @@ static int multires_external_save_exec(bContext *C, wmOperator *op)
if(!me)
return OPERATOR_CANCELLED;
- if(CustomData_external_test(&me->fdata, CD_MDISPS))
+ if(CustomData_external_test(&me->ldata, CD_MDISPS))
return OPERATOR_CANCELLED;
RNA_string_get(op->ptr, "filepath", path);
@@ -1185,8 +1257,8 @@ static int multires_external_save_exec(bContext *C, wmOperator *op)
if(relative)
BLI_path_rel(path, G.main->name);
- CustomData_external_add(&me->fdata, &me->id, CD_MDISPS, me->totface, path);
- CustomData_external_write(&me->fdata, &me->id, CD_MASK_MESH, me->totface, 0);
+ CustomData_external_add(&me->ldata, &me->id, CD_MDISPS, me->totloop, path);
+ CustomData_external_write(&me->ldata, &me->id, CD_MASK_MESH, me->totloop, 0);
return OPERATOR_FINISHED;
}
@@ -1206,7 +1278,7 @@ static int multires_external_save_invoke(bContext *C, wmOperator *op, wmEvent *U
if (!mmd)
return OPERATOR_CANCELLED;
- if(CustomData_external_test(&me->fdata, CD_MDISPS))
+ if(CustomData_external_test(&me->ldata, CD_MDISPS))
return OPERATOR_CANCELLED;
if(RNA_struct_property_is_set(op->ptr, "filepath"))
@@ -1247,11 +1319,11 @@ static int multires_external_pack_exec(bContext *C, wmOperator *UNUSED(op))
Object *ob = ED_object_active_context(C);
Mesh *me= ob->data;
- if(!CustomData_external_test(&me->fdata, CD_MDISPS))
+ if(!CustomData_external_test(&me->ldata, CD_MDISPS))
return OPERATOR_CANCELLED;
// XXX don't remove..
- CustomData_external_remove(&me->fdata, &me->id, CD_MDISPS, me->totface);
+ CustomData_external_remove(&me->ldata, &me->id, CD_MDISPS, me->totloop);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index 09ae6365363..542b75e1f19 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -214,8 +214,9 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_bake_image);
WM_operatortype_append(OBJECT_OT_drop_named_material);
-}
+ WM_operatortype_append(OBJECT_OT_test_multires);
+}
void ED_operatormacros_object(void)
{
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index a0bddda0413..3aa604d48c0 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -79,6 +79,7 @@
#include "BKE_scene.h"
#include "BKE_speaker.h"
#include "BKE_texture.h"
+#include "BKE_tessmesh.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -94,9 +95,9 @@
#include "ED_curve.h"
#include "ED_keyframing.h"
#include "ED_object.h"
+#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_view3d.h"
-#include "ED_mesh.h"
#include "object_intern.h"
@@ -112,7 +113,8 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditVert *eve;
+ BMVert *eve;
+ BMIter iter;
Curve *cu;
Nurb *nu;
BezTriple *bezt;
@@ -124,20 +126,19 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
if(obedit->type==OB_MESH) {
Mesh *me= obedit->data;
- EditMesh *em;
+ BMEditMesh *em;
- load_editMesh(scene, obedit);
- make_editMesh(scene, obedit);
+ EDBM_LoadEditBMesh(scene, obedit);
+ EDBM_MakeEditBMesh(scene->toolsettings, scene, obedit);
- em= BKE_mesh_get_editmesh(me);
+ em= me->edit_btmesh;
/* derivedMesh might be needed for solving parenting,
so re-create it here */
- makeDerivedMesh(scene, obedit, em, CD_MASK_BAREMESH);
+ makeDerivedMesh(scene, obedit, em, CD_MASK_BAREMESH, 0);
- eve= em->verts.first;
- while(eve) {
- if(eve->f & 1) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT)) {
if(v1==0) v1= nr;
else if(v2==0) v2= nr;
else if(v3==0) v3= nr;
@@ -145,10 +146,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
else break;
}
nr++;
- eve= eve->next;
}
-
- BKE_mesh_end_editmesh(me, em);
}
else if(ELEM(obedit->type, OB_SURF, OB_CURVE)) {
ListBase *editnurb= object_editcurve_get(obedit);
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index e57574af839..68c017adecd 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -51,6 +51,7 @@
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_report.h"
+#include "BKE_tessmesh.h"
#include "BKE_multires.h"
#include "BKE_armature.h"
@@ -479,7 +480,7 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo
}
/* update normals */
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL);
}
else if (ob->type==OB_ARMATURE) {
ED_armature_apply_transform(ob, mat);
@@ -656,37 +657,37 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
if(obedit->type==OB_MESH) {
Mesh *me= obedit->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
- EditVert *eve;
-
- if(around==V3D_CENTROID) {
- int total= 0;
- for(eve= em->verts.first; eve; eve= eve->next) {
- total++;
- add_v3_v3(cent, eve->co);
- }
- if(total) {
- mul_v3_fl(cent, 1.0f/(float)total);
+ BMEditMesh *em = me->edit_btmesh;
+ BMVert *eve;
+ BMIter iter;
+ int total = 0;
+
+ if(centermode == ORIGIN_TO_CURSOR) {
+ copy_v3_v3(cent, cursor);
+ invert_m4_m4(obedit->imat, obedit->obmat);
+ mul_m4_v3(obedit->imat, cent);
+ } else {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if(around==V3D_CENTROID) {
+ total++;
+ add_v3_v3(cent, eve->co);
+ mul_v3_fl(cent, 1.0f/(float)total);
+ }
+ else {
+ DO_MINMAX(eve->co, min, max);
+ mid_v3_v3v3(cent, min, max);
+ }
}
}
- else {
- for(eve= em->verts.first; eve; eve= eve->next) {
- DO_MINMAX(eve->co, min, max);
- }
- mid_v3_v3v3(cent, min, max);
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ sub_v3_v3(eve->co, cent);
}
- if(!is_zero_v3(cent)) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- sub_v3_v3(eve->co, cent);
- }
-
- recalc_editnormals(em);
- tot_change++;
- DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
- }
- BKE_mesh_end_editmesh(me, em);
- }
+ EDBM_RecalcNormals(em);
+ tot_change++;
+ DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
+ }
}
/* reset flags */
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index f91740f4b47..6b2847b6182 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -41,6 +41,7 @@
#include "DNA_curve_types.h"
#include "DNA_lattice_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
@@ -49,7 +50,7 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
-#include "BLI_editVert.h"
+#include "BLI_cellalloc.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
@@ -58,6 +59,7 @@
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
#include "BKE_report.h"
#include "BKE_DerivedMesh.h"
@@ -90,7 +92,7 @@ static Lattice *vgroup_edit_lattice(Object *ob)
int ED_vgroup_object_is_edit_mode(Object *ob)
{
if(ob->type == OB_MESH)
- return (((Mesh*)ob->data)->edit_mesh != NULL);
+ return (((Mesh*)ob->data)->edit_btmesh != NULL);
else if(ob->type == OB_LATTICE)
return (((Lattice*)ob->data)->editlatt != NULL);
@@ -187,31 +189,33 @@ static int ED_vgroup_give_parray(ID *id, MDeformVert ***dvert_arr, int *dvert_to
{
Mesh *me = (Mesh *)id;
- if(me->edit_mesh) {
- EditMesh *em = me->edit_mesh;
- EditVert *eve;
+ if(me->edit_btmesh) {
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter;
+ BMVert *eve;
int i;
- if (!CustomData_has_layer(&em->vdata, CD_MDEFORMVERT)) {
+ if (!CustomData_has_layer(&em->bm->vdata, CD_MDEFORMVERT)) {
return 0;
}
- i= BLI_countlist(&em->verts);
+ i = em->bm->totvert;
*dvert_arr= MEM_mallocN(sizeof(void*)*i, "vgroup parray from me");
*dvert_tot = i;
i = 0;
-
if (use_vert_sel) {
- for (eve=em->verts.first; eve; eve=eve->next, i++) {
- (*dvert_arr)[i] = (eve->f & SELECT) ?
- CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT) : NULL;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ (*dvert_arr)[i] = BM_TestHFlag(eve, BM_SELECT) ?
+ CustomData_em_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT) : NULL;
+ i++;
}
}
else {
- for (eve=em->verts.first; eve; eve=eve->next, i++) {
- (*dvert_arr)[i] = CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ (*dvert_arr)[i] = CustomData_em_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
+ i++;
}
}
@@ -358,12 +362,12 @@ int ED_vgroup_copy_array(Object *ob, Object *ob_from)
for(i=0; i<dvert_tot; i++, dvf++, dv++) {
if((*dv)->dw)
- MEM_freeN((*dv)->dw);
+ BLI_cellalloc_free((*dv)->dw);
*(*dv)= *(*dvf);
if((*dv)->dw)
- (*dv)->dw= MEM_dupallocN((*dv)->dw);
+ (*dv)->dw= BLI_cellalloc_dupalloc((*dv)->dw);
}
MEM_freeN(dvert_array);
@@ -511,19 +515,19 @@ void ED_vgroup_vert_remove(Object *ob, bDeformGroup *dg, int vertnum)
static float get_vert_def_nr(Object *ob, const int def_nr, const int vertnum)
{
MDeformVert *dv= NULL;
- EditVert *eve;
+ BMVert *eve;
Mesh *me;
/* get the deform vertices corresponding to the vertnum */
if(ob->type==OB_MESH) {
me= ob->data;
- if(me->edit_mesh) {
- eve= BLI_findlink(&me->edit_mesh->verts, vertnum);
+ if(me->edit_btmesh) {
+ eve= BM_Vert_AtIndex(me->edit_btmesh->bm, vertnum);
if(!eve) {
return 0.0f;
}
- dv= CustomData_em_get(&me->edit_mesh->vdata, eve->data, CD_MDEFORMVERT);
+ dv= CustomData_bmesh_get(&me->edit_btmesh->bm->vdata, eve->head.data, CD_MDEFORMVERT);
}
else {
if(vertnum >= me->totvert) {
@@ -584,24 +588,23 @@ static void vgroup_select_verts(Object *ob, int select)
if(ob->type == OB_MESH) {
Mesh *me= ob->data;
- if (me->edit_mesh) {
- EditMesh *em = BKE_mesh_get_editmesh(me);
- EditVert *eve;
+ if (me->edit_btmesh) {
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter;
+ BMVert *eve;
- for (eve=em->verts.first; eve; eve=eve->next) {
- if (!eve->h) {
- dv= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN)) {
+ dv= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
if (defvert_find_index(dv, def_nr)) {
- if (select) eve->f |= SELECT;
- else eve->f &= ~SELECT;
+ BM_Select(em->bm, eve, select);
}
}
}
- /* this has to be called, because this function operates on vertices only */
- if(select) EM_select_flush(em); // vertices to edges/faces
- else EM_deselect_flush(em);
- BKE_mesh_end_editmesh(me, em);
+ /* this has to be called, because this function operates on vertices only */
+ if(select) EDBM_selectmode_flush(em); // vertices to edges/faces
+ else EDBM_deselect_flush(em);
}
else {
if (me->dvert) {
@@ -1284,51 +1287,51 @@ static void vgroup_blend(Object *ob)
int i, dvert_tot=0;
const int def_nr= ob->actdef-1;
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)ob->data));
+ BMEditMesh *em= ((Mesh *)ob->data)->edit_btmesh;
// ED_vgroup_give_array(ob->data, &dvert_array, &dvert_tot);
if (em==NULL)
return;
if (BLI_findlink(&ob->defbase, def_nr)) {
- int sel1, sel2;
+ BMEdge *eed;
+ BMVert *eve;
+ BMIter iter;
+
int i1, i2;
- EditEdge *eed;
- EditVert *eve;
float *vg_weights;
float *vg_users;
+ int sel1, sel2;
- i= 0;
- for(eve= em->verts.first; eve; eve= eve->next)
- eve->tmp.l= i++;
+ BM_ElemIndex_Ensure(em->bm, BM_VERT);
- dvert_tot= i;
+ dvert_tot= em->bm->totvert;
vg_weights= MEM_callocN(sizeof(float)*dvert_tot, "vgroup_blend_f");
vg_users= MEM_callocN(sizeof(int)*dvert_tot, "vgroup_blend_i");
- for(eed= em->edges.first; eed; eed= eed->next) {
- sel1= eed->v1->f & SELECT;
- sel2= eed->v2->f & SELECT;
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ sel1= BM_TestHFlag(eed->v1, BM_SELECT);
+ sel2= BM_TestHFlag(eed->v2, BM_SELECT);
if(sel1 != sel2) {
/* i1 is always the selected one */
if(sel1==TRUE && sel2==FALSE) {
- i1= eed->v1->tmp.l;
- i2= eed->v2->tmp.l;
+ i1= BM_GetIndex(eed->v1);
+ i2= BM_GetIndex(eed->v2);
eve= eed->v2;
}
else {
- i2= eed->v1->tmp.l;
- i1= eed->v2->tmp.l;
+ i2= BM_GetIndex(eed->v1);
+ i1= BM_GetIndex(eed->v2);
eve= eed->v1;
}
vg_users[i1]++;
/* TODO, we may want object mode blending */
- if(em) dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ if(em) dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
else dvert= dvert_array+i2;
dw= defvert_find_index(dvert, def_nr);
@@ -1340,10 +1343,10 @@ static void vgroup_blend(Object *ob)
}
i= 0;
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT && vg_users[i] > 0) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if(BM_TestHFlag(eve, BM_SELECT) && vg_users[i] > 0) {
/* TODO, we may want object mode blending */
- if(em) dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ if(em) dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
else dvert= dvert_array+i;
dw= defvert_verify_index(dvert, def_nr);
@@ -1511,7 +1514,7 @@ void ED_vgroup_mirror(Object *ob, const short mirror_weights, const short flip_v
all_vgroups, def_nr \
)
- EditVert *eve, *eve_mirr;
+ BMVert *eve, *eve_mirr;
MDeformVert *dvert, *dvert_mirr;
short sel, sel_mirr;
int *flip_map, flip_map_len;
@@ -1543,33 +1546,37 @@ void ED_vgroup_mirror(Object *ob, const short mirror_weights, const short flip_v
/* only the active group */
if(ob->type == OB_MESH) {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ BMEditMesh *em = me->edit_btmesh;
if (em) {
- if(!CustomData_has_layer(&em->vdata, CD_MDEFORMVERT)) {
+ BMIter iter;
+
+ if(!CustomData_has_layer(&em->bm->vdata, CD_MDEFORMVERT)) {
goto cleanup;
}
- EM_cache_x_mirror_vert(ob, em);
+ EDBM_CacheMirrorVerts(em, FALSE);
/* Go through the list of editverts and assign them */
- for(eve=em->verts.first; eve; eve=eve->next){
- if((eve_mirr=eve->tmp.v)) {
- sel= eve->f & SELECT;
- sel_mirr= eve_mirr->f & SELECT;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if((eve_mirr= EDBM_GetMirrorVert(em, eve))) {
+ sel= BM_TestHFlag(eve, BM_SELECT);
+ sel_mirr= BM_TestHFlag(eve_mirr, BM_SELECT);
if((sel || sel_mirr) && (eve != eve_mirr)) {
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
- dvert_mirr= CustomData_em_get(&em->vdata, eve_mirr->data, CD_MDEFORMVERT);
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
+ dvert_mirr= CustomData_bmesh_get(&em->bm->vdata, eve_mirr->head.data, CD_MDEFORMVERT);
if(dvert && dvert_mirr) {
VGROUP_MIRR_OP;
}
}
- eve->tmp.v= eve_mirr->tmp.v= NULL;
+ /* don't use these again */
+ EDBM_ClearMirrorVert(em, eve);
+ EDBM_ClearMirrorVert(em, eve_mirr);
}
}
- BKE_mesh_end_editmesh(me, em);
+ EDBM_EndMirrorCache(em);
}
else {
/* object mode / weight paint */
@@ -1771,19 +1778,19 @@ static void vgroup_active_remove_verts(Object *ob, const int allverts, bDeformGr
if(ob->type == OB_MESH) {
Mesh *me= ob->data;
- if (me->edit_mesh) {
- EditVert *eve;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ if (me->edit_btmesh) {
+ BMEditMesh *em = me->edit_btmesh;
+ BMVert *eve;
+ BMIter iter;
- for (eve=em->verts.first; eve; eve=eve->next) {
- dv= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ dv= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
- if (dv && dv->dw && (allverts || (eve->f & SELECT))) {
+ if(dv && dv->dw && (allverts || BM_TestHFlag(eve, BM_SELECT))) {
MDeformWeight *dw = defvert_find_index(dv, def_nr);
defvert_remove_group(dv, dw); /* dw can be NULL */
}
}
- BKE_mesh_end_editmesh(me, em);
}
else {
MVert *mv;
@@ -1841,19 +1848,19 @@ static void vgroup_delete_edit_mode(Object *ob, bDeformGroup *dg)
/* Make sure that any verts with higher indices are adjusted accordingly */
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
- EditVert *eve;
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter;
+ BMVert *eve;
MDeformVert *dvert;
- for(eve=em->verts.first; eve; eve=eve->next){
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
if(dvert)
for(i=0; i<dvert->totweight; i++)
if(dvert->dw[i].def_nr > dg_index)
dvert->dw[i].def_nr--;
}
- BKE_mesh_end_editmesh(me, em);
}
else if(ob->type==OB_LATTICE) {
Lattice *lt= vgroup_edit_lattice(ob);
@@ -1893,7 +1900,7 @@ static void vgroup_delete_edit_mode(Object *ob, bDeformGroup *dg)
else if(ob->type==OB_LATTICE) {
Lattice *lt= vgroup_edit_lattice(ob);
if(lt->dvert) {
- MEM_freeN(lt->dvert);
+ BLI_cellalloc_free(lt->dvert);
lt->dvert= NULL;
}
}
@@ -1903,7 +1910,7 @@ static void vgroup_delete_edit_mode(Object *ob, bDeformGroup *dg)
static int vgroup_object_in_edit_mode(Object *ob)
{
if(ob->type == OB_MESH)
- return (((Mesh*)ob->data)->edit_mesh != NULL);
+ return (((Mesh*)ob->data)->edit_btmesh != NULL);
else if(ob->type == OB_LATTICE)
return (((Lattice*)ob->data)->editlatt != NULL);
@@ -1915,7 +1922,7 @@ static int vgroup_object_in_wpaint_vert_select(Object *ob)
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
return ( (ob->mode & OB_MODE_WEIGHT_PAINT) &&
- (me->edit_mesh == NULL) &&
+ (me->edit_btmesh == NULL) &&
(ME_EDIT_PAINT_SEL_MODE(me) == SCE_SELECT_VERTEX) );
}
@@ -1945,7 +1952,7 @@ static void vgroup_delete_all(Object *ob)
else if(ob->type==OB_LATTICE) {
Lattice *lt= vgroup_edit_lattice(ob);
if(lt->dvert) {
- MEM_freeN(lt->dvert);
+ BLI_cellalloc_free(lt->dvert);
lt->dvert= NULL;
}
}
@@ -1968,25 +1975,26 @@ static void vgroup_assign_verts(Object *ob, const float weight)
if(ob->type == OB_MESH) {
Mesh *me= ob->data;
- if (me->edit_mesh) {
- EditMesh *em = BKE_mesh_get_editmesh(me);
- EditVert *eve;
- if(!CustomData_has_layer(&em->vdata, CD_MDEFORMVERT))
- EM_add_data_layer(em, &em->vdata, CD_MDEFORMVERT, NULL);
+ if (me->edit_btmesh) {
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter;
+ BMVert *eve;
+
+ if(!CustomData_has_layer(&em->bm->vdata, CD_MDEFORMVERT))
+ BM_add_data_layer(em->bm, &em->bm->vdata, CD_MDEFORMVERT);
/* Go through the list of editverts and assign them */
- for (eve=em->verts.first; eve; eve=eve->next) {
- if (eve->f & SELECT) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT)) {
MDeformWeight *dw;
- dv= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT); /* can be NULL */
+ dv= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT); /* can be NULL */
dw= defvert_verify_index(dv, def_nr);
if (dw) {
dw->weight= weight;
}
}
}
- BKE_mesh_end_editmesh(me, em);
}
else {
MVert *mv;
@@ -2795,11 +2803,12 @@ static int vgroup_do_remap(Object *ob, char *name_array, wmOperator *op)
if(ob->mode == OB_MODE_EDIT) {
if(ob->type==OB_MESH) {
- EditMesh *em = BKE_mesh_get_editmesh(ob->data);
- EditVert *eve;
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMIter iter;
+ BMVert *eve;
- for(eve=em->verts.first; eve; eve=eve->next){
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
if(dvert && dvert->totweight){
defvert_remap(dvert, sort_map, defbase_tot);
}
diff --git a/source/blender/editors/physics/SConscript b/source/blender/editors/physics/SConscript
index 188416eb04c..a478b2afb1c 100644
--- a/source/blender/editors/physics/SConscript
+++ b/source/blender/editors/physics/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../gpu ../../blenloader'
+incs += ' ../../gpu ../../blenloader ../../bmesh'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
defs = ''
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index dbf03e34c32..a912fb5f81b 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -1064,7 +1064,7 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
BLI_kdtree_free(edit->emitter_field);
- totface=dm->getNumFaces(dm);
+ totface=dm->getNumTessFaces(dm);
/*totvert=dm->getNumVerts(dm);*/ /*UNSUED*/
edit->emitter_cosnos=MEM_callocN(totface*6*sizeof(float),"emitter cosnos");
@@ -1075,7 +1075,7 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
nor=vec+3;
for(i=0; i<totface; i++, vec+=6, nor+=6) {
- MFace *mface=dm->getFaceData(dm,i,CD_MFACE);
+ MFace *mface=dm->getTessFaceData(dm,i,CD_MFACE);
MVert *mvert;
mvert=dm->getVertData(dm,mface->v1,CD_MVERT);
@@ -2563,7 +2563,7 @@ static void PE_mirror_x(Scene *scene, Object *ob, int tagged)
PTCacheEditPoint *newpoint, *new_points;
POINT_P; KEY_K;
HairKey *hkey;
- int *mirrorfaces;
+ int *mirrorfaces = NULL;
int rotation, totpart, newtotpart;
if(psys->flag & PSYS_GLOBAL_HAIR)
@@ -3079,8 +3079,8 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm,
copy_v3_v3(p_max,pa_minmax+3);
}
- totface=dm->getNumFaces(dm);
- mface=dm->getFaceDataArray(dm,CD_MFACE);
+ totface=dm->getNumTessFaces(dm);
+ mface=dm->getTessFaceDataArray(dm,CD_MFACE);
mvert=dm->getVertDataArray(dm,CD_MVERT);
/* lets intersect the faces */
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index b26661da4a2..bc3cfa2ca92 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -645,7 +645,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
if(psmd->dm->deformedOnly)
/* we don't want to mess up psmd->dm when converting to global coordinates below */
- dm= CDDM_copy(psmd->dm);
+ dm= CDDM_copy(psmd->dm, 0);
else
dm= mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
@@ -671,7 +671,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
continue;
}
- mface = CDDM_get_face(dm,nearest.index);
+ mface = CDDM_get_tessface(dm,nearest.index);
copy_v3_v3(v[0], CDDM_get_vert(dm,mface->v1)->co);
copy_v3_v3(v[1], CDDM_get_vert(dm,mface->v2)->co);
diff --git a/source/blender/editors/render/CMakeLists.txt b/source/blender/editors/render/CMakeLists.txt
index cf6846f5f98..3c5fd0b4ef7 100644
--- a/source/blender/editors/render/CMakeLists.txt
+++ b/source/blender/editors/render/CMakeLists.txt
@@ -26,6 +26,7 @@ set(INC
../../blenloader
../../gpu
../../imbuf
+ ../../bmesh
../../makesdna
../../makesrna
../../render/extern/include
diff --git a/source/blender/editors/render/SConscript b/source/blender/editors/render/SConscript
index 53418500ea6..1f93db653f5 100644
--- a/source/blender/editors/render/SConscript
+++ b/source/blender/editors/render/SConscript
@@ -7,7 +7,7 @@ incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
-incs += ' ../../blenloader'
+incs += ' ../../blenloader ../../bmesh'
if env['OURPLATFORM'] == 'linux':
cflags='-pthread'
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 13818ee13e4..01d3811cce8 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -62,6 +62,7 @@
#include "BKE_scene.h"
#include "BKE_texture.h"
#include "BKE_world.h"
+#include "BKE_tessmesh.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -164,13 +165,15 @@ static int material_slot_assign_exec(bContext *C, wmOperator *UNUSED(op))
if(ob && ob->actcol>0) {
if(ob->type == OB_MESH) {
- EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
- EditFace *efa;
+ BMEditMesh *em= ((Mesh*)ob->data)->edit_btmesh;
+ BMFace *efa;
+ BMIter iter;
if(em) {
- for(efa= em->faces.first; efa; efa=efa->next)
- if(efa->f & SELECT)
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BM_TestHFlag(efa, BM_SELECT))
efa->mat_nr= ob->actcol-1;
+ }
}
}
else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
@@ -223,13 +226,10 @@ static int material_slot_de_select(bContext *C, int select)
return OPERATOR_CANCELLED;
if(ob->type == OB_MESH) {
- EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
+ BMEditMesh *em= ((Mesh*)ob->data)->edit_btmesh;
if(em) {
- if(select)
- EM_select_by_material(em, ob->actcol-1);
- else
- EM_deselect_by_material(em, ob->actcol-1);
+ EDBM_deselect_by_material(em, ob->actcol-1, select);
}
}
else if ELEM(ob->type, OB_CURVE, OB_SURF) {
diff --git a/source/blender/editors/screen/CMakeLists.txt b/source/blender/editors/screen/CMakeLists.txt
index 3614052684c..79a805cfa6e 100644
--- a/source/blender/editors/screen/CMakeLists.txt
+++ b/source/blender/editors/screen/CMakeLists.txt
@@ -24,6 +24,7 @@ set(INC
../../blenkernel
../../blenlib
../../blenloader
+ ../../bmesh
../../imbuf
../../makesdna
../../makesrna
diff --git a/source/blender/editors/screen/SConscript b/source/blender/editors/screen/SConscript
index 1381c820224..ade26a0b80f 100644
--- a/source/blender/editors/screen/SConscript
+++ b/source/blender/editors/screen/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../blenfont ../../makesdna ../../imbuf'
incs += ' ../../blenloader ../../windowmanager ../../makesrna ../../gpu'
-incs += ' ../../render/extern/include'
+incs += ' ../../render/extern/include ../../bmesh'
incs += ' #/intern/guardedalloc #/extern/glew/include'
defs = ''
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 0d724dc1b28..e18851893bd 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -54,6 +54,7 @@
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
+#include "BKE_tessmesh.h"
#include "BKE_sound.h"
#include "WM_api.h"
@@ -313,7 +314,7 @@ int ED_operator_editmesh(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
if(obedit && obedit->type==OB_MESH)
- return NULL != ((Mesh *)obedit->data)->edit_mesh;
+ return NULL != ((Mesh *)obedit->data)->edit_btmesh;
return 0;
}
@@ -366,18 +367,15 @@ int ED_operator_uvedit(bContext *C)
int ED_operator_uvmap(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= NULL;
+ BMEditMesh *em= NULL;
if(obedit && obedit->type==OB_MESH)
- em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ em= ((Mesh *)obedit->data)->edit_btmesh;
- if(em && (em->faces.first)) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ if(em && (em->bm->totface)) {
return 1;
}
- if(obedit)
- BKE_mesh_end_editmesh(obedit->data, em);
return 0;
}
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index fb20b201567..29e97c77bec 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -23,6 +23,7 @@ set(INC
../../blenkernel
../../blenlib
../../blenloader
+ ../../bmesh
../../gpu
../../imbuf
../../makesdna
diff --git a/source/blender/editors/sculpt_paint/SConscript b/source/blender/editors/sculpt_paint/SConscript
index dd82e01240b..8669ea6c695 100644
--- a/source/blender/editors/sculpt_paint/SConscript
+++ b/source/blender/editors/sculpt_paint/SConscript
@@ -8,7 +8,7 @@ defs = []
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../render/extern/include'
-incs += ' ../../gpu ../../makesrna ../../blenloader ../uvedit'
+incs += ' ../../gpu ../../makesrna ../../blenloader ../../bmesh ../uvedit'
if env['OURPLATFORM'] == 'linux':
cflags='-pthread'
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index a5b79d0c974..1e989cce14a 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -84,6 +84,8 @@
#include "BKE_global.h"
#include "BKE_deform.h"
+#include "BKE_tessmesh.h"
+
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -2976,11 +2978,11 @@ static void project_paint_begin(ProjPaintState *ps)
}
ps->dm_mvert = ps->dm->getVertArray(ps->dm);
- ps->dm_mface = ps->dm->getFaceArray(ps->dm);
- ps->dm_mtface= ps->dm->getFaceDataArray(ps->dm, CD_MTFACE);
+ ps->dm_mface = ps->dm->getTessFaceArray(ps->dm);
+ ps->dm_mtface= ps->dm->getTessFaceDataArray(ps->dm, CD_MTFACE);
ps->dm_totvert = ps->dm->getNumVerts(ps->dm);
- ps->dm_totface = ps->dm->getNumFaces(ps->dm);
+ ps->dm_totface = ps->dm->getNumTessFaces(ps->dm);
/* use clone mtface? */
@@ -4646,7 +4648,7 @@ static int image_paint_poll(bContext *C)
static int uv_sculpt_brush_poll(bContext *C)
{
- EditMesh *em;
+ BMEditMesh *em;
int ret;
Object *obedit = CTX_data_edit_object(C);
SpaceImage *sima= CTX_wm_space_image(C);
@@ -4656,9 +4658,8 @@ static int uv_sculpt_brush_poll(bContext *C)
if(!uv_sculpt_brush(C) || !obedit || obedit->type != OB_MESH)
return 0;
- em = BKE_mesh_get_editmesh(obedit->data);
- ret = EM_texFaceCheck(em);
- BKE_mesh_end_editmesh(obedit->data, em);
+ em = ((Mesh *)obedit->data)->edit_btmesh;
+ ret = EDBM_texFaceCheck(em);
if(ret && sima) {
ARegion *ar= CTX_wm_region(C);
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 0705ea29985..70293765813 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -250,9 +250,9 @@ static void imapaint_tri_weights(Object *ob, float *v1, float *v2, float *v3, fl
void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, const int xy[2], float uv[2])
{
DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
- const int *index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
- MTFace *tface = dm->getFaceDataArray(dm, CD_MTFACE), *tf;
- int numfaces = dm->getNumFaces(dm), a, findex;
+ const int *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ MTFace *tface = dm->getTessFaceDataArray(dm, CD_MTFACE), *tf;
+ int numfaces = dm->getNumTessFaces(dm), a, findex;
float p[2], w[3], absw, minabsw;
MFace mf;
MVert mv[4];
@@ -265,7 +265,7 @@ void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, const in
findex= index ? index[a]: a;
if(findex == faceindex) {
- dm->getFace(dm, a, &mf);
+ dm->getTessFace(dm, a, &mf);
dm->getVert(dm, mf.v1, &mv[0]);
dm->getVert(dm, mf.v2, &mv[1]);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index c9a60236d07..7a376a218b7 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -43,8 +43,10 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
+#include "BLI_memarena.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
+#include "BLI_cellalloc.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -93,7 +95,7 @@ int vertex_paint_mode_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- return ob && ob->mode == OB_MODE_VERTEX_PAINT && ((Mesh *)ob->data)->totface;
+ return ob && ob->mode == OB_MODE_VERTEX_PAINT && ((Mesh *)ob->data)->totpoly;
}
int vertex_paint_poll(bContext *C)
@@ -114,7 +116,7 @@ int weight_paint_mode_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- return ob && ob->mode == OB_MODE_WEIGHT_PAINT && ((Mesh *)ob->data)->totface;
+ return ob && ob->mode == OB_MODE_WEIGHT_PAINT && ((Mesh *)ob->data)->totpoly;
}
int weight_paint_poll(bContext *C)
@@ -150,7 +152,7 @@ static VPaint *new_vpaint(int wpaint)
static int *get_indexarray(Mesh *me)
{
- return MEM_mallocN(sizeof(int)*(me->totface+1), "vertexpaint");
+ return MEM_mallocN(sizeof(int)*(me->totpoly+1), "vertexpaint");
}
@@ -188,7 +190,7 @@ unsigned int vpaint_get_current_col(VPaint *vp)
return rgba_to_mcol(brush->rgb[0], brush->rgb[1], brush->rgb[2], 1.0f);
}
-static void do_shared_vertexcol(Mesh *me)
+static void do_shared_vertex_tesscol(Mesh *me)
{
/* if no mcol: do not do */
/* if tface: only the involved faces, otherwise all */
@@ -254,18 +256,82 @@ static void do_shared_vertexcol(Mesh *me)
MEM_freeN(scolmain);
}
+void do_shared_vertexcol(Mesh *me)
+{
+ MLoop *ml = me->mloop;
+ MLoopCol *lcol = me->mloopcol;
+ MTexPoly *mtp = me->mtpoly;
+ MPoly *mp = me->mpoly;
+ float (*scol)[5];
+ int i, has_shared = 0;
+
+ /* if no mloopcol: do not do */
+ /* if mtexpoly: only the involved faces, otherwise all */
+
+ if(me->mloopcol==0 || me->totvert==0 || me->totpoly==0) return;
+
+ scol = MEM_callocN(sizeof(float)*me->totvert*5, "scol");
+
+ for (i=0; i<me->totloop; i++, ml++, lcol++) {
+ if (i >= mp->loopstart + mp->totloop) {
+ mp++;
+ if (mtp) mtp++;
+ }
+
+ if (!(mtp && (mtp->mode & TF_SHAREDCOL)) && (me->editflag & ME_EDIT_PAINT_MASK)!=0)
+ continue;
+
+ scol[ml->v][0] += lcol->r;
+ scol[ml->v][1] += lcol->g;
+ scol[ml->v][2] += lcol->b;
+ scol[ml->v][3] += lcol->a;
+ scol[ml->v][4] += 1.0;
+ has_shared = 1;
+ }
+
+ if (has_shared) {
+ for (i=0; i<me->totvert; i++) {
+ if (!scol[i][4]) continue;
+
+ scol[i][0] /= scol[i][4];
+ scol[i][1] /= scol[i][4];
+ scol[i][2] /= scol[i][4];
+ scol[i][3] /= scol[i][4];
+ }
+
+ ml = me->mloop;
+ lcol = me->mloopcol;
+ for (i=0; i<me->totloop; i++, ml++, lcol++) {
+ if (!scol[ml->v][4]) continue;
+
+ lcol->r = scol[ml->v][0];
+ lcol->g = scol[ml->v][1];
+ lcol->b = scol[ml->v][2];
+ lcol->a = scol[ml->v][3];
+ }
+ }
+
+ MEM_freeN(scol);
+
+ if (has_shared) {
+ do_shared_vertex_tesscol(me);
+ }
+}
+
static void make_vertexcol(Object *ob) /* single ob */
{
Mesh *me;
if(!ob || ob->id.lib) return;
me= get_mesh(ob);
if(me==NULL) return;
- if(me->edit_mesh) return;
+ if(me->edit_btmesh) return;
/* copies from shadedisplist to mcol */
- if(!me->mcol) {
- CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface);
- mesh_update_customdata_pointers(me);
+ if(!me->mcol)
+ CustomData_add_layer(&me->fdata, CD_MCOL, CD_DEFAULT, NULL, me->totface);
+ if (!me->mloopcol) {
+ CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop);
+ mesh_update_customdata_pointers(me, TRUE);
}
//if(shade)
@@ -314,7 +380,7 @@ static int wpaint_mirror_vgroup_ensure(Object *ob, const int vgroup_active)
return -1;
}
-static void copy_vpaint_prev(VPaint *vp, unsigned int *mcol, int tot)
+static void copy_vpaint_prev(VPaint *vp, unsigned int *lcol, int tot)
{
if(vp->vpaint_prev) {
MEM_freeN(vp->vpaint_prev);
@@ -322,10 +388,10 @@ static void copy_vpaint_prev(VPaint *vp, unsigned int *mcol, int tot)
}
vp->tot= tot;
- if(mcol==NULL || tot==0) return;
+ if(lcol==NULL || tot==0) return;
- vp->vpaint_prev= MEM_mallocN(4*sizeof(int)*tot, "vpaint_prev");
- memcpy(vp->vpaint_prev, mcol, 4*sizeof(int)*tot);
+ vp->vpaint_prev= MEM_mallocN(sizeof(int)*tot, "vpaint_prev");
+ memcpy(vp->vpaint_prev, lcol, sizeof(int)*tot);
}
@@ -348,12 +414,14 @@ static void copy_wpaint_prev (VPaint *wp, MDeformVert *dverts, int dcount)
void vpaint_fill(Object *ob, unsigned int paintcol)
{
Mesh *me;
- MFace *mf;
+ MFace *mf;
+ MPoly *mp;
+ MLoopCol *lcol;
unsigned int *mcol;
- int i, selected;
+ int i, j, selected;
me= get_mesh(ob);
- if(me==NULL || me->totface==0) return;
+ if(me==NULL || me->totpoly==0) return;
if(!me->mcol) make_vertexcol(ob);
if(!me->mcol) return; /* possible we can't make mcol's */
@@ -371,6 +439,18 @@ void vpaint_fill(Object *ob, unsigned int paintcol)
mcol[3] = paintcol;
}
}
+
+ mp = me->mpoly;
+ lcol = me->mloopcol;
+ for (i=0; i<me->totpoly; i++, mp++) {
+ if (!(!selected || mp->flag & ME_FACE_SEL))
+ continue;
+
+ lcol = me->mloopcol + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, lcol++) {
+ *(int*)lcol = paintcol;
+ }
+ }
DAG_id_tag_update(&me->id, 0);
}
@@ -380,7 +460,7 @@ void vpaint_fill(Object *ob, unsigned int paintcol)
void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
{
Mesh *me= ob->data;
- MFace *mf;
+ MPoly *mf;
MDeformWeight *dw, *dw_prev;
int vgroup_active, vgroup_mirror= -1;
unsigned int index;
@@ -388,7 +468,7 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
/* mutually exclusive, could be made into a */
const short paint_selmode= ME_EDIT_PAINT_SEL_MODE(me);
- if(me->totface==0 || me->dvert==NULL || !me->mface) return;
+ if(me->totpoly==0 || me->dvert==NULL || !me->mpoly) return;
vgroup_active = ob->actdef - 1;
@@ -399,15 +479,15 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
copy_wpaint_prev(wp, me->dvert, me->totvert);
- for(index=0, mf= me->mface; index < me->totface; index++, mf++) {
- unsigned int fidx= mf->v4 ? 3:2;
+ for(index=0, mf= me->mpoly; index < me->totpoly; index++, mf++) {
+ unsigned int fidx= mf->totloop - 1;
if ((paint_selmode == SCE_SELECT_FACE) && !(mf->flag & ME_FACE_SEL)) {
continue;
}
do {
- unsigned int vidx= *(&mf->v1 + fidx);
+ unsigned int vidx= me->mloop[mf->loopstart + fidx].v;
if(!me->dvert[vidx].flag) {
if((paint_selmode == SCE_SELECT_VERTEX) && !(me->mvert[vidx].flag & SELECT)) {
@@ -455,7 +535,7 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
}
/* XXX: should be re-implemented as a vertex/weight paint 'color correct' operator
-
+
void vpaint_dogamma(Scene *scene)
{
VPaint *vp= scene->toolsettings->vpaint;
@@ -473,12 +553,12 @@ void vpaint_dogamma(Scene *scene)
igam= 1.0/vp->gamma;
for(a=0; a<256; a++) {
-
+
fac= ((float)a)/255.0;
fac= vp->mul*pow( fac, igam);
-
+
temp= 255.9*fac;
-
+
if(temp<=0) gamtab[a]= 0;
else if(temp>=255) gamtab[a]= 255;
else gamtab[a]= temp;
@@ -487,16 +567,17 @@ void vpaint_dogamma(Scene *scene)
a= 4*me->totface;
cp= (unsigned char *)me->mcol;
while(a--) {
-
+
cp[1]= gamtab[ cp[1] ];
cp[2]= gamtab[ cp[2] ];
cp[3]= gamtab[ cp[3] ];
-
+
cp+= 4;
}
}
*/
+
static unsigned int mcol_blend(unsigned int col1, unsigned int col2, int fac)
{
char *cp1, *cp2, *cp;
@@ -897,14 +978,14 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event)
index= view3d_sample_backbuf(&vc, event->mval[0], event->mval[1]);
- if(index && index<=me->totface) {
+ if(index && index<=me->totpoly) {
DerivedMesh *dm= mesh_get_derived_final(vc.scene, vc.obact, CD_MASK_BAREMESH);
if(dm->getVertCo==NULL) {
BKE_report(op->reports, RPT_WARNING, "The modifier used does not support deformed locations");
}
else {
- MFace *mf= ((MFace *)me->mface) + index-1;
+ MPoly *mf= ((MPoly *)me->mpoly) + index-1;
const int vgroup_active= vc.obact->actdef - 1;
ToolSettings *ts= vc.scene->toolsettings;
float mval_f[2];
@@ -915,10 +996,10 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event)
mval_f[0]= (float)event->mval[0];
mval_f[1]= (float)event->mval[1];
- fidx= mf->v4 ? 3:2;
+ fidx= mf->totloop - 1;
do {
float co[3], sco[3], len;
- const int v_idx= (*(&mf->v1 + fidx));
+ const int v_idx= me->mloop[mf->loopstart + fidx].v;
dm->getVertCo(dm, v_idx, co);
project_float_noclip(vc.ar, co, sco);
len= len_squared_v2v2(mval_f, sco);
@@ -981,16 +1062,16 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA
index= view3d_sample_backbuf(&vc, win->eventstate->x - vc.ar->winrct.xmin, win->eventstate->y - vc.ar->winrct.ymin);
- if(index && index<=me->totface) {
+ if(index && index<=me->totpoly) {
const int defbase_tot= BLI_countlist(&vc.obact->defbase);
if(defbase_tot) {
- MFace *mf= ((MFace *)me->mface) + index-1;
- unsigned int fidx= mf->v4 ? 3:2;
+ MPoly *mf= ((MPoly *)me->mpoly) + index-1;
+ unsigned int fidx= mf->totloop - 1;
int *groups= MEM_callocN(defbase_tot*sizeof(int), "groups");
int found= FALSE;
do {
- MDeformVert *dvert= me->dvert + (*(&mf->v1 + fidx));
+ MDeformVert *dvert= me->dvert + me->mloop[mf->loopstart + fidx].v;
int i= dvert->totweight;
MDeformWeight *dw;
for(dw= dvert->dw; i > 0; dw++, i--) {
@@ -1537,7 +1618,7 @@ static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi,
MDeformVert *dv= &me->dvert[index];
MDeformVert dv_test= {NULL};
- dv_test.dw= MEM_dupallocN(dv->dw);
+ dv_test.dw= BLI_cellalloc_dupalloc(dv->dw);
dv_test.flag = dv->flag;
dv_test.totweight = dv->totweight;
/* do not multi-paint if a locked group is selected or the active group is locked
@@ -1568,19 +1649,19 @@ static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi,
if(tdw->weight != oldw) {
if(neww > oldw) {
if(tdw->weight <= oldw) {
- MEM_freeN(dv_test.dw);
+ BLI_cellalloc_free(dv_test.dw);
return TRUE;
}
}
else {
if(tdw->weight >= oldw) {
- MEM_freeN(dv_test.dw);
+ BLI_cellalloc_free(dv_test.dw);
return TRUE;
}
}
}
}
- MEM_freeN(dv_test.dw);
+ BLI_cellalloc_free(dv_test.dw);
return FALSE;
}
@@ -1767,7 +1848,7 @@ static void do_weight_paint_vertex(/* vars which remain the same for every vert
/* setup multi-paint */
if (do_multipaint_totsel) {
- dv_copy.dw= MEM_dupallocN(dv->dw);
+ dv_copy.dw= BLI_cellalloc_dupalloc(dv->dw);
dv_copy.flag = dv->flag;
dv_copy.totweight = dv->totweight;
tdw = dw;
@@ -1821,7 +1902,7 @@ static void do_weight_paint_vertex(/* vars which remain the same for every vert
oldChange = 0;
}
if(dv_copy.dw) {
- MEM_freeN(dv_copy.dw);
+ BLI_cellalloc_free(dv_copy.dw);
}
#if 0
/* dv may have been altered greatly */
@@ -2017,7 +2098,7 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED
}
me= get_mesh(ob);
- if(me==NULL || me->totface==0) return OPERATOR_PASS_THROUGH;
+ if(me==NULL || me->totpoly==0) return OPERATOR_PASS_THROUGH;
/* if nothing was added yet, we make dverts and a vertex deform group */
if (!me->dvert) {
@@ -2180,7 +2261,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
if(wp->flag & VP_AREA) {
/* Ugly hack, to avoid drawing vertex index when getting the face index buffer - campbell */
me->editflag &= ~ME_EDIT_VERT_SEL;
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush_size_pressure);
+ totindex= sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
me->editflag |= use_vert_sel ? ME_EDIT_VERT_SEL : 0;
}
else {
@@ -2191,22 +2272,22 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
if(wp->flag & VP_COLINDEX) {
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
- if(mface->mat_nr!=ob->actcol-1) {
+ if(mpoly->mat_nr!=ob->actcol-1) {
indexar[index]= 0;
}
}
}
}
- if((me->editflag & ME_EDIT_PAINT_MASK) && me->mface) {
+ if((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) {
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
- if((mface->flag & ME_FACE_SEL)==0) {
+ if((mpoly->flag & ME_FACE_SEL)==0) {
indexar[index]= 0;
}
}
@@ -2222,42 +2303,39 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
paintweight= ts->vgroup_weight;
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= me->mface + (indexar[index]-1);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= me->mpoly + (indexar[index]-1);
+ MLoop *ml = me->mloop + mpoly->loopstart;
+ int i;
if(use_vert_sel) {
- me->dvert[mface->v1].flag = (me->mvert[mface->v1].flag & SELECT);
- me->dvert[mface->v2].flag = (me->mvert[mface->v2].flag & SELECT);
- me->dvert[mface->v3].flag = (me->mvert[mface->v3].flag & SELECT);
- if(mface->v4) me->dvert[mface->v4].flag = (me->mvert[mface->v4].flag & SELECT);
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ me->dvert[ml->v].flag = (me->mvert[ml->v].flag & SELECT);
+ }
}
else {
- me->dvert[mface->v1].flag= 1;
- me->dvert[mface->v2].flag= 1;
- me->dvert[mface->v3].flag= 1;
- if(mface->v4) me->dvert[mface->v4].flag= 1;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ me->dvert[ml->v].flag = 1;
+ }
}
if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
MDeformWeight *dw, *(*dw_func)(MDeformVert *, const int);
- unsigned int fidx= mface->v4 ? 3:2;
if(wp->flag & VP_ONLYVGROUP)
dw_func= (MDeformWeight *(*)(MDeformVert *, const int))defvert_find_index;
else
dw_func= defvert_verify_index;
-
- do {
- unsigned int vidx= *(&mface->v1 + fidx);
- const float fac = calc_vp_strength_dl(wp, vc, wpd->vertexcosnos+6*vidx, mval, brush_size_pressure);
+
+ ml = me->mloop + mpoly->loopstart;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ const float fac = calc_vp_strength_dl(wp, vc, wpd->vertexcosnos+6*ml->v, mval, brush_size_pressure);
if (fac > 0.0f) {
- dw = dw_func(&me->dvert[vidx], wpi.vgroup_active);
+ dw = dw_func(&me->dvert[ml->v], wpi.vgroup_active);
paintweight += dw ? (dw->weight * fac) : 0.0f;
totw += fac;
}
-
- } while (fidx--);
-
+ }
}
}
}
@@ -2267,14 +2345,14 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
}
for(index=0; index<totindex; index++) {
-
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mf= me->mface + (indexar[index]-1);
- unsigned int fidx= mf->v4 ? 3:2;
- do {
- unsigned int vidx= *(&mf->v1 + fidx);
-
- if(me->dvert[vidx].flag) {
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= me->mpoly + (indexar[index]-1);
+ MLoop *ml=me->mloop+mpoly->loopstart;
+ int i;
+
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ unsigned int vidx= ml->v;
+ if (me->dvert[vidx].flag) {
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*vidx,
mval, brush_size_pressure, brush_alpha_pressure);
if(alpha) {
@@ -2282,7 +2360,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
}
me->dvert[vidx].flag= 0;
}
- } while (fidx--);
+ }
}
}
@@ -2422,7 +2500,7 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */
return OPERATOR_PASS_THROUGH;
}
- if(me && me->mcol==NULL) make_vertexcol(ob);
+ if(me && me->mloopcol==NULL) make_vertexcol(ob);
/* toggle: end vpaint */
if(ob->mode & OB_MODE_VERTEX_PAINT) {
@@ -2490,14 +2568,52 @@ For future:
*/
+typedef struct polyfacemap_e {
+ struct polyfacemap_e *next, *prev;
+ int facenr;
+} polyfacemap_e;
+
typedef struct VPaintData {
ViewContext vc;
unsigned int paintcol;
int *indexar;
float *vertexcosnos;
float vpimat[3][3];
+
+ /*mpoly -> mface mapping*/
+ MemArena *arena;
+ ListBase *polyfacemap;
} VPaintData;
+static void vpaint_build_poly_facemap(struct VPaintData *vd, Mesh *me)
+{
+ MFace *mf;
+ polyfacemap_e *e;
+ int *origIndex;
+ int i;
+
+ vd->arena = BLI_memarena_new(1<<13, "vpaint tmp");
+ BLI_memarena_use_calloc(vd->arena);
+
+ vd->polyfacemap = BLI_memarena_alloc(vd->arena, sizeof(ListBase)*me->totpoly);
+
+ origIndex = CustomData_get_layer(&me->fdata, CD_POLYINDEX);
+ mf = me->mface;
+
+ if (!origIndex)
+ return;
+
+ for (i=0; i<me->totface; i++, mf++, origIndex++) {
+ if (*origIndex == ORIGINDEX_NONE)
+ continue;
+
+ e = BLI_memarena_alloc(vd->arena, sizeof(polyfacemap_e));
+ e->facenr = i;
+
+ BLI_addtail(&vd->polyfacemap[*origIndex], e);
+ }
+}
+
static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent *UNUSED(event))
{
ToolSettings *ts= CTX_data_tool_settings(C);
@@ -2510,10 +2626,13 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
/* context checks could be a poll() */
me= get_mesh(ob);
- if(me==NULL || me->totface==0) return OPERATOR_PASS_THROUGH;
+ if(me==NULL || me->totpoly==0)
+ return OPERATOR_PASS_THROUGH;
- if(me->mcol==NULL) make_vertexcol(ob);
- if(me->mcol==NULL) return OPERATOR_CANCELLED;
+ if(me->mloopcol==NULL)
+ make_vertexcol(ob);
+ if(me->mloopcol==NULL)
+ return OPERATOR_CANCELLED;
/* make mode data storage */
vpd= MEM_callocN(sizeof(struct VPaintData), "VPaintData");
@@ -2523,9 +2642,10 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
vpd->vertexcosnos= mesh_get_mapped_verts_nors(vpd->vc.scene, ob);
vpd->indexar= get_indexarray(me);
vpd->paintcol= vpaint_get_current_col(vp);
+ vpaint_build_poly_facemap(vpd, me);
/* for filtering */
- copy_vpaint_prev(vp, (unsigned int *)me->mcol, me->totface);
+ copy_vpaint_prev(vp, (unsigned int *)me->mloopcol, me->totloop);
/* some old cruft to sort out later */
mult_m4_m4m4(mat, vpd->vc.rv3d->viewmat, ob->obmat);
@@ -2535,6 +2655,7 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
return 1;
}
+#if 0
static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob,
const unsigned int index, const float mval[2],
const float brush_size_pressure, const float brush_alpha_pressure,
@@ -2577,6 +2698,98 @@ static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob,
}
}
}
+#endif
+
+/* BMESH version of vpaint_paint_face (commented above) */
+
+static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob,
+ const unsigned int index, const float mval[2],
+ const float brush_size_pressure, const float brush_alpha_pressure,
+ int UNUSED(flip)
+ )
+{
+ ViewContext *vc = &vpd->vc;
+ Brush *brush = paint_brush(&vp->paint);
+ Mesh *me = get_mesh(ob);
+ MPoly *mpoly= &me->mpoly[index];
+ MFace *mf;
+ MCol *mc;
+ MLoop *ml;
+ MLoopCol *mlc;
+ polyfacemap_e *e;
+ unsigned int *lcol = ((unsigned int*)me->mloopcol) + mpoly->loopstart;
+ unsigned int *lcolorig = ((unsigned int*)vp->vpaint_prev) + mpoly->loopstart;
+ float alpha;
+ int i, j;
+
+ int brush_alpha_pressure_i = (int)(brush_alpha_pressure*255.0f);
+
+ if(brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
+ unsigned int blend[4] = {0};
+ unsigned int tcol;
+ char *col;
+
+ for (j=0; j<mpoly->totloop; j += 2) {
+ col = (char *)(lcol + j);
+ blend[0] += col[0];
+ blend[1] += col[1];
+ blend[2] += col[2];
+ blend[3] += col[3];
+ }
+
+ blend[0] /= mpoly->totloop;
+ blend[1] /= mpoly->totloop;
+ blend[2] /= mpoly->totloop;
+ blend[3] /= mpoly->totloop;
+ col = (char *)&tcol;
+ col[0] = blend[0];
+ col[1] = blend[1];
+ col[2] = blend[2];
+ col[3] = blend[3];
+
+ vpd->paintcol = *((unsigned int *)col);
+ }
+
+ ml = me->mloop + mpoly->loopstart;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat,
+ vpd->vertexcosnos+6*ml->v, mval,
+ brush_size_pressure, brush_alpha_pressure);
+ if(alpha > 0.0f) {
+ const int alpha_i = (int)(alpha*255.0f);
+ lcol[i] = vpaint_blend(vp, lcol[i], lcolorig[i], vpd->paintcol, alpha_i, brush_alpha_pressure_i);
+ }
+ }
+
+#ifdef CPYCOL
+# undef CPYCOL
+#endif
+#define CPYCOL(c, l) (c)->a = (l)->a, (c)->r = (l)->r, (c)->g = (l)->g, (c)->b = (l)->b
+
+ /* update vertex colors for tesselations incrementally,
+ * rather then regenerating the tesselation altogether .*/
+ for (e = vpd->polyfacemap[index].first; e; e = e->next) {
+ mf = me->mface + e->facenr;
+ mc = me->mcol + e->facenr*4;
+
+ ml = me->mloop + mpoly->loopstart;
+ mlc = me->mloopcol + mpoly->loopstart;
+ for (j=0; j<mpoly->totloop; j++, ml++, mlc++) {
+ if (ml->v == mf->v1)
+ CPYCOL(mc, mlc);
+ else if (ml->v == mf->v2)
+ CPYCOL(mc+1, mlc);
+ else if (ml->v == mf->v3)
+ CPYCOL(mc+2, mlc);
+ else if (mf->v4 && ml->v == mf->v4)
+ CPYCOL(mc+3, mlc);
+
+ }
+ }
+
+#undef CPYCOL
+
+}
static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, PointerRNA *itemptr)
{
@@ -2599,7 +2812,9 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
RNA_float_get_array(itemptr, "mouse", mval);
flip = RNA_boolean_get(itemptr, "pen_flip");
-
+
+ (void)flip; /* BMESH_TODO */
+
view3d_operator_needs_opengl(C);
/* load projection matrix */
@@ -2611,7 +2826,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* which faces are involved */
if(vp->flag & VP_AREA) {
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush_size_pressure);
+ totindex= sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
}
else {
indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
@@ -2621,20 +2836,50 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
swap_m4m4(vc->rv3d->persmat, mat);
- for(index=0; index<totindex; index++) {
- if (indexar[index] && indexar[index]<=me->totface) {
- vpaint_paint_face(vp, vpd, ob, indexar[index]-1, mval, brush_size_pressure, brush_alpha_pressure, flip);
+ if(vp->flag & VP_COLINDEX) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
+
+ if(mpoly->mat_nr!=ob->actcol-1) {
+ indexar[index]= 0;
+ }
+ }
}
}
+
+ if((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
+ if((mpoly->flag & ME_FACE_SEL)==0)
+ indexar[index]= 0;
+ }
+ }
+ }
+
swap_m4m4(vc->rv3d->persmat, mat);
/* was disabled because it is slow, but necessary for blur */
if (brush->vertexpaint_tool == PAINT_BLEND_BLUR)
do_shared_vertexcol(me);
- ED_region_tag_redraw(vc->ar);
+ for(index=0; index<totindex; index++) {
+
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ vpaint_paint_poly(vp, vpd, ob, indexar[index]-1, mval, brush_size_pressure, brush_alpha_pressure, flip);
+ }
+ }
+
+ swap_m4m4(vc->rv3d->persmat, mat);
+ /* was disabled because it is slow, but necessary for blur */
+ if(brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
+ do_shared_vertexcol(me);
+ }
+
+ ED_region_tag_redraw(vc->ar);
DAG_id_tag_update(ob->data, 0);
}
@@ -2649,7 +2894,8 @@ static void vpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
/* frees prev buffer */
copy_vpaint_prev(ts->vpaint, NULL, 0);
-
+ BLI_memarena_free(vpd->arena);
+
MEM_freeN(vpd);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 27a0bc8f502..ae5316e71c4 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -107,7 +107,7 @@ struct MultiresModifierData *sculpt_multires_active(Scene *scene, Object *ob)
Mesh *me= (Mesh*)ob->data;
ModifierData *md;
- if(!CustomData_get_layer(&me->fdata, CD_MDISPS)) {
+ if(!CustomData_get_layer(&me->ldata, CD_MDISPS)) {
/* multires can't work without displacement layer */
return NULL;
}
@@ -2301,7 +2301,7 @@ void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3])
for (a= 0; a < me->totvert; a++, mvert++)
copy_v3_v3(mvert->co, vertCos[a]);
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL);
}
/* apply new coords on active key block */
@@ -2534,7 +2534,7 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob)
/* Modifiers could depend on mesh normals, so we should update them/
Note, then if sculpting happens on locked key, normals should be re-calculated
after applying coords from keyblock on base mesh */
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ mesh_calc_normals_mapping(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL, NULL, 0, NULL, NULL);
} else if (ss->kb)
sculpt_update_keyblock(ob);
}
@@ -2692,7 +2692,7 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, int need_
if(mmd) {
ss->multires = mmd;
ss->totvert = dm->getNumVerts(dm);
- ss->totface = dm->getNumFaces(dm);
+ ss->totface = dm->getNumTessFaces(dm);
ss->mvert= NULL;
ss->mface= NULL;
ss->face_normals= NULL;
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 4c54a5891b1..b1f009522fa 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -196,8 +196,8 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
tag_update= ((Mesh*)ob->data)->id.us > 1;
if(ss->modifiers_active) {
- Mesh *me= ob->data;
- mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+ Mesh *mesh= ob->data;
+ mesh_calc_normals_mapping(mesh->mvert, mesh->totvert, mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, NULL, NULL, 0, NULL, NULL);
free_sculptsession_deformMats(ss);
tag_update|= 1;
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 4023797b11a..21bbb014eb0 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -50,6 +50,7 @@
#include "BKE_depsgraph.h"
#include "BKE_mesh.h"
#include "BKE_customdata.h"
+#include "BKE_tessmesh.h"
#include "ED_screen.h"
#include "ED_image.h"
@@ -149,7 +150,7 @@ typedef struct Temp_UvData{
-void HC_relaxation_iteration_uv(EditMesh *em, UvSculptData *sculptdata, float mouse_coord[2], float alpha, float radius, float aspectRatio){
+void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float mouse_coord[2], float alpha, float radius, float aspectRatio){
Temp_UVData *tmp_uvdata;
float diff[2];
int i;
@@ -202,11 +203,15 @@ void HC_relaxation_iteration_uv(EditMesh *em, UvSculptData *sculptdata, float mo
sculptdata->uv[i].uv[1] = (1.0-strength)*sculptdata->uv[i].uv[1] + strength*(tmp_uvdata[i].p[1] - 0.5f*(tmp_uvdata[i].b[1] + tmp_uvdata[i].sum_b[1]/tmp_uvdata[i].ncounter));
for(element = sculptdata->uv[i].element; element; element = element->next){
+#if 0 /* BMESH_TODO */
MTFace *mt;
if(element->separate && element != sculptdata->uv[i].element)
break;
mt = CustomData_em_get(&em->fdata, element->face->data, CD_MTFACE);
copy_v2_v2(mt->uv[element->tfindex], sculptdata->uv[i].uv);
+#else
+ (void)em;
+#endif /* BMESH_TODO */
}
}
}
@@ -216,7 +221,7 @@ void HC_relaxation_iteration_uv(EditMesh *em, UvSculptData *sculptdata, float mo
return;
}
-static void laplacian_relaxation_iteration_uv(EditMesh *em, UvSculptData *sculptdata, float mouse_coord[2], float alpha, float radius, float aspectRatio)
+static void laplacian_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float mouse_coord[2], float alpha, float radius, float aspectRatio)
{
Temp_UVData *tmp_uvdata;
float diff[2];
@@ -262,11 +267,15 @@ static void laplacian_relaxation_iteration_uv(EditMesh *em, UvSculptData *sculpt
sculptdata->uv[i].uv[1] = (1.0-strength)*sculptdata->uv[i].uv[1] + strength*tmp_uvdata[i].p[1];
for(element = sculptdata->uv[i].element; element; element = element->next){
+#if 0 /* BMESH_TODO */
MTFace *mt;
if(element->separate && element != sculptdata->uv[i].element)
break;
mt = CustomData_em_get(&em->fdata, element->face->data, CD_MTFACE);
copy_v2_v2(mt->uv[element->tfindex], sculptdata->uv[i].uv);
+#else
+ (void)em;
+#endif /* BMESH_TODO */
}
}
}
@@ -282,7 +291,7 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event,
float co[2], radius, radius_root;
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
- EditMesh *em = BKE_mesh_get_editmesh(obedit->data);
+ BMEditMesh *em = ((Mesh *)obedit->data)->edit_btmesh;
unsigned int tool;
UvSculptData *sculptdata = (UvSculptData *)op->customdata;
SpaceImage *sima;
@@ -335,11 +344,13 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event,
sculptdata->uv[i].uv[1] -= strength*diff[1]*0.001;
for(element = sculptdata->uv[i].element; element; element = element->next){
+#if 0 /* BMESH_TODO*/
MTFace *mt;
if(element->separate && element != sculptdata->uv[i].element)
break;
- mt = CustomData_em_get(&em->fdata, element->face->data, CD_MTFACE);
+ mt = CustomData_em_get(&bm->fdata, element->face->data, CD_MTFACE);
copy_v2_v2(mt->uv[element->tfindex], sculptdata->uv[i].uv);
+#endif
}
}
}
@@ -373,16 +384,16 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, wmEvent *event,
sculptdata->uv[uvindex].uv[1] = sculptdata->initial_stroke->initialSelection[i].initial_uv[1] + strength*diff[1];
for(element = sculptdata->uv[uvindex].element; element; element = element->next){
+#if 0 /* BMESH_TODO */
MTFace *mt;
if(element->separate && element != sculptdata->uv[uvindex].element)
break;
mt = CustomData_em_get(&em->fdata, element->face->data, CD_MTFACE);
copy_v2_v2(mt->uv[element->tfindex], sculptdata->uv[uvindex].uv);
+#endif /* BMESH_TODO */
}
}
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
@@ -394,7 +405,7 @@ static void uv_sculpt_stroke_exit(bContext *C, wmOperator *op)
}
if(data->elementMap)
{
- EM_free_uv_element_map(data->elementMap);
+ EDBM_free_uv_element_map(data->elementMap);
}
if(data->uv){
MEM_freeN(data->uv);
@@ -413,7 +424,7 @@ static void uv_sculpt_stroke_exit(bContext *C, wmOperator *op)
op->customdata = NULL;
}
-static int get_uv_element_offset_from_face(UvElementMap *map, EditFace *efa, int index, int island_index, int doIslands){
+static int get_uv_element_offset_from_face(UvElementMap *map, BMFace *efa, int index, int island_index, int doIslands){
UvElement *element = ED_get_uv_element(map, efa, index);
if(!element || (doIslands && element->island != island_index)){
return -1;
@@ -446,7 +457,8 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
Object *obedit = CTX_data_edit_object(C);
ToolSettings *ts = scene->toolsettings;
UvSculptData *data = MEM_callocN(sizeof(*data), "UV Smooth Brush Data");
- EditMesh *em = BKE_mesh_get_editmesh(obedit->data);
+ BMEditMesh *em = ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
op->customdata = data;
@@ -469,15 +481,15 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
if(do_island_optimization){
/* We will need island information */
if(ts->uv_flag & UV_SYNC_SELECTION){
- data->elementMap = EM_make_uv_element_map(em, 0, 1);
+ data->elementMap = EDBM_make_uv_element_map(em, 0, 1);
}else{
- data->elementMap = EM_make_uv_element_map(em, 1, 1);
+ data->elementMap = EDBM_make_uv_element_map(em, 1, 1);
}
}else {
if(ts->uv_flag & UV_SYNC_SELECTION){
- data->elementMap = EM_make_uv_element_map(em, 0, 0);
+ data->elementMap = EDBM_make_uv_element_map(em, 0, 0);
}else{
- data->elementMap = EM_make_uv_element_map(em, 1, 0);
+ data->elementMap = EDBM_make_uv_element_map(em, 1, 0);
}
}
@@ -496,7 +508,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
Image *ima= CTX_data_edit_image(C);
uv_find_nearest_vert(scene, ima, em, co, NULL, &hit);
- element = ED_get_uv_element(data->elementMap, hit.efa, hit.uv);
+ element = ED_get_uv_element(data->elementMap, hit.efa, hit.lindex);
island_index = element->island;
}
@@ -533,7 +545,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
/* So that we can use this as index for the UvElements */
counter = -1;
/* initialize the unique UVs */
- for(i = 0; i < em->totvert; i++){
+ for(i = 0; i < bm->totvert; i++){
UvElement *element = data->elementMap->vert[i];
for(; element; element = element->next){
if(element->separate){
@@ -543,19 +555,25 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
;
continue;
}
+#if 0 /* BMESH_TODO */
efa = element->face;
- mt = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ mt = CustomData_em_get(&bm->fdata, efa->data, CD_MTFACE);
counter++;
data->uv[counter].element = element;
data->uv[counter].flag = 0;
data->uv[counter].uv = mt->uv[element->tfindex];
+#else
+ (void)efa;
+ (void)mt;
+#endif /* BMESH_TODO */
}
/* pointer arithmetic to the rescue, as always :)*/
uniqueUv[element - data->elementMap->buf] = counter;
}
}
+#if 0 /* BMESH_TODO */
/* Now, on to generate our uv connectivity data */
for(efa = em->faces.first, counter = 0; efa; efa = efa->next){
int nverts = efa->v4 ? 4 : 3;
@@ -593,6 +611,8 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, wmEvent
counter++;
}
}
+#endif /* BMESH_TODO */
+
MEM_freeN(uniqueUv);
/* Allocate connectivity data, we allocate edges once */
diff --git a/source/blender/editors/space_api/CMakeLists.txt b/source/blender/editors/space_api/CMakeLists.txt
index 6f2a0385231..611322fc1ab 100644
--- a/source/blender/editors/space_api/CMakeLists.txt
+++ b/source/blender/editors/space_api/CMakeLists.txt
@@ -23,6 +23,7 @@ set(INC
../../blenkernel
../../blenlib
../../blenloader
+ ../../bmesh
../../makesdna
../../makesrna
../../windowmanager
diff --git a/source/blender/editors/space_api/SConscript b/source/blender/editors/space_api/SConscript
index d6a763a78ff..6bf901cf8ad 100644
--- a/source/blender/editors/space_api/SConscript
+++ b/source/blender/editors/space_api/SConscript
@@ -4,7 +4,7 @@ Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../blenloader ../../makesdna'
-incs += ' ../../windowmanager ../../python ../../makesrna'
+incs += ' ../../windowmanager ../../python ../../makesrna ../../bmesh'
incs += ' #/intern/guardedalloc #/extern/glew/include'
defs = ''
diff --git a/source/blender/editors/space_buttons/SConscript b/source/blender/editors/space_buttons/SConscript
index 740353bc1f0..7bc588c627c 100644
--- a/source/blender/editors/space_buttons/SConscript
+++ b/source/blender/editors/space_buttons/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenfont ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../makesrna ../../render/extern/include ../../blenloader'
+incs += ' ../../bmesh ../../makesrna ../../render/extern/include ../../blenloader'
defs = []
diff --git a/source/blender/editors/space_image/CMakeLists.txt b/source/blender/editors/space_image/CMakeLists.txt
index 15c90fb701e..3975a5f56f3 100644
--- a/source/blender/editors/space_image/CMakeLists.txt
+++ b/source/blender/editors/space_image/CMakeLists.txt
@@ -25,6 +25,7 @@ set(INC
../../blenlib
../../blenloader
../../imbuf
+ ../../bmesh
../../makesdna
../../makesrna
../../render/extern/include
diff --git a/source/blender/editors/space_image/SConscript b/source/blender/editors/space_image/SConscript
index 27696e35701..cdd2133d0f5 100644
--- a/source/blender/editors/space_image/SConscript
+++ b/source/blender/editors/space_image/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenfont ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../render/extern/include ../../makesrna ../../blenloader'
+incs += ' ../../bmesh ../../render/extern/include ../../makesrna ../../blenloader'
defs = []
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index fd7895052f1..3d97972c829 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -52,6 +52,7 @@
#include "BKE_mesh.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
+#include "BKE_tessmesh.h"
#include "IMB_imbuf_types.h"
@@ -275,12 +276,11 @@ int ED_space_image_show_uvedit(SpaceImage *sima, Object *obedit)
return 0;
if(obedit && obedit->type == OB_MESH) {
- EditMesh *em = BKE_mesh_get_editmesh(obedit->data);
+ struct BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
int ret;
- ret = EM_texFaceCheck(em);
+ ret = EDBM_texFaceCheck(em);
- BKE_mesh_end_editmesh(obedit->data, em);
return ret;
}
@@ -294,12 +294,11 @@ int ED_space_image_show_uvshadow(SpaceImage *sima, Object *obedit)
if(ED_space_image_show_paint(sima))
if(obedit && obedit->type == OB_MESH) {
- EditMesh *em = BKE_mesh_get_editmesh(obedit->data);
+ struct BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
int ret;
- ret = EM_texFaceCheck(em);
+ ret = EDBM_texFaceCheck(em);
- BKE_mesh_end_editmesh(obedit->data, em);
return ret;
}
@@ -587,12 +586,12 @@ static void image_refresh(const bContext *C, ScrArea *UNUSED(sa))
if(ima && (ima->source==IMA_SRC_VIEWER || sima->pin));
else if(obedit && obedit->type == OB_MESH) {
Mesh *me= (Mesh*)obedit->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
+ struct BMEditMesh *em= me->edit_btmesh;
int sloppy= 1; /* partially selected face is ok */
if(scene_use_new_shading_nodes(scene)) {
/* new shading system, get image from material */
- EditFace *efa= EM_get_actFace(em, sloppy);
+ BMFace *efa = BM_get_actFace(em->bm, sloppy);
if(efa) {
Image *node_ima;
@@ -604,12 +603,12 @@ static void image_refresh(const bContext *C, ScrArea *UNUSED(sa))
}
else {
/* old shading system, we set texface */
- MTFace *tf;
+ MTexPoly *tf;
- if(em && EM_texFaceCheck(em)) {
+ if(em && EDBM_texFaceCheck(em)) {
sima->image= NULL;
- tf = EM_get_active_mtface(em, NULL, NULL, sloppy);
+ tf = EDBM_get_active_mtexpoly(em, NULL, 1); /* partially selected face is ok */
if(tf) {
/* don't need to check for pin here, see above */
@@ -620,8 +619,6 @@ static void image_refresh(const bContext *C, ScrArea *UNUSED(sa))
}
}
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
}
diff --git a/source/blender/editors/space_info/CMakeLists.txt b/source/blender/editors/space_info/CMakeLists.txt
index 4c1c13c1092..7cf5b1fc3fb 100644
--- a/source/blender/editors/space_info/CMakeLists.txt
+++ b/source/blender/editors/space_info/CMakeLists.txt
@@ -25,6 +25,7 @@ set(INC
../../blenlib
../../blenloader
../../imbuf
+ ../../bmesh
../../makesdna
../../makesrna
../../windowmanager
diff --git a/source/blender/editors/space_info/SConscript b/source/blender/editors/space_info/SConscript
index 697ee4319b8..746edadccc2 100644
--- a/source/blender/editors/space_info/SConscript
+++ b/source/blender/editors/space_info/SConscript
@@ -4,7 +4,7 @@ Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../makesrna ../../imbuf ../../blenfont'
-incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include ../../blenloader'
+incs += ' ../../bmesh ../../windowmanager #/intern/guardedalloc #/extern/glew/include ../../blenloader'
defs = []
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index 52e6a8808ae..38d99c084b3 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -47,6 +47,7 @@
#include "BKE_key.h"
#include "BKE_mesh.h"
#include "BKE_particle.h"
+#include "BKE_tessmesh.h"
#include "ED_info.h"
#include "ED_armature.h"
@@ -78,7 +79,7 @@ static void stats_object(Object *ob, int sel, int totob, SceneStats *stats)
if(dm) {
totvert = dm->getNumVerts(dm);
totedge = dm->getNumEdges(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumPolys(dm);
stats->totvert += totvert*totob;
stats->totedge += totedge*totob;
@@ -139,26 +140,16 @@ static void stats_object(Object *ob, int sel, int totob, SceneStats *stats)
static void stats_object_edit(Object *obedit, SceneStats *stats)
{
if(obedit->type==OB_MESH) {
- /* Mesh Edit */
- EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+
+ stats->totvert = em->bm->totvert;
+ stats->totvertsel = em->bm->totvertsel;
- for(eve= em->verts.first; eve; eve=eve->next) {
- stats->totvert++;
- if(eve->f & SELECT) stats->totvertsel++;
- }
- for(eed= em->edges.first; eed; eed=eed->next) {
- stats->totedge++;
- if(eed->f & SELECT) stats->totedgesel++;
- }
- for(efa= em->faces.first; efa; efa=efa->next) {
- stats->totface++;
- if(efa->f & SELECT) stats->totfacesel++;
- }
+ stats->totedge = em->bm->totedge;
+ stats->totedgesel = em->bm->totedgesel;
- EM_validate_selections(em);
+ stats->totface = em->bm->totface;
+ stats->totfacesel = em->bm->totfacesel;
}
else if(obedit->type==OB_ARMATURE){
/* Armature Edit */
diff --git a/source/blender/editors/space_node/SConscript b/source/blender/editors/space_node/SConscript
index 6b72fd066e0..ec4ed971a76 100644
--- a/source/blender/editors/space_node/SConscript
+++ b/source/blender/editors/space_node/SConscript
@@ -14,7 +14,7 @@ if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
if env['CC'] == 'gcc':
#cf.append('-Werror')
pass
-
+
if env['OURPLATFORM'] == 'linux':
cflags='-pthread'
incs += ' ../../../extern/binreloc/include'
diff --git a/source/blender/editors/space_view3d/CMakeLists.txt b/source/blender/editors/space_view3d/CMakeLists.txt
index f1ef35936fa..e78bad62ba5 100644
--- a/source/blender/editors/space_view3d/CMakeLists.txt
+++ b/source/blender/editors/space_view3d/CMakeLists.txt
@@ -24,6 +24,7 @@ set(INC
../../blenkernel
../../blenlib
../../blenloader
+ ../../bmesh
../../gpu
../../imbuf
../../makesdna
diff --git a/source/blender/editors/space_view3d/SConscript b/source/blender/editors/space_view3d/SConscript
index 84ba8d1fe86..53bd7828b63 100644
--- a/source/blender/editors/space_view3d/SConscript
+++ b/source/blender/editors/space_view3d/SConscript
@@ -7,7 +7,7 @@ defs = [ 'GLEW_STATIC' ]
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../render/extern/include ../../blenloader'
-incs += ' ../../gpu ../../makesrna ../../blenfont'
+incs += ' ../../gpu ../../makesrna ../../blenfont ../../bmesh'
incs += ' #/intern/smoke/extern'
incs += ' #source/gameengine/BlenderRoutines'
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index b1842578c20..f2c8fafb8b8 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -32,6 +32,7 @@
#include "MEM_guardedalloc.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
@@ -46,6 +47,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
+#include "DNA_windowmanager_types.h"
#include "BKE_DerivedMesh.h"
#include "BKE_effect.h"
@@ -53,6 +55,7 @@
#include "BKE_material.h"
#include "BKE_paint.h"
#include "BKE_property.h"
+#include "BKE_tessmesh.h"
#include "BKE_scene.h"
#include "BIF_gl.h"
@@ -77,7 +80,7 @@ typedef struct drawMeshFaceSelect_userData {
} drawMeshFaceSelect_userData;
typedef struct drawEMTFMapped_userData {
- EditMesh *em;
+ BMEditMesh *em;
short has_mcol;
short has_mtface;
MFace *mf;
@@ -169,7 +172,7 @@ static int draw_mesh_face_select__drawFaceOptsInv(void *userData, int index)
{
Mesh *me = (Mesh*)userData;
- MFace *mface = &me->mface[index];
+ MPoly *mface = &me->mpoly[index];
if(!(mface->flag&ME_HIDE) && !(mface->flag&ME_FACE_SEL))
return 2; /* Don't set color */
else
@@ -446,16 +449,16 @@ static int draw_tface__set_draw(MTFace *tface, int has_mcol, int matnr)
}
static void add_tface_color_layer(DerivedMesh *dm)
{
- MTFace *tface = DM_get_face_data_layer(dm, CD_MTFACE);
- MFace *mface = DM_get_face_data_layer(dm, CD_MFACE);
+ MTFace *tface = DM_get_poly_data_layer(dm, CD_MTFACE);
+ MFace *mface = dm->getTessFaceArray(dm);
MCol *finalCol;
int i,j;
- MCol *mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
+ MCol *mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
- finalCol = MEM_mallocN(sizeof(MCol)*4*dm->getNumFaces(dm),"add_tface_color_layer");
- for(i=0;i<dm->getNumFaces(dm);i++) {
+ finalCol = MEM_mallocN(sizeof(MCol)*4*dm->getNumTessFaces(dm),"add_tface_color_layer");
+ for(i=0;i<dm->getNumTessFaces(dm);i++) {
Material *ma= give_current_material(Gtexdraw.ob, mface[i].mat_nr+1);
if (ma && (ma->game.flag&GEMAT_INVISIBLE)) {
@@ -517,42 +520,68 @@ static void add_tface_color_layer(DerivedMesh *dm)
}
}
}
- CustomData_add_layer( &dm->faceData, CD_TEXTURE_MCOL, CD_ASSIGN, finalCol, dm->numFaceData );
+ CustomData_add_layer( &dm->faceData, CD_TEXTURE_MCOL, CD_ASSIGN, finalCol, dm->numTessFaceData );
}
static int draw_tface_mapped__set_draw(void *userData, int index)
{
Mesh *me = (Mesh*)userData;
- MTFace *tface = (me->mtface)? &me->mtface[index]: NULL;
- MFace *mface = &me->mface[index];
- const int matnr = mface->mat_nr;
- if (mface->flag & ME_HIDE) return 0;
- return draw_tface__set_draw(tface, (me->mcol != NULL), matnr);
+ MTexPoly *tpoly = (me->mtpoly)? &me->mtpoly[index]: NULL;
+ MPoly *mpoly = (me->mpoly)? &me->mpoly[index]: NULL;
+ MTFace mtf;
+ int matnr = me->mpoly[index].mat_nr;
+
+ BLI_assert(index >= 0 && index < me->totpoly);
+
+ if (mpoly && mpoly->flag&ME_HIDE) return 0;
+
+ memset(&mtf, 0, sizeof(mtf));
+ if (tpoly) {
+ mtf.flag = tpoly->flag;
+ mtf.tpage = tpoly->tpage;
+ mtf.transp = tpoly->transp;
+ mtf.mode = tpoly->mode;
+ mtf.tile = tpoly->tile;
+ mtf.unwrap = tpoly->unwrap;
+ }
+
+ return draw_tface__set_draw(&mtf, (me->mcol != NULL), matnr);
}
static int draw_em_tf_mapped__set_draw(void *userData, int index)
{
drawEMTFMapped_userData *data = userData;
- EditMesh *em = data->em;
- EditFace *efa= EM_get_face_for_index(index);
- MTFace *tface;
- int matnr;
+ BMEditMesh *em = data->em;
+ BMFace *efa= EDBM_get_face_for_index(em, index);
- if (efa->h)
+ if (efa==NULL || BM_TestHFlag(efa, BM_HIDDEN)) {
return 0;
+ }
+ else {
+ MTFace mtf= {{{0}}};
+ int matnr = efa->mat_nr;
+
+ if (data->has_mtface) {
+ MTexPoly *tpoly = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ mtf.flag = tpoly->flag;
+ mtf.tpage = tpoly->tpage;
+ mtf.transp = tpoly->transp;
+ mtf.mode = tpoly->mode;
+ mtf.tile = tpoly->tile;
+ mtf.unwrap = tpoly->unwrap;
- tface = data->has_mtface ? CustomData_em_get(&em->fdata, efa->data, CD_MTFACE) : NULL;
- matnr = efa->mat_nr;
+ }
- return draw_tface__set_draw_legacy(tface, data->has_mcol, matnr);
+ return draw_tface__set_draw_legacy(&mtf, data->has_mcol, matnr);
+ }
}
static int wpaint__setSolidDrawOptions_material(void *userData, int index, int *drawSmooth_r)
{
Mesh *me = (Mesh*)userData;
- if (me->mat && me->mface) {
- Material *ma= me->mat[me->mface[index].mat_nr];
+ if (me->mat && me->mpoly) {
+ Material *ma= me->mat[me->mpoly[index].mat_nr];
if (ma && (ma->game.flag & GEMAT_INVISIBLE)) {
return 0;
}
@@ -700,11 +729,11 @@ void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
if(ob->mode & OB_MODE_EDIT) {
drawEMTFMapped_userData data;
- data.em= me->edit_mesh;
- data.has_mcol= CustomData_has_layer(&me->edit_mesh->fdata, CD_MCOL);
- data.has_mtface= CustomData_has_layer(&me->edit_mesh->fdata, CD_MTFACE);
- data.mf= DM_get_face_data_layer(dm, CD_MFACE);
- data.tf= DM_get_face_data_layer(dm, CD_MTFACE);
+ data.em= me->edit_btmesh;
+ data.has_mcol= CustomData_has_layer(&me->edit_btmesh->bm->ldata, CD_MLOOPCOL);
+ data.has_mtface= CustomData_has_layer(&me->edit_btmesh->bm->pdata, CD_MTEXPOLY);
+ data.mf= DM_get_tessface_data_layer(dm, CD_MFACE);
+ data.tf= DM_get_tessface_data_layer(dm, CD_MTFACE);
dm->drawMappedFacesTex(dm, draw_em_tf_mapped__set_draw, compareDrawOptionsEm, &data);
}
@@ -712,7 +741,7 @@ void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
if(ob->mode & OB_MODE_WEIGHT_PAINT)
dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions_facemask, GPU_enable_material, NULL, me, 1);
else
- dm->drawMappedFacesTex(dm, me->mface ? draw_tface_mapped__set_draw : NULL, NULL, me);
+ dm->drawMappedFacesTex(dm, me->mpoly ? draw_tface_mapped__set_draw : NULL, NULL, me);
}
else {
if(GPU_buffer_legacy(dm)) {
@@ -727,8 +756,8 @@ void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
if(!CustomData_has_layer(&dm->faceData,CD_TEXTURE_MCOL))
add_tface_color_layer(dm);
- userData.mf = DM_get_face_data_layer(dm, CD_MFACE);
- userData.tf = DM_get_face_data_layer(dm, CD_MTFACE);
+ userData.mf = DM_get_tessface_data_layer(dm, CD_MFACE);
+ userData.tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
dm->drawFacesTex(dm, draw_tface__set_draw, compareDrawOptions, &userData);
}
@@ -837,17 +866,19 @@ static int tex_mat_set_face_mesh_cb(void *userData, int index)
/* faceselect mode face hiding */
TexMatCallback *data= (TexMatCallback*)userData;
Mesh *me = (Mesh*)data->me;
- MFace *mface = &me->mface[index];
+ MPoly *mface = &me->mpoly[index];
return !(mface->flag & ME_HIDE);
}
-static int tex_mat_set_face_editmesh_cb(void *UNUSED(userData), int index)
+static int tex_mat_set_face_editmesh_cb(void *userData, int index)
{
/* editmode face hiding */
- EditFace *efa= EM_get_face_for_index(index);
+ TexMatCallback *data= (TexMatCallback*)userData;
+ Mesh *me = (Mesh*)data->me;
+ BMFace *efa= EDBM_get_face_for_index(me->edit_btmesh, index);
- return !(efa->h);
+ return !BM_TestHFlag(efa, BM_HIDDEN);
}
void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, DerivedMesh *dm, int draw_flags)
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 193f9b1f49f..a1c8ef953cb 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -48,6 +48,7 @@
#include "DNA_world_types.h"
#include "DNA_armature_types.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
@@ -80,6 +81,8 @@
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
+#include "BKE_tessmesh.h"
+
#include "smoke_API.h"
#include "IMB_imbuf.h"
@@ -120,38 +123,46 @@ typedef enum eWireDrawMode {
/* user data structures for derived mesh callbacks */
typedef struct foreachScreenVert_userData {
- void (*func)(void *userData, EditVert *eve, int x, int y, int index);
+ void (*func)(void *userData, BMVert *eve, int x, int y, int index);
void *userData;
ViewContext vc;
eV3DClipTest clipVerts;
} foreachScreenVert_userData;
typedef struct foreachScreenEdge_userData {
- void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index);
+ void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index);
void *userData;
ViewContext vc;
eV3DClipTest clipVerts;
} foreachScreenEdge_userData;
typedef struct foreachScreenFace_userData {
- void (*func)(void *userData, EditFace *efa, int x, int y, int index);
+ void (*func)(void *userData, BMFace *efa, int x, int y, int index);
void *userData;
ViewContext vc;
} foreachScreenFace_userData;
typedef struct drawDMVerts_userData {
+ BMEditMesh *em; /* BMESH BRANCH ONLY */
+
int sel;
- EditVert *eve_act;
+ BMVert *eve_act;
} drawDMVerts_userData;
typedef struct drawDMEdgesSel_userData {
+ BMEditMesh *em; /* BMESH BRANCH ONLY */
+
unsigned char *baseCol, *selCol, *actCol;
- EditEdge *eed_act;
+ BMEdge *eed_act;
} drawDMEdgesSel_userData;
typedef struct drawDMFacesSel_userData {
unsigned char *cols[3];
- EditFace *efa_act;
+
+ DerivedMesh *dm; /* BMESH BRANCH ONLY */
+ BMEditMesh *em; /* BMESH BRANCH ONLY */
+
+ BMFace *efa_act;
int *orig_index;
} drawDMFacesSel_userData;
@@ -1987,15 +1998,17 @@ static void drawlattice(Scene *scene, View3D *v3d, Object *ob)
static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
foreachScreenVert_userData *data = userData;
- EditVert *eve = EM_get_vert_for_index(index);
+ BMVert *eve = EDBM_get_vert_for_index(data->vc.em, index);
- if (eve->h==0) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN)) {
short s[2]= {IS_CLIPPED, 0};
if (data->clipVerts != V3D_CLIP_TEST_OFF) {
view3d_project_short_clip(data->vc.ar, co, s, 1);
} else {
- view3d_project_short_noclip(data->vc.ar, co, s);
+ float co2[2];
+ mul_v3_m4v3(co2, data->vc.obedit->obmat, co);
+ project_short_noclip(data->vc.ar, co2, s);
}
if (s[0]!=IS_CLIPPED)
@@ -2005,11 +2018,11 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co
void mesh_foreachScreenVert(
ViewContext *vc,
- void (*func)(void *userData, EditVert *eve, int x, int y, int index),
+ void (*func)(void *userData, BMVert *eve, int x, int y, int index),
void *userData, eV3DClipTest clipVerts)
{
foreachScreenVert_userData data;
- DerivedMesh *dm = editmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
+ DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
data.vc= *vc;
data.func = func;
@@ -2019,9 +2032,9 @@ void mesh_foreachScreenVert(
if(clipVerts != V3D_CLIP_TEST_OFF)
ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
- EM_init_index_arrays(vc->em, 1, 0, 0);
+ EDBM_init_index_arrays(vc->em, 1, 0, 0);
dm->foreachMappedVert(dm, mesh_foreachScreenVert__mapFunc, &data);
- EM_free_index_arrays();
+ EDBM_free_index_arrays(vc->em);
dm->release(dm);
}
@@ -2063,17 +2076,23 @@ static int is_co_in_region(ARegion *ar, const short co[2])
static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, float *v0co, float *v1co)
{
foreachScreenEdge_userData *data = userData;
- EditEdge *eed = EM_get_edge_for_index(index);
- short s[2][2];
+ BMEdge *eed = EDBM_get_edge_for_index(data->vc.em, index);
+
+ if (!BM_TestHFlag(eed, BM_HIDDEN)) {
+ short s[2][2];
- if (eed->h==0) {
if (data->clipVerts == V3D_CLIP_TEST_RV3D_CLIPPING) {
view3d_project_short_clip(data->vc.ar, v0co, s[0], 1);
view3d_project_short_clip(data->vc.ar, v1co, s[1], 1);
}
else {
- view3d_project_short_noclip(data->vc.ar, v0co, s[0]);
- view3d_project_short_noclip(data->vc.ar, v1co, s[1]);
+ float v1_co[3], v2_co[3];
+
+ mul_v3_m4v3(v1_co, data->vc.obedit->obmat, v0co);
+ mul_v3_m4v3(v2_co, data->vc.obedit->obmat, v1co);
+
+ project_short_noclip(data->vc.ar, v1_co, s[0]);
+ project_short_noclip(data->vc.ar, v2_co, s[1]);
if (data->clipVerts == V3D_CLIP_TEST_REGION) {
if ( !is_co_in_region(data->vc.ar, s[0]) &&
@@ -2090,11 +2109,11 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, float *v0
void mesh_foreachScreenEdge(
ViewContext *vc,
- void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index),
+ void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index),
void *userData, eV3DClipTest clipVerts)
{
foreachScreenEdge_userData data;
- DerivedMesh *dm = editmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
+ DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
data.vc= *vc;
data.func = func;
@@ -2104,9 +2123,9 @@ void mesh_foreachScreenEdge(
if(clipVerts != V3D_CLIP_TEST_OFF)
ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
- EM_init_index_arrays(vc->em, 0, 1, 0);
+ EDBM_init_index_arrays(vc->em, 0, 1, 0);
dm->foreachMappedEdge(dm, mesh_foreachScreenEdge__mapFunc, &data);
- EM_free_index_arrays();
+ EDBM_free_index_arrays(vc->em);
dm->release(dm);
}
@@ -2114,11 +2133,14 @@ void mesh_foreachScreenEdge(
static void mesh_foreachScreenFace__mapFunc(void *userData, int index, float *cent, float *UNUSED(no))
{
foreachScreenFace_userData *data = userData;
- EditFace *efa = EM_get_face_for_index(index);
- short s[2];
+ BMFace *efa = EDBM_get_face_for_index(data->vc.em, index);
- if (efa && efa->h==0 && efa->fgonf!=EM_FGON) {
- view3d_project_short_clip(data->vc.ar, cent, s, 1);
+ if (efa && !BM_TestHFlag(efa, BM_HIDDEN)) {
+ float cent2[3];
+ short s[2];
+
+ mul_v3_m4v3(cent2, data->vc.obedit->obmat, cent);
+ project_short(data->vc.ar, cent2, s);
if (s[0] != IS_CLIPPED) {
data->func(data->userData, efa, s[0], s[1], index);
@@ -2128,11 +2150,11 @@ static void mesh_foreachScreenFace__mapFunc(void *userData, int index, float *ce
void mesh_foreachScreenFace(
ViewContext *vc,
- void (*func)(void *userData, EditFace *efa, int x, int y, int index),
+ void (*func)(void *userData, BMFace *efa, int x, int y, int index),
void *userData)
{
foreachScreenFace_userData data;
- DerivedMesh *dm = editmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
+ DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
data.vc= *vc;
data.func = func;
@@ -2141,9 +2163,9 @@ void mesh_foreachScreenFace(
//if(clipVerts)
ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
- EM_init_index_arrays(vc->em, 0, 0, 1);
+ EDBM_init_index_arrays(vc->em, 0, 0, 1);
dm->foreachMappedFaceCenter(dm, mesh_foreachScreenFace__mapFunc, &data);
- EM_free_index_arrays();
+ EDBM_free_index_arrays(vc->em);
dm->release(dm);
}
@@ -2213,46 +2235,53 @@ void nurbs_foreachScreenVert(
static void draw_dm_face_normals__mapFunc(void *userData, int index, float *cent, float *no)
{
- ToolSettings *ts= ((Scene *)userData)->toolsettings;
- EditFace *efa = EM_get_face_for_index(index);
+ Scene *scene= ((void **)userData)[0];
+ BMEditMesh *em = ((void **)userData)[1];
+ BMFace *efa = EDBM_get_face_for_index(em, index);
+ ToolSettings *ts= scene->toolsettings;
- if (efa->h==0 && efa->fgonf!=EM_FGON) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN)) {
glVertex3fv(cent);
glVertex3f( cent[0] + no[0]*ts->normalsize,
cent[1] + no[1]*ts->normalsize,
cent[2] + no[2]*ts->normalsize);
}
}
-static void draw_dm_face_normals(Scene *scene, DerivedMesh *dm)
+static void draw_dm_face_normals(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
{
+ void *ptrs[2] = {scene, em};
+
glBegin(GL_LINES);
- dm->foreachMappedFaceCenter(dm, draw_dm_face_normals__mapFunc, scene);
+ dm->foreachMappedFaceCenter(dm, draw_dm_face_normals__mapFunc, ptrs);
glEnd();
}
static void draw_dm_face_centers__mapFunc(void *userData, int index, float *cent, float *UNUSED(no))
{
- EditFace *efa = EM_get_face_for_index(index);
- int sel = *((int*) userData);
-
- if (efa->h==0 && efa->fgonf!=EM_FGON && (efa->f&SELECT)==sel) {
+ BMFace *efa = EDBM_get_face_for_index(((void **)userData)[0], index);
+ int sel = *(((int **)userData)[1]);
+
+ if (efa && !BM_TestHFlag(efa, BM_HIDDEN) && BM_TestHFlag(efa, BM_SELECT)==sel) {
bglVertex3fv(cent);
}
}
-static void draw_dm_face_centers(DerivedMesh *dm, int sel)
+static void draw_dm_face_centers(BMEditMesh *em, DerivedMesh *dm, int sel)
{
+ void *ptrs[2] = {em, &sel};
+
bglBegin(GL_POINTS);
- dm->foreachMappedFaceCenter(dm, draw_dm_face_centers__mapFunc, &sel);
+ dm->foreachMappedFaceCenter(dm, draw_dm_face_centers__mapFunc, ptrs);
bglEnd();
}
static void draw_dm_vert_normals__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
{
- Scene *scene= (Scene *)userData;
+ Scene *scene= ((void **)userData)[0];
ToolSettings *ts= scene->toolsettings;
- EditVert *eve = EM_get_vert_for_index(index);
+ BMEditMesh *em = ((void **)userData)[1];
+ BMVert *eve = EDBM_get_vert_for_index(em, index);
- if (eve->h==0) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN)) {
glVertex3fv(co);
if (no_f) {
@@ -2266,20 +2295,22 @@ static void draw_dm_vert_normals__mapFunc(void *userData, int index, float *co,
}
}
}
-static void draw_dm_vert_normals(Scene *scene, DerivedMesh *dm)
+static void draw_dm_vert_normals(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
{
+ void *ptrs[2] = {scene, em};
+
glBegin(GL_LINES);
- dm->foreachMappedVert(dm, draw_dm_vert_normals__mapFunc, scene);
+ dm->foreachMappedVert(dm, draw_dm_vert_normals__mapFunc, ptrs);
glEnd();
}
- /* Draw verts with color set based on selection */
+/* Draw verts with color set based on selection */
static void draw_dm_verts__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
drawDMVerts_userData * data = userData;
- EditVert *eve = EM_get_vert_for_index(index);
+ BMVert *eve = EDBM_get_vert_for_index(data->em, index);
- if (eve->h==0 && (eve->f&SELECT)==data->sel) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN) && BM_TestHFlag(eve, BM_SELECT)==data->sel) {
/* draw active larger - need to stop/start point drawing for this :/ */
if (eve==data->eve_act) {
float size = UI_GetThemeValuef(TH_VERTEX_SIZE);
@@ -2301,11 +2332,12 @@ static void draw_dm_verts__mapFunc(void *userData, int index, float *co, float *
}
}
-static void draw_dm_verts(DerivedMesh *dm, int sel, EditVert *eve_act)
+static void draw_dm_verts(BMEditMesh *em, DerivedMesh *dm, int sel, BMVert *eve_act)
{
drawDMVerts_userData data;
data.sel = sel;
data.eve_act = eve_act;
+ data.em = em;
bglBegin(GL_POINTS);
dm->foreachMappedVert(dm, draw_dm_verts__mapFunc, &data);
@@ -2315,16 +2347,18 @@ static void draw_dm_verts(DerivedMesh *dm, int sel, EditVert *eve_act)
/* Draw edges with color set based on selection */
static int draw_dm_edges_sel__setDrawOptions(void *userData, int index)
{
- EditEdge *eed = EM_get_edge_for_index(index);
+ BMEdge *eed;
//unsigned char **cols = userData, *col;
drawDMEdgesSel_userData * data = userData;
unsigned char *col;
- if (eed->h==0) {
+ eed = EDBM_get_edge_for_index(data->em, index);
+
+ if (!BM_TestHFlag(eed, BM_HIDDEN)) {
if (eed==data->eed_act) {
glColor4ubv(data->actCol);
} else {
- if (eed->f&SELECT) {
+ if (BM_TestHFlag(eed, BM_SELECT)) {
col = data->selCol;
} else {
col = data->baseCol;
@@ -2339,38 +2373,40 @@ static int draw_dm_edges_sel__setDrawOptions(void *userData, int index)
return 0;
}
}
-static void draw_dm_edges_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol, unsigned char *actCol, EditEdge *eed_act)
+static void draw_dm_edges_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *baseCol,
+ unsigned char *selCol, unsigned char *actCol, BMEdge *eed_act)
{
drawDMEdgesSel_userData data;
data.baseCol = baseCol;
data.selCol = selCol;
data.actCol = actCol;
+ data.em = em;
data.eed_act = eed_act;
dm->drawMappedEdges(dm, draw_dm_edges_sel__setDrawOptions, &data);
}
/* Draw edges */
-static int draw_dm_edges__setDrawOptions(void *UNUSED(userData), int index)
+static int draw_dm_edges__setDrawOptions(void *userData, int index)
{
- return EM_get_edge_for_index(index)->h==0;
+ return !BM_TestHFlag(EDBM_get_edge_for_index(userData, index), BM_HIDDEN);
}
-static void draw_dm_edges(DerivedMesh *dm)
+static void draw_dm_edges(BMEditMesh *em, DerivedMesh *dm)
{
- dm->drawMappedEdges(dm, draw_dm_edges__setDrawOptions, NULL);
+ dm->drawMappedEdges(dm, draw_dm_edges__setDrawOptions, em);
}
/* Draw edges with color interpolated based on selection */
-static int draw_dm_edges_sel_interp__setDrawOptions(void *UNUSED(userData), int index)
+static int draw_dm_edges_sel_interp__setDrawOptions(void *userData, int index)
{
- return EM_get_edge_for_index(index)->h==0;
+ return !BM_TestHFlag(EDBM_get_edge_for_index(((void**)userData)[0], index), BM_HIDDEN);
}
static void draw_dm_edges_sel_interp__setDrawInterpOptions(void *userData, int index, float t)
{
- EditEdge *eed = EM_get_edge_for_index(index);
+ BMEdge *eed = EDBM_get_edge_for_index(((void**)userData)[0], index);
unsigned char **cols = userData;
- unsigned char *col0 = cols[(eed->v1->f&SELECT)?1:0];
- unsigned char *col1 = cols[(eed->v2->f&SELECT)?1:0];
+ unsigned char *col0 = cols[(BM_TestHFlag(eed->v1, BM_SELECT))?2:1];
+ unsigned char *col1 = cols[(BM_TestHFlag(eed->v2, BM_SELECT))?2:1];
glColor4ub( col0[0] + (col1[0]-col0[0])*t,
col0[1] + (col1[1]-col0[1])*t,
@@ -2378,36 +2414,36 @@ static void draw_dm_edges_sel_interp__setDrawInterpOptions(void *userData, int i
col0[3] + (col1[3]-col0[3])*t);
}
-static void draw_dm_edges_sel_interp(DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol)
+static void draw_dm_edges_sel_interp(BMEditMesh *em, DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol)
{
- unsigned char *cols[2];
- cols[0]= baseCol;
- cols[1]= selCol;
+ void *cols[3] = {em, baseCol, selCol};
+
dm->drawMappedEdgesInterp(dm, draw_dm_edges_sel_interp__setDrawOptions, draw_dm_edges_sel_interp__setDrawInterpOptions, cols);
}
/* Draw only seam edges */
-static int draw_dm_edges_seams__setDrawOptions(void *UNUSED(userData), int index)
+static int draw_dm_edges_seams__setDrawOptions(void *userData, int index)
{
- EditEdge *eed = EM_get_edge_for_index(index);
+ BMEdge *eed = EDBM_get_edge_for_index(userData, index);
- return (eed->h==0 && eed->seam);
+ return !BM_TestHFlag(eed, BM_HIDDEN) && BM_TestHFlag(eed, BM_SEAM);
}
-static void draw_dm_edges_seams(DerivedMesh *dm)
+
+static void draw_dm_edges_seams(BMEditMesh *em, DerivedMesh *dm)
{
- dm->drawMappedEdges(dm, draw_dm_edges_seams__setDrawOptions, NULL);
+ dm->drawMappedEdges(dm, draw_dm_edges_seams__setDrawOptions, em);
}
/* Draw only sharp edges */
-static int draw_dm_edges_sharp__setDrawOptions(void *UNUSED(userData), int index)
+static int draw_dm_edges_sharp__setDrawOptions(void *userData, int index)
{
- EditEdge *eed = EM_get_edge_for_index(index);
+ BMEdge *eed = EDBM_get_edge_for_index(userData, index);
- return (eed->h==0 && eed->sharp);
+ return !BM_TestHFlag(eed, BM_HIDDEN) && BM_TestHFlag(eed, BM_SHARP);
}
-static void draw_dm_edges_sharp(DerivedMesh *dm)
+static void draw_dm_edges_sharp(BMEditMesh *em, DerivedMesh *dm)
{
- dm->drawMappedEdges(dm, draw_dm_edges_sharp__setDrawOptions, NULL);
+ dm->drawMappedEdges(dm, draw_dm_edges_sharp__setDrawOptions, em);
}
@@ -2416,15 +2452,18 @@ static void draw_dm_edges_sharp(DerivedMesh *dm)
static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *UNUSED(drawSmooth_r))
{
drawDMFacesSel_userData * data = userData;
- EditFace *efa = EM_get_face_for_index(index);
+ BMFace *efa = EDBM_get_face_for_index(data->em, index);
unsigned char *col;
- if (efa->h==0) {
+ if (!efa)
+ return 0;
+
+ if (!BM_TestHFlag(efa, BM_HIDDEN)) {
if (efa == data->efa_act) {
glColor4ubv(data->cols[2]);
return 2; /* stipple */
} else {
- col = data->cols[(efa->f&SELECT)?1:0];
+ col = data->cols[BM_TestHFlag(efa, BM_SELECT)?1:0];
if (col[3]==0) return 0;
glColor4ubv(col);
return 1;
@@ -2435,16 +2474,18 @@ static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *UNU
static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int next_index)
{
+
drawDMFacesSel_userData *data = userData;
- EditFace *efa;
- EditFace *next_efa;
+ BMFace *efa;
+ BMFace *next_efa;
+
unsigned char *col, *next_col;
if(!data->orig_index)
return 0;
- efa= EM_get_face_for_index(data->orig_index[index]);
- next_efa= EM_get_face_for_index(data->orig_index[next_index]);
+ efa= EDBM_get_face_for_index(data->em, data->orig_index[index]);
+ next_efa= EDBM_get_face_for_index(data->em, data->orig_index[next_index]);
if(efa == next_efa)
return 1;
@@ -2452,8 +2493,8 @@ static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int
if(efa == data->efa_act || next_efa == data->efa_act)
return 0;
- col = data->cols[(efa->f&SELECT)?1:0];
- next_col = data->cols[(next_efa->f&SELECT)?1:0];
+ col = data->cols[BM_TestHFlag(efa, BM_SELECT)?1:0];
+ next_col = data->cols[BM_TestHFlag(next_efa, BM_SELECT)?1:0];
if(col[3]==0 || next_col[3]==0)
return 0;
@@ -2462,69 +2503,87 @@ static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int
}
/* also draws the active face */
-static void draw_dm_faces_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol, unsigned char *actCol, EditFace *efa_act)
+static void draw_dm_faces_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *baseCol,
+ unsigned char *selCol, unsigned char *actCol, BMFace *efa_act)
{
drawDMFacesSel_userData data;
+ data.dm= dm;
data.cols[0] = baseCol;
+ data.em = em;
data.cols[1] = selCol;
data.cols[2] = actCol;
data.efa_act = efa_act;
- data.orig_index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
+ data.orig_index = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, GPU_enable_material, draw_dm_faces_sel__compareDrawOptions, &data, 0);
}
-static int draw_dm_creases__setDrawOptions(void *UNUSED(userData), int index)
+static int draw_dm_creases__setDrawOptions(void *userData, int index)
{
- EditEdge *eed = EM_get_edge_for_index(index);
-
- if (eed->h==0 && eed->crease != 0.0f) {
- UI_ThemeColorBlend(TH_WIRE, TH_EDGE_CREASE, eed->crease);
+ BMEditMesh *em = userData;
+ BMEdge *eed = EDBM_get_edge_for_index(userData, index);
+ float *crease = eed ? bm_get_cd_float(&em->bm->edata, eed->head.data, CD_CREASE) : NULL;
+
+ if (!crease)
+ return 0;
+
+ if (!BM_TestHFlag(eed, BM_HIDDEN) && *crease!=0.0f) {
+ UI_ThemeColorBlend(TH_WIRE, TH_EDGE_CREASE, *crease);
return 1;
} else {
return 0;
}
}
-static void draw_dm_creases(DerivedMesh *dm)
+static void draw_dm_creases(BMEditMesh *em, DerivedMesh *dm)
{
glLineWidth(3.0);
- dm->drawMappedEdges(dm, draw_dm_creases__setDrawOptions, NULL);
+ dm->drawMappedEdges(dm, draw_dm_creases__setDrawOptions, em);
glLineWidth(1.0);
}
-static int draw_dm_bweights__setDrawOptions(void *UNUSED(userData), int index)
+static int draw_dm_bweights__setDrawOptions(void *userData, int index)
{
- EditEdge *eed = EM_get_edge_for_index(index);
+ BMEditMesh *em = userData;
+ BMEdge *eed = EDBM_get_edge_for_index(userData, index);
+ float *bweight = bm_get_cd_float(&em->bm->edata, eed->head.data, CD_BWEIGHT);
- if (eed->h==0 && eed->bweight != 0.0f) {
- UI_ThemeColorBlend(TH_WIRE, TH_EDGE_SELECT, eed->bweight);
+ if (!bweight)
+ return 0;
+
+ if (!BM_TestHFlag(eed, BM_HIDDEN) && *bweight!=0.0f) {
+ UI_ThemeColorBlend(TH_WIRE, TH_EDGE_SELECT, *bweight);
return 1;
} else {
return 0;
}
}
-static void draw_dm_bweights__mapFunc(void *UNUSED(userData), int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
+static void draw_dm_bweights__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
- EditVert *eve = EM_get_vert_for_index(index);
-
- if (eve->h==0 && eve->bweight != 0.0f) {
- UI_ThemeColorBlend(TH_VERTEX, TH_VERTEX_SELECT, eve->bweight);
+ BMEditMesh *em = userData;
+ BMVert *eve = EDBM_get_vert_for_index(userData, index);
+ float *bweight = bm_get_cd_float(&em->bm->vdata, eve->head.data, CD_BWEIGHT);
+
+ if (!bweight)
+ return;
+
+ if (!BM_TestHFlag(eve, BM_HIDDEN) && *bweight!=0.0f) {
+ UI_ThemeColorBlend(TH_VERTEX, TH_VERTEX_SELECT, *bweight);
bglVertex3fv(co);
}
}
-static void draw_dm_bweights(Scene *scene, DerivedMesh *dm)
+static void draw_dm_bweights(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
{
ToolSettings *ts= scene->toolsettings;
if (ts->selectmode & SCE_SELECT_VERTEX) {
glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE) + 2);
bglBegin(GL_POINTS);
- dm->foreachMappedVert(dm, draw_dm_bweights__mapFunc, NULL);
+ dm->foreachMappedVert(dm, draw_dm_bweights__mapFunc, em);
bglEnd();
}
else {
glLineWidth(3.0);
- dm->drawMappedEdges(dm, draw_dm_bweights__setDrawOptions, NULL);
+ dm->drawMappedEdges(dm, draw_dm_bweights__setDrawOptions, em);
glLineWidth(1.0);
}
}
@@ -2538,8 +2597,8 @@ static void draw_dm_bweights(Scene *scene, DerivedMesh *dm)
/* EditMesh drawing routines*/
-static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit,
- DerivedMesh *cageDM, EditVert *eve_act)
+static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit,
+ BMEditMesh *em, DerivedMesh *cageDM, BMVert *eve_act)
{
ToolSettings *ts= scene->toolsettings;
int sel;
@@ -2576,13 +2635,13 @@ static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit,
if(ts->selectmode & SCE_SELECT_VERTEX) {
glPointSize(size);
glColor4ubv(col);
- draw_dm_verts(cageDM, sel, eve_act);
+ draw_dm_verts(em, cageDM, sel, eve_act);
}
if(check_ob_drawface_dot(scene, v3d, obedit->dt)) {
glPointSize(fsize);
glColor4ubv(fcol);
- draw_dm_face_centers(cageDM, sel);
+ draw_dm_face_centers(em, cageDM, sel);
}
if (pass==0) {
@@ -2596,9 +2655,9 @@ static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit,
glPointSize(1.0);
}
-static void draw_em_fancy_edges(Scene *scene, View3D *v3d,
+static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d,
Mesh *me, DerivedMesh *cageDM, short sel_only,
- EditEdge *eed_act)
+ BMEdge *eed_act)
{
ToolSettings *ts= scene->toolsettings;
int pass;
@@ -2631,21 +2690,21 @@ static void draw_em_fancy_edges(Scene *scene, View3D *v3d,
}
if(ts->selectmode == SCE_SELECT_FACE) {
- draw_dm_edges_sel(cageDM, wireCol, selCol, actCol, eed_act);
+ draw_dm_edges_sel(em, cageDM, wireCol, selCol, actCol, eed_act);
}
else if( (me->drawflag & ME_DRAWEDGES) || (ts->selectmode & SCE_SELECT_EDGE) ) {
if(cageDM->drawMappedEdgesInterp && (ts->selectmode & SCE_SELECT_VERTEX)) {
glShadeModel(GL_SMOOTH);
- draw_dm_edges_sel_interp(cageDM, wireCol, selCol);
+ draw_dm_edges_sel_interp(em, cageDM, wireCol, selCol);
glShadeModel(GL_FLAT);
} else {
- draw_dm_edges_sel(cageDM, wireCol, selCol, actCol, eed_act);
+ draw_dm_edges_sel(em, cageDM, wireCol, selCol, actCol, eed_act);
}
}
else {
if (!sel_only) {
glColor4ubv(wireCol);
- draw_dm_edges(cageDM);
+ draw_dm_edges(em, cageDM);
}
}
@@ -2656,13 +2715,10 @@ static void draw_em_fancy_edges(Scene *scene, View3D *v3d,
}
}
-static void draw_em_measure_stats(View3D *v3d, Object *ob, EditMesh *em, UnitSettings *unit)
+static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitSettings *unit)
{
Mesh *me= ob->data;
- EditEdge *eed;
- EditFace *efa;
- float v1[3], v2[3], v3[3], v4[3], vmid[3];
- float fvec[3];
+ float v1[3], v2[3], v3[3], vmid[3], fvec[3];
char numstr[32]; /* Stores the measurement display text here */
const char *conv_float; /* Use a float conversion matching the grid size */
unsigned char col[4]= {0, 0, 0, 255}; /* color of the text to draw */
@@ -2672,6 +2728,9 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, EditMesh *em, UnitSet
const int do_global= v3d->flag & V3D_GLOBAL_STATS;
const int do_moving= G.moving;
+ BMIter iter;
+ int i;
+
/* make the precision of the pronted value proportionate to the gridsize */
if (grid < 0.01f) conv_float= "%.6g";
@@ -2681,11 +2740,16 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, EditMesh *em, UnitSet
else conv_float= "%.2g";
if(me->drawflag & ME_DRAWEXTRA_EDGELEN) {
+ BMEdge *eed;
+
UI_GetThemeColor3ubv(TH_DRAWEXTRA_EDGELEN, col);
- for(eed= em->edges.first; eed; eed= eed->next) {
- /* draw non fgon edges, or selected edges, or edges next to selected verts while draging */
- if((eed->h != EM_FGON) && ((eed->f & SELECT) || (do_moving && ((eed->v1->f & SELECT) || (eed->v2->f & SELECT)) ))) {
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for(; eed; eed=BMIter_Step(&iter)) {
+ /* draw selected edges, or edges next to selected verts while draging */
+ if(BM_TestHFlag(eed, BM_SELECT) ||
+ (do_moving && (BM_TestHFlag(eed->v1, BM_SELECT) || BM_TestHFlag(eed->v2, BM_SELECT) ))) {
+
copy_v3_v3(v1, eed->v1->co);
copy_v3_v3(v2, eed->v2->co);
@@ -2706,92 +2770,92 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, EditMesh *em, UnitSet
}
if(me->drawflag & ME_DRAWEXTRA_FACEAREA) {
-// XXX extern int faceselectedOR(EditFace *efa, int flag); // editmesh.h shouldn't be in this file... ok for now?
+ /* would be nice to use BM_Compute_Face_Area, but that is for 2d faces
+ so instead add up tessalation triangle areas */
+ BMFace *f;
+ int n;
+
+#define DRAW_EM_MEASURE_STATS_FACEAREA() \
+ if (BM_TestHFlag(f, BM_SELECT)) { \
+ mul_v3_fl(vmid, 1.0/n); \
+ if(unit->system) \
+ bUnit_AsString(numstr, sizeof(numstr), area*unit->scale_length, \
+ 3, unit->system, B_UNIT_LENGTH, do_split, FALSE); \
+ else \
+ BLI_snprintf(numstr, sizeof(numstr), conv_float, area); \
+ view3d_cached_text_draw_add(vmid, numstr, 0, V3D_CACHE_TEXT_ASCII, col); \
+ }
+
UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEAREA, col);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((efa->f & SELECT)) { // XXX || (do_moving && faceselectedOR(efa, SELECT)) ) {
- copy_v3_v3(v1, efa->v1->co);
- copy_v3_v3(v2, efa->v2->co);
- copy_v3_v3(v3, efa->v3->co);
- if (efa->v4) {
- copy_v3_v3(v4, efa->v4->co);
- }
- if(do_global) {
- mul_mat3_m4_v3(ob->obmat, v1);
- mul_mat3_m4_v3(ob->obmat, v2);
- mul_mat3_m4_v3(ob->obmat, v3);
- if (efa->v4) mul_mat3_m4_v3(ob->obmat, v4);
- }
-
- if (efa->v4)
- area= area_quad_v3(v1, v2, v3, v4);
- else
- area = area_tri_v3(v1, v2, v3);
-
- if(unit->system)
- bUnit_AsString(numstr, sizeof(numstr), area*unit->scale_length, 3, unit->system, B_UNIT_LENGTH, do_split, FALSE); // XXX should be B_UNIT_AREA
- else
- sprintf(numstr, conv_float, area);
-
- view3d_cached_text_draw_add(efa->cent, numstr, 0, V3D_CACHE_TEXT_ASCII, col);
+ f = NULL;
+ area = 0.0;
+ zero_v3(vmid);
+ n = 0;
+ for(i = 0; i < em->tottri; i++) {
+ BMLoop **l = em->looptris[i];
+ if(f && l[0]->f != f) {
+ DRAW_EM_MEASURE_STATS_FACEAREA();
+ zero_v3(vmid);
+ area = 0.0;
+ n = 0;
+ }
+
+ f = l[0]->f;
+ copy_v3_v3(v1, l[0]->v->co);
+ copy_v3_v3(v2, l[1]->v->co);
+ copy_v3_v3(v3, l[2]->v->co);
+ if(do_global) {
+ mul_mat3_m4_v3(ob->obmat, v1);
+ mul_mat3_m4_v3(ob->obmat, v2);
+ mul_mat3_m4_v3(ob->obmat, v3);
}
+ area += area_tri_v3(v1, v2, v3);
+ add_v3_v3(vmid, v1);
+ add_v3_v3(vmid, v2);
+ add_v3_v3(vmid, v3);
+ n += 3;
+ }
+
+ if(f){
+ DRAW_EM_MEASURE_STATS_FACEAREA();
}
+#undef DRAW_EM_MEASURE_STATS_FACEAREA
}
if(me->drawflag & ME_DRAWEXTRA_FACEANG) {
- EditEdge *e1, *e2, *e3, *e4;
+ BMFace *efa;
+
UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col);
- for(efa= em->faces.first; efa; efa= efa->next) {
- copy_v3_v3(v1, efa->v1->co);
- copy_v3_v3(v2, efa->v2->co);
- copy_v3_v3(v3, efa->v3->co);
- if(efa->v4) {
- copy_v3_v3(v4, efa->v4->co);
- }
- else {
- copy_v3_v3(v4, v3);
- }
- if(do_global) {
- mul_mat3_m4_v3(ob->obmat, v1);
- mul_mat3_m4_v3(ob->obmat, v2);
- mul_mat3_m4_v3(ob->obmat, v3);
- mul_mat3_m4_v3(ob->obmat, v4); /* intentionally executed even for tri's */
- }
-
- e1= efa->e1;
- e2= efa->e2;
- e3= efa->e3;
- if(efa->e4) e4= efa->e4; else e4= e3;
-
- /* Calculate the angles */
-
- if( (e4->f & e1->f & SELECT) || (do_moving && (efa->v1->f & SELECT)) ) {
- /* Vec 1 */
- sprintf(numstr,"%.3g", RAD2DEGF(angle_v3v3v3(v4, v1, v2)));
- interp_v3_v3v3(fvec, efa->cent, efa->v1->co, 0.8f);
- view3d_cached_text_draw_add(fvec, numstr, 0, V3D_CACHE_TEXT_ASCII, col);
- }
- if( (e1->f & e2->f & SELECT) || (do_moving && (efa->v2->f & SELECT)) ) {
- /* Vec 2 */
- sprintf(numstr,"%.3g", RAD2DEGF(angle_v3v3v3(v1, v2, v3)));
- interp_v3_v3v3(fvec, efa->cent, efa->v2->co, 0.8f);
- view3d_cached_text_draw_add(fvec, numstr, 0, V3D_CACHE_TEXT_ASCII, col);
- }
- if( (e2->f & e3->f & SELECT) || (do_moving && (efa->v3->f & SELECT)) ) {
- /* Vec 3 */
- if(efa->v4)
- sprintf(numstr,"%.3g", RAD2DEGF(angle_v3v3v3(v2, v3, v4)));
- else
- sprintf(numstr,"%.3g", RAD2DEGF(angle_v3v3v3(v2, v3, v1)));
- interp_v3_v3v3(fvec, efa->cent, efa->v3->co, 0.8f);
- view3d_cached_text_draw_add(fvec, numstr, 0, V3D_CACHE_TEXT_ASCII, col);
- }
- /* Vec 4 */
- if(efa->v4) {
- if( (e3->f & e4->f & SELECT) || (do_moving && (efa->v4->f & SELECT)) ) {
- sprintf(numstr,"%.3g", RAD2DEGF(angle_v3v3v3(v3, v4, v1)));
- interp_v3_v3v3(fvec, efa->cent, efa->v4->co, 0.8f);
+
+
+ for(efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ efa; efa=BMIter_Step(&iter)) {
+ BMIter liter;
+ BMLoop *loop;
+
+ BM_Compute_Face_CenterBounds(em->bm, efa, vmid);
+
+ for(loop = BMIter_New(&liter, em->bm, BM_LOOPS_OF_FACE, efa);
+ loop; loop = BMIter_Step(&liter)) {
+
+ float v1[3], v2[3], v3[3];
+
+ copy_v3_v3(v1, loop->prev->v->co);
+ copy_v3_v3(v2, loop->v->co);
+ copy_v3_v3(v3, loop->next->v->co);
+
+ if(do_global){
+ mul_mat3_m4_v3(ob->obmat, v1);
+ mul_mat3_m4_v3(ob->obmat, v2);
+ mul_mat3_m4_v3(ob->obmat, v3);
+ }
+
+ if ( (BM_TestHFlag(efa, BM_SELECT)) ||
+ (do_moving && BM_TestHFlag(loop->v, BM_SELECT)))
+ {
+ BLI_snprintf(numstr, sizeof(numstr), "%.3g", RAD2DEGF(angle_v3v3v3(v1, v2, v3)));
+ interp_v3_v3v3(fvec, vmid, v2, 0.8f);
view3d_cached_text_draw_add(fvec, numstr, 0, V3D_CACHE_TEXT_ASCII, col);
}
}
@@ -2799,55 +2863,64 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, EditMesh *em, UnitSet
}
}
-static void draw_em_indices(EditMesh *em)
+static void draw_em_indices(BMEditMesh *em)
{
- EditEdge *e;
- EditFace *f;
- EditVert *v;
+ BMEdge *e;
+ BMFace *f;
+ BMVert *v;
int i;
char numstr[32];
float pos[3];
unsigned char col[4];
- /* For now, reuse appropriate theme colors from stats text colors */
+ BMIter iter;
+ BMesh *bm= em->bm;
+ /* For now, reuse appropriate theme colors from stats text colors */
+ i= 0;
if (em->selectmode & SCE_SELECT_VERTEX) {
UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col);
- for (v = em->verts.first, i = 0; v; v = v->next, i++) {
- if (v->f & SELECT) {
+ BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT)) {
sprintf(numstr, "%d", i);
view3d_cached_text_draw_add(v->co, numstr, 0, V3D_CACHE_TEXT_ASCII, col);
}
+ i++;
}
}
if (em->selectmode & SCE_SELECT_EDGE) {
+ i= 0;
UI_GetThemeColor3ubv(TH_DRAWEXTRA_EDGELEN, col);
- for (e = em->edges.first, i = 0; e; e = e->next, i++) {
- if (e->f & SELECT) {
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
sprintf(numstr, "%d", i);
mid_v3_v3v3(pos, e->v1->co, e->v2->co);
view3d_cached_text_draw_add(pos, numstr, 0, V3D_CACHE_TEXT_ASCII, col);
}
+ i++;
}
}
if (em->selectmode & SCE_SELECT_FACE) {
+ i= 0;
UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEAREA, col);
- for (f = em->faces.first, i = 0; f; f = f->next, i++) {
- if (f->f & SELECT) {
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(f, BM_SELECT)) {
+ BM_Compute_Face_CenterMean(bm, f, pos);
sprintf(numstr, "%d", i);
- view3d_cached_text_draw_add(f->cent, numstr, 0, V3D_CACHE_TEXT_ASCII, col);
+ view3d_cached_text_draw_add(pos, numstr, 0, V3D_CACHE_TEXT_ASCII, col);
}
+ i++;
}
}
}
-static int draw_em_fancy__setFaceOpts(void *UNUSED(userData), int index, int *UNUSED(drawSmooth_r))
+static int draw_em_fancy__setFaceOpts(void *userData, int index, int *UNUSED(drawSmooth_r))
{
- EditFace *efa = EM_get_face_for_index(index);
+ BMFace *efa = EDBM_get_face_for_index(userData, index);
- if (efa->h==0) {
+ if (efa && !BM_TestHFlag(efa, BM_HIDDEN)) {
GPU_enable_material(efa->mat_nr+1, NULL);
return 1;
}
@@ -2855,34 +2928,35 @@ static int draw_em_fancy__setFaceOpts(void *UNUSED(userData), int index, int *UN
return 0;
}
-static int draw_em_fancy__setGLSLFaceOpts(void *UNUSED(userData), int index)
+static int draw_em_fancy__setGLSLFaceOpts(void *userData, int index)
{
- EditFace *efa = EM_get_face_for_index(index);
+ BMFace *efa = EDBM_get_face_for_index(userData, index);
- return (efa->h==0);
+ return !BM_TestHFlag(efa, BM_HIDDEN);
}
static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
- Object *ob, EditMesh *em, DerivedMesh *cageDM, DerivedMesh *finalDM, int dt)
+ Object *ob, BMEditMesh *em, DerivedMesh *cageDM, DerivedMesh *finalDM, int dt)
+
{
Mesh *me = ob->data;
- EditFace *efa_act = EM_get_actFace(em, 0); /* annoying but active faces is stored differently */
- EditEdge *eed_act = NULL;
- EditVert *eve_act = NULL;
+ BMFace *efa_act = BM_get_actFace(em->bm, 0); /* annoying but active faces is stored differently */
+ BMEdge *eed_act = NULL;
+ BMVert *eve_act = NULL;
- if (em->selected.last) {
- EditSelection *ese = em->selected.last;
+ if (em->bm->selected.last) {
+ BMEditSelection *ese= em->bm->selected.last;
/* face is handeled above */
- /*if (ese->type == EDITFACE ) {
- efa_act = (EditFace *)ese->data;
- } else */ if ( ese->type == EDITEDGE ) {
- eed_act = (EditEdge *)ese->data;
- } else if ( ese->type == EDITVERT ) {
- eve_act = (EditVert *)ese->data;
+ /*if (ese->type == BM_FACE ) {
+ efa_act = (BMFace *)ese->data;
+ } else */ if ( ese->htype == BM_EDGE ) {
+ eed_act = (BMEdge *)ese->data;
+ } else if ( ese->htype == BM_VERT ) {
+ eve_act = (BMVert *)ese->data;
}
}
- EM_init_index_arrays(em, 1, 1, 1);
+ EDBM_init_index_arrays(em, 1, 1, 1);
if(dt>OB_WIRE) {
if(CHECK_OB_DRAWTEXTURE(v3d, dt)) {
@@ -2906,7 +2980,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
glEnable(GL_LIGHTING);
glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW);
- finalDM->drawMappedFaces(finalDM, draw_em_fancy__setFaceOpts, GPU_enable_material, NULL, NULL, 0);
+ finalDM->drawMappedFaces(finalDM, draw_em_fancy__setFaceOpts, GPU_enable_material, NULL, me->edit_btmesh, 0);
glFrontFace(GL_CCW);
glDisable(GL_LIGHTING);
@@ -2940,7 +3014,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
if CHECK_OB_DRAWTEXTURE(v3d, dt)
col1[3] = 0;
- draw_dm_faces_sel(cageDM, col1, col2, col3, efa_act);
+ draw_dm_faces_sel(em, cageDM, col1, col2, col3, efa_act);
glDisable(GL_BLEND);
glDepthMask(1); // restore write in zbuffer
@@ -2955,7 +3029,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
glEnable(GL_BLEND);
glDepthMask(0); // disable write in zbuffer, needed for nice transp
- draw_dm_faces_sel(cageDM, col1, col2, col3, efa_act);
+ draw_dm_faces_sel(em, cageDM, col1, col2, col3, efa_act);
glDisable(GL_BLEND);
glDepthMask(1); // restore write in zbuffer
@@ -2967,14 +3041,14 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
/* we are drawing textures and 'ME_DRAWEDGES' is disabled, dont draw any edges */
/* only draw selected edges otherwise there is no way of telling if a face is selected */
- draw_em_fancy_edges(scene, v3d, me, cageDM, 1, eed_act);
+ draw_em_fancy_edges(em, scene, v3d, me, cageDM, 1, eed_act);
} else {
if(me->drawflag & ME_DRAWSEAMS) {
UI_ThemeColor(TH_EDGE_SEAM);
glLineWidth(2);
- draw_dm_edges_seams(cageDM);
+ draw_dm_edges_seams(em, cageDM);
glColor3ub(0,0,0);
glLineWidth(1);
@@ -2984,31 +3058,31 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
UI_ThemeColor(TH_EDGE_SHARP);
glLineWidth(2);
- draw_dm_edges_sharp(cageDM);
+ draw_dm_edges_sharp(em, cageDM);
glColor3ub(0,0,0);
glLineWidth(1);
}
- if(me->drawflag & ME_DRAWCREASES) {
- draw_dm_creases(cageDM);
+ if(me->drawflag & ME_DRAWCREASES && CustomData_has_layer(&em->bm->edata, CD_CREASE)) {
+ draw_dm_creases(em, cageDM);
}
if(me->drawflag & ME_DRAWBWEIGHTS) {
- draw_dm_bweights(scene, cageDM);
+ draw_dm_bweights(em, scene, cageDM);
}
- draw_em_fancy_edges(scene, v3d, me, cageDM, 0, eed_act);
+ draw_em_fancy_edges(em, scene, v3d, me, cageDM, 0, eed_act);
}
if(em) {
- draw_em_fancy_verts(scene, v3d, ob, cageDM, eve_act);
+ draw_em_fancy_verts(scene, v3d, ob, em, cageDM, eve_act);
if(me->drawflag & ME_DRAWNORMALS) {
UI_ThemeColor(TH_NORMAL);
- draw_dm_face_normals(scene, cageDM);
+ draw_dm_face_normals(em, scene, cageDM);
}
if(me->drawflag & ME_DRAW_VNORMALS) {
UI_ThemeColor(TH_VNORMAL);
- draw_dm_vert_normals(scene, cageDM);
+ draw_dm_vert_normals(em, scene, cageDM);
}
if ( (me->drawflag & (ME_DRAWEXTRA_EDGELEN|ME_DRAWEXTRA_FACEAREA|ME_DRAWEXTRA_FACEANG)) &&
@@ -3029,7 +3103,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
GPU_disable_material();
}
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
/* Mesh drawing routines */
@@ -3089,7 +3163,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
/* if canvas is ready to preview vertex colors */
if (pmd->canvas && pmd->canvas->flags & MOD_DPAINT_PREVIEW_READY &&
- DM_get_face_data_layer(dm, CD_WEIGHT_MCOL)) {
+ DM_get_poly_data_layer(dm, CD_WEIGHT_MCOL)) {
draw_flags |= DRAW_DYNAMIC_PAINT_PREVIEW;
}
}
@@ -3105,7 +3179,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
/* totvert = dm->getNumVerts(dm); */ /*UNUSED*/
totedge = dm->getNumEdges(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
/* vertexpaint, faceselect wants this, but it doesnt work for shaded? */
glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW);
@@ -3382,7 +3456,7 @@ static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
Object *ob= base->object;
Object *obedit= scene->obedit;
Mesh *me= ob->data;
- EditMesh *em= me->edit_mesh;
+ BMEditMesh *em= me->edit_btmesh;
int do_alpha_after= 0, drawlinked= 0, retval= 0, glsl, check_alpha, i;
/* If we are drawing shadows and any of the materials don't cast a shadow,
@@ -3406,9 +3480,9 @@ static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
DerivedMesh *finalDM, *cageDM;
if (obedit!=ob)
- finalDM = cageDM = editmesh_get_derived_base(ob, em);
+ finalDM = cageDM = editbmesh_get_derived_base(ob, em);
else
- cageDM = editmesh_get_derived_cage_and_final(scene, ob, em, &finalDM,
+ cageDM = editbmesh_get_derived_cage_and_final(scene, ob, em, &finalDM,
scene->customdata_mask);
if(dt>OB_WIRE) {
@@ -3695,7 +3769,7 @@ static int drawCurveDerivedMesh(Scene *scene, View3D *v3d, RegionView3D *rv3d, B
return 1;
}
- if(dt>OB_WIRE && dm->getNumFaces(dm)) {
+ if(dt>OB_WIRE && dm->getNumTessFaces(dm)) {
int glsl = draw_glsl_material(scene, ob, v3d, dt);
GPU_begin_object_materials(v3d, rv3d, scene, ob, glsl, NULL);
@@ -6032,7 +6106,7 @@ static void drawObjectSelect(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
int hasfaces= 0;
if (dm) {
- hasfaces= dm->getNumFaces(dm);
+ hasfaces= dm->getNumTessFaces(dm);
} else {
hasfaces= displist_has_faces(&ob->disp);
}
@@ -6963,44 +7037,51 @@ static void bbs_obmode_mesh_verts(Object *ob, DerivedMesh *dm, int offset)
static void bbs_mesh_verts__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
- int offset = (intptr_t) userData;
- EditVert *eve = EM_get_vert_for_index(index);
+ void **ptrs = userData;
+ int offset = (intptr_t) ptrs[0];
+ BMVert *eve = EDBM_get_vert_for_index(ptrs[1], index);
- if (eve->h==0) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN)) {
WM_set_framebuffer_index_color(offset+index);
bglVertex3fv(co);
}
}
-static void bbs_mesh_verts(DerivedMesh *dm, int offset)
+static void bbs_mesh_verts(BMEditMesh *em, DerivedMesh *dm, int offset)
{
+ void *ptrs[2] = {(void*)(intptr_t) offset, em};
+
glPointSize( UI_GetThemeValuef(TH_VERTEX_SIZE) );
bglBegin(GL_POINTS);
- dm->foreachMappedVert(dm, bbs_mesh_verts__mapFunc, (void*)(intptr_t) offset);
+ dm->foreachMappedVert(dm, bbs_mesh_verts__mapFunc, ptrs);
bglEnd();
glPointSize(1.0);
}
static int bbs_mesh_wire__setDrawOptions(void *userData, int index)
{
- int offset = (intptr_t) userData;
- EditEdge *eed = EM_get_edge_for_index(index);
+ void **ptrs = userData;
+ int offset = (intptr_t) ptrs[0];
+ BMEdge *eed = EDBM_get_edge_for_index(ptrs[1], index);
- if (eed->h==0) {
+ if (!BM_TestHFlag(eed, BM_HIDDEN)) {
WM_set_framebuffer_index_color(offset+index);
return 1;
} else {
return 0;
}
}
-static void bbs_mesh_wire(DerivedMesh *dm, int offset)
+static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *dm, int offset)
{
- dm->drawMappedEdges(dm, bbs_mesh_wire__setDrawOptions, (void*)(intptr_t) offset);
+ void *ptrs[2] = {(void*)(intptr_t) offset, em};
+ dm->drawMappedEdges(dm, bbs_mesh_wire__setDrawOptions, ptrs);
}
static int bbs_mesh_solid__setSolidDrawOptions(void *userData, int index, int *UNUSED(drawSmooth_r))
{
- if (EM_get_face_for_index(index)->h==0) {
- if (userData) {
+ BMFace *efa = EDBM_get_face_for_index(((void**)userData)[0], index);
+
+ if (efa && !BM_TestHFlag(efa, BM_HIDDEN)) {
+ if (((void**)userData)[1]) {
WM_set_framebuffer_index_color(index+1);
}
return 1;
@@ -7009,11 +7090,11 @@ static int bbs_mesh_solid__setSolidDrawOptions(void *userData, int index, int *U
}
}
-static void bbs_mesh_solid__drawCenter(void *UNUSED(userData), int index, float *cent, float *UNUSED(no))
+static void bbs_mesh_solid__drawCenter(void *userData, int index, float *cent, float *UNUSED(no))
{
- EditFace *efa = EM_get_face_for_index(index);
+ BMFace *efa = EDBM_get_face_for_index(((void**)userData)[0], index);
- if (efa->h==0 && efa->fgonf!=EM_FGON) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN)) {
WM_set_framebuffer_index_color(index+1);
bglVertex3fv(cent);
@@ -7021,24 +7102,26 @@ static void bbs_mesh_solid__drawCenter(void *UNUSED(userData), int index, float
}
/* two options, facecolors or black */
-static void bbs_mesh_solid_EM(Scene *scene, View3D *v3d,
+static void bbs_mesh_solid_EM(BMEditMesh *em, Scene *scene, View3D *v3d,
Object *ob, DerivedMesh *dm, int facecol)
{
+ void *ptrs[2] = {em, NULL}; //second one being null means to draw black
cpack(0);
if (facecol) {
- dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, GPU_enable_material, NULL, (void*)(intptr_t) 1, 0);
+ ptrs[1] = (void*)(intptr_t) 1;
+ dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, GPU_enable_material, NULL, ptrs, 0);
if(check_ob_drawface_dot(scene, v3d, ob->dt)) {
glPointSize(UI_GetThemeValuef(TH_FACEDOT_SIZE));
bglBegin(GL_POINTS);
- dm->foreachMappedFaceCenter(dm, bbs_mesh_solid__drawCenter, NULL);
+ dm->foreachMappedFaceCenter(dm, bbs_mesh_solid__drawCenter, ptrs);
bglEnd();
}
} else {
- dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, GPU_enable_material, NULL, (void*) 0, 0);
+ dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, GPU_enable_material, NULL, ptrs, 0);
}
}
@@ -7099,36 +7182,36 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
case OB_MESH:
if(ob->mode & OB_MODE_EDIT) {
Mesh *me= ob->data;
- EditMesh *em= me->edit_mesh;
+ BMEditMesh *em= me->edit_btmesh;
- DerivedMesh *dm = editmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH);
+ DerivedMesh *dm = editbmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH);
- EM_init_index_arrays(em, 1, 1, 1);
+ EDBM_init_index_arrays(em, 1, 1, 1);
- bbs_mesh_solid_EM(scene, v3d, ob, dm, ts->selectmode & SCE_SELECT_FACE);
+ bbs_mesh_solid_EM(em, scene, v3d, ob, dm, ts->selectmode & SCE_SELECT_FACE);
if(ts->selectmode & SCE_SELECT_FACE)
- em_solidoffs = 1+em->totface;
+ bm_solidoffs = 1+em->bm->totface;
else
- em_solidoffs= 1;
+ bm_solidoffs= 1;
bglPolygonOffset(rv3d->dist, 1.0);
// we draw edges always, for loop (select) tools
- bbs_mesh_wire(dm, em_solidoffs);
- em_wireoffs= em_solidoffs + em->totedge;
+ bbs_mesh_wire(em, dm, bm_solidoffs);
+ bm_wireoffs= bm_solidoffs + em->bm->totedge;
// we draw verts if vert select mode or if in transform (for snap).
if(ts->selectmode & SCE_SELECT_VERTEX || G.moving & G_TRANSFORM_EDIT) {
- bbs_mesh_verts(dm, em_wireoffs);
- em_vertoffs= em_wireoffs + em->totvert;
+ bbs_mesh_verts(em, dm, bm_wireoffs);
+ bm_vertoffs= bm_wireoffs + em->bm->totvert;
}
- else em_vertoffs= em_wireoffs;
+ else bm_vertoffs= bm_wireoffs;
bglPolygonOffset(rv3d->dist, 0.0);
dm->release(dm);
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
else {
Mesh *me= ob->data;
@@ -7143,7 +7226,7 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
bbs_obmode_mesh_verts(ob, dm, 1);
- em_vertoffs = me->totvert+1;
+ bm_vertoffs = me->totvert+1;
dm->release(dm);
}
else {
@@ -7172,7 +7255,7 @@ static void draw_object_mesh_instance(Scene *scene, View3D *v3d, RegionView3D *r
int glsl;
if(ob->mode & OB_MODE_EDIT)
- edm= editmesh_get_derived_base(ob, me->edit_mesh);
+ edm= editbmesh_get_derived_base(ob, me->edit_btmesh);
else
dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index 8308a4a9ccf..fbea66daaba 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -38,12 +38,12 @@
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
+#include "BLI_utildefines.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_edgehash.h"
#include "BLI_rand.h"
-#include "BLI_utildefines.h"
#include "BKE_curve.h"
#include "BKE_constraint.h" // for the get_constraint_target function
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 985d70d2144..a595fc1f02b 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -58,6 +58,7 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_screen.h"
+#include "BKE_tessmesh.h"
#include "BKE_deform.h"
#include "BKE_object.h"
@@ -153,32 +154,36 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
- EditVert *eve, *evedef=NULL;
- EditEdge *eed;
+ BMEditMesh *em = me->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMVert *eve, *evedef=NULL;
+ BMEdge *eed;
+ BMIter iter;
- eve= em->verts.first;
- while(eve) {
- if(eve->f & SELECT) {
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(BM_TestHFlag(eve, BM_SELECT)) {
evedef= eve;
tot++;
add_v3_v3(median, eve->co);
}
- eve= eve->next;
}
- eed= em->edges.first;
- while(eed) {
- if((eed->f & SELECT)) {
+
+ BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if(BM_TestHFlag(eed, BM_SELECT)) {
+ float *f;
+
totedge++;
- median[3]+= eed->crease;
- median[6]+= eed->bweight;
+ f = bm_get_cd_float(&bm->edata, eed->head.data, CD_CREASE);
+ median[3]+= f ? *f : 0.0f;
+
+ f = bm_get_cd_float(&bm->edata, eed->head.data, CD_BWEIGHT);
+ median[6]+= f ? *f : 0.0f;
}
- eed= eed->next;
}
/* check for defgroups */
if(evedef)
- dvert= CustomData_em_get(&em->vdata, evedef->data, CD_MDEFORMVERT);
+ dvert= CustomData_bmesh_get(&em->bm->vdata, evedef->head.data, CD_MDEFORMVERT);
if(tot==1 && dvert && dvert->totweight) {
bDeformGroup *dg;
int i, max=1, init=1;
@@ -202,8 +207,6 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
tfp->defweightp= &dvert->dw[0].weight;
}
}
-
- BKE_mesh_end_editmesh(me, em);
}
else if(ob->type==OB_CURVE || ob->type==OB_SURF) {
Curve *cu= ob->data;
@@ -409,31 +412,34 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ BMEditMesh *em = me->edit_btmesh;
+ BMVert *eve;
+ BMIter iter;
- /* allow for some rounding error becasue of matrix transform */
if(len_v3(median) > 0.000001f) {
- EditVert *eve;
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if(BM_TestHFlag(eve, BM_SELECT)) {
add_v3_v3(eve->co, median);
}
}
-
- recalc_editnormals(em);
+
+ EDBM_RecalcNormals(em);
}
-
+
if(median[3] != 0.0f) {
- EditEdge *eed;
+ BMEdge *eed;
const float fixed_crease= (ve_median[3] <= 0.0f ? 0.0f : (ve_median[3] >= 1.0f ? 1.0f : FLT_MAX));
-
+
if(fixed_crease != FLT_MAX) {
/* simple case */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- eed->crease= fixed_crease;
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if(BM_TestHFlag(eed, BM_SELECT)) {
+ float *crease = CustomData_bmesh_get(&em->bm->edata, eed->head.data, CD_CREASE);
+ if (!crease) break;
+
+ *crease= fixed_crease;
}
}
}
@@ -450,10 +456,14 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
/* scale down */
const float sca= median_new / median_orig;
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- eed->crease *= sca;
- CLAMP(eed->crease, 0.0f, 1.0f);
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if(BM_TestHFlag(eed, BM_SELECT) && !BM_TestHFlag(eed, BM_HIDDEN)) {
+ float *crease = CustomData_bmesh_get(&em->bm->edata, eed->head.data, CD_CREASE);
+
+ if (!crease) break;
+
+ *crease *= sca;
+ CLAMP(*crease, 0.0f, 1.0f);
}
}
}
@@ -461,17 +471,20 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
/* scale up */
const float sca= (1.0f - median_new) / (1.0f - median_orig);
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- eed->crease = 1.0f - ((1.0f - eed->crease) * sca);
- CLAMP(eed->crease, 0.0f, 1.0f);
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if(BM_TestHFlag(eed, BM_SELECT) && !BM_TestHFlag(eed, BM_HIDDEN)) {
+ float *crease = CustomData_bmesh_get(&em->bm->edata, eed->head.data, CD_CREASE);
+ if (!crease) break;
+
+ *crease = 1.0f - ((1.0f - *crease) * sca);
+ CLAMP(*crease, 0.0f, 1.0f);
}
}
}
}
}
-
if (median[6] != 0.0f) {
+#if 0 // BMESH_TODO
EditEdge *eed;
const float fixed_bweight= (ve_median[6] <= 0.0f ? 0.0f : (ve_median[6] >= 1.0f ? 1.0f : FLT_MAX));
@@ -516,8 +529,9 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
}
}
}
+#endif // BMESH_TODO
}
- BKE_mesh_end_editmesh(me, em);
+ EDBM_RecalcNormals(em);
}
else if(ob->type==OB_CURVE || ob->type==OB_SURF) {
Curve *cu= ob->data;
@@ -594,37 +608,35 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
#define B_VGRP_PNL_EDIT_SINGLE 8 /* or greater */
#define B_VGRP_PNL_COPY_SINGLE 16384 /* or greater */
-static void act_vert_def(Object *ob, EditVert **eve, MDeformVert **dvert)
+static void act_vert_def(Object *ob, BMVert **eve, MDeformVert **dvert)
{
if(ob && ob->mode & OB_MODE_EDIT && ob->type==OB_MESH && ob->defbase.first) {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
- EditSelection *ese = ((EditSelection*)em->selected.last);
+ BMEditMesh *em = me->edit_btmesh;
+ BMEditSelection *ese= (BMEditSelection*)em->bm->selected.last;
- if(ese && ese->type == EDITVERT) {
- *eve= (EditVert*)ese->data;
- *dvert= CustomData_em_get(&em->vdata, (*eve)->data, CD_MDEFORMVERT);
+ if(ese && ese->htype == BM_VERT) {
+ *eve= (BMVert*)ese->data;
+ *dvert= CustomData_bmesh_get(&em->bm->vdata, (*eve)->head.data, CD_MDEFORMVERT);
return;
}
-
- BKE_mesh_end_editmesh(me, em);
}
*eve= NULL;
*dvert= NULL;
}
-static void editvert_mirror_update(Object *ob, EditVert *eve, int def_nr, int index)
+static void editvert_mirror_update(Object *ob, BMVert *eve, int def_nr, int index)
{
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
- EditVert *eve_mirr;
+ BMEditMesh *em = me->edit_btmesh;
+ BMVert *eve_mirr;
- eve_mirr= editmesh_get_x_mirror_vert(ob, em, eve, eve->co, index);
+ eve_mirr= editbmesh_get_x_mirror_vert(ob, em, eve, eve->co, index);
if(eve_mirr && eve_mirr != eve) {
- MDeformVert *dvert_src= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
- MDeformVert *dvert_dst= CustomData_em_get(&em->vdata, eve_mirr->data, CD_MDEFORMVERT);
+ MDeformVert *dvert_src= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
+ MDeformVert *dvert_dst= CustomData_bmesh_get(&em->bm->vdata, eve_mirr->head.data, CD_MDEFORMVERT);
if(dvert_dst) {
if(def_nr == -1) {
/* all vgroups, add groups where neded */
@@ -646,7 +658,7 @@ static void editvert_mirror_update(Object *ob, EditVert *eve, int def_nr, int in
static void vgroup_adjust_active(Object *ob, int def_nr)
{
- EditVert *eve_act;
+ BMVert *eve_act;
MDeformVert *dvert_act;
act_vert_def(ob, &eve_act, &dvert_act);
@@ -659,7 +671,7 @@ static void vgroup_adjust_active(Object *ob, int def_nr)
static void vgroup_copy_active_to_sel(Object *ob)
{
- EditVert *eve_act;
+ BMVert *eve_act;
MDeformVert *dvert_act;
act_vert_def(ob, &eve_act, &dvert_act);
@@ -669,14 +681,15 @@ static void vgroup_copy_active_to_sel(Object *ob)
}
else {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
- EditVert *eve;
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter;
+ BMVert *eve;
MDeformVert *dvert;
int index= 0;
- for(eve= em->verts.first; eve; eve= eve->next, index++) {
- if(eve->f & SELECT && eve != eve_act) {
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if(BM_TestHFlag(eve, BM_SELECT) && eve != eve_act) {
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
if(dvert) {
defvert_copy(dvert, dvert_act);
@@ -685,13 +698,15 @@ static void vgroup_copy_active_to_sel(Object *ob)
}
}
+
+ index++;
}
}
}
static void vgroup_copy_active_to_sel_single(Object *ob, const int def_nr)
{
- EditVert *eve_act;
+ BMVert *eve_act;
MDeformVert *dv_act;
act_vert_def(ob, &eve_act, &dv_act);
@@ -701,8 +716,9 @@ static void vgroup_copy_active_to_sel_single(Object *ob, const int def_nr)
}
else {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
- EditVert *eve;
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter;
+ BMVert *eve;
MDeformVert *dv;
MDeformWeight *dw;
float weight_act;
@@ -712,26 +728,25 @@ static void vgroup_copy_active_to_sel_single(Object *ob, const int def_nr)
if(dw == NULL)
return;
-
+
weight_act= dw->weight;
- for (eve= em->verts.first; eve; eve= eve->next, index++) {
- if (eve->f & SELECT && eve != eve_act) {
- dv= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
- if(dv) {
- dw= defvert_find_index(dv, def_nr);
- if (dw) {
- dw->weight= weight_act;
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (index=0; eve; eve=BMIter_Step(&iter), index++) {
+ if(BM_TestHFlag(eve, BM_SELECT) && eve != eve_act) {
+ dv= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
+ dw= defvert_find_index(dv, def_nr);
+ if (dw) {
+ dw->weight= weight_act;
- if (me->editflag & ME_EDIT_MIRROR_X) {
- editvert_mirror_update(ob, eve, -1, index);
- }
+ if (me->editflag & ME_EDIT_MIRROR_X) {
+ editvert_mirror_update(ob, eve, -1, index);
}
}
}
}
- if (me->editflag & ME_EDIT_MIRROR_X) {
+ if(me->editflag & ME_EDIT_MIRROR_X) {
editvert_mirror_update(ob, eve_act, -1, -1);
}
}
@@ -739,7 +754,7 @@ static void vgroup_copy_active_to_sel_single(Object *ob, const int def_nr)
static void vgroup_normalize_active(Object *ob)
{
- EditVert *eve_act;
+ BMVert *eve_act;
MDeformVert *dvert_act;
act_vert_def(ob, &eve_act, &dvert_act);
@@ -787,7 +802,7 @@ static int view3d_panel_vgroup_poll(const bContext *C, PanelType *UNUSED(pt))
{
Scene *scene= CTX_data_scene(C);
Object *ob= OBACT;
- EditVert *eve_act;
+ BMVert *eve_act;
MDeformVert *dvert_act;
act_vert_def(ob, &eve_act, &dvert_act);
@@ -802,7 +817,7 @@ static void view3d_panel_vgroup(const bContext *C, Panel *pa)
Scene *scene= CTX_data_scene(C);
Object *ob= OBACT;
- EditVert *eve;
+ BMVert *eve;
MDeformVert *dv;
act_vert_def(ob, &eve, &dv);
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 00bb8d16943..060e59265e0 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -55,6 +55,7 @@
#include "BKE_modifier.h"
#include "BKE_paint.h"
#include "BKE_screen.h"
+#include "BKE_tessmesh.h"
#include "ED_mesh.h"
#include "ED_util.h"
@@ -334,12 +335,12 @@ static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event)
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Object *obedit = CTX_data_edit_object(C);
- EditMesh *em= NULL;
+ BMEditMesh *em= NULL;
int ctrl= win->eventstate->ctrl, shift= win->eventstate->shift;
PointerRNA props_ptr;
if(obedit && obedit->type==OB_MESH) {
- em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ em= ((Mesh *)obedit->data)->edit_btmesh;
}
/* watch it: if sa->win does not exist, check that when calling direct drawing routines */
@@ -360,7 +361,7 @@ static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event)
if(shift==0 || em->selectmode==0)
em->selectmode= SCE_SELECT_VERTEX;
ts->selectmode= em->selectmode;
- EM_selectmode_set(em);
+ EDBM_selectmode_set(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
ED_undo_push(C, "Selectmode Set: Vertex");
}
@@ -369,12 +370,12 @@ static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event)
if(em) {
if(shift==0 || em->selectmode==0){
if( (em->selectmode ^ SCE_SELECT_EDGE) == SCE_SELECT_VERTEX){
- if(ctrl) EM_convertsel(em, SCE_SELECT_VERTEX,SCE_SELECT_EDGE);
+ if(ctrl) EDBM_convertsel(em, SCE_SELECT_VERTEX,SCE_SELECT_EDGE);
}
em->selectmode = SCE_SELECT_EDGE;
}
ts->selectmode= em->selectmode;
- EM_selectmode_set(em);
+ EDBM_selectmode_set(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
ED_undo_push(C, "Selectmode Set: Edge");
}
@@ -382,14 +383,13 @@ static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event)
case B_SEL_FACE:
if(em) {
if( shift==0 || em->selectmode==0){
- if( ((em->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_VERTEX) || ((em->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_EDGE)){
- if(ctrl)
- EM_convertsel(em, (em->selectmode ^ SCE_SELECT_FACE),SCE_SELECT_FACE);
+ if( ((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_VERTEX) || ((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_EDGE)){
+ if(ctrl) EDBM_convertsel(em, (ts->selectmode ^ SCE_SELECT_FACE),SCE_SELECT_FACE);
}
em->selectmode = SCE_SELECT_FACE;
}
ts->selectmode= em->selectmode;
- EM_selectmode_set(em);
+ EDBM_selectmode_set(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
ED_undo_push(C, "Selectmode Set: Face");
}
@@ -422,9 +422,6 @@ static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event)
default:
break;
}
-
- if(obedit && obedit->type==OB_MESH)
- BKE_mesh_end_editmesh(obedit->data, em);
}
/* Returns the icon associated with an object mode */
@@ -449,7 +446,7 @@ void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C)
uiBlockSetHandleFunc(block, do_view3d_header_buttons, NULL);
if(obedit && (obedit->type == OB_MESH)) {
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
uiLayout *row;
row= uiLayoutRow(layout, 1);
@@ -457,8 +454,6 @@ void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C)
uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode");
uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select mode");
uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Face select mode");
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
}
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index ce93ca56a65..38956cd9401 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -61,6 +61,7 @@
#include "BKE_context.h"
#include "BKE_paint.h"
#include "BKE_armature.h"
+#include "BKE_tessmesh.h"
#include "BKE_movieclip.h"
#include "BKE_object.h"
#include "BKE_tracking.h"
@@ -164,43 +165,49 @@ void view3d_get_transformation(const ARegion *ar, RegionView3D *rv3d, Object *ob
/* local prototypes */
-static void EM_backbuf_checkAndSelectVerts(EditMesh *em, int select)
+static void EDBM_backbuf_checkAndSelectVerts(BMEditMesh *em, int select)
{
- EditVert *eve;
- int index= em_wireoffs;
+ BMVert *eve;
+ BMIter iter;
+ int index= bm_wireoffs;
- for(eve= em->verts.first; eve; eve= eve->next, index++) {
- if(eve->h==0) {
- if(EM_check_backbuf(index)) {
- eve->f = select?(eve->f|1):(eve->f&~1);
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for ( ; eve; eve=BMIter_Step(&iter), index++) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN)) {
+ if(EDBM_check_backbuf(index)) {
+ BM_Select_Vert(em->bm, eve, select);
}
}
}
}
-static void EM_backbuf_checkAndSelectEdges(EditMesh *em, int select)
+static void EDBM_backbuf_checkAndSelectEdges(BMEditMesh *em, int select)
{
- EditEdge *eed;
- int index= em_solidoffs;
+ BMEdge *eed;
+ BMIter iter;
+ int index= bm_solidoffs;
- for(eed= em->edges.first; eed; eed= eed->next, index++) {
- if(eed->h==0) {
- if(EM_check_backbuf(index)) {
- EM_select_edge(eed, select);
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter), index++) {
+ if(!BM_TestHFlag(eed, BM_HIDDEN)) {
+ if(EDBM_check_backbuf(index)) {
+ BM_Select_Edge(em->bm, eed, select);
}
}
}
}
-static void EM_backbuf_checkAndSelectFaces(EditMesh *em, int select)
+static void EDBM_backbuf_checkAndSelectFaces(BMEditMesh *em, int select)
{
- EditFace *efa;
+ BMFace *efa;
+ BMIter iter;
int index= 1;
- for(efa= em->faces.first; efa; efa= efa->next, index++) {
- if(efa->h==0) {
- if(EM_check_backbuf(index)) {
- EM_select_face_fgon(em, efa, select);
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter), index++) {
+ if(!BM_TestHFlag(efa, BM_HIDDEN)) {
+ if(EDBM_check_backbuf(index)) {
+ BM_Select_Face(em->bm, efa, select);
}
}
}
@@ -208,14 +215,14 @@ static void EM_backbuf_checkAndSelectFaces(EditMesh *em, int select)
/* object mode, EM_ prefix is confusing here, rename? */
-static void EM_backbuf_checkAndSelectVerts_obmode(Mesh *me, int select)
+static void EDBM_backbuf_checkAndSelectVerts_obmode(Mesh *me, int select)
{
MVert *mv = me->mvert;
int a;
if (mv) {
for(a=1; a<=me->totvert; a++, mv++) {
- if(EM_check_backbuf(a)) {
+ if(EDBM_check_backbuf(a)) {
if(!(mv->flag & ME_HIDE)) {
mv->flag = select?(mv->flag|SELECT):(mv->flag&~SELECT);
}
@@ -224,15 +231,16 @@ static void EM_backbuf_checkAndSelectVerts_obmode(Mesh *me, int select)
}
}
/* object mode, EM_ prefix is confusing here, rename? */
-static void EM_backbuf_checkAndSelectTFaces(Mesh *me, int select)
+
+static void EDBM_backbuf_checkAndSelectTFaces(Mesh *me, int select)
{
- MFace *mface = me->mface;
+ MPoly *mpoly = me->mpoly;
int a;
- if (mface) {
- for(a=1; a<=me->totface; a++, mface++) {
- if(EM_check_backbuf(a)) {
- mface->flag = select?(mface->flag|ME_FACE_SEL):(mface->flag&~ME_FACE_SEL);
+ if (mpoly) {
+ for(a=1; a<=me->totpoly; a++, mpoly++) {
+ if(EDBM_check_backbuf(a)) {
+ mpoly->flag = select?(mpoly->flag|ME_FACE_SEL):(mpoly->flag&~ME_FACE_SEL);
}
}
}
@@ -452,39 +460,39 @@ static void lasso_select_boundbox(rcti *rect, int mcords[][2], short moves)
}
}
-static void do_lasso_select_mesh__doSelectVert(void *userData, EditVert *eve, int x, int y, int UNUSED(index))
+static void do_lasso_select_mesh__doSelectVert(void *userData, BMVert *eve, int x, int y, int UNUSED(index))
{
struct { ViewContext vc; rcti *rect; int (*mcords)[2], moves, select, pass, done; } *data = userData;
if (BLI_in_rcti(data->rect, x, y) && lasso_inside(data->mcords, data->moves, x, y)) {
- eve->f = data->select?(eve->f|1):(eve->f&~1);
+ BM_Select(data->vc.em->bm, eve, data->select);
}
}
-static void do_lasso_select_mesh__doSelectEdge(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index)
+static void do_lasso_select_mesh__doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index)
{
struct { ViewContext vc; rcti *rect; int (*mcords)[2], moves, select, pass, done; } *data = userData;
- if (EM_check_backbuf(em_solidoffs+index)) {
+ if (EDBM_check_backbuf(bm_solidoffs+index)) {
if (data->pass==0) {
if ( edge_fully_inside_rect(data->rect, x0, y0, x1, y1) &&
lasso_inside(data->mcords, data->moves, x0, y0) &&
lasso_inside(data->mcords, data->moves, x1, y1)) {
- EM_select_edge(eed, data->select);
+ BM_Select(data->vc.em->bm, eed, data->select);
data->done = 1;
}
} else {
if (lasso_inside_edge(data->mcords, data->moves, x0, y0, x1, y1)) {
- EM_select_edge(eed, data->select);
+ BM_Select(data->vc.em->bm, eed, data->select);
}
}
}
}
-static void do_lasso_select_mesh__doSelectFace(void *userData, EditFace *efa, int x, int y, int UNUSED(index))
+static void do_lasso_select_mesh__doSelectFace(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
{
struct { ViewContext vc; rcti *rect; int (*mcords)[2], moves, select, pass, done; } *data = userData;
if (BLI_in_rcti(data->rect, x, y) && lasso_inside(data->mcords, data->moves, x, y)) {
- EM_select_face_fgon(data->vc.em, efa, data->select);
+ BM_Select(data->vc.em->bm, efa, data->select);
}
}
@@ -498,7 +506,7 @@ static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves,
lasso_select_boundbox(&rect, mcords, moves);
/* set editmesh */
- vc->em= ((Mesh *)vc->obedit->data)->edit_mesh;
+ vc->em= ((Mesh *)vc->obedit->data)->edit_btmesh;
data.vc= *vc;
data.rect = &rect;
@@ -509,17 +517,17 @@ static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves,
data.pass = 0;
if (extend == 0 && select)
- EM_deselect_all(vc->em);
+ EDBM_clear_flag_all(vc->em, BM_SELECT);
/* for non zbuf projections, dont change the GL state */
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
glLoadMatrixf(vc->rv3d->viewmat);
- bbsel= EM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ bbsel= EDBM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
if(ts->selectmode & SCE_SELECT_VERTEX) {
if (bbsel) {
- EM_backbuf_checkAndSelectVerts(vc->em, select);
+ EDBM_backbuf_checkAndSelectVerts(vc->em, select);
}
else {
mesh_foreachScreenVert(vc, do_lasso_select_mesh__doSelectVert, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
@@ -538,15 +546,15 @@ static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves,
if(ts->selectmode & SCE_SELECT_FACE) {
if (bbsel) {
- EM_backbuf_checkAndSelectFaces(vc->em, select);
+ EDBM_backbuf_checkAndSelectFaces(vc->em, select);
}
else {
mesh_foreachScreenFace(vc, do_lasso_select_mesh__doSelectFace, &data);
}
}
- EM_free_backbuf();
- EM_selectmode_flush(vc->em);
+ EDBM_free_backbuf();
+ EDBM_selectmode_flush(vc->em);
}
#if 0
@@ -824,14 +832,14 @@ static void do_lasso_select_paintvert(ViewContext *vc, int mcords[][2], short mo
if(extend==0 && select)
paintvert_deselect_all_visible(ob, SEL_DESELECT, FALSE); /* flush selection at the end */
- em_vertoffs= me->totvert+1; /* max index array */
+ bm_vertoffs= me->totvert+1; /* max index array */
lasso_select_boundbox(&rect, mcords, moves);
- EM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ EDBM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
- EM_backbuf_checkAndSelectVerts_obmode(me, select);
+ EDBM_backbuf_checkAndSelectVerts_obmode(me, select);
- EM_free_backbuf();
+ EDBM_free_backbuf();
paintvert_flush_flags(ob);
}
@@ -847,14 +855,14 @@ static void do_lasso_select_paintface(ViewContext *vc, int mcords[][2], short mo
if(extend==0 && select)
paintface_deselect_all_visible(ob, SEL_DESELECT, FALSE); /* flush selection at the end */
- em_vertoffs= me->totface+1; /* max index array */
+ bm_vertoffs= me->totpoly+1; /* max index array */
lasso_select_boundbox(&rect, mcords, moves);
- EM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ EDBM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
- EM_backbuf_checkAndSelectTFaces(me, select);
+ EDBM_backbuf_checkAndSelectTFaces(me, select);
- EM_free_backbuf();
+ EDBM_free_backbuf();
paintface_flush_flags(ob);
}
@@ -1715,37 +1723,37 @@ static int do_lattice_box_select(ViewContext *vc, rcti *rect, int select, int ex
return OPERATOR_FINISHED;
}
-static void do_mesh_box_select__doSelectVert(void *userData, EditVert *eve, int x, int y, int UNUSED(index))
+static void do_mesh_box_select__doSelectVert(void *userData, BMVert *eve, int x, int y, int UNUSED(index))
{
struct { ViewContext vc; rcti *rect; short select, pass, done; } *data = userData;
if (BLI_in_rcti(data->rect, x, y)) {
- eve->f = data->select?(eve->f|1):(eve->f&~1);
+ BM_Select(data->vc.em->bm, eve, data->select);
}
}
-static void do_mesh_box_select__doSelectEdge(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index)
+static void do_mesh_box_select__doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index)
{
struct { ViewContext vc; rcti *rect; short select, pass, done; } *data = userData;
- if(EM_check_backbuf(em_solidoffs+index)) {
+ if(EDBM_check_backbuf(bm_solidoffs+index)) {
if (data->pass==0) {
if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1)) {
- EM_select_edge(eed, data->select);
+ BM_Select(data->vc.em->bm, eed, data->select);
data->done = 1;
}
} else {
if (edge_inside_rect(data->rect, x0, y0, x1, y1)) {
- EM_select_edge(eed, data->select);
+ BM_Select(data->vc.em->bm, eed, data->select);
}
}
}
}
-static void do_mesh_box_select__doSelectFace(void *userData, EditFace *efa, int x, int y, int UNUSED(index))
+static void do_mesh_box_select__doSelectFace(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
{
struct { ViewContext vc; rcti *rect; short select, pass, done; } *data = userData;
if (BLI_in_rcti(data->rect, x, y)) {
- EM_select_face_fgon(data->vc.em, efa, data->select);
+ BM_Select(data->vc.em->bm, efa, data->select);
}
}
static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int extend)
@@ -1761,17 +1769,17 @@ static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int exten
data.done = 0;
if (extend == 0 && select)
- EM_deselect_all(vc->em);
+ EDBM_clear_flag_all(vc->em, BM_SELECT);
/* for non zbuf projections, dont change the GL state */
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
glLoadMatrixf(vc->rv3d->viewmat);
- bbsel= EM_init_backbuf_border(vc, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
+ bbsel= EDBM_init_backbuf_border(vc, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
if(ts->selectmode & SCE_SELECT_VERTEX) {
if (bbsel) {
- EM_backbuf_checkAndSelectVerts(vc->em, select);
+ EDBM_backbuf_checkAndSelectVerts(vc->em, select);
} else {
mesh_foreachScreenVert(vc, do_mesh_box_select__doSelectVert, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
}
@@ -1790,15 +1798,15 @@ static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int exten
if(ts->selectmode & SCE_SELECT_FACE) {
if(bbsel) {
- EM_backbuf_checkAndSelectFaces(vc->em, select);
+ EDBM_backbuf_checkAndSelectFaces(vc->em, select);
} else {
mesh_foreachScreenFace(vc, do_mesh_box_select__doSelectFace, &data);
}
}
- EM_free_backbuf();
+ EDBM_free_backbuf();
- EM_selectmode_flush(vc->em);
+ EDBM_selectmode_flush(vc->em);
return OPERATOR_FINISHED;
}
@@ -2032,7 +2040,7 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
if(vc.obedit) {
switch(vc.obedit->type) {
case OB_MESH:
- vc.em= ((Mesh *)vc.obedit->data)->edit_mesh;
+ vc.em= ((Mesh *)vc.obedit->data)->edit_btmesh;
ret= do_mesh_box_select(&vc, &rect, select, extend);
// if (EM_texFaceCheck())
if(ret & OPERATOR_FINISHED) {
@@ -2249,32 +2257,32 @@ void VIEW3D_OT_select(wmOperatorType *ot)
/* -------------------- circle select --------------------------------------------- */
-static void mesh_circle_doSelectVert(void *userData, EditVert *eve, int x, int y, int UNUSED(index))
+static void mesh_circle_doSelectVert(void *userData, BMVert *eve, int x, int y, int UNUSED(index))
{
struct {ViewContext *vc; short select; int mval[2]; float radius; } *data = userData;
int mx = x - data->mval[0], my = y - data->mval[1];
float r = sqrt(mx*mx + my*my);
if (r<=data->radius) {
- eve->f = data->select?(eve->f|1):(eve->f&~1);
+ BM_Select(data->vc->em->bm, eve, data->select);
}
}
-static void mesh_circle_doSelectEdge(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int UNUSED(index))
+static void mesh_circle_doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int UNUSED(index))
{
struct {ViewContext *vc; short select; int mval[2]; float radius; } *data = userData;
if (edge_inside_circle(data->mval[0], data->mval[1], (short) data->radius, x0, y0, x1, y1)) {
- EM_select_edge(eed, data->select);
+ BM_Select(data->vc->em->bm, eed, data->select);
}
}
-static void mesh_circle_doSelectFace(void *userData, EditFace *efa, int x, int y, int UNUSED(index))
+static void mesh_circle_doSelectFace(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
{
struct {ViewContext *vc; short select; int mval[2]; float radius; } *data = userData;
int mx = x - data->mval[0], my = y - data->mval[1];
float r = sqrt(mx*mx + my*my);
if (r<=data->radius) {
- EM_select_face_fgon(data->vc->em, efa, data->select);
+ BM_Select(data->vc->em->bm, efa, data->select);
}
}
@@ -2284,10 +2292,10 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f
int bbsel;
struct {ViewContext *vc; short select; int mval[2]; float radius; } data;
- bbsel= EM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0f));
+ bbsel= EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0));
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
- vc->em= ((Mesh *)vc->obedit->data)->edit_mesh;
+ vc->em= ((Mesh *)vc->obedit->data)->edit_btmesh;
data.vc = vc;
data.select = select;
@@ -2297,7 +2305,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f
if(ts->selectmode & SCE_SELECT_VERTEX) {
if(bbsel) {
- EM_backbuf_checkAndSelectVerts(vc->em, select==LEFTMOUSE);
+ EDBM_backbuf_checkAndSelectVerts(vc->em, select==LEFTMOUSE);
} else {
mesh_foreachScreenVert(vc, mesh_circle_doSelectVert, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
}
@@ -2305,7 +2313,7 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f
if(ts->selectmode & SCE_SELECT_EDGE) {
if (bbsel) {
- EM_backbuf_checkAndSelectEdges(vc->em, select==LEFTMOUSE);
+ EDBM_backbuf_checkAndSelectEdges(vc->em, select==LEFTMOUSE);
} else {
mesh_foreachScreenEdge(vc, mesh_circle_doSelectEdge, &data, V3D_CLIP_TEST_OFF);
}
@@ -2313,14 +2321,14 @@ static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], f
if(ts->selectmode & SCE_SELECT_FACE) {
if(bbsel) {
- EM_backbuf_checkAndSelectFaces(vc->em, select==LEFTMOUSE);
+ EDBM_backbuf_checkAndSelectFaces(vc->em, select==LEFTMOUSE);
} else {
mesh_foreachScreenFace(vc, mesh_circle_doSelectFace, &data);
}
}
- EM_free_backbuf();
- EM_selectmode_flush(vc->em);
+ EDBM_free_backbuf();
+ EDBM_selectmode_flush(vc->em);
}
static void paint_facesel_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
@@ -2330,11 +2338,11 @@ static void paint_facesel_circle_select(ViewContext *vc, int select, const int m
/* int bbsel; */ /* UNUSED */
if (me) {
- em_vertoffs= me->totface+1; /* max index array */
+ bm_vertoffs= me->totpoly+1; /* max index array */
- /* bbsel= */ /* UNUSED */ EM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0f));
- EM_backbuf_checkAndSelectTFaces(me, select==LEFTMOUSE);
- EM_free_backbuf();
+ /* bbsel= */ /* UNUSED */ EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0));
+ EDBM_backbuf_checkAndSelectTFaces(me, select==LEFTMOUSE);
+ EDBM_free_backbuf();
}
}
@@ -2346,11 +2354,11 @@ static void paint_vertsel_circle_select(ViewContext *vc, int select, const int m
/* int bbsel; */ /* UNUSED */
/* struct {ViewContext *vc; short select; int mval[2]; float radius; } data = {NULL}; */ /* UNUSED */
if (me) {
- em_vertoffs= me->totvert+1; /* max index array */
+ bm_vertoffs= me->totvert+1; /* max index array */
- /* bbsel= */ /* UNUSED */ EM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0f));
- EM_backbuf_checkAndSelectVerts_obmode(me, select==LEFTMOUSE);
- EM_free_backbuf();
+ /* bbsel= */ /* UNUSED */ EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0f));
+ EDBM_backbuf_checkAndSelectVerts_obmode(me, select==LEFTMOUSE);
+ EDBM_free_backbuf();
paintvert_flush_flags(ob);
}
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 3665b0b13c3..2e8ddbbede4 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -55,6 +55,8 @@
#include "BKE_lattice.h"
#include "BKE_main.h"
#include "BKE_object.h"
+#include "BKE_tessmesh.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_scene.h"
#include "BKE_tracking.h"
@@ -80,10 +82,11 @@ extern float originmat[3][3]; /* XXX object.c */
typedef struct TransVert {
float *loc;
- float oldloc[3], fac;
+ float oldloc[3], maploc[3], fac;
float *val, oldval;
int flag;
float *nor;
+ int f1;
} TransVert;
static TransVert *transvmain=NULL;
@@ -97,7 +100,7 @@ static void special_transvert_update(Object *obedit)
if(obedit->type==OB_MESH) {
Mesh *me= obedit->data;
- recalc_editnormals(me->edit_mesh); // does face centers too
+ BM_Compute_Normals(me->edit_btmesh->bm); // does face centers too
}
else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) {
Curve *cu= obedit->data;
@@ -188,6 +191,19 @@ static void special_transvert_update(Object *obedit)
}
}
+static void set_mapped_co(void *vuserdata, int index, float *co, float *UNUSED(no), short *UNUSED(no_s))
+{
+ void ** userdata = vuserdata;
+ BMEditMesh *em = userdata[0];
+ TransVert *tv = userdata[1];
+ BMVert *eve = EDBM_get_vert_for_index(em, index);
+
+ if (BM_GetIndex(eve) != -1 && !tv[BM_GetIndex(eve)].f1) {
+ copy_v3_v3(tv[BM_GetIndex(eve)].maploc, co);
+ tv[BM_GetIndex(eve)].f1 = 1;
+ }
+}
+
/* copied from editobject.c, needs to be replaced with new transform code still */
/* mode flags: */
#define TM_ALL_JOINTS 1 /* all joints (for bones only) */
@@ -199,7 +215,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
BPoint *bp;
TransVert *tv=NULL;
MetaElem *ml;
- EditVert *eve;
+ BMVert *eve;
EditBone *ebo;
float total, center[3], centroid[3];
int a;
@@ -211,52 +227,95 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
if(obedit->type==OB_MESH) {
Mesh *me= obedit->data;
- EditMesh *em= me->edit_mesh;
+ BMEditMesh *em= me->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMIter iter;
+ void *userdata[2] = {em, NULL};
+ /*int proptrans= 0; */ /*UNUSED*/
+ /* abuses vertex index all over, set, just set dirty here,
+ * perhaps this could use its own array instead? - campbell */
+
// transform now requires awareness for select mode, so we tag the f1 flags in verts
tottrans= 0;
if(em->selectmode & SCE_SELECT_VERTEX) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0 && (eve->f & SELECT)) {
- eve->f1= SELECT;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN) && BM_TestHFlag(eve, BM_SELECT)) {
+ BM_SetIndex(eve, 1); /* set_dirty! */
tottrans++;
}
- else eve->f1= 0;
+ else BM_SetIndex(eve, 0); /* set_dirty! */
}
}
else if(em->selectmode & SCE_SELECT_EDGE) {
- EditEdge *eed;
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0 && (eed->f & SELECT)) eed->v1->f1= eed->v2->f1= SELECT;
+ BMEdge *eed;
+
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL)
+ BM_SetIndex(eve, 0); /* set_dirty! */
+
+ BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if(!BM_TestHFlag(eed, BM_HIDDEN) && BM_TestHFlag(eed, BM_SELECT)) {
+ BM_SetIndex(eed->v1, 1); /* set_dirty! */
+ BM_SetIndex(eed->v2, 1); /* set_dirty! */
+ }
}
- for(eve= em->verts.first; eve; eve= eve->next) if(eve->f1) tottrans++;
+
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL)
+ if(BM_GetIndex(eve)) tottrans++;
}
else {
- EditFace *efa;
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0 && (efa->f & SELECT)) {
- efa->v1->f1= efa->v2->f1= efa->v3->f1= SELECT;
- if(efa->v4) efa->v4->f1= SELECT;
+ BMFace *efa;
+
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL)
+ BM_SetIndex(eve, 0); /* set_dirty! */
+
+ BM_ITER(efa, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ if(!BM_TestHFlag(efa, BM_HIDDEN) && BM_TestHFlag(efa, BM_SELECT)) {
+ BMIter liter;
+ BMLoop *l;
+
+ BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, efa) {
+ BM_SetIndex(l->v, 1); /* set_dirty! */
+ }
}
}
- for(eve= em->verts.first; eve; eve= eve->next) if(eve->f1) tottrans++;
+
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL)
+ if(BM_GetIndex(eve)) tottrans++;
}
+ /* for any of the 3 loops above which all dirty the indicies */
+ bm->elem_index_dirty |= BM_VERT;
/* and now make transverts */
if(tottrans) {
tv=transvmain= MEM_callocN(tottrans*sizeof(TransVert), "maketransverts");
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f1) {
+
+ a = 0;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(BM_GetIndex(eve)) {
+ BM_SetIndex(eve, a); /* set_dirty! */
copy_v3_v3(tv->oldloc, eve->co);
tv->loc= eve->co;
if(eve->no[0] != 0.0f || eve->no[1] != 0.0f ||eve->no[2] != 0.0f)
tv->nor= eve->no; // note this is a hackish signal (ton)
- tv->flag= eve->f1 & SELECT;
+ tv->flag= BM_GetIndex(eve) & SELECT;
tv++;
- }
+ a++;
+ } else BM_SetIndex(eve, -1); /* set_dirty! */
+ }
+ /* set dirty already, above */
+
+ userdata[1] = transvmain;
+ }
+
+ if (transvmain && em->derivedCage) {
+ EDBM_init_index_arrays(em, 1, 0, 0);
+ em->derivedCage->foreachMappedVert(em->derivedCage, set_mapped_co, userdata);
+ EDBM_free_index_arrays(em);
+ } else if (transvmain) {
+ tv = transvmain;
+ for (a=0; a<tottrans; a++, tv++) {
+ copy_v3_v3(tv->maploc, tv->loc);
}
}
}
@@ -927,10 +986,10 @@ static int snap_curs_to_active(bContext *C, wmOperator *UNUSED(op))
if (obedit->type == OB_MESH) {
/* check active */
Mesh *me= obedit->data;
- EditSelection ese;
+ BMEditSelection ese;
- if (EM_get_actSelection(me->edit_mesh, &ese)) {
- EM_editselection_center(curs, &ese);
+ if (EDBM_get_actSelection(me->edit_btmesh, &ese)) {
+ EDBM_editselection_center(me->edit_btmesh, curs, &ese);
}
mul_m4_v3(obedit->obmat, curs);
@@ -1013,7 +1072,7 @@ int minmax_verts(Object *obedit, float *min, float *max)
tv= transvmain;
for(a=0; a<tottrans; a++, tv++) {
- copy_v3_v3(vec, tv->loc);
+ copy_v3_v3(vec, tv->maploc);
mul_m3_v3(bmat, vec);
add_v3_v3(vec, obedit->obmat[3]);
add_v3_v3(centroid, vec);
@@ -1025,4 +1084,3 @@ int minmax_verts(Object *obedit, float *min, float *max)
return 1;
}
-
diff --git a/source/blender/editors/space_view3d/view3d_toolbar.c b/source/blender/editors/space_view3d/view3d_toolbar.c
index 0705d066f26..86a2abe7a74 100644
--- a/source/blender/editors/space_view3d/view3d_toolbar.c
+++ b/source/blender/editors/space_view3d/view3d_toolbar.c
@@ -268,3 +268,4 @@ void VIEW3D_OT_toolshelf(wmOperatorType *ot)
/* flags */
ot->flag= 0;
}
+
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 11492ee7804..419b07214a5 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -752,7 +752,6 @@ void ED_view3d_ob_project_mat_get(RegionView3D *rv3d, Object *ob, float pmat[4][
mult_m4_m4m4(pmat, rv3d->winmat, vmat);
}
-#if 0
/* Uses window coordinates (x,y) and depth component z to find a point in
modelspace */
void view3d_unproject(bglMats *mats, float out[3], const short x, const short y, const float z)
@@ -765,7 +764,6 @@ void view3d_unproject(bglMats *mats, float out[3], const short x, const short y,
out[1] = uy;
out[2] = uz;
}
-#endif
/* use view3d_get_object_project_mat to get projecting mat */
void ED_view3d_project_float(const ARegion *ar, const float vec[3], float adr[2], float mat[4][4])
diff --git a/source/blender/editors/transform/CMakeLists.txt b/source/blender/editors/transform/CMakeLists.txt
index a659afbbada..98461918151 100644
--- a/source/blender/editors/transform/CMakeLists.txt
+++ b/source/blender/editors/transform/CMakeLists.txt
@@ -24,6 +24,7 @@ set(INC
../../blenkernel
../../blenlib
../../blenloader
+ ../../bmesh
../../makesdna
../../makesrna
../../windowmanager
diff --git a/source/blender/editors/transform/SConscript b/source/blender/editors/transform/SConscript
index f2d5baecfb3..0cf3875aa2e 100644
--- a/source/blender/editors/transform/SConscript
+++ b/source/blender/editors/transform/SConscript
@@ -6,6 +6,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenfont ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../render/extern/include'
-incs += ' ../../gpu ../../makesrna ../../blenloader'
+incs += ' ../../gpu ../../makesrna ../../blenloader ../../bmesh'
env.BlenderLib ( 'bf_editors_transform', sources, Split(incs), [], libtype=['core'], priority=[40] )
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 41e7356ad10..debc17137f4 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -84,6 +84,8 @@
#include "BLI_editVert.h"
#include "BLI_ghash.h"
#include "BLI_linklist.h"
+#include "BLI_smallhash.h"
+#include "BLI_array.h"
#include "UI_resources.h"
@@ -93,6 +95,8 @@
#include "transform.h"
+#include <stdio.h>
+
static void drawTransformApply(const struct bContext *C, struct ARegion *ar, void *arg);
static int doEdgeSlide(TransInfo *t, float perc);
@@ -3489,7 +3493,8 @@ static void applyTranslation(TransInfo *t, float vec[3])
protectedTransBits(td->protectflag, tvec);
- add_v3_v3v3(td->loc, td->iloc, tvec);
+ if (td->loc)
+ add_v3_v3v3(td->loc, td->iloc, tvec);
constraintTransLim(t, td);
}
@@ -4283,506 +4288,467 @@ int BoneEnvelope(TransInfo *t, const int UNUSED(mval[2]))
}
/* ******************** Edge Slide *************** */
+static BMEdge *get_other_edge(BMesh *bm, BMVert *v, BMEdge *e)
+{
+ BMIter iter;
+ BMEdge *e2;
+
+ BM_ITER(e2, &iter, bm, BM_EDGES_OF_VERT, v) {
+ if (BM_TestHFlag(e2, BM_SELECT) && e2 != e)
+ return e2;
+ }
+
+ return NULL;
+}
+
+static BMLoop *get_next_loop(BMesh *UNUSED(bm), BMVert *v, BMLoop *l,
+ BMEdge *olde, BMEdge *nexte, float vec[3])
+{
+ BMLoop *firstl;
+ float a[3] = {0.0f, 0.0f, 0.0f}, n[3] = {0.0f, 0.0f, 0.0f};
+ int i=0;
+
+ firstl = l;
+ do {
+ l = BM_OtherFaceLoop(l->e, l->f, v);
+ if (l->radial_next == l)
+ return NULL;
+
+ if (l->e == nexte) {
+ if (i) {
+ mul_v3_fl(a, 1.0f / (float)i);
+ } else {
+ float f1[3], f2[3], f3[3];
+
+ sub_v3_v3v3(f1, BM_OtherEdgeVert(olde, v)->co, v->co);
+ sub_v3_v3v3(f2, BM_OtherEdgeVert(nexte, v)->co, v->co);
+
+ cross_v3_v3v3(f3, f1, l->f->no);
+ cross_v3_v3v3(a, f2, l->f->no);
+ mul_v3_fl(a, -1.0f);
+
+ add_v3_v3(a, f3);
+ mul_v3_fl(a, 0.5f);
+ }
+
+ copy_v3_v3(vec, a);
+ return l;
+ } else {
+ sub_v3_v3v3(n, BM_OtherEdgeVert(l->e, v)->co, v->co);
+ add_v3_v3v3(a, a, n);
+ i += 1;
+ }
+
+ if (BM_OtherFaceLoop(l->e, l->f, v)->e == nexte) {
+ if (i)
+ mul_v3_fl(a, 1.0f / (float)i);
+
+ copy_v3_v3(vec, a);
+ return BM_OtherFaceLoop(l->e, l->f, v);
+ }
+
+ l = l->radial_next;
+ } while (l != firstl);
+
+ if (i)
+ mul_v3_fl(a, 1.0f / (float)i);
+
+ copy_v3_v3(vec, a);
+
+ return NULL;
+}
static int createSlideVerts(TransInfo *t)
{
Mesh *me = t->obedit->data;
- EditMesh *em = me->edit_mesh;
- EditFace *efa;
- EditEdge *eed,*first=NULL,*last=NULL, *temp = NULL;
- EditVert *ev, *nearest = NULL;
- LinkNode *edgelist = NULL, *vertlist=NULL, *look;
- GHash *vertgh;
+ BMEditMesh *em = me->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMIter iter, iter2;
+ BMEdge *e, *e1, *ee, *le;
+ BMVert *v, *v2, *first;
+ BMLoop *l, *l1, *l2;
TransDataSlideVert *tempsv;
- int i, j, numsel, numadded=0, timesthrough = 0, vertsel=0;
- /* UV correction vars */
- GHash **uvarray= NULL;
+ BMBVHTree *btree = BMBVH_NewBVH(em, 0, NULL, NULL);
+ SmallHash table;
SlideData *sld = MEM_callocN(sizeof(*sld), "sld");
- const int uvlay_tot= (t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) ? CustomData_number_of_layers(&em->fdata, CD_MTFACE) : 0;
- int uvlay_idx;
- TransDataSlideUv *slideuvs=NULL, *suv=NULL, *suv_last=NULL;
- RegionView3D *v3d = t->ar ? t->ar->regiondata : NULL; /* background mode support */
+ View3D *v3d = t->sa ? t->sa->spacedata.first : NULL;
+ RegionView3D *rv3d = t->ar ? t->ar->regiondata : NULL; /* background mode support */
+ ARegion *ar = t->ar;
float projectMat[4][4];
- float start[3] = {0.0f, 0.0f, 0.0f}, end[3] = {0.0f, 0.0f, 0.0f};
- float vec[3];
- float totvec=0.0;
+ float start[3] = {0.0f, 0.0f, 0.0f}, dir[3], end[3] = {0.0f, 0.0f, 0.0f};
+ float vec[3], vec2[3], lastvec[3], size, dis=0.0, z;
+ int numsel, i, j;
if (!v3d) {
/*ok, let's try to survive this*/
unit_m4(projectMat);
} else {
- ED_view3d_ob_project_mat_get(v3d, t->obedit, projectMat);
+ ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
}
- numsel =0;
-
- // Get number of selected edges and clear some flags
- for(eed=em->edges.first;eed;eed=eed->next) {
- eed->f1 = 0;
- eed->f2 = 0;
- if(eed->f & SELECT) numsel++;
- }
-
- for(ev=em->verts.first;ev;ev=ev->next) {
- ev->f1 = 0;
- }
+ BLI_smallhash_init(&sld->vhash);
+ BLI_smallhash_init(&sld->origfaces);
+ BLI_smallhash_init(&table);
+
+ /*ensure valid selection*/
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT)) {
+ numsel = 0;
+ BM_ITER(e, &iter2, em->bm, BM_EDGES_OF_VERT, v) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
+ /*BMESH_TODO: this is probably very evil,
+ set v->e to a selected edge*/
+ v->e = e;
- //Make sure each edge only has 2 faces
- // make sure loop doesn't cross face
- for(efa=em->faces.first;efa;efa=efa->next) {
- int ct = 0;
- if(efa->e1->f & SELECT) {
- ct++;
- efa->e1->f1++;
- if(efa->e1->f1 > 2) {
- //BKE_report(op->reports, RPT_ERROR, "3+ face edge");
- MEM_freeN(sld);
- return 0;
- }
- }
- if(efa->e2->f & SELECT) {
- ct++;
- efa->e2->f1++;
- if(efa->e2->f1 > 2) {
- //BKE_report(op->reports, RPT_ERROR, "3+ face edge");
- MEM_freeN(sld);
- return 0;
- }
- }
- if(efa->e3->f & SELECT) {
- ct++;
- efa->e3->f1++;
- if(efa->e3->f1 > 2) {
- //BKE_report(op->reports, RPT_ERROR, "3+ face edge");
- MEM_freeN(sld);
- return 0;
+ numsel++;
+ }
}
- }
- if(efa->e4 && efa->e4->f & SELECT) {
- ct++;
- efa->e4->f1++;
- if(efa->e4->f1 > 2) {
- //BKE_report(op->reports, RPT_ERROR, "3+ face edge");
- MEM_freeN(sld);
- return 0;
+
+ if (numsel == 0 || numsel > 2) {
+ return 0; //invalid edge selection
}
}
- // Make sure loop is not 2 edges of same face
- if(ct > 1) {
- //BKE_report(op->reports, RPT_ERROR, "Loop crosses itself");
- MEM_freeN(sld);
- return 0;
+ }
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
+ if (BM_Edge_FaceCount(e) != 2)
+ return 0; //can only handle exactly 2 faces around each edge
}
}
- // Get # of selected verts
- for(ev=em->verts.first;ev;ev=ev->next) {
- if(ev->f & SELECT) vertsel++;
+ j = 0;
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT)) {
+ BM_SetHFlag(v, BM_TMP_TAG);
+ BLI_smallhash_insert(&table, (uintptr_t)v, SET_INT_IN_POINTER(j));
+ j += 1;
+ }
+ else {
+ BM_ClearHFlag(v, BM_TMP_TAG);
+ }
}
- // Test for multiple segments
- if(vertsel > numsel+1) {
- //BKE_report(op->reports, RPT_ERROR, "Please choose a single edge loop");
- MEM_freeN(sld);
+ if (!j)
return 0;
- }
- // Get the edgeloop in order - mark f1 with SELECT once added
- for(eed=em->edges.first;eed;eed=eed->next) {
- if((eed->f & SELECT) && !(eed->f1 & SELECT)) {
- // If this is the first edge added, just put it in
- if(!edgelist) {
- BLI_linklist_prepend(&edgelist,eed);
- numadded++;
- first = eed;
- last = eed;
- eed->f1 = SELECT;
- } else {
- if(editedge_getSharedVert(eed, last)) {
- BLI_linklist_append(&edgelist,eed);
- eed->f1 = SELECT;
- numadded++;
- last = eed;
- } else if(editedge_getSharedVert(eed, first)) {
- BLI_linklist_prepend(&edgelist,eed);
- eed->f1 = SELECT;
- numadded++;
- first = eed;
- }
- }
- }
- if(eed->next == NULL && numadded != numsel) {
- eed=em->edges.first;
- timesthrough++;
- }
+ tempsv = MEM_callocN(sizeof(TransDataSlideVert)*j, "tempsv");
+
+ j = 0;
+ while (1) {
+ v = NULL;
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_TMP_TAG))
+ break;
- // It looks like there was an unexpected case - Hopefully should not happen
- if(timesthrough >= numsel*2) {
- BLI_linklist_free(edgelist,NULL);
- //BKE_report(op->reports, RPT_ERROR, "Could not order loop");
- MEM_freeN(sld);
- return 0;
}
- }
- // Put the verts in order in a linklist
- look = edgelist;
- while(look) {
- eed = look->link;
- if(!vertlist) {
- if(look->next) {
- temp = look->next->link;
+ if (!v)
+ break;
- //This is the first entry takes care of extra vert
- if(eed->v1 != temp->v1 && eed->v1 != temp->v2) {
- BLI_linklist_append(&vertlist,eed->v1);
- eed->v1->f1 = 1;
- } else {
- BLI_linklist_append(&vertlist,eed->v2);
- eed->v2->f1 = 1;
- }
- } else {
- //This is the case that we only have 1 edge
- BLI_linklist_append(&vertlist,eed->v1);
- eed->v1->f1 = 1;
- }
- }
- // for all the entries
- if(eed->v1->f1 != 1) {
- BLI_linklist_append(&vertlist,eed->v1);
- eed->v1->f1 = 1;
- } else if(eed->v2->f1 != 1) {
- BLI_linklist_append(&vertlist,eed->v2);
- eed->v2->f1 = 1;
- }
- look = look->next;
- }
-
- // populate the SlideVerts
-
- vertgh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "createSlideVerts gh");
- look = vertlist;
- while(look) {
- i=0;
- j=0;
- ev = look->link;
- tempsv = (struct TransDataSlideVert*)MEM_mallocN(sizeof(struct TransDataSlideVert),"SlideVert");
- tempsv->up = NULL;
- tempsv->down = NULL;
- tempsv->origvert.co[0] = ev->co[0];
- tempsv->origvert.co[1] = ev->co[1];
- tempsv->origvert.co[2] = ev->co[2];
- tempsv->origvert.no[0] = ev->no[0];
- tempsv->origvert.no[1] = ev->no[1];
- tempsv->origvert.no[2] = ev->no[2];
- // i is total edges that vert is on
- // j is total selected edges that vert is on
-
- for(eed=em->edges.first;eed;eed=eed->next) {
- if(eed->v1 == ev || eed->v2 == ev) {
- i++;
- if(eed->f & SELECT) {
- j++;
- }
- }
- }
- // If the vert is in the middle of an edge loop, it touches 2 selected edges and 2 unselected edges
- if(i == 4 && j == 2) {
- for(eed=em->edges.first;eed;eed=eed->next) {
- if(editedge_containsVert(eed, ev)) {
- if(!(eed->f & SELECT)) {
- if(!tempsv->up) {
- tempsv->up = eed;
- } else if (!(tempsv->down)) {
- tempsv->down = eed;
- }
- }
- }
- }
- }
- // If it is on the end of the loop, it touches 1 selected and as least 2 more unselected
- if(i >= 3 && j == 1) {
- for(eed=em->edges.first;eed;eed=eed->next) {
- if(editedge_containsVert(eed, ev) && eed->f & SELECT) {
- for(efa = em->faces.first;efa;efa=efa->next) {
- if(editface_containsEdge(efa, eed)) {
- if(editedge_containsVert(efa->e1, ev) && efa->e1 != eed) {
- if(!tempsv->up) {
- tempsv->up = efa->e1;
- } else if (!(tempsv->down)) {
- tempsv->down = efa->e1;
- }
- }
- if(editedge_containsVert(efa->e2, ev) && efa->e2 != eed) {
- if(!tempsv->up) {
- tempsv->up = efa->e2;
- } else if (!(tempsv->down)) {
- tempsv->down = efa->e2;
- }
- }
- if(editedge_containsVert(efa->e3, ev) && efa->e3 != eed) {
- if(!tempsv->up) {
- tempsv->up = efa->e3;
- } else if (!(tempsv->down)) {
- tempsv->down = efa->e3;
- }
- }
- if(efa->e4) {
- if(editedge_containsVert(efa->e4, ev) && efa->e4 != eed) {
- if(!tempsv->up) {
- tempsv->up = efa->e4;
- } else if (!(tempsv->down)) {
- tempsv->down = efa->e4;
- }
- }
- }
+ if (!v->e)
+ continue;
+
+ first = v;
- }
- }
- }
+ /*walk along the edge loop*/
+ e = v->e;
+
+ /*first, rewind*/
+ numsel = 0;
+ do {
+ e = get_other_edge(bm, v, e);
+ if (!e) {
+ e = v->e;
+ break;
}
- }
- if(i > 4 && j == 2) {
- BLI_ghash_free(vertgh, NULL, (GHashValFreeFP)MEM_freeN);
- BLI_linklist_free(vertlist,NULL);
- BLI_linklist_free(edgelist,NULL);
- return 0;
- }
- BLI_ghash_insert(vertgh,ev,tempsv);
- look = look->next;
- }
+ numsel += 1;
+
+ if (!BM_TestHFlag(BM_OtherEdgeVert(e, v), BM_TMP_TAG))
+ break;
- // make sure the UPs and DOWNs are 'faceloops'
- // Also find the nearest slidevert to the cursor
+ v = BM_OtherEdgeVert(e, v);
+ } while (e != first->e);
- look = vertlist;
- nearest = NULL;
- while(look) {
- tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
+ BM_ClearHFlag(v, BM_TMP_TAG);
- if(!tempsv->up || !tempsv->down) {
- //BKE_report(op->reports, RPT_ERROR, "Missing rails");
- BLI_ghash_free(vertgh, NULL, (GHashValFreeFP)MEM_freeN);
- BLI_linklist_free(vertlist,NULL);
- BLI_linklist_free(edgelist,NULL);
- return 0;
- }
+ l1 = l2 = l = NULL;
+ l1 = e->l;
+ l2 = e->l->radial_next;
- if(me->drawflag & ME_DRAWEXTRA_EDGELEN) {
- if(!(tempsv->up->f & SELECT)) {
- tempsv->up->f |= SELECT;
- tempsv->up->f2 |= 16;
- } else {
- tempsv->up->f2 |= ~16;
- }
- if(!(tempsv->down->f & SELECT)) {
- tempsv->down->f |= SELECT;
- tempsv->down->f2 |= 16;
- } else {
- tempsv->down->f2 |= ~16;
- }
- }
+ l = BM_OtherFaceLoop(l1->e, l1->f, v);
+ sub_v3_v3v3(vec, BM_OtherEdgeVert(l->e, v)->co, v->co);
- if(look->next != NULL) {
- TransDataSlideVert *sv;
-
- ev = (EditVert*)look->next->link;
- sv = BLI_ghash_lookup(vertgh, ev);
+ if (l2 != l1) {
+ l = BM_OtherFaceLoop(l2->e, l2->f, v);
+ sub_v3_v3v3(vec2, BM_OtherEdgeVert(l->e, v)->co, v->co);
+ } else {
+ l2 = NULL;
+ }
- if(sv) {
- float co[3], co2[3], tvec[3];
+ /*iterate over the loop*/
+ first = v;
+ do {
+ TransDataSlideVert *sv = tempsv + j;
- ev = (EditVert*)look->link;
+ sv->v = v;
+ sv->origvert = *v;
+ copy_v3_v3(sv->upvec, vec);
+ if (l2)
+ copy_v3_v3(sv->downvec, vec2);
- if(!sharesFace(em, tempsv->up,sv->up)) {
- EditEdge *swap;
- swap = sv->up;
- sv->up = sv->down;
- sv->down = swap;
- }
-
- if (v3d) {
- ED_view3d_project_float(t->ar, tempsv->up->v1->co, co, projectMat);
- ED_view3d_project_float(t->ar, tempsv->up->v2->co, co2, projectMat);
- }
+ l = BM_OtherFaceLoop(l1->e, l1->f, v);
+ sv->up = BM_OtherEdgeVert(l->e, v);
- if (ev == tempsv->up->v1) {
- sub_v3_v3v3(tvec, co, co2);
- } else {
- sub_v3_v3v3(tvec, co2, co);
- }
+ if (l2) {
+ l = BM_OtherFaceLoop(l2->e, l2->f, v);
+ sv->down = BM_OtherEdgeVert(l->e, v);
+ }
- add_v3_v3(start, tvec);
+ v2=v, v = BM_OtherEdgeVert(e, v);
- if (v3d) {
- ED_view3d_project_float(t->ar, tempsv->down->v1->co, co, projectMat);
- ED_view3d_project_float(t->ar, tempsv->down->v2->co, co2, projectMat);
- }
+ e1 = e;
+ e = get_other_edge(bm, v, e);
+ if (!e) {
+ //v2=v, v = BM_OtherEdgeVert(l1->e, v);
- if (ev == tempsv->down->v1) {
- sub_v3_v3v3(tvec, co2, co);
- } else {
- sub_v3_v3v3(tvec, co, co2);
+ sv = tempsv + j + 1;
+ sv->v = v;
+ sv->origvert = *v;
+
+ l = BM_OtherFaceLoop(l1->e, l1->f, v);
+ sv->up = BM_OtherEdgeVert(l->e, v);
+ sub_v3_v3v3(sv->upvec, BM_OtherEdgeVert(l->e, v)->co, v->co);
+
+ if (l2) {
+ l = BM_OtherFaceLoop(l2->e, l2->f, v);
+ sv->down = BM_OtherEdgeVert(l->e, v);
+ sub_v3_v3v3(sv->downvec, BM_OtherEdgeVert(l->e, v)->co, v->co);
}
- add_v3_v3(end, tvec);
-
- totvec += 1.0f;
- nearest = (EditVert*)look->link;
+ BM_ClearHFlag(v, BM_TMP_TAG);
+ BM_ClearHFlag(v2, BM_TMP_TAG);
+
+ j += 2;
+ break;
}
- }
+ l1 = get_next_loop(bm, v, l1, e1, e, vec);
+ l2 = l2 ? get_next_loop(bm, v, l2, e1, e, vec2) : NULL;
+ j += 1;
- look = look->next;
+ BM_ClearHFlag(v, BM_TMP_TAG);
+ BM_ClearHFlag(v2, BM_TMP_TAG);
+ } while (e != first->e && l1);
}
- add_v3_v3(start, end);
- mul_v3_fl(start, 0.5f*(1.0f/totvec));
- copy_v3_v3(vec, start);
- start[0] = t->mval[0];
- start[1] = t->mval[1];
- add_v3_v3v3(end, start, vec);
+ //EDBM_clear_flag_all(em, BM_SELECT);
+ sld->sv = tempsv;
+ sld->totsv = j;
+
+ /*find mouse vector*/
+ dis = z = -1.0f;
+ size = 50.0;
+ zero_v3(lastvec); zero_v3(dir);
+ ee = le = NULL;
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
+ BMIter iter2;
+ BMEdge *e2;
+ float vec1[3], dis2, mval[2] = {t->mval[0], t->mval[1]}, d;
+
+ /*search cross edges for visible edge to the mouse cursor,
+ then use the shared vertex to calculate screen vector*/
+ dis2 = -1.0f;
+ for (i=0; i<2; i++) {
+ v = i?e->v1:e->v2;
+ BM_ITER(e2, &iter2, em->bm, BM_EDGES_OF_VERT, v) {
+ if (BM_TestHFlag(e2, BM_SELECT))
+ continue;
+
+ if (!BMBVH_EdgeVisible(btree, e2, ar, v3d, t->obedit))
+ continue;
+
+ j = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&table, (uintptr_t)v));
+
+ if (tempsv[j].down) {
+ ED_view3d_project_float_v3(ar, tempsv[j].down->co, vec1, projectMat);
+ } else {
+ add_v3_v3v3(vec1, v->co, tempsv[j].downvec);
+ ED_view3d_project_float_v3(ar, vec1, vec1, projectMat);
+ }
+
+ if (tempsv[j].up) {
+ ED_view3d_project_float_v3(ar, tempsv[j].up->co, vec2, projectMat);
+ } else {
+ add_v3_v3v3(vec1, v->co, tempsv[j].upvec);
+ ED_view3d_project_float_v3(ar, vec2, vec2, projectMat);
+ }
- /* Ensure minimum screen distance, when looking top down on edge loops */
-#define EDGE_SLIDE_MIN 30
- if (len_squared_v2v2(start, end) < (EDGE_SLIDE_MIN * EDGE_SLIDE_MIN)) {
- if(ABS(start[0]-end[0]) + ABS(start[1]-end[1]) < 4.0f) {
- /* even more exceptional case, points are ontop of each other */
- end[0]= start[0];
- end[1]= start[1] + EDGE_SLIDE_MIN;
- }
- else {
- sub_v2_v2(end, start);
- normalize_v2(end);
- mul_v2_fl(end, EDGE_SLIDE_MIN);
- add_v2_v2(end, start);
+ d = dist_to_line_segment_v2(mval, vec1, vec2);
+ if (dis2 == -1.0f || d < dis2) {
+ dis2 = d;
+ ee = e2;
+ size = len_v3v3(vec1, vec2);
+ sub_v3_v3v3(dir, vec1, vec2);
+ }
+ }
+ }
}
}
-#undef EDGE_SLIDE_MIN
+
+ em->bm->ob = t->obedit;
+ bmesh_begin_edit(em->bm, BMOP_UNTAN_MULTIRES);
+
+ /*create copies of faces for customdata projection*/
+ tempsv = sld->sv;
+ for (i=0; i<sld->totsv; i++, tempsv++) {
+ BMIter fiter, liter;
+ BMFace *f;
+ BMLoop *l;
+
+ BM_ITER(f, &fiter, em->bm, BM_FACES_OF_VERT, tempsv->v) {
+
+ if (!BLI_smallhash_haskey(&sld->origfaces, (uintptr_t)f)) {
+ BMFace *copyf = BM_Copy_Face(em->bm, f, 1, 1);
+
+ BM_Select(em->bm, copyf, FALSE);
+ BM_SetHFlag(copyf, BM_HIDDEN);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, copyf) {
+ BM_Select(em->bm, l->v, FALSE);
+ BM_SetHFlag(l->v, BM_HIDDEN);
+ BM_Select(em->bm, l->e, FALSE);
+ BM_SetHFlag(l->e, BM_HIDDEN);
+ }
+ BLI_smallhash_insert(&sld->origfaces, (uintptr_t)f, copyf);
+ }
+ }
- sld->start[0] = (int) start[0];
- sld->start[1] = (int) start[1];
- sld->end[0] = (int) end[0];
- sld->end[1] = (int) end[1];
+ BLI_smallhash_insert(&sld->vhash, (uintptr_t)tempsv->v, tempsv);
+ }
+
+ sld->em = em;
- if (uvlay_tot) {
- int maxnum = 0;
+ /*zero out start*/
+ zero_v3(start);
+
+ /*dir holds a vector along edge loop*/
+ copy_v3_v3(end, dir);
+ mul_v3_fl(end, 0.5);
+
+ sld->start[0] = t->mval[0] + start[0];
+ sld->start[1] = t->mval[1] + start[1];
- uvarray = MEM_callocN( uvlay_tot * sizeof(GHash *), "SlideUVs Array");
- sld->totuv = uvlay_tot;
- suv_last = slideuvs = MEM_callocN( uvlay_tot * (numadded+1) * sizeof(TransDataSlideUv), "SlideUVs"); /* uvLayers * verts */
- suv = NULL;
+ sld->end[0] = t->mval[0] + end[0];
+ sld->end[1] = t->mval[1] + end[1];
+
+ sld->perc = 0.0f;
+
+ t->customData = sld;
+
+ BLI_smallhash_release(&table);
+ BMBVH_FreeBVH(btree);
+
+ return 1;
+}
- for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
+void projectSVData(TransInfo *t, int final)
+{
+ SlideData *sld = t->customData;
+ TransDataSlideVert *tempsv;
+ BMEditMesh *em = sld->em;
+ SmallHash visit;
+ int i;
+
+ if (!em)
+ return;
+
+ /* BMESH_TODO, (t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT)
+ * currently all vertex data is interpolated which is nice mostly
+ * except for shape keys where you dont want to modify UVs for eg.
+ * current BMesh code doesnt make it easy to pick which data we interpolate
+ * - campbell */
- uvarray[uvlay_idx] = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "createSlideVerts2 gh");
+ BLI_smallhash_init(&visit);
+
+ for (i=0, tempsv=sld->sv; i<sld->totsv; i++, tempsv++) {
+ BMIter fiter;
+ BMFace *f;
+
+ BM_ITER(f, &fiter, em->bm, BM_FACES_OF_VERT, tempsv->v) {
+ BMIter liter2;
+ BMFace *copyf, *copyf2;
+ BMLoop *l2;
+ int sel, hide, do_vdata;
+
+ if (BLI_smallhash_haskey(&visit, (uintptr_t)f))
+ continue;
+
+ BLI_smallhash_insert(&visit, (uintptr_t)f, NULL);
+
+ /*the face attributes of the copied face will get
+ copied over, so its necessary to save the selection
+ and hidden state*/
+ sel = BM_TestHFlag(f, BM_SELECT);
+ hide = BM_TestHFlag(f, BM_HIDDEN);
+
+ copyf2 = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)f);
+
+ /*project onto copied projection face*/
+ BM_ITER(l2, &liter2, em->bm, BM_LOOPS_OF_FACE, f) {
+ copyf = copyf2;
+ do_vdata = l2->v==tempsv->v;
+
+ if (BM_TestHFlag(l2->e, BM_SELECT) || BM_TestHFlag(l2->prev->e, BM_SELECT)) {
+ BMLoop *l3 = l2;
+
+ do_vdata = 1;
+
+ if (!BM_TestHFlag(l2->e, BM_SELECT))
+ l3 = l3->prev;
+
+ if (sld->perc < 0.0 && BM_Vert_In_Face(l3->radial_next->f, tempsv->down)) {
+ copyf = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)l3->radial_next->f);
+ } else if (sld->perc > 0.0 && BM_Vert_In_Face(l3->radial_next->f, tempsv->up)) {
+ copyf = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)l3->radial_next->f);
+ }
+ if (!copyf)
+ continue; /* shouldn't happen, but protection */
+ }
+
+ BM_loop_interp_from_face(em->bm, l2, copyf, do_vdata, 0);
- for(ev=em->verts.first;ev;ev=ev->next) {
- ev->tmp.l = 0;
- }
- look = vertlist;
- while(look) {
- float *uv_new;
- tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
-
- ev = look->link;
- suv = NULL;
- for(efa = em->faces.first;efa;efa=efa->next) {
- if (ev->tmp.l != -1) { /* test for self, in this case its invalid */
- int k=-1; /* face corner */
-
- /* Is this vert in the faces corner? */
- if (efa->v1==ev) k=0;
- else if (efa->v2==ev) k=1;
- else if (efa->v3==ev) k=2;
- else if (efa->v4 && efa->v4==ev) k=3;
-
- if (k != -1) {
- MTFace *tf = CustomData_em_get_n(&em->fdata, efa->data, CD_MTFACE, uvlay_idx);
- EditVert *ev_up, *ev_down;
-
- uv_new = tf->uv[k];
-
- if (ev->tmp.l) {
- if (fabsf(suv->origuv[0]-uv_new[0]) > 0.0001f || fabsf(suv->origuv[1]-uv_new[1]) > 0.0001f) {
- ev->tmp.l = -1; /* Tag as invalid */
- BLI_linklist_free(suv->fuv_list,NULL);
- suv->fuv_list = NULL;
- BLI_ghash_remove(uvarray[uvlay_idx],ev, NULL, NULL);
- suv = NULL;
- break;
- }
- } else {
- ev->tmp.l = 1;
- suv = suv_last;
-
- suv->fuv_list = NULL;
- suv->uv_up = suv->uv_down = NULL;
- suv->origuv[0] = uv_new[0];
- suv->origuv[1] = uv_new[1];
-
- BLI_linklist_prepend(&suv->fuv_list, uv_new);
- BLI_ghash_insert(uvarray[uvlay_idx],ev,suv);
-
- suv_last++; /* advance to next slide UV */
- maxnum++;
- }
-
- /* Now get the uvs along the up or down edge if we can */
- if (suv) {
- if (!suv->uv_up) {
- ev_up = editedge_getOtherVert(tempsv->up,ev);
- if (efa->v1==ev_up) suv->uv_up = tf->uv[0];
- else if (efa->v2==ev_up) suv->uv_up = tf->uv[1];
- else if (efa->v3==ev_up) suv->uv_up = tf->uv[2];
- else if (efa->v4 && efa->v4==ev_up) suv->uv_up = tf->uv[3];
- }
- if (!suv->uv_down) { /* if the first face was apart of the up edge, it cant be apart of the down edge */
- ev_down = editedge_getOtherVert(tempsv->down,ev);
- if (efa->v1==ev_down) suv->uv_down = tf->uv[0];
- else if (efa->v2==ev_down) suv->uv_down = tf->uv[1];
- else if (efa->v3==ev_down) suv->uv_down = tf->uv[2];
- else if (efa->v4 && efa->v4==ev_down) suv->uv_down = tf->uv[3];
- }
-
- /* Copy the pointers to the face UV's */
- BLI_linklist_prepend(&suv->fuv_list, uv_new);
- }
- }
+ if (final) {
+ BM_loop_interp_multires(em->bm, l2, copyf);
+ if (copyf2 != copyf) {
+ BM_loop_interp_multires(em->bm, l2, copyf2);
}
}
- look = look->next;
}
- } /* end uv map loop */
- } /* end uvlay_tot */
-
- sld->uvhash = uvarray;
- sld->slideuv = slideuvs;
- sld->vhash = vertgh;
- sld->nearest = nearest;
- sld->vertlist = vertlist;
- sld->edgelist = edgelist;
- sld->suv_last = suv_last;
- sld->uvlay_tot = uvlay_tot;
-
- // we should have enough info now to slide
-
- t->customData = sld;
-
- return 1;
+
+ /*make sure face-attributes are correct (e.g. MTexPoly)*/
+ BM_Copy_Attributes(em->bm, em->bm, copyf2, f);
+
+ /*restore selection and hidden flags*/
+ BM_Select(em->bm, f, sel);
+ BM_Hide(em->bm, f, hide);
+ }
+ }
+
+ BLI_smallhash_release(&visit);
}
void freeSlideVerts(TransInfo *t)
{
- TransDataSlideUv *suv;
SlideData *sld = t->customData;
- Mesh *me = t->obedit->data;
- int uvlay_idx;
-
+ SmallHashIter hiter;
+ BMFace *copyf;
+
+#if 0 /*BMESH_TODO*/
if(me->drawflag & ME_DRAWEXTRA_EDGELEN) {
TransDataSlideVert *tempsv;
LinkNode *look = sld->vertlist;
@@ -4796,31 +4762,38 @@ void freeSlideVerts(TransInfo *t)
look = look->next;
}
}
-
- //BLI_ghash_free(edgesgh, freeGHash, NULL);
- BLI_ghash_free(sld->vhash, NULL, (GHashValFreeFP)MEM_freeN);
- BLI_linklist_free(sld->vertlist, NULL);
- BLI_linklist_free(sld->edgelist, NULL);
-
- if (sld->uvlay_tot) {
- for (uvlay_idx=0; uvlay_idx<sld->uvlay_tot; uvlay_idx++) {
- BLI_ghash_free(sld->uvhash[uvlay_idx], NULL, NULL);
- }
-
- suv = sld->suv_last-1;
- while (suv >= sld->slideuv) {
- if (suv->fuv_list) {
- BLI_linklist_free(suv->fuv_list,NULL);
- }
- suv--;
- }
-
- MEM_freeN(sld->slideuv);
- MEM_freeN(sld->uvhash);
+#endif
+
+ if (!sld)
+ return;
+
+ /*handle multires reprojection, done
+ on transform completion since it's
+ really slow -joeedh*/
+ if (t->state != TRANS_CANCEL) {
+ projectSVData(t, 1);
+ } else {
+ sld->perc = 0.0;
+ projectSVData(t, 0);
}
+
+ copyf = BLI_smallhash_iternew(&sld->origfaces, &hiter, NULL);
+ for (; copyf; copyf=BLI_smallhash_iternext(&hiter, NULL)) {
+ BM_Kill_Face_Verts(sld->em->bm, copyf);
+ }
+
+ sld->em->bm->ob = t->obedit;
+ bmesh_end_edit(sld->em->bm, BMOP_UNTAN_MULTIRES);
+ BLI_smallhash_release(&sld->vhash);
+ BLI_smallhash_release(&sld->origfaces);
+
+ MEM_freeN(sld->sv);
MEM_freeN(sld);
+
t->customData = NULL;
+
+ recalcData(t);
}
void initEdgeSlide(TransInfo *t)
@@ -4860,108 +4833,27 @@ void initEdgeSlide(TransInfo *t)
static int doEdgeSlide(TransInfo *t, float perc)
{
SlideData *sld = t->customData;
- EditVert *ev, *nearest = sld->nearest;
- EditVert *centerVert, *upVert, *downVert;
- LinkNode *vertlist=sld->vertlist, *look;
- GHash *vertgh = sld->vhash;
- TransDataSlideVert *tempsv;
- float len;
- int prop=1, flip=0;
- /* UV correction vars */
- GHash **uvarray= sld->uvhash;
- const int uvlay_tot= sld->uvlay_tot;
- int uvlay_idx;
- TransDataSlideUv *suv;
- float uv_tmp[2];
- LinkNode *fuv_link;
-
- tempsv = BLI_ghash_lookup(vertgh,nearest);
-
- centerVert = editedge_getSharedVert(tempsv->up, tempsv->down);
- upVert = editedge_getOtherVert(tempsv->up, centerVert);
- downVert = editedge_getOtherVert(tempsv->down, centerVert);
-
- len = MIN2(perc, len_v3v3(upVert->co,downVert->co));
- len = MAX2(len, 0);
-
- //Adjust Edgeloop
- if(prop) {
- look = vertlist;
- while(look) {
- EditVert *tempev;
- ev = look->link;
- tempsv = BLI_ghash_lookup(vertgh,ev);
-
- tempev = editedge_getOtherVert((perc>=0)?tempsv->up:tempsv->down, ev);
- interp_v3_v3v3(ev->co, tempsv->origvert.co, tempev->co, fabs(perc));
-
- if (uvlay_tot) {
- for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
- suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
- if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
- interp_v2_v2v2(uv_tmp, suv->origuv, (perc>=0)?suv->uv_up:suv->uv_down, fabs(perc));
- fuv_link = suv->fuv_list;
- while (fuv_link) {
- copy_v2_v2(((float *)fuv_link->link), uv_tmp);
- fuv_link = fuv_link->next;
- }
- }
- }
- }
+ TransDataSlideVert *svlist = sld->sv, *sv;
+ float vec[3];
+ int i;
- look = look->next;
- }
- }
- else {
- //Non prop code
- look = vertlist;
- while(look) {
- float newlen, edgelen;
- ev = look->link;
- tempsv = BLI_ghash_lookup(vertgh,ev);
- edgelen = len_v3v3(editedge_getOtherVert(tempsv->up,ev)->co,editedge_getOtherVert(tempsv->down,ev)->co);
- newlen = (edgelen != 0.0f)? (len / edgelen): 0.0f;
- if(newlen > 1.0f) {newlen = 1.0;}
- if(newlen < 0.0f) {newlen = 0.0;}
- if(flip == 0) {
- interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->down,ev)->co, editedge_getOtherVert(tempsv->up,ev)->co, fabs(newlen));
- if (uvlay_tot) {
- /* dont do anything if no UVs */
- for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
- suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
- if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
- interp_v2_v2v2(uv_tmp, suv->uv_down, suv->uv_up, fabs(newlen));
- fuv_link = suv->fuv_list;
- while (fuv_link) {
- copy_v2_v2(((float *)fuv_link->link), uv_tmp);
- fuv_link = fuv_link->next;
- }
- }
- }
- }
- } else{
- interp_v3_v3v3(ev->co, editedge_getOtherVert(tempsv->up,ev)->co, editedge_getOtherVert(tempsv->down,ev)->co, fabs(newlen));
-
- if (uvlay_tot) {
- /* dont do anything if no UVs */
- for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
- suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
- if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
- interp_v2_v2v2(uv_tmp, suv->uv_up, suv->uv_down, fabs(newlen));
- fuv_link = suv->fuv_list;
- while (fuv_link) {
- copy_v2_v2(((float *)fuv_link->link), uv_tmp);
- fuv_link = fuv_link->next;
- }
- }
- }
- }
- }
- look = look->next;
- }
+ sld->perc = perc;
+ sv = svlist;
+ for (i=0; i<sld->totsv; i++, sv++) {
+ if (perc > 0.0f) {
+ copy_v3_v3(vec, sv->upvec);
+ mul_v3_fl(vec, perc);
+ add_v3_v3v3(sv->v->co, sv->origvert.co, vec);
+ } else {
+ copy_v3_v3(vec, sv->downvec);
+ mul_v3_fl(vec, -perc);
+ add_v3_v3v3(sv->v->co, sv->origvert.co, vec);
+ }
}
-
+
+ projectSVData(t, 0);
+
return 1;
}
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index aab7dda0e86..090b12e401e 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -39,6 +39,8 @@
#include "DNA_listBase.h"
#include "BLI_editVert.h"
+#include "BLI_smallhash.h"
+#include "BKE_tessmesh.h"
/* ************************** Types ***************************** */
@@ -64,6 +66,7 @@ struct wmEvent;
struct wmTimer;
struct ARegion;
struct ReportList;
+struct SmallHash;
typedef struct TransSnapPoint {
struct TransSnapPoint *next,*prev;
@@ -182,25 +185,34 @@ struct LinkNode;
struct EditEdge;
struct EditVert;
struct GHash;
-typedef struct TransDataSlideUv {
- float origuv[2];
- float *uv_up, *uv_down;
- //float *fuv[4];
- struct LinkNode *fuv_list;
-} TransDataSlideUv;
typedef struct TransDataSlideVert {
- struct EditEdge *up, *down;
- struct EditVert origvert;
+ struct BMVert vup, vdown;
+ struct BMVert origvert;
+
+ struct BMVert *up, *down;
+ struct BMVert *v;
+
+ float upvec[3], downvec[3];
} TransDataSlideVert;
typedef struct SlideData {
+ TransDataSlideVert *sv;
+ int totsv;
+
+ struct SmallHash vhash;
+ struct SmallHash origfaces;
+
+ /*
TransDataSlideUv *slideuv, *suv_last;
int totuv, uvlay_tot;
struct GHash *vhash, **uvhash;
struct EditVert *nearest;
struct LinkNode *edgelist, *vertlist;
+ */
int start[2], end[2];
+ struct BMEditMesh *em;
+ float perc;
} SlideData;
typedef struct TransData {
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 712941a6451..8581a43eb41 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -73,6 +73,7 @@
#include "BKE_sequencer.h"
#include "BKE_pointcache.h"
#include "BKE_bmesh.h"
+#include "BKE_tessmesh.h"
#include "BKE_scene.h"
#include "BKE_report.h"
#include "BKE_tracking.h"
@@ -103,13 +104,16 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
+#include "BLI_array.h"
#include "BLI_utildefines.h"
+#include "BLI_smallhash.h"
#include "RNA_access.h"
extern ListBase editelems;
#include "transform.h"
+#include "bmesh.h"
#include "BLO_sys_types.h" // for intptr_t support
@@ -298,16 +302,17 @@ static void createTransTexspace(TransInfo *t)
static void createTransEdge(TransInfo *t)
{
- EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh;
+ BMEditMesh *em = ((Mesh *)t->obedit->data)->edit_btmesh;
TransData *td = NULL;
- EditEdge *eed;
+ BMEdge *eed;
+ BMIter iter;
float mtx[3][3], smtx[3][3];
int count=0, countsel=0;
int propmode = t->flag & T_PROP_EDIT;
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0) {
- if (eed->f & SELECT) countsel++;
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(eed, BM_HIDDEN)) {
+ if (BM_TestHFlag(eed, BM_SELECT)) countsel++;
if (propmode) count++;
}
}
@@ -327,14 +332,17 @@ static void createTransEdge(TransInfo *t)
copy_m3_m4(mtx, t->obedit->obmat);
invert_m3_m3(smtx, mtx);
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0 && (eed->f & SELECT || propmode)) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if(!BM_TestHFlag(eed, BM_HIDDEN) && (BM_TestHFlag(eed, BM_SELECT) || propmode)) {
+ float *bweight = CustomData_bmesh_get(&em->bm->edata, eed->head.data, CD_BWEIGHT);
+ float *crease = CustomData_bmesh_get(&em->bm->edata, eed->head.data, CD_CREASE);
+
/* need to set center for center calculations */
add_v3_v3v3(td->center, eed->v1->co, eed->v2->co);
mul_v3_fl(td->center, 0.5f);
td->loc= NULL;
- if (eed->f & SELECT)
+ if (BM_TestHFlag(eed, BM_SELECT))
td->flag= TD_SELECTED;
else
td->flag= 0;
@@ -345,12 +353,12 @@ static void createTransEdge(TransInfo *t)
td->ext = NULL;
if (t->mode == TFM_BWEIGHT) {
- td->val = &(eed->bweight);
- td->ival = eed->bweight;
+ td->val = bweight;
+ td->ival = bweight ? *bweight : 1.0f;
}
else {
- td->val = &(eed->crease);
- td->ival = eed->crease;
+ td->val = crease;
+ td->ival = crease ? *crease : 0.0f;
}
td++;
@@ -1854,126 +1862,123 @@ void flushTransParticles(TransInfo *t)
/* proportional distance based on connectivity */
#define THRESHOLDFACTOR (1.0f-0.0001f)
-static int connectivity_edge(float mtx[][3], EditVert *v1, EditVert *v2)
+/*I did this wrong, it should be a breadth-first search
+ but instead it's a depth-first search, fudged
+ to report shortest distances. I have no idea how fast
+ or slow this is.*/
+static void editmesh_set_connectivity_distance(BMEditMesh *em, float mtx[][3], float *dists)
{
- float edge_vec[3];
- float edge_len;
- int done = 0;
-
- /* note: hidden verts are not being checked for, this assumes
- * flushing of hidden faces & edges is working right */
-
- if (v1->f2 + v2->f2 == 4)
- return 0;
+ BMVert **queue = NULL;
+ float *dqueue = NULL;
+ int *tots = MEM_callocN(sizeof(int)*em->bm->totvert, "tots editmesh_set_connectivity_distance");
+ BLI_array_declare(queue);
+ BLI_array_declare(dqueue);
+ SmallHash svisit, *visit=&svisit;
+ BMVert *v;
+ BMIter viter;
+ int i, start;
- sub_v3_v3v3(edge_vec, v1->co, v2->co);
- mul_m3_v3(mtx, edge_vec);
-
- edge_len = len_v3(edge_vec);
-
- if (v1->f2) {
- if (v2->f2) {
- if (v2->tmp.fp + edge_len < THRESHOLDFACTOR * v1->tmp.fp) {
- v1->tmp.fp = v2->tmp.fp + edge_len;
- done = 1;
- } else if (v1->tmp.fp + edge_len < THRESHOLDFACTOR * v2->tmp.fp) {
- v2->tmp.fp = v1->tmp.fp + edge_len;
- done = 1;
- }
- }
- else {
- v2->f2 = 1;
- v2->tmp.fp = v1->tmp.fp + edge_len;
- done = 1;
- }
- }
- else if (v2->f2) {
- v1->f2 = 1;
- v1->tmp.fp = v2->tmp.fp + edge_len;
- done = 1;
- }
+ fill_vn_fl(dists, em->bm->totvert, FLT_MAX);
- return done;
-}
+ BM_ElemIndex_Ensure(em->bm, BM_VERT);
-static void editmesh_set_connectivity_distance(EditMesh *em, float mtx[][3])
-{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
- int done= 1;
-
- /* f2 flag is used for 'selection' */
- /* tmp.l is offset on scratch array */
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0) {
- eve->tmp.fp = 0;
-
- if(eve->f & SELECT) {
- eve->f2= 2;
- }
- else {
- eve->f2 = 0;
- }
- }
- }
+ BLI_smallhash_init(visit);
+ BM_ITER(v, &viter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT)==0 || BM_TestHFlag(v, BM_HIDDEN))
+ continue;
+
+
+ BLI_smallhash_insert(visit, (uintptr_t)v, NULL);
+ BLI_array_append(queue, v);
+ BLI_array_append(dqueue, 0.0f);
+ dists[BM_GetIndex(v)] = 0.0f;
+ }
+
+ start = 0;
+ while (start < BLI_array_count(queue)) {
+ BMIter eiter;
+ BMEdge *e;
+ BMVert *v3, *v2;
+ float d, vec[3];
+
+ v2 = queue[start];
+ d = dqueue[start];
+
+ BM_ITER(e, &eiter, em->bm, BM_EDGES_OF_VERT, v2) {
+ float d2;
+ v3 = BM_OtherEdgeVert(e, v2);
+
+ if (BM_TestHFlag(v3, BM_SELECT) || BM_TestHFlag(v3, BM_HIDDEN))
+ continue;
+
+ sub_v3_v3v3(vec, v2->co, v3->co);
+ mul_m3_v3(mtx, vec);
+
+ d2 = d + len_v3(vec);
+
+ if (dists[BM_GetIndex(v3)] != FLT_MAX)
+ dists[BM_GetIndex(v3)] = MIN2(d2, dists[BM_GetIndex(v3)]);
+ else
+ dists[BM_GetIndex(v3)] = d2;
+
+ tots[BM_GetIndex(v3)] = 1;
- /* Floodfill routine */
- /*
- At worst this is n*n of complexity where n is number of edges
- Best case would be n if the list is ordered perfectly.
- Estimate is n log n in average (so not too bad)
- */
- while(done) {
- done= 0;
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0) {
- done |= connectivity_edge(mtx, eed->v1, eed->v2);
- }
+ if (BLI_smallhash_haskey(visit, (uintptr_t)v3))
+ continue;
+
+ BLI_smallhash_insert(visit, (uintptr_t)v3, NULL);
+
+ BLI_array_append(queue, v3);
+ BLI_array_append(dqueue, d2);
}
+
+ start++;
+ }
- /* do internal edges for quads */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (efa->v4 && efa->h==0) {
- done |= connectivity_edge(mtx, efa->v1, efa->v3);
- done |= connectivity_edge(mtx, efa->v2, efa->v4);
- }
- }
+ BLI_smallhash_release(visit);
+
+ for (i=0; i<em->bm->totvert; i++) {
+ if (tots[i])
+ dists[i] /= (float)tots[i];
}
+
+ BLI_array_free(queue);
+ BLI_array_free(dqueue);
+ MEM_freeN(tots);
}
/* loop-in-a-loop I know, but we need it! (ton) */
-static void get_face_center(float *cent, EditMesh *em, EditVert *eve)
+ static void get_face_center(float cent_r[3], BMesh *bm, BMVert *eve)
+
{
- EditFace *efa;
+ BMFace *efa;
+ BMIter iter;
- for(efa= em->faces.first; efa; efa= efa->next)
- if(efa->f & SELECT)
- if(efa->v1==eve || efa->v2==eve || efa->v3==eve || efa->v4==eve)
- break;
- if(efa) {
- copy_v3_v3(cent, efa->cent);
+ BM_ITER(efa, &iter, bm, BM_FACES_OF_VERT, eve) {
+ if (BM_Selected(bm, efa)) {
+ BM_Compute_Face_CenterMean(bm, efa, cent_r);
+ break;
+ }
}
}
-static void get_edge_center(float *cent, EditMesh *em, EditVert *eve)
+static void get_edge_center(float cent_r[3], BMesh *bm, BMVert *eve)
{
- EditEdge *eed;
+ BMEdge *eed;
+ BMIter iter;
- for(eed= em->edges.first; eed; eed= eed->next)
- if(eed->f & SELECT)
- if(eed->v1==eve || eed->v2==eve)
- break;
- if(eed) {
- mid_v3_v3v3(cent, eed->v1->co, eed->v2->co);
+ BM_ITER(eed, &iter, bm, BM_EDGES_OF_VERT, eve) {
+ if (BM_Selected(bm, eed)) {
+ mid_v3_v3v3(cent_r, eed->v1->co, eed->v2->co);
+ break;
+ }
}
}
/* way to overwrite what data is edited with transform
* static void VertsToTransData(TransData *td, EditVert *eve, BakeKey *key) */
-static void VertsToTransData(TransInfo *t, TransData *td, EditMesh *em, EditVert *eve)
+static void VertsToTransData(TransInfo *t, TransData *td, BMEditMesh *em, BMVert *eve, float *bweight)
{
td->flag = 0;
//if(key)
@@ -1982,11 +1987,12 @@ static void VertsToTransData(TransInfo *t, TransData *td, EditMesh *em, EditVert
td->loc = eve->co;
copy_v3_v3(td->center, td->loc);
+
if(t->around==V3D_LOCAL) {
if(em->selectmode & SCE_SELECT_FACE)
- get_face_center(td->center, em, eve);
+ get_face_center(td->center, em->bm, eve);
else if(em->selectmode & SCE_SELECT_EDGE)
- get_edge_center(td->center, em, eve);
+ get_edge_center(td->center, em->bm, eve);
}
copy_v3_v3(td->iloc, td->loc);
@@ -2003,8 +2009,8 @@ static void VertsToTransData(TransInfo *t, TransData *td, EditMesh *em, EditVert
td->val = NULL;
td->extra = NULL;
if (t->mode == TFM_BWEIGHT) {
- td->val = &(eve->bweight);
- td->ival = eve->bweight;
+ td->val = bweight;
+ td->ival = bweight ? *(bweight) : 1.0f;
}
}
@@ -2012,18 +2018,23 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
{
ToolSettings *ts = CTX_data_tool_settings(C);
TransData *tob = NULL;
- EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh;
- EditVert *eve;
- EditVert *eve_act = NULL;
+ BMEditMesh *em = ((Mesh *)t->obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMVert *eve;
+ BMIter iter;
+ BMVert *eve_act = NULL;
float *mappedcos = NULL, *quats= NULL;
float mtx[3][3], smtx[3][3], (*defmats)[3][3] = NULL, (*defcos)[3] = NULL;
- int count=0, countsel=0, a, totleft;
+ float *dists=NULL;
+ int count=0, countsel=0, a, totleft, *selstate = NULL;
+ BLI_array_declare(selstate);
int propmode = (t->flag & T_PROP_EDIT) ? (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) : 0;
int mirror = 0;
short selectmode = ts->selectmode;
if (t->flag & T_MIRROR)
{
+ EDBM_CacheMirrorVerts(em, TRUE);
mirror = 1;
}
@@ -2032,55 +2043,88 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
selectmode = SCE_SELECT_EDGE;
}
+ /* BMESH_TODO, writing into the index values is BAD!, means we cant
+ * use the values for vertex mirror - campbell */
+
// transform now requires awareness for select mode, so we tag the f1 flags in verts
if(selectmode & SCE_SELECT_VERTEX) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0 && (eve->f & SELECT))
- eve->f1= SELECT;
- else
- eve->f1= 0;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_Selected(bm, eve)) {
+ BM_SetHFlag(eve, BM_TMP_TAG);
+ }
+ else {
+ BM_ClearHFlag(eve, BM_TMP_TAG);
+ }
}
}
else if(selectmode & SCE_SELECT_EDGE) {
- EditEdge *eed;
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0 && (eed->f & SELECT))
- eed->v1->f1= eed->v2->f1= SELECT;
+ BMEdge *eed;
+
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for( ; eve; eve=BMIter_Step(&iter)) BM_ClearHFlag(eve, BM_TMP_TAG);
+
+ eed = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
+ for( ; eed; eed=BMIter_Step(&iter)) {
+ if (BM_Selected(bm, eed)) {
+ BM_SetHFlag(eed->v1, BM_TMP_TAG);
+ BM_SetHFlag(eed->v2, BM_TMP_TAG);
+ }
}
}
else {
- EditFace *efa;
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0 && (efa->f & SELECT)) {
- efa->v1->f1= efa->v2->f1= efa->v3->f1= SELECT;
- if(efa->v4) efa->v4->f1= SELECT;
+ BMFace *efa;
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for( ; eve; eve=BMIter_Step(&iter)) BM_ClearHFlag(eve, BM_TMP_TAG);
+
+ efa = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for( ; efa; efa=BMIter_Step(&iter)) {
+ if (BM_Selected(bm, efa)) {
+ BMIter liter;
+ BMLoop *l;
+
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&liter)) {
+ BM_SetHFlag(l->v, BM_TMP_TAG);
+ }
}
}
}
- /* now we can count */
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0) {
- if(eve->f1) countsel++;
- if(propmode) count++;
+ /* now we can count. we store selection state in selstate, since
+ get_crazy_mapped_editverts messes up the index state of the
+ verts*/
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for(a=0; eve; eve=BMIter_Step(&iter), a++) {
+ BLI_array_growone(selstate);
+
+ if (BM_TestHFlag(eve, BM_TMP_TAG)) {
+ selstate[a] = 1;
+ countsel++;
}
+ if(propmode) count++;
}
- /* note: in prop mode we need at least 1 selected */
- if (countsel==0) return;
+ /* note: in prop mode we need at least 1 selected */
+ if (countsel == 0) {
+ goto cleanup;
+ }
/* check active */
- if (em->selected.last) {
- EditSelection *ese = em->selected.last;
- if ( ese->type == EDITVERT ) {
- eve_act = (EditVert *)ese->data;
+ if (em->bm->selected.last) {
+ BMEditSelection *ese = em->bm->selected.last;
+ if (ese->htype == BM_VERT) {
+ eve_act = (BMVert *)ese->data;
}
}
- if(propmode) t->total = count;
+ if(propmode) {
+ t->total = count;
+
+ /* allocating scratch arrays */
+ if (propmode & T_PROP_CONNECTED)
+ dists = MEM_mallocN(em->bm->totvert * sizeof(float), "scratch nears");
+ }
else t->total = countsel;
tob= t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Mesh EditMode)");
@@ -2089,7 +2133,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
invert_m3_m3(smtx, mtx);
if(propmode & T_PROP_CONNECTED) {
- editmesh_set_connectivity_distance(em, mtx);
+ editmesh_set_connectivity_distance(em, mtx, dists);
}
/* detect CrazySpace [tm] */
@@ -2097,7 +2141,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
if(modifiers_isCorrectableDeformed(t->obedit)) {
/* check if we can use deform matrices for modifier from the
start up to stack, they are more accurate than quats */
- totleft= editmesh_get_first_deform_matrices(t->scene, t->obedit, em, &defmats, &defcos);
+ totleft= editbmesh_get_first_deform_matrices(t->scene, t->obedit, em, &defmats, &defcos);
/* if we still have more modifiers, also do crazyspace
correction with quats, relative to the coordinates after
@@ -2105,7 +2149,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
if(totleft > 0) {
mappedcos= crazyspace_get_mapped_editverts(t->scene, t->obedit);
quats= MEM_mallocN( (t->total)*sizeof(float)*4, "crazy quats");
- crazyspace_set_quats_editmesh(em, (float*)defcos, mappedcos, quats);
+ crazyspace_set_quats_editmesh(em, (float*)defcos, mappedcos, quats); /* BMESH_TODO, abuses vertex index, should use an int array */
if(mappedcos)
MEM_freeN(mappedcos);
}
@@ -2117,8 +2161,9 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
/* find out which half we do */
if(mirror) {
- for (eve=em->verts.first; eve; eve=eve->next) {
- if(eve->h==0 && eve->f1 && eve->co[0]!=0.0f) {
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for(a=0; eve; eve=BMIter_Step(&iter), a++) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN) && selstate[a] && eve->co[0]!=0.0f) {
if(eve->co[0]<0.0f)
{
t->mirror = -1;
@@ -2129,34 +2174,36 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
}
}
- for (a=0, eve=em->verts.first; eve; eve=eve->next, a++) {
- if(eve->h==0) {
- if(propmode || eve->f1) {
- VertsToTransData(t, tob, em, eve);
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for(a=0; eve; eve=BMIter_Step(&iter), a++) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN)) {
+ if(propmode || selstate[a]) {
+ float *bweight = CustomData_bmesh_get(&bm->vdata, eve->head.data, CD_BWEIGHT);
+
+ VertsToTransData(t, tob, em, eve, bweight);
/* selected */
- if(eve->f1) tob->flag |= TD_SELECTED;
+ if(selstate[a]) tob->flag |= TD_SELECTED;
/* active */
if(eve == eve_act) tob->flag |= TD_ACTIVE;
if(propmode) {
- if (eve->f2) {
- tob->dist= eve->tmp.fp;
- }
- else {
+ if (propmode & T_PROP_CONNECTED) {
+ tob->dist = dists[a];
+ } else {
tob->flag |= TD_NOTCONNECTED;
tob->dist = MAXFLOAT;
}
}
/* CrazySpace */
- if(defmats || (quats && eve->tmp.p)) {
- float mat[3][3], imat[3][3], qmat[3][3];
+ if(defmats || (quats && BM_GetIndex(eve) != -1)) {
+ float mat[3][3], qmat[3][3], imat[3][3];
/* use both or either quat and defmat correction */
- if(quats && eve->tmp.f) {
- quat_to_mat3( qmat,eve->tmp.p);
+ if(quats && BM_GetIndex(eve) != -1) {
+ quat_to_mat3(qmat, quats + 4*BM_GetIndex(eve));
if(defmats)
mul_serie_m3(mat, mtx, qmat, defmats[a],
@@ -2179,8 +2226,8 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
/* Mirror? */
if( (mirror>0 && tob->iloc[0]>0.0f) || (mirror<0 && tob->iloc[0]<0.0f)) {
- EditVert *vmir= editmesh_get_x_mirror_vert(t->obedit, em, eve, tob->iloc, a); /* initializes octree on first call */
- if(vmir != eve) {
+ BMVert *vmir= EDBM_GetMirrorVert(em, eve); //t->obedit, em, eve, tob->iloc, a);
+ if(vmir && vmir != eve) {
tob->extra = vmir;
}
}
@@ -2200,12 +2247,22 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
}
}
}
-
+
+cleanup:
/* crazy space free */
if(quats)
MEM_freeN(quats);
if(defmats)
MEM_freeN(defmats);
+ if (dists)
+ MEM_freeN(dists);
+
+ BLI_array_free(selstate);
+
+ if (t->flag & T_MIRROR) {
+ EDBM_EndMirrorCache(em);
+ mirror = 1;
+ }
}
/* *** NODE EDITOR *** */
@@ -2378,30 +2435,33 @@ static void createTransUVs(bContext *C, TransInfo *t)
Scene *scene = t->scene;
TransData *td = NULL;
TransData2D *td2d = NULL;
- MTFace *tf;
+ MTexPoly *tf;
+ MLoopUV *luv;
+ BMEditMesh *em = ((Mesh *)t->obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
int count=0, countsel=0;
int propmode = t->flag & T_PROP_EDIT;
- EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh;
- EditFace *efa;
-
if(!ED_space_image_show_uvedit(sima, t->obedit)) return;
/* count */
- for (efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
+ if(!uvedit_face_visible(scene, ima, efa, tf)) {
+ BM_ClearHFlag(efa, BM_TMP_TAG);
+ continue;
+ }
+
+ BM_SetHFlag(efa, BM_TMP_TAG);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l))
+ countsel++;
- if (uvedit_uv_selected(scene, efa, tf, 0)) countsel++;
- if (uvedit_uv_selected(scene, efa, tf, 1)) countsel++;
- if (uvedit_uv_selected(scene, efa, tf, 2)) countsel++;
- if (efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) countsel++;
if(propmode)
- count += (efa->v4)? 4: 3;
- } else {
- efa->tmp.p = NULL;
+ count++;
}
}
@@ -2420,20 +2480,17 @@ static void createTransUVs(bContext *C, TransInfo *t)
td= t->data;
td2d= t->data2d;
- for (efa= em->faces.first; efa; efa= efa->next) {
- if ((tf=(MTFace *)efa->tmp.p)) {
- if (propmode) {
- UVsToTransData(sima, td++, td2d++, tf->uv[0], uvedit_uv_selected(scene, efa, tf, 0));
- UVsToTransData(sima, td++, td2d++, tf->uv[1], uvedit_uv_selected(scene, efa, tf, 1));
- UVsToTransData(sima, td++, td2d++, tf->uv[2], uvedit_uv_selected(scene, efa, tf, 2));
- if(efa->v4)
- UVsToTransData(sima, td++, td2d++, tf->uv[3], uvedit_uv_selected(scene, efa, tf, 3));
- } else {
- if(uvedit_uv_selected(scene, efa, tf, 0)) UVsToTransData(sima, td++, td2d++, tf->uv[0], 1);
- if(uvedit_uv_selected(scene, efa, tf, 1)) UVsToTransData(sima, td++, td2d++, tf->uv[1], 1);
- if(uvedit_uv_selected(scene, efa, tf, 2)) UVsToTransData(sima, td++, td2d++, tf->uv[2], 1);
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) UVsToTransData(sima, td++, td2d++, tf->uv[3], 1);
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
+
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (!propmode && !uvedit_uv_selected(em, scene, l))
+ continue;
+
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ UVsToTransData(sima, td++, td2d++, luv->uv, uvedit_uv_selected(em, scene, l));
}
}
@@ -4808,7 +4865,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
if (t->spacetype==SPACE_VIEW3D) {
if (t->obedit) {
if (cancelled==0) {
- EM_automerge(t->scene, t->obedit, 1);
+ EDBM_automerge(t->scene, t->obedit, 1);
}
}
}
@@ -5058,7 +5115,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
else if (t->obedit) {
if (t->obedit->type == OB_MESH)
{
- EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh;
+ BMEditMesh *em = ((Mesh *)t->obedit->data)->edit_btmesh;
/* table needs to be created for each edit command, since vertices can move etc */
mesh_octree_table(t->obedit, em, NULL, 'e');
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index fff683b1ef6..e917b7d4c96 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -71,6 +71,7 @@
#include "BKE_mesh.h"
#include "BKE_nla.h"
#include "BKE_context.h"
+#include "BKE_tessmesh.h"
#include "BKE_tracking.h"
#include "ED_anim_api.h"
@@ -236,10 +237,10 @@ static void clipMirrorModifier(TransInfo *t, Object *ob)
}
/* assumes obedit set to mesh object */
-static void editmesh_apply_to_mirror(TransInfo *t)
+static void editbmesh_apply_to_mirror(TransInfo *t)
{
TransData *td = t->data;
- EditVert *eve;
+ BMVert *eve;
int i;
for(i = 0 ; i < t->total; i++, td++) {
@@ -374,7 +375,6 @@ static void recalcData_actedit(TransInfo *t)
BLI_freelistN(&anim_data);
}
}
-
/* helper for recalcData() - for Graph Editor transforms */
static void recalcData_graphedit(TransInfo *t)
{
@@ -727,7 +727,7 @@ static void recalcData_view3d(TransInfo *t)
if(la->editlatt->latt->flag & LT_OUTSIDE) outside_lattice(la->editlatt->latt);
}
else if (t->obedit->type == OB_MESH) {
- EditMesh *em = ((Mesh*)t->obedit->data)->edit_mesh;
+ BMEditMesh *em = ((Mesh*)t->obedit->data)->edit_btmesh;
/* mirror modifier clipping? */
if(t->state != TRANS_CANCEL) {
/* apply clipping after so we never project past the clip plane [#25423] */
@@ -735,11 +735,12 @@ static void recalcData_view3d(TransInfo *t)
clipMirrorModifier(t, t->obedit);
}
if((t->options & CTX_NO_MIRROR) == 0 && (t->flag & T_MIRROR))
- editmesh_apply_to_mirror(t);
+ editbmesh_apply_to_mirror(t);
DAG_id_tag_update(t->obedit->data, 0); /* sets recalc flags */
- recalc_editnormals(em);
+ EDBM_RecalcNormals(em);
+ BMEdit_RecalcTesselation(em);
}
else if(t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */
bArmature *arm= t->obedit->data;
@@ -1550,12 +1551,12 @@ void calculateCenter(TransInfo *t)
/* EDIT MODE ACTIVE EDITMODE ELEMENT */
if (t->obedit) {
- if(t->obedit->type == OB_MESH) {
- EditSelection ese;
- EditMesh *em = BKE_mesh_get_editmesh(t->obedit->data);
+ if (t->obedit && t->obedit->type == OB_MESH) {
+ BMEditSelection ese;
+ BMEditMesh *em = ((Mesh*)t->obedit->data)->edit_btmesh;
- if (EM_get_actSelection(em, &ese)) {
- EM_editselection_center(t->center, &ese);
+ if (EDBM_get_actSelection(em, &ese)) {
+ EDBM_editselection_center(em, t->center, &ese);
calculateCenter2D(t);
break;
}
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 5578ea754df..1f466cff00b 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -60,6 +60,7 @@
#include "BKE_mesh.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
+#include "BKE_tessmesh.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
@@ -298,72 +299,63 @@ int calc_manipulator_stats(const bContext *C)
if((ob->lay & v3d->lay)==0) return 0;
if(obedit->type==OB_MESH) {
- EditMesh *em = BKE_mesh_get_editmesh(obedit->data);
- EditVert *eve;
- EditSelection ese;
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+ BMEditSelection ese;
float vec[3]= {0,0,0};
/* USE LAST SELECTE WITH ACTIVE */
- if (v3d->around==V3D_ACTIVE && EM_get_actSelection(em, &ese)) {
- EM_editselection_center(vec, &ese);
+ if (v3d->around==V3D_ACTIVE && EDBM_get_actSelection(em, &ese)) {
+ EDBM_editselection_center(em, vec, &ese);
calc_tw_center(scene, vec);
totsel= 1;
- } else {
+ }
+ else {
+ BMesh *bm = em->bm;
+ BMVert *eve;
+
+ BMIter iter;
+
/* do vertices/edges/faces for center depending on selection
mode. note we can't use just vertex selection flag because
it is not flush down on changes */
if(ts->selectmode & SCE_SELECT_VERTEX) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
- totsel++;
- calc_tw_center(scene, eve->co);
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN)) {
+ if(BM_TestHFlag(eve, BM_SELECT)) {
+ totsel++;
+ calc_tw_center(scene, eve->co);
+ }
}
}
}
else if(ts->selectmode & SCE_SELECT_EDGE) {
- EditEdge *eed;
-
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0 && (eed->f & SELECT)) {
- if(!eed->v1->f1) {
- eed->v1->f1= 1;
- totsel++;
- calc_tw_center(scene, eed->v1->co);
- }
- if(!eed->v2->f1) {
- eed->v2->f1= 1;
- totsel++;
- calc_tw_center(scene, eed->v2->co);
+ BMIter itersub;
+ BMEdge *eed;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN)) {
+ /* check the vertex has a selected edge, only add it once */
+ BM_ITER(eed, &itersub, bm, BM_EDGES_OF_VERT, eve) {
+ if(BM_TestHFlag(eed, BM_SELECT)) {
+ totsel++;
+ calc_tw_center(scene, eve->co);
+ break;
+ }
}
}
}
}
else {
- EditFace *efa;
-
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0 && (efa->f & SELECT)) {
- if(!efa->v1->f1) {
- efa->v1->f1= 1;
- totsel++;
- calc_tw_center(scene, efa->v1->co);
- }
- if(!efa->v2->f1) {
- efa->v2->f1= 1;
- totsel++;
- calc_tw_center(scene, efa->v2->co);
- }
- if(!efa->v3->f1) {
- efa->v3->f1= 1;
- totsel++;
- calc_tw_center(scene, efa->v3->co);
- }
- if(efa->v4 && !efa->v4->f1) {
- efa->v4->f1= 1;
- totsel++;
- calc_tw_center(scene, efa->v4->co);
+ BMIter itersub;
+ BMFace *efa;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN)) {
+ /* check the vertex has a selected face, only add it once */
+ BM_ITER(efa, &itersub, bm, BM_FACES_OF_VERT, eve) {
+ if(BM_TestHFlag(efa, BM_SELECT)) {
+ totsel++;
+ calc_tw_center(scene, eve->co);
+ break;
+ }
}
}
}
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 0e77c23f64f..0e3dfad7107 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -41,6 +41,7 @@
#include "BKE_armature.h"
#include "BKE_curve.h"
#include "BKE_context.h"
+#include "BKE_tessmesh.h"
#include "BKE_report.h"
#include "BLI_math.h"
@@ -584,56 +585,57 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
if(ob->type==OB_MESH)
{
Mesh *me= ob->data;
- EditMesh *em = me->edit_mesh;
- EditVert *eve;
- EditSelection ese;
+ BMEditMesh *em = me->edit_btmesh;
+ BMVert *eve;
+ BMEditSelection ese;
float vec[3]= {0,0,0};
/* USE LAST SELECTED WITH ACTIVE */
- if (activeOnly && EM_get_actSelection(em, &ese))
+ if (activeOnly && EDBM_get_actSelection(em, &ese))
{
- EM_editselection_normal(normal, &ese);
- EM_editselection_plane(plane, &ese);
+ EDBM_editselection_normal(normal, &ese);
+ EDBM_editselection_plane(em, plane, &ese);
- switch (ese.type)
+ switch (ese.htype)
{
- case EDITVERT:
+ case BM_VERT:
result = ORIENTATION_VERT;
break;
- case EDITEDGE:
+ case BM_EDGE:
result = ORIENTATION_EDGE;
break;
- case EDITFACE:
+ case BM_FACE:
result = ORIENTATION_FACE;
break;
}
}
else
{
- if (em->totfacesel >= 1)
+ if (em->bm->totfacesel >= 1)
{
- EditFace *efa;
-
- for(efa= em->faces.first; efa; efa= efa->next)
- {
- if(efa->f & SELECT)
- {
- add_v3_v3(normal, efa->n);
- sub_v3_v3v3(vec, efa->v2->co, efa->v1->co);
+ BMFace *efa;
+ BMIter iter;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BM_TestHFlag(efa, BM_SELECT)) {
+ add_v3_v3(normal, efa->no);
+ sub_v3_v3v3(vec,
+ ((BMLoopList*)efa->loops.first)->first->v->co,
+ (((BMLoopList*)efa->loops.first)->first->next)->v->co);
add_v3_v3(plane, vec);
}
}
result = ORIENTATION_FACE;
}
- else if (em->totvertsel == 3)
+ else if (em->bm->totvertsel == 3)
{
- EditVert *v1 = NULL, *v2 = NULL, *v3 = NULL;
+ BMVert *v1 = NULL, *v2 = NULL, *v3 = NULL;
+ BMIter iter;
float cotangent[3];
- for (eve = em->verts.first; eve; eve = eve->next)
- {
- if ( eve->f & SELECT ) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT)) {
if (v1 == NULL) {
v1 = eve;
}
@@ -652,12 +654,13 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
/* if there's an edge available, use that for the tangent */
- if (em->totedgesel >= 1)
+ if (em->bm->totedgesel >= 1)
{
- EditEdge *eed = NULL;
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
+ BMEdge *eed = NULL;
+ BMIter iter;
+
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if(BM_TestHFlag(eed, BM_SELECT)) {
sub_v3_v3v3(plane, eed->v2->co, eed->v1->co);
break;
}
@@ -666,12 +669,13 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
result = ORIENTATION_FACE;
}
- else if (em->totedgesel == 1)
+ else if (em->bm->totedgesel == 1)
{
- EditEdge *eed;
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
+ BMEdge *eed = NULL;
+ BMIter iter;
+
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if(BM_TestHFlag(eed, BM_SELECT)) {
/* use average vert normals as plane and edge vector as normal */
copy_v3_v3(plane, eed->v1->no);
add_v3_v3(plane, eed->v2->no);
@@ -681,13 +685,13 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
result = ORIENTATION_EDGE;
}
- else if (em->totvertsel == 2)
+ else if (em->bm->totvertsel == 2)
{
- EditVert *v1 = NULL, *v2 = NULL;
-
- for (eve = em->verts.first; eve; eve = eve->next)
- {
- if ( eve->f & SELECT ) {
+ BMVert *v1 = NULL, *v2 = NULL;
+ BMIter iter;
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT)) {
if (v1 == NULL) {
v1 = eve;
}
@@ -703,24 +707,25 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
result = ORIENTATION_EDGE;
}
- else if (em->totvertsel == 1)
+ else if (em->bm->totvertsel == 1)
{
- for (eve = em->verts.first; eve; eve = eve->next)
- {
- if ( eve->f & SELECT ) {
+ BMIter iter;
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT)) {
copy_v3_v3(normal, eve->no);
break;
}
}
result = ORIENTATION_VERT;
}
- else if (em->totvertsel > 3)
+ else if (em->bm->totvertsel > 3)
{
- normal[0] = normal[1] = normal[2] = 0;
-
- for (eve = em->verts.first; eve; eve = eve->next)
- {
- if ( eve->f & SELECT ) {
+ BMIter iter;
+ normal[0] = normal[1] = normal[2] = 0.0f;
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT)) {
add_v3_v3(normal, eve->no);
}
}
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index d079bd41c10..332af6fdfcf 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -68,6 +68,8 @@
#include "BKE_object.h"
#include "BKE_anim.h" /* for duplis */
#include "BKE_context.h"
+#include "BKE_tessmesh.h"
+#include "BKE_mesh.h"
#include "ED_armature.h"
#include "ED_image.h"
@@ -1352,13 +1354,13 @@ static int snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *arm
return retval;
}
-static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, EditMesh *em, float obmat[][4],
+static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, BMEditMesh *em, float obmat[][4],
const float ray_start[3], const float ray_normal[3], const float mval[2],
float r_loc[3], float r_no[3], int *r_dist, float *r_depth)
{
int retval = 0;
int totvert = dm->getNumVerts(dm);
- int totface = dm->getNumFaces(dm);
+ int totface = dm->getNumTessFaces(dm);
if (totvert > 0) {
float imat[4][4];
@@ -1426,19 +1428,19 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
#else
MVert *verts = dm->getVertArray(dm);
- MFace *faces = dm->getFaceArray(dm);
+ MFace *faces = dm->getTessFaceArray(dm);
int *index_array = NULL;
int index = 0;
int i;
if (em != NULL)
{
- index_array = dm->getFaceDataArray(dm, CD_ORIGINDEX);
- EM_init_index_arrays(em, 0, 0, 1);
+ index_array = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ EDBM_init_index_arrays(em, 0, 0, 1);
}
for( i = 0; i < totface; i++) {
- EditFace *efa = NULL;
+ BMFace *efa = NULL;
MFace *f = faces + i;
test = 1; /* reset for every face */
@@ -1460,11 +1462,22 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
}
else
{
- efa = EM_get_face_for_index(index);
+ efa = EDBM_get_face_for_index(em, index);
- if (efa && (efa->h || (efa->v1->f & SELECT) || (efa->v2->f & SELECT) || (efa->v3->f & SELECT) || (efa->v4 && efa->v4->f & SELECT)))
+ if (efa && BM_TestHFlag(efa, BM_HIDDEN))
{
test = 0;
+ } else if (efa) {
+ BMIter iter;
+ BMLoop *l;
+
+ l = BMIter_New(&iter, em->bm, BM_LOOPS_OF_FACE, efa);
+ for ( ; l; l=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(l->v, BM_SELECT)) {
+ test = 0;
+ break;
+ }
+ }
}
}
}
@@ -1492,7 +1505,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL)
{
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
#endif
break;
@@ -1507,11 +1520,11 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL)
{
index_array = dm->getVertDataArray(dm, CD_ORIGINDEX);
- EM_init_index_arrays(em, 1, 0, 0);
+ EDBM_init_index_arrays(em, 1, 0, 0);
}
for( i = 0; i < totvert; i++) {
- EditVert *eve = NULL;
+ BMVert *eve = NULL;
MVert *v = verts + i;
test = 1; /* reset for every vert */
@@ -1533,9 +1546,9 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
}
else
{
- eve = EM_get_vert_for_index(index);
+ eve = EDBM_get_vert_for_index(em, index);
- if (eve && (eve->h || (eve->f & SELECT)))
+ if (eve && (BM_TestHFlag(eve, BM_HIDDEN) || BM_TestHFlag(eve, BM_SELECT)))
{
test = 0;
}
@@ -1551,7 +1564,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL)
{
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
break;
}
@@ -1567,11 +1580,11 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL)
{
index_array = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
- EM_init_index_arrays(em, 0, 1, 0);
+ EDBM_init_index_arrays(em, 0, 1, 0);
}
for( i = 0; i < totedge; i++) {
- EditEdge *eed = NULL;
+ BMEdge *eed = NULL;
MEdge *e = edges + i;
test = 1; /* reset for every vert */
@@ -1593,9 +1606,11 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
}
else
{
- eed = EM_get_edge_for_index(index);
+ eed = EDBM_get_edge_for_index(em, index);
- if (eed && (eed->h || (eed->v1->f & SELECT) || (eed->v2->f & SELECT)))
+ if (eed && (BM_TestHFlag(eed, BM_HIDDEN) ||
+ BM_TestHFlag(eed->v1, BM_SELECT) ||
+ BM_TestHFlag(eed->v2, BM_SELECT)))
{
test = 0;
}
@@ -1611,7 +1626,7 @@ static int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh
if (em != NULL)
{
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
break;
}
@@ -1630,14 +1645,14 @@ static int snapObject(Scene *scene, ARegion *ar, Object *ob, int editobject, flo
int retval = 0;
if (ob->type == OB_MESH) {
- EditMesh *em;
+ BMEditMesh *em;
DerivedMesh *dm;
if (editobject)
{
- em = ((Mesh *)ob->data)->edit_mesh;
- /* dm = editmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH); */
- dm = editmesh_get_derived_base(ob, em); /* limitation, em & dm MUST have the same number of faces */
+ em = ((Mesh *)ob->data)->edit_btmesh;
+ /* dm = editbmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH); */
+ dm = editbmesh_get_derived_base(ob, em); /* limitation, em & dm MUST have the same number of faces */
}
else
{
@@ -1793,7 +1808,7 @@ static int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4],
{
int retval = 0;
int totvert = dm->getNumVerts(dm);
- int totface = dm->getNumFaces(dm);
+ int totface = dm->getNumTessFaces(dm);
if (totvert > 0) {
float imat[4][4];
@@ -1823,7 +1838,7 @@ static int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4],
if (test == 1) {
MVert *verts = dm->getVertArray(dm);
- MFace *faces = dm->getFaceArray(dm);
+ MFace *faces = dm->getTessFaceArray(dm);
int i;
for( i = 0; i < totface; i++) {
@@ -1919,6 +1934,7 @@ static int peelObjects(Scene *scene, View3D *v3d, ARegion *ar, Object *obedit, L
Object *dob = dupli_ob->ob;
if (dob->type == OB_MESH) {
+#if 0 //BMESH_TODO
EditMesh *em;
DerivedMesh *dm = NULL;
int val;
@@ -1940,6 +1956,7 @@ static int peelObjects(Scene *scene, View3D *v3d, ARegion *ar, Object *obedit, L
retval = retval || val;
dm->release(dm);
+#endif
}
}
@@ -1947,7 +1964,7 @@ static int peelObjects(Scene *scene, View3D *v3d, ARegion *ar, Object *obedit, L
}
if (ob->type == OB_MESH) {
- EditMesh *em;
+ BMEditMesh *em;
DerivedMesh *dm = NULL;
int val;
@@ -1959,8 +1976,8 @@ static int peelObjects(Scene *scene, View3D *v3d, ARegion *ar, Object *obedit, L
}
else
{
- em = ((Mesh *)ob->data)->edit_mesh;
- dm = editmesh_get_derived_cage(scene, obedit, em, CD_MASK_BAREMESH);
+ em = ((Mesh *)ob->data)->edit_btmesh;
+ dm = editbmesh_get_derived_cage(scene, obedit, em, CD_MASK_BAREMESH);
val = peelDerivedMesh(ob, dm, ob->obmat, ray_start, ray_normal, mval, depth_peels);
}
diff --git a/source/blender/editors/util/CMakeLists.txt b/source/blender/editors/util/CMakeLists.txt
index 7a6ccdff08f..e56d5802e1f 100644
--- a/source/blender/editors/util/CMakeLists.txt
+++ b/source/blender/editors/util/CMakeLists.txt
@@ -23,6 +23,7 @@ set(INC
../../blenkernel
../../blenlib
../../blenloader
+ ../../bmesh
../../makesdna
../../makesrna
../../windowmanager
@@ -75,6 +76,7 @@ set(SRC
../include/ED_sound.h
../include/ED_space_api.h
../include/ED_text.h
+ ../include/ED_toolmode.h
../include/ED_transform.h
../include/ED_types.h
../include/ED_util.h
diff --git a/source/blender/editors/util/SConscript b/source/blender/editors/util/SConscript
index cfbc735eb5c..16501c59551 100644
--- a/source/blender/editors/util/SConscript
+++ b/source/blender/editors/util/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../makesrna'
+incs += ' ../../makesrna ../../bmesh'
incs += ' ../../blenloader'
env.BlenderLib ( 'bf_editors_util', sources, Split(incs), [], libtype=['core','player'], priority=[330,210] )
diff --git a/source/blender/editors/util/crazyspace.c b/source/blender/editors/util/crazyspace.c
index 9ee4a875e24..26db6ff32ac 100644
--- a/source/blender/editors/util/crazyspace.c
+++ b/source/blender/editors/util/crazyspace.c
@@ -41,6 +41,7 @@
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
@@ -106,18 +107,18 @@ float *crazyspace_get_mapped_editverts(Scene *scene, Object *obedit)
Mesh *me= obedit->data;
DerivedMesh *dm;
float *vertexcos;
- int nverts= me->edit_mesh->totvert;
+ int nverts= me->edit_btmesh->bm->totvert;
short *flags;
MappedUserData userData;
/* disable subsurf temporal, get mapped cos, and enable it */
if(modifiers_disable_subsurf_temporary(obedit)) {
/* need to make new derivemesh */
- makeDerivedMesh(scene, obedit, me->edit_mesh, CD_MASK_BAREMESH);
+ makeDerivedMesh(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH, 0);
}
/* now get the cage */
- dm= editmesh_get_derived_cage(scene, obedit, me->edit_mesh, CD_MASK_BAREMESH);
+ dm= editbmesh_get_derived_cage(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH);
vertexcos= MEM_callocN(3*sizeof(float)*nverts, "vertexcos map");
flags= MEM_callocN(sizeof(short)*nverts, "vertexcos flags");
@@ -136,10 +137,59 @@ float *crazyspace_get_mapped_editverts(Scene *scene, Object *obedit)
return vertexcos;
}
-void crazyspace_set_quats_editmesh(EditMesh *em, float *origcos, float *mappedcos, float *quats)
+void crazyspace_set_quats_editmesh(BMEditMesh *em, float *origcos, float *mappedcos, float *quats)
{
- EditVert *eve, *prev;
- EditFace *efa;
+ BMVert *v;
+ BMIter iter, liter;
+ BMLoop *l;
+ float *v1, *v2, *v3, *co1, *co2, *co3;
+ int *vert_table = MEM_callocN(sizeof(int)*em->bm->totvert, "vert_table");
+ int index = 0;
+
+ BM_ElemIndex_Ensure(em->bm, BM_VERT);
+
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(v, BM_SELECT) || BM_TestHFlag(v, BM_HIDDEN))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_VERT, v) {
+ BMLoop *l2 = BM_OtherFaceLoop(l->e, l->f, v);
+
+ /* retrieve mapped coordinates */
+ v1= mappedcos + 3*BM_GetIndex(l->v);
+ v2= mappedcos + 3*BM_GetIndex(BM_OtherEdgeVert(l2->e, l->v));
+ v3= mappedcos + 3*BM_GetIndex(BM_OtherEdgeVert(l->e, l->v));
+
+ co1= (origcos)? origcos + 3*BM_GetIndex(l->v) : l->v->co;
+ co2= (origcos)? origcos + 3*BM_GetIndex(BM_OtherEdgeVert(l2->e, l->v)) : BM_OtherEdgeVert(l2->e, l->v)->co;
+ co3= (origcos)? origcos + 3*BM_GetIndex(BM_OtherEdgeVert(l->e, l->v)) : BM_OtherEdgeVert(l->e, l->v)->co;
+
+ set_crazy_vertex_quat(quats, v1, v2, v3, co1, co2, co3);
+ quats+= 4;
+
+ vert_table[BM_GetIndex(l->v)] = index+1;
+
+ index++;
+ break; /*just do one corner*/
+ }
+ }
+
+ index = 0;
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (vert_table[index] != 0)
+ BM_SetIndex(v, vert_table[index]-1); /* set_dirty! */
+ else
+ BM_SetIndex(v, -1); /* set_dirty! */
+
+ index++;
+ }
+ em->bm->elem_index_dirty |= BM_VERT;
+
+ MEM_freeN(vert_table);
+#if 0
+ BMEditVert *eve, *prev;
+ BMEditFace *efa;
+ BMIter iter;
float *v1, *v2, *v3, *v4, *co1, *co2, *co3, *co4;
intptr_t index= 0;
@@ -204,7 +254,7 @@ void crazyspace_set_quats_editmesh(EditMesh *em, float *origcos, float *mappedco
/* restore abused prev pointer */
for(prev= NULL, eve= em->verts.first; eve; prev= eve, eve= eve->next)
eve->prev= prev;
-
+#endif
}
void crazyspace_set_quats_mesh(Mesh *me, float *origcos, float *mappedcos, float *quats)
@@ -267,7 +317,8 @@ void crazyspace_set_quats_mesh(Mesh *me, float *origcos, float *mappedcos, float
}
}
-int editmesh_get_first_deform_matrices(Scene *scene, Object *ob, EditMesh *em, float (**deformmats)[3][3], float (**deformcos)[3])
+int editbmesh_get_first_deform_matrices(Scene *scene, Object *ob, BMEditMesh *em,
+ float (**deformmats)[3][3], float (**deformcos)[3])
{
ModifierData *md;
DerivedMesh *dm;
@@ -286,13 +337,13 @@ int editmesh_get_first_deform_matrices(Scene *scene, Object *ob, EditMesh *em, f
for(i = 0; md && i <= cageIndex; i++, md = md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if(!editmesh_modifier_is_enabled(scene, md, dm))
+ if(!editbmesh_modifier_is_enabled(scene, md, dm))
continue;
if(mti->type==eModifierTypeType_OnlyDeform && mti->deformMatricesEM) {
if(!defmats) {
- dm= editmesh_get_derived(em, NULL);
- deformedVerts= editmesh_get_vertex_cos(em, &numVerts);
+ dm= getEditDerivedBMesh(em, ob, NULL);
+ deformedVerts= editbmesh_get_vertex_cos(em, &numVerts);
defmats= MEM_callocN(sizeof(*defmats)*numVerts, "defmats");
for(a=0; a<numVerts; a++)
@@ -307,7 +358,7 @@ int editmesh_get_first_deform_matrices(Scene *scene, Object *ob, EditMesh *em, f
}
for(; md && i <= cageIndex; md = md->next, i++)
- if(editmesh_modifier_is_enabled(scene, md, dm) && modifier_isCorrectableDeformed(md))
+ if(editbmesh_modifier_is_enabled(scene, md, dm) && modifier_isCorrectableDeformed(md))
numleft++;
if(dm)
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index 73322a8292d..b46ca538896 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -107,10 +107,10 @@ void ED_editors_exit(bContext *C)
if(ob) {
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
- if(me->edit_mesh) {
- free_editMesh(me->edit_mesh);
- MEM_freeN(me->edit_mesh);
- me->edit_mesh= NULL;
+ if(me->edit_btmesh) {
+ EDBM_FreeEditBMesh(me->edit_btmesh);
+ MEM_freeN(me->edit_btmesh);
+ me->edit_btmesh= NULL;
}
}
else if(ob->type==OB_ARMATURE) {
diff --git a/source/blender/editors/util/editmode_undo.c b/source/blender/editors/util/editmode_undo.c
index 34dffc11d94..4776cf0af53 100644
--- a/source/blender/editors/util/editmode_undo.c
+++ b/source/blender/editors/util/editmode_undo.c
@@ -96,8 +96,8 @@ typedef struct UndoElem {
char name[MAXUNDONAME];
void * (*getdata)(bContext *C);
void (*freedata)(void *);
- void (*to_editmode)(void *, void *);
- void * (*from_editmode)(void *);
+ void (*to_editmode)(void *, void *, void *);
+ void * (*from_editmode)(void *, void *);
int (*validate_undo)(void *, void *);
} UndoElem;
@@ -107,10 +107,10 @@ static UndoElem *curundo= NULL;
/* ********************* xtern api calls ************* */
-static void undo_restore(UndoElem *undo, void *editdata)
+static void undo_restore(UndoElem *undo, void *editdata, void *obdata)
{
if(undo) {
- undo->to_editmode(undo->undodata, editdata);
+ undo->to_editmode(undo->undodata, editdata, obdata);
}
}
@@ -118,8 +118,8 @@ static void undo_restore(UndoElem *undo, void *editdata)
void undo_editmode_push(bContext *C, const char *name,
void * (*getdata)(bContext *C),
void (*freedata)(void *),
- void (*to_editmode)(void *, void *),
- void *(*from_editmode)(void *),
+ void (*to_editmode)(void *, void *, void *),
+ void *(*from_editmode)(void *, void *),
int (*validate_undo)(void *, void *))
{
UndoElem *uel;
@@ -168,7 +168,7 @@ void undo_editmode_push(bContext *C, const char *name,
/* copy */
memused= MEM_get_memory_in_use();
editdata= getdata(C);
- curundo->undodata= curundo->from_editmode(editdata);
+ curundo->undodata= curundo->from_editmode(editdata, obedit->data);
curundo->undosize= MEM_get_memory_in_use() - memused;
curundo->ob= obedit;
curundo->id= obedit->id;
@@ -248,7 +248,7 @@ void undo_editmode_step(bContext *C, int step)
undo_clean_stack(C);
if(step==0) {
- undo_restore(curundo, curundo->getdata(C));
+ undo_restore(curundo, curundo->getdata(C), obedit->data);
}
else if(step==1) {
@@ -256,7 +256,7 @@ void undo_editmode_step(bContext *C, int step)
else {
if(G.f & G_DEBUG) printf("undo %s\n", curundo->name);
curundo= curundo->prev;
- undo_restore(curundo, curundo->getdata(C));
+ undo_restore(curundo, curundo->getdata(C), obedit->data);
}
}
else {
@@ -264,7 +264,7 @@ void undo_editmode_step(bContext *C, int step)
if(curundo==NULL || curundo->next==NULL) error("No more steps to redo");
else {
- undo_restore(curundo->next, curundo->getdata(C));
+ undo_restore(curundo->next, curundo->getdata(C), obedit->data);
curundo= curundo->next;
if(G.f & G_DEBUG) printf("redo %s\n", curundo->name);
}
@@ -272,7 +272,7 @@ void undo_editmode_step(bContext *C, int step)
/* special case for editmesh, mode must be copied back to the scene */
if(obedit->type == OB_MESH) {
- EM_selectmode_to_scene(CTX_data_scene(C), obedit);
+ EDBM_selectmode_to_scene(C);
}
DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index 4fb9f916df7..56a835beeb8 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -48,6 +48,8 @@
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_screen.h"
+#include "BKE_tessmesh.h" /* BMESH_EM_UNDO_RECALC_TESSFACE_WORKAROUND */
+
#include "ED_armature.h"
#include "ED_particle.h"
@@ -86,6 +88,19 @@ void ED_undo_push(bContext *C, const char *str)
printf("undo push %s\n", str);
if(obedit) {
+
+#ifdef BMESH_EM_UNDO_RECALC_TESSFACE_WORKAROUND
+ /* undo is causing tessface recalc, so without we need to do explicitly */
+
+ if (U.undosteps == 0) {
+ if (obedit->type == OB_MESH) {
+ Mesh *me= obedit->data;
+ BMEdit_RecalcTesselation(me->edit_btmesh);
+ }
+ }
+
+#endif /* BMESH_EM_UNDO_RECALC_TESSFACE_WORKAROUND */
+
if (U.undosteps == 0) return;
if(obedit->type==OB_MESH)
diff --git a/source/blender/editors/uvedit/CMakeLists.txt b/source/blender/editors/uvedit/CMakeLists.txt
index a747c2ac6bd..1c69e569aa6 100644
--- a/source/blender/editors/uvedit/CMakeLists.txt
+++ b/source/blender/editors/uvedit/CMakeLists.txt
@@ -23,6 +23,7 @@ set(INC
../../blenkernel
../../blenlib
../../blenloader
+ ../../bmesh
../../makesdna
../../makesrna
../../windowmanager
diff --git a/source/blender/editors/uvedit/SConscript b/source/blender/editors/uvedit/SConscript
index 2523de005d0..d236b18a8fd 100644
--- a/source/blender/editors/uvedit/SConscript
+++ b/source/blender/editors/uvedit/SConscript
@@ -5,6 +5,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../makesrna #/intern/opennl/extern ../../gpu ../../blenloader'
+incs += ' ../../bmesh ../../makesrna #/intern/opennl/extern ../../gpu ../../blenloader'
env.BlenderLib ( 'bf_editors_uvedit', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/uvedit/uvedit_buttons.c b/source/blender/editors/uvedit/uvedit_buttons.c
index a6712bf8efa..9759ab447f6 100644
--- a/source/blender/editors/uvedit/uvedit_buttons.c
+++ b/source/blender/editors/uvedit/uvedit_buttons.c
@@ -47,6 +47,7 @@
#include "BKE_customdata.h"
#include "BKE_mesh.h"
#include "BKE_screen.h"
+#include "BKE_tessmesh.h"
#include "ED_image.h"
#include "ED_uvedit.h"
@@ -61,32 +62,20 @@
/* UV Utilities */
-static int uvedit_center(Scene *scene, EditMesh *em, Image *ima, float center[2])
+static int uvedit_center(Scene *scene, BMEditMesh *em, Image *UNUSED(ima), float center[2])
{
- EditFace *efa;
- MTFace *tf;
- int tot= 0;
-
+ BMFace *f;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+ int tot = 0.0;
+
zero_v2(center);
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0)) {
- add_v2_v2(center, tf->uv[0]);
- tot++;
- }
- if(uvedit_uv_selected(scene, efa, tf, 1)) {
- add_v2_v2(center, tf->uv[1]);
- tot++;
- }
- if(uvedit_uv_selected(scene, efa, tf, 2)) {
- add_v2_v2(center, tf->uv[2]);
- tot++;
- }
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) {
- add_v2_v2(center, tf->uv[3]);
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (uvedit_uv_selected(em, scene, l)) {
+ add_v2_v2(center, luv->uv);
tot++;
}
}
@@ -100,23 +89,19 @@ static int uvedit_center(Scene *scene, EditMesh *em, Image *ima, float center[2]
return tot;
}
-static void uvedit_translate(Scene *scene, EditMesh *em, Image *ima, float delta[2])
+static void uvedit_translate(Scene *scene, BMEditMesh *em, Image *UNUSED(ima), float delta[2])
{
- EditFace *efa;
- MTFace *tf;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- add_v2_v2(tf->uv[0], delta);
- if(uvedit_uv_selected(scene, efa, tf, 1))
- add_v2_v2(tf->uv[1], delta);
- if(uvedit_uv_selected(scene, efa, tf, 2))
- add_v2_v2(tf->uv[2], delta);
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- add_v2_v2(tf->uv[3], delta);
+ BMFace *f;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (uvedit_uv_selected(em, scene, l)) {
+ add_v2_v2(luv->uv, delta);
+ }
}
}
}
@@ -131,13 +116,13 @@ static void uvedit_vertex_buttons(const bContext *C, uiBlock *block)
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= sima->image;
+ BMEditMesh *em;
float center[2];
int imx, imy, step, digits;
- EditMesh *em;
ED_space_image_size(sima, &imx, &imy);
- em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ em= ((Mesh *)obedit->data)->edit_btmesh;
if(uvedit_center(scene, em, ima, center)) {
copy_v2_v2(uvedit_old_center, center);
@@ -161,8 +146,6 @@ static void uvedit_vertex_buttons(const bContext *C, uiBlock *block)
uiDefButF(block, NUM, B_UVEDIT_VERTEX, "Y:", 165, 10, 145, 19, &uvedit_old_center[1], -10*imy, 10.0*imy, step, digits, "");
uiBlockEndAlign(block);
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
static void do_uvedit_vertex(bContext *C, void *UNUSED(arg), int event)
@@ -171,14 +154,14 @@ static void do_uvedit_vertex(bContext *C, void *UNUSED(arg), int event)
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= sima->image;
- EditMesh *em;
+ BMEditMesh *em;
float center[2], delta[2];
int imx, imy;
if(event != B_UVEDIT_VERTEX)
return;
- em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ em= ((Mesh *)obedit->data)->edit_btmesh;
ED_space_image_size(sima, &imx, &imy);
uvedit_center(scene, em, ima, center);
@@ -194,8 +177,6 @@ static void do_uvedit_vertex(bContext *C, void *UNUSED(arg), int event)
uvedit_translate(scene, em, ima, delta);
- BKE_mesh_end_editmesh(obedit->data, em);
-
WM_event_add_notifier(C, NC_IMAGE, sima->image);
}
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 6ced91f0d01..77609b9618b 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -31,7 +31,11 @@
#include <float.h>
#include <math.h>
#include <stdlib.h>
+#include <string.h>
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -44,7 +48,9 @@
#include "BKE_DerivedMesh.h"
#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
+#include "BLI_array.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -121,34 +127,33 @@ static int draw_uvs_face_check(Scene *scene)
static void draw_uvs_shadow(Object *obedit)
{
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
/* draws the grey mesh when painting */
glColor3ub(112, 112, 112);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv= CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
static int draw_uvs_dm_shadow(DerivedMesh *dm)
{
/* draw shadow mesh - this is the mesh with the modifier applied */
- if(dm && dm->drawUVEdges && CustomData_has_layer(&dm->faceData, CD_MTFACE)) {
+ if(dm && dm->drawUVEdges && CustomData_has_layer(&dm->loopData, CD_MLOOPUV)) {
glColor3ub(112, 112, 112);
dm->drawUVEdges(dm);
return 1;
@@ -157,13 +162,19 @@ static int draw_uvs_dm_shadow(DerivedMesh *dm)
return 0;
}
-static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFace *activetf)
+static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTexPoly *activetf)
{
- EditFace *efa;
- MTFace *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
Image *ima= sima->image;
- float aspx, aspy, col[4], tf_uv[4][2];
-
+ BLI_array_declare(tf_uv);
+ BLI_array_declare(tf_uvorig);
+ float aspx, aspy, col[4], (*tf_uv)[2] = NULL, (*tf_uvorig)[2] = NULL;
+ int i;
+
ED_space_image_uv_aspect(sima, &aspx, &aspy);
switch(sima->dt_uvstretch) {
@@ -171,21 +182,37 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
{
float totarea=0.0f, totuvarea=0.0f, areadiff, uvarea, area;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uv_copy_aspect(tf->uv, tf_uv, aspx, aspy);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ BLI_array_empty(tf_uv);
+ BLI_array_empty(tf_uvorig);
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv= CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ BLI_array_growone(tf_uv);
+ BLI_array_growone(tf_uvorig);
+
+ tf_uvorig[i][0] = luv->uv[0];
+ tf_uvorig[i][1] = luv->uv[1];
- totarea += EM_face_area(efa);
+ i++;
+ }
+
+ poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa->len);
+
+ totarea += BM_Compute_Face_Area(em->bm, efa);
//totuvarea += tf_area(tf, efa->v4!=0);
- totuvarea += uv_area(tf_uv, efa->v4 != NULL);
+ totuvarea += poly_uv_area(tf_uv, efa->len);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
+ BM_SetHFlag(efa, BM_TMP_TAG);
}
else {
if(tf == activetf)
activetf= NULL;
- efa->tmp.p = NULL;
+ BM_ClearHFlag(efa, BM_TMP_TAG);
}
}
@@ -193,24 +220,41 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
col[0] = 1.0;
col[1] = col[2] = 0.0;
glColor3fv(col);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((tf=(MTFace *)efa->tmp.p)) {
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BM_TestHFlag(efa, BM_TMP_TAG)) {
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
}
}
else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((tf=(MTFace *)efa->tmp.p)) {
- area = EM_face_area(efa) / totarea;
- uv_copy_aspect(tf->uv, tf_uv, aspx, aspy);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BM_TestHFlag(efa, BM_TMP_TAG)) {
+ area = BM_Compute_Face_Area(em->bm, efa) / totarea;
+
+ BLI_array_empty(tf_uv);
+ BLI_array_empty(tf_uvorig);
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv= CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ BLI_array_growone(tf_uv);
+ BLI_array_growone(tf_uvorig);
+
+ tf_uvorig[i][0] = luv->uv[0];
+ tf_uvorig[i][1] = luv->uv[1];
+
+ i++;
+ }
+
+ poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa->len);
+
//uvarea = tf_area(tf, efa->v4!=0) / totuvarea;
- uvarea = uv_area(tf_uv, efa->v4 != NULL) / totuvarea;
+ uvarea = poly_uv_area(tf_uv, efa->len) / totuvarea;
if(area < FLT_EPSILON || uvarea < FLT_EPSILON)
areadiff = 1.0f;
@@ -222,11 +266,11 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
weight_to_rgb(col, areadiff);
glColor3fv(col);
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
}
@@ -235,6 +279,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
}
case SI_UVDT_STRETCH_ANGLE:
{
+#if 0 //BMESH_TODO
float uvang1,uvang2,uvang3,uvang4;
float ang1,ang2,ang3,ang4;
float av1[3], av2[3], av3[3], av4[3]; /* use for 2d and 3d angle vectors */
@@ -245,7 +290,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
glShadeModel(GL_SMOOTH);
for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tf= CustomData_em_get(&em->fdata, efa->head.data, CD_MTFACE);
if(uvedit_face_visible(scene, ima, efa, tf)) {
efa->tmp.p = tf;
@@ -376,6 +421,8 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
glShadeModel(GL_FLAT);
break;
+
+#endif
}
}
}
@@ -397,17 +444,19 @@ static void draw_uvs_other(Scene *scene, Object *obedit, Image *curimage)
Mesh *me= ob->data;
if(me->mtface) {
- MFace *mface= me->mface;
- MTFace *tface= me->mtface;
- int a;
+ MPoly *mface= me->mpoly;
+ MTexPoly *tface= me->mtpoly;
+ MLoopUV *mloopuv;
+ int a, b;
- for(a=me->totface; a>0; a--, tface++, mface++) {
+ for(a=me->totpoly; a>0; a--, tface++, mface++) {
if(tface->tpage == curimage) {
glBegin(GL_LINE_LOOP);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(mface->v4) glVertex2fv(tface->uv[3]);
+
+ mloopuv = me->mloopuv + mface->loopstart;
+ for (b=0; b<mface->totloop; b++, mloopuv++) {
+ glVertex2fv(mloopuv->uv);
+ }
glEnd();
}
}
@@ -427,17 +476,19 @@ static void draw_uvs_texpaint(SpaceImage *sima, Scene *scene, Object *ob)
glColor3ub(112, 112, 112);
if(me->mtface) {
- MFace *mface= me->mface;
- MTFace *tface= me->mtface;
- int a;
+ MPoly *mface= me->mpoly;
+ MTexPoly *tface= me->mtpoly;
+ MLoopUV *mloopuv;
+ int a, b;
- for(a=me->totface; a>0; a--, tface++, mface++) {
+ for(a=me->totpoly; a>0; a--, tface++, mface++) {
if(tface->tpage == curimage) {
glBegin(GL_LINE_LOOP);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(mface->v4) glVertex2fv(tface->uv[3]);
+
+ mloopuv = me->mloopuv + mface->loopstart;
+ for (b=0; b<mface->totloop; b++, mloopuv++) {
+ glVertex2fv(mloopuv->uv);
+ }
glEnd();
}
}
@@ -449,19 +500,27 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
{
ToolSettings *ts;
Mesh *me= obedit->data;
- EditMesh *em;
- EditFace *efa, *efa_act;
- MTFace *tf, *activetf = NULL;
+ BMEditMesh *em;
+ BMFace *efa, *efa_act, *activef;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf, *activetf = NULL;
+ MLoopUV *luv;
DerivedMesh *finaldm, *cagedm;
unsigned char col1[4], col2[4];
float pointsize;
int drawfaces, interpedges;
Image *ima= sima->image;
- StitchPreviewer *stitch_preview = uv_get_stitch_previewer();
- em= BKE_mesh_get_editmesh(me);
- activetf= EM_get_active_mtface(em, &efa_act, NULL, 0); /* will be set to NULL if hidden */
+#if 0 /* BMESH_TODO */
+ StitchPreviewer *stitch_preview = uv_get_stitch_previewer();
+#else
+ StitchPreviewer *stitch_preview = NULL;
+#endif
+ em= me->edit_btmesh;
+ activetf= EDBM_get_active_mtexpoly(em, &efa_act, 0); /* will be set to NULL if hidden */
+ activef = BM_get_actFace(em->bm, 0);
ts= scene->toolsettings;
drawfaces= draw_uvs_face_check(scene);
@@ -483,7 +542,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
/* first try existing derivedmesh */
if(!draw_uvs_dm_shadow(em->derivedFinal)) {
/* create one if it does not exist */
- cagedm = editmesh_get_derived_cage_and_final(scene, obedit, em, &finaldm, CD_MASK_BAREMESH|CD_MASK_MTFACE);
+ cagedm = editbmesh_get_derived_cage_and_final(scene, obedit, me->edit_btmesh, &finaldm, CD_MASK_BAREMESH|CD_MASK_MTFACE);
/* when sync selection is enabled, all faces are drawn (except for hidden)
* so if cage is the same as the final, theres no point in drawing this */
@@ -508,45 +567,46 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
- if(tf==activetf) continue; /* important the temp pointer is set above */
+ BM_SetHFlag(efa, BM_TMP_TAG);
+ if(tf==activetf) continue; /* important the temp boolean is set above */
- if(uvedit_face_selected(scene, efa, tf))
+ if(uvedit_face_selected(scene, em, efa))
glColor4ubv((GLubyte *)col2);
else
glColor4ubv((GLubyte *)col1);
-
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
else {
if(tf == activetf)
activetf= NULL;
- efa->tmp.p = NULL;
+ BM_ClearHFlag(efa, BM_TMP_TAG);
}
}
glDisable(GL_BLEND);
}
else {
/* would be nice to do this within a draw loop but most below are optional, so it would involve too many checks */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
+ BM_SetHFlag(efa, BM_TMP_TAG);
}
else {
if(tf == activetf)
activetf= NULL;
- efa->tmp.p = NULL;
+ BM_ClearHFlag(efa, BM_TMP_TAG);
}
}
@@ -554,7 +614,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
/* 3. draw active face stippled */
- if(activetf) {
+ if(activef) {
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
UI_ThemeColor4(TH_EDITMESH_ACTIVE);
@@ -562,11 +622,11 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipple_quarttone);
- glBegin(efa_act->v4? GL_QUADS: GL_TRIANGLES);
- glVertex2fv(activetf->uv[0]);
- glVertex2fv(activetf->uv[1]);
- glVertex2fv(activetf->uv[2]);
- if(efa_act->v4) glVertex2fv(activetf->uv[3]);
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, activef) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
glDisable(GL_POLYGON_STIPPLE);
@@ -583,39 +643,38 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
switch(sima->dt_uv) {
case SI_UVDT_DASH:
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(tf) {
cpack(0x111111);
glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
-
+
setlinestyle(2);
cpack(0x909090);
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tf->uv[0]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- else glVertex2fv(tf->uv[2]);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
+ /*glBegin(GL_LINE_STRIP);
+ luv = CustomData_bmesh_get(&em->bm->ldata, efa->lbase->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ luv = CustomData_bmesh_get(&em->bm->ldata, efa->lbase->next->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ glEnd();*/
+
setlinestyle(0);
}
}
@@ -625,34 +684,32 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
if(sima->dt_uv==SI_UVDT_WHITE) glColor3f(1.0f, 1.0f, 1.0f);
else glColor3f(0.0f, 0.0f, 0.0f);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
- if(tf) {
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- glEnd();
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
}
+ glEnd();
}
break;
case SI_UVDT_OUTLINE:
glLineWidth(3);
cpack(0x0);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
- if(tf) {
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- glEnd();
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
}
+ glEnd();
}
glLineWidth(1);
@@ -660,89 +717,62 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glColor4ubv((unsigned char *)col2);
if(me->drawflag & ME_DRAWEDGES) {
- int lastsel= 0, sel;
+ int sel, lastsel = -1;
UI_GetThemeColor4ubv(TH_VERTEX_SELECT, col1);
if(interpedges) {
glShadeModel(GL_SMOOTH);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- glBegin(GL_LINE_LOOP);
- sel = (uvedit_uv_selected(scene, efa, tf, 0)? 1 : 0);
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[0]);
-
- sel = uvedit_uv_selected(scene, efa, tf, 1)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[1]);
-
- sel = uvedit_uv_selected(scene, efa, tf, 2)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[2]);
-
- if(efa->v4) {
- sel = uvedit_uv_selected(scene, efa, tf, 3)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[3]);
- }
-
- glEnd();
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
+
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ sel = (uvedit_uv_selected(em, scene, l)? 1 : 0);
+ glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2);
+
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
}
+ glEnd();
}
glShadeModel(GL_FLAT);
}
else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- glBegin(GL_LINES);
- sel = (uvedit_edge_selected(scene, efa, tf, 0)? 1 : 0);
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
-
- sel = uvedit_edge_selected(scene, efa, tf, 1)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
-
- sel = uvedit_edge_selected(scene, efa, tf, 2)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[2]);
-
- if(efa->v4) {
- glVertex2fv(tf->uv[3]);
-
- sel = uvedit_edge_selected(scene, efa, tf, 3)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
+
+ glBegin(GL_LINES);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ sel = (uvedit_edge_selected(em, scene, l)? 1 : 0);
+ if(sel != lastsel){
+ glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2);
+ lastsel = sel;
}
-
- glVertex2fv(tf->uv[0]);
-
- glEnd();
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->next->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
}
+ glEnd();
}
}
}
else {
/* no nice edges */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- glEnd();
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
+
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
}
+ glEnd();
}
}
@@ -766,11 +796,12 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
UI_ThemeColor(TH_WIRE);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
- if(tf && !uvedit_face_selected(scene, efa, tf)) {
- uv_center(tf->uv, cent, efa->v4 != NULL);
+ if(!uvedit_face_selected(scene, em, efa)) {
+ poly_uv_center(em, efa, cent);
bglVertex2fv(cent);
}
}
@@ -780,11 +811,12 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
UI_ThemeColor(TH_FACE_DOT);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
- if(tf && uvedit_face_selected(scene, efa, tf)) {
- uv_center(tf->uv, cent, efa->v4 != NULL);
+ if(uvedit_face_selected(scene, em, efa)) {
+ poly_uv_center(em, efa, cent);
bglVertex2fv(cent);
}
}
@@ -800,18 +832,14 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glPointSize(pointsize);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- if(!uvedit_uv_selected(scene, efa, tf, 0))
- bglVertex2fv(tf->uv[0]);
- if(!uvedit_uv_selected(scene, efa, tf, 1))
- bglVertex2fv(tf->uv[1]);
- if(!uvedit_uv_selected(scene, efa, tf, 2))
- bglVertex2fv(tf->uv[2]);
- if(efa->v4 && !uvedit_uv_selected(scene, efa, tf, 3))
- bglVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if(!uvedit_uv_selected(em, scene, l))
+ bglVertex2fv(luv->uv);
}
}
bglEnd();
@@ -822,18 +850,15 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
cpack(0xFF);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- if(tf->unwrap & TF_PIN1)
- bglVertex2fv(tf->uv[0]);
- if(tf->unwrap & TF_PIN2)
- bglVertex2fv(tf->uv[1]);
- if(tf->unwrap & TF_PIN3)
- bglVertex2fv(tf->uv[2]);
- if(efa->v4 && (tf->unwrap & TF_PIN4))
- bglVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if(luv->flag & MLOOPUV_PINNED)
+ bglVertex2fv(luv->uv);
}
}
bglEnd();
@@ -843,18 +868,15 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glPointSize(pointsize);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- bglVertex2fv(tf->uv[0]);
- if(uvedit_uv_selected(scene, efa, tf, 1))
- bglVertex2fv(tf->uv[1]);
- if(uvedit_uv_selected(scene, efa, tf, 2))
- bglVertex2fv(tf->uv[2]);
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- bglVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if(uvedit_uv_selected(em, scene, l))
+ bglVertex2fv(luv->uv);
}
}
bglEnd();
@@ -914,7 +936,6 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
}
glPointSize(1.0);
- BKE_mesh_end_editmesh(obedit->data, em);
}
void draw_uvedit_main(SpaceImage *sima, ARegion *ar, Scene *scene, Object *obedit, Object *obact)
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index ef25159a3af..58bdd8c3265 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -34,6 +34,7 @@
struct EditFace;
struct EditMesh;
+struct MTexPoly;
struct Image;
struct MTFace;
struct Object;
@@ -41,33 +42,46 @@ struct Scene;
struct SpaceImage;
struct UvElementMap;
struct wmOperatorType;
+struct BMEditMesh;
+struct BMFace;
+struct BMLoop;
+struct BMEdge;
+struct BMVert;
/* id can be from 0 to 3 */
#define TF_PIN_MASK(id) (TF_PIN1 << id)
#define TF_SEL_MASK(id) (TF_SEL1 << id)
+/* visibility and selection */
+int uvedit_face_visible_nolocal(struct Scene *scene, struct BMFace *efa);
+
/* geometric utilities */
void uv_center(float uv[][2], float cent[2], int quad);
float uv_area(float uv[][2], int quad);
void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy);
+float poly_uv_area(float uv[][2], int len);
+void poly_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy, int len);
+void poly_uv_center(struct BMEditMesh *em, struct BMFace *f, float cent[2]);
+
/* find nearest */
typedef struct NearestHit {
- struct EditFace *efa;
- struct MTFace *tf;
-
- int vert, uv;
- int edge, vert2;
+ struct BMFace *efa;
+ struct MTexPoly *tf;
+ struct BMLoop *l, *nextl;
+ struct MLoopUV *luv, *nextluv;
+ int lindex; //index of loop within face
+ int vert1, vert2; //index in mesh of edge vertices
} NearestHit;
-void uv_find_nearest_vert(struct Scene *scene, struct Image *ima, struct EditMesh *em, float co[2], float penalty[2], struct NearestHit *hit);
-void uv_find_nearest_edge(struct Scene *scene, struct Image *ima, struct EditMesh *em, float co[2], struct NearestHit *hit);
+void uv_find_nearest_vert(struct Scene *scene, struct Image *ima, struct BMEditMesh *em, float co[2], float penalty[2], struct NearestHit *hit);
+void uv_find_nearest_edge(struct Scene *scene, struct Image *ima, struct BMEditMesh *em, float co[2], struct NearestHit *hit);
/* utility tool functions */
-struct UvElement *ED_get_uv_element(struct UvElementMap *map, struct EditFace *efa, int index);
+struct UvElement *ED_get_uv_element(struct UvElementMap *map, struct BMFace *efa, int index);
void uvedit_live_unwrap_update(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit);
/* smart stitch */
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 612b46746b8..c468da6b937 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -33,6 +33,7 @@
#include <stdlib.h>
#include <string.h>
#include <math.h>
+#include <string.h>
#include "MEM_guardedalloc.h"
@@ -40,11 +41,14 @@
#include "DNA_material_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_node_types.h"
+#include "DNA_image_types.h"
+#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
+#include "BLI_array.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
@@ -58,6 +62,7 @@
#include "BKE_node.h"
#include "BKE_report.h"
#include "BKE_scene.h"
+#include "BKE_tessmesh.h"
#include "ED_image.h"
#include "ED_mesh.h"
@@ -77,19 +82,23 @@
#include "uvedit_intern.h"
+#define EFA_F1_FLAG 2
+
/************************* state testing ************************/
int ED_uvedit_test(Object *obedit)
{
- EditMesh *em;
+ BMEditMesh *em;
int ret;
- if(!obedit || obedit->type != OB_MESH)
+ if (!obedit)
+ return 0;
+
+ if(obedit->type != OB_MESH)
return 0;
- em = BKE_mesh_get_editmesh(obedit->data);
- ret = EM_texFaceCheck(em);
- BKE_mesh_end_editmesh(obedit->data, em);
+ em = ((Mesh*)obedit->data)->edit_btmesh;
+ ret = EDBM_texFaceCheck(em);
return ret;
}
@@ -157,9 +166,10 @@ void ED_object_assign_active_image(Main *bmain, Object *ob, int mat_nr, Image *i
void ED_uvedit_assign_image(Main *bmain, Scene *scene, Object *obedit, Image *ima, Image *previma)
{
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMIter iter;
+ MTexPoly *tf;
int update= 0;
/* skip assigning these procedural images... */
@@ -170,16 +180,15 @@ void ED_uvedit_assign_image(Main *bmain, Scene *scene, Object *obedit, Image *im
if(!obedit || (obedit->type != OB_MESH))
return;
- em= BKE_mesh_get_editmesh(((Mesh*)obedit->data));
- if(!em || !em->faces.first) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
+ if(!em || !em->bm->totface) {
return;
}
if(scene_use_new_shading_nodes(scene)) {
/* new shading system, assign image in material */
int sloppy= 1;
- EditFace *efa= EM_get_actFace(em, sloppy);
+ BMFace *efa= BM_get_actFace(em->bm, sloppy);
if(efa)
ED_object_assign_active_image(bmain, obedit, efa->mat_nr, ima);
@@ -188,14 +197,15 @@ void ED_uvedit_assign_image(Main *bmain, Scene *scene, Object *obedit, Image *im
/* old shading system, assign image to selected faces */
/* ensure we have a uv map */
- if(!CustomData_has_layer(&em->fdata, CD_MTFACE)) {
- EM_add_data_layer(em, &em->fdata, CD_MTFACE, NULL);
+ if(!CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY)) {
+ BM_add_data_layer(em->bm, &em->bm->pdata, CD_MTEXPOLY);
+ BM_add_data_layer(em->bm, &em->bm->ldata, CD_MLOOPUV);
update= 1;
}
/* now assign to all visible faces */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(uvedit_face_visible(scene, previma, efa, tf)) {
if(ima) {
@@ -204,8 +214,9 @@ void ED_uvedit_assign_image(Main *bmain, Scene *scene, Object *obedit, Image *im
if(ima->id.us==0) id_us_plus(&ima->id);
else id_lib_extern(&ima->id);
}
- else
+ else {
tf->tpage= NULL;
+ }
update = 1;
}
@@ -216,16 +227,16 @@ void ED_uvedit_assign_image(Main *bmain, Scene *scene, Object *obedit, Image *im
DAG_id_tag_update(obedit->data, 0);
}
- BKE_mesh_end_editmesh(obedit->data, em);
}
/* dotile - 1, set the tile flag (from the space image)
* 2, set the tile index for the faces. */
static int uvedit_set_tile(Object *obedit, Image *ima, int curtile)
{
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMIter iter;
+ MTexPoly *tf;
/* verify if we have something to do */
if(!ima || !ED_uvedit_test(obedit))
@@ -238,17 +249,16 @@ static int uvedit_set_tile(Object *obedit, Image *ima, int curtile)
if(ima->type==IMA_TYPE_R_RESULT || ima->type==IMA_TYPE_COMPOSITE)
return 0;
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(efa->h==0 && efa->f & SELECT)
+ if(!BM_TestHFlag(efa, BM_HIDDEN) && BM_TestHFlag(efa, BM_SELECT))
tf->tile= curtile; /* set tile index */
}
DAG_id_tag_update(obedit->data, 0);
- BKE_mesh_end_editmesh(obedit->data, em);
return 1;
}
@@ -273,18 +283,17 @@ static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist
/*************** visibility and selection utilities **************/
-int uvedit_face_visible_nolocal(Scene *scene, EditFace *efa)
+int uvedit_face_visible_nolocal(Scene *scene, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION)
- return (efa->h==0);
+ return (BM_TestHFlag(efa, BM_HIDDEN)==0);
else
- return (efa->h==0 && (efa->f & SELECT));
+ return (BM_TestHFlag(efa, BM_HIDDEN)==0 && BM_TestHFlag(efa, BM_SELECT));
}
-int uvedit_face_visible(Scene *scene, Image *ima, EditFace *efa, MTFace *tf)
-{
+int uvedit_face_visible(Scene *scene, Image *ima, BMFace *efa, MTexPoly *tf) {
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SHOW_SAME_IMAGE)
@@ -293,131 +302,196 @@ int uvedit_face_visible(Scene *scene, Image *ima, EditFace *efa, MTFace *tf)
return uvedit_face_visible_nolocal(scene, efa);
}
-int uvedit_face_selected(Scene *scene, EditFace *efa, MTFace *tf)
+int uvedit_face_selected(Scene *scene, BMEditMesh *em, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION)
- return (efa->f & SELECT);
- else
- return (!(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) &&(!efa->v4 || tf->flag & TF_SEL4));
+ return (BM_TestHFlag(efa, BM_SELECT));
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (!(luv->flag & MLOOPUV_VERTSEL))
+ return 0;
+ }
+
+ return 1;
+ }
}
-void uvedit_face_select(Scene *scene, EditFace *efa, MTFace *tf)
+int uvedit_face_select(Scene *scene, BMEditMesh *em, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION)
- EM_select_face(efa, 1);
- else
- tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ BM_Select(em->bm, efa, TRUE);
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+
+ return 1;
+ }
+
+ return 0;
}
-void uvedit_face_deselect(Scene *scene, EditFace *efa, MTFace *tf)
+int uvedit_face_deselect(Scene *scene, BMEditMesh *em, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
- if(ts->uv_flag & UV_SYNC_SELECTION)
- EM_select_face(efa, 0);
- else
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ if(ts->uv_flag & UV_SYNC_SELECTION) {
+ BM_Select(em->bm, efa, FALSE);
+ }
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
+
+ return 1;
+ }
+
+ return 0;
}
-int uvedit_edge_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
+int uvedit_edge_selected(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
- int nvert= (efa->v4)? 4: 3;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode & SCE_SELECT_FACE)
- return (efa->f & SELECT);
- else if(ts->selectmode & SCE_SELECT_EDGE)
- return (*(&efa->e1 + i))->f & SELECT;
- else
- return (((efa->v1 + i)->f & SELECT) && ((efa->v1 + (i+1)%nvert)->f & SELECT));
+ return BM_TestHFlag(l->f, BM_SELECT);
+ else if(ts->selectmode == SCE_SELECT_EDGE) {
+ return BM_TestHFlag(l->e, BM_SELECT);
+ } else
+ return BM_TestHFlag(l->v, BM_SELECT) &&
+ BM_TestHFlag(l->next->v, BM_SELECT);
+ }
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&em->bm->ldata, l->next->head.data, CD_MLOOPUV);
+
+ return (luv1->flag & MLOOPUV_VERTSEL) && (luv2->flag & MLOOPUV_VERTSEL);
}
- else
- return (tf->flag & TF_SEL_MASK(i)) && (tf->flag & TF_SEL_MASK((i+1)%nvert));
}
-void uvedit_edge_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_edge_select(BMEditMesh *em, Scene *scene, BMLoop *l)
+
{
ToolSettings *ts= scene->toolsettings;
- int nvert= (efa->v4)? 4: 3;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode & SCE_SELECT_FACE)
- EM_select_face(efa, 1);
+ BM_Select(em->bm, l->f, TRUE);
else if(ts->selectmode & SCE_SELECT_EDGE)
- EM_select_edge((*(&efa->e1 + i)), 1);
+ BM_Select(em->bm, l->e, TRUE);
else {
- (efa->v1 + i)->f |= SELECT;
- (efa->v1 + (i+1)%nvert)->f |= SELECT;
+ BM_Select(em->bm, l->e->v1, TRUE);
+ BM_Select(em->bm, l->e->v2, TRUE);
}
}
- else
- tf->flag |= TF_SEL_MASK(i)|TF_SEL_MASK((i+1)%nvert);
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&em->bm->ldata, l->next->head.data, CD_MLOOPUV);
+
+ luv1->flag |= MLOOPUV_VERTSEL;
+ luv2->flag |= MLOOPUV_VERTSEL;
+ }
}
-void uvedit_edge_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_edge_deselect(BMEditMesh *em, Scene *scene, BMLoop *l)
+
{
ToolSettings *ts= scene->toolsettings;
- int nvert= (efa->v4)? 4: 3;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode & SCE_SELECT_FACE)
- EM_select_face(efa, 0);
+ BM_Select(em->bm, l->f, FALSE);
else if(ts->selectmode & SCE_SELECT_EDGE)
- EM_select_edge((*(&efa->e1 + i)), 0);
+ BM_Select(em->bm, l->e, FALSE);
else {
- (efa->v1 + i)->f &= ~SELECT;
- (efa->v1 + (i+1)%nvert)->f &= ~SELECT;
+ BM_Select(em->bm, l->e->v1, FALSE);
+ BM_Select(em->bm, l->e->v2, FALSE);
}
}
- else
- tf->flag &= ~(TF_SEL_MASK(i)|TF_SEL_MASK((i+1)%nvert));
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&em->bm->ldata, l->next->head.data, CD_MLOOPUV);
+
+ luv1->flag &= ~MLOOPUV_VERTSEL;
+ luv2->flag &= ~MLOOPUV_VERTSEL;
+ }
}
-int uvedit_uv_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
+int uvedit_uv_selected(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode & SCE_SELECT_FACE)
- return (efa->f & SELECT);
+ return BM_TestHFlag(l->f, BM_SELECT);
else
- return (*(&efa->v1 + i))->f & SELECT;
+ return BM_TestHFlag(l->v, BM_SELECT);
+ }
+ else {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ return luv->flag & MLOOPUV_VERTSEL;
}
- else
- return tf->flag & TF_SEL_MASK(i);
}
-void uvedit_uv_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_uv_select(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode & SCE_SELECT_FACE)
- EM_select_face(efa, 1);
+ BM_Select(em->bm, l->f, TRUE);
else
- (*(&efa->v1 + i))->f |= SELECT;
+ BM_Select(em->bm, l->v, TRUE);
+ }
+ else {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag |= MLOOPUV_VERTSEL;
}
- else
- tf->flag |= TF_SEL_MASK(i);
}
-void uvedit_uv_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_uv_deselect(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode & SCE_SELECT_FACE)
- EM_select_face(efa, 0);
+ BM_Select(em->bm, l->f, FALSE);
else
- (*(&efa->v1 + i))->f &= ~SELECT;
+ BM_Select(em->bm, l->v, FALSE);
+ }
+ else {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag &= ~MLOOPUV_VERTSEL;
}
- else
- tf->flag &= ~TF_SEL_MASK(i);
}
/*********************** live unwrap utilities ***********************/
@@ -432,6 +506,24 @@ void uvedit_live_unwrap_update(SpaceImage *sima, Scene *scene, Object *obedit)
}
/*********************** geometric utilities ***********************/
+void poly_uv_center(BMEditMesh *em, BMFace *f, float cent[2])
+{
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ cent[0] = cent[1] = 0.0f;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ cent[0] += luv->uv[0];
+ cent[1] += luv->uv[1];
+ }
+
+ cent[0] /= (float) f->len;
+ cent[1] /= (float) f->len;
+}
+
void uv_center(float uv[][2], float cent[2], int quad)
{
@@ -453,6 +545,28 @@ float uv_area(float uv[][2], int quad)
return area_tri_v2(uv[0], uv[1], uv[2]);
}
+float poly_uv_area(float uv[][2], int len)
+{
+ //BMESH_TODO: make this not suck
+ //maybe use scanfill? I dunno.
+
+ if(len >= 4)
+ return area_tri_v2(uv[0], uv[1], uv[2]) + area_tri_v2(uv[0], uv[2], uv[3]);
+ else
+ return area_tri_v2(uv[0], uv[1], uv[2]);
+
+ return 1.0;
+}
+
+void poly_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy, int len)
+{
+ int i;
+ for (i=0; i<len; i++) {
+ uv[i][0] = uv_orig[i][0]*aspx;
+ uv[i][1] = uv_orig[i][1]*aspy;
+ }
+}
+
void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy)
{
uv[0][0] = uv_orig[0][0]*aspx;
@@ -470,56 +584,66 @@ void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy)
int ED_uvedit_minmax(Scene *scene, Image *ima, Object *obedit, float *min, float *max)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
int sel;
INIT_MINMAX2(min, max);
sel= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0)) { DO_MINMAX2(tf->uv[0], min, max); sel = 1; }
- if(uvedit_uv_selected(scene, efa, tf, 1)) { DO_MINMAX2(tf->uv[1], min, max); sel = 1; }
- if(uvedit_uv_selected(scene, efa, tf, 2)) { DO_MINMAX2(tf->uv[2], min, max); sel = 1; }
- if(efa->v4 && (uvedit_uv_selected(scene, efa, tf, 3))) { DO_MINMAX2(tf->uv[3], min, max); sel = 1; }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ DO_MINMAX2(luv->uv, min, max);
+ sel = 1;
+ }
}
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
+
return sel;
}
static int ED_uvedit_median(Scene *scene, Image *ima, Object *obedit, float co[3])
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
unsigned int sel= 0;
zero_v3(co);
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0)) { add_v3_v3(co, tf->uv[0]); sel++; }
- if(uvedit_uv_selected(scene, efa, tf, 1)) { add_v3_v3(co, tf->uv[1]); sel++; }
- if(uvedit_uv_selected(scene, efa, tf, 2)) { add_v3_v3(co, tf->uv[2]); sel++; }
- if(efa->v4 && (uvedit_uv_selected(scene, efa, tf, 3))) { add_v3_v3(co, tf->uv[3]); sel++; }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (uvedit_uv_selected(em, scene, l)) {
+ add_v2_v2(co, luv->uv);
+ sel++;
+ }
}
}
mul_v3_fl(co, 1.0f/(float)sel);
- BKE_mesh_end_editmesh(obedit->data, em);
return (sel != 0);
}
static int uvedit_center(Scene *scene, Image *ima, Object *obedit, float *cent, char mode)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
float min[2], max[2];
int change= 0;
@@ -539,99 +663,133 @@ static int uvedit_center(Scene *scene, Image *ima, Object *obedit, float *cent,
}
if(change) {
- BKE_mesh_end_editmesh(obedit->data, em);
return 1;
}
- BKE_mesh_end_editmesh(obedit->data, em);
return 0;
}
/************************** find nearest ****************************/
-void uv_find_nearest_edge(Scene *scene, Image *ima, EditMesh *em, float co[2], NearestHit *hit)
+void uv_find_nearest_edge(Scene *scene, Image *ima, BMEditMesh *em, float co[2], NearestHit *hit)
{
- MTFace *tf;
- EditFace *efa;
- EditVert *eve;
+ MTexPoly *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv, *nextluv;
float mindist, dist;
- int i, nverts;
+ int i;
mindist= 1e10f;
memset(hit, 0, sizeof(*hit));
- for(i=0, eve=em->verts.first; eve; eve=eve->next, i++)
- eve->tmp.l = i;
+ BM_ElemIndex_Ensure(em->bm, BM_VERT);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
-
- for(i=0; i<nverts; i++) {
- dist= dist_to_line_segment_v2(co, tf->uv[i], tf->uv[(i+1)%nverts]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ nextluv = CustomData_bmesh_get(&em->bm->ldata, l->next->head.data, CD_MLOOPUV);
- if(dist < mindist) {
- hit->tf= tf;
- hit->efa= efa;
- hit->edge= i;
- mindist= dist;
+ dist= dist_to_line_segment_v2(co, luv->uv, nextluv->uv);
- hit->vert= (*(&efa->v1 + i))->tmp.l;
- hit->vert2= (*(&efa->v1 + ((i+1)%nverts)))->tmp.l;
- }
+ if(dist < mindist) {
+ hit->tf= tf;
+ hit->efa= efa;
+
+ hit->l = l;
+ hit->nextl = l->next;
+ hit->luv = luv;
+ hit->nextluv = nextluv;
+ hit->lindex = i;
+ hit->vert1 = BM_GetIndex(hit->l->v);
+ hit->vert2 = BM_GetIndex(hit->l->next->v);
+
+ mindist = dist;
}
+
+ i++;
}
}
}
-static void find_nearest_uv_face(Scene *scene, Image *ima, EditMesh *em, float co[2], NearestHit *hit)
+static void find_nearest_uv_face(Scene *scene, Image *ima, BMEditMesh *em, float co[2], NearestHit *hit)
{
- MTFace *tf;
- EditFace *efa;
+ MTexPoly *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
float mindist, dist, cent[2];
- int i, nverts;
mindist= 1e10f;
memset(hit, 0, sizeof(*hit));
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
- cent[0]= cent[1]= 0.0f;
+ /*this will fill in hit.vert1 and hit.vert2*/
+ uv_find_nearest_edge(scene, ima, em, co, hit);
+ hit->l = hit->nextl = NULL;
+ hit->luv = hit->nextluv = NULL;
- for(i=0; i<nverts; i++) {
- add_v2_v2(cent, tf->uv[i]);
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ cent[0]= cent[1]= 0.0f;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- cent[0] /= nverts;
- cent[1] /= nverts;
- dist= fabs(co[0]- cent[0]) + fabs(co[1]- cent[1]);
+ add_v2_v2(cent, luv->uv);
+ }
- if(dist < mindist) {
- hit->tf= tf;
- hit->efa= efa;
- mindist= dist;
- }
+ cent[0] /= efa->len;
+ cent[1] /= efa->len;
+ dist= fabs(co[0]- cent[0]) + fabs(co[1]- cent[1]);
+
+ if(dist < mindist) {
+ hit->tf= tf;
+ hit->efa= efa;
+ mindist= dist;
}
}
}
-static int nearest_uv_between(MTFace *tf, int nverts, int id, float co[2], float uv[2])
+static int nearest_uv_between(BMEditMesh *em, BMFace *efa, int UNUSED(nverts), int id,
+ float co[2], float uv[2])
{
- float m[3], v1[3], v2[3], c1, c2;
- int id1, id2;
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter iter;
+ float m[3], v1[3], v2[3], c1, c2, *uv1, *uv2, *uv3;
+ int id1, id2, i;
- id1= (id+nverts-1)%nverts;
- id2= (id+nverts+1)%nverts;
+ id1= (id+efa->len-1)%efa->len;
+ id2= (id+efa->len+1)%efa->len;
m[0]= co[0]-uv[0];
m[1]= co[1]-uv[1];
- sub_v2_v2v2(v1, tf->uv[id1], tf->uv[id]);
- sub_v2_v2v2(v2, tf->uv[id2], tf->uv[id]);
+
+ i = 0;
+ BM_ITER(l, &iter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (i == id1)
+ uv1 = luv->uv;
+ else if (i == id)
+ uv2 = luv->uv;
+ else if (i == id2)
+ uv3 = luv->uv;
+
+ i++;
+ }
+
+ sub_v3_v3v3(v1, uv1, uv);
+ sub_v3_v3v3(v2, uv3, uv);
/* m and v2 on same side of v-v1? */
c1= v1[0]*m[1] - v1[1]*m[0];
@@ -647,86 +805,99 @@ static int nearest_uv_between(MTFace *tf, int nverts, int id, float co[2], float
return (c1*c2 >= 0.0f);
}
-void uv_find_nearest_vert(Scene *scene, Image *ima, EditMesh *em, float co[2], float penalty[2], NearestHit *hit)
+void uv_find_nearest_vert(Scene *scene, Image *ima, BMEditMesh *em,
+ float co[2], float penalty[2], NearestHit *hit)
{
- EditFace *efa;
- EditVert *eve;
- MTFace *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float mindist, dist;
- int i, nverts;
+ int i;
+
+ /*this will fill in hit.vert1 and hit.vert2*/
+ uv_find_nearest_edge(scene, ima, em, co, hit);
+ hit->l = hit->nextl = NULL;
+ hit->luv = hit->nextluv = NULL;
mindist= 1e10f;
memset(hit, 0, sizeof(*hit));
- for(i=0, eve=em->verts.first; eve; eve=eve->next, i++)
- eve->tmp.l = i;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ElemIndex_Ensure(em->bm, BM_VERT);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
-
- for(i=0; i<nverts; i++) {
- if(penalty && uvedit_uv_selected(scene, efa, tf, i))
- dist= fabsf(co[0]-tf->uv[i][0])+penalty[0] + fabsf(co[1]-tf->uv[i][1]) + penalty[1];
- else
- dist= fabsf(co[0]-tf->uv[i][0]) + fabsf(co[1]-tf->uv[i][1]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- if(dist<=mindist) {
- if(dist==mindist)
- if(!nearest_uv_between(tf, nverts, i, co, tf->uv[i]))
- continue;
+ if(penalty && uvedit_uv_selected(em, scene, l))
+ dist= fabs(co[0]-luv->uv[0])+penalty[0] + fabs(co[1]-luv->uv[1])+penalty[1];
+ else
+ dist= fabs(co[0]-luv->uv[0]) + fabs(co[1]-luv->uv[1]);
- mindist= dist;
+ if(dist<=mindist) {
+ if(dist==mindist)
+ if(!nearest_uv_between(em, efa, efa->len, i, co, luv->uv)) {
+ i++;
+ continue;
+ }
- hit->uv= i;
- hit->tf= tf;
- hit->efa= efa;
+ mindist= dist;
- hit->vert= (*(&efa->v1 + i))->tmp.l;
- }
+ hit->l = l;
+ hit->nextl = l->next;
+ hit->luv = luv;
+ hit->nextluv = CustomData_bmesh_get(&em->bm->ldata, l->next->head.data, CD_MLOOPUV);
+ hit->tf= tf;
+ hit->efa= efa;
+ hit->lindex = i;
+ hit->vert1 = BM_GetIndex(hit->l->v);
}
+
+ i++;
}
}
}
int ED_uvedit_nearest_uv(Scene *scene, Object *obedit, Image *ima, float co[2], float uv[2])
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float mindist, dist;
- int i, nverts, found= 0;
+ int found= 0;
mindist= 1e10f;
uv[0]= co[0];
uv[1]= co[1];
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
-
- for(i=0; i<nverts; i++) {
- if(uvedit_uv_selected(scene, efa, tf, i))
- continue;
-
- dist= fabs(co[0]-tf->uv[i][0]) + fabs(co[1]-tf->uv[i][1]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ dist= fabs(co[0]-luv->uv[0]) + fabs(co[1]-luv->uv[1]);
- if(dist<=mindist) {
- mindist= dist;
+ if(dist<=mindist) {
+ mindist= dist;
- uv[0]= tf->uv[i][0];
- uv[1]= tf->uv[i][1];
- found= 1;
- }
+ uv[0]= luv->uv[0];
+ uv[1]= luv->uv[1];
+ found= 1;
}
}
}
- BKE_mesh_end_editmesh(obedit->data, em);
return found;
}
@@ -748,25 +919,37 @@ static void uv_vertex_loop_flag(UvMapVert *first)
first->flag= 1;
}
-static UvMapVert *uv_vertex_map_get(UvVertMap *vmap, EditFace *efa, int a)
+static UvMapVert *uv_vertex_map_get(UvVertMap *vmap, BMFace *efa, int a)
{
UvMapVert *iterv, *first;
-
- first= EM_get_uv_map_vert(vmap, (*(&efa->v1 + a))->tmp.l);
+ BMLoop *l;
+
+ l = BMIter_AtIndex(NULL, BM_LOOPS_OF_FACE, efa, a);
+ first= EDBM_get_uv_map_vert(vmap, BM_GetIndex(l->v));
for(iterv=first; iterv; iterv=iterv->next) {
if(iterv->separate)
first= iterv;
- if(iterv->f == efa->tmp.l)
+ if(iterv->f == BM_GetIndex(efa))
return first;
}
return NULL;
}
-UvElement *ED_get_uv_element(UvElementMap *map, EditFace *efa, int index)
+/* BMESH_TODO - in some cases we already know the loop so looking up the index isnt needed */
+
+UvElement *ED_get_uv_element(UvElementMap *map, BMFace *efa, int index)
{
- UvElement *element = map->vert[(*(&efa->v1 + index))->tmp.l];
+ BMLoop *loop = efa->loops.first;
+ UvElement *element;
+
+ while (index >= 0) {
+ loop = loop->next;
+ index--;
+ }
+
+ element = map->vert[BM_GetIndex(loop->v)];
for(; element; element = element->next)
if(element->face == efa)
@@ -775,10 +958,10 @@ UvElement *ED_get_uv_element(UvElementMap *map, EditFace *efa, int index)
return NULL;
}
-static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
+static int uv_edge_tag_faces(BMEditMesh *em, UvMapVert *first1, UvMapVert *first2, int *totface)
{
UvMapVert *iterv1, *iterv2;
- EditFace *efa;
+ BMFace *efa;
int tot = 0;
/* count number of faces this edge has */
@@ -792,8 +975,8 @@ static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
if(iterv1->f == iterv2->f) {
/* if face already tagged, don't do this edge */
- efa= EM_get_face_for_index(iterv1->f);
- if(efa->f1)
+ efa= EDBM_get_face_for_index(em, iterv1->f);
+ if(BMO_TestFlag(em->bm, efa, EFA_F1_FLAG))
return 0;
tot++;
@@ -817,8 +1000,8 @@ static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
break;
if(iterv1->f == iterv2->f) {
- efa= EM_get_face_for_index(iterv1->f);
- efa->f1= 1;
+ efa= EDBM_get_face_for_index(em, iterv1->f);
+ BMO_SetFlag(em->bm, efa, EFA_F1_FLAG);
break;
}
}
@@ -827,41 +1010,45 @@ static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
return 1;
}
-static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *hit, float limit[2], int extend)
+static int select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestHit *hit, float limit[2], int extend)
{
- EditVert *eve;
- EditFace *efa;
- MTFace *tf;
+ BMFace *efa;
+ BMIter iter, liter;
+ BMLoop *l;
+ MTexPoly *tf;
UvVertMap *vmap;
UvMapVert *iterv1, *iterv2;
int a, count, looking, nverts, starttotf, select;
/* setup */
- EM_init_index_arrays(em, 0, 0, 1);
- vmap= EM_make_uv_vert_map(em, 0, 0, limit);
+ EDBM_init_index_arrays(em, 0, 0, 1);
+ vmap= EDBM_make_uv_vert_map(em, 0, 0, limit);
- for(count=0, eve=em->verts.first; eve; count++, eve= eve->next)
- eve->tmp.l = count;
+ BM_ElemIndex_Ensure(em->bm, BM_VERT);
- for(count=0, efa= em->faces.first; efa; count++, efa= efa->next) {
+ count = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if(!extend) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uvedit_face_deselect(scene, efa, tf);
+ uvedit_face_deselect(scene, em, efa);
}
+
+ BMO_ClearFlag(em->bm, efa, EFA_F1_FLAG);
- efa->tmp.l= count;
- efa->f1= 0;
+ BM_SetIndex(efa, count); /* set_inline */
+
+ count++;
}
-
+ em->bm->elem_index_dirty &= ~BM_FACE;
+
/* set flags for first face and verts */
- nverts= (hit->efa->v4)? 4: 3;
- iterv1= uv_vertex_map_get(vmap, hit->efa, hit->edge);
- iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->edge+1)%nverts);
+ nverts= hit->efa->len;
+ iterv1= uv_vertex_map_get(vmap, hit->efa, hit->lindex);
+ iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->lindex+1)%nverts);
uv_vertex_loop_flag(iterv1);
uv_vertex_loop_flag(iterv2);
starttotf= 0;
- uv_edge_tag_faces(iterv1, iterv2, &starttotf);
+ uv_edge_tag_faces(em, iterv1, iterv2, &starttotf);
/* sorry, first edge isnt even ok */
if(iterv1->flag==0 && iterv2->flag==0) looking= 0;
@@ -872,21 +1059,25 @@ static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *h
looking= 0;
/* find correct valence edges which are not tagged yet, but connect to tagged one */
- for(efa= em->faces.first; efa; efa=efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(!efa->f1 && uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= (efa->v4)? 4: 3;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ if(!BMO_TestFlag(em->bm, efa, EFA_F1_FLAG) && uvedit_face_visible(scene, ima, efa, tf)) {
+ nverts= efa->len;
for(a=0; a<nverts; a++) {
/* check face not hidden and not tagged */
iterv1= uv_vertex_map_get(vmap, efa, a);
iterv2= uv_vertex_map_get(vmap, efa, (a+1)%nverts);
+
+ if (!iterv1 || !iterv2)
+ continue;
/* check if vertex is tagged and has right valence */
if(iterv1->flag || iterv2->flag) {
- if(uv_edge_tag_faces(iterv1, iterv2, &starttotf)) {
+ if(uv_edge_tag_faces(em, iterv1, iterv2, &starttotf)) {
looking= 1;
- efa->f1= 1;
+ BMO_SetFlag(em->bm, efa, EFA_F1_FLAG);
uv_vertex_loop_flag(iterv1);
uv_vertex_loop_flag(iterv2);
@@ -899,16 +1090,14 @@ static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *h
}
/* do the actual select/deselect */
- nverts= (hit->efa->v4)? 4: 3;
- iterv1= uv_vertex_map_get(vmap, hit->efa, hit->edge);
- iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->edge+1)%nverts);
+ nverts= hit->efa->len;
+ iterv1= uv_vertex_map_get(vmap, hit->efa, hit->lindex);
+ iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->lindex+1)%nverts);
iterv1->flag= 1;
iterv2->flag= 1;
if(extend) {
- tf= CustomData_em_get(&em->fdata, hit->efa->data, CD_MTFACE);
-
- if(uvedit_uv_selected(scene, hit->efa, tf, hit->edge))
+ if(uvedit_uv_selected(em, scene, hit->l))
select= 0;
else
select= 1;
@@ -916,83 +1105,109 @@ static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *h
else
select= 1;
- for(efa= em->faces.first; efa; efa=efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- nverts= (efa->v4)? 4: 3;
- for(a=0; a<nverts; a++) {
+ a = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
iterv1= uv_vertex_map_get(vmap, efa, a);
if(iterv1->flag) {
- if(select) uvedit_uv_select(scene, efa, tf, a);
- else uvedit_uv_deselect(scene, efa, tf, a);
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
+
+ a++;
}
}
/* cleanup */
- EM_free_uv_vert_map(vmap);
- EM_free_index_arrays();
+ EDBM_free_uv_vert_map(vmap);
+ EDBM_free_index_arrays(em);
return (select)? 1: -1;
}
/*********************** linked select ***********************/
-static void select_linked(Scene *scene, Image *ima, EditMesh *em, float limit[2], NearestHit *hit, int extend)
+static void select_linked(Scene *scene, Image *ima, BMEditMesh *em, float limit[2], NearestHit *hit, int extend)
{
- EditFace *efa;
- MTFace *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
UvVertMap *vmap;
UvMapVert *vlist, *iterv, *startv;
int i, nverts, stacksize= 0, *stack;
unsigned int a;
char *flag;
- EM_init_index_arrays(em, 0, 0, 1); /* we can use this too */
- vmap= EM_make_uv_vert_map(em, 1, 0, limit);
+ EDBM_init_index_arrays(em, 0, 0, 1); /* we can use this too */
+ vmap= EDBM_make_uv_vert_map(em, 1, 1, limit);
+
if(vmap == NULL)
return;
- stack= MEM_mallocN(sizeof(*stack) * em->totface, "UvLinkStack");
- flag= MEM_callocN(sizeof(*flag) * em->totface, "UvLinkFlag");
+ stack= MEM_mallocN(sizeof(*stack)*(em->bm->totface+1), "UvLinkStack");
+ flag= MEM_callocN(sizeof(*flag)*em->bm->totface, "UvLinkFlag");
if(!hit) {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- const char select_flag= efa->v4 ? (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) : (TF_SEL1|TF_SEL2|TF_SEL3);
- if(tf->flag & select_flag) {
- stack[stacksize]= a;
- stacksize++;
- flag[a]= 1;
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ stack[stacksize]= a;
+ stacksize++;
+ flag[a]= 1;
+
+ break;
+ }
}
}
}
+ a++;
}
else {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if(efa == hit->efa) {
stack[stacksize]= a;
stacksize++;
flag[a]= 1;
break;
}
+
+ a++;
}
}
while(stacksize > 0) {
+ int j;
+
stacksize--;
a= stack[stacksize];
+
+ j = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(j==a)
+ break;
+
+ j++;
+ }
- efa = EM_get_face_for_index(a);
+ nverts= efa->len;
- nverts= efa->v4? 4: 3;
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
- for(i=0; i<nverts; i++) {
/* make_uv_vert_map_EM sets verts tmp.l to the indices */
- vlist= EM_get_uv_map_vert(vmap, (*(&efa->v1 + i))->tmp.l);
+ vlist= EDBM_get_uv_map_vert(vmap, BM_GetIndex(l->v));
startv= vlist;
@@ -1012,50 +1227,86 @@ static void select_linked(Scene *scene, Image *ima, EditMesh *em, float limit[2]
stacksize++;
}
}
+
+ i++;
}
}
- if(!extend) {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(flag[a])
- tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- else
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ if(!extend) {
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (flag[a])
+ luv->flag |= MLOOPUV_VERTSEL;
+ else
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
+ a++;
}
}
else {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- if(flag[a]) {
- const char select_flag= efa->v4 ? (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) : (TF_SEL1|TF_SEL2|TF_SEL3);
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if((tf->flag & select_flag))
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!flag[a]) {
+ a++;
+ continue;
+ }
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv->flag & MLOOPUV_VERTSEL)
break;
}
+
+ if (l)
+ break;
+
+ a++;
}
if(efa) {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- if(flag[a]) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!flag[a]) {
+ a++;
+ continue;
+ }
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag &= ~MLOOPUV_VERTSEL;
}
+
+ a++;
}
}
else {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- if(flag[a]) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!flag[a]) {
+ a++;
+ continue;
+ }
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag |= MLOOPUV_VERTSEL;
}
+
+ a++;
}
}
}
MEM_freeN(stack);
MEM_freeN(flag);
- EM_free_uv_vert_map(vmap);
- EM_free_index_arrays();
+ EDBM_free_uv_vert_map(vmap);
+ EDBM_free_index_arrays(em);
}
/* ******************** align operator **************** */
@@ -1066,32 +1317,34 @@ static void weld_align_uv(bContext *C, int tool)
Scene *scene;
Object *obedit;
Image *ima;
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float cent[2], min[2], max[2];
scene= CTX_data_scene(C);
obedit= CTX_data_edit_object(C);
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
ima= CTX_data_edit_image(C);
sima= CTX_wm_space_image(C);
INIT_MINMAX2(min, max);
if(tool == 'a') {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- DO_MINMAX2(tf->uv[0], min, max)
- if(uvedit_uv_selected(scene, efa, tf, 1))
- DO_MINMAX2(tf->uv[1], min, max)
- if(uvedit_uv_selected(scene, efa, tf, 2))
- DO_MINMAX2(tf->uv[2], min, max)
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- DO_MINMAX2(tf->uv[3], min, max)
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ DO_MINMAX2(luv->uv, min, max)
+ }
}
}
@@ -1101,37 +1354,39 @@ static void weld_align_uv(bContext *C, int tool)
uvedit_center(scene, ima, obedit, cent, 0);
if(tool == 'x' || tool == 'w') {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- tf->uv[0][0]= cent[0];
- if(uvedit_uv_selected(scene, efa, tf, 1))
- tf->uv[1][0]= cent[0];
- if(uvedit_uv_selected(scene, efa, tf, 2))
- tf->uv[2][0]= cent[0];
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- tf->uv[3][0]= cent[0];
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[0] = cent[0];
+ }
+
}
}
}
if(tool == 'y' || tool == 'w') {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- tf->uv[0][1]= cent[1];
- if(uvedit_uv_selected(scene, efa, tf, 1))
- tf->uv[1][1]= cent[1];
- if(uvedit_uv_selected(scene, efa, tf, 2))
- tf->uv[2][1]= cent[1];
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- tf->uv[3][1]= cent[1];
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[1] = cent[1];
+ }
+
}
}
}
+#if 0 // BMESH_TODO
+
if(tool == 's' || tool == 't' || tool == 'u') {
/* pass 1&2 variables */
int i, j;
@@ -1260,11 +1515,11 @@ static void weld_align_uv(bContext *C, int tool)
}
}
+#endif
+
uvedit_live_unwrap_update(sima, scene, obedit);
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
static int align_exec(bContext *C, wmOperator *op)
@@ -1321,6 +1576,176 @@ static void UV_OT_weld(wmOperatorType *ot)
ot->poll= ED_operator_uvedit;
}
+#if 0 // BMESH_TODO --- this function has been moved elsewhere
+/* ******************** stitch operator **************** */
+
+/* just for averaging UVs */
+typedef struct UVVertAverage {
+ float uv[2];
+ int count;
+} UVVertAverage;
+
+static int stitch_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene;
+ Object *obedit;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ BMVert *eve;
+ Image *ima;
+ SpaceImage *sima= CTX_wm_space_image(C);
+ MTexPoly *tf;
+ MLoopUV *luv;
+
+ scene= CTX_data_scene(C);
+ obedit= CTX_data_edit_object(C);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
+ ima= CTX_data_edit_image(C);
+ sima= CTX_wm_space_image(C);
+
+ if(RNA_boolean_get(op->ptr, "use_limit")) {
+ UvVertMap *vmap;
+ UvMapVert *vlist, *iterv;
+ float newuv[2], limit[2], pixels;
+ int a, vtot;
+
+ pixels= RNA_float_get(op->ptr, "limit");
+ uvedit_pixel_to_float(sima, limit, pixels);
+
+ EDBM_init_index_arrays(em, 0, 0, 1);
+ vmap= EDBM_make_uv_vert_map(em, 1, 0, limit);
+
+ if(vmap == NULL) {
+ return OPERATOR_CANCELLED;
+ }
+
+ a = 0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ vlist= EDBM_get_uv_map_vert(vmap, a);
+
+ while(vlist) {
+ newuv[0]= 0; newuv[1]= 0;
+ vtot= 0;
+
+ for(iterv=vlist; iterv; iterv=iterv->next) {
+ if((iterv != vlist) && iterv->separate)
+ break;
+
+ efa = EDBM_get_face_for_index(em, iterv->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ newuv[0] += luv->uv[0];
+ newuv[1] += luv->uv[1];
+ vtot++;
+ }
+ }
+
+ if(vtot > 1) {
+ newuv[0] /= vtot; newuv[1] /= vtot;
+
+ for(iterv=vlist; iterv; iterv=iterv->next) {
+ if((iterv != vlist) && iterv->separate)
+ break;
+
+ efa = EDBM_get_face_for_index(em, iterv->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->uv[0] = newuv[0];
+ luv->uv[1] = newuv[1];
+ vtot++;
+ }
+ }
+ }
+
+ vlist= iterv;
+ }
+
+ a++;
+ }
+
+ EDBM_free_uv_vert_map(vmap);
+ EDBM_free_index_arrays(em);
+ }
+ else {
+ UVVertAverage *uv_average, *uvav;
+
+ BM_ElemIndex_Ensure(em->bm, BM_VERT);
+
+ uv_average= MEM_callocN(sizeof(UVVertAverage)*em->bm->totvert, "Stitch");
+
+ // gather uv averages per vert
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if(uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uvav = uv_average + BM_GetIndex(l->v);
+
+ uvav->count++;
+ uvav->uv[0] += luv->uv[0];
+ uvav->uv[1] += luv->uv[1];
+ }
+ }
+ }
+
+ // apply uv welding
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if(uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uvav = uv_average + BM_GetIndex(l->v);
+ luv->uv[0] = uvav->uv[0]/uvav->count;
+ luv->uv[1] = uvav->uv[1]/uvav->count;
+ }
+ }
+ }
+
+ MEM_freeN(uv_average);
+ }
+
+ uvedit_live_unwrap_update(sima, scene, obedit);
+ DAG_id_tag_update(obedit->data, 0);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+static void UV_OT_stitch(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Stitch";
+ ot->description= "Stitch selected UV vertices by proximity";
+ ot->idname= "UV_OT_stitch";
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec= stitch_exec;
+ ot->poll= ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "use_limit", 1, "Use Limit", "Stitch UVs within a specified limit distance");
+ RNA_def_float(ot->srna, "limit", 20.0, 0.0f, FLT_MAX, "Limit", "Limit distance in image pixels", -FLT_MAX, FLT_MAX);
+}
+
+#endif
+
/* ******************** (de)select all operator **************** */
static void select_all_perform(bContext *C, int action)
@@ -1328,43 +1753,50 @@ static void select_all_perform(bContext *C, int action)
Scene *scene;
ToolSettings *ts;
Object *obedit;
- EditMesh *em;
- EditFace *efa;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
Image *ima;
- MTFace *tf;
+ MTexPoly *tf;
+ MLoopUV *luv;
scene= CTX_data_scene(C);
ts= CTX_data_tool_settings(C);
obedit= CTX_data_edit_object(C);
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
ima= CTX_data_edit_image(C);
if(ts->uv_flag & UV_SYNC_SELECTION) {
+
switch (action) {
case SEL_TOGGLE:
- EM_toggle_select_all(em);
+ EDBM_toggle_select_all(((Mesh*)obedit->data)->edit_btmesh);
break;
case SEL_SELECT:
- EM_select_all(em);
+ EDBM_set_flag_all(em, BM_SELECT);
break;
case SEL_DESELECT:
- EM_deselect_all(em);
+ EDBM_clear_flag_all(em, BM_SELECT);
break;
case SEL_INVERT:
- EM_select_swap(em);
+ EDBM_select_swap(em);
break;
}
}
else {
-
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
- for(efa= em->faces.first; efa; efa= efa->next) {
- const char select_flag= efa->v4 ? (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) : (TF_SEL1|TF_SEL2|TF_SEL3);
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(tf->flag & select_flag) {
+ if (luv->flag & MLOOPUV_VERTSEL) {
action = SEL_DESELECT;
break;
}
@@ -1372,21 +1804,25 @@ static void select_all_perform(bContext *C, int action)
}
}
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- const char select_flag= efa->v4 ? (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) : (TF_SEL1|TF_SEL2|TF_SEL3);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
switch (action) {
case SEL_SELECT:
- tf->flag |= select_flag;
+ luv->flag |= MLOOPUV_VERTSEL;
break;
case SEL_DESELECT:
- tf->flag &= ~select_flag;
+ luv->flag &= ~MLOOPUV_VERTSEL;
break;
case SEL_INVERT:
- tf->flag ^= select_flag;
+ luv->flag ^= MLOOPUV_VERTSEL;
break;
}
}
@@ -1397,14 +1833,12 @@ static void select_all_perform(bContext *C, int action)
static int select_all_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
int action= RNA_enum_get(op->ptr, "action");
select_all_perform(C, action);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1425,7 +1859,7 @@ static void UV_OT_select_all(wmOperatorType *ot)
/* ******************** mouse select operator **************** */
-static int sticky_select(float *limit, int hitv[4], int v, float *hituv[4], float *uv, int sticky)
+static int sticky_select(float *limit, int hitv[4], int v, float *hituv[4], float *uv, int sticky, int hitlen)
{
int i;
@@ -1434,7 +1868,7 @@ static int sticky_select(float *limit, int hitv[4], int v, float *hituv[4], floa
if(sticky == SI_STICKY_DISABLE)
return 0;
- for(i=0; i<4; i++) {
+ for(i=0; i<hitlen; i++) {
if(hitv[i] == v) {
if(sticky == SI_STICKY_LOC) {
if(fabsf(hituv[i][0]-uv[0]) < limit[0] && fabsf(hituv[i][1]-uv[1]) < limit[1])
@@ -1455,13 +1889,19 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
NearestHit hit;
- int a, i, select = 1, selectmode, sticky, sync, hitv[4], nvert;
- int flush = 0; /* 0 == dont flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
- float limit[2], *hituv[4], penalty[2];
+ int i, select = 1, selectmode, sticky, sync, *hitv=NULL, nvert;
+ BLI_array_declare(hitv);
+ int flush = 0, hitlen=0; /* 0 == dont flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
+ float limit[2], **hituv = NULL;
+ BLI_array_declare(hituv);
+ float penalty[2];
/* notice 'limit' is the same no matter the zoom level, since this is like
* remove doubles and could annoying if it joined points when zoomed out.
@@ -1496,76 +1936,100 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
/* find edge */
uv_find_nearest_edge(scene, ima, em, co, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ BLI_array_free(hitv);
+ BLI_array_free(hituv);
return OPERATOR_CANCELLED;
}
+
+ hitlen = 0;
}
else if(selectmode == UV_SELECT_VERTEX) {
/* find vertex */
uv_find_nearest_vert(scene, ima, em, co, penalty, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ BLI_array_free(hitv);
+ BLI_array_free(hituv);
return OPERATOR_CANCELLED;
}
/* mark 1 vertex as being hit */
- for(i=0; i<4; i++)
+ for(i=0; i<hit.efa->len; i++) {
+ BLI_array_growone(hitv);
+ BLI_array_growone(hituv);
hitv[i]= 0xFFFFFFFF;
+ }
- hitv[hit.uv]= hit.vert;
- hituv[hit.uv]= hit.tf->uv[hit.uv];
+ hitv[hit.lindex]= hit.vert1;
+ hituv[hit.lindex]= hit.luv->uv;
+
+ hitlen = hit.efa->len;
}
else if(selectmode == UV_SELECT_EDGE) {
/* find edge */
uv_find_nearest_edge(scene, ima, em, co, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ BLI_array_free(hitv);
+ BLI_array_free(hituv);
return OPERATOR_CANCELLED;
}
/* mark 2 edge vertices as being hit */
- for(i=0; i<4; i++)
+ for(i=0; i<hit.efa->len; i++) {
+ BLI_array_growone(hitv);
+ BLI_array_growone(hituv);
hitv[i]= 0xFFFFFFFF;
+ }
+
+ nvert= hit.efa->len;
- nvert= (hit.efa->v4)? 4: 3;
+ hitv[hit.lindex]= hit.vert1;
+ hitv[(hit.lindex+1)%nvert]= hit.vert2;
+ hituv[hit.lindex]= hit.luv->uv;
+ hituv[(hit.lindex+1)%nvert]= hit.nextluv->uv;
- hitv[hit.edge]= hit.vert;
- hitv[(hit.edge+1)%nvert]= hit.vert2;
- hituv[hit.edge]= hit.tf->uv[hit.edge];
- hituv[(hit.edge+1)%nvert]= hit.tf->uv[(hit.edge+1)%nvert];
+ hitlen = hit.efa->len;
}
else if(selectmode == UV_SELECT_FACE) {
/* find face */
find_nearest_uv_face(scene, ima, em, co, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ BLI_array_free(hitv);
+ BLI_array_free(hituv);
return OPERATOR_CANCELLED;
}
/* make active */
- EM_set_actFace(em, hit.efa);
+ BM_set_actFace(em->bm, hit.efa);
/* mark all face vertices as being hit */
- for(i=0; i<4; i++)
- hituv[i]= hit.tf->uv[i];
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, hit.efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- hitv[0]= hit.efa->v1->tmp.l;
- hitv[1]= hit.efa->v2->tmp.l;
- hitv[2]= hit.efa->v3->tmp.l;
+ BLI_array_growone(hitv);
+ BLI_array_growone(hituv);
+ hituv[i]= luv->uv;
+ hitv[i] = BM_GetIndex(l->v);
+ i++;
+ }
- if(hit.efa->v4) hitv[3]= hit.efa->v4->tmp.l;
- else hitv[3]= 0xFFFFFFFF;
+ hitlen = hit.efa->len;
}
else if(selectmode == UV_SELECT_ISLAND) {
uv_find_nearest_vert(scene, ima, em, co, NULL, &hit);
if(hit.efa==NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ BLI_array_free(hitv);
+ BLI_array_free(hituv);
return OPERATOR_CANCELLED;
}
+
+ hitlen = 0;
}
else {
- BKE_mesh_end_editmesh(obedit->data, em);
+ hitlen = 0;
+ BLI_array_free(hitv);
+ BLI_array_free(hituv);
return OPERATOR_CANCELLED;
}
@@ -1579,36 +2043,36 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
else if(extend) {
if(selectmode == UV_SELECT_VERTEX) {
/* (de)select uv vertex */
- if(uvedit_uv_selected(scene, hit.efa, hit.tf, hit.uv)) {
- uvedit_uv_deselect(scene, hit.efa, hit.tf, hit.uv);
+ if(uvedit_uv_selected(em, scene, hit.l)) {
+ uvedit_uv_deselect(em, scene, hit.l);
select= 0;
}
else {
- uvedit_uv_select(scene, hit.efa, hit.tf, hit.uv);
+ uvedit_uv_select(em, scene, hit.l);
select= 1;
}
flush = 1;
}
else if(selectmode == UV_SELECT_EDGE) {
/* (de)select edge */
- if(uvedit_edge_selected(scene, hit.efa, hit.tf, hit.edge)) {
- uvedit_edge_deselect(scene, hit.efa, hit.tf, hit.edge);
+ if(uvedit_edge_selected(em, scene, hit.l)) {
+ uvedit_edge_deselect(em, scene, hit.l);
select= 0;
}
else {
- uvedit_edge_select(scene, hit.efa, hit.tf, hit.edge);
+ uvedit_edge_select(em, scene, hit.l);
select= 1;
}
flush = 1;
}
else if(selectmode == UV_SELECT_FACE) {
/* (de)select face */
- if(uvedit_face_selected(scene, hit.efa, hit.tf)) {
- uvedit_face_deselect(scene, hit.efa, hit.tf);
+ if(uvedit_face_selected(scene, em, hit.efa)) {
+ uvedit_face_deselect(scene, em, hit.efa);
select= 0;
}
else {
- uvedit_face_select(scene, hit.efa, hit.tf);
+ uvedit_face_select(scene, em, hit.efa);
select= 1;
}
flush = -1;
@@ -1616,109 +2080,97 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
/* (de)select sticky uv nodes */
if(sticky != SI_STICKY_DISABLE) {
- EditVert *ev;
-
- for(a=0, ev=em->verts.first; ev; ev = ev->next, a++)
- ev->tmp.l = a;
-
+
+ BM_ElemIndex_Ensure(em->bm, BM_VERT);
+
/* deselect */
if(select==0) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
- uvedit_uv_deselect(scene, efa, tf, 0);
- if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
- uvedit_uv_deselect(scene, efa, tf, 1);
- if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
- uvedit_uv_deselect(scene, efa, tf, 2);
- if(efa->v4)
- if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
- uvedit_uv_deselect(scene, efa, tf, 3);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if(sticky_select(limit, hitv, BM_GetIndex(l->v), hituv, luv->uv, sticky, hitlen))
+ uvedit_uv_deselect(em, scene, l);
}
}
flush = -1;
}
/* select */
else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
- uvedit_uv_select(scene, efa, tf, 0);
- if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
- uvedit_uv_select(scene, efa, tf, 1);
- if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
- uvedit_uv_select(scene, efa, tf, 2);
- if(efa->v4)
- if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
- uvedit_uv_select(scene, efa, tf, 3);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if(sticky_select(limit, hitv, BM_GetIndex(l->v), hituv, luv->uv, sticky, hitlen))
+ uvedit_uv_select(em, scene, l);
}
}
-
+
flush = 1;
}
}
}
else {
/* deselect all */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uvedit_face_deselect(scene, efa, tf);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ uvedit_face_deselect(scene, em, efa);
}
if(selectmode == UV_SELECT_VERTEX) {
/* select vertex */
- uvedit_uv_select(scene, hit.efa, hit.tf, hit.uv);
+ uvedit_uv_select(em, scene, hit.l);
flush= 1;
}
else if(selectmode == UV_SELECT_EDGE) {
/* select edge */
- uvedit_edge_select(scene, hit.efa, hit.tf, hit.edge);
+ uvedit_edge_select(em, scene, hit.l);
flush= 1;
}
else if(selectmode == UV_SELECT_FACE) {
/* select face */
- uvedit_face_select(scene, hit.efa, hit.tf);
+ uvedit_face_select(scene, em, hit.efa);
}
/* select sticky uvs */
if(sticky != SI_STICKY_DISABLE) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
if(sticky == SI_STICKY_DISABLE) continue;
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
- uvedit_uv_select(scene, efa, tf, 0);
- if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
- uvedit_uv_select(scene, efa, tf, 1);
- if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
- uvedit_uv_select(scene, efa, tf, 2);
- if(efa->v4)
- if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
- uvedit_uv_select(scene, efa, tf, 3);
+ if(sticky_select(limit, hitv, BM_GetIndex(l->v), hituv, luv->uv, sticky, hitlen))
+ uvedit_uv_select(em, scene, l);
flush= 1;
}
}
}
}
-
+
if(sync) {
/* flush for mesh selection */
if(ts->selectmode != SCE_SELECT_FACE) {
- if(flush==1) EM_select_flush(em);
- else if(flush==-1) EM_deselect_flush(em);
+ if(flush==1) EDBM_select_flush(em, ts->selectmode);
+ //else if(flush==-1) EDBM_deselect_flush(em); <-- I think this takes care of itself. . .
}
}
-
+
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
+
+ BLI_array_free(hitv);
+ BLI_array_free(hituv);
+
return OPERATOR_PASS_THROUGH|OPERATOR_FINISHED;
}
@@ -1819,7 +2271,7 @@ static int select_linked_internal(bContext *C, wmOperator *op, wmEvent *event, i
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
float limit[2];
int extend;
@@ -1827,7 +2279,6 @@ static int select_linked_internal(bContext *C, wmOperator *op, wmEvent *event, i
if(ts->uv_flag & UV_SYNC_SELECTION) {
BKE_report(op->reports, RPT_ERROR, "Can't select linked when sync selection is enabled");
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
@@ -1858,7 +2309,6 @@ static int select_linked_internal(bContext *C, wmOperator *op, wmEvent *event, i
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1923,31 +2373,45 @@ static int unlink_selection_exec(bContext *C, wmOperator *op)
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
if(ts->uv_flag & UV_SYNC_SELECTION) {
BKE_report(op->reports, RPT_ERROR, "Can't unlink selection when sync selection is enabled");
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ int desel = 0;
+
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- const char select_flag= efa->v4 ? (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) : (TF_SEL1|TF_SEL2|TF_SEL3);
- if(~tf->flag & select_flag)
- tf->flag &= ~select_flag;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (!(luv->flag & MLOOPUV_VERTSEL)) {
+ desel = 1;
+ break;
+ }
+ }
+ if (desel) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
}
}
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1982,78 +2446,78 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
* selection (so for sticky modes, vertex or location based). */
ToolSettings *ts= CTX_data_tool_settings(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
- int nverts, i;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ /* MTexPoly *tf; */
if((ts->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_VERTEX) {
/* Tag all verts as untouched, then touch the ones that have a face center
- * in the loop and select all MTFace UV's that use a touched vert. */
- EditVert *eve;
+ * in the loop and select all MLoopUV's that use a touched vert. */
+ BMVert *eve;
- for(eve= em->verts.first; eve; eve= eve->next)
- eve->tmp.l = 0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BM_ClearHFlag(eve, BM_TMP_TAG);
+ }
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->tmp.l) {
- if(efa->v4)
- efa->v1->tmp.l= efa->v2->tmp.l= efa->v3->tmp.l= efa->v4->tmp.l=1;
- else
- efa->v1->tmp.l= efa->v2->tmp.l= efa->v3->tmp.l= 1;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_TMP_TAG)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ BM_SetHFlag(l->v, BM_TMP_TAG);
+ }
}
}
/* now select tagged verts */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- nverts= efa->v4? 4: 3;
- for(i=0; i<nverts; i++) {
- if((*(&efa->v1 + i))->tmp.l) {
- if(select)
- uvedit_uv_select(scene, efa, tf, i);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ /* tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (BM_TestHFlag(l->v, BM_TMP_TAG)) {
+ if (select)
+ uvedit_uv_select(em, scene, l);
else
- uvedit_uv_deselect(scene, efa, tf, i);
+ uvedit_uv_deselect(em, scene, l);
}
}
}
}
else if((ts->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_LOC) {
- EditFace *efa_vlist;
- MTFace *tf_vlist;
+ BMFace *efa_vlist;
+ /* MTexPoly *tf_vlist; */ /* UNUSED */
UvMapVert *start_vlist=NULL, *vlist_iter;
struct UvVertMap *vmap;
float limit[2];
unsigned int efa_index;
- //EditVert *eve; /* removed vert counting for now */
+ //BMVert *eve; /* removed vert counting for now */
//int a;
uvedit_pixel_to_float(sima, limit, 0.05);
- EM_init_index_arrays(em, 0, 0, 1);
- vmap= EM_make_uv_vert_map(em, 0, 0, limit);
+ EDBM_init_index_arrays(em, 0, 0, 1);
+ vmap= EDBM_make_uv_vert_map(em, 0, 0, limit);
/* verts are numbered above in make_uv_vert_map_EM, make sure this stays true! */
/*for(a=0, eve= em->verts.first; eve; a++, eve= eve->next)
eve->tmp.l = a; */
if(vmap == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return;
}
- for(efa_index=0, efa= em->faces.first; efa; efa_index++, efa= efa->next) {
- if(efa->tmp.l) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- nverts= efa->v4? 4: 3;
-
- for(i=0; i<nverts; i++) {
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for (efa_index=0; efa; efa=BMIter_Step(&iter), efa_index++) {
+ if (BM_TestHFlag(efa, BM_TMP_TAG)) {
+ /* tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
if(select)
- uvedit_uv_select(scene, efa, tf, i);
+ uvedit_uv_select(em, scene, l);
else
- uvedit_uv_deselect(scene, efa, tf, i);
+ uvedit_uv_deselect(em, scene, l);
- vlist_iter= EM_get_uv_map_vert(vmap, (*(&efa->v1 + i))->tmp.l);
+ vlist_iter= EDBM_get_uv_map_vert(vmap, BM_GetIndex(l->v));
while (vlist_iter) {
if(vlist_iter->separate)
@@ -2072,35 +2536,33 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
break;
if(efa_index != vlist_iter->f) {
- efa_vlist = EM_get_face_for_index(vlist_iter->f);
- tf_vlist = CustomData_em_get(&em->fdata, efa_vlist->data, CD_MTFACE);
+ efa_vlist = EDBM_get_face_for_index(em, vlist_iter->f);
+ /* tf_vlist = CustomData_bmesh_get(&em->bm->pdata, efa_vlist->head.data, CD_MTEXPOLY); */ /* UNUSED */
if(select)
- uvedit_uv_select(scene, efa_vlist, tf_vlist, vlist_iter->tfindex);
+ uvedit_uv_select(em, scene, BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->tfindex));
else
- uvedit_uv_deselect(scene, efa_vlist, tf_vlist, vlist_iter->tfindex);
+ uvedit_uv_deselect(em, scene, BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->tfindex));
}
vlist_iter = vlist_iter->next;
}
}
}
}
- EM_free_index_arrays();
- EM_free_uv_vert_map(vmap);
+ EDBM_free_index_arrays(em);
+ EDBM_free_uv_vert_map(vmap);
}
else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->tmp.l) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_TMP_TAG)) {
if(select)
- uvedit_face_select(scene, efa, tf);
+ uvedit_face_select(scene, em, efa);
else
- uvedit_face_deselect(scene, efa, tf);
+ uvedit_face_deselect(scene, em, efa);
}
}
}
- BKE_mesh_end_editmesh(obedit->data, em);
}
static int border_select_exec(bContext *C, wmOperator *op)
@@ -2111,9 +2573,12 @@ static int border_select_exec(bContext *C, wmOperator *op)
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
ARegion *ar= CTX_wm_region(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
rcti rect;
rctf rectf;
int change, pinned, select, faces, extend;
@@ -2147,14 +2612,16 @@ static int border_select_exec(bContext *C, wmOperator *op)
change= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
/* assume not touched */
- efa->tmp.l = 0;
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- uv_center(tface->uv, cent, efa->v4 != NULL);
+ BM_ClearHFlag(efa, BM_TMP_TAG);
+
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ poly_uv_center(em, efa, cent);
if(BLI_in_rctf(&rectf, cent[0], cent[1])) {
- efa->tmp.l = change = 1;
+ BM_SetHFlag(efa, BM_TMP_TAG);
+ change = 1;
}
}
}
@@ -2166,51 +2633,26 @@ static int border_select_exec(bContext *C, wmOperator *op)
else {
/* other selection modes */
change= 1;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tface)) {
if(!pinned || (ts->uv_flag & UV_SYNC_SELECTION) ) {
+
/* UV_SYNC_SELECTION - can't do pinned selection */
- if(BLI_in_rctf(&rectf, tface->uv[0][0], tface->uv[0][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 0);
- else uvedit_uv_deselect(scene, efa, tface, 0);
- }
- if(BLI_in_rctf(&rectf, tface->uv[1][0], tface->uv[1][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 1);
- else uvedit_uv_deselect(scene, efa, tface, 1);
- }
- if(BLI_in_rctf(&rectf, tface->uv[2][0], tface->uv[2][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 2);
- else uvedit_uv_deselect(scene, efa, tface, 2);
- }
- if(efa->v4 && BLI_in_rctf(&rectf, tface->uv[3][0], tface->uv[3][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 3);
- else uvedit_uv_deselect(scene, efa, tface, 3);
- }
- }
- else if(pinned) {
- if((tface->unwrap & TF_PIN1) &&
- BLI_in_rctf(&rectf, tface->uv[0][0], tface->uv[0][1])) {
-
- if(select) uvedit_uv_select(scene, efa, tface, 0);
- else uvedit_uv_deselect(scene, efa, tface, 0);
- }
- if((tface->unwrap & TF_PIN2) &&
- BLI_in_rctf(&rectf, tface->uv[1][0], tface->uv[1][1])) {
-
- if(select) uvedit_uv_select(scene, efa, tface, 1);
- else uvedit_uv_deselect(scene, efa, tface, 1);
+ if(BLI_in_rctf(&rectf, luv->uv[0], luv->uv[1])) {
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
- if((tface->unwrap & TF_PIN3) &&
- BLI_in_rctf(&rectf, tface->uv[2][0], tface->uv[2][1])) {
-
- if(select) uvedit_uv_select(scene, efa, tface, 2);
- else uvedit_uv_deselect(scene, efa, tface, 2);
- }
- if((efa->v4) && (tface->unwrap & TF_PIN4) && BLI_in_rctf(&rectf, tface->uv[3][0], tface->uv[3][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 3);
- else uvedit_uv_deselect(scene, efa, tface, 3);
+ } else if(pinned) {
+ if ((luv->flag & MLOOPUV_PINNED) &&
+ BLI_in_rctf(&rectf, luv->uv[0], luv->uv[1])) {
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
}
}
@@ -2219,20 +2661,20 @@ static int border_select_exec(bContext *C, wmOperator *op)
if(change) {
/* make sure newly selected vert selection is updated*/
+#if 0 //ok, I think the BM_Select API handles all of this?
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode != SCE_SELECT_FACE) {
if(select) EM_select_flush(em);
else EM_deselect_flush(em);
}
}
+#endif
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
+
return OPERATOR_CANCELLED;
}
@@ -2261,20 +2703,22 @@ static void UV_OT_select_border(wmOperatorType *ot)
/* ******************** circle select operator **************** */
-static void select_uv_inside_ellipse(Scene *scene, int select, EditFace *efa, MTFace *tface, int index, float *offset, float *ell, int select_index)
+static void select_uv_inside_ellipse(BMEditMesh *em, SpaceImage *UNUSED(sima), Scene *scene, int select,
+ float *offset, float *ell, BMLoop *l, MLoopUV *luv)
{
/* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
float x, y, r2, *uv;
- uv= tface->uv[index];
+
+ uv= luv->uv;
x= (uv[0] - offset[0])*ell[0];
y= (uv[1] - offset[1])*ell[1];
r2 = x*x + y*y;
if(r2 < 1.0f) {
- if(select) uvedit_uv_select(scene, efa, tface, select_index);
- else uvedit_uv_deselect(scene, efa, tface, select_index);
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
}
@@ -2283,10 +2727,12 @@ static int circle_select_exec(bContext *C, wmOperator *op)
SpaceImage *sima= CTX_wm_space_image(C);
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ARegion *ar= CTX_wm_region(C);
- EditFace *efa;
- MTFace *tface;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
int x, y, radius, width, height, select;
float zoomx, zoomy, offset[2], ellipse[2];
int gesture_mode= RNA_int_get(op->ptr, "gesture_mode");
@@ -2308,21 +2754,19 @@ static int circle_select_exec(bContext *C, wmOperator *op)
UI_view2d_region_to_view(&ar->v2d, x, y, &offset[0], &offset[1]);
/* do selection */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- select_uv_inside_ellipse(scene, select, efa, tface, 0, offset, ellipse, 0);
- select_uv_inside_ellipse(scene, select, efa, tface, 1, offset, ellipse, 1);
- select_uv_inside_ellipse(scene, select, efa, tface, 2, offset, ellipse, 2);
- if(efa->v4)
- select_uv_inside_ellipse(scene, select, efa, tface, 3, offset, ellipse, 3);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ select_uv_inside_ellipse(em, sima, scene, select, offset, ellipse, l, luv);
+ }
}
+#if 0 //I think the BM_Select api stuff handles all this as necassary?
if(select) EM_select_flush(em);
else EM_deselect_flush(em);
-
+#endif
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -2422,97 +2866,94 @@ static void UV_OT_snap_cursor(wmOperatorType *ot)
static int snap_uvs_to_cursor(Scene *scene, Image *ima, Object *obedit, SpaceImage *sima)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tface;
+ MLoopUV *luv;
short change= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(uvedit_uv_selected(scene, efa, tface, 0)) copy_v2_v2(tface->uv[0], sima->cursor);
- if(uvedit_uv_selected(scene, efa, tface, 1)) copy_v2_v2(tface->uv[1], sima->cursor);
- if(uvedit_uv_selected(scene, efa, tface, 2)) copy_v2_v2(tface->uv[2], sima->cursor);
- if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) copy_v2_v2(tface->uv[3], sima->cursor);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
- change= 1;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if(uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ copy_v2_v2(luv->uv, sima->cursor);
+ change= 1;
+ }
}
}
- BKE_mesh_end_editmesh(obedit->data, em);
return change;
}
static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obedit)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- EditVert *eve;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ BMVert *eve;
+ MTexPoly *tface;
+ MLoopUV *luv;
short change = 0;
int count = 0;
float *coords;
short *usercount, users;
-
+
+ /* BMESH_TODO - stop setting the index, bad juju
+ * not totally simple because 3 states and because the count is not
+ * based on the global vertex index :S - campbell */
+
/* set all verts to -1 : an unused index*/
- for(eve= em->verts.first; eve; eve= eve->next)
- eve->tmp.l=-1;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL)
+ BM_SetIndex(eve, -1); /* set_dirty! */
+ em->bm->elem_index_dirty |= BM_VERT;
/* index every vert that has a selected UV using it, but only once so as to
* get unique indices and to count how much to malloc */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(uvedit_uv_selected(scene, efa, tface, 0) && efa->v1->tmp.l==-1) efa->v1->tmp.l= count++;
- if(uvedit_uv_selected(scene, efa, tface, 1) && efa->v2->tmp.l==-1) efa->v2->tmp.l= count++;
- if(uvedit_uv_selected(scene, efa, tface, 2) && efa->v3->tmp.l==-1) efa->v3->tmp.l= count++;
- if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3) && efa->v4->tmp.l==-1) efa->v4->tmp.l= count++;
-
- change = 1;
-
- /* optional speedup */
- efa->tmp.p = tface;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface)) {
+ BM_ClearHFlag(efa, BM_TMP_TAG);
+ continue;
+ } else {
+ BM_SetHFlag(efa, BM_TMP_TAG);
+ }
+
+ change = 1;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l) && BM_GetIndex(l->v) == -1) {
+ BM_SetIndex(l->v, count); /* set_dirty! */
+ count++;
+ }
}
- else
- efa->tmp.p = NULL;
}
+ em->bm->elem_index_dirty |= BM_VERT; /* set above but include for completeness since they are made dirty again */
coords = MEM_callocN(sizeof(float)*count*2, "snap to adjacent coords");
usercount = MEM_callocN(sizeof(short)*count, "snap to adjacent counts");
/* add all UV coords from visible, unselected UV coords as well as counting them to average later */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((tface=(MTFace *)efa->tmp.p)) {
- /* is this an unselected UV we can snap to? */
- if(efa->v1->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 0))) {
- coords[efa->v1->tmp.l*2] += tface->uv[0][0];
- coords[(efa->v1->tmp.l*2)+1] += tface->uv[0][1];
- usercount[efa->v1->tmp.l]++;
- change = 1;
- }
- if(efa->v2->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 1))) {
- coords[efa->v2->tmp.l*2] += tface->uv[1][0];
- coords[(efa->v2->tmp.l*2)+1] += tface->uv[1][1];
- usercount[efa->v2->tmp.l]++;
- change = 1;
- }
- if(efa->v3->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 2))) {
- coords[efa->v3->tmp.l*2] += tface->uv[2][0];
- coords[(efa->v3->tmp.l*2)+1] += tface->uv[2][1];
- usercount[efa->v3->tmp.l]++;
- change = 1;
- }
-
- if(efa->v4) {
- if(efa->v4->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 3))) {
- coords[efa->v4->tmp.l*2] += tface->uv[3][0];
- coords[(efa->v4->tmp.l*2)+1] += tface->uv[3][1];
- usercount[efa->v4->tmp.l]++;
- change = 1;
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
+
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (BM_GetIndex(l->v) >= 0 &&
+ (!uvedit_uv_selected(em, scene, l))) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ coords[BM_GetIndex(l->v)*2] += luv->uv[0];
+ coords[BM_GetIndex(l->v)*2+1] += luv->uv[1];
+ change = 1;
}
}
}
@@ -2521,46 +2962,24 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
if(!change) {
MEM_freeN(coords);
MEM_freeN(usercount);
- BKE_mesh_end_editmesh(obedit->data, em);
return change;
}
/* copy the averaged unselected UVs back to the selected UVs */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((tface=(MTFace *)efa->tmp.p)) {
-
- if( uvedit_uv_selected(scene, efa, tface, 0) &&
- efa->v1->tmp.l >= 0 &&
- (users = usercount[efa->v1->tmp.l])
- ) {
- tface->uv[0][0] = coords[efa->v1->tmp.l*2] / users;
- tface->uv[0][1] = coords[(efa->v1->tmp.l*2)+1] / users;
- }
-
- if( uvedit_uv_selected(scene, efa, tface, 1) &&
- efa->v2->tmp.l >= 0 &&
- (users = usercount[efa->v2->tmp.l])
- ) {
- tface->uv[1][0] = coords[efa->v2->tmp.l*2] / users;
- tface->uv[1][1] = coords[(efa->v2->tmp.l*2)+1] / users;
- }
-
- if( uvedit_uv_selected(scene, efa, tface, 2) &&
- efa->v3->tmp.l >= 0 &&
- (users = usercount[efa->v3->tmp.l])
- ) {
- tface->uv[2][0] = coords[efa->v3->tmp.l*2] / users;
- tface->uv[2][1] = coords[(efa->v3->tmp.l*2)+1] / users;
- }
-
- if(efa->v4) {
- if( uvedit_uv_selected(scene, efa, tface, 3) &&
- efa->v4->tmp.l >= 0 &&
- (users = usercount[efa->v4->tmp.l])
- ) {
- tface->uv[3][0] = coords[efa->v4->tmp.l*2] / users;
- tface->uv[3][1] = coords[(efa->v4->tmp.l*2)+1] / users;
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_TMP_TAG))
+ continue;
+
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l) && BM_GetIndex(l->v) >= 0
+ && (users = usercount[BM_GetIndex(l->v)])) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[0] = coords[BM_GetIndex(l->v)*2];
+ luv->uv[1] = coords[BM_GetIndex(l->v)*2+1];
}
}
}
@@ -2568,43 +2987,41 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
MEM_freeN(coords);
MEM_freeN(usercount);
- BKE_mesh_end_editmesh(obedit->data, em);
return change;
}
static int snap_uvs_to_pixels(SpaceImage *sima, Scene *scene, Object *obedit)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- Image *ima;
- EditFace *efa;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ Image *ima= sima->image;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tface;
+ MLoopUV *luv;
int width= 0, height= 0;
float w, h;
short change = 0;
- if(!sima)
- return 0;
-
- ima= sima->image;
-
ED_space_image_size(sima, &width, &height);
w = (float)width;
h = (float)height;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(uvedit_uv_selected(scene, efa, tface, 0)) snap_uv_to_pixel(tface->uv[0], w, h);
- if(uvedit_uv_selected(scene, efa, tface, 1)) snap_uv_to_pixel(tface->uv[1], w, h);
- if(uvedit_uv_selected(scene, efa, tface, 2)) snap_uv_to_pixel(tface->uv[2], w, h);
- if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) snap_uv_to_pixel(tface->uv[3], w, h);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
- change = 1;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ snap_uv_to_pixel(luv->uv, w, h);
+ }
}
+
+ change = 1;
}
- BKE_mesh_end_editmesh(obedit->data, em);
return change;
}
@@ -2667,35 +3084,34 @@ static int pin_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tface;
+ MLoopUV *luv;
int clear= RNA_boolean_get(op->ptr, "clear");
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
- if(uvedit_face_visible(scene, ima, efa, tface)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
if(!clear) {
- if(uvedit_uv_selected(scene, efa, tface, 0)) tface->unwrap |= TF_PIN1;
- if(uvedit_uv_selected(scene, efa, tface, 1)) tface->unwrap |= TF_PIN2;
- if(uvedit_uv_selected(scene, efa, tface, 2)) tface->unwrap |= TF_PIN3;
- if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) tface->unwrap |= TF_PIN4;
- }
- else {
- if(uvedit_uv_selected(scene, efa, tface, 0)) tface->unwrap &= ~TF_PIN1;
- if(uvedit_uv_selected(scene, efa, tface, 1)) tface->unwrap &= ~TF_PIN2;
- if(uvedit_uv_selected(scene, efa, tface, 2)) tface->unwrap &= ~TF_PIN3;
- if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) tface->unwrap &= ~TF_PIN4;
+ if (uvedit_uv_selected(em, scene, l))
+ luv->flag |= MLOOPUV_PINNED;
+ } else {
+ if (uvedit_uv_selected(em, scene, l))
+ luv->flag &= ~MLOOPUV_PINNED;
}
}
}
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -2722,26 +3138,28 @@ static int select_pinned_exec(bContext *C, wmOperator *UNUSED(op))
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tface;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(tface->unwrap & TF_PIN1) uvedit_uv_select(scene, efa, tface, 0);
- if(tface->unwrap & TF_PIN2) uvedit_uv_select(scene, efa, tface, 1);
- if(tface->unwrap & TF_PIN3) uvedit_uv_select(scene, efa, tface, 2);
- if(efa->v4) {
- if(tface->unwrap & TF_PIN4) uvedit_uv_select(scene, efa, tface, 3);
- }
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tface;
+ MLoopUV *luv;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv->flag & MLOOPUV_PINNED)
+ uvedit_uv_select(em, scene, l);
}
}
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -2765,122 +3183,75 @@ static int hide_exec(bContext *C, wmOperator *op)
SpaceImage *sima= CTX_wm_space_image(C);
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ Scene *scene = CTX_data_scene(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
int swap= RNA_boolean_get(op->ptr, "unselected");
int facemode= sima ? sima->flag & SI_SELACTFACE : 0;
if(ts->uv_flag & UV_SYNC_SELECTION) {
- EM_hide_mesh(em, swap);
+ EDBM_hide_mesh(em, swap);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
- if(swap) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(facemode) {
- /* Pretend face mode */
- if(( (efa->v4==NULL &&
- ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) == (TF_SEL1|TF_SEL2|TF_SEL3) ) ||
- ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) == (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) ) == 0) {
-
- if(em->selectmode == SCE_SELECT_FACE) {
- efa->f &= ~SELECT;
- /* must re-select after */
- efa->e1->f &= ~SELECT;
- efa->e2->f &= ~SELECT;
- efa->e3->f &= ~SELECT;
- if(efa->e4) efa->e4->f &= ~SELECT;
- }
- else
- EM_select_face(efa, 0);
- }
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- }
- else if(em->selectmode == SCE_SELECT_FACE) {
- const char select_flag= efa->v4 ? (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) : (TF_SEL1|TF_SEL2|TF_SEL3);
- if((tf->flag & select_flag)==0) {
- EM_select_face(efa, 0);
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- }
- }
- else {
- /* EM_deselect_flush will deselect the face */
- if((tf->flag & TF_SEL1)==0) efa->v1->f &= ~SELECT;
- if((tf->flag & TF_SEL2)==0) efa->v2->f &= ~SELECT;
- if((tf->flag & TF_SEL3)==0) efa->v3->f &= ~SELECT;
- if((efa->v4) && (tf->flag & TF_SEL4)==0) efa->v4->f &= ~SELECT;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ int hide = 0;
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- }
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ hide = 1;
+ break;
}
}
- }
- else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(facemode) {
- if( (efa->v4==NULL &&
- ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) == (TF_SEL1|TF_SEL2|TF_SEL3) ) ||
- ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) == (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) ) {
-
- if(em->selectmode == SCE_SELECT_FACE) {
- efa->f &= ~SELECT;
- /* must re-select after */
- efa->e1->f &= ~SELECT;
- efa->e2->f &= ~SELECT;
- efa->e3->f &= ~SELECT;
- if(efa->e4) efa->e4->f &= ~SELECT;
- }
- else
- EM_select_face(efa, 0);
- }
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ if (swap)
+ hide = !hide;
+
+ if (hide) {
+ if (facemode) {
+ /*check that every UV is selected*/
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (!(luv->flag & MLOOPUV_VERTSEL))
+ break;
}
- else if(em->selectmode == SCE_SELECT_FACE) {
- const char select_flag= efa->v4 ? (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) : (TF_SEL1|TF_SEL2|TF_SEL3);
- if(tf->flag & select_flag)
- EM_select_face(efa, 0);
-
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+
+ if (!luv) {
+ BM_Select(em->bm, efa, FALSE);
+ uvedit_face_deselect(scene, em, efa);
}
- else {
- /* EM_deselect_flush will deselect the face */
- if(tf->flag & TF_SEL1) efa->v1->f &= ~SELECT;
- if(tf->flag & TF_SEL2) efa->v2->f &= ~SELECT;
- if(tf->flag & TF_SEL3) efa->v3->f &= ~SELECT;
- if((efa->v4) && tf->flag & TF_SEL4) efa->v4->f &= ~SELECT;
-
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ } else if(em->selectmode == SCE_SELECT_FACE) {
+ /*check if a UV is selected*/
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ BM_Select(em->bm, efa, FALSE);
+ }
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
+ } else {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ BM_Select(em->bm, l->v, FALSE);
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
}
}
}
}
- /*deselects too many but ok for now*/
- if(em->selectmode & (SCE_SELECT_EDGE|SCE_SELECT_VERTEX))
- EM_deselect_flush(em);
- if(em->selectmode==SCE_SELECT_FACE) {
- /* de-selected all edges from faces that were de-selected.
- * now make sure all faces that are selected also have selected edges */
- for(efa= em->faces.first; efa; efa= efa->next)
- if(efa->f & SELECT)
- EM_select_face(efa, 1);
- }
-
- EM_validate_selections(em);
+ EDBM_validate_selections(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -2907,114 +3278,97 @@ static int reveal_exec(bContext *C, wmOperator *UNUSED(op))
SpaceImage *sima= CTX_wm_space_image(C);
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ /*Scene *scene = CTX_data_scene(C);*/ /*UNUSED*/
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
int facemode= sima ? sima->flag & SI_SELACTFACE : 0;
int stickymode= sima ? (sima->sticky != SI_STICKY_DISABLE) : 1;
-
+
/* call the mesh function if we are in mesh sync sel */
if(ts->uv_flag & UV_SYNC_SELECTION) {
- EM_reveal_mesh(em);
+ EDBM_reveal_mesh(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
-
if(facemode) {
if(em->selectmode == SCE_SELECT_FACE) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(!(efa->h) && !(efa->f & SELECT)) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- EM_select_face(efa, 1);
- tf->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN) && !BM_TestHFlag(efa, BM_SELECT)) {
+ BM_Select(em->bm, efa, TRUE);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
}
}
}
else {
/* enable adjacent faces to have disconnected UV selections if sticky is disabled */
if(!stickymode) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(!(efa->h) && !(efa->f & SELECT)) {
- /* All verts must be unselected for the face to be selected in the UV view */
- if((efa->v1->f&SELECT)==0 && (efa->v2->f&SELECT)==0 && (efa->v3->f&SELECT)==0 && (efa->v4==NULL || (efa->v4->f&SELECT)==0)) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- tf->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
- /* Cant use EM_select_face here because it unselects the verts
- * and we cant tell if the face was totally unselected or not */
- /*EM_select_face(efa, 1);
- *
- * See Loop with EM_select_face() below... */
- efa->f |= SELECT;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN) && !BM_TestHFlag(efa, BM_SELECT)) {
+ int totsel=0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ totsel += BM_TestHFlag(l->v, BM_SELECT);
+ }
+
+ if (!totsel) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+
+ BM_Select(em->bm, efa, TRUE);
}
}
}
- }
- else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(!(efa->h) && !(efa->f & SELECT)) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if((efa->v1->f & SELECT)==0) {tf->flag |= TF_SEL1;}
- if((efa->v2->f & SELECT)==0) {tf->flag |= TF_SEL2;}
- if((efa->v3->f & SELECT)==0) {tf->flag |= TF_SEL3;}
- if((efa->v4 && (efa->v4->f & SELECT)==0)) {tf->flag |= TF_SEL4;}
-
- efa->f |= SELECT;
+ } else {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN) && !BM_TestHFlag(efa, BM_SELECT)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (BM_TestHFlag(l->v, BM_SELECT)==0) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+ }
+
+ BM_Select(em->bm, efa, TRUE);
}
}
}
-
- /* Select all edges and verts now */
- for(efa= em->faces.first; efa; efa= efa->next)
- /* we only selected the face flags, and didnt changes edges or verts, fix this now */
- if(!(efa->h) && (efa->f & SELECT))
- EM_select_face(efa, 1);
-
- EM_select_flush(em);
}
- }
- else if(em->selectmode == SCE_SELECT_FACE) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(!(efa->h) && !(efa->f & SELECT)) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- efa->f |= SELECT;
- tf->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
+ } else if(em->selectmode == SCE_SELECT_FACE) {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN) && !BM_TestHFlag(efa, BM_SELECT)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+
+ BM_Select(em->bm, efa, TRUE);
}
}
-
- /* Select all edges and verts now */
- for(efa= em->faces.first; efa; efa= efa->next)
- /* we only selected the face flags, and didnt changes edges or verts, fix this now */
- if(!(efa->h) && (efa->f & SELECT))
- EM_select_face(efa, 1);
- }
- else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(!(efa->h) && !(efa->f & SELECT)) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if((efa->v1->f & SELECT)==0) {tf->flag |= TF_SEL1;}
- if((efa->v2->f & SELECT)==0) {tf->flag |= TF_SEL2;}
- if((efa->v3->f & SELECT)==0) {tf->flag |= TF_SEL3;}
- if((efa->v4 && (efa->v4->f & SELECT)==0)) {tf->flag |= TF_SEL4;}
-
- efa->f |= SELECT;
+ } else {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN) && !BM_TestHFlag(efa, BM_SELECT)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (BM_TestHFlag(l->v, BM_SELECT)==0) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+ }
+
+ BM_Select(em->bm, efa, TRUE);
}
}
-
- /* Select all edges and verts now */
- for(efa= em->faces.first; efa; efa= efa->next)
- /* we only selected the face flags, and didnt changes edges or verts, fix this now */
- if(!(efa->h) && (efa->f & SELECT))
- EM_select_face(efa, 1);
}
-
+
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -3152,24 +3506,27 @@ static int seams_from_islands_exec(bContext *C, wmOperator *op)
UvVertMap *vmap;
Object *ob = CTX_data_edit_object(C);
Mesh *me= (Mesh*)ob->data;
- EditMesh *em;
- EditEdge *editedge;
+ BMEditMesh *em;
+ BMEdge *editedge;
float limit[2] = {STD_UV_CONNECT_LIMIT, STD_UV_CONNECT_LIMIT};
char mark_seams = RNA_boolean_get(op->ptr, "mark_seams");
char mark_sharp = RNA_boolean_get(op->ptr, "mark_sharp");
- em = BKE_mesh_get_editmesh(me);
+ BMesh *bm;
+ BMIter iter;
+
+ em = me->edit_btmesh;
+ bm = em->bm;
- if(!EM_texFaceCheck(em)) {
- BKE_mesh_end_editmesh(ob->data, em);
+ if(!EDBM_texFaceCheck(em)) {
return OPERATOR_CANCELLED;
}
/* This code sets editvert->tmp.l to the index. This will be useful later on. */
- EM_init_index_arrays(em, 0, 0, 1);
- vmap = EM_make_uv_vert_map(em, 0, 0, limit);
+ EDBM_init_index_arrays(em, 0, 0, 1);
+ vmap = EDBM_make_uv_vert_map(em, 0, 0, limit);
- for(editedge = em->edges.first; editedge; editedge = editedge->next) {
+ BM_ITER(editedge, &iter, bm, BM_EDGES_OF_MESH, NULL) {
/* flags to determine if we uv is separated from first editface match */
char separated1 = 0, separated2;
/* set to denote edge must be flagged as seam */
@@ -3179,30 +3536,30 @@ static int seams_from_islands_exec(bContext *C, wmOperator *op)
/* For use with v1coincident. v1coincident will change only if we've had commonFaces */
int commonFaces = 0;
- EditFace *efa1, *efa2;
+ BMFace *efa1, *efa2;
UvMapVert *mv1, *mvinit1, *mv2, *mvinit2, *mviter;
/* mv2cache stores the first of the list of coincident uv's for later comparison
* mv2sep holds the last separator and is copied to mv2cache when a hit is first found */
UvMapVert *mv2cache = NULL, *mv2sep = NULL;
- mvinit1 = vmap->vert[editedge->v1->tmp.l];
+ mvinit1 = vmap->vert[BM_GetIndex(editedge->v1)];
if(mark_seams)
- editedge->seam = 0;
+ BM_ClearHFlag(editedge, BM_SEAM);
for(mv1 = mvinit1; mv1 && !faces_separated; mv1 = mv1->next) {
if(mv1->separate && commonFaces)
v1coincident = 0;
separated2 = 0;
- efa1 = EM_get_face_for_index(mv1->f);
- mvinit2 = vmap->vert[editedge->v2->tmp.l];
+ efa1 = EDBM_get_face_for_index(em, mv1->f);
+ mvinit2 = vmap->vert[BM_GetIndex(editedge->v2)];
for(mv2 = mvinit2; mv2; mv2 = mv2->next) {
if(mv2->separate)
mv2sep = mv2;
- efa2 = EM_get_face_for_index(mv2->f);
+ efa2 = EDBM_get_face_for_index(em, mv2->f);
if(efa1 == efa2) {
/* if v1 is not coincident no point in comparing */
if(v1coincident) {
@@ -3237,17 +3594,16 @@ static int seams_from_islands_exec(bContext *C, wmOperator *op)
if(faces_separated) {
if(mark_seams)
- editedge->seam = 1;
+ BM_SetHFlag(editedge, BM_SEAM);
if(mark_sharp)
- editedge->sharp = 1;
+ BM_SetHFlag(editedge, BM_SHARP);
}
}
me->drawflag |= ME_DRAWSEAMS;
- EM_free_uv_vert_map(vmap);
- EM_free_index_arrays();
- BKE_mesh_end_editmesh(me, em);
+ EDBM_free_uv_vert_map(vmap);
+ EDBM_free_index_arrays(em);
DAG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
@@ -3279,16 +3635,19 @@ static int mark_seam_exec(bContext *C, wmOperator *UNUSED(op))
Object *ob = CTX_data_edit_object(C);
Scene *scene = CTX_data_scene(C);
Mesh *me= (Mesh*)ob->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
- EditFace *efa;
+ BMEditMesh *em= me->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMFace *efa;
+ BMLoop *loop;
- for(efa = em->faces.first; efa; efa = efa->next) {
- MTFace *mt = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- int i, nverts = efa->v4? 4 : 3;
+ BMIter iter, liter;
- for(i = 0; i < nverts; i++)
- if(uvedit_edge_selected(scene, efa, mt, i))
- (*(&efa->e1 + i))->seam = 1;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(loop, &liter, bm, BM_LOOPS_OF_FACE, efa) {
+ if(uvedit_edge_selected(em, scene, loop)) {
+ BM_SetHFlag(loop, BM_SEAM);
+ }
+ }
}
me->drawflag |= ME_DRAWSEAMS;
@@ -3296,8 +3655,6 @@ static int mark_seam_exec(bContext *C, wmOperator *UNUSED(op))
if(scene->toolsettings->edge_mode_live_unwrap)
ED_unwrap_lscm(scene, ob, FALSE);
- BKE_mesh_end_editmesh(me, em);
-
DAG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, me);
@@ -3338,7 +3695,9 @@ void ED_operatortypes_uvedit(void)
WM_operatortype_append(UV_OT_snap_selected);
WM_operatortype_append(UV_OT_align);
+#if 0 /* BMESH_TODO */
WM_operatortype_append(UV_OT_stitch);
+#endif
WM_operatortype_append(UV_OT_seams_from_islands);
WM_operatortype_append(UV_OT_mark_seam);
WM_operatortype_append(UV_OT_weld);
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index d651a17b624..68c8669ccc7 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -743,8 +743,10 @@ static PEdge *p_edge_lookup(PHandle *handle, PHashKey *vkeys)
return NULL;
}
-static PBool p_face_exists(PHandle *handle, PHashKey *vkeys, int i1, int i2, int i3)
+int p_face_exists(ParamHandle *phandle, ParamKey *pvkeys, int i1, int i2, int i3)
{
+ PHandle *handle = (PHandle*)phandle;
+ PHashKey *vkeys = (PHashKey*)pvkeys;
PHashKey key = PHASH_edge(vkeys[i1], vkeys[i2]);
PEdge *e = (PEdge*)phash_lookup(handle->hash_edges, key);
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.h b/source/blender/editors/uvedit/uvedit_parametrizer.h
index e8dac7346ac..df2fbfa193e 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.h
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.h
@@ -33,6 +33,8 @@ ParamHandle *param_construct_begin(void);
void param_aspect_ratio(ParamHandle *handle, float aspx, float aspy);
+int p_face_exists(ParamHandle *handle, ParamKey *vkeys, int i1, int i2, int i3);
+
void param_face_add(ParamHandle *handle,
ParamKey key,
int nverts,
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 38c8f5bc69c..cc139544ce3 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -1,3 +1,6 @@
+
+#if 0 /* BMESH TODO */
+
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -50,6 +53,7 @@
#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
#include "ED_mesh.h"
#include "ED_uvedit.h"
@@ -401,7 +405,7 @@ static void stitch_state_delete(StitchState *stitch_state)
{
if(stitch_state){
if(stitch_state->element_map){
- EM_free_uv_element_map(stitch_state->element_map);
+ EDBM_free_uv_element_map(stitch_state->element_map);
}
if(stitch_state->uvs){
MEM_freeN(stitch_state->uvs);
@@ -946,9 +950,9 @@ static int stitch_init(bContext *C, wmOperator *op)
state->midpoints = RNA_boolean_get(op->ptr, "midpoint_snap");
/* in uv synch selection, all uv's are visible */
if(ts->uv_flag & UV_SYNC_SELECTION){
- state->element_map = EM_make_uv_element_map(state->em, 0, 1);
+ state->element_map = EDBM_make_uv_element_map(state->em, 0, 1);
}else{
- state->element_map = EM_make_uv_element_map(state->em, 1, 1);
+ state->element_map = EDBM_make_uv_element_map(state->em, 1, 1);
}
if(!state->element_map){
stitch_state_delete(state);
@@ -1439,4 +1443,4 @@ void UV_OT_stitch(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN);
}
-
+#endif /* BMESH TODO */
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 3ed4df66778..3377fdad9db 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -42,11 +42,13 @@
#include "DNA_scene_types.h"
#include "DNA_modifier_types.h"
+#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
#include "BLI_uvproject.h"
#include "BLI_utildefines.h"
+#include "BLI_rand.h"
#include "BLI_string.h"
#include "BKE_cdderivedmesh.h"
@@ -58,6 +60,14 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "BLI_math.h"
+#include "BLI_edgehash.h"
+#include "BLI_editVert.h"
+#include "BLI_scanfill.h"
+#include "BLI_array.h"
+#include "BLI_uvproject.h"
#include "PIL_time.h"
@@ -80,9 +90,9 @@
static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
{
Main *bmain= CTX_data_main(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMIter iter;
Image *ima;
bScreen *sc;
ScrArea *sa;
@@ -90,15 +100,15 @@ static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
SpaceImage *sima;
if(ED_uvedit_test(obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return 1;
}
- if(em && em->faces.first)
- EM_add_data_layer(em, &em->fdata, CD_MTFACE, NULL);
-
+ if(em && em->bm->totface && !CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY)) {
+ BM_add_data_layer(em->bm, &em->bm->pdata, CD_MTEXPOLY);
+ BM_add_data_layer(em->bm, &em->bm->ldata, CD_MLOOPUV);
+ }
+
if(!ED_uvedit_test(obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return 0;
}
@@ -128,70 +138,69 @@ static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
ED_uvedit_assign_image(bmain, scene, obedit, ima, NULL);
/* select new UV's */
- for(efa=em->faces.first; efa; efa=efa->next) {
- tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uvedit_face_select(scene, efa, tf);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ uvedit_face_select(scene, em, efa);
}
- BKE_mesh_end_editmesh(obedit->data, em);
return 1;
}
/****************** Parametrizer Conversion ***************/
-static int uvedit_have_selection(Scene *scene, EditMesh *em, short implicit)
+static int uvedit_have_selection(Scene *scene, BMEditMesh *em, short implicit)
{
- EditFace *efa;
- MTFace *tf;
-
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+
/* verify if we have any selected uv's before unwrapping,
so we can cancel the operator early */
- for(efa= em->faces.first; efa; efa= efa->next) {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if(scene->toolsettings->uv_flag & UV_SYNC_SELECTION) {
- if(efa->h)
+ if(BM_TestHFlag(efa, BM_HIDDEN))
continue;
}
- else if((efa->h) || ((efa->f & SELECT)==0))
+ else if(BM_TestHFlag(efa, BM_HIDDEN) || !BM_TestHFlag(efa, BM_SELECT))
continue;
-
- tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(!tf)
- return 1; /* default selected if doesn't exists */
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (!luv)
+ return 1;
+
+ if (uvedit_uv_selected(em, scene, l))
+ break;
+ }
- if(implicit &&
- !( uvedit_uv_selected(scene, efa, tf, 0) ||
- uvedit_uv_selected(scene, efa, tf, 1) ||
- uvedit_uv_selected(scene, efa, tf, 2) ||
- (efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) )
- ) {
+ if (implicit && !l)
continue;
- }
-
+
return 1;
}
return 0;
}
-static ParamHandle *construct_param_handle(Scene *scene, EditMesh *em, short implicit,
- short fill, short sel, short correct_aspect)
+static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em,
+ short implicit, short fill, short sel,
+ short correct_aspect)
{
ParamHandle *handle;
- EditFace *efa;
- EditEdge *eed;
- EditVert *ev;
- MTFace *tf;
- int a;
+ BMFace *efa;
+ BMLoop *l;
+ BMEdge *eed;
+ BMIter iter, liter;
+ MTexPoly *tf;
handle = param_construct_begin();
if(correct_aspect) {
- efa = EM_get_actFace(em, 1);
+ efa = BM_get_actFace(em->bm, 1);
if(efa) {
float aspx, aspy;
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
ED_image_uv_aspect(tf->tpage, &aspx, &aspy);
@@ -201,71 +210,108 @@ static ParamHandle *construct_param_handle(Scene *scene, EditMesh *em, short imp
}
/* we need the vert indices */
- for(ev= em->verts.first, a=0; ev; ev= ev->next, a++)
- ev->tmp.l = a;
+ BM_ElemIndex_Ensure(em->bm, BM_VERT);
- for(efa= em->faces.first; efa; efa= efa->next) {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ EditVert *v, *lastv, *firstv;
+ EditFace *sefa;
ParamKey key, vkeys[4];
ParamBool pin[4], select[4];
+ BMLoop *ls[3];
+ MLoopUV *luvs[3];
float *co[4];
float *uv[4];
- int nverts;
-
- if((efa->h) || (sel && (efa->f & SELECT)==0))
- continue;
+ int lsel;
- tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(implicit &&
- !( uvedit_uv_selected(scene, efa, tf, 0) ||
- uvedit_uv_selected(scene, efa, tf, 1) ||
- uvedit_uv_selected(scene, efa, tf, 2) ||
- (efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) )
- ) {
+ if((BM_TestHFlag(efa, BM_HIDDEN)) || (sel && BM_TestHFlag(efa, BM_SELECT)==0))
continue;
+
+ /* tf= (MTexPoly *)CustomData_em_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */
+ lsel = 0;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ lsel = 1;
+ break;
+ }
}
+ if (implicit && !lsel)
+ continue;
+
key = (ParamKey)efa;
- vkeys[0] = (ParamKey)efa->v1->tmp.l;
- vkeys[1] = (ParamKey)efa->v2->tmp.l;
- vkeys[2] = (ParamKey)efa->v3->tmp.l;
-
- co[0] = efa->v1->co;
- co[1] = efa->v2->co;
- co[2] = efa->v3->co;
-
- uv[0] = tf->uv[0];
- uv[1] = tf->uv[1];
- uv[2] = tf->uv[2];
-
- pin[0] = ((tf->unwrap & TF_PIN1) != 0);
- pin[1] = ((tf->unwrap & TF_PIN2) != 0);
- pin[2] = ((tf->unwrap & TF_PIN3) != 0);
-
- select[0] = ((uvedit_uv_selected(scene, efa, tf, 0)) != 0);
- select[1] = ((uvedit_uv_selected(scene, efa, tf, 1)) != 0);
- select[2] = ((uvedit_uv_selected(scene, efa, tf, 2)) != 0);
-
- if(efa->v4) {
- vkeys[3] = (ParamKey)efa->v4->tmp.l;
- co[3] = efa->v4->co;
- uv[3] = tf->uv[3];
- pin[3] = ((tf->unwrap & TF_PIN4) != 0);
- select[3] = (uvedit_uv_selected(scene, efa, tf, 3) != 0);
- nverts = 4;
+
+ /*scanfill time!*/
+ BLI_begin_edgefill();
+
+ firstv = lastv = NULL;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ int i;
+
+ v = BLI_addfillvert(l->v->co);
+
+ /*add small random offset*/
+ for (i=0; i<3; i++) {
+ v->co[i] += (BLI_drand()-0.5f)*FLT_EPSILON*50;
+ }
+
+ v->tmp.p = l;
+
+ if (lastv) {
+ BLI_addfilledge(lastv, v);
+ }
+
+ lastv = v;
+ if (!firstv)
+ firstv = v;
+ }
+
+ BLI_addfilledge(firstv, v);
+
+ /*mode 2 enables faster handling of tri/quads*/
+ BLI_edgefill(2);
+ for (sefa = fillfacebase.first; sefa; sefa=sefa->next) {
+ ls[0] = sefa->v1->tmp.p;
+ ls[1] = sefa->v2->tmp.p;
+ ls[2] = sefa->v3->tmp.p;
+
+ luvs[0] = CustomData_bmesh_get(&em->bm->ldata, ls[0]->head.data, CD_MLOOPUV);
+ luvs[1] = CustomData_bmesh_get(&em->bm->ldata, ls[1]->head.data, CD_MLOOPUV);
+ luvs[2] = CustomData_bmesh_get(&em->bm->ldata, ls[2]->head.data, CD_MLOOPUV);
+
+ vkeys[0] = (ParamKey)BM_GetIndex(ls[0]->v);
+ vkeys[1] = (ParamKey)BM_GetIndex(ls[1]->v);
+ vkeys[2] = (ParamKey)BM_GetIndex(ls[2]->v);
+
+ co[0] = ls[0]->v->co;
+ co[1] = ls[1]->v->co;
+ co[2] = ls[2]->v->co;
+
+ uv[0] = luvs[0]->uv;
+ uv[1] = luvs[1]->uv;
+ uv[2] = luvs[2]->uv;
+
+ pin[0] = (luvs[0]->flag & MLOOPUV_PINNED) != 0;
+ pin[1] = (luvs[1]->flag & MLOOPUV_PINNED) != 0;
+ pin[2] = (luvs[2]->flag & MLOOPUV_PINNED) != 0;
+
+ select[0] = uvedit_uv_selected(em, scene, ls[0]) != 0;
+ select[1] = uvedit_uv_selected(em, scene, ls[1]) != 0;
+ select[2] = uvedit_uv_selected(em, scene, ls[2]) != 0;
+
+ if (!p_face_exists(handle,vkeys,0,1,2))
+ param_face_add(handle, key, 3, vkeys, co, uv, pin, select);
}
- else
- nverts = 3;
- param_face_add(handle, key, nverts, vkeys, co, uv, pin, select);
+ BLI_end_edgefill();
}
if(!implicit) {
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->seam) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if(BM_TestHFlag(eed, BM_SEAM)) {
ParamKey vkeys[2];
- vkeys[0] = (ParamKey)eed->v1->tmp.l;
- vkeys[1] = (ParamKey)eed->v2->tmp.l;
+ vkeys[0] = (ParamKey)BM_GetIndex(eed->v1);
+ vkeys[1] = (ParamKey)BM_GetIndex(eed->v2);
param_edge_set_seam(handle, vkeys);
}
}
@@ -276,7 +322,7 @@ static ParamHandle *construct_param_handle(Scene *scene, EditMesh *em, short imp
return handle;
}
-
+#if 0 /* BMESH_TODO */
static void texface_from_original_index(EditFace *editFace, MTFace *texFace, int index, float **uv, ParamBool *pin, ParamBool *select, Scene *scene)
{
int i, nverts = (editFace->v4)? 4: 3;
@@ -471,12 +517,26 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, EditMesh *edi
return handle;
}
+#else
+
+static ParamHandle *construct_param_handle_subsurfed(Scene *scene, BMEditMesh *editMesh, short fill, short sel, short correct_aspect)
+{
+ (void)scene;
+ (void)editMesh;
+ (void)fill;
+ (void)sel;
+ (void)correct_aspect;
+ return NULL;
+}
+
+#endif /* BMESH_TODO */
+
/* ******************** Minimize Stretch operator **************** */
typedef struct MinStretch {
Scene *scene;
Object *obedit;
- EditMesh *em;
+ BMEditMesh *em;
ParamHandle *handle;
float blend;
double lasttime;
@@ -488,13 +548,12 @@ static int minimize_stretch_init(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
MinStretch *ms;
int fill_holes= RNA_boolean_get(op->ptr, "fill_holes");
short implicit= 1;
if(!uvedit_have_selection(scene, em, implicit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return 0;
}
@@ -675,12 +734,9 @@ void UV_OT_minimize_stretch(wmOperatorType *ot)
ot->poll= ED_operator_uvedit;
/* properties */
- RNA_def_boolean(ot->srna, "fill_holes", 1, "Fill Holes",
- "Virtual fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry");
- RNA_def_float_factor(ot->srna, "blend", 0.0f, 0.0f, 1.0f, "Blend",
- "Blend factor between stretch minimized and original", 0.0f, 1.0f);
- RNA_def_int(ot->srna, "iterations", 0, 0, INT_MAX, "Iterations",
- "Number of iterations to run, 0 is unlimited when run interactively", 0, 100);
+ RNA_def_boolean(ot->srna, "fill_holes", 1, "Fill Holes", "Virtual fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry");
+ RNA_def_float_factor(ot->srna, "blend", 0.0f, 0.0f, 1.0f, "Blend", "Blend factor between stretch minimized and original", 0.0f, 1.0f);
+ RNA_def_int(ot->srna, "iterations", 0, 0, INT_MAX, "Iterations", "Number of iterations to run, 0 is unlimited when run interactively", 0, 100);
}
/* ******************** Pack Islands operator **************** */
@@ -689,12 +745,11 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ParamHandle *handle;
short implicit= 1;
if(!uvedit_have_selection(scene, em, implicit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
@@ -713,7 +768,6 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -729,8 +783,7 @@ void UV_OT_pack_islands(wmOperatorType *ot)
ot->poll= ED_operator_uvedit;
/* properties */
- RNA_def_float_factor(ot->srna, "margin", 0.0f, 0.0f, 1.0f, "Margin",
- "Space between islands", 0.0f, 1.0f);
+ RNA_def_float_factor(ot->srna, "margin", 0.0f, 0.0f, 1.0f, "Margin", "Space between islands", 0.0f, 1.0f);
}
/* ******************** Average Islands Scale operator **************** */
@@ -739,12 +792,11 @@ static int average_islands_scale_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ParamHandle *handle;
short implicit= 1;
if(!uvedit_have_selection(scene, em, implicit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
@@ -756,7 +808,6 @@ static int average_islands_scale_exec(bContext *C, wmOperator *UNUSED(op))
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -778,13 +829,12 @@ static ParamHandle *liveHandle = NULL;
void ED_uvedit_live_unwrap_begin(Scene *scene, Object *obedit)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
short abf = scene->toolsettings->unwrapper == 0;
short fillholes = scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
short use_subsurf = scene->toolsettings->uvcalc_flag & UVCALC_USESUBSURF;
if(!ED_uvedit_test(obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return;
}
@@ -794,7 +844,6 @@ void ED_uvedit_live_unwrap_begin(Scene *scene, Object *obedit)
liveHandle = construct_param_handle(scene, em, 0, fillholes, 0, 1);
param_lscm_begin(liveHandle, PARAM_TRUE, abf);
- BKE_mesh_end_editmesh(obedit->data, em);
}
void ED_uvedit_live_unwrap_re_solve(void)
@@ -825,9 +874,12 @@ void ED_uvedit_live_unwrap_end(short cancel)
#define POLAR_ZX 0
#define POLAR_ZY 1
-static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result, Object *ob, EditMesh *em)
+static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result,
+ Object *ob, BMEditMesh *em)
{
- EditFace *efa;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
float min[3], max[3], *cursx;
int around= (v3d)? v3d->around: V3D_CENTER;
@@ -837,13 +889,12 @@ static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result, Ob
case V3D_CENTER: /* bounding box center */
min[0]= min[1]= min[2]= 1e20f;
max[0]= max[1]= max[2]= -1e20f;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- DO_MINMAX(efa->v1->co, min, max);
- DO_MINMAX(efa->v2->co, min, max);
- DO_MINMAX(efa->v3->co, min, max);
- if(efa->v4) DO_MINMAX(efa->v4->co, min, max);
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BM_TestHFlag(efa, BM_SELECT)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ DO_MINMAX(l->v->co, min, max);
+ }
}
}
mid_v3_v3v3(result, min, max);
@@ -918,7 +969,7 @@ static void uv_map_transform(bContext *C, wmOperator *op, float center[3], float
/* context checks are messy here, making it work in both 3d view and uv editor */
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
View3D *v3d= CTX_wm_view3d(C);
RegionView3D *rv3d= CTX_wm_region_view3d(C);
/* common operator properties */
@@ -945,7 +996,6 @@ static void uv_map_transform(bContext *C, wmOperator *op, float center[3], float
else
uv_map_rotation_matrix(rotmat, rv3d, obedit, upangledeg, sideangledeg, radius);
- BKE_mesh_end_editmesh(obedit->data, em);
}
static void uv_transform_properties(wmOperatorType *ot, int radius)
@@ -971,14 +1021,17 @@ static void uv_transform_properties(wmOperatorType *ot, int radius)
"Radius of the sphere or cylinder", 0.0001f, 100.0f);
}
-static void correct_uv_aspect(EditMesh *em)
+static void correct_uv_aspect(BMEditMesh *em)
{
- EditFace *efa= EM_get_actFace(em, 1);
- MTFace *tf;
+ BMFace *efa= BM_get_actFace(em->bm, 1);
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float scale, aspx= 1.0f, aspy=1.0f;
if(efa) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
ED_image_uv_aspect(tf->tpage, &aspx, &aspy);
}
@@ -988,30 +1041,28 @@ static void correct_uv_aspect(EditMesh *em)
if(aspx > aspy) {
scale= aspy/aspx;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- tf->uv[0][0]= ((tf->uv[0][0]-0.5f)*scale)+0.5f;
- tf->uv[1][0]= ((tf->uv[1][0]-0.5f)*scale)+0.5f;
- tf->uv[2][0]= ((tf->uv[2][0]-0.5f)*scale)+0.5f;
- if(efa->v4)
- tf->uv[3][0]= ((tf->uv[3][0]-0.5f)*scale)+0.5f;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if (!BM_TestHFlag(efa, BM_SELECT) || BM_TestHFlag(efa, BM_HIDDEN))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[0] = ((luv->uv[0]-0.5)*scale)+0.5;
}
}
}
else {
scale= aspx/aspy;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- tf->uv[0][1]= ((tf->uv[0][1]-0.5f)*scale)+0.5f;
- tf->uv[1][1]= ((tf->uv[1][1]-0.5f)*scale)+0.5f;
- tf->uv[2][1]= ((tf->uv[2][1]-0.5f)*scale)+0.5f;
- if(efa->v4)
- tf->uv[3][1]= ((tf->uv[3][1]-0.5f)*scale)+0.5f;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if (!BM_TestHFlag(efa, BM_SELECT)||BM_TestHFlag(efa, BM_HIDDEN))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[1] = ((luv->uv[1]-0.5)*scale)+0.5;
}
}
}
@@ -1029,12 +1080,13 @@ static void uv_map_clip_correct_properties(wmOperatorType *ot)
"Scale UV coordinates to bounds after unwrapping");
}
-static void uv_map_clip_correct(EditMesh *em, wmOperator *op)
+static void uv_map_clip_correct(BMEditMesh *em, wmOperator *op)
{
- EditFace *efa;
- MTFace *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
float dx, dy, min[2], max[2];
- int b, nverts;
int correct_aspect= RNA_boolean_get(op->ptr, "correct_aspect");
int clip_to_bounds= RNA_boolean_get(op->ptr, "clip_to_bounds");
int scale_to_bounds= RNA_boolean_get(op->ptr, "scale_to_bounds");
@@ -1046,16 +1098,13 @@ static void uv_map_clip_correct(EditMesh *em, wmOperator *op)
if(scale_to_bounds) {
INIT_MINMAX2(min, max);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- DO_MINMAX2(tf->uv[0], min, max);
- DO_MINMAX2(tf->uv[1], min, max);
- DO_MINMAX2(tf->uv[2], min, max);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
- if(efa->v4)
- DO_MINMAX2(tf->uv[3], min, max);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ DO_MINMAX2(luv->uv, min, max);
}
}
@@ -1068,31 +1117,28 @@ static void uv_map_clip_correct(EditMesh *em, wmOperator *op)
if(dy > 0.0f)
dy= 1.0f/dy;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- nverts= (efa->v4)? 4: 3;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
- for(b=0; b<nverts; b++) {
- tf->uv[b][0]= (tf->uv[b][0]-min[0])*dx;
- tf->uv[b][1]= (tf->uv[b][1]-min[1])*dy;
- }
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->uv[0] = (luv->uv[0]-min[0])*dx;
+ luv->uv[1] = (luv->uv[1]-min[1])*dy;
}
}
}
else if(clip_to_bounds) {
/* clipping and wrapping */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- nverts= (efa->v4)? 4: 3;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
- for(b=0; b<nverts; b++) {
- CLAMP(tf->uv[b][0], 0.0f, 1.0f);
- CLAMP(tf->uv[b][1], 0.0f, 1.0f);
- }
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ CLAMP(luv->uv[0], 0.0f, 1.0f);
+ CLAMP(luv->uv[1], 0.0f, 1.0f);
}
}
}
@@ -1103,9 +1149,9 @@ static void uv_map_clip_correct(EditMesh *em, wmOperator *op)
/* assumes UV Map is checked, doesn't run update funcs */
void ED_unwrap_lscm(Scene *scene, Object *obedit, const short sel)
{
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ParamHandle *handle;
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
const short fill_holes= scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
const short correct_aspect= !(scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT);
const short use_subsurf = scene->toolsettings->uvcalc_flag & UVCALC_USESUBSURF;
@@ -1124,15 +1170,13 @@ void ED_unwrap_lscm(Scene *scene, Object *obedit, const short sel)
param_flush(handle);
param_delete(handle);
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
static int unwrap_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
int method = RNA_enum_get(op->ptr, "method");
int fill_holes = RNA_boolean_get(op->ptr, "fill_holes");
int correct_aspect = RNA_boolean_get(op->ptr, "correct_aspect");
@@ -1142,11 +1186,8 @@ static int unwrap_exec(bContext *C, wmOperator *op)
short implicit= 0;
if(!uvedit_have_selection(scene, em, implicit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
- return 0;
+ return OPERATOR_CANCELLED;
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
@@ -1214,17 +1255,18 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
Camera *camera= NULL;
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- ARegion *ar= CTX_wm_region(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ ARegion *ar = CTX_wm_region(C);
View3D *v3d= CTX_wm_view3d(C);
- RegionView3D *rv3d= ar->regiondata;
- EditFace *efa;
- MTFace *tf;
+ RegionView3D *rv3d= CTX_wm_region_view3d(C);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
float rotmat[4][4];
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
@@ -1234,17 +1276,15 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
}
if(RNA_boolean_get(op->ptr, "orthographic")) {
- uv_map_rotation_matrix(rotmat, ar->regiondata, obedit, 90.0f, 0.0f, 1.0f);
+ uv_map_rotation_matrix(rotmat, rv3d, obedit, 90.0f, 0.0f, 1.0f);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- project_from_view_ortho(tf->uv[0], efa->v1->co, rotmat);
- project_from_view_ortho(tf->uv[1], efa->v2->co, rotmat);
- project_from_view_ortho(tf->uv[2], efa->v3->co, rotmat);
- if(efa->v4)
- project_from_view_ortho(tf->uv[3], efa->v4->co, rotmat);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ project_from_view_ortho(luv->uv, l->v->co, rotmat);
}
}
}
@@ -1252,15 +1292,13 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
struct UvCameraInfo *uci= project_camera_info(v3d->camera, obedit->obmat, scene->r.xsch, scene->r.ysch);
if(uci) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- project_from_camera(tf->uv[0], efa->v1->co, uci);
- project_from_camera(tf->uv[1], efa->v2->co, uci);
- project_from_camera(tf->uv[2], efa->v3->co, uci);
- if(efa->v4)
- project_from_camera(tf->uv[3], efa->v4->co, uci);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ project_from_camera(luv->uv, l->v->co, uci);
}
}
@@ -1270,15 +1308,13 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
else {
copy_m4_m4(rotmat, obedit->obmat);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
- project_from_view(tf->uv[0], efa->v1->co, rv3d->persmat, rotmat, ar->winx, ar->winy);
- project_from_view(tf->uv[1], efa->v2->co, rv3d->persmat, rotmat, ar->winx, ar->winy);
- project_from_view(tf->uv[2], efa->v3->co, rv3d->persmat, rotmat, ar->winx, ar->winy);
- if(efa->v4)
- project_from_view(tf->uv[3], efa->v4->co, rv3d->persmat, rotmat, ar->winx, ar->winy);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ project_from_view(luv->uv, l->v->co, rv3d->persmat, rotmat, ar->winx, ar->winy);
}
}
}
@@ -1288,7 +1324,6 @@ static int uv_from_view_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1324,38 +1359,20 @@ static int reset_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ Mesh *me = (Mesh*)obedit->data;
/* add uvs if they don't exist yet */
- if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ if (!ED_uvedit_ensure_uvs(C, scene, obedit)) {
return OPERATOR_CANCELLED;
}
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- tf->uv[0][0]= 0.0f;
- tf->uv[0][1]= 0.0f;
-
- tf->uv[1][0]= 1.0f;
- tf->uv[1][1]= 0.0f;
-
- tf->uv[2][0]= 1.0f;
- tf->uv[2][1]= 1.0f;
-
- tf->uv[3][0]= 0.0f;
- tf->uv[3][1]= 1.0f;
- }
+ if (!ED_mesh_uv_loop_reset(C, me)) {
+ return OPERATOR_CANCELLED;
}
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
+
return OPERATOR_FINISHED;
}
@@ -1387,55 +1404,71 @@ static void uv_sphere_project(float target[2], float source[3], float center[3],
target[0] -= 1.0f;
}
-static void uv_map_mirror(EditFace *efa, MTFace *tf)
+static void uv_map_mirror(BMEditMesh *em, BMFace *efa, MTexPoly *UNUSED(tf))
{
+ BMLoop *l;
+ BMIter liter;
+ MLoopUV *luv;
+ BLI_array_declare(uvs);
+ float **uvs = NULL;
float dx;
- int nverts, i, mi;
+ int i, mi;
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ BLI_array_growone(uvs);
- nverts= (efa->v4)? 4: 3;
+ uvs[i] = luv->uv;
+ i++;
+ }
mi = 0;
- for(i=1; i<nverts; i++)
- if(tf->uv[i][0] > tf->uv[mi][0])
+ for(i=1; i<efa->len; i++)
+ if(uvs[i][0] > uvs[mi][0])
mi = i;
- for(i=0; i<nverts; i++) {
+ for(i=0; i<efa->len; i++) {
if(i != mi) {
- dx = tf->uv[mi][0] - tf->uv[i][0];
- if(dx > 0.5f) tf->uv[i][0] += 1.0f;
+ dx = uvs[mi][0] - uvs[i][0];
+ if(dx > 0.5f) uvs[i][0] += 1.0f;
}
}
+
+ BLI_array_free(uvs);
}
static int sphere_project_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float center[3], rotmat[4][4];
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
uv_map_transform(C, op, center, rotmat);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
- uv_sphere_project(tf->uv[0], efa->v1->co, center, rotmat);
- uv_sphere_project(tf->uv[1], efa->v2->co, center, rotmat);
- uv_sphere_project(tf->uv[2], efa->v3->co, center, rotmat);
- if(efa->v4)
- uv_sphere_project(tf->uv[3], efa->v4->co, center, rotmat);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- uv_map_mirror(efa, tf);
+ uv_sphere_project(luv->uv, l->v->co, center, rotmat);
}
+
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ uv_map_mirror(em, efa, tf);
}
uv_map_clip_correct(em, op);
@@ -1443,7 +1476,6 @@ static int sphere_project_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1483,31 +1515,33 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float center[3], rotmat[4][4];
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
uv_map_transform(C, op, center, rotmat);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- uv_cylinder_project(tf->uv[0], efa->v1->co, center, rotmat);
- uv_cylinder_project(tf->uv[1], efa->v2->co, center, rotmat);
- uv_cylinder_project(tf->uv[2], efa->v3->co, center, rotmat);
- if(efa->v4)
- uv_cylinder_project(tf->uv[3], efa->v4->co, center, rotmat);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- uv_map_mirror(efa, tf);
+ uv_cylinder_project(luv->uv, l->v->co, center, rotmat);
}
+
+ uv_map_mirror(em, efa, tf);
}
uv_map_clip_correct(em, op);
@@ -1515,7 +1549,6 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1541,15 +1574,17 @@ static int cube_project_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
- float no[3], cube_size, *loc, dx, dy;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ /* MTexPoly *tf; */ /* UNUSED */
+ MLoopUV *luv;
+ float cube_size, *loc, dx, dy;
int cox, coy;
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
@@ -1559,34 +1594,31 @@ static int cube_project_exec(bContext *C, wmOperator *op)
/* choose x,y,z axis for projection depending on the largest normal
* component, but clusters all together around the center of map. */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- normal_tri_v3( no,efa->v1->co, efa->v2->co, efa->v3->co);
-
- axis_dominant_v3(&cox, &coy, no);
-
- tf->uv[0][0]= 0.5f+0.5f*cube_size*(loc[cox] + efa->v1->co[cox]);
- tf->uv[0][1]= 0.5f+0.5f*cube_size*(loc[coy] + efa->v1->co[coy]);
- dx = floor(tf->uv[0][0]);
- dy = floor(tf->uv[0][1]);
- tf->uv[0][0] -= dx;
- tf->uv[0][1] -= dy;
- tf->uv[1][0]= 0.5f+0.5f*cube_size*(loc[cox] + efa->v2->co[cox]);
- tf->uv[1][1]= 0.5f+0.5f*cube_size*(loc[coy] + efa->v2->co[coy]);
- tf->uv[1][0] -= dx;
- tf->uv[1][1] -= dy;
- tf->uv[2][0]= 0.5f+0.5f*cube_size*(loc[cox] + efa->v3->co[cox]);
- tf->uv[2][1]= 0.5f+0.5f*cube_size*(loc[coy] + efa->v3->co[coy]);
- tf->uv[2][0] -= dx;
- tf->uv[2][1] -= dy;
-
- if(efa->v4) {
- tf->uv[3][0]= 0.5f+0.5f*cube_size*(loc[cox] + efa->v4->co[cox]);
- tf->uv[3][1]= 0.5f+0.5f*cube_size*(loc[coy] + efa->v4->co[coy]);
- tf->uv[3][0] -= dx;
- tf->uv[3][1] -= dy;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ int first=1;
+
+ /* tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ axis_dominant_v3(&cox, &coy, efa->no);
+
+ dx = dy = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->uv[0] = 0.5f+0.5f*cube_size*(loc[cox] + l->v->co[cox]);
+ luv->uv[1] = 0.5f+0.5f*cube_size*(loc[coy] + l->v->co[coy]);
+
+ if (first) {
+ dx = floor(luv->uv[0]);
+ dy = floor(luv->uv[1]);
+ first = 0;
}
+
+
+ luv->uv[0] -= dx;
+ luv->uv[1] -= dy;
}
}
@@ -1595,7 +1627,6 @@ static int cube_project_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1611,7 +1642,6 @@ void UV_OT_cube_project(wmOperatorType *ot)
ot->poll= ED_operator_uvmap;
/* properties */
- RNA_def_float(ot->srna, "cube_size", 1.0f, 0.0f, FLT_MAX, "Cube Size",
- "Size of the cube to project on", 0.001f, 100.0f);
+ RNA_def_float(ot->srna, "cube_size", 1.0f, 0.0f, FLT_MAX, "Cube Size", "Size of the cube to project on", 0.001f, 100.0f);
uv_map_clip_correct_properties(ot);
}
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 99dd3987937..b128a6e46e7 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -395,8 +395,8 @@ GPUDrawObject *GPU_drawobject_new( DerivedMesh *dm )
int points_per_mat[MAX_MATERIALS];
int i, curmat, curpoint, totface;
- mface = dm->getFaceArray(dm);
- totface= dm->getNumFaces(dm);
+ mface = dm->getTessFaceArray(dm);
+ totface= dm->getNumTessFaces(dm);
/* get the number of points used by each material, treating
each quad as two triangles */
@@ -573,9 +573,9 @@ static void GPU_buffer_copy_vertex(DerivedMesh *dm, float *varray, int *index, i
int i, j, start, totface;
mvert = dm->getVertArray(dm);
- f = dm->getFaceArray(dm);
+ f = dm->getTessFaceArray(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
for(i = 0; i < totface; i++, f++) {
start = index[mat_orig_to_new[f->mat_nr]];
@@ -610,11 +610,11 @@ static void GPU_buffer_copy_normal(DerivedMesh *dm, float *varray, int *index, i
int start;
float f_no[3];
- float *nors= dm->getFaceDataArray(dm, CD_NORMAL);
+ float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
MVert *mvert = dm->getVertArray(dm);
- MFace *f = dm->getFaceArray(dm);
+ MFace *f = dm->getTessFaceArray(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
for(i = 0; i < totface; i++, f++) {
const int smoothnormal = (f->flag & ME_SMOOTH);
@@ -673,11 +673,11 @@ static void GPU_buffer_copy_uv(DerivedMesh *dm, float *varray, int *index, int *
MTFace *mtface;
MFace *f;
- if(!(mtface = DM_get_face_data_layer(dm, CD_MTFACE)))
+ if(!(mtface = DM_get_tessface_data_layer(dm, CD_MTFACE)))
return;
- f = dm->getFaceArray(dm);
+ f = dm->getTessFaceArray(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
for(i = 0; i < totface; i++, f++) {
start = index[mat_orig_to_new[f->mat_nr]];
@@ -703,9 +703,9 @@ static void GPU_buffer_copy_color3(DerivedMesh *dm, float *varray_, int *index,
int i, totface;
char *varray = (char *)varray_;
char *mcol = (char *)user;
- MFace *f = dm->getFaceArray(dm);
+ MFace *f = dm->getTessFaceArray(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
for(i=0; i < totface; i++, f++) {
int start = index[mat_orig_to_new[f->mat_nr]];
@@ -738,9 +738,9 @@ static void GPU_buffer_copy_mcol(DerivedMesh *dm, float *varray_, int *index, in
int i, totface;
unsigned char *varray = (unsigned char *)varray_;
unsigned char *mcol = (unsigned char *)user;
- MFace *f = dm->getFaceArray(dm);
+ MFace *f = dm->getTessFaceArray(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
for(i=0; i < totface; i++, f++) {
int start = index[mat_orig_to_new[f->mat_nr]];
@@ -777,15 +777,15 @@ static void GPU_buffer_copy_edge(DerivedMesh *dm, float *varray_, int *UNUSED(in
static void GPU_buffer_copy_uvedge(DerivedMesh *dm, float *varray, int *UNUSED(index), int *UNUSED(mat_orig_to_new), void *UNUSED(user))
{
- MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
+ MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
int i, j=0;
if(!tf)
return;
- for(i = 0; i < dm->numFaceData; i++, tf++) {
+ for(i = 0; i < dm->numTessFaceData; i++, tf++) {
MFace mf;
- dm->getFace(dm,i,&mf);
+ dm->getTessFace(dm,i,&mf);
copy_v2_v2(&varray[j],tf->uv[0]);
copy_v2_v2(&varray[j+2],tf->uv[1]);
@@ -816,13 +816,13 @@ static MCol *gpu_buffer_color_type(DerivedMesh *dm)
int type;
type = CD_ID_MCOL;
- c = DM_get_face_data_layer(dm, type);
+ c = DM_get_tessface_data_layer(dm, type);
if(!c) {
type = CD_WEIGHT_MCOL;
- c = DM_get_face_data_layer(dm, type);
+ c = DM_get_tessface_data_layer(dm, type);
if(!c) {
type = CD_MCOL;
- c = DM_get_face_data_layer(dm, type);
+ c = DM_get_tessface_data_layer(dm, type);
}
}
@@ -916,7 +916,7 @@ static GPUBuffer *gpu_buffer_setup_type(DerivedMesh *dm, GPUBufferType type)
return NULL;
}
else if(type == GPU_BUFFER_UV) {
- if(!DM_get_face_data_layer(dm, CD_MTFACE))
+ if(!DM_get_tessface_data_layer(dm, CD_MTFACE))
return NULL;
}
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index 00a0cf8881f..33b4107abcb 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -47,7 +47,7 @@ typedef struct CustomDataLayer {
int active_rnd; /* number of the layer to render*/
int active_clone; /* number of the layer to render*/
int active_mask; /* number of the layer to render*/
- char pad[4];
+ int uid; /* shape keyblock unique id reference*/
char name[64]; /* layer name, MAX_CUSTOMDATA_LAYER_AAME */
void *data; /* layer data */
} CustomDataLayer;
@@ -99,8 +99,6 @@ typedef struct CustomData {
#define CD_CLOTH_ORCO 23
#define CD_RECAST 24
-#ifdef USE_BMESH_FORWARD_COMPAT
-
/* BMESH ONLY START */
#define CD_MPOLY 25
#define CD_MLOOP 26
@@ -113,12 +111,6 @@ typedef struct CustomData {
#define CD_NUMTYPES 32
-#else
-
-#define CD_NUMTYPES 25
-
-#endif
-
/* Bits for CustomDataMask */
#define CD_MASK_MVERT (1 << CD_MVERT)
#define CD_MASK_MSTICKY (1 << CD_MSTICKY)
@@ -144,8 +136,6 @@ typedef struct CustomData {
#define CD_MASK_CLOTH_ORCO (1 << CD_CLOTH_ORCO)
#define CD_MASK_RECAST (1 << CD_RECAST)
-#ifdef USE_BMESH_FORWARD_COMPAT
-
/* BMESH ONLY START */
#define CD_MASK_MPOLY (1 << CD_MPOLY)
#define CD_MASK_MLOOP (1 << CD_MLOOP)
@@ -156,8 +146,6 @@ typedef struct CustomData {
#define CD_MASK_WEIGHT_MLOOPCOL (1 << CD_WEIGHT_MLOOPCOL)
/* BMESH ONLY END */
-#endif
-
/* CustomData.flag */
/* indicates layer should not be copied by CustomData_from_template or
diff --git a/source/blender/makesdna/DNA_defs.h b/source/blender/makesdna/DNA_defs.h
index 46d7fc2b009..a5496e319e9 100644
--- a/source/blender/makesdna/DNA_defs.h
+++ b/source/blender/makesdna/DNA_defs.h
@@ -45,7 +45,8 @@
/* hrmf, we need a better include then this */
#include "../blenloader/BLO_sys_types.h" /* needed for int64_t only! */
-#define USE_BMESH_FORWARD_COMPAT
+/* Must not be defined for BMesh, as this guards code for pre-BMesh code to load BMesh .blend files */
+/* #define USE_BMESH_FORWARD_COMPAT */
/* non-id name variables should use this length */
#define MAX_NAME 64
diff --git a/source/blender/makesdna/DNA_key_types.h b/source/blender/makesdna/DNA_key_types.h
index b64389a365c..f1e134dcb8c 100644
--- a/source/blender/makesdna/DNA_key_types.h
+++ b/source/blender/makesdna/DNA_key_types.h
@@ -53,6 +53,8 @@ typedef struct KeyBlock {
float slidermin;
float slidermax;
+
+ int uid, pad3;
} KeyBlock;
@@ -72,6 +74,9 @@ typedef struct Key {
short type, totkey;
short slurph, flag;
+
+ /*can never be 0, this is used for detecting old data*/
+ int uidgen, pad; /*current free uid for keyblocks*/
} Key;
/* **************** KEY ********************* */
@@ -92,5 +97,5 @@ typedef struct Key {
#define KEYBLOCK_MUTE (1<<0)
#define KEYBLOCK_SEL (1<<1)
#define KEYBLOCK_LOCKED (1<<2)
-
+#define KEYBLOCK_MISSING (1<<3) /*temporary flag*/
#endif
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index 1dc96190c67..63b4b015611 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -69,7 +69,6 @@ typedef struct Mesh {
struct Key *key;
struct Material **mat;
-/*#ifdef USE_BMESH_FORWARD_COMPAT*/ /* XXX - ifdefs dont work here! */
/* BMESH ONLY */
/*new face structures*/
struct MPoly *mpoly;
@@ -78,36 +77,36 @@ typedef struct Mesh {
struct MLoopUV *mloopuv;
struct MLoopCol *mloopcol;
/* END BMESH ONLY */
-/*#endif*/
- struct MFace *mface; /* array of mesh object mode faces */
- struct MTFace *mtface; /* store face UV's and texture here */
+ /*mface stores the tesselation (triangulation) of the mesh,
+ real faces are now stored in nface.*/
+ struct MFace *mface; /* array of mesh object mode faces for tesselation */
+ struct MTFace *mtface; /* store tesselation face UV's and texture here */
struct TFace *tface; /* depecrated, use mtface */
struct MVert *mvert; /* array of verts */
struct MEdge *medge; /* array of edges */
struct MDeformVert *dvert; /* deformgroup vertices */
- struct MCol *mcol; /* array of colors, this must be the number of faces * 4 */
+
+ /* array of colors for the tesselated faces, must be number of tesselated
+ faces * 4 in length */
+ struct MCol *mcol;
struct MSticky *msticky;
struct Mesh *texcomesh;
struct MSelect *mselect;
- struct EditMesh *edit_mesh; /* not saved in file! */
+ struct BMEditMesh *edit_btmesh; /* not saved in file! */
struct CustomData vdata, edata, fdata;
-/*#ifdef USE_BMESH_FORWARD_COMPAT*/ /* XXX - ifdefs dont work here! */
/* BMESH ONLY */
struct CustomData pdata, ldata;
/* END BMESH ONLY */
-/*#endif*/
int totvert, totedge, totface, totselect;
-/*#ifdef USE_BMESH_FORWARD_COMPAT*/
/* BMESH ONLY */
int totpoly, totloop;
/* END BMESH ONLY */
-/*#endif*/ /* XXX - ifdefs dont work here! */
/* the last selected vertex/edge/face are used for the active face however
* this means the active face must always be selected, this is to keep track
@@ -226,9 +225,8 @@ typedef struct TFace {
/* this is so we can save bmesh files that load in trunk, ignoring NGons
* will eventually be removed */
-#if 0 /* enable in bmesh branch only for now */
#define USE_BMESH_SAVE_AS_COMPAT
-#endif
+#define USE_BMESH_SAVE_WITHOUT_MFACE
#endif
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index ce9d1538fed..ed13ae00632 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -38,6 +38,7 @@
struct Bone;
struct Image;
+/*tesselation face, see MLoop/MPoly for the real face data*/
typedef struct MFace {
unsigned int v1, v2, v3, v4;
short mat_nr;
@@ -67,14 +68,13 @@ typedef struct MVert {
char flag, bweight;
} MVert;
-/* at the moment alpha is abused for vertex painting
- * and not used for transperency, note that red and blue are swapped */
+/* tesselation vertex color data.
+ * at the moment alpha is abused for vertex painting
+ * and not used for transparency, note that red and blue are swapped */
typedef struct MCol {
char a, r, g, b;
} MCol;
-#ifdef USE_BMESH_FORWARD_COMPAT
-
/*new face structure, replaces MFace, which is now
only used for storing tesselations.*/
typedef struct MPoly {
@@ -92,9 +92,6 @@ typedef struct MLoop {
unsigned int e; /*edge index*/
} MLoop;
-#endif /* USE_BMESH_FORWARD_COMPAT */
-
-/*bmesh custom data stuff*/
typedef struct MTexPoly {
struct Image *tpage;
char flag, transp;
@@ -103,8 +100,16 @@ typedef struct MTexPoly {
typedef struct MLoopUV {
float uv[2];
+ int flag;
} MLoopUV;
+/*mloopuv->flag*/
+#define MLOOPUV_EDGESEL 1
+#define MLOOPUV_VERTSEL 2
+#define MLOOPUV_PINNED 4
+
+/* at the moment alpha is abused for vertex painting
+ * and not used for transparency, note that red and blue are swapped */
typedef struct MLoopCol {
char a, r, g, b;
} MLoopCol;
@@ -118,6 +123,7 @@ typedef struct MSelect {
int type; /* EDITVERT/EDITEDGE/EDITFACE */
} MSelect;
+/*tesselation uv face data*/
typedef struct MTFace {
float uv[4][2];
struct Image *tpage;
@@ -231,7 +237,16 @@ typedef struct MRecast {
/* flag (mface) */
#define ME_SMOOTH 1
#define ME_FACE_SEL 2
- /* flag ME_HIDE==16 is used here too */
+/* flag ME_HIDE==16 is used here too */
+
+#define ME_POLY_LOOP_PREV(mloop, mp, i) (&(mloop)[(mp)->loopstart + (((i) + (mp)->totloop - 1) % (mp)->totloop)])
+#define ME_POLY_LOOP_NEXT(mloop, mp, i) (&(mloop)[(mp)->loopstart + (((i) + 1) % (mp)->totloop)])
+
+/* mselect->type */
+#define ME_VSEL 0
+#define ME_ESEL 1
+#define ME_FSEL 2
+
/* mtface->flag */
#define TF_SELECT 1 /* use MFace hide flag (after 2.43), should be able to reuse after 2.44 */
#define TF_ACTIVE 2 /* deprecated! */
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index e310f148110..d398fcef3ad 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -77,6 +77,9 @@ typedef enum ModifierType {
eModifierType_Ocean,
eModifierType_DynamicPaint,
eModifierType_Remesh,
+
+ /* BMESH ONLY - keeps getting bumped by new modifiers in trunk */
+ eModifierType_NgonInterp,
NUM_MODIFIER_TYPES
} ModifierType;
@@ -676,6 +679,7 @@ typedef struct ShrinkwrapModifierData {
#define MOD_SHRINKWRAP_PROJECT_OVER_Z_AXIS (1<<2)
#define MOD_SHRINKWRAP_PROJECT_OVER_NORMAL 0 /* projection over normal is used if no axis is selected */
+
typedef struct SimpleDeformModifierData {
ModifierData modifier;
@@ -808,9 +812,14 @@ typedef struct OceanModifierData {
#define MOD_OCEAN_GENERATE_NORMALS 2
-typedef struct WarpModifierData {
+/* BMESH_ONLY */
+typedef struct NgonInterpModifierData {
ModifierData modifier;
+ int resolution, pad0;
+} NgonInterpModifierData;
+typedef struct WarpModifierData {
+ ModifierData modifier;
/* keep in sync with MappingInfoModifierData */
struct Tex *texture;
struct Object *map_object;
diff --git a/source/blender/makesdna/DNA_vec_types.h b/source/blender/makesdna/DNA_vec_types.h
index 10135ba85e9..2ac0614aad9 100644
--- a/source/blender/makesdna/DNA_vec_types.h
+++ b/source/blender/makesdna/DNA_vec_types.h
@@ -60,11 +60,11 @@ typedef struct vec2d {
typedef struct vec3i {
int x, y, z;
} vec3i;
-
+*/
typedef struct vec3f {
float x, y, z;
} vec3f;
-
+/*
typedef struct vec3d {
double x, y, z;
} vec3d;
diff --git a/source/blender/makesdna/intern/SConscript b/source/blender/makesdna/intern/SConscript
index 8185676cbfc..a819d827788 100644
--- a/source/blender/makesdna/intern/SConscript
+++ b/source/blender/makesdna/intern/SConscript
@@ -18,7 +18,7 @@ dna = env.Clone()
makesdna_tool.Append(CCFLAGS = '-DBASE_HEADER="\\"source/blender/makesdna/\\"" ')
makesdna_tool.Append (CPPPATH = ['#/intern/guardedalloc',
- '../../makesdna', '../../blenloader'])
+ '../../makesdna', '../../blenloader', '../../bmesh'])
if env['OURPLATFORM'] == 'linuxcross':
USE_WINE = True # when cross compiling on linux 64bit this is useful
diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c
index 5b115a404ce..9c2289b2edd 100644
--- a/source/blender/makesdna/intern/dna_genfile.c
+++ b/source/blender/makesdna/intern/dna_genfile.c
@@ -42,6 +42,7 @@
#include "MEM_guardedalloc.h" // for MEM_freeN MEM_mallocN MEM_callocN
#ifdef WITH_DNA_GHASH
+# include "BLI_utildefines.h"
# include "BLI_ghash.h"
#endif
@@ -389,7 +390,7 @@ static void init_structDNA(SDNA *sdna, int do_endian_swap)
while(nr<sdna->nr_types) {
sdna->types[nr]= cp;
- /* this is a patch, to change struct names without a confict with SDNA */
+ /* this is a patch, to change struct names without a conflict with SDNA */
/* be careful to use it, in this case for a system-struct (opengl/X) */
if( *cp == 'b') {
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 45510947757..60e53ce7ea2 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -308,9 +308,12 @@ extern StructRNA RNA_Menu;
extern StructRNA RNA_Mesh;
extern StructRNA RNA_MeshColor;
extern StructRNA RNA_MeshColorLayer;
+extern StructRNA RNA_MeshLoopColorLayer;
extern StructRNA RNA_MeshDeformModifier;
extern StructRNA RNA_MeshEdge;
extern StructRNA RNA_MeshFace;
+extern StructRNA RNA_MeshPolygon;
+extern StructRNA RNA_MeshLoop;
extern StructRNA RNA_MeshFloatProperty;
extern StructRNA RNA_MeshFloatPropertyLayer;
extern StructRNA RNA_MeshIntProperty;
@@ -320,6 +323,8 @@ extern StructRNA RNA_MeshStringProperty;
extern StructRNA RNA_MeshStringPropertyLayer;
extern StructRNA RNA_MeshTextureFace;
extern StructRNA RNA_MeshTextureFaceLayer;
+extern StructRNA RNA_MeshTexturePoly;
+extern StructRNA RNA_MeshTexturePolyLayer;
extern StructRNA RNA_MeshVertex;
extern StructRNA RNA_MessageSensor;
extern StructRNA RNA_MetaBall;
diff --git a/source/blender/makesrna/SConscript b/source/blender/makesrna/SConscript
index e1475a90357..ce87e0ef482 100644
--- a/source/blender/makesrna/SConscript
+++ b/source/blender/makesrna/SConscript
@@ -12,6 +12,9 @@ incs += ' ../render/extern/include #/intern/cycles/blender'
incs += ' ../nodes'
incs += ' #/extern/glew/include'
+incs += ' ../bmesh'
+
+
defs = []
if env['WITH_BF_OPENEXR']:
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt
index 5bbdac646a7..2782aa8aca5 100644
--- a/source/blender/makesrna/intern/CMakeLists.txt
+++ b/source/blender/makesrna/intern/CMakeLists.txt
@@ -240,6 +240,7 @@ blender_include_dirs(
../../blenkernel
../../blenloader
../../blenlib
+ ../../bmesh
../../blenfont
../../gpu
../../imbuf
diff --git a/source/blender/makesrna/intern/SConscript b/source/blender/makesrna/intern/SConscript
index b74972b204c..1f04e81707c 100644
--- a/source/blender/makesrna/intern/SConscript
+++ b/source/blender/makesrna/intern/SConscript
@@ -32,7 +32,7 @@ defs = []
incs = '#/intern/guardedalloc ../../blenlib ../../blenkernel ../../blenloader'
incs += ' ../../imbuf ../../makesdna ../../makesrna ../../ikplugin'
incs += ' ../../windowmanager ../../editors/include ../../blenfont'
-incs += ' ../../render/extern/include'
+incs += ' ../../render/extern/include ../../bmesh'
incs += ' #/intern/audaspace/intern #/intern/cycles/blender'
incs += ' #/extern/glew/include '
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index f6e958ab1f5..da7c314a0b4 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -1,4 +1,4 @@
-/*
+/**
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -8,7 +8,7 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
@@ -20,6 +20,10 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/*note: the original vertex color stuff is now just used for
+ getting info on the layers themselves, accessing the data is
+ done through the (not yet written) mpoly interfaces.*/
+
/** \file blender/makesrna/intern/rna_mesh.c
* \ingroup RNA
*/
@@ -27,7 +31,10 @@
#include <stdlib.h>
+#include "MEM_guardedalloc.h"
+
#include "RNA_define.h"
+#include "RNA_types.h"
#include "rna_internal.h"
@@ -38,6 +45,7 @@
#include "WM_types.h"
+#include "BLI_array.h"
#include "BLI_math_base.h"
#include "BLI_math_rotation.h"
@@ -52,14 +60,55 @@
#include "BKE_depsgraph.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
-
+#include "BKE_tessmesh.h"
#include "ED_mesh.h" /* XXX Bad level call */
#include "WM_api.h"
#include "WM_types.h"
-static void rna_Mesh_update_data(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+#include "rna_mesh_utils.h"
+
+static Mesh *rna_mesh(PointerRNA *ptr)
+{
+ Mesh *me = (Mesh *)ptr->id.data;
+ return me;
+}
+
+static CustomData *rna_mesh_pdata_helper(Mesh *me)
+{
+ return (me->edit_btmesh) ? &me->edit_btmesh->bm->pdata : &me->pdata;
+}
+
+static CustomData *rna_mesh_ldata_helper(Mesh *me)
+{
+ return (me->edit_btmesh) ? &me->edit_btmesh->bm->ldata : &me->ldata;
+}
+
+static CustomData *rna_mesh_fdata_helper(Mesh *me)
+{
+ return (me->edit_btmesh) ? NULL : &me->fdata;
+}
+
+static CustomData *rna_mesh_pdata(PointerRNA *ptr)
+{
+ Mesh *me = rna_mesh(ptr);
+ return rna_mesh_pdata_helper(me);
+}
+
+static CustomData *rna_mesh_ldata(PointerRNA *ptr)
+{
+ Mesh *me = rna_mesh(ptr);
+ return rna_mesh_ldata_helper(me);
+}
+
+static CustomData *rna_mesh_fdata(PointerRNA *ptr)
+{
+ Mesh *me = rna_mesh(ptr);
+ return rna_mesh_fdata_helper(me);
+}
+
+static void rna_Mesh_update_data(Main *bmain, Scene *scene, PointerRNA *ptr)
{
ID *id= ptr->id.data;
@@ -70,7 +119,7 @@ static void rna_Mesh_update_data(Main *UNUSED(bmain), Scene *UNUSED(scene), Poin
}
}
-static void rna_Mesh_update_select(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+static void rna_Mesh_update_select(Main *bmain, Scene *scene, PointerRNA *ptr)
{
ID *id= ptr->id.data;
/* cheating way for importers to avoid slow updates */
@@ -79,7 +128,7 @@ static void rna_Mesh_update_select(Main *UNUSED(bmain), Scene *UNUSED(scene), Po
}
}
-void rna_Mesh_update_draw(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+void rna_Mesh_update_draw(Main *bmain, Scene *scene, PointerRNA *ptr)
{
ID *id= ptr->id.data;
/* cheating way for importers to avoid slow updates */
@@ -158,21 +207,37 @@ static void rna_MEdge_crease_set(PointerRNA *ptr, float value)
medge->crease= (char)(CLAMPIS(value*255.0f, 0, 255));
}
+static void rna_MeshPolygon_normal_get(PointerRNA *ptr, float *values)
+{
+ Mesh *me = rna_mesh(ptr);
+ MPoly *mp= (MPoly*)ptr->data;
+
+ /* BMESH_TODO: might be faster to look for a CD_NORMALS layer and use that */
+ mesh_calc_poly_normal(mp, me->mloop+mp->loopstart, me->mvert, values);
+}
+
+static float rna_MeshPolygon_area_get(PointerRNA *ptr)
+{
+ Mesh *me = (Mesh*)ptr->id.data;
+ MPoly *mp = (MPoly*)ptr->data;
+
+ return mesh_calc_poly_area(mp, me->mloop+mp->loopstart, me->mvert, NULL);
+}
+
static void rna_MeshFace_normal_get(PointerRNA *ptr, float *values)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
MFace *mface= (MFace*)ptr->data;
-
+
if(mface->v4)
- normal_quad_v3(values,me->mvert[mface->v1].co, me->mvert[mface->v2].co,
- me->mvert[mface->v3].co, me->mvert[mface->v4].co);
+ normal_quad_v3( values,me->mvert[mface->v1].co, me->mvert[mface->v2].co, me->mvert[mface->v3].co, me->mvert[mface->v4].co);
else
normal_tri_v3( values,me->mvert[mface->v1].co, me->mvert[mface->v2].co, me->mvert[mface->v3].co);
}
static float rna_MeshFace_area_get(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
MFace *mface= (MFace*)ptr->data;
if(mface->v4)
@@ -181,6 +246,112 @@ static float rna_MeshFace_area_get(PointerRNA *ptr)
return area_tri_v3(me->mvert[mface->v1].co, me->mvert[mface->v2].co, me->mvert[mface->v3].co);
}
+static void rna_MeshTextureFace_uv1_get(PointerRNA *ptr, float *values)
+{
+ MTFace *mtface= (MTFace*)ptr->data;
+
+ values[0]= mtface->uv[0][0];
+ values[1]= mtface->uv[0][1];
+}
+
+static void rna_MeshTextureFace_uv1_set(PointerRNA *ptr, const float *values)
+{
+ MTFace *mtface= (MTFace*)ptr->data;
+
+ mtface->uv[0][0]= values[0];
+ mtface->uv[0][1]= values[1];
+}
+
+static void rna_MeshTextureFace_uv2_get(PointerRNA *ptr, float *values)
+{
+ MTFace *mtface= (MTFace*)ptr->data;
+
+ values[0]= mtface->uv[1][0];
+ values[1]= mtface->uv[1][1];
+}
+
+static void rna_MeshTextureFace_uv2_set(PointerRNA *ptr, const float *values)
+{
+ MTFace *mtface= (MTFace*)ptr->data;
+
+ mtface->uv[1][0]= values[0];
+ mtface->uv[1][1]= values[1];
+}
+
+static void rna_MeshTextureFace_uv3_get(PointerRNA *ptr, float *values)
+{
+ MTFace *mtface= (MTFace*)ptr->data;
+
+ values[0]= mtface->uv[2][0];
+ values[1]= mtface->uv[2][1];
+}
+
+static void rna_MeshTextureFace_uv3_set(PointerRNA *ptr, const float *values)
+{
+ MTFace *mtface= (MTFace*)ptr->data;
+
+ mtface->uv[2][0]= values[0];
+ mtface->uv[2][1]= values[1];
+}
+
+static void rna_MeshTextureFace_uv4_get(PointerRNA *ptr, float *values)
+{
+ MTFace *mtface= (MTFace*)ptr->data;
+
+ values[0]= mtface->uv[3][0];
+ values[1]= mtface->uv[3][1];
+}
+
+static void rna_MeshTextureFace_uv4_set(PointerRNA *ptr, const float *values)
+{
+ MTFace *mtface= (MTFace*)ptr->data;
+
+ mtface->uv[3][0]= values[0];
+ mtface->uv[3][1]= values[1];
+}
+
+static int rna_CustomDataData_numverts(PointerRNA *ptr, int type)
+{
+ Mesh *me = rna_mesh(ptr);
+ CustomData *fdata = rna_mesh_fdata(ptr);
+ CustomDataLayer *cdl;
+ int a, b;
+
+ for (cdl = fdata->layers, a = 0; a < fdata->totlayer; cdl++, a++) {
+ if(cdl->type == type) {
+ b = ((char *)ptr->data - ((char*)cdl->data)) / CustomData_sizeof(type);
+ if(b >= 0 && b < me->totface) {
+ return (me->mface[b].v4 ? 4 : 3);
+ }
+ }
+ }
+
+ return 0;
+}
+
+static int rna_MeshTextureFace_uv_get_length(PointerRNA *ptr, int length[RNA_MAX_ARRAY_DIMENSION])
+{
+ length[0]= rna_CustomDataData_numverts(ptr, CD_MTFACE);
+ length[1]= 2;
+ return length[0]*length[1];
+}
+
+static void rna_MeshTextureFace_uv_get(PointerRNA *ptr, float *values)
+{
+ MTFace *mtface= (MTFace*)ptr->data;
+ int totvert= rna_CustomDataData_numverts(ptr, CD_MTFACE);
+
+ memcpy(values, mtface->uv, totvert * 2 * sizeof(float));
+}
+
+static void rna_MeshTextureFace_uv_set(PointerRNA *ptr, const float *values)
+{
+ MTFace *mtface= (MTFace*)ptr->data;
+ int totvert= rna_CustomDataData_numverts(ptr, CD_MTFACE);
+
+ memcpy(mtface->uv, values, totvert * 2 * sizeof(float));
+}
+
/* notice red and blue are swapped */
static void rna_MeshColor_color1_get(PointerRNA *ptr, float *values)
{
@@ -254,58 +425,33 @@ static void rna_MeshColor_color4_set(PointerRNA *ptr, const float *values)
(&mcol[3].r)[0]= (char)(CLAMPIS(values[2]*255.0f, 0, 255));
}
-static void rna_Mesh_texspace_set(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+static void rna_MeshLoopColor_color_get(PointerRNA *ptr, float *values)
{
- Mesh *me= (Mesh*)ptr->data;
-
- if (me->texflag & AUTOSPACE)
- tex_space_mesh(me);
-}
+ MLoopCol *mcol= (MLoopCol *)ptr->data;
-
-static int rna_Mesh_texspace_editable(PointerRNA *ptr)
-{
- Mesh *me= (Mesh*)ptr->data;
- return (me->texflag & AUTOSPACE)? 0: PROP_EDITABLE;
+ values[2]= (&mcol->r)[0]/255.0f;
+ values[1]= (&mcol->r)[1]/255.0f;
+ values[0]= (&mcol->r)[2]/255.0f;
}
-static void rna_Mesh_texspace_loc_get(PointerRNA *ptr, float *values)
+static void rna_MeshLoopColor_color_set(PointerRNA *ptr, const float *values)
{
- Mesh *me= (Mesh *)ptr->data;
-
- if (!me->bb)
- tex_space_mesh(me);
-
- copy_v3_v3(values, me->loc);
-}
+ MLoopCol *mcol= (MLoopCol *)ptr->data;
-static void rna_Mesh_texspace_loc_set(PointerRNA *ptr, const float *values)
-{
- Mesh *me= (Mesh *)ptr->data;
-
- copy_v3_v3(me->loc, values);
-}
-
-static void rna_Mesh_texspace_size_get(PointerRNA *ptr, float *values)
-{
- Mesh *me= (Mesh *)ptr->data;
-
- if (!me->bb)
- tex_space_mesh(me);
-
- copy_v3_v3(values, me->size);
+ (&mcol->r)[2]= (char)(CLAMPIS(values[0]*255.0f, 0, 255));
+ (&mcol->r)[1]= (char)(CLAMPIS(values[1]*255.0f, 0, 255));
+ (&mcol->r)[0]= (char)(CLAMPIS(values[2]*255.0f, 0, 255));
}
-static void rna_Mesh_texspace_size_set(PointerRNA *ptr, const float *values)
+static int rna_Mesh_texspace_editable(PointerRNA *ptr)
{
- Mesh *me= (Mesh *)ptr->data;
-
- copy_v3_v3(me->size, values);
+ Mesh *me= (Mesh*)ptr->data;
+ return (me->texflag & AUTOSPACE)? 0: PROP_EDITABLE;
}
static void rna_MeshVertex_groups_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
if(me->dvert) {
MVert *mvert= (MVert*)ptr->data;
@@ -319,524 +465,293 @@ static void rna_MeshVertex_groups_begin(CollectionPropertyIterator *iter, Pointe
static void rna_MeshFace_material_index_range(PointerRNA *ptr, int *min, int *max)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
*min= 0;
*max= me->totcol-1;
*max= MAX2(0, *max);
}
-static CustomData *rna_mesh_fdata(Mesh *me)
-{
- return (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
-}
-
-static int rna_CustomDataLayer_length(PointerRNA *ptr, int type)
-{
- Mesh *me= (Mesh*)ptr->id.data;
- CustomData *fdata= rna_mesh_fdata(me);
- CustomDataLayer *layer;
- int i, length= 0;
-
- for(layer=fdata->layers, i=0; i<fdata->totlayer; layer++, i++)
- if(layer->type == type)
- length++;
-
- return length;
-}
-
-static int rna_CustomDataLayer_active_get(PointerRNA *ptr, int type, int render)
+static int rna_CustomDataLayer_active_get(PointerRNA *ptr, CustomData *data, int type, int render)
{
- Mesh *me= (Mesh*)ptr->id.data;
- CustomData *fdata= rna_mesh_fdata(me);
- int n= ((CustomDataLayer*)ptr->data) - fdata->layers;
+ int n= ((CustomDataLayer*)ptr->data) - data->layers;
- if(render) return (n == CustomData_get_render_layer_index(fdata, type));
- else return (n == CustomData_get_active_layer_index(fdata, type));
+ if(render) return (n == CustomData_get_render_layer_index(data, type));
+ else return (n == CustomData_get_active_layer_index(data, type));
}
-static int rna_CustomDataLayer_clone_get(PointerRNA *ptr, int type, int UNUSED(render))
+static int rna_CustomDataLayer_clone_get(PointerRNA *ptr, CustomData *data, int type, int render)
{
- Mesh *me= (Mesh*)ptr->id.data;
- CustomData *fdata= rna_mesh_fdata(me);
- int n= ((CustomDataLayer*)ptr->data) - fdata->layers;
+ int n= ((CustomDataLayer*)ptr->data) - data->layers;
- return (n == CustomData_get_clone_layer_index(fdata, type));
+ return (n == CustomData_get_clone_layer_index(data, type));
}
-static void rna_CustomDataLayer_active_set(PointerRNA *ptr, int value, int type, int render)
+static void rna_CustomDataLayer_active_set(PointerRNA *ptr, CustomData *data, int value, int type, int render)
{
- Mesh *me= (Mesh*)ptr->id.data;
- CustomData *fdata= rna_mesh_fdata(me);
- int n= ((CustomDataLayer*)ptr->data) - fdata->layers;
+ int n= ((CustomDataLayer*)ptr->data) - data->layers;
if(value == 0)
return;
- if(render) CustomData_set_layer_render_index(fdata, type, n);
- else CustomData_set_layer_active_index(fdata, type, n);
+ if(render) CustomData_set_layer_render_index(data, type, n);
+ else CustomData_set_layer_active_index(data, type, n);
}
-static void rna_CustomDataLayer_clone_set(PointerRNA *ptr, int value, int type, int UNUSED(render))
+static void rna_CustomDataLayer_clone_set(PointerRNA *ptr, CustomData *data, int value, int type, int render)
{
- Mesh *me= (Mesh*)ptr->id.data;
- CustomData *fdata= rna_mesh_fdata(me);
- int n= ((CustomDataLayer*)ptr->data) - fdata->layers;
+ int n= ((CustomDataLayer*)ptr->data) - data->layers;
if(value == 0)
return;
- CustomData_set_layer_clone_index(fdata, type, n);
-}
-
-static int rna_uv_texture_check(CollectionPropertyIterator *UNUSED(iter), void *data)
-{
- CustomDataLayer *layer= (CustomDataLayer*)data;
- return (layer->type != CD_MTFACE);
-}
-
-static void rna_Mesh_uv_textures_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- rna_iterator_array_begin(iter, (void*)fdata->layers, sizeof(CustomDataLayer), fdata->totlayer, 0, rna_uv_texture_check);
-}
-
-static int rna_Mesh_uv_textures_length(PointerRNA *ptr)
-{
- return rna_CustomDataLayer_length(ptr, CD_MTFACE);
-}
-
-static PointerRNA rna_Mesh_active_uv_texture_get(PointerRNA *ptr)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- int index= CustomData_get_active_layer_index(fdata, CD_MTFACE);
- CustomDataLayer *cdl= (index == -1)? NULL: &fdata->layers[index];
-
- return rna_pointer_inherit_refine(ptr, &RNA_MeshTextureFaceLayer, cdl);
-}
-
-static PointerRNA rna_Mesh_uv_texture_clone_get(PointerRNA *ptr)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- int index= CustomData_get_clone_layer_index(fdata, CD_MTFACE);
- CustomDataLayer *cdl= (index == -1)? NULL: &fdata->layers[index];
-
- return rna_pointer_inherit_refine(ptr, &RNA_MeshTextureFaceLayer, cdl);
-}
-
-static PointerRNA rna_Mesh_uv_texture_stencil_get(PointerRNA *ptr)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- int index= CustomData_get_stencil_layer_index(fdata, CD_MTFACE);
- CustomDataLayer *cdl= (index == -1)? NULL: &fdata->layers[index];
-
- return rna_pointer_inherit_refine(ptr, &RNA_MeshTextureFaceLayer, cdl);
-}
-
-static void rna_Mesh_active_uv_texture_set(PointerRNA *ptr, PointerRNA value)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- CustomDataLayer *cdl;
- int a;
-
- for(cdl=fdata->layers, a=0; a<fdata->totlayer; cdl++, a++) {
- if(value.data == cdl) {
- CustomData_set_layer_active_index(fdata, CD_MTFACE, a);
- mesh_update_customdata_pointers(me);
- return;
- }
- }
+ CustomData_set_layer_clone_index(data, type, n);
}
-static void rna_Mesh_uv_texture_clone_set(PointerRNA *ptr, PointerRNA value)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- CustomDataLayer *cdl;
- int a;
+/* uv_loop_layers */
- for(cdl=fdata->layers, a=0; a<fdata->totlayer; cdl++, a++) {
- if(value.data == cdl) {
- CustomData_set_layer_clone_index(fdata, CD_MTFACE, a);
- return;
- }
- }
-}
+DEFINE_CUSTOMDATA_LAYER_COLLECTION(uv_loop_layer, ldata, CD_MLOOPUV)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(uv_loop_layer, ldata, CD_MLOOPUV, active, MeshUVLoopLayer)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(uv_loop_layer, ldata, CD_MLOOPUV, clone, MeshUVLoopLayer)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(uv_loop_layer, ldata, CD_MLOOPUV, stencil, MeshUVLoopLayer)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(uv_loop_layer, ldata, CD_MLOOPUV, render, MeshUVLoopLayer)
-static void rna_Mesh_uv_texture_stencil_set(PointerRNA *ptr, PointerRNA value)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- CustomDataLayer *cdl;
- int a;
-
- for(cdl=fdata->layers, a=0; a<fdata->totlayer; cdl++, a++) {
- if(value.data == cdl) {
- CustomData_set_layer_stencil_index(fdata, CD_MTFACE, a);
- return;
- }
- }
-}
-
-static int rna_Mesh_active_uv_texture_index_get(PointerRNA *ptr)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- return CustomData_get_active_layer(fdata, CD_MTFACE);
-}
+/* MeshUVLoopLayer */
-static int rna_Mesh_uv_texture_clone_index_get(PointerRNA *ptr)
+static char *rna_MeshUVLoopLayer_path(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- return CustomData_get_clone_layer(fdata, CD_MTFACE);
-}
-
-static int rna_Mesh_uv_texture_stencil_index_get(PointerRNA *ptr)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- return CustomData_get_stencil_layer(fdata, CD_MTFACE);
-}
-
-static void rna_Mesh_active_uv_texture_index_set(PointerRNA *ptr, int value)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
-
- CustomData_set_layer_active(fdata, CD_MTFACE, value);
- mesh_update_customdata_pointers(me);
-}
-
-static void rna_Mesh_uv_texture_clone_index_set(PointerRNA *ptr, int value)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
-
- CustomData_set_layer_clone(fdata, CD_MTFACE, value);
-}
-
-static void rna_Mesh_uv_texture_stencil_index_set(PointerRNA *ptr, int value)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
-
- CustomData_set_layer_stencil(fdata, CD_MTFACE, value);
-}
-
-static void rna_Mesh_active_uv_texture_index_range(PointerRNA *ptr, int *min, int *max)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
-
- *min= 0;
- *max= CustomData_number_of_layers(fdata, CD_MTFACE)-1;
- *max= MAX2(0, *max);
+ return BLI_sprintfN("uv_loop_layer[\"%s\"]", ((CustomDataLayer*)ptr->data)->name);
}
-static PointerRNA rna_Mesh_active_mtface_get(PointerRNA *ptr)
+static void rna_MeshUVLoopLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
- MTFace *tf;
-
- if (em && EM_texFaceCheck(em))
- {
- tf = EM_get_active_mtface(em, NULL, NULL, 1);
-
- return rna_pointer_inherit_refine(ptr, &RNA_MeshTextureFace, tf);
- }
-
- return rna_pointer_inherit_refine(ptr, &RNA_MeshTextureFace, NULL);
+ Mesh *me = rna_mesh(ptr);
+ CustomDataLayer *layer = (CustomDataLayer *)ptr->data;
+ rna_iterator_array_begin(iter, layer->data, sizeof(MLoopUV), (me->edit_btmesh) ? 0 : me->totloop, 0, NULL);
}
-static void rna_MeshTextureFace_uv1_get(PointerRNA *ptr, float *values)
+static int rna_MeshUVLoopLayer_data_length(PointerRNA *ptr)
{
- MTFace *mtface= (MTFace*)ptr->data;
-
- values[0]= mtface->uv[0][0];
- values[1]= mtface->uv[0][1];
+ Mesh *me = rna_mesh(ptr);
+ return (me->edit_btmesh) ? 0 : me->totloop;
}
-static void rna_MeshTextureFace_uv1_set(PointerRNA *ptr, const float *values)
-{
- MTFace *mtface= (MTFace*)ptr->data;
+/* face uv_textures */
- mtface->uv[0][0]= values[0];
- mtface->uv[0][1]= values[1];
-}
+DEFINE_CUSTOMDATA_LAYER_COLLECTION(tessface_uv_texture, fdata, CD_MTFACE)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(tessface_uv_texture, fdata, CD_MTFACE, active, MeshTextureFaceLayer)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(tessface_uv_texture, fdata, CD_MTFACE, clone, MeshTextureFaceLayer)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(tessface_uv_texture, fdata, CD_MTFACE, stencil, MeshTextureFaceLayer)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(tessface_uv_texture, fdata, CD_MTFACE, render, MeshTextureFaceLayer)
-static void rna_MeshTextureFace_uv2_get(PointerRNA *ptr, float *values)
+static void rna_MeshTextureFaceLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- MTFace *mtface= (MTFace*)ptr->data;
-
- values[0]= mtface->uv[1][0];
- values[1]= mtface->uv[1][1];
+ Mesh *me = rna_mesh(ptr);
+ CustomDataLayer *layer= (CustomDataLayer*)ptr->data;
+ rna_iterator_array_begin(iter, layer->data, sizeof(MTFace), (me->edit_btmesh)? 0: me->totface, 0, NULL);
}
-static void rna_MeshTextureFace_uv2_set(PointerRNA *ptr, const float *values)
+static int rna_MeshTextureFaceLayer_data_length(PointerRNA *ptr)
{
- MTFace *mtface= (MTFace*)ptr->data;
-
- mtface->uv[1][0]= values[0];
- mtface->uv[1][1]= values[1];
+ Mesh *me = rna_mesh(ptr);
+ return (me->edit_btmesh)? 0: me->totface;
}
-static void rna_MeshTextureFace_uv3_get(PointerRNA *ptr, float *values)
+static int rna_MeshTextureFaceLayer_active_render_get(PointerRNA *ptr)
{
- MTFace *mtface= (MTFace*)ptr->data;
-
- values[0]= mtface->uv[2][0];
- values[1]= mtface->uv[2][1];
+ return rna_CustomDataLayer_active_get(ptr, rna_mesh_fdata(ptr), CD_MTFACE, 1);
}
-static void rna_MeshTextureFace_uv3_set(PointerRNA *ptr, const float *values)
+static int rna_MeshTextureFaceLayer_active_get(PointerRNA *ptr)
{
- MTFace *mtface= (MTFace*)ptr->data;
-
- mtface->uv[2][0]= values[0];
- mtface->uv[2][1]= values[1];
+ return rna_CustomDataLayer_active_get(ptr, rna_mesh_fdata(ptr), CD_MTFACE, 0);
}
-static void rna_MeshTextureFace_uv4_get(PointerRNA *ptr, float *values)
+static int rna_MeshTextureFaceLayer_clone_get(PointerRNA *ptr)
{
- MTFace *mtface= (MTFace*)ptr->data;
-
- values[0]= mtface->uv[3][0];
- values[1]= mtface->uv[3][1];
+ return rna_CustomDataLayer_clone_get(ptr, rna_mesh_fdata(ptr), CD_MTFACE, 0);
}
-static void rna_MeshTextureFace_uv4_set(PointerRNA *ptr, const float *values)
+static void rna_MeshTextureFaceLayer_active_render_set(PointerRNA *ptr, int value)
{
- MTFace *mtface= (MTFace*)ptr->data;
-
- mtface->uv[3][0]= values[0];
- mtface->uv[3][1]= values[1];
+ rna_CustomDataLayer_active_set(ptr, rna_mesh_fdata(ptr), value, CD_MTFACE, 1);
}
-static int rna_CustomDataData_numverts(PointerRNA *ptr, int type)
+static void rna_MeshTextureFaceLayer_active_set(PointerRNA *ptr, int value)
{
- Mesh *me= (Mesh*)ptr->id.data;
- CustomData *fdata= rna_mesh_fdata(me);
- CustomDataLayer *cdl;
- int a, b;
-
- for(cdl=fdata->layers, a=0; a<fdata->totlayer; cdl++, a++) {
- if(cdl->type == type) {
- b= ((char*)ptr->data - ((char*)cdl->data))/CustomData_sizeof(type);
- if(b >= 0 && b < me->totface)
- return (me->mface[b].v4? 4: 3);
- }
- }
-
- return 0;
+ rna_CustomDataLayer_active_set(ptr, rna_mesh_fdata(ptr), value, CD_MTFACE, 0);
}
-static int rna_MeshTextureFace_uv_get_length(PointerRNA *ptr, int length[RNA_MAX_ARRAY_DIMENSION])
+static void rna_MeshTextureFaceLayer_clone_set(PointerRNA *ptr, int value)
{
- length[0]= rna_CustomDataData_numverts(ptr, CD_MTFACE);
- length[1]= 2;
- return length[0]*length[1];
+ rna_CustomDataLayer_clone_set(ptr, rna_mesh_fdata(ptr), value, CD_MTFACE, 0);
}
-static void rna_MeshTextureFace_uv_get(PointerRNA *ptr, float *values)
+static void rna_MeshTextureFaceLayer_name_set(PointerRNA *ptr, const char *value)
{
- MTFace *mtface= (MTFace*)ptr->data;
- int totvert= rna_CustomDataData_numverts(ptr, CD_MTFACE);
-
- memcpy(values, mtface->uv, totvert * 2 * sizeof(float));
+ CustomData *fdata= rna_mesh_fdata(ptr);
+ CustomDataLayer *cdl= (CustomDataLayer*)ptr->data;
+ BLI_strncpy_utf8(cdl->name, value, sizeof(cdl->name));
+ CustomData_set_layer_unique_name(fdata, cdl - fdata->layers);
}
-static void rna_MeshTextureFace_uv_set(PointerRNA *ptr, const float *values)
-{
- MTFace *mtface= (MTFace*)ptr->data;
- int totvert= rna_CustomDataData_numverts(ptr, CD_MTFACE);
+/* poly uv_textures */
- memcpy(mtface->uv, values, totvert * 2 * sizeof(float));
-}
+DEFINE_CUSTOMDATA_LAYER_COLLECTION(uv_texture, pdata, CD_MTEXPOLY)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(uv_texture, pdata, CD_MTEXPOLY, active, MeshTexturePolyLayer)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(uv_texture, pdata, CD_MTEXPOLY, clone, MeshTexturePolyLayer)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(uv_texture, pdata, CD_MTEXPOLY, stencil, MeshTexturePolyLayer)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(uv_texture, pdata, CD_MTEXPOLY, render, MeshTexturePolyLayer)
-static void rna_MeshTextureFaceLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
+static void rna_MeshTexturePolyLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
CustomDataLayer *layer= (CustomDataLayer*)ptr->data;
- rna_iterator_array_begin(iter, layer->data, sizeof(MTFace), (me->edit_mesh)? 0: me->totface, 0, NULL);
+ rna_iterator_array_begin(iter, layer->data, sizeof(MTexPoly), (me->edit_btmesh) ? 0 : me->totpoly, 0, NULL);
}
-static int rna_MeshTextureFaceLayer_data_length(PointerRNA *ptr)
+static int rna_MeshTexturePolyLayer_data_length(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
- return (me->edit_mesh)? 0: me->totface;
+ Mesh *me = rna_mesh(ptr);
+ return (me->edit_btmesh) ? 0 : me->totpoly;
}
-static int rna_MeshTextureFaceLayer_active_render_get(PointerRNA *ptr)
+static int rna_MeshTexturePolyLayer_active_render_get(PointerRNA *ptr)
{
- return rna_CustomDataLayer_active_get(ptr, CD_MTFACE, 1);
+ return rna_CustomDataLayer_active_get(ptr, rna_mesh_pdata(ptr), CD_MTEXPOLY, 1);
}
-static int rna_MeshTextureFaceLayer_active_get(PointerRNA *ptr)
+static int rna_MeshTexturePolyLayer_active_get(PointerRNA *ptr)
{
- return rna_CustomDataLayer_active_get(ptr, CD_MTFACE, 0);
+ return rna_CustomDataLayer_active_get(ptr, rna_mesh_pdata(ptr), CD_MTEXPOLY, 0);
}
-static int rna_MeshTextureFaceLayer_clone_get(PointerRNA *ptr)
+static int rna_MeshTexturePolyLayer_clone_get(PointerRNA *ptr)
{
- return rna_CustomDataLayer_clone_get(ptr, CD_MTFACE, 0);
+ return rna_CustomDataLayer_clone_get(ptr, rna_mesh_pdata(ptr), CD_MTEXPOLY, 0);
}
-static void rna_MeshTextureFaceLayer_active_render_set(PointerRNA *ptr, int value)
+static void rna_MeshTexturePolyLayer_active_render_set(PointerRNA *ptr, int value)
{
- rna_CustomDataLayer_active_set(ptr, value, CD_MTFACE, 1);
+ rna_CustomDataLayer_active_set(ptr, rna_mesh_pdata(ptr), value, CD_MTEXPOLY, 1);
}
-static void rna_MeshTextureFaceLayer_active_set(PointerRNA *ptr, int value)
+static void rna_MeshTexturePolyLayer_active_set(PointerRNA *ptr, int value)
{
- rna_CustomDataLayer_active_set(ptr, value, CD_MTFACE, 0);
+ rna_CustomDataLayer_active_set(ptr, rna_mesh_pdata(ptr), value, CD_MTEXPOLY, 0);
}
-static void rna_MeshTextureFaceLayer_clone_set(PointerRNA *ptr, int value)
+static void rna_MeshTexturePolyLayer_clone_set(PointerRNA *ptr, int value)
{
- rna_CustomDataLayer_clone_set(ptr, value, CD_MTFACE, 0);
+ rna_CustomDataLayer_clone_set(ptr, rna_mesh_pdata(ptr), value, CD_MTEXPOLY, 0);
}
-static void rna_MeshTextureFaceLayer_name_set(PointerRNA *ptr, const char *value)
+static void rna_MeshTexturePolyLayer_name_set(PointerRNA *ptr, const char *value)
{
- Mesh *me= (Mesh*)ptr->id.data;
- CustomData *fdata= rna_mesh_fdata(me);
+ CustomData *pdata= rna_mesh_pdata(ptr);
CustomDataLayer *cdl= (CustomDataLayer*)ptr->data;
BLI_strncpy_utf8(cdl->name, value, sizeof(cdl->name));
- CustomData_set_layer_unique_name(fdata, cdl - fdata->layers);
+ CustomData_set_layer_unique_name(pdata, cdl - pdata->layers);
}
-static int rna_vertex_color_check(CollectionPropertyIterator *UNUSED(iter), void *data)
-{
- CustomDataLayer *layer= (CustomDataLayer*)data;
- return (layer->type != CD_MCOL);
-}
+/* vertex_color_layers */
-static void rna_Mesh_vertex_colors_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
-{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- rna_iterator_array_begin(iter, (void*)fdata->layers, sizeof(CustomDataLayer), fdata->totlayer, 0, rna_vertex_color_check);
-}
+DEFINE_CUSTOMDATA_LAYER_COLLECTION(tessface_vertex_color, fdata, CD_MCOL)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(tessface_vertex_color, fdata, CD_MCOL, active, MeshColorLayer)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(tessface_vertex_color, fdata, CD_MCOL, render, MeshColorLayer)
-static int rna_Mesh_vertex_colors_length(PointerRNA *ptr)
+static void rna_MeshColorLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- return rna_CustomDataLayer_length(ptr, CD_MCOL);
+ Mesh *me = rna_mesh(ptr);
+ CustomDataLayer *layer= (CustomDataLayer*)ptr->data;
+ rna_iterator_array_begin(iter, layer->data, sizeof(CD_MCOL), me->totloop, 0, NULL);
}
-static PointerRNA rna_Mesh_active_vertex_color_get(PointerRNA *ptr)
+static int rna_MeshColorLayer_data_length(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- int index= CustomData_get_active_layer_index(fdata, CD_MCOL);
- CustomDataLayer *cdl= (index == -1)? NULL: &fdata->layers[index];
-
- return rna_pointer_inherit_refine(ptr, &RNA_MeshColorLayer, cdl);
+ Mesh *me = rna_mesh(ptr);
+ return me->totloop;
}
-static void rna_Mesh_active_vertex_color_set(PointerRNA *ptr, PointerRNA value)
+static int rna_MeshColorLayer_active_render_get(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- CustomDataLayer *cdl;
- int a;
-
- for(cdl=fdata->layers, a=0; a<fdata->totlayer; cdl++, a++) {
- if(value.data == cdl) {
- CustomData_set_layer_active_index(fdata, CD_MCOL, a);
- mesh_update_customdata_pointers(me);
- return;
- }
- }
+ return rna_CustomDataLayer_active_get(ptr, rna_mesh_fdata(ptr), CD_MCOL, 1);
}
-static int rna_Mesh_active_vertex_color_index_get(PointerRNA *ptr)
+static int rna_MeshColorLayer_active_get(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- return CustomData_get_active_layer(fdata, CD_MCOL);
+ return rna_CustomDataLayer_active_get(ptr, rna_mesh_fdata(ptr), CD_MCOL, 0);
}
-static void rna_Mesh_active_vertex_color_index_set(PointerRNA *ptr, int value)
+static void rna_MeshColorLayer_active_render_set(PointerRNA *ptr, int value)
{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
-
- CustomData_set_layer_active(fdata, CD_MCOL, value);
- mesh_update_customdata_pointers(me);
+ rna_CustomDataLayer_active_set(ptr, rna_mesh_fdata(ptr), value, CD_MCOL, 1);
}
-static void rna_Mesh_active_vertex_color_index_range(PointerRNA *ptr, int *min, int *max)
+static void rna_MeshColorLayer_active_set(PointerRNA *ptr, int value)
{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
-
- *min= 0;
- *max= CustomData_number_of_layers(fdata, CD_MCOL)-1;
- *max= MAX2(0, *max);
+ rna_CustomDataLayer_active_set(ptr, rna_mesh_fdata(ptr), value, CD_MCOL, 0);
}
-static void rna_MeshColorLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION(vertex_color, ldata, CD_MLOOPCOL)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(vertex_color, ldata, CD_MLOOPCOL, active, MeshLoopColorLayer)
+DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(vertex_color, ldata, CD_MLOOPCOL, render, MeshLoopColorLayer)
+
+static void rna_MeshLoopColorLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
CustomDataLayer *layer= (CustomDataLayer*)ptr->data;
- rna_iterator_array_begin(iter, layer->data, sizeof(MCol)*4, (me->edit_mesh)? 0: me->totface, 0, NULL);
+ rna_iterator_array_begin(iter, layer->data, sizeof(CD_MLOOPCOL), me->totloop, 0, NULL);
}
-static int rna_MeshColorLayer_data_length(PointerRNA *ptr)
+static int rna_MeshLoopColorLayer_data_length(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
- return (me->edit_mesh)? 0: me->totface;
+ Mesh *me = rna_mesh(ptr);
+ return me->totloop;
}
-static int rna_MeshColorLayer_active_render_get(PointerRNA *ptr)
+static int rna_MeshLoopColorLayer_active_render_get(PointerRNA *ptr)
{
- return rna_CustomDataLayer_active_get(ptr, CD_MCOL, 1);
+ return rna_CustomDataLayer_active_get(ptr, rna_mesh_ldata(ptr), CD_MLOOPCOL, 1);
}
-static int rna_MeshColorLayer_active_get(PointerRNA *ptr)
+static int rna_MeshLoopColorLayer_active_get(PointerRNA *ptr)
{
- return rna_CustomDataLayer_active_get(ptr, CD_MCOL, 0);
+ return rna_CustomDataLayer_active_get(ptr, rna_mesh_ldata(ptr), CD_MLOOPCOL, 0);
}
-static void rna_MeshColorLayer_active_render_set(PointerRNA *ptr, int value)
+static void rna_MeshLoopColorLayer_active_render_set(PointerRNA *ptr, int value)
{
- rna_CustomDataLayer_active_set(ptr, value, CD_MCOL, 1);
+ rna_CustomDataLayer_active_set(ptr, rna_mesh_ldata(ptr), value, CD_MLOOPCOL, 1);
}
-static void rna_MeshColorLayer_active_set(PointerRNA *ptr, int value)
+static void rna_MeshLoopColorLayer_active_set(PointerRNA *ptr, int value)
{
- rna_CustomDataLayer_active_set(ptr, value, CD_MCOL, 0);
+ rna_CustomDataLayer_active_set(ptr, rna_mesh_ldata(ptr), value, CD_MLOOPCOL, 0);
}
-static void rna_MeshColorLayer_name_set(PointerRNA *ptr, const char *value)
+static void rna_MeshLoopColorLayer_name_set(PointerRNA *ptr, const char *value)
{
- Mesh *me= (Mesh*)ptr->id.data;
- CustomData *fdata= rna_mesh_fdata(me);
+ /* Mesh *me = rna_mesh(ptr); */ /* UNUSED */
+ /* CustomData *pdata = rna_mesh_pdata(ptr); */ /* UNUSED */
CustomDataLayer *cdl= (CustomDataLayer*)ptr->data;
BLI_strncpy_utf8(cdl->name, value, sizeof(cdl->name));
- CustomData_set_layer_unique_name(fdata, cdl - fdata->layers);
+ CustomData_set_layer_unique_name(rna_mesh_ldata(ptr), cdl - rna_mesh_ldata(ptr)->layers);
}
static void rna_MeshFloatPropertyLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
CustomDataLayer *layer= (CustomDataLayer*)ptr->data;
- rna_iterator_array_begin(iter, layer->data, sizeof(MFloatProperty), (me->edit_mesh)? 0: me->totface, 0, NULL);
+ rna_iterator_array_begin(iter, layer->data, sizeof(MFloatProperty), me->totface, 0, NULL);
}
static int rna_MeshFloatPropertyLayer_data_length(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
- return (me->edit_mesh)? 0: me->totface;
+ Mesh *me = rna_mesh(ptr);
+ return me->totface;
}
-static int rna_float_layer_check(CollectionPropertyIterator *UNUSED(iter), void *data)
+static int rna_float_layer_check(CollectionPropertyIterator *iter, void *data)
{
CustomDataLayer *layer= (CustomDataLayer*)data;
return (layer->type != CD_PROP_FLT);
@@ -844,17 +759,16 @@ static int rna_float_layer_check(CollectionPropertyIterator *UNUSED(iter), void
static void rna_Mesh_float_layers_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- rna_iterator_array_begin(iter, (void*)fdata->layers, sizeof(CustomDataLayer), fdata->totlayer, 0, rna_float_layer_check);
+ CustomData *pdata = rna_mesh_pdata(ptr);
+ rna_iterator_array_begin(iter, (void*)pdata->layers, sizeof(CustomDataLayer), pdata->totlayer, 0, rna_float_layer_check);
}
static int rna_Mesh_float_layers_length(PointerRNA *ptr)
{
- return rna_CustomDataLayer_length(ptr, CD_PROP_FLT);
+ return CustomData_number_of_layers(rna_mesh_pdata(ptr), CD_PROP_FLT);
}
-static int rna_int_layer_check(CollectionPropertyIterator *UNUSED(iter), void *data)
+static int rna_int_layer_check(CollectionPropertyIterator *iter, void *data)
{
CustomDataLayer *layer= (CustomDataLayer*)data;
return (layer->type != CD_PROP_INT);
@@ -862,30 +776,29 @@ static int rna_int_layer_check(CollectionPropertyIterator *UNUSED(iter), void *d
static void rna_MeshIntPropertyLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
CustomDataLayer *layer= (CustomDataLayer*)ptr->data;
- rna_iterator_array_begin(iter, layer->data, sizeof(MIntProperty), (me->edit_mesh)? 0: me->totface, 0, NULL);
+ rna_iterator_array_begin(iter, layer->data, sizeof(MIntProperty), me->totface, 0, NULL);
}
static int rna_MeshIntPropertyLayer_data_length(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
- return (me->edit_mesh)? 0: me->totface;
+ Mesh *me = rna_mesh(ptr);
+ return me->totface;
}
static void rna_Mesh_int_layers_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- rna_iterator_array_begin(iter, (void*)fdata->layers, sizeof(CustomDataLayer), fdata->totlayer, 0, rna_int_layer_check);
+ CustomData *pdata = rna_mesh_pdata(ptr);
+ rna_iterator_array_begin(iter, (void*)pdata->layers, sizeof(CustomDataLayer), pdata->totlayer, 0, rna_int_layer_check);
}
static int rna_Mesh_int_layers_length(PointerRNA *ptr)
{
- return rna_CustomDataLayer_length(ptr, CD_PROP_INT);
+ return CustomData_number_of_layers(rna_mesh_pdata(ptr), CD_PROP_INT);
}
-static int rna_string_layer_check(CollectionPropertyIterator *UNUSED(iter), void *data)
+static int rna_string_layer_check(CollectionPropertyIterator *iter, void *data)
{
CustomDataLayer *layer= (CustomDataLayer*)data;
return (layer->type != CD_PROP_STR);
@@ -893,32 +806,31 @@ static int rna_string_layer_check(CollectionPropertyIterator *UNUSED(iter), void
static void rna_MeshStringPropertyLayer_data_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
CustomDataLayer *layer= (CustomDataLayer*)ptr->data;
- rna_iterator_array_begin(iter, layer->data, sizeof(MStringProperty), (me->edit_mesh)? 0: me->totface, 0, NULL);
+ rna_iterator_array_begin(iter, layer->data, sizeof(MStringProperty), me->totface, 0, NULL);
}
static int rna_MeshStringPropertyLayer_data_length(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
- return (me->edit_mesh)? 0: me->totface;
+ Mesh *me = rna_mesh(ptr);
+ return me->totface;
}
static void rna_Mesh_string_layers_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->data;
- CustomData *fdata= rna_mesh_fdata(me);
- rna_iterator_array_begin(iter, (void*)fdata->layers, sizeof(CustomDataLayer), fdata->totlayer, 0, rna_string_layer_check);
+ CustomData *pdata = rna_mesh_pdata(ptr);
+ rna_iterator_array_begin(iter, (void*)pdata->layers, sizeof(CustomDataLayer), pdata->totlayer, 0, rna_string_layer_check);
}
static int rna_Mesh_string_layers_length(PointerRNA *ptr)
{
- return rna_CustomDataLayer_length(ptr, CD_PROP_STR);
+ return CustomData_number_of_layers(rna_mesh_pdata(ptr), CD_PROP_STR);
}
static void rna_TextureFace_image_set(PointerRNA *ptr, PointerRNA value)
{
- MTFace *tf= (MTFace*)ptr->data;
+ MTexPoly *tf= (MTexPoly*)ptr->data;
ID *id= value.data;
if(id) {
@@ -935,7 +847,7 @@ static void rna_TextureFace_image_set(PointerRNA *ptr, PointerRNA value)
static void rna_Mesh_auto_smooth_angle_set(PointerRNA *ptr, float value)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
value= RAD2DEGF(value);
CLAMP(value, 1.0f, 80.0f);
me->smoothresh= (int)value;
@@ -943,7 +855,7 @@ static void rna_Mesh_auto_smooth_angle_set(PointerRNA *ptr, float value)
static float rna_Mesh_auto_smooth_angle_get(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
return DEG2RADF((float)me->smoothresh);
}
@@ -971,94 +883,165 @@ static void rna_MeshFace_verts_set(PointerRNA *ptr, const int *values)
memcpy(&face->v1, values, (face->v4 ? 4 : 3) * sizeof(int));
}
+/* poly.vertices - this is faked loop access for convenience */
+static int rna_MeshPoly_vertices_get_length(PointerRNA *ptr, int length[RNA_MAX_ARRAY_DIMENSION])
+{
+ MPoly *mp= (MPoly*)ptr->data;
+ /* note, raw access uses dummy item, this _could_ crash, watch out for this, mface uses it but it cant work here */
+ return (length[0]= mp->totloop);
+}
+
+static void rna_MeshPoly_vertices_get(PointerRNA *ptr, int *values)
+{
+ Mesh *me = rna_mesh(ptr);
+ MPoly *mp= (MPoly*)ptr->data;
+ MLoop *ml= &me->mloop[mp->loopstart];
+ unsigned int i;
+ for(i= mp->totloop; i > 0; i--, values++, ml++) {
+ *values = ml->v;
+ }
+}
+
+static void rna_MeshPoly_vertices_set(PointerRNA *ptr, const int *values)
+{
+ Mesh *me = rna_mesh(ptr);
+ MPoly *mp= (MPoly*)ptr->data;
+ MLoop *ml= &me->mloop[mp->loopstart];
+ unsigned int i;
+ for(i= mp->totloop; i > 0; i--, values++, ml++) {
+ ml->v = *values;
+ }
+}
+
+
static int rna_MeshVertex_index_get(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
MVert *vert= (MVert*)ptr->data;
return (int)(vert - me->mvert);
}
static int rna_MeshEdge_index_get(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
MEdge *edge= (MEdge*)ptr->data;
return (int)(edge - me->medge);
}
static int rna_MeshFace_index_get(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
+ Mesh *me = rna_mesh(ptr);
MFace *face= (MFace*)ptr->data;
return (int)(face - me->mface);
}
+static int rna_MeshPolygon_index_get(PointerRNA *ptr)
+{
+ Mesh *me = rna_mesh(ptr);
+ MPoly *mpoly= (MPoly*)ptr->data;
+ return (int)(mpoly - me->mpoly);
+}
+
/* path construction */
static char *rna_VertexGroupElement_path(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data; /* XXX not always! */
+ Mesh *me = rna_mesh(ptr); /* XXX not always! */
MDeformWeight *dw= (MDeformWeight*)ptr->data;
MDeformVert *dvert;
int a, b;
- /* sanity check: make sure that mesh pointer is valid */
- if (me == NULL)
- return NULL;
- else if (GS(me->id.name) != ID_ME) {
- /* if object pointer, try to resolve the object's data to mesh pointer */
- if (GS(me->id.name) == ID_OB) {
- Object *ob = (Object *)me;
-
- if (ob->type == OB_MESH)
- me = (Mesh *)ob->data;
- else
- return NULL; /* nothing can be done */
- }
- else
- return NULL; /* nothing can be done */
- }
-
- for(a=0, dvert=me->dvert; a<me->totvert; a++, dvert++) {
- for(b=0; b<dvert->totweight; b++) {
+ for(a=0, dvert=me->dvert; a<me->totvert; a++, dvert++)
+ for(b=0; b<dvert->totweight; b++)
if(dw == &dvert->dw[b])
- return BLI_sprintfN("vertices[%d].groups[%d]", a, b);
- }
- }
+ return BLI_sprintfN("verts[%d].groups[%d]", a, b);
return NULL;
}
+static char *rna_MeshPolygon_path(PointerRNA *ptr)
+{
+ return BLI_sprintfN("polygons[%d]", (int)((MPoly*)ptr->data - rna_mesh(ptr)->mpoly));
+}
+
static char *rna_MeshFace_path(PointerRNA *ptr)
{
- return BLI_sprintfN("faces[%d]", (int)((MFace*)ptr->data - ((Mesh*)ptr->id.data)->mface));
+ return BLI_sprintfN("faces[%d]", (int)((MFace*)ptr->data - rna_mesh(ptr)->mface));
}
static char *rna_MeshEdge_path(PointerRNA *ptr)
{
- return BLI_sprintfN("edges[%d]", (int)((MEdge*)ptr->data - ((Mesh*)ptr->id.data)->medge));
+ return BLI_sprintfN("edges[%d]", (int)((MEdge*)ptr->data - rna_mesh(ptr)->medge));
+}
+
+static char *rna_MeshLoop_path(PointerRNA *ptr)
+{
+ return BLI_sprintfN("loops[%d]", (int)((MLoop*)ptr->data - rna_mesh(ptr)->mloop));
}
+
static char *rna_MeshVertex_path(PointerRNA *ptr)
{
- return BLI_sprintfN("vertices[%d]", (int)((MVert*)ptr->data - ((Mesh*)ptr->id.data)->mvert));
+ return BLI_sprintfN("vertices[%d]", (int)((MVert*)ptr->data - rna_mesh(ptr)->mvert));
}
static char *rna_MeshTextureFaceLayer_path(PointerRNA *ptr)
{
+ return BLI_sprintfN("tessface_uv_textures[\"%s\"]", ((CustomDataLayer*)ptr->data)->name);
+}
+
+static char *rna_MeshTexturePolyLayer_path(PointerRNA *ptr)
+{
return BLI_sprintfN("uv_textures[\"%s\"]", ((CustomDataLayer*)ptr->data)->name);
}
-static char *rna_CustomDataData_path(PointerRNA *ptr, char *collection, int type)
+static char *rna_PolyCustomData_data_path(PointerRNA *ptr, char *collection, int type)
{
- Mesh *me= (Mesh*)ptr->id.data;
- CustomData *fdata= rna_mesh_fdata(me);
CustomDataLayer *cdl;
- int a, b;
+ Mesh *me = rna_mesh(ptr);
+ CustomData *pdata = rna_mesh_pdata(ptr);
+ int a, b, totpoly = (me->edit_btmesh) ? 0 : me->totpoly;
+
+ for(cdl=pdata->layers, a=0; a<pdata->totlayer; cdl++, a++) {
+ if(cdl->type == type) {
+ b= ((char*)ptr->data - ((char*)cdl->data))/CustomData_sizeof(type);
+ if(b >= 0 && b < totpoly)
+ return BLI_sprintfN("%s[\"%s\"].data[%d]", collection, cdl->name, b);
+ }
+ }
+
+ return NULL;
+}
+
+static char *rna_LoopCustomData_data_path(PointerRNA *ptr, char *collection, int type)
+{
+ CustomDataLayer *cdl;
+ Mesh *me = rna_mesh(ptr);
+ CustomData *ldata = rna_mesh_ldata(ptr);
+ int a, b, totloop = (me->edit_btmesh) ? 0 : me->totloop;
+
+ for(cdl=ldata->layers, a=0; a<ldata->totlayer; cdl++, a++) {
+ if(cdl->type == type) {
+ b= ((char*)ptr->data - ((char*)cdl->data))/CustomData_sizeof(type);
+ if(b >= 0 && b < totloop)
+ return BLI_sprintfN("%s[\"%s\"].data[%d]", collection, cdl->name, b);
+ }
+ }
+
+ return NULL;
+}
+
+static char *rna_FaceCustomData_data_path(PointerRNA *ptr, char *collection, int type)
+{
+ CustomDataLayer *cdl;
+ Mesh *me = rna_mesh(ptr);
+ CustomData *fdata = rna_mesh_fdata(ptr);
+ int a, b, totloop = (me->edit_btmesh) ? 0 : me->totloop;
for(cdl=fdata->layers, a=0; a<fdata->totlayer; cdl++, a++) {
if(cdl->type == type) {
b= ((char*)ptr->data - ((char*)cdl->data))/CustomData_sizeof(type);
- if(b >= 0 && b < me->totface)
+ if(b >= 0 && b < totloop)
return BLI_sprintfN("%s[\"%s\"].data[%d]", collection, cdl->name, b);
}
}
@@ -1066,24 +1049,39 @@ static char *rna_CustomDataData_path(PointerRNA *ptr, char *collection, int type
return NULL;
}
+static char *rna_MeshUVLoop_path(PointerRNA *ptr)
+{
+ return rna_LoopCustomData_data_path(ptr, "uv_loop_layers", CD_MLOOPUV);
+}
+
static char *rna_MeshTextureFace_path(PointerRNA *ptr)
{
- return rna_CustomDataData_path(ptr, "uv_textures", CD_MTFACE);
+ return rna_FaceCustomData_data_path(ptr, "tessface_uv_textures", CD_MTFACE);
+}
+
+static char *rna_MeshTexturePoly_path(PointerRNA *ptr)
+{
+ return rna_PolyCustomData_data_path(ptr, "uv_textures", CD_MTEXPOLY);
}
static char *rna_MeshColorLayer_path(PointerRNA *ptr)
{
+ return BLI_sprintfN("tessface_vertex_colors[\"%s\"]", ((CustomDataLayer*)ptr->data)->name);
+}
+
+static char *rna_MeshLoopColorLayer_path(PointerRNA *ptr)
+{
return BLI_sprintfN("vertex_colors[\"%s\"]", ((CustomDataLayer*)ptr->data)->name);
}
static char *rna_MeshColor_path(PointerRNA *ptr)
{
- return rna_CustomDataData_path(ptr, "vertex_colors", CD_MCOL);
+ return rna_LoopCustomData_data_path(ptr, "vertex_colors", CD_MLOOPCOL);
}
static char *rna_MeshSticky_path(PointerRNA *ptr)
{
- return BLI_sprintfN("sticky[%d]", (int)((MSticky*)ptr->data - ((Mesh*)ptr->id.data)->msticky));
+ return BLI_sprintfN("sticky[%d]", (int)((MSticky*)ptr->data - rna_mesh(ptr)->msticky));
}
static char *rna_MeshIntPropertyLayer_path(PointerRNA *ptr)
@@ -1093,7 +1091,7 @@ static char *rna_MeshIntPropertyLayer_path(PointerRNA *ptr)
static char *rna_MeshIntProperty_path(PointerRNA *ptr)
{
- return rna_CustomDataData_path(ptr, "layers_int", CD_MCOL);
+ return rna_PolyCustomData_data_path(ptr, "layers_int", CD_PROP_INT);
}
static char *rna_MeshFloatPropertyLayer_path(PointerRNA *ptr)
@@ -1103,7 +1101,7 @@ static char *rna_MeshFloatPropertyLayer_path(PointerRNA *ptr)
static char *rna_MeshFloatProperty_path(PointerRNA *ptr)
{
- return rna_CustomDataData_path(ptr, "layers_float", CD_MCOL);
+ return rna_PolyCustomData_data_path(ptr, "layers_float", CD_PROP_FLT);
}
static char *rna_MeshStringPropertyLayer_path(PointerRNA *ptr)
@@ -1113,35 +1111,34 @@ static char *rna_MeshStringPropertyLayer_path(PointerRNA *ptr)
static char *rna_MeshStringProperty_path(PointerRNA *ptr)
{
- return rna_CustomDataData_path(ptr, "layers_string", CD_MCOL);
+ return rna_PolyCustomData_data_path(ptr, "layers_string", CD_PROP_STR);
}
static int rna_Mesh_tot_vert_get(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
- return me->edit_mesh ? me->edit_mesh->totvertsel : 0;
+ Mesh *me = rna_mesh(ptr);
+ return me->edit_btmesh ? me->edit_btmesh->bm->totvertsel : 0;
}
static int rna_Mesh_tot_edge_get(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
- return me->edit_mesh ? me->edit_mesh->totedgesel: 0;
+ Mesh *me = rna_mesh(ptr);
+ return me->edit_btmesh ? me->edit_btmesh->bm->totedgesel: 0;
}
static int rna_Mesh_tot_face_get(PointerRNA *ptr)
{
- Mesh *me= (Mesh*)ptr->id.data;
- return me->edit_mesh ? me->edit_mesh->totfacesel : 0;
+ Mesh *me = rna_mesh(ptr);
+ return me->edit_btmesh ? me->edit_btmesh->bm->totfacesel : 0;
}
static CustomDataLayer *rna_Mesh_vertex_color_new(struct Mesh *me, struct bContext *C, const char *name)
{
- CustomData *fdata;
+ CustomData *ldata = rna_mesh_ldata_helper(me);
CustomDataLayer *cdl= NULL;
int index;
if(ED_mesh_color_add(C, NULL, NULL, me, name, FALSE)) {
- fdata= rna_mesh_fdata(me);
- index= CustomData_get_named_layer_index(fdata, CD_MCOL, name);
- cdl= (index == -1)? NULL: &fdata->layers[index];
+ index= CustomData_get_named_layer_index(ldata, CD_MLOOPCOL, name);
+ cdl= (index == -1)? NULL: &ldata->layers[index];
}
return cdl;
}
@@ -1187,14 +1184,13 @@ static CustomDataLayer *rna_Mesh_string_property_new(struct Mesh *me, struct bCo
static CustomDataLayer *rna_Mesh_uv_texture_new(struct Mesh *me, struct bContext *C, const char *name)
{
- CustomData *fdata;
+ CustomData *pdata = rna_mesh_pdata_helper(me);
CustomDataLayer *cdl= NULL;
int index;
if(ED_mesh_uv_texture_add(C, me, name, FALSE)) {
- fdata= rna_mesh_fdata(me);
- index= CustomData_get_named_layer_index(fdata, CD_MTFACE, name);
- cdl= (index == -1)? NULL: &fdata->layers[index];
+ index= CustomData_get_named_layer_index(pdata, CD_MTEXPOLY, name);
+ cdl= (index == -1)? NULL: &pdata->layers[index];
}
return cdl;
}
@@ -1264,8 +1260,7 @@ static void rna_def_mvert(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "groups", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_funcs(prop, "rna_MeshVertex_groups_begin", "rna_iterator_array_next",
- "rna_iterator_array_end", "rna_iterator_array_get", NULL, NULL, NULL, NULL);
+ RNA_def_property_collection_funcs(prop, "rna_MeshVertex_groups_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", NULL, NULL, NULL, NULL);
RNA_def_property_struct_type(prop, "VertexGroupElement");
RNA_def_property_ui_text(prop, "Groups", "Weights for the vertex groups this vertex is member of");
@@ -1387,12 +1382,12 @@ static void rna_def_mface(BlenderRNA *brna)
RNA_def_property_range(prop, -1.0f, 1.0f);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_float_funcs(prop, "rna_MeshFace_normal_get", NULL, NULL);
- RNA_def_property_ui_text(prop, "Face normal", "Local space unit length normal vector for this face");
+ RNA_def_property_ui_text(prop, "face normal", "local space unit length normal vector for this face");
prop= RNA_def_property(srna, "area", PROP_FLOAT, PROP_UNSIGNED);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_float_funcs(prop, "rna_MeshFace_area_get", NULL, NULL);
- RNA_def_property_ui_text(prop, "Face area", "Read only area of the face");
+ RNA_def_property_ui_text(prop, "face area", "read only area of the face");
prop= RNA_def_property(srna, "index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
@@ -1400,6 +1395,129 @@ static void rna_def_mface(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Index", "Index number of the vertex");
}
+
+static void rna_def_mloop(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "MeshLoop", NULL);
+ RNA_def_struct_sdna(srna, "MLoop");
+ RNA_def_struct_ui_text(srna, "Mesh Loop", "Loop in a Mesh datablock");
+ RNA_def_struct_path_func(srna, "rna_MeshLoop_path");
+ RNA_def_struct_ui_icon(srna, ICON_EDGESEL);
+
+ prop= RNA_def_property(srna, "vertex_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "v");
+ RNA_def_property_ui_text(prop, "Vertex", "Vertex index");
+
+ prop= RNA_def_property(srna, "edge_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "e");
+ RNA_def_property_ui_text(prop, "Edge", "Edge index");
+}
+
+static void rna_def_mpolygon(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "MeshPolygon", NULL);
+ RNA_def_struct_sdna(srna, "MPoly");
+ RNA_def_struct_ui_text(srna, "Mesh Polygon", "Polygon in a Mesh datablock");
+ RNA_def_struct_path_func(srna, "rna_MeshPolygon_path");
+ RNA_def_struct_ui_icon(srna, ICON_FACESEL);
+
+ /* faked, actually access to loop vertex values, dont this way because manually setting up vertex/edge per loop is very low level
+ * instead we setup poly sizes, assign indicies, then calc edges automatic when creating meshes from rna/py */
+ prop= RNA_def_property(srna, "vertices", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_array(prop, 3); // eek, this is still used in some cases but infact we dont want to use it at all here.
+ RNA_def_property_flag(prop, PROP_DYNAMIC);
+ RNA_def_property_dynamic_array_funcs(prop, "rna_MeshPoly_vertices_get_length");
+ RNA_def_property_int_funcs(prop, "rna_MeshPoly_vertices_get", "rna_MeshPoly_vertices_set", NULL);
+ RNA_def_property_ui_text(prop, "Vertices", "Vertex indices");
+
+ /* these are both very low level access */
+ prop= RNA_def_property(srna, "loop_start", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "loopstart");
+ RNA_def_property_ui_text(prop, "Loop Start", "");
+ /* also low level */
+ prop= RNA_def_property(srna, "loop_total", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "totloop");
+ RNA_def_property_ui_text(prop, "Loop Total", "");
+
+ prop= RNA_def_property(srna, "material_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_sdna(prop, NULL, "mat_nr");
+ RNA_def_property_ui_text(prop, "Material Index", "");
+ RNA_def_property_int_funcs(prop, NULL, NULL, "rna_MeshFace_material_index_range");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "select", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_FACE_SEL);
+ RNA_def_property_ui_text(prop, "Select", "");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_select");
+
+ prop= RNA_def_property(srna, "hide", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_HIDE);
+ RNA_def_property_ui_text(prop, "Hide", "");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_select");
+
+ prop= RNA_def_property(srna, "use_smooth", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_SMOOTH);
+ RNA_def_property_ui_text(prop, "Smooth", "");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "normal", PROP_FLOAT, PROP_DIRECTION);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_range(prop, -1.0f, 1.0f);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_float_funcs(prop, "rna_MeshPolygon_normal_get", NULL, NULL);
+ RNA_def_property_ui_text(prop, "face normal", "local space unit length normal vector for this polygon");
+
+ prop= RNA_def_property(srna, "area", PROP_FLOAT, PROP_UNSIGNED);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_float_funcs(prop, "rna_MeshPolygon_area_get", NULL, NULL);
+ RNA_def_property_ui_text(prop, "face area", "read only area of the face");
+
+ prop= RNA_def_property(srna, "index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_int_funcs(prop, "rna_MeshPolygon_index_get", NULL, NULL);
+ RNA_def_property_ui_text(prop, "Index", "Index number of the vertex");
+}
+
+/* mesh.loop_uvs */
+static void rna_def_mloopuv(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "MeshUVLoopLayer", NULL);
+ RNA_def_struct_sdna(srna, "CustomDataLayer");
+ RNA_def_struct_path_func(srna, "rna_MeshUVLoopLayer_path");
+
+ prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(prop, "MeshUVLoop");
+ RNA_def_property_collection_funcs(prop, "rna_MeshUVLoopLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshUVLoopLayer_data_length", NULL, NULL, NULL);
+
+ srna= RNA_def_struct(brna, "MeshUVLoop", NULL);
+ RNA_def_struct_sdna(srna, "MLoopUV");
+ RNA_def_struct_path_func(srna, "rna_MeshUVLoop_path");
+
+ prop= RNA_def_property(srna, "uv", PROP_FLOAT, PROP_XYZ);
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "pin_uv", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", MLOOPUV_PINNED);
+ RNA_def_property_ui_text(prop, "UV Pinned", "");
+
+ prop= RNA_def_property(srna, "select", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", MLOOPUV_VERTSEL);
+ RNA_def_property_ui_text(prop, "UV Select", "");
+
+ prop= RNA_def_property(srna, "select_edge", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", MLOOPUV_EDGESEL);
+ RNA_def_property_ui_text(prop, "UV Edge Select", "");
+}
+
static void rna_def_mtface(BlenderRNA *brna)
{
StructRNA *srna;
@@ -1452,7 +1570,6 @@ static void rna_def_mtface(BlenderRNA *brna)
prop= RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "tpage");
RNA_def_property_pointer_funcs(prop, NULL, "rna_TextureFace_image_set", NULL, NULL);
- RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Image", "");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
@@ -1507,6 +1624,81 @@ static void rna_def_mtface(BlenderRNA *brna)
}
+static void rna_def_mtexpoly(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+#if 0 /* BMESH_TODO: needed later when do another todo */
+ int uv_dim[]= {4, 2};
+#endif
+
+ srna= RNA_def_struct(brna, "MeshTexturePolyLayer", NULL);
+ RNA_def_struct_ui_text(srna, "Mesh UV Map", "UV map with assigned image textures in a Mesh datablock");
+ RNA_def_struct_sdna(srna, "CustomDataLayer");
+ RNA_def_struct_path_func(srna, "rna_MeshTexturePolyLayer_path");
+ RNA_def_struct_ui_icon(srna, ICON_GROUP_UVS);
+
+ prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_struct_name_property(srna, prop);
+ RNA_def_property_string_funcs(prop, NULL, NULL, "rna_MeshTexturePolyLayer_name_set");
+ RNA_def_property_ui_text(prop, "Name", "Name of UV map");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "active", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_MeshTexturePolyLayer_active_get", "rna_MeshTexturePolyLayer_active_set");
+ RNA_def_property_ui_text(prop, "Active", "Set the map as active for display and editing");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "active_render", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "active_rnd", 0);
+ RNA_def_property_boolean_funcs(prop, "rna_MeshTexturePolyLayer_active_render_get", "rna_MeshTexturePolyLayer_active_render_set");
+ RNA_def_property_ui_text(prop, "Active Render", "Set the map as active for rendering");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "active_clone", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "active_clone", 0);
+ RNA_def_property_boolean_funcs(prop, "rna_MeshTexturePolyLayer_clone_get", "rna_MeshTexturePolyLayer_clone_set");
+ RNA_def_property_ui_text(prop, "Active Clone", "Set the map as active for cloning");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(prop, "MeshTexturePoly");
+ RNA_def_property_ui_text(prop, "Data", "");
+ RNA_def_property_collection_funcs(prop, "rna_MeshTexturePolyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshTexturePolyLayer_data_length", NULL, NULL, NULL);
+
+ srna= RNA_def_struct(brna, "MeshTexturePoly", NULL);
+ RNA_def_struct_sdna(srna, "MTexPoly");
+ RNA_def_struct_ui_text(srna, "Mesh UV Map Face", "UV map and image texture for a face");
+ RNA_def_struct_path_func(srna, "rna_MeshTexturePoly_path");
+ RNA_def_struct_ui_icon(srna, ICON_FACESEL_HLT);
+
+ prop= RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "tpage");
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_TextureFace_image_set", NULL, NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Image", "");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "select_uv", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", TF_SEL1);
+ RNA_def_property_array(prop, 4);
+ RNA_def_property_ui_text(prop, "UV Selected", "");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_select");
+
+#if 0 /* moved to MeshUVLoopLayer */
+ prop= RNA_def_property(srna, "pin_uv", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "unwrap", TF_PIN1);
+ RNA_def_property_array(prop, 4);
+ RNA_def_property_ui_text(prop, "UV Pinned", "");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_select");
+
+ prop= RNA_def_property(srna, "uv_raw", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_multi_array(prop, 2, uv_dim);
+ RNA_def_property_float_sdna(prop, NULL, "uv");
+ RNA_def_property_ui_text(prop, "UV", "Fixed size UV coordinates array");
+#endif
+}
+
static void rna_def_msticky(BlenderRNA *brna)
{
StructRNA *srna;
@@ -1535,7 +1727,7 @@ static void rna_def_mcol(BlenderRNA *brna)
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_struct_name_property(srna, prop);
- RNA_def_property_string_funcs(prop, NULL, NULL, "rna_MeshColorLayer_name_set");
+ RNA_def_property_string_funcs(prop, NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Name", "Name of Vertex color layer");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
@@ -1553,9 +1745,7 @@ static void rna_def_mcol(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshColor");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshColorLayer_data_begin", "rna_iterator_array_next",
- "rna_iterator_array_end", "rna_iterator_array_get",
- "rna_MeshColorLayer_data_length", NULL, NULL, NULL);
+ RNA_def_property_collection_funcs(prop, "rna_MeshColorLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshColorLayer_data_length", NULL, NULL, NULL);
srna= RNA_def_struct(brna, "MeshColor", NULL);
RNA_def_struct_sdna(srna, "MCol");
@@ -1591,6 +1781,53 @@ static void rna_def_mcol(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
}
+static void rna_def_mloopcol(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "MeshLoopColorLayer", NULL);
+ RNA_def_struct_ui_text(srna, "Mesh Vertex Color Layer", "Layer of vertex colors in a Mesh datablock");
+ RNA_def_struct_sdna(srna, "CustomDataLayer");
+ RNA_def_struct_path_func(srna, "rna_MeshLoopColorLayer_path");
+ RNA_def_struct_ui_icon(srna, ICON_GROUP_VCOL);
+
+ prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_struct_name_property(srna, prop);
+ RNA_def_property_string_funcs(prop, NULL, NULL, "rna_MeshLoopColorLayer_name_set");
+ RNA_def_property_ui_text(prop, "Name", "Name of Vertex color layer");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "active", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_MeshLoopColorLayer_active_get", "rna_MeshLoopColorLayer_active_set");
+ RNA_def_property_ui_text(prop, "Active", "Sets the layer as active for display and editing");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "active_render", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "active_rnd", 0);
+ RNA_def_property_boolean_funcs(prop, "rna_MeshLoopColorLayer_active_render_get", "rna_MeshLoopColorLayer_active_render_set");
+ RNA_def_property_ui_text(prop, "Active Render", "Sets the layer as active for rendering");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(prop, "MeshLoopColor");
+ RNA_def_property_ui_text(prop, "Data", "");
+ RNA_def_property_collection_funcs(prop, "rna_MeshLoopColorLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshLoopColorLayer_data_length", NULL, NULL, NULL);
+
+
+ srna= RNA_def_struct(brna, "MeshLoopColor", NULL);
+ RNA_def_struct_sdna(srna, "MLoopCol");
+ RNA_def_struct_ui_text(srna, "Mesh Vertex Color", "Vertex loop colors in a Mesh");
+ RNA_def_struct_path_func(srna, "rna_MeshColor_path");
+
+ prop= RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_float_funcs(prop, "rna_MeshLoopColor_color_get", "rna_MeshLoopColor_color_set", NULL);
+ RNA_def_property_ui_text(prop, "Color", "");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+}
+
static void rna_def_mproperties(BlenderRNA *brna)
{
StructRNA *srna;
@@ -1610,9 +1847,7 @@ static void rna_def_mproperties(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshFloatProperty");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshFloatPropertyLayer_data_begin", "rna_iterator_array_next",
- "rna_iterator_array_end", "rna_iterator_array_get",
- "rna_MeshFloatPropertyLayer_data_length", NULL, NULL, NULL);
+ RNA_def_property_collection_funcs(prop, "rna_MeshFloatPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshFloatPropertyLayer_data_length", NULL, NULL, NULL);
srna= RNA_def_struct(brna, "MeshFloatProperty", NULL);
RNA_def_struct_sdna(srna, "MFloatProperty");
@@ -1638,9 +1873,7 @@ static void rna_def_mproperties(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshIntProperty");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshIntPropertyLayer_data_begin", "rna_iterator_array_next",
- "rna_iterator_array_end", "rna_iterator_array_get",
- "rna_MeshIntPropertyLayer_data_length", NULL, NULL, NULL);
+ RNA_def_property_collection_funcs(prop, "rna_MeshIntPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshIntPropertyLayer_data_length", NULL, NULL, NULL);
srna= RNA_def_struct(brna, "MeshIntProperty", NULL);
RNA_def_struct_sdna(srna, "MIntProperty");
@@ -1666,9 +1899,7 @@ static void rna_def_mproperties(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshStringProperty");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshStringPropertyLayer_data_begin", "rna_iterator_array_next",
- "rna_iterator_array_end", "rna_iterator_array_get",
- "rna_MeshStringPropertyLayer_data_length", NULL, NULL, NULL);
+ RNA_def_property_collection_funcs(prop, "rna_MeshStringPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshStringPropertyLayer_data_length", NULL, NULL, NULL);
srna= RNA_def_struct(brna, "MeshStringProperty", NULL);
RNA_def_struct_sdna(srna, "MStringProperty");
@@ -1682,6 +1913,45 @@ static void rna_def_mproperties(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
}
+void rna_def_texmat_common(StructRNA *srna, const char *texspace_editable)
+{
+ PropertyRNA *prop;
+
+ /* texture space */
+ prop= RNA_def_property(srna, "auto_texspace", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "texflag", AUTOSPACE);
+ RNA_def_property_ui_text(prop, "Auto Texture Space", "Adjusts active object's texture space automatically when transforming object");
+
+ prop= RNA_def_property(srna, "texspace_location", PROP_FLOAT, PROP_TRANSLATION);
+ RNA_def_property_float_sdna(prop, NULL, "loc");
+ RNA_def_property_ui_text(prop, "Texure Space Location", "Texture space location");
+ RNA_def_property_editable_func(prop, texspace_editable);
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
+
+ prop= RNA_def_property(srna, "texspace_size", PROP_FLOAT, PROP_XYZ);
+ RNA_def_property_float_sdna(prop, NULL, "size");
+ RNA_def_property_ui_text(prop, "Texture Space Size", "Texture space size");
+ RNA_def_property_editable_func(prop, texspace_editable);
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
+
+ /* not supported yet
+ prop= RNA_def_property(srna, "texspace_rot", PROP_FLOAT, PROP_EULER);
+ RNA_def_property_float(prop, NULL, "rot");
+ RNA_def_property_ui_text(prop, "Texture Space Rotation", "Texture space rotation");
+ RNA_def_property_editable_func(prop, texspace_editable);
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");*/
+
+ /* materials */
+ prop= RNA_def_property(srna, "materials", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "mat", "totcol");
+ RNA_def_property_struct_type(prop, "Material");
+ RNA_def_property_ui_text(prop, "Materials", "");
+ RNA_def_property_srna(prop, "IDMaterials"); /* see rna_ID.c */
+ RNA_def_property_collection_funcs(prop, 0, NULL, NULL, NULL, NULL, NULL, NULL, "rna_IDMaterials_assign_int");
+}
+
+
+/* scene.objects */
/* mesh.vertices */
static void rna_def_mesh_vertices(BlenderRNA *brna, PropertyRNA *cprop)
{
@@ -1727,7 +1997,7 @@ static void rna_def_mesh_faces(BlenderRNA *brna, PropertyRNA *cprop)
PropertyRNA *prop;
FunctionRNA *func;
- /*PropertyRNA *parm;*/
+ PropertyRNA *parm;
RNA_def_property_srna(cprop, "MeshFaces");
srna= RNA_def_struct(brna, "MeshFaces", NULL);
@@ -1738,36 +2008,106 @@ static void rna_def_mesh_faces(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_property_int_sdna(prop, NULL, "act_face");
RNA_def_property_ui_text(prop, "Active Face", "The active face for this mesh");
- prop= RNA_def_property(srna, "active_tface", PROP_POINTER, PROP_UNSIGNED);
- RNA_def_property_struct_type(prop, "MeshTextureFace");
- RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_mtface_get", NULL, NULL, NULL);
- RNA_def_property_ui_text(prop, "Active UV Map Face", "Active UV Map Face");
- RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
-
func= RNA_def_function(srna, "add", "ED_mesh_faces_add");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
- RNA_def_int(func, "count", 0, 0, INT_MAX, "Count", "Number of vertices to add", 0, INT_MAX);
+ parm= RNA_def_int(func, "count", 0, 0, INT_MAX, "Count", "Number of vertices to add", 0, INT_MAX);
}
-/* mesh.vertex_colors */
-static void rna_def_vertex_colors(BlenderRNA *brna, PropertyRNA *cprop)
+/* mesh.loops */
+static void rna_def_mesh_loops(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+
+ /*PropertyRNA *prop;*/
+
+ FunctionRNA *func;
+ /*PropertyRNA *parm;*/
+
+ RNA_def_property_srna(cprop, "MeshLoops");
+ srna= RNA_def_struct(brna, "MeshLoops", NULL);
+ RNA_def_struct_sdna(srna, "Mesh");
+ RNA_def_struct_ui_text(srna, "Mesh Loops", "Collection of mesh loops");
+
+#if 0 // BMESH_TODO
+ prop= RNA_def_property(srna, "active", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "act_face");
+ RNA_def_property_ui_text(prop, "Active Polygon", "The active polygon for this mesh");
+#endif
+
+ func= RNA_def_function(srna, "add", "ED_mesh_loops_add");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ RNA_def_int(func, "count", 0, 0, INT_MAX, "Count", "Number of loops to add", 0, INT_MAX);
+}
+
+/* mesh.polygons */
+static void rna_def_mesh_polygons(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
+
PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
+ RNA_def_property_srna(cprop, "MeshPolygons");
+ srna= RNA_def_struct(brna, "MeshPolygons", NULL);
+ RNA_def_struct_sdna(srna, "Mesh");
+ RNA_def_struct_ui_text(srna, "Mesh Polygons", "Collection of mesh polygons");
+
+ prop= RNA_def_property(srna, "active", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "act_face");
+ RNA_def_property_ui_text(prop, "Active Polygon", "The active polygon for this mesh");
+
+ func= RNA_def_function(srna, "add", "ED_mesh_polys_add");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ parm= RNA_def_int(func, "count", 0, 0, INT_MAX, "Count", "Number of polygons to add", 0, INT_MAX);
+}
+
+
+/* mesh.vertex_colors */
+static void rna_def_tessface_vertex_colors(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ //FunctionRNA *func;
+ //PropertyRNA *parm;
+
RNA_def_property_srna(cprop, "VertexColors");
srna= RNA_def_struct(brna, "VertexColors", NULL);
RNA_def_struct_sdna(srna, "Mesh");
RNA_def_struct_ui_text(srna, "Vertex Colors", "Collection of vertex colors");
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_UNSIGNED);
+ RNA_def_property_struct_type(prop, "MeshColorLayer");
+ RNA_def_property_pointer_funcs(prop, "rna_Mesh_tessface_vertex_color_active_get", "rna_Mesh_tessface_vertex_color_active_set", NULL, NULL);
+ RNA_def_property_ui_text(prop, "Active Vertex Color Layer", "Active vertex color layer");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_funcs(prop, "rna_Mesh_tessface_vertex_color_active_index_get", "rna_Mesh_tessface_vertex_color_active_index_set", "rna_Mesh_vertex_color_index_range");
+ RNA_def_property_ui_text(prop, "Active Vertex Color Index", "Active vertex color index");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+}
+
+static void rna_def_loop_colors(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "LoopColors");
+ srna= RNA_def_struct(brna, "LoopColors", NULL);
+ RNA_def_struct_sdna(srna, "Mesh");
+ RNA_def_struct_ui_text(srna, "Loop Colors", "Collection of vertex colors");
+
func= RNA_def_function(srna, "new", "rna_Mesh_vertex_color_new");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
RNA_def_function_ui_description(func, "Add a vertex color layer to Mesh");
RNA_def_string(func, "name", "Col", 0, "", "Vertex color name");
- parm= RNA_def_pointer(func, "layer", "MeshColorLayer", "", "The newly created layer");
+ parm= RNA_def_pointer(func, "layer", "MeshLoopColorLayer", "", "The newly created layer");
RNA_def_function_return(func, parm);
/*
@@ -1778,18 +2118,44 @@ static void rna_def_vertex_colors(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
*/
prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_UNSIGNED);
- RNA_def_property_struct_type(prop, "MeshColorLayer");
- RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_vertex_color_get", "rna_Mesh_active_vertex_color_set", NULL, NULL);
+ RNA_def_property_struct_type(prop, "MeshLoopColorLayer");
+ RNA_def_property_pointer_funcs(prop, "rna_Mesh_vertex_color_active_get", "rna_Mesh_vertex_color_active_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Active Vertex Color Layer", "Active vertex color layer");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_int_funcs(prop, "rna_Mesh_active_vertex_color_index_get", "rna_Mesh_active_vertex_color_index_set", "rna_Mesh_active_vertex_color_index_range");
+ RNA_def_property_int_funcs(prop, "rna_Mesh_vertex_color_active_index_get", "rna_Mesh_vertex_color_active_index_set", "rna_Mesh_vertex_color_index_range");
RNA_def_property_ui_text(prop, "Active Vertex Color Index", "Active vertex color index");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
}
+static void rna_def_uv_loop_layers(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ //FunctionRNA *func;
+ //PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "UVLoopLayers");
+ srna= RNA_def_struct(brna, "UVLoopLayers", NULL);
+ RNA_def_struct_sdna(srna, "Mesh");
+ RNA_def_struct_ui_text(srna, "UV Loop Layers", "Collection of uv loop layers");
+
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_UNSIGNED);
+ RNA_def_property_struct_type(prop, "MeshUVLoopLayer");
+ RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_loop_layer_active_get", "rna_Mesh_uv_loop_layer_active_set", NULL, NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active UV loop layer", "Active UV loop layer");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_funcs(prop, "rna_Mesh_uv_loop_layer_active_index_get", "rna_Mesh_uv_loop_layer_active_index_set", "rna_Mesh_uv_loop_layer_index_range");
+ RNA_def_property_ui_text(prop, "Active UV loop layer Index", "Active UV loop layer index");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+}
+
/* mesh int layers */
static void rna_def_int_layers(BlenderRNA *brna, PropertyRNA *cprop)
{
@@ -1854,6 +2220,32 @@ static void rna_def_string_layers(BlenderRNA *brna, PropertyRNA *cprop)
}
/* mesh.uv_layers */
+static void rna_def_tessface_uv_textures(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ //FunctionRNA *func;
+ //PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "TessfaceUVTextures");
+ srna= RNA_def_struct(brna, "TessfaceUVTextures", NULL);
+ RNA_def_struct_sdna(srna, "Mesh");
+ RNA_def_struct_ui_text(srna, "UV Maps", "Collection of UV maps for tesselated faces");
+
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_UNSIGNED);
+ RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
+ RNA_def_property_pointer_funcs(prop, "rna_Mesh_tessface_uv_texture_active_get", "rna_Mesh_tessface_uv_texture_active_set", NULL, NULL);
+ RNA_def_property_ui_text(prop, "Active UV Map", "Active UV Map");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_funcs(prop, "rna_Mesh_tessface_uv_texture_active_index_get", "rna_Mesh_tessface_uv_texture_active_index_set", "rna_Mesh_uv_texture_index_range");
+ RNA_def_property_ui_text(prop, "Active UV Map Index", "Active UV Map index");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+}
+
+
static void rna_def_uv_textures(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
@@ -1869,9 +2261,9 @@ static void rna_def_uv_textures(BlenderRNA *brna, PropertyRNA *cprop)
func= RNA_def_function(srna, "new", "rna_Mesh_uv_texture_new");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
- RNA_def_function_ui_description(func, "Add a UV texture layer to Mesh");
+ RNA_def_function_ui_description(func, "Add a UV map layer to Mesh");
RNA_def_string(func, "name", "UVMap", 0, "", "UV map name");
- parm= RNA_def_pointer(func, "layer", "MeshTextureFaceLayer", "", "The newly created layer");
+ parm= RNA_def_pointer(func, "layer", "MeshTexturePolyLayer", "", "The newly created layer");
RNA_def_function_return(func, parm);
/*
@@ -1882,15 +2274,14 @@ static void rna_def_uv_textures(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
*/
prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_UNSIGNED);
- RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
- RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_uv_texture_get", "rna_Mesh_active_uv_texture_set", NULL, NULL);
+ RNA_def_property_struct_type(prop, "MeshTexturePolyLayer");
+ RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_texture_active_get", "rna_Mesh_uv_texture_active_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Active UV Map", "Active UV Map");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_int_funcs(prop, "rna_Mesh_active_uv_texture_index_get",
- "rna_Mesh_active_uv_texture_index_set", "rna_Mesh_active_uv_texture_index_range");
+ RNA_def_property_int_funcs(prop, "rna_Mesh_uv_texture_active_index_get", "rna_Mesh_uv_texture_active_index_set", "rna_Mesh_uv_texture_index_range");
RNA_def_property_ui_text(prop, "Active UV Map Index", "Active UV Map index");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
}
@@ -1922,6 +2313,18 @@ static void rna_def_mesh(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Faces", "Faces of the mesh");
rna_def_mesh_faces(brna, prop);
+ prop= RNA_def_property(srna, "loops", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "mloop", "totloop");
+ RNA_def_property_struct_type(prop, "MeshLoop");
+ RNA_def_property_ui_text(prop, "Loops", "Loops of the mesh");
+ rna_def_mesh_loops(brna, prop);
+
+ prop= RNA_def_property(srna, "polygons", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "mpoly", "totpoly");
+ RNA_def_property_struct_type(prop, "MeshPolygon");
+ RNA_def_property_ui_text(prop, "Polygons", "Polygons of the mesh");
+ rna_def_mesh_polygons(brna, prop);
+
prop= RNA_def_property(srna, "sticky", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "msticky", "totvert");
RNA_def_property_struct_type(prop, "MeshSticky");
@@ -1931,50 +2334,97 @@ static void rna_def_mesh(BlenderRNA *brna)
prop= RNA_def_property(srna, "texture_mesh", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "texcomesh");
RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK);
- RNA_def_property_ui_text(prop, "Texture Mesh", "Use another mesh for texture indices (vertex indices must be aligned)");
+ RNA_def_property_ui_text(prop, "Texture Mesh", "Use another mesh for texture indicies (vertex indicies must be aligned)");
+
+ /* UV loop layers */
+ prop= RNA_def_property(srna, "uv_loop_layers", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "ldata.layers", "ldata.totlayer");
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_uv_loop_layers_begin", NULL, NULL, NULL,
+ "rna_Mesh_uv_loop_layers_length", NULL, NULL, NULL);
+ RNA_def_property_struct_type(prop, "MeshUVLoopLayer");
+ RNA_def_property_ui_text(prop, "UV Loop Layers", "All UV loop layers");
+ rna_def_uv_loop_layers(brna, prop);
+
+ prop= RNA_def_property(srna, "uv_loop_layer_clone", PROP_POINTER, PROP_UNSIGNED);
+ RNA_def_property_struct_type(prop, "MeshUVLoopLayer");
+ RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_loop_layer_clone_get", "rna_Mesh_uv_loop_layer_clone_set", NULL, NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Clone UV loop layer", "UV loop layer to be used as cloning source");
- /* UV textures */
- prop= RNA_def_property(srna, "uv_textures", PROP_COLLECTION, PROP_NONE);
+ prop= RNA_def_property(srna, "uv_loop_layer_clone_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_funcs(prop, "rna_Mesh_uv_loop_layer_clone_index_get", "rna_Mesh_uv_loop_layer_clone_index_set", "rna_Mesh_uv_loop_layer_index_range");
+ RNA_def_property_ui_text(prop, "Clone UV loop layer Index", "Clone UV loop layer index");
+
+ prop= RNA_def_property(srna, "uv_loop_layer_stencil", PROP_POINTER, PROP_UNSIGNED);
+ RNA_def_property_struct_type(prop, "MeshUVLoopLayer");
+ RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_loop_layer_stencil_get", "rna_Mesh_uv_loop_layer_stencil_set", NULL, NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Mask UV loop layer", "UV loop layer to mask the painted area");
+
+ prop= RNA_def_property(srna, "uv_loop_layer_stencil_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_funcs(prop, "rna_Mesh_uv_loop_layer_stencil_index_get", "rna_Mesh_uv_loop_layer_stencil_index_set", "rna_Mesh_uv_loop_layer_index_range");
+ RNA_def_property_ui_text(prop, "Mask UV loop layer Index", "Mask UV loop layer index");
+
+ /* Tesselated face UV maps - used by renderers */
+ prop= RNA_def_property(srna, "tessface_uv_textures", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_tessface_uv_textures_begin", NULL, NULL, NULL,
+ "rna_Mesh_tessface_uv_textures_length", NULL, NULL, NULL);
+ RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
+ RNA_def_property_ui_text(prop, "Tesselated Face UV Maps", "All UV maps for tesselated faces (read-only, for use by renderers)");
+ rna_def_tessface_uv_textures(brna, prop);
+
+ /* UV maps */
+ prop= RNA_def_property(srna, "uv_textures", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "pdata.layers", "pdata.totlayer");
RNA_def_property_collection_funcs(prop, "rna_Mesh_uv_textures_begin", NULL, NULL, NULL,
"rna_Mesh_uv_textures_length", NULL, NULL, NULL);
- RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
- RNA_def_property_ui_text(prop, "UV Maps", "");
+ RNA_def_property_struct_type(prop, "MeshTexturePolyLayer");
+ RNA_def_property_ui_text(prop, "UV Maps", "All UV maps");
rna_def_uv_textures(brna, prop);
prop= RNA_def_property(srna, "uv_texture_clone", PROP_POINTER, PROP_UNSIGNED);
- RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
+ RNA_def_property_struct_type(prop, "MeshTexturePolyLayer");
RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_texture_clone_get", "rna_Mesh_uv_texture_clone_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Clone UV Map", "UV map to be used as cloning source");
prop= RNA_def_property(srna, "uv_texture_clone_index", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_int_funcs(prop, "rna_Mesh_uv_texture_clone_index_get",
- "rna_Mesh_uv_texture_clone_index_set", "rna_Mesh_active_uv_texture_index_range");
- RNA_def_property_ui_text(prop, "Clone UV Map Index", "Clone UV texture index");
+ RNA_def_property_int_funcs(prop, "rna_Mesh_uv_texture_clone_index_get", "rna_Mesh_uv_texture_clone_index_set", "rna_Mesh_uv_texture_index_range");
+ RNA_def_property_ui_text(prop, "Clone UV Map Index", "Clone UV map index");
prop= RNA_def_property(srna, "uv_texture_stencil", PROP_POINTER, PROP_UNSIGNED);
- RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
+ RNA_def_property_struct_type(prop, "MeshTexturePolyLayer");
RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_texture_stencil_get", "rna_Mesh_uv_texture_stencil_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Mask UV Map", "UV map to mask the painted area");
prop= RNA_def_property(srna, "uv_texture_stencil_index", PROP_INT, PROP_UNSIGNED);
- RNA_def_property_int_funcs(prop, "rna_Mesh_uv_texture_stencil_index_get", "rna_Mesh_uv_texture_stencil_index_set", "rna_Mesh_active_uv_texture_index_range");
+ RNA_def_property_int_funcs(prop, "rna_Mesh_uv_texture_stencil_index_get", "rna_Mesh_uv_texture_stencil_index_set", "rna_Mesh_uv_texture_index_range");
RNA_def_property_ui_text(prop, "Mask UV Map Index", "Mask UV map index");
+ /* Tesselated face colors - used by renderers */
+
+ prop= RNA_def_property(srna, "tessface_vertex_colors", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_tessface_vertex_colors_begin", NULL, NULL, NULL,
+ "rna_Mesh_tessface_vertex_colors_length", NULL, NULL, NULL);
+ RNA_def_property_struct_type(prop, "MeshColorLayer");
+ RNA_def_property_ui_text(prop, "Tesselated Face Colors", "All tesselated face colors (read-only, for use by renderers)");
+ rna_def_tessface_vertex_colors(brna, prop);
+
/* Vertex colors */
prop= RNA_def_property(srna, "vertex_colors", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
+ RNA_def_property_collection_sdna(prop, NULL, "ldata.layers", "ldata.totlayer");
RNA_def_property_collection_funcs(prop, "rna_Mesh_vertex_colors_begin", NULL, NULL, NULL,
"rna_Mesh_vertex_colors_length", NULL, NULL, NULL);
- RNA_def_property_struct_type(prop, "MeshColorLayer");
- RNA_def_property_ui_text(prop, "Vertex Colors", "");
- rna_def_vertex_colors(brna, prop);
+ RNA_def_property_struct_type(prop, "MeshLoopColorLayer");
+ RNA_def_property_ui_text(prop, "Vertex Colors", "All vertex colors");
+ rna_def_loop_colors(brna, prop);
prop= RNA_def_property(srna, "layers_float", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
+ RNA_def_property_collection_sdna(prop, NULL, "pdata.layers", "pdata.totlayer");
RNA_def_property_collection_funcs(prop, "rna_Mesh_float_layers_begin", NULL, NULL, NULL,
"rna_Mesh_float_layers_length", NULL, NULL, NULL);
RNA_def_property_struct_type(prop, "MeshFloatPropertyLayer");
@@ -1982,7 +2432,7 @@ static void rna_def_mesh(BlenderRNA *brna)
rna_def_float_layers(brna, prop);
prop= RNA_def_property(srna, "layers_int", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
+ RNA_def_property_collection_sdna(prop, NULL, "pdata.layers", "pdata.totlayer");
RNA_def_property_collection_funcs(prop, "rna_Mesh_int_layers_begin", NULL, NULL, NULL,
"rna_Mesh_int_layers_length", NULL, NULL, NULL);
RNA_def_property_struct_type(prop, "MeshIntPropertyLayer");
@@ -1990,7 +2440,7 @@ static void rna_def_mesh(BlenderRNA *brna)
rna_def_int_layers(brna, prop);
prop= RNA_def_property(srna, "layers_string", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
+ RNA_def_property_collection_sdna(prop, NULL, "pdata.layers", "pdata.totlayer");
RNA_def_property_collection_funcs(prop, "rna_Mesh_string_layers_begin", NULL, NULL, NULL,
"rna_Mesh_string_layers_length", NULL, NULL, NULL);
RNA_def_property_struct_type(prop, "MeshStringPropertyLayer");
@@ -1999,9 +2449,7 @@ static void rna_def_mesh(BlenderRNA *brna)
prop= RNA_def_property(srna, "use_auto_smooth", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_AUTOSMOOTH);
- RNA_def_property_ui_text(prop, "Auto Smooth",
- "Treat all set-smoothed faces with angles less than the "
- "specified angle as 'smooth' during render");
+ RNA_def_property_ui_text(prop, "Auto Smooth", "Treats all set-smoothed faces with angles less than the specified angle as 'smooth' during render");
#if 1 /* expose as radians */
prop= RNA_def_property(srna, "auto_smooth_angle", PROP_FLOAT, PROP_ANGLE);
@@ -2012,8 +2460,7 @@ static void rna_def_mesh(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "smoothresh");
RNA_def_property_range(prop, 1, 80);
#endif
- RNA_def_property_ui_text(prop, "Auto Smooth Angle",
- "Maximum angle between face normals that 'Auto Smooth' will operate on");
+ RNA_def_property_ui_text(prop, "Auto Smooth Angle", "Defines maximum angle between face normals that 'Auto Smooth' will operate on");
prop= RNA_def_property(srna, "show_double_sided", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_TWOSIDED);
@@ -2032,24 +2479,16 @@ static void rna_def_mesh(BlenderRNA *brna)
/* texture space */
prop= RNA_def_property(srna, "use_auto_texspace", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "texflag", AUTOSPACE);
- RNA_def_property_ui_text(prop, "Auto Texture Space",
- "Adjust active object's texture space automatically when transforming object");
- RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Mesh_texspace_set");
-
- prop= RNA_def_property(srna, "texspace_location", PROP_FLOAT, PROP_TRANSLATION);
+ RNA_def_property_ui_text(prop, "Auto Texture Space", "Adjusts active object's texture space automatically when transforming object");
+
+ /*prop= RNA_def_property(srna, "texspace_location", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Texture Space Location", "Texture space location");
RNA_def_property_editable_func(prop, "rna_Mesh_texspace_editable");
- RNA_def_property_float_funcs(prop, "rna_Mesh_texspace_loc_get", "rna_Mesh_texspace_loc_set", NULL);
- RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
-
- prop= RNA_def_property(srna, "texspace_size", PROP_FLOAT, PROP_XYZ);
- RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Texture Space Size", "Texture space size");
- RNA_def_property_editable_func(prop, "rna_Mesh_texspace_editable");
- RNA_def_property_float_funcs(prop, "rna_Mesh_texspace_size_get", "rna_Mesh_texspace_size_set", NULL);
+ RNA_def_property_float_funcs(prop, "rna_Mesh_texspace_loc_get", "rna_Mesh_texspace_loc_set", NULL);
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
-
+ */
+
/* not supported yet
prop= RNA_def_property(srna, "texspace_rot", PROP_FLOAT, PROP_EULER);
RNA_def_property_float(prop, NULL, "rot");
@@ -2057,79 +2496,67 @@ static void rna_def_mesh(BlenderRNA *brna)
RNA_def_property_editable_func(prop, texspace_editable);
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
*/
-
- /* materials */
- prop= RNA_def_property(srna, "materials", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_sdna(prop, NULL, "mat", "totcol");
- RNA_def_property_struct_type(prop, "Material");
- RNA_def_property_ui_text(prop, "Materials", "");
- RNA_def_property_srna(prop, "IDMaterials"); /* see rna_ID.c */
- RNA_def_property_collection_funcs(prop, 0, NULL, NULL, NULL, NULL, NULL, NULL, "rna_IDMaterials_assign_int");
/* Mesh Draw Options for Edit Mode*/
prop= RNA_def_property(srna, "show_edges", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEDGES);
- RNA_def_property_ui_text(prop, "Draw Edges", "Display selected edges using highlights in the 3D view and UV editor");
+ RNA_def_property_ui_text(prop, "Draw Edges", "Displays selected edges using hilights in the 3D view and UV editor");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
prop= RNA_def_property(srna, "show_all_edges", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_ALLEDGES);
- RNA_def_property_ui_text(prop, "All Edges", "Display all edges for wireframe in all view modes in the 3D view");
+ RNA_def_property_ui_text(prop, "All Edges", "Displays all edges for wireframe in all view modes in the 3D view");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "show_faces", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWFACES);
- RNA_def_property_ui_text(prop, "Draw Faces", "Display all faces as shades in the 3D view and UV editor");
+ RNA_def_property_ui_text(prop, "Draw Faces", "Displays all faces as shades in the 3D view and UV editor");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
prop= RNA_def_property(srna, "show_normal_face", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWNORMALS);
- RNA_def_property_ui_text(prop, "Draw Normals", "Display face normals as lines");
+ RNA_def_property_ui_text(prop, "Draw Normals", "Displays face normals as lines");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
prop= RNA_def_property(srna, "show_normal_vertex", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAW_VNORMALS);
- RNA_def_property_ui_text(prop, "Draw Vertex Normals", "Display vertex normals as lines");
+ RNA_def_property_ui_text(prop, "Draw Vertex Normals", "Displays vertex normals as lines");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
prop= RNA_def_property(srna, "show_edge_crease", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWCREASES);
- RNA_def_property_ui_text(prop, "Draw Creases", "Display creases created for subsurf weighting");
+ RNA_def_property_ui_text(prop, "Draw Creases", "Displays creases created for subsurf weighting");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
prop= RNA_def_property(srna, "show_edge_bevel_weight", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWBWEIGHTS);
- RNA_def_property_ui_text(prop, "Draw Bevel Weights", "Display weights created for the Bevel modifier");
+ RNA_def_property_ui_text(prop, "Draw Bevel Weights", "Displays weights created for the Bevel modifier");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
prop= RNA_def_property(srna, "show_edge_seams", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWSEAMS);
- RNA_def_property_ui_text(prop, "Draw Seams", "Display UV unwrapping seams");
+ RNA_def_property_ui_text(prop, "Draw Seams", "Displays UV unwrapping seams");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
prop= RNA_def_property(srna, "show_edge_sharp", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWSHARP);
- RNA_def_property_ui_text(prop, "Draw Sharp", "Display sharp edges, used with the EdgeSplit modifier");
+ RNA_def_property_ui_text(prop, "Draw Sharp", "Displays sharp edges, used with the EdgeSplit modifier");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
prop= RNA_def_property(srna, "show_extra_edge_length", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEXTRA_EDGELEN);
- RNA_def_property_ui_text(prop, "Edge Length",
- "Display selected edge lengths, using global values when set in the transform panel");
+ RNA_def_property_ui_text(prop, "Edge Length", "Displays selected edge lengths, Using global values when set in the transform panel");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
prop= RNA_def_property(srna, "show_extra_face_angle", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEXTRA_FACEANG);
- RNA_def_property_ui_text(prop, "Faces Angles",
- "Display the angles between the selected edges in degrees, using "
- "global values when set in the transform panel");
+ RNA_def_property_ui_text(prop, "Face Angles", "Displays the angles in the selected edges in degrees, Using global values when set in the transform panel");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
prop= RNA_def_property(srna, "show_extra_face_area", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEXTRA_FACEAREA);
- RNA_def_property_ui_text(prop, "Face Area",
- "Display the area of selected faces, using global values when set in the transform panel");
+ RNA_def_property_ui_text(prop, "Face Area", "Displays the area of selected faces, Using global values when set in the transform panel");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
prop= RNA_def_property(srna, "show_extra_indices", PROP_BOOLEAN, PROP_NONE);
@@ -2154,8 +2581,7 @@ static void rna_def_mesh(BlenderRNA *brna)
prop= RNA_def_property(srna, "use_mirror_topology", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "editflag", ME_EDIT_MIRROR_TOPO);
- RNA_def_property_ui_text(prop, "Topology Mirror",
- "Use topology based mirroring (for when both sides of mesh have matching, unique topology)");
+ RNA_def_property_ui_text(prop, "Topology Mirror", "Use topology based mirroring. For when both sides of mesh have matching, unique topology");
prop= RNA_def_property(srna, "use_paint_mask", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "editflag", ME_EDIT_PAINT_MASK);
@@ -2188,6 +2614,7 @@ static void rna_def_mesh(BlenderRNA *brna)
/* pointers */
rna_def_animdata_common(srna);
+ rna_def_texmat_common(srna, "rna_Mesh_texspace_editable");
RNA_api_mesh(srna);
}
@@ -2199,9 +2626,14 @@ void RNA_def_mesh(BlenderRNA *brna)
rna_def_mvert_group(brna);
rna_def_medge(brna);
rna_def_mface(brna);
+ rna_def_mloop(brna);
+ rna_def_mpolygon(brna);
+ rna_def_mloopuv(brna);
rna_def_mtface(brna);
+ rna_def_mtexpoly(brna);
rna_def_msticky(brna);
rna_def_mcol(brna);
+ rna_def_mloopcol(brna);
rna_def_mproperties(brna);
}
diff --git a/source/blender/makesrna/intern/rna_mesh_api.c b/source/blender/makesrna/intern/rna_mesh_api.c
index 0a93c9b05c5..9bee359bbf5 100644
--- a/source/blender/makesrna/intern/rna_mesh_api.c
+++ b/source/blender/makesrna/intern/rna_mesh_api.c
@@ -40,7 +40,15 @@
#include "ED_mesh.h"
#ifdef RNA_RUNTIME
-
+const char *rna_Mesh_unit_test_compare(struct Mesh *mesh, bContext *C, struct Mesh *mesh2)
+{
+ const char *ret = mesh_cmp(mesh, mesh2, FLT_EPSILON*60);
+
+ if (!ret)
+ ret = "Same";
+
+ return ret;
+}
#else
@@ -61,6 +69,13 @@ void RNA_api_mesh(StructRNA *srna)
RNA_def_boolean(func, "calc_edges", 0, "Calculate Edges", "Force recalculation of edges");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ func= RNA_def_function(srna, "unit_test_compare", "rna_Mesh_unit_test_compare");
+ parm= RNA_def_pointer(func, "mesh", "Mesh", "", "Mesh to compare to");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ /* return value */
+ parm= RNA_def_string(func, "result", "nothing", 64, "Return value", "String description of result of comparison");
+ RNA_def_function_return(func, parm);
+
func= RNA_def_function(srna, "validate", "BKE_mesh_validate");
RNA_def_function_ui_description(func, "validate geometry, return True when the mesh has had "
"invalid geometry corrected/removed");
diff --git a/source/blender/makesrna/intern/rna_mesh_utils.h b/source/blender/makesrna/intern/rna_mesh_utils.h
new file mode 100644
index 00000000000..02afaa5b51d
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_mesh_utils.h
@@ -0,0 +1,105 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * This is a new part of Blender.
+ *
+ * Contributor(s): Andrew Wiggin
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/source/blender/makesrna/intern/rna_mesh_utils.h
+ * \ingroup RNA
+ */
+
+/* Macros to help reduce code clutter in rna_mesh.c */
+
+/* Define the accessors for a basic CustomDataLayer collection */
+#define DEFINE_CUSTOMDATA_LAYER_COLLECTION(collection_name, customdata_type, layer_type) \
+ \
+ static int rna_##collection_name##_check(CollectionPropertyIterator *iter, void *data) \
+ { \
+ CustomDataLayer *layer= (CustomDataLayer*)data; \
+ return (layer->type != layer_type); \
+ } \
+ \
+ static void rna_Mesh_##collection_name##s_begin(CollectionPropertyIterator *iter, PointerRNA *ptr) \
+ { \
+ CustomData *data = rna_mesh_##customdata_type(ptr); \
+ rna_iterator_array_begin(iter, (void*)data->layers, sizeof(CustomDataLayer), data->totlayer, 0, rna_##collection_name##_check); \
+ } \
+ \
+ static int rna_Mesh_##collection_name##s_length(PointerRNA *ptr) \
+ { \
+ return CustomData_number_of_layers(rna_mesh_##customdata_type(ptr), layer_type); \
+ } \
+ \
+ static void rna_Mesh_##collection_name##_index_range(PointerRNA *ptr, int *min, int *max) \
+ { \
+ CustomData *data= rna_mesh_##customdata_type(ptr); \
+ \
+ *min= 0; \
+ *max= CustomData_number_of_layers(data, layer_type)-1; \
+ *max= MAX2(0, *max); \
+ }
+
+/* Define the accessors for special CustomDataLayers in the collection
+ (active, render, clone, stencil, etc) */
+#define DEFINE_CUSTOMDATA_LAYER_COLLECTION_ACTIVEITEM(collection_name, customdata_type, layer_type, active_type, layer_rna_type) \
+ \
+ static PointerRNA rna_Mesh_##collection_name##_##active_type##_get(PointerRNA *ptr) \
+ { \
+ CustomData *data = rna_mesh_##customdata_type(ptr); \
+ int index= CustomData_get_##active_type##_layer_index(data, layer_type); \
+ CustomDataLayer *cdl= (index == -1)? NULL: &data->layers[index]; \
+ \
+ return rna_pointer_inherit_refine(ptr, &RNA_##layer_rna_type, cdl); \
+ } \
+ \
+ static void rna_Mesh_##collection_name##_##active_type##_set(PointerRNA *ptr, PointerRNA value) \
+ { \
+ Mesh *me = rna_mesh(ptr); \
+ CustomData *data = rna_mesh_##customdata_type(ptr); \
+ CustomDataLayer *cdl; \
+ int a; \
+ \
+ for(cdl=data->layers, a=0; a<data->totlayer; cdl++, a++) { \
+ if(value.data == cdl) { \
+ CustomData_set_layer_##active_type##_index(data, layer_type, a); \
+ mesh_update_customdata_pointers(me, TRUE); \
+ return; \
+ } \
+ } \
+ } \
+ \
+ static int rna_Mesh_##collection_name##_##active_type##_index_get(PointerRNA *ptr) \
+ { \
+ CustomData *data = rna_mesh_##customdata_type(ptr); \
+ return CustomData_get_##active_type##_layer(data, layer_type); \
+ } \
+ \
+ static void rna_Mesh_##collection_name##_##active_type##_index_set(PointerRNA *ptr, int value) \
+ { \
+ Mesh *me = rna_mesh(ptr); \
+ CustomData *data = rna_mesh_##customdata_type(ptr); \
+ \
+ CustomData_set_layer_##active_type(data, layer_type, value); \
+ mesh_update_customdata_pointers(me, TRUE); \
+ }
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 3f3ac6ce906..d38d2270fc5 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -98,6 +98,7 @@ EnumPropertyItem modifier_type_items[] ={
{eModifierType_Smoke, "SMOKE", ICON_MOD_SMOKE, "Smoke", ""},
{eModifierType_Softbody, "SOFT_BODY", ICON_MOD_SOFT, "Soft Body", ""},
{eModifierType_Surface, "SURFACE", ICON_MOD_PHYSICS, "Surface", ""},
+ {eModifierType_NgonInterp, "NGONINTERP", ICON_MOD_LATTICE, "Precision UV Interpolation", ""},
{0, NULL, 0, NULL, NULL}};
#ifdef RNA_RUNTIME
@@ -182,6 +183,8 @@ static StructRNA* rna_Modifier_refine(struct PointerRNA *ptr)
return &RNA_MultiresModifier;
case eModifierType_Surface:
return &RNA_SurfaceModifier;
+ case eModifierType_NgonInterp:
+ return &RNA_NgonInterpModifier;
case eModifierType_Smoke:
return &RNA_SmokeModifier;
case eModifierType_Solidify:
@@ -483,7 +486,7 @@ static int rna_MultiresModifier_external_get(PointerRNA *ptr)
Object *ob= (Object*)ptr->id.data;
Mesh *me= ob->data;
- return CustomData_external_test(&me->fdata, CD_MDISPS);
+ return CustomData_external_test(&me->ldata, CD_MDISPS);
}
static void rna_MultiresModifier_filepath_get(PointerRNA *ptr, char *value)
@@ -2136,6 +2139,19 @@ static void rna_def_modifier_bevel(BlenderRNA *brna)
#endif
RNA_def_property_ui_text(prop, "Angle", "Angle above which to bevel edges");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
+ /* BMESH_BRANCH ONLY */
+ prop= RNA_def_property(srna, "use_even_offset", PROP_BOOLEAN, PROP_NONE); /* name matches solidify */
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", BME_BEVEL_EVEN);
+ RNA_def_property_ui_text(prop, "Even", "Use even bevel distance correction");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+ /* BMESH_BRANCH ONLY */
+ prop= RNA_def_property(srna, "use_distance_offset", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", BME_BEVEL_DIST);
+ RNA_def_property_ui_text(prop, "Distance", "Use the width as a distance in rather then a factor of the face size");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+ /* END BMESH_BRANCH ONLY */
+
}
static void rna_def_modifier_shrinkwrap(BlenderRNA *brna)
@@ -3066,6 +3082,27 @@ static void rna_def_modifier_ocean(BlenderRNA *brna)
}
+
+static void rna_def_modifier_ngoninterp(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "NgonInterpModifier", "Modifier");
+ RNA_def_struct_ui_text(srna, "Precision UV Modifier", "Precision UV interpolation");
+ RNA_def_struct_sdna(srna, "NgonInterpModifierData");
+ RNA_def_struct_ui_icon(srna, ICON_MOD_SCREW);
+
+ prop= RNA_def_property(srna, "resolution", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_range(prop, 1, 10000);
+ RNA_def_property_ui_range(prop, 1, 100, 1, 0);
+ RNA_def_property_ui_text(prop, "Resolution", "Size of interpolation grids");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
+}
+
+
+
void RNA_def_modifier(BlenderRNA *brna)
{
StructRNA *srna;
@@ -3169,6 +3206,9 @@ void RNA_def_modifier(BlenderRNA *brna)
rna_def_modifier_dynamic_paint(brna);
rna_def_modifier_ocean(brna);
rna_def_modifier_remesh(brna);
+
+ /* BMESH_ONLY */
+ rna_def_modifier_ngoninterp(brna);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 3ec01e56ab3..a5eb610dd29 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -46,6 +46,7 @@
#include "DNA_scene_types.h"
#include "DNA_meta_types.h"
+#include "BKE_tessmesh.h"
#include "BKE_group.h" /* needed for object_in_group() */
#include "BLO_sys_types.h" /* needed for intptr_t used in ED_mesh.h */
@@ -227,8 +228,8 @@ void rna_Object_active_shape_update(Main *bmain, Scene *scene, PointerRNA *ptr)
/* exit/enter editmode to get new shape */
switch(ob->type) {
case OB_MESH:
- load_editMesh(scene, ob);
- make_editMesh(scene, ob);
+ EDBM_LoadEditBMesh(scene, ob);
+ EDBM_MakeEditBMesh(scene->toolsettings, scene, ob);
break;
case OB_CURVE:
case OB_SURF:
@@ -608,8 +609,8 @@ static void rna_Object_active_material_index_set(PointerRNA *ptr, int value)
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
- if(me->edit_mesh)
- me->edit_mesh->mat_nr= value;
+ if(me->edit_btmesh)
+ me->edit_btmesh->mat_nr= value;
}
}
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index 877da130357..d8a78ac1f97 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -170,7 +170,7 @@ Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_
dm = mesh_create_derived_view( sce, ob, mask );
tmpmesh = add_mesh( "Mesh" );
- DM_to_mesh( dm, tmpmesh );
+ DM_to_mesh( dm, tmpmesh, ob );
dm->release( dm );
}
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 384453fa9ec..7c30bc21a69 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -39,6 +39,8 @@
#include "DNA_userdef_types.h"
#include "BLI_math.h"
+#include "BKE_tessmesh.h"
+
/* Include for Bake Options */
#include "RE_engine.h"
#include "RE_pipeline.h"
@@ -1126,9 +1128,9 @@ static void rna_Scene_editmesh_select_mode_set(PointerRNA *ptr, const int *value
if(scene->basact) {
Mesh *me= get_mesh(scene->basact->object);
- if(me && me->edit_mesh && me->edit_mesh->selectmode != flag) {
- me->edit_mesh->selectmode= flag;
- EM_selectmode_set(me->edit_mesh);
+ if(me && me->edit_btmesh && me->edit_btmesh->selectmode != flag) {
+ me->edit_btmesh->selectmode= flag;
+ EDBM_selectmode_set(me->edit_btmesh);
}
}
}
@@ -1140,7 +1142,7 @@ static void rna_Scene_editmesh_select_mode_update(Main *UNUSED(bmain), Scene *sc
if(scene->basact) {
me= get_mesh(scene->basact->object);
- if(me && me->edit_mesh==NULL)
+ if(me && me->edit_btmesh==NULL)
me= NULL;
}
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index 96667c95042..52ffdec7174 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -334,7 +334,7 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_function_return(func, parm);
func= RNA_def_function(srna, "template_preview", "uiTemplatePreview");
- RNA_def_function_ui_description(func, "Item. A preview window for materials, textures, lamps, etc.");
+ RNA_def_function_ui_description(func, "Item. A preview window for materials, textures, lamps, etc");
parm= RNA_def_pointer(func, "id", "ID", "", "ID datablock");
RNA_def_property_flag(parm, PROP_REQUIRED);
RNA_def_boolean(func, "show_buttons", 1, "", "Show preview buttons?");
diff --git a/source/blender/modifiers/CMakeLists.txt b/source/blender/modifiers/CMakeLists.txt
index c6cb6584973..6ccd71dd6a7 100644
--- a/source/blender/modifiers/CMakeLists.txt
+++ b/source/blender/modifiers/CMakeLists.txt
@@ -33,6 +33,7 @@ set(INC
../blenloader
../makesdna
../makesrna
+ ../bmesh
../render/extern/include
../../../intern/elbeem/extern
../../../intern/guardedalloc
@@ -66,6 +67,7 @@ set(SRC
intern/MOD_meshdeform.c
intern/MOD_mirror.c
intern/MOD_multires.c
+ intern/MOD_ngoninterp.c
intern/MOD_none.c
intern/MOD_ocean.c
intern/MOD_particleinstance.c
diff --git a/source/blender/modifiers/MOD_modifiertypes.h b/source/blender/modifiers/MOD_modifiertypes.h
index fec6545678a..11013f6a36e 100644
--- a/source/blender/modifiers/MOD_modifiertypes.h
+++ b/source/blender/modifiers/MOD_modifiertypes.h
@@ -74,6 +74,7 @@ extern ModifierTypeInfo modifierType_WeightVGMix;
extern ModifierTypeInfo modifierType_WeightVGProximity;
extern ModifierTypeInfo modifierType_DynamicPaint;
extern ModifierTypeInfo modifierType_Remesh;
+extern ModifierTypeInfo modifierType_NgonInterp;
/* MOD_util.c */
void modifier_type_init(ModifierTypeInfo *types[]);
diff --git a/source/blender/modifiers/SConscript b/source/blender/modifiers/SConscript
index 03fcee399bd..4ab3874d6fe 100644
--- a/source/blender/modifiers/SConscript
+++ b/source/blender/modifiers/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('intern/*.c')
incs = '. ./intern'
incs += ' #/intern/guardedalloc #/intern/decimation/extern #/intern/bsp/extern #/intern/elbeem/extern #/extern/glew/include'
-incs += ' ../render/extern/include ../blenloader'
+incs += ' ../render/extern/include ../blenloader ../bmesh'
incs += ' ../include ../blenlib ../makesdna ../makesrna ../blenkernel ../blenkernel/intern'
incs += ' ../gpu'
diff --git a/source/blender/modifiers/intern/MOD_armature.c b/source/blender/modifiers/intern/MOD_armature.c
index 8c8523f8d2c..55a2cab4a76 100644
--- a/source/blender/modifiers/intern/MOD_armature.c
+++ b/source/blender/modifiers/intern/MOD_armature.c
@@ -136,13 +136,13 @@ static void deformVerts(ModifierData *md, Object *ob,
}
static void deformVertsEM(
- ModifierData *md, Object *ob, struct EditMesh *editData,
+ ModifierData *md, Object *ob, struct BMEditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
DerivedMesh *dm = derivedData;
- if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
+ if(!derivedData) dm = CDDM_from_BMEditMesh(editData, ob->data, 0);
modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */
@@ -159,14 +159,14 @@ static void deformVertsEM(
}
static void deformMatricesEM(
- ModifierData *md, Object *ob, struct EditMesh *editData,
+ ModifierData *md, Object *ob, struct BMEditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3],
float (*defMats)[3][3], int numVerts)
{
ArmatureModifierData *amd = (ArmatureModifierData*) md;
DerivedMesh *dm = derivedData;
- if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
+ if(!derivedData) dm = CDDM_from_BMEditMesh(editData, ob->data, 0);
armature_deform_verts(amd->object, ob, dm, vertexCos, defMats, numVerts,
amd->deformflag, NULL, amd->defgrp_name);
diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c
index 4602600889c..3c599d6eafd 100644
--- a/source/blender/modifiers/intern/MOD_array.c
+++ b/source/blender/modifiers/intern/MOD_array.c
@@ -39,6 +39,7 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
+#include "BLI_string.h"
#include "BLI_ghash.h"
#include "BLI_edgehash.h"
@@ -51,10 +52,13 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_tessmesh.h"
#include "depsgraph_private.h"
-#include "MOD_util.h"
+#include <ctype.h>
+#include <stdlib.h>
+#include <string.h>
static void initData(ModifierData *md)
{
@@ -157,30 +161,6 @@ static float vertarray_size(MVert *mvert, int numVerts, int axis)
return max_co - min_co;
}
-/* XXX This function fixes bad merging code, in some cases removing vertices creates indices > maxvert */
-
-static int test_index_face_maxvert(MFace *mface, CustomData *fdata, int mfindex, int nr, int maxvert)
-{
- if(mface->v1 >= maxvert) {
- // printf("bad index in array\n");
- mface->v1= maxvert - 1;
- }
- if(mface->v2 >= maxvert) {
- // printf("bad index in array\n");
- mface->v2= maxvert - 1;
- }
- if(mface->v3 >= maxvert) {
- // printf("bad index in array\n");
- mface->v3= maxvert - 1;
- }
- if(mface->v4 >= maxvert) {
- // printf("bad index in array\n");
- mface->v4= maxvert - 1;
- }
-
- return test_index_face(mface, fdata, mfindex, nr);
-}
-
typedef struct IndexMapEntry {
/* the new vert index that this old vert index maps to */
int new;
@@ -194,6 +174,8 @@ typedef struct IndexMapEntry {
short merge_final;
} IndexMapEntry;
+#if 0 /* BMESH_TODO, keep this function??? */
+
/* indexMap - an array of IndexMap entries
* oldIndex - the old index to map
* copyNum - the copy number to map to (original = 0, first copy = 1, etc.)
@@ -219,46 +201,37 @@ static int calc_mapping(IndexMapEntry *indexMap, int oldIndex, int copyNum)
}
}
+#endif
+
static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
- struct Scene *scene, Object *ob, DerivedMesh *dm,
- int initFlags)
+ Scene *scene, Object *ob, DerivedMesh *dm,
+ int UNUSED(initFlags))
{
- int i, j;
+ DerivedMesh *cddm = dm; //copying shouldn't be necassary here, as all modifiers return CDDM's
+ BMEditMesh *em = CDDM_To_BMesh(ob, cddm, NULL);
+ BMOperator op, oldop, weldop;
+ int i, j, indexLen;
/* offset matrix */
float offset[4][4];
- float final_offset[4][4];
- float tmp_mat[4][4];
float length = amd->length;
- int count = amd->count;
- int numVerts, numEdges, numFaces;
- int maxVerts, maxEdges, maxFaces;
- int finalVerts, finalEdges, finalFaces;
- DerivedMesh *result, *start_cap = NULL, *end_cap = NULL;
- MVert *mvert, *src_mvert;
- MEdge *medge;
- MFace *mface;
-
- IndexMapEntry *indexMap;
-
- EdgeHash *edges;
+ int count = amd->count, maxVerts;
+ int *indexMap = NULL;
+ DerivedMesh *start_cap = NULL, *end_cap = NULL;
+ MVert *src_mvert;
/* need to avoid infinite recursion here */
if(amd->start_cap && amd->start_cap != ob)
- start_cap = amd->start_cap->derivedFinal;
+ start_cap = mesh_get_derived_final(scene, amd->start_cap, CD_MASK_MESH);
if(amd->end_cap && amd->end_cap != ob)
- end_cap = amd->end_cap->derivedFinal;
+ end_cap = mesh_get_derived_final(scene, amd->end_cap, CD_MASK_MESH);
unit_m4(offset);
- indexMap = MEM_callocN(sizeof(*indexMap) * dm->getNumVerts(dm),
- "indexmap");
-
- src_mvert = dm->getVertArray(dm);
-
- maxVerts = dm->getNumVerts(dm);
+ src_mvert = cddm->getVertArray(dm);
+ maxVerts = cddm->getNumVerts(dm);
if(amd->offset_type & MOD_ARR_OFF_CONST)
- add_v3_v3(offset[3], amd->offset);
+ add_v3_v3v3(offset[3], offset[3], amd->offset);
if(amd->offset_type & MOD_ARR_OFF_RELATIVE) {
for(j = 0; j < 3; j++)
offset[3][j] += amd->scale[j] * vertarray_size(src_mvert,
@@ -316,461 +289,113 @@ static DerivedMesh *arrayModifier_doArray(ArrayModifierData *amd,
if(count < 1)
count = 1;
- /* allocate memory for count duplicates (including original) plus
- * start and end caps
- */
- finalVerts = dm->getNumVerts(dm) * count;
- finalEdges = dm->getNumEdges(dm) * count;
- finalFaces = dm->getNumFaces(dm) * count;
- if(start_cap) {
- finalVerts += start_cap->getNumVerts(start_cap);
- finalEdges += start_cap->getNumEdges(start_cap);
- finalFaces += start_cap->getNumFaces(start_cap);
- }
- if(end_cap) {
- finalVerts += end_cap->getNumVerts(end_cap);
- finalEdges += end_cap->getNumEdges(end_cap);
- finalFaces += end_cap->getNumFaces(end_cap);
- }
- result = CDDM_from_template(dm, finalVerts, finalEdges, finalFaces);
-
- /* calculate the offset matrix of the final copy (for merging) */
- unit_m4(final_offset);
-
- for(j=0; j < count - 1; j++) {
- mult_m4_m4m4(tmp_mat, offset, final_offset);
- copy_m4_m4(final_offset, tmp_mat);
- }
-
- numVerts = numEdges = numFaces = 0;
- mvert = CDDM_get_verts(result);
-
- for (i = 0; i < maxVerts; i++) {
- indexMap[i].merge = -1; /* default to no merge */
- indexMap[i].merge_final = 0; /* default to no merge */
- }
-
- for (i = 0; i < maxVerts; i++) {
- MVert *inMV;
- MVert *mv = &mvert[numVerts];
- MVert *mv2;
- float co[3];
-
- inMV = &src_mvert[i];
-
- DM_copy_vert_data(dm, result, i, numVerts, 1);
- *mv = *inMV;
- numVerts++;
-
- indexMap[i].new = numVerts - 1;
-
- copy_v3_v3(co, mv->co);
-
- /* Attempts to merge verts from one duplicate with verts from the
- * next duplicate which are closer than amd->merge_dist.
- * Only the first such vert pair is merged.
- * If verts are merged in the first duplicate pair, they are merged
- * in all pairs.
- */
- if((count > 1) && (amd->flags & MOD_ARR_MERGE)) {
- float tmp_co[3];
- mul_v3_m4v3(tmp_co, offset, mv->co);
-
- for(j = 0; j < maxVerts; j++) {
- /* if vertex already merged, don't use it */
- if( indexMap[j].merge != -1 ) continue;
-
- inMV = &src_mvert[j];
- /* if this vert is within merge limit, merge */
- if(compare_len_v3v3(tmp_co, inMV->co, amd->merge_dist)) {
- indexMap[i].merge = j;
-
- /* test for merging with final copy of merge target */
- if(amd->flags & MOD_ARR_MERGEFINAL) {
- copy_v3_v3(tmp_co, inMV->co);
- inMV = &src_mvert[i];
- mul_m4_v3(final_offset, tmp_co);
- if(compare_len_v3v3(tmp_co, inMV->co, amd->merge_dist))
- indexMap[i].merge_final = 1;
- }
- break;
- }
+ /* BMESH_TODO: bumping up the stack level avoids computing the normals
+ after every top-level operator execution (and this modifier has the
+ potential to execute a *lot* of top-level BMOps. There should be a
+ cleaner way to do this. One possibility: a "mirror" BMOp would
+ certainly help by compressing it all into one top-level BMOp that
+ executes a lot of second-level BMOps. */
+ BMO_push(em->bm, NULL);
+ bmesh_begin_edit(em->bm, 0);
+
+ BMO_Init_Op(em->bm, &weldop, "weldverts");
+ BMO_InitOpf(em->bm, &op, "dupe geom=%avef");
+ oldop = op;
+ for (j=0; j < count - 1; j++) {
+ BMVert *v, *v2;
+ BMOpSlot *s1;
+ BMOpSlot *s2;
+
+ BMO_InitOpf(em->bm, &op, "dupe geom=%s", &oldop, j==0 ? "geom" : "newout");
+ BMO_Exec_Op(em->bm, &op);
+
+ s1 = BMO_GetSlot(&op, "geom");
+ s2 = BMO_GetSlot(&op, "newout");
+
+ BMO_CallOpf(em->bm, "transform mat=%m4 verts=%s", offset, &op, "newout");
+
+ #define _E(s, i) ((BMVert**)(s)->data.buf)[i]
+
+ /*calculate merge mapping*/
+ if (j == 0) {
+ BMOperator findop;
+ BMOIter oiter;
+ BMVert *v, *v2;
+ BMHeader *h;
+
+ BMO_InitOpf(em->bm, &findop,
+ "finddoubles verts=%av dist=%f keepverts=%s",
+ amd->merge_dist, &op, "geom");
+
+ i = 0;
+ BMO_ITER(h, &oiter, em->bm, &op, "geom", BM_ALL) {
+ BM_SetIndex(h, i); /* set_dirty */
+ i++;
}
- }
-
- /* if no merging, generate copies of this vert */
- if(indexMap[i].merge < 0) {
- for(j=0; j < count - 1; j++) {
- mv2 = &mvert[numVerts];
-
- DM_copy_vert_data(result, result, numVerts - 1, numVerts, 1);
- *mv2 = *mv;
- numVerts++;
- mul_m4_v3(offset, co);
- copy_v3_v3(mv2->co, co);
+ BMO_ITER(h, &oiter, em->bm, &op, "newout", BM_ALL) {
+ BM_SetIndex(h, i); /* set_dirty */
+ i++;
}
- } else if(indexMap[i].merge != i && indexMap[i].merge_final) {
- /* if this vert is not merging with itself, and it is merging
- * with the final copy of its merge target, remove the first copy
- */
- numVerts--;
- DM_free_vert_data(result, numVerts, 1);
- }
- }
-
- /* make a hashtable so we can avoid duplicate edges from merging */
- edges = BLI_edgehash_new();
-
- maxEdges = dm->getNumEdges(dm);
- medge = CDDM_get_edges(result);
- for(i = 0; i < maxEdges; i++) {
- MEdge inMED;
- MEdge med;
- MEdge *med2;
- int vert1, vert2;
-
- dm->getEdge(dm, i, &inMED);
-
- med = inMED;
- med.v1 = indexMap[inMED.v1].new;
- med.v2 = indexMap[inMED.v2].new;
-
- /* if vertices are to be merged with the final copies of their
- * merge targets, calculate that final copy
- */
- if(indexMap[inMED.v1].merge_final) {
- med.v1 = calc_mapping(indexMap, indexMap[inMED.v1].merge,
- count - 1);
- }
- if(indexMap[inMED.v2].merge_final) {
- med.v2 = calc_mapping(indexMap, indexMap[inMED.v2].merge,
- count - 1);
- }
-
- if(med.v1 == med.v2) continue;
-
- /* XXX Unfortunately the calc_mapping returns sometimes numVerts... leads to bad crashes */
- if(med.v1 >= numVerts)
- med.v1= numVerts-1;
- if(med.v2 >= numVerts)
- med.v2= numVerts-1;
-
- if (initFlags) {
- med.flag |= ME_EDGEDRAW | ME_EDGERENDER;
- }
+ /* above loops over all, so set all to dirty, if this is somehow
+ * setting valid values, this line can be remvoed - campbell */
+ em->bm->elem_index_dirty |= BM_VERT | BM_EDGE | BM_FACE;
- if(!BLI_edgehash_haskey(edges, med.v1, med.v2)) {
- DM_copy_edge_data(dm, result, i, numEdges, 1);
- medge[numEdges] = med;
- numEdges++;
- BLI_edgehash_insert(edges, med.v1, med.v2, NULL);
- }
-
- for(j = 1; j < count; j++)
- {
- vert1 = calc_mapping(indexMap, inMED.v1, j);
- vert2 = calc_mapping(indexMap, inMED.v2, j);
-
- /* edge could collapse to single point after mapping */
- if(vert1 == vert2) continue;
+ BMO_Exec_Op(em->bm, &findop);
- /* XXX Unfortunately the calc_mapping returns sometimes numVerts... leads to bad crashes */
- if(vert1 >= numVerts)
- vert1= numVerts-1;
- if(vert2 >= numVerts)
- vert2= numVerts-1;
+ indexLen = i;
+ indexMap = MEM_callocN(sizeof(int)*indexLen, "indexMap");
- /* avoid duplicate edges */
- if(!BLI_edgehash_haskey(edges, vert1, vert2)) {
- med2 = &medge[numEdges];
+ /*element type argument doesn't do anything here*/
+ BMO_ITER(v, &oiter, em->bm, &findop, "targetmapout", 0) {
+ v2 = BMO_IterMapValp(&oiter);
- DM_copy_edge_data(dm, result, i, numEdges, 1);
- *med2 = med;
- numEdges++;
-
- med2->v1 = vert1;
- med2->v2 = vert2;
-
- BLI_edgehash_insert(edges, med2->v1, med2->v2, NULL);
+ indexMap[BM_GetIndex(v)] = BM_GetIndex(v2)+1;
}
- }
- }
-
- maxFaces = dm->getNumFaces(dm);
- mface = CDDM_get_faces(result);
- for (i=0; i < maxFaces; i++) {
- MFace inMF;
- MFace *mf = &mface[numFaces];
-
- dm->getFace(dm, i, &inMF);
- DM_copy_face_data(dm, result, i, numFaces, 1);
- *mf = inMF;
-
- mf->v1 = indexMap[inMF.v1].new;
- mf->v2 = indexMap[inMF.v2].new;
- mf->v3 = indexMap[inMF.v3].new;
- if(inMF.v4)
- mf->v4 = indexMap[inMF.v4].new;
-
- /* if vertices are to be merged with the final copies of their
- * merge targets, calculate that final copy
- */
- if(indexMap[inMF.v1].merge_final)
- mf->v1 = calc_mapping(indexMap, indexMap[inMF.v1].merge, count-1);
- if(indexMap[inMF.v2].merge_final)
- mf->v2 = calc_mapping(indexMap, indexMap[inMF.v2].merge, count-1);
- if(indexMap[inMF.v3].merge_final)
- mf->v3 = calc_mapping(indexMap, indexMap[inMF.v3].merge, count-1);
- if(inMF.v4 && indexMap[inMF.v4].merge_final)
- mf->v4 = calc_mapping(indexMap, indexMap[inMF.v4].merge, count-1);
-
- if(test_index_face_maxvert(mf, &result->faceData, numFaces, inMF.v4?4:3, numVerts) < 3)
- continue;
-
- numFaces++;
-
- /* if the face has fewer than 3 vertices, don't create it */
- if(mf->v3 == 0 || (mf->v1 && (mf->v1 == mf->v3 || mf->v1 == mf->v4))) {
- numFaces--;
- DM_free_face_data(result, numFaces, 1);
+ BMO_Finish_Op(em->bm, &findop);
}
- for(j = 1; j < count; j++)
- {
- MFace *mf2 = &mface[numFaces];
-
- DM_copy_face_data(dm, result, i, numFaces, 1);
- *mf2 = *mf;
-
- mf2->v1 = calc_mapping(indexMap, inMF.v1, j);
- mf2->v2 = calc_mapping(indexMap, inMF.v2, j);
- mf2->v3 = calc_mapping(indexMap, inMF.v3, j);
- if (inMF.v4)
- mf2->v4 = calc_mapping(indexMap, inMF.v4, j);
-
- numFaces++;
-
- /* if the face has fewer than 3 vertices, don't create it */
- if(test_index_face_maxvert(mf2, &result->faceData, numFaces-1, inMF.v4?4:3, numVerts) < 3) {
- numFaces--;
- DM_free_face_data(result, numFaces, 1);
- }
- }
- }
-
- /* add start and end caps */
- if(start_cap) {
- float startoffset[4][4];
- MVert *cap_mvert;
- MEdge *cap_medge;
- MFace *cap_mface;
- int *origindex;
- int *vert_map;
- int capVerts, capEdges, capFaces;
-
- capVerts = start_cap->getNumVerts(start_cap);
- capEdges = start_cap->getNumEdges(start_cap);
- capFaces = start_cap->getNumFaces(start_cap);
- cap_mvert = start_cap->getVertArray(start_cap);
- cap_medge = start_cap->getEdgeArray(start_cap);
- cap_mface = start_cap->getFaceArray(start_cap);
-
- invert_m4_m4(startoffset, offset);
-
- vert_map = MEM_callocN(sizeof(*vert_map) * capVerts,
- "arrayModifier_doArray vert_map");
-
- origindex = result->getVertDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capVerts; i++) {
- MVert *mv = &cap_mvert[i];
- short merged = 0;
-
- if(amd->flags & MOD_ARR_MERGE) {
- float tmp_co[3];
- MVert *in_mv;
- int j;
-
- copy_v3_v3(tmp_co, mv->co);
- mul_m4_v3(startoffset, tmp_co);
-
- for(j = 0; j < maxVerts; j++) {
- in_mv = &src_mvert[j];
- /* if this vert is within merge limit, merge */
- if(compare_len_v3v3(tmp_co, in_mv->co, amd->merge_dist)) {
- vert_map[i] = calc_mapping(indexMap, j, 0);
- merged = 1;
- break;
- }
- }
- }
-
- if(!merged) {
- DM_copy_vert_data(start_cap, result, i, numVerts, 1);
- mvert[numVerts] = *mv;
- mul_m4_v3(startoffset, mvert[numVerts].co);
- origindex[numVerts] = ORIGINDEX_NONE;
-
- vert_map[i] = numVerts;
+ /*generate merge mappping using index map. we do this by using the
+ operator slots as lookup arrays.*/
+ #define E(i) (i) < s1->len ? _E(s1, i) : _E(s2, (i)-s1->len)
- numVerts++;
- }
- }
- origindex = result->getEdgeDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capEdges; i++) {
- int v1, v2;
-
- v1 = vert_map[cap_medge[i].v1];
- v2 = vert_map[cap_medge[i].v2];
+ for (i=0; i<indexLen; i++) {
+ if (!indexMap[i]) continue;
- if(!BLI_edgehash_haskey(edges, v1, v2)) {
- DM_copy_edge_data(start_cap, result, i, numEdges, 1);
- medge[numEdges] = cap_medge[i];
- medge[numEdges].v1 = v1;
- medge[numEdges].v2 = v2;
- origindex[numEdges] = ORIGINDEX_NONE;
+ v = E(i);
+ v2 = E(indexMap[i]-1);
- numEdges++;
- }
+ BMO_Insert_MapPointer(em->bm, &weldop, "targetmap", v, v2);
}
- origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capFaces; i++) {
- DM_copy_face_data(start_cap, result, i, numFaces, 1);
- mface[numFaces] = cap_mface[i];
- mface[numFaces].v1 = vert_map[mface[numFaces].v1];
- mface[numFaces].v2 = vert_map[mface[numFaces].v2];
- mface[numFaces].v3 = vert_map[mface[numFaces].v3];
- if(mface[numFaces].v4) {
- mface[numFaces].v4 = vert_map[mface[numFaces].v4];
-
- test_index_face_maxvert(&mface[numFaces], &result->faceData,
- numFaces, 4, numVerts);
- }
- else
- {
- test_index_face(&mface[numFaces], &result->faceData,
- numFaces, 3);
- }
- origindex[numFaces] = ORIGINDEX_NONE;
+ #undef E
+ #undef _E
- numFaces++;
- }
-
- MEM_freeN(vert_map);
- start_cap->release(start_cap);
+ BMO_Finish_Op(em->bm, &oldop);
+ oldop = op;
}
- if(end_cap) {
- float endoffset[4][4];
- MVert *cap_mvert;
- MEdge *cap_medge;
- MFace *cap_mface;
- int *origindex;
- int *vert_map;
- int capVerts, capEdges, capFaces;
-
- capVerts = end_cap->getNumVerts(end_cap);
- capEdges = end_cap->getNumEdges(end_cap);
- capFaces = end_cap->getNumFaces(end_cap);
- cap_mvert = end_cap->getVertArray(end_cap);
- cap_medge = end_cap->getEdgeArray(end_cap);
- cap_mface = end_cap->getFaceArray(end_cap);
-
- mult_m4_m4m4(endoffset, offset, final_offset);
-
- vert_map = MEM_callocN(sizeof(*vert_map) * capVerts,
- "arrayModifier_doArray vert_map");
-
- origindex = result->getVertDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capVerts; i++) {
- MVert *mv = &cap_mvert[i];
- short merged = 0;
-
- if(amd->flags & MOD_ARR_MERGE) {
- float tmp_co[3];
- MVert *in_mv;
- int j;
-
- copy_v3_v3(tmp_co, mv->co);
- mul_m4_v3(offset, tmp_co);
-
- for(j = 0; j < maxVerts; j++) {
- in_mv = &src_mvert[j];
- /* if this vert is within merge limit, merge */
- if(compare_len_v3v3(tmp_co, in_mv->co, amd->merge_dist)) {
- vert_map[i] = calc_mapping(indexMap, j, count - 1);
- merged = 1;
- break;
- }
- }
- }
-
- if(!merged) {
- DM_copy_vert_data(end_cap, result, i, numVerts, 1);
- mvert[numVerts] = *mv;
- mul_m4_v3(endoffset, mvert[numVerts].co);
- origindex[numVerts] = ORIGINDEX_NONE;
+ if (j > 0) BMO_Finish_Op(em->bm, &op);
- vert_map[i] = numVerts;
+ if (amd->flags & MOD_ARR_MERGE)
+ BMO_Exec_Op(em->bm, &weldop);
- numVerts++;
- }
- }
- origindex = result->getEdgeDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capEdges; i++) {
- int v1, v2;
+ BMO_Finish_Op(em->bm, &weldop);
- v1 = vert_map[cap_medge[i].v1];
- v2 = vert_map[cap_medge[i].v2];
+ /* Bump the stack level back down to match the adjustment up above */
+ bmesh_end_edit(em->bm, 0);
+ BMO_pop(em->bm);
- if(!BLI_edgehash_haskey(edges, v1, v2)) {
- DM_copy_edge_data(end_cap, result, i, numEdges, 1);
- medge[numEdges] = cap_medge[i];
- medge[numEdges].v1 = v1;
- medge[numEdges].v2 = v2;
- origindex[numEdges] = ORIGINDEX_NONE;
+ BMEdit_RecalcTesselation(em);
+ cddm = CDDM_from_BMEditMesh(em, NULL, 0);
- numEdges++;
- }
- }
- origindex = result->getFaceDataArray(result, CD_ORIGINDEX);
- for(i = 0; i < capFaces; i++) {
- DM_copy_face_data(end_cap, result, i, numFaces, 1);
- mface[numFaces] = cap_mface[i];
- mface[numFaces].v1 = vert_map[mface[numFaces].v1];
- mface[numFaces].v2 = vert_map[mface[numFaces].v2];
- mface[numFaces].v3 = vert_map[mface[numFaces].v3];
- if(mface[numFaces].v4) {
- mface[numFaces].v4 = vert_map[mface[numFaces].v4];
-
- test_index_face(&mface[numFaces], &result->faceData,
- numFaces, 4);
- }
- else
- {
- test_index_face(&mface[numFaces], &result->faceData,
- numFaces, 3);
- }
- origindex[numFaces] = ORIGINDEX_NONE;
-
- numFaces++;
- }
-
- MEM_freeN(vert_map);
- end_cap->release(end_cap);
- }
-
- BLI_edgehash_free(edges, NULL);
+ BMEdit_Free(em);
+ MEM_freeN(em);
MEM_freeN(indexMap);
- CDDM_lower_num_verts(result, numVerts);
- CDDM_lower_num_edges(result, numEdges);
- CDDM_lower_num_faces(result, numFaces);
-
- return result;
+ return cddm;
}
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
@@ -783,14 +408,14 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
result = arrayModifier_doArray(amd, md->scene, ob, dm, 0);
- if(result != dm)
- CDDM_calc_normals(result);
+ //if(result != dm)
+ // CDDM_calc_normals_mapping(result);
return result;
}
static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *dm)
{
return applyModifier(md, ob, dm, 0, 1);
diff --git a/source/blender/modifiers/intern/MOD_bevel.c b/source/blender/modifiers/intern/MOD_bevel.c
index 160167808fc..1a3f8cdb7f3 100644
--- a/source/blender/modifiers/intern/MOD_bevel.c
+++ b/source/blender/modifiers/intern/MOD_bevel.c
@@ -32,17 +32,20 @@
* \ingroup modifiers
*/
-#include "MEM_guardedalloc.h"
-
#include "BLI_utildefines.h"
+#include "BLI_math.h"
#include "BLI_string.h"
-#include "BKE_bmesh.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_modifier.h"
-#include "BKE_particle.h"
+#include "BKE_tessmesh.h"
+#include "BKE_mesh.h"
-#include "MOD_util.h"
+#include "BKE_bmesh.h" /* only for defines */
+
+#include "DNA_object_types.h"
+
+#include "MEM_guardedalloc.h"
static void initData(ModifierData *md)
@@ -85,6 +88,87 @@ static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
return dataMask;
}
+#define EDGE_MARK 1
+
+
+/* BMESH_TODO
+ *
+ * this bevel calls the operator which is missing many of the options
+ * which the bevel modifier in trunk has.
+ * - width is interpreted as percent (not distance)
+ * - no vertex bevel
+ * - no weight bevel
+ *
+ * These will need to be added to the bmesh operator.
+ * - campbell
+ *
+ * note: this code is very close to MOD_edgesplit.c.
+ * note: if 0'd code from trunk included below.
+ */
+static DerivedMesh *applyModifier(ModifierData *md, struct Object *ob,
+ DerivedMesh *dm,
+ int UNUSED(useRenderParams),
+ int UNUSED(isFinalCalc))
+{
+ BMesh *bm;
+ BMEditMesh *em;
+ DerivedMesh *cddm;
+ BMIter iter;
+ BMEdge *e;
+ BevelModifierData *bmd = (BevelModifierData*) md;
+ /* int allocsize[] = {512, 512, 2048, 512}; */ /* UNUSED */
+ float threshold = cos((bmd->bevel_angle + 0.00001) * M_PI / 180.0);
+
+ if (!CDDM_Check(dm)) {
+ cddm = CDDM_copy(dm, 0);
+ } else cddm = dm;
+
+ em = CDDM_To_BMesh(ob, dm, NULL);
+ bm = em->bm;
+
+ BM_Compute_Normals(bm);
+ BMO_push(bm, NULL);
+
+ if (bmd->lim_flags & BME_BEVEL_ANGLE) {
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ /* check for 1 edge having 2 face users */
+ BMLoop *l1, *l2;
+ if ( (l1= e->l) &&
+ (l2= e->l->radial_next) != l1)
+ {
+ if (dot_v3v3(l1->f->no, l2->f->no) < threshold) {
+ BMO_SetFlag(bm, e, EDGE_MARK);
+ }
+ }
+ }
+ }
+ else {
+ /* crummy, is there a way just to operator on all? - campbell */
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ BMO_SetFlag(bm, e, EDGE_MARK);
+ }
+ }
+
+ BMO_CallOpf(bm, "bevel geom=%fe percent=%f use_even=%i use_dist=%i",
+ EDGE_MARK, bmd->value, (bmd->flags & BME_BEVEL_EVEN)!=0, (bmd->flags & BME_BEVEL_DIST)!=0);
+ BMO_pop(bm);
+ BMEdit_RecalcTesselation(em);
+
+ if (cddm != dm) {
+ cddm->needsFree = 1;
+ cddm->release(cddm);
+ }
+
+ cddm = CDDM_from_BMEditMesh(em, NULL, 1);
+ BMEdit_Free(em);
+ MEM_freeN(em);
+
+ return cddm;
+}
+
+
+#if 0 /* from trunk, see note above */
+
static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
DerivedMesh *derivedData,
int UNUSED(useRenderParams),
@@ -111,13 +195,15 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
result = BME_bmesh_to_derivedmesh(bm,derivedData);
BME_free_mesh(bm);
- CDDM_calc_normals(result);
+ CDDM_calc_normals_mapping(result);
return result;
}
+#endif
+
static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
- EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index 16f0912bd9b..e773b772b2b 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -93,15 +93,15 @@ static DerivedMesh *get_quick_derivedMesh(DerivedMesh *derivedData, DerivedMesh
{
DerivedMesh *result = NULL;
- if(derivedData->getNumFaces(derivedData) == 0 || dm->getNumFaces(dm) == 0) {
+ if(derivedData->getNumPolys(derivedData) == 0 || dm->getNumPolys(dm) == 0) {
switch(operation) {
case eBooleanModifierOp_Intersect:
- result = CDDM_new(0, 0, 0);
+ result = CDDM_new(0, 0, 0, 0, 0);
break;
case eBooleanModifierOp_Union:
- if(derivedData->getNumFaces(derivedData)) result = derivedData;
- else result = CDDM_copy(dm);
+ if(derivedData->getNumPolys(derivedData)) result = derivedData;
+ else result = CDDM_copy(dm, FALSE);
break;
@@ -136,6 +136,10 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
result = get_quick_derivedMesh(derivedData, dm, bmd->operation);
if(result == NULL) {
+
+ DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */
+ DM_ensure_tessface(derivedData); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */
+
result = NewBooleanDerivedMesh(dm, bmd->object, derivedData, ob,
1 + bmd->operation);
}
diff --git a/source/blender/modifiers/intern/MOD_boolean_util.c b/source/blender/modifiers/intern/MOD_boolean_util.c
index afd16b41131..4c17ee54fd2 100644
--- a/source/blender/modifiers/intern/MOD_boolean_util.c
+++ b/source/blender/modifiers/intern/MOD_boolean_util.c
@@ -173,14 +173,14 @@ static int FaceIt_Done(CSG_IteratorPtr it)
{
// assume CSG_IteratorPtr is of the correct type.
FaceIt * iterator = (FaceIt *)it;
- return(iterator->pos >= iterator->dm->getNumFaces(iterator->dm));
+ return(iterator->pos >= iterator->dm->getNumTessFaces(iterator->dm));
}
static void FaceIt_Fill(CSG_IteratorPtr it, CSG_IFace *face)
{
// assume CSG_IteratorPtr is of the correct type.
FaceIt *face_it = (FaceIt *)it;
- MFace *mfaces = face_it->dm->getFaceArray(face_it->dm);
+ MFace *mfaces = face_it->dm->getTessFaceArray(face_it->dm);
MFace *mface = &mfaces[face_it->pos];
/* reverse face vertices if necessary */
@@ -254,7 +254,7 @@ static void FaceIt_Construct(
output->Fill = FaceIt_Fill;
output->Done = FaceIt_Done;
output->Reset = FaceIt_Reset;
- output->num_elements = it->dm->getNumFaces(it->dm);
+ output->num_elements = it->dm->getNumTessFaces(it->dm);
output->it = it;
}
@@ -304,8 +304,8 @@ static void InterpCSGFace(
MFace *mface, *orig_mface;
int j;
- mface = CDDM_get_face(dm, index);
- orig_mface = orig_dm->getFaceArray(orig_dm) + orig_index;
+ mface = CDDM_get_tessface(dm, index);
+ orig_mface = orig_dm->getTessFaceArray(orig_dm) + orig_index;
// get the vertex coordinates from the original mesh
orig_co[0] = (orig_dm->getVertArray(orig_dm) + orig_mface->v1)->co;
@@ -353,7 +353,7 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
int i;
// create a new DerivedMesh
- result = CDDM_new(vertex_it->num_elements, 0, face_it->num_elements);
+ result = CDDM_new(vertex_it->num_elements, 0, face_it->num_elements, 0, 0);
CustomData_merge(&dm1->faceData, &result->faceData, CD_MASK_DERIVEDMESH,
CD_DEFAULT, face_it->num_elements);
CustomData_merge(&dm2->faceData, &result->faceData, CD_MASK_DERIVEDMESH,
@@ -393,16 +393,16 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
face_it->Step(face_it->it);
// find the original mesh and data
- orig_ob = (csgface.orig_face < dm1->getNumFaces(dm1))? ob1: ob2;
- orig_dm = (csgface.orig_face < dm1->getNumFaces(dm1))? dm1: dm2;
+ orig_ob = (csgface.orig_face < dm1->getNumTessFaces(dm1))? ob1: ob2;
+ orig_dm = (csgface.orig_face < dm1->getNumTessFaces(dm1))? dm1: dm2;
orig_me = (orig_ob == ob1)? me1: me2;
- orig_index = (orig_ob == ob1)? csgface.orig_face: csgface.orig_face - dm1->getNumFaces(dm1);
+ orig_index = (orig_ob == ob1)? csgface.orig_face: csgface.orig_face - dm1->getNumTessFaces(dm1);
// copy all face layers, including mface
CustomData_copy_data(&orig_dm->faceData, &result->faceData, orig_index, i, 1);
// set mface
- mface = CDDM_get_face(result, i);
+ mface = CDDM_get_tessface(result, i);
mface->v1 = csgface.vertex_index[0];
mface->v2 = csgface.vertex_index[1];
mface->v3 = csgface.vertex_index[2];
@@ -432,8 +432,9 @@ static DerivedMesh *ConvertCSGDescriptorsToDerivedMesh(
if (material_hash)
BLI_ghash_free(material_hash, NULL, NULL);
- CDDM_calc_edges(result);
- CDDM_calc_normals(result);
+ CDDM_calc_edges_tessface(result);
+
+ CDDM_tessfaces_to_faces(result); /*builds ngon faces from tess (mface) faces*/
return result;
}
@@ -468,7 +469,7 @@ static DerivedMesh *NewBooleanDerivedMesh_intern(
DerivedMesh *result = NULL;
if (dm == NULL || dm_select == NULL) return 0;
- if (!dm->getNumFaces(dm) || !dm_select->getNumFaces(dm_select)) return 0;
+ if (!dm->getNumTessFaces(dm) || !dm_select->getNumTessFaces(dm_select)) return 0;
// we map the final object back into ob's local coordinate space. For this
// we need to compute the inverse transform from global to ob (inv_mat),
@@ -500,7 +501,7 @@ static DerivedMesh *NewBooleanDerivedMesh_intern(
}
BuildMeshDescriptors(dm_select, ob_select, 0, &fd_1, &vd_1);
- BuildMeshDescriptors(dm, ob, dm_select->getNumFaces(dm_select) , &fd_2, &vd_2);
+ BuildMeshDescriptors(dm, ob, dm_select->getNumTessFaces(dm_select) , &fd_2, &vd_2);
bool_op = CSG_NewBooleanFunction();
@@ -554,7 +555,7 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type)
/* put some checks in for nice user feedback */
if (dm == NULL || dm_select == NULL) return 0;
- if (!dm->getNumFaces(dm) || !dm_select->getNumFaces(dm_select))
+ if (!dm->getNumTessFaces(dm) || !dm_select->getNumTessFaces(dm_select))
{
MEM_freeN(mat);
return -1;
@@ -571,7 +572,7 @@ int NewBooleanMesh(Scene *scene, Base *base, Base *base_select, int int_op_type)
ob_new= AddNewBlenderMesh(scene, base_select);
me_new= ob_new->data;
- DM_to_mesh(result, me_new);
+ DM_to_mesh(result, me_new, ob_new);
result->release(result);
dm->release(dm);
diff --git a/source/blender/modifiers/intern/MOD_build.c b/source/blender/modifiers/intern/MOD_build.c
index 119934ea2f0..16b19e82e97 100644
--- a/source/blender/modifiers/intern/MOD_build.c
+++ b/source/blender/modifiers/intern/MOD_build.c
@@ -83,10 +83,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
DerivedMesh *dm = derivedData;
DerivedMesh *result;
BuildModifierData *bmd = (BuildModifierData*) md;
- int i;
- int numFaces, numEdges;
+ int i, j, k;
+ int numFaces, numEdges, numLoops = 0;
int *vertMap, *edgeMap, *faceMap;
float frac;
+ MPoly *mpolys, *mpolyd;
+ MLoop *mld, *mloops, *mls, *mloopd;
GHashIterator *hashIter;
/* maps vert indices in old mesh to indices in new mesh */
GHash *vertHash = BLI_ghash_new(BLI_ghashutil_inthash,
@@ -94,11 +96,18 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
/* maps edge indices in new mesh to indices in old mesh */
GHash *edgeHash = BLI_ghash_new(BLI_ghashutil_inthash,
BLI_ghashutil_intcmp, "build ed apply gh");
+ GHash *edgeHash2 = BLI_ghash_new(BLI_ghashutil_inthash,
+ BLI_ghashutil_intcmp, "build ed apply gh");
const int maxVerts= dm->getNumVerts(dm);
const int maxEdges= dm->getNumEdges(dm);
- const int maxFaces= dm->getNumFaces(dm);
-
+ const int maxFaces= dm->getNumPolys(dm);
+
+ if (!CDDM_Check(dm)) {
+ result = CDDM_copy(dm, 0);
+ dm = result;
+ }
+
vertMap = MEM_callocN(sizeof(*vertMap) * maxVerts, "build modifier vertMap");
for(i = 0; i < maxVerts; ++i) vertMap[i] = i;
edgeMap = MEM_callocN(sizeof(*edgeMap) * maxEdges, "build modifier edgeMap");
@@ -109,11 +118,15 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
frac = (BKE_curframe(md->scene) - bmd->start) / bmd->length;
CLAMP(frac, 0.0f, 1.0f);
- numFaces = dm->getNumFaces(dm) * frac;
+ numFaces = dm->getNumPolys(dm) * frac;
numEdges = dm->getNumEdges(dm) * frac;
/* if there's at least one face, build based on faces */
if(numFaces) {
+ MPoly *mpoly, *mp;
+ MLoop *ml, *mloop;
+ MEdge *medge;
+
if(bmd->randomize)
BLI_array_randomize(faceMap, sizeof(*faceMap),
maxFaces, bmd->seed);
@@ -121,37 +134,40 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
+ mpoly = CDDM_get_polys(dm);
+ mloop = CDDM_get_loops(dm);
for(i = 0; i < numFaces; ++i) {
- MFace mf;
- dm->getFace(dm, faceMap[i], &mf);
-
- if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1)))
- BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v1),
- SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
- if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2)))
- BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v2),
- SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
- if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3)))
- BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v3),
- SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
- if(mf.v4 && !BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4)))
- BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(mf.v4),
- SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
+ mp = mpoly + faceMap[i];
+ ml = mloop + mp->loopstart;
+
+ for (j=0; j<mp->totloop; j++, ml++) {
+ if (!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(ml->v)))
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(ml->v),
+ SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
+ }
+
+ numLoops += mp->totloop;
}
/* get the set of edges that will be in the new mesh (i.e. all edges
* that have both verts in the new mesh)
*/
+ medge = CDDM_get_edges(dm);
for(i = 0; i < maxEdges; ++i) {
- MEdge me;
- dm->getEdge(dm, i, &me);
-
- if(BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1))
- && BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)))
- BLI_ghash_insert(edgeHash,
- SET_INT_IN_POINTER(BLI_ghash_size(edgeHash)), SET_INT_IN_POINTER(i));
+ MEdge *me = medge + i;
+
+ if(BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me->v1))
+ && BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me->v2)))
+ {
+ j = BLI_ghash_size(edgeHash);
+
+ BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(j), SET_INT_IN_POINTER(i));
+ BLI_ghash_insert(edgeHash2, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(j));
+ }
}
} else if(numEdges) {
+ MEdge *medge, *me;
+
if(bmd->randomize)
BLI_array_randomize(edgeMap, sizeof(*edgeMap),
maxEdges, bmd->seed);
@@ -159,26 +175,27 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
/* get the set of all vert indices that will be in the final mesh,
* mapped to the new indices
*/
+ medge = CDDM_get_edges(dm);
for(i = 0; i < numEdges; ++i) {
- MEdge me;
- dm->getEdge(dm, edgeMap[i], &me);
+ me = medge + edgeMap[i];
- if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)))
- BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me.v1),
+ if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me->v1)))
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me->v1),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
- if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)))
- BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me.v2),
+ if(!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me->v2)))
+ BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(me->v2),
SET_INT_IN_POINTER(BLI_ghash_size(vertHash)));
}
/* get the set of edges that will be in the new mesh
*/
for(i = 0; i < numEdges; ++i) {
- MEdge me;
- dm->getEdge(dm, edgeMap[i], &me);
-
- BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(BLI_ghash_size(edgeHash)),
+ j = BLI_ghash_size(edgeHash);
+
+ BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(j),
SET_INT_IN_POINTER(edgeMap[i]));
+ BLI_ghash_insert(edgeHash2, SET_INT_IN_POINTER(edgeMap[i]),
+ SET_INT_IN_POINTER(j));
}
} else {
int numVerts = dm->getNumVerts(dm) * frac;
@@ -198,7 +215,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
* the mesh
*/
result = CDDM_from_template(dm, BLI_ghash_size(vertHash),
- BLI_ghash_size(edgeHash), numFaces);
+ BLI_ghash_size(edgeHash), 0, numLoops, numFaces);
/* copy the vertices across */
for( hashIter = BLI_ghashIterator_new(vertHash);
@@ -234,38 +251,48 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
*dest = source;
}
+ mpolys = CDDM_get_polys(dm);
+ mpolyd = CDDM_get_polys(result);
+ mloops = CDDM_get_loops(dm);
+ mloopd = mld = CDDM_get_loops(result);
+
/* copy the faces across, remapping indices */
+ k = 0;
for(i = 0; i < numFaces; ++i) {
- MFace source;
- MFace *dest;
- int orig_v4;
+ MPoly *source;
+ MPoly *dest;
- dm->getFace(dm, faceMap[i], &source);
- dest = CDDM_get_face(result, i);
-
- orig_v4 = source.v4;
-
- source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
- source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
- source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3)));
- if(source.v4)
- source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4)));
+ source = mpolys + faceMap[i];
+ dest = mpolyd + i;
+ DM_copy_poly_data(dm, result, faceMap[i], i, 1);
- DM_copy_face_data(dm, result, faceMap[i], i, 1);
- *dest = source;
+ *dest = *source;
+ dest->loopstart = k;
- test_index_face(dest, &result->faceData, i, (orig_v4 ? 4 : 3));
+ DM_copy_loop_data(dm, result, source->loopstart, dest->loopstart, dest->totloop);
+
+ mls = mloops + source->loopstart;
+ for (j=0; j<source->totloop; j++, k++, mls++, mld++) {
+ mld->v = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(mls->v)));
+ mld->e = GET_INT_FROM_POINTER(BLI_ghash_lookup(edgeHash2, SET_INT_IN_POINTER(mls->e)));
+ }
}
- CDDM_calc_normals(result);
+ CDDM_calc_normals_mapping(result);
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
+ BLI_ghash_free(edgeHash2, NULL, NULL);
MEM_freeN(vertMap);
MEM_freeN(edgeMap);
MEM_freeN(faceMap);
+ if (dm != derivedData) {
+ dm->needsFree = 1;
+ dm->release(dm);
+ }
+
return result;
}
diff --git a/source/blender/modifiers/intern/MOD_cast.c b/source/blender/modifiers/intern/MOD_cast.c
index 78bebc0b5e2..75aecc4f5af 100644
--- a/source/blender/modifiers/intern/MOD_cast.c
+++ b/source/blender/modifiers/intern/MOD_cast.c
@@ -585,7 +585,7 @@ static void deformVerts(ModifierData *md, Object *ob,
}
static void deformVertsEM(
- ModifierData *md, Object *ob, struct EditMesh *editData,
+ ModifierData *md, Object *ob, struct BMEditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = get_dm(ob, editData, derivedData, NULL, 0);
diff --git a/source/blender/modifiers/intern/MOD_cloth.c b/source/blender/modifiers/intern/MOD_cloth.c
index 6c9bbd11e9c..78bc64be1cd 100644
--- a/source/blender/modifiers/intern/MOD_cloth.c
+++ b/source/blender/modifiers/intern/MOD_cloth.c
@@ -88,7 +88,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
if(result)
{
- CDDM_calc_normals(result);
+ CDDM_calc_normals_mapping(result);
return result;
}
return dm;
diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c
index 0cd3481c899..2de7400065f 100644
--- a/source/blender/modifiers/intern/MOD_collision.c
+++ b/source/blender/modifiers/intern/MOD_collision.c
@@ -117,7 +117,7 @@ static void deformVerts(ModifierData *md, Object *ob,
MVert *tempVert = NULL;
/* if possible use/create DerivedMesh */
- if(derivedData) dm = CDDM_copy(derivedData);
+ if(derivedData) dm = CDDM_copy(derivedData, 0);
else if(ob->type==OB_MESH) dm = CDDM_from_mesh(ob->data, ob);
if(!ob->pd)
@@ -132,7 +132,7 @@ static void deformVerts(ModifierData *md, Object *ob,
unsigned int numverts = 0;
CDDM_apply_vert_coords(dm, vertexCos);
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
current_time = BKE_curframe(md->scene);
@@ -166,8 +166,8 @@ static void deformVerts(ModifierData *md, Object *ob,
collmd->numverts = numverts;
- collmd->mfaces = dm->dupFaceArray(dm);
- collmd->numfaces = dm->getNumFaces(dm);
+ collmd->mfaces = dm->dupTessFaceArray(dm);
+ collmd->numfaces = dm->getNumTessFaces(dm);
// create bounding box hierarchy
collmd->bvhtree = bvhtree_build_from_mvert(collmd->mfaces, collmd->numfaces, collmd->x, numverts, ob->pd->pdef_sboft);
diff --git a/source/blender/modifiers/intern/MOD_curve.c b/source/blender/modifiers/intern/MOD_curve.c
index 9a7dd3fc898..945c5c5a583 100644
--- a/source/blender/modifiers/intern/MOD_curve.c
+++ b/source/blender/modifiers/intern/MOD_curve.c
@@ -124,12 +124,12 @@ static void deformVerts(ModifierData *md, Object *ob,
}
static void deformVertsEM(
- ModifierData *md, Object *ob, struct EditMesh *editData,
+ ModifierData *md, Object *ob, struct BMEditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
- if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
+ if(!derivedData) dm = CDDM_from_BMEditMesh(editData, ob->data, 0);
deformVerts(md, ob, dm, vertexCos, numVerts, 0, 0);
diff --git a/source/blender/modifiers/intern/MOD_decimate.c b/source/blender/modifiers/intern/MOD_decimate.c
index d1092345930..bb7e1f52062 100644
--- a/source/blender/modifiers/intern/MOD_decimate.c
+++ b/source/blender/modifiers/intern/MOD_decimate.c
@@ -81,10 +81,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
int totvert, totface;
int a, numTris;
+ DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */
+
mvert = dm->getVertArray(dm);
- mface = dm->getFaceArray(dm);
+ mface = dm->getTessFaceArray(dm);
totvert = dm->getNumVerts(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
numTris = 0;
for (a=0; a<totface; a++) {
@@ -96,7 +98,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
if(numTris<3) {
modifier_setError(md,
"Modifier requires more than 3 input faces (triangles).");
- goto exit;
+ dm = CDDM_copy(dm, 0);
+ return dm;
}
lod.vertex_buffer= MEM_mallocN(3*sizeof(float)*totvert, "vertices");
@@ -140,11 +143,11 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
}
if(lod.vertex_num>2) {
- result = CDDM_new(lod.vertex_num, 0, lod.face_num);
+ result = CDDM_new(lod.vertex_num, 0, lod.face_num, 0, 0);
dmd->faceCount = lod.face_num;
}
else
- result = CDDM_new(lod.vertex_num, 0, 0);
+ result = CDDM_new(lod.vertex_num, 0, 0, 0, 0);
mvert = CDDM_get_verts(result);
for(a=0; a<lod.vertex_num; a++) {
@@ -155,7 +158,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
}
if(lod.vertex_num>2) {
- mface = CDDM_get_faces(result);
+ mface = CDDM_get_tessfaces(result);
for(a=0; a<lod.face_num; a++) {
MFace *mf = &mface[a];
int *tri = &lod.triangle_index_buffer[a*3];
@@ -166,8 +169,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
}
}
- CDDM_calc_edges(result);
- CDDM_calc_normals(result);
+ CDDM_calc_edges_tessface(result);
}
else
modifier_setError(md, "Out of memory.");
@@ -181,8 +183,14 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
MEM_freeN(lod.vertex_normal_buffer);
MEM_freeN(lod.triangle_index_buffer);
-exit:
+ if (result) {
+ CDDM_tessfaces_to_faces(result); /*builds ngon faces from tess (mface) faces*/
+
return result;
+ }
+ else {
+ return dm;
+ }
}
#else // WITH_MOD_DECIMATE
static DerivedMesh *applyModifier(ModifierData *UNUSED(md), Object *UNUSED(ob),
diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c
index 1ac11da25db..e0972ff2d32 100644
--- a/source/blender/modifiers/intern/MOD_displace.c
+++ b/source/blender/modifiers/intern/MOD_displace.c
@@ -251,7 +251,7 @@ static void deformVerts(ModifierData *md, Object *ob,
}
static void deformVertsEM(
- ModifierData *md, Object *ob, struct EditMesh *editData,
+ ModifierData *md, Object *ob, struct BMEditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm= get_cddm(ob, editData, derivedData, vertexCos);
diff --git a/source/blender/modifiers/intern/MOD_edgesplit.c b/source/blender/modifiers/intern/MOD_edgesplit.c
index 32ab2c82f90..2984a387fd8 100644
--- a/source/blender/modifiers/intern/MOD_edgesplit.c
+++ b/source/blender/modifiers/intern/MOD_edgesplit.c
@@ -36,1252 +36,130 @@
/* EdgeSplit modifier: Splits edges in the mesh according to sharpness flag
* or edge angle (can be used to achieve autosmoothing) */
-#include <assert.h>
-
-#include "DNA_meshdata_types.h"
-
-#include "BLI_listbase.h"
-#include "BLI_memarena.h"
-#include "BLI_edgehash.h"
-#include "BLI_math.h"
#include "BLI_utildefines.h"
-#include "BLI_linklist.h"
+#include "BLI_math.h"
#include "MEM_guardedalloc.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_modifier.h"
-#include "BKE_particle.h"
-
-
-#include "MOD_util.h"
-
-#if 0
-#define EDGESPLIT_DEBUG_3
-#define EDGESPLIT_DEBUG_2
-#define EDGESPLIT_DEBUG_1
-#define EDGESPLIT_DEBUG_0
-#endif
-
-static void initData(ModifierData *md)
-{
- EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
-
- /* default to 30-degree split angle, sharpness from both angle & flag
- */
- emd->split_angle = 30;
- emd->flags = MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG;
-}
-
-static void copyData(ModifierData *md, ModifierData *target)
-{
- EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
- EdgeSplitModifierData *temd = (EdgeSplitModifierData*) target;
-
- temd->split_angle = emd->split_angle;
- temd->flags = emd->flags;
-}
-
-/* Mesh data for edgesplit operation */
-typedef struct SmoothVert {
- LinkNode *faces; /* all faces which use this vert */
- int oldIndex; /* the index of the original DerivedMesh vert */
- int newIndex; /* the index of the new DerivedMesh vert */
-} SmoothVert;
-
-#define SMOOTHEDGE_NUM_VERTS 2
-
-typedef struct SmoothEdge {
- SmoothVert *verts[SMOOTHEDGE_NUM_VERTS]; /* the verts used by this edge */
- LinkNode *faces; /* all faces which use this edge */
- int oldIndex; /* the index of the original DerivedMesh edge */
- int newIndex; /* the index of the new DerivedMesh edge */
- short flag; /* the flags from the original DerivedMesh edge */
-} SmoothEdge;
-
-#define SMOOTHFACE_MAX_EDGES 4
-
-typedef struct SmoothFace {
- SmoothEdge *edges[SMOOTHFACE_MAX_EDGES]; /* nonexistent edges == NULL */
- int flip[SMOOTHFACE_MAX_EDGES]; /* 1 = flip edge dir, 0 = don't flip */
- float normal[3]; /* the normal of this face */
- int oldIndex; /* the index of the original DerivedMesh face */
- int newIndex; /* the index of the new DerivedMesh face */
-} SmoothFace;
-
-typedef struct SmoothMesh {
- SmoothVert *verts;
- SmoothEdge *edges;
- SmoothFace *faces;
- int num_verts, num_edges, num_faces;
- int max_verts, max_edges, max_faces;
- DerivedMesh *dm;
- float threshold; /* the cosine of the smoothing angle */
- int flags;
- MemArena *arena;
- ListBase propagatestack, reusestack;
-} SmoothMesh;
-
-static SmoothVert *smoothvert_copy(SmoothVert *vert, SmoothMesh *mesh)
-{
- SmoothVert *copy = &mesh->verts[mesh->num_verts];
-
- assert(vert != NULL);
-
- if(mesh->num_verts >= mesh->max_verts) {
- printf("Attempted to add a SmoothMesh vert beyond end of array\n");
- return NULL;
- }
-
- *copy = *vert;
- copy->faces = NULL;
- copy->newIndex = mesh->num_verts;
- ++mesh->num_verts;
-
-#ifdef EDGESPLIT_DEBUG_2
- printf("copied vert %4d to vert %4d\n", vert->newIndex, copy->newIndex);
-#endif
- return copy;
-}
-
-static SmoothEdge *smoothedge_copy(SmoothEdge *edge, SmoothMesh *mesh)
-{
- SmoothEdge *copy = &mesh->edges[mesh->num_edges];
-
- if(mesh->num_edges >= mesh->max_edges) {
- printf("Attempted to add a SmoothMesh edge beyond end of array\n");
- return NULL;
- }
-
- *copy = *edge;
- copy->faces = NULL;
- copy->newIndex = mesh->num_edges;
- ++mesh->num_edges;
-
-#ifdef EDGESPLIT_DEBUG_2
- printf("copied edge %4d to edge %4d\n", edge->newIndex, copy->newIndex);
-#endif
- return copy;
-}
-
-static int smoothedge_has_vert(SmoothEdge *edge, SmoothVert *vert)
-{
- int i;
- for(i = 0; i < SMOOTHEDGE_NUM_VERTS; i++)
- if(edge->verts[i] == vert) return 1;
-
- return 0;
-}
-
-static SmoothMesh *smoothmesh_new(int num_verts, int num_edges, int num_faces,
- int max_verts, int max_edges, int max_faces)
-{
- SmoothMesh *mesh = MEM_callocN(sizeof(*mesh), "smoothmesh");
- mesh->verts = MEM_callocN(sizeof(*mesh->verts) * max_verts,
- "SmoothMesh.verts");
- mesh->edges = MEM_callocN(sizeof(*mesh->edges) * max_edges,
- "SmoothMesh.edges");
- mesh->faces = MEM_callocN(sizeof(*mesh->faces) * max_faces,
- "SmoothMesh.faces");
-
- mesh->num_verts = num_verts;
- mesh->num_edges = num_edges;
- mesh->num_faces = num_faces;
-
- mesh->max_verts = max_verts;
- mesh->max_edges = max_edges;
- mesh->max_faces = max_faces;
-
- return mesh;
-}
-
-static void smoothmesh_free(SmoothMesh *mesh)
-{
- int i;
-
- for(i = 0; i < mesh->num_verts; ++i)
- BLI_linklist_free(mesh->verts[i].faces, NULL);
-
- for(i = 0; i < mesh->num_edges; ++i)
- BLI_linklist_free(mesh->edges[i].faces, NULL);
-
- if(mesh->arena)
- BLI_memarena_free(mesh->arena);
-
- MEM_freeN(mesh->verts);
- MEM_freeN(mesh->edges);
- MEM_freeN(mesh->faces);
- MEM_freeN(mesh);
-}
-
-static void smoothmesh_resize_verts(SmoothMesh *mesh, int max_verts)
-{
- int i;
- SmoothVert *tmp;
-
- if(max_verts <= mesh->max_verts) return;
-
- tmp = MEM_callocN(sizeof(*tmp) * max_verts, "SmoothMesh.verts");
-
- memcpy(tmp, mesh->verts, sizeof(*tmp) * mesh->num_verts);
-
- /* remap vert pointers in edges */
- for(i = 0; i < mesh->num_edges; ++i) {
- int j;
- SmoothEdge *edge = &mesh->edges[i];
-
- for(j = 0; j < SMOOTHEDGE_NUM_VERTS; ++j)
- /* pointer arithmetic to get vert array index */
- edge->verts[j] = &tmp[edge->verts[j] - mesh->verts];
- }
-
- MEM_freeN(mesh->verts);
- mesh->verts = tmp;
- mesh->max_verts = max_verts;
-}
-
-static void smoothmesh_resize_edges(SmoothMesh *mesh, int max_edges)
-{
- int i;
- SmoothEdge *tmp;
-
- if(max_edges <= mesh->max_edges) return;
-
- tmp = MEM_callocN(sizeof(*tmp) * max_edges, "SmoothMesh.edges");
-
- memcpy(tmp, mesh->edges, sizeof(*tmp) * mesh->num_edges);
-
- /* remap edge pointers in faces */
- for(i = 0; i < mesh->num_faces; ++i) {
- int j;
- SmoothFace *face = &mesh->faces[i];
-
- for(j = 0; j < SMOOTHFACE_MAX_EDGES; ++j)
- if(face->edges[j])
- /* pointer arithmetic to get edge array index */
- face->edges[j] = &tmp[face->edges[j] - mesh->edges];
- }
-
- MEM_freeN(mesh->edges);
- mesh->edges = tmp;
- mesh->max_edges = max_edges;
-}
-
-#ifdef EDGESPLIT_DEBUG_0
-static void smoothmesh_print(SmoothMesh *mesh)
-{
- int i, j;
- DerivedMesh *dm = mesh->dm;
-
- printf("--- SmoothMesh ---\n");
- printf("--- Vertices ---\n");
- for(i = 0; i < mesh->num_verts; i++) {
- SmoothVert *vert = &mesh->verts[i];
- LinkNode *node;
- MVert mv;
-
- dm->getVert(dm, vert->oldIndex, &mv);
-
- printf("%3d: ind={%3d, %3d}, pos={% 5.1f, % 5.1f, % 5.1f}",
- i, vert->oldIndex, vert->newIndex,
- mv.co[0], mv.co[1], mv.co[2]);
- printf(", faces={");
- for(node = vert->faces; node != NULL; node = node->next) {
- printf(" %d", ((SmoothFace *)node->link)->newIndex);
- }
- printf("}\n");
- }
-
- printf("\n--- Edges ---\n");
- for(i = 0; i < mesh->num_edges; i++) {
- SmoothEdge *edge = &mesh->edges[i];
- LinkNode *node;
-
- printf("%4d: indices={%4d, %4d}, verts={%4d, %4d}",
- i,
- edge->oldIndex, edge->newIndex,
- edge->verts[0]->newIndex, edge->verts[1]->newIndex);
- if(edge->verts[0] == edge->verts[1]) printf(" <- DUPLICATE VERTEX");
- printf(", faces={");
- for(node = edge->faces; node != NULL; node = node->next) {
- printf(" %d", ((SmoothFace *)node->link)->newIndex);
- }
- printf("}\n");
- }
-
- printf("\n--- Faces ---\n");
- for(i = 0; i < mesh->num_faces; i++) {
- SmoothFace *face = &mesh->faces[i];
-
- printf("%4d: indices={%4d, %4d}, edges={", i,
- face->oldIndex, face->newIndex);
- for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
- if(face->flip[j])
- printf(" -%-2d", face->edges[j]->newIndex);
- else
- printf(" %-2d", face->edges[j]->newIndex);
- }
- printf("}, verts={");
- for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
- printf(" %d", face->edges[j]->verts[face->flip[j]]->newIndex);
- }
- printf("}\n");
- }
-}
-#endif
-
-static SmoothMesh *smoothmesh_from_derivedmesh(DerivedMesh *dm)
-{
- SmoothMesh *mesh;
- EdgeHash *edges = BLI_edgehash_new();
- int i;
- int totvert, totedge, totface;
-
- totvert = dm->getNumVerts(dm);
- totedge = dm->getNumEdges(dm);
- totface = dm->getNumFaces(dm);
-
- mesh = smoothmesh_new(totvert, totedge, totface,
- totvert, totedge, totface);
-
- mesh->dm = dm;
-
- for(i = 0; i < totvert; i++) {
- SmoothVert *vert = &mesh->verts[i];
-
- vert->oldIndex = vert->newIndex = i;
- }
-
- for(i = 0; i < totedge; i++) {
- SmoothEdge *edge = &mesh->edges[i];
- MEdge med;
-
- dm->getEdge(dm, i, &med);
- edge->verts[0] = &mesh->verts[med.v1];
- edge->verts[1] = &mesh->verts[med.v2];
- edge->oldIndex = edge->newIndex = i;
- edge->flag = med.flag;
-
- BLI_edgehash_insert(edges, med.v1, med.v2, edge);
- }
-
- for(i = 0; i < totface; i++) {
- SmoothFace *face = &mesh->faces[i];
- MFace mf;
- MVert v1, v2, v3;
- int j;
-
- dm->getFace(dm, i, &mf);
-
- dm->getVert(dm, mf.v1, &v1);
- dm->getVert(dm, mf.v2, &v2);
- dm->getVert(dm, mf.v3, &v3);
- face->edges[0] = BLI_edgehash_lookup(edges, mf.v1, mf.v2);
- if(face->edges[0]->verts[1]->oldIndex == mf.v1) face->flip[0] = 1;
- face->edges[1] = BLI_edgehash_lookup(edges, mf.v2, mf.v3);
- if(face->edges[1]->verts[1]->oldIndex == mf.v2) face->flip[1] = 1;
- if(mf.v4) {
- MVert v4;
- dm->getVert(dm, mf.v4, &v4);
- face->edges[2] = BLI_edgehash_lookup(edges, mf.v3, mf.v4);
- if(face->edges[2]->verts[1]->oldIndex == mf.v3) face->flip[2] = 1;
- face->edges[3] = BLI_edgehash_lookup(edges, mf.v4, mf.v1);
- if(face->edges[3]->verts[1]->oldIndex == mf.v4) face->flip[3] = 1;
- normal_quad_v3( face->normal,v1.co, v2.co, v3.co, v4.co);
- } else {
- face->edges[2] = BLI_edgehash_lookup(edges, mf.v3, mf.v1);
- if(face->edges[2]->verts[1]->oldIndex == mf.v3) face->flip[2] = 1;
- face->edges[3] = NULL;
- normal_tri_v3( face->normal,v1.co, v2.co, v3.co);
- }
-
- for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
- SmoothEdge *edge = face->edges[j];
- BLI_linklist_prepend(&edge->faces, face);
- BLI_linklist_prepend(&edge->verts[face->flip[j]]->faces, face);
- }
-
- face->oldIndex = face->newIndex = i;
- }
-
- BLI_edgehash_free(edges, NULL);
-
- return mesh;
-}
-
-static DerivedMesh *CDDM_from_smoothmesh(SmoothMesh *mesh)
-{
- DerivedMesh *result = CDDM_from_template(mesh->dm,
- mesh->num_verts,
- mesh->num_edges,
- mesh->num_faces);
- MVert *new_verts = CDDM_get_verts(result);
- MEdge *new_edges = CDDM_get_edges(result);
- MFace *new_faces = CDDM_get_faces(result);
- int i;
-
- for(i = 0; i < mesh->num_verts; ++i) {
- SmoothVert *vert = &mesh->verts[i];
- MVert *newMV = &new_verts[vert->newIndex];
-
- DM_copy_vert_data(mesh->dm, result,
- vert->oldIndex, vert->newIndex, 1);
- mesh->dm->getVert(mesh->dm, vert->oldIndex, newMV);
- }
-
- for(i = 0; i < mesh->num_edges; ++i) {
- SmoothEdge *edge = &mesh->edges[i];
- MEdge *newME = &new_edges[edge->newIndex];
-
- DM_copy_edge_data(mesh->dm, result,
- edge->oldIndex, edge->newIndex, 1);
- mesh->dm->getEdge(mesh->dm, edge->oldIndex, newME);
- newME->v1 = edge->verts[0]->newIndex;
- newME->v2 = edge->verts[1]->newIndex;
- }
-
- for(i = 0; i < mesh->num_faces; ++i) {
- SmoothFace *face = &mesh->faces[i];
- MFace *newMF = &new_faces[face->newIndex];
-
- DM_copy_face_data(mesh->dm, result,
- face->oldIndex, face->newIndex, 1);
- mesh->dm->getFace(mesh->dm, face->oldIndex, newMF);
-
- newMF->v1 = face->edges[0]->verts[face->flip[0]]->newIndex;
- newMF->v2 = face->edges[1]->verts[face->flip[1]]->newIndex;
- newMF->v3 = face->edges[2]->verts[face->flip[2]]->newIndex;
-
- if(face->edges[3]) {
- newMF->v4 = face->edges[3]->verts[face->flip[3]]->newIndex;
- } else {
- newMF->v4 = 0;
- }
- }
-
- return result;
-}
-
-/* returns the other vert in the given edge
- */
-static SmoothVert *other_vert(SmoothEdge *edge, SmoothVert *vert)
-{
- if(edge->verts[0] == vert) return edge->verts[1];
- else return edge->verts[0];
-}
-
-/* returns the other edge in the given face that uses the given vert
- * returns NULL if no other edge in the given face uses the given vert
- * (this should never happen)
- */
-static SmoothEdge *other_edge(SmoothFace *face, SmoothVert *vert,
- SmoothEdge *edge)
-{
- int i,j;
- for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++) {
- SmoothEdge *tmp_edge = face->edges[i];
- if(tmp_edge == edge) continue;
-
- for(j = 0; j < SMOOTHEDGE_NUM_VERTS; j++)
- if(tmp_edge->verts[j] == vert) return tmp_edge;
- }
-
- /* if we get to here, something's wrong (there should always be 2 edges
- * which use the same vert in a face)
- */
- return NULL;
-}
-
-/* returns a face attached to the given edge which is not the given face.
- * returns NULL if no other faces use this edge.
- */
-static SmoothFace *other_face(SmoothEdge *edge, SmoothFace *face)
-{
- LinkNode *node;
-
- for(node = edge->faces; node != NULL; node = node->next)
- if(node->link != face) return node->link;
-
- return NULL;
-}
-
-#if 0
-/* copies source list to target, overwriting target (target is not freed)
- * nodes in the copy will be in the same order as in source
- */
-static void linklist_copy(LinkNode **target, LinkNode *source)
-{
- LinkNode *node = NULL;
- *target = NULL;
-
- for(; source; source = source->next) {
- if(node) {
- node->next = MEM_mallocN(sizeof(*node->next), "nlink_copy");
- node = node->next;
- } else {
- node = *target = MEM_mallocN(sizeof(**target), "nlink_copy");
- }
- node->link = source->link;
- node->next = NULL;
- }
-}
-#endif
-
-/* appends source to target if it's not already in target */
-static void linklist_append_unique(LinkNode **target, void *source)
-{
- LinkNode *node;
- LinkNode *prev = NULL;
-
- /* check if source value is already in the list */
- for(node = *target; node; prev = node, node = node->next)
- if(node->link == source) return;
-
- node = MEM_mallocN(sizeof(*node), "nlink");
- node->next = NULL;
- node->link = source;
-
- if(prev) prev->next = node;
- else *target = node;
-}
-
-/* appends elements of source which aren't already in target to target */
-static void linklist_append_list_unique(LinkNode **target, LinkNode *source)
-{
- for(; source; source = source->next)
- linklist_append_unique(target, source->link);
-}
-
-#if 0 /* this is no longer used, it should possibly be removed */
-/* prepends prepend to list - doesn't copy nodes, just joins the lists */
-static void linklist_prepend_linklist(LinkNode **list, LinkNode *prepend)
-{
- if(prepend) {
- LinkNode *node = prepend;
- while(node->next) node = node->next;
-
- node->next = *list;
- *list = prepend;
- }
-}
-#endif
-
-/* returns 1 if the linked list contains the given pointer, 0 otherwise
- */
-static int linklist_contains(LinkNode *list, void *ptr)
-{
- LinkNode *node;
-
- for(node = list; node; node = node->next)
- if(node->link == ptr) return 1;
-
- return 0;
-}
-
-/* returns 1 if the first linked list is a subset of the second (comparing
- * pointer values), 0 if not
- */
-static int linklist_subset(LinkNode *list1, LinkNode *list2)
-{
- for(; list1; list1 = list1->next)
- if(!linklist_contains(list2, list1->link))
- return 0;
+#include "BKE_tessmesh.h"
+#include "BKE_mesh.h"
- return 1;
-}
-
-#if 0
-/* empties the linked list
- * frees pointers with freefunc if freefunc is not NULL
- */
-static void linklist_empty(LinkNode **list, LinkNodeFreeFP freefunc)
-{
- BLI_linklist_free(*list, freefunc);
- *list = NULL;
-}
-#endif
-
-/* removes the first instance of value from the linked list
- * frees the pointer with freefunc if freefunc is not NULL
- */
-static void linklist_remove_first(LinkNode **list, void *value,
- LinkNodeFreeFP freefunc)
-{
- LinkNode *node = *list;
- LinkNode *prev = NULL;
-
- while(node && node->link != value) {
- prev = node;
- node = node->next;
- }
-
- if(node) {
- if(prev)
- prev->next = node->next;
- else
- *list = node->next;
-
- if(freefunc)
- freefunc(node->link);
-
- MEM_freeN(node);
- }
-}
-
-/* removes all elements in source from target */
-static void linklist_remove_list(LinkNode **target, LinkNode *source,
- LinkNodeFreeFP freefunc)
-{
- for(; source; source = source->next)
- linklist_remove_first(target, source->link, freefunc);
-}
-
-#ifdef EDGESPLIT_DEBUG_0
-static void print_ptr(void *ptr)
-{
- printf("%p\n", ptr);
-}
-
-static void print_edge(void *ptr)
-{
- SmoothEdge *edge = ptr;
- printf(" %4d", edge->newIndex);
-}
+#include "DNA_object_types.h"
-static void print_face(void *ptr)
-{
- SmoothFace *face = ptr;
- printf(" %4d", face->newIndex);
-}
-#endif
-
-typedef struct ReplaceData {
- void *find;
- void *replace;
-} ReplaceData;
-
-static void edge_replace_vert(void *ptr, void *userdata)
-{
- SmoothEdge *edge = ptr;
- SmoothVert *find = ((ReplaceData *)userdata)->find;
- SmoothVert *replace = ((ReplaceData *)userdata)->replace;
- int i;
-
-#ifdef EDGESPLIT_DEBUG_3
- printf("replacing vert %4d with %4d in edge %4d",
- find->newIndex, replace->newIndex, edge->newIndex);
- printf(": {%4d, %4d}", edge->verts[0]->newIndex, edge->verts[1]->newIndex);
-#endif
-
- for(i = 0; i < SMOOTHEDGE_NUM_VERTS; i++) {
- if(edge->verts[i] == find) {
- linklist_append_list_unique(&replace->faces, edge->faces);
- linklist_remove_list(&find->faces, edge->faces, NULL);
-
- edge->verts[i] = replace;
- }
- }
-
-#ifdef EDGESPLIT_DEBUG_3
- printf(" -> {%4d, %4d}\n", edge->verts[0]->newIndex, edge->verts[1]->newIndex);
-#endif
-}
-
-static void face_replace_vert(void *ptr, void *userdata)
-{
- SmoothFace *face = ptr;
- int i;
-
- for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++)
- edge_replace_vert(face->edges[i], userdata);
-}
-
-static void face_replace_edge(void *ptr, void *userdata)
-{
- SmoothFace *face = ptr;
- SmoothEdge *find = ((ReplaceData *)userdata)->find;
- SmoothEdge *replace = ((ReplaceData *)userdata)->replace;
- int i;
-
-#ifdef EDGESPLIT_DEBUG_3
- printf("replacing edge %4d with %4d in face %4d",
- find->newIndex, replace->newIndex, face->newIndex);
- if(face->edges[3])
- printf(": {%2d %2d %2d %2d}",
- face->edges[0]->newIndex, face->edges[1]->newIndex,
- face->edges[2]->newIndex, face->edges[3]->newIndex);
- else
- printf(": {%2d %2d %2d}",
- face->edges[0]->newIndex, face->edges[1]->newIndex,
- face->edges[2]->newIndex);
-#endif
-
- for(i = 0; i < SMOOTHFACE_MAX_EDGES && face->edges[i]; i++) {
- if(face->edges[i] == find) {
- linklist_remove_first(&face->edges[i]->faces, face, NULL);
- BLI_linklist_prepend(&replace->faces, face);
- face->edges[i] = replace;
- }
- }
-
-#ifdef EDGESPLIT_DEBUG_3
- if(face->edges[3])
- printf(" -> {%2d %2d %2d %2d}\n",
- face->edges[0]->newIndex, face->edges[1]->newIndex,
- face->edges[2]->newIndex, face->edges[3]->newIndex);
- else
- printf(" -> {%2d %2d %2d}\n",
- face->edges[0]->newIndex, face->edges[1]->newIndex,
- face->edges[2]->newIndex);
-#endif
-}
-
-static int edge_is_loose(SmoothEdge *edge)
-{
- return !(edge->faces && edge->faces->next);
-}
-
-static int edge_is_sharp(SmoothEdge *edge)
-{
-#ifdef EDGESPLIT_DEBUG_1
- printf("edge %d: ", edge->newIndex);
-#endif
- if(edge->flag & ME_SHARP) {
- /* edge can only be sharp if it has at least 2 faces */
- if(!edge_is_loose(edge)) {
-#ifdef EDGESPLIT_DEBUG_1
- printf("sharp\n");
-#endif
- return 1;
- } else {
- /* edge is loose, so it can't be sharp */
- edge->flag &= ~ME_SHARP;
- }
- }
-
-#ifdef EDGESPLIT_DEBUG_1
- printf("not sharp\n");
-#endif
- return 0;
-}
-
-/* finds another sharp edge which uses vert, by traversing faces around the
- * vert until it does one of the following:
- * - hits a loose edge (the edge is returned)
- * - hits a sharp edge (the edge is returned)
- * - returns to the start edge (NULL is returned)
+/* EdgeSplit */
+/* EdgeSplit modifier: Splits edges in the mesh according to sharpness flag
+ * or edge angle (can be used to achieve autosmoothing)
+ *
+ * note: this code is very close to MOD_bevel.c
*/
-static SmoothEdge *find_other_sharp_edge(SmoothVert *vert, SmoothEdge *edge, LinkNode **visited_faces)
-{
- SmoothFace *face = NULL;
- SmoothEdge *edge2 = NULL;
- /* holds the edges we've seen so we can avoid looping indefinitely */
- LinkNode *visited_edges = NULL;
-#ifdef EDGESPLIT_DEBUG_1
- printf("=== START === find_other_sharp_edge(edge = %4d, vert = %4d)\n",
- edge->newIndex, vert->newIndex);
-#endif
-
- /* get a face on which to start */
- if(edge->faces) face = edge->faces->link;
- else return NULL;
-
- /* record this edge as visited */
- BLI_linklist_prepend(&visited_edges, edge);
-
- /* get the next edge */
- edge2 = other_edge(face, vert, edge);
-
- /* record this face as visited */
- if(visited_faces)
- BLI_linklist_prepend(visited_faces, face);
-
- /* search until we hit a loose edge or a sharp edge or an edge we've
- * seen before
- */
- while(face && !edge_is_sharp(edge2)
- && !linklist_contains(visited_edges, edge2)) {
-#ifdef EDGESPLIT_DEBUG_3
- printf("current face %4d; current edge %4d\n", face->newIndex,
- edge2->newIndex);
-#endif
- /* get the next face */
- face = other_face(edge2, face);
-
- /* if face == NULL, edge2 is a loose edge */
- if(face) {
- /* record this face as visited */
- if(visited_faces)
- BLI_linklist_prepend(visited_faces, face);
-
- /* record this edge as visited */
- BLI_linklist_prepend(&visited_edges, edge2);
-
- /* get the next edge */
- edge2 = other_edge(face, vert, edge2);
-#ifdef EDGESPLIT_DEBUG_3
- printf("next face %4d; next edge %4d\n",
- face->newIndex, edge2->newIndex);
- } else {
- printf("loose edge: %4d\n", edge2->newIndex);
-#endif
- }
- }
- /* either we came back to the start edge or we found a sharp/loose edge */
- if(linklist_contains(visited_edges, edge2))
- /* we came back to the start edge */
- edge2 = NULL;
+#define EDGE_MARK 1
- BLI_linklist_free(visited_edges, NULL);
-
-#ifdef EDGESPLIT_DEBUG_1
- printf("=== END === find_other_sharp_edge(edge = %4d, vert = %4d), "
- "returning edge %d\n",
- edge->newIndex, vert->newIndex, edge2 ? edge2->newIndex : -1);
-#endif
- return edge2;
-}
-
-static void split_single_vert(SmoothVert *vert, SmoothFace *face,
- SmoothMesh *mesh)
-{
- SmoothVert *copy_vert;
- ReplaceData repdata;
-
- copy_vert = smoothvert_copy(vert, mesh);
-
- if(copy_vert == NULL) {
- /* bug [#26316], this prevents a segfault
- * but this still needs fixing */
- return;
- }
-
- repdata.find = vert;
- repdata.replace = copy_vert;
- face_replace_vert(face, &repdata);
-}
-
-typedef struct PropagateEdge {
- struct PropagateEdge *next, *prev;
- SmoothEdge *edge;
- SmoothVert *vert;
-} PropagateEdge;
-
-static void push_propagate_stack(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh)
+static DerivedMesh *doEdgeSplit(DerivedMesh *dm, EdgeSplitModifierData *emd, Object *ob)
{
- PropagateEdge *pedge = mesh->reusestack.first;
-
- if(pedge) {
- BLI_remlink(&mesh->reusestack, pedge);
- }
- else {
- if(!mesh->arena) {
- mesh->arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "edgesplit arena");
- BLI_memarena_use_calloc(mesh->arena);
- }
-
- pedge = BLI_memarena_alloc(mesh->arena, sizeof(PropagateEdge));
- }
-
- pedge->edge = edge;
- pedge->vert = vert;
- BLI_addhead(&mesh->propagatestack, pedge);
-}
-
-static void pop_propagate_stack(SmoothEdge **edge, SmoothVert **vert, SmoothMesh *mesh)
-{
- PropagateEdge *pedge = mesh->propagatestack.first;
-
- if(pedge) {
- *edge = pedge->edge;
- *vert = pedge->vert;
- BLI_remlink(&mesh->propagatestack, pedge);
- BLI_addhead(&mesh->reusestack, pedge);
- }
- else {
- *edge = NULL;
- *vert = NULL;
- }
-}
-
-static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh);
-
-static void propagate_split(SmoothEdge *edge, SmoothVert *vert,
- SmoothMesh *mesh)
-{
- SmoothEdge *edge2;
- LinkNode *visited_faces = NULL;
-#ifdef EDGESPLIT_DEBUG_1
- printf("=== START === propagate_split(edge = %4d, vert = %4d)\n",
- edge->newIndex, vert->newIndex);
-#endif
-
- edge2 = find_other_sharp_edge(vert, edge, &visited_faces);
-
- if(!edge2) {
- /* didn't find a sharp or loose edge, so we've hit a dead end */
- } else if(!edge_is_loose(edge2)) {
- /* edge2 is not loose, so it must be sharp */
- if(edge_is_loose(edge)) {
- /* edge is loose, so we can split edge2 at this vert */
- split_edge(edge2, vert, mesh);
- } else if(edge_is_sharp(edge)) {
- /* both edges are sharp, so we can split the pair at vert */
- split_edge(edge, vert, mesh);
- } else {
- /* edge is not sharp, so try to split edge2 at its other vert */
- split_edge(edge2, other_vert(edge2, vert), mesh);
- }
- } else { /* edge2 is loose */
- if(edge_is_loose(edge)) {
- SmoothVert *vert2;
- ReplaceData repdata;
-
- /* can't split edge, what should we do with vert? */
- if(linklist_subset(vert->faces, visited_faces)) {
- /* vert has only one fan of faces attached; don't split it */
- } else {
- /* vert has more than one fan of faces attached; split it */
- vert2 = smoothvert_copy(vert, mesh);
+ BMesh *bm;
+ BMEditMesh *em;
+ DerivedMesh *cddm;
+ BMIter iter;
+ BMEdge *e;
+ /* int allocsize[] = {512, 512, 2048, 512}; */ /* UNUSED */
+ float threshold = cos((emd->split_angle + 0.00001) * M_PI / 180.0);
+
+ if (!CDDM_Check(dm)) {
+ cddm = CDDM_copy(dm, 0);
+ } else cddm = dm;
+
+ em = CDDM_To_BMesh(ob, dm, NULL);
+ bm = em->bm;
- /* fails in rare cases, see [#26993] */
- if(vert2) {
- /* replace vert with its copy in visited_faces */
- repdata.find = vert;
- repdata.replace = vert2;
- BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
+ BM_Compute_Normals(bm);
+ BMO_push(bm, NULL);
+
+ if (emd->flags & MOD_EDGESPLIT_FROMANGLE) {
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ /* check for 1 edge having 2 face users */
+ BMLoop *l1, *l2;
+ if ( (l1= e->l) &&
+ (l2= e->l->radial_next) != l1)
+ {
+ if (dot_v3v3(l1->f->no, l2->f->no) < threshold) {
+ BMO_SetFlag(bm, e, EDGE_MARK);
}
}
- } else {
- /* edge is not loose, so it must be sharp; split it */
- split_edge(edge, vert, mesh);
}
}
-
- BLI_linklist_free(visited_faces, NULL);
-#ifdef EDGESPLIT_DEBUG_1
- printf("=== END === propagate_split(edge = %4d, vert = %4d)\n",
- edge->newIndex, vert->newIndex);
-#endif
-}
-
-static void split_edge(SmoothEdge *edge, SmoothVert *vert, SmoothMesh *mesh)
-{
- SmoothEdge *edge2;
- SmoothVert *vert2;
- ReplaceData repdata;
- /* the list of faces traversed while looking for a sharp edge */
- LinkNode *visited_faces = NULL;
-#ifdef EDGESPLIT_DEBUG_1
- printf("=== START === split_edge(edge = %4d, vert = %4d)\n",
- edge->newIndex, vert->newIndex);
-#endif
-
- edge2 = find_other_sharp_edge(vert, edge, &visited_faces);
-
- if(!edge2) {
- /* didn't find a sharp or loose edge, so try the other vert */
- vert2 = other_vert(edge, vert);
- push_propagate_stack(edge, vert2, mesh);
- } else if(!edge_is_loose(edge2)) {
- /* edge2 is not loose, so it must be sharp */
- SmoothEdge *copy_edge = smoothedge_copy(edge, mesh);
- SmoothEdge *copy_edge2 = smoothedge_copy(edge2, mesh);
- SmoothVert *vert2;
-
- /* replace edge with its copy in visited_faces */
- repdata.find = edge;
- repdata.replace = copy_edge;
- BLI_linklist_apply(visited_faces, face_replace_edge, &repdata);
-
- /* replace edge2 with its copy in visited_faces */
- repdata.find = edge2;
- repdata.replace = copy_edge2;
- BLI_linklist_apply(visited_faces, face_replace_edge, &repdata);
-
- vert2 = smoothvert_copy(vert, mesh);
-
- /* replace vert with its copy in visited_faces (must be done after
- * edge replacement so edges have correct vertices)
- */
- repdata.find = vert;
- repdata.replace = vert2;
- BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
-
- /* all copying and replacing is done; the mesh should be consistent.
- * now propagate the split to the vertices at either end
- */
- push_propagate_stack(copy_edge, other_vert(copy_edge, vert2), mesh);
- push_propagate_stack(copy_edge2, other_vert(copy_edge2, vert2), mesh);
-
- if(smoothedge_has_vert(edge, vert))
- push_propagate_stack(edge, vert, mesh);
- } else {
- /* edge2 is loose */
- SmoothEdge *copy_edge = smoothedge_copy(edge, mesh);
- SmoothVert *vert2;
-
- /* replace edge with its copy in visited_faces */
- repdata.find = edge;
- repdata.replace = copy_edge;
- BLI_linklist_apply(visited_faces, face_replace_edge, &repdata);
-
- vert2 = smoothvert_copy(vert, mesh);
-
- /* bug [#29205] which is caused by exactly the same reason as [#26316]
- this check will only prevent crash without fixing actual issue and
- some vertices can stay unsplitted when they should (sergey) */
- if(vert2) {
- /* replace vert with its copy in visited_faces (must be done after
- * edge replacement so edges have correct vertices)
- */
- repdata.find = vert;
- repdata.replace = vert2;
- BLI_linklist_apply(visited_faces, face_replace_vert, &repdata);
- }
-
- /* copying and replacing is done; the mesh should be consistent.
- * now propagate the split to the vertex at the other end
- */
- push_propagate_stack(copy_edge, other_vert(copy_edge, vert2), mesh);
-
- if(smoothedge_has_vert(edge, vert))
- push_propagate_stack(edge, vert, mesh);
- }
-
- BLI_linklist_free(visited_faces, NULL);
-#ifdef EDGESPLIT_DEBUG_1
- printf("=== END === split_edge(edge = %4d, vert = %4d)\n",
- edge->newIndex, vert->newIndex);
-#endif
-}
-
-static void tag_and_count_extra_edges(SmoothMesh *mesh, float split_angle,
- int flags, int *extra_edges)
-{
- /* if normal1 dot normal2 < threshold, angle is greater, so split */
- /* FIXME not sure if this always works */
- /* 0.00001 added for floating-point rounding */
- float threshold = cos((split_angle + 0.00001f) * (float)M_PI / 180.0f);
- int i;
-
- *extra_edges = 0;
-
- /* loop through edges, counting potential new ones */
- for(i = 0; i < mesh->num_edges; i++) {
- SmoothEdge *edge = &mesh->edges[i];
- int sharp = 0;
-
- /* treat all non-manifold edges (3 or more faces) as sharp */
- if(edge->faces && edge->faces->next && edge->faces->next->next) {
- LinkNode *node;
-
- /* this edge is sharp */
- sharp = 1;
-
- /* add an extra edge for every face beyond the first */
- *extra_edges += 2;
- for(node = edge->faces->next->next->next; node; node = node->next)
- (*extra_edges)++;
- } else if((flags & (MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG))
- && !edge_is_loose(edge)) {
- /* (the edge can only be sharp if we're checking angle or flag,
- * and it has at least 2 faces) */
-
- /* if we're checking the sharp flag and it's set, good */
- if((flags & MOD_EDGESPLIT_FROMFLAG) && (edge->flag & ME_SHARP)) {
- /* this edge is sharp */
- sharp = 1;
-
- (*extra_edges)++;
- } else if(flags & MOD_EDGESPLIT_FROMANGLE) {
- /* we know the edge has 2 faces, so check the angle */
- SmoothFace *face1 = edge->faces->link;
- SmoothFace *face2 = edge->faces->next->link;
- float edge_angle_cos = dot_v3v3(face1->normal,
- face2->normal);
-
- if(edge_angle_cos < threshold) {
- /* this edge is sharp */
- sharp = 1;
-
- (*extra_edges)++;
- }
- }
+
+ if (emd->flags & MOD_EDGESPLIT_FROMFLAG) {
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SHARP))
+ BMO_SetFlag(bm, e, EDGE_MARK);
}
-
- /* set/clear sharp flag appropriately */
- if(sharp) edge->flag |= ME_SHARP;
- else edge->flag &= ~ME_SHARP;
}
-}
-
-static void split_sharp_edges(SmoothMesh *mesh, float split_angle, int flags)
-{
- SmoothVert *vert;
- int i;
- /* if normal1 dot normal2 < threshold, angle is greater, so split */
- /* FIXME not sure if this always works */
- /* 0.00001 added for floating-point rounding */
- mesh->threshold = cosf((split_angle + 0.00001f) * (float)M_PI / 180.0f);
- mesh->flags = flags;
-
- /* loop through edges, splitting sharp ones */
- /* can't use an iterator here, because we'll be adding edges */
- for(i = 0; i < mesh->num_edges; i++) {
- SmoothEdge *edge = &mesh->edges[i];
-
- if(edge_is_sharp(edge)) {
- split_edge(edge, edge->verts[0], mesh);
-
- do {
- pop_propagate_stack(&edge, &vert, mesh);
- if(edge && smoothedge_has_vert(edge, vert))
- propagate_split(edge, vert, mesh);
- } while(edge);
- }
+
+ BMO_CallOpf(bm, "edgesplit edges=%fe", EDGE_MARK);
+
+ BMO_pop(bm);
+ BMEdit_RecalcTesselation(em);
+
+ if (cddm != dm) {
+ cddm->needsFree = 1;
+ cddm->release(cddm);
}
+
+ cddm = CDDM_from_BMEditMesh(em, NULL, 1);
+ BMEdit_Free(em);
+ MEM_freeN(em);
+
+ return cddm;
}
-static int count_bridge_verts(SmoothMesh *mesh)
+static void initData(ModifierData *md)
{
- int i, j, count = 0;
-
- for(i = 0; i < mesh->num_faces; i++) {
- SmoothFace *face = &mesh->faces[i];
-
- for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
- SmoothEdge *edge = face->edges[j];
- SmoothEdge *next_edge;
- SmoothVert *vert = edge->verts[1 - face->flip[j]];
- int next = (j + 1) % SMOOTHFACE_MAX_EDGES;
-
- /* wrap next around if at last edge */
- if(!face->edges[next]) next = 0;
-
- next_edge = face->edges[next];
-
- /* if there are other faces sharing this vertex but not
- * these edges, the vertex will be split, so count it
- */
- /* vert has to have at least one face (this one), so faces != 0 */
- if(!edge->faces->next && !next_edge->faces->next
- && vert->faces->next) {
- count++;
- }
- }
- }
+ EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
- /* each bridge vert will be counted once per face that uses it,
- * so count is too high, but it's ok for now
+ /* default to 30-degree split angle, sharpness from both angle & flag
*/
- return count;
+ emd->split_angle = 30;
+ emd->flags = MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG;
}
-static void split_bridge_verts(SmoothMesh *mesh)
+static void copyData(ModifierData *md, ModifierData *target)
{
- int i,j;
-
- for(i = 0; i < mesh->num_faces; i++) {
- SmoothFace *face = &mesh->faces[i];
-
- for(j = 0; j < SMOOTHFACE_MAX_EDGES && face->edges[j]; j++) {
- SmoothEdge *edge = face->edges[j];
- SmoothEdge *next_edge;
- SmoothVert *vert = edge->verts[1 - face->flip[j]];
- int next = (j + 1) % SMOOTHFACE_MAX_EDGES;
-
- /* wrap next around if at last edge */
- if(!face->edges[next]) next = 0;
-
- next_edge = face->edges[next];
+ EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
+ EdgeSplitModifierData *temd = (EdgeSplitModifierData*) target;
- /* if there are other faces sharing this vertex but not
- * these edges, split the vertex
- */
- /* vert has to have at least one face (this one), so faces != 0 */
- if(!edge->faces->next && !next_edge->faces->next
- && vert->faces->next)
- /* FIXME this needs to find all faces that share edges with
- * this one and split off together
- */
- split_single_vert(vert, face, mesh);
- }
- }
+ temd->split_angle = emd->split_angle;
+ temd->flags = emd->flags;
}
-static DerivedMesh *edgesplitModifier_do(EdgeSplitModifierData *emd, DerivedMesh *dm)
+static DerivedMesh *edgesplitModifier_do(EdgeSplitModifierData *emd,
+ Object *ob, DerivedMesh *dm)
{
- SmoothMesh *mesh;
- DerivedMesh *result;
- int max_verts, max_edges;
-
if(!(emd->flags & (MOD_EDGESPLIT_FROMANGLE | MOD_EDGESPLIT_FROMFLAG)))
return dm;
- /* 1. make smoothmesh with initial number of elements */
- mesh = smoothmesh_from_derivedmesh(dm);
-
- /* 2. count max number of elements to add */
- tag_and_count_extra_edges(mesh, emd->split_angle, emd->flags, &max_edges);
- max_verts = max_edges * 2 + mesh->max_verts;
- max_verts += count_bridge_verts(mesh);
- max_edges += mesh->max_edges;
-
- /* 3. reallocate smoothmesh arrays & copy elements across */
- /* 4. remap copied elements' pointers to point into the new arrays */
- smoothmesh_resize_verts(mesh, max_verts);
- smoothmesh_resize_edges(mesh, max_edges);
-
-#ifdef EDGESPLIT_DEBUG_1
- printf("********** Pre-split **********\n");
- smoothmesh_print(mesh);
-#endif
-
- split_sharp_edges(mesh, emd->split_angle, emd->flags);
-#ifdef EDGESPLIT_DEBUG_1
- printf("********** Post-edge-split **********\n");
- smoothmesh_print(mesh);
-#endif
-
- split_bridge_verts(mesh);
-
-#ifdef EDGESPLIT_DEBUG_1
- printf("********** Post-vert-split **********\n");
- smoothmesh_print(mesh);
-#endif
-
-#ifdef EDGESPLIT_DEBUG_0
- printf("Edgesplit: Estimated %d verts & %d edges, "
- "found %d verts & %d edges\n", max_verts, max_edges,
- mesh->num_verts, mesh->num_edges);
-#endif
-
- result = CDDM_from_smoothmesh(mesh);
- smoothmesh_free(mesh);
-
- return result;
+ return doEdgeSplit(dm, emd, ob);
}
-static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
- DerivedMesh *derivedData,
- int UNUSED(useRenderParams),
- int UNUSED(isFinalCalc))
+static DerivedMesh *applyModifier(
+ ModifierData *md, Object *ob, DerivedMesh *derivedData,
+ int UNUSED(useRenderParams), int UNUSED(isFinalCalc))
{
DerivedMesh *result;
EdgeSplitModifierData *emd = (EdgeSplitModifierData*) md;
- result = edgesplitModifier_do(emd, derivedData);
+ result = edgesplitModifier_do(emd, ob, derivedData);
if(result != derivedData)
- CDDM_calc_normals(result);
+ CDDM_calc_normals_mapping(result);
return result;
}
static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index b18be28ac7f..75d9e7e0782 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -108,8 +108,8 @@ static void createFacepa(ExplodeModifierData *emd,
int i,p,v1,v2,v3,v4=0;
mvert = dm->getVertArray(dm);
- mface = dm->getFaceArray(dm);
- totface= dm->getNumFaces(dm);
+ mface = dm->getTessFaceArray(dm);
+ totface= dm->getNumTessFaces(dm);
totvert= dm->getNumVerts(dm);
totpart= psmd->psys->totpart;
@@ -198,8 +198,8 @@ static const short add_faces[24] = {
static MFace *get_dface(DerivedMesh *dm, DerivedMesh *split, int cur, int i, MFace *mf)
{
- MFace *df = CDDM_get_face(split, cur);
- DM_copy_face_data(dm, split, i, cur, 1);
+ MFace *df = CDDM_get_tessface(split, cur);
+ DM_copy_tessface_data(dm, split, i, cur, 1);
*df = *mf;
return df;
}
@@ -545,12 +545,12 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
{
DerivedMesh *splitdm;
MFace *mf=NULL,*df1=NULL;
- MFace *mface=dm->getFaceArray(dm);
+ MFace *mface=dm->getTessFaceArray(dm);
MVert *dupve, *mv;
EdgeHash *edgehash;
EdgeHashIterator *ehi;
int totvert=dm->getNumVerts(dm);
- int totface=dm->getNumFaces(dm);
+ int totface=dm->getNumTessFaces(dm);
int *facesplit = MEM_callocN(sizeof(int)*totface,"explode_facesplit");
int *vertpa = MEM_callocN(sizeof(int)*totvert,"explode_vertpa2");
@@ -629,7 +629,7 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
for(i=0,fs=facesplit; i<totface; i++,fs++)
totfsplit += add_faces[*fs];
- splitdm= CDDM_from_template(dm, totesplit, 0, totface+totfsplit);
+ splitdm= CDDM_from_template(dm, totesplit, 0, totface+totfsplit, 0, 0);
numlayer = CustomData_number_of_layers(&splitdm->faceData, CD_MTFACE);
/* copy new faces & verts (is it really this painful with custom data??) */
@@ -644,7 +644,12 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
}
/* override original facepa (original pointer is saved in caller function) */
- facepa= MEM_callocN(sizeof(int)*(totface+totfsplit),"explode_facepa");
+
+ /* BMESH_TODO, (totfsplit * 2) over allocation is used since the quads are
+ * later interpreted as tri's, for this to work right I think we probably
+ * have to stop using tessface - campbell */
+
+ facepa= MEM_callocN(sizeof(int)*(totface+(totfsplit * 2)),"explode_facepa");
//memcpy(facepa,emd->facepa,totface*sizeof(int));
emd->facepa=facepa;
@@ -671,7 +676,7 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
curdupface=0;//=totface;
//curdupin=totesplit;
for(i=0,fs=facesplit; i<totface; i++,fs++){
- mf = dm->getFaceData(dm, i, CD_MFACE);
+ mf = dm->getTessFaceData(dm, i, CD_MFACE);
switch(*fs) {
case 3:
@@ -761,7 +766,7 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
}
for(i=0; i<curdupface; i++) {
- mf = CDDM_get_face(splitdm, i);
+ mf = CDDM_get_tessface(splitdm, i);
test_index_face(mf, &splitdm->faceData, i, (mf->flag & ME_FACE_SEL ? 4 : 3));
}
@@ -769,8 +774,9 @@ static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
MEM_freeN(facesplit);
MEM_freeN(vertpa);
- return splitdm;
+ CDDM_tessfaces_to_faces(splitdm); /*builds ngon faces from tess (mface) faces*/
+ return splitdm;
}
static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
ParticleSystemModifierData *psmd, Scene *scene, Object *ob,
@@ -794,9 +800,9 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
unsigned int ed_v1, ed_v2, mindex=0;
MTFace *mtface = NULL, *mtf;
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
totvert= dm->getNumVerts(dm);
- mface= dm->getFaceArray(dm);
+ mface= dm->getTessFaceArray(dm);
totpart= psmd->psys->totpart;
sim.scene= scene;
@@ -838,7 +844,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
BLI_edgehashIterator_free(ehi);
/* the final duplicated vertices */
- explode= CDDM_from_template(dm, totdup, 0,totface);
+ explode= CDDM_from_template(dm, totdup, 0,totface, 0, 0);
mtface = CustomData_get_layer_named(&explode->faceData, CD_MTFACE, emd->uvname);
/*dupvert= CDDM_get_verts(explode);*/
@@ -906,8 +912,8 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
if(pa->alive==PARS_DEAD && (emd->flag&eExplodeFlag_Dead)==0) continue;
}
- dm->getFace(dm,i,&source);
- mf=CDDM_get_face(explode,i);
+ dm->getTessFace(dm,i,&source);
+ mf=CDDM_get_tessface(explode,i);
orig_v4 = source.v4;
@@ -922,7 +928,7 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
if(source.v4)
source.v4 = edgecut_get(vertpahash, source.v4, mindex);
- DM_copy_face_data(dm,explode,i,i,1);
+ DM_copy_tessface_data(dm,explode,i,i,1);
*mf = source;
@@ -945,8 +951,9 @@ static DerivedMesh * explodeMesh(ExplodeModifierData *emd,
BLI_edgehash_free(vertpahash, NULL);
/* finalization */
- CDDM_calc_edges(explode);
- CDDM_calc_normals(explode);
+ CDDM_calc_edges_tessface(explode);
+ CDDM_tessfaces_to_faces(explode);
+ CDDM_calc_normals_mapping(explode);
if(psmd->psys->lattice){
end_latt_deform(psmd->psys->lattice);
@@ -976,6 +983,8 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
ExplodeModifierData *emd= (ExplodeModifierData*) md;
ParticleSystemModifierData *psmd=findPrecedingParticlesystem(ob,md);
+ DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */
+
if(psmd){
ParticleSystem * psys=psmd->psys;
@@ -987,7 +996,7 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
if(emd->facepa == NULL
|| psmd->flag&eParticleSystemFlag_Pars
|| emd->flag&eExplodeFlag_CalcFaces
- || MEM_allocN_len(emd->facepa)/sizeof(int) != dm->getNumFaces(dm))
+ || MEM_allocN_len(emd->facepa)/sizeof(int) != dm->getNumTessFaces(dm))
{
if(psmd->flag & eParticleSystemFlag_Pars)
psmd->flag &= ~eParticleSystemFlag_Pars;
diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c b/source/blender/modifiers/intern/MOD_fluidsim_util.c
index 0452c6a4e73..0aea2650895 100644
--- a/source/blender/modifiers/intern/MOD_fluidsim_util.c
+++ b/source/blender/modifiers/intern/MOD_fluidsim_util.c
@@ -223,7 +223,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename)
return NULL;
}
- dm = CDDM_new(numverts, 0, numfaces);
+ dm = CDDM_new(numverts, 0, numfaces, 0, 0);
if(!dm)
{
@@ -279,7 +279,7 @@ static DerivedMesh *fluidsim_read_obj(const char *filename)
}
// read triangles from file
- mf = CDDM_get_faces(dm);
+ mf = CDDM_get_tessfaces(dm);
for(i=numfaces; i>0; i--, mf++)
{
int face[3];
@@ -306,12 +306,12 @@ static DerivedMesh *fluidsim_read_obj(const char *filename)
gzclose( gzf );
- CDDM_calc_edges(dm);
+ CDDM_calc_edges_tessface(dm);
CDDM_apply_vert_normals(dm, (short (*)[3])normals);
MEM_freeN(normals);
- // CDDM_calc_normals(result);
+ // CDDM_calc_normals_mapping(result);
return dm;
}
@@ -499,20 +499,18 @@ static DerivedMesh *fluidsim_read_cache(Object *ob, DerivedMesh *orgdm, Fluidsim
}
// assign material + flags to new dm
- // if there's no faces in original dm, keep materials and flags unchanged
- mface = orgdm->getFaceArray(orgdm);
-
+ mface = orgdm->getTessFaceArray(orgdm);
if(mface) {
mat_nr = mface[0].mat_nr;
flag = mface[0].flag;
- mface = dm->getFaceArray(dm);
- numfaces = dm->getNumFaces(dm);
+ mface = dm->getTessFaceArray(dm);
+ numfaces = dm->getNumTessFaces(dm);
for(i=0; i<numfaces; i++)
- {
- mface[i].mat_nr = mat_nr;
- mface[i].flag = flag;
- }
+ {
+ mface[i].mat_nr = mat_nr;
+ mface[i].flag = flag;
+ }
}
// load vertex velocities, if they exist...
diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c
index 9d5bc46810b..97e406c6960 100644
--- a/source/blender/modifiers/intern/MOD_hook.c
+++ b/source/blender/modifiers/intern/MOD_hook.c
@@ -260,7 +260,7 @@ static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData,
dm->release(dm);
}
-static void deformVertsEM(ModifierData *md, Object *ob, struct EditMesh *editData,
+static void deformVertsEM(ModifierData *md, Object *ob, struct BMEditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
HookModifierData *hmd = (HookModifierData*) md;
diff --git a/source/blender/modifiers/intern/MOD_lattice.c b/source/blender/modifiers/intern/MOD_lattice.c
index ac0a3a0c052..605c057c855 100644
--- a/source/blender/modifiers/intern/MOD_lattice.c
+++ b/source/blender/modifiers/intern/MOD_lattice.c
@@ -119,12 +119,12 @@ static void deformVerts(ModifierData *md, Object *ob,
}
static void deformVertsEM(
- ModifierData *md, Object *ob, struct EditMesh *editData,
+ ModifierData *md, Object *ob, struct BMEditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
- if(!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
+ if(!derivedData) dm = CDDM_from_BMEditMesh(editData, ob->data, 0);
deformVerts(md, ob, dm, vertexCos, numVerts, 0, 0);
diff --git a/source/blender/modifiers/intern/MOD_mask.c b/source/blender/modifiers/intern/MOD_mask.c
index 1fbe0eef6f3..b4f76ede545 100644
--- a/source/blender/modifiers/intern/MOD_mask.c
+++ b/source/blender/modifiers/intern/MOD_mask.c
@@ -101,13 +101,24 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
{
MaskModifierData *mmd= (MaskModifierData *)md;
DerivedMesh *dm= derivedData, *result= NULL;
- GHash *vertHash=NULL, *edgeHash, *faceHash;
+ GHash *vertHash=NULL, *edgeHash, *polyHash;
GHashIterator *hashIter;
MDeformVert *dvert= NULL, *dv;
- int numFaces=0, numEdges=0, numVerts=0;
- int maxVerts, maxEdges, maxFaces;
+ int numPolys=0, numLoops=0, numEdges=0, numVerts=0;
+ int maxVerts, maxEdges, maxPolys;
int i;
-
+
+ MPoly *mpoly;
+ MLoop *mloop;
+
+ MPoly *mpoly_new;
+ MLoop *mloop_new;
+ MEdge *medge_new;
+ MVert *mvert_new;
+
+
+ int *loop_mapping;
+
/* Overview of Method:
* 1. Get the vertices that are in the vertexgroup of interest
* 2. Filter out unwanted geometry (i.e. not in vertexgroup), by populating mappings with new vs old indices
@@ -117,7 +128,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* get original number of verts, edges, and faces */
maxVerts= dm->getNumVerts(dm);
maxEdges= dm->getNumEdges(dm);
- maxFaces= dm->getNumFaces(dm);
+ maxPolys= dm->getNumPolys(dm);
/* check if we can just return the original mesh
* - must have verts and therefore verts assigned to vgroups to do anything useful
@@ -138,7 +149,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
char *bone_select_array;
int bone_select_tot= 0;
const int defbase_tot= BLI_countlist(&ob->defbase);
-
+
/* check that there is armature object with bones to use, otherwise return original mesh */
if (ELEM3(NULL, mmd->ob_arm, mmd->ob_arm->pose, ob->defbase.first))
return derivedData;
@@ -259,11 +270,16 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
numVerts++;
}
}
-
+
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
edgeHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp, "mask ed2 gh");
- faceHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp, "mask fa2 gh");
+ polyHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp, "mask fa2 gh");
+ mpoly = dm->getPolyArray(dm);
+ mloop = dm->getLoopArray(dm);
+
+ loop_mapping = MEM_callocN(sizeof(int) * maxPolys, "mask loopmap"); /* overalloc, assume all polys are seen */
+
/* loop over edges and faces, and do the same thing to
* ensure that they only reference existing verts
*/
@@ -280,19 +296,27 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
numEdges++;
}
}
- for (i = 0; i < maxFaces; i++)
+ for (i = 0; i < maxPolys; i++)
{
- MFace mf;
- dm->getFace(dm, i, &mf);
+ MPoly *mp = &mpoly[i];
+ MLoop *ml = mloop + mp->loopstart;
+ int ok = TRUE;
+ int j;
+
+ for (j = 0; j < mp->totloop; j++, ml++) {
+ if (!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(ml->v))) {
+ ok = FALSE;
+ break;
+ }
+ }
/* all verts must be available */
- if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1)) &&
- BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2)) &&
- BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3)) &&
- (mf.v4==0 || BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4))) )
+ if (ok)
{
- BLI_ghash_insert(faceHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numFaces));
- numFaces++;
+ BLI_ghash_insert(polyHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numPolys));
+ loop_mapping[numPolys] = numLoops;
+ numPolys++;
+ numLoops += mp->totloop;
}
}
@@ -300,8 +324,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* now we know the number of verts, edges and faces,
* we can create the new (reduced) mesh
*/
- result = CDDM_from_template(dm, numVerts, numEdges, numFaces);
+ result = CDDM_from_template(dm, numVerts, numEdges, 0, numLoops, numPolys);
+ mpoly_new = CDDM_get_polys(result);
+ mloop_new = CDDM_get_loops(result);
+ medge_new = CDDM_get_edges(result);
+ mvert_new = CDDM_get_verts(result);
/* using ghash-iterators, map data into new mesh */
/* vertices */
@@ -315,7 +343,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getVert(dm, oldIndex, &source);
- dest = CDDM_get_vert(result, newIndex);
+ dest = &mvert_new[newIndex];
DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
@@ -333,7 +361,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getEdge(dm, oldIndex, &source);
- dest = CDDM_get_edge(result, newIndex);
+ dest = &medge_new[newIndex];
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
@@ -344,42 +372,43 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
BLI_ghashIterator_free(hashIter);
/* faces */
- for ( hashIter = BLI_ghashIterator_new(faceHash);
+ for ( hashIter = BLI_ghashIterator_new(polyHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
- MFace source;
- MFace *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
- int orig_v4;
+ MPoly *source = &mpoly[oldIndex];
+ MPoly *dest = &mpoly_new[newIndex];
+ int oldLoopIndex = source->loopstart;
+ int newLoopIndex = loop_mapping[newIndex];
+ MLoop *source_loop = &mloop[oldLoopIndex];
+ MLoop *dest_loop = &mloop_new[newLoopIndex];
- dm->getFace(dm, oldIndex, &source);
- dest = CDDM_get_face(result, newIndex);
-
- orig_v4 = source.v4;
-
- source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
- source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
- source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3)));
- if (source.v4)
- source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4)));
-
- DM_copy_face_data(dm, result, oldIndex, newIndex, 1);
- *dest = source;
-
- test_index_face(dest, &result->faceData, newIndex, (orig_v4 ? 4 : 3));
+ DM_copy_poly_data(dm, result, oldIndex, newIndex, 1);
+ DM_copy_loop_data(dm, result, oldLoopIndex, newLoopIndex, source->totloop);
+
+ *dest = *source;
+ dest->loopstart = newLoopIndex;
+ for (i = 0; i < source->totloop; i++) {
+ dest_loop[i].v = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source_loop[i].v)));
+ dest_loop[i].e = GET_INT_FROM_POINTER(BLI_ghash_lookup(edgeHash, SET_INT_IN_POINTER(source_loop[i].e)));
+ }
}
+
BLI_ghashIterator_free(hashIter);
-
+
+ MEM_freeN(loop_mapping);
+
+ /* why is this needed? - campbell */
/* recalculate normals */
- CDDM_calc_normals(result);
+ CDDM_calc_normals_mapping(result);
/* free hashes */
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
- BLI_ghash_free(faceHash, NULL, NULL);
-
+ BLI_ghash_free(polyHash, NULL, NULL);
+
/* return the new mesh */
return result;
}
diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c
index e6e2c0fd621..8d2dc32e47c 100644
--- a/source/blender/modifiers/intern/MOD_meshdeform.c
+++ b/source/blender/modifiers/intern/MOD_meshdeform.c
@@ -32,7 +32,7 @@
* \ingroup modifiers
*/
-
+#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
@@ -45,6 +45,7 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_deform.h"
+#include "BKE_tessmesh.h"
#include "depsgraph_private.h"
@@ -185,7 +186,7 @@ static void meshdeformModifier_do(
{
MeshDeformModifierData *mmd = (MeshDeformModifierData*) md;
struct Mesh *me= (mmd->object)? mmd->object->data: NULL;
- struct EditMesh *em = (me)? BKE_mesh_get_editmesh(me): NULL;
+ BMEditMesh *em = me ? me->edit_btmesh : NULL;
DerivedMesh *tmpdm, *cagedm;
MDeformVert *dvert = NULL;
MDefInfluence *influences;
@@ -200,10 +201,9 @@ static void meshdeformModifier_do(
/* get cage derivedmesh */
if(em) {
- tmpdm= editmesh_get_derived_cage_and_final(md->scene, ob, em, &cagedm, 0);
+ tmpdm= editbmesh_get_derived_cage_and_final(md->scene, ob, em, &cagedm, 0);
if(tmpdm)
tmpdm->release(tmpdm);
- BKE_mesh_end_editmesh(me, em);
}
else
cagedm= mmd->object->derivedFinal;
@@ -353,7 +353,7 @@ static void deformVerts(ModifierData *md, Object *ob,
}
static void deformVertsEM(ModifierData *md, Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData,
float (*vertexCos)[3],
int numVerts)
diff --git a/source/blender/modifiers/intern/MOD_mirror.c b/source/blender/modifiers/intern/MOD_mirror.c
index c130af158bb..70e7d6c0d48 100644
--- a/source/blender/modifiers/intern/MOD_mirror.c
+++ b/source/blender/modifiers/intern/MOD_mirror.c
@@ -37,19 +37,18 @@
#include "DNA_object_types.h"
#include "BLI_math.h"
-#include "BLI_utildefines.h"
+#include "BLI_array.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_deform.h"
-
+#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "MEM_guardedalloc.h"
#include "depsgraph_private.h"
-#include "MOD_util.h"
-
static void initData(ModifierData *md)
{
MirrorModifierData *mmd = (MirrorModifierData*) md;
@@ -69,10 +68,9 @@ static void copyData(ModifierData *md, ModifierData *target)
tmmd->mirror_ob = mmd->mirror_ob;
}
-static void foreachObjectLink(
- ModifierData *md, Object *ob,
- void (*walk)(void *userData, Object *ob, Object **obpoin),
- void *userData)
+static void foreachObjectLink(ModifierData *md, Object *ob,
+ void (*walk)(void *userData, Object *ob, Object **obpoin),
+ void *userData)
{
MirrorModifierData *mmd = (MirrorModifierData*) md;
@@ -80,9 +78,9 @@ static void foreachObjectLink(
}
static void updateDepgraph(ModifierData *md, DagForest *forest,
- struct Scene *UNUSED(scene),
- Object *UNUSED(ob),
- DagNode *obNode)
+ struct Scene *UNUSED(scene),
+ Object *UNUSED(ob),
+ DagNode *obNode)
{
MirrorModifierData *mmd = (MirrorModifierData*) md;
@@ -99,194 +97,197 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
DerivedMesh *dm,
int axis)
{
- int i;
- float tolerance = mmd->tolerance;
+ const float tolerance_sq = mmd->tolerance * mmd->tolerance;
+ const int do_vtargetmap = !(mmd->flag & MOD_MIR_NO_MERGE);
+ int is_vtargetmap = FALSE; /* true when it should be used */
+
DerivedMesh *result;
- int numVerts, numEdges, numFaces;
- int maxVerts = dm->getNumVerts(dm);
- int maxEdges = dm->getNumEdges(dm);
- int maxFaces = dm->getNumFaces(dm);
- int *flip_map= NULL, flip_map_len= 0;
- int do_vgroup_mirr= (mmd->flag & MOD_MIR_VGROUP);
- unsigned int (*indexMap)[2];
- float mtx[4][4], imtx[4][4];
+ const int maxVerts = dm->getNumVerts(dm);
+ const int maxEdges = dm->getNumEdges(dm);
+ const int maxLoops = dm->getNumLoops(dm);
+ const int maxPolys = dm->getNumPolys(dm);
+ MVert *mv, *mv_prev;
+ MEdge *me;
+ MLoop *ml;
+ MPoly *mp;
+ float mtx[4][4];
+ int i, j;
+ int a, totshape;
+ int *vtargetmap, *vtmap_a = NULL, *vtmap_b = NULL;
+
+ /* mtx is the mirror transformation */
+ unit_m4(mtx);
+ mtx[axis][axis] = -1.0f;
- numVerts = numEdges = numFaces = 0;
+ if (mmd->mirror_ob) {
+ float tmp[4][4];
+ float itmp[4][4];
+
+ /* tmp is a transform from coords relative to the object's own origin,
+ * to coords relative to the mirror object origin */
+ invert_m4_m4(tmp, mmd->mirror_ob->obmat);
+ mult_m4_m4m4(tmp, tmp, ob->obmat);
+
+ /* itmp is the reverse transform back to origin-relative coordiantes */
+ invert_m4_m4(itmp, tmp);
+
+ /* combine matrices to get a single matrix that translates coordinates into
+ * mirror-object-relative space, does the mirror, and translates back to
+ * origin-relative space */
+ mult_m4_m4m4(mtx, mtx, tmp);
+ mult_m4_m4m4(mtx, itmp, mtx);
+ }
- indexMap = MEM_mallocN(sizeof(*indexMap) * maxVerts, "indexmap");
+ result = CDDM_from_template(dm, maxVerts*2, maxEdges*2, 0, maxLoops*2, maxPolys*2);
- result = CDDM_from_template(dm, maxVerts * 2, maxEdges * 2, maxFaces * 2);
+ /*copy customdata to original geometry*/
+ DM_copy_vert_data(dm, result, 0, 0, maxVerts);
+ DM_copy_edge_data(dm, result, 0, 0, maxEdges);
+ DM_copy_loop_data(dm, result, 0, 0, maxLoops);
+ DM_copy_poly_data(dm, result, 0, 0, maxPolys);
- if (do_vgroup_mirr) {
- flip_map= defgroup_flip_map(ob, &flip_map_len, FALSE);
- if(flip_map == NULL)
- do_vgroup_mirr= 0;
+ /* subsurf for eg wont have mesh data in the */
+ /* now add mvert/medge/mface layers */
+
+ if (!CustomData_has_layer(&dm->vertData, CD_MVERT)) {
+ dm->copyVertArray(dm, CDDM_get_verts(result));
+ }
+ if (!CustomData_has_layer(&dm->edgeData, CD_MEDGE)) {
+ dm->copyEdgeArray(dm, CDDM_get_edges(result));
+ }
+ if (!CustomData_has_layer(&dm->polyData, CD_MPOLY)) {
+ dm->copyLoopArray(dm, CDDM_get_loops(result));
+ dm->copyPolyArray(dm, CDDM_get_polys(result));
}
- if (mmd->mirror_ob) {
- float obinv[4][4];
-
- invert_m4_m4(obinv, mmd->mirror_ob->obmat);
- mult_m4_m4m4(mtx, obinv, ob->obmat);
- invert_m4_m4(imtx, mtx);
+ /* copy customdata to new geometry,
+ * copy from its self becayse this data may have been created in the checks above */
+ DM_copy_vert_data(result, result, 0, maxVerts, maxVerts);
+ DM_copy_edge_data(result, result, 0, maxEdges, maxEdges);
+ /* loops are copied later */
+ DM_copy_poly_data(result, result, 0, maxPolys, maxPolys);
+
+ if (do_vtargetmap) {
+ /* second half is filled with -1 */
+ vtargetmap = MEM_mallocN(sizeof(int) * maxVerts * 2, "MOD_mirror tarmap");
+
+ vtmap_a = vtargetmap;
+ vtmap_b = vtargetmap + maxVerts;
}
- for(i = 0; i < maxVerts; i++) {
- MVert inMV;
- MVert *mv = CDDM_get_vert(result, numVerts);
- int isShared;
- float co[3];
-
- dm->getVert(dm, i, &inMV);
-
- copy_v3_v3(co, inMV.co);
-
- if (mmd->mirror_ob) {
- mul_m4_v3(mtx, co);
- }
-
- if(mmd->flag & MOD_MIR_NO_MERGE)
- isShared = 0;
- else
- isShared = ABS(co[axis])<=tolerance;
-
- /* Because the topology result (# of vertices) must be the same if
- * the mesh data is overridden by vertex cos, have to calc sharedness
- * based on original coordinates. This is why we test before copy.
- */
- DM_copy_vert_data(dm, result, i, numVerts, 1);
- *mv = inMV;
-
- indexMap[i][0] = numVerts;
- indexMap[i][1] = !isShared;
-
- numVerts++;
-
- if(isShared ) {
- co[axis] = 0.0f;
- if (mmd->mirror_ob) {
- mul_m4_v3(imtx, co);
- }
- copy_v3_v3(mv->co, co);
-
- mv->flag |= ME_VERT_MERGED;
- }
- else {
- MVert *mv2 = CDDM_get_vert(result, numVerts);
-
- DM_copy_vert_data(dm, result, i, numVerts, 1);
- *mv2 = *mv;
-
- co[axis] = -co[axis];
- if (mmd->mirror_ob) {
- mul_m4_v3(imtx, co);
+ /* mirror vertex coordinates */
+ mv_prev = CDDM_get_verts(result);
+ mv = mv_prev + maxVerts;
+ for (i = 0; i < maxVerts; i++, mv++, mv_prev++) {
+ mul_m4_v3(mtx, mv->co);
+
+ if (do_vtargetmap) {
+ /* compare location of the original and mirrored vertex, to see if they
+ * should be mapped for merging */
+ if (UNLIKELY(len_squared_v3v3(mv_prev->co, mv->co) < tolerance_sq)) {
+ *vtmap_a = maxVerts + i;
+ is_vtargetmap = TRUE;
}
- copy_v3_v3(mv2->co, co);
-
- if (do_vgroup_mirr) {
- MDeformVert *dvert= DM_get_vert_data(result, numVerts, CD_MDEFORMVERT);
- if(dvert) {
- defvert_flip(dvert, flip_map, flip_map_len);
- }
+ else {
+ *vtmap_a = -1;
}
- numVerts++;
+ *vtmap_b = -1; /* fill here to avoid 2x loops */
+
+ vtmap_a++;
+ vtmap_b++;
}
}
-
- for(i = 0; i < maxEdges; i++) {
- MEdge inMED;
- MEdge *med = CDDM_get_edge(result, numEdges);
-
- dm->getEdge(dm, i, &inMED);
-
- DM_copy_edge_data(dm, result, i, numEdges, 1);
- *med = inMED;
- numEdges++;
-
- med->v1 = indexMap[inMED.v1][0];
- med->v2 = indexMap[inMED.v2][0];
-
- if(indexMap[inMED.v1][1] || indexMap[inMED.v2][1]) {
- MEdge *med2 = CDDM_get_edge(result, numEdges);
-
- DM_copy_edge_data(dm, result, i, numEdges, 1);
- *med2 = *med;
- numEdges++;
-
- med2->v1 += indexMap[inMED.v1][1];
- med2->v2 += indexMap[inMED.v2][1];
+
+ /* handle shape keys */
+ totshape = CustomData_number_of_layers(&result->vertData, CD_SHAPEKEY);
+ for (a = 0; a < totshape; a++) {
+ float (*cos)[3] = CustomData_get_layer_n(&result->vertData, CD_SHAPEKEY, a);
+ for (i = maxVerts; i < result->numVertData; i++) {
+ mul_m4_v3(mtx, cos[i]);
}
}
+
+ /* adjust mirrored edge vertex indices */
+ me = CDDM_get_edges(result) + maxEdges;
+ for (i = 0; i < maxEdges; i++, me++) {
+ me->v1 += maxVerts;
+ me->v2 += maxVerts;
+ }
+
+ /* adjust mirrored poly loopstart indices, and reverse loop order (normals) */
+ mp = CDDM_get_polys(result) + maxPolys;
+ ml = CDDM_get_loops(result);
+ for (i = 0; i < maxPolys; i++, mp++) {
+ MLoop *ml2;
+ int e;
+
+ /* reverse the loop */
+ for (j = 0; j < mp->totloop; j++) {
+ DM_copy_loop_data(result, result, mp->loopstart + j, mp->loopstart + maxLoops + mp->totloop - j - 1, 1);
+ }
- for(i = 0; i < maxFaces; i++) {
- MFace inMF;
- MFace *mf = CDDM_get_face(result, numFaces);
-
- dm->getFace(dm, i, &inMF);
-
- DM_copy_face_data(dm, result, i, numFaces, 1);
- *mf = inMF;
- numFaces++;
-
- mf->v1 = indexMap[inMF.v1][0];
- mf->v2 = indexMap[inMF.v2][0];
- mf->v3 = indexMap[inMF.v3][0];
- mf->v4 = indexMap[inMF.v4][0];
+ ml2 = ml + mp->loopstart + maxLoops;
+ e = ml2[0].e;
+ for (j = 0; j < mp->totloop-1; j++) {
+ ml2[j].e = ml2[j+1].e;
+ }
+ ml2[mp->totloop-1].e = e;
- if ( indexMap[inMF.v1][1] ||
- indexMap[inMF.v2][1] ||
- indexMap[inMF.v3][1] ||
- (mf->v4 && indexMap[inMF.v4][1]))
- {
- MFace *mf2 = CDDM_get_face(result, numFaces);
- static int corner_indices[4] = {2, 1, 0, 3};
-
- DM_copy_face_data(dm, result, i, numFaces, 1);
- *mf2 = *mf;
-
- mf2->v1 += indexMap[inMF.v1][1];
- mf2->v2 += indexMap[inMF.v2][1];
- mf2->v3 += indexMap[inMF.v3][1];
- if(inMF.v4) mf2->v4 += indexMap[inMF.v4][1];
-
- /* mirror UVs if enabled */
- if(mmd->flag & (MOD_MIR_MIRROR_U | MOD_MIR_MIRROR_V)) {
- MTFace *tf = result->getFaceData(result, numFaces, CD_MTFACE);
- if(tf) {
- int j;
- for(j = 0; j < 4; ++j) {
- if(mmd->flag & MOD_MIR_MIRROR_U)
- tf->uv[j][0] = 1.0f - tf->uv[j][0];
- if(mmd->flag & MOD_MIR_MIRROR_V)
- tf->uv[j][1] = 1.0f - tf->uv[j][1];
- }
- }
+ mp->loopstart += maxLoops;
+ }
+
+ /* adjust mirrored loop vertex and edge indices */
+ ml = CDDM_get_loops(result) + maxLoops;
+ for (i = 0; i < maxLoops; i++, ml++) {
+ ml->v += maxVerts;
+ ml->e += maxEdges;
+ }
+
+ /* handle uvs,
+ * let tessface recalc handle updating the MTFace data */
+ if (mmd->flag & (MOD_MIR_MIRROR_U | MOD_MIR_MIRROR_V)) {
+ const int do_mirr_u= (mmd->flag & MOD_MIR_MIRROR_U) != 0;
+ const int do_mirr_v= (mmd->flag & MOD_MIR_MIRROR_V) != 0;
+
+ const int totuv = CustomData_number_of_layers(&result->loopData, CD_MLOOPUV);
+
+ for (a = 0; a < totuv; a++) {
+ MLoopUV *dmloopuv = CustomData_get_layer_n(&result->loopData, CD_MLOOPUV, a);
+ int j = maxLoops;
+ dmloopuv += j; /* second set of loops only */
+ for ( ; i-- > 0; dmloopuv++) {
+ if (do_mirr_u) dmloopuv->uv[0] = 1.0f - dmloopuv->uv[0];
+ if (do_mirr_v) dmloopuv->uv[1] = 1.0f - dmloopuv->uv[1];
}
-
- /* Flip face normal */
- SWAP(unsigned int, mf2->v1, mf2->v3);
- DM_swap_face_data(result, numFaces, corner_indices);
-
- test_index_face(mf2, &result->faceData, numFaces, inMF.v4?4:3);
- numFaces++;
}
}
- if (flip_map) MEM_freeN(flip_map);
+ /* handle vgroup stuff */
+ if ((mmd->flag & MOD_MIR_VGROUP) && CustomData_has_layer(&result->vertData, CD_MDEFORMVERT)) {
+ MDeformVert *dvert = CustomData_get_layer(&result->vertData, CD_MDEFORMVERT);
+ int *flip_map= NULL, flip_map_len= 0;
- MEM_freeN(indexMap);
+ flip_map= defgroup_flip_map(ob, &flip_map_len, FALSE);
+
+ for (i = maxVerts; i-- > 0; dvert++) {
+ defvert_flip(dvert, flip_map, flip_map_len);
+ }
+ }
- CDDM_lower_num_verts(result, numVerts);
- CDDM_lower_num_edges(result, numEdges);
- CDDM_lower_num_faces(result, numFaces);
+ if (do_vtargetmap) {
+ if (is_vtargetmap) { /* slow - so only call if one or more merge verts are found */
+ result = CDDM_merge_verts(result, vtargetmap);
+ }
+ MEM_freeN(vtargetmap);
+ }
return result;
}
static DerivedMesh *mirrorModifier__doMirror(MirrorModifierData *mmd,
- Object *ob, DerivedMesh *dm)
+ Object *ob, DerivedMesh *dm)
{
DerivedMesh *result = dm;
@@ -309,9 +310,9 @@ static DerivedMesh *mirrorModifier__doMirror(MirrorModifierData *mmd,
}
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
- DerivedMesh *derivedData,
- int UNUSED(useRenderParams),
- int UNUSED(isFinalCalc))
+ DerivedMesh *derivedData,
+ int UNUSED(useRenderParams),
+ int UNUSED(isFinalCalc))
{
DerivedMesh *result;
MirrorModifierData *mmd = (MirrorModifierData*) md;
@@ -319,14 +320,14 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
result = mirrorModifier__doMirror(mmd, ob, derivedData);
if(result != derivedData)
- CDDM_calc_normals(result);
+ CDDM_calc_normals_mapping(result);
return result;
}
static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
- struct EditMesh *UNUSED(editData),
- DerivedMesh *derivedData)
+ struct BMEditMesh *UNUSED(editData),
+ DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
}
diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c
index 55f29137eb9..de3989dfe38 100644
--- a/source/blender/modifiers/intern/MOD_multires.c
+++ b/source/blender/modifiers/intern/MOD_multires.c
@@ -78,9 +78,9 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm,
Mesh *me= (Mesh*)ob->data;
if(mmd->totlvl) {
- if(!CustomData_get_layer(&me->fdata, CD_MDISPS)) {
+ if(!CustomData_get_layer(&me->ldata, CD_MDISPS)) {
/* multires always needs a displacement layer */
- CustomData_add_layer(&me->fdata, CD_MDISPS, CD_CALLOC, NULL, me->totface);
+ CustomData_add_layer(&me->ldata, CD_MDISPS, CD_CALLOC, NULL, me->totloop);
}
}
@@ -90,7 +90,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *dm,
return dm;
if(useRenderParams || !isFinalCalc) {
- DerivedMesh *cddm= CDDM_copy(result);
+ DerivedMesh *cddm= CDDM_copy(result, 0);
result->release(result);
result= cddm;
}
diff --git a/source/blender/modifiers/intern/MOD_ngoninterp.c b/source/blender/modifiers/intern/MOD_ngoninterp.c
new file mode 100644
index 00000000000..08d83016e18
--- /dev/null
+++ b/source/blender/modifiers/intern/MOD_ngoninterp.c
@@ -0,0 +1,329 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2005 by the Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Daniel Dunbar
+ * Ton Roosendaal,
+ * Ben Batt,
+ * Brecht Van Lommel,
+ * Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
+
+/** \file blender/modifiers/intern/MOD_mask.c
+ * \ingroup modifiers
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_ghash.h"
+#include "BLI_array.h"
+#include "BLI_edgehash.h"
+#include "BLI_math.h"
+
+#include "DNA_armature_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_cdderivedmesh.h"
+#include "BKE_mesh.h"
+#include "BKE_modifier.h"
+#include "BKE_deform.h"
+
+#include "depsgraph_private.h"
+
+#include "MOD_util.h"
+
+static void copyData(ModifierData *md, ModifierData *target)
+{
+ NgonInterpModifierData *mmd = (NgonInterpModifierData*) md;
+ NgonInterpModifierData *tmmd = (NgonInterpModifierData*) target;
+
+ tmmd->resolution = mmd->resolution;
+}
+
+static DerivedMesh *applyModifier(ModifierData *md, Object *UNUSED(ob),
+ DerivedMesh *derivedData,
+ int UNUSED(useRenderParams),
+ int UNUSED(isFinalCalc))
+{
+ NgonInterpModifierData *nmd= (NgonInterpModifierData *)md;
+ DerivedMesh *dm= derivedData;
+ DerivedMesh *cddm, *dummy;
+ MFace *mf;
+ MPoly *mpoly;
+ MLoop *mloop;
+ MFace *mface = NULL, *mf2;
+ MVert *mvert = NULL, *omvert;
+ BLI_array_declare(mface);
+ BLI_array_declare(mvert);
+ int *verts=NULL, *loops=NULL;
+ BLI_array_declare(verts);
+ BLI_array_declare(loops);
+ float *w = NULL, (*cos)[3] = NULL;
+ BLI_array_declare(w);
+ BLI_array_declare(cos);
+ int *origv = NULL, *origf = NULL, *of, *ov;
+ BLI_array_declare(origv);
+ BLI_array_declare(origf);
+ DerivedMesh *copy = NULL;
+ int i;
+
+ int numTex;
+ int numCol;
+ int hasWCol;
+
+ if (nmd->resolution <= 0)
+ return dm;
+
+ if (!CDDM_Check(dm)) {
+ dm = copy = CDDM_copy(dm, 0);
+ }
+
+ CDDM_recalc_tesselation(dm);
+
+ mf = dm->getTessFaceArray(dm);
+ of = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ mpoly = CDDM_get_polys(dm);
+ mloop = CDDM_get_loops(dm);
+
+ /*eek!*/
+ if (!of)
+ return dm;
+
+ /*create a dummy mesh to compute interpolated loops on*/
+ dummy = CDDM_from_template(dm, 0, 0, 0, 3, 0);
+
+ /* CustomData we check must match what is passed to mesh_loops_to_mface_corners() */
+ numTex = CustomData_number_of_layers(&dm->polyData, CD_MTEXPOLY);
+ numCol = CustomData_number_of_layers(&dummy->loopData, CD_MLOOPCOL);
+ hasWCol = CustomData_has_layer(&dummy->loopData, CD_WEIGHT_MLOOPCOL);
+
+ /*copy original verts here, so indices stay correct*/
+ omvert = dm->getVertArray(dm);
+ ov = dm->getVertDataArray(dm, CD_ORIGINDEX);
+ for (i=0; i<dm->numVertData; i++) {
+ BLI_array_append(mvert, omvert[i]);
+ BLI_array_append(origv, ov ? ov[i] : i);
+ }
+
+ for (i=0; i<dm->numTessFaceData; i++, mf++, of++) {
+ int x, y, x2;
+ float fac;
+
+ BLI_array_empty(verts);
+
+#define NG_MAKE_VERT(orig)\
+ BLI_array_append(mvert, omvert[orig]);\
+ BLI_array_append(origv, ov ? ov[orig] : orig);\
+ BLI_array_append(verts, BLI_array_count(mvert)-1);
+
+#define NG_MAKE_VERTCO(orig, coord) NG_MAKE_VERT(orig); copy_v3_v3(mvert[BLI_array_count(mvert)-1].co, coord)
+
+ y = 0;
+ fac = 1.0f / (float)(nmd->resolution + 1);
+ for (x=0; x<nmd->resolution+2; x++) {
+ float co1[3], co2[3], co3[3];
+
+ sub_v3_v3v3(co1, omvert[mf->v1].co, omvert[mf->v3].co);
+ sub_v3_v3v3(co2, omvert[mf->v2].co, omvert[mf->v3].co);
+
+ mul_v3_fl(co1, 1.0f - fac*x);
+ mul_v3_fl(co2, 1.0f - fac*x);
+
+ add_v3_v3(co1, omvert[mf->v3].co);
+ add_v3_v3(co2, omvert[mf->v3].co);
+
+ if (x == 0) {
+ BLI_array_append(verts, mf->v1);
+ } else if (x == nmd->resolution+1) {
+ BLI_array_append(verts, mf->v3);
+ } else {
+ NG_MAKE_VERTCO(mf->v1, co1);
+ }
+
+ for (x2=0; x2<(nmd->resolution-x); x2++) {
+ sub_v3_v3v3(co3, co1, co2);
+ mul_v3_fl(co3, 1.0f - (1.0f/(float)(nmd->resolution-x+1))*(x2+1));
+ add_v3_v3(co3, co2);
+
+ NG_MAKE_VERTCO(mf->v2, co3);
+ }
+
+ if (x == 0) {
+ BLI_array_append(verts, mf->v2);
+ } else if (x != nmd->resolution+1) {
+ NG_MAKE_VERTCO(mf->v1, co2);
+ }
+ }
+
+ y = 0;
+ for (x=0; x<BLI_array_count(verts)-2; x++) {
+ int v1, v2, v3;
+
+ if (x2 == nmd->resolution-y+1) {
+ x2 = 0;
+ y++;
+ continue;
+ } else {
+ /*int lindex[3] = {0, 1, 2};*/ /*UNUSED*/
+
+ v1 = verts[x];
+ v2 = verts[x+1];
+ v3 = verts[x+(nmd->resolution-y)+2];
+
+ BLI_array_growone(mface);
+ BLI_array_growone(origf);
+
+ /*make first face*/
+ origf[BLI_array_count(origf)-1] = *of;
+ mf2 = mface + BLI_array_count(mface)-1;
+ *mf2 = *mf;
+
+ mf2->v1 = v1;
+ mf2->v2 = v2;
+ mf2->v3 = v3;
+ mf2->v4 = 0;
+
+ if (x2 != nmd->resolution-y) {
+ /*make second face*/
+ BLI_array_growone(mface);
+ BLI_array_growone(origf);
+
+ origf[BLI_array_count(origf)-1] = *of;
+ mf2 = mface + BLI_array_count(mface)-1;
+ *mf2 = *mf;
+
+ mf2->v1 = verts[x+(nmd->resolution-y)+3];
+ mf2->v2 = v3;
+ mf2->v3 = v2;
+ mf2->v4 = 0;
+ }
+ }
+
+ x2++;
+ }
+ }
+
+ cddm = CDDM_from_template(dm, BLI_array_count(mvert), dm->numEdgeData, BLI_array_count(mface), 0, 0);
+
+ mf2 = mface;
+ for (i=0; i<BLI_array_count(mface); i++, mf2++) {
+ MPoly *mp = mpoly + *of;
+ MLoop *ml;
+ float co[3], cent[3] = {0.0f, 0.0f, 0.0f};
+ int j, lindex[4] = {0, 1, 2}; /* only ever use 3 in this case */
+
+ BLI_array_empty(w);
+ BLI_array_empty(cos);
+ BLI_array_empty(loops);
+
+ mp = mpoly + origf[i];
+ ml = mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ BLI_array_growone(cos);
+ BLI_array_growone(w);
+ BLI_array_append(loops, j+mp->loopstart);
+ copy_v3_v3(cos[j], mvert[ml->v].co);
+ }
+
+ /*scale source face coordinates a bit, so points sitting directly on an
+ edge will work.*/
+ mul_v3_fl(cent, 1.0f/(float)(mp->totloop));
+ for (j=0; j<mp->totloop; j++) {
+ sub_v3_v3(cos[j], cent);
+ mul_v3_fl(cos[j], 1.0f+FLT_EPSILON*1500.0f);
+ add_v3_v3(cos[j], cent);
+ }
+
+ copy_v3_v3(co, (mvert + mf2->v1)->co);
+ interp_weights_poly_v3(w, cos, mp->totloop, co);
+ CustomData_interp(&dm->loopData, &dummy->loopData, loops, w, NULL, mp->totloop, 0);
+
+ copy_v3_v3(co, (mvert + mf2->v2)->co);
+ interp_weights_poly_v3(w, cos, mp->totloop, co);
+ CustomData_interp(&dm->loopData, &dummy->loopData, loops, w, NULL, mp->totloop, 1);
+
+ copy_v3_v3(co, (mvert + mf2->v3)->co);
+ interp_weights_poly_v3(w, cos, mp->totloop, co);
+ CustomData_interp(&dm->loopData, &dummy->loopData, loops, w, NULL, mp->totloop, 2);
+
+ mesh_loops_to_mface_corners(&cddm->faceData, &dummy->loopData, &dm->polyData,
+ lindex, i, origf[i], 3,
+ numTex, numCol, hasWCol);
+ }
+
+ CustomData_copy_data(&dm->vertData, &cddm->vertData, 0, 0, dm->numVertData);
+ CustomData_copy_data(&dm->edgeData, &cddm->edgeData, 0, 0, dm->numEdgeData);
+
+ CDDM_set_mface(cddm, mface);
+ CDDM_set_mvert(cddm, mvert);
+
+ /*set origindex pointer*/
+ MEM_freeN(CustomData_get_layer(&cddm->faceData, CD_ORIGINDEX));
+ CustomData_set_layer(&cddm->faceData, CD_MFACE, mface);
+
+ if (CustomData_has_layer(&cddm->vertData, CD_ORIGINDEX))
+ CustomData_set_layer(&cddm->vertData, CD_ORIGINDEX, origv);
+
+ CustomData_set_layer(&cddm->faceData, CD_ORIGINDEX, origf);
+
+ BLI_array_free(cos);
+ BLI_array_free(w);
+
+ dummy->needsFree = 1;
+ dummy->release(dummy);
+
+ /*create polys from mface triangles*/
+ CDDM_tessfaces_to_faces(cddm); /*builds ngon faces from tess (mface) faces*/
+
+ return cddm;
+}
+
+
+ModifierTypeInfo modifierType_NgonInterp = {
+ /* name */ "NgonInterp",
+ /* structName */ "NgonInterpModifierData",
+ /* structSize */ sizeof(NgonInterpModifierData),
+ /* type */ eModifierTypeType_Constructive,
+ /* flags */ eModifierTypeFlag_AcceptsMesh|eModifierTypeFlag_SupportsMapping|eModifierTypeFlag_SupportsEditmode,
+
+ /* copyData */ copyData,
+ /* deformVerts */ 0,
+ /* deformMatrices */ 0,
+ /* deformVertsEM */ 0,
+ /* deformMatricesEM */ 0,
+ /* applyModifier */ applyModifier,
+ /* applyModifierEM */ 0,
+ /* initData */ 0,
+ /* requiredDataMask */ 0,
+ /* freeData */ 0,
+ /* isDisabled */ 0,
+ /* updateDepgraph */ 0,
+ /* dependsOnTime */ 0,
+ /* dependsOnNormals */ 0,
+ /* foreachObjectLink */ 0,
+ /* foreachIDLink */ 0,
+};
diff --git a/source/blender/modifiers/intern/MOD_ocean.c b/source/blender/modifiers/intern/MOD_ocean.c
index f79ee0ca5fb..2910fd515ec 100644
--- a/source/blender/modifiers/intern/MOD_ocean.c
+++ b/source/blender/modifiers/intern/MOD_ocean.c
@@ -269,7 +269,8 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
DerivedMesh *result;
MVert *mverts;
- MFace *mfaces;
+ MPoly *mpolys;
+ MLoop *mloops;
int *origindex;
int cdlayer;
@@ -280,7 +281,7 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
const int res_y = ry * omd->repeat_y;
const int num_verts = (res_x + 1) * (res_y + 1);
- const int num_edges = (res_x * res_y * 2) + res_x + res_y;
+ /* const int num_edges = (res_x * res_y * 2) + res_x + res_y; */ /* UNUSED BMESH */
const int num_faces = res_x * res_y;
float sx = omd->size * omd->spatial_size;
@@ -295,11 +296,17 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
sx /= rx;
sy /= ry;
- result = CDDM_new(num_verts, num_edges, num_faces);
+ result = CDDM_new(num_verts, 0, 0, num_faces * 4, num_faces);
mverts = CDDM_get_verts(result);
- mfaces = CDDM_get_faces(result);
+ mpolys = CDDM_get_polys(result);
+ mloops = CDDM_get_loops(result);
+
+#if 0 // trunk
origindex= result->getFaceDataArray(result, CD_ORIGINDEX);
+#else // bmesh
+ origindex= CustomData_get_layer(&result->polyData, CD_ORIGINDEX);
+#endif
/* create vertices */
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
@@ -319,13 +326,22 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
for (x=0; x < res_x; x++) {
const int fi = y*res_x + x;
const int vi = y*(res_x+1) + x;
- MFace *mf= &mfaces[fi];
- mf->v1 = vi;
- mf->v2 = vi + 1;
- mf->v3 = vi + 1 + res_x+1;
- mf->v4 = vi + res_x+1;
+ MPoly *mp= &mpolys[fi];
+ MLoop *ml= &mloops[fi * 4];
+
+ ml->v = vi;
+ ml++;
+ ml->v = vi + 1;
+ ml++;
+ ml->v = vi + 1 + res_x + 1;
+ ml++;
+ ml->v = vi + res_x + 1;
+ ml++;
+
+ mp->loopstart= fi * 4;
+ mp->totloop= 4;
- mf->flag |= ME_SMOOTH;
+ mp->flag |= ME_SMOOTH;
/* generated geometry does not map to original faces */
origindex[fi] = ORIGINDEX_NONE;
@@ -335,28 +351,35 @@ static DerivedMesh *generate_ocean_geometry(OceanModifierData *omd)
CDDM_calc_edges(result);
/* add uvs */
- cdlayer= CustomData_number_of_layers(&result->faceData, CD_MTFACE);
+ cdlayer= CustomData_number_of_layers(&result->loopData, CD_MLOOPUV);
if(cdlayer < MAX_MTFACE) {
- MTFace *tfaces= CustomData_add_layer(&result->faceData, CD_MTFACE, CD_CALLOC, NULL, num_faces);
+ MLoopUV *mloopuvs= CustomData_add_layer(&result->loopData, CD_MLOOPUV, CD_CALLOC, NULL, num_faces * 4);
- if (tfaces) { /* unlikely to fail */
+ if (mloopuvs) { /* unlikely to fail */
ix = 1.0 / rx;
iy = 1.0 / ry;
#pragma omp parallel for private(x, y) if (rx > OMP_MIN_RES)
for (y=0; y < res_y; y++) {
for (x=0; x < res_x; x++) {
const int i = y*res_x + x;
- tfaces[i].uv[0][0] = x * ix;
- tfaces[i].uv[0][1] = y * iy;
+ MLoopUV *luv= &mloopuvs[i * 4];
- tfaces[i].uv[1][0] = (x+1) * ix;
- tfaces[i].uv[1][1] = y * iy;
+ luv->uv[0] = x * ix;
+ luv->uv[1] = y * iy;
+ luv++;
- tfaces[i].uv[2][0] = (x+1) * ix;
- tfaces[i].uv[2][1] = (y+1) * iy;
+ luv->uv[0] = (x+1) * ix;
+ luv->uv[1] = y * iy;
+ luv++;
+
+ luv->uv[0] = (x+1) * ix;
+ luv->uv[1] = (y+1) * iy;
+ luv++;
+
+ luv->uv[0] = x * ix;
+ luv->uv[1] = (y+1) * iy;
+ luv++;
- tfaces[i].uv[3][0] = x * ix;
- tfaces[i].uv[3][1] = (y+1) * iy;
}
}
}
@@ -375,6 +398,7 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob,
OceanResult ocr;
MVert *mverts, *mv;
+ MLoop *mloops;
int i, j;
@@ -413,7 +437,7 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob,
if (omd->geometry_mode == MOD_OCEAN_GEOM_GENERATE)
dm = generate_ocean_geometry(omd);
else if (omd->geometry_mode == MOD_OCEAN_GEOM_DISPLACE) {
- dm = CDDM_copy(derivedData);
+ dm = CDDM_copy(derivedData, 0);
}
cfra = md->scene->r.cfra;
@@ -421,29 +445,34 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob,
cfra -= omd->bakestart; // shift to 0 based
num_verts = dm->getNumVerts(dm);
- num_faces = dm->getNumFaces(dm);
+ num_faces = dm->getNumPolys(dm);
mverts = dm->getVertArray(dm);
+ mloops = dm->getLoopArray(dm);
/* add vcols before displacement - allows lookup based on position */
if (omd->flag & MOD_OCEAN_GENERATE_FOAM) {
- int cdlayer= CustomData_number_of_layers(&dm->faceData, CD_MCOL);
+ int cdlayer= CustomData_number_of_layers(&dm->loopData, CD_MLOOPCOL);
if(cdlayer < MAX_MCOL) {
- MCol *mcols= CustomData_add_layer_named(&dm->faceData, CD_MCOL, CD_CALLOC, NULL, num_faces, omd->foamlayername);
+ MLoopCol *mloopcols= CustomData_add_layer_named(&dm->loopData, CD_MLOOPCOL, CD_CALLOC, NULL, num_faces * 4, omd->foamlayername);
- if (mcols) { /* unlikely to fail */
- MCol *mc;
- MFace *mfaces= dm->getFaceArray(dm);
- MFace *mf;
+ if (mloopcols) { /* unlikely to fail */
+ MLoopCol *mlcol;
+ MPoly *mpolys= dm->getPolyArray(dm);
+ MPoly *mp;
float foam;
- for (i = 0, mf= mfaces; i < num_faces; i++, mf++) {
- j= mf->v4 ? 3 : 2;
+ for (i = 0, mp= mpolys; i < num_faces; i++, mp++) {
+ j= mp->totloop - 1;
+
+ /* highly unlikely */
+ if (j <= 0) continue;
+
do {
- const float *co= mverts[*(&mf->v1 + j)].co;
+ const float *co= mverts[mloops[mp->loopstart + j].v].co;
const float u = OCEAN_CO(size_co_inv, co[0]);
const float v = OCEAN_CO(size_co_inv, co[1]);
@@ -457,8 +486,8 @@ static DerivedMesh *doOcean(ModifierData *md, Object *ob,
foam = BKE_ocean_jminus_to_foam(ocr.Jminus, omd->foam_coverage);
}
- mc= &mcols[i*4 + j];
- mc->r = mc->g = mc->b = (char)(foam * 255);
+ mlcol= &mloopcols[mp->loopstart + j];
+ mlcol->r = mlcol->g = mlcol->b = (char)(foam * 255);
/* mc->a = 255; */ /* no need to set */
} while (j--);
}
@@ -512,13 +541,13 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
result = doOcean(md, ob, derivedData, 0);
if(result != derivedData)
- CDDM_calc_normals(result);
+ CDDM_calc_normals_mapping(result);
return result;
}
static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c
index 509c916941f..aaa3088f747 100644
--- a/source/blender/modifiers/intern/MOD_particleinstance.c
+++ b/source/blender/modifiers/intern/MOD_particleinstance.c
@@ -122,6 +122,8 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
float max_co=0.0, min_co=0.0, temp_co[3], cross[3];
float *size=NULL;
+ DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */
+
trackneg=((ob->trackflag>2)?1:0);
if(pimd->ob==ob){
@@ -174,7 +176,7 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
pars=psys->particles;
totvert=dm->getNumVerts(dm);
- totface=dm->getNumFaces(dm);
+ totface=dm->getNumTessFaces(dm);
maxvert=totvert*totpart;
maxface=totface*totpart;
@@ -190,7 +192,7 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
max_co=max_r[track];
}
- result = CDDM_from_template(dm, maxvert,dm->getNumEdges(dm)*totpart,maxface);
+ result = CDDM_from_template(dm, maxvert,dm->getNumEdges(dm)*totpart,maxface, 0, 0);
mvert=result->getVertArray(result);
orig_mvert=dm->getVertArray(dm);
@@ -260,8 +262,8 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
add_v3_v3(mv->co, state.co);
}
- mface=result->getFaceArray(result);
- orig_mface=dm->getFaceArray(dm);
+ mface=result->getTessFaceArray(result);
+ orig_mface=dm->getTessFaceArray(dm);
for(i=0; i<maxface; i++){
MFace *inMF;
@@ -291,7 +293,7 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
}
inMF = orig_mface + i%totface;
- DM_copy_face_data(dm, result, i%totface, i, 1);
+ DM_copy_poly_data(dm, result, i%totface, i, 1);
*mf = *inMF;
mf->v1+=(i/totface)*totvert;
@@ -301,8 +303,8 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
mf->v4+=(i/totface)*totvert;
}
- CDDM_calc_edges(result);
- CDDM_calc_normals(result);
+ CDDM_calc_edges_tessface(result);
+ CDDM_calc_normals_mapping(result);
if(psys->lattice){
end_latt_deform(psys->lattice);
@@ -312,10 +314,12 @@ static DerivedMesh * applyModifier(ModifierData *md, Object *ob,
if(size)
MEM_freeN(size);
+ CDDM_tessfaces_to_faces(result); /*builds ngon faces from tess (mface) faces*/
+
return result;
}
static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c
index 5ce2437b8ea..42061222156 100644
--- a/source/blender/modifiers/intern/MOD_particlesystem.c
+++ b/source/blender/modifiers/intern/MOD_particlesystem.c
@@ -164,9 +164,9 @@ static void deformVerts(ModifierData *md, Object *ob,
}
/* make new dm */
- psmd->dm=CDDM_copy(dm);
+ psmd->dm=CDDM_copy(dm, 0);
CDDM_apply_vert_coords(psmd->dm, vertexCos);
- CDDM_calc_normals(psmd->dm);
+ CDDM_calc_normals_mapping(psmd->dm);
if(needsFree){
dm->needsFree = 1;
@@ -179,13 +179,13 @@ static void deformVerts(ModifierData *md, Object *ob,
/* report change in mesh structure */
if(psmd->dm->getNumVerts(psmd->dm)!=psmd->totdmvert ||
psmd->dm->getNumEdges(psmd->dm)!=psmd->totdmedge ||
- psmd->dm->getNumFaces(psmd->dm)!=psmd->totdmface){
+ psmd->dm->getNumTessFaces(psmd->dm)!=psmd->totdmface){
psys->recalc |= PSYS_RECALC_RESET;
psmd->totdmvert= psmd->dm->getNumVerts(psmd->dm);
psmd->totdmedge= psmd->dm->getNumEdges(psmd->dm);
- psmd->totdmface= psmd->dm->getNumFaces(psmd->dm);
+ psmd->totdmface= psmd->dm->getNumTessFaces(psmd->dm);
}
if(psys) {
diff --git a/source/blender/modifiers/intern/MOD_remesh.c b/source/blender/modifiers/intern/MOD_remesh.c
index bc67237fb40..f1f09e1db1e 100644
--- a/source/blender/modifiers/intern/MOD_remesh.c
+++ b/source/blender/modifiers/intern/MOD_remesh.c
@@ -82,9 +82,9 @@ static void init_dualcon_mesh(DualConInput *mesh, DerivedMesh *dm)
mesh->co_stride = sizeof(MVert);
mesh->totco = dm->getNumVerts(dm);
- mesh->faces = (void*)dm->getFaceArray(dm);
+ mesh->faces = (void*)dm->getTessFaceArray(dm);
mesh->face_stride = sizeof(MFace);
- mesh->totface = dm->getNumFaces(dm);
+ mesh->totface = dm->getNumTessFaces(dm);
dm->getMinMax(dm, mesh->min, mesh->max);
}
@@ -105,7 +105,7 @@ static void *dualcon_alloc_output(int totvert, int totquad)
"DualConOutput")))
return NULL;
- output->dm = CDDM_new(totvert, 0, totquad);
+ output->dm = CDDM_new(totvert, 0, totquad, 0, 0);
return output;
}
@@ -126,9 +126,9 @@ static void dualcon_add_quad(void *output_v, const int vert_indices[4])
DerivedMesh *dm = output->dm;
MFace *mface;
- assert(output->curface < dm->getNumFaces(dm));
+ assert(output->curface < dm->getNumTessFaces(dm));
- mface = &CDDM_get_faces(dm)[output->curface];
+ mface = &CDDM_get_tessfaces(dm)[output->curface];
mface->v1 = vert_indices[0];
mface->v2 = vert_indices[1];
mface->v3 = vert_indices[2];
@@ -151,6 +151,8 @@ static DerivedMesh *applyModifier(ModifierData *md,
DualConFlags flags = 0;
DualConMode mode = 0;
+ DM_ensure_tessface(dm); /* BMESH - UNTIL MODIFIER IS UPDATED FOR MPoly */
+
rmd = (RemeshModifierData*)md;
init_dualcon_mesh(&input, dm);
@@ -181,13 +183,29 @@ static DerivedMesh *applyModifier(ModifierData *md,
rmd->scale,
rmd->depth);
result = output->dm;
- CDDM_lower_num_faces(result, output->curface);
+ CDDM_lower_num_tessfaces(result, output->curface);
MEM_freeN(output);
- CDDM_calc_edges(result);
- CDDM_calc_normals(result);
+ CDDM_calc_edges_tessface(result);
+ CDDM_calc_normals_mapping(result);
+
+ /* BMESH_TODO - create polygons */
+
+#if 0
return result;
+
+#else /* BMESH ONLY */
+
+ dm = CDDM_copy(result, 1); /*builds ngon faces from tess (mface) faces*/
+ CDDM_calc_normals_mapping(dm);
+ result->needsFree = 1;
+ result->release(result);
+
+ return dm;
+
+#endif
+
}
#else /* !WITH_MOD_REMESH */
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index 93abbb1780c..c5d99a939b9 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -132,6 +132,23 @@ static void copyData(ModifierData *md, ModifierData *target)
tltmd->iter= sltmd->iter;
}
+#if 0
+static int findEd(MEdge *medge_new, int toted, int v1, int v2)
+{
+ int i;
+
+ for (i = 0; i < toted; i++) {
+ if ( (medge_new[i].v1 == v1 && medge_new[i].v2 == v2) ||
+ (medge_new[i].v1 == v2 && medge_new[i].v2 == v1) )
+ {
+ return i;
+ }
+ }
+
+ return -1;
+}
+#endif
+
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
int useRenderParams,
@@ -142,13 +159,13 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
ScrewModifierData *ltmd= (ScrewModifierData*) md;
int *origindex;
- int mface_index=0;
+ int mpoly_index=0;
int step;
int i, j;
unsigned int i1, i2;
int step_tot= useRenderParams ? ltmd->render_steps : ltmd->steps;
const int do_flip = ltmd->flag & MOD_SCREW_NORMAL_FLIP ? 1 : 0;
- int maxVerts=0, maxEdges=0, maxFaces=0;
+ int maxVerts=0, maxEdges=0, maxPolys=0;
const unsigned int totvert= dm->getNumVerts(dm);
const unsigned int totedge= dm->getNumEdges(dm);
@@ -165,8 +182,11 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
int vc_tot_linked= 0;
short other_axis_1, other_axis_2;
float *tmpf1, *tmpf2;
+
+ int edge_offset;
- MFace *mface_new, *mf_new;
+ MPoly *mpoly_new, *mp_new;
+ MLoop *mloop_new, *ml_new;
MEdge *medge_orig, *med_orig, *med_new, *med_new_firstloop, *medge_new;
MVert *mvert_new, *mvert_orig, *mv_orig, *mv_new, *mv_new_base;
@@ -174,7 +194,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* dont do anything? */
if (!totvert)
- return CDDM_from_template(dm, 0, 0, 0);
+ return CDDM_from_template(dm, 0, 0, 0, 0, 0);
switch(ltmd->axis) {
case 0:
@@ -278,7 +298,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
maxVerts = totvert * step_tot; /* -1 because we're joining back up */
maxEdges = (totvert * step_tot) + /* these are the edges between new verts */
(totedge * step_tot); /* -1 because vert edges join */
- maxFaces = totedge * step_tot;
+ maxPolys = totedge * step_tot;
screw_ofs= 0.0f;
}
@@ -289,20 +309,29 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
maxVerts = totvert * step_tot; /* -1 because we're joining back up */
maxEdges = (totvert * (step_tot-1)) + /* these are the edges between new verts */
(totedge * step_tot); /* -1 because vert edges join */
- maxFaces = totedge * (step_tot-1);
+ maxPolys = totedge * (step_tot-1);
}
- result= CDDM_from_template(dm, maxVerts, maxEdges, maxFaces);
+ result= CDDM_from_template(dm, maxVerts, maxEdges, 0, maxPolys * 4, maxPolys);
/* copy verts from mesh */
mvert_orig = dm->getVertArray(dm);
medge_orig = dm->getEdgeArray(dm);
mvert_new = result->getVertArray(result);
- mface_new = result->getFaceArray(result);
+ mpoly_new = result->getPolyArray(result);
+ mloop_new = result->getLoopArray(result);
medge_new = result->getEdgeArray(result);
-
- origindex= result->getFaceDataArray(result, CD_ORIGINDEX);
+
+ if (!CustomData_has_layer(&result->polyData, CD_ORIGINDEX)) {
+ CustomData_add_layer(&result->polyData, CD_ORIGINDEX, CD_CALLOC, NULL, maxPolys);
+ }
+
+#if 0 // trunk
+ origindex = result->getPolyDataArray(result, CD_ORIGINDEX);
+#else // bmesh
+ origindex = CustomData_get_layer(&result->polyData, CD_ORIGINDEX);
+#endif
DM_copy_vert_data(dm, result, 0, 0, totvert); /* copy first otherwise this overwrites our own vertex normals */
@@ -746,9 +775,13 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
}
- mf_new= mface_new;
+ mp_new= mpoly_new;
+ ml_new= mloop_new;
med_new_firstloop= medge_new;
+ /* more of an offset in this case */
+ edge_offset = totedge + (totvert * (step_tot - (close ? 0 : 1)));
+
for (i=0; i < totedge; i++, med_new_firstloop++) {
/* for each edge, make a cylinder of quads */
i1= med_new_firstloop->v1;
@@ -758,26 +791,36 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* new face */
if(do_flip) {
- mf_new->v4= i1;
- mf_new->v3= i2;
- mf_new->v2= i2 + totvert;
- mf_new->v1= i1 + totvert;
+ ml_new[3].v = i1;
+ ml_new[2].v = i2;
+ ml_new[1].v = i2 + totvert;
+ ml_new[0].v = i1 + totvert;
+
+ ml_new[2].e = step == 0 ? i : (edge_offset + step + (i * (step_tot - 1))) - 1;
+ ml_new[1].e = totedge + i2;
+ ml_new[0].e = edge_offset + step + (i * (step_tot - 1));
+ ml_new[3].e = totedge + i1;
}
else {
- mf_new->v1= i1;
- mf_new->v2= i2;
- mf_new->v3= i2 + totvert;
- mf_new->v4= i1 + totvert;
- }
-
- if( !mf_new->v3 || !mf_new->v4 ) {
- SWAP(unsigned int, mf_new->v1, mf_new->v3);
- SWAP(unsigned int, mf_new->v2, mf_new->v4);
+ ml_new[0].v = i1;
+ ml_new[1].v = i2;
+ ml_new[2].v = i2 + totvert;
+ ml_new[3].v = i1 + totvert;
+
+ ml_new[0].e = step == 0 ? i : (edge_offset + step + (i * (step_tot - 1))) - 1;
+ ml_new[1].e = totedge + i2;
+ ml_new[2].e = edge_offset + step + (i * (step_tot - 1));
+ ml_new[3].e = totedge + i1;
}
- mf_new->flag= ME_SMOOTH;
- origindex[mface_index]= ORIGINDEX_NONE;
- mf_new++;
- mface_index++;
+
+
+ mp_new->loopstart = mpoly_index * 4;
+ mp_new->totloop = 4;
+ mp_new->flag= ME_SMOOTH;
+ origindex[mpoly_index]= ORIGINDEX_NONE;
+ mp_new++;
+ ml_new += 4;
+ mpoly_index++;
/* new vertical edge */
if (step) { /* The first set is already dome */
@@ -794,26 +837,35 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* close the loop*/
if (close) {
if(do_flip) {
- mf_new->v4= i1;
- mf_new->v3= i2;
- mf_new->v2= med_new_firstloop->v2;
- mf_new->v1= med_new_firstloop->v1;
+ ml_new[3].v = i1;
+ ml_new[2].v = i2;
+ ml_new[1].v = med_new_firstloop->v2;
+ ml_new[0].v = med_new_firstloop->v1;
+
+ ml_new[2].e = (edge_offset + step + (i * (step_tot - 1))) - 1;
+ ml_new[1].e = totedge + i2;
+ ml_new[0].e = i;
+ ml_new[3].e = totedge + i1;
}
else {
- mf_new->v1= i1;
- mf_new->v2= i2;
- mf_new->v3= med_new_firstloop->v2;
- mf_new->v4= med_new_firstloop->v1;
+ ml_new[0].v = i1;
+ ml_new[1].v = i2;
+ ml_new[2].v = med_new_firstloop->v2;
+ ml_new[3].v = med_new_firstloop->v1;
+
+ ml_new[0].e = (edge_offset + step + (i * (step_tot - 1))) - 1;
+ ml_new[1].e = totedge + i2;
+ ml_new[2].e = i;
+ ml_new[3].e = totedge + i1;
}
- if( !mf_new->v3 || !mf_new->v4 ) {
- SWAP(unsigned int, mf_new->v1, mf_new->v3);
- SWAP(unsigned int, mf_new->v2, mf_new->v4);
- }
- mf_new->flag= ME_SMOOTH;
- origindex[mface_index]= ORIGINDEX_NONE;
- mf_new++;
- mface_index++;
+ mp_new->loopstart = mpoly_index * 4;
+ mp_new->totloop = 4;
+ mp_new->flag= ME_SMOOTH;
+ origindex[mpoly_index]= ORIGINDEX_NONE;
+ mp_new++;
+ ml_new += 4;
+ mpoly_index++;
}
/* new vertical edge */
@@ -823,9 +875,38 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
med_new->crease= med_new_firstloop->crease;
med_new++;
}
-
+
+ /* validate loop edges */
+#if 0
+ {
+ i = 0;
+ printf("\n");
+ for ( ; i < maxPolys * 4; i += 4) {
+ int ii;
+ ml_new = mloop_new + i;
+ ii = findEd(medge_new, maxEdges, ml_new[0].v, ml_new[1].v);
+ printf("%d %d -- ", ii, ml_new[0].e);
+ ml_new[0].e = ii;
+
+ ii = findEd(medge_new, maxEdges, ml_new[1].v, ml_new[2].v);
+ printf("%d %d -- ", ii, ml_new[1].e);
+ ml_new[1].e = ii;
+
+ ii = findEd(medge_new, maxEdges, ml_new[2].v, ml_new[3].v);
+ printf("%d %d -- ", ii, ml_new[2].e);
+ ml_new[2].e = ii;
+
+ ii = findEd(medge_new, maxEdges, ml_new[3].v, ml_new[0].v);
+ printf("%d %d\n", ii, ml_new[3].e);
+ ml_new[3].e = ii;
+
+ }
+ }
+#endif
+
if((ltmd->flag & MOD_SCREW_NORMAL_CALC) == 0) {
- CDDM_calc_normals(result);
+ /* BMESH_TODO, we only need to get vertex normals here, this is way overkill */
+ CDDM_calc_normals_mapping(result);
}
return result;
@@ -862,7 +943,7 @@ static void foreachObjectLink(
static DerivedMesh *applyModifierEM(
ModifierData *md,
Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
diff --git a/source/blender/modifiers/intern/MOD_shapekey.c b/source/blender/modifiers/intern/MOD_shapekey.c
index 9080ca39ebf..8a93a8a6d6f 100644
--- a/source/blender/modifiers/intern/MOD_shapekey.c
+++ b/source/blender/modifiers/intern/MOD_shapekey.c
@@ -90,7 +90,7 @@ static void deformMatrices(ModifierData *md, Object *ob, DerivedMesh *derivedDat
}
static void deformVertsEM(ModifierData *md, Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData,
float (*vertexCos)[3],
int numVerts)
@@ -102,7 +102,7 @@ static void deformVertsEM(ModifierData *md, Object *ob,
}
static void deformMatricesEM(ModifierData *UNUSED(md), Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *UNUSED(derivedData),
float (*vertexCos)[3],
float (*defMats)[3][3],
diff --git a/source/blender/modifiers/intern/MOD_shrinkwrap.c b/source/blender/modifiers/intern/MOD_shrinkwrap.c
index e8f099785f9..1d68e201dc0 100644
--- a/source/blender/modifiers/intern/MOD_shrinkwrap.c
+++ b/source/blender/modifiers/intern/MOD_shrinkwrap.c
@@ -128,7 +128,7 @@ static void deformVerts(ModifierData *md, Object *ob,
dm->release(dm);
}
-static void deformVertsEM(ModifierData *md, Object *ob, struct EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
+static void deformVertsEM(ModifierData *md, Object *ob, struct BMEditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
CustomDataMask dataMask = requiredDataMask(ob, md);
diff --git a/source/blender/modifiers/intern/MOD_simpledeform.c b/source/blender/modifiers/intern/MOD_simpledeform.c
index 2c056ad4021..4485346bf55 100644
--- a/source/blender/modifiers/intern/MOD_simpledeform.c
+++ b/source/blender/modifiers/intern/MOD_simpledeform.c
@@ -336,7 +336,7 @@ static void deformVerts(ModifierData *md, Object *ob,
}
static void deformVertsEM(ModifierData *md, Object *ob,
- struct EditMesh *editData,
+ struct BMEditMesh *editData,
DerivedMesh *derivedData,
float (*vertexCos)[3],
int numVerts)
diff --git a/source/blender/modifiers/intern/MOD_smooth.c b/source/blender/modifiers/intern/MOD_smooth.c
index e43304bc4b9..01b012655d0 100644
--- a/source/blender/modifiers/intern/MOD_smooth.c
+++ b/source/blender/modifiers/intern/MOD_smooth.c
@@ -226,7 +226,7 @@ static void deformVerts(
}
static void deformVertsEM(
- ModifierData *md, Object *ob, struct EditMesh *editData,
+ ModifierData *md, Object *ob, struct BMEditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm= get_dm(ob, editData, derivedData, NULL, 0);
diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c
index 99f5117e3cd..3f058aa9a0a 100644
--- a/source/blender/modifiers/intern/MOD_solidify.c
+++ b/source/blender/modifiers/intern/MOD_solidify.c
@@ -35,13 +35,14 @@
#include "DNA_meshdata_types.h"
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
-#include "BLI_utildefines.h"
+#include "BLI_array.h"
#include "BLI_string.h"
-#include "MEM_guardedalloc.h"
-
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_particle.h"
@@ -59,7 +60,8 @@ typedef struct EdgeFaceRef {
static void dm_calc_normal(DerivedMesh *dm, float (*temp_nors)[3])
{
int i, numVerts, numEdges, numFaces;
- MFace *mface, *mf;
+ MPoly *mpoly, *mp;
+ MLoop *mloop, *ml;
MVert *mvert, *mv;
float (*face_nors)[3];
@@ -68,10 +70,11 @@ static void dm_calc_normal(DerivedMesh *dm, float (*temp_nors)[3])
numVerts = dm->getNumVerts(dm);
numEdges = dm->getNumEdges(dm);
- numFaces = dm->getNumFaces(dm);
- mface = dm->getFaceArray(dm);
+ numFaces = dm->getNumPolys(dm);
+ mpoly = CDDM_get_polys(dm);
mvert = dm->getVertArray(dm);
-
+ mloop = CDDM_get_loops(dm);
+
/* we don't want to overwrite any referenced layers */
/*
@@ -80,14 +83,14 @@ static void dm_calc_normal(DerivedMesh *dm, float (*temp_nors)[3])
cddm->mvert = mv;
*/
- face_nors = CustomData_get_layer(&dm->faceData, CD_NORMAL);
+ face_nors = CustomData_get_layer(&dm->polyData, CD_NORMAL);
if(!face_nors) {
calc_face_nors = 1;
- face_nors = CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_CALLOC, NULL, numFaces);
+ face_nors = CustomData_add_layer(&dm->polyData, CD_NORMAL, CD_CALLOC, NULL, numFaces);
}
mv = mvert;
- mf = mface;
+ mp = mpoly;
{
EdgeHash *edge_hash = BLI_edgehash_new();
@@ -116,24 +119,16 @@ static void dm_calc_normal(DerivedMesh *dm, float (*temp_nors)[3])
}
/* --- end define --- */
- for(i = 0; i < numFaces; i++, mf++) {
+ for(i = 0; i < numFaces; i++, mp++) {
+ int j;
+
f_no = face_nors[i];
+ if(calc_face_nors)
+ mesh_calc_poly_normal(mp, mloop+mp->loopstart, mvert, f_no);
- if(mf->v4) {
- if(calc_face_nors)
- normal_quad_v3(f_no, mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
-
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v1, mf->v2);
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v2, mf->v3);
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v3, mf->v4);
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v4, mf->v1);
- } else {
- if(calc_face_nors)
- normal_tri_v3(f_no, mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
-
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v1, mf->v2);
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v2, mf->v3);
- NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(mf->v3, mf->v1);
+ ml = mloop + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, ml++) {
+ NOCALC_EDGEWEIGHT_ADD_EDGEREF_FACE(ml->v, ME_POLY_LOOP_NEXT(mloop, mp, j)->v);
}
}
@@ -209,32 +204,35 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
int UNUSED(isFinalCalc))
{
int i;
- DerivedMesh *result;
+ DerivedMesh *result, *odm = dm;
const SolidifyModifierData *smd = (SolidifyModifierData*) md;
- MFace *mf, *mface, *orig_mface;
- MEdge *ed, *medge, *orig_medge;
MVert *mv, *mvert, *orig_mvert;
-
+ MEdge *ed, *medge, *orig_medge;
+ MLoop *ml, *mloop, *orig_mloop;
+ MPoly *mp, *mpoly, *orig_mpoly;
const int numVerts = dm->getNumVerts(dm);
const int numEdges = dm->getNumEdges(dm);
- const int numFaces = dm->getNumFaces(dm);
-
+ const int numFaces = dm->getNumPolys(dm);
+ int numLoops=0, newLoops=0, newFaces=0, newEdges=0;
+ int j;
+
/* only use material offsets if we have 2 or more materials */
const short mat_nr_max= ob->totcol > 1 ? ob->totcol - 1 : 0;
const short mat_ofs= mat_nr_max ? smd->mat_ofs : 0;
- const short mat_ofs_rim= mat_nr_max ? smd->mat_ofs_rim : 0;
+ /* const short mat_ofs_rim= mat_nr_max ? smd->mat_ofs_rim : 0; */ /* UNUSED */
/* use for edges */
int *new_vert_arr= NULL;
- int newFaces = 0;
-
+ BLI_array_declare(new_vert_arr);
int *new_edge_arr= NULL;
- int newEdges = 0;
+ BLI_array_declare(new_edge_arr);
+ int *old_vert_arr = MEM_callocN(sizeof(int)*numVerts, "old_vert_arr in solidify");
int *edge_users= NULL;
char *edge_order= NULL;
-
+ int *edge_origIndex;
+
float (*vert_nors)[3]= NULL;
const float ofs_orig= - (((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset);
@@ -248,10 +246,19 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
int defgrp_index;
modifier_get_vgroup(ob, dm, smd->defgrp_name, &dvert, &defgrp_index);
-
- orig_mface = dm->getFaceArray(dm);
- orig_medge = dm->getEdgeArray(dm);
- orig_mvert = dm->getVertArray(dm);
+
+ if (!CDDM_Check(dm)) {
+ DerivedMesh *dm2 = CDDM_copy(dm, 0);
+ dm = dm2;
+ }
+
+ numLoops = dm->numLoopData;
+ newLoops = 0;
+
+ orig_mvert = CDDM_get_verts(dm);
+ orig_medge = CDDM_get_edges(dm);
+ orig_mloop = CDDM_get_loops(dm);
+ orig_mpoly = CDDM_get_polys(dm);
if(smd->flag & MOD_SOLIDIFY_RIM) {
EdgeHash *edgehash = BLI_edgehash_new();
@@ -289,28 +296,19 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
edge_users= MEM_mallocN(sizeof(int) * numEdges, "solid_mod edges");
edge_order= MEM_mallocN(sizeof(char) * numEdges, "solid_mod eorder");
memset(edge_users, INVALID_UNUSED, sizeof(int) * numEdges);
-
- for(i=0, mf=orig_mface; i<numFaces; i++, mf++) {
- if(mf->v4) {
- ADD_EDGE_USER(mf->v1, mf->v2, 0);
- ADD_EDGE_USER(mf->v2, mf->v3, 1);
- ADD_EDGE_USER(mf->v3, mf->v4, 2);
- ADD_EDGE_USER(mf->v4, mf->v1, 3);
- }
- else {
- ADD_EDGE_USER(mf->v1, mf->v2, 0);
- ADD_EDGE_USER(mf->v2, mf->v3, 1);
- ADD_EDGE_USER(mf->v3, mf->v1, 2);
- }
+
+ for (i=0, mp=orig_mpoly; i<numFaces; i++, mp++) {
+ MLoop *ml;
+
+ for (ml=orig_mloop + mp->loopstart, j=0; j<mp->totloop; ml++, j++) {
+ ADD_EDGE_USER(ml->v, ME_POLY_LOOP_NEXT(orig_mloop, mp, j)->v, j);
+ }
}
#undef ADD_EDGE_USER
#undef INVALID_UNUSED
#undef INVALID_PAIR
-
- new_edge_arr= MEM_callocN(sizeof(int) * numEdges, "solid_mod arr");
-
ehi= BLI_edgehashIterator_new(edgehash);
for(; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
eidx= GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi));
@@ -318,18 +316,17 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
BLI_edgehashIterator_getKey(ehi, &v1, &v2);
orig_mvert[v1].flag |= ME_VERT_TMP_TAG;
orig_mvert[v2].flag |= ME_VERT_TMP_TAG;
- new_edge_arr[newFaces]= eidx;
+ BLI_array_append(new_edge_arr, eidx);
newFaces++;
+ newLoops += 4;
}
}
BLI_edgehashIterator_free(ehi);
-
-
- new_vert_arr= MEM_callocN(sizeof(int) * numVerts, "solid_mod new_varr");
for(i=0, mv=orig_mvert; i<numVerts; i++, mv++) {
if(mv->flag & ME_VERT_TMP_TAG) {
- new_vert_arr[newEdges] = i;
+ old_vert_arr[i] = BLI_array_count(new_vert_arr);
+ BLI_array_append(new_vert_arr, i);
newEdges++;
mv->flag &= ~ME_VERT_TMP_TAG;
@@ -344,14 +341,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
dm_calc_normal(dm, vert_nors);
}
- result = CDDM_from_template(dm, numVerts * 2, (numEdges * 2) + newEdges, (numFaces * 2) + newFaces);
-
- mface = result->getFaceArray(result);
- medge = result->getEdgeArray(result);
- mvert = result->getVertArray(result);
+ result = CDDM_from_template(dm, numVerts * 2, (numEdges * 2) + newEdges, 0, (numLoops*2) + newLoops, (numFaces * 2) + newFaces);
- DM_copy_face_data(dm, result, 0, 0, numFaces);
- DM_copy_face_data(dm, result, 0, numFaces, numFaces);
+ mpoly = CDDM_get_polys(result);
+ mloop = CDDM_get_loops(result);
+ medge = CDDM_get_edges(result);
+ mvert = CDDM_get_verts(result);
DM_copy_edge_data(dm, result, 0, 0, numEdges);
DM_copy_edge_data(dm, result, 0, numEdges, numEdges);
@@ -359,30 +354,41 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DM_copy_vert_data(dm, result, 0, 0, numVerts);
DM_copy_vert_data(dm, result, 0, numVerts, numVerts);
- {
- static int corner_indices[4] = {2, 1, 0, 3};
- unsigned int is_quad;
-
- for(i=0, mf=mface+numFaces; i<numFaces; i++, mf++) {
- mf->v1 += numVerts;
- mf->v2 += numVerts;
- mf->v3 += numVerts;
- if(mf->v4)
- mf->v4 += numVerts;
-
- /* Flip face normal */
- {
- is_quad = mf->v4;
- SWAP(unsigned int, mf->v1, mf->v3);
- DM_swap_face_data(result, i+numFaces, corner_indices);
- test_index_face(mf, &result->faceData, numFaces, is_quad ? 4:3);
- }
+ DM_copy_loop_data(dm, result, 0, 0, numLoops);
+ DM_copy_loop_data(dm, result, 0, numLoops, numLoops);
+
+ DM_copy_poly_data(dm, result, 0, 0, numFaces);
+ DM_copy_poly_data(dm, result, 0, numFaces, numFaces);
+
+ /*flip normals*/
+ mp = mpoly + numFaces;
+ for (i=0; i<dm->numPolyData; i++, mp++) {
+ MLoop *ml2;
+ int e;
+
+ ml2 = mloop + mp->loopstart + dm->numLoopData;
+ for (j=0; j<mp->totloop; j++) {
+ CustomData_copy_data(&dm->loopData, &result->loopData, mp->loopstart+j,
+ mp->loopstart+(mp->totloop-j-1)+dm->numLoopData, 1);
if(mat_ofs) {
- mf->mat_nr += mat_ofs;
- CLAMP(mf->mat_nr, 0, mat_nr_max);
+ mp->mat_nr += mat_ofs;
+ CLAMP(mp->mat_nr, 0, mat_nr_max);
}
}
+
+ e = ml2[0].e;
+ for (j=0; j<mp->totloop-1; j++) {
+ ml2[j].e = ml2[j+1].e;
+ }
+ ml2[mp->totloop-1].e = e;
+
+ mp->loopstart += dm->numLoopData;
+
+ for (j=0; j<mp->totloop; j++) {
+ ml2[j].e += numEdges;
+ ml2[j].v += numVerts;
+ }
}
for(i=0, ed=medge+numEdges; i<numEdges; i++, ed++) {
@@ -436,12 +442,13 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
/* same as EM_solidify() in editmesh_lib.c */
float *vert_angles= MEM_callocN(sizeof(float) * numVerts * 2, "mod_solid_pair"); /* 2 in 1 */
float *vert_accum= vert_angles + numVerts;
- float face_angles[4];
+ float *face_angles = NULL;
+ BLI_array_staticdeclare(face_angles, 16); /* BM_NGON_STACK_SIZE */
int j, vidx;
- face_nors = CustomData_get_layer(&dm->faceData, CD_NORMAL);
+ face_nors = CustomData_get_layer(&dm->polyData, CD_NORMAL);
if(!face_nors) {
- face_nors = CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_CALLOC, NULL, dm->numFaceData);
+ face_nors = CustomData_add_layer(&dm->polyData, CD_NORMAL, CD_CALLOC, NULL, dm->numPolyData);
face_nors_calc= 1;
}
@@ -452,31 +459,31 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
}
- for(i=0, mf=mface; i<numFaces; i++, mf++) {
-
+ for (i=0, mp=mpoly; i<numFaces; i++, mp++) {
+ mesh_calc_poly_normal(mp, &mloop[mp->loopstart], mvert, face_nors[i]);
+
/* just added, calc the normal */
- if(face_nors_calc) {
- if(mf->v4)
- normal_quad_v3(face_nors[i], mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co);
- else
- normal_tri_v3(face_nors[i] , mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co);
- }
-
- if(mf->v4) {
- angle_quad_v3(face_angles, mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co);
- j= 3;
+ BLI_array_empty(face_angles);
+ for (j=0, ml=mloop+mp->loopstart; j<mp->totloop; j++, ml++) {
+ MLoop *ml_prev = ME_POLY_LOOP_PREV(mloop, mp, j);
+ MLoop *ml_next = ME_POLY_LOOP_NEXT(mloop, mp, j);
+
+ float e1[3], e2[3], angle;
+
+ sub_v3_v3v3(e1, mvert[ml_next->v].co, mvert[ml->v].co);
+ sub_v3_v3v3(e2, mvert[ml_prev->v].co, mvert[ml->v].co);
+ angle = M_PI - angle_normalized_v3v3(e1, e2);
+ BLI_array_append(face_angles, angle);
}
- else {
- angle_tri_v3(face_angles, mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co);
- j= 2;
- }
-
- do {
- vidx = *(&mf->v1 + j);
+
+ for (j=0, ml=mloop+mp->loopstart; j<mp->totloop; j++, ml++) {
+ vidx = ml->v;
vert_accum[vidx] += face_angles[j];
vert_angles[vidx]+= shell_angle_to_dist(angle_normalized_v3v3(vert_nors[vidx], face_nors[i])) * face_angles[j];
- } while(j--);
+ }
}
+
+ BLI_array_free(face_angles);
/* vertex group support */
if(dvert) {
@@ -554,19 +561,6 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
const unsigned char crease_outer= smd->crease_outer * 255.0f;
const unsigned char crease_inner= smd->crease_inner * 255.0f;
- const int edge_indices[2][4][4] = {
- /* quad */
- {{1, 0, 0, 1},
- {2, 1, 1, 2},
- {3, 2, 2, 3},
- {0, 3, 3, 0}},
- /* tri */
- {{1, 0, 0, 1},
- {2, 1, 1, 2},
- {0, 2, 2, 0},
- {0, 0, 0, 0}} /* unused for tris */
- };
-
/* add faces & edges */
origindex= result->getEdgeDataArray(result, CD_ORIGINDEX);
ed= medge + (numEdges * 2);
@@ -582,13 +576,16 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
/* faces */
- mf= mface + (numFaces * 2);
- origindex= result->getFaceDataArray(result, CD_ORIGINDEX);
- for(i=0; i<newFaces; i++, mf++) {
+ edge_origIndex = origindex;
+ origindex = DM_get_poly_data_layer(result, CD_ORIGINDEX);
+
+ mp = mpoly + (numFaces * 2);
+ ml = mloop + (numLoops * 2);
+ j = 0;
+ for(i=0; i<newFaces; i++, mp++) {
int eidx= new_edge_arr[i];
int fidx= edge_users[eidx];
- int flip;
- int is_tri;
+ int flip, k1, k2;
if(fidx >= numFaces) {
fidx -= numFaces;
@@ -601,31 +598,53 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
ed= medge + eidx;
/* copy most of the face settings */
- DM_copy_face_data(dm, result, fidx, (numFaces * 2) + i, 1);
+ DM_copy_poly_data(dm, result, fidx, (numFaces * 2) + i, 1);
+ mp->loopstart = j+numLoops*2;
+ mp->flag = mpoly[fidx].flag;
- is_tri = (orig_mface[fidx].v4 == 0);
+ /* notice we use 'mp->totloop' which is later overwritten,
+ * we could lookup the original face but theres no point since this is a copy
+ * and will have the same value, just take care when changing order of assignment */
+ k1 = mpoly[fidx].loopstart + ((edge_order[eidx] + 1) % mp->totloop);
+ k2 = mpoly[fidx].loopstart + (edge_order[eidx]);
- if(flip) {
- DM_swap_face_data(result, (numFaces * 2) + i, edge_indices[is_tri][edge_order[eidx]]);
+ mp->totloop = 4;
+
+ CustomData_copy_data(&dm->loopData, &result->loopData, k1, numLoops*2+j+0, 1);
+ CustomData_copy_data(&dm->loopData, &result->loopData, k2, numLoops*2+j+1, 1);
+ CustomData_copy_data(&dm->loopData, &result->loopData, k2, numLoops*2+j+2, 1);
+ CustomData_copy_data(&dm->loopData, &result->loopData, k1, numLoops*2+j+3, 1);
- mf->v1= ed->v1;
- mf->v2= ed->v2;
- mf->v3= ed->v2 + numVerts;
- mf->v4= ed->v1 + numVerts;
+ if(flip) {
+ ml[j].v = ed->v1;
+ ml[j++].e = eidx;
+
+ ml[j].v = ed->v2;
+ ml[j++].e = numEdges*2 + old_vert_arr[ed->v2];
+
+ ml[j].v = ed->v2+numVerts;
+ ml[j++].e = eidx+numEdges;
+
+ ml[j].v = ed->v1+numVerts;
+ ml[j++].e = numEdges*2 + old_vert_arr[ed->v1];
}
else {
- DM_swap_face_data(result, (numFaces * 2) + i, edge_indices[is_tri][edge_order[eidx]]);
+ ml[j].v = ed->v2;
+ ml[j++].e = eidx;
+
+ ml[j].v = ed->v1;
+ ml[j++].e = numEdges*2 + old_vert_arr[ed->v1];
- mf->v1= ed->v2;
- mf->v2= ed->v1;
- mf->v3= ed->v1 + numVerts;
- mf->v4= ed->v2 + numVerts;
+ ml[j].v = ed->v1+numVerts;
+ ml[j++].e = eidx+numEdges;
+
+ ml[j].v = ed->v2+numVerts;
+ ml[j++].e = numEdges*2 + old_vert_arr[ed->v2];
}
- /* use the next material index if option enabled */
- if(mat_ofs_rim) {
- mf->mat_nr += mat_ofs_rim;
- CLAMP(mf->mat_nr, 0, mat_nr_max);
+ if (edge_origIndex) {
+ edge_origIndex[ml[j-3].e] = ORIGINDEX_NONE;
+ edge_origIndex[ml[j-1].e] = ORIGINDEX_NONE;
}
if(crease_outer) {
/* crease += crease_outer; without wrapping */
@@ -642,7 +661,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
#ifdef SOLIDIFY_SIDE_NORMALS
- normal_quad_v3(nor, mvert[mf->v1].co, mvert[mf->v2].co, mvert[mf->v3].co, mvert[mf->v4].co);
+ normal_quad_v3(nor, mvert[ml[j-4].v].co, mvert[ml[j-3].v].co, mvert[ml[j-2].v].co, mvert[ml[j-1].v].co);
add_v3_v3(edge_vert_nos[ed->v1], nor);
add_v3_v3(edge_vert_nos[ed->v2], nor);
@@ -671,17 +690,26 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
MEM_freeN(edge_vert_nos);
#endif
- MEM_freeN(new_vert_arr);
- MEM_freeN(new_edge_arr);
+ BLI_array_free(new_vert_arr);
+ BLI_array_free(new_edge_arr);
MEM_freeN(edge_users);
MEM_freeN(edge_order);
}
+ if (old_vert_arr)
+ MEM_freeN(old_vert_arr);
+
/* must recalculate normals with vgroups since they can displace unevenly [#26888] */
if(dvert) {
- CDDM_calc_normals(result);
+ /* BMESH_TODO, we only need to get vertex normals here, this is way overkill */
+ CDDM_calc_normals_mapping(result);
}
-
+
+ if (dm != odm) {
+ dm->needsFree = 1;
+ dm->release(dm);
+ }
+
return result;
}
@@ -689,7 +717,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
static DerivedMesh *applyModifierEM(ModifierData *md,
Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c
index d42c95a4ce8..7fd2d4c31ca 100644
--- a/source/blender/modifiers/intern/MOD_subsurf.c
+++ b/source/blender/modifiers/intern/MOD_subsurf.c
@@ -101,7 +101,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
useRenderParams, NULL, isFinalCalc, 0, (ob->flag & OB_MODE_EDIT));
if(useRenderParams || !isFinalCalc) {
- DerivedMesh *cddm= CDDM_copy(result);
+ DerivedMesh *cddm= CDDM_copy(result, 0);
result->release(result);
result= cddm;
}
@@ -110,7 +110,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
static DerivedMesh *applyModifierEM(ModifierData *md, Object *UNUSED(ob),
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
SubsurfModifierData *smd = (SubsurfModifierData*) md;
diff --git a/source/blender/modifiers/intern/MOD_surface.c b/source/blender/modifiers/intern/MOD_surface.c
index 258627e8481..830cdb9ebb0 100644
--- a/source/blender/modifiers/intern/MOD_surface.c
+++ b/source/blender/modifiers/intern/MOD_surface.c
@@ -99,7 +99,7 @@ static void deformVerts(ModifierData *md, Object *ob,
surmd->dm->release(surmd->dm);
/* if possible use/create DerivedMesh */
- if(derivedData) surmd->dm = CDDM_copy(derivedData);
+ if(derivedData) surmd->dm = CDDM_copy(derivedData, 0);
else surmd->dm = get_dm(ob, NULL, NULL, NULL, 0);
if(!ob->pd)
@@ -116,7 +116,7 @@ static void deformVerts(ModifierData *md, Object *ob,
MVert *x, *v;
CDDM_apply_vert_coords(surmd->dm, vertexCos);
- CDDM_calc_normals(surmd->dm);
+ CDDM_calc_normals_mapping(surmd->dm);
numverts = surmd->dm->getNumVerts ( surmd->dm );
@@ -158,7 +158,7 @@ static void deformVerts(ModifierData *md, Object *ob,
else
surmd->bvhtree = MEM_callocN(sizeof(BVHTreeFromMesh), "BVHTreeFromMesh");
- if(surmd->dm->getNumFaces(surmd->dm))
+ if(surmd->dm->getNumTessFaces(surmd->dm))
bvhtree_from_mesh_faces(surmd->bvhtree, surmd->dm, 0.0, 2, 6);
else
bvhtree_from_mesh_edges(surmd->bvhtree, surmd->dm, 0.0, 2, 6);
diff --git a/source/blender/modifiers/intern/MOD_util.c b/source/blender/modifiers/intern/MOD_util.c
index aa8f578942c..7fdbea19cfb 100644
--- a/source/blender/modifiers/intern/MOD_util.c
+++ b/source/blender/modifiers/intern/MOD_util.c
@@ -93,29 +93,31 @@ void get_texture_coords(MappingInfoModifierData *dmd, Object *ob,
/* UVs need special handling, since they come from faces */
if(texmapping == MOD_DISP_MAP_UV) {
- if(CustomData_has_layer(&dm->faceData, CD_MTFACE)) {
- MFace *mface = dm->getFaceArray(dm);
- MFace *mf;
+ if(CustomData_has_layer(&dm->loopData, CD_MLOOPUV)) {
+ MPoly *mpoly = dm->getPolyArray(dm);
+ MPoly *mp;
+ MLoop *mloop = dm->getLoopArray(dm);
char *done = MEM_callocN(sizeof(*done) * numVerts,
"get_texture_coords done");
- int numFaces = dm->getNumFaces(dm);
+ int numPolys = dm->getNumPolys(dm);
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
- MTFace *tf;
+ MLoopUV *mloop_uv;
- CustomData_validate_layer_name(&dm->faceData, CD_MTFACE, dmd->uvlayer_name, uvname);
- tf = CustomData_get_layer_named(&dm->faceData, CD_MTFACE, uvname);
+ CustomData_validate_layer_name(&dm->loopData, CD_MLOOPUV, dmd->uvlayer_name, uvname);
+ mloop_uv = CustomData_get_layer_named(&dm->loopData, CD_MLOOPUV, uvname);
/* verts are given the UV from the first face that uses them */
- for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tf) {
- unsigned int fidx= mf->v4 ? 3:2;
+ for(i = 0, mp = mpoly; i < numPolys; ++i, ++mp) {
+ unsigned int fidx= mp->totloop - 1;
do {
- unsigned int vidx = *(&mf->v1 + fidx);
+ unsigned int lidx= mp->loopstart + fidx;
+ unsigned int vidx= mloop[lidx].v;
if (done[vidx] == 0) {
/* remap UVs from [0, 1] to [-1, 1] */
- texco[vidx][0] = (tf->uv[fidx][0] * 2.0f) - 1.0f;
- texco[vidx][1] = (tf->uv[fidx][1] * 2.0f) - 1.0f;
+ texco[vidx][0] = (mloop_uv[lidx].uv[0] * 2.0f) - 1.0f;
+ texco[vidx][1] = (mloop_uv[lidx].uv[1] * 2.0f) - 1.0f;
done[vidx] = 1;
}
@@ -157,7 +159,7 @@ void modifier_vgroup_cache(ModifierData *md, float (*vertexCos)[3])
}
/* returns a cdderivedmesh if dm == NULL or is another type of derivedmesh */
-DerivedMesh *get_cddm(Object *ob, struct EditMesh *em, DerivedMesh *dm, float (*vertexCos)[3])
+DerivedMesh *get_cddm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float (*vertexCos)[3])
{
if(dm && dm->type == DM_TYPE_CDDM)
return dm;
@@ -166,29 +168,29 @@ DerivedMesh *get_cddm(Object *ob, struct EditMesh *em, DerivedMesh *dm, float (*
dm= get_dm(ob, em, dm, vertexCos, 0);
}
else {
- dm= CDDM_copy(dm);
+ dm= CDDM_copy(dm, 0);
CDDM_apply_vert_coords(dm, vertexCos);
}
if(dm)
- CDDM_calc_normals(dm);
+ CDDM_calc_normals_mapping(dm);
return dm;
}
/* returns a derived mesh if dm == NULL, for deforming modifiers that need it */
-DerivedMesh *get_dm(Object *ob, struct EditMesh *em, DerivedMesh *dm, float (*vertexCos)[3], int orco)
+DerivedMesh *get_dm(Object *ob, struct BMEditMesh *em, DerivedMesh *dm, float (*vertexCos)[3], int orco)
{
if(dm)
return dm;
if(ob->type==OB_MESH) {
- if(em) dm= CDDM_from_editmesh(em, ob->data);
+ if(em) dm= CDDM_from_BMEditMesh(em, ob->data, 0);
else dm = CDDM_from_mesh((struct Mesh *)(ob->data), ob);
if(vertexCos) {
CDDM_apply_vert_coords(dm, vertexCos);
- //CDDM_calc_normals(dm);
+ //CDDM_calc_normals_mapping(dm);
}
if(orco)
@@ -260,5 +262,6 @@ void modifier_type_init(ModifierTypeInfo *types[])
INIT_TYPE(WeightVGProximity);
INIT_TYPE(DynamicPaint);
INIT_TYPE(Remesh);
+ INIT_TYPE(NgonInterp);
#undef INIT_TYPE
}
diff --git a/source/blender/modifiers/intern/MOD_util.h b/source/blender/modifiers/intern/MOD_util.h
index 86909efb96c..f1f6252c255 100644
--- a/source/blender/modifiers/intern/MOD_util.h
+++ b/source/blender/modifiers/intern/MOD_util.h
@@ -44,8 +44,8 @@ struct TexResult;
void get_texture_value(struct Tex *texture, float *tex_co, struct TexResult *texres);
void get_texture_coords(struct MappingInfoModifierData *dmd, struct Object *ob, struct DerivedMesh *dm, float (*co)[3], float (*texco)[3], int numVerts);
void modifier_vgroup_cache(struct ModifierData *md, float (*vertexCos)[3]);
-struct DerivedMesh *get_cddm(struct Object *ob, struct EditMesh *em, struct DerivedMesh *dm, float (*vertexCos)[3]);
-struct DerivedMesh *get_dm(struct Object *ob, struct EditMesh *em, struct DerivedMesh *dm, float (*vertexCos)[3], int orco);
+struct DerivedMesh *get_cddm(struct Object *ob, struct BMEditMesh *em, struct DerivedMesh *dm, float (*vertexCos)[3]);
+struct DerivedMesh *get_dm(struct Object *ob, struct BMEditMesh *em, struct DerivedMesh *dm, float (*vertexCos)[3], int orco);
void modifier_get_vgroup(struct Object *ob, struct DerivedMesh *dm, const char *name, struct MDeformVert **dvert, int *defgrp_index);
#endif /* MOD_UTIL_H */
diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c
index 77ce879bbf6..603d379c357 100644
--- a/source/blender/modifiers/intern/MOD_uvproject.c
+++ b/source/blender/modifiers/intern/MOD_uvproject.c
@@ -47,6 +47,7 @@
#include "BKE_camera.h"
+#include "BKE_mesh.h"
#include "BKE_DerivedMesh.h"
#include "MOD_modifiertypes.h"
@@ -147,10 +148,12 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
Object *ob, DerivedMesh *dm)
{
float (*coords)[3], (*co)[3];
- MTFace *tface;
- int i, numVerts, numFaces;
+ MLoopUV *mloop_uv;
+ MTexPoly *mtexpoly, *mt;
+ int i, numVerts, numPolys, numLoops;
Image *image = umd->image;
- MFace *mface, *mf;
+ MPoly *mpoly, *mp;
+ MLoop *mloop;
int override_image = ((umd->flags & MOD_UVPROJECT_OVERRIDEIMAGE) != 0);
Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
int num_projectors = 0;
@@ -172,10 +175,10 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
/* make sure there are UV Maps available */
- if(!CustomData_has_layer(&dm->faceData, CD_MTFACE)) return dm;
+ if(!CustomData_has_layer(&dm->loopData, CD_MLOOPUV)) return dm;
/* make sure we're using an existing layer */
- CustomData_validate_layer_name(&dm->faceData, CD_MTFACE, umd->uvlayer_name, uvname);
+ CustomData_validate_layer_name(&dm->loopData, CD_MLOOPUV, umd->uvlayer_name, uvname);
/* calculate a projection matrix and normal for each projector */
for(i = 0; i < num_projectors; ++i) {
@@ -259,11 +262,16 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
mul_mat3_m4_v3(projectors[i].ob->obmat, projectors[i].normal);
}
- numFaces = dm->getNumFaces(dm);
+ numPolys = dm->getNumPolys(dm);
+ numLoops = dm->getNumLoops(dm);
/* make sure we are not modifying the original UV map */
- tface = CustomData_duplicate_referenced_layer_named(&dm->faceData,
- CD_MTFACE, uvname, numFaces);
+ mloop_uv = CustomData_duplicate_referenced_layer_named(&dm->loopData,
+ CD_MLOOPUV, uvname, numLoops);
+
+ /* can be NULL */
+ mtexpoly = CustomData_duplicate_referenced_layer_named(&dm->polyData,
+ CD_MTEXPOLY, uvname, numPolys);
numVerts = dm->getNumVerts(dm);
@@ -280,25 +288,28 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
for(i = 0, co = coords; i < numVerts; ++i, ++co)
mul_project_m4_v3(projectors[0].projmat, *co);
- mface = dm->getFaceArray(dm);
+ mpoly = dm->getPolyArray(dm);
+ mloop = dm->getLoopArray(dm);
/* apply coords as UVs, and apply image if tfaces are new */
- for(i = 0, mf = mface; i < numFaces; ++i, ++mf, ++tface) {
- if(override_image || !image || tface->tpage == image) {
+ for(i = 0, mp = mpoly; i < numPolys; ++i, ++mp, ++mt) {
+ if(override_image || !image || (mtexpoly == NULL || mt->tpage == image)) {
if(num_projectors == 1) {
if(projectors[0].uci) {
- unsigned int fidx= mf->v4 ? 3:2;
+ unsigned int fidx= mp->totloop - 1;
do {
- unsigned int vidx= *(&mf->v1 + fidx);
- project_from_camera(tface->uv[fidx], coords[vidx], projectors[0].uci);
+ unsigned int lidx= mp->loopstart + fidx;
+ unsigned int vidx= mloop[lidx].v;
+ project_from_camera(mloop_uv[lidx].uv, coords[vidx], projectors[0].uci);
} while (fidx--);
}
else {
/* apply transformed coords as UVs */
- unsigned int fidx= mf->v4 ? 3:2;
+ unsigned int fidx= mp->totloop - 1;
do {
- unsigned int vidx= *(&mf->v1 + fidx);
- copy_v2_v2(tface->uv[fidx], coords[vidx]);
+ unsigned int lidx= mp->loopstart + fidx;
+ unsigned int vidx= mloop[lidx].v;
+ copy_v2_v2(mloop_uv[lidx].uv, coords[vidx]);
} while (fidx--);
}
} else {
@@ -311,11 +322,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
float best_dot;
/* get the untransformed face normal */
- if(mf->v4) {
- normal_quad_v3(face_no, coords[mf->v1], coords[mf->v2], coords[mf->v3], coords[mf->v4]);
- } else {
- normal_tri_v3(face_no, coords[mf->v1], coords[mf->v2], coords[mf->v3]);
- }
+ mesh_calc_poly_normal_coords(mp, mloop + mp->loopstart, (const float (*)[3])coords, face_no);
/* find the projector which the face points at most directly
* (projector normal with largest dot product is best)
@@ -333,29 +340,31 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
}
if(best_projector->uci) {
- unsigned int fidx= mf->v4 ? 3:2;
+ unsigned int fidx= mp->totloop - 1;
do {
- unsigned int vidx= *(&mf->v1 + fidx);
- project_from_camera(tface->uv[fidx], coords[vidx], best_projector->uci);
+ unsigned int lidx= mp->loopstart + fidx;
+ unsigned int vidx= mloop[lidx].v;
+ project_from_camera(mloop_uv[lidx].uv, coords[vidx], best_projector->uci);
} while (fidx--);
}
else {
- unsigned int fidx= mf->v4 ? 3:2;
+ unsigned int fidx= mp->totloop - 1;
do {
- unsigned int vidx= *(&mf->v1 + fidx);
+ unsigned int lidx= mp->loopstart + fidx;
+ unsigned int vidx= mloop[lidx].v;
float tco[3];
copy_v3_v3(tco, coords[vidx]);
mul_project_m4_v3(best_projector->projmat, tco);
- copy_v2_v2(tface->uv[fidx], tco);
+ copy_v2_v2(mloop_uv[lidx].uv, tco);
} while (fidx--);
}
}
}
- if(override_image) {
- tface->tpage = image;
+ if(override_image && mtexpoly) {
+ mt->tpage = image;
}
}
@@ -386,7 +395,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c
index 41702a74cc1..5961fae1aba 100644
--- a/source/blender/modifiers/intern/MOD_warp.c
+++ b/source/blender/modifiers/intern/MOD_warp.c
@@ -330,7 +330,7 @@ static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData,
}
}
-static void deformVertsEM(ModifierData *md, Object *ob, struct EditMesh *editData,
+static void deformVertsEM(ModifierData *md, Object *ob, struct BMEditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
@@ -338,7 +338,7 @@ static void deformVertsEM(ModifierData *md, Object *ob, struct EditMesh *editDat
if(use_dm) {
if(!derivedData)
- dm = CDDM_from_editmesh(editData, ob->data);
+ dm = CDDM_from_BMEditMesh(editData, ob->data, 0);
}
deformVerts(md, ob, dm, vertexCos, numVerts, 0, 0);
diff --git a/source/blender/modifiers/intern/MOD_wave.c b/source/blender/modifiers/intern/MOD_wave.c
index f4377e82408..15f78e15073 100644
--- a/source/blender/modifiers/intern/MOD_wave.c
+++ b/source/blender/modifiers/intern/MOD_wave.c
@@ -345,7 +345,7 @@ static void deformVerts(ModifierData *md, Object *ob,
}
static void deformVertsEM(
- ModifierData *md, Object *ob, struct EditMesh *editData,
+ ModifierData *md, Object *ob, struct BMEditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm= derivedData;
diff --git a/source/blender/modifiers/intern/MOD_weightvgedit.c b/source/blender/modifiers/intern/MOD_weightvgedit.c
index bdd7ab7486b..473692f123d 100644
--- a/source/blender/modifiers/intern/MOD_weightvgedit.c
+++ b/source/blender/modifiers/intern/MOD_weightvgedit.c
@@ -243,7 +243,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der
}
static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c
index 17316d891da..316080ba4a7 100644
--- a/source/blender/modifiers/intern/MOD_weightvgmix.c
+++ b/source/blender/modifiers/intern/MOD_weightvgmix.c
@@ -375,7 +375,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der
}
static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.c b/source/blender/modifiers/intern/MOD_weightvgproximity.c
index 8e0949f2a22..732a46cb8b6 100644
--- a/source/blender/modifiers/intern/MOD_weightvgproximity.c
+++ b/source/blender/modifiers/intern/MOD_weightvgproximity.c
@@ -450,8 +450,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der
target_dm = CDDM_from_curve(obr);
else if (obr->type == OB_MESH) {
Mesh *me = (Mesh*)obr->data;
- if (me->edit_mesh)
- target_dm = CDDM_from_editmesh((EditMesh*)me->edit_mesh, me);
+ if (me->edit_btmesh)
+ target_dm = CDDM_from_BMEditMesh(me->edit_btmesh, me, 0);
else
target_dm = CDDM_from_mesh(me, obr);
}
@@ -518,7 +518,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *der
}
static DerivedMesh *applyModifierEM(ModifierData *md, Object *ob,
- struct EditMesh *UNUSED(editData),
+ struct BMEditMesh *UNUSED(editData),
DerivedMesh *derivedData)
{
return applyModifier(md, ob, derivedData, 0, 1);
diff --git a/source/blender/render/SConscript b/source/blender/render/SConscript
index 9c724187c27..99ff10d19eb 100644
--- a/source/blender/render/SConscript
+++ b/source/blender/render/SConscript
@@ -6,7 +6,7 @@ raysources = env.Glob('intern/raytrace/*.cpp')
incs = 'intern/include #/intern/guardedalloc ../blenlib ../makesdna ../makesrna'
incs += ' extern/include ../blenkernel ../radiosity/extern/include ../imbuf'
-incs += ' ../include ../blenloader ../../../intern/smoke/extern ../../../intern/mikktspace'
+incs += ' ../include ../blenloader ../../../intern/smoke/extern ../../../intern/mikktspace ../bmesh'
cflags_raytrace = env['CCFLAGS']
cxxflags_raytrace = env['CXXFLAGS']
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 1ec400138a7..f8f78d83434 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -1518,7 +1518,7 @@ static void get_particle_uvco_mcol(short from, DerivedMesh *dm, float *fuv, int
if(sd->uvco && ELEM(from,PART_FROM_FACE,PART_FROM_VOLUME)) {
for(i=0; i<sd->totuv; i++) {
if(num != DMCACHE_NOTFOUND) {
- MFace *mface = dm->getFaceData(dm, num, CD_MFACE);
+ MFace *mface = dm->getTessFaceData(dm, num, CD_MFACE);
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&dm->faceData, CD_MTFACE, i);
mtface += num;
@@ -1535,7 +1535,7 @@ static void get_particle_uvco_mcol(short from, DerivedMesh *dm, float *fuv, int
if(sd->mcol && ELEM(from,PART_FROM_FACE,PART_FROM_VOLUME)) {
for(i=0; i<sd->totcol; i++) {
if(num != DMCACHE_NOTFOUND) {
- MFace *mface = dm->getFaceData(dm, num, CD_MFACE);
+ MFace *mface = dm->getTessFaceData(dm, num, CD_MFACE);
MCol *mc = (MCol*)CustomData_get_layer_n(&dm->faceData, CD_MCOL, i);
mc += num * 4;
@@ -1746,8 +1746,8 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
if(ma->amb != 0.0f)
dosurfacecache= 1;
- totface= psmd->dm->getNumFaces(psmd->dm);
- origindex= psmd->dm->getFaceDataArray(psmd->dm, CD_ORIGINDEX);
+ totface= psmd->dm->getNumTessFaces(psmd->dm);
+ origindex= psmd->dm->getTessFaceDataArray(psmd->dm, CD_ORIGINDEX);
for(a=0; a<totface; a++)
strandbuf->totbound= MAX2(strandbuf->totbound, (origindex)? origindex[a]: a);
@@ -1791,7 +1791,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
num= pa->num_dmcache;
if(num == DMCACHE_NOTFOUND)
- if(pa->num < psmd->dm->getNumFaces(psmd->dm))
+ if(pa->num < psmd->dm->getNumTessFaces(psmd->dm))
num= pa->num;
get_particle_uvco_mcol(part->from, psmd->dm, pa->fuv, num, &sd);
@@ -1850,7 +1850,7 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
num = parent->num_dmcache;
if(num == DMCACHE_NOTFOUND)
- if(parent->num < psmd->dm->getNumFaces(psmd->dm))
+ if(parent->num < psmd->dm->getNumTessFaces(psmd->dm))
num = parent->num;
get_particle_uvco_mcol(part->from, psmd->dm, parent->fuv, num, &sd);
@@ -2727,8 +2727,8 @@ static void init_render_dm(DerivedMesh *dm, Render *re, ObjectRen *obr,
for(mat_iter= 0; (mat_iter < ob->totcol || (mat_iter==0 && ob->totcol==0)); mat_iter++) {
ma= give_render_material(re, ob, mat_iter+1);
- end= dm->getNumFaces(dm);
- mface= dm->getFaceArray(dm);
+ end= dm->getNumTessFaces(dm);
+ mface= dm->getTessFaceArray(dm);
for(a=0; a<end; a++, mface++) {
int v1, v2, v3, v4, flag;
@@ -3109,10 +3109,10 @@ static struct edgesort *make_mesh_edge_lookup(DerivedMesh *dm, int *totedgesort)
unsigned int *mcol=NULL;
int a, totedge=0, totface;
- mface= dm->getFaceArray(dm);
- totface= dm->getNumFaces(dm);
- tface= dm->getFaceDataArray(dm, CD_MTFACE);
- mcol= dm->getFaceDataArray(dm, CD_MCOL);
+ mface= dm->getTessFaceArray(dm);
+ totface= dm->getNumTessFaces(dm);
+ tface= dm->getTessFaceDataArray(dm, CD_MTFACE);
+ mcol= dm->getTessFaceDataArray(dm, CD_MCOL);
if(mcol==NULL && tface==NULL) return NULL;
@@ -3333,7 +3333,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
totvert= dm->getNumVerts(dm);
/* attempt to autsmooth on original mesh, only without subsurf */
- if(do_autosmooth && me->totvert==totvert && me->totface==dm->getNumFaces(dm))
+ if(do_autosmooth && me->totvert==totvert && me->totface==dm->getNumTessFaces(dm))
use_original_normals= 1;
ms = (totvert==me->totvert)?me->msticky:NULL;
@@ -3404,8 +3404,8 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
}
if(ok) {
- end= dm->getNumFaces(dm);
- mface= dm->getFaceArray(dm);
+ end= dm->getNumTessFaces(dm);
+ mface= dm->getTessFaceArray(dm);
for(a=0; a<end; a++, mface++) {
int v1, v2, v3, v4, flag;
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index 5fba0bba48c..e19b4a1e669 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -3661,7 +3661,7 @@ void RE_sample_material_color(Material *mat, float color[3], float *alpha, const
/* Get face data */
mvert = orcoDm->getVertArray(orcoDm);
- mface = orcoDm->getFaceArray(orcoDm);
+ mface = orcoDm->getTessFaceArray(orcoDm);
if (!mvert || !mface || !mat) return;
v1=mface[face_index].v1, v2=mface[face_index].v2, v3=mface[face_index].v3;
diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c
index 89f74418563..cdc185160d5 100644
--- a/source/blender/render/intern/source/strand.c
+++ b/source/blender/render/intern/source/strand.c
@@ -974,7 +974,7 @@ StrandSurface *cache_strand_surface(Render *re, ObjectRen *obr, DerivedMesh *dm,
int a, totvert, totface;
totvert= dm->getNumVerts(dm);
- totface= dm->getNumFaces(dm);
+ totface= dm->getNumTessFaces(dm);
for(mesh=re->strandsurface.first; mesh; mesh=mesh->next)
if(mesh->obr.ob == obr->ob && mesh->obr.par == obr->par
@@ -1008,7 +1008,7 @@ StrandSurface *cache_strand_surface(Render *re, ObjectRen *obr, DerivedMesh *dm,
mul_m4_v3(mat, co[a]);
}
- mface= dm->getFaceArray(dm);
+ mface= dm->getTessFaceArray(dm);
for(a=0; a<mesh->totface; a++, mface++) {
mesh->face[a][0]= mface->v1;
mesh->face[a][1]= mface->v2;
diff --git a/source/blender/windowmanager/SConscript b/source/blender/windowmanager/SConscript
index ef6ddd18bb1..be037452284 100644
--- a/source/blender/windowmanager/SConscript
+++ b/source/blender/windowmanager/SConscript
@@ -10,7 +10,7 @@ sources = env.Glob('intern/*.c')
incs = '. ../editors/include ../python ../makesdna ../blenlib ../blenkernel'
incs += ' ../nodes ../imbuf ../blenloader ../render/extern/include'
incs += ' ../radiosity/extern/include'
-incs += ' ../makesrna ../gpu ../blenfont'
+incs += ' ../makesrna ../gpu ../blenfont ../bmesh'
incs += ' #/intern/guardedalloc #/intern/memutil #/intern/ghost'
incs += ' #/intern/elbeem #/extern/glew/include'
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index 4fb8751de69..6940764c6ad 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -234,6 +234,7 @@ static void draw_filled_lasso(wmGesture *gt)
short *lasso= (short *)gt->customdata;
int i;
+ BLI_begin_edgefill();
for (i=0; i<gt->points; i++, lasso+=2) {
float co[3];
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index e36d9c0b0ab..97fb2022150 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -65,6 +65,7 @@
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
+#include "BLI_cellalloc.h"
#include "RE_engine.h"
#include "RE_pipeline.h" /* RE_ free stuff */
@@ -443,8 +444,10 @@ void WM_exit_ext(bContext *C, const short do_python)
GHOST_DisposeSystemPaths();
if(MEM_get_memory_blocks_in_use()!=0) {
- printf("Error: Not freed memory blocks: %d\n", MEM_get_memory_blocks_in_use());
+ printf("Error: Not freed memory blocks: %d\n", MEM_get_memory_blocks_in_use()+BLI_cellalloc_get_totblock());
MEM_printmemlist();
+ BLI_cellalloc_printleaks();
+ BLI_cellalloc_destroy();
}
wm_autosave_delete();
diff --git a/source/blenderplayer/CMakeLists.txt b/source/blenderplayer/CMakeLists.txt
index 223df9c8b6a..d90668b7732 100644
--- a/source/blenderplayer/CMakeLists.txt
+++ b/source/blenderplayer/CMakeLists.txt
@@ -100,6 +100,7 @@ endif()
bf_intern_string
bf_intern_ghost
bf_rna
+ bf_bmesh
bf_blenkernel
bf_blenloader
bf_blenpluginapi
@@ -144,6 +145,7 @@ endif()
bf_blenfont
bf_intern_audaspace
blenkernel_blc
+ bf_bmesh
extern_binreloc
extern_minilzo
bf_intern_ghost # duplicate for linking
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 570900bf552..452c027ffa0 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -109,8 +109,38 @@ struct bPythonConstraint;
struct bConstraintOb;
struct Context;
struct ChannelDriver;
+struct BMEditMesh;
+struct Heap;
+struct HeapNode;
+struct Scene;
+struct SmallHash;
+struct SmallHashIter;
/*new render funcs */
+void EDBM_selectmode_set(struct BMEditMesh *em) {}
+void EDBM_LoadEditBMesh(struct Scene *scene, struct Object *ob) {}
+void EDBM_MakeEditBMesh(struct ToolSettings *ts, struct Scene *scene, struct Object *ob) {}
+void *g_system;
+
+struct Heap* BLI_heap_new (void){return NULL;}
+void BLI_heap_free (struct Heap *heap, void *ptrfreefp) {}
+struct HeapNode* BLI_heap_insert (struct Heap *heap, float value, void *ptr){return NULL;}
+void BLI_heap_remove (struct Heap *heap, struct HeapNode *node) {}
+int BLI_heap_empty (struct Heap *heap) {return 0;}
+int BLI_heap_size (struct Heap *heap){return 0;}
+struct HeapNode* BLI_heap_top (struct Heap *heap){return NULL;}
+void* BLI_heap_popmin (struct Heap *heap){return NULL;}
+
+void BLI_smallhash_init(struct SmallHash *hash) {}
+void BLI_smallhash_release(struct SmallHash *hash) {}
+void BLI_smallhash_insert(struct SmallHash *hash, uintptr_t key, void *item) {}
+void BLI_smallhash_remove(struct SmallHash *hash, uintptr_t key) {}
+void *BLI_smallhash_lookup(struct SmallHash *hash, uintptr_t key) { return NULL; }
+int BLI_smallhash_haskey(struct SmallHash *hash, uintptr_t key) { return 0; }
+int BLI_smallhash_count(struct SmallHash *hash) { return 0; }
+void *BLI_smallhash_iternext(struct SmallHashIter *iter, uintptr_t *key) { return NULL; }
+void *BLI_smallhash_iternew(struct SmallHash *hash, struct SmallHashIter *iter, uintptr_t *key) { return NULL; }
+
float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype) {return (float *) NULL;}
float RE_filter_value(int type, float x) {return 0.0f;}
struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name) {return (struct RenderLayer *)NULL;}
@@ -297,6 +327,8 @@ void ED_mesh_update(struct Mesh *mesh, struct bContext *C){}
void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count){}
void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count){}
void ED_mesh_faces_add(struct Mesh *mesh, struct ReportList *reports, int count){}
+void ED_mesh_loops_add(struct Mesh *mesh, struct ReportList *reports, int count){}
+void ED_mesh_polys_add(struct Mesh *mesh, struct ReportList *reports, int count){}
void ED_mesh_material_link(struct Mesh *mesh, struct Material *ma){}
int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me){return 0;}
int ED_mesh_uv_texture_add(struct bContext *C, struct Mesh *me){return 0;}
@@ -309,6 +341,8 @@ void ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertn
void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup){}
void ED_vgroup_clear(struct Object *ob){}
void ED_vgroup_object_is_edit_mode(struct Object *ob){}
+long mesh_mirrtopo_table(struct Object *ob, char mode) { return 0; }
+intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, float *co, char mode) { return 0; }
void ED_sequencer_update_view(struct bContext *C, int view){}
float ED_rollBoneToVector(struct EditBone *bone, float new_up_axis[3]){return 0.0f;}
@@ -331,7 +365,7 @@ void make_editNurb (struct Object *obedit){}
void uiItemR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int flag, char *name, int icon){}
-struct PointerRNA uiItemFullO(struct uiLayout *layout, char *idname, char *name, int icon, struct IDProperty *properties, int context, int flag){struct PointerRNA a; return a;}
+struct PointerRNA uiItemFullO(struct uiLayout *layout, char *idname, char *name, int icon, struct IDProperty *properties, int context, int flag){struct PointerRNA a = {}; return a;}
struct uiLayout *uiLayoutRow(struct uiLayout *layout, int align){return (struct uiLayout *) NULL;}
struct uiLayout *uiLayoutColumn(struct uiLayout *layout, int align){return (struct uiLayout *) NULL;}
struct uiLayout *uiLayoutColumnFlow(struct uiLayout *layout, int number, int align){return (struct uiLayout *) NULL;}
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 61551f4f8c1..b91080fa56e 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -787,6 +787,7 @@ endif()
bf_python_ext
bf_python_mathutils
bf_ikplugin
+ bf_bmesh
bf_modifiers
bf_blenkernel
bf_nodes
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 68a7bc415a8..49325f57a9e 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -43,6 +43,8 @@
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
+#include <signal.h>
+
/* This little block needed for linking to Blender... */
@@ -125,6 +127,8 @@
#include "libmv-capi.h"
#endif
+static int no_handler = 0;
+
// from buildinfo.c
#ifdef BUILD_DATE
extern char build_date[];
@@ -322,6 +326,32 @@ static int print_help(int UNUSED(argc), const char **UNUSED(argv), void *data)
double PIL_check_seconds_timer(void);
+static void segmentation_handler(int UNUSED(sig))
+{
+ char fname[256];
+
+ if (!G.main->name[0]) {
+ BLI_make_file_string("/", fname, BLI_temporary_dir(), "crash.blend");
+ }
+ else {
+ sprintf(fname, "%s.crash.blend", G.main->name);
+ }
+
+ BKE_undo_save(fname);
+
+ /*induce a real crash*/
+ signal(SIGSEGV, SIG_DFL);
+ *(int*)NULL = 0;
+}
+
+static int nocrashhandler(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
+{
+ no_handler = 1;
+
+ return 0;
+}
+
+
static int end_arguments(int UNUSED(argc), const char **UNUSED(argv), void *UNUSED(data))
{
return -1;
@@ -1076,7 +1106,8 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
BLI_argsAdd(ba, 2, "-con", "--start-console", "\n\tStart with the console window open (ignored if -b is set)", start_with_console, NULL);
BLI_argsAdd(ba, 2, "-R", NULL, "\n\tRegister .blend extension, then exit (Windows only)", register_extension, NULL);
BLI_argsAdd(ba, 2, "-r", NULL, "\n\tSilently register .blend extension, then exit (Windows only)", register_extension, ba);
-
+ BLI_argsAdd(ba, 2, "--no_crash_handler", NULL, "disable crash handler", nocrashhandler, NULL);
+
/* third pass: disabling things and forcing settings */
BLI_argsAddCase(ba, 3, "-nojoystick", 1, NULL, 0, "\n\tDisable joystick support", no_joystick, syshandle);
BLI_argsAddCase(ba, 3, "-noglsl", 1, NULL, 0, "\n\tDisable GLSL shading", no_glsl, NULL);
@@ -1101,7 +1132,6 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
BLI_argsAdd(ba, 4, "-F", "--render-format", format_doc, set_image_type, C);
BLI_argsAdd(ba, 4, "-t", "--threads", "<threads>\n\tUse amount of <threads> for rendering in background\n\t[1-" STRINGIFY(BLENDER_MAX_THREADS) "], 0 for systems processor count.", set_threads, NULL);
BLI_argsAdd(ba, 4, "-x", "--use-extension", "<bool>\n\tSet option to add the file extension to the end of the file", set_extension, C);
-
}
#ifdef WITH_PYTHON_MODULE
@@ -1194,6 +1224,11 @@ int main(int argc, const char **argv)
BLI_argsParse(ba, 1, NULL, NULL);
+ if (!no_handler) {
+ signal(SIGSEGV, segmentation_handler);
+ //signal(SIGFPE, segmentation_handler);
+ }
+
#if defined(WITH_PYTHON_MODULE) || defined(WITH_HEADLESS)
G.background= 1; /* python module mode ALWAYS runs in background mode (for now) */
#else
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index c22dc1a66cd..1cecac4001c 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -911,16 +911,16 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene,
MVert *mvert = dm->getVertArray(dm);
int totvert = dm->getNumVerts(dm);
- MFace *mface = dm->getFaceArray(dm);
- MTFace *tface = static_cast<MTFace*>(dm->getFaceDataArray(dm, CD_MTFACE));
- MCol *mcol = static_cast<MCol*>(dm->getFaceDataArray(dm, CD_MCOL));
+ MFace *mface = dm->getTessFaceArray(dm);
+ MTFace *tface = static_cast<MTFace*>(dm->getTessFaceDataArray(dm, CD_MTFACE));
+ MCol *mcol = static_cast<MCol*>(dm->getTessFaceDataArray(dm, CD_MCOL));
float (*tangent)[4] = NULL;
- int totface = dm->getNumFaces(dm);
+ int totface = dm->getNumTessFaces(dm);
const char *tfaceName = "";
if(tface) {
DM_add_tangent_layer(dm);
- tangent = (float(*)[4])dm->getFaceDataArray(dm, CD_TANGENT);
+ tangent = (float(*)[4])dm->getTessFaceDataArray(dm, CD_TANGENT);
}
meshobj = new RAS_MeshObject(mesh);
diff --git a/source/gameengine/Ketsji/KX_NavMeshObject.cpp b/source/gameengine/Ketsji/KX_NavMeshObject.cpp
index 6765f07b344..3b63c85feea 100644
--- a/source/gameengine/Ketsji/KX_NavMeshObject.cpp
+++ b/source/gameengine/Ketsji/KX_NavMeshObject.cpp
@@ -112,7 +112,7 @@ bool KX_NavMeshObject::BuildVertIndArrays(float *&vertices, int& nverts,
{
DerivedMesh* dm = mesh_create_derived_no_virtual(KX_GetActiveScene()->GetBlenderScene(), GetBlenderObject(),
NULL, CD_MASK_MESH);
- int* recastData = (int*) dm->getFaceDataArray(dm, CD_RECAST);
+ int* recastData = (int*) dm->getTessFaceDataArray(dm, CD_RECAST);
if (recastData)
{
int *dtrisToPolysMap=NULL, *dtrisToTrisMap=NULL, *trisToFacesMap=NULL;
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 22aa781ebc2..d1e80226cd4 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -1424,11 +1424,11 @@ bool CcdShapeConstructionInfo::SetMesh(RAS_MeshObject* meshobj, DerivedMesh* dm,
}
MVert *mvert = dm->getVertArray(dm);
- MFace *mface = dm->getFaceArray(dm);
- numpolys = dm->getNumFaces(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
+ numpolys = dm->getNumTessFaces(dm);
numverts = dm->getNumVerts(dm);
- int* index = (int*)dm->getFaceDataArray(dm, CD_ORIGINDEX);
- MTFace *tface = (MTFace *)dm->getFaceDataArray(dm, CD_MTFACE);
+ int* index = (int*)dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ MTFace *tface = (MTFace *)dm->getTessFaceDataArray(dm, CD_MTFACE);
m_shapeType = (polytope) ? PHY_SHAPE_POLYTOPE : PHY_SHAPE_MESH;
@@ -1724,10 +1724,10 @@ bool CcdShapeConstructionInfo::UpdateMesh(class KX_GameObject* gameobj, class RA
* */
MVert *mvert = dm->getVertArray(dm);
- MFace *mface = dm->getFaceArray(dm);
- numpolys = dm->getNumFaces(dm);
+ MFace *mface = dm->getTessFaceArray(dm);
+ numpolys = dm->getNumTessFaces(dm);
numverts = dm->getNumVerts(dm);
- int* index = (int*)dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ int* index = (int*)dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
MFace *mf;
MVert *mv;
@@ -1736,7 +1736,7 @@ bool CcdShapeConstructionInfo::UpdateMesh(class KX_GameObject* gameobj, class RA
if(CustomData_has_layer(&dm->faceData, CD_MTFACE))
{
- MTFace *tface = (MTFace *)dm->getFaceDataArray(dm, CD_MTFACE);
+ MTFace *tface = (MTFace *)dm->getTessFaceDataArray(dm, CD_MTFACE);
MTFace *tf;
vector<bool> vert_tag_array(numverts, false);