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-rw-r--r--source/blender/blenloader/BLO_readfile.h4
-rw-r--r--source/blender/blenloader/intern/readfile.c66
-rw-r--r--source/blender/blenloader/intern/versioning_280.c34
-rw-r--r--source/blender/blenloader/intern/writefile.c12
4 files changed, 58 insertions, 58 deletions
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index b639236e022..676d3a7bcca 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -124,9 +124,9 @@ struct ID *BLO_library_link_named_part(struct Main *mainl, BlendHandle **bh, con
struct ID *BLO_library_link_named_part_ex(
struct Main *mainl, BlendHandle **bh,
const short idcode, const char *name, const short flag,
- struct Scene *scene, struct SceneLayer *sl,
+ struct Scene *scene, struct SceneLayer *scene_layer,
const bool use_placeholders, const bool force_indirect);
-void BLO_library_link_end(struct Main *mainl, BlendHandle **bh, short flag, struct Scene *scene, struct SceneLayer *sl);
+void BLO_library_link_end(struct Main *mainl, BlendHandle **bh, short flag, struct Scene *scene, struct SceneLayer *scene_layer);
void BLO_library_link_copypaste(struct Main *mainl, BlendHandle *bh);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 8bdaa1d91bb..9c8c6f86ef0 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -252,7 +252,7 @@ static void *read_struct(FileData *fd, BHead *bh, const char *blockname);
static void direct_link_modifiers(FileData *fd, ListBase *lb);
static BHead *find_bhead_from_code_name(FileData *fd, const short idcode, const char *name);
static BHead *find_bhead_from_idname(FileData *fd, const char *idname);
-static SceneCollection *get_scene_collection_active_or_create(struct Scene *scene, struct SceneLayer *sl, const short flag);
+static SceneCollection *get_scene_collection_active_or_create(struct Scene *scene, struct SceneLayer *scene_layer, const short flag);
/* this function ensures that reports are printed,
* in the case of libraray linking errors this is important!
@@ -5932,10 +5932,10 @@ static void lib_link_scene(FileData *fd, Main *main)
lib_link_scene_collection(fd, sce->id.lib, sce->collection);
- for (SceneLayer *sl = sce->render_layers.first; sl; sl = sl->next) {
+ for (SceneLayer *scene_layer = sce->render_layers.first; scene_layer; scene_layer = scene_layer->next) {
/* tag scene layer to update for collection tree evaluation */
- sl->flag |= SCENE_LAYER_ENGINE_DIRTY;
- for (Base *base = sl->object_bases.first; base; base = base->next) {
+ scene_layer->flag |= SCENE_LAYER_ENGINE_DIRTY;
+ for (Base *base = scene_layer->object_bases.first; base; base = base->next) {
/* we only bump the use count for the collection objects */
base->object = newlibadr(fd, sce->id.lib, base->object);
base->flag |= BASE_DIRTY_ENGINE_SETTINGS;
@@ -6103,7 +6103,7 @@ static void direct_link_scene(FileData *fd, Scene *sce, Main *bmain)
Sequence *seq;
MetaStack *ms;
RigidBodyWorld *rbw;
- SceneLayer *sl;
+ SceneLayer *scene_layer;
SceneRenderLayer *srl;
sce->depsgraph_hash = NULL;
@@ -6356,22 +6356,22 @@ static void direct_link_scene(FileData *fd, Scene *sce, Main *bmain)
/* insert into global old-new map for reading without UI (link_global accesses it again) */
link_glob_list(fd, &sce->render_layers);
- for (sl = sce->render_layers.first; sl; sl = sl->next) {
- sl->stats = NULL;
- link_list(fd, &sl->object_bases);
- sl->basact = newdataadr(fd, sl->basact);
- direct_link_layer_collections(fd, &sl->layer_collections);
+ for (scene_layer = sce->render_layers.first; scene_layer; scene_layer = scene_layer->next) {
+ scene_layer->stats = NULL;
+ link_list(fd, &scene_layer->object_bases);
+ scene_layer->basact = newdataadr(fd, scene_layer->basact);
+ direct_link_layer_collections(fd, &scene_layer->layer_collections);
- if (sl->properties != NULL) {
- sl->properties = newdataadr(fd, sl->properties);
- BLI_assert(sl->properties != NULL);
- IDP_DirectLinkGroup_OrFree(&sl->properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
- BKE_scene_layer_engine_settings_validate_layer(sl);
+ if (scene_layer->properties != NULL) {
+ scene_layer->properties = newdataadr(fd, scene_layer->properties);
+ BLI_assert(scene_layer->properties != NULL);
+ IDP_DirectLinkGroup_OrFree(&scene_layer->properties, (fd->flags & FD_FLAGS_SWITCH_ENDIAN), fd);
+ BKE_scene_layer_engine_settings_validate_layer(scene_layer);
}
- sl->properties_evaluated = NULL;
+ scene_layer->properties_evaluated = NULL;
- BLI_listbase_clear(&sl->drawdata);
+ BLI_listbase_clear(&scene_layer->drawdata);
}
sce->collection_properties = newdataadr(fd, sce->collection_properties);
@@ -10274,22 +10274,22 @@ static ID *link_named_part(
return id;
}
-static SceneCollection *get_scene_collection_active_or_create(struct Scene *scene, struct SceneLayer *sl, const short flag)
+static SceneCollection *get_scene_collection_active_or_create(struct Scene *scene, struct SceneLayer *scene_layer, const short flag)
{
LayerCollection *lc = NULL;
if (flag & FILE_ACTIVE_COLLECTION) {
- lc = BKE_layer_collection_get_active_ensure(scene, sl);
+ lc = BKE_layer_collection_get_active_ensure(scene, scene_layer);
}
else {
SceneCollection *sc = BKE_collection_add(scene, NULL, NULL);
- lc = BKE_collection_link(sl, sc);
+ lc = BKE_collection_link(scene_layer, sc);
}
return lc->scene_collection;
}
-static void link_object_postprocess(ID *id, Scene *scene, SceneLayer *sl, const short flag)
+static void link_object_postprocess(ID *id, Scene *scene, SceneLayer *scene_layer, const short flag)
{
if (scene) {
/* link to scene */
@@ -10300,9 +10300,9 @@ static void link_object_postprocess(ID *id, Scene *scene, SceneLayer *sl, const
ob = (Object *)id;
ob->mode = OB_MODE_OBJECT;
- sc = get_scene_collection_active_or_create(scene, sl, flag);
+ sc = get_scene_collection_active_or_create(scene, scene_layer, flag);
BKE_collection_object_add(scene, sc, ob);
- base = BKE_scene_layer_base_find(sl, ob);
+ base = BKE_scene_layer_base_find(scene_layer, ob);
BKE_scene_object_base_flag_sync_from_base(base);
if (flag & FILE_AUTOSELECT) {
@@ -10352,12 +10352,12 @@ void BLO_library_link_copypaste(Main *mainl, BlendHandle *bh)
static ID *link_named_part_ex(
Main *mainl, FileData *fd, const short idcode, const char *name, const short flag,
- Scene *scene, SceneLayer *sl, const bool use_placeholders, const bool force_indirect)
+ Scene *scene, SceneLayer *scene_layer, const bool use_placeholders, const bool force_indirect)
{
ID *id = link_named_part(mainl, fd, idcode, name, use_placeholders, force_indirect);
if (id && (GS(id->name) == ID_OB)) { /* loose object: give a base */
- link_object_postprocess(id, scene, sl, flag);
+ link_object_postprocess(id, scene, scene_layer, flag);
}
else if (id && (GS(id->name) == ID_GR)) {
/* tag as needing to be instantiated */
@@ -10401,11 +10401,11 @@ ID *BLO_library_link_named_part(Main *mainl, BlendHandle **bh, const short idcod
ID *BLO_library_link_named_part_ex(
Main *mainl, BlendHandle **bh,
const short idcode, const char *name, const short flag,
- Scene *scene, SceneLayer *sl,
+ Scene *scene, SceneLayer *scene_layer,
const bool use_placeholders, const bool force_indirect)
{
FileData *fd = (FileData*)(*bh);
- return link_named_part_ex(mainl, fd, idcode, name, flag, scene, sl, use_placeholders, force_indirect);
+ return link_named_part_ex(mainl, fd, idcode, name, flag, scene, scene_layer, use_placeholders, force_indirect);
}
static void link_id_part(ReportList *reports, FileData *fd, Main *mainvar, ID *id, ID **r_id)
@@ -10518,7 +10518,7 @@ static void split_main_newid(Main *mainptr, Main *main_newid)
}
/* scene and v3d may be NULL. */
-static void library_link_end(Main *mainl, FileData **fd, const short flag, Scene *scene, SceneLayer *sl)
+static void library_link_end(Main *mainl, FileData **fd, const short flag, Scene *scene, SceneLayer *scene_layer)
{
Main *mainvar;
Library *curlib;
@@ -10574,10 +10574,10 @@ static void library_link_end(Main *mainl, FileData **fd, const short flag, Scene
* Only directly linked objects & groups are instantiated by `BLO_library_link_named_part_ex()` & co,
* here we handle indirect ones and other possible edge-cases. */
if (scene) {
- give_base_to_objects(mainvar, scene, sl, curlib, flag);
+ give_base_to_objects(mainvar, scene, scene_layer, curlib, flag);
if (flag & FILE_GROUP_INSTANCE) {
- give_base_to_groups(mainvar, scene, sl, curlib, flag);
+ give_base_to_groups(mainvar, scene, scene_layer, curlib, flag);
}
}
else {
@@ -10603,12 +10603,12 @@ static void library_link_end(Main *mainl, FileData **fd, const short flag, Scene
* \param bh The blender file handle (WARNING! may be freed by this function!).
* \param flag Options for linking, used for instantiating.
* \param scene The scene in which to instantiate objects/groups (if NULL, no instantiation is done).
- * \param sl The scene layer in which to instantiate objects/groups (if NULL, no instantiation is done).
+ * \param scene_layer The scene layer in which to instantiate objects/groups (if NULL, no instantiation is done).
*/
-void BLO_library_link_end(Main *mainl, BlendHandle **bh, short flag, Scene *scene, SceneLayer *sl)
+void BLO_library_link_end(Main *mainl, BlendHandle **bh, short flag, Scene *scene, SceneLayer *scene_layer)
{
FileData *fd = (FileData*)(*bh);
- library_link_end(mainl, &fd, flag, scene, sl);
+ library_link_end(mainl, &fd, flag, scene, scene_layer);
*bh = (BlendHandle*)fd;
}
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 2485309fb80..28ff8e5bb81 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -199,10 +199,10 @@ void do_versions_after_linking_280(Main *main)
if (!BKE_scene_uses_blender_game(scene)) {
for (SceneRenderLayer *srl = scene->r.layers.first; srl; srl = srl->next) {
- SceneLayer *sl = BKE_scene_layer_add(scene, srl->name);
+ SceneLayer *scene_layer = BKE_scene_layer_add(scene, srl->name);
if (srl->mat_override) {
- BKE_collection_override_datablock_add((LayerCollection *)sl->layer_collections.first, "material", (ID *)srl->mat_override);
+ BKE_collection_override_datablock_add((LayerCollection *)scene_layer->layer_collections.first, "material", (ID *)srl->mat_override);
}
if (srl->light_override && BKE_scene_uses_blender_internal(scene)) {
@@ -212,22 +212,22 @@ void do_versions_after_linking_280(Main *main)
if (srl->lay != scene->lay) {
/* unlink master collection */
- BKE_collection_unlink(sl, sl->layer_collections.first);
+ BKE_collection_unlink(scene_layer, scene_layer->layer_collections.first);
/* add new collection bases */
for (int i = 0; i < 20; i++) {
if ((srl->lay & (1 << i)) != 0) {
- BKE_collection_link(sl, collections[i]);
+ BKE_collection_link(scene_layer, collections[i]);
}
}
}
/* for convenience set the same active object in all the layers */
if (scene->basact) {
- sl->basact = BKE_scene_layer_base_find(sl, scene->basact->object);
+ scene_layer->basact = BKE_scene_layer_base_find(scene_layer, scene->basact->object);
}
- for (Base *base = sl->object_bases.first; base; base = base->next) {
+ for (Base *base = scene_layer->object_bases.first; base; base = base->next) {
if ((base->flag & BASE_SELECTABLED) && (base->object->flag & SELECT)) {
base->flag |= BASE_SELECTED;
}
@@ -241,10 +241,10 @@ void do_versions_after_linking_280(Main *main)
}
}
- SceneLayer *sl = BKE_scene_layer_add(scene, "Viewport");
+ SceneLayer *scene_layer = BKE_scene_layer_add(scene, "Viewport");
/* In this particular case we can safely assume the data struct */
- LayerCollection *lc = ((LayerCollection *)sl->layer_collections.first)->layer_collections.first;
+ LayerCollection *lc = ((LayerCollection *)scene_layer->layer_collections.first)->layer_collections.first;
for (int i = 0; i < 20; i++) {
if (!is_visible[i]) {
lc->flag &= ~COLLECTION_VISIBLE;
@@ -254,7 +254,7 @@ void do_versions_after_linking_280(Main *main)
/* convert active base */
if (scene->basact) {
- sl->basact = BKE_scene_layer_base_find(sl, scene->basact->object);
+ scene_layer->basact = BKE_scene_layer_base_find(scene_layer, scene->basact->object);
}
/* convert selected bases */
@@ -298,9 +298,9 @@ void do_versions_after_linking_280(Main *main)
SceneLayer *layer = screen->scene->render_layers.first;
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
- for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
- if (sl->spacetype == SPACE_OUTLINER) {
- SpaceOops *soutliner = (SpaceOops *)sl;
+ for (SpaceLink *scene_layer = sa->spacedata.first; scene_layer; scene_layer = scene_layer->next) {
+ if (scene_layer->spacetype == SPACE_OUTLINER) {
+ SpaceOops *soutliner = (SpaceOops *)scene_layer;
soutliner->outlinevis = SO_ACT_LAYER;
@@ -376,8 +376,8 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
!DNA_struct_elem_find(fd->filesdna, "LayerCollection", "IDProperty", "properties"))
{
for (Scene *scene = main->scene.first; scene; scene = scene->id.next) {
- for (SceneLayer *sl = scene->render_layers.first; sl; sl = sl->next) {
- do_version_layer_collections_idproperties(&sl->layer_collections);
+ for (SceneLayer *scene_layer = scene->render_layers.first; scene_layer; scene_layer = scene_layer->next) {
+ do_version_layer_collections_idproperties(&scene_layer->layer_collections);
}
}
}
@@ -398,10 +398,10 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
if (!DNA_struct_elem_find(fd->filesdna, "SceneLayer", "IDProperty", "*properties")) {
for (Scene *scene = main->scene.first; scene; scene = scene->id.next) {
- for (SceneLayer *sl = scene->render_layers.first; sl; sl = sl->next) {
+ for (SceneLayer *scene_layer = scene->render_layers.first; scene_layer; scene_layer = scene_layer->next) {
IDPropertyTemplate val = {0};
- sl->properties = IDP_New(IDP_GROUP, &val, ROOT_PROP);
- BKE_scene_layer_engine_settings_create(sl->properties);
+ scene_layer->properties = IDP_New(IDP_GROUP, &val, ROOT_PROP);
+ BKE_scene_layer_engine_settings_create(scene_layer->properties);
}
}
}
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 35bb65edb24..8751b580413 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2784,13 +2784,13 @@ static void write_scene(WriteData *wd, Scene *sce)
write_curvemapping_curves(wd, &sce->r.mblur_shutter_curve);
write_scene_collection(wd, sce->collection);
- for (SceneLayer *sl = sce->render_layers.first; sl; sl = sl->next) {
- writestruct(wd, DATA, SceneLayer, 1, sl);
- writelist(wd, DATA, Base, &sl->object_bases);
- if (sl->properties) {
- IDP_WriteProperty(sl->properties, wd);
+ for (SceneLayer *scene_layer = sce->render_layers.first; scene_layer; scene_layer = scene_layer->next) {
+ writestruct(wd, DATA, SceneLayer, 1, scene_layer);
+ writelist(wd, DATA, Base, &scene_layer->object_bases);
+ if (scene_layer->properties) {
+ IDP_WriteProperty(scene_layer->properties, wd);
}
- write_layer_collections(wd, &sl->layer_collections);
+ write_layer_collections(wd, &scene_layer->layer_collections);
}
if (sce->layer_properties) {