diff options
-rw-r--r-- | source/blender/editors/space_nla/nla_draw.c | 138 | ||||
-rw-r--r-- | source/blender/editors/space_nla/nla_intern.h | 1 | ||||
-rw-r--r-- | source/blender/editors/space_nla/nla_ops.c | 121 | ||||
-rw-r--r-- | source/blender/editors/space_nla/space_nla.c | 2 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_anim_types.h | 2 |
5 files changed, 263 insertions, 1 deletions
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c index 8b8ae7c5b8b..8da59ced436 100644 --- a/source/blender/editors/space_nla/nla_draw.c +++ b/source/blender/editors/space_nla/nla_draw.c @@ -83,6 +83,144 @@ extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad); /* *********************************************** */ +/* Strips */ + +static void nla_draw_strip (NlaTrack *nlt, NlaStrip *strip, View2D *v2d, float yminc, float ymaxc) +{ + /* draw extrapolation info first (as backdrop) */ + // TODO... + + /* draw 'inside' of strip itself */ + /* set color of strip - color is used to indicate status here */ + if (strip->flag & NLASTRIP_FLAG_ACTIVE) { + /* tweaking strip should be drawn green when it is acting as the tweaking strip */ + // FIXME: hardcoded temp-hack colors + glColor3f(0.3f, 0.95f, 0.1f); + } + else if (strip->flag & NLASTRIP_FLAG_TWEAKUSER) { + /* alert user that this strip is also used by the tweaking track (this is set when going into + * 'editmode' for that strip), since the edits made here may not be what the user anticipated + */ + // FIXME: hardcoded temp-hack colors + glColor3f(0.85f, 0.0f, 0.0f); + } + else if (strip->flag & NLASTRIP_FLAG_SELECT) { + /* selected strip - use theme color for selected */ + UI_ThemeColor(TH_STRIP_SELECT); + } + else { + /* normal, unselected strip - use standard strip theme color */ + UI_ThemeColor(TH_STRIP); + } + uiSetRoundBox(15); /* all corners rounded */ + gl_round_box(GL_POLYGON, strip->start, yminc, strip->end, ymaxc, 9); + + /* draw strip outline */ + if (strip->flag & NLASTRIP_FLAG_ACTIVE) { + /* strip should appear 'sunken', so draw a light border around it */ + glColor3f(0.9f, 1.0f, 0.9f); // FIXME: hardcoded temp-hack colors + } + else { + /* strip should appear to stand out, so draw a dark border around it */ + glColor3f(0.0f, 0.0f, 0.0f); + } + gl_round_box(GL_LINES, strip->start, yminc, strip->end, ymaxc, 9); +} + +/* ---------------------- */ + +void draw_nla_main_data (bAnimContext *ac, SpaceNla *snla, ARegion *ar) +{ + ListBase anim_data = {NULL, NULL}; + bAnimListElem *ale; + int filter; + + View2D *v2d= &ar->v2d; + float y= 0.0f; + int items, height; + + /* build list of channels to draw */ + filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CHANNELS); + items= ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); + + /* Update max-extent of channels here (taking into account scrollers): + * - this is done to allow the channel list to be scrollable, but must be done here + * to avoid regenerating the list again and/or also because channels list is drawn first + * - offset of NLACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for + * start of list offset, and the second is as a correction for the scrollers. + */ + height= ((items*NLACHANNEL_STEP) + (NLACHANNEL_HEIGHT*2)); + if (height > (v2d->mask.ymax - v2d->mask.ymin)) { + /* don't use totrect set, as the width stays the same + * (NOTE: this is ok here, the configuration is pretty straightforward) + */ + v2d->tot.ymax= (float)(height); + } + + /* loop through channels, and set up drawing depending on their type */ + y= (float)(-NLACHANNEL_FIRST); + + for (ale= anim_data.first; ale; ale= ale->next) { + const float yminc= (float)(y - NLACHANNEL_HEIGHT_HALF); + const float ymaxc= (float)(y + NLACHANNEL_HEIGHT_HALF); + + /* check if visible */ + if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) || + IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) ) + { + /* data to draw depends on the type of channel */ + switch (ale->type) { + case ANIMTYPE_NLATRACK: + { + NlaTrack *nlt= (NlaTrack *)ale->data; + NlaStrip *strip; + + /* draw backdrop? */ + // TODO... + + /* draw each strip in the track */ + for (strip= nlt->strips.first; strip; strip= strip->next) { + /* only draw if at least part of the strip is within view */ + if ( IN_RANGE(v2d->cur.xmin, strip->start, strip->end) || + IN_RANGE(v2d->cur.xmax, strip->start, strip->end) ) + { + nla_draw_strip(nlt, strip, v2d, yminc, ymaxc); + } + } + } + break; + + case ANIMTYPE_NLAACTION: + { + /* just draw a semi-shaded rect spanning the width of the viewable area if there's data */ + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable(GL_BLEND); + + if (ale->data) + glColor4f(0.8f, 0.2f, 0.0f, 0.4f); // reddish color - hardcoded for now + else + glColor4f(0.6f, 0.5f, 0.5f, 0.3f); // greyish-red color - hardcoded for now + + glBegin(GL_QUADS); + glVertex2f(v2d->cur.xmin, yminc); + glVertex2f(v2d->cur.xmin, ymaxc); + glVertex2f(v2d->cur.xmax, ymaxc); + glVertex2f(v2d->cur.xmax, yminc); + glEnd(); + + glDisable(GL_BLEND); + } + break; + } + } + + /* adjust y-position for next one */ + y += NLACHANNEL_STEP; + } + + /* free tempolary channels */ + BLI_freelistN(&anim_data); +} /* *********************************************** */ /* Channel List */ diff --git a/source/blender/editors/space_nla/nla_intern.h b/source/blender/editors/space_nla/nla_intern.h index 4d013db8be9..3728ba2cbc8 100644 --- a/source/blender/editors/space_nla/nla_intern.h +++ b/source/blender/editors/space_nla/nla_intern.h @@ -49,6 +49,7 @@ /* **************************************** */ /* nla_draw.c */ +void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar); void draw_nla_channel_list(bAnimContext *ac, SpaceNla *snla, ARegion *ar); /* **************************************** */ diff --git a/source/blender/editors/space_nla/nla_ops.c b/source/blender/editors/space_nla/nla_ops.c new file mode 100644 index 00000000000..f0e3bd5bca5 --- /dev/null +++ b/source/blender/editors/space_nla/nla_ops.c @@ -0,0 +1,121 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung + * All rights reserved. + * + * + * Contributor(s): Joshua Leung (major recode) + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <string.h> +#include <stdio.h> + +#include "DNA_anim_types.h" +#include "DNA_action_types.h" +#include "DNA_nla_types.h" +#include "DNA_object_types.h" +#include "DNA_space_types.h" +#include "DNA_scene_types.h" +#include "DNA_screen_types.h" +#include "DNA_windowmanager_types.h" + +#include "MEM_guardedalloc.h" + +#include "BLI_blenlib.h" +#include "BLI_arithb.h" +#include "BLI_rand.h" + +#include "BKE_animsys.h" +#include "BKE_nla.h" +#include "BKE_context.h" +#include "BKE_report.h" +#include "BKE_screen.h" + +#include "ED_anim_api.h" +#include "ED_space_api.h" +#include "ED_screen.h" + +#include "BIF_gl.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "UI_interface.h" +#include "UI_resources.h" +#include "UI_view2d.h" + +#include "ED_markers.h" + +#include "nla_intern.h" // own include + + +/* ************************** registration - operator types **********************************/ + +void nla_operatortypes(void) +{ + //WM_operatortype_append(); + +} + +/* ************************** registration - keymaps **********************************/ + +static void nla_keymap_channels (wmWindowManager *wm, ListBase *keymap) +{ + //wmKeymapItem *kmi; + + + + /* transform system */ + //transform_keymap_for_space(wm, keymap, SPACE_NLA); +} + +static void nla_keymap_main (wmWindowManager *wm, ListBase *keymap) +{ + //wmKeymapItem *kmi; + + + + /* transform system */ + //transform_keymap_for_space(wm, keymap, SPACE_NLA); +} + +/* --------------- */ + +void nla_keymap(wmWindowManager *wm) +{ + ListBase *keymap; + + /* channels */ + /* Channels are not directly handled by the NLA Editor module, but are inherited from the Animation module. + * Most of the relevant operations, keymaps, drawing, etc. can therefore all be found in that module instead, as there + * are many similarities with the other Animation Editors. + * + * However, those operations which involve clicking on channels and/or the placement of them in the view are implemented here instead + */ + keymap= WM_keymap_listbase(wm, "NLA_Channels", SPACE_NLA, 0); + nla_keymap_channels(wm, keymap); + + /* data */ + keymap= WM_keymap_listbase(wm, "NLA_Data", SPACE_NLA, 0); + nla_keymap_main(wm, keymap); +} + diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c index 39888162a95..bf122227a8b 100644 --- a/source/blender/editors/space_nla/space_nla.c +++ b/source/blender/editors/space_nla/space_nla.c @@ -246,7 +246,7 @@ static void nla_main_area_draw(const bContext *C, ARegion *ar) /* data */ if (ANIM_animdata_get_context(C, &ac)) { - //draw_channel_strips(&ac, saction, ar); + draw_nla_main_data(&ac, snla, ar); } /* current frame */ diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h index b20ec7ba37f..fe535b671f8 100644 --- a/source/blender/makesdna/DNA_anim_types.h +++ b/source/blender/makesdna/DNA_anim_types.h @@ -444,6 +444,8 @@ enum { NLASTRIP_FLAG_SELECT = (1<<1), // NLASTRIP_FLAG_SELECT_L = (1<<2), // left handle selected // NLASTRIP_FLAG_SELECT_R = (1<<3), // right handle selected + /* NLA strip uses the same action that the action being tweaked uses (not set for the twaking one though) */ + NLASTRIP_FLAG_TWEAKUSER = (1<<4), /* controls driven by local F-Curves */ /* strip influence is controlled by local F-Curve */ |