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-rw-r--r--projectfiles_vc9/blender/nodes/nodes.vcproj4
-rw-r--r--release/scripts/bpymodules/dxfLibrary.py184
-rw-r--r--source/blender/blenkernel/BKE_modifier.h9
-rw-r--r--source/blender/blenkernel/BKE_node.h3
-rw-r--r--source/blender/blenkernel/intern/BME_tools.c2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c26
-rw-r--r--source/blender/blenkernel/intern/modifier.c90
-rw-r--r--source/blender/blenkernel/intern/node.c1
-rw-r--r--source/blender/blenkernel/intern/particle.c4
-rw-r--r--source/blender/blenkernel/intern/particle_system.c5
-rw-r--r--source/blender/blenloader/intern/readfile.c28
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c4
-rw-r--r--source/blender/gpu/intern/gpu_material.c2
-rw-r--r--source/blender/imbuf/intern/radiance_hdr.c2
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h3
-rw-r--r--source/blender/nodes/TEX_node.h1
-rw-r--r--source/blender/nodes/intern/TEX_nodes/TEX_at.c70
-rw-r--r--source/blender/render/intern/source/texture.c6
-rw-r--r--source/gameengine/Converter/SConscript1
-rw-r--r--source/gameengine/Expressions/InputParser.cpp60
-rw-r--r--source/gameengine/Expressions/Value.cpp48
-rw-r--r--source/gameengine/Ketsji/KX_PyConstraintBinding.cpp1
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp47
-rw-r--r--source/gameengine/Ketsji/KX_PythonSeq.cpp133
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp1
-rw-r--r--source/gameengine/PyDoc/API_intro.py29
-rw-r--r--source/gameengine/PyDoc/GameLogic.py21
-rw-r--r--source/gameengine/VideoTexture/blendVideoTex.cpp1
28 files changed, 539 insertions, 247 deletions
diff --git a/projectfiles_vc9/blender/nodes/nodes.vcproj b/projectfiles_vc9/blender/nodes/nodes.vcproj
index cbe1954c14e..b8b92ac072b 100644
--- a/projectfiles_vc9/blender/nodes/nodes.vcproj
+++ b/projectfiles_vc9/blender/nodes/nodes.vcproj
@@ -609,6 +609,10 @@
Name="TEX_nodes"
>
<File
+ RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_at.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_bricks.c"
>
</File>
diff --git a/release/scripts/bpymodules/dxfLibrary.py b/release/scripts/bpymodules/dxfLibrary.py
index 67528f778e0..ccd8ef9b625 100644
--- a/release/scripts/bpymodules/dxfLibrary.py
+++ b/release/scripts/bpymodules/dxfLibrary.py
@@ -1,6 +1,6 @@
#dxfLibrary.py : provides functions for generating DXF files
# --------------------------------------------------------------------------
-__version__ = "v1.32 - 2009.06.06"
+__version__ = "v1.33 - 2009.06.16"
__author__ = "Stani Michiels(Stani), Remigiusz Fiedler(migius)"
__license__ = "GPL"
__url__ = "http://wiki.blender.org/index.php/Scripts/Manual/Export/autodesk_dxf"
@@ -20,8 +20,14 @@ IDEAs:
TODO:
- add support for DXFr14 (needs extended file header)
- add support for SPLINEs (possible first in DXFr14 version)
+- add user preset for floating point precision (3-16?)
History
+v1.33 - 2009.06.16 by migius
+ - modif _point(): converts all coords to floats
+ - modif LineType class: implement elements
+ - added VPORT class, incl. defaults
+ - fix Insert class
v1.32 - 2009.06.06 by migius
- modif Style class: changed defaults to widthFactor=1.0, obliqueAngle=0.0
- modif Text class: alignment parameter reactivated
@@ -88,7 +94,7 @@ _HEADER_POINTS=['insbase','extmin','extmax']
def _point(x,index=0):
"""Convert tuple to a dxf point"""
#print 'deb: _point=', x #-------------
- return '\n'.join([' %s\n%s'%((i+1)*10+index,x[i]) for i in range(len(x))])
+ return '\n'.join([' %s\n%s'%((i+1)*10+index,float(x[i])) for i in range(len(x))])
def _points(plist):
"""Convert a list of tuples to dxf points"""
@@ -137,8 +143,8 @@ class _Entity(_Call):
if parent.layer!=None: result+=' 8\n%s\n'%parent.layer
if parent.color!=None: result+=' 62\n%s\n'%parent.color
if parent.lineType!=None: result+=' 6\n%s\n'%parent.lineType
- #TODO: if parent.lineWeight!=None: result+='370\n%s\n'%parent.lineWeight
- #TODO: if parent.visible!=None: result+='60\n%s\n'%parent.visible
+ # TODO: if parent.lineWeight!=None: result+='370\n%s\n'%parent.lineWeight
+ # TODO: if parent.visible!=None: result+='60\n%s\n'%parent.visible
if parent.lineTypeScale!=None: result+=' 48\n%s\n'%parent.lineTypeScale
if parent.elevation!=None: result+=' 38\n%s\n'%parent.elevation
if parent.thickness!=None: result+=' 39\n%s\n'%parent.thickness
@@ -287,7 +293,7 @@ class Insert(_Entity):
self.rotation=rotation
def __str__(self):
- result=' 0\nINSERT\n 2\n%s\n%s\n%s\n'%\
+ result=' 0\nINSERT\n 2\n%s\n%s%s\n'%\
(self.name,self._common(),_point(self.point))
if self.xscale!=None:result+=' 41\n%s\n'%self.xscale
if self.yscale!=None:result+=' 42\n%s\n'%self.yscale
@@ -383,7 +389,7 @@ class Point(_Entity):
def __init__(self,points=None,**common):
_Entity.__init__(self,**common)
self.points=points
- def __str__(self): #TODO:
+ def __str__(self): # TODO:
return ' 0\nPOINT\n%s%s\n' %(self._common(),
_points(self.points)
)
@@ -515,7 +521,7 @@ class Block(_Collection):
self.name=name
self.flag=0
self.base=base
- def __str__(self): #TODO:
+ def __str__(self): # TODO:
e=''.join([str(x)for x in self.entities])
return ' 0\nBLOCK\n 8\n%s\n 2\n%s\n 70\n%s\n%s\n 3\n%s\n%s 0\nENDBLK\n'%\
(self.layer,self.name.upper(),self.flag,_point(self.base),self.name.upper(),e)
@@ -535,15 +541,22 @@ class Layer(_Call):
#-----------------------------------------------
class LineType(_Call):
"""Custom linetype"""
- def __init__(self,name='continuous',description='Solid line',elements=[],flag=64):
- # TODO: Implement lineType elements
+ def __init__(self,name='CONTINUOUS',description='Solid line',elements=[0.0],flag=0):
self.name=name
self.description=description
self.elements=copy.copy(elements)
self.flag=flag
def __str__(self):
- return ' 0\nLTYPE\n 2\n%s\n 70\n%s\n 3\n%s\n 72\n65\n 73\n%s\n 40\n0.0\n'%\
- (self.name.upper(),self.flag,self.description,len(self.elements))
+ result = ' 0\nLTYPE\n 2\n%s\n 70\n%s\n 3\n%s\n 72\n65\n'%\
+ (self.name.upper(),self.flag,self.description)
+ if self.elements:
+ elements = ' 73\n%s\n' %(len(self.elements)-1)
+ elements += ' 40\n%s\n' %(self.elements[0])
+ for e in self.elements[1:]:
+ elements += ' 49\n%s\n' %e
+ result += elements
+ return result
+
#-----------------------------------------------
class Style(_Call):
@@ -566,27 +579,137 @@ class Style(_Call):
self.font.upper(),self.bigFont.upper())
#-----------------------------------------------
+class VPort(_Call):
+ def __init__(self,name,flag=0,
+ leftBottom=(0.0,0.0),
+ rightTop=(1.0,1.0),
+ center=(0.5,0.5),
+ snap_base=(0.0,0.0),
+ snap_spacing=(0.1,0.1),
+ grid_spacing=(0.1,0.1),
+ direction=(0.0,0.0,1.0),
+ target=(0.0,0.0,0.0),
+ height=1.0,
+ ratio=1.0,
+ lens=50,
+ frontClipping=0,
+ backClipping=0,
+ snap_rotation=0,
+ twist=0,
+ mode=0,
+ circle_zoom=100,
+ fast_zoom=1,
+ ucsicon=1,
+ snap_on=0,
+ grid_on=0,
+ snap_style=0,
+ snap_isopair=0
+ ):
+ self.name=name
+ self.flag=flag
+ self.leftBottom=leftBottom
+ self.rightTop=rightTop
+ self.center=center
+ self.snap_base=snap_base
+ self.snap_spacing=snap_spacing
+ self.grid_spacing=grid_spacing
+ self.direction=direction
+ self.target=target
+ self.height=float(height)
+ self.ratio=float(ratio)
+ self.lens=float(lens)
+ self.frontClipping=float(frontClipping)
+ self.backClipping=float(backClipping)
+ self.snap_rotation=float(snap_rotation)
+ self.twist=float(twist)
+ self.mode=mode
+ self.circle_zoom=circle_zoom
+ self.fast_zoom=fast_zoom
+ self.ucsicon=ucsicon
+ self.snap_on=snap_on
+ self.grid_on=grid_on
+ self.snap_style=snap_style
+ self.snap_isopair=snap_isopair
+ def __str__(self):
+ output = [' 0', 'VPORT',
+ ' 2', self.name,
+ ' 70', self.flag,
+ _point(self.leftBottom),
+ _point(self.rightTop,1),
+ _point(self.center,2), # View center point (in DCS)
+ _point(self.snap_base,3),
+ _point(self.snap_spacing,4),
+ _point(self.grid_spacing,5),
+ _point(self.direction,6), #view direction from target (in WCS)
+ _point(self.target,7),
+ ' 40', self.height,
+ ' 41', self.ratio,
+ ' 42', self.lens,
+ ' 43', self.frontClipping,
+ ' 44', self.backClipping,
+ ' 50', self.snap_rotation,
+ ' 51', self.twist,
+ ' 71', self.mode,
+ ' 72', self.circle_zoom,
+ ' 73', self.fast_zoom,
+ ' 74', self.ucsicon,
+ ' 75', self.snap_on,
+ ' 76', self.grid_on,
+ ' 77', self.snap_style,
+ ' 78', self.snap_isopair
+ ]
+
+ output_str = ''
+ for s in output:
+ output_str += '%s\n' %s
+ return output_str
+
+
+
+#-----------------------------------------------
class View(_Call):
- def __init__(self,name,flag=0,width=1,height=1,center=(0.5,0.5),
- direction=(0,0,1),target=(0,0,0),lens=50,
- frontClipping=0,backClipping=0,twist=0,mode=0):
+ def __init__(self,name,flag=0,
+ width=1,
+ height=1,
+ center=(0.5,0.5),
+ direction=(0,0,1),
+ target=(0,0,0),
+ lens=50,
+ frontClipping=0,
+ backClipping=0,
+ twist=0,mode=0
+ ):
self.name=name
self.flag=flag
- self.width=width
- self.height=height
+ self.width=float(width)
+ self.height=float(height)
self.center=center
self.direction=direction
self.target=target
- self.lens=lens
- self.frontClipping=frontClipping
- self.backClipping=backClipping
- self.twist=twist
+ self.lens=float(lens)
+ self.frontClipping=float(frontClipping)
+ self.backClipping=float(backClipping)
+ self.twist=float(twist)
self.mode=mode
def __str__(self):
- return ' 0\nVIEW\n 2\n%s\n 70\n%s\n 40\n%s\n%s\n 41\n%s\n%s\n%s\n 42\n%s\n 43\n%s\n 44\n%s\n 50\n%s\n 71\n%s\n'%\
- (self.name,self.flag,self.height,_point(self.center),self.width,
- _point(self.direction,1),_point(self.target,2),self.lens,
- self.frontClipping,self.backClipping,self.twist,self.mode)
+ output = [' 0', 'VIEW',
+ ' 2', self.name,
+ ' 70', self.flag,
+ ' 40', self.height,
+ _point(self.center),
+ ' 41', self.width,
+ _point(self.direction,1),
+ _point(self.target,2),
+ ' 42', self.lens,
+ ' 43', self.frontClipping,
+ ' 44', self.backClipping,
+ ' 50', self.twist,
+ ' 71', self.mode
+ ]
+ output_str = ''
+ for s in output:
+ output_str += '%s\n' %s
+ return output_str
#-----------------------------------------------
def ViewByWindow(name,leftBottom=(0,0),rightTop=(1,1),**options):
@@ -601,7 +724,7 @@ class Drawing(_Collection):
"""Dxf drawing. Use append or any other list methods to add objects."""
def __init__(self,insbase=(0.0,0.0,0.0),extmin=(0.0,0.0,0.0),extmax=(0.0,0.0,0.0),
layers=[Layer()],linetypes=[LineType()],styles=[Style()],blocks=[],
- views=[],entities=None,fileName='test.dxf'):
+ views=[],vports=[],entities=None,fileName='test.dxf'):
# TODO: replace list with None,arial
if not entities:
entities=[]
@@ -613,6 +736,7 @@ class Drawing(_Collection):
self.linetypes=copy.copy(linetypes)
self.styles=copy.copy(styles)
self.views=copy.copy(views)
+ self.vports=copy.copy(vports)
self.blocks=copy.copy(blocks)
self.fileName=fileName
#private
@@ -656,7 +780,8 @@ class Drawing(_Collection):
header=[self.acadver]+[self._point(attr,getattr(self,attr))+'\n' for attr in _HEADER_POINTS]
header=self._section('header',header)
- tables=[self._table('ltype',[str(x) for x in self.linetypes]),
+ tables=[self._table('vport',[str(x) for x in self.vports]),
+ self._table('ltype',[str(x) for x in self.linetypes]),
self._table('layer',[str(x) for x in self.layers]),
self._table('style',[str(x) for x in self.styles]),
self._table('view',[str(x) for x in self.views]),
@@ -740,17 +865,16 @@ def test():
d.append(Line(points=[(0,0,0),(1,1,1)]))
d.append(Mtext('Click on Ads\nmultiple lines with mtext',point=(1,1,1),color=5,rotation=90))
d.append(Text('Please donate!',point=(3,0,1)))
- d.append(Rectangle(point=(2,2,2),width=4,height=3,color=6,solid=Solid(color=2)))
+ #d.append(Rectangle(point=(2,2,2),width=4,height=3,color=6,solid=Solid(color=2)))
d.append(Solid(points=[(4,4,0),(5,4,0),(7,8,0),(9,9,0)],color=3))
- d.append(PolyLine(points=[(1,1,1),(2,1,1),(2,2,1),(1,2,1)],closed=1,color=1))
+ #d.append(PolyLine(points=[(1,1,1),(2,1,1),(2,2,1),(1,2,1)],flag=1,color=1))
#d.saveas('c:\\test.dxf')
d.saveas('test.dxf')
-
#-----------------------------------------------------
if __name__=='__main__':
if not copy:
Draw.PupMenu('Error%t|This script requires a full python install')
- else: main()
+ else: test()
\ No newline at end of file
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index e91039e31f4..4065cbb7007 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -204,7 +204,7 @@ typedef struct ModifierTypeInfo {
*
* This function is optional.
*/
- CustomDataMask (*requiredDataMask)(struct ModifierData *md);
+ CustomDataMask (*requiredDataMask)(struct Object *ob, struct ModifierData *md);
/* Free internal modifier data variables, this function should
* not free the md variable itself.
@@ -272,6 +272,7 @@ int modifier_dependsOnTime(struct ModifierData *md);
int modifier_supportsMapping(struct ModifierData *md);
int modifier_couldBeCage(struct ModifierData *md);
int modifier_isDeformer(struct ModifierData *md);
+int modifier_isEnabled(struct ModifierData *md, int required_mode);
void modifier_setError(struct ModifierData *md, char *format, ...);
void modifiers_foreachObjectLink(struct Object *ob,
@@ -302,8 +303,10 @@ int modifiers_indexInObject(struct Object *ob, struct ModifierData *md
* evaluation, assuming the data indicated by dataMask is required at the
* end of the stack.
*/
-struct LinkNode *modifiers_calcDataMasks(struct ModifierData *md,
- CustomDataMask dataMask);
+struct LinkNode *modifiers_calcDataMasks(struct Object *ob,
+ struct ModifierData *md,
+ CustomDataMask dataMask,
+ int required_mode);
struct ModifierData *modifiers_getVirtualModifierList(struct Object *ob);
#endif
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 09237e74d1d..87ee8f9cab3 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -410,8 +410,9 @@ struct TexResult;
#define TEX_NODE_DECOMPOSE 420
#define TEX_NODE_VALTONOR 421
#define TEX_NODE_SCALE 422
+#define TEX_NODE_AT 423
-/* 201-299 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */
+/* 501-599 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */
#define TEX_NODE_PROC 500
#define TEX_NODE_PROC_MAX 600
diff --git a/source/blender/blenkernel/intern/BME_tools.c b/source/blender/blenkernel/intern/BME_tools.c
index a41307de183..32065ea5151 100644
--- a/source/blender/blenkernel/intern/BME_tools.c
+++ b/source/blender/blenkernel/intern/BME_tools.c
@@ -191,7 +191,7 @@ static BME_Poly *BME_split_face(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Ver
nf = BME_SFME(bm,f,v1,v2,nl);
nf->flag = f->flag;
/* if the edge was selected, select this face, too */
- if (example->flag & SELECT) f->flag |= ME_FACE_SEL;
+ if (example && (example->flag & SELECT)) f->flag |= ME_FACE_SEL;
nf->h = f->h;
nf->mat_nr = f->mat_nr;
if (nl && example) {
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index bc6e549dc6f..090f256ab9f 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1604,18 +1604,18 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
modifiers_clearErrors(ob);
+ if(useRenderParams) required_mode = eModifierMode_Render;
+ else required_mode = eModifierMode_Realtime;
+
/* we always want to keep original indices */
dataMask |= CD_MASK_ORIGINDEX;
- datamasks = modifiers_calcDataMasks(md, dataMask);
+ datamasks = modifiers_calcDataMasks(ob, md, dataMask, required_mode);
curr = datamasks;
if(deform_r) *deform_r = NULL;
*final_r = NULL;
- if(useRenderParams) required_mode = eModifierMode_Render;
- else required_mode = eModifierMode_Realtime;
-
if(useDeform) {
if(useDeform > 0 && do_ob_key(scene, ob)) /* shape key makes deform verts */
deformedVerts = mesh_getVertexCos(me, &numVerts);
@@ -1628,8 +1628,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
md->scene= scene;
- if((md->mode & required_mode) != required_mode) continue;
- if(mti->isDisabled && mti->isDisabled(md)) continue;
+ if(!modifier_isEnabled(md, required_mode)) continue;
if(useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
if(mti->type == eModifierTypeType_OnlyDeform) {
@@ -1678,19 +1677,18 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
md->scene= scene;
- if((md->mode & required_mode) != required_mode) continue;
+ if(!modifier_isEnabled(md, required_mode)) continue;
if(mti->type == eModifierTypeType_OnlyDeform && !useDeform) continue;
if((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
modifier_setError(md, "Modifier requires original data, bad stack position.");
continue;
}
- if(mti->isDisabled && mti->isDisabled(md)) continue;
if(needMapping && !modifier_supportsMapping(md)) continue;
if(useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
/* add an orco layer if needed by this modifier */
if(dm && mti->requiredDataMask) {
- mask = mti->requiredDataMask(md);
+ mask = mti->requiredDataMask(ob, md);
if(mask & CD_MASK_ORCO)
add_orco_dm(ob, NULL, dm, orcodm);
}
@@ -1860,14 +1858,11 @@ static int editmesh_modifier_is_enabled(ModifierData *md, DerivedMesh *dm)
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
- if((md->mode & required_mode) != required_mode) return 0;
+ if(!modifier_isEnabled(md, required_mode)) return 0;
if((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
modifier_setError(md, "Modifier requires original data, bad stack position.");
return 0;
}
- if(mti->isDisabled && mti->isDisabled(md)) return 0;
- if(!(mti->flags & eModifierTypeFlag_SupportsEditmode)) return 0;
- if(md->mode & eModifierMode_DisableTemporary) return 0;
return 1;
}
@@ -1882,6 +1877,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
DerivedMesh *dm, *orcodm = NULL;
int i, numVerts = 0, cageIndex = modifiers_getCageIndex(ob, NULL);
LinkNode *datamasks, *curr;
+ int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
modifiers_clearErrors(ob);
@@ -1895,7 +1891,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
/* we always want to keep original indices */
dataMask |= CD_MASK_ORIGINDEX;
- datamasks = modifiers_calcDataMasks(md, dataMask);
+ datamasks = modifiers_calcDataMasks(ob, md, dataMask, required_mode);
curr = datamasks;
for(i = 0; md; i++, md = md->next, curr = curr->next) {
@@ -1908,7 +1904,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
/* add an orco layer if needed by this modifier */
if(dm && mti->requiredDataMask) {
- mask = mti->requiredDataMask(md);
+ mask = mti->requiredDataMask(ob, md);
if(mask & CD_MASK_ORCO)
add_orco_dm(ob, em, dm, orcodm);
}
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 3ef7b82864c..bf3d27cafbf 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -209,7 +209,7 @@ static void curveModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tcmd->name, cmd->name, 32);
}
-CustomDataMask curveModifier_requiredDataMask(ModifierData *md)
+CustomDataMask curveModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CurveModifierData *cmd = (CurveModifierData *)md;
CustomDataMask dataMask = 0;
@@ -285,7 +285,7 @@ static void latticeModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tlmd->name, lmd->name, 32);
}
-CustomDataMask latticeModifier_requiredDataMask(ModifierData *md)
+CustomDataMask latticeModifier_requiredDataMask(Object *ob, ModifierData *md)
{
LatticeModifierData *lmd = (LatticeModifierData *)md;
CustomDataMask dataMask = 0;
@@ -668,7 +668,7 @@ static void maskModifier_copyData(ModifierData *md, ModifierData *target)
strcpy(tmmd->vgroup, mmd->vgroup);
}
-static CustomDataMask maskModifier_requiredDataMask(ModifierData *md)
+static CustomDataMask maskModifier_requiredDataMask(Object *ob, ModifierData *md)
{
return (1 << CD_MDEFORMVERT);
}
@@ -3396,7 +3396,7 @@ static void bevelModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tbmd->defgrp_name, bmd->defgrp_name, 32);
}
-CustomDataMask bevelModifier_requiredDataMask(ModifierData *md)
+CustomDataMask bevelModifier_requiredDataMask(Object *ob, ModifierData *md)
{
BevelModifierData *bmd = (BevelModifierData *)md;
CustomDataMask dataMask = 0;
@@ -3476,7 +3476,7 @@ static void displaceModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tdmd->uvlayer_name, dmd->uvlayer_name, 32);
}
-CustomDataMask displaceModifier_requiredDataMask(ModifierData *md)
+CustomDataMask displaceModifier_requiredDataMask(Object *ob, ModifierData *md)
{
DisplaceModifierData *dmd = (DisplaceModifierData *)md;
CustomDataMask dataMask = 0;
@@ -3819,7 +3819,7 @@ static void uvprojectModifier_copyData(ModifierData *md, ModifierData *target)
tumd->aspecty = umd->aspecty;
}
-CustomDataMask uvprojectModifier_requiredDataMask(ModifierData *md)
+CustomDataMask uvprojectModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = 0;
@@ -4285,7 +4285,7 @@ int smoothModifier_isDisabled(ModifierData *md)
return 0;
}
-CustomDataMask smoothModifier_requiredDataMask(ModifierData *md)
+CustomDataMask smoothModifier_requiredDataMask(Object *ob, ModifierData *md)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
CustomDataMask dataMask = 0;
@@ -4514,7 +4514,7 @@ int castModifier_isDisabled(ModifierData *md)
return 0;
}
-CustomDataMask castModifier_requiredDataMask(ModifierData *md)
+CustomDataMask castModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CastModifierData *cmd = (CastModifierData *)md;
CustomDataMask dataMask = 0;
@@ -5145,7 +5145,7 @@ static void waveModifier_updateDepgraph(
}
}
-CustomDataMask waveModifier_requiredDataMask(ModifierData *md)
+CustomDataMask waveModifier_requiredDataMask(Object *ob, ModifierData *md)
{
WaveModifierData *wmd = (WaveModifierData *)md;
CustomDataMask dataMask = 0;
@@ -5482,7 +5482,7 @@ static void armatureModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tamd->defgrp_name, amd->defgrp_name, 32);
}
-CustomDataMask armatureModifier_requiredDataMask(ModifierData *md)
+CustomDataMask armatureModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = 0;
@@ -5596,7 +5596,7 @@ static void hookModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(thmd->name, hmd->name, 32);
}
-CustomDataMask hookModifier_requiredDataMask(ModifierData *md)
+CustomDataMask hookModifier_requiredDataMask(Object *ob, ModifierData *md)
{
HookModifierData *hmd = (HookModifierData *)md;
CustomDataMask dataMask = 0;
@@ -5855,7 +5855,7 @@ static void clothModifier_updateDepgraph(
}
}
-CustomDataMask clothModifier_requiredDataMask(ModifierData *md)
+CustomDataMask clothModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = 0;
@@ -6239,7 +6239,7 @@ static DerivedMesh *booleanModifier_applyModifier(
return derivedData;
}
-CustomDataMask booleanModifier_requiredDataMask(ModifierData *md)
+CustomDataMask booleanModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = (1 << CD_MTFACE) + (1 << CD_MEDGE);
@@ -6287,12 +6287,27 @@ static void particleSystemModifier_copyData(ModifierData *md, ModifierData *targ
tpsmd->psys = psmd->psys;
}
-CustomDataMask particleSystemModifier_requiredDataMask(ModifierData *md)
+CustomDataMask particleSystemModifier_requiredDataMask(Object *ob, ModifierData *md)
{
ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
- CustomDataMask dataMask = (1 << CD_MTFACE) + (1 << CD_MEDGE);
+ CustomDataMask dataMask = 0;
+ Material *ma;
+ MTex *mtex;
int i;
+ ma= give_current_material(ob, psmd->psys->part->omat);
+ if(ma) {
+ for(i=0; i<MAX_MTEX; i++) {
+ mtex=ma->mtex[i];
+ if(mtex && (ma->septex & (1<<i))==0)
+ if(mtex->pmapto && (mtex->texco & TEXCO_UV))
+ dataMask |= (1 << CD_MTFACE);
+ }
+ }
+
+ if(psmd->psys->part->tanfac!=0.0)
+ dataMask |= (1 << CD_MTFACE);
+
/* ask for vertexgroups if we need them */
for(i=0; i<PSYS_TOT_VG; i++){
if(psmd->psys->vgroup[i]){
@@ -6637,7 +6652,7 @@ static int explodeModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
-CustomDataMask explodeModifier_requiredDataMask(ModifierData *md)
+CustomDataMask explodeModifier_requiredDataMask(Object *ob, ModifierData *md)
{
ExplodeModifierData *emd= (ExplodeModifierData*) md;
CustomDataMask dataMask = 0;
@@ -7551,7 +7566,7 @@ static void meshdeformModifier_copyData(ModifierData *md, ModifierData *target)
tmmd->object = mmd->object;
}
-CustomDataMask meshdeformModifier_requiredDataMask(ModifierData *md)
+CustomDataMask meshdeformModifier_requiredDataMask(Object *ob, ModifierData *md)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData *)md;
CustomDataMask dataMask = 0;
@@ -7815,10 +7830,12 @@ static void meshdeformModifier_deformVerts(
{
DerivedMesh *dm;
- if(!derivedData && ob->type==OB_MESH)
- dm= CDDM_from_mesh(ob->data, ob);
- else
- dm= derivedData;
+ if (!derivedData) {
+ dm= get_original_dm(md->scene, ob, NULL, 0);
+ if (dm == NULL) return;
+ }
+ else dm= derivedData;
+
modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */
@@ -7930,7 +7947,7 @@ static void shrinkwrapModifier_copyData(ModifierData *md, ModifierData *target)
tsmd->subsurfLevels = smd->subsurfLevels;
}
-CustomDataMask shrinkwrapModifier_requiredDataMask(ModifierData *md)
+CustomDataMask shrinkwrapModifier_requiredDataMask(Object *ob, ModifierData *md)
{
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData *)md;
CustomDataMask dataMask = 0;
@@ -7964,7 +7981,7 @@ static void shrinkwrapModifier_foreachObjectLink(ModifierData *md, Object *ob, O
static void shrinkwrapModifier_deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = NULL;
- CustomDataMask dataMask = shrinkwrapModifier_requiredDataMask(md);
+ CustomDataMask dataMask = shrinkwrapModifier_requiredDataMask(ob, md);
/* We implement requiredDataMask but thats not really usefull since mesh_calc_modifiers pass a NULL derivedData or without the modified vertexs applied */
if(dataMask)
@@ -7990,7 +8007,7 @@ static void shrinkwrapModifier_deformVerts(ModifierData *md, Object *ob, Derived
static void shrinkwrapModifier_deformVertsEM(ModifierData *md, Object *ob, EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = NULL;
- CustomDataMask dataMask = shrinkwrapModifier_requiredDataMask(md);
+ CustomDataMask dataMask = shrinkwrapModifier_requiredDataMask(ob, md);
if(dataMask)
{
@@ -8049,7 +8066,7 @@ static void simpledeformModifier_copyData(ModifierData *md, ModifierData *target
memcpy(tsmd->limit, smd->limit, sizeof(tsmd->limit));
}
-static CustomDataMask simpledeformModifier_requiredDataMask(ModifierData *md)
+static CustomDataMask simpledeformModifier_requiredDataMask(Object *ob, ModifierData *md)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md;
CustomDataMask dataMask = 0;
@@ -8078,7 +8095,7 @@ static void simpledeformModifier_updateDepgraph(ModifierData *md, DagForest *for
static void simpledeformModifier_deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = NULL;
- CustomDataMask dataMask = simpledeformModifier_requiredDataMask(md);
+ CustomDataMask dataMask = simpledeformModifier_requiredDataMask(ob, md);
/* We implement requiredDataMask but thats not really usefull since mesh_calc_modifiers pass a NULL derivedData or without the modified vertexs applied */
if(dataMask)
@@ -8105,7 +8122,7 @@ static void simpledeformModifier_deformVerts(ModifierData *md, Object *ob, Deriv
static void simpledeformModifier_deformVertsEM(ModifierData *md, Object *ob, EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = NULL;
- CustomDataMask dataMask = simpledeformModifier_requiredDataMask(md);
+ CustomDataMask dataMask = simpledeformModifier_requiredDataMask(ob, md);
/* We implement requiredDataMask but thats not really usefull since mesh_calc_modifiers pass a NULL derivedData or without the modified vertexs applied */
if(dataMask)
@@ -8717,7 +8734,20 @@ int modifiers_isParticleEnabled(Object *ob)
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
-LinkNode *modifiers_calcDataMasks(ModifierData *md, CustomDataMask dataMask)
+int modifier_isEnabled(ModifierData *md, int required_mode)
+{
+ ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+
+ if((md->mode & required_mode) != required_mode) return 0;
+ if(mti->isDisabled && mti->isDisabled(md)) return 0;
+ if(md->mode & eModifierMode_DisableTemporary) return 0;
+ if(required_mode & eModifierMode_Editmode)
+ if(!(mti->flags & eModifierTypeFlag_SupportsEditmode)) return 0;
+
+ return 1;
+}
+
+LinkNode *modifiers_calcDataMasks(Object *ob, ModifierData *md, CustomDataMask dataMask, int required_mode)
{
LinkNode *dataMasks = NULL;
LinkNode *curr, *prev;
@@ -8727,7 +8757,9 @@ LinkNode *modifiers_calcDataMasks(ModifierData *md, CustomDataMask dataMask)
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
CustomDataMask mask = 0;
- if(mti->requiredDataMask) mask = mti->requiredDataMask(md);
+ if(modifier_isEnabled(md, required_mode))
+ if(mti->requiredDataMask)
+ mask = mti->requiredDataMask(ob, md);
BLI_linklist_prepend(&dataMasks, SET_INT_IN_POINTER(mask));
}
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index a83b8817580..0f42ba0d2e2 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3050,6 +3050,7 @@ static void registerTextureNodes(ListBase *ntypelist)
nodeRegisterType(ntypelist, &tex_node_rotate);
nodeRegisterType(ntypelist, &tex_node_translate);
nodeRegisterType(ntypelist, &tex_node_scale);
+ nodeRegisterType(ntypelist, &tex_node_at);
nodeRegisterType(ntypelist, &tex_node_proc_voronoi);
nodeRegisterType(ntypelist, &tex_node_proc_blend);
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 74a754c0ca8..34e69b2d736 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3169,7 +3169,7 @@ static void get_cpa_texture(DerivedMesh *dm, Material *ma, int face_index, float
if(ma) for(m=0; m<MAX_MTEX; m++){
mtex=ma->mtex[m];
- if(mtex && (ma->septex & (1<<m))==0){
+ if(mtex && (ma->septex & (1<<m))==0 && mtex->pmapto){
float def=mtex->def_var;
float var=mtex->varfac;
short blend=mtex->blendtype;
@@ -3218,7 +3218,7 @@ void psys_get_texture(Object *ob, Material *ma, ParticleSystemModifierData *psmd
if(ma) for(m=0; m<MAX_MTEX; m++){
mtex=ma->mtex[m];
- if(mtex && (ma->septex & (1<<m))==0){
+ if(mtex && (ma->septex & (1<<m))==0 && mtex->pmapto){
float var=mtex->varfac;
float def=mtex->def_var;
short blend=mtex->blendtype;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 596c27a14f5..52f13eeadb8 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -1761,7 +1761,10 @@ void reset_particle(Scene *scene, ParticleData *pa, ParticleSystem *psys, Partic
where_is_object_time(scene, ob,pa->time);
/* get birth location from object */
- psys_particle_on_emitter(psmd,part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,utan,vtan,0,0);
+ if(part->tanfac!=0.0)
+ psys_particle_on_emitter(psmd,part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,utan,vtan,0,0);
+ else
+ psys_particle_on_emitter(psmd,part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,0,0,0,0);
/* save local coordinates for later */
VECCOPY(tloc,loc);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index e4afdb6b7b5..1502b475350 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -9137,6 +9137,34 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
+ if (main->versionfile < 249 && main->subversionfile < 2) {
+ Scene *sce= main->scene.first;
+ Sequence *seq;
+ Editing *ed;
+
+ while(sce) {
+ ed= sce->ed;
+ if(ed) {
+ SEQP_BEGIN(ed, seq) {
+ if (seq->strip && seq->strip->proxy){
+ if (sce->r.size != 100.0) {
+ seq->strip->proxy->size
+ = sce->r.size;
+ } else {
+ seq->strip->proxy->size
+ = 25.0;
+ }
+ seq->strip->proxy->quality =90;
+ }
+ }
+ SEQ_END
+ }
+
+ sce= sce->id.next;
+ }
+
+ }
+
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 7654c67419b..4984e043031 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -746,7 +746,9 @@ GPUShader *GPU_shader_create(const char *vertexcode, const char *fragcode, /*GPU
glGetObjectParameterivARB(shader->object, GL_OBJECT_LINK_STATUS_ARB, &status);
if (!status) {
glGetInfoLogARB(shader->object, sizeof(log), &length, log);
- shader_print_errors("linking", log, fragcode);
+ if (fragcode) shader_print_errors("linking", log, fragcode);
+ else if (vertexcode) shader_print_errors("linking", log, vertexcode);
+ else if (libcode) shader_print_errors("linking", log, libcode);
GPU_shader_free(shader);
return NULL;
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 818b67170c7..7e8b5c18d71 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -1285,7 +1285,7 @@ void GPU_materials_free()
GPU_material_free(&defmaterial);
- for(ob=G.main->object.first; ma; ma=ma->id.next)
+ for(ob=G.main->object.first; ob; ob=ob->id.next)
GPU_lamp_free(ob);
}
diff --git a/source/blender/imbuf/intern/radiance_hdr.c b/source/blender/imbuf/intern/radiance_hdr.c
index d00e34cfdbe..69c4970df38 100644
--- a/source/blender/imbuf/intern/radiance_hdr.c
+++ b/source/blender/imbuf/intern/radiance_hdr.c
@@ -191,7 +191,7 @@ struct ImBuf *imb_loadhdr(unsigned char *mem, int size, int flags)
break;
}
}
- if (found) {
+ if (found && (x<(size + 2))) {
if (sscanf((char *)&mem[x+1], "%79s %d %79s %d", (char*)&oriY, &height,
(char*)&oriX, &width) != 4) return NULL;
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 6fce4fa990d..39e72c34adf 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -80,6 +80,9 @@ typedef struct StripProxy {
char dir[160];
char file[80];
struct anim *anim;
+ short size;
+ short quality;
+ int pad;
} StripProxy;
typedef struct Strip {
diff --git a/source/blender/nodes/TEX_node.h b/source/blender/nodes/TEX_node.h
index d298f062143..f58d0312961 100644
--- a/source/blender/nodes/TEX_node.h
+++ b/source/blender/nodes/TEX_node.h
@@ -59,6 +59,7 @@ extern bNodeType tex_node_distance;
extern bNodeType tex_node_rotate;
extern bNodeType tex_node_translate;
extern bNodeType tex_node_scale;
+extern bNodeType tex_node_at;
extern bNodeType tex_node_compose;
extern bNodeType tex_node_decompose;
diff --git a/source/blender/nodes/intern/TEX_nodes/TEX_at.c b/source/blender/nodes/intern/TEX_nodes/TEX_at.c
new file mode 100644
index 00000000000..80f232ccd0c
--- /dev/null
+++ b/source/blender/nodes/intern/TEX_nodes/TEX_at.c
@@ -0,0 +1,70 @@
+/**
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): R Allen
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "../TEX_util.h"
+
+static bNodeSocketType inputs[]= {
+ { SOCK_RGBA, 1, "Texture", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f },
+ { SOCK_VECTOR, 1, "Coordinates", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f },
+ { -1, 0, "" }
+};
+static bNodeSocketType outputs[]= {
+ { SOCK_RGBA, 0, "Texture", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f },
+ { -1, 0, "" }
+};
+
+static void colorfn(float *out, float *coord, bNode *node, bNodeStack **in, short thread)
+{
+ float new_coord[3];
+
+ tex_input_vec(new_coord, in[1], coord, thread);
+ tex_input_rgba(out, in[0], new_coord, thread);
+}
+
+static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ tex_output(node, in, out[0], &colorfn);
+}
+
+bNodeType tex_node_at = {
+ /* *next,*prev */ NULL, NULL,
+ /* type code */ TEX_NODE_AT,
+ /* name */ "At",
+ /* width+range */ 100, 60, 150,
+ /* class+opts */ NODE_CLASS_DISTORT, 0,
+ /* input sock */ inputs,
+ /* output sock */ outputs,
+ /* storage */ "",
+ /* execfunc */ exec,
+ /* butfunc */ NULL,
+ /* initfunc */ NULL,
+ /* freestoragefunc */ NULL,
+ /* copystoragefunc */ NULL,
+ /* id */ NULL
+
+};
diff --git a/source/blender/render/intern/source/texture.c b/source/blender/render/intern/source/texture.c
index 16f876fdd38..d9fc075c1c4 100644
--- a/source/blender/render/intern/source/texture.c
+++ b/source/blender/render/intern/source/texture.c
@@ -2418,13 +2418,13 @@ void do_lamp_tex(LampRen *la, float *lavec, ShadeInput *shi, float *colf, int ef
/* placement */
- if(mtex->projx) texvec[0]= mtex->size[0]*(co[mtex->projx-1]+mtex->ofs[0]);
+ if(mtex->projx && co) texvec[0]= mtex->size[0]*(co[mtex->projx-1]+mtex->ofs[0]);
else texvec[0]= mtex->size[0]*(mtex->ofs[0]);
- if(mtex->projy) texvec[1]= mtex->size[1]*(co[mtex->projy-1]+mtex->ofs[1]);
+ if(mtex->projy && co) texvec[1]= mtex->size[1]*(co[mtex->projy-1]+mtex->ofs[1]);
else texvec[1]= mtex->size[1]*(mtex->ofs[1]);
- if(mtex->projz) texvec[2]= mtex->size[2]*(co[mtex->projz-1]+mtex->ofs[2]);
+ if(mtex->projz && co) texvec[2]= mtex->size[2]*(co[mtex->projz-1]+mtex->ofs[2]);
else texvec[2]= mtex->size[2]*(mtex->ofs[2]);
if(shi->osatex) {
diff --git a/source/gameengine/Converter/SConscript b/source/gameengine/Converter/SConscript
index af0d39771de..3e0929e605a 100644
--- a/source/gameengine/Converter/SConscript
+++ b/source/gameengine/Converter/SConscript
@@ -19,6 +19,7 @@ incs += ' #source/gameengine/Physics/Dummy'
incs += ' #source/gameengine/Network/LoopBackNetwork'
incs += ' #source/blender/misc #source/blender/blenloader #source/blender/gpu'
incs += ' #source/blender/windowmanager'
+incs += ' #source/blender/makesrna'
if env['WITH_BF_SOLID']:
incs += ' #source/gameengine/Physics/Sumo #source/gameengine/Physics/Sumo/Fuzzics/include'
diff --git a/source/gameengine/Expressions/InputParser.cpp b/source/gameengine/Expressions/InputParser.cpp
index b15b206a38a..96a52aec028 100644
--- a/source/gameengine/Expressions/InputParser.cpp
+++ b/source/gameengine/Expressions/InputParser.cpp
@@ -636,63 +636,3 @@ void CParser::SetContext(CValue* context)
}
m_identifierContext = context;
}
-
-
-
-
-PyObject* CParserPyMake(PyObject* ignored,PyObject* args)
-{
- char* txt;
- if (!PyArg_ParseTuple(args,"s",&txt))
- return NULL;
- CParser parser;
- CExpression* expr = parser.ProcessText(txt);
- CValue* val = expr->Calculate();
- expr->Release();
- return val->GetProxy();
-}
-
-static PyMethodDef CParserMethods[] =
-{
- { "calc", CParserPyMake , METH_VARARGS},
- { NULL,NULL} // Sentinel
-};
-
-
-#if (PY_VERSION_HEX >= 0x03000000)
-static struct PyModuleDef Expression_module_def = {
- {}, /* m_base */
- "Expression", /* m_name */
- 0, /* m_doc */
- 0, /* m_size */
- CParserMethods, /* m_methods */
- 0, /* m_reload */
- 0, /* m_traverse */
- 0, /* m_clear */
- 0, /* m_free */
-};
-#endif
-
-extern "C" {
- void initExpressionModule(void)
- {
- PyObject *m;
- /* Use existing module where possible
- * be careful not to init any runtime vars after this */
- m = PyImport_ImportModule( "Expression" );
- if(m) {
- Py_DECREF(m);
- //return m;
- }
- else {
- PyErr_Clear();
-
-#if (PY_VERSION_HEX >= 0x03000000)
- PyModule_Create(&Expression_module_def);
-#else
- Py_InitModule("Expression",CParserMethods);
-#endif
- }
- }
-}
-
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index e6ef9733da8..61dabff510b 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -725,54 +725,6 @@ PyObject* CValue::ConvertKeysToPython( void )
return pylist;
}
-/*
-PyObject* CValue::PyMake(PyObject* ignored,PyObject* args)
-{
-
- //if (!PyArg_ParseTuple(args,"s:make",&name)) return NULL;
- Py_RETURN_NONE;//new CValue();
-}
-*/
-
-#if (PY_VERSION_HEX >= 0x03000000)
-static struct PyModuleDef CValue_module_def = {
- {}, /* m_base */
- "CValue", /* m_name */
- 0, /* m_doc */
- 0, /* m_size */
- CValueMethods, /* m_methods */
- 0, /* m_reload */
- 0, /* m_traverse */
- 0, /* m_clear */
- 0, /* m_free */
-};
-#endif
-
-extern "C" {
- void initCValue(void)
- {
- PyObject *m;
- /* Use existing module where possible
- * be careful not to init any runtime vars after this */
- m = PyImport_ImportModule( "CValue" );
- if(m) {
- Py_DECREF(m);
- //return m;
- }
- else {
- PyErr_Clear();
-
-#if (PY_VERSION_HEX >= 0x03000000)
- PyModule_Create(&CValue_module_def);
-#else
- Py_InitModule("CValue",CValueMethods);
-#endif
- }
- }
-}
-
-
-
#endif //NO_EXP_PYTHON_EMBEDDING
///////////////////////////////////////////////////////////////////////////////////////////////
diff --git a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
index a098d99864f..4ec901a2f5e 100644
--- a/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
+++ b/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
@@ -630,6 +630,7 @@ PyObject* initPythonConstraintBinding()
#if (PY_VERSION_HEX >= 0x03000000)
m = PyModule_Create(&PhysicsConstraints_module_def);
+ PyDict_SetItemString(PySys_GetObject("modules"), PhysicsConstraints_module_def.m_name, m);
#else
m = Py_InitModule4("PhysicsConstraints", physicsconstraints_methods,
PhysicsConstraints_module_documentation,
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index a3d464f0d5d..24fd0a512fb 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -70,6 +70,7 @@
#include "MT_Vector3.h"
#include "MT_Point3.h"
#include "ListValue.h"
+#include "InputParser.h"
#include "KX_Scene.h"
#include "SND_DeviceManager.h"
@@ -501,6 +502,32 @@ static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
}
+static PyObject *gEvalExpression(PyObject*, PyObject* value)
+{
+ char* txt= PyString_AsString(value);
+
+ if (txt==NULL) {
+ PyErr_SetString(PyExc_TypeError, "Expression.calc(text): expects a single string argument");
+ return NULL;
+ }
+
+ CParser parser;
+ CExpression* expr = parser.ProcessText(txt);
+ CValue* val = expr->Calculate();
+ expr->Release();
+
+ if (val) {
+ PyObject* pyobj = val->ConvertValueToPython();
+ if (pyobj)
+ return pyobj;
+ else
+ return val->GetProxy();
+ }
+
+ Py_RETURN_NONE;
+}
+
+
static struct PyMethodDef game_methods[] = {
{"expandPath", (PyCFunction)gPyExpandPath, METH_VARARGS, (PY_METHODCHAR)gPyExpandPath_doc},
{"sendMessage", (PyCFunction)gPySendMessage, METH_VARARGS, (PY_METHODCHAR)gPySendMessage_doc},
@@ -529,6 +556,7 @@ static struct PyMethodDef game_methods[] = {
{"getAverageFrameRate", (PyCFunction) gPyGetAverageFrameRate, METH_NOARGS, (PY_METHODCHAR)"Gets the estimated average frame rate"},
{"getBlendFileList", (PyCFunction)gPyGetBlendFileList, METH_VARARGS, (PY_METHODCHAR)"Gets a list of blend files in the same directory as the current blend file"},
{"PrintGLInfo", (PyCFunction)pyPrintExt, METH_NOARGS, (PY_METHODCHAR)"Prints GL Extension Info"},
+ {"EvalExpression", (PyCFunction)gEvalExpression, METH_O, (PY_METHODCHAR)"Evaluate a string as a game logic expression"},
{NULL, (PyCFunction) NULL, 0, NULL }
};
@@ -1035,6 +1063,7 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
// Create the module and add the functions
#if (PY_VERSION_HEX >= 0x03000000)
m = PyModule_Create(&GameLogic_module_def);
+ PyDict_SetItemString(PySys_GetObject("modules"), GameLogic_module_def.m_name, m);
#else
m = Py_InitModule4("GameLogic", game_methods,
GameLogic_module_documentation,
@@ -1701,6 +1730,7 @@ PyObject* initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas)
// Create the module and add the functions
#if (PY_VERSION_HEX >= 0x03000000)
m = PyModule_Create(&Rasterizer_module_def);
+ PyDict_SetItemString(PySys_GetObject("modules"), Rasterizer_module_def.m_name, m);
#else
m = Py_InitModule4("Rasterizer", rasterizer_methods,
Rasterizer_module_documentation,
@@ -1835,6 +1865,7 @@ PyObject* initGameKeys()
// Create the module and add the functions
#if (PY_VERSION_HEX >= 0x03000000)
m = PyModule_Create(&GameKeys_module_def);
+ PyDict_SetItemString(PySys_GetObject("modules"), GameKeys_module_def.m_name, m);
#else
m = Py_InitModule4("GameKeys", gamekeys_methods,
GameKeys_module_documentation,
@@ -1990,6 +2021,8 @@ PyObject* initGeometry() {Py_INCREF(Py_None);return Py_None;}
PyObject* initBGL() {Py_INCREF(Py_None);return Py_None;}
#endif
+
+
void KX_SetActiveScene(class KX_Scene* scene)
{
gp_KetsjiScene = scene;
@@ -2021,11 +2054,17 @@ int saveGamePythonConfig( char **marshal_buffer)
if (pyGlobalDictMarshal) {
// for testing only
// PyObject_Print(pyGlobalDictMarshal, stderr, 0);
-
+ char *marshal_cstring;
+
+#if PY_VERSION_HEX < 0x03000000
+ marshal_cstring = PyString_AsString(pyGlobalDictMarshal);
marshal_length= PyString_Size(pyGlobalDictMarshal);
+#else // py3 uses byte arrays
+ marshal_cstring = PyBytes_AsString(pyGlobalDictMarshal);
+ marshal_length= PyBytes_Size(pyGlobalDictMarshal);
+#endif
*marshal_buffer = new char[marshal_length + 1];
- memcpy(*marshal_buffer, PyString_AsString(pyGlobalDictMarshal), marshal_length);
-
+ memcpy(*marshal_buffer, marshal_cstring, marshal_length);
Py_DECREF(pyGlobalDictMarshal);
} else {
printf("Error, GameLogic.globalDict could not be marshal'd\n");
@@ -2102,5 +2141,5 @@ void setGamePythonPath(char *path)
// engine but loading blend files within the BGE wont overwrite gp_GamePythonPathOrig
void resetGamePythonPath()
{
- gp_GamePythonPathOrig[0] == '\0';
+ gp_GamePythonPathOrig[0] = '\0';
}
diff --git a/source/gameengine/Ketsji/KX_PythonSeq.cpp b/source/gameengine/Ketsji/KX_PythonSeq.cpp
index f2bc4671f4e..524d957a80c 100644
--- a/source/gameengine/Ketsji/KX_PythonSeq.cpp
+++ b/source/gameengine/Ketsji/KX_PythonSeq.cpp
@@ -57,7 +57,7 @@ static Py_ssize_t KX_PythonSeq_len( PyObject * self )
PyObjectPlus *self_plus= BGE_PROXY_REF(((KX_PythonSeq *)self)->base);
if(self_plus==NULL) {
- PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
+ PyErr_SetString(PyExc_SystemError, "len(seq): "BGE_PROXY_ERROR_MSG);
return -1;
}
@@ -84,7 +84,7 @@ static PyObject *KX_PythonSeq_getIndex(PyObject* self, int index)
PyObjectPlus *self_plus= BGE_PROXY_REF(((KX_PythonSeq *)self)->base);
if(self_plus==NULL) {
- PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
+ PyErr_SetString(PyExc_SystemError, "val = seq[i]: "BGE_PROXY_ERROR_MSG);
return NULL;
}
@@ -145,25 +145,9 @@ static PyObject *KX_PythonSeq_getIndex(PyObject* self, int index)
return NULL;
}
-
-static PyObject * KX_PythonSeq_subscript(PyObject * self, PyObject *key)
+static PyObjectPlus * KX_PythonSeq_subscript__internal(PyObject *self, char *key)
{
PyObjectPlus *self_plus= BGE_PROXY_REF(((KX_PythonSeq *)self)->base);
- char *name = NULL;
-
- if(self_plus==NULL) {
- PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
- return NULL;
- }
-
- if (PyInt_Check(key)) {
- return KX_PythonSeq_getIndex(self, PyInt_AS_LONG( key ));
- } else if ( PyString_Check(key) ) {
- name = PyString_AsString( key );
- } else {
- PyErr_SetString( PyExc_TypeError, "expected a string or an index" );
- return NULL;
- }
switch(((KX_PythonSeq *)self)->type) {
case KX_PYGENSEQ_CONT_TYPE_SENSORS:
@@ -172,8 +156,9 @@ static PyObject * KX_PythonSeq_subscript(PyObject * self, PyObject *key)
SCA_ISensor* sensor;
for (unsigned int index=0;index<linkedsensors.size();index++) {
sensor = linkedsensors[index];
- if (sensor->GetName() == name)
- return sensor->GetProxy();
+ if (sensor->GetName() == key)
+ return static_cast<PyObjectPlus *>(sensor);
+
}
break;
}
@@ -183,8 +168,8 @@ static PyObject * KX_PythonSeq_subscript(PyObject * self, PyObject *key)
SCA_IActuator* actuator;
for (unsigned int index=0;index<linkedactuators.size();index++) {
actuator = linkedactuators[index];
- if (actuator->GetName() == name)
- return actuator->GetProxy();
+ if (actuator->GetName() == key)
+ return static_cast<PyObjectPlus *>(actuator);
}
break;
}
@@ -194,8 +179,8 @@ static PyObject * KX_PythonSeq_subscript(PyObject * self, PyObject *key)
SCA_ISensor *sensor;
for (unsigned int index=0;index<linkedsensors.size();index++) {
sensor= linkedsensors[index];
- if (sensor->GetName() == name)
- return sensor->GetProxy();
+ if (sensor->GetName() == key)
+ return static_cast<PyObjectPlus *>(sensor);
}
break;
}
@@ -205,8 +190,8 @@ static PyObject * KX_PythonSeq_subscript(PyObject * self, PyObject *key)
SCA_IController *controller;
for (unsigned int index=0;index<linkedcontrollers.size();index++) {
controller= linkedcontrollers[index];
- if (controller->GetName() == name)
- return controller->GetProxy();
+ if (controller->GetName() == key)
+ return static_cast<PyObjectPlus *>(controller);
}
break;
}
@@ -216,23 +201,105 @@ static PyObject * KX_PythonSeq_subscript(PyObject * self, PyObject *key)
SCA_IActuator *actuator;
for (unsigned int index=0;index<linkedactuators.size();index++) {
actuator= linkedactuators[index];
- if (actuator->GetName() == name)
- return actuator->GetProxy();
+ if (actuator->GetName() == key)
+ return static_cast<PyObjectPlus *>(actuator);
}
break;
}
}
- PyErr_Format( PyExc_KeyError, "requested item \"%s\" does not exist", name);
return NULL;
}
+
+static PyObject * KX_PythonSeq_subscript(PyObject * self, PyObject *key)
+{
+ PyObjectPlus *self_plus= BGE_PROXY_REF(((KX_PythonSeq *)self)->base);
+
+ if(self_plus==NULL) {
+ PyErr_SetString(PyExc_SystemError, "val = seq[key], KX_PythonSeq: "BGE_PROXY_ERROR_MSG);
+ return NULL;
+ }
+
+ if (PyInt_Check(key)) {
+ return KX_PythonSeq_getIndex(self, PyInt_AS_LONG( key ));
+ }
+ else if ( PyString_Check(key) ) {
+ char *name = PyString_AsString(key);
+ PyObjectPlus *ret = KX_PythonSeq_subscript__internal(self, name);
+
+ if(ret) {
+ return ret->GetProxy();
+ } else {
+ PyErr_Format( PyExc_KeyError, "requested item \"%s\" does not exist", name);
+ return NULL;
+ }
+ }
+ else {
+ PyErr_SetString( PyExc_TypeError, "expected a string or an index" );
+ return NULL;
+ }
+}
+
+
+static int KX_PythonSeq_contains(PyObject *self, PyObject *key)
+{
+ PyObjectPlus *self_plus= BGE_PROXY_REF(((KX_PythonSeq *)self)->base);
+
+ if(self_plus==NULL) {
+ PyErr_SetString(PyExc_SystemError, "key in seq, KX_PythonSeq: "BGE_PROXY_ERROR_MSG);
+ return -1;
+ }
+ if(!PyString_Check(key)) {
+ PyErr_SetString(PyExc_SystemError, "key in seq, KX_PythonSeq: key must be a string");
+ return -1;
+ }
+
+ if(KX_PythonSeq_subscript__internal(self, PyString_AsString(key)))
+ return 1;
+
+ return 0;
+}
+
+/* Matches python dict.get(key, [default]) */
+PyObject* KX_PythonSeq_get(PyObject * self, PyObject *args)
+{
+ char *key;
+ PyObject* def = Py_None;
+ PyObjectPlus* ret_plus;
+
+ if (!PyArg_ParseTuple(args, "s|O:get", &key, &def))
+ return NULL;
+
+ if((ret_plus = KX_PythonSeq_subscript__internal(self, key)))
+ return ret_plus->GetProxy();
+
+ Py_INCREF(def);
+ return def;
+}
+
+PySequenceMethods KX_PythonSeq_as_sequence = {
+ NULL, /* Cant set the len otherwise it can evaluate as false */
+ NULL, /* sq_concat */
+ NULL, /* sq_repeat */
+ NULL, /* sq_item */
+ NULL, /* sq_slice */
+ NULL, /* sq_ass_item */
+ NULL, /* sq_ass_slice */
+ (objobjproc)KX_PythonSeq_contains, /* sq_contains */
+};
+
static PyMappingMethods KX_PythonSeq_as_mapping = {
KX_PythonSeq_len, /* mp_length */
KX_PythonSeq_subscript, /* mp_subscript */
0, /* mp_ass_subscript */
};
+PyMethodDef KX_PythonSeq_methods[] = {
+ // dict style access for props
+ {"get",(PyCFunction) KX_PythonSeq_get, METH_VARARGS},
+ {NULL,NULL} //Sentinel
+};
/*
* Initialize the interator index
@@ -241,7 +308,7 @@ static PyMappingMethods KX_PythonSeq_as_mapping = {
static PyObject *KX_PythonSeq_getIter(KX_PythonSeq *self)
{
if(BGE_PROXY_REF(self->base)==NULL) {
- PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
+ PyErr_SetString(PyExc_SystemError, "for i in seq: "BGE_PROXY_ERROR_MSG);
return NULL;
}
@@ -323,7 +390,7 @@ PyTypeObject KX_PythonSeq_Type = {
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
- NULL, /* PySequenceMethods *tp_as_sequence; */
+ &KX_PythonSeq_as_sequence, /* PySequenceMethods *tp_as_sequence; */
&KX_PythonSeq_as_mapping, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
@@ -361,7 +428,7 @@ PyTypeObject KX_PythonSeq_Type = {
( iternextfunc ) KX_PythonSeq_nextIter, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
- NULL, /* struct PyMethodDef *tp_methods; */
+ KX_PythonSeq_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
NULL, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index 3e20203a4cc..3c41a856660 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -979,6 +979,7 @@ void CcdPhysicsController::setScaling(float scaleX,float scaleY,float scaleZ)
if (m_object && m_object->getCollisionShape())
{
+ m_object->activate(true); // without this, sleeping objects scale wont be applied in bullet if python changes the scale - Campbell.
m_object->getCollisionShape()->setLocalScaling(m_cci.m_scaling);
//printf("no inertia recalc for fixed objects with mass=0\n");
diff --git a/source/gameengine/PyDoc/API_intro.py b/source/gameengine/PyDoc/API_intro.py
index ad37e34fbac..578b56eb2b0 100644
--- a/source/gameengine/PyDoc/API_intro.py
+++ b/source/gameengine/PyDoc/API_intro.py
@@ -6,22 +6,29 @@ The Blender Game Engine Python API Reference
See U{release notes<http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine>} for updates, changes and new functionality in the Game Engine Python API.
- Top Module:
- -----------
-
- - L{GameLogic}
- - L{GameKeys}
- - L{GameTypes}
- - L{Mathutils}
- - L{Geometry}
- - L{BGL}
+ Blender Game Engine Modules:
+ ----------------------------
+
+ Modules that include methods for accessing GameEngine data and functions.
+
+ - L{GameLogic} utility functons for game logic.
+ - L{GameKeys} keyboard input and event conversion.
+ - L{Rasterizer} display and rendering.
+ - L{GameTypes} contains all the python types spesific to the GameEngine.
Undocumented modules:
---------------------
- VideoTexture
- - CValue
- - Expression
- PhysicsConstraints
+
+ Additional Modules:
+ -------------------
+
+ These modules have no GameEngine spesific functionality but are useful in many cases.
+
+ - L{Mathutils}
+ - L{Geometry}
+ - L{BGL}
Introduction:
diff --git a/source/gameengine/PyDoc/GameLogic.py b/source/gameengine/PyDoc/GameLogic.py
index 3ec30a63c58..46f00fa7ea6 100644
--- a/source/gameengine/PyDoc/GameLogic.py
+++ b/source/gameengine/PyDoc/GameLogic.py
@@ -271,7 +271,7 @@ Documentation for the GameLogic Module.
@var KX_PARENT_REMOVE:
@var KX_PARENT_SET:
-@group Shader: MODELMATRIX*, MODELVIEWMATRIX*, VIEWMATRIX*, CAM_POS, CONSTANT_TIMER
+@group Shader: MODELMATRIX*, MODELVIEWMATRIX*, VIEWMATRIX*, CAM_POS, CONSTANT_TIMER, SHD_TANGENT
@var VIEWMATRIX:
@var VIEWMATRIX_INVERSE:
@var VIEWMATRIX_INVERSETRANSPOSE:
@@ -285,8 +285,8 @@ Documentation for the GameLogic Module.
@var MODELVIEWMATRIX_INVERSETRANSPOSE:
@var MODELVIEWMATRIX_TRANSPOSE:
@var CAM_POS: Current camera position
-@var CONSTANT_TIMER: Current camera position
-@var SHD_TANGENT: Current camera position
+@var CONSTANT_TIMER: User a timer for the uniform value.
+@var SHD_TANGENT: Not yet documented.
@group Blender Material: BL_*
@var BL_DST_ALPHA:
@@ -302,6 +302,13 @@ Documentation for the GameLogic Module.
@var BL_ZERO:
@group Deprecated: addActiveActuator
+
+@var globalDict: A dictionary that is saved between loading blend files so you can use
+ it to store inventory and other variables you want to store between
+ scenes and blend files. It can also be written to a file and loaded
+ later on with the game load/save actuators.
+ note: only python built in types such as int/string/bool/float/tuples/lists
+ can be saved, GameObjects, Actuators etc will not work as expectred.
"""
import GameTypes
@@ -441,6 +448,14 @@ def setPhysicsTicRate(ticrate):
@type ticrate: float
"""
+def EvalExpression(text):
+ """
+ Evaluate the string as an expression, similar to the expression controller logic brick.
+ @param text: The expression to evaluate.
+ @type text: string
+ @return: The result of the expression. The type depends on the expression.
+ """
+
#{ Utility functions
def getAverageFrameRate():
"""
diff --git a/source/gameengine/VideoTexture/blendVideoTex.cpp b/source/gameengine/VideoTexture/blendVideoTex.cpp
index 1dcc72c8f7d..dad52a426b6 100644
--- a/source/gameengine/VideoTexture/blendVideoTex.cpp
+++ b/source/gameengine/VideoTexture/blendVideoTex.cpp
@@ -204,6 +204,7 @@ PyObject* initVideoTexture(void)
#if (PY_VERSION_HEX >= 0x03000000)
m = PyModule_Create(&VideoTexture_module_def);
+ PyDict_SetItemString(PySys_GetObject("modules"), VideoTexture_module_def.m_name, m);
#else
m = Py_InitModule4("VideoTexture", moduleMethods,
"Module that allows to play video files on textures in GameBlender.",