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-rw-r--r--source/blender/editors/include/ED_view3d.h2
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c25
2 files changed, 27 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 13ef235d8fe..de5a9fe4e07 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -93,6 +93,8 @@ void project_int_noclip(struct ARegion *ar, float *vec, int *adr);
void project_float(struct ARegion *ar, float *vec, float *adr);
void project_float_noclip(struct ARegion *ar, float *vec, float *adr);
+void viewvector(struct RegionView3D *rv3d, float coord[3], float vec[3]);
+
void viewline(struct ARegion *ar, struct View3D *v3d, float mval[2], float ray_start[3], float ray_end[3]);
void viewray(struct ARegion *ar, struct View3D *v3d, float mval[2], float ray_start[3], float ray_normal[3]);
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index bbf728d31c0..48f3c77091f 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -576,6 +576,31 @@ void viewray(ARegion *ar, View3D *v3d, float mval[2], float ray_start[3], float
normalize_v3(ray_normal);
}
+void viewvector(RegionView3D *rv3d, float coord[3], float vec[3])
+{
+ if (rv3d->persp != RV3D_ORTHO)
+ {
+ float p1[4], p2[4];
+
+ VECCOPY(p1, coord);
+ p1[3] = 1.0f;
+ VECCOPY(p2, p1);
+ p2[3] = 1.0f;
+ mul_m4_v4(rv3d->viewmat, p2);
+
+ p2[0] = 2.0f * p2[0];
+ p2[1] = 2.0f * p2[1];
+ p2[2] = 2.0f * p2[2];
+
+ mul_m4_v4(rv3d->viewinv, p2);
+
+ sub_v3_v3v3(vec, p1, p2);
+ }
+ else {
+ VECCOPY(vec, rv3d->viewinv[2]);
+ }
+ normalize_v3(vec);
+}
void initgrabz(RegionView3D *rv3d, float x, float y, float z)
{