diff options
-rw-r--r-- | source/gameengine/VideoTexture/VideoBase.cpp | 34 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/VideoBase.h | 2 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/VideoFFmpeg.cpp | 86 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/VideoFFmpeg.h | 3 |
4 files changed, 87 insertions, 38 deletions
diff --git a/source/gameengine/VideoTexture/VideoBase.cpp b/source/gameengine/VideoTexture/VideoBase.cpp index 038a04a55a8..10117c3af9e 100644 --- a/source/gameengine/VideoTexture/VideoBase.cpp +++ b/source/gameengine/VideoTexture/VideoBase.cpp @@ -54,22 +54,34 @@ void VideoBase::process (BYTE * sample) if (m_image != NULL && !m_avail) { // filters used - FilterRGB24 filtRGB; - FilterYV12 filtYUV; // convert video format to image switch (m_format) { + case RGBA32: + { + FilterRGBA32 filtRGBA; + // use filter object for format to convert image + filterImage(filtRGBA, sample, m_orgSize); + // finish + break; + } case RGB24: - // use filter object for format to convert image - filterImage(filtRGB, sample, m_orgSize); - // finish - break; + { + FilterRGB24 filtRGB; + // use filter object for format to convert image + filterImage(filtRGB, sample, m_orgSize); + // finish + break; + } case YV12: - // use filter object for format to convert image - filtYUV.setBuffs(sample, m_orgSize); - filterImage(filtYUV, sample, m_orgSize); - // finish - break; + { + // use filter object for format to convert image + FilterYV12 filtYUV; + filtYUV.setBuffs(sample, m_orgSize); + filterImage(filtYUV, sample, m_orgSize); + // finish + break; + } } } } diff --git a/source/gameengine/VideoTexture/VideoBase.h b/source/gameengine/VideoTexture/VideoBase.h index 5bb635e1f19..15ecb7a78f4 100644 --- a/source/gameengine/VideoTexture/VideoBase.h +++ b/source/gameengine/VideoTexture/VideoBase.h @@ -39,7 +39,7 @@ const int SourceStopped = 3; // video source formats -enum VideoFormat { None, RGB24, YV12 }; +enum VideoFormat { None, RGB24, YV12, RGBA32 }; /// base class for video source diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp index af6dfec8e87..02798c7e596 100644 --- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp +++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp @@ -54,7 +54,7 @@ VideoFFmpeg::VideoFFmpeg (HRESULT * hRslt) : VideoBase(), m_codec(NULL), m_formatCtx(NULL), m_codecCtx(NULL), m_frame(NULL), m_frameDeinterlaced(NULL), m_frameRGB(NULL), m_imgConvertCtx(NULL), m_deinterlace(false), m_preseek(0), m_videoStream(-1), m_baseFrameRate(25.0), -m_lastFrame(-1), m_curPosition(-1), m_startTime(0), +m_lastFrame(-1), m_eof(false), m_curPosition(-1), m_startTime(0), m_captWidth(0), m_captHeight(0), m_captRate(0.f), m_isImage(false) { // set video format @@ -191,7 +191,6 @@ int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AV m_frameDeinterlaced = avcodec_alloc_frame(); m_frameRGB = avcodec_alloc_frame(); - // allocate buffer if deinterlacing is required avpicture_fill((AVPicture*)m_frameDeinterlaced, (uint8_t*)MEM_callocN(avpicture_get_size( @@ -200,24 +199,51 @@ int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AV "ffmpeg deinterlace"), m_codecCtx->pix_fmt, m_codecCtx->width, m_codecCtx->height); - // allocate buffer to store final decoded frame - avpicture_fill((AVPicture*)m_frameRGB, - (uint8_t*)MEM_callocN(avpicture_get_size( - PIX_FMT_RGB24, - m_codecCtx->width, m_codecCtx->height), - "ffmpeg rgb"), - PIX_FMT_RGB24, m_codecCtx->width, m_codecCtx->height); - // allocate sws context - m_imgConvertCtx = sws_getContext( - m_codecCtx->width, - m_codecCtx->height, - m_codecCtx->pix_fmt, - m_codecCtx->width, - m_codecCtx->height, - PIX_FMT_RGB24, - SWS_FAST_BILINEAR, - NULL, NULL, NULL); - + // check if the pixel format supports Alpha + if (m_codecCtx->pix_fmt == PIX_FMT_RGB32 || + m_codecCtx->pix_fmt == PIX_FMT_BGR32 || + m_codecCtx->pix_fmt == PIX_FMT_RGB32_1 || + m_codecCtx->pix_fmt == PIX_FMT_BGR32_1) + { + // allocate buffer to store final decoded frame + m_format = RGBA32; + avpicture_fill((AVPicture*)m_frameRGB, + (uint8_t*)MEM_callocN(avpicture_get_size( + PIX_FMT_RGBA, + m_codecCtx->width, m_codecCtx->height), + "ffmpeg rgba"), + PIX_FMT_RGBA, m_codecCtx->width, m_codecCtx->height); + // allocate sws context + m_imgConvertCtx = sws_getContext( + m_codecCtx->width, + m_codecCtx->height, + m_codecCtx->pix_fmt, + m_codecCtx->width, + m_codecCtx->height, + PIX_FMT_RGBA, + SWS_FAST_BILINEAR, + NULL, NULL, NULL); + } else + { + // allocate buffer to store final decoded frame + m_format = RGB24; + avpicture_fill((AVPicture*)m_frameRGB, + (uint8_t*)MEM_callocN(avpicture_get_size( + PIX_FMT_RGB24, + m_codecCtx->width, m_codecCtx->height), + "ffmpeg rgb"), + PIX_FMT_RGB24, m_codecCtx->width, m_codecCtx->height); + // allocate sws context + m_imgConvertCtx = sws_getContext( + m_codecCtx->width, + m_codecCtx->height, + m_codecCtx->pix_fmt, + m_codecCtx->width, + m_codecCtx->height, + PIX_FMT_RGB24, + SWS_FAST_BILINEAR, + NULL, NULL, NULL); + } if (!m_imgConvertCtx) { avcodec_close(m_codecCtx); av_close_input_file(m_formatCtx); @@ -481,7 +507,7 @@ void VideoFFmpeg::setPositions (void) // set video start time m_startTime = PIL_check_seconds_timer(); // if file is played and actual position is before end position - if (m_isFile && m_lastFrame >= 0 && m_lastFrame < m_range[1] * actFrameRate()) + if (m_isFile && !m_eof && m_lastFrame >= 0 && m_lastFrame < m_range[1] * actFrameRate()) // continue from actual position m_startTime -= double(m_lastFrame) / actFrameRate(); else @@ -520,7 +546,8 @@ bool VideoFFmpeg::grabFrame(long position) } } // if the position is not in preseek, do a direct jump - if (position != m_curPosition + 1) { + if (position != m_curPosition + 1) + { double timeBase = av_q2d(m_formatCtx->streams[m_videoStream]->time_base); long long pos = (long long) ((long long) (position - m_preseek) * AV_TIME_BASE / m_baseFrameRate); @@ -532,10 +559,16 @@ bool VideoFFmpeg::grabFrame(long position) if (startTs != AV_NOPTS_VALUE) pos += (long long)(startTs * AV_TIME_BASE * timeBase); - av_seek_frame(m_formatCtx, -1, pos, AVSEEK_FLAG_BACKWARD); - // current position is now lost, guess a value. - // It's not important because it will be set at this end of this function - m_curPosition = position - m_preseek - 1; + if (position <= m_curPosition || !m_eof) + { + // no need to seek past the end of the file + if (av_seek_frame(m_formatCtx, -1, pos, AVSEEK_FLAG_BACKWARD) >= 0) + { + // current position is now lost, guess a value. + // It's not important because it will be set at this end of this function + m_curPosition = position - m_preseek - 1; + } + } // this is the timestamp of the frame we're looking for targetTs = (long long)(((double) position) / m_baseFrameRate / timeBase); if (startTs != AV_NOPTS_VALUE) @@ -599,6 +632,7 @@ bool VideoFFmpeg::grabFrame(long position) } av_free_packet(&packet); } + m_eof = !frameLoaded; if (frameLoaded) m_curPosition = position; return frameLoaded; diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.h b/source/gameengine/VideoTexture/VideoFFmpeg.h index db2cb293d8b..e60f1727aab 100644 --- a/source/gameengine/VideoTexture/VideoFFmpeg.h +++ b/source/gameengine/VideoTexture/VideoFFmpeg.h @@ -117,6 +117,9 @@ protected: /// last displayed frame long m_lastFrame; + /// end of file reached + bool m_eof; + /// current file pointer position in file expressed in frame number long m_curPosition; |