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-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp33
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.h9
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.cpp33
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.h9
-rw-r--r--source/gameengine/Expressions/ListValue.cpp35
-rw-r--r--source/gameengine/Expressions/ListValue.h4
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp194
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h75
-rw-r--r--source/gameengine/Expressions/Value.cpp99
-rw-r--r--source/gameengine/Expressions/Value.h14
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.cpp43
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.h13
-rw-r--r--source/gameengine/GameLogic/SCA_ANDController.cpp34
-rw-r--r--source/gameengine/GameLogic/SCA_ANDController.h10
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.cpp38
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysSensor.cpp34
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysSensor.h12
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.cpp39
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_ExpressionController.cpp5
-rw-r--r--source/gameengine/GameLogic/SCA_ExpressionController.h11
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.cpp5
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.h3
-rw-r--r--source/gameengine/GameLogic/SCA_IController.cpp40
-rw-r--r--source/gameengine/GameLogic/SCA_IController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.cpp43
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.h6
-rw-r--r--source/gameengine/GameLogic/SCA_IObject.cpp39
-rw-r--r--source/gameengine/GameLogic/SCA_IObject.h7
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.cpp37
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.cpp42
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.cpp40
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.cpp40
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_NANDController.cpp34
-rw-r--r--source/gameengine/GameLogic/SCA_NANDController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_NORController.cpp34
-rw-r--r--source/gameengine/GameLogic/SCA_NORController.h10
-rw-r--r--source/gameengine/GameLogic/SCA_ORController.cpp35
-rw-r--r--source/gameengine/GameLogic/SCA_ORController.h9
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.cpp37
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.h8
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.cpp39
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp46
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.h6
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.cpp39
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.h7
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.cpp39
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.h7
-rw-r--r--source/gameengine/GameLogic/SCA_XNORController.cpp34
-rw-r--r--source/gameengine/GameLogic/SCA_XNORController.h5
-rw-r--r--source/gameengine/GameLogic/SCA_XORController.cpp34
-rw-r--r--source/gameengine/GameLogic/SCA_XORController.h10
-rw-r--r--source/gameengine/Ketsji/BL_Shader.cpp36
-rw-r--r--source/gameengine/Ketsji/BL_Shader.h4
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp40
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h7
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp40
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h7
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.cpp42
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.h7
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.cpp46
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_Camera.cpp43
-rw-r--r--source/gameengine/Ketsji/KX_Camera.h7
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.cpp38
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.h8
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.cpp41
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.cpp41
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.h5
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.cpp46
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp153
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h15
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.cpp38
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_Light.cpp44
-rw-r--r--source/gameengine/Ketsji/KX_Light.h6
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.cpp38
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.h3
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.cpp36
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h5
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.cpp49
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.h9
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.cpp40
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.cpp38
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp50
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h6
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.cpp28
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.h2
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.cpp37
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.h5
-rw-r--r--source/gameengine/Ketsji/KX_PyMath.h12
-rw-r--r--source/gameengine/Ketsji/KX_PythonInitTypes.cpp190
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.cpp43
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.h7
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.cpp40
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.h8
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp40
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp46
-rw-r--r--source/gameengine/Ketsji/KX_SCA_DynamicActuator.h8
-rw-r--r--source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp38
-rw-r--r--source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h6
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp46
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h9
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp87
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h8
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.cpp47
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.cpp42
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_StateActuator.cpp44
-rw-r--r--source/gameengine/Ketsji/KX_StateActuator.h9
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.cpp39
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h7
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.cpp46
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.h5
-rw-r--r--source/gameengine/Ketsji/KX_VehicleWrapper.cpp39
-rw-r--r--source/gameengine/Ketsji/KX_VehicleWrapper.h5
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.cpp89
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.h3
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.cpp46
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.h8
132 files changed, 951 insertions, 2729 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index ce4311f57bf..1787909b064 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -1006,19 +1006,17 @@ PyTypeObject BL_ActionActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-PyParentObject BL_ActionActuator::Parents[] = {
- &BL_ActionActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
-};
PyMethodDef BL_ActionActuator::Methods[] = {
//Deprecated ----->
@@ -1065,19 +1063,6 @@ PyAttributeDef BL_ActionActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* BL_ActionActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* BL_ActionActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int BL_ActionActuator::py_setattro(PyObject *attr, PyObject* value) {
- py_setattro_up(SCA_IActuator);
-}
-
-
PyObject* BL_ActionActuator::pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
BL_ActionActuator* self= static_cast<BL_ActionActuator*>(self_v);
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h
index 422b16bb3ec..e328ce126ca 100644
--- a/source/gameengine/Converter/BL_ActionActuator.h
+++ b/source/gameengine/Converter/BL_ActionActuator.h
@@ -49,9 +49,8 @@ public:
short blendin,
short priority,
short end_reset,
- float stride,
- PyTypeObject* T=&Type)
- : SCA_IActuator(gameobj,T),
+ float stride)
+ : SCA_IActuator(gameobj),
m_lastpos(0, 0, 0),
m_blendframe(0),
@@ -113,10 +112,6 @@ public:
KX_PYMETHOD_DOC(BL_ActionActuator,setChannel);
- virtual PyObject* py_getattro(PyObject* attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject* attr, PyObject* value);
-
static PyObject* pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
index 7aa8714de3a..b92e94b6e04 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
@@ -428,19 +428,17 @@ PyTypeObject BL_ShapeActionActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-PyParentObject BL_ShapeActionActuator::Parents[] = {
- &BL_ShapeActionActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
-};
PyMethodDef BL_ShapeActionActuator::Methods[] = {
{"setAction", (PyCFunction) BL_ShapeActionActuator::sPySetAction, METH_VARARGS, (PY_METHODCHAR)SetAction_doc},
@@ -480,19 +478,6 @@ PyAttributeDef BL_ShapeActionActuator::Attributes[] = {
{ NULL } //Sentinel
};
-
-PyObject* BL_ShapeActionActuator::py_getattro(PyObject* attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* BL_ShapeActionActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int BL_ShapeActionActuator::py_setattro(PyObject *attr, PyObject* value) {
- py_setattro_up(SCA_IActuator);
-}
-
/* setStart */
const char BL_ShapeActionActuator::GetAction_doc[] =
"getAction()\n"
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.h b/source/gameengine/Converter/BL_ShapeActionActuator.h
index d268eef6d23..890fe3f9de9 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.h
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.h
@@ -50,9 +50,8 @@ public:
short playtype,
short blendin,
short priority,
- float stride,
- PyTypeObject* T=&Type)
- : SCA_IActuator(gameobj,T),
+ float stride)
+ : SCA_IActuator(gameobj),
m_lastpos(0, 0, 0),
m_blendframe(0),
@@ -106,10 +105,6 @@ public:
KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetType);
KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetType);
- virtual PyObject* py_getattro(PyObject* attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject* attr, PyObject* value);
-
static PyObject* pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Expressions/ListValue.cpp b/source/gameengine/Expressions/ListValue.cpp
index 59344ddb7b7..4cad4728521 100644
--- a/source/gameengine/Expressions/ListValue.cpp
+++ b/source/gameengine/Expressions/ListValue.cpp
@@ -289,25 +289,17 @@ PyTypeObject CListValue::Type = {
0, /*tp_hash*/
0, /*tp_call */
0,
- py_base_getattro,
- py_base_setattro,
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
0,
- Py_TPFLAGS_DEFAULT,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject CListValue::Parents[] = {
- &CListValue::Type,
- &CValue::Type,
- NULL
+ Methods,
+ 0,
+ 0,
+ &CValue::Type
};
-
-
-
PyMethodDef CListValue::Methods[] = {
/* List style access */
{"append", (PyCFunction)CListValue::sPyappend,METH_O},
@@ -329,21 +321,12 @@ PyAttributeDef CListValue::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* CListValue::py_getattro(PyObject* attr) {
- py_getattro_up(CValue);
-}
-
-PyObject* CListValue::py_getattro_dict() {
- py_getattro_dict_up(CValue);
-}
-
-
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
-CListValue::CListValue(PyTypeObject *T )
-: CPropValue(T)
+CListValue::CListValue()
+: CPropValue()
{
m_bReleaseContents=true;
}
diff --git a/source/gameengine/Expressions/ListValue.h b/source/gameengine/Expressions/ListValue.h
index 68e900e25e0..98e6f216f11 100644
--- a/source/gameengine/Expressions/ListValue.h
+++ b/source/gameengine/Expressions/ListValue.h
@@ -24,7 +24,7 @@ class CListValue : public CPropValue
//PLUGIN_DECLARE_SERIAL (CListValue,CValue)
public:
- CListValue(PyTypeObject *T = &Type);
+ CListValue();
virtual ~CListValue();
void AddConfigurationData(CValue* menuvalue);
@@ -60,8 +60,6 @@ public:
bool CheckEqual(CValue* first,CValue* second);
- virtual PyObject* py_getattro(PyObject* attr);
- virtual PyObject* py_getattro_dict();
virtual PyObject* py_repr(void) {
PyObject *py_proxy= this->GetProxy();
PyObject *py_list= PySequence_List(py_proxy);
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 2d4cc612aef..552e839d2b8 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -75,10 +75,15 @@ PyTypeObject PyObjectPlus::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ NULL // no subtype
};
@@ -105,9 +110,8 @@ void PyObjectPlus::py_base_dealloc(PyObject *self) // python wrapper
PyObject_DEL( self );
};
-PyObjectPlus::PyObjectPlus(PyTypeObject *T) : SG_QList() // constructor
+PyObjectPlus::PyObjectPlus() : SG_QList() // constructor
{
- MT_assert(T != NULL);
m_proxy= NULL;
};
@@ -115,77 +119,20 @@ PyObjectPlus::PyObjectPlus(PyTypeObject *T) : SG_QList() // constructor
* PyObjectPlus Methods -- Every class, even the abstract one should have a Methods
------------------------------*/
PyMethodDef PyObjectPlus::Methods[] = {
- {"isA", (PyCFunction) sPyisA, METH_O},
{NULL, NULL} /* Sentinel */
};
+#define attr_invalid (&(PyObjectPlus::Attributes[0]))
PyAttributeDef PyObjectPlus::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("invalid", PyObjectPlus, pyattr_get_invalid),
{NULL} //Sentinel
};
-PyObject* PyObjectPlus::pyattr_get_invalid(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
-{
- Py_RETURN_FALSE;
-}
-
-/*------------------------------
- * PyObjectPlus Parents -- Every class, even the abstract one should have parents
-------------------------------*/
-PyParentObject PyObjectPlus::Parents[] = {&PyObjectPlus::Type, NULL};
-
-/*------------------------------
- * PyObjectPlus attributes -- attributes
-------------------------------*/
-
-/* This should be the entry in Type since it takes the C++ class from PyObjectPlus_Proxy */
-PyObject *PyObjectPlus::py_base_getattro(PyObject * self, PyObject *attr)
-{
- PyObjectPlus *self_plus= BGE_PROXY_REF(self);
- if(self_plus==NULL) {
- if(!strcmp("invalid", PyString_AsString(attr))) {
- Py_RETURN_TRUE;
- }
- PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
- return NULL;
- }
-
- PyObject *ret= self_plus->py_getattro(attr);
-
- /* Attribute not found, was this a __dict__ lookup?, otherwise set an error if none is set */
- if(ret==NULL) {
- char *attr_str= PyString_AsString(attr);
-
- if (strcmp(attr_str, "__dict__")==0)
- {
- /* the error string will probably not
- * be set but just incase clear it */
- PyErr_Clear();
- ret= self_plus->py_getattro_dict();
- }
- else if (!PyErr_Occurred()) {
- /* We looked for an attribute but it wasnt found
- * since py_getattro didnt set the error, set it here */
- PyErr_Format(PyExc_AttributeError, "'%s' object has no attribute '%s'", self->ob_type->tp_name, attr_str);
- }
- }
- return ret;
-}
-/* This should be the entry in Type since it takes the C++ class from PyObjectPlus_Proxy */
-int PyObjectPlus::py_base_setattro(PyObject *self, PyObject *attr, PyObject *value)
-{
- PyObjectPlus *self_plus= BGE_PROXY_REF(self);
- if(self_plus==NULL) {
- PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
- return -1;
- }
-
- if (value==NULL)
- return self_plus->py_delattro(attr);
-
- return self_plus->py_setattro(attr, value);
+PyObject* PyObjectPlus::pyattr_get_invalid(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ return PyBool_FromLong(self_v ? 1:0);
}
PyObject *PyObjectPlus::py_base_repr(PyObject *self) // This should be the entry in Type.
@@ -200,42 +147,19 @@ PyObject *PyObjectPlus::py_base_repr(PyObject *self) // This should be the ent
return self_plus->py_repr();
}
-PyObject *PyObjectPlus::py_getattro(PyObject* attr)
+/* note, this is called as a python 'getset, where the PyAttributeDef is the closure */
+PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *attrdef)
{
- PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
- if (descr == NULL) {
- return NULL; /* py_base_getattro sets the error, this way we can avoid setting the error at many levels */
- } else {
- /* Copied from py_getattro_up */
- if (PyCObject_Check(descr)) {
- return py_get_attrdef((void *)this, (const PyAttributeDef*)PyCObject_AsVoidPtr(descr));
- } else if (descr->ob_type->tp_descr_get) {
- return PyCFunction_New(((PyMethodDescrObject *)descr)->d_method, this->m_proxy);
- } else {
- return NULL;
- }
- /* end py_getattro_up copy */
- }
-}
-
-PyObject* PyObjectPlus::py_getattro_dict() {
- return py_getattr_dict(NULL, Type.tp_dict);
-}
+ void *self= (void *)(BGE_PROXY_REF(self_py));
+ if(self==NULL) {
+ if(attrdef == attr_invalid)
+ Py_RETURN_TRUE; // dont bother running the function
-int PyObjectPlus::py_delattro(PyObject* attr)
-{
- PyErr_SetString(PyExc_AttributeError, "attribute cant be deleted");
- return 1;
-}
+ PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
+ return NULL;
+ }
-int PyObjectPlus::py_setattro(PyObject *attr, PyObject* value)
-{
- PyErr_SetString(PyExc_AttributeError, "attribute cant be set");
- return PY_SET_ATTR_MISSING;
-}
-PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef)
-{
if (attrdef->m_type == KX_PYATTRIBUTE_TYPE_DUMMY)
{
// fake attribute, ignore
@@ -355,8 +279,15 @@ PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef
}
}
-int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyObject *value)
+/* note, this is called as a python getset */
+int PyObjectPlus::py_set_attrdef(PyObject *self_py, PyObject *value, const PyAttributeDef *attrdef)
{
+ void *self= (void *)(BGE_PROXY_REF(self_py));
+ if(self==NULL) {
+ PyErr_SetString(PyExc_SystemError, BGE_PROXY_ERROR_MSG);
+ return PY_SET_ATTR_FAIL;
+ }
+
void *undoBuffer = NULL;
void *sourceBuffer = NULL;
size_t bufferSize = 0;
@@ -834,48 +765,6 @@ PyObject *PyObjectPlus::py_repr(void)
return NULL;
}
-/*------------------------------
- * PyObjectPlus isA -- the isA functions
-------------------------------*/
-bool PyObjectPlus::isA(PyTypeObject *T) // if called with a Type, use "typename"
-{
- int i;
- PyParentObject P;
- PyParentObject *Ps = GetParents();
-
- for (P = Ps[i=0]; P != NULL; P = Ps[i++])
- if (P==T)
- return true;
-
- return false;
-}
-
-
-bool PyObjectPlus::isA(const char *mytypename) // check typename of each parent
-{
- int i;
- PyParentObject P;
- PyParentObject *Ps = GetParents();
-
- for (P = Ps[i=0]; P != NULL; P = Ps[i++])
- if (strcmp(P->tp_name, mytypename)==0)
- return true;
-
- return false;
-}
-
-PyObject *PyObjectPlus::PyisA(PyObject *value) // Python wrapper for isA
-{
- if (PyType_Check(value)) {
- return PyBool_FromLong(isA((PyTypeObject *)value));
- } else if (PyString_Check(value)) {
- return PyBool_FromLong(isA(PyString_AsString(value)));
- }
- PyErr_SetString(PyExc_TypeError, "object.isA(value): expected a type or a string");
- return NULL;
-}
-
-
void PyObjectPlus::ProcessReplica()
{
/* Clear the proxy, will be created again if needed with GetProxy()
@@ -900,27 +789,6 @@ void PyObjectPlus::InvalidateProxy() // check typename of each parent
}
}
-/* Utility function called by the macro py_getattro_up()
- * for getting ob.__dict__() values from our PyObject
- * this is used by python for doing dir() on an object, so its good
- * if we return a list of attributes and methods.
- *
- * Other then making dir() useful the value returned from __dict__() is not useful
- * since every value is a Py_None
- * */
-PyObject *py_getattr_dict(PyObject *pydict, PyObject *tp_dict)
-{
- if(pydict==NULL) { /* incase calling __dict__ on the parent of this object raised an error */
- PyErr_Clear();
- pydict = PyDict_New();
- }
-
- PyDict_Update(pydict, tp_dict);
- return pydict;
-}
-
-
-
PyObject *PyObjectPlus::GetProxy_Ext(PyObjectPlus *self, PyTypeObject *tp)
{
if (self->m_proxy==NULL)
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 3b5eebe9893..0fe3e9f083d 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -155,41 +155,10 @@ typedef struct {
static PyTypeObject Type; \
static PyMethodDef Methods[]; \
static PyAttributeDef Attributes[]; \
- static PyParentObject Parents[]; \
virtual PyTypeObject *GetType(void) {return &Type;}; \
- virtual PyParentObject *GetParents(void) {return Parents;} \
virtual PyObject *GetProxy() {return GetProxy_Ext(this, &Type);}; \
virtual PyObject *NewProxy(bool py_owns) {return NewProxy_Ext(this, &Type, py_owns);}; \
-
-
-
- // This defines the py_getattro_up macro
- // which allows attribute and method calls
- // to be properly passed up the hierarchy.
- //
- // Note, PyDict_GetItem() WONT set an exception!
- // let the py_base_getattro function do this.
-
-#define py_getattro_up(Parent) \
- \
- PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
- \
- if(descr) { \
- if (PyCObject_Check(descr)) { \
- return py_get_attrdef((void *)this, (const PyAttributeDef*)PyCObject_AsVoidPtr(descr)); \
- } else if (descr->ob_type->tp_descr_get) { \
- return PyCFunction_New(((PyMethodDescrObject *)descr)->d_method, this->m_proxy); \
- } else { \
- return NULL; \
- } \
- } else { \
- return Parent::py_getattro(attr); \
- }
-
-#define py_getattro_dict_up(Parent) \
- return py_getattr_dict(Parent::py_getattro_dict(), Type.tp_dict);
-
/*
* nonzero values are an error for setattr
* however because of the nested lookups we need to know if the errors
@@ -201,29 +170,6 @@ typedef struct {
#define PY_SET_ATTR_MISSING -1
#define PY_SET_ATTR_SUCCESS 0
-#define py_setattro_up(Parent) \
- PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
- \
- if(descr) { \
- if (PyCObject_Check(descr)) { \
- const PyAttributeDef* attrdef= reinterpret_cast<const PyAttributeDef *>(PyCObject_AsVoidPtr(descr)); \
- if (attrdef->m_access == KX_PYATTRIBUTE_RO) { \
- PyErr_Format(PyExc_AttributeError, "\"%s\" is read only", PyString_AsString(attr)); \
- return PY_SET_ATTR_FAIL; \
- } \
- else { \
- return py_set_attrdef((void *)this, attrdef, value); \
- } \
- } else { \
- PyErr_Format(PyExc_AttributeError, "\"%s\" cannot be set", PyString_AsString(attr)); \
- return PY_SET_ATTR_FAIL; \
- } \
- } else { \
- PyErr_Clear(); \
- return Parent::py_setattro(attr, value); \
- }
-
-
/**
* These macros are helpfull when embedding Python routines. The second
* macro is one that also requires a documentation string
@@ -493,7 +439,7 @@ class PyObjectPlus : public SG_QList
Py_Header; // Always start with Py_Header
public:
- PyObjectPlus(PyTypeObject *T);
+ PyObjectPlus();
PyObject *m_proxy; /* actually a PyObjectPlus_Proxy */
@@ -501,30 +447,17 @@ public:
/* These static functions are referenced by ALL PyObjectPlus_Proxy types
* they take the C++ reference from the PyObjectPlus_Proxy and call
- * its own virtual py_getattro, py_setattro etc. functions.
+ * its own virtual py_repr, py_base_dealloc ,etc. functions.
*/
static void py_base_dealloc(PyObject *self);
- static PyObject* py_base_getattro(PyObject * self, PyObject *attr);
- static int py_base_setattro(PyObject *self, PyObject *attr, PyObject *value);
static PyObject* py_base_repr(PyObject *self);
/* These are all virtual python methods that are defined in each class
* Our own fake subclassing calls these on each class, then calls the parent */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_delattro(PyObject *attr);
- virtual int py_setattro(PyObject *attr, PyObject *value);
virtual PyObject* py_repr(void);
- static PyObject* py_get_attrdef(void *self, const PyAttributeDef *attrdef);
- static int py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyObject *value);
-
- /* isA() methods, shonky replacement for pythons issubclass()
- * which we cant use because we have our own subclass system */
- bool isA(PyTypeObject *T);
- bool isA(const char *mytypename);
-
- KX_PYMETHOD_O(PyObjectPlus,isA);
+ static PyObject* py_get_attrdef(PyObject *self_py, const PyAttributeDef *attrdef);
+ static int py_set_attrdef(PyObject *self_py, PyObject *value, const PyAttributeDef *attrdef);
/* Kindof dumb, always returns True, the false case is checked for, before this function gets accessed */
static PyObject* pyattr_get_invalid(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index 61dabff510b..45eb15ecd08 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -54,15 +54,15 @@ PyTypeObject CValue::Type = {
py_base_repr,
0,
0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject CValue::Parents[] = {
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type
};
PyMethodDef CValue::Methods[] = {
@@ -100,8 +100,8 @@ std::vector<SmartCValueRef> gRefList;
//int gRefCountValue;
#endif
-CValue::CValue(PyTypeObject *T)
- : PyObjectPlus(T),
+CValue::CValue()
+ : PyObjectPlus(),
#else
CValue::CValue()
:
@@ -553,30 +553,6 @@ PyAttributeDef CValue::Attributes[] = {
{ NULL } //Sentinel
};
-
-PyObject* CValue::py_getattro(PyObject *attr)
-{
- char *attr_str= PyString_AsString(attr);
- CValue* resultattr = GetProperty(attr_str);
- if (resultattr)
- {
- /* only show the wanting here because python inspects for __class__ and KX_MeshProxy uses CValues name attr */
- ShowDeprecationWarning("val = ob.attr", "val = ob['attr']");
-
- PyObject* pyconvert = resultattr->ConvertValueToPython();
-
- if (pyconvert)
- return pyconvert;
- else
- return resultattr->GetProxy();
- }
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* CValue::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
PyObject * CValue::pyattr_get_name(void * self_v, const KX_PYATTRIBUTE_DEF * attrdef) {
CValue * self = static_cast<CValue *> (self_v);
return PyString_FromString(self->GetName());
@@ -637,7 +613,7 @@ CValue* CValue::ConvertPythonToValue(PyObject* pyobj, const char *error_prefix)
} else
if (BGE_PROXY_CHECK_TYPE(pyobj)) /* Note, dont let these get assigned to GameObject props, must check elsewhere */
{
- if (BGE_PROXY_REF(pyobj) && (BGE_PROXY_REF(pyobj))->isA(&CValue::Type))
+ if (BGE_PROXY_REF(pyobj) && PyObject_TypeCheck(BGE_PROXY_REF(pyobj), &CValue::Type))
{
vallie = (static_cast<CValue *>(BGE_PROXY_REF(pyobj)))->AddRef();
} else {
@@ -656,57 +632,6 @@ CValue* CValue::ConvertPythonToValue(PyObject* pyobj, const char *error_prefix)
}
-int CValue::py_delattro(PyObject *attr)
-{
- ShowDeprecationWarning("del ob.attr", "del ob['attr']");
-
- char *attr_str= PyString_AsString(attr);
- if (RemoveProperty(attr_str))
- return 0;
-
- PyErr_Format(PyExc_AttributeError, "attribute \"%s\" dosnt exist", attr_str);
- return PY_SET_ATTR_MISSING;
-}
-
-int CValue::py_setattro(PyObject *attr, PyObject* pyobj)
-{
- ShowDeprecationWarning("ob.attr = val", "ob['attr'] = val");
-
- char *attr_str= PyString_AsString(attr);
- CValue* oldprop = GetProperty(attr_str);
- CValue* vallie;
-
- /* Dissallow python to assign GameObjects, Scenes etc as values */
- if ((BGE_PROXY_CHECK_TYPE(pyobj)==0) && (vallie = ConvertPythonToValue(pyobj, "cvalue.attr = value: ")))
- {
- if (oldprop)
- oldprop->SetValue(vallie);
- else
- SetProperty(attr_str, vallie);
-
- vallie->Release();
- }
- else {
- // ConvertPythonToValue sets the error message
- // must return missing so KX_GameObect knows this
- // attribute was not a function or bult in attribute,
- //
- // CValue attributes override internal attributes
- // so if it exists as a CValue attribute already,
- // assume your trying to set it to a differnt CValue attribute
- // otherwise return PY_SET_ATTR_MISSING so children
- // classes know they can set it without conflict
-
- if (GetProperty(attr_str))
- return PY_SET_ATTR_COERCE_FAIL; /* failed to set an existing attribute */
- else
- return PY_SET_ATTR_MISSING; /* allow the KX_GameObject dict to set */
- }
-
- //PyObjectPlus::py_setattro(attr,value);
- return PY_SET_ATTR_SUCCESS;
-};
-
PyObject* CValue::ConvertKeysToPython( void )
{
PyObject *pylist = PyList_New( 0 );
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index 29ef19b46c9..9da75b96e78 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -215,26 +215,18 @@ public:
// Construction / Destruction
#ifndef NO_EXP_PYTHON_EMBEDDING
- CValue(PyTypeObject *T = &Type);
+ CValue();
//static PyObject* PyMake(PyObject*,PyObject*);
virtual PyObject *py_repr(void)
{
return PyString_FromString((const char*)GetText());
}
-
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
virtual PyObject* ConvertValueToPython() {
return NULL;
}
virtual CValue* ConvertPythonToValue(PyObject* pyobj, const char *error_prefix);
-
-
- virtual int py_delattro(PyObject *attr);
- virtual int py_setattro(PyObject *attr, PyObject* value);
static PyObject * pyattr_get_name(void * self, const KX_PYATTRIBUTE_DEF * attrdef);
@@ -417,8 +409,8 @@ class CPropValue : public CValue
public:
#ifndef NO_EXP_PYTHON_EMBEDDING
- CPropValue(PyTypeObject* T=&Type) :
- CValue(T),
+ CPropValue() :
+ CValue(),
#else
CPropValue() :
#endif //NO_EXP_PYTHON_EMBEDDING
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
index caed85b9938..8e54043a1a2 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
@@ -42,9 +42,8 @@ SCA_2DFilterActuator::SCA_2DFilterActuator(
float float_arg,
int int_arg,
RAS_IRasterizer* rasterizer,
- RAS_IRenderTools* rendertools,
- PyTypeObject* T)
- : SCA_IActuator(gameobj, T),
+ RAS_IRenderTools* rendertools)
+ : SCA_IActuator(gameobj),
m_type(type),
m_disableMotionBlur(flag),
m_float_arg(float_arg),
@@ -125,22 +124,17 @@ PyTypeObject SCA_2DFilterActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-PyParentObject SCA_2DFilterActuator::Parents[] = {
- &SCA_2DFilterActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-
PyMethodDef SCA_2DFilterActuator::Methods[] = {
/* add python functions to deal with m_msg... */
{NULL,NULL}
@@ -154,18 +148,3 @@ PyAttributeDef SCA_2DFilterActuator::Attributes[] = {
KX_PYATTRIBUTE_FLOAT_RW("value", 0.0, 100.0, SCA_2DFilterActuator, m_float_arg),
{ NULL } //Sentinel
};
-
-PyObject* SCA_2DFilterActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* SCA_2DFilterActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int SCA_2DFilterActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
index 13b9997a010..c357c4f3e37 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
@@ -56,23 +56,12 @@ public:
float float_arg,
int int_arg,
RAS_IRasterizer* rasterizer,
- RAS_IRenderTools* rendertools,
- PyTypeObject* T=&Type
- );
+ RAS_IRenderTools* rendertools);
void SetShaderText(const char *text);
virtual ~SCA_2DFilterActuator();
virtual bool Update();
virtual CValue* GetReplica();
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
};
#endif
diff --git a/source/gameengine/GameLogic/SCA_ANDController.cpp b/source/gameengine/GameLogic/SCA_ANDController.cpp
index 87f7c612e7c..fc2f9cdf27d 100644
--- a/source/gameengine/GameLogic/SCA_ANDController.cpp
+++ b/source/gameengine/GameLogic/SCA_ANDController.cpp
@@ -42,10 +42,9 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_ANDController::SCA_ANDController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_ANDController::SCA_ANDController(SCA_IObject* gameobj)
:
- SCA_IController(gameobj,T)
+ SCA_IController(gameobj)
{
}
@@ -117,18 +116,15 @@ PyTypeObject SCA_ANDController::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_ANDController::Parents[] = {
- &SCA_ANDController::Type,
- &SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IController::Type
};
PyMethodDef SCA_ANDController::Methods[] = {
@@ -139,12 +135,4 @@ PyAttributeDef SCA_ANDController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_ANDController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_ANDController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_ANDController.h b/source/gameengine/GameLogic/SCA_ANDController.h
index 9a359d57cb4..cb16d7fca01 100644
--- a/source/gameengine/GameLogic/SCA_ANDController.h
+++ b/source/gameengine/GameLogic/SCA_ANDController.h
@@ -39,18 +39,10 @@ class SCA_ANDController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_ANDController(SCA_IObject* gameobj,PyTypeObject* T=&Type);
+ SCA_ANDController(SCA_IObject* gameobj);
virtual ~SCA_ANDController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_ANDCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
index 4dad65c5a25..b6a9471f23c 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
@@ -40,9 +40,8 @@
SCA_ActuatorSensor::SCA_ActuatorSensor(SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
- const STR_String& actname,
- PyTypeObject* T )
- : SCA_ISensor(gameobj,eventmgr,T),
+ const STR_String& actname)
+ : SCA_ISensor(gameobj,eventmgr),
m_checkactname(actname)
{
m_actuator = GetParent()->FindActuator(m_checkactname);
@@ -139,18 +138,15 @@ PyTypeObject SCA_ActuatorSensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_ActuatorSensor::Parents[] = {
- &SCA_ActuatorSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ISensor::Type
};
PyMethodDef SCA_ActuatorSensor::Methods[] = {
@@ -166,18 +162,6 @@ PyAttributeDef SCA_ActuatorSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_ActuatorSensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_ActuatorSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_ActuatorSensor::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_ISensor);
-}
-
int SCA_ActuatorSensor::CheckActuator(void *self, const PyAttributeDef*)
{
SCA_ActuatorSensor* sensor = reinterpret_cast<SCA_ActuatorSensor*>(self);
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.h b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
index 6655e08dc70..cf8e735cad4 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.h
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
@@ -46,8 +46,7 @@ class SCA_ActuatorSensor : public SCA_ISensor
public:
SCA_ActuatorSensor(class SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
- const STR_String& actname,
- PyTypeObject* T=&Type );
+ const STR_String& actname);
virtual ~SCA_ActuatorSensor();
virtual CValue* GetReplica();
@@ -61,10 +60,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* 3. setProperty */
KX_PYMETHOD_DOC_VARARGS(SCA_ActuatorSensor,SetActuator);
/* 4. getProperty */
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
index ff02680f191..a14db7debd9 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
@@ -48,9 +48,8 @@
/* ------------------------------------------------------------------------- */
SCA_AlwaysSensor::SCA_AlwaysSensor(class SCA_EventManager* eventmgr,
- SCA_IObject* gameobj,
- PyTypeObject* T)
- : SCA_ISensor(gameobj,eventmgr, T)
+ SCA_IObject* gameobj)
+ : SCA_ISensor(gameobj,eventmgr)
{
//SetDrawColor(255,0,0);
Init();
@@ -122,18 +121,15 @@ PyTypeObject SCA_AlwaysSensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_AlwaysSensor::Parents[] = {
- &SCA_AlwaysSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ISensor::Type
};
PyMethodDef SCA_AlwaysSensor::Methods[] = {
@@ -144,12 +140,4 @@ PyAttributeDef SCA_AlwaysSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_AlwaysSensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_AlwaysSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.h b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
index 0f85a641ef1..d58e05564d1 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.h
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
@@ -39,22 +39,12 @@ class SCA_AlwaysSensor : public SCA_ISensor
bool m_alwaysresult;
public:
SCA_AlwaysSensor(class SCA_EventManager* eventmgr,
- SCA_IObject* gameobj,
- PyTypeObject* T =&Type);
+ SCA_IObject* gameobj);
virtual ~SCA_AlwaysSensor();
virtual CValue* GetReplica();
virtual bool Evaluate();
virtual bool IsPositiveTrigger();
virtual void Init();
-
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_ALWAYSSENSOR
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.cpp b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
index dcdae0b4e75..afc9028d95d 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
@@ -51,9 +51,8 @@ SCA_DelaySensor::SCA_DelaySensor(class SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
int delay,
int duration,
- bool repeat,
- PyTypeObject* T)
- : SCA_ISensor(gameobj,eventmgr, T),
+ bool repeat)
+ : SCA_ISensor(gameobj,eventmgr),
m_repeat(repeat),
m_delay(delay),
m_duration(duration)
@@ -148,18 +147,15 @@ PyTypeObject SCA_DelaySensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_DelaySensor::Parents[] = {
- &SCA_DelaySensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ISensor::Type
};
PyMethodDef SCA_DelaySensor::Methods[] = {
@@ -183,19 +179,6 @@ PyAttributeDef SCA_DelaySensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_DelaySensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_DelaySensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_DelaySensor::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_ISensor);
-}
-
-
const char SCA_DelaySensor::SetDelay_doc[] =
"setDelay(delay)\n"
"\t- delay: length of the initial OFF period as number of frame\n"
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.h b/source/gameengine/GameLogic/SCA_DelaySensor.h
index 5ccb33f8a16..8270e8959b7 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.h
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.h
@@ -47,8 +47,7 @@ public:
SCA_IObject* gameobj,
int delay,
int duration,
- bool repeat,
- PyTypeObject* T =&Type);
+ bool repeat);
virtual ~SCA_DelaySensor();
virtual CValue* GetReplica();
virtual bool Evaluate();
@@ -59,10 +58,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
/* setProperty */
KX_PYMETHOD_DOC_VARARGS(SCA_DelaySensor,SetDelay);
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.cpp b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
index 8e044b89c71..60969300474 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.cpp
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
@@ -46,9 +46,8 @@
/* ------------------------------------------------------------------------- */
SCA_ExpressionController::SCA_ExpressionController(SCA_IObject* gameobj,
- const STR_String& exprtext,
- PyTypeObject* T)
- :SCA_IController(gameobj,T),
+ const STR_String& exprtext)
+ :SCA_IController(gameobj),
m_exprText(exprtext),
m_exprCache(NULL)
{
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.h b/source/gameengine/GameLogic/SCA_ExpressionController.h
index 6a34d7b2dff..705f6dfc415 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.h
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.h
@@ -42,8 +42,7 @@ class SCA_ExpressionController : public SCA_IController
public:
SCA_ExpressionController(SCA_IObject* gameobj,
- const STR_String& exprtext,
- PyTypeObject* T=&Type );
+ const STR_String& exprtext);
virtual ~SCA_ExpressionController();
virtual CValue* GetReplica();
@@ -54,14 +53,6 @@ public:
* so that self references are removed before the controller itself is released
*/
virtual void Delete();
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
-// virtual PyObject* py_getattro(PyObject *attr);
-// virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_EXPRESSIONCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_IActuator.cpp b/source/gameengine/GameLogic/SCA_IActuator.cpp
index be7c2651686..0fda75590c1 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_IActuator.cpp
@@ -34,9 +34,8 @@
using namespace std;
-SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj,
- PyTypeObject* T) :
- SCA_ILogicBrick(gameobj,T),
+SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj) :
+ SCA_ILogicBrick(gameobj),
m_links(0),
m_posevent(false),
m_negevent(false)
diff --git a/source/gameengine/GameLogic/SCA_IActuator.h b/source/gameengine/GameLogic/SCA_IActuator.h
index 27afcbc386b..13c718ee837 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.h
+++ b/source/gameengine/GameLogic/SCA_IActuator.h
@@ -61,8 +61,7 @@ public:
* This class also inherits the default copy constructors
*/
- SCA_IActuator(SCA_IObject* gameobj,
- PyTypeObject* T =&Type);
+ SCA_IActuator(SCA_IObject* gameobj);
/**
* UnlinkObject(...)
diff --git a/source/gameengine/GameLogic/SCA_IController.cpp b/source/gameengine/GameLogic/SCA_IController.cpp
index f2c3c83a2d9..7880daf0eb4 100644
--- a/source/gameengine/GameLogic/SCA_IController.cpp
+++ b/source/gameengine/GameLogic/SCA_IController.cpp
@@ -37,10 +37,9 @@
#include <config.h>
#endif
-SCA_IController::SCA_IController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_IController::SCA_IController(SCA_IObject* gameobj)
:
- SCA_ILogicBrick(gameobj,T),
+ SCA_ILogicBrick(gameobj),
m_statemask(0),
m_justActivated(false)
{
@@ -217,16 +216,15 @@ PyTypeObject SCA_IController::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_IController::Parents[] = {
- &SCA_IController::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ILogicBrick::Type
};
PyMethodDef SCA_IController::Methods[] = {
@@ -248,22 +246,6 @@ PyAttributeDef SCA_IController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_IController::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ILogicBrick);
-}
-
-PyObject* SCA_IController::py_getattro_dict() {
- py_getattro_dict_up(SCA_ILogicBrick);
-}
-
-int SCA_IController::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ILogicBrick);
-}
-
-
-
PyObject* SCA_IController::PyGetActuators()
{
ShowDeprecationWarning("getActuators()", "the actuators property");
diff --git a/source/gameengine/GameLogic/SCA_IController.h b/source/gameengine/GameLogic/SCA_IController.h
index a52c57ab3ed..523878bee26 100644
--- a/source/gameengine/GameLogic/SCA_IController.h
+++ b/source/gameengine/GameLogic/SCA_IController.h
@@ -47,7 +47,7 @@ protected:
bool m_justActivated;
bool m_bookmark;
public:
- SCA_IController(SCA_IObject* gameobj,PyTypeObject* T);
+ SCA_IController(SCA_IObject* gameobj);
virtual ~SCA_IController();
virtual void Trigger(class SCA_LogicManager* logicmgr)=0;
void LinkToSensor(SCA_ISensor* sensor);
@@ -98,10 +98,6 @@ public:
}
}
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
KX_PYMETHOD_NOARGS(SCA_IController,GetSensors);
KX_PYMETHOD_NOARGS(SCA_IController,GetActuators);
KX_PYMETHOD_O(SCA_IController,GetSensor);
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
index 2dc80f54568..d747daec2b4 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
@@ -35,10 +35,9 @@
SCA_LogicManager* SCA_ILogicBrick::m_sCurrentLogicManager = NULL;
-SCA_ILogicBrick::SCA_ILogicBrick(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_ILogicBrick::SCA_ILogicBrick(SCA_IObject* gameobj)
:
- CValue(T),
+ CValue(),
m_gameobj(gameobj),
m_Execute_Priority(0),
m_Execute_Ueber_Priority(0),
@@ -195,22 +194,17 @@ PyTypeObject SCA_ILogicBrick::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject SCA_ILogicBrick::Parents[] = {
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &CValue::Type
};
-
-
PyMethodDef SCA_ILogicBrick::Methods[] = {
// --> Deprecated
{"getOwner", (PyCFunction) SCA_ILogicBrick::sPyGetOwner, METH_NOARGS},
@@ -245,21 +239,6 @@ int SCA_ILogicBrick::CheckProperty(void *self, const PyAttributeDef *attrdef)
return 0;
}
-PyObject* SCA_ILogicBrick::py_getattro(PyObject *attr)
-{
- py_getattro_up(CValue);
-}
-
-PyObject* SCA_ILogicBrick::py_getattro_dict() {
- py_getattro_dict_up(CValue);
-}
-
-int SCA_ILogicBrick::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(CValue);
-}
-
-
PyObject* SCA_ILogicBrick::PyGetOwner()
{
ShowDeprecationWarning("getOwner()", "the owner property");
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h
index 779e5397a6a..50679856802 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.h
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h
@@ -53,7 +53,7 @@ protected:
CValue* GetEvent();
public:
- SCA_ILogicBrick(SCA_IObject* gameobj,PyTypeObject* T );
+ SCA_ILogicBrick(SCA_IObject* gameobj);
virtual ~SCA_ILogicBrick();
void SetExecutePriority(int execute_Priority);
@@ -121,10 +121,6 @@ public:
}
virtual bool LessComparedTo(SCA_ILogicBrick* other);
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
static class SCA_LogicManager* m_sCurrentLogicManager;
diff --git a/source/gameengine/GameLogic/SCA_IObject.cpp b/source/gameengine/GameLogic/SCA_IObject.cpp
index 9876f2512c0..698e845466a 100644
--- a/source/gameengine/GameLogic/SCA_IObject.cpp
+++ b/source/gameengine/GameLogic/SCA_IObject.cpp
@@ -41,8 +41,11 @@
MT_Point3 SCA_IObject::m_sDummy=MT_Point3(0,0,0);
SG_QList SCA_IObject::m_activeBookmarkedControllers;
-SCA_IObject::SCA_IObject(PyTypeObject* T): CValue(T), m_initState(0), m_state(0), m_firstState(NULL)
-
+SCA_IObject::SCA_IObject():
+ CValue(),
+ m_initState(0),
+ m_state(0),
+ m_firstState(NULL)
{
m_suspended = false;
}
@@ -347,22 +350,17 @@ PyTypeObject SCA_IObject::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject SCA_IObject::Parents[] = {
- &SCA_IObject::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &CValue::Type
};
-
-
PyMethodDef SCA_IObject::Methods[] = {
//{"setOrientation", (PyCFunction) SCA_IObject::sPySetOrientation, METH_VARARGS},
//{"getOrientation", (PyCFunction) SCA_IObject::sPyGetOrientation, METH_VARARGS},
@@ -372,12 +370,3 @@ PyMethodDef SCA_IObject::Methods[] = {
PyAttributeDef SCA_IObject::Attributes[] = {
{ NULL } //Sentinel
};
-
-
-PyObject* SCA_IObject::py_getattro(PyObject *attr) {
- py_getattro_up(CValue);
-}
-
-PyObject* SCA_IObject::py_getattro_dict() {
- py_getattro_dict_up(CValue);
-}
diff --git a/source/gameengine/GameLogic/SCA_IObject.h b/source/gameengine/GameLogic/SCA_IObject.h
index eae427741ca..3060410dc6b 100644
--- a/source/gameengine/GameLogic/SCA_IObject.h
+++ b/source/gameengine/GameLogic/SCA_IObject.h
@@ -105,7 +105,7 @@ protected:
public:
- SCA_IObject(PyTypeObject* T=&Type);
+ SCA_IObject();
virtual ~SCA_IObject();
SCA_ControllerList& GetControllers()
@@ -199,15 +199,12 @@ public:
unsigned int GetState(void) { return m_state; }
// const class MT_Point3& ConvertPythonPylist(PyObject* pylist);
-
- // here come the python forwarded methods
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
virtual int GetGameObjectType() {return -1;}
typedef enum ObjectTypes {
OBJ_ARMATURE=0,
+ OBJ_CAMERA=1,
}ObjectTypes;
};
diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp
index 2783bf14600..de7030197b2 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ISensor.cpp
@@ -50,9 +50,8 @@ void SCA_ISensor::ReParent(SCA_IObject* parent)
SCA_ISensor::SCA_ISensor(SCA_IObject* gameobj,
- class SCA_EventManager* eventmgr,
- PyTypeObject* T ) :
- SCA_ILogicBrick(gameobj,T)
+ class SCA_EventManager* eventmgr) :
+ SCA_ILogicBrick(gameobj)
{
m_links = 0;
m_suspended = false;
@@ -490,18 +489,17 @@ PyTypeObject SCA_ISensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ILogicBrick::Type
};
-PyParentObject SCA_ISensor::Parents[] = {
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
-};
PyMethodDef SCA_ISensor::Methods[] = {
//Deprecated functions ----->
{"isPositive", (PyCFunction) SCA_ISensor::sPyIsPositive,
@@ -548,19 +546,6 @@ PyAttributeDef SCA_ISensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_ISensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ILogicBrick);
-}
-
-PyObject* SCA_ISensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ILogicBrick);
-}
-
-int SCA_ISensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ILogicBrick);
-}
PyObject* SCA_ISensor::pyattr_get_triggered(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index 9bbd6ed41e4..81864ab6a34 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -101,8 +101,7 @@ public:
};
SCA_ISensor(SCA_IObject* gameobj,
- class SCA_EventManager* eventmgr,
- PyTypeObject* T );;
+ class SCA_EventManager* eventmgr);;
~SCA_ISensor();
virtual void ReParent(SCA_IObject* parent);
@@ -173,10 +172,6 @@ public:
{ return !m_links; }
/* Python functions: */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
//Deprecated functions ----->
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,IsPositive);
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index 336529667d7..645c73efaa4 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -46,9 +46,8 @@ SCA_JoystickSensor::SCA_JoystickSensor(class SCA_JoystickManager* eventmgr,
short int joymode,
int axis, int axisf,int prec,
int button,
- int hat, int hatf, bool allevents,
- PyTypeObject* T )
- :SCA_ISensor(gameobj,eventmgr,T),
+ int hat, int hatf, bool allevents)
+ :SCA_ISensor(gameobj,eventmgr),
m_pJoystickMgr(eventmgr),
m_axis(axis),
m_axisf(axisf),
@@ -270,22 +269,17 @@ PyTypeObject SCA_JoystickSensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-PyParentObject SCA_JoystickSensor::Parents[] = {
- &SCA_JoystickSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ISensor::Type
};
-
PyMethodDef SCA_JoystickSensor::Methods[] = {
//Deprecated functions ------>
{"getIndex", (PyCFunction) SCA_JoystickSensor::sPyGetIndex, METH_NOARGS, (PY_METHODCHAR)GetIndex_doc},
@@ -328,20 +322,6 @@ PyAttributeDef SCA_JoystickSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_JoystickSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_JoystickSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_JoystickSensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ISensor);
-}
-
/* get index ---------------------------------------------------------- */
const char SCA_JoystickSensor::GetIndex_doc[] =
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.h b/source/gameengine/GameLogic/SCA_JoystickSensor.h
index e6a1d2eef32..32f8ce567d2 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.h
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.h
@@ -106,8 +106,7 @@ public:
short int joymode,
int axis, int axisf,int prec,
int button,
- int hat, int hatf, bool allevents,
- PyTypeObject* T=&Type );
+ int hat, int hatf, bool allevents);
virtual ~SCA_JoystickSensor();
virtual CValue* GetReplica();
@@ -123,10 +122,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* Joystick Index */
KX_PYMETHOD_DOC_NOARGS(SCA_JoystickSensor,GetIndex);
KX_PYMETHOD_DOC_O(SCA_JoystickSensor,SetIndex);
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
index f8ee8ed8b41..34ade17ffb7 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
@@ -48,9 +48,8 @@ SCA_KeyboardSensor::SCA_KeyboardSensor(SCA_KeyboardManager* keybdmgr,
bool bAllKeys,
const STR_String& targetProp,
const STR_String& toggleProp,
- SCA_IObject* gameobj,
- PyTypeObject* T )
- :SCA_ISensor(gameobj,keybdmgr,T),
+ SCA_IObject* gameobj)
+ :SCA_ISensor(gameobj,keybdmgr),
m_pKeyboardMgr(keybdmgr),
m_hotkey(hotkey),
m_qual(qual),
@@ -632,18 +631,15 @@ PyTypeObject SCA_KeyboardSensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_KeyboardSensor::Parents[] = {
- &SCA_KeyboardSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ISensor::Type
};
PyMethodDef SCA_KeyboardSensor::Methods[] = {
@@ -672,20 +668,6 @@ PyAttributeDef SCA_KeyboardSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_KeyboardSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_KeyboardSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_KeyboardSensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ISensor);
-}
-
PyObject* SCA_KeyboardSensor::pyattr_get_events(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
index 033225cd9be..3185b386d41 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
@@ -94,8 +94,7 @@ public:
bool bAllKeys,
const STR_String& targetProp,
const STR_String& toggleProp,
- SCA_IObject* gameobj,
- PyTypeObject* T=&Type );
+ SCA_IObject* gameobj);
virtual ~SCA_KeyboardSensor();
virtual CValue* GetReplica();
virtual void Init();
@@ -110,10 +109,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
//Deprecated functions ----->
/** 1. GetKey : check which key this sensor looks at */
KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetKey);
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
index c5e1c3c0441..3a1e6191fdb 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
@@ -49,9 +49,8 @@
SCA_MouseSensor::SCA_MouseSensor(SCA_MouseManager* eventmgr,
int startx,int starty,
short int mousemode,
- SCA_IObject* gameobj,
- PyTypeObject* T)
- : SCA_ISensor(gameobj,eventmgr, T),
+ SCA_IObject* gameobj)
+ : SCA_ISensor(gameobj,eventmgr),
m_pMouseMgr(eventmgr),
m_x(startx),
m_y(starty)
@@ -313,18 +312,15 @@ PyTypeObject SCA_MouseSensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_MouseSensor::Parents[] = {
- &SCA_MouseSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ISensor::Type
};
PyMethodDef SCA_MouseSensor::Methods[] = {
@@ -342,18 +338,4 @@ PyAttributeDef SCA_MouseSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_MouseSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_MouseSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_MouseSensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ISensor);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h
index 6d6302b514a..47f0378bf69 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.h
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.h
@@ -92,8 +92,7 @@ class SCA_MouseSensor : public SCA_ISensor
SCA_MouseSensor(class SCA_MouseManager* keybdmgr,
int startx,int starty,
short int mousemode,
- SCA_IObject* gameobj,
- PyTypeObject* T=&Type );
+ SCA_IObject* gameobj);
virtual ~SCA_MouseSensor();
virtual CValue* GetReplica();
@@ -109,10 +108,6 @@ class SCA_MouseSensor : public SCA_ISensor
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
//Deprecated functions ----->
/* read x-coordinate */
KX_PYMETHOD_DOC_NOARGS(SCA_MouseSensor,GetXPosition);
diff --git a/source/gameengine/GameLogic/SCA_NANDController.cpp b/source/gameengine/GameLogic/SCA_NANDController.cpp
index d27aea5e6f7..d4a6a444b97 100644
--- a/source/gameengine/GameLogic/SCA_NANDController.cpp
+++ b/source/gameengine/GameLogic/SCA_NANDController.cpp
@@ -42,10 +42,9 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_NANDController::SCA_NANDController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_NANDController::SCA_NANDController(SCA_IObject* gameobj)
:
- SCA_IController(gameobj,T)
+ SCA_IController(gameobj)
{
}
@@ -117,18 +116,15 @@ PyTypeObject SCA_NANDController::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_NANDController::Parents[] = {
- &SCA_NANDController::Type,
- &SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IController::Type
};
PyMethodDef SCA_NANDController::Methods[] = {
@@ -139,12 +135,4 @@ PyAttributeDef SCA_NANDController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_NANDController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_NANDController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_NANDController.h b/source/gameengine/GameLogic/SCA_NANDController.h
index 0ae0ff19745..36a145e5f2b 100644
--- a/source/gameengine/GameLogic/SCA_NANDController.h
+++ b/source/gameengine/GameLogic/SCA_NANDController.h
@@ -39,7 +39,7 @@ class SCA_NANDController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_NANDController(SCA_IObject* gameobj,PyTypeObject* T=&Type);
+ SCA_NANDController(SCA_IObject* gameobj);
virtual ~SCA_NANDController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
@@ -47,10 +47,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_NANDCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_NORController.cpp b/source/gameengine/GameLogic/SCA_NORController.cpp
index 6c9141636b2..67e0916ecc1 100644
--- a/source/gameengine/GameLogic/SCA_NORController.cpp
+++ b/source/gameengine/GameLogic/SCA_NORController.cpp
@@ -42,10 +42,9 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_NORController::SCA_NORController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_NORController::SCA_NORController(SCA_IObject* gameobj)
:
- SCA_IController(gameobj,T)
+ SCA_IController(gameobj)
{
}
@@ -117,18 +116,15 @@ PyTypeObject SCA_NORController::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_NORController::Parents[] = {
- &SCA_NORController::Type,
- &SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IController::Type
};
PyMethodDef SCA_NORController::Methods[] = {
@@ -139,12 +135,4 @@ PyAttributeDef SCA_NORController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_NORController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_NORController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_NORController.h b/source/gameengine/GameLogic/SCA_NORController.h
index 06cbb70a489..b96232375d6 100644
--- a/source/gameengine/GameLogic/SCA_NORController.h
+++ b/source/gameengine/GameLogic/SCA_NORController.h
@@ -39,18 +39,10 @@ class SCA_NORController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_NORController(SCA_IObject* gameobj,PyTypeObject* T=&Type);
+ SCA_NORController(SCA_IObject* gameobj);
virtual ~SCA_NORController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_NORCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_ORController.cpp b/source/gameengine/GameLogic/SCA_ORController.cpp
index 42c0a67d657..1dd81668482 100644
--- a/source/gameengine/GameLogic/SCA_ORController.cpp
+++ b/source/gameengine/GameLogic/SCA_ORController.cpp
@@ -42,9 +42,8 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_ORController::SCA_ORController(SCA_IObject* gameobj,
- PyTypeObject* T)
- :SCA_IController(gameobj, T)
+SCA_ORController::SCA_ORController(SCA_IObject* gameobj)
+ :SCA_IController(gameobj)
{
}
@@ -111,18 +110,15 @@ PyTypeObject SCA_ORController::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_ORController::Parents[] = {
- &SCA_ORController::Type,
- &SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IController::Type
};
PyMethodDef SCA_ORController::Methods[] = {
@@ -133,13 +129,4 @@ PyAttributeDef SCA_ORController::Attributes[] = {
{ NULL } //Sentinel
};
-
-PyObject* SCA_ORController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_ORController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_ORController.h b/source/gameengine/GameLogic/SCA_ORController.h
index 66f772c739e..09d31a85190 100644
--- a/source/gameengine/GameLogic/SCA_ORController.h
+++ b/source/gameengine/GameLogic/SCA_ORController.h
@@ -39,18 +39,11 @@ class SCA_ORController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_ORController(SCA_IObject* gameobj, PyTypeObject* T=&Type);
+ SCA_ORController(SCA_IObject* gameobj);
virtual ~SCA_ORController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
};
#endif //__KX_ORCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index 4faa4b55d4a..7eb088bef98 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -42,8 +42,8 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_PropertyActuator::SCA_PropertyActuator(SCA_IObject* gameobj,SCA_IObject* sourceObj,const STR_String& propname,const STR_String& expr,int acttype,PyTypeObject* T )
- : SCA_IActuator(gameobj,T),
+SCA_PropertyActuator::SCA_PropertyActuator(SCA_IObject* gameobj,SCA_IObject* sourceObj,const STR_String& propname,const STR_String& expr,int acttype)
+ : SCA_IActuator(gameobj),
m_type(acttype),
m_propname(propname),
m_exprtxt(expr),
@@ -245,18 +245,15 @@ PyTypeObject SCA_PropertyActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_PropertyActuator::Parents[] = {
- &SCA_PropertyActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
PyMethodDef SCA_PropertyActuator::Methods[] = {
@@ -276,18 +273,6 @@ PyAttributeDef SCA_PropertyActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_PropertyActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* SCA_PropertyActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int SCA_PropertyActuator::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_IActuator);
-}
-
/* 1. setProperty */
const char SCA_PropertyActuator::SetProperty_doc[] =
"setProperty(name)\n"
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.h b/source/gameengine/GameLogic/SCA_PropertyActuator.h
index a8df08dfc6e..8fb2e7a7bc5 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.h
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.h
@@ -64,9 +64,7 @@ public:
SCA_IObject* sourceObj,
const STR_String& propname,
const STR_String& expr,
- int acttype,
- PyTypeObject* T=&Type
- );
+ int acttype);
~SCA_PropertyActuator();
@@ -86,10 +84,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// python wrapped methods
KX_PYMETHOD_DOC(SCA_PropertyActuator,SetProperty);
KX_PYMETHOD_DOC(SCA_PropertyActuator,GetProperty);
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
index 3b343af3cba..b1571164774 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
@@ -48,9 +48,8 @@ SCA_PropertySensor::SCA_PropertySensor(SCA_EventManager* eventmgr,
const STR_String& propname,
const STR_String& propval,
const STR_String& propmaxval,
- KX_PROPSENSOR_TYPE checktype,
- PyTypeObject* T )
- : SCA_ISensor(gameobj,eventmgr,T),
+ KX_PROPSENSOR_TYPE checktype)
+ : SCA_ISensor(gameobj,eventmgr),
m_checktype(checktype),
m_checkpropval(propval),
m_checkpropmaxval(propmaxval),
@@ -320,18 +319,15 @@ PyTypeObject SCA_PropertySensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_PropertySensor::Parents[] = {
- &SCA_PropertySensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ISensor::Type
};
PyMethodDef SCA_PropertySensor::Methods[] = {
@@ -353,19 +349,6 @@ PyAttributeDef SCA_PropertySensor::Attributes[] = {
{ NULL } //Sentinel
};
-
-PyObject* SCA_PropertySensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_PropertySensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_PropertySensor::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_ISensor);
-}
-
/* 1. getType */
const char SCA_PropertySensor::GetType_doc[] =
"getType()\n"
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.h b/source/gameengine/GameLogic/SCA_PropertySensor.h
index 538ecd65949..3513fcdf5ae 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.h
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.h
@@ -67,8 +67,7 @@ public:
const STR_String& propname,
const STR_String& propval,
const STR_String& propmaxval,
- KX_PROPSENSOR_TYPE checktype,
- PyTypeObject* T=&Type );
+ KX_PROPSENSOR_TYPE checktype);
/**
* For property sensor, it is used to release the pre-calculated expression
@@ -89,10 +88,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* 1. getType */
KX_PYMETHOD_DOC_NOARGS(SCA_PropertySensor,GetType);
/* 2. setType */
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index 80e4f54c9c5..fb12674ebed 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -47,10 +47,8 @@
SCA_PythonController* SCA_PythonController::m_sCurrentController = NULL;
-SCA_PythonController::SCA_PythonController(SCA_IObject* gameobj,
- int mode,
- PyTypeObject* T)
- : SCA_IController(gameobj, T),
+SCA_PythonController::SCA_PythonController(SCA_IObject* gameobj, int mode)
+ : SCA_IController(gameobj),
m_bytecode(NULL),
m_function(NULL),
m_function_argc(0),
@@ -246,18 +244,17 @@ PyTypeObject SCA_PythonController::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IController::Type
};
-PyParentObject SCA_PythonController::Parents[] = {
- &SCA_PythonController::Type,
- &SCA_IController::Type,
- &CValue::Type,
- NULL
-};
PyMethodDef SCA_PythonController::Methods[] = {
{"activate", (PyCFunction) SCA_PythonController::sPyActivate, METH_O},
{"deactivate", (PyCFunction) SCA_PythonController::sPyDeActivate, METH_O},
@@ -490,22 +487,6 @@ void SCA_PythonController::Trigger(SCA_LogicManager* logicmgr)
m_sCurrentController = NULL;
}
-
-
-PyObject* SCA_PythonController::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_PythonController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
-int SCA_PythonController::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IController);
-}
-
PyObject* SCA_PythonController::PyActivate(PyObject *value)
{
if(m_sCurrentController != this) {
@@ -565,10 +546,15 @@ PyObject* SCA_PythonController::PySetScript(PyObject* value)
PyObject* SCA_PythonController::pyattr_get_script(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
+ //SCA_PythonController* self= static_cast<SCA_PythonController*>(static_cast<SCA_IController*>(static_cast<SCA_ILogicBrick*>(static_cast<CValue*>(static_cast<PyObjectPlus*>(self_v)))));
+ // static_cast<void *>(dynamic_cast<Derived *>(obj)) - static_cast<void *>(obj)
+
SCA_PythonController* self= static_cast<SCA_PythonController*>(self_v);
return PyString_FromString(self->m_scriptText);
}
+
+
int SCA_PythonController::pyattr_set_script(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
SCA_PythonController* self= static_cast<SCA_PythonController*>(self_v);
diff --git a/source/gameengine/GameLogic/SCA_PythonController.h b/source/gameengine/GameLogic/SCA_PythonController.h
index 0c2af79c3a3..9311b3f355e 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.h
+++ b/source/gameengine/GameLogic/SCA_PythonController.h
@@ -72,7 +72,7 @@ class SCA_PythonController : public SCA_IController
//virtual CValue* AddRef();
//virtual int Release(); // Release a reference to this value (when reference count reaches 0, the value is removed from the heap)
- SCA_PythonController(SCA_IObject* gameobj, int mode, PyTypeObject* T = &Type);
+ SCA_PythonController(SCA_IObject* gameobj, int mode);
virtual ~SCA_PythonController();
virtual CValue* GetReplica();
@@ -96,10 +96,6 @@ class SCA_PythonController : public SCA_IController
static PyObject* sPyAddActiveActuator(PyObject* self,
PyObject* args);
static SCA_IActuator* LinkedActuatorFromPy(PyObject *value);
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
KX_PYMETHOD_O(SCA_PythonController,Activate);
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
index a722590dd10..a272306bd1d 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
@@ -50,9 +50,8 @@ SCA_RandomActuator::SCA_RandomActuator(SCA_IObject *gameobj,
SCA_RandomActuator::KX_RANDOMACT_MODE mode,
float para1,
float para2,
- const STR_String &propName,
- PyTypeObject* T)
- : SCA_IActuator(gameobj, T),
+ const STR_String &propName)
+ : SCA_IActuator(gameobj),
m_propname(propName),
m_parameter1(para1),
m_parameter2(para2),
@@ -333,18 +332,15 @@ PyTypeObject SCA_RandomActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_RandomActuator::Parents[] = {
- &SCA_RandomActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
PyMethodDef SCA_RandomActuator::Methods[] = {
@@ -400,19 +396,6 @@ int SCA_RandomActuator::pyattr_set_seed(void *self, const struct KX_PYATTRIBUTE_
}
}
-PyObject* SCA_RandomActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* SCA_RandomActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int SCA_RandomActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
/* 1. setSeed */
const char SCA_RandomActuator::SetSeed_doc[] =
"setSeed(seed)\n"
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h
index 59863589b60..c7d3fe21217 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.h
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.h
@@ -85,8 +85,7 @@ class SCA_RandomActuator : public SCA_IActuator
KX_RANDOMACT_MODE mode,
float para1,
float para2,
- const STR_String &propName,
- PyTypeObject* T=&Type);
+ const STR_String &propName);
virtual ~SCA_RandomActuator();
virtual bool Update();
@@ -97,10 +96,6 @@ class SCA_RandomActuator : public SCA_IActuator
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
static PyObject* pyattr_get_seed(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_seed(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.cpp b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
index d5cbeef01ae..8a6f42c9926 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
@@ -46,9 +46,8 @@
SCA_RandomSensor::SCA_RandomSensor(SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
- int startseed,
- PyTypeObject* T)
- : SCA_ISensor(gameobj,eventmgr, T)
+ int startseed)
+ : SCA_ISensor(gameobj,eventmgr)
{
m_basegenerator = new SCA_RandomNumberGenerator(startseed);
Init();
@@ -148,18 +147,15 @@ PyTypeObject SCA_RandomSensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_RandomSensor::Parents[] = {
- &SCA_RandomSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ISensor::Type
};
PyMethodDef SCA_RandomSensor::Methods[] = {
@@ -177,19 +173,6 @@ PyAttributeDef SCA_RandomSensor::Attributes[] = {
{NULL} //Sentinel
};
-PyObject* SCA_RandomSensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* SCA_RandomSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int SCA_RandomSensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ISensor);
-}
-
/* 1. setSeed */
const char SCA_RandomSensor::SetSeed_doc[] =
"setSeed(seed)\n"
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.h b/source/gameengine/GameLogic/SCA_RandomSensor.h
index b2bf2440966..5e66c36cccf 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.h
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.h
@@ -48,8 +48,7 @@ class SCA_RandomSensor : public SCA_ISensor
public:
SCA_RandomSensor(class SCA_EventManager* rndmgr,
SCA_IObject* gameobj,
- int startseed,
- PyTypeObject* T=&Type);
+ int startseed);
virtual ~SCA_RandomSensor();
virtual CValue* GetReplica();
virtual void ProcessReplica();
@@ -61,10 +60,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* 1. setSeed */
KX_PYMETHOD_DOC_VARARGS(SCA_RandomSensor,SetSeed);
/* 2. getSeed */
diff --git a/source/gameengine/GameLogic/SCA_XNORController.cpp b/source/gameengine/GameLogic/SCA_XNORController.cpp
index aee8e26c21a..584a6b18f58 100644
--- a/source/gameengine/GameLogic/SCA_XNORController.cpp
+++ b/source/gameengine/GameLogic/SCA_XNORController.cpp
@@ -42,10 +42,9 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_XNORController::SCA_XNORController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_XNORController::SCA_XNORController(SCA_IObject* gameobj)
:
- SCA_IController(gameobj,T)
+ SCA_IController(gameobj)
{
}
@@ -121,18 +120,15 @@ PyTypeObject SCA_XNORController::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_XNORController::Parents[] = {
- &SCA_XNORController::Type,
- &SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IController::Type
};
PyMethodDef SCA_XNORController::Methods[] = {
@@ -143,12 +139,4 @@ PyAttributeDef SCA_XNORController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_XNORController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_XNORController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_XNORController.h b/source/gameengine/GameLogic/SCA_XNORController.h
index 4aad5763cb0..18e77fae665 100644
--- a/source/gameengine/GameLogic/SCA_XNORController.h
+++ b/source/gameengine/GameLogic/SCA_XNORController.h
@@ -39,7 +39,7 @@ class SCA_XNORController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_XNORController(SCA_IObject* gameobj,PyTypeObject* T=&Type);
+ SCA_XNORController(SCA_IObject* gameobj);
virtual ~SCA_XNORController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
@@ -48,9 +48,6 @@ public:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_XNORCONTROLLER
diff --git a/source/gameengine/GameLogic/SCA_XORController.cpp b/source/gameengine/GameLogic/SCA_XORController.cpp
index 5afb3a750f5..9f570acb009 100644
--- a/source/gameengine/GameLogic/SCA_XORController.cpp
+++ b/source/gameengine/GameLogic/SCA_XORController.cpp
@@ -42,10 +42,9 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_XORController::SCA_XORController(SCA_IObject* gameobj,
- PyTypeObject* T)
+SCA_XORController::SCA_XORController(SCA_IObject* gameobj)
:
- SCA_IController(gameobj,T)
+ SCA_IController(gameobj)
{
}
@@ -121,18 +120,15 @@ PyTypeObject SCA_XORController::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject SCA_XORController::Parents[] = {
- &SCA_XORController::Type,
- &SCA_IController::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IController::Type
};
PyMethodDef SCA_XORController::Methods[] = {
@@ -143,12 +139,4 @@ PyAttributeDef SCA_XORController::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_XORController::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IController);
-}
-
-PyObject* SCA_XORController::py_getattro_dict() {
- py_getattro_dict_up(SCA_IController);
-}
-
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_XORController.h b/source/gameengine/GameLogic/SCA_XORController.h
index feb9f2ed07c..2607a533661 100644
--- a/source/gameengine/GameLogic/SCA_XORController.h
+++ b/source/gameengine/GameLogic/SCA_XORController.h
@@ -39,18 +39,10 @@ class SCA_XORController : public SCA_IController
Py_Header;
//virtual void Trigger(class SCA_LogicManager* logicmgr);
public:
- SCA_XORController(SCA_IObject* gameobj,PyTypeObject* T=&Type);
+ SCA_XORController(SCA_IObject* gameobj);
virtual ~SCA_XORController();
virtual CValue* GetReplica();
virtual void Trigger(SCA_LogicManager* logicmgr);
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
-
};
#endif //__KX_XORCONTROLLER
diff --git a/source/gameengine/Ketsji/BL_Shader.cpp b/source/gameengine/Ketsji/BL_Shader.cpp
index c5c517c8a65..b595aab578f 100644
--- a/source/gameengine/Ketsji/BL_Shader.cpp
+++ b/source/gameengine/Ketsji/BL_Shader.cpp
@@ -113,8 +113,8 @@ bool BL_Shader::Ok()const
return (mShader !=0 && mOk && mUse);
}
-BL_Shader::BL_Shader(PyTypeObject *T)
-: PyObjectPlus(T),
+BL_Shader::BL_Shader()
+: PyObjectPlus(),
mShader(0),
mPass(1),
mOk(0),
@@ -728,17 +728,6 @@ void BL_Shader::SetUniform(int uniform, const int* val, int len)
}
}
-
-PyObject* BL_Shader::py_getattro(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* BL_Shader::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-
PyMethodDef BL_Shader::Methods[] =
{
// creation
@@ -793,20 +782,17 @@ PyTypeObject BL_Shader::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-PyParentObject BL_Shader::Parents[] = {
- &BL_Shader::Type,
- &PyObjectPlus::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type
};
-
KX_PYMETHODDEF_DOC( BL_Shader, setSource," setSource(vertexProgram, fragmentProgram)" )
{
if(mShader !=0 && mOk )
diff --git a/source/gameengine/Ketsji/BL_Shader.h b/source/gameengine/Ketsji/BL_Shader.h
index 7db40e778ae..517f3151909 100644
--- a/source/gameengine/Ketsji/BL_Shader.h
+++ b/source/gameengine/Ketsji/BL_Shader.h
@@ -120,7 +120,7 @@ private:
void ClearUniforms();
public:
- BL_Shader(PyTypeObject *T=&Type);
+ BL_Shader();
virtual ~BL_Shader();
// Unused for now tangent is set as
@@ -202,8 +202,6 @@ public:
void SetUniform(int uniform, const int val);
// Python interface
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
virtual PyObject* py_repr(void) { return PyString_FromFormat("BL_Shader\n\tvertex shader:%s\n\n\tfragment shader%s\n\n", vertProg, fragProg); }
// -----------------------------------
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
index 63773352d96..60805916a20 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
@@ -41,9 +41,8 @@ KX_NetworkMessageActuator::KX_NetworkMessageActuator(
const STR_String &toPropName,
const STR_String &subject,
int bodyType,
- const STR_String &body,
- PyTypeObject* T) :
- SCA_IActuator(gameobj,T),
+ const STR_String &body) :
+ SCA_IActuator(gameobj),
m_networkscene(networkscene),
m_toPropName(toPropName),
m_subject(subject),
@@ -119,18 +118,15 @@ PyTypeObject KX_NetworkMessageActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_NetworkMessageActuator::Parents[] = {
- &KX_NetworkMessageActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
PyMethodDef KX_NetworkMessageActuator::Methods[] = {
@@ -155,18 +151,6 @@ PyAttributeDef KX_NetworkMessageActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_NetworkMessageActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_NetworkMessageActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_NetworkMessageActuator::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_IActuator);
-}
-
// Deprecated ----->
// 1. SetToPropName
PyObject* KX_NetworkMessageActuator::PySetToPropName(
@@ -240,4 +224,4 @@ PyObject* KX_NetworkMessageActuator::PySetBody(
Py_RETURN_NONE;
}
-// <----- Deprecated \ No newline at end of file
+// <----- Deprecated
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
index cf92fd46fe0..b4f55f2a466 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
@@ -50,8 +50,7 @@ public:
const STR_String &toPropName,
const STR_String &subject,
int bodyType,
- const STR_String &body,
- PyTypeObject* T=&Type);
+ const STR_String &body);
virtual ~KX_NetworkMessageActuator();
virtual bool Update();
@@ -61,10 +60,6 @@ public:
/* Python interface ------------------------------------------- */
/* ------------------------------------------------------------ */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// Deprecated ----->
KX_PYMETHOD(KX_NetworkMessageActuator, SetToPropName);
KX_PYMETHOD(KX_NetworkMessageActuator, SetSubject);
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
index 8ddcd87b66f..da43893cee3 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
@@ -50,10 +50,9 @@ KX_NetworkMessageSensor::KX_NetworkMessageSensor(
class KX_NetworkEventManager* eventmgr, // our eventmanager
class NG_NetworkScene *NetworkScene, // our scene
SCA_IObject* gameobj, // the sensor controlling object
- const STR_String &subject,
- PyTypeObject* T
+ const STR_String &subject
) :
- SCA_ISensor(gameobj,eventmgr,T),
+ SCA_ISensor(gameobj,eventmgr),
m_Networkeventmgr(eventmgr),
m_NetworkScene(NetworkScene),
m_subject(subject),
@@ -183,18 +182,15 @@ PyTypeObject KX_NetworkMessageSensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_NetworkMessageSensor::Parents[] = {
- &KX_NetworkMessageSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ISensor::Type
};
PyMethodDef KX_NetworkMessageSensor::Methods[] = {
@@ -226,18 +222,6 @@ PyAttributeDef KX_NetworkMessageSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_NetworkMessageSensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* KX_NetworkMessageSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int KX_NetworkMessageSensor::py_setattro(PyObject *attr, PyObject *value) {
- return SCA_ISensor::py_setattro(attr, value);
-}
-
PyObject* KX_NetworkMessageSensor::pyattr_get_bodies(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
KX_NetworkMessageSensor *self = static_cast<KX_NetworkMessageSensor*>(self_v);
@@ -328,4 +312,4 @@ PyObject* KX_NetworkMessageSensor::PyGetSubjects()
return (new CListValue())->NewProxy(true);
}
}
-// <----- Deprecated \ No newline at end of file
+// <----- Deprecated
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
index 53183f33826..ade87697303 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
@@ -57,8 +57,7 @@ public:
KX_NetworkEventManager* eventmgr, // our eventmanager
NG_NetworkScene *NetworkScene, // our scene
SCA_IObject* gameobj, // the sensor controlling object
- const STR_String &subject,
- PyTypeObject* T=&Type
+ const STR_String &subject
);
virtual ~KX_NetworkMessageSensor();
@@ -72,10 +71,6 @@ public:
/* Python interface -------------------------------------------- */
/* ------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// Deprecated ----->
KX_PYMETHOD_DOC_O(KX_NetworkMessageSensor, SetSubjectFilterText);
KX_PYMETHOD_DOC_NOARGS(KX_NetworkMessageSensor, GetFrameMessageCount);
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
index 30057fc039d..9e3b718a87a 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp
@@ -42,10 +42,8 @@ BL_BlenderShader *KX_BlenderMaterial::mLastBlenderShader = NULL;
//static PyObject *gTextureDict = 0;
-KX_BlenderMaterial::KX_BlenderMaterial(
- PyTypeObject *T
- )
-: PyObjectPlus(T),
+KX_BlenderMaterial::KX_BlenderMaterial()
+: PyObjectPlus(),
RAS_IPolyMaterial(),
mMaterial(NULL),
mShader(0),
@@ -814,35 +812,17 @@ PyTypeObject KX_BlenderMaterial::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-PyParentObject KX_BlenderMaterial::Parents[] = {
- &KX_BlenderMaterial::Type,
- &PyObjectPlus::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type
};
-
-PyObject* KX_BlenderMaterial::py_getattro(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* KX_BlenderMaterial::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-int KX_BlenderMaterial::py_setattro(PyObject *attr, PyObject *pyvalue)
-{
- return PyObjectPlus::py_setattro(attr, pyvalue);
-}
-
-
KX_PYMETHODDEF_DOC( KX_BlenderMaterial, getShader , "getShader()")
{
if( !GLEW_ARB_fragment_shader) {
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.h b/source/gameengine/Ketsji/KX_BlenderMaterial.h
index b29f2df98db..6eb9647a595 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.h
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.h
@@ -23,9 +23,7 @@ class KX_BlenderMaterial : public PyObjectPlus, public RAS_IPolyMaterial
Py_Header;
public:
// --------------------------------
- KX_BlenderMaterial(
- PyTypeObject* T=&Type
- );
+ KX_BlenderMaterial();
void Initialize(
class KX_Scene* scene,
BL_Material* mat,
@@ -83,9 +81,6 @@ public:
);
// --------------------------------
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *pyvalue);
virtual PyObject* py_repr(void) { return PyString_FromString(mMaterial->matname.ReadPtr()); }
KX_PYMETHOD_DOC( KX_BlenderMaterial, getShader );
diff --git a/source/gameengine/Ketsji/KX_CDActuator.cpp b/source/gameengine/Ketsji/KX_CDActuator.cpp
index 8511526fd5f..6e01bf0dded 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CDActuator.cpp
@@ -48,9 +48,8 @@ KX_CDActuator::KX_CDActuator(SCA_IObject* gameobject,
KX_CDACT_TYPE type,
int track,
short start,
- short end,
- PyTypeObject* T)
- : SCA_IActuator(gameobject,T)
+ short end)
+ : SCA_IActuator(gameobject)
{
m_soundscene = soundscene;
m_type = type;
@@ -172,24 +171,17 @@ PyTypeObject KX_CDActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_CDActuator::Parents[] = {
- &KX_CDActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-
-
PyMethodDef KX_CDActuator::Methods[] = {
// Deprecated ----->
{"setGain",(PyCFunction) KX_CDActuator::sPySetGain,METH_VARARGS,NULL},
@@ -217,22 +209,6 @@ int KX_CDActuator::pyattr_setGain(void *self, const struct KX_PYATTRIBUTE_DEF *a
return PY_SET_ATTR_SUCCESS;
}
-PyObject* KX_CDActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_CDActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_CDActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
-
-
KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, startCD,
"startCD()\n"
"\tStarts the CD playing.\n")
diff --git a/source/gameengine/Ketsji/KX_CDActuator.h b/source/gameengine/Ketsji/KX_CDActuator.h
index 2fd05ab72e5..b01ad73777e 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.h
+++ b/source/gameengine/Ketsji/KX_CDActuator.h
@@ -68,8 +68,7 @@ public:
KX_CDACT_TYPE type,
int track,
short start,
- short end,
- PyTypeObject* T=&Type);
+ short end);
~KX_CDActuator();
@@ -81,10 +80,6 @@ public:
/* Python interface --------------------------------------------------- */
/* -------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// Deprecated ----->
KX_PYMETHOD_VARARGS(KX_CDActuator,SetGain);
KX_PYMETHOD_VARARGS(KX_CDActuator,GetGain);
diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp
index 40f6c99c03c..4ccbf73b417 100644
--- a/source/gameengine/Ketsji/KX_Camera.cpp
+++ b/source/gameengine/Ketsji/KX_Camera.cpp
@@ -42,10 +42,9 @@ KX_Camera::KX_Camera(void* sgReplicationInfo,
SG_Callbacks callbacks,
const RAS_CameraData& camdata,
bool frustum_culling,
- bool delete_node,
- PyTypeObject *T)
+ bool delete_node)
:
- KX_GameObject(sgReplicationInfo,callbacks,T),
+ KX_GameObject(sgReplicationInfo,callbacks),
m_camdata(camdata),
m_dirty(true),
m_normalized(false),
@@ -551,41 +550,17 @@ PyTypeObject KX_Camera::Type = {
&KX_GameObject::Sequence,
&KX_GameObject::Mapping,
0,0,0,
- py_base_getattro,
- py_base_setattro,
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
0,
- Py_TPFLAGS_DEFAULT,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-
-
-
-PyParentObject KX_Camera::Parents[] = {
- &KX_Camera::Type,
- &KX_GameObject::Type,
- &SCA_IObject::Type,
- &CValue::Type,
- NULL
+ Methods,
+ 0,
+ 0,
+ &KX_GameObject::Type
};
-PyObject* KX_Camera::py_getattro(PyObject *attr)
-{
- py_getattro_up(KX_GameObject);
-}
-
-PyObject* KX_Camera::py_getattro_dict() {
- py_getattro_dict_up(KX_GameObject);
-}
-
-int KX_Camera::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(KX_GameObject);
-}
-
KX_PYMETHODDEF_DOC_VARARGS(KX_Camera, sphereInsideFrustum,
"sphereInsideFrustum(center, radius) -> Integer\n"
"\treturns INSIDE, OUTSIDE or INTERSECT if the given sphere is\n"
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h
index aef21cd91e4..74c8e6d4e4f 100644
--- a/source/gameengine/Ketsji/KX_Camera.h
+++ b/source/gameengine/Ketsji/KX_Camera.h
@@ -143,7 +143,7 @@ public:
enum { INSIDE, INTERSECT, OUTSIDE } ;
- KX_Camera(void* sgReplicationInfo,SG_Callbacks callbacks,const RAS_CameraData& camdata, bool frustum_culling = true, bool delete_node = false, PyTypeObject *T = &Type);
+ KX_Camera(void* sgReplicationInfo,SG_Callbacks callbacks,const RAS_CameraData& camdata, bool frustum_culling = true, bool delete_node = false);
virtual ~KX_Camera();
/**
@@ -265,6 +265,7 @@ public:
*/
int GetViewportTop() const;
+ virtual int GetGameObjectType() { return OBJ_CAMERA; }
KX_PYMETHOD_DOC_VARARGS(KX_Camera, sphereInsideFrustum);
KX_PYMETHOD_DOC_O(KX_Camera, boxInsideFrustum);
@@ -282,10 +283,6 @@ public:
KX_PYMETHOD_DOC_O(KX_Camera, getScreenPosition);
KX_PYMETHOD_DOC_VARARGS(KX_Camera, getScreenVect);
KX_PYMETHOD_DOC_VARARGS(KX_Camera, getScreenRay);
-
- virtual PyObject* py_getattro(PyObject *attr); /* lens, near, far, projection_matrix */
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *pyvalue);
static PyObject* pyattr_get_perspective(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_perspective(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp
index f8557dac2c4..b960ae25841 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp
@@ -56,10 +56,9 @@ KX_CameraActuator::KX_CameraActuator(
float hght,
float minhght,
float maxhght,
- bool xytog,
- PyTypeObject* T
+ bool xytog
):
- SCA_IActuator(gameobj, T),
+ SCA_IActuator(gameobj),
m_ob (obj),
m_height (hght),
m_minHeight (minhght),
@@ -386,18 +385,15 @@ PyTypeObject KX_CameraActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_CameraActuator::Parents[] = {
- &KX_CameraActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
PyMethodDef KX_CameraActuator::Methods[] = {
@@ -424,18 +420,6 @@ PyAttributeDef KX_CameraActuator::Attributes[] = {
{NULL}
};
-PyObject* KX_CameraActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_CameraActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_CameraActuator::py_setattro(PyObject *attr, PyObject* value) {
- py_setattro_up(SCA_IActuator);
-}
-
/* get obj ---------------------------------------------------------- */
const char KX_CameraActuator::GetObject_doc[] =
"getObject(name_only = 1)\n"
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.h b/source/gameengine/Ketsji/KX_CameraActuator.h
index efa4e2f38d7..057c6fed770 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.h
+++ b/source/gameengine/Ketsji/KX_CameraActuator.h
@@ -91,9 +91,7 @@ private :
float hght,
float minhght,
float maxhght,
- bool xytog,
- PyTypeObject* T=&Type
-
+ bool xytog
);
@@ -120,10 +118,6 @@ private :
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
/* set object to look at */
KX_PYMETHOD_DOC_O(KX_CameraActuator,SetObject);
/* get current object */
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
index bd03dea486b..7e5a2e31907 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
@@ -54,9 +54,8 @@ KX_ConstraintActuator::KX_ConstraintActuator(SCA_IObject *gameobj,
int locrotxyz,
int time,
int option,
- char *property,
- PyTypeObject* T) :
- SCA_IActuator(gameobj, T),
+ char *property) :
+ SCA_IActuator(gameobj),
m_refDirVector(refDir),
m_currentTime(0)
{
@@ -582,18 +581,15 @@ PyTypeObject KX_ConstraintActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_ConstraintActuator::Parents[] = {
- &KX_ConstraintActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
PyMethodDef KX_ConstraintActuator::Methods[] = {
@@ -639,21 +635,6 @@ PyAttributeDef KX_ConstraintActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_ConstraintActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_ConstraintActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_ConstraintActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
-
int KX_ConstraintActuator::pyattr_check_direction(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
KX_ConstraintActuator* act = static_cast<KX_ConstraintActuator*>(self);
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.h b/source/gameengine/Ketsji/KX_ConstraintActuator.h
index 40607b44947..677904aedc9 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.h
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.h
@@ -126,8 +126,7 @@ protected:
int locrot,
int time,
int option,
- char *property,
- PyTypeObject* T=&Type);
+ char *property);
virtual ~KX_ConstraintActuator();
virtual CValue* GetReplica() {
KX_ConstraintActuator* replica = new KX_ConstraintActuator(*this);
@@ -141,10 +140,6 @@ protected:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
static int pyattr_check_direction(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_check_min(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
index c5cf67af67d..be23eff6ac0 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
@@ -38,8 +38,8 @@
KX_ConstraintWrapper::KX_ConstraintWrapper(
PHY_ConstraintType ctype,
int constraintId,
- PHY_IPhysicsEnvironment* physenv,PyTypeObject *T) :
- PyObjectPlus(T),
+ PHY_IPhysicsEnvironment* physenv) :
+ PyObjectPlus(),
m_constraintId(constraintId),
m_constraintType(ctype),
m_physenv(physenv)
@@ -100,36 +100,17 @@ PyTypeObject KX_ConstraintWrapper::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_ConstraintWrapper::Parents[] = {
- &KX_ConstraintWrapper::Type,
- NULL
-};
-
-//here you can search for existing data members (like mass,friction etc.)
-PyObject* KX_ConstraintWrapper::py_getattro(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* KX_ConstraintWrapper::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-int KX_ConstraintWrapper::py_setattro(PyObject *attr,PyObject* value)
-{
- py_setattro_up(PyObjectPlus);
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type
};
-
-
-
-
PyMethodDef KX_ConstraintWrapper::Methods[] = {
{"getConstraintId",(PyCFunction) KX_ConstraintWrapper::sPyGetConstraintId, METH_NOARGS},
{"setParam",(PyCFunction) KX_ConstraintWrapper::sPySetParam, METH_VARARGS},
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.h b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
index 03813e0f167..74670944415 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.h
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
@@ -35,11 +35,8 @@
class KX_ConstraintWrapper : public PyObjectPlus
{
Py_Header;
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
public:
- KX_ConstraintWrapper(PHY_ConstraintType ctype,int constraintId,class PHY_IPhysicsEnvironment* physenv,PyTypeObject *T = &Type);
+ KX_ConstraintWrapper(PHY_ConstraintType ctype,int constraintId,class PHY_IPhysicsEnvironment* physenv);
virtual ~KX_ConstraintWrapper ();
int getConstraintId() { return m_constraintId;};
diff --git a/source/gameengine/Ketsji/KX_GameActuator.cpp b/source/gameengine/Ketsji/KX_GameActuator.cpp
index 28bf12f5e87..2a769cf6c66 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.cpp
+++ b/source/gameengine/Ketsji/KX_GameActuator.cpp
@@ -49,9 +49,8 @@ KX_GameActuator::KX_GameActuator(SCA_IObject *gameobj,
const STR_String& filename,
const STR_String& loadinganimationname,
KX_Scene* scene,
- KX_KetsjiEngine* ketsjiengine,
- PyTypeObject* T)
- : SCA_IActuator(gameobj, T)
+ KX_KetsjiEngine* ketsjiengine)
+ : SCA_IActuator(gameobj)
{
m_mode = mode;
m_filename = filename;
@@ -225,25 +224,17 @@ PyTypeObject KX_GameActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_GameActuator::Parents[] =
-{
- &KX_GameActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-
-
PyMethodDef KX_GameActuator::Methods[] =
{
// Deprecated ----->
@@ -259,21 +250,6 @@ PyAttributeDef KX_GameActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_GameActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_GameActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_GameActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
-
// Deprecated ----->
/* getFile */
const char KX_GameActuator::GetFile_doc[] =
diff --git a/source/gameengine/Ketsji/KX_GameActuator.h b/source/gameengine/Ketsji/KX_GameActuator.h
index b2b1d6ec2b9..cabbf827b40 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.h
+++ b/source/gameengine/Ketsji/KX_GameActuator.h
@@ -65,8 +65,7 @@ protected:
const STR_String& filename,
const STR_String& loadinganimationname,
KX_Scene* scene,
- KX_KetsjiEngine* ketsjiEngine,
- PyTypeObject* T=&Type);
+ KX_KetsjiEngine* ketsjiEngine);
virtual ~KX_GameActuator();
virtual CValue* GetReplica();
@@ -77,10 +76,6 @@ protected:
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// Deprecated functions ----->
KX_PYMETHOD_DOC(KX_GameActuator,GetFile);
KX_PYMETHOD_DOC(KX_GameActuator,SetFile);
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 577f767b475..30b3cb201a7 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -86,10 +86,8 @@ static MT_Matrix3x3 dummy_orientation = MT_Matrix3x3( 1.0, 0.0, 0.0,
KX_GameObject::KX_GameObject(
void* sgReplicationInfo,
- SG_Callbacks callbacks,
- PyTypeObject* T
-) :
- SCA_IObject(T),
+ SG_Callbacks callbacks)
+ : SCA_IObject(),
m_bDyna(false),
m_layer(0),
m_pBlenderObject(NULL),
@@ -1674,24 +1672,15 @@ PyTypeObject KX_GameObject::Type = {
&Sequence,
&Mapping,
0,0,0,
- py_base_getattro,
- py_base_setattro,
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
0,
- Py_TPFLAGS_DEFAULT,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-
-
-
-PyParentObject KX_GameObject::Parents[] = {
- &KX_GameObject::Type,
- &SCA_IObject::Type,
- &CValue::Type,
- NULL
+ Methods,
+ 0,
+ 0,
+ &SCA_IObject::Type
};
PyObject* KX_GameObject::pyattr_get_name(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
@@ -1922,7 +1911,7 @@ PyObject* KX_GameObject::pyattr_get_localScaling(void *self_v, const KX_PYATTRIB
#ifdef USE_MATHUTILS
return newVectorObject_cb((PyObject *)self_v, 3, mathutils_kxgameob_vector_cb_index, MATHUTILS_VEC_CB_SCALE_LOCAL);
#else
- return PyObjectFrom(self->NodeGetLocalScale());
+ return PyObjectFrom(self->NodeGetLocalScaling());
#endif
}
@@ -2047,128 +2036,6 @@ PyObject* KX_GameObject::pyattr_get_attrDict(void *self_v, const KX_PYATTRIBUTE_
return self->m_attr_dict;
}
-/* We need these because the macros have a return in them */
-PyObject* KX_GameObject::py_getattro__internal(PyObject *attr)
-{
- py_getattro_up(SCA_IObject);
-}
-
-int KX_GameObject::py_setattro__internal(PyObject *attr, PyObject *value) // py_setattro method
-{
- py_setattro_up(SCA_IObject);
-}
-
-
-PyObject* KX_GameObject::py_getattro(PyObject *attr)
-{
- PyObject *object= py_getattro__internal(attr);
-
- if (object==NULL && m_attr_dict)
- {
- /* backup the exception incase the attr doesnt exist in the dict either */
- PyObject *err_type, *err_value, *err_tb;
- PyErr_Fetch(&err_type, &err_value, &err_tb);
-
- object= PyDict_GetItem(m_attr_dict, attr);
- if (object) {
- Py_INCREF(object);
-
- PyErr_Clear();
- Py_XDECREF( err_type );
- Py_XDECREF( err_value );
- Py_XDECREF( err_tb );
- }
- else {
- PyErr_Restore(err_type, err_value, err_tb); /* use the error from the parent function */
- }
- }
- return object;
-}
-
-PyObject* KX_GameObject::py_getattro_dict() {
- //py_getattro_dict_up(SCA_IObject);
- PyObject *dict= py_getattr_dict(SCA_IObject::py_getattro_dict(), Type.tp_dict);
- if(dict==NULL)
- return NULL;
-
- /* normally just return this but KX_GameObject has some more items */
-
-
- /* Not super fast getting as a list then making into dict keys but its only for dir() */
- PyObject *list= ConvertKeysToPython();
- if(list)
- {
- int i;
- for(i=0; i<PyList_Size(list); i++)
- PyDict_SetItem(dict, PyList_GET_ITEM(list, i), Py_None);
- }
- else
- PyErr_Clear();
-
- Py_DECREF(list);
-
- /* Add m_attr_dict if we have it */
- if(m_attr_dict)
- PyDict_Update(dict, m_attr_dict);
-
- return dict;
-}
-
-int KX_GameObject::py_setattro(PyObject *attr, PyObject *value) // py_setattro method
-{
- int ret= py_setattro__internal(attr, value);
-
- if (ret==PY_SET_ATTR_SUCCESS) {
- /* remove attribute in our own dict to avoid double ups */
- /* NOTE: Annoying that we also do this for setting builtin attributes like mass and visibility :/ */
- if (m_attr_dict) {
- if (PyDict_DelItem(m_attr_dict, attr) != 0)
- PyErr_Clear();
- }
- }
-
- if (ret==PY_SET_ATTR_COERCE_FAIL) {
- /* CValue attribute exists, remove CValue and add PyDict value */
- RemoveProperty(PyString_AsString(attr));
- ret= PY_SET_ATTR_MISSING;
- }
-
- if (ret==PY_SET_ATTR_MISSING) {
- /* Lazy initialization */
- if (m_attr_dict==NULL)
- m_attr_dict = PyDict_New();
-
- if (PyDict_SetItem(m_attr_dict, attr, value)==0) {
- PyErr_Clear();
- ret= PY_SET_ATTR_SUCCESS;
- }
- else {
- PyErr_Format(PyExc_AttributeError, "gameOb.myAttr = value: KX_GameObject, failed assigning value to internal dictionary");
- ret= PY_SET_ATTR_FAIL;
- }
- }
-
- return ret;
-}
-
-
-int KX_GameObject::py_delattro(PyObject *attr)
-{
- ShowDeprecationWarning("del ob.attr", "del ob['attr'] for user defined properties");
-
- char *attr_str= PyString_AsString(attr);
-
- if (RemoveProperty(attr_str)) // XXX - should call CValues instead but its only 2 lines here
- return PY_SET_ATTR_SUCCESS;
-
- if (m_attr_dict && (PyDict_DelItem(m_attr_dict, attr) == 0))
- return PY_SET_ATTR_SUCCESS;
-
- PyErr_Format(PyExc_AttributeError, "del gameOb.myAttr: KX_GameObject, attribute \"%s\" dosnt exist", attr_str);
- return PY_SET_ATTR_MISSING;
-}
-
-
PyObject* KX_GameObject::PyApplyForce(PyObject* args)
{
int local = 0;
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index 59285714950..1abd4399295 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -189,8 +189,7 @@ public:
KX_GameObject(
void* sgReplicationInfo,
- SG_Callbacks callbacks,
- PyTypeObject* T=&Type
+ SG_Callbacks callbacks
);
virtual
@@ -808,22 +807,10 @@ public:
/**
* @section Python interface functions.
*/
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value); // py_setattro method
- virtual int py_delattro(PyObject *attr);
virtual PyObject* py_repr(void)
{
return PyString_FromString(GetName().ReadPtr());
}
-
-
- /* quite annoying that we need these but the bloody
- * py_getattro_up and py_setattro_up macro's have a returns in them! */
- PyObject* py_getattro__internal(PyObject *attr);
- int py_setattro__internal(PyObject *attr, PyObject *value); // py_setattro method
-
KX_PYMETHOD_NOARGS(KX_GameObject,GetPosition);
KX_PYMETHOD_O(KX_GameObject,SetPosition);
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.cpp b/source/gameengine/Ketsji/KX_IpoActuator.cpp
index 3ec0598ac03..18e91250233 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.cpp
+++ b/source/gameengine/Ketsji/KX_IpoActuator.cpp
@@ -70,9 +70,8 @@ KX_IpoActuator::KX_IpoActuator(SCA_IObject* gameobj,
int acttype,
bool ipo_as_force,
bool ipo_add,
- bool ipo_local,
- PyTypeObject* T)
- : SCA_IActuator(gameobj,T),
+ bool ipo_local)
+ : SCA_IActuator(gameobj),
m_bNegativeEvent(false),
m_startframe (starttime),
m_endframe(endtime),
@@ -430,18 +429,15 @@ PyTypeObject KX_IpoActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_IpoActuator::Parents[] = {
- &KX_IpoActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
PyMethodDef KX_IpoActuator::Methods[] = {
@@ -477,18 +473,6 @@ PyAttributeDef KX_IpoActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_IpoActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_IpoActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_IpoActuator::py_setattro(PyObject *attr, PyObject *value) // py_setattro method
-{
- py_setattro_up(SCA_IActuator);
-}
/* set --------------------------------------------------------------------- */
const char KX_IpoActuator::Set_doc[] =
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.h b/source/gameengine/Ketsji/KX_IpoActuator.h
index 9ea597def1e..01051ca82dc 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.h
+++ b/source/gameengine/Ketsji/KX_IpoActuator.h
@@ -121,8 +121,7 @@ public:
int acttype,
bool ipo_as_force,
bool ipo_add,
- bool ipo_local,
- PyTypeObject* T=&Type);
+ bool ipo_local);
virtual ~KX_IpoActuator() {};
virtual CValue* GetReplica() {
@@ -138,10 +137,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
//KX_PYMETHOD_DOC
KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,Set);
diff --git a/source/gameengine/Ketsji/KX_Light.cpp b/source/gameengine/Ketsji/KX_Light.cpp
index ae9e097a96e..c7d8ab4f0d1 100644
--- a/source/gameengine/Ketsji/KX_Light.cpp
+++ b/source/gameengine/Ketsji/KX_Light.cpp
@@ -51,12 +51,9 @@
KX_LightObject::KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks,
class RAS_IRenderTools* rendertools,
const RAS_LightObject& lightobj,
- bool glsl,
- PyTypeObject* T
- )
- :
- KX_GameObject(sgReplicationInfo,callbacks,T),
- m_rendertools(rendertools)
+ bool glsl)
+ : KX_GameObject(sgReplicationInfo,callbacks),
+ m_rendertools(rendertools)
{
m_lightobj = lightobj;
m_lightobj.m_scene = sgReplicationInfo;
@@ -271,11 +268,6 @@ void KX_LightObject::UnbindShadowBuffer(RAS_IRasterizer *ras)
/* Python Integration Hooks */
/* ------------------------------------------------------------------------- */
-PyObject* KX_LightObject::py_getattro_dict() {
- py_getattro_dict_up(KX_GameObject);
-}
-
-
PyTypeObject KX_LightObject::Type = {
#if (PY_VERSION_HEX >= 0x02060000)
PyVarObject_HEAD_INIT(NULL, 0)
@@ -297,20 +289,15 @@ PyTypeObject KX_LightObject::Type = {
&KX_GameObject::Sequence,
&KX_GameObject::Mapping,
0,0,0,
- py_base_getattro,
- py_base_setattro,
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
0,
- Py_TPFLAGS_DEFAULT,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_LightObject::Parents[] = {
- &KX_LightObject::Type,
- &KX_GameObject::Type,
- &SCA_IObject::Type,
- &CValue::Type,
- NULL
+ Methods,
+ 0,
+ 0,
+ &KX_GameObject::Type
};
PyMethodDef KX_LightObject::Methods[] = {
@@ -401,14 +388,3 @@ int KX_LightObject::pyattr_set_type(void* self_v, const KX_PYATTRIBUTE_DEF *attr
return PY_SET_ATTR_SUCCESS;
}
-
-
-PyObject* KX_LightObject::py_getattro(PyObject *attr)
-{
- py_getattro_up(KX_GameObject);
-}
-
-int KX_LightObject::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(KX_GameObject);
-}
diff --git a/source/gameengine/Ketsji/KX_Light.h b/source/gameengine/Ketsji/KX_Light.h
index 358c705080a..0b7ccbe81ab 100644
--- a/source/gameengine/Ketsji/KX_Light.h
+++ b/source/gameengine/Ketsji/KX_Light.h
@@ -49,7 +49,7 @@ protected:
Scene* m_blenderscene;
public:
- KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks,class RAS_IRenderTools* rendertools,const struct RAS_LightObject& lightobj, bool glsl, PyTypeObject *T = &Type);
+ KX_LightObject(void* sgReplicationInfo,SG_Callbacks callbacks,class RAS_IRenderTools* rendertools,const struct RAS_LightObject& lightobj, bool glsl);
virtual ~KX_LightObject();
virtual CValue* GetReplica();
RAS_LightObject* GetLightData() { return &m_lightobj;}
@@ -64,10 +64,6 @@ public:
void BindShadowBuffer(class RAS_IRasterizer *ras, class KX_Camera *cam, class MT_Transform& camtrans);
void UnbindShadowBuffer(class RAS_IRasterizer *ras);
void Update();
-
- virtual PyObject* py_getattro(PyObject *attr); /* lens, near, far, projection_matrix */
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *pyvalue);
/* attributes */
static PyObject* pyattr_get_color(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp
index 11effa1ca98..79aa887601a 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.cpp
+++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp
@@ -63,17 +63,15 @@ PyTypeObject KX_MeshProxy::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_MeshProxy::Parents[] = {
- &KX_MeshProxy::Type,
- &CValue::Type,
- &PyObjectPlus::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &CValue::Type
};
PyMethodDef KX_MeshProxy::Methods[] = {
@@ -106,24 +104,8 @@ void KX_MeshProxy::SetMeshModified(bool v)
m_meshobj->SetMeshModified(v);
}
-
-PyObject* KX_MeshProxy::py_getattro(PyObject *attr)
-{
- py_getattro_up(CValue);
-}
-
-PyObject* KX_MeshProxy::py_getattro_dict() {
- py_getattro_dict_up(CValue);
-}
-
-int KX_MeshProxy::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(CValue);
-}
-
-
KX_MeshProxy::KX_MeshProxy(RAS_MeshObject* mesh)
- : CValue(&Type), m_meshobj(mesh)
+ : CValue(), m_meshobj(mesh)
{
}
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.h b/source/gameengine/Ketsji/KX_MeshProxy.h
index bfdd4be4118..4b6543677ad 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.h
+++ b/source/gameengine/Ketsji/KX_MeshProxy.h
@@ -56,9 +56,6 @@ public:
virtual CValue* GetReplica();
// stuff for python integration
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
KX_PYMETHOD(KX_MeshProxy,GetNumMaterials); // Deprecated
KX_PYMETHOD(KX_MeshProxy,GetMaterialName);
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
index fde10a493db..e38ec702acd 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
@@ -63,9 +63,8 @@ KX_MouseFocusSensor::KX_MouseFocusSensor(SCA_MouseManager* eventmgr,
int focusmode,
KX_Scene* kxscene,
KX_KetsjiEngine *kxengine,
- SCA_IObject* gameobj,
- PyTypeObject* T)
- : SCA_MouseSensor(eventmgr, startx, starty, mousemode, gameobj, T),
+ SCA_IObject* gameobj)
+ : SCA_MouseSensor(eventmgr, startx, starty, mousemode, gameobj),
m_focusmode(focusmode),
m_kxscene(kxscene),
m_kxengine(kxengine)
@@ -357,19 +356,15 @@ PyTypeObject KX_MouseFocusSensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_MouseFocusSensor::Parents[] = {
- &KX_MouseFocusSensor::Type,
- &SCA_MouseSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_MouseSensor::Type
};
PyMethodDef KX_MouseFocusSensor::Methods[] = {
@@ -393,15 +388,6 @@ PyAttributeDef KX_MouseFocusSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_MouseFocusSensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_MouseSensor);
-}
-
-PyObject* KX_MouseFocusSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_MouseSensor);
-}
-
-
const char KX_MouseFocusSensor::GetHitObject_doc[] =
"getHitObject()\n"
"\tReturns the object that was hit by this ray.\n";
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index 29d674eb305..dfada7a59cc 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -56,8 +56,7 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
int focusmode,
KX_Scene* kxscene,
KX_KetsjiEngine* kxengine,
- SCA_IObject* gameobj,
- PyTypeObject* T=&Type );
+ SCA_IObject* gameobj);
virtual ~KX_MouseFocusSensor() { ; };
virtual CValue* GetReplica() {
@@ -89,8 +88,6 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
KX_PYMETHOD_DOC_NOARGS(KX_MouseFocusSensor,GetRayTarget);
KX_PYMETHOD_DOC_NOARGS(KX_MouseFocusSensor,GetRaySource);
diff --git a/source/gameengine/Ketsji/KX_NearSensor.cpp b/source/gameengine/Ketsji/KX_NearSensor.cpp
index 44842b7f5b3..64f6b9306a0 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.cpp
+++ b/source/gameengine/Ketsji/KX_NearSensor.cpp
@@ -48,15 +48,13 @@ KX_NearSensor::KX_NearSensor(SCA_EventManager* eventmgr,
bool bFindMaterial,
const STR_String& touchedpropname,
class KX_Scene* scene,
- PHY_IPhysicsController* ctrl,
- PyTypeObject* T)
+ PHY_IPhysicsController* ctrl)
:KX_TouchSensor(eventmgr,
gameobj,
bFindMaterial,
false,
- touchedpropname,
- /* scene, */
- T),
+ touchedpropname
+ /*, scene */),
m_Margin(margin),
m_ResetMargin(resetmargin)
@@ -273,25 +271,17 @@ PyTypeObject KX_NearSensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_NearSensor::Parents[] = {
- &KX_NearSensor::Type,
- &KX_TouchSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &KX_TouchSensor::Type
};
-
-
PyMethodDef KX_NearSensor::Methods[] = {
//No methods
{NULL,NULL} //Sentinel
@@ -302,18 +292,3 @@ PyAttributeDef KX_NearSensor::Attributes[] = {
KX_PYATTRIBUTE_FLOAT_RW_CHECK("resetDistance", 0, 100, KX_NearSensor, m_ResetMargin, CheckResetDistance),
{NULL} //Sentinel
};
-
-
-PyObject* KX_NearSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(KX_TouchSensor);
-}
-
-PyObject* KX_NearSensor::py_getattro_dict() {
- py_getattro_dict_up(KX_TouchSensor);
-}
-
-int KX_NearSensor::py_setattro(PyObject*attr, PyObject* value)
-{
- py_setattro_up(KX_TouchSensor);
-}
diff --git a/source/gameengine/Ketsji/KX_NearSensor.h b/source/gameengine/Ketsji/KX_NearSensor.h
index 63099e181a0..f3c1d74805c 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.h
+++ b/source/gameengine/Ketsji/KX_NearSensor.h
@@ -54,8 +54,7 @@ public:
bool bFindMaterial,
const STR_String& touchedpropname,
class KX_Scene* scene,
- PHY_IPhysicsController* ctrl,
- PyTypeObject* T=&Type);
+ PHY_IPhysicsController* ctrl);
/*
public:
KX_NearSensor(class SCA_EventManager* eventmgr,
@@ -64,8 +63,7 @@ public:
double resetmargin,
bool bFindMaterial,
const STR_String& touchedpropname,
- class KX_Scene* scene,
- PyTypeObject* T=&Type);
+ class KX_Scene* scene);
*/
virtual ~KX_NearSensor();
virtual void SynchronizeTransform();
@@ -83,9 +81,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
//No methods
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index 62e61667c56..15e82581bc6 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -53,10 +53,9 @@ KX_ObjectActuator(
const MT_Vector3& linV,
const MT_Vector3& angV,
const short damping,
- const KX_LocalFlags& flag,
- PyTypeObject* T
+ const KX_LocalFlags& flag
) :
- SCA_IActuator(gameobj,T),
+ SCA_IActuator(gameobj),
m_force(force),
m_torque(torque),
m_dloc(dloc),
@@ -343,18 +342,15 @@ PyTypeObject KX_ObjectActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_ObjectActuator::Parents[] = {
- &KX_ObjectActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
PyMethodDef KX_ObjectActuator::Methods[] = {
@@ -414,20 +410,6 @@ PyAttributeDef KX_ObjectActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_ObjectActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-
-PyObject* KX_ObjectActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_ObjectActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
/* Attribute get/set functions */
#ifdef USE_MATHUTILS
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.h b/source/gameengine/Ketsji/KX_ObjectActuator.h
index 6ca442b2ec2..20aec9e0e86 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.h
@@ -135,8 +135,7 @@ public:
const MT_Vector3& linV,
const MT_Vector3& angV,
const short damping,
- const KX_LocalFlags& flag,
- PyTypeObject* T=&Type
+ const KX_LocalFlags& flag
);
~KX_ObjectActuator();
CValue* GetReplica();
@@ -163,10 +162,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetForce);
KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetForce);
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.cpp b/source/gameengine/Ketsji/KX_ParentActuator.cpp
index cd2ed456c48..a68bafc4d86 100644
--- a/source/gameengine/Ketsji/KX_ParentActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ParentActuator.cpp
@@ -50,9 +50,8 @@ KX_ParentActuator::KX_ParentActuator(SCA_IObject *gameobj,
int mode,
bool addToCompound,
bool ghost,
- SCA_IObject *ob,
- PyTypeObject* T)
- : SCA_IActuator(gameobj, T),
+ SCA_IObject *ob)
+ : SCA_IActuator(gameobj),
m_mode(mode),
m_addToCompound(addToCompound),
m_ghost(ghost),
@@ -158,18 +157,15 @@ PyTypeObject KX_ParentActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_ParentActuator::Parents[] = {
- &KX_ParentActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
PyMethodDef KX_ParentActuator::Methods[] = {
@@ -217,18 +213,6 @@ int KX_ParentActuator::pyattr_set_object(void *self, const struct KX_PYATTRIBUTE
}
-PyObject* KX_ParentActuator::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_ParentActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_ParentActuator::py_setattro(PyObject *attr, PyObject* value) {
- py_setattro_up(SCA_IActuator);
-}
-
/* Deprecated -----> */
/* 1. setObject */
const char KX_ParentActuator::SetObject_doc[] =
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.h b/source/gameengine/Ketsji/KX_ParentActuator.h
index 148375e994c..aeb39eabf89 100644
--- a/source/gameengine/Ketsji/KX_ParentActuator.h
+++ b/source/gameengine/Ketsji/KX_ParentActuator.h
@@ -68,8 +68,7 @@ class KX_ParentActuator : public SCA_IActuator
int mode,
bool addToCompound,
bool ghost,
- SCA_IObject *ob,
- PyTypeObject* T=&Type);
+ SCA_IObject *ob);
virtual ~KX_ParentActuator();
virtual bool Update();
@@ -82,10 +81,6 @@ class KX_ParentActuator : public SCA_IActuator
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
/* These are used to get and set m_ob */
static PyObject* pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
index c968e50957e..fb6bc8b898d 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
@@ -39,8 +39,8 @@
KX_PhysicsObjectWrapper::KX_PhysicsObjectWrapper(
PHY_IPhysicsController* ctrl,
- PHY_IPhysicsEnvironment* physenv,PyTypeObject *T) :
- PyObjectPlus(T),
+ PHY_IPhysicsEnvironment* physenv) :
+ PyObjectPlus(),
m_ctrl(ctrl),
m_physenv(physenv)
{
@@ -130,45 +130,17 @@ PyTypeObject KX_PhysicsObjectWrapper::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_PhysicsObjectWrapper::Parents[] = {
- &KX_PhysicsObjectWrapper::Type,
- NULL
-};
-
-PyObject* KX_PhysicsObjectWrapper::py_getattro(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* KX_PhysicsObjectWrapper::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-int KX_PhysicsObjectWrapper::py_setattro(PyObject *attr,PyObject *pyobj)
-{
- int result = 1;
-
- if (PyInt_Check(pyobj))
- {
- result = 0;
- }
- if (PyString_Check(pyobj))
- {
- result = 0;
- }
- if (result)
- result = PyObjectPlus::py_setattro(attr,pyobj);
-
- return result;
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type
};
-
PyMethodDef KX_PhysicsObjectWrapper::Methods[] = {
{"setPosition",(PyCFunction) KX_PhysicsObjectWrapper::sPySetPosition, METH_VARARGS},
{"setLinearVelocity",(PyCFunction) KX_PhysicsObjectWrapper::sPySetLinearVelocity, METH_VARARGS},
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
index 1b59686babc..fa6fd1d1f2a 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
@@ -35,12 +35,8 @@
class KX_PhysicsObjectWrapper : public PyObjectPlus
{
Py_Header;
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
public:
- KX_PhysicsObjectWrapper(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsEnvironment* physenv,PyTypeObject *T = &Type);
+ KX_PhysicsObjectWrapper(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsEnvironment* physenv);
virtual ~KX_PhysicsObjectWrapper();
KX_PYMETHOD_VARARGS(KX_PhysicsObjectWrapper,SetPosition);
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.cpp b/source/gameengine/Ketsji/KX_PolyProxy.cpp
index b56b5500c39..babead25274 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.cpp
+++ b/source/gameengine/Ketsji/KX_PolyProxy.cpp
@@ -56,17 +56,15 @@ PyTypeObject KX_PolyProxy::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_PolyProxy::Parents[] = {
- &KX_PolyProxy::Type,
- &CValue::Type,
- &PyObjectPlus::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &CValue::Type
};
PyMethodDef KX_PolyProxy::Methods[] = {
@@ -98,6 +96,7 @@ PyAttributeDef KX_PolyProxy::Attributes[] = {
{ NULL } //Sentinel
};
+#if 0
PyObject* KX_PolyProxy::py_getattro(PyObject *attr)
{
char *attr_str= PyString_AsString(attr);
@@ -162,12 +161,9 @@ PyObject* KX_PolyProxy::py_getattro(PyObject *attr)
{
return PyInt_FromLong(m_polygon->IsCollider());
}
- py_getattro_up(CValue);
-}
-
-PyObject* KX_PolyProxy::py_getattro_dict() {
- py_getattro_dict_up(CValue);
+ // py_getattro_up(CValue); // XXX -- todo, make all these attributes
}
+#endif
KX_PolyProxy::KX_PolyProxy(const RAS_MeshObject*mesh, RAS_Polygon* polygon)
: m_polygon(polygon),
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.h b/source/gameengine/Ketsji/KX_PolyProxy.h
index d8fd36fec6c..e619617d312 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.h
+++ b/source/gameengine/Ketsji/KX_PolyProxy.h
@@ -52,8 +52,6 @@ public:
// stuff for python integration
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
KX_PYMETHOD_DOC_NOARGS(KX_PolyProxy,getMaterialIndex)
KX_PYMETHOD_DOC_NOARGS(KX_PolyProxy,getNumVertex)
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
index 506c167a905..8d8492cc062 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
@@ -51,8 +51,8 @@
#include "KX_PyMath.h"
-KX_PolygonMaterial::KX_PolygonMaterial(PyTypeObject *T)
- : PyObjectPlus(T),
+KX_PolygonMaterial::KX_PolygonMaterial()
+ : PyObjectPlus(),
RAS_IPolyMaterial(),
m_tface(NULL),
@@ -256,32 +256,17 @@ PyTypeObject KX_PolygonMaterial::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_PolygonMaterial::Parents[] = {
- &KX_PolygonMaterial::Type,
- &PyObjectPlus::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type
};
-PyObject* KX_PolygonMaterial::py_getattro(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* KX_PolygonMaterial::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-int KX_PolygonMaterial::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(PyObjectPlus);
-}
-
KX_PYMETHODDEF_DOC(KX_PolygonMaterial, setCustomMaterial, "setCustomMaterial(material)")
{
PyObject *material;
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.h b/source/gameengine/Ketsji/KX_PolygonMaterial.h
index 89ecb026da9..481c429f658 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.h
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.h
@@ -57,7 +57,7 @@ private:
mutable int m_pass;
public:
- KX_PolygonMaterial(PyTypeObject *T = &Type);
+ KX_PolygonMaterial();
void Initialize(const STR_String &texname,
Material* ma,
int materialindex,
@@ -116,9 +116,6 @@ public:
KX_PYMETHOD_DOC(KX_PolygonMaterial, setCustomMaterial);
KX_PYMETHOD_DOC(KX_PolygonMaterial, loadProgram);
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *pyvalue);
virtual PyObject* py_repr(void) { return PyString_FromString(m_material ? ((ID *)m_material)->name+2 : ""); }
static PyObject* pyattr_get_texture(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_PyMath.h b/source/gameengine/Ketsji/KX_PyMath.h
index f37925bb0ab..4fd16089ee2 100644
--- a/source/gameengine/Ketsji/KX_PyMath.h
+++ b/source/gameengine/Ketsji/KX_PyMath.h
@@ -31,12 +31,6 @@
#ifndef __KX_PYMATH_H__
#define __KX_PYMATH_H__
-#ifdef USE_MATHUTILS
-extern "C" {
-#include "../../blender/python/generic/Mathutils.h" /* so we can have mathutils callbacks */
-}
-#endif
-
#include "MT_Point2.h"
#include "MT_Point3.h"
#include "MT_Vector2.h"
@@ -48,6 +42,12 @@ extern "C" {
#include "KX_Python.h"
#include "PyObjectPlus.h"
+#ifdef USE_MATHUTILS
+extern "C" {
+#include "../../blender/python/generic/Mathutils.h" /* so we can have mathutils callbacks */
+}
+#endif
+
inline unsigned int Size(const MT_Matrix4x4&) { return 4; }
inline unsigned int Size(const MT_Matrix3x3&) { return 3; }
inline unsigned int Size(const MT_Tuple2&) { return 2; }
diff --git a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
index d5d0fe3123c..b7a573fd0d3 100644
--- a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
@@ -128,28 +128,62 @@ void initPyObjectPlusType(PyTypeObject **parents)
}
}
+/*
+typedef PyObject *(*getter)(PyObject *, void *);
+typedef int (*setter)(PyObject *, PyObject *, void *);
+*/
-
-
-static void PyType_Ready_ADD(PyObject *dict, PyTypeObject *tp, PyAttributeDef *attributes)
+static void PyType_Ready_ADD(PyObject *dict, PyTypeObject *tp, PyAttributeDef *attributes, int init_getset)
{
PyAttributeDef *attr;
- PyObject *item;
-
- PyType_Ready(tp);
- PyDict_SetItemString(dict, tp->tp_name, reinterpret_cast<PyObject *>(tp));
+
+ if(init_getset) {
+ /* we need to do this for all types before calling PyType_Ready
+ * since they will call the parents PyType_Ready and those might not have initialized vars yet */
+
+ //if(tp->tp_base==NULL)
+ // printf("Debug: No Parents - '%s'\n" , tp->tp_name);
+
+ if(tp->tp_getset==NULL && attributes->m_name) {
+ PyGetSetDef *attr_getset;
+ int attr_tot= 0;
+
+ for(attr= attributes; attr->m_name; attr++, attr_tot++) {};
+
+ tp->tp_getset = attr_getset = reinterpret_cast<PyGetSetDef *>(PyMem_Malloc((attr_tot+1) * sizeof(PyGetSetDef))); // XXX - Todo, free
+
+
+ for(attr= attributes; attr->m_name; attr++, attr_getset++) {
+ attr_getset->name= (char *)attr->m_name;
+ attr_getset->doc= NULL;
+
+ attr_getset->get= reinterpret_cast<getter>(PyObjectPlus::py_get_attrdef);
+
+ if(attr->m_access==KX_PYATTRIBUTE_RO)
+ attr_getset->set= NULL;
+ else
+ attr_getset->set= reinterpret_cast<setter>(PyObjectPlus::py_set_attrdef);
+
+ attr_getset->closure= reinterpret_cast<void *>(attr);
+ }
+
+ memset(attr_getset, 0, sizeof(PyGetSetDef));
+ }
+
+
+ return;
+ } else {
- /* store attr defs in the tp_dict for to avoid string lookups */
- for(attr= attributes; attr->m_name; attr++) {
- item= PyCObject_FromVoidPtr(attr, NULL);
- PyDict_SetItemString(tp->tp_dict, attr->m_name, item);
- Py_DECREF(item);
+ PyObject *item;
+
+ PyType_Ready(tp);
+ PyDict_SetItemString(dict, tp->tp_name, reinterpret_cast<PyObject *>(tp));
}
}
-#define PyType_Ready_Attr(d, n) PyType_Ready_ADD(d, &n::Type, n::Attributes)
+#define PyType_Ready_Attr(d, n, i) PyType_Ready_ADD(d, &n::Type, n::Attributes, i)
void initPyTypes(void)
{
@@ -165,70 +199,74 @@ void initPyTypes(void)
PyDict_SetItemString(PySys_GetObject((char *)"modules"), (char *)"GameTypes", mod);
Py_DECREF(mod);
- PyType_Ready_Attr(dict, BL_ActionActuator);
- PyType_Ready_Attr(dict, BL_Shader);
- PyType_Ready_Attr(dict, BL_ShapeActionActuator);
- PyType_Ready_Attr(dict, CListValue);
- PyType_Ready_Attr(dict, CValue);
- PyType_Ready_Attr(dict, KX_BlenderMaterial);
- PyType_Ready_Attr(dict, KX_CDActuator);
- PyType_Ready_Attr(dict, KX_Camera);
- PyType_Ready_Attr(dict, KX_CameraActuator);
- PyType_Ready_Attr(dict, KX_ConstraintActuator);
- PyType_Ready_Attr(dict, KX_ConstraintWrapper);
- PyType_Ready_Attr(dict, KX_GameActuator);
- PyType_Ready_Attr(dict, KX_GameObject);
- PyType_Ready_Attr(dict, KX_IpoActuator);
- PyType_Ready_Attr(dict, KX_LightObject);
- PyType_Ready_Attr(dict, KX_MeshProxy);
- PyType_Ready_Attr(dict, KX_MouseFocusSensor);
- PyType_Ready_Attr(dict, KX_NearSensor);
- PyType_Ready_Attr(dict, KX_NetworkMessageActuator);
- PyType_Ready_Attr(dict, KX_NetworkMessageSensor);
- PyType_Ready_Attr(dict, KX_ObjectActuator);
- PyType_Ready_Attr(dict, KX_ParentActuator);
- PyType_Ready_Attr(dict, KX_PhysicsObjectWrapper);
- PyType_Ready_Attr(dict, KX_PolyProxy);
- PyType_Ready_Attr(dict, KX_PolygonMaterial);
- PyType_Ready_Attr(dict, KX_RadarSensor);
- PyType_Ready_Attr(dict, KX_RaySensor);
- PyType_Ready_Attr(dict, KX_SCA_AddObjectActuator);
- PyType_Ready_Attr(dict, KX_SCA_DynamicActuator);
- PyType_Ready_Attr(dict, KX_SCA_EndObjectActuator);
- PyType_Ready_Attr(dict, KX_SCA_ReplaceMeshActuator);
- PyType_Ready_Attr(dict, KX_Scene);
- PyType_Ready_Attr(dict, KX_SceneActuator);
- PyType_Ready_Attr(dict, KX_SoundActuator);
- PyType_Ready_Attr(dict, KX_StateActuator);
- PyType_Ready_Attr(dict, KX_TouchSensor);
- PyType_Ready_Attr(dict, KX_TrackToActuator);
- PyType_Ready_Attr(dict, KX_VehicleWrapper);
- PyType_Ready_Attr(dict, KX_VertexProxy);
- PyType_Ready_Attr(dict, KX_VisibilityActuator);
- PyType_Ready_Attr(dict, PyObjectPlus);
- PyType_Ready_Attr(dict, SCA_2DFilterActuator);
- PyType_Ready_Attr(dict, SCA_ANDController);
- PyType_Ready_Attr(dict, SCA_ActuatorSensor);
- PyType_Ready_Attr(dict, SCA_AlwaysSensor);
- PyType_Ready_Attr(dict, SCA_DelaySensor);
- PyType_Ready_Attr(dict, SCA_ILogicBrick);
- PyType_Ready_Attr(dict, SCA_IObject);
- PyType_Ready_Attr(dict, SCA_ISensor);
- PyType_Ready_Attr(dict, SCA_JoystickSensor);
- PyType_Ready_Attr(dict, SCA_KeyboardSensor);
- PyType_Ready_Attr(dict, SCA_MouseSensor);
- PyType_Ready_Attr(dict, SCA_NANDController);
- PyType_Ready_Attr(dict, SCA_NORController);
- PyType_Ready_Attr(dict, SCA_ORController);
- PyType_Ready_Attr(dict, SCA_PropertyActuator);
- PyType_Ready_Attr(dict, SCA_PropertySensor);
- PyType_Ready_Attr(dict, SCA_PythonController);
- PyType_Ready_Attr(dict, SCA_RandomActuator);
- PyType_Ready_Attr(dict, SCA_RandomSensor);
- PyType_Ready_Attr(dict, SCA_XNORController);
- PyType_Ready_Attr(dict, SCA_XORController);
- PyType_Ready_Attr(dict, SCA_IController);
+ for(int init_getset= 1; init_getset > -1; init_getset--) { /* run twice, once to init the getsets another to run PyType_Ready */
+ PyType_Ready_Attr(dict, BL_ActionActuator, init_getset);
+ PyType_Ready_Attr(dict, BL_Shader, init_getset);
+ PyType_Ready_Attr(dict, BL_ShapeActionActuator, init_getset);
+ PyType_Ready_Attr(dict, CListValue, init_getset);
+ PyType_Ready_Attr(dict, CValue, init_getset);
+ PyType_Ready_Attr(dict, KX_BlenderMaterial, init_getset);
+ PyType_Ready_Attr(dict, KX_CDActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_Camera, init_getset);
+ PyType_Ready_Attr(dict, KX_CameraActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_ConstraintActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_ConstraintWrapper, init_getset);
+ PyType_Ready_Attr(dict, KX_GameActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_GameObject, init_getset);
+ PyType_Ready_Attr(dict, KX_IpoActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_LightObject, init_getset);
+ PyType_Ready_Attr(dict, KX_MeshProxy, init_getset);
+ PyType_Ready_Attr(dict, KX_MouseFocusSensor, init_getset);
+ PyType_Ready_Attr(dict, KX_NearSensor, init_getset);
+ PyType_Ready_Attr(dict, KX_NetworkMessageActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_NetworkMessageSensor, init_getset);
+ PyType_Ready_Attr(dict, KX_ObjectActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_ParentActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_PhysicsObjectWrapper, init_getset);
+ PyType_Ready_Attr(dict, KX_PolyProxy, init_getset);
+ PyType_Ready_Attr(dict, KX_PolygonMaterial, init_getset);
+ PyType_Ready_Attr(dict, KX_RadarSensor, init_getset);
+ PyType_Ready_Attr(dict, KX_RaySensor, init_getset);
+ PyType_Ready_Attr(dict, KX_SCA_AddObjectActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_SCA_DynamicActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_SCA_EndObjectActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_SCA_ReplaceMeshActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_Scene, init_getset);
+ PyType_Ready_Attr(dict, KX_SceneActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_SoundActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_StateActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_TouchSensor, init_getset);
+ PyType_Ready_Attr(dict, KX_TrackToActuator, init_getset);
+ PyType_Ready_Attr(dict, KX_VehicleWrapper, init_getset);
+ PyType_Ready_Attr(dict, KX_VertexProxy, init_getset);
+ PyType_Ready_Attr(dict, KX_VisibilityActuator, init_getset);
+ PyType_Ready_Attr(dict, PyObjectPlus, init_getset);
+ PyType_Ready_Attr(dict, SCA_2DFilterActuator, init_getset);
+ PyType_Ready_Attr(dict, SCA_ANDController, init_getset);
+ PyType_Ready_Attr(dict, SCA_ActuatorSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_AlwaysSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_DelaySensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_ILogicBrick, init_getset);
+ PyType_Ready_Attr(dict, SCA_IObject, init_getset);
+ PyType_Ready_Attr(dict, SCA_ISensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_JoystickSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_KeyboardSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_MouseSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_NANDController, init_getset);
+ PyType_Ready_Attr(dict, SCA_NORController, init_getset);
+ PyType_Ready_Attr(dict, SCA_ORController, init_getset);
+ PyType_Ready_Attr(dict, SCA_PropertyActuator, init_getset);
+ PyType_Ready_Attr(dict, SCA_PropertySensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_PythonController, init_getset);
+ PyType_Ready_Attr(dict, SCA_RandomActuator, init_getset);
+ PyType_Ready_Attr(dict, SCA_RandomSensor, init_getset);
+ PyType_Ready_Attr(dict, SCA_XNORController, init_getset);
+ PyType_Ready_Attr(dict, SCA_XORController, init_getset);
+ PyType_Ready_Attr(dict, SCA_IController, init_getset);
+ }
+
+
/* Normal python type */
PyType_Ready(&KX_PythonSeq_Type);
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.cpp b/source/gameengine/Ketsji/KX_RadarSensor.cpp
index 064dc9126ac..3423fec99e0 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.cpp
+++ b/source/gameengine/Ketsji/KX_RadarSensor.cpp
@@ -49,8 +49,7 @@ KX_RadarSensor::KX_RadarSensor(SCA_EventManager* eventmgr,
double resetmargin,
bool bFindMaterial,
const STR_String& touchedpropname,
- class KX_Scene* kxscene,
- PyTypeObject* T)
+ class KX_Scene* kxscene)
: KX_NearSensor(
eventmgr,
@@ -61,8 +60,8 @@ KX_RadarSensor::KX_RadarSensor(SCA_EventManager* eventmgr,
bFindMaterial,
touchedpropname,
kxscene,
- physCtrl,
- T),
+ physCtrl),
+
m_coneradius(coneradius),
m_coneheight(coneheight),
m_axis(axis)
@@ -246,20 +245,15 @@ PyTypeObject KX_RadarSensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_RadarSensor::Parents[] = {
- &KX_RadarSensor::Type,
- &KX_NearSensor::Type,
- &KX_TouchSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &KX_NearSensor::Type
};
PyMethodDef KX_RadarSensor::Methods[] = {
@@ -283,16 +277,3 @@ PyAttributeDef KX_RadarSensor::Attributes[] = {
{NULL} //Sentinel
};
-PyObject* KX_RadarSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(KX_NearSensor);
-}
-
-PyObject* KX_RadarSensor::py_getattro_dict() {
- py_getattro_dict_up(KX_NearSensor);
-}
-
-int KX_RadarSensor::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(KX_NearSensor);
-}
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.h b/source/gameengine/Ketsji/KX_RadarSensor.h
index 2e5a0e68bed..344be0e399f 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.h
+++ b/source/gameengine/Ketsji/KX_RadarSensor.h
@@ -70,8 +70,7 @@ public:
double resetmargin,
bool bFindMaterial,
const STR_String& touchedpropname,
- class KX_Scene* kxscene,
- PyTypeObject* T = &Type);
+ class KX_Scene* kxscene);
KX_RadarSensor();
virtual ~KX_RadarSensor();
virtual void SynchronizeTransform();
@@ -89,9 +88,7 @@ public:
KX_RADAR_AXIS_NEG_Z
};
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
+ /* python */
virtual sensortype GetSensorType() { return ST_RADAR; }
//Deprecated ----->
diff --git a/source/gameengine/Ketsji/KX_RaySensor.cpp b/source/gameengine/Ketsji/KX_RaySensor.cpp
index 78a61e9d95e..ebdef526eae 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.cpp
+++ b/source/gameengine/Ketsji/KX_RaySensor.cpp
@@ -55,9 +55,8 @@ KX_RaySensor::KX_RaySensor(class SCA_EventManager* eventmgr,
bool bXRay,
double distance,
int axis,
- KX_Scene* ketsjiScene,
- PyTypeObject* T)
- : SCA_ISensor(gameobj,eventmgr, T),
+ KX_Scene* ketsjiScene)
+ : SCA_ISensor(gameobj,eventmgr),
m_propertyname(propname),
m_bFindMaterial(bFindMaterial),
m_bXRay(bXRay),
@@ -337,19 +336,16 @@ PyTypeObject KX_RaySensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-
-};
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ISensor::Type
-PyParentObject KX_RaySensor::Parents[] = {
- &KX_RaySensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
};
PyMethodDef KX_RaySensor::Methods[] = {
@@ -447,18 +443,4 @@ PyObject* KX_RaySensor::PyGetHitNormal()
return retVal;
}
-
-
-PyObject* KX_RaySensor::py_getattro(PyObject *attr) {
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* KX_RaySensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int KX_RaySensor::py_setattro(PyObject *attr, PyObject *value) {
- py_setattro_up(SCA_ISensor);
-}
-
// <----- Deprecated
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index 9efb046742f..530c8ce54e5 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -62,8 +62,7 @@ public:
bool bXRay,
double distance,
int axis,
- class KX_Scene* ketsjiScene,
- PyTypeObject* T = &Type);
+ class KX_Scene* ketsjiScene);
virtual ~KX_RaySensor();
virtual CValue* GetReplica();
@@ -84,11 +83,6 @@ public:
KX_RAY_AXIS_NEG_Y,
KX_RAY_AXIS_NEG_Z
};
-
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
// Deprecated ----->
KX_PYMETHOD_DOC_NOARGS(KX_RaySensor,GetHitObject);
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
index 75435b97797..2a4ae3a2abd 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
@@ -55,10 +55,9 @@ KX_SCA_AddObjectActuator::KX_SCA_AddObjectActuator(SCA_IObject *gameobj,
const float *linvel,
bool linv_local,
const float *angvel,
- bool angv_local,
- PyTypeObject* T)
+ bool angv_local)
:
- SCA_IActuator(gameobj, T),
+ SCA_IActuator(gameobj),
m_OriginalObject(original),
m_scene(scene),
@@ -188,19 +187,17 @@ PyTypeObject KX_SCA_AddObjectActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-PyParentObject KX_SCA_AddObjectActuator::Parents[] = {
- &KX_SCA_AddObjectActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
-};
PyMethodDef KX_SCA_AddObjectActuator::Methods[] = {
// ---> deprecated
{"setTime", (PyCFunction) KX_SCA_AddObjectActuator::sPySetTime, METH_O, (PY_METHODCHAR)SetTime_doc},
@@ -263,21 +260,6 @@ PyObject* KX_SCA_AddObjectActuator::pyattr_get_objectLastCreated(void *self, con
return actuator->m_lastCreatedObject->GetProxy();
}
-
-PyObject* KX_SCA_AddObjectActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SCA_AddObjectActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_SCA_AddObjectActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
/* 1. setObject */
const char KX_SCA_AddObjectActuator::SetObject_doc[] =
"setObject(object)\n"
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
index 6746b7d1bc6..3151e7a89ca 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
@@ -88,8 +88,7 @@ public:
const float *linvel,
bool linv_local,
const float *angvel,
- bool angv_local,
- PyTypeObject* T=&Type
+ bool angv_local
);
~KX_SCA_AddObjectActuator(void);
@@ -110,10 +109,6 @@ public:
virtual bool
Update();
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
SCA_IObject*
GetLastCreatedObject(
) const ;
diff --git a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
index a50764a54e6..8626512fdf3 100644
--- a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
@@ -47,9 +47,7 @@
/* Integration hooks ------------------------------------------------------- */
- PyTypeObject
-
-KX_SCA_DynamicActuator::Type = {
+PyTypeObject KX_SCA_DynamicActuator::Type = {
#if (PY_VERSION_HEX >= 0x02060000)
PyVarObject_HEAD_INIT(NULL, 0)
#else
@@ -67,21 +65,17 @@ KX_SCA_DynamicActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_SCA_DynamicActuator::Parents[] = {
- &KX_SCA_DynamicActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-
PyMethodDef KX_SCA_DynamicActuator::Methods[] = {
// ---> deprecated
KX_PYMETHODTABLE(KX_SCA_DynamicActuator, setOperation),
@@ -96,21 +90,6 @@ PyAttributeDef KX_SCA_DynamicActuator::Attributes[] = {
};
-PyObject* KX_SCA_DynamicActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SCA_DynamicActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_SCA_DynamicActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
-
/* 1. setOperation */
KX_PYMETHODDEF_DOC(KX_SCA_DynamicActuator, setOperation,
"setOperation(operation?)\n"
@@ -152,10 +131,9 @@ KX_PYMETHODDEF_DOC(KX_SCA_DynamicActuator, getOperation,
KX_SCA_DynamicActuator::KX_SCA_DynamicActuator(SCA_IObject *gameobj,
short dyn_operation,
- float setmass,
- PyTypeObject* T) :
+ float setmass) :
- SCA_IActuator(gameobj, T),
+ SCA_IActuator(gameobj),
m_dyn_operation(dyn_operation),
m_setmass(setmass)
{
diff --git a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
index 4add707f8cd..8b598c9ecfa 100644
--- a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.h
@@ -50,8 +50,7 @@ class KX_SCA_DynamicActuator : public SCA_IActuator
KX_SCA_DynamicActuator(
SCA_IObject* gameobj,
short dyn_operation,
- float setmass,
- PyTypeObject* T=&Type
+ float setmass
);
~KX_SCA_DynamicActuator(
@@ -73,11 +72,6 @@ class KX_SCA_DynamicActuator : public SCA_IActuator
KX_DYN_SET_MASS,
};
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* 1. setOperation */
KX_PYMETHOD_DOC(KX_SCA_DynamicActuator,setOperation);
KX_PYMETHOD_DOC(KX_SCA_DynamicActuator,getOperation);
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
index 728254e7f48..bf1ada97b9e 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
@@ -43,9 +43,8 @@
#endif
KX_SCA_EndObjectActuator::KX_SCA_EndObjectActuator(SCA_IObject *gameobj,
- SCA_IScene* scene,
- PyTypeObject* T):
- SCA_IActuator(gameobj, T),
+ SCA_IScene* scene):
+ SCA_IActuator(gameobj),
m_scene(scene)
{
// intentionally empty
@@ -109,23 +108,17 @@ PyTypeObject KX_SCA_EndObjectActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-PyParentObject KX_SCA_EndObjectActuator::Parents[] = {
- &KX_SCA_EndObjectActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-
-
PyMethodDef KX_SCA_EndObjectActuator::Methods[] = {
{NULL,NULL} //Sentinel
};
@@ -134,13 +127,4 @@ PyAttributeDef KX_SCA_EndObjectActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_SCA_EndObjectActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SCA_EndObjectActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
/* eof */
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
index 70d72f1f8da..782a24b1ef1 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
@@ -47,8 +47,7 @@ class KX_SCA_EndObjectActuator : public SCA_IActuator
public:
KX_SCA_EndObjectActuator(
SCA_IObject* gameobj,
- SCA_IScene* scene,
- PyTypeObject* T=&Type
+ SCA_IScene* scene
);
~KX_SCA_EndObjectActuator();
@@ -63,9 +62,6 @@ class KX_SCA_EndObjectActuator : public SCA_IActuator
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
}; /* end of class KX_EditObjectActuator : public SCA_PropertyActuator */
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
index 00842d7012a..873272a37f9 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
@@ -50,9 +50,7 @@
/* Integration hooks ------------------------------------------------------- */
- PyTypeObject
-
-KX_SCA_ReplaceMeshActuator::Type = {
+PyTypeObject KX_SCA_ReplaceMeshActuator::Type = {
#if (PY_VERSION_HEX >= 0x02060000)
PyVarObject_HEAD_INIT(NULL, 0)
#else
@@ -70,22 +68,17 @@ KX_SCA_ReplaceMeshActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_SCA_ReplaceMeshActuator::Parents[] = {
- &KX_SCA_ReplaceMeshActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-
-
PyMethodDef KX_SCA_ReplaceMeshActuator::Methods[] = {
KX_PYMETHODTABLE(KX_SCA_ReplaceMeshActuator, instantReplaceMesh),
// Deprecated ----->
@@ -99,20 +92,6 @@ PyAttributeDef KX_SCA_ReplaceMeshActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_SCA_ReplaceMeshActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SCA_ReplaceMeshActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_SCA_ReplaceMeshActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
PyObject* KX_SCA_ReplaceMeshActuator::pyattr_get_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
KX_SCA_ReplaceMeshActuator* actuator = static_cast<KX_SCA_ReplaceMeshActuator*>(self);
@@ -178,10 +157,9 @@ KX_PYMETHODDEF_DOC(KX_SCA_ReplaceMeshActuator, instantReplaceMesh,
KX_SCA_ReplaceMeshActuator::KX_SCA_ReplaceMeshActuator(SCA_IObject *gameobj,
class RAS_MeshObject *mesh,
- SCA_IScene* scene,
- PyTypeObject* T) :
+ SCA_IScene* scene) :
- SCA_IActuator(gameobj, T),
+ SCA_IActuator(gameobj),
m_mesh(mesh),
m_scene(scene)
{
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
index 0e7f7852701..6a68bd88cc5 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
@@ -55,9 +55,7 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
KX_SCA_ReplaceMeshActuator(
SCA_IObject* gameobj,
RAS_MeshObject *mesh,
- SCA_IScene* scene,
- PyTypeObject* T=&Type
- );
+ SCA_IScene* scene);
~KX_SCA_ReplaceMeshActuator(
);
@@ -71,10 +69,7 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
void InstantReplaceMesh();
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
+ /* python api */
static PyObject* pyattr_get_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index c0d8a7090c4..f2bbc8e6fef 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -138,7 +138,7 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
class SND_IAudioDevice* adi,
const STR_String& sceneName,
Scene *scene):
- PyObjectPlus(&KX_Scene::Type),
+ PyObjectPlus(),
m_keyboardmgr(NULL),
m_mousemgr(NULL),
m_sceneConverter(NULL),
@@ -1630,16 +1630,15 @@ PyTypeObject KX_Scene::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_Scene::Parents[] = {
- &KX_Scene::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &CValue::Type
};
PyMethodDef KX_Scene::Methods[] = {
@@ -1730,72 +1729,6 @@ PyAttributeDef KX_Scene::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_Scene::py_getattro__internal(PyObject *attr)
-{
- py_getattro_up(PyObjectPlus);
-}
-
-int KX_Scene::py_setattro__internal(PyObject *attr, PyObject *value)
-{
- py_setattro_up(PyObjectPlus);
-}
-
-PyObject* KX_Scene::py_getattro(PyObject *attr)
-{
- PyObject *object = py_getattro__internal(attr);
-
- if (object==NULL)
- {
- PyErr_Clear();
- object = PyDict_GetItem(m_attr_dict, attr);
- if(object) {
- Py_INCREF(object);
- }
- else {
- PyErr_Format(PyExc_AttributeError, "value = scene.myAttr: KX_Scene, attribute \"%s\" not found", PyString_AsString(attr));
- }
- }
-
- return object;
-}
-
-PyObject* KX_Scene::py_getattro_dict() {
- //py_getattro_dict_up(PyObjectPlus);
-
- PyObject *dict= py_getattr_dict(PyObjectPlus::py_getattro_dict(), Type.tp_dict);
- if(dict==NULL)
- return NULL;
-
- /* normally just return this but KX_Scene has some more items */
-
- PyDict_Update(dict, m_attr_dict);
- return dict;
-}
-
-int KX_Scene::py_setattro(PyObject *attr, PyObject *value)
-{
- int ret= py_setattro__internal(attr, value);
-
- if (ret==PY_SET_ATTR_MISSING) {
- if (PyDict_SetItem(m_attr_dict, attr, value)==0) {
- PyErr_Clear();
- ret= PY_SET_ATTR_SUCCESS;
- }
- else {
- PyErr_SetString(PyExc_AttributeError, "scene.UserAttr = value: KX_Scenes, failed assigning value to internal dictionary");
- ret= PY_SET_ATTR_FAIL;
- }
- }
-
- return ret;
-}
-
-int KX_Scene::py_delattro(PyObject *attr)
-{
- PyDict_DelItem(m_attr_dict, attr);
- return 0;
-}
-
KX_PYMETHODDEF_DOC_NOARGS(KX_Scene, getLightList,
"getLightList() -> list [KX_Light]\n"
"Returns a list of all lights in the scene.\n"
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index 79d3f7fd828..edc4297ff14 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -563,15 +563,7 @@ public:
static PyObject* pyattr_get_active_camera(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_active_camera(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- virtual PyObject* py_getattro(PyObject *attr); /* name, active_camera, gravity, suspended, viewport, framing, activity_culling, activity_culling_radius */
- virtual PyObject* py_getattro_dict();
-
- virtual int py_setattro(PyObject *attr, PyObject *value);
- virtual int py_delattro(PyObject *attr);
virtual PyObject* py_repr(void) { return PyString_FromString(GetName().ReadPtr()); }
-
- PyObject* py_getattro__internal(PyObject *attr);
- int py_setattro__internal(PyObject *attr, PyObject *pyvalue);
/**
* Sets the time the scene was suspended
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.cpp b/source/gameengine/Ketsji/KX_SceneActuator.cpp
index 1b790ec9824..16521f2ddcc 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SceneActuator.cpp
@@ -49,9 +49,8 @@ KX_SceneActuator::KX_SceneActuator(SCA_IObject *gameobj,
KX_Scene *scene,
KX_KetsjiEngine* ketsjiEngine,
const STR_String& nextSceneName,
- KX_Camera* camera,
- PyTypeObject* T)
- : SCA_IActuator(gameobj, T)
+ KX_Camera* camera)
+ : SCA_IActuator(gameobj)
{
m_mode = mode;
m_scene = scene;
@@ -134,7 +133,7 @@ bool KX_SceneActuator::Update()
{
// if no camera is set and the parent object is a camera, use it as the camera
SCA_IObject* parent = GetParent();
- if (parent->isA(&KX_Camera::Type))
+ if (parent->GetGameObjectType()==SCA_IObject::OBJ_CAMERA)
{
m_scene->SetActiveCamera((KX_Camera*)parent);
}
@@ -240,25 +239,17 @@ PyTypeObject KX_SceneActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_SceneActuator::Parents[] =
-{
- &KX_SceneActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-
-
PyMethodDef KX_SceneActuator::Methods[] =
{
//Deprecated functions ------>
@@ -280,20 +271,6 @@ PyAttributeDef KX_SceneActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_SceneActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SceneActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_SceneActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
PyObject* KX_SceneActuator::pyattr_get_camera(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
KX_SceneActuator* actuator = static_cast<KX_SceneActuator*>(self);
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h
index 2412dd02590..86de3395d1e 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.h
+++ b/source/gameengine/Ketsji/KX_SceneActuator.h
@@ -77,8 +77,7 @@ class KX_SceneActuator : public SCA_IActuator
KX_Scene* scene,
KX_KetsjiEngine* ketsjiEngine,
const STR_String& nextSceneName,
- KX_Camera* camera,
- PyTypeObject* T=&Type);
+ KX_Camera* camera);
virtual ~KX_SceneActuator();
virtual CValue* GetReplica();
@@ -92,10 +91,6 @@ class KX_SceneActuator : public SCA_IActuator
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
/* 1. set */
/* Removed */
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index c13271f66a5..28e46cc9fa2 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -50,9 +50,8 @@ KX_SoundActuator::KX_SoundActuator(SCA_IObject* gameobj,
SND_Scene* sndscene,
KX_SOUNDACT_TYPE type,
short start,
- short end,
- PyTypeObject* T)
- : SCA_IActuator(gameobj,T)
+ short end)
+ : SCA_IActuator(gameobj)
{
m_soundObject = sndobj;
m_soundScene = sndscene;
@@ -251,24 +250,17 @@ PyTypeObject KX_SoundActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_SoundActuator::Parents[] = {
- &KX_SoundActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-
-
PyMethodDef KX_SoundActuator::Methods[] = {
// Deprecated ----->
{"setFilename", (PyCFunction) KX_SoundActuator::sPySetFilename, METH_VARARGS,NULL},
@@ -340,18 +332,6 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_SoundActuator, stopSound,
}
/* Atribute setting and getting -------------------------------------------- */
-PyObject* KX_SoundActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_SoundActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_SoundActuator::py_setattro(PyObject *attr, PyObject* value) {
- py_setattro_up(SCA_IActuator);
-}
PyObject* KX_SoundActuator::pyattr_get_filename(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index a7491355667..adafee0a30b 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -66,8 +66,7 @@ public:
class SND_Scene* sndscene,
KX_SOUNDACT_TYPE type,
short start,
- short end,
- PyTypeObject* T=&Type);
+ short end);
~KX_SoundActuator();
@@ -81,10 +80,6 @@ public:
/* Python interface --------------------------------------------------- */
/* -------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
-
KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, startSound);
KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, pauseSound);
KX_PYMETHOD_DOC_NOARGS(KX_SoundActuator, stopSound);
diff --git a/source/gameengine/Ketsji/KX_StateActuator.cpp b/source/gameengine/Ketsji/KX_StateActuator.cpp
index f6979eee0f4..ad21258a3b6 100644
--- a/source/gameengine/Ketsji/KX_StateActuator.cpp
+++ b/source/gameengine/Ketsji/KX_StateActuator.cpp
@@ -38,10 +38,9 @@
KX_StateActuator::KX_StateActuator(
SCA_IObject* gameobj,
int operation,
- unsigned int mask,
- PyTypeObject* T
+ unsigned int mask
)
- : SCA_IActuator(gameobj,T),
+ : SCA_IActuator(gameobj),
m_operation(operation),
m_mask(mask)
{
@@ -155,23 +154,18 @@ PyTypeObject KX_StateActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject
-KX_StateActuator::Parents[] = {
- &KX_StateActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-PyMethodDef
-KX_StateActuator::Methods[] = {
+PyMethodDef KX_StateActuator::Methods[] = {
// deprecated -->
{"setOperation", (PyCFunction) KX_StateActuator::sPySetOperation,
METH_VARARGS, (PY_METHODCHAR)SetOperation_doc},
@@ -187,20 +181,6 @@ PyAttributeDef KX_StateActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_StateActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_StateActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_StateActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
/* set operation ---------------------------------------------------------- */
const char
diff --git a/source/gameengine/Ketsji/KX_StateActuator.h b/source/gameengine/Ketsji/KX_StateActuator.h
index a4191a4c5fd..ce86c4b44fe 100644
--- a/source/gameengine/Ketsji/KX_StateActuator.h
+++ b/source/gameengine/Ketsji/KX_StateActuator.h
@@ -66,9 +66,8 @@ class KX_StateActuator : public SCA_IActuator
KX_StateActuator(
SCA_IObject* gameobj,
int operation,
- unsigned int mask,
- PyTypeObject* T=&Type
- );
+ unsigned int mask
+ );
virtual
~KX_StateActuator(
@@ -89,10 +88,6 @@ class KX_StateActuator : public SCA_IActuator
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
//KX_PYMETHOD_DOC
KX_PYMETHOD_DOC_VARARGS(KX_StateActuator,SetOperation);
KX_PYMETHOD_DOC_VARARGS(KX_StateActuator,SetMask);
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.cpp b/source/gameengine/Ketsji/KX_TouchSensor.cpp
index c06acd4a873..8686de8f2ca 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.cpp
+++ b/source/gameengine/Ketsji/KX_TouchSensor.cpp
@@ -97,8 +97,8 @@ bool KX_TouchSensor::Evaluate()
return result;
}
-KX_TouchSensor::KX_TouchSensor(SCA_EventManager* eventmgr,KX_GameObject* gameobj,bool bFindMaterial,bool bTouchPulse,const STR_String& touchedpropname,PyTypeObject* T)
-:SCA_ISensor(gameobj,eventmgr,T),
+KX_TouchSensor::KX_TouchSensor(SCA_EventManager* eventmgr,KX_GameObject* gameobj,bool bFindMaterial,bool bTouchPulse,const STR_String& touchedpropname)
+:SCA_ISensor(gameobj,eventmgr),
m_touchedpropname(touchedpropname),
m_bFindMaterial(bFindMaterial),
m_bTouchPulse(bTouchPulse),
@@ -311,18 +311,15 @@ PyTypeObject KX_TouchSensor::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_TouchSensor::Parents[] = {
- &KX_TouchSensor::Type,
- &SCA_ISensor::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_ISensor::Type
};
PyMethodDef KX_TouchSensor::Methods[] = {
@@ -348,20 +345,6 @@ PyAttributeDef KX_TouchSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_TouchSensor::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_ISensor);
-}
-
-PyObject* KX_TouchSensor::py_getattro_dict() {
- py_getattro_dict_up(SCA_ISensor);
-}
-
-int KX_TouchSensor::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_ISensor);
-}
-
/* Python API */
/* 1. setProperty */
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index 476c63e89db..6cbf5b15e3b 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -79,8 +79,7 @@ public:
class KX_GameObject* gameobj,
bool bFindMaterial,
bool bTouchPulse,
- const STR_String& touchedpropname,
- PyTypeObject* T=&Type) ;
+ const STR_String& touchedpropname) ;
virtual ~KX_TouchSensor();
virtual CValue* GetReplica();
@@ -121,10 +120,6 @@ public:
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
-
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
//Deprecated ----->
/* 1. setProperty */
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.cpp b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
index 5a50d0fb944..12f0137977a 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.cpp
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
@@ -59,10 +59,8 @@ KX_TrackToActuator::KX_TrackToActuator(SCA_IObject *gameobj,
int time,
bool allow3D,
int trackflag,
- int upflag,
- PyTypeObject* T)
- :
- SCA_IActuator(gameobj, T)
+ int upflag)
+ : SCA_IActuator(gameobj)
{
m_time = time;
m_allow3D = allow3D;
@@ -74,7 +72,6 @@ KX_TrackToActuator::KX_TrackToActuator(SCA_IObject *gameobj,
if (m_object)
m_object->RegisterActuator(this);
- if (gameobj->isA(&KX_GameObject::Type))
{
// if the object is vertex parented, don't check parent orientation as the link is broken
if (!((KX_GameObject*)gameobj)->IsVertexParent()){
@@ -451,24 +448,17 @@ PyTypeObject KX_TrackToActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-
-
-PyParentObject KX_TrackToActuator::Parents[] = {
- &KX_TrackToActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-
-
PyMethodDef KX_TrackToActuator::Methods[] = {
// ---> deprecated
{"setTime", (PyCFunction) KX_TrackToActuator::sPySetTime, METH_VARARGS, (PY_METHODCHAR)SetTime_doc},
@@ -518,20 +508,6 @@ int KX_TrackToActuator::pyattr_set_object(void *self, const struct KX_PYATTRIBUT
}
-PyObject* KX_TrackToActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_TrackToActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_TrackToActuator::py_setattro(PyObject *attr, PyObject* value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
/* 1. setObject */
const char KX_TrackToActuator::SetObject_doc[] =
"setObject(object)\n"
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.h b/source/gameengine/Ketsji/KX_TrackToActuator.h
index c4cc2b1f062..801e695bb9b 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.h
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.h
@@ -56,7 +56,7 @@ class KX_TrackToActuator : public SCA_IActuator
public:
KX_TrackToActuator(SCA_IObject* gameobj, SCA_IObject *ob, int time,
- bool threedee,int trackflag,int upflag, PyTypeObject* T=&Type);
+ bool threedee,int trackflag,int upflag);
virtual ~KX_TrackToActuator();
virtual CValue* GetReplica() {
KX_TrackToActuator* replica = new KX_TrackToActuator(*this);
@@ -70,9 +70,6 @@ class KX_TrackToActuator : public SCA_IActuator
virtual bool Update(double curtime, bool frame);
/* Python part */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject* value);
/* These are used to get and set m_ob */
static PyObject* pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
diff --git a/source/gameengine/Ketsji/KX_VehicleWrapper.cpp b/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
index 8146d04a878..b742c9d145a 100644
--- a/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
@@ -16,8 +16,8 @@
KX_VehicleWrapper::KX_VehicleWrapper(
PHY_IVehicle* vehicle,
- PHY_IPhysicsEnvironment* physenv,PyTypeObject *T) :
- PyObjectPlus(T),
+ PHY_IPhysicsEnvironment* physenv) :
+ PyObjectPlus(),
m_vehicle(vehicle),
m_physenv(physenv)
{
@@ -290,34 +290,17 @@ PyTypeObject KX_VehicleWrapper::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_VehicleWrapper::Parents[] = {
- &KX_VehicleWrapper::Type,
- &PyObjectPlus::Type,
- NULL
-};
-
-PyObject* KX_VehicleWrapper::py_getattro(PyObject *attr)
-{
- //here you can search for existing data members (like mass,friction etc.)
- py_getattro_up(PyObjectPlus);
-}
-
-PyObject* KX_VehicleWrapper::py_getattro_dict() {
- py_getattro_dict_up(PyObjectPlus);
-}
-
-int KX_VehicleWrapper::py_setattro(PyObject *attr,PyObject* value)
-{
- py_setattro_up(PyObjectPlus);
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &PyObjectPlus::Type
};
-
PyMethodDef KX_VehicleWrapper::Methods[] = {
{"addWheel",(PyCFunction) KX_VehicleWrapper::sPyAddWheel, METH_VARARGS},
{"getNumWheels",(PyCFunction) KX_VehicleWrapper::sPyGetNumWheels, METH_VARARGS},
diff --git a/source/gameengine/Ketsji/KX_VehicleWrapper.h b/source/gameengine/Ketsji/KX_VehicleWrapper.h
index c2b5e3d9251..d7f2da5cd7c 100644
--- a/source/gameengine/Ketsji/KX_VehicleWrapper.h
+++ b/source/gameengine/Ketsji/KX_VehicleWrapper.h
@@ -12,14 +12,11 @@ class PHY_IMotionState;
class KX_VehicleWrapper : public PyObjectPlus
{
Py_Header;
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
std::vector<PHY_IMotionState*> m_motionStates;
public:
- KX_VehicleWrapper(PHY_IVehicle* vehicle,class PHY_IPhysicsEnvironment* physenv,PyTypeObject *T = &Type);
+ KX_VehicleWrapper(PHY_IVehicle* vehicle,class PHY_IPhysicsEnvironment* physenv);
virtual ~KX_VehicleWrapper ();
int getConstraintId();
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.cpp b/source/gameengine/Ketsji/KX_VertexProxy.cpp
index 4b0ad083473..e4192bf7d67 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.cpp
+++ b/source/gameengine/Ketsji/KX_VertexProxy.cpp
@@ -54,17 +54,15 @@ PyTypeObject KX_VertexProxy::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-};
-
-PyParentObject KX_VertexProxy::Parents[] = {
- &KX_VertexProxy::Type,
- &CValue::Type,
- &PyObjectPlus::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &CValue::Type
};
PyMethodDef KX_VertexProxy::Methods[] = {
@@ -85,33 +83,34 @@ PyMethodDef KX_VertexProxy::Methods[] = {
PyAttributeDef KX_VertexProxy::Attributes[] = {
//KX_PYATTRIBUTE_TODO("DummyProps"),
-
+
KX_PYATTRIBUTE_DUMMY("x"),
KX_PYATTRIBUTE_DUMMY("y"),
KX_PYATTRIBUTE_DUMMY("z"),
-
+
KX_PYATTRIBUTE_DUMMY("r"),
KX_PYATTRIBUTE_DUMMY("g"),
KX_PYATTRIBUTE_DUMMY("b"),
KX_PYATTRIBUTE_DUMMY("a"),
-
+
KX_PYATTRIBUTE_DUMMY("u"),
KX_PYATTRIBUTE_DUMMY("v"),
-
+
KX_PYATTRIBUTE_DUMMY("u2"),
KX_PYATTRIBUTE_DUMMY("v2"),
-
+
KX_PYATTRIBUTE_DUMMY("XYZ"),
KX_PYATTRIBUTE_DUMMY("UV"),
-
+
KX_PYATTRIBUTE_DUMMY("color"),
KX_PYATTRIBUTE_DUMMY("colour"),
-
+
KX_PYATTRIBUTE_DUMMY("normal"),
-
+
{ NULL } //Sentinel
};
+#if 0
PyObject*
KX_VertexProxy::py_getattro(PyObject *attr)
{
@@ -141,8 +140,8 @@ KX_VertexProxy::py_getattro(PyObject *attr)
if (attr_str[0]=='v')
return PyFloat_FromDouble(m_vertex->getUV1()[1]);
}
-
-
+
+
if (!strcmp(attr_str, "XYZ"))
return PyObjectFrom(MT_Vector3(m_vertex->getXYZ()));
@@ -156,19 +155,18 @@ KX_VertexProxy::py_getattro(PyObject *attr)
color /= 255.0;
return PyObjectFrom(color);
}
-
+
if (!strcmp(attr_str, "normal"))
{
return PyObjectFrom(MT_Vector3(m_vertex->getNormal()));
}
-
+
py_getattro_up(CValue);
}
+#endif
-PyObject* KX_VertexProxy::py_getattro_dict() {
- py_getattro_dict_up(CValue);
-}
+#if 0
int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
{
char *attr_str= PyString_AsString(attr);
@@ -185,7 +183,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
}
return PY_SET_ATTR_FAIL;
}
-
+
if (!strcmp(attr_str, "UV"))
{
MT_Point2 vec;
@@ -197,7 +195,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
}
return PY_SET_ATTR_FAIL;
}
-
+
if (!strcmp(attr_str, "color") || !strcmp(attr_str, "colour"))
{
MT_Vector4 vec;
@@ -209,7 +207,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
}
return PY_SET_ATTR_FAIL;
}
-
+
if (!strcmp(attr_str, "normal"))
{
MT_Vector3 vec;
@@ -222,7 +220,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
return PY_SET_ATTR_FAIL;
}
}
-
+
if (PyFloat_Check(pyvalue))
{
float val = PyFloat_AsDouble(pyvalue);
@@ -235,7 +233,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
-
+
if (!strcmp(attr_str, "y"))
{
pos.y() = val;
@@ -243,7 +241,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
-
+
if (!strcmp(attr_str, "z"))
{
pos.z() = val;
@@ -251,7 +249,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
-
+
// uv
MT_Point2 uv = m_vertex->getUV1();
if (!strcmp(attr_str, "u"))
@@ -287,7 +285,7 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
m_mesh->SetMeshModified(true);
return PY_SET_ATTR_SUCCESS;
}
-
+
// col
unsigned int icol = *((const unsigned int *)m_vertex->getRGBA());
unsigned char *cp = (unsigned char*) &icol;
@@ -321,9 +319,10 @@ int KX_VertexProxy::py_setattro(PyObject *attr, PyObject *pyvalue)
return PY_SET_ATTR_SUCCESS;
}
}
-
+
return CValue::py_setattro(attr, pyvalue);
}
+#endif
KX_VertexProxy::KX_VertexProxy(KX_MeshProxy*mesh, RAS_TexVert* vertex)
: m_vertex(vertex),
@@ -339,7 +338,7 @@ KX_VertexProxy::~KX_VertexProxy()
// stuff for cvalue related things
CValue* KX_VertexProxy::Calc(VALUE_OPERATOR, CValue *) { return NULL;}
-CValue* KX_VertexProxy::CalcFinal(VALUE_DATA_TYPE, VALUE_OPERATOR, CValue *) { return NULL;}
+CValue* KX_VertexProxy::CalcFinal(VALUE_DATA_TYPE, VALUE_OPERATOR, CValue *) { return NULL;}
STR_String sVertexName="vertex";
const STR_String & KX_VertexProxy::GetText() {return sVertexName;};
double KX_VertexProxy::GetNumber() { return -1;}
@@ -348,7 +347,7 @@ void KX_VertexProxy::SetName(const char *) { };
CValue* KX_VertexProxy::GetReplica() { return NULL;}
// stuff for python integration
-
+
PyObject* KX_VertexProxy::PyGetXYZ()
{
return PyObjectFrom(MT_Point3(m_vertex->getXYZ()));
@@ -359,7 +358,7 @@ PyObject* KX_VertexProxy::PySetXYZ(PyObject* value)
MT_Point3 vec;
if (!PyVecTo(value, vec))
return NULL;
-
+
m_vertex->SetXYZ(vec);
m_mesh->SetMeshModified(true);
Py_RETURN_NONE;
@@ -375,7 +374,7 @@ PyObject* KX_VertexProxy::PySetNormal(PyObject* value)
MT_Vector3 vec;
if (!PyVecTo(value, vec))
return NULL;
-
+
m_vertex->SetNormal(vec);
m_mesh->SetMeshModified(true);
Py_RETURN_NONE;
@@ -396,7 +395,7 @@ PyObject* KX_VertexProxy::PySetRGBA(PyObject* value)
m_mesh->SetMeshModified(true);
Py_RETURN_NONE;
}
- else {
+ else {
MT_Vector4 vec;
if (PyVecTo(value, vec))
{
@@ -405,7 +404,7 @@ PyObject* KX_VertexProxy::PySetRGBA(PyObject* value)
Py_RETURN_NONE;
}
}
-
+
PyErr_SetString(PyExc_TypeError, "vert.setRGBA(value): KX_VertexProxy, expected a 4D vector or an int");
return NULL;
}
@@ -421,7 +420,7 @@ PyObject* KX_VertexProxy::PySetUV(PyObject* value)
MT_Point2 vec;
if (!PyVecTo(value, vec))
return NULL;
-
+
m_vertex->SetUV(vec);
m_mesh->SetMeshModified(true);
Py_RETURN_NONE;
@@ -436,14 +435,14 @@ PyObject* KX_VertexProxy::PySetUV2(PyObject* args)
{
MT_Point2 vec;
unsigned int unit= RAS_TexVert::SECOND_UV;
-
+
PyObject* list= NULL;
if(!PyArg_ParseTuple(args, "O|i:setUV2", &list, &unit))
return NULL;
-
+
if (!PyVecTo(list, vec))
return NULL;
-
+
m_vertex->SetFlag((m_vertex->getFlag()|RAS_TexVert::SECOND_UV));
m_vertex->SetUnit(unit);
m_vertex->SetUV2(vec);
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.h b/source/gameengine/Ketsji/KX_VertexProxy.h
index 42db5fbc322..13c57e9f556 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.h
+++ b/source/gameengine/Ketsji/KX_VertexProxy.h
@@ -53,9 +53,6 @@ public:
// stuff for python integration
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *pyvalue);
KX_PYMETHOD_NOARGS(KX_VertexProxy,GetXYZ);
KX_PYMETHOD_O(KX_VertexProxy,SetXYZ);
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
index d848065ad73..260d764beec 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
@@ -39,10 +39,9 @@ KX_VisibilityActuator::KX_VisibilityActuator(
SCA_IObject* gameobj,
bool visible,
bool occlusion,
- bool recursive,
- PyTypeObject* T
+ bool recursive
)
- : SCA_IActuator(gameobj,T),
+ : SCA_IActuator(gameobj),
m_visible(visible),
m_occlusion(occlusion),
m_recursive(recursive)
@@ -109,24 +108,18 @@ PyTypeObject KX_VisibilityActuator::Type = {
0,
py_base_repr,
0,0,0,0,0,0,
- py_base_getattro,
- py_base_setattro,
- 0,0,0,0,0,0,0,0,0,
- Methods
-
-};
-
-PyParentObject
-KX_VisibilityActuator::Parents[] = {
- &KX_VisibilityActuator::Type,
- &SCA_IActuator::Type,
- &SCA_ILogicBrick::Type,
- &CValue::Type,
- NULL
+ NULL, //py_base_getattro,
+ NULL, //py_base_setattro,
+ 0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &SCA_IActuator::Type
};
-PyMethodDef
-KX_VisibilityActuator::Methods[] = {
+PyMethodDef KX_VisibilityActuator::Methods[] = {
// Deprecated ----->
{"set", (PyCFunction) KX_VisibilityActuator::sPySetVisible, METH_VARARGS,
(PY_METHODCHAR) SetVisible_doc},
@@ -141,21 +134,6 @@ PyAttributeDef KX_VisibilityActuator::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* KX_VisibilityActuator::py_getattro(PyObject *attr)
-{
- py_getattro_up(SCA_IActuator);
-}
-
-PyObject* KX_VisibilityActuator::py_getattro_dict() {
- py_getattro_dict_up(SCA_IActuator);
-}
-
-int KX_VisibilityActuator::py_setattro(PyObject *attr, PyObject *value)
-{
- py_setattro_up(SCA_IActuator);
-}
-
-
/* set visibility ---------------------------------------------------------- */
const char
KX_VisibilityActuator::SetVisible_doc[] =
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.h b/source/gameengine/Ketsji/KX_VisibilityActuator.h
index 45aba50f645..3ad50c6cea2 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.h
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.h
@@ -48,9 +48,7 @@ class KX_VisibilityActuator : public SCA_IActuator
SCA_IObject* gameobj,
bool visible,
bool occlusion,
- bool recursive,
- PyTypeObject* T=&Type
- );
+ bool recursive);
virtual
~KX_VisibilityActuator(
@@ -69,10 +67,6 @@ class KX_VisibilityActuator : public SCA_IActuator
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
- virtual PyObject* py_getattro(PyObject *attr);
- virtual PyObject* py_getattro_dict();
- virtual int py_setattro(PyObject *attr, PyObject *value);
-
// Deprecated ----->
KX_PYMETHOD_DOC_VARARGS(KX_VisibilityActuator,SetVisible);
// <-----