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-rw-r--r--source/blender/blenfont/BLF_api.h7
-rw-r--r--source/blender/blenfont/intern/blf.c50
-rw-r--r--source/blender/blenfont/intern/blf_font.c23
-rw-r--r--source/blender/blenfont/intern/blf_glyph.c228
-rw-r--r--source/blender/blenfont/intern/blf_internal_types.h49
-rw-r--r--source/blender/editors/interface/interface_style.c3
6 files changed, 58 insertions, 302 deletions
diff --git a/source/blender/blenfont/BLF_api.h b/source/blender/blenfont/BLF_api.h
index c1b14a14f8c..05df927f921 100644
--- a/source/blender/blenfont/BLF_api.h
+++ b/source/blender/blenfont/BLF_api.h
@@ -140,17 +140,10 @@ char **BLF_dir_get(int *ndir);
/* Free the data return by BLF_dir_get. */
void BLF_dir_free(char **dirs, int count);
-/* Set the current draw mode. */
-void BLF_mode(int mode);
-
/* font->flags. */
#define BLF_ROTATION (1<<0)
#define BLF_CLIPPING (1<<1)
#define BLF_SHADOW (1<<2)
#define BLF_KERNING_DEFAULT (1<<3)
-/* font->mode. */
-#define BLF_MODE_TEXTURE 0
-#define BLF_MODE_BITMAP 1
-
#endif /* BLF_API_H */
diff --git a/source/blender/blenfont/intern/blf.c b/source/blender/blenfont/intern/blf.c
index af57f822c40..ded89d18387 100644
--- a/source/blender/blenfont/intern/blf.c
+++ b/source/blender/blenfont/intern/blf.c
@@ -333,7 +333,6 @@ void BLF_default_rotation(float angle)
}
}
-
void BLF_draw(char *str)
{
FontBLF *font;
@@ -342,40 +341,24 @@ void BLF_draw(char *str)
* The pixmap alignment hack is handle
* in BLF_position (old ui_rasterpos_safe).
*/
-
font= global_font[global_font_cur];
if (font) {
- if (font->mode == BLF_MODE_BITMAP) {
- glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
- glPushAttrib(GL_ENABLE_BIT);
- glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glDisable(GL_BLEND);
- glRasterPos3f(font->pos[0], font->pos[1], font->pos[2]);
-
- blf_font_draw(font, str);
-
- glPopAttrib();
- glPopClientAttrib();
- }
- else {
- glEnable(GL_BLEND);
- glEnable(GL_TEXTURE_2D);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+ glEnable(GL_TEXTURE_2D);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glPushMatrix();
- glTranslatef(font->pos[0], font->pos[1], font->pos[2]);
- glScalef(font->aspect, font->aspect, 1.0);
+ glPushMatrix();
+ glTranslatef(font->pos[0], font->pos[1], font->pos[2]);
+ glScalef(font->aspect, font->aspect, 1.0);
- if (font->flags & BLF_ROTATION)
- glRotatef(font->angle, 0.0f, 0.0f, 1.0f);
+ if (font->flags & BLF_ROTATION)
+ glRotatef(font->angle, 0.0f, 0.0f, 1.0f);
- blf_font_draw(font, str);
+ blf_font_draw(font, str);
- glPopMatrix();
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- }
+ glPopMatrix();
+ glDisable(GL_BLEND);
+ glDisable(GL_TEXTURE_2D);
}
}
@@ -506,15 +489,6 @@ void BLF_clipping(float xmin, float ymin, float xmax, float ymax)
}
}
-void BLF_mode(int mode)
-{
- FontBLF *font;
-
- font= global_font[global_font_cur];
- if (font)
- font->mode= mode;
-}
-
void BLF_shadow(int level, float r, float g, float b, float a)
{
FontBLF *font;
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index 6fc35a96e1e..c804fb6399d 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -128,17 +128,6 @@ void blf_font_draw(FontBLF *font, char *str)
if (!g)
continue;
- /*
- * This happen if we change the mode of the
- * font, we don't drop the glyph cache, so it's
- * possible that some glyph don't have the
- * bitmap or texture information.
- */
- if (font->mode == BLF_MODE_BITMAP && (!g->bitmap_data))
- g= blf_glyph_add(font, glyph_index, c);
- else if (font->mode == BLF_MODE_TEXTURE && (!g->tex_data))
- g= blf_glyph_add(font, glyph_index, c);
-
if (has_kerning && g_prev) {
delta.x= 0;
delta.y= 0;
@@ -200,17 +189,6 @@ void blf_font_boundbox(FontBLF *font, char *str, rctf *box)
if (!g)
continue;
- /*
- * This happen if we change the mode of the
- * font, we don't drop the glyph cache, so it's
- * possible that some glyph don't have the
- * bitmap or texture information.
- */
- if (font->mode == BLF_MODE_BITMAP && (!g->bitmap_data))
- g= blf_glyph_add(font, glyph_index, c);
- else if (font->mode == BLF_MODE_TEXTURE && (!g->tex_data))
- g= blf_glyph_add(font, glyph_index, c);
-
if (has_kerning && g_prev) {
delta.x= 0;
delta.y= 0;
@@ -316,7 +294,6 @@ void blf_font_free(FontBLF *font)
void blf_font_fill(FontBLF *font)
{
- font->mode= BLF_MODE_TEXTURE;
font->aspect= 1.0f;
font->pos[0]= 0.0f;
font->pos[1]= 0.0f;
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 805da02ba36..253d21cad5b 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -189,12 +189,11 @@ GlyphBLF *blf_glyph_search(GlyphCacheBLF *gc, unsigned int c)
return(NULL);
}
-GlyphBLF *blf_glyph_texture_add(FontBLF *font, FT_UInt index, unsigned int c)
+GlyphBLF *blf_glyph_add(FontBLF *font, FT_UInt index, unsigned int c)
{
FT_GlyphSlot slot;
GlyphCacheBLF *gc;
GlyphBLF *g;
- GlyphTextureBLF *gt;
FT_Error err;
FT_Bitmap bitmap;
FT_BBox bbox;
@@ -202,13 +201,7 @@ GlyphBLF *blf_glyph_texture_add(FontBLF *font, FT_UInt index, unsigned int c)
int do_new;
g= blf_glyph_search(font->glyph_cache, c);
-
- /* The glyph can be add on Bitmap mode, so we have the
- * glyph, but not the texture data.
- */
- if (g && g->tex_data)
- return(g);
- else if (g)
+ if (g)
do_new= 0;
else
do_new= 1;
@@ -228,14 +221,10 @@ GlyphBLF *blf_glyph_texture_add(FontBLF *font, FT_UInt index, unsigned int c)
g= (GlyphBLF *)MEM_mallocN(sizeof(GlyphBLF), "blf_glyph_add");
g->next= NULL;
g->prev= NULL;
- g->tex_data= NULL;
- g->bitmap_data= NULL;
g->c= c;
}
- gt= (GlyphTextureBLF *)MEM_mallocN(sizeof(GlyphTextureBLF), "blf_glyph_texture_add");
gc= font->glyph_cache;
-
if (gc->cur_tex == -1) {
blf_glyph_cache_texture(font, gc);
gc->x_offs= gc->pad;
@@ -253,27 +242,27 @@ GlyphBLF *blf_glyph_texture_add(FontBLF *font, FT_UInt index, unsigned int c)
}
bitmap= slot->bitmap;
- gt->tex= gc->textures[gc->cur_tex];
+ g->tex= gc->textures[gc->cur_tex];
- gt->xoff= gc->x_offs;
- gt->yoff= gc->y_offs;
- gt->width= bitmap.width;
- gt->height= bitmap.rows;
+ g->xoff= gc->x_offs;
+ g->yoff= gc->y_offs;
+ g->width= bitmap.width;
+ g->height= bitmap.rows;
- if (gt->width && gt->height) {
+ if (g->width && g->height) {
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glBindTexture(GL_TEXTURE_2D, gt->tex);
- glTexSubImage2D(GL_TEXTURE_2D, 0, gt->xoff, gt->yoff, gt->width, gt->height, GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.buffer);
+ glBindTexture(GL_TEXTURE_2D, g->tex);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, g->xoff, g->yoff, g->width, g->height, GL_ALPHA, GL_UNSIGNED_BYTE, bitmap.buffer);
glPopClientAttrib();
}
g->advance= ((float)slot->advance.x) / 64.0f;
- gt->pos_x= slot->bitmap_left;
- gt->pos_y= slot->bitmap_top;
+ g->pos_x= slot->bitmap_left;
+ g->pos_y= slot->bitmap_top;
FT_Outline_Get_CBox(&(slot->outline), &bbox);
g->box.xmin= ((float)bbox.xMin) / 64.0f;
@@ -281,10 +270,10 @@ GlyphBLF *blf_glyph_texture_add(FontBLF *font, FT_UInt index, unsigned int c)
g->box.ymin= ((float)bbox.yMin) / 64.0f;
g->box.ymax= ((float)bbox.yMax) / 64.0f;
- gt->uv[0][0]= ((float)gt->xoff) / ((float)gc->p2_width);
- gt->uv[0][1]= ((float)gt->yoff) / ((float)gc->p2_height);
- gt->uv[1][0]= ((float)(gt->xoff + gt->width)) / ((float)gc->p2_width);
- gt->uv[1][1]= ((float)(gt->yoff + gt->height)) / ((float)gc->p2_height);
+ g->uv[0][0]= ((float)g->xoff) / ((float)gc->p2_width);
+ g->uv[0][1]= ((float)g->yoff) / ((float)gc->p2_height);
+ g->uv[1][0]= ((float)(g->xoff + g->width)) / ((float)gc->p2_width);
+ g->uv[1][1]= ((float)(g->yoff + g->height)) / ((float)gc->p2_height);
/* update the x offset for the next glyph. */
gc->x_offs += (int)(g->box.xmax - g->box.xmin + gc->pad);
@@ -295,126 +284,11 @@ GlyphBLF *blf_glyph_texture_add(FontBLF *font, FT_UInt index, unsigned int c)
gc->rem_glyphs--;
}
- /* and attach the texture information. */
- g->tex_data= gt;
-
- return(g);
-}
-
-GlyphBLF *blf_glyph_bitmap_add(FontBLF *font, FT_UInt index, unsigned int c)
-{
- FT_GlyphSlot slot;
- GlyphCacheBLF *gc;
- GlyphBLF *g;
- GlyphBitmapBLF *gt;
- FT_Error err;
- FT_Bitmap bitmap;
- FT_BBox bbox;
- unsigned char *dest, *src;
- unsigned int key, y;
- unsigned int src_width, src_height, src_pitch;
- int do_new;
-
- g= blf_glyph_search(font->glyph_cache, c);
-
- /*
- * The glyph can be add on Texture mode, so we have the
- * glyph, but not the bitmap data.
- */
- if (g && g->bitmap_data)
- return(g);
- else if (g)
- do_new= 0;
- else
- do_new= 1;
-
- err= FT_Load_Glyph(font->face, index, FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP);
- if (err)
- return(NULL);
-
- /* get the glyph. */
- slot= font->face->glyph;
-
- err= FT_Render_Glyph(slot, FT_RENDER_MODE_MONO);
- if (err || slot->format != FT_GLYPH_FORMAT_BITMAP)
- return(NULL);
-
- if (do_new) {
- g= (GlyphBLF *)MEM_mallocN(sizeof(GlyphBLF), "blf_glyph_add");
- g->next= NULL;
- g->prev= NULL;
- g->tex_data= NULL;
- g->bitmap_data= NULL;
- g->c= c;
- }
-
- gt= (GlyphBitmapBLF *)MEM_mallocN(sizeof(GlyphBitmapBLF), "blf_glyph_bitmap_add");
- gc= font->glyph_cache;
-
- bitmap= slot->bitmap;
-
- src_width= bitmap.width;
- src_height= bitmap.rows;
- src_pitch= bitmap.pitch;
-
- gt->width= src_width;
- gt->height= src_height;
- gt->pitch= src_pitch;
- gt->image= NULL;
-
- if (gt->width && gt->height) {
- gt->image= (unsigned char *)malloc(gt->pitch * gt->height);
-
- dest= gt->image + ((gt->height - 1) * gt->pitch);
- src= bitmap.buffer;
-
- for (y= 0; y < src_height; ++y) {
- memcpy((void *)dest, (void *)src, src_pitch);
- dest -= gt->pitch;
- src += src_pitch;
- }
- }
-
- g->advance= ((float)slot->advance.x) / 64.0f;
- gt->pos_x= slot->bitmap_left;
- gt->pos_y= ((int)src_height) - slot->bitmap_top;
-
- FT_Outline_Get_CBox(&(slot->outline), &bbox);
- g->box.xmin= ((float)bbox.xMin) / 64.0f;
- g->box.xmax= ((float)bbox.xMax) / 64.0f;
- g->box.ymin= ((float)bbox.yMin) / 64.0f;
- g->box.ymax= ((float)bbox.yMax) / 64.0f;
-
- if (do_new) {
- key= blf_hash(g->c);
- BLI_addhead(&(gc->bucket[key]), g);
- gc->rem_glyphs--;
- }
-
- /* and attach the bitmap information. */
- g->bitmap_data= gt;
-
return(g);
}
-GlyphBLF *blf_glyph_add(FontBLF *font, FT_UInt index, unsigned int c)
-{
- if (font->mode == BLF_MODE_BITMAP)
- return(blf_glyph_bitmap_add(font, index, c));
- return(blf_glyph_texture_add(font, index, c));
-}
-
void blf_glyph_free(GlyphBLF *g)
{
- if (g->tex_data)
- MEM_freeN(g->tex_data);
-
- if (g->bitmap_data) {
- if (g->bitmap_data->image)
- free((void *)g->bitmap_data->image);
- MEM_freeN(g->bitmap_data);
- }
-
/* don't need free the texture, the GlyphCache already
* have a list of all the texture and free it.
*/
@@ -482,16 +356,14 @@ static void blf_texture3_draw(float uv[2][2], float x1, float y1, float x2, floa
glColor4fv(color);
}
-int blf_glyph_texture_render(FontBLF *font, GlyphBLF *g, float x, float y)
+int blf_glyph_render(FontBLF *font, GlyphBLF *g, float x, float y)
{
- GlyphTextureBLF *gt;
GLint cur_tex;
float dx, dx1;
float y1, y2;
float xo, yo;
float color[4];
- gt= g->tex_data;
xo= 0.0f;
yo= 0.0f;
@@ -502,10 +374,10 @@ int blf_glyph_texture_render(FontBLF *font, GlyphBLF *g, float x, float y)
y += font->shadow_y;
}
- dx= floor(x + gt->pos_x);
- dx1= dx + gt->width;
- y1= y + gt->pos_y;
- y2= y + gt->pos_y - gt->height;
+ dx= floor(x + g->pos_x);
+ dx1= dx + g->width;
+ y1= y + g->pos_y;
+ y2= y + g->pos_y - g->height;
if (font->flags & BLF_CLIPPING) {
if (!BLI_in_rctf(&font->clip_rec, dx + font->pos[0], y1 + font->pos[1]))
@@ -519,70 +391,36 @@ int blf_glyph_texture_render(FontBLF *font, GlyphBLF *g, float x, float y)
}
glGetIntegerv(GL_TEXTURE_2D_BINDING_EXT, &cur_tex);
- if (cur_tex != gt->tex)
- glBindTexture(GL_TEXTURE_2D, gt->tex);
+ if (cur_tex != g->tex)
+ glBindTexture(GL_TEXTURE_2D, g->tex);
if (font->flags & BLF_SHADOW) {
glGetFloatv(GL_CURRENT_COLOR, color);
glColor4fv(font->shadow_col);
if (font->shadow == 3)
- blf_texture3_draw(gt->uv, dx, y1, dx1, y2);
+ blf_texture3_draw(g->uv, dx, y1, dx1, y2);
else if (font->shadow == 5)
- blf_texture5_draw(gt->uv, dx, y1, dx1, y2);
+ blf_texture5_draw(g->uv, dx, y1, dx1, y2);
else
- blf_texture_draw(gt->uv, dx, y1, dx1, y2);
+ blf_texture_draw(g->uv, dx, y1, dx1, y2);
glColor4fv(color);
x= xo;
y= yo;
- dx= floor(x + gt->pos_x);
- dx1= dx + gt->width;
- y1= y + gt->pos_y;
- y2= y + gt->pos_y - gt->height;
+ dx= floor(x + g->pos_x);
+ dx1= dx + g->width;
+ y1= y + g->pos_y;
+ y2= y + g->pos_y - g->height;
}
if (font->blur==3)
- blf_texture3_draw(gt->uv, dx, y1, dx1, y2);
+ blf_texture3_draw(g->uv, dx, y1, dx1, y2);
else if (font->blur==5)
- blf_texture5_draw(gt->uv, dx, y1, dx1, y2);
+ blf_texture5_draw(g->uv, dx, y1, dx1, y2);
else
- blf_texture_draw(gt->uv, dx, y1, dx1, y2);
-
- return(1);
-}
-
-int blf_glyph_bitmap_render(FontBLF *font, GlyphBLF *g, float x, float y)
-{
- GlyphBitmapBLF *gt;
- GLubyte null_bitmap= 0;
-
- gt= g->bitmap_data;
- if (!gt->image)
- return(1);
+ blf_texture_draw(g->uv, dx, y1, dx1, y2);
- if (font->flags & BLF_CLIPPING) {
- if (!BLI_in_rctf(&font->clip_rec, x + font->pos[0], y + font->pos[1]))
- return(0);
- if (!BLI_in_rctf(&font->clip_rec, x + font->pos[0], y + gt->height + font->pos[1]))
- return(0);
- if (!BLI_in_rctf(&font->clip_rec, x + gt->width + font->pos[0], y + gt->height + font->pos[1]))
- return(0);
- if (!BLI_in_rctf(&font->clip_rec, x + gt->width + font->pos[0], y + font->pos[1]))
- return(0);
- }
-
- glBitmap(0, 0, 0.0, 0.0, x + gt->pos_x, y, (const GLubyte *)&null_bitmap);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, gt->pitch * 8);
- glBitmap(gt->width, gt->height, 0.0, gt->pos_y, 0.0, 0.0, (const GLubyte *)gt->image);
- glBitmap(0, 0, 0.0, 0.0, -x - gt->pos_x, -y, (const GLubyte *)&null_bitmap);
return(1);
}
-
-int blf_glyph_render(FontBLF *font, GlyphBLF *g, float x, float y)
-{
- if (font->mode == BLF_MODE_BITMAP)
- return(blf_glyph_bitmap_render(font, g, x, y));
- return(blf_glyph_texture_render(font, g, x, y));
-}
diff --git a/source/blender/blenfont/intern/blf_internal_types.h b/source/blender/blenfont/intern/blf_internal_types.h
index 64d95986867..60c2933eb61 100644
--- a/source/blender/blenfont/intern/blf_internal_types.h
+++ b/source/blender/blenfont/intern/blf_internal_types.h
@@ -78,7 +78,19 @@ typedef struct GlyphCacheBLF {
float descender;
} GlyphCacheBLF;
-typedef struct GlyphTextureBLF {
+typedef struct GlyphBLF {
+ struct GlyphBLF *next;
+ struct GlyphBLF *prev;
+
+ /* and the character, as UTF8 */
+ unsigned int c;
+
+ /* glyph box. */
+ rctf box;
+
+ /* advance size. */
+ float advance;
+
/* texture id where this glyph is store. */
GLuint tex;
@@ -99,38 +111,6 @@ typedef struct GlyphTextureBLF {
*/
float pos_x;
float pos_y;
-} GlyphTextureBLF;
-
-typedef struct GlyphBitmapBLF {
- /* image data. */
- unsigned char *image;
-
- int width;
- int height;
- int pitch;
-
- float pos_x;
- float pos_y;
-} GlyphBitmapBLF;
-
-typedef struct GlyphBLF {
- struct GlyphBLF *next;
- struct GlyphBLF *prev;
-
- /* and the character, as UTF8 */
- unsigned int c;
-
- /* glyph box. */
- rctf box;
-
- /* advance size. */
- float advance;
-
- /* texture information. */
- GlyphTextureBLF *tex_data;
-
- /* bitmap information. */
- GlyphBitmapBLF *bitmap_data;
} GlyphBLF;
typedef struct FontBLF {
@@ -140,9 +120,6 @@ typedef struct FontBLF {
/* filename or NULL. */
char *filename;
- /* draw mode, texture or bitmap. */
- int mode;
-
/* aspect ratio or scale. */
float aspect;
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 67ee29a1d3c..cb9216ec1c5 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -248,9 +248,6 @@ void uiStyleInit(void)
BLF_size(11, U.dpi);
BLF_size(12, U.dpi);
BLF_size(14, U.dpi);
-
- if (!(U.transopts & USER_USETEXTUREFONT))
- BLF_mode(BLF_MODE_BITMAP);
}
}