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-rw-r--r--source/blender/blenkernel/BKE_brush.h2
-rw-r--r--source/blender/blenkernel/intern/brush.c13
-rw-r--r--source/blender/editors/mesh/editdeform.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c21
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c60
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c32
-rw-r--r--source/blender/makesdna/DNA_scene_types.h7
-rw-r--r--source/blender/makesrna/intern/rna_vpaint.c14
9 files changed, 67 insertions, 94 deletions
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index 4146d313d41..9eb0b15aed4 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -34,6 +34,7 @@
struct ID;
struct Brush;
struct ImBuf;
+struct Scene;
struct wmOperator;
/* datablock functions */
@@ -43,6 +44,7 @@ void make_local_brush(struct Brush *brush);
void free_brush(struct Brush *brush);
/* brush library operations used by different paint panels */
+struct Brush **current_brush_source(struct Scene *sce);
int brush_set_nr(struct Brush **current_brush, int nr);
int brush_delete(struct Brush **current_brush);
void brush_check_exists(struct Brush **brush);
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 398993be1a4..30a35cbe91c 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -185,6 +185,19 @@ void make_local_brush(Brush *brush)
/* Library Operations */
+Brush **current_brush_source(Scene *sce)
+{
+ if(G.f & G_SCULPTMODE)
+ return &sce->toolsettings->sculpt->brush;
+ else if(G.f & G_VERTEXPAINT)
+ return &sce->toolsettings->vpaint->brush;
+ else if(G.f & G_WEIGHTPAINT)
+ return &sce->toolsettings->wpaint->brush;
+ else if(G.f & G_TEXTUREPAINT)
+ return &sce->toolsettings->imapaint.brush;
+ return NULL;
+}
+
int brush_set_nr(Brush **current_brush, int nr)
{
ID *idtest, *id;
diff --git a/source/blender/editors/mesh/editdeform.c b/source/blender/editors/mesh/editdeform.c
index 83668400708..ca6415d8b76 100644
--- a/source/blender/editors/mesh/editdeform.c
+++ b/source/blender/editors/mesh/editdeform.c
@@ -1007,11 +1007,11 @@ void vgroup_assign_with_menu(Scene *scene, Object *ob)
switch (mode) {
case 1: /* add to new group */
add_defgroup(ob);
- assign_verts_defgroup(ob, wp->weight);
+ assign_verts_defgroup(ob, wp->brush->alpha);
BIF_undo_push("Assign to vertex group");
break;
case 2: /* add to current group */
- assign_verts_defgroup(ob, wp->weight);
+ assign_verts_defgroup(ob, wp->brush->alpha);
BIF_undo_push("Assign to vertex group");
break;
case 3: /* remove from current group */
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index e0ac3c94109..85ea55331dc 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -11,6 +11,7 @@
#include "BLI_arithb.h"
+#include "BKE_brush.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_utildefines.h"
@@ -159,7 +160,7 @@ int imapaint_pick_face(ViewContext *vc, Mesh *me, int *mval, unsigned int *index
/* used for both 3d view and image window */
void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf */
{
- VPaint *vp= scene->toolsettings->vpaint;
+ Brush **br = current_brush_source(scene);
unsigned int col;
char *cp;
@@ -172,20 +173,10 @@ void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf */
cp = (char *)&col;
- if(G.f & (G_VERTEXPAINT|G_WEIGHTPAINT)) {
- vp->r= cp[0]/255.0f;
- vp->g= cp[1]/255.0f;
- vp->b= cp[2]/255.0f;
- }
- else {
- Brush *brush= scene->toolsettings->imapaint.brush;
-
- if(brush) {
- brush->rgb[0]= cp[0]/255.0f;
- brush->rgb[1]= cp[1]/255.0f;
- brush->rgb[2]= cp[2]/255.0f;
-
- }
+ if(br && *br) {
+ (*br)->rgb[0]= cp[0]/255.0f;
+ (*br)->rgb[1]= cp[1]/255.0f;
+ (*br)->rgb[2]= cp[2]/255.0f;
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index a9860402f74..60b1fc04064 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -64,6 +64,7 @@
#include "RNA_access.h"
#include "BKE_armature.h"
+#include "BKE_brush.h"
#include "BKE_DerivedMesh.h"
#include "BKE_cloth.h"
#include "BKE_context.h"
@@ -74,7 +75,6 @@
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
-#include "BKE_multires.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
@@ -143,7 +143,7 @@ static void vp_drawcursor(bContext *C, int x, int y, void *customdata)
glColor4ub(255, 255, 255, 128);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
- glutil_draw_lined_arc(0.0, M_PI*2.0, ts->vpaint->size, 40);
+ glutil_draw_lined_arc(0.0, M_PI*2.0, ts->vpaint->brush->size, 40);
glDisable(GL_BLEND);
glDisable( GL_LINE_SMOOTH );
@@ -159,7 +159,7 @@ static void wp_drawcursor(bContext *C, int x, int y, void *customdata)
glColor4ub(200, 200, 255, 128);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
- glutil_draw_lined_arc(0.0, M_PI*2.0, ts->wpaint->size, 40);
+ glutil_draw_lined_arc(0.0, M_PI*2.0, ts->wpaint->brush->size, 40);
glDisable(GL_BLEND);
glDisable( GL_LINE_SMOOTH );
@@ -186,20 +186,13 @@ static VPaint *new_vpaint(int wpaint)
{
VPaint *vp= MEM_callocN(sizeof(VPaint), "VPaint");
- vp->r= 1.0f;
- vp->g= 1.0f;
- vp->b= 1.0f;
- vp->a= 0.2f;
- vp->size= 25.0f;
vp->gamma= vp->mul= 1.0f;
vp->flag= VP_AREA+VP_SOFT+VP_SPRAY;
- if(wpaint) {
- vp->weight= 1.0f;
- vp->a= 1.0f;
+ if(wpaint)
vp->flag= VP_AREA+VP_SOFT;
- }
+
return vp;
}
@@ -239,7 +232,7 @@ unsigned int rgba_to_mcol(float r, float g, float b, float a)
static unsigned int vpaint_get_current_col(VPaint *vp)
{
- return rgba_to_mcol(vp->r, vp->g, vp->b, 1.0f);
+ return rgba_to_mcol(vp->brush->rgb[0], vp->brush->rgb[1], vp->brush->rgb[2], 1.0f);
}
void do_shared_vertexcol(Mesh *me)
@@ -334,8 +327,6 @@ void make_vertexcol(Scene *scene, int shade) /* single ob */
else
memset(me->mcol, 255, 4*sizeof(MCol)*me->totface);
-// XXX if (me->mr) multires_load_cols(me);
-
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
@@ -434,7 +425,7 @@ void clear_vpaint_selectedfaces(Scene *scene)
void clear_wpaint_selectedfaces(Scene *scene)
{
VPaint *wp= scene->toolsettings->wpaint;
- float paintweight= wp->weight;
+ float paintweight= wp->brush->alpha;
Mesh *me;
MFace *mface;
Object *ob;
@@ -742,7 +733,7 @@ static void vpaint_blend(VPaint *vp, unsigned int *col, unsigned int *colorig, u
unsigned int testcol=0, a;
char *cp, *ct, *co;
- alpha= (int)(255.0*vp->a);
+ alpha= (int)(255.0*vp->brush->alpha);
if(vp->mode==VP_MIX || vp->mode==VP_BLUR) testcol= mcol_blend( *colorig, paintcol, alpha);
else if(vp->mode==VP_ADD) testcol= mcol_add( *colorig, paintcol, alpha);
@@ -818,14 +809,14 @@ static int calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], floa
dy= mval[1]-vertco[1];
fac= sqrt(dx*dx + dy*dy);
- if(fac > vp->size) return 0;
+ if(fac > vp->brush->size) return 0;
if(vp->flag & VP_HARD)
alpha= 255;
else
- alpha= 255.0*vp->a*(1.0-fac/vp->size);
+ alpha= 255.0*vp->brush->alpha*(1.0-fac/vp->brush->size);
}
else {
- alpha= 255.0*vp->a;
+ alpha= 255.0*vp->brush->alpha;
}
if(vp->flag & VP_NORMALS) {
@@ -872,7 +863,7 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
if((wp->flag & VP_SPRAY)==0) {
float testw=0.0f;
- alpha= wp->a;
+ alpha= wp->brush->alpha;
if(wp->mode==VP_MIX || wp->mode==VP_BLUR)
testw = paintval*alpha + uw->weight*(1.0-alpha);
else if(wp->mode==VP_ADD)
@@ -1028,20 +1019,20 @@ void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode)
fac= MIN4(w1, w2, w3, w4);
if(w1==fac) {
dw= get_defweight(me->dvert+mface->v1, ob->actdef-1);
- if(dw) wp->weight= dw->weight; else wp->weight= 0.0f;
+ if(dw) wp->brush->alpha= dw->weight; else wp->brush->alpha= 0.0f;
}
else if(w2==fac) {
dw= get_defweight(me->dvert+mface->v2, ob->actdef-1);
- if(dw) wp->weight= dw->weight; else wp->weight= 0.0f;
+ if(dw) wp->brush->alpha= dw->weight; else wp->brush->alpha= 0.0f;
}
else if(w3==fac) {
dw= get_defweight(me->dvert+mface->v3, ob->actdef-1);
- if(dw) wp->weight= dw->weight; else wp->weight= 0.0f;
+ if(dw) wp->brush->alpha= dw->weight; else wp->brush->alpha= 0.0f;
}
else if(w4==fac) {
if(mface->v4) {
dw= get_defweight(me->dvert+mface->v4, ob->actdef-1);
- if(dw) wp->weight= dw->weight; else wp->weight= 0.0f;
+ if(dw) wp->brush->alpha= dw->weight; else wp->brush->alpha= 0.0f;
}
}
}
@@ -1120,6 +1111,8 @@ static int set_wpaint(bContext *C, wmOperator *op) /* toggle */
if(wp==NULL)
wp= scene->toolsettings->wpaint= new_vpaint(1);
+
+ brush_check_exists(&wp->brush);
toggle_paint_cursor(C, 1);
@@ -1184,9 +1177,9 @@ void paint_radial_control_invoke(wmOperator *op, VPaint *vp)
float original_value;
if(mode == WM_RADIALCONTROL_SIZE)
- original_value = vp->size;
+ original_value = vp->brush->size;
else if(mode == WM_RADIALCONTROL_STRENGTH)
- original_value = vp->a;
+ original_value = vp->brush->alpha;
RNA_float_set(op->ptr, "initial_value", original_value);
}
@@ -1197,9 +1190,9 @@ static int paint_radial_control_exec(wmOperator *op, VPaint *vp)
float new_value = RNA_float_get(op->ptr, "new_value");
if(mode == WM_RADIALCONTROL_SIZE)
- vp->size = new_value;
+ vp->brush->size = new_value;
else if(mode == WM_RADIALCONTROL_STRENGTH)
- vp->a = new_value;
+ vp->brush->alpha = new_value;
return OPERATOR_FINISHED;
}
@@ -1347,7 +1340,7 @@ static int wpaint_modal(bContext *C, wmOperator *op, wmEvent *event)
Object *ob= vc->obact;
Mesh *me= ob->data;
float mat[4][4];
- float paintweight= wp->weight;
+ float paintweight= wp->brush->alpha;
int *indexar= wpd->indexar;
int totindex, index, alpha, totw;
short mval[2];
@@ -1366,7 +1359,7 @@ static int wpaint_modal(bContext *C, wmOperator *op, wmEvent *event)
/* which faces are involved */
if(wp->flag & VP_AREA) {
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], wp->size);
+ totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], wp->brush->size);
}
else {
indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
@@ -1404,7 +1397,7 @@ static int wpaint_modal(bContext *C, wmOperator *op, wmEvent *event)
if(wp->mode==VP_BLUR)
paintweight= 0.0f;
else
- paintweight= wp->weight;
+ paintweight= wp->brush->alpha;
for(index=0; index<totindex; index++) {
if(indexar[index] && indexar[index]<=me->totface) {
@@ -1655,6 +1648,7 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */
vp= scene->toolsettings->vpaint= new_vpaint(0);
toggle_paint_cursor(C, 0);
+ brush_check_exists(&scene->toolsettings->vpaint->brush);
}
if (me)
@@ -1765,7 +1759,7 @@ static int vpaint_modal(bContext *C, wmOperator *op, wmEvent *event)
/* which faces are involved */
if(vp->flag & VP_AREA) {
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], vp->size);
+ totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], vp->brush->size);
}
else {
indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 40aaee758b9..d9616f95a05 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -1662,12 +1662,10 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
toggle_paint_cursor(C);
+ /* If there's no brush, create one */
+ brush_check_exists(&ts->sculpt->brush);
-
- /* XXX: testing */
- /* Needed for testing, if there's no brush then create one */
- ts->sculpt->brush = add_brush("test brush");
- /* Also for testing, set the brush texture to the first available one */
+ /* XXX: testing: set the brush texture to the first available one */
if(G.main->tex.first) {
Tex *tex = G.main->tex.first;
if(tex->type) {
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 413cb79c7cc..d3af8a05faf 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -641,7 +641,6 @@ static void do_view3d_region_buttons(bContext *C, void *arg, int event)
BoundBox *bb;
Object *ob= OBACT;
TransformProperties *tfp= v3d->properties_storage;
- VPaint *wpaint= scene->toolsettings->wpaint;
switch(event) {
@@ -847,6 +846,7 @@ static void do_view3d_region_buttons(bContext *C, void *arg, int event)
BIF_clearTransformOrientation(C);
break;
+#if 0 // XXX
case B_WEIGHT0_0:
wpaint->weight = 0.0f;
break;
@@ -879,6 +879,7 @@ static void do_view3d_region_buttons(bContext *C, void *arg, int event)
case B_OPA1_0:
wpaint->a = 1.0f;
break;
+#endif
case B_CLR_WPAINT:
// if(!multires_level1_test()) {
{
@@ -1004,7 +1005,8 @@ static void weight_paint_buttons(Scene *scene, uiBlock *block)
ob= OBACT;
if(ob==NULL || ob->type!=OB_MESH) return;
-
+
+ /* XXX
uiBlockBeginAlign(block);
uiDefButF(block, NUMSLI, B_REDR, "Weight:",10,170,225,19, &wpaint->weight, 0, 1, 10, 0, "Sets the current vertex group's bone deformation strength");
@@ -1033,6 +1035,7 @@ static void weight_paint_buttons(Scene *scene, uiBlock *block)
uiDefButS(block, ROW, B_NOP, "Lighter", 250, 80,60,17, &wpaint->mode, 1.0, 5.0, 0, 0, "Paint over darker areas only");
uiDefButS(block, ROW, B_NOP, "Darker", 250, 62,60,17, &wpaint->mode, 1.0, 6.0, 0, 0, "Paint over lighter areas only");
uiBlockEndAlign(block);
+ */
/* draw options same as below */
uiBlockBeginAlign(block);
@@ -1063,18 +1066,9 @@ static void weight_paint_buttons(Scene *scene, uiBlock *block)
}
}
-static Brush **get_brush_source(const bContext *C)
-{
- if(G.f & G_SCULPTMODE)
- return &CTX_data_scene(C)->toolsettings->sculpt->brush;
- else if(G.f & G_TEXTUREPAINT)
- return &CTX_data_scene(C)->toolsettings->imapaint.brush;
- return NULL;
-}
-
static void brush_idpoin_handle(bContext *C, ID *id, int event)
{
- Brush **br = get_brush_source(C);
+ Brush **br = current_brush_source(CTX_data_scene(C));
if(!br)
return;
@@ -1106,7 +1100,7 @@ static void brush_idpoin_handle(bContext *C, ID *id, int event)
static void view3d_panel_brush(const bContext *C, ARegion *ar, short cntrl)
{
uiBlock *block;
- Brush **brp = get_brush_source(C), *br;
+ Brush **brp = current_brush_source(CTX_data_scene(C)), *br;
short w = 268, h = 400, cx = 10, cy = h;
rctf rect;
@@ -1274,16 +1268,12 @@ static void view3d_panel_object(const bContext *C, ARegion *ar, short cntrl) //
}
else if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT)) {
static float hsv[3], old[3]; // used as temp mem for picker
- float *rgb= NULL;
- ToolSettings *settings= scene->toolsettings;
+ Brush **br = current_brush_source(scene);
- if(G.f & G_VERTEXPAINT) rgb= &settings->vpaint->r;
- else if(settings->imapaint.brush) rgb= settings->imapaint.brush->rgb;
-
uiNewPanelTitle(block, "Paint Properties");
- if (rgb)
+ if(br && *br)
/* 'f' is for floating panel */
- uiBlockPickerButtons(block, rgb, hsv, old, hexcol, 'f', B_REDR);
+ uiBlockPickerButtons(block, (*br)->rgb, hsv, old, hexcol, 'f', B_REDR);
}
else if(G.f & G_SCULPTMODE) {
uiNewPanelTitle(block, "Sculpt Properties");
@@ -1574,7 +1564,7 @@ void view3d_buttons_area_defbuts(const bContext *C, ARegion *ar)
view3d_panel_object(C, ar, 0);
view3d_panel_properties(C, ar, 0);
view3d_panel_background(C, ar, 0);
- if(G.f & (G_SCULPTMODE|G_TEXTUREPAINT))
+ if(G.f & (G_SCULPTMODE|G_TEXTUREPAINT|G_VERTEXPAINT|G_WEIGHTPAINT))
view3d_panel_brush(C, ar, 0);
// XXX view3d_panel_preview(C, ar, 0);
view3d_panel_transform_spaces(C, ar, 0);
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 0dff3cdb43d..067e3d0c2d0 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -401,10 +401,9 @@ typedef struct Sculpt
} Sculpt;
typedef struct VPaint {
- float r, g, b, a; /* paint color */
- float weight; /* weight paint */
- float size; /* of brush */
- float gamma, mul;
+ struct Brush *brush;
+
+ float gamma, mul; /* should become part of struct Brush? */
short mode, flag;
int tot; /* allocation size of prev buffers */
unsigned int *vpaint_prev; /* previous mesh colors */
diff --git a/source/blender/makesrna/intern/rna_vpaint.c b/source/blender/makesrna/intern/rna_vpaint.c
index ae3491e857e..44219f032e7 100644
--- a/source/blender/makesrna/intern/rna_vpaint.c
+++ b/source/blender/makesrna/intern/rna_vpaint.c
@@ -72,20 +72,6 @@ void RNA_def_vpaint(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_SPRAY);
RNA_def_property_ui_text(prop, "Spray", "Keep applying paint effect while holding mouse.");
- prop= RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR);
- RNA_def_property_float_sdna(prop, NULL, "r");
- RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Color", "Brush color.");
-
- prop= RNA_def_property(srna, "opacity", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "a");
- RNA_def_property_range(prop, 0.0f, 1.0f);
- RNA_def_property_ui_text(prop, "Opacity", "Brush Opacity.");
-
- prop= RNA_def_property(srna, "size", PROP_FLOAT, PROP_NONE);
- RNA_def_property_range(prop, 2.0f, 64.0f);
- RNA_def_property_ui_text(prop, "Size", "Brush Size.");
-
prop= RNA_def_property(srna, "gamma", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.1f, 5.0f);
RNA_def_property_ui_text(prop, "Gamma", "Vpaint Gamma.");