diff options
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 1 | ||||
-rw-r--r-- | source/blender/editors/include/ED_util.h | 24 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh.c | 11 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 65 | ||||
-rw-r--r-- | source/blender/editors/util/editmode_undo.c | 346 | ||||
-rw-r--r-- | source/blender/editors/util/undo.c | 200 |
6 files changed, 609 insertions, 38 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 2437542a75a..a7fe669e72e 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -73,6 +73,7 @@ EditEdge *EM_get_edge_for_index(int index); EditFace *EM_get_face_for_index(int index); int EM_texFaceCheck(struct EditMesh *em); int EM_vertColorCheck(struct EditMesh *em); +void undo_push_mesh(char *name); /* editmesh_lib.c */ diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h index 93bb5ef1208..49aee466562 100644 --- a/source/blender/editors/include/ED_util.h +++ b/source/blender/editors/include/ED_util.h @@ -28,6 +28,30 @@ #ifndef ED_UTIL_H #define ED_UTIL_H +struct Object; +struct bContext; +struct uiMenuBlockHandle; +struct uiBlock; + +/* ************** Undo ************************ */ + +/* undo.c */ +void ED_redo (struct bContext *C); +void ED_undo (struct bContext *C); +void ED_undo_push (struct bContext *C, char *str); +void ED_undo_menu (struct bContext *C); + +/* undo_editmode.c */ +void undo_editmode_push (char *name, void (*freedata)(void *), + void (*to_editmode)(void *), void *(*from_editmode)(void), + int (*validate_undo)(void *)); +void *undo_editmode_get_prev (struct Object *ob); +struct uiBlock *editmode_undohistorymenu(struct bContext *C, struct uiMenuBlockHandle *handle, void *arg_unused); +void undo_editmode_menu (void); +void undo_editmode_clear (void); +void undo_editmode_step (int step); + + /* ************** XXX OLD CRUFT WARNING ************* */ void apply_keyb_grid(int shift, int ctrl, float *val, float fac1, float fac2, float fac3, int invert); diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c index e723fb2375e..76f7748839f 100644 --- a/source/blender/editors/mesh/editmesh.c +++ b/source/blender/editors/mesh/editmesh.c @@ -78,6 +78,7 @@ #include "BIF_retopo.h" #include "ED_mesh.h" +#include "ED_util.h" /* own include */ #include "editmesh.h" @@ -95,11 +96,8 @@ static void waitcursor() {} static void error() {} static int pupmenu() {return 0;} static void key_to_mesh() {} -static void undo_editmode_clear() {} static int multires_test() {return 0;} static void adduplicate() {} -static void *undo_editmode_get_prev() {return NULL;} -static void undo_editmode_push() {} /* ***************** HASH ********************* */ @@ -1863,8 +1861,10 @@ static void free_undoMesh(void *umv) MEM_freeN(um); } -static void *editMesh_to_undoMesh(Scene *scene, EditMesh *em) +static void *editMesh_to_undoMesh(void) { + EditMesh *em= NULL; // XXX + Scene *scene= NULL; UndoMesh *um; EditVert *eve; EditEdge *eed; @@ -1980,8 +1980,9 @@ static void *editMesh_to_undoMesh(Scene *scene, EditMesh *em) return um; } -static void undoMesh_to_editMesh(void *umv, EditMesh *em) +static void undoMesh_to_editMesh(void *umv) { + EditMesh *em= NULL; // XXX UndoMesh *um= (UndoMesh*)umv; EditVert *eve, **evar=NULL; EditEdge *eed; diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index fbf437e5599..040913d8e6f 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -121,7 +121,6 @@ static void toggle_blockhandler(void *x, int y, int z) {} static void countall(void) {} extern void borderselect(); static int BIF_snappingSupported() {return 1;} -static void BIF_undo_push() {} static int retopo_mesh_paint_check() {return 0;} /* view3d handler codes */ @@ -984,7 +983,7 @@ void do_view3d_select_meshmenu(bContext *C, void *arg, int event) case 16: /* path select */ pathselect(); - BIF_undo_push("Path Select"); + ED_undo_push(C, "Path Select"); break; case 17: /* edge loop select */ loop_multiselect(0); @@ -1508,15 +1507,15 @@ void do_view3d_edit_snapmenu(bContext *C, void *arg, int event) switch (event) { case 1: /*Selection to grid*/ snap_sel_to_grid(); - BIF_undo_push("Snap selection to grid"); + ED_undo_push(C, "Snap selection to grid"); break; case 2: /*Selection to cursor*/ snap_sel_to_curs(); - BIF_undo_push("Snap selection to cursor"); + ED_undo_push(C, "Snap selection to cursor"); break; case 3: /*Selection to center of selection*/ snap_to_center(); - BIF_undo_push("Snap selection to center"); + ED_undo_push(C, "Snap selection to center"); break; case 4: /*Cursor to selection*/ snap_curs_to_sel(); @@ -1526,7 +1525,7 @@ void do_view3d_edit_snapmenu(bContext *C, void *arg, int event) break; case 6: /*Cursor to Active*/ snap_curs_to_active(); - BIF_undo_push("Snap selection to center"); + ED_undo_push(C, "Snap selection to center"); break; } allqueue(REDRAWVIEW3D, 0); @@ -2667,7 +2666,7 @@ void do_view3d_edit_mesh_verticesmenu(bContext *C, void *arg, int event) notice("Removed: %d", count); if (count) { /* only undo and redraw if an action is taken */ DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); - BIF_undo_push("Rem Doubles"); + ED_undo_push(C, "Rem Doubles"); } break; case 2: /* smooth */ @@ -2735,18 +2734,18 @@ void do_view3d_edit_mesh_edgesmenu(bContext *C, void *arg, int event) case 0: /* subdivide smooth */ esubdivideflag(1, 0.0, scene->toolsettings->editbutflag | B_SMOOTH,1,0); - BIF_undo_push("Subdivide Smooth"); + ED_undo_push(C, "Subdivide Smooth"); break; case 1: /*subdivide fractal */ randfac= 10; if(button(&randfac, 1, 100, "Rand fac:")==0) return; fac= -( (float)randfac )/100; esubdivideflag(1, fac, scene->toolsettings->editbutflag,1,0); - BIF_undo_push("Subdivide Fractal"); + ED_undo_push(C, "Subdivide Fractal"); break; case 2: /* subdivide */ esubdivideflag(1, 0.0, scene->toolsettings->editbutflag,1,0); - BIF_undo_push("Subdivide"); + ED_undo_push(C, "Subdivide"); break; case 3: /* knife subdivide */ KnifeSubdivide(KNIFE_PROMPT); @@ -2784,22 +2783,22 @@ void do_view3d_edit_mesh_edgesmenu(bContext *C, void *arg, int event) case 13: /* Edge Loop Delete */ if(EdgeLoopDelete()) { countall(); - BIF_undo_push("Erase Edge Loop"); + ED_undo_push(C, "Erase Edge Loop"); DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); } break; case 14: /*Collapse Edges*/ collapseEdges(); - BIF_undo_push("Collapse"); + ED_undo_push(C, "Collapse"); break; case 15: editmesh_mark_sharp(1); - BIF_undo_push("Mark Sharp"); + ED_undo_push(C, "Mark Sharp"); DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); break; case 16: editmesh_mark_sharp(0); - BIF_undo_push("Clear Sharp"); + ED_undo_push(C, "Clear Sharp"); DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); break; case 17: /* Adjust Bevel Weight */ @@ -4151,7 +4150,7 @@ static void do_view3d_pose_armature_transformmenu(bContext *C, void *arg, int ev case 4: /* clear user transform */ rest_pose(ob->pose); DAG_object_flush_update(scene, ob, OB_RECALC_DATA); - BIF_undo_push("Pose, Clear User Transform"); + ED_undo_push(C, "Pose, Clear User Transform"); break; } allqueue(REDRAWVIEW3D, 0); @@ -4723,19 +4722,19 @@ void do_view3d_sculpt_inputmenu(bContext *C, void *arg, int event) switch(event) { case 0: sd->flags ^= SCULPT_INPUT_SMOOTH; - BIF_undo_push("Smooth stroke"); + ED_undo_push(C, "Smooth stroke"); break; case 1: val= sd->tablet_size; if(button(&val,0,10,"Tablet Size:")==0) return; sd->tablet_size= val; - BIF_undo_push("Tablet size"); + ED_undo_push(C, "Tablet size"); break; case 2: val= sd->tablet_strength; if(button(&val,0,10,"Tablet Strength:")==0) return; sd->tablet_strength= val; - BIF_undo_push("Tablet strength"); + ED_undo_push(C, "Tablet strength"); break; } @@ -4762,23 +4761,23 @@ void do_view3d_sculptmenu(bContext *C, void *arg, int event) case 5: case 6: sd->brush_type= event+1; - BIF_undo_push("Brush type"); + ED_undo_push(C, "Brush type"); break; case 7: br->flag ^= SCULPT_BRUSH_AIRBRUSH; - BIF_undo_push("Airbrush"); + ED_undo_push(C, "Airbrush"); break; case 8: sd->symm ^= SYMM_X; - BIF_undo_push("X Symmetry"); + ED_undo_push(C, "X Symmetry"); break; case 9: sd->symm ^= SYMM_Y; - BIF_undo_push("Y Symmetry"); + ED_undo_push(C, "Y Symmetry"); break; case 10: sd->symm ^= SYMM_Z; - BIF_undo_push("Z Symmetry"); + ED_undo_push(C, "Z Symmetry"); break; case 11: if(v3d) @@ -4786,11 +4785,11 @@ void do_view3d_sculptmenu(bContext *C, void *arg, int event) break; case 12: sd->flags ^= SCULPT_DRAW_FAST; - BIF_undo_push("Partial Redraw"); + ED_undo_push(C, "Partial Redraw"); break; case 13: sd->flags ^= SCULPT_DRAW_BRUSH; - BIF_undo_push("Draw Brush"); + ED_undo_push(C, "Draw Brush"); break; case 14: add_blockhandler(sa, VIEW3D_HANDLER_OBJECT, UI_PNL_UNSTOW); @@ -4806,7 +4805,7 @@ void do_view3d_sculptmenu(bContext *C, void *arg, int event) break; case 18: br->dir= br->dir==1 ? 2 : 1; - BIF_undo_push("Add/Sub"); + ED_undo_push(C, "Add/Sub"); break; } @@ -5364,7 +5363,7 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) v3d->flag &= ~V3D_MODE; // XXX exit_paint_modes(); // XXX enter_editmode(EM_WAITCURSOR); - BIF_undo_push("Original"); /* here, because all over code enter_editmode is abused */ + ED_undo_push(C, "Original"); /* here, because all over code enter_editmode is abused */ } } else if (v3d->modeselect == V3D_SCULPTMODE_SEL) { @@ -5434,7 +5433,7 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) scene->selectmode= SCE_SELECT_VERTEX; // XXX EM_selectmode_set(); countall(); - BIF_undo_push("Selectmode Set: Vertex"); + ED_undo_push(C, "Selectmode Set: Vertex"); allqueue(REDRAWVIEW3D, 1); allqueue(REDRAWIMAGE, 0); /* only needed in cases where mesh and UV selection are in sync */ break; @@ -5447,7 +5446,7 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) } // XXX EM_selectmode_set(); countall(); - BIF_undo_push("Selectmode Set: Edge"); + ED_undo_push(C, "Selectmode Set: Edge"); allqueue(REDRAWVIEW3D, 1); allqueue(REDRAWIMAGE, 0); /* only needed in cases where mesh and UV selection are in sync */ break; @@ -5460,24 +5459,24 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) } // XXX EM_selectmode_set(); countall(); - BIF_undo_push("Selectmode Set: Face"); + ED_undo_push(C, "Selectmode Set: Face"); allqueue(REDRAWVIEW3D, 1); allqueue(REDRAWIMAGE, 0); /* only needed in cases where mesh and UV selection are in sync */ break; case B_SEL_PATH: scene->selectmode= SCE_SELECT_PATH; - BIF_undo_push("Selectmode Set: Path"); + ED_undo_push(C, "Selectmode Set: Path"); allqueue(REDRAWVIEW3D, 1); break; case B_SEL_POINT: scene->selectmode = SCE_SELECT_POINT; - BIF_undo_push("Selectmode Set: Point"); + ED_undo_push(C, "Selectmode Set: Point"); allqueue(REDRAWVIEW3D, 1); break; case B_SEL_END: scene->selectmode = SCE_SELECT_END; - BIF_undo_push("Selectmode Set: End point"); + ED_undo_push(C, "Selectmode Set: End point"); allqueue(REDRAWVIEW3D, 1); break; diff --git a/source/blender/editors/util/editmode_undo.c b/source/blender/editors/util/editmode_undo.c new file mode 100644 index 00000000000..05813b72ad0 --- /dev/null +++ b/source/blender/editors/util/editmode_undo.c @@ -0,0 +1,346 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + + +#include <stdlib.h> +#include <string.h> +#include <math.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" +#include "DNA_object_types.h" +#include "DNA_screen_types.h" +#include "DNA_scene_types.h" +#include "DNA_userdef_types.h" + +#include "BKE_context.h" +#include "BKE_depsgraph.h" +#include "BKE_global.h" +#include "BKE_object.h" + +#include "BLI_blenlib.h" +#include "BLI_dynstr.h" + +#include "BKE_utildefines.h" + +#include "ED_util.h" + +#include "UI_interface.h" +#include "UI_resources.h" + +/* ***************** generic editmode undo system ********************* */ +/* + +Add this in your local code: + +void undo_editmode_push(char *name, + void (*freedata)(void *), // pointer to function freeing data + void (*to_editmode)(void *), // data to editmode conversion + void * (*from_editmode)(void)) // editmode to data conversion + int (*validate_undo)(void *)) // check if undo data is still valid + + +Further exported for UI is: + +void undo_editmode_step(int step); // undo and redo +void undo_editmode_clear(void) // free & clear all data +void undo_editmode_menu(void) // history menu + + +*/ +/* ********************************************************************* */ + +/* ****** XXX ***** */ +void error() {} +/* ****** XXX ***** */ + + +#define MAXUNDONAME 64 +typedef struct UndoElem { + struct UndoElem *next, *prev; + ID id; // copy of editmode object ID + Object *ob; // pointer to edited object + int type; // type of edited object + void *undodata; + uintptr_t undosize; + char name[MAXUNDONAME]; + void (*freedata)(void *); + void (*to_editmode)(void *); + void * (*from_editmode)(void); + int (*validate_undo)(void *); +} UndoElem; + +static ListBase undobase={NULL, NULL}; +static UndoElem *curundo= NULL; + + +/* ********************* xtern api calls ************* */ + +static void undo_restore(UndoElem *undo) +{ + if(undo) { + undo->to_editmode(undo->undodata); + } +} + +/* name can be a dynamic string */ +void undo_editmode_push(char *name, void (*freedata)(void *), + void (*to_editmode)(void *), void *(*from_editmode)(void), + int (*validate_undo)(void *)) +{ + UndoElem *uel; + int nr; + uintptr_t memused, totmem, maxmem; + + /* at first here was code to prevent an "original" key to be insterted twice + this was giving conflicts for example when mesh changed due to keys or apply */ + + /* remove all undos after (also when curundo==NULL) */ + while(undobase.last != curundo) { + uel= undobase.last; + uel->freedata(uel->undodata); + BLI_freelinkN(&undobase, uel); + } + + /* make new */ + curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file"); + strncpy(uel->name, name, MAXUNDONAME-1); + BLI_addtail(&undobase, uel); + + uel->freedata= freedata; + uel->to_editmode= to_editmode; + uel->from_editmode= from_editmode; + uel->validate_undo= validate_undo; + + /* limit amount to the maximum amount*/ + nr= 0; + uel= undobase.last; + while(uel) { + nr++; + if(nr==U.undosteps) break; + uel= uel->prev; + } + if(uel) { + while(undobase.first!=uel) { + UndoElem *first= undobase.first; + first->freedata(first->undodata); + BLI_freelinkN(&undobase, first); + } + } + + /* copy */ + memused= MEM_get_memory_in_use(); + curundo->undodata= curundo->from_editmode(); + curundo->undosize= MEM_get_memory_in_use() - memused; + curundo->ob= G.obedit; + curundo->id= G.obedit->id; + curundo->type= G.obedit->type; + + if(U.undomemory != 0) { + /* limit to maximum memory (afterwards, we can't know in advance) */ + totmem= 0; + maxmem= ((uintptr_t)U.undomemory)*1024*1024; + + uel= undobase.last; + while(uel && uel->prev) { + totmem+= uel->undosize; + if(totmem>maxmem) break; + uel= uel->prev; + } + + if(uel) { + if(uel->prev && uel->prev->prev) + uel= uel->prev; + + while(undobase.first!=uel) { + UndoElem *first= undobase.first; + first->freedata(first->undodata); + BLI_freelinkN(&undobase, first); + } + } + } +} + +/* helper to remove clean other objects from undo stack */ +static void undo_clean_stack(void) +{ + UndoElem *uel, *next; + int mixed= 0; + + /* global undo changes pointers, so we also allow identical names */ + /* side effect: when deleting/renaming object and start editing new one with same name */ + + uel= undobase.first; + while(uel) { + next= uel->next; + + /* for when objects are converted, renamed, or global undo changes pointers... */ + if(uel->type==G.obedit->type && strcmp(uel->id.name, G.obedit->id.name)==0 && + (!uel->validate_undo || uel->validate_undo(uel->undodata))) { + uel->ob= G.obedit; + } + else { + mixed= 1; + uel->freedata(uel->undodata); + BLI_freelinkN(&undobase, uel); + } + + uel= next; + } + + if(mixed) curundo= undobase.last; +} + +/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */ +void undo_editmode_step(int step) +{ + + /* prevent undo to happen on wrong object, stack can be a mix */ + undo_clean_stack(); + + if(step==0) { + undo_restore(curundo); + } + else if(step==1) { + + if(curundo==NULL || curundo->prev==NULL) error("No more steps to undo"); + else { + if(G.f & G_DEBUG) printf("undo %s\n", curundo->name); + curundo= curundo->prev; + undo_restore(curundo); + } + } + else { + /* curundo has to remain current situation! */ + + if(curundo==NULL || curundo->next==NULL) error("No more steps to redo"); + else { + undo_restore(curundo->next); + curundo= curundo->next; + if(G.f & G_DEBUG) printf("redo %s\n", curundo->name); + } + } + +// DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); + /* XXX notifiers */ +} + +void undo_editmode_clear(void) +{ + UndoElem *uel; + + uel= undobase.first; + while(uel) { + uel->freedata(uel->undodata); + uel= uel->next; + } + BLI_freelistN(&undobase); + curundo= NULL; +} + +/* based on index nr it does a restore */ +static void undo_number(int nr) +{ + UndoElem *uel; + int a=1; + + for(uel= undobase.first; uel; uel= uel->next, a++) { + if(a==nr) break; + } + curundo= uel; + undo_editmode_step(0); +} + +/* ************** for interaction with menu/pullown */ + +void undo_editmode_menu(void) +{ + UndoElem *uel; + DynStr *ds= BLI_dynstr_new(); + short event; + char *menu; + + undo_clean_stack(); // removes other objects from it + + BLI_dynstr_append(ds, "Editmode Undo History %t"); + + for(uel= undobase.first; uel; uel= uel->next) { + BLI_dynstr_append(ds, "|"); + BLI_dynstr_append(ds, uel->name); + } + + menu= BLI_dynstr_get_cstring(ds); + BLI_dynstr_free(ds); + +// XXX event= pupmenu_col(menu, 20); + MEM_freeN(menu); + + if(event>0) undo_number(event); +} + +static void do_editmode_undohistorymenu(bContext *C, void *arg, int event) +{ + + if(G.obedit==NULL || event<1) return; + + undo_number(event-1); + +} + +uiBlock *editmode_undohistorymenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused) +{ + uiBlock *block; + UndoElem *uel; + short yco = 20, menuwidth = 120; + short item= 1; + + undo_clean_stack(); // removes other objects from it + + block= uiBeginBlock(C, handle->region, "view3d_edit_mesh_undohistorymenu", UI_EMBOSSP, UI_HELV); + uiBlockSetButmFunc(block, do_editmode_undohistorymenu, NULL); + + for(uel= undobase.first; uel; uel= uel->next, item++) { + if (uel==curundo) uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, uel->name, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, (float)item, ""); + if (uel==curundo) uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + } + + uiBlockSetDirection(block, UI_RIGHT); + uiTextBoundsBlock(block, 60); + return block; +} + +void *undo_editmode_get_prev(Object *ob) +{ + UndoElem *ue= undobase.last; + if(ue && ue->prev && ue->prev->ob==ob) return ue->prev->undodata; + return NULL; +} diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c new file mode 100644 index 00000000000..c7d4d1a2719 --- /dev/null +++ b/source/blender/editors/util/undo.c @@ -0,0 +1,200 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + + +#include <stdlib.h> +#include <string.h> +#include <math.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" +#include "DNA_object_types.h" +#include "DNA_screen_types.h" +#include "DNA_scene_types.h" +#include "DNA_space_types.h" +#include "DNA_userdef_types.h" + +#include "BKE_blender.h" +#include "BKE_context.h" +#include "BKE_depsgraph.h" +#include "BKE_global.h" +#include "BKE_object.h" + +#include "BLI_blenlib.h" +#include "BLI_editVert.h" +#include "BLI_dynstr.h" + +#include "BKE_utildefines.h" + +#include "ED_util.h" +#include "ED_mesh.h" + +#include "UI_interface.h" +#include "UI_resources.h" + +/* ***************** generic undo system ********************* */ + +/* ********* XXX **************** */ +static void undo_push_curve() {} +static void undo_push_font() {} +static void undo_push_mball() {} +static void undo_push_lattice() {} +static void undo_push_armature() {} +static void PE_undo_push() {} +static void PE_undo() {} +static void PE_redo() {} +static void PE_undo_menu() {} +static void undo_imagepaint_step() {} +static void sound_initialize_sounds() {} +/* ********* XXX **************** */ + +void ED_undo_push(bContext *C, char *str) +{ + if(G.obedit) { + if (U.undosteps == 0) return; + + if(G.obedit->type==OB_MESH) + undo_push_mesh(str); + else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) + undo_push_curve(str); + else if (G.obedit->type==OB_FONT) + undo_push_font(str); + else if (G.obedit->type==OB_MBALL) + undo_push_mball(str); + else if (G.obedit->type==OB_LATTICE) + undo_push_lattice(str); + else if (G.obedit->type==OB_ARMATURE) + undo_push_armature(str); + } + else if(G.f & G_PARTICLEEDIT) { + if (U.undosteps == 0) return; + + PE_undo_push(str); + } + else { + if(U.uiflag & USER_GLOBALUNDO) + BKE_write_undo(C, str); + } +} + +static void undo_do(bContext *C) +{ + if(U.uiflag & USER_GLOBALUNDO) { +#ifndef DISABLE_PYTHON +// XXX BPY_scripts_clear_pyobjects(); +#endif + BKE_undo_step(C, 1); + sound_initialize_sounds(); + } + +} + +void ED_undo(bContext *C) +{ + ScrArea *sa= CTX_wm_area(C); + + if(G.obedit) { + if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE) + undo_editmode_step(1); + } + else { + if(G.f & G_TEXTUREPAINT) + undo_imagepaint_step(1); + else if(sa->spacetype==SPACE_IMAGE) { + SpaceImage *sima= (SpaceImage *)sa->spacedata.first; + if(sima->flag & SI_DRAWTOOL) + undo_imagepaint_step(1); + else + undo_do(C); + } + else if(G.f & G_PARTICLEEDIT) + PE_undo(); + else { + undo_do(C); + } + } +} + +void ED_redo(bContext *C) +{ + ScrArea *sa= CTX_wm_area(C); + + if(G.obedit) { + if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE) + undo_editmode_step(-1); + } + else { + if(G.f & G_TEXTUREPAINT) + undo_imagepaint_step(-1); + else if(sa->spacetype==SPACE_IMAGE) { + SpaceImage *sima= (SpaceImage *)sa->spacedata.first; + if(sima->flag & SI_DRAWTOOL) + undo_imagepaint_step(-1); + else { + BKE_undo_step(C, -1); + sound_initialize_sounds(); + } + } + else if(G.f & G_PARTICLEEDIT) + PE_redo(); + else { + /* includes faceselect now */ + if(U.uiflag & USER_GLOBALUNDO) { + BKE_undo_step(C, -1); + sound_initialize_sounds(); + } + } + } +} + +void ED_undo_menu(bContext *C) +{ + if(G.obedit) { + if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE) + undo_editmode_menu(); + } + else { + if(G.f & G_PARTICLEEDIT) + PE_undo_menu(); + else if(U.uiflag & USER_GLOBALUNDO) { + char *menu= BKE_undo_menu_string(); + if(menu) { + short event= 0; // XXX pupmenu_col(menu, 20); + MEM_freeN(menu); + if(event>0) { + BKE_undo_number(C, event); + sound_initialize_sounds(); + } + } + } + } +} + |