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-rw-r--r--release/scripts/ui/properties_particle.py8
-rw-r--r--source/blender/blenkernel/intern/particle.c4
-rw-r--r--source/blender/blenkernel/intern/particle_system.c2
-rw-r--r--source/blender/blenloader/intern/readfile.c8
-rw-r--r--source/blender/editors/physics/particle_edit.c12
-rw-r--r--source/blender/editors/space_view3d/drawobject.c59
6 files changed, 62 insertions, 31 deletions
diff --git a/release/scripts/ui/properties_particle.py b/release/scripts/ui/properties_particle.py
index d95455f7c10..3577ba961b3 100644
--- a/release/scripts/ui/properties_particle.py
+++ b/release/scripts/ui/properties_particle.py
@@ -208,6 +208,10 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel):
layout = self.layout
psys = context.particle_system
+
+ if not psys.cloth:
+ return
+
#part = psys.settings
cloth = psys.cloth.settings
@@ -298,8 +302,8 @@ class PARTICLE_PT_velocity(ParticleButtonsPanel):
sub.prop(part, "random_factor")
#if part.type=='REACTOR':
- # sub.prop(part, "reactor_factor")
- # sub.prop(part, "reaction_shape", slider=True)
+ # sub.prop(part, "reactor_factor")
+ # sub.prop(part, "reaction_shape", slider=True)
class PARTICLE_PT_rotation(ParticleButtonsPanel):
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index bb2f4128891..ab73b24ba39 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -2332,6 +2332,7 @@ static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float c
ctx->totparent= totparent;
ctx->parent_pass= 0;
ctx->cfra= cfra;
+ ctx->editupdate= editupdate;
psys->lattice = psys_get_lattice(&ctx->sim);
@@ -2615,6 +2616,9 @@ static void psys_thread_create_path(ParticleThread *thread, struct ChildParticle
get_strand_normal(ctx->ma, ornor, cur_length, (state-1)->vel);
}
+ if(k == ctx->steps)
+ VECSUB(state->vel,state->co,(state-1)->co);
+
/* check if path needs to be cut before actual end of data points */
if(k){
VECSUB(dvec,state->co,(state-1)->co);
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index dbe6fbd6dde..3c660be64ce 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -2925,6 +2925,8 @@ static void psys_update_path_cache(ParticleSimulationData *sim, float cfra)
psys_find_parents(sim);
}
}
+ else
+ psys_free_children(psys);
}
if((part->type==PART_HAIR || psys->flag&PSYS_KEYED || psys->pointcache->flag & PTCACHE_BAKED)==0)
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 2ad3b17a896..54c86af80b6 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -10165,7 +10165,13 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
/* put 2.50 compatibility code here until next subversion bump */
-
+ {
+ Scene *sce= main->scene.first;
+
+ for(sce=main->scene.first; sce; sce=sce->id.next)
+ if(!sce->toolsettings->particle.selectmode)
+ sce->toolsettings->particle.selectmode= SCE_SELECT_PATH;
+ }
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 68e673c31b1..349db7746a1 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -1174,8 +1174,11 @@ static void update_velocities(Object *ob, PTCacheEdit *edit)
}
}
}
+
void PE_update_object(Scene *scene, Object *ob, int useflag)
{
+ /* use this to do partial particle updates, not usable when adding or
+ removing, then a full redo is necessary and calling this may crash */
ParticleEditSettings *pset= PE_settings(scene);
PTCacheEdit *edit = PE_get_current(scene, ob);
POINT_P;
@@ -2064,6 +2067,12 @@ static int remove_tagged_particles(Scene *scene, Object *ob, ParticleSystem *psy
edit->mirror_cache= NULL;
}
+ if(psys->child) {
+ MEM_freeN(psys->child);
+ psys->child= NULL;
+ psys->totchild=0;
+ }
+
edit->totpoint= psys->totpart= new_totpart;
}
@@ -2330,7 +2339,6 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
BKE_reportf(op->reports, RPT_INFO, "Remove %d double particles.", totremoved);
- PE_update_object(scene, ob, 0);
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_DATA, ob);
@@ -2507,7 +2515,6 @@ static int delete_exec(bContext *C, wmOperator *op)
recalc_lengths(data.edit);
}
- PE_update_object(data.scene, data.ob, 0);
DAG_id_flush_update(&data.ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE_DATA, data.ob);
@@ -3733,7 +3740,6 @@ void PE_undo_step(Scene *scene, int step)
}
}
- PE_update_object(scene, OBACT, 0);
DAG_id_flush_update(&OBACT->id, OB_RECALC_DATA);
}
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index f60f4ad9230..7bc86f6bae7 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -4166,6 +4166,16 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
wmLoadMatrix(rv3d->viewmat);
}
+static void draw_update_ptcache_edit(Scene *scene, Object *ob, PTCacheEdit *edit)
+{
+ if(edit->psys && edit->psys->flag & PSYS_HAIR_UPDATED)
+ PE_update_object(scene, ob, 0);
+
+ /* create path and child path cache if it doesn't exist already */
+ if(edit->pathcache==0)
+ psys_cache_edit_paths(scene, ob, edit, CFRA);
+}
+
static void draw_ptcache_edit(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, PTCacheEdit *edit, int dt)
{
ParticleCacheKey **cache, *path, *pkey;
@@ -4178,14 +4188,6 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, RegionView3D *rv3d, Obj
float nosel_col[3];
float *pathcol = NULL, *pcol;
-
- if(edit->psys && edit->psys->flag & PSYS_HAIR_UPDATED)
- PE_update_object(scene, ob, 0);
-
- /* create path and child path cache if it doesn't exist already */
- if(edit->pathcache==0)
- psys_cache_edit_paths(scene, ob, edit, CFRA);
-
if(edit->pathcache==0)
return;
@@ -5900,22 +5902,6 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if(ob->pd && ob->pd->forcefield) draw_forcefield(scene, ob);
- /* particle mode has to be drawn first so that possible child particles get cached in edit mode */
- if( (warning_recursive==0) &&
- (flag & DRAW_PICKING)==0 &&
- (!scene->obedit)
- ) {
-
- if(ob->mode & OB_MODE_PARTICLE_EDIT && ob==OBACT) {
- PTCacheEdit *edit = PE_get_current(scene, ob);
- if(edit) {
- wmLoadMatrix(rv3d->viewmat);
- draw_ptcache_edit(scene, v3d, rv3d, ob, edit, dt);
- wmMultMatrix(ob->obmat);
- }
- }
- }
-
/* code for new particle system */
if( (warning_recursive==0) &&
(ob->particlesystem.first) &&
@@ -5923,6 +5909,8 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
(ob!=scene->obedit)
) {
ParticleSystem *psys;
+ PTCacheEdit *edit = PE_get_current(scene, ob);
+
if(col || (ob->flag & SELECT)) cpack(0xFFFFFF); /* for visibility, also while wpaint */
//glDepthMask(GL_FALSE);
@@ -5930,8 +5918,13 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
view3d_cached_text_draw_begin();
- for(psys=ob->particlesystem.first; psys; psys=psys->next)
+ for(psys=ob->particlesystem.first; psys; psys=psys->next) {
+ /* run this so that possible child particles get cached */
+ if(edit && edit->psys == psys)
+ draw_update_ptcache_edit(scene, ob, edit);
+
draw_new_particle_system(scene, v3d, rv3d, base, psys, dt);
+ }
view3d_cached_text_draw_end(v3d, ar, 0, NULL);
@@ -5941,6 +5934,22 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if(col) cpack(col);
}
+ /* draw edit particles last so that they can draw over child particles */
+ if( (warning_recursive==0) &&
+ (flag & DRAW_PICKING)==0 &&
+ (!scene->obedit)
+ ) {
+
+ if(ob->mode & OB_MODE_PARTICLE_EDIT && ob==OBACT) {
+ PTCacheEdit *edit = PE_get_current(scene, ob);
+ if(edit) {
+ wmLoadMatrix(rv3d->viewmat);
+ draw_ptcache_edit(scene, v3d, rv3d, ob, edit, dt);
+ wmMultMatrix(ob->obmat);
+ }
+ }
+ }
+
/* draw code for smoke */
if((md = modifiers_findByType(ob, eModifierType_Smoke)))
{