diff options
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 8 | ||||
-rw-r--r-- | source/blender/gpu/GPU_draw.h | 1 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 11 |
3 files changed, 18 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 9f9733bc80c..53fd0125329 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1965,7 +1965,10 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx, /* set flags */ G.f |= G_RENDER_OGL; - GPU_free_images(); + + /* free images which can have changed on frame-change + * warning! can be slow so only free animated images - campbell */ + GPU_free_images_anim(); /* set background color, fallback on the view background color */ if(scene->world) { @@ -2030,7 +2033,8 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx, /* draw grease-pencil stuff - needed to get paint-buffer shown too (since it's 2D) */ draw_gpencil_view3d_ext(scene, ar, 0); - GPU_free_images(); + /* freeing the images again here could be done after the operator runs, leaving for now */ + GPU_free_images_anim(); /* restore size */ ar->winx= bwinx; diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h index e233a3f3d94..92bf43e9a5a 100644 --- a/source/blender/gpu/GPU_draw.h +++ b/source/blender/gpu/GPU_draw.h @@ -117,6 +117,7 @@ int GPU_update_image_time(struct Image *ima, double time); int GPU_verify_image(struct Image *ima, struct ImageUser *iuser, int tftile, int tfmode, int compare, int mipmap); void GPU_free_image(struct Image *ima); void GPU_free_images(void); +void GPU_free_images_anim(void); /* smoke drawing functions */ void GPU_free_smoke(struct SmokeModifierData *smd); diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index 6eb3e13c4e2..9a5a6704428 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -851,6 +851,17 @@ void GPU_free_images(void) GPU_free_image(ima); } +/* same as above but only free animated images */ +void GPU_free_images_anim(void) +{ + Image* ima; + + if(G.main) + for(ima=G.main->image.first; ima; ima=ima->id.next) + if(ELEM(ima->type, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) + GPU_free_image(ima); +} + /* OpenGL Materials */ #define FIXEDMAT 8 |