diff options
-rw-r--r-- | source/gameengine/Ketsji/KX_GameObject.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/PyDoc/GameTypes.py | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp index 1b9c82b432c..ba1bb7c5d7c 100644 --- a/source/gameengine/Ketsji/KX_GameObject.cpp +++ b/source/gameengine/Ketsji/KX_GameObject.cpp @@ -1487,7 +1487,7 @@ PyAttributeDef KX_GameObject::Attributes[] = { KX_PYATTRIBUTE_RO_FUNCTION("children", KX_GameObject, pyattr_get_children), KX_PYATTRIBUTE_RO_FUNCTION("childrenRecursive", KX_GameObject, pyattr_get_children_recursive), KX_PYATTRIBUTE_RO_FUNCTION("attrDict", KX_GameObject, pyattr_get_attrDict), - KX_PYATTRIBUTE_RW_FUNCTION("obcolor", KX_GameObject, pyattr_get_obcolor, pyattr_set_obcolor), + KX_PYATTRIBUTE_RW_FUNCTION("color", KX_GameObject, pyattr_get_obcolor, pyattr_set_obcolor), /* Experemental, dont rely on these yet */ KX_PYATTRIBUTE_RO_FUNCTION("sensors", KX_GameObject, pyattr_get_sensors), diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py index 390fb357761..61b95e70c0b 100644 --- a/source/gameengine/PyDoc/GameTypes.py +++ b/source/gameengine/PyDoc/GameTypes.py @@ -1529,6 +1529,8 @@ class KX_GameObject(SCA_IObject): @ivar visible: visibility flag. - note: Game logic will still run for invisible objects. @type visible: boolean + @ivar color: The object color of the object + @type color: list [r, g, b, a] @ivar occlusion: occlusion capability flag. @type occlusion: boolean @ivar position: The object's position. |