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-rw-r--r--projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj12
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp52
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h86
-rw-r--r--source/gameengine/Ketsji/KXNetwork/CMakeLists.txt1
-rw-r--r--source/gameengine/Ketsji/KXNetwork/Makefile1
-rw-r--r--source/gameengine/Ketsji/KXNetwork/SConscript2
6 files changed, 108 insertions, 46 deletions
diff --git a/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj b/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj
index b6d3aa5e4bb..fc197d0d1f4 100644
--- a/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj
+++ b/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
@@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -193,7 +193,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
@@ -268,7 +268,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -343,7 +343,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -418,7 +418,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic;..\..\..\..\source\gameengine\Scenegraph"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 83c0b25df24..720094b6f98 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -50,6 +50,7 @@
#include "stdlib.h"
#include "PyObjectPlus.h"
#include "STR_String.h"
+#include "MT_Vector3.h"
/*------------------------------
* PyObjectPlus Type -- Every class, even the abstract one should have a Type
------------------------------*/
@@ -328,6 +329,16 @@ PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef
float *val = reinterpret_cast<float*>(ptr);
return PyFloat_FromDouble(*val);
}
+ case KX_PYATTRIBUTE_TYPE_VECTOR:
+ {
+ PyObject* resultlist = PyList_New(3);
+ MT_Vector3 *val = reinterpret_cast<MT_Vector3*>(ptr);
+ for (unsigned int i=0; i<3; i++)
+ {
+ PyList_SET_ITEM(resultlist,i,PyFloat_FromDouble((*val)[i]));
+ }
+ return resultlist;
+ }
case KX_PYATTRIBUTE_TYPE_STRING:
{
STR_String *val = reinterpret_cast<STR_String*>(ptr);
@@ -549,7 +560,7 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
}
return (*attrdef->m_setFunction)(self, attrdef, value);
}
- if (attrdef->m_checkFunction != NULL)
+ if (attrdef->m_checkFunction != NULL || attrdef->m_type == KX_PYATTRIBUTE_TYPE_VECTOR)
{
// post check function is provided, prepare undo buffer
sourceBuffer = ptr;
@@ -573,6 +584,9 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
if (sourceBuffer)
bufferSize = strlen(reinterpret_cast<char*>(sourceBuffer))+1;
break;
+ case KX_PYATTRIBUTE_TYPE_VECTOR:
+ bufferSize = sizeof(MT_Vector3);
+ break;
default:
PyErr_Format(PyExc_AttributeError, "unknown type for attribute \"%s\", report to blender.org", attrdef->m_name);
return 1;
@@ -693,6 +707,42 @@ int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyOb
*var = (float)val;
break;
}
+ case KX_PYATTRIBUTE_TYPE_VECTOR:
+ {
+ if (!PySequence_Check(value) || PySequence_Size(value) != 3)
+ {
+ PyErr_Format(PyExc_TypeError, "expected a sequence of 3 floats for attribute \"%s\"", attrdef->m_name);
+ return 1;
+ }
+ MT_Vector3 *var = reinterpret_cast<MT_Vector3*>(ptr);
+ for (int i=0; i<3; i++)
+ {
+ PyObject *item = PySequence_GetItem(value, i); /* new ref */
+ // we can decrement the reference immediately, the reference count
+ // is at least 1 because the item is part of an array
+ Py_DECREF(item);
+ double val = PyFloat_AsDouble(item);
+ if (val == -1.0 && PyErr_Occurred())
+ {
+ PyErr_Format(PyExc_TypeError, "expected a sequence of 3 floats for attribute \"%s\"", attrdef->m_name);
+ goto RESTORE_AND_ERROR;
+ }
+ else if (attrdef->m_clamp)
+ {
+ if (val < attrdef->m_fmin)
+ val = attrdef->m_fmin;
+ else if (val > attrdef->m_fmax)
+ val = attrdef->m_fmax;
+ }
+ else if (val < attrdef->m_fmin || val > attrdef->m_fmax)
+ {
+ PyErr_Format(PyExc_ValueError, "value out of range for attribute \"%s\"", attrdef->m_name);
+ goto RESTORE_AND_ERROR;
+ }
+ (*var)[i] = (MT_Scalar)val;
+ }
+ break;
+ }
case KX_PYATTRIBUTE_TYPE_STRING:
{
STR_String *var = reinterpret_cast<STR_String*>(ptr);
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index b69697f3290..45797fe7975 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -38,6 +38,7 @@
#include "KX_Python.h"
#include "STR_String.h"
+#include "MT_Vector3.h"
#include "SG_QList.h"
/*------------------------------
@@ -328,6 +329,7 @@ enum KX_PYATTRIBUTE_TYPE {
KX_PYATTRIBUTE_TYPE_STRING,
KX_PYATTRIBUTE_TYPE_DUMMY,
KX_PYATTRIBUTE_TYPE_FUNCTION,
+ KX_PYATTRIBUTE_TYPE_VECTOR,
};
enum KX_PYATTRIBUTE_ACCESS {
@@ -365,97 +367,105 @@ typedef struct KX_PYATTRIBUTE_DEF {
int *m_intPtr;
float *m_floatPtr;
STR_String *m_stringPtr;
+ MT_Vector3 *m_vectorPtr;
} m_typeCheck;
} PyAttributeDef;
#define KX_PYATTRIBUTE_DUMMY(name) \
- { name, KX_PYATTRIBUTE_TYPE_DUMMY, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_DUMMY, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_BOOL_RW(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_BOOL_RW_CHECK(name,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RW, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_BOOL_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RO, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_BOOL, KX_PYATTRIBUTE_RO, 0, 1, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {&((object *)0)->field, NULL, NULL, NULL, NULL, NULL} }
// enum field cannot be mapped to pointer (because we would need a pointer for each enum)
// use field size to verify mapping at runtime only, assuming enum size is equal to int size.
#define KX_PYATTRIBUTE_ENUM_RW(name,min,max,clamp,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_ENUM_RW_CHECK(name,min,max,clamp,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), sizeof(((object *)0)->field), 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_ENUM_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_ENUM, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), sizeof(((object *)0)->field), 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_SHORT_RW(name,min,max,clamp,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_SHORT_RW_CHECK(name,min,max,clamp,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_SHORT_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_SHORT_ARRAY_RW(name,min,max,clamp,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_SHORT_ARRAY_RW_CHECK(name,min,max,clamp,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_SHORT_ARRAY_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, ((object *)0)->field, NULL, NULL, NULL, NULL} }
// SHORT_LIST
#define KX_PYATTRIBUTE_SHORT_LIST_RW(name,min,max,clamp,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_SHORT_LIST_RW_CHECK(name,min,max,clamp,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_SHORT_LIST_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_SHORT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, &((object *)0)->field, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_INT_RW(name,min,max,clamp,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_INT_RW_CHECK(name,min,max,clamp,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_INT_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_INT_ARRAY_RW(name,min,max,clamp,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_INT_ARRAY_RW_CHECK(name,min,max,clamp,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_INT_ARRAY_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, ((object *)0)->field, NULL, NULL, NULL} }
// INT_LIST
#define KX_PYATTRIBUTE_INT_LIST_RW(name,min,max,clamp,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_INT_LIST_RW_CHECK(name,min,max,clamp,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_INT_LIST_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_INT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, &((object *)0)->field, NULL, NULL, NULL} }
// always clamp for float
#define KX_PYATTRIBUTE_FLOAT_RW(name,min,max,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
#define KX_PYATTRIBUTE_FLOAT_RW_CHECK(name,min,max,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
#define KX_PYATTRIBUTE_FLOAT_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, &((object *)0)->field, NULL, NULL} }
#define KX_PYATTRIBUTE_FLOAT_ARRAY_RW(name,min,max,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL} }
#define KX_PYATTRIBUTE_FLOAT_ARRAY_RW_CHECK(name,min,max,object,field,length,function) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, length, &object::function, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL} }
#define KX_PYATTRIBUTE_FLOAT_ARRAY_RO(name,object,field,length) \
- { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_FLOAT, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, length, NULL, NULL, NULL, {NULL, NULL, NULL, ((object *)0)->field, NULL, NULL} }
#define KX_PYATTRIBUTE_STRING_RW(name,min,max,clamp,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field} }
+ { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
#define KX_PYATTRIBUTE_STRING_RW_CHECK(name,min,max,clamp,object,field,function) \
- { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field} }
+ { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RW, min, max, 0.f, 0.f, clamp, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
#define KX_PYATTRIBUTE_STRING_RO(name,object,field) \
- { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field} }
+ { name, KX_PYATTRIBUTE_TYPE_STRING, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, &((object *)0)->field, NULL} }
+
+#define KX_PYATTRIBUTE_VECTOR_RW(name,min,max,object,field) \
+ { name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field} }
+#define KX_PYATTRIBUTE_VECTOR_RW_CHECK(name,min,max,clamp,object,field,function) \
+ { name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RW, 0, 0, min, max, true, offsetof(object,field), 0, 1, &object::function, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field} }
+#define KX_PYATTRIBUTE_VECTOR_RO(name,object,field) \
+ { name, KX_PYATTRIBUTE_TYPE_VECTOR, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, offsetof(object,field), 0, 1 , NULL, NULL, NULL, {NULL, NULL, NULL, NULL, NULL, &((object *)0)->field} }
#define KX_PYATTRIBUTE_RW_FUNCTION(name,object,getfunction,setfunction) \
- { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, &object::setfunction, &object::getfunction, {NULL, NULL, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, &object::setfunction, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_RO_FUNCTION(name,object,getfunction) \
- { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, NULL, &object::getfunction, {NULL, NULL, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0.f, false, 0, 0, 1, NULL, NULL, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_ARRAY_RW_FUNCTION(name,object,length,getfunction,setfunction) \
- { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0,f, false, 0, 0, length, NULL, &object::setfunction, &object::getfunction, {NULL, NULL, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RW, 0, 0, 0.f, 0,f, false, 0, 0, length, NULL, &object::setfunction, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL} }
#define KX_PYATTRIBUTE_ARRAY_RO_FUNCTION(name,object,length,getfunction) \
- { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0,f, false, 0, 0, length, NULL, NULL, &object::getfunction, {NULL, NULL, NULL, NULL, NULL} }
+ { name, KX_PYATTRIBUTE_TYPE_FUNCTION, KX_PYATTRIBUTE_RO, 0, 0, 0.f, 0,f, false, 0, 0, length, NULL, NULL, &object::getfunction, {NULL, NULL, NULL, NULL, NULL, NULL} }
/*------------------------------
diff --git a/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt b/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt
index eb1d5fc67a3..999e7148039 100644
--- a/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt
+++ b/source/gameengine/Ketsji/KXNetwork/CMakeLists.txt
@@ -30,6 +30,7 @@ SET(INC
.
../../../../source/kernel/gen_system
../../../../intern/string
+ ../../../../intern/moto/include
../../../../source/gameengine/Ketsji
../../../../source/gameengine/GameLogic
../../../../source/gameengine/Expressions
diff --git a/source/gameengine/Ketsji/KXNetwork/Makefile b/source/gameengine/Ketsji/KXNetwork/Makefile
index ec3099611e0..8c626d344f5 100644
--- a/source/gameengine/Ketsji/KXNetwork/Makefile
+++ b/source/gameengine/Ketsji/KXNetwork/Makefile
@@ -38,6 +38,7 @@ CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I$(NAN_STRING)/include
+CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I../../Expressions
CPPFLAGS += -I../../GameLogic
CPPFLAGS += -I../../Scenegraph
diff --git a/source/gameengine/Ketsji/KXNetwork/SConscript b/source/gameengine/Ketsji/KXNetwork/SConscript
index 9dc68669b4a..5d9dd1464b3 100644
--- a/source/gameengine/Ketsji/KXNetwork/SConscript
+++ b/source/gameengine/Ketsji/KXNetwork/SConscript
@@ -3,7 +3,7 @@ Import ('env')
sources = env.Glob('*.cpp')
-incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Ketsji'
+incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Ketsji'
incs += ' #source/gameengine/GameLogic #source/gameengine/Expressions'
incs += ' #source/gameengine/Network #source/gameengine/SceneGraph'