diff options
-rw-r--r-- | SConstruct | 51 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/SConscript | 2 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/common/SConscript | 68 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/ghost/SConscript | 50 | ||||
-rw-r--r-- | source/gameengine/SConscript | 3 |
5 files changed, 151 insertions, 23 deletions
diff --git a/SConstruct b/SConstruct index 77c8c351370..0be6f0fffb6 100644 --- a/SConstruct +++ b/SConstruct @@ -893,30 +893,35 @@ if user_options_dict['USE_INTERNATIONAL'] == 1: link_env.Append (LIBS=user_options_dict['FREETYPE_LIBRARY']) if user_options_dict['USE_QUICKTIME'] == 1: link_env.Append (LIBS=['blender_quicktime']) + if user_options_dict['BUILD_GAMEENGINE'] == 1: - link_env.Append (LIBS=['KX_blenderhook', - 'KX_converter', - 'PHY_Dummy', - 'PHY_Physics', - 'KX_ketsji', - 'SCA_GameLogic', - 'RAS_rasterizer', - 'RAS_OpenGLRasterizer', - 'blender_expressions', - 'SG_SceneGraph', - 'blender_MT', - 'KX_blenderhook', - 'KX_network', - 'blender_kernel', - 'NG_network', - 'NG_loopbacknetwork']) - if user_options_dict['USE_PHYSICS'] == 'solid': - link_env.Append (LIBS=['PHY_Sumo', 'PHY_Physics', 'blender_MT', 'extern_solid', 'extern_qhull']) - else: - link_env.Append (LIBS=['PHY_Ode', - 'PHY_Physics']) - link_env.Append (LIBS=user_options_dict['ODE_LIBRARY']) - link_env.Append (LIBPATH=user_options_dict['ODE_LIBPATH']) + link_env.Append (LIBS=['KX_blenderhook', + 'KX_converter', + 'PHY_Dummy', + 'PHY_Physics', + 'KX_ketsji', + 'SCA_GameLogic', + 'RAS_rasterizer', + 'RAS_OpenGLRasterizer', + 'blender_expressions', + 'SG_SceneGraph', + 'blender_MT', + 'KX_blenderhook', + 'KX_network', + 'blender_kernel', + 'NG_network', + 'NG_loopbacknetwork']) + if user_options_dict['BUILD_BLENDER_PLAYER'] == 1: + link_env.Append (LIBS=['GPG_ghost']) + link_env.Append (LIBS=['GPC_common']) + if user_options_dict['USE_PHYSICS'] == 'solid': + link_env.Append (LIBS=['PHY_Sumo', 'PHY_Physics', 'blender_MT', 'extern_solid', 'extern_qhull']) + else: + link_env.Append (LIBS=['PHY_Ode', + 'PHY_Physics']) + link_env.Append (LIBS=user_options_dict['ODE_LIBRARY']) + link_env.Append (LIBPATH=user_options_dict['ODE_LIBPATH']) + link_env.Append (LIBS=['blender_python']) link_env.Append (LIBS=user_options_dict['PYTHON_LIBRARY']) link_env.Append (LIBPATH=user_options_dict['PYTHON_LIBPATH']) diff --git a/source/gameengine/GamePlayer/SConscript b/source/gameengine/GamePlayer/SConscript new file mode 100644 index 00000000000..d7810d8a881 --- /dev/null +++ b/source/gameengine/GamePlayer/SConscript @@ -0,0 +1,2 @@ +SConscript(['common/SConscript', + 'ghost/SConscript'])
\ No newline at end of file diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript new file mode 100644 index 00000000000..2a72983ac72 --- /dev/null +++ b/source/gameengine/GamePlayer/common/SConscript @@ -0,0 +1,68 @@ +import sys +Import ('user_options_dict') +Import ('library_env') + +gp_common_env = library_env.Copy() + +source_files = ['bmfont.cpp', + 'GPC_Canvas.cpp', + 'GPC_Engine.cpp', + 'GPC_KeyboardDevice.cpp', + 'GPC_MouseDevice.cpp', + 'GPC_PolygonMaterial.cpp', + 'GPC_RawImage.cpp', + 'GPC_RawLoadDotBlendArray.cpp', + 'GPC_RawLogoArrays.cpp', + 'GPC_RenderTools.cpp', + 'GPC_System.cpp'] + +gp_common_env.Append( CPPPATH = ['.', + '#intern/string', + '#intern/ghost', + '#intern/guardedalloc', + '#intern/bmfont', + '#intern/moto/include', + '#intern/SoundSystem', + '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer', + '#source/kernel/gen_system', + '#source/kernel/gen_messaging', + '#source/gameengine/Converter', + '#source/blender/imbuf', + '#source/gameengine/Ketsji', + '#source/blender/blenlib', + '#source/blender/blenkernel', + '#source/blender', + '#source/blender/include', + '#source/blender/makesdna', + '#source/gameengine/Rasterizer', + '#source/gameengine/GameLogic', + '#source/gameengine/Expressions', + '#source/gameengine/Network', + '#source/gameengine/SceneGraph', + '#source/gameengine/Physics/common', + '#source/gameengine/Physics/Sumo', + '#source/gameengine/Physics/Sumo/Fuzzics/include', + '#source/gameengine/Network/LoopBackNetwork', + '#source/gameengine/GamePlayer/ghost', + '#source/blender/misc', + '#source/blender/blenloader']) +if sys.platform=='win32': + source_files += ['windows/GPW_Canvas.cpp', + 'windows/GPW_Engine.cpp', + 'windows/GPW_KeyboardDevice.cpp', + 'windows/GPW_System.cpp'] + gp_common_env.Append ( CPPPATH = ['windows']) +elif sys.platform=='linux2' or sys.platform=='linux-i386': + source_files += ['unix/GPU_Canvas.cpp', + 'unix/GPU_Engine.cpp', + 'unix/GPU_KeyboardDevice.cpp', + 'unix/GPU_System.cpp'] + gp_common_env.Append ( CPPPATH = ['unix']) + +gp_common_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE']) +gp_common_env.Append (CPPPATH = user_options_dict['SOLID_INCLUDE']) + +if sys.platform=='win32': + gp_common_env.Append (CXXFLAGS = ['/GR']) + +gp_common_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/GPC_common', source=source_files)
\ No newline at end of file diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript new file mode 100644 index 00000000000..d9a8b312cab --- /dev/null +++ b/source/gameengine/GamePlayer/ghost/SConscript @@ -0,0 +1,50 @@ +import sys +Import ('user_options_dict') +Import ('library_env') + +gp_ghost_env = library_env.Copy() + +source_files = ['GPG_Application.cpp', + 'GPG_Canvas.cpp', + 'GPG_ghost.cpp', + 'GPG_KeyboardDevice.cpp', + 'GPG_System.cpp'] + +gp_ghost_env.Append( CPPPATH = ['.', + '#intern/string', + '#intern/ghost', + '#intern/guardedalloc', + '#intern/bmfont', + '#intern/moto/include', + '#intern/SoundSystem', + '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer', + '#source/kernel/gen_system', + '#source/kernel/gen_messaging', + '#source/gameengine/Converter', + '#source/blender/imbuf', + '#source/gameengine/Ketsji', + '#source/blender/blenlib', + '#source/blender/blenkernel', + '#source/blender', + '#source/blender/include', + '#source/blender/makesdna', + '#source/gameengine/Rasterizer', + '#source/gameengine/GameLogic', + '#source/gameengine/Expressions', + '#source/gameengine/Network', + '#source/gameengine/SceneGraph', + '#source/gameengine/Physics/common', + '#source/gameengine/Physics/Sumo', + '#source/gameengine/Physics/Sumo/Fuzzics/include', + '#source/gameengine/Network/LoopBackNetwork', + '#source/gameengine/GamePlayer/common', + '#source/blender/misc', + '#source/blender/blenloader']) + +gp_ghost_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE']) +gp_ghost_env.Append (CPPPATH = user_options_dict['SOLID_INCLUDE']) + +if sys.platform=='win32': + gp_ghost_env.Append (CXXFLAGS = ['/GR']) + +gp_ghost_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/GPG_ghost', source=source_files)
\ No newline at end of file diff --git a/source/gameengine/SConscript b/source/gameengine/SConscript index ebe66a15312..937c2a041cc 100644 --- a/source/gameengine/SConscript +++ b/source/gameengine/SConscript @@ -14,6 +14,9 @@ SConscript(['BlenderRoutines/SConscript', 'Rasterizer/RAS_OpenGLRasterizer/SConscript', 'SceneGraph/SConscript']) +if user_options_dict['BUILD_BLENDER_PLAYER']: + SConscript(['GamePlayer/SConscript']) + if user_options_dict['USE_PHYSICS'] == 'solid': SConscript(['Physics/Sumo/SConscript']) elif user_options_dict['USE_PHYSICS'] == 'ode': |