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-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c20
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h1
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c4
3 files changed, 14 insertions, 11 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index fa394ff708a..801baae78c3 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1979,20 +1979,18 @@ static void view3d_main_area_setup_view(Scene *scene, View3D *v3d, ARegion *ar,
/* calculate pixelsize factor once, is used for lamps and obcenters */
{
- float len1, len2, vec[3];
-
- copy_v3_v3(vec, rv3d->persinv[0]);
- len1= normalize_v3(vec);
- copy_v3_v3(vec, rv3d->persinv[1]);
- len2= normalize_v3(vec);
-
- rv3d->pixsize= 2.0f*(len1>len2?len1:len2);
+ rv3d->pixsize= 2.0f;
+ if(view3d_is_ortho(v3d, rv3d)) {
+ float len1= len_v3(rv3d->persinv[0]);
+ float len2= len_v3(rv3d->persinv[1]);
+ rv3d->pixsize *= MAX2(len1, len2);
+ }
+
/* correct for window size */
- if(ar->winx > ar->winy) rv3d->pixsize/= (float)ar->winx;
- else rv3d->pixsize/= (float)ar->winy;
+ rv3d->pixsize/= (float)MAX2(ar->winx, ar->winy);
}
-
+
/* set for opengl */
glMatrixMode(GL_PROJECTION);
glLoadMatrixf(rv3d->winmat);
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 7a45a43ddd4..4065b159ccf 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -141,6 +141,7 @@ void VIEW3D_OT_select_lasso(struct wmOperatorType *ot);
/* view3d_view.c */
void view3d_settings_from_ob(struct Object *ob, float *ofs, float *quat, float *dist, float *lens);
+int view3d_is_ortho(View3D *v3d, RegionView3D *rv3d);
void VIEW3D_OT_smoothview(struct wmOperatorType *ot);
void VIEW3D_OT_setcameratoview(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 6c35b8a7bea..6a3c121ce4b 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -2722,3 +2722,7 @@ void view3d_align_axis_to_vector(View3D *v3d, RegionView3D *rv3d, int axisidx, f
}
}
+int view3d_is_ortho(View3D *v3d, RegionView3D *rv3d)
+{
+ return (rv3d->persp == RV3D_ORTHO || (v3d->camera && ((Camera *)v3d->camera->data)->type == CAM_ORTHO));
+}