diff options
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 8f1cc4d839e..5fd58128f6a 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -263,6 +263,11 @@ void ED_object_constraint_dependency_update(struct Scene *scene, struct Object * void ED_object_constraint_update(struct Object *ob){} struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, char *name){return (struct bDeformGroup *) NULL;} void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode){} +void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum){} +void ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum){} +void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup){} +void ED_vgroup_object_is_edit_mode(struct Object *ob){} + void ED_sequencer_update_view(struct bContext *C, int view){} float ED_rollBoneToVector(struct EditBone *bone, float new_up_axis[3]){return 0.0f;} void ED_space_image_size(struct SpaceImage *sima, int *width, int *height){} @@ -379,10 +384,12 @@ struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, EnumPropertyItem *items){return (struct wmKeyMap *) NULL;} /* intern/decimation */ +#if 1 int LOD_FreeDecimationData(struct LOD_Decimation_Info *info){return 0;} int LOD_CollapseEdge(struct LOD_Decimation_Info *info){return 0;} int LOD_PreprocessMesh(struct LOD_Decimation_Info *info){return 0;} int LOD_LoadMesh(struct LOD_Decimation_Info *info){return 0;} +#endif /* smoke */ void LzmaCompress(void) { return; } @@ -428,6 +435,7 @@ void sculpt_set_brush_alpha(struct Brush *brush, float alpha){} char blender_path[] = ""; /* CSG */ +#if 1 struct CSG_BooleanOperation * CSG_NewBooleanFunction( void ){return (struct CSG_BooleanOperation *) NULL;} void CSG_FreeBooleanOperation(struct CSG_BooleanOperation *operation){return;} void CSG_FreeFaceDescriptor(struct CSG_FaceIteratorDescriptor * f_descriptor){return;} @@ -448,4 +456,5 @@ int CSG_PerformBooleanOperation( CSG_VertexIteratorDescriptor obBVertices) { return 0;} +#endif #endif // WITH_GAMEENGINE |