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-rw-r--r--source/blender/editors/interface/interface.c3
-rw-r--r--source/blender/editors/interface/interface_draw.c10
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c8
3 files changed, 12 insertions, 9 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 0dee7a3813a..abc668d72dd 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -58,6 +58,7 @@
#include "UI_interface.h"
+#include "IMB_imbuf.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -1894,6 +1895,8 @@ static void ui_free_but(const bContext *C, uiBut *but)
if(but->str && but->str != but->strdata) MEM_freeN(but->str);
ui_free_link(but->link);
+ if((but->type == BUT_IMAGE) && but->poin) IMB_freeImBuf((struct ImBuf *)but->poin);
+
MEM_freeN(but);
}
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 8889c419c35..a1275e237c1 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -461,19 +461,14 @@ void uiEmboss(float x1, float y1, float x2, float y2, int sel)
/* ************** SPECIAL BUTTON DRAWING FUNCTIONS ************* */
-void ui_draw_but_IMAGE(ARegion *UNUSED(ar), uiBut *UNUSED(but), uiWidgetColors *UNUSED(wcol), rcti *rect)
+void ui_draw_but_IMAGE(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect)
{
#ifdef WITH_HEADLESS
(void)rect;
#else
- extern char datatoc_splash_png[];
- extern int datatoc_splash_png_size;
- ImBuf *ibuf;
+ ImBuf *ibuf= (ImBuf *)but->poin;
//GLint scissor[4];
//int w, h;
-
- /* hardcoded to splash, loading and freeing every draw, eek! */
- ibuf= IMB_ibImageFromMemory((unsigned char*)datatoc_splash_png, datatoc_splash_png_size, IB_rect);
if (!ibuf) return;
@@ -501,7 +496,6 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(ar), uiBut *UNUSED(but), uiWidgetColors *
glScissor(scissor[0], scissor[1], scissor[2], scissor[3]);
*/
- IMB_freeImBuf(ibuf);
#endif
}
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 68a4eebf93f..5e4505abaa5 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -80,6 +80,7 @@
#include "BIF_glutil.h" /* for paint cursor */
#include "IMB_imbuf_types.h"
+#include "IMB_imbuf.h"
#include "ED_screen.h"
#include "ED_util.h"
@@ -1206,6 +1207,9 @@ static int wm_resource_check_prev(void)
static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *UNUSED(arg))
{
+ extern char datatoc_splash_png[];
+ extern int datatoc_splash_png_size;
+
uiBlock *block;
uiBut *but;
uiLayout *layout, *split, *col;
@@ -1214,6 +1218,8 @@ static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *UNUSED(ar
int i;
MenuType *mt= WM_menutype_find("USERPREF_MT_splash", TRUE);
char url[96];
+ /* hardcoded to splash, loading and freeing every draw, eek! */
+ ImBuf *ibuf= IMB_ibImageFromMemory((unsigned char*)datatoc_splash_png, datatoc_splash_png_size, IB_rect);
#ifdef WITH_BUILDINFO
int ver_width, rev_width;
@@ -1237,7 +1243,7 @@ static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *UNUSED(ar
block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN);
- but= uiDefBut(block, BUT_IMAGE, 0, "", 0, 10, 501, 282, NULL, 0.0, 0.0, 0, 0, "");
+ but= uiDefBut(block, BUT_IMAGE, 0, "", 0, 10, 501, 282, ibuf, 0.0, 0.0, 0, 0, ""); /* button owns the imbuf now */
uiButSetFunc(but, wm_block_splash_close, block, NULL);
uiBlockSetFunc(block, wm_block_splash_refreshmenu, block, NULL);