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-rw-r--r--release/scripts/modules/bpy_extras/mesh_utils.py1
-rw-r--r--release/scripts/modules/bpy_types.py4
2 files changed, 4 insertions, 1 deletions
diff --git a/release/scripts/modules/bpy_extras/mesh_utils.py b/release/scripts/modules/bpy_extras/mesh_utils.py
index b6d8a1fcf16..e026910fb43 100644
--- a/release/scripts/modules/bpy_extras/mesh_utils.py
+++ b/release/scripts/modules/bpy_extras/mesh_utils.py
@@ -267,6 +267,7 @@ def ngon_tesselate(from_data, indices, fix_loops=True):
fix_loops: If this is enabled polylines that use loops to make multiple polylines are delt with correctly.
'''
+ from mathutils.geometry import tesselate_polygon
from mathutils import Vector
vector_to_tuple = Vector.to_tuple
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index 3c1b454e72e..eaa7563c757 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -20,7 +20,6 @@
from _bpy import types as bpy_types
import _bpy
-from mathutils import Vector
StructRNA = bpy_types.Struct.__bases__[0]
StructMetaPropGroup = _bpy.StructMetaPropGroup
@@ -144,18 +143,21 @@ class _GenericBone:
def x_axis(self):
""" Vector pointing down the x-axis of the bone.
"""
+ from mathutils import Vector
return Vector((1.0, 0.0, 0.0)) * self.matrix.to_3x3()
@property
def y_axis(self):
""" Vector pointing down the x-axis of the bone.
"""
+ from mathutils import Vector
return Vector((0.0, 1.0, 0.0)) * self.matrix.to_3x3()
@property
def z_axis(self):
""" Vector pointing down the x-axis of the bone.
"""
+ from mathutils import Vector
return Vector((0.0, 0.0, 1.0)) * self.matrix.to_3x3()
@property