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-rw-r--r--intern/elbeem/CMakeLists.txt2
-rw-r--r--intern/smoke/intern/IMAGE.h5
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.cpp3
3 files changed, 8 insertions, 2 deletions
diff --git a/intern/elbeem/CMakeLists.txt b/intern/elbeem/CMakeLists.txt
index c8a47871637..f0c71e067fc 100644
--- a/intern/elbeem/CMakeLists.txt
+++ b/intern/elbeem/CMakeLists.txt
@@ -24,7 +24,7 @@
#
# ***** END GPL LICENSE BLOCK *****
-SET(INC ${ZLIB_INC} extern)
+SET(INC ${ZLIB_INC} ${PNG_INC} extern)
FILE(GLOB SRC intern/*.cpp)
diff --git a/intern/smoke/intern/IMAGE.h b/intern/smoke/intern/IMAGE.h
index ba9b469727b..1f4fe51a4e7 100644
--- a/intern/smoke/intern/IMAGE.h
+++ b/intern/smoke/intern/IMAGE.h
@@ -74,12 +74,17 @@ template < class T > inline float MIN3V( T vec) {
//////////////////////////////////////////////////////////////////////
// PNG, POV-Ray, and PBRT output functions
//////////////////////////////////////////////////////////////////////
+#ifndef NOPNG
#ifdef WIN32
#include "png.h"
#else
#include <png.h>
#endif
+#endif // NOPNG
+/*
+ NOTE when someone decided to uncomment the following code, please remember to put it between #ifndef NOPNG #endif
+*/
namespace IMAGE {
/*
static int writePng(const char *fileName, unsigned char **rowsp, int w, int h)
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
index 54675fa8284..3fa27b40928 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
@@ -31,12 +31,13 @@
#include <config.h>
#endif
+#ifndef NOPNG
#ifdef WIN32
-#include <windows.h>
#include "png.h"
#else
#include <png.h>
#endif
+#endif // NOPNG
#include "RAS_IPolygonMaterial.h"
#include "GPC_Canvas.h"