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-rw-r--r--source/blender/blenkernel/intern/constraint.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 0150646a96c..9d36a66843b 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -3278,6 +3278,15 @@ static void transform_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
switch (data->from) {
case 2: /* scale */
mat4_to_size(dvec, ct->matrix);
+
+ if (is_negative_m4(ct->matrix)) {
+ /* Bugfix [#27886]
+ * We can't be sure which axis/axes are negative, though we know that something is negative.
+ * Assume we don't care about negativity of separate axes. <--- This is a limitation that
+ * riggers will have to live with for now.
+ */
+ negate_v3(dvec);
+ }
break;
case 1: /* rotation (convert to degrees first) */
mat4_to_eulO(dvec, cob->rotOrder, ct->matrix);