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-rw-r--r--release/scripts/startup/bl_ui/properties_particle.py9
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_particle.h3
-rw-r--r--source/blender/blenkernel/intern/particle.c6
-rw-r--r--source/blender/blenloader/intern/readfile.c18
-rw-r--r--source/blender/editors/space_view3d/drawobject.c32
-rw-r--r--source/blender/makesdna/DNA_particle_types.h2
-rw-r--r--source/blender/makesrna/intern/rna_particle.c29
-rw-r--r--source/blender/render/intern/source/convertblender.c32
9 files changed, 112 insertions, 21 deletions
diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py
index 63333083cb2..7d4b78396bd 100644
--- a/release/scripts/startup/bl_ui/properties_particle.py
+++ b/release/scripts/startup/bl_ui/properties_particle.py
@@ -878,6 +878,15 @@ class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel):
col.prop(part, "billboard_tilt_random", text="Random", slider=True)
col = row.column()
col.prop(part, "billboard_offset")
+
+ row = layout.row()
+ col = row.column()
+ col.prop(part, "billboard_size", text="Scale")
+ if part.billboard_align == 'VEL':
+ col = row.column(align=True)
+ col.label("Velocity Scale:")
+ col.prop(part, "billboard_velocity_head", text="Head")
+ col.prop(part, "billboard_velocity_tail", text="Tail")
if psys:
col = layout.column()
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 4ea5db93350..7c11f9e964e 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -44,7 +44,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 258
-#define BLENDER_SUBVERSION 0
+#define BLENDER_SUBVERSION 1
#define BLENDER_MINVERSION 250
#define BLENDER_MINSUBVERSION 0
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index feeab98ad78..5b565223ece 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -147,7 +147,8 @@ typedef struct ParticleBillboardData
struct Object *ob;
float vec[3], vel[3];
float offset[2];
- float size, tilt, random, time;
+ float size[2];
+ float tilt, random, time;
int uv[3];
int lock, num;
int totnum;
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index f71e2e9a6e9..72c92eed312 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3534,6 +3534,8 @@ static void default_particle_settings(ParticleSettings *part)
part->path_start = 0.0f;
part->path_end = 1.0f;
+ part->bb_size[0] = part->bb_size[1] = 1.0f;
+
part->keyed_loops = 1;
part->color_vec_max = 1.f;
@@ -4505,8 +4507,8 @@ void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3]
mul_v3_fl(tvec, -sin(bb->tilt * (float)M_PI));
VECADD(yvec, yvec, tvec);
- mul_v3_fl(xvec, bb->size);
- mul_v3_fl(yvec, bb->size);
+ mul_v3_fl(xvec, bb->size[0]);
+ mul_v3_fl(yvec, bb->size[1]);
VECADDFAC(center, bb->vec, xvec, bb->offset[0]);
VECADDFAC(center, center, yvec, bb->offset[1]);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 222c4bcf6fc..462124bb65d 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -11594,9 +11594,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
- /* put compatibility code here until next subversion bump */
-
- {
+ if (main->versionfile < 258 || (main->versionfile == 258 && main->subversionfile < 1)){
/* screen view2d settings were not properly initialized [#27164]
* v2d->scroll caused the bug but best reset other values too which are in old blend files only.
* need to make less ugly - possibly an iterator? */
@@ -11663,6 +11661,20 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
}
+
+ {
+ ParticleSettings *part;
+ for(part = main->particle.first; part; part = part->id.next) {
+ /* Initialize particle billboard scale */
+ part->bb_size[0] = part->bb_size[1] = 1.0f;
+ }
+ }
+ }
+
+ /* put compatibility code here until next subversion bump */
+
+ {
+
}
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 5fcfe404d82..e314d249e6d 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -3613,8 +3613,6 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
bb.align = part->bb_align;
bb.anim = part->bb_anim;
bb.lock = part->draw & PART_DRAW_BB_LOCK;
- bb.offset[0] = part->bb_offset[0];
- bb.offset[1] = part->bb_offset[1];
break;
case PART_DRAW_PATH:
break;
@@ -3784,7 +3782,20 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
/* create actiual particle data */
if(draw_as == PART_DRAW_BB) {
- bb.size = pa_size;
+ bb.offset[0] = part->bb_offset[0];
+ bb.offset[1] = part->bb_offset[1];
+ bb.size[0] = part->bb_size[0] * pa_size;
+ if (part->bb_align==PART_BB_VEL) {
+ float pa_vel = len_v3(state.vel);
+ float head = part->bb_vel_head*pa_vel;
+ float tail = part->bb_vel_tail*pa_vel;
+ bb.size[1] = part->bb_size[1]*pa_size + head + tail;
+ /* use offset to adjust the particle center. this is relative to size, so need to divide! */
+ if (bb.size[1] > 0.0f)
+ bb.offset[1] += (head-tail) / bb.size[1];
+ }
+ else
+ bb.size[1] = part->bb_size[1] * pa_size;
bb.tilt = part->bb_tilt * (1.0f - part->bb_rand_tilt * r_tilt);
bb.time = ct;
}
@@ -3804,7 +3815,20 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
/* create actiual particle data */
if(draw_as == PART_DRAW_BB) {
- bb.size = pa_size;
+ bb.offset[0] = part->bb_offset[0];
+ bb.offset[1] = part->bb_offset[1];
+ bb.size[0] = part->bb_size[0] * pa_size;
+ if (part->bb_align==PART_BB_VEL) {
+ float pa_vel = len_v3(state.vel);
+ float head = part->bb_vel_head*pa_vel;
+ float tail = part->bb_vel_tail*pa_vel;
+ bb.size[1] = part->bb_size[1]*pa_size + head + tail;
+ /* use offset to adjust the particle center. this is relative to size, so need to divide! */
+ if (bb.size[1] > 0.0f)
+ bb.offset[1] += (head-tail) / bb.size[1];
+ }
+ else
+ bb.size[1] = part->bb_size[1] * pa_size;
bb.tilt = part->bb_tilt * (1.0f - part->bb_rand_tilt * r_tilt);
bb.time = pa_time;
}
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index 09053848b28..aace8156e9d 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -168,7 +168,7 @@ typedef struct ParticleSettings {
/* billboards */
short bb_align, bb_uv_split, bb_anim, bb_split_offset;
- float bb_tilt, bb_rand_tilt, bb_offset[2];
+ float bb_tilt, bb_rand_tilt, bb_offset[2], bb_size[2], bb_vel_head, bb_vel_tail;
/* draw color */
float color_vec_max;
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index 4913e98a0af..30fce5716a9 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -1757,11 +1757,6 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Absolute Path Time", "Path timing is in absolute frames");
RNA_def_property_update(prop, 0, "rna_Particle_abspathtime_update");
- prop= RNA_def_property(srna, "lock_billboard", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "draw", PART_DRAW_BB_LOCK);
- RNA_def_property_ui_text(prop, "Lock Billboard", "Lock the billboards align axis");
- RNA_def_property_update(prop, 0, "rna_Particle_redo");
-
prop= RNA_def_property(srna, "use_parent_particles", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "draw", PART_DRAW_PARENT);
RNA_def_property_ui_text(prop, "Parents", "Render parent particles");
@@ -1910,6 +1905,11 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Particle_redo_child");
/* billboards */
+ prop= RNA_def_property(srna, "lock_billboard", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "draw", PART_DRAW_BB_LOCK);
+ RNA_def_property_ui_text(prop, "Lock Billboard", "Lock the billboards align axis");
+ RNA_def_property_update(prop, 0, "rna_Particle_redo");
+
prop= RNA_def_property(srna, "billboard_align", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "bb_align");
RNA_def_property_enum_items(prop, bb_align_items);
@@ -1958,6 +1958,25 @@ static void rna_def_particle_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Billboard Offset", "");
RNA_def_property_update(prop, 0, "rna_Particle_redo");
+ prop= RNA_def_property(srna, "billboard_size", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "bb_size");
+ RNA_def_property_array(prop, 2);
+ RNA_def_property_range(prop, 0.001f, 10.0f);
+ RNA_def_property_ui_text(prop, "Billboard Scale", "Scale billboards relative to particle size");
+ RNA_def_property_update(prop, 0, "rna_Particle_redo");
+
+ prop= RNA_def_property(srna, "billboard_velocity_head", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "bb_vel_head");
+ RNA_def_property_range(prop, 0.0f, 10.0f);
+ RNA_def_property_ui_text(prop, "Billboard Velocity Head", "Scale billboards by velocity");
+ RNA_def_property_update(prop, 0, "rna_Particle_redo");
+
+ prop= RNA_def_property(srna, "billboard_velocity_tail", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_sdna(prop, NULL, "bb_vel_tail");
+ RNA_def_property_range(prop, 0.0f, 10.0f);
+ RNA_def_property_ui_text(prop, "Billboard Velocity Tail", "Scale billboards by velocity");
+ RNA_def_property_update(prop, 0, "rna_Particle_redo");
+
/* simplification */
prop= RNA_def_property(srna, "use_simplify", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "simplify_flag", PART_SIMPLIFY_ENABLE);
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 87a1c118897..a4ac92d394c 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -1680,8 +1680,6 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
bb.anim = part->bb_anim;
bb.lock = part->draw & PART_DRAW_BB_LOCK;
bb.ob = (part->bb_ob ? part->bb_ob : RE_GetCamera(re));
- bb.offset[0] = part->bb_offset[0];
- bb.offset[1] = part->bb_offset[1];
bb.split_offset = part->bb_split_offset;
bb.totnum = totpart+totchild;
bb.uv_split = part->bb_uv_split;
@@ -2015,7 +2013,20 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
if(part->ren_as == PART_DRAW_BB) {
bb.random = random;
- bb.size = pa_size;
+ bb.offset[0] = part->bb_offset[0];
+ bb.offset[1] = part->bb_offset[1];
+ bb.size[0] = part->bb_size[0] * pa_size;
+ if (part->bb_align==PART_BB_VEL) {
+ float pa_vel = len_v3(state.vel);
+ float head = part->bb_vel_head*pa_vel;
+ float tail = part->bb_vel_tail*pa_vel;
+ bb.size[1] = part->bb_size[1]*pa_size + head + tail;
+ /* use offset to adjust the particle center. this is relative to size, so need to divide! */
+ if (bb.size[1] > 0.0f)
+ bb.offset[1] += (head-tail) / bb.size[1];
+ }
+ else
+ bb.size[1] = part->bb_size[1] * pa_size;
bb.tilt = part->bb_tilt * (1.0f - part->bb_rand_tilt * r_tilt);
bb.time = ct;
bb.num = a;
@@ -2040,7 +2051,20 @@ static int render_new_particle_system(Render *re, ObjectRen *obr, ParticleSystem
if(part->ren_as == PART_DRAW_BB) {
bb.random = random;
- bb.size = pa_size;
+ bb.offset[0] = part->bb_offset[0];
+ bb.offset[1] = part->bb_offset[1];
+ bb.size[0] = part->bb_size[0] * pa_size;
+ if (part->bb_align==PART_BB_VEL) {
+ float pa_vel = len_v3(state.vel);
+ float head = part->bb_vel_head*pa_vel;
+ float tail = part->bb_vel_tail*pa_vel;
+ bb.size[1] = part->bb_size[1]*pa_size + head + tail;
+ /* use offset to adjust the particle center. this is relative to size, so need to divide! */
+ if (bb.size[1] > 0.0f)
+ bb.offset[1] += (head-tail) / bb.size[1];
+ }
+ else
+ bb.size[1] = part->bb_size[1] * pa_size;
bb.tilt = part->bb_tilt * (1.0f - part->bb_rand_tilt * r_tilt);
bb.time = pa_time;
bb.num = a;