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-rw-r--r--CMakeLists.txt2
-rw-r--r--source/gameengine/CMakeLists.txt2
2 files changed, 2 insertions, 2 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index b11a6525549..821e56e4006 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1106,7 +1106,7 @@ elseif(WIN32)
set(PLATFORM_LINKFLAGS_DEBUG "/NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libc.lib")
# used in many places so include globally, like OpenGL
- blender_include_dirs("${PTHREADS_INCLUDE_DIRS}")
+ blender_include_dirs_sys("${PTHREADS_INCLUDE_DIRS}")
elseif(CMAKE_COMPILER_IS_GNUCC)
# keep GCC specific stuff here
diff --git a/source/gameengine/CMakeLists.txt b/source/gameengine/CMakeLists.txt
index a205ccbdc12..aae7e93cc91 100644
--- a/source/gameengine/CMakeLists.txt
+++ b/source/gameengine/CMakeLists.txt
@@ -25,7 +25,7 @@
# there are too many inter-includes so best define here
if(WITH_PYTHON)
- blender_include_dirs("${PYTHON_INCLUDE_DIRS}")
+ blender_include_dirs_sys("${PYTHON_INCLUDE_DIRS}")
add_definitions(-DWITH_PYTHON)
endif()