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-rw-r--r--CMakeLists.txt71
-rw-r--r--SConstruct5
-rw-r--r--config/darwin-config.py37
-rw-r--r--config/irix6-config.py2
-rw-r--r--config/linux2-config.py4
-rw-r--r--config/linuxcross-config.py2
-rw-r--r--config/sunos5-config.py2
-rw-r--r--config/win32-mingw-config.py2
-rw-r--r--extern/glew/CMakeLists.txt2
-rw-r--r--extern/glew/SConscript2
-rw-r--r--extern/glew/include/GL/glew.h2580
-rw-r--r--extern/glew/include/GL/glxew.h381
-rw-r--r--extern/glew/include/GL/wglew.h239
-rw-r--r--extern/glew/make/msvc_9_0/glew.vcproj4
-rw-r--r--extern/glew/src/glew.c3520
-rw-r--r--intern/audaspace/make/msvc_9_0/audaspace.vcproj8
-rw-r--r--intern/ghost/GHOST_C-api.h2
-rw-r--r--intern/ghost/GHOST_ISystem.h15
-rw-r--r--intern/ghost/GHOST_IWindow.h11
-rw-r--r--intern/ghost/intern/GHOST_C-api.cpp6
-rw-r--r--intern/ghost/intern/GHOST_DisplayManagerCocoa.mm4
-rw-r--r--intern/ghost/intern/GHOST_EventDragnDrop.h35
-rw-r--r--intern/ghost/intern/GHOST_EventPrinter.cpp71
-rw-r--r--intern/ghost/intern/GHOST_System.cpp11
-rw-r--r--intern/ghost/intern/GHOST_System.h18
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.h3
-rw-r--r--intern/ghost/intern/GHOST_SystemCocoa.mm76
-rw-r--r--intern/ghost/intern/GHOST_Window.cpp10
-rw-r--r--intern/ghost/intern/GHOST_Window.h14
-rw-r--r--intern/ghost/intern/GHOST_WindowCocoa.mm9
-rw-r--r--intern/ghost/make/msvc_9_0/ghost.vcproj4
-rw-r--r--intern/guardedalloc/MEM_guardedalloc.h9
-rw-r--r--intern/guardedalloc/intern/mallocn.c42
-rw-r--r--projectfiles_vc9/blender/BPY_python/BPY_python.vcproj4
-rw-r--r--projectfiles_vc9/blender/blender.sln56
-rw-r--r--projectfiles_vc9/blender/blender.vcproj6
-rw-r--r--projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj8
-rw-r--r--projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj64
-rw-r--r--projectfiles_vc9/blender/editors/ED_editors.vcproj4
-rw-r--r--projectfiles_vc9/blender/gpu/BL_gpu.vcproj8
-rw-r--r--projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj16
-rw-r--r--projectfiles_vc9/blender/windowmanager/windowmanager.vcproj143
-rw-r--r--projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj4
-rw-r--r--projectfiles_vc9/gameengine/converter/KX_converter.vcproj12
-rw-r--r--projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj4
-rw-r--r--projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj24
-rw-r--r--projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj20
-rw-r--r--projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj8
-rw-r--r--projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj8
-rw-r--r--release/text/blender.html1074
-rw-r--r--source/blender/blenfont/intern/blf_glyph.c3
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h5
-rw-r--r--source/blender/blenkernel/BKE_action.h6
-rw-r--r--source/blender/blenkernel/BKE_constraint.h9
-rw-r--r--source/blender/blenkernel/BKE_fcurve.h7
-rw-r--r--source/blender/blenkernel/BKE_group.h4
-rw-r--r--source/blender/blenkernel/BKE_idprop.h2
-rw-r--r--source/blender/blenkernel/BKE_key.h2
-rw-r--r--source/blender/blenkernel/BKE_modifier.h1
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/BKE_paint.h3
-rw-r--r--source/blender/blenkernel/BKE_sequence.h38
-rw-r--r--source/blender/blenkernel/BKE_softbody.h3
-rw-r--r--source/blender/blenkernel/BKE_tessmesh.h5
-rw-r--r--source/blender/blenkernel/CMakeLists.txt2
-rw-r--r--source/blender/blenkernel/SConscript2
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c11
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c20
-rw-r--r--source/blender/blenkernel/intern/action.c46
-rw-r--r--source/blender/blenkernel/intern/anim.c20
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c4
-rw-r--r--source/blender/blenkernel/intern/armature.c140
-rw-r--r--source/blender/blenkernel/intern/brush.c20
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c5
-rw-r--r--source/blender/blenkernel/intern/cloth.c17
-rw-r--r--source/blender/blenkernel/intern/collision.c4
-rw-r--r--source/blender/blenkernel/intern/constraint.c145
-rw-r--r--source/blender/blenkernel/intern/curve.c62
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c2
-rw-r--r--source/blender/blenkernel/intern/displist.c2
-rw-r--r--source/blender/blenkernel/intern/fcurve.c60
-rw-r--r--source/blender/blenkernel/intern/fmodifier.c109
-rw-r--r--source/blender/blenkernel/intern/group.c52
-rw-r--r--source/blender/blenkernel/intern/idprop.c2
-rw-r--r--source/blender/blenkernel/intern/implicit.c4
-rw-r--r--source/blender/blenkernel/intern/ipo.c4
-rw-r--r--source/blender/blenkernel/intern/key.c60
-rw-r--r--source/blender/blenkernel/intern/modifier.c14
-rw-r--r--source/blender/blenkernel/intern/node.c20
-rw-r--r--source/blender/blenkernel/intern/object.c2
-rw-r--r--source/blender/blenkernel/intern/paint.c2
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c100
-rw-r--r--source/blender/blenkernel/intern/sequence.c369
-rw-r--r--source/blender/blenkernel/intern/softbody.c252
-rw-r--r--source/blender/blenkernel/intern/sound.c6
-rw-r--r--source/blender/blenkernel/intern/text.c52
-rw-r--r--source/blender/blenlib/BLI_dlrbTree.h67
-rw-r--r--source/blender/blenlib/BLI_math_vector.h1
-rw-r--r--source/blender/blenlib/intern/BLI_bfile.c2
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c4
-rw-r--r--source/blender/blenlib/intern/DLRB_tree.c237
-rw-r--r--source/blender/blenlib/intern/boxpack2d.c10
-rw-r--r--source/blender/blenlib/intern/math_geom.c11
-rw-r--r--source/blender/blenlib/intern/math_vector.c9
-rw-r--r--source/blender/blenloader/intern/readfile.c142
-rw-r--r--source/blender/collada/CMakeLists.txt8
-rw-r--r--source/blender/collada/DocumentImporter.cpp142
-rw-r--r--source/blender/editors/CMakeLists.txt6
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c79
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c7
-rw-r--r--source/blender/editors/animation/anim_draw.c5
-rw-r--r--source/blender/editors/animation/anim_filter.c97
-rw-r--r--source/blender/editors/animation/anim_ipo_utils.c4
-rw-r--r--source/blender/editors/animation/anim_ops.c3
-rw-r--r--source/blender/editors/animation/drivers.c10
-rw-r--r--source/blender/editors/animation/fmodifier_ui.c51
-rw-r--r--source/blender/editors/animation/keyframes_draw.c323
-rw-r--r--source/blender/editors/animation/keyframes_edit.c9
-rw-r--r--source/blender/editors/animation/keyframing.c4
-rw-r--r--source/blender/editors/animation/keyingsets.c6
-rw-r--r--source/blender/editors/armature/SConscript2
-rw-r--r--source/blender/editors/armature/armature_ops.c19
-rw-r--r--source/blender/editors/armature/editarmature.c117
-rw-r--r--source/blender/editors/armature/poseSlide.c8
-rw-r--r--source/blender/editors/curve/SConscript2
-rw-r--r--source/blender/editors/curve/curve_ops.c4
-rw-r--r--source/blender/editors/datafiles/B.blend.c17464
-rw-r--r--source/blender/editors/gpencil/SConscript2
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c27
-rw-r--r--source/blender/editors/gpencil/gpencil_edit.c12
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c19
-rw-r--r--source/blender/editors/include/ED_anim_api.h4
-rw-r--r--source/blender/editors/include/ED_gpencil.h1
-rw-r--r--source/blender/editors/include/ED_keyframes_draw.h26
-rw-r--r--source/blender/editors/include/ED_node.h5
-rw-r--r--source/blender/editors/include/ED_object.h12
-rw-r--r--source/blender/editors/include/ED_view3d.h5
-rw-r--r--source/blender/editors/include/UI_icons.h6
-rw-r--r--source/blender/editors/include/UI_interface.h18
-rw-r--r--source/blender/editors/interface/interface.c64
-rw-r--r--source/blender/editors/interface/interface_draw.c44
-rw-r--r--source/blender/editors/interface/interface_handlers.c106
-rw-r--r--source/blender/editors/interface/interface_intern.h1
-rw-r--r--source/blender/editors/interface/interface_layout.c6
-rw-r--r--source/blender/editors/interface/interface_regions.c24
-rw-r--r--source/blender/editors/interface/interface_templates.c16
-rw-r--r--source/blender/editors/interface/interface_utils.c7
-rw-r--r--source/blender/editors/interface/interface_widgets.c84
-rw-r--r--source/blender/editors/interface/view2d_ops.c22
-rw-r--r--source/blender/editors/mesh/SConscript2
-rw-r--r--source/blender/editors/mesh/bmesh_select.c2
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c15
-rw-r--r--source/blender/editors/metaball/SConscript2
-rw-r--r--source/blender/editors/object/SConscript1
-rw-r--r--source/blender/editors/object/object_add.c3
-rw-r--r--source/blender/editors/object/object_constraint.c124
-rw-r--r--source/blender/editors/object/object_edit.c1
-rw-r--r--source/blender/editors/object/object_group.c43
-rw-r--r--source/blender/editors/object/object_hook.c661
-rw-r--r--source/blender/editors/object/object_intern.h21
-rw-r--r--source/blender/editors/object/object_modifier.c245
-rw-r--r--source/blender/editors/object/object_ops.c42
-rw-r--r--source/blender/editors/object/object_relations.c56
-rw-r--r--source/blender/editors/object/object_shapekey.c45
-rw-r--r--source/blender/editors/object/object_transform.c100
-rw-r--r--source/blender/editors/object/object_vgroup.c110
-rw-r--r--source/blender/editors/physics/SConscript2
-rw-r--r--source/blender/editors/physics/physics_ops.c4
-rw-r--r--source/blender/editors/render/SConscript2
-rw-r--r--source/blender/editors/screen/area.c10
-rw-r--r--source/blender/editors/screen/screen_context.c30
-rw-r--r--source/blender/editors/screen/screen_ops.c27
-rw-r--r--source/blender/editors/sculpt_paint/SConscript2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c15
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c44
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c5
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c134
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c74
-rw-r--r--source/blender/editors/sound/SConscript1
-rw-r--r--source/blender/editors/space_action/space_action.c7
-rw-r--r--source/blender/editors/space_api/spacetypes.c2
-rw-r--r--source/blender/editors/space_file/file_ops.c42
-rw-r--r--source/blender/editors/space_file/filelist.c28
-rw-r--r--source/blender/editors/space_file/filesel.c9
-rw-r--r--source/blender/editors/space_file/space_file.c7
-rw-r--r--source/blender/editors/space_graph/graph_buttons.c11
-rw-r--r--source/blender/editors/space_graph/space_graph.c7
-rw-r--r--source/blender/editors/space_image/image_ops.c2
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c3
-rw-r--r--source/blender/editors/space_nla/nla_channels.c1
-rw-r--r--source/blender/editors/space_nla/space_nla.c7
-rw-r--r--source/blender/editors/space_node/drawnode.c169
-rw-r--r--source/blender/editors/space_node/node_buttons.c183
-rw-r--r--source/blender/editors/space_node/node_draw.c138
-rw-r--r--source/blender/editors/space_node/node_edit.c818
-rw-r--r--source/blender/editors/space_node/node_header.c128
-rw-r--r--source/blender/editors/space_node/node_intern.h29
-rw-r--r--source/blender/editors/space_node/node_ops.c70
-rw-r--r--source/blender/editors/space_node/node_select.c143
-rw-r--r--source/blender/editors/space_node/node_state.c102
-rw-r--r--source/blender/editors/space_node/space_node.c113
-rw-r--r--source/blender/editors/space_script/script_edit.c32
-rw-r--r--source/blender/editors/space_script/script_intern.h1
-rw-r--r--source/blender/editors/space_script/script_ops.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_add.c273
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c33
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c85
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_ops.c16
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c60
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c2
-rw-r--r--source/blender/editors/space_view3d/SConscript4
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c16
-rw-r--r--source/blender/editors/space_view3d/drawobject.c102
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c18
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c23
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c92
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c23
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h1
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c130
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c9
-rw-r--r--source/blender/editors/transform/SConscript2
-rw-r--r--source/blender/editors/transform/transform.c220
-rw-r--r--source/blender/editors/transform/transform.h16
-rw-r--r--source/blender/editors/transform/transform_conversions.c3
-rw-r--r--source/blender/editors/transform/transform_input.c49
-rw-r--r--source/blender/editors/transform/transform_manipulator.c2
-rw-r--r--source/blender/editors/transform/transform_ops.c2
-rw-r--r--source/blender/editors/transform/transform_orientations.c5
-rw-r--r--source/blender/editors/transform/transform_snap.c30
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c4
-rw-r--r--source/blender/gpu/CMakeLists.txt2
-rw-r--r--source/blender/gpu/SConscript4
-rw-r--r--source/blender/imbuf/intern/jp2.c2
-rw-r--r--source/blender/imbuf/intern/util.c6
-rw-r--r--source/blender/makesdna/DNA_action_types.h1
-rw-r--r--source/blender/makesdna/DNA_anim_types.h21
-rw-r--r--source/blender/makesdna/DNA_cloth_types.h2
-rw-r--r--source/blender/makesdna/DNA_constraint_types.h303
-rw-r--r--source/blender/makesdna/DNA_node_types.h10
-rw-r--r--source/blender/makesdna/DNA_object_force.h10
-rw-r--r--source/blender/makesdna/DNA_scene_types.h23
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h6
-rw-r--r--source/blender/makesdna/DNA_space_types.h1
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
-rw-r--r--source/blender/makesrna/RNA_access.h13
-rw-r--r--source/blender/makesrna/RNA_define.h4
-rw-r--r--source/blender/makesrna/RNA_enum_types.h2
-rw-r--r--source/blender/makesrna/SConscript1
-rw-r--r--source/blender/makesrna/intern/CMakeLists.txt1
-rw-r--r--source/blender/makesrna/intern/SConscript1
-rw-r--r--source/blender/makesrna/intern/makesrna.c25
-rw-r--r--source/blender/makesrna/intern/rna_ID.c2
-rw-r--r--source/blender/makesrna/intern/rna_access.c250
-rw-r--r--source/blender/makesrna/intern/rna_animation.c11
-rw-r--r--source/blender/makesrna/intern/rna_armature.c82
-rw-r--r--source/blender/makesrna/intern/rna_cloth.c27
-rw-r--r--source/blender/makesrna/intern/rna_color.c2
-rw-r--r--source/blender/makesrna/intern/rna_constraint.c51
-rw-r--r--source/blender/makesrna/intern/rna_curve.c45
-rw-r--r--source/blender/makesrna/intern/rna_define.c31
-rw-r--r--source/blender/makesrna/intern/rna_fcurve.c174
-rw-r--r--source/blender/makesrna/intern/rna_fcurve_api.c40
-rw-r--r--source/blender/makesrna/intern/rna_group.c78
-rw-r--r--source/blender/makesrna/intern/rna_internal.h1
-rw-r--r--source/blender/makesrna/intern/rna_internal_types.h14
-rw-r--r--source/blender/makesrna/intern/rna_key.c2
-rw-r--r--source/blender/makesrna/intern/rna_lattice.c4
-rw-r--r--source/blender/makesrna/intern/rna_main.c62
-rw-r--r--source/blender/makesrna/intern/rna_material.c4
-rw-r--r--source/blender/makesrna/intern/rna_mesh.c22
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c23
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c778
-rw-r--r--source/blender/makesrna/intern/rna_object.c84
-rw-r--r--source/blender/makesrna/intern/rna_object_api.c1
-rw-r--r--source/blender/makesrna/intern/rna_object_force.c2
-rw-r--r--source/blender/makesrna/intern/rna_pose.c111
-rw-r--r--source/blender/makesrna/intern/rna_pose_api.c7
-rw-r--r--source/blender/makesrna/intern/rna_render.c4
-rw-r--r--source/blender/makesrna/intern/rna_rna.c34
-rw-r--r--source/blender/makesrna/intern/rna_scene.c186
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c40
-rw-r--r--source/blender/makesrna/intern/rna_screen.c10
-rw-r--r--source/blender/makesrna/intern/rna_sculpt_paint.c36
-rw-r--r--source/blender/makesrna/intern/rna_sequence.c57
-rw-r--r--source/blender/makesrna/intern/rna_space.c5
-rw-r--r--source/blender/makesrna/intern/rna_text.c4
-rw-r--r--source/blender/makesrna/intern/rna_texture.c56
-rw-r--r--source/blender/makesrna/intern/rna_ui_api.c54
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c99
-rw-r--r--source/blender/makesrna/intern/rna_wm.c102
-rw-r--r--source/blender/makesrna/intern/rna_wm_api.c93
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_levels.c2
-rw-r--r--source/blender/python/BPY_extern.h93
-rw-r--r--source/blender/python/epy_doc_gen.py998
-rw-r--r--source/blender/python/generic/Geometry.c14
-rw-r--r--source/blender/python/generic/IDProp.c1026
-rw-r--r--source/blender/python/generic/IDProp.h64
-rw-r--r--source/blender/python/generic/bpy_internal_import.c45
-rw-r--r--source/blender/python/generic/bpy_internal_import.h5
-rw-r--r--source/blender/python/intern/bpy_interface.c233
-rw-r--r--source/blender/python/intern/bpy_operator.c20
-rw-r--r--source/blender/python/intern/bpy_operator_wrap.c50
-rw-r--r--source/blender/python/intern/bpy_rna.c778
-rw-r--r--source/blender/python/intern/bpy_rna.h8
-rw-r--r--source/blender/python/intern/bpy_ui.c2
-rw-r--r--source/blender/python/intern/stubs.c1
-rw-r--r--source/blender/quicktime/CMakeLists.txt6
-rw-r--r--source/blender/quicktime/SConscript8
-rw-r--r--source/blender/quicktime/apple/qtkit_export.m264
-rw-r--r--source/blender/quicktime/apple/qtkit_import.m529
-rw-r--r--source/blender/quicktime/apple/quicktime_export.c27
-rw-r--r--source/blender/quicktime/apple/quicktime_import.c28
-rw-r--r--source/blender/quicktime/quicktime_export.h18
-rw-r--r--source/blender/quicktime/quicktime_import.h29
-rw-r--r--source/blender/render/CMakeLists.txt4
-rw-r--r--source/blender/render/intern/source/pipeline.c2
-rw-r--r--source/blender/render/intern/source/pointdensity.c1
-rw-r--r--source/blender/render/intern/source/texture.c6
-rw-r--r--source/blender/render/intern/source/volume_precache.c2
-rw-r--r--source/blender/windowmanager/CMakeLists.txt4
-rw-r--r--source/blender/windowmanager/SConscript2
-rw-r--r--source/blender/windowmanager/WM_api.h12
-rw-r--r--source/blender/windowmanager/WM_types.h6
-rw-r--r--source/blender/windowmanager/intern/wm.c31
-rw-r--r--source/blender/windowmanager/intern/wm_cursors.c14
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c75
-rw-r--r--source/blender/windowmanager/intern/wm_files.c17
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c27
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c79
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c304
-rw-r--r--source/blender/windowmanager/intern/wm_window.c26
-rw-r--r--source/blender/windowmanager/wm.h1
-rw-r--r--source/blender/windowmanager/wm_event_system.h2
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c73
-rw-r--r--source/creator/creator.c50
-rw-r--r--source/gameengine/BlenderRoutines/CMakeLists.txt2
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp8
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderCanvas.h2
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderGL.cpp28
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderGL.h8
-rw-r--r--source/gameengine/BlenderRoutines/SConscript2
-rw-r--r--source/gameengine/Converter/BL_ArmatureConstraint.cpp2
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp9
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp523
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.h36
-rw-r--r--source/gameengine/Converter/KX_ConvertActuators.cpp3
-rw-r--r--source/gameengine/Converter/KX_IpoConvert.cpp22
-rw-r--r--source/gameengine/Converter/Makefile1
-rw-r--r--source/gameengine/GameLogic/SCA_EventManager.h5
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.h8
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.cpp13
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.h1
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.cpp11
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.h5
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.cpp1
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp3
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.h7
-rw-r--r--source/gameengine/GamePlayer/common/SConscript2
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp4
-rw-r--r--source/gameengine/GamePlayer/ghost/SConscript2
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt2
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h4
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h5
-rw-r--r--source/gameengine/Ketsji/KX_BlenderMaterial.h10
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.h12
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.cpp19
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.h4
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h7
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.h5
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp157
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.h6
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h5
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h5
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp278
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h32
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.h7
-rw-r--r--source/gameengine/Ketsji/KX_TouchEventManager.h1
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h4
-rw-r--r--source/gameengine/Ketsji/Makefile1
-rw-r--r--source/gameengine/Ketsji/SConscript2
-rw-r--r--source/gameengine/Physics/Bullet/CcdGraphicController.cpp15
-rw-r--r--source/gameengine/Physics/Bullet/CcdGraphicController.h2
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.cpp17
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.h1
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp19
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h6
-rw-r--r--source/gameengine/Physics/common/PHY_IController.h7
-rw-r--r--source/gameengine/Physics/common/PHY_IGraphicController.h2
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsController.h1
-rw-r--r--source/gameengine/PyDoc/GameTypes.py17
-rw-r--r--source/gameengine/Rasterizer/CMakeLists.txt2
-rw-r--r--source/gameengine/Rasterizer/RAS_BucketManager.cpp41
-rw-r--r--source/gameengine/Rasterizer/RAS_BucketManager.h15
-rw-r--r--source/gameengine/Rasterizer/RAS_IPolygonMaterial.h4
-rw-r--r--source/gameengine/Rasterizer/RAS_MeshObject.cpp4
-rw-r--r--source/gameengine/Rasterizer/RAS_MeshObject.h2
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt2
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript4
-rw-r--r--source/gameengine/Rasterizer/SConscript2
-rw-r--r--source/gameengine/SceneGraph/SG_IObject.h16
-rw-r--r--source/nan_compile.mk3
-rw-r--r--tools/Blender.py8
-rwxr-xr-xtools/btools.py2
408 files changed, 28267 insertions, 16154 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 4e02ea20fb0..749a99f5919 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -70,7 +70,6 @@ OPTION(WITH_PYTHON "Enable Embedded Python API" ON)
OPTION(WITH_SDL "Enable SDL for sound and joystick support" ON)
OPTION(WITH_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org/)" OFF)
OPTION(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON)
-OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF)
OPTION(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF)
OPTION(WITH_FFTW3 "Enable FFTW3 support" OFF)
OPTION(WITH_JACK "Enable Jack Support (http://www.jackaudio.org)" OFF)
@@ -82,27 +81,23 @@ OPTION(WITH_BUILDINFO "Include extra build details" ON)
OPTION(WITH_INSTALL "Install accompanying scripts and language files needed to run blender" ON)
OPTION(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.org/)" OFF)
+# Unix defaults to OpenMP On
+IF (UNIX)
+ OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" ON)
+ELSE(UNIX)
+ OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF)
+ENDIF(UNIX)
+
IF (APPLE)
-OPTION(WITH_COCOA "Use Cocoa framework instead of deprecated Carbon" ON)
-OPTION(WITH_LIBS10.5 "Use 10.5 libs (needed for 64bit builds)" OFF)
+ OPTION(WITH_COCOA "Use Cocoa framework instead of deprecated Carbon" ON)
+ OPTION(USE_QTKIT "Use QtKit instead of Carbon quicktime (needed for having partial quicktime for 64bit)" OFF)
+ OPTION(WITH_LIBS10.5 "Use 10.5 libs (needed for 64bit builds)" OFF)
ENDIF (APPLE)
IF(NOT WITH_GAMEENGINE AND WITH_PLAYER)
MESSAGE("WARNING: WITH_PLAYER needs WITH_GAMEENGINE")
ENDIF(NOT WITH_GAMEENGINE AND WITH_PLAYER)
-IF (WITH_OPENCOLLADA AND NOT APPLE)
-SET(OPENCOLLADA /usr/local/opencollada CACHE FILEPATH "OpenCollada Directory")
-SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA})
-SET(OPENCOLLADA_LIB OpenCollada)
-SET(PCRE /usr CACHE FILEPATH "PCRE Directory")
-SET(PCRE_LIBPATH ${PCRE}/lib)
-SET(PCRE_LIB pcre)
-SET(EXPAT /usr CACHE FILEPATH "Expat Directory")
-SET(EXPAT_LIBPATH ${EXPAT}/lib)
-SET(EXPAT_LIB expat)
-ENDIF (WITH_OPENCOLLADA AND NOT APPLE)
-
# For alternate Python locations the commandline can be used to override detected/default cache settings, e.g:
# On Unix:
# cmake -D PYTHON_LIB=/usr/local/lib/python2.3/config/libpython2.3.so -D PYTHON_INC=/usr/local/include/python2.3 -D PYTHON_BINARY=/usr/local/bin/python2.3 -G "Unix Makefiles" ../blender
@@ -119,6 +114,8 @@ INCLUDE(CMake/macros.cmake)
#Platform specifics
IF(UNIX AND NOT APPLE)
+
+
IF(WITH_OPENAL)
FIND_PACKAGE(OpenAL)
IF(OPENAL_FOUND)
@@ -217,6 +214,20 @@ IF(UNIX AND NOT APPLE)
FIND_PACKAGE(ZLIB REQUIRED)
+ IF (WITH_OPENCOLLADA)
+ SET(OPENCOLLADA /usr/local/opencollada CACHE FILEPATH "OpenCollada Directory")
+ SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA})
+ SET(OPENCOLLADA_LIB OpenCollada)
+ SET(OPENCOLLADA_INC ${OPENCOLLADA})
+ SET(PCRE /usr CACHE FILEPATH "PCRE Directory")
+ SET(PCRE_LIBPATH ${PCRE}/lib)
+ SET(PCRE_LIB pcre)
+ SET(EXPAT /usr CACHE FILEPATH "Expat Directory")
+ SET(EXPAT_LIBPATH ${EXPAT}/lib)
+ SET(EXPAT_LIB expat)
+ ENDIF (WITH_OPENCOLLADA)
+
+
# Could use ${X11_Xinput_LIB} ${X11_X11_LIB} too
SET(LLIBS "-lXi -lutil -lc -lm -lpthread -lstdc++ -lX11")
@@ -232,7 +243,7 @@ IF(UNIX AND NOT APPLE)
ENDIF(WITH_OPENMP)
- SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing -DXP_UNIX -Wno-char-subscripts")
+ SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing -Wno-char-subscripts")
SET(PLATFORM_LINKFLAGS "-pthread")
@@ -400,6 +411,16 @@ IF(WIN32)
SET(WINTAB_INC ${LIBDIR}/wintab/include)
+ SET(OPENCOLLADA ${LIBDIR}/opencollada)
+ SET(OPENCOLLADA_INC ${OPENCOLLADA}/include)
+ SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
+ SET(OPENCOLLADA_LIB OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser UTF xml2 )
+ #pcre is bundled with openCollada
+ #SET(PCRE ${LIBDIR}/pcre)
+ #SET(PCRE_LIBPATH ${PCRE}/lib)
+ SET(PCRE_LIB pcre)
+
+
IF(CMAKE_CL_64)
SET(PLATFORM_LINKFLAGS "/MACHINE:X64 /NODEFAULTLIB:libc.lib;MSVCRT.lib ")
ELSE(CMAKE_CL_64)
@@ -511,7 +532,15 @@ IF(APPLE)
IF (WITH_COCOA)
SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing -DGHOST_COCOA")
- SET(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime")
+ SET(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio")
+ IF(USE_QTKIT)
+ SET(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -DUSE_QTKIT")
+ SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QTKit")
+ ELSE(USE_QTKIT)
+ IF(WITH_QUICKTIME)
+ SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
+ ENDIF(WITH_QUICKTIME)
+ ENDIF(USE_QTKIT)
ELSE (WITH_COCOA)
SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
SET(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime")
@@ -532,10 +561,10 @@ IF(APPLE)
#SET(PCRE ${LIBDIR}/pcre)
#SET(PCRE_LIBPATH ${PCRE}/lib)
SET(PCRE_LIB pcre)
- #native OSX libxml2 is used
+ #libxml2 is used
#SET(EXPAT ${LIBDIR}/expat)
#SET(EXPAT_LIBPATH ${EXPAT}/lib)
- #SET(EXPAT_LIB expat)
+ SET(EXPAT_LIB)
ENDIF (WITH_OPENCOLLADA)
SET(SDL ${LIBDIR}/sdl)
@@ -565,6 +594,10 @@ IF(APPLE)
SET(CMAKE_C_FLAGS_RELEASE "-O3 -ftree-vectorize -msse -msse2 -msse3 -mssse3 -fvariable-expansion-in-unroller")
ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES "i386")
+ # Better warnings
+ SET(C_WARNINGS "-Wall -Wno-char-subscripts -Wpointer-arith -Wcast-align -Wdeclaration-after-statement")
+ SET(CXX_WARNINGS "-Wall -Wno-invalid-offsetof -Wno-sign-compare")
+
ENDIF(APPLE)
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
diff --git a/SConstruct b/SConstruct
index 4384c3c8131..9f2ec8dab86 100644
--- a/SConstruct
+++ b/SConstruct
@@ -224,6 +224,11 @@ if env['WITH_GHOST_COCOA'] == True:
env.Append(CFLAGS=['-DGHOST_COCOA'])
env.Append(CXXFLAGS=['-DGHOST_COCOA'])
env.Append(CPPFLAGS=['-DGHOST_COCOA'])
+
+if env['USE_QTKIT'] == True:
+ env.Append(CFLAGS=['-DUSE_QTKIT'])
+ env.Append(CXXFLAGS=['-DUSE_QTKIT'])
+ env.Append(CPPFLAGS=['-DUSE_QTKIT'])
#check for additional debug libnames
diff --git a/config/darwin-config.py b/config/darwin-config.py
index 03cc4eb1f8c..825d00f892d 100644
--- a/config/darwin-config.py
+++ b/config/darwin-config.py
@@ -13,7 +13,6 @@ USE_SDK=True
#############################################################################
################### Cocoa & architecture settings ##################
#############################################################################
-
WITH_GHOST_COCOA=True
MACOSX_ARCHITECTURE = 'i386' # valid archs: ppc, i386, ppc64, x86_64
@@ -31,30 +30,36 @@ elif cmd_res[0]=='9':
elif cmd_res[0]=='10':
MAC_CUR_VER='10.6'
-if MACOSX_ARCHITECTURE == 'ppc':
- LCGDIR = '#../lib/darwin-6.1-powerpc'
-else :
- LCGDIR = '#../lib/darwin-9.x.universal'
-LIBDIR = '${LCGDIR}'
-
BF_PYTHON_VERSION = '3.1'
-if MACOSX_ARCHITECTURE == 'ppc' and BF_PYTHON_VERSION == '2.3':
+if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
+ USE_QTKIT=True # Carbon quicktime is not available for 64bit
+
+
+# Default target OSX settings per architecture
+# Can be customized
+
+if MACOSX_ARCHITECTURE == 'ppc':
MAC_MIN_VERS = '10.3'
MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk'
- CC = 'gcc'
- CXX = 'g++'
-elif MACOSX_ARCHITECTURE == 'i386' or MACOSX_ARCHITECTURE == 'ppc':
+ LCGDIR = '#../lib/darwin-6.1-powerpc'
+ CC = 'gcc-3.3'
+ CXX = 'g++-3.3'
+elif MACOSX_ARCHITECTURE == 'i386':
MAC_MIN_VERS = '10.4'
MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
+ LCGDIR = '#../lib/darwin-8.x.i386'
CC = 'gcc-4.0'
CXX = 'g++-4.0'
else :
MAC_MIN_VERS = '10.5'
MACOSX_SDK='/Developer/SDKs/MacOSX10.5.sdk'
+ LCGDIR = '#../lib/darwin-9.x.universal'
CC = 'gcc-4.2'
CXX = 'g++-4.2'
+LIBDIR = '${LCGDIR}'
+
#############################################################################
################### Dependency settings ##################
#############################################################################
@@ -229,10 +234,7 @@ BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
BF_FREETYPE_LIB = 'freetype'
BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
-if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
- WITH_BF_QUICKTIME = False # -DWITH_QUICKTIME ( disable for 64bit atm )
-else:
- WITH_BF_QUICKTIME = True
+WITH_BF_QUICKTIME = True
WITH_BF_ICONV = True
BF_ICONV = '/usr'
@@ -285,7 +287,10 @@ else:
PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Carbon','-framework','AGL','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
if WITH_BF_QUICKTIME == True:
- PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QuickTime']
+ if USE_QTKIT == True:
+ PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QTKit']
+ else:
+ PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QuickTime']
#note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4
LLIBS = ['stdc++', 'SystemStubs']
diff --git a/config/irix6-config.py b/config/irix6-config.py
index 085d1dd1e62..ab2ef02c977 100644
--- a/config/irix6-config.py
+++ b/config/irix6-config.py
@@ -161,7 +161,7 @@ CXX = 'CC'
CCFLAGS = ['-pipe','-fPIC', '-n32']
-CPPFLAGS = ['-DXP_UNIX']
+CPPFLAGS = []
CXXFLAGS = ['-pipe','-fPIC', '-n32']
REL_CFLAGS = ['-O2']
REL_CCFLAGS = ['-O2']
diff --git a/config/linux2-config.py b/config/linux2-config.py
index dffc861fca8..3eccb913932 100644
--- a/config/linux2-config.py
+++ b/config/linux2-config.py
@@ -165,6 +165,8 @@ BF_EXPAT = '/usr'
BF_EXPAT_LIB = 'expat'
BF_EXPAT_LIBPATH = '/usr/lib'
+WITH_BF_OPENMP = True
+
##
CC = 'gcc'
CXX = 'g++'
@@ -173,7 +175,7 @@ CXX = 'g++'
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
-CPPFLAGS = ['-DXP_UNIX']
+CPPFLAGS = []
CXXFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
REL_CFLAGS = ['-O2']
REL_CCFLAGS = ['-O2']
diff --git a/config/linuxcross-config.py b/config/linuxcross-config.py
index a5c83dc3503..3cfa1158700 100644
--- a/config/linuxcross-config.py
+++ b/config/linuxcross-config.py
@@ -119,7 +119,7 @@ CXX = 'i586-mingw32msvc-g++'
CCFLAGS = [ '-pipe', '-funsigned-char', '-fno-strict-aliasing' ]
-CPPFLAGS = [ '-DXP_UNIX', '-DWIN32', '-DFREE_WINDOWS' ]
+CPPFLAGS = ['-DWIN32', '-DFREE_WINDOWS']
CXXFLAGS = ['-pipe', '-mwindows', '-funsigned-char', '-fno-strict-aliasing' ]
REL_CFLAGS = [ '-O2' ]
REL_CCFLAGS = [ '-O2' ]
diff --git a/config/sunos5-config.py b/config/sunos5-config.py
index 8e4c53b5bc4..88dce927db4 100644
--- a/config/sunos5-config.py
+++ b/config/sunos5-config.py
@@ -136,7 +136,7 @@ CXX = 'g++'
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
-CPPFLAGS = ['-DXP_UNIX', '-DSUN_OGL_NO_VERTEX_MACROS']
+CPPFLAGS = ['-DSUN_OGL_NO_VERTEX_MACROS']
CXXFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing']
REL_CFLAGS = ['-O2']
REL_CCFLAGS = ['-O2']
diff --git a/config/win32-mingw-config.py b/config/win32-mingw-config.py
index b519aa95ca7..709261ec1ca 100644
--- a/config/win32-mingw-config.py
+++ b/config/win32-mingw-config.py
@@ -136,7 +136,7 @@ CXX = 'g++'
CCFLAGS = [ '-pipe', '-funsigned-char', '-fno-strict-aliasing' ]
-CPPFLAGS = [ '-DXP_UNIX', '-DWIN32', '-DFREE_WINDOWS' ]
+CPPFLAGS = ['-DWIN32', '-DFREE_WINDOWS']
CXXFLAGS = ['-pipe', '-mwindows', '-funsigned-char', '-fno-strict-aliasing' ]
REL_CFLAGS = [ '-O2' ]
REL_CCFLAGS = [ '-O2' ]
diff --git a/extern/glew/CMakeLists.txt b/extern/glew/CMakeLists.txt
index 26d10a6ca9f..1c4faf04441 100644
--- a/extern/glew/CMakeLists.txt
+++ b/extern/glew/CMakeLists.txt
@@ -34,5 +34,7 @@ SET(SRC
src/glew.c
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
BLENDERLIB(extern_glew "${SRC}" "${INC}")
diff --git a/extern/glew/SConscript b/extern/glew/SConscript
index 81a2fc67ccc..84e2ba65cc2 100644
--- a/extern/glew/SConscript
+++ b/extern/glew/SConscript
@@ -6,7 +6,7 @@ Import('env')
sources = ['src/glew.c']
-defs = ''
+defs = 'GLEW_STATIC'
incs = 'include'
env.BlenderLib ( 'extern_glew', sources, Split(incs), Split(defs), libtype=['extern','player'], priority=[50,230])
diff --git a/extern/glew/include/GL/glew.h b/extern/glew/include/GL/glew.h
index 1024a88e00f..2014092e877 100644
--- a/extern/glew/include/GL/glew.h
+++ b/extern/glew/include/GL/glew.h
@@ -1,7 +1,7 @@
/*
** The OpenGL Extension Wrangler Library
-** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
-** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@@ -30,40 +30,52 @@
*/
/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
+ * Mesa 3-D graphics library
+ * Version: 7.0
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+** Copyright (c) 2007 The Khronos Group Inc.
**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
**
-** Additional Notice Provisions: This software was created using the
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
-** not been independently verified as being compliant with the OpenGL(R)
-** version 1.2.1 Specification.
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
-#define BLENDER_CHANGES
-
-#ifdef BLENDER_CHANGES
-#define GLEW_STATIC
-#endif
-
#ifndef __glew_h__
#define __glew_h__
#define __GLEW_H__
@@ -84,7 +96,7 @@
#define __GLEXT_H_
#define __gl_ATI_h_
-#if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
+#if defined(_WIN32)
/*
* GLEW does not include <windows.h> to avoid name space pollution.
@@ -94,7 +106,7 @@
/* <windef.h> */
#ifndef APIENTRY
#define GLEW_APIENTRY_DEFINED
-# if defined(__CYGWIN__) || defined(__MINGW32__)
+# if defined(__MINGW32__)
# define APIENTRY __stdcall
# elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__)
# define APIENTRY __stdcall
@@ -103,14 +115,14 @@
# endif
#endif
#ifndef GLAPI
-# if defined(__CYGWIN__) || defined(__MINGW32__)
+# if defined(__MINGW32__)
# define GLAPI extern
# endif
#endif
/* <winnt.h> */
#ifndef CALLBACK
#define GLEW_CALLBACK_DEFINED
-# if defined(__CYGWIN__) || defined(__MINGW32__)
+# if defined(__MINGW32__)
# define CALLBACK __attribute__ ((__stdcall__))
# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
# define CALLBACK __stdcall
@@ -130,7 +142,7 @@ typedef unsigned short wchar_t;
#endif
/* <stddef.h> */
#if !defined(_W64)
-# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
+# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300
# define _W64 __w64
# else
# define _W64
@@ -147,7 +159,7 @@ typedef _W64 int ptrdiff_t;
#endif
#ifndef GLAPI
-# if defined(__CYGWIN__) || defined(__MINGW32__)
+# if defined(__MINGW32__)
# define GLAPI extern
# else
# define GLAPI WINGDIAPI
@@ -184,6 +196,7 @@ typedef _W64 int ptrdiff_t;
*/
#include <stddef.h>
+#include <stdint.h>
#define GLEW_APIENTRY_DEFINED
#define APIENTRY
@@ -208,29 +221,37 @@ extern "C" {
#ifndef GL_VERSION_1_1
#define GL_VERSION_1_1 1
-#if defined(__APPLE__) && !defined(__LP64__)
-typedef unsigned long GLenum;
-typedef unsigned long GLbitfield;
-typedef unsigned long GLuint;
-typedef long GLint;
-typedef long GLsizei;
-#else
typedef unsigned int GLenum;
typedef unsigned int GLbitfield;
typedef unsigned int GLuint;
typedef int GLint;
typedef int GLsizei;
-#endif
typedef unsigned char GLboolean;
typedef signed char GLbyte;
typedef short GLshort;
typedef unsigned char GLubyte;
typedef unsigned short GLushort;
+typedef unsigned long GLulong;
typedef float GLfloat;
typedef float GLclampf;
typedef double GLdouble;
typedef double GLclampd;
typedef void GLvoid;
+#if defined(_MSC_VER)
+# if _MSC_VER < 1400
+typedef __int64 GLint64EXT;
+typedef unsigned __int64 GLuint64EXT;
+# else
+typedef signed long long GLint64EXT;
+typedef unsigned long long GLuint64EXT;
+# endif
+#else
+# if defined(__MINGW32__)
+#include <inttypes.h>
+# endif
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif
#define GL_ACCUM 0x0100
#define GL_LOAD 0x0101
@@ -1435,6 +1456,8 @@ typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first,
typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, GLfloat *params);
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, GLint *params);
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
@@ -1481,6 +1504,8 @@ typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p);
#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements)
#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf)
#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv)
+#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri)
+#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv)
#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b)
#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv)
#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d)
@@ -1735,7 +1760,7 @@ typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname,
typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLint obj, GLsizei maxLength, GLsizei* length, GLchar* source);
typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param);
-typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLint programObj, const GLchar* name);
+typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name);
typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params);
typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params);
typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint, GLenum, GLvoid*);
@@ -1808,7 +1833,6 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuin
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v);
typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer);
-#ifndef BLENDER_CHANGES
#define glAttachShader GLEW_GET_FUN(__glewAttachShader)
#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation)
#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate)
@@ -1902,12 +1926,294 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint si
#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv)
#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv)
#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer)
-#endif
#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0)
#endif /* GL_VERSION_2_0 */
+/* ----------------------------- GL_VERSION_2_1 ---------------------------- */
+
+#ifndef GL_VERSION_2_1
+#define GL_VERSION_2_1 1
+
+#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
+#define GL_PIXEL_PACK_BUFFER 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
+#define GL_FLOAT_MAT2x3 0x8B65
+#define GL_FLOAT_MAT2x4 0x8B66
+#define GL_FLOAT_MAT3x2 0x8B67
+#define GL_FLOAT_MAT3x4 0x8B68
+#define GL_FLOAT_MAT4x2 0x8B69
+#define GL_FLOAT_MAT4x3 0x8B6A
+#define GL_SRGB 0x8C40
+#define GL_SRGB8 0x8C41
+#define GL_SRGB_ALPHA 0x8C42
+#define GL_SRGB8_ALPHA8 0x8C43
+#define GL_SLUMINANCE_ALPHA 0x8C44
+#define GL_SLUMINANCE8_ALPHA8 0x8C45
+#define GL_SLUMINANCE 0x8C46
+#define GL_SLUMINANCE8 0x8C47
+#define GL_COMPRESSED_SRGB 0x8C48
+#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
+#define GL_COMPRESSED_SLUMINANCE 0x8C4A
+#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
+
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+
+#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv)
+#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv)
+#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv)
+#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv)
+#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv)
+#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv)
+
+#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1)
+
+#endif /* GL_VERSION_2_1 */
+
+/* ----------------------------- GL_VERSION_3_0 ---------------------------- */
+
+#ifndef GL_VERSION_3_0
+#define GL_VERSION_3_0 1
+
+#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES
+#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5
+#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1
+#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3
+#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
+#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0
+#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4
+#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2
+#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS
+#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_CONTEXT_FLAGS 0x821E
+#define GL_DEPTH_BUFFER 0x8223
+#define GL_STENCIL_BUFFER 0x8224
+#define GL_COMPRESSED_RED 0x8225
+#define GL_COMPRESSED_RG 0x8226
+#define GL_RGBA32F 0x8814
+#define GL_RGB32F 0x8815
+#define GL_RGBA16F 0x881A
+#define GL_RGB16F 0x881B
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
+#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
+#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
+#define GL_CLAMP_VERTEX_COLOR 0x891A
+#define GL_CLAMP_FRAGMENT_COLOR 0x891B
+#define GL_CLAMP_READ_COLOR 0x891C
+#define GL_FIXED_ONLY 0x891D
+#define GL_TEXTURE_RED_TYPE 0x8C10
+#define GL_TEXTURE_GREEN_TYPE 0x8C11
+#define GL_TEXTURE_BLUE_TYPE 0x8C12
+#define GL_TEXTURE_ALPHA_TYPE 0x8C13
+#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
+#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
+#define GL_TEXTURE_DEPTH_TYPE 0x8C16
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_TEXTURE_1D_ARRAY 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
+#define GL_TEXTURE_2D_ARRAY 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
+#define GL_R11F_G11F_B10F 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
+#define GL_RGB9_E5 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE 0x8C3F
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
+#define GL_PRIMITIVES_GENERATED 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS 0x8C8C
+#define GL_SEPARATE_ATTRIBS 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
+#define GL_RGBA32UI 0x8D70
+#define GL_RGB32UI 0x8D71
+#define GL_RGBA16UI 0x8D76
+#define GL_RGB16UI 0x8D77
+#define GL_RGBA8UI 0x8D7C
+#define GL_RGB8UI 0x8D7D
+#define GL_RGBA32I 0x8D82
+#define GL_RGB32I 0x8D83
+#define GL_RGBA16I 0x8D88
+#define GL_RGB16I 0x8D89
+#define GL_RGBA8I 0x8D8E
+#define GL_RGB8I 0x8D8F
+#define GL_RED_INTEGER 0x8D94
+#define GL_GREEN_INTEGER 0x8D95
+#define GL_BLUE_INTEGER 0x8D96
+#define GL_ALPHA_INTEGER 0x8D97
+#define GL_RGB_INTEGER 0x8D98
+#define GL_RGBA_INTEGER 0x8D99
+#define GL_BGR_INTEGER 0x8D9A
+#define GL_BGRA_INTEGER 0x8D9B
+#define GL_SAMPLER_1D_ARRAY 0x8DC0
+#define GL_SAMPLER_2D_ARRAY 0x8DC1
+#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
+#define GL_UNSIGNED_INT_VEC2 0x8DC6
+#define GL_UNSIGNED_INT_VEC3 0x8DC7
+#define GL_UNSIGNED_INT_VEC4 0x8DC8
+#define GL_INT_SAMPLER_1D 0x8DC9
+#define GL_INT_SAMPLER_2D 0x8DCA
+#define GL_INT_SAMPLER_3D 0x8DCB
+#define GL_INT_SAMPLER_CUBE 0x8DCC
+#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
+#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
+#define GL_QUERY_WAIT 0x8E13
+#define GL_QUERY_NO_WAIT 0x8E14
+#define GL_QUERY_BY_REGION_WAIT 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
+
+typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint, GLenum);
+typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
+typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint, GLuint, const GLchar*);
+typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum, GLenum);
+typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum, GLint, GLfloat, GLint);
+typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum, GLint, const GLfloat*);
+typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum, GLint, const GLint*);
+typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum, GLint, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
+typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum, GLuint);
+typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum, GLuint);
+typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void);
+typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void);
+typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum, GLuint, GLboolean*);
+typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint, const GLchar*);
+typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum, GLuint, GLint*);
+typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum, GLuint);
+typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum, GLenum, GLint*);
+typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum, GLenum, GLuint*);
+typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint, GLuint, GLint*);
+typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint, GLint, GLuint*);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint, GLenum, GLint*);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint, GLenum, GLuint*);
+typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum, GLuint);
+typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum, GLenum, const GLint*);
+typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum, GLenum, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint, GLsizei, const GLint*, GLenum);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint, GLuint);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint, GLsizei, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint, GLsizei, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint, GLuint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint, GLsizei, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint, GLuint, GLuint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint, GLsizei, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint, GLint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint, const GLint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint, GLint, GLint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint, const GLint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint, GLint, GLint, GLint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint, const GLint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint, GLuint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint, const GLbyte*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint, GLint, GLint, GLint, GLint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint, const GLint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint, const GLshort*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint, const GLubyte*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint, GLuint, GLuint, GLuint, GLuint);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint, const GLuint*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint, const GLushort*);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint, GLint, GLenum, GLsizei, const GLvoid*);
+
+#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender)
+#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback)
+#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase)
+#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange)
+#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation)
+#define glClampColor GLEW_GET_FUN(__glewClampColor)
+#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi)
+#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv)
+#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv)
+#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv)
+#define glColorMaski GLEW_GET_FUN(__glewColorMaski)
+#define glDisablei GLEW_GET_FUN(__glewDisablei)
+#define glEnablei GLEW_GET_FUN(__glewEnablei)
+#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender)
+#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback)
+#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v)
+#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation)
+#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v)
+#define glGetStringi GLEW_GET_FUN(__glewGetStringi)
+#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv)
+#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv)
+#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying)
+#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv)
+#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv)
+#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv)
+#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi)
+#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv)
+#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv)
+#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings)
+#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui)
+#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv)
+#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui)
+#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv)
+#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui)
+#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv)
+#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui)
+#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv)
+#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i)
+#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv)
+#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui)
+#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv)
+#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i)
+#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv)
+#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui)
+#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv)
+#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i)
+#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv)
+#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui)
+#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv)
+#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv)
+#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i)
+#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv)
+#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv)
+#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv)
+#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui)
+#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv)
+#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv)
+#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer)
+
+#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0)
+
+#endif /* GL_VERSION_3_0 */
+
/* -------------------------- GL_3DFX_multisample -------------------------- */
#ifndef GL_3DFX_multisample
@@ -2037,6 +2343,24 @@ typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint
#endif /* GL_APPLE_float_pixels */
+/* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */
+
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
+
+typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+
+#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE)
+#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE)
+
+#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range)
+
+#endif /* GL_APPLE_flush_buffer_range */
+
/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */
#ifndef GL_APPLE_pixel_buffer
@@ -2170,6 +2494,19 @@ typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp)
#endif /* GL_ARB_color_buffer_float */
+/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */
+
+#ifndef GL_ARB_depth_buffer_float
+#define GL_ARB_depth_buffer_float 1
+
+#define GL_DEPTH_COMPONENT32F 0x8CAC
+#define GL_DEPTH32F_STENCIL8 0x8CAD
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
+
+#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float)
+
+#endif /* GL_ARB_depth_buffer_float */
+
/* -------------------------- GL_ARB_depth_texture ------------------------- */
#ifndef GL_ARB_depth_texture
@@ -2216,6 +2553,21 @@ typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bu
#endif /* GL_ARB_draw_buffers */
+/* ------------------------- GL_ARB_draw_instanced ------------------------- */
+
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+
+typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount);
+
+#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB)
+#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB)
+
+#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced)
+
+#endif /* GL_ARB_draw_instanced */
+
/* ------------------------ GL_ARB_fragment_program ------------------------ */
#ifndef GL_ARB_fragment_program
@@ -2263,6 +2615,182 @@ typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bu
#endif /* GL_ARB_fragment_shader */
+/* ----------------------- GL_ARB_framebuffer_object ----------------------- */
+
+#ifndef GL_ARB_framebuffer_object
+#define GL_ARB_framebuffer_object 1
+
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+#define GL_FRAMEBUFFER_DEFAULT 0x8218
+#define GL_FRAMEBUFFER_UNDEFINED 0x8219
+#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+#define GL_INDEX 0x8222
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_DEPTH_STENCIL 0x84F9
+#define GL_UNSIGNED_INT_24_8 0x84FA
+#define GL_DEPTH24_STENCIL8 0x88F0
+#define GL_TEXTURE_STENCIL_SIZE 0x88F1
+#define GL_UNSIGNED_NORMALIZED 0x8C17
+#define GL_SRGB 0x8C40
+#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_ATTACHMENT1 0x8CE1
+#define GL_COLOR_ATTACHMENT2 0x8CE2
+#define GL_COLOR_ATTACHMENT3 0x8CE3
+#define GL_COLOR_ATTACHMENT4 0x8CE4
+#define GL_COLOR_ATTACHMENT5 0x8CE5
+#define GL_COLOR_ATTACHMENT6 0x8CE6
+#define GL_COLOR_ATTACHMENT7 0x8CE7
+#define GL_COLOR_ATTACHMENT8 0x8CE8
+#define GL_COLOR_ATTACHMENT9 0x8CE9
+#define GL_COLOR_ATTACHMENT10 0x8CEA
+#define GL_COLOR_ATTACHMENT11 0x8CEB
+#define GL_COLOR_ATTACHMENT12 0x8CEC
+#define GL_COLOR_ATTACHMENT13 0x8CED
+#define GL_COLOR_ATTACHMENT14 0x8CEE
+#define GL_COLOR_ATTACHMENT15 0x8CEF
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_STENCIL_INDEX1 0x8D46
+#define GL_STENCIL_INDEX4 0x8D47
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_INDEX16 0x8D49
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#define GL_MAX_SAMPLES 0x8D57
+
+typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
+typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers);
+typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURLAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers);
+typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers);
+typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target);
+typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
+typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
+typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+
+#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer)
+#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer)
+#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer)
+#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus)
+#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers)
+#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers)
+#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer)
+#define glFramebufferTexturLayer GLEW_GET_FUN(__glewFramebufferTexturLayer)
+#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D)
+#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D)
+#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D)
+#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers)
+#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers)
+#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap)
+#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv)
+#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv)
+#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer)
+#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer)
+#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage)
+#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample)
+
+#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object)
+
+#endif /* GL_ARB_framebuffer_object */
+
+/* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_ARB_framebuffer_sRGB 1
+
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+
+#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB)
+
+#endif /* GL_ARB_framebuffer_sRGB */
+
+/* ------------------------ GL_ARB_geometry_shader4 ------------------------ */
+
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+
+#define GL_LINES_ADJACENCY_ARB 0xA
+#define GL_LINE_STRIP_ADJACENCY_ARB 0xB
+#define GL_TRIANGLES_ADJACENCY_ARB 0xC
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD
+#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+
+#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB)
+#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB)
+#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB)
+#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB)
+
+#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4)
+
+#endif /* GL_ARB_geometry_shader4 */
+
/* ------------------------ GL_ARB_half_float_pixel ------------------------ */
#ifndef GL_ARB_half_float_pixel
@@ -2274,6 +2802,17 @@ typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bu
#endif /* GL_ARB_half_float_pixel */
+/* ------------------------ GL_ARB_half_float_vertex ----------------------- */
+
+#ifndef GL_ARB_half_float_vertex
+#define GL_ARB_half_float_vertex 1
+
+#define GL_HALF_FLOAT 0x140B
+
+#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex)
+
+#endif /* GL_ARB_half_float_vertex */
+
/* ----------------------------- GL_ARB_imaging ---------------------------- */
#ifndef GL_ARB_imaging
@@ -2427,6 +2966,43 @@ typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum in
#endif /* GL_ARB_imaging */
+/* ------------------------ GL_ARB_instanced_arrays ------------------------ */
+
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
+
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
+
+#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB)
+
+#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays)
+
+#endif /* GL_ARB_instanced_arrays */
+
+/* ------------------------ GL_ARB_map_buffer_range ------------------------ */
+
+#ifndef GL_ARB_map_buffer_range
+#define GL_ARB_map_buffer_range 1
+
+#define GL_MAP_READ_BIT 0x0001
+#define GL_MAP_WRITE_BIT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
+
+typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+
+#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange)
+#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange)
+
+#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range)
+
+#endif /* GL_ARB_map_buffer_range */
+
/* ------------------------- GL_ARB_matrix_palette ------------------------- */
#ifndef GL_ARB_matrix_palette
@@ -2849,6 +3425,25 @@ typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj)
#endif /* GL_ARB_texture_border_clamp */
+/* ---------------------- GL_ARB_texture_buffer_object --------------------- */
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+
+#define GL_TEXTURE_BUFFER_ARB 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
+
+typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+
+#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB)
+
+#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object)
+
+#endif /* GL_ARB_texture_buffer_object */
+
/* ----------------------- GL_ARB_texture_compression ---------------------- */
#ifndef GL_ARB_texture_compression
@@ -2886,6 +3481,20 @@ typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GL
#endif /* GL_ARB_texture_compression */
+/* -------------------- GL_ARB_texture_compression_rgtc -------------------- */
+
+#ifndef GL_ARB_texture_compression_rgtc
+#define GL_ARB_texture_compression_rgtc 1
+
+#define GL_COMPRESSED_RED_RGTC1 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
+#define GL_COMPRESSED_RG_RGTC2 0x8DBD
+#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
+
+#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc)
+
+#endif /* GL_ARB_texture_compression_rgtc */
+
/* ------------------------ GL_ARB_texture_cube_map ------------------------ */
#ifndef GL_ARB_texture_cube_map
@@ -3036,6 +3645,39 @@ typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GL
#endif /* GL_ARB_texture_rectangle */
+/* --------------------------- GL_ARB_texture_rg --------------------------- */
+
+#ifndef GL_ARB_texture_rg
+#define GL_ARB_texture_rg 1
+
+#define GL_RED 0x1903
+#define GL_RG 0x8227
+#define GL_RG_INTEGER 0x8228
+#define GL_R8 0x8229
+#define GL_R16 0x822A
+#define GL_RG8 0x822B
+#define GL_RG16 0x822C
+#define GL_R16F 0x822D
+#define GL_R32F 0x822E
+#define GL_RG16F 0x822F
+#define GL_RG32F 0x8230
+#define GL_R8I 0x8231
+#define GL_R8UI 0x8232
+#define GL_R16I 0x8233
+#define GL_R16UI 0x8234
+#define GL_R32I 0x8235
+#define GL_R32UI 0x8236
+#define GL_RG8I 0x8237
+#define GL_RG8UI 0x8238
+#define GL_RG16I 0x8239
+#define GL_RG16UI 0x823A
+#define GL_RG32I 0x823B
+#define GL_RG32UI 0x823C
+
+#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg)
+
+#endif /* GL_ARB_texture_rg */
+
/* ------------------------ GL_ARB_transpose_matrix ------------------------ */
#ifndef GL_ARB_transpose_matrix
@@ -3060,6 +3702,27 @@ typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]);
#endif /* GL_ARB_transpose_matrix */
+/* ----------------------- GL_ARB_vertex_array_object ---------------------- */
+
+#ifndef GL_ARB_vertex_array_object
+#define GL_ARB_vertex_array_object 1
+
+#define GL_VERTEX_ARRAY_BINDING 0x85B5
+
+typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array);
+typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays);
+typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays);
+typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array);
+
+#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray)
+#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays)
+#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays)
+#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray)
+
+#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object)
+
+#endif /* GL_ARB_vertex_array_object */
+
/* -------------------------- GL_ARB_vertex_blend -------------------------- */
#ifndef GL_ARB_vertex_blend
@@ -3490,6 +4153,13 @@ typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p);
#ifndef GL_ATIX_point_sprites
#define GL_ATIX_point_sprites 1
+#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0
+#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1
+#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2
+#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3
+#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4
+#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5
+
#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites)
#endif /* GL_ATIX_point_sprites */
@@ -3765,6 +4435,15 @@ typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum s
#endif /* GL_ATI_separate_stencil */
+/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */
+
+#ifndef GL_ATI_shader_texture_lod
+#define GL_ATI_shader_texture_lod 1
+
+#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod)
+
+#endif /* GL_ATI_shader_texture_lod */
+
/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */
#ifndef GL_ATI_text_fragment_shader
@@ -3781,7 +4460,7 @@ typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum s
#ifndef GL_ATI_texture_compression_3dc
#define GL_ATI_texture_compression_3dc 1
-#define GL_COMPRESSED_RGB_3DC_ATI 0x8837
+#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)
@@ -4040,6 +4719,30 @@ typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GL
#endif /* GL_EXT_bgra */
+/* ------------------------ GL_EXT_bindable_uniform ------------------------ */
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
+#define GL_UNIFORM_BUFFER_EXT 0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
+
+typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+
+#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT)
+#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT)
+#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT)
+
+#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform)
+
+#endif /* GL_EXT_bindable_uniform */
+
/* --------------------------- GL_EXT_blend_color -------------------------- */
#ifndef GL_EXT_blend_color
@@ -4177,6 +4880,9 @@ typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsize
#ifndef GL_EXT_compiled_vertex_array
#define GL_EXT_compiled_vertex_array 1
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
+
typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
@@ -4327,6 +5033,431 @@ typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zma
#endif /* GL_EXT_depth_bounds_test */
+/* ----------------------- GL_EXT_direct_state_access ---------------------- */
+
+#ifndef GL_EXT_direct_state_access
+#define GL_EXT_direct_state_access 1
+
+#define GL_PROGRAM_MATRIX_EXT 0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+
+typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
+typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
+typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
+typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
+typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
+typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void* img);
+typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void* img);
+typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum pname, GLuint index, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum pname, GLuint index, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void* data);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void* string);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum pname, GLuint index, GLvoid** params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void* pixels);
+typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params);
+typedef GLvoid * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f);
+typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode);
+typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m);
+typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f);
+typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode);
+typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode);
+typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void* pointer);
+typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param);
+typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void* data, GLenum usage);
+typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params);
+typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void* string);
+typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param);
+typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
+typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
+typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
+typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+
+#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT)
+#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT)
+#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT)
+#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT)
+#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT)
+#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT)
+#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT)
+#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT)
+#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT)
+#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT)
+#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT)
+#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT)
+#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT)
+#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT)
+#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT)
+#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT)
+#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT)
+#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT)
+#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT)
+#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT)
+#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT)
+#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT)
+#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT)
+#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT)
+#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT)
+#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT)
+#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT)
+#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT)
+#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT)
+#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT)
+#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT)
+#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT)
+#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT)
+#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT)
+#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT)
+#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT)
+#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT)
+#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT)
+#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT)
+#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT)
+#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT)
+#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT)
+#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT)
+#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT)
+#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT)
+#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT)
+#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT)
+#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT)
+#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT)
+#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT)
+#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT)
+#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT)
+#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT)
+#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT)
+#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT)
+#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT)
+#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT)
+#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT)
+#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT)
+#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT)
+#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT)
+#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT)
+#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT)
+#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT)
+#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT)
+#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT)
+#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT)
+#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT)
+#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT)
+#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT)
+#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT)
+#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT)
+#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT)
+#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT)
+#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT)
+#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT)
+#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT)
+#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT)
+#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT)
+#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT)
+#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT)
+#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT)
+#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT)
+#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT)
+#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT)
+#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT)
+#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT)
+#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT)
+#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT)
+#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT)
+#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT)
+#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT)
+#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT)
+#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT)
+#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT)
+#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT)
+#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT)
+#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT)
+#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT)
+#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT)
+#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT)
+#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT)
+#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT)
+#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT)
+#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT)
+#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT)
+#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT)
+#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT)
+#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT)
+#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT)
+#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT)
+#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT)
+#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT)
+#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT)
+#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT)
+#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT)
+#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT)
+#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT)
+#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT)
+#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT)
+#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT)
+#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT)
+#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT)
+#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT)
+#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT)
+#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT)
+#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT)
+#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT)
+#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT)
+#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT)
+#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT)
+#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT)
+#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT)
+#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT)
+#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT)
+#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT)
+#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT)
+#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT)
+#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT)
+#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT)
+#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT)
+#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT)
+#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT)
+#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT)
+#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT)
+#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT)
+#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT)
+#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT)
+#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT)
+#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT)
+#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT)
+#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT)
+#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT)
+#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT)
+#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT)
+#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT)
+#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT)
+#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT)
+#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT)
+#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT)
+#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT)
+#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT)
+#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT)
+#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT)
+#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT)
+#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT)
+#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT)
+#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT)
+#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT)
+#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT)
+#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT)
+#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT)
+#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT)
+#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT)
+#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT)
+#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT)
+#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT)
+#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT)
+#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT)
+#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT)
+#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT)
+#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT)
+#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT)
+#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT)
+#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT)
+#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT)
+
+#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access)
+
+#endif /* GL_EXT_direct_state_access */
+
+/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+
+typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data);
+typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data);
+typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+
+#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT)
+#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT)
+#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT)
+#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT)
+#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT)
+#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT)
+
+#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2)
+
+#endif /* GL_EXT_draw_buffers2 */
+
+/* ------------------------- GL_EXT_draw_instanced ------------------------- */
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+
+typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+
+#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT)
+#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT)
+
+#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced)
+
+#endif /* GL_EXT_draw_instanced */
+
/* ----------------------- GL_EXT_draw_range_elements ---------------------- */
#ifndef GL_EXT_draw_range_elements
@@ -4459,6 +5590,8 @@ typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY
#define GL_EXT_framebuffer_multisample 1
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT 0x8D57
typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
@@ -4565,6 +5698,179 @@ typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLen
#endif /* GL_EXT_framebuffer_object */
+/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+
+#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
+
+#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB)
+
+#endif /* GL_EXT_framebuffer_sRGB */
+
+/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+
+#define GL_LINES_ADJACENCY_EXT 0xA
+#define GL_LINE_STRIP_ADJACENCY_EXT 0xB
+#define GL_TRIANGLES_ADJACENCY_EXT 0xC
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
+#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
+#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_GEOMETRY_SHADER_EXT 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+
+#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT)
+#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT)
+#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT)
+#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT)
+
+#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4)
+
+#endif /* GL_EXT_geometry_shader4 */
+
+/* --------------------- GL_EXT_gpu_program_parameters --------------------- */
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 1
+
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params);
+
+#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT)
+#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT)
+
+#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters)
+
+#endif /* GL_EXT_gpu_program_parameters */
+
+/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
+#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
+#define GL_SAMPLER_BUFFER_EXT 0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
+#define GL_INT_SAMPLER_1D_EXT 0x8DC9
+#define GL_INT_SAMPLER_2D_EXT 0x8DCA
+#define GL_INT_SAMPLER_3D_EXT 0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+
+typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+
+#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT)
+#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT)
+#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT)
+#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT)
+#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT)
+#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT)
+#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT)
+#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT)
+#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT)
+#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT)
+#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT)
+#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT)
+#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT)
+#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT)
+#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT)
+#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT)
+#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT)
+#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT)
+#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT)
+#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT)
+#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT)
+#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT)
+#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT)
+#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT)
+#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT)
+#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT)
+#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT)
+#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT)
+#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT)
+#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT)
+#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT)
+#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT)
+#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT)
+#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT)
+
+#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4)
+
+#endif /* GL_EXT_gpu_shader4 */
+
/* ---------------------------- GL_EXT_histogram --------------------------- */
#ifndef GL_EXT_histogram
@@ -4753,6 +6059,19 @@ typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
#endif /* GL_EXT_packed_depth_stencil */
+/* -------------------------- GL_EXT_packed_float -------------------------- */
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+
+#define GL_R11F_G11F_B10F_EXT 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
+
+#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float)
+
+#endif /* GL_EXT_packed_float */
+
/* -------------------------- GL_EXT_packed_pixels ------------------------- */
#ifndef GL_EXT_packed_pixels
@@ -4909,6 +6228,8 @@ typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat b
#ifndef GL_EXT_rescale_normal
#define GL_EXT_rescale_normal 1
+#define GL_RESCALE_NORMAL_EXT 0x803A
+
#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal)
#endif /* GL_EXT_rescale_normal */
@@ -5146,6 +6467,43 @@ typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level,
#endif /* GL_EXT_texture3D */
+/* -------------------------- GL_EXT_texture_array ------------------------- */
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
+#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
+
+#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array)
+
+#endif /* GL_EXT_texture_array */
+
+/* ---------------------- GL_EXT_texture_buffer_object --------------------- */
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+
+#define GL_TEXTURE_BUFFER_EXT 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
+
+typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+
+#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT)
+
+#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object)
+
+#endif /* GL_EXT_texture_buffer_object */
+
/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */
#ifndef GL_EXT_texture_compression_dxt1
@@ -5158,6 +6516,34 @@ typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level,
#endif /* GL_EXT_texture_compression_dxt1 */
+/* -------------------- GL_EXT_texture_compression_latc -------------------- */
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+
+#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc)
+
+#endif /* GL_EXT_texture_compression_latc */
+
+/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+
+#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+
+#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc)
+
+#endif /* GL_EXT_texture_compression_rgtc */
+
/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */
#ifndef GL_EXT_texture_compression_s3tc
@@ -5290,6 +6676,77 @@ typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level,
#endif /* GL_EXT_texture_filter_anisotropic */
+/* ------------------------- GL_EXT_texture_integer ------------------------ */
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+
+#define GL_RGBA32UI_EXT 0x8D70
+#define GL_RGB32UI_EXT 0x8D71
+#define GL_ALPHA32UI_EXT 0x8D72
+#define GL_INTENSITY32UI_EXT 0x8D73
+#define GL_LUMINANCE32UI_EXT 0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
+#define GL_RGBA16UI_EXT 0x8D76
+#define GL_RGB16UI_EXT 0x8D77
+#define GL_ALPHA16UI_EXT 0x8D78
+#define GL_INTENSITY16UI_EXT 0x8D79
+#define GL_LUMINANCE16UI_EXT 0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
+#define GL_RGBA8UI_EXT 0x8D7C
+#define GL_RGB8UI_EXT 0x8D7D
+#define GL_ALPHA8UI_EXT 0x8D7E
+#define GL_INTENSITY8UI_EXT 0x8D7F
+#define GL_LUMINANCE8UI_EXT 0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
+#define GL_RGBA32I_EXT 0x8D82
+#define GL_RGB32I_EXT 0x8D83
+#define GL_ALPHA32I_EXT 0x8D84
+#define GL_INTENSITY32I_EXT 0x8D85
+#define GL_LUMINANCE32I_EXT 0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
+#define GL_RGBA16I_EXT 0x8D88
+#define GL_RGB16I_EXT 0x8D89
+#define GL_ALPHA16I_EXT 0x8D8A
+#define GL_INTENSITY16I_EXT 0x8D8B
+#define GL_LUMINANCE16I_EXT 0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
+#define GL_RGBA8I_EXT 0x8D8E
+#define GL_RGB8I_EXT 0x8D8F
+#define GL_ALPHA8I_EXT 0x8D90
+#define GL_INTENSITY8I_EXT 0x8D91
+#define GL_LUMINANCE8I_EXT 0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
+#define GL_RED_INTEGER_EXT 0x8D94
+#define GL_GREEN_INTEGER_EXT 0x8D95
+#define GL_BLUE_INTEGER_EXT 0x8D96
+#define GL_ALPHA_INTEGER_EXT 0x8D97
+#define GL_RGB_INTEGER_EXT 0x8D98
+#define GL_RGBA_INTEGER_EXT 0x8D99
+#define GL_BGR_INTEGER_EXT 0x8D9A
+#define GL_BGRA_INTEGER_EXT 0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
+
+typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+
+#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT)
+#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT)
+#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT)
+#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT)
+#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT)
+#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT)
+
+#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer)
+
+#endif /* GL_EXT_texture_integer */
+
/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */
#ifndef GL_EXT_texture_lod_bias
@@ -5401,6 +6858,92 @@ typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
#endif /* GL_EXT_texture_sRGB */
+/* --------------------- GL_EXT_texture_shared_exponent -------------------- */
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+
+#define GL_RGB9_E5_EXT 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
+
+#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent)
+
+#endif /* GL_EXT_texture_shared_exponent */
+
+/* ------------------------- GL_EXT_texture_swizzle ------------------------ */
+
+#ifndef GL_EXT_texture_swizzle
+#define GL_EXT_texture_swizzle 1
+
+#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
+#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
+#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
+#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
+#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
+
+#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle)
+
+#endif /* GL_EXT_texture_swizzle */
+
+/* --------------------------- GL_EXT_timer_query -------------------------- */
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 1
+
+#define GL_TIME_ELAPSED_EXT 0x88BF
+
+typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params);
+typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params);
+
+#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT)
+#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT)
+
+#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query)
+
+#endif /* GL_EXT_timer_query */
+
+/* ----------------------- GL_EXT_transform_feedback ----------------------- */
+
+#ifndef GL_EXT_transform_feedback
+#define GL_EXT_transform_feedback 1
+
+#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
+#define GL_PRIMITIVES_GENERATED_EXT 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
+#define GL_RASTERIZER_DISCARD_EXT 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
+#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
+
+typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void);
+typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, char *name);
+typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode);
+
+#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT)
+#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT)
+#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT)
+#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT)
+#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT)
+#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT)
+#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT)
+
+#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback)
+
+#endif /* GL_EXT_transform_feedback */
+
/* -------------------------- GL_EXT_vertex_array -------------------------- */
#ifndef GL_EXT_vertex_array
@@ -5464,6 +7007,17 @@ typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type,
#endif /* GL_EXT_vertex_array */
+/* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */
+
+#ifndef GL_EXT_vertex_array_bgra
+#define GL_EXT_vertex_array_bgra 1
+
+#define GL_BGRA 0x80E1
+
+#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra)
+
+#endif /* GL_EXT_vertex_array_bgra */
+
/* -------------------------- GL_EXT_vertex_shader ------------------------- */
#ifndef GL_EXT_vertex_shader
@@ -5701,6 +7255,19 @@ typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight);
#endif /* GL_EXT_vertex_weighting */
+/* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */
+
+#ifndef GL_GREMEDY_frame_terminator
+#define GL_GREMEDY_frame_terminator 1
+
+typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void);
+
+#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY)
+
+#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator)
+
+#endif /* GL_GREMEDY_frame_terminator */
+
/* ------------------------ GL_GREMEDY_string_marker ----------------------- */
#ifndef GL_GREMEDY_string_marker
@@ -6087,6 +7654,26 @@ typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p);
#endif /* GL_NV_blend_square */
+/* ------------------------ GL_NV_conditional_render ----------------------- */
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+
+#define GL_QUERY_WAIT_NV 0x8E13
+#define GL_QUERY_NO_WAIT_NV 0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
+
+typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void);
+
+#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV)
+#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV)
+
+#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render)
+
+#endif /* GL_NV_conditional_render */
+
/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */
#ifndef GL_NV_copy_depth_to_color
@@ -6099,6 +7686,28 @@ typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p);
#endif /* GL_NV_copy_depth_to_color */
+/* ------------------------ GL_NV_depth_buffer_float ----------------------- */
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+
+#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
+
+typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+
+#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV)
+#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV)
+#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV)
+
+#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float)
+
+#endif /* GL_NV_depth_buffer_float */
+
/* --------------------------- GL_NV_depth_clamp --------------------------- */
#ifndef GL_NV_depth_clamp
@@ -6110,6 +7719,21 @@ typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p);
#endif /* GL_NV_depth_clamp */
+/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */
+
+#ifndef GL_NV_depth_range_unclamped
+#define GL_NV_depth_range_unclamped 1
+
+#define GL_SAMPLE_COUNT_BITS_NV 0x8864
+#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865
+#define GL_QUERY_RESULT_NV 0x8866
+#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867
+#define GL_SAMPLE_COUNT_NV 0x8914
+
+#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped)
+
+#endif /* GL_NV_depth_range_unclamped */
+
/* ---------------------------- GL_NV_evaluators --------------------------- */
#ifndef GL_NV_evaluators
@@ -6164,6 +7788,34 @@ typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pna
#endif /* GL_NV_evaluators */
+/* ----------------------- GL_NV_explicit_multisample ---------------------- */
+
+#ifndef GL_NV_explicit_multisample
+#define GL_NV_explicit_multisample 1
+
+#define GL_SAMPLE_POSITION_NV 0x8E50
+#define GL_SAMPLE_MASK_NV 0x8E51
+#define GL_SAMPLE_MASK_VALUE_NV 0x8E52
+#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
+#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
+#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55
+#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56
+#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
+#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
+#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
+
+typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val);
+typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask);
+typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer);
+
+#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV)
+#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV)
+#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV)
+
+#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample)
+
+#endif /* GL_NV_explicit_multisample */
+
/* ------------------------------ GL_NV_fence ------------------------------ */
#ifndef GL_NV_fence
@@ -6276,6 +7928,15 @@ typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsi
#endif /* GL_NV_fragment_program2 */
+/* ------------------------ GL_NV_fragment_program4 ------------------------ */
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+
+#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4)
+
+#endif /* GL_NV_fragment_program4 */
+
/* --------------------- GL_NV_fragment_program_option --------------------- */
#ifndef GL_NV_fragment_program_option
@@ -6285,6 +7946,94 @@ typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsi
#endif /* GL_NV_fragment_program_option */
+/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
+
+typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+
+#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV)
+
+#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage)
+
+#endif /* GL_NV_framebuffer_multisample_coverage */
+
+/* ------------------------ GL_NV_geometry_program4 ------------------------ */
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+
+#define GL_GEOMETRY_PROGRAM_NV 0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+
+typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+
+#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV)
+
+#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4)
+
+#endif /* GL_NV_geometry_program4 */
+
+/* ------------------------- GL_NV_geometry_shader4 ------------------------ */
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+
+#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4)
+
+#endif /* GL_NV_geometry_shader4 */
+
+/* --------------------------- GL_NV_gpu_program4 -------------------------- */
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+
+#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV)
+#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV)
+#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV)
+#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV)
+#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV)
+#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV)
+#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV)
+#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV)
+#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV)
+#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV)
+#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV)
+#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV)
+
+#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4)
+
+#endif /* GL_NV_gpu_program4 */
+
/* ---------------------------- GL_NV_half_float --------------------------- */
#ifndef GL_NV_half_float
@@ -6457,6 +8206,29 @@ typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id);
#endif /* GL_NV_packed_depth_stencil */
+/* --------------------- GL_NV_parameter_buffer_object --------------------- */
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+
+typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+
+#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV)
+#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV)
+#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV)
+
+#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object)
+
+#endif /* GL_NV_parameter_buffer_object */
+
/* ------------------------- GL_NV_pixel_data_range ------------------------ */
#ifndef GL_NV_pixel_data_range
@@ -6498,6 +8270,38 @@ typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLi
#endif /* GL_NV_point_sprite */
+/* -------------------------- GL_NV_present_video -------------------------- */
+
+#ifndef GL_NV_present_video
+#define GL_NV_present_video 1
+
+#define GL_FRAME_NV 0x8E26
+#define GL_FIELDS_NV 0x8E27
+#define GL_CURRENT_TIME_NV 0x8E28
+#define GL_NUM_FILL_STREAMS_NV 0x8E29
+#define GL_PRESENT_TIME_NV 0x8E2A
+#define GL_PRESENT_DURATION_NV 0x8E2B
+
+typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params);
+typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params);
+typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params);
+typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params);
+typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3);
+typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1);
+typedef void (GLAPIENTRY * PFNGLVIDEOPARAMETERIVNVPROC) (GLuint video_slot, GLenum pname, const GLint* params);
+
+#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV)
+#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV)
+#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV)
+#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV)
+#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV)
+#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV)
+#define glVideoParameterivNV GLEW_GET_FUN(__glewVideoParameterivNV)
+
+#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video)
+
+#endif /* GL_NV_present_video */
+
/* ------------------------ GL_NV_primitive_restart ------------------------ */
#ifndef GL_NV_primitive_restart
@@ -6712,9 +8516,12 @@ typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage
#define GL_TEXTURE_SHADER_NV 0x86DE
#define GL_SHADER_OPERATION_NV 0x86DF
#define GL_CULL_MODES_NV 0x86E0
+#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
+#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
+#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
#define GL_CONST_EYE_NV 0x86E5
#define GL_PASS_THROUGH_NV 0x86E6
@@ -6841,6 +8648,65 @@ typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage
#endif /* GL_NV_texture_shader3 */
+/* ------------------------ GL_NV_transform_feedback ----------------------- */
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+
+#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
+#define GL_TEXTURE_COORD_NV 0x8C79
+#define GL_CLIP_DISTANCE_NV 0x8C7A
+#define GL_VERTEX_ID_NV 0x8C7B
+#define GL_PRIMITIVE_ID_NV 0x8C7C
+#define GL_GENERIC_ATTRIB_NV 0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV 0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
+#define GL_PRIMITIVES_GENERATED_NV 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+
+typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+
+#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV)
+#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV)
+#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV)
+#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV)
+#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV)
+#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV)
+#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV)
+#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV)
+#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV)
+#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV)
+#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV)
+
+#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback)
+
+#endif /* GL_NV_transform_feedback */
+
/* ------------------------ GL_NV_vertex_array_range ----------------------- */
#ifndef GL_NV_vertex_array_range
@@ -7137,6 +9003,81 @@ typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei
#endif /* GL_NV_vertex_program3 */
+/* ------------------------- GL_NV_vertex_program4 ------------------------- */
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+
+#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4)
+
+#endif /* GL_NV_vertex_program4 */
+
+/* ------------------------ GL_OES_byte_coordinates ------------------------ */
+
+#ifndef GL_OES_byte_coordinates
+#define GL_OES_byte_coordinates 1
+
+#define GL_BYTE 0x1400
+
+#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates)
+
+#endif /* GL_OES_byte_coordinates */
+
+/* ------------------- GL_OES_compressed_paletted_texture ------------------ */
+
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_OES_compressed_paletted_texture 1
+
+#define GL_PALETTE4_RGB8_OES 0x8B90
+#define GL_PALETTE4_RGBA8_OES 0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+#define GL_PALETTE4_RGBA4_OES 0x8B93
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+#define GL_PALETTE8_RGB8_OES 0x8B95
+#define GL_PALETTE8_RGBA8_OES 0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+#define GL_PALETTE8_RGBA4_OES 0x8B98
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+
+#define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture)
+
+#endif /* GL_OES_compressed_paletted_texture */
+
+/* --------------------------- GL_OES_read_format -------------------------- */
+
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+
+#define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format)
+
+#endif /* GL_OES_read_format */
+
+/* ------------------------ GL_OES_single_precision ------------------------ */
+
+#ifndef GL_OES_single_precision
+#define GL_OES_single_precision 1
+
+typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFOESPROC) (GLclampd depth);
+typedef void (GLAPIENTRY * PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation);
+typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f);
+typedef void (GLAPIENTRY * PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation);
+typedef void (GLAPIENTRY * PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+
+#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES)
+#define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES)
+#define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES)
+#define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES)
+#define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES)
+#define glOrthofOES GLEW_GET_FUN(__glewOrthofOES)
+
+#define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision)
+
+#endif /* GL_OES_single_precision */
+
/* ---------------------------- GL_OML_interlace --------------------------- */
#ifndef GL_OML_interlace
@@ -7370,6 +9311,24 @@ typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
#endif /* GL_SGIS_pixel_texture */
+/* ----------------------- GL_SGIS_point_line_texgen ----------------------- */
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+
+#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
+#define GL_EYE_POINT_SGIS 0x81F4
+#define GL_OBJECT_POINT_SGIS 0x81F5
+#define GL_EYE_LINE_SGIS 0x81F6
+#define GL_OBJECT_LINE_SGIS 0x81F7
+
+#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen)
+
+#endif /* GL_SGIS_point_line_texgen */
+
/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */
#ifndef GL_SGIS_sharpen_texture
@@ -7534,6 +9493,17 @@ typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp);
#endif /* GL_SGIX_clipmap */
+/* ---------------------- GL_SGIX_convolution_accuracy --------------------- */
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+
+#define GL_CONVOLUTION_HINT_SGIX 0x8316
+
+#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy)
+
+#endif /* GL_SGIX_convolution_accuracy */
+
/* ------------------------- GL_SGIX_depth_texture ------------------------- */
#ifndef GL_SGIX_depth_texture
@@ -7589,7 +9559,6 @@ typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname);
#endif /* GL_SGIX_fog_texture */
-#if 0
/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */
#ifndef GL_SGIX_fragment_specular_lighting
@@ -7602,14 +9571,14 @@ typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLin
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params);
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params);
-typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, const GLint param);
-typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint* params);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params);
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param);
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params);
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param);
typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params);
-typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, const GLfloat* data);
-typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, const GLint* data);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data);
+typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data);
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data);
typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data);
@@ -7632,7 +9601,6 @@ typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLe
#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX)
#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting)
-#endif
#endif /* GL_SGIX_fragment_specular_lighting */
@@ -8333,6 +10301,8 @@ GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays;
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements;
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf;
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv;
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri;
+GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv;
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b;
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv;
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d;
@@ -8481,6 +10451,72 @@ GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv;
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv;
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv;
+GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv;
+
+GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender;
+GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange;
+GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation;
+GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor;
+GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi;
+GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv;
+GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv;
+GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv;
+GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski;
+GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei;
+GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei;
+GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender;
+GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback;
+GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v;
+GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation;
+GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v;
+GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi;
+GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv;
+GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv;
+GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv;
+GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi;
+GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv;
+GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv;
+GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings;
+GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui;
+GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv;
+GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui;
+GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv;
+GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui;
+GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv;
+GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui;
+GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer;
+
GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX;
GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE;
@@ -8498,6 +10534,9 @@ GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE;
GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE;
GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE;
+GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE;
+GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE;
+
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE;
GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE;
@@ -8514,6 +10553,35 @@ GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB;
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB;
+GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB;
+GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB;
+
+GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer;
+GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer;
+GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer;
+GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus;
+GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers;
+GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURLAYERPROC __glewFramebufferTexturLayer;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D;
+GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers;
+GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers;
+GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap;
+GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv;
+GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv;
+GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer;
+GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer;
+GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage;
+GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample;
+
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB;
+GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB;
+
GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable;
GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable;
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv;
@@ -8547,6 +10615,11 @@ GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram;
GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax;
GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB;
+
+GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange;
+GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange;
+
GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB;
GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB;
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB;
@@ -8642,6 +10715,8 @@ GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB;
GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB;
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB;
+GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB;
+
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB;
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB;
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB;
@@ -8655,6 +10730,11 @@ GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB;
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB;
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB;
+GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray;
+GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays;
+GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays;
+GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray;
+
GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB;
GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB;
GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB;
@@ -8852,6 +10932,10 @@ GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI;
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI;
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT;
+
GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT;
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT;
@@ -8894,6 +10978,203 @@ GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT;
GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT;
+GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT;
+GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT;
+GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT;
+GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT;
+GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT;
+GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT;
+GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT;
+GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT;
+GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT;
+GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT;
+GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT;
+GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT;
+GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT;
+GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT;
+GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT;
+GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT;
+GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT;
+GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT;
+GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT;
+GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT;
+GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT;
+GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT;
+
+GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT;
+GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT;
+GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT;
+GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT;
+GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT;
+GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT;
+
+GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT;
+GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT;
+
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT;
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT;
@@ -8943,6 +11224,49 @@ GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT;
GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT;
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT;
+GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT;
+
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT;
+
+GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT;
+GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT;
+GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT;
+GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT;
+GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT;
+GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT;
+
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT;
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT;
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT;
@@ -9014,6 +11338,15 @@ GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT;
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT;
+GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT;
+
+GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT;
+GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT;
+GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT;
+GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT;
+
GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT;
GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT;
GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT;
@@ -9023,6 +11356,17 @@ GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT;
GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT;
+GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT;
+GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT;
+
+GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT;
+GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT;
+GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT;
+GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT;
+GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT;
+
GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT;
GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT;
GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT;
@@ -9080,6 +11424,8 @@ GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT;
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT;
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT;
+GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY;
+
GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY;
GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP;
@@ -9142,6 +11488,13 @@ GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA;
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA;
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA;
+GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV;
+GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV;
+
+GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV;
+GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV;
+GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV;
+
GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV;
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV;
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV;
@@ -9152,6 +11505,10 @@ GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV;
GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV;
GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV;
+GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV;
+GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV;
+GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV;
+
GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV;
GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV;
GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV;
@@ -9167,6 +11524,23 @@ GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV;
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV;
+GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV;
+
+GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV;
+
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV;
+
GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV;
GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV;
GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV;
@@ -9222,12 +11596,24 @@ GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV;
GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV;
GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV;
+GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV;
+
GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV;
GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV;
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV;
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV;
+GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV;
+GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV;
+GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV;
+GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV;
+GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV;
+GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV;
+GLEW_FUN_EXPORT PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV;
+
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV;
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV;
@@ -9248,6 +11634,18 @@ GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombin
GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV;
GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV;
+GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV;
+GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV;
+GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV;
+GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV;
+GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV;
+GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV;
+GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV;
+GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV;
+GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV;
+GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV;
+
GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV;
GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV;
@@ -9316,6 +11714,13 @@ GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV;
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV;
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV;
+GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES;
+GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES;
+GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES;
+GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES;
+GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES;
+GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES;
+
GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS;
GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS;
@@ -9345,7 +11750,6 @@ GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX;
GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX;
-#if 0
GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX;
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX;
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX;
@@ -9363,7 +11767,6 @@ GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX;
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX;
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX;
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX;
-#endif
GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX;
@@ -9461,6 +11864,8 @@ GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3;
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4;
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5;
GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0;
+GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1;
+GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0;
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer;
GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1;
@@ -9468,6 +11873,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels;
+GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range;
@@ -9476,13 +11882,21 @@ GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range;
GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture;
@@ -9495,7 +11909,9 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine;
@@ -9505,7 +11921,9 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix;
+GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object;
GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program;
@@ -9522,6 +11940,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil;
+GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc;
GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3;
@@ -9534,6 +11953,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate;
@@ -9549,12 +11969,19 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_direct_state_access;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func;
@@ -9565,6 +11992,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object;
@@ -9584,7 +12012,11 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp;
@@ -9593,15 +12025,22 @@ GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array;
+GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_bgra;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader;
GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting;
+GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_frame_terminator;
GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker;
GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes;
GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform;
@@ -9624,22 +12063,33 @@ GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers;
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos;
GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2;
@@ -9652,6 +12102,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program;
@@ -9659,6 +12110,11 @@ GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option;
GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3;
+GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4;
+GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates;
+GLEW_VAR_EXPORT GLboolean __GLEW_OES_compressed_paletted_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_OES_read_format;
+GLEW_VAR_EXPORT GLboolean __GLEW_OES_single_precision;
GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace;
GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample;
GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample;
@@ -9672,6 +12128,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp;
@@ -9684,6 +12141,7 @@ GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap;
+GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster;
GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset;
@@ -9740,6 +12198,9 @@ GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint;
/* string codes */
#define GLEW_VERSION 1
+#define GLEW_VERSION_MAJOR 2
+#define GLEW_VERSION_MINOR 3
+#define GLEW_VERSION_MICRO 4
/* API */
#ifdef GLEW_MX
@@ -9752,11 +12213,10 @@ GLEWAPI GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name);
#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x)
#define glewIsExtensionSupported(x) glewIsSupported(x)
+#define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x))
#ifdef _WIN32
-# define GLEW_GET_VAR(x) glewGetContext()->x
# define GLEW_GET_FUN(x) glewGetContext()->x
#else
-# define GLEW_GET_VAR(x) glewGetContext()->x
# define GLEW_GET_FUN(x) x
#endif
@@ -9766,7 +12226,7 @@ GLEWAPI GLenum glewInit ();
GLEWAPI GLboolean glewIsSupported (const char* name);
#define glewIsExtensionSupported(x) glewIsSupported(x)
-#define GLEW_GET_VAR(x) x
+#define GLEW_GET_VAR(x) (*(const GLboolean*)&x)
#define GLEW_GET_FUN(x) x
#endif /* GLEW_MX */
diff --git a/extern/glew/include/GL/glxew.h b/extern/glew/include/GL/glxew.h
index d21397aeed4..a29030da3cb 100644
--- a/extern/glew/include/GL/glxew.h
+++ b/extern/glew/include/GL/glxew.h
@@ -1,7 +1,7 @@
/*
** The OpenGL Extension Wrangler Library
-** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
-** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@@ -30,22 +30,50 @@
*/
/*
-** The contents of this file are subject to the GLX Public License Version 1.0
-** (the "License"). You may not use this file except in compliance with the
-** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
-** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
-** or at http://www.sgi.com/software/opensource/glx/license.html.
-**
-** Software distributed under the License is distributed on an "AS IS"
-** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
-** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
-** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
-** language governing rights and limitations under the License.
-**
-** The Original Software is GLX version 1.2 source code, released February,
-** 1999. The developer of the Original Software is Silicon Graphics, Inc.
-** Those portions of the Subject Software created by Silicon Graphics, Inc.
-** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
+ * Mesa 3-D graphics library
+ * Version: 7.0
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+** Copyright (c) 2007 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef __glxew_h__
@@ -55,9 +83,13 @@
#ifdef __glxext_h_
#error glxext.h included before glxew.h
#endif
+#ifdef GLX_H
+#error glx.h included before glxew.h
+#endif
#define __glxext_h_
#define __GLX_glx_h__
+#define GLX_H
#include <X11/Xlib.h>
#include <X11/Xutil.h>
@@ -100,7 +132,13 @@ extern "C" {
typedef XID GLXDrawable;
typedef XID GLXPixmap;
+#ifdef __sun
+typedef struct __glXContextRec *GLXContext;
+#else
typedef struct __GLXcontextRec *GLXContext;
+#endif
+
+typedef unsigned int GLXVideoDeviceNV;
extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase);
extern Bool glXQueryVersion (Display *dpy, int *major, int *minor);
@@ -111,7 +149,7 @@ extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix);
extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
extern void glXDestroyContext (Display *dpy, GLXContext ctx);
extern Bool glXIsDirect (Display *dpy, GLXContext ctx);
-extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLuint mask);
+extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask);
extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx);
extern GLXContext glXGetCurrentContext (void);
extern GLXDrawable glXGetCurrentDrawable (void);
@@ -220,8 +258,24 @@ typedef XID GLXFBConfigID;
typedef XID GLXWindow;
typedef XID GLXPbuffer;
typedef struct __GLXFBConfigRec *GLXFBConfig;
-typedef struct { int event_type; int draw_type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; unsigned int buffer_mask; unsigned int aux_buffer; int x, y; int width, height; int count; } GLXPbufferClobberEvent;
-typedef union __GLXEvent { GLXPbufferClobberEvent glxpbufferclobber; long pad[24]; } GLXEvent;
+
+typedef struct {
+ int event_type;
+ int draw_type;
+ unsigned long serial;
+ Bool send_event;
+ Display *display;
+ GLXDrawable drawable;
+ unsigned int buffer_mask;
+ unsigned int aux_buffer;
+ int x, y;
+ int width, height;
+ int count;
+} GLXPbufferClobberEvent;
+typedef union __GLXEvent {
+ GLXPbufferClobberEvent glxpbufferclobber;
+ long pad[24];
+} GLXEvent;
typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
@@ -289,6 +343,25 @@ extern void ( * glXGetProcAddress (const GLubyte *procName)) (void);
#endif /* GLX_3DFX_multisample */
+/* ------------------------- GLX_ARB_create_context ------------------------ */
+
+#ifndef GLX_ARB_create_context
+#define GLX_ARB_create_context 1
+
+#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define GLX_CONTEXT_FLAGS_ARB 0x2094
+
+typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
+
+#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB)
+
+#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context)
+
+#endif /* GLX_ARB_create_context */
+
/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */
#ifndef GLX_ARB_fbconfig_float
@@ -301,6 +374,17 @@ extern void ( * glXGetProcAddress (const GLubyte *procName)) (void);
#endif /* GLX_ARB_fbconfig_float */
+/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */
+
+#ifndef GLX_ARB_framebuffer_sRGB
+#define GLX_ARB_framebuffer_sRGB 1
+
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
+
+#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB)
+
+#endif /* GLX_ARB_framebuffer_sRGB */
+
/* ------------------------ GLX_ARB_get_proc_address ----------------------- */
#ifndef GLX_ARB_get_proc_address
@@ -388,6 +472,29 @@ typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, i
#endif /* GLX_ATI_render_texture */
+/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */
+
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_EXT_fbconfig_packed_float 1
+
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
+
+#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float)
+
+#endif /* GLX_EXT_fbconfig_packed_float */
+
+/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_EXT_framebuffer_sRGB 1
+
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
+
+#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB)
+
+#endif /* GLX_EXT_framebuffer_sRGB */
+
/* ------------------------- GLX_EXT_import_context ------------------------ */
#ifndef GLX_EXT_import_context
@@ -422,6 +529,53 @@ typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context
#endif /* GLX_EXT_scene_marker */
+/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap 1
+
+#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
+#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
+#define GLX_Y_INVERTED_EXT 0x20D4
+#define GLX_TEXTURE_FORMAT_EXT 0x20D5
+#define GLX_TEXTURE_TARGET_EXT 0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
+#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
+#define GLX_TEXTURE_1D_EXT 0x20DB
+#define GLX_TEXTURE_2D_EXT 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
+#define GLX_FRONT_LEFT_EXT 0x20DE
+#define GLX_FRONT_RIGHT_EXT 0x20DF
+#define GLX_BACK_LEFT_EXT 0x20E0
+#define GLX_BACK_RIGHT_EXT 0x20E1
+#define GLX_AUX0_EXT 0x20E2
+#define GLX_AUX1_EXT 0x20E3
+#define GLX_AUX2_EXT 0x20E4
+#define GLX_AUX3_EXT 0x20E5
+#define GLX_AUX4_EXT 0x20E6
+#define GLX_AUX5_EXT 0x20E7
+#define GLX_AUX6_EXT 0x20E8
+#define GLX_AUX7_EXT 0x20E9
+#define GLX_AUX8_EXT 0x20EA
+#define GLX_AUX9_EXT 0x20EB
+
+typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list);
+typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer);
+
+#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT)
+#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT)
+
+#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap)
+
+#endif /* GLX_EXT_texture_from_pixmap */
+
/* -------------------------- GLX_EXT_visual_info -------------------------- */
#ifndef GLX_EXT_visual_info
@@ -540,6 +694,46 @@ typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode);
#endif /* GLX_NV_float_buffer */
+/* -------------------------- GLX_NV_present_video ------------------------- */
+
+#ifndef GLX_NV_present_video
+#define GLX_NV_present_video 1
+
+#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
+
+typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
+typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
+
+#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV)
+#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV)
+
+#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video)
+
+#endif /* GLX_NV_present_video */
+
+/* --------------------------- GLX_NV_swap_group --------------------------- */
+
+#ifndef GLX_NV_swap_group
+#define GLX_NV_swap_group 1
+
+typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier);
+typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group);
+typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count);
+typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
+typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
+typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen);
+
+#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV)
+#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV)
+#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV)
+#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV)
+#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV)
+#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV)
+
+#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group)
+
+#endif /* GLX_NV_swap_group */
+
/* ----------------------- GLX_NV_vertex_array_range ----------------------- */
#ifndef GLX_NV_vertex_array_range
@@ -555,6 +749,40 @@ typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer);
#endif /* GLX_NV_vertex_array_range */
+/* -------------------------- GLX_NV_video_output -------------------------- */
+
+#ifndef GLX_NV_video_output
+#define GLX_NV_video_output 1
+
+#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
+#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
+#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
+#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
+#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
+#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
+#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
+#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
+
+typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
+typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
+typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice);
+typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf);
+typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
+
+#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV)
+#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV)
+#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV)
+#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV)
+#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV)
+#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV)
+
+#define GLXEW_NV_video_output GLXEW_GET_VAR(__GLXEW_NV_video_output)
+
+#endif /* GLX_NV_video_output */
+
/* -------------------------- GLX_OML_swap_method -------------------------- */
#ifndef GLX_OML_swap_method
@@ -683,6 +911,73 @@ typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLX
#endif /* GLX_SGIX_fbconfig */
+/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */
+
+#ifndef GLX_SGIX_hyperpipe
+#define GLX_SGIX_hyperpipe 1
+
+#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
+#define GLX_PIPE_RECT_SGIX 0x00000001
+#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
+#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
+#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003
+#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
+#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
+#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
+#define GLX_BAD_HYPERPIPE_SGIX 92
+#define GLX_HYPERPIPE_ID_SGIX 0x8030
+
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int networkId;
+} GLXHyperpipeNetworkSGIX;
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int XOrigin;
+ int YOrigin;
+ int maxHeight;
+ int maxWidth;
+} GLXPipeRectLimits;
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int channel;
+ unsigned int participationType;
+ int timeSlice;
+} GLXHyperpipeConfigSGIX;
+typedef struct {
+ char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX];
+ int srcXOrigin;
+ int srcYOrigin;
+ int srcWidth;
+ int srcHeight;
+ int destXOrigin;
+ int destYOrigin;
+ int destWidth;
+ int destHeight;
+} GLXPipeRect;
+
+typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
+typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
+typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
+typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
+typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
+typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
+typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
+
+#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX)
+#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX)
+#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX)
+#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX)
+#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX)
+#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX)
+#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX)
+#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX)
+
+#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe)
+
+#endif /* GLX_SGIX_hyperpipe */
+
/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */
#ifndef GLX_SGIX_pbuffer
@@ -911,6 +1206,8 @@ extern PFNGLXQUERYCONTEXTPROC __glewXQueryContext;
extern PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable;
extern PFNGLXSELECTEVENTPROC __glewXSelectEvent;
+extern PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB;
+
extern PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI;
extern PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI;
extern PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI;
@@ -920,6 +1217,9 @@ extern PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT;
extern PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT;
extern PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT;
+extern PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT;
+extern PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT;
+
extern PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA;
extern PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA;
@@ -930,9 +1230,26 @@ extern PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA;
extern PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA;
+extern PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV;
+extern PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV;
+
+extern PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV;
+extern PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV;
+extern PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV;
+extern PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV;
+extern PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV;
+extern PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV;
+
extern PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV;
extern PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV;
+extern PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV;
+extern PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV;
+extern PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV;
+extern PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV;
+extern PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV;
+extern PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV;
+
#ifdef GLX_OML_sync_control
extern PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML;
extern PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML;
@@ -948,6 +1265,15 @@ extern PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX;
extern PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX;
extern PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX;
+extern PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX;
+extern PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX;
+extern PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX;
+extern PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX;
+extern PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX;
+extern PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX;
+extern PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX;
+extern PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX;
+
extern PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX;
extern PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX;
extern PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX;
@@ -991,13 +1317,18 @@ GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_2;
GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_3;
GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_4;
GLXEW_EXPORT GLboolean __GLXEW_3DFX_multisample;
+GLXEW_EXPORT GLboolean __GLXEW_ARB_create_context;
GLXEW_EXPORT GLboolean __GLXEW_ARB_fbconfig_float;
+GLXEW_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB;
GLXEW_EXPORT GLboolean __GLXEW_ARB_get_proc_address;
GLXEW_EXPORT GLboolean __GLXEW_ARB_multisample;
GLXEW_EXPORT GLboolean __GLXEW_ATI_pixel_format_float;
GLXEW_EXPORT GLboolean __GLXEW_ATI_render_texture;
+GLXEW_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float;
+GLXEW_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB;
GLXEW_EXPORT GLboolean __GLXEW_EXT_import_context;
GLXEW_EXPORT GLboolean __GLXEW_EXT_scene_marker;
+GLXEW_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap;
GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_info;
GLXEW_EXPORT GLboolean __GLXEW_EXT_visual_rating;
GLXEW_EXPORT GLboolean __GLXEW_MESA_agp_offset;
@@ -1006,7 +1337,10 @@ GLXEW_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap;
GLXEW_EXPORT GLboolean __GLXEW_MESA_release_buffers;
GLXEW_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode;
GLXEW_EXPORT GLboolean __GLXEW_NV_float_buffer;
+GLXEW_EXPORT GLboolean __GLXEW_NV_present_video;
+GLXEW_EXPORT GLboolean __GLXEW_NV_swap_group;
GLXEW_EXPORT GLboolean __GLXEW_NV_vertex_array_range;
+GLXEW_EXPORT GLboolean __GLXEW_NV_video_output;
GLXEW_EXPORT GLboolean __GLXEW_OML_swap_method;
GLXEW_EXPORT GLboolean __GLXEW_OML_sync_control;
GLXEW_EXPORT GLboolean __GLXEW_SGIS_blended_overlay;
@@ -1014,6 +1348,7 @@ GLXEW_EXPORT GLboolean __GLXEW_SGIS_color_range;
GLXEW_EXPORT GLboolean __GLXEW_SGIS_multisample;
GLXEW_EXPORT GLboolean __GLXEW_SGIS_shared_multisample;
GLXEW_EXPORT GLboolean __GLXEW_SGIX_fbconfig;
+GLXEW_EXPORT GLboolean __GLXEW_SGIX_hyperpipe;
GLXEW_EXPORT GLboolean __GLXEW_SGIX_pbuffer;
GLXEW_EXPORT GLboolean __GLXEW_SGIX_swap_barrier;
GLXEW_EXPORT GLboolean __GLXEW_SGIX_swap_group;
@@ -1041,12 +1376,12 @@ extern GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name);
#define glxewInit() glxewContextInit(glxewGetContext())
#define glxewIsSupported(x) glxewContextIsSupported(glxewGetContext(), x)
-#define GLXEW_GET_VAR(x) glxewGetContext()->x
+#define GLXEW_GET_VAR(x) (*(const GLboolean*)&(glxewGetContext()->x))
#define GLXEW_GET_FUN(x) x
#else /* GLEW_MX */
-#define GLXEW_GET_VAR(x) x
+#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x)
#define GLXEW_GET_FUN(x) x
extern GLboolean glxewIsSupported (const char* name);
diff --git a/extern/glew/include/GL/wglew.h b/extern/glew/include/GL/wglew.h
index febb1d07399..2eaad3651ac 100644
--- a/extern/glew/include/GL/wglew.h
+++ b/extern/glew/include/GL/wglew.h
@@ -1,7 +1,7 @@
/*
** The OpenGL Extension Wrangler Library
-** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
-** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@@ -29,6 +29,29 @@
** THE POSSIBILITY OF SUCH DAMAGE.
*/
+/*
+** Copyright (c) 2007 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
#ifndef __wglew_h__
#define __wglew_h__
#define __WGLEW_H__
@@ -118,6 +141,26 @@ typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, in
#endif /* WGL_ARB_buffer_region */
+/* ------------------------- WGL_ARB_create_context ------------------------ */
+
+#ifndef WGL_ARB_create_context
+#define WGL_ARB_create_context 1
+
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
+
+#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
+
+#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
+
+#endif /* WGL_ARB_create_context */
+
/* ----------------------- WGL_ARB_extensions_string ----------------------- */
#ifndef WGL_ARB_extensions_string
@@ -131,11 +174,25 @@ typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
#endif /* WGL_ARB_extensions_string */
+/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */
+
+#ifndef WGL_ARB_framebuffer_sRGB
+#define WGL_ARB_framebuffer_sRGB 1
+
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
+
+#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
+
+#endif /* WGL_ARB_framebuffer_sRGB */
+
/* ----------------------- WGL_ARB_make_current_read ----------------------- */
#ifndef WGL_ARB_make_current_read
#define WGL_ARB_make_current_read 1
+#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
+#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
+
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
@@ -386,11 +443,24 @@ typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
#endif /* WGL_EXT_extensions_string */
+/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
+
+#ifndef WGL_EXT_framebuffer_sRGB
+#define WGL_EXT_framebuffer_sRGB 1
+
+#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
+
+#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
+
+#endif /* WGL_EXT_framebuffer_sRGB */
+
/* ----------------------- WGL_EXT_make_current_read ----------------------- */
#ifndef WGL_EXT_make_current_read
#define WGL_EXT_make_current_read 1
+#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
+
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
@@ -509,6 +579,17 @@ typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixel
#endif /* WGL_EXT_pixel_format */
+/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
+
+#ifndef WGL_EXT_pixel_format_packed_float
+#define WGL_EXT_pixel_format_packed_float 1
+
+#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
+
+#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
+
+#endif /* WGL_EXT_pixel_format_packed_float */
+
/* -------------------------- WGL_EXT_swap_control ------------------------- */
#ifndef WGL_EXT_swap_control
@@ -690,6 +771,60 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWO
#endif /* WGL_NV_float_buffer */
+/* -------------------------- WGL_NV_gpu_affinity -------------------------- */
+
+#ifndef WGL_NV_gpu_affinity
+#define WGL_NV_gpu_affinity 1
+
+#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
+#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
+
+DECLARE_HANDLE(HGPUNV);
+typedef struct _GPU_DEVICE {
+ DWORD cb;
+ CHAR DeviceName[32];
+ CHAR DeviceString[128];
+ DWORD Flags;
+ RECT rcVirtualScreen;
+} GPU_DEVICE, *PGPU_DEVICE;
+
+typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
+typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
+typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
+typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
+typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
+
+#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
+#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
+#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
+#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
+#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
+
+#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
+
+#endif /* WGL_NV_gpu_affinity */
+
+/* -------------------------- WGL_NV_present_video ------------------------- */
+
+#ifndef WGL_NV_present_video
+#define WGL_NV_present_video 1
+
+#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
+
+DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
+
+typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList);
+typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
+typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue);
+
+#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
+#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
+#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
+
+#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
+
+#endif /* WGL_NV_present_video */
+
/* ---------------------- WGL_NV_render_depth_texture ---------------------- */
#ifndef WGL_NV_render_depth_texture
@@ -719,6 +854,29 @@ typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWO
#endif /* WGL_NV_render_texture_rectangle */
+/* --------------------------- WGL_NV_swap_group --------------------------- */
+
+#ifndef WGL_NV_swap_group
+#define WGL_NV_swap_group 1
+
+typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
+typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
+typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
+typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
+typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group);
+typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
+
+#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
+#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
+#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
+#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
+#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
+#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
+
+#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
+
+#endif /* WGL_NV_swap_group */
+
/* ----------------------- WGL_NV_vertex_array_range ----------------------- */
#ifndef WGL_NV_vertex_array_range
@@ -734,6 +892,45 @@ typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
#endif /* WGL_NV_vertex_array_range */
+/* -------------------------- WGL_NV_video_output -------------------------- */
+
+#ifndef WGL_NV_video_output
+#define WGL_NV_video_output 1
+
+#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
+#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
+#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
+#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
+#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
+#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
+#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
+#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
+#define WGL_VIDEO_OUT_FRAME 0x20C8
+#define WGL_VIDEO_OUT_FIELD_1 0x20C9
+#define WGL_VIDEO_OUT_FIELD_2 0x20CA
+#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
+#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
+
+DECLARE_HANDLE(HPVIDEODEV);
+
+typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
+typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
+typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock);
+
+#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
+#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
+#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
+#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
+#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
+#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
+
+#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
+
+#endif /* WGL_NV_video_output */
+
/* -------------------------- WGL_OML_sync_control ------------------------- */
#ifndef WGL_OML_sync_control
@@ -777,6 +974,8 @@ WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
+WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
+
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
@@ -855,9 +1054,33 @@ WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
+WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
+WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
+WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
+WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
+WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
+
+WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
+WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
+WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
+
+WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV;
+WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
+WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
+WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
+WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
+WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
+
WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
+WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
+WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
+WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
+WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
+WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
+WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
+
WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
@@ -867,7 +1090,9 @@ WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context;
WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
+WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample;
WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer;
@@ -879,10 +1104,12 @@ WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
+WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
@@ -891,9 +1118,13 @@ WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
+WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
+WGLEW_EXPORT GLboolean __WGLEW_NV_present_video;
WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
+WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group;
WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
+WGLEW_EXPORT GLboolean __WGLEW_NV_video_output;
WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control;
#ifdef GLEW_MX
@@ -911,12 +1142,12 @@ GLEWAPI GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name);
#define wglewInit() wglewContextInit(wglewGetContext())
#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
-#define WGLEW_GET_VAR(x) wglewGetContext()->x
+#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
#define WGLEW_GET_FUN(x) wglewGetContext()->x
#else /* GLEW_MX */
-#define WGLEW_GET_VAR(x) x
+#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
#define WGLEW_GET_FUN(x) x
GLEWAPI GLboolean wglewIsSupported (const char* name);
diff --git a/extern/glew/make/msvc_9_0/glew.vcproj b/extern/glew/make/msvc_9_0/glew.vcproj
index a7186f61cbc..f8b791de218 100644
--- a/extern/glew/make/msvc_9_0/glew.vcproj
+++ b/extern/glew/make/msvc_9_0/glew.vcproj
@@ -43,7 +43,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
- PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;GLEW_STATIC"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -115,7 +115,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
- PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/extern/glew/src/glew.c b/extern/glew/src/glew.c
index f20463630dc..24c6a726c38 100644
--- a/extern/glew/src/glew.c
+++ b/extern/glew/src/glew.c
@@ -1,7 +1,7 @@
/*
** The OpenGL Extension Wrangler Library
-** Copyright (C) 2002-2006, Milan Ikits <milan ikits[]ieee org>
-** Copyright (C) 2002-2006, Marcelo E. Magallon <mmagallo[]debian org>
+** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
+** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@@ -72,15 +72,21 @@
void* NSGLGetProcAddress (const GLubyte *name)
{
+ static const struct mach_header* image = NULL;
NSSymbol symbol;
char* symbolName;
+ if (NULL == image)
+ {
+ image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
+ }
/* prepend a '_' for the Unix C symbol mangling convention */
symbolName = malloc(strlen((const char*)name) + 2);
strcpy(symbolName+1, (const char*)name);
symbolName[0] = '_';
symbol = NULL;
- if (NSIsSymbolNameDefined(symbolName))
- symbol = NSLookupAndBindSymbol(symbolName);
+ /* if (NSIsSymbolNameDefined(symbolName))
+ symbol = NSLookupAndBindSymbol(symbolName); */
+ symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
free(symbolName);
return symbol ? NSAddressOfSymbol(symbol) : NULL;
}
@@ -127,10 +133,14 @@ void* dlGetProcAddress (const GLubyte* name)
#endif
/*
+ * Define GLboolean const cast.
+ */
+#define CONST_CAST(x) (*(GLboolean*)&x)
+
+/*
* GLEW, just like OpenGL or GLU, does not rely on the standard C library.
* These functions implement the functionality required in this file.
*/
-
static GLuint _glewStrLen (const GLubyte* s)
{
GLuint i=0;
@@ -144,7 +154,7 @@ static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
GLuint i=0;
if (s == NULL) return 0;
while (s[i] != '\0' && s[i] != c) i++;
- return s[i] == c ? i : 0;
+ return (s[i] == '\0' || s[i] == c) ? i : 0;
}
static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
@@ -275,6 +285,8 @@ PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
+PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
+PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
@@ -423,6 +435,72 @@ PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
+PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
+PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
+PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
+PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
+PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
+PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
+
+PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
+PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
+PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
+PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
+PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
+PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
+PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
+PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
+PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
+PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
+PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
+PFNGLDISABLEIPROC __glewDisablei = NULL;
+PFNGLENABLEIPROC __glewEnablei = NULL;
+PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
+PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
+PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
+PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
+PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
+PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
+PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
+PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
+PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
+PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
+PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
+PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
+PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
+PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
+PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
+PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
+PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
+PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
+PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
+PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
+PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
+PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
+PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
+PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
+PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
+PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
+PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
+PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
+PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
+PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
+PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
+PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
+PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
+PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
+PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
+PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
+PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
+PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
+PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
+PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
+PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
+PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
+PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
+PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
+PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
+
PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
@@ -440,6 +518,9 @@ PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
+PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
+PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
+
PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
@@ -456,6 +537,35 @@ PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
+PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
+PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
+
+PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
+PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
+PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
+PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
+PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
+PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
+PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
+PFNGLFRAMEBUFFERTEXTURLAYERPROC __glewFramebufferTexturLayer = NULL;
+PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
+PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
+PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
+PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
+PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
+PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
+PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
+PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
+PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
+PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
+
+PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
+PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
+PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
+PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
+
PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
PFNGLCOLORTABLEPROC __glewColorTable = NULL;
PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
@@ -489,6 +599,11 @@ PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
+PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
+
+PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
+PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
+
PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
@@ -584,6 +699,8 @@ PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
+PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
+
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
@@ -597,6 +714,11 @@ PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
+PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
+PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
+PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
+PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
+
PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
@@ -794,6 +916,10 @@ PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
+PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
+PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
+PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
+
PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
@@ -836,6 +962,203 @@ PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
+PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
+PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
+PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
+PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
+PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
+PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
+PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
+PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
+PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
+PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
+PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
+PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
+PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
+PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
+PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
+PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
+PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
+PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
+PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
+PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
+PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
+PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
+PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
+PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
+PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
+PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
+PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
+PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
+PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
+PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
+PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
+PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
+PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
+PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
+PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
+PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
+PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
+PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
+PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
+PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
+PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
+PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
+PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
+PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
+PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
+PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
+PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
+PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
+PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
+PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
+PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
+PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
+PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
+PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
+PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
+PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
+PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
+PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
+PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
+PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
+PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
+PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
+PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
+PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
+PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
+PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
+PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
+PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
+PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
+PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
+PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
+PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
+PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
+PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
+PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
+PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
+PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
+PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
+PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
+PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
+PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
+PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
+PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
+PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
+PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
+PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
+PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
+PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
+PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
+PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
+PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
+PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
+PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
+PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
+PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
+PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
+PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
+PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
+PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
+PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
+PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
+PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
+PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
+PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
+PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
+PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
+PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
+PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
+PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
+PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
+PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
+PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
+PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
+PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
+PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
+PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
+PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
+PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
+PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
+PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
+PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
+PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
+PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
+PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
+PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
+PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
+PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
+PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
+PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
+PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
+PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
+PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
+PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
+PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
+PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
+PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
+PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
+PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
+PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
+PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
+PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
+PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
+PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
+PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
+PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
+PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
+PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
+PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
+PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
+PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
+
+PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
+PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
+PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
+PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
+PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
+PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
+
+PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
+PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
+
PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
@@ -885,6 +1208,49 @@ PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
+PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
+PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
+PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
+PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
+
+PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
+PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
+
+PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
+PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
+PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
+PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
+PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
+PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
+PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
+PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
+PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
+PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
+PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
+PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
+PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
+PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
+PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
+PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
+PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
+PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
+PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
+PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
+PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
+PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
+PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
+PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
+PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
+PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
+PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
+PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
+PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
+PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
+PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
+PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
+PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
+PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
+
PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
@@ -956,6 +1322,15 @@ PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
+PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
+
+PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
+PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
+PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
+PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
+PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
+PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
+
PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
@@ -965,6 +1340,17 @@ PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
+PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
+PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
+
+PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
+PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
+PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
+PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
+PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
+PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
+PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
+
PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
@@ -1022,6 +1408,8 @@ PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
+PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
+
PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
@@ -1084,6 +1472,13 @@ PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
+PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
+PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
+
+PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
+PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
+PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
+
PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
@@ -1094,6 +1489,10 @@ PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
+PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
+PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
+PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
+
PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
@@ -1109,6 +1508,23 @@ PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
+
+PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
+
+PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
+PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
+PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
+PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
+PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
+PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
+PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
+
PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
@@ -1164,12 +1580,24 @@ PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
+PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
+PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
+PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
+
PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
+PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
+PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
+PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
+PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
+PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
+PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
+PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV = NULL;
+
PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
@@ -1190,6 +1618,18 @@ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameter
PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
+PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
+PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
+PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
+PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
+PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
+PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
+PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
+PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
+PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
+PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
+PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
+
PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
@@ -1258,6 +1698,13 @@ PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
+PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
+PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
+PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
+PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
+PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
+PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
+
PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
@@ -1287,7 +1734,6 @@ PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
-#if 0
PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
@@ -1305,7 +1751,6 @@ PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
-#endif
PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
@@ -1402,6 +1847,8 @@ GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
+GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
+GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
GLboolean __GLEW_3DFX_multisample = GL_FALSE;
GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
@@ -1409,6 +1856,7 @@ GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
GLboolean __GLEW_APPLE_element_array = GL_FALSE;
GLboolean __GLEW_APPLE_fence = GL_FALSE;
GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
+GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
@@ -1417,13 +1865,21 @@ GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
+GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
+GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
+GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
+GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
+GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
+GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
GLboolean __GLEW_ARB_imaging = GL_FALSE;
+GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
+GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
GLboolean __GLEW_ARB_multisample = GL_FALSE;
GLboolean __GLEW_ARB_multitexture = GL_FALSE;
@@ -1436,7 +1892,9 @@ GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
GLboolean __GLEW_ARB_shadow = GL_FALSE;
GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
+GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
+GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
@@ -1446,7 +1904,9 @@ GLboolean __GLEW_ARB_texture_float = GL_FALSE;
GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
+GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
+GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
@@ -1463,6 +1923,7 @@ GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
+GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
@@ -1475,6 +1936,7 @@ GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
GLboolean __GLEW_EXT_abgr = GL_FALSE;
GLboolean __GLEW_EXT_bgra = GL_FALSE;
+GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
GLboolean __GLEW_EXT_blend_color = GL_FALSE;
GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
@@ -1490,12 +1952,19 @@ GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
+GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
+GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
+GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
+GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
+GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
+GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
+GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
GLboolean __GLEW_EXT_histogram = GL_FALSE;
GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
GLboolean __GLEW_EXT_index_func = GL_FALSE;
@@ -1506,6 +1975,7 @@ GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
GLboolean __GLEW_EXT_multisample = GL_FALSE;
GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
+GLboolean __GLEW_EXT_packed_float = GL_FALSE;
GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
@@ -1525,7 +1995,11 @@ GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
GLboolean __GLEW_EXT_subtexture = GL_FALSE;
GLboolean __GLEW_EXT_texture = GL_FALSE;
GLboolean __GLEW_EXT_texture3D = GL_FALSE;
+GLboolean __GLEW_EXT_texture_array = GL_FALSE;
+GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
+GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
+GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
@@ -1534,15 +2008,22 @@ GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
+GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
GLboolean __GLEW_EXT_texture_object = GL_FALSE;
GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
+GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
+GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
+GLboolean __GLEW_EXT_timer_query = GL_FALSE;
+GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
+GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
+GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
GLboolean __GLEW_HP_image_transform = GL_FALSE;
@@ -1565,22 +2046,33 @@ GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
GLboolean __GLEW_MESA_window_pos = GL_FALSE;
GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
GLboolean __GLEW_NV_blend_square = GL_FALSE;
+GLboolean __GLEW_NV_conditional_render = GL_FALSE;
GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
+GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
+GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
GLboolean __GLEW_NV_evaluators = GL_FALSE;
+GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
GLboolean __GLEW_NV_fence = GL_FALSE;
GLboolean __GLEW_NV_float_buffer = GL_FALSE;
GLboolean __GLEW_NV_fog_distance = GL_FALSE;
GLboolean __GLEW_NV_fragment_program = GL_FALSE;
GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
+GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
+GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
+GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
+GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
+GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
GLboolean __GLEW_NV_half_float = GL_FALSE;
GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
+GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
GLboolean __GLEW_NV_point_sprite = GL_FALSE;
+GLboolean __GLEW_NV_present_video = GL_FALSE;
GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
GLboolean __GLEW_NV_register_combiners = GL_FALSE;
GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
@@ -1593,6 +2085,7 @@ GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
GLboolean __GLEW_NV_texture_shader = GL_FALSE;
GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
+GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
GLboolean __GLEW_NV_vertex_program = GL_FALSE;
@@ -1600,6 +2093,11 @@ GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
+GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
+GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
+GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
+GLboolean __GLEW_OES_read_format = GL_FALSE;
+GLboolean __GLEW_OES_single_precision = GL_FALSE;
GLboolean __GLEW_OML_interlace = GL_FALSE;
GLboolean __GLEW_OML_resample = GL_FALSE;
GLboolean __GLEW_OML_subsample = GL_FALSE;
@@ -1613,6 +2111,7 @@ GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
GLboolean __GLEW_SGIS_multisample = GL_FALSE;
GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
+GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
@@ -1625,6 +2124,7 @@ GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
+GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
@@ -1760,6 +2260,8 @@ static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
+ r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
+ r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
@@ -1836,7 +2338,6 @@ static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
{
GLboolean r = GL_FALSE;
-#ifndef BLENDER_CHANGES
r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
@@ -1930,13 +2431,100 @@ static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
-#endif
return r;
}
#endif /* GL_VERSION_2_0 */
+#ifdef GL_VERSION_2_1
+
+static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
+ r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
+ r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
+ r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
+ r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
+ r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_2_1 */
+
+#ifdef GL_VERSION_3_0
+
+static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
+ r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
+ r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
+ r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
+ r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
+ r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
+ r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
+ r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
+ r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
+ r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
+ r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
+ r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
+ r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
+ r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
+ r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
+ r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
+ r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
+ r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
+ r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
+ r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
+ r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
+ r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
+ r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
+ r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
+ r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
+ r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
+ r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
+ r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
+ r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
+ r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
+ r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
+ r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
+ r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
+ r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
+ r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
+ r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
+ r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
+ r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
+ r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
+ r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
+ r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
+ r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
+ r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
+ r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
+ r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
+ r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
+ r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
+ r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
+ r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
+ r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
+ r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
+ r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
+ r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
+ r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
+ r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
+ r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
+ r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
+ r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_VERSION_3_0 */
+
#ifdef GL_3DFX_multisample
#endif /* GL_3DFX_multisample */
@@ -2003,6 +2591,20 @@ static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_APPLE_float_pixels */
+#ifdef GL_APPLE_flush_buffer_range
+
+static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
+ r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_APPLE_flush_buffer_range */
+
#ifdef GL_APPLE_pixel_buffer
#endif /* GL_APPLE_pixel_buffer */
@@ -2077,6 +2679,10 @@ static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_depth_buffer_float
+
+#endif /* GL_ARB_depth_buffer_float */
+
#ifdef GL_ARB_depth_texture
#endif /* GL_ARB_depth_texture */
@@ -2094,6 +2700,20 @@ static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_instanced
+
+static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
+ r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_draw_instanced */
+
#ifdef GL_ARB_fragment_program
#endif /* GL_ARB_fragment_program */
@@ -2106,10 +2726,66 @@ static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_fragment_shader */
+#ifdef GL_ARB_framebuffer_object
+
+static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
+ r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
+ r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
+ r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
+ r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
+ r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
+ r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
+ r = ((glFramebufferTexturLayer = (PFNGLFRAMEBUFFERTEXTURLAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexturLayer")) == NULL) || r;
+ r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
+ r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
+ r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
+ r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
+ r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
+ r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
+ r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
+ r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
+ r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
+ r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
+ r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
+ r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_framebuffer_object */
+
+#ifdef GL_ARB_framebuffer_sRGB
+
+#endif /* GL_ARB_framebuffer_sRGB */
+
+#ifdef GL_ARB_geometry_shader4
+
+static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
+ r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
+ r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
+ r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_geometry_shader4 */
+
#ifdef GL_ARB_half_float_pixel
#endif /* GL_ARB_half_float_pixel */
+#ifdef GL_ARB_half_float_vertex
+
+#endif /* GL_ARB_half_float_vertex */
+
#ifdef GL_ARB_imaging
static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2155,6 +2831,33 @@ static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_imaging */
+#ifdef GL_ARB_instanced_arrays
+
+static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_instanced_arrays */
+
+#ifdef GL_ARB_map_buffer_range
+
+static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
+ r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_map_buffer_range */
+
#ifdef GL_ARB_matrix_palette
static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2340,6 +3043,19 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_texture_border_clamp */
+#ifdef GL_ARB_texture_buffer_object
+
+static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_texture_buffer_object */
+
#ifdef GL_ARB_texture_compression
static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2359,6 +3075,10 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT
#endif /* GL_ARB_texture_compression */
+#ifdef GL_ARB_texture_compression_rgtc
+
+#endif /* GL_ARB_texture_compression_rgtc */
+
#ifdef GL_ARB_texture_cube_map
#endif /* GL_ARB_texture_cube_map */
@@ -2395,6 +3115,10 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT
#endif /* GL_ARB_texture_rectangle */
+#ifdef GL_ARB_texture_rg
+
+#endif /* GL_ARB_texture_rg */
+
#ifdef GL_ARB_transpose_matrix
static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2411,6 +3135,22 @@ static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_vertex_array_object
+
+static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
+ r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
+ r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
+ r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_ARB_vertex_array_object */
+
#ifdef GL_ARB_vertex_blend
static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -2701,6 +3441,10 @@ static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_ATI_separate_stencil */
+#ifdef GL_ATI_shader_texture_lod
+
+#endif /* GL_ATI_shader_texture_lod */
+
#ifdef GL_ATI_text_fragment_shader
#endif /* GL_ATI_text_fragment_shader */
@@ -2825,6 +3569,21 @@ static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_bgra */
+#ifdef GL_EXT_bindable_uniform
+
+static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
+ r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
+ r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_bindable_uniform */
+
#ifdef GL_EXT_blend_color
static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3004,6 +3763,236 @@ static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_depth_bounds_test */
+#ifdef GL_EXT_direct_state_access
+
+static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
+ r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
+ r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
+ r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
+ r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
+ r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
+ r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
+ r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
+ r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
+ r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
+ r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
+ r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
+ r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
+ r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
+ r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
+ r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
+ r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
+ r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
+ r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
+ r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
+ r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
+ r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
+ r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
+ r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
+ r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
+ r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
+ r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
+ r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
+ r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
+ r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
+ r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
+ r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
+ r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
+ r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
+ r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
+ r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
+ r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
+ r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
+ r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
+ r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
+ r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
+ r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
+ r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
+ r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
+ r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
+ r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
+ r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
+ r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
+ r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
+ r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
+ r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
+ r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
+ r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
+ r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
+ r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
+ r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
+ r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
+ r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
+ r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
+ r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
+ r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
+ r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
+ r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
+ r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
+ r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
+ r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
+ r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
+ r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
+ r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
+ r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
+ r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
+ r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
+ r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
+ r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
+ r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
+ r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
+ r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
+ r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
+ r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
+ r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
+ r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
+ r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
+ r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
+ r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
+ r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
+ r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
+ r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
+ r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
+ r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
+ r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
+ r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
+ r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
+ r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
+ r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
+ r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
+ r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
+ r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
+ r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
+ r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
+ r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
+ r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
+ r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
+ r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
+ r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
+ r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
+ r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
+ r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
+ r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
+ r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
+ r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
+ r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
+ r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
+ r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
+ r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
+ r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
+ r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
+ r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
+ r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
+ r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
+ r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
+ r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
+ r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
+ r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
+ r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
+ r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
+ r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
+ r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
+ r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
+ r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
+ r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
+ r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
+ r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
+ r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
+ r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
+ r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
+ r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
+ r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
+ r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
+ r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
+ r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
+ r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
+ r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
+ r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
+ r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
+ r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
+ r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
+ r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
+ r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
+ r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
+ r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
+ r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
+ r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
+ r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
+ r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
+ r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
+ r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
+ r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
+ r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_direct_state_access */
+
+#ifdef GL_EXT_draw_buffers2
+
+static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
+ r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
+ r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
+ r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
+ r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
+ r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_draw_buffers2 */
+
+#ifdef GL_EXT_draw_instanced
+
+static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
+ r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_draw_instanced */
+
#ifdef GL_EXT_draw_range_elements
static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3119,6 +4108,86 @@ static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_framebuffer_object */
+#ifdef GL_EXT_framebuffer_sRGB
+
+#endif /* GL_EXT_framebuffer_sRGB */
+
+#ifdef GL_EXT_geometry_shader4
+
+static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
+ r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
+ r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
+ r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_geometry_shader4 */
+
+#ifdef GL_EXT_gpu_program_parameters
+
+static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
+ r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_gpu_program_parameters */
+
+#ifdef GL_EXT_gpu_shader4
+
+static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
+ r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
+ r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
+ r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
+ r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
+ r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
+ r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
+ r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
+ r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
+ r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
+ r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
+ r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
+ r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
+ r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
+ r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
+ r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
+ r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
+ r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
+ r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
+ r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
+ r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
+ r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
+ r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
+ r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
+ r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
+ r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
+ r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
+ r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
+ r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
+ r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
+ r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
+ r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
+ r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
+ r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_gpu_shader4 */
+
#ifdef GL_EXT_histogram
static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3226,6 +4295,10 @@ static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_packed_depth_stencil */
+#ifdef GL_EXT_packed_float
+
+#endif /* GL_EXT_packed_float */
+
#ifdef GL_EXT_packed_pixels
#endif /* GL_EXT_packed_pixels */
@@ -3411,10 +4484,35 @@ static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_texture3D */
+#ifdef GL_EXT_texture_array
+
+#endif /* GL_EXT_texture_array */
+
+#ifdef GL_EXT_texture_buffer_object
+
+static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_texture_buffer_object */
+
#ifdef GL_EXT_texture_compression_dxt1
#endif /* GL_EXT_texture_compression_dxt1 */
+#ifdef GL_EXT_texture_compression_latc
+
+#endif /* GL_EXT_texture_compression_latc */
+
+#ifdef GL_EXT_texture_compression_rgtc
+
+#endif /* GL_EXT_texture_compression_rgtc */
+
#ifdef GL_EXT_texture_compression_s3tc
#endif /* GL_EXT_texture_compression_s3tc */
@@ -3447,6 +4545,24 @@ static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_texture_filter_anisotropic */
+#ifdef GL_EXT_texture_integer
+
+static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
+ r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
+ r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
+ r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
+ r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
+ r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_texture_integer */
+
#ifdef GL_EXT_texture_lod_bias
#endif /* GL_EXT_texture_lod_bias */
@@ -3494,6 +4610,47 @@ static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_I
#endif /* GL_EXT_texture_sRGB */
+#ifdef GL_EXT_texture_shared_exponent
+
+#endif /* GL_EXT_texture_shared_exponent */
+
+#ifdef GL_EXT_texture_swizzle
+
+#endif /* GL_EXT_texture_swizzle */
+
+#ifdef GL_EXT_timer_query
+
+static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
+ r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_timer_query */
+
+#ifdef GL_EXT_transform_feedback
+
+static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
+ r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
+ r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
+ r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
+ r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
+ r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
+ r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_EXT_transform_feedback */
+
#ifdef GL_EXT_vertex_array
static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3515,6 +4672,10 @@ static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_vertex_array */
+#ifdef GL_EXT_vertex_array_bgra
+
+#endif /* GL_EXT_vertex_array_bgra */
+
#ifdef GL_EXT_vertex_shader
static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3584,6 +4745,19 @@ static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_EXT_vertex_weighting */
+#ifdef GL_GREMEDY_frame_terminator
+
+static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_GREMEDY_frame_terminator */
+
#ifdef GL_GREMEDY_string_marker
static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3797,14 +4971,47 @@ static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_blend_square */
+#ifdef GL_NV_conditional_render
+
+static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
+ r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_conditional_render */
+
#ifdef GL_NV_copy_depth_to_color
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_depth_buffer_float
+
+static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
+ r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
+ r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_depth_buffer_float */
+
#ifdef GL_NV_depth_clamp
#endif /* GL_NV_depth_clamp */
+#ifdef GL_NV_depth_range_unclamped
+
+#endif /* GL_NV_depth_range_unclamped */
+
#ifdef GL_NV_evaluators
static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3826,6 +5033,21 @@ static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_evaluators */
+#ifdef GL_NV_explicit_multisample
+
+static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
+ r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
+ r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_explicit_multisample */
+
#ifdef GL_NV_fence
static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3875,10 +5097,68 @@ static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_fragment_program2 */
+#ifdef GL_NV_fragment_program4
+
+#endif /* GL_NV_fragment_program4 */
+
#ifdef GL_NV_fragment_program_option
#endif /* GL_NV_fragment_program_option */
+#ifdef GL_NV_framebuffer_multisample_coverage
+
+static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_framebuffer_multisample_coverage */
+
+#ifdef GL_NV_geometry_program4
+
+static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_geometry_program4 */
+
+#ifdef GL_NV_geometry_shader4
+
+#endif /* GL_NV_geometry_shader4 */
+
+#ifdef GL_NV_gpu_program4
+
+static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
+ r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
+ r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
+ r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
+ r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
+ r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
+ r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
+ r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
+ r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
+ r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
+ r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
+ r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_gpu_program4 */
+
#ifdef GL_NV_half_float
static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3968,6 +5248,21 @@ static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_packed_depth_stencil */
+#ifdef GL_NV_parameter_buffer_object
+
+static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
+ r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
+ r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_parameter_buffer_object */
+
#ifdef GL_NV_pixel_data_range
static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -3996,6 +5291,25 @@ static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_point_sprite */
+#ifdef GL_NV_present_video
+
+static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
+ r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
+ r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
+ r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
+ r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
+ r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
+ r = ((glVideoParameterivNV = (PFNGLVIDEOPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoParameterivNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_present_video */
+
#ifdef GL_NV_primitive_restart
static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -4085,6 +5399,29 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_texture_shader3 */
+#ifdef GL_NV_transform_feedback
+
+static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
+ r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
+ r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
+ r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
+ r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
+ r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
+ r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
+ r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
+ r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
+ r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
+ r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_NV_transform_feedback */
+
#ifdef GL_NV_vertex_array_range
static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -4195,6 +5532,40 @@ static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_NV_vertex_program3 */
+#ifdef GL_NV_vertex_program4
+
+#endif /* GL_NV_vertex_program4 */
+
+#ifdef GL_OES_byte_coordinates
+
+#endif /* GL_OES_byte_coordinates */
+
+#ifdef GL_OES_compressed_paletted_texture
+
+#endif /* GL_OES_compressed_paletted_texture */
+
+#ifdef GL_OES_read_format
+
+#endif /* GL_OES_read_format */
+
+#ifdef GL_OES_single_precision
+
+static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
+ r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
+ r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
+ r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
+ r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
+ r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GL_OES_single_precision */
+
#ifdef GL_OML_interlace
#endif /* GL_OML_interlace */
@@ -4277,6 +5648,10 @@ static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_SGIS_pixel_texture */
+#ifdef GL_SGIS_point_line_texgen
+
+#endif /* GL_SGIS_point_line_texgen */
+
#ifdef GL_SGIS_sharpen_texture
static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
@@ -4369,6 +5744,10 @@ static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
#endif /* GL_SGIX_clipmap */
+#ifdef GL_SGIX_convolution_accuracy
+
+#endif /* GL_SGIX_convolution_accuracy */
+
#ifdef GL_SGIX_depth_texture
#endif /* GL_SGIX_depth_texture */
@@ -4409,7 +5788,6 @@ static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_
{
GLboolean r = GL_FALSE;
-#if 0
r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
@@ -4427,7 +5805,6 @@ static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_
r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
-#endif
return r;
}
@@ -4790,980 +6167,1179 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
}
else
{
+ CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE;
if (s[major] >= '2')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_TRUE;
- GLEW_VERSION_1_3 = GL_TRUE;
- GLEW_VERSION_1_4 = GL_TRUE;
- GLEW_VERSION_1_5 = GL_TRUE;
- GLEW_VERSION_2_0 = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE;
+ if (s[minor] >= '1')
+ {
+ CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE;
+ }
}
else
{
if (s[minor] >= '5')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_TRUE;
- GLEW_VERSION_1_3 = GL_TRUE;
- GLEW_VERSION_1_4 = GL_TRUE;
- GLEW_VERSION_1_5 = GL_TRUE;
- GLEW_VERSION_2_0 = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
}
if (s[minor] == '4')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_TRUE;
- GLEW_VERSION_1_3 = GL_TRUE;
- GLEW_VERSION_1_4 = GL_TRUE;
- GLEW_VERSION_1_5 = GL_FALSE;
- GLEW_VERSION_2_0 = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
}
if (s[minor] == '3')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_TRUE;
- GLEW_VERSION_1_3 = GL_TRUE;
- GLEW_VERSION_1_4 = GL_FALSE;
- GLEW_VERSION_1_5 = GL_FALSE;
- GLEW_VERSION_2_0 = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
}
if (s[minor] == '2')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_TRUE;
- GLEW_VERSION_1_3 = GL_FALSE;
- GLEW_VERSION_1_4 = GL_FALSE;
- GLEW_VERSION_1_5 = GL_FALSE;
- GLEW_VERSION_2_0 = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
}
if (s[minor] < '2')
{
- GLEW_VERSION_1_1 = GL_TRUE;
- GLEW_VERSION_1_2 = GL_FALSE;
- GLEW_VERSION_1_3 = GL_FALSE;
- GLEW_VERSION_1_4 = GL_FALSE;
- GLEW_VERSION_1_5 = GL_FALSE;
- GLEW_VERSION_2_0 = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
+ CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
}
}
}
/* initialize extensions */
#ifdef GL_VERSION_1_2
- if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_1_2 */
#ifdef GL_VERSION_1_3
- if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_1_3 */
#ifdef GL_VERSION_1_4
- if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_1_4 */
#ifdef GL_VERSION_1_5
- if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_1_5 */
#ifdef GL_VERSION_2_0
- if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_VERSION_2_0 */
+#ifdef GL_VERSION_2_1
+ if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_2_1 */
+#ifdef GL_VERSION_3_0
+ if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_VERSION_3_0 */
#ifdef GL_3DFX_multisample
- GLEW_3DFX_multisample = glewGetExtension("GL_3DFX_multisample");
+ CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
#endif /* GL_3DFX_multisample */
#ifdef GL_3DFX_tbuffer
- GLEW_3DFX_tbuffer = glewGetExtension("GL_3DFX_tbuffer");
- if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_3DFX_tbuffer) = glewGetExtension("GL_3DFX_tbuffer");
+ if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_3DFX_tbuffer */
#ifdef GL_3DFX_texture_compression_FXT1
- GLEW_3DFX_texture_compression_FXT1 = glewGetExtension("GL_3DFX_texture_compression_FXT1");
+ CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1");
#endif /* GL_3DFX_texture_compression_FXT1 */
#ifdef GL_APPLE_client_storage
- GLEW_APPLE_client_storage = glewGetExtension("GL_APPLE_client_storage");
+ CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage");
#endif /* GL_APPLE_client_storage */
#ifdef GL_APPLE_element_array
- GLEW_APPLE_element_array = glewGetExtension("GL_APPLE_element_array");
- if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_APPLE_element_array) = glewGetExtension("GL_APPLE_element_array");
+ if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_element_array */
#ifdef GL_APPLE_fence
- GLEW_APPLE_fence = glewGetExtension("GL_APPLE_fence");
- if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_APPLE_fence) = glewGetExtension("GL_APPLE_fence");
+ if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_fence */
#ifdef GL_APPLE_float_pixels
- GLEW_APPLE_float_pixels = glewGetExtension("GL_APPLE_float_pixels");
+ CONST_CAST(GLEW_APPLE_float_pixels) = glewGetExtension("GL_APPLE_float_pixels");
#endif /* GL_APPLE_float_pixels */
+#ifdef GL_APPLE_flush_buffer_range
+ CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range");
+ if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_APPLE_flush_buffer_range */
#ifdef GL_APPLE_pixel_buffer
- GLEW_APPLE_pixel_buffer = glewGetExtension("GL_APPLE_pixel_buffer");
+ CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer");
#endif /* GL_APPLE_pixel_buffer */
#ifdef GL_APPLE_specular_vector
- GLEW_APPLE_specular_vector = glewGetExtension("GL_APPLE_specular_vector");
+ CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector");
#endif /* GL_APPLE_specular_vector */
#ifdef GL_APPLE_texture_range
- GLEW_APPLE_texture_range = glewGetExtension("GL_APPLE_texture_range");
- if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_APPLE_texture_range) = glewGetExtension("GL_APPLE_texture_range");
+ if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_texture_range */
#ifdef GL_APPLE_transform_hint
- GLEW_APPLE_transform_hint = glewGetExtension("GL_APPLE_transform_hint");
+ CONST_CAST(GLEW_APPLE_transform_hint) = glewGetExtension("GL_APPLE_transform_hint");
#endif /* GL_APPLE_transform_hint */
#ifdef GL_APPLE_vertex_array_object
- GLEW_APPLE_vertex_array_object = glewGetExtension("GL_APPLE_vertex_array_object");
- if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_APPLE_vertex_array_object) = glewGetExtension("GL_APPLE_vertex_array_object");
+ if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_vertex_array_object */
#ifdef GL_APPLE_vertex_array_range
- GLEW_APPLE_vertex_array_range = glewGetExtension("GL_APPLE_vertex_array_range");
- if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range");
+ if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_APPLE_vertex_array_range */
#ifdef GL_APPLE_ycbcr_422
- GLEW_APPLE_ycbcr_422 = glewGetExtension("GL_APPLE_ycbcr_422");
+ CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
#endif /* GL_APPLE_ycbcr_422 */
#ifdef GL_ARB_color_buffer_float
- GLEW_ARB_color_buffer_float = glewGetExtension("GL_ARB_color_buffer_float");
- if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float");
+ if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_color_buffer_float */
+#ifdef GL_ARB_depth_buffer_float
+ CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float");
+#endif /* GL_ARB_depth_buffer_float */
#ifdef GL_ARB_depth_texture
- GLEW_ARB_depth_texture = glewGetExtension("GL_ARB_depth_texture");
+ CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
#endif /* GL_ARB_depth_texture */
#ifdef GL_ARB_draw_buffers
- GLEW_ARB_draw_buffers = glewGetExtension("GL_ARB_draw_buffers");
- if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
+ if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_draw_buffers */
+#ifdef GL_ARB_draw_instanced
+ CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced");
+ if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_draw_instanced */
#ifdef GL_ARB_fragment_program
- GLEW_ARB_fragment_program = glewGetExtension("GL_ARB_fragment_program");
+ CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program");
#endif /* GL_ARB_fragment_program */
#ifdef GL_ARB_fragment_program_shadow
- GLEW_ARB_fragment_program_shadow = glewGetExtension("GL_ARB_fragment_program_shadow");
+ CONST_CAST(GLEW_ARB_fragment_program_shadow) = glewGetExtension("GL_ARB_fragment_program_shadow");
#endif /* GL_ARB_fragment_program_shadow */
#ifdef GL_ARB_fragment_shader
- GLEW_ARB_fragment_shader = glewGetExtension("GL_ARB_fragment_shader");
+ CONST_CAST(GLEW_ARB_fragment_shader) = glewGetExtension("GL_ARB_fragment_shader");
#endif /* GL_ARB_fragment_shader */
+#ifdef GL_ARB_framebuffer_object
+ CONST_CAST(GLEW_ARB_framebuffer_object) = glewGetExtension("GL_ARB_framebuffer_object");
+ if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_framebuffer_object */
+#ifdef GL_ARB_framebuffer_sRGB
+ CONST_CAST(GLEW_ARB_framebuffer_sRGB) = glewGetExtension("GL_ARB_framebuffer_sRGB");
+#endif /* GL_ARB_framebuffer_sRGB */
+#ifdef GL_ARB_geometry_shader4
+ CONST_CAST(GLEW_ARB_geometry_shader4) = glewGetExtension("GL_ARB_geometry_shader4");
+ if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_geometry_shader4 */
#ifdef GL_ARB_half_float_pixel
- GLEW_ARB_half_float_pixel = glewGetExtension("GL_ARB_half_float_pixel");
+ CONST_CAST(GLEW_ARB_half_float_pixel) = glewGetExtension("GL_ARB_half_float_pixel");
#endif /* GL_ARB_half_float_pixel */
+#ifdef GL_ARB_half_float_vertex
+ CONST_CAST(GLEW_ARB_half_float_vertex) = glewGetExtension("GL_ARB_half_float_vertex");
+#endif /* GL_ARB_half_float_vertex */
#ifdef GL_ARB_imaging
- GLEW_ARB_imaging = glewGetExtension("GL_ARB_imaging");
- if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_imaging) = glewGetExtension("GL_ARB_imaging");
+ if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_imaging */
+#ifdef GL_ARB_instanced_arrays
+ CONST_CAST(GLEW_ARB_instanced_arrays) = glewGetExtension("GL_ARB_instanced_arrays");
+ if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_instanced_arrays */
+#ifdef GL_ARB_map_buffer_range
+ CONST_CAST(GLEW_ARB_map_buffer_range) = glewGetExtension("GL_ARB_map_buffer_range");
+ if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_map_buffer_range */
#ifdef GL_ARB_matrix_palette
- GLEW_ARB_matrix_palette = glewGetExtension("GL_ARB_matrix_palette");
- if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_matrix_palette) = glewGetExtension("GL_ARB_matrix_palette");
+ if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_matrix_palette */
#ifdef GL_ARB_multisample
- GLEW_ARB_multisample = glewGetExtension("GL_ARB_multisample");
- if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_multisample) = glewGetExtension("GL_ARB_multisample");
+ if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_multisample */
#ifdef GL_ARB_multitexture
- GLEW_ARB_multitexture = glewGetExtension("GL_ARB_multitexture");
- if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_multitexture) = glewGetExtension("GL_ARB_multitexture");
+ if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_multitexture */
#ifdef GL_ARB_occlusion_query
- GLEW_ARB_occlusion_query = glewGetExtension("GL_ARB_occlusion_query");
- if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_occlusion_query) = glewGetExtension("GL_ARB_occlusion_query");
+ if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_occlusion_query */
#ifdef GL_ARB_pixel_buffer_object
- GLEW_ARB_pixel_buffer_object = glewGetExtension("GL_ARB_pixel_buffer_object");
+ CONST_CAST(GLEW_ARB_pixel_buffer_object) = glewGetExtension("GL_ARB_pixel_buffer_object");
#endif /* GL_ARB_pixel_buffer_object */
#ifdef GL_ARB_point_parameters
- GLEW_ARB_point_parameters = glewGetExtension("GL_ARB_point_parameters");
- if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_point_parameters) = glewGetExtension("GL_ARB_point_parameters");
+ if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_point_parameters */
#ifdef GL_ARB_point_sprite
- GLEW_ARB_point_sprite = glewGetExtension("GL_ARB_point_sprite");
+ CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
#endif /* GL_ARB_point_sprite */
#ifdef GL_ARB_shader_objects
- GLEW_ARB_shader_objects = glewGetExtension("GL_ARB_shader_objects");
- if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects");
+ if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_shader_objects */
#ifdef GL_ARB_shading_language_100
- GLEW_ARB_shading_language_100 = glewGetExtension("GL_ARB_shading_language_100");
+ CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100");
#endif /* GL_ARB_shading_language_100 */
#ifdef GL_ARB_shadow
- GLEW_ARB_shadow = glewGetExtension("GL_ARB_shadow");
+ CONST_CAST(GLEW_ARB_shadow) = glewGetExtension("GL_ARB_shadow");
#endif /* GL_ARB_shadow */
#ifdef GL_ARB_shadow_ambient
- GLEW_ARB_shadow_ambient = glewGetExtension("GL_ARB_shadow_ambient");
+ CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient");
#endif /* GL_ARB_shadow_ambient */
#ifdef GL_ARB_texture_border_clamp
- GLEW_ARB_texture_border_clamp = glewGetExtension("GL_ARB_texture_border_clamp");
+ CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp");
#endif /* GL_ARB_texture_border_clamp */
+#ifdef GL_ARB_texture_buffer_object
+ CONST_CAST(GLEW_ARB_texture_buffer_object) = glewGetExtension("GL_ARB_texture_buffer_object");
+ if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_texture_buffer_object */
#ifdef GL_ARB_texture_compression
- GLEW_ARB_texture_compression = glewGetExtension("GL_ARB_texture_compression");
- if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_texture_compression) = glewGetExtension("GL_ARB_texture_compression");
+ if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_texture_compression */
+#ifdef GL_ARB_texture_compression_rgtc
+ CONST_CAST(GLEW_ARB_texture_compression_rgtc) = glewGetExtension("GL_ARB_texture_compression_rgtc");
+#endif /* GL_ARB_texture_compression_rgtc */
#ifdef GL_ARB_texture_cube_map
- GLEW_ARB_texture_cube_map = glewGetExtension("GL_ARB_texture_cube_map");
+ CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map");
#endif /* GL_ARB_texture_cube_map */
#ifdef GL_ARB_texture_env_add
- GLEW_ARB_texture_env_add = glewGetExtension("GL_ARB_texture_env_add");
+ CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add");
#endif /* GL_ARB_texture_env_add */
#ifdef GL_ARB_texture_env_combine
- GLEW_ARB_texture_env_combine = glewGetExtension("GL_ARB_texture_env_combine");
+ CONST_CAST(GLEW_ARB_texture_env_combine) = glewGetExtension("GL_ARB_texture_env_combine");
#endif /* GL_ARB_texture_env_combine */
#ifdef GL_ARB_texture_env_crossbar
- GLEW_ARB_texture_env_crossbar = glewGetExtension("GL_ARB_texture_env_crossbar");
+ CONST_CAST(GLEW_ARB_texture_env_crossbar) = glewGetExtension("GL_ARB_texture_env_crossbar");
#endif /* GL_ARB_texture_env_crossbar */
#ifdef GL_ARB_texture_env_dot3
- GLEW_ARB_texture_env_dot3 = glewGetExtension("GL_ARB_texture_env_dot3");
+ CONST_CAST(GLEW_ARB_texture_env_dot3) = glewGetExtension("GL_ARB_texture_env_dot3");
#endif /* GL_ARB_texture_env_dot3 */
#ifdef GL_ARB_texture_float
- GLEW_ARB_texture_float = glewGetExtension("GL_ARB_texture_float");
+ CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
#endif /* GL_ARB_texture_float */
#ifdef GL_ARB_texture_mirrored_repeat
- GLEW_ARB_texture_mirrored_repeat = glewGetExtension("GL_ARB_texture_mirrored_repeat");
+ CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat");
#endif /* GL_ARB_texture_mirrored_repeat */
#ifdef GL_ARB_texture_non_power_of_two
- GLEW_ARB_texture_non_power_of_two = glewGetExtension("GL_ARB_texture_non_power_of_two");
+ CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two");
#endif /* GL_ARB_texture_non_power_of_two */
#ifdef GL_ARB_texture_rectangle
- GLEW_ARB_texture_rectangle = glewGetExtension("GL_ARB_texture_rectangle");
+ CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle");
#endif /* GL_ARB_texture_rectangle */
+#ifdef GL_ARB_texture_rg
+ CONST_CAST(GLEW_ARB_texture_rg) = glewGetExtension("GL_ARB_texture_rg");
+#endif /* GL_ARB_texture_rg */
#ifdef GL_ARB_transpose_matrix
- GLEW_ARB_transpose_matrix = glewGetExtension("GL_ARB_transpose_matrix");
- if (glewExperimental || GLEW_ARB_transpose_matrix) GLEW_ARB_transpose_matrix = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix");
+ if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_transpose_matrix */
+#ifdef GL_ARB_vertex_array_object
+ CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object");
+ if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_ARB_vertex_array_object */
#ifdef GL_ARB_vertex_blend
- GLEW_ARB_vertex_blend = glewGetExtension("GL_ARB_vertex_blend");
- if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_vertex_blend) = glewGetExtension("GL_ARB_vertex_blend");
+ if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_vertex_blend */
#ifdef GL_ARB_vertex_buffer_object
- GLEW_ARB_vertex_buffer_object = glewGetExtension("GL_ARB_vertex_buffer_object");
- if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_vertex_buffer_object) = glewGetExtension("GL_ARB_vertex_buffer_object");
+ if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_vertex_buffer_object */
#ifdef GL_ARB_vertex_program
- GLEW_ARB_vertex_program = glewGetExtension("GL_ARB_vertex_program");
- if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_vertex_program) = glewGetExtension("GL_ARB_vertex_program");
+ if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_vertex_program */
#ifdef GL_ARB_vertex_shader
- GLEW_ARB_vertex_shader = glewGetExtension("GL_ARB_vertex_shader");
- if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }
+ CONST_CAST(GLEW_ARB_vertex_shader) = glewGetExtension("GL_ARB_vertex_shader");
+ if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_vertex_shader */
#ifdef GL_ARB_window_pos
- GLEW_ARB_window_pos = glewGetExtension("GL_ARB_window_pos");
- if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ARB_window_pos) = glewGetExtension("GL_ARB_window_pos");
+ if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ARB_window_pos */
#ifdef GL_ATIX_point_sprites
- GLEW_ATIX_point_sprites = glewGetExtension("GL_ATIX_point_sprites");
+ CONST_CAST(GLEW_ATIX_point_sprites) = glewGetExtension("GL_ATIX_point_sprites");
#endif /* GL_ATIX_point_sprites */
#ifdef GL_ATIX_texture_env_combine3
- GLEW_ATIX_texture_env_combine3 = glewGetExtension("GL_ATIX_texture_env_combine3");
+ CONST_CAST(GLEW_ATIX_texture_env_combine3) = glewGetExtension("GL_ATIX_texture_env_combine3");
#endif /* GL_ATIX_texture_env_combine3 */
#ifdef GL_ATIX_texture_env_route
- GLEW_ATIX_texture_env_route = glewGetExtension("GL_ATIX_texture_env_route");
+ CONST_CAST(GLEW_ATIX_texture_env_route) = glewGetExtension("GL_ATIX_texture_env_route");
#endif /* GL_ATIX_texture_env_route */
#ifdef GL_ATIX_vertex_shader_output_point_size
- GLEW_ATIX_vertex_shader_output_point_size = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
+ CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
#endif /* GL_ATIX_vertex_shader_output_point_size */
#ifdef GL_ATI_draw_buffers
- GLEW_ATI_draw_buffers = glewGetExtension("GL_ATI_draw_buffers");
- if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_draw_buffers) = glewGetExtension("GL_ATI_draw_buffers");
+ if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_draw_buffers */
#ifdef GL_ATI_element_array
- GLEW_ATI_element_array = glewGetExtension("GL_ATI_element_array");
- if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_element_array) = glewGetExtension("GL_ATI_element_array");
+ if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_element_array */
#ifdef GL_ATI_envmap_bumpmap
- GLEW_ATI_envmap_bumpmap = glewGetExtension("GL_ATI_envmap_bumpmap");
- if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_envmap_bumpmap) = glewGetExtension("GL_ATI_envmap_bumpmap");
+ if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_envmap_bumpmap */
#ifdef GL_ATI_fragment_shader
- GLEW_ATI_fragment_shader = glewGetExtension("GL_ATI_fragment_shader");
- if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_fragment_shader) = glewGetExtension("GL_ATI_fragment_shader");
+ if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_fragment_shader */
#ifdef GL_ATI_map_object_buffer
- GLEW_ATI_map_object_buffer = glewGetExtension("GL_ATI_map_object_buffer");
- if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer");
+ if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_map_object_buffer */
#ifdef GL_ATI_pn_triangles
- GLEW_ATI_pn_triangles = glewGetExtension("GL_ATI_pn_triangles");
- if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
+ if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_pn_triangles */
#ifdef GL_ATI_separate_stencil
- GLEW_ATI_separate_stencil = glewGetExtension("GL_ATI_separate_stencil");
- if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_separate_stencil) = glewGetExtension("GL_ATI_separate_stencil");
+ if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_separate_stencil */
+#ifdef GL_ATI_shader_texture_lod
+ CONST_CAST(GLEW_ATI_shader_texture_lod) = glewGetExtension("GL_ATI_shader_texture_lod");
+#endif /* GL_ATI_shader_texture_lod */
#ifdef GL_ATI_text_fragment_shader
- GLEW_ATI_text_fragment_shader = glewGetExtension("GL_ATI_text_fragment_shader");
+ CONST_CAST(GLEW_ATI_text_fragment_shader) = glewGetExtension("GL_ATI_text_fragment_shader");
#endif /* GL_ATI_text_fragment_shader */
#ifdef GL_ATI_texture_compression_3dc
- GLEW_ATI_texture_compression_3dc = glewGetExtension("GL_ATI_texture_compression_3dc");
+ CONST_CAST(GLEW_ATI_texture_compression_3dc) = glewGetExtension("GL_ATI_texture_compression_3dc");
#endif /* GL_ATI_texture_compression_3dc */
#ifdef GL_ATI_texture_env_combine3
- GLEW_ATI_texture_env_combine3 = glewGetExtension("GL_ATI_texture_env_combine3");
+ CONST_CAST(GLEW_ATI_texture_env_combine3) = glewGetExtension("GL_ATI_texture_env_combine3");
#endif /* GL_ATI_texture_env_combine3 */
#ifdef GL_ATI_texture_float
- GLEW_ATI_texture_float = glewGetExtension("GL_ATI_texture_float");
+ CONST_CAST(GLEW_ATI_texture_float) = glewGetExtension("GL_ATI_texture_float");
#endif /* GL_ATI_texture_float */
#ifdef GL_ATI_texture_mirror_once
- GLEW_ATI_texture_mirror_once = glewGetExtension("GL_ATI_texture_mirror_once");
+ CONST_CAST(GLEW_ATI_texture_mirror_once) = glewGetExtension("GL_ATI_texture_mirror_once");
#endif /* GL_ATI_texture_mirror_once */
#ifdef GL_ATI_vertex_array_object
- GLEW_ATI_vertex_array_object = glewGetExtension("GL_ATI_vertex_array_object");
- if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_vertex_array_object) = glewGetExtension("GL_ATI_vertex_array_object");
+ if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_vertex_array_object */
#ifdef GL_ATI_vertex_attrib_array_object
- GLEW_ATI_vertex_attrib_array_object = glewGetExtension("GL_ATI_vertex_attrib_array_object");
- if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = glewGetExtension("GL_ATI_vertex_attrib_array_object");
+ if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_vertex_attrib_array_object */
#ifdef GL_ATI_vertex_streams
- GLEW_ATI_vertex_streams = glewGetExtension("GL_ATI_vertex_streams");
- if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_ATI_vertex_streams) = glewGetExtension("GL_ATI_vertex_streams");
+ if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_ATI_vertex_streams */
#ifdef GL_EXT_422_pixels
- GLEW_EXT_422_pixels = glewGetExtension("GL_EXT_422_pixels");
+ CONST_CAST(GLEW_EXT_422_pixels) = glewGetExtension("GL_EXT_422_pixels");
#endif /* GL_EXT_422_pixels */
#ifdef GL_EXT_Cg_shader
- GLEW_EXT_Cg_shader = glewGetExtension("GL_EXT_Cg_shader");
+ CONST_CAST(GLEW_EXT_Cg_shader) = glewGetExtension("GL_EXT_Cg_shader");
#endif /* GL_EXT_Cg_shader */
#ifdef GL_EXT_abgr
- GLEW_EXT_abgr = glewGetExtension("GL_EXT_abgr");
+ CONST_CAST(GLEW_EXT_abgr) = glewGetExtension("GL_EXT_abgr");
#endif /* GL_EXT_abgr */
#ifdef GL_EXT_bgra
- GLEW_EXT_bgra = glewGetExtension("GL_EXT_bgra");
+ CONST_CAST(GLEW_EXT_bgra) = glewGetExtension("GL_EXT_bgra");
#endif /* GL_EXT_bgra */
+#ifdef GL_EXT_bindable_uniform
+ CONST_CAST(GLEW_EXT_bindable_uniform) = glewGetExtension("GL_EXT_bindable_uniform");
+ if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_bindable_uniform */
#ifdef GL_EXT_blend_color
- GLEW_EXT_blend_color = glewGetExtension("GL_EXT_blend_color");
- if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_blend_color) = glewGetExtension("GL_EXT_blend_color");
+ if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_blend_color */
#ifdef GL_EXT_blend_equation_separate
- GLEW_EXT_blend_equation_separate = glewGetExtension("GL_EXT_blend_equation_separate");
- if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_blend_equation_separate) = glewGetExtension("GL_EXT_blend_equation_separate");
+ if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_blend_equation_separate */
#ifdef GL_EXT_blend_func_separate
- GLEW_EXT_blend_func_separate = glewGetExtension("GL_EXT_blend_func_separate");
- if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_blend_func_separate) = glewGetExtension("GL_EXT_blend_func_separate");
+ if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_blend_func_separate */
#ifdef GL_EXT_blend_logic_op
- GLEW_EXT_blend_logic_op = glewGetExtension("GL_EXT_blend_logic_op");
+ CONST_CAST(GLEW_EXT_blend_logic_op) = glewGetExtension("GL_EXT_blend_logic_op");
#endif /* GL_EXT_blend_logic_op */
#ifdef GL_EXT_blend_minmax
- GLEW_EXT_blend_minmax = glewGetExtension("GL_EXT_blend_minmax");
- if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_blend_minmax) = glewGetExtension("GL_EXT_blend_minmax");
+ if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_blend_minmax */
#ifdef GL_EXT_blend_subtract
- GLEW_EXT_blend_subtract = glewGetExtension("GL_EXT_blend_subtract");
+ CONST_CAST(GLEW_EXT_blend_subtract) = glewGetExtension("GL_EXT_blend_subtract");
#endif /* GL_EXT_blend_subtract */
#ifdef GL_EXT_clip_volume_hint
- GLEW_EXT_clip_volume_hint = glewGetExtension("GL_EXT_clip_volume_hint");
+ CONST_CAST(GLEW_EXT_clip_volume_hint) = glewGetExtension("GL_EXT_clip_volume_hint");
#endif /* GL_EXT_clip_volume_hint */
#ifdef GL_EXT_cmyka
- GLEW_EXT_cmyka = glewGetExtension("GL_EXT_cmyka");
+ CONST_CAST(GLEW_EXT_cmyka) = glewGetExtension("GL_EXT_cmyka");
#endif /* GL_EXT_cmyka */
#ifdef GL_EXT_color_subtable
- GLEW_EXT_color_subtable = glewGetExtension("GL_EXT_color_subtable");
- if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_color_subtable) = glewGetExtension("GL_EXT_color_subtable");
+ if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_color_subtable */
#ifdef GL_EXT_compiled_vertex_array
- GLEW_EXT_compiled_vertex_array = glewGetExtension("GL_EXT_compiled_vertex_array");
- if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_compiled_vertex_array) = glewGetExtension("GL_EXT_compiled_vertex_array");
+ if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_compiled_vertex_array */
#ifdef GL_EXT_convolution
- GLEW_EXT_convolution = glewGetExtension("GL_EXT_convolution");
- if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_convolution) = glewGetExtension("GL_EXT_convolution");
+ if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_convolution */
#ifdef GL_EXT_coordinate_frame
- GLEW_EXT_coordinate_frame = glewGetExtension("GL_EXT_coordinate_frame");
- if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_coordinate_frame) = glewGetExtension("GL_EXT_coordinate_frame");
+ if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_coordinate_frame */
#ifdef GL_EXT_copy_texture
- GLEW_EXT_copy_texture = glewGetExtension("GL_EXT_copy_texture");
- if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_copy_texture) = glewGetExtension("GL_EXT_copy_texture");
+ if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_copy_texture */
#ifdef GL_EXT_cull_vertex
- GLEW_EXT_cull_vertex = glewGetExtension("GL_EXT_cull_vertex");
- if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_cull_vertex) = glewGetExtension("GL_EXT_cull_vertex");
+ if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_cull_vertex */
#ifdef GL_EXT_depth_bounds_test
- GLEW_EXT_depth_bounds_test = glewGetExtension("GL_EXT_depth_bounds_test");
- if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_depth_bounds_test) = glewGetExtension("GL_EXT_depth_bounds_test");
+ if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_depth_bounds_test */
+#ifdef GL_EXT_direct_state_access
+ CONST_CAST(GLEW_EXT_direct_state_access) = glewGetExtension("GL_EXT_direct_state_access");
+ if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_direct_state_access */
+#ifdef GL_EXT_draw_buffers2
+ CONST_CAST(GLEW_EXT_draw_buffers2) = glewGetExtension("GL_EXT_draw_buffers2");
+ if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_draw_buffers2 */
+#ifdef GL_EXT_draw_instanced
+ CONST_CAST(GLEW_EXT_draw_instanced) = glewGetExtension("GL_EXT_draw_instanced");
+ if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_draw_instanced */
#ifdef GL_EXT_draw_range_elements
- GLEW_EXT_draw_range_elements = glewGetExtension("GL_EXT_draw_range_elements");
- if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_draw_range_elements) = glewGetExtension("GL_EXT_draw_range_elements");
+ if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_draw_range_elements */
#ifdef GL_EXT_fog_coord
- GLEW_EXT_fog_coord = glewGetExtension("GL_EXT_fog_coord");
- if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_fog_coord) = glewGetExtension("GL_EXT_fog_coord");
+ if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_fog_coord */
#ifdef GL_EXT_fragment_lighting
- GLEW_EXT_fragment_lighting = glewGetExtension("GL_EXT_fragment_lighting");
- if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_fragment_lighting) = glewGetExtension("GL_EXT_fragment_lighting");
+ if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_fragment_lighting */
#ifdef GL_EXT_framebuffer_blit
- GLEW_EXT_framebuffer_blit = glewGetExtension("GL_EXT_framebuffer_blit");
- if (glewExperimental || GLEW_EXT_framebuffer_blit) GLEW_EXT_framebuffer_blit = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_framebuffer_blit) = glewGetExtension("GL_EXT_framebuffer_blit");
+ if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_framebuffer_blit */
#ifdef GL_EXT_framebuffer_multisample
- GLEW_EXT_framebuffer_multisample = glewGetExtension("GL_EXT_framebuffer_multisample");
- if (glewExperimental || GLEW_EXT_framebuffer_multisample) GLEW_EXT_framebuffer_multisample = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_framebuffer_multisample) = glewGetExtension("GL_EXT_framebuffer_multisample");
+ if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_framebuffer_multisample */
#ifdef GL_EXT_framebuffer_object
- GLEW_EXT_framebuffer_object = glewGetExtension("GL_EXT_framebuffer_object");
- if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_framebuffer_object) = glewGetExtension("GL_EXT_framebuffer_object");
+ if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_framebuffer_object */
+#ifdef GL_EXT_framebuffer_sRGB
+ CONST_CAST(GLEW_EXT_framebuffer_sRGB) = glewGetExtension("GL_EXT_framebuffer_sRGB");
+#endif /* GL_EXT_framebuffer_sRGB */
+#ifdef GL_EXT_geometry_shader4
+ CONST_CAST(GLEW_EXT_geometry_shader4) = glewGetExtension("GL_EXT_geometry_shader4");
+ if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_geometry_shader4 */
+#ifdef GL_EXT_gpu_program_parameters
+ CONST_CAST(GLEW_EXT_gpu_program_parameters) = glewGetExtension("GL_EXT_gpu_program_parameters");
+ if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_gpu_program_parameters */
+#ifdef GL_EXT_gpu_shader4
+ CONST_CAST(GLEW_EXT_gpu_shader4) = glewGetExtension("GL_EXT_gpu_shader4");
+ if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_gpu_shader4 */
#ifdef GL_EXT_histogram
- GLEW_EXT_histogram = glewGetExtension("GL_EXT_histogram");
- if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_histogram) = glewGetExtension("GL_EXT_histogram");
+ if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_histogram */
#ifdef GL_EXT_index_array_formats
- GLEW_EXT_index_array_formats = glewGetExtension("GL_EXT_index_array_formats");
+ CONST_CAST(GLEW_EXT_index_array_formats) = glewGetExtension("GL_EXT_index_array_formats");
#endif /* GL_EXT_index_array_formats */
#ifdef GL_EXT_index_func
- GLEW_EXT_index_func = glewGetExtension("GL_EXT_index_func");
- if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_index_func) = glewGetExtension("GL_EXT_index_func");
+ if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_index_func */
#ifdef GL_EXT_index_material
- GLEW_EXT_index_material = glewGetExtension("GL_EXT_index_material");
- if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_index_material) = glewGetExtension("GL_EXT_index_material");
+ if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_index_material */
#ifdef GL_EXT_index_texture
- GLEW_EXT_index_texture = glewGetExtension("GL_EXT_index_texture");
+ CONST_CAST(GLEW_EXT_index_texture) = glewGetExtension("GL_EXT_index_texture");
#endif /* GL_EXT_index_texture */
#ifdef GL_EXT_light_texture
- GLEW_EXT_light_texture = glewGetExtension("GL_EXT_light_texture");
- if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_light_texture) = glewGetExtension("GL_EXT_light_texture");
+ if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_light_texture */
#ifdef GL_EXT_misc_attribute
- GLEW_EXT_misc_attribute = glewGetExtension("GL_EXT_misc_attribute");
+ CONST_CAST(GLEW_EXT_misc_attribute) = glewGetExtension("GL_EXT_misc_attribute");
#endif /* GL_EXT_misc_attribute */
#ifdef GL_EXT_multi_draw_arrays
- GLEW_EXT_multi_draw_arrays = glewGetExtension("GL_EXT_multi_draw_arrays");
- if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_multi_draw_arrays) = glewGetExtension("GL_EXT_multi_draw_arrays");
+ if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_multi_draw_arrays */
#ifdef GL_EXT_multisample
- GLEW_EXT_multisample = glewGetExtension("GL_EXT_multisample");
- if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_multisample) = glewGetExtension("GL_EXT_multisample");
+ if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_multisample */
#ifdef GL_EXT_packed_depth_stencil
- GLEW_EXT_packed_depth_stencil = glewGetExtension("GL_EXT_packed_depth_stencil");
+ CONST_CAST(GLEW_EXT_packed_depth_stencil) = glewGetExtension("GL_EXT_packed_depth_stencil");
#endif /* GL_EXT_packed_depth_stencil */
+#ifdef GL_EXT_packed_float
+ CONST_CAST(GLEW_EXT_packed_float) = glewGetExtension("GL_EXT_packed_float");
+#endif /* GL_EXT_packed_float */
#ifdef GL_EXT_packed_pixels
- GLEW_EXT_packed_pixels = glewGetExtension("GL_EXT_packed_pixels");
+ CONST_CAST(GLEW_EXT_packed_pixels) = glewGetExtension("GL_EXT_packed_pixels");
#endif /* GL_EXT_packed_pixels */
#ifdef GL_EXT_paletted_texture
- GLEW_EXT_paletted_texture = glewGetExtension("GL_EXT_paletted_texture");
- if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_paletted_texture) = glewGetExtension("GL_EXT_paletted_texture");
+ if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_paletted_texture */
#ifdef GL_EXT_pixel_buffer_object
- GLEW_EXT_pixel_buffer_object = glewGetExtension("GL_EXT_pixel_buffer_object");
+ CONST_CAST(GLEW_EXT_pixel_buffer_object) = glewGetExtension("GL_EXT_pixel_buffer_object");
#endif /* GL_EXT_pixel_buffer_object */
#ifdef GL_EXT_pixel_transform
- GLEW_EXT_pixel_transform = glewGetExtension("GL_EXT_pixel_transform");
- if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_pixel_transform) = glewGetExtension("GL_EXT_pixel_transform");
+ if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_pixel_transform */
#ifdef GL_EXT_pixel_transform_color_table
- GLEW_EXT_pixel_transform_color_table = glewGetExtension("GL_EXT_pixel_transform_color_table");
+ CONST_CAST(GLEW_EXT_pixel_transform_color_table) = glewGetExtension("GL_EXT_pixel_transform_color_table");
#endif /* GL_EXT_pixel_transform_color_table */
#ifdef GL_EXT_point_parameters
- GLEW_EXT_point_parameters = glewGetExtension("GL_EXT_point_parameters");
- if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_point_parameters) = glewGetExtension("GL_EXT_point_parameters");
+ if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_point_parameters */
#ifdef GL_EXT_polygon_offset
- GLEW_EXT_polygon_offset = glewGetExtension("GL_EXT_polygon_offset");
- if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset");
+ if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_polygon_offset */
#ifdef GL_EXT_rescale_normal
- GLEW_EXT_rescale_normal = glewGetExtension("GL_EXT_rescale_normal");
+ CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal");
#endif /* GL_EXT_rescale_normal */
#ifdef GL_EXT_scene_marker
- GLEW_EXT_scene_marker = glewGetExtension("GL_EXT_scene_marker");
- if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_scene_marker) = glewGetExtension("GL_EXT_scene_marker");
+ if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_scene_marker */
#ifdef GL_EXT_secondary_color
- GLEW_EXT_secondary_color = glewGetExtension("GL_EXT_secondary_color");
- if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color");
+ if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_secondary_color */
#ifdef GL_EXT_separate_specular_color
- GLEW_EXT_separate_specular_color = glewGetExtension("GL_EXT_separate_specular_color");
+ CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color");
#endif /* GL_EXT_separate_specular_color */
#ifdef GL_EXT_shadow_funcs
- GLEW_EXT_shadow_funcs = glewGetExtension("GL_EXT_shadow_funcs");
+ CONST_CAST(GLEW_EXT_shadow_funcs) = glewGetExtension("GL_EXT_shadow_funcs");
#endif /* GL_EXT_shadow_funcs */
#ifdef GL_EXT_shared_texture_palette
- GLEW_EXT_shared_texture_palette = glewGetExtension("GL_EXT_shared_texture_palette");
+ CONST_CAST(GLEW_EXT_shared_texture_palette) = glewGetExtension("GL_EXT_shared_texture_palette");
#endif /* GL_EXT_shared_texture_palette */
#ifdef GL_EXT_stencil_clear_tag
- GLEW_EXT_stencil_clear_tag = glewGetExtension("GL_EXT_stencil_clear_tag");
+ CONST_CAST(GLEW_EXT_stencil_clear_tag) = glewGetExtension("GL_EXT_stencil_clear_tag");
#endif /* GL_EXT_stencil_clear_tag */
#ifdef GL_EXT_stencil_two_side
- GLEW_EXT_stencil_two_side = glewGetExtension("GL_EXT_stencil_two_side");
- if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_stencil_two_side) = glewGetExtension("GL_EXT_stencil_two_side");
+ if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_stencil_two_side */
#ifdef GL_EXT_stencil_wrap
- GLEW_EXT_stencil_wrap = glewGetExtension("GL_EXT_stencil_wrap");
+ CONST_CAST(GLEW_EXT_stencil_wrap) = glewGetExtension("GL_EXT_stencil_wrap");
#endif /* GL_EXT_stencil_wrap */
#ifdef GL_EXT_subtexture
- GLEW_EXT_subtexture = glewGetExtension("GL_EXT_subtexture");
- if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_subtexture) = glewGetExtension("GL_EXT_subtexture");
+ if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_subtexture */
#ifdef GL_EXT_texture
- GLEW_EXT_texture = glewGetExtension("GL_EXT_texture");
+ CONST_CAST(GLEW_EXT_texture) = glewGetExtension("GL_EXT_texture");
#endif /* GL_EXT_texture */
#ifdef GL_EXT_texture3D
- GLEW_EXT_texture3D = glewGetExtension("GL_EXT_texture3D");
- if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_texture3D) = glewGetExtension("GL_EXT_texture3D");
+ if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_texture3D */
+#ifdef GL_EXT_texture_array
+ CONST_CAST(GLEW_EXT_texture_array) = glewGetExtension("GL_EXT_texture_array");
+#endif /* GL_EXT_texture_array */
+#ifdef GL_EXT_texture_buffer_object
+ CONST_CAST(GLEW_EXT_texture_buffer_object) = glewGetExtension("GL_EXT_texture_buffer_object");
+ if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_texture_buffer_object */
#ifdef GL_EXT_texture_compression_dxt1
- GLEW_EXT_texture_compression_dxt1 = glewGetExtension("GL_EXT_texture_compression_dxt1");
+ CONST_CAST(GLEW_EXT_texture_compression_dxt1) = glewGetExtension("GL_EXT_texture_compression_dxt1");
#endif /* GL_EXT_texture_compression_dxt1 */
+#ifdef GL_EXT_texture_compression_latc
+ CONST_CAST(GLEW_EXT_texture_compression_latc) = glewGetExtension("GL_EXT_texture_compression_latc");
+#endif /* GL_EXT_texture_compression_latc */
+#ifdef GL_EXT_texture_compression_rgtc
+ CONST_CAST(GLEW_EXT_texture_compression_rgtc) = glewGetExtension("GL_EXT_texture_compression_rgtc");
+#endif /* GL_EXT_texture_compression_rgtc */
#ifdef GL_EXT_texture_compression_s3tc
- GLEW_EXT_texture_compression_s3tc = glewGetExtension("GL_EXT_texture_compression_s3tc");
+ CONST_CAST(GLEW_EXT_texture_compression_s3tc) = glewGetExtension("GL_EXT_texture_compression_s3tc");
#endif /* GL_EXT_texture_compression_s3tc */
#ifdef GL_EXT_texture_cube_map
- GLEW_EXT_texture_cube_map = glewGetExtension("GL_EXT_texture_cube_map");
+ CONST_CAST(GLEW_EXT_texture_cube_map) = glewGetExtension("GL_EXT_texture_cube_map");
#endif /* GL_EXT_texture_cube_map */
#ifdef GL_EXT_texture_edge_clamp
- GLEW_EXT_texture_edge_clamp = glewGetExtension("GL_EXT_texture_edge_clamp");
+ CONST_CAST(GLEW_EXT_texture_edge_clamp) = glewGetExtension("GL_EXT_texture_edge_clamp");
#endif /* GL_EXT_texture_edge_clamp */
#ifdef GL_EXT_texture_env
- GLEW_EXT_texture_env = glewGetExtension("GL_EXT_texture_env");
+ CONST_CAST(GLEW_EXT_texture_env) = glewGetExtension("GL_EXT_texture_env");
#endif /* GL_EXT_texture_env */
#ifdef GL_EXT_texture_env_add
- GLEW_EXT_texture_env_add = glewGetExtension("GL_EXT_texture_env_add");
+ CONST_CAST(GLEW_EXT_texture_env_add) = glewGetExtension("GL_EXT_texture_env_add");
#endif /* GL_EXT_texture_env_add */
#ifdef GL_EXT_texture_env_combine
- GLEW_EXT_texture_env_combine = glewGetExtension("GL_EXT_texture_env_combine");
+ CONST_CAST(GLEW_EXT_texture_env_combine) = glewGetExtension("GL_EXT_texture_env_combine");
#endif /* GL_EXT_texture_env_combine */
#ifdef GL_EXT_texture_env_dot3
- GLEW_EXT_texture_env_dot3 = glewGetExtension("GL_EXT_texture_env_dot3");
+ CONST_CAST(GLEW_EXT_texture_env_dot3) = glewGetExtension("GL_EXT_texture_env_dot3");
#endif /* GL_EXT_texture_env_dot3 */
#ifdef GL_EXT_texture_filter_anisotropic
- GLEW_EXT_texture_filter_anisotropic = glewGetExtension("GL_EXT_texture_filter_anisotropic");
+ CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = glewGetExtension("GL_EXT_texture_filter_anisotropic");
#endif /* GL_EXT_texture_filter_anisotropic */
+#ifdef GL_EXT_texture_integer
+ CONST_CAST(GLEW_EXT_texture_integer) = glewGetExtension("GL_EXT_texture_integer");
+ if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_texture_integer */
#ifdef GL_EXT_texture_lod_bias
- GLEW_EXT_texture_lod_bias = glewGetExtension("GL_EXT_texture_lod_bias");
+ CONST_CAST(GLEW_EXT_texture_lod_bias) = glewGetExtension("GL_EXT_texture_lod_bias");
#endif /* GL_EXT_texture_lod_bias */
#ifdef GL_EXT_texture_mirror_clamp
- GLEW_EXT_texture_mirror_clamp = glewGetExtension("GL_EXT_texture_mirror_clamp");
+ CONST_CAST(GLEW_EXT_texture_mirror_clamp) = glewGetExtension("GL_EXT_texture_mirror_clamp");
#endif /* GL_EXT_texture_mirror_clamp */
#ifdef GL_EXT_texture_object
- GLEW_EXT_texture_object = glewGetExtension("GL_EXT_texture_object");
- if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_texture_object) = glewGetExtension("GL_EXT_texture_object");
+ if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_texture_object */
#ifdef GL_EXT_texture_perturb_normal
- GLEW_EXT_texture_perturb_normal = glewGetExtension("GL_EXT_texture_perturb_normal");
- if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_texture_perturb_normal) = glewGetExtension("GL_EXT_texture_perturb_normal");
+ if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_texture_perturb_normal */
#ifdef GL_EXT_texture_rectangle
- GLEW_EXT_texture_rectangle = glewGetExtension("GL_EXT_texture_rectangle");
+ CONST_CAST(GLEW_EXT_texture_rectangle) = glewGetExtension("GL_EXT_texture_rectangle");
#endif /* GL_EXT_texture_rectangle */
#ifdef GL_EXT_texture_sRGB
- GLEW_EXT_texture_sRGB = glewGetExtension("GL_EXT_texture_sRGB");
+ CONST_CAST(GLEW_EXT_texture_sRGB) = glewGetExtension("GL_EXT_texture_sRGB");
#endif /* GL_EXT_texture_sRGB */
+#ifdef GL_EXT_texture_shared_exponent
+ CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent");
+#endif /* GL_EXT_texture_shared_exponent */
+#ifdef GL_EXT_texture_swizzle
+ CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle");
+#endif /* GL_EXT_texture_swizzle */
+#ifdef GL_EXT_timer_query
+ CONST_CAST(GLEW_EXT_timer_query) = glewGetExtension("GL_EXT_timer_query");
+ if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_timer_query */
+#ifdef GL_EXT_transform_feedback
+ CONST_CAST(GLEW_EXT_transform_feedback) = glewGetExtension("GL_EXT_transform_feedback");
+ if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_EXT_transform_feedback */
#ifdef GL_EXT_vertex_array
- GLEW_EXT_vertex_array = glewGetExtension("GL_EXT_vertex_array");
- if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_vertex_array) = glewGetExtension("GL_EXT_vertex_array");
+ if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_vertex_array */
+#ifdef GL_EXT_vertex_array_bgra
+ CONST_CAST(GLEW_EXT_vertex_array_bgra) = glewGetExtension("GL_EXT_vertex_array_bgra");
+#endif /* GL_EXT_vertex_array_bgra */
#ifdef GL_EXT_vertex_shader
- GLEW_EXT_vertex_shader = glewGetExtension("GL_EXT_vertex_shader");
- if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_vertex_shader) = glewGetExtension("GL_EXT_vertex_shader");
+ if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_vertex_shader */
#ifdef GL_EXT_vertex_weighting
- GLEW_EXT_vertex_weighting = glewGetExtension("GL_EXT_vertex_weighting");
- if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_EXT_vertex_weighting) = glewGetExtension("GL_EXT_vertex_weighting");
+ if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_EXT_vertex_weighting */
+#ifdef GL_GREMEDY_frame_terminator
+ CONST_CAST(GLEW_GREMEDY_frame_terminator) = glewGetExtension("GL_GREMEDY_frame_terminator");
+ if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_GREMEDY_frame_terminator */
#ifdef GL_GREMEDY_string_marker
- GLEW_GREMEDY_string_marker = glewGetExtension("GL_GREMEDY_string_marker");
- if (glewExperimental || GLEW_GREMEDY_string_marker) GLEW_GREMEDY_string_marker = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_GREMEDY_string_marker) = glewGetExtension("GL_GREMEDY_string_marker");
+ if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_GREMEDY_string_marker */
#ifdef GL_HP_convolution_border_modes
- GLEW_HP_convolution_border_modes = glewGetExtension("GL_HP_convolution_border_modes");
+ CONST_CAST(GLEW_HP_convolution_border_modes) = glewGetExtension("GL_HP_convolution_border_modes");
#endif /* GL_HP_convolution_border_modes */
#ifdef GL_HP_image_transform
- GLEW_HP_image_transform = glewGetExtension("GL_HP_image_transform");
- if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_HP_image_transform) = glewGetExtension("GL_HP_image_transform");
+ if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_HP_image_transform */
#ifdef GL_HP_occlusion_test
- GLEW_HP_occlusion_test = glewGetExtension("GL_HP_occlusion_test");
+ CONST_CAST(GLEW_HP_occlusion_test) = glewGetExtension("GL_HP_occlusion_test");
#endif /* GL_HP_occlusion_test */
#ifdef GL_HP_texture_lighting
- GLEW_HP_texture_lighting = glewGetExtension("GL_HP_texture_lighting");
+ CONST_CAST(GLEW_HP_texture_lighting) = glewGetExtension("GL_HP_texture_lighting");
#endif /* GL_HP_texture_lighting */
#ifdef GL_IBM_cull_vertex
- GLEW_IBM_cull_vertex = glewGetExtension("GL_IBM_cull_vertex");
+ CONST_CAST(GLEW_IBM_cull_vertex) = glewGetExtension("GL_IBM_cull_vertex");
#endif /* GL_IBM_cull_vertex */
#ifdef GL_IBM_multimode_draw_arrays
- GLEW_IBM_multimode_draw_arrays = glewGetExtension("GL_IBM_multimode_draw_arrays");
- if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_IBM_multimode_draw_arrays) = glewGetExtension("GL_IBM_multimode_draw_arrays");
+ if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_IBM_multimode_draw_arrays */
#ifdef GL_IBM_rasterpos_clip
- GLEW_IBM_rasterpos_clip = glewGetExtension("GL_IBM_rasterpos_clip");
+ CONST_CAST(GLEW_IBM_rasterpos_clip) = glewGetExtension("GL_IBM_rasterpos_clip");
#endif /* GL_IBM_rasterpos_clip */
#ifdef GL_IBM_static_data
- GLEW_IBM_static_data = glewGetExtension("GL_IBM_static_data");
+ CONST_CAST(GLEW_IBM_static_data) = glewGetExtension("GL_IBM_static_data");
#endif /* GL_IBM_static_data */
#ifdef GL_IBM_texture_mirrored_repeat
- GLEW_IBM_texture_mirrored_repeat = glewGetExtension("GL_IBM_texture_mirrored_repeat");
+ CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = glewGetExtension("GL_IBM_texture_mirrored_repeat");
#endif /* GL_IBM_texture_mirrored_repeat */
#ifdef GL_IBM_vertex_array_lists
- GLEW_IBM_vertex_array_lists = glewGetExtension("GL_IBM_vertex_array_lists");
- if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_IBM_vertex_array_lists) = glewGetExtension("GL_IBM_vertex_array_lists");
+ if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_IBM_vertex_array_lists */
#ifdef GL_INGR_color_clamp
- GLEW_INGR_color_clamp = glewGetExtension("GL_INGR_color_clamp");
+ CONST_CAST(GLEW_INGR_color_clamp) = glewGetExtension("GL_INGR_color_clamp");
#endif /* GL_INGR_color_clamp */
#ifdef GL_INGR_interlace_read
- GLEW_INGR_interlace_read = glewGetExtension("GL_INGR_interlace_read");
+ CONST_CAST(GLEW_INGR_interlace_read) = glewGetExtension("GL_INGR_interlace_read");
#endif /* GL_INGR_interlace_read */
#ifdef GL_INTEL_parallel_arrays
- GLEW_INTEL_parallel_arrays = glewGetExtension("GL_INTEL_parallel_arrays");
- if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_INTEL_parallel_arrays) = glewGetExtension("GL_INTEL_parallel_arrays");
+ if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_INTEL_parallel_arrays */
#ifdef GL_INTEL_texture_scissor
- GLEW_INTEL_texture_scissor = glewGetExtension("GL_INTEL_texture_scissor");
- if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_INTEL_texture_scissor) = glewGetExtension("GL_INTEL_texture_scissor");
+ if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_INTEL_texture_scissor */
#ifdef GL_KTX_buffer_region
- GLEW_KTX_buffer_region = glewGetExtension("GL_KTX_buffer_region");
- if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_KTX_buffer_region) = glewGetExtension("GL_KTX_buffer_region");
+ if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_KTX_buffer_region */
#ifdef GL_MESAX_texture_stack
- GLEW_MESAX_texture_stack = glewGetExtension("GL_MESAX_texture_stack");
+ CONST_CAST(GLEW_MESAX_texture_stack) = glewGetExtension("GL_MESAX_texture_stack");
#endif /* GL_MESAX_texture_stack */
#ifdef GL_MESA_pack_invert
- GLEW_MESA_pack_invert = glewGetExtension("GL_MESA_pack_invert");
+ CONST_CAST(GLEW_MESA_pack_invert) = glewGetExtension("GL_MESA_pack_invert");
#endif /* GL_MESA_pack_invert */
#ifdef GL_MESA_resize_buffers
- GLEW_MESA_resize_buffers = glewGetExtension("GL_MESA_resize_buffers");
- if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_MESA_resize_buffers) = glewGetExtension("GL_MESA_resize_buffers");
+ if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_MESA_resize_buffers */
#ifdef GL_MESA_window_pos
- GLEW_MESA_window_pos = glewGetExtension("GL_MESA_window_pos");
- if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_MESA_window_pos) = glewGetExtension("GL_MESA_window_pos");
+ if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_MESA_window_pos */
#ifdef GL_MESA_ycbcr_texture
- GLEW_MESA_ycbcr_texture = glewGetExtension("GL_MESA_ycbcr_texture");
+ CONST_CAST(GLEW_MESA_ycbcr_texture) = glewGetExtension("GL_MESA_ycbcr_texture");
#endif /* GL_MESA_ycbcr_texture */
#ifdef GL_NV_blend_square
- GLEW_NV_blend_square = glewGetExtension("GL_NV_blend_square");
+ CONST_CAST(GLEW_NV_blend_square) = glewGetExtension("GL_NV_blend_square");
#endif /* GL_NV_blend_square */
+#ifdef GL_NV_conditional_render
+ CONST_CAST(GLEW_NV_conditional_render) = glewGetExtension("GL_NV_conditional_render");
+ if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_conditional_render */
#ifdef GL_NV_copy_depth_to_color
- GLEW_NV_copy_depth_to_color = glewGetExtension("GL_NV_copy_depth_to_color");
+ CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color");
#endif /* GL_NV_copy_depth_to_color */
+#ifdef GL_NV_depth_buffer_float
+ CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float");
+ if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_depth_buffer_float */
#ifdef GL_NV_depth_clamp
- GLEW_NV_depth_clamp = glewGetExtension("GL_NV_depth_clamp");
+ CONST_CAST(GLEW_NV_depth_clamp) = glewGetExtension("GL_NV_depth_clamp");
#endif /* GL_NV_depth_clamp */
+#ifdef GL_NV_depth_range_unclamped
+ CONST_CAST(GLEW_NV_depth_range_unclamped) = glewGetExtension("GL_NV_depth_range_unclamped");
+#endif /* GL_NV_depth_range_unclamped */
#ifdef GL_NV_evaluators
- GLEW_NV_evaluators = glewGetExtension("GL_NV_evaluators");
- if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_evaluators) = glewGetExtension("GL_NV_evaluators");
+ if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_evaluators */
+#ifdef GL_NV_explicit_multisample
+ CONST_CAST(GLEW_NV_explicit_multisample) = glewGetExtension("GL_NV_explicit_multisample");
+ if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_explicit_multisample */
#ifdef GL_NV_fence
- GLEW_NV_fence = glewGetExtension("GL_NV_fence");
- if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_fence) = glewGetExtension("GL_NV_fence");
+ if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_fence */
#ifdef GL_NV_float_buffer
- GLEW_NV_float_buffer = glewGetExtension("GL_NV_float_buffer");
+ CONST_CAST(GLEW_NV_float_buffer) = glewGetExtension("GL_NV_float_buffer");
#endif /* GL_NV_float_buffer */
#ifdef GL_NV_fog_distance
- GLEW_NV_fog_distance = glewGetExtension("GL_NV_fog_distance");
+ CONST_CAST(GLEW_NV_fog_distance) = glewGetExtension("GL_NV_fog_distance");
#endif /* GL_NV_fog_distance */
#ifdef GL_NV_fragment_program
- GLEW_NV_fragment_program = glewGetExtension("GL_NV_fragment_program");
- if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_fragment_program) = glewGetExtension("GL_NV_fragment_program");
+ if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_fragment_program */
#ifdef GL_NV_fragment_program2
- GLEW_NV_fragment_program2 = glewGetExtension("GL_NV_fragment_program2");
+ CONST_CAST(GLEW_NV_fragment_program2) = glewGetExtension("GL_NV_fragment_program2");
#endif /* GL_NV_fragment_program2 */
+#ifdef GL_NV_fragment_program4
+ CONST_CAST(GLEW_NV_fragment_program4) = glewGetExtension("GL_NV_fragment_program4");
+#endif /* GL_NV_fragment_program4 */
#ifdef GL_NV_fragment_program_option
- GLEW_NV_fragment_program_option = glewGetExtension("GL_NV_fragment_program_option");
+ CONST_CAST(GLEW_NV_fragment_program_option) = glewGetExtension("GL_NV_fragment_program_option");
#endif /* GL_NV_fragment_program_option */
+#ifdef GL_NV_framebuffer_multisample_coverage
+ CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = glewGetExtension("GL_NV_framebuffer_multisample_coverage");
+ if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_framebuffer_multisample_coverage */
+#ifdef GL_NV_geometry_program4
+ CONST_CAST(GLEW_NV_geometry_program4) = glewGetExtension("GL_NV_geometry_program4");
+ if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_geometry_program4 */
+#ifdef GL_NV_geometry_shader4
+ CONST_CAST(GLEW_NV_geometry_shader4) = glewGetExtension("GL_NV_geometry_shader4");
+#endif /* GL_NV_geometry_shader4 */
+#ifdef GL_NV_gpu_program4
+ CONST_CAST(GLEW_NV_gpu_program4) = glewGetExtension("GL_NV_gpu_program4");
+ if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_gpu_program4 */
#ifdef GL_NV_half_float
- GLEW_NV_half_float = glewGetExtension("GL_NV_half_float");
- if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_half_float) = glewGetExtension("GL_NV_half_float");
+ if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_half_float */
#ifdef GL_NV_light_max_exponent
- GLEW_NV_light_max_exponent = glewGetExtension("GL_NV_light_max_exponent");
+ CONST_CAST(GLEW_NV_light_max_exponent) = glewGetExtension("GL_NV_light_max_exponent");
#endif /* GL_NV_light_max_exponent */
#ifdef GL_NV_multisample_filter_hint
- GLEW_NV_multisample_filter_hint = glewGetExtension("GL_NV_multisample_filter_hint");
+ CONST_CAST(GLEW_NV_multisample_filter_hint) = glewGetExtension("GL_NV_multisample_filter_hint");
#endif /* GL_NV_multisample_filter_hint */
#ifdef GL_NV_occlusion_query
- GLEW_NV_occlusion_query = glewGetExtension("GL_NV_occlusion_query");
- if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_occlusion_query) = glewGetExtension("GL_NV_occlusion_query");
+ if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_occlusion_query */
#ifdef GL_NV_packed_depth_stencil
- GLEW_NV_packed_depth_stencil = glewGetExtension("GL_NV_packed_depth_stencil");
+ CONST_CAST(GLEW_NV_packed_depth_stencil) = glewGetExtension("GL_NV_packed_depth_stencil");
#endif /* GL_NV_packed_depth_stencil */
+#ifdef GL_NV_parameter_buffer_object
+ CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object");
+ if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_parameter_buffer_object */
#ifdef GL_NV_pixel_data_range
- GLEW_NV_pixel_data_range = glewGetExtension("GL_NV_pixel_data_range");
- if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range");
+ if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_pixel_data_range */
#ifdef GL_NV_point_sprite
- GLEW_NV_point_sprite = glewGetExtension("GL_NV_point_sprite");
- if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_point_sprite) = glewGetExtension("GL_NV_point_sprite");
+ if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_point_sprite */
+#ifdef GL_NV_present_video
+ CONST_CAST(GLEW_NV_present_video) = glewGetExtension("GL_NV_present_video");
+ if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_present_video */
#ifdef GL_NV_primitive_restart
- GLEW_NV_primitive_restart = glewGetExtension("GL_NV_primitive_restart");
- if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_primitive_restart) = glewGetExtension("GL_NV_primitive_restart");
+ if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_primitive_restart */
#ifdef GL_NV_register_combiners
- GLEW_NV_register_combiners = glewGetExtension("GL_NV_register_combiners");
- if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_register_combiners) = glewGetExtension("GL_NV_register_combiners");
+ if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_register_combiners */
#ifdef GL_NV_register_combiners2
- GLEW_NV_register_combiners2 = glewGetExtension("GL_NV_register_combiners2");
- if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2");
+ if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_register_combiners2 */
#ifdef GL_NV_texgen_emboss
- GLEW_NV_texgen_emboss = glewGetExtension("GL_NV_texgen_emboss");
+ CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
#endif /* GL_NV_texgen_emboss */
#ifdef GL_NV_texgen_reflection
- GLEW_NV_texgen_reflection = glewGetExtension("GL_NV_texgen_reflection");
+ CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection");
#endif /* GL_NV_texgen_reflection */
#ifdef GL_NV_texture_compression_vtc
- GLEW_NV_texture_compression_vtc = glewGetExtension("GL_NV_texture_compression_vtc");
+ CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc");
#endif /* GL_NV_texture_compression_vtc */
#ifdef GL_NV_texture_env_combine4
- GLEW_NV_texture_env_combine4 = glewGetExtension("GL_NV_texture_env_combine4");
+ CONST_CAST(GLEW_NV_texture_env_combine4) = glewGetExtension("GL_NV_texture_env_combine4");
#endif /* GL_NV_texture_env_combine4 */
#ifdef GL_NV_texture_expand_normal
- GLEW_NV_texture_expand_normal = glewGetExtension("GL_NV_texture_expand_normal");
+ CONST_CAST(GLEW_NV_texture_expand_normal) = glewGetExtension("GL_NV_texture_expand_normal");
#endif /* GL_NV_texture_expand_normal */
#ifdef GL_NV_texture_rectangle
- GLEW_NV_texture_rectangle = glewGetExtension("GL_NV_texture_rectangle");
+ CONST_CAST(GLEW_NV_texture_rectangle) = glewGetExtension("GL_NV_texture_rectangle");
#endif /* GL_NV_texture_rectangle */
#ifdef GL_NV_texture_shader
- GLEW_NV_texture_shader = glewGetExtension("GL_NV_texture_shader");
+ CONST_CAST(GLEW_NV_texture_shader) = glewGetExtension("GL_NV_texture_shader");
#endif /* GL_NV_texture_shader */
#ifdef GL_NV_texture_shader2
- GLEW_NV_texture_shader2 = glewGetExtension("GL_NV_texture_shader2");
+ CONST_CAST(GLEW_NV_texture_shader2) = glewGetExtension("GL_NV_texture_shader2");
#endif /* GL_NV_texture_shader2 */
#ifdef GL_NV_texture_shader3
- GLEW_NV_texture_shader3 = glewGetExtension("GL_NV_texture_shader3");
+ CONST_CAST(GLEW_NV_texture_shader3) = glewGetExtension("GL_NV_texture_shader3");
#endif /* GL_NV_texture_shader3 */
+#ifdef GL_NV_transform_feedback
+ CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback");
+ if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_NV_transform_feedback */
#ifdef GL_NV_vertex_array_range
- GLEW_NV_vertex_array_range = glewGetExtension("GL_NV_vertex_array_range");
- if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range");
+ if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_vertex_array_range */
#ifdef GL_NV_vertex_array_range2
- GLEW_NV_vertex_array_range2 = glewGetExtension("GL_NV_vertex_array_range2");
+ CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2");
#endif /* GL_NV_vertex_array_range2 */
#ifdef GL_NV_vertex_program
- GLEW_NV_vertex_program = glewGetExtension("GL_NV_vertex_program");
- if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
+ if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_NV_vertex_program */
#ifdef GL_NV_vertex_program1_1
- GLEW_NV_vertex_program1_1 = glewGetExtension("GL_NV_vertex_program1_1");
+ CONST_CAST(GLEW_NV_vertex_program1_1) = glewGetExtension("GL_NV_vertex_program1_1");
#endif /* GL_NV_vertex_program1_1 */
#ifdef GL_NV_vertex_program2
- GLEW_NV_vertex_program2 = glewGetExtension("GL_NV_vertex_program2");
+ CONST_CAST(GLEW_NV_vertex_program2) = glewGetExtension("GL_NV_vertex_program2");
#endif /* GL_NV_vertex_program2 */
#ifdef GL_NV_vertex_program2_option
- GLEW_NV_vertex_program2_option = glewGetExtension("GL_NV_vertex_program2_option");
+ CONST_CAST(GLEW_NV_vertex_program2_option) = glewGetExtension("GL_NV_vertex_program2_option");
#endif /* GL_NV_vertex_program2_option */
#ifdef GL_NV_vertex_program3
- GLEW_NV_vertex_program3 = glewGetExtension("GL_NV_vertex_program3");
+ CONST_CAST(GLEW_NV_vertex_program3) = glewGetExtension("GL_NV_vertex_program3");
#endif /* GL_NV_vertex_program3 */
+#ifdef GL_NV_vertex_program4
+ CONST_CAST(GLEW_NV_vertex_program4) = glewGetExtension("GL_NV_vertex_program4");
+#endif /* GL_NV_vertex_program4 */
+#ifdef GL_OES_byte_coordinates
+ CONST_CAST(GLEW_OES_byte_coordinates) = glewGetExtension("GL_OES_byte_coordinates");
+#endif /* GL_OES_byte_coordinates */
+#ifdef GL_OES_compressed_paletted_texture
+ CONST_CAST(GLEW_OES_compressed_paletted_texture) = glewGetExtension("GL_OES_compressed_paletted_texture");
+#endif /* GL_OES_compressed_paletted_texture */
+#ifdef GL_OES_read_format
+ CONST_CAST(GLEW_OES_read_format) = glewGetExtension("GL_OES_read_format");
+#endif /* GL_OES_read_format */
+#ifdef GL_OES_single_precision
+ CONST_CAST(GLEW_OES_single_precision) = glewGetExtension("GL_OES_single_precision");
+ if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GL_OES_single_precision */
#ifdef GL_OML_interlace
- GLEW_OML_interlace = glewGetExtension("GL_OML_interlace");
+ CONST_CAST(GLEW_OML_interlace) = glewGetExtension("GL_OML_interlace");
#endif /* GL_OML_interlace */
#ifdef GL_OML_resample
- GLEW_OML_resample = glewGetExtension("GL_OML_resample");
+ CONST_CAST(GLEW_OML_resample) = glewGetExtension("GL_OML_resample");
#endif /* GL_OML_resample */
#ifdef GL_OML_subsample
- GLEW_OML_subsample = glewGetExtension("GL_OML_subsample");
+ CONST_CAST(GLEW_OML_subsample) = glewGetExtension("GL_OML_subsample");
#endif /* GL_OML_subsample */
#ifdef GL_PGI_misc_hints
- GLEW_PGI_misc_hints = glewGetExtension("GL_PGI_misc_hints");
+ CONST_CAST(GLEW_PGI_misc_hints) = glewGetExtension("GL_PGI_misc_hints");
#endif /* GL_PGI_misc_hints */
#ifdef GL_PGI_vertex_hints
- GLEW_PGI_vertex_hints = glewGetExtension("GL_PGI_vertex_hints");
+ CONST_CAST(GLEW_PGI_vertex_hints) = glewGetExtension("GL_PGI_vertex_hints");
#endif /* GL_PGI_vertex_hints */
#ifdef GL_REND_screen_coordinates
- GLEW_REND_screen_coordinates = glewGetExtension("GL_REND_screen_coordinates");
+ CONST_CAST(GLEW_REND_screen_coordinates) = glewGetExtension("GL_REND_screen_coordinates");
#endif /* GL_REND_screen_coordinates */
#ifdef GL_S3_s3tc
- GLEW_S3_s3tc = glewGetExtension("GL_S3_s3tc");
+ CONST_CAST(GLEW_S3_s3tc) = glewGetExtension("GL_S3_s3tc");
#endif /* GL_S3_s3tc */
#ifdef GL_SGIS_color_range
- GLEW_SGIS_color_range = glewGetExtension("GL_SGIS_color_range");
+ CONST_CAST(GLEW_SGIS_color_range) = glewGetExtension("GL_SGIS_color_range");
#endif /* GL_SGIS_color_range */
#ifdef GL_SGIS_detail_texture
- GLEW_SGIS_detail_texture = glewGetExtension("GL_SGIS_detail_texture");
- if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_detail_texture) = glewGetExtension("GL_SGIS_detail_texture");
+ if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_detail_texture */
#ifdef GL_SGIS_fog_function
- GLEW_SGIS_fog_function = glewGetExtension("GL_SGIS_fog_function");
- if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_fog_function) = glewGetExtension("GL_SGIS_fog_function");
+ if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_fog_function */
#ifdef GL_SGIS_generate_mipmap
- GLEW_SGIS_generate_mipmap = glewGetExtension("GL_SGIS_generate_mipmap");
+ CONST_CAST(GLEW_SGIS_generate_mipmap) = glewGetExtension("GL_SGIS_generate_mipmap");
#endif /* GL_SGIS_generate_mipmap */
#ifdef GL_SGIS_multisample
- GLEW_SGIS_multisample = glewGetExtension("GL_SGIS_multisample");
- if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_multisample) = glewGetExtension("GL_SGIS_multisample");
+ if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_multisample */
#ifdef GL_SGIS_pixel_texture
- GLEW_SGIS_pixel_texture = glewGetExtension("GL_SGIS_pixel_texture");
+ CONST_CAST(GLEW_SGIS_pixel_texture) = glewGetExtension("GL_SGIS_pixel_texture");
#endif /* GL_SGIS_pixel_texture */
+#ifdef GL_SGIS_point_line_texgen
+ CONST_CAST(GLEW_SGIS_point_line_texgen) = glewGetExtension("GL_SGIS_point_line_texgen");
+#endif /* GL_SGIS_point_line_texgen */
#ifdef GL_SGIS_sharpen_texture
- GLEW_SGIS_sharpen_texture = glewGetExtension("GL_SGIS_sharpen_texture");
- if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_sharpen_texture) = glewGetExtension("GL_SGIS_sharpen_texture");
+ if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_sharpen_texture */
#ifdef GL_SGIS_texture4D
- GLEW_SGIS_texture4D = glewGetExtension("GL_SGIS_texture4D");
- if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_texture4D) = glewGetExtension("GL_SGIS_texture4D");
+ if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_texture4D */
#ifdef GL_SGIS_texture_border_clamp
- GLEW_SGIS_texture_border_clamp = glewGetExtension("GL_SGIS_texture_border_clamp");
+ CONST_CAST(GLEW_SGIS_texture_border_clamp) = glewGetExtension("GL_SGIS_texture_border_clamp");
#endif /* GL_SGIS_texture_border_clamp */
#ifdef GL_SGIS_texture_edge_clamp
- GLEW_SGIS_texture_edge_clamp = glewGetExtension("GL_SGIS_texture_edge_clamp");
+ CONST_CAST(GLEW_SGIS_texture_edge_clamp) = glewGetExtension("GL_SGIS_texture_edge_clamp");
#endif /* GL_SGIS_texture_edge_clamp */
#ifdef GL_SGIS_texture_filter4
- GLEW_SGIS_texture_filter4 = glewGetExtension("GL_SGIS_texture_filter4");
- if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIS_texture_filter4) = glewGetExtension("GL_SGIS_texture_filter4");
+ if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIS_texture_filter4 */
#ifdef GL_SGIS_texture_lod
- GLEW_SGIS_texture_lod = glewGetExtension("GL_SGIS_texture_lod");
+ CONST_CAST(GLEW_SGIS_texture_lod) = glewGetExtension("GL_SGIS_texture_lod");
#endif /* GL_SGIS_texture_lod */
#ifdef GL_SGIS_texture_select
- GLEW_SGIS_texture_select = glewGetExtension("GL_SGIS_texture_select");
+ CONST_CAST(GLEW_SGIS_texture_select) = glewGetExtension("GL_SGIS_texture_select");
#endif /* GL_SGIS_texture_select */
#ifdef GL_SGIX_async
- GLEW_SGIX_async = glewGetExtension("GL_SGIX_async");
- if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_async) = glewGetExtension("GL_SGIX_async");
+ if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_async */
#ifdef GL_SGIX_async_histogram
- GLEW_SGIX_async_histogram = glewGetExtension("GL_SGIX_async_histogram");
+ CONST_CAST(GLEW_SGIX_async_histogram) = glewGetExtension("GL_SGIX_async_histogram");
#endif /* GL_SGIX_async_histogram */
#ifdef GL_SGIX_async_pixel
- GLEW_SGIX_async_pixel = glewGetExtension("GL_SGIX_async_pixel");
+ CONST_CAST(GLEW_SGIX_async_pixel) = glewGetExtension("GL_SGIX_async_pixel");
#endif /* GL_SGIX_async_pixel */
#ifdef GL_SGIX_blend_alpha_minmax
- GLEW_SGIX_blend_alpha_minmax = glewGetExtension("GL_SGIX_blend_alpha_minmax");
+ CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = glewGetExtension("GL_SGIX_blend_alpha_minmax");
#endif /* GL_SGIX_blend_alpha_minmax */
#ifdef GL_SGIX_clipmap
- GLEW_SGIX_clipmap = glewGetExtension("GL_SGIX_clipmap");
+ CONST_CAST(GLEW_SGIX_clipmap) = glewGetExtension("GL_SGIX_clipmap");
#endif /* GL_SGIX_clipmap */
+#ifdef GL_SGIX_convolution_accuracy
+ CONST_CAST(GLEW_SGIX_convolution_accuracy) = glewGetExtension("GL_SGIX_convolution_accuracy");
+#endif /* GL_SGIX_convolution_accuracy */
#ifdef GL_SGIX_depth_texture
- GLEW_SGIX_depth_texture = glewGetExtension("GL_SGIX_depth_texture");
+ CONST_CAST(GLEW_SGIX_depth_texture) = glewGetExtension("GL_SGIX_depth_texture");
#endif /* GL_SGIX_depth_texture */
#ifdef GL_SGIX_flush_raster
- GLEW_SGIX_flush_raster = glewGetExtension("GL_SGIX_flush_raster");
- if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_flush_raster) = glewGetExtension("GL_SGIX_flush_raster");
+ if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_flush_raster */
#ifdef GL_SGIX_fog_offset
- GLEW_SGIX_fog_offset = glewGetExtension("GL_SGIX_fog_offset");
+ CONST_CAST(GLEW_SGIX_fog_offset) = glewGetExtension("GL_SGIX_fog_offset");
#endif /* GL_SGIX_fog_offset */
#ifdef GL_SGIX_fog_texture
- GLEW_SGIX_fog_texture = glewGetExtension("GL_SGIX_fog_texture");
- if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_fog_texture) = glewGetExtension("GL_SGIX_fog_texture");
+ if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_fog_texture */
#ifdef GL_SGIX_fragment_specular_lighting
- GLEW_SGIX_fragment_specular_lighting = glewGetExtension("GL_SGIX_fragment_specular_lighting");
- if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = glewGetExtension("GL_SGIX_fragment_specular_lighting");
+ if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_fragment_specular_lighting */
#ifdef GL_SGIX_framezoom
- GLEW_SGIX_framezoom = glewGetExtension("GL_SGIX_framezoom");
- if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_framezoom) = glewGetExtension("GL_SGIX_framezoom");
+ if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_framezoom */
#ifdef GL_SGIX_interlace
- GLEW_SGIX_interlace = glewGetExtension("GL_SGIX_interlace");
+ CONST_CAST(GLEW_SGIX_interlace) = glewGetExtension("GL_SGIX_interlace");
#endif /* GL_SGIX_interlace */
#ifdef GL_SGIX_ir_instrument1
- GLEW_SGIX_ir_instrument1 = glewGetExtension("GL_SGIX_ir_instrument1");
+ CONST_CAST(GLEW_SGIX_ir_instrument1) = glewGetExtension("GL_SGIX_ir_instrument1");
#endif /* GL_SGIX_ir_instrument1 */
#ifdef GL_SGIX_list_priority
- GLEW_SGIX_list_priority = glewGetExtension("GL_SGIX_list_priority");
+ CONST_CAST(GLEW_SGIX_list_priority) = glewGetExtension("GL_SGIX_list_priority");
#endif /* GL_SGIX_list_priority */
#ifdef GL_SGIX_pixel_texture
- GLEW_SGIX_pixel_texture = glewGetExtension("GL_SGIX_pixel_texture");
- if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_pixel_texture) = glewGetExtension("GL_SGIX_pixel_texture");
+ if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_pixel_texture */
#ifdef GL_SGIX_pixel_texture_bits
- GLEW_SGIX_pixel_texture_bits = glewGetExtension("GL_SGIX_pixel_texture_bits");
+ CONST_CAST(GLEW_SGIX_pixel_texture_bits) = glewGetExtension("GL_SGIX_pixel_texture_bits");
#endif /* GL_SGIX_pixel_texture_bits */
#ifdef GL_SGIX_reference_plane
- GLEW_SGIX_reference_plane = glewGetExtension("GL_SGIX_reference_plane");
- if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_reference_plane) = glewGetExtension("GL_SGIX_reference_plane");
+ if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_reference_plane */
#ifdef GL_SGIX_resample
- GLEW_SGIX_resample = glewGetExtension("GL_SGIX_resample");
+ CONST_CAST(GLEW_SGIX_resample) = glewGetExtension("GL_SGIX_resample");
#endif /* GL_SGIX_resample */
#ifdef GL_SGIX_shadow
- GLEW_SGIX_shadow = glewGetExtension("GL_SGIX_shadow");
+ CONST_CAST(GLEW_SGIX_shadow) = glewGetExtension("GL_SGIX_shadow");
#endif /* GL_SGIX_shadow */
#ifdef GL_SGIX_shadow_ambient
- GLEW_SGIX_shadow_ambient = glewGetExtension("GL_SGIX_shadow_ambient");
+ CONST_CAST(GLEW_SGIX_shadow_ambient) = glewGetExtension("GL_SGIX_shadow_ambient");
#endif /* GL_SGIX_shadow_ambient */
#ifdef GL_SGIX_sprite
- GLEW_SGIX_sprite = glewGetExtension("GL_SGIX_sprite");
- if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_sprite) = glewGetExtension("GL_SGIX_sprite");
+ if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_sprite */
#ifdef GL_SGIX_tag_sample_buffer
- GLEW_SGIX_tag_sample_buffer = glewGetExtension("GL_SGIX_tag_sample_buffer");
- if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGIX_tag_sample_buffer) = glewGetExtension("GL_SGIX_tag_sample_buffer");
+ if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGIX_tag_sample_buffer */
#ifdef GL_SGIX_texture_add_env
- GLEW_SGIX_texture_add_env = glewGetExtension("GL_SGIX_texture_add_env");
+ CONST_CAST(GLEW_SGIX_texture_add_env) = glewGetExtension("GL_SGIX_texture_add_env");
#endif /* GL_SGIX_texture_add_env */
#ifdef GL_SGIX_texture_coordinate_clamp
- GLEW_SGIX_texture_coordinate_clamp = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
+ CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
#endif /* GL_SGIX_texture_coordinate_clamp */
#ifdef GL_SGIX_texture_lod_bias
- GLEW_SGIX_texture_lod_bias = glewGetExtension("GL_SGIX_texture_lod_bias");
+ CONST_CAST(GLEW_SGIX_texture_lod_bias) = glewGetExtension("GL_SGIX_texture_lod_bias");
#endif /* GL_SGIX_texture_lod_bias */
#ifdef GL_SGIX_texture_multi_buffer
- GLEW_SGIX_texture_multi_buffer = glewGetExtension("GL_SGIX_texture_multi_buffer");
+ CONST_CAST(GLEW_SGIX_texture_multi_buffer) = glewGetExtension("GL_SGIX_texture_multi_buffer");
#endif /* GL_SGIX_texture_multi_buffer */
#ifdef GL_SGIX_texture_range
- GLEW_SGIX_texture_range = glewGetExtension("GL_SGIX_texture_range");
+ CONST_CAST(GLEW_SGIX_texture_range) = glewGetExtension("GL_SGIX_texture_range");
#endif /* GL_SGIX_texture_range */
#ifdef GL_SGIX_texture_scale_bias
- GLEW_SGIX_texture_scale_bias = glewGetExtension("GL_SGIX_texture_scale_bias");
+ CONST_CAST(GLEW_SGIX_texture_scale_bias) = glewGetExtension("GL_SGIX_texture_scale_bias");
#endif /* GL_SGIX_texture_scale_bias */
#ifdef GL_SGIX_vertex_preclip
- GLEW_SGIX_vertex_preclip = glewGetExtension("GL_SGIX_vertex_preclip");
+ CONST_CAST(GLEW_SGIX_vertex_preclip) = glewGetExtension("GL_SGIX_vertex_preclip");
#endif /* GL_SGIX_vertex_preclip */
#ifdef GL_SGIX_vertex_preclip_hint
- GLEW_SGIX_vertex_preclip_hint = glewGetExtension("GL_SGIX_vertex_preclip_hint");
+ CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = glewGetExtension("GL_SGIX_vertex_preclip_hint");
#endif /* GL_SGIX_vertex_preclip_hint */
#ifdef GL_SGIX_ycrcb
- GLEW_SGIX_ycrcb = glewGetExtension("GL_SGIX_ycrcb");
+ CONST_CAST(GLEW_SGIX_ycrcb) = glewGetExtension("GL_SGIX_ycrcb");
#endif /* GL_SGIX_ycrcb */
#ifdef GL_SGI_color_matrix
- GLEW_SGI_color_matrix = glewGetExtension("GL_SGI_color_matrix");
+ CONST_CAST(GLEW_SGI_color_matrix) = glewGetExtension("GL_SGI_color_matrix");
#endif /* GL_SGI_color_matrix */
#ifdef GL_SGI_color_table
- GLEW_SGI_color_table = glewGetExtension("GL_SGI_color_table");
- if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SGI_color_table) = glewGetExtension("GL_SGI_color_table");
+ if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SGI_color_table */
#ifdef GL_SGI_texture_color_table
- GLEW_SGI_texture_color_table = glewGetExtension("GL_SGI_texture_color_table");
+ CONST_CAST(GLEW_SGI_texture_color_table) = glewGetExtension("GL_SGI_texture_color_table");
#endif /* GL_SGI_texture_color_table */
#ifdef GL_SUNX_constant_data
- GLEW_SUNX_constant_data = glewGetExtension("GL_SUNX_constant_data");
- if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SUNX_constant_data) = glewGetExtension("GL_SUNX_constant_data");
+ if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SUNX_constant_data */
#ifdef GL_SUN_convolution_border_modes
- GLEW_SUN_convolution_border_modes = glewGetExtension("GL_SUN_convolution_border_modes");
+ CONST_CAST(GLEW_SUN_convolution_border_modes) = glewGetExtension("GL_SUN_convolution_border_modes");
#endif /* GL_SUN_convolution_border_modes */
#ifdef GL_SUN_global_alpha
- GLEW_SUN_global_alpha = glewGetExtension("GL_SUN_global_alpha");
- if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SUN_global_alpha) = glewGetExtension("GL_SUN_global_alpha");
+ if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SUN_global_alpha */
#ifdef GL_SUN_mesh_array
- GLEW_SUN_mesh_array = glewGetExtension("GL_SUN_mesh_array");
+ CONST_CAST(GLEW_SUN_mesh_array) = glewGetExtension("GL_SUN_mesh_array");
#endif /* GL_SUN_mesh_array */
#ifdef GL_SUN_read_video_pixels
- GLEW_SUN_read_video_pixels = glewGetExtension("GL_SUN_read_video_pixels");
- if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SUN_read_video_pixels) = glewGetExtension("GL_SUN_read_video_pixels");
+ if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SUN_read_video_pixels */
#ifdef GL_SUN_slice_accum
- GLEW_SUN_slice_accum = glewGetExtension("GL_SUN_slice_accum");
+ CONST_CAST(GLEW_SUN_slice_accum) = glewGetExtension("GL_SUN_slice_accum");
#endif /* GL_SUN_slice_accum */
#ifdef GL_SUN_triangle_list
- GLEW_SUN_triangle_list = glewGetExtension("GL_SUN_triangle_list");
- if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SUN_triangle_list) = glewGetExtension("GL_SUN_triangle_list");
+ if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SUN_triangle_list */
#ifdef GL_SUN_vertex
- GLEW_SUN_vertex = glewGetExtension("GL_SUN_vertex");
- if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_SUN_vertex) = glewGetExtension("GL_SUN_vertex");
+ if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_SUN_vertex */
#ifdef GL_WIN_phong_shading
- GLEW_WIN_phong_shading = glewGetExtension("GL_WIN_phong_shading");
+ CONST_CAST(GLEW_WIN_phong_shading) = glewGetExtension("GL_WIN_phong_shading");
#endif /* GL_WIN_phong_shading */
#ifdef GL_WIN_specular_fog
- GLEW_WIN_specular_fog = glewGetExtension("GL_WIN_specular_fog");
+ CONST_CAST(GLEW_WIN_specular_fog) = glewGetExtension("GL_WIN_specular_fog");
#endif /* GL_WIN_specular_fog */
#ifdef GL_WIN_swap_hint
- GLEW_WIN_swap_hint = glewGetExtension("GL_WIN_swap_hint");
- if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLEW_WIN_swap_hint) = glewGetExtension("GL_WIN_swap_hint");
+ if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GL_WIN_swap_hint */
return GLEW_OK;
@@ -5781,6 +7357,8 @@ PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
+PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
+
PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
@@ -5859,9 +7437,33 @@ PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
+PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
+PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
+PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
+PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
+PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
+
+PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
+PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
+PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
+
+PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
+PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
+PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
+PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
+PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
+PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
+
PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
+PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
+PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
+PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
+PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
+PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
+PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
+
PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
@@ -5871,7 +7473,9 @@ PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
+GLboolean __WGLEW_ARB_create_context = GL_FALSE;
GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
+GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
GLboolean __WGLEW_ARB_multisample = GL_FALSE;
GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
@@ -5883,10 +7487,12 @@ GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
+GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
GLboolean __WGLEW_EXT_multisample = GL_FALSE;
GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
+GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
GLboolean __WGLEW_I3D_gamma = GL_FALSE;
@@ -5895,9 +7501,13 @@ GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
+GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
+GLboolean __WGLEW_NV_present_video = GL_FALSE;
GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
+GLboolean __WGLEW_NV_swap_group = GL_FALSE;
GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
+GLboolean __WGLEW_NV_video_output = GL_FALSE;
GLboolean __WGLEW_OML_sync_control = GL_FALSE;
#endif /* !GLEW_MX */
@@ -5935,6 +7545,19 @@ static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_ARB_buffer_region */
+#ifdef WGL_ARB_create_context
+
+static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_ARB_create_context */
+
#ifdef WGL_ARB_extensions_string
static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -5948,6 +7571,10 @@ static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT
#endif /* WGL_ARB_extensions_string */
+#ifdef WGL_ARB_framebuffer_sRGB
+
+#endif /* WGL_ARB_framebuffer_sRGB */
+
#ifdef WGL_ARB_make_current_read
static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -6058,6 +7685,10 @@ static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT
#endif /* WGL_EXT_extensions_string */
+#ifdef WGL_EXT_framebuffer_sRGB
+
+#endif /* WGL_EXT_framebuffer_sRGB */
+
#ifdef WGL_EXT_make_current_read
static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -6108,6 +7739,10 @@ static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_EXT_pixel_format */
+#ifdef WGL_EXT_pixel_format_packed_float
+
+#endif /* WGL_EXT_pixel_format_packed_float */
+
#ifdef WGL_EXT_swap_control
static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -6228,6 +7863,38 @@ static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_NV_float_buffer */
+#ifdef WGL_NV_gpu_affinity
+
+static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
+ r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
+ r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
+ r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
+ r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_NV_gpu_affinity */
+
+#ifdef WGL_NV_present_video
+
+static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
+ r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
+ r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_NV_present_video */
+
#ifdef WGL_NV_render_depth_texture
#endif /* WGL_NV_render_depth_texture */
@@ -6236,6 +7903,24 @@ static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
#endif /* WGL_NV_render_texture_rectangle */
+#ifdef WGL_NV_swap_group
+
+static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
+ r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
+ r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
+ r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
+ r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
+ r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_NV_swap_group */
+
#ifdef WGL_NV_vertex_array_range
static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -6250,6 +7935,24 @@ static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT
#endif /* WGL_NV_vertex_array_range */
+#ifdef WGL_NV_video_output
+
+static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
+ r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
+ r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
+ r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
+ r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
+ r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* WGL_NV_video_output */
+
#ifdef WGL_OML_sync_control
static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
@@ -6300,125 +8003,152 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
{
GLboolean crippled;
/* find wgl extension string query functions */
- if (_wglewGetExtensionsStringARB == NULL)
- _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
- if (_wglewGetExtensionsStringEXT == NULL)
- _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
+ _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
+ _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
/* initialize extensions */
crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
#ifdef WGL_3DFX_multisample
- WGLEW_3DFX_multisample = wglewGetExtension("WGL_3DFX_multisample");
+ CONST_CAST(WGLEW_3DFX_multisample) = wglewGetExtension("WGL_3DFX_multisample");
#endif /* WGL_3DFX_multisample */
#ifdef WGL_3DL_stereo_control
- WGLEW_3DL_stereo_control = wglewGetExtension("WGL_3DL_stereo_control");
- if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) WGLEW_3DL_stereo_control= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control");
+ if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_3DL_stereo_control */
#ifdef WGL_ARB_buffer_region
- WGLEW_ARB_buffer_region = wglewGetExtension("WGL_ARB_buffer_region");
- if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region");
+ if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_buffer_region */
+#ifdef WGL_ARB_create_context
+ CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context");
+ if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_ARB_create_context */
#ifdef WGL_ARB_extensions_string
- WGLEW_ARB_extensions_string = wglewGetExtension("WGL_ARB_extensions_string");
- if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string");
+ if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_extensions_string */
+#ifdef WGL_ARB_framebuffer_sRGB
+ CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = wglewGetExtension("WGL_ARB_framebuffer_sRGB");
+#endif /* WGL_ARB_framebuffer_sRGB */
#ifdef WGL_ARB_make_current_read
- WGLEW_ARB_make_current_read = wglewGetExtension("WGL_ARB_make_current_read");
- if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_make_current_read) = wglewGetExtension("WGL_ARB_make_current_read");
+ if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_make_current_read */
#ifdef WGL_ARB_multisample
- WGLEW_ARB_multisample = wglewGetExtension("WGL_ARB_multisample");
+ CONST_CAST(WGLEW_ARB_multisample) = wglewGetExtension("WGL_ARB_multisample");
#endif /* WGL_ARB_multisample */
#ifdef WGL_ARB_pbuffer
- WGLEW_ARB_pbuffer = wglewGetExtension("WGL_ARB_pbuffer");
- if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_pbuffer) = wglewGetExtension("WGL_ARB_pbuffer");
+ if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_pbuffer */
#ifdef WGL_ARB_pixel_format
- WGLEW_ARB_pixel_format = wglewGetExtension("WGL_ARB_pixel_format");
- if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_pixel_format) = wglewGetExtension("WGL_ARB_pixel_format");
+ if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_pixel_format */
#ifdef WGL_ARB_pixel_format_float
- WGLEW_ARB_pixel_format_float = wglewGetExtension("WGL_ARB_pixel_format_float");
+ CONST_CAST(WGLEW_ARB_pixel_format_float) = wglewGetExtension("WGL_ARB_pixel_format_float");
#endif /* WGL_ARB_pixel_format_float */
#ifdef WGL_ARB_render_texture
- WGLEW_ARB_render_texture = wglewGetExtension("WGL_ARB_render_texture");
- if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_ARB_render_texture) = wglewGetExtension("WGL_ARB_render_texture");
+ if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_ARB_render_texture */
#ifdef WGL_ATI_pixel_format_float
- WGLEW_ATI_pixel_format_float = wglewGetExtension("WGL_ATI_pixel_format_float");
+ CONST_CAST(WGLEW_ATI_pixel_format_float) = wglewGetExtension("WGL_ATI_pixel_format_float");
#endif /* WGL_ATI_pixel_format_float */
#ifdef WGL_ATI_render_texture_rectangle
- WGLEW_ATI_render_texture_rectangle = wglewGetExtension("WGL_ATI_render_texture_rectangle");
+ CONST_CAST(WGLEW_ATI_render_texture_rectangle) = wglewGetExtension("WGL_ATI_render_texture_rectangle");
#endif /* WGL_ATI_render_texture_rectangle */
#ifdef WGL_EXT_depth_float
- WGLEW_EXT_depth_float = wglewGetExtension("WGL_EXT_depth_float");
+ CONST_CAST(WGLEW_EXT_depth_float) = wglewGetExtension("WGL_EXT_depth_float");
#endif /* WGL_EXT_depth_float */
#ifdef WGL_EXT_display_color_table
- WGLEW_EXT_display_color_table = wglewGetExtension("WGL_EXT_display_color_table");
- if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_display_color_table) = wglewGetExtension("WGL_EXT_display_color_table");
+ if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_display_color_table */
#ifdef WGL_EXT_extensions_string
- WGLEW_EXT_extensions_string = wglewGetExtension("WGL_EXT_extensions_string");
- if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_extensions_string) = wglewGetExtension("WGL_EXT_extensions_string");
+ if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_extensions_string */
+#ifdef WGL_EXT_framebuffer_sRGB
+ CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = wglewGetExtension("WGL_EXT_framebuffer_sRGB");
+#endif /* WGL_EXT_framebuffer_sRGB */
#ifdef WGL_EXT_make_current_read
- WGLEW_EXT_make_current_read = wglewGetExtension("WGL_EXT_make_current_read");
- if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_make_current_read) = wglewGetExtension("WGL_EXT_make_current_read");
+ if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_make_current_read */
#ifdef WGL_EXT_multisample
- WGLEW_EXT_multisample = wglewGetExtension("WGL_EXT_multisample");
+ CONST_CAST(WGLEW_EXT_multisample) = wglewGetExtension("WGL_EXT_multisample");
#endif /* WGL_EXT_multisample */
#ifdef WGL_EXT_pbuffer
- WGLEW_EXT_pbuffer = wglewGetExtension("WGL_EXT_pbuffer");
- if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_pbuffer) = wglewGetExtension("WGL_EXT_pbuffer");
+ if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_pbuffer */
#ifdef WGL_EXT_pixel_format
- WGLEW_EXT_pixel_format = wglewGetExtension("WGL_EXT_pixel_format");
- if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_pixel_format) = wglewGetExtension("WGL_EXT_pixel_format");
+ if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_pixel_format */
+#ifdef WGL_EXT_pixel_format_packed_float
+ CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = wglewGetExtension("WGL_EXT_pixel_format_packed_float");
+#endif /* WGL_EXT_pixel_format_packed_float */
#ifdef WGL_EXT_swap_control
- WGLEW_EXT_swap_control = wglewGetExtension("WGL_EXT_swap_control");
- if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_EXT_swap_control) = wglewGetExtension("WGL_EXT_swap_control");
+ if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_EXT_swap_control */
#ifdef WGL_I3D_digital_video_control
- WGLEW_I3D_digital_video_control = wglewGetExtension("WGL_I3D_digital_video_control");
- if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_digital_video_control) = wglewGetExtension("WGL_I3D_digital_video_control");
+ if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_digital_video_control */
#ifdef WGL_I3D_gamma
- WGLEW_I3D_gamma = wglewGetExtension("WGL_I3D_gamma");
- if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_gamma) = wglewGetExtension("WGL_I3D_gamma");
+ if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_gamma */
#ifdef WGL_I3D_genlock
- WGLEW_I3D_genlock = wglewGetExtension("WGL_I3D_genlock");
- if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_genlock) = wglewGetExtension("WGL_I3D_genlock");
+ if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_genlock */
#ifdef WGL_I3D_image_buffer
- WGLEW_I3D_image_buffer = wglewGetExtension("WGL_I3D_image_buffer");
- if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_image_buffer) = wglewGetExtension("WGL_I3D_image_buffer");
+ if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_image_buffer */
#ifdef WGL_I3D_swap_frame_lock
- WGLEW_I3D_swap_frame_lock = wglewGetExtension("WGL_I3D_swap_frame_lock");
- if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_swap_frame_lock) = wglewGetExtension("WGL_I3D_swap_frame_lock");
+ if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_swap_frame_lock */
#ifdef WGL_I3D_swap_frame_usage
- WGLEW_I3D_swap_frame_usage = wglewGetExtension("WGL_I3D_swap_frame_usage");
- if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage");
+ if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_I3D_swap_frame_usage */
#ifdef WGL_NV_float_buffer
- WGLEW_NV_float_buffer = wglewGetExtension("WGL_NV_float_buffer");
+ CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
#endif /* WGL_NV_float_buffer */
+#ifdef WGL_NV_gpu_affinity
+ CONST_CAST(WGLEW_NV_gpu_affinity) = wglewGetExtension("WGL_NV_gpu_affinity");
+ if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_NV_gpu_affinity */
+#ifdef WGL_NV_present_video
+ CONST_CAST(WGLEW_NV_present_video) = wglewGetExtension("WGL_NV_present_video");
+ if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_NV_present_video */
#ifdef WGL_NV_render_depth_texture
- WGLEW_NV_render_depth_texture = wglewGetExtension("WGL_NV_render_depth_texture");
+ CONST_CAST(WGLEW_NV_render_depth_texture) = wglewGetExtension("WGL_NV_render_depth_texture");
#endif /* WGL_NV_render_depth_texture */
#ifdef WGL_NV_render_texture_rectangle
- WGLEW_NV_render_texture_rectangle = wglewGetExtension("WGL_NV_render_texture_rectangle");
+ CONST_CAST(WGLEW_NV_render_texture_rectangle) = wglewGetExtension("WGL_NV_render_texture_rectangle");
#endif /* WGL_NV_render_texture_rectangle */
+#ifdef WGL_NV_swap_group
+ CONST_CAST(WGLEW_NV_swap_group) = wglewGetExtension("WGL_NV_swap_group");
+ if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_NV_swap_group */
#ifdef WGL_NV_vertex_array_range
- WGLEW_NV_vertex_array_range = wglewGetExtension("WGL_NV_vertex_array_range");
- if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_NV_vertex_array_range) = wglewGetExtension("WGL_NV_vertex_array_range");
+ if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_NV_vertex_array_range */
+#ifdef WGL_NV_video_output
+ CONST_CAST(WGLEW_NV_video_output) = wglewGetExtension("WGL_NV_video_output");
+ if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* WGL_NV_video_output */
#ifdef WGL_OML_sync_control
- WGLEW_OML_sync_control = wglewGetExtension("WGL_OML_sync_control");
- if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(WGLEW_OML_sync_control) = wglewGetExtension("WGL_OML_sync_control");
+ if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* WGL_OML_sync_control */
return GLEW_OK;
@@ -6446,6 +8176,8 @@ PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
+PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
+
PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
@@ -6455,6 +8187,9 @@ PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
+PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
+PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
+
PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
@@ -6465,9 +8200,26 @@ PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
+PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
+PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
+
+PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
+PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
+PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
+PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
+PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
+PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
+
PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
+PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
+PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
+PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
+PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
+PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
+PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
+
#ifdef GLX_OML_sync_control
PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
@@ -6483,6 +8235,15 @@ PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
+PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
+PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
+PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
+PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
+PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
+PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
+PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
+PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
+
PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
@@ -6523,13 +8284,18 @@ GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
+GLboolean __GLXEW_ARB_create_context = GL_FALSE;
GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
+GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
GLboolean __GLXEW_ARB_multisample = GL_FALSE;
GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
+GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
+GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
GLboolean __GLXEW_EXT_import_context = GL_FALSE;
GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
+GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
@@ -6538,7 +8304,10 @@ GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
+GLboolean __GLXEW_NV_present_video = GL_FALSE;
+GLboolean __GLXEW_NV_swap_group = GL_FALSE;
GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
+GLboolean __GLXEW_NV_video_output = GL_FALSE;
GLboolean __GLXEW_OML_swap_method = GL_FALSE;
#ifdef GLX_OML_sync_control
GLboolean __GLXEW_OML_sync_control = GL_FALSE;
@@ -6548,6 +8317,7 @@ GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
+GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
@@ -6612,10 +8382,27 @@ static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_3DFX_multisample */
+#ifdef GLX_ARB_create_context
+
+static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_ARB_create_context */
+
#ifdef GLX_ARB_fbconfig_float
#endif /* GLX_ARB_fbconfig_float */
+#ifdef GLX_ARB_framebuffer_sRGB
+
+#endif /* GLX_ARB_framebuffer_sRGB */
+
#ifdef GLX_ARB_get_proc_address
#endif /* GLX_ARB_get_proc_address */
@@ -6643,6 +8430,14 @@ static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_ATI_render_texture */
+#ifdef GLX_EXT_fbconfig_packed_float
+
+#endif /* GLX_EXT_fbconfig_packed_float */
+
+#ifdef GLX_EXT_framebuffer_sRGB
+
+#endif /* GLX_EXT_framebuffer_sRGB */
+
#ifdef GLX_EXT_import_context
static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
@@ -6663,6 +8458,20 @@ static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_texture_from_pixmap
+
+static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
+ r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_EXT_texture_from_pixmap */
+
#ifdef GLX_EXT_visual_info
#endif /* GLX_EXT_visual_info */
@@ -6740,6 +8549,38 @@ static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_NV_float_buffer */
+#ifdef GLX_NV_present_video
+
+static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
+ r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_NV_present_video */
+
+#ifdef GLX_NV_swap_group
+
+static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
+ r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
+ r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
+ r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
+ r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
+ r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_NV_swap_group */
+
#ifdef GLX_NV_vertex_array_range
static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
@@ -6754,6 +8595,24 @@ static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT
#endif /* GLX_NV_vertex_array_range */
+#ifdef GLX_NV_video_output
+
+static GLboolean _glewInit_GLX_NV_video_output (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
+ r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
+ r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
+ r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
+ r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
+ r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_NV_video_output */
+
#ifdef GLX_OML_swap_method
#endif /* GLX_OML_swap_method */
@@ -6810,6 +8669,26 @@ static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
#endif /* GLX_SGIX_fbconfig */
+#ifdef GLX_SGIX_hyperpipe
+
+static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
+{
+ GLboolean r = GL_FALSE;
+
+ r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
+ r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
+ r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
+ r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
+ r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
+ r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
+ r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
+ r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
+
+ return r;
+}
+
+#endif /* GLX_SGIX_hyperpipe */
+
#ifdef GLX_SGIX_pbuffer
static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
@@ -6984,11 +8863,11 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
/* initialize core GLX 1.2 */
if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
/* initialize flags */
- GLXEW_VERSION_1_0 = GL_TRUE;
- GLXEW_VERSION_1_1 = GL_TRUE;
- GLXEW_VERSION_1_2 = GL_TRUE;
- GLXEW_VERSION_1_3 = GL_TRUE;
- GLXEW_VERSION_1_4 = GL_TRUE;
+ CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
+ CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
+ CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
+ CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
+ CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
/* query GLX version */
glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
if (major == 1 && minor <= 3)
@@ -6996,11 +8875,11 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
switch (minor)
{
case 3:
- GLXEW_VERSION_1_4 = GL_FALSE;
+ CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
break;
case 2:
- GLXEW_VERSION_1_4 = GL_FALSE;
- GLXEW_VERSION_1_3 = GL_FALSE;
+ CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
+ CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
break;
default:
return GLEW_ERROR_GLX_VERSION_11_ONLY;
@@ -7009,133 +8888,166 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
}
/* initialize extensions */
#ifdef GLX_VERSION_1_3
- if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
+ if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_VERSION_1_3 */
#ifdef GLX_3DFX_multisample
- GLXEW_3DFX_multisample = glxewGetExtension("GLX_3DFX_multisample");
+ CONST_CAST(GLXEW_3DFX_multisample) = glxewGetExtension("GLX_3DFX_multisample");
#endif /* GLX_3DFX_multisample */
+#ifdef GLX_ARB_create_context
+ CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context");
+ if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_ARB_create_context */
#ifdef GLX_ARB_fbconfig_float
- GLXEW_ARB_fbconfig_float = glxewGetExtension("GLX_ARB_fbconfig_float");
+ CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float");
#endif /* GLX_ARB_fbconfig_float */
+#ifdef GLX_ARB_framebuffer_sRGB
+ CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = glxewGetExtension("GLX_ARB_framebuffer_sRGB");
+#endif /* GLX_ARB_framebuffer_sRGB */
#ifdef GLX_ARB_get_proc_address
- GLXEW_ARB_get_proc_address = glxewGetExtension("GLX_ARB_get_proc_address");
+ CONST_CAST(GLXEW_ARB_get_proc_address) = glxewGetExtension("GLX_ARB_get_proc_address");
#endif /* GLX_ARB_get_proc_address */
#ifdef GLX_ARB_multisample
- GLXEW_ARB_multisample = glxewGetExtension("GLX_ARB_multisample");
+ CONST_CAST(GLXEW_ARB_multisample) = glxewGetExtension("GLX_ARB_multisample");
#endif /* GLX_ARB_multisample */
#ifdef GLX_ATI_pixel_format_float
- GLXEW_ATI_pixel_format_float = glxewGetExtension("GLX_ATI_pixel_format_float");
+ CONST_CAST(GLXEW_ATI_pixel_format_float) = glxewGetExtension("GLX_ATI_pixel_format_float");
#endif /* GLX_ATI_pixel_format_float */
#ifdef GLX_ATI_render_texture
- GLXEW_ATI_render_texture = glxewGetExtension("GLX_ATI_render_texture");
- if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_ATI_render_texture) = glxewGetExtension("GLX_ATI_render_texture");
+ if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_ATI_render_texture */
+#ifdef GLX_EXT_fbconfig_packed_float
+ CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = glxewGetExtension("GLX_EXT_fbconfig_packed_float");
+#endif /* GLX_EXT_fbconfig_packed_float */
+#ifdef GLX_EXT_framebuffer_sRGB
+ CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = glxewGetExtension("GLX_EXT_framebuffer_sRGB");
+#endif /* GLX_EXT_framebuffer_sRGB */
#ifdef GLX_EXT_import_context
- GLXEW_EXT_import_context = glxewGetExtension("GLX_EXT_import_context");
- if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_EXT_import_context) = glxewGetExtension("GLX_EXT_import_context");
+ if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_EXT_import_context */
#ifdef GLX_EXT_scene_marker
- GLXEW_EXT_scene_marker = glxewGetExtension("GLX_EXT_scene_marker");
+ CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker");
#endif /* GLX_EXT_scene_marker */
+#ifdef GLX_EXT_texture_from_pixmap
+ CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap");
+ if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_EXT_texture_from_pixmap */
#ifdef GLX_EXT_visual_info
- GLXEW_EXT_visual_info = glxewGetExtension("GLX_EXT_visual_info");
+ CONST_CAST(GLXEW_EXT_visual_info) = glxewGetExtension("GLX_EXT_visual_info");
#endif /* GLX_EXT_visual_info */
#ifdef GLX_EXT_visual_rating
- GLXEW_EXT_visual_rating = glxewGetExtension("GLX_EXT_visual_rating");
+ CONST_CAST(GLXEW_EXT_visual_rating) = glxewGetExtension("GLX_EXT_visual_rating");
#endif /* GLX_EXT_visual_rating */
#ifdef GLX_MESA_agp_offset
- GLXEW_MESA_agp_offset = glxewGetExtension("GLX_MESA_agp_offset");
- if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_MESA_agp_offset) = glxewGetExtension("GLX_MESA_agp_offset");
+ if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_agp_offset */
#ifdef GLX_MESA_copy_sub_buffer
- GLXEW_MESA_copy_sub_buffer = glxewGetExtension("GLX_MESA_copy_sub_buffer");
- if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_MESA_copy_sub_buffer) = glxewGetExtension("GLX_MESA_copy_sub_buffer");
+ if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_copy_sub_buffer */
#ifdef GLX_MESA_pixmap_colormap
- GLXEW_MESA_pixmap_colormap = glxewGetExtension("GLX_MESA_pixmap_colormap");
- if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_MESA_pixmap_colormap) = glxewGetExtension("GLX_MESA_pixmap_colormap");
+ if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_pixmap_colormap */
#ifdef GLX_MESA_release_buffers
- GLXEW_MESA_release_buffers = glxewGetExtension("GLX_MESA_release_buffers");
- if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_MESA_release_buffers) = glxewGetExtension("GLX_MESA_release_buffers");
+ if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_release_buffers */
#ifdef GLX_MESA_set_3dfx_mode
- GLXEW_MESA_set_3dfx_mode = glxewGetExtension("GLX_MESA_set_3dfx_mode");
- if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode");
+ if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_MESA_set_3dfx_mode */
#ifdef GLX_NV_float_buffer
- GLXEW_NV_float_buffer = glxewGetExtension("GLX_NV_float_buffer");
+ CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
#endif /* GLX_NV_float_buffer */
+#ifdef GLX_NV_present_video
+ CONST_CAST(GLXEW_NV_present_video) = glxewGetExtension("GLX_NV_present_video");
+ if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_NV_present_video */
+#ifdef GLX_NV_swap_group
+ CONST_CAST(GLXEW_NV_swap_group) = glxewGetExtension("GLX_NV_swap_group");
+ if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_NV_swap_group */
#ifdef GLX_NV_vertex_array_range
- GLXEW_NV_vertex_array_range = glxewGetExtension("GLX_NV_vertex_array_range");
- if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_NV_vertex_array_range) = glxewGetExtension("GLX_NV_vertex_array_range");
+ if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_NV_vertex_array_range */
+#ifdef GLX_NV_video_output
+ CONST_CAST(GLXEW_NV_video_output) = glxewGetExtension("GLX_NV_video_output");
+ if (glewExperimental || GLXEW_NV_video_output) CONST_CAST(GLXEW_NV_video_output) = !_glewInit_GLX_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_NV_video_output */
#ifdef GLX_OML_swap_method
- GLXEW_OML_swap_method = glxewGetExtension("GLX_OML_swap_method");
+ CONST_CAST(GLXEW_OML_swap_method) = glxewGetExtension("GLX_OML_swap_method");
#endif /* GLX_OML_swap_method */
#if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
#include <inttypes.h>
- GLXEW_OML_sync_control = glxewGetExtension("GLX_OML_sync_control");
- if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_OML_sync_control) = glxewGetExtension("GLX_OML_sync_control");
+ if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_OML_sync_control */
#ifdef GLX_SGIS_blended_overlay
- GLXEW_SGIS_blended_overlay = glxewGetExtension("GLX_SGIS_blended_overlay");
+ CONST_CAST(GLXEW_SGIS_blended_overlay) = glxewGetExtension("GLX_SGIS_blended_overlay");
#endif /* GLX_SGIS_blended_overlay */
#ifdef GLX_SGIS_color_range
- GLXEW_SGIS_color_range = glxewGetExtension("GLX_SGIS_color_range");
+ CONST_CAST(GLXEW_SGIS_color_range) = glxewGetExtension("GLX_SGIS_color_range");
#endif /* GLX_SGIS_color_range */
#ifdef GLX_SGIS_multisample
- GLXEW_SGIS_multisample = glxewGetExtension("GLX_SGIS_multisample");
+ CONST_CAST(GLXEW_SGIS_multisample) = glxewGetExtension("GLX_SGIS_multisample");
#endif /* GLX_SGIS_multisample */
#ifdef GLX_SGIS_shared_multisample
- GLXEW_SGIS_shared_multisample = glxewGetExtension("GLX_SGIS_shared_multisample");
+ CONST_CAST(GLXEW_SGIS_shared_multisample) = glxewGetExtension("GLX_SGIS_shared_multisample");
#endif /* GLX_SGIS_shared_multisample */
#ifdef GLX_SGIX_fbconfig
- GLXEW_SGIX_fbconfig = glxewGetExtension("GLX_SGIX_fbconfig");
- if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGIX_fbconfig) = glxewGetExtension("GLX_SGIX_fbconfig");
+ if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGIX_fbconfig */
+#ifdef GLX_SGIX_hyperpipe
+ CONST_CAST(GLXEW_SGIX_hyperpipe) = glxewGetExtension("GLX_SGIX_hyperpipe");
+ if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
+#endif /* GLX_SGIX_hyperpipe */
#ifdef GLX_SGIX_pbuffer
- GLXEW_SGIX_pbuffer = glxewGetExtension("GLX_SGIX_pbuffer");
- if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGIX_pbuffer) = glxewGetExtension("GLX_SGIX_pbuffer");
+ if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGIX_pbuffer */
#ifdef GLX_SGIX_swap_barrier
- GLXEW_SGIX_swap_barrier = glxewGetExtension("GLX_SGIX_swap_barrier");
- if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGIX_swap_barrier) = glxewGetExtension("GLX_SGIX_swap_barrier");
+ if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGIX_swap_barrier */
#ifdef GLX_SGIX_swap_group
- GLXEW_SGIX_swap_group = glxewGetExtension("GLX_SGIX_swap_group");
- if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGIX_swap_group) = glxewGetExtension("GLX_SGIX_swap_group");
+ if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGIX_swap_group */
#ifdef GLX_SGIX_video_resize
- GLXEW_SGIX_video_resize = glxewGetExtension("GLX_SGIX_video_resize");
- if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGIX_video_resize) = glxewGetExtension("GLX_SGIX_video_resize");
+ if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGIX_video_resize */
#ifdef GLX_SGIX_visual_select_group
- GLXEW_SGIX_visual_select_group = glxewGetExtension("GLX_SGIX_visual_select_group");
+ CONST_CAST(GLXEW_SGIX_visual_select_group) = glxewGetExtension("GLX_SGIX_visual_select_group");
#endif /* GLX_SGIX_visual_select_group */
#ifdef GLX_SGI_cushion
- GLXEW_SGI_cushion = glxewGetExtension("GLX_SGI_cushion");
- if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGI_cushion) = glxewGetExtension("GLX_SGI_cushion");
+ if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGI_cushion */
#ifdef GLX_SGI_make_current_read
- GLXEW_SGI_make_current_read = glxewGetExtension("GLX_SGI_make_current_read");
- if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGI_make_current_read) = glxewGetExtension("GLX_SGI_make_current_read");
+ if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGI_make_current_read */
#ifdef GLX_SGI_swap_control
- GLXEW_SGI_swap_control = glxewGetExtension("GLX_SGI_swap_control");
- if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGI_swap_control) = glxewGetExtension("GLX_SGI_swap_control");
+ if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGI_swap_control */
#ifdef GLX_SGI_video_sync
- GLXEW_SGI_video_sync = glxewGetExtension("GLX_SGI_video_sync");
- if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SGI_video_sync) = glxewGetExtension("GLX_SGI_video_sync");
+ if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SGI_video_sync */
#ifdef GLX_SUN_get_transparent_index
- GLXEW_SUN_get_transparent_index = glxewGetExtension("GLX_SUN_get_transparent_index");
- if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SUN_get_transparent_index) = glxewGetExtension("GLX_SUN_get_transparent_index");
+ if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SUN_get_transparent_index */
#ifdef GLX_SUN_video_resize
- GLXEW_SUN_video_resize = glxewGetExtension("GLX_SUN_video_resize");
- if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
+ CONST_CAST(GLXEW_SUN_video_resize) = glxewGetExtension("GLX_SUN_video_resize");
+ if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
#endif /* GLX_SUN_video_resize */
return GLEW_OK;
@@ -7164,7 +9076,10 @@ const GLubyte* glewGetString (GLenum name)
static const GLubyte* _glewString[] =
{
(const GLubyte*)NULL,
- (const GLubyte*)"1.3.4"
+ (const GLubyte*)"1.5.1",
+ (const GLubyte*)"1",
+ (const GLubyte*)"5",
+ (const GLubyte*)"1"
};
const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
return _glewString[(int)name > max_string ? 0 : (int)name];
@@ -7246,6 +9161,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_VERSION_2_1
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
+ {
+ ret = GLEW_VERSION_2_1;
+ continue;
+ }
+#endif
+#ifdef GL_VERSION_3_0
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
+ {
+ ret = GLEW_VERSION_3_0;
+ continue;
+ }
+#endif
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
{
@@ -7301,6 +9230,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_APPLE_flush_buffer_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
+ {
+ ret = GLEW_APPLE_flush_buffer_range;
+ continue;
+ }
+#endif
#ifdef GL_APPLE_pixel_buffer
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
{
@@ -7360,6 +9296,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_depth_buffer_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
+ {
+ ret = GLEW_ARB_depth_buffer_float;
+ continue;
+ }
+#endif
#ifdef GL_ARB_depth_texture
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
{
@@ -7374,6 +9317,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_draw_instanced
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
+ {
+ ret = GLEW_ARB_draw_instanced;
+ continue;
+ }
+#endif
#ifdef GL_ARB_fragment_program
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
{
@@ -7395,6 +9345,27 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_framebuffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
+ {
+ ret = GLEW_ARB_framebuffer_object;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = GLEW_ARB_framebuffer_sRGB;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_geometry_shader4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
+ {
+ ret = GLEW_ARB_geometry_shader4;
+ continue;
+ }
+#endif
#ifdef GL_ARB_half_float_pixel
if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
{
@@ -7402,6 +9373,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_half_float_vertex
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
+ {
+ ret = GLEW_ARB_half_float_vertex;
+ continue;
+ }
+#endif
#ifdef GL_ARB_imaging
if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
{
@@ -7409,6 +9387,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_instanced_arrays
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
+ {
+ ret = GLEW_ARB_instanced_arrays;
+ continue;
+ }
+#endif
+#ifdef GL_ARB_map_buffer_range
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
+ {
+ ret = GLEW_ARB_map_buffer_range;
+ continue;
+ }
+#endif
#ifdef GL_ARB_matrix_palette
if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
{
@@ -7493,6 +9485,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_buffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
+ {
+ ret = GLEW_ARB_texture_buffer_object;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_compression
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
{
@@ -7500,6 +9499,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_compression_rgtc
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
+ {
+ ret = GLEW_ARB_texture_compression_rgtc;
+ continue;
+ }
+#endif
#ifdef GL_ARB_texture_cube_map
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
{
@@ -7563,6 +9569,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_texture_rg
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
+ {
+ ret = GLEW_ARB_texture_rg;
+ continue;
+ }
+#endif
#ifdef GL_ARB_transpose_matrix
if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
{
@@ -7570,6 +9583,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ARB_vertex_array_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
+ {
+ ret = GLEW_ARB_vertex_array_object;
+ continue;
+ }
+#endif
#ifdef GL_ARB_vertex_blend
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
{
@@ -7688,6 +9708,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_ATI_shader_texture_lod
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
+ {
+ ret = GLEW_ATI_shader_texture_lod;
+ continue;
+ }
+#endif
#ifdef GL_ATI_text_fragment_shader
if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
{
@@ -7775,6 +9802,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_bindable_uniform
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
+ {
+ ret = GLEW_EXT_bindable_uniform;
+ continue;
+ }
+#endif
#ifdef GL_EXT_blend_color
if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
{
@@ -7880,6 +9914,27 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_direct_state_access
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
+ {
+ ret = GLEW_EXT_direct_state_access;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_draw_buffers2
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
+ {
+ ret = GLEW_EXT_draw_buffers2;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_draw_instanced
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
+ {
+ ret = GLEW_EXT_draw_instanced;
+ continue;
+ }
+#endif
#ifdef GL_EXT_draw_range_elements
if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
{
@@ -7922,6 +9977,34 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = GLEW_EXT_framebuffer_sRGB;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_geometry_shader4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
+ {
+ ret = GLEW_EXT_geometry_shader4;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_gpu_program_parameters
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
+ {
+ ret = GLEW_EXT_gpu_program_parameters;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_gpu_shader4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
+ {
+ ret = GLEW_EXT_gpu_shader4;
+ continue;
+ }
+#endif
#ifdef GL_EXT_histogram
if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
{
@@ -7992,6 +10075,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_packed_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
+ {
+ ret = GLEW_EXT_packed_float;
+ continue;
+ }
+#endif
#ifdef GL_EXT_packed_pixels
if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
{
@@ -8125,6 +10215,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_texture_array
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
+ {
+ ret = GLEW_EXT_texture_array;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_buffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
+ {
+ ret = GLEW_EXT_texture_buffer_object;
+ continue;
+ }
+#endif
#ifdef GL_EXT_texture_compression_dxt1
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
{
@@ -8132,6 +10236,20 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_texture_compression_latc
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
+ {
+ ret = GLEW_EXT_texture_compression_latc;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_compression_rgtc
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
+ {
+ ret = GLEW_EXT_texture_compression_rgtc;
+ continue;
+ }
+#endif
#ifdef GL_EXT_texture_compression_s3tc
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
{
@@ -8188,6 +10306,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_texture_integer
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
+ {
+ ret = GLEW_EXT_texture_integer;
+ continue;
+ }
+#endif
#ifdef GL_EXT_texture_lod_bias
if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
{
@@ -8230,6 +10355,34 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_texture_shared_exponent
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
+ {
+ ret = GLEW_EXT_texture_shared_exponent;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_texture_swizzle
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
+ {
+ ret = GLEW_EXT_texture_swizzle;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_timer_query
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
+ {
+ ret = GLEW_EXT_timer_query;
+ continue;
+ }
+#endif
+#ifdef GL_EXT_transform_feedback
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
+ {
+ ret = GLEW_EXT_transform_feedback;
+ continue;
+ }
+#endif
#ifdef GL_EXT_vertex_array
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
{
@@ -8237,6 +10390,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_EXT_vertex_array_bgra
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
+ {
+ ret = GLEW_EXT_vertex_array_bgra;
+ continue;
+ }
+#endif
#ifdef GL_EXT_vertex_shader
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
{
@@ -8254,6 +10414,13 @@ GLboolean glewIsSupported (const char* name)
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
{
+#ifdef GL_GREMEDY_frame_terminator
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
+ {
+ ret = GLEW_GREMEDY_frame_terminator;
+ continue;
+ }
+#endif
#ifdef GL_GREMEDY_string_marker
if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
{
@@ -8432,6 +10599,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_conditional_render
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
+ {
+ ret = GLEW_NV_conditional_render;
+ continue;
+ }
+#endif
#ifdef GL_NV_copy_depth_to_color
if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
{
@@ -8439,6 +10613,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_depth_buffer_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
+ {
+ ret = GLEW_NV_depth_buffer_float;
+ continue;
+ }
+#endif
#ifdef GL_NV_depth_clamp
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
{
@@ -8446,6 +10627,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_depth_range_unclamped
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
+ {
+ ret = GLEW_NV_depth_range_unclamped;
+ continue;
+ }
+#endif
#ifdef GL_NV_evaluators
if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
{
@@ -8453,6 +10641,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_explicit_multisample
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
+ {
+ ret = GLEW_NV_explicit_multisample;
+ continue;
+ }
+#endif
#ifdef GL_NV_fence
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
{
@@ -8488,6 +10683,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_fragment_program4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
+ {
+ ret = GLEW_NV_fragment_program4;
+ continue;
+ }
+#endif
#ifdef GL_NV_fragment_program_option
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
{
@@ -8495,6 +10697,34 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_framebuffer_multisample_coverage
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
+ {
+ ret = GLEW_NV_framebuffer_multisample_coverage;
+ continue;
+ }
+#endif
+#ifdef GL_NV_geometry_program4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
+ {
+ ret = GLEW_NV_geometry_program4;
+ continue;
+ }
+#endif
+#ifdef GL_NV_geometry_shader4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
+ {
+ ret = GLEW_NV_geometry_shader4;
+ continue;
+ }
+#endif
+#ifdef GL_NV_gpu_program4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
+ {
+ ret = GLEW_NV_gpu_program4;
+ continue;
+ }
+#endif
#ifdef GL_NV_half_float
if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
{
@@ -8530,6 +10760,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_parameter_buffer_object
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
+ {
+ ret = GLEW_NV_parameter_buffer_object;
+ continue;
+ }
+#endif
#ifdef GL_NV_pixel_data_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
{
@@ -8544,6 +10781,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_present_video
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
+ {
+ ret = GLEW_NV_present_video;
+ continue;
+ }
+#endif
#ifdef GL_NV_primitive_restart
if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
{
@@ -8628,6 +10872,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_transform_feedback
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
+ {
+ ret = GLEW_NV_transform_feedback;
+ continue;
+ }
+#endif
#ifdef GL_NV_vertex_array_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
{
@@ -8677,6 +10928,44 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_NV_vertex_program4
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
+ {
+ ret = GLEW_NV_vertex_program4;
+ continue;
+ }
+#endif
+ }
+ if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
+ {
+#ifdef GL_OES_byte_coordinates
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
+ {
+ ret = GLEW_OES_byte_coordinates;
+ continue;
+ }
+#endif
+#ifdef GL_OES_compressed_paletted_texture
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
+ {
+ ret = GLEW_OES_compressed_paletted_texture;
+ continue;
+ }
+#endif
+#ifdef GL_OES_read_format
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
+ {
+ ret = GLEW_OES_read_format;
+ continue;
+ }
+#endif
+#ifdef GL_OES_single_precision
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
+ {
+ ret = GLEW_OES_single_precision;
+ continue;
+ }
+#endif
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
{
@@ -8783,6 +11072,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_SGIS_point_line_texgen
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
+ {
+ ret = GLEW_SGIS_point_line_texgen;
+ continue;
+ }
+#endif
#ifdef GL_SGIS_sharpen_texture
if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
{
@@ -8870,6 +11166,13 @@ GLboolean glewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GL_SGIX_convolution_accuracy
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
+ {
+ ret = GLEW_SGIX_convolution_accuracy;
+ continue;
+ }
+#endif
#ifdef GL_SGIX_depth_texture
if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
{
@@ -9213,6 +11516,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_ARB_create_context
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
+ {
+ ret = WGLEW_ARB_create_context;
+ continue;
+ }
+#endif
#ifdef WGL_ARB_extensions_string
if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
{
@@ -9220,6 +11530,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_ARB_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = WGLEW_ARB_framebuffer_sRGB;
+ continue;
+ }
+#endif
#ifdef WGL_ARB_make_current_read
if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
{
@@ -9303,6 +11620,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_EXT_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = WGLEW_EXT_framebuffer_sRGB;
+ continue;
+ }
+#endif
#ifdef WGL_EXT_make_current_read
if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
{
@@ -9331,6 +11655,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_EXT_pixel_format_packed_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
+ {
+ ret = WGLEW_EXT_pixel_format_packed_float;
+ continue;
+ }
+#endif
#ifdef WGL_EXT_swap_control
if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
{
@@ -9393,6 +11724,20 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_NV_gpu_affinity
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
+ {
+ ret = WGLEW_NV_gpu_affinity;
+ continue;
+ }
+#endif
+#ifdef WGL_NV_present_video
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
+ {
+ ret = WGLEW_NV_present_video;
+ continue;
+ }
+#endif
#ifdef WGL_NV_render_depth_texture
if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
{
@@ -9407,6 +11752,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_NV_swap_group
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
+ {
+ ret = WGLEW_NV_swap_group;
+ continue;
+ }
+#endif
#ifdef WGL_NV_vertex_array_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
{
@@ -9414,6 +11766,13 @@ GLboolean wglewIsSupported (const char* name)
continue;
}
#endif
+#ifdef WGL_NV_video_output
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
+ {
+ ret = WGLEW_NV_video_output;
+ continue;
+ }
+#endif
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
{
@@ -9482,6 +11841,13 @@ GLboolean glxewIsSupported (const char* name)
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
{
+#ifdef GLX_ARB_create_context
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
+ {
+ ret = GLXEW_ARB_create_context;
+ continue;
+ }
+#endif
#ifdef GLX_ARB_fbconfig_float
if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
{
@@ -9489,6 +11855,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_ARB_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = GLXEW_ARB_framebuffer_sRGB;
+ continue;
+ }
+#endif
#ifdef GLX_ARB_get_proc_address
if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
{
@@ -9523,6 +11896,20 @@ GLboolean glxewIsSupported (const char* name)
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
{
+#ifdef GLX_EXT_fbconfig_packed_float
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
+ {
+ ret = GLXEW_EXT_fbconfig_packed_float;
+ continue;
+ }
+#endif
+#ifdef GLX_EXT_framebuffer_sRGB
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
+ {
+ ret = GLXEW_EXT_framebuffer_sRGB;
+ continue;
+ }
+#endif
#ifdef GLX_EXT_import_context
if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
{
@@ -9537,6 +11924,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_EXT_texture_from_pixmap
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
+ {
+ ret = GLXEW_EXT_texture_from_pixmap;
+ continue;
+ }
+#endif
#ifdef GLX_EXT_visual_info
if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
{
@@ -9599,6 +11993,20 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_NV_present_video
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
+ {
+ ret = GLXEW_NV_present_video;
+ continue;
+ }
+#endif
+#ifdef GLX_NV_swap_group
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
+ {
+ ret = GLXEW_NV_swap_group;
+ continue;
+ }
+#endif
#ifdef GLX_NV_vertex_array_range
if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
{
@@ -9606,6 +12014,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_NV_video_output
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
+ {
+ ret = GLXEW_NV_video_output;
+ continue;
+ }
+#endif
}
if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
{
@@ -9665,6 +12080,13 @@ GLboolean glxewIsSupported (const char* name)
continue;
}
#endif
+#ifdef GLX_SGIX_hyperpipe
+ if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
+ {
+ ret = GLXEW_SGIX_hyperpipe;
+ continue;
+ }
+#endif
#ifdef GLX_SGIX_pbuffer
if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
{
diff --git a/intern/audaspace/make/msvc_9_0/audaspace.vcproj b/intern/audaspace/make/msvc_9_0/audaspace.vcproj
index 93dcdd66628..7c72ef70f06 100644
--- a/intern/audaspace/make/msvc_9_0/audaspace.vcproj
+++ b/intern/audaspace/make/msvc_9_0/audaspace.vcproj
@@ -342,6 +342,10 @@
>
</File>
<File
+ RelativePath="..\..\intern\AUD_C-API.h"
+ >
+ </File>
+ <File
RelativePath="..\..\intern\AUD_ChannelMapperFactory.cpp"
>
</File>
@@ -758,10 +762,6 @@
>
</File>
</Filter>
- <File
- RelativePath="..\..\AUD_C-API.h"
- >
- </File>
</Files>
<Globals>
</Globals>
diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h
index 5e434c0eaa0..d4788ae9e86 100644
--- a/intern/ghost/GHOST_C-api.h
+++ b/intern/ghost/GHOST_C-api.h
@@ -414,7 +414,7 @@ extern GHOST_TSuccess GHOST_GetButtonState(GHOST_SystemHandle systemhandle,
/**
* Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
*/
-extern void GHOST_setAcceptDragOperation(GHOST_SystemHandle systemhandle, GHOST_TInt8 canAccept);
+extern void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_TInt8 canAccept);
/**
diff --git a/intern/ghost/GHOST_ISystem.h b/intern/ghost/GHOST_ISystem.h
index e56a0dae879..305caa70ae4 100644
--- a/intern/ghost/GHOST_ISystem.h
+++ b/intern/ghost/GHOST_ISystem.h
@@ -369,21 +369,6 @@ public:
virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const = 0;
- /***************************************************************************************
- ** Drag'n'drop operations
- ***************************************************************************************/
-
- /**
- * Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
- */
- virtual void setAcceptDragOperation(bool canAccept) = 0;
-
- /**
- * Returns acceptance of the dropped object
- * Usually called by the "object dropped" event handling function
- */
- virtual bool canAcceptDragOperation() const = 0;
-
protected:
/**
* Initialize the system.
diff --git a/intern/ghost/GHOST_IWindow.h b/intern/ghost/GHOST_IWindow.h
index 512fad877cb..5d1e0a67e7e 100644
--- a/intern/ghost/GHOST_IWindow.h
+++ b/intern/ghost/GHOST_IWindow.h
@@ -149,6 +149,17 @@ public:
virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0;
/**
+ * Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
+ */
+ virtual void setAcceptDragOperation(bool canAccept) = 0;
+
+ /**
+ * Returns acceptance of the dropped object
+ * Usually called by the "object dropped" event handling function
+ */
+ virtual bool canAcceptDragOperation() const = 0;
+
+ /**
* Returns the state of the window (normal, minimized, maximized).
* @return The state of the window.
*/
diff --git a/intern/ghost/intern/GHOST_C-api.cpp b/intern/ghost/intern/GHOST_C-api.cpp
index 76b3d7caf7e..556176809f4 100644
--- a/intern/ghost/intern/GHOST_C-api.cpp
+++ b/intern/ghost/intern/GHOST_C-api.cpp
@@ -404,11 +404,11 @@ GHOST_TSuccess GHOST_GetButtonState(GHOST_SystemHandle systemhandle,
}
-void GHOST_setAcceptDragOperation(GHOST_SystemHandle systemhandle, GHOST_TInt8 canAccept)
+void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_TInt8 canAccept)
{
- GHOST_ISystem* system = (GHOST_ISystem*) systemhandle;
+ GHOST_IWindow* window = (GHOST_IWindow*) windowhandle;
- system->setAcceptDragOperation(canAccept);
+ window->setAcceptDragOperation(canAccept);
}
diff --git a/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm b/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
index 5be49851bcb..cd2362ab538 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
+++ b/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
@@ -155,11 +155,11 @@ GHOST_TSuccess GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(GHOST_TUns8 d
NULL);*/
#ifdef GHOST_DEBUG
- printf("GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(): switching to:\n");
+/* printf("GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(): switching to:\n");
printf(" setting.xPixels=%d\n", getValue(displayModeValues, kCGDisplayWidth));
printf(" setting.yPixels=%d\n", getValue(displayModeValues, kCGDisplayHeight));
printf(" setting.bpp=%d\n", getValue(displayModeValues, kCGDisplayBitsPerPixel));
- printf(" setting.frequency=%d\n", getValue(displayModeValues, kCGDisplayRefreshRate));
+ printf(" setting.frequency=%d\n", getValue(displayModeValues, kCGDisplayRefreshRate)); */
#endif // GHOST_DEBUG
//CGDisplayErr err = ::CGDisplaySwitchToMode(m_displayIDs[display], displayModeValues);
diff --git a/intern/ghost/intern/GHOST_EventDragnDrop.h b/intern/ghost/intern/GHOST_EventDragnDrop.h
index f1810b0eb0a..85c18efb118 100644
--- a/intern/ghost/intern/GHOST_EventDragnDrop.h
+++ b/intern/ghost/intern/GHOST_EventDragnDrop.h
@@ -50,8 +50,7 @@
* <li> Outside of the normal sequence, dropped data can be sent (GHOST_kEventDraggingDropOnIcon). This can happen when the user drops an object
* on the application icon. (Also used in OSX to pass the filename of the document the user doubled-clicked in the finder)
*
- * <br><br>Note that the event handler is responsible for freeing the received data.
- * <br>And the mouse positions are given in Blender coordinates (y=0 at bottom)
+ * <br><br>Note that the mouse positions are given in Blender coordinates (y=0 at bottom)
*
* <br>Currently supported object types :
* <li>UTF-8 string
@@ -81,6 +80,38 @@ public:
m_dragnDropEventData.data = data;
m_data = &m_dragnDropEventData;
}
+
+ ~GHOST_EventDragnDrop()
+ {
+ //Free the dropped object data
+ if (m_dragnDropEventData.data == NULL)
+ return;
+
+ switch (m_dragnDropEventData.dataType) {
+ case GHOST_kDragnDropTypeBitmap:
+ //Not currently implemented
+ break;
+ case GHOST_kDragnDropTypeFilenames:
+ {
+ GHOST_TStringArray *strArray = (GHOST_TStringArray*)m_dragnDropEventData.data;
+ int i;
+
+ for (i=0;i<strArray->count;i++)
+ free(strArray->strings[i]);
+
+ free(strArray);
+ }
+ break;
+ case GHOST_kDragnDropTypeString:
+ free(m_dragnDropEventData.data);
+ break;
+
+ default:
+ break;
+ }
+ }
+
+
protected:
/** The x,y-coordinates of the cursor position. */
diff --git a/intern/ghost/intern/GHOST_EventPrinter.cpp b/intern/ghost/intern/GHOST_EventPrinter.cpp
index b4f5cc96083..c6b3416669e 100644
--- a/intern/ghost/intern/GHOST_EventPrinter.cpp
+++ b/intern/ghost/intern/GHOST_EventPrinter.cpp
@@ -33,6 +33,7 @@
#include "GHOST_EventPrinter.h"
#include <iostream>
#include "GHOST_EventKey.h"
+#include "GHOST_EventDragnDrop.h"
#include "GHOST_Debug.h"
#ifdef HAVE_CONFIG_H
@@ -97,7 +98,77 @@ bool GHOST_EventPrinter::processEvent(GHOST_IEvent* event)
std::cout << "GHOST_kEventKeyDown, key: " << str.Ptr();
}
break;
+
+ case GHOST_kEventDraggingEntered:
+ {
+ GHOST_TEventDragnDropData* dragnDropData = (GHOST_TEventDragnDropData*)((GHOST_IEvent*)event)->getData();
+ std::cout << "GHOST_kEventDraggingEntered, dragged object type : " << dragnDropData->dataType;
+ std::cout << " mouse at x=" << dragnDropData->x << " y=" << dragnDropData->y;
+ }
+ break;
+
+ case GHOST_kEventDraggingUpdated:
+ {
+ GHOST_TEventDragnDropData* dragnDropData = (GHOST_TEventDragnDropData*)((GHOST_IEvent*)event)->getData();
+ std::cout << "GHOST_kEventDraggingUpdated, dragged object type : " << dragnDropData->dataType;
+ std::cout << " mouse at x=" << dragnDropData->x << " y=" << dragnDropData->y;
+ }
+ break;
+ case GHOST_kEventDraggingExited:
+ {
+ GHOST_TEventDragnDropData* dragnDropData = (GHOST_TEventDragnDropData*)((GHOST_IEvent*)event)->getData();
+ std::cout << "GHOST_kEventDraggingExited, dragged object type : " << dragnDropData->dataType;
+ }
+ break;
+
+ case GHOST_kEventDraggingDropDone:
+ {
+ GHOST_TEventDragnDropData* dragnDropData = (GHOST_TEventDragnDropData*)((GHOST_IEvent*)event)->getData();
+ std::cout << "GHOST_kEventDraggingDropDone, dragged object type : " << dragnDropData->dataType;
+ std::cout << " mouse at x=" << dragnDropData->x << " y=" << dragnDropData->y;
+ switch (dragnDropData->dataType) {
+ case GHOST_kDragnDropTypeString:
+ std::cout << " string received = " << (char*)dragnDropData->data;
+ break;
+ case GHOST_kDragnDropTypeFilenames:
+ {
+ GHOST_TStringArray *strArray = (GHOST_TStringArray*)dragnDropData->data;
+ int i;
+ std::cout << "\nReceived " << strArray->count << " filenames";
+ for (i=0;i<strArray->count;i++)
+ std::cout << " Filename #" << i << ": " << strArray->strings[i];
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ break;
+
+ case GHOST_kEventDraggingDropOnIcon:
+ {
+ GHOST_TEventDragnDropData* dragnDropData = (GHOST_TEventDragnDropData*)((GHOST_IEvent*)event)->getData();
+ std::cout << "GHOST_kEventDraggingDropOnIcon, dragged object type : " << dragnDropData->dataType;
+ switch (dragnDropData->dataType) {
+ case GHOST_kDragnDropTypeString:
+ std::cout << " string received = " << (char*)dragnDropData->data;
+ break;
+ case GHOST_kDragnDropTypeFilenames:
+ {
+ GHOST_TStringArray *strArray = (GHOST_TStringArray*)dragnDropData->data;
+ int i;
+ std::cout << "\nReceived " << strArray->count << " filenames";
+ for (i=0;i<strArray->count;i++)
+ std::cout << " Filename #" << i << ": " << strArray->strings[i];
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ break;
+
case GHOST_kEventQuit:
std::cout << "GHOST_kEventQuit";
break;
diff --git a/intern/ghost/intern/GHOST_System.cpp b/intern/ghost/intern/GHOST_System.cpp
index cccee12d696..79d8389ffc6 100644
--- a/intern/ghost/intern/GHOST_System.cpp
+++ b/intern/ghost/intern/GHOST_System.cpp
@@ -54,7 +54,6 @@
GHOST_System::GHOST_System()
: m_displayManager(0), m_timerManager(0), m_windowManager(0), m_eventManager(0), m_ndofManager(0)
{
- m_canAcceptDragOperation = false;
}
@@ -276,16 +275,6 @@ GHOST_TSuccess GHOST_System::getButtonState(GHOST_TButtonMask mask, bool& isDown
return success;
}
-void GHOST_System::setAcceptDragOperation(bool canAccept)
-{
- m_canAcceptDragOperation = canAccept;
-}
-
-bool GHOST_System::canAcceptDragOperation() const
-{
- return m_canAcceptDragOperation;
-}
-
GHOST_TSuccess GHOST_System::init()
{
m_timerManager = new GHOST_TimerManager ();
diff --git a/intern/ghost/intern/GHOST_System.h b/intern/ghost/intern/GHOST_System.h
index 542553e830e..e381b673957 100644
--- a/intern/ghost/intern/GHOST_System.h
+++ b/intern/ghost/intern/GHOST_System.h
@@ -233,21 +233,6 @@ public:
virtual GHOST_TSuccess getButtonState(GHOST_TButtonMask mask, bool& isDown) const;
/***************************************************************************************
- ** Drag'n'drop operations
- ***************************************************************************************/
-
- /**
- * Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
- */
- virtual void setAcceptDragOperation(bool canAccept);
-
- /**
- * Returns acceptance of the dropped object
- * Usually called by the "object dropped" event handling function
- */
- virtual bool canAcceptDragOperation() const;
-
- /***************************************************************************************
** Other (internal) functionality.
***************************************************************************************/
@@ -348,9 +333,6 @@ protected:
/** The N-degree of freedom device manager */
GHOST_NDOFManager* m_ndofManager;
- /** The acceptance of the "drop candidate" of the current drag'n'drop operation */
- bool m_canAcceptDragOperation;
-
/** Prints all the events. */
#ifdef GHOST_DEBUG
GHOST_EventPrinter* m_eventPrinter;
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.h b/intern/ghost/intern/GHOST_SystemCocoa.h
index ebf4fee29e4..97fae12a31f 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.h
+++ b/intern/ghost/intern/GHOST_SystemCocoa.h
@@ -246,6 +246,9 @@ protected:
/** Start time at initialization. */
GHOST_TUns64 m_start_time;
+ /** Event has been processed directly by Cocoa and has sent a ghost event to be dispatched */
+ bool m_outsideLoopEventProcessed;
+
/** Mouse buttons state */
GHOST_TUns32 m_pressedMouseButtons;
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index ccd7157c6e3..d8c46741ed0 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -449,12 +449,12 @@ GHOST_SystemCocoa::GHOST_SystemCocoa()
m_pressedMouseButtons =0;
m_cursorDelta_x=0;
m_cursorDelta_y=0;
+ m_outsideLoopEventProcessed = false;
m_displayManager = new GHOST_DisplayManagerCocoa ();
GHOST_ASSERT(m_displayManager, "GHOST_SystemCocoa::GHOST_SystemCocoa(): m_displayManager==0\n");
m_displayManager->initialize();
//NSEvent timeStamp is given in system uptime, state start date is boot time
- //FIXME : replace by Cocoa equivalent
int mib[2];
struct timeval boottime;
size_t len;
@@ -560,17 +560,13 @@ GHOST_TSuccess GHOST_SystemCocoa::init()
GHOST_TUns64 GHOST_SystemCocoa::getMilliSeconds() const
{
//Cocoa equivalent exists in 10.6 ([[NSProcessInfo processInfo] systemUptime])
- int mib[2];
- struct timeval boottime;
- size_t len;
+ struct timeval currentTime;
- mib[0] = CTL_KERN;
- mib[1] = KERN_BOOTTIME;
- len = sizeof(struct timeval);
+ gettimeofday(&currentTime, NULL);
- sysctl(mib, 2, &boottime, &len, NULL, 0);
-
- return ((boottime.tv_sec*1000)+(boottime.tv_usec/1000));
+ //Return timestamp of system uptime
+
+ return ((currentTime.tv_sec*1000)+(currentTime.tv_usec/1000)-m_start_time);
}
@@ -744,6 +740,8 @@ bool GHOST_SystemCocoa::processEvents(bool waitForEvent)
bool anyProcessed = false;
NSEvent *event;
+ m_outsideLoopEventProcessed = false;
+
// SetMouseCoalescingEnabled(false, NULL);
//TODO : implement timer ??
@@ -842,7 +840,7 @@ bool GHOST_SystemCocoa::processEvents(bool waitForEvent)
- return anyProcessed;
+ return anyProcessed || m_outsideLoopEventProcessed;
}
//Note: called from NSWindow delegate
@@ -879,6 +877,8 @@ GHOST_TSuccess GHOST_SystemCocoa::handleWindowEvent(GHOST_TEventType eventType,
return GHOST_kFailure;
break;
}
+
+ m_outsideLoopEventProcessed = true;
return GHOST_kSuccess;
}
@@ -892,10 +892,9 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
switch(eventType)
{
case GHOST_kEventDraggingEntered:
- setAcceptDragOperation(FALSE); //Drag operation needs to be accepted explicitely by the event manager
case GHOST_kEventDraggingUpdated:
case GHOST_kEventDraggingExited:
- pushEvent(new GHOST_EventDragnDrop(getMilliSeconds(),GHOST_kEventDraggingEntered,draggedObjectType,window,mouseX,mouseY,NULL));
+ pushEvent(new GHOST_EventDragnDrop(getMilliSeconds(),eventType,draggedObjectType,window,mouseX,mouseY,NULL));
break;
case GHOST_kEventDraggingDropDone:
@@ -914,6 +913,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
switch (draggedObjectType) {
case GHOST_kDragnDropTypeBitmap:
//TODO: implement bitmap conversion to a blender friendly format
+ return GHOST_kFailure;
break;
case GHOST_kDragnDropTypeFilenames:
droppedArray = (NSArray*)data;
@@ -930,7 +930,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
{
droppedStr = [droppedArray objectAtIndex:i];
- pastedTextSize = [droppedStr lengthOfBytesUsingEncoding:NSUTF8StringEncoding];
+ pastedTextSize = [droppedStr lengthOfBytesUsingEncoding:NSISOLatin1StringEncoding];
temp_buff = (GHOST_TUns8*) malloc(pastedTextSize+1);
if (!temp_buff) {
@@ -938,7 +938,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
break;
}
- strncpy((char*)temp_buff, [droppedStr UTF8String], pastedTextSize);
+ strncpy((char*)temp_buff, [droppedStr cStringUsingEncoding:NSISOLatin1StringEncoding], pastedTextSize);
temp_buff[pastedTextSize] = '\0';
strArray->strings[i] = temp_buff;
@@ -949,7 +949,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
case GHOST_kDragnDropTypeString:
droppedStr = (NSString*)data;
- pastedTextSize = [droppedStr lengthOfBytesUsingEncoding:NSUTF8StringEncoding];
+ pastedTextSize = [droppedStr lengthOfBytesUsingEncoding:NSISOLatin1StringEncoding];
temp_buff = (GHOST_TUns8*) malloc(pastedTextSize+1);
@@ -957,7 +957,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
return GHOST_kFailure;
}
- strncpy((char*)temp_buff, [droppedStr UTF8String], pastedTextSize);
+ strncpy((char*)temp_buff, [droppedStr cStringUsingEncoding:NSISOLatin1StringEncoding], pastedTextSize);
temp_buff[pastedTextSize] = '\0';
@@ -968,12 +968,13 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
return GHOST_kFailure;
break;
}
- pushEvent(new GHOST_EventDragnDrop(getMilliSeconds(),GHOST_kEventDraggingEntered,draggedObjectType,window,mouseX,mouseY,eventData));
+ pushEvent(new GHOST_EventDragnDrop(getMilliSeconds(),eventType,draggedObjectType,window,mouseX,mouseY,eventData));
}
break;
default:
return GHOST_kFailure;
}
+ m_outsideLoopEventProcessed = true;
return GHOST_kSuccess;
}
@@ -1006,6 +1007,7 @@ GHOST_TUns8 GHOST_SystemCocoa::handleQuitRequest()
}
else {
pushEvent( new GHOST_Event(getMilliSeconds(), GHOST_kEventQuit, NULL) );
+ m_outsideLoopEventProcessed = true;
return GHOST_kExitNow;
}
@@ -1078,7 +1080,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
- pushEvent(new GHOST_EventButton([event timestamp], GHOST_kEventButtonDown, window, convertButton([event buttonNumber])));
+ pushEvent(new GHOST_EventButton([event timestamp]*1000, GHOST_kEventButtonDown, window, convertButton([event buttonNumber])));
//Handle tablet events combined with mouse events
switch ([event subtype]) {
case NX_SUBTYPE_TABLET_POINT:
@@ -1096,7 +1098,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
- pushEvent(new GHOST_EventButton([event timestamp], GHOST_kEventButtonUp, window, convertButton([event buttonNumber])));
+ pushEvent(new GHOST_EventButton([event timestamp]*1000, GHOST_kEventButtonUp, window, convertButton([event buttonNumber])));
//Handle tablet events combined with mouse events
switch ([event subtype]) {
case NX_SUBTYPE_TABLET_POINT:
@@ -1140,7 +1142,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
y_accum += -[event deltaY]; //Strange Apple implementation (inverted coordinates for the deltaY) ...
window->setCursorGrabAccum(x_accum, y_accum);
- pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, x_warp+x_accum, y_warp+y_accum));
+ pushEvent(new GHOST_EventCursor([event timestamp]*1000, GHOST_kEventCursorMove, window, x_warp+x_accum, y_warp+y_accum));
}
break;
case GHOST_kGrabWrap: //Wrap cursor at area/window boundaries
@@ -1184,14 +1186,14 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
//Post event
window->getCursorGrabInitPos(x_cur, y_cur);
- pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, x_cur + x_accum, y_cur + y_accum));
+ pushEvent(new GHOST_EventCursor([event timestamp]*1000, GHOST_kEventCursorMove, window, x_cur + x_accum, y_cur + y_accum));
}
break;
default:
{
//Normal cursor operation: send mouse position in window
NSPoint mousePos = [event locationInWindow];
- pushEvent(new GHOST_EventCursor([event timestamp], GHOST_kEventCursorMove, window, mousePos.x, mousePos.y));
+ pushEvent(new GHOST_EventCursor([event timestamp]*1000, GHOST_kEventCursorMove, window, mousePos.x, mousePos.y));
m_cursorDelta_x=0;
m_cursorDelta_y=0; //Mouse motion occured between two cursor warps, so we can reset the delta counter
}
@@ -1207,7 +1209,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
if (deltaF == 0.0) break; //discard trackpad delta=0 events
delta = deltaF > 0.0 ? 1 : -1;
- pushEvent(new GHOST_EventWheel([event timestamp], window, delta));
+ pushEvent(new GHOST_EventWheel([event timestamp]*1000, window, delta));
}
break;
@@ -1266,26 +1268,26 @@ GHOST_TSuccess GHOST_SystemCocoa::handleKeyEvent(void *eventPtr)
break; //Cmd-Q is directly handled by Cocoa
if ([event type] == NSKeyDown) {
- pushEvent( new GHOST_EventKey([event timestamp], GHOST_kEventKeyDown, window, keyCode, ascii) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, GHOST_kEventKeyDown, window, keyCode, ascii) );
//printf("\nKey pressed keyCode=%u ascii=%i %c",keyCode,ascii,ascii);
} else {
- pushEvent( new GHOST_EventKey([event timestamp], GHOST_kEventKeyUp, window, keyCode, ascii) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, GHOST_kEventKeyUp, window, keyCode, ascii) );
}
break;
case NSFlagsChanged:
modifiers = [event modifierFlags];
if ((modifiers & NSShiftKeyMask) != (m_modifierMask & NSShiftKeyMask)) {
- pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSShiftKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftShift) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, (modifiers & NSShiftKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftShift) );
}
if ((modifiers & NSControlKeyMask) != (m_modifierMask & NSControlKeyMask)) {
- pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSControlKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftControl) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, (modifiers & NSControlKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftControl) );
}
if ((modifiers & NSAlternateKeyMask) != (m_modifierMask & NSAlternateKeyMask)) {
- pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSAlternateKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftAlt) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, (modifiers & NSAlternateKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyLeftAlt) );
}
if ((modifiers & NSCommandKeyMask) != (m_modifierMask & NSCommandKeyMask)) {
- pushEvent( new GHOST_EventKey([event timestamp], (modifiers & NSCommandKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyCommand) );
+ pushEvent( new GHOST_EventKey([event timestamp]*1000, (modifiers & NSCommandKeyMask)?GHOST_kEventKeyDown:GHOST_kEventKeyUp, window, GHOST_kKeyCommand) );
}
m_modifierMask = modifiers;
@@ -1318,7 +1320,7 @@ GHOST_TUns8* GHOST_SystemCocoa::getClipboard(bool selection) const
}
NSArray *supportedTypes =
- [NSArray arrayWithObjects: @"public.utf8-plain-text", nil];
+ [NSArray arrayWithObjects: NSStringPboardType, nil];
NSString *bestType = [[NSPasteboard generalPasteboard]
availableTypeFromArray:supportedTypes];
@@ -1328,14 +1330,14 @@ GHOST_TUns8* GHOST_SystemCocoa::getClipboard(bool selection) const
return NULL;
}
- NSString * textPasted = [pasteBoard stringForType:@"public.utf8-plain-text"];
+ NSString * textPasted = [pasteBoard stringForType:NSStringPboardType];
if (textPasted == nil) {
[pool drain];
return NULL;
}
- pastedTextSize = [textPasted lengthOfBytesUsingEncoding:NSUTF8StringEncoding];
+ pastedTextSize = [textPasted lengthOfBytesUsingEncoding:NSISOLatin1StringEncoding];
temp_buff = (GHOST_TUns8*) malloc(pastedTextSize+1);
@@ -1344,7 +1346,7 @@ GHOST_TUns8* GHOST_SystemCocoa::getClipboard(bool selection) const
return NULL;
}
- strncpy((char*)temp_buff, [textPasted UTF8String], pastedTextSize);
+ strncpy((char*)temp_buff, [textPasted cStringUsingEncoding:NSISOLatin1StringEncoding], pastedTextSize);
temp_buff[pastedTextSize] = '\0';
@@ -1372,13 +1374,13 @@ void GHOST_SystemCocoa::putClipboard(GHOST_TInt8 *buffer, bool selection) const
return;
}
- NSArray *supportedTypes = [NSArray arrayWithObject:@"public.utf8-plain-text"];
+ NSArray *supportedTypes = [NSArray arrayWithObject:NSStringPboardType];
[pasteBoard declareTypes:supportedTypes owner:nil];
- textToCopy = [NSString stringWithUTF8String:buffer];
+ textToCopy = [NSString stringWithCString:buffer encoding:NSISOLatin1StringEncoding];
- [pasteBoard setString:textToCopy forType:@"public.utf8-plain-text"];
+ [pasteBoard setString:textToCopy forType:NSStringPboardType];
[pool drain];
}
diff --git a/intern/ghost/intern/GHOST_Window.cpp b/intern/ghost/intern/GHOST_Window.cpp
index 33484284d7c..e89e0274276 100644
--- a/intern/ghost/intern/GHOST_Window.cpp
+++ b/intern/ghost/intern/GHOST_Window.cpp
@@ -53,6 +53,7 @@ GHOST_Window::GHOST_Window(
m_stereoVisual(stereoVisual)
{
m_isUnsavedChanges = false;
+ m_canAcceptDragOperation = false;
m_cursorGrabAccumPos[0] = 0;
m_cursorGrabAccumPos[1] = 0;
@@ -154,6 +155,15 @@ GHOST_TSuccess GHOST_Window::setCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUn
}
}
+void GHOST_Window::setAcceptDragOperation(bool canAccept)
+{
+ m_canAcceptDragOperation = canAccept;
+}
+
+bool GHOST_Window::canAcceptDragOperation() const
+{
+ return m_canAcceptDragOperation;
+}
GHOST_TSuccess GHOST_Window::setModifiedState(bool isUnsavedChanges)
{
diff --git a/intern/ghost/intern/GHOST_Window.h b/intern/ghost/intern/GHOST_Window.h
index 86447a8623c..1b5681dc41c 100644
--- a/intern/ghost/intern/GHOST_Window.h
+++ b/intern/ghost/intern/GHOST_Window.h
@@ -184,6 +184,17 @@ public:
virtual GHOST_TSuccess getCursorGrabBounds(GHOST_Rect& bounds);
/**
+ * Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
+ */
+ virtual void setAcceptDragOperation(bool canAccept);
+
+ /**
+ * Returns acceptance of the dropped object
+ * Usually called by the "object dropped" event handling function
+ */
+ virtual bool canAcceptDragOperation() const;
+
+ /**
* Sets the window "modified" status, indicating unsaved changes
* @param isUnsavedChanges Unsaved changes or not
* @return Indication of success.
@@ -294,6 +305,9 @@ protected:
/** The current shape of the cursor */
GHOST_TStandardCursor m_cursorShape;
+ /** The acceptance of the "drop candidate" of the current drag'n'drop operation */
+ bool m_canAcceptDragOperation;
+
/** Modified state : are there unsaved changes */
bool m_isUnsavedChanges;
diff --git a/intern/ghost/intern/GHOST_WindowCocoa.mm b/intern/ghost/intern/GHOST_WindowCocoa.mm
index dffb9b7772f..909ba803a9d 100644
--- a/intern/ghost/intern/GHOST_WindowCocoa.mm
+++ b/intern/ghost/intern/GHOST_WindowCocoa.mm
@@ -153,10 +153,15 @@ extern "C" {
else if ([[draggingPBoard types] containsObject:NSStringPboardType]) m_draggedObjectType = GHOST_kDragnDropTypeString;
else return NSDragOperationNone;
+ associatedWindow->setAcceptDragOperation(FALSE); //Drag operation needs to be accepted explicitly by the event manager
systemCocoa->handleDraggingEvent(GHOST_kEventDraggingEntered, m_draggedObjectType, associatedWindow, mouseLocation.x, mouseLocation.y, nil);
return NSDragOperationCopy;
}
+- (BOOL)wantsPeriodicDraggingUpdates
+{
+ return NO; //No need to overflow blender event queue. Events shall be sent only on changes
+}
- (NSDragOperation)draggingUpdated:(id < NSDraggingInfo >)sender
{
@@ -174,7 +179,7 @@ extern "C" {
- (BOOL)prepareForDragOperation:(id < NSDraggingInfo >)sender
{
- if (systemCocoa->canAcceptDragOperation())
+ if (associatedWindow->canAcceptDragOperation())
return YES;
else
return NO;
@@ -194,7 +199,7 @@ extern "C" {
data = [draggingPBoard propertyListForType:NSFilenamesPboardType];
break;
case GHOST_kDragnDropTypeString:
- data = [draggingPBoard stringForType:@"public.utf8-plain-text"];
+ data = [draggingPBoard stringForType:NSStringPboardType];
break;
default:
return NO;
diff --git a/intern/ghost/make/msvc_9_0/ghost.vcproj b/intern/ghost/make/msvc_9_0/ghost.vcproj
index 6b3a49cfc9c..9569fba5a0e 100644
--- a/intern/ghost/make/msvc_9_0/ghost.vcproj
+++ b/intern/ghost/make/msvc_9_0/ghost.vcproj
@@ -365,6 +365,10 @@
>
</File>
<File
+ RelativePath="..\..\intern\GHOST_EventDragnDrop.h"
+ >
+ </File>
+ <File
RelativePath="..\..\intern\GHOST_EventKey.h"
>
</File>
diff --git a/intern/guardedalloc/MEM_guardedalloc.h b/intern/guardedalloc/MEM_guardedalloc.h
index 60e93ad4bee..6e7f989f2c4 100644
--- a/intern/guardedalloc/MEM_guardedalloc.h
+++ b/intern/guardedalloc/MEM_guardedalloc.h
@@ -77,6 +77,12 @@ extern "C" {
short _MEM_freeN(void *vmemh, char *file, int line);
#define MEM_freeN(vmemh) _MEM_freeN(vmemh, __FILE__, __LINE__)
+
+ /**
+ * Return zero if memory is not in allocated list
+ */
+ short MEM_testN(void *vmemh);
+
/**
* Duplicates a block of memory, and returns a pointer to the
* newly allocated block. */
@@ -106,6 +112,9 @@ extern "C" {
* blocks. */
void MEM_printmemlist(void);
+ /** calls the function on all allocated memory blocks. */
+ void MEM_callbackmemlist(void (*func)(void*));
+
/** Print statistics about memory usage */
void MEM_printmemlist_stats(void);
diff --git a/intern/guardedalloc/intern/mallocn.c b/intern/guardedalloc/intern/mallocn.c
index fca87af5dc3..ef1f827071f 100644
--- a/intern/guardedalloc/intern/mallocn.c
+++ b/intern/guardedalloc/intern/mallocn.c
@@ -430,6 +430,47 @@ static void MEM_printmemlist_internal( int pydict )
mem_unlock_thread();
}
+void MEM_callbackmemlist(void (*func)(void*)) {
+ MemHead *membl;
+
+ mem_lock_thread();
+
+ membl = membase->first;
+ if (membl) membl = MEMNEXT(membl);
+
+ while(membl) {
+ func(membl+1);
+ if(membl->next)
+ membl= MEMNEXT(membl->next);
+ else break;
+ }
+
+ mem_unlock_thread();
+}
+
+short MEM_testN(void *vmemh) {
+ MemHead *membl;
+
+ mem_lock_thread();
+
+ membl = membase->first;
+ if (membl) membl = MEMNEXT(membl);
+
+ while(membl) {
+ if (vmemh == membl+1)
+ return 1;
+
+ if(membl->next)
+ membl= MEMNEXT(membl->next);
+ else break;
+ }
+
+ mem_unlock_thread();
+
+ print_error("Memoryblock %p: pointer not in memlist\n", vmemh);
+ return 0;
+}
+
void MEM_printmemlist( void ) {
MEM_printmemlist_internal(0);
}
@@ -490,7 +531,6 @@ short _MEM_freeN(void *vmemh, char *file, int line) /* anders compileertie niet
}
mem_lock_thread();
-
if ((memh->tag1 == MEMTAG1) && (memh->tag2 == MEMTAG2) && ((memh->len & 0x3) == 0)) {
memt = (MemTail *)(((char *) memh) + sizeof(MemHead) + memh->len);
if (memt->tag3 == MEMTAG3){
diff --git a/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj b/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
index 9757c60f597..1595b93fa0e 100644
--- a/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
+++ b/projectfiles_vc9/blender/BPY_python/BPY_python.vcproj
@@ -388,6 +388,10 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\python\generic\IDProp.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\python\generic\Mathutils.c"
>
</File>
diff --git a/projectfiles_vc9/blender/blender.sln b/projectfiles_vc9/blender/blender.sln
index 46dff6c41ca..8e5ffa36674 100644
--- a/projectfiles_vc9/blender/blender.sln
+++ b/projectfiles_vc9/blender/blender.sln
@@ -156,13 +156,13 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenderplayer", "..\gameeng
{9C71A793-C177-4CAB-8EC5-923D500B39F8} = {9C71A793-C177-4CAB-8EC5-923D500B39F8}
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
- {8154A59A-CAED-403D-AB94-BC4E7C032666} = {8154A59A-CAED-403D-AB94-BC4E7C032666}
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
{542A9FA1-B7FF-441C-AE15-054DB31D3488} = {542A9FA1-B7FF-441C-AE15-054DB31D3488}
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
+ {E8904FB3-F8F7-BC21-87A6-029A57B901F4} = {E8904FB3-F8F7-BC21-87A6-029A57B901F4}
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
@@ -1130,6 +1130,7 @@ Global
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Blender Release|Win32.Build.0 = Blender Release|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Debug|Win32.Build.0 = 3DPlugin Debug|Win32
@@ -1188,6 +1189,7 @@ Global
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Blender Release|Win32.Build.0 = Blender Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {A90C4918-4B21-4277-93BD-AF65F30951D9}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Debug|Win32.Build.0 = 3DPlugin Debug|Win32
@@ -1362,12 +1364,12 @@ Global
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
- {884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
+ {884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
+ {884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
- {884D8731-654C-4C7F-9A75-8F37A305BE1E}.Debug|Win32.ActiveCfg = Blender Debug|Win32
- {884D8731-654C-4C7F-9A75-8F37A305BE1E}.Debug|Win32.Build.0 = Blender Debug|Win32
+ {884D8731-654C-4C7F-9A75-8F37A305BE1E}.Debug|Win32.ActiveCfg = BlenderPlayer Release|Win32
+ {884D8731-654C-4C7F-9A75-8F37A305BE1E}.Debug|Win32.Build.0 = BlenderPlayer Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Release|Win32.ActiveCfg = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Release|Win32.Build.0 = Blender Release|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.3D Plugin Debug|Win32.ActiveCfg = Blender Debug|Win32
@@ -1384,8 +1386,8 @@ Global
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Blender Release|Win32.Build.0 = Blender Release|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
- {FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Release|Win32.ActiveCfg = Blender Debug|Win32
- {FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Release|Win32.Build.0 = Blender Debug|Win32
+ {FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
+ {FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Debug|Win32.ActiveCfg = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Debug|Win32.Build.0 = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1442,8 +1444,8 @@ Global
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.Debug|Win32.ActiveCfg = Blender Debug|Win32
@@ -1464,8 +1466,8 @@ Global
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Blender Release|Win32.Build.0 = Blender Release|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
- {D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Release|Win32.ActiveCfg = Blender Debug|Win32
- {D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Release|Win32.Build.0 = Blender Debug|Win32
+ {D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
+ {D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Debug|Win32.ActiveCfg = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Debug|Win32.Build.0 = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1480,8 +1482,8 @@ Global
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}.Debug|Win32.ActiveCfg = Blender Debug|Win32
@@ -1498,8 +1500,8 @@ Global
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}.Debug|Win32.ActiveCfg = Blender Debug|Win32
@@ -1520,8 +1522,8 @@ Global
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Blender Release|Win32.Build.0 = Blender Release|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
- {E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Release|Win32.ActiveCfg = Blender Debug|Win32
- {E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Release|Win32.Build.0 = Blender Debug|Win32
+ {E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
+ {E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Release|Win32.ActiveCfg = 3DPlugin Release|Win32
@@ -1540,8 +1542,8 @@ Global
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.Blender Release|Win32.Build.0 = Blender Release|Win32
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
- {87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Release|Win32.ActiveCfg = Blender Debug|Win32
- {87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Release|Win32.Build.0 = Blender Debug|Win32
+ {87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
+ {87032FD2-9BA0-6B43-BE33-8902BA8F9172}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{87032FD2-9BA0-6B43-BE33-8902BA8F9172}.Release|Win32.ActiveCfg = 3DPlugin Release|Win32
@@ -1558,8 +1560,8 @@ Global
{79D0B232-208C-F208-DA71-79B4AC088602}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{79D0B232-208C-F208-DA71-79B4AC088602}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{79D0B232-208C-F208-DA71-79B4AC088602}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{79D0B232-208C-F208-DA71-79B4AC088602}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{79D0B232-208C-F208-DA71-79B4AC088602}.Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
@@ -1578,8 +1580,8 @@ Global
{8BFA4082-773B-D100-BC24-659083BA023F}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{8BFA4082-773B-D100-BC24-659083BA023F}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{8BFA4082-773B-D100-BC24-659083BA023F}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
+ {8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{8BFA4082-773B-D100-BC24-659083BA023F}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{8BFA4082-773B-D100-BC24-659083BA023F}.Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
@@ -1600,8 +1602,8 @@ Global
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.Blender Release|Win32.Build.0 = Blender Release|Win32
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
- {37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Release|Win32.ActiveCfg = Blender Debug|Win32
- {37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Release|Win32.Build.0 = Blender Debug|Win32
+ {37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
+ {37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.Debug|Win32.ActiveCfg = Blender Debug|Win32
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.Debug|Win32.Build.0 = Blender Debug|Win32
{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}.Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1618,10 +1620,8 @@ Global
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Blender Release|Win32.Build.0 = Blender Release|Win32
- {76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Release|Win32
- {76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.BlenderPlayer Debug|Win32.Build.0 = Blender Release|Win32
+ {76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
- {76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Debug|Win32.ActiveCfg = Blender Debug|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Debug|Win32.Build.0 = Blender Debug|Win32
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}.Release|Win32.ActiveCfg = Blender Release|Win32
diff --git a/projectfiles_vc9/blender/blender.vcproj b/projectfiles_vc9/blender/blender.vcproj
index 78a948cf4a1..ad42619711f 100644
--- a/projectfiles_vc9/blender/blender.vcproj
+++ b/projectfiles_vc9/blender/blender.vcproj
@@ -108,7 +108,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\python31.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\release\python31.zip ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\release\zlib.pyd ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender MKDIR ..\..\..\install\msvc_9\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender\scripts MKDIR ..\..\..\install\msvc_9\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\bin\.blender\ui MKDIR ..\..\..\install\msvc_9\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9 /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\python31.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\release\python31.zip ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\install\msvc_9&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender MKDIR ..\..\..\install\msvc_9\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9\.blender\scripts MKDIR ..\..\..\install\msvc_9\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\bin\.blender\ui MKDIR ..\..\..\install\msvc_9\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9 /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
@@ -169,7 +169,7 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
- AdditionalDependencies="libsamplerate.lib SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib OpenAL32.lib wrap_oal.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python31_d.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half_d.lib Iex_d.lib Imath_d.lib IlmImf_d.lib IlmThread_d.lib avcodec-52.lib avformat-52.lib avdevice-52.lib avutil-50.lib swscale-0.lib libsndfile-1.lib OpenCOLLADABaseUtils.lib OpenCOLLADAFramework.lib OpenCOLLADAStreamWriter.lib OpenCOLLADASaxFrameworkLoader.lib pcre.lib UTF.lib GeneratedSaxParser.lib MathMLSolver.lib xml2.lib"
+ AdditionalDependencies="libsamplerate.lib SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib OpenAL32.lib wrap_oal.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python31_d.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half_d.lib Iex_d.lib Imath_d.lib IlmImf_d.lib IlmThread_d.lib avcodec-52.lib avformat-52.lib avdevice-52.lib avutil-50.lib swscale-0.lib libsndfile-1.lib OpenCOLLADABaseUtils_d.lib OpenCOLLADAFramework_d.lib OpenCOLLADAStreamWriter_d.lib OpenCOLLADASaxFrameworkLoader_d.lib pcre_d.lib UTF_d.lib GeneratedSaxParser_d.lib MathMLSolver_d.lib xml2_d.lib"
ShowProgress="0"
OutputFile="..\..\..\install\msvc_9d\blender.exe"
LinkIncremental="2"
@@ -202,7 +202,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.lib ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.exp ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.ilk ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\python31_d.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\release\python31.zip ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\release\zlib.pyd ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender MKDIR ..\..\..\install\msvc_9d\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9d\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\scripts MKDIR ..\..\..\install\msvc_9d\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9d\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\ui MKDIR ..\..\..\install\msvc_9d\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9d\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9d /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ CommandLine="ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\python31_d.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;COPY /Y ..\..\..\lib\windows\release\python31.zip ..\..\..\install\msvc_9d\python31_d.zip&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\install\msvc_9d&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender MKDIR ..\..\..\install\msvc_9d\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9d\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\scripts MKDIR ..\..\..\install\msvc_9d\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9d\.blender\scripts /E&#x0D;&#x0A;ECHO Copying python ui scripts&#x0D;&#x0A;IF NOT EXIST ..\..\..\install\msvc_9d\.blender\ui MKDIR ..\..\..\install\msvc_9d\.blender\ui&#x0D;&#x0A;XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9d\.blender\ui /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9d /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
diff --git a/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj b/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
index f272a6711db..66b0d393c5c 100644
--- a/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
+++ b/projectfiles_vc9/blender/blenkernel/BKE_blenkernel.vcproj
@@ -119,7 +119,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -195,7 +195,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -345,7 +345,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FFMPEG"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FFMPEG;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -420,7 +420,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_FFMPEG"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_FFMPEG;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj b/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj
index 0f4749d73ae..01d5702f2ec 100644
--- a/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj
+++ b/projectfiles_vc9/blender/blenlib/BLI_blenlib.vcproj
@@ -480,10 +480,6 @@
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
- RelativePath="..\..\..\source\blender\blenlib\intern\arithb.c"
- >
- </File>
- <File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_cellalloc.c"
>
</File>
@@ -576,6 +572,34 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_base.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_color.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_geom.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_matrix.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_rotation.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_vector.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\intern\math_vector_inline.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\blenlib\intern\noise.c"
>
</File>
@@ -625,10 +649,6 @@
Filter="h;hpp;hxx;hm;inl"
>
<File
- RelativePath="..\..\..\source\blender\blenlib\BLI_arithb.h"
- >
- </File>
- <File
RelativePath="..\..\..\source\blender\blenlib\BLI_array.h"
>
</File>
@@ -709,6 +729,34 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_base.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_color.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_geom.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_matrix.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_rotation.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\source\blender\blenlib\BLI_math_vector.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\blenlib\BLI_memarena.h"
>
</File>
diff --git a/projectfiles_vc9/blender/editors/ED_editors.vcproj b/projectfiles_vc9/blender/editors/ED_editors.vcproj
index c583c105a7a..cd69f8be372 100644
--- a/projectfiles_vc9/blender/editors/ED_editors.vcproj
+++ b/projectfiles_vc9/blender/editors/ED_editors.vcproj
@@ -696,6 +696,10 @@
>
</File>
<File
+ RelativePath="..\..\..\source\blender\editors\space_node\node_buttons.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\source\blender\editors\space_node\node_draw.c"
>
</File>
diff --git a/projectfiles_vc9/blender/gpu/BL_gpu.vcproj b/projectfiles_vc9/blender/gpu/BL_gpu.vcproj
index af0b90796d1..a182a3eceb5 100644
--- a/projectfiles_vc9/blender/gpu/BL_gpu.vcproj
+++ b/projectfiles_vc9/blender/gpu/BL_gpu.vcproj
@@ -119,7 +119,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
- PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;DWORDS_LITTLEENDIAN;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="false"
@@ -195,7 +195,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;DWORDS_LITTLEENDIAN;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -345,7 +345,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
- PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;DWORDS_LITTLEENDIAN;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="false"
@@ -420,7 +420,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
- PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;DWORDS_LITTLEENDIAN;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj b/projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj
index b0ba1133393..272a56f58a4 100644
--- a/projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj
+++ b/projectfiles_vc9/blender/imbuf/BL_imbuf.vcproj
@@ -568,6 +568,22 @@
<File
RelativePath="..\..\..\source\blender\imbuf\intern\openexr\openexr_api.cpp"
>
+ <FileConfiguration
+ Name="BlenderPlayer Debug|Win32"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="BlenderPlayer Release|Win32"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ />
+ </FileConfiguration>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\png.c"
diff --git a/projectfiles_vc9/blender/windowmanager/windowmanager.vcproj b/projectfiles_vc9/blender/windowmanager/windowmanager.vcproj
index ad52b9f1fae..8cba876841b 100644
--- a/projectfiles_vc9/blender/windowmanager/windowmanager.vcproj
+++ b/projectfiles_vc9/blender/windowmanager/windowmanager.vcproj
@@ -44,7 +44,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\blenloader;..\..\..\source\blender\gpu;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\collada"
- PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;WITH_COLLADA"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;WITH_COLLADA;GLEW_STATIC"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -114,7 +114,146 @@
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\blenloader;..\..\..\source\blender\gpu;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\collada"
- PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;WITH_COLLADA"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;WITH_COLLADA;GLEW_STATIC"
+ MinimalRebuild="true"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="false"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\render\release\WM_windowmanager.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\windowmanager\release\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\windowmanager\release\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\windowmanager\release\"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Debug|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\blenloader;..\..\..\source\blender\gpu;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\collada"
+ PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;GLEW_STATIC"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\render\debug\WM_windowmanager.pch"
+ AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\windowmanager\debug\"
+ ObjectFile="..\..\..\..\build\msvc_9\source\blender\windowmanager\debug\"
+ ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\windowmanager\debug\"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="BlenderPlayer Release|Win32"
+ OutputDirectory="$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\blenloader;..\..\..\source\blender\gpu;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\kernel\gen_messaging;..\..\..\source\blender\windowmanager;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\collada"
+ PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;GLEW_STATIC"
MinimalRebuild="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
diff --git a/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj b/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
index ab959de31c7..033f5cb036f 100644
--- a/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
+++ b/projectfiles_vc9/gameengine/blenderhook/KX_blenderhook.vcproj
@@ -44,7 +44,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenfont;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="WIN32;_LIB;_DEBUG;WITH_GLEXT;WITH_FFMPEG"
+ PreprocessorDefinitions="WIN32;_LIB;_DEBUG;WITH_GLEXT;WITH_FFMPEG;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -121,7 +121,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenfont;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT;WITH_FFMPEG"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT;WITH_FFMPEG;GLEW_STATIC"
StringPooling="true"
BasicRuntimeChecks="0"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/converter/KX_converter.vcproj b/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
index 48b7f81b2aa..4e05c05ff51 100644
--- a/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
+++ b/projectfiles_vc9/gameengine/converter/KX_converter.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -119,7 +119,7 @@
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
@@ -195,7 +195,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -270,7 +270,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="2"
@@ -346,7 +346,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -421,7 +421,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesrna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu;..\..\..\source\blender\windowmanager;..\..\..\intern\audaspace\intern;..\..\..\source\blender\ikplugin"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
diff --git a/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj b/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
index ad8f3338594..9e6b41997ac 100644
--- a/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
+++ b/projectfiles_vc9/gameengine/gameplayer/common/GP_common.vcproj
@@ -343,10 +343,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_PolygonMaterial.cpp"
- >
- </File>
- <File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RawImage.cpp"
>
</File>
diff --git a/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj b/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
index 4d6b7a4cd8a..759c469bcf6 100644
--- a/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
+++ b/projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
@@ -44,7 +44,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\makesrna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -72,12 +72,12 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
- AdditionalDependencies="ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib OpenAL32.lib wrap_oal.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python31_d.lib pthreadVSE2.lib pthreadVC2.lib Half_d.lib Iex_d.lib IlmImf_d.lib IlmThread_d.lib Imath_d.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
+ AdditionalDependencies="libsamplerate.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib OpenAL32.lib wrap_oal.lib libjpeg.lib dxguid.lib libeay32.lib libpng_st.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python31_d.lib pthreadVSE2.lib pthreadVC2.lib Half_d.lib Iex_d.lib IlmImf_d.lib IlmThread_d.lib Imath_d.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
ShowProgress="0"
- OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"
+ OutputFile="..\..\..\..\..\install\msvc_9d\blenderplayer.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
- AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib;..\..\..\..\..\lib\windows\samplerate\lib"
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\debug\blenderplayer.pdb"
@@ -105,7 +105,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python31_d.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ CommandLine="ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python31_d.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;COPY /Y ..\..\..\..\..\lib\windows\release\python31.zip ..\..\..\..\..\install\msvc_9d\python31_d.zip&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\..\..\install\msvc_9d&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
@@ -138,7 +138,7 @@
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
+ AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\makesrna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
@@ -167,11 +167,11 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
- AdditionalDependencies="odelib.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib OpenAL32.lib wrap_oal.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python31.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
- OutputFile="..\..\..\..\bin\blenderplayer.exe"
+ AdditionalDependencies="libsamplerate.lib odelib.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib OpenAL32.lib wrap_oal.lib libjpeg.lib dxguid.lib libeay32.lib libpng_st.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python31.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
+ OutputFile="..\..\..\..\..\install\msvc_9\blenderplayer.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
- AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
+ AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib;..\..\..\..\..\lib\windows\samplerate\lib"
IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\blenderplayer.pdb"
@@ -199,7 +199,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python31.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
+ CommandLine="ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python31.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\release\python31.zip ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\..\..\install\msvc_9&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
@@ -235,6 +235,10 @@
>
</File>
<File
+ RelativePath="..\..\..\..\source\blenderplayer\bad_level_call_stubs\stubs.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\source\icons\winplayer.rc"
>
<FileConfiguration
diff --git a/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
index b552b87e820..814db0bcb14 100644
--- a/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
+++ b/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="2"
@@ -119,7 +119,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -194,8 +194,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -271,8 +271,8 @@
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -347,8 +347,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -423,8 +423,8 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
+ AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj b/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
index f82b46413c9..a8e1eb9428b 100644
--- a/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
+++ b/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj
@@ -44,7 +44,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -195,7 +195,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -345,7 +345,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -420,7 +420,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\SceneGraph;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\source\blender\makesdna"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj b/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
index 4d55bd0da37..0bd676a2a82 100644
--- a/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
+++ b/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj
@@ -119,7 +119,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -270,7 +270,7 @@
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -345,7 +345,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
- PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
@@ -420,7 +420,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\gameengine\SceneGraph;..\..\..\..\source\blender\gpu;..\..\..\..\source\gameengine\Ketsji;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenlib"
- PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
+ PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT;GLEW_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
diff --git a/release/text/blender.html b/release/text/blender.html
index 30c8f0b0dc2..fa4ddc916f0 100644
--- a/release/text/blender.html
+++ b/release/text/blender.html
@@ -1,516 +1,558 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Strict//EN" "http://www.w3.org/TR/html4/strict.dtd">
-<html>
-<head>
- <title>A brief introduction to Blender</title>
- <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
- <meta name="GENERATOR" content="Quanta Plus">
-</head>
-<body>
-
-<h1 align="center"><a name="top">Blender v2.4x series</a></h1>
-<br>
-<ol>
- <li><a href="#intro">About</a></li>
- <li><a href="#pack">Package Contents and Install</a></li>
- <li><a href="#start">Getting Started:</a></li>
- <ol>
- <li><a href="#start_run">Running</a></li>
- <li><a href="#start_1st">First steps</a>,
-<a href="#start_3dview">The 3d View</a></li>
- </ol>
- <li><a href="#resources">Resources</a></li>
- <li><a href="#trouble">Troubleshooting</a></li>
- <li><a href="#faq">(FAQ) A few remarks</a></li>
-</ol>
-
-<h2><a name="intro">1. About</a></h2>
-
-<p>Welcome to the world of <a href="http://www.blender.org">Blender</a>!
-The program you have now in your hands is a free and fully functional 3D
-modeling, animation, rendering, compositing, video editing and game creation suite. It is available for
-Unix-based (Linux, Mac OS X, etc.) and Windows systems and has a large
-world-wide community.</p>
-
-<p>Blender is free to be applied for any purpose, including commercial usage and
-distribution. It's free and open-source software, released under the GNU GPL
-licence. The full program sources are available on our website.</p>
-
-<p>For impatient readers, here the two most important links:</p>
-<a href="http://www.blender.org">www.blender.org</a> the main website<br>
-<a href="http://wiki.blender.org">wiki.blender.org</a> the documentation website<br>
-
-<p align="right"><a href="#top">back to top</a></p>
-
-<h2><a name="pack">2. Package Contents and Install</a></h2>
-
-<p>This is what you should get from a downloaded Blender package:</p>
-
-<ul>
- <li>The Blender program for some specific platform;</li>
- <li>This text, with links and the copyright notice;</li>
- <li>A basic set of scripts, including importers and exporters to other 3d
- formats.</li>
-</ul>
-
-<p>The latest version for all supported platforms can always be found at the
-main Blender site, along with documentation, sample .blend files, many scripts,
-plugins and more.</p>
-
-<p>If you are interested in the development of the program, information for
-coders and the CVS repository with the sources can be found at the
-<a href="http://www.blender.org/development/">developer's section of the site.</a></p>
-
-<h3><a name="start_install">Installation notes:</a></h3>
-
-<p>Installing is mostly a matter of executing a self-installer package or unpacking it to
-some folder. Blender has a minimum of system dependencies (like OpenGL and SDL), and doesn't
-install by overwriting libraries in your system. There are also some extra
-files needed for a good install, like an antialiased font and standard python scripts, but these
-are optional. Typically these will go to your HOME/.blender/
-directory. Below you find instructions for it per OS.
-</p>
-
-<p><b>Windows:</b> the .exe installer handles registry of file types for you. The .zip download has
-a .blender directory included, which can be manually copied.<br>
-The directory .blender is located by Blender while checking the following list:<br>
-- whether environment variable HOME exists, <br>
-- or, if environment USERPROFILE exists, and the installer has created there the Application Data\Blender Foundation\Blender\
-directory, <br>
-- or it uses the .blender directory from the installation directory (where blender.exe resides) <br>
-Also note that Blender comes with two dll files, which have to reside next to blender.exe.</p>
-
-<p><b>Linux, FreeBSD, Irix, Solaris:</b> after unpacking the distribution, you can copy the .blender
-directory from it to your home directory. </p>
-
-<p><b>OSX:</b> the .blender directory is in Blender.app/Contents/Resources/. This is being located
-by default. If you like to alter some of the files, copy this directory to your home dir.</p>
-
-<p><b>Other settings:</b><br>
-There are many paths you can set in Blender itself, to tell it where to
-look for your collections of texture and sound files, fonts, plugins and
-additional scripts, besides where it should save rendered images, temporary
-data, etc. If you're only starting, there's no need to worry about this now.
-</p>
-
-<p><b>Python:</b><br>
-Some downloaded scripts may require extra Python modules not shipped with
-Blender. Installing the whole Python distribution is a way to solve this
-issue for most cases except scripts that require extensions (3rd party
-modules), but we are starting to add more modules to Blender itself so that
-most scripts don't depend on full Python installs anymore. This is mostly
-about Windows, in other platforms Python is usually a standard component
-nowadays, so unless there's a version mismatch or an incomplete py
-installation, there should be no problems.</p>
-
-<p>Even if you do have the right version of Python installed you may need to
-tell the embedded Python interpreter where the installation is. To do that
-it's enough to set a system variable called PYTHON to the full path to the
-stand-alone Python executable (to find out execute "import sys; print
-sys.executable" inside the stand-alone interpreter, not in Blender). To check
-which Python was linked to your Blender binary, execute "import sys; print
-sys.version" at Blender's text editor), it's probably 2.5.something -- only the
-two first numbers should have to match with yours.</p>
-
-
-<p align="right"><a href="#top">back to top</a></p>
-
-<h2><a name="start">3. Getting Started</a></h2>
-
-<p>Blender's main strength is at modeling, animating and rendering 3d
-scenes, from simple cubes and monkey heads to the complex environments found in
-videogames and movies with computer graphics (CG) art.</p>
-
-<p><strong>Rendering</strong> is the process of generating 2d images from 3d
-data (basically lit 3d models) as if viewed by a virtual camera. In simple
-terms, rendering is like taking a picture of the scene, but with many more
-ways to influence the results. Blender comes with a very flexible renderer
-and is well integrated with the open source YafRay package. There are also
-scripts to export to other popular third party renderers like Povray and
-Renderman compliant ones. By <strong>animating</strong> the data and rendering
-pictures of each successive frame, movie sequences can be created.</p>
-
-<p>In <strong>compositing</strong> a set of techniques is used to add effects
-to rendered images and combine these into a single frame. This is how, for
-example, artists add laser beams, glows and dinosaurs to motion
-pictures. Blender also has builtin
-support for video sequence editing and sound synchronization.</p>
-
-<p>The <strong>game engine</strong> inside Blender lets users create and play
-nifty 3d games, complete with 3d graphics, sound, physics and scripted rules.
-</p>
-
-<p>Via <strong>scripting</strong> the program's functionality can be automated
-and extended in real-time with important new capabilities. True displacement
-mapping, for example, is now part of the core program, but before that it was
-already possible using scripts. Since they are written in a nice higher-level
-programming language -- <a href="http://www.python.org">Python</a> in our case
--- development is considerably faster and easier than normal C/C++ coding.
-Naturally, they run slower than compiled code, but still fast enough for
-<em>many</em> purposes or for mixed approaches like some plugins use.</p>
-
-<h3><a name="start_run">Running:</a></h3>
-
-<p>Depending on your platform, the installation may have put an icon on your
-desktop and a menu entry for Blender. If not, it's not hard to do that
-yourself for your favorite window manager.</p>
-
-<p>But for more flexibility, you can execute Blender from a shell window or
-command-line prompt. Try "blender -h" to see all available options.</p>
-
-<p>Blender saves data in its own custom binary format, using ".blend" as
-extension. The default start-up configuration is saved in a file in your home directory called
-.B.blend. To save your changes to it, click on
-<strong>File-&gt;Save Default Settings</strong> or use the Control+u shortcut
-directly.</p>
-
-<h3><a name="start_1st">First steps:</a></h3>
-
-<p>This is the point where we stop and warn newcomers that 3d Computer
-Graphics is a vast field and Blender has a lot of packed functionality.
-If you already tried to run it and fell victim to the "too many buttons!"
-syndrome, just relax and <a href="#faq_2">read this part</a> of the F.A.Q. </p>
-
-<p>Hoping the explanations helped, let's start Blender and take a look at it.
-At the top header you can see the main menu. Under "File" you'll find entries
-to save, load and quit. If <em>someone</em> ever messes with your workspace
-and you can't find your way around: use the menu <strong>File->Load Factory settings</strong>.</p>
-
-<p>Blender's screen is divided in "areas". Each of them has a top or bottom
-header and can show any of the available builtin applications (called "spaces",
-like the 3d View, the Text Editor, etc). If you started with a default
-configuration, there should now be three areas:
-</p>
-
-<ul>
- <li>A thin strip at the top where you can see the header of the <strong>User
-Preferences Window</strong> (its header is also Blender's main menu);</li>
- <li>A big one in the middle with the <strong>3d View</strong>, where you
-model and preview your scenes;</li>
- <li>A smaller at the bottom with the <strong>Buttons Window</strong>, where
-you add and configure most of your scene data.</li>
-</ul>
-
-<p>These are the three most important spaces, at least when you are starting.
-At the left corner of each header you can find the "Window Types" button,
-which is like the "Start" buttom of many desktop environments. Clicking on
-it lets you change what is shown in that area.</p>
-
-<p><strong>Highly configurable workspace</strong></p>
-
-<p>Blender's interface has been considerably improved for the 2.3x series.
-Besides the goals of exposing functionality via menus and adding tooltips
-for all buttons, there are even more ways now to change your workspace.</p>
-
-<p>As before, areas can be resized, subdivided in two or joined; headers can
-be moved to the top or bottom of an area or hidden completely. Just experiment
-to find out how, it's trivial. Hint: the mouse cursor changes to a double arrow
-when it is over the inter-area edges.</p>
-
-<p>There should be a button with "SCR:" in the top header. It has some preset
-workspaces that can be tried now for a tour of the possibilities. When you
-change your current setup to something worth keeping, that same button has the
-option to save the new screen.</p>
-
-<p>Since version 2.30 Blender lets users define new color themes that can also
-be shared with others when saved in the default startup .B.blend file.</p>
-
-<p>The User Preferences space has many options there that you may want to
-tweak, like turning button tooltips on/off, setting paths, etc. Just remember
-to save your configuration if you want to keep it for the next session).
-Since these preferences are not saved in regular .blend files, the presets will
-retain working even when loading files from others. Note however, that the arrangement
-of the UI itself - its screens and windows - are always saved in each file.
-</p>
-
-<h3><a name="start_3dview">The 3d View:</a></h3>
-
-<p><strong>Mouse buttons and the toolbox</strong></p>
-
-<p>Pressing the SPACEBAR or Shift+a while the mouse pointer is inside a 3d
-View space will open up the toolbox. The toolbox gives you faster access to
-many functions, like adding new objects to your scene, editing their properties,
-selecting and so on.</p>
-
-<p>This is how the mouse buttons work in this space:
-<ul>
- <li>Left button: anchor the 3d cursor in a new location -- it defines where
-your next added object will appear, among other things.</li>
- <li>Right button: selection. If you hold it and move, you can move the
-selected item around.</li>
- <li>Middle button: 3d space rotation or translation -- choose which one in
-one of the User Preferences tabs.</li>
-</ul>
-Combinations of mouse buttons and Shift or Control will give you additional
-options like zooming, panning and restricted movement. 3d scenes can be seen
-from any position and orientation, but there are some default ones you can
-reach with Numpad buttons or the "View" menu in the 3d View's header.</p>
-
-<p><strong>Edit Mode</strong></p>
-
-<p>When you want to edit the vertices of a mesh, for example, it's necessary to
-select the object and enter "Edit Mode", either using the 3d View header "Mode"
-button or by pressing TAB on your keyboard (press it again to return to object
-mode).</p>
-
-<p><strong>And this was only the beginning ...</strong></p>
-
-<p>The above guidelines should have given new users enough to start playing
-with the interface. The next section lists online references that can actually teach about 3d and this program, but it's a good idea to spend some time just
-playing with Blender, looking at menus and finding what mouse actions do in
-each space.</p>
-
-<p align="right"><a href="#top">back to top</a></p>
-
-<h2><a name="resources">4. Resources</a></h2>
-
-<ul>
- <li><a href="http://www.blender.org">www.blender.org</a> - the general site, with documentation and downloads</li>
- <li><a href="http://www.blenderartists.org">www.blenderartists.org</a> - the main user community web site</li>
- <li><a href="http://projects.blender.org">projects.blender.org</a> - the project's site</li>
-</ul>
-
-<p>This short presentation is meant to guide newcomers to Blender through their
-<em>very first</em> steps, giving directions to where you can find the
-resources you will need. We can't teach you 3D in these few lines of text,
-that would take a lengthy book.</p>
-
-<p>Irc users are invited to try #blenderchat on irc.freenode.net .</p>
-
-<p>There are also local Blender community sites in some countries, that should
-be listed at the Community section of the main site.</p>
-
-<p>If you are a coder wanting to get in touch with Blender development, a good read
-is the "Get Involved" page at <a href="http://www.blender.org/community/get-involved/">www.blender.org</a>. A
-good way to start is to follow the mailing lists for a while and check bug
-reports, to see if you can fix one. On irc.freenode.net: #blendercoders you'll find many active developers, here also the weekly meetings take place.</p>
-
-<h3><a name="resources_xtra">Other useful links</a></h3>
-
-<p>In the realm of open-source cg programs, it's a pleasure to mention other
-great projects that can help you achieve your visions. Note that these
-programs are completely independent from Blender and have their own sites,
-documentation and support channels. Note also that this list is not complete
-and should be updated on future versions of this text.</p>
-
-<dl>
- <dt><a href="http://www.gimp.org">The Gimp</a></dt>
- <dd>The mighty GNU Image Manipulation Program. In 3d work it is a valuable
-resource to create, convert and, of course, manipulate texture images.
-It is also useful for work with rendered pictures, for example to add 2d text,
-logos or to touch-up, apply factory or hand-made effects and compose with other
-images.</dd>
-
-</dl>
-
-<h4>Renderers:</h4>
-
-<dl>
- <dt><a href="http://www.yafray.org">YafRay</a></dt>
- <dd>A currently inactive but very impressive program. Blender has builtin
-support for it.</dd>
- <dt><a href="http://www.povray.org">Povray</a></dt>
- <dd>One of the best and most popular renderers in the world. There is a
-script to export Blender scenes to be rendered with it.</dd>
- <dt><a href="https://renderman.pixar.com">Renderman-compliant:</a>
-open-source: <a href="http://www.aqsis.org">Aqsis</a>,
-<a href="http://pixie.sf.net">Pixie</a>. Closed-source:
-<a href="http://www.3delight.com">3delight</a>.</dt>
- <dd>The Renderman spec was created by Pixar years ago to define both a
-standard and powerful representation of 3d data for renderers and the expected
-quality of the renderization itself. Think about 3d art from some movie -- it
-was much probably created by Pixar's own Photorealistic Renderman (PRMan)
-renderer. This is a good site to learn more:
-<a href="http://www.rendermanacademy.com">The Renderman Academy</a>. Neither
-Pixar nor its products are affiliated with Blender.</dd>
-</dl>
-
-<p align="right"><a href="#top">back to top</a></p>
-
-<h2><a name="trouble">5. Troubleshooting</a></h2>
-
-<p>If something isn't working, please read this entire section before looking
-for help.</p>
-
-<ul>
- <li><a href="#trouble_gen">General start-up and usage problems</a></li>
- <li><a href="#trouble_vdo">Video card blues</a></li>
- <li><a href="#trouble_py">Scripts</a></li>
- <li><a href="#trouble_bugt">The Bug Tracker</a></li>
-</ul>
-
-<h3><a name="trouble_gen">General start-up and usage problems</a></h3>
-
-<p>If the program crashes or something isn't working properly, try running
-Blender in <strong>debug mode:</strong> execute it as "blender -d" from a
-command prompt. This might give some info about what is wrong. There are also
-other options that might be useful, "blender -h" lists all of them.<br>
-Most likely an immediate crash is due to Blender's need for a compliant and
-stable working OpenGL.</p>
-
-<h3><a name="trouble_vdo">Video card blues</a></h3>
-
-<p>Although OpenGL is cherished as an excellent cross platform library, the enormous
-growth of different 3D cards have made this a complicated affair for Blender. Unlike
-other programs - or 3D games - Blender utilizes OpenGL for its entire GUI, including
-buttons and pulldown menus. That means also the 2D options for OpenGL should
-work good, something easily ignored or badly tested by 3D card manufacturors, who
-target more at the latest SFX features for new 3D games.<br>
-In general Blender performs
-very well on 3D cards from renowned brands, such as NVidia, ATI or 3DLabs.</p>
-
-
-<h3><a name="trouble_py">Scripts</a></h3>
-
-<p>To be sure that some functionality is scripted: all scripts in Blender can
-be accessed from the "Scripts" menu in the Scripts Window's header, even if the
-same functionality is also in another menu somewhere. If you see an entry in
-one of the submenus there, it refers to a script. Please don't report problems
-with scripts to the bug tracker or other normal Blender channels. You should
-find the author's site or contact email in the script's text itself, but
-usually the Python &amp; Plugins forum at
-<a href="http://www.blenderartists.org">Blenderartists.org</a> is used for posting
-announcements, questions, suggestions and bug reports related to scripts. It's
-the recommended place to look first, specially if no site was specified at the
-script's window or source file(s).</p>
-<p>If some or all scripts that should appear in menus are not there, running
-Blender in <a href="#trouble_gen">debug mode </a> can possibly inform what is
-wrong. Make sure the reported dir(s) really exist.</p>
-
-<h3><a name="trouble_bugt">The Bug Tracker</a></h3>
-
-<p>If you really think you found a new bug in Blender, check the Bug Tracker
-entries at <a href="http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse">the projects site</a> and if
-it was not reported yet, please log in (or register) and fill in detailed
-information about the error. A small .blend file or script (if it is a problem
-with the Blender Python API) showcasing the bug can help a lot.</p>
-
-<p align="right"><a href="#top">back to top</a></p>
-
-<h2><a name="faq">6. (FAQ) A few remarks</a></h2>
-
-<ol>
- <li><a href="#faq_1">Quick tips.</a></li>
- <li><a href="#faq_2">What's up with the interface?</a></li>
- <li><a href="#faq_3">How good is Blender? How does it compare to other 3d
-programs?</a></li>
- <li><a href="#faq_4">Something doesn't work, what do I do?</a></li>
-</ol>
-
-<h3><a name="faq_1">Quick tips:</a></h3>
-
-<p><strong>Rendering</strong>: to see something when you render (F12) an image,
-make sure the scene has a camera pointing at your models (camera view is
-NumPad 0) and at least one light properly placed. Otherwise you'll only get a
-black rectangle.</p>
-
-<p>Setting texture map input to "uv" in the Material Buttons window is not enough
-to assign a texture image and uv data to a mesh. It's necessary to select the mesh,
-enter edit mode, indicate face selection mode (modes can be accessed in the 3d view's header), load an
-image in the UV/Image Editor window and then define a mapping (or unwrapping). Only then
-the mesh will have uv data available for exporting.</p>
-
-<p>If you want the fastest possible access to Blender's functionality, remember
-what a <cite>wise power user</cite> wrote: "keep one hand on the keyboard
-and the other on the mouse". Learn and use the shortcuts, configure your
-workspace to your needs.</p>
-
-<h3><a name="faq_2">What's up with the interface?</a></h3>
-
-<p>Blender uses a couple of innovative paradigms in the UI, not following more common, somewhat standard rules for user
-interfaces. In the past years several of our interface concepts have been adopted in more programs though,
-especially using a configurable non-overlapping subdivision layout and the paradigm to never block the UI from working by
-offering all editors and options in parallel. <br>
-Typically free programs offer easy-to-use interfaces for large audiences. Blender however is, like other high-end 3D tools,
-meant to be a powerful production tool for professionals and 3D enthusiasts, for people who are dedicated to become 3D artists with enough time
-and motivation to master the software. <br>
-This also has its origins in the 90ies, when Blender was born as an in-house studio tool, optimized to speed up daily heavy
-work, and not to please everyone. But it's true that you can consider Blender's interface
-to be not very newbie-friendly. Luckily you only have to learn it once, and once you get the basics it'll feel like 2nd nature!</p>
-
-<p>Blender also has been considerably
-improved since the 2.3x series, exposing most functionality via menus, adding
-panels, color "themability", tooltips for all buttons and internationalization
-support. This is an ongoing effort or, better, a goal to keep the best ideas
-in Blender's design while expanding and making it more user-friendly.</p>
-
-<p><b>Too many buttons!</b></p>
-
-<p>Again, 3D Computer Graphics is a vast and fun field. If you're only
-starting, Blender can seem daunting, specially because of all its packed
-functionality. Don't let that upset you, there is no need to care about
-<em>all</em> those buttons right now -- or ever.</p>
-
-<p>There are basic things all users should learn early up:</p>
-
-<ul>
- <li>Start the program and access the main menus;</li>
- <li>Find and configure user preferences;</li>
- <li>Basic scene set-up: how to add and transform (move, scale, rotate)
- lights, cameras and objects;</li>
- <li>Create and link materials to objects, at least to color them;</li>
- <li>Render your scenes.</li>
-</ul>
-
-<p>One hour is enough time to assimilate and practice that before going on
-with basic mesh editing and texturing, for example. There are many different
-areas to learn about. Taste, interaction with other users and your main
-interests (game art, rendered stills, movies) will guide you and define the
-skills you'll want to master. Then it goes like a spiral: practice something
-for a while, study and find about new tricks or whole new areas, practice a
-little more and so on. Soon you'll become pleased to have all those buttons to
-play with. A few more months and you'll probably be back asking for more ...
-</p>
-
-<h3><a name="faq_3">How good is Blender?</a></h3>
-
-<p>If you ever get the impression that it's not possible to create great
-looking or complex works with Blender, rejoice -- you are just plainly
-uninformed, as browsing blender.org galleries and community forums can easily confirm.</p>
-
-<h3>How does it compare to other 3d programs?</h3>
-
-<p>In short: it takes considerable dedication to become good, no matter which
-program you work with, as long as it is good enough not to get in your way.
-Blender has, like the others, its strong and weak points.</p>
-
-<p>Compared to commercial alternatives, Blender misses some features and isn't
-as "newbie-friendly". It doesn't come packed with "one-click" or "wizard"
-functionality, where you get much faster results in detriment of flexibility
-and value. It also isn't bundled with tens of megabytes of sample models,
-texture images, tutorials, etc. (which only partly explains how Blender can fit
-in such a small download).</p>
-
-<p>Thankfully, these are relatively minor shortcomings. Many of Blender's modeling, animation and
-rendering/compositing features are up-to-par with the industry standards. The pace at which features
-are being added or polished in Blender is impressive, now that it's a well
-stablished open source project. We get daily feedback from professionals and studios using Blender, and
-results from the Blender Foundation's Open Movie/Game projects such as <a href="http://www.bigbuckbunny.org">Big Buck Bunny</a>
-and <a href="http://www.yofrankie.org">Yo Frankie!</a> have set a reference standard for what a program like Blender can achieve.
- More: through plugins and scripting, many
-repetitive or otherwise cumbersome tasks can be made trivial. But plugin and
-script authors go further, teaching Blender new tricks, from importers and
-exporters to more advanced "applications".</p>
-
-<p>About goodies, there are many places where you can get them (check
-<a href="#resources">resources</a>). Besides the many available Blender books, the main site and
-blenderartists.org are the best ones to start. For free texture
-images, a simple search for "free textures" should bring many results, just pay
-attention to their licenses if you plan to release your work later.</p>
-
-<p>Commercial packages might make it easier for newbies to produce nice looking
-material, but only another newbie would praise the results. There's a huge
-difference between what a skilled artist and someone poking at buttons and
-using presets can accomplish.</p>
-
-<p>Last but best of all: Blender is open-source, free for all to use, study and
-improve.</p>
-
-<hr>
-<p>Thanks for reading, we hope you enjoy Blender!</p>
-
-<p><font size=-1>Document version 1.1, Sept 2008</font></p>
-
-<p align="right"><a href="#top">back to top</a></p>
-
-</body>
-</html>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<HTML>
+<HEAD>
+ <META HTTP-EQUIV="CONTENT-TYPE" CONTENT="text/html; charset=windows-1252">
+ <TITLE>A brief introduction to Blender</TITLE>
+ <META NAME="GENERATOR" CONTENT="OpenOffice.org 3.1 (Win32)">
+ <META NAME="CREATED" CONTENT="0;0">
+ <META NAME="CHANGED" CONTENT="20091122;19562400">
+</HEAD>
+<BODY LANG="de-DE" DIR="LTR">
+<H1 LANG="en-US" ALIGN=CENTER><A NAME="top"></A>Blender v2.5 alpha 0</H1>
+<P><BR><BR>
+</P>
+<OL>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#intro">About</A>
+ </SPAN>
+ </P>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#pack">Package
+ Contents and Install</A> </SPAN>
+ </P>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#start">Getting
+ Started:</A> </SPAN>
+ </P>
+ <OL>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#start_run">Running</A>
+ </SPAN>
+ </P>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#start_1st">First
+ steps</A>, <A HREF="#start_3dview">The 3d View</A> </SPAN>
+ </P>
+ </OL>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#resources">Resources</A>
+ </SPAN>
+ </P>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#trouble">Troubleshooting</A>
+ </SPAN>
+ </P>
+ <LI><P><SPAN LANG="en-US"><A HREF="#faq">(FAQ) A few remarks</A> </SPAN>
+ </P>
+</OL>
+<H2 LANG="en-US"><A NAME="intro"></A>1. About</H2>
+<P><SPAN LANG="en-US">Welcome to the world of <A HREF="http://www.blender.org/">Blender</A>!
+The program you have now in your hands is a free and fully functional
+3d modeling, animation, rendering, compositing, video editing and
+game creation suite. It is available for Unix-based (Linux, Mac OS X,
+etc.) and Windows systems and has a large world-wide community.</SPAN></P>
+<P LANG="en-US">Blender is free to be applied for any purpose,
+including commercial usage and distribution. It's free and
+open-source software, released under the GNU GPL licence. The full
+program sources are available on our website.</P>
+<P LANG="en-US">For impatient readers, here the two most important
+links:</P>
+<P><SPAN LANG="en-US"><A HREF="http://www.blender.org/">www.blender.org</A>
+the main website<BR><A HREF="http://wiki.blender.org/">wiki.blender.org</A>
+the documentation website</SPAN></P>
+<P ALIGN=RIGHT><A HREF="#top"><SPAN LANG="en-US">back to top</SPAN></A></P>
+<H2 LANG="en-US"><A NAME="pack"></A>2. Package Contents and Install</H2>
+<P LANG="en-US">This is what you should get from a downloaded Blender
+package:</P>
+<UL>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">The Blender program
+ for some specific platform;
+ </P>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">This text, with links
+ and the copyright notice;
+ </P>
+ <LI><P LANG="en-US">A basic set of scripts, including importers and
+ exporters to other 3d formats.
+ </P>
+</UL>
+<P LANG="en-US">The latest version for all supported platforms can
+always be found at the main Blender site, along with documentation,
+sample .blend files, many scripts, plugins and more.</P>
+<P><SPAN LANG="en-US">If you are interested in the development of the
+program, information for coders and the SVN repository with the
+sources can be found at the <A HREF="http://www.blender.org/development/">developer's
+section of the site.</A></SPAN></P>
+<H3 LANG="en-US"><A NAME="start_install"></A>Installation notes:</H3>
+<P LANG="en-US">Installing is mostly a matter of executing a
+self-installer package or unpacking it to some folder. Blender has a
+minimum of system dependencies (like OpenGL and SDL), and doesn't
+install by overwriting libraries in your system. There are also some
+extra files needed for a good install, like standard python scripts,
+but these are optional. Typically these will go to your
+HOME/.blender/ directory. Below you find instructions for it per OS.
+</P>
+<P LANG="en-US"><B>Windows:</B> The .zip download has a .blender
+directory included, which can be manually copied.<BR>Also note that
+Blender comes with some dll files, which have to reside next to
+blender.exe.</P>
+<P LANG="en-US"><B>Linux, FreeBSD, Irix, Solaris:</B> after unpacking
+the distribution, you can copy the .blender directory from it to your
+home directory.
+</P>
+<P LANG="en-US"><B>OSX:</B> the .blender directory is in
+Blender.app/Contents/Resources/. This is being located by default. If
+you like to alter some of the files, copy this directory to your home
+dir.</P>
+<P LANG="en-US"><B>Other settings:</B><BR>There are many paths you
+can set in Blender itself, to tell it where to look for your
+collections of texture and sound files, fonts, plugins and additional
+scripts, besides where it should save rendered images, temporary
+data, etc. If you're only starting, there's no need to worry about
+this now.
+</P>
+<P LANG="en-US"><B>Python:</B><BR>Blender 2.5x use Python 3.1 as
+scripting language for im/exporters, UI buttons layout and other
+areas like presets. On Windows, Python 3.1 is included in the zip
+package from blender.org.
+</P>
+<P LANG="en-US">On other platforms Python is usually a standard
+component nowadays, so unless there's a version mismatch or an
+incomplete Python installation, there should be no problems.</P>
+<P LANG="en-US">Even if you do have the right version of Python
+installed you may need to tell the embedded Python interpreter where
+the installation is. To do that it's enough to set a system variable
+called PYTHON to the full path to the stand-alone Python executable
+(to find out execute &quot;import sys; print (sys.executable)&quot;
+inside the stand-alone interpreter, not in Blender). In Blender 2.5
+alpha 0, Python 3.1 is linked to your Blender binary, so you have
+to use a Python 3.1.x version.
+</P>
+<P ALIGN=RIGHT><A HREF="#top"><SPAN LANG="en-US">back to top</SPAN></A></P>
+<H2 LANG="en-US"><A NAME="start"></A>3. Getting Started</H2>
+<P LANG="en-US">Blender's main strength is at modeling, animating and
+rendering 3d scenes, from simple cubes and monkey heads to the
+complex environments found in videogames and movies with computer
+graphics (CG) art.</P>
+<P><STRONG><SPAN LANG="en-US">Rendering</SPAN></STRONG> <SPAN LANG="en-US">is
+the process of generating 2d images from 3d data (basically lit 3d
+models) as if viewed by a virtual camera. In simple terms, rendering
+is like taking a picture of the scene, but with many more ways to
+influence the results. Blender comes with a very flexible renderer
+and a Povray Render Exporter script. By </SPAN><STRONG><SPAN LANG="en-US">animating</SPAN></STRONG>
+<SPAN LANG="en-US">the data and rendering pictures of each successive
+frame, movie sequences can be created.</SPAN></P>
+<P><SPAN LANG="en-US">In </SPAN><STRONG><SPAN LANG="en-US">compositing</SPAN></STRONG>
+<SPAN LANG="en-US">a set of techniques is used to add effects to
+rendered images and combine these into a single frame. This is how,
+for example, artists add laser beams, glows and dinosaurs to motion
+pictures. Blender also has builtin support for video sequence editing
+and sound synchronization.</SPAN></P>
+<P><SPAN LANG="en-US">The </SPAN><STRONG><SPAN LANG="en-US">game
+engine</SPAN></STRONG> <SPAN LANG="en-US">inside Blender lets users
+create and play nifty 3d games, complete with 3d graphics, sound,
+physics and scripted rules. </SPAN>
+</P>
+<P><SPAN LANG="en-US">Via </SPAN><STRONG><SPAN LANG="en-US">scripting</SPAN></STRONG>
+<SPAN LANG="en-US">the program's functionality can be automated and
+extended in real-time with important new capabilities. True
+displacement mapping, for example, is now part of the core program,
+but before that it was already possible using scripts. Since they are
+written in a nice higher-level programming language -- <A HREF="http://www.python.org/">Python</A>
+in our case -- development is considerably faster and easier than
+normal C/C++ coding. Naturally, they run slower than compiled code,
+but still fast enough for </SPAN><EM><SPAN LANG="en-US">many</SPAN></EM>
+<SPAN LANG="en-US">purposes or for mixed approaches like some plugins
+use.</SPAN></P>
+<H3 LANG="en-US"><A NAME="start_run"></A>Running:</H3>
+<P LANG="en-US">Depending on your platform, the installation may have
+put an icon on your desktop and a menu entry for Blender. If not,
+it's not hard to do that yourself for your favorite window manager.</P>
+<P LANG="en-US">But for more flexibility, you can execute Blender
+from a shell window or command-line prompt. Try &quot;blender -h&quot;
+to see all available options.</P>
+<P><SPAN LANG="en-US">Blender saves data in its own custom binary
+format, using &quot;.blend&quot; as extension. The default start-up
+configuration is saved in a file in your home directory called
+.B.blend. To save your changes to it, click on </SPAN><STRONG><SPAN LANG="en-US">File-&gt;User
+Preferences-&gt;Save as Default</SPAN></STRONG> <SPAN LANG="en-US">or
+use the Control+U shortcut directly.</SPAN></P>
+<H3 LANG="en-US"><A NAME="start_1st"></A>First steps:</H3>
+<P><SPAN LANG="en-US">This is the point where we stop and warn
+newcomers that 3d Computer Graphics is a vast field and Blender has a
+lot of packed functionality. If you already tried to run it and fell
+victim to the &quot;too many buttons!&quot; syndrome, just relax and
+<A HREF="#faq_2">read this part</A> of the F.A.Q. </SPAN>
+</P>
+<P><SPAN LANG="en-US">Hoping the explanations helped, let's start
+Blender and take a look at it. At the top header you can see the main
+menu. Under &quot;File&quot; you'll find entries to save, load and
+quit. If </SPAN><EM><SPAN LANG="en-US">someone</SPAN></EM> <SPAN LANG="en-US">ever
+messes with your workspace and you can't find your way around: use
+the menu </SPAN><STRONG><SPAN LANG="en-US">File-&gt;New</SPAN></STRONG><SPAN LANG="en-US">.</SPAN></P>
+<P LANG="en-US">Blender's screen is divided in &quot;areas&quot;.
+Each of them has a top or bottom header and can show any of the
+available built in applications (called &quot;spaces&quot;, like the
+3d View, the Text Editor, etc). If you started with a default
+configuration, there should now be five areas:
+</P>
+<UL>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">A thin strip at the
+ top where you can see the main menus and some important basic
+ functions like search and the new Engine drop down menu;
+ </P>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">On the left:</P>
+ <UL>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US">A big one, the
+ </SPAN><STRONG><SPAN LANG="en-US">3d View</SPAN></STRONG><SPAN LANG="en-US">,
+ where you model and preview your scenes and the new toolbar on the
+ left; </SPAN>
+ </P>
+ <LI><P><SPAN LANG="en-US">A smaller one at the bottom, the
+ </SPAN><STRONG><SPAN LANG="en-US">Timeline</SPAN></STRONG><SPAN LANG="en-US">,
+ where you can playback your animations and change basic animation
+ settings.</SPAN></P>
+ </UL>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">On the right:</P>
+ <UL>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">A small one on top,
+ the O<B>utliner</B>, which gives you access over your objects and
+ it's underlying data.</P>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">Beneath that, the
+ <B>Properties Window</B>, which contains most buttons and settings.
+ </P>
+ </UL>
+</UL>
+<P LANG="en-US">These are the five most important spaces, at least
+when you are starting. At the left corner of each header you can find
+the &quot;Window Types&quot; button, which is like the &quot;Start&quot;
+buttom of many desktop environments. Clicking on it lets you change
+what is shown in that area.</P>
+<P><STRONG><SPAN LANG="en-US">Highly configurable workspace</SPAN></STRONG></P>
+<P LANG="en-US">Blender's interface has been considerably improved
+for the 2.5x series. Besides the goals of exposing functionality via
+menus and adding tooltips for all buttons, there are even more ways
+now to change your workspace.</P>
+<P LANG="en-US">Editor areas can be split and joined with the new
+window split action zone. Dragging the zone inside the editor area
+with LMB interactively splits a new window in between, dragging the
+zone into another editor area joins it. Alt-LMB dragging the zone
+swaps the area with another.
+</P>
+<P LANG="en-US">There should be a button with &quot;Default&quot; in
+the top header. It has some preset workspaces that can be tried now
+for a tour of the possibilities. When you change your current setup
+to something worth keeping, that same button has the option to save
+the new screen.</P>
+<P LANG="en-US">The User Preferences space has many options there
+that you may want to tweak, like turning button tooltips on/off,
+setting paths, etc. Just remember to save your configuration if you
+want to keep it for the next session). Since these preferences are
+not saved in regular .blend files, the presets will retain working
+even when loading files from others. Note however, that the
+arrangement of the UI itself - its screens and windows - are always
+saved in each file.
+</P>
+<H3 LANG="en-US"><A NAME="start_3dview"></A>The 3d View:</H3>
+<P><STRONG><SPAN LANG="en-US">Mouse buttons and the toolbox</SPAN></STRONG></P>
+<P LANG="en-US">Pressing Shift+A while the mouse pointer is inside a
+3d View space will open up the Add menu, where you can add new
+objects to your scene.</P>
+<P LANG="en-US">This is how the mouse buttons work in this space:
+</P>
+<UL>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">Left button: anchor
+ the 3d cursor in a new location -- it defines where your next added
+ object will appear, among other things.
+ </P>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">Right button:
+ selection. If you hold it and move, you can move the selected item
+ around.
+ </P>
+ <LI><P LANG="en-US">Middle button: 3d space rotation or translation
+ -- choose which one in one of the User Preferences tabs.
+ </P>
+</UL>
+<P LANG="en-US">Combinations of mouse buttons and Shift or Control
+will give you additional options like zooming, panning and restricted
+movement. 3d scenes can be seen from any position and orientation,
+but there are some default ones you can reach with Numpad buttons or
+the &quot;View&quot; menu in the 3d View's header.</P>
+<P><STRONG><SPAN LANG="en-US">Edit Mode</SPAN></STRONG></P>
+<P LANG="en-US">When you want to edit the vertices of a mesh, for
+example, it's necessary to select the object and enter &quot;Edit
+Mode&quot;, either using the 3d View header &quot;Mode&quot; button
+or by pressing TAB on your keyboard (press it again to return to
+object mode).</P>
+<P><STRONG><SPAN LANG="en-US">And this was only the beginning ...</SPAN></STRONG></P>
+<P LANG="en-US">The above guidelines should have given new users
+enough to start playing with the interface. The next section lists
+online references that can actually teach about 3d and this program,
+but it's a good idea to spend some time just playing with Blender,
+looking at menus and finding what mouse actions do in each space.</P>
+<P ALIGN=RIGHT><A HREF="#top"><SPAN LANG="en-US">back to top</SPAN></A></P>
+<H2 LANG="en-US"><A NAME="resources"></A>4. Resources</H2>
+<UL>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="http://www.blender.org/">www.blender.org</A>
+ - the general site, with documentation and downloads </SPAN>
+ </P>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="http://www.blenderartists.org/">www.blenderartists.org</A>
+ - the main user community web site </SPAN>
+ </P>
+ <LI><P><SPAN LANG="en-US"><A HREF="http://projects.blender.org/">projects.blender.org</A>
+ - the project's site </SPAN>
+ </P>
+</UL>
+<P><SPAN LANG="en-US">This short presentation is meant to guide
+newcomers to Blender through their </SPAN><EM><SPAN LANG="en-US">very
+first</SPAN></EM> <SPAN LANG="en-US">steps, giving directions to
+where you can find the resources you will need. We can't teach you 3d
+in these few lines of text, that would take a lengthy book.</SPAN></P>
+<P LANG="en-US">IRC users are invited to try #blenderchat or #blender
+on irc.freenode.net .</P>
+<P LANG="en-US">There are also local Blender community sites in some
+countries, that should be listed at the Community section of the main
+site.</P>
+<P><SPAN LANG="en-US">If you are a coder wanting to get in touch with
+Blender development, a good read is the &quot;Get Involved&quot; page
+at <A HREF="http://www.blender.org/community/get-involved/">www.blender.org</A>.
+A good way to start is to follow the mailing lists for a while and
+check bug reports, to see if you can fix one. On irc.freenode.net:
+#blendercoders you'll find many active developers, here also the
+weekly meetings take place.</SPAN></P>
+<H3 LANG="en-US"><A NAME="resources_xtra"></A>Other useful links</H3>
+<P LANG="en-US">In the realm of open-source cg programs, it's a
+pleasure to mention other great projects that can help you achieve
+your visions. Note that these programs are completely independent
+from Blender and have their own sites, documentation and support
+channels. Note also that this list is not complete and should be
+updated on future versions of this text.</P>
+<DL>
+ <DT><SPAN LANG="en-US"><A HREF="http://www.gimp.org/">The Gimp</A> </SPAN>
+ </DT><DD LANG="en-US" STYLE="margin-bottom: 0.5cm">
+ The mighty GNU Image Manipulation Program. In 3d work it is a
+ valuable resource to create, convert and, of course, manipulate
+ texture images. It is also useful for work with rendered pictures,
+ for example to add 2d text, logos or to touch-up, apply factory or
+ hand-made effects and compose with other images.
+ </DD></DL>
+<H4 LANG="en-US">
+Renderers:</H4>
+<DL>
+ <DT><SPAN LANG="en-US"><A HREF="http://www.povray.org/">Povray</A> </SPAN>
+ </DT><DD LANG="en-US">
+ One of the best and most popular renderers in the world. There is a
+ script to export Blender scenes to be rendered with it, delivered
+ with 2.5.
+ </DD><DT>
+ <SPAN LANG="en-US"><A HREF="https://renderman.pixar.com/">Renderman-compliant:</A>
+ open-source: <A HREF="http://www.aqsis.org/">Aqsis</A>, <A HREF="http://pixie.sf.net/">Pixie</A>.
+ Closed-source: <A HREF="http://www.3delight.com/">3delight</A>. </SPAN>
+ </DT><DD STYLE="margin-bottom: 0.5cm">
+ <SPAN LANG="en-US">The Renderman spec was created by Pixar years ago
+ to define both a standard and powerful representation of 3d data for
+ renderers and the expected quality of the renderization itself.
+ Think about 3d art from some movie -- it was much probably created
+ by Pixar's own Photorealistic Renderman (PRMan) renderer. This is a
+ good site to learn more: <A HREF="http://www.rendermanacademy.com/">The
+ Renderman Academy</A>. Neither Pixar nor its products are affiliated
+ with Blender. </SPAN>
+ </DD></DL>
+<P ALIGN=RIGHT>
+<A HREF="#top"><SPAN LANG="en-US">back to top</SPAN></A></P>
+<H2 LANG="en-US"><A NAME="trouble"></A>5. Troubleshooting</H2>
+<P LANG="en-US">If something isn't working, please read this entire
+section before looking for help.</P>
+<UL>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#trouble_gen">General
+ start-up and usage problems</A> </SPAN>
+ </P>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#trouble_vdo">Video
+ card blues</A> </SPAN>
+ </P>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#trouble_py">Scripts</A>
+ </SPAN>
+ </P>
+ <LI><P><SPAN LANG="en-US"><A HREF="#trouble_bugt">The Bug Tracker</A>
+ </SPAN>
+ </P>
+</UL>
+<H3 LANG="en-US"><A NAME="trouble_gen"></A>General start-up and usage
+problems</H3>
+<P><SPAN LANG="en-US">If the program crashes or something isn't
+working properly, try running Blender in </SPAN><STRONG><SPAN LANG="en-US">debug
+mode:</SPAN></STRONG> <SPAN LANG="en-US">execute it as &quot;blender
+-d&quot; from a command prompt. This might give some info about what
+is wrong. There are also other options that might be useful, &quot;blender
+-h&quot; lists all of them.<BR>Most likely an immediate crash is due
+to Blender's need for a compliant and stable working OpenGL.</SPAN></P>
+<H3 LANG="en-US"><A NAME="trouble_vdo"></A>Video card blues</H3>
+<P LANG="en-US">Although OpenGL is cherished as an excellent cross
+platform library, the enormous growth of different 3d cards have made
+this a complicated affair for Blender. Unlike other programs - or 3d
+games - Blender utilizes OpenGL for its entire GUI, including buttons
+and pulldown menus. That means also the 2D options for OpenGL should
+work good, something easily ignored or badly tested by 3d card
+manufacturers, who target more at the latest SFX features for new 3d
+games.<BR>In general Blender performs very well on 3d cards from
+renowned brands, such as NVIDIA, ATI or 3dLabs.</P>
+<H3 LANG="en-US"><A NAME="trouble_py"></A>Scripts</H3>
+<P><SPAN LANG="en-US">To be sure that some functionality is scripted:
+all scripts in Blender can be accessed from the &quot;Scripts&quot;
+menu in the Scripts Window's header, even if the same functionality
+is also in another menu somewhere. If you see an entry in one of the
+submenus there, it refers to a script. Please don't report problems
+with scripts to the bug tracker or other normal Blender channels. You
+should find the author's site or contact email in the script's text
+itself, but usually the Python &amp; Plugins forum at
+<A HREF="http://www.blenderartists.org/">Blenderartists.org</A> is
+used for posting announcements, questions, suggestions and bug
+reports related to scripts. It's the recommended place to look first,
+specially if no site was specified at the script's window or source
+file(s).</SPAN></P>
+<P><SPAN LANG="en-US">If some or all scripts that should appear in
+menus are not there, running Blender in <A HREF="#trouble_gen">debug
+mode </A>can possibly inform what is wrong. Make sure the reported
+dir(s) really exist.</SPAN></P>
+<H3 LANG="en-US"><A NAME="trouble_bugt"></A>The Bug Tracker</H3>
+<P><SPAN LANG="en-US">If you really think you found a new bug in
+Blender, check the Bug Tracker entries at <A HREF="https://projects.blender.org/tracker/?atid=498&amp;group_id=9&amp;func=browse">the
+projects site</A> and if it was not reported yet, please log in (or
+register) and fill in detailed information about the error. A small
+.blend file or script (if it is a problem with the Blender Python
+API) showcasing the bug can help a lot.</SPAN></P>
+<P ALIGN=RIGHT><A HREF="#top"><SPAN LANG="en-US">back to top</SPAN></A></P>
+<H2 LANG="en-US"><A NAME="faq"></A>6. (FAQ) A few remarks</H2>
+<OL>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#faq_1">Quick
+ tips.</A> </SPAN>
+ </P>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#faq_2">What's
+ up with the interface?</A> </SPAN>
+ </P>
+ <LI><P STYLE="margin-bottom: 0cm"><SPAN LANG="en-US"><A HREF="#faq_3">How
+ good is Blender? How does it compare to other 3d programs?</A> </SPAN>
+ </P>
+ <LI><P><SPAN LANG="en-US"><A HREF="#faq_4">Something doesn't work,
+ what do I do?</A> </SPAN>
+ </P>
+</OL>
+<H3 LANG="en-US"><A NAME="faq_1"></A>Quick tips:</H3>
+<P><STRONG><SPAN LANG="en-US">Rendering</SPAN></STRONG><SPAN LANG="en-US">:
+to see something when you render (F12) an image, make sure the scene
+has a camera pointing at your models (camera view is NumPad 0) and at
+least one light properly placed. Otherwise you'll only get a black
+rectangle.</SPAN></P>
+<P LANG="en-US">Setting texture map input to &quot;uv&quot; in the
+Material Buttons window is not enough to assign a texture image and
+uv data to a mesh. It's necessary to select the mesh, enter edit
+mode, indicate face selection mode (modes can be accessed in the 3d
+view's header), load an image in the UV/Image Editor window and then
+define a mapping (or unwrapping). Only then the mesh will have uv
+data available for exporting.</P>
+<P><SPAN LANG="en-US">If you want the fastest possible access to
+Blender's functionality, remember what a </SPAN><CITE><SPAN LANG="en-US">wise
+power user</SPAN></CITE> <SPAN LANG="en-US">wrote: &quot;keep one
+hand on the keyboard and the other on the mouse&quot;. Learn and use
+the shortcuts, configure your workspace to your needs.</SPAN></P>
+<H3 LANG="en-US"><A NAME="faq_2"></A>What's up with the interface?</H3>
+<P LANG="en-US">Blender uses a couple of innovative paradigms in the
+UI, not following more common, somewhat standard rules for user
+interfaces. In the past years several of our interface concepts have
+been adopted in more programs though, especially using a configurable
+non-overlapping subdivision layout and the paradigm to never block
+the UI from working by offering all editors and options in parallel.
+<BR>Typically free programs offer easy-to-use interfaces for large
+audiences. Blender however is, like other high-end 3d tools, meant to
+be a powerful production tool for professionals and 3d enthusiasts,
+for people who are dedicated to become 3d artists with enough time
+and motivation to master the software. <BR>This also has its origins
+in the 90ies, when Blender was born as an in-house studio tool,
+optimized to speed up daily heavy work, and not to please everyone.
+But it's true that you can consider Blender's interface to be not
+very newbie-friendly. Luckily you only have to learn it once, and
+once you get the basics it'll feel like 2nd nature!</P>
+<P LANG="en-US">Blender also has been considerably improved since the
+2.3x series, exposing most functionality via menus, adding panels,
+color &quot;themability&quot;, tooltips for all buttons and
+internationalization support. This is an ongoing effort or, better, a
+goal to keep the best ideas in Blender's design while expanding and
+making it more user-friendly.</P>
+<P LANG="en-US"><B>Too many buttons!</B></P>
+<P><SPAN LANG="en-US">Again, 3d Computer Graphics is a vast and fun
+field. If you're only starting, Blender can seem daunting, specially
+because of all its packed functionality. Don't let that upset you,
+there is no need to care about </SPAN><EM><SPAN LANG="en-US">all</SPAN></EM>
+<SPAN LANG="en-US">those buttons right now -- or ever.</SPAN></P>
+<P LANG="en-US">There are basic things all users should learn early
+up:</P>
+<UL>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">Start the program and
+ access the main menus;
+ </P>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">Find and configure
+ user preferences;
+ </P>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">Basic scene set-up:
+ how to add and transform (move, scale, rotate) lights, cameras and
+ objects;
+ </P>
+ <LI><P LANG="en-US" STYLE="margin-bottom: 0cm">Create and link
+ materials to objects, at least to color them;
+ </P>
+ <LI><P LANG="en-US">Render your scenes.
+ </P>
+</UL>
+<P LANG="en-US">One hour is enough time to assimilate and practice
+that before going on with basic mesh editing and texturing, for
+example. There are many different areas to learn about. Taste,
+interaction with other users and your main interests (game art,
+rendered stills, movies) will guide you and define the skills you'll
+want to master. Then it goes like a spiral: practice something for a
+while, study and find about new tricks or whole new areas, practice a
+little more and so on. Soon you'll become pleased to have all those
+buttons to play with. A few more months and you'll probably be back
+asking for more ...
+</P>
+<H3 LANG="en-US"><A NAME="faq_3"></A>How good is Blender?</H3>
+<P LANG="en-US">If you ever get the impression that it's not possible
+to create great looking or complex works with Blender, rejoice -- you
+are just plainly uninformed, as browsing blender.org galleries and
+community forums can easily confirm.</P>
+<H3 LANG="en-US">How does it compare to other 3d programs?</H3>
+<P LANG="en-US">In short: it takes considerable dedication to become
+good, no matter which program you work with, as long as it is good
+enough not to get in your way. Blender has, like the others, its
+strong and weak points.</P>
+<P LANG="en-US">Compared to commercial alternatives, Blender misses
+some features and isn't as &quot;newbie-friendly&quot;. It doesn't
+come packed with &quot;one-click&quot; or &quot;wizard&quot;
+functionality, where you get much faster results in detriment of
+flexibility and value. It also isn't bundled with tens of megabytes
+of sample models, texture images, tutorials, etc. (which only partly
+explains how Blender can fit in such a small download).</P>
+<P><SPAN LANG="en-US">Thankfully, these are relatively minor
+shortcomings. Many of Blender's modeling, animation and
+rendering/compositing features are up-to-par with the industry
+standards. The pace at which features are being added or polished in
+Blender is impressive, now that it's a well stablished open source
+project. We get daily feedback from professionals and studios using
+Blender, and results from the Blender Foundation's Open Movie/Game
+projects such as <A HREF="http://www.bigbuckbunny.org/">Big Buck
+Bunny</A> and <A HREF="http://www.yofrankie.org/">Yo Frankie!</A>
+have set a reference standard for what a program like Blender can
+achieve. More: through plugins and scripting, many repetitive or
+otherwise cumbersome tasks can be made trivial. But plugin and script
+authors go further, teaching Blender new tricks, from importers and
+exporters to more advanced &quot;applications&quot;.</SPAN></P>
+<P><SPAN LANG="en-US">About goodies, there are many places where you
+can get them (check <A HREF="#resources">resources</A>). Besides the
+many available Blender books, the main site and blenderartists.org
+are the best ones to start. For free texture images, a simple search
+for &quot;free textures&quot; should bring many results, just pay
+attention to their licenses if you plan to release your work later.</SPAN></P>
+<P LANG="en-US">Commercial packages might make it easier for newbies
+to produce nice looking material, but only another newbie would
+praise the results. There's a huge difference between what a skilled
+artist and someone poking at buttons and using presets can
+accomplish.</P>
+<P LANG="en-US">Last but best of all: Blender is open-source, free
+for all to use, study and improve.</P>
+<HR>
+<P LANG="en-US">Thanks for reading, we hope you enjoy Blender!</P>
+<P LANG="en-US"><FONT SIZE=2>Document version 1.2, November 2009</FONT></P>
+<P ALIGN=RIGHT><A HREF="#top"><SPAN LANG="en-US">back to top</SPAN></A></P>
+</BODY>
+</HTML> \ No newline at end of file
diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c
index 7d1e43a38df..1174197dce7 100644
--- a/source/blender/blenfont/intern/blf_glyph.c
+++ b/source/blender/blenfont/intern/blf_glyph.c
@@ -131,7 +131,8 @@ void blf_glyph_cache_free(GlyphCacheBLF *gc)
}
}
- glDeleteTextures(gc->cur_tex+1, gc->textures);
+ if (gc->cur_tex+1 > 0)
+ glDeleteTextures(gc->cur_tex+1, gc->textures);
free((void *)gc->textures);
MEM_freeN(gc);
}
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index ec7998cc064..c1fe8f0452e 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -95,6 +95,7 @@ struct Object;
struct Scene;
struct Mesh;
struct BMEditMesh;
+struct KeyBlock;
struct ModifierData;
struct MCol;
struct ColorBand;
@@ -432,6 +433,10 @@ int DM_release(DerivedMesh *dm);
*/
void DM_to_mesh(DerivedMesh *dm, struct Mesh *me);
+/* utility function to convert a DerivedMesh to a shape key block
+ */
+void DM_to_meshkey(DerivedMesh *dm, struct Mesh *me, struct KeyBlock *kb);
+
/* set the CD_FLAG_NOCOPY flag in custom data layers where the mask is
* zero for the layer type, so only layer types specified by the mask
* will be copied
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 17b56864d1e..e0b65c1996f 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -118,6 +118,12 @@ struct bActionGroup *action_groups_find_named(struct bAction *act, const char na
/* Pose API ----------------- */
/**
+ * Deallocates a pose channel.
+ * Does not free the pose channel itself.
+ */
+void free_pose_channel(struct bPoseChannel *pchan);
+
+/**
* Removes and deallocates all channels from a pose.
* Does not free the pose itself.
*/
diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h
index f957c5e17d4..a8ccc84a7c3 100644
--- a/source/blender/blenkernel/BKE_constraint.h
+++ b/source/blender/blenkernel/BKE_constraint.h
@@ -108,7 +108,6 @@ bConstraintTypeInfo *get_constraint_typeinfo(int type);
/* Constraint Target Macros */
#define VALID_CONS_TARGET(ct) ((ct) && (ct->tar))
-
/* ---------------------------------------------------------------------------- */
/* Constraint function prototypes */
@@ -119,7 +118,15 @@ void copy_constraints(struct ListBase *dst, struct ListBase *src);
void relink_constraints(struct ListBase *list);
void free_constraint_data(struct bConstraint *con);
+/* Constraint API function prototypes */
struct bConstraint *constraints_get_active(struct ListBase *list);
+void constraints_set_active(ListBase *list, struct bConstraint *con);
+
+struct bConstraint *add_ob_constraint(struct Object *ob, const char *name, short type);
+struct bConstraint *add_pose_constraint(struct Object *ob, struct bPoseChannel *pchan, const char *name, short type);
+
+int remove_constraint(ListBase *list, struct bConstraint *con);
+int remove_constraint_index(ListBase *list, int index);
/* Constraints + Proxies function prototypes */
void extract_proxylocal_constraints(struct ListBase *dst, struct ListBase *src);
diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h
index 6e273c81e39..5888c6d7530 100644
--- a/source/blender/blenkernel/BKE_fcurve.h
+++ b/source/blender/blenkernel/BKE_fcurve.h
@@ -34,6 +34,7 @@ struct ChannelDriver;
struct DriverTarget;
struct BezTriple;
+struct StructRNA;
#include "DNA_curve_types.h"
@@ -129,7 +130,8 @@ FModifierTypeInfo *get_fmodifier_typeinfo(int type);
struct FModifier *add_fmodifier(ListBase *modifiers, int type);
void copy_fmodifiers(ListBase *dst, ListBase *src);
-void remove_fmodifier(ListBase *modifiers, struct FModifier *fcm);
+int remove_fmodifier(ListBase *modifiers, struct FModifier *fcm);
+int remove_fmodifier_index(ListBase *modifiers, int index);
void free_fmodifiers(ListBase *modifiers);
struct FModifier *find_active_fmodifier(ListBase *modifiers);
@@ -155,6 +157,9 @@ void copy_fcurves(ListBase *dst, ListBase *src);
/* find matching F-Curve in the given list of F-Curves */
struct FCurve *list_find_fcurve(ListBase *list, const char rna_path[], const int array_index);
+/* high level function to get an fcurve from C without having the rna */
+struct FCurve *id_data_find_fcurve(ID* id, void *data, struct StructRNA *type, char *prop_name, int index);
+
/* Binary search algorithm for finding where to 'insert' BezTriple with given frame number.
* Returns the index to insert at (data already at that index will be offset if replace is 0)
*/
diff --git a/source/blender/blenkernel/BKE_group.h b/source/blender/blenkernel/BKE_group.h
index b66ddf13527..877e09b037f 100644
--- a/source/blender/blenkernel/BKE_group.h
+++ b/source/blender/blenkernel/BKE_group.h
@@ -42,8 +42,8 @@ void free_group(struct Group *group);
void unlink_group(struct Group *group);
struct Group *add_group(char *name);
struct Group *copy_group(struct Group *group);
-void add_to_group(struct Group *group, struct Object *ob);
-int rem_from_group(struct Group *group, struct Object *ob);
+int add_to_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
+int rem_from_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
struct Group *find_group(struct Object *ob, struct Group *group);
int object_in_group(struct Object *ob, struct Group *group);
int group_is_animated(struct Object *parent, struct Group *group);
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index 1980ba78c86..9c7460851cb 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -117,7 +117,7 @@ int IDP_InsertToGroup(struct IDProperty *group, struct IDProperty *previous,
*/
void IDP_RemFromGroup(struct IDProperty *group, struct IDProperty *prop);
-IDProperty *IDP_GetPropertyFromGroup(struct IDProperty *prop, char *name);
+IDProperty *IDP_GetPropertyFromGroup(struct IDProperty *prop, const char *name);
/*Get an iterator to iterate over the members of an id property group.
Note that this will automatically free the iterator once iteration is complete;
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index 22ce89dcb81..56738d882c3 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -61,7 +61,9 @@ void key_curve_normal_weights(float t, float *data, int type);
float *do_ob_key(struct Scene *scene, struct Object *ob);
struct Key *ob_get_key(struct Object *ob);
+struct KeyBlock *add_keyblock(struct Scene *scene, struct Key *key);
struct KeyBlock *ob_get_keyblock(struct Object *ob);
+struct KeyBlock *ob_get_reference_keyblock(struct Object *ob);
struct KeyBlock *key_get_keyblock(struct Key *key, int index);
struct KeyBlock *key_get_named_keyblock(struct Key *key, const char name[]);
char *key_get_curValue_rnaPath(struct Key *key, struct KeyBlock *kb);
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 89ac993d71a..a05df810ca4 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -282,6 +282,7 @@ int modifier_dependsOnTime(struct ModifierData *md);
int modifier_supportsMapping(struct ModifierData *md);
int modifier_couldBeCage(struct ModifierData *md);
int modifier_isDeformer(struct ModifierData *md);
+int modifier_sameTopology(ModifierData *md);
int modifier_isEnabled(struct ModifierData *md, int required_mode);
void modifier_setError(struct ModifierData *md, char *format, ...);
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 4c872fb247c..f9130e24a08 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -162,6 +162,7 @@ void nodeVerifyType(struct bNodeTree *ntree, struct bNode *node);
void nodeAddToPreview(struct bNode *, float *, int, int);
void nodeUnlinkNode(struct bNodeTree *ntree, struct bNode *node);
+void nodeUniqueName(struct bNodeTree *ntree, struct bNode *node);
void nodeAddSockets(struct bNode *node, struct bNodeType *ntype);
struct bNode *nodeAddNodeType(struct bNodeTree *ntree, int type, struct bNodeTree *ngroup, struct ID *id);
void nodeRegisterType(struct ListBase *typelist, const struct bNodeType *ntype) ;
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index ba42aca1872..b532b0820d7 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -68,6 +68,9 @@ typedef struct SculptSession {
struct MFace *mface;
int totvert, totface;
float *face_normals;
+
+ struct Object *ob;
+ struct KeyBlock *kb, *refkb;
/* Mesh connectivity */
struct ListBase *fmap;
diff --git a/source/blender/blenkernel/BKE_sequence.h b/source/blender/blenkernel/BKE_sequence.h
index fb3c282b090..2f7526d524c 100644
--- a/source/blender/blenkernel/BKE_sequence.h
+++ b/source/blender/blenkernel/BKE_sequence.h
@@ -163,7 +163,7 @@ void update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_s
/* seqeffects.c */
// intern?
struct SeqEffectHandle get_sequence_blend(struct Sequence *seq);
-void sequence_effect_speed_rebuild_map(struct Sequence *seq, int force);
+void sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, int force);
// extern
struct SeqEffectHandle get_sequence_effect(struct Sequence *seq);
@@ -183,10 +183,44 @@ void fix_single_seq(struct Sequence *seq);
int seq_test_overlap(struct ListBase * seqbasep, struct Sequence *test);
int shuffle_seq(struct ListBase * seqbasep, struct Sequence *test);
int shuffle_seq_time(ListBase * seqbasep);
-void free_imbuf_seq(struct ListBase * seqbasep, int check_mem_usage);
+void free_imbuf_seq(struct Scene *scene, struct ListBase * seqbasep, int check_mem_usage);
void seq_update_sound(struct Sequence *seq);
void clear_scene_in_allseqs(struct Scene *sce);
+struct Sequence *active_seq_get(struct Scene *scene);
+void active_seq_set(struct Scene *scene, struct Sequence *seq);
+
+/* api for adding new sequence strips */
+typedef struct SeqLoadInfo {
+ int start_frame;
+ int channel;
+ int flag; /* use sound, replace sel */
+ int type;
+ int tot_success;
+ int tot_error;
+ int len; /* only for image strips */
+ char path[512];
+ char name[32];
+} SeqLoadInfo;
+
+/* SeqLoadInfo.flag */
+#define SEQ_LOAD_REPLACE_SEL 1<<0
+#define SEQ_LOAD_FRAME_ADVANCE 1<<1
+#define SEQ_LOAD_MOVIE_SOUND 1<<2
+#define SEQ_LOAD_SOUND_CACHE 1<<3
+
+/* use as an api function */
+typedef struct Sequence *(*SeqLoadFunc)(struct bContext *, ListBase *, struct SeqLoadInfo *);
+
+struct Sequence *alloc_sequence(ListBase *lb, int cfra, int machine);
+
+void seq_load_apply(struct Scene *scene, struct Sequence *seq, struct SeqLoadInfo *seq_load);
+
+void seqUniqueName(ListBase *seqbasep, struct Sequence *seq);
+
+struct Sequence *sequencer_add_image_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
+struct Sequence *sequencer_add_sound_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
+struct Sequence *sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h
index d8053281ceb..92cb5542ad1 100644
--- a/source/blender/blenkernel/BKE_softbody.h
+++ b/source/blender/blenkernel/BKE_softbody.h
@@ -68,5 +68,8 @@ extern void sbObjectToSoftbody(struct Object *ob);
/* pass NULL to unlink again */
extern void sbSetInterruptCallBack(int (*f)(void));
+extern void SB_estimate_transform(Object *ob,float lloc[3],float lrot[3][3],float lscale[3][3]);
+
+
#endif
diff --git a/source/blender/blenkernel/BKE_tessmesh.h b/source/blender/blenkernel/BKE_tessmesh.h
index 1045295ae92..7d9516fd4e9 100644
--- a/source/blender/blenkernel/BKE_tessmesh.h
+++ b/source/blender/blenkernel/BKE_tessmesh.h
@@ -1,3 +1,6 @@
+#ifndef _BKE_TESSMESH_H
+#define _BKE_TESSMESH_H
+
#include "bmesh.h"
struct BMesh;
@@ -61,3 +64,5 @@ BMEditMesh *BMEdit_Create(BMesh *bm);
BMEditMesh *BMEdit_Copy(BMEditMesh *tm);
void BMEdit_Free(BMEditMesh *em);
void BMEdit_UpdateLinkedCustomData(BMEditMesh *em);
+
+#endif /* _BKE_TESSMESH_H */ \ No newline at end of file
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index f60cade61ed..7bd6314097b 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -37,6 +37,8 @@ SET(INC
${ZLIB_INC}
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
IF(WITH_BULLET)
SET(INC ${INC} ../../../extern/bullet2/src)
ADD_DEFINITIONS(-DUSE_BULLET)
diff --git a/source/blender/blenkernel/SConscript b/source/blender/blenkernel/SConscript
index 43e50bb4f1f..38f541ff7e8 100644
--- a/source/blender/blenkernel/SConscript
+++ b/source/blender/blenkernel/SConscript
@@ -17,7 +17,7 @@ incs += ' #/intern/audaspace/intern'
incs += ' ' + env['BF_OPENGL_INC']
incs += ' ' + env['BF_ZLIB_INC']
-defs = []
+defs = [ 'GLEW_STATIC' ]
if not env['WITH_BF_PYTHON']:
defs.append('DISABLE_PYTHON')
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index a3569298fde..cda035046f6 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -3,12 +3,15 @@
#include <stdlib.h>
#include <string.h>
#include <math.h>
-#include <float.h>
#include "CCGSubSurf.h"
#include "BLO_sys_types.h" // for intptr_t support
+/* used for normalize_v3 in BLI_math_vector
+ * float.h's FLT_EPSILON causes trouble with subsurf normals - campbell */
+#define EPSILON (1.0e-35f)
+
/***/
typedef unsigned char byte;
@@ -593,7 +596,7 @@ void _face_calcIFNo(CCFace *f, int lvl, int S, int x, int y, float *no, int leve
length = sqrt(no[0]*no[0] + no[1]*no[1] + no[2]*no[2]);
- if (length>FLT_EPSILON) {
+ if (length>EPSILON) {
float invLength = 1.f/length;
no[0] *= invLength;
@@ -1934,7 +1937,7 @@ static void CCS__sync(CSubSurf *ss) {
length = sqrt(no[0]*no[0] + no[1]*no[1] + no[2]*no[2]);
- if (length>FLT_EPSILON) {
+ if (length>EPSILON) {
float invLength = 1.0f/length;
no[0] *= invLength;
no[1] *= invLength;
@@ -1993,7 +1996,7 @@ static void CCS__sync(CSubSurf *ss) {
float *no = FACE_getIFNo(f, lvl, S, x, y);
float length = sqrt(no[0]*no[0] + no[1]*no[1] + no[2]*no[2]);
- if (length>FLT_EPSILON) {
+ if (length>EPSILON) {
float invLength = 1.0f/length;
no[0] *= invLength;
no[1] *= invLength;
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index cf4b9e8e0b7..4585a56675a 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -436,6 +436,26 @@ void DM_to_mesh(DerivedMesh *dm, Mesh *me)
*me = tmp;
}
+void DM_to_meshkey(DerivedMesh *dm, Mesh *me, KeyBlock *kb)
+{
+ int a, totvert = dm->getNumVerts(dm);
+ float *fp;
+ MVert *mvert;
+
+ if(totvert==0 || me->totvert==0 || me->totvert!=totvert) return;
+
+ if(kb->data) MEM_freeN(kb->data);
+ kb->data= MEM_callocN(me->key->elemsize*me->totvert, "kb->data");
+ kb->totelem= totvert;
+
+ fp= kb->data;
+ mvert=dm->getVertDataArray(dm, CD_MVERT);
+
+ for(a=0; a<kb->totelem; a++, fp+=3, mvert++) {
+ VECCOPY(fp, mvert->co);
+ }
+}
+
void DM_set_only_copy(DerivedMesh *dm, CustomDataMask mask)
{
CustomData_set_only_copy(&dm->vertData, mask);
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 358a482c3cf..af3c4719e32 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -62,6 +62,8 @@
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
+#include "BKE_idprop.h"
+
#include "BIK_api.h"
#include "BLI_math.h"
@@ -516,17 +518,22 @@ void copy_pose (bPose **dst, bPose *src, int copycon)
outPose->ikdata = NULL;
outPose->ikparam = MEM_dupallocN(src->ikparam);
- // TODO: rename this argument...
- if (copycon) {
- for (pchan=outPose->chanbase.first; pchan; pchan=pchan->next) {
+ for (pchan=outPose->chanbase.first; pchan; pchan=pchan->next) {
+ // TODO: rename this argument...
+ if (copycon) {
copy_constraints(&listb, &pchan->constraints); // copy_constraints NULLs listb
pchan->constraints= listb;
pchan->path= NULL;
}
- /* for now, duplicate Bone Groups too when doing this */
- BLI_duplicatelist(&outPose->agroups, &src->agroups);
+ if(pchan->prop) {
+ pchan->prop= IDP_CopyProperty(pchan->prop);
+ }
}
+
+ /* for now, duplicate Bone Groups too when doing this */
+ if(copycon)
+ BLI_duplicatelist(&outPose->agroups, &src->agroups);
*dst=outPose;
}
@@ -564,16 +571,27 @@ void init_pose_ikparam(bPose *pose)
}
}
+void free_pose_channel(bPoseChannel *pchan)
+{
+ if (pchan->path)
+ MEM_freeN(pchan->path);
+
+ free_constraints(&pchan->constraints);
+
+ if(pchan->prop) {
+ IDP_FreeProperty(pchan->prop);
+ MEM_freeN(pchan->prop);
+ }
+}
+
void free_pose_channels(bPose *pose)
{
bPoseChannel *pchan;
if (pose->chanbase.first) {
- for (pchan = pose->chanbase.first; pchan; pchan=pchan->next){
- if (pchan->path)
- MEM_freeN(pchan->path);
- free_constraints(&pchan->constraints);
- }
+ for (pchan = pose->chanbase.first; pchan; pchan=pchan->next)
+ free_pose_channel(pchan);
+
BLI_freelistN(&pose->chanbase);
}
}
@@ -616,7 +634,7 @@ static void copy_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *chan
pchan->flag= chan->flag;
con= chan->constraints.first;
- for(pcon= pchan->constraints.first; pcon; pcon= pcon->next, con= con->next) {
+ for(pcon= pchan->constraints.first; pcon && con; pcon= pcon->next, con= con->next) {
pcon->enforce= con->enforce;
pcon->headtail= con->headtail;
}
@@ -868,7 +886,7 @@ short action_get_item_transforms (bAction *act, Object *ob, bPoseChannel *pchan,
/* build PointerRNA from provided data to obtain the paths to use */
if (pchan)
- RNA_pointer_create((ID *)ob, &RNA_PoseChannel, pchan, &ptr);
+ RNA_pointer_create((ID *)ob, &RNA_PoseBone, pchan, &ptr);
else if (ob)
RNA_id_pointer_create((ID *)ob, &ptr);
else
@@ -1045,7 +1063,9 @@ void what_does_obaction (Scene *scene, Object *ob, Object *workob, bPose *pose,
copy_m4_m4(workob->constinv, ob->constinv);
workob->parent= ob->parent;
workob->track= ob->track;
-
+
+ workob->rotmode= ob->rotmode;
+
workob->trackflag= ob->trackflag;
workob->upflag= ob->upflag;
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index a3946946e6c..9d50be3af53 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -251,17 +251,13 @@ int where_on_path(Object *ob, float ctime, float *vec, float *dir, float *quat,
/* note, commented out for follow constraint */
//if(cu->flag & CU_FOLLOW) {
-
+
key_curve_tangent_weights(1.0f-fac, data, KEY_BSPLINE);
-
- dir[0]= data[0]*p0->vec[0] + data[1]*p1->vec[0] + data[2]*p2->vec[0] + data[3]*p3->vec[0] ;
- dir[1]= data[0]*p0->vec[1] + data[1]*p1->vec[1] + data[2]*p2->vec[1] + data[3]*p3->vec[1] ;
- dir[2]= data[0]*p0->vec[2] + data[1]*p1->vec[2] + data[2]*p2->vec[2] + data[3]*p3->vec[2] ;
-
+
+ interp_v3_v3v3v3v3(dir, p0->vec, p1->vec, p2->vec, p3->vec, data);
+
/* make compatible with vectoquat */
- dir[0]= -dir[0];
- dir[1]= -dir[1];
- dir[2]= -dir[2];
+ negate_v3(dir);
//}
nu= cu->nurb.first;
@@ -703,7 +699,7 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
if(par->transflag & OB_DUPLIFACES_SCALE) {
float size= v4? area_quad_v3(v1, v2, v3, v4): area_tri_v3(v1, v2, v3);
size= sqrt(size) * par->dupfacesca;
- mul_m3_fl(mat[0], size);
+ mul_m3_fl(mat, size);
}
copy_m3_m3(mat3, mat);
@@ -940,7 +936,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
if(part->ren_as==PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
for(go= part->dup_group->gobject.first, b=0; go; go= go->next, b++) {
mul_m4_m4m4(tmat, oblist[b]->obmat, pamat);
- mul_mat3_m4_fl((float *)tmat, size*scale);
+ mul_mat3_m4_fl(tmat, size*scale);
if(par_space_mat)
mul_m4_m4m4(mat, tmat, par_space_mat);
else
@@ -962,7 +958,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
copy_m4_m4(mat, pamat);
mul_m4_m4m4(tmat, obmat, mat);
- mul_mat3_m4_fl((float *)tmat, size*scale);
+ mul_mat3_m4_fl(tmat, size*scale);
if(part->draw & PART_DRAW_GLOBAL_OB)
VECADD(tmat[3], tmat[3], vec);
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index e2849825862..5ebcec63cd4 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -353,7 +353,7 @@ static void nlastrips_path_rename_fix (ID *owner_id, char *prefix, char *oldName
/* Fix all RNA-Paths in the AnimData block used by the given ID block
* NOTE: it is assumed that the structure we're replacing is <prefix><["><name><"]>
- * i.e. pose.pose_channels["Bone"]
+ * i.e. pose.bones["Bone"]
*/
void BKE_animdata_fix_paths_rename (ID *owner_id, AnimData *adt, char *prefix, char *oldName, char *newName)
{
@@ -388,7 +388,7 @@ void BKE_animdata_fix_paths_rename (ID *owner_id, AnimData *adt, char *prefix, c
/* Fix all RNA-Paths throughout the database (directly access the Global.main version)
* NOTE: it is assumed that the structure we're replacing is <prefix><["><name><"]>
- * i.e. pose.pose_channels["Bone"]
+ * i.e. pose.bones["Bone"]
*/
void BKE_all_animdata_fix_paths_rename (char *prefix, char *oldName, char *newName)
{
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index a53ab493171..75ee27a73af 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -814,7 +814,7 @@ static void pchan_deform_mat_add(bPoseChannel *pchan, float weight, float bbonem
else
copy_m3_m4(wmat, pchan->chan_mat);
- mul_m3_fl((float*)wmat, weight);
+ mul_m3_fl(wmat, weight);
add_m3_m3m3(mat, mat, wmat);
}
@@ -1014,7 +1014,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm,
vec= sumvec;
if(defMats) {
- zero_m3((float*)summat);
+ zero_m3(summat);
smat = summat;
}
}
@@ -1124,7 +1124,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm,
copy_m3_m3(tmpmat, defMats[i]);
if(!use_quaternion) /* quaternion already is scale corrected */
- mul_m3_fl((float*)smat, armature_weight/contrib);
+ mul_m3_fl(smat, armature_weight/contrib);
mul_serie_m3(defMats[i], tmpmat, pre, smat, post,
NULL, NULL, NULL, NULL);
@@ -1531,8 +1531,7 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected
}
/* free stuff from current channel */
- if (pchan->path) MEM_freeN(pchan->path);
- free_constraints(&pchan->constraints);
+ free_pose_channel(pchan);
/* the final copy */
*pchan= pchanw;
@@ -1587,9 +1586,7 @@ void armature_rebuild_pose(Object *ob, bArmature *arm)
for(pchan= pose->chanbase.first; pchan; pchan= next) {
next= pchan->next;
if(pchan->bone==NULL) {
- if(pchan->path)
- MEM_freeN(pchan->path);
- free_constraints(&pchan->constraints);
+ free_pose_channel(pchan);
BLI_freelinkN(&pose->chanbase, pchan);
}
}
@@ -1633,7 +1630,7 @@ typedef struct tSplineIK_Tree {
/* ----------- */
/* Tag the bones in the chain formed by the given bone for IK */
-static void splineik_init_tree_from_pchan(Object *ob, bPoseChannel *pchan_tip)
+static void splineik_init_tree_from_pchan(Scene *scene, Object *ob, bPoseChannel *pchan_tip)
{
bPoseChannel *pchan, *pchanRoot=NULL;
bPoseChannel *pchanChain[255];
@@ -1662,6 +1659,21 @@ static void splineik_init_tree_from_pchan(Object *ob, bPoseChannel *pchan_tip)
}
if (con == NULL)
return;
+
+ /* make sure that the constraint targets are ok
+ * - this is a workaround for a depsgraph bug...
+ */
+ if (ikData->tar) {
+ Curve *cu= ikData->tar->data;
+
+ /* note: when creating constraints that follow path, the curve gets the CU_PATH set now,
+ * currently for paths to work it needs to go through the bevlist/displist system (ton)
+ */
+
+ /* only happens on reload file, but violates depsgraph still... fix! */
+ if ((cu->path==NULL) || (cu->path->data==NULL))
+ makeDispListCurveTypes(scene, ikData->tar, 0);
+ }
/* find the root bone and the chain of bones from the root to the tip
* NOTE: this assumes that the bones are connected, but that may not be true...
@@ -1708,7 +1720,7 @@ static void splineik_init_tree_from_pchan(Object *ob, bPoseChannel *pchan_tip)
*/
if ((ikData->flag & CONSTRAINT_SPLINEIK_EVENSPLITS) || (totLength == 0.0f)) {
/* 1) equi-spaced joints */
- ikData->points[i]= segmentLen;
+ ikData->points[i]= ikData->points[i-1] - segmentLen;
}
else {
/* 2) to find this point on the curve, we take a step from the previous joint
@@ -1801,7 +1813,7 @@ static void splineik_init_tree(Scene *scene, Object *ob, float ctime)
/* find the tips of Spline IK chains, which are simply the bones which have been tagged as such */
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
if (pchan->constflag & PCHAN_HAS_SPLINEIK)
- splineik_init_tree_from_pchan(ob, pchan);
+ splineik_init_tree_from_pchan(scene, ob, pchan);
}
}
@@ -1812,9 +1824,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
{
bSplineIKConstraint *ikData= tree->ikData;
float poseHead[3], poseTail[3], poseMat[4][4];
- float splineVec[3], scaleFac;
- float rad, radius=1.0f;
- float vec[4], dir[3];
+ float splineVec[3], scaleFac, radius=1.0f;
/* firstly, calculate the bone matrix the standard way, since this is needed for roll control */
where_is_pose_bone(scene, ob, pchan, ctime);
@@ -1822,24 +1832,41 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
VECCOPY(poseHead, pchan->pose_head);
VECCOPY(poseTail, pchan->pose_tail);
- /* step 1a: get xyz positions for the tail endpoint of the bone */
- if ( where_on_path(ikData->tar, tree->points[index], vec, dir, NULL, &rad) ) {
- /* convert the position to pose-space, then store it */
- mul_m4_v3(ob->imat, vec);
- VECCOPY(poseTail, vec);
+ /* step 1: determine the positions for the endpoints of the bone */
+ {
+ float vec[4], dir[3], rad;
+ float tailBlendFac= 1.0f;
+
+ /* determine if the bone should still be affected by SplineIK */
+ if (tree->points[index+1] >= 1.0f) {
+ /* spline doesn't affect the bone anymore, so done... */
+ pchan->flag |= POSE_DONE;
+ return;
+ }
+ else if ((tree->points[index] >= 1.0f) && (tree->points[index+1] < 1.0f)) {
+ /* blending factor depends on the amount of the bone still left on the chain */
+ tailBlendFac= (1.0f - tree->points[index+1]) / (tree->points[index] - tree->points[index+1]);
+ }
- /* set the new radius */
- radius= rad;
- }
-
- /* step 1b: get xyz positions for the head endpoint of the bone */
- if ( where_on_path(ikData->tar, tree->points[index+1], vec, dir, NULL, &rad) ) {
- /* store the position, and convert it to pose space */
- mul_m4_v3(ob->imat, vec);
- VECCOPY(poseHead, vec);
+ /* tail endpoint */
+ if ( where_on_path(ikData->tar, tree->points[index], vec, dir, NULL, &rad) ) {
+ /* convert the position to pose-space, then store it */
+ mul_m4_v3(ob->imat, vec);
+ interp_v3_v3v3(poseTail, pchan->pose_tail, vec, tailBlendFac);
+
+ /* set the new radius */
+ radius= rad;
+ }
- /* set the new radius (it should be the average value) */
- radius = (radius+rad) / 2;
+ /* head endpoint */
+ if ( where_on_path(ikData->tar, tree->points[index+1], vec, dir, NULL, &rad) ) {
+ /* store the position, and convert it to pose space */
+ mul_m4_v3(ob->imat, vec);
+ VECCOPY(poseHead, vec);
+
+ /* set the new radius (it should be the average value) */
+ radius = (radius+rad) / 2;
+ }
}
/* step 2: determine the implied transform from these endpoints
@@ -1878,7 +1905,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
/* construct rotation matrix from the axis-angle rotation found above
* - this call takes care to make sure that the axis provided is a unit vector first
*/
- axis_angle_to_mat3( dmat,raxis, rangle);
+ axis_angle_to_mat3(dmat, raxis, rangle);
/* combine these rotations so that the y-axis of the bone is now aligned as the spline dictates,
* while still maintaining roll control from the existing bone animation
@@ -1889,20 +1916,12 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
}
/* step 4: set the scaling factors for the axes */
- // TODO: include a no-scale option?
{
/* only multiply the y-axis by the scaling factor to get nice volume-preservation */
mul_v3_fl(poseMat[1], scaleFac);
/* set the scaling factors of the x and z axes from... */
switch (ikData->xzScaleMode) {
- case CONSTRAINT_SPLINEIK_XZS_RADIUS:
- {
- /* radius of curve */
- mul_v3_fl(poseMat[0], radius);
- mul_v3_fl(poseMat[2], radius);
- }
- break;
case CONSTRAINT_SPLINEIK_XZS_ORIGINAL:
{
/* original scales get used */
@@ -1916,11 +1935,50 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o
mul_v3_fl(poseMat[2], scale);
}
break;
+ case CONSTRAINT_SPLINEIK_XZS_VOLUMETRIC:
+ {
+ /* 'volume preservation' */
+ float scale;
+
+ /* calculate volume preservation factor which is
+ * basically the inverse of the y-scaling factor
+ */
+ if (fabs(scaleFac) != 0.0f) {
+ scale= 1.0 / fabs(scaleFac);
+
+ /* we need to clamp this within sensible values */
+ // NOTE: these should be fine for now, but should get sanitised in future
+ scale= MIN2( MAX2(scale, 0.0001) , 100000);
+ }
+ else
+ scale= 1.0f;
+
+ /* apply the scaling */
+ mul_v3_fl(poseMat[0], scale);
+ mul_v3_fl(poseMat[2], scale);
+ }
+ break;
+ }
+
+ /* finally, multiply the x and z scaling by the radius of the curve too,
+ * to allow automatic scales to get tweaked still
+ */
+ if ((ikData->flag & CONSTRAINT_SPLINEIK_NO_CURVERAD) == 0) {
+ mul_v3_fl(poseMat[0], radius);
+ mul_v3_fl(poseMat[2], radius);
}
}
- /* step 5: set the location of the bone in the matrix */
- VECCOPY(poseMat[3], poseHead);
+ /* step 5: set the location of the bone in the matrix
+ * - when the 'no-root' option is affected, the chain can retain
+ * the shape but be moved elsewhere
+ */
+ if (ikData->flag & CONSTRAINT_SPLINEIK_NO_ROOT) {
+ VECCOPY(poseMat[3], pchan->pose_head);
+ }
+ else {
+ VECCOPY(poseMat[3], poseHead);
+ }
/* finally, store the new transform */
copy_m4_m4(pchan->pose_mat, poseMat);
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index ccee5a266f2..a9d72d93091 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -83,7 +83,7 @@ Brush *add_brush(const char *name)
brush->clone.alpha= 0.5;
brush->sculpt_tool = SCULPT_TOOL_DRAW;
- brush_curve_preset(brush, BRUSH_PRESET_SHARP);
+ brush_curve_preset(brush, BRUSH_PRESET_SMOOTH);
/* enable fake user by default */
brush->id.flag |= LIB_FAKEUSER;
@@ -252,7 +252,7 @@ void brush_curve_preset(Brush *b, BrushCurvePreset preset)
if(preset == BRUSH_PRESET_SHARP)
cm->totpoint= 3;
if(preset == BRUSH_PRESET_SMOOTH)
- cm->totpoint= 6;
+ cm->totpoint= 4;
if(preset == BRUSH_PRESET_MAX)
cm->totpoint= 2;
@@ -271,16 +271,12 @@ void brush_curve_preset(Brush *b, BrushCurvePreset preset)
else if(preset == BRUSH_PRESET_SMOOTH) {
cm->curve[0].x= 0;
cm->curve[0].y= 1;
- cm->curve[1].x= 0.1;
- cm->curve[1].y= 0.97553;
- cm->curve[2].x= 0.3;
- cm->curve[2].y= 0.79389;
- cm->curve[3].x= 0.9;
- cm->curve[3].y= 0.02447;
- cm->curve[4].x= 0.7;
- cm->curve[4].y= 0.20611;
- cm->curve[5].x= 1;
- cm->curve[5].y= 0;
+ cm->curve[1].x= 0.25;
+ cm->curve[1].y= 0.92;
+ cm->curve[2].x= 0.75;
+ cm->curve[2].y= 0.08;
+ cm->curve[3].x= 1;
+ cm->curve[3].y= 0;
}
else if(preset == BRUSH_PRESET_MAX) {
cm->curve[0].x= 0;
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 9701bc41175..6a3c416bbab 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -492,8 +492,9 @@ static void mesh_edges_nearest_point(void *userdata, int index, const float *co,
t0 = vert[ edge->v1 ].co;
t1 = vert[ edge->v2 ].co;
- closest_to_line_segment_v3(nearest_tmp, co, t0, t1);
- dist = len_v3v3(nearest_tmp, co);
+ // NOTE: casts to "float*" here are due to co being "const float*"
+ closest_to_line_segment_v3(nearest_tmp, (float*)co, t0, t1);
+ dist = len_v3v3(nearest_tmp, (float*)co);
if(dist < nearest->dist)
{
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 43d66e899e8..a3517404c2b 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -132,6 +132,7 @@ void cloth_init ( ClothModifierData *clmd )
clmd->sim_parms->avg_spring_len = 0.0;
clmd->sim_parms->presets = 2; /* cotton as start setting */
clmd->sim_parms->timescale = 1.0f; /* speed factor, describes how fast cloth moves */
+ clmd->sim_parms->reset = 0;
clmd->coll_parms->self_friction = 5.0;
clmd->coll_parms->friction = 5.0;
@@ -451,6 +452,18 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
cache->last_exact= 0;
return dm;
}
+
+ if(clmd->sim_parms->reset || (framenr == (startframe - clmd->sim_parms->preroll)))
+ {
+ clmd->sim_parms->reset = 0;
+ cache->flag |= PTCACHE_REDO_NEEDED;
+ BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
+ cache->simframe= 0;
+ cache->last_exact= 0;
+ cache->flag |= PTCACHE_SIMULATION_VALID;
+ cache->flag &= ~PTCACHE_REDO_NEEDED;
+ return result;
+ }
/* verify we still have the same number of vertices, if not do nothing.
* note that this should only happen if the number of vertices changes
@@ -469,7 +482,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
clmd->sim_parms->dt = clmd->sim_parms->timescale / clmd->sim_parms->stepsPerFrame;
/* handle continuous simulation with the play button */
- if(BKE_ptcache_get_continue_physics()) {
+ if(BKE_ptcache_get_continue_physics() || ((clmd->sim_parms->preroll > 0) && (framenr > startframe - clmd->sim_parms->preroll) && (framenr < startframe))) {
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
cache->last_exact= 0;
@@ -504,7 +517,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
if(!do_init_cloth(ob, clmd, result, framenr))
return result;
- if(framenr == startframe) {
+ if((framenr == startframe) && (clmd->sim_parms->preroll == 0)) {
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
do_init_cloth(ob, clmd, result, framenr);
cache->simframe= framenr;
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 3d995d7b6e8..2ea54ac1f03 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -726,6 +726,7 @@ CollPair* cloth_collision ( ModifierData *md1, ModifierData *md2, BVHTreeOverlap
return collpair;
}
+#if 0
static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionModifierData *collmd, CollPair *collpair, CollPair *collision_end )
{
int result = 0;
@@ -834,6 +835,7 @@ static int cloth_collision_response_moving( ClothModifierData *clmd, CollisionMo
}
return result;
}
+#endif
static float projectPointOntoLine(float *p, float *a, float *b)
{
@@ -1065,6 +1067,7 @@ static float edgedge_distance(float np11[3], float np12[3], float np21[3], float
return 0;
}
+#if 0
static int cloth_collision_moving_edges ( ClothModifierData *clmd, CollisionModifierData *collmd, CollPair *collpair )
{
EdgeCollPair edgecollpair;
@@ -1292,6 +1295,7 @@ static int cloth_collision_moving ( ClothModifierData *clmd, CollisionModifierDa
return 1;
}
+#endif
// return all collision objects in scene
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index c15d0dc59c1..8d750e73459 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -1927,7 +1927,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
*/
if (data->type < 10) {
/* extract rotation (is in whatever space target should be in) */
- mat4_to_eul( vec,tempmat);
+ mat4_to_eul(vec, tempmat);
vec[0] *= (float)(180.0/M_PI);
vec[1] *= (float)(180.0/M_PI);
vec[2] *= (float)(180.0/M_PI);
@@ -1935,7 +1935,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
}
else if (data->type < 20) {
/* extract scaling (is in whatever space target should be in) */
- mat4_to_size( vec,tempmat);
+ mat4_to_size(vec, tempmat);
axis= data->type - 10;
}
else {
@@ -1947,7 +1947,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
/* Target defines the animation */
s = (vec[axis]-data->min) / (data->max-data->min);
CLAMP(s, 0, 1);
- t = ( s * (data->end-data->start)) + data->start;
+ t = (s * (data->end-data->start)) + data->start;
if (G.f & G_DEBUG)
printf("do Action Constraint %s - Ob %s Pchan %s \n", con->name, cob->ob->id.name+2, (cob->pchan)?cob->pchan->name:NULL);
@@ -1961,9 +1961,13 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
/* make a temporary pose and evaluate using that */
pose = MEM_callocN(sizeof(bPose), "pose");
- /* make a copy of the bone of interest in the temp pose before evaluating action, so that it can get set */
+ /* make a copy of the bone of interest in the temp pose before evaluating action, so that it can get set
+ * - we need to manually copy over a few settings, including rotation order, otherwise this fails
+ */
pchan = cob->pchan;
+
tchan= verify_pose_channel(pose, pchan->name);
+ tchan->rotmode= pchan->rotmode;
/* evaluate action using workob (it will only set the PoseChannel in question) */
what_does_obaction(cob->scene, cob->ob, &workob, pose, data->act, pchan->name, t);
@@ -3638,6 +3642,121 @@ void free_constraints (ListBase *list)
BLI_freelistN(list);
}
+
+/* Remove the specified constraint from the given constraint stack */
+int remove_constraint (ListBase *list, bConstraint *con)
+{
+ if (con) {
+ free_constraint_data(con);
+ BLI_freelinkN(list, con);
+ return 1;
+ }
+ else
+ return 0;
+}
+
+/* Remove the nth constraint from the given constraint stack */
+int remove_constraint_index (ListBase *list, int index)
+{
+ bConstraint *con= BLI_findlink(list, index);
+
+ if (con)
+ return remove_constraint(list, con);
+ else
+ return 0;
+}
+
+/* ......... */
+
+/* Creates a new constraint, initialises its data, and returns it */
+static bConstraint *add_new_constraint_internal (const char *name, short type)
+{
+ bConstraint *con= MEM_callocN(sizeof(bConstraint), "Constraint");
+ bConstraintTypeInfo *cti= get_constraint_typeinfo(type);
+ const char *newName;
+
+ /* Set up a generic constraint datablock */
+ con->type = type;
+ con->flag |= CONSTRAINT_EXPAND;
+ con->enforce = 1.0f;
+
+ /* Determine a basic name, and info */
+ if (cti) {
+ /* initialise constraint data */
+ con->data = MEM_callocN(cti->size, cti->structName);
+
+ /* only constraints that change any settings need this */
+ if (cti->new_data)
+ cti->new_data(con->data);
+
+ /* if no name is provided, use the type of the constraint as the name */
+ newName= (name && name[0]) ? name : cti->name;
+ }
+ else {
+ /* if no name is provided, use the generic "Const" name */
+ // NOTE: any constraint type that gets here really shouldn't get added...
+ newName= (name && name[0]) ? name : "Const";
+ }
+
+ /* copy the name */
+ BLI_strncpy(con->name, newName, sizeof(con->name));
+
+ /* return the new constraint */
+ return con;
+}
+
+/* if pchan is not NULL then assume we're adding a pose constraint */
+static bConstraint *add_new_constraint (Object *ob, bPoseChannel *pchan, const char *name, short type)
+{
+ bConstraint *con;
+ ListBase *list;
+
+ /* add the constraint */
+ con= add_new_constraint_internal(name, type);
+
+ /* find the constraint stack - bone or object? */
+ list = (pchan) ? (&pchan->constraints) : (&ob->constraints);
+
+ if (list) {
+ /* add new constraint to end of list of constraints before ensuring that it has a unique name
+ * (otherwise unique-naming code will fail, since it assumes element exists in list)
+ */
+ BLI_addtail(list, con);
+ unique_constraint_name(con, list);
+
+ /* if the target list is a list on some PoseChannel belonging to a proxy-protected
+ * Armature layer, we must tag newly added constraints with a flag which allows them
+ * to persist after proxy syncing has been done
+ */
+ if (proxylocked_constraints_owner(ob, pchan))
+ con->flag |= CONSTRAINT_PROXY_LOCAL;
+
+ /* make this constraint the active one */
+ constraints_set_active(list, con);
+ }
+
+ return con;
+}
+
+/* ......... */
+
+/* Add new constraint for the given bone */
+bConstraint *add_pose_constraint (Object *ob, bPoseChannel *pchan, const char *name, short type)
+{
+ if (pchan == NULL)
+ return NULL;
+
+ return add_new_constraint(ob, pchan, name, type);
+}
+
+/* Add new constraint for the given object */
+bConstraint *add_ob_constraint(Object *ob, const char *name, short type)
+{
+ return add_new_constraint(ob, NULL, name, type);
+}
+
+/* ......... */
+
/* Reassign links that constraints have to other data (called during file loading?) */
void relink_constraints (ListBase *conlist)
{
@@ -3668,6 +3787,8 @@ void relink_constraints (ListBase *conlist)
}
}
+/* ......... */
+
/* duplicate all of the constraints in a constraint stack */
void copy_constraints (ListBase *dst, ListBase *src)
{
@@ -3682,6 +3803,7 @@ void copy_constraints (ListBase *dst, ListBase *src)
/* make a new copy of the constraint's data */
con->data = MEM_dupallocN(con->data);
+ // NOTE: depreceated... old animation system
id_us_plus((ID *)con->ipo);
/* only do specific constraints if required */
@@ -3690,6 +3812,8 @@ void copy_constraints (ListBase *dst, ListBase *src)
}
}
+/* ......... */
+
/* finds the 'active' constraint in a constraint stack */
bConstraint *constraints_get_active (ListBase *list)
{
@@ -3707,6 +3831,19 @@ bConstraint *constraints_get_active (ListBase *list)
return NULL;
}
+/* Set the given constraint as the active one (clearing all the others) */
+void constraints_set_active (ListBase *list, bConstraint *con)
+{
+ bConstraint *c;
+
+ for (c= list->first; c; c= c->next) {
+ if (c == con)
+ c->flag |= CONSTRAINT_ACTIVE;
+ else
+ c->flag &= ~CONSTRAINT_ACTIVE;
+ }
+}
+
/* -------- Constraints and Proxies ------- */
/* Rescue all constraints tagged as being CONSTRAINT_PROXY_LOCAL (i.e. added to bone that's proxy-synced in this file) */
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 83e2e0c29d9..75759733cad 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -1569,7 +1569,7 @@ static void alfa_bezpart(BezTriple *prevbezt, BezTriple *bezt, Nurb *nu, float *
/* correct non-cyclic cases by copying direction and rotation
* values onto the first & last end-points */
-static void bevel_list_cyclic_fix(BevList *bl)
+static void bevel_list_cyclic_fix_3D(BevList *bl)
{
BevPoint *bevp, *bevp1;
@@ -1837,7 +1837,7 @@ static void make_bevel_list_3D_tangent(BevList *bl)
bevel_list_calc_bisect(bl);
if(bl->poly== -1) /* check its not cyclic */
- bevel_list_cyclic_fix(bl); // XXX - run this now so tangents will be right before doing the flipping
+ bevel_list_cyclic_fix_3D(bl); // XXX - run this now so tangents will be right before doing the flipping
bevel_list_flip_tangents(bl);
/* correct the tangents */
@@ -1896,7 +1896,7 @@ static void make_bevel_list_3D(BevList *bl, int smooth_iter, int twist_mode)
}
if(bl->poly== -1) /* check its not cyclic */
- bevel_list_cyclic_fix(bl);
+ bevel_list_cyclic_fix_3D(bl);
if(smooth_iter)
bevel_list_smooth(bl, smooth_iter);
@@ -1906,6 +1906,29 @@ static void make_bevel_list_3D(BevList *bl, int smooth_iter, int twist_mode)
+/* only for 2 points */
+static void make_bevel_list_segment_3D(BevList *bl)
+{
+ float q[4];
+
+ BevPoint *bevp2= (BevPoint *)(bl+1);
+ BevPoint *bevp1= bevp2+1;
+
+ /* simple quat/dir */
+ sub_v3_v3v3(bevp1->dir, bevp1->vec, bevp2->vec);
+ normalize_v3(bevp1->dir);
+
+ vec_to_quat( bevp1->quat,bevp1->dir, 5, 1);
+
+ axis_angle_to_quat(q, bevp1->dir, bevp1->alfa);
+ mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
+ normalize_qt(bevp1->quat);
+ VECCOPY(bevp2->dir, bevp1->dir);
+ QUATCOPY(bevp2->quat, bevp1->quat);
+}
+
+
+
void makeBevelList(Object *ob)
{
/*
@@ -2213,7 +2236,9 @@ void makeBevelList(Object *ob)
}
/* STEP 4: 2D-COSINES or 3D ORIENTATION */
- if((cu->flag & CU_3D)==0) { /* 3D */
+ if((cu->flag & CU_3D)==0) {
+ /* note: bevp->dir and bevp->quat are not needed for beveling but are
+ * used when making a path from a 2D curve, therefor they need to be set - Campbell */
bl= cu->bev.first;
while(bl) {
@@ -2230,6 +2255,9 @@ void makeBevelList(Object *ob)
calc_bevel_sin_cos(x1, y1, -x1, -y1, &(bevp1->sina), &(bevp1->cosa));
bevp2->sina= bevp1->sina;
bevp2->cosa= bevp1->cosa;
+
+ /* fill in dir & quat */
+ make_bevel_list_segment_3D(bl);
}
else {
bevp2= (BevPoint *)(bl+1);
@@ -2245,6 +2273,12 @@ void makeBevelList(Object *ob)
calc_bevel_sin_cos(x1, y1, x2, y2, &(bevp1->sina), &(bevp1->cosa));
+ /* from: make_bevel_list_3D_zup, could call but avoid a second loop.
+ * no need for tricky tilt calculation as with 3D curves */
+ bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
+ vec_to_quat( bevp1->quat,bevp1->dir, 5, 1);
+ /* done with inline make_bevel_list_3D_zup */
+
bevp0= bevp1;
bevp1= bevp2;
bevp2++;
@@ -2261,6 +2295,9 @@ void makeBevelList(Object *ob)
bevp1= bevp-1;
bevp->sina= bevp1->sina;
bevp->cosa= bevp1->cosa;
+
+ /* correct for the dir/quat, see above why its needed */
+ bevel_list_cyclic_fix_3D(bl);
}
}
bl= bl->next;
@@ -2274,22 +2311,7 @@ void makeBevelList(Object *ob)
/* do nothing */
}
else if(bl->nr==2) { /* 2 pnt, treat separate */
- float q[4];
-
- bevp2= (BevPoint *)(bl+1);
- bevp1= bevp2+1;
-
- /* simple quat/dir */
- sub_v3_v3v3(bevp1->dir, bevp1->vec, bevp2->vec);
- normalize_v3(bevp1->dir);
-
- vec_to_quat( bevp1->quat,bevp1->dir, 5, 1);
-
- axis_angle_to_quat(q, bevp1->dir, bevp1->alfa);
- mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
- normalize_qt(bevp1->quat);
- VECCOPY(bevp2->dir, bevp1->dir);
- QUATCOPY(bevp2->quat, bevp1->quat);
+ make_bevel_list_segment_3D(bl);
}
else {
make_bevel_list_3D(bl, (int)(resolu*cu->twist_smooth), cu->twist_mode);
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 8b848ac5371..302b81f2a04 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -327,7 +327,7 @@ static void dag_add_driver_relation(AnimData *adt, DagForest *dag, DagNode *node
node1 = dag_get_node(dag, dtar->id);
/* check if bone... */
- if ((ob->type==OB_ARMATURE) && dtar->rna_path && strstr(dtar->rna_path, "pose.pose_channels["))
+ if ((ob->type==OB_ARMATURE) && dtar->rna_path && strstr(dtar->rna_path, "pose.bones["))
dag_add_relation(dag, node1, node, isdata?DAG_RL_DATA_DATA:DAG_RL_DATA_OB, "Driver");
/* check if ob data */
else if (dtar->rna_path && strstr(dtar->rna_path, "data."))
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 7efd07511e2..3d8fbe248bf 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -479,7 +479,7 @@ static void init_fastshade_for_ob(Render *re, Object *ob, int *need_orco_r, floa
invert_m4_m4(tmat, mat);
copy_m3_m4(imat, tmat);
- if(ob->transflag & OB_NEG_SCALE) mul_m3_fl((float *)imat, -1.0);
+ if(ob->transflag & OB_NEG_SCALE) mul_m3_fl(imat, -1.0);
if (need_orco_r) *need_orco_r= 0;
for(a=0; a<ob->totcol; a++) {
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index a1e6570608f..c451168a005 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -47,6 +47,8 @@
#include "BLI_noise.h"
#include "BKE_fcurve.h"
+#include "BKE_animsys.h"
+
#include "BKE_curve.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
@@ -177,6 +179,49 @@ void copy_fcurves (ListBase *dst, ListBase *src)
/* --------------------- Finding -------------------------- */
+FCurve *id_data_find_fcurve(ID *id, void *data, StructRNA *type, char *prop_name, int index)
+{
+ /* anim vars */
+ AnimData *adt;
+ FCurve *fcu= NULL;
+
+ /* rna vars */
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ char *path;
+
+ adt= BKE_animdata_from_id(id);
+
+ /* only use the current action ??? */
+ if(adt==NULL || adt->action==NULL)
+ return NULL;
+
+ RNA_pointer_create(id, type, data, &ptr);
+ prop = RNA_struct_find_property(&ptr, prop_name);
+
+ if(prop) {
+ path= RNA_path_from_ID_to_property(&ptr, prop);
+
+ if(path) {
+ /* animation takes priority over drivers */
+ if(adt->action && adt->action->curves.first)
+ fcu= list_find_fcurve(&adt->action->curves, path, index);
+
+ /* if not animated, check if driven */
+#if 0
+ if(!fcu && (adt->drivers.first)) {
+ fcu= list_find_fcurve(&adt->drivers, path, but->rnaindex);
+ }
+#endif
+
+ MEM_freeN(path);
+ }
+ }
+
+ return fcu;
+}
+
+
/* Find the F-Curve affecting the given RNA-access path + index, in the list of F-Curves provided */
FCurve *list_find_fcurve (ListBase *list, const char rna_path[], const int array_index)
{
@@ -801,8 +846,13 @@ float driver_get_target_value (ChannelDriver *driver, DriverTarget *dtar)
break;
}
}
- else if (G.f & G_DEBUG)
- printf("Driver Evaluation Error: cannot resolve target for %s -> %s \n", id->name, path);
+ else {
+ if (G.f & G_DEBUG)
+ printf("Driver Evaluation Error: cannot resolve target for %s -> %s \n", id->name, path);
+
+ driver->flag |= DRIVER_FLAG_INVALID;
+ return 0.0f;
+ }
return value;
}
@@ -831,7 +881,7 @@ static void driver_get_target_pchans2 (ChannelDriver *driver, bPoseChannel **pch
/* resolve path so that we have pointer to the right posechannel */
if (RNA_path_resolve(&id_ptr, dtar->rna_path, &ptr, &prop)) {
/* is pointer valid (i.e. pointing to an actual posechannel */
- if ((ptr.type == &RNA_PoseChannel) && (ptr.data)) {
+ if ((ptr.type == &RNA_PoseBone) && (ptr.data)) {
/* first or second target? */
if (i)
*pchan1= ptr.data;
@@ -924,8 +974,8 @@ static float evaluate_driver (ChannelDriver *driver, float evaltime)
}
/* use the final posed locations */
- mat4_to_quat( q1,pchan->pose_mat);
- mat4_to_quat( q2,pchan2->pose_mat);
+ mat4_to_quat(q1, pchan->pose_mat);
+ mat4_to_quat(q2, pchan2->pose_mat);
invert_qt(q1);
mul_qt_qtqt(quat, q1, q2);
diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c
index dcb3bf47068..d4dde0fed5d 100644
--- a/source/blender/blenkernel/intern/fmodifier.c
+++ b/source/blender/blenkernel/intern/fmodifier.c
@@ -53,6 +53,8 @@
#include "RNA_access.h"
#include "RNA_types.h"
+#include "AUD_C-API.h"
+
#ifndef DISABLE_PYTHON
#include "BPY_extern.h" /* for BPY_pydriver_eval() */
#endif
@@ -871,6 +873,96 @@ static FModifierTypeInfo FMI_LIMITS = {
fcm_limits_evaluate /* evaluate */
};
+/* Sound F-Curve Modifier --------------------------- */
+
+static void fcm_sound_new_data (void *mdata)
+{
+ FMod_Sound *data= (FMod_Sound *)mdata;
+
+ /* defaults */
+ data->strength= 1.0f;
+ data->delay = 0.0f;
+ data->modification = FCM_SOUND_MODIF_REPLACE;
+ data->sound = NULL;
+}
+
+static void fcm_sound_evaluate (FCurve *fcu, FModifier *fcm, float *cvalue, float evaltime)
+{
+ FMod_Sound *data= (FMod_Sound *)fcm->data;
+ float amplitude;
+
+ AUD_Device *device;
+ AUD_Sound *limiter;
+ AUD_SoundInfo info;
+
+ // XXX fixme - need to get in terms of time instead of frames to be really useful
+// evaltime = FRA2TIME(evaltime);
+ evaltime -= data->delay;
+
+ /* sound-system cannot cope with negative times/frames */
+ if (evaltime < 0.0f)
+ return;
+ /* must have a sound with a cache so that this can be used */
+ if (ELEM(NULL, data->sound, data->sound->cache))
+ return;
+
+ /* examine this snippet of the wave, and extract the amplitude from it */
+ info = AUD_getInfo(data->sound->cache);
+ info.specs.channels = 1;
+ info.specs.format = AUD_FORMAT_FLOAT32;
+ device = AUD_openReadDevice(info.specs);
+ limiter = AUD_limitSound(data->sound->cache, evaltime, evaltime + 1);
+ AUD_playDevice(device, limiter);
+ AUD_unload(limiter);
+ AUD_readDevice(device, (sample_t*)&amplitude, 1);
+ AUD_closeReadDevice(device);
+
+ /* combine the amplitude with existing motion data */
+ switch (data->modification) {
+ case FCM_SOUND_MODIF_ADD:
+ *cvalue= *cvalue + amplitude * data->strength;
+ break;
+ case FCM_SOUND_MODIF_SUBTRACT:
+ *cvalue= *cvalue - amplitude * data->strength;
+ break;
+ case FCM_SOUND_MODIF_MULTIPLY:
+ *cvalue= *cvalue * amplitude * data->strength;
+ break;
+ case FCM_SOUND_MODIF_REPLACE:
+ default:
+ *cvalue= *cvalue + amplitude * data->strength;
+ break;
+ }
+}
+
+static float fcm_sound_time (FCurve *fcu, FModifier *fcm, float cvalue, float evaltime)
+{
+ FMod_Sound *data= (FMod_Sound *)fcm->data;
+
+ /* check for the time delay */
+// evaltime = FRA2TIME(evaltime);
+ if(evaltime < data->delay)
+ return data->delay;
+
+ /* modifier doesn't change time */
+ return evaltime;
+}
+
+static FModifierTypeInfo FMI_SOUND = {
+ FMODIFIER_TYPE_SOUND, /* type */
+ sizeof(FMod_Sound), /* size */
+ FMI_TYPE_REPLACE_VALUES, /* action type */
+ 0, /* requirements */
+ "Sound", /* name */
+ "FMod_Sound", /* struct name */
+ NULL, /* free data */
+ NULL, /* copy data */
+ fcm_sound_new_data, /* new data */
+ NULL, /* verify */
+ fcm_sound_time, /* evaluate time */
+ fcm_sound_evaluate /* evaluate */
+};
+
/* F-Curve Modifier API --------------------------- */
/* All of the F-Curve Modifier api functions use FModifierTypeInfo structs to carry out
* and operations that involve F-Curve modifier specific code.
@@ -892,6 +984,7 @@ static void fmods_init_typeinfo ()
fmodifiersTypeInfo[6]= NULL/*&FMI_FILTER*/; /* Filter F-Curve Modifier */ // XXX unimplemented
fmodifiersTypeInfo[7]= &FMI_PYTHON; /* Custom Python F-Curve Modifier */
fmodifiersTypeInfo[8]= &FMI_LIMITS; /* Limits F-Curve Modifier */
+ fmodifiersTypeInfo[9]= &FMI_SOUND; /* Sound F-Curve Modifier */
}
/* This function should be used for getting the appropriate type-info when only
@@ -992,13 +1085,13 @@ void copy_fmodifiers (ListBase *dst, ListBase *src)
}
/* Remove and free the given F-Modifier from the given stack */
-void remove_fmodifier (ListBase *modifiers, FModifier *fcm)
+int remove_fmodifier (ListBase *modifiers, FModifier *fcm)
{
FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
/* sanity check */
if (fcm == NULL)
- return;
+ return 0;
/* free modifier's special data (stored inside fcm->data) */
if (fcm->data) {
@@ -1010,15 +1103,25 @@ void remove_fmodifier (ListBase *modifiers, FModifier *fcm)
}
/* remove modifier from stack */
- if (modifiers)
+ if (modifiers) {
BLI_freelinkN(modifiers, fcm);
+ return 1;
+ }
else {
// XXX this case can probably be removed some day, as it shouldn't happen...
printf("remove_fmodifier() - no modifier stack given \n");
MEM_freeN(fcm);
+ return 0;
}
}
+/* Remove and free the nth F-Modifier from the given stack */
+int remove_fmodifier_index (ListBase *modifiers, int index)
+{
+ FModifier *fcm= BLI_findlink(modifiers, index);
+ return remove_fmodifier(modifiers, fcm);
+}
+
/* Remove all of a given F-Curve's modifiers */
void free_fmodifiers (ListBase *modifiers)
{
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c
index 6bb47bc0f0f..3ab02a576d0 100644
--- a/source/blender/blenkernel/intern/group.c
+++ b/source/blender/blenkernel/intern/group.c
@@ -51,6 +51,7 @@
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_object.h"
+#include "BKE_scene.h" /* object_in_scene */
#ifdef HAVE_CONFIG_H
#include <config.h>
@@ -95,7 +96,7 @@ void unlink_group(Group *group)
/* ensure objects are not in this group */
for(; base; base= base->next) {
- if(rem_from_group(group, base->object) && find_group(base->object, NULL)==NULL) {
+ if(rem_from_group(group, base->object, sce, base) && find_group(base->object, NULL)==NULL) {
base->object->flag &= ~OB_FROMGROUP;
base->flag &= ~OB_FROMGROUP;
}
@@ -153,15 +154,15 @@ Group *copy_group(Group *group)
}
/* external */
-void add_to_group(Group *group, Object *ob)
+static int add_to_group_internal(Group *group, Object *ob)
{
GroupObject *go;
- if(group==NULL || ob==NULL) return;
+ if(group==NULL || ob==NULL) return 0;
/* check if the object has been added already */
for(go= group->gobject.first; go; go= go->next) {
- if(go->ob==ob) return;
+ if(go->ob==ob) return 0;
}
go= MEM_callocN(sizeof(GroupObject), "groupobject");
@@ -169,10 +170,31 @@ void add_to_group(Group *group, Object *ob)
go->ob= ob;
+ return 1;
+}
+
+int add_to_group(Group *group, Object *object, Scene *scene, Base *base)
+{
+ if(add_to_group_internal(group, object)) {
+ if((object->flag & OB_FROMGROUP)==0) {
+
+ if(scene && base==NULL)
+ base= object_in_scene(object, scene);
+
+ object->flag |= OB_FROMGROUP;
+
+ if(base)
+ base->flag |= OB_FROMGROUP;
+ }
+ return 1;
+ }
+ else {
+ return 0;
+ }
}
/* also used for ob==NULL */
-int rem_from_group(Group *group, Object *ob)
+static int rem_from_group_internal(Group *group, Object *ob)
{
GroupObject *go, *gon;
int removed = 0;
@@ -192,6 +214,26 @@ int rem_from_group(Group *group, Object *ob)
return removed;
}
+int rem_from_group(Group *group, Object *object, Scene *scene, Base *base)
+{
+ if(rem_from_group_internal(group, object)) {
+
+ if(find_group(object, NULL) == NULL) {
+ if(scene && base==NULL)
+ base= object_in_scene(object, scene);
+
+ object->flag &= ~OB_FROMGROUP;
+
+ if(base)
+ base->flag &= ~OB_FROMGROUP;
+ }
+ return 1;
+ }
+ else {
+ return 0;
+ }
+}
+
int object_in_group(Object *ob, Group *group)
{
GroupObject *go;
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index 3cff82f522a..7e081982f24 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -442,7 +442,7 @@ void IDP_RemFromGroup(IDProperty *group, IDProperty *prop)
BLI_remlink(&group->data.group, prop);
}
-IDProperty *IDP_GetPropertyFromGroup(IDProperty *prop, char *name)
+IDProperty *IDP_GetPropertyFromGroup(IDProperty *prop, const char *name)
{
IDProperty *loop;
for (loop=prop->data.group.first; loop; loop=loop->next) {
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index 073b4e80ae7..f2b737fa3c2 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -297,6 +297,7 @@ DO_INLINE void sub_lfvector_lfvector(float (*to)[3], float (*fLongVectorA)[3], f
///////////////////////////
// 3x3 matrix
///////////////////////////
+#if 0
/* printf 3x3 matrix on console: for debug output */
static void print_fmatrix(float m3[3][3])
{
@@ -304,6 +305,7 @@ static void print_fmatrix(float m3[3][3])
printf("%f\t%f\t%f\n",m3[1][0],m3[1][1],m3[1][2]);
printf("%f\t%f\t%f\n\n",m3[2][0],m3[2][1],m3[2][2]);
}
+#endif
/* copy 3x3 matrix */
DO_INLINE void cp_fmatrix(float to[3][3], float from[3][3])
@@ -972,6 +974,7 @@ DO_INLINE void BuildPPinv(fmatrix3x3 *lA, fmatrix3x3 *P, fmatrix3x3 *Pinv)
}
}
+#if 0
/*
// version 1.3
static int cg_filtered_pre(lfVector *dv, fmatrix3x3 *lA, lfVector *lB, lfVector *z, fmatrix3x3 *S, fmatrix3x3 *P, fmatrix3x3 *Pinv)
@@ -1143,6 +1146,7 @@ static int cg_filtered_pre(lfVector *dv, fmatrix3x3 *lA, lfVector *lB, lfVector
return iterations<conjgrad_looplimit;
}
+#endif
// outer product is NOT cross product!!!
DO_INLINE void dfdx_spring_type1(float to[3][3], float extent[3], float length, float L, float dot, float k)
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 9e9a1719952..18a8210c68d 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -919,11 +919,11 @@ static char *get_rna_access (int blocktype, int adrcode, char actname[], char co
/* append preceeding bits to path */
if ((actname && actname[0]) && (constname && constname[0])) {
/* Constraint in Pose-Channel */
- sprintf(buf, "pose.pose_channels[\"%s\"].constraints[\"%s\"]", actname, constname);
+ sprintf(buf, "pose.bones[\"%s\"].constraints[\"%s\"]", actname, constname);
}
else if (actname && actname[0]) {
/* Pose-Channel */
- sprintf(buf, "pose.pose_channels[\"%s\"]", actname);
+ sprintf(buf, "pose.bones[\"%s\"]", actname);
}
else if (constname && constname[0]) {
/* Constraint in Object */
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index 81ad0ef6658..e83c494ba79 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -1239,11 +1239,11 @@ static void do_curve_key(Scene *scene, Object *ob, Key *key, char *out, int tot)
#endif // XXX old animation system
flag= setkeys(ctime, &key->block, k, t, 0);
-
+
if(flag==0)
- ; /* do_key(a, a+step, tot, (char *)out, key, k, t, 0); */
+ do_key(a, a+step, tot, (char *)out, key, actkb, k, t, 0);
else
- ; /* cp_key(a, a+step, tot, (char *)out, key, k[2],0); */
+ cp_key(a, a+step, tot, (char *)out, key, actkb, k[2], NULL, 0);
}
}
else {
@@ -1442,6 +1442,50 @@ Key *ob_get_key(Object *ob)
return NULL;
}
+KeyBlock *add_keyblock(Scene *scene, Key *key)
+{
+ KeyBlock *kb;
+ float curpos= -0.1;
+ int tot;
+
+ kb= key->block.last;
+ if(kb) curpos= kb->pos;
+
+ kb= MEM_callocN(sizeof(KeyBlock), "Keyblock");
+ BLI_addtail(&key->block, kb);
+ kb->type= KEY_CARDINAL;
+
+ tot= BLI_countlist(&key->block);
+ if(tot==1) strcpy(kb->name, "Basis");
+ else sprintf(kb->name, "Key %d", tot-1);
+
+ // XXX this is old anim system stuff? (i.e. the 'index' of the shapekey)
+ kb->adrcode= tot-1;
+ kb->uid = key->uidgen++;
+
+ key->totkey++;
+ if(key->totkey==1) key->refkey= kb;
+
+ kb->slidermin= 0.0f;
+ kb->slidermax= 1.0f;
+
+ // XXX kb->pos is the confusing old horizontal-line RVK crap in old IPO Editor...
+ if(key->type == KEY_RELATIVE)
+ kb->pos= curpos+0.1;
+ else {
+#if 0 // XXX old animation system
+ curpos= bsystem_time(scene, 0, (float)CFRA, 0.0);
+ if(calc_ipo_spec(key->ipo, KEY_SPEED, &curpos)==0) {
+ curpos /= 100.0;
+ }
+ kb->pos= curpos;
+
+ sort_keys(key);
+#endif // XXX old animation system
+ }
+ return kb;
+}
+
/* only the active keyblock */
KeyBlock *ob_get_keyblock(Object *ob)
{
@@ -1455,6 +1499,16 @@ KeyBlock *ob_get_keyblock(Object *ob)
return NULL;
}
+KeyBlock *ob_get_reference_keyblock(Object *ob)
+{
+ Key *key= ob_get_key(ob);
+
+ if (key)
+ return key->refkey;
+
+ return NULL;
+}
+
/* get the appropriate KeyBlock given an index */
KeyBlock *key_get_keyblock(Key *key, int index)
{
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index c34abd3ef8b..e26d084c1d1 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -3167,7 +3167,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd,
}
unit_m4(offsetmat);
- mul_mat3_m4_fl(offsetmat[0], 0.5);
+ mul_mat3_m4_fl(offsetmat, 0.5);
offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
if (cam) {
@@ -5202,7 +5202,7 @@ static void collisionModifier_initData(ModifierData *md)
collmd->current_x = NULL;
collmd->current_xnew = NULL;
collmd->current_v = NULL;
- collmd->time = -1;
+ collmd->time = -1000;
collmd->numverts = 0;
collmd->bvhtree = NULL;
}
@@ -5233,7 +5233,7 @@ static void collisionModifier_freeData(ModifierData *md)
collmd->current_x = NULL;
collmd->current_xnew = NULL;
collmd->current_v = NULL;
- collmd->time = -1;
+ collmd->time = -1000;
collmd->numverts = 0;
collmd->bvhtree = NULL;
collmd->mfaces = NULL;
@@ -5283,7 +5283,7 @@ static void collisionModifier_deformVerts(
if(collmd->x && (numverts != collmd->numverts))
collisionModifier_freeData((ModifierData *)collmd);
- if(collmd->time == -1) // first time
+ if(collmd->time == -1000) // first time
{
collmd->x = dm->dupVertArray(dm); // frame start position
@@ -8121,6 +8121,12 @@ int modifier_couldBeCage(ModifierData *md)
modifier_supportsMapping(md));
}
+int modifier_sameTopology(ModifierData *md)
+{
+ ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ return ( mti->type == eModifierTypeType_OnlyDeform || mti->type == eModifierTypeType_Nonconstructive);
+}
+
void modifier_setError(ModifierData *md, char *format, ...)
{
char buffer[2048];
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 9f635acc931..9efbf7699c6 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -32,6 +32,7 @@
#endif
#include <stdlib.h>
+#include <stddef.h>
#include <string.h>
#include "DNA_ID.h"
@@ -903,7 +904,11 @@ void nodeAddSockets(bNode *node, bNodeType *ntype)
}
}
}
-
+/* Find the first available, non-duplicate name for a given node */
+void nodeUniqueName(bNodeTree *ntree, bNode *node)
+{
+ BLI_uniquename(&ntree->nodes, node, "Node", '.', offsetof(bNode, name), 32);
+}
bNode *nodeAddNodeType(bNodeTree *ntree, int type, bNodeTree *ngroup, ID *id)
{
@@ -937,6 +942,9 @@ bNode *nodeAddNodeType(bNodeTree *ntree, int type, bNodeTree *ngroup, ID *id)
}
else
BLI_strncpy(node->name, ntype->name, NODE_MAXSTR);
+
+ nodeUniqueName(ntree, node);
+
node->type= ntype->type;
node->flag= NODE_SELECT|ntype->flag;
node->width= ntype->width;
@@ -989,6 +997,8 @@ bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node, int internal)
bNodeSocket *sock, *oldsock;
*nnode= *node;
+ nodeUniqueName(ntree, nnode);
+
BLI_addtail(&ntree->nodes, nnode);
BLI_duplicatelist(&nnode->inputs, &node->inputs);
@@ -1062,6 +1072,11 @@ bNodeTree *ntreeAddTree(int type)
return ntree;
}
+/* Warning: this function gets called during some rather unexpected times
+ * - internal_select is only 1 when used for duplicating selected nodes (i.e. Shift-D duplicate operator)
+ * - this gets called when executing compositing updates (for threaded previews)
+ * - when the nodetree datablock needs to be copied (i.e. when users get copied)
+ */
bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
{
bNodeTree *newtree;
@@ -1093,10 +1108,9 @@ bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
if(internal_select==0 || (node->flag & NODE_SELECT)) {
nnode= nodeCopyNode(newtree, node, internal_select); /* sets node->new */
if(internal_select) {
- node->flag &= ~NODE_SELECT;
+ node->flag &= ~(NODE_SELECT|NODE_ACTIVE);
nnode->flag |= NODE_SELECT;
}
- node->flag &= ~NODE_ACTIVE;
/* deselect original sockets */
for(sock= node->inputs.first; sock; sock= sock->next) {
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 1bcb060d3f6..a8acdf36461 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -623,7 +623,7 @@ void unlink_object(Scene *scene, Object *ob)
/* groups */
group= G.main->group.first;
while(group) {
- rem_from_group(group, ob);
+ rem_from_group(group, ob, NULL, NULL);
group= group->id.next;
}
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 3dfe3966e2f..27fcfa8b9cb 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -161,7 +161,7 @@ void paint_brush_slot_remove(Paint *p)
int paint_facesel_test(Object *ob)
{
- return (ob && ob->data && (((Mesh *)ob->data)->editflag & ME_EDIT_PAINT_MASK) && (ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)));
+ return (ob && ob->type==OB_MESH && ob->data && (((Mesh *)ob->data)->editflag & ME_EDIT_PAINT_MASK) && (ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)));
}
void paint_init(Paint *p, const char col[3])
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index a175ddf975a..a1f81bf6166 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -36,11 +36,13 @@
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_anim_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BKE_global.h"
+#include "BKE_fcurve.h"
#include "BKE_plugin_types.h"
#include "BKE_sequence.h"
#include "BKE_texture.h"
@@ -49,6 +51,8 @@
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
+#include "RNA_access.h"
+
/* **** XXX **** */
static void error() {}
@@ -242,7 +246,6 @@ static void do_plugin_effect(Sequence * seq,int cfra,
if(seq->plugin->cfra)
*(seq->plugin->cfra)= cfra;
-// XXX *(seq->plugin->cfra)= frame_to_float(scene, cfra);
cp = PIL_dynlib_find_symbol(
seq->plugin->handle, "seqname");
@@ -2777,14 +2780,13 @@ static void store_icu_yrange_speed(struct Sequence * seq,
}
}
}
-
-void sequence_effect_speed_rebuild_map(Sequence * seq, int force)
+void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force)
{
- float facf0 = seq->facf0;
- //float ctime, div;
+ float ctime, div;
int cfra;
float fallback_fac;
SpeedControlVars * v = (SpeedControlVars *)seq->effectdata;
+ FCurve *fcu= NULL;
/* if not already done, load / initialize data */
get_sequence_effect(seq);
@@ -2797,6 +2799,11 @@ void sequence_effect_speed_rebuild_map(Sequence * seq, int force)
return;
}
+ /* XXX - new in 2.5x. should we use the animation system this way?
+ * The fcurve is needed because many frames need evaluating at once - campbell */
+ fcu= id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "speed_fader", 0);
+
+
if (!v->frameMap || v->length != seq->len) {
if (v->frameMap) MEM_freeN(v->frameMap);
@@ -2811,8 +2818,7 @@ void sequence_effect_speed_rebuild_map(Sequence * seq, int force)
/* if there is no IPO, try to make retiming easy by stretching the
strip */
// XXX old animation system - seq
- if (/*!seq->ipo &&*/ seq->seq1->enddisp != seq->seq1->start
- && seq->seq1->len != 0) {
+ if (!fcu && seq->seq1->enddisp != seq->seq1->start && seq->seq1->len != 0) {
fallback_fac = (float) seq->seq1->len /
(float) (seq->seq1->enddisp - seq->seq1->start);
/* FIXME: this strip stretching gets screwed by stripdata
@@ -2829,32 +2835,29 @@ void sequence_effect_speed_rebuild_map(Sequence * seq, int force)
if ((v->flags & SEQ_SPEED_INTEGRATE) != 0) {
float cursor = 0;
+ float facf;
v->frameMap[0] = 0;
v->lastValidFrame = 0;
for (cfra = 1; cfra < v->length; cfra++) {
-#if 0 // XXX old animation system
- if(seq->ipo) {
- if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
- ctime = frame_to_float(scene, seq->startdisp + cfra);
- div = 1.0;
- } else {
- ctime= frame_to_float(scene, cfra);
- div= v->length / 100.0f;
- if(div==0.0) return;
- }
-
- calc_ipo(seq->ipo, ctime/div);
- execute_ipo((ID *)seq, seq->ipo);
- } else
-#endif // XXX old animation system
- {
- seq->facf0 = fallback_fac;
+ if(fcu) {
+ if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
+ ctime = seq->startdisp + cfra;
+ div = 1.0;
+ } else {
+ ctime= cfra;
+ div= v->length / 100.0f;
+ if(div==0.0) return;
+ }
+
+ facf = evaluate_fcurve(fcu, ctime/div);
+ } else {
+ facf = fallback_fac;
}
- seq->facf0 *= v->globalSpeed;
+ facf *= v->globalSpeed;
- cursor += seq->facf0;
+ cursor += facf;
if (cursor >= v->length) {
v->frameMap[cfra] = v->length - 1;
@@ -2864,40 +2867,39 @@ void sequence_effect_speed_rebuild_map(Sequence * seq, int force)
}
}
} else {
+ float facf;
+
v->lastValidFrame = 0;
for (cfra = 0; cfra < v->length; cfra++) {
-#if 0 // XXX old animation system
- if(seq->ipo) {
- if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
- ctime = frame_to_float(scene, seq->startdisp + cfra);
- div = 1.0;
- } else {
- ctime= frame_to_float(scene, cfra);
- div= v->length / 100.0f;
- if(div==0.0) return;
- }
+
+ if(fcu) {
+ if((seq->flag & SEQ_IPO_FRAME_LOCKED) != 0) {
+ ctime = seq->startdisp + cfra;
+ div = 1.0;
+ } else {
+ ctime= cfra;
+ div= v->length / 100.0f;
+ if(div==0.0) return;
+ }
- calc_ipo(seq->ipo, ctime/div);
- execute_ipo((ID *)seq, seq->ipo);
+ facf = evaluate_fcurve(fcu, ctime / div);
+ if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
+ facf *= v->length;
+ }
}
-#endif // XXX old animation system
- if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
- seq->facf0 *= v->length;
- }
- if (/*!seq->ipo*/ 1) { // XXX old animation system - seq
- seq->facf0 = (float) cfra * fallback_fac;
+ if (!fcu) {
+ facf = (float) cfra * fallback_fac;
}
- seq->facf0 *= v->globalSpeed;
- if (seq->facf0 >= v->length) {
- seq->facf0 = v->length - 1;
+ facf *= v->globalSpeed;
+ if (facf >= v->length) {
+ facf = v->length - 1;
} else {
v->lastValidFrame = cfra;
}
- v->frameMap[cfra] = seq->facf0;
+ v->frameMap[cfra] = facf;
}
}
- seq->facf0 = facf0;
}
/*
diff --git a/source/blender/blenkernel/intern/sequence.c b/source/blender/blenkernel/intern/sequence.c
index 1ab085f5fa8..07969704521 100644
--- a/source/blender/blenkernel/intern/sequence.c
+++ b/source/blender/blenkernel/intern/sequence.c
@@ -27,6 +27,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
@@ -37,14 +38,19 @@
#include "DNA_listBase.h"
#include "DNA_sequence_types.h"
#include "DNA_scene_types.h"
+#include "DNA_anim_types.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_sequence.h"
+#include "BKE_fcurve.h"
#include "BKE_utildefines.h"
+#include "RNA_access.h"
+#include "RE_pipeline.h"
#include "BLI_blenlib.h"
+#include "BLI_util.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -63,8 +69,8 @@
/* **** XXX ******** */
static int seqrectx= 0; /* bad bad global! */
static int seqrecty= 0;
-static void waitcursor(int val) {}
-static int blender_test_break() {return 0;}
+//static void waitcursor(int val) {}
+//static int blender_test_break() {return 0;}
/* **** XXX ******** */
@@ -602,9 +608,9 @@ void reload_sequence_new_file(Scene *scene, Sequence * seq)
sce = seq->scene;
}
- strncpy(seq->name + 2, sce->id.name + 2,
- sizeof(seq->name) - 2);
-
+ BLI_strncpy(seq->name+2, sce->id.name + 2, SEQ_NAME_MAXSTR-2);
+ seqUniqueName(scene->ed->seqbasep, seq);
+
seq->len= seq->scene->r.efra - seq->scene->r.sfra + 1;
seq->len -= seq->anim_startofs;
seq->len -= seq->anim_endofs;
@@ -807,25 +813,26 @@ static void do_effect(Scene *scene, int cfra, Sequence *seq, TStripElem * se)
int x, y;
int early_out;
struct SeqEffectHandle sh = get_sequence_effect(seq);
+ FCurve *fcu= NULL;
if (!sh.execute) { /* effect not supported in this version... */
make_black_ibuf(se->ibuf);
return;
}
-#if 0 // XXX old animation system
- if(seq->ipo && seq->ipo->curve.first) {
- do_seq_ipo(scene, seq, cfra);
- fac= seq->facf0;
- facf= seq->facf1;
- } else
-#endif // XXX old animation system
- {
+ fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence,
+ "effect_fader", 0);
+
+ if (!fcu) {
sh.get_default_fac(seq, cfra, &fac, &facf);
+ if( scene->r.mode & R_FIELDS ); else facf= fac;
+ } else {
+ fac = facf = evaluate_fcurve(fcu, cfra);
+ if( scene->r.mode & R_FIELDS ) {
+ facf = evaluate_fcurve(fcu, cfra + 0.5);
+ }
}
- if( !(scene->r.mode & R_FIELDS) ) facf = fac;
-
early_out = sh.early_out(seq, fac, facf);
if (early_out == -1) { /* no input needed */
@@ -1230,6 +1237,7 @@ static struct ImBuf * seq_proxy_fetch(Scene *scene, Sequence * seq, int cfra, in
}
}
+#if 0
static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int cfra,
int build_proxy_run, int render_size);
@@ -1360,6 +1368,7 @@ static void seq_proxy_rebuild(Scene *scene, Sequence * seq)
}
waitcursor(0);
}
+#endif
/* **********************************************************************
@@ -1561,12 +1570,6 @@ static int input_have_to_preprocess(Scene *scene, Sequence * seq, TStripElem* se
if(seq->blend_mode == SEQ_BLEND_REPLACE &&
!(seq->type & SEQ_EFFECT)) {
-#if 0 // XXX old animation system
- if (seq->ipo && seq->ipo->curve.first) {
- do_seq_ipo(scene, seq, cfra);
- mul *= seq->facf0;
- }
-#endif // XXX old animation system
mul *= seq->blend_opacity / 100.0;
}
@@ -1651,12 +1654,6 @@ static void input_preprocess(Scene *scene, Sequence *seq, TStripElem *se, int cf
mul = seq->mul;
if(seq->blend_mode == SEQ_BLEND_REPLACE) {
-#if 0 // XXX old animation system
- if (seq->ipo && seq->ipo->curve.first) {
- do_seq_ipo(scene, seq, cfra);
- mul *= seq->facf0;
- }
-#endif // XXX old animation system
mul *= seq->blend_opacity / 100.0;
}
@@ -2010,14 +2007,9 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
}
}
} else if(seq->type == SEQ_SCENE) { // scene can be NULL after deletions
-#if 0
- /* XXX move entirely to render? */
- int oldcfra = CFRA;
- Sequence * oldseq = get_last_seq();
Scene *sce= seq->scene, *oldsce= scene;
Render *re;
RenderResult rres;
- int doseq, rendering= G.rendering;
char scenename[64];
int have_seq= (sce->r.scemode & R_DOSEQ) && sce->ed && sce->ed->seqbase.first;
int sce_valid =sce && (sce->camera || have_seq);
@@ -2039,18 +2031,24 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
if (!sce_valid) {
se->ok = STRIPELEM_FAILED;
} else if (se->ibuf==NULL && sce_valid) {
- /* no need to display a waitcursor on sequencer
- scene strips */
- if (!have_seq)
- waitcursor(1);
-
+ int oldcfra;
/* Hack! This function can be called from do_render_seq(), in that case
the seq->scene can already have a Render initialized with same name,
so we have to use a default name. (compositor uses scene name to
find render).
However, when called from within the UI (image preview in sequencer)
we do want to use scene Render, that way the render result is defined
- for display in render/imagewindow */
+ for display in render/imagewindow
+
+ Hmm, don't see, why we can't do that all the time,
+ and since G.rendering is uhm, gone... (Peter)
+ */
+
+ int rendering = 1;
+ int doseq;
+
+ oldcfra = seq->scene->r.cfra;
+
if(rendering) {
BLI_strncpy(scenename, sce->id.name+2, 64);
strcpy(sce->id.name+2, " do_build_seq_ibuf");
@@ -2061,16 +2059,9 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
doseq= scene->r.scemode & R_DOSEQ;
scene->r.scemode &= ~R_DOSEQ;
- BIF_init_render_callbacks(re, 0); /* 0= no display callbacks */
-
- /* XXX hrms, set_scene still needed? work on that... */
- if(sce!=oldsce) set_scene_bg(sce);
RE_BlenderFrame(re, sce,
seq->sfra+se->nr+seq->anim_startofs);
- if(sce!=oldsce) set_scene_bg(oldsce);
- /* UGLY WARNING, it is set to zero in RE_BlenderFrame */
- G.rendering= rendering;
if(rendering)
BLI_strncpy(sce->id.name+2, scenename, 64);
@@ -2090,20 +2081,12 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
RE_ReleaseResultImage(re);
- BIF_end_render_callbacks();
+ // BIF_end_render_callbacks();
/* restore */
scene->r.scemode |= doseq;
-
- // XXX
-#if 0
- if((G.f & G_PLAYANIM)==0 /* bad, is set on do_render_seq */
- && !have_seq
- && !build_proxy_run)
-#endif
-
- CFRA = oldcfra;
- set_last_seq(oldseq);
+
+ seq->scene->r.cfra = oldcfra;
copy_to_ibuf_still(seq, se);
@@ -2116,7 +2099,6 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
}
}
-#endif
}
if (!build_proxy_run) {
if (se->ibuf && use_limiter) {
@@ -2134,24 +2116,25 @@ static void do_effect_seq_recursively(Scene *scene, Sequence *seq, TStripElem *s
float fac, facf;
struct SeqEffectHandle sh = get_sequence_effect(seq);
int early_out;
+ FCurve *fcu= NULL;
se->se1 = 0;
se->se2 = 0;
se->se3 = 0;
-#if 0 // XXX old animation system
- if(seq->ipo && seq->ipo->curve.first) {
- do_seq_ipo(scene, seq, cfra);
- fac= seq->facf0;
- facf= seq->facf1;
- } else
-#endif // XXX old animation system
- {
+ fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence,
+ "effect_fader", 0);
+
+ if (!fcu) {
sh.get_default_fac(seq, cfra, &fac, &facf);
- }
+ if( scene->r.mode & R_FIELDS ); else facf= fac;
+ } else {
+ fac = facf = evaluate_fcurve(fcu, cfra);
+ if( scene->r.mode & R_FIELDS ) {
+ facf = evaluate_fcurve(fcu, cfra + 0.5);
+ }
+ }
- if( scene->r.mode & R_FIELDS ); else facf= fac;
-
early_out = sh.early_out(seq, fac, facf);
switch (early_out) {
case -1:
@@ -2224,7 +2207,7 @@ static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra
TStripElem * se1 = 0;
TStripElem * se2 = 0;
- sequence_effect_speed_rebuild_map(seq, 0);
+ sequence_effect_speed_rebuild_map(scene, seq, 0);
f_cfra = seq->start + s->frameMap[nr];
@@ -2385,6 +2368,7 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
int early_out;
Sequence * seq = seq_arr[i];
struct SeqEffectHandle sh;
+ float facf;
se = give_tstripelem(seq, cfra);
@@ -2411,20 +2395,9 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
sh = get_sequence_blend(seq);
- seq->facf0 = seq->facf1 = 1.0;
-
-#if 0 // XXX old animation system
- if(seq->ipo && seq->ipo->curve.first) {
- do_seq_ipo(scene, seq, cfra);
- }
-#endif
-
- if( scene->r.mode & R_FIELDS ); else seq->facf0 = seq->facf1;
+ facf = seq->blend_opacity / 100.0;
- seq->facf0 *= seq->blend_opacity / 100.0;
- seq->facf1 *= seq->blend_opacity / 100.0;
-
- early_out = sh.early_out(seq, seq->facf0, seq->facf1);
+ early_out = sh.early_out(seq, facf, facf);
switch (early_out) {
case -1:
@@ -2481,8 +2454,10 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
struct SeqEffectHandle sh = get_sequence_blend(seq);
TStripElem* se1 = give_tstripelem(seq_arr[i-1], cfra);
TStripElem* se2 = give_tstripelem(seq_arr[i], cfra);
+
+ float facf = seq->blend_opacity / 100.0;
- int early_out = sh.early_out(seq, seq->facf0, seq->facf1);
+ int early_out = sh.early_out(seq, facf, facf);
switch (early_out) {
case 0: {
int x= se2->ibuf->x;
@@ -2530,12 +2505,12 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
if (swap_input) {
sh.execute(seq, cfra,
- seq->facf0, seq->facf1, x, y,
+ facf, facf, x, y,
se2->ibuf, se1->ibuf_comp, 0,
se2->ibuf_comp);
} else {
sh.execute(seq, cfra,
- seq->facf0, seq->facf1, x, y,
+ facf, facf, x, y,
se1->ibuf_comp, se2->ibuf, 0,
se2->ibuf_comp);
}
@@ -2631,6 +2606,7 @@ ImBuf *give_ibuf_seq(Scene *scene, int rectx, int recty, int cfra, int chanshown
return i;
}
+#if 0
/* check used when we need to change seq->blend_mode but not to effect or audio strips */
static int seq_can_blend(Sequence *seq)
{
@@ -2640,6 +2616,7 @@ static int seq_can_blend(Sequence *seq)
return 0;
}
}
+#endif
/* *********************** threading api ******************* */
@@ -2651,8 +2628,8 @@ static pthread_mutex_t queue_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t wakeup_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t wakeup_cond = PTHREAD_COND_INITIALIZER;
-static pthread_mutex_t prefetch_ready_lock = PTHREAD_MUTEX_INITIALIZER;
-static pthread_cond_t prefetch_ready_cond = PTHREAD_COND_INITIALIZER;
+//static pthread_mutex_t prefetch_ready_lock = PTHREAD_MUTEX_INITIALIZER;
+//static pthread_cond_t prefetch_ready_cond = PTHREAD_COND_INITIALIZER;
static pthread_mutex_t frame_done_lock = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t frame_done_cond = PTHREAD_COND_INITIALIZER;
@@ -2685,6 +2662,7 @@ typedef struct PrefetchQueueElem {
struct ImBuf * ibuf;
} PrefetchQueueElem;
+#if 0
static void *seq_prefetch_thread(void * This_)
{
PrefetchThread * This = This_;
@@ -2833,6 +2811,7 @@ static void seq_stop_threads()
/* deinit malloc mutex */
BLI_end_threads(0);
}
+#endif
void give_ibuf_prefetch_request(int rectx, int recty, int cfra, int chanshown,
int render_size)
@@ -2859,6 +2838,7 @@ void give_ibuf_prefetch_request(int rectx, int recty, int cfra, int chanshown,
pthread_mutex_unlock(&wakeup_lock);
}
+#if 0
static void seq_wait_for_prefetch_ready()
{
PrefetchThread *tslot;
@@ -2887,6 +2867,7 @@ static void seq_wait_for_prefetch_ready()
fprintf(stderr, "SEQ-THREAD: prefetch done\n");
}
+#endif
ImBuf *give_ibuf_seq_threaded(Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size)
{
@@ -2993,6 +2974,7 @@ static void free_anim_seq(Sequence *seq)
}
}
+#if 0
static void free_imbuf_seq_except(Scene *scene, int cfra)
{
Editing *ed= seq_give_editing(scene, FALSE);
@@ -3042,8 +3024,9 @@ static void free_imbuf_seq_except(Scene *scene, int cfra)
}
SEQ_END
}
+#endif
-void free_imbuf_seq(ListBase * seqbase, int check_mem_usage)
+void free_imbuf_seq(Scene *scene, ListBase * seqbase, int check_mem_usage)
{
Sequence *seq;
TStripElem *se;
@@ -3101,11 +3084,11 @@ void free_imbuf_seq(ListBase * seqbase, int check_mem_usage)
if(seq->type==SEQ_MOVIE)
free_anim_seq(seq);
if(seq->type==SEQ_SPEED) {
- sequence_effect_speed_rebuild_map(seq, 1);
+ sequence_effect_speed_rebuild_map(scene, seq, 1);
}
}
if(seq->type==SEQ_META) {
- free_imbuf_seq(&seq->seqbase, FALSE);
+ free_imbuf_seq(scene, &seq->seqbase, FALSE);
}
if(seq->type==SEQ_SCENE) {
/* FIXME: recurs downwards,
@@ -3154,7 +3137,7 @@ static int update_changed_seq_recurs(Scene *scene, Sequence *seq, Sequence *chan
if(seq->type == SEQ_MOVIE)
free_anim_seq(seq);
if(seq->type == SEQ_SPEED) {
- sequence_effect_speed_rebuild_map(seq, 1);
+ sequence_effect_speed_rebuild_map(scene, seq, 1);
}
}
@@ -3187,6 +3170,7 @@ void free_imbuf_seq()
}
#endif
+#if 0 // XXX old animation system
static void free_imbuf_seq_with_ipo(Scene *scene, struct Ipo *ipo)
{
/* force update of all sequences with this ipo, on ipo changes */
@@ -3206,6 +3190,7 @@ static void free_imbuf_seq_with_ipo(Scene *scene, struct Ipo *ipo)
}
SEQ_END
}
+#endif
/* seq funcs's for transforming internally
notice the difference between start/end and left/right.
@@ -3498,3 +3483,205 @@ void seq_update_sound(struct Sequence *seq)
seq->sound_handle->changed = -1;
}
}
+
+Sequence *active_seq_get(Scene *scene)
+{
+ Editing *ed= seq_give_editing(scene, FALSE);
+ if(ed==NULL) return NULL;
+ return ed->act_seq;
+}
+
+void active_seq_set(Scene *scene, Sequence *seq)
+{
+ Editing *ed= seq_give_editing(scene, FALSE);
+ if(ed==NULL) return;
+
+ ed->act_seq= seq;
+}
+
+/* api like funcs for adding */
+
+void seq_load_apply(Scene *scene, Sequence *seq, SeqLoadInfo *seq_load)
+{
+ if(seq) {
+ strcpy(seq->name, seq_load->name);
+ seqUniqueName(scene->ed->seqbasep, seq);
+
+ if(seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) {
+ seq_load->start_frame += (seq->enddisp - seq->startdisp);
+ }
+
+ if(seq_load->flag & SEQ_LOAD_REPLACE_SEL) {
+ seq_load->flag |= 1; /* SELECT */
+ active_seq_set(scene, seq);
+ }
+
+ if(seq_load->flag & SEQ_LOAD_SOUND_CACHE) {
+ if(seq->sound)
+ sound_cache(seq->sound, 0);
+ }
+
+ seq_load->tot_success++;
+ }
+ else {
+ seq_load->tot_error++;
+ }
+}
+
+Sequence *alloc_sequence(ListBase *lb, int cfra, int machine)
+{
+ Sequence *seq;
+
+ seq= MEM_callocN( sizeof(Sequence), "addseq");
+ BLI_addtail(lb, seq);
+
+ *( (short *)seq->name )= ID_SEQ;
+ seq->name[2]= 0;
+
+ seq->flag= 1; /* SELECT */
+ seq->start= cfra;
+ seq->machine= machine;
+ seq->mul= 1.0;
+ seq->blend_opacity = 100.0;
+
+ return seq;
+}
+
+void seqUniqueName(ListBase *seqbasep, Sequence *seq)
+{
+ BLI_uniquename(seqbasep, seq, "Sequence", '.', offsetof(Sequence, name), SEQ_NAME_MAXSTR);
+}
+
+/* NOTE: this function doesn't fill in iamge names */
+Sequence *sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
+{
+ Scene *scene= CTX_data_scene(C); /* only for active seq */
+ Sequence *seq;
+ Strip *strip;
+ StripElem *se;
+
+ seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel);
+ seq->type= SEQ_IMAGE;
+ BLI_strncpy(seq->name+2, "Image", SEQ_NAME_MAXSTR-2);
+ seqUniqueName(seqbasep, seq);
+
+ /* basic defaults */
+ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
+
+ strip->len = seq->len = seq_load->len ? seq_load->len : 1;
+ strip->us= 1;
+ strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+ BLI_split_dirfile_basic(seq_load->path, strip->dir, se->name);
+
+ seq_load_apply(scene, seq, seq_load);
+
+ return seq;
+}
+
+Sequence *sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
+{
+ Scene *scene= CTX_data_scene(C); /* only for sound */
+ Editing *ed= seq_give_editing(scene, TRUE);
+ bSound *sound;
+
+ Sequence *seq; /* generic strip vars */
+ Strip *strip;
+ StripElem *se;
+
+ AUD_SoundInfo info;
+
+ sound = sound_new_file(CTX_data_main(C), seq_load->path);
+
+ if (sound==NULL || sound->handle == NULL) {
+ //if(op)
+ // BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
+ return NULL;
+ }
+
+ info = AUD_getInfo(sound->handle);
+
+ if (info.specs.format == AUD_FORMAT_INVALID) {
+ sound_delete(C, sound);
+ //if(op)
+ // BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
+ return NULL;
+ }
+
+ seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel);
+
+ seq->type= SEQ_SOUND;
+ seq->sound= sound;
+ BLI_strncpy(seq->name+2, "Sound", SEQ_NAME_MAXSTR-2);
+ seqUniqueName(seqbasep, seq);
+
+ /* basic defaults */
+ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
+ strip->len = seq->len = (int) (info.length * FPS);
+ strip->us= 1;
+
+ strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+
+ BLI_split_dirfile_basic(seq_load->path, strip->dir, se->name);
+
+ seq->sound_handle = sound_new_handle(scene, sound, seq_load->start_frame, seq_load->start_frame + strip->len, 0);
+
+ calc_sequence_disp(seq);
+
+ /* last active name */
+ strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR-1);
+
+ seq_load_apply(scene, seq, seq_load);
+
+ return seq;
+}
+
+Sequence *sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
+{
+ Scene *scene= CTX_data_scene(C); /* only for sound */
+
+ Sequence *seq, *soundseq; /* generic strip vars */
+ Strip *strip;
+ StripElem *se;
+
+ struct anim *an;
+
+ an = openanim(seq_load->path, IB_rect);
+
+ if(an==NULL)
+ return NULL;
+
+ seq = alloc_sequence(seqbasep, seq_load->start_frame, seq_load->channel);
+
+ seq->type= SEQ_MOVIE;
+ seq->anim= an;
+ seq->anim_preseek = IMB_anim_get_preseek(an);
+ BLI_strncpy(seq->name+2, "Movie", SEQ_NAME_MAXSTR-2);
+ seqUniqueName(seqbasep, seq);
+
+ /* basic defaults */
+ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
+ strip->len = seq->len = IMB_anim_get_duration( an );
+ strip->us= 1;
+
+ strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+
+ BLI_split_dirfile_basic(seq_load->path, strip->dir, se->name);
+
+ calc_sequence_disp(seq);
+
+
+ if(seq_load->flag & SEQ_LOAD_MOVIE_SOUND) {
+ int start_frame_back= seq_load->start_frame;
+ seq_load->channel++;
+
+ soundseq = sequencer_add_sound_strip(C, seqbasep, seq_load);
+
+ seq_load->start_frame= start_frame_back;
+ seq_load->channel--;
+ }
+
+ /* can be NULL */
+ seq_load_apply(scene, seq, seq_load);
+
+ return seq;
+}
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 2e4bef26df4..e3a66b33ca3 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -109,6 +109,16 @@ typedef struct BodyFace {
short flag;
} BodyFace;
+typedef struct ReferenceVert {
+ float pos[3]; /* position relative to com */
+ float mass; /* node mass */
+} ReferenceVert;
+
+typedef struct ReferenceState {
+ float com[3]; /* center of mass*/
+ ReferenceVert *ivert; /* list of intial values */
+}ReferenceState ;
+
/*private scratch pad for caching and other data only needed when alive*/
typedef struct SBScratch {
@@ -118,6 +128,7 @@ typedef struct SBScratch {
BodyFace *bodyface;
int totface;
float aabbmin[3],aabbmax[3];
+ ReferenceState Ref;
}SBScratch;
typedef struct SB_thread_context {
@@ -594,7 +605,7 @@ static void add_mesh_quad_diag_springs(Object *ob)
if (ob->soft){
int nofquads;
- float s_shear = ob->soft->shearstiff*ob->soft->shearstiff;
+ //float s_shear = ob->soft->shearstiff*ob->soft->shearstiff;
nofquads = count_mesh_quads(me);
if (nofquads) {
@@ -883,6 +894,9 @@ static void free_scratch(SoftBody *sb)
if (sb->scratch->bodyface){
MEM_freeN(sb->scratch->bodyface);
}
+ if (sb->scratch->Ref.ivert){
+ MEM_freeN(sb->scratch->Ref.ivert);
+ }
MEM_freeN(sb->scratch);
sb->scratch = NULL;
}
@@ -3333,6 +3347,27 @@ static void mesh_faces_to_scratch(Object *ob)
}
sb->scratch->totface = me->totface;
}
+static void reference_to_scratch(Object *ob)
+{
+ SoftBody *sb= ob->soft;
+ ReferenceVert *rp;
+ BodyPoint *bp;
+ float accu_pos[3] ={0.f,0.f,0.f};
+ float accu_mass = 0.f;
+ int a;
+
+ sb->scratch->Ref.ivert = MEM_mallocN(sizeof(ReferenceVert)*sb->totpoint,"SB_Reference");
+ bp= ob->soft->bpoint;
+ rp= sb->scratch->Ref.ivert;
+ for(a=0; a<sb->totpoint; a++, rp++, bp++) {
+ VECCOPY(rp->pos,bp->pos);
+ VECADD(accu_pos,accu_pos,bp->pos);
+ accu_mass += bp-> mass;
+ }
+ mul_v3_fl(accu_pos,1.0f/accu_mass);
+ VECCOPY(sb->scratch->Ref.com,accu_pos);
+ /* printf("reference_to_scratch \n"); */
+}
/*
helper function to get proper spring length
@@ -3570,16 +3605,19 @@ static void curve_surf_to_softbody(Scene *scene, Object *ob)
/* copies softbody result back in object */
static void softbody_to_object(Object *ob, float (*vertexCos)[3], int numVerts, int local)
{
- BodyPoint *bp= ob->soft->bpoint;
- int a;
-
- /* inverse matrix is not uptodate... */
- invert_m4_m4(ob->imat, ob->obmat);
-
- for(a=0; a<numVerts; a++, bp++) {
- VECCOPY(vertexCos[a], bp->pos);
- if(local==0)
- mul_m4_v3(ob->imat, vertexCos[a]); /* softbody is in global coords, baked optionally not */
+ SoftBody *sb= ob->soft;
+ if(sb){
+ BodyPoint *bp= sb->bpoint;
+ int a;
+ if(sb->solverflags & SBSO_MONITOR ||sb->solverflags & SBSO_ESTIMATEIPO){SB_estimate_transform(ob,sb->lcom,sb->lrot,sb->lscale);}
+ /* inverse matrix is not uptodate... */
+ invert_m4_m4(ob->imat, ob->obmat);
+
+ for(a=0; a<numVerts; a++, bp++) {
+ VECCOPY(vertexCos[a], bp->pos);
+ if(local==0)
+ mul_m4_v3(ob->imat, vertexCos[a]); /* softbody is in global coords, baked optionally not */
+ }
}
}
@@ -3593,6 +3631,7 @@ static void sb_new_scratch(SoftBody *sb)
sb->scratch->totface = 0;
sb->scratch->aabbmax[0]=sb->scratch->aabbmax[1]=sb->scratch->aabbmax[2] = 1.0e30f;
sb->scratch->aabbmin[0]=sb->scratch->aabbmin[1]=sb->scratch->aabbmin[2] = -1.0e30f;
+ sb->scratch->Ref.ivert = NULL;
}
/* --- ************ maintaining scratch *************** */
@@ -3714,6 +3753,178 @@ static void softbody_update_positions(Object *ob, SoftBody *sb, float (*vertexCo
}
}
+/* void SB_estimate_transform */
+/* input Object *ob out (says any object that can do SB like mesh,lattice,curve )
+ output float lloc[3],float lrot[3][3],float lscale[3][3]
+ that is:
+ a precise position vector denoting the motion of the center of mass
+ give a rotation/scale matrix using averaging method, that's why estimate and not calculate
+ see: this is kind of reverse engeneering: having to states of a point cloud and recover what happend
+ our advantage here we know the identity of the vertex
+ there are others methods giving other results.
+ lloc,lrot,lscale are allowed to be NULL, just in case you don't need it.
+ should be pretty useful for pythoneers :)
+ not! velocity .. 2nd order stuff
+ */
+
+/* can't believe there is none in math utils */
+float _det_m3(float m2[3][3])
+{
+ float det = 0.f;
+ if (m2){
+ det= m2[0][0]* (m2[1][1]*m2[2][2] - m2[1][2]*m2[2][1])
+ -m2[1][0]* (m2[0][1]*m2[2][2] - m2[0][2]*m2[2][1])
+ +m2[2][0]* (m2[0][1]*m2[1][2] - m2[0][2]*m2[1][1]);
+ }
+ return det;
+}
+
+void SB_estimate_transform(Object *ob,float lloc[3],float lrot[3][3],float lscale[3][3])
+{
+ BodyPoint *bp;
+ ReferenceVert *rp;
+ float accu_pos[3] = {0.0f,0.0f,0.0f};
+ float com[3],va[3],vb[3],rcom[3];
+ float accu_mass = 0.0f,la = 0.0f,lb = 0.0f,eps = 0.000001f;
+ SoftBody *sb = 0;
+ int a,i=0,imax=16;
+ int _localdebug;
+
+ if (lloc) zero_v3(lloc);
+ if (lrot) zero_m3(lrot);
+ if (lscale) zero_m3(lscale);
+
+
+ if(!ob ||!ob->soft) return; /* why did we get here ? */
+ sb= ob->soft;
+ /*for threading there should be a lock */
+ /* sb-> lock; */
+ /* calculate center of mass */
+ if(!sb || !sb->bpoint) return;
+ _localdebug=sb->solverflags & SBSO_MONITOR; /* turn this on/off if you (don't) want to see progress on console */
+ for(a=0,bp=sb->bpoint; a<sb->totpoint; a++, bp++) {
+ VECADD(accu_pos,accu_pos,bp->pos);
+ accu_mass += bp->mass;
+ }
+ VECCOPY(com,accu_pos);
+ mul_v3_fl(com,1.0f/accu_mass);
+ /* center of mass done*/
+ if (sb->scratch){
+ float dcom[3],stunt[3];
+ float m[3][3],mr[3][3],q[3][3],qi[3][3];
+ float odet,ndet;
+ zero_m3(m);
+ zero_m3(mr);
+ VECSUB(dcom,com,sb->scratch->Ref.com);
+ VECCOPY(rcom,sb->scratch->Ref.com);
+ if (_localdebug) {
+ printf("DCOM %f %f %f\n",dcom[0],dcom[1],dcom[2]);
+ }
+ if (lloc) VECCOPY(lloc,dcom);
+ VECCOPY(sb->lcom,dcom);
+ /* build 'projection' matrix */
+ for(a=0, bp=sb->bpoint, rp=sb->scratch->Ref.ivert; a<sb->totpoint; a++, bp++, rp++) {
+ VECSUB(va,rp->pos,rcom);
+ la += len_v3(va);
+ /* mul_v3_fl(va,bp->mass); mass needs renormalzation here ?? */
+ VECSUB(vb,bp->pos,com);
+ lb += len_v3(vb);
+ /* mul_v3_fl(va,rp->mass); */
+ m[0][0] += va[0] * vb[0];
+ m[0][1] += va[0] * vb[1];
+ m[0][2] += va[0] * vb[2];
+
+ m[1][0] += va[1] * vb[0];
+ m[1][1] += va[1] * vb[1];
+ m[1][2] += va[1] * vb[2];
+
+ m[2][0] += va[2] * vb[0];
+ m[2][1] += va[2] * vb[1];
+ m[2][2] += va[2] * vb[2];
+
+ /* building the referenc matrix on the fly
+ needed to scale properly later*/
+
+ mr[0][0] += va[0] * va[0];
+ mr[0][1] += va[0] * va[1];
+ mr[0][2] += va[0] * va[2];
+
+ mr[1][0] += va[1] * va[0];
+ mr[1][1] += va[1] * va[1];
+ mr[1][2] += va[1] * va[2];
+
+ mr[2][0] += va[2] * va[0];
+ mr[2][1] += va[2] * va[1];
+ mr[2][2] += va[2] * va[2];
+ }
+ /* we are pretty much set up here and we could return that raw mess containing essential information
+ but being nice fellows we proceed:
+ knowing we did split off the tanslational part to the center of mass (com) part
+ however let's do some more reverse engeneering and see if we can split
+ rotation from scale ->Polardecompose
+ */
+ copy_m3_m3(q,m);
+ stunt[0] = q[0][0]; stunt[1] = q[1][1]; stunt[2] = q[2][2];
+ /* nothing to see here but renormalizing works nicely
+ printf("lenght stunt %5.3f a %5.3f b %5.3f %5.3f\n",len_v3(stunt),la,lb,sqrt(la*lb));
+ */
+ mul_m3_fl(q,1.f/len_v3(stunt));
+ /* not too much to see here
+ if(_localdebug){
+ printf("q0 %5.3f %5.3f %5.3f\n",q[0][0],q[0][1],q[0][2]);
+ printf("q1 %5.3f %5.3f %5.3f\n",q[1][0],q[1][1],q[1][2]);
+ printf("q2 %5.3f %5.3f %5.3f\n",q[2][0],q[2][1],q[2][2]);
+ }
+ */
+ /* this is pretty much Polardecompose 'inline' the algo based on Higham's thesis */
+ /* without the far case !!! but seems to work here pretty neat */
+ odet = 0.f;
+ ndet = _det_m3(q);
+ while((odet-ndet)*(odet-ndet) > eps && i<imax){
+ invert_m3_m3(qi,q);
+ transpose_m3(qi);
+ add_m3_m3m3(q,q,qi);
+ mul_m3_fl(q,0.5f);
+ odet =ndet;
+ ndet =_det_m3(q);
+ i++;
+ }
+ if (i){
+ float scale[3][3];
+ float irot[3][3];
+ if(lrot) copy_m3_m3(lrot,q);
+ copy_m3_m3(sb->lrot,q);
+ if(_localdebug){
+ printf("Rot .. i %d\n",i);
+ printf("!q0 %5.3f %5.3f %5.3f\n",q[0][0],q[0][1],q[0][2]);
+ printf("!q1 %5.3f %5.3f %5.3f\n",q[1][0],q[1][1],q[1][2]);
+ printf("!q2 %5.3f %5.3f %5.3f\n",q[2][0],q[2][1],q[2][2]);
+ }
+ invert_m3_m3(irot,q);
+ /* now that's where we need mr to get scaling right */
+ invert_m3_m3(qi,mr);
+ mul_m3_m3m3(q,m,qi);
+
+ //mul_m3_m3m3(scale,q,irot);
+ mul_m3_m3m3(scale,irot,q); /* i always have a problem with this C functions left/right operator applies first*/
+ mul_m3_fl(scale,lb/la); /* 0 order scale was normalized away so put it back here dunno if that is needed here ???*/
+
+ if(lscale) copy_m3_m3(lscale,scale);
+ copy_m3_m3(sb->lscale,scale);
+ if(_localdebug){
+ printf("Scale .. \n");
+ printf("!s0 %5.3f %5.3f %5.3f\n",scale[0][0],scale[0][1],scale[0][2]);
+ printf("!s1 %5.3f %5.3f %5.3f\n",scale[1][0],scale[1][1],scale[1][2]);
+ printf("!s2 %5.3f %5.3f %5.3f\n",scale[2][0],scale[2][1],scale[2][2]);
+ }
+
+
+ }
+ }
+ /*for threading there should be a unlock */
+ /* sb-> unlock; */
+}
+
static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int numVerts)
{
BodyPoint *bp;
@@ -3751,6 +3962,7 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
sb->scratch->needstobuildcollider=1;
/* copy some info to scratch */
+ if (1) reference_to_scratch(ob); /* wa only need that if we want to reconstruct IPO */
switch(ob->type) {
case OB_MESH:
if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob);
@@ -3933,7 +4145,6 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
//cache->last_exact= 0;
-
return;
}
else if(framenr > endframe) {
@@ -3968,22 +4179,23 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
if(BKE_ptcache_get_continue_physics()) {
cache->flag &= ~PTCACHE_SIMULATION_VALID;
cache->simframe= 0;
-
/* do simulation */
dtime = timescale;
-
softbody_update_positions(ob, sb, vertexCos, numVerts);
softbody_step(scene, ob, sb, dtime);
+ if(sb->solverflags & SBSO_MONITOR ){
+ printf("Picked from cache continue_physics %d\n",framenr);
+ }
softbody_to_object(ob, vertexCos, numVerts, 0);
-
return;
}
/* still no points? go away */
- if(sb->totpoint==0) return;
-
- if(framenr == startframe) {
+ if(sb->totpoint==0) {
+ return;
+ }
+ if(framenr == startframe) {
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_OUTDATED);
/* first frame, no simulation to do, just set the positions */
@@ -3999,6 +4211,9 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
cache_result = BKE_ptcache_read_cache(&pid, framenr, scene->r.frs_sec);
if(cache_result == PTCACHE_READ_EXACT || cache_result == PTCACHE_READ_INTERPOLATED) {
+ if(sb->solverflags & SBSO_MONITOR ){
+ printf("Picked from cache at frame %d\n",framenr);
+ }
softbody_to_object(ob, vertexCos, numVerts, sb->local);
cache->simframe= framenr;
@@ -4036,7 +4251,6 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
cache->simframe= framenr;
cache->flag |= PTCACHE_SIMULATION_VALID;
-
BKE_ptcache_write_cache(&pid, framenr);
}
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 6ac9b020f21..d8950c7dace 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -384,6 +384,8 @@ void sound_update_playing(struct bContext *C)
}
}
+ AUD_setSoundVolume(handle->handle, handle->volume);
+
if(action & 1)
{
if(handle->state == AUD_STATUS_INVALID)
@@ -468,7 +470,9 @@ AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int e
frameskip -= s;
s = 0;
}
-
+
+ AUD_setSoundVolume(handle->handle, handle->volume);
+
limiter = AUD_limitSound(handle->source->handle, frameskip / fps, e / fps);
delayer = AUD_delaySound(limiter, s / fps);
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 8bf0f6b8bdf..c5c23c8b6c7 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -2354,6 +2354,17 @@ void txt_backspace_word (Text *text)
txt_delete_sel(text);
}
+/* Max spaces to replace a tab with, currently hardcoded to TXT_TABSIZE = 4.
+ * Used by txt_convert_tab_to_spaces, indent and unintent.
+ * Remember to change this string according to max tab size */
+static char tab_to_spaces[] = " ";
+
+static void txt_convert_tab_to_spaces (Text *text)
+{
+ char *sb = &tab_to_spaces[text->curl->len % TXT_TABSIZE];
+ txt_insert_buf(text, sb);
+}
+
int txt_add_char (Text *text, char add)
{
int len, lineno;
@@ -2368,6 +2379,12 @@ int txt_add_char (Text *text, char add)
return 1;
}
+ /* insert spaces rather then tabs */
+ if (add == '\t') {
+ txt_convert_tab_to_spaces(text);
+ return 1;
+ }
+
txt_delete_sel(text);
mrk= txt_find_marker_region(text, text->curl, text->curc-1, text->curl->len, 0, 0);
@@ -2443,7 +2460,13 @@ void indent(Text *text)
{
int len, num;
char *tmp;
- char add = '\t';
+ /* char *addtab = "\t";
+ int tablen = 1; */
+ /* hardcoded: TXT_TABSIZE = 4 spaces: */
+ int spaceslen = TXT_TABSIZE;
+ /* hardcoded: use spaces: */
+ char *add = tab_to_spaces;
+ int indentlen = spaceslen;
if (!text) return;
if (!text->curl) return;
@@ -2452,19 +2475,19 @@ void indent(Text *text)
num = 0;
while (TRUE)
{
- tmp= MEM_mallocN(text->curl->len+2, "textline_string");
+ tmp= MEM_mallocN(text->curl->len+indentlen+1, "textline_string");
text->curc = 0;
- if(text->curc) memcpy(tmp, text->curl->line, text->curc);
- tmp[text->curc]= add;
+ if(text->curc) memcpy(tmp, text->curl->line, text->curc); /* XXX never true, check prev line */
+ memcpy(tmp+text->curc, add, indentlen);
len= text->curl->len - text->curc;
- if(len>0) memcpy(tmp+text->curc+1, text->curl->line+text->curc, len);
- tmp[text->curl->len+1]=0;
+ if(len>0) memcpy(tmp+text->curc+indentlen, text->curl->line+text->curc, len);
+ tmp[text->curl->len+indentlen]= 0;
make_new_line(text->curl, tmp);
- text->curc++;
+ text->curc+= indentlen;
txt_make_dirty(text);
txt_clean_text(text);
@@ -2494,8 +2517,12 @@ void indent(Text *text)
void unindent(Text *text)
{
int num = 0;
- char remove = '\t';
-
+ /* char *rmtab = "\t"; */
+ char *remove = tab_to_spaces;
+ /* int indenttab = 1; */
+ int indentspaces = TXT_TABSIZE;
+ int indent = indentspaces;
+
if (!text) return;
if (!text->curl) return;
if (!text->sell) return;
@@ -2504,15 +2531,14 @@ void unindent(Text *text)
{
int i = 0;
- if (text->curl->line[i] == remove)
+ if (BLI_strncasecmp(text->curl->line, remove, indent) == 0)
{
while(i< text->curl->len) {
- text->curl->line[i]= text->curl->line[i+1];
+ text->curl->line[i]= text->curl->line[i+indent];
i++;
}
- text->curl->len--;
+ text->curl->len-= indent;
}
-
txt_make_dirty(text);
txt_clean_text(text);
diff --git a/source/blender/blenlib/BLI_dlrbTree.h b/source/blender/blenlib/BLI_dlrbTree.h
index a17cbbd1993..bced738b4e7 100644
--- a/source/blender/blenlib/BLI_dlrbTree.h
+++ b/source/blender/blenlib/BLI_dlrbTree.h
@@ -54,10 +54,10 @@ typedef struct DLRBT_Node {
} DLRBT_Node;
/* Red/Black defines for tree_col */
-enum eDLRBT_Colors {
+typedef enum eDLRBT_Colors {
DLRBT_BLACK= 0,
DLRBT_RED,
-};
+} eDLRBT_Colors;
/* -------- */
@@ -70,9 +70,30 @@ typedef struct DLRBT_Tree {
void *root; /* this should be based on DLRBT_Node-s */
} DLRBT_Tree;
+/* Callback Types --------------------------------- */
+
+/* return -1, 0, 1 for whether the given data is less than, equal to, or greater than the given node
+ * - node: <DLRBT_Node> the node to compare to
+ * - data: pointer to the relevant data or values stored in the bitpattern dependant on the function
+ */
+typedef short (*DLRBT_Comparator_FP)(void *node, void *data);
+
+/* return a new node instance wrapping the given data
+ * - data: pointer to the relevant data to create a subclass of node from
+ */
+typedef DLRBT_Node *(*DLRBT_NAlloc_FP)(void *data);
+
+/* update an existing node instance accordingly to be in sync with the given data *
+ * - node: <DLRBT_Node> the node to update
+ * - data: pointer to the relevant data or values stored in the bitpattern dependant on the function
+ */
+typedef void (*DLRBT_NUpdate_FP)(void *node, void *data);
+
/* ********************************************** */
/* Public API */
+/* ADT Management ------------------------------- */
+
/* Create a new tree, and initialise as necessary */
DLRBT_Tree *BLI_dlrbTree_new(void);
@@ -86,16 +107,52 @@ void BLI_dlrbTree_free(DLRBT_Tree *tree);
void BLI_dlrbTree_linkedlist_sync(DLRBT_Tree *tree);
+/* Searching ------------------------------------ */
-/* Balance the tree after the given element has been added to it
- * (using custom code, in the Binary Tree way).
+/* Find the node which matches or is the closest to the requested node */
+DLRBT_Node *BLI_dlrbTree_search(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
+
+/* Find the node which exactly matches the required data */
+DLRBT_Node *BLI_dlrbTree_search_exact(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
+
+/* Find the node which occurs immediately before the best matching node */
+DLRBT_Node *BLI_dlrbTree_search_prev(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
+
+/* Find the node which occurs immediately after the best matching node */
+DLRBT_Node *BLI_dlrbTree_search_next(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
+
+
+/* Check whether there is a node matching the requested node */
+short BLI_dlrbTree_contains(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
+
+
+/* Node Operations (Managed) --------------------- */
+/* These methods automate the process of adding/removing nodes from the BST,
+ * using the supplied data and callbacks
*/
-void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node);
+
+/* Add the given data to the tree, and return the node added */
+// NOTE: for duplicates, the update_cb is called (if available), and the existing node is returned
+DLRBT_Node *BLI_dlrbTree_add(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb,
+ DLRBT_NAlloc_FP new_cb, DLRBT_NUpdate_FP update_cb, void *data);
+
/* Remove the given element from the tree and balance again */
// FIXME: this is not implemented yet...
void BLI_dlrbTree_remove(DLRBT_Tree *tree, DLRBT_Node *node);
+/* Node Operations (Manual) --------------------- */
+/* These methods require custom code for creating BST nodes and adding them to the
+ * tree in special ways, such that the node can then be balanced.
+ *
+ * It is recommended that these methods are only used where the other method is too cumbersome...
+ */
+
+/* Balance the tree after the given node has been added to it
+ * (using custom code, in the Binary Tree way).
+ */
+void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node);
+
/* ********************************************** */
#endif // BLI_DLRB_TREE_H
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index 26602353425..e21c3800acc 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -99,6 +99,7 @@ void interp_v2_v2v2(float r[2], float a[2], float b[2], float t);
void interp_v2_v2v2v2(float r[2], float a[2], float b[2], float c[3], float t[3]);
void interp_v3_v3v3(float r[3], float a[3], float b[3], float t);
void interp_v3_v3v3v3(float p[3], float v1[3], float v2[3], float v3[3], float w[3]);
+void interp_v3_v3v3v3v3(float p[3], float v1[3], float v2[3], float v3[3], float v4[3], float w[4]);
void mid_v3_v3v3(float r[3], float a[3], float b[3]);
diff --git a/source/blender/blenlib/intern/BLI_bfile.c b/source/blender/blenlib/intern/BLI_bfile.c
index 042cf4beffc..d9f6c8ad96f 100644
--- a/source/blender/blenlib/intern/BLI_bfile.c
+++ b/source/blender/blenlib/intern/BLI_bfile.c
@@ -27,9 +27,9 @@
#include <string.h>
#include <stdlib.h>
#ifndef WIN32
+ #include <libgen.h>
#include <unistd.h>
#include <sys/param.h>
-// #include <libgen.h>
#else
#include <io.h>
#include "BLI_winstuff.h"
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 75eb9b3bb28..3f4b9fbae25 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -332,10 +332,12 @@ static void sort(BVHNode **a0, int begin, int end, int axis)
bvh_insertionsort(a, begin, end, axis);
}
}
+#if 0
static void sort_along_axis(BVHTree *tree, int start, int end, int axis)
{
sort(tree->nodes, start, end, axis);
}
+#endif
//after a call to this function you can expect one of:
// every node to left of a[n] are smaller or equal to it
@@ -1532,6 +1534,7 @@ static void dfs_raycast(BVHRayCastData *data, BVHNode *node)
}
}
+#if 0
static void iterative_raycast(BVHRayCastData *data, BVHNode *node)
{
while(node)
@@ -1562,6 +1565,7 @@ static void iterative_raycast(BVHRayCastData *data, BVHNode *node)
}
}
}
+#endif
int BLI_bvhtree_ray_cast(BVHTree *tree, const float *co, const float *dir, float radius, BVHTreeRayHit *hit, BVHTree_RayCastCallback callback, void *userdata)
{
diff --git a/source/blender/blenlib/intern/DLRB_tree.c b/source/blender/blenlib/intern/DLRB_tree.c
index af9774c6afd..8eb743e282c 100644
--- a/source/blender/blenlib/intern/DLRB_tree.c
+++ b/source/blender/blenlib/intern/DLRB_tree.c
@@ -130,6 +130,155 @@ void BLI_dlrbTree_linkedlist_sync (DLRBT_Tree *tree)
}
/* *********************************************** */
+/* Tree Search Utilities */
+
+/* Find the node which matches or is the closest to the requested node */
+DLRBT_Node *BLI_dlrbTree_search (DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data)
+{
+ DLRBT_Node *node = (tree) ? tree->root : NULL;
+ short found= 0;
+
+ /* check that there is a comparator to use */
+ // TODO: if no comparator is supplied, try using the one supplied with the tree...
+ if (cmp_cb == NULL)
+ return NULL;
+
+ /* iteratively perform this search */
+ while (node && found==0)
+ {
+ /* check if traverse further or not
+ * NOTE: it is assumed that the values will be unit values only
+ */
+ switch (cmp_cb(node, search_data)) {
+ case -1: /* data less than node */
+ if (node->left)
+ node= node->left;
+ else
+ found= 1;
+ break;
+
+ case 1: /* data greater than node */
+ if (node->right)
+ node= node->right;
+ else
+ found= 1;
+ break;
+
+ default: /* data equals node */
+ found= 1;
+ break;
+ }
+ }
+
+ /* return the nearest matching node */
+ return node;
+}
+
+/* Find the node which exactly matches the required data */
+DLRBT_Node *BLI_dlrbTree_search_exact (DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data)
+{
+ DLRBT_Node *node = (tree) ? tree->root : NULL;
+ short found= 0;
+
+ /* check that there is a comparator to use */
+ // TODO: if no comparator is supplied, try using the one supplied with the tree...
+ if (cmp_cb == NULL)
+ return NULL;
+
+ /* iteratively perform this search */
+ while (node && found==0)
+ {
+ /* check if traverse further or not
+ * NOTE: it is assumed that the values will be unit values only
+ */
+ switch (cmp_cb(node, search_data)) {
+ case -1: /* data less than node */
+ if (node->left)
+ node= node->left;
+ else
+ found= -1;
+ break;
+
+ case 1: /* data greater than node */
+ if (node->right)
+ node= node->right;
+ else
+ found= -1;
+ break;
+
+ default: /* data equals node */
+ found= 1;
+ break;
+ }
+ }
+
+ /* return the nearest matching node */
+ return (found == 1) ? (node) : (NULL);
+}
+
+/* Find the node which occurs immediately before the best matching node */
+DLRBT_Node *BLI_dlrbTree_search_prev (DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data)
+{
+ DLRBT_Node *node;
+
+ /* check that there is a comparator to use */
+ // TODO: if no comparator is supplied, try using the one supplied with the tree...
+ if (cmp_cb == NULL)
+ return NULL;
+
+ /* get the node which best matches this description */
+ node= BLI_dlrbTree_search(tree, cmp_cb, search_data);
+
+ if (node) {
+ /* if the item we're searching for is greater than the node found, we've found the match */
+ if (cmp_cb(node, search_data) > 0)
+ return node;
+
+ /* return the previous node otherwise */
+ // NOTE: what happens if there is no previous node?
+ return node->prev;
+ }
+
+ /* nothing matching was found */
+ return NULL;
+}
+
+/* Find the node which occurs immediately after the best matching node */
+DLRBT_Node *BLI_dlrbTree_search_next (DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data)
+{
+ DLRBT_Node *node;
+
+ /* check that there is a comparator to use */
+ // TODO: if no comparator is supplied, try using the one supplied with the tree...
+ if (cmp_cb == NULL)
+ return NULL;
+
+ /* get the node which best matches this description */
+ node= BLI_dlrbTree_search(tree, cmp_cb, search_data);
+
+ if (node) {
+ /* if the item we're searching for is less than the node found, we've found the match */
+ if (cmp_cb(node, search_data) < 0)
+ return node;
+
+ /* return the previous node otherwise */
+ // NOTE: what happens if there is no previous node?
+ return node->next;
+ }
+
+ /* nothing matching was found */
+ return NULL;
+}
+
+
+/* Check whether there is a node matching the requested node */
+short BLI_dlrbTree_contains(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data)
+{
+ /* check if an exact search throws up anything... */
+ return (BLI_dlrbTree_search_exact(tree, cmp_cb, search_data) != NULL);
+}
+
+/* *********************************************** */
/* Tree Relationships Utilities */
/* get the 'grandparent' - the parent of the parent - of the given node */
@@ -161,6 +310,7 @@ static DLRBT_Node *get_uncle (DLRBT_Node *node)
/* *********************************************** */
/* Tree Rotation Utilities */
+/* make right child of 'root' the new root */
static void rotate_left (DLRBT_Tree *tree, DLRBT_Node *root)
{
DLRBT_Node **root_slot, *pivot;
@@ -194,6 +344,7 @@ static void rotate_left (DLRBT_Tree *tree, DLRBT_Node *root)
*root_slot= pivot;
}
+/* make the left child of the 'root' the new root */
static void rotate_right (DLRBT_Tree *tree, DLRBT_Node *root)
{
DLRBT_Node **root_slot, *pivot;
@@ -332,7 +483,7 @@ static void insert_check_3 (DLRBT_Tree *tree, DLRBT_Node *node)
/* Balance the tree after the given element has been added to it
* (using custom code, in the Binary Tree way).
*/
-void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node)
+void BLI_dlrbTree_insert (DLRBT_Tree *tree, DLRBT_Node *node)
{
/* sanity checks */
if ((tree == NULL) || (node == NULL))
@@ -345,6 +496,90 @@ void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node)
insert_check_1(tree, node);
}
+/* ----- */
+
+/* Add the given data to the tree, and return the node added */
+// NOTE: for duplicates, the update_cb is called (if available), and the existing node is returned
+DLRBT_Node *BLI_dlrbTree_add(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb,
+ DLRBT_NAlloc_FP new_cb, DLRBT_NUpdate_FP update_cb, void *data)
+{
+ DLRBT_Node *parNode, *node=NULL;
+ short new_node = 0;
+
+ /* sanity checks */
+ if (tree == NULL)
+ return NULL;
+
+ // TODO: if no comparator is supplied, try using the one supplied with the tree...
+ if (cmp_cb == NULL)
+ return NULL;
+ // TODO: if no allocator is supplied, try using the one supplied with the tree...
+ if (new_cb == NULL)
+ return NULL;
+ // TODO: if no updater is supplied, try using the one supplied with the tree...
+
+ /* try to find the nearest node to this one */
+ parNode= BLI_dlrbTree_search(tree, cmp_cb, data);
+
+ /* add new node to the BST in the 'standard way' as appropriate
+ * NOTE: we do not support duplicates in our tree...
+ */
+ if (parNode) {
+ /* check how this new node compares with the existing ones
+ * NOTE: it is assumed that the values will be unit values only
+ */
+ switch (cmp_cb(parNode, data)) {
+ case -1: /* add new node as left child */
+ {
+ node= new_cb(data);
+ new_node= 1;
+
+ parNode->left= node;
+ node->parent= parNode;
+ }
+ break;
+
+ case 1: /* add new node as right child */
+ {
+ node= new_cb(data);
+ new_node= 1;
+
+ parNode->right= node;
+ node->parent= parNode;
+ }
+ break;
+
+ default: /* update the duplicate node as appropriate */
+ {
+ if (update_cb)
+ update_cb(parNode, data);
+ }
+ break;
+ }
+ }
+ else {
+ /* no nodes in the tree yet... add a new node as the root */
+ node= new_cb(data);
+ new_node= 1;
+
+ tree->root= node;
+ }
+
+ /* if a new node was added, it should be tagged as red, and then balanced as appropriate */
+ if (new_node) {
+ /* tag this new node as being 'red' */
+ node->tree_col= DLRBT_RED;
+
+ /* perform BST balancing steps:
+ * start from case 1, an trek through the tail-recursive insertion checks
+ */
+ insert_check_1(tree, node);
+ }
+
+ /* return the node added */
+ return node;
+}
+
/* *********************************************** */
/* Remove */
diff --git a/source/blender/blenlib/intern/boxpack2d.c b/source/blender/blenlib/intern/boxpack2d.c
index 7d5e1eec53e..d31bc4e762d 100644
--- a/source/blender/blenlib/intern/boxpack2d.c
+++ b/source/blender/blenlib/intern/boxpack2d.c
@@ -31,7 +31,7 @@
* The defined Below are for internal use only */
/* free vert flags */
-#define eul 0.0000001f
+#define eps 0.0000001f
#define BLF 1
#define TRF 2
#define TLF 4
@@ -68,10 +68,10 @@
b->v[TR]->y = f;\
UPDATE_V34Y(b)
#define BOXINTERSECT(b1, b2)\
- (!( BOXLEFT(b1)+eul>=BOXRIGHT(b2) ||\
- BOXBOTTOM(b1)+eul>=BOXTOP(b2) ||\
- BOXRIGHT(b1)-eul<=BOXLEFT(b2) ||\
- BOXTOP(b1)-eul<=BOXBOTTOM(b2) ))
+ (!( BOXLEFT(b1)+eps>=BOXRIGHT(b2) ||\
+ BOXBOTTOM(b1)+eps>=BOXTOP(b2) ||\
+ BOXRIGHT(b1)-eps<=BOXLEFT(b2) ||\
+ BOXTOP(b1)-eps<=BOXBOTTOM(b2) ))
#define MIN2(x,y) ( (x)<(y) ? (x) : (y) )
#define MAX2(x,y) ( (x)>(y) ? (x) : (y) )
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index d22326f8ee4..0b3ab2f0afc 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -337,6 +337,7 @@ static short IsectLLPt2Df(float x0,float y0,float x1,float y1,
#define SIDE_OF_LINE(pa,pb,pp) ((pa[0]-pp[0])*(pb[1]-pp[1]))-((pb[0]-pp[0])*(pa[1]-pp[1]))
/* point in tri */
+// XXX was called IsectPT2Df
int isect_point_tri_v2(float pt[2], float v1[2], float v2[2], float v3[2])
{
if (SIDE_OF_LINE(v1,v2,pt)>=0.0) {
@@ -432,7 +433,9 @@ int isect_ray_tri_v3(float p1[3], float d[3], float v0[3], float v1[3], float v2
cross_v3_v3v3(p, d, e2);
a = dot_v3v3(e1, p);
- if ((a > -0.000001) && (a < 0.000001)) return 0;
+ /* note: these values were 0.000001 in 2.4x but for projection snapping on
+ * a human head (1BU==1m), subsurf level 2, this gave many errors - campbell */
+ if ((a > -0.00000001) && (a < 0.00000001)) return 0;
f = 1.0f/a;
sub_v3_v3v3(s, p1, v0);
@@ -1074,8 +1077,8 @@ void isect_point_face_uv_v2(int isquad, float v0[2], float v1[2], float v2[2], f
}
}
-#if 0
-int isect_point_tri_v2(float v1[2], float v2[2], float v3[2], float pt[2])
+#if 0 // XXX this version used to be used in isect_point_tri_v2_int() and was called IsPointInTri2D
+int isect_point_tri_v2(float pt[2], float v1[2], float v2[2], float v3[2])
{
float inp1, inp2, inp3;
@@ -1145,7 +1148,7 @@ int isect_point_tri_v2_int(int x1, int y1, int x2, int y2, int a, int b)
p[0]= (float)a;
p[1]= (float)b;
- return isect_point_tri_v2(v1, v2, v3, p);
+ return isect_point_tri_v2(p, v1, v2, v3);
}
static int point_in_slice(float p[3], float v1[3], float l1[3], float l2[3])
diff --git a/source/blender/blenlib/intern/math_vector.c b/source/blender/blenlib/intern/math_vector.c
index 8d36c3ac524..502f241c195 100644
--- a/source/blender/blenlib/intern/math_vector.c
+++ b/source/blender/blenlib/intern/math_vector.c
@@ -68,6 +68,15 @@ void interp_v3_v3v3v3(float p[3], float v1[3], float v2[3], float v3[3], float w
p[2] = v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2];
}
+/* weight 3 vectors,
+ * 'w' must be unit length but is not a vector, just 3 weights */
+void interp_v3_v3v3v3v3(float p[3], float v1[3], float v2[3], float v3[3], float v4[3], float w[4])
+{
+ p[0] = v1[0]*w[0] + v2[0]*w[1] + v3[0]*w[2] + v4[0]*w[3];
+ p[1] = v1[1]*w[0] + v2[1]*w[1] + v3[1]*w[2] + v4[1]*w[3];
+ p[2] = v1[2]*w[0] + v2[2]*w[1] + v3[2]*w[2] + v4[2]*w[3];
+}
+
void mid_v3_v3v3(float *v, float *v1, float *v2)
{
v[0]= 0.5f*(v1[0] + v2[0]);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 5cfe1e6f836..91f45c59444 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -1695,6 +1695,12 @@ static void lib_link_fmodifiers(FileData *fd, ID *id, ListBase *list)
data->script = newlibadr(fd, id->lib, data->script);
}
break;
+ case FMODIFIER_TYPE_SOUND:
+ {
+ FMod_Sound *data= (FMod_Sound *)fcm->data;
+ data->sound = newlibadr(fd, id->lib, data->sound);
+ }
+ break;
}
}
}
@@ -1984,6 +1990,8 @@ static void lib_link_ntree(FileData *fd, ID *id, bNodeTree *ntree)
if(ntree->adt) lib_link_animdata(fd, &ntree->id, ntree->adt);
+ ntree->gpd= newlibadr_us(fd, id->lib, ntree->gpd);
+
for(node= ntree->nodes.first; node; node= node->next)
node->id= newlibadr_us(fd, id->lib, node->id);
}
@@ -3957,6 +3965,8 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
if(clmd->sim_parms) {
if(clmd->sim_parms->presets > 10)
clmd->sim_parms->presets = 0;
+
+ clmd->sim_parms->reset = 0;
}
if(clmd->sim_parms->effector_weights)
@@ -4039,7 +4049,7 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
collmd->current_x = NULL;
collmd->current_xnew = NULL;
collmd->current_v = NULL;
- collmd->time = -1;
+ collmd->time = -1000;
collmd->numverts = 0;
collmd->bvhtree = NULL;
collmd->mfaces = NULL;
@@ -4377,11 +4387,6 @@ static void lib_link_scene(FileData *fd, Main *main)
MEM_freeN(base);
}
}
-
- if (sce->ed) {
- Editing *ed= sce->ed;
- ed->act_seq= NULL; // ed->act_seq= newlibadr(fd, ed->act_seq); // FIXME
- }
SEQ_BEGIN(sce->ed, seq) {
if(seq->ipo) seq->ipo= newlibadr_us(fd, sce->id.lib, seq->ipo);
@@ -4482,7 +4487,8 @@ static void direct_link_scene(FileData *fd, Scene *sce)
ListBase *old_seqbasep= &((Editing *)sce->ed)->seqbase;
ed= sce->ed= newdataadr(fd, sce->ed);
- ed->act_seq= NULL; // ed->act_seq= newdataadr(fd, ed->act_seq); // FIXME
+
+ ed->act_seq= newdataadr(fd, ed->act_seq);
/* recursive link sequences, lb will be correctly initialized */
link_recurs_seq(fd, &ed->seqbase);
@@ -5437,7 +5443,7 @@ static void lib_link_group(FileData *fd, Main *main)
go= go->next;
}
if(add_us) group->id.us++;
- rem_from_group(group, NULL); /* removes NULL entries */
+ rem_from_group(group, NULL, NULL, NULL); /* removes NULL entries */
}
group= group->id.next;
}
@@ -6166,13 +6172,38 @@ static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
ar->regiontype= RGN_TYPE_UI;
ar->alignment= RGN_ALIGN_TOP;
break;
+ case SPACE_VIEW3D:
+ /* toolbar */
+ ar= MEM_callocN(sizeof(ARegion), "toolbar for view3d");
+
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_LEFT;
+ ar->flag = RGN_FLAG_HIDDEN;
+
+ /* tool properties */
+ ar= MEM_callocN(sizeof(ARegion), "tool properties for view3d");
+
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
+ ar->flag = RGN_FLAG_HIDDEN;
+
+ /* buttons/list view */
+ ar= MEM_callocN(sizeof(ARegion), "buttons for view3d");
+
+ BLI_addtail(lb, ar);
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_RIGHT;
+ ar->flag = RGN_FLAG_HIDDEN;
#if 0
case SPACE_BUTS:
/* context UI region */
ar= MEM_callocN(sizeof(ARegion), "area region from do_versions");
BLI_addtail(lb, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_TOP;
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_RIGHT;
+
break;
#endif
}
@@ -10208,11 +10239,37 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
{
Scene *sce= main->scene.first;
while(sce) {
+ Sequence *seq;
+
if(sce->r.frame_step==0)
sce->r.frame_step= 1;
+
+ if(sce->ed && sce->ed->seqbasep)
+ {
+ seq=sce->ed->seqbasep->first;
+ while(seq) {
+ seqUniqueName(sce->ed->seqbasep, seq);
+ seq=seq->next;
+ }
+ }
+
sce= sce->id.next;
}
}
+ {
+ /* ensure all nodes have unique names */
+ bNodeTree *ntree= main->nodetree.first;
+ while(ntree) {
+ bNode *node=ntree->nodes.first;
+
+ while(node) {
+ nodeUniqueName(ntree, node);
+ node= node->next;
+ }
+
+ ntree= ntree->id.next;
+ }
+ }
}
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
@@ -10553,15 +10610,63 @@ static void expand_constraint_channels(FileData *fd, Main *mainvar, ListBase *ch
}
}
-// XXX depreceated - old animation system
+static void expand_fmodifiers(FileData *fd, Main *mainvar, ListBase *list)
+{
+ FModifier *fcm;
+
+ for (fcm= list->first; fcm; fcm= fcm->next) {
+ /* library data for specific F-Modifier types */
+ switch (fcm->type) {
+ case FMODIFIER_TYPE_PYTHON:
+ {
+ FMod_Python *data= (FMod_Python *)fcm->data;
+
+ expand_doit(fd, mainvar, data->script);
+ }
+ break;
+ case FMODIFIER_TYPE_SOUND:
+ {
+ FMod_Sound *data= (FMod_Sound *)fcm->data;
+
+ expand_doit(fd, mainvar, data->sound);
+ }
+ break;
+ }
+ }
+}
+
+static void expand_fcurves(FileData *fd, Main *mainvar, ListBase *list)
+{
+ FCurve *fcu;
+
+ for (fcu= list->first; fcu; fcu= fcu->next) {
+ /* Driver targets if there is a driver */
+ if (fcu->driver) {
+ ChannelDriver *driver= fcu->driver;
+ DriverTarget *dtar;
+
+ for (dtar= driver->targets.first; dtar; dtar= dtar->next)
+ expand_doit(fd, mainvar, dtar->id);
+ }
+
+ /* F-Curve Modifiers */
+ expand_fmodifiers(fd, mainvar, &fcu->modifiers);
+ }
+}
+
static void expand_action(FileData *fd, Main *mainvar, bAction *act)
{
bActionChannel *chan;
+ // XXX depreceated - old animation system --------------
for (chan=act->chanbase.first; chan; chan=chan->next) {
expand_doit(fd, mainvar, chan->ipo);
expand_constraint_channels(fd, mainvar, &chan->constraintChannels);
}
+ // ---------------------------------------------------
+
+ /* F-Curves in Action */
+ expand_fcurves(fd, mainvar, &act->curves);
}
static void expand_keyingsets(FileData *fd, Main *mainvar, ListBase *list)
@@ -10585,6 +10690,9 @@ static void expand_animdata_nlastrips(FileData *fd, Main *mainvar, ListBase *lis
/* check child strips */
expand_animdata_nlastrips(fd, mainvar, &strip->strips);
+ /* check F-Modifiers */
+ expand_fmodifiers(fd, mainvar, &strip->modifiers);
+
/* relink referenced action */
expand_doit(fd, mainvar, strip->act);
}
@@ -10592,7 +10700,6 @@ static void expand_animdata_nlastrips(FileData *fd, Main *mainvar, ListBase *lis
static void expand_animdata(FileData *fd, Main *mainvar, AnimData *adt)
{
- FCurve *fcd;
NlaTrack *nlt;
/* own action */
@@ -10600,13 +10707,7 @@ static void expand_animdata(FileData *fd, Main *mainvar, AnimData *adt)
expand_doit(fd, mainvar, adt->tmpact);
/* drivers - assume that these F-Curves have driver data to be in this list... */
- for (fcd= adt->drivers.first; fcd; fcd= fcd->next) {
- ChannelDriver *driver= fcd->driver;
- DriverTarget *dtar;
-
- for (dtar= driver->targets.first; dtar; dtar= dtar->next)
- expand_doit(fd, mainvar, dtar->id);
- }
+ expand_fcurves(fd, mainvar, &adt->drivers);
/* nla-data - referenced actions */
for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next)
@@ -10647,6 +10748,9 @@ static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree)
if(ntree->adt)
expand_animdata(fd, mainvar, ntree->adt);
+
+ if(ntree->gpd)
+ expand_doit(fd, mainvar, ntree->gpd);
for(node= ntree->nodes.first; node; node= node->next)
if(node->id && node->type!=CMP_NODE_R_LAYERS)
diff --git a/source/blender/collada/CMakeLists.txt b/source/blender/collada/CMakeLists.txt
index f510e7ee9ad..a0a4fb78b9b 100644
--- a/source/blender/collada/CMakeLists.txt
+++ b/source/blender/collada/CMakeLists.txt
@@ -53,10 +53,10 @@ SET(INC
../makesrna
../editors/include
../../../intern/guardedalloc
- ${OPENCOLLADA}/COLLADAStreamWriter/include
- ${OPENCOLLADA}/COLLADABaseUtils/include
- ${OPENCOLLADA}/COLLADAFramework/include
- ${OPENCOLLADA}/COLLADASaxFrameworkLoader/include
+ ${OPENCOLLADA_INC}/COLLADAStreamWriter/include
+ ${OPENCOLLADA_INC}/COLLADABaseUtils/include
+ ${OPENCOLLADA_INC}/COLLADAFramework/include
+ ${OPENCOLLADA_INC}/COLLADASaxFrameworkLoader/include
)
ENDIF(APPLE)
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index aae1738381f..83f0debb60d 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -85,6 +85,7 @@ extern "C"
#include <string>
#include <map>
+#include <algorithm> // sort()
#include <math.h>
#include <float.h>
@@ -988,7 +989,7 @@ public:
void get_rna_path_for_joint(COLLADAFW::Node *node, char *joint_path, size_t count)
{
- BLI_snprintf(joint_path, count, "pose.pose_channels[\"%s\"]", get_joint_name(node));
+ BLI_snprintf(joint_path, count, "pose.bones[\"%s\"]", get_joint_name(node));
}
void fix_animation()
@@ -1095,6 +1096,8 @@ private:
#endif
}
+ // not used anymore, test_index_face from blenkernel is better
+#if 0
// change face indices order so that v4 is not 0
void rotate_face_indices(MFace *mface) {
mface->v4 = mface->v1;
@@ -1102,6 +1105,7 @@ private:
mface->v2 = mface->v3;
mface->v3 = 0;
}
+#endif
void set_face_uv(MTFace *mtface, UVDataWrapper &uvs, int uv_set_index,
COLLADAFW::IndexList& index_list, unsigned int *tris_indices)
@@ -1263,9 +1267,9 @@ private:
}
}
- int triangulate(int *indices, int vcount, MVert *verts, std::vector<unsigned int>& tri)
+ int triangulate_poly(unsigned int *indices, int totvert, MVert *verts, std::vector<unsigned int>& tri)
{
- ListBase dispbase = {NULL, NULL};
+ ListBase dispbase;
DispList *dl;
float *vert;
int i = 0;
@@ -1273,31 +1277,39 @@ private:
dispbase.first = dispbase.last = NULL;
dl = (DispList*)MEM_callocN(sizeof(DispList), "poly disp");
- BLI_addtail(&dispbase, dl);
- dl->type = DL_INDEX3;
- dl->nr = vcount;
+ dl->nr = totvert;
dl->type = DL_POLY;
dl->parts = 1;
- dl->col = 0;
- dl->verts = vert = (float*)MEM_callocN( sizeof(float) * 3 * vcount, "dl verts");
- dl->index = (int*)MEM_callocN(sizeof(int) * 3 * vcount, "dl index");
+ dl->verts = vert = (float*)MEM_callocN(totvert * 3 * sizeof(float), "poly verts");
+ dl->index = (int*)MEM_callocN(sizeof(int) * 3 * totvert, "dl index");
+
+ BLI_addtail(&dispbase, dl);
- for (i = 0; i < vcount; ++i, vert += 3) {
- MVert *mvert = &verts[indices[i]];
- vert[0] = mvert->co[0];
- vert[1] = mvert->co[1];
- vert[2] = mvert->co[2];
- //fprintf(stderr, "%.1f %.1f %.1f \n", mvert->co[0], mvert->co[1], mvert->co[2]);
+ for (i = 0; i < totvert; i++) {
+ copy_v3_v3(vert, verts[indices[i]].co);
+ vert += 3;
}
filldisplist(&dispbase, &dispbase);
- dl = (DispList*)dispbase.first;
- int tottri = dl->parts;
- int *index = dl->index;
-
- for (i = 0; i < tottri * 3; i++, index++) {
- tri.push_back(*index);
+ int tottri = 0;
+ dl= (DispList*)dispbase.first;
+
+ if (dl->type == DL_INDEX3) {
+ tottri = dl->parts;
+
+ int *index = dl->index;
+ for (i= 0; i < tottri; i++) {
+ int t[3]= {*index, *(index + 1), *(index + 2)};
+
+ std::sort(t, t + 3);
+
+ tri.push_back(t[0]);
+ tri.push_back(t[1]);
+ tri.push_back(t[2]);
+
+ index += 3;
+ }
}
freedisplist(&dispbase);
@@ -1305,10 +1317,11 @@ private:
return tottri;
}
- int count_new_tris(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris)
+ int count_new_tris(COLLADAFW::Mesh *mesh, Mesh *me)
{
COLLADAFW::MeshPrimitiveArray& prim_arr = mesh->getMeshPrimitives();
int i, j, k;
+ int tottri = 0;
for (i = 0; i < prim_arr.getCount(); i++) {
@@ -1324,31 +1337,20 @@ private:
COLLADAFW::Polygons::VertexCountArray& vcounta = mpvc->getGroupedVerticesVertexCountArray();
for (j = 0; j < prim_totface; j++) {
-
int vcount = vcounta[j];
if (vcount > 4) {
- // create triangles using PolyFill
- int *temp_indices = (int*)MEM_callocN(sizeof(int) * vcount, "face_index");
-
- for (k = 0; k < vcount; k++) {
- temp_indices[k] = indices[k];
- }
-
std::vector<unsigned int> tri;
- int totri = triangulate(temp_indices, vcount, me->mvert, tri);
- new_tris += totri - 1;
- MEM_freeN(temp_indices);
- indices += vcount;
- }
- else if (vcount == 4 || vcount == 3) {
- indices += vcount;
+ // tottri += triangulate_poly(indices, vcount, me->mvert, tri) - 1; // XXX why - 1?!
+ tottri += triangulate_poly(indices, vcount, me->mvert, tri);
}
+
+ indices += vcount;
}
}
}
- return new_tris;
+ return tottri;
}
// TODO: import uv set names
@@ -1420,6 +1422,8 @@ private:
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, k);
set_face_uv(&mtface[face_index], uvs, k, *index_list_array[k], index, false);
}
+
+ test_index_face(mface, &me->fdata, face_index, 3);
index += 3;
mface++;
@@ -1438,12 +1442,6 @@ private:
if (vcount == 3 || vcount == 4) {
set_face_indices(mface, indices, vcount == 4);
- indices += vcount;
-
- // do the trick if needed
- if (vcount == 4 && mface->v4 == 0)
- rotate_face_indices(mface);
-
// set mtface for each uv set
// it is assumed that all primitives have equal number of UV sets
@@ -1453,56 +1451,50 @@ private:
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, k);
set_face_uv(&mtface[face_index], uvs, k, *index_list_array[k], index, mface->v4 != 0);
}
+
+ test_index_face(mface, &me->fdata, face_index, vcount);
- index += mface->v4 ? 4 : 3;
mface++;
face_index++;
prim.totface++;
}
else {
- // create triangles using PolyFill
- int *temp_indices = (int*)MEM_callocN(sizeof(int) *vcount, "face_index");
- int *temp_uv_indices = (int*)MEM_callocN(sizeof(int) *vcount, "uv_index");
-
- for (k = 0; k < vcount; k++) {
- temp_indices[k] = indices[k];
- temp_uv_indices[k] = index + k;
- }
-
std::vector<unsigned int> tri;
- int totri = triangulate(temp_indices, vcount, me->mvert, tri);
+ triangulate_poly(indices, vcount, me->mvert, tri);
for (k = 0; k < tri.size() / 3; k++) {
- unsigned int tris_indices[3];
- unsigned int uv_indices[3];
- tris_indices[0] = temp_indices[tri[k * 3]];
- tris_indices[1] = temp_indices[tri[k * 3 + 1]];
- tris_indices[2] = temp_indices[tri[k * 3 + 2]];
- uv_indices[0] = temp_uv_indices[tri[k * 3]];
- uv_indices[1] = temp_uv_indices[tri[k * 3 + 1]];
- uv_indices[2] = temp_uv_indices[tri[k * 3 + 2]];
- //fprintf(stderr, "%u %u %u \n", tris_indices[0], tris_indices[1], tris_indices[2]);
- set_face_indices(mface, tris_indices, false);
+ int v = k * 3;
+ unsigned int uv_indices[3] = {
+ index + tri[v],
+ index + tri[v + 1],
+ index + tri[v + 2]
+ };
+ unsigned int tri_indices[3] = {
+ indices[tri[v]],
+ indices[tri[v + 1]],
+ indices[tri[v + 2]]
+ };
+
+ set_face_indices(mface, tri_indices, false);
for (int l = 0; l < totuvset; l++) {
// get mtface by face index and uv set index
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, l);
set_face_uv(&mtface[face_index], uvs, l, *index_list_array[l], uv_indices);
-
}
+
+ test_index_face(mface, &me->fdata, face_index, 3);
mface++;
face_index++;
prim.totface++;
}
-
- index += vcount;
- indices += vcount;
- MEM_freeN(temp_indices);
- MEM_freeN(temp_uv_indices);
}
+
+ index += vcount;
+ indices += vcount;
}
}
@@ -1718,11 +1710,11 @@ public:
read_vertices(mesh, me);
- new_tris = count_new_tris(mesh, me, new_tris);
+ new_tris = count_new_tris(mesh, me);
read_faces(mesh, me, new_tris);
- // make_edges(me, 0);
+ make_edges(me, 0);
mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
@@ -1987,7 +1979,7 @@ public:
return true;
}
- // for bones rna_path is like: pose.pose_channels["bone-name"].rotation
+ // for bones rna_path is like: pose.bones["bone-name"].rotation
// what does this AnimationList animate?
Animation& animated = uid_animated_map[anim_list_id];
@@ -2173,7 +2165,7 @@ public:
char joint_path[100];
char rna_path[100];
- BLI_snprintf(joint_path, sizeof(joint_path), "pose.pose_channels[\"%s\"]", grp->name);
+ BLI_snprintf(joint_path, sizeof(joint_path), "pose.bones[\"%s\"]", grp->name);
BLI_snprintf(rna_path, sizeof(rna_path), "%s.rotation_euler", joint_path);
FCurve *quatcu[4] = {
diff --git a/source/blender/editors/CMakeLists.txt b/source/blender/editors/CMakeLists.txt
index 5433e317bd1..eb427ad34d6 100644
--- a/source/blender/editors/CMakeLists.txt
+++ b/source/blender/editors/CMakeLists.txt
@@ -43,6 +43,12 @@ SET(INC ../windowmanager
../ikplugin
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
+IF(WITH_GAMEENGINE)
+ ADD_DEFINITIONS(-DGAMEBLENDER)
+ENDIF(WITH_GAMEENGINE)
+
IF(WITH_INTERNATIONAL)
ADD_DEFINITIONS(-DINTERNATIONAL)
ENDIF(WITH_INTERNATIONAL)
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index ca400973363..24a8fb445c7 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -55,6 +55,7 @@
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_meta_types.h"
+#include "DNA_node_types.h"
#include "DNA_userdef_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_windowmanager_types.h"
@@ -1731,10 +1732,83 @@ static bAnimChannelType ACF_DSARM=
acf_dsarm_icon, /* icon */
acf_generic_dataexpand_setting_valid, /* has setting */
- acf_dsarm_setting_flag, /* flag for setting */
+ acf_dsarm_setting_flag, /* flag for setting */
acf_dsarm_setting_ptr /* pointer for setting */
};
+/* NodeTree Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dsntree_icon(bAnimListElem *ale)
+{
+ return ICON_NODETREE;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dsntree_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return NTREE_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dsntree_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ bNodeTree *ntree= (bNodeTree *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(ntree->flag);
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (ntree->adt)
+ GET_ACF_FLAG_PTR(ntree->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* node tree expander type define */
+static bAnimChannelType ACF_DSNTREE=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */ // XXX this only works for compositing
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dsntree_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dsntree_setting_flag, /* flag for setting */
+ acf_dsntree_setting_ptr /* pointer for setting */
+};
+
/* ShapeKey Entry ------------------------------------------- */
@@ -1867,7 +1941,7 @@ static void dummy_olddraw_gpencil ()
strcpy(treetype, "Material");
sprintf(name, "Nodes:%s", treetype);
- special= ICON_NODE;
+ special= ICON_NODETREE;
}
break;
case SPACE_SEQ:
@@ -1982,6 +2056,7 @@ void ANIM_init_channel_typeinfo_data (void)
animchannelTypeInfo[type++]= &ACF_DSCUR; /* Curve Channel */
animchannelTypeInfo[type++]= &ACF_DSSKEY; /* ShapeKey Channel */
animchannelTypeInfo[type++]= &ACF_DSWOR; /* World Channel */
+ animchannelTypeInfo[type++]= &ACF_DSNTREE; /* NodeTree Channel */
animchannelTypeInfo[type++]= &ACF_DSPART; /* Particle Channel */
animchannelTypeInfo[type++]= &ACF_DSMBALL; /* MetaBall Channel */
animchannelTypeInfo[type++]= &ACF_DSARM; /* Armature Channel */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 57a0f469458..01ab7bd530c 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -854,13 +854,16 @@ static int animchannels_delete_exec(bContext *C, wmOperator *op)
* - Action
* - Drivers
* - TODO... some others?
+ *
+ * note: this isn't well tested, we could also try remove
+ * from all lists just to be safe - campbell
*/
if (fcu->grp)
action_groups_remove_channel(adt->action, fcu);
- else if (adt->action)
- BLI_remlink(&adt->action->curves, fcu);
else if (ac.datatype == ANIMCONT_DRIVERS)
BLI_remlink(&adt->drivers, fcu);
+ else if (adt->action)
+ BLI_remlink(&adt->action->curves, fcu);
/* free the F-Curve itself */
free_fcurve(fcu);
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index aa581a7d15a..3afe2bfad57 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -145,12 +145,12 @@ static void draw_cfra_number (Scene *scene, View2D *v2d, float cfra, short time)
y= 18;
/* draw green box around/behind text */
- UI_ThemeColorShadeAlpha(TH_CFRAME, 0, -100);
+ UI_ThemeColorShade(TH_CFRAME, 0);
glRectf(x, y, x+slen, y+15);
/* draw current frame number - black text */
UI_ThemeColor(TH_TEXT);
- UI_DrawString(x-5, y+3, str); // XXX may need to be updated for font stuff
+ UI_DrawString(x-5, y+3, str);
/* restore view transform */
glScalef(xscale, 1.0, 1.0);
@@ -343,6 +343,7 @@ short ANIM_headerUI_standard_buttons (const bContext *C, bDopeSheet *ads, uiBloc
uiBlockBeginAlign(block);
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSCE, B_REDR, ICON_SCENE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display Scene Animation");
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOWOR, B_REDR, ICON_WORLD_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display World Animation");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NONTREE, B_REDR, ICON_NODETREE, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display Node Tree Animation");
if (mainptr && mainptr->key.first)
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSHAPEKEYS, B_REDR, ICON_SHAPEKEY_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display ShapeKeys");
if (mainptr && mainptr->mat.first)
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 8c4f10fb222..eb3a0377711 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -64,6 +64,7 @@
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
+#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
#include "DNA_space_types.h"
@@ -599,6 +600,19 @@ bAnimListElem *make_new_animlistelem (void *data, short datatype, void *owner, s
ale->adt= BKE_animdata_from_id(data);
}
break;
+ case ANIMTYPE_DSARM:
+ {
+ bArmature *arm= (bArmature *)data;
+ AnimData *adt= arm->adt;
+
+ ale->flag= FILTER_ARM_OBJD(arm);
+
+ ale->key_data= (adt) ? adt->action : NULL;
+ ale->datatype= ALE_ACT;
+
+ ale->adt= BKE_animdata_from_id(data);
+ }
+ break;
case ANIMTYPE_DSSKEY:
{
Key *key= (Key *)data;
@@ -625,6 +639,19 @@ bAnimListElem *make_new_animlistelem (void *data, short datatype, void *owner, s
ale->adt= BKE_animdata_from_id(data);
}
break;
+ case ANIMTYPE_DSNTREE:
+ {
+ bNodeTree *ntree= (bNodeTree *)data;
+ AnimData *adt= ntree->adt;
+
+ ale->flag= FILTER_NTREE_SCED(ntree);
+
+ ale->key_data= (adt) ? adt->action : NULL;
+ ale->datatype= ALE_ACT;
+
+ ale->adt= BKE_animdata_from_id(data);
+ }
+ break;
case ANIMTYPE_DSPART:
{
ParticleSettings *part= (ParticleSettings*)ale->data;
@@ -752,13 +779,13 @@ static int animdata_filter_fcurves (ListBase *anim_data, bDopeSheet *ads, FCurve
{
Object *ob= (Object *)owner_id;
- /* only consider if F-Curve involves pose_channels */
- if ((fcu->rna_path) && strstr(fcu->rna_path, "pose_channels")) {
+ /* only consider if F-Curve involves pose.bones */
+ if ((fcu->rna_path) && strstr(fcu->rna_path, "bones")) {
bPoseChannel *pchan;
char *bone_name;
/* get bone-name, and check if this bone is selected */
- bone_name= BLI_getQuotedStr(fcu->rna_path, "pose_channels[");
+ bone_name= BLI_getQuotedStr(fcu->rna_path, "bones[");
pchan= get_pose_channel(ob->pose, bone_name);
if (bone_name) MEM_freeN(bone_name);
@@ -1485,6 +1512,7 @@ static int animdata_filter_dopesheet_ob (ListBase *anim_data, bDopeSheet *ads, B
static int animdata_filter_dopesheet_scene (ListBase *anim_data, bDopeSheet *ads, Scene *sce, int filter_mode)
{
World *wo= sce->world;
+ bNodeTree *ntree= sce->nodetree;
AnimData *adt= NULL;
bAnimListElem *ale;
int items = 0;
@@ -1590,6 +1618,50 @@ static int animdata_filter_dopesheet_scene (ListBase *anim_data, bDopeSheet *ads
}
)
}
+ /* nodetree */
+ if ((ntree && ntree->adt) && !(ads->filterflag & ADS_FILTER_NONTREE)) {
+ /* Action, Drivers, or NLA for Nodetree */
+ adt= ntree->adt;
+ ANIMDATA_FILTER_CASES(ntree,
+ { /* AnimData blocks - do nothing... */ },
+ { /* nla */
+ /* add NLA tracks */
+ items += animdata_filter_nla(anim_data, ads, adt, filter_mode, ntree, ANIMTYPE_DSNTREE, (ID *)ntree);
+ },
+ { /* drivers */
+ /* include nodetree-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(ntree, ANIMTYPE_DSNTREE, sce, ANIMTYPE_SCENE, (ID *)ntree);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
+ /* add F-Curve channels (drivers are F-Curves) */
+ if (FILTER_NTREE_SCED(ntree)/*EXPANDED_DRVD(adt)*/ || !(filter_mode & ANIMFILTER_CHANNELS)) {
+ // XXX owner info is messed up now...
+ items += animdata_filter_fcurves(anim_data, ads, adt->drivers.first, NULL, ntree, ANIMTYPE_DSNTREE, filter_mode, (ID *)ntree);
+ }
+ },
+ { /* action */
+ /* include nodetree-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ ale= make_new_animlistelem(ntree, ANIMTYPE_DSNTREE, sce, ANIMTYPE_SCENE, (ID *)sce);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+
+ /* add channels */
+ if (FILTER_NTREE_SCED(ntree) || (filter_mode & ANIMFILTER_CURVESONLY)) {
+ items += animdata_filter_action(anim_data, ads, adt->action, filter_mode, ntree, ANIMTYPE_DSNTREE, (ID *)ntree);
+ }
+ }
+ )
+ }
+
// TODO: scene compositing nodes (these aren't standard node-trees)
@@ -1616,7 +1688,7 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bAnimContext *ac, bDo
/* scene-linked animation */
// TODO: sequencer, composite nodes - are we to include those here too?
{
- short sceOk= 0, worOk= 0;
+ short sceOk= 0, worOk= 0, nodeOk=0;
/* check filtering-flags if ok */
ANIMDATA_FILTER_CASES(sce,
@@ -1643,17 +1715,30 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bAnimContext *ac, bDo
worOk= !(ads->filterflag & ADS_FILTER_NOWOR);,
worOk= !(ads->filterflag & ADS_FILTER_NOWOR);)
}
+ if (sce->nodetree) {
+ ANIMDATA_FILTER_CASES(sce->nodetree,
+ {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(sce->nodetree);
+ nodeOk=0;
+ },
+ nodeOk= !(ads->filterflag & ADS_FILTER_NONTREE);,
+ nodeOk= !(ads->filterflag & ADS_FILTER_NONTREE);,
+ nodeOk= !(ads->filterflag & ADS_FILTER_NONTREE);)
+ }
/* if only F-Curves with visible flags set can be shown, check that
* datablocks haven't been set to invisible
*/
if (filter_mode & ANIMFILTER_CURVEVISIBLE) {
if ((sce->adt) && (sce->adt->flag & ADT_CURVES_NOT_VISIBLE))
- sceOk= worOk= 0;
+ sceOk= worOk= nodeOk= 0;
}
/* check if not all bad (i.e. so there is something to show) */
- if ( !(!sceOk && !worOk) ) {
+ if ( !(!sceOk && !worOk && !nodeOk) ) {
/* add scene data to the list of filtered channels */
items += animdata_filter_dopesheet_scene(anim_data, ads, sce, filter_mode);
}
diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c
index 98b6d0e7097..200c4eb3590 100644
--- a/source/blender/editors/animation/anim_ipo_utils.c
+++ b/source/blender/editors/animation/anim_ipo_utils.c
@@ -109,9 +109,9 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
* - however, if we're showing subdata of bones (probably there will be other exceptions later)
* need to include that info too since it gets confusing otherwise
*/
- if (strstr(fcu->rna_path, "pose_channels") && strstr(fcu->rna_path, "constraints")) {
+ if (strstr(fcu->rna_path, "bones") && strstr(fcu->rna_path, "constraints")) {
/* perform string 'chopping' to get "Bone Name : Constraint Name" */
- char *pchanName= BLI_getQuotedStr(fcu->rna_path, "pose_channels[");
+ char *pchanName= BLI_getQuotedStr(fcu->rna_path, "bones[");
char *constName= BLI_getQuotedStr(fcu->rna_path, "constraints[");
/* assemble the string to display in the UI... */
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 33eed1ff2a4..0f9b2939260 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -260,6 +260,9 @@ static int previewrange_define_exec(bContext *C, wmOperator *op)
scene->r.psfra= (int)floor(sfra + 0.5f);
scene->r.pefra= (int)floor(efra + 0.5f);
+ /* send notifiers */
+ WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
+
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 40715ad7234..949fbdd44cc 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -147,7 +147,7 @@ short ANIM_add_driver (ID *id, const char rna_path[], int array_index, short fla
PointerRNA id_ptr, ptr;
PropertyRNA *prop;
FCurve *fcu;
- int array_index_max = array_index+1;
+ int array_index_max;
int done = 0;
/* validate pointer first - exit if failure */
@@ -159,9 +159,15 @@ short ANIM_add_driver (ID *id, const char rna_path[], int array_index, short fla
/* key entire array convenience method */
if (array_index == -1) {
+ array_index_max= RNA_property_array_length(&ptr, prop);
array_index= 0;
- array_index_max= RNA_property_array_length(&ptr, prop) + 1;
}
+ else
+ array_index_max= array_index;
+
+ /* maximum index should be greater than the start index */
+ if (array_index == array_index_max)
+ array_index_max += 1;
/* will only loop once unless the array index was -1 */
for (; array_index < array_index_max; array_index++) {
diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c
index 872722607ce..b1241bd274c 100644
--- a/source/blender/editors/animation/fmodifier_ui.c
+++ b/source/blender/editors/animation/fmodifier_ui.c
@@ -247,7 +247,7 @@ static void draw_modifier__generator(uiLayout *layout, ID *id, FModifier *fcm, s
/* --------------- */
-/* draw settings for noise modifier */
+/* draw settings for generator modifier */
static void draw_modifier__fn_generator(uiLayout *layout, ID *id, FModifier *fcm, short width)
{
uiLayout *col;
@@ -327,6 +327,45 @@ static void draw_modifier__noise(uiLayout *layout, ID *id, FModifier *fcm, short
/* --------------- */
+/* draw settings for sound modifier */
+static void draw_modifier__sound(const bContext *C, uiLayout *layout, ID *id, FModifier *fcm, short width)
+{
+ FMod_Sound *data= (FMod_Sound *)fcm->data;
+ PointerRNA ptr;
+
+ /* init the RNA-pointer */
+ RNA_pointer_create(id, &RNA_FModifierSound, fcm, &ptr);
+
+ /* sound */
+ uiTemplateID(layout, (bContext*)C, &ptr, "sound", NULL, "sound.open", NULL);
+
+ if (data->sound)
+ {
+ /* only sounds that are cached can be used, so display error if not cached */
+ if (data->sound->cache)
+ {
+ /* blending mode */
+ uiItemR(layout, NULL, 0, &ptr, "modification", 0);
+
+ /* settings */
+ uiItemR(layout, NULL, 0, &ptr, "strength", 0);
+ uiItemR(layout, NULL, 0, &ptr, "delay", 0);
+ }
+ else
+ {
+ PointerRNA id_ptr;
+
+ RNA_id_pointer_create((ID *)data->sound, &id_ptr);
+
+ /* error message with a button underneath allowing users to rectify the issue */
+ uiItemL(layout, "Sound must be cached.", ICON_ERROR);
+ uiItemR(layout, NULL, 0, &id_ptr, "caching", UI_ITEM_R_TOGGLE);
+ }
+ }
+}
+
+/* --------------- */
+
#define BINARYSEARCH_FRAMEEQ_THRESH 0.0001
/* Binary search algorithm for finding where to insert Envelope Data Point.
@@ -590,7 +629,7 @@ static void draw_modifier__limits(uiLayout *layout, ID *id, FModifier *fcm, shor
/* --------------- */
-void ANIM_uiTemplate_fmodifier_draw (uiLayout *layout, ID *id, ListBase *modifiers, FModifier *fcm)
+void ANIM_uiTemplate_fmodifier_draw (const bContext *C, uiLayout *layout, ID *id, ListBase *modifiers, FModifier *fcm)
{
FModifierTypeInfo *fmi= fmodifier_get_typeinfo(fcm);
uiLayout *box, *row, *subrow;
@@ -665,11 +704,15 @@ void ANIM_uiTemplate_fmodifier_draw (uiLayout *layout, ID *id, ListBase *modifie
case FMODIFIER_TYPE_LIMITS: /* Limits */
draw_modifier__limits(box, id, fcm, width);
break;
-
+
case FMODIFIER_TYPE_NOISE: /* Noise */
draw_modifier__noise(box, id, fcm, width);
break;
-
+
+ case FMODIFIER_TYPE_SOUND: /* Sound */
+ draw_modifier__sound(C, box, id, fcm, width);
+ break;
+
default: /* unknown type */
break;
}
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index a84ca580a15..512dc92de1d 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -58,6 +58,7 @@
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_meta_types.h"
+#include "DNA_node_types.h"
#include "DNA_particle_types.h"
#include "DNA_userdef_types.h"
#include "DNA_gpencil_types.h"
@@ -91,10 +92,44 @@
/* *************************** Keyframe Processing *************************** */
-/* Create a ActKeyColumn from a BezTriple */
-static ActKeyColumn *bezt_to_new_actkeycolumn(BezTriple *bezt)
+/* ActKeyColumns (Keyframe Columns) ------------------------------------------ */
+
+/* Comparator callback used for ActKeyColumns and cframe float-value pointer */
+// NOTE: this is exported to other modules that use the ActKeyColumns for finding keyframes
+short compare_ak_cfraPtr (void *node, void *data)
+{
+ ActKeyColumn *ak= (ActKeyColumn *)node;
+ float *cframe= data;
+
+ if (*cframe < ak->cfra)
+ return -1;
+ else if (*cframe > ak->cfra)
+ return 1;
+ else
+ return 0;
+}
+
+/* --------------- */
+
+/* Comparator callback used for ActKeyColumns and BezTriple */
+static short compare_ak_bezt (void *node, void *data)
+{
+ ActKeyColumn *ak= (ActKeyColumn *)node;
+ BezTriple *bezt= (BezTriple *)data;
+
+ if (bezt->vec[1][0] < ak->cfra)
+ return -1;
+ else if (bezt->vec[1][0] > ak->cfra)
+ return 1;
+ else
+ return 0;
+}
+
+/* New node callback used for building ActKeyColumns from BezTriples */
+static DLRBT_Node *nalloc_ak_bezt (void *data)
{
ActKeyColumn *ak= MEM_callocN(sizeof(ActKeyColumn), "ActKeyColumn");
+ BezTriple *bezt= (BezTriple *)data;
/* store settings based on state of BezTriple */
ak->cfra= bezt->vec[1][0];
@@ -104,69 +139,136 @@ static ActKeyColumn *bezt_to_new_actkeycolumn(BezTriple *bezt)
/* set 'modified', since this is used to identify long keyframes */
ak->modified = 1;
- return ak;
+ return (DLRBT_Node *)ak;
+}
+
+/* Node updater callback used for building ActKeyColumns from BezTriples */
+static void nupdate_ak_bezt (void *node, void *data)
+{
+ ActKeyColumn *ak= (ActKeyColumn *)node;
+ BezTriple *bezt= (BezTriple *)data;
+
+ /* set selection status and 'touched' status */
+ if (BEZSELECTED(bezt)) ak->sel = SELECT;
+ ak->modified += 1;
+
+ /* for keyframe type, 'proper' keyframes have priority over breakdowns (and other types for now) */
+ if (BEZKEYTYPE(bezt) == BEZT_KEYTYPE_KEYFRAME)
+ ak->key_type= BEZT_KEYTYPE_KEYFRAME;
}
+/* --------------- */
+
/* Add the given BezTriple to the given 'list' of Keyframes */
static void add_bezt_to_keycolumns_list(DLRBT_Tree *keys, BezTriple *bezt)
{
- ActKeyColumn *new_ak=NULL;
+ if ELEM(NULL, keys, bezt)
+ return;
+ else
+ BLI_dlrbTree_add(keys, compare_ak_bezt, nalloc_ak_bezt, nupdate_ak_bezt, bezt);
+}
+
+/* ActBeztColumns (Helpers for Long Keyframes) ------------------------------ */
+
+/* BezTriple Container Node */
+// NOTE: only used internally while building Long Keyframes for now, but may be useful externally?
+typedef struct ActBeztColumn {
+ /* Tree Node interface ---------------- */
+ /* ListBase linkage */
+ struct ActBeztColumn *next, *prev;
- if ELEM(NULL, keys, bezt) return;
+ /* sorting-tree linkage */
+ struct ActBeztColumn *left, *right; /* 'children' of this node, less than and greater than it (respectively) */
+ struct ActBeztColumn *parent; /* parent of this node in the tree */
+ char tree_col; /* DLRB_BLACK or DLRB_RED */
+ char pad;
- /* if there are no keys already, just add as root */
- if (keys->root == NULL) {
- /* just add this as the root, then call the tree-balancing functions to validate */
- new_ak= bezt_to_new_actkeycolumn(bezt);
- keys->root= (DLRBT_Node *)new_ak;
+ /* BezTriple Store -------------------- */
+ short numBezts; /* number of BezTriples on this frame */
+ float cfra; /* frame that the BezTriples occur on */
+
+ BezTriple *bezts[4]; /* buffer of pointers to BezTriples on the same frame */
+ //BezTriple **bezts_extra; /* secondary buffer of pointers if need be */
+} ActBeztColumn;
+
+/* --------------- */
+
+/* Comparator callback used for ActBeztColumns and BezTriple */
+static short compare_abk_bezt (void *node, void *data)
+{
+ ActBeztColumn *abk= (ActBeztColumn *)node;
+ BezTriple *bezt= (BezTriple *)data;
+
+ if (bezt->vec[1][0] < abk->cfra)
+ return -1;
+ else if (bezt->vec[1][0] > abk->cfra)
+ return 1;
+ else
+ return 0;
+}
+
+/* New node callback used for building ActBeztColumns from BezTriples */
+static DLRBT_Node *nalloc_abk_bezt (void *data)
+{
+ ActBeztColumn *abk= MEM_callocN(sizeof(ActBeztColumn), "ActKeyColumn");
+ BezTriple *bezt= (BezTriple *)data;
+
+ /* store the BeztTriple in the buffer, and keep track of its frame number */
+ abk->cfra= bezt->vec[1][0];
+ abk->bezts[abk->numBezts++]= bezt;
+
+ return (DLRBT_Node *)abk;
+}
+
+/* Node updater callback used for building ActBeztColumns from BezTriples */
+static void nupdate_abk_bezt (void *node, void *data)
+{
+ ActBeztColumn *abk= (ActBeztColumn *)node;
+ BezTriple *bezt= (BezTriple *)data;
+
+ /* just add the BezTriple to the buffer if there's space, or allocate a new one */
+ if (abk->numBezts >= sizeof(abk->bezts)/sizeof(BezTriple)) {
+ // TODO: need to allocate new array to cater...
+ //bezts_extra= MEM_callocN(...);
+ printf("FIXME: nupdate_abk_bezt() missing case for too many overlapping BezTriples \n");
}
else {
- ActKeyColumn *ak, *akp=NULL, *akn=NULL;
-
- /* traverse tree to find an existing entry to update the status of,
- * or a suitable point to add at
- */
- for (ak= keys->root; ak; akp= ak, ak= akn) {
- /* check if this is a match, or whether we go left or right */
- if (ak->cfra == bezt->vec[1][0]) {
- /* set selection status and 'touched' status */
- if (BEZSELECTED(bezt)) ak->sel = SELECT;
- ak->modified += 1;
-
- /* for keyframe type, 'proper' keyframes have priority over breakdowns (and other types for now) */
- if (BEZKEYTYPE(bezt) == BEZT_KEYTYPE_KEYFRAME)
- ak->key_type= BEZT_KEYTYPE_KEYFRAME;
-
- /* done... no need to insert */
- return;
- }
- else {
- ActKeyColumn **aknp= NULL;
-
- /* check if go left or right, but if not available, add new node */
- if (ak->cfra < bezt->vec[1][0])
- aknp= &ak->right;
- else
- aknp= &ak->left;
-
- /* if this does not exist, add a new node, otherwise continue... */
- if (*aknp == NULL) {
- /* add a new node representing this, and attach it to the relevant place */
- new_ak= bezt_to_new_actkeycolumn(bezt);
- new_ak->parent= ak;
- *aknp= new_ak;
- break;
- }
- else
- akn= *aknp;
- }
+ /* just store an extra one */
+ abk->bezts[abk->numBezts++]= bezt;
+ }
+}
+
+/* --------------- */
+
+/* Return the BezTriple in the given ActBeztColumn that matches the requested value */
+static BezTriple *abk_get_bezt_with_value (ActBeztColumn *abk, float value)
+{
+ BezTriple *bezt;
+ int i;
+
+ /* sanity checks */
+ if (abk == NULL)
+ return NULL;
+
+ /* look over each BezTriple in this container */
+ for (i = 0; i < abk->numBezts; i++) {
+ /* only do exact match for now... */
+ if (i >= sizeof(abk->bezts)/sizeof(BezTriple)) {
+ // TODO: this case needs special handling
+ }
+ else {
+ /* just use the default buffer */
+ bezt= abk->bezts[i];
+
+ if (bezt->vec[1][1] == value)
+ return bezt;
}
}
- /* now, balance the tree taking into account this newly added node */
- BLI_dlrbTree_insert(keys, (DLRBT_Node *)new_ak);
+ return NULL;
}
+/* ActKeyBlocks (Long Keyframes) ------------------------------------------ */
/* Create a ActKeyColumn for a pair of BezTriples */
static ActKeyBlock *bezts_to_new_actkeyblock(BezTriple *prev, BezTriple *beztn)
@@ -183,35 +285,18 @@ static ActKeyBlock *bezts_to_new_actkeyblock(BezTriple *prev, BezTriple *beztn)
return ab;
}
-static void add_bezt_to_keyblocks_list(DLRBT_Tree *blocks, FCurve *fcu, int index)
+static void add_bezt_to_keyblocks_list(DLRBT_Tree *blocks, DLRBT_Tree *beztTree, BezTriple *beztn)
{
ActKeyBlock *new_ab= NULL;
- BezTriple *beztn=NULL, *prev=NULL;
- BezTriple *bezt;
- int v;
-
- /* get beztriples */
- beztn= (fcu->bezt + index);
-
- /* we need to go through all beztriples, as they may not be in order (i.e. during transform) */
- // TODO: this seems to be a bit of a bottleneck
- for (v=0, bezt=fcu->bezt; v < fcu->totvert; v++, bezt++) {
- /* skip if beztriple is current */
- if (v != index) {
- /* check if beztriple is immediately before */
- if (beztn->vec[1][0] > bezt->vec[1][0]) {
- /* check if closer than previous was */
- if (prev) {
- if (prev->vec[1][0] < bezt->vec[1][0])
- prev= bezt;
- }
- else {
- prev= bezt;
- }
- }
- }
- }
+ ActBeztColumn *abk;
+ BezTriple *prev;
+ /* get the BezTriple immediately before the given one which has the same value */
+ /* the keyframes immediately before the ones containing the specified keyframe */
+ abk= (ActBeztColumn *)BLI_dlrbTree_search_prev(beztTree, compare_abk_bezt, beztn);
+ /* if applicable, the BezTriple with the same value */
+ prev= (abk) ? abk_get_bezt_with_value(abk, beztn->vec[1][1]) : NULL;
+
/* check if block needed - same value(s)?
* -> firstly, handles must have same central value as each other
* -> secondly, handles which control that section of the curve must be constant
@@ -316,47 +401,6 @@ static void set_touched_actkeyblock (ActKeyBlock *ab)
/* *************************** Keyframe Drawing *************************** */
-/* helper function - find actkeycolumn that occurs on cframe */
-ActKeyColumn *cfra_find_actkeycolumn (ActKeyColumn *ak, float cframe)
-{
- /* sanity checks */
- if (ak == NULL)
- return NULL;
-
- /* check if this is a match, or whether it is in some subtree */
- if (cframe < ak->cfra)
- return cfra_find_actkeycolumn(ak->left, cframe);
- else if (cframe > ak->cfra)
- return cfra_find_actkeycolumn(ak->right, cframe);
- else
- return ak; /* match */
-}
-
-/* helper function - find actkeycolumn that occurs on cframe, or the nearest one if not found */
-// FIXME: this is buggy... next() is ignored completely...
-ActKeyColumn *cfra_find_nearest_next_ak (ActKeyColumn *ak, float cframe, short next)
-{
- ActKeyColumn *akn= NULL;
-
- /* sanity checks */
- if (ak == NULL)
- return NULL;
-
- /* check if this is a match, or whether it is in some subtree */
- if (cframe < ak->cfra)
- akn= cfra_find_nearest_next_ak(ak->left, cframe, next);
- else if (cframe > ak->cfra)
- akn= cfra_find_nearest_next_ak(ak->right, cframe, next);
-
- /* if no match found (or found match), just use the current one */
- if (akn == NULL)
- return ak;
- else
- return akn;
-}
-
-/* -------- */
-
/* coordinates for diamond shape */
static const float _unit_diamond_shape[4][2] = {
{0.0f, 1.0f}, /* top vert */
@@ -470,10 +514,10 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
short startCurves, endCurves, totCurves;
/* find out how many curves occur at each keyframe */
- ak= cfra_find_actkeycolumn((ActKeyColumn *)keys->root, ab->start);
+ ak= (ActKeyColumn *)BLI_dlrbTree_search_exact(keys, compare_ak_cfraPtr, &ab->start);
startCurves = (ak)? ak->totcurve: 0;
- ak= cfra_find_actkeycolumn((ActKeyColumn *)keys->root, ab->end);
+ ak= (ActKeyColumn *)BLI_dlrbTree_search_exact(keys, compare_ak_cfraPtr, &ab->end);
endCurves = (ak)? ak->totcurve: 0;
/* only draw keyblock if it appears in at all of the keyframes at lowest end */
@@ -675,7 +719,6 @@ void scene_to_keylist(bDopeSheet *ads, Scene *sce, DLRBT_Tree *keys, DLRBT_Tree
if ((sce->adt) && !(filterflag & ADS_FILTER_NOSCE)) {
adt= sce->adt;
- // TODO: when we adapt NLA system, this needs to be the NLA-scaled version
if (adt->action)
action_to_keylist(adt, adt->action, keys, blocks);
}
@@ -684,7 +727,14 @@ void scene_to_keylist(bDopeSheet *ads, Scene *sce, DLRBT_Tree *keys, DLRBT_Tree
if ((sce->world) && (sce->world->adt) && !(filterflag & ADS_FILTER_NOWOR)) {
adt= sce->world->adt;
- // TODO: when we adapt NLA system, this needs to be the NLA-scaled version
+ if (adt->action)
+ action_to_keylist(adt, adt->action, keys, blocks);
+ }
+
+ /* nodetree animdata */
+ if ((sce->nodetree) && (sce->nodetree->adt) && !(filterflag & ADS_FILTER_NONTREE)) {
+ adt= sce->nodetree->adt;
+
if (adt->action)
action_to_keylist(adt, adt->action, keys, blocks);
}
@@ -783,6 +833,7 @@ void ob_to_keylist(bDopeSheet *ads, Object *ob, DLRBT_Tree *keys, DLRBT_Tree *bl
void fcurve_to_keylist(AnimData *adt, FCurve *fcu, DLRBT_Tree *keys, DLRBT_Tree *blocks)
{
+ DLRBT_Tree *beztTree = NULL;
BezTriple *bezt;
int v;
@@ -791,20 +842,38 @@ void fcurve_to_keylist(AnimData *adt, FCurve *fcu, DLRBT_Tree *keys, DLRBT_Tree
if (adt)
ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 1);
- /* loop through beztriples, making ActKeys and ActKeyBlocks */
- bezt= fcu->bezt;
+ /* if getting long keyframes too, grab the BezTriples in a BST for
+ * accelerated searching...
+ */
+ if (blocks) {
+ /* init new tree */
+ beztTree= BLI_dlrbTree_new();
+
+ /* populate tree with the BezTriples */
+ for (v=0, bezt=fcu->bezt; v < fcu->totvert; v++, bezt++)
+ BLI_dlrbTree_add(beztTree, compare_abk_bezt, nalloc_abk_bezt, nupdate_abk_bezt, bezt);
+
+ /* make sure that it is suitable for linked-list searching too */
+ BLI_dlrbTree_linkedlist_sync(beztTree);
+ }
- for (v=0; v < fcu->totvert; v++, bezt++) {
+ /* loop through beztriples, making ActKeysColumns and ActKeyBlocks */
+ for (v=0, bezt=fcu->bezt; v < fcu->totvert; v++, bezt++) {
add_bezt_to_keycolumns_list(keys, bezt);
- if (blocks) add_bezt_to_keyblocks_list(blocks, fcu, v);
+ if (blocks) add_bezt_to_keyblocks_list(blocks, beztTree, bezt);
}
/* update the number of curves that elements have appeared in */
- // FIXME: this is broken with the new tree structure for now...
if (keys)
set_touched_actkeycolumn(keys->root);
if (blocks)
set_touched_actkeyblock(blocks->root);
+
+ /* free temp data for building long keyframes */
+ if (blocks && beztTree) {
+ BLI_dlrbTree_free(beztTree);
+ MEM_freeN(beztTree);
+ }
/* unapply NLA-mapping if applicable */
ANIM_nla_mapping_apply_fcurve(adt, fcu, 1, 1);
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index d4ec78ace16..23daa4a9034 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -44,6 +44,7 @@
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_meta_types.h"
+#include "DNA_node_types.h"
#include "DNA_particle_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
@@ -304,6 +305,7 @@ static short ob_keys_bezier_loop(BeztEditData *bed, Object *ob, BeztEditFunc bez
static short scene_keys_bezier_loop(BeztEditData *bed, Scene *sce, BeztEditFunc bezt_ok, BeztEditFunc bezt_cb, FcuEditFunc fcu_cb, int filterflag)
{
World *wo= (sce) ? sce->world : NULL;
+ bNodeTree *ntree= (sce) ? sce->nodetree : NULL;
/* sanity check */
if (sce == NULL)
@@ -321,6 +323,13 @@ static short scene_keys_bezier_loop(BeztEditData *bed, Scene *sce, BeztEditFunc
return 1;
}
+ /* NodeTree */
+ if (ntree && ntree->adt) {
+ if (adt_keys_bezier_loop(bed, ntree->adt, bezt_ok, bezt_cb, fcu_cb, filterflag))
+ return 1;
+ }
+
+
return 0;
}
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index a0f69fa1131..d2079e05c4a 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -511,7 +511,7 @@ static short visualkey_can_use (PointerRNA *ptr, PropertyRNA *prop)
con= ob->constraints.first;
identifier= (char *)RNA_property_identifier(prop);
}
- else if (ptr->type == &RNA_PoseChannel) {
+ else if (ptr->type == &RNA_PoseBone) {
/* Pose Channel */
bPoseChannel *pchan= (bPoseChannel *)ptr->data;
@@ -622,7 +622,7 @@ static float visualkey_get_value (PointerRNA *ptr, PropertyRNA *prop, int array_
}
}
}
- else if (ptr->type == &RNA_PoseChannel) {
+ else if (ptr->type == &RNA_PoseBone) {
Object *ob= (Object *)ptr->id.data; /* we assume that this is always set, and is an object */
bPoseChannel *pchan= (bPoseChannel *)ptr->data;
float tmat[4][4];
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index 520247b77c1..d7406a7bcfd 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -1294,6 +1294,10 @@ int modify_keyframes (Scene *scene, ListBase *dsources, bAction *act, KeyingSet
int kflag=0, success= 0;
char *groupname= NULL;
+ /* sanity checks */
+ if (ks == NULL)
+ return 0;
+
/* get flags to use */
if (mode == MODIFYKEY_MODE_INSERT) {
/* use KeyingSet's flags as base */
@@ -1395,7 +1399,7 @@ int modify_keyframes (Scene *scene, ListBase *dsources, bAction *act, KeyingSet
// FIXME: this currently only works with a few hardcoded cases
if ((ksp->templates & KSP_TEMPLATE_PCHAN) && (cks->pchan)) {
/* add basic pose-channel path access */
- BLI_dynstr_append(pathds, "pose.pose_channels[\"");
+ BLI_dynstr_append(pathds, "pose.bones[\"");
BLI_dynstr_append(pathds, cks->pchan->name);
BLI_dynstr_append(pathds, "\"]");
diff --git a/source/blender/editors/armature/SConscript b/source/blender/editors/armature/SConscript
index a7fa9d7071f..fd4b885b730 100644
--- a/source/blender/editors/armature/SConscript
+++ b/source/blender/editors/armature/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../render/extern/include #/intern/guardedalloc'
+incs += ' ../../render/extern/include'
incs += ' ../../gpu ../../makesrna #/intern/opennl/extern'
if env['OURPLATFORM'] == 'linux2':
diff --git a/source/blender/editors/armature/armature_ops.c b/source/blender/editors/armature/armature_ops.c
index 560a1458dfd..be6f7d536f8 100644
--- a/source/blender/editors/armature/armature_ops.c
+++ b/source/blender/editors/armature/armature_ops.c
@@ -172,6 +172,14 @@ void ED_operatormacros_armature(void)
RNA_enum_set(otmacro->ptr, "forked", 0);
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
+
+ // XXX would it be nicer to just be able to have standard extrude_move, but set the forked property separate?
+ // that would require fixing a properties bug 19733
+ ot= WM_operatortype_append_macro("ARMATURE_OT_extrude_forked", "Extrude Forked", OPTYPE_UNDO|OPTYPE_REGISTER);
+ otmacro=WM_operatortype_macro_define(ot, "ARMATURE_OT_extrude");
+ RNA_enum_set(otmacro->ptr, "forked", 1);
+ otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
+ RNA_enum_set(otmacro->ptr, "proportional", 0);
}
void ED_keymap_armature(wmKeyConfig *keyconf)
@@ -207,8 +215,6 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "ARMATURE_OT_switch_direction", FKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_bone_primitive_add", AKEY, KM_PRESS, KM_SHIFT, 0);
- /* only the menu-version of subdivide is registered in keymaps for now */
- WM_keymap_add_item(keymap, "ARMATURE_OT_subdivide_multi", WKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_parent_set", PKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_parent_clear", PKEY, KM_PRESS, KM_ALT, 0);
@@ -234,8 +240,7 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "ARMATURE_OT_delete", DELKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_extrude_move", EKEY, KM_PRESS, 0, 0);
- kmi= WM_keymap_add_item(keymap, "ARMATURE_OT_extrude_move", EKEY, KM_PRESS, KM_SHIFT, 0);
- // RNA_boolean_set(kmi->ptr, "forked", 1); // XXX this doesn't work ok for macros it seems...
+ WM_keymap_add_item(keymap, "ARMATURE_OT_extrude_forked", EKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_click_extrude", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_fill", FKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_merge", MKEY, KM_PRESS, KM_ALT, 0);
@@ -261,6 +266,9 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
/* 2) set roll */
kmi= WM_keymap_add_item(keymap, "TFM_OT_transform", RKEY, KM_PRESS, KM_CTRL, 0);
RNA_enum_set(kmi->ptr, "mode", TFM_BONE_ROLL);
+
+ /* menus */
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_armature_specials", WKEY, KM_PRESS, 0, 0);
/* Pose ------------------------ */
/* only set in posemode, by space_view3d listener */
@@ -311,8 +319,7 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "POSE_OT_ik_add", IKEY, KM_PRESS, /*KM_CTRL|*/KM_SHIFT, 0);
WM_keymap_add_item(keymap, "POSE_OT_ik_clear", IKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", GKEY, KM_PRESS, KM_CTRL, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_pose_group");
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_pose_group", GKEY, KM_PRESS, KM_CTRL, 0);
/* set flags */
kmi= WM_keymap_add_item(keymap, "POSE_OT_flags_set", WKEY, KM_PRESS, KM_SHIFT, 0);
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 2755f6452d4..96ef3fc4999 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -33,6 +33,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_anim_types.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
@@ -83,6 +84,7 @@
#include "WM_types.h"
#include "ED_armature.h"
+#include "ED_keyframing.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
@@ -144,6 +146,11 @@ void free_edit_bone(bArmature *arm, EditBone *bone)
if(arm->act_edbone==bone)
arm->act_edbone= NULL;
+ if(bone->prop) {
+ IDP_FreeProperty(bone->prop);
+ MEM_freeN(bone->prop);
+ }
+
BLI_freelinkN(arm->edbo, bone);
}
@@ -1025,8 +1032,7 @@ static void separate_armature_bones (Scene *scene, Object *ob, short sel)
}
/* free any of the extra-data this pchan might have */
- if (pchan->path) MEM_freeN(pchan->path);
- free_constraints(&pchan->constraints);
+ free_pose_channel(pchan);
/* get rid of unneeded bone */
free_edit_bone(arm, curbone);
@@ -1733,17 +1739,17 @@ static int armature_delete_selected_exec(bContext *C, wmOperator *op)
/* First erase any associated pose channel */
if (obedit->pose) {
- bPoseChannel *chan, *next;
- for (chan=obedit->pose->chanbase.first; chan; chan=next) {
- next= chan->next;
- curBone = editbone_name_exists(arm->edbo, chan->name);
+ bPoseChannel *pchan, *next;
+ for (pchan=obedit->pose->chanbase.first; pchan; pchan=next) {
+ next= pchan->next;
+ curBone = editbone_name_exists(arm->edbo, pchan->name);
if (curBone && (curBone->flag & BONE_SELECTED) && (arm->layer & curBone->layer)) {
- free_constraints(&chan->constraints);
- BLI_freelinkN (&obedit->pose->chanbase, chan);
+ free_pose_channel(pchan);
+ BLI_freelinkN (&obedit->pose->chanbase, pchan);
}
else {
- for (con= chan->constraints.first; con; con= con->next) {
+ for (con= pchan->constraints.first; con; con= con->next) {
bConstraintTypeInfo *cti= constraint_get_typeinfo(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -2522,12 +2528,12 @@ void updateDuplicateSubtargetObjects(EditBone *dupBone, ListBase *editbones, Obj
* they point to has also been duplicated
*/
EditBone *oldtarget, *newtarget;
- bPoseChannel *chan;
+ bPoseChannel *pchan;
bConstraint *curcon;
ListBase *conlist;
- if ( (chan = verify_pose_channel(dst_ob->pose, dupBone->name)) ) {
- if ( (conlist = &chan->constraints) ) {
+ if ( (pchan = verify_pose_channel(dst_ob->pose, dupBone->name)) ) {
+ if ( (conlist = &pchan->constraints) ) {
for (curcon = conlist->first; curcon; curcon=curcon->next) {
/* does this constraint have a subtarget in
* this armature?
@@ -4839,8 +4845,17 @@ void create_vgroups_from_armature(Scene *scene, Object *ob, Object *par, int mod
static int pose_clear_scale_exec(bContext *C, wmOperator *op)
{
+ Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Scaling");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+ cks.id= &ob->id;
+
/* only clear those channels that are not locked */
CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) {
if ((pchan->protectflag & OB_LOCK_SCALEX)==0)
@@ -4850,8 +4865,21 @@ static int pose_clear_scale_exec(bContext *C, wmOperator *op)
if ((pchan->protectflag & OB_LOCK_SCALEZ)==0)
pchan->size[2]= 1.0f;
- /* the current values from IPO's may not be zero, so tag as unkeyed */
- //pchan->bone->flag |= BONE_UNKEYED;
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this PoseChannel, then use the relative KeyingSets to keyframe it */
+ cks.pchan= pchan;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+
+ /* clear any unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag &= ~BONE_UNKEYED;
+ }
+ else {
+ /* add unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag |= BONE_UNKEYED;
+ }
}
CTX_DATA_END;
@@ -4880,10 +4908,20 @@ void POSE_OT_scale_clear(wmOperatorType *ot)
static int pose_clear_loc_exec(bContext *C, wmOperator *op)
{
+ Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+ cks.id= &ob->id;
+
/* only clear those channels that are not locked */
CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) {
+ /* clear location */
if ((pchan->protectflag & OB_LOCK_LOCX)==0)
pchan->loc[0]= 0.0f;
if ((pchan->protectflag & OB_LOCK_LOCY)==0)
@@ -4891,8 +4929,21 @@ static int pose_clear_loc_exec(bContext *C, wmOperator *op)
if ((pchan->protectflag & OB_LOCK_LOCZ)==0)
pchan->loc[2]= 0.0f;
- /* the current values from IPO's may not be zero, so tag as unkeyed */
- //pchan->bone->flag |= BONE_UNKEYED;
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this PoseChannel, then use the relative KeyingSets to keyframe it */
+ cks.pchan= pchan;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+
+ /* clear any unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag &= ~BONE_UNKEYED;
+ }
+ else {
+ /* add unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag |= BONE_UNKEYED;
+ }
}
CTX_DATA_END;
@@ -4921,8 +4972,17 @@ void POSE_OT_loc_clear(wmOperatorType *ot)
static int pose_clear_rot_exec(bContext *C, wmOperator *op)
{
+ Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+ cks.id= &ob->id;
+
/* only clear those channels that are not locked */
CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans) {
if (pchan->protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) {
@@ -5017,8 +5077,21 @@ static int pose_clear_rot_exec(bContext *C, wmOperator *op)
}
}
- /* the current values from IPO's may not be zero, so tag as unkeyed */
- //pchan->bone->flag |= BONE_UNKEYED;
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this PoseChannel, then use the relative KeyingSets to keyframe it */
+ cks.pchan= pchan;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+
+ /* clear any unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag &= ~BONE_UNKEYED;
+ }
+ else {
+ /* add unkeyed tags */
+ if (pchan->bone)
+ pchan->bone->flag |= BONE_UNKEYED;
+ }
}
CTX_DATA_END;
@@ -5083,9 +5156,9 @@ static int pose_de_select_all_exec(bContext *C, wmOperator *op)
{
int sel=1;
- /* Determine if there are any selected bones
- And therefore whether we are selecting or deselecting */
- if (CTX_DATA_COUNT(C, selected_pchans) > 0) sel=0;
+ /* Determine if there are any selected bones and therefore whether we are selecting or deselecting */
+ // NOTE: we have to check for > 1 not > 0, since there is almost always an active bone that can't be cleared...
+ if (CTX_DATA_COUNT(C, selected_pchans) > 1) sel=0;
/* Set the flags */
CTX_DATA_BEGIN(C, bPoseChannel *, pchan, visible_pchans) {
@@ -5411,7 +5484,7 @@ void ED_armature_bone_rename(bArmature *arm, char *oldnamep, char *newnamep)
// TODO: should we be using the database wide version instead (since drivers may break)
if (ob->adt) {
/* posechannels only... */
- BKE_animdata_fix_paths_rename(&ob->id, ob->adt, "pose.pose_channels", oldname, newname);
+ BKE_animdata_fix_paths_rename(&ob->id, ob->adt, "pose.bones", oldname, newname);
}
}
}
diff --git a/source/blender/editors/armature/poseSlide.c b/source/blender/editors/armature/poseSlide.c
index e5d334e4d06..ac4cfd2c3e3 100644
--- a/source/blender/editors/armature/poseSlide.c
+++ b/source/blender/editors/armature/poseSlide.c
@@ -195,7 +195,7 @@ static int pose_slide_init (bContext *C, wmOperator *op, short mode)
pfl->pchan= pchan;
/* get the RNA path to this pchan - this needs to be freed! */
- RNA_pointer_create((ID *)pso->ob, &RNA_PoseChannel, pchan, &ptr);
+ RNA_pointer_create((ID *)pso->ob, &RNA_PoseBone, pchan, &ptr);
pfl->pchan_path= RNA_path_from_ID_to_struct(&ptr);
/* add linkage data to operator data */
@@ -614,12 +614,12 @@ static int pose_slide_invoke_common (bContext *C, wmOperator *op, tPoseSlideOp *
ActKeyColumn *ak;
/* firstly, check if the current frame is a keyframe... */
- ak= cfra_find_actkeycolumn(pso->keys.root, pso->cframe);
+ ak= (ActKeyColumn *)BLI_dlrbTree_search_exact(&pso->keys, compare_ak_cfraPtr, &pso->cframe);
if (ak == NULL) {
/* current frame is not a keyframe, so search */
- ActKeyColumn *pk= cfra_find_nearest_next_ak(pso->keys.root, pso->cframe, 0);
- ActKeyColumn *nk= cfra_find_nearest_next_ak(pso->keys.root, pso->cframe, 1);
+ ActKeyColumn *pk= (ActKeyColumn *)BLI_dlrbTree_search_prev(&pso->keys, compare_ak_cfraPtr, &pso->cframe);
+ ActKeyColumn *nk= (ActKeyColumn *)BLI_dlrbTree_search_next(&pso->keys, compare_ak_cfraPtr, &pso->cframe);
/* check if we found good keyframes */
if ((pk == nk) && (pk != NULL)) {
diff --git a/source/blender/editors/curve/SConscript b/source/blender/editors/curve/SConscript
index 3a1930899d3..f72fc6c8863 100644
--- a/source/blender/editors/curve/SConscript
+++ b/source/blender/editors/curve/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu'
+incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
env.BlenderLib ( 'bf_editors_curve', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/curve/curve_ops.c b/source/blender/editors/curve/curve_ops.c
index 4c5bcb71499..ac0d4c21e27 100644
--- a/source/blender/editors/curve/curve_ops.c
+++ b/source/blender/editors/curve/curve_ops.c
@@ -164,6 +164,7 @@ void ED_operatortypes_curve(void)
void ED_keymap_curve(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
+// wmKeyMapItem *kmi;
keymap= WM_keymap_find(keyconf, "Font", 0, 0);
keymap->poll= ED_operator_editfont;
@@ -249,6 +250,9 @@ void ED_keymap_curve(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "CURVE_OT_specials_menu", WKEY, KM_PRESS, 0, 0);
+ /* menus */
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_hook", HKEY, KM_PRESS, KM_CTRL, 0);
+
ED_object_generic_keymap(keyconf, keymap, TRUE);
}
diff --git a/source/blender/editors/datafiles/B.blend.c b/source/blender/editors/datafiles/B.blend.c
index e6b06d4e2ae..d6cdfa31539 100644
--- a/source/blender/editors/datafiles/B.blend.c
+++ b/source/blender/editors/datafiles/B.blend.c
@@ -1,8584 +1,7437 @@
/* DataToC output of file <B_blend> */
-int datatoc_B_blend_size= 353324;
+int datatoc_B_blend_size= 316960;
char datatoc_B_blend[]= {
- 66, 76, 69, 78, 68, 69, 82, 45,118, 50, 53, 48,
- 82, 69, 78, 68, 32, 0, 0, 0,176,166, 6,240,255,127, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,250, 0, 0, 0,
- 83, 99,101,110,101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 76, 79, 66, 24, 1, 0, 0,
-208,167, 6,240,255,127, 0, 0,196, 0, 0, 0, 1, 0, 0, 0, 32, 32, 32, 55, 7, 0, 0, 0,250, 0, 0, 0, 1, 0, 0, 1,
- 64, 46,187, 2, 0, 0, 0, 0, 64, 85,192, 2, 0, 0, 0, 0, 0, 16, 0, 0,128, 32, 4, 0, 60,109,101,109,111,114,121, 50,
- 62, 0,255,255, 0, 0, 0, 0, 89,122,128,253,230,127, 0, 0,232, 10,194, 2, 0, 0, 0, 0, 32,170,156, 0,231,127, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 1,129,128,253,230,127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0,
-144, 58,130, 2, 0, 0, 0, 0,144,171, 6,240,255,127, 0, 0, 96,169, 6,240,255,127, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0,
-192,192,102, 0,231,127, 0, 0,136, 9,170, 1,231,127, 0, 0, 40, 0, 0, 0, 48, 0, 0, 0,190,102, 7, 0, 0, 0, 0, 0,
-144,168, 6,240,255,127, 0, 0, 64,201, 60, 1, 0, 0, 0, 0,144,171, 6,240,255,127, 0, 0, 96,169, 6,240,255,127, 0, 0,
- 0, 16, 0, 0, 0, 0, 0, 0,128,153,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 71,139, 1,231,127, 0, 0,
- 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-192,192,102, 0,231,127, 0, 0, 87, 77, 0, 0, 8, 1, 0, 0,160,156,185, 2, 0, 0, 0, 0, 97, 1, 0, 0, 1, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 87, 77, 87,105,110, 77, 97,110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,240,157,185, 2, 0, 0, 0, 0,240,157,185, 2, 0, 0, 0, 0,240,157,185, 2, 0, 0, 0, 0,
-240,157,185, 2, 0, 0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,112,176,192, 2, 0, 0, 0, 0,112,176,192, 2, 0, 0, 0, 0,
-112,176,192, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96,177,192, 2, 0, 0, 0, 0, 96,177,192, 2, 0, 0, 0, 0,
- 96,177,192, 2, 0, 0, 0, 0, 68, 65, 84, 65,224, 0, 0, 0,240,157,185, 2, 0, 0, 0, 0, 98, 1, 0, 0, 1, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,208,177,192, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
- 64, 46,187, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,115, 99,114,101,101,110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 30, 0,118, 7, 97, 4, 0, 0, 0, 0, 1, 0,238, 3,
- 0, 0, 1, 0, 0, 0, 0, 0, 0, 45,200, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,160,163,229, 2, 0, 0, 0, 0,224,142,131, 3, 0, 0, 0, 0,224,142,131, 3, 0, 0, 0, 0,
- 80, 46,200, 2, 0, 0, 0, 0,208, 47,200, 2, 0, 0, 0, 0, 80, 49,200, 2, 0, 0, 0, 0, 80, 49,200, 2, 0, 0, 0, 0,
-240, 50,200, 2, 0, 0, 0, 0,128,117,200, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 83, 78, 0, 0,208, 0, 0, 0, 16,159,185, 2, 0, 0, 0, 0,190, 0, 0, 0, 1, 0, 0, 0,208,121,186, 2, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, 82, 65,110,105,109, 97,116,
-105,111,110, 0, 46, 48, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 32,160,185, 2, 0, 0, 0, 0,128,166,185, 2, 0, 0, 0, 0,224,166,185, 2, 0, 0, 0, 0, 32,179,185, 2, 0, 0, 0, 0,
-144,179,185, 2, 0, 0, 0, 0, 16,103,186, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 64, 85,192, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0, 32,160,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,
-128,160,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 32, 0, 0, 0,128,160,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,224,160,185, 2, 0, 0, 0, 0,
- 32,160,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 4, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,
-224,160,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0, 64,161,185, 2, 0, 0, 0, 0,128,160,185, 2, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,128, 7, 49, 4, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0, 64,161,185, 2, 0, 0, 0, 0,
-191, 0, 0, 0, 1, 0, 0, 0,160,161,185, 2, 0, 0, 0, 0,224,160,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-128, 7, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,160,161,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,
- 0,162,185, 2, 0, 0, 0, 0, 64,161,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 4, 1, 0, 0, 0,
- 68, 65, 84, 65, 32, 0, 0, 0, 0,162,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0, 96,162,185, 2, 0, 0, 0, 0,
-160,161,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 7, 22, 4, 1, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,
- 96,162,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,192,162,185, 2, 0, 0, 0, 0, 0,162,185, 2, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 48, 6, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,192,162,185, 2, 0, 0, 0, 0,
-191, 0, 0, 0, 1, 0, 0, 0, 32,163,185, 2, 0, 0, 0, 0, 96,162,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 48, 6, 22, 4, 1, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0, 32,163,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,
-128,163,185, 2, 0, 0, 0, 0,192,162,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 6,192, 1, 0, 0, 0, 0,
- 68, 65, 84, 65, 32, 0, 0, 0,128,163,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,224,163,185, 2, 0, 0, 0, 0,
- 32,163,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 7,192, 1, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,
-224,163,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0, 64,164,185, 2, 0, 0, 0, 0,128,163,185, 2, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,116, 0, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0, 64,164,185, 2, 0, 0, 0, 0,
-191, 0, 0, 0, 1, 0, 0, 0,160,164,185, 2, 0, 0, 0, 0,224,163,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 48, 6,116, 0, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,160,164,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,
- 0,165,185, 2, 0, 0, 0, 0, 64,164,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,156, 2,116, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 32, 0, 0, 0, 0,165,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0, 96,165,185, 2, 0, 0, 0, 0,
-160,164,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,156, 2, 22, 4, 1, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,
- 96,165,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,192,165,185, 2, 0, 0, 0, 0, 0,165,185, 2, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 2, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0,192,165,185, 2, 0, 0, 0, 0,
-191, 0, 0, 0, 1, 0, 0, 0, 32,166,185, 2, 0, 0, 0, 0, 96,165,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-156, 2, 52, 2, 0, 0, 0, 0, 68, 65, 84, 65, 32, 0, 0, 0, 32,166,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0,
-128,166,185, 2, 0, 0, 0, 0,192,165,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 6, 52, 3, 0, 0, 0, 0,
- 68, 65, 84, 65, 32, 0, 0, 0,128,166,185, 2, 0, 0, 0, 0,191, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 32,166,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 7, 52, 3, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,
-224,166,185, 2, 0, 0, 0, 0,192, 0, 0, 0, 1, 0, 0, 0, 80,167,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-128,160,185, 2, 0, 0, 0, 0,224,160,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,
- 80,167,185, 2, 0, 0, 0, 0,192, 0, 0, 0, 1, 0, 0, 0,192,167,185, 2, 0, 0, 0, 0,224,166,185, 2, 0, 0, 0, 0,
-128,160,185, 2, 0, 0, 0, 0,160,161,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,
-192,167,185, 2, 0, 0, 0, 0,192, 0, 0, 0, 1, 0, 0, 0, 48,168,185, 2, 0, 0, 0, 0, 80,167,185, 2, 0, 0, 0, 0,
-224,160,185, 2, 0, 0, 0, 0, 0,162,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,
- 48,168,185, 2, 0, 0, 0, 0,192, 0, 0, 0, 1, 0, 0, 0,160,168,185, 2, 0, 0, 0, 0,192,167,185, 2, 0, 0, 0, 0,
-160,161,185, 2, 0, 0, 0, 0, 0,162,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,
-160,168,185, 2, 0, 0, 0, 0,192, 0, 0, 0, 1, 0, 0, 0, 16,169,185, 2, 0, 0, 0, 0, 48,168,185, 2, 0, 0, 0, 0,
- 32,160,185, 2, 0, 0, 0, 0, 96,162,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,
- 16,169,185, 2, 0, 0, 0, 0,192, 0, 0, 0, 1, 0, 0, 0,128,169,185, 2, 0, 0, 0, 0,160,168,185, 2, 0, 0, 0, 0,
- 64,161,185, 2, 0, 0, 0, 0, 96,162,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,
-128,169,185, 2, 0, 0, 0, 0,192, 0, 0, 0, 1, 0, 0, 0,240,169,185, 2, 0, 0, 0, 0, 16,169,185, 2, 0, 0, 0, 0,
- 0,162,185, 2, 0, 0, 0, 0,192,162,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,
-240,169,185, 2, 0, 0, 0, 0,192, 0, 0, 0, 1, 0, 0, 0, 96,170,185, 2, 0, 0, 0, 0,128,169,185, 2, 0, 0, 0, 0,
- 96,162,185, 2, 0, 0, 0, 0, 32,163,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,
- 96,170,185, 2, 0, 0, 0, 0,192, 0, 0, 0, 1, 0, 0, 0,208,170,185, 2, 0, 0, 0, 0,240,169,185, 2, 0, 0, 0, 0,
- 64,161,185, 2, 0, 0, 0, 0,128,163,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,
-208,170,185, 2, 0, 0, 0, 0,192, 0, 0, 0, 1, 0, 0, 0, 64,171,185, 2, 0, 0, 0, 0, 96,170,185, 2, 0, 0, 0, 0,
- 32,163,185, 2, 0, 0, 0, 0,128,163,185, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 40, 0, 0, 0,
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+
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0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
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- 6, 6, 6,153, 4, 4, 4,102, 3, 3, 3,102, 2, 2, 2, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 3, 3, 3, 51, 8, 8, 8,153, 11, 11, 11,204, 13, 13, 13,255, 12, 12, 12,255, 12, 12, 12,255, 11, 11, 11,255,
- 10, 10, 10,255, 10, 10, 10,255, 9, 9, 9,255, 9, 9, 9,255, 9, 9, 9,255, 4, 4, 4,102, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 51,
- 10, 10, 10,153, 18, 18, 18,255, 20, 20, 20,255, 22, 22, 22,255, 23, 23, 23,255, 22, 22, 22,255, 20, 20, 20,255, 19, 19, 19,255,
- 16, 16, 16,255, 14, 14, 14,255, 11, 11, 11,255, 10, 10, 10,255, 9, 9, 9,255, 9, 9, 9,255, 9, 9, 9,255, 8, 8, 8,204,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7,102, 19, 19, 19,204,
- 27, 27, 27,255, 31, 31, 31,255, 32, 32, 32,255, 33, 33, 33,255, 33, 33, 33,255, 31, 31, 31,255, 30, 30, 30,255, 27, 27, 27,255,
- 25, 25, 25,255, 22, 22, 22,255, 19, 19, 19,255, 16, 16, 16,255, 12, 12, 12,255, 10, 10, 10,255, 10, 10, 10,255, 10, 10, 10,255,
- 10, 10, 10,255, 4, 4, 4,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13,153, 29, 29, 29,255, 37, 37, 37,255,
- 40, 40, 40,255, 42, 42, 42,255, 42, 42, 42,255, 43, 43, 43,255, 41, 41, 41,255, 40, 40, 40,255, 38, 38, 38,255, 36, 36, 36,255,
- 33, 33, 33,255, 30, 30, 30,255, 27, 27, 27,255, 24, 24, 24,255, 20, 20, 20,255, 16, 16, 16,255, 12, 12, 12,255, 10, 10, 10,255,
- 10, 10, 10,255, 10, 10, 10,255, 7, 7, 7,153, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13,102, 37, 37, 37,255, 44, 44, 44,255, 48, 48, 48,255,
- 50, 50, 50,255, 51, 51, 51,255, 51, 51, 51,255, 50, 50, 50,255, 49, 49, 49,255, 48, 48, 48,255, 45, 45, 45,255, 43, 43, 43,255,
- 41, 41, 41,255, 37, 37, 37,255, 34, 34, 34,255, 31, 31, 31,255, 28, 28, 28,255, 24, 24, 24,255, 20, 20, 20,255, 15, 15, 15,255,
- 11, 11, 11,255, 10, 10, 10,255, 11, 11, 11,255, 7, 7, 7,153, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13,102, 41, 41, 41,255, 50, 50, 50,255, 54, 54, 54,255, 57, 57, 57,255,
- 58, 58, 58,255, 59, 59, 59,255, 59, 59, 59,255, 58, 58, 58,255, 57, 57, 57,255, 55, 55, 55,255, 53, 53, 53,255, 51, 51, 51,255,
- 48, 48, 48,255, 45, 45, 45,255, 41, 41, 41,255, 38, 38, 38,255, 35, 35, 35,255, 31, 31, 31,255, 27, 27, 27,255, 23, 23, 23,255,
- 17, 17, 17,255, 12, 12, 12,255, 11, 11, 11,255, 11, 11, 11,255, 5, 5, 5,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36,204, 53, 53, 53,255, 59, 59, 59,255, 63, 63, 63,255, 65, 65, 65,255,
- 66, 66, 66,255, 66, 66, 66,255, 66, 66, 66,255, 65, 65, 65,255, 64, 64, 64,255, 62, 62, 62,255, 60, 60, 60,255, 57, 57, 57,255,
- 54, 54, 54,255, 51, 51, 51,255, 48, 48, 48,255, 44, 44, 44,255, 41, 41, 41,255, 37, 37, 37,255, 33, 33, 33,255, 29, 29, 29,255,
- 24, 24, 24,255, 19, 19, 19,255, 13, 13, 13,255, 11, 11, 11,255, 12, 12, 12,255, 3, 3, 3, 51, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19,102, 56, 56, 56,255, 64, 64, 64,255, 68, 68, 68,255, 71, 71, 71,255, 73, 73, 73,255,
- 74, 74, 74,255, 74, 74, 74,255, 73, 73, 73,255, 72, 72, 72,255, 71, 71, 71,255, 69, 69, 69,255, 67, 67, 67,255, 64, 64, 64,255,
- 61, 61, 61,255, 58, 58, 58,255, 54, 54, 54,255, 50, 50, 50,255, 47, 47, 47,255, 43, 43, 43,255, 39, 39, 39,255, 34, 34, 34,255,
- 30, 30, 30,255, 25, 25, 25,255, 19, 19, 19,255, 13, 13, 13,255, 12, 12, 12,255, 10, 10, 10,204, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 54, 54, 54,255, 66, 66, 66,255, 72, 72, 72,255, 77, 77, 77,255, 79, 79, 79,255, 81, 81, 81,255,
- 81, 81, 81,255, 81, 81, 81,255, 80, 80, 80,255, 79, 79, 79,255, 77, 77, 77,255, 75, 75, 75,255, 73, 73, 73,255, 70, 70, 70,255,
- 67, 67, 67,255, 63, 63, 63,255, 60, 60, 60,255, 56, 56, 56,255, 52, 52, 52,255, 49, 49, 49,255, 44, 44, 44,255, 40, 40, 40,255,
- 35, 35, 35,255, 30, 30, 30,255, 24, 24, 24,255, 18, 18, 18,255, 12, 12, 12,255, 12, 12, 12,255, 6, 6, 6,102, 0, 0, 0, 0,
- 0, 0, 0, 0, 22, 22, 22,102, 67, 67, 67,255, 76, 76, 76,255, 81, 81, 81,255, 84, 84, 84,255, 87, 87, 87,255, 88, 88, 88,255,
- 88, 88, 88,255, 88, 88, 88,255, 87, 87, 87,255, 86, 86, 86,255, 84, 84, 84,255, 82, 82, 82,255, 79, 79, 79,255, 76, 76, 76,255,
- 73, 73, 73,255, 69, 69, 69,255, 65, 65, 65,255, 62, 62, 62,255, 58, 58, 58,255, 54, 54, 54,255, 49, 49, 49,255, 45, 45, 45,255,
- 40, 40, 40,255, 35, 35, 35,255, 29, 29, 29,255, 23, 23, 23,255, 16, 16, 16,255, 12, 12, 12,255, 12, 12, 12,204, 0, 0, 0, 0,
- 0, 0, 0, 0, 49, 49, 49,204, 76, 76, 76,255, 84, 84, 84,255, 89, 89, 89,255, 92, 92, 92,255, 94, 94, 94,255, 95, 95, 95,255,
- 95, 95, 95,255, 95, 95, 95,255, 94, 94, 94,255, 93, 93, 93,255, 91, 91, 91,255, 88, 88, 88,255, 85, 85, 85,255, 82, 82, 82,255,
- 79, 79, 79,255, 75, 75, 75,255, 71, 71, 71,255, 67, 67, 67,255, 63, 63, 63,255, 59, 59, 59,255, 55, 55, 55,255, 50, 50, 50,255,
- 45, 45, 45,255, 40, 40, 40,255, 34, 34, 34,255, 28, 28, 28,255, 21, 21, 21,255, 13, 13, 13,255, 14, 14, 14,255, 0, 0, 0, 0,
- 14, 14, 14,102, 70, 70, 70,255, 85, 85, 85,255, 92, 92, 92,255, 97, 97, 97,255,100,100,100,255,102,102,102,255,102,102,102,255,
-103,103,103,255,102,102,102,255,101,101,101,255, 99, 99, 99,255, 97, 97, 97,255, 94, 94, 94,255, 91, 91, 91,255, 88, 88, 88,255,
- 84, 84, 84,255, 81, 81, 81,255, 77, 77, 77,255, 72, 72, 72,255, 68, 68, 68,255, 64, 64, 64,255, 59, 59, 59,255, 55, 55, 55,255,
- 50, 50, 50,255, 44, 44, 44,255, 39, 39, 39,255, 32, 32, 32,255, 25, 25, 25,255, 17, 17, 17,255, 13, 13, 13,255, 7, 7, 7,102,
- 24, 24, 24,102, 80, 80, 80,255, 93, 93, 93,255,100,100,100,255,104,104,104,255,107,107,107,255,109,109,109,255,109,109,109,255,
-109,109,109,255,109,109,109,255,107,107,107,255,106,106,106,255,103,103,103,255,100,100,100,255, 97, 97, 97,255, 94, 94, 94,255,
- 90, 90, 90,255, 86, 86, 86,255, 82, 82, 82,255, 77, 77, 77,255, 73, 73, 73,255, 69, 69, 69,255, 64, 64, 64,255, 59, 59, 59,255,
- 54, 54, 54,255, 49, 49, 49,255, 43, 43, 43,255, 36, 36, 36,255, 29, 29, 29,255, 21, 21, 21,255, 14, 14, 14,255, 10, 10, 10,153,
- 29, 29, 29,102, 89, 89, 89,255,100,100,100,255,107,107,107,255,112,112,112,255,114,114,114,255,116,116,116,255,116,116,116,255,
-116,116,116,255,115,115,115,255,114,114,114,255,112,112,112,255,110,110,110,255,107,107,107,255,104,104,104,255,100,100,100,255,
- 96, 96, 96,255, 92, 92, 92,255, 87, 87, 87,255, 83, 83, 83,255, 78, 78, 78,255, 73, 73, 73,255, 68, 68, 68,255, 63, 63, 63,255,
- 58, 58, 58,255, 52, 52, 52,255, 46, 46, 46,255, 40, 40, 40,255, 33, 33, 33,255, 24, 24, 24,255, 17, 17, 17,255, 13, 13, 13,204,
- 46, 46, 46,153, 95, 95, 95,255,107,107,107,255,114,114,114,255,118,118,118,255,121,121,121,255,122,122,122,255,123,123,123,255,
-123,123,123,255,122,122,122,255,122,122,122,255,120,120,120,255,118,118,118,255,114,114,114,255,110,110,110,255,106,106,106,255,
-101,101,101,255, 97, 97, 97,255, 92, 92, 92,255, 87, 87, 87,255, 83, 83, 83,255, 78, 78, 78,255, 73, 73, 73,255, 68, 68, 68,255,
- 62, 62, 62,255, 56, 56, 56,255, 50, 50, 50,255, 44, 44, 44,255, 36, 36, 36,255, 28, 28, 28,255, 19, 19, 19,255, 12, 12, 12,204,
- 47, 47, 47,153,101,101,101,255,113,113,113,255,120,120,120,255,125,125,125,255,127,127,127,255,129,129,129,255,130,130,130,255,
-130,130,130,255,131,131,131,255,131,131,131,255,131,131,131,255,129,129,129,255,125,125,125,255,120,120,120,255,113,113,113,255,
-108,108,108,255,103,103,103,255, 97, 97, 97,255, 92, 92, 92,255, 87, 87, 87,255, 82, 82, 82,255, 77, 77, 77,255, 72, 72, 72,255,
- 66, 66, 66,255, 60, 60, 60,255, 54, 54, 54,255, 47, 47, 47,255, 39, 39, 39,255, 31, 31, 31,255, 22, 22, 22,255, 12, 12, 12,204,
- 48, 48, 48,153,106,106,106,255,118,118,118,255,126,126,126,255,131,131,131,255,134,134,134,255,135,135,135,255,137,137,137,255,
-138,138,138,255,142,142,142,255,147,147,147,255,149,149,149,255,148,148,148,255,142,142,142,255,133,133,133,255,124,124,124,255,
-115,115,115,255,108,108,108,255,102,102,102,255, 97, 97, 97,255, 92, 92, 92,255, 87, 87, 87,255, 81, 81, 81,255, 75, 75, 75,255,
- 69, 69, 69,255, 63, 63, 63,255, 57, 57, 57,255, 49, 49, 49,255, 42, 42, 42,255, 33, 33, 33,255, 24, 24, 24,255, 9, 9, 9,153,
- 32, 32, 32,102,109,109,109,255,123,123,123,255,131,131,131,255,136,136,136,255,140,140,140,255,142,142,142,255,144,144,144,255,
-148,148,148,255,156,156,156,255,168,168,168,255,176,176,176,255,177,177,177,255,168,168,168,255,153,153,153,255,137,137,137,255,
-124,124,124,255,114,114,114,255,107,107,107,255,101,101,101,255, 96, 96, 96,255, 90, 90, 90,255, 85, 85, 85,255, 79, 79, 79,255,
- 72, 72, 72,255, 66, 66, 66,255, 59, 59, 59,255, 52, 52, 52,255, 44, 44, 44,255, 35, 35, 35,255, 26, 26, 26,255, 10, 10, 10,153,
- 17, 17, 17, 51,110,110,110,255,127,127,127,255,136,136,136,255,142,142,142,255,145,145,145,255,148,148,148,255,151,151,151,255,
-159,159,159,255,174,174,174,255,195,195,195,255,212,212,212,255,216,216,216,255,204,204,204,255,179,179,179,255,154,154,154,255,
-135,135,135,255,121,121,121,255,112,112,112,255,106,106,106,255, 99, 99, 99,255, 94, 94, 94,255, 88, 88, 88,255, 82, 82, 82,255,
- 76, 76, 76,255, 69, 69, 69,255, 62, 62, 62,255, 54, 54, 54,255, 46, 46, 46,255, 37, 37, 37,255, 26, 26, 26,255, 6, 6, 6,102,
- 0, 0, 0, 0,107,107,107,255,130,130,130,255,140,140,140,255,146,146,146,255,150,150,150,255,153,153,153,255,158,158,158,255,
-169,169,169,255,191,191,191,255,219,219,219,255,246,246,246,255,254,254,254,255,237,237,237,255,204,204,204,255,170,170,170,255,
-145,145,145,255,127,127,127,255,117,117,117,255,110,110,110,255,103,103,103,255, 97, 97, 97,255, 91, 91, 91,255, 85, 85, 85,255,
- 78, 78, 78,255, 71, 71, 71,255, 64, 64, 64,255, 55, 55, 55,255, 47, 47, 47,255, 37, 37, 37,255, 25, 25, 25,255, 3, 3, 3, 51,
- 0, 0, 0, 0, 65, 65, 65,153,129,129,129,255,142,142,142,255,149,149,149,255,154,154,154,255,157,157,157,255,163,163,163,255,
-176,176,176,255,199,199,199,255,232,232,232,255,255,255,255,255,255,255,255,255,255,255,255,255,220,220,220,255,181,181,181,255,
-151,151,151,255,132,132,132,255,121,121,121,255,113,113,113,255,106,106,106,255,100,100,100,255, 94, 94, 94,255, 87, 87, 87,255,
- 80, 80, 80,255, 73, 73, 73,255, 65, 65, 65,255, 57, 57, 57,255, 48, 48, 48,255, 38, 38, 38,255, 16, 16, 16,153, 0, 0, 0, 0,
- 0, 0, 0, 0, 21, 21, 21, 51,127,127,127,255,143,143,143,255,152,152,152,255,157,157,157,255,161,161,161,255,165,165,165,255,
-177,177,177,255,198,198,198,255,227,227,227,255,253,253,253,255,255,255,255,255,250,250,250,255,217,217,217,255,181,181,181,255,
-153,153,153,255,135,135,135,255,124,124,124,255,117,117,117,255,110,110,110,255,103,103,103,255, 96, 96, 96,255, 89, 89, 89,255,
- 82, 82, 82,255, 74, 74, 74,255, 66, 66, 66,255, 57, 57, 57,255, 48, 48, 48,255, 35, 35, 35,255, 10, 10, 10,153, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 93, 93, 93,204,141,141,141,255,153,153,153,255,159,159,159,255,163,163,163,255,167,167,167,255,
-174,174,174,255,188,188,188,255,209,209,209,255,228,228,228,255,234,234,234,255,224,224,224,255,200,200,200,255,173,173,173,255,
-151,151,151,255,136,136,136,255,127,127,127,255,119,119,119,255,112,112,112,255,105,105,105,255, 98, 98, 98,255, 91, 91, 91,255,
- 83, 83, 83,255, 75, 75, 75,255, 66, 66, 66,255, 57, 57, 57,255, 46, 46, 46,255, 24, 24, 24,204, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 51,134,134,134,255,151,151,151,255,160,160,160,255,164,164,164,255,167,167,167,255,
-171,171,171,255,178,178,178,255,189,189,189,255,200,200,200,255,202,202,202,255,195,195,195,255,180,180,180,255,163,163,163,255,
-148,148,148,255,137,137,137,255,129,129,129,255,121,121,121,255,114,114,114,255,107,107,107,255, 99, 99, 99,255, 91, 91, 91,255,
- 83, 83, 83,255, 74, 74, 74,255, 65, 65, 65,255, 55, 55, 55,255, 41, 41, 41,255, 7, 7, 7, 51, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 49, 49,102,145,145,145,255,157,157,157,255,164,164,164,255,167,167,167,255,
-170,170,170,255,172,172,172,255,176,176,176,255,180,180,180,255,179,179,179,255,174,174,174,255,165,165,165,255,155,155,155,255,
-145,145,145,255,137,137,137,255,130,130,130,255,122,122,122,255,115,115,115,255,107,107,107,255, 99, 99, 99,255, 91, 91, 91,255,
- 82, 82, 82,255, 73, 73, 73,255, 63, 63, 63,255, 50, 50, 50,255, 22, 22, 22,153, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 78, 78,153,149,149,149,255,160,160,160,255,166,166,166,255,
-168,168,168,255,169,169,169,255,170,170,170,255,169,169,169,255,167,167,167,255,164,164,164,255,158,158,158,255,151,151,151,255,
-144,144,144,255,137,137,137,255,130,130,130,255,123,123,123,255,115,115,115,255,106,106,106,255, 98, 98, 98,255, 89, 89, 89,255,
- 80, 80, 80,255, 70, 70, 70,255, 58, 58, 58,255, 27, 27, 27,153, 3, 3, 3, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80, 80, 80,153,150,150,150,255,160,160,160,255,
-165,165,165,255,167,167,167,255,167,167,167,255,166,166,166,255,163,163,163,255,160,160,160,255,155,155,155,255,149,149,149,255,
-143,143,143,255,137,137,137,255,129,129,129,255,121,121,121,255,113,113,113,255,105,105,105,255, 96, 96, 96,255, 86, 86, 86,255,
- 76, 76, 76,255, 63, 63, 63,255, 38, 38, 38,204, 7, 7, 7, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 78, 78, 78,153,147,147,147,255,
-157,157,157,255,161,161,161,255,163,163,163,255,162,162,162,255,160,160,160,255,157,157,157,255,152,152,152,255,147,147,147,255,
-141,141,141,255,135,135,135,255,127,127,127,255,119,119,119,255,110,110,110,255,101,101,101,255, 91, 91, 91,255, 80, 80, 80,255,
- 66, 66, 66,255, 32, 32, 32,153, 7, 7, 7, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-134,134,134,255,148,148,148,255,154,154,154,255,155,155,155,255,154,154,154,255,152,152,152,255,147,147,147,255,142,142,142,255,
-136,136,136,255,130,130,130,255,122,122,122,255,114,114,114,255,104,104,104,255, 93, 93, 93,255, 81, 81, 81,255, 54, 54, 54,204,
- 22, 22, 22,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 73, 73, 73,153,103,103,103,204,137,137,137,255,140,140,140,255,140,140,140,255,137,137,137,255,133,133,133,255,
-127,127,127,255,120,120,120,255,113,113,113,255,102,102,102,255, 91, 91, 91,255, 64, 64, 64,204, 28, 28, 28,102, 6, 6, 6, 51,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 46, 46,102, 72, 72, 72,153, 72, 72, 72,153, 92, 92, 92,204,
- 88, 88, 88,204, 81, 81, 81,204, 54, 54, 54,153, 35, 35, 35,102, 16, 16, 16, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 84, 69, 0, 0,104, 1, 0, 0, 80,145,192, 2, 0, 0, 0, 0, 39, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 84, 69, 84,101,120, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 62, 0, 0,160, 64, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 64, 0, 0, 0, 64, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63,
- 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 64, 0, 0, 0, 0, 2, 0, 0, 0,
- 0, 0, 0, 0, 5, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 63, 0, 0,128, 63, 0, 0, 0, 0,
- 8, 0, 0, 0, 1, 0, 1, 0, 3, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
-205,204,204, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0,147,192, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 40, 0, 0, 0, 0,147,192, 2, 0, 0, 0, 0, 19, 0, 0, 0, 1, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0,
- 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,112,147,192, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 68, 65, 84, 65, 0, 16, 0, 0,112,147,192, 2, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,255, 0, 0, 0,255,
+ 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 0, 0,128, 63, 68, 65, 84, 65, 40, 0, 0, 0,160,145,157, 26,
+ 1, 0, 0, 0, 19, 0, 0, 0, 1, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
+ 0, 0, 0, 0, 48,166, 26, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65, 0, 16, 0, 0, 48,166, 26, 4,
+ 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 51,
+ 2, 2, 2, 51, 6, 6, 6,153, 6, 6, 6,153, 6, 6, 6,153, 4, 4, 4,102, 3, 3, 3,102, 2, 2, 2, 51, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 51, 8, 8, 8,153, 11, 11, 11,204, 13, 13, 13,255,
+ 12, 12, 12,255, 12, 12, 12,255, 11, 11, 11,255, 10, 10, 10,255, 10, 10, 10,255, 9, 9, 9,255, 9, 9, 9,255, 9, 9, 9,255,
+ 4, 4, 4,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 51, 10, 10, 10,153, 18, 18, 18,255, 20, 20, 20,255, 22, 22, 22,255, 23, 23, 23,255,
+ 22, 22, 22,255, 20, 20, 20,255, 19, 19, 19,255, 16, 16, 16,255, 14, 14, 14,255, 11, 11, 11,255, 10, 10, 10,255, 9, 9, 9,255,
+ 9, 9, 9,255, 9, 9, 9,255, 8, 8, 8,204, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 7, 7, 7,102, 19, 19, 19,204, 27, 27, 27,255, 31, 31, 31,255, 32, 32, 32,255, 33, 33, 33,255, 33, 33, 33,255,
+ 31, 31, 31,255, 30, 30, 30,255, 27, 27, 27,255, 25, 25, 25,255, 22, 22, 22,255, 19, 19, 19,255, 16, 16, 16,255, 12, 12, 12,255,
+ 10, 10, 10,255, 10, 10, 10,255, 10, 10, 10,255, 10, 10, 10,255, 4, 4, 4,102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 13, 13, 13,153, 29, 29, 29,255, 37, 37, 37,255, 40, 40, 40,255, 42, 42, 42,255, 42, 42, 42,255, 43, 43, 43,255, 41, 41, 41,255,
+ 40, 40, 40,255, 38, 38, 38,255, 36, 36, 36,255, 33, 33, 33,255, 30, 30, 30,255, 27, 27, 27,255, 24, 24, 24,255, 20, 20, 20,255,
+ 16, 16, 16,255, 12, 12, 12,255, 10, 10, 10,255, 10, 10, 10,255, 10, 10, 10,255, 7, 7, 7,153, 0, 0, 0, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 96,192, 64,255, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 57, 57, 57,255, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,114,114,114,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-114,114,114,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-165,165,165,127, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,160,160,160,100,127,112,112,100, 0, 0, 0, 0, 64, 64, 64,255,
- 0, 0, 0,255,241, 88, 0,255, 0, 0, 0, 40,255,140, 25,255, 8, 48, 8,255, 85,187, 85,255,255,255,255,255, 0, 0, 0,255,
-255,133, 0,255, 0, 0, 0,255,255,255,255,255,219, 37, 18,255,255, 32, 32,255, 75, 75, 75,255, 0, 0, 0, 18,255,133, 0, 60,
-255,133, 0,255, 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 96,192, 64,255, 0, 0, 0, 0,
- 0, 0, 0, 0, 3, 4, 0, 0,155,155,155,160,100,100,100,255,108,105,111,255,104,106,117,255,105,117,110,255, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,128,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,100,100,100,255, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,
-114,114,114,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,114,114,114,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,127, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-160,160,160,100,127,112,112,100, 0, 0, 0, 0, 64, 64, 64,255, 0, 0, 0,255,241, 88, 0,255, 0, 0, 0, 40,255,140, 25,255,
- 8, 48, 8,255, 85,187, 85,255,255,255,255,255, 0, 0, 0,255,255,133, 0,255, 0, 0, 0,255,255,160, 0,255,219, 37, 18,255,
-255, 32, 32,255, 75, 75, 75,255, 0, 0, 0, 18,255,133, 0, 60,255,133, 0,255, 34,221,221,255,200,200,200,255, 80,200,255, 80,
- 0, 0, 0, 0, 0, 0, 0, 0, 96,192, 64,255, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-114,114,114,255, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,114,114,114,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-114,114,114,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-165,165,165,127, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,160,160,160,100,127,112,112,100, 0, 0, 0, 0, 64, 64, 64,255,
- 0, 0, 0,255,241, 88, 0,255, 0, 0, 0, 40,255,140, 25,255, 8, 48, 8,255, 85,187, 85,255,255,255,255,255, 0, 0, 0,255,
-255,133, 0,255, 0, 0, 0,255,255,160, 0,255,219, 37, 18,255,255, 32, 32,255, 75, 75, 75,255, 0, 0, 0, 18,255,133, 0, 60,
-255,133, 0,255, 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 96,192, 64,255, 0, 0, 0, 0,
- 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,128,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,154, 0, 0,255,189, 17, 17,255,247, 10, 10,255, 0, 0, 0, 0,
-247, 64, 24,255,246,105, 19,255,250,153, 0,255, 0, 0, 0, 0, 30,145, 9,255, 89,183, 11,255,131,239, 29,255, 0, 0, 0, 0,
- 10, 54,148,255, 54,103,223,255, 94,193,239,255, 0, 0, 0, 0,169, 41, 78,255,193, 65,106,255,240, 93,145,255, 0, 0, 0, 0,
- 67, 12,120,255, 84, 58,163,255,135,100,213,255, 0, 0, 0, 0, 36,120, 90,255, 60,149,121,255,111,182,171,255, 0, 0, 0, 0,
- 75,112,124,255,106,134,145,255,155,194,205,255, 0, 0, 0, 0,244,201, 12,255,238,194, 54,255,243,255, 0,255, 0, 0, 0, 0,
- 30, 32, 36,255, 72, 76, 86,255,255,255,255,255, 0, 0, 0, 0,111, 47,106,255,152, 69,190,255,211, 48,214,255, 0, 0, 0, 0,
-108,142, 34,255,127,176, 34,255,187,239, 91,255, 0, 0, 0, 0,141,141,141,255,176,176,176,255,222,222,222,255, 0, 0, 0, 0,
-131, 67, 38,255,139, 88, 17,255,189,106, 17,255, 0, 0, 0, 0, 8, 49, 14,255, 28, 67, 11,255, 52, 98, 43,255, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 65, 84, 65,216, 21, 0, 0,
-112,207,192, 2, 0, 0, 0, 0,187, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 80,185,192, 2, 0, 0, 0, 0,
- 82,111,117,110,100,101,100, 0, 0,101,119, 32, 85,115,101,114, 32, 84,104,101,109,101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 25, 25, 25,255,153,153,153,255,100,100,100,255, 25, 25, 25,255, 0, 0, 0,255,255,255,255,255, 0, 0, 0, 0, 0, 0, 0, 0,
- 25, 25, 25,255,153,153,153,255,100,100,100,255, 25, 25, 25,255, 0, 0, 0,255,255,255,255,255, 1, 0, 25, 0,231,255, 0, 0,
- 25, 25, 25,255,153,153,153,255,153,153,153,255, 90, 90, 90,255, 0, 0, 0,255,255,255,255,255, 1, 0, 0, 0, 25, 0, 0, 0,
- 0, 0, 0,255, 70, 70, 70,255, 86,128,194,255,255,255,255,255,255,255,255,255, 0, 0, 0,255, 1, 0, 15, 0,241,255, 0, 0,
- 0, 0, 0,255, 70, 70, 70,255, 70, 70, 70,255,255,255,255,255, 0, 0, 0,255,255,255,255,255, 1, 0, 15, 0,241,255, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 25, 25, 25,255,180,180,180,255,153,153,153,255, 90, 90, 90,255, 0, 0, 0,255,255,255,255,255, 1, 0,236,255, 0, 0, 0, 0,
- 25, 25, 25,255,180,180,180,255,153,153,153,255,128,128,128,255, 0, 0, 0,255,255,255,255,255, 1, 0,236,255, 0, 0, 0, 0,
- 0, 0, 0,255, 70, 70, 70,255, 70, 70, 70,255,255,255,255,255,255,255,255,255,204,204,204,255, 1, 0, 15, 0,241,255, 0, 0,
- 0, 0, 0,255, 63, 63, 63,255, 86,128,194,255,255,255,255,255, 0, 0, 0,255, 0, 0, 0,255, 0, 0, 25, 0,236,255, 0, 0,
- 0, 0, 0,255, 25, 25, 25,230, 46,124,217,204,255,255,255,255,255,255,255,255, 0, 0, 0,255, 0, 0, 25, 0,236,255, 0, 0,
- 0, 0, 0,255, 0, 0, 0, 0, 86,128,194,255,255,255,255,255,255,255,255,255, 0, 0, 0,255, 0, 0, 38, 0, 0, 0, 0, 0,
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- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,107,107,107,255, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,
-107,107,107,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,145,145,145,245, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,175,175,175, 51, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-160,160,160,100,127,112,112,100, 0, 0, 0, 0, 88, 88, 88,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 0,255,187,255,255,
- 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,144,144, 48,255, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-107,107,107,255, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,107,107,107,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-145,145,145,245, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
- 0, 0, 0, 51, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,160,160,160,100,127,112,112,100, 0, 0, 0, 0,143,143,143,255,
- 0, 0, 0,255,217,217,217,255, 0, 0, 0, 40,255,255,255,255, 16, 64, 16,255,102,255,102,255,255,130, 0,255, 0, 0, 0,255,
-255,130, 0,255, 0, 0, 0,255,255,255,255,255,230,150, 50,255,255, 32, 32,255, 0, 0, 0, 0,255,255,255, 10,255,130, 0, 60,
-255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 96,192, 64,255, 0, 0, 0, 0,
- 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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-165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,150, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-160,160,160,100,127,112,112,100,255,130, 0,255, 88, 88, 88,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 0,255,187,255,255,
- 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,144,144, 48,255, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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-145,145,145,245, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-107,107,107,150, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,107,107,107,100,143,143,143,100, 96,192, 64,255, 94, 94, 94,255,
- 0, 0, 0,255,255,136,255,255, 0, 0, 0, 0,255,187,255,255, 79,101, 73,255,135,177,125,255,255,255,255,255,255,255,255,255,
-255,130, 0,255, 0, 0, 0,255,144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60,
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-165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,150, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-160,160,160,100,127,112,112,100, 0, 0, 0, 0, 88, 88, 88,255, 0, 0, 0,255,255,136,255,255, 0, 0, 0, 0,255,187,255,255,
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+ 0, 0, 0, 0,255,255,255,255,255,112,255,255,255,255,112,255, 0, 0, 0,255,144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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+ 95, 95, 0,255, 0,100, 50,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,107,107,107,255,
+ 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,107,107,107,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,145,145,145,245,
+ 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,150,
+ 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,160,160,160,100,127,112,112,100, 0, 0, 0, 0, 88, 88, 88,255, 0, 0, 0,255,
+255,136,255,255, 0, 0, 0, 0,255,187,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,112,255,255,255,255,112,255,
+ 0, 0, 0,255,144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-158,158,158,255, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,158,158,158,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-145,145,145,245, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-165,165,165,150, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,140,140,140,255,127,112,112,100, 0, 0, 0, 0,112,112, 96,255,
- 0, 0, 0,255,255,136,255,255, 0, 0, 0, 0,255,187,255,255, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,112,255,255,
-255,255,112,255, 0, 0, 0,255,144,144, 48,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50,150, 30,200,100,200, 60,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96,192, 64,255, 0, 0, 0, 0,
- 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,107,107,107,255, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,
-107,107,107,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,145,145,145,245, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255, 0, 0, 0, 51, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-160,160,160,100,127,112,112,100, 0, 0, 0, 0,143,143,143,255, 0, 0, 0,255,217,217,217,255, 0, 0, 0, 40,255,255,255,255,
- 0, 0, 0, 0, 0, 0, 0, 0,255,130, 0,255, 0, 0, 0,255,255,130, 0,255, 0, 0, 0,255,255,255,255,255,230,150, 50,255,
- 0, 0, 0, 0, 0, 0, 0, 0,255,255,255, 10,255,130, 0, 60,255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 0, 0,150,150,150,255,129,131,144,255,
-127,127,127,255,142,138,145,255,120,145,120,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-100,100,100,255, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,107,107,107,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-145,145,145,245, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
- 0, 0, 0, 51, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,160,160,160,100,127,112,112,100, 0, 0, 0, 0,143,143,143,255,
- 0, 0, 0,255,217,217,217,255, 0, 0, 0, 40,255,255,255,255, 16, 64, 16,255,102,255,102,255,255,130, 0,255, 0, 0, 0,255,
-255,130, 0,255, 0, 0, 0,255,255,255,255,255,230,150, 50,255,255, 32, 32,255, 0, 0, 0, 0,255,255,255, 10,255,130, 0, 60,
-255,138, 48,255, 34,221,221,255,200,200,200,255, 80,200,255, 80, 0, 0, 0, 0, 0, 0, 0, 0, 96,192, 64,255, 0, 0, 0, 0,
- 0, 0, 0, 0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,128,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,114,114,114,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,145,145,145,245, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
-165,165,165,255, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255, 0, 0, 0, 0, 0, 0, 0,255, 0, 0, 0,255,255,255,255,255,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-154, 0, 0,255,189, 17, 17,255,247, 10, 10,255, 0, 0, 0, 0,247, 64, 24,255,246,105, 19,255,250,153, 0,255, 0, 0, 0, 0,
- 30,145, 9,255, 89,183, 11,255,131,239, 29,255, 0, 0, 0, 0, 10, 54,148,255, 54,103,223,255, 94,193,239,255, 0, 0, 0, 0,
-169, 41, 78,255,193, 65,106,255,240, 93,145,255, 0, 0, 0, 0, 67, 12,120,255, 84, 58,163,255,135,100,213,255, 0, 0, 0, 0,
- 36,120, 90,255, 60,149,121,255,111,182,171,255, 0, 0, 0, 0, 75,112,124,255,106,134,145,255,155,194,205,255, 0, 0, 0, 0,
-244,201, 12,255,238,194, 54,255,243,255, 0,255, 0, 0, 0, 0, 30, 32, 36,255, 72, 76, 86,255,255,255,255,255, 0, 0, 0, 0,
-111, 47,106,255,152, 69,190,255,211, 48,214,255, 0, 0, 0, 0,108,142, 34,255,127,176, 34,255,187,239, 91,255, 0, 0, 0, 0,
-141,141,141,255,176,176,176,255,222,222,222,255, 0, 0, 0, 0,131, 67, 38,255,139, 88, 17,255,189,106, 17,255, 0, 0, 0, 0,
- 8, 49, 14,255, 28, 67, 11,255, 52, 98, 43,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 68, 78, 65, 49, 8,228, 0, 0,224,115,146, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,
- 83, 68, 78, 65, 78, 65, 77, 69, 39, 11, 0, 0, 42,110,101,120,116, 0, 42,112,114,101,118, 0, 42,100, 97,116, 97, 0, 42,102,
-105,114,115,116, 0, 42,108, 97,115,116, 0,120, 0,121, 0,122, 0,119, 0,120,109,105,110, 0,120,109, 97,120, 0,121,109,105,
-110, 0,121,109, 97,120, 0, 42,112,111,105,110,116,101,114, 0,103,114,111,117,112, 0,118, 97,108, 0,118, 97,108, 50, 0,116,
-121,112,101, 0,115,117, 98,116,121,112,101, 0,102,108, 97,103, 0,110, 97,109,101, 91, 51, 50, 93, 0,115, 97,118,101,100, 0,
-100, 97,116, 97, 0,108,101,110, 0,116,111,116, 97,108,108,101,110, 0, 42,110,101,119,105,100, 0, 42,108,105, 98, 0,110, 97,
-109,101, 91, 50, 52, 93, 0,117,115, 0,105, 99,111,110, 95,105,100, 0, 42,112,114,111,112,101,114,116,105,101,115, 0,105,100,
- 0, 42,105,100, 98,108,111, 99,107, 0, 42,102,105,108,101,100, 97,116, 97, 0,110, 97,109,101, 91, 50, 52, 48, 93, 0,102,105,
-108,101,110, 97,109,101, 91, 50, 52, 48, 93, 0,116,111,116, 0,112, 97,100, 0, 42,112, 97,114,101,110,116, 0,119, 91, 50, 93,
- 0,104, 91, 50, 93, 0, 99,104, 97,110,103,101,100, 91, 50, 93, 0,112, 97,100, 48, 0,112, 97,100, 49, 0, 42,114,101, 99,116,
- 91, 50, 93, 0, 42,111, 98, 0, 98,108,111, 99,107,116,121,112,101, 0, 97,100,114, 99,111,100,101, 0,110, 97,109,101, 91, 49,
- 50, 56, 93, 0, 42, 98,112, 0, 42, 98,101,122,116, 0,109, 97,120,114, 99,116, 0,116,111,116,114, 99,116, 0,118, 97,114,116,
-121,112,101, 0,116,111,116,118,101,114,116, 0,105,112,111, 0,101,120,116,114, 97,112, 0,114,116, 0, 98,105,116,109, 97,115,
-107, 0,115,108,105,100,101, 95,109,105,110, 0,115,108,105,100,101, 95,109, 97,120, 0, 99,117,114,118, 97,108, 0, 42,100,114,
-105,118,101,114, 0, 99,117,114,118,101, 0, 99,117,114, 0,115,104,111,119,107,101,121, 0,109,117,116,101,105,112,111, 0,112,
-111,115, 0,114,101,108, 97,116,105,118,101, 0,116,111,116,101,108,101,109, 0,112, 97,100, 50, 0, 42,119,101,105,103,104,116,
-115, 0,118,103,114,111,117,112, 91, 51, 50, 93, 0,115,108,105,100,101,114,109,105,110, 0,115,108,105,100,101,114,109, 97,120,
- 0, 42, 97,100,116, 0, 42,114,101,102,107,101,121, 0,101,108,101,109,115,116,114, 91, 51, 50, 93, 0,101,108,101,109,115,105,
-122,101, 0, 98,108,111, 99,107, 0, 42,105,112,111, 0, 42,102,114,111,109, 0,116,111,116,107,101,121, 0,115,108,117,114,112,
-104, 0, 42,108,105,110,101, 0, 42,102,111,114,109, 97,116, 0, 98,108,101,110, 0,108,105,110,101,110,111, 0,115,116, 97,114,
-116, 0,101,110,100, 0,102,108, 97,103,115, 0, 99,111,108,111,114, 91, 52, 93, 0,112, 97,100, 91, 52, 93, 0, 42,110, 97,109,
-101, 0,110,108,105,110,101,115, 0,108,105,110,101,115, 0, 42, 99,117,114,108, 0, 42,115,101,108,108, 0, 99,117,114, 99, 0,
-115,101,108, 99, 0,109, 97,114,107,101,114,115, 0, 42,117,110,100,111, 95, 98,117,102, 0,117,110,100,111, 95,112,111,115, 0,
-117,110,100,111, 95,108,101,110, 0, 42, 99,111,109,112,105,108,101,100, 0,109,116,105,109,101, 0,115,105,122,101, 0,115,101,
-101,107, 0,112, 97,115,115,101,112, 97,114,116, 97,108,112,104, 97, 0, 97,110,103,108,101, 0, 99,108,105,112,115,116, 97, 0,
- 99,108,105,112,101,110,100, 0,108,101,110,115, 0,111,114,116,104,111, 95,115, 99, 97,108,101, 0,100,114, 97,119,115,105,122,
-101, 0,115,104,105,102,116,120, 0,115,104,105,102,116,121, 0, 89, 70, 95,100,111,102,100,105,115,116, 0, 89, 70, 95, 97,112,
-101,114,116,117,114,101, 0, 89, 70, 95, 98,107,104,116,121,112,101, 0, 89, 70, 95, 98,107,104, 98,105, 97,115, 0, 89, 70, 95,
- 98,107,104,114,111,116, 0, 42,100,111,102, 95,111, 98, 0,102,114, 97,109,101,110,114, 0,102,114, 97,109,101,115, 0,111,102,
-102,115,101,116, 0,115,102,114, 97, 0,102,105,101, 95,105,109, 97, 0, 99,121, 99,108, 0,111,107, 0,109,117,108,116,105, 95,
-105,110,100,101,120, 0,108, 97,121,101,114, 0,112, 97,115,115, 0,109,101,110,117,110,114, 0, 42,115, 99,101,110,101, 0,105,
- 98,117,102,115, 0, 42,103,112,117,116,101,120,116,117,114,101, 0, 42, 97,110,105,109, 0, 42,114,114, 0,115,111,117,114, 99,
-101, 0,108, 97,115,116,102,114, 97,109,101, 0,116,112, 97,103,101,102,108, 97,103, 0,116,111,116, 98,105,110,100, 0,120,114,
-101,112, 0,121,114,101,112, 0,116,119,115,116, 97, 0,116,119,101,110,100, 0, 98,105,110,100, 99,111,100,101, 0, 42,114,101,
-112, 98,105,110,100, 0, 42,112, 97, 99,107,101,100,102,105,108,101, 0, 42,112,114,101,118,105,101,119, 0, 42,114,101,110,100,
-101,114, 95,116,101,120,116, 0,108, 97,115,116,117,112,100, 97,116,101, 0,108, 97,115,116,117,115,101,100, 0, 97,110,105,109,
-115,112,101,101,100, 0,103,101,110, 95,120, 0,103,101,110, 95,121, 0,103,101,110, 95,116,121,112,101, 0, 97,115,112,120, 0,
- 97,115,112,121, 0,116,101,120, 99,111, 0,109, 97,112,116,111, 0,109, 97,112,116,111,110,101,103, 0, 98,108,101,110,100,116,
-121,112,101, 0, 42,111, 98,106,101, 99,116, 0, 42,116,101,120, 0,117,118,110, 97,109,101, 91, 51, 50, 93, 0,112,114,111,106,
-120, 0,112,114,111,106,121, 0,112,114,111,106,122, 0,109, 97,112,112,105,110,103, 0,111,102,115, 91, 51, 93, 0,115,105,122,
-101, 91, 51, 93, 0,114,111,116, 0,116,101,120,102,108, 97,103, 0, 99,111,108,111,114,109,111,100,101,108, 0,112,109, 97,112,
-116,111, 0,112,109, 97,112,116,111,110,101,103, 0,110,111,114,109, 97,112,115,112, 97, 99,101, 0,119,104,105, 99,104, 95,111,
-117,116,112,117,116, 0, 98,114,117,115,104, 95,109, 97,112, 95,109,111,100,101, 0,112, 97,100, 91, 55, 93, 0,114, 0,103, 0,
- 98, 0,107, 0,100,101,102, 95,118, 97,114, 0, 99,111,108,102, 97, 99, 0,118, 97,114,102, 97, 99, 0,110,111,114,102, 97, 99,
- 0,100,105,115,112,102, 97, 99, 0,119, 97,114,112,102, 97, 99, 0, 99,111,108,115,112,101, 99,102, 97, 99, 0,109,105,114,114,
-102, 97, 99, 0, 97,108,112,104, 97,102, 97, 99, 0,100,105,102,102,102, 97, 99, 0,115,112,101, 99,102, 97, 99, 0,101,109,105,
-116,102, 97, 99, 0,104, 97,114,100,102, 97, 99, 0,114, 97,121,109,105,114,114,102, 97, 99, 0,116,114, 97,110,115,108,102, 97,
- 99, 0, 97,109, 98,102, 97, 99, 0, 99,111,108,101,109,105,116,102, 97, 99, 0, 99,111,108,114,101,102,108,102, 97, 99, 0, 99,
-111,108,116,114, 97,110,115,102, 97, 99, 0,100,101,110,115,102, 97, 99, 0,115, 99, 97,116,116,101,114,102, 97, 99, 0,114,101,
-102,108,102, 97, 99, 0,116,105,109,101,102, 97, 99, 0,108,101,110,103,116,104,102, 97, 99, 0, 99,108,117,109,112,102, 97, 99,
- 0,107,105,110,107,102, 97, 99, 0,114,111,117,103,104,102, 97, 99, 0,112, 97,100,101,110,115,102, 97, 99, 0,108,105,102,101,
-102, 97, 99, 0,115,105,122,101,102, 97, 99, 0,105,118,101,108,102, 97, 99, 0,112,118,101,108,102, 97, 99, 0,115,104, 97,100,
-111,119,102, 97, 99, 0,122,101,110,117,112,102, 97, 99, 0,122,101,110,100,111,119,110,102, 97, 99, 0, 98,108,101,110,100,102,
- 97, 99, 0,110, 97,109,101, 91, 49, 54, 48, 93, 0, 42,104, 97,110,100,108,101, 0, 42,112,110, 97,109,101, 0, 42,115,116,110,
- 97,109,101,115, 0,115,116,121,112,101,115, 0,118, 97,114,115, 0, 42,118, 97,114,115,116,114, 0, 42,114,101,115,117,108,116,
- 0, 42, 99,102,114, 97, 0,100, 97,116, 97, 91, 51, 50, 93, 0, 40, 42,100,111,105,116, 41, 40, 41, 0, 40, 42,105,110,115,116,
- 97,110, 99,101, 95,105,110,105,116, 41, 40, 41, 0, 40, 42, 99, 97,108,108, 98, 97, 99,107, 41, 40, 41, 0,118,101,114,115,105,
-111,110, 0, 97, 0,105,112,111,116,121,112,101, 0, 42,105,109, 97, 0, 42, 99,117, 98,101, 91, 54, 93, 0,105,109, 97,116, 91,
- 52, 93, 91, 52, 93, 0,111, 98,105,109, 97,116, 91, 51, 93, 91, 51, 93, 0,115,116,121,112,101, 0,118,105,101,119,115, 99, 97,
-108,101, 0,110,111,116,108, 97,121, 0, 99,117, 98,101,114,101,115, 0,100,101,112,116,104, 0,114,101, 99, 97,108, 99, 0,108,
- 97,115,116,115,105,122,101, 0,102, 97,108,108,111,102,102, 95,116,121,112,101, 0,102, 97,108,108,111,102,102, 95,115,111,102,
-116,110,101,115,115, 0,114, 97,100,105,117,115, 0, 99,111,108,111,114, 95,115,111,117,114, 99,101, 0,116,111,116,112,111,105,
-110,116,115, 0,112,100,112, 97,100, 0,112,115,121,115, 0,112,115,121,115, 95, 99, 97, 99,104,101, 95,115,112, 97, 99,101, 0,
-111, 98, 95, 99, 97, 99,104,101, 95,115,112, 97, 99,101, 0, 42,112,111,105,110,116, 95,116,114,101,101, 0, 42,112,111,105,110,
-116, 95,100, 97,116, 97, 0,110,111,105,115,101, 95,115,105,122,101, 0,110,111,105,115,101, 95,100,101,112,116,104, 0,110,111,
-105,115,101, 95,105,110,102,108,117,101,110, 99,101, 0,110,111,105,115,101, 95, 98, 97,115,105,115, 0,112,100,112, 97,100, 51,
- 91, 51, 93, 0,110,111,105,115,101, 95,102, 97, 99, 0,115,112,101,101,100, 95,115, 99, 97,108,101, 0, 42, 99,111, 98, 97, 0,
-114,101,115,111,108, 91, 51, 93, 0,105,110,116,101,114,112, 95,116,121,112,101, 0,102,105,108,101, 95,102,111,114,109, 97,116,
- 0,101,120,116,101,110,100, 0,105,110,116, 95,109,117,108,116,105,112,108,105,101,114, 0,115,116,105,108,108, 95,102,114, 97,
-109,101, 0,115,111,117,114, 99,101, 95,112, 97,116,104, 91, 50, 52, 48, 93, 0, 42,100, 97,116, 97,115,101,116, 0,110,111,105,
-115,101,115,105,122,101, 0,116,117,114, 98,117,108, 0, 98,114,105,103,104,116, 0, 99,111,110,116,114, 97,115,116, 0,114,102,
- 97, 99, 0,103,102, 97, 99, 0, 98,102, 97, 99, 0,102,105,108,116,101,114,115,105,122,101, 0,109,103, 95, 72, 0,109,103, 95,
-108, 97, 99,117,110, 97,114,105,116,121, 0,109,103, 95,111, 99,116, 97,118,101,115, 0,109,103, 95,111,102,102,115,101,116, 0,
-109,103, 95,103, 97,105,110, 0,100,105,115,116, 95, 97,109,111,117,110,116, 0,110,115, 95,111,117,116,115, 99, 97,108,101, 0,
-118,110, 95,119, 49, 0,118,110, 95,119, 50, 0,118,110, 95,119, 51, 0,118,110, 95,119, 52, 0,118,110, 95,109,101,120,112, 0,
-118,110, 95,100,105,115,116,109, 0,118,110, 95, 99,111,108,116,121,112,101, 0,110,111,105,115,101,100,101,112,116,104, 0,110,
-111,105,115,101,116,121,112,101, 0,110,111,105,115,101, 98, 97,115,105,115, 0,110,111,105,115,101, 98, 97,115,105,115, 50, 0,
-105,109, 97,102,108, 97,103, 0, 99,114,111,112,120,109,105,110, 0, 99,114,111,112,121,109,105,110, 0, 99,114,111,112,120,109,
- 97,120, 0, 99,114,111,112,121,109, 97,120, 0,116,101,120,102,105,108,116,101,114, 0, 97,102,109, 97,120, 0,120,114,101,112,
-101, 97,116, 0,121,114,101,112,101, 97,116, 0, 99,104,101, 99,107,101,114,100,105,115,116, 0,110, 97, 98,108, 97, 0,105,117,
-115,101,114, 0, 42,110,111,100,101,116,114,101,101, 0, 42,112,108,117,103,105,110, 0, 42,101,110,118, 0, 42,112,100, 0, 42,
-118,100, 0,117,115,101, 95,110,111,100,101,115, 0,108,111, 99, 91, 51, 93, 0,114,111,116, 91, 51, 93, 0,109, 97,116, 91, 52,
- 93, 91, 52, 93, 0,109,105,110, 91, 51, 93, 0,109, 97,120, 91, 51, 93, 0,109,111,100,101, 0,116,111,116,101,120, 0,115,104,
-100,119,114, 0,115,104,100,119,103, 0,115,104,100,119, 98, 0,115,104,100,119,112, 97,100, 0,101,110,101,114,103,121, 0,100,
-105,115,116, 0,115,112,111,116,115,105,122,101, 0,115,112,111,116, 98,108,101,110,100, 0,104, 97,105,110,116, 0, 97,116,116,
- 49, 0, 97,116,116, 50, 0, 42, 99,117,114,102, 97,108,108,111,102,102, 0,115,104, 97,100,115,112,111,116,115,105,122,101, 0,
- 98,105, 97,115, 0,115,111,102,116, 0, 99,111,109,112,114,101,115,115,116,104,114,101,115,104, 0,112, 97,100, 53, 91, 51, 93,
- 0, 98,117,102,115,105,122,101, 0,115, 97,109,112, 0, 98,117,102,102,101,114,115, 0,102,105,108,116,101,114,116,121,112,101,
- 0, 98,117,102,102,108, 97,103, 0, 98,117,102,116,121,112,101, 0,114, 97,121, 95,115, 97,109,112, 0,114, 97,121, 95,115, 97,
-109,112,121, 0,114, 97,121, 95,115, 97,109,112,122, 0,114, 97,121, 95,115, 97,109,112, 95,116,121,112,101, 0, 97,114,101, 97,
- 95,115,104, 97,112,101, 0, 97,114,101, 97, 95,115,105,122,101, 0, 97,114,101, 97, 95,115,105,122,101,121, 0, 97,114,101, 97,
- 95,115,105,122,101,122, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 0,114, 97,121, 95,115, 97,109,112, 95,109,101,116,
-104,111,100, 0,116,101,120, 97, 99,116, 0,115,104, 97,100,104, 97,108,111,115,116,101,112, 0,115,117,110, 95,101,102,102,101,
- 99,116, 95,116,121,112,101, 0,115,107,121, 98,108,101,110,100,116,121,112,101, 0,104,111,114,105,122,111,110, 95, 98,114,105,
-103,104,116,110,101,115,115, 0,115,112,114,101, 97,100, 0,115,117,110, 95, 98,114,105,103,104,116,110,101,115,115, 0,115,117,
-110, 95,115,105,122,101, 0, 98, 97, 99,107,115, 99, 97,116,116,101,114,101,100, 95,108,105,103,104,116, 0,115,117,110, 95,105,
-110,116,101,110,115,105,116,121, 0, 97,116,109, 95,116,117,114, 98,105,100,105,116,121, 0, 97,116,109, 95,105,110,115, 99, 97,
-116,116,101,114,105,110,103, 95,102, 97, 99,116,111,114, 0, 97,116,109, 95,101,120,116,105,110, 99,116,105,111,110, 95,102, 97,
- 99,116,111,114, 0, 97,116,109, 95,100,105,115,116, 97,110, 99,101, 95,102, 97, 99,116,111,114, 0,115,107,121, 98,108,101,110,
-100,102, 97, 99, 0,115,107,121, 95,101,120,112,111,115,117,114,101, 0,115,107,121, 95, 99,111,108,111,114,115,112, 97, 99,101,
- 0,112, 97,100, 52, 0, 89, 70, 95,110,117,109,112,104,111,116,111,110,115, 0, 89, 70, 95,110,117,109,115,101, 97,114, 99,104,
- 0, 89, 70, 95,112,104,100,101,112,116,104, 0, 89, 70, 95,117,115,101,113,109, 99, 0, 89, 70, 95, 98,117,102,115,105,122,101,
- 0, 89, 70, 95,112, 97,100, 0, 89, 70, 95, 99, 97,117,115,116,105, 99, 98,108,117,114, 0, 89, 70, 95,108,116,114, 97,100,105,
-117,115, 0, 89, 70, 95,103,108,111,119,105,110,116, 0, 89, 70, 95,103,108,111,119,111,102,115, 0, 89, 70, 95,103,108,111,119,
-116,121,112,101, 0, 89, 70, 95,112, 97,100, 50, 0, 42,109,116,101,120, 91, 49, 56, 93, 0,112,114, 95,116,101,120,116,117,114,
-101, 0,112, 97,100, 91, 51, 93, 0,100,101,110,115,105,116,121, 0,101,109,105,115,115,105,111,110, 0,115, 99, 97,116,116,101,
-114,105,110,103, 0,114,101,102,108,101, 99,116,105,111,110, 0,101,109,105,115,115,105,111,110, 95, 99,111,108, 91, 51, 93, 0,
-116,114, 97,110,115,109,105,115,115,105,111,110, 95, 99,111,108, 91, 51, 93, 0,114,101,102,108,101, 99,116,105,111,110, 95, 99,
-111,108, 91, 51, 93, 0,100,101,110,115,105,116,121, 95,115, 99, 97,108,101, 0,100,101,112,116,104, 95, 99,117,116,111,102,102,
- 0, 97,115,121,109,109,101,116,114,121, 0,115,116,101,112,115,105,122,101, 95,116,121,112,101, 0,115,104, 97,100,101,102,108,
- 97,103, 0,115,104, 97,100,101, 95,116,121,112,101, 0,112,114,101, 99, 97, 99,104,101, 95,114,101,115,111,108,117,116,105,111,
-110, 0,115,116,101,112,115,105,122,101, 0,109,115, 95,100,105,102,102, 0,109,115, 95,105,110,116,101,110,115,105,116,121, 0,
-109,115, 95,115,116,101,112,115, 0,109, 97,116,101,114,105, 97,108, 95,116,121,112,101, 0,115,112,101, 99,114, 0,115,112,101,
- 99,103, 0,115,112,101, 99, 98, 0,109,105,114,114, 0,109,105,114,103, 0,109,105,114, 98, 0, 97,109, 98,114, 0, 97,109, 98,
- 98, 0, 97,109, 98,103, 0, 97,109, 98, 0,101,109,105,116, 0, 97,110,103, 0,115,112,101, 99,116,114, 97, 0,114, 97,121, 95,
-109,105,114,114,111,114, 0, 97,108,112,104, 97, 0,114,101,102, 0,115,112,101, 99, 0,122,111,102,102,115, 0, 97,100,100, 0,
-116,114, 97,110,115,108,117, 99,101,110, 99,121, 0,118,111,108, 0,102,114,101,115,110,101,108, 95,109,105,114, 0,102,114,101,
-115,110,101,108, 95,109,105,114, 95,105, 0,102,114,101,115,110,101,108, 95,116,114, 97, 0,102,114,101,115,110,101,108, 95,116,
-114, 97, 95,105, 0,102,105,108,116,101,114, 0,116,120, 95,108,105,109,105,116, 0,116,120, 95,102, 97,108,108,111,102,102, 0,
-114, 97,121, 95,100,101,112,116,104, 0,114, 97,121, 95,100,101,112,116,104, 95,116,114, 97, 0,104, 97,114, 0,115,101,101,100,
- 49, 0,115,101,101,100, 50, 0,103,108,111,115,115, 95,109,105,114, 0,103,108,111,115,115, 95,116,114, 97, 0,115, 97,109,112,
- 95,103,108,111,115,115, 95,109,105,114, 0,115, 97,109,112, 95,103,108,111,115,115, 95,116,114, 97, 0, 97,100, 97,112,116, 95,
-116,104,114,101,115,104, 95,109,105,114, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 95,116,114, 97, 0, 97,110,105,115,
-111, 95,103,108,111,115,115, 95,109,105,114, 0,100,105,115,116, 95,109,105,114, 0,102, 97,100,101,116,111, 95,109,105,114, 0,
-115,104, 97,100,101, 95,102,108, 97,103, 0,109,111,100,101, 95,108, 0,102,108, 97,114,101, 99, 0,115,116, 97,114, 99, 0,108,
-105,110,101, 99, 0,114,105,110,103, 99, 0,104, 97,115,105,122,101, 0,102,108, 97,114,101,115,105,122,101, 0,115,117, 98,115,
-105,122,101, 0,102,108, 97,114,101, 98,111,111,115,116, 0,115,116,114, 97,110,100, 95,115,116, 97, 0,115,116,114, 97,110,100,
- 95,101,110,100, 0,115,116,114, 97,110,100, 95,101, 97,115,101, 0,115,116,114, 97,110,100, 95,115,117,114,102,110,111,114, 0,
-115,116,114, 97,110,100, 95,109,105,110, 0,115,116,114, 97,110,100, 95,119,105,100,116,104,102, 97,100,101, 0,115,116,114, 97,
-110,100, 95,117,118,110, 97,109,101, 91, 51, 50, 93, 0,115, 98,105, 97,115, 0,108, 98,105, 97,115, 0,115,104, 97,100, 95, 97,
-108,112,104, 97, 0,115,101,112,116,101,120, 0,114,103, 98,115,101,108, 0,112,114, 95,116,121,112,101, 0,112,114, 95, 98, 97,
- 99,107, 0,112,114, 95,108, 97,109,112, 0,109,108, 95,102,108, 97,103, 0,100,105,102,102, 95,115,104, 97,100,101,114, 0,115,
-112,101, 99, 95,115,104, 97,100,101,114, 0,114,111,117,103,104,110,101,115,115, 0,114,101,102,114, 97, 99, 0,112, 97,114, 97,
-109, 91, 52, 93, 0,114,109,115, 0,100, 97,114,107,110,101,115,115, 0, 42,114, 97,109,112, 95, 99,111,108, 0, 42,114, 97,109,
-112, 95,115,112,101, 99, 0,114, 97,109,112,105,110, 95, 99,111,108, 0,114, 97,109,112,105,110, 95,115,112,101, 99, 0,114, 97,
-109,112, 98,108,101,110,100, 95, 99,111,108, 0,114, 97,109,112, 98,108,101,110,100, 95,115,112,101, 99, 0,114, 97,109,112, 95,
-115,104,111,119, 0,112, 97,100, 51, 0,114, 97,109,112,102, 97, 99, 95, 99,111,108, 0,114, 97,109,112,102, 97, 99, 95,115,112,
-101, 99, 0, 42,103,114,111,117,112, 0,102,114,105, 99,116,105,111,110, 0,102,104, 0,114,101,102,108,101, 99,116, 0,102,104,
-100,105,115,116, 0,120,121,102,114,105, 99,116, 0,100,121,110, 97,109,111,100,101, 0,115,115,115, 95,114, 97,100,105,117,115,
- 91, 51, 93, 0,115,115,115, 95, 99,111,108, 91, 51, 93, 0,115,115,115, 95,101,114,114,111,114, 0,115,115,115, 95,115, 99, 97,
-108,101, 0,115,115,115, 95,105,111,114, 0,115,115,115, 95, 99,111,108,102, 97, 99, 0,115,115,115, 95,116,101,120,102, 97, 99,
- 0,115,115,115, 95,102,114,111,110,116, 0,115,115,115, 95, 98, 97, 99,107, 0,115,115,115, 95,102,108, 97,103, 0,115,115,115,
- 95,112,114,101,115,101,116, 0,109, 97,112,116,111, 95,116,101,120,116,117,114,101,100, 0,103,112,117,109, 97,116,101,114,105,
- 97,108, 0,110, 97,109,101, 91, 50, 53, 54, 93, 0, 42, 98, 98, 0,105, 49, 0,106, 49, 0,107, 49, 0,105, 50, 0,106, 50, 0,
-107, 50, 0,115,101,108, 99,111,108, 49, 0,115,101,108, 99,111,108, 50, 0,113,117, 97,116, 91, 52, 93, 0,101,120,112,120, 0,
-101,120,112,121, 0,101,120,112,122, 0,114, 97,100, 0,114, 97,100, 50, 0,115, 0, 42,109, 97,116, 0, 42,105,109, 97,116, 0,
-101,108,101,109,115, 0,100,105,115,112, 0, 42,101,100,105,116,101,108,101,109,115, 0, 42, 42,109, 97,116, 0,102,108, 97,103,
- 50, 0,116,111,116, 99,111,108, 0,119,105,114,101,115,105,122,101, 0,114,101,110,100,101,114,115,105,122,101, 0,116,104,114,
-101,115,104, 0, 42,108, 97,115,116,101,108,101,109, 0,118,101, 99, 91, 51, 93, 91, 51, 93, 0, 97,108,102, 97, 0,119,101,105,
-103,104,116, 0,104, 49, 0,104, 50, 0,102, 49, 0,102, 50, 0,102, 51, 0,104,105,100,101, 0,118,101, 99, 91, 52, 93, 0,109,
- 97,116, 95,110,114, 0,112,110,116,115,117, 0,112,110,116,115,118, 0,114,101,115,111,108,117, 0,114,101,115,111,108,118, 0,
-111,114,100,101,114,117, 0,111,114,100,101,114,118, 0,102,108, 97,103,117, 0,102,108, 97,103,118, 0, 42,107,110,111,116,115,
-117, 0, 42,107,110,111,116,115,118, 0,116,105,108,116, 95,105,110,116,101,114,112, 0,114, 97,100,105,117,115, 95,105,110,116,
-101,114,112, 0, 99,104, 97,114,105,100,120, 0,107,101,114,110, 0,104, 0,110,117,114, 98, 0, 42,101,100,105,116,110,117,114,
- 98, 0, 42, 98,101,118,111, 98,106, 0, 42,116, 97,112,101,114,111, 98,106, 0, 42,116,101,120,116,111,110, 99,117,114,118,101,
- 0, 42,112, 97,116,104, 0, 42,107,101,121, 0, 98,101,118, 0,100,114, 97,119,102,108, 97,103, 0,116,119,105,115,116, 95,109,
-111,100,101, 0,112, 97,100, 91, 50, 93, 0,116,119,105,115,116, 95,115,109,111,111,116,104, 0,112, 97,116,104,108,101,110, 0,
- 98,101,118,114,101,115,111,108, 0,119,105,100,116,104, 0,101,120,116, 49, 0,101,120,116, 50, 0,114,101,115,111,108,117, 95,
-114,101,110, 0,114,101,115,111,108,118, 95,114,101,110, 0, 97, 99,116,110,117, 0, 42,108, 97,115,116,115,101,108, 98,112, 0,
-115,112, 97, 99,101,109,111,100,101, 0,115,112, 97, 99,105,110,103, 0,108,105,110,101,100,105,115,116, 0,115,104,101, 97,114,
- 0,102,115,105,122,101, 0,119,111,114,100,115,112, 97, 99,101, 0,117,108,112,111,115, 0,117,108,104,101,105,103,104,116, 0,
-120,111,102, 0,121,111,102, 0,108,105,110,101,119,105,100,116,104, 0, 42,115,116,114, 0, 42,115,101,108, 98,111,120,101,115,
- 0, 42,101,100,105,116,102,111,110,116, 0,102, 97,109,105,108,121, 91, 50, 52, 93, 0, 42,118,102,111,110,116, 0, 42,118,102,
-111,110,116, 98, 0, 42,118,102,111,110,116,105, 0, 42,118,102,111,110,116, 98,105, 0,115,101,112, 99,104, 97,114, 0, 99,116,
-105,109,101, 0,116,111,116, 98,111,120, 0, 97, 99,116, 98,111,120, 0, 42,116, 98, 0,115,101,108,115,116, 97,114,116, 0,115,
-101,108,101,110,100, 0, 42,115,116,114,105,110,102,111, 0, 99,117,114,105,110,102,111, 0,101,102,102,101, 99,116, 0, 42,109,
-102, 97, 99,101, 0, 42,109,116,102, 97, 99,101, 0, 42,116,102, 97, 99,101, 0, 42,109,118,101,114,116, 0, 42,109,101,100,103,
-101, 0, 42,100,118,101,114,116, 0, 42,109, 99,111,108, 0, 42,109,115,116,105, 99,107,121, 0, 42,116,101,120, 99,111,109,101,
-115,104, 0, 42,109,115,101,108,101, 99,116, 0, 42,101,100,105,116, 95,109,101,115,104, 0,118,100, 97,116, 97, 0,101,100, 97,
-116, 97, 0,102,100, 97,116, 97, 0,116,111,116,101,100,103,101, 0,116,111,116,102, 97, 99,101, 0,116,111,116,115,101,108,101,
- 99,116, 0, 97, 99,116, 95,102, 97, 99,101, 0,101,100,105,116,102,108, 97,103, 0, 99,117, 98,101,109, 97,112,115,105,122,101,
- 0,115,109,111,111,116,104,114,101,115,104, 0,115,117, 98,100,105,118, 0,115,117, 98,100,105,118,114, 0,115,117, 98,115,117,
-114,102,116,121,112,101, 0, 42,109,114, 0, 42,112,118, 0, 42,116,112, 97,103,101, 0,117,118, 91, 52, 93, 91, 50, 93, 0, 99,
-111,108, 91, 52, 93, 0,116,114, 97,110,115,112, 0,116,105,108,101, 0,117,110,119,114, 97,112, 0,118, 49, 0,118, 50, 0,118,
- 51, 0,118, 52, 0,101,100, 99,111,100,101, 0, 99,114,101, 97,115,101, 0, 98,119,101,105,103,104,116, 0,100,101,102, 95,110,
-114, 0, 42,100,119, 0,116,111,116,119,101,105,103,104,116, 0, 99,111, 91, 51, 93, 0,110,111, 91, 51, 93, 0,117,118, 91, 50,
- 93, 0, 99,111, 91, 50, 93, 0,105,110,100,101,120, 0,102, 0,105, 0,115, 91, 50, 53, 54, 93, 0,116,111,116,100,105,115,112,
- 0, 40, 42,100,105,115,112,115, 41, 40, 41, 0,118, 91, 52, 93, 0,109,105,100, 0,118, 91, 50, 93, 0, 42,102, 97, 99,101,115,
- 0, 42, 99,111,108,102, 97, 99,101,115, 0, 42,101,100,103,101,115, 0, 42,118,101,114,116,115, 0,108,101,118,101,108,115, 0,
-108,101,118,101,108, 95, 99,111,117,110,116, 0, 99,117,114,114,101,110,116, 0,110,101,119,108,118,108, 0,101,100,103,101,108,
-118,108, 0,112,105,110,108,118,108, 0,114,101,110,100,101,114,108,118,108, 0,117,115,101, 95, 99,111,108, 0, 42,101,100,103,
-101, 95,102,108, 97,103,115, 0, 42,101,100,103,101, 95, 99,114,101, 97,115,101,115, 0, 42,118,101,114,116, 95,109, 97,112, 0,
- 42,101,100,103,101, 95,109, 97,112, 0, 42,111,108,100, 95,102, 97, 99,101,115, 0, 42,111,108,100, 95,101,100,103,101,115, 0,
- 42,101,114,114,111,114, 0,109,111,100,105,102,105,101,114, 0,115,117, 98,100,105,118, 84,121,112,101, 0,114,101,110,100,101,
-114, 76,101,118,101,108,115, 0, 42,101,109, 67, 97, 99,104,101, 0, 42,109, 67, 97, 99,104,101, 0,100,101,102, 97,120,105,115,
- 0,112, 97,100, 91, 54, 93, 0,108,101,110,103,116,104, 0,114, 97,110,100,111,109,105,122,101, 0,115,101,101,100, 0, 42,111,
- 98, 95, 97,114,109, 0, 42,115,116, 97,114,116, 95, 99, 97,112, 0, 42,101,110,100, 95, 99, 97,112, 0, 42, 99,117,114,118,101,
- 95,111, 98, 0, 42,111,102,102,115,101,116, 95,111, 98, 0,111,102,102,115,101,116, 91, 51, 93, 0,115, 99, 97,108,101, 91, 51,
- 93, 0,109,101,114,103,101, 95,100,105,115,116, 0,102,105,116, 95,116,121,112,101, 0,111,102,102,115,101,116, 95,116,121,112,
-101, 0, 99,111,117,110,116, 0, 97,120,105,115, 0,116,111,108,101,114, 97,110, 99,101, 0, 42,109,105,114,114,111,114, 95,111,
- 98, 0,115,112,108,105,116, 95, 97,110,103,108,101, 0,118, 97,108,117,101, 0,114,101,115, 0,118, 97,108, 95,102,108, 97,103,
-115, 0,108,105,109, 95,102,108, 97,103,115, 0,101, 95,102,108, 97,103,115, 0, 98,101,118,101,108, 95, 97,110,103,108,101, 0,
-100,101,102,103,114,112, 95,110, 97,109,101, 91, 51, 50, 93, 0, 42,100,111,109, 97,105,110, 0, 42,102,108,111,119, 0, 42, 99,
-111,108,108, 0,116,105,109,101, 0, 42,116,101,120,116,117,114,101, 0,115,116,114,101,110,103,116,104, 0,100,105,114,101, 99,
-116,105,111,110, 0,109,105,100,108,101,118,101,108, 0,116,101,120,109, 97,112,112,105,110,103, 0, 42,109, 97,112, 95,111, 98,
-106,101, 99,116, 0,117,118,108, 97,121,101,114, 95,110, 97,109,101, 91, 51, 50, 93, 0,117,118,108, 97,121,101,114, 95,116,109,
-112, 0, 42,112,114,111,106,101, 99,116,111,114,115, 91, 49, 48, 93, 0, 42,105,109, 97,103,101, 0,110,117,109, 95,112,114,111,
-106,101, 99,116,111,114,115, 0, 97,115,112,101, 99,116,120, 0, 97,115,112,101, 99,116,121, 0,112,101,114, 99,101,110,116, 0,
-102, 97, 99,101, 67,111,117,110,116, 0,102, 97, 99, 0,114,101,112,101, 97,116, 0, 42,111, 98,106,101, 99,116, 99,101,110,116,
-101,114, 0,115,116, 97,114,116,120, 0,115,116, 97,114,116,121, 0,104,101,105,103,104,116, 0,110, 97,114,114,111,119, 0,115,
-112,101,101,100, 0,100, 97,109,112, 0,102, 97,108,108,111,102,102, 0,116,105,109,101,111,102,102,115, 0,108,105,102,101,116,
-105,109,101, 0,100,101,102,111,114,109,102,108, 97,103, 0,109,117,108,116,105, 0, 42,112,114,101,118, 67,111,115, 0,115,117,
- 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,112, 97,114,101,110,116,105,110,118, 91, 52, 93, 91, 52, 93, 0, 99,101,110,116,
- 91, 51, 93, 0, 42,105,110,100,101,120, 97,114, 0,116,111,116,105,110,100,101,120, 0,102,111,114, 99,101, 0, 42, 99,108,111,
-116,104, 79, 98,106,101, 99,116, 0, 42,115,105,109, 95,112, 97,114,109,115, 0, 42, 99,111,108,108, 95,112, 97,114,109,115, 0,
- 42,112,111,105,110,116, 95, 99, 97, 99,104,101, 0,112,116, 99, 97, 99,104,101,115, 0, 42,120, 0, 42,120,110,101,119, 0, 42,
-120,111,108,100, 0, 42, 99,117,114,114,101,110,116, 95,120,110,101,119, 0, 42, 99,117,114,114,101,110,116, 95,120, 0, 42, 99,
-117,114,114,101,110,116, 95,118, 0, 42,109,102, 97, 99,101,115, 0,110,117,109,118,101,114,116,115, 0,110,117,109,102, 97, 99,
-101,115, 0, 42, 98,118,104,116,114,101,101, 0, 42,118, 0, 42,100,109, 0, 99,102,114, 97, 0,111,112,101,114, 97,116,105,111,
-110, 0,118,101,114,116,101,120, 0,116,111,116,105,110,102,108,117,101,110, 99,101, 0,103,114,105,100,115,105,122,101, 0, 42,
- 98,105,110,100,119,101,105,103,104,116,115, 0, 42, 98,105,110,100, 99,111,115, 0,116,111,116, 99, 97,103,101,118,101,114,116,
- 0, 42,100,121,110,103,114,105,100, 0, 42,100,121,110,105,110,102,108,117,101,110, 99,101,115, 0, 42,100,121,110,118,101,114,
-116,115, 0, 42,112, 97,100, 50, 0,100,121,110,103,114,105,100,115,105,122,101, 0,100,121,110, 99,101,108,108,109,105,110, 91,
- 51, 93, 0,100,121,110, 99,101,108,108,119,105,100,116,104, 0, 98,105,110,100,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 40, 42,
- 98,105,110,100,102,117,110, 99, 41, 40, 41, 0, 42,112,115,121,115, 0,116,111,116,100,109,118,101,114,116, 0,116,111,116,100,
-109,101,100,103,101, 0,116,111,116,100,109,102, 97, 99,101, 0,112,111,115,105,116,105,111,110, 0,114, 97,110,100,111,109, 95,
-112,111,115,105,116,105,111,110, 0, 42,102, 97, 99,101,112, 97, 0,118,103,114,111,117,112, 0,112,114,111,116,101, 99,116, 0,
- 42,117,110,100,111, 95,118,101,114,116,115, 0,117,110,100,111, 95,118,101,114,116,115, 95,116,111,116, 0,117,110,100,111, 95,
-115,105,103,110, 97,108, 0,108,118,108, 0,116,111,116,108,118,108, 0,115,105,109,112,108,101, 0, 42,102,115,115, 0, 42,116,
- 97,114,103,101,116, 0, 42, 97,117,120, 84, 97,114,103,101,116, 0,118,103,114,111,117,112, 95,110, 97,109,101, 91, 51, 50, 93,
- 0,107,101,101,112, 68,105,115,116, 0,115,104,114,105,110,107, 84,121,112,101, 0,115,104,114,105,110,107, 79,112,116,115, 0,
-112,114,111,106, 65,120,105,115, 0,115,117, 98,115,117,114,102, 76,101,118,101,108,115, 0, 42,111,114,105,103,105,110, 0,102,
- 97, 99,116,111,114, 0,108,105,109,105,116, 91, 50, 93, 0,111,114,105,103,105,110, 79,112,116,115, 0,112,110,116,115,119, 0,
-111,112,110,116,115,117, 0,111,112,110,116,115,118, 0,111,112,110,116,115,119, 0,116,121,112,101,117, 0,116,121,112,101,118,
- 0,116,121,112,101,119, 0,102,117, 0,102,118, 0,102,119, 0,100,117, 0,100,118, 0,100,119, 0, 42,100,101,102, 0, 42,108,
- 97,116,116,105, 99,101,100, 97,116, 97, 0,108, 97,116,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 42,101,100,105,116,108, 97,116,
-116, 0,118,101, 99, 91, 56, 93, 91, 51, 93, 0, 42,115, 99,117,108,112,116, 0,112, 97,114,116,121,112,101, 0,112, 97,114, 49,
- 0,112, 97,114, 50, 0,112, 97,114, 51, 0,112, 97,114,115,117, 98,115,116,114, 91, 51, 50, 93, 0, 42,116,114, 97, 99,107, 0,
- 42,112,114,111,120,121, 0, 42,112,114,111,120,121, 95,103,114,111,117,112, 0, 42,112,114,111,120,121, 95,102,114,111,109, 0,
- 42, 97, 99,116,105,111,110, 0, 42,112,111,115,101,108,105, 98, 0, 42,112,111,115,101, 0, 42,103,112,100, 0, 99,111,110,115,
-116,114, 97,105,110,116, 67,104, 97,110,110,101,108,115, 0,100,101,102, 98, 97,115,101, 0,109,111,100,105,102,105,101,114,115,
- 0,114,101,115,116,111,114,101, 95,109,111,100,101, 0, 42,109, 97,116, 98,105,116,115, 0, 97, 99,116, 99,111,108, 0,100,108,
-111, 99, 91, 51, 93, 0,111,114,105,103, 91, 51, 93, 0,100,115,105,122,101, 91, 51, 93, 0,100,114,111,116, 91, 51, 93, 0,100,
-113,117, 97,116, 91, 52, 93, 0,114,111,116, 65,120,105,115, 91, 51, 93, 0,100,114,111,116, 65,120,105,115, 91, 51, 93, 0,114,
-111,116, 65,110,103,108,101, 0,100,114,111,116, 65,110,103,108,101, 0,111, 98,109, 97,116, 91, 52, 93, 91, 52, 93, 0, 99,111,
-110,115,116,105,110,118, 91, 52, 93, 91, 52, 93, 0,108, 97,121, 0, 99,111,108, 98,105,116,115, 0,116,114, 97,110,115,102,108,
- 97,103, 0,112,114,111,116,101, 99,116,102,108, 97,103, 0,116,114, 97, 99,107,102,108, 97,103, 0,117,112,102,108, 97,103, 0,
-110,108, 97,102,108, 97,103, 0,105,112,111,102,108, 97,103, 0,105,112,111,119,105,110, 0,115, 99, 97,102,108, 97,103, 0,115,
- 99, 97,118,105,115,102,108, 97,103, 0, 98,111,117,110,100,116,121,112,101, 0,100,117,112,111,110, 0,100,117,112,111,102,102,
- 0,100,117,112,115,116, 97, 0,100,117,112,101,110,100, 0,115,102, 0,109, 97,115,115, 0,100, 97,109,112,105,110,103, 0,105,
-110,101,114,116,105, 97, 0,102,111,114,109,102, 97, 99,116,111,114, 0,114,100, 97,109,112,105,110,103, 0,109, 97,114,103,105,
-110, 0,109, 97,120, 95,118,101,108, 0,109,105,110, 95,118,101,108, 0,109, 95, 99,111,110,116, 97, 99,116, 80,114,111, 99,101,
-115,115,105,110,103, 84,104,114,101,115,104,111,108,100, 0,114,111,116,109,111,100,101, 0,100,116, 0,100,116,120, 0,101,109,
-112,116,121, 95,100,114, 97,119,116,121,112,101, 0,112, 97,100, 49, 91, 51, 93, 0,101,109,112,116,121, 95,100,114, 97,119,115,
-105,122,101, 0,100,117,112,102, 97, 99,101,115, 99, 97, 0,112,114,111,112, 0,115,101,110,115,111,114,115, 0, 99,111,110,116,
-114,111,108,108,101,114,115, 0, 97, 99,116,117, 97,116,111,114,115, 0, 98, 98,115,105,122,101, 91, 51, 93, 0, 97, 99,116,100,
-101,102, 0,103, 97,109,101,102,108, 97,103, 0,103, 97,109,101,102,108, 97,103, 50, 0, 42, 98,115,111,102,116, 0,115,111,102,
-116,102,108, 97,103, 0, 97,110,105,115,111,116,114,111,112,105, 99, 70,114,105, 99,116,105,111,110, 91, 51, 93, 0, 99,111,110,
-115,116,114, 97,105,110,116,115, 0,110,108, 97,115,116,114,105,112,115, 0,104,111,111,107,115, 0,112, 97,114,116,105, 99,108,
-101,115,121,115,116,101,109, 0, 42,115,111,102,116, 0, 42,100,117,112, 95,103,114,111,117,112, 0,102,108,117,105,100,115,105,
-109, 70,108, 97,103, 0,114,101,115,116,114,105, 99,116,102,108, 97,103, 0,115,104, 97,112,101,110,114, 0,115,104, 97,112,101,
-102,108, 97,103, 0,114,101, 99, 97,108, 99,111, 0, 98,111,100,121, 95,116,121,112,101, 0, 42,102,108,117,105,100,115,105,109,
- 83,101,116,116,105,110,103,115, 0, 42,100,101,114,105,118,101,100, 68,101,102,111,114,109, 0, 42,100,101,114,105,118,101,100,
- 70,105,110, 97,108, 0,108, 97,115,116, 68, 97,116, 97, 77, 97,115,107, 0,115,116, 97,116,101, 0,105,110,105,116, 95,115,116,
- 97,116,101, 0,103,112,117,108, 97,109,112, 0,112, 99, 95,105,100,115, 0, 42,100,117,112,108,105,108,105,115,116, 0, 99,117,
-114,105,110,100,101,120, 0, 97, 99,116,105,118,101, 0,111,114,105,103,108, 97,121, 0,110,111, 95,100,114, 97,119, 0, 97,110,
-105,109, 97,116,101,100, 0,111,109, 97,116, 91, 52, 93, 91, 52, 93, 0,111,114, 99,111, 91, 51, 93, 0,100,101,102,108,101, 99,
-116, 0,102,111,114, 99,101,102,105,101,108,100, 0,115,104, 97,112,101, 0,116,101,120, 95,109,111,100,101, 0,107,105,110,107,
- 0,107,105,110,107, 95, 97,120,105,115, 0,122,100,105,114, 0,102, 95,115,116,114,101,110,103,116,104, 0,102, 95,100, 97,109,
-112, 0,102, 95,102,108,111,119, 0,102, 95,115,105,122,101, 0,102, 95,112,111,119,101,114, 0,109, 97,120,100,105,115,116, 0,
-109,105,110,100,105,115,116, 0,102, 95,112,111,119,101,114, 95,114, 0,109, 97,120,114, 97,100, 0,109,105,110,114, 97,100, 0,
-112,100,101,102, 95,100, 97,109,112, 0,112,100,101,102, 95,114,100, 97,109,112, 0,112,100,101,102, 95,112,101,114,109, 0,112,
-100,101,102, 95,102,114,105, 99,116, 0,112,100,101,102, 95,114,102,114,105, 99,116, 0, 97, 98,115,111,114,112,116,105,111,110,
- 0,112,100,101,102, 95,115, 98,100, 97,109,112, 0,112,100,101,102, 95,115, 98,105,102,116, 0,112,100,101,102, 95,115, 98,111,
-102,116, 0, 99,108,117,109,112, 95,102, 97, 99, 0, 99,108,117,109,112, 95,112,111,119, 0,107,105,110,107, 95,102,114,101,113,
- 0,107,105,110,107, 95,115,104, 97,112,101, 0,107,105,110,107, 95, 97,109,112, 0,102,114,101,101, 95,101,110,100, 0,116,101,
-120, 95,110, 97, 98,108, 97, 0, 42,114,110,103, 0,102, 95,110,111,105,115,101, 0,119,101,105,103,104,116, 91, 49, 51, 93, 0,
-103,108,111, 98, 97,108, 95,103,114, 97,118,105,116,121, 0,114,116, 91, 51, 93, 0,102,114, 97,109,101, 0,116,111,116,112,111,
-105,110,116, 0,100, 97,116, 97, 95,116,121,112,101,115, 0, 42,105,110,100,101,120, 95, 97,114,114, 97,121, 0, 42,100, 97,116,
- 97, 91, 56, 93, 0, 42, 99,117,114, 91, 56, 93, 0,115,116,101,112, 0,115,105,109,102,114, 97,109,101, 0,115,116, 97,114,116,
-102,114, 97,109,101, 0,101,110,100,102,114, 97,109,101, 0,101,100,105,116,102,114, 97,109,101, 0,108, 97,115,116, 95,101,120,
- 97, 99,116, 0,110, 97,109,101, 91, 54, 52, 93, 0,112,114,101,118, 95,110, 97,109,101, 91, 54, 52, 93, 0,105,110,102,111, 91,
- 54, 52, 93, 0,112, 97,116,104, 91, 50, 52, 48, 93, 0,109,101,109, 95, 99, 97, 99,104,101, 0, 42,101,100,105,116, 0, 40, 42,
-102,114,101,101, 95,101,100,105,116, 41, 40, 41, 0,108,105,110, 83,116,105,102,102, 0, 97,110,103, 83,116,105,102,102, 0,118,
-111,108,117,109,101, 0,118,105,116,101,114, 97,116,105,111,110,115, 0,112,105,116,101,114, 97,116,105,111,110,115, 0,100,105,
-116,101,114, 97,116,105,111,110,115, 0, 99,105,116,101,114, 97,116,105,111,110,115, 0,107, 83, 82, 72, 82, 95, 67, 76, 0,107,
- 83, 75, 72, 82, 95, 67, 76, 0,107, 83, 83, 72, 82, 95, 67, 76, 0,107, 83, 82, 95, 83, 80, 76, 84, 95, 67, 76, 0,107, 83, 75,
- 95, 83, 80, 76, 84, 95, 67, 76, 0,107, 83, 83, 95, 83, 80, 76, 84, 95, 67, 76, 0,107, 86, 67, 70, 0,107, 68, 80, 0,107, 68,
- 71, 0,107, 76, 70, 0,107, 80, 82, 0,107, 86, 67, 0,107, 68, 70, 0,107, 77, 84, 0,107, 67, 72, 82, 0,107, 75, 72, 82, 0,
-107, 83, 72, 82, 0,107, 65, 72, 82, 0, 99,111,108,108,105,115,105,111,110,102,108, 97,103,115, 0,110,117,109, 99,108,117,115,
-116,101,114,105,116,101,114, 97,116,105,111,110,115, 0,119,101,108,100,105,110,103, 0,116,111,116,115,112,114,105,110,103, 0,
- 42, 98,112,111,105,110,116, 0, 42, 98,115,112,114,105,110,103, 0,109,115,103, 95,108,111, 99,107, 0,109,115,103, 95,118, 97,
-108,117,101, 0,110,111,100,101,109, 97,115,115, 0,110, 97,109,101,100, 86, 71, 95, 77, 97,115,115, 91, 51, 50, 93, 0,103,114,
- 97,118, 0,109,101,100,105, 97,102,114,105, 99,116, 0,114,107,108,105,109,105,116, 0,112,104,121,115,105, 99,115, 95,115,112,
-101,101,100, 0,103,111, 97,108,115,112,114,105,110,103, 0,103,111, 97,108,102,114,105, 99,116, 0,109,105,110,103,111, 97,108,
- 0,109, 97,120,103,111, 97,108, 0,100,101,102,103,111, 97,108, 0,118,101,114,116,103,114,111,117,112, 0,110, 97,109,101,100,
- 86, 71, 95, 83,111,102,116,103,111, 97,108, 91, 51, 50, 93, 0,102,117,122,122,121,110,101,115,115, 0,105,110,115,112,114,105,
-110,103, 0,105,110,102,114,105, 99,116, 0,110, 97,109,101,100, 86, 71, 95, 83,112,114,105,110,103, 95, 75, 91, 51, 50, 93, 0,
-101,102,114, 97, 0,105,110,116,101,114,118, 97,108, 0,108,111, 99, 97,108, 0,115,111,108,118,101,114,102,108, 97,103,115, 0,
- 42, 42,107,101,121,115, 0,116,111,116,112,111,105,110,116,107,101,121, 0,115,101, 99,111,110,100,115,112,114,105,110,103, 0,
- 99,111,108, 98, 97,108,108, 0, 98, 97,108,108,100, 97,109,112, 0, 98, 97,108,108,115,116,105,102,102, 0,115, 98, 99, 95,109,
-111,100,101, 0, 97,101,114,111,101,100,103,101, 0,109,105,110,108,111,111,112,115, 0,109, 97,120,108,111,111,112,115, 0, 99,
-104,111,107,101, 0,115,111,108,118,101,114, 95, 73, 68, 0,112,108, 97,115,116,105, 99, 0,115,112,114,105,110,103,112,114,101,
-108,111, 97,100, 0, 42,115, 99,114, 97,116, 99,104, 0,115,104,101, 97,114,115,116,105,102,102, 0,105,110,112,117,115,104, 0,
- 42,112,111,105,110,116, 99, 97, 99,104,101, 0, 42,101,102,102,101, 99,116,111,114, 95,119,101,105,103,104,116,115, 0, 42,102,
-109,100, 0,115,104,111,119, 95, 97,100,118, 97,110, 99,101,100,111,112,116,105,111,110,115, 0,114,101,115,111,108,117,116,105,
-111,110,120,121,122, 0,112,114,101,118,105,101,119,114,101,115,120,121,122, 0,114,101, 97,108,115,105,122,101, 0,103,117,105,
- 68,105,115,112,108, 97,121, 77,111,100,101, 0,114,101,110,100,101,114, 68,105,115,112,108, 97,121, 77,111,100,101, 0,118,105,
-115, 99,111,115,105,116,121, 86, 97,108,117,101, 0,118,105,115, 99,111,115,105,116,121, 77,111,100,101, 0,118,105,115, 99,111,
-115,105,116,121, 69,120,112,111,110,101,110,116, 0,103,114, 97,118,120, 0,103,114, 97,118,121, 0,103,114, 97,118,122, 0, 97,
-110,105,109, 83,116, 97,114,116, 0, 97,110,105,109, 69,110,100, 0,103,115,116, 97,114, 0,109, 97,120, 82,101,102,105,110,101,
- 0,105,110,105, 86,101,108,120, 0,105,110,105, 86,101,108,121, 0,105,110,105, 86,101,108,122, 0, 42,111,114,103, 77,101,115,
-104, 0, 42,109,101,115,104, 83,117,114,102, 97, 99,101, 0, 42,109,101,115,104, 66, 66, 0,115,117,114,102,100, 97,116, 97, 80,
- 97,116,104, 91, 50, 52, 48, 93, 0, 98, 98, 83,116, 97,114,116, 91, 51, 93, 0, 98, 98, 83,105,122,101, 91, 51, 93, 0,116,121,
-112,101, 70,108, 97,103,115, 0,100,111,109, 97,105,110, 78,111,118,101, 99,103,101,110, 0,118,111,108,117,109,101, 73,110,105,
-116, 84,121,112,101, 0,112, 97,114,116, 83,108,105,112, 86, 97,108,117,101, 0,103,101,110,101,114, 97,116,101, 84,114, 97, 99,
-101,114,115, 0,103,101,110,101,114, 97,116,101, 80, 97,114,116,105, 99,108,101,115, 0,115,117,114,102, 97, 99,101, 83,109,111,
-111,116,104,105,110,103, 0,115,117,114,102, 97, 99,101, 83,117, 98,100,105,118,115, 0,112, 97,114,116,105, 99,108,101, 73,110,
-102, 83,105,122,101, 0,112, 97,114,116,105, 99,108,101, 73,110,102, 65,108,112,104, 97, 0,102, 97,114, 70,105,101,108,100, 83,
-105,122,101, 0, 42,109,101,115,104, 83,117,114,102, 78,111,114,109, 97,108,115, 0, 99,112,115, 84,105,109,101, 83,116, 97,114,
-116, 0, 99,112,115, 84,105,109,101, 69,110,100, 0, 99,112,115, 81,117, 97,108,105,116,121, 0, 97,116,116,114, 97, 99,116,102,
-111,114, 99,101, 83,116,114,101,110,103,116,104, 0, 97,116,116,114, 97, 99,116,102,111,114, 99,101, 82, 97,100,105,117,115, 0,
-118,101,108,111, 99,105,116,121,102,111,114, 99,101, 83,116,114,101,110,103,116,104, 0,118,101,108,111, 99,105,116,121,102,111,
-114, 99,101, 82, 97,100,105,117,115, 0,108, 97,115,116,103,111,111,100,102,114, 97,109,101, 0,109,105,115,116,121,112,101, 0,
-104,111,114,114, 0,104,111,114,103, 0,104,111,114, 98, 0,104,111,114,107, 0,122,101,110,114, 0,122,101,110,103, 0,122,101,
-110, 98, 0,122,101,110,107, 0, 97,109, 98,107, 0,102, 97,115,116, 99,111,108, 0,101,120,112,111,115,117,114,101, 0,101,120,
-112, 0,114, 97,110,103,101, 0,108,105,110,102, 97, 99, 0,108,111,103,102, 97, 99, 0,103,114, 97,118,105,116,121, 0, 97, 99,
-116,105,118,105,116,121, 66,111,120, 82, 97,100,105,117,115, 0,115,107,121,116,121,112,101, 0,111, 99, 99,108,117,115,105,111,
-110, 82,101,115, 0,112,104,121,115,105, 99,115, 69,110,103,105,110,101, 0,116,105, 99,114, 97,116,101, 0,109, 97,120,108,111,
-103,105, 99,115,116,101,112, 0,112,104,121,115,117, 98,115,116,101,112, 0,109, 97,120,112,104,121,115,116,101,112, 0,109,105,
-115,105, 0,109,105,115,116,115,116, 97, 0,109,105,115,116,100,105,115,116, 0,109,105,115,116,104,105, 0,115,116, 97,114,114,
- 0,115,116, 97,114,103, 0,115,116, 97,114, 98, 0,115,116, 97,114,107, 0,115,116, 97,114,115,105,122,101, 0,115,116, 97,114,
-109,105,110,100,105,115,116, 0,115,116, 97,114,100,105,115,116, 0,115,116, 97,114, 99,111,108,110,111,105,115,101, 0,100,111,
-102,115,116, 97, 0,100,111,102,101,110,100, 0,100,111,102,109,105,110, 0,100,111,102,109, 97,120, 0, 97,111,100,105,115,116,
- 0, 97,111,100,105,115,116,102, 97, 99, 0, 97,111,101,110,101,114,103,121, 0, 97,111, 98,105, 97,115, 0, 97,111,109,111,100,
-101, 0, 97,111,115, 97,109,112, 0, 97,111,109,105,120, 0, 97,111, 99,111,108,111,114, 0, 97,111, 95, 97,100, 97,112,116, 95,
-116,104,114,101,115,104, 0, 97,111, 95, 97,100, 97,112,116, 95,115,112,101,101,100, 95,102, 97, 99, 0, 97,111, 95, 97,112,112,
-114,111,120, 95,101,114,114,111,114, 0, 97,111, 95, 97,112,112,114,111,120, 95, 99,111,114,114,101, 99,116,105,111,110, 0, 97,
-111, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0, 97,111, 95,103, 97,116,104,101,114, 95,109,101,116,104,111,100, 0, 97,
-111, 95, 97,112,112,114,111,120, 95,112, 97,115,115,101,115, 0, 42, 97,111,115,112,104,101,114,101, 0, 42, 97,111,116, 97, 98,
-108,101,115, 0,115,101,108, 99,111,108, 0,115,120, 0,115,121, 0, 42,108,112, 70,111,114,109, 97,116, 0, 42,108,112, 80, 97,
-114,109,115, 0, 99, 98, 70,111,114,109, 97,116, 0, 99, 98, 80, 97,114,109,115, 0,102, 99, 99, 84,121,112,101, 0,102, 99, 99,
- 72, 97,110,100,108,101,114, 0,100,119, 75,101,121, 70,114, 97,109,101, 69,118,101,114,121, 0,100,119, 81,117, 97,108,105,116,
-121, 0,100,119, 66,121,116,101,115, 80,101,114, 83,101, 99,111,110,100, 0,100,119, 70,108, 97,103,115, 0,100,119, 73,110,116,
-101,114,108,101, 97,118,101, 69,118,101,114,121, 0, 97,118,105, 99,111,100,101, 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 42,
- 99,100, 80, 97,114,109,115, 0, 42,112, 97,100, 0, 99,100, 83,105,122,101, 0,113,116, 99,111,100,101, 99,110, 97,109,101, 91,
- 49, 50, 56, 93, 0, 99,111,100,101, 99, 0, 97,117,100,105,111, 95, 99,111,100,101, 99, 0,118,105,100,101,111, 95, 98,105,116,
-114, 97,116,101, 0, 97,117,100,105,111, 95, 98,105,116,114, 97,116,101, 0, 97,117,100,105,111, 95,109,105,120,114, 97,116,101,
- 0, 97,117,100,105,111, 95,118,111,108,117,109,101, 0,103,111,112, 95,115,105,122,101, 0,114, 99, 95,109,105,110, 95,114, 97,
-116,101, 0,114, 99, 95,109, 97,120, 95,114, 97,116,101, 0,114, 99, 95, 98,117,102,102,101,114, 95,115,105,122,101, 0,109,117,
-120, 95,112, 97, 99,107,101,116, 95,115,105,122,101, 0,109,117,120, 95,114, 97,116,101, 0,109,105,120,114, 97,116,101, 0,109,
- 97,105,110, 0,115,112,101,101,100, 95,111,102, 95,115,111,117,110,100, 0,100,111,112,112,108,101,114, 95,102, 97, 99,116,111,
-114, 0,100,105,115,116, 97,110, 99,101, 95,109,111,100,101,108, 0, 42,109, 97,116, 95,111,118,101,114,114,105,100,101, 0, 42,
-108,105,103,104,116, 95,111,118,101,114,114,105,100,101, 0,108, 97,121, 95,122,109, 97,115,107, 0,108, 97,121,102,108, 97,103,
- 0,112, 97,115,115,102,108, 97,103, 0,112, 97,115,115, 95,120,111,114, 0, 42, 97,118,105, 99,111,100,101, 99,100, 97,116, 97,
- 0, 42,113,116, 99,111,100,101, 99,100, 97,116, 97, 0,102,102, 99,111,100,101, 99,100, 97,116, 97, 0,112,115,102,114, 97, 0,
-112,101,102,114, 97, 0,105,109, 97,103,101,115, 0,102,114, 97,109, 97,112,116,111, 0,116,104,114,101, 97,100,115, 0,102,114,
- 97,109,101,108,101,110, 0, 98,108,117,114,102, 97, 99, 0,101,100,103,101, 82, 0,101,100,103,101, 71, 0,101,100,103,101, 66,
- 0,102,117,108,108,115, 99,114,101,101,110, 0,120,112,108, 97,121, 0,121,112,108, 97,121, 0,102,114,101,113,112,108, 97,121,
- 0, 97,116,116,114,105, 98, 0,114,116, 49, 0,114,116, 50, 0,115,116,101,114,101,111,109,111,100,101, 0,100,105,109,101,110,
-115,105,111,110,115,112,114,101,115,101,116, 0,109, 97,120,105,109,115,105,122,101, 0,120,115, 99,104, 0,121,115, 99,104, 0,
-120,112, 97,114,116,115, 0,121,112, 97,114,116,115, 0,119,105,110,112,111,115, 0,112,108, 97,110,101,115, 0,105,109,116,121,
-112,101, 0,115,117, 98,105,109,116,121,112,101, 0,113,117, 97,108,105,116,121, 0,100,105,115,112,108, 97,121,109,111,100,101,
- 0,114,112, 97,100, 49, 0,114,112, 97,100, 50, 0,115, 99,101,109,111,100,101, 0,114, 97,121,116,114, 97, 99,101, 95,111,112,
-116,105,111,110,115, 0,114, 97,121,116,114, 97, 99,101, 95,115,116,114,117, 99,116,117,114,101, 0,114,101,110,100,101,114,101,
-114, 0,111, 99,114,101,115, 0, 97,108,112,104, 97,109,111,100,101, 0,111,115, 97, 0,102,114,115, 95,115,101, 99, 0,101,100,
-103,101,105,110,116, 0,115, 97,102,101,116,121, 0, 98,111,114,100,101,114, 0,100,105,115,112,114,101, 99,116, 0,108, 97,121,
-101,114,115, 0, 97, 99,116,108, 97,121, 0,120, 97,115,112, 0,121, 97,115,112, 0,102,114,115, 95,115,101, 99, 95, 98, 97,115,
-101, 0,103, 97,117,115,115, 0, 99,111,108,111,114, 95,109,103,116, 95,102,108, 97,103, 0,112,111,115,116,103, 97,109,109, 97,
- 0,112,111,115,116,104,117,101, 0,112,111,115,116,115, 97,116, 0,100,105,116,104,101,114, 95,105,110,116,101,110,115,105,116,
-121, 0, 98, 97,107,101, 95,111,115, 97, 0, 98, 97,107,101, 95,102,105,108,116,101,114, 0, 98, 97,107,101, 95,109,111,100,101,
- 0, 98, 97,107,101, 95,102,108, 97,103, 0, 98, 97,107,101, 95,110,111,114,109, 97,108, 95,115,112, 97, 99,101, 0, 98, 97,107,
-101, 95,113,117, 97,100, 95,115,112,108,105,116, 0, 98, 97,107,101, 95,109, 97,120,100,105,115,116, 0, 98, 97,107,101, 95, 98,
-105, 97,115,100,105,115,116, 0, 98, 97,107,101, 95,112, 97,100, 0, 71, 73,113,117, 97,108,105,116,121, 0, 71, 73, 99, 97, 99,
-104,101, 0, 71, 73,109,101,116,104,111,100, 0, 71, 73,112,104,111,116,111,110,115, 0, 71, 73,100,105,114,101, 99,116, 0, 89,
- 70, 95, 65, 65, 0, 89, 70,101,120,112,111,114,116,120,109,108, 0, 89, 70, 95,110,111, 98,117,109,112, 0, 89, 70, 95, 99,108,
- 97,109,112,114,103, 98, 0,121,102,112, 97,100, 49, 0, 71, 73,100,101,112,116,104, 0, 71, 73, 99, 97,117,115,100,101,112,116,
-104, 0, 71, 73,112,105,120,101,108,115,112,101,114,115, 97,109,112,108,101, 0, 71, 73,112,104,111,116,111,110, 99,111,117,110,
-116, 0, 71, 73,109,105,120,112,104,111,116,111,110,115, 0, 71, 73,112,104,111,116,111,110,114, 97,100,105,117,115, 0, 89, 70,
- 95,114, 97,121,100,101,112,116,104, 0, 89, 70, 95, 65, 65,112, 97,115,115,101,115, 0, 89, 70, 95, 65, 65,115, 97,109,112,108,
-101,115, 0,121,102,112, 97,100, 50, 0, 71, 73,115,104, 97,100,111,119,113,117, 97,108,105,116,121, 0, 71, 73,114,101,102,105,
-110,101,109,101,110,116, 0, 71, 73,112,111,119,101,114, 0, 71, 73,105,110,100,105,114,112,111,119,101,114, 0, 89, 70, 95,103,
- 97,109,109, 97, 0, 89, 70, 95,101,120,112,111,115,117,114,101, 0, 89, 70, 95,114, 97,121, 98,105, 97,115, 0, 89, 70, 95, 65,
- 65,112,105,120,101,108,115,105,122,101, 0, 89, 70, 95, 65, 65,116,104,114,101,115,104,111,108,100, 0, 98, 97, 99,107, 98,117,
-102, 91, 49, 54, 48, 93, 0,112,105, 99, 91, 49, 54, 48, 93, 0,115,116, 97,109,112, 0,115,116, 97,109,112, 95,102,111,110,116,
- 95,105,100, 0,115,116, 97,109,112, 95,117,100, 97,116, 97, 91, 49, 54, 48, 93, 0,102,103, 95,115,116, 97,109,112, 91, 52, 93,
- 0, 98,103, 95,115,116, 97,109,112, 91, 52, 93, 0,115,105,109,112,108,105,102,121, 95,115,117, 98,115,117,114,102, 0,115,105,
-109,112,108,105,102,121, 95,115,104, 97,100,111,119,115, 97,109,112,108,101,115, 0,115,105,109,112,108,105,102,121, 95,112, 97,
-114,116,105, 99,108,101,115, 0,115,105,109,112,108,105,102,121, 95, 97,111,115,115,115, 0, 99,105,110,101,111,110,119,104,105,
-116,101, 0, 99,105,110,101,111,110, 98,108, 97, 99,107, 0, 99,105,110,101,111,110,103, 97,109,109, 97, 0,106,112, 50, 95,112,
-114,101,115,101,116, 0,106,112, 50, 95,100,101,112,116,104, 0,114,112, 97,100, 51, 0,100,111,109,101,114,101,115, 0,100,111,
-109,101,109,111,100,101, 0,100,111,109,101, 97,110,103,108,101, 0,100,111,109,101,116,105,108,116, 0,100,111,109,101,114,101,
-115, 98,117,102, 0, 42,100,111,109,101,116,101,120,116, 0,101,110,103,105,110,101, 91, 51, 50, 93, 0,112, 97,114,116,105, 99,
-108,101, 95,112,101,114, 99, 0,115,117, 98,115,117,114,102, 95,109, 97,120, 0,115,104, 97,100, 98,117,102,115, 97,109,112,108,
-101, 95,109, 97,120, 0, 97,111, 95,101,114,114,111,114, 0,116,105,108,116, 0,114,101,115, 98,117,102, 0, 42,119, 97,114,112,
-116,101,120,116, 0, 99,111,108, 91, 51, 93, 0,109, 97,116,109,111,100,101, 0,102,114, 97,109,105,110,103, 0,100,111,109,101,
- 0,115,116,101,114,101,111,102,108, 97,103, 0, 42, 42, 98,114,117,115,104,101,115, 0, 97, 99,116,105,118,101, 95, 98,114,117,
-115,104, 95,105,110,100,101,120, 0, 98,114,117,115,104, 95, 99,111,117,110,116, 0, 42,112, 97,105,110,116, 95, 99,117,114,115,
-111,114, 0,112, 97,105,110,116, 95, 99,117,114,115,111,114, 95, 99,111,108, 91, 52, 93, 0,112, 97,105,110,116, 0,116,111,111,
-108, 0,115,101, 97,109, 95, 98,108,101,101,100, 0,110,111,114,109, 97,108, 95, 97,110,103,108,101, 0, 42,112, 97,105,110,116,
- 99,117,114,115,111,114, 0,105,110,118,101,114,116, 0,116,111,116,114,101,107,101,121, 0,116,111,116, 97,100,100,107,101,121,
- 0, 98,114,117,115,104,116,121,112,101, 0, 98,114,117,115,104, 91, 55, 93, 0,101,109,105,116,116,101,114,100,105,115,116, 0,
-115,101,108,101, 99,116,109,111,100,101, 0,101,100,105,116,116,121,112,101, 0,100,114, 97,119, 95,115,116,101,112, 0,102, 97,
-100,101, 95,102,114, 97,109,101,115, 0,110, 97,109,101, 91, 51, 54, 93, 0,109, 97,116, 91, 51, 93, 91, 51, 93, 0,112,105,118,
-111,116, 91, 51, 93, 0,116, 97, 98,108,101,116, 95,115,105,122,101, 0,116, 97, 98,108,101,116, 95,115,116,114,101,110,103,116,
-104, 0,103, 97,109,109, 97, 0,109,117,108, 0, 42,118,112, 97,105,110,116, 95,112,114,101,118, 0, 42,119,112, 97,105,110,116,
- 95,112,114,101,118, 0, 42,118,112, 97,105,110,116, 0, 42,119,112, 97,105,110,116, 0,118,103,114,111,117,112, 95,119,101,105,
-103,104,116, 0, 99,111,114,110,101,114,116,121,112,101, 0,101,100,105,116, 98,117,116,102,108, 97,103, 0,106,111,105,110,116,
-114,105,108,105,109,105,116, 0,100,101,103,114, 0,116,117,114,110, 0,101,120,116,114, 95,111,102,102,115, 0,100,111,117, 98,
-108,105,109,105,116, 0,110,111,114,109, 97,108,115,105,122,101, 0, 97,117,116,111,109,101,114,103,101, 0,115,101,103,109,101,
-110,116,115, 0,114,105,110,103,115, 0,118,101,114,116,105, 99,101,115, 0,117,110,119,114, 97,112,112,101,114, 0,117,118, 99,
- 97,108, 99, 95,114, 97,100,105,117,115, 0,117,118, 99, 97,108, 99, 95, 99,117, 98,101,115,105,122,101, 0,117,118, 99, 97,108,
- 99, 95,109, 97,114,103,105,110, 0,117,118, 99, 97,108, 99, 95,109, 97,112,100,105,114, 0,117,118, 99, 97,108, 99, 95,109, 97,
-112, 97,108,105,103,110, 0,117,118, 99, 97,108, 99, 95,102,108, 97,103, 0,117,118, 95,102,108, 97,103, 0,117,118, 95,115,101,
-108,101, 99,116,109,111,100,101, 0,117,118, 95,112, 97,100, 91, 50, 93, 0, 97,117,116,111,105,107, 95, 99,104, 97,105,110,108,
-101,110, 0,105,109, 97,112, 97,105,110,116, 0,112, 97,114,116,105, 99,108,101, 0,112,114,111,112,111,114,116,105,111,110, 97,
-108, 95,115,105,122,101, 0,115,101,108,101, 99,116, 95,116,104,114,101,115,104, 0, 99,108,101, 97,110, 95,116,104,114,101,115,
-104, 0, 97,117,116,111,107,101,121, 95,109,111,100,101, 0, 97,117,116,111,107,101,121, 95,102,108, 97,103, 0,114,101,116,111,
-112,111, 95,109,111,100,101, 0,114,101,116,111,112,111, 95,112, 97,105,110,116, 95,116,111,111,108, 0,108,105,110,101, 95,100,
-105,118, 0,101,108,108,105,112,115,101, 95,100,105,118, 0,114,101,116,111,112,111, 95,104,111,116,115,112,111,116, 0,109,117,
-108,116,105,114,101,115, 95,115,117, 98,100,105,118, 95,116,121,112,101, 0,115,107,103,101,110, 95,114,101,115,111,108,117,116,
-105,111,110, 0,115,107,103,101,110, 95,116,104,114,101,115,104,111,108,100, 95,105,110,116,101,114,110, 97,108, 0,115,107,103,
-101,110, 95,116,104,114,101,115,104,111,108,100, 95,101,120,116,101,114,110, 97,108, 0,115,107,103,101,110, 95,108,101,110,103,
-116,104, 95,114, 97,116,105,111, 0,115,107,103,101,110, 95,108,101,110,103,116,104, 95,108,105,109,105,116, 0,115,107,103,101,
-110, 95, 97,110,103,108,101, 95,108,105,109,105,116, 0,115,107,103,101,110, 95, 99,111,114,114,101,108, 97,116,105,111,110, 95,
-108,105,109,105,116, 0,115,107,103,101,110, 95,115,121,109,109,101,116,114,121, 95,108,105,109,105,116, 0,115,107,103,101,110,
- 95,114,101,116, 97,114,103,101,116, 95, 97,110,103,108,101, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,114,101,116,
- 97,114,103,101,116, 95,108,101,110,103,116,104, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,
-101,116, 95,100,105,115,116, 97,110, 99,101, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,111,112,116,105,111,110,115,
- 0,115,107,103,101,110, 95,112,111,115,116,112,114,111, 0,115,107,103,101,110, 95,112,111,115,116,112,114,111, 95,112, 97,115,
-115,101,115, 0,115,107,103,101,110, 95,115,117, 98,100,105,118,105,115,105,111,110,115, 91, 51, 93, 0,115,107,103,101,110, 95,
-109,117,108,116,105, 95,108,101,118,101,108, 0, 42,115,107,103,101,110, 95,116,101,109,112,108, 97,116,101, 0, 98,111,110,101,
- 95,115,107,101,116, 99,104,105,110,103, 0, 98,111,110,101, 95,115,107,101,116, 99,104,105,110,103, 95, 99,111,110,118,101,114,
-116, 0,115,107,103,101,110, 95,115,117, 98,100,105,118,105,115,105,111,110, 95,110,117,109, 98,101,114, 0,115,107,103,101,110,
- 95,114,101,116, 97,114,103,101,116, 95,111,112,116,105,111,110,115, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116,
- 95,114,111,108,108, 0,115,107,103,101,110, 95,115,105,100,101, 95,115,116,114,105,110,103, 91, 56, 93, 0,115,107,103,101,110,
- 95,110,117,109, 95,115,116,114,105,110,103, 91, 56, 93, 0,101,100,103,101, 95,109,111,100,101, 0,115,110, 97,112, 95,109,111,
-100,101, 0,115,110, 97,112, 95,102,108, 97,103, 0,115,110, 97,112, 95,116, 97,114,103,101,116, 0,112,114,111,112,111,114,116,
-105,111,110, 97,108, 0,112,114,111,112, 95,109,111,100,101, 0, 97,117,116,111, 95,110,111,114,109, 97,108,105,122,101, 0,105,
-110,116,112, 97,100, 0,116,111,116,111, 98,106, 0,116,111,116,108, 97,109,112, 0,116,111,116,111, 98,106,115,101,108, 0,116,
-111,116, 99,117,114,118,101, 0,116,111,116,109,101,115,104, 0,116,111,116, 97,114,109, 97,116,117,114,101, 0,115, 99, 97,108,
-101, 95,108,101,110,103,116,104, 0,115,121,115,116,101,109, 0,103,114, 97,118,105,116,121, 91, 51, 93, 0, 42, 99, 97,109,101,
-114, 97, 0, 42,119,111,114,108,100, 0, 42,115,101,116, 0, 98, 97,115,101, 0, 42, 98, 97,115, 97, 99,116, 0, 42,111, 98,101,
-100,105,116, 0, 99,117,114,115,111,114, 91, 51, 93, 0,116,119, 99,101,110,116, 91, 51, 93, 0,116,119,109,105,110, 91, 51, 93,
- 0,116,119,109, 97,120, 91, 51, 93, 0, 42,101,100, 0, 42,116,111,111,108,115,101,116,116,105,110,103,115, 0, 42,115,116, 97,
-116,115, 0, 97,117,100,105,111, 0,116,114, 97,110,115,102,111,114,109, 95,115,112, 97, 99,101,115, 0,115,111,117,110,100, 95,
-104, 97,110,100,108,101,115, 0, 42,116,104,101, 68, 97,103, 0,100, 97,103,105,115,118, 97,108,105,100, 0,100, 97,103,102,108,
- 97,103,115, 0,106,117,109,112,102,114, 97,109,101, 0,102,114, 97,109,101, 95,115,116,101,112, 0, 97, 99,116,105,118,101, 95,
-107,101,121,105,110,103,115,101,116, 0,107,101,121,105,110,103,115,101,116,115, 0,103,109, 0,117,110,105,116, 0,112,104,121,
-115,105, 99,115, 95,115,101,116,116,105,110,103,115, 0, 98,108,101,110,100, 0,119,105,110,109, 97,116, 91, 52, 93, 91, 52, 93,
- 0,118,105,101,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,105,110,118, 91, 52, 93, 91, 52, 93, 0,112,101,114,
-115,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,105,110,118, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,109, 97,116,
-111, 98, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,116,111, 98, 91, 52, 93, 91, 52, 93, 0,116,119,109, 97,116, 91, 52,
- 93, 91, 52, 93, 0,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,122,102, 97, 99, 0, 99, 97,109,100,120, 0, 99, 97,109,100,
-121, 0,112,105,120,115,105,122,101, 0, 99, 97,109,122,111,111,109, 0,118,105,101,119, 98,117,116, 0,114,102,108, 97,103, 0,
-118,105,101,119,108,111, 99,107, 0,112,101,114,115,112, 0,118,105,101,119, 0, 99,108,105,112, 91, 54, 93, 91, 52, 93, 0, 42,
- 99,108,105,112, 98, 98, 0, 42,108,111, 99, 97,108,118,100, 0, 42,114,105, 0, 42,114,101,116,111,112,111, 95,118,105,101,119,
- 95,100, 97,116, 97, 0, 42,100,101,112,116,104,115, 0, 42,115,109,115, 0, 42,115,109,111,111,116,104, 95,116,105,109,101,114,
- 0,108,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,108,112,101,114,115,112, 0,108,118,105,101,119, 0,114,101,103,105,111,
-110, 98, 97,115,101, 0,115,112, 97, 99,101,116,121,112,101, 0, 98,108,111, 99,107,115, 99, 97,108,101, 0, 98,108,111, 99,107,
-104, 97,110,100,108,101,114, 91, 56, 93, 0,108, 97,121, 95,117,115,101,100, 0, 42,111, 98, 95, 99,101,110,116,114,101, 0, 42,
- 98,103,112,105, 99, 0,111, 98, 95, 99,101,110,116,114,101, 95, 98,111,110,101, 91, 51, 50, 93, 0,108, 97,121, 97, 99,116, 0,
-100,114, 97,119,116,121,112,101, 0,115, 99,101,110,101,108,111, 99,107, 0, 97,114,111,117,110,100, 0,112,105,118,111,116, 95,
-108, 97,115,116, 0,103,114,105,100, 0,103,114,105,100,118,105,101,119, 0,112, 97,100,102, 0,110,101, 97,114, 0,102, 97,114,
- 0,103,114,105,100,108,105,110,101,115, 0,103,114,105,100,102,108, 97,103, 0,103,114,105,100,115,117, 98,100,105,118, 0,109,
-111,100,101,115,101,108,101, 99,116, 0,107,101,121,102,108, 97,103,115, 0,116,119,116,121,112,101, 0,116,119,109,111,100,101,
- 0,116,119,102,108, 97,103, 0,116,119,100,114, 97,119,102,108, 97,103, 0, 99,117,115,116,111,109,100, 97,116, 97, 95,109, 97,
-115,107, 0, 97,102,116,101,114,100,114, 97,119, 0,122, 98,117,102, 0,120,114, 97,121, 0,110,100,111,102,109,111,100,101, 0,
-110,100,111,102,102,105,108,116,101,114, 0, 42,112,114,111,112,101,114,116,105,101,115, 95,115,116,111,114, 97,103,101, 0,118,
-101,114,116, 0,104,111,114, 0,109, 97,115,107, 0,109,105,110, 91, 50, 93, 0,109, 97,120, 91, 50, 93, 0,109,105,110,122,111,
-111,109, 0,109, 97,120,122,111,111,109, 0,115, 99,114,111,108,108, 0,115, 99,114,111,108,108, 95,117,105, 0,107,101,101,112,
-116,111,116, 0,107,101,101,112,122,111,111,109, 0,107,101,101,112,111,102,115, 0, 97,108,105,103,110, 0,119,105,110,120, 0,
-119,105,110,121, 0,111,108,100,119,105,110,120, 0,111,108,100,119,105,110,121, 0, 99,117,114,115,111,114, 91, 50, 93, 0, 42,
-116, 97, 98, 95,111,102,102,115,101,116, 0,116, 97, 98, 95,110,117,109, 0,116, 97, 98, 95, 99,117,114, 0, 42,115, 99,114,101,
-101,110, 0,118, 50,100, 0, 42, 97,100,115, 0,103,104,111,115,116, 67,117,114,118,101,115, 0, 97,117,116,111,115,110, 97,112,
- 0, 99,117,114,115,111,114, 86, 97,108, 0,109, 97,105,110, 98, 0,109, 97,105,110, 98,111, 0,109, 97,105,110, 98,117,115,101,
-114, 0,114,101, 95, 97,108,105,103,110, 0,112,114,101,118,105,101,119, 0,112, 97,116,104,102,108, 97,103, 0,100, 97,116, 97,
-105, 99,111,110, 0, 42,112,105,110,105,100, 0,114,101,110,100,101,114, 95,115,105,122,101, 0, 99,104, 97,110,115,104,111,119,
-110, 0,122,101, 98,114, 97, 0,122,111,111,109, 0,116,105,116,108,101, 91, 50, 52, 93, 0,100,105,114, 91, 50, 52, 48, 93, 0,
-102,105,108,101, 91, 56, 48, 93, 0,114,101,110, 97,109,101,102,105,108,101, 91, 56, 48, 93, 0,115,111,114,116, 0,100,105,115,
-112,108, 97,121, 0, 97, 99,116,105,118,101, 95, 98,111,111,107,109, 97,114,107, 0, 97, 99,116,105,118,101, 95,102,105,108,101,
- 0,115,101,108,115,116, 97,116,101, 0,102, 95,102,112, 0,109,101,110,117, 0,102,112, 95,115,116,114, 91, 56, 93, 0, 42,112,
-117,112,109,101,110,117, 0, 42,112, 97,114, 97,109,115, 0, 42,102,105,108,101,115, 0, 42,102,111,108,100,101,114,115, 95,112,
-114,101,118, 0, 42,102,111,108,100,101,114,115, 95,110,101,120,116, 0, 42,111,112, 0, 42,108,111, 97,100,105,109, 97,103,101,
- 95,116,105,109,101,114, 0, 42,108, 97,121,111,117,116, 0,114,101, 99,101,110,116,110,114, 0, 98,111,111,107,109, 97,114,107,
-110,114, 0,115,121,115,116,101,109,110,114, 0,116,114,101,101, 0, 42,116,114,101,101,115,116,111,114,101, 0,115,101, 97,114,
- 99,104, 95,115,116,114,105,110,103, 91, 51, 50, 93, 0,115,101, 97,114, 99,104, 95,116,115,101, 0,115,101, 97,114, 99,104, 95,
-102,108, 97,103,115, 0,100,111, 95, 0,111,117,116,108,105,110,101,118,105,115, 0,115,116,111,114,101,102,108, 97,103, 0, 42,
- 99,117,109, 97,112, 0,105,109, 97,110,114, 0, 99,117,114,116,105,108,101, 0,105,109,116,121,112,101,110,114, 0,108,111, 99,
-107, 0,112,105,110, 0,100,116, 95,117,118, 0,115,116,105, 99,107,121, 0,100,116, 95,117,118,115,116,114,101,116, 99,104, 0,
- 99,101,110,116,120, 0, 99,101,110,116,121, 0, 42,116,101,120,116, 0,116,111,112, 0,118,105,101,119,108,105,110,101,115, 0,
-108,104,101,105,103,104,116, 0, 99,119,105,100,116,104, 0,108,105,110,101,110,114,115, 95,116,111,116, 0,108,101,102,116, 0,
-115,104,111,119,108,105,110,101,110,114,115, 0,116, 97, 98,110,117,109, 98,101,114, 0,115,104,111,119,115,121,110,116, 97,120,
- 0,111,118,101,114,119,114,105,116,101, 0,108,105,118,101, 95,101,100,105,116, 0,112,105,120, 95,112,101,114, 95,108,105,110,
-101, 0,116,120,116,115, 99,114,111,108,108, 0,116,120,116, 98, 97,114, 0,119,111,114,100,119,114, 97,112, 0,100,111,112,108,
-117,103,105,110,115, 0,102,105,110,100,115,116,114, 91, 50, 53, 54, 93, 0,114,101,112,108, 97, 99,101,115,116,114, 91, 50, 53,
- 54, 93, 0, 42,112,121, 95,100,114, 97,119, 0, 42,112,121, 95,101,118,101,110,116, 0, 42,112,121, 95, 98,117,116,116,111,110,
- 0, 42,112,121, 95, 98,114,111,119,115,101,114, 99, 97,108,108, 98, 97, 99,107, 0, 42,112,121, 95,103,108,111, 98, 97,108,100,
-105, 99,116, 0,108, 97,115,116,115,112, 97, 99,101, 0,115, 99,114,105,112,116,110, 97,109,101, 91, 50, 53, 54, 93, 0,115, 99,
-114,105,112,116, 97,114,103, 91, 50, 53, 54, 93, 0, 42,115, 99,114,105,112,116, 0, 42, 98,117,116, 95,114,101,102,115, 0,114,
-101,100,114, 97,119,115, 0, 42,105,100, 0, 97,115,112,101, 99,116, 0, 42, 99,117,114,102,111,110,116, 0,109,120, 0,109,121,
- 0, 42,101,100,105,116,116,114,101,101, 0,116,114,101,101,116,121,112,101, 0,116,101,120,102,114,111,109, 0,110,117,109,116,
-105,108,101,115,120, 0,110,117,109,116,105,108,101,115,121, 0,118,105,101,119,114,101, 99,116, 0, 98,111,111,107,109, 97,114,
-107,114,101, 99,116, 0,115, 99,114,111,108,108,112,111,115, 0,115, 99,114,111,108,108,104,101,105,103,104,116, 0,115, 99,114,
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-117,114,110,102,117,110, 99, 41, 40, 41, 0, 40, 42,114,101,116,117,114,110,102,117,110, 99, 95,101,118,101,110,116, 41, 40, 41,
- 0, 40, 42,114,101,116,117,114,110,102,117,110, 99, 95, 97,114,103,115, 41, 40, 41, 0, 42, 97,114,103, 49, 0, 42, 97,114,103,
- 50, 0, 42,109,101,110,117,112, 0, 42,105,109,103, 0,108,101,110, 95, 97,108,108,111, 99, 0, 99,117,114,115,111,114, 0,114,
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-116, 91, 56, 93, 0,102,105,108,101,110, 97,109,101, 91, 50, 53, 54, 93, 0, 98,108,102, 95,105,100, 0,117,105,102,111,110,116,
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+ 72, 76, 86,255,255,255,255,255, 0, 0, 0, 0,111, 47,106,255,152, 69,190,255,211, 48,214,255, 0, 0, 0, 0,108,142, 34,255,
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+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 78, 65, 49, 60,229, 0, 0, 48,174, 15, 4,
+ 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 83, 68, 78, 65, 78, 65, 77, 69, 44, 11, 0, 0, 42,110,101,120,116, 0, 42,112,
+114,101,118, 0, 42,100, 97,116, 97, 0, 42,102,105,114,115,116, 0, 42,108, 97,115,116, 0,120, 0,121, 0,122, 0,119, 0,120,
+109,105,110, 0,120,109, 97,120, 0,121,109,105,110, 0,121,109, 97,120, 0, 42,112,111,105,110,116,101,114, 0,103,114,111,117,
+112, 0,118, 97,108, 0,118, 97,108, 50, 0,116,121,112,101, 0,115,117, 98,116,121,112,101, 0,102,108, 97,103, 0,110, 97,109,
+101, 91, 51, 50, 93, 0,115, 97,118,101,100, 0,100, 97,116, 97, 0,108,101,110, 0,116,111,116, 97,108,108,101,110, 0, 42,110,
+101,119,105,100, 0, 42,108,105, 98, 0,110, 97,109,101, 91, 50, 52, 93, 0,117,115, 0,105, 99,111,110, 95,105,100, 0, 42,112,
+114,111,112,101,114,116,105,101,115, 0,105,100, 0, 42,105,100, 98,108,111, 99,107, 0, 42,102,105,108,101,100, 97,116, 97, 0,
+110, 97,109,101, 91, 50, 52, 48, 93, 0,102,105,108,101,110, 97,109,101, 91, 50, 52, 48, 93, 0,116,111,116, 0,112, 97,100, 0,
+ 42,112, 97,114,101,110,116, 0,119, 91, 50, 93, 0,104, 91, 50, 93, 0, 99,104, 97,110,103,101,100, 91, 50, 93, 0,112, 97,100,
+ 48, 0,112, 97,100, 49, 0, 42,114,101, 99,116, 91, 50, 93, 0, 42,111, 98, 0, 98,108,111, 99,107,116,121,112,101, 0, 97,100,
+114, 99,111,100,101, 0,110, 97,109,101, 91, 49, 50, 56, 93, 0, 42, 98,112, 0, 42, 98,101,122,116, 0,109, 97,120,114, 99,116,
+ 0,116,111,116,114, 99,116, 0,118, 97,114,116,121,112,101, 0,116,111,116,118,101,114,116, 0,105,112,111, 0,101,120,116,114,
+ 97,112, 0,114,116, 0, 98,105,116,109, 97,115,107, 0,115,108,105,100,101, 95,109,105,110, 0,115,108,105,100,101, 95,109, 97,
+120, 0, 99,117,114,118, 97,108, 0, 42,100,114,105,118,101,114, 0, 99,117,114,118,101, 0, 99,117,114, 0,115,104,111,119,107,
+101,121, 0,109,117,116,101,105,112,111, 0,112,111,115, 0,114,101,108, 97,116,105,118,101, 0,116,111,116,101,108,101,109, 0,
+112, 97,100, 50, 0, 42,119,101,105,103,104,116,115, 0,118,103,114,111,117,112, 91, 51, 50, 93, 0,115,108,105,100,101,114,109,
+105,110, 0,115,108,105,100,101,114,109, 97,120, 0, 42, 97,100,116, 0, 42,114,101,102,107,101,121, 0,101,108,101,109,115,116,
+114, 91, 51, 50, 93, 0,101,108,101,109,115,105,122,101, 0, 98,108,111, 99,107, 0, 42,105,112,111, 0, 42,102,114,111,109, 0,
+116,111,116,107,101,121, 0,115,108,117,114,112,104, 0, 42,108,105,110,101, 0, 42,102,111,114,109, 97,116, 0, 98,108,101,110,
+ 0,108,105,110,101,110,111, 0,115,116, 97,114,116, 0,101,110,100, 0,102,108, 97,103,115, 0, 99,111,108,111,114, 91, 52, 93,
+ 0,112, 97,100, 91, 52, 93, 0, 42,110, 97,109,101, 0,110,108,105,110,101,115, 0,108,105,110,101,115, 0, 42, 99,117,114,108,
+ 0, 42,115,101,108,108, 0, 99,117,114, 99, 0,115,101,108, 99, 0,109, 97,114,107,101,114,115, 0, 42,117,110,100,111, 95, 98,
+117,102, 0,117,110,100,111, 95,112,111,115, 0,117,110,100,111, 95,108,101,110, 0, 42, 99,111,109,112,105,108,101,100, 0,109,
+116,105,109,101, 0,115,105,122,101, 0,115,101,101,107, 0,112, 97,115,115,101,112, 97,114,116, 97,108,112,104, 97, 0, 97,110,
+103,108,101, 0, 99,108,105,112,115,116, 97, 0, 99,108,105,112,101,110,100, 0,108,101,110,115, 0,111,114,116,104,111, 95,115,
+ 99, 97,108,101, 0,100,114, 97,119,115,105,122,101, 0,115,104,105,102,116,120, 0,115,104,105,102,116,121, 0, 89, 70, 95,100,
+111,102,100,105,115,116, 0, 89, 70, 95, 97,112,101,114,116,117,114,101, 0, 89, 70, 95, 98,107,104,116,121,112,101, 0, 89, 70,
+ 95, 98,107,104, 98,105, 97,115, 0, 89, 70, 95, 98,107,104,114,111,116, 0, 42,100,111,102, 95,111, 98, 0,102,114, 97,109,101,
+110,114, 0,102,114, 97,109,101,115, 0,111,102,102,115,101,116, 0,115,102,114, 97, 0,102,105,101, 95,105,109, 97, 0, 99,121,
+ 99,108, 0,111,107, 0,109,117,108,116,105, 95,105,110,100,101,120, 0,108, 97,121,101,114, 0,112, 97,115,115, 0,109,101,110,
+117,110,114, 0, 42,115, 99,101,110,101, 0,105, 98,117,102,115, 0, 42,103,112,117,116,101,120,116,117,114,101, 0, 42, 97,110,
+105,109, 0, 42,114,114, 0,115,111,117,114, 99,101, 0,108, 97,115,116,102,114, 97,109,101, 0,116,112, 97,103,101,102,108, 97,
+103, 0,116,111,116, 98,105,110,100, 0,120,114,101,112, 0,121,114,101,112, 0,116,119,115,116, 97, 0,116,119,101,110,100, 0,
+ 98,105,110,100, 99,111,100,101, 0, 42,114,101,112, 98,105,110,100, 0, 42,112, 97, 99,107,101,100,102,105,108,101, 0, 42,112,
+114,101,118,105,101,119, 0, 42,114,101,110,100,101,114, 95,116,101,120,116, 0,108, 97,115,116,117,112,100, 97,116,101, 0,108,
+ 97,115,116,117,115,101,100, 0, 97,110,105,109,115,112,101,101,100, 0,103,101,110, 95,120, 0,103,101,110, 95,121, 0,103,101,
+110, 95,116,121,112,101, 0, 97,115,112,120, 0, 97,115,112,121, 0,116,101,120, 99,111, 0,109, 97,112,116,111, 0,109, 97,112,
+116,111,110,101,103, 0, 98,108,101,110,100,116,121,112,101, 0, 42,111, 98,106,101, 99,116, 0, 42,116,101,120, 0,117,118,110,
+ 97,109,101, 91, 51, 50, 93, 0,112,114,111,106,120, 0,112,114,111,106,121, 0,112,114,111,106,122, 0,109, 97,112,112,105,110,
+103, 0,111,102,115, 91, 51, 93, 0,115,105,122,101, 91, 51, 93, 0,114,111,116, 0,116,101,120,102,108, 97,103, 0, 99,111,108,
+111,114,109,111,100,101,108, 0,112,109, 97,112,116,111, 0,112,109, 97,112,116,111,110,101,103, 0,110,111,114,109, 97,112,115,
+112, 97, 99,101, 0,119,104,105, 99,104, 95,111,117,116,112,117,116, 0, 98,114,117,115,104, 95,109, 97,112, 95,109,111,100,101,
+ 0,112, 97,100, 91, 55, 93, 0,114, 0,103, 0, 98, 0,107, 0,100,101,102, 95,118, 97,114, 0, 99,111,108,102, 97, 99, 0,118,
+ 97,114,102, 97, 99, 0,110,111,114,102, 97, 99, 0,100,105,115,112,102, 97, 99, 0,119, 97,114,112,102, 97, 99, 0, 99,111,108,
+115,112,101, 99,102, 97, 99, 0,109,105,114,114,102, 97, 99, 0, 97,108,112,104, 97,102, 97, 99, 0,100,105,102,102,102, 97, 99,
+ 0,115,112,101, 99,102, 97, 99, 0,101,109,105,116,102, 97, 99, 0,104, 97,114,100,102, 97, 99, 0,114, 97,121,109,105,114,114,
+102, 97, 99, 0,116,114, 97,110,115,108,102, 97, 99, 0, 97,109, 98,102, 97, 99, 0, 99,111,108,101,109,105,116,102, 97, 99, 0,
+ 99,111,108,114,101,102,108,102, 97, 99, 0, 99,111,108,116,114, 97,110,115,102, 97, 99, 0,100,101,110,115,102, 97, 99, 0,115,
+ 99, 97,116,116,101,114,102, 97, 99, 0,114,101,102,108,102, 97, 99, 0,116,105,109,101,102, 97, 99, 0,108,101,110,103,116,104,
+102, 97, 99, 0, 99,108,117,109,112,102, 97, 99, 0,107,105,110,107,102, 97, 99, 0,114,111,117,103,104,102, 97, 99, 0,112, 97,
+100,101,110,115,102, 97, 99, 0,108,105,102,101,102, 97, 99, 0,115,105,122,101,102, 97, 99, 0,105,118,101,108,102, 97, 99, 0,
+112,118,101,108,102, 97, 99, 0,115,104, 97,100,111,119,102, 97, 99, 0,122,101,110,117,112,102, 97, 99, 0,122,101,110,100,111,
+119,110,102, 97, 99, 0, 98,108,101,110,100,102, 97, 99, 0,110, 97,109,101, 91, 49, 54, 48, 93, 0, 42,104, 97,110,100,108,101,
+ 0, 42,112,110, 97,109,101, 0, 42,115,116,110, 97,109,101,115, 0,115,116,121,112,101,115, 0,118, 97,114,115, 0, 42,118, 97,
+114,115,116,114, 0, 42,114,101,115,117,108,116, 0, 42, 99,102,114, 97, 0,100, 97,116, 97, 91, 51, 50, 93, 0, 40, 42,100,111,
+105,116, 41, 40, 41, 0, 40, 42,105,110,115,116, 97,110, 99,101, 95,105,110,105,116, 41, 40, 41, 0, 40, 42, 99, 97,108,108, 98,
+ 97, 99,107, 41, 40, 41, 0,118,101,114,115,105,111,110, 0, 97, 0,105,112,111,116,121,112,101, 0, 42,105,109, 97, 0, 42, 99,
+117, 98,101, 91, 54, 93, 0,105,109, 97,116, 91, 52, 93, 91, 52, 93, 0,111, 98,105,109, 97,116, 91, 51, 93, 91, 51, 93, 0,115,
+116,121,112,101, 0,118,105,101,119,115, 99, 97,108,101, 0,110,111,116,108, 97,121, 0, 99,117, 98,101,114,101,115, 0,100,101,
+112,116,104, 0,114,101, 99, 97,108, 99, 0,108, 97,115,116,115,105,122,101, 0,102, 97,108,108,111,102,102, 95,116,121,112,101,
+ 0,102, 97,108,108,111,102,102, 95,115,111,102,116,110,101,115,115, 0,114, 97,100,105,117,115, 0, 99,111,108,111,114, 95,115,
+111,117,114, 99,101, 0,116,111,116,112,111,105,110,116,115, 0,112,100,112, 97,100, 0,112,115,121,115, 0,112,115,121,115, 95,
+ 99, 97, 99,104,101, 95,115,112, 97, 99,101, 0,111, 98, 95, 99, 97, 99,104,101, 95,115,112, 97, 99,101, 0, 42,112,111,105,110,
+116, 95,116,114,101,101, 0, 42,112,111,105,110,116, 95,100, 97,116, 97, 0,110,111,105,115,101, 95,115,105,122,101, 0,110,111,
+105,115,101, 95,100,101,112,116,104, 0,110,111,105,115,101, 95,105,110,102,108,117,101,110, 99,101, 0,110,111,105,115,101, 95,
+ 98, 97,115,105,115, 0,112,100,112, 97,100, 51, 91, 51, 93, 0,110,111,105,115,101, 95,102, 97, 99, 0,115,112,101,101,100, 95,
+115, 99, 97,108,101, 0, 42, 99,111, 98, 97, 0,114,101,115,111,108, 91, 51, 93, 0,105,110,116,101,114,112, 95,116,121,112,101,
+ 0,102,105,108,101, 95,102,111,114,109, 97,116, 0,101,120,116,101,110,100, 0,105,110,116, 95,109,117,108,116,105,112,108,105,
+101,114, 0,115,116,105,108,108, 95,102,114, 97,109,101, 0,115,111,117,114, 99,101, 95,112, 97,116,104, 91, 50, 52, 48, 93, 0,
+ 42,100, 97,116, 97,115,101,116, 0,110,111,105,115,101,115,105,122,101, 0,116,117,114, 98,117,108, 0, 98,114,105,103,104,116,
+ 0, 99,111,110,116,114, 97,115,116, 0,114,102, 97, 99, 0,103,102, 97, 99, 0, 98,102, 97, 99, 0,102,105,108,116,101,114,115,
+105,122,101, 0,109,103, 95, 72, 0,109,103, 95,108, 97, 99,117,110, 97,114,105,116,121, 0,109,103, 95,111, 99,116, 97,118,101,
+115, 0,109,103, 95,111,102,102,115,101,116, 0,109,103, 95,103, 97,105,110, 0,100,105,115,116, 95, 97,109,111,117,110,116, 0,
+110,115, 95,111,117,116,115, 99, 97,108,101, 0,118,110, 95,119, 49, 0,118,110, 95,119, 50, 0,118,110, 95,119, 51, 0,118,110,
+ 95,119, 52, 0,118,110, 95,109,101,120,112, 0,118,110, 95,100,105,115,116,109, 0,118,110, 95, 99,111,108,116,121,112,101, 0,
+110,111,105,115,101,100,101,112,116,104, 0,110,111,105,115,101,116,121,112,101, 0,110,111,105,115,101, 98, 97,115,105,115, 0,
+110,111,105,115,101, 98, 97,115,105,115, 50, 0,105,109, 97,102,108, 97,103, 0, 99,114,111,112,120,109,105,110, 0, 99,114,111,
+112,121,109,105,110, 0, 99,114,111,112,120,109, 97,120, 0, 99,114,111,112,121,109, 97,120, 0,116,101,120,102,105,108,116,101,
+114, 0, 97,102,109, 97,120, 0,120,114,101,112,101, 97,116, 0,121,114,101,112,101, 97,116, 0, 99,104,101, 99,107,101,114,100,
+105,115,116, 0,110, 97, 98,108, 97, 0,105,117,115,101,114, 0, 42,110,111,100,101,116,114,101,101, 0, 42,112,108,117,103,105,
+110, 0, 42,101,110,118, 0, 42,112,100, 0, 42,118,100, 0,117,115,101, 95,110,111,100,101,115, 0,108,111, 99, 91, 51, 93, 0,
+114,111,116, 91, 51, 93, 0,109, 97,116, 91, 52, 93, 91, 52, 93, 0,109,105,110, 91, 51, 93, 0,109, 97,120, 91, 51, 93, 0,109,
+111,100,101, 0,116,111,116,101,120, 0,115,104,100,119,114, 0,115,104,100,119,103, 0,115,104,100,119, 98, 0,115,104,100,119,
+112, 97,100, 0,101,110,101,114,103,121, 0,100,105,115,116, 0,115,112,111,116,115,105,122,101, 0,115,112,111,116, 98,108,101,
+110,100, 0,104, 97,105,110,116, 0, 97,116,116, 49, 0, 97,116,116, 50, 0, 42, 99,117,114,102, 97,108,108,111,102,102, 0,115,
+104, 97,100,115,112,111,116,115,105,122,101, 0, 98,105, 97,115, 0,115,111,102,116, 0, 99,111,109,112,114,101,115,115,116,104,
+114,101,115,104, 0,112, 97,100, 53, 91, 51, 93, 0, 98,117,102,115,105,122,101, 0,115, 97,109,112, 0, 98,117,102,102,101,114,
+115, 0,102,105,108,116,101,114,116,121,112,101, 0, 98,117,102,102,108, 97,103, 0, 98,117,102,116,121,112,101, 0,114, 97,121,
+ 95,115, 97,109,112, 0,114, 97,121, 95,115, 97,109,112,121, 0,114, 97,121, 95,115, 97,109,112,122, 0,114, 97,121, 95,115, 97,
+109,112, 95,116,121,112,101, 0, 97,114,101, 97, 95,115,104, 97,112,101, 0, 97,114,101, 97, 95,115,105,122,101, 0, 97,114,101,
+ 97, 95,115,105,122,101,121, 0, 97,114,101, 97, 95,115,105,122,101,122, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 0,
+114, 97,121, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0,116,101,120, 97, 99,116, 0,115,104, 97,100,104, 97,108,111,115,
+116,101,112, 0,115,117,110, 95,101,102,102,101, 99,116, 95,116,121,112,101, 0,115,107,121, 98,108,101,110,100,116,121,112,101,
+ 0,104,111,114,105,122,111,110, 95, 98,114,105,103,104,116,110,101,115,115, 0,115,112,114,101, 97,100, 0,115,117,110, 95, 98,
+114,105,103,104,116,110,101,115,115, 0,115,117,110, 95,115,105,122,101, 0, 98, 97, 99,107,115, 99, 97,116,116,101,114,101,100,
+ 95,108,105,103,104,116, 0,115,117,110, 95,105,110,116,101,110,115,105,116,121, 0, 97,116,109, 95,116,117,114, 98,105,100,105,
+116,121, 0, 97,116,109, 95,105,110,115, 99, 97,116,116,101,114,105,110,103, 95,102, 97, 99,116,111,114, 0, 97,116,109, 95,101,
+120,116,105,110, 99,116,105,111,110, 95,102, 97, 99,116,111,114, 0, 97,116,109, 95,100,105,115,116, 97,110, 99,101, 95,102, 97,
+ 99,116,111,114, 0,115,107,121, 98,108,101,110,100,102, 97, 99, 0,115,107,121, 95,101,120,112,111,115,117,114,101, 0,115,107,
+121, 95, 99,111,108,111,114,115,112, 97, 99,101, 0,112, 97,100, 52, 0, 89, 70, 95,110,117,109,112,104,111,116,111,110,115, 0,
+ 89, 70, 95,110,117,109,115,101, 97,114, 99,104, 0, 89, 70, 95,112,104,100,101,112,116,104, 0, 89, 70, 95,117,115,101,113,109,
+ 99, 0, 89, 70, 95, 98,117,102,115,105,122,101, 0, 89, 70, 95,112, 97,100, 0, 89, 70, 95, 99, 97,117,115,116,105, 99, 98,108,
+117,114, 0, 89, 70, 95,108,116,114, 97,100,105,117,115, 0, 89, 70, 95,103,108,111,119,105,110,116, 0, 89, 70, 95,103,108,111,
+119,111,102,115, 0, 89, 70, 95,103,108,111,119,116,121,112,101, 0, 89, 70, 95,112, 97,100, 50, 0, 42,109,116,101,120, 91, 49,
+ 56, 93, 0,112,114, 95,116,101,120,116,117,114,101, 0,112, 97,100, 91, 51, 93, 0,100,101,110,115,105,116,121, 0,101,109,105,
+115,115,105,111,110, 0,115, 99, 97,116,116,101,114,105,110,103, 0,114,101,102,108,101, 99,116,105,111,110, 0,101,109,105,115,
+115,105,111,110, 95, 99,111,108, 91, 51, 93, 0,116,114, 97,110,115,109,105,115,115,105,111,110, 95, 99,111,108, 91, 51, 93, 0,
+114,101,102,108,101, 99,116,105,111,110, 95, 99,111,108, 91, 51, 93, 0,100,101,110,115,105,116,121, 95,115, 99, 97,108,101, 0,
+100,101,112,116,104, 95, 99,117,116,111,102,102, 0, 97,115,121,109,109,101,116,114,121, 0,115,116,101,112,115,105,122,101, 95,
+116,121,112,101, 0,115,104, 97,100,101,102,108, 97,103, 0,115,104, 97,100,101, 95,116,121,112,101, 0,112,114,101, 99, 97, 99,
+104,101, 95,114,101,115,111,108,117,116,105,111,110, 0,115,116,101,112,115,105,122,101, 0,109,115, 95,100,105,102,102, 0,109,
+115, 95,105,110,116,101,110,115,105,116,121, 0,109,115, 95,115,116,101,112,115, 0,109, 97,116,101,114,105, 97,108, 95,116,121,
+112,101, 0,115,112,101, 99,114, 0,115,112,101, 99,103, 0,115,112,101, 99, 98, 0,109,105,114,114, 0,109,105,114,103, 0,109,
+105,114, 98, 0, 97,109, 98,114, 0, 97,109, 98, 98, 0, 97,109, 98,103, 0, 97,109, 98, 0,101,109,105,116, 0, 97,110,103, 0,
+115,112,101, 99,116,114, 97, 0,114, 97,121, 95,109,105,114,114,111,114, 0, 97,108,112,104, 97, 0,114,101,102, 0,115,112,101,
+ 99, 0,122,111,102,102,115, 0, 97,100,100, 0,116,114, 97,110,115,108,117, 99,101,110, 99,121, 0,118,111,108, 0,102,114,101,
+115,110,101,108, 95,109,105,114, 0,102,114,101,115,110,101,108, 95,109,105,114, 95,105, 0,102,114,101,115,110,101,108, 95,116,
+114, 97, 0,102,114,101,115,110,101,108, 95,116,114, 97, 95,105, 0,102,105,108,116,101,114, 0,116,120, 95,108,105,109,105,116,
+ 0,116,120, 95,102, 97,108,108,111,102,102, 0,114, 97,121, 95,100,101,112,116,104, 0,114, 97,121, 95,100,101,112,116,104, 95,
+116,114, 97, 0,104, 97,114, 0,115,101,101,100, 49, 0,115,101,101,100, 50, 0,103,108,111,115,115, 95,109,105,114, 0,103,108,
+111,115,115, 95,116,114, 97, 0,115, 97,109,112, 95,103,108,111,115,115, 95,109,105,114, 0,115, 97,109,112, 95,103,108,111,115,
+115, 95,116,114, 97, 0, 97,100, 97,112,116, 95,116,104,114,101,115,104, 95,109,105,114, 0, 97,100, 97,112,116, 95,116,104,114,
+101,115,104, 95,116,114, 97, 0, 97,110,105,115,111, 95,103,108,111,115,115, 95,109,105,114, 0,100,105,115,116, 95,109,105,114,
+ 0,102, 97,100,101,116,111, 95,109,105,114, 0,115,104, 97,100,101, 95,102,108, 97,103, 0,109,111,100,101, 95,108, 0,102,108,
+ 97,114,101, 99, 0,115,116, 97,114, 99, 0,108,105,110,101, 99, 0,114,105,110,103, 99, 0,104, 97,115,105,122,101, 0,102,108,
+ 97,114,101,115,105,122,101, 0,115,117, 98,115,105,122,101, 0,102,108, 97,114,101, 98,111,111,115,116, 0,115,116,114, 97,110,
+100, 95,115,116, 97, 0,115,116,114, 97,110,100, 95,101,110,100, 0,115,116,114, 97,110,100, 95,101, 97,115,101, 0,115,116,114,
+ 97,110,100, 95,115,117,114,102,110,111,114, 0,115,116,114, 97,110,100, 95,109,105,110, 0,115,116,114, 97,110,100, 95,119,105,
+100,116,104,102, 97,100,101, 0,115,116,114, 97,110,100, 95,117,118,110, 97,109,101, 91, 51, 50, 93, 0,115, 98,105, 97,115, 0,
+108, 98,105, 97,115, 0,115,104, 97,100, 95, 97,108,112,104, 97, 0,115,101,112,116,101,120, 0,114,103, 98,115,101,108, 0,112,
+114, 95,116,121,112,101, 0,112,114, 95, 98, 97, 99,107, 0,112,114, 95,108, 97,109,112, 0,109,108, 95,102,108, 97,103, 0,100,
+105,102,102, 95,115,104, 97,100,101,114, 0,115,112,101, 99, 95,115,104, 97,100,101,114, 0,114,111,117,103,104,110,101,115,115,
+ 0,114,101,102,114, 97, 99, 0,112, 97,114, 97,109, 91, 52, 93, 0,114,109,115, 0,100, 97,114,107,110,101,115,115, 0, 42,114,
+ 97,109,112, 95, 99,111,108, 0, 42,114, 97,109,112, 95,115,112,101, 99, 0,114, 97,109,112,105,110, 95, 99,111,108, 0,114, 97,
+109,112,105,110, 95,115,112,101, 99, 0,114, 97,109,112, 98,108,101,110,100, 95, 99,111,108, 0,114, 97,109,112, 98,108,101,110,
+100, 95,115,112,101, 99, 0,114, 97,109,112, 95,115,104,111,119, 0,112, 97,100, 51, 0,114, 97,109,112,102, 97, 99, 95, 99,111,
+108, 0,114, 97,109,112,102, 97, 99, 95,115,112,101, 99, 0, 42,103,114,111,117,112, 0,102,114,105, 99,116,105,111,110, 0,102,
+104, 0,114,101,102,108,101, 99,116, 0,102,104,100,105,115,116, 0,120,121,102,114,105, 99,116, 0,100,121,110, 97,109,111,100,
+101, 0,115,115,115, 95,114, 97,100,105,117,115, 91, 51, 93, 0,115,115,115, 95, 99,111,108, 91, 51, 93, 0,115,115,115, 95,101,
+114,114,111,114, 0,115,115,115, 95,115, 99, 97,108,101, 0,115,115,115, 95,105,111,114, 0,115,115,115, 95, 99,111,108,102, 97,
+ 99, 0,115,115,115, 95,116,101,120,102, 97, 99, 0,115,115,115, 95,102,114,111,110,116, 0,115,115,115, 95, 98, 97, 99,107, 0,
+115,115,115, 95,102,108, 97,103, 0,115,115,115, 95,112,114,101,115,101,116, 0,109, 97,112,116,111, 95,116,101,120,116,117,114,
+101,100, 0,103,112,117,109, 97,116,101,114,105, 97,108, 0,110, 97,109,101, 91, 50, 53, 54, 93, 0, 42, 98, 98, 0,105, 49, 0,
+106, 49, 0,107, 49, 0,105, 50, 0,106, 50, 0,107, 50, 0,115,101,108, 99,111,108, 49, 0,115,101,108, 99,111,108, 50, 0,113,
+117, 97,116, 91, 52, 93, 0,101,120,112,120, 0,101,120,112,121, 0,101,120,112,122, 0,114, 97,100, 0,114, 97,100, 50, 0,115,
+ 0, 42,109, 97,116, 0, 42,105,109, 97,116, 0,101,108,101,109,115, 0,100,105,115,112, 0, 42,101,100,105,116,101,108,101,109,
+115, 0, 42, 42,109, 97,116, 0,102,108, 97,103, 50, 0,116,111,116, 99,111,108, 0,119,105,114,101,115,105,122,101, 0,114,101,
+110,100,101,114,115,105,122,101, 0,116,104,114,101,115,104, 0, 42,108, 97,115,116,101,108,101,109, 0,118,101, 99, 91, 51, 93,
+ 91, 51, 93, 0, 97,108,102, 97, 0,119,101,105,103,104,116, 0,104, 49, 0,104, 50, 0,102, 49, 0,102, 50, 0,102, 51, 0,104,
+105,100,101, 0,118,101, 99, 91, 52, 93, 0,109, 97,116, 95,110,114, 0,112,110,116,115,117, 0,112,110,116,115,118, 0,114,101,
+115,111,108,117, 0,114,101,115,111,108,118, 0,111,114,100,101,114,117, 0,111,114,100,101,114,118, 0,102,108, 97,103,117, 0,
+102,108, 97,103,118, 0, 42,107,110,111,116,115,117, 0, 42,107,110,111,116,115,118, 0,116,105,108,116, 95,105,110,116,101,114,
+112, 0,114, 97,100,105,117,115, 95,105,110,116,101,114,112, 0, 99,104, 97,114,105,100,120, 0,107,101,114,110, 0,104, 0,110,
+117,114, 98, 0, 42,101,100,105,116,110,117,114, 98, 0, 42, 98,101,118,111, 98,106, 0, 42,116, 97,112,101,114,111, 98,106, 0,
+ 42,116,101,120,116,111,110, 99,117,114,118,101, 0, 42,112, 97,116,104, 0, 42,107,101,121, 0, 98,101,118, 0,100,114, 97,119,
+102,108, 97,103, 0,116,119,105,115,116, 95,109,111,100,101, 0,112, 97,100, 91, 50, 93, 0,116,119,105,115,116, 95,115,109,111,
+111,116,104, 0,112, 97,116,104,108,101,110, 0, 98,101,118,114,101,115,111,108, 0,119,105,100,116,104, 0,101,120,116, 49, 0,
+101,120,116, 50, 0,114,101,115,111,108,117, 95,114,101,110, 0,114,101,115,111,108,118, 95,114,101,110, 0, 97, 99,116,110,117,
+ 0, 42,108, 97,115,116,115,101,108, 98,112, 0,115,112, 97, 99,101,109,111,100,101, 0,115,112, 97, 99,105,110,103, 0,108,105,
+110,101,100,105,115,116, 0,115,104,101, 97,114, 0,102,115,105,122,101, 0,119,111,114,100,115,112, 97, 99,101, 0,117,108,112,
+111,115, 0,117,108,104,101,105,103,104,116, 0,120,111,102, 0,121,111,102, 0,108,105,110,101,119,105,100,116,104, 0, 42,115,
+116,114, 0, 42,115,101,108, 98,111,120,101,115, 0, 42,101,100,105,116,102,111,110,116, 0,102, 97,109,105,108,121, 91, 50, 52,
+ 93, 0, 42,118,102,111,110,116, 0, 42,118,102,111,110,116, 98, 0, 42,118,102,111,110,116,105, 0, 42,118,102,111,110,116, 98,
+105, 0,115,101,112, 99,104, 97,114, 0, 99,116,105,109,101, 0,116,111,116, 98,111,120, 0, 97, 99,116, 98,111,120, 0, 42,116,
+ 98, 0,115,101,108,115,116, 97,114,116, 0,115,101,108,101,110,100, 0, 42,115,116,114,105,110,102,111, 0, 99,117,114,105,110,
+102,111, 0,101,102,102,101, 99,116, 0, 42,109,102, 97, 99,101, 0, 42,109,116,102, 97, 99,101, 0, 42,116,102, 97, 99,101, 0,
+ 42,109,118,101,114,116, 0, 42,109,101,100,103,101, 0, 42,100,118,101,114,116, 0, 42,109, 99,111,108, 0, 42,109,115,116,105,
+ 99,107,121, 0, 42,116,101,120, 99,111,109,101,115,104, 0, 42,109,115,101,108,101, 99,116, 0, 42,101,100,105,116, 95,109,101,
+115,104, 0,118,100, 97,116, 97, 0,101,100, 97,116, 97, 0,102,100, 97,116, 97, 0,116,111,116,101,100,103,101, 0,116,111,116,
+102, 97, 99,101, 0,116,111,116,115,101,108,101, 99,116, 0, 97, 99,116, 95,102, 97, 99,101, 0,101,100,105,116,102,108, 97,103,
+ 0, 99,117, 98,101,109, 97,112,115,105,122,101, 0,115,109,111,111,116,104,114,101,115,104, 0,115,117, 98,100,105,118, 0,115,
+117, 98,100,105,118,114, 0,115,117, 98,115,117,114,102,116,121,112,101, 0, 42,109,114, 0, 42,112,118, 0, 42,116,112, 97,103,
+101, 0,117,118, 91, 52, 93, 91, 50, 93, 0, 99,111,108, 91, 52, 93, 0,116,114, 97,110,115,112, 0,116,105,108,101, 0,117,110,
+119,114, 97,112, 0,118, 49, 0,118, 50, 0,118, 51, 0,118, 52, 0,101,100, 99,111,100,101, 0, 99,114,101, 97,115,101, 0, 98,
+119,101,105,103,104,116, 0,100,101,102, 95,110,114, 0, 42,100,119, 0,116,111,116,119,101,105,103,104,116, 0, 99,111, 91, 51,
+ 93, 0,110,111, 91, 51, 93, 0,117,118, 91, 50, 93, 0, 99,111, 91, 50, 93, 0,105,110,100,101,120, 0,102, 0,105, 0,115, 91,
+ 50, 53, 54, 93, 0,116,111,116,100,105,115,112, 0, 40, 42,100,105,115,112,115, 41, 40, 41, 0,118, 91, 52, 93, 0,109,105,100,
+ 0,118, 91, 50, 93, 0, 42,102, 97, 99,101,115, 0, 42, 99,111,108,102, 97, 99,101,115, 0, 42,101,100,103,101,115, 0, 42,118,
+101,114,116,115, 0,108,101,118,101,108,115, 0,108,101,118,101,108, 95, 99,111,117,110,116, 0, 99,117,114,114,101,110,116, 0,
+110,101,119,108,118,108, 0,101,100,103,101,108,118,108, 0,112,105,110,108,118,108, 0,114,101,110,100,101,114,108,118,108, 0,
+117,115,101, 95, 99,111,108, 0, 42,101,100,103,101, 95,102,108, 97,103,115, 0, 42,101,100,103,101, 95, 99,114,101, 97,115,101,
+115, 0, 42,118,101,114,116, 95,109, 97,112, 0, 42,101,100,103,101, 95,109, 97,112, 0, 42,111,108,100, 95,102, 97, 99,101,115,
+ 0, 42,111,108,100, 95,101,100,103,101,115, 0, 42,101,114,114,111,114, 0,109,111,100,105,102,105,101,114, 0,115,117, 98,100,
+105,118, 84,121,112,101, 0,114,101,110,100,101,114, 76,101,118,101,108,115, 0, 42,101,109, 67, 97, 99,104,101, 0, 42,109, 67,
+ 97, 99,104,101, 0,100,101,102, 97,120,105,115, 0,112, 97,100, 91, 54, 93, 0,108,101,110,103,116,104, 0,114, 97,110,100,111,
+109,105,122,101, 0,115,101,101,100, 0, 42,111, 98, 95, 97,114,109, 0, 42,115,116, 97,114,116, 95, 99, 97,112, 0, 42,101,110,
+100, 95, 99, 97,112, 0, 42, 99,117,114,118,101, 95,111, 98, 0, 42,111,102,102,115,101,116, 95,111, 98, 0,111,102,102,115,101,
+116, 91, 51, 93, 0,115, 99, 97,108,101, 91, 51, 93, 0,109,101,114,103,101, 95,100,105,115,116, 0,102,105,116, 95,116,121,112,
+101, 0,111,102,102,115,101,116, 95,116,121,112,101, 0, 99,111,117,110,116, 0, 97,120,105,115, 0,116,111,108,101,114, 97,110,
+ 99,101, 0, 42,109,105,114,114,111,114, 95,111, 98, 0,115,112,108,105,116, 95, 97,110,103,108,101, 0,118, 97,108,117,101, 0,
+114,101,115, 0,118, 97,108, 95,102,108, 97,103,115, 0,108,105,109, 95,102,108, 97,103,115, 0,101, 95,102,108, 97,103,115, 0,
+ 98,101,118,101,108, 95, 97,110,103,108,101, 0,100,101,102,103,114,112, 95,110, 97,109,101, 91, 51, 50, 93, 0, 42,100,111,109,
+ 97,105,110, 0, 42,102,108,111,119, 0, 42, 99,111,108,108, 0,116,105,109,101, 0, 42,116,101,120,116,117,114,101, 0,115,116,
+114,101,110,103,116,104, 0,100,105,114,101, 99,116,105,111,110, 0,109,105,100,108,101,118,101,108, 0,116,101,120,109, 97,112,
+112,105,110,103, 0, 42,109, 97,112, 95,111, 98,106,101, 99,116, 0,117,118,108, 97,121,101,114, 95,110, 97,109,101, 91, 51, 50,
+ 93, 0,117,118,108, 97,121,101,114, 95,116,109,112, 0, 42,112,114,111,106,101, 99,116,111,114,115, 91, 49, 48, 93, 0, 42,105,
+109, 97,103,101, 0,110,117,109, 95,112,114,111,106,101, 99,116,111,114,115, 0, 97,115,112,101, 99,116,120, 0, 97,115,112,101,
+ 99,116,121, 0,112,101,114, 99,101,110,116, 0,102, 97, 99,101, 67,111,117,110,116, 0,102, 97, 99, 0,114,101,112,101, 97,116,
+ 0, 42,111, 98,106,101, 99,116, 99,101,110,116,101,114, 0,115,116, 97,114,116,120, 0,115,116, 97,114,116,121, 0,104,101,105,
+103,104,116, 0,110, 97,114,114,111,119, 0,115,112,101,101,100, 0,100, 97,109,112, 0,102, 97,108,108,111,102,102, 0,116,105,
+109,101,111,102,102,115, 0,108,105,102,101,116,105,109,101, 0,100,101,102,111,114,109,102,108, 97,103, 0,109,117,108,116,105,
+ 0, 42,112,114,101,118, 67,111,115, 0,115,117, 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,112, 97,114,101,110,116,105,110,
+118, 91, 52, 93, 91, 52, 93, 0, 99,101,110,116, 91, 51, 93, 0, 42,105,110,100,101,120, 97,114, 0,116,111,116,105,110,100,101,
+120, 0,102,111,114, 99,101, 0, 42, 99,108,111,116,104, 79, 98,106,101, 99,116, 0, 42,115,105,109, 95,112, 97,114,109,115, 0,
+ 42, 99,111,108,108, 95,112, 97,114,109,115, 0, 42,112,111,105,110,116, 95, 99, 97, 99,104,101, 0,112,116, 99, 97, 99,104,101,
+115, 0, 42,120, 0, 42,120,110,101,119, 0, 42,120,111,108,100, 0, 42, 99,117,114,114,101,110,116, 95,120,110,101,119, 0, 42,
+ 99,117,114,114,101,110,116, 95,120, 0, 42, 99,117,114,114,101,110,116, 95,118, 0, 42,109,102, 97, 99,101,115, 0,110,117,109,
+118,101,114,116,115, 0,110,117,109,102, 97, 99,101,115, 0, 42, 98,118,104,116,114,101,101, 0, 42,118, 0, 42,100,109, 0, 99,
+102,114, 97, 0,111,112,101,114, 97,116,105,111,110, 0,118,101,114,116,101,120, 0,116,111,116,105,110,102,108,117,101,110, 99,
+101, 0,103,114,105,100,115,105,122,101, 0, 42, 98,105,110,100,119,101,105,103,104,116,115, 0, 42, 98,105,110,100, 99,111,115,
+ 0,116,111,116, 99, 97,103,101,118,101,114,116, 0, 42,100,121,110,103,114,105,100, 0, 42,100,121,110,105,110,102,108,117,101,
+110, 99,101,115, 0, 42,100,121,110,118,101,114,116,115, 0, 42,112, 97,100, 50, 0,100,121,110,103,114,105,100,115,105,122,101,
+ 0,100,121,110, 99,101,108,108,109,105,110, 91, 51, 93, 0,100,121,110, 99,101,108,108,119,105,100,116,104, 0, 98,105,110,100,
+109, 97,116, 91, 52, 93, 91, 52, 93, 0, 40, 42, 98,105,110,100,102,117,110, 99, 41, 40, 41, 0, 42,112,115,121,115, 0,116,111,
+116,100,109,118,101,114,116, 0,116,111,116,100,109,101,100,103,101, 0,116,111,116,100,109,102, 97, 99,101, 0,112,111,115,105,
+116,105,111,110, 0,114, 97,110,100,111,109, 95,112,111,115,105,116,105,111,110, 0, 42,102, 97, 99,101,112, 97, 0,118,103,114,
+111,117,112, 0,112,114,111,116,101, 99,116, 0, 42,117,110,100,111, 95,118,101,114,116,115, 0,117,110,100,111, 95,118,101,114,
+116,115, 95,116,111,116, 0,117,110,100,111, 95,115,105,103,110, 97,108, 0,108,118,108, 0,116,111,116,108,118,108, 0,115,105,
+109,112,108,101, 0, 42,102,115,115, 0, 42,116, 97,114,103,101,116, 0, 42, 97,117,120, 84, 97,114,103,101,116, 0,118,103,114,
+111,117,112, 95,110, 97,109,101, 91, 51, 50, 93, 0,107,101,101,112, 68,105,115,116, 0,115,104,114,105,110,107, 84,121,112,101,
+ 0,115,104,114,105,110,107, 79,112,116,115, 0,112,114,111,106, 65,120,105,115, 0,115,117, 98,115,117,114,102, 76,101,118,101,
+108,115, 0, 42,111,114,105,103,105,110, 0,102, 97, 99,116,111,114, 0,108,105,109,105,116, 91, 50, 93, 0,111,114,105,103,105,
+110, 79,112,116,115, 0,112,110,116,115,119, 0,111,112,110,116,115,117, 0,111,112,110,116,115,118, 0,111,112,110,116,115,119,
+ 0,116,121,112,101,117, 0,116,121,112,101,118, 0,116,121,112,101,119, 0,102,117, 0,102,118, 0,102,119, 0,100,117, 0,100,
+118, 0,100,119, 0, 42,100,101,102, 0, 42,108, 97,116,116,105, 99,101,100, 97,116, 97, 0,108, 97,116,109, 97,116, 91, 52, 93,
+ 91, 52, 93, 0, 42,101,100,105,116,108, 97,116,116, 0,118,101, 99, 91, 56, 93, 91, 51, 93, 0, 42,115, 99,117,108,112,116, 0,
+112, 97,114,116,121,112,101, 0,112, 97,114, 49, 0,112, 97,114, 50, 0,112, 97,114, 51, 0,112, 97,114,115,117, 98,115,116,114,
+ 91, 51, 50, 93, 0, 42,116,114, 97, 99,107, 0, 42,112,114,111,120,121, 0, 42,112,114,111,120,121, 95,103,114,111,117,112, 0,
+ 42,112,114,111,120,121, 95,102,114,111,109, 0, 42, 97, 99,116,105,111,110, 0, 42,112,111,115,101,108,105, 98, 0, 42,112,111,
+115,101, 0, 42,103,112,100, 0, 99,111,110,115,116,114, 97,105,110,116, 67,104, 97,110,110,101,108,115, 0,100,101,102, 98, 97,
+115,101, 0,109,111,100,105,102,105,101,114,115, 0,114,101,115,116,111,114,101, 95,109,111,100,101, 0, 42,109, 97,116, 98,105,
+116,115, 0, 97, 99,116, 99,111,108, 0,100,108,111, 99, 91, 51, 93, 0,111,114,105,103, 91, 51, 93, 0,100,115,105,122,101, 91,
+ 51, 93, 0,100,114,111,116, 91, 51, 93, 0,100,113,117, 97,116, 91, 52, 93, 0,114,111,116, 65,120,105,115, 91, 51, 93, 0,100,
+114,111,116, 65,120,105,115, 91, 51, 93, 0,114,111,116, 65,110,103,108,101, 0,100,114,111,116, 65,110,103,108,101, 0,111, 98,
+109, 97,116, 91, 52, 93, 91, 52, 93, 0, 99,111,110,115,116,105,110,118, 91, 52, 93, 91, 52, 93, 0,108, 97,121, 0, 99,111,108,
+ 98,105,116,115, 0,116,114, 97,110,115,102,108, 97,103, 0,112,114,111,116,101, 99,116,102,108, 97,103, 0,116,114, 97, 99,107,
+102,108, 97,103, 0,117,112,102,108, 97,103, 0,110,108, 97,102,108, 97,103, 0,105,112,111,102,108, 97,103, 0,105,112,111,119,
+105,110, 0,115, 99, 97,102,108, 97,103, 0,115, 99, 97,118,105,115,102,108, 97,103, 0, 98,111,117,110,100,116,121,112,101, 0,
+100,117,112,111,110, 0,100,117,112,111,102,102, 0,100,117,112,115,116, 97, 0,100,117,112,101,110,100, 0,115,102, 0,109, 97,
+115,115, 0,100, 97,109,112,105,110,103, 0,105,110,101,114,116,105, 97, 0,102,111,114,109,102, 97, 99,116,111,114, 0,114,100,
+ 97,109,112,105,110,103, 0,109, 97,114,103,105,110, 0,109, 97,120, 95,118,101,108, 0,109,105,110, 95,118,101,108, 0,109, 95,
+ 99,111,110,116, 97, 99,116, 80,114,111, 99,101,115,115,105,110,103, 84,104,114,101,115,104,111,108,100, 0,114,111,116,109,111,
+100,101, 0,100,116, 0,100,116,120, 0,101,109,112,116,121, 95,100,114, 97,119,116,121,112,101, 0,112, 97,100, 49, 91, 51, 93,
+ 0,101,109,112,116,121, 95,100,114, 97,119,115,105,122,101, 0,100,117,112,102, 97, 99,101,115, 99, 97, 0,112,114,111,112, 0,
+115,101,110,115,111,114,115, 0, 99,111,110,116,114,111,108,108,101,114,115, 0, 97, 99,116,117, 97,116,111,114,115, 0, 98, 98,
+115,105,122,101, 91, 51, 93, 0, 97, 99,116,100,101,102, 0,103, 97,109,101,102,108, 97,103, 0,103, 97,109,101,102,108, 97,103,
+ 50, 0, 42, 98,115,111,102,116, 0,115,111,102,116,102,108, 97,103, 0, 97,110,105,115,111,116,114,111,112,105, 99, 70,114,105,
+ 99,116,105,111,110, 91, 51, 93, 0, 99,111,110,115,116,114, 97,105,110,116,115, 0,110,108, 97,115,116,114,105,112,115, 0,104,
+111,111,107,115, 0,112, 97,114,116,105, 99,108,101,115,121,115,116,101,109, 0, 42,115,111,102,116, 0, 42,100,117,112, 95,103,
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+104, 97,112,101,110,114, 0,115,104, 97,112,101,102,108, 97,103, 0,114,101, 99, 97,108, 99,111, 0, 98,111,100,121, 95,116,121,
+112,101, 0, 42,102,108,117,105,100,115,105,109, 83,101,116,116,105,110,103,115, 0, 42,100,101,114,105,118,101,100, 68,101,102,
+111,114,109, 0, 42,100,101,114,105,118,101,100, 70,105,110, 97,108, 0,108, 97,115,116, 68, 97,116, 97, 77, 97,115,107, 0,115,
+116, 97,116,101, 0,105,110,105,116, 95,115,116, 97,116,101, 0,103,112,117,108, 97,109,112, 0,112, 99, 95,105,100,115, 0, 42,
+100,117,112,108,105,108,105,115,116, 0, 99,117,114,105,110,100,101,120, 0, 97, 99,116,105,118,101, 0,111,114,105,103,108, 97,
+121, 0,110,111, 95,100,114, 97,119, 0, 97,110,105,109, 97,116,101,100, 0,111,109, 97,116, 91, 52, 93, 91, 52, 93, 0,111,114,
+ 99,111, 91, 51, 93, 0,100,101,102,108,101, 99,116, 0,102,111,114, 99,101,102,105,101,108,100, 0,115,104, 97,112,101, 0,116,
+101,120, 95,109,111,100,101, 0,107,105,110,107, 0,107,105,110,107, 95, 97,120,105,115, 0,122,100,105,114, 0,102, 95,115,116,
+114,101,110,103,116,104, 0,102, 95,100, 97,109,112, 0,102, 95,102,108,111,119, 0,102, 95,115,105,122,101, 0,102, 95,112,111,
+119,101,114, 0,109, 97,120,100,105,115,116, 0,109,105,110,100,105,115,116, 0,102, 95,112,111,119,101,114, 95,114, 0,109, 97,
+120,114, 97,100, 0,109,105,110,114, 97,100, 0,112,100,101,102, 95,100, 97,109,112, 0,112,100,101,102, 95,114,100, 97,109,112,
+ 0,112,100,101,102, 95,112,101,114,109, 0,112,100,101,102, 95,102,114,105, 99,116, 0,112,100,101,102, 95,114,102,114,105, 99,
+116, 0, 97, 98,115,111,114,112,116,105,111,110, 0,112,100,101,102, 95,115, 98,100, 97,109,112, 0,112,100,101,102, 95,115, 98,
+105,102,116, 0,112,100,101,102, 95,115, 98,111,102,116, 0, 99,108,117,109,112, 95,102, 97, 99, 0, 99,108,117,109,112, 95,112,
+111,119, 0,107,105,110,107, 95,102,114,101,113, 0,107,105,110,107, 95,115,104, 97,112,101, 0,107,105,110,107, 95, 97,109,112,
+ 0,102,114,101,101, 95,101,110,100, 0,116,101,120, 95,110, 97, 98,108, 97, 0, 42,114,110,103, 0,102, 95,110,111,105,115,101,
+ 0,119,101,105,103,104,116, 91, 49, 51, 93, 0,103,108,111, 98, 97,108, 95,103,114, 97,118,105,116,121, 0,114,116, 91, 51, 93,
+ 0,102,114, 97,109,101, 0,116,111,116,112,111,105,110,116, 0,100, 97,116, 97, 95,116,121,112,101,115, 0, 42,105,110,100,101,
+120, 95, 97,114,114, 97,121, 0, 42,100, 97,116, 97, 91, 56, 93, 0, 42, 99,117,114, 91, 56, 93, 0,115,116,101,112, 0,115,105,
+109,102,114, 97,109,101, 0,115,116, 97,114,116,102,114, 97,109,101, 0,101,110,100,102,114, 97,109,101, 0,101,100,105,116,102,
+114, 97,109,101, 0,108, 97,115,116, 95,101,120, 97, 99,116, 0,110, 97,109,101, 91, 54, 52, 93, 0,112,114,101,118, 95,110, 97,
+109,101, 91, 54, 52, 93, 0,105,110,102,111, 91, 54, 52, 93, 0,112, 97,116,104, 91, 50, 52, 48, 93, 0,109,101,109, 95, 99, 97,
+ 99,104,101, 0, 42,101,100,105,116, 0, 40, 42,102,114,101,101, 95,101,100,105,116, 41, 40, 41, 0,108,105,110, 83,116,105,102,
+102, 0, 97,110,103, 83,116,105,102,102, 0,118,111,108,117,109,101, 0,118,105,116,101,114, 97,116,105,111,110,115, 0,112,105,
+116,101,114, 97,116,105,111,110,115, 0,100,105,116,101,114, 97,116,105,111,110,115, 0, 99,105,116,101,114, 97,116,105,111,110,
+115, 0,107, 83, 82, 72, 82, 95, 67, 76, 0,107, 83, 75, 72, 82, 95, 67, 76, 0,107, 83, 83, 72, 82, 95, 67, 76, 0,107, 83, 82,
+ 95, 83, 80, 76, 84, 95, 67, 76, 0,107, 83, 75, 95, 83, 80, 76, 84, 95, 67, 76, 0,107, 83, 83, 95, 83, 80, 76, 84, 95, 67, 76,
+ 0,107, 86, 67, 70, 0,107, 68, 80, 0,107, 68, 71, 0,107, 76, 70, 0,107, 80, 82, 0,107, 86, 67, 0,107, 68, 70, 0,107, 77,
+ 84, 0,107, 67, 72, 82, 0,107, 75, 72, 82, 0,107, 83, 72, 82, 0,107, 65, 72, 82, 0, 99,111,108,108,105,115,105,111,110,102,
+108, 97,103,115, 0,110,117,109, 99,108,117,115,116,101,114,105,116,101,114, 97,116,105,111,110,115, 0,119,101,108,100,105,110,
+103, 0,116,111,116,115,112,114,105,110,103, 0, 42, 98,112,111,105,110,116, 0, 42, 98,115,112,114,105,110,103, 0,109,115,103,
+ 95,108,111, 99,107, 0,109,115,103, 95,118, 97,108,117,101, 0,110,111,100,101,109, 97,115,115, 0,110, 97,109,101,100, 86, 71,
+ 95, 77, 97,115,115, 91, 51, 50, 93, 0,103,114, 97,118, 0,109,101,100,105, 97,102,114,105, 99,116, 0,114,107,108,105,109,105,
+116, 0,112,104,121,115,105, 99,115, 95,115,112,101,101,100, 0,103,111, 97,108,115,112,114,105,110,103, 0,103,111, 97,108,102,
+114,105, 99,116, 0,109,105,110,103,111, 97,108, 0,109, 97,120,103,111, 97,108, 0,100,101,102,103,111, 97,108, 0,118,101,114,
+116,103,114,111,117,112, 0,110, 97,109,101,100, 86, 71, 95, 83,111,102,116,103,111, 97,108, 91, 51, 50, 93, 0,102,117,122,122,
+121,110,101,115,115, 0,105,110,115,112,114,105,110,103, 0,105,110,102,114,105, 99,116, 0,110, 97,109,101,100, 86, 71, 95, 83,
+112,114,105,110,103, 95, 75, 91, 51, 50, 93, 0,101,102,114, 97, 0,105,110,116,101,114,118, 97,108, 0,108,111, 99, 97,108, 0,
+115,111,108,118,101,114,102,108, 97,103,115, 0, 42, 42,107,101,121,115, 0,116,111,116,112,111,105,110,116,107,101,121, 0,115,
+101, 99,111,110,100,115,112,114,105,110,103, 0, 99,111,108, 98, 97,108,108, 0, 98, 97,108,108,100, 97,109,112, 0, 98, 97,108,
+108,115,116,105,102,102, 0,115, 98, 99, 95,109,111,100,101, 0, 97,101,114,111,101,100,103,101, 0,109,105,110,108,111,111,112,
+115, 0,109, 97,120,108,111,111,112,115, 0, 99,104,111,107,101, 0,115,111,108,118,101,114, 95, 73, 68, 0,112,108, 97,115,116,
+105, 99, 0,115,112,114,105,110,103,112,114,101,108,111, 97,100, 0, 42,115, 99,114, 97,116, 99,104, 0,115,104,101, 97,114,115,
+116,105,102,102, 0,105,110,112,117,115,104, 0, 42,112,111,105,110,116, 99, 97, 99,104,101, 0, 42,101,102,102,101, 99,116,111,
+114, 95,119,101,105,103,104,116,115, 0, 42,102,109,100, 0,115,104,111,119, 95, 97,100,118, 97,110, 99,101,100,111,112,116,105,
+111,110,115, 0,114,101,115,111,108,117,116,105,111,110,120,121,122, 0,112,114,101,118,105,101,119,114,101,115,120,121,122, 0,
+114,101, 97,108,115,105,122,101, 0,103,117,105, 68,105,115,112,108, 97,121, 77,111,100,101, 0,114,101,110,100,101,114, 68,105,
+115,112,108, 97,121, 77,111,100,101, 0,118,105,115, 99,111,115,105,116,121, 86, 97,108,117,101, 0,118,105,115, 99,111,115,105,
+116,121, 77,111,100,101, 0,118,105,115, 99,111,115,105,116,121, 69,120,112,111,110,101,110,116, 0,103,114, 97,118,120, 0,103,
+114, 97,118,121, 0,103,114, 97,118,122, 0, 97,110,105,109, 83,116, 97,114,116, 0, 97,110,105,109, 69,110,100, 0,103,115,116,
+ 97,114, 0,109, 97,120, 82,101,102,105,110,101, 0,105,110,105, 86,101,108,120, 0,105,110,105, 86,101,108,121, 0,105,110,105,
+ 86,101,108,122, 0, 42,111,114,103, 77,101,115,104, 0, 42,109,101,115,104, 83,117,114,102, 97, 99,101, 0, 42,109,101,115,104,
+ 66, 66, 0,115,117,114,102,100, 97,116, 97, 80, 97,116,104, 91, 50, 52, 48, 93, 0, 98, 98, 83,116, 97,114,116, 91, 51, 93, 0,
+ 98, 98, 83,105,122,101, 91, 51, 93, 0,116,121,112,101, 70,108, 97,103,115, 0,100,111,109, 97,105,110, 78,111,118,101, 99,103,
+101,110, 0,118,111,108,117,109,101, 73,110,105,116, 84,121,112,101, 0,112, 97,114,116, 83,108,105,112, 86, 97,108,117,101, 0,
+103,101,110,101,114, 97,116,101, 84,114, 97, 99,101,114,115, 0,103,101,110,101,114, 97,116,101, 80, 97,114,116,105, 99,108,101,
+115, 0,115,117,114,102, 97, 99,101, 83,109,111,111,116,104,105,110,103, 0,115,117,114,102, 97, 99,101, 83,117, 98,100,105,118,
+115, 0,112, 97,114,116,105, 99,108,101, 73,110,102, 83,105,122,101, 0,112, 97,114,116,105, 99,108,101, 73,110,102, 65,108,112,
+104, 97, 0,102, 97,114, 70,105,101,108,100, 83,105,122,101, 0, 42,109,101,115,104, 83,117,114,102, 78,111,114,109, 97,108,115,
+ 0, 99,112,115, 84,105,109,101, 83,116, 97,114,116, 0, 99,112,115, 84,105,109,101, 69,110,100, 0, 99,112,115, 81,117, 97,108,
+105,116,121, 0, 97,116,116,114, 97, 99,116,102,111,114, 99,101, 83,116,114,101,110,103,116,104, 0, 97,116,116,114, 97, 99,116,
+102,111,114, 99,101, 82, 97,100,105,117,115, 0,118,101,108,111, 99,105,116,121,102,111,114, 99,101, 83,116,114,101,110,103,116,
+104, 0,118,101,108,111, 99,105,116,121,102,111,114, 99,101, 82, 97,100,105,117,115, 0,108, 97,115,116,103,111,111,100,102,114,
+ 97,109,101, 0,109,105,115,116,121,112,101, 0,104,111,114,114, 0,104,111,114,103, 0,104,111,114, 98, 0,104,111,114,107, 0,
+122,101,110,114, 0,122,101,110,103, 0,122,101,110, 98, 0,122,101,110,107, 0, 97,109, 98,107, 0,102, 97,115,116, 99,111,108,
+ 0,101,120,112,111,115,117,114,101, 0,101,120,112, 0,114, 97,110,103,101, 0,108,105,110,102, 97, 99, 0,108,111,103,102, 97,
+ 99, 0,103,114, 97,118,105,116,121, 0, 97, 99,116,105,118,105,116,121, 66,111,120, 82, 97,100,105,117,115, 0,115,107,121,116,
+121,112,101, 0,111, 99, 99,108,117,115,105,111,110, 82,101,115, 0,112,104,121,115,105, 99,115, 69,110,103,105,110,101, 0,116,
+105, 99,114, 97,116,101, 0,109, 97,120,108,111,103,105, 99,115,116,101,112, 0,112,104,121,115,117, 98,115,116,101,112, 0,109,
+ 97,120,112,104,121,115,116,101,112, 0,109,105,115,105, 0,109,105,115,116,115,116, 97, 0,109,105,115,116,100,105,115,116, 0,
+109,105,115,116,104,105, 0,115,116, 97,114,114, 0,115,116, 97,114,103, 0,115,116, 97,114, 98, 0,115,116, 97,114,107, 0,115,
+116, 97,114,115,105,122,101, 0,115,116, 97,114,109,105,110,100,105,115,116, 0,115,116, 97,114,100,105,115,116, 0,115,116, 97,
+114, 99,111,108,110,111,105,115,101, 0,100,111,102,115,116, 97, 0,100,111,102,101,110,100, 0,100,111,102,109,105,110, 0,100,
+111,102,109, 97,120, 0, 97,111,100,105,115,116, 0, 97,111,100,105,115,116,102, 97, 99, 0, 97,111,101,110,101,114,103,121, 0,
+ 97,111, 98,105, 97,115, 0, 97,111,109,111,100,101, 0, 97,111,115, 97,109,112, 0, 97,111,109,105,120, 0, 97,111, 99,111,108,
+111,114, 0, 97,111, 95, 97,100, 97,112,116, 95,116,104,114,101,115,104, 0, 97,111, 95, 97,100, 97,112,116, 95,115,112,101,101,
+100, 95,102, 97, 99, 0, 97,111, 95, 97,112,112,114,111,120, 95,101,114,114,111,114, 0, 97,111, 95, 97,112,112,114,111,120, 95,
+ 99,111,114,114,101, 99,116,105,111,110, 0, 97,111, 95,115, 97,109,112, 95,109,101,116,104,111,100, 0, 97,111, 95,103, 97,116,
+104,101,114, 95,109,101,116,104,111,100, 0, 97,111, 95, 97,112,112,114,111,120, 95,112, 97,115,115,101,115, 0, 42, 97,111,115,
+112,104,101,114,101, 0, 42, 97,111,116, 97, 98,108,101,115, 0,115,101,108, 99,111,108, 0,115,120, 0,115,121, 0, 42,108,112,
+ 70,111,114,109, 97,116, 0, 42,108,112, 80, 97,114,109,115, 0, 99, 98, 70,111,114,109, 97,116, 0, 99, 98, 80, 97,114,109,115,
+ 0,102, 99, 99, 84,121,112,101, 0,102, 99, 99, 72, 97,110,100,108,101,114, 0,100,119, 75,101,121, 70,114, 97,109,101, 69,118,
+101,114,121, 0,100,119, 81,117, 97,108,105,116,121, 0,100,119, 66,121,116,101,115, 80,101,114, 83,101, 99,111,110,100, 0,100,
+119, 70,108, 97,103,115, 0,100,119, 73,110,116,101,114,108,101, 97,118,101, 69,118,101,114,121, 0, 97,118,105, 99,111,100,101,
+ 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 42, 99,100, 80, 97,114,109,115, 0, 42,112, 97,100, 0, 99,100, 83,105,122,101, 0,
+113,116, 99,111,100,101, 99,110, 97,109,101, 91, 49, 50, 56, 93, 0, 99,111,100,101, 99, 0, 97,117,100,105,111, 95, 99,111,100,
+101, 99, 0,118,105,100,101,111, 95, 98,105,116,114, 97,116,101, 0, 97,117,100,105,111, 95, 98,105,116,114, 97,116,101, 0, 97,
+117,100,105,111, 95,109,105,120,114, 97,116,101, 0, 97,117,100,105,111, 95,118,111,108,117,109,101, 0,103,111,112, 95,115,105,
+122,101, 0,114, 99, 95,109,105,110, 95,114, 97,116,101, 0,114, 99, 95,109, 97,120, 95,114, 97,116,101, 0,114, 99, 95, 98,117,
+102,102,101,114, 95,115,105,122,101, 0,109,117,120, 95,112, 97, 99,107,101,116, 95,115,105,122,101, 0,109,117,120, 95,114, 97,
+116,101, 0,109,105,120,114, 97,116,101, 0,109, 97,105,110, 0,115,112,101,101,100, 95,111,102, 95,115,111,117,110,100, 0,100,
+111,112,112,108,101,114, 95,102, 97, 99,116,111,114, 0,100,105,115,116, 97,110, 99,101, 95,109,111,100,101,108, 0, 42,109, 97,
+116, 95,111,118,101,114,114,105,100,101, 0, 42,108,105,103,104,116, 95,111,118,101,114,114,105,100,101, 0,108, 97,121, 95,122,
+109, 97,115,107, 0,108, 97,121,102,108, 97,103, 0,112, 97,115,115,102,108, 97,103, 0,112, 97,115,115, 95,120,111,114, 0, 42,
+ 97,118,105, 99,111,100,101, 99,100, 97,116, 97, 0, 42,113,116, 99,111,100,101, 99,100, 97,116, 97, 0,102,102, 99,111,100,101,
+ 99,100, 97,116, 97, 0,112,115,102,114, 97, 0,112,101,102,114, 97, 0,105,109, 97,103,101,115, 0,102,114, 97,109, 97,112,116,
+111, 0,116,104,114,101, 97,100,115, 0,102,114, 97,109,101,108,101,110, 0, 98,108,117,114,102, 97, 99, 0,101,100,103,101, 82,
+ 0,101,100,103,101, 71, 0,101,100,103,101, 66, 0,102,117,108,108,115, 99,114,101,101,110, 0,120,112,108, 97,121, 0,121,112,
+108, 97,121, 0,102,114,101,113,112,108, 97,121, 0, 97,116,116,114,105, 98, 0,114,116, 50, 0,102,114, 97,109,101, 95,115,116,
+101,112, 0,115,116,101,114,101,111,109,111,100,101, 0,100,105,109,101,110,115,105,111,110,115,112,114,101,115,101,116, 0,109,
+ 97,120,105,109,115,105,122,101, 0,120,115, 99,104, 0,121,115, 99,104, 0,120,112, 97,114,116,115, 0,121,112, 97,114,116,115,
+ 0,119,105,110,112,111,115, 0,112,108, 97,110,101,115, 0,105,109,116,121,112,101, 0,115,117, 98,105,109,116,121,112,101, 0,
+113,117, 97,108,105,116,121, 0,100,105,115,112,108, 97,121,109,111,100,101, 0,114,112, 97,100, 49, 0,114,112, 97,100, 50, 0,
+115, 99,101,109,111,100,101, 0,114, 97,121,116,114, 97, 99,101, 95,111,112,116,105,111,110,115, 0,114, 97,121,116,114, 97, 99,
+101, 95,115,116,114,117, 99,116,117,114,101, 0,114,101,110,100,101,114,101,114, 0,111, 99,114,101,115, 0, 97,108,112,104, 97,
+109,111,100,101, 0,111,115, 97, 0,102,114,115, 95,115,101, 99, 0,101,100,103,101,105,110,116, 0,115, 97,102,101,116,121, 0,
+ 98,111,114,100,101,114, 0,100,105,115,112,114,101, 99,116, 0,108, 97,121,101,114,115, 0, 97, 99,116,108, 97,121, 0,120, 97,
+115,112, 0,121, 97,115,112, 0,102,114,115, 95,115,101, 99, 95, 98, 97,115,101, 0,103, 97,117,115,115, 0, 99,111,108,111,114,
+ 95,109,103,116, 95,102,108, 97,103, 0,112,111,115,116,103, 97,109,109, 97, 0,112,111,115,116,104,117,101, 0,112,111,115,116,
+115, 97,116, 0,100,105,116,104,101,114, 95,105,110,116,101,110,115,105,116,121, 0, 98, 97,107,101, 95,111,115, 97, 0, 98, 97,
+107,101, 95,102,105,108,116,101,114, 0, 98, 97,107,101, 95,109,111,100,101, 0, 98, 97,107,101, 95,102,108, 97,103, 0, 98, 97,
+107,101, 95,110,111,114,109, 97,108, 95,115,112, 97, 99,101, 0, 98, 97,107,101, 95,113,117, 97,100, 95,115,112,108,105,116, 0,
+ 98, 97,107,101, 95,109, 97,120,100,105,115,116, 0, 98, 97,107,101, 95, 98,105, 97,115,100,105,115,116, 0, 98, 97,107,101, 95,
+112, 97,100, 0, 71, 73,113,117, 97,108,105,116,121, 0, 71, 73, 99, 97, 99,104,101, 0, 71, 73,109,101,116,104,111,100, 0, 71,
+ 73,112,104,111,116,111,110,115, 0, 71, 73,100,105,114,101, 99,116, 0, 89, 70, 95, 65, 65, 0, 89, 70,101,120,112,111,114,116,
+120,109,108, 0, 89, 70, 95,110,111, 98,117,109,112, 0, 89, 70, 95, 99,108, 97,109,112,114,103, 98, 0,121,102,112, 97,100, 49,
+ 0, 71, 73,100,101,112,116,104, 0, 71, 73, 99, 97,117,115,100,101,112,116,104, 0, 71, 73,112,105,120,101,108,115,112,101,114,
+115, 97,109,112,108,101, 0, 71, 73,112,104,111,116,111,110, 99,111,117,110,116, 0, 71, 73,109,105,120,112,104,111,116,111,110,
+115, 0, 71, 73,112,104,111,116,111,110,114, 97,100,105,117,115, 0, 89, 70, 95,114, 97,121,100,101,112,116,104, 0, 89, 70, 95,
+ 65, 65,112, 97,115,115,101,115, 0, 89, 70, 95, 65, 65,115, 97,109,112,108,101,115, 0,121,102,112, 97,100, 50, 0, 71, 73,115,
+104, 97,100,111,119,113,117, 97,108,105,116,121, 0, 71, 73,114,101,102,105,110,101,109,101,110,116, 0, 71, 73,112,111,119,101,
+114, 0, 71, 73,105,110,100,105,114,112,111,119,101,114, 0, 89, 70, 95,103, 97,109,109, 97, 0, 89, 70, 95,101,120,112,111,115,
+117,114,101, 0, 89, 70, 95,114, 97,121, 98,105, 97,115, 0, 89, 70, 95, 65, 65,112,105,120,101,108,115,105,122,101, 0, 89, 70,
+ 95, 65, 65,116,104,114,101,115,104,111,108,100, 0, 98, 97, 99,107, 98,117,102, 91, 49, 54, 48, 93, 0,112,105, 99, 91, 49, 54,
+ 48, 93, 0,115,116, 97,109,112, 0,115,116, 97,109,112, 95,102,111,110,116, 95,105,100, 0,115,116, 97,109,112, 95,117,100, 97,
+116, 97, 91, 49, 54, 48, 93, 0,102,103, 95,115,116, 97,109,112, 91, 52, 93, 0, 98,103, 95,115,116, 97,109,112, 91, 52, 93, 0,
+115,105,109,112,108,105,102,121, 95,115,117, 98,115,117,114,102, 0,115,105,109,112,108,105,102,121, 95,115,104, 97,100,111,119,
+115, 97,109,112,108,101,115, 0,115,105,109,112,108,105,102,121, 95,112, 97,114,116,105, 99,108,101,115, 0,115,105,109,112,108,
+105,102,121, 95, 97,111,115,115,115, 0, 99,105,110,101,111,110,119,104,105,116,101, 0, 99,105,110,101,111,110, 98,108, 97, 99,
+107, 0, 99,105,110,101,111,110,103, 97,109,109, 97, 0,106,112, 50, 95,112,114,101,115,101,116, 0,106,112, 50, 95,100,101,112,
+116,104, 0,114,112, 97,100, 51, 0,100,111,109,101,114,101,115, 0,100,111,109,101,109,111,100,101, 0,100,111,109,101, 97,110,
+103,108,101, 0,100,111,109,101,116,105,108,116, 0,100,111,109,101,114,101,115, 98,117,102, 0, 42,100,111,109,101,116,101,120,
+116, 0,101,110,103,105,110,101, 91, 51, 50, 93, 0,112, 97,114,116,105, 99,108,101, 95,112,101,114, 99, 0,115,117, 98,115,117,
+114,102, 95,109, 97,120, 0,115,104, 97,100, 98,117,102,115, 97,109,112,108,101, 95,109, 97,120, 0, 97,111, 95,101,114,114,111,
+114, 0,116,105,108,116, 0,114,101,115, 98,117,102, 0, 42,119, 97,114,112,116,101,120,116, 0, 99,111,108, 91, 51, 93, 0,109,
+ 97,116,109,111,100,101, 0,102,114, 97,109,105,110,103, 0,114,116, 49, 0,100,111,109,101, 0,115,116,101,114,101,111,102,108,
+ 97,103, 0, 42, 42, 98,114,117,115,104,101,115, 0, 97, 99,116,105,118,101, 95, 98,114,117,115,104, 95,105,110,100,101,120, 0,
+ 98,114,117,115,104, 95, 99,111,117,110,116, 0, 42,112, 97,105,110,116, 95, 99,117,114,115,111,114, 0,112, 97,105,110,116, 95,
+ 99,117,114,115,111,114, 95, 99,111,108, 91, 52, 93, 0,112, 97,105,110,116, 0,116,111,111,108, 0,115,101, 97,109, 95, 98,108,
+101,101,100, 0,110,111,114,109, 97,108, 95, 97,110,103,108,101, 0, 42,112, 97,105,110,116, 99,117,114,115,111,114, 0,105,110,
+118,101,114,116, 0,116,111,116,114,101,107,101,121, 0,116,111,116, 97,100,100,107,101,121, 0, 98,114,117,115,104,116,121,112,
+101, 0, 98,114,117,115,104, 91, 55, 93, 0,101,109,105,116,116,101,114,100,105,115,116, 0,115,101,108,101, 99,116,109,111,100,
+101, 0,101,100,105,116,116,121,112,101, 0,100,114, 97,119, 95,115,116,101,112, 0,102, 97,100,101, 95,102,114, 97,109,101,115,
+ 0,110, 97,109,101, 91, 51, 54, 93, 0,109, 97,116, 91, 51, 93, 91, 51, 93, 0,112,105,118,111,116, 91, 51, 93, 0,116, 97, 98,
+108,101,116, 95,115,105,122,101, 0,116, 97, 98,108,101,116, 95,115,116,114,101,110,103,116,104, 0,103, 97,109,109, 97, 0,109,
+117,108, 0, 42,118,112, 97,105,110,116, 95,112,114,101,118, 0, 42,119,112, 97,105,110,116, 95,112,114,101,118, 0, 42,118,112,
+ 97,105,110,116, 0, 42,119,112, 97,105,110,116, 0,118,103,114,111,117,112, 95,119,101,105,103,104,116, 0, 99,111,114,110,101,
+114,116,121,112,101, 0,101,100,105,116, 98,117,116,102,108, 97,103, 0,106,111,105,110,116,114,105,108,105,109,105,116, 0,100,
+101,103,114, 0,116,117,114,110, 0,101,120,116,114, 95,111,102,102,115, 0,100,111,117, 98,108,105,109,105,116, 0,110,111,114,
+109, 97,108,115,105,122,101, 0, 97,117,116,111,109,101,114,103,101, 0,115,101,103,109,101,110,116,115, 0,114,105,110,103,115,
+ 0,118,101,114,116,105, 99,101,115, 0,117,110,119,114, 97,112,112,101,114, 0,117,118, 99, 97,108, 99, 95,114, 97,100,105,117,
+115, 0,117,118, 99, 97,108, 99, 95, 99,117, 98,101,115,105,122,101, 0,117,118, 99, 97,108, 99, 95,109, 97,114,103,105,110, 0,
+117,118, 99, 97,108, 99, 95,109, 97,112,100,105,114, 0,117,118, 99, 97,108, 99, 95,109, 97,112, 97,108,105,103,110, 0,117,118,
+ 99, 97,108, 99, 95,102,108, 97,103, 0,117,118, 95,102,108, 97,103, 0,117,118, 95,115,101,108,101, 99,116,109,111,100,101, 0,
+117,118, 95,112, 97,100, 91, 50, 93, 0, 97,117,116,111,105,107, 95, 99,104, 97,105,110,108,101,110, 0,105,109, 97,112, 97,105,
+110,116, 0,112, 97,114,116,105, 99,108,101, 0,112,114,111,112,111,114,116,105,111,110, 97,108, 95,115,105,122,101, 0,115,101,
+108,101, 99,116, 95,116,104,114,101,115,104, 0, 99,108,101, 97,110, 95,116,104,114,101,115,104, 0, 97,117,116,111,107,101,121,
+ 95,109,111,100,101, 0, 97,117,116,111,107,101,121, 95,102,108, 97,103, 0,114,101,116,111,112,111, 95,109,111,100,101, 0,114,
+101,116,111,112,111, 95,112, 97,105,110,116, 95,116,111,111,108, 0,108,105,110,101, 95,100,105,118, 0,101,108,108,105,112,115,
+101, 95,100,105,118, 0,114,101,116,111,112,111, 95,104,111,116,115,112,111,116, 0,109,117,108,116,105,114,101,115, 95,115,117,
+ 98,100,105,118, 95,116,121,112,101, 0,115,107,103,101,110, 95,114,101,115,111,108,117,116,105,111,110, 0,115,107,103,101,110,
+ 95,116,104,114,101,115,104,111,108,100, 95,105,110,116,101,114,110, 97,108, 0,115,107,103,101,110, 95,116,104,114,101,115,104,
+111,108,100, 95,101,120,116,101,114,110, 97,108, 0,115,107,103,101,110, 95,108,101,110,103,116,104, 95,114, 97,116,105,111, 0,
+115,107,103,101,110, 95,108,101,110,103,116,104, 95,108,105,109,105,116, 0,115,107,103,101,110, 95, 97,110,103,108,101, 95,108,
+105,109,105,116, 0,115,107,103,101,110, 95, 99,111,114,114,101,108, 97,116,105,111,110, 95,108,105,109,105,116, 0,115,107,103,
+101,110, 95,115,121,109,109,101,116,114,121, 95,108,105,109,105,116, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116,
+ 95, 97,110,103,108,101, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95,108,101,110,
+103,116,104, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95,100,105,115,116, 97,110,
+ 99,101, 95,119,101,105,103,104,116, 0,115,107,103,101,110, 95,111,112,116,105,111,110,115, 0,115,107,103,101,110, 95,112,111,
+115,116,112,114,111, 0,115,107,103,101,110, 95,112,111,115,116,112,114,111, 95,112, 97,115,115,101,115, 0,115,107,103,101,110,
+ 95,115,117, 98,100,105,118,105,115,105,111,110,115, 91, 51, 93, 0,115,107,103,101,110, 95,109,117,108,116,105, 95,108,101,118,
+101,108, 0, 42,115,107,103,101,110, 95,116,101,109,112,108, 97,116,101, 0, 98,111,110,101, 95,115,107,101,116, 99,104,105,110,
+103, 0, 98,111,110,101, 95,115,107,101,116, 99,104,105,110,103, 95, 99,111,110,118,101,114,116, 0,115,107,103,101,110, 95,115,
+117, 98,100,105,118,105,115,105,111,110, 95,110,117,109, 98,101,114, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116,
+ 95,111,112,116,105,111,110,115, 0,115,107,103,101,110, 95,114,101,116, 97,114,103,101,116, 95,114,111,108,108, 0,115,107,103,
+101,110, 95,115,105,100,101, 95,115,116,114,105,110,103, 91, 56, 93, 0,115,107,103,101,110, 95,110,117,109, 95,115,116,114,105,
+110,103, 91, 56, 93, 0,101,100,103,101, 95,109,111,100,101, 0,115,110, 97,112, 95,109,111,100,101, 0,115,110, 97,112, 95,102,
+108, 97,103, 0,115,110, 97,112, 95,116, 97,114,103,101,116, 0,112,114,111,112,111,114,116,105,111,110, 97,108, 0,112,114,111,
+112, 95,109,111,100,101, 0, 97,117,116,111, 95,110,111,114,109, 97,108,105,122,101, 0,105,110,116,112, 97,100, 0,116,111,116,
+111, 98,106, 0,116,111,116,108, 97,109,112, 0,116,111,116,111, 98,106,115,101,108, 0,116,111,116, 99,117,114,118,101, 0,116,
+111,116,109,101,115,104, 0,116,111,116, 97,114,109, 97,116,117,114,101, 0,115, 99, 97,108,101, 95,108,101,110,103,116,104, 0,
+115,121,115,116,101,109, 0,103,114, 97,118,105,116,121, 91, 51, 93, 0, 42, 99, 97,109,101,114, 97, 0, 42,119,111,114,108,100,
+ 0, 42,115,101,116, 0, 98, 97,115,101, 0, 42, 98, 97,115, 97, 99,116, 0, 42,111, 98,101,100,105,116, 0, 99,117,114,115,111,
+114, 91, 51, 93, 0,116,119, 99,101,110,116, 91, 51, 93, 0,116,119,109,105,110, 91, 51, 93, 0,116,119,109, 97,120, 91, 51, 93,
+ 0, 42,101,100, 0, 42,116,111,111,108,115,101,116,116,105,110,103,115, 0, 42,115,116, 97,116,115, 0, 97,117,100,105,111, 0,
+116,114, 97,110,115,102,111,114,109, 95,115,112, 97, 99,101,115, 0,115,111,117,110,100, 95,104, 97,110,100,108,101,115, 0, 42,
+116,104,101, 68, 97,103, 0,100, 97,103,105,115,118, 97,108,105,100, 0,100, 97,103,102,108, 97,103,115, 0,106,117,109,112,102,
+114, 97,109,101, 0,112, 97,100, 53, 0, 97, 99,116,105,118,101, 95,107,101,121,105,110,103,115,101,116, 0,107,101,121,105,110,
+103,115,101,116,115, 0,103,109, 0,117,110,105,116, 0,112,104,121,115,105, 99,115, 95,115,101,116,116,105,110,103,115, 0, 98,
+108,101,110,100, 0,119,105,110,109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0,
+118,105,101,119,105,110,118, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,
+105,110,118, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,109, 97,116,111, 98, 91, 52, 93, 91, 52, 93, 0,112,101,114,115,109, 97,
+116,111, 98, 91, 52, 93, 91, 52, 93, 0,116,119,109, 97,116, 91, 52, 93, 91, 52, 93, 0,118,105,101,119,113,117, 97,116, 91, 52,
+ 93, 0,122,102, 97, 99, 0, 99, 97,109,100,120, 0, 99, 97,109,100,121, 0,112,105,120,115,105,122,101, 0, 99, 97,109,122,111,
+111,109, 0,118,105,101,119, 98,117,116, 0,114,102,108, 97,103, 0,118,105,101,119,108,111, 99,107, 0,112,101,114,115,112, 0,
+118,105,101,119, 0, 99,108,105,112, 91, 54, 93, 91, 52, 93, 0, 42, 99,108,105,112, 98, 98, 0, 42,108,111, 99, 97,108,118,100,
+ 0, 42,114,105, 0, 42,114,101,116,111,112,111, 95,118,105,101,119, 95,100, 97,116, 97, 0, 42,100,101,112,116,104,115, 0, 42,
+115,109,115, 0, 42,115,109,111,111,116,104, 95,116,105,109,101,114, 0,108,118,105,101,119,113,117, 97,116, 91, 52, 93, 0,108,
+112,101,114,115,112, 0,108,118,105,101,119, 0,114,101,103,105,111,110, 98, 97,115,101, 0,115,112, 97, 99,101,116,121,112,101,
+ 0, 98,108,111, 99,107,115, 99, 97,108,101, 0, 98,108,111, 99,107,104, 97,110,100,108,101,114, 91, 56, 93, 0,108, 97,121, 95,
+117,115,101,100, 0, 42,111, 98, 95, 99,101,110,116,114,101, 0, 42, 98,103,112,105, 99, 0,111, 98, 95, 99,101,110,116,114,101,
+ 95, 98,111,110,101, 91, 51, 50, 93, 0,108, 97,121, 97, 99,116, 0,100,114, 97,119,116,121,112,101, 0,115, 99,101,110,101,108,
+111, 99,107, 0, 97,114,111,117,110,100, 0,112,105,118,111,116, 95,108, 97,115,116, 0,103,114,105,100, 0,103,114,105,100,118,
+105,101,119, 0,112, 97,100,102, 0,110,101, 97,114, 0,102, 97,114, 0,103,114,105,100,108,105,110,101,115, 0,103,114,105,100,
+102,108, 97,103, 0,103,114,105,100,115,117, 98,100,105,118, 0,109,111,100,101,115,101,108,101, 99,116, 0,107,101,121,102,108,
+ 97,103,115, 0,116,119,116,121,112,101, 0,116,119,109,111,100,101, 0,116,119,102,108, 97,103, 0,116,119,100,114, 97,119,102,
+108, 97,103, 0, 99,117,115,116,111,109,100, 97,116, 97, 95,109, 97,115,107, 0, 97,102,116,101,114,100,114, 97,119, 0,122, 98,
+117,102, 0,120,114, 97,121, 0,110,100,111,102,109,111,100,101, 0,110,100,111,102,102,105,108,116,101,114, 0, 42,112,114,111,
+112,101,114,116,105,101,115, 95,115,116,111,114, 97,103,101, 0,118,101,114,116, 0,104,111,114, 0,109, 97,115,107, 0,109,105,
+110, 91, 50, 93, 0,109, 97,120, 91, 50, 93, 0,109,105,110,122,111,111,109, 0,109, 97,120,122,111,111,109, 0,115, 99,114,111,
+108,108, 0,115, 99,114,111,108,108, 95,117,105, 0,107,101,101,112,116,111,116, 0,107,101,101,112,122,111,111,109, 0,107,101,
+101,112,111,102,115, 0, 97,108,105,103,110, 0,119,105,110,120, 0,119,105,110,121, 0,111,108,100,119,105,110,120, 0,111,108,
+100,119,105,110,121, 0, 99,117,114,115,111,114, 91, 50, 93, 0, 42,116, 97, 98, 95,111,102,102,115,101,116, 0,116, 97, 98, 95,
+110,117,109, 0,116, 97, 98, 95, 99,117,114, 0, 42,115, 99,114,101,101,110, 0,118, 50,100, 0, 42, 97,100,115, 0,103,104,111,
+115,116, 67,117,114,118,101,115, 0, 97,117,116,111,115,110, 97,112, 0, 99,117,114,115,111,114, 86, 97,108, 0,109, 97,105,110,
+ 98, 0,109, 97,105,110, 98,111, 0,109, 97,105,110, 98,117,115,101,114, 0,114,101, 95, 97,108,105,103,110, 0,112,114,101,118,
+105,101,119, 0,112, 97,116,104,102,108, 97,103, 0,100, 97,116, 97,105, 99,111,110, 0, 42,112,105,110,105,100, 0,114,101,110,
+100,101,114, 95,115,105,122,101, 0, 99,104, 97,110,115,104,111,119,110, 0,122,101, 98,114, 97, 0,122,111,111,109, 0,116,105,
+116,108,101, 91, 50, 52, 93, 0,100,105,114, 91, 50, 52, 48, 93, 0,102,105,108,101, 91, 56, 48, 93, 0,114,101,110, 97,109,101,
+102,105,108,101, 91, 56, 48, 93, 0,115,111,114,116, 0,100,105,115,112,108, 97,121, 0, 97, 99,116,105,118,101, 95, 98,111,111,
+107,109, 97,114,107, 0, 97, 99,116,105,118,101, 95,102,105,108,101, 0,115,101,108,115,116, 97,116,101, 0,102, 95,102,112, 0,
+109,101,110,117, 0,102,112, 95,115,116,114, 91, 56, 93, 0, 42,112,117,112,109,101,110,117, 0, 42,112, 97,114, 97,109,115, 0,
+ 42,102,105,108,101,115, 0, 42,102,111,108,100,101,114,115, 95,112,114,101,118, 0, 42,102,111,108,100,101,114,115, 95,110,101,
+120,116, 0, 42,111,112, 0, 42,108,111, 97,100,105,109, 97,103,101, 95,116,105,109,101,114, 0, 42,108, 97,121,111,117,116, 0,
+114,101, 99,101,110,116,110,114, 0, 98,111,111,107,109, 97,114,107,110,114, 0,115,121,115,116,101,109,110,114, 0,116,114,101,
+101, 0, 42,116,114,101,101,115,116,111,114,101, 0,115,101, 97,114, 99,104, 95,115,116,114,105,110,103, 91, 51, 50, 93, 0,115,
+101, 97,114, 99,104, 95,116,115,101, 0,115,101, 97,114, 99,104, 95,102,108, 97,103,115, 0,100,111, 95, 0,111,117,116,108,105,
+110,101,118,105,115, 0,115,116,111,114,101,102,108, 97,103, 0, 42, 99,117,109, 97,112, 0,105,109, 97,110,114, 0, 99,117,114,
+116,105,108,101, 0,105,109,116,121,112,101,110,114, 0,108,111, 99,107, 0,112,105,110, 0,100,116, 95,117,118, 0,115,116,105,
+ 99,107,121, 0,100,116, 95,117,118,115,116,114,101,116, 99,104, 0, 99,101,110,116,120, 0, 99,101,110,116,121, 0, 42,116,101,
+120,116, 0,116,111,112, 0,118,105,101,119,108,105,110,101,115, 0,108,104,101,105,103,104,116, 0, 99,119,105,100,116,104, 0,
+108,105,110,101,110,114,115, 95,116,111,116, 0,108,101,102,116, 0,115,104,111,119,108,105,110,101,110,114,115, 0,116, 97, 98,
+110,117,109, 98,101,114, 0,115,104,111,119,115,121,110,116, 97,120, 0,111,118,101,114,119,114,105,116,101, 0,108,105,118,101,
+ 95,101,100,105,116, 0,112,105,120, 95,112,101,114, 95,108,105,110,101, 0,116,120,116,115, 99,114,111,108,108, 0,116,120,116,
+ 98, 97,114, 0,119,111,114,100,119,114, 97,112, 0,100,111,112,108,117,103,105,110,115, 0,102,105,110,100,115,116,114, 91, 50,
+ 53, 54, 93, 0,114,101,112,108, 97, 99,101,115,116,114, 91, 50, 53, 54, 93, 0, 42,112,121, 95,100,114, 97,119, 0, 42,112,121,
+ 95,101,118,101,110,116, 0, 42,112,121, 95, 98,117,116,116,111,110, 0, 42,112,121, 95, 98,114,111,119,115,101,114, 99, 97,108,
+108, 98, 97, 99,107, 0, 42,112,121, 95,103,108,111, 98, 97,108,100,105, 99,116, 0,108, 97,115,116,115,112, 97, 99,101, 0,115,
+ 99,114,105,112,116,110, 97,109,101, 91, 50, 53, 54, 93, 0,115, 99,114,105,112,116, 97,114,103, 91, 50, 53, 54, 93, 0, 42,115,
+ 99,114,105,112,116, 0, 42, 98,117,116, 95,114,101,102,115, 0,114,101,100,114, 97,119,115, 0, 42,105,100, 0, 97,115,112,101,
+ 99,116, 0, 42, 99,117,114,102,111,110,116, 0,109,120, 0,109,121, 0, 42,101,100,105,116,116,114,101,101, 0,116,114,101,101,
+116,121,112,101, 0,116,101,120,102,114,111,109, 0,110,117,109,116,105,108,101,115,120, 0,110,117,109,116,105,108,101,115,121,
+ 0,118,105,101,119,114,101, 99,116, 0, 98,111,111,107,109, 97,114,107,114,101, 99,116, 0,115, 99,114,111,108,108,112,111,115,
+ 0,115, 99,114,111,108,108,104,101,105,103,104,116, 0,115, 99,114,111,108,108, 97,114,101, 97, 0,114,101,116,118, 97,108, 0,
+112,114,118, 95,119, 0,112,114,118, 95,104, 0, 40, 42,114,101,116,117,114,110,102,117,110, 99, 41, 40, 41, 0, 40, 42,114,101,
+116,117,114,110,102,117,110, 99, 95,101,118,101,110,116, 41, 40, 41, 0, 40, 42,114,101,116,117,114,110,102,117,110, 99, 95, 97,
+114,103,115, 41, 40, 41, 0, 42, 97,114,103, 49, 0, 42, 97,114,103, 50, 0, 42,109,101,110,117,112, 0, 42,105,109,103, 0,108,
+101,110, 95, 97,108,108,111, 99, 0, 99,117,114,115,111,114, 0,114,112,116, 95,109, 97,115,107, 0,115, 99,114,111,108,108, 98,
+ 97, 99,107, 0,104,105,115,116,111,114,121, 0,112,114,111,109,112,116, 91, 50, 53, 54, 93, 0,108, 97,110,103,117, 97,103,101,
+ 91, 51, 50, 93, 0,102,105,108,101,110, 97,109,101, 91, 50, 53, 54, 93, 0, 98,108,102, 95,105,100, 0,117,105,102,111,110,116,
95,105,100, 0,114, 95,116,111, 95,108, 0,112,111,105,110,116,115, 0,107,101,114,110,105,110,103, 0,105,116, 97,108,105, 99,
0, 98,111,108,100, 0,115,104, 97,100,111,119, 0,115,104, 97,100,120, 0,115,104, 97,100,121, 0,115,104, 97,100,111,119, 97,
108,112,104, 97, 0,115,104, 97,100,111,119, 99,111,108,111,114, 0,112, 97,110,101,108,116,105,116,108,101, 0,103,114,111,117,
@@ -9732,1317 +8587,1326 @@ char datatoc_B_blend[]= {
105,110,110,101,114, 95, 97,110,105,109, 95,115,101,108, 91, 52, 93, 0,105,110,110,101,114, 95,107,101,121, 91, 52, 93, 0,105,
110,110,101,114, 95,107,101,121, 95,115,101,108, 91, 52, 93, 0,105,110,110,101,114, 95,100,114,105,118,101,110, 91, 52, 93, 0,
105,110,110,101,114, 95,100,114,105,118,101,110, 95,115,101,108, 91, 52, 93, 0,119, 99,111,108, 95,114,101,103,117,108, 97,114,
- 0,119, 99,111,108, 95,116,111,111,108, 0,119, 99,111,108, 95,116,101,120,116, 0,119, 99,111,108, 95,114, 97,100,105,111, 0,
-119, 99,111,108, 95,111,112,116,105,111,110, 0,119, 99,111,108, 95,116,111,103,103,108,101, 0,119, 99,111,108, 95,110,117,109,
- 0,119, 99,111,108, 95,110,117,109,115,108,105,100,101,114, 0,119, 99,111,108, 95,109,101,110,117, 0,119, 99,111,108, 95,112,
-117,108,108,100,111,119,110, 0,119, 99,111,108, 95,109,101,110,117, 95, 98, 97, 99,107, 0,119, 99,111,108, 95,109,101,110,117,
- 95,105,116,101,109, 0,119, 99,111,108, 95, 98,111,120, 0,119, 99,111,108, 95,115, 99,114,111,108,108, 0,119, 99,111,108, 95,
-108,105,115,116, 95,105,116,101,109, 0,119, 99,111,108, 95,115,116, 97,116,101, 0,105, 99,111,110,102,105,108,101, 91, 56, 48,
- 93, 0, 98, 97, 99,107, 91, 52, 93, 0,116,105,116,108,101, 91, 52, 93, 0,116,101,120,116, 95,104,105, 91, 52, 93, 0,104,101,
- 97,100,101,114, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,105,116,108,101, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,
-101,120,116, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0, 98,117,116,116,111,110, 91,
- 52, 93, 0, 98,117,116,116,111,110, 95,116,105,116,108,101, 91, 52, 93, 0, 98,117,116,116,111,110, 95,116,101,120,116, 91, 52,
- 93, 0, 98,117,116,116,111,110, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0,108,105,115,116, 91, 52, 93, 0,108,105,115,116,
- 95,116,105,116,108,101, 91, 52, 93, 0,108,105,115,116, 95,116,101,120,116, 91, 52, 93, 0,108,105,115,116, 95,116,101,120,116,
- 95,104,105, 91, 52, 93, 0,112, 97,110,101,108, 91, 52, 93, 0,112, 97,110,101,108, 95,116,105,116,108,101, 91, 52, 93, 0,112,
- 97,110,101,108, 95,116,101,120,116, 91, 52, 93, 0,112, 97,110,101,108, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0,115,104,
- 97,100,101, 49, 91, 52, 93, 0,115,104, 97,100,101, 50, 91, 52, 93, 0,104,105,108,105,116,101, 91, 52, 93, 0,103,114,105,100,
- 91, 52, 93, 0,119,105,114,101, 91, 52, 93, 0,115,101,108,101, 99,116, 91, 52, 93, 0,108, 97,109,112, 91, 52, 93, 0, 97, 99,
-116,105,118,101, 91, 52, 93, 0,103,114,111,117,112, 91, 52, 93, 0,103,114,111,117,112, 95, 97, 99,116,105,118,101, 91, 52, 93,
- 0,116,114, 97,110,115,102,111,114,109, 91, 52, 93, 0,118,101,114,116,101,120, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,
-101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 91, 52, 93, 0,101,100,103,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,
-101,100,103,101, 95,115,101, 97,109, 91, 52, 93, 0,101,100,103,101, 95,115,104, 97,114,112, 91, 52, 93, 0,101,100,103,101, 95,
-102, 97, 99,101,115,101,108, 91, 52, 93, 0,102, 97, 99,101, 91, 52, 93, 0,102, 97, 99,101, 95,115,101,108,101, 99,116, 91, 52,
- 93, 0,102, 97, 99,101, 95,100,111,116, 91, 52, 93, 0,110,111,114,109, 97,108, 91, 52, 93, 0, 98,111,110,101, 95,115,111,108,
-105,100, 91, 52, 93, 0, 98,111,110,101, 95,112,111,115,101, 91, 52, 93, 0,115,116,114,105,112, 91, 52, 93, 0,115,116,114,105,
-112, 95,115,101,108,101, 99,116, 91, 52, 93, 0, 99,102,114, 97,109,101, 91, 52, 93, 0,100,115, 95, 99,104, 97,110,110,101,108,
- 91, 52, 93, 0,100,115, 95,115,117, 98, 99,104, 97,110,110,101,108, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,105,122,101,
- 0,102, 97, 99,101,100,111,116, 95,115,105,122,101, 0, 98,112, 97,100, 91, 50, 93, 0,115,121,110,116, 97,120,108, 91, 52, 93,
- 0,115,121,110,116, 97,120,110, 91, 52, 93, 0,115,121,110,116, 97,120, 98, 91, 52, 93, 0,115,121,110,116, 97,120,118, 91, 52,
- 93, 0,115,121,110,116, 97,120, 99, 91, 52, 93, 0,109,111,118,105,101, 91, 52, 93, 0,105,109, 97,103,101, 91, 52, 93, 0,115,
- 99,101,110,101, 91, 52, 93, 0, 97,117,100,105,111, 91, 52, 93, 0,101,102,102,101, 99,116, 91, 52, 93, 0,112,108,117,103,105,
-110, 91, 52, 93, 0,116,114, 97,110,115,105,116,105,111,110, 91, 52, 93, 0,109,101,116, 97, 91, 52, 93, 0,101,100,105,116,109,
-101,115,104, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,114,116,101,120, 91, 52, 93, 0,104,
- 97,110,100,108,101, 95,118,101,114,116,101,120, 95,115,101,108,101, 99,116, 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,
-114,116,101,120, 95,115,105,122,101, 0,104,112, 97,100, 91, 51, 93, 0,115,111,108,105,100, 91, 52, 93, 0,116,117,105, 0,116,
- 98,117,116,115, 0,116,118, 51,100, 0,116,102,105,108,101, 0,116,105,112,111, 0,116,105,110,102,111, 0,116,115,110,100, 0,
-116, 97, 99,116, 0,116,110,108, 97, 0,116,115,101,113, 0,116,105,109, 97, 0,116,105,109, 97,115,101,108, 0,116,101,120,116,
- 0,116,111,111,112,115, 0,116,116,105,109,101, 0,116,110,111,100,101, 0,116,108,111,103,105, 99, 0,116,117,115,101,114,112,
-114,101,102, 0,116, 97,114,109, 91, 50, 48, 93, 0, 97, 99,116,105,118,101, 95,116,104,101,109,101, 95,103,114,111,117,112, 0,
-115,112,101, 99, 91, 52, 93, 0,100,117,112,102,108, 97,103, 0,115, 97,118,101,116,105,109,101, 0,116,101,109,112,100,105,114,
- 91, 49, 54, 48, 93, 0,102,111,110,116,100,105,114, 91, 49, 54, 48, 93, 0,114,101,110,100,101,114,100,105,114, 91, 49, 54, 48,
- 93, 0,116,101,120,116,117,100,105,114, 91, 49, 54, 48, 93, 0,112,108,117,103,116,101,120,100,105,114, 91, 49, 54, 48, 93, 0,
-112,108,117,103,115,101,113,100,105,114, 91, 49, 54, 48, 93, 0,112,121,116,104,111,110,100,105,114, 91, 49, 54, 48, 93, 0,115,
-111,117,110,100,100,105,114, 91, 49, 54, 48, 93, 0,121,102,101,120,112,111,114,116,100,105,114, 91, 49, 54, 48, 93, 0,118,101,
-114,115,105,111,110,115, 0,103, 97,109,101,102,108, 97,103,115, 0,119,104,101,101,108,108,105,110,101,115, 99,114,111,108,108,
- 0,117,105,102,108, 97,103, 0,108, 97,110,103,117, 97,103,101, 0,117,115,101,114,112,114,101,102, 0,118,105,101,119,122,111,
-111,109, 0,109,105,120, 98,117,102,115,105,122,101, 0, 97,117,100,105,111,100,101,118,105, 99,101, 0, 97,117,100,105,111,114,
- 97,116,101, 0, 97,117,100,105,111,102,111,114,109, 97,116, 0, 97,117,100,105,111, 99,104, 97,110,110,101,108,115, 0,100,112,
-105, 0,101,110, 99,111,100,105,110,103, 0,116,114, 97,110,115,111,112,116,115, 0,109,101,110,117,116,104,114,101,115,104,111,
-108,100, 49, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 50, 0,116,104,101,109,101,115, 0,117,105,102,111,110,116,
-115, 0,117,105,115,116,121,108,101,115, 0,107,101,121,109, 97,112,115, 0,107,101,121, 99,111,110,102,105,103,115,116,114, 91,
- 54, 52, 93, 0,117,110,100,111,115,116,101,112,115, 0,117,110,100,111,109,101,109,111,114,121, 0,103,112, 95,109, 97,110,104,
- 97,116,116,101,110,100,105,115,116, 0,103,112, 95,101,117, 99,108,105,100,101, 97,110,100,105,115,116, 0,103,112, 95,101,114,
- 97,115,101,114, 0,103,112, 95,115,101,116,116,105,110,103,115, 0,116, 98, 95,108,101,102,116,109,111,117,115,101, 0,116, 98,
- 95,114,105,103,104,116,109,111,117,115,101, 0,108,105,103,104,116, 91, 51, 93, 0,116,119, 95,104,111,116,115,112,111,116, 0,
-116,119, 95,102,108, 97,103, 0,116,119, 95,104, 97,110,100,108,101,115,105,122,101, 0,116,119, 95,115,105,122,101, 0,116,101,
-120,116,105,109,101,111,117,116, 0,116,101,120, 99,111,108,108,101, 99,116,114, 97,116,101, 0,119,109,100,114, 97,119,109,101,
-116,104,111,100, 0,119,109,112, 97,100, 0,109,101,109, 99, 97, 99,104,101,108,105,109,105,116, 0,112,114,101,102,101,116, 99,
-104,102,114, 97,109,101,115, 0,102,114, 97,109,101,115,101,114,118,101,114,112,111,114,116, 0,112, 97,100, 95,114,111,116, 95,
- 97,110,103,108,101, 0,111, 98, 99,101,110,116,101,114, 95,100,105, 97, 0,114,118,105,115,105,122,101, 0,114,118,105, 98,114,
-105,103,104,116, 0,114,101, 99,101,110,116, 95,102,105,108,101,115, 0,115,109,111,111,116,104, 95,118,105,101,119,116,120, 0,
-103,108,114,101,115,108,105,109,105,116, 0,110,100,111,102, 95,112, 97,110, 0,110,100,111,102, 95,114,111,116, 97,116,101, 0,
- 99,117,114,115,115,105,122,101, 0,105,112,111, 95,110,101,119, 0,118,101,114,115,101,109, 97,115,116,101,114, 91, 49, 54, 48,
- 93, 0,118,101,114,115,101,117,115,101,114, 91, 49, 54, 48, 93, 0,103,108, 97,108,112,104, 97, 99,108,105,112, 0, 99,111, 98,
- 97, 95,119,101,105,103,104,116, 0,118,101,114,116, 98, 97,115,101, 0,101,100,103,101, 98, 97,115,101, 0, 97,114,101, 97, 98,
- 97,115,101, 0, 42,110,101,119,115, 99,101,110,101, 0,102,117,108,108, 0,119,105,110,105,100, 0,100,111, 95,100,114, 97,119,
- 0,100,111, 95,114,101,102,114,101,115,104, 0,100,111, 95,100,114, 97,119, 95,103,101,115,116,117,114,101, 0,100,111, 95,100,
-114, 97,119, 95,112, 97,105,110,116, 99,117,114,115,111,114, 0,115,119, 97,112, 0,109, 97,105,110,119,105,110, 0,115,117, 98,
-119,105,110, 97, 99,116,105,118,101, 0, 42, 97,110,105,109,116,105,109,101,114, 0, 42, 99,111,110,116,101,120,116, 0,104, 97,
-110,100,108,101,114, 91, 56, 93, 0, 42,110,101,119,118, 0,118,101, 99, 0, 42,118, 49, 0, 42,118, 50, 0, 42,116,121,112,101,
- 0,112, 97,110,101,108,110, 97,109,101, 91, 54, 52, 93, 0,116, 97, 98,110, 97,109,101, 91, 54, 52, 93, 0,100,114, 97,119,110,
- 97,109,101, 91, 54, 52, 93, 0,111,102,115,120, 0,111,102,115,121, 0,115,105,122,101,120, 0,115,105,122,101,121, 0,108, 97,
- 98,101,108,111,102,115, 0,114,117,110,116,105,109,101, 95,102,108, 97,103, 0, 99,111,110,116,114,111,108, 0,115,110, 97,112,
- 0,115,111,114,116,111,114,100,101,114, 0, 42,112, 97,110,101,108,116, 97, 98, 0, 42, 97, 99,116,105,118,101,100, 97,116, 97,
- 0,108,105,115,116, 95,115, 99,114,111,108,108, 0,108,105,115,116, 95,115,105,122,101, 0,108,105,115,116, 95,108, 97,115,116,
- 95,108,101,110, 0,108,105,115,116, 95,103,114,105,112, 95,115,105,122,101, 0,108,105,115,116, 95,115,101, 97,114, 99,104, 91,
- 54, 52, 93, 0, 42,118, 51, 0, 42,118, 52, 0, 42,102,117,108,108, 0, 98,117,116,115,112, 97, 99,101,116,121,112,101, 0,104,
-101, 97,100,101,114,116,121,112,101, 0,115,112, 97, 99,101,100, 97,116, 97, 0,104, 97,110,100,108,101,114,115, 0, 97, 99,116,
-105,111,110,122,111,110,101,115, 0,119,105,110,114, 99,116, 0,100,114, 97,119,114, 99,116, 0,115,119,105,110,105,100, 0,114,
-101,103,105,111,110,116,121,112,101, 0, 97,108,105,103,110,109,101,110,116, 0,117,105, 98,108,111, 99,107,115, 0,112, 97,110,
-101,108,115, 0, 42,104,101, 97,100,101,114,115,116,114, 0, 42,114,101,103,105,111,110,100, 97,116, 97, 0,115,117, 98,118,115,
-116,114, 91, 52, 93, 0,115,117, 98,118,101,114,115,105,111,110, 0,112, 97,100,115, 0,109,105,110,118,101,114,115,105,111,110,
- 0,109,105,110,115,117, 98,118,101,114,115,105,111,110, 0, 42, 99,117,114,115, 99,114,101,101,110, 0, 42, 99,117,114,115, 99,
-101,110,101, 0,102,105,108,101,102,108, 97,103,115, 0,103,108,111, 98, 97,108,102, 0,110, 97,109,101, 91, 56, 48, 93, 0, 42,
-105, 98,117,102, 0, 42,105, 98,117,102, 95, 99,111,109,112, 0, 42,115,101, 49, 0, 42,115,101, 50, 0, 42,115,101, 51, 0,110,
-114, 0, 98,111,116,116,111,109, 0,114,105,103,104,116, 0,120,111,102,115, 0,121,111,102,115, 0,108,105,102,116, 91, 51, 93,
- 0,103, 97,109,109, 97, 91, 51, 93, 0,103, 97,105,110, 91, 51, 93, 0,115, 97,116,117,114, 97,116,105,111,110, 0,100,105,114,
- 91, 49, 54, 48, 93, 0,100,111,110,101, 0,115,116, 97,114,116,115,116,105,108,108, 0,101,110,100,115,116,105,108,108, 0, 42,
-115,116,114,105,112,100, 97,116, 97, 0,111,114,120, 0,111,114,121, 0, 42, 99,114,111,112, 0, 42,116,114, 97,110,115,102,111,
-114,109, 0, 42, 99,111,108,111,114, 95, 98, 97,108, 97,110, 99,101, 0, 42,116,115,116,114,105,112,100, 97,116, 97, 0, 42,116,
-115,116,114,105,112,100, 97,116, 97, 95,115,116, 97,114,116,115,116,105,108,108, 0, 42,116,115,116,114,105,112,100, 97,116, 97,
- 95,101,110,100,115,116,105,108,108, 0, 42,105, 98,117,102, 95,115,116, 97,114,116,115,116,105,108,108, 0, 42,105, 98,117,102,
- 95,101,110,100,115,116,105,108,108, 0, 42,105,110,115,116, 97,110, 99,101, 95,112,114,105,118, 97,116,101, 95,100, 97,116, 97,
- 0, 42, 42, 99,117,114,114,101,110,116, 95,112,114,105,118, 97,116,101, 95,100, 97,116, 97, 0, 42,116,109,112, 0,115,116, 97,
-114,116,111,102,115, 0,101,110,100,111,102,115, 0,109, 97, 99,104,105,110,101, 0,115,116, 97,114,116,100,105,115,112, 0,101,
-110,100,100,105,115,112, 0,104, 97,110,100,115,105,122,101, 0, 97,110,105,109, 95,112,114,101,115,101,101,107, 0, 42,115,116,
-114,105,112, 0,102, 97, 99,102, 48, 0,102, 97, 99,102, 49, 0, 42,115,101,113, 49, 0, 42,115,101,113, 50, 0, 42,115,101,113,
- 51, 0,115,101,113, 98, 97,115,101, 0, 42,115,111,117,110,100, 0, 42,115,111,117,110,100, 95,104, 97,110,100,108,101, 0,108,
-101,118,101,108, 0,112, 97,110, 0,115, 99,101,110,101,110,114, 0,115,116,114,111, 98,101, 0, 42,101,102,102,101, 99,116,100,
- 97,116, 97, 0, 97,110,105,109, 95,115,116, 97,114,116,111,102,115, 0, 97,110,105,109, 95,101,110,100,111,102,115, 0, 98,108,
-101,110,100, 95,109,111,100,101, 0, 98,108,101,110,100, 95,111,112, 97, 99,105,116,121, 0, 42,111,108,100, 98, 97,115,101,112,
- 0, 42,112, 97,114,115,101,113, 0, 42,115,101,113, 98, 97,115,101,112, 0,109,101,116, 97,115,116, 97, 99,107, 0, 42, 97, 99,
-116, 95,115,101,113, 0, 97, 99,116, 95,105,109, 97,103,101,100,105,114, 91, 50, 53, 54, 93, 0, 97, 99,116, 95,115,111,117,110,
-100,100,105,114, 91, 50, 53, 54, 93, 0,101,100,103,101, 87,105,100,116,104, 0,102,111,114,119, 97,114,100, 0,119,105,112,101,
-116,121,112,101, 0,102, 77,105,110,105, 0,102, 67,108, 97,109,112, 0,102, 66,111,111,115,116, 0,100, 68,105,115,116, 0,100,
- 81,117, 97,108,105,116,121, 0, 98, 78,111, 67,111,109,112, 0, 83, 99, 97,108,101,120, 73,110,105, 0, 83, 99, 97,108,101,121,
- 73,110,105, 0, 83, 99, 97,108,101,120, 70,105,110, 0, 83, 99, 97,108,101,121, 70,105,110, 0,120, 73,110,105, 0,120, 70,105,
-110, 0,121, 73,110,105, 0,121, 70,105,110, 0,114,111,116, 73,110,105, 0,114,111,116, 70,105,110, 0,105,110,116,101,114,112,
-111,108, 97,116,105,111,110, 0, 42,102,114, 97,109,101, 77, 97,112, 0,103,108,111, 98, 97,108, 83,112,101,101,100, 0,108, 97,
-115,116, 86, 97,108,105,100, 70,114, 97,109,101, 0, 98,117,116,116,121,112,101, 0,117,115,101,114,106,105,116, 0,115,116, 97,
- 0,116,111,116,112, 97,114,116, 0,110,111,114,109,102, 97, 99, 0,111, 98,102, 97, 99, 0,114, 97,110,100,102, 97, 99, 0,116,
-101,120,102, 97, 99, 0,114, 97,110,100,108,105,102,101, 0,102,111,114, 99,101, 91, 51, 93, 0,118,101, 99,116,115,105,122,101,
- 0,109, 97,120,108,101,110, 0,100,101,102,118,101, 99, 91, 51, 93, 0,109,117,108,116, 91, 52, 93, 0,108,105,102,101, 91, 52,
- 93, 0, 99,104,105,108,100, 91, 52, 93, 0,109, 97,116, 91, 52, 93, 0,116,101,120,109, 97,112, 0, 99,117,114,109,117,108,116,
- 0,115,116, 97,116,105, 99,115,116,101,112, 0,111,109, 97,116, 0,116,105,109,101,116,101,120, 0,115,112,101,101,100,116,101,
-120, 0,102,108, 97,103, 50,110,101,103, 0,118,101,114,116,103,114,111,117,112, 95,118, 0,118,103,114,111,117,112,110, 97,109,
-101, 91, 51, 50, 93, 0,118,103,114,111,117,112,110, 97,109,101, 95,118, 91, 51, 50, 93, 0, 42,107,101,121,115, 0,109,105,110,
-102, 97, 99, 0,117,115,101,100, 0,117,115,101,100,101,108,101,109, 0, 42,112,111,105,110, 0,114,101,115,101,116,100,105,115,
-116, 0,108, 97,115,116,118, 97,108, 0, 42,109, 97, 0,107,101,121, 0,113,117, 97,108, 0,113,117, 97,108, 50, 0,116, 97,114,
-103,101,116, 78, 97,109,101, 91, 51, 50, 93, 0,116,111,103,103,108,101, 78, 97,109,101, 91, 51, 50, 93, 0,118, 97,108,117,101,
- 91, 51, 50, 93, 0,109, 97,120,118, 97,108,117,101, 91, 51, 50, 93, 0,100,101,108, 97,121, 0,100,117,114, 97,116,105,111,110,
- 0,109, 97,116,101,114,105, 97,108, 78, 97,109,101, 91, 51, 50, 93, 0,100, 97,109,112,116,105,109,101,114, 0,112,114,111,112,
-110, 97,109,101, 91, 51, 50, 93, 0,109, 97,116,110, 97,109,101, 91, 51, 50, 93, 0, 97,120,105,115,102,108, 97,103, 0,112,111,
-115,101, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0, 99,111,110,115,116,114, 97,105,110,116, 91, 51, 50, 93, 0, 42,102,114,
-111,109, 79, 98,106,101, 99,116, 0,115,117, 98,106,101, 99,116, 91, 51, 50, 93, 0, 98,111,100,121, 91, 51, 50, 93, 0,111,116,
-121,112,101, 0,112,117,108,115,101, 0,102,114,101,113, 0,116,111,116,108,105,110,107,115, 0, 42, 42,108,105,110,107,115, 0,
-116, 97,112, 0,106,111,121,105,110,100,101,120, 0, 97,120,105,115, 95,115,105,110,103,108,101, 0, 97,120,105,115,102, 0, 98,
-117,116,116,111,110, 0,104, 97,116, 0,104, 97,116,102, 0,112,114,101, 99,105,115,105,111,110, 0,115,116,114, 91, 49, 50, 56,
- 93, 0,109,111,100,117,108,101, 91, 54, 52, 93, 0, 42,109,121,110,101,119, 0,105,110,112,117,116,115, 0,116,111,116,115,108,
-105,110,107,115, 0, 42, 42,115,108,105,110,107,115, 0,118, 97,108,111, 0,115,116, 97,116,101, 95,109, 97,115,107, 0, 42, 97,
- 99,116, 0,102,114, 97,109,101, 80,114,111,112, 91, 51, 50, 93, 0, 98,108,101,110,100,105,110, 0,112,114,105,111,114,105,116,
-121, 0,101,110,100, 95,114,101,115,101,116, 0,115,116,114,105,100,101, 97,120,105,115, 0,115,116,114,105,100,101,108,101,110,
-103,116,104, 0,115,110,100,110,114, 0,112, 97,100, 49, 91, 50, 93, 0,112,105,116, 99,104, 0,115,111,117,110,100, 51, 68, 0,
-109, 97,107,101, 99,111,112,121, 0, 99,111,112,121,109, 97,100,101, 0,112, 97,100, 50, 91, 49, 93, 0, 42,109,101, 0,108,105,
-110, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,103, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0,108,111, 99, 97,
-108,102,108, 97,103, 0,100,121,110, 95,111,112,101,114, 97,116,105,111,110, 0,102,111,114, 99,101,108,111, 99, 91, 51, 93, 0,
-102,111,114, 99,101,114,111,116, 91, 51, 93, 0,108,105,110,101, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,
-103,117,108, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 42,114,101,102,101,114,101,110, 99,101, 0, 98,117,116,115,
-116, 97, 0, 98,117,116,101,110,100, 0,109,105,110, 0,109, 97,120, 0,118,105,115,105,102, 97, 99, 0,114,111,116,100, 97,109,
-112, 0,109,105,110,108,111, 99, 91, 51, 93, 0,109, 97,120,108,111, 99, 91, 51, 93, 0,109,105,110,114,111,116, 91, 51, 93, 0,
-109, 97,120,114,111,116, 91, 51, 93, 0,109, 97,116,112,114,111,112, 91, 51, 50, 93, 0,100,105,115,116,114,105, 98,117,116,105,
-111,110, 0,105,110,116, 95, 97,114,103, 95, 49, 0,105,110,116, 95, 97,114,103, 95, 50, 0,102,108,111, 97,116, 95, 97,114,103,
- 95, 49, 0,102,108,111, 97,116, 95, 97,114,103, 95, 50, 0,116,111, 80,114,111,112, 78, 97,109,101, 91, 51, 50, 93, 0, 42,116,
-111, 79, 98,106,101, 99,116, 0, 98,111,100,121, 84,121,112,101, 0,102,105,108,101,110, 97,109,101, 91, 54, 52, 93, 0,108,111,
- 97,100, 97,110,105,110, 97,109,101, 91, 54, 52, 93, 0,105,110,116, 95, 97,114,103, 0,102,108,111, 97,116, 95, 97,114,103, 0,
- 42,115,117, 98,116, 97,114,103,101,116, 0,103,111, 0, 97, 99, 99,101,108,108,101,114, 97,116,105,111,110, 0,109, 97,120,115,
-112,101,101,100, 0,109, 97,120,114,111,116,115,112,101,101,100, 0,109, 97,120,116,105,108,116,115,112,101,101,100, 0,116,105,
-108,116,100, 97,109,112, 0,115,112,101,101,100,100, 97,109,112, 0, 42,115,111,117,114, 99,101, 0,102,114, 97,109,101,115,107,
-105,112, 0,109,117,116,101, 0, 99,104, 97,110,103,101,100, 0,109,105,110, 95,103, 97,105,110, 0,109, 97,120, 95,103, 97,105,
-110, 0,114,101,102,101,114,101,110, 99,101, 95,100,105,115,116, 97,110, 99,101, 0,109, 97,120, 95,100,105,115,116, 97,110, 99,
-101, 0,114,111,108,108,111,102,102, 95,102, 97, 99,116,111,114, 0, 99,111,110,101, 95,105,110,110,101,114, 95, 97,110,103,108,
-101, 0, 99,111,110,101, 95,111,117,116,101,114, 95, 97,110,103,108,101, 0, 99,111,110,101, 95,111,117,116,101,114, 95,103, 97,
-105,110, 0, 42,110,101,119,112, 97, 99,107,101,100,102,105,108,101, 0, 97,116,116,101,110,117, 97,116,105,111,110, 0,100,105,
-115,116, 97,110, 99,101, 0, 42, 99, 97, 99,104,101, 0, 42, 97,114,101, 97, 0, 42,108, 97,109,112,114,101,110, 0,103,111, 98,
-106,101, 99,116, 0,100,117,112,108,105, 95,111,102,115, 91, 51, 93, 0, 42,112,114,111,112, 0, 99,104,105,108,100, 98, 97,115,
-101, 0,114,111,108,108, 0,104,101, 97,100, 91, 51, 93, 0,116, 97,105,108, 91, 51, 93, 0, 98,111,110,101, 95,109, 97,116, 91,
- 51, 93, 91, 51, 93, 0, 97,114,109, 95,104,101, 97,100, 91, 51, 93, 0, 97,114,109, 95,116, 97,105,108, 91, 51, 93, 0, 97,114,
-109, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,120,119,105,100,116,104, 0,122,119,105,100,116,104, 0,101, 97,115,101, 49, 0,
-101, 97,115,101, 50, 0,114, 97,100, 95,104,101, 97,100, 0,114, 97,100, 95,116, 97,105,108, 0, 98,111,110,101, 98, 97,115,101,
- 0, 99,104, 97,105,110, 98, 97,115,101, 0, 42,101,100, 98,111, 0, 42,115,107,101,116, 99,104, 0,108, 97,121,101,114, 95,112,
-114,111,116,101, 99,116,101,100, 0,103,104,111,115,116,101,112, 0,103,104,111,115,116,115,105,122,101, 0,103,104,111,115,116,
-116,121,112,101, 0,112, 97,116,104,115,105,122,101, 0,103,104,111,115,116,115,102, 0,103,104,111,115,116,101,102, 0,112, 97,
-116,104,115,102, 0,112, 97,116,104,101,102, 0,112, 97,116,104, 98, 99, 0,112, 97,116,104, 97, 99, 0, 42,112,111,105,110,116,
-115, 0,115,116, 97,114,116, 95,102,114, 97,109,101, 0,101,110,100, 95,102,114, 97,109,101, 0, 99,111,110,115,116,102,108, 97,
-103, 0,105,107,102,108, 97,103, 0,115,101,108,101, 99,116,102,108, 97,103, 0, 97,103,114,112, 95,105,110,100,101,120, 0, 42,
- 98,111,110,101, 0, 42, 99,104,105,108,100, 0,105,107,116,114,101,101, 0, 42, 98, 95, 98,111,110,101, 95,109, 97,116,115, 0,
- 42,100,117, 97,108, 95,113,117, 97,116, 0, 42, 98, 95, 98,111,110,101, 95,100,117, 97,108, 95,113,117, 97,116,115, 0,101,117,
-108, 91, 51, 93, 0, 99,104, 97,110, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,109, 97,116, 91, 52, 93, 91,
- 52, 93, 0,112,111,115,101, 95,104,101, 97,100, 91, 51, 93, 0,112,111,115,101, 95,116, 97,105,108, 91, 51, 93, 0,108,105,109,
-105,116,109,105,110, 91, 51, 93, 0,108,105,109,105,116,109, 97,120, 91, 51, 93, 0,115,116,105,102,102,110,101,115,115, 91, 51,
- 93, 0,105,107,115,116,114,101,116, 99,104, 0,105,107,114,111,116,119,101,105,103,104,116, 0,105,107,108,105,110,119,101,105,
-103,104,116, 0, 42, 99,117,115,116,111,109, 0, 99,104, 97,110, 98, 97,115,101, 0,112,114,111,120,121, 95,108, 97,121,101,114,
- 0,115,116,114,105,100,101, 95,111,102,102,115,101,116, 91, 51, 93, 0, 99,121, 99,108,105, 99, 95,111,102,102,115,101,116, 91,
- 51, 93, 0, 97,103,114,111,117,112,115, 0, 97, 99,116,105,118,101, 95,103,114,111,117,112, 0,105,107,115,111,108,118,101,114,
- 0, 42,105,107,100, 97,116, 97, 0, 42,105,107,112, 97,114, 97,109, 0,110,117,109,105,116,101,114, 0,110,117,109,115,116,101,
-112, 0,109,105,110,115,116,101,112, 0,109, 97,120,115,116,101,112, 0,115,111,108,118,101,114, 0,102,101,101,100, 98, 97, 99,
-107, 0,109, 97,120,118,101,108, 0,100, 97,109,112,109, 97,120, 0,100, 97,109,112,101,112,115, 0, 99,104, 97,110,110,101,108,
-115, 0, 99,117,115,116,111,109, 67,111,108, 0, 99,115, 0, 99,117,114,118,101,115, 0,103,114,111,117,112,115, 0, 97, 99,116,
-105,118,101, 95,109, 97,114,107,101,114, 0,102,105,108,116,101,114,102,108, 97,103, 0, 97,100,115, 0, 97, 99,116,110,114, 0,
- 97, 99,116,119,105,100,116,104, 0,116,105,109,101,115,108,105,100,101, 0, 42,103,114,112, 0,116,101,109,112, 0,110, 97,109,
-101, 91, 51, 48, 93, 0,111,119,110,115,112, 97, 99,101, 0,116, 97,114,115,112, 97, 99,101, 0,101,110,102,111,114, 99,101, 0,
-104,101, 97,100,116, 97,105,108, 0,108,105,110, 95,101,114,114,111,114, 0,114,111,116, 95,101,114,114,111,114, 0, 42,116, 97,
-114, 0,109, 97,116,114,105,120, 91, 52, 93, 91, 52, 93, 0,115,112, 97, 99,101, 0,114,111,116, 79,114,100,101,114, 0,116, 97,
-114,110,117,109, 0,116, 97,114,103,101,116,115, 0,105,116,101,114, 97,116,105,111,110,115, 0,114,111,111,116, 98,111,110,101,
- 0,109, 97,120, 95,114,111,111,116, 98,111,110,101, 0, 42,112,111,108,101,116, 97,114, 0,112,111,108,101,115,117, 98,116, 97,
-114,103,101,116, 91, 51, 50, 93, 0,112,111,108,101, 97,110,103,108,101, 0,111,114,105,101,110,116,119,101,105,103,104,116, 0,
-103,114, 97, 98,116, 97,114,103,101,116, 91, 51, 93, 0,110,117,109,112,111,105,110,116,115, 0, 99,104, 97,105,110,108,101,110,
- 0,120,122, 83, 99, 97,108,101, 77,111,100,101, 0,114,101,115,101,114,118,101,100, 49, 0,114,101,115,101,114,118,101,100, 50,
- 0,109,105,110,109, 97,120,102,108, 97,103, 0,115,116,117, 99,107, 0, 99, 97, 99,104,101, 91, 51, 93, 0,108,111, 99,107,102,
-108, 97,103, 0,102,111,108,108,111,119,102,108, 97,103, 0,118,111,108,109,111,100,101, 0,112,108, 97,110,101, 0,111,114,103,
-108,101,110,103,116,104, 0, 98,117,108,103,101, 0,112,105,118, 88, 0,112,105,118, 89, 0,112,105,118, 90, 0, 97,120, 88, 0,
- 97,120, 89, 0, 97,120, 90, 0,109,105,110, 76,105,109,105,116, 91, 54, 93, 0,109, 97,120, 76,105,109,105,116, 91, 54, 93, 0,
-101,120,116,114, 97, 70,122, 0,105,110,118,109, 97,116, 91, 52, 93, 91, 52, 93, 0,102,114,111,109, 0,116,111, 0,109, 97,112,
- 91, 51, 93, 0,101,120,112,111, 0,102,114,111,109, 95,109,105,110, 91, 51, 93, 0,102,114,111,109, 95,109, 97,120, 91, 51, 93,
- 0,116,111, 95,109,105,110, 91, 51, 93, 0,116,111, 95,109, 97,120, 91, 51, 93, 0,122,109,105,110, 0,122,109, 97,120, 0,112,
- 97,100, 91, 57, 93, 0, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,110,111, 95,114,111,116, 95, 97,120,105,115, 0,115,116,
-114,105,100,101, 95, 97,120,105,115, 0, 99,117,114,109,111,100, 0, 97, 99,116,115,116, 97,114,116, 0, 97, 99,116,101,110,100,
- 0, 97, 99,116,111,102,102,115, 0,115,116,114,105,100,101,108,101,110, 0,115, 99, 97,108,101, 0, 98,108,101,110,100,111,117,
-116, 0,115,116,114,105,100,101, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,111,102,102,115, 95, 98,111,110,101, 91, 51, 50,
- 93, 0,104, 97,115,105,110,112,117,116, 0,104, 97,115,111,117,116,112,117,116, 0,100, 97,116, 97,116,121,112,101, 0,115,111,
- 99,107,101,116,116,121,112,101, 0, 42,110,101,119, 95,115,111, 99,107, 0,110,115, 0,108,105,109,105,116, 0,115,116, 97, 99,
-107, 95,105,110,100,101,120, 0,105,110,116,101,114,110, 0,115,116, 97, 99,107, 95,105,110,100,101,120, 95,101,120,116, 0,108,
-111, 99,120, 0,108,111, 99,121, 0,111,119,110, 95,105,110,100,101,120, 0,116,111, 95,105,110,100,101,120, 0, 42,116,111,115,
-111, 99,107, 0, 42,108,105,110,107, 0, 42,110,101,119, 95,110,111,100,101, 0,117,115,101,114,110, 97,109,101, 91, 51, 50, 93,
- 0,108, 97,115,116,121, 0,111,117,116,112,117,116,115, 0, 42,115,116,111,114, 97,103,101, 0,109,105,110,105,119,105,100,116,
-104, 0, 99,117,115,116,111,109, 49, 0, 99,117,115,116,111,109, 50, 0, 99,117,115,116,111,109, 51, 0, 99,117,115,116,111,109,
- 52, 0,110,101,101,100, 95,101,120,101, 99, 0,101,120,101, 99, 0, 42,116,104,114,101, 97,100,100, 97,116, 97, 0,116,111,116,
-114, 0, 98,117,116,114, 0,112,114,118,114, 0, 42, 98,108,111, 99,107, 0, 42,116,121,112,101,105,110,102,111, 0, 42,102,114,
-111,109,110,111,100,101, 0, 42,116,111,110,111,100,101, 0, 42,102,114,111,109,115,111, 99,107, 0,110,111,100,101,115, 0,108,
-105,110,107,115, 0, 42,115,116, 97, 99,107, 0, 42,116,104,114,101, 97,100,115,116, 97, 99,107, 0,105,110,105,116, 0,115,116,
- 97, 99,107,115,105,122,101, 0, 99,117,114, 95,105,110,100,101,120, 0, 97,108,108,116,121,112,101,115, 0, 42,111,119,110,116,
-121,112,101, 0, 42,115,101,108,105,110, 0, 42,115,101,108,111,117,116, 0, 40, 42,116,105,109,101, 99,117,114,115,111,114, 41,
- 40, 41, 0, 40, 42,115,116, 97,116,115, 95,100,114, 97,119, 41, 40, 41, 0, 40, 42,116,101,115,116, 95, 98,114,101, 97,107, 41,
- 40, 41, 0, 42,116, 98,104, 0, 42,116, 99,104, 0, 42,115,100,104, 0, 99,121, 99,108,105, 99, 0,109,111,118,105,101, 0,115,
- 97,109,112,108,101,115, 0,109,105,110,115,112,101,101,100, 0,112,101,114, 99,101,110,116,120, 0,112,101,114, 99,101,110,116,
-121, 0, 98,111,107,101,104, 0, 99,117,114,118,101,100, 0,105,109, 97,103,101, 95,105,110, 95,119,105,100,116,104, 0,105,109,
- 97,103,101, 95,105,110, 95,104,101,105,103,104,116, 0, 99,101,110,116,101,114, 95,120, 0, 99,101,110,116,101,114, 95,121, 0,
-115,112,105,110, 0,105,116,101,114, 0,119,114, 97,112, 0,115,105,103,109, 97, 95, 99,111,108,111,114, 0,115,105,103,109, 97,
- 95,115,112, 97, 99,101, 0,104,117,101, 0,115, 97,116, 0,116, 49, 0,116, 50, 0,116, 51, 0,102,115,116,114,101,110,103,116,
-104, 0,102, 97,108,112,104, 97, 0,107,101,121, 91, 52, 93, 0,120, 49, 0,120, 50, 0,121, 49, 0,121, 50, 0, 99,111,108,110,
- 97,109,101, 91, 51, 50, 93, 0, 98,107,116,121,112,101, 0,114,111,116, 97,116,105,111,110, 0,103, 97,109, 99,111, 0,110,111,
- 95,122, 98,117,102, 0,102,115,116,111,112, 0,109, 97,120, 98,108,117,114, 0, 98,116,104,114,101,115,104, 0, 42,100,105, 99,
-116, 0, 42,110,111,100,101, 0, 97,110,103,108,101, 95,111,102,115, 0, 99,111,108,109,111,100, 0,109,105,120, 0,116,104,114,
-101,115,104,111,108,100, 0,102, 97,100,101, 0,109, 0, 99, 0,106,105,116, 0,112,114,111,106, 0,102,105,116, 0,115,104,111,
-114,116,121, 0,109,105,110,116, 97, 98,108,101, 0,109, 97,120,116, 97, 98,108,101, 0,101,120,116, 95,105,110, 91, 50, 93, 0,
-101,120,116, 95,111,117,116, 91, 50, 93, 0, 42, 99,117,114,118,101, 0, 42,116, 97, 98,108,101, 0, 42,112,114,101,109,117,108,
-116, 97, 98,108,101, 0, 99,117,114,114, 0, 99,108,105,112,114, 0, 99,109, 91, 52, 93, 0, 98,108, 97, 99,107, 91, 51, 93, 0,
-119,104,105,116,101, 91, 51, 93, 0, 98,119,109,117,108, 91, 51, 93, 0,115, 97,109,112,108,101, 91, 51, 93, 0,111,102,102,115,
-101,116, 91, 50, 93, 0, 99,108,111,110,101, 0,106,105,116,116,101,114, 0,115,109,111,111,116,104, 95,115,116,114,111,107,101,
- 95,114, 97,100,105,117,115, 0,115,109,111,111,116,104, 95,115,116,114,111,107,101, 95,102, 97, 99,116,111,114, 0,114, 97,116,
-101, 0,114,103, 98, 91, 51, 93, 0,115, 99,117,108,112,116, 95,116,111,111,108, 0, 97, 99,116,105,118,101, 95,114,110,100, 0,
- 97, 99,116,105,118,101, 95, 99,108,111,110,101, 0, 97, 99,116,105,118,101, 95,109, 97,115,107, 0, 42,108, 97,121,101,114,115,
- 0,116,111,116,108, 97,121,101,114, 0,109, 97,120,108, 97,121,101,114, 0,116,111,116,115,105,122,101, 0, 42,112,111,111,108,
- 0,118,101,108, 91, 51, 93, 0,114,111,116, 91, 52, 93, 0, 97,118,101, 91, 51, 93, 0, 42,103,114,111,117,110,100, 0,119, 97,
-110,100,101,114, 91, 51, 93, 0,110,117,109, 0,112, 97,114,101,110,116, 0,112, 97, 91, 52, 93, 0,119, 91, 52, 93, 0,102,117,
-118, 91, 52, 93, 0,102,111,102,102,115,101,116, 0,114,116, 91, 50, 93, 0,112,114,101,118, 95,115,116, 97,116,101, 0, 42,104,
- 97,105,114, 0, 42, 98,111,105,100, 0,100,105,101,116,105,109,101, 0,110,117,109, 95,100,109, 99, 97, 99,104,101, 0, 97,108,
-105,118,101, 0,108,111,111,112, 0,104, 97,105,114, 95,105,110,100,101,120, 0, 42, 98,111,105,100,115, 0,100,105,115,116,114,
- 0,112,104,121,115,116,121,112,101, 0, 97,118,101,109,111,100,101, 0,114,101, 97, 99,116,101,118,101,110,116, 0,100,114, 97,
-119, 0,100,114, 97,119, 95, 97,115, 0,100,114, 97,119, 95,115,105,122,101, 0, 99,104,105,108,100,116,121,112,101, 0,114,101,
-110, 95, 97,115, 0,114,101,110, 95,115,116,101,112, 0,104, 97,105,114, 95,115,116,101,112, 0,107,101,121,115, 95,115,116,101,
-112, 0, 97,100, 97,112,116, 95, 97,110,103,108,101, 0, 97,100, 97,112,116, 95,112,105,120, 0,114,111,116,102,114,111,109, 0,
-105,110,116,101,103,114, 97,116,111,114, 0, 98, 98, 95, 97,108,105,103,110, 0, 98, 98, 95,117,118, 95,115,112,108,105,116, 0,
- 98, 98, 95, 97,110,105,109, 0, 98, 98, 95,115,112,108,105,116, 95,111,102,102,115,101,116, 0, 98, 98, 95,116,105,108,116, 0,
- 98, 98, 95,114, 97,110,100, 95,116,105,108,116, 0, 98, 98, 95,111,102,102,115,101,116, 91, 50, 93, 0,115,105,109,112,108,105,
-102,121, 95,102,108, 97,103, 0,115,105,109,112,108,105,102,121, 95,114,101,102,115,105,122,101, 0,115,105,109,112,108,105,102,
-121, 95,114, 97,116,101, 0,115,105,109,112,108,105,102,121, 95,116,114, 97,110,115,105,116,105,111,110, 0,115,105,109,112,108,
-105,102,121, 95,118,105,101,119,112,111,114,116, 0,116,105,109,101,116,119,101, 97,107, 0,106,105,116,102, 97, 99, 0,101,102,
-102, 95,104, 97,105,114, 0,103,114,105,100, 95,114,101,115, 0,112, 97,114,116,102, 97, 99, 0,116, 97,110,102, 97, 99, 0,116,
- 97,110,112,104, 97,115,101, 0,114,101, 97, 99,116,102, 97, 99, 0,111, 98, 95,118,101,108, 91, 51, 93, 0, 97,118,101,102, 97,
- 99, 0,112,104, 97,115,101,102, 97, 99, 0,114, 97,110,100,114,111,116,102, 97, 99, 0,114, 97,110,100,112,104, 97,115,101,102,
- 97, 99, 0,114, 97,110,100,115,105,122,101, 0,114,101, 97, 99,116,115,104, 97,112,101, 0, 97, 99, 99, 91, 51, 93, 0,100,114,
- 97,103,102, 97, 99, 0, 98,114,111,119,110,102, 97, 99, 0,100, 97,109,112,102, 97, 99, 0,114, 97,110,100,108,101,110,103,116,
-104, 0, 99,104,105,108,100, 95,110, 98,114, 0,114,101,110, 95, 99,104,105,108,100, 95,110, 98,114, 0,112, 97,114,101,110,116,
-115, 0, 99,104,105,108,100,115,105,122,101, 0, 99,104,105,108,100,114, 97,110,100,115,105,122,101, 0, 99,104,105,108,100,114,
- 97,100, 0, 99,104,105,108,100,102,108, 97,116, 0, 99,108,117,109,112,112,111,119, 0,114,111,117,103,104, 49, 0,114,111,117,
-103,104, 49, 95,115,105,122,101, 0,114,111,117,103,104, 50, 0,114,111,117,103,104, 50, 95,115,105,122,101, 0,114,111,117,103,
-104, 50, 95,116,104,114,101,115, 0,114,111,117,103,104, 95,101,110,100, 0,114,111,117,103,104, 95,101,110,100, 95,115,104, 97,
-112,101, 0, 99,108,101,110,103,116,104, 0, 99,108,101,110,103,116,104, 95,116,104,114,101,115, 0, 98,114, 97,110, 99,104, 95,
-116,104,114,101,115, 0,100,114, 97,119, 95,108,105,110,101, 91, 50, 93, 0,112, 97,116,104, 95,115,116, 97,114,116, 0,112, 97,
-116,104, 95,101,110,100, 0,116,114, 97,105,108, 95, 99,111,117,110,116, 0,107,101,121,101,100, 95,108,111,111,112,115, 0,100,
-117,112,108,105,119,101,105,103,104,116,115, 0, 42,101,102,102, 95,103,114,111,117,112, 0, 42,100,117,112, 95,111, 98, 0, 42,
- 98, 98, 95,111, 98, 0, 42,112,100, 50, 0, 42,112, 97,114,116, 0, 42,112, 97,114,116,105, 99,108,101,115, 0, 42, 42,112, 97,
-116,104, 99, 97, 99,104,101, 0, 42, 42, 99,104,105,108,100, 99, 97, 99,104,101, 0,112, 97,116,104, 99, 97, 99,104,101, 98,117,
-102,115, 0, 99,104,105,108,100, 99, 97, 99,104,101, 98,117,102,115, 0, 42, 99,108,109,100, 0, 42,104, 97,105,114, 95,105,110,
- 95,100,109, 0, 42,104, 97,105,114, 95,111,117,116, 95,100,109, 0, 42,116, 97,114,103,101,116, 95,111, 98, 0, 42,108, 97,116,
-116,105, 99,101, 0,116,114,101,101, 95,102,114, 97,109,101, 0,116,111,116, 99,104,105,108,100, 0,116,111,116, 99, 97, 99,104,
-101,100, 0,116,111,116, 99,104,105,108,100, 99, 97, 99,104,101, 0,116, 97,114,103,101,116, 95,112,115,121,115, 0,116,111,116,
-107,101,121,101,100, 0, 98, 97,107,101,115,112, 97, 99,101, 0, 98, 98, 95,117,118,110, 97,109,101, 91, 51, 93, 91, 51, 50, 93,
- 0,118,103,114,111,117,112, 91, 49, 50, 93, 0,118,103, 95,110,101,103, 0,114,116, 51, 0, 42,114,101,110,100,101,114,100, 97,
-116, 97, 0, 42,101,102,102,101, 99,116,111,114,115, 0, 42,116,114,101,101, 0, 42,112,100,100, 0, 42,102,114, 97,110,100, 0,
- 67,100,105,115, 0, 67,118,105, 0, 91, 51, 93, 0,115,116,114,117, 99,116,117,114, 97,108, 0, 98,101,110,100,105,110,103, 0,
-109, 97,120, 95, 98,101,110,100, 0,109, 97,120, 95,115,116,114,117, 99,116, 0,109, 97,120, 95,115,104,101, 97,114, 0, 97,118,
-103, 95,115,112,114,105,110,103, 95,108,101,110, 0,116,105,109,101,115, 99, 97,108,101, 0,101,102,102, 95,102,111,114, 99,101,
- 95,115, 99, 97,108,101, 0,101,102,102, 95,119,105,110,100, 95,115, 99, 97,108,101, 0,115,105,109, 95,116,105,109,101, 95,111,
-108,100, 0,118,101,108,111, 99,105,116,121, 95,115,109,111,111,116,104, 0,115,116,101,112,115, 80,101,114, 70,114, 97,109,101,
- 0,112,114,101,114,111,108,108, 0,109, 97,120,115,112,114,105,110,103,108,101,110, 0,115,111,108,118,101,114, 95,116,121,112,
-101, 0,118,103,114,111,117,112, 95, 98,101,110,100, 0,118,103,114,111,117,112, 95,109, 97,115,115, 0,118,103,114,111,117,112,
- 95,115,116,114,117, 99,116, 0,112,114,101,115,101,116,115, 0, 42, 99,111,108,108,105,115,105,111,110, 95,108,105,115,116, 0,
-101,112,115,105,108,111,110, 0,115,101,108,102, 95,102,114,105, 99,116,105,111,110, 0,115,101,108,102,101,112,115,105,108,111,
-110, 0,115,101,108,102, 95,108,111,111,112, 95, 99,111,117,110,116, 0,108,111,111,112, 95, 99,111,117,110,116, 0,112,114,101,
-115,115,117,114,101, 0,116,104,105, 99,107,110,101,115,115, 0,115,116,114,111,107,101,115, 0,102,114, 97,109,101,110,117,109,
- 0, 42, 97, 99,116,102,114, 97,109,101, 0,103,115,116,101,112, 0,105,110,102,111, 91, 49, 50, 56, 93, 0,115, 98,117,102,102,
-101,114, 95,115,105,122,101, 0,115, 98,117,102,102,101,114, 95,115,102,108, 97,103, 0, 42,115, 98,117,102,102,101,114, 0, 42,
-116,121,112,101,115,116,114, 0, 42,109,101,115,115, 97,103,101, 0,108,105,115,116, 0,112,114,105,110,116,108,101,118,101,108,
- 0,115,116,111,114,101,108,101,118,101,108, 0, 42,119,105,110,100,114, 97,119, 97, 98,108,101, 0, 42,119,105,110, 97, 99,116,
-105,118,101, 0,119,105,110,100,111,119,115, 0,105,110,105,116,105, 97,108,105,122,101,100, 0,102,105,108,101, 95,115, 97,118,
-101,100, 0,111,112,101,114, 97,116,111,114,115, 0,113,117,101,117,101, 0,114,101,112,111,114,116,115, 0,106,111, 98,115, 0,
-112, 97,105,110,116, 99,117,114,115,111,114,115, 0,107,101,121, 99,111,110,102,105,103,115, 0, 42,100,101,102, 97,117,108,116,
- 99,111,110,102, 0,100,101,102, 97,117,108,116, 97, 99,116,109, 97,112, 0,116,105,109,101,114,115, 0, 42, 97,117,116,111,115,
- 97,118,101,116,105,109,101,114, 0, 42,103,104,111,115,116,119,105,110, 0, 42,110,101,119,115, 99,114,101,101,110, 0,115, 99,
-114,101,101,110,110, 97,109,101, 91, 51, 50, 93, 0,112,111,115,120, 0,112,111,115,121, 0,119,105,110,100,111,119,115,116, 97,
-116,101, 0,109,111,110,105,116,111,114, 0,108, 97,115,116, 99,117,114,115,111,114, 0, 97,100,100,109,111,117,115,101,109,111,
-118,101, 0, 42,101,118,101,110,116,115,116, 97,116,101, 0, 42, 99,117,114,115,119,105,110, 0, 42,116,119,101, 97,107, 0,100,
-114, 97,119,109,101,116,104,111,100, 0,100,114, 97,119,102, 97,105,108, 0, 42,100,114, 97,119,100, 97,116, 97, 0,109,111,100,
- 97,108,104, 97,110,100,108,101,114,115, 0,115,117, 98,119,105,110,100,111,119,115, 0,103,101,115,116,117,114,101, 0,105,100,
-110, 97,109,101, 91, 54, 52, 93, 0,112,114,111,112,118, 97,108,117,101, 0,115,104,105,102,116, 0, 99,116,114,108, 0, 97,108,
-116, 0,111,115,107,101,121, 0,107,101,121,109,111,100,105,102,105,101,114, 0,109, 97,112,116,121,112,101, 0, 42,112,116,114,
- 0,105,116,101,109,115, 0,115,112, 97, 99,101,105,100, 0,114,101,103,105,111,110,105,100, 0, 40, 42,112,111,108,108, 41, 40,
- 41, 0, 42,109,111,100, 97,108, 95,105,116,101,109,115, 0, 98, 97,115,101,110, 97,109,101, 91, 54, 52, 93, 0, 97, 99,116,107,
-101,121,109, 97,112, 0, 42, 99,117,115,116,111,109,100, 97,116, 97, 0, 42,114,101,112,111,114,116,115, 0,109, 97, 99,114,111,
- 0, 42,111,112,109, 0,109,118, 97,108, 91, 50, 93, 0,112,114,101,118,120, 0,112,114,101,118,121, 0,117,110,105, 99,111,100,
-101, 0, 97,115, 99,105,105, 0, 42,107,101,121,109, 97,112, 95,105,100,110, 97,109,101, 0, 99,117,115,116,111,109, 0, 99,117,
-115,116,111,109,100, 97,116, 97,102,114,101,101, 0, 42,101,100, 97,116, 97, 0,105,110,102,108,117,101,110, 99,101, 0, 42, 99,
-111,101,102,102,105, 99,105,101,110,116,115, 0, 97,114,114, 97,121,115,105,122,101, 0,112,111,108,121, 95,111,114,100,101,114,
- 0, 97,109,112,108,105,116,117,100,101, 0,112,104, 97,115,101, 95,109,117,108,116,105,112,108,105,101,114, 0,112,104, 97,115,
-101, 95,111,102,102,115,101,116, 0,118, 97,108,117,101, 95,111,102,102,115,101,116, 0,109,105,100,118, 97,108, 0, 98,101,102,
-111,114,101, 95,109,111,100,101, 0, 97,102,116,101,114, 95,109,111,100,101, 0, 98,101,102,111,114,101, 95, 99,121, 99,108,101,
-115, 0, 97,102,116,101,114, 95, 99,121, 99,108,101,115, 0,114,101, 99,116, 0,112,104, 97,115,101, 0,109,111,100,105,102,105,
- 99, 97,116,105,111,110, 0, 42,114,110, 97, 95,112, 97,116,104, 0, 97,114,114, 97,121, 95,105,110,100,101,120, 0,105,100,116,
-121,112,101, 0,101,120,112,114,101,115,115,105,111,110, 91, 50, 53, 54, 93, 0,118,101, 99, 91, 50, 93, 0, 42,102,112,116, 0,
- 99,111,108,111,114, 95,109,111,100,101, 0, 99,111,108,111,114, 91, 51, 93, 0,102,114,111,109, 91, 49, 50, 56, 93, 0,116,111,
- 91, 49, 50, 56, 93, 0,109, 97,112,112,105,110,103,115, 0,115,116,114,105,112,115, 0, 42,114,101,109, 97,112, 0,102, 99,117,
-114,118,101,115, 0,115,116,114,105,112, 95,116,105,109,101, 0, 98,108,101,110,100,109,111,100,101, 0,101,120,116,101,110,100,
-109,111,100,101, 0,103,114,111,117,112, 91, 54, 52, 93, 0,116,101,109,112,108, 97,116,101,115, 0,103,114,111,117,112,109,111,
-100,101, 0,112, 97,116,104,115, 0,107,101,121,105,110,103,102,108, 97,103, 0, 97, 99,116,105,118,101, 95,112, 97,116,104, 0,
- 42,116,109,112, 97, 99,116, 0,110,108, 97, 95,116,114, 97, 99,107,115, 0, 42, 97, 99,116,115,116,114,105,112, 0,100,114,105,
-118,101,114,115, 0,111,118,101,114,114,105,100,101,115, 0, 97, 99,116, 95, 98,108,101,110,100,109,111,100,101, 0, 97, 99,116,
- 95,101,120,116,101,110,100,109,111,100,101, 0, 97, 99,116, 95,105,110,102,108,117,101,110, 99,101, 0,114,117,108,101, 0,111,
-112,116,105,111,110,115, 0,102,101, 97,114, 95,102, 97, 99,116,111,114, 0,115,105,103,110, 97,108, 95,105,100, 0,108,111,111,
-107, 95, 97,104,101, 97,100, 0,111,108,111, 99, 91, 51, 93, 0,113,117,101,117,101, 95,115,105,122,101, 0,119, 97,110,100,101,
-114, 0,102,108,101,101, 95,100,105,115,116, 97,110, 99,101, 0,104,101, 97,108,116,104, 0,115,116, 97,116,101, 95,105,100, 0,
-114,117,108,101,115, 0, 99,111,110,100,105,116,105,111,110,115, 0, 97, 99,116,105,111,110,115, 0,114,117,108,101,115,101,116,
- 95,116,121,112,101, 0,114,117,108,101, 95,102,117,122,122,105,110,101,115,115, 0,108, 97,115,116, 95,115,116, 97,116,101, 95,
-105,100, 0,108, 97,110,100,105,110,103, 95,115,109,111,111,116,104,110,101,115,115, 0, 98, 97,110,107,105,110,103, 0, 97,103,
-103,114,101,115,115,105,111,110, 0, 97, 99, 99,117,114, 97, 99,121, 0, 97,105,114, 95,109,105,110, 95,115,112,101,101,100, 0,
- 97,105,114, 95,109, 97,120, 95,115,112,101,101,100, 0, 97,105,114, 95,109, 97,120, 95, 97, 99, 99, 0, 97,105,114, 95,109, 97,
-120, 95, 97,118,101, 0, 97,105,114, 95,112,101,114,115,111,110, 97,108, 95,115,112, 97, 99,101, 0,108, 97,110,100, 95,106,117,
-109,112, 95,115,112,101,101,100, 0,108, 97,110,100, 95,109, 97,120, 95,115,112,101,101,100, 0,108, 97,110,100, 95,109, 97,120,
- 95, 97, 99, 99, 0,108, 97,110,100, 95,109, 97,120, 95, 97,118,101, 0,108, 97,110,100, 95,112,101,114,115,111,110, 97,108, 95,
-115,112, 97, 99,101, 0,108, 97,110,100, 95,115,116,105, 99,107, 95,102,111,114, 99,101, 0,115,116, 97,116,101,115, 0, 42,115,
-109,100, 0, 42,102,108,117,105,100, 0, 42,102,108,117,105,100, 95,103,114,111,117,112, 0, 42, 99,111,108,108, 95,103,114,111,
-117,112, 0, 42,119,116, 0, 42,116,101,120, 95,119,116, 0, 42,116,101,120, 95,115,104, 97,100,111,119, 0, 42,115,104, 97,100,
-111,119, 0,112, 48, 91, 51, 93, 0,112, 49, 91, 51, 93, 0,100,120, 0,111,109,101,103, 97, 0,116,101,109,112, 65,109, 98, 0,
- 98,101,116, 97, 0,114,101,115, 91, 51, 93, 0, 97,109,112,108,105,102,121, 0,109, 97,120,114,101,115, 0,118,105,101,119,115,
-101,116,116,105,110,103,115, 0,110,111,105,115,101, 0,100,105,115,115, 95,112,101,114, 99,101,110,116, 0,100,105,115,115, 95,
-115,112,101,101,100, 0,114,101,115, 95,119,116, 91, 51, 93, 0,100,120, 95,119,116, 0,118, 51,100,110,117,109, 0, 42,112,111,
-105,110,116, 95, 99, 97, 99,104,101, 91, 50, 93, 0,112,116, 99, 97, 99,104,101,115, 91, 50, 93, 0,118,101,108,111, 99,105,116,
-121, 91, 51, 93, 0,118,103,114,112, 95,104,101, 97,116, 95,115, 99, 97,108,101, 91, 50, 93, 0,118,103,114,111,117,112, 95,102,
-108,111,119, 0,118,103,114,111,117,112, 95,100,101,110,115,105,116,121, 0,118,103,114,111,117,112, 95,104,101, 97,116, 0, 42,
-112,111,105,110,116,115, 95,111,108,100, 0, 42,118,101,108, 0,109, 97,116, 95,111,108,100, 91, 52, 93, 91, 52, 93, 0, 0, 0,
- 84, 89, 80, 69,196, 1, 0, 0, 99,104, 97,114, 0,117, 99,104, 97,114, 0,115,104,111,114,116, 0,117,115,104,111,114,116, 0,
-105,110,116, 0,108,111,110,103, 0,117,108,111,110,103, 0,102,108,111, 97,116, 0,100,111,117, 98,108,101, 0,118,111,105,100,
- 0, 76,105,110,107, 0, 76,105,110,107, 68, 97,116, 97, 0, 76,105,115,116, 66, 97,115,101, 0,118,101, 99, 50,115, 0,118,101,
- 99, 50,105, 0,118,101, 99, 50,102, 0,118,101, 99, 50,100, 0,118,101, 99, 51,105, 0,118,101, 99, 51,102, 0,118,101, 99, 51,
-100, 0,118,101, 99, 52,105, 0,118,101, 99, 52,102, 0,118,101, 99, 52,100, 0,114, 99,116,105, 0,114, 99,116,102, 0, 73, 68,
- 80,114,111,112,101,114,116,121, 68, 97,116, 97, 0, 73, 68, 80,114,111,112,101,114,116,121, 0, 73, 68, 0, 76,105, 98,114, 97,
-114,121, 0, 70,105,108,101, 68, 97,116, 97, 0, 80,114,101,118,105,101,119, 73,109, 97,103,101, 0, 73,112,111, 68,114,105,118,
-101,114, 0, 79, 98,106,101, 99,116, 0, 73,112,111, 67,117,114,118,101, 0, 66, 80,111,105,110,116, 0, 66,101,122, 84,114,105,
-112,108,101, 0, 73,112,111, 0, 75,101,121, 66,108,111, 99,107, 0, 75,101,121, 0, 65,110,105,109, 68, 97,116, 97, 0, 84,101,
-120,116, 76,105,110,101, 0, 84,101,120,116, 77, 97,114,107,101,114, 0, 84,101,120,116, 0, 80, 97, 99,107,101,100, 70,105,108,
-101, 0, 67, 97,109,101,114, 97, 0, 73,109, 97,103,101, 85,115,101,114, 0, 83, 99,101,110,101, 0, 73,109, 97,103,101, 0, 71,
- 80, 85, 84,101,120,116,117,114,101, 0, 97,110,105,109, 0, 82,101,110,100,101,114, 82,101,115,117,108,116, 0, 77, 84,101,120,
- 0, 84,101,120, 0, 80,108,117,103,105,110, 84,101,120, 0, 67, 66, 68, 97,116, 97, 0, 67,111,108,111,114, 66, 97,110,100, 0,
- 69,110,118, 77, 97,112, 0, 73,109, 66,117,102, 0, 80,111,105,110,116, 68,101,110,115,105,116,121, 0, 86,111,120,101,108, 68,
- 97,116, 97, 0, 98, 78,111,100,101, 84,114,101,101, 0, 84,101,120, 77, 97,112,112,105,110,103, 0, 76, 97,109,112, 0, 67,117,
-114,118,101, 77, 97,112,112,105,110,103, 0, 87, 97,118,101, 0, 86,111,108,117,109,101, 83,101,116,116,105,110,103,115, 0, 77,
- 97,116,101,114,105, 97,108, 0, 71,114,111,117,112, 0, 86, 70,111,110,116, 0, 86, 70,111,110,116, 68, 97,116, 97, 0, 77,101,
-116, 97, 69,108,101,109, 0, 66,111,117,110,100, 66,111,120, 0, 77,101,116, 97, 66, 97,108,108, 0, 78,117,114, 98, 0, 67,104,
- 97,114, 73,110,102,111, 0, 84,101,120,116, 66,111,120, 0, 67,117,114,118,101, 0, 80, 97,116,104, 0, 83,101,108, 66,111,120,
- 0, 69,100,105,116, 70,111,110,116, 0, 77,101,115,104, 0, 77, 70, 97, 99,101, 0, 77, 84, 70, 97, 99,101, 0, 84, 70, 97, 99,
-101, 0, 77, 86,101,114,116, 0, 77, 69,100,103,101, 0, 77, 68,101,102,111,114,109, 86,101,114,116, 0, 77, 67,111,108, 0, 77,
- 83,116,105, 99,107,121, 0, 77, 83,101,108,101, 99,116, 0, 69,100,105,116, 77,101,115,104, 0, 67,117,115,116,111,109, 68, 97,
-116, 97, 0, 77,117,108,116,105,114,101,115, 0, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,105,116,121, 0, 77, 68,
-101,102,111,114,109, 87,101,105,103,104,116, 0, 77, 84,101,120, 80,111,108,121, 0, 77, 76,111,111,112, 85, 86, 0, 77, 76,111,
-111,112, 67,111,108, 0, 77, 70,108,111, 97,116, 80,114,111,112,101,114,116,121, 0, 77, 73,110,116, 80,114,111,112,101,114,116,
-121, 0, 77, 83,116,114,105,110,103, 80,114,111,112,101,114,116,121, 0, 79,114,105,103, 83,112, 97, 99,101, 70, 97, 99,101, 0,
- 77, 68,105,115,112,115, 0, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 68, 71, 69, 68, 82, 65, 87, 32, 40, 49, 60, 60,
- 49, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 32, 40, 49, 60, 60, 50, 41, 32, 35,100,101,102,105,110,
-101, 32, 77, 69, 95, 70, 71, 79, 78, 32, 40, 49, 60, 60, 51, 41, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 68, 71,
- 69, 82, 69, 78, 68, 69, 82, 32, 40, 49, 60, 60, 53, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 76, 79, 79, 83, 69, 69,
- 68, 71, 69, 32, 40, 49, 60, 60, 55, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 95, 76, 65, 83, 84, 32,
- 40, 49, 60, 60, 56, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 72, 65, 82, 80, 32, 40, 49, 60, 60, 57, 41, 32, 32,
- 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 49, 32, 49, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95,
- 70, 76, 73, 80, 86, 50, 32, 50, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 51, 32, 52, 32, 35,100,101,
-102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 52, 32, 56, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74,
- 88, 89, 32, 49, 54, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 88, 90, 32, 51, 50, 32, 35,100,101,102,105,
-110,101, 32, 77, 69, 95, 80, 82, 79, 74, 89, 90, 32, 54, 52, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 49, 86, 50,
- 32, 49, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 50, 86, 51, 32, 50, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95,
- 86, 51, 86, 49, 32, 52, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 51, 86, 52, 32, 52, 32, 35,100,101,102,105,110,101,
- 32, 77, 69, 95, 86, 52, 86, 49, 32, 56, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 77, 79, 79, 84, 72, 32, 49, 32,
- 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 65, 67, 69, 95, 83, 69, 76, 32, 50, 32, 32, 32, 35,100,101,102,105,110,101, 32,
- 77, 69, 95, 86, 83, 69,108, 32, 48, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 83, 69,108, 32, 49, 32, 35,100,101,102,
-105,110,101, 32, 77, 69, 95, 70, 83, 69, 76, 32, 50, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 69, 67, 84,
- 32, 49, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 67, 84, 73, 86, 69, 32, 50, 32, 32, 35,100,101,102,105,110,101,
- 32, 84, 70, 95, 83, 69, 76, 49, 32, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 50, 32, 56, 32, 35,100,101,
-102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 51, 32, 49, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 52, 32,
- 51, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 72, 73, 68, 69, 32, 54, 52, 32, 32, 32, 35,100,101,102,105,110,101, 32,
- 84, 70, 95, 68, 89, 78, 65, 77, 73, 67, 32, 49, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65, 83, 79, 82,
- 84, 32, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 69, 88, 32, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95,
- 83, 72, 65, 82, 69, 68, 86, 69, 82, 84, 32, 56, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 76, 73, 71, 72, 84, 32, 49, 54,
- 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82, 69, 68, 67, 79, 76, 32, 54, 52, 32, 35,100,101,102,105,110,101,
- 32, 84, 70, 95, 84, 73, 76, 69, 83, 32, 49, 50, 56, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79,
- 65, 82, 68, 32, 50, 53, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 87, 79, 83, 73, 68, 69, 32, 53, 49, 50, 32, 35,
-100,101,102,105,110,101, 32, 84, 70, 95, 73, 78, 86, 73, 83, 73, 66, 76, 69, 32, 49, 48, 50, 52, 32, 35,100,101,102,105,110,101,
- 32, 84, 70, 95, 79, 66, 67, 79, 76, 32, 50, 48, 52, 56, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79,
- 65, 82, 68, 50, 32, 52, 48, 57, 54, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 68, 79, 87, 32, 56, 49, 57,
- 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 77, 70, 79, 78, 84, 32, 49, 54, 51, 56, 52, 32, 32, 35,100,101,102,105,
-110,101, 32, 84, 70, 95, 83, 79, 76, 73, 68, 32, 48, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 68, 68, 32, 49, 32, 35,
-100,101,102,105,110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65, 32, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 67, 76, 73,
- 80, 32, 52, 32, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 85, 66, 32, 51, 32, 32, 35,100,101,102,105,110,101, 32,
- 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 49, 32, 49, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82,
- 69, 67, 65, 84, 69, 68, 50, 32, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 51,
- 32, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 52, 32, 56, 32, 35,100,101,102,
-105,110,101, 32, 84, 70, 95, 80, 73, 78, 49, 32, 49, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 50, 32, 51,
- 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 51, 32, 54, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95,
- 80, 73, 78, 52, 32, 49, 50, 56, 32, 35,101,110,100,105,102, 32, 32, 99,104, 97,114, 32,117,115,101, 95, 99,111,108, 44, 32,102,
-108, 97,103, 59, 10, 10, 9, 47, 42, 32, 83,112,101, 99,105, 97,108, 32,108,101,118,101,108, 32, 49, 32,100, 97,116, 97, 32,116,
-104, 97,116, 32, 99, 97,110,110,111,116, 32, 98,101, 32,109,111,100,105,102,105,101,100, 32,102,114,111,109, 32,111,116,104,101,
-114, 32,108,101,118,101,108,115, 32, 42, 47, 10, 9, 67,117,115,116,111,109, 68, 97,116, 97, 32,118,100, 97,116, 97, 59, 10, 9,
- 67,117,115,116,111,109, 68, 97,116, 97, 32,102,100, 97,116, 97, 59, 10, 9,115,104,111,114,116, 32, 42,101,100,103,101, 95,102,
-108, 97,103,115, 59, 10, 9, 99,104, 97,114, 32, 42,101,100,103,101, 95, 99,114,101, 97,115,101,115, 59, 10,125, 32, 77,117,108,
-116,105,114,101,115, 59, 10, 10, 47, 42, 42, 32, 69,110,100, 32, 77,117,108,116,105,114,101,115, 32, 42, 42, 47, 10, 10,116,121,
-112,101,100,101,102, 32,115,116,114,117, 99,116, 32, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,105,116,121, 32,123,
- 10, 9,117,110,115,105,103,110,101,100, 32,105,110,116, 32, 42,118,101,114,116, 95,109, 97,112, 59, 32, 47, 42, 32,118,101,114,
-116, 95,109, 97,112, 91, 79,108,100, 32, 73,110,100,101,120, 93, 61, 32, 78,101,119, 32, 73,110,100,101,120, 32, 42, 47, 10, 9,
-105,110,116, 32, 42,101,100,103,101, 95,109, 97,112, 59, 32, 47, 42, 32,101,100,103,101, 95,109, 97,112, 91, 79,108,100, 32, 73,
-110,100,101,120, 93, 61, 32, 78,101,119, 32, 73,110,100,101,120, 44, 32, 45, 49, 61, 32,104,105,100,100,101,110, 32, 42, 47, 10,
- 9, 77, 70, 97, 99,101, 32, 42,111,108,100, 95,102, 97, 99,101,115, 59, 10, 9, 77, 69,100,103,101, 32, 42,111,108,100, 95,101,
-100,103,101,115, 59, 10, 9,117,110,115,105,103,110,101,100, 32,105,110,116, 32,116,111,116,102, 97, 99,101, 44, 32,116,111,116,
-101,100,103,101, 44, 32,116,111,116,118,101,114,116, 44, 32,112, 97,100, 59, 10,125, 32, 80, 97,114,116,105, 97,108, 86,105,115,
-105, 98,105,108,105,116,121, 59, 10, 10, 47, 42, 32,109,118,101,114,116, 45, 62,102,108, 97,103, 32, 40, 49, 61, 83, 69, 76, 69,
- 67, 84, 41, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 80, 72, 69, 82, 69, 84, 69, 83, 84, 9, 50, 10, 35,
-100,101,102,105,110,101, 32, 77, 69, 95, 83, 80, 72, 69, 82, 69, 84, 69, 77, 80, 9, 52, 10, 35,100,101,102,105,110,101, 32, 77,
- 69, 95, 72, 73, 68, 69, 9, 9, 9, 49, 54, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 69, 82, 84, 95, 77, 69, 82, 71,
- 69, 68, 9, 9, 40, 49, 60, 60, 54, 41, 10, 10, 47, 42, 32,109,101,100,103,101, 45, 62,102,108, 97,103, 32, 40, 49, 61, 83, 69,
- 76, 69, 67, 84, 41, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 68, 71, 69, 68, 82, 65, 87, 9, 9, 9, 40, 49,
- 60, 60, 49, 41, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 9, 9, 9, 9, 40, 49, 60, 60, 50, 41, 10, 35,
-100,101,102,105,110,101, 32, 77, 69, 95, 70, 71, 79, 78, 9, 9, 9, 9, 40, 49, 60, 60, 51, 41, 10, 9, 9, 9, 9, 9, 9, 47,
- 42, 32,114,101,115,101,114,118,101, 32, 49, 54, 32,102,111,114, 32, 77, 69, 95, 72, 73, 68, 69, 32, 42, 47, 10, 35,100,101,102,
-105,110,101, 32, 77, 69, 95, 69, 68, 71, 69, 82, 69, 78, 68, 69, 82, 9, 9, 40, 49, 60, 60, 53, 41, 10, 35,100,101,102,105,110,
-101, 32, 77, 69, 95, 76, 79, 79, 83, 69, 69, 68, 71, 69, 9, 9, 40, 49, 60, 60, 55, 41, 10, 35,100,101,102,105,110,101, 32, 77,
- 69, 95, 83, 69, 65, 77, 95, 76, 65, 83, 84, 9, 9, 40, 49, 60, 60, 56, 41, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83,
- 72, 65, 82, 80, 9, 9, 9, 40, 49, 60, 60, 57, 41, 10, 10, 47, 42, 32,112,117,110,111, 32, 61, 32,118,101,114,116,101,120,110,
-111,114,109, 97,108, 32, 40,109,102, 97, 99,101, 41, 32, 42, 47, 10, 47, 42, 32,114,101,110,100,101,114, 32, 97,115,115,117,109,
-101,115, 32,102,108,105,112,115, 32,116,111, 32, 98,101, 32,111,114,100,101,114,101,100, 32,108,105,107,101, 32,116,104,105,115,
- 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 49, 9, 9, 49, 10, 35,100,101,102,105,110,101,
- 32, 77, 69, 95, 70, 76, 73, 80, 86, 50, 9, 9, 50, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 51, 9,
- 9, 52, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 52, 9, 9, 56, 10, 35,100,101,102,105,110,101, 32,
- 77, 69, 95, 80, 82, 79, 74, 88, 89, 9, 9, 49, 54, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 88, 90, 9,
- 9, 51, 50, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 89, 90, 9, 9, 54, 52, 10, 10, 47, 42, 32,101,100,
- 99,111,100,101, 32, 40,109,102, 97, 99,101, 41, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 49, 86, 50, 9,
- 9, 9, 49, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 50, 86, 51, 9, 9, 9, 50, 10, 35,100,101,102,105,110,101, 32,
- 77, 69, 95, 86, 51, 86, 49, 9, 9, 9, 52, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 51, 86, 52, 9, 9, 9, 52, 10,
- 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 52, 86, 49, 9, 9, 9, 56, 10, 10, 47, 42, 32,102,108, 97,103, 32, 40,109,102,
- 97, 99,101, 41, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 77, 79, 79, 84, 72, 9, 9, 9, 49, 10, 35,100,
-101,102,105,110,101, 32, 77, 69, 95, 70, 65, 67, 69, 95, 83, 69, 76, 9, 9, 9, 50, 10, 9, 9, 9, 9, 9, 9, 47, 42, 32,102,
-108, 97,103, 32, 77, 69, 95, 72, 73, 68, 69, 61, 61, 49, 54, 32,105,115, 32,117,115,101,100, 32,104,101,114,101, 32,116,111,111,
- 32, 42, 47, 32, 10, 47, 42, 32,109,115,101,108,101, 99,116, 45, 62,116,121,112,101, 32, 42, 47, 10, 35,100,101,102,105,110,101,
- 32, 77, 69, 95, 86, 83, 69,108, 9, 48, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 83, 69,108, 32, 49, 10, 35,100,101,
-102,105,110,101, 32, 77, 69, 95, 70, 83, 69, 76, 32, 50, 10, 10, 47, 42, 32,109,116,102, 97, 99,101, 45, 62,102,108, 97,103, 32,
- 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 69, 67, 84, 9, 49, 32, 47, 42, 32,117,115,101, 32, 77, 70,
- 97, 99,101, 32,104,105,100,101, 32,102,108, 97,103, 32, 40, 97,102,116,101,114, 32, 50, 46, 52, 51, 41, 44, 32,115,104,111,117,
-108,100, 32, 98,101, 32, 97, 98,108,101, 32,116,111, 32,114,101,117,115,101, 32, 97,102,116,101,114, 32, 50, 46, 52, 52, 32, 42,
- 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 67, 84, 73, 86, 69, 9, 50, 32, 47, 42, 32,100,101,112,114,101, 99, 97,
-116,101,100, 33, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 49, 9, 9, 52, 10, 35,100,101,102,105,
-110,101, 32, 84, 70, 95, 83, 69, 76, 50, 9, 9, 56, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 51, 9, 9, 49,
- 54, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 52, 9, 9, 51, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70,
- 95, 72, 73, 68, 69, 9, 9, 54, 52, 32, 47, 42, 32,117,110,117,115,101,100, 44, 32,115, 97,109,101, 32, 97,115, 32, 84, 70, 95,
- 83, 69, 76, 69, 67, 84, 32, 42, 47, 10, 10, 47, 42, 32,109,116,102, 97, 99,101, 45, 62,109,111,100,101, 32, 42, 47, 10, 35,100,
-101,102,105,110,101, 32, 84, 70, 95, 68, 89, 78, 65, 77, 73, 67, 9, 9, 49, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65,
- 76, 80, 72, 65, 83, 79, 82, 84, 9, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 69, 88, 9, 9, 9, 52, 10, 35,100,
-101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82, 69, 68, 86, 69, 82, 84, 9, 56, 10, 35,100,101,102,105,110,101, 32, 84, 70,
- 95, 76, 73, 71, 72, 84, 9, 9, 49, 54, 10, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82, 69, 68, 67, 79, 76,
- 9, 54, 52, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 73, 76, 69, 83, 9, 9, 49, 50, 56, 9, 9, 47, 42, 32,100,101,
-112,114,101, 99, 97,116,101,100, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79, 65, 82, 68,
- 9, 50, 53, 54, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 87, 79, 83, 73, 68, 69, 9, 9, 53, 49, 50, 10, 35,100,101,
-102,105,110,101, 32, 84, 70, 95, 73, 78, 86, 73, 83, 73, 66, 76, 69, 9, 49, 48, 50, 52, 10, 10, 35,100,101,102,105,110,101, 32,
- 84, 70, 95, 79, 66, 67, 79, 76, 9, 9, 50, 48, 52, 56, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79,
- 65, 82, 68, 50, 9, 52, 48, 57, 54, 9, 47, 42, 32,119,105,116,104, 32, 90, 32, 97,120,105,115, 32, 99,111,110,115,116,114, 97,
-105,110,116, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 68, 79, 87, 9, 9, 56, 49, 57, 50, 10, 35,
-100,101,102,105,110,101, 32, 84, 70, 95, 66, 77, 70, 79, 78, 84, 9, 9, 49, 54, 51, 56, 52, 10, 10, 47, 42, 32,109,116,102, 97,
- 99,101, 45, 62,116,114, 97,110,115,112, 44, 32,118, 97,108,117,101,115, 32, 49, 45, 52, 32, 97,114,101, 32,117,115,101,100, 32,
- 97,115, 32,102,108, 97,103,115, 32,105,110, 32,116,104,101, 32, 71, 76, 44, 32, 87, 65, 82, 78, 73, 78, 71, 44, 32, 84, 70, 95,
- 83, 85, 66, 32, 99, 97,110,116, 32,119,111,114,107, 32,119,105,116,104, 32,116,104,105,115, 32, 42, 47, 10, 35,100,101,102,105,
-110,101, 32, 84, 70, 95, 83, 79, 76, 73, 68, 9, 48, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 68, 68, 9, 9, 49, 10,
- 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65, 9, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 67, 76,
- 73, 80, 9, 9, 52, 32, 47, 42, 32, 99,108,105,112,109, 97,112, 32, 97,108,112,104, 97, 47, 98,105,110, 97,114,121, 32, 97,108,
-112,104, 97, 32, 97,108,108, 32,111,114, 32,110,111,116,104,105,110,103, 33, 32, 42, 47, 10, 10, 47, 42, 32,115,117, 98, 32,105,
-115, 32,110,111,116, 32, 97,118, 97,105,108, 97, 98,108,101, 32,105,110, 32,116,104,101, 32,117,115,101,114, 32,105,110,116,101,
-114,102, 97, 99,101, 32, 97,110,121,109,111,114,101, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 85, 66, 9,
- 9, 51, 10, 10, 10, 47, 42, 32,109,116,102, 97, 99,101, 45, 62,117,110,119,114, 97,112, 32, 42, 47, 10, 35,100,101,102,105,110,
-101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 49, 9, 49, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69,
- 80, 82, 69, 67, 65, 84, 69, 68, 50, 9, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69,
- 68, 51, 9, 52, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 52, 9, 56, 10, 35,100,
-101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 49, 9, 9, 32, 32, 32, 32, 49, 54, 10, 35,100,101,102,105,110,101, 32, 84, 70,
- 95, 80, 73, 78, 50, 9, 9, 32, 32, 32, 32, 51, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 51, 9, 32, 32,
- 32, 9, 9, 54, 52, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 52, 9, 32, 32, 32, 32, 9, 49, 50, 56, 10, 10,
- 35,101,110,100,105,102, 10, 39,115, 79, 67, 75, 33, 32,116,101,120,116,117,114,101, 32,104,101,114,193,109, 0, 77,117,108,116,
-105,114,101,115, 67,111,108, 0, 77,117,108,116,105,114,101,115, 67,111,108, 70, 97, 99,101, 0, 77,117,108,116,105,114,101,115,
- 70, 97, 99,101, 0, 77,117,108,116,105,114,101,115, 69,100,103,101, 0, 77,117,108,116,105,114,101,115, 76,101,118,101,108, 0,
- 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,117, 98,115,117,114,102, 77,111,100,105,102,105,101,114, 68, 97,116, 97,
- 0, 76, 97,116,116,105, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67,117,114,118,101, 77,111,100,105,102,105,
-101,114, 68, 97,116, 97, 0, 66,117,105,108,100, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77, 97,115,107, 77,111,100,
-105,102,105,101,114, 68, 97,116, 97, 0, 65,114,114, 97,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77,105,114,114,
-111,114, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 69,100,103,101, 83,112,108,105,116, 77,111,100,105,102,105,101,114,
- 68, 97,116, 97, 0, 66,101,118,101,108, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66, 77,101,115,104, 77,111,100,105,
-102,105,101,114, 68, 97,116, 97, 0, 83,109,111,107,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,109,111,107,101,
- 68,111,109, 97,105,110, 83,101,116,116,105,110,103,115, 0, 83,109,111,107,101, 70,108,111,119, 83,101,116,116,105,110,103,115,
- 0, 83,109,111,107,101, 67,111,108,108, 83,101,116,116,105,110,103,115, 0, 68,105,115,112,108, 97, 99,101, 77,111,100,105,102,
-105,101,114, 68, 97,116, 97, 0, 85, 86, 80,114,111,106,101, 99,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,101,
- 99,105,109, 97,116,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,109,111,111,116,104, 77,111,100,105,102,105,101,
-114, 68, 97,116, 97, 0, 67, 97,115,116, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 87, 97,118,101, 77,111,100,105,102,
-105,101,114, 68, 97,116, 97, 0, 65,114,109, 97,116,117,114,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 72,111,111,
-107, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,111,102,116, 98,111,100,121, 77,111,100,105,102,105,101,114, 68, 97,
-116, 97, 0, 67,108,111,116,104, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 67,108,111,116,104, 0, 67,108,111,116,104,
- 83,105,109, 83,101,116,116,105,110,103,115, 0, 67,108,111,116,104, 67,111,108,108, 83,101,116,116,105,110,103,115, 0, 80,111,
-105,110,116, 67, 97, 99,104,101, 0, 67,111,108,108,105,115,105,111,110, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66,
- 86, 72, 84,114,101,101, 0, 83,117,114,102, 97, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 68,101,114,105,118,
-101,100, 77,101,115,104, 0, 66, 86, 72, 84,114,101,101, 70,114,111,109, 77,101,115,104, 0, 66,111,111,108,101, 97,110, 77,111,
-100,105,102,105,101,114, 68, 97,116, 97, 0, 77, 68,101,102, 73,110,102,108,117,101,110, 99,101, 0, 77, 68,101,102, 67,101,108,
-108, 0, 77,101,115,104, 68,101,102,111,114,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,
-101, 83,121,115,116,101,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 80, 97,114,116,105, 99,108,101, 83,121,115,116,
-101,109, 0, 80, 97,114,116,105, 99,108,101, 73,110,115,116, 97,110, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0,
- 69,120,112,108,111,100,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 77,117,108,116,105,114,101,115, 77,111,100,105,
-102,105,101,114, 68, 97,116, 97, 0, 70,108,117,105,100,115,105,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 70,108,
-117,105,100,115,105,109, 83,101,116,116,105,110,103,115, 0, 83,104,114,105,110,107,119,114, 97,112, 77,111,100,105,102,105,101,
-114, 68, 97,116, 97, 0, 83,105,109,112,108,101, 68,101,102,111,114,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,
-104, 97,112,101, 75,101,121, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 76, 97,116,116,105, 99,101, 0, 98, 68,101,102,
-111,114,109, 71,114,111,117,112, 0, 83, 99,117,108,112,116, 83,101,115,115,105,111,110, 0, 98, 65, 99,116,105,111,110, 0, 98,
- 80,111,115,101, 0, 98, 71, 80,100, 97,116, 97, 0, 66,117,108,108,101,116, 83,111,102,116, 66,111,100,121, 0, 80, 97,114,116,
- 68,101,102,108,101, 99,116, 0, 83,111,102,116, 66,111,100,121, 0, 79, 98, 72,111,111,107, 0, 68,117,112,108,105, 79, 98,106,
-101, 99,116, 0, 82, 78, 71, 0, 69,102,102,101, 99,116,111,114, 87,101,105,103,104,116,115, 0, 80, 84, 67, 97, 99,104,101, 77,
-101,109, 0, 80, 84, 67, 97, 99,104,101, 69,100,105,116, 0, 83, 66, 86,101,114,116,101,120, 0, 66,111,100,121, 80,111,105,110,
-116, 0, 66,111,100,121, 83,112,114,105,110,103, 0, 83, 66, 83, 99,114, 97,116, 99,104, 0, 87,111,114,108,100, 0, 66, 97,115,
-101, 0, 65,118,105, 67,111,100,101, 99, 68, 97,116, 97, 0, 81,117,105, 99,107,116,105,109,101, 67,111,100,101, 99, 68, 97,116,
- 97, 0, 70, 70, 77,112,101,103, 67,111,100,101, 99, 68, 97,116, 97, 0, 65,117,100,105,111, 68, 97,116, 97, 0, 83, 99,101,110,
-101, 82,101,110,100,101,114, 76, 97,121,101,114, 0, 82,101,110,100,101,114, 68, 97,116, 97, 0, 82,101,110,100,101,114, 80,114,
-111,102,105,108,101, 0, 71, 97,109,101, 68,111,109,101, 0, 71, 97,109,101, 70,114, 97,109,105,110,103, 0, 71, 97,109,101, 68,
- 97,116, 97, 0, 84,105,109,101, 77, 97,114,107,101,114, 0, 80, 97,105,110,116, 0, 66,114,117,115,104, 0, 73,109, 97,103,101,
- 80, 97,105,110,116, 83,101,116,116,105,110,103,115, 0, 80, 97,114,116,105, 99,108,101, 66,114,117,115,104, 68, 97,116, 97, 0,
- 80, 97,114,116,105, 99,108,101, 69,100,105,116, 83,101,116,116,105,110,103,115, 0, 84,114, 97,110,115,102,111,114,109, 79,114,
-105,101,110,116, 97,116,105,111,110, 0, 83, 99,117,108,112,116, 0, 86, 80, 97,105,110,116, 0, 84,111,111,108, 83,101,116,116,
-105,110,103,115, 0, 98, 83,116, 97,116,115, 0, 85,110,105,116, 83,101,116,116,105,110,103,115, 0, 80,104,121,115,105, 99,115,
- 83,101,116,116,105,110,103,115, 0, 69,100,105,116,105,110,103, 0, 83, 99,101,110,101, 83,116, 97,116,115, 0, 68, 97,103, 70,
-111,114,101,115,116, 0, 66, 71,112,105, 99, 0, 82,101,103,105,111,110, 86,105,101,119, 51, 68, 0, 82,101,110,100,101,114, 73,
-110,102,111, 0, 82,101,116,111,112,111, 86,105,101,119, 68, 97,116, 97, 0, 86,105,101,119, 68,101,112,116,104,115, 0, 83,109,
-111,111,116,104, 86,105,101,119, 83,116,111,114,101, 0,119,109, 84,105,109,101,114, 0, 86,105,101,119, 51, 68, 0, 83,112, 97,
- 99,101, 76,105,110,107, 0, 86,105,101,119, 50, 68, 0, 83,112, 97, 99,101, 73,110,102,111, 0, 98, 83, 99,114,101,101,110, 0,
- 83,112, 97, 99,101, 73,112,111, 0, 98, 68,111,112,101, 83,104,101,101,116, 0, 83,112, 97, 99,101, 66,117,116,115, 0, 83,112,
- 97, 99,101, 83,101,113, 0, 70,105,108,101, 83,101,108,101, 99,116, 80, 97,114, 97,109,115, 0, 83,112, 97, 99,101, 70,105,108,
-101, 0, 70,105,108,101, 76,105,115,116, 0,119,109, 79,112,101,114, 97,116,111,114, 0, 70,105,108,101, 76, 97,121,111,117,116,
- 0, 83,112, 97, 99,101, 79,111,112,115, 0, 84,114,101,101, 83,116,111,114,101, 0, 84,114,101,101, 83,116,111,114,101, 69,108,
-101,109, 0, 83,112, 97, 99,101, 73,109, 97,103,101, 0, 83,112, 97, 99,101, 78,108, 97, 0, 83,112, 97, 99,101, 84,101,120,116,
- 0, 83, 99,114,105,112,116, 0, 83,112, 97, 99,101, 83, 99,114,105,112,116, 0, 83,112, 97, 99,101, 84,105,109,101, 0, 83,112,
- 97, 99,101, 78,111,100,101, 0, 83,112, 97, 99,101, 76,111,103,105, 99, 0, 83,112, 97, 99,101, 73,109, 97, 83,101,108, 0, 67,
-111,110,115,111,108,101, 76,105,110,101, 0, 83,112, 97, 99,101, 67,111,110,115,111,108,101, 0, 83,112, 97, 99,101, 85,115,101,
-114, 80,114,101,102, 0,117,105, 70,111,110,116, 0,117,105, 70,111,110,116, 83,116,121,108,101, 0,117,105, 83,116,121,108,101,
- 0,117,105, 87,105,100,103,101,116, 67,111,108,111,114,115, 0,117,105, 87,105,100,103,101,116, 83,116, 97,116,101, 67,111,108,
-111,114,115, 0, 84,104,101,109,101, 85, 73, 0, 84,104,101,109,101, 83,112, 97, 99,101, 0, 84,104,101,109,101, 87,105,114,101,
- 67,111,108,111,114, 0, 98, 84,104,101,109,101, 0, 83,111,108,105,100, 76,105,103,104,116, 0, 85,115,101,114, 68,101,102, 0,
- 83, 99,114, 86,101,114,116, 0, 83, 99,114, 69,100,103,101, 0, 80, 97,110,101,108, 0, 80, 97,110,101,108, 84,121,112,101, 0,
-117,105, 76, 97,121,111,117,116, 0, 83, 99,114, 65,114,101, 97, 0, 83,112, 97, 99,101, 84,121,112,101, 0, 65, 82,101,103,105,
-111,110, 0, 65, 82,101,103,105,111,110, 84,121,112,101, 0, 70,105,108,101, 71,108,111, 98, 97,108, 0, 83,116,114,105,112, 69,
-108,101,109, 0, 84, 83,116,114,105,112, 69,108,101,109, 0, 83,116,114,105,112, 67,114,111,112, 0, 83,116,114,105,112, 84,114,
- 97,110,115,102,111,114,109, 0, 83,116,114,105,112, 67,111,108,111,114, 66, 97,108, 97,110, 99,101, 0, 83,116,114,105,112, 80,
-114,111,120,121, 0, 83,116,114,105,112, 0, 80,108,117,103,105,110, 83,101,113, 0, 83,101,113,117,101,110, 99,101, 0, 98, 83,
-111,117,110,100, 0, 83,111,117,110,100, 72, 97,110,100,108,101, 0, 77,101,116, 97, 83,116, 97, 99,107, 0, 87,105,112,101, 86,
- 97,114,115, 0, 71,108,111,119, 86, 97,114,115, 0, 84,114, 97,110,115,102,111,114,109, 86, 97,114,115, 0, 83,111,108,105,100,
- 67,111,108,111,114, 86, 97,114,115, 0, 83,112,101,101,100, 67,111,110,116,114,111,108, 86, 97,114,115, 0, 69,102,102,101, 99,
-116, 0, 66,117,105,108,100, 69,102,102, 0, 80, 97,114,116, 69,102,102, 0, 80, 97,114,116,105, 99,108,101, 0, 87, 97,118,101,
- 69,102,102, 0, 98, 80,114,111,112,101,114,116,121, 0, 98, 78,101, 97,114, 83,101,110,115,111,114, 0, 98, 77,111,117,115,101,
- 83,101,110,115,111,114, 0, 98, 84,111,117, 99,104, 83,101,110,115,111,114, 0, 98, 75,101,121, 98,111, 97,114,100, 83,101,110,
-115,111,114, 0, 98, 80,114,111,112,101,114,116,121, 83,101,110,115,111,114, 0, 98, 65, 99,116,117, 97,116,111,114, 83,101,110,
-115,111,114, 0, 98, 68,101,108, 97,121, 83,101,110,115,111,114, 0, 98, 67,111,108,108,105,115,105,111,110, 83,101,110,115,111,
-114, 0, 98, 82, 97,100, 97,114, 83,101,110,115,111,114, 0, 98, 82, 97,110,100,111,109, 83,101,110,115,111,114, 0, 98, 82, 97,
-121, 83,101,110,115,111,114, 0, 98, 65,114,109, 97,116,117,114,101, 83,101,110,115,111,114, 0, 98, 77,101,115,115, 97,103,101,
- 83,101,110,115,111,114, 0, 98, 83,101,110,115,111,114, 0, 98, 67,111,110,116,114,111,108,108,101,114, 0, 98, 74,111,121,115,
-116,105, 99,107, 83,101,110,115,111,114, 0, 98, 69,120,112,114,101,115,115,105,111,110, 67,111,110,116, 0, 98, 80,121,116,104,
-111,110, 67,111,110,116, 0, 98, 65, 99,116,117, 97,116,111,114, 0, 98, 65,100,100, 79, 98,106,101, 99,116, 65, 99,116,117, 97,
-116,111,114, 0, 98, 65, 99,116,105,111,110, 65, 99,116,117, 97,116,111,114, 0, 98, 83,111,117,110,100, 65, 99,116,117, 97,116,
-111,114, 0, 83,111,117,110,100, 51, 68, 0, 98, 69,100,105,116, 79, 98,106,101, 99,116, 65, 99,116,117, 97,116,111,114, 0, 98,
- 83, 99,101,110,101, 65, 99,116,117, 97,116,111,114, 0, 98, 80,114,111,112,101,114,116,121, 65, 99,116,117, 97,116,111,114, 0,
- 98, 79, 98,106,101, 99,116, 65, 99,116,117, 97,116,111,114, 0, 98, 73,112,111, 65, 99,116,117, 97,116,111,114, 0, 98, 67, 97,
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- 4, 0, 19, 0, 4, 0, 28, 2, 99, 1, 5, 0, 32, 0, 13, 9, 4, 0, 19, 0, 4, 0, 37, 0, 7, 0, 50, 9, 0, 0,250, 2,
-100, 1, 10, 0, 32, 0, 13, 9, 0, 0,250, 2, 2, 0, 51, 9, 2, 0, 52, 9, 0, 0, 53, 9, 0, 0, 54, 9, 7, 0, 55, 9,
- 7, 0, 56, 9, 7, 0, 57, 9, 7, 0, 58, 9,101, 1, 8, 0, 7, 0, 9, 0, 7, 0, 10, 0, 7, 0, 11, 0, 7, 0, 12, 0,
- 7, 0, 59, 9, 7, 0, 60, 9, 2, 0, 19, 0, 2, 0, 28, 2,102, 1, 8, 0, 7, 0, 9, 0, 7, 0, 10, 0, 7, 0, 11, 0,
- 7, 0, 12, 0, 7, 0, 59, 9, 7, 0, 60, 9, 2, 0, 19, 0, 2, 0, 28, 2,103, 1, 8, 0, 7, 0, 9, 0, 7, 0, 10, 0,
- 7, 0, 11, 0, 7, 0, 12, 0, 7, 0, 59, 9, 7, 0, 60, 9, 2, 0, 19, 0, 2, 0, 28, 2,104, 1, 7, 0, 32, 0, 13, 9,
- 0, 0,250, 2, 7, 0, 76, 1, 7, 0, 85, 1, 2, 0, 19, 0, 2, 0, 69, 1, 4, 0, 37, 0,105, 1, 5, 0, 32, 0, 50, 3,
- 7, 0, 76, 1, 2, 0, 54, 3, 0, 0, 56, 3, 0, 0, 61, 9,106, 1, 10, 0,106, 1, 0, 0,106, 1, 1, 0, 2, 0, 17, 0,
- 2, 0, 19, 0, 0, 0, 62, 9, 7, 0, 20, 1, 7, 0, 21, 1, 2, 0,249, 8, 2, 0, 63, 9, 32, 0, 45, 0,107, 1, 22, 0,
-107, 1, 0, 0,107, 1, 1, 0, 2, 0, 19, 0, 2, 0, 69, 1, 2, 0, 64, 9, 2, 0, 65, 9, 36, 0, 80, 0,160, 0,101, 8,
- 32, 0,164, 0, 7, 0, 88, 0, 7, 0, 89, 0, 7, 0, 66, 9, 7, 0, 67, 9, 7, 0, 68, 9, 7, 0, 69, 9, 7, 0,236, 2,
- 7, 0, 70, 9, 7, 0,103, 8, 7, 0, 71, 9, 0, 0, 72, 9, 0, 0, 73, 9, 12, 0, 96, 3,108, 1, 8, 0, 7, 0, 43, 2,
- 7, 0,127, 8, 7, 0,128, 8, 9, 0, 2, 0, 2, 0, 74, 9, 2, 0, 75, 9, 2, 0, 76, 9, 2, 0, 77, 9,109, 1, 18, 0,
-109, 1, 0, 0,109, 1, 1, 0,109, 1, 78, 9, 0, 0, 20, 0,108, 1, 79, 9, 2, 0, 17, 0, 2, 0, 19, 0, 2, 0, 80, 9,
- 2, 0, 81, 9, 2, 0, 82, 9, 2, 0, 83, 9, 4, 0, 43, 0, 7, 0, 84, 9, 7, 0, 85, 9, 4, 0, 86, 9, 4, 0, 87, 9,
-109, 1, 88, 9,110, 1, 89, 9,111, 1, 34, 0,111, 1, 0, 0,111, 1, 1, 0,111, 1, 90, 9, 0, 0, 20, 0, 0, 0, 91, 9,
- 2, 0, 17, 0, 2, 0, 19, 0, 2, 0,210, 7, 2, 0,243, 7, 2, 0, 92, 9, 2, 0,133, 0, 2, 0, 81, 9, 2, 0,200, 7,
- 12, 0, 96, 8, 12, 0, 93, 9, 27, 0,134, 6, 9, 0, 94, 9, 7, 0, 84, 9, 7, 0, 85, 9, 7, 0, 74, 2, 7, 0, 95, 9,
- 2, 0, 96, 9, 2, 0, 97, 9, 7, 0, 98, 9, 7, 0, 99, 9, 2, 0,100, 9, 2, 0,101, 9, 9, 0,102, 9, 24, 0,103, 9,
- 24, 0,104, 9, 24, 0,105, 9,112, 1,150, 0,113, 1,106, 9,114, 1,107, 9,110, 1, 8, 0,110, 1, 0, 0,110, 1, 1, 0,
-111, 1,108, 9,111, 1,109, 9,109, 1,110, 9,109, 1, 88, 9, 4, 0, 19, 0, 4, 0, 37, 0, 60, 0, 20, 0, 27, 0, 31, 0,
- 39, 0, 75, 0, 12, 0,111, 9, 12, 0,112, 9,108, 1,113, 9, 12, 0,114, 9, 4, 0, 17, 0, 4, 0,115, 9, 4, 0,116, 9,
- 4, 0,117, 9, 12, 0,118, 9,114, 1,119, 9,109, 1,120, 9,109, 1,121, 9, 9, 0,122, 9, 9, 0,123, 9, 4, 0,124, 9,
- 9, 0,125, 9, 9, 0,126, 9, 9, 0,127, 9,115, 1, 6, 0, 4, 0,124, 0, 4, 0,126, 0, 4, 0,200, 7, 0, 0,128, 9,
- 0, 0,129, 9, 2, 0, 37, 0,116, 1, 16, 0, 2, 0,154, 7, 2, 0,155, 7, 2, 0,130, 9, 2, 0,151, 8, 2, 0,131, 9,
- 2, 0, 68, 0, 7, 0,235, 2, 7, 0,132, 9, 7, 0,133, 9, 2, 0, 91, 1, 0, 0,134, 9, 0, 0,104, 5, 2, 0,135, 9,
- 2, 0, 37, 0, 4, 0,136, 9, 4, 0,137, 9,117, 1, 9, 0, 7, 0,138, 9, 7, 0,139, 9, 7, 0,170, 8, 7, 0,109, 0,
- 7, 0,140, 9, 7, 0, 61, 6, 2, 0,141, 9, 0, 0,142, 9, 0, 0, 37, 0,118, 1, 4, 0, 7, 0,143, 9, 7, 0,144, 9,
- 2, 0,141, 9, 2, 0, 37, 0,119, 1, 3, 0, 7, 0,145, 9, 7, 0,146, 9, 7, 0, 15, 0,120, 1, 7, 0, 0, 0, 5, 2,
- 2, 0,232, 4, 2, 0,233, 4, 2, 0,234, 4, 2, 0,180, 4, 4, 0,126, 0, 4, 0, 34, 4,121, 1, 7, 0, 7, 0,147, 9,
- 7, 0,148, 9, 7, 0,149, 9, 7, 0, 85, 2, 7, 0,150, 9, 7, 0,151, 9, 7, 0,152, 9,122, 1, 4, 0, 2, 0,153, 9,
- 2, 0,154, 9, 2, 0,155, 9, 2, 0,156, 9,123, 1, 2, 0, 7, 0, 5, 0, 7, 0, 6, 0,124, 1, 2, 0, 0, 0,166, 0,
- 0, 0,157, 9,125, 1, 1, 0, 0, 0, 20, 0,126, 1, 10, 0, 0, 0,158, 9, 0, 0,159, 9, 0, 0, 54, 6, 0, 0,160, 9,
- 2, 0,130, 9, 2, 0,161, 9, 7, 0,162, 9, 7, 0,163, 9, 7, 0,164, 9, 7, 0, 70, 9,127, 1, 2, 0, 9, 0,165, 9,
- 9, 0,166, 9,128, 1, 11, 0, 0, 0,234, 4, 0, 0, 17, 0, 0, 0,141, 9, 0, 0,109, 0, 0, 0,167, 9, 0, 0,106, 0,
- 0, 0, 70, 2, 7, 0,168, 9, 7, 0,169, 9, 7, 0,170, 9, 7, 0,171, 9,129, 1, 8, 0, 7, 0, 61, 8, 7, 0,125, 0,
- 7, 0,104, 5, 7, 0,157, 2, 7, 0,172, 9, 7, 0,236, 0, 7, 0,173, 9, 4, 0, 17, 0,130, 1, 4, 0, 2, 0,174, 9,
- 2, 0,175, 9, 2, 0,176, 9, 2, 0, 37, 0,131, 1, 1, 0, 0, 0, 20, 0,132, 1, 4, 0, 7, 0, 5, 0, 7, 0, 6, 0,
- 2, 0, 19, 0, 2, 0,177, 9,133, 1, 10, 0, 2, 0,222, 3, 2, 0, 19, 0, 7, 0,116, 4, 7, 0,178, 9, 7, 0,179, 9,
- 7, 0,180, 9, 7, 0,181, 9,132, 1,182, 9,132, 1,183, 9,132, 1,184, 9, 63, 0, 9, 0, 4, 0, 19, 0, 4, 0, 64, 0,
- 24, 0,185, 9, 24, 0,186, 9,133, 1,187, 9, 7, 0,188, 9, 7, 0,189, 9, 7, 0,190, 9, 7, 0,191, 9,134, 1, 4, 0,
- 47, 0,229, 2, 7, 0,192, 9, 7, 0,170, 1, 7, 0, 37, 0,190, 0, 17, 0, 27, 0, 31, 0,134, 1,193, 9, 63, 0,182, 9,
- 51, 0,134, 1, 2, 0, 19, 0, 2, 0,214, 5, 4, 0,106, 0, 7, 0,194, 9, 7, 0, 82, 2, 4, 0,195, 9, 7, 0,196, 9,
- 7, 0,197, 9, 7, 0,198, 9, 7, 0,170, 1, 2, 0,104, 1, 0, 0,199, 9, 0, 0,192, 6,135, 1, 10, 0, 4, 0, 17, 0,
- 4, 0,125, 0, 4, 0, 19, 0, 4, 0,177, 3, 4, 0,200, 9, 4, 0,201, 9, 4, 0,202, 9, 0, 0, 92, 0, 0, 0, 20, 0,
- 9, 0, 2, 0, 91, 0, 6, 0,135, 1,203, 9, 4, 0,204, 9, 4, 0,205, 9, 4, 0,206, 9, 4, 0, 37, 0, 9, 0,207, 9,
+ 0,119, 99,111,108, 95,116,111,111,108, 0,119, 99,111,108, 95,116,101,120,116, 0,119, 99,111,108, 95,116,111,111,108, 98, 97,
+114, 0,119, 99,111,108, 95,114, 97,100,105,111, 0,119, 99,111,108, 95,111,112,116,105,111,110, 0,119, 99,111,108, 95,116,111,
+103,103,108,101, 0,119, 99,111,108, 95,110,117,109, 0,119, 99,111,108, 95,110,117,109,115,108,105,100,101,114, 0,119, 99,111,
+108, 95,109,101,110,117, 0,119, 99,111,108, 95,112,117,108,108,100,111,119,110, 0,119, 99,111,108, 95,109,101,110,117, 95, 98,
+ 97, 99,107, 0,119, 99,111,108, 95,109,101,110,117, 95,105,116,101,109, 0,119, 99,111,108, 95, 98,111,120, 0,119, 99,111,108,
+ 95,115, 99,114,111,108,108, 0,119, 99,111,108, 95,108,105,115,116, 95,105,116,101,109, 0,119, 99,111,108, 95,115,116, 97,116,
+101, 0,105, 99,111,110,102,105,108,101, 91, 56, 48, 93, 0, 98, 97, 99,107, 91, 52, 93, 0,116,105,116,108,101, 91, 52, 93, 0,
+116,101,120,116, 95,104,105, 91, 52, 93, 0,104,101, 97,100,101,114, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,105,116,108,
+101, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,101,120,116, 91, 52, 93, 0,104,101, 97,100,101,114, 95,116,101,120,116, 95,
+104,105, 91, 52, 93, 0, 98,117,116,116,111,110, 91, 52, 93, 0, 98,117,116,116,111,110, 95,116,105,116,108,101, 91, 52, 93, 0,
+ 98,117,116,116,111,110, 95,116,101,120,116, 91, 52, 93, 0, 98,117,116,116,111,110, 95,116,101,120,116, 95,104,105, 91, 52, 93,
+ 0,108,105,115,116, 91, 52, 93, 0,108,105,115,116, 95,116,105,116,108,101, 91, 52, 93, 0,108,105,115,116, 95,116,101,120,116,
+ 91, 52, 93, 0,108,105,115,116, 95,116,101,120,116, 95,104,105, 91, 52, 93, 0,112, 97,110,101,108, 91, 52, 93, 0,112, 97,110,
+101,108, 95,116,105,116,108,101, 91, 52, 93, 0,112, 97,110,101,108, 95,116,101,120,116, 91, 52, 93, 0,112, 97,110,101,108, 95,
+116,101,120,116, 95,104,105, 91, 52, 93, 0,115,104, 97,100,101, 49, 91, 52, 93, 0,115,104, 97,100,101, 50, 91, 52, 93, 0,104,
+105,108,105,116,101, 91, 52, 93, 0,103,114,105,100, 91, 52, 93, 0,119,105,114,101, 91, 52, 93, 0,115,101,108,101, 99,116, 91,
+ 52, 93, 0,108, 97,109,112, 91, 52, 93, 0, 97, 99,116,105,118,101, 91, 52, 93, 0,103,114,111,117,112, 91, 52, 93, 0,103,114,
+111,117,112, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,116,114, 97,110,115,102,111,114,109, 91, 52, 93, 0,118,101,114,116,101,
+120, 91, 52, 93, 0,118,101,114,116,101,120, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 91, 52, 93, 0,101,100,
+103,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,101,100,103,101, 95,115,101, 97,109, 91, 52, 93, 0,101,100,103,101, 95,115,
+104, 97,114,112, 91, 52, 93, 0,101,100,103,101, 95,102, 97, 99,101,115,101,108, 91, 52, 93, 0,102, 97, 99,101, 91, 52, 93, 0,
+102, 97, 99,101, 95,115,101,108,101, 99,116, 91, 52, 93, 0,102, 97, 99,101, 95,100,111,116, 91, 52, 93, 0,110,111,114,109, 97,
+108, 91, 52, 93, 0, 98,111,110,101, 95,115,111,108,105,100, 91, 52, 93, 0, 98,111,110,101, 95,112,111,115,101, 91, 52, 93, 0,
+115,116,114,105,112, 91, 52, 93, 0,115,116,114,105,112, 95,115,101,108,101, 99,116, 91, 52, 93, 0, 99,102,114, 97,109,101, 91,
+ 52, 93, 0,100,115, 95, 99,104, 97,110,110,101,108, 91, 52, 93, 0,100,115, 95,115,117, 98, 99,104, 97,110,110,101,108, 91, 52,
+ 93, 0,118,101,114,116,101,120, 95,115,105,122,101, 0,102, 97, 99,101,100,111,116, 95,115,105,122,101, 0, 98,112, 97,100, 91,
+ 50, 93, 0,115,121,110,116, 97,120,108, 91, 52, 93, 0,115,121,110,116, 97,120,110, 91, 52, 93, 0,115,121,110,116, 97,120, 98,
+ 91, 52, 93, 0,115,121,110,116, 97,120,118, 91, 52, 93, 0,115,121,110,116, 97,120, 99, 91, 52, 93, 0,109,111,118,105,101, 91,
+ 52, 93, 0,105,109, 97,103,101, 91, 52, 93, 0,115, 99,101,110,101, 91, 52, 93, 0, 97,117,100,105,111, 91, 52, 93, 0,101,102,
+102,101, 99,116, 91, 52, 93, 0,112,108,117,103,105,110, 91, 52, 93, 0,116,114, 97,110,115,105,116,105,111,110, 91, 52, 93, 0,
+109,101,116, 97, 91, 52, 93, 0,101,100,105,116,109,101,115,104, 95, 97, 99,116,105,118,101, 91, 52, 93, 0,104, 97,110,100,108,
+101, 95,118,101,114,116,101,120, 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,114,116,101,120, 95,115,101,108,101, 99,116,
+ 91, 52, 93, 0,104, 97,110,100,108,101, 95,118,101,114,116,101,120, 95,115,105,122,101, 0,104,112, 97,100, 91, 51, 93, 0,115,
+111,108,105,100, 91, 52, 93, 0,116,117,105, 0,116, 98,117,116,115, 0,116,118, 51,100, 0,116,102,105,108,101, 0,116,105,112,
+111, 0,116,105,110,102,111, 0,116,115,110,100, 0,116, 97, 99,116, 0,116,110,108, 97, 0,116,115,101,113, 0,116,105,109, 97,
+ 0,116,105,109, 97,115,101,108, 0,116,101,120,116, 0,116,111,111,112,115, 0,116,116,105,109,101, 0,116,110,111,100,101, 0,
+116,108,111,103,105, 99, 0,116,117,115,101,114,112,114,101,102, 0,116, 97,114,109, 91, 50, 48, 93, 0, 97, 99,116,105,118,101,
+ 95,116,104,101,109,101, 95,103,114,111,117,112, 0,115,112,101, 99, 91, 52, 93, 0,100,117,112,102,108, 97,103, 0,115, 97,118,
+101,116,105,109,101, 0,116,101,109,112,100,105,114, 91, 49, 54, 48, 93, 0,102,111,110,116,100,105,114, 91, 49, 54, 48, 93, 0,
+114,101,110,100,101,114,100,105,114, 91, 49, 54, 48, 93, 0,116,101,120,116,117,100,105,114, 91, 49, 54, 48, 93, 0,112,108,117,
+103,116,101,120,100,105,114, 91, 49, 54, 48, 93, 0,112,108,117,103,115,101,113,100,105,114, 91, 49, 54, 48, 93, 0,112,121,116,
+104,111,110,100,105,114, 91, 49, 54, 48, 93, 0,115,111,117,110,100,100,105,114, 91, 49, 54, 48, 93, 0,121,102,101,120,112,111,
+114,116,100,105,114, 91, 49, 54, 48, 93, 0,118,101,114,115,105,111,110,115, 0,103, 97,109,101,102,108, 97,103,115, 0,119,104,
+101,101,108,108,105,110,101,115, 99,114,111,108,108, 0,117,105,102,108, 97,103, 0,108, 97,110,103,117, 97,103,101, 0,117,115,
+101,114,112,114,101,102, 0,118,105,101,119,122,111,111,109, 0,109,105,120, 98,117,102,115,105,122,101, 0, 97,117,100,105,111,
+100,101,118,105, 99,101, 0, 97,117,100,105,111,114, 97,116,101, 0, 97,117,100,105,111,102,111,114,109, 97,116, 0, 97,117,100,
+105,111, 99,104, 97,110,110,101,108,115, 0,100,112,105, 0,101,110, 99,111,100,105,110,103, 0,116,114, 97,110,115,111,112,116,
+115, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 49, 0,109,101,110,117,116,104,114,101,115,104,111,108,100, 50, 0,
+116,104,101,109,101,115, 0,117,105,102,111,110,116,115, 0,117,105,115,116,121,108,101,115, 0,107,101,121,109, 97,112,115, 0,
+107,101,121, 99,111,110,102,105,103,115,116,114, 91, 54, 52, 93, 0,117,110,100,111,115,116,101,112,115, 0,117,110,100,111,109,
+101,109,111,114,121, 0,103,112, 95,109, 97,110,104, 97,116,116,101,110,100,105,115,116, 0,103,112, 95,101,117, 99,108,105,100,
+101, 97,110,100,105,115,116, 0,103,112, 95,101,114, 97,115,101,114, 0,103,112, 95,115,101,116,116,105,110,103,115, 0,116, 98,
+ 95,108,101,102,116,109,111,117,115,101, 0,116, 98, 95,114,105,103,104,116,109,111,117,115,101, 0,108,105,103,104,116, 91, 51,
+ 93, 0,116,119, 95,104,111,116,115,112,111,116, 0,116,119, 95,102,108, 97,103, 0,116,119, 95,104, 97,110,100,108,101,115,105,
+122,101, 0,116,119, 95,115,105,122,101, 0,116,101,120,116,105,109,101,111,117,116, 0,116,101,120, 99,111,108,108,101, 99,116,
+114, 97,116,101, 0,119,109,100,114, 97,119,109,101,116,104,111,100, 0,119,109,112, 97,100, 0,109,101,109, 99, 97, 99,104,101,
+108,105,109,105,116, 0,112,114,101,102,101,116, 99,104,102,114, 97,109,101,115, 0,102,114, 97,109,101,115,101,114,118,101,114,
+112,111,114,116, 0,112, 97,100, 95,114,111,116, 95, 97,110,103,108,101, 0,111, 98, 99,101,110,116,101,114, 95,100,105, 97, 0,
+114,118,105,115,105,122,101, 0,114,118,105, 98,114,105,103,104,116, 0,114,101, 99,101,110,116, 95,102,105,108,101,115, 0,115,
+109,111,111,116,104, 95,118,105,101,119,116,120, 0,103,108,114,101,115,108,105,109,105,116, 0,110,100,111,102, 95,112, 97,110,
+ 0,110,100,111,102, 95,114,111,116, 97,116,101, 0, 99,117,114,115,115,105,122,101, 0,105,112,111, 95,110,101,119, 0,118,101,
+114,115,101,109, 97,115,116,101,114, 91, 49, 54, 48, 93, 0,118,101,114,115,101,117,115,101,114, 91, 49, 54, 48, 93, 0,103,108,
+ 97,108,112,104, 97, 99,108,105,112, 0, 99,111, 98, 97, 95,119,101,105,103,104,116, 0,118,101,114,116, 98, 97,115,101, 0,101,
+100,103,101, 98, 97,115,101, 0, 97,114,101, 97, 98, 97,115,101, 0, 42,110,101,119,115, 99,101,110,101, 0,102,117,108,108, 0,
+119,105,110,105,100, 0,100,111, 95,100,114, 97,119, 0,100,111, 95,114,101,102,114,101,115,104, 0,100,111, 95,100,114, 97,119,
+ 95,103,101,115,116,117,114,101, 0,100,111, 95,100,114, 97,119, 95,112, 97,105,110,116, 99,117,114,115,111,114, 0,115,119, 97,
+112, 0,109, 97,105,110,119,105,110, 0,115,117, 98,119,105,110, 97, 99,116,105,118,101, 0, 42, 97,110,105,109,116,105,109,101,
+114, 0, 42, 99,111,110,116,101,120,116, 0,104, 97,110,100,108,101,114, 91, 56, 93, 0, 42,110,101,119,118, 0,118,101, 99, 0,
+ 42,118, 49, 0, 42,118, 50, 0, 42,116,121,112,101, 0,112, 97,110,101,108,110, 97,109,101, 91, 54, 52, 93, 0,116, 97, 98,110,
+ 97,109,101, 91, 54, 52, 93, 0,100,114, 97,119,110, 97,109,101, 91, 54, 52, 93, 0,111,102,115,120, 0,111,102,115,121, 0,115,
+105,122,101,120, 0,115,105,122,101,121, 0,108, 97, 98,101,108,111,102,115, 0,114,117,110,116,105,109,101, 95,102,108, 97,103,
+ 0, 99,111,110,116,114,111,108, 0,115,110, 97,112, 0,115,111,114,116,111,114,100,101,114, 0, 42,112, 97,110,101,108,116, 97,
+ 98, 0, 42, 97, 99,116,105,118,101,100, 97,116, 97, 0,108,105,115,116, 95,115, 99,114,111,108,108, 0,108,105,115,116, 95,115,
+105,122,101, 0,108,105,115,116, 95,108, 97,115,116, 95,108,101,110, 0,108,105,115,116, 95,103,114,105,112, 95,115,105,122,101,
+ 0,108,105,115,116, 95,115,101, 97,114, 99,104, 91, 54, 52, 93, 0, 42,118, 51, 0, 42,118, 52, 0, 42,102,117,108,108, 0, 98,
+117,116,115,112, 97, 99,101,116,121,112,101, 0,104,101, 97,100,101,114,116,121,112,101, 0,115,112, 97, 99,101,100, 97,116, 97,
+ 0,104, 97,110,100,108,101,114,115, 0, 97, 99,116,105,111,110,122,111,110,101,115, 0,119,105,110,114, 99,116, 0,100,114, 97,
+119,114, 99,116, 0,115,119,105,110,105,100, 0,114,101,103,105,111,110,116,121,112,101, 0, 97,108,105,103,110,109,101,110,116,
+ 0,117,105, 98,108,111, 99,107,115, 0,112, 97,110,101,108,115, 0, 42,104,101, 97,100,101,114,115,116,114, 0, 42,114,101,103,
+105,111,110,100, 97,116, 97, 0,115,117, 98,118,115,116,114, 91, 52, 93, 0,115,117, 98,118,101,114,115,105,111,110, 0,112, 97,
+100,115, 0,109,105,110,118,101,114,115,105,111,110, 0,109,105,110,115,117, 98,118,101,114,115,105,111,110, 0, 42, 99,117,114,
+115, 99,114,101,101,110, 0, 42, 99,117,114,115, 99,101,110,101, 0,102,105,108,101,102,108, 97,103,115, 0,103,108,111, 98, 97,
+108,102, 0,110, 97,109,101, 91, 56, 48, 93, 0, 42,105, 98,117,102, 0, 42,105, 98,117,102, 95, 99,111,109,112, 0, 42,115,101,
+ 49, 0, 42,115,101, 50, 0, 42,115,101, 51, 0,110,114, 0, 98,111,116,116,111,109, 0,114,105,103,104,116, 0,120,111,102,115,
+ 0,121,111,102,115, 0,108,105,102,116, 91, 51, 93, 0,103, 97,109,109, 97, 91, 51, 93, 0,103, 97,105,110, 91, 51, 93, 0,115,
+ 97,116,117,114, 97,116,105,111,110, 0,100,105,114, 91, 49, 54, 48, 93, 0,100,111,110,101, 0,115,116, 97,114,116,115,116,105,
+108,108, 0,101,110,100,115,116,105,108,108, 0, 42,115,116,114,105,112,100, 97,116, 97, 0,111,114,120, 0,111,114,121, 0, 42,
+ 99,114,111,112, 0, 42,116,114, 97,110,115,102,111,114,109, 0, 42, 99,111,108,111,114, 95, 98, 97,108, 97,110, 99,101, 0, 42,
+116,115,116,114,105,112,100, 97,116, 97, 0, 42,116,115,116,114,105,112,100, 97,116, 97, 95,115,116, 97,114,116,115,116,105,108,
+108, 0, 42,116,115,116,114,105,112,100, 97,116, 97, 95,101,110,100,115,116,105,108,108, 0, 42,105, 98,117,102, 95,115,116, 97,
+114,116,115,116,105,108,108, 0, 42,105, 98,117,102, 95,101,110,100,115,116,105,108,108, 0, 42,105,110,115,116, 97,110, 99,101,
+ 95,112,114,105,118, 97,116,101, 95,100, 97,116, 97, 0, 42, 42, 99,117,114,114,101,110,116, 95,112,114,105,118, 97,116,101, 95,
+100, 97,116, 97, 0, 42,116,109,112, 0,115,116, 97,114,116,111,102,115, 0,101,110,100,111,102,115, 0,109, 97, 99,104,105,110,
+101, 0,115,116, 97,114,116,100,105,115,112, 0,101,110,100,100,105,115,112, 0,104, 97,110,100,115,105,122,101, 0, 97,110,105,
+109, 95,112,114,101,115,101,101,107, 0, 42,115,116,114,105,112, 0,102, 97, 99,102, 48, 0,102, 97, 99,102, 49, 0, 42,115,101,
+113, 49, 0, 42,115,101,113, 50, 0, 42,115,101,113, 51, 0,115,101,113, 98, 97,115,101, 0, 42,115,111,117,110,100, 0, 42,115,
+111,117,110,100, 95,104, 97,110,100,108,101, 0,108,101,118,101,108, 0,112, 97,110, 0,115, 99,101,110,101,110,114, 0,115,116,
+114,111, 98,101, 0, 42,101,102,102,101, 99,116,100, 97,116, 97, 0, 97,110,105,109, 95,115,116, 97,114,116,111,102,115, 0, 97,
+110,105,109, 95,101,110,100,111,102,115, 0, 98,108,101,110,100, 95,109,111,100,101, 0, 98,108,101,110,100, 95,111,112, 97, 99,
+105,116,121, 0, 42,111,108,100, 98, 97,115,101,112, 0, 42,112, 97,114,115,101,113, 0, 42,115,101,113, 98, 97,115,101,112, 0,
+109,101,116, 97,115,116, 97, 99,107, 0, 42, 97, 99,116, 95,115,101,113, 0, 97, 99,116, 95,105,109, 97,103,101,100,105,114, 91,
+ 50, 53, 54, 93, 0, 97, 99,116, 95,115,111,117,110,100,100,105,114, 91, 50, 53, 54, 93, 0,101,100,103,101, 87,105,100,116,104,
+ 0,102,111,114,119, 97,114,100, 0,119,105,112,101,116,121,112,101, 0,102, 77,105,110,105, 0,102, 67,108, 97,109,112, 0,102,
+ 66,111,111,115,116, 0,100, 68,105,115,116, 0,100, 81,117, 97,108,105,116,121, 0, 98, 78,111, 67,111,109,112, 0, 83, 99, 97,
+108,101,120, 73,110,105, 0, 83, 99, 97,108,101,121, 73,110,105, 0, 83, 99, 97,108,101,120, 70,105,110, 0, 83, 99, 97,108,101,
+121, 70,105,110, 0,120, 73,110,105, 0,120, 70,105,110, 0,121, 73,110,105, 0,121, 70,105,110, 0,114,111,116, 73,110,105, 0,
+114,111,116, 70,105,110, 0,105,110,116,101,114,112,111,108, 97,116,105,111,110, 0, 42,102,114, 97,109,101, 77, 97,112, 0,103,
+108,111, 98, 97,108, 83,112,101,101,100, 0,108, 97,115,116, 86, 97,108,105,100, 70,114, 97,109,101, 0, 98,117,116,116,121,112,
+101, 0,117,115,101,114,106,105,116, 0,115,116, 97, 0,116,111,116,112, 97,114,116, 0,110,111,114,109,102, 97, 99, 0,111, 98,
+102, 97, 99, 0,114, 97,110,100,102, 97, 99, 0,116,101,120,102, 97, 99, 0,114, 97,110,100,108,105,102,101, 0,102,111,114, 99,
+101, 91, 51, 93, 0,118,101, 99,116,115,105,122,101, 0,109, 97,120,108,101,110, 0,100,101,102,118,101, 99, 91, 51, 93, 0,109,
+117,108,116, 91, 52, 93, 0,108,105,102,101, 91, 52, 93, 0, 99,104,105,108,100, 91, 52, 93, 0,109, 97,116, 91, 52, 93, 0,116,
+101,120,109, 97,112, 0, 99,117,114,109,117,108,116, 0,115,116, 97,116,105, 99,115,116,101,112, 0,111,109, 97,116, 0,116,105,
+109,101,116,101,120, 0,115,112,101,101,100,116,101,120, 0,102,108, 97,103, 50,110,101,103, 0,118,101,114,116,103,114,111,117,
+112, 95,118, 0,118,103,114,111,117,112,110, 97,109,101, 91, 51, 50, 93, 0,118,103,114,111,117,112,110, 97,109,101, 95,118, 91,
+ 51, 50, 93, 0, 42,107,101,121,115, 0,109,105,110,102, 97, 99, 0,117,115,101,100, 0,117,115,101,100,101,108,101,109, 0, 42,
+112,111,105,110, 0,114,101,115,101,116,100,105,115,116, 0,108, 97,115,116,118, 97,108, 0, 42,109, 97, 0,107,101,121, 0,113,
+117, 97,108, 0,113,117, 97,108, 50, 0,116, 97,114,103,101,116, 78, 97,109,101, 91, 51, 50, 93, 0,116,111,103,103,108,101, 78,
+ 97,109,101, 91, 51, 50, 93, 0,118, 97,108,117,101, 91, 51, 50, 93, 0,109, 97,120,118, 97,108,117,101, 91, 51, 50, 93, 0,100,
+101,108, 97,121, 0,100,117,114, 97,116,105,111,110, 0,109, 97,116,101,114,105, 97,108, 78, 97,109,101, 91, 51, 50, 93, 0,100,
+ 97,109,112,116,105,109,101,114, 0,112,114,111,112,110, 97,109,101, 91, 51, 50, 93, 0,109, 97,116,110, 97,109,101, 91, 51, 50,
+ 93, 0, 97,120,105,115,102,108, 97,103, 0,112,111,115,101, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0, 99,111,110,115,116,
+114, 97,105,110,116, 91, 51, 50, 93, 0, 42,102,114,111,109, 79, 98,106,101, 99,116, 0,115,117, 98,106,101, 99,116, 91, 51, 50,
+ 93, 0, 98,111,100,121, 91, 51, 50, 93, 0,111,116,121,112,101, 0,112,117,108,115,101, 0,102,114,101,113, 0,116,111,116,108,
+105,110,107,115, 0, 42, 42,108,105,110,107,115, 0,116, 97,112, 0,106,111,121,105,110,100,101,120, 0, 97,120,105,115, 95,115,
+105,110,103,108,101, 0, 97,120,105,115,102, 0, 98,117,116,116,111,110, 0,104, 97,116, 0,104, 97,116,102, 0,112,114,101, 99,
+105,115,105,111,110, 0,115,116,114, 91, 49, 50, 56, 93, 0,109,111,100,117,108,101, 91, 54, 52, 93, 0, 42,109,121,110,101,119,
+ 0,105,110,112,117,116,115, 0,116,111,116,115,108,105,110,107,115, 0, 42, 42,115,108,105,110,107,115, 0,118, 97,108,111, 0,
+115,116, 97,116,101, 95,109, 97,115,107, 0, 42, 97, 99,116, 0,102,114, 97,109,101, 80,114,111,112, 91, 51, 50, 93, 0, 98,108,
+101,110,100,105,110, 0,112,114,105,111,114,105,116,121, 0,101,110,100, 95,114,101,115,101,116, 0,115,116,114,105,100,101, 97,
+120,105,115, 0,115,116,114,105,100,101,108,101,110,103,116,104, 0,115,110,100,110,114, 0,112, 97,100, 49, 91, 50, 93, 0,112,
+105,116, 99,104, 0,115,111,117,110,100, 51, 68, 0,109, 97,107,101, 99,111,112,121, 0, 99,111,112,121,109, 97,100,101, 0,112,
+ 97,100, 50, 91, 49, 93, 0, 42,109,101, 0,108,105,110, 86,101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,103, 86,101,108,
+111, 99,105,116,121, 91, 51, 93, 0,108,111, 99, 97,108,102,108, 97,103, 0,100,121,110, 95,111,112,101,114, 97,116,105,111,110,
+ 0,102,111,114, 99,101,108,111, 99, 91, 51, 93, 0,102,111,114, 99,101,114,111,116, 91, 51, 93, 0,108,105,110,101, 97,114,118,
+101,108,111, 99,105,116,121, 91, 51, 93, 0, 97,110,103,117,108, 97,114,118,101,108,111, 99,105,116,121, 91, 51, 93, 0, 42,114,
+101,102,101,114,101,110, 99,101, 0, 98,117,116,115,116, 97, 0, 98,117,116,101,110,100, 0,109,105,110, 0,109, 97,120, 0,118,
+105,115,105,102, 97, 99, 0,114,111,116,100, 97,109,112, 0,109,105,110,108,111, 99, 91, 51, 93, 0,109, 97,120,108,111, 99, 91,
+ 51, 93, 0,109,105,110,114,111,116, 91, 51, 93, 0,109, 97,120,114,111,116, 91, 51, 93, 0,109, 97,116,112,114,111,112, 91, 51,
+ 50, 93, 0,100,105,115,116,114,105, 98,117,116,105,111,110, 0,105,110,116, 95, 97,114,103, 95, 49, 0,105,110,116, 95, 97,114,
+103, 95, 50, 0,102,108,111, 97,116, 95, 97,114,103, 95, 49, 0,102,108,111, 97,116, 95, 97,114,103, 95, 50, 0,116,111, 80,114,
+111,112, 78, 97,109,101, 91, 51, 50, 93, 0, 42,116,111, 79, 98,106,101, 99,116, 0, 98,111,100,121, 84,121,112,101, 0,102,105,
+108,101,110, 97,109,101, 91, 54, 52, 93, 0,108,111, 97,100, 97,110,105,110, 97,109,101, 91, 54, 52, 93, 0,105,110,116, 95, 97,
+114,103, 0,102,108,111, 97,116, 95, 97,114,103, 0, 42,115,117, 98,116, 97,114,103,101,116, 0,103,111, 0, 97, 99, 99,101,108,
+108,101,114, 97,116,105,111,110, 0,109, 97,120,115,112,101,101,100, 0,109, 97,120,114,111,116,115,112,101,101,100, 0,109, 97,
+120,116,105,108,116,115,112,101,101,100, 0,116,105,108,116,100, 97,109,112, 0,115,112,101,101,100,100, 97,109,112, 0, 42,115,
+111,117,114, 99,101, 0,102,114, 97,109,101,115,107,105,112, 0,109,117,116,101, 0, 99,104, 97,110,103,101,100, 0,109,105,110,
+ 95,103, 97,105,110, 0,109, 97,120, 95,103, 97,105,110, 0,114,101,102,101,114,101,110, 99,101, 95,100,105,115,116, 97,110, 99,
+101, 0,109, 97,120, 95,100,105,115,116, 97,110, 99,101, 0,114,111,108,108,111,102,102, 95,102, 97, 99,116,111,114, 0, 99,111,
+110,101, 95,105,110,110,101,114, 95, 97,110,103,108,101, 0, 99,111,110,101, 95,111,117,116,101,114, 95, 97,110,103,108,101, 0,
+ 99,111,110,101, 95,111,117,116,101,114, 95,103, 97,105,110, 0, 42,110,101,119,112, 97, 99,107,101,100,102,105,108,101, 0, 97,
+116,116,101,110,117, 97,116,105,111,110, 0,100,105,115,116, 97,110, 99,101, 0, 42, 99, 97, 99,104,101, 0, 42, 97,114,101, 97,
+ 0, 42,108, 97,109,112,114,101,110, 0,103,111, 98,106,101, 99,116, 0,100,117,112,108,105, 95,111,102,115, 91, 51, 93, 0, 42,
+112,114,111,112, 0, 99,104,105,108,100, 98, 97,115,101, 0,114,111,108,108, 0,104,101, 97,100, 91, 51, 93, 0,116, 97,105,108,
+ 91, 51, 93, 0, 98,111,110,101, 95,109, 97,116, 91, 51, 93, 91, 51, 93, 0, 97,114,109, 95,104,101, 97,100, 91, 51, 93, 0, 97,
+114,109, 95,116, 97,105,108, 91, 51, 93, 0, 97,114,109, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,120,119,105,100,116,104, 0,
+122,119,105,100,116,104, 0,101, 97,115,101, 49, 0,101, 97,115,101, 50, 0,114, 97,100, 95,104,101, 97,100, 0,114, 97,100, 95,
+116, 97,105,108, 0, 98,111,110,101, 98, 97,115,101, 0, 99,104, 97,105,110, 98, 97,115,101, 0, 42,101,100, 98,111, 0, 42, 97,
+ 99,116, 95, 98,111,110,101, 0, 42, 97, 99,116, 95,101,100, 98,111,110,101, 0, 42,115,107,101,116, 99,104, 0,108, 97,121,101,
+114, 95,112,114,111,116,101, 99,116,101,100, 0,103,104,111,115,116,101,112, 0,103,104,111,115,116,115,105,122,101, 0,103,104,
+111,115,116,116,121,112,101, 0,112, 97,116,104,115,105,122,101, 0,103,104,111,115,116,115,102, 0,103,104,111,115,116,101,102,
+ 0,112, 97,116,104,115,102, 0,112, 97,116,104,101,102, 0,112, 97,116,104, 98, 99, 0,112, 97,116,104, 97, 99, 0, 42,112,111,
+105,110,116,115, 0,115,116, 97,114,116, 95,102,114, 97,109,101, 0,101,110,100, 95,102,114, 97,109,101, 0, 99,111,110,115,116,
+102,108, 97,103, 0,105,107,102,108, 97,103, 0,115,101,108,101, 99,116,102,108, 97,103, 0, 97,103,114,112, 95,105,110,100,101,
+120, 0, 42, 98,111,110,101, 0, 42, 99,104,105,108,100, 0,105,107,116,114,101,101, 0, 42, 98, 95, 98,111,110,101, 95,109, 97,
+116,115, 0, 42,100,117, 97,108, 95,113,117, 97,116, 0, 42, 98, 95, 98,111,110,101, 95,100,117, 97,108, 95,113,117, 97,116,115,
+ 0,101,117,108, 91, 51, 93, 0, 99,104, 97,110, 95,109, 97,116, 91, 52, 93, 91, 52, 93, 0,112,111,115,101, 95,109, 97,116, 91,
+ 52, 93, 91, 52, 93, 0,112,111,115,101, 95,104,101, 97,100, 91, 51, 93, 0,112,111,115,101, 95,116, 97,105,108, 91, 51, 93, 0,
+108,105,109,105,116,109,105,110, 91, 51, 93, 0,108,105,109,105,116,109, 97,120, 91, 51, 93, 0,115,116,105,102,102,110,101,115,
+115, 91, 51, 93, 0,105,107,115,116,114,101,116, 99,104, 0,105,107,114,111,116,119,101,105,103,104,116, 0,105,107,108,105,110,
+119,101,105,103,104,116, 0, 42, 99,117,115,116,111,109, 0, 99,104, 97,110, 98, 97,115,101, 0,112,114,111,120,121, 95,108, 97,
+121,101,114, 0,115,116,114,105,100,101, 95,111,102,102,115,101,116, 91, 51, 93, 0, 99,121, 99,108,105, 99, 95,111,102,102,115,
+101,116, 91, 51, 93, 0, 97,103,114,111,117,112,115, 0, 97, 99,116,105,118,101, 95,103,114,111,117,112, 0,105,107,115,111,108,
+118,101,114, 0, 42,105,107,100, 97,116, 97, 0, 42,105,107,112, 97,114, 97,109, 0,110,117,109,105,116,101,114, 0,110,117,109,
+115,116,101,112, 0,109,105,110,115,116,101,112, 0,109, 97,120,115,116,101,112, 0,115,111,108,118,101,114, 0,102,101,101,100,
+ 98, 97, 99,107, 0,109, 97,120,118,101,108, 0,100, 97,109,112,109, 97,120, 0,100, 97,109,112,101,112,115, 0, 99,104, 97,110,
+110,101,108,115, 0, 99,117,115,116,111,109, 67,111,108, 0, 99,115, 0, 99,117,114,118,101,115, 0,103,114,111,117,112,115, 0,
+ 97, 99,116,105,118,101, 95,109, 97,114,107,101,114, 0,102,105,108,116,101,114,102,108, 97,103, 0, 97,100,115, 0, 97, 99,116,
+110,114, 0, 97, 99,116,119,105,100,116,104, 0,116,105,109,101,115,108,105,100,101, 0, 42,103,114,112, 0,116,101,109,112, 0,
+110, 97,109,101, 91, 51, 48, 93, 0,111,119,110,115,112, 97, 99,101, 0,116, 97,114,115,112, 97, 99,101, 0,101,110,102,111,114,
+ 99,101, 0,104,101, 97,100,116, 97,105,108, 0,108,105,110, 95,101,114,114,111,114, 0,114,111,116, 95,101,114,114,111,114, 0,
+ 42,116, 97,114, 0,109, 97,116,114,105,120, 91, 52, 93, 91, 52, 93, 0,115,112, 97, 99,101, 0,114,111,116, 79,114,100,101,114,
+ 0,116, 97,114,110,117,109, 0,116, 97,114,103,101,116,115, 0,105,116,101,114, 97,116,105,111,110,115, 0,114,111,111,116, 98,
+111,110,101, 0,109, 97,120, 95,114,111,111,116, 98,111,110,101, 0, 42,112,111,108,101,116, 97,114, 0,112,111,108,101,115,117,
+ 98,116, 97,114,103,101,116, 91, 51, 50, 93, 0,112,111,108,101, 97,110,103,108,101, 0,111,114,105,101,110,116,119,101,105,103,
+104,116, 0,103,114, 97, 98,116, 97,114,103,101,116, 91, 51, 93, 0,110,117,109,112,111,105,110,116,115, 0, 99,104, 97,105,110,
+108,101,110, 0,120,122, 83, 99, 97,108,101, 77,111,100,101, 0,114,101,115,101,114,118,101,100, 49, 0,114,101,115,101,114,118,
+101,100, 50, 0,109,105,110,109, 97,120,102,108, 97,103, 0,115,116,117, 99,107, 0, 99, 97, 99,104,101, 91, 51, 93, 0,108,111,
+ 99,107,102,108, 97,103, 0,102,111,108,108,111,119,102,108, 97,103, 0,118,111,108,109,111,100,101, 0,112,108, 97,110,101, 0,
+111,114,103,108,101,110,103,116,104, 0, 98,117,108,103,101, 0,112,105,118, 88, 0,112,105,118, 89, 0,112,105,118, 90, 0, 97,
+120, 88, 0, 97,120, 89, 0, 97,120, 90, 0,109,105,110, 76,105,109,105,116, 91, 54, 93, 0,109, 97,120, 76,105,109,105,116, 91,
+ 54, 93, 0,101,120,116,114, 97, 70,122, 0,105,110,118,109, 97,116, 91, 52, 93, 91, 52, 93, 0,102,114,111,109, 0,116,111, 0,
+109, 97,112, 91, 51, 93, 0,101,120,112,111, 0,102,114,111,109, 95,109,105,110, 91, 51, 93, 0,102,114,111,109, 95,109, 97,120,
+ 91, 51, 93, 0,116,111, 95,109,105,110, 91, 51, 93, 0,116,111, 95,109, 97,120, 91, 51, 93, 0,122,109,105,110, 0,122,109, 97,
+120, 0,112, 97,100, 91, 57, 93, 0, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,110,111, 95,114,111,116, 95, 97,120,105,115,
+ 0,115,116,114,105,100,101, 95, 97,120,105,115, 0, 99,117,114,109,111,100, 0, 97, 99,116,115,116, 97,114,116, 0, 97, 99,116,
+101,110,100, 0, 97, 99,116,111,102,102,115, 0,115,116,114,105,100,101,108,101,110, 0,115, 99, 97,108,101, 0, 98,108,101,110,
+100,111,117,116, 0,115,116,114,105,100,101, 99,104, 97,110,110,101,108, 91, 51, 50, 93, 0,111,102,102,115, 95, 98,111,110,101,
+ 91, 51, 50, 93, 0,104, 97,115,105,110,112,117,116, 0,104, 97,115,111,117,116,112,117,116, 0,100, 97,116, 97,116,121,112,101,
+ 0,115,111, 99,107,101,116,116,121,112,101, 0, 42,110,101,119, 95,115,111, 99,107, 0,110,115, 0,108,105,109,105,116, 0,115,
+116, 97, 99,107, 95,105,110,100,101,120, 0,105,110,116,101,114,110, 0,115,116, 97, 99,107, 95,105,110,100,101,120, 95,101,120,
+116, 0,108,111, 99,120, 0,108,111, 99,121, 0,111,119,110, 95,105,110,100,101,120, 0,116,111, 95,105,110,100,101,120, 0, 42,
+116,111,115,111, 99,107, 0, 42,108,105,110,107, 0, 42,110,101,119, 95,110,111,100,101, 0,108, 97,115,116,121, 0,111,117,116,
+112,117,116,115, 0, 42,115,116,111,114, 97,103,101, 0,109,105,110,105,119,105,100,116,104, 0, 99,117,115,116,111,109, 49, 0,
+ 99,117,115,116,111,109, 50, 0, 99,117,115,116,111,109, 51, 0, 99,117,115,116,111,109, 52, 0,110,101,101,100, 95,101,120,101,
+ 99, 0,101,120,101, 99, 0, 42,116,104,114,101, 97,100,100, 97,116, 97, 0,116,111,116,114, 0, 98,117,116,114, 0,112,114,118,
+114, 0, 42, 98,108,111, 99,107, 0, 42,116,121,112,101,105,110,102,111, 0, 42,102,114,111,109,110,111,100,101, 0, 42,116,111,
+110,111,100,101, 0, 42,102,114,111,109,115,111, 99,107, 0,110,111,100,101,115, 0,108,105,110,107,115, 0, 42,115,116, 97, 99,
+107, 0, 42,116,104,114,101, 97,100,115,116, 97, 99,107, 0,105,110,105,116, 0,115,116, 97, 99,107,115,105,122,101, 0, 99,117,
+114, 95,105,110,100,101,120, 0, 97,108,108,116,121,112,101,115, 0, 42,111,119,110,116,121,112,101, 0, 42,115,101,108,105,110,
+ 0, 42,115,101,108,111,117,116, 0, 40, 42,116,105,109,101, 99,117,114,115,111,114, 41, 40, 41, 0, 40, 42,115,116, 97,116,115,
+ 95,100,114, 97,119, 41, 40, 41, 0, 40, 42,116,101,115,116, 95, 98,114,101, 97,107, 41, 40, 41, 0, 42,116, 98,104, 0, 42,116,
+ 99,104, 0, 42,115,100,104, 0, 99,121, 99,108,105, 99, 0,109,111,118,105,101, 0,115, 97,109,112,108,101,115, 0,109,105,110,
+115,112,101,101,100, 0,112,101,114, 99,101,110,116,120, 0,112,101,114, 99,101,110,116,121, 0, 98,111,107,101,104, 0, 99,117,
+114,118,101,100, 0,105,109, 97,103,101, 95,105,110, 95,119,105,100,116,104, 0,105,109, 97,103,101, 95,105,110, 95,104,101,105,
+103,104,116, 0, 99,101,110,116,101,114, 95,120, 0, 99,101,110,116,101,114, 95,121, 0,115,112,105,110, 0,105,116,101,114, 0,
+119,114, 97,112, 0,115,105,103,109, 97, 95, 99,111,108,111,114, 0,115,105,103,109, 97, 95,115,112, 97, 99,101, 0,104,117,101,
+ 0,115, 97,116, 0,116, 49, 0,116, 50, 0,116, 51, 0,102,115,116,114,101,110,103,116,104, 0,102, 97,108,112,104, 97, 0,107,
+101,121, 91, 52, 93, 0,120, 49, 0,120, 50, 0,121, 49, 0,121, 50, 0, 99,111,108,110, 97,109,101, 91, 51, 50, 93, 0, 98,107,
+116,121,112,101, 0,114,111,116, 97,116,105,111,110, 0,103, 97,109, 99,111, 0,110,111, 95,122, 98,117,102, 0,102,115,116,111,
+112, 0,109, 97,120, 98,108,117,114, 0, 98,116,104,114,101,115,104, 0, 42,100,105, 99,116, 0, 42,110,111,100,101, 0, 97,110,
+103,108,101, 95,111,102,115, 0, 99,111,108,109,111,100, 0,109,105,120, 0,116,104,114,101,115,104,111,108,100, 0,102, 97,100,
+101, 0,109, 0, 99, 0,106,105,116, 0,112,114,111,106, 0,102,105,116, 0,115,104,111,114,116,121, 0,109,105,110,116, 97, 98,
+108,101, 0,109, 97,120,116, 97, 98,108,101, 0,101,120,116, 95,105,110, 91, 50, 93, 0,101,120,116, 95,111,117,116, 91, 50, 93,
+ 0, 42, 99,117,114,118,101, 0, 42,116, 97, 98,108,101, 0, 42,112,114,101,109,117,108,116, 97, 98,108,101, 0, 99,117,114,114,
+ 0, 99,108,105,112,114, 0, 99,109, 91, 52, 93, 0, 98,108, 97, 99,107, 91, 51, 93, 0,119,104,105,116,101, 91, 51, 93, 0, 98,
+119,109,117,108, 91, 51, 93, 0,115, 97,109,112,108,101, 91, 51, 93, 0,111,102,102,115,101,116, 91, 50, 93, 0, 99,108,111,110,
+101, 0,106,105,116,116,101,114, 0,115,109,111,111,116,104, 95,115,116,114,111,107,101, 95,114, 97,100,105,117,115, 0,115,109,
+111,111,116,104, 95,115,116,114,111,107,101, 95,102, 97, 99,116,111,114, 0,114, 97,116,101, 0,114,103, 98, 91, 51, 93, 0,115,
+ 99,117,108,112,116, 95,116,111,111,108, 0, 97, 99,116,105,118,101, 95,114,110,100, 0, 97, 99,116,105,118,101, 95, 99,108,111,
+110,101, 0, 97, 99,116,105,118,101, 95,109, 97,115,107, 0, 42,108, 97,121,101,114,115, 0,116,111,116,108, 97,121,101,114, 0,
+109, 97,120,108, 97,121,101,114, 0,116,111,116,115,105,122,101, 0, 42,112,111,111,108, 0,118,101,108, 91, 51, 93, 0,114,111,
+116, 91, 52, 93, 0, 97,118,101, 91, 51, 93, 0, 42,103,114,111,117,110,100, 0,119, 97,110,100,101,114, 91, 51, 93, 0,110,117,
+109, 0,112, 97,114,101,110,116, 0,112, 97, 91, 52, 93, 0,119, 91, 52, 93, 0,102,117,118, 91, 52, 93, 0,102,111,102,102,115,
+101,116, 0,114,116, 91, 50, 93, 0,112,114,101,118, 95,115,116, 97,116,101, 0, 42,104, 97,105,114, 0, 42, 98,111,105,100, 0,
+100,105,101,116,105,109,101, 0,110,117,109, 95,100,109, 99, 97, 99,104,101, 0, 97,108,105,118,101, 0,108,111,111,112, 0,104,
+ 97,105,114, 95,105,110,100,101,120, 0, 42, 98,111,105,100,115, 0,100,105,115,116,114, 0,112,104,121,115,116,121,112,101, 0,
+ 97,118,101,109,111,100,101, 0,114,101, 97, 99,116,101,118,101,110,116, 0,100,114, 97,119, 0,100,114, 97,119, 95, 97,115, 0,
+100,114, 97,119, 95,115,105,122,101, 0, 99,104,105,108,100,116,121,112,101, 0,114,101,110, 95, 97,115, 0,114,101,110, 95,115,
+116,101,112, 0,104, 97,105,114, 95,115,116,101,112, 0,107,101,121,115, 95,115,116,101,112, 0, 97,100, 97,112,116, 95, 97,110,
+103,108,101, 0, 97,100, 97,112,116, 95,112,105,120, 0,114,111,116,102,114,111,109, 0,105,110,116,101,103,114, 97,116,111,114,
+ 0, 98, 98, 95, 97,108,105,103,110, 0, 98, 98, 95,117,118, 95,115,112,108,105,116, 0, 98, 98, 95, 97,110,105,109, 0, 98, 98,
+ 95,115,112,108,105,116, 95,111,102,102,115,101,116, 0, 98, 98, 95,116,105,108,116, 0, 98, 98, 95,114, 97,110,100, 95,116,105,
+108,116, 0, 98, 98, 95,111,102,102,115,101,116, 91, 50, 93, 0,115,105,109,112,108,105,102,121, 95,102,108, 97,103, 0,115,105,
+109,112,108,105,102,121, 95,114,101,102,115,105,122,101, 0,115,105,109,112,108,105,102,121, 95,114, 97,116,101, 0,115,105,109,
+112,108,105,102,121, 95,116,114, 97,110,115,105,116,105,111,110, 0,115,105,109,112,108,105,102,121, 95,118,105,101,119,112,111,
+114,116, 0,116,105,109,101,116,119,101, 97,107, 0,106,105,116,102, 97, 99, 0,101,102,102, 95,104, 97,105,114, 0,103,114,105,
+100, 95,114,101,115, 0,112, 97,114,116,102, 97, 99, 0,116, 97,110,102, 97, 99, 0,116, 97,110,112,104, 97,115,101, 0,114,101,
+ 97, 99,116,102, 97, 99, 0,111, 98, 95,118,101,108, 91, 51, 93, 0, 97,118,101,102, 97, 99, 0,112,104, 97,115,101,102, 97, 99,
+ 0,114, 97,110,100,114,111,116,102, 97, 99, 0,114, 97,110,100,112,104, 97,115,101,102, 97, 99, 0,114, 97,110,100,115,105,122,
+101, 0,114,101, 97, 99,116,115,104, 97,112,101, 0, 97, 99, 99, 91, 51, 93, 0,100,114, 97,103,102, 97, 99, 0, 98,114,111,119,
+110,102, 97, 99, 0,100, 97,109,112,102, 97, 99, 0,114, 97,110,100,108,101,110,103,116,104, 0, 99,104,105,108,100, 95,110, 98,
+114, 0,114,101,110, 95, 99,104,105,108,100, 95,110, 98,114, 0,112, 97,114,101,110,116,115, 0, 99,104,105,108,100,115,105,122,
+101, 0, 99,104,105,108,100,114, 97,110,100,115,105,122,101, 0, 99,104,105,108,100,114, 97,100, 0, 99,104,105,108,100,102,108,
+ 97,116, 0, 99,108,117,109,112,112,111,119, 0,114,111,117,103,104, 49, 0,114,111,117,103,104, 49, 95,115,105,122,101, 0,114,
+111,117,103,104, 50, 0,114,111,117,103,104, 50, 95,115,105,122,101, 0,114,111,117,103,104, 50, 95,116,104,114,101,115, 0,114,
+111,117,103,104, 95,101,110,100, 0,114,111,117,103,104, 95,101,110,100, 95,115,104, 97,112,101, 0, 99,108,101,110,103,116,104,
+ 0, 99,108,101,110,103,116,104, 95,116,104,114,101,115, 0, 98,114, 97,110, 99,104, 95,116,104,114,101,115, 0,100,114, 97,119,
+ 95,108,105,110,101, 91, 50, 93, 0,112, 97,116,104, 95,115,116, 97,114,116, 0,112, 97,116,104, 95,101,110,100, 0,116,114, 97,
+105,108, 95, 99,111,117,110,116, 0,107,101,121,101,100, 95,108,111,111,112,115, 0,100,117,112,108,105,119,101,105,103,104,116,
+115, 0, 42,101,102,102, 95,103,114,111,117,112, 0, 42,100,117,112, 95,111, 98, 0, 42, 98, 98, 95,111, 98, 0, 42,112,100, 50,
+ 0, 42,112, 97,114,116, 0, 42,112, 97,114,116,105, 99,108,101,115, 0, 42, 42,112, 97,116,104, 99, 97, 99,104,101, 0, 42, 42,
+ 99,104,105,108,100, 99, 97, 99,104,101, 0,112, 97,116,104, 99, 97, 99,104,101, 98,117,102,115, 0, 99,104,105,108,100, 99, 97,
+ 99,104,101, 98,117,102,115, 0, 42, 99,108,109,100, 0, 42,104, 97,105,114, 95,105,110, 95,100,109, 0, 42,104, 97,105,114, 95,
+111,117,116, 95,100,109, 0, 42,116, 97,114,103,101,116, 95,111, 98, 0, 42,108, 97,116,116,105, 99,101, 0,116,114,101,101, 95,
+102,114, 97,109,101, 0,116,111,116, 99,104,105,108,100, 0,116,111,116, 99, 97, 99,104,101,100, 0,116,111,116, 99,104,105,108,
+100, 99, 97, 99,104,101, 0,116, 97,114,103,101,116, 95,112,115,121,115, 0,116,111,116,107,101,121,101,100, 0, 98, 97,107,101,
+115,112, 97, 99,101, 0, 98, 98, 95,117,118,110, 97,109,101, 91, 51, 93, 91, 51, 50, 93, 0,118,103,114,111,117,112, 91, 49, 50,
+ 93, 0,118,103, 95,110,101,103, 0,114,116, 51, 0, 42,114,101,110,100,101,114,100, 97,116, 97, 0, 42,101,102,102,101, 99,116,
+111,114,115, 0, 42,116,114,101,101, 0, 42,112,100,100, 0, 42,102,114, 97,110,100, 0, 67,100,105,115, 0, 67,118,105, 0, 91,
+ 51, 93, 0,115,116,114,117, 99,116,117,114, 97,108, 0, 98,101,110,100,105,110,103, 0,109, 97,120, 95, 98,101,110,100, 0,109,
+ 97,120, 95,115,116,114,117, 99,116, 0,109, 97,120, 95,115,104,101, 97,114, 0, 97,118,103, 95,115,112,114,105,110,103, 95,108,
+101,110, 0,116,105,109,101,115, 99, 97,108,101, 0,101,102,102, 95,102,111,114, 99,101, 95,115, 99, 97,108,101, 0,101,102,102,
+ 95,119,105,110,100, 95,115, 99, 97,108,101, 0,115,105,109, 95,116,105,109,101, 95,111,108,100, 0,118,101,108,111, 99,105,116,
+121, 95,115,109,111,111,116,104, 0,115,116,101,112,115, 80,101,114, 70,114, 97,109,101, 0,112,114,101,114,111,108,108, 0,109,
+ 97,120,115,112,114,105,110,103,108,101,110, 0,115,111,108,118,101,114, 95,116,121,112,101, 0,118,103,114,111,117,112, 95, 98,
+101,110,100, 0,118,103,114,111,117,112, 95,109, 97,115,115, 0,118,103,114,111,117,112, 95,115,116,114,117, 99,116, 0,112,114,
+101,115,101,116,115, 0,114,101,115,101,116, 0, 42, 99,111,108,108,105,115,105,111,110, 95,108,105,115,116, 0,101,112,115,105,
+108,111,110, 0,115,101,108,102, 95,102,114,105, 99,116,105,111,110, 0,115,101,108,102,101,112,115,105,108,111,110, 0,115,101,
+108,102, 95,108,111,111,112, 95, 99,111,117,110,116, 0,108,111,111,112, 95, 99,111,117,110,116, 0,112,114,101,115,115,117,114,
+101, 0,116,104,105, 99,107,110,101,115,115, 0,115,116,114,111,107,101,115, 0,102,114, 97,109,101,110,117,109, 0, 42, 97, 99,
+116,102,114, 97,109,101, 0,103,115,116,101,112, 0,105,110,102,111, 91, 49, 50, 56, 93, 0,115, 98,117,102,102,101,114, 95,115,
+105,122,101, 0,115, 98,117,102,102,101,114, 95,115,102,108, 97,103, 0, 42,115, 98,117,102,102,101,114, 0, 42,116,121,112,101,
+115,116,114, 0, 42,109,101,115,115, 97,103,101, 0,108,105,115,116, 0,112,114,105,110,116,108,101,118,101,108, 0,115,116,111,
+114,101,108,101,118,101,108, 0, 42,119,105,110,100,114, 97,119, 97, 98,108,101, 0, 42,119,105,110, 97, 99,116,105,118,101, 0,
+119,105,110,100,111,119,115, 0,105,110,105,116,105, 97,108,105,122,101,100, 0,102,105,108,101, 95,115, 97,118,101,100, 0,111,
+112,101,114, 97,116,111,114,115, 0,113,117,101,117,101, 0,114,101,112,111,114,116,115, 0,106,111, 98,115, 0,112, 97,105,110,
+116, 99,117,114,115,111,114,115, 0,107,101,121, 99,111,110,102,105,103,115, 0, 42,100,101,102, 97,117,108,116, 99,111,110,102,
+ 0,100,101,102, 97,117,108,116, 97, 99,116,109, 97,112, 0,116,105,109,101,114,115, 0, 42, 97,117,116,111,115, 97,118,101,116,
+105,109,101,114, 0, 42,103,104,111,115,116,119,105,110, 0, 42,110,101,119,115, 99,114,101,101,110, 0,115, 99,114,101,101,110,
+110, 97,109,101, 91, 51, 50, 93, 0,112,111,115,120, 0,112,111,115,121, 0,119,105,110,100,111,119,115,116, 97,116,101, 0,109,
+111,110,105,116,111,114, 0,108, 97,115,116, 99,117,114,115,111,114, 0, 97,100,100,109,111,117,115,101,109,111,118,101, 0, 42,
+101,118,101,110,116,115,116, 97,116,101, 0, 42, 99,117,114,115,119,105,110, 0, 42,116,119,101, 97,107, 0,100,114, 97,119,109,
+101,116,104,111,100, 0,100,114, 97,119,102, 97,105,108, 0, 42,100,114, 97,119,100, 97,116, 97, 0,109,111,100, 97,108,104, 97,
+110,100,108,101,114,115, 0,115,117, 98,119,105,110,100,111,119,115, 0,103,101,115,116,117,114,101, 0,105,100,110, 97,109,101,
+ 91, 54, 52, 93, 0,112,114,111,112,118, 97,108,117,101, 0,115,104,105,102,116, 0, 99,116,114,108, 0, 97,108,116, 0,111,115,
+107,101,121, 0,107,101,121,109,111,100,105,102,105,101,114, 0,109, 97,112,116,121,112,101, 0, 42,112,116,114, 0,105,116,101,
+109,115, 0,115,112, 97, 99,101,105,100, 0,114,101,103,105,111,110,105,100, 0, 40, 42,112,111,108,108, 41, 40, 41, 0, 42,109,
+111,100, 97,108, 95,105,116,101,109,115, 0, 98, 97,115,101,110, 97,109,101, 91, 54, 52, 93, 0, 97, 99,116,107,101,121,109, 97,
+112, 0, 42, 99,117,115,116,111,109,100, 97,116, 97, 0, 42,114,101,112,111,114,116,115, 0,109, 97, 99,114,111, 0, 42,111,112,
+109, 0,109,118, 97,108, 91, 50, 93, 0,112,114,101,118,120, 0,112,114,101,118,121, 0,117,110,105, 99,111,100,101, 0, 97,115,
+ 99,105,105, 0, 42,107,101,121,109, 97,112, 95,105,100,110, 97,109,101, 0, 99,117,115,116,111,109, 0, 99,117,115,116,111,109,
+100, 97,116, 97,102,114,101,101, 0, 42,101,100, 97,116, 97, 0,105,110,102,108,117,101,110, 99,101, 0, 42, 99,111,101,102,102,
+105, 99,105,101,110,116,115, 0, 97,114,114, 97,121,115,105,122,101, 0,112,111,108,121, 95,111,114,100,101,114, 0, 97,109,112,
+108,105,116,117,100,101, 0,112,104, 97,115,101, 95,109,117,108,116,105,112,108,105,101,114, 0,112,104, 97,115,101, 95,111,102,
+102,115,101,116, 0,118, 97,108,117,101, 95,111,102,102,115,101,116, 0,109,105,100,118, 97,108, 0, 98,101,102,111,114,101, 95,
+109,111,100,101, 0, 97,102,116,101,114, 95,109,111,100,101, 0, 98,101,102,111,114,101, 95, 99,121, 99,108,101,115, 0, 97,102,
+116,101,114, 95, 99,121, 99,108,101,115, 0,114,101, 99,116, 0,112,104, 97,115,101, 0,109,111,100,105,102,105, 99, 97,116,105,
+111,110, 0, 42,114,110, 97, 95,112, 97,116,104, 0, 97,114,114, 97,121, 95,105,110,100,101,120, 0,105,100,116,121,112,101, 0,
+101,120,112,114,101,115,115,105,111,110, 91, 50, 53, 54, 93, 0,118,101, 99, 91, 50, 93, 0, 42,102,112,116, 0, 99,111,108,111,
+114, 95,109,111,100,101, 0, 99,111,108,111,114, 91, 51, 93, 0,102,114,111,109, 91, 49, 50, 56, 93, 0,116,111, 91, 49, 50, 56,
+ 93, 0,109, 97,112,112,105,110,103,115, 0,115,116,114,105,112,115, 0, 42,114,101,109, 97,112, 0,102, 99,117,114,118,101,115,
+ 0,115,116,114,105,112, 95,116,105,109,101, 0, 98,108,101,110,100,109,111,100,101, 0,101,120,116,101,110,100,109,111,100,101,
+ 0,103,114,111,117,112, 91, 54, 52, 93, 0,116,101,109,112,108, 97,116,101,115, 0,103,114,111,117,112,109,111,100,101, 0,112,
+ 97,116,104,115, 0,107,101,121,105,110,103,102,108, 97,103, 0, 97, 99,116,105,118,101, 95,112, 97,116,104, 0, 42,116,109,112,
+ 97, 99,116, 0,110,108, 97, 95,116,114, 97, 99,107,115, 0, 42, 97, 99,116,115,116,114,105,112, 0,100,114,105,118,101,114,115,
+ 0,111,118,101,114,114,105,100,101,115, 0, 97, 99,116, 95, 98,108,101,110,100,109,111,100,101, 0, 97, 99,116, 95,101,120,116,
+101,110,100,109,111,100,101, 0, 97, 99,116, 95,105,110,102,108,117,101,110, 99,101, 0,114,117,108,101, 0,111,112,116,105,111,
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+115, 0, 99,111,110,100,105,116,105,111,110,115, 0, 97, 99,116,105,111,110,115, 0,114,117,108,101,115,101,116, 95,116,121,112,
+101, 0,114,117,108,101, 95,102,117,122,122,105,110,101,115,115, 0,108, 97,115,116, 95,115,116, 97,116,101, 95,105,100, 0,108,
+ 97,110,100,105,110,103, 95,115,109,111,111,116,104,110,101,115,115, 0, 98, 97,110,107,105,110,103, 0, 97,103,103,114,101,115,
+115,105,111,110, 0, 97, 99, 99,117,114, 97, 99,121, 0, 97,105,114, 95,109,105,110, 95,115,112,101,101,100, 0, 97,105,114, 95,
+109, 97,120, 95,115,112,101,101,100, 0, 97,105,114, 95,109, 97,120, 95, 97, 99, 99, 0, 97,105,114, 95,109, 97,120, 95, 97,118,
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+ 0,108, 97,110,100, 95,109, 97,120, 95, 97,118,101, 0,108, 97,110,100, 95,112,101,114,115,111,110, 97,108, 95,115,112, 97, 99,
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+119,116, 0, 42,116,101,120, 95,119,116, 0, 42,116,101,120, 95,115,104, 97,100,111,119, 0, 42,115,104, 97,100,111,119, 0,112,
+ 48, 91, 51, 93, 0,112, 49, 91, 51, 93, 0,100,120, 0,111,109,101,103, 97, 0,116,101,109,112, 65,109, 98, 0, 98,101,116, 97,
+ 0,114,101,115, 91, 51, 93, 0, 97,109,112,108,105,102,121, 0,109, 97,120,114,101,115, 0,118,105,101,119,115,101,116,116,105,
+110,103,115, 0,110,111,105,115,101, 0,100,105,115,115, 95,112,101,114, 99,101,110,116, 0,100,105,115,115, 95,115,112,101,101,
+100, 0,114,101,115, 95,119,116, 91, 51, 93, 0,100,120, 95,119,116, 0,118, 51,100,110,117,109, 0, 42,112,111,105,110,116, 95,
+ 99, 97, 99,104,101, 91, 50, 93, 0,112,116, 99, 97, 99,104,101,115, 91, 50, 93, 0,118,101,108,111, 99,105,116,121, 91, 51, 93,
+ 0,118,103,114,112, 95,104,101, 97,116, 95,115, 99, 97,108,101, 91, 50, 93, 0,118,103,114,111,117,112, 95,102,108,111,119, 0,
+118,103,114,111,117,112, 95,100,101,110,115,105,116,121, 0,118,103,114,111,117,112, 95,104,101, 97,116, 0, 42,112,111,105,110,
+116,115, 95,111,108,100, 0, 42,118,101,108, 0,109, 97,116, 95,111,108,100, 91, 52, 93, 91, 52, 93, 0, 0, 0, 84, 89, 80, 69,
+196, 1, 0, 0, 99,104, 97,114, 0,117, 99,104, 97,114, 0,115,104,111,114,116, 0,117,115,104,111,114,116, 0,105,110,116, 0,
+108,111,110,103, 0,117,108,111,110,103, 0,102,108,111, 97,116, 0,100,111,117, 98,108,101, 0,118,111,105,100, 0, 76,105,110,
+107, 0, 76,105,110,107, 68, 97,116, 97, 0, 76,105,115,116, 66, 97,115,101, 0,118,101, 99, 50,115, 0,118,101, 99, 50,105, 0,
+118,101, 99, 50,102, 0,118,101, 99, 50,100, 0,118,101, 99, 51,105, 0,118,101, 99, 51,102, 0,118,101, 99, 51,100, 0,118,101,
+ 99, 52,105, 0,118,101, 99, 52,102, 0,118,101, 99, 52,100, 0,114, 99,116,105, 0,114, 99,116,102, 0, 73, 68, 80,114,111,112,
+101,114,116,121, 68, 97,116, 97, 0, 73, 68, 80,114,111,112,101,114,116,121, 0, 73, 68, 0, 76,105, 98,114, 97,114,121, 0, 70,
+105,108,101, 68, 97,116, 97, 0, 80,114,101,118,105,101,119, 73,109, 97,103,101, 0, 73,112,111, 68,114,105,118,101,114, 0, 79,
+ 98,106,101, 99,116, 0, 73,112,111, 67,117,114,118,101, 0, 66, 80,111,105,110,116, 0, 66,101,122, 84,114,105,112,108,101, 0,
+ 73,112,111, 0, 75,101,121, 66,108,111, 99,107, 0, 75,101,121, 0, 65,110,105,109, 68, 97,116, 97, 0, 84,101,120,116, 76,105,
+110,101, 0, 84,101,120,116, 77, 97,114,107,101,114, 0, 84,101,120,116, 0, 80, 97, 99,107,101,100, 70,105,108,101, 0, 67, 97,
+109,101,114, 97, 0, 73,109, 97,103,101, 85,115,101,114, 0, 83, 99,101,110,101, 0, 73,109, 97,103,101, 0, 71, 80, 85, 84,101,
+120,116,117,114,101, 0, 97,110,105,109, 0, 82,101,110,100,101,114, 82,101,115,117,108,116, 0, 77, 84,101,120, 0, 84,101,120,
+ 0, 80,108,117,103,105,110, 84,101,120, 0, 67, 66, 68, 97,116, 97, 0, 67,111,108,111,114, 66, 97,110,100, 0, 69,110,118, 77,
+ 97,112, 0, 73,109, 66,117,102, 0, 80,111,105,110,116, 68,101,110,115,105,116,121, 0, 86,111,120,101,108, 68, 97,116, 97, 0,
+ 98, 78,111,100,101, 84,114,101,101, 0, 84,101,120, 77, 97,112,112,105,110,103, 0, 76, 97,109,112, 0, 67,117,114,118,101, 77,
+ 97,112,112,105,110,103, 0, 87, 97,118,101, 0, 86,111,108,117,109,101, 83,101,116,116,105,110,103,115, 0, 77, 97,116,101,114,
+105, 97,108, 0, 71,114,111,117,112, 0, 86, 70,111,110,116, 0, 86, 70,111,110,116, 68, 97,116, 97, 0, 77,101,116, 97, 69,108,
+101,109, 0, 66,111,117,110,100, 66,111,120, 0, 77,101,116, 97, 66, 97,108,108, 0, 78,117,114, 98, 0, 67,104, 97,114, 73,110,
+102,111, 0, 84,101,120,116, 66,111,120, 0, 67,117,114,118,101, 0, 80, 97,116,104, 0, 83,101,108, 66,111,120, 0, 69,100,105,
+116, 70,111,110,116, 0, 77,101,115,104, 0, 77, 70, 97, 99,101, 0, 77, 84, 70, 97, 99,101, 0, 84, 70, 97, 99,101, 0, 77, 86,
+101,114,116, 0, 77, 69,100,103,101, 0, 77, 68,101,102,111,114,109, 86,101,114,116, 0, 77, 67,111,108, 0, 77, 83,116,105, 99,
+107,121, 0, 77, 83,101,108,101, 99,116, 0, 69,100,105,116, 77,101,115,104, 0, 67,117,115,116,111,109, 68, 97,116, 97, 0, 77,
+117,108,116,105,114,101,115, 0, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,105,116,121, 0, 77, 68,101,102,111,114,
+109, 87,101,105,103,104,116, 0, 77, 84,101,120, 80,111,108,121, 0, 77, 76,111,111,112, 85, 86, 0, 77, 76,111,111,112, 67,111,
+108, 0, 77, 70,108,111, 97,116, 80,114,111,112,101,114,116,121, 0, 77, 73,110,116, 80,114,111,112,101,114,116,121, 0, 77, 83,
+116,114,105,110,103, 80,114,111,112,101,114,116,121, 0, 79,114,105,103, 83,112, 97, 99,101, 70, 97, 99,101, 0, 77, 68,105,115,
+112,115, 0, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 68, 71, 69, 68, 82, 65, 87, 32, 40, 49, 60, 60, 49, 41, 32, 35,
+100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 32, 40, 49, 60, 60, 50, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69,
+ 95, 70, 71, 79, 78, 32, 40, 49, 60, 60, 51, 41, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 68, 71, 69, 82, 69, 78,
+ 68, 69, 82, 32, 40, 49, 60, 60, 53, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 76, 79, 79, 83, 69, 69, 68, 71, 69, 32,
+ 40, 49, 60, 60, 55, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 95, 76, 65, 83, 84, 32, 40, 49, 60, 60,
+ 56, 41, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 72, 65, 82, 80, 32, 40, 49, 60, 60, 57, 41, 32, 32, 32, 35,100,101,
+102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 49, 32, 49, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80,
+ 86, 50, 32, 50, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 51, 32, 52, 32, 35,100,101,102,105,110,101,
+ 32, 77, 69, 95, 70, 76, 73, 80, 86, 52, 32, 56, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 88, 89, 32, 49,
+ 54, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 88, 90, 32, 51, 50, 32, 35,100,101,102,105,110,101, 32, 77,
+ 69, 95, 80, 82, 79, 74, 89, 90, 32, 54, 52, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 49, 86, 50, 32, 49, 32, 35,
+100,101,102,105,110,101, 32, 77, 69, 95, 86, 50, 86, 51, 32, 50, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 51, 86, 49,
+ 32, 52, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 51, 86, 52, 32, 52, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95,
+ 86, 52, 86, 49, 32, 56, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 77, 79, 79, 84, 72, 32, 49, 32, 35,100,101,102,
+105,110,101, 32, 77, 69, 95, 70, 65, 67, 69, 95, 83, 69, 76, 32, 50, 32, 32, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86,
+ 83, 69,108, 32, 48, 32, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 83, 69,108, 32, 49, 32, 35,100,101,102,105,110,101, 32,
+ 77, 69, 95, 70, 83, 69, 76, 32, 50, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 69, 67, 84, 32, 49, 32, 32,
+ 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 67, 84, 73, 86, 69, 32, 50, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95,
+ 83, 69, 76, 49, 32, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 50, 32, 56, 32, 35,100,101,102,105,110,101,
+ 32, 84, 70, 95, 83, 69, 76, 51, 32, 49, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 52, 32, 51, 50, 32, 35,
+100,101,102,105,110,101, 32, 84, 70, 95, 72, 73, 68, 69, 32, 54, 52, 32, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68,
+ 89, 78, 65, 77, 73, 67, 32, 49, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65, 83, 79, 82, 84, 32, 50, 32,
+ 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 69, 88, 32, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82,
+ 69, 68, 86, 69, 82, 84, 32, 56, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 76, 73, 71, 72, 84, 32, 49, 54, 32, 35,100,101,
+102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82, 69, 68, 67, 79, 76, 32, 54, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95,
+ 84, 73, 76, 69, 83, 32, 49, 50, 56, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79, 65, 82, 68, 32,
+ 50, 53, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 87, 79, 83, 73, 68, 69, 32, 53, 49, 50, 32, 35,100,101,102,105,
+110,101, 32, 84, 70, 95, 73, 78, 86, 73, 83, 73, 66, 76, 69, 32, 49, 48, 50, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95,
+ 79, 66, 67, 79, 76, 32, 50, 48, 52, 56, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79, 65, 82, 68, 50,
+ 32, 52, 48, 57, 54, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 68, 79, 87, 32, 56, 49, 57, 50, 32, 35,100,
+101,102,105,110,101, 32, 84, 70, 95, 66, 77, 70, 79, 78, 84, 32, 49, 54, 51, 56, 52, 32, 32, 35,100,101,102,105,110,101, 32, 84,
+ 70, 95, 83, 79, 76, 73, 68, 32, 48, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 68, 68, 32, 49, 32, 35,100,101,102,105,
+110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65, 32, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 67, 76, 73, 80, 32, 52, 32,
+ 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 85, 66, 32, 51, 32, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68,
+ 69, 80, 82, 69, 67, 65, 84, 69, 68, 49, 32, 49, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84,
+ 69, 68, 50, 32, 50, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 51, 32, 52, 32, 35,
+100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 52, 32, 56, 32, 35,100,101,102,105,110,101, 32,
+ 84, 70, 95, 80, 73, 78, 49, 32, 49, 54, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 50, 32, 51, 50, 32, 35,100,
+101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 51, 32, 54, 52, 32, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 52,
+ 32, 49, 50, 56, 32, 35,101,110,100,105,102,100, 32, 99,104, 97,114, 32,117,115,101, 95, 99,111,108, 44, 32,102,108, 97,103, 59,
+ 10, 10, 9, 47, 42, 32, 83,112,101, 99,105, 97,108, 32,108,101,118,101,108, 32, 49, 32,100, 97,116, 97, 32,116,104, 97,116, 32,
+ 99, 97,110,110,111,116, 32, 98,101, 32,109,111,100,105,102,105,101,100, 32,102,114,111,109, 32,111,116,104,101,114, 32,108,101,
+118,101,108,115, 32, 42, 47, 10, 9, 67,117,115,116,111,109, 68, 97,116, 97, 32,118,100, 97,116, 97, 59, 10, 9, 67,117,115,116,
+111,109, 68, 97,116, 97, 32,102,100, 97,116, 97, 59, 10, 9,115,104,111,114,116, 32, 42,101,100,103,101, 95,102,108, 97,103,115,
+ 59, 10, 9, 99,104, 97,114, 32, 42,101,100,103,101, 95, 99,114,101, 97,115,101,115, 59, 10,125, 32, 77,117,108,116,105,114,101,
+115, 59, 10, 10, 47, 42, 42, 32, 69,110,100, 32, 77,117,108,116,105,114,101,115, 32, 42, 42, 47, 10, 10,116,121,112,101,100,101,
+102, 32,115,116,114,117, 99,116, 32, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,105,116,121, 32,123, 10, 9,117,110,
+115,105,103,110,101,100, 32,105,110,116, 32, 42,118,101,114,116, 95,109, 97,112, 59, 32, 47, 42, 32,118,101,114,116, 95,109, 97,
+112, 91, 79,108,100, 32, 73,110,100,101,120, 93, 61, 32, 78,101,119, 32, 73,110,100,101,120, 32, 42, 47, 10, 9,105,110,116, 32,
+ 42,101,100,103,101, 95,109, 97,112, 59, 32, 47, 42, 32,101,100,103,101, 95,109, 97,112, 91, 79,108,100, 32, 73,110,100,101,120,
+ 93, 61, 32, 78,101,119, 32, 73,110,100,101,120, 44, 32, 45, 49, 61, 32,104,105,100,100,101,110, 32, 42, 47, 10, 9, 77, 70, 97,
+ 99,101, 32, 42,111,108,100, 95,102, 97, 99,101,115, 59, 10, 9, 77, 69,100,103,101, 32, 42,111,108,100, 95,101,100,103,101,115,
+ 59, 10, 9,117,110,115,105,103,110,101,100, 32,105,110,116, 32,116,111,116,102, 97, 99,101, 44, 32,116,111,116,101,100,103,101,
+ 44, 32,116,111,116,118,101,114,116, 44, 32,112, 97,100, 59, 10,125, 32, 80, 97,114,116,105, 97,108, 86,105,115,105, 98,105,108,
+105,116,121, 59, 10, 10, 47, 42, 32,109,118,101,114,116, 45, 62,102,108, 97,103, 32, 40, 49, 61, 83, 69, 76, 69, 67, 84, 41, 32,
+ 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 80, 72, 69, 82, 69, 84, 69, 83, 84, 9, 50, 10, 35,100,101,102,105,
+110,101, 32, 77, 69, 95, 83, 80, 72, 69, 82, 69, 84, 69, 77, 80, 9, 52, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 72, 73,
+ 68, 69, 9, 9, 9, 49, 54, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 69, 82, 84, 95, 77, 69, 82, 71, 69, 68, 9, 9,
+ 40, 49, 60, 60, 54, 41, 10, 10, 47, 42, 32,109,101,100,103,101, 45, 62,102,108, 97,103, 32, 40, 49, 61, 83, 69, 76, 69, 67, 84,
+ 41, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 68, 71, 69, 68, 82, 65, 87, 9, 9, 9, 40, 49, 60, 60, 49, 41,
+ 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69, 65, 77, 9, 9, 9, 9, 40, 49, 60, 60, 50, 41, 10, 35,100,101,102,105,
+110,101, 32, 77, 69, 95, 70, 71, 79, 78, 9, 9, 9, 9, 40, 49, 60, 60, 51, 41, 10, 9, 9, 9, 9, 9, 9, 47, 42, 32,114,101,
+115,101,114,118,101, 32, 49, 54, 32,102,111,114, 32, 77, 69, 95, 72, 73, 68, 69, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32,
+ 77, 69, 95, 69, 68, 71, 69, 82, 69, 78, 68, 69, 82, 9, 9, 40, 49, 60, 60, 53, 41, 10, 35,100,101,102,105,110,101, 32, 77, 69,
+ 95, 76, 79, 79, 83, 69, 69, 68, 71, 69, 9, 9, 40, 49, 60, 60, 55, 41, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 69,
+ 65, 77, 95, 76, 65, 83, 84, 9, 9, 40, 49, 60, 60, 56, 41, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 72, 65, 82, 80,
+ 9, 9, 9, 40, 49, 60, 60, 57, 41, 10, 10, 47, 42, 32,112,117,110,111, 32, 61, 32,118,101,114,116,101,120,110,111,114,109, 97,
+108, 32, 40,109,102, 97, 99,101, 41, 32, 42, 47, 10, 47, 42, 32,114,101,110,100,101,114, 32, 97,115,115,117,109,101,115, 32,102,
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+ 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 49, 9, 9, 49, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95,
+ 70, 76, 73, 80, 86, 50, 9, 9, 50, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 70, 76, 73, 80, 86, 51, 9, 9, 52, 10, 35,
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+ 82, 79, 74, 88, 89, 9, 9, 49, 54, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 88, 90, 9, 9, 51, 50, 10,
+ 35,100,101,102,105,110,101, 32, 77, 69, 95, 80, 82, 79, 74, 89, 90, 9, 9, 54, 52, 10, 10, 47, 42, 32,101,100, 99,111,100,101,
+ 32, 40,109,102, 97, 99,101, 41, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 49, 86, 50, 9, 9, 9, 49, 10,
+ 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 50, 86, 51, 9, 9, 9, 50, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86,
+ 51, 86, 49, 9, 9, 9, 52, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 86, 51, 86, 52, 9, 9, 9, 52, 10, 35,100,101,102,
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+ 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 83, 77, 79, 79, 84, 72, 9, 9, 9, 49, 10, 35,100,101,102,105,110,
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+ 10, 47, 42, 32,109,115,101,108,101, 99,116, 45, 62,116,121,112,101, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95,
+ 86, 83, 69,108, 9, 48, 10, 35,100,101,102,105,110,101, 32, 77, 69, 95, 69, 83, 69,108, 32, 49, 10, 35,100,101,102,105,110,101,
+ 32, 77, 69, 95, 70, 83, 69, 76, 32, 50, 10, 10, 47, 42, 32,109,116,102, 97, 99,101, 45, 62,102,108, 97,103, 32, 42, 47, 10, 35,
+100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 69, 67, 84, 9, 49, 32, 47, 42, 32,117,115,101, 32, 77, 70, 97, 99,101, 32,
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+ 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 49, 9, 9, 52, 10, 35,100,101,102,105,110,101, 32, 84,
+ 70, 95, 83, 69, 76, 50, 9, 9, 56, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 69, 76, 51, 9, 9, 49, 54, 10, 35,100,
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+ 69, 9, 9, 54, 52, 32, 47, 42, 32,117,110,117,115,101,100, 44, 32,115, 97,109,101, 32, 97,115, 32, 84, 70, 95, 83, 69, 76, 69,
+ 67, 84, 32, 42, 47, 10, 10, 47, 42, 32,109,116,102, 97, 99,101, 45, 62,109,111,100,101, 32, 42, 47, 10, 35,100,101,102,105,110,
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+ 83, 79, 82, 84, 9, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 69, 88, 9, 9, 9, 52, 10, 35,100,101,102,105,110,
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+ 72, 84, 9, 9, 49, 54, 10, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 82, 69, 68, 67, 79, 76, 9, 54, 52, 10,
+ 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 73, 76, 69, 83, 9, 9, 49, 50, 56, 9, 9, 47, 42, 32,100,101,112,114,101, 99,
+ 97,116,101,100, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79, 65, 82, 68, 9, 50, 53, 54,
+ 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 84, 87, 79, 83, 73, 68, 69, 9, 9, 53, 49, 50, 10, 35,100,101,102,105,110,101,
+ 32, 84, 70, 95, 73, 78, 86, 73, 83, 73, 66, 76, 69, 9, 49, 48, 50, 52, 10, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 79,
+ 66, 67, 79, 76, 9, 9, 50, 48, 52, 56, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 66, 73, 76, 76, 66, 79, 65, 82, 68, 50,
+ 9, 52, 48, 57, 54, 9, 47, 42, 32,119,105,116,104, 32, 90, 32, 97,120,105,115, 32, 99,111,110,115,116,114, 97,105,110,116, 32,
+ 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 83, 72, 65, 68, 79, 87, 9, 9, 56, 49, 57, 50, 10, 35,100,101,102,105,
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+ 99, 97,110,116, 32,119,111,114,107, 32,119,105,116,104, 32,116,104,105,115, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84,
+ 70, 95, 83, 79, 76, 73, 68, 9, 48, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 65, 68, 68, 9, 9, 49, 10, 35,100,101,102,
+105,110,101, 32, 84, 70, 95, 65, 76, 80, 72, 65, 9, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 67, 76, 73, 80, 9, 9,
+ 52, 32, 47, 42, 32, 99,108,105,112,109, 97,112, 32, 97,108,112,104, 97, 47, 98,105,110, 97,114,121, 32, 97,108,112,104, 97, 32,
+ 97,108,108, 32,111,114, 32,110,111,116,104,105,110,103, 33, 32, 42, 47, 10, 10, 47, 42, 32,115,117, 98, 32,105,115, 32,110,111,
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+ 10, 47, 42, 32,109,116,102, 97, 99,101, 45, 62,117,110,119,114, 97,112, 32, 42, 47, 10, 35,100,101,102,105,110,101, 32, 84, 70,
+ 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 49, 9, 49, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67,
+ 65, 84, 69, 68, 50, 9, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 51, 9, 52,
+ 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 68, 69, 80, 82, 69, 67, 65, 84, 69, 68, 52, 9, 56, 10, 35,100,101,102,105,110,
+101, 32, 84, 70, 95, 80, 73, 78, 49, 9, 9, 32, 32, 32, 32, 49, 54, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78,
+ 50, 9, 9, 32, 32, 32, 32, 51, 50, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 51, 9, 32, 32, 32, 9, 9, 54,
+ 52, 10, 35,100,101,102,105,110,101, 32, 84, 70, 95, 80, 73, 78, 52, 9, 32, 32, 32, 32, 9, 49, 50, 56, 10, 10, 35,101,110,100,
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+ 9, 10, 9, 47, 42, 32,102,111,110,116, 32,112, 97,114,116, 32, 42, 47, 10, 9,115,104,111,114,116, 32,108,101,110, 44, 32,108,
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+ 99,105,110,103, 44, 32,108,105,110,101,100,105,115,116, 44, 32,115,104,101, 97,114, 44, 32,102,115,105,122,101, 44, 32,119,111,
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+ 32,120,111,102, 44, 32,121,111,102, 59, 10, 9,102,108,111, 97,116, 32,108,105,110,101,119,105,100,116,104, 59, 10, 70, 82, 69,
+ 69,216, 24, 0, 77,117,108,116,105,114,101,115, 67,111,108, 0, 77,117,108,116,105,114,101,115, 67,111,108, 70, 97, 99,101, 0,
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+ 0, 77, 97,115,107, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 65,114,114, 97,121, 77,111,100,105,102,105,101,114, 68,
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+ 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66,101,118,101,108, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 66,
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+ 83,101,116,116,105,110,103,115, 0, 83,109,111,107,101, 67,111,108,108, 83,101,116,116,105,110,103,115, 0, 68,105,115,112,108,
+ 97, 99,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 85, 86, 80,114,111,106,101, 99,116, 77,111,100,105,102,105,101,
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+ 97,118,101, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 65,114,109, 97,116,117,114,101, 77,111,100,105,102,105,101,114,
+ 68, 97,116, 97, 0, 72,111,111,107, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 83,111,102,116, 98,111,100,121, 77,111,
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+ 0, 77, 68,101,102, 67,101,108,108, 0, 77,101,115,104, 68,101,102,111,114,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97,
+ 0, 80, 97,114,116,105, 99,108,101, 83,121,115,116,101,109, 77,111,100,105,102,105,101,114, 68, 97,116, 97, 0, 80, 97,114,116,
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+ 65, 99,116,105,111,110, 0, 98, 80,111,115,101, 0, 98, 71, 80,100, 97,116, 97, 0, 66,117,108,108,101,116, 83,111,102,116, 66,
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+ 68,117,112,108,105, 79, 98,106,101, 99,116, 0, 82, 78, 71, 0, 69,102,102,101, 99,116,111,114, 87,101,105,103,104,116,115, 0,
+ 80, 84, 67, 97, 99,104,101, 77,101,109, 0, 80, 84, 67, 97, 99,104,101, 69,100,105,116, 0, 83, 66, 86,101,114,116,101,120, 0,
+ 66,111,100,121, 80,111,105,110,116, 0, 66,111,100,121, 83,112,114,105,110,103, 0, 83, 66, 83, 99,114, 97,116, 99,104, 0, 87,
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+ 67,111,100,101, 99, 68, 97,116, 97, 0, 70, 70, 77,112,101,103, 67,111,100,101, 99, 68, 97,116, 97, 0, 65,117,100,105,111, 68,
+ 97,116, 97, 0, 83, 99,101,110,101, 82,101,110,100,101,114, 76, 97,121,101,114, 0, 82,101,110,100,101,114, 68, 97,116, 97, 0,
+ 82,101,110,100,101,114, 80,114,111,102,105,108,101, 0, 71, 97,109,101, 68,111,109,101, 0, 71, 97,109,101, 70,114, 97,109,105,
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+ 84,111,111,108, 83,101,116,116,105,110,103,115, 0, 98, 83,116, 97,116,115, 0, 85,110,105,116, 83,101,116,116,105,110,103,115,
+ 0, 80,104,121,115,105, 99,115, 83,101,116,116,105,110,103,115, 0, 69,100,105,116,105,110,103, 0, 83, 99,101,110,101, 83,116,
+ 97,116,115, 0, 68, 97,103, 70,111,114,101,115,116, 0, 66, 71,112,105, 99, 0, 82,101,103,105,111,110, 86,105,101,119, 51, 68,
+ 0, 82,101,110,100,101,114, 73,110,102,111, 0, 82,101,116,111,112,111, 86,105,101,119, 68, 97,116, 97, 0, 86,105,101,119, 68,
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+ 98, 83, 99,114,101,101,110, 0, 83,112, 97, 99,101, 73,112,111, 0, 98, 68,111,112,101, 83,104,101,101,116, 0, 83,112, 97, 99,
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+ 83,112, 97, 99,101, 70,105,108,101, 0, 70,105,108,101, 76,105,115,116, 0,119,109, 79,112,101,114, 97,116,111,114, 0, 70,105,
+108,101, 76, 97,121,111,117,116, 0, 83,112, 97, 99,101, 79,111,112,115, 0, 84,114,101,101, 83,116,111,114,101, 0, 84,114,101,
+101, 83,116,111,114,101, 69,108,101,109, 0, 83,112, 97, 99,101, 73,109, 97,103,101, 0, 83,112, 97, 99,101, 78,108, 97, 0, 83,
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+101, 84,105,109,101, 0, 83,112, 97, 99,101, 78,111,100,101, 0, 83,112, 97, 99,101, 76,111,103,105, 99, 0, 83,112, 97, 99,101,
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+180, 1,214, 10, 12, 0,226, 10,181, 1,227, 10, 12, 0,228, 10, 12, 0,229, 10, 4, 0, 19, 0, 4, 0,247, 0, 2, 0,230, 10,
+ 2, 0,231, 10, 7, 0,232, 10,186, 1, 2, 0, 27, 0, 31, 0, 39, 0, 75, 0,187, 1, 5, 0,187, 1, 0, 0,187, 1, 1, 0,
+ 4, 0, 17, 0, 4, 0, 19, 0, 0, 0, 20, 0,188, 1, 6, 0,187, 1,233, 10, 32, 0, 45, 0, 4, 0,234, 10, 7, 0,235, 10,
+ 4, 0,236, 10, 4, 0,254, 8,189, 1, 3, 0,187, 1,233, 10, 4, 0,234, 10, 7, 0,237, 10,190, 1, 8, 0,187, 1,233, 10,
+ 32, 0, 45, 0, 7, 0, 64, 1, 7, 0,238, 10, 7, 0, 17, 3, 7, 0,173, 8, 4, 0,234, 10, 4, 0,239, 10,191, 1, 5, 0,
+187, 1,233, 10, 7, 0,240, 10, 7, 0,246, 7, 7, 0,242, 2, 7, 0, 57, 0,192, 1, 3, 0,187, 1,233, 10, 7, 0,173, 8,
+ 7, 0,241, 10,139, 1, 4, 0, 7, 0,242, 10, 7, 0, 20, 10, 2, 0,243, 10, 2, 0, 69, 1,193, 1, 14, 0,193, 1, 0, 0,
+193, 1, 1, 0, 12, 0,244, 10, 12, 0,245, 10, 12, 0,246, 10, 0, 0, 20, 0, 4, 0, 31, 0, 4, 0, 19, 0, 4, 0,247, 10,
+ 7, 0,248, 10, 4, 0,236, 10, 4, 0,254, 8, 7, 0,242, 3, 7, 0,244, 2,145, 1, 23, 0, 4, 0,234, 10, 4, 0,249, 10,
+ 7, 0,250, 10, 7, 0, 57, 0, 7, 0,251, 10, 7, 0,240, 2, 7, 0,242, 10, 7, 0,252, 10, 7, 0,221, 2, 7, 0,253, 10,
+ 7, 0,116, 4, 7, 0,254, 10, 7, 0,255, 10, 7, 0, 0, 11, 7, 0, 1, 11, 7, 0, 2, 11, 7, 0, 3, 11, 7, 0, 4, 11,
+ 7, 0, 5, 11, 7, 0, 6, 11, 7, 0, 7, 11, 7, 0, 8, 11, 12, 0, 9, 11,121, 0, 34, 0,120, 0, 10, 11,194, 1, 11, 11,
+ 67, 0, 12, 11, 67, 0, 49, 10, 67, 0, 13, 11,195, 1, 14, 11, 48, 0,165, 0, 48, 0, 15, 11, 48, 0, 16, 11, 7, 0, 17, 11,
+ 7, 0, 18, 11, 7, 0, 19, 11, 7, 0, 20, 11, 7, 0, 21, 11, 7, 0, 10, 9, 7, 0, 22, 11, 7, 0,170, 1, 7, 0, 23, 11,
+ 4, 0, 24, 11, 4, 0, 25, 11, 4, 0, 26, 11, 4, 0, 90, 0, 4, 0, 37, 0, 4, 0, 27, 11, 2, 0, 28, 11, 2, 0, 29, 11,
+ 4, 0, 30, 11, 7, 0,221, 2, 4, 0, 31, 11, 7, 0, 32, 11, 4, 0, 33, 11,137, 0, 34, 11, 12, 0, 35, 11,169, 0, 56, 4,
+122, 0, 11, 0,120, 0, 10, 11,148, 0, 34, 3, 7, 0,137, 1, 7, 0, 10, 9, 7, 0, 36, 11, 7, 0, 37, 11, 2, 0, 38, 11,
+ 2, 0, 39, 11, 2, 0, 40, 11, 2, 0, 17, 0, 4, 0, 37, 0,123, 0, 13, 0,120, 0, 10, 11,139, 0, 14, 3,141, 0, 16, 3,
+ 7, 0,211, 8, 7, 0, 41, 11, 7, 0, 42, 11, 7, 0, 66, 1, 7, 0, 43, 11, 4, 0, 32, 9, 4, 0, 12, 3, 2, 0, 17, 0,
2, 0, 37, 0, 4, 0, 70, 0, 69, 78, 68, 66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0};
diff --git a/source/blender/editors/gpencil/SConscript b/source/blender/editors/gpencil/SConscript
index af3cbdb901d..06d78d1e7e0 100644
--- a/source/blender/editors/gpencil/SConscript
+++ b/source/blender/editors/gpencil/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu'
+incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
env.BlenderLib ( 'bf_editors_gpencil', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 9a0187dde04..6651c7745bb 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -765,31 +765,4 @@ void draw_gpencil_3dview (bContext *C, short only3d)
draw_gpencil_3dview_ext(scene, ar, only3d);
}
-/* draw grease-pencil sketches to opengl render window assuming that matrices are already set correctly */
-// XXX porting note, ogl render will probably be a window with one 3d region
-void draw_gpencil_oglrender (bContext *C)
-{
- ScrArea *sa= CTX_wm_area(C);
- View3D *v3d= (View3D *)sa->spacedata.first;
- ARegion *ar= CTX_wm_region(C);
- Scene *scene= CTX_data_scene(C);
- bGPdata *gpd;
-
- /* assume gpencil data comes from v3d */
- if (v3d == NULL) return;
- gpd= gpencil_data_get_active(C);
- if (gpd == NULL) return;
-
- /* pass 1: draw 3d-strokes ------------ > */
- gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, (GP_DRAWDATA_NOSTATUS|GP_DRAWDATA_ONLY3D));
-
- /* pass 2: draw 2d-strokes ------------ > */
- /* adjust view matrices */
- wmOrtho2(-0.375f, (float)(ar->winx)-0.375f, -0.375f, (float)(ar->winy)-0.375f); // XXX may not be correct anymore
- glLoadIdentity();
-
- /* draw it! */
- gp_draw_data(gpd, 0, 0, ar->winx, ar->winy, CFRA, GP_DRAWDATA_NOSTATUS);
-}
-
/* ************************************************** */
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index 1358ed80f7a..c2b9a1a4bb9 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -45,6 +45,7 @@
#include "DNA_curve_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_object_types.h"
+#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
@@ -113,9 +114,18 @@ bGPdata **gpencil_data_get_pointers (bContext *C, PointerRNA *ptr)
case SPACE_NODE: /* Nodes Editor */
{
- //SpaceNode *snode= (SpaceNode *)CTX_wm_space_data(C);
+ SpaceNode *snode= (SpaceNode *)CTX_wm_space_data(C);
/* return the GP data for the active node block/node */
+ if (snode && snode->nodetree) {
+ /* for now, as long as there's an active node tree, default to using that in the Nodes Editor */
+ if (ptr) RNA_id_pointer_create(&snode->nodetree->id, ptr);
+ return &snode->nodetree->gpd;
+ }
+ else {
+ /* even when there is no node-tree, don't allow this to flow to scene */
+ return NULL;
+ }
}
break;
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 64e68fab508..4229c66353c 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -808,16 +808,17 @@ static tGPsdata *gp_session_initpaint (bContext *C)
#endif
}
break;
-#if 0 // XXX these other spaces will come over time...
+
case SPACE_NODE:
{
- SpaceNode *snode= curarea->spacedata.first;
+ //SpaceNode *snode= curarea->spacedata.first;
/* set current area */
p->sa= curarea;
p->ar= ar;
p->v2d= &ar->v2d;
+#if 0 // XXX will this sort of antiquated stuff be restored?
/* check that gpencil data is allowed to be drawn */
if ((snode->flag & SNODE_DISPGP)==0) {
p->status= GP_STATUS_ERROR;
@@ -825,8 +826,10 @@ static tGPsdata *gp_session_initpaint (bContext *C)
printf("Error: In active view, Grease Pencil not shown \n");
return;
}
+#endif
}
break;
+#if 0 // XXX these other spaces will come over time...
case SPACE_SEQ:
{
SpaceSeq *sseq= curarea->spacedata.first;
@@ -983,12 +986,13 @@ static void gp_paint_initstroke (tGPsdata *p, short paintmode)
p->gpd->sbuffer_sflag |= GP_STROKE_3DSPACE;
}
break;
-#if 0 // XXX other spacetypes to be restored in due course
+
case SPACE_NODE:
{
p->gpd->sbuffer_sflag |= GP_STROKE_2DSPACE;
}
break;
+#if 0 // XXX other spacetypes to be restored in due course
case SPACE_SEQ:
{
SpaceSeq *sseq= (SpaceSeq *)p->sa->spacedata.first;
@@ -1298,12 +1302,15 @@ static int gpencil_draw_invoke (bContext *C, wmOperator *op, wmEvent *event)
tGPsdata *p = NULL;
wmWindow *win= CTX_wm_window(C);
- //printf("GPencil - Starting Drawing \n");
+ if (G.f & G_DEBUG)
+ printf("GPencil - Starting Drawing \n");
/* try to initialise context data needed while drawing */
if (!gpencil_draw_init(C, op)) {
- if (op->customdata) MEM_freeN(op->customdata);
- printf("\tGP - no valid data \n");
+ if (op->customdata)
+ MEM_freeN(op->customdata);
+ if (G.f & G_DEBUG)
+ printf("\tGP - no valid data \n");
return OPERATOR_CANCELLED;
}
else
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index f90d28cd175..9e6a757baa2 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -140,6 +140,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSCUR,
ANIMTYPE_DSSKEY,
ANIMTYPE_DSWOR,
+ ANIMTYPE_DSNTREE,
ANIMTYPE_DSPART,
ANIMTYPE_DSMBALL,
ANIMTYPE_DSARM,
@@ -202,6 +203,7 @@ typedef enum eAnimFilter_Flags {
#define EXPANDED_SCEC(sce) ((sce->flag & SCE_DS_COLLAPSED)==0)
/* 'Sub-Scene' channels (flags stored in Data block) */
#define FILTER_WOR_SCED(wo) ((wo->flag & WO_DS_EXPAND))
+#define FILTER_NTREE_SCED(ntree) ((ntree->flag & NTREE_DS_EXPAND))
/* 'Object' channels */
#define SEL_OBJC(base) ((base->flag & SELECT))
#define EXPANDED_OBJC(ob) ((ob->nlaflag & OB_ADS_COLLAPSED)==0)
@@ -416,7 +418,7 @@ short ANIM_headerUI_standard_buttons(const struct bContext *C, struct bDopeSheet
/* F-MODIFIER TOOLS */
/* draw a given F-Modifier for some layout/UI-Block */
-void ANIM_uiTemplate_fmodifier_draw(struct uiLayout *layout, struct ID *id, ListBase *modifiers, struct FModifier *fcm);
+void ANIM_uiTemplate_fmodifier_draw(const struct bContext *C, struct uiLayout *layout, struct ID *id, ListBase *modifiers, struct FModifier *fcm);
/* ************************************************* */
/* ASSORTED TOOLS */
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 31c8e93c683..ef5169465ab 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -73,7 +73,6 @@ void draw_gpencil_2dimage(struct bContext *C, struct ImBuf *ibuf);
void draw_gpencil_2dview(struct bContext *C, short onlyv2d);
void draw_gpencil_3dview(struct bContext *C, short only3d);
void draw_gpencil_3dview_ext(struct Scene *scene, struct ARegion *ar, short only3d);
-void draw_gpencil_oglrender(struct bContext *C);
void gpencil_panel_standard(const struct bContext *C, struct Panel *pa);
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index 699502eb9eb..8002918b870 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -104,27 +104,43 @@ void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel,
/* ******************************* Methods ****************************** */
-/* Channel Drawing */
+/* Channel Drawing ------------------ */
+/* F-Curve */
void draw_fcurve_channel(struct View2D *v2d, struct AnimData *adt, struct FCurve *fcu, float ypos);
+/* Action Group Summary */
void draw_agroup_channel(struct View2D *v2d, struct AnimData *adt, struct bActionGroup *agrp, float ypos);
+/* Action Summary */
void draw_action_channel(struct View2D *v2d, struct AnimData *adt, struct bAction *act, float ypos);
+/* Object Summary */
void draw_object_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Object *ob, float ypos);
+/* Scene Summary */
void draw_scene_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Scene *sce, float ypos);
+/* DopeSheet Summary */
void draw_summary_channel(struct View2D *v2d, struct bAnimContext *ac, float ypos);
+/* Grease Pencil Layer */
+// XXX not restored
void draw_gpl_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPDlayer *gpl, float ypos);
-/* Keydata Generation */
+/* Keydata Generation --------------- */
+/* F-Curve */
void fcurve_to_keylist(struct AnimData *adt, struct FCurve *fcu, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Action Group */
void agroup_to_keylist(struct AnimData *adt, struct bActionGroup *agrp, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Action */
void action_to_keylist(struct AnimData *adt, struct bAction *act, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Object */
void ob_to_keylist(struct bDopeSheet *ads, struct Object *ob, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Scene */
void scene_to_keylist(struct bDopeSheet *ads, struct Scene *sce, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* DopeSheet Summary */
void summary_to_keylist(struct bAnimContext *ac, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Grease Pencil Layer */
+// XXX not restored
void gpl_to_keylist(struct bDopeSheet *ads, struct bGPDlayer *gpl, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
-/* Keyframe Finding */
-ActKeyColumn *cfra_find_actkeycolumn(ActKeyColumn *ak, float cframe);
-ActKeyColumn *cfra_find_nearest_next_ak(ActKeyColumn *ak, float cframe, short next);
+/* ActKeyColumn API ---------------- */
+/* Comparator callback used for ActKeyColumns and cframe float-value pointer */
+short compare_ak_cfraPtr(void *node, void *data);
#endif /* ED_KEYFRAMES_DRAW_H */
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 667a4ecb144..8922a38e875 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -44,7 +44,10 @@ void ED_node_changed_update(struct ID *id, struct bNode *node);
/* node_edit.c */
void ED_node_shader_default(struct Material *ma);
void ED_node_composit_default(struct Scene *sce);
-void ED_node_texture_default(struct Tex *tex);;
+void ED_node_texture_default(struct Tex *tex);
+
+/* node ops.c */
+void ED_operatormacros_node(void);
#endif /* ED_NODE_H */
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index b2d92869a2f..e48a98a65f1 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -91,9 +91,6 @@ int object_is_libdata(struct Object *ob);
int object_data_is_libdata(struct Object *ob);
/* constraints */
-struct bConstraint *add_new_constraint(short type);
-void add_constraint_to_object(struct bConstraint *con, struct Object *ob);
-
struct ListBase *get_active_constraints(struct Object *ob);
struct bConstraint *get_active_constraint(struct Object *ob);
@@ -117,12 +114,17 @@ void key_to_curve(struct KeyBlock *kb, struct Curve *cu, struct ListBase *nurb)
void curve_to_key(struct Curve *cu, struct KeyBlock *kb, struct ListBase *nurb);
/* object_modifier.c */
-int ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, int type);
+enum {
+ MODIFIER_APPLY_DATA=1,
+ MODIFIER_APPLY_SHAPE,
+} eModifier_Apply_Mode;
+
+struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, int type);
int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_convert(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md);
-int ED_object_modifier_apply(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md);
+int ED_object_modifier_apply(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md, int mode);
int ED_object_modifier_copy(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
#endif /* ED_OBJECT_H */
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index e67bebc95a2..65a9e24d93d 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -104,7 +104,8 @@ void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData,
void nurbs_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct Nurb *nu, struct BPoint *bp, struct BezTriple *bezt, int beztindex, int x, int y), void *userData);
void lattice_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BPoint *bp, int x, int y), void *userData);
-int view3d_test_clipping(struct RegionView3D *rv3d, float *vec);
+void ED_view3d_local_clipping(struct RegionView3D *rv3d, float mat[][4]);
+int view3d_test_clipping(struct RegionView3D *rv3d, float *vec, int local);
void view3d_align_axis_to_vector(struct View3D *v3d, struct RegionView3D *rv3d, int axisidx, float vec[3]);
void drawcircball(int mode, float *cent, float rad, float tmat[][4]);
@@ -143,5 +144,7 @@ int ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen(struct Scene *scene, struct View3D *v3d, struct ARegion *ar,
int winx, int winy, float viewmat[][4], float winmat[][4]);
+void view3d_clipping_local(struct RegionView3D *rv3d, float mat[][4]);
+
#endif /* ED_VIEW3D_H */
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index ee1a23f242b..a3dd6426f99 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -54,8 +54,8 @@ DEF_ICON(ICON_BLANK005)
DEF_ICON(ICON_GO_LEFT)
DEF_ICON(ICON_PLUG)
DEF_ICON(ICON_UI)
-DEF_ICON(ICON_TEXNODE)
-DEF_ICON(ICON_TEXNODE_SEL)
+DEF_ICON(ICON_NODE)
+DEF_ICON(ICON_NODE_SEL)
/* ui */
DEF_ICON(ICON_FULLSCREEN)
@@ -157,7 +157,7 @@ DEF_ICON(ICON_ACTION)
DEF_ICON(ICON_NLA)
DEF_ICON(ICON_SCRIPTWIN)
DEF_ICON(ICON_TIME)
-DEF_ICON(ICON_NODE)
+DEF_ICON(ICON_NODETREE)
DEF_ICON(ICON_LOGIC)
DEF_ICON(ICON_CONSOLE)
DEF_ICON(ICON_PREFERENCES)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 78992769725..7fa601c749d 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -214,6 +214,7 @@ typedef struct uiLayout uiLayout;
#define LISTBOX (43<<9)
#define LISTROW (44<<9)
#define HOTKEYEVT (45<<9)
+#define BUT_IMAGE (46<<9)
#define BUTTYPE (63<<9)
@@ -271,6 +272,8 @@ void uiPupBlock(struct bContext *C, uiBlockCreateFunc func, void *arg);
void uiPupBlockO(struct bContext *C, uiBlockCreateFunc func, void *arg, char *opname, int opcontext);
void uiPupBlockOperator(struct bContext *C, uiBlockCreateFunc func, struct wmOperator *op, int opcontext);
+void uiPupBlockClose(struct bContext *C, uiBlock *block);
+
/* Blocks
*
* Functions for creating, drawing and freeing blocks. A Block is a
@@ -303,10 +306,20 @@ void uiBlockClearButLock(uiBlock *block);
void uiBlockBeginAlign(uiBlock *block);
void uiBlockEndAlign(uiBlock *block);
+/* block bounds/position calculation */
+enum {
+ UI_BLOCK_BOUNDS=1,
+ UI_BLOCK_BOUNDS_TEXT,
+ UI_BLOCK_BOUNDS_POPUP_MOUSE,
+ UI_BLOCK_BOUNDS_POPUP_MENU,
+ UI_BLOCK_BOUNDS_POPUP_CENTER,
+} eBlockBoundsCalc;
+
void uiBoundsBlock(struct uiBlock *block, int addval);
void uiTextBoundsBlock(uiBlock *block, int addval);
void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my);
void uiMenuPopupBoundsBlock(uiBlock *block, int addvall, int mx, int my);
+void uiCenteredBoundsBlock(uiBlock *block, int addval);
int uiBlocksGetYMin (struct ListBase *lb);
@@ -532,7 +545,8 @@ void uiEndPanel(uiBlock *block, int width, int height);
void UI_add_region_handlers(struct ListBase *handlers);
void UI_add_area_handlers(struct ListBase *handlers);
-void UI_add_popup_handlers(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *menu);
+void UI_add_popup_handlers(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *popup);
+void UI_remove_popup_handlers(struct ListBase *handlers, uiPopupBlockHandle *popup);
/* Module
*
@@ -560,6 +574,7 @@ void UI_exit(void);
#define UI_LAYOUT_PANEL 0
#define UI_LAYOUT_HEADER 1
#define UI_LAYOUT_MENU 2
+#define UI_LAYOUT_TOOLBAR 3
#define UI_UNIT_X 20
#define UI_UNIT_Y 20
@@ -638,7 +653,6 @@ void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *i
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void uiTemplateOperatorSearch(uiLayout *layout);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
-void uiTemplate_view3d_select_faceselmenu(uiLayout *layout, struct bContext *C);
void uiTemplateTextureImage(uiLayout *layout, struct bContext *C, struct Tex *tex);
void uiTemplateList(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activeprop, int rows, int type);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 51c38ee859f..f8490204968 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -313,7 +313,30 @@ void ui_bounds_block(uiBlock *block)
block->safety.ymax= block->maxy+xof;
}
-static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int menu)
+static void ui_centered_bounds_block(const bContext *C, uiBlock *block)
+{
+ wmWindow *window= CTX_wm_window(C);
+ int xmax, ymax;
+ int startx, starty;
+ int width, height;
+
+ wm_window_get_size(window, &xmax, &ymax);
+
+ ui_bounds_block(block);
+
+ width= block->maxx - block->minx;
+ height= block->maxy - block->miny;
+
+ startx = (xmax * 0.5f) - (width * 0.5f);
+ starty = (ymax * 0.5f) - (height * 0.5f);
+
+ ui_block_translate(block, startx - block->minx, starty - block->miny);
+
+ /* now recompute bounds and safety */
+ ui_bounds_block(block);
+
+}
+static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int bounds_calc)
{
wmWindow *window= CTX_wm_window(C);
int startx, starty, endx, endy, width, height;
@@ -323,13 +346,14 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int menu)
/* compute mouse position with user defined offset */
ui_bounds_block(block);
- mx= window->eventstate->x + block->minx + block->mx;
- my= window->eventstate->y + block->miny + block->my;
-
+
wm_window_get_size(window, &xmax, &ymax);
+ mx= window->eventstate->x + block->minx + block->mx;
+ my= window->eventstate->y + block->miny + block->my;
+
/* first we ensure wide enough text bounds */
- if(menu) {
+ if(bounds_calc==UI_BLOCK_BOUNDS_POPUP_MENU) {
if(block->flag & UI_BLOCK_LOOP) {
block->bounds= 50;
ui_text_bounds_block(block, block->minx);
@@ -377,21 +401,21 @@ void uiBoundsBlock(uiBlock *block, int addval)
return;
block->bounds= addval;
- block->dobounds= 1;
+ block->dobounds= UI_BLOCK_BOUNDS;
}
/* used for pulldowns */
void uiTextBoundsBlock(uiBlock *block, int addval)
{
block->bounds= addval;
- block->dobounds= 2;
+ block->dobounds= UI_BLOCK_BOUNDS_TEXT;
}
/* used for block popups */
void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my)
{
block->bounds= addval;
- block->dobounds= 3;
+ block->dobounds= UI_BLOCK_BOUNDS_POPUP_MOUSE;
block->mx= mx;
block->my= my;
}
@@ -400,11 +424,18 @@ void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my)
void uiMenuPopupBoundsBlock(uiBlock *block, int addval, int mx, int my)
{
block->bounds= addval;
- block->dobounds= 4;
+ block->dobounds= UI_BLOCK_BOUNDS_POPUP_MENU;
block->mx= mx;
block->my= my;
}
+/* used for centered popups, i.e. splash */
+void uiCenteredBoundsBlock(uiBlock *block, int addval)
+{
+ block->bounds= addval;
+ block->dobounds= UI_BLOCK_BOUNDS_POPUP_CENTER;
+}
+
/* ************** LINK LINE DRAWING ************* */
/* link line drawing is not part of buttons or theme.. so we stick with it here */
@@ -627,9 +658,10 @@ void uiEndBlock(const bContext *C, uiBlock *block)
if(block->flag & UI_BLOCK_LOOP) ui_menu_block_set_keymaps(C, block);
/* after keymaps! */
- if(block->dobounds == 1) ui_bounds_block(block);
- else if(block->dobounds == 2) ui_text_bounds_block(block, 0.0f);
- else if(block->dobounds) ui_popup_bounds_block(C, block, (block->dobounds == 4));
+ if(block->dobounds == UI_BLOCK_BOUNDS) ui_bounds_block(block);
+ else if(block->dobounds == UI_BLOCK_BOUNDS_TEXT) ui_text_bounds_block(block, 0.0f);
+ else if(block->dobounds == UI_BLOCK_BOUNDS_POPUP_CENTER) ui_centered_bounds_block(C, block);
+ else if(block->dobounds) ui_popup_bounds_block(C, block, block->dobounds);
if(block->minx==0.0 && block->maxx==0.0) uiBoundsBlock(block, 0);
if(block->flag & UI_BUT_ALIGN) uiBlockEndAlign(block);
@@ -1355,15 +1387,15 @@ static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double va
Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
int do_split= scene->unit.flag & USER_UNIT_OPT_SPLIT;
int unit_type= RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop));
- int precission= but->a2;
+ int precision= but->a2;
if(scene->unit.scale_length<0.0001) scene->unit.scale_length= 1.0; // XXX do_versions
/* Sanity checks */
- if(precission>4) precission= 4;
- else if(precission==0) precission= 2;
+ if(precision>4) precision= 4;
+ else if(precision==0) precision= 2;
- bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precission, scene->unit.system, unit_type, do_split, pad);
+ bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision, scene->unit.system, unit_type, do_split, pad);
}
static float ui_get_but_step_unit(uiBut *but, double value, float step_default)
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index a233a84e6c8..92bbd1c6573 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -43,6 +43,9 @@
#include "BKE_texture.h"
#include "BKE_utildefines.h"
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -458,8 +461,47 @@ void uiEmboss(float x1, float y1, float x2, float y2, int sel)
}
-/* ************** TEXT AND ICON DRAWING FUNCTIONS ************* */
+/* ************** SPECIAL BUTTON DRAWING FUNCTIONS ************* */
+
+void ui_draw_but_IMAGE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect)
+{
+ extern char datatoc_splash_png[];
+ extern int datatoc_splash_png_size;
+ ImBuf *ibuf;
+ GLint scissor[4];
+ int w, h;
+
+ /* hardcoded to splash, loading and freeing every draw, eek! */
+ ibuf= IMB_ibImageFromMemory((int *)datatoc_splash_png, datatoc_splash_png_size, IB_rect);
+ if (!ibuf) return;
+
+ /* scissor doesn't seem to be doing the right thing...?
+ //glColor4f(1.0, 0.f, 0.f, 1.f);
+ //fdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax)
+
+ w = (rect->xmax - rect->xmin);
+ h = (rect->ymax - rect->ymin);
+ // prevent drawing outside widget area
+ glGetIntegerv(GL_SCISSOR_BOX, scissor);
+ glScissor(ar->winrct.xmin + rect->xmin, ar->winrct.ymin + rect->ymin, w, h);
+ */
+
+ glEnable(GL_BLEND);
+ glColor4f(0.0, 0.0, 0.0, 0.0);
+
+ glaDrawPixelsSafe((float)rect->xmin, (float)rect->ymin, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ //glaDrawPixelsTex((float)rect->xmin, (float)rect->ymin, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, ibuf->rect);
+
+ glDisable(GL_BLEND);
+
+ /*
+ // restore scissortest
+ glScissor(scissor[0], scissor[1], scissor[2], scissor[3]);
+ */
+
+ IMB_freeImBuf(ibuf);
+}
#if 0
#ifdef INTERNATIONAL
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index c912a4aad65..5db2d8e0551 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -183,8 +183,6 @@ typedef struct uiAfterFunc {
static int ui_mouse_inside_button(ARegion *ar, uiBut *but, int x, int y);
static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state);
static int ui_handler_region_menu(bContext *C, wmEvent *event, void *userdata);
-static int ui_handler_popup(bContext *C, wmEvent *event, void *userdata);
-static void ui_handler_remove_popup(bContext *C, void *userdata);
static void ui_handle_button_activate(bContext *C, ARegion *ar, uiBut *but, uiButtonActivateType type);
static void button_timers_tooltip_remove(bContext *C, uiBut *but);
@@ -754,6 +752,13 @@ static void ui_apply_but_LINK(bContext *C, uiBut *but, uiHandleButtonData *data)
data->applied= 1;
}
+static void ui_apply_but_IMAGE(bContext *C, uiBut *but, uiHandleButtonData *data)
+{
+ ui_apply_but_func(C, but);
+
+ data->retval= but->retval;
+ data->applied= 1;
+}
static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, int interactive)
{
@@ -874,6 +879,9 @@ static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleBut
case INLINK:
ui_apply_but_LINK(C, but, data);
break;
+ case BUT_IMAGE:
+ ui_apply_but_IMAGE(C, but, data);
+ break;
default:
break;
}
@@ -2224,14 +2232,6 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
fac= 1.0f;
if(event->shift) fac /= 10.0f;
if(event->alt) fac /= 20.0f;
-
- if(event->custom == EVT_DATA_TABLET) {
- wmTabletData *wmtab= event->customdata;
-
- /* de-sensitise based on tablet pressure */
- if (wmtab->Active != EVT_TABLET_NONE)
- fac *= wmtab->Pressure;
- }
snap= (event->ctrl)? (event->shift)? 2: 1: 0;
@@ -3364,7 +3364,7 @@ static uiBlock *menu_change_hotkey(bContext *C, ARegion *ar, void *arg_but)
dummy[1]= 0;
block= uiBeginBlock(C, ar, "_popup", UI_EMBOSSP);
- uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_MOVEMOUSE_QUIT|UI_BLOCK_RET_1);
+ uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_MOVEMOUSE_QUIT|UI_BLOCK_RET_1|UI_BLOCK_MOVEMOUSE_QUIT);
BLI_strncpy(buf, ot->name, OP_MAX_TYPENAME);
strcat(buf, " |");
@@ -3399,11 +3399,14 @@ static int ui_but_menu(bContext *C, uiBut *but)
pup= uiPupMenuBegin(C, name, 0);
layout= uiPupMenuLayout(pup);
+
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_DEFAULT);
if(but->rnapoin.data && but->rnaprop) {
length= RNA_property_array_length(&but->rnapoin, but->rnaprop);
-
+
+ /* Keyframes */
if(but->flag & UI_BUT_ANIMATED_KEY) {
if(length) {
uiItemBooleanO(layout, "Replace Keyframes", 0, "ANIM_OT_insert_keyframe_button", "all", 1);
@@ -3425,7 +3428,8 @@ static int ui_but_menu(bContext *C, uiBut *but)
else
uiItemBooleanO(layout, "Insert Keyframe", 0, "ANIM_OT_insert_keyframe_button", "all", 0);
}
-
+
+ /* Drivers */
if(but->flag & UI_BUT_DRIVEN) {
uiItemS(layout);
@@ -3454,7 +3458,8 @@ static int ui_but_menu(bContext *C, uiBut *but)
if (ANIM_driver_can_paste())
uiItemO(layout, "Paste Driver", 0, "ANIM_OT_paste_driver_button");
}
-
+
+ /* Keying Sets */
if(RNA_property_animateable(&but->rnapoin, but->rnaprop)) {
uiItemS(layout);
@@ -3468,14 +3473,19 @@ static int ui_but_menu(bContext *C, uiBut *but)
uiItemO(layout, "Remove from Keying Set", 0, "ANIM_OT_remove_keyingset_button");
}
}
-
+
uiItemS(layout);
-
+
+ /* Property Operators */
+
+ //Copy Property Value
+ //Paste Property Value
+
+ //uiItemO(layout, "Reset to Default Value", 0, "WM_OT_property_value_reset_button");
+
uiItemO(layout, "Copy Data Path", 0, "ANIM_OT_copy_clipboard_button");
uiItemS(layout);
-
-
}
@@ -3495,7 +3505,7 @@ static int ui_but_menu(bContext *C, uiBut *but)
RNA_string_set(&ptr_props, "doc_id", buf);
RNA_string_set(&ptr_props, "doc_new", RNA_property_description(but->rnaprop));
- uiItemFullO(layout, "Edit Docs (TODO)", 0, "WM_OT_doc_edit", ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
+ uiItemFullO(layout, "Submit Description", 0, "WM_OT_doc_edit", ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
}
else if (but->optype) {
WM_operator_py_idname(buf, but->optype->idname);
@@ -3509,7 +3519,7 @@ static int ui_but_menu(bContext *C, uiBut *but)
RNA_string_set(&ptr_props, "doc_id", buf);
RNA_string_set(&ptr_props, "doc_new", but->optype->description);
- uiItemFullO(layout, "Edit Docs (TODO)", 0, "WM_OT_doc_edit", ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
+ uiItemFullO(layout, "Submit Description", 0, "WM_OT_doc_edit", ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
}
}
@@ -3645,6 +3655,7 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, wmEvent *event)
case TOG3:
case ROW:
case LISTROW:
+ case BUT_IMAGE:
retval= ui_do_but_EXIT(C, but, data, event);
break;
case TEX:
@@ -3739,26 +3750,55 @@ static void ui_blocks_set_tooltips(ARegion *ar, int enable)
static int ui_mouse_inside_region(ARegion *ar, int x, int y)
{
uiBlock *block;
- int mx, my;
+
- /* check if the mouse is in the region, and in case of a view2d also check
- * if it is inside the view2d itself, not over scrollbars for example */
+ /* check if the mouse is in the region */
if(!BLI_in_rcti(&ar->winrct, x, y)) {
for(block=ar->uiblocks.first; block; block=block->next)
block->auto_open= 0;
-
+
return 0;
}
+ /* also, check that with view2d, that the mouse is not over the scrollbars
+ * NOTE: care is needed here, since the mask rect may include the scrollbars
+ * even when they are not visible, so we need to make a copy of the mask to
+ * use to check
+ */
if(ar->v2d.mask.xmin!=ar->v2d.mask.xmax) {
+ View2D *v2d= &ar->v2d;
+ rcti mask_rct;
+ int mx, my;
+
+ /* convert window coordinates to region coordinates */
mx= x;
my= y;
ui_window_to_region(ar, &mx, &my);
-
- if(!BLI_in_rcti(&ar->v2d.mask, mx, my))
+
+ /* make a copy of the mask rect, and tweak accordingly for hidden scrollbars */
+ mask_rct.xmin= v2d->mask.xmin;
+ mask_rct.xmax= v2d->mask.xmax;
+ mask_rct.ymin= v2d->mask.ymin;
+ mask_rct.ymax= v2d->mask.ymax;
+
+ if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
+ if (v2d->scroll & V2D_SCROLL_LEFT)
+ mask_rct.xmin= v2d->vert.xmin;
+ else if (v2d->scroll & V2D_SCROLL_RIGHT)
+ mask_rct.xmax= v2d->vert.xmax;
+ }
+ if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
+ if (v2d->scroll & (V2D_SCROLL_BOTTOM|V2D_SCROLL_BOTTOM_O))
+ mask_rct.ymin= v2d->hor.ymin;
+ else if (v2d->scroll & V2D_SCROLL_TOP)
+ mask_rct.ymax= v2d->hor.ymax;
+ }
+
+ /* check if in the rect */
+ if(!BLI_in_rcti(&mask_rct, mx, my))
return 0;
}
-
+
return 1;
}
@@ -4951,7 +4991,7 @@ static int ui_handler_popup(bContext *C, wmEvent *event, void *userdata)
uiPopupBlockHandle temp= *menu;
ui_popup_block_free(C, menu);
- WM_event_remove_ui_handler(&CTX_wm_window(C)->modalhandlers, ui_handler_popup, ui_handler_remove_popup, menu);
+ UI_remove_popup_handlers(&CTX_wm_window(C)->modalhandlers, menu);
if(temp.menuretval == UI_RETURN_OK) {
if(temp.popup_func)
@@ -4992,8 +5032,14 @@ void UI_add_region_handlers(ListBase *handlers)
WM_event_add_ui_handler(NULL, handlers, ui_handler_region, ui_handler_remove_region, NULL);
}
-void UI_add_popup_handlers(bContext *C, ListBase *handlers, uiPopupBlockHandle *menu)
+void UI_add_popup_handlers(bContext *C, ListBase *handlers, uiPopupBlockHandle *popup)
{
- WM_event_add_ui_handler(C, handlers, ui_handler_popup, ui_handler_remove_popup, menu);
+ WM_event_add_ui_handler(C, handlers, ui_handler_popup, ui_handler_remove_popup, popup);
}
+void UI_remove_popup_handlers(ListBase *handlers, uiPopupBlockHandle *popup)
+{
+ WM_event_remove_ui_handler(handlers, ui_handler_popup, ui_handler_remove_popup, popup);
+}
+
+
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 3c3b289a945..21425bbb261 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -427,6 +427,7 @@ extern void gl_round_box_vertical_shade(int mode, float minx, float miny, float
void ui_draw_but_COLORBAND(uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
void ui_draw_but_NORMAL(uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
void ui_draw_but_CURVE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
+void ui_draw_but_IMAGE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, rcti *rect);
/* interface_handlers.c */
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 53ccc253b99..9ffd2bf434a 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -629,7 +629,11 @@ PointerRNA uiItemFullO(uiLayout *layout, char *name, int icon, char *idname, IDP
but= uiDefIconButO(block, BUT, ot->idname, context, icon, 0, 0, w, UI_UNIT_Y, NULL);
else
but= uiDefButO(block, BUT, ot->idname, context, (char*)name, 0, 0, w, UI_UNIT_Y, NULL);
-
+
+ /* text alignment for toolbar buttons */
+ if((layout->root->type == UI_LAYOUT_TOOLBAR) && !icon)
+ but->flag |= UI_TEXT_LEFT;
+
/* assign properties */
if(properties || (flag & UI_ITEM_O_RETURN_PROPS)) {
PointerRNA *opptr= uiButGetOperatorPtrRNA(but);
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index 388b83cff11..c3eac3f3893 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -1303,7 +1303,7 @@ uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut
bt->y2 -= ar->winrct.ymin;
}
- block->flag |= UI_BLOCK_LOOP|UI_BLOCK_MOVEMOUSE_QUIT;
+ block->flag |= UI_BLOCK_LOOP;
/* adds subwindow */
ED_region_init(C, ar);
@@ -1321,9 +1321,7 @@ uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut
void ui_popup_block_free(bContext *C, uiPopupBlockHandle *handle)
{
- /* XXX ton added, chrash on load file with popup open... need investigate */
- if(CTX_wm_screen(C))
- ui_remove_temporary_region(C, CTX_wm_screen(C), handle->region);
+ ui_remove_temporary_region(C, CTX_wm_screen(C), handle->region);
MEM_freeN(handle);
}
@@ -1340,6 +1338,8 @@ static void ui_block_func_MENUSTR(bContext *C, uiLayout *layout, void *arg_str)
char *instr= arg_str;
int columns, rows, a, b;
+ uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
+
/* compute menu data */
md= decompose_menu_string(instr);
@@ -1416,6 +1416,8 @@ void ui_block_func_ICONROW(bContext *C, uiLayout *layout, void *arg_but)
uiBut *but= arg_but;
int a;
+ uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
+
for(a=(int)but->hardmin; a<=(int)but->hardmax; a++)
uiDefIconButF(block, BUTM|FLO, B_NOP, but->icon+(a-but->hardmin), 0, 0, UI_UNIT_X*5, UI_UNIT_Y,
&handle->retvalue, (float)a, 0.0, 0, 0, "");
@@ -1429,6 +1431,8 @@ void ui_block_func_ICONTEXTROW(bContext *C, uiLayout *layout, void *arg_but)
MenuData *md;
MenuEntry *entry;
int a;
+
+ uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
md= decompose_menu_string(but->str);
@@ -1996,6 +2000,8 @@ uiBlock *ui_block_func_COL(bContext *C, uiPopupBlockHandle *handle, void *arg_bu
block= uiBeginBlock(C, handle->region, "colorpicker", UI_EMBOSS);
+ uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
+
VECCOPY(handle->retvec, but->editvec);
if(win->eventstate->shift) {
uiBlockPickerButtons(block, handle->retvec, hsvcol, oldcol, hexcol, 'p', 0);
@@ -2197,6 +2203,8 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi
uiBlockLayoutResolve(block, NULL, NULL);
+ uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
+
if(pup->popup) {
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT|UI_BLOCK_RET_1);
uiBlockSetDirection(block, direction);
@@ -2550,3 +2558,11 @@ void uiPupBlockOperator(bContext *C, uiBlockCreateFunc func, wmOperator *op, int
WM_event_add_mousemove(C);
}
+void uiPupBlockClose(bContext *C, uiBlock *block)
+{
+ if(block->handle) {
+ UI_remove_popup_handlers(&CTX_wm_window(C)->modalhandlers, block->handle);
+ ui_popup_block_free(C, block->handle);
+ }
+}
+
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 111f0df6d3d..c263729f4fe 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -110,7 +110,7 @@ static void id_search_cb(const bContext *C, void *arg_template, char *str, uiSea
}
/* ID Search browse menu, open */
-static uiBlock *search_menu(bContext *C, ARegion *ar, void *arg_litem)
+static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_litem)
{
static char search[256];
static TemplateID template;
@@ -262,7 +262,7 @@ static void template_ID(bContext *C, uiBlock *block, TemplateID *template, Struc
type= idptr.type;
if(flag & UI_ID_BROWSE) {
- but= uiDefBlockButN(block, search_menu, MEM_dupallocN(template), "", 0, 0, UI_UNIT_X*1.6, UI_UNIT_Y, "Browse ID data");
+ but= uiDefBlockButN(block, id_search_menu, MEM_dupallocN(template), "", 0, 0, UI_UNIT_X*1.6, UI_UNIT_Y, "Browse ID data");
if(type) {
but->icon= RNA_struct_ui_icon(type);
but->flag|= UI_HAS_ICON;
@@ -448,6 +448,8 @@ void uiTemplateAnyID(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propn
/********************* RNA Path Builder Template ********************/
+/* ---------- */
+
/* This is creating/editing RNA-Paths
*
* - ptr: struct which holds the path property
@@ -654,7 +656,7 @@ static uiLayout *draw_modifier(uiLayout *layout, Object *ob, ModifierData *md, i
uiLayout *box;
box= uiLayoutBox(column);
- row= uiLayoutRow(box, 1);
+ row= uiLayoutRow(box, 0);
if(!isVirtual && (md->type!=eModifierType_Collision) && (md->type!=eModifierType_Surface)) {
/* only here obdata, the rest of modifiers is ob level */
@@ -667,8 +669,12 @@ static uiLayout *draw_modifier(uiLayout *layout, Object *ob, ModifierData *md, i
if(ELEM3(psys->part->ren_as, PART_DRAW_PATH, PART_DRAW_GR, PART_DRAW_OB) && psys->pathcache)
uiItemO(row, "Convert", 0, "OBJECT_OT_modifier_convert");
}
- else
- uiItemO(row, "Apply", 0, "OBJECT_OT_modifier_apply");
+ else
+ uiItemEnumO(row, "Apply", 0, "OBJECT_OT_modifier_apply", "apply_as", MODIFIER_APPLY_DATA);
+
+ if (modifier_sameTopology(md))
+ uiItemEnumO(row, "Apply as Shape", 0, "OBJECT_OT_modifier_apply", "apply_as", MODIFIER_APPLY_SHAPE);
+
uiBlockClearButLock(block);
uiBlockSetButLock(block, ob && ob->id.lib, ERROR_LIBDATA_MESSAGE);
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index f24ae62db8f..cb6cc5dcacf 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -46,8 +46,15 @@ uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int ind
{
uiBut *but=NULL;
const char *propname= RNA_property_identifier(prop);
+ char prop_item[sizeof(((IDProperty *)NULL)->name)+4]; /* size of the ID prop name + room for [""] */
int arraylen= RNA_property_array_length(ptr, prop);
+ /* support for custom props */
+ if(RNA_property_is_idprop(prop)) {
+ sprintf(prop_item, "[\"%s\"]", propname);
+ propname= prop_item;
+ }
+
switch(RNA_property_type(prop)) {
case PROP_BOOLEAN: {
int value, length;
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 88a67c25478..e148fd9217f 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -806,6 +806,60 @@ static void ui_text_leftclip(uiFontStyle *fstyle, uiBut *but, rcti *rect)
}
}
+static void ui_text_label_rightclip(uiFontStyle *fstyle, uiBut *but, rcti *rect)
+{
+ int border= (but->flag & UI_BUT_ALIGN_RIGHT)? 8: 10;
+ int okwidth= rect->xmax-rect->xmin - border;
+ char *cpoin=NULL;
+ char *cpend = but->drawstr + strlen(but->drawstr);
+
+ /* need to set this first */
+ uiStyleFontSet(fstyle);
+
+ but->strwidth= BLF_width(but->drawstr);
+ but->ofs= 0;
+
+ /* find the space after ':' separator */
+ cpoin= strrchr(but->drawstr, ':');
+
+ if (cpoin && (cpoin < cpend-2)) {
+ char *cp2 = cpoin;
+
+ /* chop off the leading text, starting from the right */
+ while (but->strwidth > okwidth && cp2 > but->drawstr) {
+ /* shift the text after and including cp2 back by 1 char, +1 to include null terminator */
+ memmove(cp2-1, cp2, strlen(cp2)+1);
+ cp2--;
+
+ but->strwidth= BLF_width(but->drawstr+but->ofs);
+ if(but->strwidth < 10) break;
+ }
+
+
+ /* after the leading text is gone, chop off the : and following space, with ofs */
+ while ((but->strwidth > okwidth) && (but->ofs < 2))
+ {
+ but->ofs++;
+ but->strwidth= BLF_width(but->drawstr+but->ofs);
+ if(but->strwidth < 10) break;
+ }
+
+ }
+
+ /* once the label's gone, chop off the least significant digits */
+ while(but->strwidth > okwidth ) {
+ int pos= strlen(but->drawstr);
+
+ but->drawstr[ pos-1 ] = 0;
+ pos--;
+
+ but->strwidth= BLF_width(but->drawstr+but->ofs);
+ if(but->strwidth < 10) break;
+ }
+
+}
+
+
static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *but, rcti *rect)
{
// int transopts;
@@ -893,9 +947,12 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
{
if(but==NULL) return;
-
- /* cutting off from left part */
- if ELEM5(but->type, NUM, NUMABS, NUMSLI, SLI, TEX) {
+
+ /* clip but->drawstr to fit in available space */
+ if (ELEM4(but->type, NUM, NUMABS, NUMSLI, SLI)) {
+ ui_text_label_rightclip(fstyle, but, rect);
+ }
+ else if (but->type == TEX) {
ui_text_leftclip(fstyle, but, rect);
}
else but->ofs= 0;
@@ -1666,8 +1723,8 @@ static void widget_numbut(uiWidgetColors *wcol, rcti *rect, int state, int round
{
uiWidgetBase wtb;
float rad= 0.5f*(rect->ymax - rect->ymin);
- int textoffs;
-
+ float textofs = rad*0.75;
+
widget_init(&wtb);
/* fully rounded */
@@ -1677,12 +1734,13 @@ static void widget_numbut(uiWidgetColors *wcol, rcti *rect, int state, int round
if(!(state & UI_TEXTINPUT)) {
widget_num_tria(&wtb.tria1, rect, 0.6f, 'l');
widget_num_tria(&wtb.tria2, rect, 0.6f, 'r');
- }
+ }
+
widgetbase_draw(&wtb, wcol);
/* text space */
- rect->xmin += rad*0.75f;
- rect->xmax -= rad*0.75f;
+ rect->xmin += textofs;
+ rect->xmax -= textofs;
}
@@ -1889,7 +1947,6 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
rcti rect1;
double value;
float offs, fac;
- int textoffs;
char outline[3];
widget_init(&wtb);
@@ -1899,7 +1956,6 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
/* fully rounded */
offs= 0.5f*(rect->ymax - rect->ymin);
- textoffs= offs;
round_box_edges(&wtb, roundboxalign, rect, offs);
wtb.outline= 0;
@@ -1941,8 +1997,8 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
widgetbase_draw(&wtb, wcol);
/* text space */
- rect->xmin += textoffs;
- rect->xmax -= textoffs;
+ rect->xmin += offs*0.75f;
+ rect->xmax -= offs*0.75f;
}
static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
@@ -2497,6 +2553,10 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
ui_draw_but_NORMAL(but, &tui->wcol_regular, rect);
break;
+ case BUT_IMAGE:
+ ui_draw_but_IMAGE(ar, but, &tui->wcol_regular, rect);
+ break;
+
case BUT_CURVE:
ui_draw_but_CURVE(ar, but, &tui->wcol_regular, rect);
break;
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index ef37f6e530a..6579e30900b 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -237,6 +237,7 @@ static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event)
case LEFTMOUSE:
case MIDDLEMOUSE:
+ case ESCKEY:
if (event->val==KM_RELEASE) {
/* calculate overall delta mouse-movement for redo */
RNA_int_set(op->ptr, "deltax", (vpd->startx - vpd->lastx));
@@ -253,6 +254,12 @@ static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_RUNNING_MODAL;
}
+static int view_pan_cancel(bContext *C, wmOperator *op)
+{
+ view_pan_exit(C, op);
+ return OPERATOR_CANCELLED;
+}
+
void VIEW2D_OT_pan(wmOperatorType *ot)
{
/* identifiers */
@@ -264,6 +271,7 @@ void VIEW2D_OT_pan(wmOperatorType *ot)
ot->exec= view_pan_exec;
ot->invoke= view_pan_invoke;
ot->modal= view_pan_modal;
+ ot->cancel= view_pan_cancel;
/* operator is repeatable */
ot->flag= OPTYPE_BLOCKING;
@@ -1165,14 +1173,15 @@ static void scroller_activate_apply(bContext *C, wmOperator *op)
/* type of movement */
switch (vsm->zone) {
case SCROLLHANDLE_MIN:
- case SCROLLHANDLE_MAX:
-
/* only expand view on axis if zoom is allowed */
if ((vsm->scroller == 'h') && !(v2d->keepzoom & V2D_LOCKZOOM_X))
v2d->cur.xmin -= temp;
if ((vsm->scroller == 'v') && !(v2d->keepzoom & V2D_LOCKZOOM_Y))
v2d->cur.ymin -= temp;
-
+ break;
+
+ case SCROLLHANDLE_MAX:
+
/* only expand view on axis if zoom is allowed */
if ((vsm->scroller == 'h') && !(v2d->keepzoom & V2D_LOCKZOOM_X))
v2d->cur.xmax += temp;
@@ -1285,6 +1294,13 @@ static int scroller_activate_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_PASS_THROUGH;
}
}
+ /* zone is also inappropriate if scroller is not visible... */
+ if ( ((vsm->scroller=='h') && (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE)) ||
+ ((vsm->scroller=='v') && (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE)) )
+ {
+ /* can't catch this event for ourselves, so let it go to someone else? */
+ return OPERATOR_PASS_THROUGH;
+ }
if(vsm->scroller=='h')
v2d->scroll_ui |= V2D_SCROLL_H_ACTIVE;
diff --git a/source/blender/editors/mesh/SConscript b/source/blender/editors/mesh/SConscript
index ac46ee157cc..35e5dc5296e 100644
--- a/source/blender/editors/mesh/SConscript
+++ b/source/blender/editors/mesh/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu'
+incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
incs += ' ../../bmesh '
diff --git a/source/blender/editors/mesh/bmesh_select.c b/source/blender/editors/mesh/bmesh_select.c
index 30d7fa2051c..bc05947aa6a 100644
--- a/source/blender/editors/mesh/bmesh_select.c
+++ b/source/blender/editors/mesh/bmesh_select.c
@@ -478,7 +478,7 @@ static void findnearestedge__doClosest(void *userData, BMEdge *eed, int x0, int
vec[2]= eed->v1->co[2] + labda*(eed->v2->co[2] - eed->v1->co[2]);
mul_m4_v3(data->vc.obedit->obmat, vec);
- if(view3d_test_clipping(data->vc.rv3d, vec)==0) {
+ if(view3d_test_clipping(data->vc.rv3d, vec, 1)==0) {
data->dist = distance;
data->closest = eed;
}
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 5513dbe1a40..aed8f84b974 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -674,8 +674,7 @@ static int mesh_extrude_invoke(bContext *C, wmOperator *op, wmEvent *event)
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-// int constraint_axis[3] = {0, 0, 1};
-
+
extrude_mesh(scene, obedit, em, op);
BKE_mesh_end_editmesh(obedit->data, em);
@@ -683,16 +682,6 @@ static int mesh_extrude_invoke(bContext *C, wmOperator *op, wmEvent *event)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- RNA_enum_set(op->ptr, "proportional", 0);
- RNA_boolean_set(op->ptr, "mirror", 0);
-
- /* the following two should only be set when extruding faces */
-// RNA_enum_set(op->ptr, "constraint_orientation", V3D_MANIP_NORMAL);
-// RNA_boolean_set_array(op->ptr, "constraint_axis", constraint_axis);
-
-
-// WM_operator_name_call(C, "TFM_OT_translate", WM_OP_INVOKE_REGION_WIN, op->ptr);
-
return OPERATOR_FINISHED;
}
@@ -3043,7 +3032,7 @@ void join_triangles(EditMesh *em)
EVPtr *efaa = NULL;
float *creases = NULL;
float measure; /*Used to set tolerance*/
- float limit = 0.0f; // XXX scene->toolsettings->jointrilimit;
+ float limit = 0.8f; // XXX scene->toolsettings->jointrilimit;
int i, ok, totedge=0, totseledge=0, complexedges, vindex[4];
/*if we take a long time on very dense meshes we want waitcursor to display*/
diff --git a/source/blender/editors/metaball/SConscript b/source/blender/editors/metaball/SConscript
index 4b1b4090631..e526a1560cf 100644
--- a/source/blender/editors/metaball/SConscript
+++ b/source/blender/editors/metaball/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu'
+incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
env.BlenderLib ( 'bf_editors_metaball', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/object/SConscript b/source/blender/editors/object/SConscript
index a6f034c9c33..9ac2b139330 100644
--- a/source/blender/editors/object/SConscript
+++ b/source/blender/editors/object/SConscript
@@ -5,7 +5,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc'
-incs += ' #/intern/guardedalloc'
incs += ' ../../makesrna ../../python ../../ikplugin ../../bmesh'
defs = []
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index d3bd080ed71..eabbe8f90fa 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1262,9 +1262,8 @@ static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag
Group *group;
for(group= G.main->group.first; group; group= group->id.next) {
if(object_in_group(ob, group))
- add_to_group(group, obn);
+ add_to_group(group, obn, scene, basen);
}
- obn->flag |= OB_FROMGROUP; /* this flag is unset with copy_object() */
}
/* duplicates using userflags */
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 4351cf87c98..e40a92d3056 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -101,18 +101,7 @@ ListBase *get_active_constraints (Object *ob)
/* single constraint */
bConstraint *get_active_constraint (Object *ob)
{
- ListBase *lb= get_active_constraints(ob);
-
- if (lb) {
- bConstraint *con;
-
- for (con= lb->first; con; con=con->next) {
- if (con->flag & CONSTRAINT_ACTIVE)
- return con;
- }
- }
-
- return NULL;
+ return constraints_get_active(get_active_constraints(ob));
}
/* -------------- Constraint Management (Add New, Remove, Rename) -------------------- */
/* ------------- PyConstraints ------------------ */
@@ -187,56 +176,6 @@ void update_pyconstraint_cb (void *arg1, void *arg2)
#endif
}
-/* Creates a new constraint, initialises its data, and returns it */
-bConstraint *add_new_constraint (short type)
-{
- bConstraint *con;
- bConstraintTypeInfo *cti;
-
- con = MEM_callocN(sizeof(bConstraint), "Constraint");
-
- /* Set up a generic constraint datablock */
- con->type = type;
- con->flag |= CONSTRAINT_EXPAND;
- con->enforce = 1.0f;
-
- /* Load the data for it */
- cti = constraint_get_typeinfo(con);
- if (cti) {
- con->data = MEM_callocN(cti->size, cti->structName);
-
- /* only constraints that change any settings need this */
- if (cti->new_data)
- cti->new_data(con->data);
-
- /* set the name based on the type of constraint */
- strcpy(con->name, cti->name);
- }
- else
- strcpy(con->name, "Const");
-
- return con;
-}
-
-/* Adds the given constraint to the Object-level set of constraints for the given Object */
-void add_constraint_to_object (bConstraint *con, Object *ob)
-{
- ListBase *list;
- list = &ob->constraints;
-
- if (list) {
- unique_constraint_name(con, list);
- BLI_addtail(list, con);
-
- if (proxylocked_constraints_owner(ob, NULL))
- con->flag |= CONSTRAINT_PROXY_LOCAL;
-
- con->flag |= CONSTRAINT_ACTIVE;
- for (con= con->prev; con; con= con->prev)
- con->flag &= ~CONSTRAINT_ACTIVE;
- }
-}
-
/* helper function for add_constriant - sets the last target for the active constraint */
static void set_constraint_nth_target (bConstraint *con, Object *target, char subtarget[], int index)
{
@@ -401,9 +340,7 @@ static void test_constraints (Object *owner, const char substring[])
/* if the number of points does not match the amount required by the chain length,
* free the points array and request a rebind...
*/
- if ( (data->points == NULL) ||
- (!(data->flag & CONSTRAINT_SPLINEIK_NO_ROOT) && (data->numpoints != data->chainlen+1)) ||
- ( (data->flag & CONSTRAINT_SPLINEIK_NO_ROOT) && (data->numpoints != data->chainlen)) )
+ if ((data->points == NULL) || (data->numpoints != data->chainlen+1))
{
/* free the points array */
if (data->points) {
@@ -707,22 +644,13 @@ void ED_object_constraint_rename(Object *ob, bConstraint *con, char *oldname)
void ED_object_constraint_set_active(Object *ob, bConstraint *con)
-{
- ListBase *lb;
- bConstraint *origcon= con;
-
+{
/* lets be nice and escape if its active already */
- if(con && (con->flag & CONSTRAINT_ACTIVE))
+ // NOTE: this assumes that the stack doesn't have other active ones set...
+ if (con && (con->flag & CONSTRAINT_ACTIVE))
return ;
- lb= get_active_constraints(ob);
- if(lb == NULL)
- return;
-
- for(con= lb->first; con; con= con->next) {
- if(con==origcon) con->flag |= CONSTRAINT_ACTIVE;
- else con->flag &= ~CONSTRAINT_ACTIVE;
- }
+ constraints_set_active(get_active_constraints(ob), con);
}
void ED_object_constraint_update(Object *ob)
@@ -1076,9 +1004,14 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase *list, int type, short setTarget)
{
Scene *scene= CTX_data_scene(C);
- bPoseChannel *pchan= get_active_posechannel(ob);
+ bPoseChannel *pchan;
bConstraint *con;
+ if(list == &ob->constraints)
+ pchan= NULL;
+ else
+ pchan= get_active_posechannel(ob);
+
/* check if constraint to be added is valid for the given constraints stack */
if (type == CONSTRAINT_TYPE_NULL) {
return OPERATOR_CANCELLED;
@@ -1097,32 +1030,10 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase
}
/* create a new constraint of the type requried, and add it to the active/given constraints list */
- con = add_new_constraint(type);
-
- if (list) {
- bConstraint *coniter;
-
- /* add new constraint to end of list of constraints before ensuring that it has a unique name
- * (otherwise unique-naming code will fail, since it assumes element exists in list)
- */
- BLI_addtail(list, con);
- unique_constraint_name(con, list);
-
- /* if the target list is a list on some PoseChannel belonging to a proxy-protected
- * Armature layer, we must tag newly added constraints with a flag which allows them
- * to persist after proxy syncing has been done
- */
- if (proxylocked_constraints_owner(ob, pchan))
- con->flag |= CONSTRAINT_PROXY_LOCAL;
-
- /* make this constraint the active one
- * - since constraint was added at end of stack, we can just go
- * through deactivating all previous ones
- */
- con->flag |= CONSTRAINT_ACTIVE;
- for (coniter= con->prev; coniter; coniter= coniter->prev)
- coniter->flag &= ~CONSTRAINT_ACTIVE;
- }
+ if(pchan)
+ con = add_pose_constraint(ob, pchan, NULL, type);
+ else
+ con = add_ob_constraint(ob, NULL, type);
/* get the first selected object/bone, and make that the target
* - apart from the buttons-window add buttons, we shouldn't add in this way
@@ -1442,8 +1353,7 @@ static int pose_ik_clear_exec(bContext *C, wmOperator *op)
for (con= pchan->constraints.first; con; con= next) {
next= con->next;
if (con->type==CONSTRAINT_TYPE_KINEMATIC) {
- free_constraint_data(con);
- BLI_freelinkN(&pchan->constraints, con);
+ remove_constraint(&pchan->constraints, con);
}
}
pchan->constflag &= ~(PCHAN_HAS_IK|PCHAN_HAS_TARGET);
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 16d53a6a3c7..7e2487e2ae4 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -2129,4 +2129,3 @@ void OBJECT_OT_game_property_remove(wmOperatorType *ot)
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Property index to remove ", 0, INT_MAX);
}
-
diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c
index ec8409e9aa1..1e5b93aa6dc 100644
--- a/source/blender/editors/object/object_group.c
+++ b/source/blender/editors/object/object_group.c
@@ -60,7 +60,7 @@
static int objects_add_active_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
- Object *ob= OBACT, *obt;
+ Object *ob= OBACT;
Group *group;
int ok = 0;
@@ -73,11 +73,7 @@ static int objects_add_active_exec(bContext *C, wmOperator *op)
if(object_in_group(ob, group)) {
/* Assign groups to selected objects */
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- obt= base->object;
- add_to_group(group, obt);
- obt->flag |= OB_FROMGROUP;
- base->flag |= OB_FROMGROUP;
- base->object->recalc= OB_RECALC_OB;
+ add_to_group(group, base->object, scene, base);
ok = 1;
}
CTX_DATA_END;
@@ -110,7 +106,7 @@ void GROUP_OT_objects_add_active(wmOperatorType *ot)
static int objects_remove_active_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
- Object *ob= OBACT, *obt;
+ Object *ob= OBACT;
Group *group;
int ok = 0;
@@ -123,11 +119,7 @@ static int objects_remove_active_exec(bContext *C, wmOperator *op)
if(object_in_group(ob, group)) {
/* Assign groups to selected objects */
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- obt= base->object;
- rem_from_group(group, obt);
- obt->flag &= ~OB_FROMGROUP;
- base->flag &= ~OB_FROMGROUP;
- base->object->recalc= OB_RECALC_OB;
+ rem_from_group(group, base->object, scene, base);
ok = 1;
}
CTX_DATA_END;
@@ -165,11 +157,7 @@ static int group_objects_remove_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
group = NULL;
while((group = find_group(base->object, group)))
- rem_from_group(group, base->object);
-
- base->object->flag &= ~OB_FROMGROUP;
- base->flag &= ~OB_FROMGROUP;
- base->object->recalc= OB_RECALC_OB;
+ rem_from_group(group, base->object, scene, base);
}
CTX_DATA_END;
@@ -205,10 +193,7 @@ static int group_create_exec(bContext *C, wmOperator *op)
group= add_group(name);
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- add_to_group(group, base->object);
- base->object->flag |= OB_FROMGROUP;
- base->flag |= OB_FROMGROUP;
- base->object->recalc= OB_RECALC_OB;
+ add_to_group(group, base->object, scene, base);
}
CTX_DATA_END;
@@ -259,9 +244,7 @@ static int group_add_exec(bContext *C, wmOperator *op)
group= BLI_findlink(&bmain->group, value);
if(group) {
- add_to_group(group, ob);
- ob->flag |= OB_FROMGROUP;
- base->flag |= OB_FROMGROUP;
+ add_to_group(group, ob, scene, NULL); /* base will be used if found */
}
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
@@ -323,21 +306,11 @@ static int group_remove_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
Group *group= CTX_data_pointer_get_type(C, "group", &RNA_Group).data;
- Base *base;
if(!ob || !group)
return OPERATOR_CANCELLED;
- base= object_in_scene(ob, scene);
- if(!base)
- return OPERATOR_CANCELLED;
-
- rem_from_group(group, ob);
-
- if(find_group(ob, NULL) == NULL) {
- ob->flag &= ~OB_FROMGROUP;
- base->flag &= ~OB_FROMGROUP;
- }
+ rem_from_group(group, ob, scene, NULL); /* base will be used if found */
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index 91aebc8b149..a2feee54c8c 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -35,6 +35,7 @@
#include "BLI_listbase.h"
#include "BLI_string.h"
+#include "DNA_action_types.h"
#include "DNA_curve_types.h"
#include "DNA_lattice_types.h"
#include "DNA_mesh_types.h"
@@ -43,21 +44,35 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
+#include "DNA_windowmanager_types.h"
+#include "BKE_action.h"
+#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_utildefines.h"
+
+#include "RNA_define.h"
+#include "RNA_access.h"
#include "ED_curve.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_view3d.h"
+#include "ED_screen.h"
-#include "object_intern.h"
+#include "WM_types.h"
+#include "WM_api.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
-/* XXX operators for this are not implemented yet */
+#include "object_intern.h"
static int return_editmesh_indexar(EditMesh *em, int *tot, int **indexar, float *cent)
{
@@ -278,7 +293,7 @@ static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, flo
return totvert;
}
-int object_hook_index_array(Object *obedit, int *tot, int **indexar, char *name, float *cent_r)
+static int object_hook_index_array(Object *obedit, int *tot, int **indexar, char *name, float *cent_r)
{
*indexar= NULL;
*tot= 0;
@@ -360,7 +375,7 @@ static void select_editcurve_hook(Object *obedit, HookModifierData *hmd)
}
}
-void object_hook_select(Object *ob, HookModifierData *hmd)
+static void object_hook_select(Object *ob, HookModifierData *hmd)
{
if (hmd->indexar == NULL)
return;
@@ -371,242 +386,464 @@ void object_hook_select(Object *ob, HookModifierData *hmd)
else if(ob->type==OB_SURF) select_editcurve_hook(ob, hmd);
}
+/* special poll operators for hook operators */
+// TODO: check for properties window modifier context too as alternative?
+static int hook_op_edit_poll(bContext *C)
+{
+ Object *obedit= CTX_data_edit_object(C);
+
+ if (obedit) {
+ if (ED_operator_editmesh(C)) return 1;
+ if (ED_operator_editsurfcurve(C)) return 1;
+ if (ED_operator_editlattice(C)) return 1;
+ //if (ED_operator_editmball(C)) return 1;
+ }
+
+ return 0;
+}
-void add_hook(Scene *scene, View3D *v3d, int mode)
+static Object *add_hook_object_new(Scene *scene, Object *obedit)
{
- ModifierData *md = NULL;
+ Base *base, *basedit;
+ Object *ob;
+
+ ob= add_object(scene, OB_EMPTY);
+
+ basedit = object_in_scene(obedit, scene);
+ base = object_in_scene(ob, scene);
+ base->lay = ob->lay = obedit->lay;
+
+ /* icky, add_object sets new base as active.
+ * so set it back to the original edit object */
+ scene->basact = basedit;
+
+ return ob;
+}
+
+static void add_hook_object(Scene *scene, Object *obedit, Object *ob, int mode)
+{
+ ModifierData *md=NULL;
HookModifierData *hmd = NULL;
- Object *ob=NULL;
- Object *obedit= scene->obedit; // XXX get from context
-
- if(obedit==NULL) return;
-
- /* preconditions */
- if(mode==2) { /* selected object */
- Base *base;
- for(base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- if(base!=BASACT) {
- ob= base->object;
- break;
- }
- }
- }
- if(ob==NULL) {
- // XXX error("Requires selected Object");
- return;
- }
- }
- else if(mode!=1) {
- int maxlen=0, a, nr;
- char *cp;
-
- /* make pupmenu with hooks */
- for(md=obedit->modifiers.first; md; md= md->next) {
- if (md->type==eModifierType_Hook)
- maxlen+=32;
- }
-
- if(maxlen==0) {
- // XXX error("Object has no hooks yet");
- return;
- }
+ float cent[3];
+ int tot, ok, *indexar;
+ char name[32];
+
+ ok = object_hook_index_array(obedit, &tot, &indexar, name, cent);
+
+ if (!ok) return; // XXX error("Requires selected vertices or active Vertex Group");
+
+ if (mode==OBJECT_ADDHOOK_NEWOB && !ob) {
- cp= MEM_callocN(maxlen+32, "temp string");
- if(mode==3) strcpy(cp, "Remove %t|");
- else if(mode==4) strcpy(cp, "Reassign %t|");
- else if(mode==5) strcpy(cp, "Select %t|");
- else if(mode==6) strcpy(cp, "Clear Offset %t|");
+ ob = add_hook_object_new(scene, obedit);
- for(md=obedit->modifiers.first; md; md= md->next) {
- if (md->type==eModifierType_Hook) {
- strcat(cp, md->name);
- strcat(cp, " |");
- }
+ /* transform cent to global coords for loc */
+ mul_v3_m4v3(ob->loc, obedit->obmat, cent);
+ }
+
+ md = obedit->modifiers.first;
+ while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
+ md = md->next;
+ }
+
+ hmd = (HookModifierData*) modifier_new(eModifierType_Hook);
+ BLI_insertlinkbefore(&obedit->modifiers, md, hmd);
+ BLI_snprintf(hmd->modifier.name, sizeof(hmd->modifier.name), "Hook-%s", ob->id.name+2);
+ modifier_unique_name(&obedit->modifiers, (ModifierData*)hmd);
+
+ hmd->object= ob;
+ hmd->indexar= indexar;
+ copy_v3_v3(hmd->cent, cent);
+ hmd->totindex= tot;
+ BLI_strncpy(hmd->name, name, 32);
+
+ /* matrix calculus */
+ /* vert x (obmat x hook->imat) x hook->obmat x ob->imat */
+ /* (parentinv ) */
+ where_is_object(scene, ob);
+
+ invert_m4_m4(ob->imat, ob->obmat);
+ /* apparently this call goes from right to left... */
+ mul_serie_m4(hmd->parentinv, ob->imat, obedit->obmat, NULL,
+ NULL, NULL, NULL, NULL, NULL);
+
+ DAG_scene_sort(scene);
+}
+
+static int object_add_hook_selob_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit = CTX_data_edit_object(C);
+ Object *obsel=NULL;
+
+ CTX_DATA_BEGIN(C, Object*, ob, selected_objects)
+ {
+ if (ob != obedit) {
+ obsel = ob;
+ break;
}
-
- nr= 0; // XXX pupmenu(cp);
- MEM_freeN(cp);
-
- if(nr<1) return;
-
- a= 1;
- for(md=obedit->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Hook) {
- if(a==nr) break;
- a++;
- }
+ }
+ CTX_DATA_END;
+
+ if (!obsel) {
+ BKE_report(op->reports, RPT_ERROR, "Can't add hook with no other selected objects.");
+ return OPERATOR_CANCELLED;
+ }
+
+ add_hook_object(scene, obedit, obsel, OBJECT_ADDHOOK_SELOB);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_hook_add_selobj(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Hook to Selected Object";
+ ot->description= "Hook selected vertices to the first selected Object.";
+ ot->idname= "OBJECT_OT_hook_add_selob";
+
+ /* api callbacks */
+ ot->exec= object_add_hook_selob_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int object_add_hook_newob_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit = CTX_data_edit_object(C);
+
+ add_hook_object(scene, obedit, NULL, OBJECT_ADDHOOK_NEWOB);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_hook_add_newobj(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Hook to New Object";
+ ot->description= "Hook selected vertices to the first selected Object.";
+ ot->idname= "OBJECT_OT_hook_add_newob";
+
+ /* api callbacks */
+ ot->exec= object_add_hook_newob_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static EnumPropertyItem hook_mod_items[]= {
+{0, NULL, 0, NULL, NULL}};
+
+static int object_hook_remove_exec(bContext *C, wmOperator *op)
+{
+ int num= RNA_enum_get(op->ptr, "modifier");
+ Object *ob=NULL;
+ HookModifierData *hmd=NULL;
+
+ ob = CTX_data_edit_object(C);
+ hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
+
+ if (!ob || !hmd) {
+ BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* remove functionality */
+
+ BLI_remlink(&ob->modifiers, (ModifierData *)hmd);
+ modifier_free((ModifierData *)hmd);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+static EnumPropertyItem *hook_mod_itemf(bContext *C, PointerRNA *ptr, int *free)
+{
+ Object *ob = CTX_data_edit_object(C);
+ EnumPropertyItem tmp = {0, "", 0, "", ""};
+ EnumPropertyItem *item= NULL;
+ ModifierData *md = NULL;
+ int a, totitem= 0;
+
+ if(!ob)
+ return hook_mod_items;
+
+ for(a=0, md=ob->modifiers.first; md; md= md->next, a++) {
+ if (md->type==eModifierType_Hook) {
+ tmp.value= a;
+ tmp.icon = ICON_HOOK;
+ tmp.identifier= md->name;
+ tmp.name= md->name;
+ RNA_enum_item_add(&item, &totitem, &tmp);
}
-
- hmd = (HookModifierData*) md;
- ob= hmd->object;
}
+
+ RNA_enum_item_end(&item, &totitem);
+ *free= 1;
+
+ return item;
+}
- /* do it, new hooks or reassign */
- if(mode==1 || mode==2 || mode==4) {
- float cent[3];
- int tot, ok, *indexar;
- char name[32];
-
- ok = object_hook_index_array(obedit, &tot, &indexar, name, cent);
+void OBJECT_OT_hook_remove(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Remove Hook";
+ ot->idname= "OBJECT_OT_hook_remove";
+ ot->description= "Remove a hook from the active object.";
+
+ /* api callbacks */
+ ot->exec= object_hook_remove_exec;
+ ot->invoke= WM_menu_invoke;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "modifier", hook_mod_items, 0, "Modifier", "Modifier number to remove.");
+ RNA_def_enum_funcs(prop, hook_mod_itemf);
+}
+
+static int object_hook_reset_exec(bContext *C, wmOperator *op)
+{
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ int num= RNA_enum_get(op->ptr, "modifier");
+ Object *ob=NULL;
+ HookModifierData *hmd=NULL;
+
+ if (ptr.data) { /* if modifier context is available, use that */
+ ob = ptr.id.data;
+ hmd= ptr.data;
+ }
+ else { /* use the provided property */
+ ob = CTX_data_edit_object(C);
+ hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
+ }
+ if (!ob || !hmd) {
+ BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* reset functionality */
+ if(hmd->object) {
+ bPoseChannel *pchan= get_pose_channel(hmd->object->pose, hmd->subtarget);
- if(ok==0) {
- // XXX error("Requires selected vertices or active Vertex Group");
- }
- else {
+ if(hmd->subtarget[0] && pchan) {
+ float imat[4][4], mat[4][4];
- if(mode==1) {
- Base *base= BASACT, *newbase;
-
- ob= add_object(scene, OB_EMPTY);
- /* set layers OK */
- newbase= BASACT;
- newbase->lay= base->lay;
- ob->lay= newbase->lay;
-
- /* transform cent to global coords for loc */
- mul_v3_m4v3(ob->loc, obedit->obmat, cent);
-
- /* restore, add_object sets active */
- BASACT= base;
- }
- /* if mode is 2 or 4, ob has been set */
+ /* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
+ mul_m4_m4m4(mat, pchan->pose_mat, hmd->object->obmat);
- /* new hook */
- if(mode==1 || mode==2) {
- ModifierData *md = obedit->modifiers.first;
-
- while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
- md = md->next;
- }
-
- hmd = (HookModifierData*) modifier_new(eModifierType_Hook);
- BLI_insertlinkbefore(&obedit->modifiers, md, hmd);
- sprintf(hmd->modifier.name, "Hook-%s", ob->id.name+2);
- modifier_unique_name(&obedit->modifiers, (ModifierData*)hmd);
- }
- else if (hmd->indexar) MEM_freeN(hmd->indexar); /* reassign, hook was set */
-
- hmd->object= ob;
- hmd->indexar= indexar;
- copy_v3_v3(hmd->cent, cent);
- hmd->totindex= tot;
- BLI_strncpy(hmd->name, name, 32);
-
- // TODO: need to take into account bone targets here too now...
- if(mode==1 || mode==2) {
- /* matrix calculus */
- /* vert x (obmat x hook->imat) x hook->obmat x ob->imat */
- /* (parentinv ) */
-
- where_is_object(scene, ob);
-
- invert_m4_m4(ob->imat, ob->obmat);
- /* apparently this call goes from right to left... */
- mul_serie_m4(hmd->parentinv, ob->imat, obedit->obmat, NULL,
- NULL, NULL, NULL, NULL, NULL);
- }
+ invert_m4_m4(imat, mat);
+ mul_serie_m4(hmd->parentinv, imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
+ }
+ else {
+ invert_m4_m4(hmd->object->imat, hmd->object->obmat);
+ mul_serie_m4(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
}
}
- else if(mode==3) { /* remove */
- BLI_remlink(&obedit->modifiers, md);
- modifier_free(md);
- }
- else if(mode==5) { /* select */
- // FIXME: this is now OBJECT_OT_hook_select
- object_hook_select(obedit, hmd);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_hook_reset(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Reset Hook";
+ ot->description= "Recalculate and and clear offset transformation.";
+ ot->idname= "OBJECT_OT_hook_reset";
+
+ /* callbacks */
+ ot->exec= object_hook_reset_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "modifier", hook_mod_items, 0, "Modifier", "Modifier number to assign to.");
+ RNA_def_enum_funcs(prop, hook_mod_itemf);
+}
+
+static int object_hook_recenter_exec(bContext *C, wmOperator *op)
+{
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ int num= RNA_enum_get(op->ptr, "modifier");
+ Object *ob=NULL;
+ HookModifierData *hmd=NULL;
+ Scene *scene = CTX_data_scene(C);
+ float bmat[3][3], imat[3][3];
+
+ if (ptr.data) { /* if modifier context is available, use that */
+ ob = ptr.id.data;
+ hmd= ptr.data;
+ }
+ else { /* use the provided property */
+ ob = CTX_data_edit_object(C);
+ hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
}
- else if(mode==6) { /* clear offset */
- // FIXME: this is now OBJECT_OT_hook_reset operator
- where_is_object(scene, ob); /* ob is hook->parent */
-
- invert_m4_m4(ob->imat, ob->obmat);
- /* this call goes from right to left... */
- mul_serie_m4(hmd->parentinv, ob->imat, obedit->obmat, NULL,
- NULL, NULL, NULL, NULL, NULL);
+ if (!ob || !hmd) {
+ BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
+ return OPERATOR_CANCELLED;
}
+
+ /* recenter functionality */
+ copy_m3_m4(bmat, ob->obmat);
+ invert_m3_m3(imat, bmat);
+
+ sub_v3_v3v3(hmd->cent, scene->cursor, ob->obmat[3]);
+ mul_m3_v3(imat, hmd->cent);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
- DAG_scene_sort(scene);
+void OBJECT_OT_hook_recenter(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Recenter Hook";
+ ot->description= "Set hook center to cursor position.";
+ ot->idname= "OBJECT_OT_hook_recenter";
+
+ /* callbacks */
+ ot->exec= object_hook_recenter_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "modifier", hook_mod_items, 0, "Modifier", "Modifier number to assign to.");
+ RNA_def_enum_funcs(prop, hook_mod_itemf);
}
-void add_hook_menu(Scene *scene, View3D *v3d)
+static int object_hook_assign_exec(bContext *C, wmOperator *op)
{
- Object *obedit= scene->obedit; // XXX get from context
- int mode;
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ int num= RNA_enum_get(op->ptr, "modifier");
+ Object *ob=NULL;
+ HookModifierData *hmd=NULL;
+ float cent[3];
+ char name[32];
+ int *indexar, tot;
+
+ if (ptr.data) { /* if modifier context is available, use that */
+ ob = ptr.id.data;
+ hmd= ptr.data;
+ }
+ else { /* use the provided property */
+ ob = CTX_data_edit_object(C);
+ hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
+ }
+ if (!ob || !hmd) {
+ BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* assign functionality */
- if(obedit==NULL) return;
+ if(!object_hook_index_array(ob, &tot, &indexar, name, cent)) {
+ BKE_report(op->reports, RPT_WARNING, "Requires selected vertices or active vertex group");
+ return OPERATOR_CANCELLED;
+ }
+ if(hmd->indexar)
+ MEM_freeN(hmd->indexar);
- if(modifiers_findByType(obedit, eModifierType_Hook))
- mode= 0; // XXX pupmenu("Hooks %t|Add, To New Empty %x1|Add, To Selected Object %x2|Remove... %x3|Reassign... %x4|Select... %x5|Clear Offset...%x6");
- else
- mode= 0; // XXX pupmenu("Hooks %t|Add, New Empty %x1|Add, To Selected Object %x2");
+ copy_v3_v3(hmd->cent, cent);
+ hmd->indexar= indexar;
+ hmd->totindex= tot;
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
- if(mode<1) return;
-
- /* do operations */
- add_hook(scene, v3d, mode);
+void OBJECT_OT_hook_assign(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Assign to Hook";
+ ot->description= "Assign the selected vertices to a hook.";
+ ot->idname= "OBJECT_OT_hook_assign";
+
+ /* callbacks */
+ ot->exec= object_hook_assign_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "modifier", hook_mod_items, 0, "Modifier", "Modifier number to assign to.");
+ RNA_def_enum_funcs(prop, hook_mod_itemf);
}
-void hookmenu(Scene *scene, View3D *v3d)
+static int object_hook_select_exec(bContext *C, wmOperator *op)
{
- /* only called in object mode */
- short event, changed=0;
- Object *ob;
- Base *base;
- ModifierData *md;
- HookModifierData *hmd;
-
- event= 0; // XXX pupmenu("Modify Hooks for Selected...%t|Reset Offset%x1|Recenter at Cursor%x2");
- if (event==-1) return;
- if (event==2 && !(v3d)) {
- // XXX error("Cannot perform this operation without a 3d view");
- return;
- }
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ int num= RNA_enum_get(op->ptr, "modifier");
+ Object *ob=NULL;
+ HookModifierData *hmd=NULL;
- for (base= FIRSTBASE; base; base= base->next) {
- if(TESTBASELIB(v3d, base)) {
- for (md = base->object->modifiers.first; md; md=md->next) {
- if (md->type==eModifierType_Hook) {
- ob = base->object;
- hmd = (HookModifierData*) md;
-
- /*
- * Copied from modifiers_cursorHookCenter and
- * modifiers_clearHookOffset, should consolidate
- * */
-
- if (event==1) {
- if(hmd->object) {
- invert_m4_m4(hmd->object->imat, hmd->object->obmat);
- mul_serie_m4(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
-
- changed= 1;
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- }
- } else {
- float *curs = give_cursor(scene, v3d);
- float bmat[3][3], imat[3][3];
-
- where_is_object(scene, ob);
-
- copy_m3_m4(bmat, ob->obmat);
- invert_m3_m3(imat, bmat);
-
- curs= give_cursor(scene, v3d);
- hmd->cent[0]= curs[0]-ob->obmat[3][0];
- hmd->cent[1]= curs[1]-ob->obmat[3][1];
- hmd->cent[2]= curs[2]-ob->obmat[3][2];
- mul_m3_v3(imat, hmd->cent);
-
- changed= 1;
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- }
- }
- }
- }
+ if (ptr.data) { /* if modifier context is available, use that */
+ ob = ptr.id.data;
+ hmd= ptr.data;
+ }
+ else { /* use the provided property */
+ ob = CTX_data_edit_object(C);
+ hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
+ }
+ if (!ob || !hmd) {
+ BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
+ return OPERATOR_CANCELLED;
}
- if (changed) {
- }
+ /* select functionality */
+ object_hook_select(ob, hmd);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_hook_select(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Select Hook";
+ ot->description= "Selects effected vertices on mesh.";
+ ot->idname= "OBJECT_OT_hook_select";
+
+ /* callbacks */
+ ot->exec= object_hook_select_exec;
+ ot->poll= hook_op_edit_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "modifier", hook_mod_items, 0, "Modifier", "Modifier number to remove.");
+ RNA_def_enum_funcs(prop, hook_mod_itemf);
}
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 8f27f0fbae4..046dd8939ba 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -36,6 +36,12 @@ struct Object;
struct Mesh;
struct HookModifierData;
+/* add hook menu */
+enum {
+ OBJECT_ADDHOOK_NEWOB = 1,
+ OBJECT_ADDHOOK_SELOB,
+} eObject_Hook_Add_Mode;
+
/* internal exports only */
/* object_transform.c */
@@ -103,8 +109,13 @@ void OBJECT_OT_join(struct wmOperatorType *ot);
void OBJECT_OT_convert(struct wmOperatorType *ot);
/* object_hook.c */
-int object_hook_index_array(Object *obedit, int *tot, int **indexar, char *name, float *cent_r);
-void object_hook_select(Object *obedit, struct HookModifierData *hmd);
+void OBJECT_OT_hook_add_selobj(struct wmOperatorType *ot);
+void OBJECT_OT_hook_add_newobj(struct wmOperatorType *ot);
+void OBJECT_OT_hook_remove(struct wmOperatorType *ot);
+void OBJECT_OT_hook_select(struct wmOperatorType *ot);
+void OBJECT_OT_hook_assign(struct wmOperatorType *ot);
+void OBJECT_OT_hook_reset(struct wmOperatorType *ot);
+void OBJECT_OT_hook_recenter(struct wmOperatorType *ot);
/* object_lattice.c */
void free_editLatt(Object *ob);
@@ -132,10 +143,6 @@ void OBJECT_OT_modifier_copy(struct wmOperatorType *ot);
void OBJECT_OT_multires_subdivide(struct wmOperatorType *ot);
void OBJECT_OT_multires_higher_levels_delete(struct wmOperatorType *ot);
void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot);
-void OBJECT_OT_hook_reset(struct wmOperatorType *ot);
-void OBJECT_OT_hook_recenter(struct wmOperatorType *ot);
-void OBJECT_OT_hook_select(struct wmOperatorType *ot);
-void OBJECT_OT_hook_assign(struct wmOperatorType *ot);
void OBJECT_OT_explode_refresh(struct wmOperatorType *ot);
/* object_constraint.c */
@@ -171,10 +178,10 @@ void OBJECT_OT_vertex_group_copy_to_linked(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_copy(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_normalize(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_normalize_all(struct wmOperatorType *ot);
+void OBJECT_OT_vertex_group_levels(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_invert(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_blend(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_clean(struct wmOperatorType *ot);
-void OBJECT_OT_vertex_group_menu(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_set_active(struct wmOperatorType *ot);
void OBJECT_OT_game_property_new(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index f3588a91984..58f2ed443ca 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -33,6 +33,7 @@
#include "DNA_action_types.h"
#include "DNA_curve_types.h"
+#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
@@ -51,6 +52,7 @@
#include "BKE_DerivedMesh.h"
#include "BKE_effect.h"
#include "BKE_global.h"
+#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
@@ -66,6 +68,7 @@
#include "RNA_enum_types.h"
#include "ED_armature.h"
+#include "ED_object.h"
#include "ED_screen.h"
#include "WM_api.h"
@@ -75,7 +78,7 @@
/******************************** API ****************************/
-int ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, int type)
+ModifierData *ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, int type)
{
ModifierData *md=NULL, *new_md=NULL;
ModifierTypeInfo *mti = modifierType_getInfo(type);
@@ -83,7 +86,7 @@ int ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, int ty
if(mti->flags&eModifierTypeFlag_Single) {
if(modifiers_findByType(ob, type)) {
BKE_report(reports, RPT_WARNING, "Only one modifier of this type allowed.");
- return 0;
+ return NULL;
}
}
@@ -131,7 +134,7 @@ int ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, int ty
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- return 1;
+ return new_md;
}
int ED_object_modifier_remove(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
@@ -174,6 +177,9 @@ int ED_object_modifier_remove(ReportList *reports, Scene *scene, Object *ob, Mod
DAG_scene_sort(scene);
}
+ else if(md->type == eModifierType_Smoke) {
+ ob->dt = OB_SHADED;
+ }
BLI_remlink(&ob->modifiers, md);
modifier_free(md);
@@ -325,7 +331,7 @@ int ED_object_modifier_convert(ReportList *reports, Scene *scene, Object *ob, Mo
return 1;
}
-int ED_object_modifier_apply(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
+int ED_object_modifier_apply(ReportList *reports, Scene *scene, Object *ob, ModifierData *md, int mode)
{
DerivedMesh *dm;
Mesh *me = ob->data;
@@ -343,27 +349,64 @@ int ED_object_modifier_apply(ReportList *reports, Scene *scene, Object *ob, Modi
BKE_report(reports, RPT_INFO, "Applied modifier was not first, result may not be as expected.");
if (ob->type==OB_MESH) {
- if(me->key) {
- BKE_report(reports, RPT_ERROR, "Modifier cannot be applied to Mesh with Shape Keys");
- return 0;
+ if (mode == MODIFIER_APPLY_SHAPE) {
+ Key *key=me->key;
+ KeyBlock *kb;
+ int newkey=0;
+
+ if(!modifier_sameTopology(md)) {
+ BKE_report(reports, RPT_ERROR, "Only deforming modifiers can be applied to Shapes");
+ return 0;
+ }
+ mesh_pmv_off(ob, me);
+
+ dm = mesh_create_derived_for_modifier(scene, ob, md);
+ if (!dm) {
+ BKE_report(reports, RPT_ERROR, "Modifier is disabled or returned error, skipping apply");
+ return 0;
+ }
+
+ if(key == NULL) {
+ key= me->key= add_key((ID *)me);
+ key->type= KEY_RELATIVE;
+ newkey= 1;
+ }
+ kb= add_keyblock(scene, key);
+
+ if (newkey) {
+ /* if that was the first key block added, then it was the basis.
+ * Initialise it with the mesh, and add another for the modifier */
+ mesh_to_key(me, kb);
+ kb= add_keyblock(scene, key);
+ }
+ DM_to_meshkey(dm, me, kb);
+ converted = 1;
+
+ dm->release(dm);
}
-
- mesh_pmv_off(ob, me);
+ else { /* MODIFIER_APPLY_DATA */
+ if( me->key) {
+ BKE_report(reports, RPT_ERROR, "Modifier cannot be applied to Mesh with Shape Keys");
+ return 0;
+ }
+
+ mesh_pmv_off(ob, me);
- /* Multires: ensure that recent sculpting is applied */
- if(md->type == eModifierType_Multires)
- multires_force_update(ob);
+ /* Multires: ensure that recent sculpting is applied */
+ if(md->type == eModifierType_Multires)
+ multires_force_update(ob);
- dm = mesh_create_derived_for_modifier(scene, ob, md);
- if (!dm) {
- BKE_report(reports, RPT_ERROR, "Modifier is disabled or returned error, skipping apply");
- return 0;
- }
+ dm = mesh_create_derived_for_modifier(scene, ob, md);
+ if (!dm) {
+ BKE_report(reports, RPT_ERROR, "Modifier is disabled or returned error, skipping apply");
+ return 0;
+ }
- DM_to_mesh(dm, me);
- converted = 1;
+ DM_to_mesh(dm, me);
+ converted = 1;
- dm->release(dm);
+ dm->release(dm);
+ }
}
else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
@@ -595,8 +638,9 @@ static int modifier_apply_exec(bContext *C, wmOperator *op)
PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_Modifier);
Object *ob= ptr.id.data;
ModifierData *md= ptr.data;
+ int apply_as= RNA_enum_get(op->ptr, "apply_as");
- if(!ob || !md || !ED_object_modifier_apply(op->reports, scene, ob, md))
+ if(!ob || !md || !ED_object_modifier_apply(op->reports, scene, ob, md, apply_as))
return OPERATOR_CANCELLED;
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
@@ -605,6 +649,11 @@ static int modifier_apply_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+static EnumPropertyItem modifier_apply_as_items[] = {
+ {MODIFIER_APPLY_DATA, "DATA", 0, "Object Data", "Apply modifier to the object's data"},
+ {MODIFIER_APPLY_SHAPE, "SHAPE", 0, "New Shape", "Apply deform-only modifier to a new shape on this object"},
+ {0, NULL, 0, NULL, NULL}};
+
void OBJECT_OT_modifier_apply(wmOperatorType *ot)
{
ot->name= "Apply Modifier";
@@ -612,11 +661,14 @@ void OBJECT_OT_modifier_apply(wmOperatorType *ot)
ot->idname= "OBJECT_OT_modifier_apply";
ot->poll= ED_operator_object_active;
+ //ot->invoke= WM_menu_invoke;
ot->exec= modifier_apply_exec;
ot->poll= modifier_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "apply_as", modifier_apply_as_items, MODIFIER_APPLY_DATA, "Apply as", "How to apply the modifier to the geometry");
}
/************************ convert modifier operator *********************/
@@ -819,157 +871,6 @@ void OBJECT_OT_meshdeform_bind(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/******************** hook operators ************************/
-
-static int hook_poll(bContext *C)
-{
- PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
- ID *id= ptr.id.data;
- return (ptr.data && id && !id->lib);
-}
-
-static int hook_reset_exec(bContext *C, wmOperator *op)
-{
- PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
- Object *ob= ptr.id.data;
- HookModifierData *hmd= ptr.data;
-
- if(hmd->object) {
- bPoseChannel *pchan= get_pose_channel(hmd->object->pose, hmd->subtarget);
-
- if(hmd->subtarget[0] && pchan) {
- float imat[4][4], mat[4][4];
-
- /* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
- mul_m4_m4m4(mat, pchan->pose_mat, hmd->object->obmat);
-
- invert_m4_m4(imat, mat);
- mul_serie_m4(hmd->parentinv, imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
- }
- else {
- invert_m4_m4(hmd->object->imat, hmd->object->obmat);
- mul_serie_m4(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
- }
- }
-
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hook_reset(wmOperatorType *ot)
-{
- ot->name= "Hook Reset";
- ot->description= "Recalculate and and clear offset transformation.";
- ot->idname= "OBJECT_OT_hook_reset";
-
- ot->exec= hook_reset_exec;
- ot->poll= hook_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int hook_recenter_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
- Object *ob= ptr.id.data;
- HookModifierData *hmd= ptr.data;
- float bmat[3][3], imat[3][3];
-
- copy_m3_m4(bmat, ob->obmat);
- invert_m3_m3(imat, bmat);
-
- VECSUB(hmd->cent, scene->cursor, ob->obmat[3]);
- mul_m3_v3(imat, hmd->cent);
-
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hook_recenter(wmOperatorType *ot)
-{
- ot->name= "Hook Recenter";
- ot->description= "Set hook center to cursor position.";
- ot->idname= "OBJECT_OT_hook_recenter";
-
- ot->exec= hook_recenter_exec;
- ot->poll= hook_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int hook_select_exec(bContext *C, wmOperator *op)
-{
- PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
- Object *ob= ptr.id.data;
- HookModifierData *hmd= ptr.data;
-
- object_hook_select(ob, hmd);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hook_select(wmOperatorType *ot)
-{
- ot->name= "Hook Select";
- ot->description= "Selects effected vertices on mesh.";
- ot->idname= "OBJECT_OT_hook_select";
-
- ot->exec= hook_select_exec;
- ot->poll= hook_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int hook_assign_exec(bContext *C, wmOperator *op)
-{
- PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
- Object *ob= ptr.id.data;
- HookModifierData *hmd= ptr.data;
- float cent[3];
- char name[32];
- int *indexar, tot;
-
- if(!object_hook_index_array(ob, &tot, &indexar, name, cent)) {
- BKE_report(op->reports, RPT_WARNING, "Requires selected vertices or active vertex group");
- return OPERATOR_CANCELLED;
- }
-
- if(hmd->indexar)
- MEM_freeN(hmd->indexar);
-
- VECCOPY(hmd->cent, cent);
- hmd->indexar= indexar;
- hmd->totindex= tot;
-
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_hook_assign(wmOperatorType *ot)
-{
- ot->name= "Hook Assign";
- ot->description= "Reassigns selected vertices to hook.";
- ot->idname= "OBJECT_OT_hook_assign";
-
- ot->exec= hook_assign_exec;
- ot->poll= hook_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
/****************** explode refresh operator *********************/
static int explode_refresh_poll(bContext *C)
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index 75a95323ce1..fd66b564d53 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -136,12 +136,8 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_multires_subdivide);
WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete);
WM_operatortype_append(OBJECT_OT_meshdeform_bind);
- WM_operatortype_append(OBJECT_OT_hook_reset);
- WM_operatortype_append(OBJECT_OT_hook_recenter);
- WM_operatortype_append(OBJECT_OT_hook_select);
- WM_operatortype_append(OBJECT_OT_hook_assign);
WM_operatortype_append(OBJECT_OT_explode_refresh);
-
+
WM_operatortype_append(OBJECT_OT_constraint_add);
WM_operatortype_append(OBJECT_OT_constraint_add_with_targets);
WM_operatortype_append(POSE_OT_constraint_add);
@@ -169,9 +165,9 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_vertex_group_normalize);
WM_operatortype_append(OBJECT_OT_vertex_group_normalize_all);
WM_operatortype_append(OBJECT_OT_vertex_group_invert);
+ WM_operatortype_append(OBJECT_OT_vertex_group_levels);
WM_operatortype_append(OBJECT_OT_vertex_group_blend);
WM_operatortype_append(OBJECT_OT_vertex_group_clean);
- WM_operatortype_append(OBJECT_OT_vertex_group_menu);
WM_operatortype_append(OBJECT_OT_vertex_group_set_active);
WM_operatortype_append(OBJECT_OT_game_property_new);
@@ -188,6 +184,14 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_group_add);
WM_operatortype_append(OBJECT_OT_group_remove);
+
+ WM_operatortype_append(OBJECT_OT_hook_add_selobj);
+ WM_operatortype_append(OBJECT_OT_hook_add_newobj);
+ WM_operatortype_append(OBJECT_OT_hook_remove);
+ WM_operatortype_append(OBJECT_OT_hook_select);
+ WM_operatortype_append(OBJECT_OT_hook_assign);
+ WM_operatortype_append(OBJECT_OT_hook_reset);
+ WM_operatortype_append(OBJECT_OT_hook_recenter);
}
void ED_operatormacros_object(void)
@@ -223,6 +227,7 @@ void ED_keymap_object(wmKeyConfig *keyconf)
wmKeyMap *keymap;
wmKeyMapItem *kmi;
+ /* Objects, Regardless of Mode -------------------------------------------------- */
keymap= WM_keymap_find(keyconf, "Object Non-modal", 0, 0);
/* Note: this keymap works disregarding mode */
@@ -247,6 +252,7 @@ void ED_keymap_object(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "OBJECT_OT_center_set", CKEY, KM_PRESS, KM_ALT|KM_SHIFT|KM_CTRL, 0);
+ /* Object Mode ---------------------------------------------------------------- */
/* Note: this keymap gets disabled in non-objectmode, */
keymap= WM_keymap_find(keyconf, "Object Mode", 0, 0);
keymap->poll= object_mode_poll;
@@ -282,19 +288,13 @@ void ED_keymap_object(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "OBJECT_OT_delete", XKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_delete", DELKEY, KM_PRESS, 0, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_string_set(kmi->ptr, "name", "INFO_MT_add");
+ WM_keymap_add_menu(keymap, "INFO_MT_add", AKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_duplicates_make_real", AKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_CTRL, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_object_apply");
-
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", UKEY, KM_PRESS, 0, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_make_single_user");
-
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", LKEY, KM_PRESS, KM_CTRL, 0);
- RNA_string_set(kmi->ptr, "name", "VIEW3D_MT_make_links");
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_object_apply", AKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_make_single_user", UKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_make_links", LKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_duplicate_move_linked", DKEY, KM_PRESS, KM_ALT, 0);
@@ -313,11 +313,14 @@ void ED_keymap_object(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "GROUP_OT_objects_add_active", GKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
WM_keymap_verify_item(keymap, "GROUP_OT_objects_remove_active", GKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
- /* Lattice */
+ /* Lattice -------------------------------------------------------------------- */
keymap= WM_keymap_find(keyconf, "Lattice", 0, 0);
keymap->poll= ED_operator_editlattice;
WM_keymap_add_item(keymap, "LATTICE_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
+
+ /* menus */
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_hook", HKEY, KM_PRESS, KM_CTRL, 0);
ED_object_generic_keymap(keyconf, keymap, TRUE);
}
@@ -326,6 +329,10 @@ void ED_object_generic_keymap(struct wmKeyConfig *keyconf, struct wmKeyMap *keym
{
wmKeyMapItem *km;
+ /* snap */
+ km = WM_keymap_add_item(keymap, "WM_OT_context_toggle", TABKEY, KM_PRESS, KM_SHIFT, 0);
+ RNA_string_set(km->ptr, "path", "scene.tool_settings.snap");
+
/* used by mesh, curve & lattice only */
if(do_pet) {
/* context ops */
@@ -342,6 +349,5 @@ void ED_object_generic_keymap(struct wmKeyConfig *keyconf, struct wmKeyMap *keym
RNA_string_set(km->ptr, "value_1", "DISABLED");
RNA_string_set(km->ptr, "value_2", "CONNECTED");
}
-
}
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 2f82f36dff7..2391ce9020f 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -608,14 +608,11 @@ static int parent_set_exec(bContext *C, wmOperator *op)
bFollowPathConstraint *data;
float cmat[4][4], vec[3];
- con = add_new_constraint(CONSTRAINT_TYPE_FOLLOWPATH);
- strcpy (con->name, "AutoPath");
+ con = add_ob_constraint(ob, "AutoPath", CONSTRAINT_TYPE_FOLLOWPATH);
data = con->data;
data->tar = par;
- add_constraint_to_object(con, ob);
-
get_constraint_target_matrix(scene, con, 0, CONSTRAINT_OBTYPE_OBJECT, NULL, cmat, scene->r.cfra - give_timeoffset(ob));
sub_v3_v3v3(vec, ob->obmat[3], cmat[3]);
@@ -635,8 +632,6 @@ static int parent_set_exec(bContext *C, wmOperator *op)
ob->partype= PAROBJECT;
what_does_parent(scene, ob, &workob);
- ob->partype= PARSKEL;
-
invert_m4_m4(ob->parentinv, workob.obmat);
}
else {
@@ -649,8 +644,41 @@ static int parent_set_exec(bContext *C, wmOperator *op)
if(partype == PAR_PATH_CONST)
; /* don't do anything here, since this is not technically "parenting" */
- if( ELEM(partype, PAR_CURVE, PAR_LATTICE) || pararm )
- ob->partype= PARSKEL; /* note, dna define, not operator property */
+ else if( ELEM(partype, PAR_CURVE, PAR_LATTICE) || pararm )
+ {
+ /* partype is now set to PAROBJECT so that invisible 'virtual' modifiers don't need to be created
+ * NOTE: the old (2.4x) method was to set ob->partype = PARSKEL, creating the virtual modifiers
+ */
+ ob->partype= PAROBJECT; /* note, dna define, not operator property */
+ //ob->partype= PARSKEL; /* note, dna define, not operator property */
+
+ /* BUT, to keep the deforms, we need a modifier, and then we need to set the object that it uses */
+ // XXX currently this should only happen for meshes, curves, surfaces, and lattices - this stuff isn't available for metas yet
+ if (ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE))
+ {
+ switch (partype)
+ {
+ case PAR_CURVE: /* curve deform */
+ {
+ CurveModifierData *cmd= ED_object_modifier_add(op->reports, scene, ob, eModifierType_Curve);
+ cmd->object= par;
+ }
+ break;
+ case PAR_LATTICE: /* lattice deform */
+ {
+ LatticeModifierData *lmd= ED_object_modifier_add(op->reports, scene, ob, eModifierType_Lattice);
+ lmd->object= par;
+ }
+ break;
+ default: /* armature deform */
+ {
+ ArmatureModifierData *amd= ED_object_modifier_add(op->reports, scene, ob, eModifierType_Armature);
+ amd->object= par;
+ }
+ break;
+ }
+ }
+ }
else if (partype == PAR_BONE)
ob->partype= PARBONE; /* note, dna define, not operator property */
else
@@ -660,7 +688,7 @@ static int parent_set_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_scene_sort(CTX_data_scene(C));
+ DAG_scene_sort(scene);
ED_anim_dag_flush_update(C);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
@@ -923,8 +951,7 @@ static int track_set_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(ob!=obact) {
- con = add_new_constraint(CONSTRAINT_TYPE_TRACKTO);
- strcpy (con->name, "AutoTrack");
+ con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_TRACKTO);
data = con->data;
data->tar = obact;
@@ -935,8 +962,6 @@ static int track_set_exec(bContext *C, wmOperator *op)
data->reserved1 = TRACK_nZ;
data->reserved2 = UP_Y;
}
-
- add_constraint_to_object(con, ob);
}
}
CTX_DATA_END;
@@ -947,8 +972,7 @@ static int track_set_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(ob!=obact) {
- con = add_new_constraint(CONSTRAINT_TYPE_LOCKTRACK);
- strcpy (con->name, "AutoTrack");
+ con = add_ob_constraint(ob, "AutoTrack", CONSTRAINT_TYPE_LOCKTRACK);
data = con->data;
data->tar = obact;
@@ -959,8 +983,6 @@ static int track_set_exec(bContext *C, wmOperator *op)
data->trackflag = TRACK_nZ;
data->lockflag = LOCK_Y;
}
-
- add_constraint_to_object(con, ob);
}
}
CTX_DATA_END;
diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c
index bf6940269a5..c9ef51d9558 100644
--- a/source/blender/editors/object/object_shapekey.c
+++ b/source/blender/editors/object/object_shapekey.c
@@ -119,51 +119,6 @@ void key_to_mesh(KeyBlock *kb, Mesh *me)
}
}
-static KeyBlock *add_keyblock(Scene *scene, Key *key)
-{
- KeyBlock *kb;
- float curpos= -0.1;
- int tot;
-
- kb= key->block.last;
- if(kb) curpos= kb->pos;
-
- kb= MEM_callocN(sizeof(KeyBlock), "Keyblock");
- BLI_addtail(&key->block, kb);
- kb->type= KEY_CARDINAL;
-
- tot= BLI_countlist(&key->block);
- if(tot==1) strcpy(kb->name, "Basis");
- else sprintf(kb->name, "Key %d", tot-1);
-
- // XXX this is old anim system stuff? (i.e. the 'index' of the shapekey)
- kb->adrcode= tot-1;
-
- kb->uid = key->uidgen++;
-
- key->totkey++;
- if(key->totkey==1) key->refkey= kb;
-
- kb->slidermin= 0.0f;
- kb->slidermax= 1.0f;
-
- // XXX kb->pos is the confusing old horizontal-line RVK crap in old IPO Editor...
- if(key->type == KEY_RELATIVE)
- kb->pos= curpos+0.1;
- else {
-#if 0 // XXX old animation system
- curpos= bsystem_time(scene, 0, (float)CFRA, 0.0);
- if(calc_ipo_spec(key->ipo, KEY_SPEED, &curpos)==0) {
- curpos /= 100.0;
- }
- kb->pos= curpos;
-
- sort_keys(key);
-#endif // XXX old animation system
- }
- return kb;
-}
-
static void insert_meshkey(Scene *scene, Object *ob)
{
Mesh *me= ob->data;
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 48db13c0709..20d93083410 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -27,6 +27,7 @@
#include <stdlib.h>
+#include "DNA_anim_types.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_curve_types.h"
@@ -61,6 +62,7 @@
#include "ED_anim_api.h"
#include "ED_armature.h"
#include "ED_curve.h"
+#include "ED_keyframing.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
@@ -72,8 +74,16 @@
static int object_location_clear_exec(bContext *C, wmOperator *op)
{
- int armature_clear= 0;
-
+ Scene *scene= CTX_data_scene(C);
+
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+
+ /* clear location of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
if((ob->protectflag & OB_LOCK_LOCX)==0)
@@ -82,13 +92,17 @@ static int object_location_clear_exec(bContext *C, wmOperator *op)
ob->loc[1]= ob->dloc[1]= 0.0f;
if((ob->protectflag & OB_LOCK_LOCZ)==0)
ob->loc[2]= ob->dloc[2]= 0.0f;
+
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this object, then use the relative KeyingSets to keyframe it */
+ cks.id= &ob->id;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ }
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
-
- if(armature_clear==0) /* in this case flush was done */
- ED_anim_dag_flush_update(C);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
@@ -112,8 +126,16 @@ void OBJECT_OT_location_clear(wmOperatorType *ot)
static int object_rotation_clear_exec(bContext *C, wmOperator *op)
{
- int armature_clear= 0;
-
+ Scene *scene= CTX_data_scene(C);
+
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+
+ /* clear rotation of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
if (ob->protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) {
@@ -206,13 +228,17 @@ static int object_rotation_clear_exec(bContext *C, wmOperator *op)
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0f;
}
}
+
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this object, then use the relative KeyingSets to keyframe it */
+ cks.id= &ob->id;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ }
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
-
- if(armature_clear==0) /* in this case flush was done */
- ED_anim_dag_flush_update(C);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
@@ -236,8 +262,16 @@ void OBJECT_OT_rotation_clear(wmOperatorType *ot)
static int object_scale_clear_exec(bContext *C, wmOperator *op)
{
- int armature_clear= 0;
-
+ Scene *scene= CTX_data_scene(C);
+
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Scaling");
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+
+ /* clear scales of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
if((ob->protectflag & OB_LOCK_SCALEX)==0) {
@@ -252,14 +286,18 @@ static int object_scale_clear_exec(bContext *C, wmOperator *op)
ob->dsize[2]= 0.0f;
ob->size[2]= 1.0f;
}
+
+ /* do auto-keyframing as appropriate */
+ if (autokeyframe_cfra_can_key(scene, &ob->id)) {
+ /* init cks for this object, then use the relative KeyingSets to keyframe it */
+ cks.id= &ob->id;
+ modify_keyframes(scene, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ }
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
- if(armature_clear==0) /* in this case flush was done */
- ED_anim_dag_flush_update(C);
-
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -475,8 +513,14 @@ static int apply_objects_internal(bContext *C, ReportList *reports, int apply_lo
ob->loc[0]= ob->loc[1]= ob->loc[2]= 0.0f;
if(apply_scale)
ob->size[0]= ob->size[1]= ob->size[2]= 1.0f;
- if(apply_rot)
+ if(apply_rot) {
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0f;
+ ob->quat[1]= ob->quat[2]= ob->quat[3]= 0.0f;
+ ob->rotAxis[0]= ob->rotAxis[2]= 0.0f;
+ ob->rotAngle= 0.0f;
+
+ ob->quat[0]= ob->rotAxis[1]= 1.0f;
+ }
where_is_object(scene, ob);
ignore_parent_tx(bmain, scene, ob);
@@ -501,10 +545,16 @@ static int visual_transform_apply_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
where_is_object(scene, ob);
-
+
VECCOPY(ob->loc, ob->obmat[3]);
- mat4_to_size( ob->size,ob->obmat);
- mat4_to_eul( ob->rot,ob->obmat);
+ mat4_to_size(ob->size,ob->obmat);
+
+ if (ob->rotmode == ROT_MODE_QUAT)
+ mat4_to_quat(ob->quat, ob->obmat);
+ else if (ob->rotmode == ROT_MODE_AXISANGLE)
+ mat4_to_axis_angle(ob->rotAxis, &ob->rotAngle, ob->obmat);
+ else
+ mat4_to_eul(ob->rot,ob->obmat);
where_is_object(scene, ob);
@@ -641,20 +691,12 @@ void texspace_edit(Scene *scene, View3D *v3d)
}
}
-/************************ Mirror Menu ****************************/
-
-void mirrormenu(void)
-{
-// XXX initTransform(TFM_MIRROR, CTX_NO_PET);
-// XXX Transform();
-}
-
/********************* Set Object Center ************************/
static EnumPropertyItem prop_set_center_types[] = {
{0, "CENTER", 0, "ObData to Center", "Move object data around Object center"},
- {1, "CENTERNEW", 0, "Center New", "Move Object center to center of object data"},
- {2, "CENTERCURSOR", 0, "Center Cursor", "Move Object Center to position of the 3d cursor"},
+ {1, "CENTER_NEW", 0, "Center New", "Move Object center to center of object data"},
+ {2, "CENTER_CURSOR", 0, "Center Cursor", "Move Object Center to position of the 3d cursor"},
{0, NULL, 0, NULL, NULL}
};
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index e39df63384e..297fbbdef0b 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -28,6 +28,7 @@
*/
#include <string.h>
+#include <math.h>
#include "MEM_guardedalloc.h"
@@ -69,6 +70,7 @@
#include "ED_view3d.h"
#include "UI_interface.h"
+#include "UI_resources.h"
#include "object_intern.h"
@@ -614,6 +616,32 @@ static void vgroup_normalize(Object *ob)
}
}
+static void vgroup_levels(Object *ob, float offset, float gain)
+{
+ bDeformGroup *dg;
+ MDeformWeight *dw;
+ MDeformVert *dvert, *dvert_array=NULL;
+ int i, def_nr, dvert_tot=0;
+
+ ED_vgroup_give_array(ob->data, &dvert_array, &dvert_tot);
+
+ dg = BLI_findlink(&ob->defbase, (ob->actdef-1));
+
+ if(dg) {
+ def_nr= ob->actdef-1;
+
+ for(i = 0; i < dvert_tot; i++) {
+ dvert = dvert_array+i;
+ dw = ED_vgroup_weight_get(dvert, def_nr);
+ if(dw) {
+ dw->weight = gain * (dw->weight + offset);
+
+ CLAMP(dw->weight, 0.0f, 1.0f);
+ }
+ }
+ }
+}
+
/* TODO - select between groups */
static void vgroup_normalize_all(Object *ob, int lock_active)
{
@@ -1466,6 +1494,38 @@ void OBJECT_OT_vertex_group_copy(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+static int vertex_group_levels_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
+
+ float offset= RNA_float_get(op->ptr,"offset");
+ float gain= RNA_float_get(op->ptr,"gain");
+
+ vgroup_levels(ob, offset, gain);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_vertex_group_levels(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Vertex Group Levels";
+ ot->idname= "OBJECT_OT_vertex_group_levels";
+
+ /* api callbacks */
+ ot->poll= vertex_group_poll;
+ ot->exec= vertex_group_levels_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_float(ot->srna, "offset", 0.f, -1.0, 1.0, "Offset", "Value to add to weights.", -1.0f, 1.f);
+ RNA_def_float(ot->srna, "gain", 1.f, 0.f, FLT_MAX, "Gain", "Value to multiply weights by.", 0.0f, 10.f);
+}
static int vertex_group_normalize_exec(bContext *C, wmOperator *op)
{
@@ -1574,6 +1634,7 @@ void OBJECT_OT_vertex_group_blend(wmOperatorType *ot)
/* identifiers */
ot->name= "Blend Vertex Group";
ot->idname= "OBJECT_OT_vertex_group_blend";
+ ot->description= "";
/* api callbacks */
ot->poll= vertex_group_poll;
@@ -1607,6 +1668,7 @@ void OBJECT_OT_vertex_group_clean(wmOperatorType *ot)
/* identifiers */
ot->name= "Clean Vertex Group";
ot->idname= "OBJECT_OT_vertex_group_clean";
+ ot->description= "Remove Vertex Group assignments which aren't required.";
/* api callbacks */
ot->poll= vertex_group_poll;
@@ -1652,6 +1714,7 @@ void OBJECT_OT_vertex_group_copy_to_linked(wmOperatorType *ot)
/* identifiers */
ot->name= "Copy Vertex Group to Linked";
ot->idname= "OBJECT_OT_vertex_group_copy_to_linked";
+ ot->description= "Copy Vertex Groups to all users of the same Geometry data.";
/* api callbacks */
ot->poll= vertex_group_poll;
@@ -1690,6 +1753,7 @@ static EnumPropertyItem *vgroup_itemf(bContext *C, PointerRNA *ptr, int *free)
for(a=0, def=ob->defbase.first; def; def=def->next, a++) {
tmp.value= a;
+ tmp.icon= ICON_GROUP_VERTEX;
tmp.identifier= def->name;
tmp.name= def->name;
RNA_enum_item_add(&item, &totitem, &tmp);
@@ -1708,6 +1772,7 @@ void OBJECT_OT_vertex_group_set_active(wmOperatorType *ot)
/* identifiers */
ot->name= "Set Active Vertex Group";
ot->idname= "OBJECT_OT_vertex_group_set_active";
+ ot->description= "Set the active vertex group.";
/* api callbacks */
ot->poll= vertex_group_poll;
@@ -1721,48 +1786,3 @@ void OBJECT_OT_vertex_group_set_active(wmOperatorType *ot)
prop= RNA_def_enum(ot->srna, "group", vgroup_items, 0, "Group", "Vertex group to set as active.");
RNA_def_enum_funcs(prop, vgroup_itemf);
}
-
-static int vertex_group_menu_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
- uiPopupMenu *pup;
- uiLayout *layout;
-
- pup= uiPupMenuBegin(C, "Vertex Groups", 0);
- layout= uiPupMenuLayout(pup);
- uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
-
- if(vgroup_object_in_edit_mode(ob)) {
- uiItemBooleanO(layout, "Assign to New Group", 0, "OBJECT_OT_vertex_group_assign", "new", 1);
-
- if(BLI_countlist(&ob->defbase) && ob->actdef) {
- uiItemO(layout, "Assign to Group", 0, "OBJECT_OT_vertex_group_assign");
- uiItemO(layout, "Remove from Group", 0, "OBJECT_OT_vertex_group_remove_from");
- uiItemBooleanO(layout, "Remove from All", 0, "OBJECT_OT_vertex_group_remove_from", "all", 1);
- }
- }
-
- if(BLI_countlist(&ob->defbase) && ob->actdef) {
- if(vgroup_object_in_edit_mode(ob))
- uiItemS(layout);
-
- uiItemO(layout, "Set Active Group", 0, "OBJECT_OT_vertex_group_set_active");
- uiItemO(layout, "Remove Group", 0, "OBJECT_OT_vertex_group_remove");
- uiItemBooleanO(layout, "Remove All Groups", 0, "OBJECT_OT_vertex_group_remove", "all", 1);
- }
-
- uiPupMenuEnd(C, pup);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_vertex_group_menu(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Vertex Group Menu";
- ot->idname= "OBJECT_OT_vertex_group_menu";
-
- /* api callbacks */
- ot->poll= vertex_group_poll;
- ot->exec= vertex_group_menu_exec;
-}
diff --git a/source/blender/editors/physics/SConscript b/source/blender/editors/physics/SConscript
index 60b992d2e07..85a40c91b3a 100644
--- a/source/blender/editors/physics/SConscript
+++ b/source/blender/editors/physics/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu'
+incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
if env['OURPLATFORM'] == 'linux2':
diff --git a/source/blender/editors/physics/physics_ops.c b/source/blender/editors/physics/physics_ops.c
index 1b9ebf27edc..af269dc8ed0 100644
--- a/source/blender/editors/physics/physics_ops.c
+++ b/source/blender/editors/physics/physics_ops.c
@@ -108,8 +108,8 @@ static void keymap_particle(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, 0, 0);
RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
- WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", LEFTMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
diff --git a/source/blender/editors/render/SConscript b/source/blender/editors/render/SConscript
index 3e1e99a7a6a..99818f180a1 100644
--- a/source/blender/editors/render/SConscript
+++ b/source/blender/editors/render/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' #/intern/guardedalloc ../../gpu'
+incs += ' ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
incs += ' ../../blenloader ../../bmesh'
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 0f22b3041fb..08a05f4646a 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1272,7 +1272,15 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, char *contex
}
if(open) {
- panel->layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL,
+ short panelContext;
+
+ /* panel context can either be toolbar region or normal panels region */
+ if (ar->regiontype == RGN_TYPE_TOOLS)
+ panelContext= UI_LAYOUT_TOOLBAR;
+ else
+ panelContext= UI_LAYOUT_PANEL;
+
+ panel->layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, panelContext,
style->panelspace, 0, w-2*style->panelspace, em, style);
pt->draw(C, panel);
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index 1a1def70717..1ddc19a5ec0 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -65,7 +65,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
"selected_editable_objects", "selected_editable_bases",
"visible_bones", "editable_bones", "selected_bones", "selected_editable_bones",
"visible_pchans", "selected_pchans", "active_bone", "active_pchan",
- "active_base", "active_object", "edit_object",
+ "active_base", "active_object", "object", "edit_object",
"sculpt_object", "vertex_paint_object", "weight_paint_object",
"texture_paint_object", "particle_edit_object", NULL};
@@ -84,7 +84,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
if(selected_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
@@ -100,7 +100,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
if(selected_editable_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
@@ -131,18 +131,18 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
if (editable_bones) {
/* only selected + editable */
if (EBONE_EDITABLE(ebone)) {
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
}
}
else {
/* only include bones if visible */
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
if ((flipbone) && EBONE_VISIBLE(arm, flipbone)==0)
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
}
}
}
@@ -173,18 +173,18 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
if (selected_editable_bones) {
/* only selected + editable */
if (EBONE_EDITABLE(ebone)) {
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
}
}
else {
/* only include bones if selected */
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, ebone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, ebone);
if ((flipbone) && !(flipbone->flag & BONE_SELECTED))
- CTX_data_list_add(result, &arm->id, &RNA_UnknownType, flipbone);
+ CTX_data_list_add(result, &arm->id, &RNA_EditBone, flipbone);
}
}
}
@@ -200,7 +200,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) {
/* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
- CTX_data_list_add(result, &obact->id, &RNA_PoseChannel, pchan);
+ CTX_data_list_add(result, &obact->id, &RNA_PoseBone, pchan);
}
}
@@ -216,7 +216,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
/* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
if (pchan->bone->flag & BONE_SELECTED || pchan->bone == arm->act_bone)
- CTX_data_list_add(result, &obact->id, &RNA_PoseChannel, pchan);
+ CTX_data_list_add(result, &obact->id, &RNA_PoseBone, pchan);
}
}
@@ -245,13 +245,13 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
pchan= get_active_posechannel(obact);
if (pchan) {
- CTX_data_pointer_set(result, &obact->id, &RNA_PoseChannel, pchan);
+ CTX_data_pointer_set(result, &obact->id, &RNA_PoseBone, pchan);
return 1;
}
}
else if(CTX_data_equals(member, "active_base")) {
if(base)
- CTX_data_pointer_set(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, base);
return 1;
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index cdd754c056f..18c3a1784a4 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -1460,6 +1460,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op)
Object *ob= CTX_data_active_object(C);
DLRBT_Tree keys;
ActKeyColumn *ak;
+ float cfra= (scene)? (float)(CFRA) : 0.0f;
short next= RNA_boolean_get(op->ptr, "next");
/* sanity checks */
@@ -1478,21 +1479,18 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op)
/* build linked-list for searching */
BLI_dlrbTree_linkedlist_sync(&keys);
- /* find nearest keyframe in the right direction */
- ak= cfra_find_nearest_next_ak(keys.root, (float)scene->r.cfra, next);
+ /* find matching keyframe in the right direction */
+ if (next)
+ ak= (ActKeyColumn *)BLI_dlrbTree_search_next(&keys, compare_ak_cfraPtr, &cfra);
+ else
+ ak= (ActKeyColumn *)BLI_dlrbTree_search_prev(&keys, compare_ak_cfraPtr, &cfra);
/* set the new frame (if keyframe found) */
- if (ak) {
- if (next && ak->next)
- scene->r.cfra= (int)ak->next->cfra;
- else if (!next && ak->prev)
- scene->r.cfra= (int)ak->prev->cfra;
- else {
- printf("ERROR: no suitable keyframe found. Using %f as new frame \n", ak->cfra);
- scene->r.cfra= (int)ak->cfra; // XXX
- }
- }
-
+ if (ak)
+ CFRA= (int)ak->cfra;
+ else
+ BKE_report(op->reports, RPT_ERROR, "No more keyframes to jump to in this direction");
+
/* free temp stuff */
BLI_dlrbTree_free(&keys);
@@ -3681,6 +3679,7 @@ void ED_keymap_screen(wmKeyConfig *keyconf)
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_screen_set", LEFTARROWKEY, KM_PRESS, KM_CTRL, 0)->ptr, "delta", -1);
WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", UPARROWKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", DOWNARROWKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", SPACEKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_screenshot", F3KEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_screencast", F3KEY, KM_PRESS, KM_ALT, 0);
@@ -3696,7 +3695,7 @@ void ED_keymap_screen(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "SCREEN_OT_redo_last", F6KEY, KM_PRESS, 0, 0);
RNA_string_set(WM_keymap_add_item(keymap, "SCRIPT_OT_python_file_run", F7KEY, KM_PRESS, 0, 0)->ptr, "path", "test.py");
- WM_keymap_verify_item(keymap, "SCRIPT_OT_python_run_ui_scripts", F8KEY, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "WM_OT_reload_scripts", F8KEY, KM_PRESS, 0, 0);
/* files */
WM_keymap_add_item(keymap, "FILE_OT_execute", RETKEY, KM_PRESS, 0, 0);
diff --git a/source/blender/editors/sculpt_paint/SConscript b/source/blender/editors/sculpt_paint/SConscript
index 3d2ea89f506..472ba361059 100644
--- a/source/blender/editors/sculpt_paint/SConscript
+++ b/source/blender/editors/sculpt_paint/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../render/extern/include #/intern/guardedalloc'
+incs += ' ../../render/extern/include'
incs += ' ../../gpu ../../makesrna'
if env['OURPLATFORM'] == 'linux2':
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 373490d1327..fd85f282fd1 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -861,8 +861,7 @@ static int project_paint_occlude_ptv_clip(
if (side) interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v3].co, ps->dm_mvert[mf->v4].co, w);
else interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v2].co, ps->dm_mvert[mf->v3].co, w);
- mul_m4_v3(ps->ob->obmat, wco);
- if(!view3d_test_clipping(ps->rv3d, wco)) {
+ if(!view3d_test_clipping(ps->rv3d, wco, 1)) {
return 1;
}
@@ -1356,7 +1355,7 @@ static void project_face_pixel(const MTFace *tf_other, ImBuf *ibuf_other, const
uvCo3 = (float *)tf_other->uv[2];
}
- interp_v2_v2v2v2(uv_other, uvCo1, uvCo2, uvCo3, w);
+ interp_v2_v2v2v2(uv_other, uvCo1, uvCo2, uvCo3, (float*)w);
/* use */
uvco_to_wrapped_pxco(uv_other, ibuf_other->x, ibuf_other->y, &x, &y);
@@ -2446,8 +2445,7 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
/* a pitty we need to get the worldspace pixel location here */
if(ps->rv3d->rflag & RV3D_CLIPPING) {
interp_v3_v3v3v3(wco, ps->dm_mvert[ (*(&mf->v1 + i1)) ].co, ps->dm_mvert[ (*(&mf->v1 + i2)) ].co, ps->dm_mvert[ (*(&mf->v1 + i3)) ].co, w);
- mul_m4_v3(ps->ob->obmat, wco);
- if(view3d_test_clipping(ps->rv3d, wco)) {
+ if(view3d_test_clipping(ps->rv3d, wco, 1)) {
continue; /* Watch out that no code below this needs to run */
}
}
@@ -2663,9 +2661,8 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
if(ps->rv3d->rflag & RV3D_CLIPPING) {
if (side) interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v3].co, ps->dm_mvert[mf->v4].co, w);
else interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v2].co, ps->dm_mvert[mf->v3].co, w);
-
- mul_m4_v3(ps->ob->obmat, wco);
- if(view3d_test_clipping(ps->rv3d, wco)) {
+
+ if(view3d_test_clipping(ps->rv3d, wco, 1)) {
continue; /* Watch out that no code below this needs to run */
}
}
@@ -2934,6 +2931,8 @@ static void project_paint_begin(ProjPaintState *ps)
/* ---- end defines ---- */
+ ED_view3d_local_clipping(ps->rv3d, ps->ob->obmat); /* faster clipping lookups */
+
/* paint onto the derived mesh */
/* Workaround for subsurf selection, try the display mesh first */
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index d8f13f679a5..256d114fbdc 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -140,6 +140,42 @@ void ED_operatortypes_paint(void)
WM_operatortype_append(PAINT_OT_face_deselect_all);
}
+static void ed_keymap_paint_brush_switch(wmKeyMap *keymap, const char *path)
+{
+ wmKeyMapItem *kmi;
+
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", ONEKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 0);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", TWOKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 1);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", THREEKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 2);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", FOURKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 3);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", FIVEKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 4);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", SIXKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 5);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", SEVENKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 6);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", EIGHTKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 7);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", NINEKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 8);
+ kmi= WM_keymap_add_item(keymap, "WM_OT_context_set_int", ZEROKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", path);
+ RNA_int_set(kmi->ptr, "value", 10);
+}
+
void ED_keymap_paint(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
@@ -155,6 +191,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "SCULPT_OT_brush_stroke", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
+ ed_keymap_paint_brush_switch(keymap, "tool_settings.sculpt.active_brush_index");
+
/* Vertex Paint mode */
keymap= WM_keymap_find(keyconf, "Vertex Paint", 0, 0);
keymap->poll= vertex_paint_poll;
@@ -167,6 +205,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap,
"PAINT_OT_vertex_color_set",KKEY, KM_PRESS, KM_SHIFT, 0);
+ ed_keymap_paint_brush_switch(keymap, "tool_settings.vertex_paint.active_brush_index");
+
/* Weight Paint mode */
keymap= WM_keymap_find(keyconf, "Weight Paint", 0, 0);
keymap->poll= weight_paint_poll;
@@ -179,6 +219,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap,
"PAINT_OT_weight_set", KKEY, KM_PRESS, KM_SHIFT, 0);
+ ed_keymap_paint_brush_switch(keymap, "tool_settings.weight_paint.active_brush_index");
+
/* Image/Texture Paint mode */
keymap= WM_keymap_find(keyconf, "Image Paint", 0, 0);
keymap->poll= image_texture_paint_poll;
@@ -190,6 +232,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "PAINT_OT_sample_color", RIGHTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_clone_cursor_set", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
+ ed_keymap_paint_brush_switch(keymap, "tool_settings.image_paint.active_brush_index");
+
/* face-mask mode */
keymap= WM_keymap_find(keyconf, "Face Mask", 0, 0);
keymap->poll= facemask_paint_poll;
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 0b86034958f..8e795c5542e 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -120,6 +120,7 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *ev
PointerRNA itemptr;
float cur_depth, pressure = 1;
float center[3];
+ int flip= event->shift?1:0;
PaintStroke *stroke = op->customdata;
cur_depth = read_cached_depth(&stroke->vc, mouse[0], mouse[1]);
@@ -130,13 +131,15 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *ev
wmTabletData *wmtab= event->customdata;
if(wmtab->Active != EVT_TABLET_NONE)
pressure= wmtab->Pressure;
+ if(wmtab->Active == EVT_TABLET_ERASER)
+ flip = 1;
}
/* Add to stroke */
RNA_collection_add(op->ptr, "stroke", &itemptr);
RNA_float_set_array(&itemptr, "location", center);
RNA_float_set_array(&itemptr, "mouse", mouse);
- RNA_boolean_set(&itemptr, "flip", event->shift);
+ RNA_boolean_set(&itemptr, "flip", flip);
RNA_float_set(&itemptr, "pressure", pressure);
stroke->last_mouse_position[0] = mouse[0];
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index c8fccdb2ee9..8eddbb3c799 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -156,12 +156,10 @@ static VPaint *new_vpaint(int wpaint)
{
VPaint *vp= MEM_callocN(sizeof(VPaint), "VPaint");
- vp->gamma= vp->mul= 1.0f;
-
- vp->flag= VP_AREA+VP_SOFT+VP_SPRAY;
+ vp->flag= VP_AREA+VP_SPRAY;
if(wpaint)
- vp->flag= VP_AREA+VP_SOFT;
+ vp->flag= VP_AREA;
return vp;
}
@@ -543,7 +541,8 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
DAG_id_flush_update(&me->id, OB_RECALC_DATA);
}
-
+/* XXX: should be re-implemented as a vertex/weight paint 'colour correct' operator
+
void vpaint_dogamma(Scene *scene)
{
VPaint *vp= scene->toolsettings->vpaint;
@@ -583,6 +582,7 @@ void vpaint_dogamma(Scene *scene)
cp+= 4;
}
}
+ */
static unsigned int mcol_blend(unsigned int col1, unsigned int col2, int fac)
{
@@ -814,65 +814,83 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x
return tot;
}
-static int calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], float *vert_nor, float *mval)
+static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], float *vert_nor, float *mval, float pressure)
{
Brush *brush = paint_brush(&vp->paint);
- float fac, dx, dy;
- int alpha;
+ float fac, fac_2, size, dx, dy;
+ float alpha;
short vertco[2];
- if(vp->flag & VP_SOFT) {
- project_short_noclip(vc->ar, vert_nor, vertco);
- dx= mval[0]-vertco[0];
- dy= mval[1]-vertco[1];
+ project_short_noclip(vc->ar, vert_nor, vertco);
+ dx= mval[0]-vertco[0];
+ dy= mval[1]-vertco[1];
+
+ if (brush->flag & BRUSH_SIZE_PRESSURE)
+ size = pressure * brush->size;
+ else
+ size = brush->size;
+
+ fac_2= dx*dx + dy*dy;
+ if(fac_2 > size*size) return 0.f;
+ fac = sqrtf(fac_2);
+
+ alpha= brush->alpha * brush_curve_strength_clamp(brush, fac, size);
+
+ if (brush->flag & BRUSH_ALPHA_PRESSURE)
+ alpha *= pressure;
- fac= sqrt(dx*dx + dy*dy);
- if(fac > brush->size) return 0;
- if(vp->flag & VP_HARD)
- alpha= 255;
- else
- alpha= 255.0*brush->alpha*(1.0-fac/brush->size);
- }
- else {
- alpha= 255.0*brush->alpha;
- }
-
if(vp->flag & VP_NORMALS) {
float *no= vert_nor+3;
- /* transpose ! */
+ /* transpose ! */
fac= vpimat[2][0]*no[0]+vpimat[2][1]*no[1]+vpimat[2][2]*no[2];
if(fac>0.0) {
dx= vpimat[0][0]*no[0]+vpimat[0][1]*no[1]+vpimat[0][2]*no[2];
dy= vpimat[1][0]*no[0]+vpimat[1][1]*no[1]+vpimat[1][2]*no[2];
- alpha*= fac/sqrt(dx*dx + dy*dy + fac*fac);
+ alpha*= fac/sqrtf(dx*dx + dy*dy + fac*fac);
}
- else return 0;
+ else return 0.f;
}
return alpha;
}
-static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval)
+static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval, int flip)
{
Brush *brush = paint_brush(&wp->paint);
+ int mode = wp->mode;
if(dw==NULL || uw==NULL) return;
- if(wp->mode==VP_MIX || wp->mode==VP_BLUR)
+ if (flip) {
+ switch(mode) {
+ case VP_MIX:
+ paintval = 1.f - paintval; break;
+ case VP_ADD:
+ mode= VP_SUB; break;
+ case VP_SUB:
+ mode= VP_ADD; break;
+ case VP_LIGHTEN:
+ mode= VP_DARKEN; break;
+ case VP_DARKEN:
+ mode= VP_LIGHTEN; break;
+ }
+ }
+
+ if(mode==VP_MIX || mode==VP_BLUR)
dw->weight = paintval*alpha + dw->weight*(1.0-alpha);
- else if(wp->mode==VP_ADD)
+ else if(mode==VP_ADD)
dw->weight += paintval*alpha;
- else if(wp->mode==VP_SUB)
+ else if(mode==VP_SUB)
dw->weight -= paintval*alpha;
- else if(wp->mode==VP_MUL)
+ else if(mode==VP_MUL)
/* first mul, then blend the fac */
dw->weight = ((1.0-alpha) + alpha*paintval)*dw->weight;
- else if(wp->mode==VP_LIGHTEN) {
+ else if(mode==VP_LIGHTEN) {
if (dw->weight < paintval)
dw->weight = paintval*alpha + dw->weight*(1.0-alpha);
- } else if(wp->mode==VP_DARKEN) {
+ } else if(mode==VP_DARKEN) {
if (dw->weight > paintval)
dw->weight = paintval*alpha + dw->weight*(1.0-alpha);
}
@@ -883,21 +901,21 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
float testw=0.0f;
alpha= brush->alpha;
- if(wp->mode==VP_MIX || wp->mode==VP_BLUR)
+ if(mode==VP_MIX || mode==VP_BLUR)
testw = paintval*alpha + uw->weight*(1.0-alpha);
- else if(wp->mode==VP_ADD)
+ else if(mode==VP_ADD)
testw = uw->weight + paintval*alpha;
- else if(wp->mode==VP_SUB)
+ else if(mode==VP_SUB)
testw = uw->weight - paintval*alpha;
- else if(wp->mode==VP_MUL)
+ else if(mode==VP_MUL)
/* first mul, then blend the fac */
testw = ((1.0-alpha) + alpha*paintval)*uw->weight;
- else if(wp->mode==VP_LIGHTEN) {
+ else if(mode==VP_LIGHTEN) {
if (uw->weight < paintval)
testw = paintval*alpha + uw->weight*(1.0-alpha);
else
testw = uw->weight;
- } else if(wp->mode==VP_DARKEN) {
+ } else if(mode==VP_DARKEN) {
if (uw->weight > paintval)
testw = paintval*alpha + uw->weight*(1.0-alpha);
else
@@ -1082,7 +1100,7 @@ static void do_weight_paint_auto_normalize(MDeformVert *dvert,
}
static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
- int alpha, float paintweight,
+ float alpha, float paintweight, int flip,
int vgroup_mirror, char *validmap)
{
Mesh *me= ob->data;
@@ -1100,7 +1118,7 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
if(dw==NULL || uw==NULL)
return;
- wpaint_blend(wp, dw, uw, (float)alpha/255.0, paintweight);
+ wpaint_blend(wp, dw, uw, alpha, paintweight, flip);
do_weight_paint_auto_normalize(me->dvert+index, vgroup, validmap);
if(me->editflag & ME_EDIT_MIRROR_X) { /* x mirror painting */
@@ -1489,8 +1507,9 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
float mat[4][4];
float paintweight= ts->vgroup_weight;
int *indexar= wpd->indexar;
- int totindex, index, alpha, totw;
- float mval[2];
+ int totindex, index, totw, flip;
+ float alpha;
+ float mval[2], pressure;
view3d_operator_needs_opengl(C);
@@ -1499,6 +1518,8 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
wmGetSingleMatrix(mat);
wmLoadMatrix(wpd->vc.rv3d->viewmat);
+ flip = RNA_boolean_get(itemptr, "flip");
+ pressure = RNA_float_get(itemptr, "pressure");
RNA_float_get_array(itemptr, "mouse", mval);
mval[0]-= vc->ar->winrct.xmin;
mval[1]-= vc->ar->winrct.ymin;
@@ -1523,7 +1544,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
if(mpoly->mat_nr!=ob->actcol-1) {
indexar[index]= 0;
}
- }
+ }
}
}
@@ -1579,7 +1600,6 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
paintweight/= (float)totw;
for(index=0; index<totindex; index++) {
-
if(indexar[index] && indexar[index]<=me->totpoly) {
MPoly *mpoly= me->mpoly + (indexar[index]-1);
MLoop *ml=me->mloop+mpoly->loopstart;
@@ -1587,10 +1607,10 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
for (i=0; i<mpoly->totloop; i++, ml++) {
if ((me->dvert+ml->v)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*ml->v, mval);
+ alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*ml->v, mval, pressure);
if(alpha) {
do_weight_paint_vertex(wp, ob, ml->v,
- alpha, paintweight, wpd->vgroup_mirror,
+ alpha, paintweight, flip, wpd->vgroup_mirror,
wpd->vgroup_validmap);
}
(me->dvert+ml->v)->flag= 0;
@@ -1890,14 +1910,16 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
return 1;
}
-static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index, float mval[2])
+#if 0
+static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index, float mval[2], float pressure, int flip)
{
ViewContext *vc = &vpd->vc;
Mesh *me = get_mesh(ob);
MFace *mface= ((MFace*)me->mface) + index;
unsigned int *mcol= ((unsigned int*)me->mcol) + 4*index;
unsigned int *mcolorig= ((unsigned int*)vp->vpaint_prev) + 4*index;
- int alpha, i;
+ float alpha;
+ int i;
if((vp->flag & VP_COLINDEX && mface->mat_nr!=ob->actcol-1) ||
((me->editflag & ME_EDIT_PAINT_MASK) && !(mface->flag & ME_FACE_SEL)))
@@ -1916,11 +1938,12 @@ static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index
}
for(i = 0; i < (mface->v4 ? 4 : 3); ++i) {
- alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*(&mface->v1)[i], mval);
+ alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*(&mface->v1)[i], mval, pressure);
if(alpha)
- vpaint_blend(vp, mcol+i, mcolorig+i, vpd->paintcol, alpha);
+ vpaint_blend(vp, mcol+i, mcolorig+i, vpd->paintcol, (int)(alpha*255.0));
}
}
+#endif
static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, PointerRNA *itemptr)
{
@@ -1934,10 +1957,12 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
Mesh *me= ob->data;
float mat[4][4];
int *indexar= vpd->indexar;
- int totindex, index;
- float mval[2];
+ int totindex, index, flip;
+ float pressure, mval[2];
RNA_float_get_array(itemptr, "mouse", mval);
+ flip = RNA_boolean_get(itemptr, "flip");
+ pressure = RNA_float_get(itemptr, "pressure");
view3d_operator_needs_opengl(C);
@@ -2030,7 +2055,8 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
ml = me->mloop + mpoly->loopstart;
for (i=0; i<mpoly->totloop; i++, ml++) {
- alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*ml->v, mval);
+ alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat,
+ vpd->vertexcosnos+6*ml->v, mval, pressure);
if(alpha) vpaint_blend(vp, lcol+i, lcolorig+i, vpd->paintcol, alpha);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 96a4170bd62..4b33cff73ca 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -65,6 +65,7 @@
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_paint.h"
+#include "BKE_report.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BKE_colortools.h"
@@ -74,6 +75,7 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
#include "ED_space_api.h"
@@ -140,6 +142,7 @@ typedef struct StrokeCache {
float flip;
float pressure;
float mouse[2];
+ float tex_mouse[2];
/* The rest is temporary storage that isn't saved as a property */
@@ -777,8 +780,8 @@ static float tex_strength(Sculpt *sd, SculptSession *ss, float *point, const flo
avg= get_texcache_pixel_bilinear(ss, ss->texcache_side*px/sx, ss->texcache_side*py/sy);
}
else if(tex->brush_map_mode == MTEX_MAP_MODE_FIXED) {
- float fx= (point_2d[0] - ss->cache->mouse[0]) / bsize;
- float fy= (point_2d[1] - ss->cache->mouse[1]) / bsize;
+ float fx= (point_2d[0] - ss->cache->tex_mouse[0]) / bsize;
+ float fy= (point_2d[1] - ss->cache->tex_mouse[1]) / bsize;
float angle= atan2(fy, fx) - rot;
float flen= sqrtf(fx*fx + fy*fy);
@@ -836,9 +839,7 @@ static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
ListBase *grab_active_verts = &ss->cache->grab_active_verts[ss->cache->symmetry];
ActiveData *adata= 0;
float *vert;
- Mesh *me= NULL; /*XXX: get_mesh(OBACT); */
const float bstrength= brush_strength(sd, cache);
- KeyBlock *keyblock= NULL; /*XXX: ob_get_keyblock(OBACT); */
Brush *b = brush;
int i;
@@ -901,19 +902,7 @@ static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
}
/* Copy the modified vertices from mesh to the active key */
- if(keyblock && !ss->multires) {
- float *co= keyblock->data;
- if(co) {
- if(b->sculpt_tool == SCULPT_TOOL_GRAB)
- adata = grab_active_verts->first;
- else
- adata = active_verts.first;
-
- for(; adata; adata= adata->next)
- if(adata->Index < keyblock->totelem)
- copy_v3_v3(&co[adata->Index*3], me->mvert[adata->Index].co);
- }
- }
+ if(ss->kb) mesh_to_key(ss->ob->data, ss->kb);
if(ss->vertexcosnos && !ss->multires)
BLI_freelistN(&active_verts);
@@ -1096,7 +1085,7 @@ char sculpt_modifiers_active(Object *ob)
ModifierData *md;
for(md= modifiers_getVirtualModifierList(ob); md; md= md->next) {
- if(md->mode & eModifierMode_Realtime && md->type != eModifierType_Multires)
+ if(modifier_isEnabled(md, eModifierMode_Realtime) && md->type != eModifierType_Multires)
return 1;
}
@@ -1134,6 +1123,8 @@ static void sculpt_update_mesh_elements(bContext *C)
int oldtotvert = ss->totvert;
DerivedMesh *dm = mesh_get_derived_final(CTX_data_scene(C), ob, CD_MASK_BAREMESH);
+ ss->ob= ob;
+
if((ss->multires = sculpt_multires_active(ob))) {
//DerivedMesh *dm = mesh_get_derived_final(CTX_data_scene(C), ob, CD_MASK_BAREMESH);
ss->totvert = dm->getNumVerts(dm);
@@ -1166,6 +1157,15 @@ static void sculpt_update_mesh_elements(bContext *C)
create_vert_face_map(&ss->fmap, &ss->fmap_mem, ss->mface, ss->totvert, ss->totface);
ss->fmap_size = ss->totvert;
}
+
+ if((ob->shapeflag & OB_SHAPE_LOCK) && !sculpt_multires_active(ob)) {
+ ss->kb= ob_get_keyblock(ob);
+ ss->refkb= ob_get_reference_keyblock(ob);
+ }
+ else {
+ ss->kb= NULL;
+ ss->refkb= NULL;
+ }
}
static int sculpt_mode_poll(bContext *C)
@@ -1292,8 +1292,8 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte
RNA_float_get_array(op->ptr, "initial_mouse", cache->initial_mouse);
cache->depth = RNA_float_get(op->ptr, "depth");
- cache->mouse[0] = cache->initial_mouse[0];
- cache->mouse[1] = cache->initial_mouse[1];
+ copy_v2_v2(cache->mouse, cache->initial_mouse);
+ copy_v2_v2(cache->tex_mouse, cache->initial_mouse);
/* Truly temporary data that isn't stored in properties */
@@ -1371,6 +1371,9 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerR
else
cache->radius = cache->initial_radius;
+ if(!(brush->flag & BRUSH_ANCHORED))
+ copy_v2_v2(cache->tex_mouse, cache->mouse);
+
if(brush->flag & BRUSH_ANCHORED) {
dx = cache->mouse[0] - cache->initial_mouse[0];
dy = cache->mouse[1] - cache->initial_mouse[1];
@@ -1448,11 +1451,17 @@ static void sculpt_brush_stroke_init_properties(bContext *C, wmOperator *op, wmE
sculpt_update_cache_invariants(sd, ss, C, op);
}
-static void sculpt_brush_stroke_init(bContext *C)
+static int sculpt_brush_stroke_init(bContext *C, ReportList *reports)
{
+ Object *ob= CTX_data_active_object(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
SculptSession *ss = CTX_data_active_object(C)->sculpt;
+ if(ob_get_key(ob) && !(ob->shapeflag & OB_SHAPE_LOCK)) {
+ BKE_report(reports, RPT_ERROR, "Shape key sculpting requires a locked shape.");
+ return 0;
+ }
+
view3d_operator_needs_opengl(C);
/* TODO: Shouldn't really have to do this at the start of every
@@ -1461,6 +1470,10 @@ static void sculpt_brush_stroke_init(bContext *C)
sculpt_update_tex(sd, ss);
sculpt_update_mesh_elements(C);
+
+ if(ss->kb) key_to_mesh(ss->kb, ss->ob->data);
+
+ return 1;
}
static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
@@ -1527,6 +1540,9 @@ static void sculpt_flush_update(bContext *C)
multires_mark_as_modified(ob);
}
+ if(sculpt_modifiers_active(ob))
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+
ED_region_tag_redraw(ar);
}
@@ -1567,12 +1583,15 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
static void sculpt_stroke_done(bContext *C, struct PaintStroke *stroke)
{
- SculptSession *ss = CTX_data_active_object(C)->sculpt;
+ Object *ob= CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
/* Finished */
if(ss->cache) {
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ if(ss->refkb) key_to_mesh(ss->refkb, ob->data);
+
request_depth_update(paint_stroke_view_context(stroke)->rv3d);
sculpt_cache_free(ss->cache);
ss->cache = NULL;
@@ -1582,7 +1601,8 @@ static void sculpt_stroke_done(bContext *C, struct PaintStroke *stroke)
static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- sculpt_brush_stroke_init(C);
+ if(!sculpt_brush_stroke_init(C, op->reports))
+ return OPERATOR_CANCELLED;
op->customdata = paint_stroke_new(C, sculpt_stroke_test_start,
sculpt_stroke_update_step,
@@ -1601,9 +1621,10 @@ static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op)
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
SculptSession *ss = CTX_data_active_object(C)->sculpt;
- op->customdata = paint_stroke_new(C, sculpt_stroke_test_start, sculpt_stroke_update_step, sculpt_stroke_done);
+ if(!sculpt_brush_stroke_init(C, op->reports))
+ return OPERATOR_CANCELLED;
- sculpt_brush_stroke_init(C);
+ op->customdata = paint_stroke_new(C, sculpt_stroke_test_start, sculpt_stroke_update_step, sculpt_stroke_done);
sculpt_update_cache_invariants(sd, ss, C, op);
sculptmode_update_all_projverts(ss);
@@ -1694,7 +1715,8 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *op)
Object *ob = CTX_data_active_object(C);
if(ob->mode & OB_MODE_SCULPT) {
- multires_force_update(ob);
+ if(sculpt_multires_active(ob))
+ multires_force_update(ob);
/* Leave sculptmode */
ob->mode &= ~OB_MODE_SCULPT;
diff --git a/source/blender/editors/sound/SConscript b/source/blender/editors/sound/SConscript
index 7968f4c53a9..9d2cd2b7cf5 100644
--- a/source/blender/editors/sound/SConscript
+++ b/source/blender/editors/sound/SConscript
@@ -5,7 +5,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc'
-incs += ' #/intern/guardedalloc'
incs += ' ../../makesrna ../../python'
incs += ' #/intern/audaspace/intern'
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index 870a67de330..59b690002d2 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -341,6 +341,13 @@ static void action_main_area_listener(ARegion *ar, wmNotifier *wmn)
break;
}
break;
+ case NC_NODE:
+ switch(wmn->action) {
+ case NA_EDITED:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
default:
if(wmn->data==ND_KEYS)
ED_region_tag_redraw(ar);
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index da92e450ed5..8cf56ae3eda 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -45,6 +45,7 @@
#include "ED_gpencil.h"
#include "ED_markers.h"
#include "ED_mesh.h"
+#include "ED_node.h"
#include "ED_object.h"
#include "ED_physics.h"
#include "ED_render.h"
@@ -111,6 +112,7 @@ void ED_spacetypes_init(void)
* maybe we'll need to have them go after python operators too? */
ED_operatormacros_armature();
ED_operatormacros_mesh();
+ ED_operatormacros_node();
ED_operatormacros_object();
}
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index 97d4e8019fe..7aa56158304 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -124,7 +124,7 @@ static void clamp_to_filelist(int numfiles, int *first_file, int *last_file)
}
}
-static FileSelect file_select(SpaceFile* sfile, ARegion* ar, const rcti* rect, short selecting)
+static FileSelect file_select(SpaceFile* sfile, ARegion* ar, const rcti* rect, short selecting, short toggle_one)
{
int first_file = -1;
int last_file = -1;
@@ -146,7 +146,14 @@ static FileSelect file_select(SpaceFile* sfile, ARegion* ar, const rcti* rect, s
if ( (first_file >= 0) && (first_file < numfiles) && (last_file >= 0) && (last_file < numfiles) ) {
for (act_file = first_file; act_file <= last_file; act_file++) {
struct direntry* file = filelist_file(sfile->files, act_file);
- if (selecting)
+
+ if (toggle_one) {
+ if (file->flags & ACTIVE) {
+ file->flags &= ~ACTIVE;
+ selecting=0;
+ } else
+ file->flags |= ACTIVE;
+ } else if (selecting)
file->flags |= ACTIVE;
else
file->flags &= ~ACTIVE;
@@ -208,7 +215,7 @@ static int file_border_select_exec(bContext *C, wmOperator *op)
BLI_isect_rcti(&(ar->v2d.mask), &rect, &rect);
- if (FILE_SELECT_DIR == file_select(sfile, ar, &rect, selecting)) {
+ if (FILE_SELECT_DIR == file_select(sfile, ar, &rect, selecting, 0)) {
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_FILE_LIST, NULL);
} else {
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_FILE_PARAMS, NULL);
@@ -239,6 +246,7 @@ static int file_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
SpaceFile *sfile= CTX_wm_space_file(C);
short val;
rcti rect;
+ int extend = RNA_boolean_get(op->ptr, "extend");
if(ar->regiontype != RGN_TYPE_WINDOW)
return OPERATOR_CANCELLED;
@@ -251,9 +259,9 @@ static int file_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_CANCELLED;
/* single select, deselect all selected first */
- file_deselect_all(sfile);
+ if (!extend) file_deselect_all(sfile);
- if (FILE_SELECT_DIR == file_select(sfile, ar, &rect, val==LEFTMOUSE )) //LEFTMOUSE XXX, fixme
+ if (FILE_SELECT_DIR == file_select(sfile, ar, &rect, 1, extend ))
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_FILE_LIST, NULL);
else
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_FILE_PARAMS, NULL);
@@ -273,13 +281,13 @@ void FILE_OT_select(wmOperatorType *ot)
/* api callbacks */
ot->invoke= file_select_invoke;
+ ot->poll= ED_operator_file_active;
/* rna */
-
- ot->poll= ED_operator_file_active;
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first.");
}
-static int file_select_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int file_select_all_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
SpaceFile *sfile= CTX_wm_space_file(C);
@@ -317,7 +325,7 @@ void FILE_OT_select_all_toggle(wmOperatorType *ot)
ot->idname= "FILE_OT_select_all_toggle";
/* api callbacks */
- ot->invoke= file_select_all_invoke;
+ ot->exec= file_select_all_exec;
/* rna */
@@ -326,7 +334,7 @@ void FILE_OT_select_all_toggle(wmOperatorType *ot)
/* ---------- BOOKMARKS ----------- */
-static int bookmark_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int bookmark_select_exec(bContext *C, wmOperator *op)
{
SpaceFile *sfile= CTX_wm_space_file(C);
@@ -353,13 +361,13 @@ void FILE_OT_select_bookmark(wmOperatorType *ot)
ot->idname= "FILE_OT_select_bookmark";
/* api callbacks */
- ot->invoke= bookmark_select_invoke;
+ ot->exec= bookmark_select_exec;
ot->poll= ED_operator_file_active;
RNA_def_string(ot->srna, "dir", "", 256, "Dir", "");
}
-static int bookmark_add_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int bookmark_add_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
SpaceFile *sfile= CTX_wm_space_file(C);
@@ -386,11 +394,11 @@ void FILE_OT_add_bookmark(wmOperatorType *ot)
ot->idname= "FILE_OT_add_bookmark";
/* api callbacks */
- ot->invoke= bookmark_add_invoke;
+ ot->exec= bookmark_add_exec;
ot->poll= ED_operator_file_active;
}
-static int bookmark_delete_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int bookmark_delete_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
struct FSMenu* fsmenu = fsmenu_get();
@@ -419,14 +427,14 @@ void FILE_OT_delete_bookmark(wmOperatorType *ot)
ot->idname= "FILE_OT_delete_bookmark";
/* api callbacks */
- ot->invoke= bookmark_delete_invoke;
+ ot->exec= bookmark_delete_exec;
ot->poll= ED_operator_file_active;
RNA_def_int(ot->srna, "index", -1, -1, 20000, "Index", "", -1, 20000);
}
-static int loadimages_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int loadimages_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
SpaceFile *sfile= CTX_wm_space_file(C);
@@ -449,7 +457,7 @@ void FILE_OT_loadimages(wmOperatorType *ot)
ot->idname= "FILE_OT_loadimages";
/* api callbacks */
- ot->invoke= loadimages_invoke;
+ ot->exec= loadimages_exec;
ot->poll= ED_operator_file_active;
}
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 94d90929d80..640f365b073 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -911,7 +911,17 @@ void filelist_setfiletypes(struct FileList* filelist, short has_quicktime)
|| BLI_testextensie(file->relname, ".movie")
|| BLI_testextensie(file->relname, ".mp4")
|| BLI_testextensie(file->relname, ".m4v")
- || BLI_testextensie(file->relname, ".mv")) {
+ || BLI_testextensie(file->relname, ".mv")
+ || BLI_testextensie(file->relname, ".wmv")
+ || BLI_testextensie(file->relname, ".ogv")
+ || BLI_testextensie(file->relname, ".mpeg")
+ || BLI_testextensie(file->relname, ".mpg")
+ || BLI_testextensie(file->relname, ".mpg2")
+ || BLI_testextensie(file->relname, ".vob")
+ || BLI_testextensie(file->relname, ".mkv")
+ || BLI_testextensie(file->relname, ".flv")
+ || BLI_testextensie(file->relname, ".divx")
+ || BLI_testextensie(file->relname, ".xvid")) {
file->flags |= MOVIEFILE;
}
else if(BLI_testextensie(file->relname, ".wav")
@@ -954,8 +964,22 @@ void filelist_setfiletypes(struct FileList* filelist, short has_quicktime)
file->flags |= IMAGEFILE;
}
else if(BLI_testextensie(file->relname, ".avi")
+ || BLI_testextensie(file->relname, ".flc")
+ || BLI_testextensie(file->relname, ".mov")
+ || BLI_testextensie(file->relname, ".movie")
|| BLI_testextensie(file->relname, ".mp4")
- || BLI_testextensie(file->relname, ".mv")) {
+ || BLI_testextensie(file->relname, ".m4v")
+ || BLI_testextensie(file->relname, ".mv")
+ || BLI_testextensie(file->relname, ".wmv")
+ || BLI_testextensie(file->relname, ".ogv")
+ || BLI_testextensie(file->relname, ".mpeg")
+ || BLI_testextensie(file->relname, ".mpg")
+ || BLI_testextensie(file->relname, ".mpg2")
+ || BLI_testextensie(file->relname, ".vob")
+ || BLI_testextensie(file->relname, ".mkv")
+ || BLI_testextensie(file->relname, ".flv")
+ || BLI_testextensie(file->relname, ".divx")
+ || BLI_testextensie(file->relname, ".xvid")) {
file->flags |= MOVIEFILE;
}
else if(BLI_testextensie(file->relname, ".wav")
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index cc0c1ca33aa..d681a58b276 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -124,7 +124,7 @@ short ED_fileselect_set_params(SpaceFile *sfile)
if (op) {
BLI_strncpy(params->title, op->type->name, sizeof(params->title));
- if(RNA_struct_find_property(op->ptr, "filename"))
+ if(RNA_struct_find_property(op->ptr, "filemode"))
params->type = RNA_int_get(op->ptr, "filemode");
else
params->type = FILE_SPECIAL;
@@ -164,7 +164,12 @@ short ED_fileselect_set_params(SpaceFile *sfile)
if (params->filter != 0)
params->flag |= FILE_FILTER;
- params->flag |= FILE_HIDE_DOT;
+ if (U.uiflag & USER_HIDE_DOT) {
+ params->flag |= FILE_HIDE_DOT;
+ } else {
+ params->flag &= ~FILE_HIDE_DOT;
+ }
+
if (params->type == FILE_LOADLIB) {
params->flag |= RNA_boolean_get(op->ptr, "link") ? FILE_LINK : 0;
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 576736f026f..08ac9194fcb 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -156,7 +156,7 @@ static void file_free(SpaceLink *sl)
static void file_init(struct wmWindowManager *wm, ScrArea *sa)
{
SpaceFile *sfile= (SpaceFile*)sa->spacedata.first;
- printf("file_init\n");
+ //printf("file_init\n");
if(sfile->layout) sfile->layout->dirty= 1;
}
@@ -382,10 +382,13 @@ void file_keymap(struct wmKeyConfig *keyconf)
/* keys for main area */
keymap= WM_keymap_find(keyconf, "FileMain", SPACE_FILE, 0);
WM_keymap_add_item(keymap, "FILE_OT_select", LEFTMOUSE, KM_PRESS, 0, 0);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "extend", 1);
WM_keymap_add_item(keymap, "FILE_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_select_border", BKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "FILE_OT_select_border", EVT_TWEAK_L, KM_ANY, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_rename", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "FILE_OT_highlight", MOUSEMOVE, KM_ANY, 0, 0);
+ WM_keymap_add_item(keymap, "FILE_OT_highlight", MOUSEMOVE, KM_ANY, KM_ANY, 0);
WM_keymap_add_item(keymap, "FILE_OT_loadimages", TIMER1, KM_ANY, KM_ANY, 0);
kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADPLUSKEY, KM_PRESS, 0, 0);
RNA_int_set(kmi->ptr, "increment", 1);
diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c
index 38289e98391..3e25a6e7c29 100644
--- a/source/blender/editors/space_graph/graph_buttons.c
+++ b/source/blender/editors/space_graph/graph_buttons.c
@@ -195,6 +195,12 @@ static void graph_panel_properties(const bContext *C, Panel *pa)
icon= getname_anim_fcurve(name, ale->id, fcu);
uiItemL(col, name, icon);
+ /* RNA-Path Editing - only really should be enabled when things aren't working */
+ col= uiLayoutColumn(layout, 1);
+ uiLayoutSetEnabled(col, (fcu->flag & FCURVE_DISABLED));
+ uiItemR(col, "", ICON_RNA, &fcu_ptr, "rna_path", 0);
+ uiItemR(col, NULL, 0, &fcu_ptr, "array_index", 0);
+
/* color settings */
col= uiLayoutColumn(layout, 1);
uiItemL(col, "Display Color:", 0);
@@ -279,6 +285,7 @@ static void driver_update_flags_cb (bContext *C, void *fcu_v, void *dummy_v)
ChannelDriver *driver= fcu->driver;
/* clear invalid flags */
+ fcu->flag &= ~FCURVE_DISABLED; // XXX?
driver->flag &= ~DRIVER_FLAG_INVALID;
}
@@ -323,7 +330,7 @@ static void graph_panel_drivers(const bContext *C, Panel *pa)
uiButSetFunc(but, driver_update_flags_cb, fcu, NULL);
but= uiDefBut(block, BUT, B_IPO_DEPCHANGE, "Remove Driver", 0, 0, 10*UI_UNIT_X, 18, NULL, 0.0, 0.0, 0, 0, "Remove this driver");
- uiButSetFunc(but, driver_remove_cb, ale, NULL);
+ uiButSetNFunc(but, driver_remove_cb, MEM_dupallocN(ale), NULL);
/* driver-level settings - type, expressions, and errors */
RNA_pointer_create(ale->id, &RNA_Driver, driver, &driver_ptr);
@@ -443,7 +450,7 @@ static void graph_panel_modifiers(const bContext *C, Panel *pa)
for (fcm= fcu->modifiers.first; fcm; fcm= fcm->next) {
col= uiLayoutColumn(pa->layout, 1);
- ANIM_uiTemplate_fmodifier_draw(col, ale->id, &fcu->modifiers, fcm);
+ ANIM_uiTemplate_fmodifier_draw(C, col, ale->id, &fcu->modifiers, fcm);
}
MEM_freeN(ale);
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index f076bb5549e..157202190bb 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -417,6 +417,13 @@ static void graph_region_listener(ARegion *ar, wmNotifier *wmn)
break;
}
break;
+ case NC_NODE:
+ switch(wmn->action) {
+ case NA_EDITED:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
default:
if(wmn->data==ND_KEYS)
ED_region_tag_redraw(ar);
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 9ef7a4d9ae4..897b02404ef 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -234,6 +234,7 @@ static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event)
view_pan_exec(C, op);
break;
case MIDDLEMOUSE:
+ case LEFTMOUSE:
if(event->val==KM_RELEASE) {
view_pan_exit(C, op, 0);
return OPERATOR_FINISHED;
@@ -349,6 +350,7 @@ static int view_zoom_modal(bContext *C, wmOperator *op, wmEvent *event)
ED_area_tag_redraw(CTX_wm_area(C));
break;
case MIDDLEMOUSE:
+ case LEFTMOUSE:
if(event->val==KM_RELEASE) {
view_zoom_exit(C, op, 0);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 3d43265b862..205aff27be7 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -155,6 +155,7 @@ static int nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA
case ANIMTYPE_DSCUR:
case ANIMTYPE_DSSKEY:
case ANIMTYPE_DSWOR:
+ case ANIMTYPE_DSNTREE:
case ANIMTYPE_DSPART:
case ANIMTYPE_DSMBALL:
case ANIMTYPE_DSARM:
@@ -433,7 +434,7 @@ static void nla_panel_modifiers(const bContext *C, Panel *pa)
for (fcm= strip->modifiers.first; fcm; fcm= fcm->next) {
col= uiLayoutColumn(pa->layout, 1);
- ANIM_uiTemplate_fmodifier_draw(col, strip_ptr.id.data, &strip->modifiers, fcm);
+ ANIM_uiTemplate_fmodifier_draw(C, col, strip_ptr.id.data, &strip->modifiers, fcm);
}
}
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index a9380c03346..ab447dd974a 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -189,6 +189,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
case ANIMTYPE_DSCUR:
case ANIMTYPE_DSSKEY:
case ANIMTYPE_DSWOR:
+ case ANIMTYPE_DSNTREE:
case ANIMTYPE_DSPART:
case ANIMTYPE_DSMBALL:
case ANIMTYPE_DSARM:
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index 743f6e24d05..1e35e9122e6 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -432,6 +432,13 @@ static void nla_main_area_listener(ARegion *ar, wmNotifier *wmn)
break;
}
break;
+ case NC_NODE:
+ switch(wmn->action) {
+ case NA_EDITED:
+ ED_region_tag_redraw(ar);
+ break;
+ }
+ break;
default:
if(wmn->data==ND_KEYS)
ED_region_tag_redraw(ar);
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 9a17a43620f..924b4b2563e 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -94,60 +94,8 @@
#include "node_intern.h"
-
-/* autocomplete callback for buttons */
-static void autocomplete_vcol(bContext *C, char *str, void *arg_v)
-{
- Mesh *me;
- CustomDataLayer *layer;
- AutoComplete *autocpl;
- int a;
-
- if(str[0]==0)
- return;
-
- autocpl= autocomplete_begin(str, 32);
-
- /* search if str matches the beginning of name */
- for(me= G.main->mesh.first; me; me=me->id.next)
- for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++)
- if(layer->type == CD_MCOL)
- autocomplete_do_name(autocpl, layer->name);
-
- autocomplete_end(autocpl, str);
-}
-
-static int verify_valid_vcol_name(char *str)
-{
- Mesh *me;
- CustomDataLayer *layer;
- int a;
-
- if(str[0]==0)
- return 1;
-
- /* search if str matches the name */
- for(me= G.main->mesh.first; me; me=me->id.next)
- for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++)
- if(layer->type == CD_MCOL)
- if(strcmp(layer->name, str)==0)
- return 1;
-
- return 0;
-}
-
/* ****************** GENERAL CALLBACKS FOR NODES ***************** */
-static void node_ID_title_cb(bContext *C, void *node_v, void *unused_v)
-{
- bNode *node= node_v;
-
- if(node->id) {
- test_idbutton(node->id->name+2); /* library.c, verifies unique name */
- BLI_strncpy(node->name, node->id->name+2, 21);
- }
-}
-
#if 0
/* XXX not used yet, make compiler happy :) */
static void node_group_alone_cb(bContext *C, void *node_v, void *unused_v)
@@ -197,40 +145,28 @@ static void node_buts_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
static void node_buts_value(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutAbsoluteBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- bNodeSocket *sock= node->outputs.first; /* first socket stores value */
+ PointerRNA sockptr;
+ PropertyRNA *prop;
- uiDefButF(block, NUM, B_NODE_EXEC, "",
- (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 20,
- sock->ns.vec, sock->ns.min, sock->ns.max, 10, 2, "");
+ /* first socket stores value */
+ prop = RNA_struct_find_property(ptr, "outputs");
+ RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr);
+
+ uiItemR(layout, "", 0, &sockptr, "default_value", 0);
}
static void node_buts_rgb(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutAbsoluteBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- bNodeSocket *sock= node->outputs.first; /* first socket stores value */
-
- if(sock) {
- /* enforce square box drawing */
- uiBlockSetEmboss(block, UI_EMBOSSP);
-
- uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
- (short)butr->xmin, (short)butr->ymin, butr->xmax-butr->xmin, 12,
- sock->ns.vec, 0.0f, 1.0f, 3, 0, "");
- uiDefButF(block, HSVCUBE, B_NODE_EXEC, "",
- (short)butr->xmin, (short)butr->ymin+15, butr->xmax-butr->xmin, butr->xmax-butr->xmin -15 -15,
- sock->ns.vec, 0.0f, 1.0f, 2, 0, "");
- uiDefButF(block, COL, B_NOP, "",
- (short)butr->xmin, (short)butr->ymax-12, butr->xmax-butr->xmin, 12,
- sock->ns.vec, 0.0, 0.0, -1, 0, "");
- /* the -1 above prevents col button to popup a color picker */
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- }
+ uiLayout *col;
+ PointerRNA sockptr;
+ PropertyRNA *prop;
+
+ /* first socket stores value */
+ prop = RNA_struct_find_property(ptr, "outputs");
+ RNA_property_collection_lookup_int(ptr, prop, 0, &sockptr);
+
+ col = uiLayoutColumn(layout, 0);
+ uiItemR(col, "", 0, &sockptr, "default_value", 0);
}
static void node_buts_mix_rgb(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -423,11 +359,6 @@ static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v)
node->menunr= 0;
}
-static void node_texmap_cb(bContext *C, void *texmap_v, void *unused_v)
-{
- init_mapping(texmap_v);
-}
-
static void node_shader_buts_material(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
bNode *node= ptr->data;
@@ -577,36 +508,6 @@ static void node_shader_set_butfunc(bNodeType *ntype)
/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
-static void node_browse_image_cb(bContext *C, void *ntree_v, void *node_v)
-{
- bNodeTree *ntree= ntree_v;
- bNode *node= node_v;
-
- nodeSetActive(ntree, node);
-
- if(node->menunr<1) return;
- if(node->menunr==32767) { /* code for Load New */
- /// addqueue(curarea->win, UI_BUT_EVENT, B_NODE_LOADIMAGE); XXX
- }
- else {
- if(node->id) node->id->us--;
- node->id= BLI_findlink(&G.main->image, node->menunr-1);
- id_us_plus(node->id);
-
- BLI_strncpy(node->name, node->id->name+2, 21);
-
- NodeTagChanged(ntree, node);
- BKE_image_signal((Image *)node->id, node->storage, IMA_SIGNAL_USER_NEW_IMAGE);
- // addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
- }
- node->menunr= 0;
-}
-
-static void node_active_cb(bContext *C, void *ntree_v, void *node_v)
-{
- nodeSetActive(ntree_v, node_v);
-}
-
static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
uiLayout *col;
@@ -1276,41 +1177,7 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *C, PointerRNA *pt
static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutAbsoluteBlock(layout);
- bNode *node= ptr->data;
- bNodeTree *ntree= ptr->id.data;
- rctf *butr= &node->butr;
- char *strp;
- uiBut *bt;
-
- uiBlockBeginAlign(block);
-
- /* browse button */
- IMAnames_to_pupstring(&strp, NULL, "LOAD NEW %x32767", &(G.main->image), NULL, NULL);
- node->menunr= 0;
- bt= uiDefButS(block, MENU, B_NOP, strp,
- butr->xmin, butr->ymin, 19, 19,
- &node->menunr, 0, 0, 0, 0, "Browses existing choices");
- uiButSetFunc(bt, node_browse_image_cb, ntree, node);
- if(strp) MEM_freeN(strp);
-
- /* Add New button */
- if(node->id==NULL) {
- bt= uiDefBut(block, BUT, B_NODE_LOADIMAGE, "Load New",
- butr->xmin+19, butr->ymin, (short)(butr->xmax-butr->xmin-19.0f), 19,
- NULL, 0.0, 0.0, 0, 0, "Add new Image");
- uiButSetFunc(bt, node_active_cb, ntree, node);
- }
- else {
- /* name button */
- short xmin= (short)butr->xmin, xmax= (short)butr->xmax;
- short width= xmax - xmin - 19;
-
- bt= uiDefBut(block, TEX, B_NOP, "IM:",
- xmin+19, butr->ymin, width, 19,
- node->id->name+2, 0.0, 19.0, 0, 0, "Image name");
- uiButSetFunc(bt, node_ID_title_cb, node, NULL);
- }
+ uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
}
static void node_texture_buts_output(uiLayout *layout, bContext *C, PointerRNA *ptr)
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
new file mode 100644
index 00000000000..52d8fc48a1a
--- /dev/null
+++ b/source/blender/editors/space_node/node_buttons.c
@@ -0,0 +1,183 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+#include <math.h>
+#include <float.h>
+
+#include "DNA_ID.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_node_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_userdef_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_rand.h"
+
+#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_idprop.h"
+#include "BKE_object.h"
+#include "BKE_node.h"
+#include "BKE_global.h"
+#include "BKE_scene.h"
+#include "BKE_screen.h"
+#include "BKE_utildefines.h"
+
+#include "BIF_gl.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_gpencil.h"
+#include "ED_screen.h"
+#include "ED_types.h"
+#include "ED_util.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "node_intern.h" // own include
+
+
+/* ******************* node space & buttons ************** */
+#define B_NOP 1
+#define B_REDR 2
+
+static void do_node_region_buttons(bContext *C, void *arg, int event)
+{
+ //SpaceNode *snode= CTX_wm_space_node(C);
+
+ switch(event) {
+ case B_REDR:
+ ED_area_tag_redraw(CTX_wm_area(C));
+ return; /* no notifier! */
+ }
+}
+
+/* poll callback for active node */
+static int active_node_poll(const bContext *C, PanelType *pt)
+{
+ SpaceNode *snode= CTX_wm_space_node(C);
+
+ // TODO: include check for whether there is an active node...
+ return (snode && snode->nodetree);
+}
+
+/* active node */
+static void active_node_panel(const bContext *C, Panel *pa)
+{
+ SpaceNode *snode= CTX_wm_space_node(C);
+ bNodeTree *ntree= (snode) ? snode->edittree : NULL;
+ bNode *node = (ntree) ? nodeGetActive(ntree) : NULL; // xxx... for editing group nodes
+ uiLayout *layout= pa->layout;
+ uiBlock *block;
+ PointerRNA ptr;
+
+ /* verify pointers, and create RNA pointer for the node */
+ if ELEM(NULL, ntree, node)
+ return;
+ //if (node->id) /* for group nodes */
+ // RNA_pointer_create(node->id, &RNA_Node, node, &ptr);
+ //else
+ RNA_pointer_create(&ntree->id, &RNA_Node, node, &ptr);
+
+ /* set update callback */
+ // xxx is this really needed
+ block= uiLayoutGetBlock(layout);
+ uiBlockSetHandleFunc(block, do_node_region_buttons, NULL);
+
+ /* draw this node's name, etc. */
+ uiItemR(layout, NULL, ICON_NODE, &ptr, "name", 0);
+ // TODO: a separator would be nice...
+
+ /* draw this node's settings */
+ if (node->typeinfo && node->typeinfo->uifunc)
+ node->typeinfo->uifunc(layout, (bContext *)C, &ptr);
+}
+
+/* ******************* node buttons registration ************** */
+
+void node_buttons_register(ARegionType *art)
+{
+ PanelType *pt;
+
+ pt= MEM_callocN(sizeof(PanelType), "spacetype node panel active node");
+ strcpy(pt->idname, "NODE_PT_item");
+ strcpy(pt->label, "Active Node");
+ pt->draw= active_node_panel;
+ pt->poll= active_node_poll;
+ BLI_addtail(&art->paneltypes, pt);
+
+ pt= MEM_callocN(sizeof(PanelType), "spacetype node panel gpencil");
+ strcpy(pt->idname, "NODE_PT_gpencil");
+ strcpy(pt->label, "Grease Pencil");
+ pt->draw= gpencil_panel_standard;
+ BLI_addtail(&art->paneltypes, pt);
+}
+
+static int node_properties(bContext *C, wmOperator *op)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ ARegion *ar= node_has_buttons_region(sa);
+
+ if(ar)
+ ED_region_toggle_hidden(C, ar);
+
+ return OPERATOR_FINISHED;
+}
+
+/* non-standard poll operator which doesn't care if there are any nodes */
+static int node_properties_poll(bContext *C)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ return (sa && (sa->spacetype == SPACE_NODE));
+}
+
+void NODE_OT_properties(wmOperatorType *ot)
+{
+ ot->name= "Properties";
+ ot->description= "Toggles the properties panel display.";
+ ot->idname= "NODE_OT_properties";
+
+ ot->exec= node_properties;
+ ot->poll= node_properties_poll;
+
+ /* flags */
+ ot->flag= 0;
+}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index d63b6403028..59085ce19cd 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -66,14 +66,13 @@
#include "BKE_text.h"
#include "BKE_utildefines.h"
-/* #include "BDR_gpencil.h" XXX */
-
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "WM_api.h"
#include "WM_types.h"
+#include "ED_gpencil.h"
#include "ED_screen.h"
#include "ED_util.h"
#include "ED_types.h"
@@ -548,53 +547,25 @@ static void node_sync_cb(bContext *C, void *snode_v, void *node_v)
/* ************** Socket callbacks *********** */
-static void socket_vector_menu_cb(bContext *C, void *node_v, void *ntree_v)
-{
- if(node_v && ntree_v) {
- NodeTagChanged(ntree_v, node_v);
- // addqueue(curarea->win, UI_BUT_EVENT, B_NODE_EXEC); XXX
- }
-}
-
/* NOTE: this is a block-menu, needs 0 events, otherwise the menu closes */
static uiBlock *socket_vector_menu(bContext *C, ARegion *ar, void *socket_v)
{
- SpaceNode *snode= CTX_wm_space_node(C);
- ScrArea *sa= CTX_wm_area(C);
- bNode *node;
bNodeSocket *sock= socket_v;
- bNodeStack *ns= &sock->ns;
uiBlock *block;
- uiBut *bt;
- /* a bit ugly... retrieve the node the socket comes from */
- for(node= snode->nodetree->nodes.first; node; node= node->next) {
- bNodeSocket *sockt;
- for(sockt= node->inputs.first; sockt; sockt= sockt->next)
- if(sockt==sock)
- break;
- if(sockt)
- break;
- }
+ SpaceNode *snode= CTX_wm_space_node(C);
+ bNodeTree *ntree = snode->nodetree;
+ PointerRNA ptr;
+ uiLayout *layout;
+
+ RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
block= uiBeginBlock(C, ar, "socket menu", UI_EMBOSS);
uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN);
-
- /* use this for a fake extra empy space around the buttons */
- uiDefBut(block, LABEL, 0, "", -4, -4, 188, 68, NULL, 0, 0, 0, 0, "");
- uiBlockBeginAlign(block);
- bt= uiDefButF(block, NUMSLI, 0, "X ", 0,40,180,20, ns->vec, ns->min, ns->max, 10, 0, "");
- uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
- bt= uiDefButF(block, NUMSLI, 0, "Y ", 0,20,180,20, ns->vec+1, ns->min, ns->max, 10, 0, "");
- uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
- bt= uiDefButF(block, NUMSLI, 0, "Z ", 0,0,180,20, ns->vec+2, ns->min, ns->max, 10, 0, "");
- uiButSetFunc(bt, socket_vector_menu_cb, node, snode->nodetree);
+ layout= uiLayoutColumn(uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, sock->locx, sock->locy-8, 140, 20, U.uistyles.first), 0);
- uiBlockSetDirection(block, UI_TOP);
- uiEndBlock(C, block);
-
- ED_area_tag_redraw(sa);
+ uiItemR(layout, "", 0, &ptr, "default_value", UI_ITEM_R_EXPAND);
return block;
}
@@ -671,6 +642,8 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
int /*ofs,*/ color_id= node_get_colorid(node);
char showname[128]; /* 128 used below */
View2D *v2d = &ar->v2d;
+ bNodeTree *ntree = snode->nodetree;
+ PointerRNA ptr;
uiSetRoundBox(15-4);
ui_dropshadow(rct, BASIS_RAD, snode->aspect, node->flag & SELECT);
@@ -705,10 +678,10 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
glEnable(GL_BLEND);
if(node->id->lib) {
float rgb[3] = {1.0f, 0.7f, 0.3f};
- UI_icon_draw_aspect_color(iconofs, rct->ymax-NODE_DY, ICON_NODE, snode->aspect, rgb);
+ UI_icon_draw_aspect_color(iconofs, rct->ymax-NODE_DY, ICON_NODETREE, snode->aspect, rgb);
}
else {
- UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY, ICON_NODE, snode->aspect, 0.5f);
+ UI_icon_draw_aspect(iconofs, rct->ymax-NODE_DY, ICON_NODETREE, snode->aspect, 0.5f);
}
glDisable(GL_BLEND);
}
@@ -746,12 +719,14 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
else
UI_ThemeColor(TH_TEXT);
- if(node->flag & NODE_MUTED)
- sprintf(showname, "[%s]", node->name);
- else if(node->username[0])
- sprintf(showname, "(%s) %s", node->username, node->name);
+ if(node->flag & NODE_CUSTOM_NAME)
+ BLI_strncpy(showname, node->name, 32);
else
- BLI_strncpy(showname, node->name, 128);
+ /* todo: auto name display for node types */
+ BLI_strncpy(showname, node->name, 32);
+
+ //if(node->flag & NODE_MUTED)
+ // sprintf(showname, "[%s]", showname);
uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(rct->ymax-NODE_DY),
(int)(iconofs - rct->xmin-18.0f), NODE_DY, NULL, 0, 0, 0, 0, "");
@@ -789,13 +764,14 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
socket_circle_draw(sock, NODE_SOCKSIZE);
+ RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
+
if(node->block && sock->link==NULL) {
- float *butpoin= sock->ns.vec;
-
+
if(sock->type==SOCK_VALUE) {
- bt= uiDefButF(node->block, NUM, B_NODE_EXEC, sock->name,
- (short)sock->locx+NODE_DYS, (short)(sock->locy)-9, (short)node->width-NODE_DY, 17,
- butpoin, sock->ns.min, sock->ns.max, 10, 2, "");
+ bt=uiDefButR(node->block, NUM, B_NODE_EXEC, sock->name,
+ (short)sock->locx+NODE_DYS, (short)(sock->locy)-9, (short)node->width-NODE_DY, 17,
+ &ptr, "default_value", 0, sock->ns.min, sock->ns.max, -1, -1, NULL);
uiButSetFunc(bt, node_sync_cb, snode, node);
}
else if(sock->type==SOCK_VECTOR) {
@@ -808,9 +784,9 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
if(labelw>0) width= 40; else width= (short)node->width-NODE_DY;
- bt= uiDefButF(node->block, COL, B_NODE_EXEC, "",
- (short)(sock->locx+NODE_DYS), (short)sock->locy-8, width, 15,
- butpoin, 0, 0, 0, 0, "");
+ bt=uiDefButR(node->block, COL, B_NODE_EXEC, "",
+ (short)sock->locx+NODE_DYS, (short)(sock->locy)-8, width, 15,
+ &ptr, "default_value", 0, sock->ns.min, sock->ns.max, -1, -1, NULL);
uiButSetFunc(bt, node_sync_cb, snode, node);
if(labelw>0) uiDefBut(node->block, LABEL, 0, sock->name,
@@ -820,7 +796,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
}
else {
- uiDefBut(node->block, LABEL, 0, sock->name, (short)(sock->locx+3.0f), (short)(sock->locy-9.0f),
+ uiDefBut(node->block, LABEL, 0, sock->name, (short)(sock->locx+7), (short)(sock->locy-9.0f),
(short)(node->width-NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, "");
}
}
@@ -904,12 +880,15 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
if(node->miniwidth>0.0f) {
- if(node->flag & NODE_MUTED)
- sprintf(showname, "[%s]", node->name);
- else if(node->username[0])
- sprintf(showname, "(%s)%s", node->username, node->name);
+
+ if(node->flag & NODE_CUSTOM_NAME)
+ BLI_strncpy(showname, node->name, 128);
else
+ /* todo: auto name display */
BLI_strncpy(showname, node->name, 128);
+
+ //if(node->flag & NODE_MUTED)
+ // sprintf(showname, "[%s]", showname);
uiDefBut(node->block, LABEL, 0, showname, (short)(rct->xmin+15), (short)(centy-10),
(int)(rct->xmax - rct->xmin-18.0f -12.0f), NODE_DY, NULL, 0, 0, 0, 0, "");
@@ -1047,15 +1026,12 @@ static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bN
/* backdrop title */
UI_ThemeColor(TH_TEXT_HI);
- if(gnode->username[0]) {
- strcpy(showname,"(");
- strcat(showname, gnode->username);
- strcat(showname,") ");
- strcat(showname, ngroup->id.name+2);
- }
+ if (gnode->flag & NODE_CUSTOM_NAME)
+ strcat(showname, gnode->name);
else
strcpy(showname, ngroup->id.name+2);
+ // XXX this shows some scaling artifacts
UI_DrawString(rect.xmin+8.0f, rect.ymax+5.0f, showname);
/* links from groupsockets to the internal nodes */
@@ -1127,38 +1103,16 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
}
/* draw grease-pencil ('canvas' strokes) */
- /*if ((snode->flag & SNODE_DISPGP) && (snode->nodetree))
- draw_gpencil_2dview(sa, 1);*/
-
- /* restore viewport (not needed yet) */
- /*mywinset(sa->win);*/
-
- /* ortho at pixel level curarea */
- /*myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375);*/
-
- /* draw grease-pencil (screen strokes) */
- /*if ((snode->flag & SNODE_DISPGP) && (snode->nodetree))
- draw_gpencil_2dview(sa, 0);*/
-
- //draw_area_emboss(sa);
-
- /* it is important to end a view in a transform compatible with buttons */
- /*bwin_scalematrix(sa->win, snode->blockscale, snode->blockscale, snode->blockscale);
- nodes_blockhandlers(sa);*/
-
- //curarea->win_swap= WIN_BACK_OK;
-
- /* in the end, this is a delayed previewrender test, to allow buttons to be first */
- /*if(snode->flag & SNODE_DO_PREVIEW) {
- addafterqueue(sa->win, RENDERPREVIEW, 1);
- snode->flag &= ~SNODE_DO_PREVIEW;
- }*/
-
-
+ if (/*(snode->flag & SNODE_DISPGP) &&*/ (snode->nodetree))
+ draw_gpencil_2dview((bContext*)C, 1);
/* reset view matrix */
UI_view2d_view_restore(C);
+ /* draw grease-pencil (screen strokes, and also paintbuffer) */
+ if (/*(snode->flag & SNODE_DISPGP) && */(snode->nodetree))
+ draw_gpencil_2dview((bContext*)C, 0);
+
/* scrollers */
scrollers= UI_view2d_scrollers_calc(C, v2d, 10, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
UI_view2d_scrollers_draw(C, v2d, scrollers);
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 81c6490fda6..b42e9e1fac5 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -712,7 +712,7 @@ void node_set_active(SpaceNode *snode, bNode *node)
/* make active viewer, currently only 1 supported... */
if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
bNode *tnode;
- int was_output= node->flag & NODE_DO_OUTPUT;
+ int was_output= (node->flag & NODE_DO_OUTPUT);
for(tnode= snode->edittree->nodes.first; tnode; tnode= tnode->next)
if( ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
@@ -762,6 +762,19 @@ void node_set_active(SpaceNode *snode, bNode *node)
}
}
+/* when links in groups change, inputs/outputs change, nodes added/deleted... */
+void node_tree_verify_groups(bNodeTree *nodetree)
+{
+ bNode *gnode;
+
+ gnode= node_tree_get_editgroup(nodetree);
+
+ /* does all materials */
+ if(gnode)
+ nodeVerifyGroup((bNodeTree *)gnode->id);
+
+}
+
/* ***************** Edit Group operator ************* */
void snode_make_group_editable(SpaceNode *snode, bNode *gnode)
@@ -892,81 +905,6 @@ void NODE_OT_group_ungroup(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/* when links in groups change, inputs/outputs change, nodes added/deleted... */
-static void node_tree_verify_groups(bNodeTree *nodetree)
-{
- bNode *gnode;
-
- gnode= node_tree_get_editgroup(nodetree);
-
- /* does all materials */
- if(gnode)
- nodeVerifyGroup((bNodeTree *)gnode->id);
-
-}
-
-#if 0
-
-static void node_addgroup(SpaceNode *snode)
-{
- bNodeTree *ngroup;
- int tot= 0, offs, val;
- char *strp;
-
- if(snode->edittree!=snode->nodetree) {
- error("Can not add a Group in a Group");
- return;
- }
-
- /* construct menu with choices */
- for(ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next) {
- if(ngroup->type==snode->treetype)
- tot++;
- }
- if(tot==0) {
- error("No groups available in database");
- return;
- }
- strp= MEM_mallocN(32*tot+32, "menu");
- strcpy(strp, "Add Group %t");
- offs= strlen(strp);
-
- for(tot=0, ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next, tot++) {
- if(ngroup->type==snode->treetype)
- offs+= sprintf(strp+offs, "|%s %%x%d", ngroup->id.name+2, tot);
- }
-
- val= pupmenu(strp);
- if(val>=0) {
- ngroup= BLI_findlink(&G.main->nodetree, val);
- if(ngroup) {
- bNode *node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL);
-
- /* generics */
- if(node) {
- float locx, locy;
- short mval[2];
-
- node_deselectall(snode, 0);
-
- getmouseco_areawin(mval);
- areamouseco_to_ipoco(G.v2d, mval, &locx, &locy);
-
- node->locx= locx;
- node->locy= locy + 60.0f; // arbitrary.. so its visible
- node->flag |= SELECT;
-
- id_us_plus(node->id);
-
- node_set_active(snode, node);
- }
- }
- }
- MEM_freeN(strp);
-}
-
-#endif /* 0 */
-
/* ************************** Node generic ************** */
/* allows to walk the list in order of visibility */
@@ -1035,56 +973,6 @@ static bNode *visible_node(SpaceNode *snode, rctf *rct)
return tnode;
}
-void snode_home(ScrArea *sa, ARegion *ar, SpaceNode* snode)
-{
- bNode *node;
- rctf *cur, *tot;
- float oldwidth, oldheight, width, height;
- int first= 1;
-
- cur= &ar->v2d.cur;
- tot= &ar->v2d.tot;
-
- oldwidth= cur->xmax - cur->xmin;
- oldheight= cur->ymax - cur->ymin;
-
- cur->xmin= cur->ymin= 0.0f;
- cur->xmax=ar->winx;
- cur->xmax= ar->winy;
-
- if(snode->edittree) {
- for(node= snode->edittree->nodes.first; node; node= node->next) {
- if(first) {
- first= 0;
- ar->v2d.cur= node->totr;
- }
- else {
- BLI_union_rctf(cur, &node->totr);
- }
- }
- }
-
- snode->xof= 0;
- snode->yof= 0;
- width= cur->xmax - cur->xmin;
- height= cur->ymax- cur->ymin;
- if(width > height) {
- float newheight;
- newheight= oldheight * width/oldwidth;
- cur->ymin= cur->ymin - newheight/4;
- cur->ymax= cur->ymin + newheight;
- }
- else {
- float newwidth;
- newwidth= oldwidth * height/oldheight;
- cur->xmin= cur->xmin - newwidth/4;
- cur->xmax= cur->xmin + newwidth;
- }
-
- ar->v2d.tot= ar->v2d.cur;
- UI_view2d_curRect_validate(&ar->v2d);
-}
-
#if 0
static void snode_bg_viewmove(SpaceNode *snode)
{
@@ -1169,13 +1057,15 @@ static int node_resize_modal(bContext *C, wmOperator *op, wmEvent *event)
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin,
&mx, &my);
- if(node->flag & NODE_HIDDEN) {
- node->miniwidth= nsw->oldwidth + mx - nsw->mxstart;
- CLAMP(node->miniwidth, 0.0f, 100.0f);
- }
- else {
- node->width= nsw->oldwidth + mx - nsw->mxstart;
- CLAMP(node->width, node->typeinfo->minwidth, node->typeinfo->maxwidth);
+ if (node) {
+ if(node->flag & NODE_HIDDEN) {
+ node->miniwidth= nsw->oldwidth + mx - nsw->mxstart;
+ CLAMP(node->miniwidth, 0.0f, 100.0f);
+ }
+ else {
+ node->width= nsw->oldwidth + mx - nsw->mxstart;
+ CLAMP(node->width, node->typeinfo->minwidth, node->typeinfo->maxwidth);
+ }
}
ED_region_tag_redraw(ar);
@@ -1204,8 +1094,11 @@ static int node_resize_invoke(bContext *C, wmOperator *op, wmEvent *event)
if(node) {
rctf totr;
+ /* convert mouse coordinates to v2d space */
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin,
&snode->mx, &snode->my);
+
+ /* rect we're interested in is just the bottom right corner */
totr= node->totr;
totr.xmin= totr.xmax-10.0f;
totr.ymax= totr.ymin+10.0f;
@@ -1228,7 +1121,7 @@ static int node_resize_invoke(bContext *C, wmOperator *op, wmEvent *event)
return OPERATOR_RUNNING_MODAL;
}
}
- return OPERATOR_PASS_THROUGH;
+ return OPERATOR_CANCELLED|OPERATOR_PASS_THROUGH;
}
void NODE_OT_resize(wmOperatorType *ot)
@@ -1251,6 +1144,8 @@ void NODE_OT_resize(wmOperatorType *ot)
/* ******************** rename ******************* */
+
+/* should go through RNA */
void node_rename(SpaceNode *snode)
{
bNode *node, *rename_node;
@@ -1266,7 +1161,7 @@ void node_rename(SpaceNode *snode)
if(found_node) {
rename_node= nodeGetActive(snode->edittree);
- node_rename_but((char *)rename_node->username);
+ node_rename_but((char *)rename_node->name);
// allqueue(REDRAWNODE, 1);
}
@@ -1317,125 +1212,6 @@ int node_has_hidden_sockets(bNode *node)
return 0;
}
-
-static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node)
-{
- bNodeSocket *sock;
-
- /* unhide all */
- if( node_has_hidden_sockets(node) ) {
- for(sock= node->inputs.first; sock; sock= sock->next)
- sock->flag &= ~SOCK_HIDDEN;
- for(sock= node->outputs.first; sock; sock= sock->next)
- sock->flag &= ~SOCK_HIDDEN;
- }
- else {
- bNode *gnode= node_tree_get_editgroup(snode->nodetree);
-
- /* hiding inside group should not break links in other group users */
- if(gnode) {
- nodeGroupSocketUseFlags((bNodeTree *)gnode->id);
- for(sock= node->inputs.first; sock; sock= sock->next)
- if(!(sock->flag & SOCK_IN_USE))
- if(sock->link==NULL)
- sock->flag |= SOCK_HIDDEN;
- for(sock= node->outputs.first; sock; sock= sock->next)
- if(!(sock->flag & SOCK_IN_USE))
- if(nodeCountSocketLinks(snode->edittree, sock)==0)
- sock->flag |= SOCK_HIDDEN;
- }
- else {
- /* hide unused sockets */
- for(sock= node->inputs.first; sock; sock= sock->next) {
- if(sock->link==NULL)
- sock->flag |= SOCK_HIDDEN;
- }
- for(sock= node->outputs.first; sock; sock= sock->next) {
- if(nodeCountSocketLinks(snode->edittree, sock)==0)
- sock->flag |= SOCK_HIDDEN;
- }
- }
- }
-
- // allqueue(REDRAWNODE, 1);
- node_tree_verify_groups(snode->nodetree);
-
-}
-
-/*static*/ int do_header_node(SpaceNode *snode, bNode *node, float mx, float my)
-{
- rctf totr= node->totr;
-
- totr.ymin= totr.ymax-20.0f;
-
- totr.xmax= totr.xmin+15.0f;
- if(BLI_in_rctf(&totr, mx, my)) {
- node->flag |= NODE_HIDDEN;
- // allqueue(REDRAWNODE, 0);
- return 1;
- }
-
- totr.xmax= node->totr.xmax;
- totr.xmin= totr.xmax-18.0f;
- if(node->typeinfo->flag & NODE_PREVIEW) {
- if(BLI_in_rctf(&totr, mx, my)) {
- node->flag ^= NODE_PREVIEW;
- // allqueue(REDRAWNODE, 0);
- return 1;
- }
- totr.xmin-=18.0f;
- }
- if(node->type == NODE_GROUP) {
- if(BLI_in_rctf(&totr, mx, my)) {
- snode_make_group_editable(snode, node);
- return 1;
- }
- totr.xmin-=18.0f;
- }
- if(node->typeinfo->flag & NODE_OPTIONS) {
- if(BLI_in_rctf(&totr, mx, my)) {
- node->flag ^= NODE_OPTIONS;
- // allqueue(REDRAWNODE, 0);
- return 1;
- }
- totr.xmin-=18.0f;
- }
- /* hide unused sockets */
- if(BLI_in_rctf(&totr, mx, my)) {
- node_hide_unhide_sockets(snode, node);
- }
-
-
- totr= node->totr;
- totr.xmin= totr.xmax-10.0f;
- totr.ymax= totr.ymin+10.0f;
- if(BLI_in_rctf(&totr, mx, my)) {
-// scale_node(snode, node);
- return 1;
- }
- return 0;
-}
-
-/*static*/ int do_header_hidden_node(SpaceNode *snode, bNode *node, float mx, float my)
-{
- rctf totr= node->totr;
-
- totr.xmax= totr.xmin+15.0f;
- if(BLI_in_rctf(&totr, mx, my)) {
- node->flag &= ~NODE_HIDDEN;
- // allqueue(REDRAWNODE, 0);
- return 1;
- }
-
- totr.xmax= node->totr.xmax;
- totr.xmin= node->totr.xmax-15.0f;
- if(BLI_in_rctf(&totr, mx, my)) {
-// scale_node(snode, node);
- return 1;
- }
- return 0;
-}
-
static void node_link_viewer(SpaceNode *snode, bNode *tonode)
{
bNode *node;
@@ -1571,7 +1347,7 @@ static int node_socket_hilights(SpaceNode *snode, int in_out)
if(snode->edittree==NULL) return 0;
- /* deselect socks */
+ /* deselect sockets */
for(node= snode->edittree->nodes.first; node; node= node->next) {
for(sock= node->inputs.first; sock; sock= sock->next) {
if(sock->flag & SELECT) {
@@ -1714,33 +1490,9 @@ bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float
return node;
}
-#if 0
-
-void node_mute(SpaceNode *snode)
-{
- bNode *node;
-
- /* no disabling inside of groups */
- if(node_tree_get_editgroup(snode->nodetree))
- return;
-
- for(node= snode->edittree->nodes.first; node; node= node->next) {
- if(node->flag & SELECT) {
- if(node->inputs.first && node->outputs.first) {
- if(node->flag & NODE_MUTED)
- node->flag &= ~NODE_MUTED;
- else
- node->flag |= NODE_MUTED;
- }
- }
- }
-
-
-}
-
-#endif
+/* ****************** Duplicate *********************** */
-int node_duplicate_exec(bContext *C, wmOperator *op)
+static int node_duplicate_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= CTX_wm_space_node(C);
@@ -1753,75 +1505,21 @@ int node_duplicate_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-static int node_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- node_duplicate_exec(C, op);
-
- RNA_int_set(op->ptr, "mode", TFM_TRANSLATION);
- WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr);
-
- return OPERATOR_FINISHED;
-}
-
void NODE_OT_duplicate(wmOperatorType *ot)
{
-
/* identifiers */
ot->name= "Duplicate Nodes";
ot->description = "Duplicate the nodes.";
ot->idname= "NODE_OT_duplicate";
/* api callbacks */
- ot->invoke= node_duplicate_invoke;
ot->exec= node_duplicate_exec;
-
ot->poll= ED_operator_node_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* to give to transform */
- RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
-}
-
-#if 0
-
-static void node_insert_convertor(SpaceNode *snode, bNodeLink *link)
-{
- bNode *newnode= NULL;
-
- if(link->fromsock->type==SOCK_RGBA && link->tosock->type==SOCK_VALUE) {
- if(snode->edittree->type==NTREE_SHADER)
- newnode= node_add_node(snode, SH_NODE_RGBTOBW, 0.0f, 0.0f);
- else if(snode->edittree->type==NTREE_COMPOSIT)
- newnode= node_add_node(snode, CMP_NODE_RGBTOBW, 0.0f, 0.0f);
- else
- newnode= NULL;
- }
- else if(link->fromsock->type==SOCK_VALUE && link->tosock->type==SOCK_RGBA) {
- if(snode->edittree->type==NTREE_SHADER)
- newnode= node_add_node(snode, SH_NODE_VALTORGB, 0.0f, 0.0f);
- else if(snode->edittree->type==NTREE_COMPOSIT)
- newnode= node_add_node(snode, CMP_NODE_VALTORGB, 0.0f, 0.0f);
- else
- newnode= NULL;
- }
-
- if(newnode) {
- /* dangerous assumption to use first in/out socks, but thats fine for now */
- newnode->flag |= NODE_HIDDEN;
- newnode->locx= 0.5f*(link->fromsock->locx + link->tosock->locx);
- newnode->locy= 0.5f*(link->fromsock->locy + link->tosock->locy) + HIDDEN_RAD;
-
- nodeAddLink(snode->edittree, newnode, newnode->outputs.first, link->tonode, link->tosock);
- link->tonode= newnode;
- link->tosock= newnode->inputs.first;
- }
}
-
-#endif /* 0 */
-
/* *************************** add link op ******************** */
/* temp data to pass on to modal */
@@ -2066,81 +1764,57 @@ void NODE_OT_link(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
}
-
-void node_hide(SpaceNode *snode)
-{
- bNode *node;
- int nothidden=0, ishidden=0;
-
- for(node= snode->edittree->nodes.first; node; node= node->next) {
- if(node->flag & SELECT) {
- if(node->flag & NODE_HIDDEN)
- ishidden++;
- else
- nothidden++;
- }
- }
- for(node= snode->edittree->nodes.first; node; node= node->next) {
- if(node->flag & SELECT) {
- if( (ishidden && nothidden) || ishidden==0)
- node->flag |= NODE_HIDDEN;
- else
- node->flag &= ~NODE_HIDDEN;
- }
- }
-}
-
-#if 0
-
-void node_insert_key(SpaceNode *snode)
-{
- bNode *node= editnode_get_active(snode->edittree);
-
- if(node == NULL)
- return;
-
- if(node->type==CMP_NODE_TIME) {
- if(node->custom1<node->custom2) {
-
- CurveMapping *cumap= node->storage;
- float fval, curval;
-
- curval= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
- fval= curvemapping_evaluateF(cumap, 0, curval);
-
- if(fbutton(&fval, 0.0f, 1.0f, 10, 10, "Insert Value")) {
- curvemap_insert(cumap->cm, curval, fval);
-
- }
- }
- }
-}
+/* ********************** Make Link operator ***************** */
/* makes a link between selected output and input sockets */
-void node_make_link(SpaceNode *snode)
+static int node_make_link_exec(bContext *C, wmOperator *op)
{
+ SpaceNode *snode= CTX_wm_space_node(C);
bNode *fromnode, *tonode;
bNodeLink *link;
bNodeSocket *outsock= snode->edittree->selout;
bNodeSocket *insock= snode->edittree->selin;
+
+ if (!insock || !outsock) {
+ BKE_report(op->reports, RPT_ERROR, "No input or output socket(s) selected");
+ return OPERATOR_CANCELLED;
+ }
+ if (nodeFindLink(snode->edittree, outsock, insock)) {
+ BKE_report(op->reports, RPT_ERROR, "There is already a link between these sockets");
+ return OPERATOR_CANCELLED;
+ }
- if(!insock || !outsock) return;
- if(nodeFindLink(snode->edittree, outsock, insock)) return;
-
- if(nodeFindNode(snode->edittree, outsock, &fromnode, NULL) &&
- nodeFindNode(snode->edittree, insock, &tonode, NULL)) {
+ if (nodeFindNode(snode->edittree, outsock, &fromnode, NULL) &&
+ nodeFindNode(snode->edittree, insock, &tonode, NULL))
+ {
link= nodeAddLink(snode->edittree, fromnode, outsock, tonode, insock);
NodeTagChanged(snode->edittree, tonode);
node_remove_extra_links(snode, insock, link);
}
- else return;
+ else
+ return OPERATOR_CANCELLED;
ntreeSolveOrder(snode->edittree);
node_tree_verify_groups(snode->nodetree);
- // XXX snode_handle_recalc(snode);
+ snode_handle_recalc(C, snode);
+
+ return OPERATOR_FINISHED;
+}
+void NODE_OT_link_make(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make Links";
+ ot->description= "Makes a link between selected output in input sockets.";
+ ot->idname= "NODE_OT_link_make";
+
+ /* callbacks */
+ ot->exec= node_make_link_exec;
+ ot->poll= ED_operator_node_active; // XXX we need a special poll which checks that there are selected input/output sockets
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-#endif
/* ********************** Cut Link operator ***************** */
@@ -2189,7 +1863,7 @@ static int cut_links_exec(bContext *C, wmOperator *op)
nodeRemLink(snode->edittree, link);
}
}
-
+
ntreeSolveOrder(snode->edittree);
node_tree_verify_groups(snode->nodetree);
snode_handle_recalc(C, snode);
@@ -2197,7 +1871,7 @@ static int cut_links_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
- return OPERATOR_PASS_THROUGH;;
+ return OPERATOR_CANCELLED|OPERATOR_PASS_THROUGH;
}
void NODE_OT_links_cut(wmOperatorType *ot)
@@ -2223,6 +1897,7 @@ void NODE_OT_links_cut(wmOperatorType *ot)
}
/* ******************************** */
+// XXX some code needing updating to operators...
/* goes over all scenes, reads render layerss */
void node_read_renderlayers(SpaceNode *snode)
@@ -2310,7 +1985,7 @@ static int node_group_make_exec(bContext *C, wmOperator *op)
if(gnode->type==CMP_NODE_R_LAYERS)
break;
}
-
+
if(gnode) {
BKE_report(op->reports, RPT_ERROR, "Can not add RenderLayer in a Group");
return OPERATOR_CANCELLED;
@@ -2326,7 +2001,9 @@ static int node_group_make_exec(bContext *C, wmOperator *op)
nodeSetActive(snode->nodetree, gnode);
ntreeSolveOrder(snode->nodetree);
}
-
+
+ snode_handle_recalc(C, snode);
+
return OPERATOR_FINISHED;
}
@@ -2345,216 +2022,93 @@ void NODE_OT_group_make(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
}
-#if 0
-
-/* ******************** main event loop ****************** */
+/* ****************** Hide operator *********************** */
-void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
+static int node_hide_exec(bContext *C, wmOperator *op)
{
- SpaceNode *snode= spacedata;
- bNode *actnode;
- bNodeSocket *actsock;
- unsigned short event= evt->event;
- short val= evt->val, doredraw=0, fromlib= 0;
+ SpaceNode *snode= CTX_wm_space_node(C);
+ bNode *node;
+ int nothidden=0, ishidden=0;
- if(sa->win==0) return;
+ /* sanity checking (poll callback checks this already) */
+ if((snode == NULL) || (snode->edittree == NULL))
+ return OPERATOR_CANCELLED;
- if(snode->nodetree==NULL) {
- /* no other events should be handled, but floating panels still should get handled */
- uiDoBlocks(&curarea->uiblocks, event, 1);
- return;
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ if(node->flag & NODE_HIDDEN)
+ ishidden++;
+ else
+ nothidden++;
+ }
+ }
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ if( (ishidden && nothidden) || ishidden==0)
+ node->flag |= NODE_HIDDEN;
+ else
+ node->flag &= ~NODE_HIDDEN;
+ }
}
- if(val) {
- if( node_uiDoBlocks(sa, event)!=UI_NOTHING ) event= 0;
-
- fromlib= (snode->id && snode->id->lib);
-
- switch(event) {
- case LEFTMOUSE:
- if(gpencil_do_paint(sa, L_MOUSE)) {
- return;
- }
- else if(fromlib) {
- if(node_mouse_groupheader(snode)==0)
- //node_mouse_select(snode, event);
- }
- else {
-
- if(G.qual & LR_CTRLKEY)
- if(gesture())
- break;
-
-// if(node_add_link(snode)==0)
- if(node_mouse_groupheader(snode)==0)
-// if(node_mouse_select(snode, event)==0)
- node_border_link_delete(snode);
- }
- break;
-
- case RIGHTMOUSE:
- if(gpencil_do_paint(sa, R_MOUSE)) {
- return;
- }
- else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_IN)) {
- if(actsock->flag & SOCK_SEL) {
- snode->edittree->selin= NULL;
- actsock->flag&= ~SOCK_SEL;
- }
- else {
- snode->edittree->selin= actsock;
- reset_sel_socket(snode, SOCK_IN);
- actsock->flag|= SOCK_SEL;
- }
- }
- else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_OUT)) {
- if(actsock->flag & SOCK_SEL) {
- snode->edittree->selout= NULL;
- actsock->flag&= ~SOCK_SEL;
- }
- else {
- snode->edittree->selout= actsock;
- reset_sel_socket(snode, SOCK_OUT);
- actsock->flag|= SOCK_SEL;
- }
- }
-// else if(!node_mouse_select(snode, event))
-// toolbox_n();
+ snode_handle_recalc(C, snode);
+
+ return OPERATOR_FINISHED;
+}
- break;
- case MIDDLEMOUSE:
- if((snode->flag & SNODE_BACKDRAW) && (snode->treetype==NTREE_COMPOSIT)
- && (G.qual==LR_SHIFTKEY)) {
- snode_bg_viewmove(snode);
- } else {
- view2dmove(event);
- }
- case WHEELUPMOUSE:
- case WHEELDOWNMOUSE:
- view2dmove(event); /* in drawipo.c */
- break;
-
- case MOUSEY:
- doredraw= node_socket_hilights(snode, SOCK_IN|SOCK_OUT);
- break;
-
- case UI_BUT_EVENT:
- /* future: handlerize this! */
- if(snode->treetype==NTREE_SHADER)
- shader_node_event(snode, val);
- else if(snode->treetype==NTREE_COMPOSIT)
- composit_node_event(snode, val);
- else if(snode->treetype==NTREE_TEXTURE)
- texture_node_event(snode, val);
- break;
-
- case PADPLUSKEY:
- snode_zoom_in(sa);
- doredraw= 1;
- break;
- case PADMINUS:
- snode_zoom_out(sa);
- doredraw= 1;
- break;
- case HOMEKEY:
- snode_home(sa, snode);
- doredraw= 1;
- break;
- case TABKEY:
- if(fromlib) fromlib= -1;
- else snode_make_group_editable(snode, NULL);
- break;
-
- case AKEY:
- if(G.qual==LR_SHIFTKEY) {
- if(fromlib) fromlib= -1;
- else toolbox_n_add();
- }
- break;
- case BKEY:
- if(G.qual==0)
- node_border_select(snode);
- break;
- case CKEY: /* sort again, showing cyclics */
- ntreeSolveOrder(snode->edittree);
- doredraw= 1;
- break;
- case DKEY:
- if(G.qual==LR_SHIFTKEY) {
- if(fromlib) fromlib= -1;
- else node_adduplicate(snode);
- }
- break;
- case EKEY:
- // XXX snode_handle_recalc(snode);
- break;
- case FKEY:
- node_make_link(snode);
- break;
- case GKEY:
- if(fromlib) fromlib= -1;
- else {
- if(G.qual==LR_CTRLKEY) {
- if(okee("Make Group"))
- node_make_group(snode);
- }
- else if(G.qual==LR_ALTKEY) {
- if(okee("Ungroup"))
- node_ungroup(snode);
- }
- else if(G.qual==LR_SHIFTKEY) {
- node_addgroup(snode);
- }
-// else
-// XXX transform_nodes(snode->edittree, 'g', "Move Node");
- }
- break;
- case HKEY:
- node_hide(snode);
- break;
- case IKEY:
- node_insert_key(snode);
- break;
- case LKEY:
- node_select_linked(snode, G.qual==LR_SHIFTKEY);
- break;
- case MKEY:
- node_mute(snode);
- break;
- case RKEY:
- if(G.qual==LR_CTRLKEY) {
- node_rename(snode);
- }
- else if(G.qual==LR_SHIFTKEY) {
- if(okee("Read saved Full Sample Layers"))
- node_read_fullsamplelayers(snode);
- }
- else {
- if(okee("Read saved Render Layers"))
- node_read_renderlayers(snode);
- }
- break;
- case DELKEY:
- case XKEY:
- if(G.qual==LR_ALTKEY) {
- gpencil_delete_menu();
- }
- else {
- if(fromlib) fromlib= -1;
- else node_delete(snode);
+void NODE_OT_hide(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Hide";
+ ot->description= "Toggle hiding of the nodes.";
+ ot->idname= "NODE_OT_hide";
+
+ /* callbacks */
+ ot->exec= node_hide_exec;
+ ot->poll= ED_operator_node_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* ****************** Mute operator *********************** */
+
+static int node_mute_exec(bContext *C, wmOperator *op)
+{
+ SpaceNode *snode= CTX_wm_space_node(C);
+ bNode *node;
+
+ /* no disabling inside of groups */
+ if(node_tree_get_editgroup(snode->nodetree))
+ return OPERATOR_CANCELLED;
+
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ if(node->inputs.first && node->outputs.first) {
+ node->flag ^= NODE_MUTED;
}
- break;
}
}
+
+ snode_handle_recalc(C, snode);
+
+ return OPERATOR_FINISHED;
+}
- if(fromlib==-1)
- error_libdata();
- if(doredraw)
- scrarea_queue_winredraw(sa);
- if(doredraw==2)
- scrarea_queue_headredraw(sa);
+void NODE_OT_mute(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Mute";
+ ot->description= "Toggle muting of the nodes.";
+ ot->idname= "NODE_OT_mute";
+
+ /* callbacks */
+ ot->exec= node_mute_exec;
+ ot->poll= ED_operator_node_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-#endif
/* ****************** Delete operator ******************* */
@@ -2570,10 +2124,10 @@ static int node_delete_exec(bContext *C, wmOperator *op)
/* set selin and selout NULL if the sockets belong to a node to be deleted */
for(sock= node->inputs.first; sock; sock= sock->next)
if(snode->edittree->selin == sock) snode->edittree->selin= NULL;
-
+
for(sock= node->outputs.first; sock; sock= sock->next)
if(snode->edittree->selout == sock) snode->edittree->selout= NULL;
-
+
/* check id user here, nodeFreeNode is called for free dbase too */
if(node->id)
node->id->us--;
@@ -2583,11 +2137,8 @@ static int node_delete_exec(bContext *C, wmOperator *op)
node_tree_verify_groups(snode->nodetree);
- // NODE_FIX_ME
- // snode_handle_recalc(snode);
-
- WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL); /* Do we need to pass the scene? */
-
+ snode_handle_recalc(C, snode);
+
return OPERATOR_FINISHED;
}
@@ -2606,3 +2157,66 @@ void NODE_OT_delete(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+/* ****************** Show Cyclic Dependencies Operator ******************* */
+
+static int node_show_cycles_exec(bContext *C, wmOperator *op)
+{
+ SpaceNode *snode= CTX_wm_space_node(C);
+
+ /* this is just a wrapper around this call... */
+ ntreeSolveOrder(snode->edittree);
+ snode_handle_recalc(C, snode);
+
+ return OPERATOR_FINISHED;
+}
+
+void NODE_OT_show_cyclic_dependencies(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Show Cyclic Dependencies";
+ ot->description= "Sort the nodes and show the cyclic dependencies between the nodes.";
+ ot->idname= "NODE_OT_show_cyclic_dependencies";
+
+ /* callbacks */
+ ot->exec= node_show_cycles_exec;
+ ot->poll= ED_operator_node_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+#if 0
+
+/* ******************** main event loop ****************** */
+
+void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
+{
+ if(val) {
+ switch(event) {
+ case CKEY: /* sort again, showing cyclics */
+ ntreeSolveOrder(snode->edittree);
+ doredraw= 1;
+ break;
+ case EKEY:
+ // XXX snode_handle_recalc(snode);
+ break;
+
+ case RKEY:
+ if(G.qual==LR_CTRLKEY) {
+ node_rename(snode);
+ }
+ else if(G.qual==LR_SHIFTKEY) {
+ if(okee("Read saved Full Sample Layers"))
+ node_read_fullsamplelayers(snode);
+ }
+ else {
+ if(okee("Read saved Render Layers"))
+ node_read_renderlayers(snode);
+ }
+ break;
+ }
+ }
+}
+#endif
+
+
diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c
index a0eae40f579..4cedbe3f666 100644
--- a/source/blender/editors/space_node/node_header.c
+++ b/source/blender/editors/space_node/node_header.c
@@ -202,131 +202,3 @@ void node_menus_register(ARegionType *art)
WM_menutype_add(mt);
}
-#if 0
-static void do_node_nodemenu(bContext *C, void *arg, int event)
-{
- ScrArea *curarea= CTX_wm_area(C);
- SpaceNode *snode= CTX_wm_space_node(C);
- int fromlib=0;
-
- /* functions in editnode.c assume there's a tree */
- if(snode->nodetree==NULL)
- return;
- fromlib= (snode->id && snode->id->lib);
-
- switch(event) {
- case 1: /* grab/move */
- // XXX node_transform_ext(0,0);
- break;
- case 2: /* duplicate */
- if(fromlib) fromlib= -1;
- else ; // XXX node_adduplicate(snode);
- break;
- case 3: /* delete */
- if(fromlib) fromlib= -1;
- else ; // XXX node_delete(snode);
- break;
- case 4: /* make group */
- // XXX node_make_group(snode);
- break;
- case 5: /* ungroup */
- // XXX node_ungroup(snode);
- break;
- case 6: /* edit group */
- if(fromlib) fromlib= -1;
- else ; // XXX snode_make_group_editable(snode, NULL);
- break;
- case 7: /* hide/unhide */
- // XXX node_hide(snode);
- break;
- case 8: /* read saved render layers */
- // XXX node_read_renderlayers(snode);
- break;
- case 9: /* show cyclic */
- // XXX ntreeSolveOrder(snode->edittree);
- break;
- case 10: /* execute */
- // XXXX addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
- break;
- case 11: /* make link */
- // XXX node_make_link(snode);
- break;
- case 12: /* rename */
- // XXX node_rename(snode);
- break;
- case 13: /* read saved full sample layers */
- // XXX node_read_fullsamplelayers(snode);
- break;
- case 14: /* connect viewer */
- // XXX node_active_link_viewer(snode);
- break;
-
- }
-
- // XXX if(fromlib==-1) error_libdata();
-
- ED_area_tag_redraw(curarea);
-}
-
-static uiBlock *node_nodemenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *curarea= CTX_wm_area(C);
- SpaceNode *snode= CTX_wm_space_node(C);
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiBeginBlock(C, ar, "node_nodemenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_nodemenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move|G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate|Shift D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Link|F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Ungroup|Alt G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Edit Group|Tab", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide/Unhide|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rename|Ctrl R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- if(snode->treetype==NTREE_COMPOSIT) {
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Execute Composite|E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Read Saved Render Results|R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Read Saved Full Sample Results|Shift R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Connect Node to Viewer|Ctrl RMB", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- }
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Cyclic Dependencies|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
-
- if(curarea->headertype==HEADERTOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
- uiEndBlock(C, block);
-
- return block;
-}
-#endif
-
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index f55ecf1d0f4..84729dd18ec 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -36,13 +36,8 @@ struct View2D;
struct bContext;
struct wmWindowManager;
-/* defines */
-
-#define NODE_SELECT_MOUSE 1
-
-/* border select defines XXX these seem to be hardcode values still in border select invoke, check */
-#define NODE_EXTEND 1
-#define NODE_EXCLUSIVE 3
+/* space_node.c */
+ARegion *node_has_buttons_region(ScrArea *sa);
/* node_header.c */
void node_header_buttons(const bContext *C, ARegion *ar);
@@ -51,13 +46,16 @@ void node_menus_register(struct ARegionType *art);
/* node_draw.c */
void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d);
+/* node_buttons.c */
+void node_buttons_register(struct ARegionType *art);
+void NODE_OT_properties(struct wmOperatorType *ot);
+
/* node_ops.c */
void node_operatortypes(void);
void node_keymap(wmKeyConfig *keyconf);
/* node_select.c */
void NODE_OT_select(struct wmOperatorType *ot);
-void NODE_OT_select_extend(struct wmOperatorType *ot);
void NODE_OT_select_all(wmOperatorType *ot);
void NODE_OT_select_linked_to(wmOperatorType *ot);
void NODE_OT_select_linked_from(wmOperatorType *ot);
@@ -78,22 +76,31 @@ bNode *next_node(bNodeTree *ntree);
bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float locy);
void snode_set_context(SpaceNode *snode, Scene *scene);
void snode_make_group_editable(SpaceNode *snode, bNode *gnode);
-void snode_home(ScrArea *sa, ARegion *ar, SpaceNode *snode);
void node_set_active(SpaceNode *snode, bNode *node);
void node_deselectall(SpaceNode *snode);
void snode_composite_job(const struct bContext *C, ScrArea *sa);
bNode *node_tree_get_editgroup(bNodeTree *ntree);
+void node_tree_verify_groups(bNodeTree *nodetree);
void snode_autoconnect(SpaceNode *snode, bNode *node_to, int flag);
+int node_has_hidden_sockets(bNode *node);
void NODE_OT_duplicate(struct wmOperatorType *ot);
-void NODE_OT_link(struct wmOperatorType *ot);
void NODE_OT_delete(struct wmOperatorType *ot);
void NODE_OT_resize(struct wmOperatorType *ot);
+
+void NODE_OT_link(struct wmOperatorType *ot);
+void NODE_OT_link_make(struct wmOperatorType *ot);
void NODE_OT_links_cut(struct wmOperatorType *ot);
+
void NODE_OT_group_make(struct wmOperatorType *ot);
void NODE_OT_group_ungroup(struct wmOperatorType *ot);
void NODE_OT_group_edit(struct wmOperatorType *ot);
+void NODE_OT_mute(struct wmOperatorType *ot);
+void NODE_OT_hide(struct wmOperatorType *ot);
+
+void NODE_OT_show_cyclic_dependencies(struct wmOperatorType *ot);
+
// XXXXXX
// XXX from BSE_node.h
@@ -121,6 +128,6 @@ enum {
B_MATPRV,
B_NODE_LOADIMAGE,
B_NODE_SETIMAGE,
-} eActHeader_ButEvents;
+} eNodeSpace_ButEvents;
#endif /* ED_NODE_INTERN_H */
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index 443b83a91bc..fae9afacbcd 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -49,41 +49,82 @@
void node_operatortypes(void)
{
+ WM_operatortype_append(NODE_OT_properties);
+
WM_operatortype_append(NODE_OT_select);
- WM_operatortype_append(NODE_OT_select_extend);
WM_operatortype_append(NODE_OT_select_all);
WM_operatortype_append(NODE_OT_select_linked_to);
WM_operatortype_append(NODE_OT_select_linked_from);
- WM_operatortype_append(NODE_OT_visibility_toggle);
- WM_operatortype_append(NODE_OT_view_all);
WM_operatortype_append(NODE_OT_select_border);
+
+ WM_operatortype_append(NODE_OT_view_all);
+ WM_operatortype_append(NODE_OT_visibility_toggle);
+ WM_operatortype_append(NODE_OT_mute);
+ WM_operatortype_append(NODE_OT_hide);
+ WM_operatortype_append(NODE_OT_show_cyclic_dependencies);
+
+ WM_operatortype_append(NODE_OT_duplicate);
WM_operatortype_append(NODE_OT_delete);
- WM_operatortype_append(NODE_OT_link);
WM_operatortype_append(NODE_OT_resize);
+
+ WM_operatortype_append(NODE_OT_link);
+ WM_operatortype_append(NODE_OT_link_make);
WM_operatortype_append(NODE_OT_links_cut);
- WM_operatortype_append(NODE_OT_duplicate);
+
WM_operatortype_append(NODE_OT_group_make);
WM_operatortype_append(NODE_OT_group_ungroup);
WM_operatortype_append(NODE_OT_group_edit);
}
+void ED_operatormacros_node(void)
+{
+ wmOperatorType *ot;
+ wmOperatorTypeMacro *otmacro;
+
+ ot= WM_operatortype_append_macro("NODE_OT_duplicate_move", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER);
+ WM_operatortype_macro_define(ot, "NODE_OT_duplicate");
+ otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
+ RNA_enum_set(otmacro->ptr, "proportional", 0);
+}
+
void node_keymap(struct wmKeyConfig *keyconf)
{
- wmKeyMap *keymap= WM_keymap_find(keyconf, "Node", SPACE_NODE, 0);
+ wmKeyMap *keymap;
wmKeyMapItem *kmi;
- /* mouse select in nodes used to be both keys, it's UI elements... */
- RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select", ACTIONMOUSE, KM_PRESS, 0, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
- RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select", SELECTMOUSE, KM_PRESS, 0, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
- RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select_extend", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
- RNA_enum_set(WM_keymap_add_item(keymap, "NODE_OT_select_extend", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "select_type", NODE_SELECT_MOUSE);
+ /* Entire Editor only ----------------- */
+ keymap= WM_keymap_find(keyconf, "Node Generic", SPACE_NODE, 0);
+
+ WM_keymap_add_item(keymap, "NODE_OT_properties", NKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "NODE_OT_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
+ /* Main Area only ----------------- */
+ keymap= WM_keymap_find(keyconf, "Node", SPACE_NODE, 0);
+ /* mouse select in nodes used to be both keys, but perhaps this should be reduced?
+ * NOTE: mouse-clicks on left-mouse will fall through to allow transform-tweak, but also link/resize
+ */
+ WM_keymap_add_item(keymap, "NODE_OT_select", ACTIONMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "NODE_OT_select", SELECTMOUSE, KM_PRESS, 0, 0);
+ kmi= WM_keymap_add_item(keymap, "NODE_OT_select", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "extend", 1);
+ kmi= WM_keymap_add_item(keymap, "NODE_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "extend", 1);
+
+ /* each of these falls through if not handled... */
WM_keymap_add_item(keymap, "NODE_OT_link", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_resize", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_visibility_toggle", LEFTMOUSE, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "NODE_OT_links_cut", LEFTMOUSE, KM_PRESS, KM_ALT, 0);
+
+ WM_keymap_add_item(keymap, "NODE_OT_links_cut", RIGHTMOUSE, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "NODE_OT_link_make", FKEY, KM_PRESS, 0, 0);
+
+ WM_keymap_add_menu(keymap, "NODE_MT_add", AKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "NODE_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
+
+ WM_keymap_add_item(keymap, "NODE_OT_hide", HKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "NODE_OT_mute", MKEY, KM_PRESS, 0, 0);
+
+ WM_keymap_add_item(keymap, "NODE_OT_show_cyclic_dependencies", CKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_select_border", BKEY, KM_PRESS, 0, 0);
@@ -98,8 +139,5 @@ void node_keymap(struct wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "NODE_OT_group_ungroup", GKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "NODE_OT_group_edit", TABKEY, KM_PRESS, 0, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_string_set(kmi->ptr, "name", "NODE_MT_add");
-
transform_keymap_for_space(keyconf, keymap, SPACE_NODE);
}
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index e082f3797c1..c81cfb47f5b 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -56,53 +56,35 @@
#include "node_intern.h"
+/* ****** Click Select ****** */
+
static bNode *node_mouse_select(SpaceNode *snode, ARegion *ar, short *mval, short extend)
{
bNode *node;
float mx, my;
+ /* get mouse coordinates in view2d space */
mx= (float)mval[0];
my= (float)mval[1];
UI_view2d_region_to_view(&ar->v2d, mval[0], mval[1], &mx, &my);
+ /* find the closest visible node */
for(next_node(snode->edittree); (node=next_node(NULL));) {
-
- /* first check for the headers or scaling widget */
- /* XXX if(node->flag & NODE_HIDDEN) {
- if(do_header_hidden_node(snode, node, mx, my))
- return 1;
- }
- else {
- if(do_header_node(snode, node, mx, my))
- return 1;
- }*/
-
- /* node body */
- if(BLI_in_rctf(&node->totr, mx, my))
+ /* node body (header and scale are in other operators) */
+ if (BLI_in_rctf(&node->totr, mx, my))
break;
}
- if(node) {
- if((extend & KM_SHIFT)==0)
+
+ if (node) {
+ if (extend == 0) {
node_deselectall(snode);
-
- if(extend & KM_SHIFT) {
- if(node->flag & SELECT)
- node->flag &= ~SELECT;
- else
- node->flag |= SELECT;
+ node->flag |= SELECT;
}
else
- node->flag |= SELECT;
-
+ node->flag ^= SELECT;
+
node_set_active(snode, node);
-
- /* viewer linking */
- if(extend & KM_CTRL)
- ;// node_link_viewer(snode, node);
-
- //std_rmouse_transform(node_transform_ext); /* does undo push for select */
-
}
return node;
@@ -110,27 +92,23 @@ static bNode *node_mouse_select(SpaceNode *snode, ARegion *ar, short *mval, shor
static int node_select_exec(bContext *C, wmOperator *op)
{
- // XXX wmWindow *window= CTX_wm_window(C);
SpaceNode *snode= CTX_wm_space_node(C);
ARegion *ar= CTX_wm_region(C);
- int select_type;
short mval[2];
short extend;
bNode *node= NULL;
-
- select_type = RNA_enum_get(op->ptr, "select_type");
- switch (select_type) {
- case NODE_SELECT_MOUSE:
- mval[0] = RNA_int_get(op->ptr, "mouse_x");
- mval[1] = RNA_int_get(op->ptr, "mouse_y");
- extend = RNA_boolean_get(op->ptr, "extend");
- node= node_mouse_select(snode, ar, mval, extend);
- break;
- }
+ /* get settings from RNA properties for operator */
+ mval[0] = RNA_int_get(op->ptr, "mouse_x");
+ mval[1] = RNA_int_get(op->ptr, "mouse_y");
+
+ extend = RNA_boolean_get(op->ptr, "extend");
+
+ /* perform the select */
+ node= node_mouse_select(snode, ar, mval, extend);
/* need refresh/a notifier vs compo notifier */
- // XXX WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL); /* Do we need to pass the scene? */
+ WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL); /* Do we need to pass the scene? */
/* WATCH THIS, there are a few other ways to change the active material */
if(node) {
@@ -138,34 +116,14 @@ static int node_select_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING_DRAW, node->id);
}
}
-
- ED_region_tag_redraw(ar);
+
+ /* send notifiers */
+ WM_event_add_notifier(C, NC_NODE|ND_NODE_SELECT, NULL);
/* allow tweak event to work too */
return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
}
-static int node_select_modal(bContext *C, wmOperator *op, wmEvent *event)
-{
- /* execute the events */
- switch (event->type) {
- case MOUSEMOVE:
- printf("%d %d\n", event->x, event->y);
- break;
- case SELECTMOUSE:
- //if (event->val==KM_RELEASE) {
- /* calculate overall delta mouse-movement for redo */
- printf("done translating\n");
- //WM_cursor_restore(CTX_wm_window(C));
-
- return OPERATOR_FINISHED;
- //}
- break;
- }
-
- return OPERATOR_RUNNING_MODAL;
-}
-
static int node_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ARegion *ar= CTX_wm_region(C);
@@ -180,56 +138,21 @@ static int node_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
return node_select_exec(C,op);
}
-static int node_extend_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- RNA_boolean_set(op->ptr, "extend", KM_SHIFT);
-
- return node_select_invoke(C, op, event);
-}
-
-/* operators */
-
-static EnumPropertyItem prop_select_items[] = {
- {NODE_SELECT_MOUSE, "NORMAL", 0, "Normal Select", "Select using the mouse"},
- {0, NULL, 0, NULL, NULL}};
-
-void NODE_OT_select_extend(wmOperatorType *ot)
-{
- // XXX - Todo - This should just be a toggle option for NODE_OT_select not its own op
- /* identifiers */
- ot->name= "Activate/Select (Shift)";
- ot->idname= "NODE_OT_select_extend";
-
- /* api callbacks */
- ot->invoke= node_extend_select_invoke;
- ot->poll= ED_operator_node_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "select_type", prop_select_items, 0, "Select Type", "");
-
- RNA_def_int(ot->srna, "mouse_x", 0, INT_MIN, INT_MAX, "Mouse X", "", INT_MIN, INT_MAX);
- RNA_def_int(ot->srna, "mouse_y", 0, INT_MIN, INT_MAX, "Mouse Y", "", INT_MIN, INT_MAX);
- RNA_def_boolean(ot->srna, "extend", 0, "Extend", "");
-}
void NODE_OT_select(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Activate/Select";
+ ot->name= "Select";
ot->idname= "NODE_OT_select";
/* api callbacks */
ot->invoke= node_select_invoke;
ot->poll= ED_operator_node_active;
- ot->modal= node_select_modal;
/* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
-
- RNA_def_enum(ot->srna, "select_type", prop_select_items, 0, "Select Type", "");
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ /* properties */
RNA_def_int(ot->srna, "mouse_x", 0, INT_MIN, INT_MAX, "Mouse X", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "mouse_y", 0, INT_MIN, INT_MAX, "Mouse Y", "", INT_MIN, INT_MAX);
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "");
@@ -343,13 +266,15 @@ static int node_select_linked_to_exec(bContext *C, wmOperator *op)
for (node=snode->edittree->nodes.first; node; node=node->next)
node->flag &= ~NODE_TEST;
- for (link=snode->edittree->links.first; link; link=link->next)
+ for (link=snode->edittree->links.first; link; link=link->next) {
if (link->fromnode->flag & NODE_SELECT)
link->tonode->flag |= NODE_TEST;
+ }
- for (node=snode->edittree->nodes.first; node; node=node->next)
+ for (node=snode->edittree->nodes.first; node; node=node->next) {
if (node->flag & NODE_TEST)
node->flag |= NODE_SELECT;
+ }
WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL);
return OPERATOR_FINISHED;
@@ -381,13 +306,15 @@ static int node_select_linked_from_exec(bContext *C, wmOperator *op)
for(node=snode->edittree->nodes.first; node; node=node->next)
node->flag &= ~NODE_TEST;
- for(link=snode->edittree->links.first; link; link=link->next)
+ for(link=snode->edittree->links.first; link; link=link->next) {
if(link->tonode->flag & NODE_SELECT)
link->fromnode->flag |= NODE_TEST;
+ }
- for(node=snode->edittree->nodes.first; node; node=node->next)
+ for(node=snode->edittree->nodes.first; node; node=node->next) {
if(node->flag & NODE_TEST)
node->flag |= NODE_SELECT;
+ }
WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_node/node_state.c b/source/blender/editors/space_node/node_state.c
index dcab3dc0895..286e95cf9bd 100644
--- a/source/blender/editors/space_node/node_state.c
+++ b/source/blender/editors/space_node/node_state.c
@@ -55,6 +55,49 @@
#include "node_intern.h"
+/* **************** Node Header Buttons ************** */
+
+static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node)
+{
+ bNodeSocket *sock;
+
+ /* unhide all */
+ if( node_has_hidden_sockets(node) ) {
+ for(sock= node->inputs.first; sock; sock= sock->next)
+ sock->flag &= ~SOCK_HIDDEN;
+ for(sock= node->outputs.first; sock; sock= sock->next)
+ sock->flag &= ~SOCK_HIDDEN;
+ }
+ else {
+ bNode *gnode= node_tree_get_editgroup(snode->nodetree);
+
+ /* hiding inside group should not break links in other group users */
+ if(gnode) {
+ nodeGroupSocketUseFlags((bNodeTree *)gnode->id);
+ for(sock= node->inputs.first; sock; sock= sock->next)
+ if(!(sock->flag & SOCK_IN_USE))
+ if(sock->link==NULL)
+ sock->flag |= SOCK_HIDDEN;
+ for(sock= node->outputs.first; sock; sock= sock->next)
+ if(!(sock->flag & SOCK_IN_USE))
+ if(nodeCountSocketLinks(snode->edittree, sock)==0)
+ sock->flag |= SOCK_HIDDEN;
+ }
+ else {
+ /* hide unused sockets */
+ for(sock= node->inputs.first; sock; sock= sock->next) {
+ if(sock->link==NULL)
+ sock->flag |= SOCK_HIDDEN;
+ }
+ for(sock= node->outputs.first; sock; sock= sock->next) {
+ if(nodeCountSocketLinks(snode->edittree, sock)==0)
+ sock->flag |= SOCK_HIDDEN;
+ }
+ }
+ }
+
+ node_tree_verify_groups(snode->nodetree);
+}
static int do_header_node(SpaceNode *snode, bNode *node, float mx, float my)
{
@@ -93,7 +136,7 @@ static int do_header_node(SpaceNode *snode, bNode *node, float mx, float my)
}
/* hide unused sockets */
if(BLI_in_rctf(&totr, mx, my)) {
- // XXX node_hide_unhide_sockets(snode, node);
+ node_hide_unhide_sockets(snode, node);
}
return 0;
@@ -149,7 +192,7 @@ static int node_toggle_visibility_exec(bContext *C, wmOperator *op)
if(node_toggle_visibility(snode, ar, mval))
return OPERATOR_FINISHED;
else
- return OPERATOR_PASS_THROUGH;
+ return OPERATOR_CANCELLED|OPERATOR_PASS_THROUGH;
}
static int node_toggle_visibility_invoke(bContext *C, wmOperator *op, wmEvent *event)
@@ -171,6 +214,7 @@ void NODE_OT_visibility_toggle(wmOperatorType *ot)
/* identifiers */
ot->name= "Toggle Visibility";
ot->idname= "NODE_OT_visibility_toggle";
+ ot->description= "Handle clicks on node header buttons.";
/* api callbacks */
ot->invoke= node_toggle_visibility_invoke;
@@ -183,13 +227,67 @@ void NODE_OT_visibility_toggle(wmOperatorType *ot)
RNA_def_int(ot->srna, "mouse_y", 0, INT_MIN, INT_MAX, "Mouse Y", "", INT_MIN, INT_MAX);
}
+/* **************** View All Operator ************** */
+
+static void snode_home(ScrArea *sa, ARegion *ar, SpaceNode* snode)
+{
+ bNode *node;
+ rctf *cur, *tot;
+ float oldwidth, oldheight, width, height;
+ int first= 1;
+
+ cur= &ar->v2d.cur;
+ tot= &ar->v2d.tot;
+
+ oldwidth= cur->xmax - cur->xmin;
+ oldheight= cur->ymax - cur->ymin;
+
+ cur->xmin= cur->ymin= 0.0f;
+ cur->xmax=ar->winx;
+ cur->xmax= ar->winy;
+
+ if(snode->edittree) {
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(first) {
+ first= 0;
+ ar->v2d.cur= node->totr;
+ }
+ else {
+ BLI_union_rctf(cur, &node->totr);
+ }
+ }
+ }
+
+ snode->xof= 0;
+ snode->yof= 0;
+ width= cur->xmax - cur->xmin;
+ height= cur->ymax- cur->ymin;
+ if(width > height) {
+ float newheight;
+ newheight= oldheight * width/oldwidth;
+ cur->ymin= cur->ymin - newheight/4;
+ cur->ymax= cur->ymin + newheight;
+ }
+ else {
+ float newwidth;
+ newwidth= oldwidth * height/oldheight;
+ cur->xmin= cur->xmin - newwidth/4;
+ cur->xmax= cur->xmin + newwidth;
+ }
+
+ ar->v2d.tot= ar->v2d.cur;
+ UI_view2d_curRect_validate(&ar->v2d);
+}
+
static int node_view_all_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
SpaceNode *snode= CTX_wm_space_node(C);
+
snode_home(sa, ar, snode);
ED_region_tag_redraw(ar);
+
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index d8c6272dd77..e5fb0b8dfcf 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -65,6 +65,35 @@
#include "node_intern.h" // own include
+/* ******************** manage regions ********************* */
+
+ARegion *node_has_buttons_region(ScrArea *sa)
+{
+ ARegion *ar, *arnew;
+
+ for(ar= sa->regionbase.first; ar; ar= ar->next)
+ if(ar->regiontype==RGN_TYPE_UI)
+ return ar;
+
+ /* add subdiv level; after header */
+ for(ar= sa->regionbase.first; ar; ar= ar->next)
+ if(ar->regiontype==RGN_TYPE_HEADER)
+ break;
+
+ /* is error! */
+ if(ar==NULL) return NULL;
+
+ arnew= MEM_callocN(sizeof(ARegion), "buttons for node");
+
+ BLI_insertlinkafter(&sa->regionbase, ar, arnew);
+ arnew->regiontype= RGN_TYPE_UI;
+ arnew->alignment= RGN_ALIGN_RIGHT;
+
+ arnew->flag = RGN_FLAG_HIDDEN;
+
+ return arnew;
+}
+
/* ******************** default callbacks for node space ***************** */
static SpaceLink *node_new(const bContext *C)
@@ -82,16 +111,13 @@ static SpaceLink *node_new(const bContext *C)
ar->regiontype= RGN_TYPE_HEADER;
ar->alignment= RGN_ALIGN_BOTTOM;
-#if 0
- /* channels */
- ar= MEM_callocN(sizeof(ARegion), "nodetree area for node");
+ /* buttons/list view */
+ ar= MEM_callocN(sizeof(ARegion), "buttons for node");
BLI_addtail(&snode->regionbase, ar);
- ar->regiontype= RGN_TYPE_CHANNELS;
- ar->alignment= RGN_ALIGN_LEFT;
-
- //ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
-#endif
+ ar->regiontype= RGN_TYPE_UI;
+ ar->alignment= RGN_ALIGN_RIGHT;
+ ar->flag = RGN_FLAG_HIDDEN;
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for node");
@@ -128,9 +154,7 @@ static SpaceLink *node_new(const bContext *C)
/* not spacelink itself */
static void node_free(SpaceLink *sl)
{
-// SpaceNode *snode= (SpaceNode*) sl;
-// XXX if(snode->gpd) free_gpencil_data(snode->gpd);
}
@@ -174,6 +198,9 @@ static void node_area_listener(ScrArea *sa, wmNotifier *wmn)
else if(wmn->data==ND_SPACE_NODE_VIEW)
ED_area_tag_redraw(sa);
break;
+ case NC_NODE:
+ ED_area_tag_refresh(sa);
+ break;
}
}
@@ -210,41 +237,26 @@ static SpaceLink *node_duplicate(SpaceLink *sl)
/* clear or remove stuff from old */
snoden->nodetree= NULL;
-// XXX snoden->gpd= gpencil_data_duplicate(snode->gpd);
return (SpaceLink *)snoden;
}
-#if 0
-static void node_channel_area_init(wmWindowManager *wm, ARegion *ar)
+
+/* add handlers, stuff you only do once or on area/region changes */
+static void node_buttons_area_init(wmWindowManager *wm, ARegion *ar)
{
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
+ wmKeyMap *keymap;
+
+ ED_region_panels_init(wm, ar);
+
+ keymap= WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
}
-static void node_channel_area_draw(const bContext *C, ARegion *ar)
+static void node_buttons_area_draw(const bContext *C, ARegion *ar)
{
- View2D *v2d= &ar->v2d;
- View2DScrollers *scrollers;
- float col[3];
-
- /* clear and setup matrix */
- UI_GetThemeColor3fv(TH_BACK, col);
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- UI_view2d_view_ortho(C, v2d);
-
- /* data... */
-
- /* reset view matrix */
- UI_view2d_view_restore(C);
-
- /* scrollers */
- scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
- UI_view2d_scrollers_draw(C, v2d, scrollers);
- UI_view2d_scrollers_free(scrollers);
+ ED_region_panels(C, ar, 1, NULL, -1);
}
-#endif
/* Initialise main area, setting handlers. */
static void node_main_area_init(wmWindowManager *wm, ARegion *ar)
@@ -253,7 +265,10 @@ static void node_main_area_init(wmWindowManager *wm, ARegion *ar)
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
- /* own keymap */
+ /* own keymaps */
+ keymap= WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
+
keymap= WM_keymap_find(wm->defaultconf, "Node", SPACE_NODE, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
@@ -287,6 +302,10 @@ static void node_region_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
+ case NC_SPACE:
+ if(wmn->data==ND_SPACE_NODE)
+ ED_region_tag_redraw(ar);
+ break;
case NC_SCENE:
case NC_MATERIAL:
case NC_TEXTURE:
@@ -343,7 +362,7 @@ void ED_spacetype_node(void)
art->init= node_main_area_init;
art->draw= node_main_area_draw;
art->listener= node_region_listener;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_GPENCIL;
BLI_addhead(&st->regiontypes, art);
@@ -360,19 +379,17 @@ void ED_spacetype_node(void)
node_menus_register(art);
-#if 0
- /* regions: channels */
+ /* regions: listview/buttons */
art= MEM_callocN(sizeof(ARegionType), "spacetype node region");
- art->regionid = RGN_TYPE_CHANNELS;
- art->minsizex= 100;
- art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
-
- art->init= node_channel_area_init;
- art->draw= node_channel_area_draw;
-
+ art->regionid = RGN_TYPE_UI;
+ art->minsizex= 180; // XXX
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
+ art->listener= node_region_listener;
+ art->init= node_buttons_area_init;
+ art->draw= node_buttons_area_draw;
BLI_addhead(&st->regiontypes, art);
-#endif
+ node_buttons_register(art);
BKE_spacetype_register(st);
}
diff --git a/source/blender/editors/space_script/script_edit.c b/source/blender/editors/space_script/script_edit.c
index df6f932acdf..153f1236dce 100644
--- a/source/blender/editors/space_script/script_edit.c
+++ b/source/blender/editors/space_script/script_edit.c
@@ -81,6 +81,7 @@ void SCRIPT_OT_python_file_run(wmOperatorType *ot)
ot->name= "Run python file";
ot->description= "Run Python file.";
ot->idname= "SCRIPT_OT_python_file_run";
+ ot->flag = OPTYPE_UNDO;
/* api callbacks */
ot->exec= run_pyfile_exec;
@@ -89,34 +90,3 @@ void SCRIPT_OT_python_file_run(wmOperatorType *ot)
RNA_def_string_file_path(ot->srna, "path", "", 512, "Path", "");
}
-static int run_ui_scripts_exec(bContext *C, wmOperator *op)
-{
-#ifndef DISABLE_PYTHON
- BPY_run_ui_scripts(C, 1); /* reload */
-#endif
- return OPERATOR_FINISHED;
-}
-
-static int run_ui_scripts_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- int ret= run_ui_scripts_exec(C, op);
-
- if(ret==OPERATOR_FINISHED)
- WM_event_add_notifier(C, NC_WINDOW, NULL);
-
- return ret;
-}
-
-
-void SCRIPT_OT_python_run_ui_scripts(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Reload Python Interface";
- ot->description= "Reload Python interface.";
- ot->idname= "SCRIPT_OT_python_run_ui_scripts";
-
- /* api callbacks */
- ot->exec= run_ui_scripts_exec;
- ot->invoke= run_ui_scripts_invoke;
- ot->poll= ED_operator_areaactive;
-}
diff --git a/source/blender/editors/space_script/script_intern.h b/source/blender/editors/space_script/script_intern.h
index 7534fc98de1..08ec8ea289a 100644
--- a/source/blender/editors/space_script/script_intern.h
+++ b/source/blender/editors/space_script/script_intern.h
@@ -40,7 +40,6 @@ void script_keymap(struct wmKeyConfig *keyconf);
/* script_edit.c */
void SCRIPT_OT_python_file_run(struct wmOperatorType *ot);
-void SCRIPT_OT_python_run_ui_scripts(struct wmOperatorType *ot);
#endif /* ED_SCRIPT_INTERN_H */
diff --git a/source/blender/editors/space_script/script_ops.c b/source/blender/editors/space_script/script_ops.c
index fd87705648f..4ac90e852fb 100644
--- a/source/blender/editors/space_script/script_ops.c
+++ b/source/blender/editors/space_script/script_ops.c
@@ -60,7 +60,6 @@
void script_operatortypes(void)
{
WM_operatortype_append(SCRIPT_OT_python_file_run);
- WM_operatortype_append(SCRIPT_OT_python_run_ui_scripts);
}
void script_keymap(wmKeyConfig *keyconf)
@@ -69,6 +68,5 @@ void script_keymap(wmKeyConfig *keyconf)
/* TODO - this is just while we have no way to load a text datablock */
RNA_string_set(WM_keymap_add_item(keymap, "SCRIPT_OT_python_file_run", PKEY, KM_PRESS, KM_CTRL|KM_SHIFT|KM_ALT, 0)->ptr, "path", "test.py");
- WM_keymap_add_item(keymap, "SCRIPT_OT_python_run_ui_scripts", PKEY, KM_PRESS, KM_SHIFT, 0);
}
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index 824dbd1caa8..cfce8aeb8ed 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -100,6 +100,7 @@
/* avoid passing multiple args and be more verbose */
#define SEQPROP_STARTFRAME 1<<0
#define SEQPROP_ENDFRAME 1<<1
+#define SEQPROP_FILES 1<<2
static void sequencer_generic_props__internal(wmOperatorType *ot, int flag)
{
@@ -114,6 +115,9 @@ static void sequencer_generic_props__internal(wmOperatorType *ot, int flag)
RNA_def_int(ot->srna, "channel", 1, 1, MAXSEQ, "Channel", "Channel to place this strip into", 1, MAXSEQ);
RNA_def_boolean(ot->srna, "replace_sel", 1, "Replace Selection", "replace the current selection");
+
+ if(flag & SEQPROP_FILES)
+ RNA_def_collection_runtime(ot->srna, "files", &RNA_OperatorFileListElement, "Files", "");
}
static void sequencer_generic_invoke_xy__internal(bContext *C, wmOperator *op, wmEvent *event, int flag)
@@ -138,6 +142,31 @@ static void sequencer_generic_invoke_xy__internal(bContext *C, wmOperator *op, w
}
+static void seq_load_operator_info(SeqLoadInfo *seq_load, wmOperator *op)
+{
+ memset(seq_load, 0, sizeof(SeqLoadInfo));
+
+ seq_load->start_frame= RNA_int_get(op->ptr, "start_frame");
+ seq_load->channel= RNA_int_get(op->ptr, "channel");
+ seq_load->len= 1; // images only!
+
+ RNA_string_get(op->ptr, "name", seq_load->name);
+
+ RNA_string_get(op->ptr, "path", seq_load->path); /* full path, file is set by the caller */
+
+ if (RNA_struct_find_property(op->ptr, "replace_sel") && RNA_boolean_get(op->ptr, "replace_sel"))
+ seq_load->flag |= SEQ_LOAD_REPLACE_SEL;
+
+ if (RNA_struct_find_property(op->ptr, "cache") && RNA_boolean_get(op->ptr, "cache"))
+ seq_load->flag |= SEQ_LOAD_SOUND_CACHE;
+
+ if (RNA_struct_find_property(op->ptr, "sound") && RNA_boolean_get(op->ptr, "sound"))
+ seq_load->flag |= SEQ_LOAD_MOVIE_SOUND;
+
+ /* always use this for ops */
+ seq_load->flag |= SEQ_LOAD_FRAME_ADVANCE;
+}
+
/* add scene operator */
static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op)
{
@@ -185,7 +214,7 @@ static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op)
if (RNA_boolean_get(op->ptr, "replace_sel")) {
deselect_all_seq(scene);
- set_last_seq(scene, seq);
+ active_seq_set(scene, seq);
seq->flag |= SELECT;
}
@@ -227,127 +256,57 @@ void SEQUENCER_OT_scene_strip_add(struct wmOperatorType *ot)
RNA_def_string(ot->srna, "scene", "", MAX_ID_NAME-2, "Scene Name", "Scene name to add as a strip");
}
-static Sequence* sequencer_add_sound_strip(bContext *C, wmOperator *op, int start_frame, int channel, char* filename)
+static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoadFunc seq_load_func)
{
- Scene *scene= CTX_data_scene(C);
+ Scene *scene= CTX_data_scene(C); /* only for sound */
Editing *ed= seq_give_editing(scene, TRUE);
+ SeqLoadInfo seq_load;
+ Sequence *seq;
+ int tot_files;
- bSound *sound;
+ seq_load_operator_info(&seq_load, op);
- Sequence *seq; /* generic strip vars */
- Strip *strip;
- StripElem *se;
+ if (seq_load.flag & SEQ_LOAD_REPLACE_SEL)
+ deselect_all_seq(scene);
- AUD_SoundInfo info;
+ tot_files= RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files"));
- sound = sound_new_file(CTX_data_main(C), filename);
+ if(tot_files) {
+ /* multiple files */
+ char dir_only[FILE_MAX];
+ char file_only[FILE_MAX];
- if (sound==NULL || sound->handle == NULL) {
- if(op)
- BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
- return NULL;
- }
+ BLI_split_dirfile_basic(seq_load.path, dir_only, NULL);
- info = AUD_getInfo(sound->handle);
+ RNA_BEGIN(op->ptr, itemptr, "files") {
+ RNA_string_get(&itemptr, "name", file_only);
+ BLI_join_dirfile(seq_load.path, dir_only, file_only);
- if (info.specs.format == AUD_FORMAT_INVALID) {
- sound_delete(C, sound);
- if(op)
- BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
- return NULL;
+ seq= seq_load_func(C, ed->seqbasep, &seq_load);
+ }
+ RNA_END;
+ }
+ else {
+ /* single file */
+ seq= seq_load_func(C, ed->seqbasep, &seq_load);
}
- seq = alloc_sequence(ed->seqbasep, start_frame, channel);
-
- seq->type= SEQ_SOUND;
- seq->sound= sound;
-
- /* basic defaults */
- seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
- strip->len = seq->len = (int) (info.length * FPS);
- strip->us= 1;
-
- strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
-
- BLI_split_dirfile_basic(filename, strip->dir, se->name);
-
- seq->sound_handle = sound_new_handle(scene, sound, start_frame, start_frame + strip->len, 0);
+ if (seq_load.tot_success==0) {
+ BKE_reportf(op->reports, RPT_ERROR, "File \"%s\" could not be loaded", seq_load.path);
+ return OPERATOR_CANCELLED;
+ }
- calc_sequence_disp(seq);
sort_seq(scene);
- /* last active name */
- strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR-1);
+ ED_area_tag_redraw(CTX_wm_area(C));
- return seq;
+ return OPERATOR_FINISHED;
}
/* add movie operator */
static int sequencer_add_movie_strip_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Editing *ed= seq_give_editing(scene, TRUE);
-
- struct anim *an;
- char path[FILE_MAX];
-
- Sequence *seq, *soundseq=NULL; /* generic strip vars */
- Strip *strip;
- StripElem *se;
-
- int start_frame, channel, sound; /* operator props */
-
- start_frame= RNA_int_get(op->ptr, "start_frame");
- channel= RNA_int_get(op->ptr, "channel");
- sound = RNA_boolean_get(op->ptr, "sound");
-
- RNA_string_get(op->ptr, "path", path);
-
- an = openanim(path, IB_rect);
-
- if (an==NULL) {
- BKE_reportf(op->reports, RPT_ERROR, "File \"%s\" could not be loaded as a movie", path);
- return OPERATOR_CANCELLED;
- }
-
- seq = alloc_sequence(ed->seqbasep, start_frame, channel);
-
- seq->type= SEQ_MOVIE;
- seq->anim= an;
- seq->anim_preseek = IMB_anim_get_preseek(an);
-
- /* basic defaults */
- seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
- strip->len = seq->len = IMB_anim_get_duration( an );
- strip->us= 1;
-
- strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
-
- BLI_split_dirfile_basic(path, strip->dir, se->name);
-
- RNA_string_get(op->ptr, "name", seq->name);
-
- calc_sequence_disp(seq);
- sort_seq(scene);
-
- if(sound)
- {
- soundseq = sequencer_add_sound_strip(C, NULL, start_frame, channel+1, path);
- if(soundseq != NULL)
- RNA_string_get(op->ptr, "name", soundseq->name);
- }
-
- if (RNA_boolean_get(op->ptr, "replace_sel")) {
- deselect_all_seq(scene);
- set_last_seq(scene, seq);
- seq->flag |= SELECT;
- if(soundseq)
- soundseq->flag |= SELECT;
- }
-
- ED_area_tag_redraw(CTX_wm_area(C));
-
- return OPERATOR_FINISHED;
+ return sequencer_add_generic_strip_exec(C, op, sequencer_add_movie_strip);
}
@@ -377,46 +336,17 @@ void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
WM_operator_properties_filesel(ot, FOLDERFILE|MOVIEFILE, FILE_SPECIAL);
- sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
+ sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME|SEQPROP_FILES);
RNA_def_boolean(ot->srna, "sound", TRUE, "Sound", "Load sound with the movie");
}
/* add sound operator */
+
static int sequencer_add_sound_strip_exec(bContext *C, wmOperator *op)
{
- char path[FILE_MAX];
- Scene *scene= CTX_data_scene(C);
- Sequence *seq; /* generic strip vars */
- int start_frame, channel; /* operator props */
-
- start_frame= RNA_int_get(op->ptr, "start_frame");
- channel= RNA_int_get(op->ptr, "channel");
-
- RNA_string_get(op->ptr, "path", path);
-
- seq = sequencer_add_sound_strip(C, op, start_frame, channel, path);
-
- if(seq == NULL)
- return OPERATOR_CANCELLED;
-
- RNA_string_get(op->ptr, "name", seq->name);
-
- if (RNA_boolean_get(op->ptr, "cache")) {
- sound_cache(seq->sound, 0);
- }
-
- if (RNA_boolean_get(op->ptr, "replace_sel")) {
- deselect_all_seq(scene);
- set_last_seq(scene, seq);
- seq->flag |= SELECT;
- }
-
- ED_area_tag_redraw(CTX_wm_area(C));
-
- return OPERATOR_FINISHED;
+ return sequencer_add_generic_strip_exec(C, op, sequencer_add_sound_strip);
}
-
static int sequencer_add_sound_strip_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
sequencer_generic_invoke_xy__internal(C, op, event, 0);
@@ -443,46 +373,41 @@ void SEQUENCER_OT_sound_strip_add(struct wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE, FILE_SPECIAL);
- sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
+ sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME|SEQPROP_FILES);
RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory.");
}
/* add image operator */
static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Editing *ed= seq_give_editing(scene, TRUE);
-
- int tot_images;
+ /* cant use the generic function for this */
- char path[FILE_MAX];
+ Scene *scene= CTX_data_scene(C); /* only for sound */
+ Editing *ed= seq_give_editing(scene, TRUE);
+ SeqLoadInfo seq_load;
+ Sequence *seq;
- Sequence *seq; /* generic strip vars */
Strip *strip;
StripElem *se;
-
- int start_frame, channel; /* operator props */
-
- start_frame= RNA_int_get(op->ptr, "start_frame");
- channel= RNA_int_get(op->ptr, "channel");
-
- RNA_string_get(op->ptr, "path", path);
- seq = alloc_sequence(ed->seqbasep, start_frame, channel);
- seq->type= SEQ_IMAGE;
-
- /* basic defaults */
- seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
- BLI_split_dirfile_basic(path, strip->dir, NULL);
-
- tot_images= RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files"));
-
- strip->len = seq->len = tot_images?tot_images:1;
- strip->us= 1;
-
- strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+ seq_load_operator_info(&seq_load, op);
+
+ /* images are unique in how they handle this - 1 per strip elem */
+ seq_load.len= RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files"));
+
+ if(seq_load.len==0)
+ seq_load.len= 1;
+
+ if(seq_load.flag & SEQ_LOAD_REPLACE_SEL)
+ deselect_all_seq(scene);
+
- if(tot_images) {
+ /* main adding function */
+ seq= sequencer_add_image_strip(C, ed->seqbasep, &seq_load);
+ strip= seq->strip;
+ se= strip->stripdata;
+
+ if(seq_load.len > 1) {
RNA_BEGIN(op->ptr, itemptr, "files") {
RNA_string_get(&itemptr, "name", se->name);
se++;
@@ -490,29 +415,21 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
RNA_END;
}
else {
- BLI_split_dirfile_basic(path, NULL, se->name);
+ BLI_split_dirfile_basic(seq_load.path, NULL, se->name);
}
-
- RNA_string_get(op->ptr, "name", seq->name);
calc_sequence_disp(seq);
+
sort_seq(scene);
-
+
/* last active name */
strncpy(ed->act_imagedir, strip->dir, FILE_MAXDIR-1);
- if (RNA_boolean_get(op->ptr, "replace_sel")) {
- deselect_all_seq(scene);
- set_last_seq(scene, seq);
- seq->flag |= SELECT;
- }
-
ED_area_tag_redraw(CTX_wm_area(C));
-
+
return OPERATOR_FINISHED;
}
-
static int sequencer_add_image_strip_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
sequencer_generic_invoke_xy__internal(C, op, event, 0);
@@ -539,9 +456,7 @@ void SEQUENCER_OT_image_strip_add(struct wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
WM_operator_properties_filesel(ot, FOLDERFILE|IMAGEFILE, FILE_SPECIAL);
- sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
-
- RNA_def_collection_runtime(ot->srna, "files", &RNA_OperatorFileListElement, "Files", "");
+ sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME|SEQPROP_FILES);
}
@@ -583,6 +498,8 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
seq = alloc_sequence(ed->seqbasep, start_frame, channel);
seq->type= type;
+ seqUniqueName(ed->seqbasep, seq);
+
sh = get_sequence_effect(seq);
seq->seq1= seq1;
@@ -634,7 +551,7 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
if (RNA_boolean_get(op->ptr, "replace_sel")) {
deselect_all_seq(scene);
- set_last_seq(scene, seq);
+ active_seq_set(scene, seq);
seq->flag |= SELECT;
}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index ff9edeaeb4b..c16e328d8dd 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -77,18 +77,6 @@
int no_rightbox=0, no_leftbox= 0;
static void draw_shadedstrip(Sequence *seq, char *col, float x1, float y1, float x2, float y2);
-
-static void draw_cfra_seq(View2D *v2d, int cfra)
-{
- glColor3ub(0x30, 0x90, 0x50);
- glLineWidth(2.0);
- glBegin(GL_LINES);
- glVertex2f(cfra, v2d->cur.ymin);
- glVertex2f(cfra, v2d->cur.ymax);
- glEnd();
- glLineWidth(1.0);
-}
-
static void get_seq_color3ubv(Scene *curscene, Sequence *seq, char *col)
{
char blendcol[3];
@@ -525,7 +513,7 @@ static void draw_shadedstrip(Sequence *seq, char *col, float x1, float y1, float
/*
Draw a sequence strip, bounds check alredy made
ARegion is currently only used to get the windows width in pixels
-so wave file sample drawing precission is zoom adjusted
+so wave file sample drawing precision is zoom adjusted
*/
static void draw_seq_strip(Scene *scene, ARegion *ar, SpaceSeq *sseq, Sequence *seq, int outline_tint, float pixelx)
{
@@ -884,7 +872,7 @@ void drawseqspace(const bContext *C, ARegion *ar)
Editing *ed= seq_give_editing(scene, FALSE);
Sequence *seq;
float col[3];
- int i;
+ int i, flag=0;
if(sseq->mainb != SEQ_DRAW_SEQUENCE) {
draw_image_seq(scene, ar, sseq);
@@ -936,11 +924,9 @@ void drawseqspace(const bContext *C, ARegion *ar)
UI_view2d_constant_grid_draw(C, v2d);
- draw_cfra_seq(v2d, scene->r.cfra);
-
/* sequences: first deselect */
if(ed) {
- Sequence *last_seq = get_last_seq(scene);
+ Sequence *last_seq = active_seq_get(scene);
int sel = 0, j;
int outline_tint;
float pixelx = (v2d->cur.xmax - v2d->cur.xmin)/(v2d->mask.xmax - v2d->mask.xmin);
@@ -974,10 +960,21 @@ void drawseqspace(const bContext *C, ARegion *ar)
/* text draw cached, in pixelspace now */
UI_view2d_text_cache_draw(ar);
-
+
+ /* current frame */
+ UI_view2d_view_ortho(C, v2d);
+
+ if ((sseq->flag & SEQ_DRAWFRAMES)==0) flag |= DRAWCFRA_UNIT_SECONDS;
+ if ((sseq->flag & SEQ_NO_DRAW_CFRANUM)==0) flag |= DRAWCFRA_SHOW_NUMBOX;
+ ANIM_draw_cfra(C, v2d, flag);
+
/* Draw markers */
// draw_markers_timespace(SCE_MARKERS, DRAW_MARKERS_LINES);
+ /* preview range */
+ UI_view2d_view_ortho(C, v2d);
+ ANIM_draw_previewrange(C, v2d);
+
/* reset view matrix */
UI_view2d_view_restore(C);
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index a44b59d1377..5dd453b9e30 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -140,21 +140,6 @@ typedef struct TransSeq {
int len;
} TransSeq;
-Sequence *get_last_seq(Scene *scene)
-{
- Editing *ed= seq_give_editing(scene, FALSE);
- if(ed==NULL) return NULL;
- return ed->act_seq;
-}
-
-void set_last_seq(Scene *scene, Sequence *seq)
-{
- Editing *ed= seq_give_editing(scene, FALSE);
- if(ed==NULL) return;
-
- ed->act_seq= seq;
-}
-
Sequence *get_foreground_frame_seq(Scene *scene, int frame)
{
Editing *ed= seq_give_editing(scene, FALSE);
@@ -191,7 +176,7 @@ static void change_plugin_seq(Scene *scene, char *str) /* called from fileselect
{
Editing *ed= seq_give_editing(scene, FALSE);
struct SeqEffectHandle sh;
- Sequence *last_seq= get_last_seq(scene);
+ Sequence *last_seq= active_seq_get(scene);
if(last_seq && last_seq->type != SEQ_PLUGIN) return;
@@ -489,29 +474,6 @@ void recurs_sel_seq(Sequence *seqm)
}
}
-Sequence *alloc_sequence(ListBase *lb, int cfra, int machine)
-{
- Sequence *seq;
-
- /*ed= scene->ed;*/
-
- seq= MEM_callocN( sizeof(Sequence), "addseq");
- BLI_addtail(lb, seq);
-
- //set_last_seq(scene, seq); // Probably not a great idea at such a low level anyway - Campbell
-
- *( (short *)seq->name )= ID_SEQ;
- seq->name[2]= 0;
-
- seq->flag= SELECT;
- seq->start= cfra;
- seq->machine= machine;
- seq->mul= 1.0;
- seq->blend_opacity = 100.0;
-
- return seq;
-}
-
int event_to_efftype(int event)
{
if(event==2) return SEQ_CROSS;
@@ -537,7 +499,7 @@ static void reload_sound_strip(Scene *scene, char *name)
Editing *ed;
Sequence *seq, *seqact;
SpaceFile *sfile;
- Sequence *last_seq= get_last_seq(scene);
+ Sequence *last_seq= active_seq_get(scene);
ed= scene->ed;
@@ -579,7 +541,7 @@ static void reload_image_strip(Scene *scene, char *name)
Editing *ed= seq_give_editing(scene, FALSE);
Sequence *seq=NULL, *seqact;
SpaceFile *sfile=NULL;
- Sequence *last_seq= get_last_seq(scene);
+ Sequence *last_seq= active_seq_get(scene);
@@ -615,7 +577,7 @@ static void reload_image_strip(Scene *scene, char *name)
void change_sequence(Scene *scene)
{
Editing *ed= seq_give_editing(scene, FALSE);
- Sequence *last_seq= get_last_seq(scene);
+ Sequence *last_seq= active_seq_get(scene);
Scene *sce;
short event;
@@ -717,7 +679,7 @@ int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequen
*error_str= NULL;
if (!activeseq)
- seq2= get_last_seq(scene);
+ seq2= active_seq_get(scene);
for(seq=ed->seqbasep->first; seq; seq=seq->next) {
if(seq->flag & SELECT) {
@@ -780,7 +742,7 @@ int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequen
void reassign_inputs_seq_effect(Scene *scene)
{
Editing *ed= seq_give_editing(scene, FALSE);
- Sequence *seq1, *seq2, *seq3, *last_seq = get_last_seq(scene);
+ Sequence *seq1, *seq2, *seq3, *last_seq = active_seq_get(scene);
char *error_msg;
if(last_seq==0 || !(last_seq->type & SEQ_EFFECT)) return;
@@ -849,7 +811,7 @@ static Sequence *del_seq_find_replace_recurs(Scene *scene, Sequence *seq)
static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short deleteall)
{
Sequence *seq, *seqn;
- Sequence *last_seq = get_last_seq(scene);
+ Sequence *last_seq = active_seq_get(scene);
seq= lb->first;
while(seq) {
@@ -859,7 +821,7 @@ static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short de
seq->sound->id.us--;
BLI_remlink(lb, seq);
- if(seq==last_seq) set_last_seq(scene, NULL);
+ if(seq==last_seq) active_seq_set(scene, NULL);
if(seq->type==SEQ_META) recurs_del_seq_flag(scene, &seq->seqbase, flag, 1);
if(seq->ipo) seq->ipo->id.us--;
seq_free_sequence(scene, seq);
@@ -987,7 +949,7 @@ static void recurs_dupli_seq(Scene *scene, ListBase *old, ListBase *new)
{
Sequence *seq;
Sequence *seqn = 0;
- Sequence *last_seq = get_last_seq(scene);
+ Sequence *last_seq = active_seq_get(scene);
for(seq= old->first; seq; seq= seq->next) {
seq->tmp= NULL;
@@ -1002,7 +964,7 @@ static void recurs_dupli_seq(Scene *scene, ListBase *old, ListBase *new)
recurs_dupli_seq(scene, &seq->seqbase,&seqn->seqbase);
if (seq == last_seq) {
- set_last_seq(scene, seqn);
+ active_seq_set(scene, seqn);
}
}
}
@@ -1299,7 +1261,7 @@ void set_filter_seq(Scene *scene)
void seq_remap_paths(Scene *scene)
{
- Sequence *seq, *last_seq = get_last_seq(scene);
+ Sequence *seq, *last_seq = active_seq_get(scene);
Editing *ed= seq_give_editing(scene, FALSE);
char from[FILE_MAX], to[FILE_MAX], stripped[FILE_MAX];
@@ -1701,7 +1663,7 @@ static int sequencer_refresh_all_exec(bContext *C, wmOperator *op)
if(ed==NULL)
return OPERATOR_CANCELLED;
- free_imbuf_seq(&ed->seqbase, FALSE);
+ free_imbuf_seq(scene, &ed->seqbase, FALSE);
ED_area_tag_redraw(CTX_wm_area(C));
@@ -1889,7 +1851,7 @@ static int sequencer_delete_exec(bContext *C, wmOperator *op)
if(ed==NULL)
return OPERATOR_CANCELLED;
- seq=get_last_seq(scene);
+ seq=active_seq_get(scene);
if (seq && seq->flag & SELECT) { /* avoid a loop since this is likely to be selected */
nothingSelected = FALSE;
} else {
@@ -2057,7 +2019,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Editing *ed= seq_give_editing(scene, FALSE);
- Sequence *last_seq= get_last_seq(scene);
+ Sequence *last_seq= active_seq_get(scene);
MetaStack *ms;
if(ed==NULL)
@@ -2072,7 +2034,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *op)
ed->seqbasep= &last_seq->seqbase;
- set_last_seq(scene, NULL);
+ active_seq_set(scene, NULL);
}
else {
@@ -2092,7 +2054,7 @@ static int sequencer_meta_toggle_exec(bContext *C, wmOperator *op)
for(seq= ed->seqbasep->first; seq; seq= seq->next)
calc_sequence(seq);
- set_last_seq(scene, ms->parseq);
+ active_seq_set(scene, ms->parseq);
ms->parseq->flag |= SELECT;
recurs_sel_seq(ms->parseq);
@@ -2141,10 +2103,6 @@ static int sequencer_meta_make_exec(bContext *C, wmOperator *op)
while(seq) {
if(seq->flag & SELECT) {
tot++;
- if (seq->type == SEQ_SOUND) {
- BKE_report(op->reports, RPT_ERROR, "Can't make Meta Strip from audio");
- return OPERATOR_CANCELLED;;
- }
}
seq= seq->next;
}
@@ -2202,7 +2160,7 @@ static int sequencer_meta_make_exec(bContext *C, wmOperator *op)
seqm->strip->len= seqm->len;
seqm->strip->us= 1;
- set_last_seq(scene, seqm);
+ active_seq_set(scene, seqm);
if( seq_test_overlap(ed->seqbasep, seqm) ) shuffle_seq(ed->seqbasep, seqm);
@@ -2243,7 +2201,7 @@ static int sequencer_meta_separate_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
Editing *ed= seq_give_editing(scene, FALSE);
- Sequence *seq, *last_seq = get_last_seq(scene); /* last_seq checks ed==NULL */
+ Sequence *seq, *last_seq = active_seq_get(scene); /* last_seq checks ed==NULL */
if(last_seq==NULL || last_seq->type!=SEQ_META)
return OPERATOR_CANCELLED;
@@ -2591,7 +2549,7 @@ static int sequencer_swap_internal_exec(bContext *C, int side)
{
Scene *scene= CTX_data_scene(C);
Editing *ed= seq_give_editing(scene, FALSE);
- Sequence *active_seq = get_last_seq(scene);
+ Sequence *active_seq = active_seq_get(scene);
Sequence *seq;
if(ed==NULL) return OPERATOR_CANCELLED;
@@ -2674,7 +2632,7 @@ static int sequencer_rendersize_exec(bContext *C, wmOperator *op)
{
int retval = OPERATOR_CANCELLED;
Scene *scene= CTX_data_scene(C);
- Sequence *active_seq = get_last_seq(scene);
+ Sequence *active_seq = active_seq_get(scene);
if(active_seq==NULL) return OPERATOR_CANCELLED;
@@ -2717,4 +2675,5 @@ void SEQUENCER_OT_rendersize(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
-} \ No newline at end of file
+}
+
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 82b24deae63..a87f7f64ee9 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -59,13 +59,11 @@ int seq_tx_get_final_left(struct Sequence *seq, int metaclip);
int seq_tx_get_final_right(struct Sequence *seq, int metaclip);
void seq_rectf(struct Sequence *seq, struct rctf *rectf);
void boundbox_seq(struct Scene *scene, struct rctf *rect);
-struct Sequence *get_last_seq(struct Scene *scene);
struct Sequence *find_nearest_seq(struct Scene *scene, struct View2D *v2d, int *hand, short mval[2]);
struct Sequence *find_neighboring_sequence(struct Scene *scene, struct Sequence *test, int lr, int sel);
void deselect_all_seq(struct Scene *scene);
void recurs_sel_seq(struct Sequence *seqm);
int event_to_efftype(int event);
-void set_last_seq(struct Scene *scene, struct Sequence *seq);
int seq_effect_find_selected(struct Scene *scene, struct Sequence *activeseq, int type, struct Sequence **selseq1, struct Sequence **selseq2, struct Sequence **selseq3, char **error_str);
struct Sequence *alloc_sequence(struct ListBase *lb, int cfra, int machine);
diff --git a/source/blender/editors/space_sequencer/sequencer_ops.c b/source/blender/editors/space_sequencer/sequencer_ops.c
index 94b79fdf685..73a2070ca54 100644
--- a/source/blender/editors/space_sequencer/sequencer_ops.c
+++ b/source/blender/editors/space_sequencer/sequencer_ops.c
@@ -153,11 +153,14 @@ void sequencer_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "SEQUENCER_OT_swap_left", LEFTARROWKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "SEQUENCER_OT_swap_right", RIGHTARROWKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "SEQUENCER_OT_snap", SKEY, KM_PRESS, KM_SHIFT, 0);
+
/* Mouse selection, a bit verbose :/ */
WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "extend", 1);
+
/* 2.4x method, now use Alt for handles and select the side based on which handle was selected */
/*
RNA_boolean_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0)->ptr, "linked_left", 1);
@@ -189,9 +192,15 @@ void sequencer_keymap(wmKeyConfig *keyconf)
RNA_boolean_set(kmi->ptr, "linked_handle", 1);
/* match action editor */
- RNA_boolean_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0)->ptr, "left_right", 1);
+ kmi= WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
+ RNA_boolean_set(kmi->ptr, "left_right", 1); /* grr, these conflict - only use left_right if not over an active seq */
+ RNA_boolean_set(kmi->ptr, "linked_time", 1);
/* adjusted since 2.4 */
+ kmi= WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
+ RNA_boolean_set(kmi->ptr, "extend", 1);
+ RNA_boolean_set(kmi->ptr, "linked_time", 1);
+
WM_keymap_add_item(keymap, "SEQUENCER_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "SEQUENCER_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
@@ -202,11 +211,8 @@ void sequencer_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "SEQUENCER_OT_select_border", BKEY, KM_PRESS, 0, 0);
- kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", AKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_string_set(kmi->ptr, "name", "SEQUENCER_MT_add");
+ WM_keymap_add_menu(keymap, "SEQUENCER_MT_add", AKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_verify_item(keymap, "ANIM_OT_change_frame", LEFTMOUSE, KM_PRESS, 0, 0);
-
transform_keymap_for_space(keyconf, keymap, SPACE_SEQ);
}
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index 2ead426c18a..b197077c68d 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -128,6 +128,40 @@ static void select_active_side(ListBase *seqbase, int sel_side, int channel, int
}
}
+/* used for mouse selection and for SEQUENCER_OT_select_active_side() */
+static void select_linked_time(ListBase *seqbase, Sequence *seq_link)
+{
+ Sequence *seq;
+
+ for(seq= seqbase->first; seq; seq=seq->next) {
+ if(seq_link->machine != seq->machine) {
+ int left_match = (seq->startdisp == seq_link->startdisp) ? 1:0;
+ int right_match = (seq->enddisp == seq_link->enddisp) ? 1:0;
+
+ if(left_match && right_match) {
+ /* a direct match, copy the selection settinhs */
+ seq->flag &= ~(SELECT|SEQ_LEFTSEL|SEQ_RIGHTSEL);
+ seq->flag |= seq_link->flag & (SELECT|SEQ_LEFTSEL|SEQ_RIGHTSEL);
+
+ recurs_sel_seq(seq);
+ }
+ else if(seq_link->flag & SELECT && (left_match || right_match)) {
+
+ /* clear for reselection */
+ seq->flag &= ~(SEQ_LEFTSEL|SEQ_RIGHTSEL);
+
+ if(left_match && seq_link->flag & SEQ_LEFTSEL)
+ seq->flag |= SELECT|SEQ_LEFTSEL;
+
+ if(right_match && seq_link->flag & SEQ_RIGHTSEL)
+ seq->flag |= SELECT|SEQ_RIGHTSEL;
+
+ recurs_sel_seq(seq);
+ }
+ }
+ }
+}
+
#if 0 // BRING BACK
void select_surround_from_last(Scene *scene)
{
@@ -147,7 +181,7 @@ void select_single_seq(Scene *scene, Sequence *seq, int deselect_all) /* BRING B
if(deselect_all)
deselect_all_seq(scene);
- set_last_seq(scene, seq);
+ active_seq_set(scene, seq);
if((seq->type==SEQ_IMAGE) || (seq->type==SEQ_MOVIE)) {
if(seq->strip)
@@ -166,7 +200,7 @@ void select_single_seq(Scene *scene, Sequence *seq, int deselect_all) /* BRING B
void select_neighbor_from_last(Scene *scene, int lr)
{
- Sequence *seq=get_last_seq(scene);
+ Sequence *seq= active_seq_get(scene);
Sequence *neighbor;
int change = 0;
if (seq) {
@@ -293,6 +327,7 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
short extend= RNA_boolean_get(op->ptr, "extend");
short linked_handle= RNA_boolean_get(op->ptr, "linked_handle");
short left_right= RNA_boolean_get(op->ptr, "left_right");
+ short linked_time= RNA_boolean_get(op->ptr, "linked_time");
short mval[2];
@@ -308,6 +343,13 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
mval[0]= event->x - ar->winrct.xmin;
mval[1]= event->y - ar->winrct.ymin;
+ seq= find_nearest_seq(scene, v2d, &hand, mval);
+
+ // XXX - not nice, Ctrl+RMB needs to do left_right only when not over a strip
+ if(seq && linked_time && left_right)
+ left_right= FALSE;
+
+
if (marker) {
int oldflag;
/* select timeline marker */
@@ -342,19 +384,18 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
recurs_sel_seq(seq);
}
}
-
}
SEQ_END
} else {
-
- seq= find_nearest_seq(scene, v2d, &hand, mval);
+ // seq= find_nearest_seq(scene, v2d, &hand, mval);
+
act_orig= ed->act_seq;
if(extend == 0 && linked_handle==0)
deselect_all_seq(scene);
if(seq) {
- set_last_seq(scene, seq);
+ active_seq_set(scene, seq);
if ((seq->type == SEQ_IMAGE) || (seq->type == SEQ_MOVIE)) {
if(seq->strip) {
@@ -442,6 +483,10 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
}
recurs_sel_seq(seq);
+
+ if(linked_time) {
+ select_linked_time(ed->seqbasep, seq);
+ }
}
}
@@ -487,6 +532,7 @@ void SEQUENCER_OT_select(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "linked_handle", 0, "Linked Handle", "Select handles next to the active strip.");
/* for animation this is an enum but atm having an enum isnt useful for us */
RNA_def_boolean(ot->srna, "left_right", 0, "Left/Right", "select based on the frame side the cursor is on.");
+ RNA_def_boolean(ot->srna, "linked_time", 0, "Linked Time", "Select other strips at the same time.");
}
@@ -750,7 +796,7 @@ static int sequencer_select_active_side_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Editing *ed= seq_give_editing(scene, 0);
- Sequence *seq_act=get_last_seq(scene);
+ Sequence *seq_act= active_seq_get(scene);
if (ed==NULL || seq_act==NULL)
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index ed532edb0ec..7e1fdc80bb3 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -283,7 +283,7 @@ void ED_spacetype_sequencer(void)
art->init= sequencer_main_area_init;
art->draw= drawseqspace;
art->listener= sequencer_main_area_listener;
- art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
+ art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_ANIMATION;
BLI_addhead(&st->regiontypes, art);
diff --git a/source/blender/editors/space_view3d/SConscript b/source/blender/editors/space_view3d/SConscript
index 84420da9076..ecff3c96d14 100644
--- a/source/blender/editors/space_view3d/SConscript
+++ b/source/blender/editors/space_view3d/SConscript
@@ -2,11 +2,11 @@
Import ('env')
sources = env.Glob('*.c')
-defs = []
+defs = [ 'GLEW_STATIC' ]
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../render/extern/include #/intern/guardedalloc'
+incs += ' ../../render/extern/include'
incs += ' ../../gpu ../../makesrna ../../blenfont ../../bmesh'
incs += ' #/intern/smoke/extern'
incs += ' #source/kernel/gen_system'
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 6c78ab46120..bd522323d7e 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -1560,7 +1560,7 @@ static void bone_matrix_translate_y(float mat[][4], float y)
}
/* assumes object is Armature with pose */
-static void draw_pose_channels(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt)
+static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt)
{
RegionView3D *rv3d= ar->regiondata;
Object *ob= base->object;
@@ -1582,7 +1582,7 @@ static void draw_pose_channels(Scene *scene, View3D *v3d, ARegion *ar, Base *bas
if (arm->drawtype==ARM_ENVELOPE) {
/* precalc inverse matrix for drawing screen aligned */
wmGetMatrix(smat);
- mul_mat3_m4_fl(smat[0], 1.0f/len_v3(ob->obmat[0]));
+ mul_mat3_m4_fl(smat, 1.0f/len_v3(ob->obmat[0]));
invert_m4_m4(imat, smat);
/* and draw blended distances */
@@ -1931,7 +1931,7 @@ static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, int dt)
if(arm->drawtype==ARM_ENVELOPE) {
/* precalc inverse matrix for drawing screen aligned */
wmGetMatrix(smat);
- mul_mat3_m4_fl(smat[0], 1.0f/len_v3(ob->obmat[0]));
+ mul_mat3_m4_fl(smat, 1.0f/len_v3(ob->obmat[0]));
invert_m4_m4(imat, smat);
/* and draw blended distances */
@@ -2380,7 +2380,7 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, ARegion *ar, Base
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
+ draw_pose_bones(scene, v3d, ar, base, OB_WIRE);
}
glDisable(GL_BLEND);
if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
@@ -2459,7 +2459,7 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, ARegion *ar, Base *
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
+ draw_pose_bones(scene, v3d, ar, base, OB_WIRE);
}
glDisable(GL_BLEND);
if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
@@ -2529,7 +2529,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
if (CFRA != cfrao) {
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
+ draw_pose_bones(scene, v3d, ar, base, OB_WIRE);
}
}
@@ -2544,7 +2544,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
if (CFRA != cfrao) {
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
+ draw_pose_bones(scene, v3d, ar, base, OB_WIRE);
}
}
}
@@ -2627,7 +2627,7 @@ int draw_armature(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt, in
}
}
}
- draw_pose_channels(scene, v3d, ar, base, dt);
+ draw_pose_bones(scene, v3d, ar, base, dt);
arm->flag &= ~ARM_POSEMODE;
if(ob->mode & OB_MODE_POSE)
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 965c511ac37..750e91032c5 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -91,6 +91,7 @@
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_property.h"
+#include "BKE_softbody.h"
#include "BKE_smoke.h"
#include "BKE_unit.h"
#include "BKE_utildefines.h"
@@ -144,7 +145,7 @@ static void draw_empty_cone(float size);
/* ************* only use while object drawing **************
* or after running ED_view3d_init_mats_rv3d
* */
-static void view3d_project_short_clip(ARegion *ar, float *vec, short *adr)
+static void view3d_project_short_clip(ARegion *ar, float *vec, short *adr, int local)
{
RegionView3D *rv3d= ar->regiondata;
float fx, fy, vec4[4];
@@ -153,9 +154,7 @@ static void view3d_project_short_clip(ARegion *ar, float *vec, short *adr)
/* clipplanes in eye space */
if(rv3d->rflag & RV3D_CLIPPING) {
- VECCOPY(vec4, vec);
- mul_m4_v3(rv3d->viewmatob, vec4);
- if(view3d_test_clipping(rv3d, vec4))
+ if(view3d_test_clipping(rv3d, vec, local))
return;
}
@@ -547,7 +546,7 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa
for(vos= strings->first; vos; vos= vos->next) {
if(mat)
mul_m4_v3(mat, vos->vec);
- view3d_project_short_clip(ar, vos->vec, vos->mval);
+ view3d_project_short_clip(ar, vos->vec, vos->mval, 0);
if(vos->mval[0]!=IS_CLIPPED)
tot++;
}
@@ -1209,9 +1208,11 @@ void lattice_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, BPo
int i, N = lt->editlatt->pntsu*lt->editlatt->pntsv*lt->editlatt->pntsw;
short s[2] = {IS_CLIPPED, 0};
+ ED_view3d_local_clipping(vc->rv3d, obedit->obmat); /* for local clipping lookups */
+
for (i=0; i<N; i++, bp++, co+=3) {
if (bp->hide==0) {
- view3d_project_short_clip(vc->ar, dl?co:bp->vec, s);
+ view3d_project_short_clip(vc->ar, dl?co:bp->vec, s, 1);
if (s[0] != IS_CLIPPED)
func(userData, bp, s[0], s[1]);
}
@@ -1321,7 +1322,7 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co
mul_m4_v3(data->vc.obedit->obmat, co2);
if (data->clipVerts) {
- project_short(data->vc.ar, co2, s);
+ view3d_project_short_clip(data->vc.ar, co, s, 1);
} else {
project_short_noclip(data->vc.ar, co2, s);
}
@@ -1342,6 +1343,9 @@ void mesh_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, BMVert
data.clipVerts = clipVerts;
EDBM_init_index_arrays(vc->em, 1, 0, 0);
+ if(clipVerts)
+ ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
+
dm->foreachMappedVert(dm, mesh_foreachScreenVert__mapFunc, &data);
EDBM_free_index_arrays(vc->em);
@@ -1363,8 +1367,8 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, float *v0
if (!BM_TestHFlag(eed, BM_HIDDEN)) {
if (data->clipVerts==1) {
- project_short(data->vc.ar, v1_co, s[0]);
- project_short(data->vc.ar, v2_co, s[1]);
+ view3d_project_short_clip(data->vc.ar, v0co, s[0], 1);
+ view3d_project_short_clip(data->vc.ar, v1co, s[1], 1);
} else {
project_short_noclip(data->vc.ar, v1_co, s[0]);
project_short_noclip(data->vc.ar, v2_co, s[1]);
@@ -1391,6 +1395,9 @@ void mesh_foreachScreenEdge(ViewContext *vc, void (*func)(void *userData, BMEdge
data.clipVerts = clipVerts;
EDBM_init_index_arrays(vc->em, 0, 1, 0);
+ if(clipVerts)
+ ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
+
dm->foreachMappedEdge(dm, mesh_foreachScreenEdge__mapFunc, &data);
EDBM_free_index_arrays(vc->em);
@@ -1423,6 +1430,9 @@ void mesh_foreachScreenFace(ViewContext *vc, void (*func)(void *userData, BMFace
data.userData = userData;
EDBM_init_index_arrays(vc->em, 0, 0, 1);
+ //if(clipVerts)
+ ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
+
dm->foreachMappedFaceCenter(dm, mesh_foreachScreenFace__mapFunc, &data);
EDBM_free_index_arrays(vc->em);
@@ -1436,6 +1446,8 @@ void nurbs_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, Nurb
Nurb *nu;
int i;
+ ED_view3d_local_clipping(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups */
+
for (nu= cu->editnurb->first; nu; nu=nu->next) {
if(nu->type == CU_BEZIER) {
for (i=0; i<nu->pntsu; i++) {
@@ -1444,17 +1456,17 @@ void nurbs_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, Nurb
if(bezt->hide==0) {
if(cu->drawflag & CU_HIDE_HANDLES) {
- view3d_project_short_clip(vc->ar, bezt->vec[1], s);
+ view3d_project_short_clip(vc->ar, bezt->vec[1], s, 1);
if (s[0] != IS_CLIPPED)
func(userData, nu, NULL, bezt, 1, s[0], s[1]);
} else {
- view3d_project_short_clip(vc->ar, bezt->vec[0], s);
+ view3d_project_short_clip(vc->ar, bezt->vec[0], s, 1);
if (s[0] != IS_CLIPPED)
func(userData, nu, NULL, bezt, 0, s[0], s[1]);
- view3d_project_short_clip(vc->ar, bezt->vec[1], s);
+ view3d_project_short_clip(vc->ar, bezt->vec[1], s, 1);
if (s[0] != IS_CLIPPED)
func(userData, nu, NULL, bezt, 1, s[0], s[1]);
- view3d_project_short_clip(vc->ar, bezt->vec[2], s);
+ view3d_project_short_clip(vc->ar, bezt->vec[2], s, 1);
if (s[0] != IS_CLIPPED)
func(userData, nu, NULL, bezt, 2, s[0], s[1]);
}
@@ -1466,7 +1478,7 @@ void nurbs_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, Nurb
BPoint *bp = &nu->bp[i];
if(bp->hide==0) {
- view3d_project_short_clip(vc->ar, bp->vec, s);
+ view3d_project_short_clip(vc->ar, bp->vec, s, 1);
if (s[0] != IS_CLIPPED)
func(userData, nu, bp, NULL, -1, s[0], s[1]);
}
@@ -2406,7 +2418,7 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
if(G.f & (G_RENDER_OGL|G_RENDER_SHADOW))
return;
- /* make the precission of the pronted value proportionate to the gridsize */
+ /* make the precision of the pronted value proportionate to the gridsize */
if (grid < 0.01f)
strcpy(conv_float, "%.6f");
@@ -4487,7 +4499,65 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, RegionView3D *rv3d, Obj
glPointSize(1.0);
}
+static void draw_sb_motion(Scene *scene, Object *ob)
+{
+ SoftBody *sb = 0;
+ if (sb= ob->soft){
+ if(sb->solverflags & SBSO_MONITOR ||sb->solverflags & SBSO_ESTIMATEIPO){
+ /* draw com */
+ float rt[3][3],sc[3][3],tr[3][3];
+ /* looks like to swap a b in reverse */
+ copy_m3_m3(sc,sb->lscale);
+ copy_m3_m3(rt,sb->lrot);
+ mul_m3_m3m3(tr,rt,sc);
+ if(1){
+ float root[3],tip[3];
+ glBegin(GL_LINES);
+ root[1] = root[2] = 0.0f;
+ root[0] = -1.0f;
+ mul_m3_v3(tr,root);
+ VECADD(root,root,sb->lcom);
+ glVertex3fv(root);
+ tip[1] = tip[2] = 0.0f;
+ tip[0] = 1.0f;
+ mul_m3_v3(tr,tip);
+ VECADD(tip,tip,sb->lcom);
+ glVertex3fv(tip);
+ glEnd();
+
+ glBegin(GL_LINES);
+ root[0] = root[2] = 0.0f;
+ root[1] = -1.0f;
+ mul_m3_v3(tr,root);
+ VECADD(root,root,sb->lcom);
+ glVertex3fv(root);
+ tip[0] = tip[2] = 0.0f;
+ tip[1] = 1.0f;
+ mul_m3_v3(tr,tip);
+ VECADD(tip,tip,sb->lcom);
+ glVertex3fv(tip);
+ glEnd();
+
+ glBegin(GL_LINES);
+ root[0] = root[1] = 0.0f;
+ root[2] = -1.0f;
+ mul_m3_v3(tr,root);
+ VECADD(root,root,sb->lcom);
+ glVertex3fv(root);
+ tip[0] = tip[1] = 0.0f;
+ tip[2] = 1.0f;
+ mul_m3_v3(tr,tip);
+ VECADD(tip,tip,sb->lcom);
+ glVertex3fv(tip);
+ glEnd();
+ }
+
+ }
+ }
+};
+
+/*place to add drawers */
unsigned int nurbcol[8]= {
0, 0x9090, 0x409030, 0x603080, 0, 0x40fff0, 0x40c033, 0xA090F0 };
@@ -5882,6 +5952,8 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
default:
drawaxes(1.0, flag, OB_ARROWS);
}
+ if(ob->soft /*&& flag & OB_SBMOTION*/) draw_sb_motion(scene, ob);
+
if(ob->pd && ob->pd->forcefield) draw_forcefield(scene, ob);
/* particle mode has to be drawn first so that possible child particles get cached in edit mode */
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index d470774f76a..d11eee466ed 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -175,6 +175,9 @@ void ED_view3d_init_mats_rv3d(struct Object *ob, struct RegionView3D *rv3d)
/* local viewmat and persmat, to calculate projections */
wmGetMatrix(rv3d->viewmatob);
wmGetSingleMatrix(rv3d->persmatob);
+
+ /* initializes object space clipping, speeds up clip tests */
+ ED_view3d_local_clipping(rv3d, ob->obmat);
}
/* ******************** default callbacks for view3d space ***************** */
@@ -369,6 +372,9 @@ static void view3d_main_area_init(wmWindowManager *wm, ARegion *ar)
keymap= WM_keymap_find(wm->defaultconf, "Object Non-modal", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap= WM_keymap_find(wm->defaultconf, "Frames", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
+
/* own keymap, last so modes can override it */
keymap= WM_keymap_find(wm->defaultconf, "View3D Generic", SPACE_VIEW3D, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
@@ -676,7 +682,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
if(selected_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
@@ -693,7 +699,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
if(selected_editable_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
@@ -710,7 +716,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
if(visible_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
@@ -726,7 +732,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
if(selectable_objects)
CTX_data_id_list_add(result, &base->object->id);
else
- CTX_data_list_add(result, &scene->id, &RNA_UnknownType, base);
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
}
}
}
@@ -736,7 +742,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
else if(CTX_data_equals(member, "active_base")) {
if(scene->basact && (scene->basact->lay & lay))
if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
- CTX_data_pointer_set(result, &scene->id, &RNA_UnknownType, scene->basact);
+ CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, scene->basact);
return 1;
}
@@ -773,7 +779,7 @@ void ED_spacetype_view3d(void)
/* regions: main window */
art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
art->regionid = RGN_TYPE_WINDOW;
- art->keymapflag= ED_KEYMAP_FRAMES|ED_KEYMAP_GPENCIL;
+ art->keymapflag= ED_KEYMAP_GPENCIL;
art->draw= view3d_main_area_draw;
art->init= view3d_main_area_init;
art->free= view3d_main_area_free;
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index fc3b86d9f1e..9568a3d667e 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -502,7 +502,7 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr)
split = uiLayoutSplit(layout, 0.8);
- if (ptr->type == &RNA_PoseChannel) {
+ if (ptr->type == &RNA_PoseBone) {
PointerRNA boneptr;
Bone *bone;
@@ -589,7 +589,7 @@ static void v3d_posearmature_buts(uiLayout *layout, View3D *v3d, Object *ob, flo
return;
}
- RNA_pointer_create(&ob->id, &RNA_PoseChannel, pchan, &pchanptr);
+ RNA_pointer_create(&ob->id, &RNA_PoseBone, pchan, &pchanptr);
col= uiLayoutColumn(layout, 0);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 1c6ecebc1f5..b077dd1a0f5 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -193,22 +193,27 @@ void view3d_clr_clipping(void)
}
}
-int view3d_test_clipping(RegionView3D *rv3d, float *vec)
+static int test_clipping(float *vec, float clip[][4])
{
- /* vec in world coordinates, returns 1 if clipped */
float view[3];
-
VECCOPY(view, vec);
- if(0.0f < rv3d->clip[0][3] + INPR(view, rv3d->clip[0]))
- if(0.0f < rv3d->clip[1][3] + INPR(view, rv3d->clip[1]))
- if(0.0f < rv3d->clip[2][3] + INPR(view, rv3d->clip[2]))
- if(0.0f < rv3d->clip[3][3] + INPR(view, rv3d->clip[3]))
+ if(0.0f < clip[0][3] + INPR(view, clip[0]))
+ if(0.0f < clip[1][3] + INPR(view, clip[1]))
+ if(0.0f < clip[2][3] + INPR(view, clip[2]))
+ if(0.0f < clip[3][3] + INPR(view, clip[3]))
return 0;
-
+
return 1;
}
+/* for 'local' ED_view3d_local_clipping must run first
+ * then all comparisons can be done in localspace */
+int view3d_test_clipping(RegionView3D *rv3d, float *vec, int local)
+{
+ return test_clipping(vec, local ? rv3d->clip_local : rv3d->clip);
+}
+
/* ********* end custom clipping *********** */
@@ -2176,7 +2181,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
glDisable(GL_DEPTH_TEST);
}
- /* draw grease-pencil stuff */
+ /* draw grease-pencil stuff (3d-space strokes) */
//if (v3d->flag2 & V3D_DISPGP)
draw_gpencil_3dview((bContext *)C, 1);
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index b1dce247793..29b0c6cef5c 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -1232,6 +1232,51 @@ void VIEW3D_OT_view_center(wmOperatorType *ot)
ot->flag= 0;
}
+static int viewcenter_cursor_exec(bContext *C, wmOperator *op)
+{
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d= CTX_wm_region_view3d(C);
+ Scene *scene= CTX_data_scene(C);
+
+ if (rv3d) {
+ if (rv3d->persp==RV3D_CAMOB) {
+ /* center the camera offset */
+ rv3d->camdx= rv3d->camdy= 0.0;
+ }
+ else {
+ /* non camera center */
+ float *curs= give_cursor(scene, v3d);
+ float new_ofs[3];
+
+ new_ofs[0]= -curs[0];
+ new_ofs[1]= -curs[1];
+ new_ofs[2]= -curs[2];
+
+ smooth_view(C, NULL, NULL, new_ofs, NULL, NULL, NULL);
+ }
+
+ if (rv3d->viewlock & RV3D_BOXVIEW)
+ view3d_boxview_copy(CTX_wm_area(C), CTX_wm_region(C));
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_view_center_cursor(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Center View to Cursor";
+ ot->description= "Centers the view so that the cursor is in the middle of the view.";
+ ot->idname= "VIEW3D_OT_view_center_cursor";
+
+ /* api callbacks */
+ ot->exec= viewcenter_cursor_exec;
+ ot->poll= ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag= 0;
+}
+
/* ********************* Set render border operator ****************** */
static int render_border_exec(bContext *C, wmOperator *op)
@@ -1829,6 +1874,42 @@ void VIEW3D_OT_view_persportho(wmOperatorType *ot)
/* ********************* set clipping operator ****************** */
+static void calc_clipping_plane(float clip[6][4], BoundBox *clipbb)
+{
+ int val;
+
+ for(val=0; val<4; val++) {
+
+ normal_tri_v3( clip[val],clipbb->vec[val], clipbb->vec[val==3?0:val+1], clipbb->vec[val+4]);
+
+ clip[val][3]=
+ - clip[val][0]*clipbb->vec[val][0]
+ - clip[val][1]*clipbb->vec[val][1]
+ - clip[val][2]*clipbb->vec[val][2];
+ }
+}
+
+static void calc_local_clipping(float clip_local[][4], BoundBox *clipbb, float mat[][4])
+{
+ BoundBox clipbb_local;
+ float imat[4][4];
+ int i;
+
+ invert_m4_m4(imat, mat);
+
+ for(i=0; i<8; i++) {
+ mul_v3_m4v3(clipbb_local.vec[i], imat, clipbb->vec[i]);
+ }
+
+ calc_clipping_plane(clip_local, &clipbb_local);
+}
+
+void ED_view3d_local_clipping(RegionView3D *rv3d, float mat[][4])
+{
+ if(rv3d->rflag & RV3D_CLIPPING)
+ calc_local_clipping(rv3d->clip_local, rv3d->clipbb, mat);
+}
+
static int view3d_clipping_exec(bContext *C, wmOperator *op)
{
RegionView3D *rv3d= CTX_wm_region_view3d(C);
@@ -1879,14 +1960,8 @@ static int view3d_clipping_exec(bContext *C, wmOperator *op)
}
/* then plane equations */
- for(val=0; val<4; val++) {
-
- normal_tri_v3( rv3d->clip[val],rv3d->clipbb->vec[val], rv3d->clipbb->vec[val==3?0:val+1], rv3d->clipbb->vec[val+4]);
+ calc_clipping_plane(rv3d->clip, rv3d->clipbb);
- rv3d->clip[val][3]= - rv3d->clip[val][0]*rv3d->clipbb->vec[val][0]
- - rv3d->clip[val][1]*rv3d->clipbb->vec[val][1]
- - rv3d->clip[val][2]*rv3d->clipbb->vec[val][2];
- }
return OPERATOR_FINISHED;
}
@@ -2017,6 +2092,9 @@ static int manipulator_invoke(bContext *C, wmOperator *op, wmEvent *event)
if(!(v3d->twflag & V3D_USE_MANIPULATOR)) return OPERATOR_PASS_THROUGH;
if(!(v3d->twflag & V3D_DRAW_MANIPULATOR)) return OPERATOR_PASS_THROUGH;
+ /* only no modifier or shift */
+ if(event->keymodifier != 0 && event->keymodifier != KM_SHIFT) return OPERATOR_PASS_THROUGH;
+
/* note; otherwise opengl won't work */
view3d_operator_needs_opengl(C);
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 4eca0eb0ee0..0099a7ec1ea 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -552,9 +552,10 @@ static uiBlock *view3d_select_object_groupedmenu(bContext *C, ARegion *ar, void
#endif
+// TODO - port to python
+#if 0
void do_view3d_select_faceselmenu(bContext *C, void *arg, int event)
{
-#if 0
/* events >= 6 are registered bpython scripts */
#ifndef DISABLE_PYTHON
if (event >= 6) BPY_menu_do_python(PYMENU_FACESELECT, event - 6);
@@ -574,7 +575,6 @@ void do_view3d_select_faceselmenu(bContext *C, void *arg, int event)
select_linked_tfaces(2);
break;
}
-#endif
}
static uiBlock *view3d_select_faceselmenu(bContext *C, ARegion *ar, void *arg_unused)
@@ -621,14 +621,7 @@ static uiBlock *view3d_select_faceselmenu(bContext *C, ARegion *ar, void *arg_un
uiTextBoundsBlock(block, 50);
return block;
}
-
-/* wrapper for python layouts */
-void uiTemplate_view3d_select_faceselmenu(uiLayout *layout, bContext *C)
-{
- void *arg_unused = NULL;
- ARegion *ar= CTX_wm_region(C);
- view3d_select_faceselmenu(C, ar, arg_unused);
-}
+#endif
#if 0
void do_view3d_transform_moveaxismenu(bContext *C, void *arg, int event)
@@ -1660,7 +1653,7 @@ static char *drawtype_pup(void)
str += sprintf(str, "%s", "|Bounding Box %x1");
str += sprintf(str, "%s", "|Wireframe %x2");
str += sprintf(str, "%s", "|Solid %x3");
- str += sprintf(str, "%s", "|Shaded %x4");
+//XXX not working in 2.5! str += sprintf(str, "%s", "|Shaded %x4");
str += sprintf(str, "%s", "|Textured %x5");
return string;
}
@@ -2181,10 +2174,12 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
uiBlockBeginAlign(block);
if (ts->snap_flag & SCE_SNAP) {
- uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEO,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Snap while Ctrl is held during transform (Shift Tab)");
- xco+= XIC;
- uiDefIconButBitS(block, TOG, SCE_SNAP_ROTATE, B_REDR, ICON_SNAP_NORMAL,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Align rotation with the snapping target");
+ uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEO,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Snap with Ctrl during transform (Shift Tab)");
xco+= XIC;
+ if(v3d->modeselect == OB_MODE_OBJECT) {
+ uiDefIconButBitS(block, TOG, SCE_SNAP_ROTATE, B_REDR, ICON_SNAP_NORMAL,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Align rotation with the snapping target");
+ xco+= XIC;
+ }
if (ts->snap_mode == SCE_SNAP_MODE_VOLUME) {
uiDefIconButBitS(block, TOG, SCE_SNAP_PEEL_OBJECT, B_REDR, ICON_SNAP_PEEL_OBJECT,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Consider objects as whole when finding volume center");
xco+= XIC;
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 84d1a1275a9..b32a067206e 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -71,6 +71,7 @@ void VIEW3D_OT_rotate(struct wmOperatorType *ot);
void VIEW3D_OT_view_all(struct wmOperatorType *ot);
void VIEW3D_OT_viewnumpad(struct wmOperatorType *ot);
void VIEW3D_OT_view_center(struct wmOperatorType *ot);
+void VIEW3D_OT_view_center_cursor(struct wmOperatorType *ot);
void VIEW3D_OT_view_pan(struct wmOperatorType *ot);
void VIEW3D_OT_view_persportho(struct wmOperatorType *ot);
void VIEW3D_OT_view_orbit(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index b8945c849ae..db5fbc70669 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -71,6 +71,7 @@ void view3d_operatortypes(void)
WM_operatortype_append(VIEW3D_OT_view_pan);
WM_operatortype_append(VIEW3D_OT_view_persportho);
WM_operatortype_append(VIEW3D_OT_view_center);
+ WM_operatortype_append(VIEW3D_OT_view_center_cursor);
WM_operatortype_append(VIEW3D_OT_select);
WM_operatortype_append(VIEW3D_OT_select_border);
WM_operatortype_append(VIEW3D_OT_clip_border);
@@ -105,7 +106,7 @@ void view3d_operatortypes(void)
void view3d_keymap(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
- wmKeyMapItem *km;
+ wmKeyMapItem *kmi;
keymap= WM_keymap_find(keyconf, "View3D Generic", SPACE_VIEW3D, 0);
@@ -115,7 +116,11 @@ void view3d_keymap(wmKeyConfig *keyconf)
/* only for region 3D window */
keymap= WM_keymap_find(keyconf, "View3D", SPACE_VIEW3D, 0);
- WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, 0, 0); /* manipulator always on left mouse, not on action mouse*/
+ WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, KM_ANY, 0);
+ /*
+ * Doesn't work with KM_SHIFT, have to use KM_ANY and filter in invoke
+ * */
+ // WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_cursor3d", ACTIONMOUSE, KM_PRESS, 0, 0);
@@ -123,6 +128,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "VIEW3D_OT_move", MIDDLEMOUSE, KM_PRESS, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_zoom", MIDDLEMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_view_center", PADPERIOD, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "VIEW3D_OT_view_center_cursor", PADPERIOD, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_fly", FKEY, KM_PRESS, KM_SHIFT, 0);
@@ -156,24 +162,24 @@ void view3d_keymap(wmKeyConfig *keyconf)
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_pan", PAD8, KM_PRESS, KM_CTRL, 0)->ptr, "type", V3D_VIEW_PANUP);
/* active aligned, replaces '*' key in 2.4x */
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_FRONT);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_RIGHT);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_TOP);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_BACK);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_LEFT);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
- km= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
- RNA_enum_set(km->ptr, "type", RV3D_VIEW_BOTTOM);
- RNA_boolean_set(km->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BACK);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_LEFT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BOTTOM);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_orbit", PAD2, KM_PRESS, 0, 0)->ptr, "type", V3D_VIEW_STEPDOWN);
@@ -207,20 +213,20 @@ void view3d_keymap(wmKeyConfig *keyconf)
/* drawtype */
- km = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, 0, 0);
- RNA_string_set(km->ptr, "path", "space_data.viewport_shading");
- RNA_string_set(km->ptr, "value_1", "SOLID");
- RNA_string_set(km->ptr, "value_2", "WIREFRAME");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.viewport_shading");
+ RNA_string_set(kmi->ptr, "value_1", "SOLID");
+ RNA_string_set(kmi->ptr, "value_2", "WIREFRAME");
- km = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, KM_ALT, 0);
- RNA_string_set(km->ptr, "path", "space_data.viewport_shading");
- RNA_string_set(km->ptr, "value_1", "TEXTURED");
- RNA_string_set(km->ptr, "value_2", "SOLID");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, KM_ALT, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.viewport_shading");
+ RNA_string_set(kmi->ptr, "value_1", "TEXTURED");
+ RNA_string_set(kmi->ptr, "value_2", "SOLID");
- km = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_string_set(km->ptr, "path", "space_data.viewport_shading");
- RNA_string_set(km->ptr, "value_1", "SHADED");
- RNA_string_set(km->ptr, "value_2", "WIREFRAME");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", ZKEY, KM_PRESS, KM_SHIFT, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.viewport_shading");
+ RNA_string_set(kmi->ptr, "value_1", "SHADED");
+ RNA_string_set(kmi->ptr, "value_2", "WIREFRAME");
/* selection*/
WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, 0, 0);
@@ -229,19 +235,19 @@ void view3d_keymap(wmKeyConfig *keyconf)
RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0)->ptr, "enumerate", TRUE);
/* selection key-combinations */
- km = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
- RNA_boolean_set(km->ptr, "center", TRUE);
- RNA_boolean_set(km->ptr, "extend", TRUE);
- km = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL|KM_ALT, 0);
- RNA_boolean_set(km->ptr, "center", TRUE);
- RNA_boolean_set(km->ptr, "enumerate", TRUE);
- km = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
- RNA_boolean_set(km->ptr, "extend", TRUE);
- RNA_boolean_set(km->ptr, "enumerate", TRUE);
- km = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL|KM_ALT, 0);
- RNA_boolean_set(km->ptr, "center", TRUE);
- RNA_boolean_set(km->ptr, "extend", TRUE);
- RNA_boolean_set(km->ptr, "enumerate", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
+ RNA_boolean_set(kmi->ptr, "center", TRUE);
+ RNA_boolean_set(kmi->ptr, "extend", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL|KM_ALT, 0);
+ RNA_boolean_set(kmi->ptr, "center", TRUE);
+ RNA_boolean_set(kmi->ptr, "enumerate", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0);
+ RNA_boolean_set(kmi->ptr, "extend", TRUE);
+ RNA_boolean_set(kmi->ptr, "enumerate", TRUE);
+ kmi = WM_keymap_add_item(keymap, "VIEW3D_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL|KM_ALT, 0);
+ RNA_boolean_set(kmi->ptr, "center", TRUE);
+ RNA_boolean_set(kmi->ptr, "extend", TRUE);
+ RNA_boolean_set(kmi->ptr, "enumerate", TRUE);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_border", BKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_select_lasso", EVT_TWEAK_A, KM_ANY, KM_CTRL, 0);
@@ -258,28 +264,28 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "VIEW3D_OT_snap_menu", SKEY, KM_PRESS, KM_SHIFT, 0);
/* context ops */
- km = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, 0, 0);
- RNA_string_set(km->ptr, "path", "space_data.pivot_point");
- RNA_string_set(km->ptr, "value", "BOUNDING_BOX_CENTER");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point");
+ RNA_string_set(kmi->ptr, "value", "BOUNDING_BOX_CENTER");
- km = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, KM_CTRL, 0); /* 2.4x allowed Comma+Shift too, rather not use both */
- RNA_string_set(km->ptr, "path", "space_data.pivot_point");
- RNA_string_set(km->ptr, "value", "MEDIAN_POINT");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, KM_CTRL, 0); /* 2.4x allowed Comma+Shift too, rather not use both */
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point");
+ RNA_string_set(kmi->ptr, "value", "MEDIAN_POINT");
- km = WM_keymap_add_item(keymap, "WM_OT_context_toggle", COMMAKEY, KM_PRESS, KM_ALT, 0); /* new in 2.5 */
- RNA_string_set(km->ptr, "path", "space_data.pivot_point_align");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", COMMAKEY, KM_PRESS, KM_ALT, 0); /* new in 2.5 */
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point_align");
- km = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, 0, 0);
- RNA_string_set(km->ptr, "path", "space_data.pivot_point");
- RNA_string_set(km->ptr, "value", "CURSOR");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point");
+ RNA_string_set(kmi->ptr, "value", "CURSOR");
- km = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, KM_CTRL, 0);
- RNA_string_set(km->ptr, "path", "space_data.pivot_point");
- RNA_string_set(km->ptr, "value", "INDIVIDUAL_CENTERS");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, KM_CTRL, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point");
+ RNA_string_set(kmi->ptr, "value", "INDIVIDUAL_CENTERS");
- km = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, KM_ALT, 0);
- RNA_string_set(km->ptr, "path", "space_data.pivot_point");
- RNA_string_set(km->ptr, "value", "ACTIVE_ELEMENT");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", PERIODKEY, KM_PRESS, KM_ALT, 0);
+ RNA_string_set(kmi->ptr, "path", "space_data.pivot_point");
+ RNA_string_set(kmi->ptr, "value", "ACTIVE_ELEMENT");
transform_keymap_for_space(keyconf, keymap, SPACE_VIEW3D);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 0ff9678ccf5..2037eeab235 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -370,7 +370,7 @@ static void do_lasso_select_pose(ViewContext *vc, short mcords[][2], short moves
{
bArmature *arm= ob->data;
- if((arm->act_bone->flag & BONE_SELECTED)==0) {
+ if(arm->act_bone && (arm->act_bone->flag & BONE_SELECTED)==0) {
arm->act_bone= NULL;
}
}
@@ -1735,6 +1735,7 @@ static void mesh_circle_select(ViewContext *vc, int selecting, short *mval, floa
vc->em= ((Mesh *)vc->obedit->data)->edit_btmesh;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
+ data.vc = vc;
data.select = selecting;
data.mval[0] = mval[0];
data.mval[1] = mval[1];
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 4aa12cd2106..d5b21b25481 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -190,6 +190,7 @@ static void view_settings_from_ob(Object *ob, float *ofs, float *quat, float *di
/* ****************** smooth view operator ****************** */
+/* This operator is one of the 'timer refresh' ones like animation playback */
struct SmoothViewStore {
float orig_dist, new_dist;
@@ -386,6 +387,8 @@ void VIEW3D_OT_smoothview(wmOperatorType *ot)
ot->poll= ED_operator_view3d_active;
}
+/* ****************** change view operators ****************** */
+
static void setcameratoview3d(View3D *v3d, RegionView3D *rv3d, Object *ob)
{
float dvec[3];
@@ -445,6 +448,7 @@ void VIEW3D_OT_setcameratoview(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+
static int view3d_setobjectascamera_exec(bContext *C, wmOperator *op)
{
View3D *v3d = CTX_wm_view3d(C);
@@ -479,6 +483,7 @@ void VIEW3D_OT_setobjectascamera(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+
/* ********************************** */
/* create intersection coordinates in view Z direction at mouse coordinates */
@@ -680,7 +685,7 @@ void project_short(ARegion *ar, float *vec, short *adr) /* clips */
adr[0]= IS_CLIPPED;
if(rv3d->rflag & RV3D_CLIPPING) {
- if(view3d_test_clipping(rv3d, vec))
+ if(view3d_test_clipping(rv3d, vec, 0))
return;
}
@@ -1610,7 +1615,7 @@ static int game_engine_exec(bContext *C, wmOperator *unused)
game_set_commmandline_options(&startscene->gm);
- if(rv3d->persp==RV3D_CAMOB && startscene->gm.framing.type == SCE_GAMEFRAMING_BARS) { /* Letterbox */
+ if(rv3d->persp==RV3D_CAMOB && startscene->gm.framing.type == SCE_GAMEFRAMING_BARS && startscene->gm.stereoflag != STEREO_DOME) { /* Letterbox */
rctf cam_framef;
calc_viewborder(startscene, ar, CTX_wm_view3d(C), &cam_framef);
cam_frame.xmin = cam_framef.xmin + ar->winrct.xmin;
diff --git a/source/blender/editors/transform/SConscript b/source/blender/editors/transform/SConscript
index 8501a95b981..9e5244f8577 100644
--- a/source/blender/editors/transform/SConscript
+++ b/source/blender/editors/transform/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../render/extern/include #/intern/guardedalloc'
+incs += ' ../../render/extern/include'
incs += ' ../../gpu ../../makesrna ../../bmesh'
env.BlenderLib ( 'bf_editors_transform', sources, Split(incs), [], libtype=['core'], priority=[40] ) \ No newline at end of file
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 8b6aa3ebd80..66ced74e1a8 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -509,6 +509,7 @@ static char *transform_to_undostr(TransInfo *t)
#define TFM_MODAL_RESIZE 5
#define TFM_MODAL_SNAP_GEARS 6
#define TFM_MODAL_SNAP_GEARS_OFF 7
+#define TFM_MODAL_SNAP_GEARS_TOGGLE 8
/* called in transform_ops.c, on each regeneration of keymaps */
void transform_modal_keymap(wmKeyConfig *keyconf)
@@ -521,6 +522,7 @@ void transform_modal_keymap(wmKeyConfig *keyconf)
{TFM_MODAL_RESIZE, "RESIZE", 0, "Resize", ""},
{TFM_MODAL_SNAP_GEARS, "SNAP_GEARS", 0, "Snap On", ""},
{TFM_MODAL_SNAP_GEARS_OFF, "SNAP_GEARS_OFF", 0, "Snap Off", ""},
+ {TFM_MODAL_SNAP_GEARS_TOGGLE, "SNAP_GEARS_TOGGLE", 0, "Snap Toggle", ""},
{0, NULL, 0, NULL, NULL}};
wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "Transform Modal Map");
@@ -532,7 +534,7 @@ void transform_modal_keymap(wmKeyConfig *keyconf)
/* items for modal map */
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CANCEL);
- WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_ANY, KM_ANY, 0, TFM_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
@@ -540,8 +542,7 @@ void transform_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, RKEY, KM_PRESS, 0, 0, TFM_MODAL_ROTATE);
WM_modalkeymap_add_item(keymap, SKEY, KM_PRESS, 0, 0, TFM_MODAL_RESIZE);
- WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_GEARS);
- WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_GEARS_OFF);
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_GEARS_TOGGLE);
/* assign map to operators */
WM_modalkeymap_assign(keymap, "TFM_OT_transform");
@@ -554,7 +555,8 @@ void transform_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_assign(keymap, "TFM_OT_shrink_fatten");
WM_modalkeymap_assign(keymap, "TFM_OT_tilt");
WM_modalkeymap_assign(keymap, "TFM_OT_trackball");
-
+ WM_modalkeymap_assign(keymap, "TFM_OT_mirror");
+ WM_modalkeymap_assign(keymap, "TFM_OT_edge_slide");
}
@@ -572,6 +574,10 @@ void transformEvent(TransInfo *t, wmEvent *event)
t->redraw = 1;
+ if (t->state == TRANS_STARTING) {
+ t->state = TRANS_RUNNING;
+ }
+
applyMouseInput(t, &t->mouse, t->mval, t->values);
}
@@ -584,7 +590,6 @@ void transformEvent(TransInfo *t, wmEvent *event)
case TFM_MODAL_CONFIRM:
t->state = TRANS_CONFIRM;
break;
-
case TFM_MODAL_TRANSLATE:
/* only switch when... */
if( ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL) ) {
@@ -632,6 +637,10 @@ void transformEvent(TransInfo *t, wmEvent *event)
t->modifiers &= ~MOD_SNAP_GEARS;
t->redraw = 1;
break;
+ case TFM_MODAL_SNAP_GEARS_TOGGLE:
+ t->modifiers ^= MOD_SNAP_GEARS;
+ t->redraw = 1;
+ break;
}
}
/* else do non-mapped events */
@@ -641,12 +650,6 @@ void transformEvent(TransInfo *t, wmEvent *event)
t->state = TRANS_CANCEL;
break;
/* enforce redraw of transform when modifiers are used */
- case LEFTCTRLKEY:
- case RIGHTCTRLKEY:
- t->modifiers |= MOD_SNAP_GEARS;
- t->redraw = 1;
- break;
-
case LEFTSHIFTKEY:
case RIGHTSHIFTKEY:
t->modifiers |= MOD_CONSTRAINT_PLANE;
@@ -940,24 +943,14 @@ void transformEvent(TransInfo *t, wmEvent *event)
//arrows_move_cursor(event->type);
}
- else {
+ else if (event->val==KM_RELEASE) {
switch (event->type){
- case LEFTMOUSE:
- t->state = TRANS_CONFIRM;
- break;
case LEFTSHIFTKEY:
case RIGHTSHIFTKEY:
t->modifiers &= ~MOD_CONSTRAINT_PLANE;
t->redraw = 1;
break;
- case LEFTCTRLKEY:
- case RIGHTCTRLKEY:
- t->modifiers &= ~MOD_SNAP_GEARS;
- /* no redraw on release modifier keys! this makes sure you can assign the 'grid' still
- after releasing modifer key */
- //t->redraw = 1;
- break;
case MIDDLEMOUSE:
if ((t->flag & T_NO_CONSTRAINT)==0) {
t->modifiers &= ~MOD_CONSTRAINT_SELECT;
@@ -972,6 +965,13 @@ void transformEvent(TransInfo *t, wmEvent *event)
// t->state = TRANS_CONFIRM;
// break;
}
+
+ /* confirm transform if launch key is released after mouse move */
+ /* XXX Keyrepeat bug in Xorg fucks this up, will test when fixed */
+ if (event->type == LEFTMOUSE /*t->launch_event*/ && t->state != TRANS_STARTING)
+ {
+ t->state = TRANS_CONFIRM;
+ }
}
// Per transform event, if present
@@ -1348,12 +1348,14 @@ int initTransform(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event, int
/* added initialize, for external calls to set stuff in TransInfo, like undo string */
- t->state = TRANS_RUNNING;
+ t->state = TRANS_STARTING;
t->options = options;
t->mode = mode;
+ t->launch_event = event ? event->type : -1;
+
if (!initTransInfo(C, t, op, event)) // internal data, mouse, vectors
{
return 0;
@@ -1557,7 +1559,7 @@ int transformEnd(bContext *C, TransInfo *t)
{
int exit_code = OPERATOR_RUNNING_MODAL;
- if (t->state != TRANS_RUNNING)
+ if (t->state != TRANS_STARTING && t->state != TRANS_RUNNING)
{
/* handle restoring objects */
if(t->state == TRANS_CANCEL)
@@ -3928,9 +3930,176 @@ int BoneEnvelope(TransInfo *t, short mval[2])
}
/* ******************** Edge Slide *************** */
+#if 1
+static int createSlideVerts(TransInfo *t) {
+#else
+static BMEdge *get_other_edge(BMesh *bm, BMVert *v, BMEdge *e)
+{
+ BMIter iter;
+ BMEdge *e2;
+
+ BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v) {
+ if (BM_TestHFlag(e2, BM_SELECT) && e2 != e)
+ return e;
+ }
+
+ return NULL;
+}
+
+static BMLoop *get_next_loop(BMesh *bm, BMVert *v, BMFace *f,
+ BMEdge *olde, BMEdge *nexte)
+{
+ BMIter iter;
+ BMLoop *l, firstl;
+
+ BM_ITER(l, &iter, bm, BM_LOOPS_OF_FACE, f) {
+ if (l->e == olde)
+ break;
+ }
+
+ firstl = l;
+ do {
+ l = BM_OtherFaceLoop(l->e, l->f, v);
+ if (l->radial.next->data == l)
+ return NULL;
+
+ if (BM_OtherFaceLoop(l->e, l->f, v)->e == nexte)
+ return BM_OtherFaceLoop(l->e, l->f, v);
+
+ if (l->e == nexte)
+ return l;
+
+ l = l->radial.next->data;
+ } while (l != firstl);
+
+ return NULL;
+}
static int createSlideVerts(TransInfo *t)
{
+ Mesh *me = t->obedit->data;
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter, iter2;
+ BMEdge *e, *e1, *e2;
+ BMVert *v, *first;
+ BMLoop *l, *l1, *l2;
+ TransDataSlideVert *tempsv;
+ GHash **uvarray= NULL;
+ SlideData *sld = MEM_callocN(sizeof(*sld), "sld");
+ int uvlay_tot= CustomData_number_of_layers(&em->fdata, CD_MTFACE);
+ int uvlay_idx;
+ TransDataSlideUv *slideuvs=NULL, *suv=NULL, *suv_last=NULL;
+ RegionView3D *v3d = t->ar->regiondata;
+ float projectMat[4][4];
+ float start[3] = {0.0f, 0.0f, 0.0f}, end[3] = {0.0f, 0.0f, 0.0f};
+ float vec[3], i, j;
+ float totvec=0.0;
+
+ if (!v3d) {
+ /*ok, let's try to survive this*/
+ unit_m4(projectMat);
+ } else {
+ view3d_get_object_project_mat(v3d, t->obedit, projectMat);
+ }
+
+ /*ensure valid selection*/
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT)) {
+ numsel = 0;
+ BM_ITER(e, &iter2, em->bm, BM_EDGES_OF_VERT, v) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
+ /*BMESH_TODO: this is probably very evil,
+ set v->edge to a selected edge*/
+ v->edge = e;
+
+ numsel++;
+ }
+ }
+
+ if (numsel > 2) {
+ return 0; //invalid edge selection
+ }
+ }
+ }
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT)) {
+ if (BM_Edge_FaceCount(e) > 2)
+ return 0; //can't handle more then 2 faces around an edge
+ }
+ }
+
+ j = 0;
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT)) {
+ BMINDEX_SET(v, 1);
+ j += 1;
+ } else BMINDEX_SET(v, 0);
+ }
+
+ if (!j)
+ return 0;
+
+ tempsv = MEM_callocN(sizeof(TransDataSlideVert)*j, "tempsv");
+
+ j = 0;
+ while (1) {
+ v = NULL;
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BMINDEX_GET(v))
+ break;
+
+ }
+
+ if (!v)
+ break;
+
+ BMINDX_SET(v, 0);
+
+ if (!v->edge)
+ continue
+
+ first = v;
+
+ /*walk along the edge loop*/
+ e = v->edge;
+
+ /*first, rewind*/
+ numsel = 0;
+ do {
+ e = get_other_edge(bm, v, e);
+ if (!e) {
+ e = v->edge;
+ break;
+ }
+
+ v = BM_OtherEdgeVert(e, v);
+ numsel += 1;
+ } while (e != v->edge);
+
+ l1 = l2 = l = NULL;
+
+ /*iterate over the loop*/
+ first = v;
+ do {
+ TransDataSlideVert *sv = tempsv + j;
+
+ sv->v = v;
+ sv->origvert = *v;
+
+ e = get_other_edge(bm, v, e);
+ if (!e) {
+ e = v->edge;
+ break;
+ }
+
+ v = BM_OtherEdgeVert(e, v);
+ j += 1
+ } while (e != v->edge);
+ }
+
+ MEM_freeN(tempsv);
+#endif
#if 0
Mesh *me = t->obedit->data;
BMEditMesh *em = me->edit_btmesh;
@@ -4448,8 +4617,9 @@ void initEdgeSlide(TransInfo *t)
t->customFree = freeSlideVerts;
- initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
+ /* set custom point first if you want value to be initialized by init */
setCustomPoints(t, &t->mouse, sld->end, sld->start);
+ initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
t->idx_max = 0;
t->num.idx_max = 0;
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index bba3ae44ebc..42357c020c3 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -33,6 +33,7 @@
#include "ED_transform.h"
#include "BLI_editVert.h"
+#include "BKE_tessmesh.h"
/* ************************** Types ***************************** */
@@ -191,8 +192,11 @@ typedef struct TransDataSlideUv {
} TransDataSlideUv;
typedef struct TransDataSlideVert {
- struct EditEdge *up, *down;
- struct EditVert origvert;
+ struct BMVert vup, vdown;
+ struct BMVert origvert;
+
+ struct BMEdge *up, *down;
+ struct BMVert *v;
} TransDataSlideVert;
typedef struct SlideData {
@@ -291,6 +295,7 @@ typedef struct TransInfo {
void (*customFree)(struct TransInfo *); /* if a special free function is needed */
/*************** NEW STUFF *********************/
+ short launch_event; /* event type used to launch transform */
short current_orientation;
@@ -326,9 +331,10 @@ typedef struct TransInfo {
#define NDOF_INIT 1
/* transinfo->state */
-#define TRANS_RUNNING 0
-#define TRANS_CONFIRM 1
-#define TRANS_CANCEL 2
+#define TRANS_STARTING 0
+#define TRANS_RUNNING 1
+#define TRANS_CONFIRM 2
+#define TRANS_CANCEL 3
/* transinfo->flag */
#define T_OBJECT (1 << 0)
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index bdc1e472b70..89968fb0943 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -881,8 +881,7 @@ static short pose_grab_with_ik_add(bPoseChannel *pchan)
}
}
- con = add_new_constraint(CONSTRAINT_TYPE_KINEMATIC);
- BLI_addtail(&pchan->constraints, con);
+ con = add_pose_constraint(NULL, pchan, "TempConstraint", CONSTRAINT_TYPE_KINEMATIC);
pchan->constflag |= (PCHAN_HAS_IK|PCHAN_HAS_TARGET); /* for draw, but also for detecting while pose solving */
data= con->data;
if (targetless) { /* if exists use values from last targetless IK-constraint as base */
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index bccbfbc65f7..fbc7f0dd746 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -165,8 +165,14 @@ void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float ou
void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2])
{
- short *data = mi->data;
+ short *data;
+
+ if (mi->data == NULL) {
+ mi->data = MEM_callocN(sizeof(short) * 4, "custom points");
+ }
+ data = mi->data;
+
data[0] = start[0];
data[1] = start[1];
data[2] = end[0];
@@ -180,28 +186,30 @@ void InputCustomRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[
short *data = mi->data;
short dx, dy;
- dx = data[2] - data[0];
- dy = data[3] - data[1];
-
- length = (float)sqrtf(dx*dx + dy*dy);
-
- if (mi->precision) {
- /* deal with Shift key by adding motion / 10 to motion before shift press */
- short mdx, mdy;
- mdx = (mi->precision_mval[0] + (float)(mval[0] - mi->precision_mval[0]) / 10.0f) - data[2];
- mdy = (mi->precision_mval[1] + (float)(mval[1] - mi->precision_mval[1]) / 10.0f) - data[3];
+ if (data) {
+ dx = data[2] - data[0];
+ dy = data[3] - data[1];
- distance = (mdx*dx + mdy*dy) / length;
- }
- else {
- short mdx, mdy;
- mdx = mval[0] - data[2];
- mdy = mval[1] - data[3];
+ length = (float)sqrtf(dx*dx + dy*dy);
- distance = (mdx*dx + mdy*dy) / length;
- }
+ if (mi->precision) {
+ /* deal with Shift key by adding motion / 10 to motion before shift press */
+ short mdx, mdy;
+ mdx = (mi->precision_mval[0] + (float)(mval[0] - mi->precision_mval[0]) / 10.0f) - data[2];
+ mdy = (mi->precision_mval[1] + (float)(mval[1] - mi->precision_mval[1]) / 10.0f) - data[3];
+
+ distance = (mdx*dx + mdy*dy) / length;
+ }
+ else {
+ short mdx, mdy;
+ mdx = mval[0] - data[2];
+ mdy = mval[1] - data[3];
- output[0] = distance / length;
+ distance = (mdx*dx + mdy*dy) / length;
+ }
+
+ output[0] = distance / length;
+ }
}
void InputAngle(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
@@ -335,7 +343,6 @@ void initMouseInputMode(TransInfo *t, MouseInput *mi, MouseInputMode mode)
case INPUT_CUSTOM_RATIO:
mi->apply = InputCustomRatio;
t->helpline = HLP_NONE;
- mi->data = MEM_callocN(sizeof(short) * 4, "custom points");
break;
case INPUT_NONE:
default:
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 35ce7594e36..153a853f21d 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -1566,7 +1566,7 @@ void BIF_draw_manipulator(const bContext *C)
break;
}
- mul_mat3_m4_fl((float *)rv3d->twmat, get_manipulator_drawsize(ar));
+ mul_mat3_m4_fl(rv3d->twmat, get_manipulator_drawsize(ar));
}
if(v3d->twflag & V3D_DRAW_MANIPULATOR) {
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index a26717decb7..cd689416043 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -293,6 +293,7 @@ static int transform_exec(bContext *C, wmOperator *op)
if (!transformops_data(C, op, NULL))
{
+ G.moving = 0;
return OPERATOR_CANCELLED;
}
@@ -313,6 +314,7 @@ static int transform_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
if (!transformops_data(C, op, event))
{
+ G.moving = 0;
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index a79605f9fcb..ccc969008b0 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -927,13 +927,12 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
plane[0] = 1.0f;
plane[1] = 0.0f;
plane[2] = 0.0f;
-
- result = ORIENTATION_NORMAL;
} else {
VECCOPY(normal, ob->obmat[2]);
VECCOPY(plane, ob->obmat[1]);
- result = ORIENTATION_NORMAL;
}
+
+ result = ORIENTATION_NORMAL;
}
return result;
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 42eb6e2d868..354b6920b7a 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -1226,6 +1226,35 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, B
{
case SCE_SNAP_MODE_FACE:
{
+#if 1 // Added for durian
+ BVHTreeRayHit hit;
+ BVHTreeFromMesh treeData;
+
+ bvhtree_from_mesh_faces(&treeData, dm, 0.0f, 4, 6);
+
+ hit.index = -1;
+ hit.dist = *depth;
+
+ if(treeData.tree && BLI_bvhtree_ray_cast(treeData.tree, ray_start_local, ray_normal_local, 0.0f, &hit, treeData.raycast_callback, &treeData) != -1)
+ {
+ if(hit.dist<=*depth) {
+ *depth= hit.dist;
+ copy_v3_v3(loc, hit.co);
+ copy_v3_v3(no, hit.no);
+
+ /* back to worldspace */
+ mul_m4_v3(obmat, loc);
+ copy_v3_v3(no, hit.no);
+
+ mul_m3_v3(timat, no);
+ normalize_v3(no);
+
+ retval |= 1;
+ }
+ }
+ break;
+
+#else
MVert *verts = dm->getVertArray(dm);
MFace *faces = dm->getTessFaceArray(dm);
int *index_array = NULL;
@@ -1306,6 +1335,7 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, B
{
EDBM_free_index_arrays(em);
}
+#endif
break;
}
case SCE_SNAP_MODE_VERTEX:
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 16c94772dce..1bbed296855 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -640,8 +640,8 @@ static void uv_map_rotation_matrix(float result[][4], RegionView3D *rv3d, Object
for(k=0; k<4; k++)
rotobj[3][k] =0.0f;
- zero_m4(*rotup);
- zero_m4(*rotside);
+ zero_m4(rotup);
+ zero_m4(rotside);
/* compensate front/side.. against opengl x,y,z world definition */
/* this is "kanonen gegen spatzen", a few plus minus 1 will do here */
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 279596e5ad7..b6e523fca70 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -30,5 +30,7 @@ SET(INC
. ../blenlib ../blenkernel ../makesdna ../include
../../../extern/glew/include ../../../intern/guardedalloc ../../../intern/smoke/extern ../imbuf)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
BLENDERLIB(bf_gpu "${SRC}" "${INC}")
diff --git a/source/blender/gpu/SConscript b/source/blender/gpu/SConscript
index 7e700c177e4..98f57f336ab 100644
--- a/source/blender/gpu/SConscript
+++ b/source/blender/gpu/SConscript
@@ -3,9 +3,11 @@ Import ('env')
sources = env.Glob('intern/*.c')
+defs = [ 'GLEW_STATIC' ]
+
incs = '../blenlib ../blenkernel ../makesdna ../include'
incs += ' #/extern/glew/include #intern/guardedalloc #intern/smoke/extern ../imbuf .'
incs += ' ' + env['BF_OPENGL_INC']
-env.BlenderLib ( 'bf_gpu', sources, Split(incs), [], libtype=['core','player'], priority=[160,110] )
+env.BlenderLib ( 'bf_gpu', sources, Split(incs), defines = defs, libtype=['core','player'], priority=[160,110] )
diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c
index 2583a155d6a..a6591adfff1 100644
--- a/source/blender/imbuf/intern/jp2.c
+++ b/source/blender/imbuf/intern/jp2.c
@@ -91,7 +91,7 @@ void info_callback(const char *msg, void *client_data) {
struct ImBuf *imb_jp2_decode(unsigned char *mem, int size, int flags)
{
struct ImBuf *ibuf = 0;
- int use_float = 0; /* for precissions higher then 8 use float */
+ int use_float = 0; /* for precision higher then 8 use float */
unsigned char *rect= NULL;
float *rect_float= NULL;
diff --git a/source/blender/imbuf/intern/util.c b/source/blender/imbuf/intern/util.c
index 26434583118..5bcdd6c9670 100644
--- a/source/blender/imbuf/intern/util.c
+++ b/source/blender/imbuf/intern/util.c
@@ -384,6 +384,9 @@ int imb_get_anim_type(char * name) {
if(UTIL_DEBUG) printf("in getanimtype: %s\n", name);
#ifndef _WIN32
+# ifdef WITH_QUICKTIME
+ if (isqtime(name)) return (ANIM_QTIME);
+# endif
# ifdef WITH_FFMPEG
/* stat test below fails on large files > 4GB */
if (isffmpeg(name)) return (ANIM_FFMPEG);
@@ -394,9 +397,6 @@ int imb_get_anim_type(char * name) {
if (isavi(name)) return (ANIM_AVI);
if (ismovie(name)) return (ANIM_MOVIE);
-# ifdef WITH_QUICKTIME
- if (isqtime(name)) return (ANIM_QTIME);
-# endif
#else
if (ib_stat(name,&st) == -1) return(0);
if (((st.st_mode) & S_IFMT) != S_IFREG) return(0);
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index aed0d4e80a7..5f6d8ef375a 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -446,6 +446,7 @@ typedef enum DOPESHEET_FILTERFLAG {
ADS_FILTER_NOPART = (1<<16),
ADS_FILTER_NOMBA = (1<<17),
ADS_FILTER_NOARM = (1<<18),
+ ADS_FILTER_NONTREE = (1<<19),
/* NLA-specific filters */
ADS_FILTER_NLA_NOACT = (1<<20), /* if the AnimData block has no NLA data, don't include to just show Action-line */
diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h
index 195d68d63ff..c6330861fd2 100644
--- a/source/blender/makesdna/DNA_anim_types.h
+++ b/source/blender/makesdna/DNA_anim_types.h
@@ -36,6 +36,7 @@ extern "C" {
#include "DNA_listBase.h"
#include "DNA_action_types.h"
#include "DNA_curve_types.h"
+#include "DNA_sound_types.h"
/* ************************************************ */
/* F-Curve DataTypes */
@@ -73,6 +74,7 @@ typedef enum eFModifier_Types {
FMODIFIER_TYPE_FILTER, /* unimplemented - for applying: fft, high/low pass filters, etc. */
FMODIFIER_TYPE_PYTHON,
FMODIFIER_TYPE_LIMITS,
+ FMODIFIER_TYPE_SOUND,
/* NOTE: all new modifiers must be added above this line */
FMODIFIER_NUM_TYPES
@@ -230,6 +232,25 @@ typedef enum eFMod_Noise_Modifications {
FCM_NOISE_MODIF_MULTIPLY, /* Multiply the curve by noise */
} eFMod_Noise_Modifications;
+/* sound modifier data */
+typedef struct FMod_Sound {
+ float strength;
+ float delay;
+
+ short modification;
+ short pad[3];
+
+ bSound *sound;
+} FMod_Sound;
+
+/* modification modes */
+typedef enum eFMod_Sound_Modifications {
+ FCM_SOUND_MODIF_REPLACE = 0, /* Modify existing curve, matching it's shape */
+ FCM_SOUND_MODIF_ADD, /* Add amplitude to the curve */
+ FCM_SOUND_MODIF_SUBTRACT, /* Subtract amplitude from the curve */
+ FCM_SOUND_MODIF_MULTIPLY, /* Multiply the curve by amplitude */
+} eFMod_Sound_Modifications;
+
/* Drivers -------------------------------------- */
/* Driver Target
diff --git a/source/blender/makesdna/DNA_cloth_types.h b/source/blender/makesdna/DNA_cloth_types.h
index 9423e871c77..58f68d0a514 100644
--- a/source/blender/makesdna/DNA_cloth_types.h
+++ b/source/blender/makesdna/DNA_cloth_types.h
@@ -78,7 +78,7 @@ typedef struct ClothSimSettings
short vgroup_mass; /* optional vertexgroup name for assigning weight.*/
short vgroup_struct; /* vertex group for scaling structural stiffness */
short presets; /* used for presets on GUI */
- short pad;
+ short reset;
struct EffectorWeights *effector_weights;
} ClothSimSettings;
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index 8235d92d6f7..0476d69544a 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -377,7 +377,7 @@ typedef struct bShrinkwrapConstraint {
* - Do not ever change the order of these, or else files could get
* broken as their correct value cannot be resolved
*/
-typedef enum B_CONSTAINT_TYPES {
+typedef enum eBConstraint_Types {
CONSTRAINT_TYPE_NULL = 0, /* Invalid/legacy constraint */
CONSTRAINT_TYPE_CHILDOF, /* Unimplemented non longer :) - during constraints recode, Aligorith */
CONSTRAINT_TYPE_TRACKTO,
@@ -404,12 +404,12 @@ typedef enum B_CONSTAINT_TYPES {
/* NOTE: no constraints are allowed to be added after this */
NUM_CONSTRAINT_TYPES
-} B_CONSTRAINT_TYPES;
+} eBConstraint_Types;
/* bConstraint->flag */
/* flags 0x2 (1<<1) and 0x8 (1<<3) were used in past */
/* flag 0x20 (1<<5) was used to indicate that a constraint was evaluated using a 'local' hack for posebones only */
-typedef enum B_CONSTRAINT_FLAG {
+typedef enum eBConstraint_Flags {
/* expand for UI */
CONSTRAINT_EXPAND = (1<<0),
/* pre-check for illegal object name or bone name */
@@ -424,10 +424,10 @@ typedef enum B_CONSTRAINT_FLAG {
CONSTRAINT_PROXY_LOCAL = (1<<8),
/* indicates that constraint is temporarily disabled (only used in GE) */
CONSTRAINT_OFF = (1<<9)
-} B_CONSTRAINT_FLAG;
+} eBConstraint_Flags;
/* bConstraint->ownspace/tarspace */
-typedef enum B_CONSTRAINT_SPACETYPES {
+typedef enum eBConstraint_SpaceTypes {
/* default for all - worldspace */
CONSTRAINT_SPACE_WORLD = 0,
/* for objects (relative to parent/without parent influence),
@@ -440,13 +440,14 @@ typedef enum B_CONSTRAINT_SPACETYPES {
CONSTRAINT_SPACE_PARLOCAL, /* = 3 */
/* for files from between 2.43-2.46 (should have been parlocal) */
CONSTRAINT_SPACE_INVALID, /* = 4. do not exchange for anything! */
-} B_CONSTRAINT_SPACETYPES;
+} eBConstraint_SpaceTypes;
/* bConstraintChannel.flag */
-typedef enum B_CONSTRAINTCHANNEL_FLAG {
+// XXX depreceated... old AnimSys
+typedef enum eConstraintChannel_Flags {
CONSTRAINT_CHANNEL_SELECT = (1<<0),
CONSTRAINT_CHANNEL_PROTECTED = (1<<1)
-} B_CONSTRAINTCHANNEL_FLAG;
+} eConstraintChannel_Flags;
/* -------------------------------------- */
@@ -456,167 +457,221 @@ typedef enum B_CONSTRAINTCHANNEL_FLAG {
*/
/* bRotateLikeConstraint.flag */
-#define ROTLIKE_X 0x01
-#define ROTLIKE_Y 0x02
-#define ROTLIKE_Z 0x04
-#define ROTLIKE_X_INVERT 0x10
-#define ROTLIKE_Y_INVERT 0x20
-#define ROTLIKE_Z_INVERT 0x40
-#define ROTLIKE_OFFSET 0x80
+typedef enum eCopyRotation_Flags {
+ ROTLIKE_X = (1<<0),
+ ROTLIKE_Y = (1<<1),
+ ROTLIKE_Z = (1<<2),
+ ROTLIKE_X_INVERT = (1<<4),
+ ROTLIKE_Y_INVERT = (1<<5),
+ ROTLIKE_Z_INVERT = (1<<6),
+ ROTLIKE_OFFSET = (1<<7),
+} eCopyRotation_Flags;
/* bLocateLikeConstraint.flag */
-#define LOCLIKE_X 0x01
-#define LOCLIKE_Y 0x02
-#define LOCLIKE_Z 0x04
- /* LOCLIKE_TIP is a depreceated option... use headtail=1.0f instead */
-#define LOCLIKE_TIP 0x08
-#define LOCLIKE_X_INVERT 0x10
-#define LOCLIKE_Y_INVERT 0x20
-#define LOCLIKE_Z_INVERT 0x40
-#define LOCLIKE_OFFSET 0x80
+typedef enum eCopyLocation_Flags {
+ LOCLIKE_X = (1<<0),
+ LOCLIKE_Y = (1<<1),
+ LOCLIKE_Z = (1<<2),
+ /* LOCLIKE_TIP is a depreceated option... use headtail=1.0f instead */
+ LOCLIKE_TIP = (1<<3),
+ LOCLIKE_X_INVERT = (1<<4),
+ LOCLIKE_Y_INVERT = (1<<5),
+ LOCLIKE_Z_INVERT = (1<<6),
+ LOCLIKE_OFFSET = (1<<7),
+} eCopyLocation_Flags;
/* bSizeLikeConstraint.flag */
-#define SIZELIKE_X 0x01
-#define SIZELIKE_Y 0x02
-#define SIZELIKE_Z 0x04
-#define SIZELIKE_OFFSET 0x80
-
-/* Axis flags */
-#define LOCK_X 0x00
-#define LOCK_Y 0x01
-#define LOCK_Z 0x02
-
-#define UP_X 0x00
-#define UP_Y 0x01
-#define UP_Z 0x02
-
-#define TRACK_X 0x00
-#define TRACK_Y 0x01
-#define TRACK_Z 0x02
-#define TRACK_nX 0x03
-#define TRACK_nY 0x04
-#define TRACK_nZ 0x05
+typedef enum eCopyScale_Flags {
+ SIZELIKE_X = (1<<0),
+ SIZELIKE_Y = (1<<1),
+ SIZELIKE_Z = (1<<2),
+ SIZELIKE_OFFSET = (1<<3),
+} eCopyScale_Flags;
+
+/* Locked-Axis Values (Locked Track) */
+typedef enum eLockAxis_Modes {
+ LOCK_X = 0,
+ LOCK_Y,
+ LOCK_Z,
+} eLockAxis_Modes;
+
+/* Up-Axis Values (TrackTo and Locked Track) */
+typedef enum eUpAxis_Modes {
+ UP_X = 0,
+ UP_Y,
+ UP_Z,
+} eUpAxis_Modes;
+
+/* Tracking axis (TrackTo, Locked Track, Damped Track) */
+typedef enum eTrackToAxis_Modes {
+ TRACK_X = 0,
+ TRACK_Y,
+ TRACK_Z,
+ TRACK_nX,
+ TRACK_nY,
+ TRACK_nZ,
+} eTrackToAxis_Modes;
/* FollowPath flags */
-#define FOLLOWPATH_FOLLOW 0x01
-#define FOLLOWPATH_STATIC 0x02
-#define FOLLOWPATH_RADIUS 0x04
+typedef enum eFollowPath_Flags {
+ FOLLOWPATH_FOLLOW = (1<<0),
+ FOLLOWPATH_STATIC = (1<<1),
+ FOLLOWPATH_RADIUS = (1<<2),
+} eFollowPath_Flags;
/* bTrackToConstraint->flags */
-#define TARGET_Z_UP 0x01
-
-#define VOLUME_XZ 0x00
-#define VOLUME_X 0x01
-#define VOLUME_Z 0x02
-#define NO_VOLUME 0x03
-
-#define PLANE_X 0x00
-#define PLANE_Y 0x01
-#define PLANE_Z 0x02
+typedef enum eTrackTo_Flags {
+ TARGET_Z_UP = (1<<0),
+} eTrackTo_Flags;
+
+/* Strech To Constraint -> volmode */
+typedef enum eStretchTo_VolMode {
+ VOLUME_XZ = 0,
+ VOLUME_X,
+ VOLUME_Z,
+ NO_VOLUME,
+} eStretchTo_VolMode;
+
+/* Stretch To Constraint -> plane mode */
+typedef enum eStretchTo_PlaneMode {
+ PLANE_X = 0,
+ PLANE_Y,
+ PLANE_Z,
+} eStretchTo_PlaneMode;
/* Clamp-To Constraint ->flag */
-#define CLAMPTO_AUTO 0
-#define CLAMPTO_X 1
-#define CLAMPTO_Y 2
-#define CLAMPTO_Z 3
+typedef enum eClampTo_Modes {
+ CLAMPTO_AUTO = 0,
+ CLAMPTO_X,
+ CLAMPTO_Y,
+ CLAMPTO_Z,
+} eClampTo_Modes;
/* ClampTo Constraint ->flag2 */
-#define CLAMPTO_CYCLIC 1
+typedef enum eClampTo_Flags {
+ CLAMPTO_CYCLIC = (1<<0),
+} eClampTo_Flags;
/* bKinematicConstraint->flag */
-#define CONSTRAINT_IK_TIP 1
-#define CONSTRAINT_IK_ROT 2
+typedef enum eKinematic_Flags {
+ CONSTRAINT_IK_TIP = (1<<0),
+ CONSTRAINT_IK_ROT = (1<<1),
/* targetless */
-#define CONSTRAINT_IK_AUTO 4
+ CONSTRAINT_IK_AUTO = (1<<2),
/* autoik */
-#define CONSTRAINT_IK_TEMP 8
-#define CONSTRAINT_IK_STRETCH 16
-#define CONSTRAINT_IK_POS 32
-#define CONSTRAINT_IK_SETANGLE 64
-#define CONSTRAINT_IK_GETANGLE 128
+ CONSTRAINT_IK_TEMP = (1<<3),
+ CONSTRAINT_IK_STRETCH = (1<<4),
+ CONSTRAINT_IK_POS = (1<<5),
+ CONSTRAINT_IK_SETANGLE = (1<<6),
+ CONSTRAINT_IK_GETANGLE = (1<<7),
/* limit axis */
-#define CONSTRAINT_IK_NO_POS_X 256
-#define CONSTRAINT_IK_NO_POS_Y 512
-#define CONSTRAINT_IK_NO_POS_Z 1024
-#define CONSTRAINT_IK_NO_ROT_X 2048
-#define CONSTRAINT_IK_NO_ROT_Y 4096
-#define CONSTRAINT_IK_NO_ROT_Z 8192
+ CONSTRAINT_IK_NO_POS_X = (1<<8),
+ CONSTRAINT_IK_NO_POS_Y = (1<<9),
+ CONSTRAINT_IK_NO_POS_Z = (1<<10),
+ CONSTRAINT_IK_NO_ROT_X = (1<<11),
+ CONSTRAINT_IK_NO_ROT_Y = (1<<12),
+ CONSTRAINT_IK_NO_ROT_Z = (1<<13),
/* axis relative to target */
-#define CONSTRAINT_IK_TARGETAXIS 16384
+ CONSTRAINT_IK_TARGETAXIS = (1<<14),
+} eKinematic_Flags;
/* bSplineIKConstraint->flag */
+typedef enum eSplineIK_Flags {
/* chain has been attached to spline */
-#define CONSTRAINT_SPLINEIK_BOUND (1<<0)
+ CONSTRAINT_SPLINEIK_BOUND = (1<<0),
/* root of chain is not influenced by the constraint */
-#define CONSTRAINT_SPLINEIK_NO_ROOT (1<<1)
+ CONSTRAINT_SPLINEIK_NO_ROOT = (1<<1),
/* bones in the chain should not scale to fit the curve */
-#define CONSTRAINT_SPLINEIK_SCALE_LIMITED (1<<2)
+ CONSTRAINT_SPLINEIK_SCALE_LIMITED = (1<<2),
/* evenly distribute the bones along the path regardless of length */
-#define CONSTRAINT_SPLINEIK_EVENSPLITS (1<<3)
+ CONSTRAINT_SPLINEIK_EVENSPLITS = (1<<3),
+ /* don't adjust the x and z scaling of the bones by the curve radius */
+ CONSTRAINT_SPLINEIK_NO_CURVERAD = (1<<4),
+} eSplineIK_Flags;
/* bSplineIKConstraint->xzScaleMode */
+typedef enum eSplineIK_XZScaleModes {
/* no x/z scaling */
-#define CONSTRAINT_SPLINEIK_XZS_NONE 0
- /* bones in the chain should take their x/z scales from the curve radius */
-#define CONSTRAINT_SPLINEIK_XZS_RADIUS 1
+ CONSTRAINT_SPLINEIK_XZS_NONE = 0,
/* bones in the chain should take their x/z scales from the original scaling */
-#define CONSTRAINT_SPLINEIK_XZS_ORIGINAL 2
+ CONSTRAINT_SPLINEIK_XZS_ORIGINAL,
+ /* x/z scales are the inverse of the y-scale */
+ CONSTRAINT_SPLINEIK_XZS_VOLUMETRIC,
+} eSplineIK_XZScaleModes;
/* MinMax (floor) flags */
-#define MINMAX_STICKY 0x01
-#define MINMAX_STUCK 0x02
-#define MINMAX_USEROT 0x04
-
-/* transform limiting constraints -> flag */
-#define LIMIT_XMIN 0x01
-#define LIMIT_XMAX 0x02
-#define LIMIT_YMIN 0x04
-#define LIMIT_YMAX 0x08
-#define LIMIT_ZMIN 0x10
-#define LIMIT_ZMAX 0x20
-
-#define LIMIT_XROT 0x01
-#define LIMIT_YROT 0x02
-#define LIMIT_ZROT 0x04
-
+typedef enum eFloor_Flags {
+ MINMAX_STICKY = (1<<0),
+ MINMAX_STUCK = (1<<1),
+ MINMAX_USEROT = (1<<2),
+} eFloor_Flags;
+
+/* transform limiting constraints -> flag2 */
+typedef enum eTransformLimits_Flags2 {
/* not used anymore - for older Limit Location constraints only */
-#define LIMIT_NOPARENT 0x01
+ LIMIT_NOPARENT = (1<<0),
/* for all Limit constraints - allow to be used during transform? */
-#define LIMIT_TRANSFORM 0x02
+ LIMIT_TRANSFORM = (1<<1),
+} eTransformLimits_Flags2;
+
+/* transform limiting constraints -> flag (own flags) */
+typedef enum eTransformLimits_Flags {
+ LIMIT_XMIN = (1<<0),
+ LIMIT_XMAX = (1<<1),
+ LIMIT_YMIN = (1<<2),
+ LIMIT_YMAX = (1<<3),
+ LIMIT_ZMIN = (1<<4),
+ LIMIT_ZMAX = (1<<5),
+} eTransformLimits_Flags;
+
+/* limit rotation constraint -> flag (own flags) */
+typedef enum eRotLimit_Flags {
+ LIMIT_XROT = (1<<0),
+ LIMIT_YROT = (1<<1),
+ LIMIT_ZROT = (1<<2),
+} eRotLimit_Flags;
/* distance limit constraint */
/* bDistLimitConstraint->flag */
-#define LIMITDIST_USESOFT (1<<0)
+typedef enum eDistLimit_Flag {
+ LIMITDIST_USESOFT = (1<<0),
+} eDistLimit_Flag;
/* bDistLimitConstraint->mode */
-#define LIMITDIST_INSIDE 0
-#define LIMITDIST_OUTSIDE 1
-#define LIMITDIST_ONSURFACE 2
+typedef enum eDistLimit_Modes {
+ LIMITDIST_INSIDE = 0,
+ LIMITDIST_OUTSIDE,
+ LIMITDIST_ONSURFACE,
+} eDistLimit_Modes;
/* python constraint -> flag */
-#define PYCON_USETARGETS 0x01
-#define PYCON_SCRIPTERROR 0x02
+typedef enum ePyConstraint_Flags {
+ PYCON_USETARGETS = (1<<0),
+ PYCON_SCRIPTERROR = (1<<1),
+} ePyConstraint_Flags;
/* ChildOf Constraint -> flag */
-#define CHILDOF_LOCX 0x001
-#define CHILDOF_LOCY 0x002
-#define CHILDOF_LOCZ 0x004
-#define CHILDOF_ROTX 0x008
-#define CHILDOF_ROTY 0x010
-#define CHILDOF_ROTZ 0x020
-#define CHILDOF_SIZEX 0x040
-#define CHILDOF_SIZEY 0x080
-#define CHILDOF_SIZEZ 0x100
+typedef enum eChildOf_Flags {
+ CHILDOF_LOCX = (1<<0),
+ CHILDOF_LOCY = (1<<1),
+ CHILDOF_LOCZ = (1<<2),
+ CHILDOF_ROTX = (1<<3),
+ CHILDOF_ROTY = (1<<4),
+ CHILDOF_ROTZ = (1<<5),
+ CHILDOF_SIZEX = (1<<6),
+ CHILDOF_SIZEY = (1<<7),
+ CHILDOF_SIZEZ = (1<<8),
+} eChildOf_Flags;
/* Rigid-Body Constraint */
#define CONSTRAINT_DRAW_PIVOT 0x40
-#define CONSTRAINT_DISABLE_LINKED_COLLISION 0x80
+#define CONSTRAINT_DISABLE_LINKED_COLLISION 0x80
/* important: these defines need to match up with PHY_DynamicTypes headerfile */
-#define CONSTRAINT_RB_BALL 1
-#define CONSTRAINT_RB_HINGE 2
-#define CONSTRAINT_RB_CONETWIST 4
-#define CONSTRAINT_RB_VEHICLE 11
-#define CONSTRAINT_RB_GENERIC6DOF 12
+#define CONSTRAINT_RB_BALL 1
+#define CONSTRAINT_RB_HINGE 2
+#define CONSTRAINT_RB_CONETWIST 4
+#define CONSTRAINT_RB_VEHICLE 11
+#define CONSTRAINT_RB_GENERIC6DOF 12
#endif
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 73ff7432577..7ca8cea0763 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -40,6 +40,7 @@ struct bNodeLink;
struct bNodeType;
struct bNodeGroup;
struct AnimData;
+struct bGPdata;
struct uiBlock;
#define NODE_MAXSTR 32
@@ -109,7 +110,6 @@ typedef struct bNode {
struct bNode *next, *prev, *new_node;
char name[32];
- char username[32]; /* custom name defined by user */
short type, flag;
short done, level; /* both for dependency and sorting */
short lasty, menunr; /* lasty: check preview render status, menunr: browse ID blocks */
@@ -151,6 +151,7 @@ typedef struct bNode {
#define NODE_TEST 256
/* composite: don't do node but pass on buffer(s) */
#define NODE_MUTED 512
+#define NODE_CUSTOM_NAME 1024
typedef struct bNodeLink {
struct bNodeLink *next, *prev;
@@ -168,6 +169,8 @@ typedef struct bNodeTree {
ID id;
struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
+ struct bGPdata *gpd; /* grease pencil data */
+
ListBase nodes, links;
bNodeStack *stack; /* stack is only while executing, no read/write in file */
@@ -177,6 +180,8 @@ typedef struct bNodeTree {
int stacksize; /* amount of elements in stack */
int cur_index; /* sockets in groups have unique identifiers, adding new sockets always
will increase this counter */
+ int flag, pad;
+
ListBase alltypes; /* type definitions */
struct bNodeType *owntype; /* for groups or dynamic trees, no read/write */
@@ -201,6 +206,9 @@ typedef struct bNodeTree {
#define NTREE_TYPE_INIT 1
#define NTREE_EXEC_INIT 2
+/* ntree->flag */
+#define NTREE_DS_EXPAND 1 /* for animation editors */
+
/* data structs, for node->storage */
/* this one has been replaced with ImageUser, keep it for do_versions() */
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h
index 1376a08eb3e..adccf8893d4 100644
--- a/source/blender/makesdna/DNA_object_force.h
+++ b/source/blender/makesdna/DNA_object_force.h
@@ -301,6 +301,11 @@ typedef struct SoftBody {
struct ListBase ptcaches;
struct EffectorWeights *effector_weights;
+ /* reverse esimated obmatrix .. no need to store in blend file .. how ever who cares */
+ float lcom[3];
+ float lrot[3][3];
+ float lscale[3][3];
+ char pad4[4];
} SoftBody;
@@ -379,8 +384,9 @@ typedef struct SoftBody {
#define OB_SB_AERO_ANGLE 16384
/* sb->solverflags */
-#define SBSO_MONITOR 1
-#define SBSO_OLDERR 2
+#define SBSO_MONITOR 1
+#define SBSO_OLDERR 2
+#define SBSO_ESTIMATEIPO 4
/* sb->sbc_mode */
#define SBC_MODE_MANUAL 0
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index b041227110b..e998b943a2e 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -77,7 +77,7 @@ typedef struct AviCodecData {
} AviCodecData;
typedef struct QuicktimeCodecData {
-
+ /*Old quicktime implementation compatibility fields, read only in 2.5 - deprecated*/
void *cdParms; /* codec/compressor options */
void *pad; /* padding */
@@ -86,6 +86,22 @@ typedef struct QuicktimeCodecData {
char qtcodecname[128];
} QuicktimeCodecData;
+
+typedef struct QuicktimeCodecSettings {
+ /* Codec settings detailed for 2.5 implementation*/
+ int codecType; /* Types defined in quicktime_export.h */
+ int codecSpatialQuality; /* in 0-100 scale, to be translated in 0-1024 for qt use */
+
+ /* Settings not available in current QTKit API */
+ int codec;
+ int codecFlags;
+ int colorDepth;
+ int codecTemporalQuality; /* in 0-100 scale, to be translated in 0-1024 for qt use */
+ int minSpatialQuality; /* in 0-100 scale, to be translated in 0-1024 for qt use */
+ int minTemporalQuality; /* in 0-100 scale, to be translated in 0-1024 for qt use */
+ int keyFrameRate;
+ int bitRate; /* bitrate in bps */
+} QuicktimeCodecSettings;
typedef struct FFMpegCodecData {
int type;
@@ -176,6 +192,7 @@ typedef struct RenderData {
struct AviCodecData *avicodecdata;
struct QuicktimeCodecData *qtcodecdata;
+ struct QuicktimeCodecSettings qtcodecsettings;
struct FFMpegCodecData ffcodecdata;
int cfra, sfra, efra; /* frames as in 'images' */
@@ -542,7 +559,6 @@ typedef struct Sculpt {
typedef struct VPaint {
Paint paint;
- float gamma, mul; /* should become part of struct Brush? */
short mode, flag;
int tot; /* allocation size of prev buffers */
unsigned int *vpaint_prev; /* previous mesh colors */
@@ -554,11 +570,10 @@ typedef struct VPaint {
/* VPaint flag */
#define VP_COLINDEX 1
#define VP_AREA 2
-#define VP_SOFT 4
+
#define VP_NORMALS 8
#define VP_SPRAY 16
// #define VP_MIRROR_X 32 // depricated in 2.5x use (me->editflag & ME_EDIT_MIRROR_X)
-#define VP_HARD 64
#define VP_ONLYVGROUP 128
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 6d455d20f59..9b38ad6b8cf 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -132,7 +132,7 @@ typedef struct Sequence {
struct Sequence *next, *prev;
void *tmp; /* tmp var for copying, and tagging for linked selection */
void *lib; /* needed (to be like ipo), else it will raise libdata warnings, this should never be used */
- char name[24]; /* name, not set by default and dosnt need to be unique as with ID's */
+ char name[24]; /* SEQ_NAME_MAXSTR - name, set by default and needs to be unique, for RNA paths */
int flag, type; /*flags bitmap (see below) and the type of sequence*/
int len; /* the length of the contense of this strip - before handles are applied */
@@ -150,7 +150,8 @@ typedef struct Sequence {
struct Ipo *ipo; // xxx depreceated... old animation system
struct Scene *scene;
struct anim *anim;
- float facf0, facf1;
+ float effect_fader;
+ float speed_fader;
PluginSeq *plugin;
@@ -244,6 +245,7 @@ typedef struct SpeedControlVars {
#define SEQ_SPEED_COMPRESS_IPO_Y 4
/* ***************** SEQUENCE ****************** */
+#define SEQ_NAME_MAXSTR 24
/* seq->flag */
#define SEQ_LEFTSEL 2
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index d2beab5daba..fd2e03e173e 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -853,6 +853,7 @@ enum {
#define SEQ_DRAW_COLOR_SEPERATED 4
#define SEQ_DRAW_SAFE_MARGINS 8
#define SEQ_DRAW_GPENCIL 16
+#define SEQ_NO_DRAW_CFRANUM 32
/* space types, moved from DNA_screen_types.h */
enum {
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 422c56fe4c1..74d9fa59e50 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -97,6 +97,7 @@ typedef struct RegionView3D {
/* user defined clipping planes */
float clip[6][4];
+ float clip_local[6][4]; /* clip in object space, means we can test for clipping in editmode without first going into worldspace */
struct BoundBox *clipbb;
struct bGPdata *gpd; /* Grease-Pencil Data (annotation layers) */
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index dc730ee46f9..f8d9b4d333b 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -203,6 +203,7 @@ extern StructRNA RNA_FModifierGenerator;
extern StructRNA RNA_FModifierLimits;
extern StructRNA RNA_FModifierNoise;
extern StructRNA RNA_FModifierPython;
+extern StructRNA RNA_FModifierSound;
extern StructRNA RNA_FieldSettings;
extern StructRNA RNA_FileSelectParams;
extern StructRNA RNA_FloatProperty;
@@ -310,10 +311,12 @@ extern StructRNA RNA_NlaStrip;
extern StructRNA RNA_NlaTrack;
extern StructRNA RNA_Node;
extern StructRNA RNA_NodeTree;
+extern StructRNA RNA_NodeSocket;
extern StructRNA RNA_NoiseTexture;
extern StructRNA RNA_NorController;
extern StructRNA RNA_Nurb;
extern StructRNA RNA_Object;
+extern StructRNA RNA_ObjectBase;
extern StructRNA RNA_ObstacleFluidSettings;
extern StructRNA RNA_Operator;
extern StructRNA RNA_OperatorFileListElement;
@@ -345,7 +348,7 @@ extern StructRNA RNA_PointDensityTexture;
extern StructRNA RNA_PointLamp;
extern StructRNA RNA_PointerProperty;
extern StructRNA RNA_Pose;
-extern StructRNA RNA_PoseChannel;
+extern StructRNA RNA_PoseBone;
extern StructRNA RNA_Property;
extern StructRNA RNA_PropertySensor;
extern StructRNA RNA_PythonConstraint;
@@ -358,6 +361,7 @@ extern StructRNA RNA_RenderEngine;
extern StructRNA RNA_RenderLayer;
extern StructRNA RNA_RenderPass;
extern StructRNA RNA_RenderResult;
+extern StructRNA RNA_RGBANodeSocket;
extern StructRNA RNA_RigidBodyJointConstraint;
extern StructRNA RNA_Scene;
extern StructRNA RNA_SceneGameData;
@@ -515,7 +519,9 @@ extern StructRNA RNA_UserPreferencesFilePaths;
extern StructRNA RNA_UserPreferencesSystem;
extern StructRNA RNA_UserPreferencesView;
extern StructRNA RNA_UserSolidLight;
+extern StructRNA RNA_ValueNodeSocket;
extern StructRNA RNA_VectorFont;
+extern StructRNA RNA_VectorNodeSocket;
extern StructRNA RNA_VertexGroup;
extern StructRNA RNA_VertexGroupElement;
extern StructRNA RNA_VertexPaint;
@@ -578,6 +584,8 @@ void *RNA_struct_blender_type_get(StructRNA *srna);
void RNA_struct_blender_type_set(StructRNA *srna, void *blender_type);
struct IDProperty *RNA_struct_idproperties(PointerRNA *ptr, int create);
+int RNA_struct_idproperties_check(PointerRNA *ptr);
+
PropertyRNA *RNA_struct_find_property(PointerRNA *ptr, const char *identifier);
const struct ListBase *RNA_struct_defined_properties(StructRNA *srna);
@@ -678,7 +686,7 @@ int RNA_property_collection_length(PointerRNA *ptr, PropertyRNA *prop);
int RNA_property_collection_lookup_index(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *t_ptr);
int RNA_property_collection_lookup_int(PointerRNA *ptr, PropertyRNA *prop, int key, PointerRNA *r_ptr);
int RNA_property_collection_lookup_string(PointerRNA *ptr, PropertyRNA *prop, const char *key, PointerRNA *r_ptr);
-PropertyRNA *RNA_property_collection_active(PropertyRNA *prop);
+int RNA_property_collection_type_get(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *r_ptr);
/* efficient functions to set properties for arrays */
int RNA_property_collection_raw_array(PointerRNA *ptr, PropertyRNA *prop, PropertyRNA *itemprop, RawArray *array);
@@ -809,6 +817,7 @@ void RNA_collection_clear(PointerRNA *ptr, const char *name);
/* check if the idproperty exists, for operators */
int RNA_property_is_set(PointerRNA *ptr, const char *name);
+int RNA_property_is_idprop(PropertyRNA *prop);
/* python compatible string representation of this property, (must be freed!) */
char *RNA_property_as_string(struct bContext *C, PointerRNA *ptr, PropertyRNA *prop);
diff --git a/source/blender/makesrna/RNA_define.h b/source/blender/makesrna/RNA_define.h
index ed4a371b9c3..5ed0fb5194d 100644
--- a/source/blender/makesrna/RNA_define.h
+++ b/source/blender/makesrna/RNA_define.h
@@ -163,8 +163,8 @@ void RNA_def_property_float_funcs(PropertyRNA *prop, const char *get, const char
void RNA_def_property_enum_funcs(PropertyRNA *prop, const char *get, const char *set, const char *item);
void RNA_def_property_string_funcs(PropertyRNA *prop, const char *get, const char *length, const char *set);
void RNA_def_property_pointer_funcs(PropertyRNA *prop, const char *get, const char *set, const char *typef);
-void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, const char *next, const char *end, const char *get, const char *length, const char *lookupint, const char *lookupstring, const char *add, const char *remove);
-void RNA_def_property_collection_active(PropertyRNA *prop, PropertyRNA *prop_act);
+void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, const char *next, const char *end, const char *get, const char *length, const char *lookupint, const char *lookupstring);
+void RNA_def_property_srna(PropertyRNA *prop, const char *type);
/* Function */
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index 318178d1522..13e2d5a2dc2 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -67,6 +67,8 @@ extern EnumPropertyItem object_type_items[];
extern EnumPropertyItem space_type_items[];
+extern EnumPropertyItem keymap_propvalue_items[];
+
struct bContext;
struct PointerRNA;
EnumPropertyItem *rna_TransformOrientation_itemf(struct bContext *C, struct PointerRNA *ptr, int *free);
diff --git a/source/blender/makesrna/SConscript b/source/blender/makesrna/SConscript
index e814a7891ca..d06d81c9d81 100644
--- a/source/blender/makesrna/SConscript
+++ b/source/blender/makesrna/SConscript
@@ -30,6 +30,7 @@ if env['WITH_BF_OGG']:
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
+ incs += ' ../quicktime'
if env['WITH_BF_LCMS']:
defs.append('WITH_LCMS')
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt
index c9c02fbecde..113dfc51138 100644
--- a/source/blender/makesrna/intern/CMakeLists.txt
+++ b/source/blender/makesrna/intern/CMakeLists.txt
@@ -63,6 +63,7 @@ IF(WITH_DDS)
ENDIF(WITH_DDS)
IF(WITH_QUICKTIME)
+ SET(INC "${INC} ../../quicktime")
ADD_DEFINITIONS(-DWITH_QUICKTIME)
ENDIF(WITH_QUICKTIME)
diff --git a/source/blender/makesrna/intern/SConscript b/source/blender/makesrna/intern/SConscript
index 317f3a9779e..c0a9089ab29 100644
--- a/source/blender/makesrna/intern/SConscript
+++ b/source/blender/makesrna/intern/SConscript
@@ -52,6 +52,7 @@ if env['WITH_BF_OGG']:
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
+ incs += ' ../../quicktime'
if env['WITH_BF_LCMS']:
defs.append('WITH_LCMS')
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 6f1e61e6869..526178d7b26 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -369,7 +369,7 @@ static char *rna_def_property_get_func(FILE *f, StructRNA *srna, PropertyRNA *pr
if(strcmp(manualfunc, "rna_iterator_listbase_get") == 0 ||
strcmp(manualfunc, "rna_iterator_array_get") == 0 ||
strcmp(manualfunc, "rna_iterator_array_dereference_get") == 0)
- fprintf(f, " return rna_pointer_inherit_refine(&iter->parent, &RNA_%s, %s(iter));\n", (cprop->type)? (char*)cprop->type: "UnknownType", manualfunc);
+ fprintf(f, " return rna_pointer_inherit_refine(&iter->parent, &RNA_%s, %s(iter));\n", (cprop->item_type)? (char*)cprop->item_type: "UnknownType", manualfunc);
else
fprintf(f, " return %s(iter);\n", manualfunc);
}
@@ -965,7 +965,7 @@ static void rna_def_property_funcs(FILE *f, StructRNA *srna, PropertyDefRNA *dp)
DefRNA.error= 1;
}
}
- if(!cprop->type) {
+ if(!cprop->item_type) {
fprintf(stderr, "rna_def_property_funcs: %s.%s, collection must have a struct type.\n", srna->identifier, prop->identifier);
DefRNA.error= 1;
}
@@ -1132,8 +1132,8 @@ static void rna_def_property_funcs_header_cpp(FILE *f, StructRNA *srna, Property
case PROP_COLLECTION: {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)dp->prop;
- if(cprop->type)
- fprintf(f, "\tCOLLECTION_PROPERTY(%s, %s, %s)", (char*)cprop->type, srna->identifier, prop->identifier);
+ if(cprop->item_type)
+ fprintf(f, "\tCOLLECTION_PROPERTY(%s, %s, %s)", (char*)cprop->item_type, srna->identifier, prop->identifier);
else
fprintf(f, "\tCOLLECTION_PROPERTY(%s, %s, %s)", "UnknownType", srna->identifier, prop->identifier);
break;
@@ -1357,8 +1357,8 @@ static void rna_auto_types()
else if(dp->prop->type== PROP_COLLECTION) {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)dp->prop;
- if(!cprop->type && !cprop->get && strcmp(dp->dnatype, "ListBase")==0)
- cprop->type= (StructRNA*)rna_find_type(dp->dnatype);
+ if(!cprop->item_type && !cprop->get && strcmp(dp->dnatype, "ListBase")==0)
+ cprop->item_type= (StructRNA*)rna_find_type(dp->dnatype);
}
}
}
@@ -1767,6 +1767,11 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
if(prop->flag & PROP_RAW_ACCESS) rna_set_raw_offset(f, srna, prop);
else fprintf(f, "\t0, 0");
+
+ /* our own type - collections/arrays only */
+ if(prop->srna) fprintf(f, ", &RNA_%s", (char*)prop->srna);
+ else fprintf(f, ", NULL");
+
fprintf(f, "},\n");
switch(prop->type) {
@@ -1830,13 +1835,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
case PROP_COLLECTION: {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
fprintf(f, "\t%s, %s, %s, %s, %s, %s, %s, ", rna_function_string(cprop->begin), rna_function_string(cprop->next), rna_function_string(cprop->end), rna_function_string(cprop->get), rna_function_string(cprop->length), rna_function_string(cprop->lookupint), rna_function_string(cprop->lookupstring));
- if(cprop->add) fprintf(f, "&rna_%s_%s_func, ", srna->identifier, (char*)cprop->add);
- else fprintf(f, "NULL, ");
- if(cprop->remove) fprintf(f, "&rna_%s_%s_func, ", srna->identifier, (char*)cprop->remove);
- else fprintf(f, "NULL, ");
- if(cprop->active) fprintf(f, "(PropertyRNA*)&rna_%s%s_%s, ", srna->identifier, strnest, cprop->active->identifier);
- else fprintf(f, "NULL, ");
- if(cprop->type) fprintf(f, "&RNA_%s\n", (char*)cprop->type);
+ if(cprop->item_type) fprintf(f, "&RNA_%s\n", (char*)cprop->item_type);
else fprintf(f, "NULL\n");
break;
}
diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c
index 3de347cf80e..cb1a1211d24 100644
--- a/source/blender/makesrna/intern/rna_ID.c
+++ b/source/blender/makesrna/intern/rna_ID.c
@@ -53,7 +53,7 @@ EnumPropertyItem id_type_items[] = {
{ID_MA, "MATERIAL", ICON_MATERIAL_DATA, "Material", ""},
{ID_MB, "META", ICON_META_DATA, "MetaBall", ""},
{ID_ME, "MESH", ICON_MESH_DATA, "Mesh", ""},
- {ID_NT, "NODETREE", ICON_NODE, "NodeTree", ""},
+ {ID_NT, "NODETREE", ICON_NODETREE, "NodeTree", ""},
{ID_OB, "OBJECT", ICON_OBJECT_DATA, "Object", ""},
{ID_PA, "PARTICLE", ICON_PARTICLE_DATA, "Particle", ""},
{ID_SCE, "SCENE", ICON_SCENE_DATA, "Scene", ""},
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index 93e83492efa..ce2e256004e 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -45,6 +45,11 @@
#include "RNA_define.h"
#include "RNA_types.h"
+/* flush updates */
+#include "DNA_object_types.h"
+#include "BKE_depsgraph.h"
+#include "WM_types.h"
+
#include "rna_internal.h"
/* Init/Exit */
@@ -185,6 +190,29 @@ PointerRNA rna_pointer_inherit_refine(PointerRNA *ptr, StructRNA *type, void *da
/* ID Properties */
+/* return a UI local ID prop definition for this prop */
+IDProperty *rna_idproperty_ui(PropertyRNA *prop)
+{
+ IDProperty *idprop;
+
+ for(idprop= ((IDProperty *)prop)->prev; idprop; idprop= idprop->prev) {
+ if (strcmp(RNA_IDP_UI, idprop->name)==0)
+ break;
+ }
+
+ if(idprop==NULL) {
+ for(idprop= ((IDProperty *)prop)->next; idprop; idprop= idprop->next) {
+ if (strcmp(RNA_IDP_UI, idprop->name)==0)
+ break;
+ }
+ }
+
+ if (idprop)
+ return IDP_GetPropertyFromGroup(idprop, ((IDProperty *)prop)->name);
+
+ return NULL;
+}
+
IDProperty *RNA_struct_idproperties(PointerRNA *ptr, int create)
{
StructRNA *type= ptr->type;
@@ -195,6 +223,12 @@ IDProperty *RNA_struct_idproperties(PointerRNA *ptr, int create)
return NULL;
}
+int RNA_struct_idproperties_check(PointerRNA *ptr)
+{
+ StructRNA *type= ptr->type;
+ return (type && type->idproperties) ? 1 : 0;
+}
+
static IDProperty *rna_idproperty_find(PointerRNA *ptr, const char *name)
{
IDProperty *group= RNA_struct_idproperties(ptr, 0);
@@ -385,8 +419,19 @@ static const char *rna_ensure_property_description(PropertyRNA *prop)
{
if(prop->magic == RNA_MAGIC)
return prop->description;
- else
+ else {
+ /* attempt to get the local ID values */
+ IDProperty *idp_ui= rna_idproperty_ui(prop);
+
+ if(idp_ui) { /* TODO, type checking on ID props */
+
+ IDProperty *item= IDP_GetPropertyFromGroup(idp_ui, "description");
+ if(item)
+ return (char *)item->data.pointer ;
+ }
+
return ((IDProperty*)prop)->name; /* XXX - not correct */
+ }
}
static const char *rna_ensure_property_name(PropertyRNA *prop)
@@ -459,11 +504,21 @@ int RNA_struct_is_a(StructRNA *type, StructRNA *srna)
PropertyRNA *RNA_struct_find_property(PointerRNA *ptr, const char *identifier)
{
- PropertyRNA *iterprop= RNA_struct_iterator_property(ptr->type);
- PointerRNA propptr;
+ if(identifier[0]=='[' && identifier[1]=='"') {
+ /* id prop lookup, not so common */
+ PropertyRNA *r_prop= NULL;
+ PointerRNA r_ptr; /* only support single level props */
+ if(RNA_path_resolve(ptr, identifier, &r_ptr, &r_prop) && r_ptr.type==ptr->type && r_ptr.data==ptr->data)
+ return r_prop;
+ }
+ else {
+ /* most common case */
+ PropertyRNA *iterprop= RNA_struct_iterator_property(ptr->type);
+ PointerRNA propptr;
- if(RNA_property_collection_lookup_string(ptr, iterprop, identifier, &propptr))
- return propptr.data;
+ if(RNA_property_collection_lookup_string(ptr, iterprop, identifier, &propptr))
+ return propptr.data;
+ }
return NULL;
}
@@ -647,6 +702,22 @@ void RNA_property_int_range(PointerRNA *ptr, PropertyRNA *prop, int *hardmin, in
{
IntPropertyRNA *iprop= (IntPropertyRNA*)rna_ensure_property(prop);
+ if(prop->magic != RNA_MAGIC) {
+ /* attempt to get the local ID values */
+ IDProperty *idp_ui= rna_idproperty_ui(prop);
+ IDProperty *item;
+
+ if(idp_ui) { /* TODO, type checking on ID props */
+ item= IDP_GetPropertyFromGroup(idp_ui, "min");
+ *hardmin= item ? item->data.val : INT_MIN;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "max");
+ *hardmax= item ? item->data.val : INT_MAX;
+
+ return;
+ }
+ }
+
if(iprop->range) {
iprop->range(ptr, hardmin, hardmax);
}
@@ -661,6 +732,25 @@ void RNA_property_int_ui_range(PointerRNA *ptr, PropertyRNA *prop, int *softmin,
IntPropertyRNA *iprop= (IntPropertyRNA*)rna_ensure_property(prop);
int hardmin, hardmax;
+ if(prop->magic != RNA_MAGIC) {
+ /* attempt to get the local ID values */
+ IDProperty *idp_ui= rna_idproperty_ui(prop);
+ IDProperty *item;
+
+ if(idp_ui) { /* TODO, type checking on ID props */
+ item= IDP_GetPropertyFromGroup(idp_ui, "soft_min");
+ *softmin= item ? item->data.val : INT_MIN;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "soft_max");
+ *softmax= item ? item->data.val : INT_MAX;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "step");
+ *step= item ? item->data.val : 1;
+
+ return;
+ }
+ }
+
if(iprop->range) {
iprop->range(ptr, &hardmin, &hardmax);
*softmin= MAX2(iprop->softmin, hardmin);
@@ -678,6 +768,22 @@ void RNA_property_float_range(PointerRNA *ptr, PropertyRNA *prop, float *hardmin
{
FloatPropertyRNA *fprop= (FloatPropertyRNA*)rna_ensure_property(prop);
+ if(prop->magic != RNA_MAGIC) {
+ /* attempt to get the local ID values */
+ IDProperty *idp_ui= rna_idproperty_ui(prop);
+ IDProperty *item;
+
+ if(idp_ui) { /* TODO, type checking on ID props */
+ item= IDP_GetPropertyFromGroup(idp_ui, "min");
+ *hardmin= item ? *(double*)&item->data.val : FLT_MIN;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "max");
+ *hardmax= item ? *(double*)&item->data.val : FLT_MAX;
+
+ return;
+ }
+ }
+
if(fprop->range) {
fprop->range(ptr, hardmin, hardmax);
}
@@ -692,6 +798,28 @@ void RNA_property_float_ui_range(PointerRNA *ptr, PropertyRNA *prop, float *soft
FloatPropertyRNA *fprop= (FloatPropertyRNA*)rna_ensure_property(prop);
float hardmin, hardmax;
+ if(prop->magic != RNA_MAGIC) {
+ /* attempt to get the local ID values */
+ IDProperty *idp_ui= rna_idproperty_ui(prop);
+ IDProperty *item;
+
+ if(idp_ui) { /* TODO, type checking on ID props */
+ item= IDP_GetPropertyFromGroup(idp_ui, "soft_min");
+ *softmin= item ? *(double*)&item->data.val : FLT_MIN;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "soft_max");
+ *softmax= item ? *(double*)&item->data.val : FLT_MAX;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "step");
+ *step= item ? *(double*)&item->data.val : 1.0f;
+
+ item= IDP_GetPropertyFromGroup(idp_ui, "precision");
+ *precision= item ? *(double*)&item->data.val : 3.0f;
+
+ return;
+ }
+ }
+
if(fprop->range) {
fprop->range(ptr, &hardmin, &hardmax);
*softmin= MAX2(fprop->softmin, hardmin);
@@ -727,8 +855,8 @@ StructRNA *RNA_property_pointer_type(PointerRNA *ptr, PropertyRNA *prop)
else if(prop->type == PROP_COLLECTION) {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
- if(cprop->type)
- return cprop->type;
+ if(cprop->item_type)
+ return cprop->item_type;
}
return &RNA_UnknownType;
@@ -829,7 +957,7 @@ const char *RNA_property_ui_name(PropertyRNA *prop)
const char *RNA_property_ui_description(PropertyRNA *prop)
{
- return rna_ensure_property(prop)->description;
+ return rna_ensure_property_description(prop);
}
int RNA_property_ui_icon(PropertyRNA *prop)
@@ -880,12 +1008,21 @@ int RNA_property_animated(PointerRNA *ptr, PropertyRNA *prop)
void RNA_property_update(bContext *C, PointerRNA *ptr, PropertyRNA *prop)
{
+ int is_rna = (prop->magic == RNA_MAGIC);
prop= rna_ensure_property(prop);
- if(prop->update)
- prop->update(C, ptr);
- if(prop->noteflag)
- WM_event_add_notifier(C, prop->noteflag, ptr->id.data);
+ if(is_rna) {
+ if(prop->update)
+ prop->update(C, ptr);
+ if(prop->noteflag)
+ WM_event_add_notifier(C, prop->noteflag, ptr->id.data);
+ }
+ else {
+ /* WARNING! This is so property drivers update the display!
+ * not especially nice */
+ DAG_id_flush_update(ptr->id.data, OB_RECALC_OB);
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+ }
}
/* Property Data */
@@ -1248,8 +1385,12 @@ void RNA_property_float_set_array(PointerRNA *ptr, PropertyRNA *prop, const floa
int i;
if((idprop=rna_idproperty_check(&prop, ptr))) {
- if(prop->arraydimension == 0)
- IDP_Double(idprop)= values[0];
+ if(prop->arraydimension == 0) {
+ if(idprop->type == IDP_FLOAT)
+ IDP_Float(idprop)= values[0];
+ else
+ IDP_Double(idprop)= values[0];
+ }
else if(idprop->subtype == IDP_FLOAT) {
memcpy(IDP_Array(idprop), values, sizeof(float)*idprop->len);
}
@@ -1486,8 +1627,8 @@ static void rna_property_collection_get_idp(CollectionPropertyIterator *iter)
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)iter->prop;
iter->ptr.data= rna_iterator_array_get(iter);
- iter->ptr.type= cprop->type;
- rna_pointer_inherit_id(cprop->type, &iter->parent, &iter->ptr);
+ iter->ptr.type= cprop->item_type;
+ rna_pointer_inherit_id(cprop->item_type, &iter->parent, &iter->ptr);
}
void RNA_property_collection_begin(PointerRNA *ptr, PropertyRNA *prop, CollectionPropertyIterator *iter)
@@ -1567,7 +1708,7 @@ int RNA_property_collection_length(PointerRNA *ptr, PropertyRNA *prop)
void RNA_property_collection_add(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *r_ptr)
{
IDProperty *idprop;
- CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
+// CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
if((idprop=rna_idproperty_check(&prop, ptr))) {
IDPropertyTemplate val = {0};
@@ -1593,6 +1734,9 @@ void RNA_property_collection_add(PointerRNA *ptr, PropertyRNA *prop, PointerRNA
MEM_freeN(item);
}
}
+
+ /* py api calls directly */
+#if 0
else if(cprop->add){
if(!(cprop->add->flag & FUNC_USE_CONTEXT)) { /* XXX check for this somewhere else */
ParameterList params;
@@ -1603,13 +1747,14 @@ void RNA_property_collection_add(PointerRNA *ptr, PropertyRNA *prop, PointerRNA
}
/*else
printf("RNA_property_collection_add %s.%s: not implemented for this property.\n", ptr->type->identifier, prop->identifier);*/
+#endif
if(r_ptr) {
if(idprop) {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
r_ptr->data= IDP_GetIndexArray(idprop, idprop->len-1);
- r_ptr->type= cprop->type;
+ r_ptr->type= cprop->item_type;
rna_pointer_inherit_id(NULL, ptr, r_ptr);
}
else
@@ -1620,7 +1765,7 @@ void RNA_property_collection_add(PointerRNA *ptr, PropertyRNA *prop, PointerRNA
int RNA_property_collection_remove(PointerRNA *ptr, PropertyRNA *prop, int key)
{
IDProperty *idprop;
- CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
+// CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
if((idprop=rna_idproperty_check(&prop, ptr))) {
IDProperty tmp, *array;
@@ -1644,6 +1789,9 @@ int RNA_property_collection_remove(PointerRNA *ptr, PropertyRNA *prop, int key)
}
else if(prop->flag & PROP_IDPROPERTY)
return 1;
+
+ /* py api calls directly */
+#if 0
else if(cprop->remove){
if(!(cprop->remove->flag & FUNC_USE_CONTEXT)) { /* XXX check for this somewhere else */
ParameterList params;
@@ -1656,7 +1804,7 @@ int RNA_property_collection_remove(PointerRNA *ptr, PropertyRNA *prop, int key)
}
/*else
printf("RNA_property_collection_remove %s.%s: only supported for id properties.\n", ptr->type->identifier, prop->identifier);*/
-
+#endif
return 0;
}
@@ -1761,10 +1909,10 @@ int RNA_property_collection_lookup_string(PointerRNA *ptr, PropertyRNA *prop, co
}
}
-PropertyRNA *RNA_property_collection_active(PropertyRNA *prop)
+int RNA_property_collection_type_get(PointerRNA *ptr, PropertyRNA *prop, PointerRNA *r_ptr)
{
- CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
- return cprop->active;
+ *r_ptr= *ptr;
+ return ((r_ptr->type = prop->srna) ? 1:0);
}
int RNA_property_collection_raw_array(PointerRNA *ptr, PropertyRNA *prop, PropertyRNA *itemprop, RawArray *array)
@@ -2262,6 +2410,19 @@ static char *rna_path_token(const char **path, char *fixedbuf, int fixedlen, int
return buf;
}
+static int rna_token_strip_quotes(char *token)
+{
+ if(token[0]=='"') {
+ int len = strlen(token);
+ if (len >= 2 && token[len-1]=='"') {
+ /* strip away "" */
+ token[len-1]= '\0';
+ return 1;
+ }
+ }
+ return 0;
+}
+
/* Resolve the given RNA path to find the pointer+property indicated at the end of the path */
int RNA_path_resolve(PointerRNA *ptr, const char *path, PointerRNA *r_ptr, PropertyRNA **r_prop)
{
@@ -2273,17 +2434,29 @@ int RNA_path_resolve(PointerRNA *ptr, const char *path, PointerRNA *r_ptr, Prope
prop= NULL;
curptr= *ptr;
- if(path==NULL)
+ if(path==NULL || *path=='\0')
return 0;
while(*path) {
+ int use_id_prop = (*path=='[') ? 1:0;
+ /* custom property lookup ?
+ * C.object["someprop"]
+ */
+
/* look up property name in current struct */
- token= rna_path_token(&path, fixedbuf, sizeof(fixedbuf), 0);
+ token= rna_path_token(&path, fixedbuf, sizeof(fixedbuf), use_id_prop);
if(!token)
return 0;
- prop= RNA_struct_find_property(&curptr, token);
+ if(use_id_prop) { /* look up property name in current struct */
+ IDProperty *group= RNA_struct_idproperties(&curptr, 0);
+ if(group && rna_token_strip_quotes(token))
+ prop= (PropertyRNA *)IDP_GetPropertyFromGroup(group, token+1);
+ }
+ else {
+ prop= RNA_struct_find_property(&curptr, token);
+ }
if(token != fixedbuf)
MEM_freeN(token);
@@ -2312,9 +2485,7 @@ int RNA_path_resolve(PointerRNA *ptr, const char *path, PointerRNA *r_ptr, Prope
len= strlen(token);
/* check for "" to see if it is a string */
- if(len >= 2 && token[0] == '"' && token[len-1] == '"') {
- /* strip away "" */
- token[len-1]= 0;
+ if(rna_token_strip_quotes(token)) {
RNA_property_collection_lookup_string(&curptr, prop, token+1, &nextptr);
}
else {
@@ -2339,6 +2510,7 @@ int RNA_path_resolve(PointerRNA *ptr, const char *path, PointerRNA *r_ptr, Prope
return 1;
}
+
char *RNA_path_append(const char *path, PointerRNA *ptr, PropertyRNA *prop, int intkey, const char *strkey)
{
DynStr *dynstr;
@@ -2473,6 +2645,7 @@ char *RNA_path_from_ID_to_struct(PointerRNA *ptr)
char *RNA_path_from_ID_to_property(PointerRNA *ptr, PropertyRNA *prop)
{
+ int is_rna = (prop->magic == RNA_MAGIC);
const char *propname;
char *ptrpath, *path;
@@ -2485,12 +2658,16 @@ char *RNA_path_from_ID_to_property(PointerRNA *ptr, PropertyRNA *prop)
propname= RNA_property_identifier(prop);
if(ptrpath) {
- path= BLI_sprintfN("%s.%s", ptrpath, propname);
+ path= BLI_sprintfN(is_rna ? "%s.%s":"%s[\"%s\"]", ptrpath, propname);
MEM_freeN(ptrpath);
}
- else
- path= BLI_strdup(propname);
-
+ else {
+ if(is_rna)
+ path= BLI_strdup(propname);
+ else
+ path= BLI_sprintfN("[\"%s\"]", propname);
+ }
+
return path;
}
@@ -2697,8 +2874,6 @@ int RNA_enum_id_from_value(EnumPropertyItem *item, int value, const char **ident
return 0;
}
-
-
void RNA_string_get(PointerRNA *ptr, const char *name, char *value)
{
PropertyRNA *prop= RNA_struct_find_property(ptr, name);
@@ -2843,6 +3018,11 @@ int RNA_property_is_set(PointerRNA *ptr, const char *name)
}
}
+int RNA_property_is_idprop(PropertyRNA *prop)
+{
+ return (prop->magic!=RNA_MAGIC);
+}
+
/* string representation of a property, python
* compatible but can be used for display too*/
char *RNA_pointer_as_string(PointerRNA *ptr)
diff --git a/source/blender/makesrna/intern/rna_animation.c b/source/blender/makesrna/intern/rna_animation.c
index 23a9c48710e..3e7638b3d51 100644
--- a/source/blender/makesrna/intern/rna_animation.c
+++ b/source/blender/makesrna/intern/rna_animation.c
@@ -78,6 +78,16 @@ static int rna_ksPath_id_editable(PointerRNA *ptr)
return (ksp->idtype)? PROP_EDITABLE : 0;
}
+static void rna_ksPath_id_type_set(PointerRNA *ptr, int value)
+{
+ KS_Path *data= (KS_Path*)(ptr->data);
+
+ /* set the driver type, then clear the id-block if the type is invalid */
+ data->idtype= value;
+ if ((data->id) && (GS(data->id->name) != data->idtype))
+ data->id= NULL;
+}
+
static void rna_ksPath_RnaPath_get(PointerRNA *ptr, char *value)
{
KS_Path *ksp= (KS_Path *)ptr->data;
@@ -179,6 +189,7 @@ static void rna_def_keyingset_path(BlenderRNA *brna)
RNA_def_property_enum_sdna(prop, NULL, "idtype");
RNA_def_property_enum_items(prop, id_type_items);
RNA_def_property_enum_default(prop, ID_OB);
+ RNA_def_property_enum_funcs(prop, NULL, "rna_ksPath_id_type_set", NULL);
RNA_def_property_ui_text(prop, "ID Type", "Type of ID-block that can be used.");
/* Group */
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index e79d8091917..f1164cda675 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -623,10 +623,63 @@ static void rna_def_edit_bone(BlenderRNA *brna)
RNA_define_verify_sdna(1);
}
+
+/* armature.bones.* */
+static void rna_def_armature_bones(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+// FunctionRNA *func;
+// PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "ArmatureBones");
+ srna= RNA_def_struct(brna, "ArmatureBones", NULL);
+ RNA_def_struct_sdna(srna, "bArmature");
+ RNA_def_struct_ui_text(srna, "Armature Bones", "Collection of armature bones.");
+
+
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Bone");
+ RNA_def_property_pointer_sdna(prop, NULL, "act_bone");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active Bone", "Armatures active bone.");
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_bone_set", NULL);
+
+ /* todo, redraw */
+// RNA_def_property_collection_active(prop, prop_act);
+}
+
+/* armature.bones.* */
+static void rna_def_armature_edit_bones(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+// FunctionRNA *func;
+// PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "ArmatureEditBones");
+ srna= RNA_def_struct(brna, "ArmatureEditBones", NULL);
+ RNA_def_struct_sdna(srna, "bArmature");
+ RNA_def_struct_ui_text(srna, "Armature EditBones", "Collection of armature edit bones.");
+
+ prop= RNA_def_property(srna, "edit_bones", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "EditBone");
+ RNA_def_property_pointer_sdna(prop, NULL, "act_edbone");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active EditBone", "Armatures active edit bone.");
+ //RNA_def_property_update(prop, 0, "rna_Armature_act_editbone_update");
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_Armature_act_edit_bone_set", NULL);
+
+ /* todo, redraw */
+// RNA_def_property_collection_active(prop, prop_act);
+}
+
static void rna_def_armature(BlenderRNA *brna)
{
StructRNA *srna;
- PropertyRNA *prop, *prop_act;
+ PropertyRNA *prop;
static EnumPropertyItem prop_drawtype_items[] = {
{ARM_OCTA, "OCTAHEDRAL", 0, "Octahedral", "Display bones as octahedral shape (default)."},
@@ -663,37 +716,16 @@ static void rna_def_armature(BlenderRNA *brna)
/* Collections */
prop= RNA_def_property(srna, "bones", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "bonebase", NULL);
- RNA_def_property_collection_funcs(prop, 0, "rna_Armature_bones_next", 0, 0, 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, 0, "rna_Armature_bones_next", 0, 0, 0, 0, 0);
RNA_def_property_struct_type(prop, "Bone");
RNA_def_property_ui_text(prop, "Bones", "");
-
- { /* Collection active property */
- prop_act= RNA_def_property(srna, "bones_active", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop_act, "Bone");
- RNA_def_property_pointer_sdna(prop_act, NULL, "act_bone");
- RNA_def_property_flag(prop_act, PROP_EDITABLE);
- RNA_def_property_ui_text(prop_act, "Active Bone", "Armatures active bone.");
- RNA_def_property_pointer_funcs(prop_act, NULL, "rna_Armature_act_bone_set", NULL);
-
- /* todo, redraw */
- RNA_def_property_collection_active(prop, prop_act);
- }
+ rna_def_armature_bones(brna, prop);
prop= RNA_def_property(srna, "edit_bones", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "edbo", NULL);
RNA_def_property_struct_type(prop, "EditBone");
RNA_def_property_ui_text(prop, "Edit Bones", "");
-
- { /* Collection active property */
- prop_act= RNA_def_property(srna, "edit_bones_active", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop_act, "EditBone");
- RNA_def_property_pointer_sdna(prop_act, NULL, "act_edbone");
- RNA_def_property_flag(prop_act, PROP_EDITABLE);
- RNA_def_property_ui_text(prop_act, "Active EditBone", "Armatures active edit bone.");
- //RNA_def_property_update(prop_act, 0, "rna_Armature_act_editbone_update");
- RNA_def_property_pointer_funcs(prop_act, NULL, "rna_Armature_act_edit_bone_set", NULL);
- RNA_def_property_collection_active(prop, prop_act);
- }
+ rna_def_armature_edit_bones(brna, prop);
/* Enum values */
// prop= RNA_def_property(srna, "rest_position", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_cloth.c b/source/blender/makesrna/intern/rna_cloth.c
index d78544634bc..0e298c1f6be 100644
--- a/source/blender/makesrna/intern/rna_cloth.c
+++ b/source/blender/makesrna/intern/rna_cloth.c
@@ -53,6 +53,18 @@ static void rna_cloth_update(bContext *C, PointerRNA *ptr)
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
}
+static void rna_cloth_reset(bContext *C, PointerRNA *ptr)
+{
+ Object *ob= (Object*)ptr->id.data;
+ ClothSimSettings *settings = (ClothSimSettings*)ptr->data;
+
+ settings->reset = 1;
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+}
+
+
static void rna_ClothSettings_max_bend_set(struct PointerRNA *ptr, float value)
{
ClothSimSettings *settings = (ClothSimSettings*)ptr->data;
@@ -272,7 +284,7 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna)
prop= RNA_def_property(srna, "structural_stiffness", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "structural");
- RNA_def_property_range(prop, 1.0f, 10000.0f);
+ RNA_def_property_range(prop, 0.0f, 10000.0f);
RNA_def_property_ui_text(prop, "Structural Stiffness", "Overall stiffness of structure.");
RNA_def_property_update(prop, 0, "rna_cloth_update");
@@ -311,6 +323,13 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Effector Weights", "");
+ prop= RNA_def_property(srna, "pre_roll", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "preroll");
+ RNA_def_property_range(prop, 0, 200);
+ RNA_def_property_ui_text(prop, "Pre Roll", "Simulation starts on this frame.");
+ RNA_def_property_update(prop, 0, "rna_cloth_reset");
+
+
/* unused */
/* unused still
@@ -338,12 +357,6 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Effector Wind Scale", ""); */
/* unused still
- prop= RNA_def_property(srna, "pre_roll", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "preroll");
- RNA_def_property_range(prop, 10, 80;
- RNA_def_property_ui_text(prop, "Pre Roll", "Simulation starts on this frame."); */
-
- /* unused still
prop= RNA_def_property(srna, "tearing", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", CLOTH_SIMSETTINGS_FLAG_TEARING);
RNA_def_property_ui_text(prop, "Tearing", "");*/
diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c
index 4cef6fa481f..2a97eb78382 100644
--- a/source/blender/makesrna/intern/rna_color.c
+++ b/source/blender/makesrna/intern/rna_color.c
@@ -212,7 +212,7 @@ static void rna_def_curvemapping(BlenderRNA *brna)
RNA_def_property_float_funcs(prop, NULL, NULL, "rna_CurveMapping_clipmaxy_range");
prop= RNA_def_property(srna, "curves", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_funcs(prop, "rna_CurveMapping_curves_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_CurveMapping_curves_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_CurveMapping_curves_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_CurveMapping_curves_length", 0, 0);
RNA_def_property_struct_type(prop, "CurveMap");
RNA_def_property_ui_text(prop, "Curves", "");
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c
index 7f7976c365f..9ad06ec51d9 100644
--- a/source/blender/makesrna/intern/rna_constraint.c
+++ b/source/blender/makesrna/intern/rna_constraint.c
@@ -40,31 +40,30 @@
EnumPropertyItem constraint_type_items[] ={
{0, "", 0, "Transform", ""},
- {CONSTRAINT_TYPE_TRANSFORM, "TRANSFORM", ICON_CONSTRAINT_DATA, "Transformation", ""},
{CONSTRAINT_TYPE_LOCLIKE, "COPY_LOCATION", ICON_CONSTRAINT_DATA, "Copy Location", ""},
{CONSTRAINT_TYPE_ROTLIKE, "COPY_ROTATION", ICON_CONSTRAINT_DATA, "Copy Rotation", ""},
{CONSTRAINT_TYPE_SIZELIKE, "COPY_SCALE", ICON_CONSTRAINT_DATA, "Copy Scale", ""},
+ {CONSTRAINT_TYPE_DISTLIMIT, "LIMIT_DISTANCE", ICON_CONSTRAINT_DATA, "Limit Distance", ""},
{CONSTRAINT_TYPE_LOCLIMIT, "LIMIT_LOCATION", ICON_CONSTRAINT_DATA, "Limit Location", ""},
{CONSTRAINT_TYPE_ROTLIMIT, "LIMIT_ROTATION", ICON_CONSTRAINT_DATA, "Limit Rotation", ""},
{CONSTRAINT_TYPE_SIZELIMIT, "LIMIT_SCALE", ICON_CONSTRAINT_DATA, "Limit Scale", ""},
- {CONSTRAINT_TYPE_DISTLIMIT, "LIMIT_DISTANCE", ICON_CONSTRAINT_DATA, "Limit Distance", ""},
+ {CONSTRAINT_TYPE_TRANSFORM, "TRANSFORM", ICON_CONSTRAINT_DATA, "Transformation", ""},
{0, "", 0, "Tracking", ""},
- {CONSTRAINT_TYPE_TRACKTO, "TRACK_TO", ICON_CONSTRAINT_DATA, "Track To", "Legacy tracking constraint prone to twisting artifacts"},
- {CONSTRAINT_TYPE_LOCKTRACK, "LOCKED_TRACK", ICON_CONSTRAINT_DATA, "Locked Track", "Tracking along a single axis"},
- {CONSTRAINT_TYPE_DAMPTRACK, "DAMPED_TRACK", ICON_CONSTRAINT_DATA, "Damped Track", "Tracking by taking the shortest path"},
{CONSTRAINT_TYPE_CLAMPTO, "CLAMP_TO", ICON_CONSTRAINT_DATA, "Clamp To", ""},
- {CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO",ICON_CONSTRAINT_DATA, "Stretch To", ""},
+ {CONSTRAINT_TYPE_DAMPTRACK, "DAMPED_TRACK", ICON_CONSTRAINT_DATA, "Damped Track", "Tracking by taking the shortest path"},
{CONSTRAINT_TYPE_KINEMATIC, "IK", ICON_CONSTRAINT_DATA, "Inverse Kinematics", ""},
+ {CONSTRAINT_TYPE_LOCKTRACK, "LOCKED_TRACK", ICON_CONSTRAINT_DATA, "Locked Track", "Tracking along a single axis"},
{CONSTRAINT_TYPE_SPLINEIK, "SPLINE_IK", ICON_CONSTRAINT_DATA, "Spline IK", ""},
+ {CONSTRAINT_TYPE_STRETCHTO, "STRETCH_TO",ICON_CONSTRAINT_DATA, "Stretch To", ""},
+ {CONSTRAINT_TYPE_TRACKTO, "TRACK_TO", ICON_CONSTRAINT_DATA, "Track To", "Legacy tracking constraint prone to twisting artifacts"},
{0, "", 0, "Relationship", ""},
+ {CONSTRAINT_TYPE_ACTION, "ACTION", ICON_CONSTRAINT_DATA, "Action", ""},
{CONSTRAINT_TYPE_CHILDOF, "CHILD_OF", ICON_CONSTRAINT_DATA, "Child Of", ""},
{CONSTRAINT_TYPE_MINMAX, "FLOOR", ICON_CONSTRAINT_DATA, "Floor", ""},
- {CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", ICON_CONSTRAINT_DATA, "Shrinkwrap", ""},
{CONSTRAINT_TYPE_FOLLOWPATH, "FOLLOW_PATH", ICON_CONSTRAINT_DATA, "Follow Path", ""},
{CONSTRAINT_TYPE_RIGIDBODYJOINT, "RIGID_BODY_JOINT", ICON_CONSTRAINT_DATA, "Rigid Body Joint", ""},
- {CONSTRAINT_TYPE_ACTION, "ACTION", ICON_CONSTRAINT_DATA, "Action", ""},
{CONSTRAINT_TYPE_PYTHON, "SCRIPT", ICON_CONSTRAINT_DATA, "Script", ""},
-
+ {CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", ICON_CONSTRAINT_DATA, "Shrinkwrap", ""},
{0, NULL, 0, NULL, NULL}};
EnumPropertyItem space_pchan_items[] = {
@@ -194,7 +193,7 @@ static char *rna_Constraint_path(PointerRNA *ptr)
/* if constraint is in the list, the list is for the active bone... */
if ((inList) && (actlist != &ob->constraints) && (pchan))
- return BLI_sprintfN("pose.pose_channels[\"%s\"].constraints[\"%s\"]", pchan->name, con->name);
+ return BLI_sprintfN("pose.bones[\"%s\"].constraints[\"%s\"]", pchan->name, con->name);
else
return BLI_sprintfN("constraints[\"%s\"]", con->name);
}
@@ -287,7 +286,6 @@ static void rna_ActionConstraint_minmax_range(PointerRNA *ptr, float *min, float
}
}
-
#else
EnumPropertyItem constraint_distance_items[] = {
@@ -1681,9 +1679,9 @@ static void rna_def_constraint_spline_ik(BlenderRNA *brna)
PropertyRNA *prop;
static EnumPropertyItem splineik_xz_scale_mode[] = {
- {CONSTRAINT_SPLINEIK_XZS_NONE, "NONE", 0, "None", "Don't scale the x and z axes, giving a volume preservation effect. (Default)"},
- {CONSTRAINT_SPLINEIK_XZS_RADIUS, "CURVE_RADIUS", 0, "Curve Radius", "Use the radius of the curve."},
- {CONSTRAINT_SPLINEIK_XZS_ORIGINAL, "ORIGINAL", 0, "Original", "Use the original scaling of the bones."},
+ {CONSTRAINT_SPLINEIK_XZS_NONE, "NONE", 0, "None", "Don't scale the X and Z axes (Default)"},
+ {CONSTRAINT_SPLINEIK_XZS_ORIGINAL, "BONE_ORIGINAL", 0, "Bone Original", "Use the original scaling of the bones."},
+ {CONSTRAINT_SPLINEIK_XZS_VOLUMETRIC, "VOLUME_PRESERVE", 0, "Volume Preservation", "Scale of the X and Z axes is the inverse of the Y-Scale."},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "SplineIKConstraint", "Constraint");
@@ -1703,12 +1701,16 @@ static void rna_def_constraint_spline_ik(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Chain Length", "How many bones are included in the chain");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- // TODO: add access to the positions array to allow more flexible aligning?
+ /* direct access to bindings */
+ // NOTE: only to be used by experienced users
+ //prop= RNA_def_property(srna, "joint_bindings", PROP_FLOAT, PROP_FACTOR);
+ //RNA_def_property_collection_sdna(prop, NULL, "points", "numpoints");
+ //RNA_def_property_ui_text(prop, "Joint Bindings", "(EXPERIENCED USERS ONLY) The relative positions of the joints along the chain as percentages.");
/* settings */
- prop= RNA_def_property(srna, "affect_root", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", CONSTRAINT_SPLINEIK_NO_ROOT);
- RNA_def_property_ui_text(prop, "Affect Root", "Include the root joint in the calculations.");
+ prop= RNA_def_property(srna, "chain_offset", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_SPLINEIK_NO_ROOT);
+ RNA_def_property_ui_text(prop, "Chain Offset", "Offset the entire chain relative to the root joint.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "even_divisions", PROP_BOOLEAN, PROP_NONE);
@@ -1716,15 +1718,20 @@ static void rna_def_constraint_spline_ik(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Even Divisions", "Ignore the relative lengths of the bones when fitting to the curve.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "keep_max_length", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_SPLINEIK_SCALE_LIMITED);
- RNA_def_property_ui_text(prop, "Keep Max Length", "Maintain the maximum length of the chain when spline is stretched.");
+ prop= RNA_def_property(srna, "y_streching", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", CONSTRAINT_SPLINEIK_SCALE_LIMITED);
+ RNA_def_property_ui_text(prop, "Y Stretch", "Stretch the Y axis of the bones to fit the curve.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+
+ prop= RNA_def_property(srna, "use_curve_radius", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", CONSTRAINT_SPLINEIK_NO_CURVERAD);
+ RNA_def_property_ui_text(prop, "Use Curve Radius", "Average radius of the endpoints is used to tweak the X and Z Scaling of the bones, on top of XZ Scale mode.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "xz_scaling_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "xzScaleMode");
RNA_def_property_enum_items(prop, splineik_xz_scale_mode);
- RNA_def_property_ui_text(prop, "XZ Scale Mode", "Method used for determining the scaling of the X and Z axes of the bone.");
+ RNA_def_property_ui_text(prop, "XZ Scale Mode", "Method used for determining the scaling of the X and Z axes of the bones.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
}
diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c
index 2ebf47bac99..4c7a88d304b 100644
--- a/source/blender/makesrna/intern/rna_curve.c
+++ b/source/blender/makesrna/intern/rna_curve.c
@@ -67,6 +67,8 @@ EnumPropertyItem beztriple_keyframe_type_items[] = {
#include "WM_api.h"
+#include "MEM_guardedalloc.h"
+
static StructRNA *rna_Curve_refine(PointerRNA *ptr)
{
Curve *cu= (Curve*)ptr->data;
@@ -227,6 +229,38 @@ static void rna_Curve_update_deps(bContext *C, PointerRNA *ptr)
rna_Curve_update_data(C, ptr);
}
+/* name functions that ignore the first two ID characters */
+void rna_Curve_body_get(PointerRNA *ptr, char *value)
+{
+ Curve *cu= (Curve*)ptr->id.data;
+ strcpy(value, cu->str);
+}
+
+int rna_Curve_body_length(PointerRNA *ptr)
+{
+ Curve *cu= (Curve*)ptr->id.data;
+ return strlen(cu->str);
+}
+
+/* TODO - check UTF & python play nice */
+void rna_Curve_body_set(PointerRNA *ptr, const char *value)
+{
+ int len= strlen(value);
+ Curve *cu= (Curve*)ptr->id.data;
+
+ cu->pos = len;
+ cu->len = len;
+
+ if(cu->str) MEM_freeN(cu->str);
+ if(cu->strinfo) MEM_freeN(cu->strinfo);
+
+ cu->str = MEM_callocN(len + sizeof(wchar_t), "str");
+ cu->strinfo = MEM_callocN( (len+4) *sizeof(CharInfo), "strinfo"); /* don't know why this is +4, just duplicating load_editText() */
+
+ //wcs2utf8s(cu->str, value); // value is not wchar_t
+ BLI_strncpy(cu->str, value, len+1);
+}
+
static void rna_Nurb_update_handle_data(bContext *C, PointerRNA *ptr)
{
Nurb *nu= (Nurb*)ptr->data;
@@ -257,8 +291,6 @@ static void rna_Nurb_update_knot_v(bContext *C, PointerRNA *ptr)
rna_Curve_update_data(C, ptr);
}
-
-
#else
static void rna_def_bpoint(BlenderRNA *brna)
@@ -546,12 +578,13 @@ static void rna_def_font(BlenderRNA *brna, StructRNA *srna)
RNA_def_property_ui_text(prop, "Object Font", "Use Blender Objects as font characters. Give font objects a common name followed by the character it represents, eg. familya, familyb etc, and turn on Verts Duplication");
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
- prop= RNA_def_property(srna, "str", PROP_STRING, PROP_NONE);
+ prop= RNA_def_property(srna, "body", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "str");
- RNA_def_property_ui_text(prop, "String", "");
- RNA_def_property_string_funcs(prop, "rna_ID_name_get", "rna_ID_name_length", "rna_ID_name_set");
+ RNA_def_property_ui_text(prop, "Body Text", "contence of this text object");
+ RNA_def_property_string_funcs(prop, "rna_Curve_body_get", "rna_Curve_body_length", "rna_Curve_body_set");
RNA_def_property_string_maxlength(prop, 8192); /* note that originally str did not have a limit! */
RNA_def_struct_name_property(srna, prop);
+ RNA_def_property_update(prop, 0, "rna_Curve_update_data");
/* pointers */
prop= RNA_def_property(srna, "text_on_curve", PROP_POINTER, PROP_NONE);
@@ -856,7 +889,7 @@ static void rna_def_curve_nurb(BlenderRNA *brna)
prop= RNA_def_property(srna, "points", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "bp", NULL);
RNA_def_property_struct_type(prop, "CurvePoint");
- RNA_def_property_collection_funcs(prop, "rna_BPoint_array_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_Nurb_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_BPoint_array_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_Nurb_length", 0, 0);
RNA_def_property_ui_text(prop, "Points", "Collection of points that make up this poly or nurbs spline.");
prop= RNA_def_property(srna, "bezier_points", PROP_COLLECTION, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index 46c4a8af73a..891911d5765 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -654,7 +654,7 @@ StructRNA *RNA_def_struct(BlenderRNA *brna, const char *identifier, const char *
if(DefRNA.preprocess) {
RNA_def_property_struct_type(prop, "Property");
- RNA_def_property_collection_funcs(prop, "rna_builtin_properties_begin", "rna_builtin_properties_next", "rna_iterator_listbase_end", "rna_builtin_properties_get", 0, 0, "rna_builtin_properties_lookup_string", 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_builtin_properties_begin", "rna_builtin_properties_next", "rna_iterator_listbase_end", "rna_builtin_properties_get", 0, 0, "rna_builtin_properties_lookup_string");
}
else {
#ifdef RNA_RUNTIME
@@ -662,7 +662,7 @@ StructRNA *RNA_def_struct(BlenderRNA *brna, const char *identifier, const char *
cprop->begin= rna_builtin_properties_begin;
cprop->next= rna_builtin_properties_next;
cprop->get= rna_builtin_properties_get;
- cprop->type= &RNA_Property;
+ cprop->item_type= &RNA_Property;
#endif
}
@@ -1158,7 +1158,7 @@ void RNA_def_property_struct_type(PropertyRNA *prop, const char *type)
}
case PROP_COLLECTION: {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
- cprop->type = (StructRNA*)type;
+ cprop->item_type = (StructRNA*)type;
break;
}
default:
@@ -1189,7 +1189,7 @@ void RNA_def_property_struct_runtime(PropertyRNA *prop, StructRNA *type)
}
case PROP_COLLECTION: {
CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
- cprop->type = type;
+ cprop->item_type = type;
break;
}
default:
@@ -1926,7 +1926,7 @@ void RNA_def_property_pointer_funcs(PropertyRNA *prop, const char *get, const ch
}
}
-void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, const char *next, const char *end, const char *get, const char *length, const char *lookupint, const char *lookupstring, const char *add, const char *remove)
+void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, const char *next, const char *end, const char *get, const char *length, const char *lookupint, const char *lookupstring)
{
StructRNA *srna= DefRNA.laststruct;
@@ -1946,8 +1946,6 @@ void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, con
if(length) cprop->length= (PropCollectionLengthFunc)length;
if(lookupint) cprop->lookupint= (PropCollectionLookupIntFunc)lookupint;
if(lookupstring) cprop->lookupstring= (PropCollectionLookupStringFunc)lookupstring;
- if(add) cprop->add= (FunctionRNA*)add;
- if(remove) cprop->remove= (FunctionRNA*)remove;
break;
}
default:
@@ -1957,24 +1955,9 @@ void RNA_def_property_collection_funcs(PropertyRNA *prop, const char *begin, con
}
}
-void RNA_def_property_collection_active(PropertyRNA *prop, PropertyRNA *prop_act)
+void RNA_def_property_srna(PropertyRNA *prop, const char *type)
{
- if(!DefRNA.preprocess) {
- fprintf(stderr, "RNA_def_property_collection_active: only during preprocessing.\n");
- return;
- }
-
- switch(prop->type) {
- case PROP_COLLECTION: {
- CollectionPropertyRNA *cprop= (CollectionPropertyRNA*)prop;
- cprop->active= prop_act;
- break;
- }
- default:
- fprintf(stderr, "RNA_def_property_collection_active: %s.%s, type is not collection.\n", prop->identifier, prop_act->identifier);
- DefRNA.error= 1;
- break;
- }
+ prop->srna= (StructRNA*)type;
}
/* Compact definitions */
diff --git a/source/blender/makesrna/intern/rna_fcurve.c b/source/blender/makesrna/intern/rna_fcurve.c
index cdaebb2a3db..67d562da23b 100644
--- a/source/blender/makesrna/intern/rna_fcurve.c
+++ b/source/blender/makesrna/intern/rna_fcurve.c
@@ -34,6 +34,7 @@
#include "DNA_anim_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_sound_types.h"
#include "MEM_guardedalloc.h"
@@ -49,6 +50,7 @@ EnumPropertyItem fmodifier_type_items[] = {
{FMODIFIER_TYPE_FILTER, "FILTER", 0, "Filter", ""},
{FMODIFIER_TYPE_PYTHON, "PYTHON", 0, "Python", ""},
{FMODIFIER_TYPE_LIMITS, "LIMITS", 0, "Limits", ""},
+ {FMODIFIER_TYPE_SOUND, "SOUND", 0, "Sound", ""},
{0, NULL, 0, NULL, NULL}};
#ifdef RNA_RUNTIME
@@ -76,6 +78,8 @@ static StructRNA *rna_FModifierType_refine(struct PointerRNA *ptr)
return &RNA_FModifierPython;
case FMODIFIER_TYPE_LIMITS:
return &RNA_FModifierLimits;
+ case FMODIFIER_TYPE_SOUND:
+ return &RNA_FModifierSound;
default:
return &RNA_UnknownType;
}
@@ -111,6 +115,16 @@ static int rna_DriverTarget_id_editable(PointerRNA *ptr)
return (dtar->idtype)? PROP_EDITABLE : 0;
}
+static void rna_DriverTarget_id_type_set(PointerRNA *ptr, int value)
+{
+ DriverTarget *data= (DriverTarget*)(ptr->data);
+
+ /* set the driver type, then clear the id-block if the type is invalid */
+ data->idtype= value;
+ if ((data->id) && (GS(data->id->name) != data->idtype))
+ data->id= NULL;
+}
+
static void rna_DriverTarget_RnaPath_get(PointerRNA *ptr, char *value)
{
DriverTarget *dtar= (DriverTarget *)ptr->data;
@@ -180,9 +194,43 @@ static void rna_FCurve_RnaPath_set(PointerRNA *ptr, const char *value)
fcu->rna_path= NULL;
}
-#else
+DriverTarget *rna_Driver_new_target(ChannelDriver *driver)
+{
+ return driver_add_new_target(driver);
+}
+
+void rna_Driver_remove_target(ChannelDriver *driver, DriverTarget *dtar)
+{
+ /* call the API function for this */
+ driver_free_target(driver, dtar);
+}
+static PointerRNA rna_FCurve_active_modifier_get(PointerRNA *ptr)
+{
+ FCurve *fcu= (FCurve*)ptr->data;
+ FModifier *fcm= find_active_fmodifier(&fcu->modifiers);
+ return rna_pointer_inherit_refine(ptr, &RNA_FModifier, fcm);
+}
+
+static void rna_FCurve_active_modifier_set(PointerRNA *ptr, PointerRNA value)
+{
+ FCurve *fcu= (FCurve*)ptr->data;
+ set_active_fmodifier(&fcu->modifiers, (FModifier *)value.data);
+}
+
+static FModifier *rna_FCurve_modifiers_new(FCurve *fcu, bContext *C, int type)
+{
+ return add_fmodifier(&fcu->modifiers, type);
+}
+
+static int rna_FCurve_modifiers_remove(FCurve *fcu, bContext *C, int index)
+{
+ return remove_fmodifier_index(&fcu->modifiers, index);
+}
+
+#else
+
static void rna_def_fmodifier_generator(BlenderRNA *brna)
{
StructRNA *srna;
@@ -491,6 +539,46 @@ static void rna_def_fmodifier_noise(BlenderRNA *brna)
/* --------- */
+static void rna_def_fmodifier_sound(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static EnumPropertyItem prop_modification_items[] = {
+ {FCM_SOUND_MODIF_REPLACE, "REPLACE", 0, "Replace", ""},
+ {FCM_SOUND_MODIF_ADD, "ADD", 0, "Add", ""},
+ {FCM_SOUND_MODIF_SUBTRACT, "SUBTRACT", 0, "Subtract", ""},
+ {FCM_SOUND_MODIF_MULTIPLY, "MULTIPLY", 0, "Multiply", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+ srna= RNA_def_struct(brna, "FModifierSound", "FModifier");
+ RNA_def_struct_ui_text(srna, "Sound F-Modifier", "Modifies an F-Curve based on the amplitudes in a sound.");
+ RNA_def_struct_sdna_from(srna, "FMod_Sound", "data");
+
+ prop= RNA_def_property(srna, "modification", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, prop_modification_items);
+ RNA_def_property_ui_text(prop, "Modification", "Method of modifying the existing F-Curve.");
+ RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
+
+ prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "strength");
+ RNA_def_property_ui_text(prop, "Strength", "Amplitude of the sound - the amount that it modifies the underlying curve");
+ RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
+
+ prop= RNA_def_property(srna, "delay", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "delay");
+ RNA_def_property_ui_text(prop, "delay", "The delay before the sound curve modification should start");
+ RNA_def_property_update(prop, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
+
+ prop= RNA_def_property(srna, "sound", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Sound");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Sound", "Sound datablock used by this modifier.");
+
+}
+
+/* --------- */
+
static void rna_def_fmodifier(BlenderRNA *brna)
{
StructRNA *srna;
@@ -568,6 +656,7 @@ static void rna_def_drivertarget(BlenderRNA *brna)
RNA_def_property_enum_sdna(prop, NULL, "idtype");
RNA_def_property_enum_items(prop, id_type_items);
RNA_def_property_enum_default(prop, ID_OB);
+ RNA_def_property_enum_funcs(prop, NULL, "rna_DriverTarget_id_type_set", NULL);
RNA_def_property_ui_text(prop, "ID Type", "Type of ID-block that can be used.");
//RNA_def_property_update(prop, 0, "rna_ChannelDriver_update_data"); // XXX disabled for now, until we can turn off auto updates
@@ -582,6 +671,38 @@ static void rna_def_drivertarget(BlenderRNA *brna)
//RNA_def_property_update(prop, 0, "rna_ChannelDriver_update_data"); // XXX disabled for now, until we can turn off auto updates
}
+
+/* channeldriver.targets.* */
+static void rna_def_channeldriver_targets(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+// PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "ChannelDriverTargets");
+ srna= RNA_def_struct(brna, "ChannelDriverTargets", NULL);
+ RNA_def_struct_sdna(srna, "ChannelDriver");
+ RNA_def_struct_ui_text(srna, "ChannelDriver Targets", "Collection of channel driver Targets.");
+
+
+ /* add target */
+ func= RNA_def_function(srna, "new", "rna_Driver_new_target");
+ RNA_def_function_ui_description(func, "Add a new target for the driver.");
+ /* return type */
+ parm= RNA_def_pointer(func, "target", "DriverTarget", "", "Newly created Driver Target.");
+ RNA_def_function_return(func, parm);
+
+ /* remove target */
+ func= RNA_def_function(srna, "remove", "rna_Driver_remove_target");
+ RNA_def_function_ui_description(func, "Remove an existing target from the driver.");
+ /* target to remove*/
+ parm= RNA_def_pointer(func, "target", "DriverTarget", "", "Target to remove from the driver.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+}
+
static void rna_def_channeldriver(BlenderRNA *brna)
{
StructRNA *srna;
@@ -611,9 +732,9 @@ static void rna_def_channeldriver(BlenderRNA *brna)
/* Collections */
prop= RNA_def_property(srna, "targets", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "targets", NULL);
- RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, NULL, NULL, NULL, NULL, "add_target", "remove_target");
RNA_def_property_struct_type(prop, "DriverTarget");
RNA_def_property_ui_text(prop, "Target Variables", "Properties acting as targets for this driver.");
+ rna_def_channeldriver_targets(brna, prop);
/* Functions */
RNA_api_drivers(srna);
@@ -642,6 +763,52 @@ static void rna_def_fpoint(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Point", "Point coordinates");
}
+/* channeldriver.targets.* */
+static void rna_def_fcurve_modifiers(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ /* add target */
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "FCurveModifiers");
+ srna= RNA_def_struct(brna, "FCurveModifiers", NULL);
+ RNA_def_struct_sdna(srna, "FCurve");
+ RNA_def_struct_ui_text(srna, "FCurve Modifiers", "Collection of fcurve modifiers.");
+
+
+ /* Collection active property */
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "FModifier");
+ RNA_def_property_pointer_funcs(prop, "rna_FCurve_active_modifier_get", "rna_FCurve_active_modifier_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active fcurve modifier", "Active fcurve modifier.");
+
+
+ /* Constraint collection */
+ func= RNA_def_function(srna, "new", "rna_FCurve_modifiers_new");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Add a constraint to this object");
+ /* return type */
+ parm= RNA_def_pointer(func, "fmodifier", "FModifier", "", "New fmodifier.");
+ RNA_def_function_return(func, parm);
+ /* object to add */
+ parm= RNA_def_enum(func, "type", fmodifier_type_items, 1, "", "Constraint type to add.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ func= RNA_def_function(srna, "remove", "rna_FCurve_modifiers_remove");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Remove a modifier from this fcurve.");
+ /* return type */
+ parm= RNA_def_boolean(func, "success", 0, "Success", "Removed the constraint successfully.");
+ RNA_def_function_return(func, parm);
+ /* object to add */
+ parm= RNA_def_int(func, "index", 0, 0, INT_MAX, "Index", "", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+}
+
static void rna_def_fcurve(BlenderRNA *brna)
{
StructRNA *srna;
@@ -703,6 +870,8 @@ static void rna_def_fcurve(BlenderRNA *brna)
prop= RNA_def_property(srna, "modifiers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "FModifier");
RNA_def_property_ui_text(prop, "Modifiers", "Modifiers affecting the shape of the F-Curve.");
+
+ rna_def_fcurve_modifiers(brna, prop);
}
/* *********************** */
@@ -725,6 +894,7 @@ void RNA_def_fcurve(BlenderRNA *brna)
rna_def_fmodifier_python(brna);
rna_def_fmodifier_limits(brna);
rna_def_fmodifier_noise(brna);
+ rna_def_fmodifier_sound(brna);
}
diff --git a/source/blender/makesrna/intern/rna_fcurve_api.c b/source/blender/makesrna/intern/rna_fcurve_api.c
index 12ffb3e26fb..d066d4f63fb 100644
--- a/source/blender/makesrna/intern/rna_fcurve_api.c
+++ b/source/blender/makesrna/intern/rna_fcurve_api.c
@@ -43,48 +43,12 @@
#include "BKE_animsys.h"
#include "BKE_fcurve.h"
-DriverTarget *rna_Driver_add_target(ChannelDriver *driver, char *name)
-{
- DriverTarget *dtar= driver_add_new_target(driver);
-
- /* set the name if given */
- if (name && name[0]) {
- BLI_strncpy(dtar->name, name, 64);
- BLI_uniquename(&driver->targets, dtar, "var", '_', offsetof(DriverTarget, name), 64);
- }
-
- /* return this target for the users to play with */
- return dtar;
-}
-
-void rna_Driver_remove_target(ChannelDriver *driver, DriverTarget *dtar)
-{
- /* call the API function for this */
- driver_free_target(driver, dtar);
-}
-
#else
void RNA_api_drivers(StructRNA *srna)
{
- FunctionRNA *func;
- PropertyRNA *parm;
-
- /* add target */
- func= RNA_def_function(srna, "add_target", "rna_Driver_add_target");
- RNA_def_function_ui_description(func, "Add a new target for the driver.");
- /* return type */
- parm= RNA_def_pointer(func, "target", "DriverTarget", "", "Newly created Driver Target.");
- RNA_def_function_return(func, parm);
- /* optional name parameter */
- parm= RNA_def_string(func, "name", "", 64, "Name", "Name to use in scripted expressions/functions. (No spaces or dots are allowed. Also, must not start with a symbol or digit)");
-
- /* remove target */
- func= RNA_def_function(srna, "remove_target", "rna_Driver_remove_target");
- RNA_def_function_ui_description(func, "Remove an existing target from the driver.");
- /* target to remove*/
- parm= RNA_def_pointer(func, "target", "DriverTarget", "", "Target to remove from the driver.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
+// FunctionRNA *func;
+// PropertyRNA *parm;
}
#endif
diff --git a/source/blender/makesrna/intern/rna_group.c b/source/blender/makesrna/intern/rna_group.c
index dddc2062f07..a05485986d1 100644
--- a/source/blender/makesrna/intern/rna_group.c
+++ b/source/blender/makesrna/intern/rna_group.c
@@ -33,6 +33,14 @@
#ifdef RNA_RUNTIME
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_group.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
static PointerRNA rna_Group_objects_get(CollectionPropertyIterator *iter)
{
ListBaseIterator *internal= iter->internal;
@@ -41,8 +49,60 @@ static PointerRNA rna_Group_objects_get(CollectionPropertyIterator *iter)
return rna_pointer_inherit_refine(&iter->parent, &RNA_Object, ((GroupObject*)internal->link)->ob);
}
+static void rna_Group_objects_link(Group *group, bContext *C, ReportList *reports, Object *object)
+{
+ if(!add_to_group(group, object, CTX_data_scene(C), NULL)) {
+ BKE_reportf(reports, RPT_ERROR, "Object \"%s\" already in group \"%s\".", object->id.name+2, group->id.name+2);
+ return;
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, &object->id);
+}
+
+static void rna_Group_objects_unlink(Group *group, bContext *C, ReportList *reports, Object *object)
+{
+ if(!rem_from_group(group, object, CTX_data_scene(C), NULL)) {
+ BKE_reportf(reports, RPT_ERROR, "Object \"%s\" not in group \"%s\".", object->id.name+2, group->id.name+2);
+ return;
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, &object->id);
+}
+
#else
+/* group.objects */
+static void rna_def_group_objects(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+// PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "GroupObjects");
+ srna= RNA_def_struct(brna, "GroupObjects", NULL);
+ RNA_def_struct_sdna(srna, "Group");
+ RNA_def_struct_ui_text(srna, "Group Objects", "Collection of group objects.");
+
+ /* add object */
+ func= RNA_def_function(srna, "link", "rna_Group_objects_link");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
+ RNA_def_function_ui_description(func, "Add this object to a group");
+ /* object to add */
+ parm= RNA_def_pointer(func, "object", "Object", "", "Object to add.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ /* remove object */
+ func= RNA_def_function(srna, "unlink", "rna_Group_objects_unlink");
+ RNA_def_function_ui_description(func, "Remove this object to a group");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
+ /* object to remove */
+ parm= RNA_def_pointer(func, "object", "Object", "", "Object to remove.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+}
+
+
void RNA_def_group(BlenderRNA *brna)
{
StructRNA *srna;
@@ -56,17 +116,21 @@ void RNA_def_group(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "dupli_ofs");
RNA_def_property_ui_text(prop, "Dupli Offset", "Offset from the center to use when instancing as DupliGroup.");
RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 4);
-
+
+ prop= RNA_def_property(srna, "layer", PROP_BOOLEAN, PROP_LAYER);
+ RNA_def_property_boolean_sdna(prop, NULL, "layer", 1);
+ RNA_def_property_array(prop, 20);
+ RNA_def_property_ui_text(prop, "Dupli Layers", "Layers visible when this groups is instanced as a dupli.");
+
+
prop= RNA_def_property(srna, "objects", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "gobject", NULL);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_ui_text(prop, "Objects", "A collection of this groups objects.");
- RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_Group_objects_get", 0, 0, 0, 0, 0);
-
- prop= RNA_def_property(srna, "layer", PROP_BOOLEAN, PROP_LAYER);
- RNA_def_property_boolean_sdna(prop, NULL, "layer", 1);
- RNA_def_property_array(prop, 20);
- RNA_def_property_ui_text(prop, "Dupli Layers", "Layers visible when this groups is instanced as a dupli.");
+ RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_Group_objects_get", 0, 0, 0);
+
+ rna_def_group_objects(brna, prop);
+
}
#endif
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index d90b4f17c85..64af7e07fd5 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -213,6 +213,7 @@ void RNA_api_main(struct StructRNA *srna);
void RNA_api_material(StructRNA *srna);
void RNA_api_mesh(struct StructRNA *srna);
void RNA_api_object(struct StructRNA *srna);
+void RNA_api_pose_channel(struct StructRNA *srna);
void RNA_api_scene(struct StructRNA *srna);
void RNA_api_text(struct StructRNA *srna);
void RNA_api_ui_layout(struct StructRNA *srna);
diff --git a/source/blender/makesrna/intern/rna_internal_types.h b/source/blender/makesrna/intern/rna_internal_types.h
index 434e4ee6fe9..46ed1fa055f 100644
--- a/source/blender/makesrna/intern/rna_internal_types.h
+++ b/source/blender/makesrna/intern/rna_internal_types.h
@@ -47,6 +47,10 @@ struct GHash;
#define RNA_MAX_ARRAY_DIMENSION 3
+
+/* store local properties here */
+#define RNA_IDP_UI "_RNA_UI"
+
/* Function Callbacks */
typedef void (*UpdateFunc)(struct bContext *C, struct PointerRNA *ptr);
@@ -154,6 +158,11 @@ struct PropertyRNA {
/* raw access */
int rawoffset;
RawPropertyType rawtype;
+
+ /* This is used for accessing props/functions of this property
+ * any property can have this but should only be used for collections and arrays
+ * since python will convert int/bool/pointer's */
+ struct StructRNA *srna; /* attributes attached directly to this collection */
};
/* Property Types */
@@ -255,11 +264,8 @@ typedef struct CollectionPropertyRNA {
PropCollectionLengthFunc length; /* optional */
PropCollectionLookupIntFunc lookupint; /* optional */
PropCollectionLookupStringFunc lookupstring; /* optional */
- FunctionRNA *add, *remove;
- PropertyRNA *active;
-
- struct StructRNA *type;
+ struct StructRNA *item_type; /* the type of this item */
} CollectionPropertyRNA;
diff --git a/source/blender/makesrna/intern/rna_key.c b/source/blender/makesrna/intern/rna_key.c
index ca36da5d03b..49dd96241cd 100644
--- a/source/blender/makesrna/intern/rna_key.c
+++ b/source/blender/makesrna/intern/rna_key.c
@@ -434,7 +434,7 @@ static void rna_def_keyblock(BlenderRNA *brna)
RNA_def_property_collection_sdna(prop, NULL, "data", "totelem");
RNA_def_property_struct_type(prop, "UnknownType");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_ShapeKey_data_begin", 0, 0, "rna_ShapeKey_data_get", "rna_ShapeKey_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_ShapeKey_data_begin", 0, 0, "rna_ShapeKey_data_get", "rna_ShapeKey_data_length", 0, 0);
}
static void rna_def_key(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_lattice.c b/source/blender/makesrna/intern/rna_lattice.c
index 1f7eee4d2d8..aff38ebdd74 100644
--- a/source/blender/makesrna/intern/rna_lattice.c
+++ b/source/blender/makesrna/intern/rna_lattice.c
@@ -183,7 +183,7 @@ static void rna_def_latticepoint(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Lattice_update_data");
prop= RNA_def_property(srna, "groups", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_funcs(prop, "rna_LatticePoint_groups_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_LatticePoint_groups_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0);
RNA_def_property_struct_type(prop, "VertexGroupElement");
RNA_def_property_ui_text(prop, "Groups", "Weights for the vertex groups this point is member of.");
}
@@ -254,7 +254,7 @@ static void rna_def_lattice(BlenderRNA *brna)
prop= RNA_def_property(srna, "points", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "LatticePoint");
- RNA_def_property_collection_funcs(prop, "rna_Lattice_points_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Lattice_points_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Points", "Points of the lattice.");
}
diff --git a/source/blender/makesrna/intern/rna_main.c b/source/blender/makesrna/intern/rna_main.c
index 910a15890cb..82988a06af9 100644
--- a/source/blender/makesrna/intern/rna_main.c
+++ b/source/blender/makesrna/intern/rna_main.c
@@ -129,11 +129,13 @@ static void rna_Main_camera_begin(CollectionPropertyIterator *iter, PointerRNA *
rna_iterator_listbase_begin(iter, &bmain->camera, NULL);
}
+#if 0
static void rna_Main_key_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
Main *bmain= (Main*)ptr->data;
rna_iterator_listbase_begin(iter, &bmain->key, NULL);
}
+#endif
static void rna_Main_world_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
@@ -238,35 +240,35 @@ void RNA_def_main(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- const char *lists[][7]= {
- {"cameras", "Camera", "rna_Main_camera_begin", "Cameras", "Camera datablocks.", NULL, NULL},
- {"scenes", "Scene", "rna_Main_scene_begin", "Scenes", "Scene datablocks.", NULL, NULL},
- {"objects", "Object", "rna_Main_object_begin", "Objects", "Object datablocks.", NULL, NULL},
- {"materials", "Material", "rna_Main_mat_begin", "Materials", "Material datablocks.", NULL, NULL},
- {"nodegroups", "NodeTree", "rna_Main_nodetree_begin", "Node Groups", "Node group datablocks.", NULL, NULL},
- {"meshes", "Mesh", "rna_Main_mesh_begin", "Meshes", "Mesh datablocks.", "add_mesh", "remove_mesh"},
- {"lamps", "Lamp", "rna_Main_lamp_begin", "Lamps", "Lamp datablocks.", NULL, NULL},
- {"libraries", "Library", "rna_Main_library_begin", "Libraries", "Library datablocks.", NULL, NULL},
- {"screens", "Screen", "rna_Main_screen_begin", "Screens", "Screen datablocks.", NULL, NULL},
- {"windowmanagers", "WindowManager", "rna_Main_wm_begin", "Window Managers", "Window manager datablocks.", NULL, NULL},
- {"images", "Image", "rna_Main_image_begin", "Images", "Image datablocks.", NULL, NULL},
- {"lattices", "Lattice", "rna_Main_latt_begin", "Lattices", "Lattice datablocks.", NULL, NULL},
- {"curves", "Curve", "rna_Main_curve_begin", "Curves", "Curve datablocks.", NULL, NULL} ,
- {"metaballs", "MetaBall", "rna_Main_mball_begin", "Metaballs", "Metaball datablocks.", NULL, NULL},
- {"vfonts", "VectorFont", "rna_Main_vfont_begin", "Vector Fonts", "Vector font datablocks.", NULL, NULL},
- {"textures", "Texture", "rna_Main_tex_begin", "Textures", "Texture datablocks.", NULL, NULL},
- {"brushes", "Brush", "rna_Main_brush_begin", "Brushes", "Brush datablocks.", NULL, NULL},
- {"worlds", "World", "rna_Main_world_begin", "Worlds", "World datablocks.", NULL, NULL},
- {"groups", "Group", "rna_Main_group_begin", "Groups", "Group datablocks.", NULL, NULL},
- {"keys", "Key", "rna_Main_key_begin", "Keys", "Key datablocks.", NULL, NULL},
- {"scripts", "ID", "rna_Main_script_begin", "Scripts", "Script datablocks (DEPRECATED).", NULL, NULL},
- {"texts", "Text", "rna_Main_text_begin", "Texts", "Text datablocks.", NULL, NULL},
- {"sounds", "Sound", "rna_Main_sound_begin", "Sounds", "Sound datablocks.", NULL, NULL},
- {"armatures", "Armature", "rna_Main_armature_begin", "Armatures", "Armature datablocks.", NULL, NULL},
- {"actions", "Action", "rna_Main_action_begin", "Actions", "Action datablocks.", NULL, NULL},
- {"particles", "ParticleSettings", "rna_Main_particle_begin", "Particles", "Particle datablocks.", NULL, NULL},
- {"gpencil", "GreasePencil", "rna_Main_gpencil_begin", "Grease Pencil", "Grease Pencil datablocks.", NULL, NULL},
- {NULL, NULL, NULL, NULL, NULL, NULL, NULL}};
+ const char *lists[][5]= {
+ {"cameras", "Camera", "rna_Main_camera_begin", "Cameras", "Camera datablocks."},
+ {"scenes", "Scene", "rna_Main_scene_begin", "Scenes", "Scene datablocks."},
+ {"objects", "Object", "rna_Main_object_begin", "Objects", "Object datablocks."},
+ {"materials", "Material", "rna_Main_mat_begin", "Materials", "Material datablocks."},
+ {"nodegroups", "NodeTree", "rna_Main_nodetree_begin", "Node Groups", "Node group datablocks."},
+ {"meshes", "Mesh", "rna_Main_mesh_begin", "Meshes", "Mesh datablocks."}, // "add_mesh", "remove_mesh"
+ {"lamps", "Lamp", "rna_Main_lamp_begin", "Lamps", "Lamp datablocks."},
+ {"libraries", "Library", "rna_Main_library_begin", "Libraries", "Library datablocks."},
+ {"screens", "Screen", "rna_Main_screen_begin", "Screens", "Screen datablocks."},
+ {"windowmanagers", "WindowManager", "rna_Main_wm_begin", "Window Managers", "Window manager datablocks."},
+ {"images", "Image", "rna_Main_image_begin", "Images", "Image datablocks."},
+ {"lattices", "Lattice", "rna_Main_latt_begin", "Lattices", "Lattice datablocks."},
+ {"curves", "Curve", "rna_Main_curve_begin", "Curves", "Curve datablocks."} ,
+ {"metaballs", "MetaBall", "rna_Main_mball_begin", "Metaballs", "Metaball datablocks."},
+ {"vfonts", "VectorFont", "rna_Main_vfont_begin", "Vector Fonts", "Vector font datablocks."},
+ {"textures", "Texture", "rna_Main_tex_begin", "Textures", "Texture datablocks."},
+ {"brushes", "Brush", "rna_Main_brush_begin", "Brushes", "Brush datablocks."},
+ {"worlds", "World", "rna_Main_world_begin", "Worlds", "World datablocks."},
+ {"groups", "Group", "rna_Main_group_begin", "Groups", "Group datablocks."},
+/* {"keys", "Key", "rna_Main_key_begin", "Keys", "Key datablocks."}, */
+ {"scripts", "ID", "rna_Main_script_begin", "Scripts", "Script datablocks (DEPRECATED)."},
+ {"texts", "Text", "rna_Main_text_begin", "Texts", "Text datablocks."},
+ {"sounds", "Sound", "rna_Main_sound_begin", "Sounds", "Sound datablocks."},
+ {"armatures", "Armature", "rna_Main_armature_begin", "Armatures", "Armature datablocks."},
+ {"actions", "Action", "rna_Main_action_begin", "Actions", "Action datablocks."},
+ {"particles", "ParticleSettings", "rna_Main_particle_begin", "Particles", "Particle datablocks."},
+ {"gpencil", "GreasePencil", "rna_Main_gpencil_begin", "Grease Pencil", "Grease Pencil datablocks."},
+ {NULL, NULL, NULL, NULL, NULL}};
int i;
srna= RNA_def_struct(brna, "Main", NULL);
@@ -283,7 +285,7 @@ void RNA_def_main(BlenderRNA *brna)
{
prop= RNA_def_property(srna, lists[i][0], PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, lists[i][1]);
- RNA_def_property_collection_funcs(prop, lists[i][2], "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, lists[i][5], lists[i][6]);
+ RNA_def_property_collection_funcs(prop, lists[i][2], "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
RNA_def_property_ui_text(prop, lists[i][3], lists[i][4]);
}
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index e311cad4568..5ff8bffe715 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -1437,7 +1437,7 @@ static void rna_def_material_physics(BlenderRNA *brna)
RNA_def_struct_ui_text(srna, "Material Physics", "Physics settings for a Material datablock.");
prop= RNA_def_property(srna, "align_to_normal", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FH_NOR);
+ RNA_def_property_boolean_sdna(prop, NULL, "dynamode", MA_FH_NOR);
RNA_def_property_ui_text(prop, "Align to Normal", "Align dynamic game objects along the surface normal, when inside the physics distance area");
prop= RNA_def_property(srna, "friction", PROP_FLOAT, PROP_NONE);
@@ -1748,7 +1748,7 @@ void rna_def_mtex_common(StructRNA *srna, const char *begin, const char *activeg
/* mtex */
prop= RNA_def_property(srna, "textures", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, structname);
- RNA_def_property_collection_funcs(prop, begin, "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_dereference_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, begin, "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_dereference_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Textures", "Texture slots defining the mapping and influence of textures.");
prop= RNA_def_property(srna, "active_texture", PROP_POINTER, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index d192be5e81e..d6c41fa4368 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -904,7 +904,7 @@ static void rna_def_mvert(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "groups", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_funcs(prop, "rna_MeshVertex_groups_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshVertex_groups_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0);
RNA_def_property_struct_type(prop, "VertexGroupElement");
RNA_def_property_ui_text(prop, "Groups", "Weights for the vertex groups this vertex is member of.");
@@ -1079,7 +1079,7 @@ static void rna_def_mtexpoly(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshTextureFace");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshTextureFaceLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshTextureFaceLayer_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshTextureFaceLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshTextureFaceLayer_data_length", 0, 0);
srna= RNA_def_struct(brna, "MeshTextureFace", NULL);
RNA_def_struct_sdna(srna, "MTexPoly");
@@ -1228,7 +1228,7 @@ static void rna_def_mloopcol(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshColor");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshColorLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshColorLayer_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshColorLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshColorLayer_data_length", 0, 0);
srna= RNA_def_struct(brna, "MeshColor", NULL);
RNA_def_struct_sdna(srna, "MCol");
@@ -1257,7 +1257,7 @@ static void rna_def_mproperties(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshFloatProperty");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshFloatPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshFloatPropertyLayer_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshFloatPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshFloatPropertyLayer_data_length", 0, 0);
srna= RNA_def_struct(brna, "MeshFloatProperty", NULL);
RNA_def_struct_sdna(srna, "MFloatProperty");
@@ -1283,7 +1283,7 @@ static void rna_def_mproperties(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshIntProperty");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshIntPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshIntPropertyLayer_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshIntPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshIntPropertyLayer_data_length", 0, 0);
srna= RNA_def_struct(brna, "MeshIntProperty", NULL);
RNA_def_struct_sdna(srna, "MIntProperty");
@@ -1309,7 +1309,7 @@ static void rna_def_mproperties(BlenderRNA *brna)
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "MeshStringProperty");
RNA_def_property_ui_text(prop, "Data", "");
- RNA_def_property_collection_funcs(prop, "rna_MeshStringPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshStringPropertyLayer_data_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_MeshStringPropertyLayer_data_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", "rna_MeshStringPropertyLayer_data_length", 0, 0);
srna= RNA_def_struct(brna, "MeshStringProperty", NULL);
RNA_def_struct_sdna(srna, "MStringProperty");
@@ -1395,7 +1395,7 @@ static void rna_def_mesh(BlenderRNA *brna)
/* UV textures */
prop= RNA_def_property(srna, "uv_textures", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "pdata.layers", "pdata.totlayer");
- RNA_def_property_collection_funcs(prop, "rna_Mesh_uv_textures_begin", 0, 0, 0, "rna_Mesh_uv_textures_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_uv_textures_begin", 0, 0, 0, "rna_Mesh_uv_textures_length", 0, 0);
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
RNA_def_property_ui_text(prop, "UV Textures", "");
@@ -1415,7 +1415,7 @@ static void rna_def_mesh(BlenderRNA *brna)
prop= RNA_def_property(srna, "vertex_colors", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "ldata.layers", "ldata.totlayer");
- RNA_def_property_collection_funcs(prop, "rna_Mesh_vertex_colors_begin", 0, 0, 0, "rna_Mesh_vertex_colors_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_vertex_colors_begin", 0, 0, 0, "rna_Mesh_vertex_colors_length", 0, 0);
RNA_def_property_struct_type(prop, "MeshColorLayer");
RNA_def_property_ui_text(prop, "Vertex Colors", "");
@@ -1433,19 +1433,19 @@ static void rna_def_mesh(BlenderRNA *brna)
prop= RNA_def_property(srna, "float_layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "pdata.layers", "pdata.totlayer");
- RNA_def_property_collection_funcs(prop, "rna_Mesh_float_layers_begin", 0, 0, 0, "rna_Mesh_float_layers_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_float_layers_begin", 0, 0, 0, "rna_Mesh_float_layers_length", 0, 0);
RNA_def_property_struct_type(prop, "MeshFloatPropertyLayer");
RNA_def_property_ui_text(prop, "Float Property Layers", "");
prop= RNA_def_property(srna, "int_layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "pdata.layers", "pdata.totlayer");
- RNA_def_property_collection_funcs(prop, "rna_Mesh_int_layers_begin", 0, 0, 0, "rna_Mesh_int_layers_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_int_layers_begin", 0, 0, 0, "rna_Mesh_int_layers_length", 0, 0);
RNA_def_property_struct_type(prop, "MeshIntPropertyLayer");
RNA_def_property_ui_text(prop, "Int Property Layers", "");
prop= RNA_def_property(srna, "string_layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "pdata.layers", "pdata.totlayer");
- RNA_def_property_collection_funcs(prop, "rna_Mesh_string_layers_begin", 0, 0, 0, "rna_Mesh_string_layers_length", 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Mesh_string_layers_begin", 0, 0, 0, "rna_Mesh_string_layers_length", 0, 0);
RNA_def_property_struct_type(prop, "MeshStringPropertyLayer");
RNA_def_property_ui_text(prop, "String Property Layers", "");
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index a35bde95c7b..690a2b667ef 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -216,8 +216,17 @@ static void rna_Smoke_set_type(bContext *C, PointerRNA *ptr)
smokeModifier_free(smd); // XXX TODO: completely free all 3 pointers
smokeModifier_createType(smd); // create regarding of selected type
- if(smd->type & MOD_SMOKE_TYPE_DOMAIN)
- ob->dt = OB_WIRE;
+ switch (smd->type) {
+ case MOD_SMOKE_TYPE_DOMAIN:
+ ob->dt = OB_WIRE;
+ break;
+ case MOD_SMOKE_TYPE_FLOW:
+ case MOD_SMOKE_TYPE_COLL:
+ case 0:
+ default:
+ ob->dt = OB_SHADED;
+ break;
+ }
// update dependancy since a domain - other type switch could have happened
rna_Modifier_dependency_update(C, ptr);
@@ -507,7 +516,7 @@ static void rna_def_modifier_subsurf(BlenderRNA *brna)
prop= RNA_def_property(srna, "subsurf_uv", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", eSubsurfModifierFlag_SubsurfUv);
- RNA_def_property_ui_text(prop, "Subsurf UV", "Use subsurf to subdivide UVs.");
+ RNA_def_property_ui_text(prop, "Subdivide UVs", "Use subsurf to subdivide UVs.");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
@@ -669,7 +678,7 @@ static void rna_def_modifier_mirror(BlenderRNA *brna)
prop= RNA_def_property(srna, "merge_limit", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "tolerance");
RNA_def_property_range(prop, 0, FLT_MAX);
- RNA_def_property_ui_range(prop, 0, 1, 10, 3);
+ RNA_def_property_ui_range(prop, 0, 1, 0.01, 6);
RNA_def_property_ui_text(prop, "Merge Limit", "Distance from axis within which mirrored vertices are merged.");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
@@ -1224,7 +1233,7 @@ static void rna_def_modifier_uvproject(BlenderRNA *brna)
prop= RNA_def_property(srna, "projectors", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "UVProjector");
- RNA_def_property_collection_funcs(prop, "rna_UVProject_projectors_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_UVProject_projectors_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Projectors", "");
prop= RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE);
@@ -1843,9 +1852,9 @@ static void rna_def_modifier_mask(BlenderRNA *brna)
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_MaskModifier_vgroup_set");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
- prop= RNA_def_property(srna, "inverse", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "invert", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_MASK_INV);
- RNA_def_property_ui_text(prop, "Inverse", "Use vertices that are not part of region defined.");
+ RNA_def_property_ui_text(prop, "Invert", "Use vertices that are not part of region defined.");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index e5b8ce3be0b..1aec395b43f 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -36,90 +36,13 @@
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
+#include "BKE_animsys.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_image.h"
#include "BKE_texture.h"
-static EnumPropertyItem node_blend_type_items[] = {
- { 0, "MIX", 0, "Mix", ""},
- { 1, "ADD", 0, "Add", ""},
- { 3, "SUBTRACT", 0, "Subtract", ""},
- { 2, "MULTIPLY", 0, "Multiply", ""},
- { 4, "SCREEN", 0, "Screen", ""},
- { 9, "OVERLAY", 0, "Overlay", ""},
- { 5, "DIVIDE", 0, "Divide", ""},
- { 6, "DIFFERENCE", 0, "Difference", ""},
- { 7, "DARKEN", 0, "Darken", ""},
- { 8, "LIGHTEN", 0, "Lighten", ""},
- {10, "DODGE", 0, "Dodge", ""},
- {11, "BURN", 0, "Burn", ""},
- {15, "COLOR", 0, "Color", ""},
- {14, "VALUE", 0, "Value", ""},
- {13, "SATURATION", 0, "Saturation", ""},
- {12, "HUE", 0, "Hue", ""},
- {16, "SOFT_LIGHT", 0, "Soft Light", ""},
- {17, "LINEAR_LIGHT", 0, "Linear Light",""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem node_flip_items[] = {
- {0, "X", 0, "Flip X", ""},
- {1, "Y", 0, "Flip Y", ""},
- {2, "XY", 0, "Flip X & Y", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem node_math_items[] = {
- { 0, "ADD", 0, "Add", ""},
- { 1, "SUBTRACT", 0, "Subtract", ""},
- { 2, "MULTIPLY", 0, "Multiply", ""},
- { 3, "DIVIDE", 0, "Divide", ""},
- { 4, "SINE", 0, "Sine", ""},
- { 5, "COSINE", 0, "Cosine", ""},
- { 6, "TANGENT", 0, "Tangent", ""},
- { 7, "ARCSINE", 0, "Arcsine", ""},
- { 8, "ARCCOSINE", 0, "Arccosine", ""},
- { 9, "ARCTANGENT", 0, "Arctangent", ""},
- {10, "POWER", 0, "Power", ""},
- {11, "LOGARITHM", 0, "Logarithm", ""},
- {12, "MINIMUM", 0, "Minimum", ""},
- {13, "MAXIMUM", 0, "Maximum", ""},
- {14, "ROUND", 0, "Round", ""},
- {15, "LESS_THAN", 0, "Less Than", ""},
- {16, "GREATER_THAN", 0, "Greater Than", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem node_vec_math_items[] = {
- {0, "ADD", 0, "Add", ""},
- {1, "SUBTRACT", 0, "Subtract", ""},
- {2, "AVERAGE", 0, "Average", ""},
- {3, "DOT_PRODUCT", 0, "Dot Product", ""},
- {4, "CROSS_PRODUCT", 0, "Cross Product", ""},
- {5, "NORMALIZE", 0, "Normalize", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem node_filter_items[] = {
- {0, "SOFTEN", 0, "Soften", ""},
- {1, "SHARPEN", 0, "Sharpen", ""},
- {2, "LAPLACE", 0, "Laplace", ""},
- {3, "SOBEL", 0, "Sobel", ""},
- {4, "PREWITT", 0, "Prewitt", ""},
- {5, "KIRSCH", 0, "Kirsch", ""},
- {6, "SHADOW", 0, "Shadow", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem prop_image_layer_items[] = {
- { 0, "PLACEHOLDER", 0, "Placeholder", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem prop_scene_layer_items[] = {
- { 0, "PLACEHOLDER", 0, "Placeholder", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem prop_tri_channel_items[] = {
- { 1, "R", 0, "R", ""},
- { 2, "G", 0, "G", ""},
- { 3, "B", 0, "B", ""},
- {0, NULL, 0, NULL, NULL}};
+#include "WM_types.h"
#ifdef RNA_RUNTIME
@@ -145,13 +68,47 @@ static StructRNA *rna_Node_refine(struct PointerRNA *ptr)
}
}
+static StructRNA *rna_NodeSocketType_refine(struct PointerRNA *ptr)
+{
+ bNodeSocket *ns= (bNodeSocket*)ptr->data;
+
+ switch(ns->type) {
+ case SOCK_VALUE:
+ return &RNA_ValueNodeSocket;
+ case SOCK_VECTOR:
+ return &RNA_VectorNodeSocket;
+ case SOCK_RGBA:
+ return &RNA_RGBANodeSocket;
+ default:
+ return &RNA_UnknownType;
+ }
+}
+
static char *rna_Node_path(PointerRNA *ptr)
{
- bNodeTree *ntree= (bNodeTree*)ptr->id.data;
bNode *node= (bNode*)ptr->data;
- int index = BLI_findindex(&ntree->nodes, node);
+
+ return BLI_sprintfN("nodes[\"%s\"]", node->name);
+}
+
+static char *rna_NodeSocket_path(PointerRNA *ptr)
+{
+ bNodeTree *ntree= (bNodeTree*)ptr->id.data;
+ bNodeSocket *sock= (bNodeSocket*)ptr->data;
+ bNode *node;
+ int socketindex;
+
+ if (!nodeFindNode(ntree, sock, &node, NULL)) return NULL;
+
+ socketindex = BLI_findindex(&node->inputs, sock);
+ if (socketindex != -1)
+ return BLI_sprintfN("nodes[\"%s\"].inputs[%d]", node->name, socketindex);
+
+ socketindex = BLI_findindex(&node->outputs, sock);
+ if (socketindex != -1)
+ return BLI_sprintfN("nodes[\"%s\"].outputs[%d]", node->name, socketindex);
- return BLI_sprintfN("nodes[%d]", index);
+ return NULL;
}
static int has_nodetree(bNodeTree *ntree, bNodeTree *lookup)
@@ -192,68 +149,119 @@ static void rna_Matte_t2_set(PointerRNA *ptr, float value)
chroma->t2 = value;
}
-static void rna_Node_update(bContext *C, PointerRNA *ptr)
+static void node_update(bContext *C, bNodeTree *ntree, bNode *node)
{
Main *bmain= CTX_data_main(C);
- bNodeTree *ntree= (bNodeTree*)ptr->id.data;
- bNode *node= (bNode*)ptr->data;
Material *ma;
Tex *tex;
Scene *sce;
-
+
/* look through all datablocks, to support groups */
for(ma=bmain->mat.first; ma; ma=ma->id.next)
if(ma->nodetree && ma->use_nodes && has_nodetree(ma->nodetree, ntree))
ED_node_changed_update(&ma->id, node);
-
+
for(tex=bmain->tex.first; tex; tex=tex->id.next)
if(tex->nodetree && tex->use_nodes && has_nodetree(tex->nodetree, ntree))
ED_node_changed_update(&tex->id, node);
-
+
for(sce=bmain->scene.first; sce; sce=sce->id.next)
if(sce->nodetree && sce->use_nodes && has_nodetree(sce->nodetree, ntree))
ED_node_changed_update(&sce->id, node);
}
+static void rna_Node_update(bContext *C, PointerRNA *ptr)
+{
+ bNodeTree *ntree= (bNodeTree*)ptr->id.data;
+ bNode *node= (bNode*)ptr->data;
+
+ node_update(C, ntree, node);
+}
+
static void rna_Node_update_name(bContext *C, PointerRNA *ptr)
{
+ bNodeTree *ntree= (bNodeTree*)ptr->id.data;
+ bNode *node= (bNode*)ptr->data;
+ char oldname[32];
+
+ /* make a copy of the old name first */
+ BLI_strncpy(oldname, node->name, sizeof(oldname));
+
+ nodeUniqueName(ntree, node);
+ node->flag |= NODE_CUSTOM_NAME;
+
+ /* fix all the animation data which may link to this */
+ BKE_all_animdata_fix_paths_rename("nodes", oldname, node->name);
+
+ node_update(C, ntree, node);
+}
+
+/* this should be done at display time! if no custom names are set */
+#if 0
+static void rna_Node_update_username(bContext *C, PointerRNA *ptr)
+{
bNode *node= (bNode*)ptr->data;
const char *name;
- if(node->id) {
- BLI_strncpy(node->name, node->id->name+2, NODE_MAXSTR);
- }
- else {
- switch(node->typeinfo->type) {
- case SH_NODE_MIX_RGB:
- case CMP_NODE_MIX_RGB:
- case TEX_NODE_MIX_RGB:
- if(RNA_enum_name(node_blend_type_items, node->custom1, &name))
- BLI_strncpy(node->name, name, NODE_MAXSTR);
- break;
- case CMP_NODE_FILTER:
- if(RNA_enum_name(node_filter_items, node->custom1, &name))
- BLI_strncpy(node->name, name, NODE_MAXSTR);
- break;
- case CMP_NODE_FLIP:
- if(RNA_enum_name(node_flip_items, node->custom1, &name))
- BLI_strncpy(node->name, name, NODE_MAXSTR);
- break;
- case SH_NODE_MATH:
- case CMP_NODE_MATH:
- case TEX_NODE_MATH:
- if(RNA_enum_name(node_math_items, node->custom1, &name))
- BLI_strncpy(node->name, name, NODE_MAXSTR);
- break;
- case SH_NODE_VECT_MATH:
- if(RNA_enum_name(node_vec_math_items, node->custom1, &name))
- BLI_strncpy(node->name, name, NODE_MAXSTR);
- break;
+
+ /*
+ if (!node->username[0]) {
+ if(node->id) {
+ BLI_strncpy(node->username, node->id->name+2, NODE_MAXSTR);
+ }
+ else {
+
+ switch(node->typeinfo->type) {
+ case SH_NODE_MIX_RGB:
+ case CMP_NODE_MIX_RGB:
+ case TEX_NODE_MIX_RGB:
+ if(RNA_enum_name(node_blend_type_items, node->custom1, &name))
+ BLI_strncpy(node->username, name, NODE_MAXSTR);
+ break;
+ case CMP_NODE_FILTER:
+ if(RNA_enum_name(node_filter_items, node->custom1, &name))
+ BLI_strncpy(node->username, name, NODE_MAXSTR);
+ break;
+ case CMP_NODE_FLIP:
+ if(RNA_enum_name(node_flip_items, node->custom1, &name))
+ BLI_strncpy(node->username, name, NODE_MAXSTR);
+ break;
+ case SH_NODE_MATH:
+ case CMP_NODE_MATH:
+ case TEX_NODE_MATH:
+ if(RNA_enum_name(node_math_items, node->custom1, &name))
+ BLI_strncpy(node->username, name, NODE_MAXSTR);
+ break;
+ case SH_NODE_VECT_MATH:
+ if(RNA_enum_name(node_vec_math_items, node->custom1, &name))
+ BLI_strncpy(node->username, name, NODE_MAXSTR);
+ break;
+ }
+ */
}
}
rna_Node_update(C, ptr);
}
+#endif
+
+static void rna_NodeSocket_update(bContext *C, PointerRNA *ptr)
+{
+ bNodeTree *ntree= (bNodeTree*)ptr->id.data;
+ bNodeSocket *sock= (bNodeSocket*)ptr->data;
+ bNode *node;
+
+ if (nodeFindNode(ntree, sock, &node, NULL))
+ node_update(C, ntree, node);
+}
+
+static void rna_NodeSocket_defvalue_range(PointerRNA *ptr, float *min, float *max)
+{
+ bNodeSocket *sock= (bNodeSocket*)ptr->data;
+
+ *min = sock->ns.min;
+ *max = sock->ns.max;
+}
static void rna_Node_mapping_update(bContext *C, PointerRNA *ptr)
{
@@ -276,29 +284,18 @@ static void rna_Node_image_layer_update(bContext *C, PointerRNA *ptr)
rna_Node_update(C, ptr);
}
-static void rna_Node_scene_layer_update(bContext *C, PointerRNA *ptr)
-{
- bNode *node= (bNode*)ptr->data;
- Image *ima = (Image *)node->id;
- ImageUser *iuser= node->storage;
-
- BKE_image_multilayer_index(ima->rr, iuser);
-
- rna_Node_update(C, ptr);
-}
-
-
static EnumPropertyItem *renderresult_layers_add_enum(RenderLayer *rl)
{
EnumPropertyItem *item= NULL;
EnumPropertyItem tmp = {0, "", 0, "", ""};
int i=0, totitem=0;
- for (rl; rl; rl=rl->next) {
+ while (rl) {
tmp.identifier = rl->name;
tmp.name= rl->name;
tmp.value = i++;
RNA_enum_item_add(&item, &totitem, &tmp);
+ rl=rl->next;
}
RNA_enum_item_end(&item, &totitem);
@@ -328,7 +325,6 @@ static EnumPropertyItem *rna_Node_scene_layer_itemf(bContext *C, PointerRNA *ptr
bNode *node= (bNode*)ptr->data;
Scene *sce = (Scene *)node->id;
EnumPropertyItem *item= NULL;
- EnumPropertyItem tmp = {0, "", 0, "", ""};
RenderLayer *rl;
if (!sce) return NULL;
@@ -394,6 +390,87 @@ static EnumPropertyItem *rna_Node_channel_itemf(bContext *C, PointerRNA *ptr, in
#else
+static EnumPropertyItem prop_image_layer_items[] = {
+{ 0, "PLACEHOLDER", 0, "Placeholder", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem prop_scene_layer_items[] = {
+{ 0, "PLACEHOLDER", 0, "Placeholder", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem prop_tri_channel_items[] = {
+{ 1, "R", 0, "R", ""},
+{ 2, "G", 0, "G", ""},
+{ 3, "B", 0, "B", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem node_blend_type_items[] = {
+{ 0, "MIX", 0, "Mix", ""},
+{ 1, "ADD", 0, "Add", ""},
+{ 3, "SUBTRACT", 0, "Subtract", ""},
+{ 2, "MULTIPLY", 0, "Multiply", ""},
+{ 4, "SCREEN", 0, "Screen", ""},
+{ 9, "OVERLAY", 0, "Overlay", ""},
+{ 5, "DIVIDE", 0, "Divide", ""},
+{ 6, "DIFFERENCE", 0, "Difference", ""},
+{ 7, "DARKEN", 0, "Darken", ""},
+{ 8, "LIGHTEN", 0, "Lighten", ""},
+{10, "DODGE", 0, "Dodge", ""},
+{11, "BURN", 0, "Burn", ""},
+{15, "COLOR", 0, "Color", ""},
+{14, "VALUE", 0, "Value", ""},
+{13, "SATURATION", 0, "Saturation", ""},
+{12, "HUE", 0, "Hue", ""},
+{16, "SOFT_LIGHT", 0, "Soft Light", ""},
+{17, "LINEAR_LIGHT", 0, "Linear Light",""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem node_flip_items[] = {
+{0, "X", 0, "Flip X", ""},
+{1, "Y", 0, "Flip Y", ""},
+{2, "XY", 0, "Flip X & Y", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem node_math_items[] = {
+{ 0, "ADD", 0, "Add", ""},
+{ 1, "SUBTRACT", 0, "Subtract", ""},
+{ 2, "MULTIPLY", 0, "Multiply", ""},
+{ 3, "DIVIDE", 0, "Divide", ""},
+{ 4, "SINE", 0, "Sine", ""},
+{ 5, "COSINE", 0, "Cosine", ""},
+{ 6, "TANGENT", 0, "Tangent", ""},
+{ 7, "ARCSINE", 0, "Arcsine", ""},
+{ 8, "ARCCOSINE", 0, "Arccosine", ""},
+{ 9, "ARCTANGENT", 0, "Arctangent", ""},
+{10, "POWER", 0, "Power", ""},
+{11, "LOGARITHM", 0, "Logarithm", ""},
+{12, "MINIMUM", 0, "Minimum", ""},
+{13, "MAXIMUM", 0, "Maximum", ""},
+{14, "ROUND", 0, "Round", ""},
+{15, "LESS_THAN", 0, "Less Than", ""},
+{16, "GREATER_THAN", 0, "Greater Than", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem node_vec_math_items[] = {
+{0, "ADD", 0, "Add", ""},
+{1, "SUBTRACT", 0, "Subtract", ""},
+{2, "AVERAGE", 0, "Average", ""},
+{3, "DOT_PRODUCT", 0, "Dot Product", ""},
+{4, "CROSS_PRODUCT", 0, "Cross Product", ""},
+{5, "NORMALIZE", 0, "Normalize", ""},
+{0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem node_filter_items[] = {
+{0, "SOFTEN", 0, "Soften", ""},
+{1, "SHARPEN", 0, "Sharpen", ""},
+{2, "LAPLACE", 0, "Laplace", ""},
+{3, "SOBEL", 0, "Sobel", ""},
+{4, "PREWITT", 0, "Prewitt", ""},
+{5, "KIRSCH", 0, "Kirsch", ""},
+{6, "SHADOW", 0, "Shadow", ""},
+{0, NULL, 0, NULL, NULL}};
+
+
#define MaxNodes 1000
enum
@@ -418,15 +495,9 @@ typedef struct NodeInfo
static NodeInfo nodes[MaxNodes];
-static void reg_node(
- int ID,
- int category,
- const char *enum_name,
- const char *struct_name,
- const char *base_name,
- const char *ui_name,
- const char *ui_desc
-){
+static void reg_node(int ID, int category, const char *enum_name, const char *struct_name,
+ const char *base_name, const char *ui_name, const char *ui_desc)
+{
NodeInfo *ni = nodes + ID;
ni->defined = 1;
@@ -513,7 +584,7 @@ static void def_math(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, node_math_items);
RNA_def_property_ui_text(prop, "Operation", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_vector_math(StructRNA *srna)
@@ -524,7 +595,7 @@ static void def_vector_math(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, node_vec_math_items);
RNA_def_property_ui_text(prop, "Operation", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_rgb_curve(StructRNA *srna)
@@ -535,7 +606,7 @@ static void def_rgb_curve(StructRNA *srna)
RNA_def_property_pointer_sdna(prop, NULL, "storage");
RNA_def_property_struct_type(prop, "CurveMapping");
RNA_def_property_ui_text(prop, "Mapping", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_vector_curve(StructRNA *srna)
@@ -546,7 +617,7 @@ static void def_vector_curve(StructRNA *srna)
RNA_def_property_pointer_sdna(prop, NULL, "storage");
RNA_def_property_struct_type(prop, "CurveMapping");
RNA_def_property_ui_text(prop, "Mapping", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_time(StructRNA *srna)
@@ -557,17 +628,17 @@ static void def_time(StructRNA *srna)
RNA_def_property_pointer_sdna(prop, NULL, "storage");
RNA_def_property_struct_type(prop, "CurveMapping");
RNA_def_property_ui_text(prop, "Curve", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "start", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_ui_text(prop, "Start Frame", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "end", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "custom2");
RNA_def_property_ui_text(prop, "End Frame", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_colorramp(StructRNA *srna)
@@ -578,7 +649,7 @@ static void def_colorramp(StructRNA *srna)
RNA_def_property_pointer_sdna(prop, NULL, "storage");
RNA_def_property_struct_type(prop, "ColorRamp");
RNA_def_property_ui_text(prop, "Color Ramp", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_mix_rgb(StructRNA *srna)
@@ -589,12 +660,12 @@ static void def_mix_rgb(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, node_blend_type_items);
RNA_def_property_ui_text(prop, "Blend Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "alpha", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom2", 1);
RNA_def_property_ui_text(prop, "Alpha", "Include alpha of second input in this operation");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_texture(StructRNA *srna)
@@ -606,12 +677,12 @@ static void def_texture(StructRNA *srna)
RNA_def_property_struct_type(prop, "Texture");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Texture", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "node_output", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_ui_text(prop, "Node Output", "For node-based textures, which output node to use");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
@@ -626,22 +697,22 @@ static void def_sh_material(StructRNA *srna)
RNA_def_property_struct_type(prop, "Material");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Material", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "diffuse", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", SH_NODE_MAT_DIFF);
RNA_def_property_ui_text(prop, "Diffuse", "Material Node outputs Diffuse");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "specular", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", SH_NODE_MAT_SPEC);
RNA_def_property_ui_text(prop, "Specular", "Material Node outputs Specular");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "invert_normal", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", SH_NODE_MAT_NEG);
RNA_def_property_ui_text(prop, "Invert Normal", "Material Node uses inverted normal");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_sh_mapping(StructRNA *srna)
@@ -654,41 +725,41 @@ static void def_sh_mapping(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "loc");
RNA_def_property_ui_text(prop, "Location", "Location offset for the input coordinate");
RNA_def_property_ui_range(prop, -10.f, 10.f, 0.1f, 2);
- RNA_def_property_update(prop, 0, "rna_Node_mapping_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_mapping_update");
prop= RNA_def_property(srna, "rotation", PROP_FLOAT, PROP_EULER);
RNA_def_property_float_sdna(prop, NULL, "rot");
RNA_def_property_ui_text(prop, "Rotation", "Rotation offset for the input coordinate");
RNA_def_property_ui_range(prop, -360.f, 360.f, 1.f, 2);
- RNA_def_property_update(prop, 0, "rna_Node_mapping_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_mapping_update");
prop= RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "size");
RNA_def_property_ui_text(prop, "Scale", "Scale adjustment for the input coordinate");
RNA_def_property_ui_range(prop, -10.f, 10.f, 0.1f, 2);
- RNA_def_property_update(prop, 0, "rna_Node_mapping_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_mapping_update");
prop = RNA_def_property(srna, "clamp_minimum", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", TEXMAP_CLIP_MIN);
RNA_def_property_ui_text(prop, "Clamp Minimum", "Clamp the output coordinate to a minimum value");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop= RNA_def_property(srna, "minimum", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "min");
RNA_def_property_ui_text(prop, "Minimum", "Minimum value to clamp coordinate to");
RNA_def_property_ui_range(prop, -10.f, 10.f, 0.1f, 2);
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "clamp_maximum", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", TEXMAP_CLIP_MAX);
RNA_def_property_ui_text(prop, "Clamp Maximum", "Clamp the output coordinate to a maximum value");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop= RNA_def_property(srna, "maximum", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, NULL, "max");
RNA_def_property_ui_text(prop, "Maximum", "Maximum value to clamp coordinate to");
RNA_def_property_ui_range(prop, -10.f, 10.f, 0.1f, 2);
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_sh_geometry(StructRNA *srna)
@@ -700,12 +771,12 @@ static void def_sh_geometry(StructRNA *srna)
prop = RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "uvname");
RNA_def_property_ui_text(prop, "UV Layer", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "color_layer", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "colname");
RNA_def_property_ui_text(prop, "Vertex Color Layer", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
@@ -719,7 +790,7 @@ static void def_cmp_alpha_over(StructRNA *srna)
prop = RNA_def_property(srna, "convert_premul", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", 1);
RNA_def_property_ui_text(prop, "Convert Premul", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "NodeTwoFloats", "storage");
@@ -727,7 +798,7 @@ static void def_cmp_alpha_over(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "x");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Premul", "Mix Factor");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_hue_saturation(StructRNA *srna)
@@ -740,19 +811,19 @@ static void def_cmp_hue_saturation(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "hue");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Hue", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "sat", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sat");
RNA_def_property_range(prop, 0.0f, 2.0f);
RNA_def_property_ui_text(prop, "Saturation", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "val", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "val");
RNA_def_property_range(prop, 0.0f, 2.0f);
RNA_def_property_ui_text(prop, "Value", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_blur(StructRNA *srna)
@@ -776,52 +847,52 @@ static void def_cmp_blur(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "sizex");
RNA_def_property_range(prop, 0, 256);
RNA_def_property_ui_text(prop, "Size X", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "sizey", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "sizey");
RNA_def_property_range(prop, 0, 256);
RNA_def_property_ui_text(prop, "Size Y", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "relative", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "relative", 1);
RNA_def_property_ui_text(prop, "Relative", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fac");
RNA_def_property_range(prop, 0.0f, 2.0f);
RNA_def_property_ui_text(prop, "Factor", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "factor_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "percentx");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Relative Size X", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "factor_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "percenty");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Relative Size Y", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "filter_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "filtertype");
RNA_def_property_enum_items(prop, filter_type_items);
RNA_def_property_ui_text(prop, "Filter Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "bokeh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bokeh", 1);
RNA_def_property_ui_text(prop, "Bokeh", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "gamma", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gamma", 1);
RNA_def_property_ui_text(prop, "Gamma", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
@@ -833,7 +904,7 @@ static void def_cmp_filter(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, node_filter_items);
RNA_def_property_ui_text(prop, "Filter Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_map_value(StructRNA *srna)
@@ -847,38 +918,38 @@ static void def_cmp_map_value(StructRNA *srna)
RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Offset", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "size");
RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Size", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "use_min", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", TEXMAP_CLIP_MIN);
RNA_def_property_ui_text(prop, "Use Minimum", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "use_max", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", TEXMAP_CLIP_MAX);
RNA_def_property_ui_text(prop, "Use Maximum", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "min", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "min");
RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Minimum", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "max");
RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Maximum", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_vector_blur(StructRNA *srna)
@@ -890,27 +961,27 @@ static void def_cmp_vector_blur(StructRNA *srna)
prop = RNA_def_property(srna, "samples", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "samples");
RNA_def_property_ui_text(prop, "Samples", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "min_speed", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "minspeed");
RNA_def_property_ui_text(prop, "Min Speed", "Minimum speed for a pixel to be blurred; used to separate background from foreground");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "max_speed", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "maxspeed");
RNA_def_property_ui_text(prop, "Max Speed", "Maximum speed, or zero for none");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fac");
RNA_def_property_ui_text(prop, "Blur Factor", "Scaling factor for motion vectors; actually 'shutter speed' in frames");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "curved", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "curved", 1);
RNA_def_property_ui_text(prop, "Curved", "Interpolate between frames in a bezier curve, rather than linearly");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_levels(StructRNA *srna)
@@ -929,7 +1000,7 @@ static void def_cmp_levels(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, channel_items);
RNA_def_property_ui_text(prop, "Channel", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_image(StructRNA *srna)
@@ -950,7 +1021,7 @@ static void def_cmp_image(StructRNA *srna)
RNA_def_property_struct_type(prop, "Image");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Image", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "ImageUser", "storage");
@@ -958,36 +1029,36 @@ static void def_cmp_image(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "frames");
RNA_def_property_range(prop, 1, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Frames", "Number of images used in animation");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "start", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "sfra");
RNA_def_property_range(prop, 1, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Start Frame", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "offset", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "offset");
RNA_def_property_range(prop, MINAFRAMEF, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Offset", "Offsets the number of the frame to use in the animation");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "cyclic", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "cycl", 1);
RNA_def_property_ui_text(prop, "Cyclic", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "auto_refresh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_ANIM_ALWAYS);
RNA_def_property_ui_text(prop, "Auto-Refresh", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop= RNA_def_property(srna, "layer", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "layer");
RNA_def_property_enum_items(prop, prop_image_layer_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Node_image_layer_itemf");
RNA_def_property_ui_text(prop, "Layer", "");
- RNA_def_property_update(prop, 0, "rna_Node_image_layer_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_image_layer_update");
}
static void def_cmp_render_layers(StructRNA *srna)
@@ -999,20 +1070,20 @@ static void def_cmp_render_layers(StructRNA *srna)
RNA_def_property_struct_type(prop, "Scene");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Scene", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop= RNA_def_property(srna, "layer", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, prop_scene_layer_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Node_scene_layer_itemf");
RNA_def_property_ui_text(prop, "Layer", "");
- RNA_def_property_update(prop, 0, "rna_Node_scene_layer_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
/* TODO: comments indicate this might be a hack */
prop = RNA_def_property(srna, "re_render", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom2", 1);
RNA_def_property_ui_text(prop, "Re-render", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_output_file(StructRNA *srna)
@@ -1045,37 +1116,42 @@ static void def_cmp_output_file(StructRNA *srna)
prop = RNA_def_property(srna, "filename", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Filename", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "image_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "imtype");
RNA_def_property_enum_items(prop, type_items);
RNA_def_property_ui_text(prop, "Image Type", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "exr_half", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "subimtype", R_OPENEXR_HALF);
RNA_def_property_ui_text(prop, "Half", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "exr_codec", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "codec");
RNA_def_property_enum_items(prop, openexr_codec_items);
RNA_def_property_ui_text(prop, "Codec", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "quality", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "quality");
RNA_def_property_range(prop, 1, 100);
RNA_def_property_ui_text(prop, "Quality", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "start_frame", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "sfra");
RNA_def_property_range(prop, MINFRAMEF, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Start Frame", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "end_frame", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "efra");
RNA_def_property_range(prop, MINFRAMEF, MAXFRAMEF);
RNA_def_property_ui_text(prop, "End Frame", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_dilate_erode(StructRNA *srna)
@@ -1086,7 +1162,7 @@ static void def_cmp_dilate_erode(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "custom2");
RNA_def_property_range(prop, -100, 100);
RNA_def_property_ui_text(prop, "Distance", "Distance to grow/shrink (number of iterations)");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_scale(StructRNA *srna)
@@ -1103,7 +1179,7 @@ static void def_cmp_scale(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, space_items);
RNA_def_property_ui_text(prop, "Space", "Coordinate space to scale relative to");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_diff_matte(StructRNA *srna)
@@ -1117,14 +1193,14 @@ static void def_cmp_diff_matte(StructRNA *srna)
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Tolerance", "Color distances below this threshold are keyed.");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Falloff", "Color distances below this additional threshold are partially keyed.");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_color_matte(StructRNA *srna)
@@ -1137,19 +1213,19 @@ static void def_cmp_color_matte(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "t1");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "H", "Hue tolerance for colors to be considered a keying color");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "s", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "S", "Saturation Tolerance for the color");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "v", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t3");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "V", "Value Tolerance for the color");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_distance_matte(StructRNA *srna)
@@ -1163,14 +1239,14 @@ static void def_cmp_distance_matte(StructRNA *srna)
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Tolerance", "Color distances below this threshold are keyed.");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Falloff", "Color distances below this additional threshold are partially keyed.");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_color_spill(StructRNA *srna)
@@ -1187,7 +1263,7 @@ static void def_cmp_color_spill(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, channel_items);
RNA_def_property_ui_text(prop, "Channel", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "NodeChroma", "storage");
@@ -1195,7 +1271,7 @@ static void def_cmp_color_spill(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "t1");
RNA_def_property_range(prop, 0.0f, 0.5f);
RNA_def_property_ui_text(prop, "Amount", "How much the selected channel is affected by");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_luma_matte(StructRNA *srna)
@@ -1209,14 +1285,14 @@ static void def_cmp_luma_matte(StructRNA *srna)
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "High", "Values higher than this setting are 100% opaque");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "low", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Low", "Values lower than this setting are 100% keyed");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_chroma_matte(StructRNA *srna)
@@ -1230,32 +1306,32 @@ static void def_cmp_chroma_matte(StructRNA *srna)
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
RNA_def_property_range(prop, 1.0f, 80.0f);
RNA_def_property_ui_text(prop, "Acceptance", "Tolerance for a color to be considered a keying color");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "cutoff", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 30.0f);
RNA_def_property_ui_text(prop, "Cutoff", "Tolerance below which colors will be considered as exact matches");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "lift", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fsize");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Lift", "Alpha lift");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "gain", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fstrength");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gain", "Alpha gain");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "shadow_adjust", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t3");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Shadow Adjust", "Adjusts the brightness of any shadows captured");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_channel_matte(StructRNA *srna)
@@ -1273,7 +1349,7 @@ static void def_cmp_channel_matte(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, color_space_items);
RNA_def_property_ui_text(prop, "Color Space", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop= RNA_def_property(srna, "channel", PROP_ENUM, PROP_NONE);
@@ -1281,7 +1357,7 @@ static void def_cmp_channel_matte(StructRNA *srna)
RNA_def_property_enum_items(prop, prop_tri_channel_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_Node_channel_itemf");
RNA_def_property_ui_text(prop, "Channel", "Channel used to determine matte");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "NodeChroma", "storage");
@@ -1290,14 +1366,14 @@ static void def_cmp_channel_matte(StructRNA *srna)
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t1_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "High", "Values higher than this setting are 100% opaque");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "low", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "t2");
RNA_def_property_float_funcs(prop, NULL, "rna_Matte_t2_set", NULL);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Low", "Values lower than this setting are 100% keyed");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_flip(StructRNA *srna)
@@ -1308,7 +1384,7 @@ static void def_cmp_flip(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, node_flip_items);
RNA_def_property_ui_text(prop, "Axis", "");
- RNA_def_property_update(prop, 0, "rna_Node_update_name");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_splitviewer(StructRNA *srna)
@@ -1324,13 +1400,13 @@ static void def_cmp_splitviewer(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom2");
RNA_def_property_enum_items(prop, axis_items);
RNA_def_property_ui_text(prop, "Axis", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "factor", PROP_INT, PROP_FACTOR);
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Factor", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_id_mask(StructRNA *srna)
@@ -1341,7 +1417,7 @@ static void def_cmp_id_mask(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_range(prop, 0, 10000);
RNA_def_property_ui_text(prop, "Index", "Pass index number to convert to alpha");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_map_uv(StructRNA *srna)
@@ -1352,7 +1428,7 @@ static void def_cmp_map_uv(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Alpha", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_defocus(StructRNA *srna)
@@ -1375,60 +1451,60 @@ static void def_cmp_defocus(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "bktype");
RNA_def_property_enum_items(prop, bokeh_items);
RNA_def_property_ui_text(prop, "Bokeh Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
/* TODO: angle in degrees */
prop = RNA_def_property(srna, "angle", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "rotation");
RNA_def_property_range(prop, 0, 90);
RNA_def_property_ui_text(prop, "Angle", "Bokeh shape rotation offset in degrees");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "gamma_correction", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gamco", 1);
RNA_def_property_ui_text(prop, "Gamma Correction", "Enable gamma correction before and after main process");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
/* TODO */
prop = RNA_def_property(srna, "f_stop", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fstop");
RNA_def_property_range(prop, 0.0f, 128.0f);
RNA_def_property_ui_text(prop, "fStop", "Amount of focal blur, 128=infinity=perfect focus, half the value doubles the blur radius");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "max_blur", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "maxblur");
RNA_def_property_range(prop, 0.0f, 10000.0f);
RNA_def_property_ui_text(prop, "Max Blur", "blur limit, maximum CoC radius, 0=no limit");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "threshold", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "bthresh");
RNA_def_property_range(prop, 0.0f, 100.0f);
RNA_def_property_ui_text(prop, "Threshold", "CoC radius threshold, prevents background bleed on in-focus midground, 0=off");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "preview", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "preview", 1);
RNA_def_property_ui_text(prop, "Preview", "Enable sampling mode, useful for preview when using low samplecounts");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "samples", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "samples");
RNA_def_property_range(prop, 16, 256);
RNA_def_property_ui_text(prop, "Samples", "Number of samples (16=grainy, higher=less noise)");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "use_zbuffer", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "no_zbuf", 1);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "no_zbuf", 1);
RNA_def_property_ui_text(prop, "Use Z-Buffer", "Disable when using an image as input instead of actual zbuffer (auto enabled if node not image based, eg. time node)");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "z_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "scale");
RNA_def_property_range(prop, 0.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Z-Scale", "Scales the Z input when not using a zbuffer, controls maximum blur designated by the color white or input value 1");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_invert(StructRNA *srna)
@@ -1438,12 +1514,12 @@ static void def_cmp_invert(StructRNA *srna)
prop = RNA_def_property(srna, "rgb", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", CMP_CHAN_RGB);
RNA_def_property_ui_text(prop, "RGB", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "alpha", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", CMP_CHAN_A);
RNA_def_property_ui_text(prop, "Alpha", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_crop(StructRNA *srna)
@@ -1453,7 +1529,7 @@ static void def_cmp_crop(StructRNA *srna)
prop = RNA_def_property(srna, "crop_size", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", 1);
RNA_def_property_ui_text(prop, "Crop Image Size", "Whether to crop the size of the input image");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "NodeTwoXYs", "storage");
@@ -1461,25 +1537,25 @@ static void def_cmp_crop(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "x1");
RNA_def_property_range(prop, 0, 10000);
RNA_def_property_ui_text(prop, "X1", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "x2", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "x2");
RNA_def_property_range(prop, 0, 10000);
RNA_def_property_ui_text(prop, "X2", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "y1", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "y1");
RNA_def_property_range(prop, 0, 10000);
RNA_def_property_ui_text(prop, "Y1", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "y2", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "y2");
RNA_def_property_range(prop, 0, 10000);
RNA_def_property_ui_text(prop, "Y2", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_dblur(StructRNA *srna)
@@ -1492,48 +1568,48 @@ static void def_cmp_dblur(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "iter");
RNA_def_property_range(prop, 1, 32);
RNA_def_property_ui_text(prop, "Iterations", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "wrap", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "wrap", 1);
RNA_def_property_ui_text(prop, "Wrap", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "center_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "center_x");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Center X", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "center_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "center_y");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Center Y", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "distance");
RNA_def_property_range(prop, -1.0f, 1.0f);
RNA_def_property_ui_text(prop, "Distance", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "angle", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "angle");
RNA_def_property_range(prop, 0.0f, 360.0f);
RNA_def_property_ui_text(prop, "Angle", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "spin", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "spin");
RNA_def_property_range(prop, -360.0f, 360.0f);
RNA_def_property_ui_text(prop, "Spin", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "zoom", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "zoom");
RNA_def_property_range(prop, 0.0f, 100.0f);
RNA_def_property_ui_text(prop, "Zoom", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_bilateral_blur(StructRNA *srna)
@@ -1546,19 +1622,19 @@ static void def_cmp_bilateral_blur(StructRNA *srna)
RNA_def_property_int_sdna(prop, NULL, "iter");
RNA_def_property_range(prop, 1, 128);
RNA_def_property_ui_text(prop, "Iterations", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "sigma_color", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sigma_color");
RNA_def_property_range(prop, 0.01f, 3.0f);
RNA_def_property_ui_text(prop, "Color Sigma", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "sigma_space", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "sigma_space");
RNA_def_property_range(prop, 0.01f, 30.0f);
RNA_def_property_ui_text(prop, "Space Sigma", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_premul_key(StructRNA *srna)
@@ -1574,7 +1650,7 @@ static void def_cmp_premul_key(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "custom1");
RNA_def_property_enum_items(prop, type_items);
RNA_def_property_ui_text(prop, "Mapping", "Conversion between premultiplied alpha and key alpha");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
@@ -1601,66 +1677,66 @@ static void def_cmp_glare(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, type_items);
RNA_def_property_ui_text(prop, "Glare Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "quality", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "quality");
RNA_def_property_enum_items(prop, quality_items);
RNA_def_property_ui_text(prop, "Quality", "If not set to high quality, the effect will be applied to a low-res copy of the source image");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "iterations", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "iter");
RNA_def_property_range(prop, 2, 5);
RNA_def_property_ui_text(prop, "Iterations", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "color_modulation", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "colmod");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Color Modulation", "Amount of Color Modulation, modulates colors of streaks and ghosts for a spectral dispersion effect");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "mix", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "mix");
RNA_def_property_range(prop, -1.0f, 1.0f);
RNA_def_property_ui_text(prop, "Mix", "-1 is original image only, 0 is exact 50/50 mix, 1 is processed image only");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "threshold", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "threshold");
RNA_def_property_range(prop, 0.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Threshold", "The glare filter will only be applied to pixels brighter than this value");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "streaks", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "angle");
RNA_def_property_range(prop, 2, 16);
RNA_def_property_ui_text(prop, "Streaks", "Total number of streaks");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "angle_offset", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "angle_ofs");
RNA_def_property_range(prop, 0.0f, 180.0f);
RNA_def_property_ui_text(prop, "Angle Offset", "Streak angle offset in degrees");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "fade", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fade");
RNA_def_property_range(prop, 0.75f, 1.0f);
RNA_def_property_ui_text(prop, "Fade", "Streak fade-out factor");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "rotate_45", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "angle", 1);
RNA_def_property_ui_text(prop, "Rotate 45", "Simple star filter: add 45 degree rotation offset");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "size", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "size");
RNA_def_property_range(prop, 6, 9);
RNA_def_property_ui_text(prop, "Size", "Glow/glare size (not actual size; relative to initial size of bright area of pixels)");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
/* TODO */
}
@@ -1680,49 +1756,49 @@ static void def_cmp_tonemap(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "type");
RNA_def_property_enum_items(prop, type_items);
RNA_def_property_ui_text(prop, "Tonemap Type", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "key", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "key");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Key", "The value the average luminance is mapped to");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "offset", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "offset");
RNA_def_property_range(prop, 0.001f, 10.0f);
RNA_def_property_ui_text(prop, "Offset", "Normally always 1, but can be used as an extra control to alter the brightness curve");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "gamma", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "gamma");
RNA_def_property_range(prop, 0.001f, 3.0f);
RNA_def_property_ui_text(prop, "Gamma", "If not used, set to 1");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "intensity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "f");
RNA_def_property_range(prop, -8.0f, 8.0f);
RNA_def_property_ui_text(prop, "Intensity", "If less than zero, darkens image; otherwise, makes it brighter");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "contrast", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "m");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Contrast", "Set to 0 to use estimate from input image");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "adaptation", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "a");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Adaptation", "If 0, global; if 1, based on pixel intensity");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "correction", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "c");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Color Correction", "If 0, same for all channels; if 1, each independent");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_cmp_lensdist(StructRNA *srna)
@@ -1734,17 +1810,17 @@ static void def_cmp_lensdist(StructRNA *srna)
prop = RNA_def_property(srna, "projector", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "proj", 1);
RNA_def_property_ui_text(prop, "Projector", "Enable/disable projector mode. Effect is applied in horizontal direction only.");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "jitter", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "jit", 1);
RNA_def_property_ui_text(prop, "Jitter", "Enable/disable jittering; faster, but also noisier");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "fit", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "fit", 1);
RNA_def_property_ui_text(prop, "Fit", "For positive distortion factor only: scale image such that black areas are not visible");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
@@ -1760,18 +1836,27 @@ static void def_tex_output(StructRNA *srna)
prop = RNA_def_property(srna, "output_name", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Output Name", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
static void def_tex_image(StructRNA *srna)
{
PropertyRNA *prop;
+ prop = RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "id");
+ RNA_def_property_struct_type(prop, "Image");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Image", "");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
+
+ /* is this supposed to be exposed? not sure..
prop = RNA_def_property(srna, "settings", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "storage");
RNA_def_property_struct_type(prop, "ImageUser");
RNA_def_property_ui_text(prop, "Settings", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
+ */
}
static void def_tex_bricks(StructRNA *srna)
@@ -1782,25 +1867,25 @@ static void def_tex_bricks(StructRNA *srna)
RNA_def_property_float_sdna(prop, NULL, "custom3");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Offset Amount", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "offset_frequency", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_range(prop, 2, 99);
RNA_def_property_ui_text(prop, "Offset Frequency", "Offset every N rows");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "squash", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "custom4");
RNA_def_property_range(prop, 0.0f, 99.0f);
RNA_def_property_ui_text(prop, "Squash Amount", "");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "squash_frequency", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "custom2");
RNA_def_property_range(prop, 2, 99);
RNA_def_property_ui_text(prop, "Squash Frequency", "Squash every N rows");
- RNA_def_property_update(prop, 0, "rna_Node_update");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update");
}
/* -------------------------------------------------------------------------- */
@@ -1861,6 +1946,91 @@ static void rna_def_texture_node(BlenderRNA *brna)
/* -------------------------------------------------------------------------- */
+static void rna_def_node_socket(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "NodeSocket", NULL);
+ RNA_def_struct_ui_text(srna, "Node Socket", "Input or output socket of a node");
+ RNA_def_struct_refine_func(srna, "rna_NodeSocketType_refine");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+ RNA_def_struct_ui_icon(srna, ICON_PLUG);
+ RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
+
+}
+
+static void rna_def_node_socket_value(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "ValueNodeSocket", NULL);
+ RNA_def_struct_ui_text(srna, "Value Node Socket", "Input or output socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+ RNA_def_struct_ui_icon(srna, ICON_PLUG);
+ RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
+
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Name", "Socket name.");
+ RNA_def_struct_name_property(srna, prop);
+
+ prop = RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "ns.vec");
+ RNA_def_property_array(prop, 1);
+ RNA_def_property_ui_text(prop, "Default Value", "Default value of the socket when no link is attached.");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_NodeSocket_update");
+ RNA_def_property_float_funcs(prop, NULL, NULL, "rna_NodeSocket_defvalue_range");
+}
+
+static void rna_def_node_socket_vector(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "VectorNodeSocket", NULL);
+ RNA_def_struct_ui_text(srna, "Vector Node Socket", "Input or output socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+ RNA_def_struct_ui_icon(srna, ICON_PLUG);
+ RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
+
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Name", "Socket name.");
+ RNA_def_struct_name_property(srna, prop);
+
+ prop = RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_XYZ);
+ RNA_def_property_float_sdna(prop, NULL, "ns.vec");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Default Value", "Default value of the socket when no link is attached.");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_NodeSocket_update");
+ RNA_def_property_float_funcs(prop, NULL, NULL, "rna_NodeSocket_defvalue_range");
+}
+
+static void rna_def_node_socket_rgba(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna = RNA_def_struct(brna, "RGBANodeSocket", NULL);
+ RNA_def_struct_ui_text(srna, "RGBA Node Socket", "Input or output socket of a node");
+ RNA_def_struct_sdna(srna, "bNodeSocket");
+ RNA_def_struct_ui_icon(srna, ICON_PLUG);
+ RNA_def_struct_path_func(srna, "rna_NodeSocket_path");
+
+ prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Name", "Socket name.");
+ RNA_def_struct_name_property(srna, prop);
+
+ prop = RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_float_sdna(prop, NULL, "ns.vec");
+ RNA_def_property_array(prop, 4);
+ RNA_def_property_ui_text(prop, "Default Value", "Default value of the socket when no link is attached.");
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_NodeSocket_update");
+ RNA_def_property_float_funcs(prop, NULL, NULL, "rna_NodeSocket_defvalue_range");
+}
+
static void rna_def_node(BlenderRNA *brna)
{
StructRNA *srna;
@@ -1869,6 +2039,7 @@ static void rna_def_node(BlenderRNA *brna)
srna = RNA_def_struct(brna, "Node", NULL);
RNA_def_struct_ui_text(srna, "Node", "Node in a node tree.");
RNA_def_struct_sdna(srna, "bNode");
+ RNA_def_struct_ui_icon(srna, ICON_NODE);
RNA_def_struct_refine_func(srna, "rna_Node_refine");
RNA_def_struct_path_func(srna, "rna_Node_path");
@@ -1877,10 +2048,22 @@ static void rna_def_node(BlenderRNA *brna)
RNA_def_property_array(prop, 2);
RNA_def_property_range(prop, -10000.0f, 10000.0f);
RNA_def_property_ui_text(prop, "Location", "");
+ RNA_def_property_update(prop, NC_NODE, "rna_Node_update");
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Name", "Node name.");
RNA_def_struct_name_property(srna, prop);
+ RNA_def_property_update(prop, NC_NODE|NA_EDITED, "rna_Node_update_name");
+
+ prop = RNA_def_property(srna, "inputs", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "inputs", NULL);
+ RNA_def_property_struct_type(prop, "NodeSocket");
+ RNA_def_property_ui_text(prop, "Inputs", "");
+
+ prop = RNA_def_property(srna, "outputs", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "outputs", NULL);
+ RNA_def_property_struct_type(prop, "NodeSocket");
+ RNA_def_property_ui_text(prop, "Outputs", "");
}
static void rna_def_nodetree(BlenderRNA *brna)
@@ -1891,14 +2074,23 @@ static void rna_def_nodetree(BlenderRNA *brna)
srna = RNA_def_struct(brna, "NodeTree", "ID");
RNA_def_struct_ui_text(srna, "Node Tree", "Node tree consisting of linked nodes used for materials, textures and compositing.");
RNA_def_struct_sdna(srna, "bNodeTree");
- RNA_def_struct_ui_icon(srna, ICON_NODE);
+ RNA_def_struct_ui_icon(srna, ICON_NODETREE);
+ /* AnimData */
rna_def_animdata_common(srna);
-
+
+ /* Nodes Collection */
prop = RNA_def_property(srna, "nodes", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "nodes", NULL);
RNA_def_property_struct_type(prop, "Node");
RNA_def_property_ui_text(prop, "Nodes", "");
+
+ /* Grease Pencil */
+ prop= RNA_def_property(srna, "grease_pencil", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "gpd");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_struct_type(prop, "GreasePencil");
+ RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil datablock");
}
static void define_specific_node(BlenderRNA *brna, int id, void (*func)(StructRNA*))
@@ -1913,6 +2105,10 @@ void RNA_def_nodetree(BlenderRNA *brna)
{
init();
rna_def_nodetree(brna);
+ rna_def_node_socket(brna);
+ rna_def_node_socket_value(brna);
+ rna_def_node_socket_vector(brna);
+ rna_def_node_socket_rgba(brna);
rna_def_node(brna);
rna_def_shader_node(brna);
rna_def_compositor_node(brna);
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index f018742dc10..d5b0abeba41 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -28,6 +28,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_types.h"
+#include "RNA_enum_types.h"
#include "rna_internal.h"
@@ -88,9 +89,11 @@ EnumPropertyItem object_type_items[] = {
#include "BLI_math.h"
#include "DNA_key_types.h"
+#include "DNA_constraint_types.h"
#include "BKE_armature.h"
#include "BKE_bullet.h"
+#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
@@ -861,6 +864,36 @@ static PointerRNA rna_Object_collision_get(PointerRNA *ptr)
return rna_pointer_inherit_refine(ptr, &RNA_CollisionSettings, ob->pd);
}
+static PointerRNA rna_Object_active_constraint_get(PointerRNA *ptr)
+{
+ Object *ob= (Object*)ptr->id.data;
+ bConstraint *con= constraints_get_active(&ob->constraints);
+ return rna_pointer_inherit_refine(ptr, &RNA_Constraint, con);
+}
+
+static void rna_Object_active_constraint_set(PointerRNA *ptr, PointerRNA value)
+{
+ Object *ob= (Object*)ptr->id.data;
+ constraints_set_active(&ob->constraints, (bConstraint *)value.data);
+}
+
+static bConstraint *rna_Object_constraints_new(Object *object, bContext *C, int type)
+{
+ WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT|NA_ADDED, object);
+ return add_ob_constraint(object, NULL, type);
+}
+
+static int rna_Object_constraints_remove(Object *object, bContext *C, int index)
+{
+ int ok = remove_constraint_index(&object->constraints, index);
+ if(ok) {
+ ED_object_constraint_set_active(object, NULL);
+ WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, object);
+ }
+
+ return ok;
+}
+
#else
static void rna_def_vertex_group(BlenderRNA *brna)
@@ -1129,6 +1162,50 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Debug State", "Print state debug info in the game engine.");
}
+static void rna_def_object_constraints(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "ObjectConstraints");
+ srna= RNA_def_struct(brna, "ObjectConstraints", NULL);
+ RNA_def_struct_sdna(srna, "Object");
+ RNA_def_struct_ui_text(srna, "Object Constraints", "Collection of object constraints.");
+
+
+ /* Collection active property */
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Constraint");
+ RNA_def_property_pointer_funcs(prop, "rna_Object_active_constraint_get", "rna_Object_active_constraint_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active Constraint", "Active Object constraint.");
+
+
+ /* Constraint collection */
+ func= RNA_def_function(srna, "new", "rna_Object_constraints_new");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Add a new constraint to this object");
+ /* return type */
+ parm= RNA_def_pointer(func, "constraint", "Constraint", "", "New constraint.");
+ RNA_def_function_return(func, parm);
+ /* object to add */
+ parm= RNA_def_enum(func, "type", constraint_type_items, 1, "", "Constraint type to add.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ func= RNA_def_function(srna, "remove", "rna_Object_constraints_remove");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Remove a constraint from this object.");
+ /* return type */
+ parm= RNA_def_boolean(func, "success", 0, "Success", "Removed the constraint successfully.");
+ RNA_def_function_return(func, parm);
+ /* object to add */
+ parm= RNA_def_int(func, "index", 0, 0, INT_MAX, "Index", "", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+}
+
static void rna_def_object(BlenderRNA *brna)
{
StructRNA *srna;
@@ -1303,7 +1380,7 @@ static void rna_def_object(BlenderRNA *brna)
prop= RNA_def_property(srna, "materials", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "mat", "totcol");
RNA_def_property_struct_type(prop, "MaterialSlot");
- RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, "rna_iterator_array_get", 0, 0, 0, 0, 0); /* don't dereference pointer! */
+ RNA_def_property_collection_funcs(prop, NULL, NULL, NULL, "rna_iterator_array_get", 0, 0, 0); /* don't dereference pointer! */
RNA_def_property_ui_text(prop, "Materials", "Material slots in the object.");
prop= RNA_def_property(srna, "active_material", PROP_POINTER, PROP_NONE);
@@ -1430,6 +1507,8 @@ static void rna_def_object(BlenderRNA *brna)
prop= RNA_def_property(srna, "constraints", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Constraint");
RNA_def_property_ui_text(prop, "Constraints", "Constraints of the object.");
+// RNA_def_property_collection_funcs(prop, 0, 0, 0, 0, 0, 0, 0, "constraints__add", "constraints__remove");
+ rna_def_object_constraints(brna, prop);
prop= RNA_def_property(srna, "modifiers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Modifier");
@@ -1723,6 +1802,7 @@ static void rna_def_object(BlenderRNA *brna)
prop= RNA_def_property(srna, "active_shape_key_index", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "shapenr");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATEABLE); // XXX this is really unpredictable...
RNA_def_property_int_funcs(prop, "rna_Object_active_shape_key_index_get", "rna_Object_active_shape_key_index_set", "rna_Object_active_shape_key_index_range");
RNA_def_property_ui_text(prop, "Active Shape Key Index", "Current shape key index.");
RNA_def_property_update(prop, 0, "rna_Object_active_shape_update");
@@ -1765,7 +1845,7 @@ static void rna_def_base(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "Base", NULL);
+ srna= RNA_def_struct(brna, "ObjectBase", NULL);
RNA_def_struct_sdna(srna, "Base");
RNA_def_struct_ui_text(srna, "Object Base", "An objects instance in a scene.");
RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA);
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index 8fcc4e49986..827e0cc60d9 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -64,6 +64,7 @@
#include "DNA_meshdata_types.h"
#include "DNA_curve_types.h"
#include "DNA_modifier_types.h"
+#include "DNA_constraint_types.h"
#include "MEM_guardedalloc.h"
diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c
index d6239d92911..9e764419f19 100644
--- a/source/blender/makesrna/intern/rna_object_force.c
+++ b/source/blender/makesrna/intern/rna_object_force.c
@@ -756,7 +756,7 @@ static void rna_def_pointcache(BlenderRNA *brna)
RNA_def_property_update(prop, NC_OBJECT, "rna_Cache_idname_change");
prop= RNA_def_property(srna, "point_cache_list", PROP_COLLECTION, PROP_NONE);
- RNA_def_property_collection_funcs(prop, "rna_Cache_list_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Cache_list_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
RNA_def_property_struct_type(prop, "PointCache");
RNA_def_property_ui_text(prop, "Point Cache List", "Point cache list");
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index 5d2c281fb62..5b5b331fea8 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -27,6 +27,7 @@
#include "RNA_define.h"
#include "RNA_types.h"
+#include "RNA_enum_types.h"
#include "rna_internal.h"
@@ -48,6 +49,7 @@
#include "DNA_userdef_types.h"
#include "BKE_context.h"
+#include "BKE_constraint.h"
#include "BKE_depsgraph.h"
#include "BKE_idprop.h"
@@ -72,9 +74,9 @@ static void rna_Pose_IK_update(bContext *C, PointerRNA *ptr)
BIK_clear_data(ob->pose);
}
-static char *rna_PoseChannel_path(PointerRNA *ptr)
+static char *rna_PoseBone_path(PointerRNA *ptr)
{
- return BLI_sprintfN("pose.pose_channels[\"%s\"]", ((bPoseChannel*)ptr->data)->name);
+ return BLI_sprintfN("pose.bones[\"%s\"]", ((bPoseChannel*)ptr->data)->name);
}
static void rna_BoneGroup_color_set_set(PointerRNA *ptr, int value)
@@ -112,7 +114,7 @@ static void rna_BoneGroup_color_set_set(PointerRNA *ptr, int value)
}
}
-static IDProperty *rna_PoseChannel_idproperties(PointerRNA *ptr, int create)
+static IDProperty *rna_PoseBone_idproperties(PointerRNA *ptr, int create)
{
bPoseChannel *pchan= ptr->data;
@@ -414,6 +416,35 @@ static void rna_pose_pgroup_name_set(PointerRNA *ptr, const char *value, char *r
}
#endif
+static PointerRNA rna_PoseChannel_active_constraint_get(PointerRNA *ptr)
+{
+ bPoseChannel *pchan= (bPoseChannel*)ptr->data;
+ bConstraint *con= constraints_get_active(&pchan->constraints);
+ return rna_pointer_inherit_refine(ptr, &RNA_Constraint, con);
+}
+
+static void rna_PoseChannel_active_constraint_set(PointerRNA *ptr, PointerRNA value)
+{
+ bPoseChannel *pchan= (bPoseChannel*)ptr->data;
+ constraints_set_active(&pchan->constraints, (bConstraint *)value.data);
+}
+
+static bConstraint *rna_PoseChannel_constraints_new(bPoseChannel *pchan, bContext *C, int type)
+{
+ //WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT|NA_ADDED, object);
+ // TODO, pass object also
+ // TODO, new pose bones don't have updated draw flags
+ return add_pose_constraint(NULL, pchan, NULL, type);
+}
+
+static int rna_PoseChannel_constraints_remove(bPoseChannel *pchan, bContext *C, int index)
+{
+ // TODO
+ //ED_object_constraint_set_active(object, NULL);
+ //WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, object);
+ return remove_constraint_index(&pchan->constraints, index);
+}
+
#else
static void rna_def_bone_group(BlenderRNA *brna)
@@ -486,6 +517,50 @@ static EnumPropertyItem prop_solver_items[] = {
{ITASC_SOLVER_DLS, "DLS", 0, "DLS", "Damped Least Square with Numerical Filtering"},
{0, NULL, 0, NULL, NULL}};
+
+static void rna_def_pose_channel_constraints(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "PoseBoneConstraints");
+ srna= RNA_def_struct(brna, "PoseBoneConstraints", NULL);
+ RNA_def_struct_sdna(srna, "bPoseChannel");
+ RNA_def_struct_ui_text(srna, "PoseBone Constraints", "Collection of pose bone constraints.");
+
+ /* Collection active property */
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Constraint");
+ RNA_def_property_pointer_funcs(prop, "rna_PoseChannel_active_constraint_get", "rna_PoseChannel_active_constraint_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active Constraint", "Active PoseChannel constraint.");
+
+
+ /* Constraint collection */
+ func= RNA_def_function(srna, "new", "rna_PoseChannel_constraints_new");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Add a constraint to this object");
+ /* return type */
+ parm= RNA_def_pointer(func, "constraint", "Constraint", "", "New constraint.");
+ RNA_def_function_return(func, parm);
+ /* object to add */
+ parm= RNA_def_enum(func, "type", constraint_type_items, 1, "", "Constraint type to add.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ func= RNA_def_function(srna, "remove", "rna_PoseChannel_constraints_remove");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Remove a constraint from this object.");
+ /* return type */
+ parm= RNA_def_boolean(func, "success", 0, "Success", "Removed the constraint successfully.");
+ RNA_def_function_return(func, parm);
+ /* object to add */
+ parm= RNA_def_int(func, "index", 0, 0, INT_MAX, "Index", "", 0, INT_MAX);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+}
+
static void rna_def_pose_channel(BlenderRNA *brna)
{
// XXX: this RNA enum define is currently duplicated for objects, since there is some text here which is not applicable
@@ -503,16 +578,18 @@ static void rna_def_pose_channel(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "PoseChannel", NULL);
+ srna= RNA_def_struct(brna, "PoseBone", NULL);
RNA_def_struct_sdna(srna, "bPoseChannel");
- RNA_def_struct_ui_text(srna, "Pose Channel", "Channel defining pose data for a bone in a Pose.");
- RNA_def_struct_path_func(srna, "rna_PoseChannel_path");
- RNA_def_struct_idproperties_func(srna, "rna_PoseChannel_idproperties");
+ RNA_def_struct_ui_text(srna, "Pose Bone", "Channel defining pose data for a bone in a Pose.");
+ RNA_def_struct_path_func(srna, "rna_PoseBone_path");
+ RNA_def_struct_idproperties_func(srna, "rna_PoseBone_idproperties");
/* Bone Constraints */
prop= RNA_def_property(srna, "constraints", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "Constraint");
- RNA_def_property_ui_text(prop, "Constraints", "Constraints that act on this PoseChannel.");
+ RNA_def_property_ui_text(prop, "Constraints", "Constraints that act on this PoseChannel.");
+
+ rna_def_pose_channel_constraints(brna, prop);
/* Name + Selection Status */
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
@@ -542,17 +619,17 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "Bone");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Bone", "Bone associated with this Pose Channel.");
+ RNA_def_property_ui_text(prop, "Bone", "Bone associated with this PoseBone.");
prop= RNA_def_property(srna, "parent", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop, "PoseChannel");
+ RNA_def_property_struct_type(prop, "PoseBone");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Parent", "Parent of this pose channel.");
+ RNA_def_property_ui_text(prop, "Parent", "Parent of this pose bone.");
prop= RNA_def_property(srna, "child", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop, "PoseChannel");
+ RNA_def_property_struct_type(prop, "PoseBone");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Child", "Child of this pose channel.");
+ RNA_def_property_ui_text(prop, "Child", "Child of this pose bone.");
/* Transformation settings */
prop= RNA_def_property(srna, "location", PROP_FLOAT, PROP_TRANSLATION);
@@ -791,6 +868,8 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Lock Scale", "Lock editing of scale in the interface.");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+
+ RNA_api_pose_channel(srna);
}
static void rna_def_pose_itasc(BlenderRNA *brna)
@@ -918,10 +997,10 @@ static void rna_def_pose(BlenderRNA *brna)
RNA_def_struct_ui_text(srna, "Pose", "A collection of pose channels, including settings for animating bones.");
/* pose channels */
- prop= RNA_def_property(srna, "pose_channels", PROP_COLLECTION, PROP_NONE);
+ prop= RNA_def_property(srna, "bones", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "chanbase", NULL);
- RNA_def_property_struct_type(prop, "PoseChannel");
- RNA_def_property_ui_text(prop, "Pose Channels", "Individual pose channels for the armature.");
+ RNA_def_property_struct_type(prop, "PoseBone");
+ RNA_def_property_ui_text(prop, "Pose Bones", "Individual pose bones for the armature.");
/* bone groups */
prop= RNA_def_property(srna, "bone_groups", PROP_COLLECTION, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_pose_api.c b/source/blender/makesrna/intern/rna_pose_api.c
index c6791405109..d1a1513ec3a 100644
--- a/source/blender/makesrna/intern/rna_pose_api.c
+++ b/source/blender/makesrna/intern/rna_pose_api.c
@@ -43,14 +43,21 @@
/* #include "DNA_anim_types.h" */
#include "DNA_action_types.h" /* bPose */
+
#else
void RNA_api_pose(StructRNA *srna)
{
/* FunctionRNA *func; */
/* PropertyRNA *parm; */
+}
+void RNA_api_pose_channel(StructRNA *srna)
+{
+// FunctionRNA *func;
+// PropertyRNA *parm;
}
+
#endif
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 3505253b60f..5a80db74c38 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -307,7 +307,7 @@ static void rna_def_render_result(BlenderRNA *brna)
prop= RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "RenderLayer");
- RNA_def_property_collection_funcs(prop, "rna_RenderResult_layers_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_RenderResult_layers_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
RNA_define_verify_sdna(1);
}
@@ -333,7 +333,7 @@ static void rna_def_render_layer(BlenderRNA *brna)
prop= RNA_def_property(srna, "passes", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "RenderPass");
- RNA_def_property_collection_funcs(prop, "rna_RenderLayer_passes_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_RenderLayer_passes_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
prop= RNA_def_property(srna, "rect", PROP_FLOAT, PROP_NONE);
RNA_def_property_flag(prop, PROP_DYNAMIC);
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index 31aecbb8a76..4218724d7df 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -283,7 +283,6 @@ PointerRNA rna_builtin_properties_lookup_string(PointerRNA *ptr, const char *key
{
StructRNA *srna;
PropertyRNA *prop;
- IDProperty *group, *idp;
PointerRNA propptr;
memset(&propptr, 0, sizeof(propptr));
@@ -309,7 +308,13 @@ PointerRNA rna_builtin_properties_lookup_string(PointerRNA *ptr, const char *key
}
} while((srna=srna->base));
+ /* this was used pre 2.5beta0, now ID property access uses python's
+ * getitem style access
+ * - ob["foo"] rather then ob.foo */
+#if 0
if(ptr->data) {
+ IDProperty *group, *idp;
+
group= RNA_struct_idproperties(ptr, 0);
if(group) {
@@ -322,7 +327,7 @@ PointerRNA rna_builtin_properties_lookup_string(PointerRNA *ptr, const char *key
}
}
}
-
+#endif
return propptr;
}
@@ -406,6 +411,13 @@ static int rna_Property_subtype_get(PointerRNA *ptr)
return prop->subtype;
}
+static PointerRNA rna_Property_srna_get(PointerRNA *ptr)
+{
+ PropertyRNA *prop= (PropertyRNA*)ptr->data;
+ rna_idproperty_check(&prop, ptr);
+ return rna_pointer_inherit_refine(ptr, &RNA_Struct, prop->srna);
+}
+
static int rna_Property_unit_get(PointerRNA *ptr)
{
PropertyRNA *prop= (PropertyRNA*)ptr->data;
@@ -715,7 +727,7 @@ static PointerRNA rna_CollectionProperty_fixed_type_get(PointerRNA *ptr)
{
PropertyRNA *prop= (PropertyRNA*)ptr->data;
rna_idproperty_check(&prop, ptr);
- return rna_pointer_inherit_refine(ptr, &RNA_Struct, ((CollectionPropertyRNA*)prop)->type);
+ return rna_pointer_inherit_refine(ptr, &RNA_Struct, ((CollectionPropertyRNA*)prop)->item_type);
}
/* Function */
@@ -812,13 +824,13 @@ static void rna_def_struct(BlenderRNA *brna)
prop= RNA_def_property(srna, "properties", PROP_COLLECTION, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "Property");
- RNA_def_property_collection_funcs(prop, "rna_Struct_properties_begin", "rna_Struct_properties_next", "rna_iterator_listbase_end", "rna_Struct_properties_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Struct_properties_begin", "rna_Struct_properties_next", "rna_iterator_listbase_end", "rna_Struct_properties_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Properties", "Properties in the struct.");
prop= RNA_def_property(srna, "functions", PROP_COLLECTION, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "Function");
- RNA_def_property_collection_funcs(prop, "rna_Struct_functions_begin", "rna_Struct_functions_next", "rna_iterator_listbase_end", "rna_Struct_functions_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Struct_functions_begin", "rna_Struct_functions_next", "rna_iterator_listbase_end", "rna_Struct_functions_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Functions", "");
}
@@ -900,6 +912,12 @@ static void rna_def_property(BlenderRNA *brna)
RNA_def_property_enum_funcs(prop, "rna_Property_subtype_get", NULL, NULL);
RNA_def_property_ui_text(prop, "Subtype", "Semantic interpretation of the property.");
+ prop= RNA_def_property(srna, "srna", PROP_POINTER, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_struct_type(prop, "Struct");
+ RNA_def_property_pointer_funcs(prop, "rna_Property_srna_get", NULL, NULL);
+ RNA_def_property_ui_text(prop, "Base", "Struct definition used for properties assigned to this item.");
+
prop= RNA_def_property(srna, "unit", PROP_ENUM, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_enum_items(prop, unit_items);
@@ -950,7 +968,7 @@ static void rna_def_function(BlenderRNA *brna)
prop= RNA_def_property(srna, "parameters", PROP_COLLECTION, PROP_NONE);
/*RNA_def_property_clear_flag(prop, PROP_EDITABLE);*/
RNA_def_property_struct_type(prop, "Property");
- RNA_def_property_collection_funcs(prop, "rna_Function_parameters_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_Function_parameters_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Parameters", "Parameters for the function.");
prop= RNA_def_property(srna, "registered", PROP_BOOLEAN, PROP_NONE);
@@ -1088,7 +1106,7 @@ static void rna_def_enum_property(BlenderRNA *brna, StructRNA *srna)
prop= RNA_def_property(srna, "items", PROP_COLLECTION, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "EnumPropertyItem");
- RNA_def_property_collection_funcs(prop, "rna_EnumProperty_items_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_EnumProperty_items_begin", "rna_iterator_array_next", "rna_iterator_array_end", "rna_iterator_array_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Items", "Possible values for the property.");
srna= RNA_def_struct(brna, "EnumPropertyItem", NULL);
@@ -1188,7 +1206,7 @@ void RNA_def_rna(BlenderRNA *brna)
prop= RNA_def_property(srna, "structs", PROP_COLLECTION, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "Struct");
- RNA_def_property_collection_funcs(prop, "rna_BlenderRNA_structs_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, "rna_BlenderRNA_structs_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0);
RNA_def_property_ui_text(prop, "Structs", "");
}
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 1ea342de163..babbf701bd6 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -35,6 +35,10 @@
/* Include for Bake Options */
#include "RE_pipeline.h"
+#ifdef WITH_QUICKTIME
+#include "quicktime_export.h"
+#endif
+
#ifdef WITH_FFMPEG
#include "BKE_writeffmpeg.h"
#include <libavcodec/avcodec.h>
@@ -80,12 +84,14 @@ EnumPropertyItem proportional_editing_items[] = {
#include "BKE_node.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
+#include "BKE_depsgraph.h"
#include "BLI_threads.h"
#include "ED_info.h"
#include "ED_node.h"
#include "ED_view3d.h"
+#include "ED_object.h"
#include "RE_pipeline.h"
@@ -97,6 +103,34 @@ static PointerRNA rna_Scene_objects_get(CollectionPropertyIterator *iter)
return rna_pointer_inherit_refine(&iter->parent, &RNA_Object, ((Base*)internal->link)->object);
}
+static void rna_Scene_link_object(Scene *sce, ReportList *reports, Object *ob)
+{
+ Base *base= object_in_scene(ob, sce);
+ if (base) {
+ BKE_report(reports, RPT_ERROR, "Object is already in this scene.");
+ return;
+ }
+ base= scene_add_base(sce, ob);
+ ob->id.us++;
+
+ /* this is similar to what object_add_type and add_object do */
+ ob->lay= base->lay= sce->lay;
+ ob->recalc |= OB_RECALC;
+
+ DAG_scene_sort(sce);
+}
+
+static void rna_Scene_unlink_object(Scene *sce, ReportList *reports, Object *ob)
+{
+ Base *base= object_in_scene(ob, sce);
+ if (!base) {
+ BKE_report(reports, RPT_ERROR, "Object is not in this scene.");
+ return;
+ }
+ /* as long as ED_base_object_free_and_unlink calls free_libblock_us, we don't have to decrement ob->id.us */
+ ED_base_object_free_and_unlink(sce, base);
+}
+
static void rna_Scene_skgen_etch_template_set(PointerRNA *ptr, PointerRNA value)
{
ToolSettings *ts = (ToolSettings*)ptr->data;
@@ -320,6 +354,9 @@ static void rna_SceneRenderData_file_format_set(PointerRNA *ptr, int value)
#ifdef WITH_FFMPEG
ffmpeg_verify_image_type(rd);
#endif
+#ifdef WITH_QUICKTIME
+ quicktime_verify_image_type(rd);
+#endif
}
void rna_SceneRenderData_jpeg2k_preset_update(RenderData *rd)
@@ -612,31 +649,37 @@ static void rna_def_tool_settings(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP);
RNA_def_property_ui_text(prop, "Snap", "Snap while Ctrl is held during transform.");
RNA_def_property_ui_icon(prop, ICON_SNAP_GEAR, 1);
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
prop= RNA_def_property(srna, "snap_align_rotation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_ROTATE);
RNA_def_property_ui_text(prop, "Snap Align Rotation", "Align rotation with the snapping target.");
RNA_def_property_ui_icon(prop, ICON_SNAP_NORMAL, 0);
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
prop= RNA_def_property(srna, "snap_element", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "snap_mode");
RNA_def_property_enum_items(prop, snap_element_items);
RNA_def_property_ui_text(prop, "Snap Element", "Type of element to snap to.");
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
prop= RNA_def_property(srna, "snap_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "snap_target");
RNA_def_property_enum_items(prop, snap_mode_items);
RNA_def_property_ui_text(prop, "Snap Mode", "Which part to snap onto the target.");
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
prop= RNA_def_property(srna, "snap_peel_object", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PEEL_OBJECT);
RNA_def_property_ui_text(prop, "Snap Peel Object", "Consider objects as whole when finding volume center.");
RNA_def_property_ui_icon(prop, ICON_SNAP_PEEL_OBJECT, 0);
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
prop= RNA_def_property(srna, "snap_project", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PROJECT);
RNA_def_property_ui_text(prop, "Project Individual Elements", "DOC_BROKEN");
RNA_def_property_ui_icon(prop, ICON_RETOPO, 0);
+ RNA_def_property_update(prop, NC_SCENE|ND_MODE, NULL); /* header redraw */
/* Auto Keying */
prop= RNA_def_property(srna, "enable_auto_key", PROP_BOOLEAN, PROP_NONE);
@@ -1017,20 +1060,18 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem stereo_modes_items[] ={
-// {STEREO_NOSTEREO, "NO_STEREO", 0, "No Stereo", ""},
{STEREO_QUADBUFFERED, "QUADBUFFERED", 0, "Quad-Buffer", ""},
{STEREO_ABOVEBELOW, "ABOVEBELOW", 0, "Above-Below", ""},
{STEREO_INTERLACED, "INTERLACED", 0, "Interlaced", ""},
{STEREO_ANAGLYPH, "ANAGLYPH", 0, "Anaglyph", ""},
{STEREO_SIDEBYSIDE, "SIDEBYSIDE", 0, "Side-by-side", ""},
{STEREO_VINTERLACE, "VINTERLACE", 0, "Vinterlace", ""},
-// {STEREO_DOME, "DOME", 0, "Dome", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem stereo_items[] ={
- {STEREO_NOSTEREO, "NONE", 0, "None", ""},
- {STEREO_ENABLED, "STEREO", 0, "Stereo", ""},
- {STEREO_DOME, "DOME", 0, "Dome", ""},
+ {STEREO_NOSTEREO, "NONE", 0, "None", "Disable Stereo and Dome environments"},
+ {STEREO_ENABLED, "STEREO", 0, "Stereo", "Enable Stereo environment"},
+ {STEREO_DOME, "DOME", 0, "Dome", "Enable Dome environment"},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem physics_engine_items[] = {
@@ -1093,7 +1134,7 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
prop= RNA_def_property(srna, "framing_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "framing.col");
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "", "");
+ RNA_def_property_ui_text(prop, "Framing Color", "Set colour of the bars");
RNA_def_property_update(prop, NC_SCENE, NULL);
/* Stereo */
@@ -1106,14 +1147,14 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
prop= RNA_def_property(srna, "stereo_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "stereomode");
RNA_def_property_enum_items(prop, stereo_modes_items);
- RNA_def_property_ui_text(prop, "Stereo Mode", "");
+ RNA_def_property_ui_text(prop, "Stereo Mode", "Stereographic techniques");
RNA_def_property_update(prop, NC_SCENE, NULL);
/* Dome */
prop= RNA_def_property(srna, "dome_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "dome.mode");
RNA_def_property_enum_items(prop, dome_modes_items);
- RNA_def_property_ui_text(prop, "Dome Mode", "");
+ RNA_def_property_ui_text(prop, "Dome Mode", "Dome physical configurations");
RNA_def_property_update(prop, NC_SCENE, NULL);
prop= RNA_def_property(srna, "dome_tesselation", PROP_INT, PROP_NONE);
@@ -1412,7 +1453,11 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
{R_AVICODEC, "AVICODEC", ICON_FILE_MOVIE, "AVI Codec", ""},
#endif
#ifdef WITH_QUICKTIME
+# ifdef USE_QTKIT
+ {R_QUICKTIME, "QUICKTIME_QTKIT", ICON_FILE_MOVIE, "QuickTime", ""},
+# else
{R_QUICKTIME, "QUICKTIME", ICON_FILE_MOVIE, "QuickTime", ""},
+# endif
#endif
#ifdef __sgi
{R_MOVIE, "MOVIE", ICON_FILE_MOVIE, "Movie", ""},
@@ -1459,6 +1504,23 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
{16, "16", 0, "16", "16 bit color channels"},
{0, NULL, 0, NULL, NULL}};
#endif
+
+#ifdef WITH_QUICKTIME
+ static EnumPropertyItem quicktime_codec_type_items[] = {
+ {QT_CODECTYPE_RAW, "RAW", 0, "Uncompressed", ""},
+ {QT_CODECTYPE_JPEG, "JPEG", 0, "JPEG", ""},
+ {QT_CODECTYPE_MJPEGA, "MJPEG_A", 0, "M-JPEG A", ""},
+ {QT_CODECTYPE_MJPEGB, "MJPEG_B", 0, "M-JPEG B", ""},
+ {QT_CODECTYPE_DVCPAL, "DVCPAL", 0, "DV PAL", ""},
+ {QT_CODECTYPE_DVCNTSC, "DVCNTSC", 0, "DV/DVCPRO NTSC", ""},
+ {QT_CODECTYPE_DVCPROHD720p, "DVCPROHD720P", 0, "DVCPRO HD 720p"},
+ {QT_CODECTYPE_DVCPROHD1080i50, "DVCPROHD1080I50", 0, "DVCPRO HD 1080i50"},
+ {QT_CODECTYPE_DVCPROHD1080i60, "DVCPROHD1080I60", 0, "DVCPRO HD 1080i60"},
+ {QT_CODECTYPE_MPEG4, "MPEG4", 0, "MPEG4", ""},
+ {QT_CODECTYPE_H263, "H263", 0, "H.263", ""},
+ {QT_CODECTYPE_H264, "H264", 0, "H.264", ""},
+ {0, NULL, 0, NULL, NULL}};
+#endif
#ifdef WITH_FFMPEG
static EnumPropertyItem ffmpeg_format_items[] = {
@@ -1649,6 +1711,22 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
#endif
+#ifdef WITH_QUICKTIME
+ /* QuickTime */
+
+ prop= RNA_def_property(srna, "quicktime_codec_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "qtcodecsettings.codecType");
+ RNA_def_property_enum_items(prop, quicktime_codec_type_items);
+ RNA_def_property_ui_text(prop, "Codec", "QuickTime codec type");
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
+ prop= RNA_def_property(srna, "quicktime_codec_spatial_quality", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "qtcodecsettings.codecSpatialQuality");
+ RNA_def_property_range(prop, 0, 100);
+ RNA_def_property_ui_text(prop, "Spatial quality", "Intra-frame spatial quality level");
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+#endif
+
#ifdef WITH_FFMPEG
/* FFMPEG Video*/
@@ -2171,11 +2249,71 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine.");
}
+
+/* scene.objects */
+static void rna_def_scene_objects(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "SceneObjects");
+ srna= RNA_def_struct(brna, "SceneObjects", NULL);
+ RNA_def_struct_sdna(srna, "Scene");
+ RNA_def_struct_ui_text(srna, "Scene Objects", "Collection of scene objects.");
+
+ func= RNA_def_function(srna, "link", "rna_Scene_link_object");
+ RNA_def_function_ui_description(func, "Link object to scene.");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ parm= RNA_def_pointer(func, "object", "Object", "", "Object to add to scene.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ func= RNA_def_function(srna, "unlink", "rna_Scene_unlink_object");
+ RNA_def_function_ui_description(func, "Unlink object from scene.");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ parm= RNA_def_pointer(func, "object", "Object", "", "Object to remove from scene.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Object");
+ RNA_def_property_pointer_funcs(prop, "rna_Scene_active_object_get", "rna_Scene_active_object_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active Object", "Active object for this scene.");
+ /* Could call: ED_base_object_activate(C, scene->basact);
+ * but would be a bad level call and it seems the notifier is enough */
+ RNA_def_property_update(prop, NC_SCENE|ND_OB_ACTIVE, NULL);
+}
+
+
+/* scene.bases.* */
+static void rna_def_scene_bases(BlenderRNA *brna, PropertyRNA *cprop)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+// FunctionRNA *func;
+// PropertyRNA *parm;
+
+ RNA_def_property_srna(cprop, "SceneBases");
+ srna= RNA_def_struct(brna, "SceneBases", NULL);
+ RNA_def_struct_sdna(srna, "Scene");
+ RNA_def_struct_ui_text(srna, "Scene Bases", "Collection of scene bases.");
+
+ prop= RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "ObjectBase");
+ RNA_def_property_pointer_sdna(prop, NULL, "basact");
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Active Base", "Active object base in the scene.");
+ RNA_def_property_update(prop, NC_SCENE|ND_OB_ACTIVE, NULL);
+}
+
void RNA_def_scene(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
- PropertyRNA *prop_act;
+// PropertyRNA *prop_act;
FunctionRNA *func;
static EnumPropertyItem audio_distance_model_items[] = {
@@ -2202,7 +2340,6 @@ void RNA_def_scene(BlenderRNA *brna)
prop= RNA_def_property(srna, "set", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "set");
RNA_def_property_struct_type(prop, "Scene");
- //RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK);
RNA_def_property_flag(prop, PROP_EDITABLE|PROP_ID_SELF_CHECK);
RNA_def_property_pointer_funcs(prop, NULL, "rna_Scene_set_set", NULL);
RNA_def_property_ui_text(prop, "Set Scene", "Background set scene.");
@@ -2221,37 +2358,16 @@ void RNA_def_scene(BlenderRNA *brna)
/* Bases/Objects */
prop= RNA_def_property(srna, "bases", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "base", NULL);
- RNA_def_property_struct_type(prop, "Base");
+ RNA_def_property_struct_type(prop, "ObjectBase");
RNA_def_property_ui_text(prop, "Bases", "");
-
- { /* Collection active property */
- prop_act= RNA_def_property(srna, "base_active", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop_act, "Base");
- RNA_def_property_pointer_sdna(prop_act, NULL, "basact");
- RNA_def_property_flag(prop_act, PROP_EDITABLE);
- RNA_def_property_ui_text(prop_act, "Active Base", "Active object in the scene.");
- RNA_def_property_update(prop_act, NC_SCENE|ND_OB_ACTIVE, NULL);
- RNA_def_property_collection_active(prop, prop_act);
- }
+ rna_def_scene_bases(brna, prop);
prop= RNA_def_property(srna, "objects", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "base", NULL);
RNA_def_property_struct_type(prop, "Object");
RNA_def_property_ui_text(prop, "Objects", "");
- RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_Scene_objects_get", 0, 0, 0, 0, 0);
-
- { /* Collection active property */
- prop_act= RNA_def_property(srna, "objects_active", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop_act, "Object");
- RNA_def_property_pointer_funcs(prop_act, "rna_Scene_active_object_get", "rna_Scene_active_object_set", NULL);
- RNA_def_property_flag(prop_act, PROP_EDITABLE);
- RNA_def_property_ui_text(prop_act, "Object", "Object to use as projector transform.");
- /* Could call: ED_base_object_activate(C, scene->basact);
- * but would be a bad level call and it seems the notifier is enough */
- RNA_def_property_update(prop_act, NC_SCENE|ND_OB_ACTIVE, NULL);
-
- RNA_def_property_collection_active(prop, prop_act);
- }
+ RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_Scene_objects_get", 0, 0, 0);
+ rna_def_scene_objects(brna, prop);
/* Layers */
prop= RNA_def_property(srna, "visible_layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index 40f2db6d4a4..6b21f886712 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -47,34 +47,6 @@
#include "WM_api.h"
-static void rna_Scene_add_object(Scene *sce, ReportList *reports, Object *ob)
-{
- Base *base= object_in_scene(ob, sce);
- if (base) {
- BKE_report(reports, RPT_ERROR, "Object is already in this scene.");
- return;
- }
- base= scene_add_base(sce, ob);
- ob->id.us++;
-
- /* this is similar to what object_add_type and add_object do */
- ob->lay= base->lay= sce->lay;
- ob->recalc |= OB_RECALC;
-
- DAG_scene_sort(sce);
-}
-
-static void rna_Scene_remove_object(Scene *sce, ReportList *reports, Object *ob)
-{
- Base *base= object_in_scene(ob, sce);
- if (!base) {
- BKE_report(reports, RPT_ERROR, "Object is not in this scene.");
- return;
- }
- /* as long as ED_base_object_free_and_unlink calls free_libblock_us, we don't have to decrement ob->id.us */
- ED_base_object_free_and_unlink(sce, base);
-}
-
static void rna_Scene_set_frame(Scene *sce, bContext *C, int frame)
{
sce->r.cfra= frame;
@@ -118,18 +90,6 @@ void RNA_api_scene(StructRNA *srna)
FunctionRNA *func;
PropertyRNA *parm;
- func= RNA_def_function(srna, "add_object", "rna_Scene_add_object");
- RNA_def_function_ui_description(func, "Add object to scene.");
- RNA_def_function_flag(func, FUNC_USE_REPORTS);
- parm= RNA_def_pointer(func, "object", "Object", "", "Object to add to scene.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
-
- func= RNA_def_function(srna, "remove_object", "rna_Scene_remove_object");
- RNA_def_function_ui_description(func, "Remove object from scene.");
- RNA_def_function_flag(func, FUNC_USE_REPORTS);
- parm= RNA_def_pointer(func, "object", "Object", "", "Object to remove from scene.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
-
func= RNA_def_function(srna, "set_frame", "rna_Scene_set_frame");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
RNA_def_function_ui_description(func, "Set scene frame updating all objects immediately.");
diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c
index 004c57eedfc..79a5d3d5cd1 100644
--- a/source/blender/makesrna/intern/rna_screen.c
+++ b/source/blender/makesrna/intern/rna_screen.c
@@ -148,6 +148,16 @@ static void rna_def_region(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "swinid");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Region ID", "Uniqute ID for this region.");
+
+ prop= RNA_def_property(srna, "width", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "winx");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Width", "Region width.");
+
+ prop= RNA_def_property(srna, "height", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "winy");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Height", "Region height.");
}
static void rna_def_screen(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index 481abc983c2..db100c38257 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -142,6 +142,21 @@ static int rna_ParticleEdit_hair_get(PointerRNA *ptr)
return (edit && edit->psys);
}
+
+static void rna_Paint_active_brush_index_set(PointerRNA *ptr, int value)
+{
+ Paint *p= ptr->data;
+ CLAMP(value, 0, p->brush_count-1);
+ p->active_brush_index= value;
+}
+
+static void rna_Paint_active_brush_index_range(PointerRNA *ptr, int *min, int *max)
+{
+ Paint *p= ptr->data;
+ *min= 0;
+ *max= MAX2(p->brush_count-1, 0);
+}
+
#else
static void rna_def_paint(BlenderRNA *brna)
@@ -158,11 +173,13 @@ static void rna_def_paint(BlenderRNA *brna)
"rna_iterator_array_next",
"rna_iterator_array_end",
"rna_iterator_array_dereference_get",
- "rna_Paint_brushes_length", 0, 0, 0, 0);
+ "rna_Paint_brushes_length", 0, 0);
RNA_def_property_ui_text(prop, "Brushes", "Brushes selected for this paint mode.");
prop= RNA_def_property(srna, "active_brush_index", PROP_INT, PROP_NONE);
- RNA_def_property_range(prop, 0, INT_MAX);
+ RNA_def_property_int_funcs(prop, NULL, "rna_Paint_active_brush_index_set", "rna_Paint_active_brush_index_range");
+ RNA_def_property_range(prop, 0, INT_MAX);
+ RNA_def_property_update(prop, NC_BRUSH|NA_EDITED, NULL);
/* Fake property to get active brush directly, rather than integer index */
prop= RNA_def_property(srna, "brush", PROP_POINTER, PROP_NONE);
@@ -170,6 +187,7 @@ static void rna_def_paint(BlenderRNA *brna)
RNA_def_property_pointer_funcs(prop, "rna_Paint_active_brush_get", "rna_Paint_active_brush_set", NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Brush", "Active paint brush.");
+ RNA_def_property_update(prop, NC_BRUSH|NA_EDITED, NULL);
}
static void rna_def_sculpt(BlenderRNA *brna)
@@ -238,11 +256,7 @@ static void rna_def_vertex_paint(BlenderRNA *brna)
prop= RNA_def_property(srna, "all_faces", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_AREA);
RNA_def_property_ui_text(prop, "All Faces", "Paint on all faces inside brush.");
-
- prop= RNA_def_property(srna, "vertex_dist", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_SOFT);
- RNA_def_property_ui_text(prop, "Vertex Dist", "Use distances to vertices (instead of paint entire faces).");
-
+
prop= RNA_def_property(srna, "normals", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_NORMALS);
RNA_def_property_ui_text(prop, "Normals", "Applies the vertex normal before painting.");
@@ -250,14 +264,6 @@ static void rna_def_vertex_paint(BlenderRNA *brna)
prop= RNA_def_property(srna, "spray", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", VP_SPRAY);
RNA_def_property_ui_text(prop, "Spray", "Keep applying paint effect while holding mouse.");
-
- prop= RNA_def_property(srna, "gamma", PROP_FLOAT, PROP_NONE);
- RNA_def_property_range(prop, 0.1f, 5.0f);
- RNA_def_property_ui_text(prop, "Gamma", "Vertex paint Gamma.");
-
- prop= RNA_def_property(srna, "mul", PROP_FLOAT, PROP_NONE);
- RNA_def_property_range(prop, 0.1f, 50.0f);
- RNA_def_property_ui_text(prop, "Mul", "Vertex paint Mul.");
}
static void rna_def_image_paint(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_sequence.c b/source/blender/makesrna/intern/rna_sequence.c
index 8bbffa4425a..9f9298c66f6 100644
--- a/source/blender/makesrna/intern/rna_sequence.c
+++ b/source/blender/makesrna/intern/rna_sequence.c
@@ -42,16 +42,6 @@
#ifdef RNA_RUNTIME
-static int rna_SequenceEditor_name_length(PointerRNA *ptr)
-{
- return strlen("Sequence Editor");
-}
-
-static void rna_SequenceEditor_name_get(PointerRNA *ptr, char *str)
-{
- strcpy(str, "Sequence Editor");
-}
-
static void rna_SequenceEditor_start_frame_set(PointerRNA *ptr, int value)
{
Sequence *seq= (Sequence*)ptr->data;
@@ -176,8 +166,10 @@ static int rna_Sequence_name_length(PointerRNA *ptr)
static void rna_Sequence_name_set(PointerRNA *ptr, const char *value)
{
+ Scene *sce= (Scene*)ptr->id.data;
Sequence *seq= (Sequence*)ptr->data;
BLI_strncpy(seq->name+2, value, sizeof(seq->name)-2);
+ seqUniqueName(&sce->ed->seqbase, seq);
}
static StructRNA* rna_Sequence_refine(struct PointerRNA *ptr)
@@ -230,16 +222,11 @@ static char *rna_Sequence_path(PointerRNA *ptr)
*/
if (seq->name+2)
return BLI_sprintfN("sequence_editor.sequences[\"%s\"]", seq->name+2);
- else {
- /* compromise for the frequent sitation when strips don't have names... */
- Scene *sce= (Scene*)ptr->id.data;
- Editing *ed= seq_give_editing(sce, FALSE);
-
- return BLI_sprintfN("sequence_editor.sequences[%d]", BLI_findindex(&ed->seqbase, seq));
- }
+ else
+ return BLI_strdup("");
}
-static PointerRNA rna_SequenceEdtior_meta_stack_get(CollectionPropertyIterator *iter)
+static PointerRNA rna_SequenceEditor_meta_stack_get(CollectionPropertyIterator *iter)
{
ListBaseIterator *internal= iter->internal;
MetaStack *ms= (MetaStack*)internal->link;
@@ -545,6 +532,17 @@ static void rna_def_sequence(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Blend Opacity", "");
RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
+ prop= RNA_def_property(srna, "effect_fader", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_float_sdna(prop, NULL, "effect_fader");
+ RNA_def_property_ui_text(prop, "Effect fader position", "");
+ RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
+
+ prop= RNA_def_property(srna, "speed_fader", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "speed_fader");
+ RNA_def_property_ui_text(prop, "Speed effect fader position", "");
+ RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
+
/* functions */
func= RNA_def_function(srna, "getStripElem", "give_stripelem");
RNA_def_function_ui_description(func, "Return the strip element from a given frame or None.");
@@ -563,12 +561,6 @@ static void rna_def_editor(BlenderRNA *brna)
RNA_def_struct_ui_icon(srna, ICON_SEQUENCE);
RNA_def_struct_sdna(srna, "Editing");
- prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
- RNA_def_property_string_funcs(prop, "rna_SequenceEditor_name_get", "rna_SequenceEditor_name_length", NULL);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Name", "");
- RNA_def_struct_name_property(srna, prop);
-
prop= RNA_def_property(srna, "sequences", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "seqbase", NULL);
RNA_def_property_struct_type(prop, "Sequence");
@@ -578,7 +570,7 @@ static void rna_def_editor(BlenderRNA *brna)
RNA_def_property_collection_sdna(prop, NULL, "metastack", NULL);
RNA_def_property_struct_type(prop, "Sequence");
RNA_def_property_ui_text(prop, "Meta Stack", "Meta strip stack, last is currently edited meta strip.");
- RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_SequenceEdtior_meta_stack_get", 0, 0, 0, 0, 0);
+ RNA_def_property_collection_funcs(prop, 0, 0, 0, "rna_SequenceEditor_meta_stack_get", 0, 0, 0);
prop= RNA_def_property(srna, "active_strip", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "act_seq");
@@ -751,7 +743,9 @@ static void rna_def_scene(BlenderRNA *brna)
RNA_def_struct_sdna(srna, "Sequence");
prop= RNA_def_property(srna, "scene", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Scene", "Scene that this sequence uses.");
+ RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
rna_def_filter_video(srna);
rna_def_proxy(srna);
@@ -797,7 +791,7 @@ static void rna_def_sound(BlenderRNA *brna)
prop= RNA_def_property(srna, "sound", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Sound");
- RNA_def_property_ui_text(prop, "Sound", "Sound datablock used by this sequence (RAM audio only).");
+ RNA_def_property_ui_text(prop, "Sound", "Sound datablock used by this sequence.");
prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "strip->stripdata->name");
@@ -807,8 +801,16 @@ static void rna_def_sound(BlenderRNA *brna)
prop= RNA_def_property(srna, "directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "strip->dir");
RNA_def_property_ui_text(prop, "Directory", "");
-
+
rna_def_input(srna);
+
+ RNA_def_struct_sdna_from(srna, "SoundHandle", "sound_handle");
+
+ prop= RNA_def_property(srna, "volume", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "volume");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Volume", "Playback volume of the sound");
+ RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
}
static void rna_def_effect(BlenderRNA *brna)
@@ -1054,6 +1056,7 @@ static void rna_def_speed_control(BlenderRNA *brna)
prop= RNA_def_property(srna, "global_speed", PROP_FLOAT, PROP_UNSIGNED);
RNA_def_property_float_sdna(prop, NULL, "globalSpeed");
+ RNA_def_property_clear_flag(prop, PROP_ANIMATEABLE); /* seq->facf0 is used to animate this */
RNA_def_property_ui_text(prop, "Global Speed", "");
RNA_def_property_ui_range(prop, 0.0f, 100.0f, 1, 0);
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index c77dabe5e4d..ac93f75156f 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -991,6 +991,11 @@ static void rna_def_space_sequencer(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_SEQUENCER, NULL);
/* flag's */
+ prop= RNA_def_property(srna, "show_cframe_indicator", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SEQ_NO_DRAW_CFRANUM);
+ RNA_def_property_ui_text(prop, "Show Frame Number Indicator", "Show frame number beside the current frame indicator line.");
+ RNA_def_property_update(prop, NC_SPACE|ND_SPACE_SEQUENCER, NULL);
+
prop= RNA_def_property(srna, "draw_frames", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_DRAWFRAMES);
RNA_def_property_ui_text(prop, "Draw Frames", "Draw frames rather then seconds.");
diff --git a/source/blender/makesrna/intern/rna_text.c b/source/blender/makesrna/intern/rna_text.c
index 8c9b2b58887..bed686ed360 100644
--- a/source/blender/makesrna/intern/rna_text.c
+++ b/source/blender/makesrna/intern/rna_text.c
@@ -194,6 +194,10 @@ static void rna_def_text(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Memory", "Text file is in memory, without a corresponding file on disk.");
+ prop= RNA_def_property(srna, "use_module", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", TXT_ISSCRIPT);
+ RNA_def_property_ui_text(prop, "Register", "Register this text as a module on loading.");
+
prop= RNA_def_property(srna, "lines", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "TextLine");
RNA_def_property_ui_text(prop, "Lines", "Lines of text.");
diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c
index 44e7d0f68d0..ceb78d8cddf 100644
--- a/source/blender/makesrna/intern/rna_texture.c
+++ b/source/blender/makesrna/intern/rna_texture.c
@@ -71,36 +71,36 @@ static StructRNA *rna_Texture_refine(struct PointerRNA *ptr)
Tex *tex= (Tex*)ptr->data;
switch(tex->type) {
+ case TEX_BLEND:
+ return &RNA_BlendTexture;
case TEX_CLOUDS:
return &RNA_CloudsTexture;
- case TEX_WOOD:
- return &RNA_WoodTexture;
- case TEX_MARBLE:
- return &RNA_MarbleTexture;
+ case TEX_DISTNOISE:
+ return &RNA_DistortedNoiseTexture;
+ case TEX_ENVMAP:
+ return &RNA_EnvironmentMapTexture;
+ case TEX_IMAGE:
+ return &RNA_ImageTexture;
case TEX_MAGIC:
return &RNA_MagicTexture;
- case TEX_BLEND:
- return &RNA_BlendTexture;
- case TEX_STUCCI:
- return &RNA_StucciTexture;
+ case TEX_MARBLE:
+ return &RNA_MarbleTexture;
+ case TEX_MUSGRAVE:
+ return &RNA_MusgraveTexture;
case TEX_NOISE:
return &RNA_NoiseTexture;
- case TEX_IMAGE:
- return &RNA_ImageTexture;
case TEX_PLUGIN:
return &RNA_PluginTexture;
- case TEX_ENVMAP:
- return &RNA_EnvironmentMapTexture;
- case TEX_MUSGRAVE:
- return &RNA_MusgraveTexture;
- case TEX_VORONOI:
- return &RNA_VoronoiTexture;
- case TEX_DISTNOISE:
- return &RNA_DistortedNoiseTexture;
case TEX_POINTDENSITY:
return &RNA_PointDensityTexture;
+ case TEX_STUCCI:
+ return &RNA_StucciTexture;
+ case TEX_VORONOI:
+ return &RNA_VoronoiTexture;
case TEX_VOXELDATA:
return &RNA_VoxelDataTexture;
+ case TEX_WOOD:
+ return &RNA_WoodTexture;
default:
return &RNA_Texture;
}
@@ -1780,21 +1780,21 @@ static void rna_def_texture(BlenderRNA *brna)
static EnumPropertyItem prop_type_items[] = {
{0, "NONE", 0, "None", ""},
- {TEX_PLUGIN, "PLUGIN", ICON_PLUGIN, "Plugin", ""},
- {TEX_IMAGE, "IMAGE", ICON_IMAGE_DATA, "Image or Movie", ""},
- {TEX_ENVMAP, "ENVIRONMENT_MAP", ICON_IMAGE_DATA, "Environment Map", ""},
+ {TEX_BLEND, "BLEND", ICON_TEXTURE, "Blend", ""},
{TEX_CLOUDS, "CLOUDS", ICON_TEXTURE, "Clouds", ""},
- {TEX_WOOD, "WOOD", ICON_TEXTURE, "Wood", ""},
- {TEX_MARBLE, "MARBLE", ICON_TEXTURE, "Marble", ""},
+ {TEX_DISTNOISE, "DISTORTED_NOISE", ICON_TEXTURE, "Distorted Noise", ""},
+ {TEX_ENVMAP, "ENVIRONMENT_MAP", ICON_IMAGE_DATA, "Environment Map", ""},
+ {TEX_IMAGE, "IMAGE", ICON_IMAGE_DATA, "Image or Movie", ""},
{TEX_MAGIC, "MAGIC", ICON_TEXTURE, "Magic", ""},
- {TEX_BLEND, "BLEND", ICON_TEXTURE, "Blend", ""},
- {TEX_STUCCI, "STUCCI", ICON_TEXTURE, "Stucci", ""},
- {TEX_NOISE, "NOISE", ICON_TEXTURE, "Noise", ""},
+ {TEX_MARBLE, "MARBLE", ICON_TEXTURE, "Marble", ""},
{TEX_MUSGRAVE, "MUSGRAVE", ICON_TEXTURE, "Musgrave", ""},
- {TEX_VORONOI, "VORONOI", ICON_TEXTURE, "Voronoi", ""},
- {TEX_DISTNOISE, "DISTORTED_NOISE", ICON_TEXTURE, "Distorted Noise", ""},
+ {TEX_NOISE, "NOISE", ICON_TEXTURE, "Noise", ""},
+ {TEX_PLUGIN, "PLUGIN", ICON_PLUGIN, "Plugin", ""},
{TEX_POINTDENSITY, "POINT_DENSITY", ICON_TEXTURE, "Point Density", ""},
+ {TEX_STUCCI, "STUCCI", ICON_TEXTURE, "Stucci", ""},
+ {TEX_VORONOI, "VORONOI", ICON_TEXTURE, "Voronoi", ""},
{TEX_VOXELDATA, "VOXEL_DATA", ICON_TEXTURE, "Voxel Data", ""},
+ {TEX_WOOD, "WOOD", ICON_TEXTURE, "Wood", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Texture", "ID");
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index ad4557f76a1..025c8691652 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -51,10 +51,9 @@ static void rna_uiItemR(uiLayout *layout, char *name, int icon, PointerRNA *ptr,
uiItemR(layout, name, icon, ptr, propname, flag);
}
-static PointerRNA rna_uiItemO(uiLayout *layout, char *name, int icon, char *opname, int properties)
+static PointerRNA rna_uiItemO(uiLayout *layout, char *name, int icon, char *opname)
{
- int flag= (properties)? UI_ITEM_O_RETURN_PROPS: 0;
- return uiItemFullO(layout, name, icon, opname, NULL, uiLayoutGetOperatorContext(layout), flag);
+ return uiItemFullO(layout, name, icon, opname, NULL, uiLayoutGetOperatorContext(layout), UI_ITEM_O_RETURN_PROPS);
}
#else
@@ -142,7 +141,7 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_float(func, "percentage", 0.0f, 0.0f, 1.0f, "Percentage", "Percentage of width to split at.", 0.0f, 1.0f);
/* items */
- func= RNA_def_function(srna, "itemR", "rna_uiItemR");
+ func= RNA_def_function(srna, "prop", "rna_uiItemR");
api_ui_item_common(func);
api_ui_item_rna_common(func);
RNA_def_boolean(func, "expand", 0, "", "Expand button to show more detail.");
@@ -152,20 +151,20 @@ void RNA_api_ui_layout(StructRNA *srna)
RNA_def_boolean(func, "event", 0, "", "Use button to input key events.");
RNA_def_boolean(func, "full_event", 0, "", "Use button to input full events including modifiers.");
- func= RNA_def_function(srna, "items_enumR", "uiItemsEnumR");
+ func= RNA_def_function(srna, "props_enum", "uiItemsEnumR");
api_ui_item_rna_common(func);
- func= RNA_def_function(srna, "item_menu_enumR", "uiItemMenuEnumR");
+ func= RNA_def_function(srna, "prop_menu_enum", "uiItemMenuEnumR");
api_ui_item_common(func);
api_ui_item_rna_common(func);
- func= RNA_def_function(srna, "item_enumR", "uiItemEnumR_string");
+ func= RNA_def_function(srna, "prop_enum", "uiItemEnumR_string");
api_ui_item_common(func);
api_ui_item_rna_common(func);
parm= RNA_def_string(func, "value", "", 0, "", "Enum property value.");
RNA_def_property_flag(parm, PROP_REQUIRED);
- func= RNA_def_function(srna, "item_pointerR", "uiItemPointerR");
+ func= RNA_def_function(srna, "prop_object", "uiItemPointerR");
api_ui_item_common(func);
api_ui_item_rna_common(func);
parm= RNA_def_pointer(func, "search_data", "AnyType", "", "Data from which to take collection to search in.");
@@ -173,69 +172,68 @@ void RNA_api_ui_layout(StructRNA *srna)
parm= RNA_def_string(func, "search_property", "", 0, "", "Identifier of search collection property.");
RNA_def_property_flag(parm, PROP_REQUIRED);
- func= RNA_def_function(srna, "itemO", "rna_uiItemO");
+ func= RNA_def_function(srna, "operator", "rna_uiItemO");
api_ui_item_op_common(func);
- parm= RNA_def_boolean(func, "properties", 0, "Properties", "Return operator properties to fill in manually.");
- parm= RNA_def_pointer(func, "return_properties", "OperatorProperties", "", "Operator properties to fill in, return when 'properties' is set to true.");
+ parm= RNA_def_pointer(func, "properties", "OperatorProperties", "", "Operator properties to fill in, return when 'properties' is set to true.");
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_RNAPTR);
RNA_def_function_return(func, parm);
- func= RNA_def_function(srna, "item_enumO", "uiItemEnumO_string");
+/* func= RNA_def_function(srna, "operator_enum", "uiItemEnumO_string");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_string(func, "value", "", 0, "", "Enum property value.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_property_flag(parm, PROP_REQUIRED); */
- func= RNA_def_function(srna, "items_enumO", "uiItemsEnumO");
+ func= RNA_def_function(srna, "operator_enums", "uiItemsEnumO");
parm= RNA_def_string(func, "operator", "", 0, "", "Identifier of the operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
- func= RNA_def_function(srna, "item_menu_enumO", "uiItemMenuEnumO");
+ func= RNA_def_function(srna, "operator_menu_enum", "uiItemMenuEnumO");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
- func= RNA_def_function(srna, "item_booleanO", "uiItemBooleanO");
+/* func= RNA_def_function(srna, "operator_boolean", "uiItemBooleanO");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_boolean(func, "value", 0, "", "Value of the property to call the operator with.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_property_flag(parm, PROP_REQUIRED); */
- func= RNA_def_function(srna, "item_intO", "uiItemIntO");
+/* func= RNA_def_function(srna, "operator_int", "uiItemIntO");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_int(func, "value", 0, INT_MIN, INT_MAX, "", "Value of the property to call the operator with.", INT_MIN, INT_MAX);
- RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_property_flag(parm, PROP_REQUIRED); */
- func= RNA_def_function(srna, "item_floatO", "uiItemFloatO");
+/* func= RNA_def_function(srna, "operator_float", "uiItemFloatO");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_float(func, "value", 0, -FLT_MAX, FLT_MAX, "", "Value of the property to call the operator with.", -FLT_MAX, FLT_MAX);
- RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_property_flag(parm, PROP_REQUIRED); */
- func= RNA_def_function(srna, "item_stringO", "uiItemStringO");
+/* func= RNA_def_function(srna, "operator_string", "uiItemStringO");
api_ui_item_op_common(func);
parm= RNA_def_string(func, "property", "", 0, "", "Identifier of property in operator.");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_string(func, "value", "", 0, "", "Value of the property to call the operator with.");
- RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_property_flag(parm, PROP_REQUIRED); */
- func= RNA_def_function(srna, "itemL", "uiItemL");
+ func= RNA_def_function(srna, "label", "uiItemL");
api_ui_item_common(func);
- func= RNA_def_function(srna, "itemM", "uiItemM");
+ func= RNA_def_function(srna, "menu", "uiItemM");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
api_ui_item_common(func);
parm= RNA_def_string(func, "menu", "", 0, "", "Identifier of the menu.");
RNA_def_property_flag(parm, PROP_REQUIRED);
- func= RNA_def_function(srna, "itemS", "uiItemS");
+ func= RNA_def_function(srna, "separator", "uiItemS");
/* context */
func= RNA_def_function(srna, "set_context_pointer", "uiLayoutSetContextPointer");
@@ -343,10 +341,6 @@ void RNA_api_ui_layout(StructRNA *srna)
func= RNA_def_function(srna, "template_header_3D", "uiTemplateHeader3D");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
-
- func= RNA_def_function(srna, "view3d_select_faceselmenu", "uiTemplate_view3d_select_faceselmenu");
- RNA_def_function_flag(func, FUNC_USE_CONTEXT);
}
-
#endif
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 0ca59310abc..dfb1ccaa2b4 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -491,22 +491,22 @@ static void rna_def_userdef_theme_spaces_main(StructRNA *srna, int spacetype)
/* window */
prop= RNA_def_property(srna, "back", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Window Back", "");
+ RNA_def_property_ui_text(prop, "Window Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "title", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Window Title", "");
+ RNA_def_property_ui_text(prop, "Title", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "text", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Window Text", "");
+ RNA_def_property_ui_text(prop, "Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "text_hi", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Window Text Highlight", "");
+ RNA_def_property_ui_text(prop, "Text Highlight", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* header */
@@ -526,48 +526,48 @@ static void rna_def_userdef_theme_spaces_main(StructRNA *srna, int spacetype)
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* buttons */
- if(! ELEM(spacetype, SPACE_BUTS, SPACE_OUTLINER)) {
- prop= RNA_def_property(srna, "button", PROP_FLOAT, PROP_COLOR);
- RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Button Back", "");
- RNA_def_property_update(prop, 0, "rna_userdef_update");
-
- prop= RNA_def_property(srna, "button_title", PROP_FLOAT, PROP_COLOR);
- RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Button Title", "");
- RNA_def_property_update(prop, 0, "rna_userdef_update");
-
- prop= RNA_def_property(srna, "button_text", PROP_FLOAT, PROP_COLOR);
- RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Button Text", "");
- RNA_def_property_update(prop, 0, "rna_userdef_update");
-
- prop= RNA_def_property(srna, "button_text_hi", PROP_FLOAT, PROP_COLOR);
- RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "Button Text Highlight", "");
- RNA_def_property_update(prop, 0, "rna_userdef_update");
- }
+// if(! ELEM(spacetype, SPACE_BUTS, SPACE_OUTLINER)) {
+ prop= RNA_def_property(srna, "button", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Region Background", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+
+ prop= RNA_def_property(srna, "button_title", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Region Text Titles", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+
+ prop= RNA_def_property(srna, "button_text", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Region Text", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+
+ prop= RNA_def_property(srna, "button_text_hi", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Region Text Highlight", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+// }
/* list/channels */
if(ELEM5(spacetype, SPACE_IPO, SPACE_ACTION, SPACE_NLA, SPACE_NODE, SPACE_FILE)) {
prop= RNA_def_property(srna, "list", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "List Back", "");
+ RNA_def_property_ui_text(prop, "Source List", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "list_title", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "List Title", "");
+ RNA_def_property_ui_text(prop, "Source List Title", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "list_text", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "List Text", "");
+ RNA_def_property_ui_text(prop, "Source List Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "list_text_hi", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "List Text Highlight", "");
+ RNA_def_property_ui_text(prop, "Source List Text Highlight", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
}
@@ -1379,7 +1379,7 @@ static void rna_def_userdef_theme_space_nla(BlenderRNA *brna)
prop= RNA_def_property(srna, "strips", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "strip");
RNA_def_property_array(prop, 3);
- RNA_def_property_ui_text(prop, "strips", "");
+ RNA_def_property_ui_text(prop, "Strips", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop= RNA_def_property(srna, "strips_selected", PROP_FLOAT, PROP_COLOR);
@@ -1434,21 +1434,22 @@ static void rna_def_userdef_themes(BlenderRNA *brna)
static EnumPropertyItem active_theme_group[] = {
{0, "USER_INTERFACE", ICON_UI, "User Interface", ""},
- {1, "VIEW_3D", ICON_VIEW3D, "View 3D", ""},
- {2, "GRAPH_EDITOR", ICON_IPO, "Graph Editor", ""},
- {3, "FILE_BROWSER", ICON_FILESEL, "File Browser", ""},
- {4, "NLA_EDITOR", ICON_NLA, "NLA Editor", ""},
- {5, "DOPESHEET_EDITOR", ICON_ACTION, "Dopesheet Editor", ""},
- {6, "IMAGE_EDITOR", ICON_IMAGE_COL, "Image Editor", ""},
- {7, "SEQUENCE_EDITOR", ICON_SEQUENCE, "Sequence Editor", ""},
- {8, "PROPERTIES", ICON_BUTS, "Properties", ""},
- {9, "TEXT_EDITOR", ICON_TEXT, "Text Editor", ""},
- {10, "TIMELINE", ICON_TIME, "Timeline", ""},
- {11, "NODE_EDITOR", ICON_NODE, "Node Editor", ""},
- {12, "LOGIC_EDITOR", ICON_LOGIC, "Logic Editor", ""},
- {13, "OUTLINER", ICON_OOPS, "Outliner", ""},
- {14, "INFO", ICON_INFO, "Info", ""},
- {15, "USER_PREFERENCES", ICON_PREFERENCES, "User Preferences", ""},
+ {1, "VIEW_3D", ICON_VIEW3D, "3D View", ""},
+ {2, "TIMELINE", ICON_TIME, "Timeline", ""},
+ {3, "GRAPH_EDITOR", ICON_IPO, "Graph Editor", ""},
+ {4, "DOPESHEET_EDITOR", ICON_ACTION, "Dopesheet", ""},
+ {5, "NLA_EDITOR", ICON_NLA, "NLA Editor", ""},
+ {6, "IMAGE_EDITOR", ICON_IMAGE_COL, "UV/Image Editor", ""},
+ {7, "SEQUENCE_EDITOR", ICON_SEQUENCE, "Video Sequence Editor", ""},
+ {8, "TEXT_EDITOR", ICON_TEXT, "Text Editor", ""},
+ {9, "NODE_EDITOR", ICON_NODETREE, "Node Editor", ""},
+ {10, "LOGIC_EDITOR", ICON_LOGIC, "Logic Editor", ""},
+ {11, "PROPERTIES", ICON_BUTS, "Properties", ""},
+ {12, "OUTLINER", ICON_OOPS, "Outliner", ""},
+ {14, "USER_PREFERENCES", ICON_PREFERENCES, "User Preferences", ""},
+ {15, "INFO", ICON_INFO, "Info", ""},
+ {16, "FILE_BROWSER", ICON_FILESEL, "File Browser", ""},
+ {17, "CONSOLE", ICON_CONSOLE, "Console", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Theme", NULL);
@@ -2169,10 +2170,6 @@ static void rna_def_userdef_system(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_DONT_DOSCRIPTLINKS);
RNA_def_property_ui_text(prop, "Auto Run Python Scripts", "Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source).");
- prop= RNA_def_property(srna, "emulate_numpad", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_NONUMPAD);
- RNA_def_property_ui_text(prop, "Emulate Numpad", "Causes the 1 to 0 keys to act as the numpad (useful for laptops).");
-
prop= RNA_def_property(srna, "prefetch_frames", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "prefetchframes");
RNA_def_property_range(prop, 0, 500);
@@ -2335,6 +2332,10 @@ static void rna_def_userdef_input(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_TWOBUTTONMOUSE);
RNA_def_property_boolean_funcs(prop, NULL, "rna_userdef_emulate_set");
RNA_def_property_ui_text(prop, "Emulate 3 Button Mouse", "Emulates Middle Mouse with Alt+LeftMouse (doesnt work with Left Mouse Select option.)");
+
+ prop= RNA_def_property(srna, "emulate_numpad", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_NONUMPAD);
+ RNA_def_property_ui_text(prop, "Emulate Numpad", "Causes the 1 to 0 keys to act as the numpad (useful for laptops).");
}
static void rna_def_userdef_filepaths(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index 39c4c340b97..3233c1d8443 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -230,6 +230,17 @@ EnumPropertyItem event_type_items[] = {
{TIMER2, "TIMER2", 0, "Timer 2", ""},
{0, NULL, 0, NULL, NULL}};
+EnumPropertyItem keymap_propvalue_items[] = {
+ {0, "NONE", 0, "", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+EnumPropertyItem keymap_modifiers_items[] = {
+ {KM_ANY, "ANY", 0, "Any", ""},
+ {0, "NONE", 0, "None", ""},
+ {1, "FIRST", 0, "First", ""},
+ {2, "SECOND", 0, "Second", ""},
+ {0, NULL, 0, NULL, NULL}};
+
#define KMI_TYPE_KEYBOARD 0
#define KMI_TYPE_MOUSE 1
#define KMI_TYPE_TWEAK 2
@@ -291,7 +302,7 @@ static int rna_Operator_name_length(PointerRNA *ptr)
static PointerRNA rna_Operator_properties_get(PointerRNA *ptr)
{
wmOperator *op= (wmOperator*)ptr->data;
- return rna_pointer_inherit_refine(ptr, &RNA_OperatorProperties, op->properties);
+ return rna_pointer_inherit_refine(ptr, op->type->srna, op->properties);
}
@@ -403,6 +414,73 @@ static EnumPropertyItem *rna_KeyMapItem_value_itemf(bContext *C, PointerRNA *ptr
else return event_value_items;
}
+static EnumPropertyItem *rna_KeyMapItem_propvalue_itemf(bContext *C, PointerRNA *ptr, int *free)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmKeyConfig *kc;
+ wmKeyMap *km;
+
+ /* check user keymaps */
+ for(km=U.keymaps.first; km; km=km->next) {
+ wmKeyMapItem *ki;
+ for (ki=km->items.first; ki; ki=ki->next) {
+ if (ki == ptr->data) {
+ if (!km->modal_items) {
+ if (!WM_keymap_user_init(wm, km)) {
+ return keymap_propvalue_items; /* ERROR */
+ }
+ }
+
+ return km->modal_items;
+ }
+ }
+ }
+
+ for(kc=wm->keyconfigs.first; kc; kc=kc->next) {
+ for(km=kc->keymaps.first; km; km=km->next) {
+ /* only check if it's a modal keymap */
+ if (km->modal_items) {
+ wmKeyMapItem *ki;
+ for (ki=km->items.first; ki; ki=ki->next) {
+ if (ki == ptr->data) {
+ return km->modal_items;
+ }
+ }
+ }
+ }
+ }
+
+
+ return keymap_propvalue_items; /* ERROR */
+}
+
+static int rna_KeyMapItem_any_getf(PointerRNA *ptr)
+{
+ wmKeyMapItem *kmi = (wmKeyMapItem*)ptr->data;
+
+ if (kmi->shift == KM_ANY &&
+ kmi->ctrl == KM_ANY &&
+ kmi->alt == KM_ANY &&
+ kmi->oskey == KM_ANY)
+
+ return 1;
+ else
+ return 0;
+}
+
+static void rna_KeyMapItem_any_setf(PointerRNA *ptr, int value)
+{
+ wmKeyMapItem *kmi = (wmKeyMapItem*)ptr->data;
+
+ if(value) {
+ kmi->shift= kmi->ctrl= kmi->alt= kmi->oskey= KM_ANY;
+ }
+ else {
+ kmi->shift= kmi->ctrl= kmi->alt= kmi->oskey= 0;
+ }
+}
+
+
static PointerRNA rna_WindowManager_active_keyconfig_get(PointerRNA *ptr)
{
wmWindowManager *wm= ptr->data;
@@ -734,6 +812,10 @@ static void rna_def_keyconfig(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", KEYMAP_USER);
RNA_def_property_ui_text(prop, "User Defined", "Keymap is defined by the user.");
+ prop= RNA_def_property(srna, "modal", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", KEYMAP_MODAL);
+ RNA_def_property_ui_text(prop, "Modal Keymap", "Indicates that a keymap is used for translate modal events for an operator.");
+
RNA_api_keymap(srna);
/* KeyMapItem */
@@ -770,20 +852,32 @@ static void rna_def_keyconfig(BlenderRNA *brna)
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_KeyMapItem_value_itemf");
RNA_def_property_ui_text(prop, "Value", "");
+ prop= RNA_def_property(srna, "any", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_KeyMapItem_any_getf", "rna_KeyMapItem_any_setf");
+ RNA_def_property_ui_text(prop, "Any", "Any modifier keys pressed.");
+
prop= RNA_def_property(srna, "shift", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "shift", 0);
+// RNA_def_property_enum_sdna(prop, NULL, "shift");
+// RNA_def_property_enum_items(prop, keymap_modifiers_items);
RNA_def_property_ui_text(prop, "Shift", "Shift key pressed.");
prop= RNA_def_property(srna, "ctrl", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ctrl", 0);
+// RNA_def_property_enum_sdna(prop, NULL, "ctrl");
+// RNA_def_property_enum_items(prop, keymap_modifiers_items);
RNA_def_property_ui_text(prop, "Ctrl", "Control key pressed.");
prop= RNA_def_property(srna, "alt", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "alt", 0);
+// RNA_def_property_enum_sdna(prop, NULL, "alt");
+// RNA_def_property_enum_items(prop, keymap_modifiers_items);
RNA_def_property_ui_text(prop, "Alt", "Alt key pressed.");
prop= RNA_def_property(srna, "oskey", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "oskey", 0);
+// RNA_def_property_enum_sdna(prop, NULL, "oskey");
+// RNA_def_property_enum_items(prop, keymap_modifiers_items);
RNA_def_property_ui_text(prop, "OS Key", "Operating system key pressed.");
prop= RNA_def_property(srna, "key_modifier", PROP_ENUM, PROP_NONE);
@@ -795,6 +889,12 @@ static void rna_def_keyconfig(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", KMI_EXPANDED);
RNA_def_property_ui_text(prop, "Expanded", "Expanded in the user interface.");
+ prop= RNA_def_property(srna, "propvalue", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "propvalue");
+ RNA_def_property_enum_items(prop, keymap_propvalue_items);
+ RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_KeyMapItem_propvalue_itemf");
+ RNA_def_property_ui_text(prop, "Property Value", "The value this event translates to in a modal keymap.");
+
prop= RNA_def_property(srna, "active", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", KMI_INACTIVE);
RNA_def_property_ui_text(prop, "Active", "Activate or deactivate item.");
diff --git a/source/blender/makesrna/intern/rna_wm_api.c b/source/blender/makesrna/intern/rna_wm_api.c
index 450b2e9fbc0..4c6bde0e8df 100644
--- a/source/blender/makesrna/intern/rna_wm_api.c
+++ b/source/blender/makesrna/intern/rna_wm_api.c
@@ -43,15 +43,79 @@
#include "WM_api.h"
#include "WM_types.h"
-static wmKeyMapItem *rna_KeyMap_add_item(wmKeyMap *km, char *idname, int type, int value, int shift, int ctrl, int alt, int oskey, int keymodifier)
+static wmKeyMap *rna_keymap_add(wmKeyConfig *keyconf, char *idname, int spaceid, int regionid, int modal)
{
+ if (modal == 0) {
+ return WM_keymap_find(keyconf, idname, spaceid, regionid);
+ } else {
+ return WM_modalkeymap_add(keyconf, idname, NULL); /* items will be lazy init */
+ }
+}
+
+static wmKeyMap *rna_keymap_active(wmKeyMap *km, bContext *C)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ return WM_keymap_active(wm, km);
+}
+
+
+static wmKeyMapItem *rna_KeyMap_add_modal_item(wmKeyMap *km, bContext *C, ReportList *reports, char* propvalue_str, int type, int value, int any, int shift, int ctrl, int alt, int oskey, int keymodifier)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ int modifier= 0;
+ int propvalue = 0;
+
+ /* only modal maps */
+ if ((km->flag & KEYMAP_MODAL) == 0) {
+ BKE_report(reports, RPT_ERROR, "Not a modal keymap.");
+ return NULL;
+ }
+
+ if (!km->modal_items) {
+ if(!WM_keymap_user_init(wm, km)) {
+ BKE_report(reports, RPT_ERROR, "User defined keymap doesn't correspond to a system keymap.");
+ return NULL;
+ }
+ }
+
+ if (!km->modal_items) {
+ BKE_report(reports, RPT_ERROR, "No property values defined.");
+ return NULL;
+ }
+
+
+ if(RNA_enum_value_from_id(km->modal_items, propvalue_str, &propvalue)==0) {
+ BKE_report(reports, RPT_WARNING, "Property value not in enumeration.");
+ }
+
+ if(shift) modifier |= KM_SHIFT;
+ if(ctrl) modifier |= KM_CTRL;
+ if(alt) modifier |= KM_ALT;
+ if(oskey) modifier |= KM_OSKEY;
+
+ if(any) modifier = KM_ANY;
+
+ return WM_modalkeymap_add_item(km, type, value, modifier, keymodifier, propvalue);
+}
+
+static wmKeyMapItem *rna_KeyMap_add_item(wmKeyMap *km, ReportList *reports, char *idname, int type, int any, int value, int shift, int ctrl, int alt, int oskey, int keymodifier)
+{
+// wmWindowManager *wm = CTX_wm_manager(C);
int modifier= 0;
+ /* only on non-modal maps */
+ if (km->flag & KEYMAP_MODAL) {
+ BKE_report(reports, RPT_ERROR, "Not a non-modal keymap.");
+ return NULL;
+ }
+
if(shift) modifier |= KM_SHIFT;
if(ctrl) modifier |= KM_CTRL;
if(alt) modifier |= KM_ALT;
if(oskey) modifier |= KM_OSKEY;
+ if(any) modifier = KM_ANY;
+
return WM_keymap_add_item(km, idname, type, value, modifier, keymodifier);
}
@@ -90,11 +154,12 @@ void RNA_api_keyconfig(StructRNA *srna)
FunctionRNA *func;
PropertyRNA *parm;
- func= RNA_def_function(srna, "add_keymap", "WM_keymap_find");
+ func= RNA_def_function(srna, "add_keymap", "rna_keymap_add");
parm= RNA_def_string(func, "name", "", 0, "Name", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
RNA_def_enum(func, "space_type", space_type_items, SPACE_EMPTY, "Space Type", "");
RNA_def_enum(func, "region_type", region_type_items, RGN_TYPE_WINDOW, "Region Type", "");
+ RNA_def_boolean(func, "modal", 0, "Modal", "");
parm= RNA_def_pointer(func, "keymap", "KeyMap", "Key Map", "Added key map.");
RNA_def_function_return(func, parm);
}
@@ -105,12 +170,31 @@ void RNA_api_keymap(StructRNA *srna)
PropertyRNA *parm;
func= RNA_def_function(srna, "add_item", "rna_KeyMap_add_item");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm= RNA_def_string(func, "idname", "", 0, "Operator Identifier", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_enum(func, "type", event_type_items, 0, "Type", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
parm= RNA_def_enum(func, "value", event_value_items, 0, "Value", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_boolean(func, "any", 0, "Any", "");
+ RNA_def_boolean(func, "shift", 0, "Shift", "");
+ RNA_def_boolean(func, "ctrl", 0, "Ctrl", "");
+ RNA_def_boolean(func, "alt", 0, "Alt", "");
+ RNA_def_boolean(func, "oskey", 0, "OS Key", "");
+ RNA_def_enum(func, "key_modifier", event_type_items, 0, "Key Modifier", "");
+ parm= RNA_def_pointer(func, "item", "KeyMapItem", "Item", "Added key map item.");
+ RNA_def_function_return(func, parm);
+
+ func= RNA_def_function(srna, "add_modal_item", "rna_KeyMap_add_modal_item");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
+ parm= RNA_def_string(func, "propvalue", "", 0, "Property Value", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_enum(func, "type", event_type_items, 0, "Type", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_enum(func, "value", event_value_items, 0, "Value", "");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_boolean(func, "any", 0, "Any", "");
RNA_def_boolean(func, "shift", 0, "Shift", "");
RNA_def_boolean(func, "ctrl", 0, "Ctrl", "");
RNA_def_boolean(func, "alt", 0, "Alt", "");
@@ -119,6 +203,11 @@ void RNA_api_keymap(StructRNA *srna)
parm= RNA_def_pointer(func, "item", "KeyMapItem", "Item", "Added key map item.");
RNA_def_function_return(func, parm);
+ func= RNA_def_function(srna, "active", "rna_keymap_active");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ parm= RNA_def_pointer(func, "keymap", "KeyMap", "Key Map", "Active key map.");
+ RNA_def_function_return(func, parm);
+
func= RNA_def_function(srna, "remove_item", "WM_keymap_remove_item");
parm= RNA_def_pointer(func, "item", "KeyMapItem", "Item", "");
RNA_def_property_flag(parm, PROP_REQUIRED);
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_levels.c b/source/blender/nodes/intern/CMP_nodes/CMP_levels.c
index f0e314793ed..9f845727ddd 100644
--- a/source/blender/nodes/intern/CMP_nodes/CMP_levels.c
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_levels.c
@@ -50,7 +50,7 @@ static void rgb_tobw(float r, float g, float b, float* out)
static void fill_bins(bNode* node, CompBuf* in, int* bins)
{
float value[4];
- int ivalue;
+ int ivalue=0;
int x,y;
/*fill bins */
diff --git a/source/blender/python/BPY_extern.h b/source/blender/python/BPY_extern.h
index e73dec097a3..a055060ed07 100644
--- a/source/blender/python/BPY_extern.h
+++ b/source/blender/python/BPY_extern.h
@@ -72,74 +72,73 @@ extern "C" {
This is necassary to avoid blender buttons storing invalid pointers to freed
python data.*/
- void BPy_Set_DrawButtonsList(void *list);
- void BPy_Free_DrawButtonsList(void);
-
+// void BPy_Set_DrawButtonsList(void *list);
+// void BPy_Free_DrawButtonsList(void);
+//
void BPY_pyconstraint_eval(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets);
- void BPY_pyconstraint_settings(void *arg1, void *arg2);
+// void BPY_pyconstraint_settings(void *arg1, void *arg2);
void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct);
void BPY_pyconstraint_update(struct Object *owner, struct bConstraint *con);
int BPY_is_pyconstraint(struct Text *text);
- void BPY_free_pyconstraint_links(struct Text *text);
-
+// void BPY_free_pyconstraint_links(struct Text *text);
+//
void BPY_start_python( int argc, char **argv );
void BPY_end_python( void );
- void BPY_post_start_python( void );
- void init_syspath( int first_time );
- void syspath_append( char *dir );
- void BPY_rebuild_syspath( void );
- int BPY_path_update( void );
-
- int BPY_Err_getLinenumber( void );
- const char *BPY_Err_getFilename( void );
-
- int BPY_txt_do_python_Text( struct Text *text );
- int BPY_menu_do_python( short menutype, int event );
- int BPY_menu_do_shortcut( short menutype, unsigned short key, unsigned short modifiers );
- int BPY_menu_invoke( struct BPyMenu *pym, short menutype );
+// void init_syspath( int first_time );
+// void syspath_append( char *dir );
+// void BPY_rebuild_syspath( void );
+// int BPY_path_update( void );
+//
+// int BPY_Err_getLinenumber( void );
+// const char *BPY_Err_getFilename( void );
+//
+// int BPY_txt_do_python_Text( struct Text *text );
+// int BPY_menu_do_python( short menutype, int event );
+// int BPY_menu_do_shortcut( short menutype, unsigned short key, unsigned short modifiers );
+// int BPY_menu_invoke( struct BPyMenu *pym, short menutype );
/* 2.5 UI Scripts */
int BPY_run_python_script( struct bContext *C, const char *filename, struct Text *text, struct ReportList *reports ); // 2.5 working
int BPY_run_script_space_draw(const struct bContext *C, struct SpaceScript * sc); // 2.5 working
- void BPY_run_ui_scripts(struct bContext *C, int reload);
// int BPY_run_script_space_listener(struct bContext *C, struct SpaceScript * sc, struct ARegion *ar, struct wmNotifier *wmn); // 2.5 working
void BPY_update_modules( void ); // XXX - annoying, need this for pointers that get out of date
-
+//
int BPY_context_get(struct bContext *C, const char *member, struct bContextDataResult *result);
-
- int BPY_run_script(struct Script *script);
+//
+// int BPY_run_script(struct Script *script);
void BPY_free_compiled_text( struct Text *text );
-
- int BPY_has_onload_script( void );
-
- int BPY_is_spacehandler(struct Text *text, char spacetype);
- int BPY_del_spacehandler(struct Text *text, struct ScrArea *sa);
- int BPY_add_spacehandler(struct Text *txt, struct ScrArea *sa,char spacetype);
- int BPY_has_spacehandler(struct Text *text, struct ScrArea *sa);
- void BPY_screen_free_spacehandlers(struct bScreen *sc);
- int BPY_do_spacehandlers(struct ScrArea *sa, unsigned short event,
- short eventValue, unsigned short space_event);
-
- void BPY_pydriver_update(void);
+//
+// int BPY_has_onload_script( void );
+//
+// int BPY_is_spacehandler(struct Text *text, char spacetype);
+// int BPY_del_spacehandler(struct Text *text, struct ScrArea *sa);
+// int BPY_add_spacehandler(struct Text *txt, struct ScrArea *sa,char spacetype);
+// int BPY_has_spacehandler(struct Text *text, struct ScrArea *sa);
+// void BPY_screen_free_spacehandlers(struct bScreen *sc);
+// int BPY_do_spacehandlers(struct ScrArea *sa, unsigned short event,
+// short eventValue, unsigned short space_event);
+//
+// void BPY_pydriver_update(void);
float BPY_pydriver_eval(struct ChannelDriver *driver);
-
+//
int BPY_button_eval(struct bContext *C, char *expr, double *value);
/* format importer hook */
int BPY_call_importloader( char *name );
-
- void BPY_spacescript_do_pywin_draw( struct SpaceScript *sc );
- void BPY_spacescript_do_pywin_event( struct SpaceScript *sc,
- unsigned short event, short val, char ascii );
- void BPY_clear_script( struct Script *script );
- void BPY_free_finished_script( struct Script *script );
- void BPY_scripts_clear_pyobjects( void );
-
- void error_pyscript( void );
- void BPY_DECREF(void *pyob_ptr); /* Py_DECREF() */
-
+//
+// void BPY_spacescript_do_pywin_draw( struct SpaceScript *sc );
+// void BPY_spacescript_do_pywin_event( struct SpaceScript *sc,
+// unsigned short event, short val, char ascii );
+// void BPY_clear_script( struct Script *script );
+// void BPY_free_finished_script( struct Script *script );
+// void BPY_scripts_clear_pyobjects( void );
+//
+// void error_pyscript( void );
+// void BPY_DECREF(void *pyob_ptr); /* Py_DECREF() */
+ void BPY_set_context(struct bContext *C);
/* void BPY_Err_Handle(struct Text *text); */
/* int BPY_spacetext_is_pywin(struct SpaceText *st); */
+ void BPY_load_user_modules(struct bContext *C);
#ifdef __cplusplus
} /* extern "C" */
diff --git a/source/blender/python/epy_doc_gen.py b/source/blender/python/epy_doc_gen.py
index bf1dd820ce5..f16c7504cb2 100644
--- a/source/blender/python/epy_doc_gen.py
+++ b/source/blender/python/epy_doc_gen.py
@@ -21,17 +21,17 @@
script_help_msg = '''
Usage,
run this script from blenders root path once you have compiled blender
- ./blender.bin -P source/blender/python/epy_doc_gen.py
+ ./blender.bin -P source/blender/python/epy_doc_gen.py
This will generate python files in "./source/blender/python/doc/bpy"
Generate html docs by running...
epydoc source/blender/python/doc/bpy/ -v \\
- -o source/blender/python/doc/html \\
- --inheritance=included \\
- --no-sourcecode \\
- --graph=classtree \\
- --graph-font-size=8
+ -o source/blender/python/doc/html \\
+ --inheritance=included \\
+ --no-sourcecode \\
+ --graph=classtree \\
+ --graph-font-size=8
'''
@@ -48,692 +48,706 @@ INIT_SUBMODULES_IMPORTS = {} # dont import the same module twice
def append_package(package_path, mod_name):
- init_path = os.path.join(os.path.dirname(package_path), "__init__.py")
+ init_path = os.path.join(os.path.dirname(package_path), "__init__.py")
- # avoid double ups
- if mod_name:
- imports = INIT_SUBMODULES_IMPORTS.setdefault(init_path, [])
- if mod_name in imports:
- return
- imports.append(mod_name)
+ # avoid double ups
+ if mod_name:
+ imports = INIT_SUBMODULES_IMPORTS.setdefault(init_path, [])
+ if mod_name in imports:
+ return
+ imports.append(mod_name)
- try:
- os.makedirs(os.path.dirname(init_path)) # make the dirs if they are not there
- except:
- pass
+ try:
+ os.makedirs(os.path.dirname(init_path)) # make the dirs if they are not there
+ except:
+ pass
- # Open the new file for the first time, otherwise keep it open.
- f = INIT_SUBMODULES.get(init_path)
- if f == None:
- f = INIT_SUBMODULES[init_path] = open(init_path, 'w')
+ # Open the new file for the first time, otherwise keep it open.
+ f = INIT_SUBMODULES.get(init_path)
+ if f == None:
+ f = INIT_SUBMODULES[init_path] = open(init_path, 'w')
- if mod_name:
- f.write("import %s\n" % mod_name)
+ if mod_name:
+ f.write("import %s\n" % mod_name)
- return f
+ return f
def append_package_recursive(package_path, BASEPATH):
- '''
- assume the last item of package_path will be a file (not a dir thats created)
- '''
+ '''
+ assume the last item of package_path will be a file (not a dir thats created)
+ '''
- package_path = os.path.splitext(package_path)[0] # incase of .py
+ package_path = os.path.splitext(package_path)[0] # incase of .py
- try:
- os.makedirs(os.path.join(BASEPATH, os.path.dirname(package_path))) # make the dirs if they are not there
- except:
- pass
+ try:
+ os.makedirs(os.path.join(BASEPATH, os.path.dirname(package_path))) # make the dirs if they are not there
+ except:
+ pass
- new_path = BASEPATH
+ new_path = BASEPATH
- for mod_name in package_path.split(os.sep):
- init_path = os.path.join(new_path, "__init__.py")
- new_path = os.path.join(new_path, mod_name)
- append_package(init_path, mod_name)
+ for mod_name in package_path.split(os.sep):
+ init_path = os.path.join(new_path, "__init__.py")
+ new_path = os.path.join(new_path, mod_name)
+ append_package(init_path, mod_name)
def open_submodule(subpath, BASEPATH):
- '''
- This is a utility function that lets us quickly add submodules
- '''
+ '''
+ This is a utility function that lets us quickly add submodules
+ '''
- # create all the package paths leading up to this module
- append_package_recursive(subpath, BASEPATH)
+ # create all the package paths leading up to this module
+ append_package_recursive(subpath, BASEPATH)
- module_name = os.path.basename( os.path.splitext(subpath)[0] )
- mod_path = os.path.join(BASEPATH, subpath)
+ module_name = os.path.basename( os.path.splitext(subpath)[0] )
+ mod_path = os.path.join(BASEPATH, subpath)
- # Open the new file for the first time, otherwise keep it open.
- f = SUBMODULES.get(mod_path)
- if f == None:
- f = SUBMODULES[mod_path] = open(mod_path, 'w')
+ # Open the new file for the first time, otherwise keep it open.
+ f = SUBMODULES.get(mod_path)
+ if f == None:
+ f = SUBMODULES[mod_path] = open(mod_path, 'w')
- f = open(mod_path, 'w')
- return f
+ f = open(mod_path, 'w')
+ return f
def close_all():
- for files in (INIT_SUBMODULES.values(), SUBMODULES.values()):
- for f in files:
- if f.name.endswith('.py'):
+ for files in (INIT_SUBMODULES.values(), SUBMODULES.values()):
+ for f in files:
+ if f.name.endswith('.py'):
f_name = f.name
- f.close()
+ f.close()
- f = open(f_name, 'a')
- f.write("\ndel __package__\n") # annoying, no need do show this
+ f = open(f_name, 'a')
+ f.write("\ndel __package__\n") # annoying, no need do show this
- f.close()
+ f.close()
def range_str(val):
- if val < -10000000: return '-inf'
- if val > 10000000: return 'inf'
- if type(val)==float:
- return '%g' % val
- else:
+ if val < -10000000: return '-inf'
+ if val > 10000000: return 'inf'
+ if type(val)==float:
+ return '%g' % val
+ else:
return str(val)
def get_array_str(length):
- if length > 0: return ' array of %d items' % length
- else: return ''
+ if length > 0: return ' array of %d items' % length
+ else: return ''
def full_rna_struct_path(rna_struct):
- '''
- Needed when referencing one struct from another
- '''
- nested = rna_struct.nested
- if nested:
- return "%s.%s" % (full_rna_struct_path(nested), rna_struct.identifier)
- else:
- return rna_struct.identifier
+ '''
+ Needed when referencing one struct from another
+ '''
+ nested = rna_struct.nested
+ if nested:
+ return "%s.%s" % (full_rna_struct_path(nested), rna_struct.identifier)
+ else:
+ return rna_struct.identifier
def rna_id_ignore(rna_id):
- if rna_id == "rna_type":
- return True
+ if rna_id == "rna_type":
+ return True
- if "_OT_" in rna_id:
- return True
- if "_MT_" in rna_id:
- return True
- if "_PT_" in rna_id:
- return True
+ if "_OT_" in rna_id:
+ return True
+ if "_MT_" in rna_id:
+ return True
+ if "_PT_" in rna_id:
+ return True
- return False
+ return False
def write_func(rna, ident, out, func_type):
- # Keyword attributes
- kw_args = [] # "foo = 1", "bar=0.5", "spam='ENUM'"
- kw_arg_attrs = [] # "@type mode: int"
+ # Keyword attributes
+ kw_args = [] # "foo = 1", "bar=0.5", "spam='ENUM'"
+ kw_arg_attrs = [] # "@type mode: int"
- rna_struct= rna.rna_type
+ rna_struct= rna.rna_type
- # Operators and functions work differently
- if func_type=='OPERATOR':
- rna_func_name = rna_struct.identifier.split("_OT_")[-1]
- rna_func_desc = rna_struct.description.strip()
- items = rna_struct.properties.items()
- else:
- rna_func_name = rna.identifier
- rna_func_desc = rna.description.strip()
- items = rna.parameters.items()
+ # Operators and functions work differently
+ if func_type=='OPERATOR':
+ rna_func_name = rna_struct.identifier.split("_OT_")[-1]
+ rna_func_desc = rna_struct.description.strip()
+ items = rna_struct.properties.items()
+ else:
+ rna_func_name = rna.identifier
+ rna_func_desc = rna.description.strip()
+ items = rna.parameters.items()
- for rna_prop_identifier, rna_prop in items:
- if rna_id_ignore(rna_prop_identifier):
- continue
+ for rna_prop_identifier, rna_prop in items:
+ if rna_id_ignore(rna_prop_identifier):
+ continue
# clear vars
- val = val_error = val_str = rna_prop_type = None
-
- # ['rna_type', 'name', 'array_length', 'description', 'hard_max', 'hard_min', 'identifier', 'precision', 'readonly', 'soft_max', 'soft_min', 'step', 'subtype', 'type']
- #rna_prop= op_rna.rna_type.properties[attr]
- rna_prop_type = rna_prop.type.lower() # enum, float, int, boolean
-
-
- # only for rna functions, operators should not get pointers as args
- if rna_prop_type=='pointer':
- rna_prop_type_refine = "L{%s}" % rna_prop.fixed_type.identifier
- else:
- rna_prop_type_refine = rna_prop_type
-
-
- try: length = rna_prop.array_length
- except: length = 0
-
- array_str = get_array_str(length)
-
- if rna_prop.use_return:
- kw_type_str= "@rtype: %s%s" % (rna_prop_type_refine, array_str)
- kw_param_str= "@return: %s" % (rna_prop.description.strip())
- else:
- kw_type_str= "@type %s: %s%s" % (rna_prop_identifier, rna_prop_type_refine, array_str)
- kw_param_str= "@param %s: %s" % (rna_prop_identifier, rna_prop.description.strip())
-
- kw_param_set = False
-
- if func_type=='OPERATOR':
- try:
- val = getattr(rna, rna_prop_identifier)
- val_error = False
- except:
- val = "'<UNDEFINED>'"
- val_error = True
-
-
- if val_error:
- val_str = val
- elif rna_prop_type=='float':
- if length==0:
- val_str= '%g' % val
- if '.' not in val_str and '-' not in val_str: # value could be 1e-05
- val_str += '.0'
- else:
- # array
- val_str = str(tuple(val))
-
- kw_param_str += (' in (%s, %s)' % (range_str(rna_prop.hard_min), range_str(rna_prop.hard_max)))
- kw_param_set= True
-
- elif rna_prop_type=='int':
- if length==0:
- val_str='%d' % val
- else:
- val_str = str(tuple(val))
-
- # print(dir(rna_prop))
- kw_param_str += (' in (%s, %s)' % (range_str(rna_prop.hard_min), range_str(rna_prop.hard_max)))
- # These strings dont have a max length???
- #kw_param_str += ' (maximum length of %s)' % (rna_prop.max_length)
- kw_param_set= True
-
- elif rna_prop_type=='boolean':
- if length==0:
- if val: val_str='True'
- else: val_str='False'
- else:
- val_str = str(tuple(val))
-
- elif rna_prop_type=='enum':
- # no array here?
- val_str="'%s'" % val
- # Too cramped
- kw_param_str += (' in (%s)' % ', '.join(rna_prop.items.keys()))
-
- kw_param_set= True
-
- elif rna_prop_type=='string':
- # no array here?
- val_str='"%s"' % val
-
- # todo - collection - array
- # print (rna_prop.type)
-
- kw_args.append('%s = %s' % (rna_prop_identifier, val_str))
+ val = val_error = val_str = rna_prop_type = None
+
+ # ['rna_type', 'name', 'array_length', 'description', 'hard_max', 'hard_min', 'identifier', 'precision', 'readonly', 'soft_max', 'soft_min', 'step', 'subtype', 'type']
+ #rna_prop= op_rna.rna_type.properties[attr]
+ rna_prop_type = rna_prop.type.lower() # enum, float, int, boolean
+
+
+ # only for rna functions, operators should not get pointers as args
+ if rna_prop_type=='pointer':
+ rna_prop_type_refine = "L{%s}" % rna_prop.fixed_type.identifier
+ else:
+ # Collections/Arrays can have a srna type
+ rna_prop_srna_type = rna_prop.srna
+ if rna_prop_srna_type:
+ print(rna_prop_srna_type.identifier)
+ rna_prop_type_refine = "L{%s}" % rna_prop_srna_type.identifier
+ else:
+ rna_prop_type_refine = rna_prop_type
+
+ del rna_prop_srna_type
+
+
+ try: length = rna_prop.array_length
+ except: length = 0
+
+ array_str = get_array_str(length)
+
+ if rna_prop.use_return:
+ kw_type_str= "@rtype: %s%s" % (rna_prop_type_refine, array_str)
+ kw_param_str= "@return: %s" % (rna_prop.description.strip())
+ else:
+ kw_type_str= "@type %s: %s%s" % (rna_prop_identifier, rna_prop_type_refine, array_str)
+ kw_param_str= "@param %s: %s" % (rna_prop_identifier, rna_prop.description.strip())
+
+ kw_param_set = False
+
+ if func_type=='OPERATOR':
+ try:
+ val = getattr(rna, rna_prop_identifier)
+ val_error = False
+ except:
+ val = "'<UNDEFINED>'"
+ val_error = True
+
+
+ if val_error:
+ val_str = val
+ elif rna_prop_type=='float':
+ if length==0:
+ val_str= '%g' % val
+ if '.' not in val_str and '-' not in val_str: # value could be 1e-05
+ val_str += '.0'
+ else:
+ # array
+ val_str = str(tuple(val))
+
+ kw_param_str += (' in (%s, %s)' % (range_str(rna_prop.hard_min), range_str(rna_prop.hard_max)))
+ kw_param_set= True
+
+ elif rna_prop_type=='int':
+ if length==0:
+ val_str='%d' % val
+ else:
+ val_str = str(tuple(val))
+
+ # print(dir(rna_prop))
+ kw_param_str += (' in (%s, %s)' % (range_str(rna_prop.hard_min), range_str(rna_prop.hard_max)))
+ # These strings dont have a max length???
+ #kw_param_str += ' (maximum length of %s)' % (rna_prop.max_length)
+ kw_param_set= True
+
+ elif rna_prop_type=='boolean':
+ if length==0:
+ if val: val_str='True'
+ else: val_str='False'
+ else:
+ val_str = str(tuple(val))
+
+ elif rna_prop_type=='enum':
+ # no array here?
+ val_str="'%s'" % val
+ # Too cramped
+ kw_param_str += (' in (%s)' % ', '.join(rna_prop.items.keys()))
+
+ kw_param_set= True
+
+ elif rna_prop_type=='string':
+ # no array here?
+ val_str='"%s"' % val
+
+ # todo - collection - array
+ # print (rna_prop.type)
+
+ kw_args.append('%s = %s' % (rna_prop_identifier, val_str))
# stora
- else:
- # currently functions dont have a default value
- if not rna_prop.use_return:
- kw_args.append('%s' % (rna_prop_identifier))
- else:
- kw_param_set = True
+ else:
+ # currently functions dont have a default value
+ if not rna_prop.use_return:
+ kw_args.append('%s' % (rna_prop_identifier))
+ else:
+ kw_param_set = True
- # Same for operators and functions
- kw_arg_attrs.append(kw_type_str)
- if kw_param_set:
- kw_arg_attrs.append(kw_param_str)
+ # Same for operators and functions
+ kw_arg_attrs.append(kw_type_str)
+ if kw_param_set:
+ kw_arg_attrs.append(kw_param_str)
out.write(ident+'def %s(%s):\n' % (rna_func_name, ', '.join(kw_args)))
out.write(ident+'\t"""\n')
-
+
# Descriptions could be multiline
for rna_func_desc_line in rna_func_desc.split('\n'):
out.write(ident+'\t%s\n' % rna_func_desc_line.strip())
-
- for desc in kw_arg_attrs:
- out.write(ident+'\t%s\n' % desc)
+
+ for desc in kw_arg_attrs:
+ out.write(ident+'\t%s\n' % desc)
- # out.write(ident+'\t@rtype: None\n') # implicit
- out.write(ident+'\t"""\n')
+ # out.write(ident+'\t@rtype: None\n') # implicit
+ out.write(ident+'\t"""\n')
def rna2epy(BASEPATH):
- # Use for faster lookups
- # use rna_struct.identifier as the key for each dict
- rna_struct_dict = {} # store identifier:rna lookups
- rna_full_path_dict = {} # store the result of full_rna_struct_path(rna_struct)
- rna_children_dict = {} # store all rna_structs nested from here
- rna_references_dict = {} # store a list of rna path strings that reference this type
- rna_functions_dict = {} # store all functions directly in this type (not inherited)
- rna_words = set()
-
- # def write_func(rna_func, ident):
-
+ # Use for faster lookups
+ # use rna_struct.identifier as the key for each dict
+ rna_struct_dict = {} # store identifier:rna lookups
+ rna_full_path_dict = {} # store the result of full_rna_struct_path(rna_struct)
+ rna_children_dict = {} # store all rna_structs nested from here
+ rna_references_dict = {} # store a list of rna path strings that reference this type
+ rna_functions_dict = {} # store all functions directly in this type (not inherited)
+ rna_words = set()
+
+ # def write_func(rna_func, ident):
+
+
+ def write_struct(rna_struct, ident):
+ identifier = rna_struct.identifier
+
+ rna_base = rna_struct.base
- def write_struct(rna_struct, ident):
- identifier = rna_struct.identifier
+ if rna_base:
+ out.write(ident+ 'class %s(%s):\n' % (identifier, rna_base.identifier))
+ rna_base_prop_keys = rna_base.properties.keys() # could be cached
+ rna_base_func_keys = [f.identifier for f in rna_base.functions]
+ else:
+ out.write(ident+ 'class %s:\n' % identifier)
+ rna_base_prop_keys = []
+ rna_base_func_keys = []
- rna_base = rna_struct.base
+ out.write(ident+ '\t"""\n')
- if rna_base:
- out.write(ident+ 'class %s(%s):\n' % (identifier, rna_base.identifier))
- rna_base_prop_keys = rna_base.properties.keys() # could be cached
- rna_base_func_keys = [f.identifier for f in rna_base.functions]
- else:
- out.write(ident+ 'class %s:\n' % identifier)
- rna_base_prop_keys = []
- rna_base_func_keys = []
+ title = 'The %s Object' % rna_struct.name
+ description = rna_struct.description.strip()
+ out.write(ident+ '\t%s\n' % title)
+ out.write(ident+ '\t%s\n' % ('=' * len(title)))
+ out.write(ident+ '\t\t%s\n' % description)
+ rna_words.update(description.split())
- out.write(ident+ '\t"""\n')
- title = 'The %s Object' % rna_struct.name
- description = rna_struct.description.strip()
- out.write(ident+ '\t%s\n' % title)
- out.write(ident+ '\t%s\n' % ('=' * len(title)))
- out.write(ident+ '\t\t%s\n' % description)
- rna_words.update(description.split())
+ # For convenience, give a list of all places were used.
+ rna_refs= rna_references_dict[identifier]
+ if rna_refs:
+ out.write(ident+ '\t\t\n')
+ out.write(ident+ '\t\tReferences\n')
+ out.write(ident+ '\t\t==========\n')
- # For convenience, give a list of all places were used.
- rna_refs= rna_references_dict[identifier]
+ for rna_ref_string in rna_refs:
+ out.write(ident+ '\t\t\t- L{%s}\n' % rna_ref_string)
- if rna_refs:
- out.write(ident+ '\t\t\n')
- out.write(ident+ '\t\tReferences\n')
- out.write(ident+ '\t\t==========\n')
+ out.write(ident+ '\t\t\n')
- for rna_ref_string in rna_refs:
- out.write(ident+ '\t\t\t- L{%s}\n' % rna_ref_string)
+ else:
+ out.write(ident+ '\t\t\n')
+ out.write(ident+ '\t\t(no references to this struct found)\n')
+ out.write(ident+ '\t\t\n')
- out.write(ident+ '\t\t\n')
+ for rna_prop_identifier, rna_prop in rna_struct.properties.items():
- else:
- out.write(ident+ '\t\t\n')
- out.write(ident+ '\t\t(no references to this struct found)\n')
- out.write(ident+ '\t\t\n')
+ if rna_prop_identifier=='RNA': continue
+ if rna_id_ignore(rna_prop_identifier): continue
+ if rna_prop_identifier in rna_base_prop_keys: continue # does this prop exist in our parent class, if so skip
- for rna_prop_identifier, rna_prop in rna_struct.properties.items():
+ rna_desc = rna_prop.description.strip()
- if rna_prop_identifier=='RNA': continue
- if rna_id_ignore(rna_prop_identifier): continue
- if rna_prop_identifier in rna_base_prop_keys: continue # does this prop exist in our parent class, if so skip
+ if rna_desc: rna_words.update(rna_desc.split())
+ if not rna_desc: rna_desc = rna_prop.name
+ if not rna_desc: rna_desc = 'Note - No documentation for this property!'
- rna_desc = rna_prop.description.strip()
+ rna_prop_type = rna_prop.type.lower()
- if rna_desc: rna_words.update(rna_desc.split())
- if not rna_desc: rna_desc = rna_prop.name
- if not rna_desc: rna_desc = 'Note - No documentation for this property!'
+ if rna_prop_type=='collection': collection_str = 'Collection of '
+ else: collection_str = ''
+
+ # some collections have a srna for their own properties
+ # TODO - arrays, however this isnt used yet
+ rna_prop_srna_type = rna_prop.srna
+ if rna_prop_srna_type:
+ collection_str = "L{%s} %s" % (rna_prop_srna_type.identifier, collection_str)
+ del rna_prop_srna_type
- rna_prop_type = rna_prop.type.lower()
+ try: rna_prop_ptr = rna_prop.fixed_type
+ except: rna_prop_ptr = None
- if rna_prop_type=='collection': collection_str = 'Collection of '
- else: collection_str = ''
+ try: length = rna_prop.array_length
+ except: length = 0
- try: rna_prop_ptr = rna_prop.fixed_type
- except: rna_prop_ptr = None
+ array_str = get_array_str(length)
- try: length = rna_prop.array_length
- except: length = 0
+ if rna_prop.editable: readonly_str = ''
+ else: readonly_str = ' (readonly)'
- array_str = get_array_str(length)
+ if rna_prop_ptr: # Use the pointer type
+ out.write(ident+ '\t@ivar %s: %s\n' % (rna_prop_identifier, rna_desc))
+ out.write(ident+ '\t@type %s: %sL{%s}%s%s\n' % (rna_prop_identifier, collection_str, rna_prop_ptr.identifier, array_str, readonly_str))
+ else:
+ if rna_prop_type == 'enum':
+ if 0:
+ out.write(ident+ '\t@ivar %s: %s in (%s)\n' % (rna_prop_identifier, rna_desc, ', '.join(rna_prop.items.keys())))
+ else:
+ out.write(ident+ '\t@ivar %s: %s in...\n' % (rna_prop_identifier, rna_desc))
+ for e, e_rna_prop in rna_prop.items.items():
+ #out.write(ident+ '\t\t- %s: %s\n' % (e, e_rna_prop.description)) # XXX - segfaults, FIXME
+ out.write(ident+ '\t\t- %s\n' % e)
- if rna_prop.editable: readonly_str = ''
- else: readonly_str = ' (readonly)'
+ out.write(ident+ '\t@type %s: %s%s%s\n' % (rna_prop_identifier, rna_prop_type, array_str, readonly_str))
+ elif rna_prop_type == 'int' or rna_prop_type == 'float':
+ out.write(ident+ '\t@ivar %s: %s\n' % (rna_prop_identifier, rna_desc))
+ out.write(ident+ '\t@type %s: %s%s%s in [%s, %s]\n' % (rna_prop_identifier, rna_prop_type, array_str, readonly_str, range_str(rna_prop.hard_min), range_str(rna_prop.hard_max) ))
+ elif rna_prop_type == 'string':
+ out.write(ident+ '\t@ivar %s: %s (maximum length of %s)\n' % (rna_prop_identifier, rna_desc, rna_prop.max_length))
+ out.write(ident+ '\t@type %s: %s%s%s\n' % (rna_prop_identifier, rna_prop_type, array_str, readonly_str))
+ else:
+ out.write(ident+ '\t@ivar %s: %s\n' % (rna_prop_identifier, rna_desc))
+ out.write(ident+ '\t@type %s: %s%s%s\n' % (rna_prop_identifier, rna_prop_type, array_str, readonly_str))
- if rna_prop_ptr: # Use the pointer type
- out.write(ident+ '\t@ivar %s: %s\n' % (rna_prop_identifier, rna_desc))
- out.write(ident+ '\t@type %s: %sL{%s}%s%s\n' % (rna_prop_identifier, collection_str, rna_prop_ptr.identifier, array_str, readonly_str))
- else:
- if rna_prop_type == 'enum':
- if 0:
- out.write(ident+ '\t@ivar %s: %s in (%s)\n' % (rna_prop_identifier, rna_desc, ', '.join(rna_prop.items.keys())))
- else:
- out.write(ident+ '\t@ivar %s: %s in...\n' % (rna_prop_identifier, rna_desc))
- for e, e_rna_prop in rna_prop.items.items():
- #out.write(ident+ '\t\t- %s: %s\n' % (e, e_rna_prop.description)) # XXX - segfaults, FIXME
- out.write(ident+ '\t\t- %s\n' % e)
- out.write(ident+ '\t@type %s: %s%s%s\n' % (rna_prop_identifier, rna_prop_type, array_str, readonly_str))
- elif rna_prop_type == 'int' or rna_prop_type == 'float':
- out.write(ident+ '\t@ivar %s: %s\n' % (rna_prop_identifier, rna_desc))
- out.write(ident+ '\t@type %s: %s%s%s in [%s, %s]\n' % (rna_prop_identifier, rna_prop_type, array_str, readonly_str, range_str(rna_prop.hard_min), range_str(rna_prop.hard_max) ))
- elif rna_prop_type == 'string':
- out.write(ident+ '\t@ivar %s: %s (maximum length of %s)\n' % (rna_prop_identifier, rna_desc, rna_prop.max_length))
- out.write(ident+ '\t@type %s: %s%s%s\n' % (rna_prop_identifier, rna_prop_type, array_str, readonly_str))
- else:
- out.write(ident+ '\t@ivar %s: %s\n' % (rna_prop_identifier, rna_desc))
- out.write(ident+ '\t@type %s: %s%s%s\n' % (rna_prop_identifier, rna_prop_type, array_str, readonly_str))
-
-
- out.write(ident+ '\t"""\n\n')
+ out.write(ident+ '\t"""\n\n')
# Write functions
- # for rna_func in rna_struct.functions: # Better ignore inherited (line below)
- for rna_func in rna_functions_dict[identifier]:
- if rna_func not in rna_base_func_keys:
- write_func(rna_func, ident+'\t', out, 'FUNCTION')
+ # for rna_func in rna_struct.functions: # Better ignore inherited (line below)
+ for rna_func in rna_functions_dict[identifier]:
+ if rna_func not in rna_base_func_keys:
+ write_func(rna_func, ident+'\t', out, 'FUNCTION')
- out.write('\n')
+ out.write('\n')
- # Now write children recursively
- for child in rna_children_dict[identifier]:
- write_struct(child, ident + '\t')
+ # Now write children recursively
+ for child in rna_children_dict[identifier]:
+ write_struct(child, ident + '\t')
- # out = open(target_path, 'w')
- out = open_submodule("types.py", BASEPATH) # bpy.types
+ # out = open(target_path, 'w')
+ out = open_submodule("types.py", BASEPATH) # bpy.types
- def base_id(rna_struct):
- try: return rna_struct.base.identifier
- except: return '' # invalid id
+ def base_id(rna_struct):
+ try: return rna_struct.base.identifier
+ except: return '' # invalid id
- #structs = [(base_id(rna_struct), rna_struct.identifier, rna_struct) for rna_struct in bpy.doc.structs.values()]
- '''
- structs = []
- for rna_struct in bpy.doc.structs.values():
- structs.append( (base_id(rna_struct), rna_struct.identifier, rna_struct) )
- '''
- structs = []
- for rna_type_name in dir(bpy.types):
- rna_type = getattr(bpy.types, rna_type_name)
+ #structs = [(base_id(rna_struct), rna_struct.identifier, rna_struct) for rna_struct in bpy.doc.structs.values()]
+ '''
+ structs = []
+ for rna_struct in bpy.doc.structs.values():
+ structs.append( (base_id(rna_struct), rna_struct.identifier, rna_struct) )
+ '''
+ structs = []
+ for rna_type_name in dir(bpy.types):
+ rna_type = getattr(bpy.types, rna_type_name)
try: rna_struct = rna_type.bl_rna
- except: rna_struct = None
+ except: rna_struct = None
- if rna_struct:
- #if not rna_type_name.startswith('__'):
+ if rna_struct:
+ #if not rna_type_name.startswith('__'):
- identifier = rna_struct.identifier
+ identifier = rna_struct.identifier
- if not rna_id_ignore(identifier):
+ if not rna_id_ignore(identifier):
structs.append( (base_id(rna_struct), identifier, rna_struct) )
- # Simple lookup
- rna_struct_dict[identifier] = rna_struct
+ # Simple lookup
+ rna_struct_dict[identifier] = rna_struct
- # Store full rna path 'GameObjectSettings' -> 'Object.GameObjectSettings'
- rna_full_path_dict[identifier] = full_rna_struct_path(rna_struct)
+ # Store full rna path 'GameObjectSettings' -> 'Object.GameObjectSettings'
+ rna_full_path_dict[identifier] = full_rna_struct_path(rna_struct)
- # Store a list of functions, remove inherited later
- rna_functions_dict[identifier]= list(rna_struct.functions)
+ # Store a list of functions, remove inherited later
+ rna_functions_dict[identifier]= list(rna_struct.functions)
- # fill in these later
- rna_children_dict[identifier]= []
- rna_references_dict[identifier]= []
+ # fill in these later
+ rna_children_dict[identifier]= []
+ rna_references_dict[identifier]= []
- else:
- print("Ignoring", rna_type_name)
+ else:
+ print("Ignoring", rna_type_name)
- # Sucks but we need to copy this so we can check original parent functions
- rna_functions_dict__copy = {}
- for key, val in rna_functions_dict.items():
- rna_functions_dict__copy[key] = val[:]
+ # Sucks but we need to copy this so we can check original parent functions
+ rna_functions_dict__copy = {}
+ for key, val in rna_functions_dict.items():
+ rna_functions_dict__copy[key] = val[:]
- structs.sort() # not needed but speeds up sort below, setting items without an inheritance first
+ structs.sort() # not needed but speeds up sort below, setting items without an inheritance first
- # Arrange so classes are always defined in the correct order
- deps_ok = False
- while deps_ok == False:
- deps_ok = True
- rna_done = set()
+ # Arrange so classes are always defined in the correct order
+ deps_ok = False
+ while deps_ok == False:
+ deps_ok = True
+ rna_done = set()
- for i, (rna_base, identifier, rna_struct) in enumerate(structs):
+ for i, (rna_base, identifier, rna_struct) in enumerate(structs):
- rna_done.add(identifier)
+ rna_done.add(identifier)
- if rna_base and rna_base not in rna_done:
- deps_ok = False
- data = structs.pop(i)
- ok = False
- while i < len(structs):
- if structs[i][1]==rna_base:
- structs.insert(i+1, data) # insert after the item we depend on.
- ok = True
- break
- i+=1
+ if rna_base and rna_base not in rna_done:
+ deps_ok = False
+ data = structs.pop(i)
+ ok = False
+ while i < len(structs):
+ if structs[i][1]==rna_base:
+ structs.insert(i+1, data) # insert after the item we depend on.
+ ok = True
+ break
+ i+=1
- if not ok:
- print('Dependancy "%s" could not be found for "%s"' % (identifier, rna_base))
+ if not ok:
+ print('Dependancy "%s" could not be found for "%s"' % (identifier, rna_base))
- break
+ break
- # Done ordering structs
+ # Done ordering structs
- # precalc vars to avoid a lot of looping
- for (rna_base, identifier, rna_struct) in structs:
+ # precalc vars to avoid a lot of looping
+ for (rna_base, identifier, rna_struct) in structs:
- if rna_base:
- rna_base_prop_keys = rna_struct_dict[rna_base].properties.keys() # could cache
- rna_base_func_keys = [f.identifier for f in rna_struct_dict[rna_base].functions]
- else:
- rna_base_prop_keys = []
- rna_base_func_keys= []
+ if rna_base:
+ rna_base_prop_keys = rna_struct_dict[rna_base].properties.keys() # could cache
+ rna_base_func_keys = [f.identifier for f in rna_struct_dict[rna_base].functions]
+ else:
+ rna_base_prop_keys = []
+ rna_base_func_keys= []
- # rna_struct_path = full_rna_struct_path(rna_struct)
- rna_struct_path = rna_full_path_dict[identifier]
+ # rna_struct_path = full_rna_struct_path(rna_struct)
+ rna_struct_path = rna_full_path_dict[identifier]
- for rna_prop_identifier, rna_prop in rna_struct.properties.items():
+ for rna_prop_identifier, rna_prop in rna_struct.properties.items():
- if rna_prop_identifier=='RNA': continue
- if rna_id_ignore(rna_prop_identifier): continue
- if rna_prop_identifier in rna_base_prop_keys: continue
+ if rna_prop_identifier=='RNA': continue
+ if rna_id_ignore(rna_prop_identifier): continue
+ if rna_prop_identifier in rna_base_prop_keys: continue
- try: rna_prop_ptr = rna_prop.fixed_type
- except: rna_prop_ptr = None
+
+ for rna_prop_ptr in (getattr(rna_prop, "fixed_type", None), getattr(rna_prop, "srna", None)):
+ # Does this property point to me?
+ if rna_prop_ptr:
+ rna_references_dict[rna_prop_ptr.identifier].append( "%s.%s" % (rna_struct_path, rna_prop_identifier) )
- # Does this property point to me?
- if rna_prop_ptr:
- rna_references_dict[rna_prop_ptr.identifier].append( "%s.%s" % (rna_struct_path, rna_prop_identifier) )
+ for rna_func in rna_struct.functions:
+ for rna_prop_identifier, rna_prop in rna_func.parameters.items():
- for rna_func in rna_struct.functions:
- for rna_prop_identifier, rna_prop in rna_func.parameters.items():
+ if rna_prop_identifier=='RNA': continue
+ if rna_id_ignore(rna_prop_identifier): continue
+ if rna_prop_identifier in rna_base_func_keys: continue
- if rna_prop_identifier=='RNA': continue
- if rna_id_ignore(rna_prop_identifier): continue
- if rna_prop_identifier in rna_base_func_keys: continue
+ try: rna_prop_ptr = rna_prop.fixed_type
+ except: rna_prop_ptr = None
- try: rna_prop_ptr = rna_prop.fixed_type
- except: rna_prop_ptr = None
+ # Does this property point to me?
+ if rna_prop_ptr:
+ rna_references_dict[rna_prop_ptr.identifier].append( "%s.%s" % (rna_struct_path, rna_func.identifier) )
- # Does this property point to me?
- if rna_prop_ptr:
- rna_references_dict[rna_prop_ptr.identifier].append( "%s.%s" % (rna_struct_path, rna_func.identifier) )
+ # Store nested children
+ nested = rna_struct.nested
+ if nested:
+ rna_children_dict[nested.identifier].append(rna_struct)
- # Store nested children
- nested = rna_struct.nested
- if nested:
- rna_children_dict[nested.identifier].append(rna_struct)
+ if rna_base:
+ rna_funcs = rna_functions_dict[identifier]
+ if rna_funcs:
+ # Remove inherited functions if we have any
+ rna_base_funcs = rna_functions_dict__copy[rna_base]
+ rna_funcs[:] = [f for f in rna_funcs if f not in rna_base_funcs]
- if rna_base:
- rna_funcs = rna_functions_dict[identifier]
- if rna_funcs:
- # Remove inherited functions if we have any
- rna_base_funcs = rna_functions_dict__copy[rna_base]
- rna_funcs[:] = [f for f in rna_funcs if f not in rna_base_funcs]
+ rna_functions_dict__copy.clear()
+ del rna_functions_dict__copy
- rna_functions_dict__copy.clear()
- del rna_functions_dict__copy
+ # Sort the refs, just reads nicer
+ for rna_refs in rna_references_dict.values():
+ rna_refs.sort()
- # Sort the refs, just reads nicer
- for rna_refs in rna_references_dict.values():
- rna_refs.sort()
+ for (rna_base, identifier, rna_struct) in structs:
+ if rna_struct.nested:
+ continue
- for (rna_base, identifier, rna_struct) in structs:
- if rna_struct.nested:
- continue
+ write_struct(rna_struct, '')
- write_struct(rna_struct, '')
+ out.write('\n')
+ out.close()
- out.write('\n')
- out.close()
+ # # We could also just run....
+ # os.system('epydoc source/blender/python/doc/rna.py -o ./source/blender/python/doc/html -v')
- # # We could also just run....
- # os.system('epydoc source/blender/python/doc/rna.py -o ./source/blender/python/doc/html -v')
+ target_path = os.path.join(BASEPATH, "dump.py") # XXX - used for other funcs
- target_path = os.path.join(BASEPATH, "dump.py") # XXX - used for other funcs
+ # Write graphviz
+ out= open(target_path.replace('.py', '.dot'), 'w')
+ out.write('digraph "rna data api" {\n')
+ out.write('\tnode [style=filled, shape = "box"];\n')
+ out.write('\toverlap=false;\n')
+ out.write('\trankdir = LR;\n')
+ out.write('\tsplines=true;\n')
+ out.write('\tratio=auto;\n')
- # Write graphviz
- out= open(target_path.replace('.py', '.dot'), 'w')
- out.write('digraph "rna data api" {\n')
- out.write('\tnode [style=filled, shape = "box"];\n')
- out.write('\toverlap=false;\n')
- out.write('\trankdir = LR;\n')
- out.write('\tsplines=true;\n')
- out.write('\tratio=auto;\n')
+ out.write('\tsize="10,10"\n')
+ #out.write('\tpage="8.5,11"\n')
+ #out.write('\tcenter=""\n')
- out.write('\tsize="10,10"\n')
- #out.write('\tpage="8.5,11"\n')
- #out.write('\tcenter=""\n')
+ def isop(rna_struct):
+ return '_OT_' in rna_struct.identifier
- def isop(rna_struct):
- return '_OT_' in rna_struct.identifier
+ for (rna_base, identifier, rna_struct) in structs:
+ if isop(rna_struct):
+ continue
- for (rna_base, identifier, rna_struct) in structs:
- if isop(rna_struct):
- continue
+ base = rna_struct.base
- base = rna_struct.base
+ out.write('\t"%s";\n' % identifier)
- out.write('\t"%s";\n' % identifier)
+ for (rna_base, identifier, rna_struct) in structs:
- for (rna_base, identifier, rna_struct) in structs:
+ if isop(rna_struct):
+ continue
- if isop(rna_struct):
- continue
+ base = rna_struct.base
- base = rna_struct.base
+ if base and not isop(base):
+ out.write('\t"%s" -> "%s" [label="(base)" weight=1.0];\n' % (base.identifier, identifier))
- if base and not isop(base):
- out.write('\t"%s" -> "%s" [label="(base)" weight=1.0];\n' % (base.identifier, identifier))
+ nested = rna_struct.nested
+ if nested and not isop(nested):
+ out.write('\t"%s" -> "%s" [label="(nested)" weight=1.0];\n' % (nested.identifier, identifier))
- nested = rna_struct.nested
- if nested and not isop(nested):
- out.write('\t"%s" -> "%s" [label="(nested)" weight=1.0];\n' % (nested.identifier, identifier))
+ rna_refs= rna_references_dict[identifier]
- rna_refs= rna_references_dict[identifier]
+ for rna_ref_string in rna_refs:
- for rna_ref_string in rna_refs:
+ if '_OT_' in rna_ref_string:
+ continue
- if '_OT_' in rna_ref_string:
- continue
+ ref = rna_ref_string.split('.')[-2]
+ out.write('\t"%s" -> "%s" [label="%s" weight=0.01];\n' % (ref, identifier, rna_ref_string))
- ref = rna_ref_string.split('.')[-2]
- out.write('\t"%s" -> "%s" [label="%s" weight=0.01];\n' % (ref, identifier, rna_ref_string))
+ out.write('}\n')
+ out.close()
- out.write('}\n')
- out.close()
+ # # We could also just run....
+ # os.system('dot source/blender/python/doc/rna.dot -Tsvg -o ./source/blender/python/doc/rna.svg')
- # # We could also just run....
- # os.system('dot source/blender/python/doc/rna.dot -Tsvg -o ./source/blender/python/doc/rna.svg')
-
- out= open(target_path.replace('.py', '.words'), 'w')
- rna_words = list(rna_words)
- rna_words.sort()
- for w in rna_words:
- out.write('%s\n' % w)
+ out= open(target_path.replace('.py', '.words'), 'w')
+ rna_words = list(rna_words)
+ rna_words.sort()
+ for w in rna_words:
+ out.write('%s\n' % w)
def op2epy(BASEPATH):
- # out = open(target_path, 'w')
+ # out = open(target_path, 'w')
- op_mods = dir(bpy.ops)
- op_mods.remove('add')
- op_mods.remove('remove')
+ op_mods = dir(bpy.ops)
+ op_mods.remove('add')
+ op_mods.remove('remove')
- for op_mod_name in sorted(op_mods):
- if op_mod_name.startswith('__'):
- continue
+ for op_mod_name in sorted(op_mods):
+ if op_mod_name.startswith('__'):
+ continue
- # open the submodule
- mod_path = os.path.join("ops", op_mod_name + ".py")
- out = open_submodule(mod_path, BASEPATH)
+ # open the submodule
+ mod_path = os.path.join("ops", op_mod_name + ".py")
+ out = open_submodule(mod_path, BASEPATH)
- op_mod = getattr(bpy.ops, op_mod_name)
- operators = dir(op_mod)
- for op in sorted(operators):
+ op_mod = getattr(bpy.ops, op_mod_name)
+ operators = dir(op_mod)
+ for op in sorted(operators):
# rna = getattr(bpy.types, op).bl_rna
- rna = getattr(op_mod, op).get_rna()
- write_func(rna, '', out, 'OPERATOR')
+ rna = getattr(op_mod, op).get_rna()
+ write_func(rna, '', out, 'OPERATOR')
- out.write('\n')
- out.close()
+ out.write('\n')
+ out.close()
def misc2epy(BASEPATH):
- '''
- Hard coded modules, try to avoid adding stuff here
- '''
+ '''
+ Hard coded modules, try to avoid adding stuff here
+ '''
- f = append_package(os.path.join(BASEPATH, ""), ""); # add a slash on the end of the base path
- f.write('''
+ f = append_package(os.path.join(BASEPATH, ""), ""); # add a slash on the end of the base path
+ f.write('''
"""
@type data: L{bpy.types.Main}
@var data: blender data is accessed from here
"""
''')
- f = open_submodule("props.py", BASEPATH)
- f.write('''
+ f = open_submodule("props.py", BASEPATH)
+ f.write('''
MAX_INT= 2**31
MAX_FLOAT= 1e+37
def BoolProperty(attr, name="", description="", default=False):
- """
- return a new bool property
- """
+ """
+ return a new bool property
+ """
def IntProperty(attr, name="", description="", min=-MAX_INT, max=MAX_INT, soft_min=-MAX_INT, soft_max=MAX_INT, default=0):
- """
- return a new int property
- """
+ """
+ return a new int property
+ """
def FloatProperty(attr, name="", description="", min=-MAX_FLOAT, max=MAX_FLOAT, soft_min=-MAX_FLOAT, soft_max=MAX_FLOAT, default=0.0):
- """
- return a new float property
- """
+ """
+ return a new float property
+ """
def StringProperty(attr, name="", description="", maxlen=0, default=""):
- """
- return a new string property
- """
+ """
+ return a new string property
+ """
def EnumProperty(attr, items, name="", description="", default=""):
- """
- return a new enum property
+ """
+ return a new enum property
"""
''')
if __name__ == '__main__':
- if 'bpy' not in dir():
- print("\nError, this script must run from inside blender2.5")
- print(script_help_msg)
- else:
- misc2epy('source/blender/python/doc/bpy') # first to write in info in some of the modules.
- rna2epy('source/blender/python/doc/bpy')
- op2epy('source/blender/python/doc/bpy')
+ if 'bpy' not in dir():
+ print("\nError, this script must run from inside blender2.5")
+ print(script_help_msg)
+ else:
+ misc2epy('source/blender/python/doc/bpy') # first to write in info in some of the modules.
+ rna2epy('source/blender/python/doc/bpy')
+ op2epy('source/blender/python/doc/bpy')
- close_all()
+ close_all()
- import sys
- sys.exit()
+ import sys
+ sys.exit()
diff --git a/source/blender/python/generic/Geometry.c b/source/blender/python/generic/Geometry.c
index 2cc53187033..f75d382da8d 100644
--- a/source/blender/python/generic/Geometry.c
+++ b/source/blender/python/generic/Geometry.c
@@ -45,7 +45,7 @@
#include "BLI_math.h"
#define SWAP_FLOAT(a,b,tmp) tmp=a; a=b; b=tmp
-#define eul 0.000001
+#define eps 0.000001
/*-- forward declarations -- */
static PyObject *M_Geometry_PolyFill( PyObject * self, PyObject * polyLineSeq );
@@ -252,18 +252,18 @@ static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args )
Py_RETURN_NONE;
}
/* Make sure the hoz/vert line comes first. */
- if (fabs(b1x - b2x) < eul || fabs(b1y - b2y) < eul) {
+ if (fabs(b1x - b2x) < eps || fabs(b1y - b2y) < eps) {
SWAP_FLOAT(a1x, b1x, xi); /*abuse xi*/
SWAP_FLOAT(a1y, b1y, xi);
SWAP_FLOAT(a2x, b2x, xi);
SWAP_FLOAT(a2y, b2y, xi);
}
- if (fabs(a1x-a2x) < eul) { /* verticle line */
- if (fabs(b1x-b2x) < eul){ /*verticle second line */
+ if (fabs(a1x-a2x) < eps) { /* verticle line */
+ if (fabs(b1x-b2x) < eps){ /*verticle second line */
Py_RETURN_NONE; /* 2 verticle lines dont intersect. */
}
- else if (fabs(b1y-b2y) < eul) {
+ else if (fabs(b1y-b2y) < eps) {
/*X of vert, Y of hoz. no calculation needed */
newvec[0]= a1x;
newvec[1]= b1y;
@@ -280,8 +280,8 @@ static PyObject *M_Geometry_LineIntersect2D( PyObject * self, PyObject * args )
newvec[0]= a1x;
newvec[1]= yi;
return newVectorObject(newvec, 2, Py_NEW, NULL);
- } else if (fabs(a2y-a1y) < eul) { /* hoz line1 */
- if (fabs(b2y-b1y) < eul) { /*hoz line2*/
+ } else if (fabs(a2y-a1y) < eps) { /* hoz line1 */
+ if (fabs(b2y-b1y) < eps) { /*hoz line2*/
Py_RETURN_NONE; /*2 hoz lines dont intersect*/
}
diff --git a/source/blender/python/generic/IDProp.c b/source/blender/python/generic/IDProp.c
new file mode 100644
index 00000000000..b3679c8f4a2
--- /dev/null
+++ b/source/blender/python/generic/IDProp.c
@@ -0,0 +1,1026 @@
+/**
+ * $Id: IDProp.c
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ *
+ * Contributor(s): Joseph Eagar, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "DNA_ID.h"
+
+#include "BKE_idprop.h"
+
+#include "IDProp.h"
+// #include "gen_utils.h"
+
+#include "MEM_guardedalloc.h"
+
+#define BSTR_EQ(a, b) (*(a) == *(b) && !strcmp(a, b))
+
+/*** Function to wrap ID properties ***/
+PyObject *BPy_Wrap_IDProperty(ID *id, IDProperty *prop, IDProperty *parent);
+
+extern PyTypeObject IDArray_Type;
+extern PyTypeObject IDGroup_Iter_Type;
+
+/*********************** ID Property Main Wrapper Stuff ***************/
+
+PyObject *IDGroup_repr( BPy_IDProperty *self )
+{
+ return PyUnicode_FromFormat( "<bpy ID property from \"%s\">", self->id->name);
+}
+
+extern PyTypeObject IDGroup_Type;
+
+PyObject *BPy_IDGroup_WrapData( ID *id, IDProperty *prop )
+{
+ switch ( prop->type ) {
+ case IDP_STRING:
+ return PyUnicode_FromString( prop->data.pointer );
+ case IDP_INT:
+ return PyLong_FromLong( (long)prop->data.val );
+ case IDP_FLOAT:
+ return PyFloat_FromDouble( (double)(*(float*)(&prop->data.val)) );
+ case IDP_DOUBLE:
+ return PyFloat_FromDouble( (*(double*)(&prop->data.val)) );
+ case IDP_GROUP:
+ /*blegh*/
+ {
+ BPy_IDProperty *group = PyObject_New(BPy_IDProperty, &IDGroup_Type);
+ group->id = id;
+ group->prop = prop;
+ return (PyObject*) group;
+ }
+ case IDP_ARRAY:
+ {
+ BPy_IDProperty *array = PyObject_New(BPy_IDProperty, &IDArray_Type);
+ array->id = id;
+ array->prop = prop;
+ return (PyObject*) array;
+ }
+ }
+ Py_RETURN_NONE;
+}
+
+int BPy_IDGroup_SetData(BPy_IDProperty *self, IDProperty *prop, PyObject *value)
+{
+ switch (prop->type) {
+ case IDP_STRING:
+ {
+ char *st;
+ if (!PyUnicode_Check(value)) {
+ PyErr_SetString(PyExc_TypeError, "expected a string!");
+ return -1;
+ }
+
+ st = _PyUnicode_AsString(value);
+ IDP_ResizeArray(prop, strlen(st)+1);
+ strcpy(prop->data.pointer, st);
+ return 0;
+ }
+
+ case IDP_INT:
+ {
+ int ivalue= PyLong_AsSsize_t(value);
+ if (ivalue==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected an int type");
+ return -1;
+ }
+ prop->data.val = ivalue;
+ break;
+ }
+ case IDP_FLOAT:
+ {
+ float fvalue= (float)PyFloat_AsDouble(value);
+ if (fvalue==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected a float");
+ return -1;
+ }
+ *(float*)&self->prop->data.val = fvalue;
+ break;
+ }
+ case IDP_DOUBLE:
+ {
+ double dvalue= PyFloat_AsDouble(value);
+ if (dvalue==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected a float");
+ return -1;
+ }
+ *(double*)&self->prop->data.val = dvalue;
+ break;
+ }
+ default:
+ PyErr_SetString(PyExc_AttributeError, "attempt to set read-only attribute!");
+ return -1;
+ }
+ return 0;
+}
+
+PyObject *BPy_IDGroup_GetName(BPy_IDProperty *self, void *bleh)
+{
+ return PyUnicode_FromString(self->prop->name);
+}
+
+static int BPy_IDGroup_SetName(BPy_IDProperty *self, PyObject *value, void *bleh)
+{
+ char *st;
+ if (!PyUnicode_Check(value)) {
+ PyErr_SetString(PyExc_TypeError, "expected a string!");
+ return -1;
+ }
+
+ st = _PyUnicode_AsString(value);
+ if (strlen(st) >= MAX_IDPROP_NAME) {
+ PyErr_SetString(PyExc_TypeError, "string length cannot exceed 31 characters!");
+ return -1;
+ }
+
+ strcpy(self->prop->name, st);
+ return 0;
+}
+
+#if 0
+static PyObject *BPy_IDGroup_GetType(BPy_IDProperty *self)
+{
+ return PyLong_FromSsize_t(self->prop->type);
+}
+#endif
+
+static PyGetSetDef BPy_IDGroup_getseters[] = {
+ {"name",
+ (getter)BPy_IDGroup_GetName, (setter)BPy_IDGroup_SetName,
+ "The name of this Group.",
+ NULL},
+ {NULL, NULL, NULL, NULL, NULL}
+};
+
+static Py_ssize_t BPy_IDGroup_Map_Len(BPy_IDProperty *self)
+{
+ if (self->prop->type != IDP_GROUP) {
+ PyErr_SetString( PyExc_TypeError, "len() of unsized object");
+ return -1;
+ }
+
+ return self->prop->len;
+}
+
+static PyObject *BPy_IDGroup_Map_GetItem(BPy_IDProperty *self, PyObject *item)
+{
+ IDProperty *idprop;
+ char *name;
+
+ if (self->prop->type != IDP_GROUP) {
+ PyErr_SetString( PyExc_TypeError, "unsubscriptable object");
+ return NULL;
+ }
+
+ name= _PyUnicode_AsString(item);
+
+ if (name == NULL) {
+ PyErr_SetString( PyExc_TypeError, "only strings are allowed as keys of ID properties");
+ return NULL;
+ }
+
+ idprop= IDP_GetPropertyFromGroup(self->prop, name);
+
+ if(idprop==NULL) {
+ PyErr_SetString( PyExc_KeyError, "key not in subgroup dict");
+ return NULL;
+ }
+
+ return BPy_IDGroup_WrapData(self->id, idprop);
+
+}
+
+/*returns NULL on success, error string on failure*/
+char *BPy_IDProperty_Map_ValidateAndCreate(char *name, IDProperty *group, PyObject *ob)
+{
+ IDProperty *prop = NULL;
+ IDPropertyTemplate val = {0};
+
+ if(strlen(name) >= sizeof(group->name))
+ return "the length of IDProperty names is limited to 31 characters";
+
+ if (PyFloat_Check(ob)) {
+ val.d = PyFloat_AsDouble(ob);
+ prop = IDP_New(IDP_DOUBLE, val, name);
+ } else if (PyLong_Check(ob)) {
+ val.i = (int) PyLong_AsSsize_t(ob);
+ prop = IDP_New(IDP_INT, val, name);
+ } else if (PyUnicode_Check(ob)) {
+ val.str = _PyUnicode_AsString(ob);
+ prop = IDP_New(IDP_STRING, val, name);
+ } else if (PySequence_Check(ob)) {
+ PyObject *item;
+ int i;
+
+ /*validate sequence and derive type.
+ we assume IDP_INT unless we hit a float
+ number; then we assume it's */
+ val.array.type = IDP_INT;
+ val.array.len = PySequence_Length(ob);
+ for (i=0; i<val.array.len; i++) {
+ item = PySequence_GetItem(ob, i);
+ if (PyFloat_Check(item)) val.array.type = IDP_DOUBLE;
+ else if (!PyLong_Check(item)) {
+ Py_XDECREF(item);
+ return "only floats and ints are allowed in ID property arrays";
+ }
+ Py_XDECREF(item);
+ }
+
+ prop = IDP_New(IDP_ARRAY, val, name);
+ for (i=0; i<val.array.len; i++) {
+ item = PySequence_GetItem(ob, i);
+ if (val.array.type == IDP_INT) {
+ ((int*)prop->data.pointer)[i] = (int)PyLong_AsSsize_t(item);
+ } else {
+ ((double*)prop->data.pointer)[i] = (float)PyFloat_AsDouble(item);
+ }
+ }
+ } else if (PyMapping_Check(ob)) {
+ PyObject *keys, *vals, *key, *pval;
+ int i, len;
+ /*yay! we get into recursive stuff now!*/
+ keys = PyMapping_Keys(ob);
+ vals = PyMapping_Values(ob);
+
+ /*we allocate the group first; if we hit any invalid data,
+ we can delete it easily enough.*/
+ prop = IDP_New(IDP_GROUP, val, name);
+ len = PyMapping_Length(ob);
+ for (i=0; i<len; i++) {
+ key = PySequence_GetItem(keys, i);
+ pval = PySequence_GetItem(vals, i);
+ if (!PyUnicode_Check(key)) {
+ IDP_FreeProperty(prop);
+ MEM_freeN(prop);
+ Py_XDECREF(keys);
+ Py_XDECREF(vals);
+ Py_XDECREF(key);
+ Py_XDECREF(pval);
+ return "invalid element in subgroup dict template!";
+ }
+ if (BPy_IDProperty_Map_ValidateAndCreate(_PyUnicode_AsString(key), prop, pval)) {
+ IDP_FreeProperty(prop);
+ MEM_freeN(prop);
+ Py_XDECREF(keys);
+ Py_XDECREF(vals);
+ Py_XDECREF(key);
+ Py_XDECREF(pval);
+ return "invalid element in subgroup dict template!";
+ }
+ Py_XDECREF(key);
+ Py_XDECREF(pval);
+ }
+ Py_XDECREF(keys);
+ Py_XDECREF(vals);
+ } else return "invalid property value";
+
+ IDP_ReplaceInGroup(group, prop);
+ return NULL;
+}
+
+int BPy_Wrap_SetMapItem(IDProperty *prop, PyObject *key, PyObject *val)
+{
+ if (prop->type != IDP_GROUP) {
+ PyErr_SetString( PyExc_TypeError, "unsubscriptable object");
+ return -1;
+ }
+
+ if (val == NULL) { /* del idprop[key] */
+ IDProperty *pkey = IDP_GetPropertyFromGroup(prop, _PyUnicode_AsString(key));
+ if (pkey) {
+ IDP_RemFromGroup(prop, pkey);
+ IDP_FreeProperty(pkey);
+ MEM_freeN(pkey);
+ return 0;
+ } else {
+ PyErr_SetString( PyExc_KeyError, "property not found in group" );
+ return -1;
+ }
+ }
+ else {
+ char *err;
+
+ if (!PyUnicode_Check(key)) {
+ PyErr_SetString( PyExc_TypeError, "only strings are allowed as subgroup keys" );
+ return -1;
+ }
+
+ err = BPy_IDProperty_Map_ValidateAndCreate(_PyUnicode_AsString(key), prop, val);
+ if (err) {
+ PyErr_SetString( PyExc_KeyError, err );
+ return -1;
+ }
+
+ return 0;
+ }
+}
+
+static int BPy_IDGroup_Map_SetItem(BPy_IDProperty *self, PyObject *key, PyObject *val)
+{
+ return BPy_Wrap_SetMapItem(self->prop, key, val);
+}
+
+static PyObject *BPy_IDGroup_SpawnIterator(BPy_IDProperty *self)
+{
+ BPy_IDGroup_Iter *iter = PyObject_New(BPy_IDGroup_Iter, &IDGroup_Iter_Type);
+ iter->group = self;
+ iter->mode = IDPROP_ITER_KEYS;
+ iter->cur = self->prop->data.group.first;
+ Py_XINCREF(iter);
+ return (PyObject*) iter;
+}
+
+static PyObject *BPy_IDGroup_MapDataToPy(IDProperty *prop)
+{
+ switch (prop->type) {
+ case IDP_STRING:
+ return PyUnicode_FromString(prop->data.pointer);
+ break;
+ case IDP_FLOAT:
+ return PyFloat_FromDouble(*((float*)&prop->data.val));
+ break;
+ case IDP_DOUBLE:
+ return PyFloat_FromDouble(*((double*)&prop->data.val));
+ break;
+ case IDP_INT:
+ return PyLong_FromSsize_t( prop->data.val );
+ break;
+ case IDP_ARRAY:
+ {
+ PyObject *seq = PyList_New(prop->len);
+ int i;
+
+ if (!seq) {
+ PyErr_SetString( PyExc_RuntimeError, "PyList_New() failed" );
+ return NULL;
+ }
+
+ for (i=0; i<prop->len; i++) {
+ if (prop->subtype == IDP_FLOAT) {
+ PyList_SET_ITEM(seq, i,
+ PyFloat_FromDouble(((float*)prop->data.pointer)[i]));
+ } else if (prop->subtype == IDP_DOUBLE) {
+ PyList_SET_ITEM(seq, i,
+ PyFloat_FromDouble(((double*)prop->data.pointer)[i]));
+ } else {
+ PyList_SET_ITEM(seq, i,
+ PyLong_FromLong(((int*)prop->data.pointer)[i]));
+ }
+ }
+ return seq;
+ }
+ case IDP_GROUP:
+ {
+ PyObject *dict = PyDict_New(), *wrap;
+ IDProperty *loop;
+
+ if (!dict) {
+ PyErr_SetString( PyExc_RuntimeError, "PyDict_New() failed" );
+ return NULL;
+ }
+
+ for (loop=prop->data.group.first; loop; loop=loop->next) {
+ wrap = BPy_IDGroup_MapDataToPy(loop);
+ if (!wrap) {
+ PyErr_SetString( PyExc_RuntimeError, "BPy_IDGroup_MapDataToPy() failed" );
+ return NULL;
+ }
+
+ PyDict_SetItemString(dict, loop->name, wrap);
+ }
+ return dict;
+ }
+ }
+
+ PyErr_SetString( PyExc_RuntimeError, "eek!! a property exists with a bad type code!!!" );
+ return NULL;
+}
+
+static PyObject *BPy_IDGroup_Pop(BPy_IDProperty *self, PyObject *value)
+{
+ IDProperty *idprop;
+ PyObject *pyform;
+ char *name = _PyUnicode_AsString(value);
+
+ if (!name) {
+ PyErr_SetString( PyExc_TypeError, "pop expected at least 1 argument, got 0" );
+ return NULL;
+ }
+
+ idprop= IDP_GetPropertyFromGroup(self->prop, name);
+
+ if(idprop) {
+ pyform = BPy_IDGroup_MapDataToPy(idprop);
+
+ if (!pyform) {
+ /*ok something bad happened with the pyobject,
+ so don't remove the prop from the group. if pyform is
+ NULL, then it already should have raised an exception.*/
+ return NULL;
+ }
+
+ IDP_RemFromGroup(self->prop, idprop);
+ return pyform;
+ }
+
+ PyErr_SetString( PyExc_KeyError, "item not in group" );
+ return NULL;
+}
+
+static PyObject *BPy_IDGroup_IterItems(BPy_IDProperty *self)
+{
+ BPy_IDGroup_Iter *iter = PyObject_New(BPy_IDGroup_Iter, &IDGroup_Iter_Type);
+ iter->group = self;
+ iter->mode = IDPROP_ITER_ITEMS;
+ iter->cur = self->prop->data.group.first;
+ Py_XINCREF(iter);
+ return (PyObject*) iter;
+}
+
+/* utility function */
+static void BPy_IDGroup_CorrectListLen(IDProperty *prop, PyObject *seq, int len)
+{
+ int j;
+
+ printf("ID Property Error found and corrected in BPy_IDGroup_GetKeys/Values/Items!\n");
+
+ /*fill rest of list with valid references to None*/
+ for (j=len; j<prop->len; j++) {
+ Py_INCREF(Py_None);
+ PyList_SET_ITEM(seq, j, Py_None);
+ }
+
+ /*set correct group length*/
+ prop->len = len;
+}
+
+PyObject *BPy_Wrap_GetKeys(IDProperty *prop)
+{
+ PyObject *seq = PyList_New(prop->len);
+ IDProperty *loop;
+ int i;
+
+ for (i=0, loop=prop->data.group.first; loop; loop=loop->next, i++)
+ PyList_SET_ITEM(seq, i, PyUnicode_FromString(loop->name));
+
+ if (i != prop->len) {
+ BPy_IDGroup_CorrectListLen(prop, seq, i);
+ Py_DECREF(seq); /*free the list*/
+ /*call self again*/
+ return BPy_Wrap_GetKeys(prop);
+ }
+
+ return seq;
+}
+
+PyObject *BPy_Wrap_GetValues(ID *id, IDProperty *prop)
+{
+ PyObject *seq = PyList_New(prop->len);
+ IDProperty *loop;
+ int i;
+
+ for (i=0, loop=prop->data.group.first; loop; loop=loop->next, i++) {
+ PyList_SET_ITEM(seq, i, BPy_IDGroup_WrapData(id, loop));
+ }
+
+ if (i != prop->len) {
+ BPy_IDGroup_CorrectListLen(prop, seq, i);
+ Py_DECREF(seq); /*free the list*/
+ /*call self again*/
+ return BPy_Wrap_GetValues(id, prop);
+ }
+
+ return seq;
+}
+
+PyObject *BPy_Wrap_GetItems(ID *id, IDProperty *prop)
+{
+ PyObject *seq = PyList_New(prop->len);
+ IDProperty *loop;
+ int i;
+
+ for (i=0, loop=prop->data.group.first; loop; loop=loop->next, i++) {
+ PyObject *item= PyTuple_New(2);
+ PyTuple_SET_ITEM(item, 0, PyUnicode_FromString(loop->name));
+ PyTuple_SET_ITEM(item, 1, BPy_IDGroup_WrapData(id, loop));
+ PyList_SET_ITEM(seq, i, item);
+ }
+
+ if (i != prop->len) {
+ BPy_IDGroup_CorrectListLen(prop, seq, i);
+ Py_DECREF(seq); /*free the list*/
+ /*call self again*/
+ return BPy_Wrap_GetItems(id, prop);
+ }
+
+ return seq;
+}
+
+
+static PyObject *BPy_IDGroup_GetKeys(BPy_IDProperty *self)
+{
+ return BPy_Wrap_GetKeys(self->prop);
+}
+
+static PyObject *BPy_IDGroup_GetValues(BPy_IDProperty *self)
+{
+ return BPy_Wrap_GetValues(self->id, self->prop);
+}
+
+static PyObject *BPy_IDGroup_GetItems(BPy_IDProperty *self)
+{
+ return BPy_Wrap_GetItems(self->id, self->prop);
+}
+
+static int BPy_IDGroup_Contains(BPy_IDProperty *self, PyObject *value)
+{
+ char *name = _PyUnicode_AsString(value);
+
+ if (!name) {
+ PyErr_SetString( PyExc_TypeError, "expected a string");
+ return -1;
+ }
+
+ return IDP_GetPropertyFromGroup(self->prop, name) ? 1:0;
+}
+
+static PyObject *BPy_IDGroup_Update(BPy_IDProperty *self, PyObject *value)
+{
+ PyObject *pkey, *pval;
+ Py_ssize_t i=0;
+
+ if (!PyDict_Check(value)) {
+ PyErr_SetString( PyExc_TypeError, "expected an object derived from dict.");
+ return NULL;
+ }
+
+ while (PyDict_Next(value, &i, &pkey, &pval)) {
+ BPy_IDGroup_Map_SetItem(self, pkey, pval);
+ if (PyErr_Occurred()) return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+static PyObject *BPy_IDGroup_ConvertToPy(BPy_IDProperty *self)
+{
+ return BPy_IDGroup_MapDataToPy(self->prop);
+}
+
+
+/* Matches python dict.get(key, [default]) */
+PyObject* BPy_IDGroup_Get(BPy_IDProperty *self, PyObject *args)
+{
+ IDProperty *idprop;
+ char *key;
+ PyObject* def = Py_None;
+
+ if (!PyArg_ParseTuple(args, "s|O:get", &key, &def))
+ return NULL;
+
+ idprop= IDP_GetPropertyFromGroup(self->prop, key);
+ if (idprop) {
+ PyObject* pyobj = BPy_IDGroup_WrapData(self->id, idprop);
+ if (pyobj)
+ return pyobj;
+ }
+
+ Py_INCREF(def);
+ return def;
+}
+
+static struct PyMethodDef BPy_IDGroup_methods[] = {
+ {"pop", (PyCFunction)BPy_IDGroup_Pop, METH_O,
+ "pop an item from the group; raises KeyError if the item doesn't exist."},
+ {"iteritems", (PyCFunction)BPy_IDGroup_IterItems, METH_NOARGS,
+ "iterate through the items in the dict; behaves like dictionary method iteritems."},
+ {"keys", (PyCFunction)BPy_IDGroup_GetKeys, METH_NOARGS,
+ "get the keys associated with this group as a list of strings."},
+ {"values", (PyCFunction)BPy_IDGroup_GetValues, METH_NOARGS,
+ "get the values associated with this group."},
+ {"items", (PyCFunction)BPy_IDGroup_GetItems, METH_NOARGS,
+ "get the items associated with this group."},
+ {"update", (PyCFunction)BPy_IDGroup_Update, METH_O,
+ "updates the values in the group with the values of another or a dict."},
+ {"get", (PyCFunction)BPy_IDGroup_Get, METH_VARARGS,
+ "idprop.get(k[,d]) -> idprop[k] if k in idprop, else d. d defaults to None."},
+ {"convert_to_pyobject", (PyCFunction)BPy_IDGroup_ConvertToPy, METH_NOARGS,
+ "return a purely python version of the group."},
+ {0, NULL, 0, NULL}
+};
+
+static PySequenceMethods BPy_IDGroup_Seq = {
+ (lenfunc) BPy_IDGroup_Map_Len, /* lenfunc sq_length */
+ 0, /* binaryfunc sq_concat */
+ 0, /* ssizeargfunc sq_repeat */
+ 0, /* ssizeargfunc sq_item */ /* TODO - setting this will allow PySequence_Check to return True */
+ 0, /* intintargfunc ***was_sq_slice*** */
+ 0, /* intobjargproc sq_ass_item */
+ 0, /* ssizeobjargproc ***was_sq_ass_slice*** */
+ (objobjproc) BPy_IDGroup_Contains, /* objobjproc sq_contains */
+ 0, /* binaryfunc sq_inplace_concat */
+ 0, /* ssizeargfunc sq_inplace_repeat */
+};
+
+PyMappingMethods BPy_IDGroup_Mapping = {
+ (lenfunc)BPy_IDGroup_Map_Len, /*inquiry mp_length */
+ (binaryfunc)BPy_IDGroup_Map_GetItem, /*binaryfunc mp_subscript */
+ (objobjargproc)BPy_IDGroup_Map_SetItem, /*objobjargproc mp_ass_subscript */
+};
+
+PyTypeObject IDGroup_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ /* For printing, in format "<module>.<name>" */
+ "Blender IDProperty", /* char *tp_name; */
+ sizeof( BPy_IDProperty ), /* int tp_basicsize; */
+ 0, /* tp_itemsize; For allocation */
+
+ /* Methods to implement standard operations */
+
+ NULL, /* destructor tp_dealloc; */
+ NULL, /* printfunc tp_print; */
+ NULL, /* getattrfunc tp_getattr; */
+ NULL, /* setattrfunc tp_setattr; */
+ NULL, /* cmpfunc tp_compare; */
+ ( reprfunc ) IDGroup_repr, /* reprfunc tp_repr; */
+
+ /* Method suites for standard classes */
+
+ NULL, /* PyNumberMethods *tp_as_number; */
+ &BPy_IDGroup_Seq, /* PySequenceMethods *tp_as_sequence; */
+ &BPy_IDGroup_Mapping, /* PyMappingMethods *tp_as_mapping; */
+
+ /* More standard operations (here for binary compatibility) */
+
+ NULL, /* hashfunc tp_hash; */
+ NULL, /* ternaryfunc tp_call; */
+ NULL, /* reprfunc tp_str; */
+ NULL, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
+
+ /* Functions to access object as input/output buffer */
+ NULL, /* PyBufferProcs *tp_as_buffer; */
+
+ /*** Flags to define presence of optional/expanded features ***/
+ Py_TPFLAGS_DEFAULT, /* long tp_flags; */
+
+ NULL, /* char *tp_doc; Documentation string */
+ /*** Assigned meaning in release 2.0 ***/
+ /* call function for all accessible objects */
+ NULL, /* traverseproc tp_traverse; */
+
+ /* delete references to contained objects */
+ NULL, /* inquiry tp_clear; */
+
+ /*** Assigned meaning in release 2.1 ***/
+ /*** rich comparisons ***/
+ NULL, /* richcmpfunc tp_richcompare; */
+
+ /*** weak reference enabler ***/
+ 0, /* long tp_weaklistoffset; */
+
+ /*** Added in release 2.2 ***/
+ /* Iterators */
+ (getiterfunc)BPy_IDGroup_SpawnIterator, /* getiterfunc tp_iter; */
+ NULL, /* iternextfunc tp_iternext; */
+ /*** Attribute descriptor and subclassing stuff ***/
+ BPy_IDGroup_methods, /* struct PyMethodDef *tp_methods; */
+ NULL, /* struct PyMemberDef *tp_members; */
+ BPy_IDGroup_getseters, /* struct PyGetSetDef *tp_getset; */
+};
+
+/*********** Main external wrapping function *******/
+PyObject *BPy_Wrap_IDProperty(ID *id, IDProperty *prop, IDProperty *parent)
+{
+ BPy_IDProperty *wrap = PyObject_New(BPy_IDProperty, &IDGroup_Type);
+ wrap->prop = prop;
+ wrap->parent = parent;
+ wrap->id = id;
+ //wrap->destroy = 0;
+ return (PyObject*) wrap;
+}
+
+
+/********Array Wrapper********/
+
+static PyObject *IDArray_repr(BPy_IDArray *self)
+{
+ return PyUnicode_FromString("(ID Array)");
+}
+
+
+static PyObject *BPy_IDArray_GetType(BPy_IDArray *self)
+{
+ return PyLong_FromSsize_t( self->prop->subtype );
+}
+
+static PyObject *BPy_IDArray_GetLen(BPy_IDArray *self)
+{
+ return PyLong_FromSsize_t( self->prop->len );
+}
+
+static PyGetSetDef BPy_IDArray_getseters[] = {
+ {"len",
+ (getter)BPy_IDArray_GetLen, (setter)NULL,
+ "The length of the array, can also be gotten with len(array).",
+ NULL},
+ {"type",
+ (getter)BPy_IDArray_GetType, (setter)NULL,
+ "The type of the data in the array, is an ant.",
+ NULL},
+ {NULL, NULL, NULL, NULL, NULL},
+};
+
+static PyObject *BPy_IDArray_ConvertToPy(BPy_IDArray *self)
+{
+ return BPy_IDGroup_MapDataToPy(self->prop);
+}
+
+static PyMethodDef BPy_IDArray_methods[] = {
+ {"convert_to_pyobject", (PyCFunction)BPy_IDArray_ConvertToPy, METH_NOARGS,
+ "return a purely python version of the group."},
+ {0, NULL, 0, NULL}
+};
+
+static int BPy_IDArray_Len(BPy_IDArray *self)
+{
+ return self->prop->len;
+}
+
+static PyObject *BPy_IDArray_GetItem(BPy_IDArray *self, int index)
+{
+ if (index < 0 || index >= self->prop->len) {
+ PyErr_SetString( PyExc_IndexError, "index out of range!");
+ return NULL;
+ }
+
+ switch (self->prop->subtype) {
+ case IDP_FLOAT:
+ return PyFloat_FromDouble( (double)(((float*)self->prop->data.pointer)[index]));
+ break;
+ case IDP_DOUBLE:
+ return PyFloat_FromDouble( (((double*)self->prop->data.pointer)[index]));
+ break;
+ case IDP_INT:
+ return PyLong_FromLong( (long)((int*)self->prop->data.pointer)[index] );
+ break;
+ }
+
+ PyErr_SetString( PyExc_RuntimeError, "invalid/corrupt array type!");
+ return NULL;
+}
+
+static int BPy_IDArray_SetItem(BPy_IDArray *self, int index, PyObject *value)
+{
+ int i;
+ float f;
+ double d;
+
+ if (index < 0 || index >= self->prop->len) {
+ PyErr_SetString( PyExc_RuntimeError, "index out of range!");
+ return -1;
+ }
+
+ switch (self->prop->subtype) {
+ case IDP_FLOAT:
+ f= (float)PyFloat_AsDouble(value);
+ if (f==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected a float");
+ return -1;
+ }
+ ((float*)self->prop->data.pointer)[index] = f;
+ break;
+ case IDP_DOUBLE:
+ d= PyFloat_AsDouble(value);
+ if (d==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected a float");
+ return -1;
+ }
+ ((double*)self->prop->data.pointer)[index] = d;
+ break;
+ case IDP_INT:
+ i= PyLong_AsSsize_t(value);
+ if (i==-1 && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_TypeError, "expected an int type");
+ return -1;
+ }
+
+ ((int*)self->prop->data.pointer)[index] = i;
+ break;
+ }
+ return 0;
+}
+
+static PySequenceMethods BPy_IDArray_Seq = {
+ (lenfunc) BPy_IDArray_Len, /* inquiry sq_length */
+ 0, /* binaryfunc sq_concat */
+ 0, /* intargfunc sq_repeat */
+ (ssizeargfunc)BPy_IDArray_GetItem, /* intargfunc sq_item */
+ 0, /* intintargfunc sq_slice */
+ (ssizeobjargproc)BPy_IDArray_SetItem, /* intobjargproc sq_ass_item */
+ 0, /* intintobjargproc sq_ass_slice */
+ 0, /* objobjproc sq_contains */
+ /* Added in release 2.0 */
+ 0, /* binaryfunc sq_inplace_concat */
+ 0, /* intargfunc sq_inplace_repeat */
+};
+
+PyTypeObject IDArray_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ /* For printing, in format "<module>.<name>" */
+ "Blender IDArray", /* char *tp_name; */
+ sizeof( BPy_IDArray ), /* int tp_basicsize; */
+ 0, /* tp_itemsize; For allocation */
+
+ /* Methods to implement standard operations */
+
+ NULL, /* destructor tp_dealloc; */
+ NULL, /* printfunc tp_print; */
+ NULL, /* getattrfunc tp_getattr; */
+ NULL, /* setattrfunc tp_setattr; */
+ NULL, /* cmpfunc tp_compare; */
+ ( reprfunc ) IDArray_repr, /* reprfunc tp_repr; */
+
+ /* Method suites for standard classes */
+
+ NULL, /* PyNumberMethods *tp_as_number; */
+ &BPy_IDArray_Seq, /* PySequenceMethods *tp_as_sequence; */
+ NULL, /* PyMappingMethods *tp_as_mapping; */
+
+ /* More standard operations (here for binary compatibility) */
+
+ NULL, /* hashfunc tp_hash; */
+ NULL, /* ternaryfunc tp_call; */
+ NULL, /* reprfunc tp_str; */
+ NULL, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
+
+ /* Functions to access object as input/output buffer */
+ NULL, /* PyBufferProcs *tp_as_buffer; */
+
+ /*** Flags to define presence of optional/expanded features ***/
+ Py_TPFLAGS_DEFAULT, /* long tp_flags; */
+
+ NULL, /* char *tp_doc; Documentation string */
+ /*** Assigned meaning in release 2.0 ***/
+ /* call function for all accessible objects */
+ NULL, /* traverseproc tp_traverse; */
+
+ /* delete references to contained objects */
+ NULL, /* inquiry tp_clear; */
+
+ /*** Assigned meaning in release 2.1 ***/
+ /*** rich comparisons ***/
+ NULL, /* richcmpfunc tp_richcompare; */
+
+ /*** weak reference enabler ***/
+ 0, /* long tp_weaklistoffset; */
+
+ /*** Added in release 2.2 ***/
+ /* Iterators */
+ NULL, /* getiterfunc tp_iter; */
+ NULL, /* iternextfunc tp_iternext; */
+
+ /*** Attribute descriptor and subclassing stuff ***/
+ BPy_IDArray_methods, /* struct PyMethodDef *tp_methods; */
+ NULL, /* struct PyMemberDef *tp_members; */
+ BPy_IDArray_getseters, /* struct PyGetSetDef *tp_getset; */
+ NULL, /* struct _typeobject *tp_base; */
+ NULL, /* PyObject *tp_dict; */
+ NULL, /* descrgetfunc tp_descr_get; */
+ NULL, /* descrsetfunc tp_descr_set; */
+ 0, /* long tp_dictoffset; */
+ NULL, /* initproc tp_init; */
+ NULL, /* allocfunc tp_alloc; */
+ NULL, /* newfunc tp_new; */
+ /* Low-level free-memory routine */
+ NULL, /* freefunc tp_free; */
+ /* For PyObject_IS_GC */
+ NULL, /* inquiry tp_is_gc; */
+ NULL, /* PyObject *tp_bases; */
+ /* method resolution order */
+ NULL, /* PyObject *tp_mro; */
+ NULL, /* PyObject *tp_cache; */
+ NULL, /* PyObject *tp_subclasses; */
+ NULL, /* PyObject *tp_weaklist; */
+ NULL
+};
+
+/*********** ID Property Group iterator ********/
+
+static PyObject *IDGroup_Iter_iterself(PyObject *self)
+{
+ Py_XINCREF(self);
+ return self;
+}
+
+static PyObject *IDGroup_Iter_repr(BPy_IDGroup_Iter *self)
+{
+ return PyUnicode_FromString("(ID Property Group)");
+}
+
+static PyObject *BPy_Group_Iter_Next(BPy_IDGroup_Iter *self)
+{
+ IDProperty *cur=NULL;
+ PyObject *ret;
+
+ if (self->cur) {
+ cur = self->cur;
+ self->cur = self->cur->next;
+ if (self->mode == IDPROP_ITER_ITEMS) {
+ ret = PyTuple_New(2);
+ PyTuple_SET_ITEM(ret, 0, PyUnicode_FromString(cur->name));
+ PyTuple_SET_ITEM(ret, 1, BPy_IDGroup_WrapData(self->group->id, cur));
+ return ret;
+ } else {
+ return PyUnicode_FromString(cur->name);
+ }
+ } else {
+ PyErr_SetString( PyExc_StopIteration, "iterator at end" );
+ return NULL;
+ }
+}
+
+PyTypeObject IDGroup_Iter_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ /* For printing, in format "<module>.<name>" */
+ "Blender IDGroup_Iter", /* char *tp_name; */
+ sizeof( BPy_IDGroup_Iter ), /* int tp_basicsize; */
+ 0, /* tp_itemsize; For allocation */
+
+ /* Methods to implement standard operations */
+
+ NULL, /* destructor tp_dealloc; */
+ NULL, /* printfunc tp_print; */
+ NULL, /* getattrfunc tp_getattr; */
+ NULL, /* setattrfunc tp_setattr; */
+ NULL, /* cmpfunc tp_compare; */
+ ( reprfunc ) IDGroup_Iter_repr, /* reprfunc tp_repr; */
+
+ /* Method suites for standard classes */
+
+ NULL, /* PyNumberMethods *tp_as_number; */
+ NULL, /* PySequenceMethods *tp_as_sequence; */
+ NULL, /* PyMappingMethods *tp_as_mapping; */
+
+ /* More standard operations (here for binary compatibility) */
+
+ NULL, /* hashfunc tp_hash; */
+ NULL, /* ternaryfunc tp_call; */
+ NULL, /* reprfunc tp_str; */
+ NULL, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
+
+ /* Functions to access object as input/output buffer */
+ NULL, /* PyBufferProcs *tp_as_buffer; */
+
+ /*** Flags to define presence of optional/expanded features ***/
+ Py_TPFLAGS_DEFAULT, /* long tp_flags; */
+
+ NULL, /* char *tp_doc; Documentation string */
+ /*** Assigned meaning in release 2.0 ***/
+ /* call function for all accessible objects */
+ NULL, /* traverseproc tp_traverse; */
+
+ /* delete references to contained objects */
+ NULL, /* inquiry tp_clear; */
+
+ /*** Assigned meaning in release 2.1 ***/
+ /*** rich comparisons ***/
+ NULL, /* richcmpfunc tp_richcompare; */
+
+ /*** weak reference enabler ***/
+ 0, /* long tp_weaklistoffset; */
+
+ /*** Added in release 2.2 ***/
+ /* Iterators */
+ IDGroup_Iter_iterself, /* getiterfunc tp_iter; */
+ (iternextfunc) BPy_Group_Iter_Next, /* iternextfunc tp_iternext; */
+};
+
+void IDProp_Init_Types(void)
+{
+ PyType_Ready( &IDGroup_Type );
+ PyType_Ready( &IDGroup_Iter_Type );
+ PyType_Ready( &IDArray_Type );
+}
diff --git a/source/blender/python/generic/IDProp.h b/source/blender/python/generic/IDProp.h
new file mode 100644
index 00000000000..044abf82329
--- /dev/null
+++ b/source/blender/python/generic/IDProp.h
@@ -0,0 +1,64 @@
+/**
+ * $Id: IDProp.h
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Joseph Eagar, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <Python.h>
+
+struct ID;
+struct IDProperty;
+struct BPy_IDGroup_Iter;
+
+typedef struct BPy_IDProperty {
+ PyObject_VAR_HEAD
+ struct ID *id;
+ struct IDProperty *prop, *parent;
+ PyObject *data_wrap;
+} BPy_IDProperty;
+
+typedef struct BPy_IDArray {
+ PyObject_VAR_HEAD
+ struct ID *id;
+ struct IDProperty *prop;
+} BPy_IDArray;
+
+typedef struct BPy_IDGroup_Iter {
+ PyObject_VAR_HEAD
+ BPy_IDProperty *group;
+ struct IDProperty *cur;
+ int mode;
+} BPy_IDGroup_Iter;
+
+PyObject *BPy_Wrap_IDProperty(struct ID *id, struct IDProperty *prop, struct IDProperty *parent);
+PyObject *BPy_Wrap_GetKeys(IDProperty *prop);
+PyObject *BPy_Wrap_GetValues(ID *id, IDProperty *prop);
+PyObject *BPy_Wrap_GetItems(ID *id, IDProperty *prop);
+int BPy_Wrap_SetMapItem(IDProperty *prop, PyObject *key, PyObject *val);
+
+
+PyObject *BPy_IDGroup_WrapData( ID *id, IDProperty *prop );
+char *BPy_IDProperty_Map_ValidateAndCreate(char *name, IDProperty *group, PyObject *ob);
+
+void IDProp_Init_Types(void);
+
+#define IDPROP_ITER_KEYS 0
+#define IDPROP_ITER_ITEMS 1
diff --git a/source/blender/python/generic/bpy_internal_import.c b/source/blender/python/generic/bpy_internal_import.c
index c45101819ca..957a4e6f52d 100644
--- a/source/blender/python/generic/bpy_internal_import.c
+++ b/source/blender/python/generic/bpy_internal_import.c
@@ -54,12 +54,35 @@ void bpy_import_main_set(struct Main *maggie)
bpy_import_main= maggie;
}
+PyObject *bpy_text_import( Text *text )
+{
+ char *buf = NULL;
+ char modulename[24];
+ int len;
-PyObject *bpy_text_import( char *name, int *found )
+ if( !text->compiled ) {
+ buf = txt_to_buf( text );
+ text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input );
+ MEM_freeN( buf );
+
+ if( PyErr_Occurred( ) ) {
+ PyErr_Print( );
+ PyErr_Clear( );
+ PySys_SetObject("last_traceback", NULL);
+ free_compiled_text( text );
+ return NULL;
+ }
+ }
+
+ len= strlen(text->id.name+2) - 3;
+ strncpy(modulename, text->id.name+2, len);
+ return PyImport_ExecCodeModule(modulename, text->compiled);
+}
+
+PyObject *bpy_text_import_name( char *name, int *found )
{
Text *text;
char txtname[22]; /* 21+NULL */
- char *buf = NULL;
int namelen = strlen( name );
//XXX Main *maggie= bpy_import_main ? bpy_import_main:G.main;
Main *maggie= bpy_import_main;
@@ -86,21 +109,7 @@ PyObject *bpy_text_import( char *name, int *found )
else
*found = 1;
- if( !text->compiled ) {
- buf = txt_to_buf( text );
- text->compiled = Py_CompileString( buf, text->id.name+2, Py_file_input );
- MEM_freeN( buf );
-
- if( PyErr_Occurred( ) ) {
- PyErr_Print( );
- PyErr_Clear( );
- PySys_SetObject("last_traceback", NULL);
- free_compiled_text( text );
- return NULL;
- }
- }
-
- return PyImport_ExecCodeModule( name, text->compiled );
+ return bpy_text_import(text);
}
@@ -195,7 +204,7 @@ static PyObject *blender_import( PyObject * self, PyObject * args, PyObject * k
PyErr_Fetch( &exception, &err, &tb ); /* get the python error incase we cant import as blender text either */
/* importing from existing modules failed, see if we have this module as blender text */
- newmodule = bpy_text_import( name, &found );
+ newmodule = bpy_text_import_name( name, &found );
if( newmodule ) {/* found module as blender text, ignore above exception */
PyErr_Clear( );
diff --git a/source/blender/python/generic/bpy_internal_import.h b/source/blender/python/generic/bpy_internal_import.h
index 0e9b2d42059..7b894fe272e 100644
--- a/source/blender/python/generic/bpy_internal_import.h
+++ b/source/blender/python/generic/bpy_internal_import.h
@@ -44,7 +44,10 @@
#include "compile.h" /* for the PyCodeObject */
#include "eval.h" /* for PyEval_EvalCode */
-PyObject* bpy_text_import( char *name, int *found );
+struct Text;
+
+PyObject* bpy_text_import( struct Text *text );
+PyObject* bpy_text_import_name( char *name, int *found );
PyObject* bpy_text_reimport( PyObject *module, int *found );
/* void bpy_text_clear_modules( int clear_all );*/ /* Clear user modules */
extern PyMethodDef bpy_import_meth[];
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index 6408b6fd01d..eb69e92ea05 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -65,6 +65,7 @@
#include "BKE_text.h"
#include "BKE_context.h"
#include "BKE_global.h"
+#include "BKE_main.h"
#include "BPY_extern.h"
@@ -74,6 +75,7 @@
#include "../generic/Mathutils.h"
#include "../generic/Geometry.h"
#include "../generic/BGL.h"
+#include "../generic/IDProp.h"
/* for internal use, when starting and ending python scripts */
@@ -176,7 +178,7 @@ static BPy_StructRNA *bpy_context_module= NULL; /* for fast access */
static void bpy_init_modules( void )
{
PyObject *mod;
-
+
/* Needs to be first since this dir is needed for future modules */
char *modpath= BLI_gethome_folder("scripts/modules", BLI_GETHOME_ALL);
if(modpath) {
@@ -186,10 +188,17 @@ static void bpy_init_modules( void )
Py_DECREF(py_modpath);
}
- mod = PyModule_New("bpy");
+ /* stand alone utility modules not related to blender directly */
+ Geometry_Init();
+ Mathutils_Init();
+ BGL_Init();
+ IDProp_Init_Types();
+
+
+ mod = PyModule_New("_bpy");
/* add the module so we can import it */
- PyDict_SetItemString(PySys_GetObject("modules"), "bpy", mod);
+ PyDict_SetItemString(PySys_GetObject("modules"), "_bpy", mod);
Py_DECREF(mod);
/* run first, initializes rna types */
@@ -201,7 +210,7 @@ static void bpy_init_modules( void )
bpy_import_test("bpy_types");
/* PyModule_AddObject( mod, "doc", BPY_rna_doc() ); */
PyModule_AddObject( mod, "props", BPY_rna_props() );
- PyModule_AddObject( mod, "__ops__", BPY_operator_module() ); /* ops is now a python module that does the conversion from SOME_OT_foo -> some.foo */
+ PyModule_AddObject( mod, "ops", BPY_operator_module() ); /* ops is now a python module that does the conversion from SOME_OT_foo -> some.foo */
PyModule_AddObject( mod, "ui", BPY_ui_module() ); // XXX very experimental, consider this a test, especially PyCObject is not meant to be permanent
@@ -214,16 +223,8 @@ static void bpy_init_modules( void )
PyModule_AddObject(mod, "context", (PyObject *)bpy_context_module);
}
- /* stand alone utility modules not related to blender directly */
- Geometry_Init();
- Mathutils_Init();
- BGL_Init();
-
- /* add our own modules dir */
- {
- bpy_import_test("bpy_ops"); /* adds its self to bpy.ops */
- bpy_import_test("bpy_utils"); /* adds its self to bpy.sys */
- }
+ /* add our own modules dir, this is a python package */
+ bpy_import_test("bpy");
}
void BPY_update_modules( void )
@@ -242,34 +243,24 @@ void BPY_update_modules( void )
/*****************************************************************************
* Description: This function creates a new Python dictionary object.
*****************************************************************************/
-static PyObject *CreateGlobalDictionary( bContext *C )
+static PyObject *CreateGlobalDictionary( bContext *C, const char *filename )
{
PyObject *mod;
+ PyObject *item;
PyObject *dict = PyDict_New( );
- PyObject *item = PyUnicode_FromString( "__main__" );
PyDict_SetItemString( dict, "__builtins__", PyEval_GetBuiltins( ) );
+
+ item = PyUnicode_FromString( "__main__" );
PyDict_SetItemString( dict, "__name__", item );
Py_DECREF(item);
- // XXX - put somewhere more logical
- {
- PyMethodDef *ml;
- static PyMethodDef bpy_prop_meths[] = {
- {"FloatProperty", (PyCFunction)BPy_FloatProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"IntProperty", (PyCFunction)BPy_IntProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"BoolProperty", (PyCFunction)BPy_BoolProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"StringProperty", (PyCFunction)BPy_StringProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"EnumProperty", (PyCFunction)BPy_EnumProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"PointerProperty", (PyCFunction)BPy_PointerProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {"CollectionProperty", (PyCFunction)BPy_CollectionProperty, METH_VARARGS|METH_KEYWORDS, ""},
- {NULL, NULL, 0, NULL}
- };
-
- for(ml = bpy_prop_meths; ml->ml_name; ml++) {
- PyDict_SetItemString( dict, ml->ml_name, PyCFunction_New(ml, NULL));
- }
+ /* __file__ only for nice UI'ness */
+ if(filename) {
+ PyObject *item = PyUnicode_FromString( filename );
+ PyDict_SetItemString( dict, "__file__", item );
+ Py_DECREF(item);
}
-
+
/* add bpy to global namespace */
mod= PyImport_ImportModuleLevel("bpy", NULL, NULL, NULL, 0);
PyDict_SetItemString( dict, "bpy", mod );
@@ -303,6 +294,13 @@ void BPY_start_python_path(void)
}
+
+void BPY_set_context(bContext *C)
+{
+ BPy_SetContext(C);
+}
+
+/* call BPY_set_context first */
void BPY_start_python( int argc, char **argv )
{
PyThreadState *py_tstate = NULL;
@@ -341,11 +339,6 @@ void BPY_start_python( int argc, char **argv )
PyObject *d = PyEval_GetBuiltins( );
PyDict_SetItemString(d, "reload", item=PyCFunction_New(bpy_reload_meth, NULL)); Py_DECREF(item);
PyDict_SetItemString(d, "__import__", item=PyCFunction_New(bpy_import_meth, NULL)); Py_DECREF(item);
-
- /* a bit nasty but this prevents help() and input() from locking blender
- * Ideally we could have some way for the console to replace sys.stdin but
- * python would lock blender while waiting for a return value, not easy :| */
- PySys_SetObject("stdin", Py_None);
}
pyrna_alloc_types();
@@ -400,7 +393,7 @@ int BPY_run_python_script( bContext *C, const char *fn, struct Text *text, struc
bpy_context_set(C, &gilstate);
- py_dict = CreateGlobalDictionary(C);
+ py_dict = CreateGlobalDictionary(C, text?text->id.name+2:fn);
if (text) {
@@ -420,24 +413,32 @@ int BPY_run_python_script( bContext *C, const char *fn, struct Text *text, struc
py_result = PyEval_EvalCode( text->compiled, py_dict, py_dict );
} else {
-#if 0
- char *pystring;
- pystring= malloc(strlen(fn) + 32);
- pystring[0]= '\0';
- sprintf(pystring, "exec(open(r'%s').read())", fn);
- py_result = PyRun_String( pystring, Py_file_input, py_dict, py_dict );
- free(pystring);
-#else
FILE *fp= fopen(fn, "r");
if(fp) {
+#ifdef _WIN32
+ /* Previously we used PyRun_File to run directly the code on a FILE
+ * object, but as written in the Python/C API Ref Manual, chapter 2,
+ * 'FILE structs for different C libraries can be different and
+ * incompatible'.
+ * So now we load the script file data to a buffer */
+ char *pystring;
+
+ fclose(fp);
+
+ pystring= malloc(strlen(fn) + 32);
+ pystring[0]= '\0';
+ sprintf(pystring, "exec(open(r'%s').read())", fn);
+ py_result = PyRun_String( pystring, Py_file_input, py_dict, py_dict );
+ free(pystring);
+#else
py_result = PyRun_File(fp, fn, Py_file_input, py_dict, py_dict);
fclose(fp);
+#endif
}
else {
PyErr_Format(PyExc_SystemError, "Python file \"%s\" could not be opened: %s", fn, strerror(errno));
py_result= NULL;
}
-#endif
}
if (!py_result) {
@@ -595,117 +596,6 @@ int BPY_run_python_script_space(const char *modulename, const char *func)
#include "PIL_time.h"
#endif
-/* for use by BPY_run_ui_scripts only */
-static int bpy_import_module(char *modname, int reload)
-{
- PyObject *mod= PyImport_ImportModuleLevel(modname, NULL, NULL, NULL, 0);
- if (mod) {
- if (reload) {
- PyObject *mod_orig= mod;
- mod= PyImport_ReloadModule(mod);
- Py_DECREF(mod_orig);
- }
- }
-
- if(mod) {
- Py_DECREF(mod); /* could be NULL from reloading */
- return 0;
- } else {
- return -1;
- }
-}
-
-/* XXX this is temporary, need a proper script registration system for 2.5 */
-void BPY_run_ui_scripts(bContext *C, int reload)
-{
-#ifdef TIME_REGISTRATION
- double time = PIL_check_seconds_timer();
-#endif
- DIR *dir;
- struct dirent *de;
- char *file_extension;
- char *dirname;
- char path[FILE_MAX];
- char *dirs[] = {"scripts/ui", "scripts/op", "scripts/io", NULL};
- int path_flags[] = {BLI_GETHOME_LOCAL|BLI_GETHOME_SYSTEM, BLI_GETHOME_USER}; /* SYSTEM / NON-SYSTEM */
- int a, err, flag_iter;
-
- PyGILState_STATE gilstate;
- PyObject *sys_path;
-
- bpy_context_set(C, &gilstate);
-
- sys_path= PySys_GetObject("path"); /* borrow */
- PyList_Insert(sys_path, 0, Py_None); /* place holder, resizes the list */
-
- /* Scan system scripts first, then local/user */
- for(flag_iter=0; flag_iter < sizeof(path_flags)/sizeof(int); flag_iter++) {
-
- for(a=0; dirs[a]; a++) {
- dirname= BLI_gethome_folder(dirs[a], path_flags[flag_iter]);
-
- if(!dirname)
- continue;
-
- dir = opendir(dirname);
-
- if(!dir)
- continue;
-
- /* set the first dir in the sys.path for fast importing of modules */
- PyList_SetItem(sys_path, 0, PyUnicode_FromString(dirname)); /* steals the ref */
-
- while((de = readdir(dir)) != NULL) {
- /* We could stat the file but easier just to let python
- * import it and complain if theres a problem */
- err = 0;
-
- if (de->d_name[0] == '.') {
- /* do nothing, probably .svn */
- }
- else if ((file_extension = strstr(de->d_name, ".py"))) {
- /* normal py files? */
- if(file_extension && file_extension[3] == '\0') {
- de->d_name[(file_extension - de->d_name)] = '\0';
- err= bpy_import_module(de->d_name, reload);
- }
- }
-#ifndef __linux__
- else if( BLI_join_dirfile(path, dirname, de->d_name), S_ISDIR(BLI_exist(path))) {
-#else
- else if(de->d_type==DT_DIR) {
- BLI_join_dirfile(path, dirname, de->d_name);
-#endif
- /* support packages */
- BLI_join_dirfile(path, path, "__init__.py");
-
- if(BLI_exists(path)) {
- err= bpy_import_module(de->d_name, reload);
- }
- }
-
- if(err==-1) {
- BPy_errors_to_report(NULL);
- fprintf(stderr, "unable to import %s/%s\n", dirname, de->d_name);
- }
- }
-
- closedir(dir);
- }
- }
-
- PyList_SetSlice(sys_path, 0, 1, NULL); /* remove the first item */
-
- bpy_context_clear(C, &gilstate);
-
-#ifdef TIME_REGISTRATION
- printf("script time %f\n", (PIL_check_seconds_timer()-time));
-#endif
-
- /* reset the timer so as not to take loading into the stats */
- bpy_timer_count = 0;
-}
-
/* ****************************************** */
/* Drivers - PyExpression Evaluation */
@@ -912,7 +802,7 @@ int BPY_button_eval(bContext *C, char *expr, double *value)
bpy_context_set(C, &gilstate);
- dict= CreateGlobalDictionary(C);
+ dict= CreateGlobalDictionary(C, NULL);
/* import some modules: builtins,math*/
PyDict_SetItemString(dict, "__builtins__", PyEval_GetBuiltins());
@@ -968,7 +858,28 @@ int BPY_button_eval(bContext *C, char *expr, double *value)
return error_ret;
}
+void BPY_load_user_modules(bContext *C)
+{
+ PyGILState_STATE gilstate;
+ Text *text;
+
+ bpy_context_set(C, &gilstate);
+ for(text=CTX_data_main(C)->text.first; text; text= text->id.next) {
+ if(text->flags & TXT_ISSCRIPT && BLI_testextensie(text->id.name+2, ".py")) {
+ PyObject *module= bpy_text_import(text);
+
+ if (module==NULL) {
+ PyErr_Print();
+ PyErr_Clear();
+ }
+ else {
+ Py_DECREF(module);
+ }
+ }
+ }
+ bpy_context_clear(C, &gilstate);
+}
int BPY_context_get(bContext *C, const char *member, bContextDataResult *result)
{
diff --git a/source/blender/python/intern/bpy_operator.c b/source/blender/python/intern/bpy_operator.c
index 274f8089b84..f89fc3d4d0c 100644
--- a/source/blender/python/intern/bpy_operator.c
+++ b/source/blender/python/intern/bpy_operator.c
@@ -57,13 +57,13 @@ static PyObject *pyop_call( PyObject * self, PyObject * args)
// XXX Todo, work out a better solution for passing on context, could make a tuple from self and pack the name and Context into it...
bContext *C = BPy_GetContext();
- if (!PyArg_ParseTuple(args, "sO|O!i:bpy.__ops__.call", &opname, &context_dict, &PyDict_Type, &kw, &context))
+ if (!PyArg_ParseTuple(args, "sO|O!i:_bpy.ops.call", &opname, &context_dict, &PyDict_Type, &kw, &context))
return NULL;
ot= WM_operatortype_find(opname, TRUE);
if (ot == NULL) {
- PyErr_Format( PyExc_SystemError, "bpy.__ops__.call: operator \"%s\"could not be found", opname);
+ PyErr_Format( PyExc_SystemError, "_bpy.ops.call: operator \"%s\"could not be found", opname);
return NULL;
}
@@ -76,7 +76,7 @@ static PyObject *pyop_call( PyObject * self, PyObject * args)
Py_XINCREF(context_dict); /* so we done loose it */
if(WM_operator_poll((bContext*)C, ot) == FALSE) {
- PyErr_SetString( PyExc_SystemError, "bpy.__ops__.call: operator poll() function failed, context is incorrect");
+ PyErr_SetString( PyExc_SystemError, "_bpy.ops.call: operator poll() function failed, context is incorrect");
error_val= -1;
}
else {
@@ -153,18 +153,18 @@ static PyObject *pyop_as_string( PyObject * self, PyObject * args)
int all_args = 1;
int error_val= 0;
- char *buf;
+ char *buf = NULL;
PyObject *pybuf;
bContext *C = BPy_GetContext();
- if (!PyArg_ParseTuple(args, "s|O!i:bpy.__ops__.as_string", &opname, &PyDict_Type, &kw, &all_args))
+ if (!PyArg_ParseTuple(args, "s|O!i:_bpy.ops.as_string", &opname, &PyDict_Type, &kw, &all_args))
return NULL;
ot= WM_operatortype_find(opname, TRUE);
if (ot == NULL) {
- PyErr_Format( PyExc_SystemError, "bpy.__ops__.as_string: operator \"%s\"could not be found", opname);
+ PyErr_Format( PyExc_SystemError, "_bpy.ops.as_string: operator \"%s\"could not be found", opname);
return NULL;
}
@@ -217,12 +217,12 @@ static PyObject *pyop_getrna(PyObject *self, PyObject *value)
BPy_StructRNA *pyrna= NULL;
if(opname==NULL) {
- PyErr_SetString(PyExc_TypeError, "bpy.__ops__.get_rna() expects a string argument");
+ PyErr_SetString(PyExc_TypeError, "_bpy.ops.get_rna() expects a string argument");
return NULL;
}
ot= WM_operatortype_find(opname, TRUE);
if(ot==NULL) {
- PyErr_Format(PyExc_KeyError, "bpy.__ops__.get_rna(\"%s\") not found", opname);
+ PyErr_Format(PyExc_KeyError, "_bpy.ops.get_rna(\"%s\") not found", opname);
return NULL;
}
@@ -245,8 +245,8 @@ PyObject *BPY_operator_module( void )
static PyMethodDef pyop_add_meth = {"add", (PyCFunction) PYOP_wrap_add, METH_O, NULL};
static PyMethodDef pyop_remove_meth = {"remove", (PyCFunction) PYOP_wrap_remove, METH_O, NULL};
- PyObject *submodule = PyModule_New("bpy.__ops__");
- PyDict_SetItemString(PySys_GetObject("modules"), "bpy.__ops__", submodule);
+ PyObject *submodule = PyModule_New("_bpy.ops");
+ PyDict_SetItemString(PySys_GetObject("modules"), "_bpy.ops", submodule);
PyModule_AddObject( submodule, "call", PyCFunction_New(&pyop_call_meth, NULL) );
PyModule_AddObject( submodule, "as_string",PyCFunction_New(&pyop_as_string_meth,NULL) );
diff --git a/source/blender/python/intern/bpy_operator_wrap.c b/source/blender/python/intern/bpy_operator_wrap.c
index 779a27639a4..3789c5b1258 100644
--- a/source/blender/python/intern/bpy_operator_wrap.c
+++ b/source/blender/python/intern/bpy_operator_wrap.c
@@ -44,7 +44,7 @@
#define PYOP_ATTR_UINAME "bl_label"
#define PYOP_ATTR_IDNAME "bl_idname" /* the name given by python */
#define PYOP_ATTR_IDNAME_BL "_bl_idname" /* our own name converted into blender syntax, users wont see this */
-#define PYOP_ATTR_DESCRIPTION "__doc__" /* use pythons docstring */
+#define PYOP_ATTR_DESCRIPTION "__doc__" /* use pythons docstring */
#define PYOP_ATTR_REGISTER "bl_register" /* True/False. if this python operator should be registered */
#define PYOP_ATTR_UNDO "bl_undo" /* True/False. if this python operator should be undone */
@@ -106,30 +106,12 @@ static int PYTHON_OT_generic(int mode, bContext *C, wmOperatorType *ot, wmOperat
Py_DECREF(args);
if (py_class_instance) { /* Initializing the class worked, now run its invoke function */
- PyObject *class_dict= PyObject_GetAttrString(py_class_instance, "__dict__");
-
- /* Assign instance attributes from operator properties */
- if(op) {
- const char *arg_name;
-
- RNA_STRUCT_BEGIN(op->ptr, prop) {
- arg_name= RNA_property_identifier(prop);
-
- if (strcmp(arg_name, "rna_type")==0) continue;
-
- item = pyrna_prop_to_py(op->ptr, prop);
- PyDict_SetItemString(class_dict, arg_name, item);
- Py_DECREF(item);
- }
- RNA_STRUCT_END;
- }
-
RNA_pointer_create(NULL, &RNA_Context, C, &ptr_context);
-
+
if (mode==PYOP_INVOKE) {
item= PyObject_GetAttrString(py_class, "invoke");
args = PyTuple_New(3);
-
+
RNA_pointer_create(NULL, &RNA_Event, event, &ptr_event);
// PyTuple_SET_ITEM "steals" object reference, it is
@@ -149,12 +131,11 @@ static int PYTHON_OT_generic(int mode, bContext *C, wmOperatorType *ot, wmOperat
PyTuple_SET_ITEM(args, 1, pyrna_struct_CreatePyObject(&ptr_context));
}
PyTuple_SET_ITEM(args, 0, py_class_instance);
-
+
ret = PyObject_Call(item, args, NULL);
-
+
Py_DECREF(args);
Py_DECREF(item);
- Py_DECREF(class_dict);
}
else {
PyErr_Print();
@@ -308,11 +289,18 @@ void PYTHON_OT_wrapper(wmOperatorType *ot, void *userdata)
*/
item= ((PyTypeObject*)py_class)->tp_dict;
if(item) {
+ /* only call this so pyrna_deferred_register_props gives a useful error
+ * WM_operatortype_append_ptr will call RNA_def_struct_identifier
+ * later */
+ RNA_def_struct_identifier(ot->srna, ot->idname);
+
if(pyrna_deferred_register_props(ot->srna, item)!=0) {
- PyErr_Print();
- PyErr_Clear();
- }
- }
+ /* failed to register operator props */
+ PyErr_Print();
+ PyErr_Clear();
+
+ }
+ }
else {
PyErr_Clear();
}
@@ -341,7 +329,11 @@ PyObject *PYOP_wrap_add(PyObject *self, PyObject *py_class)
// in python would be...
//PyObject *optype = PyObject_GetAttrString(PyObject_GetAttrString(PyDict_GetItemString(PyEval_GetGlobals(), "bpy"), "types"), "Operator");
- base_class = PyObject_GetAttrStringArgs(PyDict_GetItemString(PyEval_GetGlobals(), "bpy"), 2, "types", "Operator");
+
+ //PyObject bpy_mod= PyDict_GetItemString(PyEval_GetGlobals(), "bpy");
+ PyObject *bpy_mod= PyImport_ImportModuleLevel("bpy", NULL, NULL, NULL, 0);
+ base_class = PyObject_GetAttrStringArgs(bpy_mod, 2, "types", "Operator");
+ Py_DECREF(bpy_mod);
if(BPY_class_validate("Operator", py_class, base_class, pyop_class_attr_values, NULL) < 0) {
return NULL; /* BPY_class_validate sets the error */
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index af23b766985..cdf4f518b51 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -48,6 +48,7 @@
#ifdef USE_MATHUTILS
#include "../generic/Mathutils.h" /* so we can have mathutils callbacks */
+#include "../generic/IDProp.h" /* for IDprop lookups */
/* bpyrna vector/euler/quat callbacks */
static int mathutils_rna_array_cb_index= -1; /* index for our callbacks */
@@ -273,7 +274,7 @@ static PyObject *pyrna_prop_richcmp(PyObject *a, PyObject *b, int op)
}
/*----------------------repr--------------------------------------------*/
-static PyObject *pyrna_struct_repr( BPy_StructRNA * self )
+static PyObject *pyrna_struct_repr( BPy_StructRNA *self )
{
PyObject *pyob;
char *name;
@@ -289,7 +290,7 @@ static PyObject *pyrna_struct_repr( BPy_StructRNA * self )
return PyUnicode_FromFormat( "[BPy_StructRNA \"%.200s\"]", RNA_struct_identifier(self->ptr.type));
}
-static PyObject *pyrna_prop_repr( BPy_PropertyRNA * self )
+static PyObject *pyrna_prop_repr( BPy_PropertyRNA *self )
{
PyObject *pyob;
PointerRNA ptr;
@@ -310,13 +311,13 @@ static PyObject *pyrna_prop_repr( BPy_PropertyRNA * self )
return PyUnicode_FromFormat( "[BPy_PropertyRNA \"%.200s\" -> \"%.200s\"]", RNA_struct_identifier(self->ptr.type), RNA_property_identifier(self->prop));
}
-static long pyrna_struct_hash( BPy_StructRNA * self )
+static long pyrna_struct_hash( BPy_StructRNA *self )
{
return (long)self->ptr.data;
}
/* use our own dealloc so we can free a property if we use one */
-static void pyrna_struct_dealloc( BPy_StructRNA * self )
+static void pyrna_struct_dealloc( BPy_StructRNA *self )
{
if (self->freeptr && self->ptr.data) {
IDP_FreeProperty(self->ptr.data);
@@ -419,10 +420,19 @@ PyObject * pyrna_prop_to_py(PointerRNA *ptr, PropertyRNA *prop)
ret = PyUnicode_FromString( item->identifier );
}
else {
+ char *ptr_name= RNA_struct_name_get_alloc(ptr, NULL, FALSE);
+
/* prefer not fail silently incase of api errors, maybe disable it later */
- char error_str[128];
- sprintf(error_str, "RNA Warning: Current value \"%d\" matches no enum", val);
+ printf("RNA Warning: Current value \"%d\" matches no enum in '%s', '%s', '%s'\n", val, RNA_struct_identifier(ptr->type), ptr_name, RNA_property_identifier(prop));
+
+#if 0 // gives python decoding errors while generating docs :(
+ char error_str[256];
+ snprintf(error_str, sizeof(error_str), "RNA Warning: Current value \"%d\" matches no enum in '%s', '%s', '%s'", val, RNA_struct_identifier(ptr->type), ptr_name, RNA_property_identifier(prop));
PyErr_Warn(PyExc_RuntimeWarning, error_str);
+#endif
+
+ if(ptr_name)
+ MEM_freeN(ptr_name);
ret = PyUnicode_FromString( "" );
}
@@ -517,9 +527,9 @@ int pyrna_pydict_to_props(PointerRNA *ptr, PyObject *kw, int all_args, const cha
return error_val;
}
-static PyObject * pyrna_func_call(PyObject * self, PyObject *args, PyObject *kw);
+static PyObject * pyrna_func_call(PyObject *self, PyObject *args, PyObject *kw);
-PyObject *pyrna_func_to_py(BPy_StructRNA *pyrna, FunctionRNA *func)
+PyObject *pyrna_func_to_py(BPy_DummyPointerRNA *pyrna, FunctionRNA *func)
{
static PyMethodDef func_meth = {"<generic rna function>", (PyCFunction)pyrna_func_call, METH_VARARGS|METH_KEYWORDS, "python rna function"};
PyObject *self;
@@ -581,9 +591,16 @@ int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, void *data, PyObject *v
switch (type) {
case PROP_BOOLEAN:
{
- int param = PyObject_IsTrue( value );
+ int param;
+ /* prefer not to have an exception here
+ * however so many poll functions return None or a valid Object.
+ * its a hassle to convert these into a bool before returning, */
+ if(RNA_property_flag(prop) & PROP_RETURN)
+ param = PyObject_IsTrue( value );
+ else
+ param = PyLong_AsSsize_t( value );
- if( param < 0 ) {
+ if( param < 0 || param > 1) {
PyErr_Format(PyExc_TypeError, "%.200s expected True/False or 0/1", error_prefix);
return -1;
} else {
@@ -595,7 +612,7 @@ int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, void *data, PyObject *v
case PROP_INT:
{
int param = PyLong_AsSsize_t(value);
- if (PyErr_Occurred()) {
+ if (param==-1 && PyErr_Occurred()) {
PyErr_Format(PyExc_TypeError, "%.200s expected an int type", error_prefix);
return -1;
} else {
@@ -671,7 +688,7 @@ int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, void *data, PyObject *v
PyErr_Format(PyExc_TypeError, "%.200s expected a %.200s type", error_prefix, RNA_struct_identifier(ptype));
return -1;
} else if((flag & PROP_NEVER_NULL) && value == Py_None) {
- PyErr_Format(PyExc_TypeError, "property can't be assigned a None value");
+ PyErr_Format(PyExc_TypeError, "%.200s does not suppory a 'None' assignment %.200s type", error_prefix, RNA_struct_identifier(ptype));
return -1;
} else {
BPy_StructRNA *param= (BPy_StructRNA*)value;
@@ -803,9 +820,9 @@ static int pyrna_py_to_prop_index(BPy_PropertyRNA *self, int index, PyObject *va
switch (type) {
case PROP_BOOLEAN:
{
- int param = PyObject_IsTrue( value );
+ int param = PyLong_AsSsize_t( value );
- if( param < 0 ) {
+ if( param < 0 || param > 1) {
PyErr_SetString(PyExc_TypeError, "expected True/False or 0/1");
ret = -1;
} else {
@@ -816,7 +833,7 @@ static int pyrna_py_to_prop_index(BPy_PropertyRNA *self, int index, PyObject *va
case PROP_INT:
{
int param = PyLong_AsSsize_t(value);
- if (PyErr_Occurred()) {
+ if (param==-1 && PyErr_Occurred()) {
PyErr_SetString(PyExc_TypeError, "expected an int type");
ret = -1;
} else {
@@ -854,7 +871,7 @@ static int pyrna_prop_array_length(BPy_PropertyRNA *self)
return RNA_property_array_length(&self->ptr, self->prop);
}
-static Py_ssize_t pyrna_prop_len( BPy_PropertyRNA * self )
+static Py_ssize_t pyrna_prop_len( BPy_PropertyRNA *self )
{
Py_ssize_t len;
@@ -871,7 +888,7 @@ static Py_ssize_t pyrna_prop_len( BPy_PropertyRNA * self )
}
/* internal use only */
-static PyObject *prop_subscript_collection_int(BPy_PropertyRNA * self, int keynum)
+static PyObject *prop_subscript_collection_int(BPy_PropertyRNA *self, int keynum)
{
PointerRNA newptr;
@@ -884,7 +901,7 @@ static PyObject *prop_subscript_collection_int(BPy_PropertyRNA * self, int keynu
return NULL;
}
-static PyObject *prop_subscript_array_int(BPy_PropertyRNA * self, int keynum)
+static PyObject *prop_subscript_array_int(BPy_PropertyRNA *self, int keynum)
{
int len= pyrna_prop_array_length(self);
@@ -897,7 +914,7 @@ static PyObject *prop_subscript_array_int(BPy_PropertyRNA * self, int keynum)
return NULL;
}
-static PyObject *prop_subscript_collection_str(BPy_PropertyRNA * self, char *keyname)
+static PyObject *prop_subscript_collection_str(BPy_PropertyRNA *self, char *keyname)
{
PointerRNA newptr;
if(RNA_property_collection_lookup_string(&self->ptr, self->prop, keyname, &newptr))
@@ -906,9 +923,9 @@ static PyObject *prop_subscript_collection_str(BPy_PropertyRNA * self, char *key
PyErr_Format(PyExc_KeyError, "key \"%.200s\" not found", keyname);
return NULL;
}
-/* static PyObject *prop_subscript_array_str(BPy_PropertyRNA * self, char *keyname) */
+/* static PyObject *prop_subscript_array_str(BPy_PropertyRNA *self, char *keyname) */
-static PyObject *prop_subscript_collection_slice(BPy_PropertyRNA * self, int start, int stop)
+static PyObject *prop_subscript_collection_slice(BPy_PropertyRNA *self, int start, int stop)
{
PointerRNA newptr;
PyObject *list = PyList_New(stop - start);
@@ -930,7 +947,7 @@ static PyObject *prop_subscript_collection_slice(BPy_PropertyRNA * self, int sta
return list;
}
-static PyObject *prop_subscript_array_slice(BPy_PropertyRNA * self, int start, int stop)
+static PyObject *prop_subscript_array_slice(BPy_PropertyRNA *self, int start, int stop)
{
PyObject *list = PyList_New(stop - start);
int count;
@@ -943,7 +960,7 @@ static PyObject *prop_subscript_array_slice(BPy_PropertyRNA * self, int start, i
return list;
}
-static PyObject *prop_subscript_collection(BPy_PropertyRNA * self, PyObject *key)
+static PyObject *prop_subscript_collection(BPy_PropertyRNA *self, PyObject *key)
{
if (PyUnicode_Check(key)) {
return prop_subscript_collection_str(self, _PyUnicode_AsString(key));
@@ -979,7 +996,7 @@ static PyObject *prop_subscript_collection(BPy_PropertyRNA * self, PyObject *key
}
}
-static PyObject *prop_subscript_array(BPy_PropertyRNA * self, PyObject *key)
+static PyObject *prop_subscript_array(BPy_PropertyRNA *self, PyObject *key)
{
/*if (PyUnicode_Check(key)) {
return prop_subscript_array_str(self, _PyUnicode_AsString(key));
@@ -1014,7 +1031,7 @@ static PyObject *prop_subscript_array(BPy_PropertyRNA * self, PyObject *key)
}
}
-static PyObject *pyrna_prop_subscript( BPy_PropertyRNA * self, PyObject *key )
+static PyObject *pyrna_prop_subscript( BPy_PropertyRNA *self, PyObject *key )
{
if (RNA_property_type(self->prop) == PROP_COLLECTION) {
return prop_subscript_collection(self, key);
@@ -1026,7 +1043,7 @@ static PyObject *pyrna_prop_subscript( BPy_PropertyRNA * self, PyObject *key )
return NULL;
}
-static int prop_subscript_ass_array_slice(BPy_PropertyRNA * self, int begin, int end, PyObject *value)
+static int prop_subscript_ass_array_slice(BPy_PropertyRNA *self, int begin, int end, PyObject *value)
{
int count;
@@ -1043,7 +1060,7 @@ static int prop_subscript_ass_array_slice(BPy_PropertyRNA * self, int begin, int
return 0;
}
-static int prop_subscript_ass_array_int(BPy_PropertyRNA * self, int keynum, PyObject *value)
+static int prop_subscript_ass_array_int(BPy_PropertyRNA *self, int keynum, PyObject *value)
{
int len= pyrna_prop_array_length(self);
@@ -1056,7 +1073,7 @@ static int prop_subscript_ass_array_int(BPy_PropertyRNA * self, int keynum, PyOb
return -1;
}
-static int pyrna_prop_ass_subscript( BPy_PropertyRNA * self, PyObject *key, PyObject *value )
+static int pyrna_prop_ass_subscript( BPy_PropertyRNA *self, PyObject *key, PyObject *value )
{
/* char *keyname = NULL; */ /* not supported yet */
@@ -1109,29 +1126,52 @@ static PyMappingMethods pyrna_prop_as_mapping = {
( objobjargproc ) pyrna_prop_ass_subscript, /* mp_ass_subscript */
};
-static int pyrna_prop_contains(BPy_PropertyRNA * self, PyObject *value)
+static int pyrna_prop_contains(BPy_PropertyRNA *self, PyObject *value)
{
PointerRNA newptr; /* not used, just so RNA_property_collection_lookup_string runs */
char *keyname = _PyUnicode_AsString(value);
-
+
if(keyname==NULL) {
PyErr_SetString(PyExc_TypeError, "PropertyRNA - key in prop, key must be a string type");
return -1;
}
-
+
if (RNA_property_type(self->prop) != PROP_COLLECTION) {
PyErr_SetString(PyExc_TypeError, "PropertyRNA - key in prop, is only valid for collection types");
return -1;
}
-
-
+
+
if (RNA_property_collection_lookup_string(&self->ptr, self->prop, keyname, &newptr))
return 1;
-
+
return 0;
}
-static PyObject *pyrna_prop_item(BPy_PropertyRNA * self, Py_ssize_t index)
+static int pyrna_struct_contains(BPy_StructRNA *self, PyObject *value)
+{
+ IDProperty *group;
+ char *name = _PyUnicode_AsString(value);
+
+ if (!name) {
+ PyErr_SetString( PyExc_TypeError, "expected a string");
+ return -1;
+ }
+
+ if(RNA_struct_idproperties_check(&self->ptr)==0) {
+ PyErr_SetString( PyExc_TypeError, "this type doesnt support IDProperties");
+ return -1;
+ }
+
+ group= RNA_struct_idproperties(&self->ptr, 0);
+
+ if(!group)
+ return 0;
+
+ return IDP_GetPropertyFromGroup(group, name) ? 1:0;
+}
+
+static PyObject *pyrna_prop_item(BPy_PropertyRNA *self, Py_ssize_t index)
{
/* reuse subscript functions */
if (RNA_property_type(self->prop) == PROP_COLLECTION) {
@@ -1155,8 +1195,121 @@ static PySequenceMethods pyrna_prop_as_sequence = {
(objobjproc)pyrna_prop_contains, /* sq_contains */
};
+static PySequenceMethods pyrna_struct_as_sequence = {
+ NULL, /* Cant set the len otherwise it can evaluate as false */
+ NULL, /* sq_concat */
+ NULL, /* sq_repeat */
+ NULL, /* sq_item */ /* Only set this so PySequence_Check() returns True */
+ NULL, /* sq_slice */
+ NULL, /* sq_ass_item */
+ NULL, /* sq_ass_slice */
+ (objobjproc)pyrna_struct_contains, /* sq_contains */
+};
-static PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA * self, PyObject *args)
+static PyObject *pyrna_struct_subscript( BPy_StructRNA *self, PyObject *key )
+{
+ /* mostly copied from BPy_IDGroup_Map_GetItem */
+ IDProperty *group, *idprop;
+ char *name= _PyUnicode_AsString(key);
+
+ if(RNA_struct_idproperties_check(&self->ptr)==0) {
+ PyErr_SetString( PyExc_TypeError, "this type doesn't support IDProperties");
+ return NULL;
+ }
+
+ if(name==NULL) {
+ PyErr_SetString( PyExc_TypeError, "only strings are allowed as keys of ID properties");
+ return NULL;
+ }
+
+ group= RNA_struct_idproperties(&self->ptr, 0);
+
+ if(group==NULL) {
+ PyErr_Format( PyExc_KeyError, "key \"%s\" not found", name);
+ return NULL;
+ }
+
+ idprop= IDP_GetPropertyFromGroup(group, name);
+
+ if(idprop==NULL) {
+ PyErr_Format( PyExc_KeyError, "key \"%s\" not found", name);
+ return NULL;
+ }
+
+ return BPy_IDGroup_WrapData(self->ptr.id.data, idprop);
+}
+
+static int pyrna_struct_ass_subscript( BPy_StructRNA *self, PyObject *key, PyObject *value )
+{
+ IDProperty *group= RNA_struct_idproperties(&self->ptr, 1);
+
+ if(group==NULL) {
+ PyErr_SetString(PyExc_TypeError, "id properties not supported for this type");
+ return -1;
+ }
+
+ return BPy_Wrap_SetMapItem(group, key, value);
+}
+
+static PyMappingMethods pyrna_struct_as_mapping = {
+ ( lenfunc ) NULL, /* mp_length */
+ ( binaryfunc ) pyrna_struct_subscript, /* mp_subscript */
+ ( objobjargproc ) pyrna_struct_ass_subscript, /* mp_ass_subscript */
+};
+
+static PyObject *pyrna_struct_keys(BPy_PropertyRNA *self)
+{
+ IDProperty *group;
+
+ if(RNA_struct_idproperties_check(&self->ptr)==0) {
+ PyErr_SetString( PyExc_TypeError, "this type doesnt support IDProperties");
+ return NULL;
+ }
+
+ group= RNA_struct_idproperties(&self->ptr, 0);
+
+ if(group==NULL)
+ return PyList_New(0);
+
+ return BPy_Wrap_GetKeys(group);
+}
+
+static PyObject *pyrna_struct_items(BPy_PropertyRNA *self)
+{
+ IDProperty *group;
+
+ if(RNA_struct_idproperties_check(&self->ptr)==0) {
+ PyErr_SetString( PyExc_TypeError, "this type doesnt support IDProperties");
+ return NULL;
+ }
+
+ group= RNA_struct_idproperties(&self->ptr, 0);
+
+ if(group==NULL)
+ return PyList_New(0);
+
+ return BPy_Wrap_GetItems(self->ptr.id.data, group);
+}
+
+
+static PyObject *pyrna_struct_values(BPy_PropertyRNA *self)
+{
+ IDProperty *group;
+
+ if(RNA_struct_idproperties_check(&self->ptr)==0) {
+ PyErr_SetString( PyExc_TypeError, "this type doesnt support IDProperties");
+ return NULL;
+ }
+
+ group= RNA_struct_idproperties(&self->ptr, 0);
+
+ if(group==NULL)
+ return PyList_New(0);
+
+ return BPy_Wrap_GetValues(self->ptr.id.data, group);
+}
+
+static PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA *self, PyObject *args)
{
char *path, *path_full;
int index= -1; /* default to all */
@@ -1198,7 +1351,7 @@ static PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA * self, PyObject *ar
}
-static PyObject *pyrna_struct_driver_add(BPy_StructRNA * self, PyObject *args)
+static PyObject *pyrna_struct_driver_add(BPy_StructRNA *self, PyObject *args)
{
char *path, *path_full;
int index= -1; /* default to all */
@@ -1239,7 +1392,7 @@ static PyObject *pyrna_struct_driver_add(BPy_StructRNA * self, PyObject *args)
}
-static PyObject *pyrna_struct_is_property_set(BPy_StructRNA * self, PyObject *args)
+static PyObject *pyrna_struct_is_property_set(BPy_StructRNA *self, PyObject *args)
{
char *name;
@@ -1249,7 +1402,7 @@ static PyObject *pyrna_struct_is_property_set(BPy_StructRNA * self, PyObject *ar
return PyBool_FromLong(RNA_property_is_set(&self->ptr, name));
}
-static PyObject *pyrna_struct_is_property_hidden(BPy_StructRNA * self, PyObject *args)
+static PyObject *pyrna_struct_is_property_hidden(BPy_StructRNA *self, PyObject *args)
{
PropertyRNA *prop;
char *name;
@@ -1264,76 +1417,108 @@ static PyObject *pyrna_struct_is_property_hidden(BPy_StructRNA * self, PyObject
return PyBool_FromLong(hidden);
}
-static PyObject *pyrna_struct_dir(BPy_StructRNA * self)
+static PyObject *pyrna_struct_path_resolve(BPy_StructRNA *self, PyObject *value)
+{
+ char *path= _PyUnicode_AsString(value);
+ PointerRNA r_ptr;
+ PropertyRNA *r_prop;
+
+ if(path==NULL) {
+ PyErr_SetString( PyExc_TypeError, "items() is only valid for collection types" );
+ return NULL;
+ }
+
+ if (RNA_path_resolve(&self->ptr, path, &r_ptr, &r_prop))
+ return pyrna_prop_CreatePyObject(&r_ptr, r_prop);
+
+ Py_RETURN_NONE;
+}
+
+
+static void pyrna_dir_members_py(PyObject *list, PyObject *self)
+{
+ PyObject *dict;
+ PyObject **dict_ptr;
+ PyObject *list_tmp;
+
+ dict_ptr= _PyObject_GetDictPtr((PyObject *)self);
+
+ if(dict_ptr && (dict=*dict_ptr)) {
+ list_tmp = PyDict_Keys(dict);
+ PyList_SetSlice(list, INT_MAX, INT_MAX, list_tmp);
+ Py_DECREF(list_tmp);
+ }
+
+ dict= ((PyTypeObject *)Py_TYPE(self))->tp_dict;
+ if(dict) {
+ list_tmp = PyDict_Keys(dict);
+ PyList_SetSlice(list, INT_MAX, INT_MAX, list_tmp);
+ Py_DECREF(list_tmp);
+ }
+}
+
+static void pyrna_dir_members_rna(PyObject *list, PointerRNA *ptr)
{
- PyObject *ret, *dict;
PyObject *pystring;
-
+ const char *idname;
+
/* for looping over attrs and funcs */
+ PointerRNA tptr;
PropertyRNA *iterprop;
-
- /* Include this incase this instance is a subtype of a python class
- * In these instances we may want to return a function or variable provided by the subtype
- * */
- if (BPy_StructRNA_CheckExact(self)) {
- ret = PyList_New(0);
- } else {
- pystring = PyUnicode_FromString("__dict__");
- dict = PyObject_GenericGetAttr((PyObject *)self, pystring);
- Py_DECREF(pystring);
+ {
+ RNA_pointer_create(NULL, &RNA_Struct, ptr->type, &tptr);
+ iterprop= RNA_struct_find_property(&tptr, "functions");
- if (dict==NULL) {
- PyErr_Clear();
- ret = PyList_New(0);
- }
- else {
- ret = PyDict_Keys(dict);
- Py_DECREF(dict);
+ RNA_PROP_BEGIN(&tptr, itemptr, iterprop) {
+ idname= RNA_function_identifier(itemptr.data);
+
+ pystring = PyUnicode_FromString(idname);
+ PyList_Append(list, pystring);
+ Py_DECREF(pystring);
}
+ RNA_PROP_END;
}
-
- /* Collect RNA items*/
+
{
/*
* Collect RNA attributes
*/
char name[256], *nameptr;
- iterprop= RNA_struct_iterator_property(self->ptr.type);
+ iterprop= RNA_struct_iterator_property(ptr->type);
- RNA_PROP_BEGIN(&self->ptr, itemptr, iterprop) {
+ RNA_PROP_BEGIN(ptr, itemptr, iterprop) {
nameptr= RNA_struct_name_get_alloc(&itemptr, name, sizeof(name));
if(nameptr) {
pystring = PyUnicode_FromString(nameptr);
- PyList_Append(ret, pystring);
+ PyList_Append(list, pystring);
Py_DECREF(pystring);
-
+
if(name != nameptr)
MEM_freeN(nameptr);
}
}
RNA_PROP_END;
}
-
-
- {
- /*
- * Collect RNA function items
- */
- PointerRNA tptr;
+}
- RNA_pointer_create(NULL, &RNA_Struct, self->ptr.type, &tptr);
- iterprop= RNA_struct_find_property(&tptr, "functions");
- RNA_PROP_BEGIN(&tptr, itemptr, iterprop) {
- pystring = PyUnicode_FromString(RNA_function_identifier(itemptr.data));
- PyList_Append(ret, pystring);
- Py_DECREF(pystring);
- }
- RNA_PROP_END;
- }
+static PyObject *pyrna_struct_dir(BPy_StructRNA *self)
+{
+ PyObject *ret;
+ PyObject *pystring;
+
+ /* Include this incase this instance is a subtype of a python class
+ * In these instances we may want to return a function or variable provided by the subtype
+ * */
+ ret = PyList_New(0);
+
+ if (!BPy_StructRNA_CheckExact(self))
+ pyrna_dir_members_py(ret, (PyObject *)self);
+
+ pyrna_dir_members_rna(ret, &self->ptr);
if(self->ptr.type == &RNA_Context) {
ListBase lb = CTX_data_dir_get(self->ptr.data);
@@ -1349,7 +1534,7 @@ static PyObject *pyrna_struct_dir(BPy_StructRNA * self)
}
/* Hard coded names */
- {
+ if(self->ptr.id.data) {
pystring = PyUnicode_FromString("id_data");
PyList_Append(ret, pystring);
Py_DECREF(pystring);
@@ -1358,20 +1543,29 @@ static PyObject *pyrna_struct_dir(BPy_StructRNA * self)
return ret;
}
-
//---------------getattr--------------------------------------------
-static PyObject *pyrna_struct_getattro( BPy_StructRNA * self, PyObject *pyname )
+static PyObject *pyrna_struct_getattro( BPy_StructRNA *self, PyObject *pyname )
{
char *name = _PyUnicode_AsString(pyname);
PyObject *ret;
PropertyRNA *prop;
FunctionRNA *func;
- if ((prop = RNA_struct_find_property(&self->ptr, name))) {
+ if(name[0]=='_') { // rna can't start with a "_", so for __dict__ and similar we can skip using rna lookups
+ /* annoying exception, maybe we need to have different types for this... */
+ if((strcmp(name, "__getitem__")==0 || strcmp(name, "__setitem__")==0) && !RNA_struct_idproperties_check(&self->ptr)) {
+ PyErr_SetString(PyExc_AttributeError, "StructRNA - no __getitem__ support for this type");
+ ret = NULL;
+ }
+ else {
+ ret = PyObject_GenericGetAttr((PyObject *)self, pyname);
+ }
+ }
+ else if ((prop = RNA_struct_find_property(&self->ptr, name))) {
ret = pyrna_prop_to_py(&self->ptr, prop);
}
else if ((func = RNA_struct_find_function(&self->ptr, name))) {
- ret = pyrna_func_to_py(self, func);
+ ret = pyrna_func_to_py((BPy_DummyPointerRNA *)self, func);
}
else if (self->ptr.type == &RNA_Context) {
PointerRNA newptr;
@@ -1418,7 +1612,7 @@ static PyObject *pyrna_struct_getattro( BPy_StructRNA * self, PyObject *pyname )
RNA_id_pointer_create((ID *)self->ptr.id.data, &id_ptr);
ret = pyrna_struct_CreatePyObject(&id_ptr);
}
- else {
+ else {
ret = Py_None;
Py_INCREF(ret);
}
@@ -1441,8 +1635,19 @@ static PyObject *pyrna_struct_getattro( BPy_StructRNA * self, PyObject *pyname )
return ret;
}
+#if 0
+static int pyrna_struct_pydict_contains(PyObject *self, PyObject *pyname)
+{
+ PyObject *dict= *(_PyObject_GetDictPtr((PyObject *)self));
+ if (dict==NULL) /* unlikely */
+ return 0;
+
+ return PyDict_Contains(dict, pyname);
+}
+#endif
+
//--------------- setattr-------------------------------------------
-static int pyrna_struct_setattro( BPy_StructRNA * self, PyObject *pyname, PyObject * value )
+static int pyrna_struct_setattro( BPy_StructRNA *self, PyObject *pyname, PyObject *value )
{
char *name = _PyUnicode_AsString(pyname);
PropertyRNA *prop = RNA_struct_find_property(&self->ptr, name);
@@ -1450,11 +1655,13 @@ static int pyrna_struct_setattro( BPy_StructRNA * self, PyObject *pyname, PyObje
if (prop==NULL) {
// XXX - This currently allows anything to be assigned to an rna prop, need to see how this should be used
// but for now it makes porting scripts confusing since it fails silently.
-#if 0
- if (!BPy_StructRNA_CheckExact(self) && PyObject_GenericSetAttr((PyObject *)self, pyname, value) >= 0) {
+ // edit: allowing this for setting classes internal attributes.
+ // edit: allow this for any attribute that alredy exists as a python attr
+ if ( (name[0]=='_' /* || pyrna_struct_pydict_contains(self, pyname) */ ) &&
+ !BPy_StructRNA_CheckExact(self) &&
+ PyObject_GenericSetAttr((PyObject *)self, pyname, value) >= 0) {
return 0;
} else
-#endif
{
PyErr_Format( PyExc_AttributeError, "StructRNA - Attribute \"%.200s\" not found", name);
return -1;
@@ -1467,57 +1674,127 @@ static int pyrna_struct_setattro( BPy_StructRNA * self, PyObject *pyname, PyObje
}
/* pyrna_py_to_prop sets its own exceptions */
- return pyrna_py_to_prop(&self->ptr, prop, NULL, value, "StructRNA - Attribute (setattr):");
+ return pyrna_py_to_prop(&self->ptr, prop, NULL, value, "StructRNA - item.attr = val:");
+}
+
+static PyObject *pyrna_prop_dir(BPy_PropertyRNA *self)
+{
+ PyObject *ret;
+ PointerRNA r_ptr;
+
+ /* Include this incase this instance is a subtype of a python class
+ * In these instances we may want to return a function or variable provided by the subtype
+ * */
+ ret = PyList_New(0);
+
+ if (!BPy_PropertyRNA_CheckExact(self))
+ pyrna_dir_members_py(ret, (PyObject *)self);
+
+ if(RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr))
+ pyrna_dir_members_rna(ret, &r_ptr);
+
+ return ret;
}
-static PyObject *pyrna_prop_getattro( BPy_PropertyRNA * self, PyObject *pyname )
+
+static PyObject *pyrna_prop_getattro( BPy_PropertyRNA *self, PyObject *pyname )
{
char *name = _PyUnicode_AsString(pyname);
- if(strcmp(name, "active")==0) {
- PropertyRNA *prop_act;
+ if(name[0] != '_') {
+ if (RNA_property_type(self->prop) == PROP_COLLECTION) {
+ PyObject *ret;
+ PropertyRNA *prop;
+ FunctionRNA *func;
- if (RNA_property_type(self->prop) != PROP_COLLECTION) {
- PyErr_SetString( PyExc_TypeError, "this BPy_PropertyRNA object is not a collection");
- return NULL;
- }
+ PointerRNA r_ptr;
+ if(RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr)) {
+ if ((prop = RNA_struct_find_property(&r_ptr, name))) {
+ ret = pyrna_prop_to_py(&r_ptr, prop);
- prop_act= RNA_property_collection_active(self->prop);
- if (prop_act==NULL) {
- PyErr_SetString( PyExc_TypeError, "collection has no active");
- return NULL;
- }
+ return ret;
+ }
+ else if ((func = RNA_struct_find_function(&r_ptr, name))) {
+ PyObject *self_collection= pyrna_struct_CreatePyObject(&r_ptr);
+ ret = pyrna_func_to_py((BPy_DummyPointerRNA *)self_collection, func);
+ Py_DECREF(self_collection);
- return pyrna_prop_to_py(&self->ptr, prop_act);
+ return ret;
+ }
+ }
+ }
}
+ /* The error raised here will be displayed */
return PyObject_GenericGetAttr((PyObject *)self, pyname);
}
//--------------- setattr-------------------------------------------
-static int pyrna_prop_setattro( BPy_PropertyRNA * self, PyObject *pyname, PyObject * value )
+static int pyrna_prop_setattro( BPy_PropertyRNA *self, PyObject *pyname, PyObject *value )
{
char *name = _PyUnicode_AsString(pyname);
- if(strcmp(name, "active")==0) {
- PropertyRNA *prop_act;
+ PropertyRNA *prop;
- if (RNA_property_type(self->prop) != PROP_COLLECTION) {
- PyErr_SetString( PyExc_TypeError, "this BPy_PropertyRNA object is not a collection");
- return -1;
+ if (RNA_property_type(self->prop) == PROP_COLLECTION) {
+ PointerRNA r_ptr;
+ if(RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr)) {
+ if ((prop = RNA_struct_find_property(&r_ptr, name))) {
+ /* pyrna_py_to_prop sets its own exceptions */
+ return pyrna_py_to_prop(&r_ptr, prop, NULL, value, "BPy_PropertyRNA - Attribute (setattr):");
+ }
}
+ }
- prop_act= RNA_property_collection_active(self->prop);
- if (prop_act==NULL) {
- PyErr_SetString( PyExc_TypeError, "collection has no active");
- return -1;
- }
+ PyErr_Format( PyExc_AttributeError, "BPy_PropertyRNA - Attribute \"%.200s\" not found", name);
+ return -1;
+}
+
+/* odd case, we need to be able return a python method from a tp_getset */
+static PyObject *pyrna_prop_add(BPy_PropertyRNA *self)
+{
+ PointerRNA r_ptr;
+
+ RNA_property_collection_add(&self->ptr, self->prop, &r_ptr);
+ if(!r_ptr.data) {
+ PyErr_SetString( PyExc_TypeError, "add() not supported for this collection");
+ return NULL;
+ }
+ else {
+ return pyrna_struct_CreatePyObject(&r_ptr);
+ }
+}
+
+static PyObject *pyrna_prop_remove(BPy_PropertyRNA *self, PyObject *value)
+{
+ PyObject *ret;
+ int key= PyLong_AsSsize_t(value);
- return pyrna_py_to_prop(&self->ptr, prop_act, NULL, value, "StructRNA - Attribute (setattr):");
+ if (key==-1 && PyErr_Occurred()) {
+ PyErr_SetString( PyExc_TypeError, "remove() expected one int argument");
+ return NULL;
+ }
+
+ if(!RNA_property_collection_remove(&self->ptr, self->prop, key)) {
+ PyErr_SetString( PyExc_TypeError, "remove() not supported for this collection");
+ return NULL;
}
- return PyObject_GenericSetAttr((PyObject *)self, pyname, value);
+ ret = Py_None;
+ Py_INCREF(ret);
+
+ return ret;
}
+/*****************************************************************************/
+/* Python attributes get/set structure: */
+/*****************************************************************************/
+#if 0
+static PyGetSetDef pyrna_prop_getseters[] = {
+ {"active", (getter)pyrna_prop_get_active, (setter)pyrna_prop_set_active, "", NULL},
+ {NULL,NULL,NULL,NULL,NULL} /* Sentinel */
+};
+#endif
+
static PyObject *pyrna_prop_keys(BPy_PropertyRNA *self)
{
PyObject *ret;
@@ -1630,40 +1907,6 @@ static PyObject *pyrna_prop_get(BPy_PropertyRNA *self, PyObject *args)
return def;
}
-
-static PyObject *pyrna_prop_add(BPy_PropertyRNA *self, PyObject *args)
-{
- PointerRNA newptr;
-
- RNA_property_collection_add(&self->ptr, self->prop, &newptr);
- if(!newptr.data) {
- PyErr_SetString( PyExc_TypeError, "add() not supported for this collection");
- return NULL;
- }
- else {
- return pyrna_struct_CreatePyObject(&newptr);
- }
-}
-
-static PyObject *pyrna_prop_remove(BPy_PropertyRNA *self, PyObject *args)
-{
- PyObject *ret;
- int key= 0;
-
- if (!PyArg_ParseTuple(args, "i:remove", &key))
- return NULL;
-
- if(!RNA_property_collection_remove(&self->ptr, self->prop, key)) {
- PyErr_SetString( PyExc_TypeError, "remove() not supported for this collection");
- return NULL;
- }
-
- ret = Py_None;
- Py_INCREF(ret);
-
- return ret;
-}
-
static void foreach_attr_type( BPy_PropertyRNA *self, char *attr,
/* values to assign */
RawPropertyType *raw_type, int *attr_tot, int *attr_signed )
@@ -1757,7 +2000,7 @@ static int foreach_compat_buffer(RawPropertyType raw_type, int attr_signed, cons
static PyObject *foreach_getset(BPy_PropertyRNA *self, PyObject *args, int set)
{
PyObject *item = NULL;
- int i=0, ok, buffer_is_compat;
+ int i=0, ok=0, buffer_is_compat;
void *array= NULL;
/* get/set both take the same args currently */
@@ -1934,12 +2177,17 @@ PyObject *pyrna_prop_iter(BPy_PropertyRNA *self)
static struct PyMethodDef pyrna_struct_methods[] = {
+ /* only for PointerRNA's with ID'props */
+ {"keys", (PyCFunction)pyrna_struct_keys, METH_NOARGS, NULL},
+ {"values", (PyCFunction)pyrna_struct_values, METH_NOARGS, NULL},
+ {"items", (PyCFunction)pyrna_struct_items, METH_NOARGS, NULL},
+
/* maybe this become and ID function */
{"keyframe_insert", (PyCFunction)pyrna_struct_keyframe_insert, METH_VARARGS, NULL},
{"driver_add", (PyCFunction)pyrna_struct_driver_add, METH_VARARGS, NULL},
{"is_property_set", (PyCFunction)pyrna_struct_is_property_set, METH_VARARGS, NULL},
{"is_property_hidden", (PyCFunction)pyrna_struct_is_property_hidden, METH_VARARGS, NULL},
-
+ {"path_resolve", (PyCFunction)pyrna_struct_path_resolve, METH_O, NULL},
{"__dir__", (PyCFunction)pyrna_struct_dir, METH_NOARGS, NULL},
{NULL, NULL, 0, NULL}
};
@@ -1951,12 +2199,14 @@ static struct PyMethodDef pyrna_prop_methods[] = {
{"get", (PyCFunction)pyrna_prop_get, METH_VARARGS, NULL},
- {"add", (PyCFunction)pyrna_prop_add, METH_VARARGS, NULL},
- {"remove", (PyCFunction)pyrna_prop_remove, METH_VARARGS, NULL},
+ /* moved into a getset */
+ {"add", (PyCFunction)pyrna_prop_add, METH_NOARGS, NULL},
+ {"remove", (PyCFunction)pyrna_prop_remove, METH_O, NULL},
/* array accessor function */
{"foreach_get", (PyCFunction)pyrna_prop_foreach_get, METH_VARARGS, NULL},
{"foreach_set", (PyCFunction)pyrna_prop_foreach_set, METH_VARARGS, NULL},
+ {"__dir__", (PyCFunction)pyrna_prop_dir, METH_NOARGS, NULL},
{NULL, NULL, 0, NULL}
};
@@ -2082,8 +2332,11 @@ PyObject *pyrna_param_to_py(PointerRNA *ptr, PropertyRNA *prop, void *data)
if(RNA_struct_is_ID(type)) {
RNA_id_pointer_create(*(void**)data, &newptr);
} else {
- /* XXX this is missing the ID part! */
- RNA_pointer_create(NULL, type, *(void**)data, &newptr);
+ /* note: this is taken from the function's ID pointer
+ * and will break if a function returns a pointer from
+ * another ID block, watch this! - it should at least be
+ * easy to debug since they are all ID's */
+ RNA_pointer_create(ptr->id.data, type, *(void**)data, &newptr);
}
}
@@ -2121,9 +2374,10 @@ PyObject *pyrna_param_to_py(PointerRNA *ptr, PropertyRNA *prop, void *data)
return ret;
}
-static PyObject * pyrna_func_call(PyObject * self, PyObject *args, PyObject *kw)
+static PyObject * pyrna_func_call(PyObject *self, PyObject *args, PyObject *kw)
{
- PointerRNA *self_ptr= &(((BPy_StructRNA *)PyTuple_GET_ITEM(self, 0))->ptr);
+ /* Note, both BPy_StructRNA and BPy_PropertyRNA can be used here */
+ PointerRNA *self_ptr= &(((BPy_DummyPointerRNA *)PyTuple_GET_ITEM(self, 0))->ptr);
FunctionRNA *self_func= PyCObject_AsVoidPtr(PyTuple_GET_ITEM(self, 1));
PointerRNA funcptr;
@@ -2146,8 +2400,10 @@ static PyObject * pyrna_func_call(PyObject * self, PyObject *args, PyObject *kw)
return NULL;
}
- /* setup */
- RNA_pointer_create(NULL, &RNA_Function, self_func, &funcptr);
+ /* include the ID pointer for pyrna_param_to_py() so we can include the
+ * ID pointer on return values, this only works when returned values have
+ * the same ID as the functions. */
+ RNA_pointer_create(self_ptr->id.data, &RNA_Function, self_func, &funcptr);
pret= RNA_function_return(self_func);
args_len= PyTuple_GET_SIZE(args);
@@ -2340,8 +2596,8 @@ PyTypeObject pyrna_struct_Type = {
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
- NULL, /* PySequenceMethods *tp_as_sequence; */
- NULL, /* PyMappingMethods *tp_as_mapping; */
+ &pyrna_struct_as_sequence, /* PySequenceMethods *tp_as_sequence; */
+ &pyrna_struct_as_mapping, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
@@ -2461,7 +2717,7 @@ PyTypeObject pyrna_prop_Type = {
/*** Attribute descriptor and subclassing stuff ***/
pyrna_prop_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- NULL, /* struct PyGetSetDef *tp_getset; */
+ NULL /*pyrna_prop_getseters*/, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
@@ -2802,7 +3058,7 @@ PyObject *BPY_rna_doc( void )
/* pyrna_basetype_* - BPy_BaseTypeRNA is just a BPy_PropertyRNA struct with a differnt type
* the self->ptr and self->prop are always set to the "structs" collection */
//---------------getattr--------------------------------------------
-static PyObject *pyrna_basetype_getattro( BPy_BaseTypeRNA * self, PyObject *pyname )
+static PyObject *pyrna_basetype_getattro( BPy_BaseTypeRNA *self, PyObject *pyname )
{
PointerRNA newptr;
PyObject *ret;
@@ -2988,12 +3244,8 @@ static PyObject *bpy_prop_deferred_return(void *func, PyObject *kw)
PyObject *BPy_BoolProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "name", "description", "default", NULL};
- char *id=NULL, *name="", *description="";
- int def=0;
- PropertyRNA *prop;
StructRNA *srna;
-
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3004,11 +3256,16 @@ PyObject *BPy_BoolProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
+ static char *kwlist[] = {"attr", "name", "description", "default", "hidden", NULL};
+ char *id=NULL, *name="", *description="";
+ int def=0, hidden=0;
+ PropertyRNA *prop;
- if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssi:BoolProperty", kwlist, &id, &name, &description, &def))
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssii:BoolProperty", kwlist, &id, &name, &description, &def, &hidden))
return NULL;
prop= RNA_def_boolean(srna, id, def, name, description);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3019,12 +3276,8 @@ PyObject *BPy_BoolProperty(PyObject *self, PyObject *args, PyObject *kw)
PyObject *BPy_IntProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "name", "description", "min", "max", "soft_min", "soft_max", "default", NULL};
- char *id=NULL, *name="", *description="";
- int min=INT_MIN, max=INT_MAX, soft_min=INT_MIN, soft_max=INT_MAX, def=0;
- PropertyRNA *prop;
StructRNA *srna;
-
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3035,11 +3288,18 @@ PyObject *BPy_IntProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
+ static char *kwlist[] = {"attr", "name", "description", "default", "min", "max", "soft_min", "soft_max", "step", "hidden", NULL};
+ char *id=NULL, *name="", *description="";
+ int min=INT_MIN, max=INT_MAX, soft_min=INT_MIN, soft_max=INT_MAX, step=1, def=0;
+ int hidden=0;
+ PropertyRNA *prop;
- if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssiiiii:IntProperty", kwlist, &id, &name, &description, &min, &max, &soft_min, &soft_max, &def))
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssiiiiiii:IntProperty", kwlist, &id, &name, &description, &def, &min, &max, &soft_min, &soft_max, &step, &hidden))
return NULL;
prop= RNA_def_int(srna, id, def, min, max, name, description, soft_min, soft_max);
+ RNA_def_property_ui_range(prop, min, max, step, 0);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3050,12 +3310,8 @@ PyObject *BPy_IntProperty(PyObject *self, PyObject *args, PyObject *kw)
PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "name", "description", "min", "max", "soft_min", "soft_max", "default", NULL};
- char *id=NULL, *name="", *description="";
- float min=-FLT_MAX, max=FLT_MAX, soft_min=-FLT_MAX, soft_max=FLT_MAX, def=0.0f;
- PropertyRNA *prop;
StructRNA *srna;
-
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3066,11 +3322,18 @@ PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
+ static char *kwlist[] = {"attr", "name", "description", "default", "min", "max", "soft_min", "soft_max", "step", "precision", "hidden", NULL};
+ char *id=NULL, *name="", *description="";
+ float min=-FLT_MAX, max=FLT_MAX, soft_min=-FLT_MAX, soft_max=FLT_MAX, step=3, def=0.0f;
+ int precision= 1, hidden=0;
+ PropertyRNA *prop;
- if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssfffff:FloatProperty", kwlist, &id, &name, &description, &min, &max, &soft_min, &soft_max, &def))
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssffffffii:FloatProperty", kwlist, &id, &name, &description, &def, &min, &max, &soft_min, &soft_max, &step, &precision, &hidden))
return NULL;
prop= RNA_def_float(srna, id, def, min, max, name, description, soft_min, soft_max);
+ RNA_def_property_ui_range(prop, min, max, step, precision);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3081,12 +3344,8 @@ PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw)
PyObject *BPy_StringProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "name", "description", "maxlen", "default", NULL};
- char *id=NULL, *name="", *description="", *def="";
- int maxlen=0;
- PropertyRNA *prop;
StructRNA *srna;
-
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3097,11 +3356,16 @@ PyObject *BPy_StringProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
+ static char *kwlist[] = {"attr", "name", "description", "default", "maxlen", "hidden", NULL};
+ char *id=NULL, *name="", *description="", *def="";
+ int maxlen=0, hidden=0;
+ PropertyRNA *prop;
- if (!PyArg_ParseTupleAndKeywords(args, kw, "s|ssis:StringProperty", kwlist, &id, &name, &description, &maxlen, &def))
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "s|sssii:StringProperty", kwlist, &id, &name, &description, &def, &maxlen, &hidden))
return NULL;
prop= RNA_def_string(srna, id, def, maxlen, name, description);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3158,14 +3422,8 @@ static EnumPropertyItem *enum_items_from_py(PyObject *value, const char *def, in
PyObject *BPy_EnumProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "items", "name", "description", "default", NULL};
- char *id=NULL, *name="", *description="", *def="";
- int defvalue=0;
- PyObject *items= Py_None;
- EnumPropertyItem *eitems;
- PropertyRNA *prop;
StructRNA *srna;
-
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3176,8 +3434,14 @@ PyObject *BPy_EnumProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
-
- if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|sss:EnumProperty", kwlist, &id, &items, &name, &description, &def))
+ static char *kwlist[] = {"attr", "items", "name", "description", "default", "hidden", NULL};
+ char *id=NULL, *name="", *description="", *def="";
+ int defvalue=0, hidden=0;
+ PyObject *items= Py_None;
+ EnumPropertyItem *eitems;
+ PropertyRNA *prop;
+
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|sssi:EnumProperty", kwlist, &id, &items, &name, &description, &def, &hidden))
return NULL;
eitems= enum_items_from_py(items, def, &defvalue);
@@ -3185,6 +3449,7 @@ PyObject *BPy_EnumProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL;
prop= RNA_def_enum(srna, id, eitems, defvalue, name, description);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
MEM_freeN(eitems);
@@ -3215,12 +3480,8 @@ static StructRNA *pointer_type_from_py(PyObject *value)
PyObject *BPy_PointerProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "type", "name", "description", NULL};
- char *id=NULL, *name="", *description="";
- PropertyRNA *prop;
- StructRNA *srna, *ptype;
- PyObject *type= Py_None;
-
+ StructRNA *srna;
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3231,8 +3492,14 @@ PyObject *BPy_PointerProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
-
- if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|ss:PointerProperty", kwlist, &id, &type, &name, &description))
+ static char *kwlist[] = {"attr", "type", "name", "description", "hidden", NULL};
+ char *id=NULL, *name="", *description="";
+ int hidden;
+ PropertyRNA *prop;
+ StructRNA *ptype;
+ PyObject *type= Py_None;
+
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|ssi:PointerProperty", kwlist, &id, &type, &name, &description, &hidden))
return NULL;
ptype= pointer_type_from_py(type);
@@ -3240,6 +3507,7 @@ PyObject *BPy_PointerProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL;
prop= RNA_def_pointer_runtime(srna, id, ptype, name, description);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3251,12 +3519,8 @@ PyObject *BPy_PointerProperty(PyObject *self, PyObject *args, PyObject *kw)
PyObject *BPy_CollectionProperty(PyObject *self, PyObject *args, PyObject *kw)
{
- static char *kwlist[] = {"attr", "type", "name", "description", NULL};
- char *id=NULL, *name="", *description="";
- PropertyRNA *prop;
- StructRNA *srna, *ptype;
- PyObject *type= Py_None;
-
+ StructRNA *srna;
+
if (PyTuple_Size(args) > 0) {
PyErr_SetString(PyExc_ValueError, "all args must be keywors"); // TODO - py3 can enforce this.
return NULL;
@@ -3267,8 +3531,14 @@ PyObject *BPy_CollectionProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL; /* self's type was compatible but error getting the srna */
}
else if(srna) {
-
- if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|ss:CollectionProperty", kwlist, &id, &type, &name, &description))
+ static char *kwlist[] = {"attr", "type", "name", "description", "hidden", NULL};
+ char *id=NULL, *name="", *description="";
+ int hidden;
+ PropertyRNA *prop;
+ StructRNA *ptype;
+ PyObject *type= Py_None;
+
+ if (!PyArg_ParseTupleAndKeywords(args, kw, "sO|ssi:CollectionProperty", kwlist, &id, &type, &name, &description, &hidden))
return NULL;
ptype= pointer_type_from_py(type);
@@ -3276,6 +3546,7 @@ PyObject *BPy_CollectionProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL;
prop= RNA_def_collection_runtime(srna, id, ptype, name, description);
+ if(hidden) RNA_def_property_flag(prop, PROP_HIDDEN);
RNA_def_property_duplicate_pointers(prop);
Py_RETURN_NONE;
}
@@ -3285,26 +3556,24 @@ PyObject *BPy_CollectionProperty(PyObject *self, PyObject *args, PyObject *kw)
return NULL;
}
-int pyrna_deferred_register_props(StructRNA *srna, PyObject *class_dict)
+
+static int deferred_register_prop(StructRNA *srna, PyObject *item, PyObject *key, PyObject *dummy_args)
{
- PyObject *dummy_args, *item, *key;
- Py_ssize_t pos = 0;
+ /* We only care about results from C which
+ * are for sure types, save some time with error */
+ if(PyTuple_CheckExact(item) && PyTuple_GET_SIZE(item)==2) {
- dummy_args = PyTuple_New(0);
-
- while (PyDict_Next(class_dict, &pos, &key, &item)) {
PyObject *py_func_ptr, *py_kw, *py_srna_cobject, *py_ret;
- /* We only care about results from C which
- * are for sure types, save some time with error */
- if(PyTuple_CheckExact(item)) {
+
if(PyArg_ParseTuple(item, "O!O!", &PyCObject_Type, &py_func_ptr, &PyDict_Type, &py_kw)) {
PyObject *(*pyfunc)(PyObject *, PyObject *, PyObject *);
+
pyfunc = PyCObject_AsVoidPtr(py_func_ptr);
py_srna_cobject = PyCObject_FromVoidPtr(srna, NULL);
- /* not 100% nice :/, modifies the dict passed, should be ok */
- PyDict_SetItemString(py_kw, "attr", key);
+ /* not 100% nice :/, modifies the dict passed, should be ok */
+ PyDict_SetItemString(py_kw, "attr", key);
py_ret = pyfunc(py_srna_cobject, dummy_args, py_kw);
Py_DECREF(py_srna_cobject);
@@ -3313,29 +3582,59 @@ int pyrna_deferred_register_props(StructRNA *srna, PyObject *class_dict)
Py_DECREF(py_ret);
}
else {
- PyErr_Print();
- PyErr_Clear();
-
- PyLineSpit();
+ PyErr_Print();
+ PyErr_Clear();
- PyErr_Format(PyExc_ValueError, "StructRNA \"%.200s\" registration error: %.200s could not run\n", RNA_struct_identifier(srna), _PyUnicode_AsString(key));
+ PyErr_Format(PyExc_ValueError, "StructRNA \"%.200s\" registration error: %.200s could not register\n", RNA_struct_identifier(srna), _PyUnicode_AsString(key));
Py_DECREF(dummy_args);
- return -1;
+ return -1;
}
}
else {
- /* Since this is a class dict, ignore args that can't be passed */
+ /* Since this is a class dict, ignore args that can't be passed */
- /* for testing only */
- /* PyObSpit("Why doesn't this work??", item);
- PyErr_Print(); */
+ /* for testing only */
+ /* PyObSpit("Why doesn't this work??", item);
+ PyErr_Print(); */
PyErr_Clear();
+ }
+ }
+ return 0;
+}
+
+int pyrna_deferred_register_props(StructRNA *srna, PyObject *class_dict)
+{
+ PyObject *item, *key;
+ PyObject *order;
+ PyObject *dummy_args;
+ Py_ssize_t pos = 0;
+ int ret;
+
+ dummy_args = PyTuple_New(0);
+
+ order= PyDict_GetItemString(class_dict, "order");
+
+ if(order && PyList_Check(order)) {
+ for(pos= 0; pos<PyList_GET_SIZE(order); pos++) {
+ key= PyList_GET_ITEM(order, pos);
+ item= PyDict_GetItem(class_dict, key);
+ ret= deferred_register_prop(srna, item, key, dummy_args);
+ if(ret==-1)
+ break;
}
}
+ else {
+ while (PyDict_Next(class_dict, &pos, &key, &item)) {
+ ret= deferred_register_prop(srna, item, key, dummy_args);
+
+ if(ret==-1)
+ break;
+ }
}
Py_DECREF(dummy_args);
+
return 0;
}
@@ -3519,7 +3818,7 @@ static int bpy_class_call(PointerRNA *ptr, FunctionRNA *func, ParameterList *par
pret= RNA_function_return(func);
RNA_pointer_create(NULL, &RNA_Function, func, &funcptr);
- args = PyTuple_New(rna_function_arg_count(func));
+ args = PyTuple_New(rna_function_arg_count(func)); /* first arg is included in 'item' */
PyTuple_SET_ITEM(args, 0, py_class_instance);
RNA_parameter_list_begin(parms, &iter);
@@ -3544,7 +3843,8 @@ static int bpy_class_call(PointerRNA *ptr, FunctionRNA *func, ParameterList *par
Py_DECREF(args);
}
else {
- Py_DECREF(py_class_instance);
+ PyErr_Print();
+ PyErr_Clear();
PyErr_Format(PyExc_TypeError, "could not find function %.200s in %.200s to execute callback.", RNA_function_identifier(func), RNA_struct_identifier(ptr->type));
err= -1;
}
@@ -3709,7 +4009,7 @@ PyObject *pyrna_basetype_register(PyObject *self, PyObject *py_class)
item= ((PyTypeObject*)py_class)->tp_dict;
if(item) {
if(pyrna_deferred_register_props(srna_new, item)!=0) {
- return NULL;
+ return NULL;
}
}
else {
diff --git a/source/blender/python/intern/bpy_rna.h b/source/blender/python/intern/bpy_rna.h
index fe38ddb6bd9..0e40bf7258c 100644
--- a/source/blender/python/intern/bpy_rna.h
+++ b/source/blender/python/intern/bpy_rna.h
@@ -39,11 +39,9 @@ extern PyTypeObject pyrna_prop_Type;
#define BPy_PropertyRNA_CheckExact(v) (Py_TYPE(v) == &pyrna_prop_Type)
typedef struct {
- void * _a;
- void * _b;
- PyTypeObject *py_type;
-} BPy_StructFakeType;
-
+ PyObject_HEAD /* required python macro */
+ PointerRNA ptr;
+} BPy_DummyPointerRNA;
typedef struct {
PyObject_HEAD /* required python macro */
diff --git a/source/blender/python/intern/bpy_ui.c b/source/blender/python/intern/bpy_ui.c
index f03a83bee9c..ab50ebd8bd5 100644
--- a/source/blender/python/intern/bpy_ui.c
+++ b/source/blender/python/intern/bpy_ui.c
@@ -48,7 +48,7 @@ static struct PyMethodDef ui_methods[] = {
static struct PyModuleDef ui_module = {
PyModuleDef_HEAD_INIT,
- "bpy.ui",
+ "_bpy.ui",
"",
-1,/* multiple "initialization" just copies the module dict. */
ui_methods,
diff --git a/source/blender/python/intern/stubs.c b/source/blender/python/intern/stubs.c
index 94bdb6ba6ab..303fd84ee60 100644
--- a/source/blender/python/intern/stubs.c
+++ b/source/blender/python/intern/stubs.c
@@ -27,7 +27,6 @@
*/
/* python, will come back */
-void BPY_post_start_python() {}
//void BPY_run_python_script() {}
//void BPY_start_python() {}
void BPY_call_importloader() {}
diff --git a/source/blender/quicktime/CMakeLists.txt b/source/blender/quicktime/CMakeLists.txt
index ac503bb62cb..14589ca4c5b 100644
--- a/source/blender/quicktime/CMakeLists.txt
+++ b/source/blender/quicktime/CMakeLists.txt
@@ -24,7 +24,11 @@
#
# ***** END GPL LICENSE BLOCK *****
-SET(SRC apple/quicktime_import.c apple/quicktime_export.c)
+IF(USE_QTKIT)
+ SET(SRC apple/qtkit_import.m apple/qtkit_export.m)
+ELSE(USE_QTKIT)
+ SET(SRC apple/quicktime_import.c apple/quicktime_export.c)
+ENDIF(USE_QTKIT)
SET(INC
.
diff --git a/source/blender/quicktime/SConscript b/source/blender/quicktime/SConscript
index 10e88a8f461..1f9847d7854 100644
--- a/source/blender/quicktime/SConscript
+++ b/source/blender/quicktime/SConscript
@@ -1,9 +1,15 @@
#!/usr/bin/python
Import ('env')
-source_files = ['apple/quicktime_import.c',
+
+if env['USE_QTKIT']:
+ source_files = ['apple/qtkit_import.m',
+ 'apple/qtkit_export.m']
+else:
+ source_files = ['apple/quicktime_import.c',
'apple/quicktime_export.c']
+
incs = ['.',
'../quicktime',
'../makesdna',
diff --git a/source/blender/quicktime/apple/qtkit_export.m b/source/blender/quicktime/apple/qtkit_export.m
new file mode 100644
index 00000000000..9f2a97dee23
--- /dev/null
+++ b/source/blender/quicktime/apple/qtkit_export.m
@@ -0,0 +1,264 @@
+/**
+ * $Id$
+ *
+ * qtkit_export.m
+ *
+ * Code to create QuickTime Movies with Blender
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ *
+ * The Original Code is written by Rob Haarsma (phase)
+ *
+ * Contributor(s): Stefan Gartner (sgefant)
+ * Damien Plisson 11/2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifdef WITH_QUICKTIME
+#if defined(_WIN32) || defined(__APPLE__)
+
+#include <stdio.h>
+#include <string.h>
+
+#include "DNA_scene_types.h"
+
+#include "BKE_global.h"
+#include "BKE_scene.h"
+
+#include "BLI_blenlib.h"
+
+#include "BLO_sys_types.h"
+
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "quicktime_import.h"
+#include "quicktime_export.h"
+
+
+#ifdef __APPLE__
+/* evil */
+#ifndef __AIFF__
+#define __AIFF__
+#endif
+#import <Cocoa/Cocoa.h>
+#import <QTKit/QTKit.h>
+#endif /* __APPLE__ */
+
+typedef struct QuicktimeExport {
+ QTMovie *movie;
+
+ NSString *filename;
+
+ QTTime frameDuration;
+ NSDictionary *frameAttributes;
+} QuicktimeExport;
+
+static struct QuicktimeExport *qtexport;
+
+
+static NSString *stringWithCodecType(int codecType) {
+ switch (codecType) {
+ case QT_CODECTYPE_RAW:
+ return @"raw ";
+ case QT_CODECTYPE_MJPEGA:
+ return @"mjpa";
+ case QT_CODECTYPE_MJPEGB:
+ return @"mjpb";
+ case QT_CODECTYPE_DVCPAL:
+ return @"dvcp";
+ case QT_CODECTYPE_DVCNTSC:
+ return @"dvc ";
+ case QT_CODECTYPE_MPEG4:
+ return @"mp4v";
+ case QT_CODECTYPE_H263:
+ return @"h263";
+ case QT_CODECTYPE_H264:
+ return @"avc1";
+ case QT_CODECTYPE_DVCPROHD720p:
+ return @"dvhp";
+ case QT_CODECTYPE_DVCPROHD1080i50:
+ return @"dvh5";
+ case QT_CODECTYPE_DVCPROHD1080i60:
+ return @"dvh6";
+
+ case QT_CODECTYPE_JPEG:
+ default:
+ return @"jpeg";
+ }
+}
+
+void makeqtstring (RenderData *rd, char *string) {
+ char txt[64];
+
+ strcpy(string, rd->pic);
+ BLI_convertstringcode(string, G.sce);
+
+ BLI_make_existing_file(string);
+
+ if (BLI_strcasecmp(string + strlen(string) - 4, ".mov")) {
+ sprintf(txt, "%04d_%04d.mov", (rd->sfra) , (rd->efra) );
+ strcat(string, txt);
+ }
+}
+
+
+void start_qt(struct Scene *scene, struct RenderData *rd, int rectx, int recty)
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ NSError *error;
+ char name[2048];
+
+
+ if(qtexport == NULL) qtexport = MEM_callocN(sizeof(QuicktimeExport), "QuicktimeExport");
+
+ if (G.afbreek != 1) {
+ /* Check first if the QuickTime 7.2.1 initToWritableFile: method is available */
+ if ([[[[QTMovie alloc] init] autorelease] respondsToSelector:@selector(initToWritableFile:error:)] != YES) {
+ G.afbreek = 1;
+ fprintf(stderr, "\nUnable to create quicktime movie, need Quicktime rev 7.2.1 or later");
+ }
+ else {
+ makeqtstring(rd, name);
+ qtexport->filename = [NSString stringWithCString:name
+ encoding:[NSString defaultCStringEncoding]];
+ qtexport->movie = [[QTMovie alloc] initToWritableFile:qtexport->filename error:&error];
+
+ if(qtexport->movie == nil) {
+ G.afbreek = 1;
+ NSLog(@"Unable to create quicktime movie : %@",[error localizedDescription]);
+ } else {
+ [qtexport->movie retain];
+ [qtexport->filename retain];
+ [qtexport->movie setAttribute:[NSNumber numberWithBool:YES] forKey:QTMovieEditableAttribute];
+ [qtexport->movie setAttribute:@"Made with Blender" forKey:QTMovieCopyrightAttribute];
+
+ qtexport->frameDuration = QTMakeTime(rd->frs_sec_base*1000, rd->frs_sec*1000);
+
+ /* specifying the codec attributes : try to retrieve them from render data first*/
+ if (rd->qtcodecsettings.codecType) {
+ qtexport->frameAttributes = [NSDictionary dictionaryWithObjectsAndKeys:
+ stringWithCodecType(rd->qtcodecsettings.codecType),
+ QTAddImageCodecType,
+ [NSNumber numberWithLong:((rd->qtcodecsettings.codecSpatialQuality)*codecLosslessQuality)/100],
+ QTAddImageCodecQuality,
+ nil];
+ }
+ else {
+ qtexport->frameAttributes = [NSDictionary dictionaryWithObjectsAndKeys:@"jpeg",
+ QTAddImageCodecType,
+ [NSNumber numberWithLong:codecHighQuality],
+ QTAddImageCodecQuality,
+ nil];
+ }
+ [qtexport->frameAttributes retain];
+ }
+ }
+ }
+
+ [pool drain];
+}
+
+
+void append_qt(struct RenderData *rd, int frame, int *pixels, int rectx, int recty)
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ NSBitmapImageRep *blBitmapFormatImage;
+ NSImage *frameImage;
+ unsigned char *from_Ptr,*to_Ptr;
+ int y,from_i,to_i;
+
+
+ /* Create bitmap image rep in blender format (32bit RGBA) */
+ blBitmapFormatImage = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
+ pixelsWide:rectx
+ pixelsHigh:recty
+ bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:NSAlphaNonpremultipliedBitmapFormat
+ bytesPerRow:rectx*4
+ bitsPerPixel:32];
+ if (!blBitmapFormatImage) {
+ [pool drain];
+ return;
+ }
+
+ from_Ptr = (unsigned char*)pixels;
+ to_Ptr = (unsigned char*)[blBitmapFormatImage bitmapData];
+ for (y = 0; y < recty; y++) {
+ to_i = (recty-y-1)*rectx;
+ from_i = y*rectx;
+ memcpy(to_Ptr+4*to_i, from_Ptr+4*from_i, 4*rectx);
+ }
+
+ frameImage = [[NSImage alloc] initWithSize:NSMakeSize(rectx, recty)];
+ [frameImage addRepresentation:blBitmapFormatImage];
+
+ /* Add the image to the movie clip */
+ [qtexport->movie addImage:frameImage
+ forDuration:qtexport->frameDuration
+ withAttributes:qtexport->frameAttributes];
+
+ [blBitmapFormatImage release];
+ [frameImage release];
+ [pool drain];
+}
+
+
+void end_qt(void)
+{
+ if (qtexport->movie) {
+ /* Flush update of the movie file */
+ [qtexport->movie updateMovieFile];
+
+ [qtexport->movie invalidate];
+
+ /* Clean up movie structure */
+ [qtexport->filename release];
+ [qtexport->frameAttributes release];
+ [qtexport->movie release];
+ }
+
+ if(qtexport) {
+ MEM_freeN(qtexport);
+ qtexport = NULL;
+ }
+}
+
+
+void free_qtcomponentdata(void) {
+}
+
+void quicktime_verify_image_type(RenderData *rd)
+{
+ if (rd->imtype == R_QUICKTIME) {
+ if ((rd->qtcodecsettings.codecType<= 0) ||
+ (rd->qtcodecsettings.codecSpatialQuality <0) ||
+ (rd->qtcodecsettings.codecSpatialQuality > 100)) {
+
+ rd->qtcodecsettings.codecType = QT_CODECTYPE_JPEG;
+ rd->qtcodecsettings.codecSpatialQuality = (codecHighQuality*100)/codecLosslessQuality;
+ }
+ }
+}
+
+#endif /* _WIN32 || __APPLE__ */
+#endif /* WITH_QUICKTIME */
+
diff --git a/source/blender/quicktime/apple/qtkit_import.m b/source/blender/quicktime/apple/qtkit_import.m
new file mode 100644
index 00000000000..500ee13330d
--- /dev/null
+++ b/source/blender/quicktime/apple/qtkit_import.m
@@ -0,0 +1,529 @@
+/**
+ * $Id$
+ *
+ * qtkit_import.m
+ *
+ * Code to use Quicktime to load images/movies as texture.
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ *
+ * The Original Code is written by Rob Haarsma (phase)
+ *
+ * Contributor(s): Stefan Gartner (sgefant)
+ * Damien Plisson 11/2009
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifdef WITH_QUICKTIME
+
+#include "IMB_anim.h"
+#include "BLO_sys_types.h"
+#include "BKE_global.h"
+#include "BLI_dynstr.h"
+
+#import <Cocoa/Cocoa.h>
+#import <QTKit/QTKit.h>
+
+#include "quicktime_import.h"
+#include "quicktime_export.h"
+
+// quicktime structure definition
+// this structure is part of the anim struct
+
+typedef struct _QuicktimeMovie {
+ QTMovie *movie;
+ QTMedia *media;
+
+ long durationTime;
+ long durationScale;
+ long framecount;
+
+
+ ImBuf *ibuf;
+
+ long previousPosition;
+
+} QuicktimeMovie;
+
+
+#define QTIME_DEBUG 0
+
+
+void quicktime_init(void)
+{
+ G.have_quicktime = TRUE;
+}
+
+
+void quicktime_exit(void)
+{
+ if(G.have_quicktime) {
+ free_qtcomponentdata();
+ }
+}
+
+
+int anim_is_quicktime (char *name)
+{
+ NSAutoreleasePool *pool;
+
+ // dont let quicktime movie import handle these
+ if( BLI_testextensie(name, ".swf") ||
+ BLI_testextensie(name, ".txt") ||
+ BLI_testextensie(name, ".mpg") ||
+ BLI_testextensie(name, ".avi") || // wouldnt be appropriate ;)
+ BLI_testextensie(name, ".tga") ||
+ BLI_testextensie(name, ".png") ||
+ BLI_testextensie(name, ".bmp") ||
+ BLI_testextensie(name, ".jpg") ||
+ BLI_testextensie(name, ".wav") ||
+ BLI_testextensie(name, ".zip") ||
+ BLI_testextensie(name, ".mp3")) return 0;
+
+ if(QTIME_DEBUG) printf("qt: checking as movie: %s\n", name);
+
+ pool = [[NSAutoreleasePool alloc] init];
+
+ if([QTMovie canInitWithFile:[NSString stringWithCString:name
+ encoding:[NSString defaultCStringEncoding]]])
+ {
+ [pool drain];
+ return true;
+ }
+ else
+ {
+ [pool drain];
+ return false;
+ }
+}
+
+
+void free_anim_quicktime (struct anim *anim) {
+ if (anim == NULL) return;
+ if (anim->qtime == NULL) return;
+
+ if(anim->qtime->ibuf)
+ IMB_freeImBuf(anim->qtime->ibuf);
+
+ [anim->qtime->media release];
+ [anim->qtime->movie release];
+
+ if(anim->qtime) MEM_freeN (anim->qtime);
+
+ anim->qtime = NULL;
+
+ anim->duration = 0;
+}
+
+static ImBuf * nsImageToiBuf(NSImage *sourceImage, int width, int height)
+{
+ ImBuf *ibuf = NULL;
+ uchar *rasterRGB = NULL;
+ uchar *rasterRGBA = NULL;
+ uchar *toIBuf = NULL;
+ int x, y, to_i, from_i;
+ NSSize bitmapSize;
+ NSBitmapImageRep *blBitmapFormatImageRGB,*blBitmapFormatImageRGBA,*bitmapImage;
+ NSEnumerator *enumerator;
+ NSImageRep *representation;
+
+ ibuf = IMB_allocImBuf (width, height, 32, IB_rect, 0);
+ if (!ibuf) {
+ if(QTIME_DEBUG) printf("quicktime_import: could not allocate memory for the " \
+ "image.\n");
+ return NULL;
+ }
+
+ /*Get the bitmap of the image*/
+ enumerator = [[sourceImage representations] objectEnumerator];
+ while (representation = [enumerator nextObject]) {
+ if ([representation isKindOfClass:[NSBitmapImageRep class]]) {
+ bitmapImage = (NSBitmapImageRep *)representation;
+ break;
+ }
+ }
+
+ if (([bitmapImage bitsPerPixel] == 32) && (([bitmapImage bitmapFormat] & 0x5) == 0)
+ && ![bitmapImage isPlanar]) {
+ /* Try a fast copy if the image is a meshed RGBA 32bit bitmap*/
+ toIBuf = (uchar*)ibuf->rect;
+ rasterRGB = (uchar*)[bitmapImage bitmapData];
+ for (y = 0; y < height; y++) {
+ to_i = (height-y-1)*width;
+ from_i = y*width;
+ memcpy(toIBuf+4*to_i, rasterRGB+4*from_i, 4*width);
+ }
+ }
+ else {
+
+ bitmapSize.width = width;
+ bitmapSize.height = height;
+
+ /* Tell cocoa image resolution is same as current system one */
+ [bitmapImage setSize:bitmapSize];
+
+ /* Convert the image in a RGBA 32bit format */
+ /* As Core Graphics does not support contextes with non premutliplied alpha,
+ we need to get alpha key values in a separate batch */
+
+ /* First get RGB values w/o Alpha to avoid pre-multiplication, 32bit but last byte is unused */
+ blBitmapFormatImageRGB = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
+ pixelsWide:width
+ pixelsHigh:height
+ bitsPerSample:8 samplesPerPixel:3 hasAlpha:NO isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:0
+ bytesPerRow:4*width
+ bitsPerPixel:32/*RGB format padded to 32bits*/];
+
+ [NSGraphicsContext saveGraphicsState];
+ [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:blBitmapFormatImageRGB]];
+ [bitmapImage draw];
+ [NSGraphicsContext restoreGraphicsState];
+
+ rasterRGB = (uchar*)[blBitmapFormatImageRGB bitmapData];
+ if (rasterRGB == NULL) {
+ [bitmapImage release];
+ [blBitmapFormatImageRGB release];
+ return NULL;
+ }
+
+ /* Then get Alpha values by getting the RGBA image (that is premultiplied btw) */
+ blBitmapFormatImageRGBA = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
+ pixelsWide:width
+ pixelsHigh:height
+ bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:0
+ bytesPerRow:4*width
+ bitsPerPixel:32/* RGBA */];
+
+ [NSGraphicsContext saveGraphicsState];
+ [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:blBitmapFormatImageRGBA]];
+ [bitmapImage draw];
+ [NSGraphicsContext restoreGraphicsState];
+
+ rasterRGBA = (uchar*)[blBitmapFormatImageRGBA bitmapData];
+ if (rasterRGBA == NULL) {
+ [bitmapImage release];
+ [blBitmapFormatImageRGB release];
+ [blBitmapFormatImageRGBA release];
+ return NULL;
+ }
+
+ /*Copy the image to ibuf, flipping it vertically*/
+ toIBuf = (uchar*)ibuf->rect;
+ for (y = 0; y < height; y++) {
+ for (x = 0; x < width; x++) {
+ to_i = (height-y-1)*width + x;
+ from_i = y*width + x;
+
+ toIBuf[4*to_i] = rasterRGB[4*from_i]; /* R */
+ toIBuf[4*to_i+1] = rasterRGB[4*from_i+1]; /* G */
+ toIBuf[4*to_i+2] = rasterRGB[4*from_i+2]; /* B */
+ toIBuf[4*to_i+3] = rasterRGBA[4*from_i+3]; /* A */
+ }
+ }
+
+ [blBitmapFormatImageRGB release];
+ [blBitmapFormatImageRGBA release];
+ }
+
+ return ibuf;
+}
+
+ImBuf * qtime_fetchibuf (struct anim *anim, int position)
+{
+ NSImage *frameImage;
+ QTTime time;
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ ImBuf *ibuf;
+
+ if (anim == NULL) {
+ return (NULL);
+ }
+
+ if (position == anim->qtime->previousPosition+1) { //Optimize sequential read
+ [anim->qtime->movie stepForward];
+ frameImage = [anim->qtime->movie currentFrameImage];
+ anim->qtime->previousPosition++;
+ }
+ else {
+ time.timeScale = anim->qtime->durationScale;
+ time.timeValue = (anim->qtime->durationTime * position) / anim->qtime->framecount;
+
+ [anim->qtime->movie setCurrentTime:time];
+ frameImage = [anim->qtime->movie currentFrameImage];
+
+ anim->qtime->previousPosition = position;
+ }
+
+ if (frameImage == nil) {
+ if(QTIME_DEBUG) printf ("Error reading frame from Quicktime");
+ [pool drain];
+ return NULL;
+ }
+
+ ibuf = nsImageToiBuf(frameImage,anim->x, anim->y);
+ [pool drain];
+ return ibuf;
+}
+
+
+int startquicktime (struct anim *anim)
+{
+ NSAutoreleasePool *pool;
+ NSArray* videoTracks;
+ NSSize frameSize;
+ QTTime qtTimeDuration;
+ NSDictionary *attributes;
+
+ anim->qtime = MEM_callocN (sizeof(QuicktimeMovie),"animqt");
+
+ if (anim->qtime == NULL) {
+ if(QTIME_DEBUG) printf("Can't alloc qtime: %s\n", anim->name);
+ return -1;
+ }
+
+ pool = [[NSAutoreleasePool alloc] init];
+
+ attributes = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithCString:anim->name
+ encoding:[NSString defaultCStringEncoding]], QTMovieFileNameAttribute,
+ [NSNumber numberWithBool:NO], QTMovieEditableAttribute,
+ nil];
+
+ anim->qtime->movie = [QTMovie movieWithAttributes:attributes error:NULL];
+
+ if (!anim->qtime->movie) {
+ if(QTIME_DEBUG) printf("qt: bad movie %s\n", anim->name);
+ MEM_freeN(anim->qtime);
+ if(QTIME_DEBUG) printf("qt: can't load %s\n", anim->name);
+ [pool drain];
+ return -1;
+ }
+ [anim->qtime->movie retain];
+
+ // sets Media and Track!
+
+ videoTracks = [anim->qtime->movie tracksOfMediaType:QTMediaTypeVideo];
+
+ if([videoTracks count] == 0) {
+ if(QTIME_DEBUG) printf("qt: no video tracks for movie %s\n", anim->name);
+ [anim->qtime->movie release];
+ MEM_freeN(anim->qtime);
+ if(QTIME_DEBUG) printf("qt: can't load %s\n", anim->name);
+ [pool drain];
+ return -1;
+ }
+
+ anim->qtime->media = [[videoTracks objectAtIndex:0] media];
+ [anim->qtime->media retain];
+
+
+ frameSize = [[anim->qtime->movie attributeForKey:QTMovieNaturalSizeAttribute] sizeValue];
+ anim->x = frameSize.width;
+ anim->y = frameSize.height;
+
+ if(anim->x == 0 && anim->y == 0) {
+ if(QTIME_DEBUG) printf("qt: error, no dimensions\n");
+ free_anim_quicktime(anim);
+ [pool drain];
+ return -1;
+ }
+
+ anim->qtime->ibuf = IMB_allocImBuf (anim->x, anim->y, 32, IB_rect, 0);
+
+ qtTimeDuration = [[anim->qtime->media attributeForKey:QTMediaDurationAttribute] QTTimeValue];
+ anim->qtime->durationTime = qtTimeDuration.timeValue;
+ anim->qtime->durationScale = qtTimeDuration.timeScale;
+
+ anim->qtime->framecount = [[anim->qtime->media attributeForKey:QTMediaSampleCountAttribute] longValue];
+ anim->qtime->previousPosition = -2; //Force seeking for first read
+
+ //fill blender's anim struct
+
+ anim->duration = anim->qtime->framecount;
+ anim->params = 0;
+
+ anim->interlacing = 0;
+ anim->orientation = 0;
+ anim->framesize = anim->x * anim->y * 4;
+
+ anim->curposition = 0;
+
+ [pool drain];
+
+ return 0;
+}
+
+int imb_is_a_quicktime (char *name)
+{
+ NSImage *image;
+ int result;
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+
+ // dont let quicktime image import handle these
+ if( BLI_testextensie(name, ".swf") ||
+ BLI_testextensie(name, ".txt") ||
+ BLI_testextensie(name, ".mpg") ||
+ BLI_testextensie(name, ".wav") ||
+ BLI_testextensie(name, ".mov") || // not as image, doesn't work
+ BLI_testextensie(name, ".avi") ||
+ BLI_testextensie(name, ".mp3")) return 0;
+
+
+ image = [NSImage alloc];
+ if ([image initWithContentsOfFile:[NSString stringWithUTF8String:name]])
+ result = true;
+ else
+ result = false;
+
+ [image release];
+ [pool drain];
+ return result;
+}
+
+ImBuf *imb_quicktime_decode(unsigned char *mem, int size, int flags)
+{
+ struct ImBuf *ibuf = NULL;
+ NSSize bitmapSize;
+ uchar *rasterRGB = NULL;
+ uchar *rasterRGBA = NULL;
+ uchar *toIBuf = NULL;
+ int x, y, to_i, from_i;
+ NSData *data;
+ NSBitmapImageRep *bitmapImage;
+ NSBitmapImageRep *blBitmapFormatImageRGB,*blBitmapFormatImageRGBA;
+ NSAutoreleasePool *pool;
+
+ pool = [[NSAutoreleasePool alloc] init];
+
+ data = [NSData dataWithBytes:mem length:size];
+ bitmapImage = [[NSBitmapImageRep alloc] initWithData:data];
+
+ if (!bitmapImage) {
+ fprintf(stderr, "imb_cocoaLoadImage: error loading image\n");
+ [pool drain];
+ return NULL;
+ }
+
+ bitmapSize.width = [bitmapImage pixelsWide];
+ bitmapSize.height = [bitmapImage pixelsHigh];
+
+ /* Tell cocoa image resolution is same as current system one */
+ [bitmapImage setSize:bitmapSize];
+
+ /* allocate the image buffer */
+ ibuf = IMB_allocImBuf(bitmapSize.width, bitmapSize.height, 32/*RGBA*/, 0, 0);
+ if (!ibuf) {
+ fprintf(stderr,
+ "imb_cocoaLoadImage: could not allocate memory for the " \
+ "image.\n");
+ [bitmapImage release];
+ [pool drain];
+ return NULL;
+ }
+
+ /* read in the image data */
+ if (!(flags & IB_test)) {
+
+ /* allocate memory for the ibuf->rect */
+ imb_addrectImBuf(ibuf);
+
+ /* Convert the image in a RGBA 32bit format */
+ /* As Core Graphics does not support contextes with non premutliplied alpha,
+ we need to get alpha key values in a separate batch */
+
+ /* First get RGB values w/o Alpha to avoid pre-multiplication, 32bit but last byte is unused */
+ blBitmapFormatImageRGB = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
+ pixelsWide:bitmapSize.width
+ pixelsHigh:bitmapSize.height
+ bitsPerSample:8 samplesPerPixel:3 hasAlpha:NO isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:0
+ bytesPerRow:4*bitmapSize.width
+ bitsPerPixel:32/*RGB format padded to 32bits*/];
+
+ [NSGraphicsContext saveGraphicsState];
+ [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:blBitmapFormatImageRGB]];
+ [bitmapImage draw];
+ [NSGraphicsContext restoreGraphicsState];
+
+ rasterRGB = (uchar*)[blBitmapFormatImageRGB bitmapData];
+ if (rasterRGB == NULL) {
+ [bitmapImage release];
+ [blBitmapFormatImageRGB release];
+ [pool drain];
+ return NULL;
+ }
+
+ /* Then get Alpha values by getting the RGBA image (that is premultiplied btw) */
+ blBitmapFormatImageRGBA = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
+ pixelsWide:bitmapSize.width
+ pixelsHigh:bitmapSize.height
+ bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:0
+ bytesPerRow:4*bitmapSize.width
+ bitsPerPixel:32/* RGBA */];
+
+ [NSGraphicsContext saveGraphicsState];
+ [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:blBitmapFormatImageRGBA]];
+ [bitmapImage draw];
+ [NSGraphicsContext restoreGraphicsState];
+
+ rasterRGBA = (uchar*)[blBitmapFormatImageRGBA bitmapData];
+ if (rasterRGBA == NULL) {
+ [bitmapImage release];
+ [blBitmapFormatImageRGB release];
+ [blBitmapFormatImageRGBA release];
+ [pool drain];
+ return NULL;
+ }
+
+ /*Copy the image to ibuf, flipping it vertically*/
+ toIBuf = (uchar*)ibuf->rect;
+ for (x = 0; x < bitmapSize.width; x++) {
+ for (y = 0; y < bitmapSize.height; y++) {
+ to_i = (bitmapSize.height-y-1)*bitmapSize.width + x;
+ from_i = y*bitmapSize.width + x;
+
+ toIBuf[4*to_i] = rasterRGB[4*from_i]; /* R */
+ toIBuf[4*to_i+1] = rasterRGB[4*from_i+1]; /* G */
+ toIBuf[4*to_i+2] = rasterRGB[4*from_i+2]; /* B */
+ toIBuf[4*to_i+3] = rasterRGBA[4*from_i+3]; /* A */
+ }
+ }
+
+ [blBitmapFormatImageRGB release];
+ [blBitmapFormatImageRGBA release];
+ }
+
+ /* release the cocoa objects */
+ [bitmapImage release];
+ [pool drain];
+
+ if (ENDIAN_ORDER == B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf);
+
+ /* return successfully */
+ return (ibuf);
+}
+
+
+#endif /* WITH_QUICKTIME */
+
diff --git a/source/blender/quicktime/apple/quicktime_export.c b/source/blender/quicktime/apple/quicktime_export.c
index a2727963032..851b3c5b245 100644
--- a/source/blender/quicktime/apple/quicktime_export.c
+++ b/source/blender/quicktime/apple/quicktime_export.c
@@ -165,8 +165,6 @@ static OSErr QT_SaveCodecSettingsToScene(RenderData *rd)
qcd->cdSize = mySize;
GetCodecInfo (&ci, qtdata->gSpatialSettings.codecType, 0);
- CopyPascalStringToC(ci.typeName, str);
- sprintf(qcd->qtcodecname, "Codec: %s", str);
} else {
printf("Quicktime: QT_SaveCodecSettingsToScene failed\n");
}
@@ -599,6 +597,18 @@ static void check_renderbutton_framerate(RenderData *rd)
}
}
+void quicktime_verify_image_type(RenderData *rd)
+{
+ if (rd->imtype == R_QUICKTIME) {
+ if ((rd->qtcodecsettings.codecType<= 0) ||
+ (rd->qtcodecsettings.codecSpatialQuality <0) ||
+ (rd->qtcodecsettings.codecSpatialQuality > 100)) {
+
+ rd->qtcodecsettings.codecType = QT_CODECTYPE_JPEG;
+ rd->qtcodecsettings.codecSpatialQuality = (codecHighQuality*100)/codecLosslessQuality;
+ }
+ }
+}
int get_qtcodec_settings(RenderData *rd)
{
@@ -620,12 +630,13 @@ int get_qtcodec_settings(RenderData *rd)
check_renderbutton_framerate(rd);
} else {
// configure the standard image compression dialog box
- // set some default settings
+ // set some default settings: codec=jpeg, quality = max
+ qtdata->gSpatialSettings.codecType = kJPEGCodecType;
qtdata->gSpatialSettings.codec = anyCodec;
- qtdata->gSpatialSettings.spatialQuality = codecMaxQuality;
- qtdata->gTemporalSettings.temporalQuality = codecMaxQuality;
+ qtdata->gSpatialSettings.spatialQuality = codecHighQuality;
+ qtdata->gTemporalSettings.temporalQuality = codecHighQuality;
qtdata->gTemporalSettings.keyFrameRate = 25;
- qtdata->aDataRateSetting.dataRate = 90 * 1024;
+ qtdata->aDataRateSetting.dataRate = 5 * 1024 * 1024;
err = SCSetInfo(qtdata->theComponent, scTemporalSettingsType, &qtdata->gTemporalSettings);
CheckError(err, "SCSetInfo1 error");
@@ -637,6 +648,8 @@ int get_qtcodec_settings(RenderData *rd)
check_renderbutton_framerate(rd);
+ /* Remove this dialog box pop up as this function is called from the render thread
+ Anyway, all config should be done inside blender ui before starting render.
// put up the dialog box - it needs to be called from the main thread
err = SCRequestSequenceSettings(qtdata->theComponent);
@@ -648,7 +661,7 @@ int get_qtcodec_settings(RenderData *rd)
// get user selected data
SCGetInfo(qtdata->theComponent, scTemporalSettingsType, &qtdata->gTemporalSettings);
SCGetInfo(qtdata->theComponent, scSpatialSettingsType, &qtdata->gSpatialSettings);
- SCGetInfo(qtdata->theComponent, scDataRateSettingsType, &qtdata->aDataRateSetting);
+ SCGetInfo(qtdata->theComponent, scDataRateSettingsType, &qtdata->aDataRateSetting);*/
QT_SaveCodecSettingsToScene(rd);
diff --git a/source/blender/quicktime/apple/quicktime_import.c b/source/blender/quicktime/apple/quicktime_import.c
index 1f3071f114c..571da92a292 100644
--- a/source/blender/quicktime/apple/quicktime_import.c
+++ b/source/blender/quicktime/apple/quicktime_import.c
@@ -52,12 +52,38 @@
#include "quicktime_import.h"
#include "quicktime_export.h"
-
#define RECT_WIDTH(r) (r.right-r.left)
#define RECT_HEIGHT(r) (r.bottom-r.top)
#define QTIME_DEBUG 0
+typedef struct _QuicktimeMovie {
+
+ GWorldPtr offscreenGWorld;
+ PixMapHandle offscreenPixMap;
+ Movie movie;
+ Rect movieBounds;
+ short movieRefNum;
+ short movieResId;
+ int movWidth, movHeight;
+
+
+ int framecount;
+
+
+ ImBuf *ibuf;
+
+
+ TimeValue *frameIndex;
+ Media theMedia;
+ Track theTrack;
+ long trackIndex;
+ short depth;
+
+ int have_gw; //ugly
+} QuicktimeMovie;
+
+
void quicktime_init(void)
{
diff --git a/source/blender/quicktime/quicktime_export.h b/source/blender/quicktime/quicktime_export.h
index 4afcebab7bd..7972c826190 100644
--- a/source/blender/quicktime/quicktime_export.h
+++ b/source/blender/quicktime/quicktime_export.h
@@ -33,14 +33,30 @@
#define __AIFF__
+/* Quicktime codec types defines */
+#define QT_CODECTYPE_JPEG 1
+#define QT_CODECTYPE_MJPEGA 2
+#define QT_CODECTYPE_MJPEGB 3
+#define QT_CODECTYPE_DVCPAL 4
+#define QT_CODECTYPE_DVCNTSC 5
+#define QT_CODECTYPE_MPEG4 6
+#define QT_CODECTYPE_H263 7
+#define QT_CODECTYPE_H264 8
+#define QT_CODECTYPE_RAW 9
+#define QT_CODECTYPE_DVCPROHD720p 10
+#define QT_CODECTYPE_DVCPROHD1080i50 11
+#define QT_CODECTYPE_DVCPROHD1080i60 12
+
// quicktime movie output functions
struct RenderData;
+struct Scene;
void start_qt(struct Scene *scene, struct RenderData *rd, int rectx, int recty); //for movie handle (BKE writeavi.c now)
void append_qt(struct RenderData *rd, int frame, int *pixels, int rectx, int recty);
void end_qt(void);
-int get_qtcodec_settings(struct RenderData *rd); //for buttons.c
+void quicktime_verify_image_type(struct RenderData *rd); //used by RNA for defaults values init, if needed
+
void free_qtcomponentdata(void);
void makeqtstring(struct RenderData *rd, char *string); //for playanim.c
diff --git a/source/blender/quicktime/quicktime_import.h b/source/blender/quicktime/quicktime_import.h
index 1444827e12e..6dea5956195 100644
--- a/source/blender/quicktime/quicktime_import.h
+++ b/source/blender/quicktime/quicktime_import.h
@@ -42,6 +42,7 @@
#include "../imbuf/IMB_imbuf.h"
#include "../imbuf/IMB_imbuf_types.h"
+#ifndef USE_QTKIT
#ifndef __MOVIES__
#ifdef _WIN32
#include <Movies.h>
@@ -50,7 +51,8 @@
#import <Carbon/Carbon.h>
#include <QuickTime/Movies.h>
#endif
-#endif
+#endif //__MOVIES__
+#endif //USE_QTKIT
#ifdef _WIN32
#ifndef __FIXMATH__
@@ -58,31 +60,6 @@
#endif /* __FIXMATH__ */
#endif /* _WIN32 _ */
-// quicktime structure definition
-// this structure is part of the anim struct
-
-typedef struct _QuicktimeMovie {
- GWorldPtr offscreenGWorld;
- PixMapHandle offscreenPixMap;
-
- Movie movie;
- short movieRefNum;
- short movieResId;
- int movWidth, movHeight;
- Rect movieBounds;
-
- int framecount;
-
- TimeValue *frameIndex;
- ImBuf *ibuf;
-
- Media theMedia;
- Track theTrack;
- long trackIndex;
- short depth;
-
- int have_gw; //ugly
-} QuicktimeMovie;
char *get_valid_qtname(char *name);
diff --git a/source/blender/render/CMakeLists.txt b/source/blender/render/CMakeLists.txt
index 294e1966711..40f697c7776 100644
--- a/source/blender/render/CMakeLists.txt
+++ b/source/blender/render/CMakeLists.txt
@@ -48,10 +48,10 @@ IF(WITH_QUICKTIME)
ENDIF(WITH_QUICKTIME)
IF(APPLE)
- IF((CMAKE_OSX_ARCHITECTURES MATCHES "i386") OR (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64"))
+ IF(CMAKE_OSX_ARCHITECTURES MATCHES "i386" OR CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
SET(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -mfpmath=sse")
SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -mfpmath=sse")
- ENDIF((CMAKE_OSX_ARCHITECTURES MATCHES "i386") OR (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64"))
+ ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES "i386" OR CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
ENDIF(APPLE)
#TODO
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 9c4c83a82f9..b357a17e244 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2463,7 +2463,7 @@ static void do_render_seq(Render * re)
if (recurs_depth == 0) { /* with nested scenes, only free on toplevel... */
Editing * ed = re->scene->ed;
if (ed) {
- free_imbuf_seq(&ed->seqbase, TRUE);
+ free_imbuf_seq(re->scene, &ed->seqbase, TRUE);
}
}
}
diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c
index 74c16e349ea..fd87fd11a7b 100644
--- a/source/blender/render/intern/source/pointdensity.c
+++ b/source/blender/render/intern/source/pointdensity.c
@@ -190,7 +190,6 @@ static void pointdensity_cache_object(Render *re, PointDensity *pd, Object *ob)
int i;
DerivedMesh *dm;
MVert *mvert = NULL;
- float cam_mat[4][4];
dm = mesh_create_derived_render(re->scene, ob, CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL);
mvert= dm->getVertArray(dm); /* local object space */
diff --git a/source/blender/render/intern/source/texture.c b/source/blender/render/intern/source/texture.c
index d2e36a7a286..a9f6e7a53fd 100644
--- a/source/blender/render/intern/source/texture.c
+++ b/source/blender/render/intern/source/texture.c
@@ -1611,17 +1611,17 @@ static void texco_mapping(ShadeInput* shi, Tex* tex, MTex* mtex, float* co, floa
dxt[0] = mtex->size[0]*dx[mtex->projx - 1];
dyt[0] = mtex->size[0]*dy[mtex->projx - 1];
}
- else dxt[0] = 0.f;
+ else dxt[0] = dyt[0] = 0.f;
if (mtex->projy) {
dxt[1] = mtex->size[1]*dx[mtex->projy - 1];
dyt[1] = mtex->size[1]*dy[mtex->projy - 1];
}
- else dxt[1] = 0.f;
+ else dxt[1] = dyt[1] = 0.f;
if (mtex->projz) {
dxt[2] = mtex->size[2]*dx[mtex->projz - 1];
dyt[2] = mtex->size[2]*dy[mtex->projz - 1];
}
- else dxt[2]= 0.f;
+ else dxt[2]= dyt[2] = 0.f;
}
}
}
diff --git a/source/blender/render/intern/source/volume_precache.c b/source/blender/render/intern/source/volume_precache.c
index 4ec30721274..e9162b7367f 100644
--- a/source/blender/render/intern/source/volume_precache.c
+++ b/source/blender/render/intern/source/volume_precache.c
@@ -175,6 +175,7 @@ static void lightcache_filter(VolumePrecache *vp)
}
}
+#if 0
static void lightcache_filter2(VolumePrecache *vp)
{
int x, y, z;
@@ -211,6 +212,7 @@ static void lightcache_filter2(VolumePrecache *vp)
if (new_g) { MEM_freeN(new_g); new_g=NULL; }
if (new_b) { MEM_freeN(new_b); new_b=NULL; }
}
+#endif
static inline int ms_I(int x, int y, int z, int *n) //has a pad of 1 voxel surrounding the core for boundary simulation
{
diff --git a/source/blender/windowmanager/CMakeLists.txt b/source/blender/windowmanager/CMakeLists.txt
index ec489e5261a..e93b9906dac 100644
--- a/source/blender/windowmanager/CMakeLists.txt
+++ b/source/blender/windowmanager/CMakeLists.txt
@@ -36,12 +36,15 @@ SET(INC .
../../kernel/gen_system ../readstreamglue
../../../intern/elbeem/extern
../../../intern/ghost ../../../intern/opennl/extern ../../../extern/glew/include
+ ../python
../nodes
../gpu
../blenfont
${OPENGL_INCLUDE_DIR}
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
IF(WITH_INTERNATIONAL)
ADD_DEFINITIONS(-DINTERNATIONAL)
ENDIF(WITH_INTERNATIONAL)
@@ -84,4 +87,3 @@ IF(BF_BUILDINFO)
ENDIF(BF_BUILDINFO)
BLENDERLIB_NOLIST(bf_windowmanager "${SRC}" "${INC}")
-
diff --git a/source/blender/windowmanager/SConscript b/source/blender/windowmanager/SConscript
index 2a86d42f590..beae5b721cc 100644
--- a/source/blender/windowmanager/SConscript
+++ b/source/blender/windowmanager/SConscript
@@ -14,7 +14,7 @@ incs += ' ../makesrna ../gpu ../blenfont'
incs += ' #/intern/guardedalloc #/intern/memutil #/intern/ghost'
incs += ' #/intern/elbeem #/extern/glew/include'
-defs = []
+defs = [ 'GLEW_STATIC' ]
if not env['WITH_BF_PYTHON']:
defs.append('DISABLE_PYTHON')
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index f9732b9c929..a99c90e01a1 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -52,6 +52,11 @@ void WM_init (struct bContext *C);
void WM_exit (struct bContext *C);
void WM_main (struct bContext *C);
+void WM_init_splash (struct bContext *C);
+
+
+void WM_check (struct bContext *C);
+
struct wmWindow *WM_window_open (struct bContext *C, struct rcti *rect);
/* defines for 'type' WM_window_open_temp */
@@ -83,6 +88,8 @@ void WM_timecursor (struct wmWindow *win, int nr);
void *WM_paint_cursor_activate(struct wmWindowManager *wm, int (*poll)(struct bContext *C), void (*draw)(struct bContext *C, int, int, void *customdata), void *customdata);
void WM_paint_cursor_end(struct wmWindowManager *wm, void *handle);
+void WM_cursor_warp (struct wmWindow *win, int x, int y);
+
/* keyconfig and keymap */
wmKeyConfig *WM_keyconfig_add (struct wmWindowManager *wm, char *idname);
void WM_keyconfig_free (struct wmKeyConfig *keyconf);
@@ -95,17 +102,20 @@ wmKeyMapItem *WM_keymap_verify_item(struct wmKeyMap *keymap, char *idname, int t
int val, int modifier, int keymodifier);
wmKeyMapItem *WM_keymap_add_item(struct wmKeyMap *keymap, char *idname, int type,
int val, int modifier, int keymodifier);
+wmKeyMapItem *WM_keymap_add_menu(struct wmKeyMap *keymap, char *idname, int type,
+ int val, int modifier, int keymodifier);
void WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi);
char *WM_keymap_item_to_string(wmKeyMapItem *kmi, char *str, int len);
wmKeyMap *WM_keymap_find(struct wmKeyConfig *keyconf, char *idname, int spaceid, int regionid);
wmKeyMap *WM_keymap_active(struct wmWindowManager *wm, struct wmKeyMap *keymap);
+int WM_keymap_user_init(struct wmWindowManager *wm, struct wmKeyMap *keymap);
wmKeyMap *WM_keymap_copy_to_user(struct wmKeyMap *keymap);
void WM_keymap_restore_to_default(struct wmKeyMap *keymap);
wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, struct EnumPropertyItem *items);
wmKeyMap *WM_modalkeymap_get(struct wmKeyConfig *keyconf, char *idname);
-void WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value);
+wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value);
void WM_modalkeymap_assign(struct wmKeyMap *km, char *opname);
const char *WM_key_event_string(short type);
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index 3d31341c66a..891ed8358fb 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -133,8 +133,8 @@ typedef struct wmNotifier {
#define NC_WORLD (13<<24)
#define NC_ANIMATION (14<<24)
#define NC_SPACE (15<<24)
-#define NC_NODE (15<<24)
#define NC_GEOM (16<<24)
+#define NC_NODE (17<<24)
/* data type, 256 entries is enough, it can overlap */
#define NOTE_DATA 0x00FF0000
@@ -211,6 +211,10 @@ typedef struct wmNotifier {
#define ND_SELECT (80<<16)
#define ND_DATA (81<<16)
+ /* NC_NODE Nodes */
+#define ND_NODE_SELECT (1<<16)
+
+
/* NC_SPACE */
#define ND_SPACE_CONSOLE (1<<16) /* general redraw */
#define ND_SPACE_CONSOLE_REPORT (2<<16) /* update for reports, could specify type */
diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c
index 1d173005d85..d455c8b2bc1 100644
--- a/source/blender/windowmanager/intern/wm.c
+++ b/source/blender/windowmanager/intern/wm.c
@@ -43,6 +43,7 @@
#include "BKE_main.h"
#include "BKE_screen.h"
#include "BKE_report.h"
+#include "BKE_global.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -196,7 +197,7 @@ void WM_keymap_init(bContext *C)
WM_keyconfig_userdef(wm);
}
-void wm_check(bContext *C)
+void WM_check(bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
@@ -208,19 +209,21 @@ void wm_check(bContext *C)
if(wm==NULL) return;
if(wm->windows.first==NULL) return;
- /* case: fileread */
- if((wm->initialized & WM_INIT_WINDOW) == 0) {
- WM_keymap_init(C);
- WM_autosave_init(C);
- }
-
- /* case: no open windows at all, for old file reads */
- wm_window_add_ghostwindows(wm);
-
- /* case: fileread */
- if((wm->initialized & WM_INIT_WINDOW) == 0) {
- ED_screens_initialize(wm);
- wm->initialized |= WM_INIT_WINDOW;
+ if (!G.background) {
+ /* case: fileread */
+ if((wm->initialized & WM_INIT_WINDOW) == 0) {
+ WM_keymap_init(C);
+ WM_autosave_init(C);
+ }
+
+ /* case: no open windows at all, for old file reads */
+ wm_window_add_ghostwindows(wm);
+
+ /* case: fileread */
+ if((wm->initialized & WM_INIT_WINDOW) == 0) {
+ ED_screens_initialize(wm);
+ wm->initialized |= WM_INIT_WINDOW;
+ }
}
}
diff --git a/source/blender/windowmanager/intern/wm_cursors.c b/source/blender/windowmanager/intern/wm_cursors.c
index df483f9013e..6145871f9d4 100644
--- a/source/blender/windowmanager/intern/wm_cursors.c
+++ b/source/blender/windowmanager/intern/wm_cursors.c
@@ -173,16 +173,22 @@ void WM_cursor_grab(wmWindow *win, int wrap, int hide, int *bounds)
if(hide) mode = GHOST_kGrabHide;
else if(wrap) mode = GHOST_kGrabWrap;
- if ((G.f & G_DEBUG) == 0)
- if(win)
- GHOST_SetCursorGrab(win->ghostwin, mode, bounds);
+ if ((G.f & G_DEBUG) == 0) {
+ if (win && win->ghostwin) {
+ const GHOST_TabletData *tabletdata= GHOST_GetTabletData(win->ghostwin);
+
+ if ((tabletdata) && (tabletdata->Active == GHOST_kTabletModeNone))
+ GHOST_SetCursorGrab(win->ghostwin, mode, bounds);
+ }
+ }
}
void WM_cursor_ungrab(wmWindow *win)
{
- if ((G.f & G_DEBUG) == 0)
+ if ((G.f & G_DEBUG) == 0) {
if(win && win->ghostwin)
GHOST_SetCursorGrab(win->ghostwin, GHOST_kGrabDisable, NULL);
+ }
}
/* afer this you can call restore too */
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index f301a20a7c1..56455f87d4d 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -461,10 +461,18 @@ static int wm_operator_invoke(bContext *C, wmOperatorType *ot, wmEvent *event, P
WM_operator_free(op);
}
else if(retval & OPERATOR_RUNNING_MODAL) {
- /* grab cursor during blocking modal ops (X11) */
- if(ot->flag & OPTYPE_BLOCKING) {
+ /* grab cursor during blocking modal ops (X11)
+ * Also check for macro
+ * */
+ if(ot->flag & OPTYPE_BLOCKING || (op->opm && op->opm->type->flag & OPTYPE_BLOCKING)) {
int bounds[4] = {-1,-1,-1,-1};
- int wrap = (U.uiflag & USER_CONTINUOUS_MOUSE) && ((op->flag & OP_GRAB_POINTER) || (ot->flag & OPTYPE_GRAB_POINTER));
+ int wrap;
+
+ if (op->opm) {
+ wrap = (U.uiflag & USER_CONTINUOUS_MOUSE) && ((op->opm->flag & OP_GRAB_POINTER) || (op->opm->type->flag & OPTYPE_GRAB_POINTER));
+ } else {
+ wrap = (U.uiflag & USER_CONTINUOUS_MOUSE) && ((op->flag & OP_GRAB_POINTER) || (ot->flag & OPTYPE_GRAB_POINTER));
+ }
if(wrap) {
ARegion *ar= CTX_wm_region(C);
@@ -498,12 +506,25 @@ static int wm_operator_call_internal(bContext *C, wmOperatorType *ot, int contex
int retval;
/* dummie test */
- if(ot && C && window) {
- event= window->eventstate;
+ if(ot && C) {
+ switch(context) {
+ case WM_OP_INVOKE_DEFAULT:
+ case WM_OP_INVOKE_REGION_WIN:
+ case WM_OP_INVOKE_AREA:
+ case WM_OP_INVOKE_SCREEN:
+ /* window is needed for invoke, cancel operator */
+ if (window == NULL)
+ return 0;
+ else
+ event= window->eventstate;
+ break;
+ default:
+ event = NULL;
+ }
+
switch(context) {
case WM_OP_EXEC_REGION_WIN:
- event= NULL; /* pass on without break */
case WM_OP_INVOKE_REGION_WIN:
{
/* forces operator to go to the region window, for header menus */
@@ -527,7 +548,6 @@ static int wm_operator_call_internal(bContext *C, wmOperatorType *ot, int contex
return retval;
}
case WM_OP_EXEC_AREA:
- event= NULL; /* pass on without break */
case WM_OP_INVOKE_AREA:
{
/* remove region from context */
@@ -540,7 +560,6 @@ static int wm_operator_call_internal(bContext *C, wmOperatorType *ot, int contex
return retval;
}
case WM_OP_EXEC_SCREEN:
- event= NULL; /* pass on without break */
case WM_OP_INVOKE_SCREEN:
{
/* remove region + area from context */
@@ -556,7 +575,6 @@ static int wm_operator_call_internal(bContext *C, wmOperatorType *ot, int contex
return retval;
}
case WM_OP_EXEC_DEFAULT:
- event= NULL; /* pass on without break */
case WM_OP_INVOKE_DEFAULT:
return wm_operator_invoke(C, ot, event, properties, reports);
}
@@ -611,7 +629,7 @@ int WM_operator_call_py(bContext *C, wmOperatorType *ot, int context, PointerRNA
/* ********************* handlers *************** */
/* future extra customadata free? */
-static void wm_event_free_handler(wmEventHandler *handler)
+void wm_event_free_handler(wmEventHandler *handler)
{
MEM_freeN(handler);
}
@@ -756,6 +774,30 @@ static int wm_eventmatch(wmEvent *winevent, wmKeyMapItem *kmi)
return 1;
}
}
+ /* exception for numpad emulation */
+ else if(U.flag & USER_NONUMPAD) {
+ wmKeyMapItem tmp= *kmi;
+
+ switch(kmi->type) {
+ case PAD0: tmp.type = ZEROKEY; break;
+ case PAD1: tmp.type = ONEKEY; break;
+ case PAD2: tmp.type = TWOKEY; break;
+ case PAD3: tmp.type = THREEKEY; break;
+ case PAD4: tmp.type = FOURKEY; break;
+ case PAD5: tmp.type = FIVEKEY; break;
+ case PAD6: tmp.type = SIXKEY; break;
+ case PAD7: tmp.type = SEVENKEY; break;
+ case PAD8: tmp.type = EIGHTKEY; break;
+ case PAD9: tmp.type = NINEKEY; break;
+ case PADMINUS: tmp.type = MINUSKEY; break;
+ case PADPLUSKEY: tmp.type = EQUALKEY; break;
+ case PADSLASHKEY: tmp.type = BACKSLASHKEY; break;
+ }
+
+ if(tmp.type != kmi->type)
+ if(wm_eventmatch(winevent, &tmp))
+ return 1;
+ }
/* the matching rules */
if(kmitype==KM_TEXTINPUT)
@@ -795,12 +837,17 @@ static int wm_event_always_pass(wmEvent *event)
}
/* operator exists */
-static void wm_event_modalkeymap(wmOperator *op, wmEvent *event)
+static void wm_event_modalkeymap(const bContext *C, wmOperator *op, wmEvent *event)
{
+ /* support for modal keymap in macros */
+ if (op->opm)
+ op = op->opm;
+
if(op->type->modalkeymap) {
+ wmKeyMap *keymap= WM_keymap_active(CTX_wm_manager(C), op->type->modalkeymap);
wmKeyMapItem *kmi;
-
- for(kmi= op->type->modalkeymap->items.first; kmi; kmi= kmi->next) {
+
+ for(kmi= keymap->items.first; kmi; kmi= kmi->next) {
if(wm_eventmatch(event, kmi)) {
event->type= EVT_MODAL_MAP;
@@ -827,7 +874,7 @@ static int wm_handler_operator_call(bContext *C, ListBase *handlers, wmEventHand
wm_handler_op_context(C, handler);
wm_region_mouse_co(C, event);
- wm_event_modalkeymap(op, event);
+ wm_event_modalkeymap(C, op, event);
retval= ot->modal(C, op, event);
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index b2e55c8532e..ba514f097e6 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -89,7 +89,7 @@
#include "GPU_draw.h"
-// XXX #include "BPY_extern.h"
+#include "BPY_extern.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -122,6 +122,8 @@ static void wm_window_match_init(bContext *C, ListBase *wmlist)
for(win= wm->windows.first; win; win= win->next) {
CTX_wm_window_set(C, win); /* needed by operator close callbacks */
+ WM_event_remove_handlers(C, &win->handlers);
+ WM_event_remove_handlers(C, &win->modalhandlers);
ED_screen_exit(C, win, win->screen);
}
}
@@ -256,8 +258,8 @@ void WM_read_file(bContext *C, char *name, ReportList *reports)
G.save_over = 1;
/* match the read WM with current WM */
- wm_window_match_do(C, &wmbase);
- wm_check(C); /* opens window(s), checks keymaps */
+ wm_window_match_do(C, &wmbase);
+ WM_check(C); /* opens window(s), checks keymaps */
// XXX mainwindow_set_filename_to_title(G.main->name);
@@ -274,8 +276,11 @@ void WM_read_file(bContext *C, char *name, ReportList *reports)
WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
// refresh_interface_font();
-
+
CTX_wm_window_set(C, NULL); /* exits queues */
+
+ /* run any texts that were loaded in and flagged as modules */
+ BPY_load_user_modules(C);
}
else if(retval==1)
BKE_write_undo(C, "Import file");
@@ -322,14 +327,14 @@ int WM_read_homefile(bContext *C, wmOperator *op)
/* match the read WM with current WM */
wm_window_match_do(C, &wmbase);
- wm_check(C); /* opens window(s), checks keymaps */
+ WM_check(C); /* opens window(s), checks keymaps */
strcpy(G.sce, scestr); /* restore */
wm_init_userdef();
/* When loading factory settings, the reset solid OpenGL lights need to be applied. */
- GPU_default_lights();
+ if (!G.background) GPU_default_lights();
/* XXX */
G.save_over = 0; // start with save preference untitled.blend
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index b24ad19649d..e9d88bacddb 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -109,8 +109,10 @@ static void wm_free_reports(bContext *C)
void WM_init(bContext *C)
{
- wm_ghost_init(C); /* note: it assigns C to ghost! */
- wm_init_cursor_data();
+ if (!G.background) {
+ wm_ghost_init(C); /* note: it assigns C to ghost! */
+ wm_init_cursor_data();
+ }
wm_operatortype_init();
set_free_windowmanager_cb(wm_close_and_free); /* library.c */
@@ -131,10 +133,12 @@ void WM_init(bContext *C)
WM_read_homefile(C, NULL);
wm_init_reports(C); /* reports cant be initialized before the wm */
-
- GPU_extensions_init();
- UI_init();
+ if (!G.background) {
+ GPU_extensions_init();
+
+ UI_init();
+ }
// clear_matcopybuf(); /* XXX */
@@ -148,6 +152,19 @@ void WM_init(bContext *C)
read_Blog();
BLI_strncpy(G.lib, G.sce, FILE_MAX);
+
+}
+
+void WM_init_splash(bContext *C)
+{
+ wmWindowManager *wm= CTX_wm_manager(C);
+ wmWindow *prevwin= CTX_wm_window(C);
+
+ if(wm->windows.first) {
+ CTX_wm_window_set(C, wm->windows.first);
+ WM_operator_name_call(C, "WM_OT_splash", WM_OP_INVOKE_DEFAULT, NULL);
+ CTX_wm_window_set(C, prevwin);
+ }
}
/* free strings of open recent files */
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index 48262e40ea7..b3269a23277 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -88,9 +88,14 @@ void WM_keyconfig_userdef(wmWindowManager *wm)
wmKeyMap *km;
wmKeyMapItem *kmi;
- for(km=U.keymaps.first; km; km=km->next)
- for(kmi=km->items.first; kmi; kmi=kmi->next)
- keymap_properties_set(kmi);
+ for(km=U.keymaps.first; km; km=km->next) {
+ /* modal keymaps don't have operator properties */
+ if ((km->flag & KEYMAP_MODAL) == 0) {
+ for(kmi=km->items.first; kmi; kmi=kmi->next) {
+ keymap_properties_set(kmi);
+ }
+ }
+ }
}
static wmKeyConfig *wm_keyconfig_list_find(ListBase *lb, char *idname)
@@ -188,6 +193,14 @@ wmKeyMapItem *WM_keymap_add_item(wmKeyMap *keymap, char *idname, int type, int v
return kmi;
}
+/* menu wrapper for WM_keymap_add_item */
+wmKeyMapItem *WM_keymap_add_menu(wmKeyMap *keymap, char *idname, int type, int val, int modifier, int keymodifier)
+{
+ wmKeyMapItem *kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", type, val, modifier, keymodifier);
+ RNA_string_set(kmi->ptr, "name", idname);
+ return kmi;
+}
+
void WM_keymap_remove_item(wmKeyMap *keymap, wmKeyMapItem *kmi)
{
if(BLI_findindex(&keymap->items, kmi) != -1) {
@@ -258,7 +271,7 @@ wmKeyMap *WM_modalkeymap_get(wmKeyConfig *keyconf, char *idname)
}
-void WM_modalkeymap_add_item(wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value)
+wmKeyMapItem *WM_modalkeymap_add_item(wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value)
{
wmKeyMapItem *kmi= MEM_callocN(sizeof(wmKeyMapItem), "keymap entry");
@@ -266,6 +279,8 @@ void WM_modalkeymap_add_item(wmKeyMap *km, int type, int val, int modifier, int
kmi->propvalue= value;
keymap_event_set(kmi, type, val, modifier, keymodifier);
+
+ return kmi;
}
void WM_modalkeymap_assign(wmKeyMap *km, char *opname)
@@ -295,17 +310,25 @@ char *WM_keymap_item_to_string(wmKeyMapItem *kmi, char *str, int len)
buf[0]= 0;
- if(kmi->shift)
- strcat(buf, "Shift ");
+ if (kmi->shift == KM_ANY &&
+ kmi->ctrl == KM_ANY &&
+ kmi->alt == KM_ANY &&
+ kmi->oskey == KM_ANY) {
+
+ strcat(buf, "Any ");
+ } else {
+ if(kmi->shift)
+ strcat(buf, "Shift ");
- if(kmi->ctrl)
- strcat(buf, "Ctrl ");
+ if(kmi->ctrl)
+ strcat(buf, "Ctrl ");
- if(kmi->alt)
- strcat(buf, "Alt ");
+ if(kmi->alt)
+ strcat(buf, "Alt ");
- if(kmi->oskey)
- strcat(buf, "Cmd ");
+ if(kmi->oskey)
+ strcat(buf, "Cmd ");
+ }
if(kmi->keymodifier) {
strcat(buf, WM_key_event_string(kmi->keymodifier));
@@ -410,6 +433,36 @@ char *WM_key_event_operator_string(const bContext *C, const char *opname, int op
/* ***************** user preferences ******************* */
+int WM_keymap_user_init(wmWindowManager *wm, wmKeyMap *keymap)
+{
+ wmKeyConfig *keyconf;
+ wmKeyMap *km;
+
+ if(!keymap)
+ return 0;
+
+ /* init from user key config */
+ keyconf= wm_keyconfig_list_find(&wm->keyconfigs, U.keyconfigstr);
+ if(keyconf) {
+ km= wm_keymap_list_find(&keyconf->keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
+ if(km) {
+ keymap->poll= km->poll; /* lazy init */
+ keymap->modal_items= km->modal_items;
+ return 1;
+ }
+ }
+
+ /* or from default */
+ km= wm_keymap_list_find(&wm->defaultconf->keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
+ if(km) {
+ keymap->poll= km->poll; /* lazy init */
+ keymap->modal_items= km->modal_items;
+ return 1;
+ }
+
+ return 0;
+}
+
wmKeyMap *WM_keymap_active(wmWindowManager *wm, wmKeyMap *keymap)
{
wmKeyConfig *keyconf;
@@ -422,6 +475,7 @@ wmKeyMap *WM_keymap_active(wmWindowManager *wm, wmKeyMap *keymap)
km= wm_keymap_list_find(&U.keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
if(km) {
km->poll= keymap->poll; /* lazy init */
+ km->modal_items= keymap->modal_items;
return km;
}
@@ -431,6 +485,7 @@ wmKeyMap *WM_keymap_active(wmWindowManager *wm, wmKeyMap *keymap)
km= wm_keymap_list_find(&keyconf->keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
if(km) {
km->poll= keymap->poll; /* lazy init */
+ km->modal_items= keymap->modal_items;
return km;
}
}
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 2fe907a463c..1628ba68ab6 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -167,71 +167,159 @@ void WM_operatortype_append_ptr(void (*opfunc)(wmOperatorType*, void*), void *us
/* ********************* macro operator ******************** */
+typedef struct {
+ int retval;
+} MacroData;
+
+static void wm_macro_start(wmOperator *op)
+{
+ if (op->customdata == NULL) {
+ op->customdata = MEM_callocN(sizeof(MacroData), "MacroData");
+ }
+}
+
+static int wm_macro_end(wmOperator *op, int retval)
+{
+ if (retval & OPERATOR_CANCELLED) {
+ MacroData *md = op->customdata;
+
+ if (md->retval & OPERATOR_FINISHED) {
+ retval |= OPERATOR_FINISHED;
+ retval &= ~OPERATOR_CANCELLED;
+ }
+ }
+
+ /* if modal is ending, free custom data */
+ if (retval & (OPERATOR_FINISHED|OPERATOR_CANCELLED)) {
+ if (op->customdata) {
+ MEM_freeN(op->customdata);
+ }
+ }
+
+ return retval;
+}
+
/* macro exec only runs exec calls */
static int wm_macro_exec(bContext *C, wmOperator *op)
{
wmOperator *opm;
int retval= OPERATOR_FINISHED;
-// printf("macro exec %s\n", op->type->idname);
-
+ wm_macro_start(op);
+
for(opm= op->macro.first; opm; opm= opm->next) {
if(opm->type->exec) {
-// printf("macro exec %s\n", opm->type->idname);
retval= opm->type->exec(C, opm);
- if(!(retval & OPERATOR_FINISHED))
- break;
+ if (retval & OPERATOR_FINISHED) {
+ MacroData *md = op->customdata;
+ md->retval = OPERATOR_FINISHED; /* keep in mind that at least one operator finished */
+ } else {
+ break; /* operator didn't finish, end macro */
+ }
}
}
-// if(opm)
-// printf("macro ended not finished\n");
-// else
-// printf("macro end\n");
- return retval;
+ return wm_macro_end(op, retval);
}
-static int wm_macro_invoke(bContext *C, wmOperator *op, wmEvent *event)
+int wm_macro_invoke_internal(bContext *C, wmOperator *op, wmEvent *event, wmOperator *opm)
{
- wmOperator *opm;
int retval= OPERATOR_FINISHED;
-
-// printf("macro invoke %s\n", op->type->idname);
-
- for(opm= op->macro.first; opm; opm= opm->next) {
-
+
+ /* start from operator received as argument */
+ for( ; opm; opm= opm->next) {
if(opm->type->invoke)
retval= opm->type->invoke(C, opm, event);
else if(opm->type->exec)
retval= opm->type->exec(C, opm);
-
- if(!(retval & OPERATOR_FINISHED))
- break;
+
+ if (retval & OPERATOR_FINISHED) {
+ MacroData *md = op->customdata;
+ md->retval = OPERATOR_FINISHED; /* keep in mind that at least one operator finished */
+ } else {
+ break; /* operator didn't finish, end macro */
+ }
}
-
-// if(opm)
-// printf("macro ended not finished\n");
-// else
-// printf("macro end\n");
-
-
- return retval;
+
+ return wm_macro_end(op, retval);
+}
+
+static int wm_macro_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ wm_macro_start(op);
+ return wm_macro_invoke_internal(C, op, event, op->macro.first);
}
static int wm_macro_modal(bContext *C, wmOperator *op, wmEvent *event)
{
-// printf("macro modal %s\n", op->type->idname);
+ wmOperator *opm = op->opm;
+ int retval= OPERATOR_FINISHED;
- if(op->opm==NULL)
+ if(opm==NULL)
printf("macro error, calling NULL modal()\n");
else {
-// printf("macro modal %s\n", op->opm->type->idname);
- return op->opm->type->modal(C, op->opm, event);
- }
-
- return OPERATOR_FINISHED;
+ retval = opm->type->modal(C, opm, event);
+
+ /* if this one is done but it's not the last operator in the macro */
+ if ((retval & OPERATOR_FINISHED) && opm->next) {
+ MacroData *md = op->customdata;
+
+ md->retval = OPERATOR_FINISHED; /* keep in mind that at least one operator finished */
+
+ retval = wm_macro_invoke_internal(C, op, event, opm->next);
+
+ /* if new operator is modal and also added its own handler */
+ if (retval & OPERATOR_RUNNING_MODAL && op->opm != opm) {
+ wmWindow *win = CTX_wm_window(C);
+ wmEventHandler *handler = NULL;
+
+ for (handler = win->modalhandlers.first; handler; handler = handler->next) {
+ /* first handler in list is the new one */
+ if (handler->op == op)
+ break;
+ }
+
+ if (handler) {
+ BLI_remlink(&win->modalhandlers, handler);
+ wm_event_free_handler(handler);
+ }
+
+ /* if operator is blocking, grab cursor
+ * This may end up grabbing twice, but we don't care.
+ * */
+ if(op->opm->type->flag & OPTYPE_BLOCKING) {
+ int bounds[4] = {-1,-1,-1,-1};
+ int wrap = (U.uiflag & USER_CONTINUOUS_MOUSE) && ((op->opm->flag & OP_GRAB_POINTER) || (op->opm->type->flag & OPTYPE_GRAB_POINTER));
+
+ if(wrap) {
+ ARegion *ar= CTX_wm_region(C);
+ if(ar) {
+ bounds[0]= ar->winrct.xmin;
+ bounds[1]= ar->winrct.ymax;
+ bounds[2]= ar->winrct.xmax;
+ bounds[3]= ar->winrct.ymin;
+ }
+ }
+
+ WM_cursor_grab(CTX_wm_window(C), wrap, FALSE, bounds);
+ }
+ }
+ }
+ }
+
+ return wm_macro_end(op, retval);
+}
+
+static int wm_macro_cancel(bContext *C, wmOperator *op)
+{
+ /* call cancel on the current modal operator, if any */
+ if (op->opm && op->opm->type->cancel) {
+ op->opm->type->cancel(C, op->opm);
+ }
+
+ return wm_macro_end(op, OPERATOR_CANCELLED);
}
/* Names have to be static for now */
@@ -254,6 +342,7 @@ wmOperatorType *WM_operatortype_append_macro(char *idname, char *name, int flag)
ot->exec= wm_macro_exec;
ot->invoke= wm_macro_invoke;
ot->modal= wm_macro_modal;
+ ot->cancel= wm_macro_cancel;
ot->poll= NULL;
RNA_def_struct_ui_text(ot->srna, ot->name, ot->description ? ot->description:"(undocumented operator)"); // XXX All ops should have a description but for now allow them not to.
@@ -610,10 +699,12 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *ar, void *arg_op)
uiBlock *block;
uiLayout *layout;
uiStyle *style= U.uistyles.first;
+ int columns= 2, width= 300;
+
block= uiBeginBlock(C, ar, "redo_popup", UI_EMBOSS);
uiBlockClearFlag(block, UI_BLOCK_LOOP);
- uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN|UI_BLOCK_RET_1);
+ uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN|UI_BLOCK_RET_1|UI_BLOCK_MOVEMOUSE_QUIT);
uiBlockSetHandleFunc(block, redo_cb, arg_op);
if(!op->properties) {
@@ -621,14 +712,20 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *ar, void *arg_op)
op->properties= IDP_New(IDP_GROUP, val, "wmOperatorProperties");
}
+ // XXX - hack, only for editing docs
+ if(strcmp(op->type->idname, "WM_OT_doc_edit")==0) {
+ columns= 1;
+ width= 500;
+ }
+
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
- layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, 300, 20, style);
+ layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, width, 20, style);
uiItemL(layout, op->type->name, 0);
if(op->type->ui)
op->type->ui((bContext*)C, &ptr, layout);
else
- uiDefAutoButsRNA(C, layout, &ptr, 2);
+ uiDefAutoButsRNA(C, layout, &ptr, columns);
uiPopupBoundsBlock(block, 4.0f, 0, 0);
uiEndBlock(C, block);
@@ -667,7 +764,7 @@ static uiBlock *wm_block_create_menu(bContext *C, ARegion *ar, void *arg_op)
block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
uiBlockClearFlag(block, UI_BLOCK_LOOP);
- uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN|UI_BLOCK_RET_1);
+ uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN|UI_BLOCK_RET_1|UI_BLOCK_MOVEMOUSE_QUIT);
layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, 300, 20, style);
uiItemL(layout, op->type->name, 0);
@@ -716,6 +813,71 @@ static void WM_OT_debug_menu(wmOperatorType *ot)
RNA_def_int(ot->srna, "debugval", 0, -10000, 10000, "Debug Value", "", INT_MIN, INT_MAX);
}
+
+/* ***************** Splash Screen ************************* */
+
+static void wm_block_splash_close(bContext *C, void *arg_block, void *arg_unused)
+{
+ uiPupBlockClose(C, arg_block);
+}
+
+static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *arg_unused)
+{
+ uiBlock *block;
+ uiBut *but;
+ uiLayout *layout, *split, *col;
+ uiStyle *style= U.uistyles.first;
+
+ block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
+ uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN|UI_BLOCK_RET_1);
+
+ but= uiDefBut(block, BUT_IMAGE, 0, "", 0, 10, 501, 282, NULL, 0.0, 0.0, 0, 0, "");
+ uiButSetFunc(but, wm_block_splash_close, block, NULL);
+
+ uiBlockSetEmboss(block, UI_EMBOSSP);
+
+ layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 10, 10, 480, 110, style);
+
+ uiLayoutSetOperatorContext(layout, WM_OP_EXEC_REGION_WIN);
+
+ split = uiLayoutSplit(layout, 0);
+ col = uiLayoutColumn(split, 0);
+ uiItemL(col, "Links", 0);
+ uiItemO(col, NULL, ICON_URL, "HELP_OT_release_logs");
+ uiItemO(col, NULL, ICON_URL, "HELP_OT_manual");
+ uiItemO(col, NULL, ICON_URL, "HELP_OT_blender_website");
+ uiItemO(col, NULL, ICON_URL, "HELP_OT_user_community");
+ uiItemS(col);
+
+ col = uiLayoutColumn(split, 0);
+ uiItemL(col, "Recent", 0);
+ uiItemsEnumO(col, "WM_OT_open_recentfile_splash", "file");
+ uiItemS(col);
+
+ uiCenteredBoundsBlock(block, 0.0f);
+ uiEndBlock(C, block);
+
+ return block;
+}
+
+static int wm_splash_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ uiPupBlock(C, wm_block_create_splash, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+static void WM_OT_splash(wmOperatorType *ot)
+{
+ ot->name= "Splash Screen";
+ ot->idname= "WM_OT_splash";
+ ot->description= "Opens a blocking popup region with release info";
+
+ ot->invoke= wm_splash_invoke;
+ ot->poll= WM_operator_winactive;
+}
+
+
/* ***************** Search menu ************************* */
static void operator_call_cb(struct bContext *C, void *arg1, void *arg2)
{
@@ -761,7 +923,7 @@ static uiBlock *wm_block_search_menu(bContext *C, ARegion *ar, void *arg_op)
uiBut *but;
block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
- uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_RET_1);
+ uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_RET_1|UI_BLOCK_MOVEMOUSE_QUIT);
but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 10, 180, 19, "");
uiButSetSearchFunc(but, operator_search_cb, NULL, operator_call_cb, NULL);
@@ -921,6 +1083,7 @@ static EnumPropertyItem *open_recentfile_itemf(bContext *C, PointerRNA *ptr, int
/* dynamically construct enum */
for(recent = G.recent_files.first, i=0; (i<U.recent_files) && (recent); recent = recent->next, i++) {
tmp.value= i+1;
+ tmp.icon= ICON_FILE_BLEND;
tmp.identifier= recent->filename;
tmp.name= BLI_short_filename(recent->filename);
RNA_enum_item_add(&item, &totitem, &tmp);
@@ -950,6 +1113,45 @@ static void WM_OT_open_recentfile(wmOperatorType *ot)
RNA_def_enum_funcs(prop, open_recentfile_itemf);
}
+static EnumPropertyItem *open_recentfile_splash_itemf(bContext *C, PointerRNA *ptr, int *free)
+{
+ EnumPropertyItem tmp = {0, "", 0, "", ""};
+ EnumPropertyItem *item= NULL;
+ struct RecentFile *recent;
+ int totitem= 0, i;
+
+ /* dynamically construct enum */
+ for(recent = G.recent_files.first, i=0; (i<6) && (recent); recent = recent->next, i++) {
+ tmp.value= i+1;
+ tmp.icon= ICON_FILE_BLEND;
+ tmp.identifier= recent->filename;
+ tmp.name= BLI_last_slash(recent->filename)+1;
+ RNA_enum_item_add(&item, &totitem, &tmp);
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+ *free= 1;
+
+ return item;
+}
+
+static void WM_OT_open_recentfile_splash(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+ static EnumPropertyItem file_items[]= {
+ {0, NULL, 0, NULL, NULL}};
+
+ ot->name= "Open Recent File";
+ ot->idname= "WM_OT_open_recentfile_splash";
+ ot->description="Open recent files list.";
+
+ ot->exec= recentfile_exec;
+ ot->poll= WM_operator_winactive;
+
+ prop= RNA_def_enum(ot->srna, "file", file_items, 1, "File", "");
+ RNA_def_enum_funcs(prop, open_recentfile_splash_itemf);
+}
+
/* *************** open file **************** */
static void open_set_load_ui(wmOperator *op)
@@ -1810,8 +2012,11 @@ static void tweak_gesture_modal(bContext *C, wmEvent *event)
}
break;
default:
- WM_gesture_end(C, gesture);
- window->tweak= NULL;
+ if(!ISTIMER(event->type)) {
+ WM_gesture_end(C, gesture);
+ window->tweak= NULL;
+ }
+ break;
}
}
@@ -2364,6 +2569,7 @@ void wm_operatortype_init(void)
WM_operatortype_append(WM_OT_window_fullscreen_toggle);
WM_operatortype_append(WM_OT_exit_blender);
WM_operatortype_append(WM_OT_open_recentfile);
+ WM_operatortype_append(WM_OT_open_recentfile_splash);
WM_operatortype_append(WM_OT_open_mainfile);
WM_operatortype_append(WM_OT_link_append);
WM_operatortype_append(WM_OT_recover_last_session);
@@ -2373,6 +2579,7 @@ void wm_operatortype_init(void)
WM_operatortype_append(WM_OT_redraw_timer);
WM_operatortype_append(WM_OT_memory_statistics);
WM_operatortype_append(WM_OT_debug_menu);
+ WM_operatortype_append(WM_OT_splash);
WM_operatortype_append(WM_OT_search_menu);
WM_operatortype_append(WM_OT_call_menu);
@@ -2470,18 +2677,22 @@ static void gesture_border_modal_keymap(wmKeyConfig *keyconf)
#endif
/* assign map to operators */
- WM_modalkeymap_assign(keymap, "ANIM_OT_channels_select_border");
- WM_modalkeymap_assign(keymap, "MARKER_OT_select_border");
-// WM_modalkeymap_assign(keymap, "SCREEN_OT_border_select"); // template
WM_modalkeymap_assign(keymap, "ACT_OT_select_border");
+ WM_modalkeymap_assign(keymap, "ANIM_OT_channels_select_border");
+ WM_modalkeymap_assign(keymap, "ANIM_OT_previewrange_set");
WM_modalkeymap_assign(keymap, "CONSOLE_OT_select_border");
WM_modalkeymap_assign(keymap, "FILE_OT_select_border");
WM_modalkeymap_assign(keymap, "GRAPH_OT_select_border");
+ WM_modalkeymap_assign(keymap, "MARKER_OT_select_border");
WM_modalkeymap_assign(keymap, "NLA_OT_select_border");
WM_modalkeymap_assign(keymap, "NODE_OT_select_border");
+// WM_modalkeymap_assign(keymap, "SCREEN_OT_border_select"); // template
WM_modalkeymap_assign(keymap, "SEQUENCER_OT_select_border");
- WM_modalkeymap_assign(keymap, "VIEW3D_OT_select_border");
WM_modalkeymap_assign(keymap, "UV_OT_select_border");
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_clip_border");
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_render_border");
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_select_border");
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_zoom_border");
}
/* default keymap for windows and screens, only call once per WM */
@@ -2520,6 +2731,7 @@ void wm_window_keymap(wmKeyConfig *keyconf)
/* debug/testing */
WM_keymap_verify_item(keymap, "WM_OT_redraw_timer", TKEY, KM_PRESS, KM_ALT|KM_CTRL, 0);
WM_keymap_verify_item(keymap, "WM_OT_debug_menu", DKEY, KM_PRESS, KM_ALT|KM_CTRL, 0);
+ WM_keymap_verify_item(keymap, "WM_OT_splash", F1KEY, KM_PRESS, KM_ALT|KM_CTRL, 0);
WM_keymap_verify_item(keymap, "WM_OT_search_menu", SPACEKEY, KM_PRESS, 0, 0);
/* Space switching */
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 70d40df4532..78d70c96ad6 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -230,6 +230,9 @@ void wm_window_close(bContext *C, wmWindowManager *wm, wmWindow *win)
BLI_remlink(&wm->windows, win);
wm_draw_window_clear(win);
+ CTX_wm_window_set(C, win); /* needed by handlers */
+ WM_event_remove_handlers(C, &win->handlers);
+ WM_event_remove_handlers(C, &win->modalhandlers);
ED_screen_exit(C, win, win->screen);
wm_window_free(C, wm, win);
@@ -335,7 +338,7 @@ static void wm_window_add_ghostwindow(wmWindowManager *wm, char *title, wmWindow
/* for wmWindows without ghostwin, open these and clear */
/* window size is read from window, if 0 it uses prefsize */
-/* called in wm_check, also inits stuff after file read */
+/* called in WM_check, also inits stuff after file read */
void wm_window_add_ghostwindows(wmWindowManager *wm)
{
wmKeyMap *keymap;
@@ -403,7 +406,7 @@ wmWindow *WM_window_open(bContext *C, rcti *rect)
win->drawmethod= -1;
win->drawdata= NULL;
- wm_check(C);
+ WM_check(C);
return win;
}
@@ -448,7 +451,7 @@ void WM_window_open_temp(bContext *C, rcti *position, int type)
/* make window active, and validate/resize */
CTX_wm_window_set(C, win);
- wm_check(C);
+ WM_check(C);
/* ensure it shows the right spacetype editor */
sa= win->screen->areabase.first;
@@ -480,7 +483,7 @@ void WM_window_open_temp(bContext *C, rcti *position, int type)
int wm_window_duplicate_op(bContext *C, wmOperator *op)
{
wm_window_copy(C, CTX_wm_window(C));
- wm_check(C);
+ WM_check(C);
return OPERATOR_FINISHED;
}
@@ -972,3 +975,18 @@ void WM_setprefsize(int stax, int stay, int sizx, int sizy)
prefsizy= sizy;
}
+/* This function requires access to the GHOST_SystemHandle (g_system) */
+void WM_cursor_warp(wmWindow *win, int x, int y)
+{
+ if (win && win->ghostwin) {
+ int oldx=x, oldy=y;
+
+ y= win->sizey -y - 1;
+ GHOST_ClientToScreen(win->ghostwin, x, y, &x, &y);
+ GHOST_SetCursorPosition(g_system, x, y);
+
+ win->eventstate->prevx= oldx;
+ win->eventstate->prevy= oldy;
+ }
+}
+
diff --git a/source/blender/windowmanager/wm.h b/source/blender/windowmanager/wm.h
index c476b7efa1e..9b888a0e347 100644
--- a/source/blender/windowmanager/wm.h
+++ b/source/blender/windowmanager/wm.h
@@ -44,7 +44,6 @@ extern void wm_close_and_free(bContext *C, wmWindowManager *);
extern void wm_close_and_free_all(bContext *C, ListBase *);
extern void wm_add_default(bContext *C);
-extern void wm_check(bContext *C);
extern void wm_clear_default_size(bContext *C);
/* register to windowmanager for redo or macro */
diff --git a/source/blender/windowmanager/wm_event_system.h b/source/blender/windowmanager/wm_event_system.h
index 4322f70ea61..b7c881629a2 100644
--- a/source/blender/windowmanager/wm_event_system.h
+++ b/source/blender/windowmanager/wm_event_system.h
@@ -82,7 +82,7 @@ enum {
void wm_event_add (wmWindow *win, wmEvent *event_to_add);
void wm_event_free_all (wmWindow *win);
void wm_event_free (wmEvent *event);
-
+void wm_event_free_handler (wmEventHandler *handler);
/* goes over entire hierarchy: events -> window -> screen -> area -> region */
void wm_event_do_handlers (bContext *C);
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index ebd7b439624..f4885724802 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -72,10 +72,19 @@ char stipple_quarttone[1]; //GLubyte stipple_quarttone[128]
double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, char *retstr) {return 0.0f;}
/* rna */
+void WM_menutype_free(void){}
+void WM_menutype_freelink(struct MenuType* mt){}
+int WM_menutype_add(struct MenuType *mt) {return 0;}
+struct MenuType *WM_menutype_find(const char *idname, int quiet){return (struct MenuType *) NULL;}
+
+void WM_autosave_init(struct bContext *C){}
+void WM_jobs_stop_all(struct wmWindowManager *wm){}
+
void WM_event_add_notifier(const struct bContext *C, unsigned int type, void *reference){}
void ED_armature_bone_rename(struct bArmature *arm, char *oldnamep, char *newnamep){}
void object_test_constraints (struct Object *owner){}
void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr){}
+void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con){}
void ED_node_composit_default(struct Scene *sce){}
struct EditBone *ED_armature_bone_get_mirrored(struct ListBase *edbo, struct EditBone *ebo){return (struct EditBone *) NULL;}
@@ -89,18 +98,38 @@ void ED_space_image_set(struct bContext *C, struct SpaceImage *sima, struct Scen
struct ImBuf *ED_space_image_buffer(struct SpaceImage *sima){return (struct ImBuf *) NULL;}
struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob){return (struct PTCacheEdit *) NULL;}
+void PE_current_changed(struct Scene *scene, struct Object *ob){}
+
+/* rna keymap */
+struct wmKeyMap *WM_keymap_active(struct wmWindowManager *wm, struct wmKeyMap *keymap){return (struct wmKeyMap *) NULL;}
+struct wmKeyMap *WM_keymap_find(struct wmKeyConfig *keyconf, char *idname, int spaceid, int regionid){return (struct wmKeyMap *) NULL;}
+struct wmKeyMap *WM_keymap_add_item(struct wmKeyMap *keymap, char *idname, int type, int val, int modifier, int keymodifier){return (struct wmKeyMap *) NULL;}
+struct wmKeyMap *WM_keymap_copy_to_user(struct wmKeyMap *kemap){return (struct wmKeyMap *) NULL;}
+struct wmKeyConfig *WM_keyconfig_add(struct wmWindowManager *wm, char *idname){return (struct wmKeyConfig *) NULL;}
+void WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi){}
+void WM_keymap_restore_to_default(struct wmKeyMap *keymap){}
+int WM_keymap_user_init(struct wmWindowManager *wm, struct wmKeyMap *keymap) {return 0;}
+
/* rna editors */
+short ANIM_add_driver(struct ID *id, const char rna_path[], int array_index, short flag, int type){return 0;}
+void ED_space_image_release_buffer(struct SpaceImage *sima, void *lock){}
+struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **lock_r){return (struct ImBuf *) NULL;}
char *ED_info_stats_string(struct Scene *scene){return NULL;}
void ED_area_tag_redraw(struct ScrArea *sa){}
+void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type){}
void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op){}
void ED_node_texture_default(struct Tex *tx){}
void ED_node_changed_update(struct bContext *C, struct bNode *node){}
+void ED_view3d_scene_layers_update(struct Main *bmain, struct Scene *scene){}
int text_file_modified(struct Text *text){return 0;}
void ED_node_shader_default(struct Material *ma){}
void ED_screen_animation_timer_update(struct bContext *C, int redraws){}
+void ED_base_object_select(struct Base *base, short mode){}
int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md){return 0;}
int ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, int type){return 0;}
+void ED_object_enter_editmode(struct bContext *C, int flag){}
+void ED_object_exit_editmode(struct bContext *C, int flag){}
int uiLayoutGetActive(struct uiLayout *layout){return 0;}
int uiLayoutGetOperatorContext(struct uiLayout *layout){return 0;}
int uiLayoutGetAlignment(struct uiLayout *layout){return 0;}
@@ -151,6 +180,8 @@ void uiItemS(struct uiLayout *layout){}
void uiLayoutSetContextPointer(struct uiLayout *layout, char *name, struct PointerRNA *ptr){}
/* rna template */
+void uiTemplateAnyID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *text){}
+void uiTemplatePathBuilder(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *root_ptr, char *text){}
void uiTemplateHeader(struct uiLayout *layout, struct bContext *C, int menus){}
void uiTemplateID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *unlinkop){}
struct uiLayout *uiTemplateModifier(struct uiLayout *layout, struct PointerRNA *ptr){return (struct uiLayout *) NULL;}
@@ -165,17 +196,22 @@ ListBase uiTemplateList(struct uiLayout *layout, struct bContext *C, struct Poin
void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C){}
void uiTemplateOperatorSearch(struct uiLayout *layout){}
void uiTemplateHeader3D(struct uiLayout *layout, struct bContext *C){}
-void uiTemplate_view3d_select_faceselmenu(struct uiLayout *layout, struct bContext *C){}
void uiTemplateTextureImage(struct uiLayout *layout, struct bContext *C, struct Tex *tex){}
void uiTemplateImage(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *userptr, int compact){}
/* rna render */
struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x, int y, int w, int h){return (struct RenderResult *) NULL;}
+struct RenderResult *RE_AcquireResultRead(struct Render *re){return (struct RenderResult *) NULL;}
+struct RenderResult *RE_AcquireResultWrite(struct Render *re){return (struct RenderResult *) NULL;}
+struct RenderStats *RE_GetStats(struct Render *re){return (struct RenderStats *) NULL;}
void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result){}
void RE_engine_end_result(struct RenderEngine *engine, struct RenderResult *result){}
void RE_engine_update_stats(struct RenderEngine *engine, char *stats, char *info){}
void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, char *filename){}
void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, char *filename){}
+void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr){}
+void RE_ReleaseResult(struct Render *re){}
+void RE_ReleaseResultImage(struct Render *re){}
int RE_engine_test_break(struct RenderEngine *engine){return 0;}
/* python */
@@ -185,19 +221,30 @@ struct wmOperatorType *WM_operatortype_exists(const char *idname){return (struct
int WM_operator_call_py(struct bContext *C, struct wmOperatorType *ot, int context, struct PointerRNA *properties, struct ReportList *reports){return 0;}
int WM_operatortype_remove(const char *idname){return 0;}
int WM_operator_poll(struct bContext *C, struct wmOperatorType *ot){return 0;}
+int WM_operator_props_popup(struct bContext *C, struct wmOperator *op, struct wmEvent *event){return 0;}
void WM_operator_properties_free(struct PointerRNA *ptr){}
void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring){}
void WM_operatortype_append_ptr(void (*opfunc)(struct wmOperatorType*, void*), void *userdata){}
void WM_operator_bl_idname(char *to, const char *from){}
+void WM_operator_py_idname(char *to, const char *from){}
short insert_keyframe (struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag){return 0;}
char *WM_operator_pystring(struct bContext *C, struct wmOperatorType *ot, struct PointerRNA *opptr, int all_args){return NULL;}
+struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value){return NULL;}
+struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, EnumPropertyItem *items){return NULL;}
+
+/* intern/decimation */
+int LOD_FreeDecimationData(struct LOD_Decimation_Info *info){return 0;}
+int LOD_CollapseEdge(struct LOD_Decimation_Info *info){return 0;}
+int LOD_PreprocessMesh(struct LOD_Decimation_Info *info){return 0;}
+int LOD_LoadMesh(struct LOD_Decimation_Info *info){return 0;}
/* smoke */
void lzo1x_1_compress(void) {return;}
void LzmaCompress(void) { return; }
-void smoke_export(void) {return;}
void lzo1x_decompress(void) {return;}
void LzmaUncompress(void) {return;}
+/* smoke is included anyway
+void smoke_export(void) {return;}
void smoke_init(void) {return;}
void smoke_turbulence_init(void) {return;}
void smoke_turbulence_initBlenderRNA(void) {return;}
@@ -214,5 +261,27 @@ void smoke_get_velocity_z(void) {return;}
void smoke_get_obstacle(void) {return;}
void smoke_get_index(void) {return;}
void smoke_step(void) {return;}
+*/
char blender_path(){return NULL;}
+
+/* CSG */
+struct CSG_BooleanOperation * CSG_NewBooleanFunction( void ){return (struct CSG_BooleanOperation *) NULL;}
+void CSG_FreeBooleanOperation(struct CSG_BooleanOperation *operation){return;}
+void CSG_FreeFaceDescriptor(struct CSG_FaceIteratorDescriptor * f_descriptor){return;}
+void CSG_FreeVertexDescriptor(struct CSG_VertexIteratorDescriptor * v_descriptor){return;}
+int CSG_OutputFaceDescriptor(struct CSG_BooleanOperation * operation, struct CSG_FaceIteratorDescriptor * output){return 0;}
+int CSG_OutputVertexDescriptor(struct CSG_BooleanOperation * operation, struct CSG_VertexIteratorDescriptor *output){return 0;}
+
+typedef struct CSG_VertexIteratorDescriptor {int a;} CSG_VertexIteratorDescriptor; //workaround to build CSG_PerformanceBoolean Operation
+typedef struct CSG_FaceIteratorDescriptor {int a;} CSG_FaceIteratorDescriptor; //workaround to build CSG_PerformanceBoolean Operation
+typedef struct CSG_OperationType {int a;} CSG_OperationType; //workaround to build CSG_PerformanceBoolean Operation
+
+int CSG_PerformBooleanOperation(
+ struct CSG_BooleanOperation *operation,
+ CSG_OperationType op_type,
+ CSG_FaceIteratorDescriptor obAFaces,
+ CSG_VertexIteratorDescriptor obAVertices,
+ CSG_FaceIteratorDescriptor obBFaces,
+ CSG_VertexIteratorDescriptor obBVertices)
+ { return 0;}
diff --git a/source/creator/creator.c b/source/creator/creator.c
index bd79aa9f036..33e89962fe5 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -296,7 +296,7 @@ int main(int argc, char **argv)
{
SYS_SystemHandle syshandle;
bContext *C= CTX_create();
- int a, i, stax, stay, sizx, sizy /*XXX, scr_init = 0*/;
+ int a, i, stax, stay, sizx, sizy /*XXX, scr_init = 0*/, file_loaded= 0;
int no_handler = 0;
#ifdef WITH_BINRELOC
br_init( NULL );
@@ -515,12 +515,14 @@ int main(int argc, char **argv)
}
}
+ WM_init(C);
+
#ifndef DISABLE_PYTHON
+ BPY_set_context(C); /* necessary evil */
BPY_start_python(argc, argv);
+ BPY_load_user_modules(C);
#endif
- WM_init(C);
-
// XXX BRECHT SOLVE
BLI_where_is_temp( btempdir, 1 ); /* call after loading the .B.blend so we can read U.tempdir */
@@ -534,8 +536,31 @@ int main(int argc, char **argv)
#endif
}
else {
+ for(a=1; a<argc; a++) {
+ if(argv[a][0] == '-') {
+ switch(argv[a][1]) {
+ case 'd':
+ G.f |= G_DEBUG; /* std output printf's */
+ printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION);
+ MEM_set_memory_debug();
+#ifdef NAN_BUILDINFO
+ printf("Build: %s %s %s %s\n", build_date, build_time, build_platform, build_type);
+
+#endif // NAN_BUILDINFO
+ for (i = 0; i < argc; i++) {
+ printf("argv[%d] = %s\n", i, argv[i]);
+ }
+ break;
+ }
+ }
+ }
+
+ WM_init(C);
+
#ifndef DISABLE_PYTHON
+ BPY_set_context(C); /* necessary evil */
BPY_start_python(argc, argv);
+ BPY_load_user_modules(C);
#endif
BLI_where_is_temp( btempdir, 0 ); /* call after loading the .B.blend so we can read U.tempdir */
}
@@ -548,15 +573,13 @@ int main(int argc, char **argv)
* Update: now this function also inits the bpymenus, which also depend
* on U.pythondir.
*/
- BPY_post_start_python();
- if(!G.background)
- BPY_run_ui_scripts(C, 0); /* dont need to reload the first time */
+ // TODO - U.pythondir
+
#endif
CTX_py_init_set(C, 1);
- if(!G.background)
- WM_keymap_init(C); /* after BPY_run_ui_scripts() */
+ WM_keymap_init(C);
#ifdef WITH_QUICKTIME
@@ -869,7 +892,11 @@ int main(int argc, char **argv)
/*we successfully loaded a blend file, get sure that
pointcache works */
- if (retval!=0) G.relbase_valid = 1;
+ if (retval!=0) {
+ CTX_wm_manager_set(C, NULL); /* remove wm to force check */
+ WM_check(C);
+ G.relbase_valid = 1;
+ }
/* happens for the UI on file reading too (huh? (ton))*/
// XXX BKE_reset_undo();
@@ -879,6 +906,8 @@ int main(int argc, char **argv)
a file - this should do everything a 'load file' does */
WM_read_file(C, filename, NULL);
}
+
+ file_loaded = 1;
}
}
@@ -887,9 +916,12 @@ int main(int argc, char **argv)
WM_exit(C);
}
+ if(!G.background && !file_loaded)
+ WM_init_splash(C);
WM_main(C);
+
/*XXX if (scr_init==0) {
main_init_screen();
}
diff --git a/source/gameengine/BlenderRoutines/CMakeLists.txt b/source/gameengine/BlenderRoutines/CMakeLists.txt
index f2d6528d797..625ad006e0c 100644
--- a/source/gameengine/BlenderRoutines/CMakeLists.txt
+++ b/source/gameengine/BlenderRoutines/CMakeLists.txt
@@ -37,6 +37,8 @@ SET(INC
../../../extern/glew/include
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
IF(WITH_FFMPEG)
ADD_DEFINITIONS(-DWITH_FFMPEG)
ENDIF(WITH_FFMPEG)
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
index 73803846d70..e53a96ad9f6 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
@@ -138,17 +138,17 @@ void KX_BlenderCanvas::SetMouseState(RAS_MouseState mousestate)
{
case MOUSE_INVISIBLE:
{
- BL_HideMouse();
+ BL_HideMouse(m_win);
break;
}
case MOUSE_WAIT:
{
- BL_WaitMouse();
+ BL_WaitMouse(m_win);
break;
}
case MOUSE_NORMAL:
{
- BL_NormalMouse();
+ BL_NormalMouse(m_win);
break;
}
default:
@@ -166,7 +166,7 @@ void KX_BlenderCanvas::SetMousePosition(int x,int y)
int winY = m_frame_rect.GetBottom();
int winH = m_frame_rect.GetHeight();
- BL_warp_pointer(winX + x, winY + (winH-y-1));
+ BL_warp_pointer(m_win, winX + x, winY + (winH-y-1));
}
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
index 5967ce78b46..2c6962b5863 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
@@ -64,7 +64,7 @@ public:
*
* @param area The Blender ARegion to run the game within.
*/
- KX_BlenderCanvas(struct wmWindow* win, struct RAS_Rect &rect);
+ KX_BlenderCanvas(struct wmWindow* win, class RAS_Rect &rect);
~KX_BlenderCanvas();
void
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
index bb02f3b372e..b718dfc1acd 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
@@ -73,11 +73,11 @@ extern "C" {
#include "BKE_image.h"
extern "C" {
-//XXX #include "BDR_drawmesh.h"
-//XXX #include "BIF_mywindow.h"
-//XXX #include "BIF_toolbox.h"
-//XXX #include "BIF_graphics.h" /* For CURSOR_NONE CURSOR_WAIT CURSOR_STD */
-void wm_window_swap_buffers(wmWindow *win); // wm_window.h
+#include "WM_api.h"
+#include "WM_types.h"
+#include "wm_event_system.h"
+#include "wm_cursors.h"
+#include "wm_window.h"
}
/* end of blender block */
@@ -90,16 +90,14 @@ void spack(unsigned int ucol)
glColor3ub(cp[3], cp[2], cp[1]);
}
-void BL_warp_pointer(int x,int y)
+void BL_warp_pointer(wmWindow *win, int x,int y)
{
- //XXX warp_pointer(x,y);
+ WM_cursor_warp(win, x, y);
}
void BL_SwapBuffers(wmWindow *win)
{
- //wmWindow *window= CTX_wm_window(C);
wm_window_swap_buffers(win);
- //XXX myswapbuffers();
}
void DisableForText()
@@ -194,21 +192,21 @@ void BL_print_gamedebug_line_padded(const char* text, int xco, int yco, int widt
glEnable(GL_DEPTH_TEST);
}
-void BL_HideMouse()
+void BL_HideMouse(wmWindow *win)
{
- //XXX set_cursor(CURSOR_NONE);
+ WM_cursor_set(win, CURSOR_NONE);
}
-void BL_WaitMouse()
+void BL_WaitMouse(wmWindow *win)
{
- //XXX set_cursor(CURSOR_WAIT);
+ WM_cursor_set(win, CURSOR_WAIT);
}
-void BL_NormalMouse()
+void BL_NormalMouse(wmWindow *win)
{
- //XXX set_cursor(CURSOR_STD);
+ WM_cursor_set(win, CURSOR_STD);
}
#define MAX_FILE_LENGTH 512
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.h b/source/gameengine/BlenderRoutines/KX_BlenderGL.h
index 5c947ff630e..d93b5eeabc5 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderGL.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.h
@@ -39,13 +39,13 @@ struct ARegion;
// special swapbuffers, that takes care of which area (viewport) needs to be swapped
void BL_SwapBuffers(struct wmWindow *win);
-void BL_warp_pointer(int x,int y);
+void BL_warp_pointer(struct wmWindow *win,int x,int y);
void BL_MakeScreenShot(struct ARegion *ar, const char* filename);
-void BL_HideMouse();
-void BL_NormalMouse();
-void BL_WaitMouse();
+void BL_HideMouse(struct wmWindow *win);
+void BL_NormalMouse(struct wmWindow *win);
+void BL_WaitMouse(struct wmWindow *win);
void BL_print_gamedebug_line(const char* text, int xco, int yco, int width, int height);
void BL_print_gamedebug_line_padded(const char* text, int xco, int yco, int width, int height);
diff --git a/source/gameengine/BlenderRoutines/SConscript b/source/gameengine/BlenderRoutines/SConscript
index f076612e231..e5b263ad930 100644
--- a/source/gameengine/BlenderRoutines/SConscript
+++ b/source/gameengine/BlenderRoutines/SConscript
@@ -2,7 +2,7 @@
Import ('env')
sources = env.Glob('*.cpp')
-defs = []
+defs = [ 'GLEW_STATIC' ]
incs = '. #source/kernel/gen_system #intern/string #intern/guardedalloc'
incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer'
diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.cpp b/source/gameengine/Converter/BL_ArmatureConstraint.cpp
index 3209faf5f33..807b585008d 100644
--- a/source/gameengine/Converter/BL_ArmatureConstraint.cpp
+++ b/source/gameengine/Converter/BL_ArmatureConstraint.cpp
@@ -359,7 +359,7 @@ int BL_ArmatureConstraint::py_attr_setattr(void *self_v, const struct KX_PYATTRI
int attr_order = attrdef-Attributes;
int ival;
double dval;
- char* sval;
+// char* sval;
KX_GameObject *oval;
if (!constraint) {
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 7b0372b5699..f444e30081c 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -774,7 +774,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene,
}
}
- meshobj->SetName(mesh->id.name);
+ meshobj->SetName(mesh->id.name + 2);
meshobj->m_sharedvertex_map.resize(totvert);
RAS_IPolyMaterial* polymat = NULL;
STR_String imastr;
@@ -1977,7 +1977,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
bAction *curAct;
for (curAct = (bAction*)maggie->action.first; curAct; curAct=(bAction*)curAct->id.next)
{
- logicmgr->RegisterActionName(curAct->id.name, curAct);
+ logicmgr->RegisterActionName(curAct->id.name + 2, curAct);
}
SetDefaultFaceType(blenderscene);
@@ -2053,8 +2053,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
BL_ConvertProperties(blenderobject,gameobj,timemgr,kxscene,isInActiveLayer);
-
- gameobj->SetName(blenderobject->id.name);
+ gameobj->SetName(blenderobject->id.name + 2);
// update children/parent hierarchy
if ((blenderobject->parent != 0)&&(!converter->addInitFromFrame))
@@ -2245,7 +2244,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
BL_ConvertProperties(blenderobject,gameobj,timemgr,kxscene,isInActiveLayer);
- gameobj->SetName(blenderobject->id.name);
+ gameobj->SetName(blenderobject->id.name + 2);
// update children/parent hierarchy
if ((blenderobject->parent != 0)&&(!converter->addInitFromFrame))
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index 8e7560cdcbd..6519626ee89 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -40,6 +40,10 @@
#include "KX_KetsjiEngine.h"
#include "KX_IPhysicsController.h"
#include "BL_Material.h"
+#include "KX_BlenderMaterial.h"
+#include "KX_PolygonMaterial.h"
+
+
#include "SYS_System.h"
#include "DummyPhysicsEnvironment.h"
@@ -72,27 +76,48 @@ extern "C"
{
#include "DNA_object_types.h"
#include "DNA_curve_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
#include "BLI_blenlib.h"
#include "MEM_guardedalloc.h"
//XXX #include "BSE_editipo.h"
//XXX #include "BSE_editipo_types.h"
#include "DNA_ipo_types.h"
#include "BKE_global.h"
+#include "BKE_library.h"
#include "BKE_ipo.h" // eval_icu
+#include "BKE_material.h" // copy_material
+#include "BKE_mesh.h" // copy_mesh
#include "DNA_space_types.h"
}
+/* Only for dynamic loading and merging */
+#include "RAS_BucketManager.h" // XXX cant stay
+#include "KX_BlenderSceneConverter.h"
+#include "BL_BlenderDataConversion.h"
+#include "KX_MeshProxy.h"
+#include "RAS_MeshObject.h"
+extern "C" {
+ #include "BKE_context.h"
+ #include "BLO_readfile.h"
+ #include "BKE_report.h"
+ #include "DNA_space_types.h"
+ #include "DNA_windowmanager_types.h" /* report api */
+ #include "../../blender/blenlib/BLI_linklist.h"
+}
KX_BlenderSceneConverter::KX_BlenderSceneConverter(
struct Main* maggie,
class KX_KetsjiEngine* engine
)
: m_maggie(maggie),
+ /*m_maggie_dyn(NULL),*/
m_ketsjiEngine(engine),
m_alwaysUseExpandFraming(false),
m_usemat(false),
m_useglslmat(false)
{
+ tag_main(maggie, 0); /* avoid re-tagging later on */
m_newfilename = "";
}
@@ -141,9 +166,14 @@ KX_BlenderSceneConverter::~KX_BlenderSceneConverter()
KX_ClearBulletSharedShapes();
#endif
-}
-
+ /* free any data that was dynamically loaded */
+ for (vector<Main*>::iterator it=m_DynamicMaggie.begin(); !(it==m_DynamicMaggie.end()); it++) {
+ Main *main= *it;
+ free_main(main);
+ }
+ m_DynamicMaggie.clear();
+}
void KX_BlenderSceneConverter::SetNewFileName(const STR_String& filename)
{
@@ -183,6 +213,14 @@ Scene *KX_BlenderSceneConverter::GetBlenderSceneForName(const STR_String& name)
if (name == (sce->id.name+2))
return sce;
+ for (vector<Main*>::iterator it=m_DynamicMaggie.begin(); !(it==m_DynamicMaggie.end()); it++) {
+ Main *main= *it;
+
+ for (sce= (Scene*) main->scene.first; sce; sce= (Scene*) sce->id.next)
+ if (name == (sce->id.name+2))
+ return sce;
+ }
+
return (Scene*)m_maggie->scene.first;
}
@@ -490,7 +528,9 @@ void KX_BlenderSceneConverter::RegisterGameMesh(
RAS_MeshObject *gamemesh,
struct Mesh *for_blendermesh)
{
- m_map_mesh_to_gamemesh.insert(CHashedPtr(for_blendermesh),gamemesh);
+ if(for_blendermesh) { /* dynamically loaded meshes we dont want to keep lookups for */
+ m_map_mesh_to_gamemesh.insert(CHashedPtr(for_blendermesh),gamemesh);
+ }
m_meshobjects.push_back(pair<KX_Scene*,RAS_MeshObject*>(m_currentScene,gamemesh));
}
@@ -925,3 +965,480 @@ PyObject *KX_BlenderSceneConverter::GetPyNamespace()
return m_ketsjiEngine->GetPyNamespace();
}
#endif
+
+vector<Main*> &KX_BlenderSceneConverter::GetMainDynamic()
+{
+ return m_DynamicMaggie;
+}
+
+Main* KX_BlenderSceneConverter::GetMainDynamicPath(const char *path)
+{
+ for (vector<Main*>::iterator it=m_DynamicMaggie.begin(); !(it==m_DynamicMaggie.end()); it++)
+ if(strcmp((*it)->name, path)==0)
+ return *it;
+
+ return NULL;
+}
+
+bool KX_BlenderSceneConverter::LinkBlendFile(const char *path, char *group, KX_Scene *scene_merge, char **err_str)
+{
+ bContext *C;
+ Main *main_newlib; /* stored as a dynamic 'main' until we free it */
+ Main *main_tmp= NULL; /* created only for linking, then freed */
+ LinkNode *names = NULL;
+ BlendHandle *bpy_openlib = NULL; /* ptr to the open .blend file */
+ int idcode= BLO_idcode_from_name(group);
+ short flag= 0; /* dont need any special options */
+ ReportList reports;
+ static char err_local[255];
+
+ /* only scene and mesh supported right now */
+ if(idcode!=ID_SCE && idcode!=ID_ME) {
+ snprintf(err_local, sizeof(err_local), "invalid ID type given \"%s\"\n", group);
+ return false;
+ }
+
+ if(GetMainDynamicPath(path)) {
+ snprintf(err_local, sizeof(err_local), "blend file already open \"%s\"\n", path);
+ *err_str= err_local;
+ return false;
+ }
+
+ bpy_openlib = BLO_blendhandle_from_file( (char *)path );
+ if(bpy_openlib==NULL) {
+ snprintf(err_local, sizeof(err_local), "could not open blendfile \"%s\"\n", path);
+ *err_str= err_local;
+ return false;
+ }
+
+ main_newlib= (Main *)MEM_callocN( sizeof(Main), "BgeMain");
+ C= CTX_create();
+ CTX_data_main_set(C, main_newlib);
+ BKE_reports_init(&reports, RPT_STORE);
+
+ /* here appending/linking starts */
+ main_tmp = BLO_library_append_begin(C, &bpy_openlib, (char *)path);
+
+ names = BLO_blendhandle_get_datablock_names( bpy_openlib, idcode);
+
+ int i=0;
+ LinkNode *n= names;
+ while(n) {
+ BLO_library_append_named_part(C, main_tmp, &bpy_openlib, (char *)n->link, idcode, 0);
+ n= (LinkNode *)n->next;
+ i++;
+ }
+ BLI_linklist_free(names, free); /* free linklist *and* each node's data */
+
+ BLO_library_append_end(C, main_tmp, &bpy_openlib, idcode, flag);
+ BLO_blendhandle_close(bpy_openlib);
+
+ CTX_free(C);
+ BKE_reports_clear(&reports);
+ /* done linking */
+
+ /* needed for lookups*/
+ GetMainDynamic().push_back(main_newlib);
+ strncpy(main_newlib->name, path, sizeof(main_newlib->name));
+
+
+ if(idcode==ID_ME) {
+ /* Convert all new meshes into BGE meshes */
+ ID* mesh;
+ KX_Scene *kx_scene= m_currentScene;
+
+ for(mesh= (ID *)main_newlib->mesh.first; mesh; mesh= (ID *)mesh->next ) {
+ RAS_MeshObject *meshobj = BL_ConvertMesh((Mesh *)mesh, NULL, scene_merge, this);
+ kx_scene->GetLogicManager()->RegisterMeshName(meshobj->GetName(),meshobj);
+ }
+ }
+ else if(idcode==ID_SCE) {
+ /* Merge all new linked in scene into the existing one */
+ ID *scene;
+ for(scene= (ID *)main_newlib->scene.first; scene; scene= (ID *)scene->next ) {
+ printf("SceneName: %s\n", scene->name);
+
+ /* merge into the base scene */
+ KX_Scene* other= m_ketsjiEngine->CreateScene((Scene *)scene);
+ scene_merge->MergeScene(other);
+
+ // RemoveScene(other); // Dont run this, it frees the entire scene converter data, just delete the scene
+ delete other;
+ }
+ }
+
+ return true;
+}
+
+/* Note m_map_*** are all ok and dont need to be freed
+ * most are temp and NewRemoveObject frees m_map_gameobject_to_blender */
+bool KX_BlenderSceneConverter::FreeBlendFile(struct Main *maggie)
+{
+ int maggie_index;
+ int i=0;
+
+ if(maggie==NULL)
+ return false;
+
+ /* tag all false except the one we remove */
+ for (vector<Main*>::iterator it=m_DynamicMaggie.begin(); !(it==m_DynamicMaggie.end()); it++) {
+ Main *main= *it;
+ if(main != maggie) {
+ tag_main(main, 0);
+ }
+ else {
+ maggie_index= i;
+ }
+ i++;
+ }
+
+ m_DynamicMaggie.erase(m_DynamicMaggie.begin() + maggie_index);
+ tag_main(maggie, 1);
+
+
+ /* free all tagged objects */
+ KX_SceneList* scenes = m_ketsjiEngine->CurrentScenes();
+ int numScenes = scenes->size();
+
+
+ for (int scene_idx=0;scene_idx<numScenes;scene_idx++)
+ {
+ KX_Scene* scene = scenes->at(scene_idx);
+ if(IS_TAGGED(scene->GetBlenderScene())) {
+ RemoveScene(scene); // XXX - not tested yet
+ scene_idx--;
+ numScenes--;
+ }
+ else {
+
+ /* incase the mesh might be refered to later */
+ {
+ GEN_Map<STR_HashedString,void*> &mapStringToMeshes = scene->GetLogicManager()->GetMeshMap();
+
+ for(int i=0; i<mapStringToMeshes.size(); i++)
+ {
+ RAS_MeshObject *meshobj= (RAS_MeshObject *) *mapStringToMeshes.at(i);
+ if(meshobj && IS_TAGGED(meshobj->GetMesh()))
+ {
+ STR_HashedString mn = meshobj->GetName();
+ mapStringToMeshes.remove(mn);
+ i--;
+ }
+ }
+ }
+
+ //scene->FreeTagged(); /* removed tagged objects and meshes*/
+ CListValue *obj_lists[] = {scene->GetObjectList(), scene->GetInactiveList(), NULL};
+
+ for(int ob_ls_idx=0; obj_lists[ob_ls_idx]; ob_ls_idx++)
+ {
+ CListValue *obs= obj_lists[ob_ls_idx];
+ RAS_MeshObject* mesh;
+
+ for (int ob_idx = 0; ob_idx < obs->GetCount(); ob_idx++)
+ {
+ KX_GameObject* gameobj = (KX_GameObject*)obs->GetValue(ob_idx);
+ if(IS_TAGGED(gameobj->GetBlenderObject())) {
+
+ int size_before = obs->GetCount();
+
+ /* Eventually calls RemoveNodeDestructObject
+ * frees m_map_gameobject_to_blender from UnregisterGameObject */
+ scene->RemoveObject(gameobj);
+
+ if(size_before != obs->GetCount())
+ ob_idx--;
+ else {
+ printf("ERROR COULD NOT REMOVE \"%s\"\n", gameobj->GetName().ReadPtr());
+ }
+ }
+ else {
+ /* free the mesh, we could be referecing a linked one! */
+ int mesh_index= gameobj->GetMeshCount();
+ while(mesh_index--) {
+ mesh= gameobj->GetMesh(mesh_index);
+ if(IS_TAGGED(mesh->GetMesh())) {
+ gameobj->RemoveMeshes(); /* XXX - slack, should only remove meshes that are library items but mostly objects only have 1 mesh */
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+
+ int size;
+
+ // delete the entities of this scene
+ /* TODO - */
+ /*
+ vector<pair<KX_Scene*,KX_WorldInfo*> >::iterator worldit;
+ size = m_worldinfos.size();
+ for (i=0, worldit=m_worldinfos.begin(); i<size; ) {
+ if ((*worldit).second) {
+ delete (*worldit).second;
+ *worldit = m_worldinfos.back();
+ m_worldinfos.pop_back();
+ size--;
+ } else {
+ i++;
+ worldit++;
+ }
+ }*/
+
+
+ /* Worlds dont reference original blender data so we need to make a set from them */
+ typedef std::set<KX_WorldInfo*> KX_WorldInfoSet;
+ KX_WorldInfoSet worldset;
+ for (int scene_idx=0;scene_idx<numScenes;scene_idx++)
+ {
+ KX_Scene* scene = scenes->at(scene_idx);
+ if(scene->GetWorldInfo())
+ worldset.insert( scene->GetWorldInfo() );
+ }
+
+ vector<pair<KX_Scene*,KX_WorldInfo*> >::iterator worldit;
+ size = m_worldinfos.size();
+ for (i=0, worldit=m_worldinfos.begin(); i<size; ) {
+ if ((*worldit).second && (worldset.count((*worldit).second)) == 0) {
+ delete (*worldit).second;
+ *worldit = m_worldinfos.back();
+ m_worldinfos.pop_back();
+ size--;
+ } else {
+ i++;
+ worldit++;
+ }
+ }
+ worldset.clear();
+ /* done freeing the worlds */
+
+
+
+
+ vector<pair<KX_Scene*,RAS_IPolyMaterial*> >::iterator polymit;
+ size = m_polymaterials.size();
+
+
+
+ for (i=0, polymit=m_polymaterials.begin(); i<size; ) {
+ RAS_IPolyMaterial *mat= (*polymit).second;
+ Material *bmat= NULL;
+
+ /* Why do we need to check for RAS_BLENDERMAT if both are cast to a (PyObject*)? - Campbell */
+ if(mat->GetFlag() & RAS_BLENDERMAT) {
+ KX_BlenderMaterial *bl_mat = static_cast<KX_BlenderMaterial*>(mat);
+ bmat= bl_mat->GetBlenderMaterial();
+
+ } else {
+ KX_PolygonMaterial *kx_mat = static_cast<KX_PolygonMaterial*>(mat);
+ bmat= kx_mat->GetBlenderMaterial();
+ }
+
+ if (IS_TAGGED(bmat)) {
+ /* only remove from bucket */
+ ((*polymit).first)->GetBucketManager()->RemoveMaterial(mat);
+ }
+
+ i++;
+ polymit++;
+ }
+
+
+
+ for (i=0, polymit=m_polymaterials.begin(); i<size; ) {
+ RAS_IPolyMaterial *mat= (*polymit).second;
+ Material *bmat= NULL;
+
+ /* Why do we need to check for RAS_BLENDERMAT if both are cast to a (PyObject*)? - Campbell */
+ if(mat->GetFlag() & RAS_BLENDERMAT) {
+ KX_BlenderMaterial *bl_mat = static_cast<KX_BlenderMaterial*>(mat);
+ bmat= bl_mat->GetBlenderMaterial();
+
+ } else {
+ KX_PolygonMaterial *kx_mat = static_cast<KX_PolygonMaterial*>(mat);
+ bmat= kx_mat->GetBlenderMaterial();
+ }
+
+ if(bmat) {
+ //printf("FOUND MAT '%s' !!! ", ((ID*)bmat)->name+2);
+ }
+ else {
+ //printf("LOST MAT !!!");
+ }
+
+ if (IS_TAGGED(bmat)) {
+
+ delete (*polymit).second;
+ *polymit = m_polymaterials.back();
+ m_polymaterials.pop_back();
+ size--;
+ //printf("tagged !\n");
+ } else {
+ i++;
+ polymit++;
+ //printf("(un)tagged !\n");
+ }
+ }
+
+ vector<pair<KX_Scene*,BL_Material*> >::iterator matit;
+ size = m_materials.size();
+ for (i=0, matit=m_materials.begin(); i<size; ) {
+ BL_Material *mat= (*matit).second;
+ if (IS_TAGGED(mat->material)) {
+ delete (*matit).second;
+ *matit = m_materials.back();
+ m_materials.pop_back();
+ size--;
+ } else {
+ i++;
+ matit++;
+ }
+ }
+
+ vector<pair<KX_Scene*,RAS_MeshObject*> >::iterator meshit;
+ size = m_meshobjects.size();
+ for (i=0, meshit=m_meshobjects.begin(); i<size; ) {
+ RAS_MeshObject *me= (*meshit).second;
+ if (IS_TAGGED(me->GetMesh())) {
+ delete (*meshit).second;
+ *meshit = m_meshobjects.back();
+ m_meshobjects.pop_back();
+ size--;
+ } else {
+ i++;
+ meshit++;
+ }
+ }
+
+ free_main(maggie);
+
+ return true;
+}
+
+bool KX_BlenderSceneConverter::FreeBlendFile(const char *path)
+{
+ return FreeBlendFile(GetMainDynamicPath(path));
+}
+
+bool KX_BlenderSceneConverter::MergeScene(KX_Scene *to, KX_Scene *from)
+{
+
+ {
+ vector<pair<KX_Scene*,KX_WorldInfo*> >::iterator itp = m_worldinfos.begin();
+ while (itp != m_worldinfos.end()) {
+ if ((*itp).first==from)
+ (*itp).first= to;
+ itp++;
+ }
+ }
+
+ {
+ vector<pair<KX_Scene*,RAS_IPolyMaterial*> >::iterator itp = m_polymaterials.begin();
+ while (itp != m_polymaterials.end()) {
+ if ((*itp).first==from) {
+ (*itp).first= to;
+
+ /* also switch internal data */
+ RAS_IPolyMaterial*mat= (*itp).second;
+ mat->Replace_IScene(to);
+ }
+ itp++;
+ }
+ }
+
+ {
+ vector<pair<KX_Scene*,RAS_MeshObject*> >::iterator itp = m_meshobjects.begin();
+ while (itp != m_meshobjects.end()) {
+ if ((*itp).first==from)
+ (*itp).first= to;
+ itp++;
+ }
+ }
+
+ {
+ vector<pair<KX_Scene*,BL_Material*> >::iterator itp = m_materials.begin();
+ while (itp != m_materials.end()) {
+ if ((*itp).first==from)
+ (*itp).first= to;
+ itp++;
+ }
+ }
+
+ return true;
+}
+
+/* This function merges a mesh from the current scene into another main
+ * it does not convert */
+RAS_MeshObject *KX_BlenderSceneConverter::ConvertMeshSpecial(KX_Scene* kx_scene, Main *maggie, const char *name)
+{
+ ID *me;
+
+ /* Find a mesh in the current main */
+ for(me = (ID *)m_maggie->mesh.first; me; me= (ID *)me->next)
+ if(strcmp(name, me->name+2)==0)
+ break;
+
+ if(me==NULL) {
+ printf("Could not be found \"%s\"\n", name);
+ return NULL;
+ }
+
+ /* Watch this!, if its used in the original scene can cause big troubles */
+ if(me->us > 0) {
+ printf("Mesh has a user \"%s\"\n", name);
+ me = (ID*)copy_mesh((Mesh*)me);
+ me->us--;
+ }
+ BLI_remlink(&m_maggie->mesh, me); /* even if we made the copy it needs to be removed */
+ BLI_addtail(&maggie->mesh, me);
+
+
+ /* Must copy the materials this uses else we cant free them */
+ {
+ Mesh *mesh= (Mesh *)me;
+
+ /* ensure all materials are tagged */
+ for(int i=0; i<mesh->totcol; i++)
+ if(mesh->mat[i])
+ mesh->mat[i]->id.flag &= ~LIB_DOIT;
+
+ for(int i=0; i<mesh->totcol; i++)
+ {
+ Material *mat_old= mesh->mat[i];
+
+ /* if its tagged its a replaced material */
+ if(mat_old && (mat_old->id.flag & LIB_DOIT)==0)
+ {
+ Material *mat_old= mesh->mat[i];
+ Material *mat_new= copy_material( mat_old );
+
+ mat_new->id.flag |= LIB_DOIT;
+ mat_old->id.us--;
+
+ BLI_remlink(&m_maggie->mat, mat_new);
+ BLI_addtail(&maggie->mat, mat_new);
+
+ mesh->mat[i]= mat_new;
+
+ /* the same material may be used twice */
+ for(int j=i+1; j<mesh->totcol; j++)
+ {
+ if(mesh->mat[j]==mat_old)
+ {
+ mesh->mat[j]= mat_new;
+ mat_new->id.us++;
+ mat_old->id.us--;
+ }
+ }
+ }
+ }
+ }
+
+ RAS_MeshObject *meshobj = BL_ConvertMesh((Mesh *)me, NULL, kx_scene, this);
+ kx_scene->GetLogicManager()->RegisterMeshName(meshobj->GetName(),meshobj);
+ m_map_mesh_to_gamemesh.clear(); /* This is at runtime so no need to keep this, BL_ConvertMesh adds */
+ return meshobj;
+}
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h
index f74944d3552..c8009eb9437 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.h
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h
@@ -31,6 +31,7 @@
#include "KX_HashedPtr.h"
#include "GEN_Map.h"
+#include <stdio.h>
#include "KX_ISceneConverter.h"
#include "KX_IpoConvert.h"
@@ -64,6 +65,7 @@ class KX_BlenderSceneConverter : public KX_ISceneConverter
GEN_Map<CHashedPtr,BL_InterpolatorList*> m_map_blender_to_gameAdtList;
Main* m_maggie;
+ vector<struct Main*> m_DynamicMaggie;
STR_String m_newfilename;
class KX_KetsjiEngine* m_ketsjiEngine;
@@ -140,7 +142,39 @@ public:
struct Scene* GetBlenderSceneForName(const STR_String& name);
- struct Main* GetMain() { return m_maggie; };
+// struct Main* GetMain() { return m_maggie; };
+ struct Main* GetMainDynamicPath(const char *path);
+ vector<struct Main*> &GetMainDynamic();
+
+ bool LinkBlendFile(const char *path, char *group, KX_Scene *scene_merge, char **err_str);
+ bool MergeScene(KX_Scene *to, KX_Scene *from);
+ RAS_MeshObject *ConvertMeshSpecial(KX_Scene* kx_scene, Main *maggie, const char *name);
+ bool FreeBlendFile(struct Main *maggie);
+ bool FreeBlendFile(const char *path);
+
+ void PrintStats() {
+ printf("BGE STATS!\n");
+
+ printf("\nAssets...\n");
+ printf("\t m_worldinfos: %d\n", m_worldinfos.size());
+ printf("\t m_polymaterials: %d\n", m_polymaterials.size());
+ printf("\t m_meshobjects: %d\n", m_meshobjects.size());
+ printf("\t m_materials: %d\n", m_materials.size());
+
+ printf("\nMappings...\n");
+ printf("\t m_map_blender_to_gameobject: %d\n", m_map_blender_to_gameobject.size());
+ printf("\t m_map_mesh_to_gamemesh: %d\n", m_map_mesh_to_gamemesh.size());
+ printf("\t m_map_blender_to_gameactuator: %d\n", m_map_blender_to_gameactuator.size());
+ printf("\t m_map_blender_to_gamecontroller: %d\n", m_map_blender_to_gamecontroller.size());
+ printf("\t m_map_blender_to_gameAdtList: %d\n", m_map_blender_to_gameAdtList.size());
+
+#ifdef WITH_CXX_GUARDEDALLOC
+ MEM_printmemlist_pydict();
+#endif
+// /printf("\t m_ketsjiEngine->m_scenes: %d\n", m_ketsjiEngine->CurrentScenes()->size());
+ }
+
+
#ifndef DISABLE_PYTHON
PyObject *GetPyNamespace();
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp
index 1cb16acf148..a0645476063 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.cpp
+++ b/source/gameengine/Converter/KX_ConvertActuators.cpp
@@ -304,9 +304,6 @@ void BL_ConvertActuators(char* maggiename,
STR_String toPropName = (msgAct->toPropName
? (char*) msgAct->toPropName
: "");
- /* BGE Wants "OB" prefix */
- if (toPropName != "")
- toPropName = "OB" + toPropName;
/**
* Get the Message Subject to send.
diff --git a/source/gameengine/Converter/KX_IpoConvert.cpp b/source/gameengine/Converter/KX_IpoConvert.cpp
index 848fcfcdaa0..359eedb1e5e 100644
--- a/source/gameengine/Converter/KX_IpoConvert.cpp
+++ b/source/gameengine/Converter/KX_IpoConvert.cpp
@@ -53,6 +53,7 @@
#endif
#include "DNA_object_types.h"
+#include "DNA_action_types.h"
#include "DNA_ipo_types.h"
#include "DNA_lamp_types.h"
#include "DNA_world_types.h"
@@ -120,6 +121,21 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
)
);
+ char *rotmode, *drotmode;
+
+ switch(blenderobject->rotmode)
+ {
+ case ROT_MODE_AXISANGLE:
+ rotmode = "rotation_axis_angle";
+ drotmode = "delta_rotation_axis_angle";
+ case ROT_MODE_QUAT:
+ rotmode = "rotation_quaternion";
+ drotmode = "delta_rotation_quaternion";
+ default:
+ rotmode = "rotation_euler";
+ drotmode = "delta_rotation_euler";
+ }
+
BL_InterpolatorList *adtList= GetAdtList(blenderobject->adt, converter);
// For each active channel in the adtList add an
@@ -143,14 +159,14 @@ void BL_ConvertIpos(struct Object* blenderobject,KX_GameObject* gameobj,KX_Blend
}
}
for(int i=0; i<3; i++) {
- if ((interp = adtList->GetScalarInterpolator("rotation", i))) {
+ if ((interp = adtList->GetScalarInterpolator(rotmode, i))) {
interpolator= new KX_ScalarInterpolator(&(ipocontr->GetIPOTransform().GetEulerAngles()[i]), interp);
ipocontr->AddInterpolator(interpolator);
ipocontr->SetIPOChannelActive(OB_ROT_X+i, true);
}
}
for(int i=0; i<3; i++) {
- if ((interp = adtList->GetScalarInterpolator("delta_rotation", i))) {
+ if ((interp = adtList->GetScalarInterpolator(drotmode, i))) {
interpolator= new KX_ScalarInterpolator(&(ipocontr->GetIPOTransform().GetDeltaEulerAngles()[i]), interp);
ipocontr->AddInterpolator(interpolator);
ipocontr->SetIPOChannelActive(OB_DROT_X+i, true);
@@ -459,7 +475,7 @@ void BL_ConvertMaterialIpos(
Material *mat = give_current_material(blenderobject, material_index);
STR_HashedString matname;
if(mat) {
- matname= mat->id.name;
+ matname= mat->id.name; // who is using this name? can we remove the MA here?
ConvertMaterialIpos(mat, matname.hash(), gameobj, converter);
}
}
diff --git a/source/gameengine/Converter/Makefile b/source/gameengine/Converter/Makefile
index d41cc705087..b6da47930d3 100644
--- a/source/gameengine/Converter/Makefile
+++ b/source/gameengine/Converter/Makefile
@@ -51,6 +51,7 @@ CPPFLAGS += -I../../blender/makesrna
CPPFLAGS += -I../../blender/editors/include
CPPFLAGS += -I../../blender/blenlib
CPPFLAGS += -I../../blender/blenkernel
+CPPFLAGS += -I../../blender/blenloader
CPPFLAGS += -I../../blender/render/extern/include
CPPFLAGS += -I../../blender/gpu
CPPFLAGS += -I../../blender/ikplugin
diff --git a/source/gameengine/GameLogic/SCA_EventManager.h b/source/gameengine/GameLogic/SCA_EventManager.h
index debefcc45b0..8d3610acc5f 100644
--- a/source/gameengine/GameLogic/SCA_EventManager.h
+++ b/source/gameengine/GameLogic/SCA_EventManager.h
@@ -70,6 +70,11 @@ public:
virtual void EndFrame();
virtual void RegisterSensor(class SCA_ISensor* sensor);
int GetType();
+ //SG_DList &GetSensors() { return m_sensors; }
+
+
+ void Replace_LogicManager(SCA_LogicManager* logicmgr) { m_logicmgr= logicmgr; }
+ virtual void Replace_PhysicsScene(class PHY_IPhysicsEnvironment* env) { } /* only for event managers that use one */
protected:
EVENT_MANAGER_TYPE m_mgrtype;
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h
index 11885f988f3..cebfcf6bdc4 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.h
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h
@@ -35,6 +35,9 @@
#include "GEN_Map.h"
#include "GEN_HashedPtr.h"
+class NG_NetworkScene;
+class SCA_IScene;
+
class SCA_ILogicBrick : public CValue
{
Py_Header;
@@ -122,9 +125,14 @@ public:
virtual bool LessComparedTo(SCA_ILogicBrick* other);
+ /* runtime variable, set when Triggering the python controller */
static class SCA_LogicManager* m_sCurrentLogicManager;
+ /* for moving logic bricks between scenes */
+ virtual void Replace_IScene(SCA_IScene *val) {};
+ virtual void Replace_NetworkScene(NG_NetworkScene *val) {};
+
#ifndef DISABLE_PYTHON
// python methods
diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp
index 877563e3161..3191c99fb2f 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ISensor.cpp
@@ -160,6 +160,19 @@ void SCA_ISensor::RegisterToManager()
m_eventmgr->RegisterSensor(this);
}
+void SCA_ISensor::Replace_EventManager(class SCA_LogicManager* logicmgr)
+{
+ if(m_links) { /* true if we're used currently */
+
+ m_eventmgr->RemoveSensor(this);
+ m_eventmgr= logicmgr->FindEventManager(m_eventmgr->GetType());
+ m_eventmgr->RegisterSensor(this);
+ }
+ else {
+ m_eventmgr= logicmgr->FindEventManager(m_eventmgr->GetType());
+ }
+}
+
void SCA_ISensor::LinkToController(SCA_IController* controller)
{
m_linkedcontrollers.push_back(controller);
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index fce5f340be1..e01f5775289 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -133,6 +133,7 @@ public:
virtual void RegisterToManager();
virtual void UnregisterToManager();
+ void Replace_EventManager(class SCA_LogicManager* logicmgr);
void ReserveController(int num)
{
m_linkedcontrollers.reserve(num);
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.cpp b/source/gameengine/GameLogic/SCA_LogicManager.cpp
index d93f2e70e36..fe97add9a3f 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.cpp
+++ b/source/gameengine/GameLogic/SCA_LogicManager.cpp
@@ -119,7 +119,7 @@ void SCA_LogicManager::UnregisterGameObj(void* blendobj, CValue* gameobj)
CValue* SCA_LogicManager::GetGameObjectByName(const STR_String& gameobjname)
{
- STR_HashedString mn = "OB"+gameobjname;
+ STR_HashedString mn = gameobjname;
CValue** gameptr = m_mapStringToGameObjects[mn];
if (gameptr)
@@ -252,7 +252,7 @@ void SCA_LogicManager::UpdateFrame(double curtime, bool frame)
void* SCA_LogicManager::GetActionByName (const STR_String& actname)
{
- STR_HashedString an = "AC"+actname;
+ STR_HashedString an = actname;
void** actptr = m_mapStringToActions[an];
if (actptr)
@@ -265,7 +265,7 @@ void* SCA_LogicManager::GetActionByName (const STR_String& actname)
void* SCA_LogicManager::GetMeshByName(const STR_String& meshname)
{
- STR_HashedString mn = "ME"+meshname;
+ STR_HashedString mn = meshname;
void** meshptr = m_mapStringToMeshes[mn];
if (meshptr)
@@ -282,6 +282,11 @@ void SCA_LogicManager::RegisterMeshName(const STR_String& meshname,void* mesh)
m_mapStringToMeshes.insert(mn,mesh);
}
+void SCA_LogicManager::UnregisterMeshName(const STR_String& meshname,void* mesh)
+{
+ STR_HashedString mn = meshname;
+ m_mapStringToMeshes.remove(mn);
+}
void SCA_LogicManager::RegisterActionName(const STR_String& actname,void* action)
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h
index 402090357cb..0c2effc2516 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.h
+++ b/source/gameengine/GameLogic/SCA_LogicManager.h
@@ -66,6 +66,7 @@ typedef std::map<class SCA_ISensor*,controllerlist > sensormap_t;
#include "SCA_ILogicBrick.h"
#include "SCA_IActuator.h"
+#include "SCA_EventManager.h"
class SCA_LogicManager
@@ -110,6 +111,7 @@ public:
void AddTriggeredController(SCA_IController* controller, SCA_ISensor* sensor);
SCA_EventManager* FindEventManager(int eventmgrtype);
+ vector<class SCA_EventManager*> GetEventManagers() { return m_eventmanagers; }
void RemoveGameObject(const STR_String& gameobjname);
@@ -123,6 +125,9 @@ public:
// for the scripting... needs a FactoryManager later (if we would have time... ;)
void RegisterMeshName(const STR_String& meshname,void* mesh);
+ void UnregisterMeshName(const STR_String& meshname,void* mesh);
+ GEN_Map<STR_HashedString,void*>& GetMeshMap() { return m_mapStringToMeshes; };
+
void RegisterActionName(const STR_String& actname,void* action);
void* GetActionByName (const STR_String& actname);
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
index 2a4222af355..47f3d0e3b40 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
@@ -39,6 +39,7 @@
#include "SCA_LogicManager.h"
#include "BoolValue.h"
#include "FloatValue.h"
+#include <stdio.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index ac3e0434d20..aeebce6c7d7 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -465,7 +465,8 @@ void SCA_PythonController::Trigger(SCA_LogicManager* logicmgr)
{
/* clear after PyErrPrint - seems it can be using
* something in this dictionary and crash? */
- PyDict_Clear(excdict);
+ // This doesn't appear to be needed anymore
+ //PyDict_Clear(excdict);
Py_DECREF(excdict);
}
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h
index 87719041f65..a65bad59d60 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.h
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h
@@ -125,10 +125,11 @@ public:
return m_displayarea;
};
- RAS_Rect &
- GetDisplayArea(
+ void
+ SetDisplayArea(
+ RAS_Rect *rect
) {
- return m_displayarea;
+ m_displayarea= *rect;
};
RAS_Rect &
diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript
index 99eda4cb592..51fc2fc7334 100644
--- a/source/gameengine/GamePlayer/common/SConscript
+++ b/source/gameengine/GamePlayer/common/SConscript
@@ -61,7 +61,7 @@ incs = ['.',
defs = []
if env['WITH_BF_PYTHON']:
- incs += ' ' + env['BF_PYTHON_INC']
+ incs += Split(env['BF_PYTHON_INC'])
else:
defs.append('DISABLE_PYTHON')
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
index 71f40d03eb3..0002e538947 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
@@ -40,7 +40,6 @@
#include "GPW_KeyboardDevice.h"
#include "GPW_System.h"
-#include "SND_DeviceManager.h"
#include "NG_NetworkScene.h"
#include "NG_LoopBackNetworkDeviceInterface.h"
@@ -64,9 +63,6 @@ GPW_Engine::~GPW_Engine()
bool GPW_Engine::Initialize(HDC hdc, int width, int height)
{
- SND_DeviceManager::Subscribe();
- m_audiodevice = SND_DeviceManager::Instance();
-
m_keyboarddev = new GPW_KeyboardDevice();
m_mousedev = new GPC_MouseDevice();
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript
index cfb827cf8c3..93769e60401 100644
--- a/source/gameengine/GamePlayer/ghost/SConscript
+++ b/source/gameengine/GamePlayer/ghost/SConscript
@@ -43,7 +43,7 @@ incs = ['.',
defs = []
if env['WITH_BF_PYTHON']:
- incs += ' ' + env['BF_PYTHON_INC']
+ incs += Split(env['BF_PYTHON_INC'])
else:
defs.append('DISABLE_PYTHON')
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index 857be4bd827..98a13c5bd48 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -61,6 +61,8 @@ SET(INC
../../../extern/glew/include
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
IF(WITH_SDL)
SET(INC ${INC} ${SDL_INCLUDE_DIR})
ELSE(WITH_SDL)
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
index fa7a674c250..95283dcce50 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
@@ -55,6 +55,10 @@ public:
virtual bool Update();
virtual CValue* GetReplica();
+ virtual void Replace_NetworkScene(NG_NetworkScene *val)
+ {
+ m_networkscene= val;
+ };
/* ------------------------------------------------------------ */
/* Python interface ------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
index 3a8fe760bb9..90ba5db15ef 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
@@ -66,6 +66,11 @@ public:
virtual void Init();
void EndFrame();
+ virtual void Replace_NetworkScene(NG_NetworkScene *val)
+ {
+ m_NetworkScene= val;
+ };
+
#ifndef DISABLE_PYTHON
/* ------------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.h b/source/gameengine/Ketsji/KX_BlenderMaterial.h
index 0946cd320c5..088d17ea741 100644
--- a/source/gameengine/Ketsji/KX_BlenderMaterial.h
+++ b/source/gameengine/Ketsji/KX_BlenderMaterial.h
@@ -19,6 +19,9 @@
#include "MEM_guardedalloc.h"
#endif
+#include "SCA_IScene.h" /* only for Replace_IScene */
+#include "KX_Scene.h"
+
struct MTFace;
class KX_Scene;
@@ -68,6 +71,7 @@ public:
TCachingInfo& cachingInfo
)const;
+ Material* GetBlenderMaterial() const;
MTFace* GetMTFace(void) const;
unsigned int* GetMCol(void) const;
BL_Texture * getTex (unsigned int idx) {
@@ -83,6 +87,11 @@ public:
MT_Scalar ref, MT_Scalar emit, MT_Scalar alpha
);
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ mScene= static_cast<KX_Scene *>(val);
+ };
+
#ifndef DISABLE_PYTHON
// --------------------------------
virtual PyObject* py_repr(void) { return PyUnicode_FromString(mMaterial->matname.ReadPtr()); }
@@ -119,7 +128,6 @@ private:
bool UsesLighting(RAS_IRasterizer *rasty) const;
void GetMaterialRGBAColor(unsigned char *rgba) const;
- Material* GetBlenderMaterial() const;
Scene* GetBlenderScene() const;
void ReleaseMaterial();
diff --git a/source/gameengine/Ketsji/KX_GameActuator.cpp b/source/gameengine/Ketsji/KX_GameActuator.cpp
index bc0f875bca6..d6e2a623007 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.cpp
+++ b/source/gameengine/Ketsji/KX_GameActuator.cpp
@@ -51,7 +51,7 @@ KX_GameActuator::KX_GameActuator(SCA_IObject *gameobj,
int mode,
const STR_String& filename,
const STR_String& loadinganimationname,
- KX_Scene* scene,
+ SCA_IScene* scene,
KX_KetsjiEngine* ketsjiengine)
: SCA_IActuator(gameobj, KX_ACT_GAME)
{
diff --git a/source/gameengine/Ketsji/KX_GameActuator.h b/source/gameengine/Ketsji/KX_GameActuator.h
index 37d09a5a9fb..4880d476e36 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.h
+++ b/source/gameengine/Ketsji/KX_GameActuator.h
@@ -35,6 +35,9 @@
#include "SCA_IActuator.h"
+#include "SCA_IScene.h" /* Replace_IScene only */
+#include "KX_Scene.h" /* Replace_IScene only */
+
class KX_GameActuator : public SCA_IActuator
{
Py_Header;
@@ -43,7 +46,7 @@ protected:
bool m_restart;
STR_String m_filename;
STR_String m_loadinganimationname;
- class KX_Scene* m_scene;
+ class SCA_IScene* m_scene;
class KX_KetsjiEngine* m_ketsjiengine;
public:
@@ -64,7 +67,7 @@ protected:
int mode,
const STR_String& filename,
const STR_String& loadinganimationname,
- KX_Scene* scene,
+ SCA_IScene* scene,
KX_KetsjiEngine* ketsjiEngine);
virtual ~KX_GameActuator();
@@ -72,6 +75,11 @@ protected:
virtual bool Update();
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= val;
+ };
+
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index 9f4fa9a7c02..7f8a8e04e2e 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -1306,7 +1306,13 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam)
m_logger->StartLog(tc_rasterizer, m_kxsystem->GetTimeInSeconds(), true);
SG_SetActiveStage(SG_STAGE_RENDER);
+ // Run any pre-drawing python callbacks
+ scene->RunDrawingCallbacks(scene->GetPreDrawCB());
+
scene->RenderBuckets(camtrans, m_rasterizer, m_rendertools);
+
+ // Run any post-drawing python callbacks
+ scene->RunDrawingCallbacks(scene->GetPostDrawCB());
if (scene->GetPhysicsEnvironment())
scene->GetPhysicsEnvironment()->debugDrawWorld();
@@ -1606,15 +1612,12 @@ void KX_KetsjiEngine::RemoveScheduledScenes()
}
}
-
-
-KX_Scene* KX_KetsjiEngine::CreateScene(const STR_String& scenename)
+KX_Scene* KX_KetsjiEngine::CreateScene(Scene *scene)
{
- Scene *scene = m_sceneconverter->GetBlenderSceneForName(scenename);
KX_Scene* tmpscene = new KX_Scene(m_keyboarddevice,
m_mousedevice,
m_networkdevice,
- scenename,
+ scene->id.name+2,
scene);
m_sceneconverter->ConvertScene(tmpscene,
@@ -1624,7 +1627,11 @@ KX_Scene* KX_KetsjiEngine::CreateScene(const STR_String& scenename)
return tmpscene;
}
-
+KX_Scene* KX_KetsjiEngine::CreateScene(const STR_String& scenename)
+{
+ Scene *scene = m_sceneconverter->GetBlenderSceneForName(scenename);
+ return CreateScene(scene);
+}
void KX_KetsjiEngine::AddScheduledScenes()
{
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h
index 74d683fbad6..b815ca0c716 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.h
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h
@@ -380,6 +380,9 @@ public:
* @param b Blue component of the override color.
*/
void GetOverrideFrameColor(float& r, float& g, float& b) const;
+
+ KX_Scene* CreateScene(const STR_String& scenename);
+ KX_Scene* CreateScene(Scene *scene);
protected:
/**
@@ -399,7 +402,6 @@ protected:
void AddScheduledScenes(void);
void ReplaceScheduledScenes(void);
void PostProcessScene(class KX_Scene* scene);
- KX_Scene* CreateScene(const STR_String& scenename);
bool BeginFrame();
void ClearFrame();
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index d4063ef1d16..e3f0e2b34f5 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -66,6 +66,13 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
replica->ProcessReplica();
return replica;
};
+
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_kxscene= static_cast<KX_Scene *>(val);
+ };
+
+
/**
* @attention Overrides default evaluate.
*/
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.h b/source/gameengine/Ketsji/KX_PolygonMaterial.h
index dba12acee7f..4f7d7f7888d 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.h
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.h
@@ -102,6 +102,11 @@ public:
void DefaultActivate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const;
virtual bool Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const;
+ Material *GetBlenderMaterial() const
+ {
+ return m_material;
+ }
+
/**
* Returns the Blender texture face structure that is used for this material.
* @return The material's texture face.
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 1339200a740..ed422b81ec6 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -30,9 +30,6 @@
#include "GL/glew.h"
-// directory header for py function getBlendFileList
-#include <stdlib.h>
-
#ifdef WIN32
#pragma warning (disable : 4786)
#endif //WIN32
@@ -50,6 +47,16 @@ extern "C" {
#endif
#include "KX_PythonInit.h"
+
+// directory header for py function getBlendFileList
+#ifndef WIN32
+ #include <dirent.h>
+ #include <stdlib.h>
+#else
+ #include <io.h>
+ #include "BLI_winstuff.h"
+#endif
+
//python physics binding
#include "KX_PyConstraintBinding.h"
@@ -82,6 +89,8 @@ extern "C" {
#include "InputParser.h"
#include "KX_Scene.h"
+#include "NG_NetworkScene.h" //Needed for sendMessage()
+
#include "BL_Shader.h"
#include "KX_PyMath.h"
@@ -100,12 +109,16 @@ extern "C" {
#include "BKE_global.h"
#include "BLI_blenlib.h"
#include "GPU_material.h"
+#include "MEM_guardedalloc.h"
+
+/* for converting new scenes */
+#include "KX_BlenderSceneConverter.h"
+#include "KX_MeshProxy.h" /* for creating a new library of mesh objects */
+extern "C" {
+ #include "BLO_readfile.h"
+}
+
-#ifndef WIN32
- #include <dirent.h>
-#else
- #include "BLI_winstuff.h"
-#endif
#include "NG_NetworkScene.h" //Needed for sendMessage()
static void setSandbox(TPythonSecurityLevel level);
@@ -509,10 +522,16 @@ static PyObject* gPyGetSceneList(PyObject* self)
KX_Scene* scene = scenes->at(i);
PyList_SET_ITEM(list, i, scene->GetProxy());
}
-
+
return list;
}
+static PyObject *pyPrintStats(PyObject *,PyObject *,PyObject *)
+{
+ gp_KetsjiScene->GetSceneConverter()->PrintStats();
+ Py_RETURN_NONE;
+}
+
static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
{
#define pprint(x) std::cout << x << std::endl;
@@ -584,6 +603,116 @@ static PyObject *pyPrintExt(PyObject *,PyObject *,PyObject *)
Py_RETURN_NONE;
}
+static PyObject *gLibLoad(PyObject*, PyObject* args)
+{
+ KX_Scene *kx_scene= gp_KetsjiScene;
+ char *path;
+ char *group;
+ char *err_str= NULL;
+
+ if (!PyArg_ParseTuple(args,"ss:LibLoad",&path, &group))
+ return NULL;
+
+ if(kx_scene->GetSceneConverter()->LinkBlendFile(path, group, kx_scene, &err_str)) {
+ Py_RETURN_TRUE;
+ }
+
+ if(err_str) {
+ PyErr_SetString(PyExc_ValueError, err_str);
+ return NULL;
+ }
+
+ Py_RETURN_FALSE;
+}
+
+static PyObject *gLibNew(PyObject*, PyObject* args)
+{
+ KX_Scene *kx_scene= gp_KetsjiScene;
+ char *path;
+ char *group;
+ char *name;
+ PyObject *names;
+ int idcode;
+
+ if (!PyArg_ParseTuple(args,"ssO!:LibNew",&path, &group, &PyList_Type, &names))
+ return NULL;
+
+ if(kx_scene->GetSceneConverter()->GetMainDynamicPath(path))
+ {
+ PyErr_SetString(PyExc_KeyError, "the name of the path given exists");
+ return NULL;
+ }
+
+ idcode= BLO_idcode_from_name(group);
+ if(idcode==0) {
+ PyErr_Format(PyExc_ValueError, "invalid group given \"%s\"", group);
+ return NULL;
+ }
+
+ Main *maggie= (Main *)MEM_callocN( sizeof(Main), "BgeMain");
+ kx_scene->GetSceneConverter()->GetMainDynamic().push_back(maggie);
+ strncpy(maggie->name, path, sizeof(maggie->name)-1);
+
+ /* Copy the object into main */
+ if(idcode==ID_ME) {
+ PyObject *ret= PyList_New(0);
+ PyObject *item;
+ for(int i= 0; i < PyList_GET_SIZE(names); i++) {
+ name= _PyUnicode_AsString(PyList_GET_ITEM(names, i));
+ if(name) {
+ RAS_MeshObject *meshobj= kx_scene->GetSceneConverter()->ConvertMeshSpecial(kx_scene, maggie, name);
+ if(meshobj) {
+ KX_MeshProxy* meshproxy = new KX_MeshProxy(meshobj);
+ item= meshproxy->NewProxy(true);
+ PyList_Append(ret, item);
+ Py_DECREF(item);
+ }
+ }
+ else {
+ PyErr_Clear(); /* wasnt a string, ignore for now */
+ }
+ }
+
+ return ret;
+ }
+ else {
+ PyErr_Format(PyExc_ValueError, "only \"Mesh\" group currently supported");
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+static PyObject *gLibFree(PyObject*, PyObject* args)
+{
+ KX_Scene *kx_scene= gp_KetsjiScene;
+ char *path;
+
+ if (!PyArg_ParseTuple(args,"s:LibFree",&path))
+ return NULL;
+
+ if (kx_scene->GetSceneConverter()->FreeBlendFile(path))
+ {
+ Py_RETURN_TRUE;
+ }
+ else {
+ Py_RETURN_FALSE;
+ }
+}
+
+static PyObject *gLibList(PyObject*, PyObject* args)
+{
+ vector<Main*> &dynMaggie = gp_KetsjiScene->GetSceneConverter()->GetMainDynamic();
+ int i= 0;
+ PyObject *list= PyList_New(dynMaggie.size());
+
+ for (vector<Main*>::iterator it=dynMaggie.begin(); !(it==dynMaggie.end()); it++)
+ {
+ PyList_SET_ITEM(list, i++, PyUnicode_FromString( (*it)->name) );
+ }
+
+ return list;
+}
static struct PyMethodDef game_methods[] = {
{"expandPath", (PyCFunction)gPyExpandPath, METH_VARARGS, (const char *)gPyExpandPath_doc},
@@ -616,6 +745,14 @@ static struct PyMethodDef game_methods[] = {
{"getAverageFrameRate", (PyCFunction) gPyGetAverageFrameRate, METH_NOARGS, (const char *)"Gets the estimated average frame rate"},
{"getBlendFileList", (PyCFunction)gPyGetBlendFileList, METH_VARARGS, (const char *)"Gets a list of blend files in the same directory as the current blend file"},
{"PrintGLInfo", (PyCFunction)pyPrintExt, METH_NOARGS, (const char *)"Prints GL Extension Info"},
+ {"PrintMemInfo", (PyCFunction)pyPrintStats, METH_NOARGS, (const char *)"Print engine stastics"},
+
+ /* library functions */
+ {"LibLoad", (PyCFunction)gLibLoad, METH_VARARGS, (const char *)""},
+ {"LibNew", (PyCFunction)gLibNew, METH_VARARGS, (const char *)""},
+ {"LibFree", (PyCFunction)gLibFree, METH_VARARGS, (const char *)""},
+ {"LibList", (PyCFunction)gLibList, METH_VARARGS, (const char *)""},
+
{NULL, (PyCFunction) NULL, 0, NULL }
};
@@ -1471,7 +1608,7 @@ PyObject *KXpy_import(PyObject *self, PyObject *args)
}
/* Import blender texts as python modules */
- m= bpy_text_import(name, &found);
+ m= bpy_text_import_name(name, &found);
if (m)
return m;
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index 39b447b5657..ea7dd544cb1 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -34,6 +34,8 @@
#include "SCA_ISensor.h"
#include "MT_Point3.h"
+#include "SCA_IScene.h" /* only for scene replace */
+#include "KX_Scene.h" /* only for scene replace */
struct KX_ClientObjectInfo;
class KX_RayCast;
@@ -73,6 +75,10 @@ public:
bool RayHit(KX_ClientObjectInfo* client, KX_RayCast* result, void * const data);
bool NeedRayCast(KX_ClientObjectInfo* client);
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= static_cast<KX_Scene *>(val);
+ }
//Python Interface
enum RayAxis {
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
index 4cccc406b58..53a71e3c6ea 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
@@ -43,6 +43,8 @@
#include "MT_Vector3.h"
+
+
class SCA_IScene;
class KX_SCA_AddObjectActuator : public SCA_IActuator
@@ -100,6 +102,11 @@ public:
virtual void
ProcessReplica();
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= val;
+ };
+
virtual bool
UnlinkObject(SCA_IObject* clientobj);
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
index 782a24b1ef1..b99f40be707 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
@@ -59,6 +59,11 @@ class KX_SCA_EndObjectActuator : public SCA_IActuator
virtual bool
Update();
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= val;
+ };
+
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
index 47c823afa9f..5f62c603ac6 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
@@ -80,6 +80,11 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= val;
+ };
+
static PyObject* pyattr_get_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index c93ead74182..d397d0db541 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -211,6 +211,8 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
#ifndef DISABLE_PYTHON
m_attr_dict = PyDict_New(); /* new ref */
+ m_draw_call_pre = NULL;
+ m_draw_call_post = NULL;
#endif
}
@@ -264,6 +266,9 @@ KX_Scene::~KX_Scene()
#ifndef DISABLE_PYTHON
PyDict_Clear(m_attr_dict);
Py_DECREF(m_attr_dict);
+
+ Py_XDECREF(m_draw_call_pre);
+ Py_XDECREF(m_draw_call_post);
#endif
}
@@ -273,6 +278,10 @@ RAS_BucketManager* KX_Scene::GetBucketManager()
}
+CListValue* KX_Scene::GetTempObjectList()
+{
+ return m_tempObjectList;
+}
CListValue* KX_Scene::GetObjectList()
{
@@ -280,7 +289,6 @@ CListValue* KX_Scene::GetObjectList()
}
-
CListValue* KX_Scene::GetRootParentList()
{
return m_parentlist;
@@ -398,6 +406,31 @@ bool KX_Scene::IsClearingZBuffer()
return m_isclearingZbuffer;
}
+void KX_Scene::RunDrawingCallbacks(PyObject* cb_list)
+{
+ int len;
+
+ if (cb_list && (len=PyList_GET_SIZE(cb_list)))
+ {
+ PyObject* func;
+ PyObject* ret;
+
+ // Iterate the list and run the callbacks
+ for (int pos=0; pos < len; pos++)
+ {
+ func= PyList_GET_ITEM(cb_list, pos);
+ ret= PyObject_CallObject(func, NULL);
+ if (ret==NULL) {
+ PyErr_Print();
+ PyErr_Clear();
+ }
+ else {
+ Py_DECREF(ret);
+ }
+ }
+ }
+}
+
void KX_Scene::EnableZBufferClearing(bool isclearingZbuffer)
{
m_isclearingZbuffer = isclearingZbuffer;
@@ -1043,7 +1076,7 @@ void KX_Scene::ReplaceMesh(class CValue* obj,void* meshobj, bool use_gfx, bool u
newobj->SetDeformer(NULL);
}
- if (mesh->IsDeformed())
+ if (mesh->IsDeformed()) /* checks GetMesh() isnt NULL */
{
// we must create a new deformer but which one?
KX_GameObject* parentobj = newobj->GetParent();
@@ -1588,10 +1621,10 @@ void KX_Scene::SetSceneConverter(class KX_BlenderSceneConverter* sceneConverter)
void KX_Scene::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment* physEnv)
{
m_physicsEnvironment = physEnv;
-
- KX_TouchEventManager* touchmgr = new KX_TouchEventManager(m_logicmgr, physEnv);
- m_logicmgr->RegisterEventManager(touchmgr);
- return;
+ if(m_physicsEnvironment) {
+ KX_TouchEventManager* touchmgr = new KX_TouchEventManager(m_logicmgr, physEnv);
+ m_logicmgr->RegisterEventManager(touchmgr);
+ }
}
void KX_Scene::setSuspendedTime(double suspendedtime)
@@ -1613,6 +1646,182 @@ double KX_Scene::getSuspendedDelta()
#ifndef DISABLE_PYTHON
+
+#include "KX_BulletPhysicsController.h"
+
+static void MergeScene_LogicBrick(SCA_ILogicBrick* brick, KX_Scene *to)
+{
+ SCA_LogicManager *logicmgr= to->GetLogicManager();
+
+ brick->Replace_IScene(to);
+ brick->Replace_NetworkScene(to->GetNetworkScene());
+
+ SCA_ISensor *sensor= dynamic_cast<class SCA_ISensor *>(brick);
+ if(sensor) {
+ sensor->Replace_EventManager(logicmgr);
+ }
+
+ /* near sensors have physics controllers */
+ KX_TouchSensor *touch_sensor = dynamic_cast<class KX_TouchSensor *>(brick);
+ if(touch_sensor) {
+ touch_sensor->GetPhysicsController()->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
+ }
+}
+
+#include "CcdGraphicController.h" // XXX ctrl->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
+#include "CcdPhysicsEnvironment.h" // XXX ctrl->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
+#include "KX_BulletPhysicsController.h"
+
+
+static void MergeScene_GameObject(KX_GameObject* gameobj, KX_Scene *to, KX_Scene *from)
+{
+ {
+ SCA_ActuatorList& actuators= gameobj->GetActuators();
+ SCA_ActuatorList::iterator ita;
+
+ for (ita = actuators.begin(); !(ita==actuators.end()); ++ita)
+ {
+ MergeScene_LogicBrick(*ita, to);
+ }
+ }
+
+
+ {
+ SCA_SensorList& sensors= gameobj->GetSensors();
+ SCA_SensorList::iterator its;
+
+ for (its = sensors.begin(); !(its==sensors.end()); ++its)
+ {
+ MergeScene_LogicBrick(*its, to);
+ }
+ }
+
+ {
+ SCA_ControllerList& controllers= gameobj->GetControllers();
+ SCA_ControllerList::iterator itc;
+
+ for (itc = controllers.begin(); !(itc==controllers.end()); ++itc)
+ {
+ SCA_IController *cont= *itc;
+ MergeScene_LogicBrick(cont, to);
+
+ vector<SCA_ISensor*> linkedsensors = cont->GetLinkedSensors();
+ vector<SCA_IActuator*> linkedactuators = cont->GetLinkedActuators();
+
+ for (vector<SCA_IActuator*>::iterator ita = linkedactuators.begin();!(ita==linkedactuators.end());++ita) {
+ MergeScene_LogicBrick(*ita, to);
+ }
+
+ for (vector<SCA_ISensor*>::iterator its = linkedsensors.begin();!(its==linkedsensors.end());++its) {
+ MergeScene_LogicBrick(*its, to);
+ }
+ }
+ }
+
+ /* graphics controller */
+ PHY_IGraphicController *ctrl = gameobj->GetGraphicController();
+ if(ctrl) {
+ /* SHOULD update the m_cullingTree */
+ ctrl->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
+ }
+
+ /* SG_Node can hold a scene reference */
+ SG_Node *sg= gameobj->GetSGNode();
+ if(sg) {
+ if(sg->GetSGClientInfo() == from) {
+ sg->SetSGClientInfo(to);
+ }
+
+ SGControllerList::iterator contit;
+ SGControllerList& controllers = sg->GetSGControllerList();
+ for (contit = controllers.begin();contit!=controllers.end();++contit)
+ {
+ KX_BulletPhysicsController *phys_ctrl= dynamic_cast<KX_BulletPhysicsController *>(*contit);
+ if (phys_ctrl)
+ phys_ctrl->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
+ }
+ }
+}
+
+bool KX_Scene::MergeScene(KX_Scene *other)
+{
+ CcdPhysicsEnvironment *env= dynamic_cast<CcdPhysicsEnvironment *>(this->GetPhysicsEnvironment());
+ CcdPhysicsEnvironment *env_other= dynamic_cast<CcdPhysicsEnvironment *>(other->GetPhysicsEnvironment());
+
+ if((env==NULL) != (env_other==NULL)) /* TODO - even when both scenes have NONE physics, the other is loaded with bullet enabled, ??? */
+ {
+ printf("KX_Scene::MergeScene: physics scenes type differ, aborting\n");
+ printf("\tsource %d, terget %d\n", (int)(env!=NULL), (int)(env_other!=NULL));
+ return false;
+ }
+
+ if(GetSceneConverter() != other->GetSceneConverter()) {
+ printf("KX_Scene::MergeScene: converters differ, aborting\n");
+ return false;
+ }
+
+
+ GetBucketManager()->MergeBucketManager(other->GetBucketManager());
+
+ /* move materials across, assume they both use the same scene-converters */
+ GetSceneConverter()->MergeScene(this, other);
+
+ /* active + inactive == all ??? - lets hope so */
+ for (int i = 0; i < other->GetObjectList()->GetCount(); i++)
+ {
+ KX_GameObject* gameobj = (KX_GameObject*)other->GetObjectList()->GetValue(i);
+ MergeScene_GameObject(gameobj, this, other);
+
+ gameobj->UpdateBuckets(false); /* only for active objects */
+ }
+
+ for (int i = 0; i < other->GetInactiveList()->GetCount(); i++)
+ {
+ KX_GameObject* gameobj = (KX_GameObject*)other->GetInactiveList()->GetValue(i);
+ MergeScene_GameObject(gameobj, this, other);
+ }
+
+ GetTempObjectList()->MergeList(other->GetTempObjectList());
+ other->GetTempObjectList()->ReleaseAndRemoveAll();
+
+ GetObjectList()->MergeList(other->GetObjectList());
+ other->GetObjectList()->ReleaseAndRemoveAll();
+
+ GetInactiveList()->MergeList(other->GetInactiveList());
+ other->GetInactiveList()->ReleaseAndRemoveAll();
+
+ GetRootParentList()->MergeList(other->GetRootParentList());
+ other->GetRootParentList()->ReleaseAndRemoveAll();
+
+ GetLightList()->MergeList(other->GetLightList());
+ other->GetLightList()->ReleaseAndRemoveAll();
+
+ if(env) /* bullet scene? - dummy scenes dont need touching */
+ env->MergeEnvironment(env_other);
+
+ /* merge logic */
+ {
+ SCA_LogicManager *logicmgr= GetLogicManager();
+ SCA_LogicManager *logicmgr_other= other->GetLogicManager();
+
+ vector<class SCA_EventManager*>evtmgrs= logicmgr->GetEventManagers();
+ //vector<class SCA_EventManager*>evtmgrs_others= logicmgr_other->GetEventManagers();
+
+ //SCA_EventManager *evtmgr;
+ SCA_EventManager *evtmgr_other;
+
+ for(int i= 0; i < evtmgrs.size(); i++) {
+ evtmgr_other= logicmgr_other->FindEventManager(evtmgrs[i]->GetType());
+
+ if(evtmgr_other) /* unlikely but possible one scene has a joystick and not the other */
+ evtmgr_other->Replace_LogicManager(logicmgr);
+
+ /* when merging objects sensors are moved across into the new manager, dont need to do this here */
+ }
+ }
+ return true;
+}
+
//----------------------------------------------------------------------------
//Python
@@ -1818,6 +2027,61 @@ int KX_Scene::pyattr_set_active_camera(void *self_v, const KX_PYATTRIBUTE_DEF *a
return PY_SET_ATTR_SUCCESS;
}
+PyObject* KX_Scene::pyattr_get_drawing_callback_pre(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
+
+ if(self->m_draw_call_pre==NULL)
+ self->m_draw_call_pre= PyList_New(0);
+ else
+ Py_INCREF(self->m_draw_call_pre);
+ return self->m_draw_call_pre;
+}
+
+PyObject* KX_Scene::pyattr_get_drawing_callback_post(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+{
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
+
+ if(self->m_draw_call_post==NULL)
+ self->m_draw_call_post= PyList_New(0);
+ else
+ Py_INCREF(self->m_draw_call_post);
+ return self->m_draw_call_post;
+}
+
+int KX_Scene::pyattr_set_drawing_callback_pre(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
+
+ if (!PyList_CheckExact(value))
+ {
+ PyErr_SetString(PyExc_ValueError, "Expected a list");
+ return PY_SET_ATTR_FAIL;
+ }
+ Py_XDECREF(self->m_draw_call_pre);
+
+ Py_INCREF(value);
+ self->m_draw_call_pre = value;
+
+ return PY_SET_ATTR_SUCCESS;
+}
+
+int KX_Scene::pyattr_set_drawing_callback_post(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ KX_Scene* self = static_cast<KX_Scene*>(self_v);
+
+ if (!PyList_CheckExact(value))
+ {
+ PyErr_SetString(PyExc_ValueError, "Expected a list");
+ return PY_SET_ATTR_FAIL;
+ }
+ Py_XDECREF(self->m_draw_call_post);
+
+ Py_INCREF(value);
+ self->m_draw_call_post = value;
+
+ return PY_SET_ATTR_SUCCESS;
+}
PyAttributeDef KX_Scene::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("name", KX_Scene, pyattr_get_name),
@@ -1826,6 +2090,8 @@ PyAttributeDef KX_Scene::Attributes[] = {
KX_PYATTRIBUTE_RO_FUNCTION("cameras", KX_Scene, pyattr_get_cameras),
KX_PYATTRIBUTE_RO_FUNCTION("lights", KX_Scene, pyattr_get_lights),
KX_PYATTRIBUTE_RW_FUNCTION("active_camera", KX_Scene, pyattr_get_active_camera, pyattr_set_active_camera),
+ KX_PYATTRIBUTE_RW_FUNCTION("pre_draw", KX_Scene, pyattr_get_drawing_callback_pre, pyattr_set_drawing_callback_pre),
+ KX_PYATTRIBUTE_RW_FUNCTION("post_draw", KX_Scene, pyattr_get_drawing_callback_post, pyattr_set_drawing_callback_post),
KX_PYATTRIBUTE_BOOL_RO("suspended", KX_Scene, m_suspend),
KX_PYATTRIBUTE_BOOL_RO("activity_culling", KX_Scene, m_activity_culling),
KX_PYATTRIBUTE_FLOAT_RW("activity_culling_radius", 0.5f, FLT_MAX, KX_Scene, m_activity_box_radius),
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index da72ba2ec98..602e919b58d 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -73,7 +73,6 @@ class KX_Camera;
class KX_GameObject;
class KX_LightObject;
class RAS_BucketManager;
-class RAS_BucketManager;
class RAS_MaterialBucket;
class RAS_IPolyMaterial;
class RAS_IRasterizer;
@@ -83,6 +82,9 @@ class btCollisionShape;
class KX_BlenderSceneConverter;
struct KX_ClientObjectInfo;
+/* for ID freeing */
+#define IS_TAGGED(_id) ((_id) && (((ID *)_id)->flag & LIB_DOIT))
+
/**
* The KX_Scene holds all data for an independent scene. It relates
* KX_Objects to the specific objects in the modules.
@@ -93,6 +95,8 @@ class KX_Scene : public PyObjectPlus, public SCA_IScene
#ifndef DISABLE_PYTHON
PyObject* m_attr_dict;
+ PyObject* m_draw_call_pre;
+ PyObject* m_draw_call_post;
#endif
struct CullingInfo {
@@ -284,6 +288,12 @@ public:
void RenderBuckets(const MT_Transform& cameratransform,
RAS_IRasterizer* rasty,
RAS_IRenderTools* rendertools);
+
+ /**
+ * Run the registered python drawing functions.
+ */
+ void RunDrawingCallbacks(PyObject* cb_list);
+
/**
* Update all transforms according to the scenegraph.
*/
@@ -321,6 +331,10 @@ public:
);
CListValue*
+ GetTempObjectList(
+ );
+
+ CListValue*
GetObjectList(
);
@@ -471,6 +485,7 @@ public:
KX_Camera* GetpCamera();
NG_NetworkDeviceInterface* GetNetworkDeviceInterface();
NG_NetworkScene* GetNetworkScene();
+ KX_BlenderSceneConverter *GetSceneConverter() { return m_sceneConverter; }
/**
* Replicate the logic bricks associated to this object.
@@ -536,6 +551,10 @@ public:
static PyObject* pyattr_get_cameras(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_active_camera(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_active_camera(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static PyObject* pyattr_get_drawing_callback_pre(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static int pyattr_set_drawing_callback_pre(void *selv_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
+ static PyObject* pyattr_get_drawing_callback_post(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static int pyattr_set_drawing_callback_post(void *selv_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
virtual PyObject* py_repr(void) { return PyUnicode_FromString(GetName().ReadPtr()); }
@@ -543,6 +562,8 @@ public:
static PyMappingMethods Mapping;
static PySequenceMethods Sequence;
+ PyObject* GetPreDrawCB() { return m_draw_call_pre; };
+ PyObject* GetPostDrawCB() { return m_draw_call_post; };
#endif
/**
@@ -567,6 +588,15 @@ public:
* Returns the Blender scene this was made from
*/
struct Scene *GetBlenderScene() { return m_blenderScene; }
+
+ bool MergeScene(KX_Scene *other);
+
+
+ //void PrintStats(int verbose_level) {
+ // m_bucketmanager->PrintStats(verbose_level)
+ //}
+
+
};
typedef std::vector<KX_Scene*> KX_SceneList;
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h
index e11a94798c9..4afa8926970 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.h
+++ b/source/gameengine/Ketsji/KX_SceneActuator.h
@@ -34,6 +34,8 @@
#define __KX_SCENEACTUATOR
#include "SCA_IActuator.h"
+#include "SCA_IScene.h" /* Replace_IScene only */
+#include "KX_Scene.h" /* Replace_IScene only */
class KX_SceneActuator : public SCA_IActuator
{
@@ -89,6 +91,11 @@ class KX_SceneActuator : public SCA_IActuator
#ifndef DISABLE_PYTHON
+ virtual void Replace_IScene(SCA_IScene *val)
+ {
+ m_scene= static_cast<KX_Scene *>(val);
+ };
+
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
/* --------------------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_TouchEventManager.h b/source/gameengine/Ketsji/KX_TouchEventManager.h
index e6414a2e285..c3da11eb1e2 100644
--- a/source/gameengine/Ketsji/KX_TouchEventManager.h
+++ b/source/gameengine/Ketsji/KX_TouchEventManager.h
@@ -74,6 +74,7 @@ public:
virtual void RemoveSensor(SCA_ISensor* sensor);
SCA_LogicManager* GetLogicManager() { return m_logicmgr;}
PHY_IPhysicsEnvironment *GetPhysicsEnvironment() { return m_physEnv; }
+ virtual void Replace_PhysicsScene(PHY_IPhysicsEnvironment* env) { m_physEnv= env; }
#ifdef WITH_CXX_GUARDEDALLOC
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index ae5b68da845..248ce170d71 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -110,10 +110,12 @@ public:
if (m_invert) result = !result;
return result;
}
-
virtual void EndFrame();
+ class PHY_IPhysicsController* GetPhysicsController() { return m_physCtrl; }
+
+
// todo: put some info for collision maybe
#ifndef DISABLE_PYTHON
diff --git a/source/gameengine/Ketsji/Makefile b/source/gameengine/Ketsji/Makefile
index 0e9e657cc16..4ecd23fc1a2 100644
--- a/source/gameengine/Ketsji/Makefile
+++ b/source/gameengine/Ketsji/Makefile
@@ -59,6 +59,7 @@ CPPFLAGS += -I.
CPPFLAGS += -I../Converter
CPPFLAGS += -I../../blender/blenkernel
CPPFLAGS += -I../../blender/blenlib
+CPPFLAGS += -I../../blender/blenloader
CPPFLAGS += -I../../blender/makesdna
CPPFLAGS += -I../../blender/imbuf
CPPFLAGS += -I../../blender/gpu
diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript
index 69d146776db..86afa930d09 100644
--- a/source/gameengine/Ketsji/SConscript
+++ b/source/gameengine/Ketsji/SConscript
@@ -4,7 +4,7 @@ import sys
Import ('env')
sources = env.Glob('*.cpp')
-defs = []
+defs = [ 'GLEW_STATIC' ]
incs = '. #source/blender/python/generic' # Only for Mathutils! and bpy_internal_import.h, be very careful
diff --git a/source/gameengine/Physics/Bullet/CcdGraphicController.cpp b/source/gameengine/Physics/Bullet/CcdGraphicController.cpp
index 2dbbb7fa4a0..73ac789edf7 100644
--- a/source/gameengine/Physics/Bullet/CcdGraphicController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdGraphicController.cpp
@@ -124,6 +124,21 @@ PHY_IGraphicController* CcdGraphicController::GetReplica(class PHY_IMotionState*
return replica;
}
+void CcdGraphicController::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment* env)
+{
+ CcdPhysicsEnvironment* phyEnv = static_cast<CcdPhysicsEnvironment*>(env);
+ /* Updates the m_phyEnv's m_cullingTree & m_cullingCache */
+ if(getBroadphaseHandle()) {
+ /* insert into the new physics scene */
+ Activate(false);
+ m_phyEnv= phyEnv;
+ Activate(true);
+ }
+ else {
+ m_phyEnv= phyEnv;
+ }
+}
+
void CcdGraphicController::Activate(bool active)
{
if (active)
diff --git a/source/gameengine/Physics/Bullet/CcdGraphicController.h b/source/gameengine/Physics/Bullet/CcdGraphicController.h
index 99885eb99ee..07cf6d940cb 100644
--- a/source/gameengine/Physics/Bullet/CcdGraphicController.h
+++ b/source/gameengine/Physics/Bullet/CcdGraphicController.h
@@ -47,6 +47,8 @@ public:
virtual void setBroadphaseHandle(btBroadphaseProxy* handle) { m_handle = handle; }
virtual btBroadphaseProxy* getBroadphaseHandle() { return m_handle; }
+ virtual void SetPhysicsEnvironment(class PHY_IPhysicsEnvironment* env);
+
////////////////////////////////////
// PHY_IGraphicController interface
////////////////////////////////////
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
index b5c50109e2a..97d9d488db9 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
@@ -804,6 +804,23 @@ void CcdPhysicsController::PostProcessReplica(class PHY_IMotionState* motionsta
}
+void CcdPhysicsController::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment *env)
+{
+ // can safely assume CCD environment
+ CcdPhysicsEnvironment *physicsEnv = static_cast<CcdPhysicsEnvironment*>(env);
+
+ if (m_cci.m_physicsEnv != physicsEnv)
+ {
+ // since the environment is changing, we must also move the controler to the
+ // new environement. Note that we don't handle sensor explicitely: this
+ // function can be called on sensor but only when they are not registered
+ if (m_cci.m_physicsEnv->removeCcdPhysicsController(this))
+ {
+ physicsEnv->addCcdPhysicsController(this);
+ }
+ m_cci.m_physicsEnv = physicsEnv;
+ }
+}
void CcdPhysicsController::SetCenterOfMassTransform(btTransform& xform)
{
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
index 69b16ca35bd..02d723472f6 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
@@ -432,6 +432,7 @@ protected:
// controller replication
virtual void PostProcessReplica(class PHY_IMotionState* motionstate,class PHY_IPhysicsController* parentctrl);
+ virtual void SetPhysicsEnvironment(class PHY_IPhysicsEnvironment *env);
// kinematic methods
virtual void RelativeTranslate(float dlocX,float dlocY,float dlocZ,bool local);
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index bf28802870a..22722c0927a 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -420,7 +420,7 @@ void CcdPhysicsEnvironment::addCcdPhysicsController(CcdPhysicsController* ctrl)
-void CcdPhysicsEnvironment::removeCcdPhysicsController(CcdPhysicsController* ctrl)
+bool CcdPhysicsEnvironment::removeCcdPhysicsController(CcdPhysicsController* ctrl)
{
//also remove constraint
btRigidBody* body = ctrl->GetRigidBody();
@@ -445,13 +445,13 @@ void CcdPhysicsEnvironment::removeCcdPhysicsController(CcdPhysicsController* ctr
m_dynamicsWorld->removeCollisionObject(ctrl->GetCollisionObject());
}
}
- m_controllers.erase(ctrl);
-
if (ctrl->m_registerCount != 0)
printf("Warning: removing controller with non-zero m_registerCount: %d\n", ctrl->m_registerCount);
//remove it from the triggers
m_triggerControllers.erase(ctrl);
+
+ return (m_controllers.erase(ctrl) != 0);
}
void CcdPhysicsEnvironment::updateCcdPhysicsController(CcdPhysicsController* ctrl, btScalar newMass, int newCollisionFlags, short int newCollisionGroup, short int newCollisionMask)
@@ -1736,10 +1736,19 @@ btDispatcher* CcdPhysicsEnvironment::getDispatcher()
return m_dynamicsWorld->getDispatcher();
}
+void CcdPhysicsEnvironment::MergeEnvironment(CcdPhysicsEnvironment *other)
+{
+ std::set<CcdPhysicsController*>::iterator it;
+ while (other->m_controllers.begin() != other->m_controllers.end())
+ {
+ it= other->m_controllers.begin();
+ CcdPhysicsController* ctrl= (*it);
-
-
+ other->removeCcdPhysicsController(ctrl);
+ this->addCcdPhysicsController(ctrl);
+ }
+}
CcdPhysicsEnvironment::~CcdPhysicsEnvironment()
{
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
index e087eac32c5..21f74e95ed4 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
@@ -199,7 +199,7 @@ protected:
void addCcdPhysicsController(CcdPhysicsController* ctrl);
- void removeCcdPhysicsController(CcdPhysicsController* ctrl);
+ bool removeCcdPhysicsController(CcdPhysicsController* ctrl);
void updateCcdPhysicsController(CcdPhysicsController* ctrl, btScalar newMass, int newCollisionFlags, short int newCollisionGroup, short int newCollisionMask);
@@ -242,13 +242,13 @@ protected:
class btConstraintSolver* GetConstraintSolver();
+ void MergeEnvironment(CcdPhysicsEnvironment *other);
+
protected:
-
std::set<CcdPhysicsController*> m_controllers;
-
std::set<CcdPhysicsController*> m_triggerControllers;
PHY_ResponseCallback m_triggerCallbacks[PHY_NUM_RESPONSE];
diff --git a/source/gameengine/Physics/common/PHY_IController.h b/source/gameengine/Physics/common/PHY_IController.h
index a053a9679b8..e897de255c1 100644
--- a/source/gameengine/Physics/common/PHY_IController.h
+++ b/source/gameengine/Physics/common/PHY_IController.h
@@ -31,6 +31,8 @@
#include "PHY_DynamicTypes.h"
+class PHY_IPhysicsEnvironment;
+
#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
#endif
@@ -45,8 +47,9 @@ class PHY_IController
public:
virtual ~PHY_IController();
// clientinfo for raycasts for example
- virtual void* getNewClientInfo()=0;
- virtual void setNewClientInfo(void* clientinfo)=0;
+ virtual void* getNewClientInfo()=0;
+ virtual void setNewClientInfo(void* clientinfo)=0;
+ virtual void SetPhysicsEnvironment(class PHY_IPhysicsEnvironment *env)=0;
#ifdef WITH_CXX_GUARDEDALLOC
diff --git a/source/gameengine/Physics/common/PHY_IGraphicController.h b/source/gameengine/Physics/common/PHY_IGraphicController.h
index aae971ff42a..eac3de68d4f 100644
--- a/source/gameengine/Physics/common/PHY_IGraphicController.h
+++ b/source/gameengine/Physics/common/PHY_IGraphicController.h
@@ -32,7 +32,6 @@
#include "PHY_IController.h"
-
/**
PHY_IPhysicsController is the abstract simplified Interface to a physical object.
It contains the IMotionState and IDeformableMesh Interfaces.
@@ -51,7 +50,6 @@ class PHY_IGraphicController : public PHY_IController
virtual PHY_IGraphicController* GetReplica(class PHY_IMotionState* motionstate) {return 0;}
-
#ifdef WITH_CXX_GUARDEDALLOC
void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:PHY_IController"); }
void operator delete( void *mem ) { MEM_freeN(mem); }
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h
index 664e5fddd83..b34f8417e4c 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsController.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h
@@ -32,6 +32,7 @@
#include "PHY_IController.h"
class PHY_IMotionState;
+class PHY_IPhysicsEnvironment;
/**
PHY_IPhysicsController is the abstract simplified Interface to a physical object.
diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py
index 60511f41c2b..3c0292e9e8c 100644
--- a/source/gameengine/PyDoc/GameTypes.py
+++ b/source/gameengine/PyDoc/GameTypes.py
@@ -991,7 +991,7 @@ class CListValue(CPropValue):
C{val= clist[i]}
CListValue supports string lookups.
- C{val= scene.objects["OBCube"]}
+ C{val= scene.objects["Cube"]}
Other operations such as C{len(clist), list(clist), clist[0:10]} are also supported.
"""
@@ -1504,7 +1504,6 @@ class KX_GameObject(SCA_IObject):
- note: Calling ANY method or attribute on an object that has been removed from a scene will raise a SystemError, if an object may have been removed since last accessing it use the L{invalid} attribute to check.
@ivar name: The object's name. (read-only)
- - note: Currently (Blender 2.49) the prefix "OB" is added to all objects name. This may change in blender 2.5.
@type name: string.
@ivar mass: The object's mass
- note: The object must have a physics controller for the mass to be applied, otherwise the mass value will be returned as 0.0
@@ -3543,7 +3542,7 @@ class KX_SCA_AddObjectActuator(SCA_IActuator):
This will genereate a warning in the console:
- C{ERROR: GameObject I{OBName} has a AddObjectActuator I{ActuatorName} without object (in 'nonactive' layer)}
+ C{ERROR: GameObject I{Name} has a AddObjectActuator I{ActuatorName} without object (in 'nonactive' layer)}
"""
#{Deprecated
def setObject(object):
@@ -3729,7 +3728,7 @@ class KX_SCA_ReplaceMeshActuator(SCA_IActuator):
This will generate a warning in the console:
- C{ERROR: GameObject I{OBName} ReplaceMeshActuator I{ActuatorName} without object}
+ C{ERROR: GameObject I{Name} ReplaceMeshActuator I{ActuatorName} without object}
@ivar mesh: L{KX_MeshProxy} or the name of the mesh that will replace the current one
Set to None to disable actuator
@@ -3782,7 +3781,7 @@ class KX_Scene(PyObjectPlus):
print obj.name
# get an object named 'Cube'
- obj = scene.objects["OBCube"]
+ obj = scene.objects["Cube"]
# get the first object in the scene.
obj = scene.objects[0]
@@ -3820,6 +3819,10 @@ class KX_Scene(PyObjectPlus):
@type activity_culling_radius: float
@ivar dbvt_culling: True when Dynamic Bounding box Volume Tree is set (read-only).
@type dbvt_culling: bool
+ @ivar pre_draw: A list of callables to be run before the render step.
+ @type pre_draw: list
+ @ivar post_draw: A list of callables to be run after the render step.
+ @type post_draw: list
@group Deprecated: getLightList, getObjectList, getName
"""
@@ -3874,7 +3877,7 @@ class KX_SceneActuator(SCA_IActuator):
This will generate a warning in the console:
- C{ERROR: GameObject I{OBName} has a SceneActuator I{ActuatorName} (SetScene) without scene}
+ C{ERROR: GameObject I{Name} has a SceneActuator I{ActuatorName} (SetScene) without scene}
@ivar scene: the name of the scene to change to/overlay/underlay/remove/suspend/resume
@type scene: string.
@@ -4181,7 +4184,7 @@ class KX_TrackToActuator(SCA_IActuator):
This will generate a warning in the console:
- C{ERROR: GameObject I{OBName} no object in EditObjectActuator I{ActuatorName}}
+ C{ERROR: GameObject I{Name} no object in EditObjectActuator I{ActuatorName}}
@ivar object: the object this actuator tracks.
@type object: KX_GameObject or None
diff --git a/source/gameengine/Rasterizer/CMakeLists.txt b/source/gameengine/Rasterizer/CMakeLists.txt
index 51d1f5001dd..0ae17af7634 100644
--- a/source/gameengine/Rasterizer/CMakeLists.txt
+++ b/source/gameengine/Rasterizer/CMakeLists.txt
@@ -38,5 +38,7 @@ SET(INC
${PYTHON_INC}
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
BLENDERLIB(bf_rasterizer "${SRC}" "${INC}")
#env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['game','player'], priority=[35,115], compileflags = cflags )
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.cpp b/source/gameengine/Rasterizer/RAS_BucketManager.cpp
index 8b3c4990a7a..f5750b39998 100644
--- a/source/gameengine/Rasterizer/RAS_BucketManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_BucketManager.cpp
@@ -317,3 +317,44 @@ void RAS_BucketManager::ReleaseMaterials(RAS_IPolyMaterial * mat)
}
}
+/* frees the bucket, only used when freeing scenes */
+void RAS_BucketManager::RemoveMaterial(RAS_IPolyMaterial * mat)
+{
+ BucketList::iterator bit, bitp;
+ list<RAS_MeshSlot>::iterator mit;
+ int i;
+
+
+ for(i=0; i<m_SolidBuckets.size(); i++) {
+ RAS_MaterialBucket *bucket = m_SolidBuckets[i];
+ if (mat == bucket->GetPolyMaterial()) {
+ m_SolidBuckets.erase(m_SolidBuckets.begin()+i);
+ delete bucket;
+ i--;
+ }
+ }
+
+ for(int i=0; i<m_AlphaBuckets.size(); i++) {
+ RAS_MaterialBucket *bucket = m_AlphaBuckets[i];
+ if (mat == bucket->GetPolyMaterial()) {
+ m_AlphaBuckets.erase(m_AlphaBuckets.begin()+i);
+ delete bucket;
+ i--;
+ }
+ }
+}
+
+//#include <stdio.h>
+
+void RAS_BucketManager::MergeBucketManager(RAS_BucketManager *other)
+{
+ /* concatinate lists */
+ // printf("BEFORE %d %d\n", GetSolidBuckets().size(), GetAlphaBuckets().size());
+ GetSolidBuckets().insert( GetSolidBuckets().end(), other->GetSolidBuckets().begin(), other->GetSolidBuckets().end() );
+ other->GetSolidBuckets().clear();
+
+ GetAlphaBuckets().insert( GetAlphaBuckets().end(), other->GetAlphaBuckets().begin(), other->GetAlphaBuckets().end() );
+ other->GetAlphaBuckets().clear();
+ //printf("AFTER %d %d\n", GetSolidBuckets().size(), GetAlphaBuckets().size());
+}
+
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.h b/source/gameengine/Rasterizer/RAS_BucketManager.h
index dcac41ab6e9..75b5e12a05b 100644
--- a/source/gameengine/Rasterizer/RAS_BucketManager.h
+++ b/source/gameengine/Rasterizer/RAS_BucketManager.h
@@ -60,6 +60,21 @@ public:
void ReleaseDisplayLists(RAS_IPolyMaterial * material = NULL);
void ReleaseMaterials(RAS_IPolyMaterial * material = NULL);
+ void RemoveMaterial(RAS_IPolyMaterial * mat); // freeing scenes only
+
+ /* for merging */
+ void MergeBucketManager(RAS_BucketManager *other);
+ BucketList & GetSolidBuckets() {return m_SolidBuckets;};
+ BucketList & GetAlphaBuckets() {return m_AlphaBuckets;};
+
+ /*void PrintStats(int verbose_level) {
+ printf("\nMappings...\n");
+ printf("\t m_SolidBuckets: %d\n", m_SolidBuckets.size());
+ printf("\t\t m_SolidBuckets: %d\n", m_SolidBuckets.size());
+ printf("\t m_AlphaBuckets: %d\n", m_AlphaBuckets.size());
+ }*/
+
+
private:
void OrderBuckets(const MT_Transform& cameratrans, BucketList& buckets, vector<sortedmeshslot>& slots, bool alpha);
diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
index af909dfa731..a387d96c383 100644
--- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
+++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
@@ -46,6 +46,7 @@ class RAS_IRasterizer;
struct MTFace;
struct Material;
struct Scene;
+class SCA_IScene;
enum MaterialProps
{
@@ -164,6 +165,9 @@ public:
virtual void GetMaterialRGBAColor(unsigned char *rgba) const;
virtual bool UsesLighting(RAS_IRasterizer *rasty) const;
virtual bool UsesObjectColor() const;
+
+ virtual void Replace_IScene(SCA_IScene *val) {}; /* overridden by KX_BlenderMaterial */
+
/*
* PreCalculate texture gen
*/
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.cpp b/source/gameengine/Rasterizer/RAS_MeshObject.cpp
index 0995d5acdd5..ffc18e5612f 100644
--- a/source/gameengine/Rasterizer/RAS_MeshObject.cpp
+++ b/source/gameengine/Rasterizer/RAS_MeshObject.cpp
@@ -104,6 +104,10 @@ RAS_MeshObject::~RAS_MeshObject()
for(it=m_Polygons.begin(); it!=m_Polygons.end(); it++)
delete (*it);
+
+ m_sharedvertex_map.clear();
+ m_Polygons.clear();
+ m_materials.clear();
}
bool RAS_MeshObject::MeshModified()
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.h b/source/gameengine/Rasterizer/RAS_MeshObject.h
index 1738423c4f3..c9ca8152a7e 100644
--- a/source/gameengine/Rasterizer/RAS_MeshObject.h
+++ b/source/gameengine/Rasterizer/RAS_MeshObject.h
@@ -80,7 +80,7 @@ public:
virtual ~RAS_MeshObject();
- bool IsDeformed() { return m_bDeformed; }
+ bool IsDeformed() { return (m_bDeformed && m_mesh); }
/* materials */
int NumMaterials();
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
index f2b97bedb2f..e86f4cd1eb8 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeLists.txt
@@ -41,5 +41,7 @@ SET(INC
../../../../source/blender/blenloader
)
+ADD_DEFINITIONS(-DGLEW_STATIC)
+
BLENDERLIB(bf_oglrasterizer "${SRC}" "${INC}")
#env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), [], libtype=['game','player'], priority=[40, 120] )
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
index fb4c685f8d3..68e6789c05e 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
@@ -3,9 +3,11 @@ Import ('env')
sources = env.Glob('*.cpp')
+defs = [ 'GLEW_STATIC' ]
+
incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Rasterizer #source/gameengine/BlenderRoutines '
incs += ' #source/blender/gpu #extern/glew/include ' + env['BF_OPENGL_INC']
incs += ' #source/blender/gameengine/Ketsji #source/gameengine/SceneGraph #source/blender/makesdna #source/blender/blenkernel'
incs += ' #intern/guardedalloc #source/blender/blenlib'
-env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), [], libtype=['core','player'], priority=[350,75], cxx_compileflags=env['BGE_CXXFLAGS'])
+env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), defines = defs, libtype=['core','player'], priority=[350,75], cxx_compileflags=env['BGE_CXXFLAGS'])
diff --git a/source/gameengine/Rasterizer/SConscript b/source/gameengine/Rasterizer/SConscript
index ea99fa966d8..4bcc0f72588 100644
--- a/source/gameengine/Rasterizer/SConscript
+++ b/source/gameengine/Rasterizer/SConscript
@@ -6,7 +6,7 @@ sources = env.Glob('*.cpp')
incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/BlenderRoutines #extern/glew/include #source/gameengine/Expressions #source/gameengine/SceneGraph #source/blender/blenkernel #source/blender/makesdna'
-defs = []
+defs = [ 'GLEW_STATIC' ]
if env['WITH_BF_PYTHON']:
incs += ' ' + env['BF_PYTHON_INC']
diff --git a/source/gameengine/SceneGraph/SG_IObject.h b/source/gameengine/SceneGraph/SG_IObject.h
index 23e6c1e9c99..523be0ef279 100644
--- a/source/gameengine/SceneGraph/SG_IObject.h
+++ b/source/gameengine/SceneGraph/SG_IObject.h
@@ -241,6 +241,22 @@ public:
m_SGclientObject = clientObject;
}
+
+ /* needed for scene switching */
+ inline const void* GetSGClientInfo() const
+ {
+ return m_SGclientInfo;
+ }
+ inline void* GetSGClientInfo()
+ {
+ return m_SGclientInfo;
+ }
+ void SetSGClientInfo(void* clientInfo)
+ {
+ m_SGclientInfo = clientInfo;
+ }
+
+
/**
* Set the current simulation time for this node.
* The implementation of this function runs through
diff --git a/source/nan_compile.mk b/source/nan_compile.mk
index 6a1263e286c..258d06c07b9 100644
--- a/source/nan_compile.mk
+++ b/source/nan_compile.mk
@@ -116,8 +116,7 @@ ifeq ($(OS),irix)
CFLAGS += -fPIC -funsigned-char -fno-strict-aliasing -mabi=n32 -mips4
CCFLAGS += -fPIC -fpermissive -funsigned-char -fno-strict-aliasing -mabi=n32 -mips4
REL_CFLAGS += -O2
- REL_CCFLAGS += -O2
- CPPFLAGS += -DXP_UNIX
+ REL_CCFLAGS += -O2
DBG_CFLAGS += -g3 -gdwarf-2 -ggdb
DBG_CCFLAGS += -g3 -gdwarf-2 -ggdb
else
diff --git a/tools/Blender.py b/tools/Blender.py
index f4007a0145b..4cd315f3195 100644
--- a/tools/Blender.py
+++ b/tools/Blender.py
@@ -546,6 +546,14 @@ def UnixPyBundle(target=None, source=None, env=None):
py_src = env.subst( env['BF_PYTHON_LIBPATH'] + '/python'+env['BF_PYTHON_VERSION'] )
py_target = env.subst( dir + '/python/lib/python'+env['BF_PYTHON_VERSION'] )
+ # This is a bit weak, but dont install if its been installed before, makes rebuilds quite slow.
+ if os.path.exists(py_target):
+ print 'Using existing python from:'
+ print '\t"%s"' % py_target
+ print '\t(skipping copy)\n'
+ return
+
+
# Copied from source/creator/CMakeLists.txt, keep in sync.
print 'Install python from:'
print '\t"%s" into...' % py_src
diff --git a/tools/btools.py b/tools/btools.py
index db062ceae35..1df054f5832 100755
--- a/tools/btools.py
+++ b/tools/btools.py
@@ -65,6 +65,7 @@ def validate_arguments(args, bc):
'WITHOUT_BF_PYTHON_INSTALL',
'WITH_BF_OPENMP',
'WITH_GHOST_COCOA',
+ 'USE_QTKIT',
'BF_FANCY', 'BF_QUIET',
'BF_X264_CONFIG',
'BF_XVIDCORE_CONFIG',
@@ -315,6 +316,7 @@ def read_opts(cfg, args):
(BoolVariable('WITH_BF_OPENMP', 'Use OpenMP if true', False)),
(BoolVariable('WITH_GHOST_COCOA', 'Use Cocoa-framework if true', False)),
+ (BoolVariable('USE_QTKIT', 'Use QTKIT if true', False)),
(BoolVariable('WITH_BF_QUICKTIME', 'Use QuickTime if true', False)),
('BF_QUICKTIME', 'QuickTime base path', ''),