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-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h10
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h5
-rw-r--r--source/blender/blenkernel/intern/multires.c182
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c352
-rw-r--r--source/blender/blenlib/BLI_pbvh.h25
-rw-r--r--source/blender/blenlib/intern/pbvh.c55
-rw-r--r--source/blender/editors/object/object_bake.c31
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c27
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c21
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c9
-rw-r--r--source/blender/gpu/GPU_buffers.h13
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c105
12 files changed, 477 insertions, 358 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index a15192f156a..595a1e884d7 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -74,6 +74,8 @@
#include "BKE_customdata.h"
#include "BKE_bvhutils.h"
+struct CCGElem;
+struct CCGKey;
struct MVert;
struct MEdge;
struct MFace;
@@ -102,11 +104,6 @@ struct PBVH;
* Also, the mface origindex layer indexes mpolys, not mfaces.
*/
-typedef struct DMGridData {
- float co[3];
- float no[3];
-} DMGridData;
-
typedef struct DMGridAdjacency {
int index[4];
int rotation[4];
@@ -250,9 +247,10 @@ struct DerivedMesh {
/* optional grid access for subsurf */
int (*getNumGrids)(DerivedMesh *dm);
int (*getGridSize)(DerivedMesh *dm);
- DMGridData **(*getGridData)(DerivedMesh *dm);
+ struct CCGElem **(*getGridData)(DerivedMesh *dm);
DMGridAdjacency *(*getGridAdjacency)(DerivedMesh *dm);
int *(*getGridOffset)(DerivedMesh *dm);
+ void (*getGridKey)(DerivedMesh *dm, struct CCGKey *key);
DMFlagMat *(*getGridFlagMats)(DerivedMesh *dm);
unsigned int **(*getGridHidden)(DerivedMesh *dm);
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index 400056c527c..c4d23a327d7 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -34,9 +34,9 @@
/* struct DerivedMesh is used directly */
#include "BKE_DerivedMesh.h"
+struct CCGElem;
struct DMFlagMat;
struct DMGridAdjacency;
-struct DMGridData;
struct DerivedMesh;
struct MeshElemMap;
struct Mesh;
@@ -51,7 +51,6 @@ struct CCGSubsurf;
struct CCGVert;
struct EdgeHash;
struct PBVH;
-struct DMGridData;
struct DMGridAdjacency;
/**************************** External *****************************/
@@ -115,7 +114,7 @@ typedef struct CCGDerivedMesh {
struct MeshElemMap *pmap;
int *pmap_mem;
- struct DMGridData **gridData;
+ struct CCGElem **gridData;
struct DMGridAdjacency *gridAdjacency;
int *gridOffset;
struct CCGFace **gridFaces;
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 37407ce7342..73705ab3752 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -46,6 +46,7 @@
#include "BLI_pbvh.h"
#include "BLI_utildefines.h"
+#include "BKE_ccg.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
@@ -75,7 +76,7 @@ typedef enum {
} DispOp;
static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert);
-static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, DispOp op, DMGridData **oldGridData, int totlvl);
+static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, DispOp op, CCGElem **oldGridData, int totlvl);
/** Customdata **/
@@ -569,23 +570,27 @@ static void multires_copy_grid(float (*gridA)[3], float (*gridB)[3], int sizeA,
}
}
-static void multires_copy_dm_grid(DMGridData *gridA, DMGridData *gridB, int sizeA, int sizeB)
+static void multires_copy_dm_grid(CCGElem *gridA, CCGElem *gridB, CCGKey *keyA, CCGKey *keyB)
{
int x, y, j, skip;
- if (sizeA > sizeB) {
- skip = (sizeA - 1) / (sizeB - 1);
+ if (keyA->grid_size > keyB->grid_size) {
+ skip = (keyA->grid_size - 1) / (keyB->grid_size - 1);
- for (j = 0, y = 0; y < sizeB; y++)
- for (x = 0; x < sizeB; x++, j++)
- copy_v3_v3(gridA[y * skip * sizeA + x * skip].co, gridB[j].co);
+ for (j = 0, y = 0; y < keyB->grid_size; y++)
+ for (x = 0; x < keyB->grid_size; x++, j++)
+ memcpy(CCG_elem_offset_co(keyA, gridA, y * skip * keyA->grid_size + x * skip),
+ CCG_elem_offset_co(keyB, gridB, j),
+ sizeof(float) * keyA->num_layers);
}
else {
- skip = (sizeB - 1) / (sizeA - 1);
+ skip = (keyB->grid_size - 1) / (keyA->grid_size - 1);
- for (j = 0, y = 0; y < sizeA; y++)
- for (x = 0; x < sizeA; x++, j++)
- copy_v3_v3(gridA[j].co, gridB[y * skip * sizeB + x * skip].co);
+ for (j = 0, y = 0; y < keyA->grid_size; y++)
+ for (x = 0; x < keyA->grid_size; x++, j++)
+ memcpy(CCG_elem_offset_co(keyA, gridA, j),
+ CCG_elem_offset_co(keyB, gridB, y * skip * keyB->grid_size + x*skip),
+ sizeof(float) * keyA->num_layers);
}
}
@@ -850,9 +855,10 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
if (mdisps->disps && !updateblock && totlvl > 1) {
/* upsample */
DerivedMesh *lowdm, *cddm, *highdm;
- DMGridData **highGridData, **lowGridData, **subGridData;
+ CCGElem **highGridData, **lowGridData, **subGridData;
+ CCGKey highGridKey, lowGridKey;
CCGSubSurf *ss;
- int i, numGrids, highGridSize, lowGridSize;
+ int i, numGrids, highGridSize;
/* create subsurf DM from original mesh at high level */
cddm = CDDM_from_mesh(me, NULL);
@@ -867,18 +873,19 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
numGrids = highdm->getNumGrids(highdm);
highGridSize = highdm->getGridSize(highdm);
highGridData = highdm->getGridData(highdm);
- lowGridSize = lowdm->getGridSize(lowdm);
+ highdm->getGridKey(highdm, &highGridKey);
lowGridData = lowdm->getGridData(lowdm);
+ lowdm->getGridKey(lowdm, &lowGridKey);
subGridData = MEM_callocN(sizeof(float *) * numGrids, "subGridData*");
for (i = 0; i < numGrids; ++i) {
/* backup subsurf grids */
- subGridData[i] = MEM_callocN(sizeof(DMGridData) * highGridSize * highGridSize, "subGridData");
- memcpy(subGridData[i], highGridData[i], sizeof(DMGridData) * highGridSize * highGridSize);
+ subGridData[i] = MEM_callocN(highGridKey.elem_size * highGridSize * highGridSize, "subGridData");
+ memcpy(subGridData[i], highGridData[i], highGridKey.elem_size*highGridSize * highGridSize);
/* overwrite with current displaced grids */
- multires_copy_dm_grid(highGridData[i], lowGridData[i], highGridSize, lowGridSize);
+ multires_copy_dm_grid(highGridData[i], lowGridData[i], &highGridKey, &lowGridKey);
}
/* low lower level dm no longer needed at this point */
@@ -914,34 +921,35 @@ void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int updat
multires_subdivide(mmd, ob, mmd->totlvl + 1, updateblock, simple);
}
-void grid_tangent(int gridSize, int index, int x, int y, int axis, DMGridData **gridData, float t[3])
+void grid_tangent(const CCGKey *key, int x, int y, int axis, CCGElem *grid, float t[3])
{
if (axis == 0) {
- if (x == gridSize - 1) {
- if (y == gridSize - 1)
- sub_v3_v3v3(t, gridData[index][x + gridSize * (y - 1)].co, gridData[index][x - 1 + gridSize * (y - 1)].co);
+ if (x == key->grid_size - 1) {
+ if (y == key->grid_size - 1)
+ sub_v3_v3v3(t, CCG_grid_elem_co(key, grid, x, y - 1), CCG_grid_elem_co(key, grid, x - 1, y - 1));
else
- sub_v3_v3v3(t, gridData[index][x + gridSize * y].co, gridData[index][x - 1 + gridSize * y].co);
+ sub_v3_v3v3(t, CCG_grid_elem_co(key, grid, x, y), CCG_grid_elem_co(key, grid, x - 1, y));
}
else
- sub_v3_v3v3(t, gridData[index][x + 1 + gridSize * y].co, gridData[index][x + gridSize * y].co);
+ sub_v3_v3v3(t, CCG_grid_elem_co(key, grid, x + 1, y), CCG_grid_elem_co(key, grid, x, y));
}
else if (axis == 1) {
- if (y == gridSize - 1) {
- if (x == gridSize - 1)
- sub_v3_v3v3(t, gridData[index][x - 1 + gridSize * y].co, gridData[index][x - 1 + gridSize * (y - 1)].co);
+ if (y == key->grid_size - 1) {
+ if (x == key->grid_size - 1)
+ sub_v3_v3v3(t, CCG_grid_elem_co(key, grid, x - 1, y), CCG_grid_elem_co(key, grid, x - 1, (y - 1)));
else
- sub_v3_v3v3(t, gridData[index][x + gridSize * y].co, gridData[index][x + gridSize * (y - 1)].co);
+ sub_v3_v3v3(t, CCG_grid_elem_co(key, grid, x, y), CCG_grid_elem_co(key, grid, x, (y - 1)));
}
else
- sub_v3_v3v3(t, gridData[index][x + gridSize * (y + 1)].co, gridData[index][x + gridSize * y].co);
+ sub_v3_v3v3(t, CCG_grid_elem_co(key, grid, x, (y + 1)), CCG_grid_elem_co(key, grid, x, y));
}
}
-static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, DispOp op, DMGridData **oldGridData, int totlvl)
+static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, DispOp op, CCGElem **oldGridData, int totlvl)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
- DMGridData **gridData, **subGridData;
+ CCGElem **gridData, **subGridData;
+ CCGKey key;
MPoly *mpoly = me->mpoly;
MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
int *gridOffset;
@@ -971,7 +979,8 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm
gridSize = dm->getGridSize(dm);
gridData = dm->getGridData(dm);
gridOffset = dm->getGridOffset(dm);
- subGridData = (oldGridData) ? oldGridData : gridData;
+ dm->getGridKey(dm, &key);
+ subGridData = (oldGridData) ? oldGridData: gridData;
dGridSize = multires_side_tot[totlvl];
dSkip = (dGridSize - 1) / (gridSize - 1);
@@ -986,8 +995,8 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm
for (S = 0; S < numVerts; ++S, ++gIndex, ++k) {
MDisps *mdisp = &mdisps[mpoly[i].loopstart + S];
- DMGridData *grid = gridData[gIndex];
- DMGridData *subgrid = subGridData[gIndex];
+ CCGElem *grid = gridData[gIndex];
+ CCGElem *subgrid = subGridData[gIndex];
float (*dispgrid)[3] = NULL;
/* when adding new faces in edit mode, need to allocate disps */
@@ -1001,17 +1010,17 @@ static void multiresModifier_disp_run(DerivedMesh *dm, Mesh *me, DerivedMesh *dm
for (y = 0; y < gridSize; y++) {
for (x = 0; x < gridSize; x++) {
- float *co = grid[x + y * gridSize].co;
- float *sco = subgrid[x + y * gridSize].co;
- float *no = subgrid[x + y * gridSize].no;
+ float *co = CCG_grid_elem_co(&key, grid, x, y);
+ float *sco = CCG_grid_elem_co(&key, subgrid, x, y);
+ float *no = CCG_grid_elem_no(&key, subgrid, x, y);
float *data = dispgrid[dGridSize * y * dSkip + x * dSkip];
float mat[3][3], tx[3], ty[3], disp[3], d[3];
/* construct tangent space matrix */
- grid_tangent(gridSize, gIndex, x, y, 0, subGridData, tx);
+ grid_tangent(&key, x, y, 0, subGridData[gIndex], tx);
normalize_v3(tx);
- grid_tangent(gridSize, gIndex, x, y, 1, subGridData, ty);
+ grid_tangent(&key, x, y, 1, subGridData[gIndex], ty);
normalize_v3(ty);
//mul_v3_fl(tx, 1.0f/(gridSize-1));
@@ -1075,7 +1084,8 @@ void multires_modifier_update_mdisps(struct DerivedMesh *dm)
if (lvl < totlvl) {
Mesh *me = ob->data;
DerivedMesh *lowdm, *cddm, *highdm;
- DMGridData **highGridData, **lowGridData, **subGridData, **gridData, *diffGrid;
+ CCGElem **highGridData, **lowGridData, **subGridData, **gridData, *diffGrid;
+ CCGKey highGridKey, lowGridKey;
CCGSubSurf *ss;
int i, j, numGrids, highGridSize, lowGridSize;
@@ -1094,23 +1104,30 @@ void multires_modifier_update_mdisps(struct DerivedMesh *dm)
numGrids = highdm->getNumGrids(highdm);
highGridSize = highdm->getGridSize(highdm);
highGridData = highdm->getGridData(highdm);
+ highdm->getGridKey(highdm, &highGridKey);
lowGridSize = lowdm->getGridSize(lowdm);
lowGridData = lowdm->getGridData(lowdm);
+ lowdm->getGridKey(lowdm, &lowGridKey);
gridData = dm->getGridData(dm);
- subGridData = MEM_callocN(sizeof(DMGridData *) * numGrids, "subGridData*");
- diffGrid = MEM_callocN(sizeof(DMGridData) * lowGridSize * lowGridSize, "diff");
+ BLI_assert(highGridKey.elem_size == lowGridKey.elem_size);
+
+ subGridData = MEM_callocN(sizeof(CCGElem*)*numGrids, "subGridData*");
+ diffGrid = MEM_callocN(lowGridKey.elem_size*lowGridSize*lowGridSize, "diff");
for (i = 0; i < numGrids; ++i) {
/* backup subsurf grids */
- subGridData[i] = MEM_callocN(sizeof(DMGridData) * highGridSize * highGridSize, "subGridData");
- memcpy(subGridData[i], highGridData[i], sizeof(DMGridData) * highGridSize * highGridSize);
+ subGridData[i] = MEM_callocN(highGridKey.elem_size*highGridSize*highGridSize, "subGridData");
+ memcpy(subGridData[i], highGridData[i], highGridKey.elem_size*highGridSize*highGridSize);
/* write difference of subsurf and displaced low level into high subsurf */
- for (j = 0; j < lowGridSize * lowGridSize; ++j)
- sub_v3_v3v3(diffGrid[j].co, gridData[i][j].co, lowGridData[i][j].co);
+ for (j = 0; j < lowGridSize*lowGridSize; ++j) {
+ sub_v3_v3v3(CCG_elem_offset_co(&lowGridKey, diffGrid, j),
+ CCG_elem_offset_co(&lowGridKey, gridData[i], j),
+ CCG_elem_offset_co(&lowGridKey, lowGridData[i], j));
+ }
- multires_copy_dm_grid(highGridData[i], diffGrid, highGridSize, lowGridSize);
+ multires_copy_dm_grid(highGridData[i], diffGrid, &highGridKey, &lowGridKey);
}
/* lower level dm no longer needed at this point */
@@ -1183,7 +1200,8 @@ void multires_modifier_update_hidden(DerivedMesh *dm)
void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to)
{
DerivedMesh *ccgdm = NULL, *subsurf = NULL;
- DMGridData **gridData, **subGridData = NULL;
+ CCGElem **gridData, **subGridData = NULL;
+ CCGKey key;
MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
MDisps *mdisps;
MultiresModifierData *mmd = get_multires_modifier(NULL, ob, 1);
@@ -1208,12 +1226,13 @@ void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to)
numGrids = subsurf->getNumGrids(subsurf);
gridSize = subsurf->getGridSize(subsurf);
gridData = subsurf->getGridData(subsurf);
+ subsurf->getGridKey(subsurf, &key);
- subGridData = MEM_callocN(sizeof(DMGridData *) * numGrids, "subGridData*");
+ subGridData = MEM_callocN(sizeof(CCGElem*)*numGrids, "subGridData*");
for (i = 0; i < numGrids; i++) {
- subGridData[i] = MEM_callocN(sizeof(DMGridData) * gridSize * gridSize, "subGridData");
- memcpy(subGridData[i], gridData[i], sizeof(DMGridData) * gridSize * gridSize);
+ subGridData[i] = MEM_callocN(key.elem_size*gridSize*gridSize, "subGridData");
+ memcpy(subGridData[i], gridData[i], key.elem_size*gridSize*gridSize);
}
/*numGrids = ccgdm->dm->getNumGrids((DerivedMesh*)ccgdm);*/ /*UNUSED*/
@@ -1234,8 +1253,8 @@ void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to)
for (S = 0; S < numVerts; ++S, ++gIndex, ++k) {
MDisps *mdisp = &mdisps[mpoly[i].loopstart + S];
- /* DMGridData *grid = gridData[gIndex]; */ /* UNUSED */
- DMGridData *subgrid = subGridData[gIndex];
+ /* CCGElem *grid = gridData[gIndex]; */ /* UNUSED */
+ CCGElem *subgrid = subGridData[gIndex];
float (*dispgrid)[3] = NULL;
/* when adding new faces in edit mode, need to allocate disps */
@@ -1249,16 +1268,16 @@ void multires_set_space(DerivedMesh *dm, Object *ob, int from, int to)
for (y = 0; y < gridSize; y++) {
for (x = 0; x < gridSize; x++) {
- float *data = dispgrid[dGridSize * y * dSkip + x * dSkip];
- float *no = subgrid[x + y * gridSize].no;
- float *co = subgrid[x + y * gridSize].co;
+ float *data = dispgrid[dGridSize*y*dSkip + x*dSkip];
+ float *no = CCG_grid_elem_no(&key, subgrid, x, y);
+ float *co = CCG_grid_elem_co(&key, subgrid, x, y);
float mat[3][3], tx[3], ty[3], dco[3];
/* construct tangent space matrix */
- grid_tangent(gridSize, gIndex, x, y, 0, subGridData, tx);
+ grid_tangent(&key, x, y, 0, subGridData[gIndex], tx);
normalize_v3(tx);
- grid_tangent(gridSize, gIndex, x, y, 1, subGridData, ty);
+ grid_tangent(&key, x, y, 1, subGridData[gIndex], ty);
normalize_v3(ty);
column_vectors_to_mat3(mat, tx, ty, no);
@@ -1334,7 +1353,8 @@ DerivedMesh *multires_make_derived_from_derived(DerivedMesh *dm,
Mesh *me = ob->data;
DerivedMesh *result;
CCGDerivedMesh *ccgdm = NULL;
- DMGridData **gridData, **subGridData;
+ CCGElem **gridData, **subGridData;
+ CCGKey key;
int lvl = multires_get_level(ob, mmd, (flags & MULTIRES_USE_RENDER_PARAMS));
int i, gridSize, numGrids;
@@ -1359,12 +1379,13 @@ DerivedMesh *multires_make_derived_from_derived(DerivedMesh *dm,
numGrids = result->getNumGrids(result);
gridSize = result->getGridSize(result);
gridData = result->getGridData(result);
+ result->getGridKey(result, &key);
- subGridData = MEM_callocN(sizeof(DMGridData *) * numGrids, "subGridData*");
+ subGridData = MEM_callocN(sizeof(CCGElem*)*numGrids, "subGridData*");
for (i = 0; i < numGrids; i++) {
- subGridData[i] = MEM_callocN(sizeof(DMGridData) * gridSize * gridSize, "subGridData");
- memcpy(subGridData[i], gridData[i], sizeof(DMGridData) * gridSize * gridSize);
+ subGridData[i] = MEM_callocN(key.elem_size*gridSize*gridSize, "subGridData");
+ memcpy(subGridData[i], gridData[i], key.elem_size*gridSize*gridSize);
}
multires_set_tot_mdisps(me, mmd->totlvl);
@@ -1679,26 +1700,29 @@ static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
- DMGridData *vd;
+ CCGElem *vd;
+ CCGKey key;
int index;
int totvert, totedge, totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
+ dm->getGridKey(dm, &key);
+
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
vd = ccgSubSurf_getFaceCenterData(f);
- copy_v3_v3(vd->co, mvert[i].co);
+ copy_v3_v3(CCG_elem_co(&key, vd), mvert[i].co);
i++;
for (S = 0; S < numVerts; S++) {
for (x = 1; x < gridSize - 1; x++, i++) {
vd = ccgSubSurf_getFaceGridEdgeData(ss, f, S, x);
- copy_v3_v3(vd->co, mvert[i].co);
+ copy_v3_v3(CCG_elem_co(&key, vd), mvert[i].co);
}
}
@@ -1706,7 +1730,7 @@ static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert)
for (y = 1; y < gridSize - 1; y++) {
for (x = 1; x < gridSize - 1; x++, i++) {
vd = ccgSubSurf_getFaceGridData(ss, f, S, x, y);
- copy_v3_v3(vd->co, mvert[i].co);
+ copy_v3_v3(CCG_elem_co(&key, vd), mvert[i].co);
}
}
}
@@ -1719,7 +1743,7 @@ static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert)
for (x = 1; x < edgeSize - 1; x++, i++) {
vd = ccgSubSurf_getEdgeData(ss, e, x);
- copy_v3_v3(vd->co, mvert[i].co);
+ copy_v3_v3(CCG_elem_co(&key, vd), mvert[i].co);
}
}
@@ -1728,7 +1752,7 @@ static void multires_mvert_to_ss(DerivedMesh *dm, MVert *mvert)
CCGVert *v = ccgdm->vertMap[index].vert;
vd = ccgSubSurf_getVertData(ss, v);
- copy_v3_v3(vd->co, mvert[i].co);
+ copy_v3_v3(CCG_elem_co(&key, vd), mvert[i].co);
i++;
}
@@ -2041,8 +2065,9 @@ static void multires_sync_levels(Scene *scene, Object *ob, Object *to_ob)
static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
{
DerivedMesh *dm = NULL, *cddm = NULL, *subdm = NULL;
- DMGridData **gridData, **subGridData;
- Mesh *me = (Mesh *)ob->data;
+ CCGElem **gridData, **subGridData;
+ CCGKey key;
+ Mesh *me = (Mesh*)ob->data;
MPoly *mpoly = me->mpoly;
/* MLoop *mloop = me->mloop; */ /* UNUSED */
MDisps *mdisps;
@@ -2079,10 +2104,11 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
dm = subsurf_dm_create_local(ob, cddm, high_mmd.totlvl, high_mmd.simple, 0, mmd->flags & eMultiresModifierFlag_PlainUv);
cddm->release(cddm);
- /*numGrids= dm->getNumGrids(dm);*/ /*UNUSED*/
+ /*numGrids = dm->getNumGrids(dm);*/ /*UNUSED*/
gridSize = dm->getGridSize(dm);
gridData = dm->getGridData(dm);
gridOffset = dm->getGridOffset(dm);
+ dm->getGridKey(dm, &key);
subGridData = subdm->getGridData(subdm);
dGridSize = multires_side_tot[high_mmd.totlvl];
@@ -2095,23 +2121,23 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3])
int S, x, y, gIndex = gridOffset[i];
for (S = 0; S < numVerts; ++S, ++gIndex, mdisp++) {
- DMGridData *grid = gridData[gIndex];
- DMGridData *subgrid = subGridData[gIndex];
+ CCGElem *grid = gridData[gIndex];
+ CCGElem *subgrid = subGridData[gIndex];
float (*dispgrid)[3] = mdisp->disps;
for (y = 0; y < gridSize; y++) {
for (x = 0; x < gridSize; x++) {
- float *co = grid[x + y * gridSize].co;
- float *sco = subgrid[x + y * gridSize].co;
- float *no = grid[x + y * gridSize].no;
- float *data = dispgrid[dGridSize * y * dSkip + x * dSkip];
+ float *co = CCG_grid_elem_co(&key, grid, x, y);
+ float *sco = CCG_grid_elem_co(&key, subgrid, x, y);
+ float *no = CCG_grid_elem_no(&key, grid, x, y);
+ float *data = dispgrid[dGridSize*y*dSkip + x*dSkip];
float mat[3][3], tx[3], ty[3], disp[3];
/* construct tangent space matrix */
- grid_tangent(gridSize, gIndex, x, y, 0, gridData, tx);
+ grid_tangent(&key, x, y, 0, gridData[gIndex], tx);
normalize_v3(tx);
- grid_tangent(gridSize, gIndex, x, y, 1, gridData, ty);
+ grid_tangent(&key, x, y, 1, gridData[gIndex], ty);
normalize_v3(ty);
column_vectors_to_mat3(mat, tx, ty, no);
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index e4fcd002822..732e7fe108a 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -52,6 +52,7 @@
#include "BLI_memarena.h"
#include "BLI_pbvh.h"
+#include "BKE_ccg.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
@@ -639,6 +640,16 @@ static int ccgDM_getFaceMapIndex(CCGSubSurf *ss, CCGFace *f)
return ((int *) ccgSubSurf_getFaceUserData(ss, f))[1];
}
+static void minmax_v3_v3v3(const float vec[3], float min[3], float max[3])
+{
+ if(min[0] > vec[0]) min[0]= vec[0];
+ if(min[1] > vec[1]) min[1]= vec[1];
+ if(min[2] > vec[2]) min[2]= vec[2];
+ if(max[0] < vec[0]) max[0]= vec[0];
+ if(max[1] < vec[1]) max[1]= vec[1];
+ if(max[2] < vec[2]) max[2]= vec[2];
+}
+
static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
@@ -646,9 +657,12 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
CCGVertIterator *vi = ccgSubSurf_getVertIterator(ss);
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
+ CCGKey key;
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
+ CCG_key_top_level(&key, ss);
+
if (!ccgSubSurf_getNumVerts(ss))
min_r[0] = min_r[1] = min_r[2] = max_r[0] = max_r[1] = max_r[2] = 0.0;
@@ -656,15 +670,15 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
CCGVert *v = ccgVertIterator_getCurrent(vi);
float *co = ccgSubSurf_getVertData(ss, v);
- DO_MINMAX(co, min_r, max_r);
+ minmax_v3_v3v3(co, min_r, max_r);
}
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
- for (i = 0; i < edgeSize; i++)
- DO_MINMAX(edgeData[i].co, min_r, max_r);
+ for (i=0; i < edgeSize; i++)
+ minmax_v3_v3v3(CCG_elem_offset_co(&key, edgeData, i), min_r, max_r);
}
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
@@ -672,11 +686,11 @@ static void ccgDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
for (y = 0; y < gridSize; y++)
for (x = 0; x < gridSize; x++)
- DO_MINMAX(faceGridData[y * gridSize + x].co, min_r, max_r);
+ minmax_v3_v3v3(CCG_grid_elem_co(&key, faceGridData, x, y), min_r, max_r);
}
}
@@ -718,9 +732,11 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
- DMGridData *vd;
+ CCGElem *vd;
+ CCGKey key;
int i;
+ CCG_key_top_level(&key, ss);
memset(mv, 0, sizeof(*mv));
if ((vertNum < ccgdm->edgeMap[0].startVert) && (ccgSubSurf_getNumFaces(ss) > 0)) {
@@ -752,16 +768,16 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
offset = vertNum - ccgdm->faceMap[i].startVert;
if (offset < 1) {
vd = ccgSubSurf_getFaceCenterData(f);
- copy_v3_v3(mv->co, vd->co);
- normal_float_to_short_v3(mv->no, vd->no);
+ copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else if (offset < gridSideEnd) {
offset -= 1;
grid = offset / gridSideVerts;
x = offset % gridSideVerts + 1;
vd = ccgSubSurf_getFaceGridEdgeData(ss, f, grid, x);
- copy_v3_v3(mv->co, vd->co);
- normal_float_to_short_v3(mv->no, vd->no);
+ copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else if (offset < gridInternalEnd) {
offset -= gridSideEnd;
@@ -770,8 +786,8 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
y = offset / gridSideVerts + 1;
x = offset % gridSideVerts + 1;
vd = ccgSubSurf_getFaceGridData(ss, f, grid, x, y);
- copy_v3_v3(mv->co, vd->co);
- normal_float_to_short_v3(mv->no, vd->no);
+ copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
}
else if ((vertNum < ccgdm->vertMap[0].startVert) && (ccgSubSurf_getNumEdges(ss) > 0)) {
@@ -789,8 +805,8 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
x = vertNum - ccgdm->edgeMap[i].startVert + 1;
vd = ccgSubSurf_getEdgeData(ss, e, x);
- copy_v3_v3(mv->co, vd->co);
- normal_float_to_short_v3(mv->no, vd->no);
+ copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
else {
/* this vert comes from vert data */
@@ -799,8 +815,8 @@ static void ccgDM_getFinalVert(DerivedMesh *dm, int vertNum, MVert *mv)
v = ccgdm->vertMap[i].vert;
vd = ccgSubSurf_getVertData(ss, v);
- copy_v3_v3(mv->co, vd->co);
- normal_float_to_short_v3(mv->no, vd->no);
+ copy_v3_v3(mv->co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mv->no, CCG_elem_no(&key, vd));
}
}
@@ -1025,28 +1041,31 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
- DMGridData *vd;
+ CCGElem *vd;
+ CCGKey key;
int index;
int totvert, totedge, totface;
int gridSize = ccgSubSurf_getGridSize(ss);
int edgeSize = ccgSubSurf_getEdgeSize(ss);
int i = 0;
+ CCG_key_top_level(&key, ss);
+
totface = ccgSubSurf_getNumFaces(ss);
for (index = 0; index < totface; index++) {
CCGFace *f = ccgdm->faceMap[index].face;
int x, y, S, numVerts = ccgSubSurf_getFaceNumVerts(f);
vd = ccgSubSurf_getFaceCenterData(f);
- copy_v3_v3(mvert[i].co, vd->co);
- normal_float_to_short_v3(mvert[i].no, vd->no);
+ copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
i++;
for (S = 0; S < numVerts; S++) {
for (x = 1; x < gridSize - 1; x++, i++) {
vd = ccgSubSurf_getFaceGridEdgeData(ss, f, S, x);
- copy_v3_v3(mvert[i].co, vd->co);
- normal_float_to_short_v3(mvert[i].no, vd->no);
+ copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
}
}
@@ -1054,8 +1073,8 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
for (y = 1; y < gridSize - 1; y++) {
for (x = 1; x < gridSize - 1; x++, i++) {
vd = ccgSubSurf_getFaceGridData(ss, f, S, x, y);
- copy_v3_v3(mvert[i].co, vd->co);
- normal_float_to_short_v3(mvert[i].no, vd->no);
+ copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
}
}
}
@@ -1068,13 +1087,13 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
for (x = 1; x < edgeSize - 1; x++, i++) {
vd = ccgSubSurf_getEdgeData(ss, e, x);
- copy_v3_v3(mvert[i].co, vd->co);
+ copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
/* This gives errors with -debug-fpe
* the normals don't seem to be unit length.
* this is most likely caused by edges with no
* faces which are now zerod out, see comment in:
* ccgSubSurf__calcVertNormals(), - campbell */
- normal_float_to_short_v3(mvert[i].no, vd->no);
+ normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
}
}
@@ -1083,8 +1102,8 @@ static void ccgDM_copyFinalVertArray(DerivedMesh *dm, MVert *mvert)
CCGVert *v = ccgdm->vertMap[index].vert;
vd = ccgSubSurf_getVertData(ss, v);
- copy_v3_v3(mvert[i].co, vd->co);
- normal_float_to_short_v3(mvert[i].no, vd->no);
+ copy_v3_v3(mvert[i].co, CCG_elem_co(&key, vd));
+ normal_float_to_short_v3(mvert[i].no, CCG_elem_no(&key, vd));
i++;
}
}
@@ -1406,14 +1425,16 @@ static void ccgDM_foreachMappedVert(
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGVertIterator *vi = ccgSubSurf_getVertIterator(ccgdm->ss);
+ CCGKey key;
+ CCG_key_top_level(&key, ccgdm->ss);
for (; !ccgVertIterator_isStopped(vi); ccgVertIterator_next(vi)) {
CCGVert *v = ccgVertIterator_getCurrent(vi);
- DMGridData *vd = ccgSubSurf_getVertData(ccgdm->ss, v);
+ CCGElem *vd = ccgSubSurf_getVertData(ccgdm->ss, v);
int index = ccgDM_getVertMapIndex(ccgdm->ss, v);
if (index != -1)
- func(userData, index, vd->co, vd->no, NULL);
+ func(userData, index, CCG_elem_co(&key, vd), CCG_elem_no(&key, vd), NULL);
}
ccgVertIterator_free(vi);
@@ -1427,16 +1448,19 @@ static void ccgDM_foreachMappedEdge(
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
+ CCGKey key;
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
+ CCG_key_top_level(&key, ss);
+
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
if (index != -1) {
for (i = 0; i < edgeSize - 1; i++)
- func(userData, index, edgeData[i].co, edgeData[i + 1].co);
+ func(userData, index, CCG_elem_offset_co(&key, edgeData, i), CCG_elem_offset_co(&key, edgeData, i + 1));
}
}
@@ -1508,18 +1532,20 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdge
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss);
int totedge = ccgSubSurf_getNumEdges(ss);
int gridSize = ccgSubSurf_getGridSize(ss);
int useAging;
+ CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (j = 0; j < totedge; j++) {
CCGEdge *e = ccgdm->edgeMap[j].edge;
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!drawLooseEdges && !ccgSubSurf_getEdgeNumFaces(e))
continue;
@@ -1534,8 +1560,8 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdge
glBegin(GL_LINE_STRIP);
for (i = 0; i < edgeSize - 1; i++) {
- glVertex3fv(edgeData[i].co);
- glVertex3fv(edgeData[i + 1].co);
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
glEnd();
}
@@ -1552,22 +1578,22 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdge
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
glBegin(GL_LINE_STRIP);
for (x = 0; x < gridSize; x++)
- glVertex3fv(faceGridData[x].co);
+ glVertex3fv(CCG_elem_offset_co(&key, faceGridData, x));
glEnd();
for (y = 1; y < gridSize - 1; y++) {
glBegin(GL_LINE_STRIP);
for (x = 0; x < gridSize; x++)
- glVertex3fv(faceGridData[y * gridSize + x].co);
+ glVertex3fv(CCG_grid_elem_co(&key, faceGridData, x, y));
glEnd();
}
for (x = 1; x < gridSize - 1; x++) {
glBegin(GL_LINE_STRIP);
for (y = 0; y < gridSize; y++)
- glVertex3fv(faceGridData[y * gridSize + x].co);
+ glVertex3fv(CCG_grid_elem_co(&key, faceGridData, x, y));
glEnd();
}
}
@@ -1579,18 +1605,21 @@ static void ccgDM_drawLooseEdges(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
int totedge = ccgSubSurf_getNumEdges(ss);
int i, j, edgeSize = ccgSubSurf_getEdgeSize(ss);
+ CCG_key_top_level(&key, ss);
+
for (j = 0; j < totedge; j++) {
CCGEdge *e = ccgdm->edgeMap[j].edge;
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
if (!ccgSubSurf_getEdgeNumFaces(e)) {
glBegin(GL_LINE_STRIP);
for (i = 0; i < edgeSize - 1; i++) {
- glVertex3fv(edgeData[i].co);
- glVertex3fv(edgeData[i + 1].co);
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
glEnd();
}
@@ -1616,12 +1645,14 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
int gridSize = ccgSubSurf_getGridSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
int step = (fast) ? gridSize - 1 : 1;
int i, totface = ccgSubSurf_getNumFaces(ss);
int drawcurrent = 0, matnr = -1, shademodel = -1;
+ CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
if (ccgdm->pbvh && ccgdm->multires.mmd && !fast) {
@@ -1661,19 +1692,19 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
continue;
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if (shademodel == GL_SMOOTH) {
for (y = 0; y < gridSize - 1; y += step) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridSize; x += step) {
- DMGridData *a = &faceGridData[(y + 0) * gridSize + x];
- DMGridData *b = &faceGridData[(y + step) * gridSize + x];
+ CCGElem *a = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ CCGElem *b = CCG_grid_elem(&key, faceGridData, x, y + step);
- glNormal3fv(a->no);
- glVertex3fv(a->co);
- glNormal3fv(b->no);
- glVertex3fv(b->co);
+ glNormal3fv(CCG_elem_no(&key, a));
+ glVertex3fv(CCG_elem_co(&key, a));
+ glNormal3fv(CCG_elem_no(&key, b));
+ glVertex3fv(CCG_elem_co(&key, b));
}
glEnd();
}
@@ -1682,10 +1713,10 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
glBegin(GL_QUADS);
for (y = 0; y < gridSize - 1; y += step) {
for (x = 0; x < gridSize - 1; x += step) {
- float *a = faceGridData[(y + 0) * gridSize + x].co;
- float *b = faceGridData[(y + 0) * gridSize + x + step].co;
- float *c = faceGridData[(y + step) * gridSize + x + step].co;
- float *d = faceGridData[(y + step) * gridSize + x].co;
+ float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
+ float *b = CCG_grid_elem_co(&key, faceGridData, x + step, y + 0);
+ float *c = CCG_grid_elem_co(&key, faceGridData, x + step, y + step);
+ float *d = CCG_grid_elem_co(&key, faceGridData, x, y + step);
ccgDM_glNormalFast(a, b, c, d);
@@ -1709,6 +1740,7 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
GPUVertexAttribs gattribs;
DMVertexAttribs attribs = {{{NULL}}};
/* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
@@ -1718,6 +1750,7 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
DMFlagMat *faceFlags = ccgdm->faceFlags;
int a, b, i, doDraw, numVerts, matnr, new_matnr, totface;
+ CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
doDraw = 0;
@@ -1775,40 +1808,40 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
continue;
}
- glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT);
+ glShadeModel(drawSmooth ? GL_SMOOTH: GL_FLAT);
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
- DMGridData *vda, *vdb;
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *vda, *vdb;
if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
- vda = &faceGridData[(y + 0) * gridSize + x];
- vdb = &faceGridData[(y + 1) * gridSize + x];
+ vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 0);
- glNormal3fv(vda->no);
- glVertex3fv(vda->co);
+ glNormal3fv(CCG_elem_no(&key, vda));
+ glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 1);
- glNormal3fv(vdb->no);
- glVertex3fv(vdb->co);
+ glNormal3fv(CCG_elem_no(&key, vdb));
+ glVertex3fv(CCG_elem_co(&key, vdb));
if (x != gridFaces - 1)
a++;
}
- vda = &faceGridData[(y + 0) * gridSize + x];
- vdb = &faceGridData[(y + 1) * gridSize + x];
+ vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 3);
- glNormal3fv(vda->no);
- glVertex3fv(vda->co);
+ glNormal3fv(CCG_elem_no(&key, vda));
+ glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 2);
- glNormal3fv(vdb->no);
- glVertex3fv(vdb->co);
+ glNormal3fv(CCG_elem_no(&key, vdb));
+ glVertex3fv(CCG_elem_co(&key, vdb));
glEnd();
@@ -1819,10 +1852,10 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm,
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
- float *aco = faceGridData[(y + 0) * gridSize + x].co;
- float *bco = faceGridData[(y + 0) * gridSize + x + 1].co;
- float *cco = faceGridData[(y + 1) * gridSize + x + 1].co;
- float *dco = faceGridData[(y + 1) * gridSize + x].co;
+ float *aco = CCG_grid_elem_co(&key, faceGridData, x, y);
+ float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y);
+ float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
+ float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(aco, bco, cco, dco);
@@ -1856,6 +1889,7 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
GPUVertexAttribs gattribs;
DMVertexAttribs attribs = {{{NULL}}};
int gridSize = ccgSubSurf_getGridSize(ss);
@@ -1864,6 +1898,7 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
DMFlagMat *faceFlags = ccgdm->faceFlags;
int a, b, i, numVerts, matnr, new_matnr, totface;
+ CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
matnr = -1;
@@ -1927,40 +1962,40 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
}
/* draw face*/
- glShadeModel(drawSmooth ? GL_SMOOTH : GL_FLAT);
+ glShadeModel(drawSmooth ? GL_SMOOTH: GL_FLAT);
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
- DMGridData *vda, *vdb;
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *vda, *vdb;
if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
- vda = &faceGridData[(y + 0) * gridSize + x];
- vdb = &faceGridData[(y + 1) * gridSize + x];
+ vda = CCG_grid_elem(&key, faceGridData, x, y);
+ vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 0);
- glNormal3fv(vda->no);
- glVertex3fv(vda->co);
+ glNormal3fv(CCG_elem_no(&key, vda));
+ glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 1);
- glNormal3fv(vdb->no);
- glVertex3fv(vdb->co);
+ glNormal3fv(CCG_elem_no(&key, vdb));
+ glVertex3fv(CCG_elem_co(&key, vdb));
if (x != gridFaces - 1)
a++;
}
- vda = &faceGridData[(y + 0) * gridSize + x];
- vdb = &faceGridData[(y + 1) * gridSize + x];
+ vda = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ vdb = CCG_grid_elem(&key, faceGridData, x, y + 1);
PASSATTRIB(0, 0, 3);
- glNormal3fv(vda->no);
- glVertex3fv(vda->co);
+ glNormal3fv(CCG_elem_no(&key, vda));
+ glVertex3fv(CCG_elem_co(&key, vda));
PASSATTRIB(0, 1, 2);
- glNormal3fv(vdb->no);
- glVertex3fv(vdb->co);
+ glNormal3fv(CCG_elem_no(&key, vdb));
+ glVertex3fv(CCG_elem_co(&key, vdb));
glEnd();
@@ -1969,12 +2004,12 @@ static void ccgDM_drawMappedFacesMat(DerivedMesh *dm, void (*setMaterial)(void *
}
else {
glBegin(GL_QUADS);
- for (y = 0; y < gridFaces; y++) {
- for (x = 0; x < gridFaces; x++) {
- float *aco = faceGridData[(y + 0) * gridSize + x].co;
- float *bco = faceGridData[(y + 0) * gridSize + x + 1].co;
- float *cco = faceGridData[(y + 1) * gridSize + x + 1].co;
- float *dco = faceGridData[(y + 1) * gridSize + x].co;
+ for (y=0; y < gridFaces; y++) {
+ for (x=0; x < gridFaces; x++) {
+ float *aco = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
+ float *bco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
+ float *cco = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
+ float *dco = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(aco, bco, cco, dco);
@@ -2006,6 +2041,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
MCol *mcol = dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL);
MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
DMFlagMat *faceFlags = ccgdm->faceFlags;
@@ -2015,6 +2051,7 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
(void) compareDrawOptions;
+ CCG_key_top_level(&key, ss);
ccgdm_pbvh_update(ccgdm);
if (!mcol)
@@ -2063,26 +2100,26 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
}
for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
- DMGridData *a, *b;
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ CCGElem *a, *b;
if (drawSmooth) {
glShadeModel(GL_SMOOTH);
for (y = 0; y < gridFaces; y++) {
glBegin(GL_QUAD_STRIP);
- for (x = 0; x < gridFaces; x++) {
- a = &faceGridData[(y + 0) * gridSize + x];
- b = &faceGridData[(y + 1) * gridSize + x];
+ for (x=0; x<gridFaces; x++) {
+ a = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
- glNormal3fv(a->no);
- glVertex3fv(a->co);
+ glNormal3fv(CCG_elem_no(&key, a));
+ glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
- glNormal3fv(b->no);
- glVertex3fv(b->co);
+ glNormal3fv(CCG_elem_no(&key, b));
+ glVertex3fv(CCG_elem_co(&key, b));
if (x != gridFaces - 1) {
if (tf) tf++;
@@ -2090,18 +2127,18 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
}
}
- a = &faceGridData[(y + 0) * gridSize + x];
- b = &faceGridData[(y + 1) * gridSize + x];
+ a = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
- glNormal3fv(a->no);
- glVertex3fv(a->co);
+ glNormal3fv(CCG_elem_no(&key, a));
+ glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
- glNormal3fv(b->no);
- glVertex3fv(b->co);
+ glNormal3fv(CCG_elem_no(&key, b));
+ glVertex3fv(CCG_elem_co(&key, b));
if (tf) tf++;
if (cp) cp += 16;
@@ -2114,10 +2151,10 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
- float *a_co = faceGridData[(y + 0) * gridSize + x].co;
- float *b_co = faceGridData[(y + 0) * gridSize + x + 1].co;
- float *c_co = faceGridData[(y + 1) * gridSize + x + 1].co;
- float *d_co = faceGridData[(y + 1) * gridSize + x].co;
+ float *a_co = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
+ float *b_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
+ float *c_co = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
+ float *d_co = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(a_co, b_co, c_co, d_co);
@@ -2205,12 +2242,15 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm,
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
MCol *mcol = NULL;
int i, gridSize = ccgSubSurf_getGridSize(ss);
DMFlagMat *faceFlags = ccgdm->faceFlags;
int useColors = flag & DM_DRAW_USE_COLORS;
int gridFaces = gridSize - 1, totface;
+ CCG_key_top_level(&key, ss);
+
/* currently unused -- each original face is handled separately */
(void)compareDrawOptions;
@@ -2257,37 +2297,37 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm,
* normals are already used to change shading */
glShadeModel(GL_SMOOTH);
- for (S = 0; S < numVerts; S++) {
- DMGridData *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
+ for (S=0; S<numVerts; S++) {
+ CCGElem *faceGridData = ccgSubSurf_getFaceGridDataArray(ss, f, S);
if (drawSmooth) {
for (y = 0; y < gridFaces; y++) {
- DMGridData *a, *b;
+ CCGElem *a, *b;
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridFaces; x++) {
- a = &faceGridData[(y + 0) * gridSize + x];
- b = &faceGridData[(y + 1) * gridSize + x];
+ a = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
- glNormal3fv(a->no);
- glVertex3fv(a->co);
+ glNormal3fv(CCG_elem_no(&key, a));
+ glVertex3fv(CCG_elem_co(&key, a));
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
- glNormal3fv(b->no);
- glVertex3fv(b->co);
+ glNormal3fv(CCG_elem_no(&key, b));
+ glVertex3fv(CCG_elem_co(&key, b));
if (x != gridFaces - 1) {
if (cp) cp += 16;
}
}
- a = &faceGridData[(y + 0) * gridSize + x];
- b = &faceGridData[(y + 1) * gridSize + x];
+ a = CCG_grid_elem(&key, faceGridData, x, y + 0);
+ b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
- glNormal3fv(a->no);
- glVertex3fv(a->co);
+ glNormal3fv(CCG_elem_no(&key, a));
+ glVertex3fv(CCG_elem_co(&key, a));
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
- glNormal3fv(b->no);
- glVertex3fv(b->co);
+ glNormal3fv(CCG_elem_no(&key, b));
+ glVertex3fv(CCG_elem_co(&key, b));
if (cp) cp += 16;
@@ -2298,10 +2338,10 @@ static void ccgDM_drawMappedFaces(DerivedMesh *dm,
glBegin(GL_QUADS);
for (y = 0; y < gridFaces; y++) {
for (x = 0; x < gridFaces; x++) {
- float *a = faceGridData[(y + 0) * gridSize + x].co;
- float *b = faceGridData[(y + 0) * gridSize + x + 1].co;
- float *c = faceGridData[(y + 1) * gridSize + x + 1].co;
- float *d = faceGridData[(y + 1) * gridSize + x].co;
+ float *a = CCG_grid_elem_co(&key, faceGridData, x, y + 0);
+ float *b = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 0);
+ float *c = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
+ float *d = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_glNormalFast(a, b, c, d);
@@ -2334,13 +2374,15 @@ static void ccgDM_drawMappedEdges(DerivedMesh *dm,
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
+ CCGKey key;
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
+ CCG_key_top_level(&key, ss);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
glBegin(GL_LINE_STRIP);
@@ -2351,8 +2393,8 @@ static void ccgDM_drawMappedEdges(DerivedMesh *dm,
}
for (i = 0; i < edgeSize - 1; i++) {
- glVertex3fv(edgeData[i].co);
- glVertex3fv(edgeData[i + 1].co);
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i + 1));
}
}
glEnd();
@@ -2368,14 +2410,16 @@ static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm,
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, useAging, edgeSize = ccgSubSurf_getEdgeSize(ss);
+ CCG_key_top_level(&key, ss);
ccgSubSurf_getUseAgeCounts(ss, &useAging, NULL, NULL, NULL);
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
- DMGridData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ CCGElem *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
int index = ccgDM_getEdgeMapIndex(ss, e);
glBegin(GL_LINE_STRIP);
@@ -2388,7 +2432,7 @@ static void ccgDM_drawMappedEdgesInterp(DerivedMesh *dm,
glColor3ub(0, ageCol > 0 ? ageCol : 0, 0);
}
- glVertex3fv(edgeData[i].co);
+ glVertex3fv(CCG_elem_offset_co(&key, edgeData, i));
}
}
glEnd();
@@ -2404,17 +2448,20 @@ static void ccgDM_foreachMappedFaceCenter(
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
+ CCGKey key;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);
+ CCG_key_top_level(&key, ss);
+
for (; !ccgFaceIterator_isStopped(fi); ccgFaceIterator_next(fi)) {
CCGFace *f = ccgFaceIterator_getCurrent(fi);
int index = ccgDM_getFaceMapIndex(ss, f);
if (index != -1) {
- /* Face center data normal isn't updated atm. */
- DMGridData *vd = ccgSubSurf_getFaceGridData(ss, f, 0, 0, 0);
+ /* Face center data normal isn't updated atm. */
+ CCGElem *vd = ccgSubSurf_getFaceGridData(ss, f, 0, 0, 0);
- func(userData, index, vd->co, vd->no);
+ func(userData, index, CCG_elem_co(&key, vd), CCG_elem_no(&key, vd));
}
}
@@ -2727,7 +2774,7 @@ static void ccgdm_create_grids(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
- DMGridData **gridData;
+ CCGElem **gridData;
DMGridAdjacency *gridAdjacency, *adj;
DMFlagMat *gridFlagMats;
CCGFace **gridFaces;
@@ -2753,7 +2800,7 @@ static void ccgdm_create_grids(DerivedMesh *dm)
}
/* compute grid data */
- gridData = MEM_mallocN(sizeof(DMGridData *) * numGrids, "ccgdm.gridData");
+ gridData = MEM_mallocN(sizeof(CCGElem *) * numGrids, "ccgdm.gridData");
gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency) * numGrids, "ccgdm.gridAdjacency");
gridFaces = MEM_mallocN(sizeof(CCGFace *) * numGrids, "ccgdm.gridFaces");
gridFlagMats = MEM_mallocN(sizeof(DMFlagMat) * numGrids, "ccgdm.gridFlagMats");
@@ -2792,7 +2839,7 @@ static void ccgdm_create_grids(DerivedMesh *dm)
ccgdm->gridFlagMats = gridFlagMats;
}
-static DMGridData **ccgDM_getGridData(DerivedMesh *dm)
+static CCGElem **ccgDM_getGridData(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
@@ -2816,6 +2863,12 @@ static int *ccgDM_getGridOffset(DerivedMesh *dm)
return ccgdm->gridOffset;
}
+static void ccgDM_getGridKey(DerivedMesh *dm, CCGKey *key)
+{
+ CCGDerivedMesh *ccgdm= (CCGDerivedMesh*)dm;
+ CCG_key_top_level(key, ccgdm->ss);
+}
+
static DMFlagMat *ccgDM_getGridFlagMats(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
@@ -2862,7 +2915,10 @@ static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm)
static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
- int gridSize, numGrids, grid_pbvh;
+ CCGKey key;
+ int numGrids, grid_pbvh;
+
+ CCG_key_top_level(&key, ccgdm->ss);
if (!ob) {
ccgdm->pbvh = NULL;
@@ -2896,16 +2952,15 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
if (grid_pbvh) {
ccgdm_create_grids(dm);
- gridSize = ccgDM_getGridSize(dm);
numGrids = ccgDM_getNumGrids(dm);
ob->sculpt->pbvh = ccgdm->pbvh = BLI_pbvh_new();
BLI_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
- numGrids, gridSize, (void **)ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden);
+ numGrids, &key, (void **) ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden);
}
- else if (ob->type == OB_MESH) {
- Mesh *me = ob->data;
- ob->sculpt->pbvh = ccgdm->pbvh = BLI_pbvh_new();
+ else if(ob->type == OB_MESH) {
+ Mesh *me= ob->data;
+ ob->sculpt->pbvh= ccgdm->pbvh = BLI_pbvh_new();
BLI_assert(!(me->mface == NULL && me->mpoly != NULL)); /* BMESH ONLY complain if mpoly is valid but not mface */
BLI_pbvh_build_mesh(ccgdm->pbvh, me->mface, me->mvert,
me->totface, me->totvert);
@@ -3022,6 +3077,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->dm.getGridData = ccgDM_getGridData;
ccgdm->dm.getGridAdjacency = ccgDM_getGridAdjacency;
ccgdm->dm.getGridOffset = ccgDM_getGridOffset;
+ ccgdm->dm.getGridKey = ccgDM_getGridKey;
ccgdm->dm.getGridFlagMats = ccgDM_getGridFlagMats;
ccgdm->dm.getGridHidden = ccgDM_getGridHidden;
ccgdm->dm.getPolyMap = ccgDM_getPolyMap;
diff --git a/source/blender/blenlib/BLI_pbvh.h b/source/blender/blenlib/BLI_pbvh.h
index e6578390ea6..b69579128ba 100644
--- a/source/blender/blenlib/BLI_pbvh.h
+++ b/source/blender/blenlib/BLI_pbvh.h
@@ -28,9 +28,10 @@
#include "BLI_bitmap.h"
+struct CCGElem;
+struct CCGKey;
struct DMFlagMat;
struct DMGridAdjacency;
-struct DMGridData;
struct ListBase;
struct MFace;
struct MVert;
@@ -57,9 +58,9 @@ typedef void (*BLI_pbvh_HitOccludedCallback)(PBVHNode *node, void *data, float*
PBVH *BLI_pbvh_new(void);
void BLI_pbvh_build_mesh(PBVH *bvh, struct MFace *faces, struct MVert *verts,
int totface, int totvert);
-void BLI_pbvh_build_grids(PBVH *bvh, struct DMGridData **grids,
+void BLI_pbvh_build_grids(PBVH *bvh, struct CCGElem **grid_elems,
struct DMGridAdjacency *gridadj, int totgrid,
- int gridsize, void **gridfaces, struct DMFlagMat *flagmats,
+ struct CCGKey *key, void **gridfaces, struct DMFlagMat *flagmats,
unsigned int **grid_hidden);
void BLI_pbvh_free(PBVH *bvh);
@@ -102,6 +103,9 @@ PBVHType BLI_pbvh_type(const PBVH *bvh);
/* multires hidden data, only valid for type == PBVH_GRIDS */
unsigned int **BLI_pbvh_grid_hidden(const PBVH *bvh);
+/* multires level, only valid for type == PBVH_GRIDS */
+void BLI_pbvh_get_grid_key(const PBVH *pbvh, struct CCGKey *key);
+
/* Node Access */
typedef enum {
@@ -123,7 +127,7 @@ void BLI_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden);
void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node,
int **grid_indices, int *totgrid, int *maxgrid, int *gridsize,
- struct DMGridData ***griddata, struct DMGridAdjacency **gridadj);
+ struct CCGElem ***grid_elems, struct DMGridAdjacency **gridadj);
void BLI_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node,
int *uniquevert, int *totvert);
void BLI_pbvh_node_get_verts(PBVH *bvh, PBVHNode *node,
@@ -144,7 +148,7 @@ int BLI_pbvh_node_planes_exclude_AABB(PBVHNode *node, void *data);
void BLI_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
void BLI_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3]);
void BLI_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***gridfaces, int *totface);
-void BLI_pbvh_grids_update(PBVH *bvh, struct DMGridData **grids,
+void BLI_pbvh_grids_update(PBVH *bvh, struct CCGElem **grid_elems,
struct DMGridAdjacency *gridadj, void **gridfaces);
/* vertex deformer */
@@ -174,8 +178,9 @@ typedef struct PBVHVertexIter {
int i;
/* grid */
- struct DMGridData **grids;
- struct DMGridData *grid;
+ struct CCGElem **grids;
+ struct CCGElem *grid;
+ struct CCGKey *key;
BLI_bitmap *grid_hidden, gh;
int *grid_indices;
int totgrid;
@@ -220,9 +225,9 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
for(vi.gy=0; vi.gy<vi.height; vi.gy++) { \
for(vi.gx=0; vi.gx<vi.width; vi.gx++, vi.i++) { \
if(vi.grid) { \
- vi.co= vi.grid->co; \
- vi.fno= vi.grid->no; \
- vi.grid++; \
+ vi.co= CCG_elem_co(vi.key, vi.grid); \
+ vi.fno= CCG_elem_no(vi.key, vi.grid); \
+ vi.grid= CCG_elem_next(vi.key, vi.grid); \
if(vi.gh) { \
if(BLI_BITMAP_GET(vi.gh, vi.gy * vi.gridsize + vi.gx)) \
continue; \
diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c
index 4ad350c7786..1e87b44784e 100644
--- a/source/blender/blenlib/intern/pbvh.c
+++ b/source/blender/blenlib/intern/pbvh.c
@@ -34,6 +34,7 @@
#include "BLI_ghash.h"
#include "BLI_pbvh.h"
+#include "BKE_ccg.h"
#include "BKE_DerivedMesh.h"
#include "BKE_mesh.h" /* for BKE_mesh_calc_normals */
#include "BKE_global.h" /* for BKE_mesh_calc_normals */
@@ -137,12 +138,12 @@ struct PBVH {
MFace *faces;
/* Grid Data */
- DMGridData **grids;
+ CCGKey gridkey;
+ CCGElem **grids;
DMGridAdjacency *gridadj;
void **gridfaces;
const DMFlagMat *grid_flag_mats;
int totgrid;
- int gridsize;
BLI_bitmap *grid_hidden;
/* Only used during BVH build and update,
@@ -447,7 +448,7 @@ static void build_grids_leaf_node(PBVH *bvh, PBVHNode *node)
if (!G.background) {
node->draw_buffers =
GPU_build_grid_buffers(node->prim_indices,
- node->totprim, bvh->grid_hidden, bvh->gridsize);
+ node->totprim, bvh->grid_hidden, bvh->gridkey.grid_size);
}
node->flag |= PBVH_UpdateDrawBuffers;
}
@@ -642,11 +643,12 @@ void BLI_pbvh_build_mesh(PBVH *bvh, MFace *faces, MVert *verts, int totface, int
}
/* Do a full rebuild with on Grids data structure */
-void BLI_pbvh_build_grids(PBVH *bvh, DMGridData **grids, DMGridAdjacency *gridadj,
- int totgrid, int gridsize, void **gridfaces, DMFlagMat *flagmats, BLI_bitmap *grid_hidden)
+void BLI_pbvh_build_grids(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj,
+ int totgrid, CCGKey *key, void **gridfaces, DMFlagMat *flagmats, BLI_bitmap *grid_hidden)
{
BBC *prim_bbc = NULL;
BB cb;
+ int gridsize = key->grid_size;
int i, j;
bvh->type = PBVH_GRIDS;
@@ -655,7 +657,7 @@ void BLI_pbvh_build_grids(PBVH *bvh, DMGridData **grids, DMGridAdjacency *gridad
bvh->gridfaces= gridfaces;
bvh->grid_flag_mats= flagmats;
bvh->totgrid= totgrid;
- bvh->gridsize= gridsize;
+ bvh->gridkey = *key;
bvh->grid_hidden= grid_hidden;
bvh->leaf_limit = MAX2(LEAF_LIMIT/((gridsize-1)*(gridsize-1)), 1);
@@ -665,13 +667,13 @@ void BLI_pbvh_build_grids(PBVH *bvh, DMGridData **grids, DMGridAdjacency *gridad
prim_bbc = MEM_mallocN(sizeof(BBC) * totgrid, "prim_bbc");
for (i = 0; i < totgrid; ++i) {
- DMGridData *grid= grids[i];
+ CCGElem *grid= grids[i];
BBC *bbc = prim_bbc + i;
BB_reset((BB*)bbc);
for (j = 0; j < gridsize*gridsize; ++j)
- BB_expand((BB*)bbc, grid[j].co);
+ BB_expand((BB*)bbc, CCG_elem_offset_co(key, grid, j));
BBC_update_centroid(bbc);
@@ -1137,7 +1139,7 @@ static void pbvh_update_draw_buffers(PBVH *bvh, PBVHNode **nodes, int totnode)
if (bvh->grids) {
node->draw_buffers =
GPU_build_grid_buffers(node->prim_indices,
- node->totprim, bvh->grid_hidden, bvh->gridsize);
+ node->totprim, bvh->grid_hidden, bvh->gridkey.grid_size);
}
else {
node->draw_buffers =
@@ -1158,7 +1160,7 @@ static void pbvh_update_draw_buffers(PBVH *bvh, PBVHNode **nodes, int totnode)
bvh->grid_flag_mats,
node->prim_indices,
node->totprim,
- bvh->gridsize);
+ &bvh->gridkey);
break;
case PBVH_FACES:
GPU_update_mesh_buffers(node->draw_buffers,
@@ -1315,6 +1317,12 @@ BLI_bitmap *BLI_pbvh_grid_hidden(const PBVH *bvh)
return bvh->grid_hidden;
}
+void BLI_pbvh_get_grid_key(const PBVH *bvh, CCGKey *key)
+{
+ BLI_assert(bvh->type == PBVH_GRIDS);
+ *key = bvh->gridkey;
+}
+
/***************************** Node Access ***********************************/
void BLI_pbvh_node_mark_update(PBVHNode *node)
@@ -1349,7 +1357,7 @@ void BLI_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node, int *uniquevert, int *to
switch (bvh->type) {
case PBVH_GRIDS:
- tot= node->totprim*bvh->gridsize*bvh->gridsize;
+ tot= node->totprim * bvh->gridkey.grid_area;
if (totvert) *totvert= tot;
if (uniquevert) *uniquevert= tot;
break;
@@ -1360,14 +1368,14 @@ void BLI_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node, int *uniquevert, int *to
}
}
-void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int *totgrid, int *maxgrid, int *gridsize, DMGridData ***griddata, DMGridAdjacency **gridadj)
+void BLI_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int *totgrid, int *maxgrid, int *gridsize, CCGElem ***griddata, DMGridAdjacency **gridadj)
{
switch (bvh->type) {
case PBVH_GRIDS:
if (grid_indices) *grid_indices= node->prim_indices;
if (totgrid) *totgrid= node->totprim;
if (maxgrid) *maxgrid= bvh->totgrid;
- if (gridsize) *gridsize= bvh->gridsize;
+ if (gridsize) *gridsize= bvh->gridkey.grid_size;
if (griddata) *griddata= bvh->grids;
if (gridadj) *gridadj= bvh->gridadj;
break;
@@ -1541,10 +1549,10 @@ int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
break;
case PBVH_GRIDS:
totgrid= node->totprim;
- gridsize= bvh->gridsize;
+ gridsize= bvh->gridkey.grid_size;
for (i = 0; i < totgrid; ++i) {
- DMGridData *grid= bvh->grids[node->prim_indices[i]];
+ CCGElem *grid= bvh->grids[node->prim_indices[i]];
if (!grid)
continue;
@@ -1568,11 +1576,11 @@ int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
}
else {
hit |= ray_face_intersection(ray_start, ray_normal,
- grid[y*gridsize + x].co,
- grid[y*gridsize + x+1].co,
- grid[(y+1)*gridsize + x+1].co,
- grid[(y+1)*gridsize + x].co,
- dist);
+ CCG_grid_elem_co(&bvh->gridkey, grid, x, y),
+ CCG_grid_elem_co(&bvh->gridkey, grid, x+1, y),
+ CCG_grid_elem_co(&bvh->gridkey, grid, x+1, y+1),
+ CCG_grid_elem_co(&bvh->gridkey, grid, x, y+1),
+ dist);
}
}
}
@@ -1690,7 +1698,7 @@ void BLI_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
}
}
-void BLI_pbvh_grids_update(PBVH *bvh, DMGridData **grids, DMGridAdjacency *gridadj, void **gridfaces)
+void BLI_pbvh_grids_update(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj, void **gridfaces)
{
bvh->grids= grids;
bvh->gridadj= gridadj;
@@ -1777,7 +1785,7 @@ PBVHProxyNode* BLI_pbvh_node_add_proxy(PBVH* bvh, PBVHNode* node)
node->proxies= MEM_mallocN(sizeof(PBVHProxyNode), "PBVHNodeProxy");
if (bvh->grids)
- totverts = node->totprim*bvh->gridsize*bvh->gridsize;
+ totverts = node->totprim*bvh->gridkey.grid_area;
else
totverts = node->uniq_verts;
@@ -1845,7 +1853,7 @@ void BLI_pbvh_gather_proxies(PBVH* pbvh, PBVHNode*** r_array, int* r_tot)
void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
PBVHVertexIter *vi, int mode)
{
- struct DMGridData **grids;
+ struct CCGElem **grids;
struct MVert *verts;
int *grid_indices, *vert_indices;
int totgrid, gridsize, uniq_verts, totvert;
@@ -1858,6 +1866,7 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
BLI_pbvh_node_get_grids(bvh, node, &grid_indices, &totgrid, NULL, &gridsize, &grids, NULL);
BLI_pbvh_node_num_verts(bvh, node, &uniq_verts, &totvert);
BLI_pbvh_node_get_verts(bvh, node, &vert_indices, &verts);
+ vi->key = &bvh->gridkey;
vi->grids= grids;
vi->grid_indices= grid_indices;
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index 91acb18dfda..c6155b54aec 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -49,6 +49,7 @@
#include "BLI_math_geom.h"
#include "BKE_blender.h"
+#include "BKE_ccg.h"
#include "BKE_screen.h"
#include "BKE_context.h"
#include "BKE_global.h"
@@ -475,32 +476,32 @@ static void interp_barycentric_tri_data(float data[3][3], float u, float v, floa
/* mode = 0: interpolate normals,
* mode = 1: interpolate coord */
-static void interp_bilinear_grid(DMGridData *grid, int grid_size, float crn_x, float crn_y, int mode, float res[3])
+static void interp_bilinear_grid(CCGKey *key, CCGElem *grid, float crn_x, float crn_y, int mode, float res[3])
{
int x0, x1, y0, y1;
float u, v;
float data[4][3];
x0 = (int) crn_x;
- x1 = x0 >= (grid_size - 1) ? (grid_size - 1) : (x0 + 1);
+ x1 = x0 >= (key->grid_size - 1) ? (key->grid_size - 1) : (x0 + 1);
y0 = (int) crn_y;
- y1 = y0 >= (grid_size - 1) ? (grid_size - 1) : (y0 + 1);
+ y1 = y0 >= (key->grid_size - 1 ) ? (key->grid_size - 1) : (y0 + 1);
u = crn_x - x0;
v = crn_y - y0;
if (mode == 0) {
- copy_v3_v3(data[0], grid[y0 * grid_size + x0].no);
- copy_v3_v3(data[1], grid[y0 * grid_size + x1].no);
- copy_v3_v3(data[2], grid[y1 * grid_size + x1].no);
- copy_v3_v3(data[3], grid[y1 * grid_size + x0].no);
+ copy_v3_v3(data[0], CCG_grid_elem_no(key, grid, x0, y0));
+ copy_v3_v3(data[1], CCG_grid_elem_no(key, grid, x1, y0));
+ copy_v3_v3(data[2], CCG_grid_elem_no(key, grid, x1, y1));
+ copy_v3_v3(data[3], CCG_grid_elem_no(key, grid, x0, y1));
}
else {
- copy_v3_v3(data[0], grid[y0 * grid_size + x0].co);
- copy_v3_v3(data[1], grid[y0 * grid_size + x1].co);
- copy_v3_v3(data[2], grid[y1 * grid_size + x1].co);
- copy_v3_v3(data[3], grid[y1 * grid_size + x0].co);
+ copy_v3_v3(data[0], CCG_grid_elem_co(key, grid, x0, y0));
+ copy_v3_v3(data[1], CCG_grid_elem_co(key, grid, x1, y0));
+ copy_v3_v3(data[2], CCG_grid_elem_co(key, grid, x1, y1));
+ copy_v3_v3(data[3], CCG_grid_elem_co(key, grid, x0, y1));
}
interp_bilinear_quad_data(data, u, v, res);
@@ -509,7 +510,8 @@ static void interp_bilinear_grid(DMGridData *grid, int grid_size, float crn_x, f
static void get_ccgdm_data(DerivedMesh *lodm, DerivedMesh *hidm, const int *origindex, const int lvl, const int face_index, const float u, const float v, float co[3], float n[3])
{
MFace mface;
- DMGridData **grid_data;
+ CCGElem **grid_data;
+ CCGKey key;
float crn_x, crn_y;
int grid_size, S, face_side;
int *grid_offset, g_index;
@@ -519,6 +521,7 @@ static void get_ccgdm_data(DerivedMesh *lodm, DerivedMesh *hidm, const int *orig
grid_size = hidm->getGridSize(hidm);
grid_data = hidm->getGridData(hidm);
grid_offset = hidm->getGridOffset(hidm);
+ hidm->getGridKey(hidm, &key);
face_side = (grid_size << 1) - 1;
@@ -546,10 +549,10 @@ static void get_ccgdm_data(DerivedMesh *lodm, DerivedMesh *hidm, const int *orig
CLAMP(crn_y, 0.0f, grid_size);
if (n != NULL)
- interp_bilinear_grid(grid_data[g_index + S], grid_size, crn_x, crn_y, 0, n);
+ interp_bilinear_grid(&key, grid_data[g_index + S], crn_x, crn_y, 0, n);
if (co != NULL)
- interp_bilinear_grid(grid_data[g_index + S], grid_size, crn_x, crn_y, 1, co);
+ interp_bilinear_grid(&key, grid_data[g_index + S], crn_x, crn_y, 1, co);
}
/* mode = 0: interpolate normals,
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index a3c74b33f9e..ca70a81055c 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -45,6 +45,7 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "BKE_ccg.h"
#include "BKE_context.h"
#include "BKE_DerivedMesh.h"
#include "BKE_mesh.h"
@@ -141,16 +142,18 @@ static void partialvis_update_grids(Object *ob,
PartialVisArea area,
float planes[4][4])
{
- DMGridData **grids;
+ CCGElem **grids;
+ CCGKey key;
BLI_bitmap *grid_hidden;
int any_visible = 0;
- int *grid_indices, gridsize, totgrid, any_changed, i;
+ int *grid_indices, totgrid, any_changed, i;
/* get PBVH data */
BLI_pbvh_node_get_grids(pbvh, node,
- &grid_indices, &totgrid, NULL, &gridsize,
- &grids, NULL);
+ &grid_indices, &totgrid, NULL, NULL,
+ &grids, NULL);
grid_hidden = BLI_pbvh_grid_hidden(pbvh);
+ BLI_pbvh_get_grid_key(pbvh, &key);
sculpt_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
@@ -164,8 +167,8 @@ static void partialvis_update_grids(Object *ob,
switch (action) {
case PARTIALVIS_HIDE:
/* create grid flags data */
- gh = grid_hidden[g] = BLI_BITMAP_NEW(gridsize * gridsize,
- "partialvis_update_grids");
+ gh = grid_hidden[g] = BLI_BITMAP_NEW(key.grid_area,
+ "partialvis_update_grids");
break;
case PARTIALVIS_SHOW:
/* entire grid is visible, nothing to show */
@@ -182,21 +185,21 @@ static void partialvis_update_grids(Object *ob,
continue;
}
- for (y = 0; y < gridsize; y++) {
- for (x = 0; x < gridsize; x++) {
- const float *co = grids[g][y * gridsize + x].co;
+ for (y = 0; y < key.grid_size; y++) {
+ for (x = 0; x < key.grid_size; x++) {
+ const float *co = CCG_grid_elem_co(&key, grids[g], x, y);
/* skip grid element if not in the effected area */
if (is_effected(area, planes, co)) {
/* set or clear the hide flag */
- BLI_BITMAP_MODIFY(gh, y * gridsize + x,
- action == PARTIALVIS_HIDE);
+ BLI_BITMAP_MODIFY(gh, y * key.grid_size + x,
+ action == PARTIALVIS_HIDE);
any_changed = 1;
}
/* keep track of whether any elements are still hidden */
- if (BLI_BITMAP_GET(gh, y * gridsize + x))
+ if (BLI_BITMAP_GET(gh, y * key.grid_size + x))
any_hidden = 1;
else
any_visible = 1;
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 3edda91e4e4..77f9a444153 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -52,6 +52,7 @@
#include "DNA_brush_types.h"
#include "BKE_brush.h"
+#include "BKE_ccg.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
@@ -1049,7 +1050,8 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
{
Brush *brush = paint_brush(&sd->paint);
SculptBrushTest test;
- DMGridData **griddata, *data;
+ CCGElem **griddata, *data;
+ CCGKey key;
DMGridAdjacency *gridadj, *adj;
float (*tmpgrid)[3], (*tmprow)[3];
int v1, v2, v3, v4;
@@ -1060,7 +1062,8 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
CLAMP(bstrength, 0.0f, 1.0f);
BLI_pbvh_node_get_grids(ss->pbvh, node, &grid_indices, &totgrid,
- NULL, &gridsize, &griddata, &gridadj);
+ NULL, &gridsize, &griddata, &gridadj);
+ BLI_pbvh_get_grid_key(ss->pbvh, &key);
#pragma omp critical
{
@@ -1078,7 +1081,9 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
float tmp[3];
v1 = y * gridsize;
- add_v3_v3v3(tmprow[0], data[v1].co, data[v1 + gridsize].co);
+ add_v3_v3v3(tmprow[0],
+ CCG_elem_offset_co(&key, data, v1),
+ CCG_elem_offset_co(&key, data, v1 + gridsize));
for (x = 0; x < gridsize - 1; x++) {
v1 = x + y * gridsize;
@@ -1086,7 +1091,9 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
v3 = v1 + gridsize;
v4 = v3 + 1;
- add_v3_v3v3(tmprow[x + 1], data[v2].co, data[v4].co);
+ add_v3_v3v3(tmprow[x + 1],
+ CCG_elem_offset_co(&key, data, v2),
+ CCG_elem_offset_co(&key, data, v4));
add_v3_v3v3(tmp, tmprow[x + 1], tmprow[x]);
add_v3_v3(tmpgrid[v1], tmp);
@@ -1115,9 +1122,9 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
if (y == gridsize - 1 && adj->index[1] == -1)
continue;
- index = x + y * gridsize;
- co = data[index].co;
- fno = data[index].no;
+ index = x + y*gridsize;
+ co = CCG_elem_offset_co(&key, data, index);
+ fno = CCG_elem_offset_no(&key, data, index);
if (sculpt_brush_test(&test, co)) {
const float fade = bstrength * tex_strength(ss, brush, co, test.dist,
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 801bfabc748..ea5c173e410 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -47,6 +47,7 @@
#include "DNA_scene_types.h"
#include "DNA_mesh_types.h"
+#include "BKE_ccg.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
@@ -157,19 +158,21 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
}
else if (unode->maxgrid && dm->getGridData) {
/* multires restore */
- DMGridData **grids, *grid;
+ CCGElem **grids, *grid;
+ CCGKey key;
float (*co)[3];
int gridsize;
grids = dm->getGridData(dm);
gridsize = dm->getGridSize(dm);
+ dm->getGridKey(dm, &key);
co = unode->co;
for (j = 0; j < unode->totgrid; j++) {
grid = grids[unode->grids[j]];
- for (i = 0; i < gridsize * gridsize; i++, co++)
- swap_v3_v3(grid[i].co, co[0]);
+ for (i = 0; i < gridsize*gridsize; i++, co++)
+ swap_v3_v3(CCG_elem_offset_co(&key, grid, i), co[0]);
}
}
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index cee9039e3f9..e074b2b65a6 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -39,12 +39,11 @@
#define DEBUG_VBO(X)
#endif
-struct DerivedMesh;
-struct DMFlagMat;
-struct DMGridData;
+struct CCGElem;
+struct CCGKey;
struct CustomData;
-struct GHash;
-struct DMGridData;
+struct DMFlagMat;
+struct DerivedMesh;
struct GPUVertPointLink;
typedef struct GPUBuffer {
@@ -169,9 +168,9 @@ void GPU_update_mesh_buffers(GPU_Buffers *buffers, struct MVert *mvert,
GPU_Buffers *GPU_build_grid_buffers(int *grid_indices, int totgrid,
unsigned int **grid_hidden, int gridsize);
-void GPU_update_grid_buffers(GPU_Buffers *buffers, struct DMGridData **grids,
+void GPU_update_grid_buffers(GPU_Buffers *buffers, struct CCGElem **grids,
const struct DMFlagMat *grid_flag_mats,
- int *grid_indices, int totgrid, int gridsize);
+ int *grid_indices, int totgrid, const struct CCGKey *key);
void GPU_draw_buffers(GPU_Buffers *buffers, DMSetMaterial setMaterial);
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 1885b5fc979..fa350b62ebf 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -46,6 +46,7 @@
#include "DNA_meshdata_types.h"
+#include "BKE_ccg.h"
#include "BKE_DerivedMesh.h"
#include "BKE_paint.h"
#include "BKE_subsurf.h"
@@ -1280,12 +1281,12 @@ struct GPU_Buffers {
int totface;
/* grid pointers */
- DMGridData **grids;
+ CCGKey gridkey;
+ CCGElem **grids;
const DMFlagMat *grid_flag_mats;
const BLI_bitmap *grid_hidden;
int *grid_indices;
int totgrid;
- int gridsize;
int has_hidden;
unsigned int tot_tri, tot_quad;
@@ -1402,13 +1403,14 @@ GPU_Buffers *GPU_build_mesh_buffers(int (*face_vert_indices)[4],
return buffers;
}
-void GPU_update_grid_buffers(GPU_Buffers *buffers, DMGridData **grids,
- const DMFlagMat *grid_flag_mats, int *grid_indices, int totgrid, int gridsize)
+void GPU_update_grid_buffers(GPU_Buffers *buffers, CCGElem **grids,
+ const DMFlagMat *grid_flag_mats, int *grid_indices,
+ int totgrid, const CCGKey *key)
{
- DMGridData *vert_data;
+ CCGElem *vert_data;
int i, j, k, totvert;
- totvert= gridsize*gridsize*totgrid;
+ totvert= key->grid_area * totgrid;
/* Build VBO */
if (buffers->vert_buf) {
@@ -1416,33 +1418,33 @@ void GPU_update_grid_buffers(GPU_Buffers *buffers, DMGridData **grids,
glBindBufferARB(GL_ARRAY_BUFFER_ARB, buffers->vert_buf);
glBufferDataARB(GL_ARRAY_BUFFER_ARB,
- sizeof(DMGridData) * totvert,
+ key->elem_size * totvert,
NULL, GL_STATIC_DRAW_ARB);
vert_data = glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
if (vert_data) {
for (i = 0; i < totgrid; ++i) {
- DMGridData *grid= grids[grid_indices[i]];
- memcpy(vert_data, grid, sizeof(DMGridData)*gridsize*gridsize);
+ CCGElem *grid= grids[grid_indices[i]];
+ memcpy(vert_data, grid, key->elem_size * key->grid_area);
if (!smooth) {
/* for flat shading, recalc normals and set the last vertex of
* each quad in the index buffer to have the flat normal as
* that is what opengl will use */
- for (j = 0; j < gridsize-1; ++j) {
- for (k = 0; k < gridsize-1; ++k) {
+ for (j = 0; j < key->grid_size - 1; j++) {
+ for (k = 0; k < key->grid_size - 1; k++) {
float fno[3];
normal_quad_v3(fno,
- grid[(j+1)*gridsize + k].co,
- grid[(j+1)*gridsize + k+1].co,
- grid[j*gridsize + k+1].co,
- grid[j*gridsize + k].co);
+ CCG_grid_elem_co(key, grid, k, j+1),
+ CCG_grid_elem_co(key, grid, k+1, j+1),
+ CCG_grid_elem_co(key, grid, k+1, j),
+ CCG_grid_elem_co(key, grid, k, j));
- copy_v3_v3(vert_data[(j+1)*gridsize + (k+1)].no, fno);
+ copy_v3_v3(CCG_grid_elem_no(key, vert_data, k+1, j+1), fno);
}
}
}
- vert_data += gridsize*gridsize;
+ vert_data = CCG_elem_offset(key, vert_data, key->grid_area);
}
glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
}
@@ -1456,8 +1458,8 @@ void GPU_update_grid_buffers(GPU_Buffers *buffers, DMGridData **grids,
buffers->grids = grids;
buffers->grid_indices = grid_indices;
buffers->totgrid = totgrid;
- buffers->gridsize = gridsize;
buffers->grid_flag_mats = grid_flag_mats;
+ buffers->gridkey = *key;
//printf("node updated %p\n", buffers);
}
@@ -1600,7 +1602,6 @@ GPU_Buffers *GPU_build_grid_buffers(int *grid_indices, int totgrid,
buffers = MEM_callocN(sizeof(GPU_Buffers), "GPU_Buffers");
buffers->grid_hidden = grid_hidden;
- buffers->gridsize = gridsize;
buffers->totgrid = totgrid;
/* Count the number of quads */
@@ -1685,11 +1686,12 @@ static void gpu_draw_buffers_legacy_mesh(GPU_Buffers *buffers, int smooth)
static void gpu_draw_buffers_legacy_grids(GPU_Buffers *buffers, int smooth)
{
- int i, j, x, y, gridsize = buffers->gridsize;
+ const CCGKey *key = &buffers->gridkey;
+ int i, j, x, y, gridsize = buffers->gridkey.grid_size;
for (i = 0; i < buffers->totgrid; ++i) {
int g = buffers->grid_indices[i];
- const DMGridData *grid = buffers->grids[g];
+ CCGElem *grid = buffers->grids[g];
BLI_bitmap gh = buffers->grid_hidden[g];
/* TODO: could use strips with hiding as well */
@@ -1699,11 +1701,11 @@ static void gpu_draw_buffers_legacy_grids(GPU_Buffers *buffers, int smooth)
for (y = 0; y < gridsize-1; y++) {
for (x = 0; x < gridsize-1; x++) {
- const DMGridData *e[4] = {
- &grid[y*gridsize + x],
- &grid[(y+1)*gridsize + x],
- &grid[(y+1)*gridsize + x+1],
- &grid[y*gridsize + x+1]
+ CCGElem *e[4] = {
+ CCG_grid_elem(key, grid, x+1, y+1),
+ CCG_grid_elem(key, grid, x+1, y),
+ CCG_grid_elem(key, grid, x, y),
+ CCG_grid_elem(key, grid, x, y+1)
};
/* skip face if any of its corners are hidden */
@@ -1712,17 +1714,21 @@ static void gpu_draw_buffers_legacy_grids(GPU_Buffers *buffers, int smooth)
if (smooth) {
for (j = 0; j < 4; j++) {
- glNormal3fv(e[j]->no);
- glVertex3fv(e[j]->co);
+ glNormal3fv(CCG_elem_no(key, e[j]));
+ glVertex3fv(CCG_elem_co(key, e[j]));
}
}
else {
float fno[3];
- normal_quad_v3(fno, e[0]->co, e[1]->co, e[2]->co, e[3]->co);
+ normal_quad_v3(fno,
+ CCG_elem_co(key, e[0]),
+ CCG_elem_co(key, e[1]),
+ CCG_elem_co(key, e[2]),
+ CCG_elem_co(key, e[3]));
glNormal3fv(fno);
for (j = 0; j < 4; j++)
- glVertex3fv(e[j]->co);
+ glVertex3fv(CCG_elem_co(key, e[j]));
}
}
}
@@ -1733,13 +1739,13 @@ static void gpu_draw_buffers_legacy_grids(GPU_Buffers *buffers, int smooth)
for (y = 0; y < gridsize-1; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridsize; x++) {
- const DMGridData *a = &grid[y*gridsize + x];
- const DMGridData *b = &grid[(y+1)*gridsize + x];
+ CCGElem *a = CCG_grid_elem(key, grid, x, y);
+ CCGElem *b = CCG_grid_elem(key, grid, x, y+1);
- glNormal3fv(a->no);
- glVertex3fv(a->co);
- glNormal3fv(b->no);
- glVertex3fv(b->co);
+ glNormal3fv(CCG_elem_no(key, a));
+ glVertex3fv(CCG_elem_co(key, a));
+ glNormal3fv(CCG_elem_no(key, b));
+ glVertex3fv(CCG_elem_co(key, b));
}
glEnd();
}
@@ -1748,19 +1754,24 @@ static void gpu_draw_buffers_legacy_grids(GPU_Buffers *buffers, int smooth)
for (y = 0; y < gridsize-1; y++) {
glBegin(GL_QUAD_STRIP);
for (x = 0; x < gridsize; x++) {
- const DMGridData *a = &grid[y*gridsize + x];
- const DMGridData *b = &grid[(y+1)*gridsize + x];
+ CCGElem *a = CCG_grid_elem(key, grid, x, y);
+ CCGElem *b = CCG_grid_elem(key, grid, x, y+1);
if (x > 0) {
- const DMGridData *c = &grid[y*gridsize + x-1];
- const DMGridData *d = &grid[(y+1)*gridsize + x-1];
+ CCGElem *c = CCG_grid_elem(key, grid, x-1, y);
+ CCGElem *d = CCG_grid_elem(key, grid, x-1, y+1);
+
float fno[3];
- normal_quad_v3(fno, d->co, b->co, a->co, c->co);
+ normal_quad_v3(fno,
+ CCG_elem_co(key, d),
+ CCG_elem_co(key, b),
+ CCG_elem_co(key, a),
+ CCG_elem_co(key, c));
glNormal3fv(fno);
}
- glVertex3fv(a->co);
- glVertex3fv(b->co);
+ glVertex3fv(CCG_elem_co(key, a));
+ glVertex3fv(CCG_elem_co(key, b));
}
glEnd();
}
@@ -1797,15 +1808,15 @@ void GPU_draw_buffers(GPU_Buffers *buffers, DMSetMaterial setMaterial)
glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, buffers->index_buf);
if (buffers->tot_quad) {
- unsigned offset = 0;
+ char *offset = 0;
int i, last = buffers->has_hidden ? 1 : buffers->totgrid;
for (i = 0; i < last; i++) {
- glVertexPointer(3, GL_FLOAT, sizeof(DMGridData), offset + (char*)offsetof(DMGridData, co));
- glNormalPointer(GL_FLOAT, sizeof(DMGridData), offset + (char*)offsetof(DMGridData, no));
+ glVertexPointer(3, GL_FLOAT, buffers->gridkey.elem_size, offset);
+ glNormalPointer(GL_FLOAT, buffers->gridkey.elem_size, offset + buffers->gridkey.normal_offset);
glDrawElements(GL_QUADS, buffers->tot_quad * 4, buffers->index_type, 0);
- offset += buffers->gridsize * buffers->gridsize * sizeof(DMGridData);
+ offset += buffers->gridkey.grid_area * buffers->gridkey.elem_size;
}
}
else {