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-rw-r--r--source/blender/blenkernel/intern/sequencer.c8
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c2
-rw-r--r--source/blender/blenlib/intern/math_base_inline.c10
-rw-r--r--source/blender/blenlib/intern/pbvh.c2
-rw-r--r--source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp2
-rw-r--r--source/blender/editors/interface/interface_regions.c2
-rw-r--r--source/blender/editors/interface/interface_widgets.c3
-rw-r--r--source/blender/editors/screen/glutil.c4
-rw-r--r--source/blender/editors/space_node/drawnode.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_defocus.c4
-rw-r--r--source/blender/render/intern/raytrace/bvh.h4
-rw-r--r--source/blender/render/intern/raytrace/rayobject_octree.cpp6
13 files changed, 32 insertions, 21 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index f0907d20ce2..545ec0812ee 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -545,7 +545,9 @@ static void seq_update_sound_bounds_recursive_rec(Scene *scene, Sequence *metase
* since sound is played outside of evaluating the imbufs, */
for (seq = metaseq->seqbase.first; seq; seq = seq->next) {
if (seq->type == SEQ_TYPE_META) {
- seq_update_sound_bounds_recursive_rec(scene, seq, MAX2(start, metaseq_start(seq)), MIN2(end, metaseq_end(seq)));
+ seq_update_sound_bounds_recursive_rec(scene, seq,
+ maxi(start, metaseq_start(seq)),
+ mini(end, metaseq_end(seq)));
}
else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
if (seq->scene_sound) {
@@ -3140,7 +3142,7 @@ int seq_tx_get_final_left(Sequence *seq, int metaclip)
{
if (metaclip && seq->tmp) {
/* return the range clipped by the parents range */
- return MAX2(seq_tx_get_final_left(seq, 0), seq_tx_get_final_left((Sequence *)seq->tmp, 1) );
+ return maxi(seq_tx_get_final_left(seq, 0), seq_tx_get_final_left((Sequence *)seq->tmp, TRUE));
}
else {
return (seq->start - seq->startstill) + seq->startofs;
@@ -3151,7 +3153,7 @@ int seq_tx_get_final_right(Sequence *seq, int metaclip)
{
if (metaclip && seq->tmp) {
/* return the range clipped by the parents range */
- return MIN2(seq_tx_get_final_right(seq, 0), seq_tx_get_final_right((Sequence *)seq->tmp, 1) );
+ return mini(seq_tx_get_final_right(seq, 0), seq_tx_get_final_right((Sequence *)seq->tmp, TRUE));
}
else {
return ((seq->start + seq->len) + seq->endstill) - seq->endofs;
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 9a2b94b2c7e..2b3c314131b 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -648,7 +648,7 @@ static int implicit_leafs_index(BVHBuildHelper *data, int depth, int child_index
// This functions returns the number of branches needed to have the requested number of leafs.
static int implicit_needed_branches(int tree_type, int leafs)
{
- return MAX2(1, (leafs + tree_type - 3) / (tree_type - 1) );
+ return maxi(1, (leafs + tree_type - 3) / (tree_type - 1) );
}
/*
diff --git a/source/blender/blenlib/intern/math_base_inline.c b/source/blender/blenlib/intern/math_base_inline.c
index b2d5392c596..97fc431d8fa 100644
--- a/source/blender/blenlib/intern/math_base_inline.c
+++ b/source/blender/blenlib/intern/math_base_inline.c
@@ -143,12 +143,20 @@ MINLINE float minf(float a, float b)
{
return (a < b) ? a : b;
}
-
MINLINE float maxf(float a, float b)
{
return (a > b) ? a : b;
}
+MINLINE int mini(int a, int b)
+{
+ return (a < b) ? a : b;
+}
+MINLINE int maxi(int a, int b)
+{
+ return (b < a) ? a : b;
+}
+
MINLINE float signf(float f)
{
return (f < 0.f) ? -1.f : 1.f;
diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c
index 9b05f0fc976..b4b546d9167 100644
--- a/source/blender/blenlib/intern/pbvh.c
+++ b/source/blender/blenlib/intern/pbvh.c
@@ -663,7 +663,7 @@ void BLI_pbvh_build_grids(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj,
bvh->totgrid = totgrid;
bvh->gridkey = *key;
bvh->grid_hidden = grid_hidden;
- bvh->leaf_limit = MAX2(LEAF_LIMIT / ((gridsize - 1) * (gridsize - 1)), 1);
+ bvh->leaf_limit = maxi(LEAF_LIMIT / ((gridsize - 1) * (gridsize - 1)), 1);
BB_reset(&cb);
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
index c8052667fa0..f8628be3ff8 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
@@ -303,7 +303,7 @@ void ScreenLensDistortionOperation::updateVariables(float distortion, float disp
{
this->m_kg = maxf(minf(distortion, 1.0f), -0.999f);
// smaller dispersion range for somewhat more control
- const float d = 0.25f * MAX2(MIN2(dispersion, 1.f), 0.f);
+ const float d = 0.25f * maxf(minf(dispersion, 1.0f), 0.0f);
this->m_kr = maxf(minf((this->m_kg + d), 1.0f), -0.999f);
this->m_kb = maxf(minf((this->m_kg - d), 1.0f), -0.999f);
this->m_maxk = MAX3(this->m_kr, this->m_kg, this->m_kb);
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index 83366ec204b..25361bc8de9 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -2418,7 +2418,7 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi
* on the first item */
offset[0] = 0;
for (bt = block->buttons.first; bt; bt = bt->next)
- offset[0] = MIN2(offset[0], -(bt->x1 + 0.8f * (bt->x2 - bt->x1)));
+ offset[0] = mini(offset[0], -(bt->x1 + 0.8f * (bt->x2 - bt->x1)));
offset[1] = 1.5 * UI_UNIT_Y;
}
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 7b139d81a1c..b439271b23d 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -346,7 +346,8 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl
const int vnum = ((roundboxalign & (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT)) == (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT) ||
(roundboxalign & (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) == (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) ? 1 : 2;
- minsize = MIN2((rect->xmax - rect->xmin) * hnum, (rect->ymax - rect->ymin) * vnum);
+ minsize = mini((rect->xmax - rect->xmin) * hnum,
+ (rect->ymax - rect->ymin) * vnum);
if (2.0f * rad > minsize)
rad = 0.5f * minsize;
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 0f1ffb856e7..5296c8615ab 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -624,8 +624,8 @@ void glaDrawPixelsSafe(float x, float y, int img_w, int img_h, int row_w, int fo
* covers the entire screen).
*/
glGetFloatv(GL_SCISSOR_BOX, scissor);
- draw_w = MIN2(img_w - off_x, ceil((scissor[2] - rast_x) / xzoom));
- draw_h = MIN2(img_h - off_y, ceil((scissor[3] - rast_y) / yzoom));
+ draw_w = mini(img_w - off_x, ceil((scissor[2] - rast_x) / xzoom));
+ draw_h = mini(img_h - off_y, ceil((scissor[3] - rast_y) / yzoom));
if (draw_w > 0 && draw_h > 0) {
int old_row_length = glaGetOneInteger(GL_UNPACK_ROW_LENGTH);
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index c546eda1998..820245ed03f 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -852,7 +852,7 @@ static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bN
layout = uiBlockLayout(gnode->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL,
(int)(rect.xmin + NODE_MARGIN_X), (int)(rect.ymax + (group_header - (2.5f * dpi_fac))),
- MIN2((int)(rect.xmax - rect.xmin - 18.0f), node_group_frame + 20), group_header, UI_GetStyle());
+ mini((int)(rect.xmax - rect.xmin - 18.0f), node_group_frame + 20), group_header, UI_GetStyle());
RNA_pointer_create(&ntree->id, &RNA_Node, gnode, &ptr);
uiTemplateIDBrowse(layout, (bContext *)C, &ptr, "node_tree", NULL, NULL, NULL);
uiBlockLayoutResolve(gnode->block, NULL, NULL);
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index f90b2cf4deb..e52c7fff5ca 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1049,7 +1049,7 @@ static void draw_seq_backdrop(View2D *v2d)
glRectf(v2d->cur.xmin, -1.0, v2d->cur.xmax, 1.0);
/* Alternating horizontal stripes */
- i = MAX2(1, ((int)v2d->cur.ymin) - 1);
+ i = maxi(1, ((int)v2d->cur.ymin) - 1);
glBegin(GL_QUADS);
while (i < v2d->cur.ymax) {
@@ -1068,7 +1068,7 @@ static void draw_seq_backdrop(View2D *v2d)
glEnd();
/* Darker lines separating the horizontal bands */
- i = MAX2(1, ((int)v2d->cur.ymin) - 1);
+ i = maxi(1, ((int)v2d->cur.ymin) - 1);
UI_ThemeColor(TH_GRID);
glBegin(GL_LINES);
diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.c b/source/blender/nodes/composite/nodes/node_composite_defocus.c
index 2ae3cd6ba56..d9ee067efe3 100644
--- a/source/blender/nodes/composite/nodes/node_composite_defocus.c
+++ b/source/blender/nodes/composite/nodes/node_composite_defocus.c
@@ -587,8 +587,8 @@ static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf,
// n-agonal
int ov, nv;
float mind, maxd, lwt;
- ys = MAX2((int)floor(bkh_b[2]*ct_crad + y), 0);
- ye = MIN2((int)ceil(bkh_b[3]*ct_crad + y), new->y - 1);
+ ys = maxi((int)floor(bkh_b[2] * ct_crad + y), 0);
+ ye = mini((int)ceil(bkh_b[3] * ct_crad + y), new->y - 1);
for (sy=ys; sy<=ye; sy++) {
float fxs = 1e10f, fxe = -1e10f;
float yf = (sy - y)/ct_crad;
diff --git a/source/blender/render/intern/raytrace/bvh.h b/source/blender/render/intern/raytrace/bvh.h
index 9318e1758a6..a0d730c5b8a 100644
--- a/source/blender/render/intern/raytrace/bvh.h
+++ b/source/blender/render/intern/raytrace/bvh.h
@@ -88,8 +88,8 @@ static inline int rayobject_bb_intersect_test(const Isect *isec, const float *_b
RE_RC_COUNT(isec->raycounter->bb.test);
- if (t1x > t2y || t2x < t1y || t1x > t2z || t2x < t1z || t1y > t2z || t2y < t1z) return 0;
- if (t2x < 0.0 || t2y < 0.0 || t2z < 0.0) return 0;
+ if (t1x > t2y || t2x < t1y || t1x > t2z || t2x < t1z || t1y > t2z || t2y < t1z) return 0;
+ if (t2x < 0.0f || t2y < 0.0f || t2z < 0.0f) return 0;
if (t1x > isec->dist || t1y > isec->dist || t1z > isec->dist) return 0;
RE_RC_COUNT(isec->raycounter->bb.hit);
diff --git a/source/blender/render/intern/raytrace/rayobject_octree.cpp b/source/blender/render/intern/raytrace/rayobject_octree.cpp
index 538c5493282..5ae716ac942 100644
--- a/source/blender/render/intern/raytrace/rayobject_octree.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_octree.cpp
@@ -649,9 +649,9 @@ static void RE_rayobject_octree_done(RayObject *tree)
t02 = oc->max[2] - oc->min[2];
/* this minus 0.1 is old safety... seems to be needed? */
- oc->ocfacx = (oc->ocres - 0.1) / t00;
- oc->ocfacy = (oc->ocres - 0.1) / t01;
- oc->ocfacz = (oc->ocres - 0.1) / t02;
+ oc->ocfacx = (oc->ocres - 0.1f) / t00;
+ oc->ocfacy = (oc->ocres - 0.1f) / t01;
+ oc->ocfacz = (oc->ocres - 0.1f) / t02;
oc->ocsize = sqrt(t00 * t00 + t01 * t01 + t02 * t02); /* global, max size octree */