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-rw-r--r--release/scripts/startup/bl_operators/__init__.py1
-rw-r--r--release/scripts/startup/bl_operators/node.py100
-rw-r--r--source/blender/editors/space_node/node_header.c3
-rw-r--r--source/blender/makesrna/intern/rna_screen.c66
-rw-r--r--source/blender/makesrna/intern/rna_space.c14
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c4
6 files changed, 187 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_operators/__init__.py b/release/scripts/startup/bl_operators/__init__.py
index 06b4429d25c..ecbbe34dbb4 100644
--- a/release/scripts/startup/bl_operators/__init__.py
+++ b/release/scripts/startup/bl_operators/__init__.py
@@ -29,6 +29,7 @@ _modules = (
"console",
"image",
"mesh",
+ "node",
"object_align",
"object",
"object_randomize_transform",
diff --git a/release/scripts/startup/bl_operators/node.py b/release/scripts/startup/bl_operators/node.py
new file mode 100644
index 00000000000..0927f13f5d7
--- /dev/null
+++ b/release/scripts/startup/bl_operators/node.py
@@ -0,0 +1,100 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8-80 compliant>
+
+import bpy
+from bpy.types import Operator
+from bpy.props import (EnumProperty,
+ FloatVectorProperty,
+ StringProperty,
+ CollectionProperty
+ )
+
+# XXX These node item lists should actually be generated by a callback at operator execution time (see node_type_items below),
+# using the active node tree from the context. Due to a difficult bug in bpy this is not possible (item list memory gets freed too early),
+# so for now just copy the static item lists to these global variables.
+#
+# In the custom_nodes branch, the static per-tree-type node items are replaced by a single independent type list anyway (with a poll function
+# to limit node types to the respective trees). So this workaround is only temporary.
+
+node_type_items_dict = {}
+node_type_items_dict['SHADER'] = [(item.identifier, item.name, item.description, item.value) for item in bpy.types.ShaderNode.bl_rna.properties['type'].enum_items]
+node_type_items_dict['COMPOSITING'] = [(item.identifier, item.name, item.description, item.value) for item in bpy.types.CompositorNode.bl_rna.properties['type'].enum_items]
+node_type_items_dict['TEXTURE'] = [(item.identifier, item.name, item.description, item.value) for item in bpy.types.TextureNode.bl_rna.properties['type'].enum_items]
+
+# Returns the enum item list for the edited tree in the context
+def node_type_items(self, context):
+ snode = context.space_data
+ if not snode:
+ return []
+ tree = snode.edit_tree
+ if not tree:
+ return []
+
+ # XXX Does not work correctly, see comment above
+ #return [(item.identifier, item.name, item.description, item.value) for item in tree.nodes.bl_rna.functions['new'].parameters['type'].enum_items]
+
+ if tree.type in node_type_items_dict:
+ return node_type_items_dict[tree.type]
+ else:
+ return []
+
+class NODE_OT_add_search(bpy.types.Operator):
+ '''Add a node to the active tree'''
+ bl_idname = "node.add_search"
+ bl_label = "Search and Add Node"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ # XXX this should be called 'node_type' but the operator search property is hardcoded to 'type' by a hack in bpy_operator_wrap.c ...
+ type = EnumProperty(items=node_type_items, name="Node Type", description="Node type")
+
+ def create_node(self, context):
+ space = context.space_data
+ tree = space.edit_tree
+
+ node = tree.nodes.new(type=self.type)
+ for n in tree.nodes:
+ if n==node:
+ node.select = True
+ tree.nodes.active = node
+ else:
+ node.select = False
+ node.location = space.cursor_location
+ return node
+
+ @classmethod
+ def poll(cls, context):
+ space = context.space_data
+ # needs active node editor and a tree to add nodes to
+ return space.type == 'NODE_EDITOR' and space.edit_tree
+
+ def execute(self, context):
+ self.create_node(context)
+ return {'FINISHED'}
+
+ def invoke(self, context, event):
+ space = context.space_data
+ v2d = context.region.view2d
+
+ # convert mouse position to the View2D for later node placement
+ space.cursor_location = v2d.region_to_view(event.mouse_region_x, event.mouse_region_y)
+
+ context.window_manager.invoke_search_popup(self)
+ return {'CANCELLED'}
+
diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c
index 27ee6006327..b6bf8d77732 100644
--- a/source/blender/editors/space_node/node_header.c
+++ b/source/blender/editors/space_node/node_header.c
@@ -235,6 +235,9 @@ static void node_menu_add(const bContext *C, Menu *menu)
if (!snode->nodetree)
uiLayoutSetActive(layout, FALSE);
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_DEFAULT);
+ uiItemO(layout, "Search ...", 0, "NODE_OT_add_search");
+
if (ntreetype && ntreetype->foreach_nodeclass)
ntreetype->foreach_nodeclass(scene, layout, node_menu_add_foreach_cb);
}
diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c
index d405cba6607..a6d4e473df4 100644
--- a/source/blender/makesrna/intern/rna_screen.c
+++ b/source/blender/makesrna/intern/rna_screen.c
@@ -57,6 +57,8 @@ EnumPropertyItem region_type_items[] = {
#include "BKE_global.h"
+#include "UI_view2d.h"
+
static void rna_Screen_scene_set(PointerRNA *ptr, PointerRNA value)
{
bScreen *sc = (bScreen *)ptr->data;
@@ -138,6 +140,19 @@ static void rna_Area_type_update(bContext *C, PointerRNA *ptr)
}
}
+void rna_View2D_region_to_view(struct View2D *v2d, int x, int y, float result[2])
+{
+ UI_view2d_region_to_view(v2d, x, y, &result[0], &result[1]);
+}
+
+void rna_View2D_view_to_region(struct View2D *v2d, float x, float y, int clip, int result[2])
+{
+ if (clip)
+ UI_view2d_view_to_region(v2d, x, y, &result[0], &result[1]);
+ else
+ UI_view2d_to_region_no_clip(v2d, x, y, &result[0], &result[1]);
+}
+
#else
/* Area.spaces */
@@ -220,6 +235,50 @@ static void rna_def_area(BlenderRNA *brna)
RNA_def_string(func, "text", NULL, 0, "Text", "New string for the header, no argument clears the text");
}
+static void rna_def_view2d_api(StructRNA *srna)
+{
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ static const float view_default[2] = {0.0f, 0.0f};
+ static const int region_default[2] = {0.0f, 0.0f};
+
+ func = RNA_def_function(srna, "region_to_view", "rna_View2D_region_to_view");
+ RNA_def_function_ui_description(func, "Transform region coordinates to 2D view");
+ parm = RNA_def_int(func, "x", 0, INT_MIN, INT_MAX, "x", "Region x coordinate", -10000, 10000);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm = RNA_def_int(func, "y", 0, INT_MIN, INT_MAX, "y", "Region y coordinate", -10000, 10000);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm = RNA_def_float_array(func, "result", 2, view_default, -FLT_MAX, FLT_MAX, "Result", "View coordinates", -10000.0f, 10000.0f);
+ RNA_def_property_flag(parm, PROP_THICK_WRAP);
+ RNA_def_function_output(func, parm);
+
+ func = RNA_def_function(srna, "view_to_region", "rna_View2D_view_to_region");
+ RNA_def_function_ui_description(func, "Transform 2D view coordinates to region");
+ parm = RNA_def_float(func, "x", 0.0f, -FLT_MAX, FLT_MAX, "x", "2D View x coordinate", -10000.0f, 10000.0f);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm = RNA_def_float(func, "y", 0.0f, -FLT_MAX, FLT_MAX, "y", "2D View y coordinate", -10000.0f, 10000.0f);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_boolean(func, "clip", 1, "Clip", "Clip coordinates to the visible region");
+ parm = RNA_def_int_array(func, "result", 2, region_default, INT_MIN, INT_MAX, "Result", "Region coordinates", -10000, 10000);
+ RNA_def_property_flag(parm, PROP_THICK_WRAP);
+ RNA_def_function_output(func, parm);
+}
+
+static void rna_def_view2d(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ /* PropertyRNA *prop; */
+
+ srna = RNA_def_struct(brna, "View2D", NULL);
+ RNA_def_struct_ui_text(srna, "View2D", "Scroll and zoom for a 2D region");
+ RNA_def_struct_sdna(srna, "View2D");
+
+ /* TODO more View2D properties could be exposed here (read-only) */
+
+ rna_def_view2d_api(srna);
+}
+
static void rna_def_region(BlenderRNA *brna)
{
StructRNA *srna;
@@ -260,6 +319,12 @@ static void rna_def_region(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Height", "Region height");
+ prop = RNA_def_property(srna, "view2d", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "v2d");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_ui_text(prop, "View2D", "2D view of the region");
+
RNA_def_function(srna, "tag_redraw", "ED_region_tag_redraw");
}
@@ -345,6 +410,7 @@ void RNA_def_screen(BlenderRNA *brna)
rna_def_screen(brna);
rna_def_area(brna);
rna_def_region(brna);
+ rna_def_view2d(brna);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 01a58463fb6..b09227a9461 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2961,9 +2961,14 @@ static void rna_def_space_node(BlenderRNA *brna)
RNA_def_property_pointer_sdna(prop, NULL, "nodetree");
RNA_def_property_pointer_funcs(prop, NULL, NULL, NULL, "rna_SpaceNodeEditor_node_tree_poll");
RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Node Tree", "Node tree being displayed and edited");
+ RNA_def_property_ui_text(prop, "Node Tree", "Node tree being displayed");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_NODE, "rna_SpaceNodeEditor_node_tree_update");
+ prop = RNA_def_property(srna, "edit_tree", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "edittree");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Edit Tree", "Edited node tree");
+
prop = RNA_def_property(srna, "show_backdrop", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SNODE_BACKDRAW);
RNA_def_property_ui_text(prop, "Backdrop", "Use active Viewer Node output as backdrop for compositing nodes");
@@ -3007,6 +3012,13 @@ static void rna_def_space_node(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", SNODE_USE_HIDDEN_PREVIEW);
RNA_def_property_ui_text(prop, "Hide Preview", "Hide preview for newly creating nodes");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_NODE_VIEW, NULL);
+
+ /* the mx/my "cursor" in the node editor is used only by operators to store the mouse position */
+ prop = RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "mx");
+ RNA_def_property_array(prop, 2);
+ RNA_def_property_ui_text(prop, "Cursor Location", "Location for adding new nodes");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_NODE_VIEW, NULL);
}
static void rna_def_space_logic(BlenderRNA *brna)
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 69cb0dc619b..9ae2cb0c353 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -96,6 +96,7 @@ struct Tex;
struct TexResult;
struct Text;
struct ToolSettings;
+struct View2D;
struct View3D;
struct bAction;
struct bArmature;
@@ -212,6 +213,9 @@ void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const stru
void *ED_region_draw_cb_customdata(void *handle) {return 0;} /* XXX This one looks wrong also */
void ED_region_draw_cb_exit(struct ARegionType *art, void *handle) {}
void ED_area_headerprint(struct ScrArea *sa, char *str) {}
+void UI_view2d_region_to_view(struct View2D *v2d, int x, int y, float *viewx, float *viewy) {}
+void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *regiony) {}
+void UI_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, int *regionx, int *region_y) {}
struct EditBone *ED_armature_bone_get_mirrored(struct ListBase *edbo, struct EditBone *ebo) {return (struct EditBone *) NULL;}
struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, char *name) {return (struct EditBone*) NULL;}