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-rw-r--r--release/scripts/startup/bl_ui/properties_data_modifier.py1
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c5
-rw-r--r--source/blender/modifiers/intern/MOD_remesh.c10
4 files changed, 17 insertions, 0 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index b46f0fc8923..9919865ca3a 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -838,6 +838,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
if md.mode == 'SHARP':
layout.prop(md, "sharpness")
+ layout.prop(md, "smooth_shading")
layout.prop(md, "remove_disconnected_pieces")
row = layout.row()
row.active = md.remove_disconnected_pieces
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 30280e95646..8e39ded84d5 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -1032,6 +1032,7 @@ typedef struct DynamicPaintModifierData {
typedef enum RemeshModifierFlags {
MOD_REMESH_FLOOD_FILL = 1,
+ MOD_REMESH_SMOOTH_SHADING = 2,
} RemeshModifierFlags;
typedef enum RemeshModifierMode {
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 07ea69fc260..38a0147b07c 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -3000,6 +3000,11 @@ static void rna_def_modifier_remesh(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_REMESH_FLOOD_FILL);
RNA_def_property_ui_text(prop, "Remove Disconnected Pieces", "");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
+ prop = RNA_def_property(srna, "smooth_shading", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", MOD_REMESH_SMOOTH_SHADING);
+ RNA_def_property_ui_text(prop, "Smooth Shading", "Output faces with smooth shading rather than flat shaded");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
static void rna_def_modifier_ocean(BlenderRNA *brna)
diff --git a/source/blender/modifiers/intern/MOD_remesh.c b/source/blender/modifiers/intern/MOD_remesh.c
index 517791e3e73..57966b5824b 100644
--- a/source/blender/modifiers/intern/MOD_remesh.c
+++ b/source/blender/modifiers/intern/MOD_remesh.c
@@ -190,6 +190,16 @@ static DerivedMesh *applyModifier(ModifierData *md,
result = output->dm;
MEM_freeN(output);
+ if (rmd->flag & MOD_REMESH_SMOOTH_SHADING) {
+ MPoly *mpoly = CDDM_get_polys(result);
+ int i, totpoly = result->getNumPolys(result);
+
+ /* Apply smooth shading to output faces */
+ for (i = 0; i < totpoly; i++) {
+ mpoly[i].flag |= ME_SMOOTH;
+ }
+ }
+
CDDM_calc_edges(result);
CDDM_calc_normals(result);
return result;