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-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h164
-rw-r--r--source/blender/blenkernel/BKE_action.h34
-rw-r--r--source/blender/blenkernel/BKE_armature.h36
-rw-r--r--source/blender/blenkernel/BKE_blender.h22
-rw-r--r--source/blender/blenkernel/BKE_bmesh.h40
-rw-r--r--source/blender/blenkernel/BKE_bmfont.h10
-rw-r--r--source/blender/blenkernel/BKE_booleanops_mesh.h47
-rw-r--r--source/blender/blenkernel/BKE_brush.h18
-rw-r--r--source/blender/blenkernel/BKE_bullet.h2
-rw-r--r--source/blender/blenkernel/BKE_bvhutils.h23
-rw-r--r--source/blender/blenkernel/BKE_camera.h7
-rw-r--r--source/blender/blenkernel/BKE_ccg.h10
-rw-r--r--source/blender/blenkernel/BKE_cdderivedmesh.h8
-rw-r--r--source/blender/blenkernel/BKE_collision.h19
-rw-r--r--source/blender/blenkernel/BKE_colortools.h56
-rw-r--r--source/blender/blenkernel/BKE_constraint.h38
-rw-r--r--source/blender/blenkernel/BKE_context.h4
-rw-r--r--source/blender/blenkernel/BKE_curve.h12
-rw-r--r--source/blender/blenkernel/BKE_customdata.h52
-rw-r--r--source/blender/blenkernel/BKE_customdata_file.h6
-rw-r--r--source/blender/blenkernel/BKE_deform.h18
-rw-r--r--source/blender/blenkernel/BKE_depsgraph.h114
-rw-r--r--source/blender/blenkernel/BKE_displist.h12
-rw-r--r--source/blender/blenkernel/BKE_dynamicpaint.h4
-rw-r--r--source/blender/blenkernel/BKE_effect.h22
-rw-r--r--source/blender/blenkernel/BKE_fcurve.h60
-rw-r--r--source/blender/blenkernel/BKE_fluidsim.h6
-rw-r--r--source/blender/blenkernel/BKE_global.h70
-rw-r--r--source/blender/blenkernel/BKE_group.h18
-rw-r--r--source/blender/blenkernel/BKE_icons.h19
-rw-r--r--source/blender/blenkernel/BKE_idprop.h14
-rw-r--r--source/blender/blenkernel/BKE_image.h86
-rw-r--r--source/blender/blenkernel/BKE_key.h2
-rw-r--r--source/blender/blenkernel/BKE_lattice.h2
-rw-r--r--source/blender/blenkernel/BKE_library.h4
-rw-r--r--source/blender/blenkernel/BKE_main.h4
-rw-r--r--source/blender/blenkernel/BKE_material.h3
-rw-r--r--source/blender/blenkernel/BKE_mesh.h20
-rw-r--r--source/blender/blenkernel/BKE_modifier.h101
-rw-r--r--source/blender/blenkernel/BKE_movieclip.h12
-rw-r--r--source/blender/blenkernel/BKE_navmesh_conversion.h48
-rw-r--r--source/blender/blenkernel/BKE_nla.h10
-rw-r--r--source/blender/blenkernel/BKE_object.h26
-rw-r--r--source/blender/blenkernel/BKE_ocean.h18
-rw-r--r--source/blender/blenkernel/BKE_packedFile.h4
-rw-r--r--source/blender/blenkernel/BKE_particle.h61
-rw-r--r--source/blender/blenkernel/BKE_plugin_types.h10
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h84
-rw-r--r--source/blender/blenkernel/BKE_report.h4
-rw-r--r--source/blender/blenkernel/BKE_scene.h12
-rw-r--r--source/blender/blenkernel/BKE_screen.h108
-rw-r--r--source/blender/blenkernel/BKE_script.h2
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h94
-rw-r--r--source/blender/blenkernel/BKE_shrinkwrap.h32
-rw-r--r--source/blender/blenkernel/BKE_sketch.h62
-rw-r--r--source/blender/blenkernel/BKE_smoke.h4
-rw-r--r--source/blender/blenkernel/BKE_softbody.h12
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h10
-rw-r--r--source/blender/blenkernel/BKE_texture.h4
-rw-r--r--source/blender/blenkernel/BKE_unit.h34
-rw-r--r--source/blender/blenkernel/BKE_utildefines.h42
-rw-r--r--source/blender/blenkernel/BKE_writeffmpeg.h32
-rw-r--r--source/blender/blenkernel/depsgraph_private.h58
-rw-r--r--source/blender/blenkernel/nla_private.h22
-rw-r--r--source/blender/blenlib/BLI_args.h2
-rw-r--r--source/blender/blenlib/BLI_array.h6
-rw-r--r--source/blender/blenlib/BLI_bitmap.h6
-rw-r--r--source/blender/blenlib/BLI_bpath.h14
-rw-r--r--source/blender/blenlib/BLI_callbacks.h4
-rw-r--r--source/blender/blenlib/BLI_dlrbTree.h10
-rw-r--r--source/blender/blenlib/BLI_dynlib.h6
-rw-r--r--source/blender/blenlib/BLI_dynstr.h94
-rw-r--r--source/blender/blenlib/BLI_edgehash.h84
-rw-r--r--source/blender/blenlib/BLI_fileops.h4
-rw-r--r--source/blender/blenlib/BLI_fileops_types.h37
-rw-r--r--source/blender/blenlib/BLI_fnmatch.h46
-rw-r--r--source/blender/blenlib/BLI_ghash.h148
-rw-r--r--source/blender/blenlib/BLI_graph.h89
-rw-r--r--source/blender/blenlib/BLI_gsqueue.h102
-rw-r--r--source/blender/blenlib/BLI_heap.h22
-rw-r--r--source/blender/blenlib/BLI_jitter.h2
-rw-r--r--source/blender/blenlib/BLI_kdopbvh.h37
-rw-r--r--source/blender/blenlib/BLI_kdtree.h7
-rw-r--r--source/blender/blenlib/BLI_linklist.h21
-rw-r--r--source/blender/blenlib/BLI_math_base.h14
-rw-r--r--source/blender/blenlib/BLI_math_color.h22
-rw-r--r--source/blender/blenlib/BLI_math_geom.h66
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h38
-rw-r--r--source/blender/blenlib/BLI_math_rotation.h14
-rw-r--r--source/blender/blenlib/BLI_math_vector.h3
-rw-r--r--source/blender/blenlib/BLI_memarena.h22
-rw-r--r--source/blender/blenlib/BLI_noise.h2
-rw-r--r--source/blender/blenlib/BLI_path_util.h54
-rw-r--r--source/blender/blenlib/BLI_rand.h78
-rw-r--r--source/blender/blenlib/BLI_rect.h2
-rw-r--r--source/blender/blenlib/BLI_scanfill.h18
-rw-r--r--source/blender/blenlib/BLI_smallhash.h20
-rw-r--r--source/blender/blenlib/BLI_string.h130
-rw-r--r--source/blender/blenlib/BLI_string_utf8.h6
-rw-r--r--source/blender/blenlib/BLI_threads.h48
-rw-r--r--source/blender/blenlib/BLI_utildefines.h177
-rw-r--r--source/blender/blenlib/BLI_vfontdata.h21
-rw-r--r--source/blender/blenlib/BLI_winstuff.h10
-rw-r--r--source/blender/blenlib/PIL_time.h44
-rw-r--r--source/blender/blenloader/BLO_readfile.h127
-rw-r--r--source/blender/blenloader/BLO_sys_types.h24
-rw-r--r--source/blender/blenloader/intern/readfile.h26
-rw-r--r--source/blender/editors/include/BIF_gl.h14
-rw-r--r--source/blender/editors/include/BIF_glutil.h252
-rw-r--r--source/blender/editors/include/ED_anim_api.h268
-rw-r--r--source/blender/editors/include/ED_armature.h57
-rw-r--r--source/blender/editors/include/ED_clip.h2
-rw-r--r--source/blender/editors/include/ED_curve.h34
-rw-r--r--source/blender/editors/include/ED_fileselect.h15
-rw-r--r--source/blender/editors/include/ED_fluidsim.h6
-rw-r--r--source/blender/editors/include/ED_gpencil.h4
-rw-r--r--source/blender/editors/include/ED_keyframes_draw.h34
-rw-r--r--source/blender/editors/include/ED_keyframes_edit.h114
-rw-r--r--source/blender/editors/include/ED_keyframing.h82
-rw-r--r--source/blender/editors/include/ED_markers.h5
-rw-r--r--source/blender/editors/include/ED_numinput.h10
-rw-r--r--source/blender/editors/include/ED_object.h30
-rw-r--r--source/blender/editors/include/ED_render.h20
-rw-r--r--source/blender/editors/include/ED_screen.h214
-rw-r--r--source/blender/editors/include/ED_screen_types.h42
-rw-r--r--source/blender/editors/include/ED_sequencer.h2
-rw-r--r--source/blender/editors/include/ED_space_api.h10
-rw-r--r--source/blender/editors/include/ED_transform.h43
-rw-r--r--source/blender/editors/include/ED_types.h5
-rw-r--r--source/blender/editors/include/ED_util.h52
-rw-r--r--source/blender/editors/include/ED_view3d.h4
-rw-r--r--source/blender/editors/include/UI_interface.h492
-rw-r--r--source/blender/editors/include/UI_interface_icons.h4
-rw-r--r--source/blender/editors/include/UI_resources.h44
-rw-r--r--source/blender/editors/include/UI_view2d.h46
-rw-r--r--source/blender/imbuf/intern/imageprocess.c4
-rw-r--r--source/blender/makesdna/DNA_ID.h6
-rw-r--r--source/blender/makesdna/DNA_scene_types.h3
138 files changed, 2766 insertions, 2851 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 595a1e884d7..c7ddab47952 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -191,11 +191,11 @@ struct DerivedMesh {
* and freed on the next ->release(). consider using getVert/Edge/Face if
* you are only interested in a few verts/edges/faces.
*/
- struct MVert *(*getVertArray)(DerivedMesh *dm);
- struct MEdge *(*getEdgeArray)(DerivedMesh *dm);
- struct MFace *(*getTessFaceArray)(DerivedMesh *dm);
- struct MLoop *(*getLoopArray)(DerivedMesh *dm);
- struct MPoly *(*getPolyArray)(DerivedMesh *dm);
+ struct MVert *(*getVertArray)(DerivedMesh * dm);
+ struct MEdge *(*getEdgeArray)(DerivedMesh * dm);
+ struct MFace *(*getTessFaceArray)(DerivedMesh * dm);
+ struct MLoop *(*getLoopArray)(DerivedMesh * dm);
+ struct MPoly *(*getPolyArray)(DerivedMesh * dm);
/* copy all verts/edges/faces from the derived mesh into
* *{vert/edge/face}_r (must point to a buffer large enough)
@@ -209,35 +209,35 @@ struct DerivedMesh {
/* return a copy of all verts/edges/faces from the derived mesh
* it is the caller's responsibility to free the returned pointer
*/
- struct MVert *(*dupVertArray)(DerivedMesh *dm);
- struct MEdge *(*dupEdgeArray)(DerivedMesh *dm);
- struct MFace *(*dupTessFaceArray)(DerivedMesh *dm);
- struct MLoop *(*dupLoopArray)(DerivedMesh *dm);
- struct MPoly *(*dupPolyArray)(DerivedMesh *dm);
+ struct MVert *(*dupVertArray)(DerivedMesh * dm);
+ struct MEdge *(*dupEdgeArray)(DerivedMesh * dm);
+ struct MFace *(*dupTessFaceArray)(DerivedMesh * dm);
+ struct MLoop *(*dupLoopArray)(DerivedMesh * dm);
+ struct MPoly *(*dupPolyArray)(DerivedMesh * dm);
/* return a pointer to a single element of vert/edge/face custom data
* from the derived mesh (this gives a pointer to the actual data, not
* a copy)
*/
- void *(*getVertData)(DerivedMesh *dm, int index, int type);
- void *(*getEdgeData)(DerivedMesh *dm, int index, int type);
- void *(*getTessFaceData)(DerivedMesh *dm, int index, int type);
+ void *(*getVertData)(DerivedMesh * dm, int index, int type);
+ void *(*getEdgeData)(DerivedMesh * dm, int index, int type);
+ void *(*getTessFaceData)(DerivedMesh * dm, int index, int type);
/* return a pointer to the entire array of vert/edge/face custom data
* from the derived mesh (this gives a pointer to the actual data, not
* a copy)
*/
- void *(*getVertDataArray)(DerivedMesh *dm, int type);
- void *(*getEdgeDataArray)(DerivedMesh *dm, int type);
- void *(*getTessFaceDataArray)(DerivedMesh *dm, int type);
+ void *(*getVertDataArray)(DerivedMesh * dm, int type);
+ void *(*getEdgeDataArray)(DerivedMesh * dm, int type);
+ void *(*getTessFaceDataArray)(DerivedMesh * dm, int type);
/* retrieves the base CustomData structures for
* verts/edges/tessfaces/loops/facdes*/
- CustomData *(*getVertDataLayout)(DerivedMesh *dm);
- CustomData *(*getEdgeDataLayout)(DerivedMesh *dm);
- CustomData *(*getTessFaceDataLayout)(DerivedMesh *dm);
- CustomData *(*getLoopDataLayout)(DerivedMesh *dm);
- CustomData *(*getPolyDataLayout)(DerivedMesh *dm);
+ CustomData *(*getVertDataLayout)(DerivedMesh * dm);
+ CustomData *(*getEdgeDataLayout)(DerivedMesh * dm);
+ CustomData *(*getTessFaceDataLayout)(DerivedMesh * dm);
+ CustomData *(*getLoopDataLayout)(DerivedMesh * dm);
+ CustomData *(*getPolyDataLayout)(DerivedMesh * dm);
/*copies all customdata for an element source into dst at index dest*/
void (*copyFromVertCData)(DerivedMesh *dm, int source, CustomData *dst, int dest);
@@ -247,12 +247,12 @@ struct DerivedMesh {
/* optional grid access for subsurf */
int (*getNumGrids)(DerivedMesh *dm);
int (*getGridSize)(DerivedMesh *dm);
- struct CCGElem **(*getGridData)(DerivedMesh *dm);
- DMGridAdjacency *(*getGridAdjacency)(DerivedMesh *dm);
- int *(*getGridOffset)(DerivedMesh *dm);
+ struct CCGElem **(*getGridData)(DerivedMesh * dm);
+ DMGridAdjacency *(*getGridAdjacency)(DerivedMesh * dm);
+ int *(*getGridOffset)(DerivedMesh * dm);
void (*getGridKey)(DerivedMesh *dm, struct CCGKey *key);
- DMFlagMat *(*getGridFlagMats)(DerivedMesh *dm);
- unsigned int **(*getGridHidden)(DerivedMesh *dm);
+ DMFlagMat *(*getGridFlagMats)(DerivedMesh * dm);
+ unsigned int **(*getGridHidden)(DerivedMesh * dm);
/* Iterate over each mapped vertex in the derived mesh, calling the
@@ -335,15 +335,15 @@ struct DerivedMesh {
* Also called for *final* editmode DerivedMeshes
*/
void (*drawFacesSolid)(DerivedMesh *dm, float (*partial_redraw_planes)[4],
- int fast, DMSetMaterial setMaterial);
+ int fast, DMSetMaterial setMaterial);
/* Draw all faces using MTFace
* o Drawing options too complicated to enumerate, look at code.
*/
void (*drawFacesTex)(DerivedMesh *dm,
DMSetDrawOptionsTex setDrawOptions,
- DMCompareDrawOptions compareDrawOptions,
- void *userData);
+ DMCompareDrawOptions compareDrawOptions,
+ void *userData);
/* Draw all faces with GLSL materials
* o setMaterial is called for every different material nr
@@ -365,19 +365,19 @@ struct DerivedMesh {
* smooth shaded.
*/
void (*drawMappedFaces)(DerivedMesh *dm,
- DMSetDrawOptions setDrawOptions,
- DMSetMaterial setMaterial,
- DMCompareDrawOptions compareDrawOptions,
- void *userData,
- DMDrawFlag flag);
+ DMSetDrawOptions setDrawOptions,
+ DMSetMaterial setMaterial,
+ DMCompareDrawOptions compareDrawOptions,
+ void *userData,
+ DMDrawFlag flag);
/* Draw mapped faces using MTFace
* o Drawing options too complicated to enumerate, look at code.
*/
void (*drawMappedFacesTex)(DerivedMesh *dm,
- DMSetDrawOptions setDrawOptions,
- DMCompareDrawOptions compareDrawOptions,
- void *userData);
+ DMSetDrawOptions setDrawOptions,
+ DMCompareDrawOptions compareDrawOptions,
+ void *userData);
/* Draw mapped faces with GLSL materials
* o setMaterial is called for every different material nr
@@ -385,17 +385,17 @@ struct DerivedMesh {
* o Only if setMaterial and setDrawOptions return true
*/
void (*drawMappedFacesGLSL)(DerivedMesh *dm,
- DMSetMaterial setMaterial,
- DMSetDrawOptions setDrawOptions,
- void *userData);
+ DMSetMaterial setMaterial,
+ DMSetDrawOptions setDrawOptions,
+ void *userData);
/* Draw mapped edges as lines
* o Only if !setDrawOptions or setDrawOptions(userData, mapped-edge)
* returns true
*/
void (*drawMappedEdges)(DerivedMesh *dm,
- DMSetDrawOptions setDrawOptions,
- void *userData);
+ DMSetDrawOptions setDrawOptions,
+ void *userData);
/* Draw mapped edges as lines with interpolation values
* o Only if !setDrawOptions or
@@ -405,17 +405,17 @@ struct DerivedMesh {
* NOTE: This routine is optional!
*/
void (*drawMappedEdgesInterp)(DerivedMesh *dm,
- DMSetDrawOptions setDrawOptions,
- DMSetDrawInterpOptions setDrawInterpOptions,
- void *userData);
+ DMSetDrawOptions setDrawOptions,
+ DMSetDrawInterpOptions setDrawInterpOptions,
+ void *userData);
/* Draw all faces with materials
* o setMaterial is called for every different material nr
* o setFace is called to verify if a face must be hidden
*/
void (*drawMappedFacesMat)(DerivedMesh *dm,
- void (*setMaterial)(void *userData, int, void *attribs),
- int (*setFace)(void *userData, int index), void *userData);
+ void (*setMaterial)(void *userData, int, void *attribs),
+ int (*setFace)(void *userData, int index), void *userData);
/* Release reference to the DerivedMesh. This function decides internally
* if the DerivedMesh will be freed, or cached for later use. */
@@ -438,9 +438,9 @@ void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
* of vertices, edges and faces, with a layer setup copied from source
*/
void DM_from_template(DerivedMesh *dm, DerivedMesh *source,
- DerivedMeshType type,
- int numVerts, int numEdges, int numFaces,
- int numLoops, int numPolys);
+ DerivedMeshType type,
+ int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys);
/* utility function to release a DerivedMesh's layers
* returns 1 if DerivedMesh has to be released by the backend, 0 otherwise
@@ -518,15 +518,15 @@ void DM_set_tessface_data(struct DerivedMesh *dm, int index, int type, void *dat
* these copy all layers for which the CD_FLAG_NOCOPY flag is not set
*/
void DM_copy_vert_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int source_index, int dest_index, int count);
+ int source_index, int dest_index, int count);
void DM_copy_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int source_index, int dest_index, int count);
-void DM_copy_tessface_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int source_index, int dest_index, int count);
+void DM_copy_tessface_data(struct DerivedMesh *source, struct DerivedMesh *dest,
+ int source_index, int dest_index, int count);
void DM_copy_loop_data(struct DerivedMesh *source, struct DerivedMesh *dest,
int source_index, int dest_index, int count);
void DM_copy_poly_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int source_index, int dest_index, int count);
+ int source_index, int dest_index, int count);
/* custom data free functions
* free count elements, starting at index
@@ -550,8 +550,8 @@ void DM_update_tessface_data(DerivedMesh *dm);
* indexed by dest_index in the dest mesh
*/
void DM_interp_vert_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int *src_indices, float *weights,
- int count, int dest_index);
+ int *src_indices, float *weights,
+ int count, int dest_index);
/* interpolates edge data from the edges indexed by src_indices in the
* source mesh using the given weights and stores the result in the edge indexed
@@ -562,9 +562,9 @@ void DM_interp_vert_data(struct DerivedMesh *source, struct DerivedMesh *dest,
*/
typedef float EdgeVertWeight[SUB_ELEMS_EDGE][SUB_ELEMS_EDGE];
void DM_interp_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int *src_indices,
- float *weights, EdgeVertWeight *vert_weights,
- int count, int dest_index);
+ int *src_indices,
+ float *weights, EdgeVertWeight *vert_weights,
+ int count, int dest_index);
/* interpolates face data from the faces indexed by src_indices in the
* source mesh using the given weights and stores the result in the face indexed
@@ -575,9 +575,9 @@ void DM_interp_edge_data(struct DerivedMesh *source, struct DerivedMesh *dest,
*/
typedef float FaceVertWeight[SUB_ELEMS_FACE][SUB_ELEMS_FACE];
void DM_interp_tessface_data(struct DerivedMesh *source, struct DerivedMesh *dest,
- int *src_indices,
- float *weights, FaceVertWeight *vert_weights,
- int count, int dest_index);
+ int *src_indices,
+ float *weights, FaceVertWeight *vert_weights,
+ int count, int dest_index);
void DM_swap_tessface_data(struct DerivedMesh *dm, int index, const int *corner_indices);
@@ -597,54 +597,54 @@ void vDM_ColorBand_store(struct ColorBand *coba);
* In use now by vertex/weight paint and particles */
float *mesh_get_mapped_verts_nors(struct Scene *scene, struct Object *ob);
- /* */
+/* */
DerivedMesh *mesh_get_derived_final(struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
+ CustomDataMask dataMask);
DerivedMesh *mesh_get_derived_deform(struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
+ CustomDataMask dataMask);
DerivedMesh *mesh_create_derived_for_modifier(struct Scene *scene, struct Object *ob,
- struct ModifierData *md, int build_shapekey_layers);
+ struct ModifierData *md, int build_shapekey_layers);
DerivedMesh *mesh_create_derived_render(struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
+ CustomDataMask dataMask);
DerivedMesh *getEditDerivedBMesh(struct BMEditMesh *em, struct Object *ob,
- float (*vertexCos)[3]);
+ float (*vertexCos)[3]);
DerivedMesh *mesh_create_derived_index_render(struct Scene *scene, struct Object *ob, CustomDataMask dataMask, int index);
- /* same as above but wont use render settings */
+/* same as above but wont use render settings */
DerivedMesh *mesh_create_derived(struct Mesh *me, struct Object *ob, float (*vertCos)[3]);
DerivedMesh *mesh_create_derived_view(struct Scene *scene, struct Object *ob,
- CustomDataMask dataMask);
+ CustomDataMask dataMask);
DerivedMesh *mesh_create_derived_no_deform(struct Scene *scene, struct Object *ob,
- float (*vertCos)[3],
- CustomDataMask dataMask);
+ float (*vertCos)[3],
+ CustomDataMask dataMask);
DerivedMesh *mesh_create_derived_no_deform_render(struct Scene *scene, struct Object *ob,
- float (*vertCos)[3],
- CustomDataMask dataMask);
+ float (*vertCos)[3],
+ CustomDataMask dataMask);
/* for gameengine */
DerivedMesh *mesh_create_derived_no_virtual(struct Scene *scene, struct Object *ob, float (*vertCos)[3],
- CustomDataMask dataMask);
+ CustomDataMask dataMask);
DerivedMesh *mesh_create_derived_physics(struct Scene *scene, struct Object *ob, float (*vertCos)[3],
- CustomDataMask dataMask);
+ CustomDataMask dataMask);
DerivedMesh *editbmesh_get_derived_base(struct Object *, struct BMEditMesh *em);
DerivedMesh *editbmesh_get_derived_cage(struct Scene *scene, struct Object *,
- struct BMEditMesh *em, CustomDataMask dataMask);
+ struct BMEditMesh *em, CustomDataMask dataMask);
DerivedMesh *editbmesh_get_derived_cage_and_final(struct Scene *scene, struct Object *,
- struct BMEditMesh *em, DerivedMesh **final_r,
- CustomDataMask dataMask);
+ struct BMEditMesh *em, DerivedMesh **final_r,
+ CustomDataMask dataMask);
float (*editbmesh_get_vertex_cos(struct BMEditMesh *em, int *numVerts_r))[3];
int editbmesh_modifier_is_enabled(struct Scene *scene, struct ModifierData *md, DerivedMesh *dm);
void makeDerivedMesh(struct Scene *scene, struct Object *ob, struct BMEditMesh *em,
- CustomDataMask dataMask, int build_shapekey_layers);
+ CustomDataMask dataMask, int build_shapekey_layers);
/* returns an array of deform matrices for crazyspace correction, and the
* number of modifiers left */
int editbmesh_get_first_deform_matrices(struct Scene *, struct Object *, struct BMEditMesh *em,
- float (**deformmats)[3][3], float (**deformcos)[3]);
+ float (**deformmats)[3][3], float (**deformcos)[3]);
void weight_to_rgb(float r_rgb[3], const float weight);
/* Update the weight MCOL preview layer.
@@ -684,7 +684,7 @@ typedef struct DMVertexAttribs {
} DMVertexAttribs;
void DM_vertex_attributes_from_gpu(DerivedMesh *dm,
- struct GPUVertexAttribs *gattribs, DMVertexAttribs *attribs);
+ struct GPUVertexAttribs *gattribs, DMVertexAttribs *attribs);
void DM_add_tangent_layer(DerivedMesh *dm);
void DM_calc_auto_bump_scale(DerivedMesh *dm);
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index a326b514f9a..c1361788379 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -71,24 +71,24 @@ void BKE_action_make_local(struct bAction *act);
/* Action API ----------------- */
/* types of transforms applied to the given item
- * - these are the return falgs for action_get_item_transforms()
+ * - these are the return falgs for action_get_item_transforms()
*/
typedef enum eAction_TransformFlags {
- /* location */
- ACT_TRANS_LOC = (1<<0),
- /* rotation */
- ACT_TRANS_ROT = (1<<1),
- /* scaling */
- ACT_TRANS_SCALE = (1<<2),
-
- /* strictly not a transform, but custom properties are also
- * quite often used in modern rigs
- */
- ACT_TRANS_PROP = (1<<3),
-
- /* all flags */
- ACT_TRANS_ONLY = (ACT_TRANS_LOC|ACT_TRANS_ROT|ACT_TRANS_SCALE),
- ACT_TRANS_ALL = (ACT_TRANS_ONLY|ACT_TRANS_PROP)
+ /* location */
+ ACT_TRANS_LOC = (1 << 0),
+ /* rotation */
+ ACT_TRANS_ROT = (1 << 1),
+ /* scaling */
+ ACT_TRANS_SCALE = (1 << 2),
+
+ /* strictly not a transform, but custom properties are also
+ * quite often used in modern rigs
+ */
+ ACT_TRANS_PROP = (1 << 3),
+
+ /* all flags */
+ ACT_TRANS_ONLY = (ACT_TRANS_LOC | ACT_TRANS_ROT | ACT_TRANS_SCALE),
+ ACT_TRANS_ALL = (ACT_TRANS_ONLY | ACT_TRANS_PROP)
} eAction_TransformFlags;
/* Return flags indicating which transforms the given object/posechannel has
@@ -182,7 +182,7 @@ struct bPoseChannel *BKE_pose_channel_active(struct Object *ob);
* already exists in this pose - if not a new one is
* allocated and initialized.
*/
-struct bPoseChannel *BKE_pose_channel_verify(struct bPose* pose, const char* name);
+struct bPoseChannel *BKE_pose_channel_verify(struct bPose *pose, const char *name);
/* Copy the data from the action-pose (src) into the pose */
void extract_pose_from_pose(struct bPose *pose, const struct bPose *src);
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index b8c2c42f8d5..44e47e779e7 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -46,28 +46,26 @@ struct Mesh;
struct PoseTree;
struct ListBase;
-typedef struct PoseTarget
-{
+typedef struct PoseTarget {
struct PoseTarget *next, *prev;
- struct bConstraint *con; /* the constrait of this target */
- int tip; /* index of tip pchan in PoseTree */
+ struct bConstraint *con; /* the constrait of this target */
+ int tip; /* index of tip pchan in PoseTree */
} PoseTarget;
-typedef struct PoseTree
-{
+typedef struct PoseTree {
struct PoseTree *next, *prev;
- int type; /* type of IK that this serves (CONSTRAINT_TYPE_KINEMATIC or ..._SPLINEIK) */
- int totchannel; /* number of pose channels */
+ int type; /* type of IK that this serves (CONSTRAINT_TYPE_KINEMATIC or ..._SPLINEIK) */
+ int totchannel; /* number of pose channels */
- struct ListBase targets; /* list of targets of the tree */
- struct bPoseChannel **pchan; /* array of pose channels */
- int *parent; /* and their parents */
-
- float (*basis_change)[3][3]; /* basis change result from solver */
- int iterations; /* iterations from the constraint */
- int stretch; /* disable stretching */
+ struct ListBase targets; /* list of targets of the tree */
+ struct bPoseChannel **pchan; /* array of pose channels */
+ int *parent; /* and their parents */
+
+ float (*basis_change)[3][3]; /* basis change result from solver */
+ int iterations; /* iterations from the constraint */
+ int stretch; /* disable stretching */
} PoseTree;
/* Core armature functionality */
@@ -77,7 +75,7 @@ extern "C" {
struct bArmature *BKE_armature_add(const char *name);
struct bArmature *BKE_armature_from_object(struct Object *ob);
-void BKE_armature_bonelist_free (struct ListBase *lb);
+void BKE_armature_bonelist_free(struct ListBase *lb);
void BKE_armature_free(struct bArmature *arm);
void BKE_armature_make_local(struct bArmature *arm);
struct bArmature *BKE_armature_copy(struct bArmature *arm);
@@ -85,9 +83,9 @@ struct bArmature *BKE_armature_copy(struct bArmature *arm);
/* Bounding box. */
struct BoundBox *BKE_armature_boundbox_get(struct Object *ob);
-int bone_autoside_name (char name[64], int strip_number, short axis, float head, float tail);
+int bone_autoside_name(char name[64], int strip_number, short axis, float head, float tail);
-struct Bone *BKE_armature_find_bone_name (struct bArmature *arm, const char *name);
+struct Bone *BKE_armature_find_bone_name(struct bArmature *arm, const char *name);
float distfactor_to_bone(const float vec[3], const float b1[3], const float b2[3], float r1, float r2, float rdist);
@@ -99,7 +97,7 @@ void BKE_pose_where_is_bone(struct Scene *scene, struct Object *ob, struct bPose
void BKE_pose_where_is_bone_tail(struct bPoseChannel *pchan);
/* get_objectspace_bone_matrix has to be removed still */
-void get_objectspace_bone_matrix (struct Bone* bone, float M_accumulatedMatrix[][4], int root, int posed);
+void get_objectspace_bone_matrix(struct Bone *bone, float M_accumulatedMatrix[][4], int root, int posed);
void vec_roll_to_mat3(const float vec[3], const float roll, float mat[][3]);
void mat3_to_vec_roll(float mat[][3], float *vec, float *roll);
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 29e02562be3..7cc5d16dcc1 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -41,17 +41,17 @@ extern "C" {
/* these lines are grep'd, watch out for our not-so-awesome regex
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
-#define BLENDER_VERSION 263
-#define BLENDER_SUBVERSION 5
+#define BLENDER_VERSION 263
+#define BLENDER_SUBVERSION 5
-#define BLENDER_MINVERSION 250
-#define BLENDER_MINSUBVERSION 0
+#define BLENDER_MINVERSION 250
+#define BLENDER_MINSUBVERSION 0
/* used by packaging tools */
- /* can be left blank, otherwise a,b,c... etc with no quotes */
+/* can be left blank, otherwise a,b,c... etc with no quotes */
#define BLENDER_VERSION_CHAR
- /* alpha/beta/rc/release, docs use this */
-#define BLENDER_VERSION_CYCLE alpha
+/* alpha/beta/rc/release, docs use this */
+#define BLENDER_VERSION_CYCLE alpha
extern char versionstr[]; /* from blender.c */
@@ -64,11 +64,11 @@ struct Main;
int BKE_read_file(struct bContext *C, const char *filepath, struct ReportList *reports);
-#define BKE_READ_FILE_FAIL 0 /* no load */
-#define BKE_READ_FILE_OK 1 /* OK */
-#define BKE_READ_FILE_OK_USERPREFS 2 /* OK, and with new user settings */
+#define BKE_READ_FILE_FAIL 0 /* no load */
+#define BKE_READ_FILE_OK 1 /* OK */
+#define BKE_READ_FILE_OK_USERPREFS 2 /* OK, and with new user settings */
-int BKE_read_file_from_memory(struct bContext *C, char* filebuf, int filelength, struct ReportList *reports);
+int BKE_read_file_from_memory(struct bContext *C, char *filebuf, int filelength, struct ReportList *reports);
int BKE_read_file_from_memfile(struct bContext *C, struct MemFile *memfile, struct ReportList *reports);
void free_blender(void);
diff --git a/source/blender/blenkernel/BKE_bmesh.h b/source/blender/blenkernel/BKE_bmesh.h
index bcb50a9c903..67b21eb764c 100644
--- a/source/blender/blenkernel/BKE_bmesh.h
+++ b/source/blender/blenkernel/BKE_bmesh.h
@@ -42,28 +42,28 @@
/* bevel tool defines */
/* element flags */
-#define BME_BEVEL_ORIG 1
-#define BME_BEVEL_BEVEL (1<<1)
-#define BME_BEVEL_NONMAN (1<<2)
-#define BME_BEVEL_WIRE (1<<3)
+#define BME_BEVEL_ORIG 1
+#define BME_BEVEL_BEVEL (1 << 1)
+#define BME_BEVEL_NONMAN (1 << 2)
+#define BME_BEVEL_WIRE (1 << 3)
/* tool options */
-#define BME_BEVEL_SELECT 1
-#define BME_BEVEL_VERT (1<<1)
-#define BME_BEVEL_RADIUS (1<<2)
-#define BME_BEVEL_ANGLE (1<<3)
-#define BME_BEVEL_WEIGHT (1<<4)
+#define BME_BEVEL_SELECT 1
+#define BME_BEVEL_VERT (1 << 1)
+#define BME_BEVEL_RADIUS (1 << 2)
+#define BME_BEVEL_ANGLE (1 << 3)
+#define BME_BEVEL_WEIGHT (1 << 4)
//~ #define BME_BEVEL_EWEIGHT (1<<4)
//~ #define BME_BEVEL_VWEIGHT (1<<5)
-#define BME_BEVEL_PERCENT (1<<6)
-#define BME_BEVEL_EMIN (1<<7)
-#define BME_BEVEL_EMAX (1<<8)
-#define BME_BEVEL_RUNNING (1<<9)
-#define BME_BEVEL_RES (1<<10)
+#define BME_BEVEL_PERCENT (1 << 6)
+#define BME_BEVEL_EMIN (1 << 7)
+#define BME_BEVEL_EMAX (1 << 8)
+#define BME_BEVEL_RUNNING (1 << 9)
+#define BME_BEVEL_RES (1 << 10)
-#define BME_BEVEL_EVEN (1<<11) /* this is a new setting not related to old (trunk bmesh bevel code) but adding
- * here because they are mixed - campbell */
-#define BME_BEVEL_DIST (1<<12) /* same as above */
+#define BME_BEVEL_EVEN (1 << 11) /* this is a new setting not related to old (trunk bmesh bevel code) but adding
+ * here because they are mixed - campbell */
+#define BME_BEVEL_DIST (1 << 12) /* same as above */
typedef struct BME_TransData {
struct BMesh *bm; /* the bmesh the vert belongs to */
@@ -74,11 +74,11 @@ typedef struct BME_TransData {
void *loc; /* a pointer to the data to transform (likely the vert's cos) */
float factor; /* primary scaling factor; also accumulates number of weighted edges for beveling tool */
float weight; /* another scaling factor; used primarily for propogating vertex weights to transforms; */
- /* weight is also used across recursive bevels to help with the math */
+ /* weight is also used across recursive bevels to help with the math */
float maxfactor; /* the unscaled, original factor (used only by "edge verts" in recursive beveling) */
float *max; /* the maximum distance this vert can be transformed; negative is infinite
- * it points to the "parent" maxfactor (where maxfactor makes little sense)
- * where the max limit is stored (limits are stored per-corner) */
+ * it points to the "parent" maxfactor (where maxfactor makes little sense)
+ * where the max limit is stored (limits are stored per-corner) */
} BME_TransData;
typedef struct BME_TransData_Head {
diff --git a/source/blender/blenkernel/BKE_bmfont.h b/source/blender/blenkernel/BKE_bmfont.h
index 6c0cbe3a51b..64daa311b9a 100644
--- a/source/blender/blenkernel/BKE_bmfont.h
+++ b/source/blender/blenkernel/BKE_bmfont.h
@@ -41,14 +41,14 @@ struct bmGlyph;
struct ImBuf;
struct bmFont;
-void printfGlyph(struct bmGlyph * glyph);
-void calcAlpha(struct ImBuf * ibuf);
-void readBitmapFontVersion0(struct ImBuf * ibuf,
- unsigned char * rect,
+void printfGlyph(struct bmGlyph *glyph);
+void calcAlpha(struct ImBuf *ibuf);
+void readBitmapFontVersion0(struct ImBuf *ibuf,
+ unsigned char *rect,
int step);
void detectBitmapFont(struct ImBuf *ibuf);
int locateGlyph(struct bmFont *bmfont, unsigned short unicode);
-void matrixGlyph(struct ImBuf * ibuf, unsigned short unicode,
+void matrixGlyph(struct ImBuf *ibuf, unsigned short unicode,
float *centerx, float *centery,
float *sizex, float *sizey,
float *transx, float *transy,
diff --git a/source/blender/blenkernel/BKE_booleanops_mesh.h b/source/blender/blenkernel/BKE_booleanops_mesh.h
index 2e48b664449..e8ffefe74ce 100644
--- a/source/blender/blenkernel/BKE_booleanops_mesh.h
+++ b/source/blender/blenkernel/BKE_booleanops_mesh.h
@@ -53,12 +53,9 @@ typedef struct CSG_MeshDescriptor {
} CSG_MeshDescriptor;
-extern
- int
-CSG_LoadBlenderMesh(
- struct Object * obj,
- CSG_MeshDescriptor *output
-);
+extern int
+CSG_LoadBlenderMesh(struct Object *obj,
+ CSG_MeshDescriptor *output);
/**
* Destroy the contents of a mesh descriptor.
@@ -67,11 +64,8 @@ CSG_LoadBlenderMesh(
* internal memory in the desriptor.
*/
-extern
- void
-CSG_DestroyMeshDescriptor(
- CSG_MeshDescriptor *mesh
-);
+extern void
+CSG_DestroyMeshDescriptor(CSG_MeshDescriptor *mesh);
/**
* Perform a boolean operation between 2 meshes and return the
@@ -82,14 +76,11 @@ CSG_DestroyMeshDescriptor(
* 3 = difference.
*/
-extern
- int
-CSG_PerformOp(
- CSG_MeshDescriptor *mesh1,
- CSG_MeshDescriptor *mesh2,
- int op_type,
- CSG_MeshDescriptor *output
-);
+extern int
+CSG_PerformOp(CSG_MeshDescriptor *mesh1,
+ CSG_MeshDescriptor *mesh2,
+ int op_type,
+ CSG_MeshDescriptor *output);
@@ -97,23 +88,17 @@ CSG_PerformOp(
* Add a mesh to blender as a new object.
*/
-extern
- int
-CSG_AddMeshToBlender(
- CSG_MeshDescriptor *mesh
-);
+extern int
+CSG_AddMeshToBlender(CSG_MeshDescriptor *mesh);
/**
* Test functionality.
*/
-extern
- int
-NewBooleanMeshTest(
- struct Base * base,
- struct Base * base_select,
- int op_type
-);
+extern int
+NewBooleanMeshTest(struct Base *base,
+ struct Base *base_select,
+ int op_type);
#endif
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index b5edc8f3e50..cbffb6c0cea 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -59,17 +59,17 @@ int BKE_brush_clone_image_delete(struct Brush *brush);
/* jitter */
void BKE_brush_jitter_pos(const struct Scene *scene, struct Brush *brush,
- const float pos[2], float jitterpos[2]);
+ const float pos[2], float jitterpos[2]);
/* brush curve */
-void BKE_brush_curve_preset(struct Brush *b, /*enum CurveMappingPreset*/int preset);
+void BKE_brush_curve_preset(struct Brush *b, /*enum CurveMappingPreset*/ int preset);
float BKE_brush_curve_strength_clamp(struct Brush *br, float p, const float len);
float BKE_brush_curve_strength(struct Brush *br, float p, const float len); /* used for sculpt */
/* sampling */
void BKE_brush_sample_tex(const struct Scene *scene, struct Brush *brush, const float xy[2], float rgba[4], const int thread);
void BKE_brush_imbuf_new(const struct Scene *scene, struct Brush *brush, short flt, short texfalloff, int size,
- struct ImBuf **imbuf, int use_color_correction);
+ struct ImBuf **imbuf, int use_color_correction);
/* painting */
struct BrushPainter;
@@ -78,9 +78,9 @@ typedef int (*BrushFunc)(void *user, struct ImBuf *ibuf, const float lastpos[2],
BrushPainter *BKE_brush_painter_new(struct Scene *scene, struct Brush *brush);
void BKE_brush_painter_require_imbuf(BrushPainter *painter, short flt,
- short texonly, int size);
+ short texonly, int size);
int BKE_brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2],
- double time, float pressure, void *user, int use_color_correction);
+ double time, float pressure, void *user, int use_color_correction);
void BKE_brush_painter_break_stroke(BrushPainter *painter);
void BKE_brush_painter_free(BrushPainter *painter);
@@ -108,13 +108,13 @@ int BKE_brush_use_size_pressure(const struct Scene *scene, struct Brush *brush)
/* scale unprojected radius to reflect a change in the brush's 2D size */
void BKE_brush_scale_unprojected_radius(float *unprojected_radius,
- int new_brush_size,
- int old_brush_size);
+ int new_brush_size,
+ int old_brush_size);
/* scale brush size to reflect a change in the brush's unprojected radius */
void BKE_brush_scale_size(int *BKE_brush_size_get,
- float new_unprojected_radius,
- float old_unprojected_radius);
+ float new_unprojected_radius,
+ float old_unprojected_radius);
/* debugging only */
void BKE_brush_debug_print_state(struct Brush *br);
diff --git a/source/blender/blenkernel/BKE_bullet.h b/source/blender/blenkernel/BKE_bullet.h
index 2103eea1041..dc522d1b22c 100644
--- a/source/blender/blenkernel/BKE_bullet.h
+++ b/source/blender/blenkernel/BKE_bullet.h
@@ -38,7 +38,7 @@ struct BulletSoftBody;
extern struct BulletSoftBody *bsbNew(void);
/* frees internal data and softbody itself */
-extern void bsbFree(struct BulletSoftBody *sb);
+extern void bsbFree(struct BulletSoftBody *sb);
#endif
diff --git a/source/blender/blenkernel/BKE_bvhutils.h b/source/blender/blenkernel/BKE_bvhutils.h
index ab3d751cc8e..eff5019a49c 100644
--- a/source/blender/blenkernel/BKE_bvhutils.h
+++ b/source/blender/blenkernel/BKE_bvhutils.h
@@ -44,20 +44,19 @@ struct MFace;
/*
* struct that kepts basic information about a BVHTree build from a mesh
*/
-typedef struct BVHTreeFromMesh
-{
+typedef struct BVHTreeFromMesh {
struct BVHTree *tree;
/* default callbacks to bvh nearest and raycast */
BVHTree_NearestPointCallback nearest_callback;
- BVHTree_RayCastCallback raycast_callback;
+ BVHTree_RayCastCallback raycast_callback;
/* Mesh represented on this BVHTree */
struct DerivedMesh *mesh;
/* Vertex array, so that callbacks have instante access to data */
struct MVert *vert;
- struct MEdge *edge; /* only used for BVHTreeFromMeshEdges */
+ struct MEdge *edge; /* only used for BVHTreeFromMeshEdges */
struct MFace *face;
/* radius for raycast */
@@ -65,7 +64,7 @@ typedef struct BVHTreeFromMesh
/* Private data */
int cached;
- void *em_evil; /* var only for snapping */
+ void *em_evil; /* var only for snapping */
} BVHTreeFromMesh;
@@ -80,7 +79,7 @@ typedef struct BVHTreeFromMesh
*
* free_bvhtree_from_mesh should be called when the tree is no longer needed.
*/
-BVHTree* bvhtree_from_mesh_verts(struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon, int tree_type, int axis);
+BVHTree *bvhtree_from_mesh_verts(struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon, int tree_type, int axis);
/*
* Builds a bvh tree where nodes are the faces of the given mesh.
@@ -96,9 +95,9 @@ BVHTree* bvhtree_from_mesh_verts(struct BVHTreeFromMesh *data, struct DerivedMes
*
* free_bvhtree_from_mesh should be called when the tree is no longer needed.
*/
-BVHTree* bvhtree_from_mesh_faces(struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon, int tree_type, int axis);
+BVHTree *bvhtree_from_mesh_faces(struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon, int tree_type, int axis);
-BVHTree* bvhtree_from_mesh_edges(struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon, int tree_type, int axis);
+BVHTree *bvhtree_from_mesh_edges(struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon, int tree_type, int axis);
/*
* Frees data allocated by a call to bvhtree_from_mesh_*.
@@ -116,11 +115,11 @@ float nearest_point_in_tri_surface(const float v0[3], const float v1[3], const f
*/
//Using local coordinates
-#define BVHTREE_FROM_FACES 0
-#define BVHTREE_FROM_VERTICES 1
-#define BVHTREE_FROM_EDGES 2
+#define BVHTREE_FROM_FACES 0
+#define BVHTREE_FROM_VERTICES 1
+#define BVHTREE_FROM_EDGES 2
-typedef struct LinkNode* BVHCache;
+typedef struct LinkNode *BVHCache;
/*
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index 8f68d7abcac..2a27934c038 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -112,13 +112,12 @@ void BKE_camera_params_compute_matrix(CameraParams *params);
/* Camera View Frame */
void BKE_camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const short do_clip, const float scale[3],
- float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]);
+ float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]);
void BKE_camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]);
-int BKE_camera_view_frame_fit_to_scene(
- struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
- float r_co[3]);
+int BKE_camera_view_frame_fit_to_scene(struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
+ float r_co[3]);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_ccg.h b/source/blender/blenkernel/BKE_ccg.h
index 079994450d5..597d6498d99 100644
--- a/source/blender/blenkernel/BKE_ccg.h
+++ b/source/blender/blenkernel/BKE_ccg.h
@@ -43,7 +43,7 @@ struct CCGSubSurf;
this reason, CCGElem is presented as an opaque pointer, and
elements should always be accompanied by a CCGKey, which provides
the necessary offsets to access components of a CCGElem.
-*/
+ */
typedef struct CCGElem CCGElem;
typedef struct CCGKey {
@@ -104,24 +104,24 @@ BLI_INLINE CCGElem *CCG_elem_next(const CCGKey *key, CCGElem *elem);
BLI_INLINE float *CCG_elem_co(const CCGKey *UNUSED(key), CCGElem *elem)
{
- return (float*)elem;
+ return (float *)elem;
}
BLI_INLINE float *CCG_elem_no(const CCGKey *key, CCGElem *elem)
{
BLI_assert(key->has_normals);
- return (float*)((char*)elem + key->normal_offset);
+ return (float *)((char *)elem + key->normal_offset);
}
BLI_INLINE float *CCG_elem_mask(const CCGKey *key, CCGElem *elem)
{
BLI_assert(key->has_mask);
- return (float*)((char*)elem + (key->mask_offset));
+ return (float *)((char *)elem + (key->mask_offset));
}
BLI_INLINE CCGElem *CCG_elem_offset(const CCGKey *key, CCGElem *elem, int offset)
{
- return (CCGElem*)(((char*)elem) + key->elem_size * offset);
+ return (CCGElem *)(((char *)elem) + key->elem_size * offset);
}
BLI_INLINE CCGElem *CCG_grid_elem(const CCGKey *key, CCGElem *elem, int x, int y)
diff --git a/source/blender/blenkernel/BKE_cdderivedmesh.h b/source/blender/blenkernel/BKE_cdderivedmesh.h
index bdfe7366f9e..37763003099 100644
--- a/source/blender/blenkernel/BKE_cdderivedmesh.h
+++ b/source/blender/blenkernel/BKE_cdderivedmesh.h
@@ -79,11 +79,11 @@ struct DerivedMesh *CDDM_copy_from_tessface(struct DerivedMesh *dm);
* elements are initialized to all zeros
*/
struct DerivedMesh *CDDM_from_template(struct DerivedMesh *source,
- int numVerts, int numEdges, int numFaces,
- int numLoops, int numPolys);
+ int numVerts, int numEdges, int numFaces,
+ int numLoops, int numPolys);
-/*converts mfaces to mpolys. note things may break if there are not valid
- *medges surrounding each mface.
+/* converts mfaces to mpolys. note things may break if there are not valid
+ * medges surrounding each mface.
*/
void CDDM_tessfaces_to_faces(struct DerivedMesh *dm);
diff --git a/source/blender/blenkernel/BKE_collision.h b/source/blender/blenkernel/BKE_collision.h
index 24bce63ea3b..191056571c0 100644
--- a/source/blender/blenkernel/BKE_collision.h
+++ b/source/blender/blenkernel/BKE_collision.h
@@ -61,10 +61,10 @@ struct LinkNode;
/* COLLISION FLAGS */
typedef enum
{
- COLLISION_IN_FUTURE = (1 << 1),
+ COLLISION_IN_FUTURE = (1 << 1),
#ifdef WITH_ELTOPO
- COLLISION_USE_COLLFACE = (1 << 2),
- COLLISION_IS_EDGES = (1 << 3),
+ COLLISION_USE_COLLFACE = (1 << 2),
+ COLLISION_IS_EDGES = (1 << 3),
#endif
} COLLISION_FLAGS;
@@ -73,8 +73,7 @@ typedef enum
// used for collisions in collision.c
////////////////////////////////////////
/* used for collisions in collision.c */
-typedef struct CollPair
-{
+typedef struct CollPair {
unsigned int face1; // cloth face
unsigned int face2; // object face
double distance; // magnitude of vector
@@ -95,8 +94,7 @@ typedef struct CollPair
CollPair;
/* used for collisions in collision.c */
-typedef struct EdgeCollPair
-{
+typedef struct EdgeCollPair {
unsigned int p11, p12, p21, p22;
float normal[3];
float vector[3];
@@ -107,8 +105,7 @@ typedef struct EdgeCollPair
EdgeCollPair;
/* used for collisions in collision.c */
-typedef struct FaceCollPair
-{
+typedef struct FaceCollPair {
unsigned int p11, p12, p13, p21;
float normal[3];
float vector[3];
@@ -130,8 +127,8 @@ FaceCollPair;
// used in modifier.c from collision.c
/////////////////////////////////////////////////
-BVHTree *bvhtree_build_from_mvert(struct MFace *mfaces, unsigned int numfaces, struct MVert *x, unsigned int numverts, float epsilon );
-void bvhtree_update_from_mvert(BVHTree * bvhtree, struct MFace *faces, int numfaces, struct MVert *x, struct MVert *xnew, int numverts, int moving );
+BVHTree *bvhtree_build_from_mvert(struct MFace *mfaces, unsigned int numfaces, struct MVert *x, unsigned int numverts, float epsilon);
+void bvhtree_update_from_mvert(BVHTree *bvhtree, struct MFace *faces, int numfaces, struct MVert *x, struct MVert *xnew, int numverts, int moving);
/////////////////////////////////////////////////
diff --git a/source/blender/blenkernel/BKE_colortools.h b/source/blender/blenkernel/BKE_colortools.h
index 1da0caf97c2..b85f0efe7e3 100644
--- a/source/blender/blenkernel/BKE_colortools.h
+++ b/source/blender/blenkernel/BKE_colortools.h
@@ -39,42 +39,42 @@ struct rctf;
#if defined _WIN32
# define DO_INLINE __inline
-#elif defined (__sun) || defined (__sun__)
+#elif defined(__sun) || defined(__sun__)
# define DO_INLINE
#else
# define DO_INLINE static inline
#endif
-struct CurveMapping *curvemapping_add(int tot, float minx, float miny, float maxx, float maxy);
-void curvemapping_free(struct CurveMapping *cumap);
-struct CurveMapping *curvemapping_copy(struct CurveMapping *cumap);
-void curvemapping_set_black_white(struct CurveMapping *cumap, const float black[3], const float white[3]);
+struct CurveMapping *curvemapping_add(int tot, float minx, float miny, float maxx, float maxy);
+void curvemapping_free(struct CurveMapping *cumap);
+struct CurveMapping *curvemapping_copy(struct CurveMapping *cumap);
+void curvemapping_set_black_white(struct CurveMapping *cumap, const float black[3], const float white[3]);
-#define CURVEMAP_SLOPE_NEGATIVE 0
-#define CURVEMAP_SLOPE_POSITIVE 1
-void curvemap_reset(struct CurveMap *cuma, struct rctf *clipr, int preset, int slope);
-void curvemap_remove(struct CurveMap *cuma, int flag);
-void curvemap_insert(struct CurveMap *cuma, float x, float y);
-void curvemap_sethandle(struct CurveMap *cuma, int type);
+#define CURVEMAP_SLOPE_NEGATIVE 0
+#define CURVEMAP_SLOPE_POSITIVE 1
+void curvemap_reset(struct CurveMap *cuma, struct rctf *clipr, int preset, int slope);
+void curvemap_remove(struct CurveMap *cuma, int flag);
+void curvemap_insert(struct CurveMap *cuma, float x, float y);
+void curvemap_sethandle(struct CurveMap *cuma, int type);
-void curvemapping_changed(struct CurveMapping *cumap, int rem_doubles);
-
- /* single curve, no table check */
-float curvemap_evaluateF(struct CurveMap *cuma, float value);
- /* single curve, with table check */
-float curvemapping_evaluateF(struct CurveMapping *cumap, int cur, float value);
-void curvemapping_evaluate3F(struct CurveMapping *cumap, float vecout[3], const float vecin[3]);
-void curvemapping_evaluateRGBF(struct CurveMapping *cumap, float vecout[3], const float vecin[3]);
-void curvemapping_evaluate_premulRGBF(struct CurveMapping *cumap, float vecout[3], const float vecin[3]);
-void curvemapping_do_ibuf(struct CurveMapping *cumap, struct ImBuf *ibuf);
-void curvemapping_premultiply(struct CurveMapping *cumap, int restore);
-int curvemapping_RGBA_does_something(struct CurveMapping *cumap);
-void curvemapping_initialize(struct CurveMapping *cumap);
-void curvemapping_table_RGBA(struct CurveMapping *cumap, float **array, int *size);
+void curvemapping_changed(struct CurveMapping *cumap, int rem_doubles);
-void scopes_update(struct Scopes *scopes, struct ImBuf *ibuf, int use_color_management);
-void scopes_free(struct Scopes *scopes);
-void scopes_new(struct Scopes *scopes);
+/* single curve, no table check */
+float curvemap_evaluateF(struct CurveMap *cuma, float value);
+/* single curve, with table check */
+float curvemapping_evaluateF(struct CurveMapping *cumap, int cur, float value);
+void curvemapping_evaluate3F(struct CurveMapping *cumap, float vecout[3], const float vecin[3]);
+void curvemapping_evaluateRGBF(struct CurveMapping *cumap, float vecout[3], const float vecin[3]);
+void curvemapping_evaluate_premulRGBF(struct CurveMapping *cumap, float vecout[3], const float vecin[3]);
+void curvemapping_do_ibuf(struct CurveMapping *cumap, struct ImBuf *ibuf);
+void curvemapping_premultiply(struct CurveMapping *cumap, int restore);
+int curvemapping_RGBA_does_something(struct CurveMapping *cumap);
+void curvemapping_initialize(struct CurveMapping *cumap);
+void curvemapping_table_RGBA(struct CurveMapping *cumap, float **array, int *size);
+
+void scopes_update(struct Scopes *scopes, struct ImBuf *ibuf, int use_color_management);
+void scopes_free(struct Scopes *scopes);
+void scopes_new(struct Scopes *scopes);
#endif
diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h
index 35d07e7a7a7..686a60ab2c9 100644
--- a/source/blender/blenkernel/BKE_constraint.h
+++ b/source/blender/blenkernel/BKE_constraint.h
@@ -48,15 +48,15 @@ extern "C" {
/* special struct for use in constraint evaluation */
typedef struct bConstraintOb {
- struct Scene *scene; /* for system time, part of deglobalization, code nicer later with local time (ton) */
- struct Object *ob; /* if pchan, then armature that it comes from, otherwise constraint owner */
- struct bPoseChannel *pchan; /* pose channel that owns the constraints being evaluated */
+ struct Scene *scene; /* for system time, part of deglobalization, code nicer later with local time (ton) */
+ struct Object *ob; /* if pchan, then armature that it comes from, otherwise constraint owner */
+ struct bPoseChannel *pchan; /* pose channel that owns the constraints being evaluated */
- float matrix[4][4]; /* matrix where constraints are accumulated + solved */
- float startmat[4][4]; /* original matrix (before constraint solving) */
+ float matrix[4][4]; /* matrix where constraints are accumulated + solved */
+ float startmat[4][4]; /* original matrix (before constraint solving) */
- short type; /* type of owner */
- short rotOrder; /* rotation order for constraint owner (as defined in eEulerRotationOrders in BLI_math.h) */
+ short type; /* type of owner */
+ short rotOrder; /* rotation order for constraint owner (as defined in eEulerRotationOrders in BLI_math.h) */
} bConstraintOb;
/* ---------------------------------------------------------------------------- */
@@ -79,31 +79,31 @@ typedef void (*ConstraintIDFunc)(struct bConstraint *con, struct ID **idpoin, sh
*/
typedef struct bConstraintTypeInfo {
/* admin/ident */
- short type; /* CONSTRAINT_TYPE_### */
- short size; /* size in bytes of the struct */
- char name[32]; /* name of constraint in interface */
- char structName[32]; /* name of struct for SDNA */
+ short type; /* CONSTRAINT_TYPE_### */
+ short size; /* size in bytes of the struct */
+ char name[32]; /* name of constraint in interface */
+ char structName[32]; /* name of struct for SDNA */
/* data management function pointers - special handling */
- /* free any data that is allocated separately (optional) */
+ /* free any data that is allocated separately (optional) */
void (*free_data)(struct bConstraint *con);
- /* run the provided callback function on all the ID-blocks linked to the constraint */
+ /* run the provided callback function on all the ID-blocks linked to the constraint */
void (*id_looper)(struct bConstraint *con, ConstraintIDFunc func, void *userdata);
- /* copy any special data that is allocated separately (optional) */
+ /* copy any special data that is allocated separately (optional) */
void (*copy_data)(struct bConstraint *con, struct bConstraint *src);
- /* set settings for data that will be used for bConstraint.data (memory already allocated using MEM_callocN) */
+ /* set settings for data that will be used for bConstraint.data (memory already allocated using MEM_callocN) */
void (*new_data)(void *cdata);
/* target handling function pointers */
- /* for multi-target constraints: return that list; otherwise make a temporary list (returns number of targets) */
+ /* for multi-target constraints: return that list; otherwise make a temporary list (returns number of targets) */
int (*get_constraint_targets)(struct bConstraint *con, struct ListBase *list);
- /* for single-target constraints only: flush data back to source data, and the free memory used */
+ /* for single-target constraints only: flush data back to source data, and the free memory used */
void (*flush_constraint_targets)(struct bConstraint *con, struct ListBase *list, short nocopy);
/* evaluation */
- /* set the ct->matrix for the given constraint target (at the given ctime) */
+ /* set the ct->matrix for the given constraint target (at the given ctime) */
void (*get_target_matrix)(struct bConstraint *con, struct bConstraintOb *cob, struct bConstraintTarget *ct, float ctime);
- /* evaluate the constraint for the given time */
+ /* evaluate the constraint for the given time */
void (*evaluate_constraint)(struct bConstraint *con, struct bConstraintOb *cob, struct ListBase *targets);
} bConstraintTypeInfo;
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index b2bd840a09a..23df246b430 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -72,7 +72,7 @@ struct bContextDataResult;
typedef struct bContextDataResult bContextDataResult;
typedef int (*bContextDataCallback)(const bContext *C,
- const char *member, bContextDataResult *result);
+ const char *member, bContextDataResult *result);
typedef struct bContextStoreEntry {
struct bContextStoreEntry *next, *prev;
@@ -223,7 +223,7 @@ void CTX_data_list_add(bContextDataResult *result, void *data);
BLI_freelistN(&ctx_data_list); \
}
-int ctx_data_list_count(const bContext *C, int (*func)(const bContext*, ListBase*));
+int ctx_data_list_count(const bContext *C, int (*func)(const bContext *, ListBase *));
#define CTX_DATA_COUNT(C, member) \
ctx_data_list_count(C, CTX_data_##member)
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 6267104022c..a845ac10c9d 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -43,15 +43,15 @@ struct Nurb;
struct Object;
struct Scene;
-#define KNOTSU(nu) ( (nu)->orderu+ (nu)->pntsu+ (((nu)->flagu & CU_NURB_CYCLIC) ? ((nu)->orderu-1) : 0) )
-#define KNOTSV(nu) ( (nu)->orderv+ (nu)->pntsv+ (((nu)->flagv & CU_NURB_CYCLIC) ? ((nu)->orderv-1) : 0) )
+#define KNOTSU(nu) ( (nu)->orderu + (nu)->pntsu + (((nu)->flagu & CU_NURB_CYCLIC) ? ((nu)->orderu - 1) : 0) )
+#define KNOTSV(nu) ( (nu)->orderv + (nu)->pntsv + (((nu)->flagv & CU_NURB_CYCLIC) ? ((nu)->orderv - 1) : 0) )
/* Non cyclic nurbs have 1 less segment */
-#define SEGMENTSU(nu) ( ((nu)->flagu & CU_NURB_CYCLIC) ? (nu)->pntsu : (nu)->pntsu-1 )
-#define SEGMENTSV(nu) ( ((nu)->flagv & CU_NURB_CYCLIC) ? (nu)->pntsv : (nu)->pntsv-1 )
+#define SEGMENTSU(nu) ( ((nu)->flagu & CU_NURB_CYCLIC) ? (nu)->pntsu : (nu)->pntsu - 1)
+#define SEGMENTSV(nu) ( ((nu)->flagv & CU_NURB_CYCLIC) ? (nu)->pntsv : (nu)->pntsv - 1)
-#define CU_DO_TILT(cu, nu) (((nu->flag & CU_2D) && (cu->flag & CU_3D)==0) ? 0 : 1)
-#define CU_DO_RADIUS(cu, nu) ((CU_DO_TILT(cu, nu) || ((cu)->flag & CU_PATH_RADIUS) || (cu)->bevobj || (cu)->ext1!=0.0f || (cu)->ext2!=0.0f) ? 1:0)
+#define CU_DO_TILT(cu, nu) (((nu->flag & CU_2D) && (cu->flag & CU_3D) == 0) ? 0 : 1)
+#define CU_DO_RADIUS(cu, nu) ((CU_DO_TILT(cu, nu) || ((cu)->flag & CU_PATH_RADIUS) || (cu)->bevobj || (cu)->ext1 != 0.0f || (cu)->ext2 != 0.0f) ? 1 : 0)
/* ** Curve ** */
void BKE_curve_unlink(struct Curve *cu);
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 4b52189d8b7..b39ea7cca02 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -47,7 +47,7 @@ struct CustomDataLayer;
typedef uint64_t CustomDataMask;
/*a data type large enough to hold 1 element from any customdata layer type*/
-typedef struct {unsigned char data[64];} CDBlockBytes;
+typedef struct {unsigned char data[64]; } CDBlockBytes;
extern const CustomDataMask CD_MASK_BAREMESH;
extern const CustomDataMask CD_MASK_MESH;
@@ -97,7 +97,7 @@ void CustomData_data_add(int type, void *data1, void *data2);
* mask is a bitfield where (mask & (1 << (layer type))) indicates
* if a layer should be copied or not. alloctype must be one of the above. */
void CustomData_copy(const struct CustomData *source, struct CustomData *dest,
- CustomDataMask mask, int alloctype, int totelem);
+ CustomDataMask mask, int alloctype, int totelem);
/* BMESH_TODO, not really a public function but readfile.c needs it */
void CustomData_update_typemap(struct CustomData *data);
@@ -105,7 +105,7 @@ void CustomData_update_typemap(struct CustomData *data);
/* same as the above, except that this will preserve existing layers, and only
* add the layers that were not there yet */
void CustomData_merge(const struct CustomData *source, struct CustomData *dest,
- CustomDataMask mask, int alloctype, int totelem);
+ CustomDataMask mask, int alloctype, int totelem);
/* bmesh version of CustomData_merge; merges the layouts of source and dest,
* then goes through the mesh and makes sure all the customdata blocks are
@@ -128,10 +128,10 @@ void CustomData_free_temporary(struct CustomData *data, int totelem);
* in editmode, use EDBM_data_layer_add instead of this function
*/
void *CustomData_add_layer(struct CustomData *data, int type, int alloctype,
- void *layer, int totelem);
+ void *layer, int totelem);
/*same as above but accepts a name */
void *CustomData_add_layer_named(struct CustomData *data, int type, int alloctype,
- void *layer, int totelem, const char *name);
+ void *layer, int totelem, const char *name);
/* frees the active or first data layer with the give type.
* returns 1 on succes, 0 if no layer with the given type is found
@@ -160,7 +160,7 @@ int CustomData_number_of_layers(const struct CustomData *data, int type);
* returns the layer data */
void *CustomData_duplicate_referenced_layer(struct CustomData *data, const int type, const int totelem);
void *CustomData_duplicate_referenced_layer_named(struct CustomData *data,
- const int type, const char *name, const int totelem);
+ const int type, const char *name, const int totelem);
int CustomData_is_referenced_layer(struct CustomData *data, int type);
/* set the CD_FLAG_NOCOPY flag in custom data layers where the mask is
@@ -168,7 +168,7 @@ int CustomData_is_referenced_layer(struct CustomData *data, int type);
* will be copied
*/
void CustomData_set_only_copy(const struct CustomData *data,
- CustomDataMask mask);
+ CustomDataMask mask);
/* copies data from one CustomData object to another
* objects need not be compatible, each source layer is copied to the
@@ -176,8 +176,8 @@ void CustomData_set_only_copy(const struct CustomData *data,
* return 1 on success, 0 on failure
*/
void CustomData_copy_data(const struct CustomData *source,
- struct CustomData *dest, int source_index,
- int dest_index, int count);
+ struct CustomData *dest, int source_index,
+ int dest_index, int count);
void CustomData_copy_elements(int type, void *source, void *dest, int count);
void CustomData_bmesh_copy_data(const struct CustomData *source,
struct CustomData *dest, void *src_block,
@@ -203,11 +203,11 @@ void CustomData_free_elem(struct CustomData *data, int index, int count);
* returns 1 on success, 0 on failure
*/
void CustomData_interp(const struct CustomData *source, struct CustomData *dest,
- int *src_indices, float *weights, float *sub_weights,
- int count, int dest_index);
+ int *src_indices, float *weights, float *sub_weights,
+ int count, int dest_index);
void CustomData_bmesh_interp(struct CustomData *data, void **src_blocks,
- float *weights, float *sub_weights, int count,
- void *dest_block);
+ float *weights, float *sub_weights, int count,
+ void *dest_block);
/* swaps the data in the element corners, to new corners with indices as
@@ -235,7 +235,7 @@ int CustomData_set_layer_name(const struct CustomData *data, int type, int n, co
void *CustomData_get_layer(const struct CustomData *data, int type);
void *CustomData_get_layer_n(const struct CustomData *data, int type, int n);
void *CustomData_get_layer_named(const struct CustomData *data, int type,
- const char *name);
+ const char *name);
int CustomData_get_layer_index(const struct CustomData *data, int type);
int CustomData_get_layer_index_n(const struct CustomData *data, int type, int n);
@@ -254,18 +254,18 @@ int CustomData_get_stencil_layer(const struct CustomData *data, int type);
* no effect if there is no layer of type
*/
void CustomData_set(const struct CustomData *data, int index, int type,
- void *source);
+ void *source);
void CustomData_bmesh_set(const struct CustomData *data, void *block, int type,
- void *source);
+ void *source);
void CustomData_bmesh_set_n(struct CustomData *data, void *block, int type, int n,
- void *source);
+ void *source);
/*sets the data of the block at physical layer n. no real type checking
- *is performed.
+ *is performed.
*/
void CustomData_bmesh_set_layer_n(struct CustomData *data, void *block, int n,
- void *source);
+ void *source);
/* set the pointer of to the first layer of type. the old data is not freed.
* returns the value of ptr if the layer is found, NULL otherwise
@@ -294,9 +294,9 @@ void CustomData_bmesh_free_block(struct CustomData *data, void **block);
/* copy custom data to/from layers as in mesh/derivedmesh, to editmesh
* blocks of data. the CustomData's must not be compatible */
void CustomData_to_bmesh_block(const struct CustomData *source,
- struct CustomData *dest, int src_index, void **dest_block);
+ struct CustomData *dest, int src_index, void **dest_block);
void CustomData_from_bmesh_block(const struct CustomData *source,
- struct CustomData *dest, void *src_block, int dest_index);
+ struct CustomData *dest, void *src_block, int dest_index);
/* query info over types */
@@ -326,17 +326,17 @@ void CustomData_bmesh_init_pool(struct CustomData *data, int totelem, const char
/* External file storage */
void CustomData_external_add(struct CustomData *data,
- struct ID *id, int type, int totelem, const char *filename);
+ struct ID *id, int type, int totelem, const char *filename);
void CustomData_external_remove(struct CustomData *data,
- struct ID *id, int type, int totelem);
+ struct ID *id, int type, int totelem);
int CustomData_external_test(struct CustomData *data, int type);
void CustomData_external_write(struct CustomData *data,
- struct ID *id, CustomDataMask mask, int totelem, int free);
+ struct ID *id, CustomDataMask mask, int totelem, int free);
void CustomData_external_read(struct CustomData *data,
- struct ID *id, CustomDataMask mask, int totelem);
+ struct ID *id, CustomDataMask mask, int totelem);
void CustomData_external_reload(struct CustomData *data,
- struct ID *id, CustomDataMask mask, int totelem);
+ struct ID *id, CustomDataMask mask, int totelem);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_customdata_file.h b/source/blender/blenkernel/BKE_customdata_file.h
index c4c41c20d80..978db8a6c1a 100644
--- a/source/blender/blenkernel/BKE_customdata_file.h
+++ b/source/blender/blenkernel/BKE_customdata_file.h
@@ -25,10 +25,10 @@
* \ingroup bke
*/
-#define CDF_TYPE_IMAGE 0
-#define CDF_TYPE_MESH 1
+#define CDF_TYPE_IMAGE 0
+#define CDF_TYPE_MESH 1
-#define CDF_LAYER_NAME_MAX 64
+#define CDF_LAYER_NAME_MAX 64
typedef struct CDataFile CDataFile;
typedef struct CDataFileLayer CDataFileLayer;
diff --git a/source/blender/blenkernel/BKE_deform.h b/source/blender/blenkernel/BKE_deform.h
index 559dd4571f5..25677165fc2 100644
--- a/source/blender/blenkernel/BKE_deform.h
+++ b/source/blender/blenkernel/BKE_deform.h
@@ -40,17 +40,17 @@ struct ListBase;
struct bDeformGroup;
struct MDeformVert;
-void defgroup_copy_list(struct ListBase *lb1, struct ListBase *lb2);
+void defgroup_copy_list(struct ListBase *lb1, struct ListBase *lb2);
struct bDeformGroup *defgroup_duplicate(struct bDeformGroup *ingroup);
struct bDeformGroup *defgroup_find_name(struct Object *ob, const char *name);
-int *defgroup_flip_map(struct Object *ob, int *flip_map_len, int use_default);
-int *defgroup_flip_map_single(struct Object *ob, int *flip_map_len, int use_default, int defgroup);
-int defgroup_flip_index(struct Object *ob, int index, int use_default);
-int defgroup_name_index(struct Object *ob, const char *name);
-void defgroup_unique_name(struct bDeformGroup *dg, struct Object *ob);
+int *defgroup_flip_map(struct Object *ob, int *flip_map_len, int use_default);
+int *defgroup_flip_map_single(struct Object *ob, int *flip_map_len, int use_default, int defgroup);
+int defgroup_flip_index(struct Object *ob, int index, int use_default);
+int defgroup_name_index(struct Object *ob, const char *name);
+void defgroup_unique_name(struct bDeformGroup *dg, struct Object *ob);
-struct MDeformWeight *defvert_find_index(const struct MDeformVert *dv, const int defgroup);
-struct MDeformWeight *defvert_verify_index(struct MDeformVert *dv, const int defgroup);
+struct MDeformWeight *defvert_find_index(const struct MDeformVert *dv, const int defgroup);
+struct MDeformWeight *defvert_verify_index(struct MDeformVert *dv, const int defgroup);
void defvert_add_index_notest(struct MDeformVert *dv, int defgroup, const float weight);
void defvert_remove_group(struct MDeformVert *dvert, struct MDeformWeight *dw);
void defvert_clear(struct MDeformVert *dvert);
@@ -63,7 +63,7 @@ void defvert_copy_index(struct MDeformVert *dvert_dst, const struct MDeformVert
void defvert_sync(struct MDeformVert *dvert_dst, const struct MDeformVert *dvert_src, int use_verify);
void defvert_sync_mapped(struct MDeformVert *dvert_dst, const struct MDeformVert *dvert_src,
const int *flip_map, const int flip_map_len, const int use_verify);
-void defvert_remap (struct MDeformVert *dvert, int *map, const int map_len);
+void defvert_remap(struct MDeformVert *dvert, int *map, const int map_len);
void defvert_flip(struct MDeformVert *dvert, const int *flip_map, const int flip_map_len);
void defvert_flip_merged(struct MDeformVert *dvert, const int *flip_map, const int flip_map_len);
void defvert_normalize(struct MDeformVert *dvert);
diff --git a/source/blender/blenkernel/BKE_depsgraph.h b/source/blender/blenkernel/BKE_depsgraph.h
index b7edf04724d..cf7e4b24288 100644
--- a/source/blender/blenkernel/BKE_depsgraph.h
+++ b/source/blender/blenkernel/BKE_depsgraph.h
@@ -46,37 +46,37 @@ struct GHash;
/* **** DAG relation types *** */
- /* scene link to object */
-#define DAG_RL_SCENE (1<<0)
- /* object link to data */
-#define DAG_RL_DATA (1<<1)
+/* scene link to object */
+#define DAG_RL_SCENE (1 << 0)
+/* object link to data */
+#define DAG_RL_DATA (1 << 1)
- /* object changes object (parent, track, constraints) */
-#define DAG_RL_OB_OB (1<<2)
- /* object changes obdata (hooks, constraints) */
-#define DAG_RL_OB_DATA (1<<3)
- /* data changes object (vertex parent) */
-#define DAG_RL_DATA_OB (1<<4)
- /* data changes data (deformers) */
-#define DAG_RL_DATA_DATA (1<<5)
+/* object changes object (parent, track, constraints) */
+#define DAG_RL_OB_OB (1 << 2)
+/* object changes obdata (hooks, constraints) */
+#define DAG_RL_OB_DATA (1 << 3)
+/* data changes object (vertex parent) */
+#define DAG_RL_DATA_OB (1 << 4)
+/* data changes data (deformers) */
+#define DAG_RL_DATA_DATA (1 << 5)
-#define DAG_NO_RELATION (1<<6)
+#define DAG_NO_RELATION (1 << 6)
-#define DAG_RL_ALL_BUT_DATA (DAG_RL_SCENE|DAG_RL_OB_OB|DAG_RL_OB_DATA|DAG_RL_DATA_OB|DAG_RL_DATA_DATA)
-#define DAG_RL_ALL (DAG_RL_ALL_BUT_DATA|DAG_RL_DATA)
+#define DAG_RL_ALL_BUT_DATA (DAG_RL_SCENE | DAG_RL_OB_OB | DAG_RL_OB_DATA | DAG_RL_DATA_OB | DAG_RL_DATA_DATA)
+#define DAG_RL_ALL (DAG_RL_ALL_BUT_DATA | DAG_RL_DATA)
-typedef void (*graph_action_func)(void * ob, void **data);
+typedef void (*graph_action_func)(void *ob, void **data);
// queues are returned by all BFS & DFS queries
// opaque type
-void *pop_ob_queue(struct DagNodeQueue *queue);
-int queue_count(struct DagNodeQueue *queue);
-void queue_delete(struct DagNodeQueue *queue);
+void *pop_ob_queue(struct DagNodeQueue *queue);
+int queue_count(struct DagNodeQueue *queue);
+void queue_delete(struct DagNodeQueue *queue);
// queries
-struct DagForest *build_dag(struct Main *bmain, struct Scene *sce, short mask);
-void free_forest(struct DagForest *Dag);
+struct DagForest *build_dag(struct Main *bmain, struct Scene *sce, short mask);
+void free_forest(struct DagForest *Dag);
// note :
// the meanings of the 2 returning values is a bit different :
@@ -88,49 +88,49 @@ int pre_and_post_DFS(struct DagForest *dag, short mask, graph_action_func pre_fu
int pre_and_post_source_BFS(struct DagForest *dag, short mask, struct DagNode *source, graph_action_func pre_func, graph_action_func post_func, void **data);
int pre_and_post_source_DFS(struct DagForest *dag, short mask, struct DagNode *source, graph_action_func pre_func, graph_action_func post_func, void **data);
-struct DagNodeQueue *get_obparents(struct DagForest *dag, void *ob);
-struct DagNodeQueue *get_first_ancestors(struct DagForest *dag, void *ob);
-struct DagNodeQueue *get_all_childs(struct DagForest *dag, void *ob); //
-short are_obs_related(struct DagForest *dag, void *ob1, void *ob2);
-int is_acyclic(struct DagForest *dag); //
+struct DagNodeQueue *get_obparents(struct DagForest *dag, void *ob);
+struct DagNodeQueue *get_first_ancestors(struct DagForest *dag, void *ob);
+struct DagNodeQueue *get_all_childs(struct DagForest *dag, void *ob);
+short are_obs_related(struct DagForest *dag, void *ob1, void *ob2);
+int is_acyclic(struct DagForest *dag);
//int get_cycles(struct DagForest *dag, struct DagNodeQueue **queues, int *count); //
/* ********** API *************** */
/* Note that the DAG never executes changes in Objects, only sets flags in Objects */
- /* (re)-create dependency graph for scene */
-void DAG_scene_sort(struct Main *bmain, struct Scene *sce);
-
- /* flag all objects that need recalc because they're animated */
-void DAG_scene_update_flags(struct Main *bmain, struct Scene *sce, unsigned int lay, const short do_time);
- /* flushes all recalc flags in objects down the dependency tree */
-void DAG_scene_flush_update(struct Main *bmain, struct Scene *sce, unsigned int lay, const short do_time);
- /* tag objects for update on file load */
-void DAG_on_visible_update(struct Main *bmain, const short do_time);
-
- /* when setting manual RECALC flags, call this afterwards */
-void DAG_ids_flush_update(struct Main *bmain, int time);
-
- /* tag datablock to get updated for the next redraw */
-void DAG_id_tag_update(struct ID *id, short flag);
- /* flush all tagged updates */
-void DAG_ids_flush_tagged(struct Main *bmain);
- /* check and clear ID recalc flags */
-void DAG_ids_check_recalc(struct Main *bmain, struct Scene *scene, int time);
-void DAG_ids_clear_recalc(struct Main *bmain);
- /* test if any of this id type is tagged for update */
-void DAG_id_type_tag(struct Main *bmain, short idtype);
-int DAG_id_type_tagged(struct Main *bmain, short idtype);
-
- /* (re)-create dependency graph for armature pose */
-void DAG_pose_sort(struct Object *ob);
-
- /* callback for editors module to do updates */
-void DAG_editors_update_cb(void (*id_func)(struct Main *bmain, struct ID *id),
+/* (re)-create dependency graph for scene */
+void DAG_scene_sort(struct Main *bmain, struct Scene *sce);
+
+/* flag all objects that need recalc because they're animated */
+void DAG_scene_update_flags(struct Main *bmain, struct Scene *sce, unsigned int lay, const short do_time);
+/* flushes all recalc flags in objects down the dependency tree */
+void DAG_scene_flush_update(struct Main *bmain, struct Scene *sce, unsigned int lay, const short do_time);
+/* tag objects for update on file load */
+void DAG_on_visible_update(struct Main *bmain, const short do_time);
+
+/* when setting manual RECALC flags, call this afterwards */
+void DAG_ids_flush_update(struct Main *bmain, int time);
+
+/* tag datablock to get updated for the next redraw */
+void DAG_id_tag_update(struct ID *id, short flag);
+/* flush all tagged updates */
+void DAG_ids_flush_tagged(struct Main *bmain);
+/* check and clear ID recalc flags */
+void DAG_ids_check_recalc(struct Main *bmain, struct Scene *scene, int time);
+void DAG_ids_clear_recalc(struct Main *bmain);
+/* test if any of this id type is tagged for update */
+void DAG_id_type_tag(struct Main *bmain, short idtype);
+int DAG_id_type_tagged(struct Main *bmain, short idtype);
+
+/* (re)-create dependency graph for armature pose */
+void DAG_pose_sort(struct Object *ob);
+
+/* callback for editors module to do updates */
+void DAG_editors_update_cb(void (*id_func)(struct Main *bmain, struct ID *id),
void (*scene_func)(struct Main *bmain, struct Scene *scene, int updated));
- /* debugging */
-void DAG_print_dependencies(struct Main *bmain, struct Scene *scene, struct Object *ob);
+/* debugging */
+void DAG_print_dependencies(struct Main *bmain, struct Scene *scene, struct Object *ob);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index cb8ddbf0b00..758a2a8a2e8 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -42,13 +42,13 @@
#define DL_INDEX3 4
#define DL_INDEX4 5
#define DL_VERTCOL 6
-#define DL_VERTS 7
+#define DL_VERTS 7
/* dl->flag */
-#define DL_CYCL_U 1
-#define DL_CYCL_V 2
-#define DL_FRONT_CURVE 4
-#define DL_BACK_CURVE 8
+#define DL_CYCL_U 1
+#define DL_CYCL_V 2
+#define DL_FRONT_CURVE 4
+#define DL_BACK_CURVE 8
/* prototypes */
@@ -73,7 +73,7 @@ typedef struct DispList {
int *index;
unsigned int *col1, *col2;
int charidx;
- int totindex; /* indexed array drawing surfaces */
+ int totindex; /* indexed array drawing surfaces */
unsigned int *bevelSplitFlag;
} DispList;
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h
index 59f8864bb21..ffce16f39ff 100644
--- a/source/blender/blenkernel/BKE_dynamicpaint.h
+++ b/source/blender/blenkernel/BKE_dynamicpaint.h
@@ -64,7 +64,7 @@ typedef struct PaintWavePoint {
} PaintWavePoint;
struct DerivedMesh *dynamicPaint_Modifier_do(struct DynamicPaintModifierData *pmd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm);
-void dynamicPaint_Modifier_free (struct DynamicPaintModifierData *pmd);
+void dynamicPaint_Modifier_free(struct DynamicPaintModifierData *pmd);
void dynamicPaint_Modifier_copy(struct DynamicPaintModifierData *pmd, struct DynamicPaintModifierData *tsmd);
int dynamicPaint_createType(struct DynamicPaintModifierData *pmd, int type, struct Scene *scene);
@@ -87,7 +87,7 @@ struct DynamicPaintSurface *get_activeSurface(struct DynamicPaintCanvasSettings
/* image sequence baking */
int dynamicPaint_createUVSurface(struct DynamicPaintSurface *surface);
int dynamicPaint_calculateFrame(struct DynamicPaintSurface *surface, struct Scene *scene, struct Object *cObject, int frame);
-void dynamicPaint_outputSurfaceImage(struct DynamicPaintSurface *surface, char* filename, short output_layer);
+void dynamicPaint_outputSurfaceImage(struct DynamicPaintSurface *surface, char *filename, short output_layer);
/* PaintPoint state */
#define DPAINT_PAINT_NONE -1
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h
index bb17c891020..e9d37fb4407 100644
--- a/source/blender/blenkernel/BKE_effect.h
+++ b/source/blender/blenkernel/BKE_effect.h
@@ -52,7 +52,7 @@ struct PartDeflect *object_add_collision_fields(int type);
typedef struct EffectedPoint {
float *loc;
float *vel;
- float *ave; /* angular velocity for particles with dynamic rotation */
+ float *ave; /* angular velocity for particles with dynamic rotation */
float *rot; /* rotation quaternion for particles with dynamic rotation */
float vel_to_frame;
float vel_to_sec;
@@ -63,7 +63,7 @@ typedef struct EffectedPoint {
unsigned int flag;
int index;
- struct ParticleSystem *psys; /* particle system the point belongs to */
+ struct ParticleSystem *psys; /* particle system the point belongs to */
} EffectedPoint;
typedef struct GuideEffectorData {
@@ -86,7 +86,7 @@ typedef struct EffectorData {
/* only for vortex effector with surface falloff */
float nor2[3], vec_to_point2[3];
- int *index; /* point index */
+ int *index; /* point index */
} EffectorData;
/* used for calculating the effector force */
@@ -109,10 +109,10 @@ typedef struct EffectorCache {
int flag;
} EffectorCache;
-void free_partdeflect(struct PartDeflect *pd);
+void free_partdeflect(struct PartDeflect *pd);
struct ListBase *pdInitEffectors(struct Scene *scene, struct Object *ob_src, struct ParticleSystem *psys_src, struct EffectorWeights *weights);
-void pdEndEffectors(struct ListBase **effectors);
-void pdDoEffectors(struct ListBase *effectors, struct ListBase *colliders, struct EffectorWeights *weights, struct EffectedPoint *point, float *force, float *impulse);
+void pdEndEffectors(struct ListBase **effectors);
+void pdDoEffectors(struct ListBase *effectors, struct ListBase *colliders, struct EffectorWeights *weights, struct EffectedPoint *point, float *force, float *impulse);
void pd_point_from_particle(struct ParticleSimulationData *sim, struct ParticleData *pa, struct ParticleKey *state, struct EffectedPoint *point);
void pd_point_from_loc(struct Scene *scene, float *loc, float *vel, int index, struct EffectedPoint *point);
@@ -120,7 +120,7 @@ void pd_point_from_soft(struct Scene *scene, float *loc, float *vel, int index,
/* needed for boids */
float effector_falloff(struct EffectorCache *eff, struct EffectorData *efd, struct EffectedPoint *point, struct EffectorWeights *weights);
-int closest_point_on_surface(SurfaceModifierData *surmd, const float co[3], float surface_co[3], float surface_nor[3], float surface_vel[3]);
+int closest_point_on_surface(SurfaceModifierData * surmd, const float co[3], float surface_co[3], float surface_nor[3], float surface_vel[3]);
int get_effector_data(struct EffectorCache *eff, struct EffectorData *efd, struct EffectedPoint *point, int real_velocity);
/* required for particle_system.c */
@@ -128,12 +128,12 @@ int get_effector_data(struct EffectorCache *eff, struct EffectorData *efd, struc
//float effector_falloff(struct EffectorData *eff, struct EffectorPoint *point, struct EffectorWeights *weights);
/* EffectedPoint->flag */
-#define PE_WIND_AS_SPEED 1
-#define PE_DYNAMIC_ROTATION 2
-#define PE_USE_NORMAL_DATA 4
+#define PE_WIND_AS_SPEED 1
+#define PE_DYNAMIC_ROTATION 2
+#define PE_USE_NORMAL_DATA 4
/* EffectorData->flag */
-#define PE_VELOCITY_TO_IMPULSE 1
+#define PE_VELOCITY_TO_IMPULSE 1
#endif
diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h
index b615ac60c3e..9dae38d0a65 100644
--- a/source/blender/blenkernel/BKE_fcurve.h
+++ b/source/blender/blenkernel/BKE_fcurve.h
@@ -70,15 +70,15 @@ void bezt_add_to_cfra_elem(ListBase *lb, struct BezTriple *bezt);
/* convenience looper over ALL driver targets for a given variable (even the unused ones) */
#define DRIVER_TARGETS_LOOPER(dvar) \
{ \
- DriverTarget *dtar= &dvar->targets[0]; \
- int tarIndex= 0; \
+ DriverTarget *dtar = &dvar->targets[0]; \
+ int tarIndex = 0; \
for (; tarIndex < MAX_DRIVER_TARGETS; tarIndex++, dtar++)
/* convenience looper over USED driver targets only */
#define DRIVER_TARGETS_USED_LOOPER(dvar) \
{ \
- DriverTarget *dtar= &dvar->targets[0]; \
- int tarIndex= 0; \
+ DriverTarget *dtar = &dvar->targets[0]; \
+ int tarIndex = 0; \
for (; tarIndex < dvar->num_targets; tarIndex++, dtar++)
/* tidy up for driver targets loopers */
@@ -94,7 +94,7 @@ void driver_free_variable(struct ChannelDriver *driver, struct DriverVar *dvar);
void driver_change_variable_type(struct DriverVar *dvar, int type);
struct DriverVar *driver_add_new_variable(struct ChannelDriver *driver);
-float driver_get_variable_value (struct ChannelDriver *driver, struct DriverVar *dvar);
+float driver_get_variable_value(struct ChannelDriver *driver, struct DriverVar *dvar);
/* ************** F-Curve Modifiers *************** */
@@ -111,52 +111,52 @@ float driver_get_variable_value (struct ChannelDriver *driver, struct DriverVar
*/
typedef struct FModifierTypeInfo {
/* admin/ident */
- short type; /* FMODIFIER_TYPE_### */
- short size; /* size in bytes of the struct */
- short acttype; /* eFMI_Action_Types */
- short requires; /* eFMI_Requirement_Flags */
- char name[64]; /* name of modifier in interface */
- char structName[64]; /* name of struct for SDNA */
+ short type; /* FMODIFIER_TYPE_### */
+ short size; /* size in bytes of the struct */
+ short acttype; /* eFMI_Action_Types */
+ short requires; /* eFMI_Requirement_Flags */
+ char name[64]; /* name of modifier in interface */
+ char structName[64]; /* name of struct for SDNA */
/* data management function pointers - special handling */
- /* free any data that is allocated separately (optional) */
+ /* free any data that is allocated separately (optional) */
void (*free_data)(struct FModifier *fcm);
- /* copy any special data that is allocated separately (optional) */
+ /* copy any special data that is allocated separately (optional) */
void (*copy_data)(struct FModifier *fcm, struct FModifier *src);
- /* set settings for data that will be used for FCuModifier.data (memory already allocated using MEM_callocN) */
+ /* set settings for data that will be used for FCuModifier.data (memory already allocated using MEM_callocN) */
void (*new_data)(void *mdata);
- /* verifies that the modifier settings are valid */
+ /* verifies that the modifier settings are valid */
void (*verify_data)(struct FModifier *fcm);
/* evaluation */
- /* evaluate time that the modifier requires the F-Curve to be evaluated at */
+ /* evaluate time that the modifier requires the F-Curve to be evaluated at */
float (*evaluate_modifier_time)(struct FCurve *fcu, struct FModifier *fcm, float cvalue, float evaltime);
- /* evaluate the modifier for the given time and 'accumulated' value */
+ /* evaluate the modifier for the given time and 'accumulated' value */
void (*evaluate_modifier)(struct FCurve *fcu, struct FModifier *fcm, float *cvalue, float evaltime);
} FModifierTypeInfo;
/* Values which describe the behavior of a FModifier Type */
typedef enum eFMI_Action_Types {
- /* modifier only modifies values outside of data range */
+ /* modifier only modifies values outside of data range */
FMI_TYPE_EXTRAPOLATION = 0,
- /* modifier leaves data-points alone, but adjusts the interpolation between and around them */
+ /* modifier leaves data-points alone, but adjusts the interpolation between and around them */
FMI_TYPE_INTERPOLATION,
- /* modifier only modifies the values of points (but times stay the same) */
+ /* modifier only modifies the values of points (but times stay the same) */
FMI_TYPE_REPLACE_VALUES,
- /* modifier generates a curve regardless of what came before */
+ /* modifier generates a curve regardless of what came before */
FMI_TYPE_GENERATE_CURVE
} eFMI_Action_Types;
/* Flags for the requirements of a FModifier Type */
typedef enum eFMI_Requirement_Flags {
- /* modifier requires original data-points (kindof beats the purpose of a modifier stack?) */
- FMI_REQUIRES_ORIGINAL_DATA = (1<<0),
- /* modifier doesn't require on any preceding data (i.e. it will generate a curve).
- * Use in conjunction with FMI_TYPE_GENRATE_CURVE
- */
- FMI_REQUIRES_NOTHING = (1<<1),
- /* refer to modifier instance */
- FMI_REQUIRES_RUNTIME_CHECK = (1<<2)
+ /* modifier requires original data-points (kindof beats the purpose of a modifier stack?) */
+ FMI_REQUIRES_ORIGINAL_DATA = (1 << 0),
+ /* modifier doesn't require on any preceding data (i.e. it will generate a curve).
+ * Use in conjunction with FMI_TYPE_GENRATE_CURVE
+ */
+ FMI_REQUIRES_NOTHING = (1 << 1),
+ /* refer to modifier instance */
+ FMI_REQUIRES_RUNTIME_CHECK = (1 << 2)
} eFMI_Requirement_Flags;
/* Function Prototypes for FModifierTypeInfo's */
@@ -194,7 +194,7 @@ void copy_fcurves(ListBase *dst, ListBase *src);
/* find matching F-Curve in the given list of F-Curves */
struct FCurve *list_find_fcurve(ListBase *list, const char rna_path[], const int array_index);
-struct FCurve *iter_step_fcurve (struct FCurve *fcu_iter, const char rna_path[]);
+struct FCurve *iter_step_fcurve(struct FCurve *fcu_iter, const char rna_path[]);
/* high level function to get an fcurve from C without having the rna */
struct FCurve *id_data_find_fcurve(ID *id, void *data, struct StructRNA *type, const char *prop_name, int index, char *driven);
diff --git a/source/blender/blenkernel/BKE_fluidsim.h b/source/blender/blenkernel/BKE_fluidsim.h
index c2b1b1d6cad..c3fa6621c98 100644
--- a/source/blender/blenkernel/BKE_fluidsim.h
+++ b/source/blender/blenkernel/BKE_fluidsim.h
@@ -42,9 +42,9 @@ struct MVert;
/* old interface */
void initElbeemMesh(struct Scene *scene, struct Object *ob,
- int *numVertices, float **vertices,
- int *numTriangles, int **triangles,
- int useGlobalCoords, int modifierIndex);
+ int *numVertices, float **vertices,
+ int *numTriangles, int **triangles,
+ int useGlobalCoords, int modifierIndex);
/* bounding box & memory estimate */
void fluid_get_bb(struct MVert *mvert, int totvert, float obmat[][4],
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index 950c3c20b9b..593b4afb85c 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -64,8 +64,8 @@ typedef struct Global {
short afbreek, moving, file_loaded;
char background;
char factory_startup;
- short winpos, displaymode; /* used to be in Render */
- short rendering; /* to indicate render is busy, prevent renderwindow events etc */
+ short winpos, displaymode; /* used to be in Render */
+ short rendering; /* to indicate render is busy, prevent renderwindow events etc */
short rt;
int f;
@@ -75,7 +75,7 @@ typedef struct Global {
struct BME_Glob *editBMesh;
/* Frank's variables */
- int save_over;
+ int save_over;
/* Rob's variables (keep here for WM recode) */
int have_quicktime;
@@ -96,12 +96,12 @@ typedef struct Global {
/* **************** GLOBAL ********************* */
/* G.f */
-#define G_RENDER_OGL (1 << 0)
-#define G_SWAP_EXCHANGE (1 << 1)
+#define G_RENDER_OGL (1 << 0)
+#define G_SWAP_EXCHANGE (1 << 1)
/* also uses G_FILE_AUTOPLAY */
/* #define G_RENDER_SHADOW (1 << 3) */ /* temp flag, removed */
-#define G_BACKBUFSEL (1 << 4)
-#define G_PICKSEL (1 << 5)
+#define G_BACKBUFSEL (1 << 4)
+#define G_PICKSEL (1 << 5)
/* #define G_FACESELECT (1 << 8) use (mesh->editflag & ME_EDIT_PAINT_MASK) */
@@ -109,7 +109,7 @@ typedef struct Global {
#define G_SCRIPT_OVERRIDE_PREF (1 << 14) /* when this flag is set ignore the userprefs */
/* #define G_NOFROZEN (1 << 17) also removed */
-/* #define G_GREASEPENCIL (1 << 17) also removed */
+/* #define G_GREASEPENCIL (1 << 17) also removed */
/* #define G_AUTOMATKEYS (1 << 30) also removed */
@@ -130,39 +130,39 @@ enum {
#define G_AUTOPACK (1 << 0)
#define G_FILE_COMPRESS (1 << 1)
#define G_FILE_AUTOPLAY (1 << 2)
-#define G_FILE_ENABLE_ALL_FRAMES (1 << 3) /* deprecated */
-#define G_FILE_SHOW_DEBUG_PROPS (1 << 4) /* deprecated */
-#define G_FILE_SHOW_FRAMERATE (1 << 5) /* deprecated */
+#define G_FILE_ENABLE_ALL_FRAMES (1 << 3) /* deprecated */
+#define G_FILE_SHOW_DEBUG_PROPS (1 << 4) /* deprecated */
+#define G_FILE_SHOW_FRAMERATE (1 << 5) /* deprecated */
/* #define G_FILE_SHOW_PROFILE (1 << 6) */ /* deprecated */
#define G_FILE_LOCK (1 << 7)
#define G_FILE_SIGN (1 << 8)
/* #define G_FILE_PUBLISH (1 << 9) */ /* deprecated */
-#define G_FILE_NO_UI (1 << 10)
+#define G_FILE_NO_UI (1 << 10)
/* #define G_FILE_GAME_TO_IPO (1 << 11) */ /* deprecated */
-#define G_FILE_GAME_MAT (1 << 12) /* deprecated */
+#define G_FILE_GAME_MAT (1 << 12) /* deprecated */
/* #define G_FILE_DISPLAY_LISTS (1 << 13) */ /* deprecated */
-#define G_FILE_SHOW_PHYSICS (1 << 14) /* deprecated */
-#define G_FILE_GAME_MAT_GLSL (1 << 15) /* deprecated */
+#define G_FILE_SHOW_PHYSICS (1 << 14) /* deprecated */
+#define G_FILE_GAME_MAT_GLSL (1 << 15) /* deprecated */
/* #define G_FILE_GLSL_NO_LIGHTS (1 << 16) */ /* deprecated */
-#define G_FILE_GLSL_NO_SHADERS (1 << 17) /* deprecated */
-#define G_FILE_GLSL_NO_SHADOWS (1 << 18) /* deprecated */
-#define G_FILE_GLSL_NO_RAMPS (1 << 19) /* deprecated */
-#define G_FILE_GLSL_NO_NODES (1 << 20) /* deprecated */
-#define G_FILE_GLSL_NO_EXTRA_TEX (1 << 21) /* deprecated */
-#define G_FILE_IGNORE_DEPRECATION_WARNINGS (1 << 22) /* deprecated */
-#define G_FILE_RECOVER (1 << 23)
-#define G_FILE_RELATIVE_REMAP (1 << 24)
-#define G_FILE_HISTORY (1 << 25)
-#define G_FILE_MESH_COMPAT (1 << 26) /* BMesh option to save as older mesh format */
+#define G_FILE_GLSL_NO_SHADERS (1 << 17) /* deprecated */
+#define G_FILE_GLSL_NO_SHADOWS (1 << 18) /* deprecated */
+#define G_FILE_GLSL_NO_RAMPS (1 << 19) /* deprecated */
+#define G_FILE_GLSL_NO_NODES (1 << 20) /* deprecated */
+#define G_FILE_GLSL_NO_EXTRA_TEX (1 << 21) /* deprecated */
+#define G_FILE_IGNORE_DEPRECATION_WARNINGS (1 << 22) /* deprecated */
+#define G_FILE_RECOVER (1 << 23)
+#define G_FILE_RELATIVE_REMAP (1 << 24)
+#define G_FILE_HISTORY (1 << 25)
+#define G_FILE_MESH_COMPAT (1 << 26) /* BMesh option to save as older mesh format */
/* G.windowstate */
-#define G_WINDOWSTATE_USERDEF 0
-#define G_WINDOWSTATE_BORDER 1
-#define G_WINDOWSTATE_FULLSCREEN 2
+#define G_WINDOWSTATE_USERDEF 0
+#define G_WINDOWSTATE_BORDER 1
+#define G_WINDOWSTATE_FULLSCREEN 2
/* ENDIAN_ORDER: indicates what endianness the platform where the file was
* written had. */
-#if !defined( __BIG_ENDIAN__ ) && !defined( __LITTLE_ENDIAN__ )
+#if !defined(__BIG_ENDIAN__) && !defined(__LITTLE_ENDIAN__)
# error Either __BIG_ENDIAN__ or __LITTLE_ENDIAN__ must be defined.
#endif
@@ -171,8 +171,8 @@ enum {
# error "Mingw requires GCC 4.6 minimum"
#endif
-#define L_ENDIAN 1
-#define B_ENDIAN 0
+#define L_ENDIAN 1
+#define B_ENDIAN 0
#ifdef __BIG_ENDIAN__
# define ENDIAN_ORDER B_ENDIAN
@@ -181,10 +181,10 @@ enum {
#endif
/* G.moving, signals drawing in (3d) window to denote transform */
-#define G_TRANSFORM_OBJ 1
-#define G_TRANSFORM_EDIT 2
-#define G_TRANSFORM_MANIP 4
-#define G_TRANSFORM_PARTICLE 8
+#define G_TRANSFORM_OBJ 1
+#define G_TRANSFORM_EDIT 2
+#define G_TRANSFORM_MANIP 4
+#define G_TRANSFORM_PARTICLE 8
/* G.special1 */
diff --git a/source/blender/blenkernel/BKE_group.h b/source/blender/blenkernel/BKE_group.h
index ccf9e0cef5b..67cdee9fa07 100644
--- a/source/blender/blenkernel/BKE_group.h
+++ b/source/blender/blenkernel/BKE_group.h
@@ -40,21 +40,21 @@ struct Object;
struct bAction;
struct Scene;
-void BKE_group_free(struct Group *group);
-void BKE_group_unlink(struct Group *group);
+void BKE_group_free(struct Group *group);
+void BKE_group_unlink(struct Group *group);
struct Group *add_group(const char *name);
struct Group *BKE_group_copy(struct Group *group);
-int add_to_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
-int rem_from_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
+int add_to_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
+int rem_from_group(struct Group *group, struct Object *ob, struct Scene *scene, struct Base *base);
struct Group *find_group(struct Object *ob, struct Group *group);
-int object_in_group(struct Object *ob, struct Group *group);
-int group_is_animated(struct Object *parent, struct Group *group);
+int object_in_group(struct Object *ob, struct Group *group);
+int group_is_animated(struct Object *parent, struct Group *group);
-void group_tag_recalc(struct Group *group);
-void group_handle_recalc_and_update(struct Scene *scene, struct Object *parent, struct Group *group);
+void group_tag_recalc(struct Group *group);
+void group_handle_recalc_and_update(struct Scene *scene, struct Object *parent, struct Group *group);
#if 0 /* UNUSED */
struct Object *group_get_member_with_action(struct Group *group, struct bAction *act);
-void group_relink_nla_objects(struct Object *ob);
+void group_relink_nla_objects(struct Object *ob);
#endif
#endif
diff --git a/source/blender/blenkernel/BKE_icons.h b/source/blender/blenkernel/BKE_icons.h
index e1f8df941cb..ebfbe94802a 100644
--- a/source/blender/blenkernel/BKE_icons.h
+++ b/source/blender/blenkernel/BKE_icons.h
@@ -36,10 +36,9 @@
* Resizable Icons for Blender
*/
-typedef void (*DrawInfoFreeFP) (void *drawinfo);
+typedef void (*DrawInfoFreeFP)(void *drawinfo);
-struct Icon
-{
+struct Icon {
void *drawinfo;
void *obj;
short type;
@@ -54,17 +53,17 @@ struct ID;
void BKE_icons_init(int first_dyn_id);
/* return icon id for library object or create new icon if not found */
-int BKE_icon_getid(struct ID* id);
+int BKE_icon_getid(struct ID *id);
/* retrieve icon for id */
-struct Icon* BKE_icon_get(int icon_id);
+struct Icon *BKE_icon_get(int icon_id);
/* set icon for id if not already defined */
/* used for inserting the internal icons */
-void BKE_icon_set(int icon_id, struct Icon* icon);
+void BKE_icon_set(int icon_id, struct Icon *icon);
/* remove icon and free date if library object becomes invalid */
-void BKE_icon_delete(struct ID* id);
+void BKE_icon_delete(struct ID *id);
/* report changes - icon needs to be recalculated */
void BKE_icon_changed(int icon_id);
@@ -82,12 +81,12 @@ void BKE_previewimg_free(struct PreviewImage **prv);
void BKE_previewimg_free_id(struct ID *id);
/* create a new preview image */
-struct PreviewImage* BKE_previewimg_create(void);
+struct PreviewImage *BKE_previewimg_create(void);
/* create a copy of the preview image */
-struct PreviewImage* BKE_previewimg_copy(struct PreviewImage *prv);
+struct PreviewImage *BKE_previewimg_copy(struct PreviewImage *prv);
/* retrieve existing or create new preview image */
-struct PreviewImage* BKE_previewimg_get(struct ID *id);
+struct PreviewImage *BKE_previewimg_get(struct ID *id);
#endif /* __BKE_ICONS_H__ */
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index 173adcc295b..2436ada9eaf 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -77,8 +77,8 @@ void IDP_ResizeArray(struct IDProperty *prop, int newlen);
void IDP_FreeArray(struct IDProperty *prop);
/* ---------- String Type ------------ */
-IDProperty *IDP_NewString(const char *st, const char *name, int maxlen);/* maxlen excludes '\0' */
-void IDP_AssignString(struct IDProperty *prop, const char *st, int maxlen); /* maxlen excludes '\0' */
+IDProperty *IDP_NewString(const char *st, const char *name, int maxlen); /* maxlen excludes '\0' */
+void IDP_AssignString(struct IDProperty *prop, const char *st, int maxlen); /* maxlen excludes '\0' */
void IDP_ConcatStringC(struct IDProperty *prop, const char *st);
void IDP_ConcatString(struct IDProperty *str1, struct IDProperty *append);
void IDP_FreeString(struct IDProperty *prop);
@@ -122,7 +122,7 @@ int IDP_AddToGroup(struct IDProperty *group, struct IDProperty *prop);
/** this is the same as IDP_AddToGroup, only you pass an item
* in the group list to be inserted after. */
int IDP_InsertToGroup(struct IDProperty *group, struct IDProperty *previous,
- struct IDProperty *pnew);
+ struct IDProperty *pnew);
/** \note this does not free the property!!
*
@@ -201,10 +201,10 @@ void IDP_FreeProperty(struct IDProperty *prop);
void IDP_UnlinkProperty(struct IDProperty *prop);
#define IDP_Int(prop) ((prop)->data.val)
-#define IDP_Float(prop) (*(float*)&(prop)->data.val)
-#define IDP_String(prop) ((char*)(prop)->data.pointer)
+#define IDP_Float(prop) (*(float *)&(prop)->data.val)
+#define IDP_String(prop) ((char *)(prop)->data.pointer)
#define IDP_Array(prop) ((prop)->data.pointer)
-#define IDP_IDPArray(prop) ((IDProperty*)(prop)->data.pointer)
-#define IDP_Double(prop) (*(double*)&(prop)->data.val)
+#define IDP_IDPArray(prop) ((IDProperty *)(prop)->data.pointer)
+#define IDP_Double(prop) (*(double *)&(prop)->data.val)
#endif /* __BKE_IDPROP_H__ */
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 563f066bda6..97b724c09e4 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -46,25 +46,25 @@ struct Object;
struct ImageFormatData;
/* call from library */
-void BKE_image_free(struct Image *me);
+void BKE_image_free(struct Image *me);
-void BKE_imbuf_stamp_info(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf);
-void BKE_stamp_buf(struct Scene *scene, struct Object *camera, unsigned char *rect, float *rectf, int width, int height, int channels);
-int BKE_imbuf_alpha_test(struct ImBuf *ibuf);
-int BKE_imbuf_write_stamp(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
-int BKE_imbuf_write(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
+void BKE_imbuf_stamp_info(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf);
+void BKE_stamp_buf(struct Scene *scene, struct Object *camera, unsigned char *rect, float *rectf, int width, int height, int channels);
+int BKE_imbuf_alpha_test(struct ImBuf *ibuf);
+int BKE_imbuf_write_stamp(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
+int BKE_imbuf_write(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
int BKE_imbuf_write_as(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf, const short is_copy);
-void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, const char imtype, const short use_ext, const short use_frames);
-int BKE_add_image_extension(char *string, const char imtype);
-char BKE_ftype_to_imtype(const int ftype);
-int BKE_imtype_to_ftype(const char imtype);
-
-int BKE_imtype_is_movie(const char imtype);
-int BKE_imtype_supports_zbuf(const char imtype);
-int BKE_imtype_supports_compress(const char imtype);
-int BKE_imtype_supports_quality(const char imtype);
+void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, const char imtype, const short use_ext, const short use_frames);
+int BKE_add_image_extension(char *string, const char imtype);
+char BKE_ftype_to_imtype(const int ftype);
+int BKE_imtype_to_ftype(const char imtype);
+
+int BKE_imtype_is_movie(const char imtype);
+int BKE_imtype_supports_zbuf(const char imtype);
+int BKE_imtype_supports_compress(const char imtype);
+int BKE_imtype_supports_quality(const char imtype);
char BKE_imtype_valid_channels(const char imtype);
-char BKE_imtype_valid_depths(const char imtype);
+char BKE_imtype_valid_depths(const char imtype);
char BKE_imtype_from_arg(const char *arg);
@@ -72,12 +72,12 @@ void BKE_imformat_defaults(struct ImageFormatData *im_format);
struct anim *openanim(const char *name, int flags, int streamindex);
-void BKE_image_de_interlace(struct Image *ima, int odd);
+void BKE_image_de_interlace(struct Image *ima, int odd);
-void BKE_image_make_local(struct Image *ima);
+void BKE_image_make_local(struct Image *ima);
-void BKE_image_tag_time(struct Image *ima);
-void free_old_images(void);
+void BKE_image_tag_time(struct Image *ima);
+void free_old_images(void);
/* ********************************** NEW IMAGE API *********************** */
@@ -88,34 +88,34 @@ struct RenderPass;
struct RenderResult;
/* ima->source; where image comes from */
-#define IMA_SRC_CHECK 0
-#define IMA_SRC_FILE 1
-#define IMA_SRC_SEQUENCE 2
-#define IMA_SRC_MOVIE 3
-#define IMA_SRC_GENERATED 4
-#define IMA_SRC_VIEWER 5
+#define IMA_SRC_CHECK 0
+#define IMA_SRC_FILE 1
+#define IMA_SRC_SEQUENCE 2
+#define IMA_SRC_MOVIE 3
+#define IMA_SRC_GENERATED 4
+#define IMA_SRC_VIEWER 5
/* ima->type, how to handle/generate it */
-#define IMA_TYPE_IMAGE 0
-#define IMA_TYPE_MULTILAYER 1
- /* generated */
-#define IMA_TYPE_UV_TEST 2
- /* viewers */
+#define IMA_TYPE_IMAGE 0
+#define IMA_TYPE_MULTILAYER 1
+/* generated */
+#define IMA_TYPE_UV_TEST 2
+/* viewers */
#define IMA_TYPE_R_RESULT 4
-#define IMA_TYPE_COMPOSITE 5
+#define IMA_TYPE_COMPOSITE 5
/* ima->ok */
-#define IMA_OK 1
-#define IMA_OK_LOADED 2
+#define IMA_OK 1
+#define IMA_OK_LOADED 2
/* signals */
- /* reload only frees, doesn't read until image_get_ibuf() called */
-#define IMA_SIGNAL_RELOAD 0
-#define IMA_SIGNAL_FREE 1
- /* source changes, from image to sequence or movie, etc */
-#define IMA_SIGNAL_SRC_CHANGE 5
- /* image-user gets a new image, check settings */
-#define IMA_SIGNAL_USER_NEW_IMAGE 6
+/* reload only frees, doesn't read until image_get_ibuf() called */
+#define IMA_SIGNAL_RELOAD 0
+#define IMA_SIGNAL_FREE 1
+/* source changes, from image to sequence or movie, etc */
+#define IMA_SIGNAL_SRC_CHANGE 5
+/* image-user gets a new image, check settings */
+#define IMA_SIGNAL_USER_NEW_IMAGE 6
#define IMA_CHAN_FLAG_BW 1
#define IMA_CHAN_FLAG_RGB 2
@@ -164,10 +164,10 @@ void BKE_image_release_renderresult(struct Scene *scene, struct Image *ima);
void BKE_image_backup_render(struct Scene *scene, struct Image *ima);
/* goes over all textures that use images */
-void BKE_image_free_all_textures(void);
+void BKE_image_free_all_textures(void);
/* does one image! */
-void BKE_image_free_anim_ibufs(struct Image *ima, int except_frame);
+void BKE_image_free_anim_ibufs(struct Image *ima, int except_frame);
/* does all images with type MOVIE or SEQUENCE */
void BKE_image_all_free_anim_ibufs(int except_frame);
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index 757952515e5..4240ef16100 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -63,7 +63,7 @@ float *do_ob_key(struct Scene *scene, struct Object *ob);
struct Key *ob_get_key(struct Object *ob);
struct KeyBlock *add_keyblock(struct Key *key, const char *name);
-struct KeyBlock *add_keyblock_ctime(struct Key *key, const char * name, const short do_force);
+struct KeyBlock *add_keyblock_ctime(struct Key *key, const char *name, const short do_force);
struct KeyBlock *ob_get_keyblock(struct Object *ob);
struct KeyBlock *ob_get_reference_keyblock(struct Object *ob);
struct KeyBlock *key_get_keyblock(struct Key *key, int index);
diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h
index 9a952fc6b1e..31626ef4a58 100644
--- a/source/blender/blenkernel/BKE_lattice.h
+++ b/source/blender/blenkernel/BKE_lattice.h
@@ -73,7 +73,7 @@ float (*BKE_lattice_vertexcos_get(struct Object *ob, int *numVerts_r))[3];
void BKE_lattice_vertexcos_apply(struct Object *ob, float (*vertexCos)[3]);
void BKE_lattice_modifiers_calc(struct Scene *scene, struct Object *ob);
-struct MDeformVert* BKE_lattice_deform_verts_get(struct Object *lattice);
+struct MDeformVert *BKE_lattice_deform_verts_get(struct Object *lattice);
#endif
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index 2804eb407db..3a19d6c9007 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -66,7 +66,7 @@ void id_clear_lib_data(struct Main *bmain, struct ID *id);
struct ListBase *which_libbase(struct Main *mainlib, short type);
-#define MAX_LIBARRAY 40
+#define MAX_LIBARRAY 40
int set_listbasepointers(struct Main *main, struct ListBase **lb);
void BKE_libblock_free(struct ListBase *lb, void *idv);
@@ -86,7 +86,7 @@ struct ID *BKE_libblock_find_name(const short type, const char *name);
void clear_id_newpoins(void);
void IDnames_to_pupstring(const char **str, const char *title, const char *extraops,
- struct ListBase *lb, struct ID* link, short *nr);
+ struct ListBase *lb, struct ID *link, short *nr);
void IMAnames_to_pupstring(const char **str, const char *title, const char *extraops,
struct ListBase *lb, struct ID *link, short *nr);
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index ffcbb6e40bc..09c91a59ac5 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -53,7 +53,7 @@ typedef struct Main {
char name[1024]; /* 1024 = FILE_MAX */
short versionfile, subversionfile;
short minversionfile, minsubversionfile;
- int revision; /* svn revision of binary that saved file */
+ int revision; /* svn revision of binary that saved file */
struct Library *curlib;
ListBase scene;
@@ -68,7 +68,7 @@ typedef struct Main {
ListBase latt;
ListBase lamp;
ListBase camera;
- ListBase ipo; // XXX depreceated
+ ListBase ipo; // XXX depreceated
ListBase key;
ListBase world;
ListBase screen;
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 801724d1d4f..8aa25a235a8 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -90,7 +90,7 @@ void end_render_materials(struct Main *);
int material_in_material(struct Material *parmat, struct Material *mat);
-void ramp_blend(int type, float r_col[3], const float fac, const float col[3]);
+void ramp_blend(int type, float r_col[3], const float fac, const float col[3]);
/* copy/paste */
void clear_matcopybuf(void);
@@ -106,4 +106,3 @@ int do_version_tface(struct Main *main, int fileload);
#endif
#endif
-
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index bdadce2c7c7..62ba85ae937 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -164,14 +164,14 @@ void BKE_mesh_strip_loose_faces(struct Mesh *me); /* Needed for compatibility (s
void BKE_mesh_strip_loose_polysloops(struct Mesh *me);
void BKE_mesh_strip_loose_edges(struct Mesh *me);
- /* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL
- * and vertex normals are stored in actual mverts.
- */
+/* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL
+ * and vertex normals are stored in actual mverts.
+ */
void BKE_mesh_calc_normals_mapping(
struct MVert *mverts, int numVerts,
struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3]);
- /* extended version of 'BKE_mesh_calc_normals' with option not to calc vertex normals */
+/* extended version of 'BKE_mesh_calc_normals' with option not to calc vertex normals */
void BKE_mesh_calc_normals_mapping_ex(
struct MVert *mverts, int numVerts,
struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
@@ -183,15 +183,15 @@ void BKE_mesh_calc_normals(
struct MLoop *mloop, struct MPoly *mpolys,
int numLoops, int numPolys, float (*polyNors_r)[3]);
- /* Return a newly MEM_malloc'd array of all the mesh vertex locations
- * (_numVerts_r_ may be NULL) */
+/* Return a newly MEM_malloc'd array of all the mesh vertex locations
+ * (_numVerts_r_ may be NULL) */
float (*mesh_getVertexCos(struct Mesh *me, int *numVerts_r))[3];
/* map from uv vertex to face (for select linked, stitch, uv suburf) */
/* UvVertMap */
-#define STD_UV_CONNECT_LIMIT 0.0001f
+#define STD_UV_CONNECT_LIMIT 0.0001f
typedef struct UvVertMap {
struct UvMapVert **vert;
@@ -271,9 +271,9 @@ void create_vert_edge_map(struct ListBase **map, IndexNode **mem, const struct M
/* vertex level transformations & checks (no derived mesh) */
-int BKE_mesh_minmax(struct Mesh *me, float r_min[3], float r_max[3]);
-int BKE_mesh_center_median(struct Mesh *me, float cent[3]);
-int BKE_mesh_center_bounds(struct Mesh *me, float cent[3]);
+int BKE_mesh_minmax(struct Mesh *me, float r_min[3], float r_max[3]);
+int BKE_mesh_center_median(struct Mesh *me, float cent[3]);
+int BKE_mesh_center_bounds(struct Mesh *me, float cent[3]);
void BKE_mesh_translate(struct Mesh *me, float offset[3], int do_keys);
/* mesh_validate.c */
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index db57d411f31..551a31509a3 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -31,7 +31,7 @@
* \ingroup bke
*/
-#include "DNA_modifier_types.h" /* needed for all enum typdefs */
+#include "DNA_modifier_types.h" /* needed for all enum typdefs */
#include "BKE_customdata.h"
struct ID;
@@ -73,10 +73,10 @@ typedef enum {
} ModifierTypeType;
typedef enum {
- eModifierTypeFlag_AcceptsMesh = (1<<0),
- eModifierTypeFlag_AcceptsCVs = (1<<1),
- eModifierTypeFlag_SupportsMapping = (1<<2),
- eModifierTypeFlag_SupportsEditmode = (1<<3),
+ eModifierTypeFlag_AcceptsMesh = (1 << 0),
+ eModifierTypeFlag_AcceptsCVs = (1 << 1),
+ eModifierTypeFlag_SupportsMapping = (1 << 2),
+ eModifierTypeFlag_SupportsEditmode = (1 << 3),
/* For modifiers that support editmode this determines if the
* modifier should be enabled by default in editmode. This should
@@ -84,25 +84,25 @@ typedef enum {
* also generally used in editmode, otherwise let the user enable
* it by hand.
*/
- eModifierTypeFlag_EnableInEditmode = (1<<4),
+ eModifierTypeFlag_EnableInEditmode = (1 << 4),
/* For modifiers that require original data and so cannot
* be placed after any non-deformative modifier.
*/
- eModifierTypeFlag_RequiresOriginalData = (1<<5),
+ eModifierTypeFlag_RequiresOriginalData = (1 << 5),
/* For modifiers that support pointcache, so we can check to see if it has files we need to deal with
*/
- eModifierTypeFlag_UsesPointCache = (1<<6),
+ eModifierTypeFlag_UsesPointCache = (1 << 6),
/* For physics modifiers, max one per type */
- eModifierTypeFlag_Single = (1<<7),
+ eModifierTypeFlag_Single = (1 << 7),
/* Some modifier can't be added manually by user */
- eModifierTypeFlag_NoUserAdd = (1<<8),
+ eModifierTypeFlag_NoUserAdd = (1 << 8),
/* For modifiers that use CD_PREVIEW_MCOL for preview. */
- eModifierTypeFlag_UsesPreview = (1<<9)
+ eModifierTypeFlag_UsesPreview = (1 << 9)
} ModifierTypeFlag;
typedef void (*ObjectWalkFunc)(void *userData, struct Object *ob, struct Object **obpoin);
@@ -146,28 +146,25 @@ typedef struct ModifierTypeInfo {
* and otherwise the ob argument.
*/
void (*deformVerts)(struct ModifierData *md, struct Object *ob,
- struct DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts,
- ModifierApplyFlag flag);
+ struct DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts,
+ ModifierApplyFlag flag);
/* Like deformMatricesEM but called from object mode (for supporting modifiers in sculpt mode) */
- void (*deformMatrices)(
- struct ModifierData *md, struct Object *ob,
- struct DerivedMesh *derivedData,
- float (*vertexCos)[3], float (*defMats)[3][3], int numVerts);
+ void (*deformMatrices)(struct ModifierData *md, struct Object *ob,
+ struct DerivedMesh *derivedData,
+ float (*vertexCos)[3], float (*defMats)[3][3], int numVerts);
/* Like deformVerts but called during editmode (for supporting modifiers)
*/
- void (*deformVertsEM)(
- struct ModifierData *md, struct Object *ob,
- struct BMEditMesh *editData, struct DerivedMesh *derivedData,
- float (*vertexCos)[3], int numVerts);
+ void (*deformVertsEM)(struct ModifierData *md, struct Object *ob,
+ struct BMEditMesh *editData, struct DerivedMesh *derivedData,
+ float (*vertexCos)[3], int numVerts);
/* Set deform matrix per vertex for crazyspace correction */
- void (*deformMatricesEM)(
- struct ModifierData *md, struct Object *ob,
- struct BMEditMesh *editData, struct DerivedMesh *derivedData,
- float (*vertexCos)[3], float (*defMats)[3][3], int numVerts);
+ void (*deformMatricesEM)(struct ModifierData *md, struct Object *ob,
+ struct BMEditMesh *editData, struct DerivedMesh *derivedData,
+ float (*vertexCos)[3], float (*defMats)[3][3], int numVerts);
/********************* Non-deform modifier functions *********************/
@@ -190,10 +187,9 @@ typedef struct ModifierTypeInfo {
* The modifier may reuse the derivedData argument (i.e. return it in
* modified form), but must not release it.
*/
- struct DerivedMesh *(*applyModifier)(
- struct ModifierData *md, struct Object *ob,
- struct DerivedMesh *derivedData,
- ModifierApplyFlag flag);
+ struct DerivedMesh *(*applyModifier)(struct ModifierData *md, struct Object *ob,
+ struct DerivedMesh *derivedData,
+ ModifierApplyFlag flag);
/* Like applyModifier but called during editmode (for supporting
* modifiers).
@@ -202,10 +198,9 @@ typedef struct ModifierTypeInfo {
* are expected from editmode objects. The same qualifications regarding
* derivedData apply as for applyModifier.
*/
- struct DerivedMesh *(*applyModifierEM)(
- struct ModifierData *md, struct Object *ob,
- struct BMEditMesh *editData,
- struct DerivedMesh *derivedData);
+ struct DerivedMesh *(*applyModifierEM)(struct ModifierData *md, struct Object *ob,
+ struct BMEditMesh *editData,
+ struct DerivedMesh *derivedData);
/********************* Optional functions *********************/
@@ -258,7 +253,7 @@ typedef struct ModifierTypeInfo {
* This function is optional.
*/
void (*updateDepgraph)(struct ModifierData *md, struct DagForest *forest, struct Scene *scene,
- struct Object *ob, struct DagNode *obNode);
+ struct Object *ob, struct DagNode *obNode);
/* Should return true if the modifier needs to be recalculated on time
* changes.
@@ -285,7 +280,7 @@ typedef struct ModifierTypeInfo {
* This function is optional.
*/
void (*foreachObjectLink)(struct ModifierData *md, struct Object *ob,
- ObjectWalkFunc walk, void *userData);
+ ObjectWalkFunc walk, void *userData);
/* Should call the given walk function with a pointer to each ID
* pointer (i.e. each datablock pointer) that the modifier data
@@ -296,7 +291,7 @@ typedef struct ModifierTypeInfo {
* will be used.
*/
void (*foreachIDLink)(struct ModifierData *md, struct Object *ob,
- IDWalkFunc walk, void *userData);
+ IDWalkFunc walk, void *userData);
/* Should call the given walk function for each texture that the
* modifier data stores. This is used for finding all textures in
@@ -306,10 +301,10 @@ typedef struct ModifierTypeInfo {
* assumed the modifier has no textures.
*/
void (*foreachTexLink)(struct ModifierData *md, struct Object *ob,
- TexWalkFunc walk, void *userData);
+ TexWalkFunc walk, void *userData);
} ModifierTypeInfo;
-ModifierTypeInfo *modifierType_getInfo (ModifierType type);
+ModifierTypeInfo *modifierType_getInfo(ModifierType type);
/* Modifier utility calls, do call through type pointer and return
* default values if pointer is optional.
@@ -317,38 +312,38 @@ ModifierTypeInfo *modifierType_getInfo (ModifierType type);
struct ModifierData *modifier_new(int type);
void modifier_free(struct ModifierData *md);
-void modifier_unique_name(struct ListBase *modifiers, struct ModifierData *md);
+void modifier_unique_name(struct ListBase *modifiers, struct ModifierData *md);
void modifier_copyData(struct ModifierData *md, struct ModifierData *target);
int modifier_dependsOnTime(struct ModifierData *md);
int modifier_supportsMapping(struct ModifierData *md);
int modifier_couldBeCage(struct Scene *scene, struct ModifierData *md);
int modifier_isCorrectableDeformed(struct ModifierData *md);
-int modifier_sameTopology(ModifierData *md);
+int modifier_sameTopology(ModifierData *md);
int modifier_nonGeometrical(ModifierData *md);
int modifier_isEnabled(struct Scene *scene, struct ModifierData *md, int required_mode);
void modifier_setError(struct ModifierData *md, const char *format, ...)
#ifdef __GNUC__
-__attribute__ ((format (printf, 2, 3)))
+__attribute__ ((format(printf, 2, 3)))
#endif
;
int modifier_isPreview(struct ModifierData *md);
void modifiers_foreachObjectLink(struct Object *ob,
- ObjectWalkFunc walk,
- void *userData);
+ ObjectWalkFunc walk,
+ void *userData);
void modifiers_foreachIDLink(struct Object *ob,
- IDWalkFunc walk,
- void *userData);
+ IDWalkFunc walk,
+ void *userData);
void modifiers_foreachTexLink(struct Object *ob,
- TexWalkFunc walk,
- void *userData);
+ TexWalkFunc walk,
+ void *userData);
struct ModifierData *modifiers_findByType(struct Object *ob, ModifierType type);
struct ModifierData *modifiers_findByName(struct Object *ob, const char *name);
void modifiers_clearErrors(struct Object *ob);
int modifiers_getCageIndex(struct Scene *scene, struct Object *ob,
- int *lastPossibleCageIndex_r, int virtual_);
+ int *lastPossibleCageIndex_r, int virtual_);
int modifiers_isSoftbodyEnabled(struct Object *ob);
int modifiers_isClothEnabled(struct Object *ob);
@@ -374,10 +369,10 @@ typedef struct CDMaskLink {
* end of the stack.
*/
struct CDMaskLink *modifiers_calcDataMasks(struct Scene *scene,
- struct Object *ob,
- struct ModifierData *md,
- CustomDataMask dataMask,
- int required_mode);
+ struct Object *ob,
+ struct ModifierData *md,
+ CustomDataMask dataMask,
+ int required_mode);
struct ModifierData *modifiers_getLastPreview(struct Scene *scene,
struct ModifierData *md,
int required_mode);
diff --git a/source/blender/blenkernel/BKE_movieclip.h b/source/blender/blenkernel/BKE_movieclip.h
index 29924542494..15b3cb91b90 100644
--- a/source/blender/blenkernel/BKE_movieclip.h
+++ b/source/blender/blenkernel/BKE_movieclip.h
@@ -15,7 +15,7 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * The Original Code is Copyright (C) 2011 Blender Foundation.
+ * The Original Code is Copyright (C) 2011 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation,
@@ -64,12 +64,12 @@ void BKE_movieclip_build_proxy_frame(struct MovieClip *clip, int clip_flag, stru
int cfra, int *build_sizes, int build_count, int undistorted);
/* cacheing flags */
-#define MOVIECLIP_CACHE_SKIP (1<<0)
+#define MOVIECLIP_CACHE_SKIP (1 << 0)
/* postprocessing flags */
-#define MOVIECLIP_DISABLE_RED (1<<0)
-#define MOVIECLIP_DISABLE_GREEN (1<<1)
-#define MOVIECLIP_DISABLE_BLUE (1<<2)
-#define MOVIECLIP_PREVIEW_GRAYSCALE (1<<3)
+#define MOVIECLIP_DISABLE_RED (1 << 0)
+#define MOVIECLIP_DISABLE_GREEN (1 << 1)
+#define MOVIECLIP_DISABLE_BLUE (1 << 2)
+#define MOVIECLIP_PREVIEW_GRAYSCALE (1 << 3)
#endif
diff --git a/source/blender/blenkernel/BKE_navmesh_conversion.h b/source/blender/blenkernel/BKE_navmesh_conversion.h
index 8de53ed8b8e..aab359b307a 100644
--- a/source/blender/blenkernel/BKE_navmesh_conversion.h
+++ b/source/blender/blenkernel/BKE_navmesh_conversion.h
@@ -32,32 +32,32 @@ struct DerivedMesh;
/* navmesh_conversion.c */
int buildNavMeshDataByDerivedMesh(struct DerivedMesh *dm, int *vertsPerPoly,
- int *nverts, float **verts,
- int *ndtris, unsigned short **dtris,
- int *npolys, unsigned short **dmeshes,
- unsigned short **polys, int **dtrisToPolysMap,
- int **dtrisToTrisMap, int **trisToFacesMap);
-
-int buildRawVertIndicesData(struct DerivedMesh* dm, int *nverts, float **verts,
- int *ntris, unsigned short **tris, int **trisToFacesMap,
- int **recastData);
-
-int buildNavMeshData(const int nverts, const float* verts,
- const int ntris, const unsigned short *tris,
- const int* recastData, const int* trisToFacesMap,
- int *ndtris, unsigned short **dtris,
- int *npolys, unsigned short **dmeshes, unsigned short **polys,
- int *vertsPerPoly, int **dtrisToPolysMap, int **dtrisToTrisMap);
+ int *nverts, float **verts,
+ int *ndtris, unsigned short **dtris,
+ int *npolys, unsigned short **dmeshes,
+ unsigned short **polys, int **dtrisToPolysMap,
+ int **dtrisToTrisMap, int **trisToFacesMap);
+
+int buildRawVertIndicesData(struct DerivedMesh *dm, int *nverts, float **verts,
+ int *ntris, unsigned short **tris, int **trisToFacesMap,
+ int **recastData);
+
+int buildNavMeshData(const int nverts, const float *verts,
+ const int ntris, const unsigned short *tris,
+ const int *recastData, const int *trisToFacesMap,
+ int *ndtris, unsigned short **dtris,
+ int *npolys, unsigned short **dmeshes, unsigned short **polys,
+ int *vertsPerPoly, int **dtrisToPolysMap, int **dtrisToTrisMap);
int buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
- unsigned short* polys, const unsigned short* dmeshes,
- const float* verts, const unsigned short* dtris,
- const int* dtrisToPolysMap);
-
-int polyNumVerts(const unsigned short* p, const int vertsPerPoly);
-int polyIsConvex(const unsigned short* p, const int vertsPerPoly, const float* verts);
-int polyFindVertex(const unsigned short* p, const int vertsPerPoly, unsigned short vertexIdx);
-float distPointToSegmentSq(const float* point, const float* a, const float* b);
+ unsigned short *polys, const unsigned short *dmeshes,
+ const float *verts, const unsigned short *dtris,
+ const int *dtrisToPolysMap);
+
+int polyNumVerts(const unsigned short *p, const int vertsPerPoly);
+int polyIsConvex(const unsigned short *p, const int vertsPerPoly, const float *verts);
+int polyFindVertex(const unsigned short *p, const int vertsPerPoly, unsigned short vertexIdx);
+float distPointToSegmentSq(const float *point, const float *a, const float *b);
#endif //NAVMESH_CONVERSION_H
diff --git a/source/blender/blenkernel/BKE_nla.h b/source/blender/blenkernel/BKE_nla.h
index 921972c9fa8..9e08f3a8c83 100644
--- a/source/blender/blenkernel/BKE_nla.h
+++ b/source/blender/blenkernel/BKE_nla.h
@@ -115,13 +115,13 @@ void BKE_nla_tweakmode_exit(struct AnimData *adt);
/* time mapping conversion modes */
enum {
- /* convert from global time to strip time - for evaluation */
+ /* convert from global time to strip time - for evaluation */
NLATIME_CONVERT_EVAL = 0,
- /* convert from global time to strip time - for editing corrections */
- // XXX old 0 invert
+ /* convert from global time to strip time - for editing corrections */
+ // XXX old 0 invert
NLATIME_CONVERT_UNMAP,
- /* convert from strip time to global time */
- // xxx old 1 invert
+ /* convert from strip time to global time */
+ // xxx old 1 invert
NLATIME_CONVERT_MAP,
} eNlaTime_ConvertModes;
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 92a447f9351..b0ee81f577a 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -101,25 +101,23 @@ void BKE_object_where_is_calc_mat4(struct Scene *scene, struct Object *ob, float
/* possibly belong in own moduke? */
struct BoundBox *BKE_boundbox_alloc_unit(void);
-void BKE_boundbox_init_from_minmax(struct BoundBox *bb, float min[3], float max[3]);
-int BKE_boundbox_ray_hit_check(struct BoundBox *bb, float ray_start[3], float ray_normal[3]);
+void BKE_boundbox_init_from_minmax(struct BoundBox *bb, float min[3], float max[3]);
+int BKE_boundbox_ray_hit_check(struct BoundBox *bb, float ray_start[3], float ray_normal[3]);
struct BoundBox *BKE_object_boundbox_get(struct Object *ob);
void BKE_object_dimensions_get(struct Object *ob, float vec[3]);
void BKE_object_dimensions_set(struct Object *ob, const float *value);
void BKE_object_boundbox_flag(struct Object *ob, int flag, int set);
void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3]);
-int BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3]);
+int BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3]);
/* sometimes min-max isn't enough, we need to loop over each point */
-void BKE_object_foreach_display_point(
- struct Object *ob, float obmat[4][4],
- void (*func_cb)(const float[3], void *), void *user_data);
-void BKE_scene_foreach_display_point(
- struct Scene *scene,
- struct View3D *v3d,
- const short flag,
- void (*func_cb)(const float[3], void *), void *user_data);
+void BKE_object_foreach_display_point(struct Object *ob, float obmat[4][4],
+ void (*func_cb)(const float[3], void *), void *user_data);
+void BKE_scene_foreach_display_point(struct Scene *scene,
+ struct View3D *v3d,
+ const short flag,
+ void (*func_cb)(const float[3], void *), void *user_data);
int BKE_object_parent_loop_check(const struct Object *parent, const struct Object *ob);
@@ -136,11 +134,11 @@ typedef struct ObjectTfmProtectedChannels {
} ObjectTfmProtectedChannels;
void BKE_object_tfm_protected_backup(const struct Object *ob,
- ObjectTfmProtectedChannels *obtfm);
+ ObjectTfmProtectedChannels *obtfm);
void BKE_object_tfm_protected_restore(struct Object *ob,
- const ObjectTfmProtectedChannels *obtfm,
- const short protectflag);
+ const ObjectTfmProtectedChannels *obtfm,
+ const short protectflag);
void BKE_object_handle_update(struct Scene *scene, struct Object *ob);
void BKE_object_sculpt_modifiers_changed(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_ocean.h b/source/blender/blenkernel/BKE_ocean.h
index 1c659b61d7d..de12afb02bd 100644
--- a/source/blender/blenkernel/BKE_ocean.h
+++ b/source/blender/blenkernel/BKE_ocean.h
@@ -69,25 +69,25 @@ typedef struct OceanCache {
} OceanCache;
-#define OCEAN_NOT_CACHED 0
-#define OCEAN_CACHING 1
-#define OCEAN_CACHED 2
+#define OCEAN_NOT_CACHED 0
+#define OCEAN_CACHING 1
+#define OCEAN_CACHED 2
struct Ocean *BKE_add_ocean(void);
void BKE_free_ocean_data(struct Ocean *oc);
void BKE_free_ocean(struct Ocean *oc);
-void BKE_init_ocean(struct Ocean* o, int M, int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
+void BKE_init_ocean(struct Ocean *o, int M, int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
float alignment, float depth, float time, short do_height_field, short do_chop, short do_normals, short do_jacobian, int seed);
void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount);
/* sampling the ocean surface */
float BKE_ocean_jminus_to_foam(float jminus, float coverage);
-void BKE_ocean_eval_uv(struct Ocean * oc, struct OceanResult *ocr, float u, float v);
-void BKE_ocean_eval_uv_catrom(struct Ocean * oc, struct OceanResult *ocr, float u, float v);
-void BKE_ocean_eval_xz(struct Ocean * oc, struct OceanResult *ocr, float x, float z);
-void BKE_ocean_eval_xz_catrom(struct Ocean * oc, struct OceanResult *ocr, float x, float z);
-void BKE_ocean_eval_ij(struct Ocean * oc, struct OceanResult *ocr, int i, int j);
+void BKE_ocean_eval_uv(struct Ocean *oc, struct OceanResult *ocr, float u, float v);
+void BKE_ocean_eval_uv_catrom(struct Ocean *oc, struct OceanResult *ocr, float u, float v);
+void BKE_ocean_eval_xz(struct Ocean *oc, struct OceanResult *ocr, float x, float z);
+void BKE_ocean_eval_xz_catrom(struct Ocean *oc, struct OceanResult *ocr, float x, float z);
+void BKE_ocean_eval_ij(struct Ocean *oc, struct OceanResult *ocr, int i, int j);
/* ocean cache handling */
diff --git a/source/blender/blenkernel/BKE_packedFile.h b/source/blender/blenkernel/BKE_packedFile.h
index 1eff20cbd57..1891840f497 100644
--- a/source/blender/blenkernel/BKE_packedFile.h
+++ b/source/blender/blenkernel/BKE_packedFile.h
@@ -32,8 +32,8 @@
* \since March 2001
* \author nzc
*/
-#define RET_OK 0
-#define RET_ERROR 1
+#define RET_OK 0
+#define RET_ERROR 1
struct bSound;
struct Image;
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index f776295b912..b3e650b2aa5 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -59,18 +59,18 @@ struct SurfaceModifierData;
struct BVHTreeRay;
struct BVHTreeRayHit;
-#define PARTICLE_P ParticleData *pa; int p
-#define LOOP_PARTICLES for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++)
-#define LOOP_EXISTING_PARTICLES for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++) if(!(pa->flag & PARS_UNEXIST))
-#define LOOP_SHOWN_PARTICLES for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++) if(!(pa->flag & (PARS_UNEXIST|PARS_NO_DISP)))
+#define PARTICLE_P ParticleData * pa; int p
+#define LOOP_PARTICLES for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++)
+#define LOOP_EXISTING_PARTICLES for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++) if (!(pa->flag & PARS_UNEXIST))
+#define LOOP_SHOWN_PARTICLES for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++) if (!(pa->flag & (PARS_UNEXIST | PARS_NO_DISP)))
/* OpenMP: Can only advance one variable within loop definition. */
-#define LOOP_DYNAMIC_PARTICLES for(p=0; p<psys->totpart; p++ ) if((pa=psys->particles+p)->state.time > 0.0f)
+#define LOOP_DYNAMIC_PARTICLES for (p = 0; p < psys->totpart; p++) if ((pa = psys->particles + p)->state.time > 0.0f)
-#define PSYS_FRAND_COUNT 1024
-#define PSYS_FRAND(seed) psys->frand[(seed) % PSYS_FRAND_COUNT]
+#define PSYS_FRAND_COUNT 1024
+#define PSYS_FRAND(seed) psys->frand[(seed) % PSYS_FRAND_COUNT]
/* fast but sure way to get the modifier*/
-#define PARTICLE_PSMD ParticleSystemModifierData *psmd = sim->psmd ? sim->psmd : psys_get_modifier(sim->ob, sim->psys)
+#define PARTICLE_PSMD ParticleSystemModifierData * psmd = sim->psmd ? sim->psmd : psys_get_modifier(sim->ob, sim->psys)
/* common stuff that many particle functions need */
typedef struct ParticleSimulationData {
@@ -86,11 +86,11 @@ typedef struct ParticleSimulationData {
} ParticleSimulationData;
typedef struct ParticleTexture {
- float ivel; /* used in reset */
- float time, life, exist, size; /* used in init */
- float damp, gravity, field; /* used in physics */
- float length, clump, kink, effector;/* used in path caching */
- float rough1, rough2, roughe; /* used in path caching */
+ float ivel; /* used in reset */
+ float time, life, exist, size; /* used in init */
+ float damp, gravity, field; /* used in physics */
+ float length, clump, kink, effector; /* used in path caching */
+ float rough1, rough2, roughe; /* used in path caching */
} ParticleTexture;
typedef struct ParticleSeam {
@@ -145,8 +145,7 @@ typedef struct ParticleThread {
int num, tot;
} ParticleThread;
-typedef struct ParticleBillboardData
-{
+typedef struct ParticleBillboardData {
struct Object *ob;
float vec[3], vel[3];
float offset[2];
@@ -159,8 +158,7 @@ typedef struct ParticleBillboardData
short align, uv_split, anim, split_offset;
} ParticleBillboardData;
-typedef struct ParticleCollisionElement
-{
+typedef struct ParticleCollisionElement {
/* pointers to original data */
float *x[4], *v[4];
@@ -181,8 +179,7 @@ typedef struct ParticleCollisionElement
} ParticleCollisionElement;
/* container for moving data between deflet_particle and particle_intersect_face */
-typedef struct ParticleCollision
-{
+typedef struct ParticleCollision {
struct Object *current;
struct Object *hit;
struct Object *prev;
@@ -191,7 +188,7 @@ typedef struct ParticleCollision
struct CollisionModifierData *md; // collision modifier for current object;
- float f; // time factor of previous collision, needed for substracting face velocity
+ float f; // time factor of previous collision, needed for substracting face velocity
float fac1, fac2;
float cfra, old_cfra;
@@ -214,10 +211,10 @@ typedef struct ParticleCollision
} ParticleCollision;
typedef struct ParticleDrawData {
- float *vdata, *vd; /* vertice data */
- float *ndata, *nd; /* normal data */
- float *cdata, *cd; /* color data */
- float *vedata, *ved; /* velocity data */
+ float *vdata, *vd; /* vertice data */
+ float *ndata, *nd; /* normal data */
+ float *cdata, *cd; /* color data */
+ float *vedata, *ved; /* velocity data */
float *ma_col;
int tot_vec_size, flag;
int totpoint, totve;
@@ -248,7 +245,7 @@ int psys_uses_gravity(struct ParticleSimulationData *sim);
/* free */
void BKE_particlesettings_free(struct ParticleSettings *part);
void psys_free_path_cache(struct ParticleSystem *psys, struct PTCacheEdit *edit);
-void psys_free(struct Object * ob, struct ParticleSystem * psys);
+void psys_free(struct Object *ob, struct ParticleSystem *psys);
void psys_render_set(struct Object *ob, struct ParticleSystem *psys, float viewmat[][4], float winmat[][4], int winx, int winy, int timeoffset);
void psys_render_restore(struct Object *ob, struct ParticleSystem *psys);
@@ -291,7 +288,7 @@ void psys_get_dupli_path_transform(struct ParticleSimulationData *sim, struct Pa
ParticleThread *psys_threads_create(struct ParticleSimulationData *sim);
void psys_threads_free(ParticleThread *threads);
-void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3], float zvec[3], float center[3]);
+void psys_make_billboard(ParticleBillboardData * bb, float xvec[3], float yvec[3], float zvec[3], float center[3]);
void psys_apply_hair_lattice(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys);
/* particle_system.c */
@@ -346,13 +343,13 @@ int psys_particle_dm_face_lookup(struct Object *ob, struct DerivedMesh *dm, int
void reset_particle(struct ParticleSimulationData *sim, struct ParticleData *pa, float dtime, float cfra);
/* psys_reset */
-#define PSYS_RESET_ALL 1
-#define PSYS_RESET_DEPSGRAPH 2
-/* #define PSYS_RESET_CHILDREN 3 */ /*UNUSED*/
-#define PSYS_RESET_CACHE_MISS 4
+#define PSYS_RESET_ALL 1
+#define PSYS_RESET_DEPSGRAPH 2
+/* #define PSYS_RESET_CHILDREN 3 */ /*UNUSED*/
+#define PSYS_RESET_CACHE_MISS 4
/* index_dmcache */
-#define DMCACHE_NOTFOUND -1
-#define DMCACHE_ISCHILD -2
+#define DMCACHE_NOTFOUND -1
+#define DMCACHE_ISCHILD -2
#endif
diff --git a/source/blender/blenkernel/BKE_plugin_types.h b/source/blender/blenkernel/BKE_plugin_types.h
index 8f9706f9833..f3c5db02427 100644
--- a/source/blender/blenkernel/BKE_plugin_types.h
+++ b/source/blender/blenkernel/BKE_plugin_types.h
@@ -34,11 +34,11 @@
struct ImBuf;
-typedef int (*TexDoitold)(int stype, void *cast, float *texvec, float *dxt, float *dyt);
-typedef int (*TexDoit)(int stype, void *cast, float *texvec, float *dxt, float *dyt, float *result );
-typedef void (*SeqDoit)(void*, float, float, int, int,
- struct ImBuf*, struct ImBuf*,
- struct ImBuf*, struct ImBuf*);
+typedef int (*TexDoitold)(int stype, void *cast, float *texvec, float *dxt, float *dyt);
+typedef int (*TexDoit)(int stype, void *cast, float *texvec, float *dxt, float *dyt, float *result);
+typedef void (*SeqDoit)(void *, float, float, int, int,
+ struct ImBuf *, struct ImBuf *,
+ struct ImBuf *, struct ImBuf *);
typedef struct VarStruct {
int type;
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index d7d7324dd56..d6ab9a35697 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -40,15 +40,15 @@
/* Point cache clearing option, for BKE_ptcache_id_clear, before
* and after are non inclusive (they wont remove the cfra) */
-#define PTCACHE_CLEAR_ALL 0
-#define PTCACHE_CLEAR_FRAME 1
-#define PTCACHE_CLEAR_BEFORE 2
-#define PTCACHE_CLEAR_AFTER 3
+#define PTCACHE_CLEAR_ALL 0
+#define PTCACHE_CLEAR_FRAME 1
+#define PTCACHE_CLEAR_BEFORE 2
+#define PTCACHE_CLEAR_AFTER 3
/* Point cache reset options */
-#define PTCACHE_RESET_DEPSGRAPH 0
-#define PTCACHE_RESET_BAKED 1
-#define PTCACHE_RESET_OUTDATED 2
+#define PTCACHE_RESET_DEPSGRAPH 0
+#define PTCACHE_RESET_BAKED 1
+#define PTCACHE_RESET_OUTDATED 2
/* #define PTCACHE_RESET_FREE 3 */ /*UNUSED*/
/* Add the blendfile name after blendcache_ */
@@ -56,29 +56,29 @@
#define PTCACHE_PATH "blendcache_"
/* File open options, for BKE_ptcache_file_open */
-#define PTCACHE_FILE_READ 0
-#define PTCACHE_FILE_WRITE 1
-#define PTCACHE_FILE_UPDATE 2
+#define PTCACHE_FILE_READ 0
+#define PTCACHE_FILE_WRITE 1
+#define PTCACHE_FILE_UPDATE 2
/* PTCacheID types */
-#define PTCACHE_TYPE_SOFTBODY 0
-#define PTCACHE_TYPE_PARTICLES 1
-#define PTCACHE_TYPE_CLOTH 2
-#define PTCACHE_TYPE_SMOKE_DOMAIN 3
-#define PTCACHE_TYPE_SMOKE_HIGHRES 4
-#define PTCACHE_TYPE_DYNAMICPAINT 5
+#define PTCACHE_TYPE_SOFTBODY 0
+#define PTCACHE_TYPE_PARTICLES 1
+#define PTCACHE_TYPE_CLOTH 2
+#define PTCACHE_TYPE_SMOKE_DOMAIN 3
+#define PTCACHE_TYPE_SMOKE_HIGHRES 4
+#define PTCACHE_TYPE_DYNAMICPAINT 5
/* high bits reserved for flags that need to be stored in file */
-#define PTCACHE_TYPEFLAG_COMPRESS (1<<16)
-#define PTCACHE_TYPEFLAG_EXTRADATA (1<<17)
+#define PTCACHE_TYPEFLAG_COMPRESS (1 << 16)
+#define PTCACHE_TYPEFLAG_EXTRADATA (1 << 17)
-#define PTCACHE_TYPEFLAG_TYPEMASK 0x0000FFFF
-#define PTCACHE_TYPEFLAG_FLAGMASK 0xFFFF0000
+#define PTCACHE_TYPEFLAG_TYPEMASK 0x0000FFFF
+#define PTCACHE_TYPEFLAG_FLAGMASK 0xFFFF0000
/* PTCache read return code */
-#define PTCACHE_READ_EXACT 1
-#define PTCACHE_READ_INTERPOLATED 2
-#define PTCACHE_READ_OLD 3
+#define PTCACHE_READ_EXACT 1
+#define PTCACHE_READ_INTERPOLATED 2
+#define PTCACHE_READ_OLD 3
/* Structs */
struct ClothModifierData;
@@ -115,7 +115,7 @@ typedef struct PTCacheFile {
void *cur[BPHYS_TOT_DATA];
} PTCacheFile;
-#define PTCACHE_VEL_PER_SEC 1
+#define PTCACHE_VEL_PER_SEC 1
typedef struct PTCacheID {
struct PTCacheID *next, *prev;
@@ -182,10 +182,10 @@ typedef struct PTCacheBaker {
} PTCacheBaker;
/* PTCacheEditKey->flag */
-#define PEK_SELECT 1
-#define PEK_TAG 2
-#define PEK_HIDE 4
-#define PEK_USE_WCO 8
+#define PEK_SELECT 1
+#define PEK_TAG 2
+#define PEK_HIDE 4
+#define PEK_USE_WCO 8
typedef struct PTCacheEditKey {
float *co;
@@ -200,10 +200,10 @@ typedef struct PTCacheEditKey {
} PTCacheEditKey;
/* PTCacheEditPoint->flag */
-#define PEP_TAG 1
-#define PEP_EDIT_RECALC 2
-#define PEP_TRANSFORM 4
-#define PEP_HIDE 8
+#define PEP_TAG 1
+#define PEP_EDIT_RECALC 2
+#define PEP_TRANSFORM 4
+#define PEP_HIDE 8
typedef struct PTCacheEditPoint {
struct PTCacheEditKey *keys;
@@ -242,7 +242,7 @@ typedef struct PTCacheEdit {
float *emitter_cosnos; /* localspace face centers and normals (average of its verts), from the derived mesh */
int *mirror_cache;
- struct ParticleCacheKey **pathcache; /* path cache (runtime) */
+ struct ParticleCacheKey **pathcache; /* path cache (runtime) */
ListBase pathcachebufs;
int totpoint, totframes, totcached, edited;
@@ -267,18 +267,18 @@ void BKE_ptcache_ids_from_object(struct ListBase *lb, struct Object *ob, struct
void BKE_ptcache_remove(void);
/************ ID specific functions ************************/
-void BKE_ptcache_id_clear(PTCacheID *id, int mode, unsigned int cfra);
-int BKE_ptcache_id_exist(PTCacheID *id, int cfra);
-int BKE_ptcache_id_reset(struct Scene *scene, PTCacheID *id, int mode);
-void BKE_ptcache_id_time(PTCacheID *pid, struct Scene *scene, float cfra, int *startframe, int *endframe, float *timescale);
-int BKE_ptcache_object_reset(struct Scene *scene, struct Object *ob, int mode);
+void BKE_ptcache_id_clear(PTCacheID *id, int mode, unsigned int cfra);
+int BKE_ptcache_id_exist(PTCacheID *id, int cfra);
+int BKE_ptcache_id_reset(struct Scene *scene, PTCacheID *id, int mode);
+void BKE_ptcache_id_time(PTCacheID *pid, struct Scene *scene, float cfra, int *startframe, int *endframe, float *timescale);
+int BKE_ptcache_object_reset(struct Scene *scene, struct Object *ob, int mode);
void BKE_ptcache_update_info(PTCacheID *pid);
/*********** General cache reading/writing ******************/
/* Size of cache data type. */
-int BKE_ptcache_data_size(int data_type);
+int BKE_ptcache_data_size(int data_type);
/* Is point with indes in memory cache */
int BKE_ptcache_mem_index_find(struct PTCacheMem *pm, unsigned int index);
@@ -289,10 +289,10 @@ void BKE_ptcache_mem_pointers_incr(struct PTCacheMem *pm);
int BKE_ptcache_mem_pointers_seek(int point_index, struct PTCacheMem *pm);
/* Main cache reading call. */
-int BKE_ptcache_read(PTCacheID *pid, float cfra);
+int BKE_ptcache_read(PTCacheID *pid, float cfra);
/* Main cache writing call. */
-int BKE_ptcache_write(PTCacheID *pid, unsigned int cfra);
+int BKE_ptcache_write(PTCacheID *pid, unsigned int cfra);
/****************** Continue physics ***************/
void BKE_ptcache_set_continue_physics(struct Main *bmain, struct Scene *scene, int enable);
@@ -311,7 +311,7 @@ struct PointCache *BKE_ptcache_copy_list(struct ListBase *ptcaches_new, struct L
void BKE_ptcache_quick_cache_all(struct Main *bmain, struct Scene *scene);
/* Bake cache or simulate to current frame with settings defined in the baker. */
-void BKE_ptcache_bake(struct PTCacheBaker* baker);
+void BKE_ptcache_bake(struct PTCacheBaker *baker);
/* Convert disk cache to memory cache. */
void BKE_ptcache_disk_to_mem(struct PTCacheID *pid);
diff --git a/source/blender/blenkernel/BKE_report.h b/source/blender/blenkernel/BKE_report.h
index aa625fab3b2..4d69a013101 100644
--- a/source/blender/blenkernel/BKE_report.h
+++ b/source/blender/blenkernel/BKE_report.h
@@ -49,14 +49,14 @@ void BKE_reports_clear(ReportList *reports);
void BKE_report(ReportList *reports, ReportType type, const char *message);
void BKE_reportf(ReportList *reports, ReportType type, const char *format, ...)
#ifdef __GNUC__
-__attribute__ ((format (printf, 3, 4)))
+__attribute__ ((format(printf, 3, 4)))
#endif
;
void BKE_reports_prepend(ReportList *reports, const char *prepend);
void BKE_reports_prependf(ReportList *reports, const char *prepend, ...)
#ifdef __GNUC__
-__attribute__ ((format (printf, 2, 3)))
+__attribute__ ((format(printf, 2, 3)))
#endif
;
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 3a93562707d..bce4243190a 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -49,13 +49,13 @@ struct Scene;
struct Text;
struct Text;
-#define SCE_COPY_NEW 0
-#define SCE_COPY_EMPTY 1
-#define SCE_COPY_LINK_OB 2
-#define SCE_COPY_LINK_DATA 3
-#define SCE_COPY_FULL 4
+#define SCE_COPY_NEW 0
+#define SCE_COPY_EMPTY 1
+#define SCE_COPY_LINK_OB 2
+#define SCE_COPY_LINK_DATA 3
+#define SCE_COPY_FULL 4
-#define SETLOOPER(_sce_basis, _sce_iter, _base) _sce_iter= _sce_basis, _base= _setlooper_base_step(&_sce_iter, NULL); _base; _base= _setlooper_base_step(&_sce_iter, _base)
+#define SETLOOPER(_sce_basis, _sce_iter, _base) _sce_iter = _sce_basis, _base = _setlooper_base_step(&_sce_iter, NULL); _base; _base = _setlooper_base_step(&_sce_iter, _base)
struct Base *_setlooper_base_step(struct Scene **sce_iter, struct Base *base);
void free_avicodecdata(struct AviCodecData *acd);
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index af6e793cf2f..7223008afad 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -58,43 +58,43 @@ struct wmWindowManager;
* ED_spacetypes_init() in editors/area/spacetypes.c */
/* an editor in Blender is a combined ScrArea + SpaceType + SpaceData */
-#define BKE_ST_MAXNAME 64
+#define BKE_ST_MAXNAME 64
typedef struct SpaceType {
struct SpaceType *next, *prev;
- char name[BKE_ST_MAXNAME]; /* for menus */
- int spaceid; /* unique space identifier */
- int iconid; /* icon lookup for menus */
+ char name[BKE_ST_MAXNAME]; /* for menus */
+ int spaceid; /* unique space identifier */
+ int iconid; /* icon lookup for menus */
/* initial allocation, after this WM will call init() too */
- struct SpaceLink *(*new)(const struct bContext *C);
+ struct SpaceLink *(*new)(const struct bContext *C);
/* not free spacelink itself */
- void (*free)(struct SpaceLink *);
+ void (*free)(struct SpaceLink *);
/* init is to cope with file load, screen (size) changes, check handlers */
- void (*init)(struct wmWindowManager *, struct ScrArea *);
+ void (*init)(struct wmWindowManager *, struct ScrArea *);
/* Listeners can react to bContext changes */
- void (*listener)(struct ScrArea *, struct wmNotifier *);
+ void (*listener)(struct ScrArea *, struct wmNotifier *);
/* refresh context, called after filereads, ED_area_tag_refresh() */
- void (*refresh)(const struct bContext *, struct ScrArea *);
+ void (*refresh)(const struct bContext *, struct ScrArea *);
/* after a spacedata copy, an init should result in exact same situation */
- struct SpaceLink *(*duplicate)(struct SpaceLink *);
+ struct SpaceLink *(*duplicate)(struct SpaceLink *);
/* register operator types on startup */
- void (*operatortypes)(void);
+ void (*operatortypes)(void);
/* add default items to WM keymap */
- void (*keymap)(struct wmKeyConfig *);
+ void (*keymap)(struct wmKeyConfig *);
/* on startup, define dropboxes for spacetype+regions */
- void (*dropboxes)(void);
+ void (*dropboxes)(void);
/* return context data */
- int (*context)(const struct bContext *, const char*, struct bContextDataResult *);
+ int (*context)(const struct bContext *, const char *, struct bContextDataResult *);
/* region type definitions */
- ListBase regiontypes;
+ ListBase regiontypes;
/* tool shelf definitions */
ListBase toolshelf;
@@ -102,7 +102,7 @@ typedef struct SpaceType {
/* read and write... */
/* default keymaps to add */
- int keymapflag;
+ int keymapflag;
} SpaceType;
@@ -111,33 +111,33 @@ typedef struct SpaceType {
typedef struct ARegionType {
struct ARegionType *next, *prev;
- int regionid; /* unique identifier within this space, defines RGN_TYPE_xxxx */
+ int regionid; /* unique identifier within this space, defines RGN_TYPE_xxxx */
/* add handlers, stuff you only do once or on area/region type/size changes */
- void (*init)(struct wmWindowManager *, struct ARegion *);
+ void (*init)(struct wmWindowManager *, struct ARegion *);
/* draw entirely, view changes should be handled here */
- void (*draw)(const struct bContext *, struct ARegion *);
+ void (*draw)(const struct bContext *, struct ARegion *);
/* contextual changes should be handled here */
- void (*listener)(struct ARegion *, struct wmNotifier *);
+ void (*listener)(struct ARegion *, struct wmNotifier *);
- void (*free)(struct ARegion *);
+ void (*free)(struct ARegion *);
/* split region, copy data optionally */
- void *(*duplicate)(void *);
+ void *(*duplicate)(void *);
/* register operator types on startup */
- void (*operatortypes)(void);
+ void (*operatortypes)(void);
/* add own items to keymap */
- void (*keymap)(struct wmKeyConfig *);
+ void (*keymap)(struct wmKeyConfig *);
/* allows default cursor per region */
- void (*cursor)(struct wmWindow *, struct ScrArea *, struct ARegion *ar);
+ void (*cursor)(struct wmWindow *, struct ScrArea *, struct ARegion *ar);
/* return context data */
- int (*context)(const struct bContext *, const char *, struct bContextDataResult *);
+ int (*context)(const struct bContext *, const char *, struct bContextDataResult *);
/* custom drawing callbacks */
- ListBase drawcalls;
+ ListBase drawcalls;
/* panels type definitions */
ListBase paneltypes;
@@ -146,13 +146,13 @@ typedef struct ARegionType {
ListBase headertypes;
/* hardcoded constraints, smaller than these values region is not visible */
- int minsizex, minsizey;
+ int minsizex, minsizey;
/* when new region opens (region prefsizex/y are zero then */
- int prefsizex, prefsizey;
+ int prefsizex, prefsizey;
/* default keymaps to add */
- int keymapflag;
+ int keymapflag;
/* return without drawing. lock is set by region definition, and copied to do_lock by render. can become flag */
- short do_lock, lock;
+ short do_lock, lock;
} ARegionType;
/* panel types */
@@ -160,20 +160,20 @@ typedef struct ARegionType {
typedef struct PanelType {
struct PanelType *next, *prev;
- char idname[BKE_ST_MAXNAME]; /* unique name */
- char label[BKE_ST_MAXNAME]; /* for panel header */
- char context[BKE_ST_MAXNAME]; /* for buttons window */
- int space_type;
- int region_type;
+ char idname[BKE_ST_MAXNAME]; /* unique name */
+ char label[BKE_ST_MAXNAME]; /* for panel header */
+ char context[BKE_ST_MAXNAME]; /* for buttons window */
+ int space_type;
+ int region_type;
- int flag;
+ int flag;
/* verify if the panel should draw or not */
- int (*poll)(const struct bContext *, struct PanelType *);
+ int (*poll)(const struct bContext *, struct PanelType *);
/* draw header (optional) */
- void (*draw_header)(const struct bContext *, struct Panel *);
+ void (*draw_header)(const struct bContext *, struct Panel *);
/* draw entirely, view changes should be handled here */
- void (*draw)(const struct bContext *, struct Panel *);
+ void (*draw)(const struct bContext *, struct Panel *);
/* RNA integration */
ExtensionRNA ext;
@@ -184,19 +184,19 @@ typedef struct PanelType {
typedef struct HeaderType {
struct HeaderType *next, *prev;
- char idname[BKE_ST_MAXNAME]; /* unique name */
- int space_type;
+ char idname[BKE_ST_MAXNAME]; /* unique name */
+ int space_type;
/* draw entirely, view changes should be handled here */
- void (*draw)(const struct bContext *, struct Header *);
+ void (*draw)(const struct bContext *, struct Header *);
/* RNA integration */
ExtensionRNA ext;
} HeaderType;
typedef struct Header {
- struct HeaderType *type; /* runtime */
- struct uiLayout *layout; /* runtime for drawing */
+ struct HeaderType *type; /* runtime */
+ struct uiLayout *layout; /* runtime for drawing */
} Header;
@@ -205,22 +205,22 @@ typedef struct Header {
typedef struct MenuType {
struct MenuType *next, *prev;
- char idname[BKE_ST_MAXNAME]; /* unique name */
- char label[BKE_ST_MAXNAME]; /* for button text */
+ char idname[BKE_ST_MAXNAME]; /* unique name */
+ char label[BKE_ST_MAXNAME]; /* for button text */
char *description;
/* verify if the menu should draw or not */
- int (*poll)(const struct bContext *, struct MenuType *);
+ int (*poll)(const struct bContext *, struct MenuType *);
/* draw entirely, view changes should be handled here */
- void (*draw)(const struct bContext *, struct Menu *);
+ void (*draw)(const struct bContext *, struct Menu *);
/* RNA integration */
ExtensionRNA ext;
} MenuType;
typedef struct Menu {
- struct MenuType *type; /* runtime */
- struct uiLayout *layout; /* runtime for drawing */
+ struct MenuType *type; /* runtime */
+ struct uiLayout *layout; /* runtime for drawing */
} Menu;
/* spacetypes */
@@ -228,7 +228,7 @@ struct SpaceType *BKE_spacetype_from_id(int spaceid);
struct ARegionType *BKE_regiontype_from_id(struct SpaceType *st, int regionid);
const struct ListBase *BKE_spacetypes_list(void);
void BKE_spacetype_register(struct SpaceType *st);
-void BKE_spacetypes_free(void); /* only for quitting blender */
+void BKE_spacetypes_free(void); /* only for quitting blender */
/* spacedata */
void BKE_spacedata_freelist(ListBase *lb);
@@ -237,8 +237,8 @@ void BKE_spacedata_draw_locks(int set);
/* area/regions */
struct ARegion *BKE_area_region_copy(struct SpaceType *st, struct ARegion *ar);
-void BKE_area_region_free(struct SpaceType *st, struct ARegion *ar);
-void BKE_screen_area_free(struct ScrArea *sa);
+void BKE_area_region_free(struct SpaceType *st, struct ARegion *ar);
+void BKE_screen_area_free(struct ScrArea *sa);
struct ARegion *BKE_area_find_region_type(struct ScrArea *sa, int type);
struct ScrArea *BKE_screen_find_big_area(struct bScreen *sc, const int spacetype, const short min);
diff --git a/source/blender/blenkernel/BKE_script.h b/source/blender/blenkernel/BKE_script.h
index 7bd801a8177..9976009c4c2 100644
--- a/source/blender/blenkernel/BKE_script.h
+++ b/source/blender/blenkernel/BKE_script.h
@@ -40,7 +40,7 @@ extern "C" {
struct Script;
-void free_script (struct Script *script);
+void free_script(struct Script *script);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index decbf5d0d2a..4ddafbbaae9 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -46,10 +46,10 @@ struct SeqIndexBuildContext;
#define BUILD_SEQAR_COUNT_CURRENT 1
#define BUILD_SEQAR_COUNT_CHILDREN 2
-#define EARLY_NO_INPUT -1
-#define EARLY_DO_EFFECT 0
-#define EARLY_USE_INPUT_1 1
-#define EARLY_USE_INPUT_2 2
+#define EARLY_NO_INPUT -1
+#define EARLY_DO_EFFECT 0
+#define EARLY_USE_INPUT_1 1
+#define EARLY_USE_INPUT_2 2
/* sequence iterator */
@@ -67,8 +67,8 @@ void seq_end(SeqIterator *iter);
void seq_array(struct Editing *ed, struct Sequence ***seqarray, int *tot, int use_pointer);
#define SEQP_BEGIN(ed, _seq) \
-{ \
- SeqIterator iter; \
+ { \
+ SeqIterator iter; \
for (seq_begin(ed, &iter, 1); iter.valid; seq_next(&iter)) { \
_seq = iter.seq;
@@ -79,8 +79,8 @@ void seq_array(struct Editing *ed, struct Sequence ***seqarray, int *tot, int us
_seq = iter.seq;
#define SEQ_END \
- } \
- seq_end(&iter); \
+ } \
+ seq_end(&iter); \
}
typedef struct SeqRenderData {
@@ -94,11 +94,11 @@ typedef struct SeqRenderData {
} SeqRenderData;
SeqRenderData seq_new_render_data(
- struct Main * bmain, struct Scene * scene,
- int rectx, int recty, int preview_render_size);
+ struct Main *bmain, struct Scene *scene,
+ int rectx, int recty, int preview_render_size);
-int seq_cmp_render_data(const SeqRenderData * a, const SeqRenderData * b);
-unsigned int seq_hash_render_data(const SeqRenderData * a);
+int seq_cmp_render_data(const SeqRenderData *a, const SeqRenderData *b);
+unsigned int seq_hash_render_data(const SeqRenderData *a);
/* Wipe effect */
enum {
@@ -138,22 +138,21 @@ struct SeqEffectHandle {
int (*early_out)(struct Sequence *seq, float facf0, float facf1);
/* stores the y-range of the effect IPO */
- void (*store_icu_yrange)(struct Sequence * seq, short adrcode, float *ymin, float *ymax);
+ void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax);
/* stores the default facf0 and facf1 if no IPO is present */
- void (*get_default_fac)(struct Sequence *seq, float cfra, float * facf0, float * facf1);
+ void (*get_default_fac)(struct Sequence *seq, float cfra, float *facf0, float *facf1);
/* execute the effect
* sequence effects are only required to either support
* float-rects or byte-rects
* (mixed cases are handled one layer up...) */
- struct ImBuf* (*execute)(
- SeqRenderData context,
- struct Sequence *seq, float cfra,
- float facf0, float facf1,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3);
+ struct ImBuf * (*execute)(SeqRenderData context,
+ struct Sequence *seq, float cfra,
+ float facf0, float facf1,
+ struct ImBuf *ibuf1, struct ImBuf *ibuf2,
+ struct ImBuf *ibuf3);
};
/* ********************* prototypes *************** */
@@ -200,9 +199,9 @@ void seq_free_clipboard(void);
const char *give_seqname(struct Sequence *seq);
void calc_sequence(struct Scene *scene, struct Sequence *seq);
void calc_sequence_disp(struct Scene *scene, struct Sequence *seq);
-void reload_sequence_new_file(struct Scene *scene, struct Sequence * seq, int lock_range);
+void reload_sequence_new_file(struct Scene *scene, struct Sequence *seq, int lock_range);
void build_seqar_cb(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq,
- int (*test_func)(struct Sequence * seq));
+ int (*test_func)(struct Sequence *seq));
int evaluate_seq_frame(struct Scene *scene, int cfra);
struct StripElem *give_stripelem(struct Sequence *seq, int cfra);
@@ -211,7 +210,7 @@ void printf_strip(struct Sequence *seq); // debugging function (unused)
void update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change);
int input_have_to_preprocess(
- SeqRenderData context, struct Sequence * seq, float cfra);
+ SeqRenderData context, struct Sequence *seq, float cfra);
struct SeqIndexBuildContext *seq_proxy_rebuild_context(struct Main *bmain, struct Scene *scene, struct Sequence *seq);
void seq_proxy_rebuild(struct SeqIndexBuildContext *context,
@@ -236,18 +235,16 @@ void seq_stripelem_cache_destruct(void);
void seq_stripelem_cache_cleanup(void);
/* returned ImBuf is properly refed and has to be freed */
-struct ImBuf * seq_stripelem_cache_get(
- SeqRenderData context, struct Sequence * seq,
- float cfra, seq_stripelem_ibuf_t type);
+struct ImBuf *seq_stripelem_cache_get(SeqRenderData context, struct Sequence *seq,
+ float cfra, seq_stripelem_ibuf_t type);
/* passed ImBuf is properly refed, so ownership is *not*
* transfered to the cache.
* you can pass the same ImBuf multiple times to the cache without problems.
*/
-void seq_stripelem_cache_put(
- SeqRenderData context, struct Sequence * seq,
- float cfra, seq_stripelem_ibuf_t type, struct ImBuf * nval);
+void seq_stripelem_cache_put(SeqRenderData context, struct Sequence *seq,
+ float cfra, seq_stripelem_ibuf_t type, struct ImBuf *nval);
/* **********************************************************************
* seqeffects.c
@@ -278,29 +275,28 @@ int seq_tx_get_final_right(struct Sequence *seq, int metaclip);
void seq_tx_set_final_left(struct Sequence *seq, int val);
void seq_tx_set_final_right(struct Sequence *seq, int val);
void seq_tx_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag);
-int seq_tx_test(struct Sequence * seq);
+int seq_tx_test(struct Sequence *seq);
int seq_single_check(struct Sequence *seq);
void seq_single_fix(struct Sequence *seq);
-int seq_test_overlap(struct ListBase * seqbasep, struct Sequence *test);
+int seq_test_overlap(struct ListBase *seqbasep, struct Sequence *test);
void seq_translate(struct Scene *scene, struct Sequence *seq, int delta);
void seq_sound_init(struct Scene *scene, struct Sequence *seq);
struct Sequence *seq_foreground_frame_get(struct Scene *scene, int frame);
struct ListBase *seq_seqbase(struct ListBase *seqbase, struct Sequence *seq);
-struct Sequence *seq_metastrip(
- ListBase * seqbase /* = ed->seqbase */,
- struct Sequence * meta /* = NULL */, struct Sequence *seq);
+struct Sequence *seq_metastrip(ListBase *seqbase /* = ed->seqbase */,
+ struct Sequence *meta /* = NULL */, struct Sequence *seq);
void seq_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs);
void seq_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst);
-int shuffle_seq(struct ListBase * seqbasep, struct Sequence *test, struct Scene *evil_scene);
-int shuffle_seq_time(ListBase * seqbasep, struct Scene *evil_scene);
+int shuffle_seq(struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene);
+int shuffle_seq_time(ListBase *seqbasep, struct Scene *evil_scene);
int seqbase_isolated_sel_check(struct ListBase *seqbase);
-void free_imbuf_seq(struct Scene *scene, struct ListBase * seqbasep, int check_mem_usage, int keep_file_handles);
-struct Sequence *seq_dupli_recursive(struct Scene *scene, struct Scene *scene_to, struct Sequence * seq, int dupe_flag);
+void free_imbuf_seq(struct Scene *scene, struct ListBase *seqbasep, int check_mem_usage, int keep_file_handles);
+struct Sequence *seq_dupli_recursive(struct Scene *scene, struct Scene *scene_to, struct Sequence *seq, int dupe_flag);
int seq_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str);
void seq_update_sound_bounds_all(struct Scene *scene);
-void seq_update_sound_bounds(struct Scene* scene, struct Sequence *seq);
+void seq_update_sound_bounds(struct Scene *scene, struct Sequence *seq);
void seq_update_muting(struct Editing *ed);
void seq_update_sound(struct Scene *scene, struct bSound *sound);
void seqbase_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq);
@@ -315,27 +311,27 @@ typedef struct SeqLoadInfo {
int start_frame;
int end_frame;
int channel;
- int flag; /* use sound, replace sel */
+ int flag; /* use sound, replace sel */
int type;
int tot_success;
int tot_error;
- int len; /* only for image strips */
+ int len; /* only for image strips */
char path[512];
char name[64];
} SeqLoadInfo;
/* SeqLoadInfo.flag */
-#define SEQ_LOAD_REPLACE_SEL (1<<0)
-#define SEQ_LOAD_FRAME_ADVANCE (1<<1)
-#define SEQ_LOAD_MOVIE_SOUND (1<<2)
-#define SEQ_LOAD_SOUND_CACHE (1<<3)
+#define SEQ_LOAD_REPLACE_SEL (1 << 0)
+#define SEQ_LOAD_FRAME_ADVANCE (1 << 1)
+#define SEQ_LOAD_MOVIE_SOUND (1 << 2)
+#define SEQ_LOAD_SOUND_CACHE (1 << 3)
/* seq_dupli' flags */
-#define SEQ_DUPE_UNIQUE_NAME (1<<0)
-#define SEQ_DUPE_CONTEXT (1<<1)
-#define SEQ_DUPE_ANIM (1<<2)
-#define SEQ_DUPE_ALL (1<<3) /* otherwise only selected are copied */
+#define SEQ_DUPE_UNIQUE_NAME (1 << 0)
+#define SEQ_DUPE_CONTEXT (1 << 1)
+#define SEQ_DUPE_ANIM (1 << 2)
+#define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */
/* use as an api function */
typedef struct Sequence *(*SeqLoadFunc)(struct bContext *, ListBase *, struct SeqLoadInfo *);
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index 626dd64e21e..5b09f8fdf3d 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -65,8 +65,7 @@ struct DerivedMesh *object_get_derived_final(struct Object *ob);
*/
struct Object;
-typedef struct SpaceTransform
-{
+typedef struct SpaceTransform {
float local2target[4][4];
float target2local[4][4];
@@ -103,23 +102,22 @@ struct MDeformVert;
struct BVHTree;
-typedef struct ShrinkwrapCalcData
-{
- ShrinkwrapModifierData *smd; //shrinkwrap modifier data
+typedef struct ShrinkwrapCalcData {
+ ShrinkwrapModifierData *smd; //shrinkwrap modifier data
- struct Object *ob; //object we are applying shrinkwrap to
+ struct Object *ob; //object we are applying shrinkwrap to
- struct MVert *vert; //Array of verts being projected (to fetch normals or other data)
- float (*vertexCos)[3]; //vertexs being shrinkwraped
+ struct MVert *vert; //Array of verts being projected (to fetch normals or other data)
+ float (*vertexCos)[3]; //vertexs being shrinkwraped
int numVerts;
- struct MDeformVert* dvert; //Pointer to mdeform array
- int vgroup; //Vertex group num
+ struct MDeformVert *dvert; //Pointer to mdeform array
+ int vgroup; //Vertex group num
- struct DerivedMesh *target; //mesh we are shrinking to
- SpaceTransform local2target; //transform to move between local and target space
+ struct DerivedMesh *target; //mesh we are shrinking to
+ SpaceTransform local2target; //transform to move between local and target space
- float keepDist; //Distance to keep above target surface (units are in local space)
+ float keepDist; //Distance to keep above target surface (units are in local space)
} ShrinkwrapCalcData;
@@ -139,10 +137,10 @@ int normal_projection_project_vertex(char options, const float *vert, const floa
/*
* NULL initializers to local data
*/
-#define NULL_ShrinkwrapCalcData {NULL, }
-#define NULL_BVHTreeFromMesh {NULL, }
-#define NULL_BVHTreeRayHit {NULL, }
-#define NULL_BVHTreeNearest {0, }
+#define NULL_ShrinkwrapCalcData {NULL, }
+#define NULL_BVHTreeFromMesh {NULL, }
+#define NULL_BVHTreeRayHit {NULL, }
+#define NULL_BVHTreeNearest {0, }
#endif
diff --git a/source/blender/blenkernel/BKE_sketch.h b/source/blender/blenkernel/BKE_sketch.h
index 9cdf9a8fb62..50ee1184b3e 100644
--- a/source/blender/blenkernel/BKE_sketch.h
+++ b/source/blender/blenkernel/BKE_sketch.h
@@ -38,8 +38,7 @@ typedef enum SK_PMode
PT_PROJECT,
} SK_PMode;
-typedef struct SK_Point
-{
+typedef struct SK_Point {
float p[3];
short p2d[2];
float no[3];
@@ -48,8 +47,7 @@ typedef struct SK_Point
SK_PMode mode;
} SK_Point;
-typedef struct SK_Stroke
-{
+typedef struct SK_Stroke {
struct SK_Stroke *next, *prev;
SK_Point *points;
@@ -58,68 +56,64 @@ typedef struct SK_Stroke
int selected;
} SK_Stroke;
-#define SK_OVERDRAW_LIMIT 5
+#define SK_OVERDRAW_LIMIT 5
-typedef struct SK_Overdraw
-{
+typedef struct SK_Overdraw {
SK_Stroke *target;
- int start, end;
+ int start, end;
int count;
} SK_Overdraw;
#define SK_Stroke_BUFFER_INIT_SIZE 20
-typedef struct SK_DrawData
-{
+typedef struct SK_DrawData {
int mval[2];
int previous_mval[2];
SK_PType type;
} SK_DrawData;
-typedef struct SK_Intersection
-{
+typedef struct SK_Intersection {
struct SK_Intersection *next, *prev;
SK_Stroke *stroke;
- int before;
- int after;
- int gesture_index;
- float p[3];
- float lambda; /* used for sorting intersection points */
+ int before;
+ int after;
+ int gesture_index;
+ float p[3];
+ float lambda; /* used for sorting intersection points */
} SK_Intersection;
-typedef struct SK_Sketch
-{
- ListBase strokes;
- ListBase depth_peels;
- SK_Stroke *active_stroke;
- SK_Stroke *gesture;
- SK_Point next_point;
+typedef struct SK_Sketch {
+ ListBase strokes;
+ ListBase depth_peels;
+ SK_Stroke *active_stroke;
+ SK_Stroke *gesture;
+ SK_Point next_point;
SK_Overdraw over;
} SK_Sketch;
typedef struct SK_Gesture {
- SK_Stroke *stk;
- SK_Stroke *segments;
+ SK_Stroke *stk;
+ SK_Stroke *segments;
- ListBase intersections;
- ListBase self_intersections;
+ ListBase intersections;
+ ListBase self_intersections;
- int nb_self_intersections;
- int nb_intersections;
- int nb_segments;
+ int nb_self_intersections;
+ int nb_intersections;
+ int nb_segments;
} SK_Gesture;
/************************************************/
void freeSketch(SK_Sketch *sketch);
-SK_Sketch* createSketch(void);
+SK_Sketch *createSketch(void);
void sk_removeStroke(SK_Sketch *sketch, SK_Stroke *stk);
void sk_freeStroke(SK_Stroke *stk);
-SK_Stroke* sk_createStroke(void);
+SK_Stroke *sk_createStroke(void);
SK_Point *sk_lastStrokePoint(SK_Stroke *stk);
@@ -134,7 +128,7 @@ void sk_appendStrokePoint(SK_Stroke *stk, SK_Point *pt);
void sk_insertStrokePoints(SK_Stroke *stk, SK_Point *pts, int len, int start, int end);
void sk_trimStroke(SK_Stroke *stk, int start, int end);
-void sk_straightenStroke(SK_Stroke *stk, int start, int end, float p_start[3], float p_end[3]);
+void sk_straightenStroke(SK_Stroke * stk, int start, int end, float p_start[3], float p_end[3]);
void sk_polygonizeStroke(SK_Stroke *stk, int start, int end);
void sk_flattenStroke(SK_Stroke *stk, int start, int end);
void sk_reverseStroke(SK_Stroke *stk);
diff --git a/source/blender/blenkernel/BKE_smoke.h b/source/blender/blenkernel/BKE_smoke.h
index 1e97bc07f99..1f824ccbafc 100644
--- a/source/blender/blenkernel/BKE_smoke.h
+++ b/source/blender/blenkernel/BKE_smoke.h
@@ -33,11 +33,11 @@
* \author Daniel Genrich
*/
-typedef float (*bresenham_callback) (float *result, float *input, int res[3], int *pixel, float *tRay, float correct);
+typedef float (*bresenham_callback)(float *result, float *input, int res[3], int *pixel, float *tRay, float correct);
void smokeModifier_do(struct SmokeModifierData *smd, struct Scene *scene, struct Object *ob, struct DerivedMesh *dm);
-void smokeModifier_free (struct SmokeModifierData *smd);
+void smokeModifier_free(struct SmokeModifierData *smd);
void smokeModifier_reset(struct SmokeModifierData *smd);
void smokeModifier_reset_turbulence(struct SmokeModifierData *smd);
void smokeModifier_createType(struct SmokeModifierData *smd);
diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h
index 547fd9e4393..95581958328 100644
--- a/source/blender/blenkernel/BKE_softbody.h
+++ b/source/blender/blenkernel/BKE_softbody.h
@@ -50,25 +50,25 @@ typedef struct BodyPoint {
} BodyPoint;
/* allocates and initializes general main data */
-extern struct SoftBody *sbNew(struct Scene *scene);
+extern struct SoftBody *sbNew(struct Scene *scene);
/* frees internal data and softbody itself */
-extern void sbFree(struct SoftBody *sb);
+extern void sbFree(struct SoftBody *sb);
/* frees simulation data to reset simulation */
-extern void sbFreeSimulation(struct SoftBody *sb);
+extern void sbFreeSimulation(struct SoftBody *sb);
/* do one simul step, reading and writing vertex locs from given array */
-extern void sbObjectStep(struct Scene *scene, struct Object *ob, float framnr, float (*vertexCos)[3], int numVerts);
+extern void sbObjectStep(struct Scene *scene, struct Object *ob, float framnr, float (*vertexCos)[3], int numVerts);
/* makes totally fresh start situation, resets time */
-extern void sbObjectToSoftbody(struct Object *ob);
+extern void sbObjectToSoftbody(struct Object *ob);
/* links the softbody module to a 'test for Interrupt' function */
/* pass NULL to unlink again */
extern void sbSetInterruptCallBack(int (*f)(void));
-extern void SB_estimate_transform(Object *ob, float lloc[3], float lrot[3][3], float lscale[3][3]);
+extern void SB_estimate_transform(Object * ob, float lloc[3], float lrot[3][3], float lscale[3][3]);
#endif
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index ea824a9998d..3b8d0eafd4d 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -64,10 +64,10 @@ typedef enum {
} SubsurfFlags;
struct DerivedMesh *subsurf_make_derived_from_derived(
- struct DerivedMesh *dm,
- struct SubsurfModifierData *smd,
- float (*vertCos)[3],
- SubsurfFlags flags);
+ struct DerivedMesh *dm,
+ struct SubsurfModifierData *smd,
+ float (*vertCos)[3],
+ SubsurfFlags flags);
void subsurf_calculate_limit_positions(struct Mesh *me, float (*positions_r)[3]);
@@ -107,7 +107,7 @@ typedef struct CCGDerivedMesh {
struct {int startVert; struct CCGVert *vert; } *vertMap;
struct {int startVert; int startEdge; struct CCGEdge *edge; } *edgeMap;
struct {int startVert; int startEdge;
- int startFace; struct CCGFace *face; } *faceMap;
+ int startFace; struct CCGFace *face; } *faceMap;
short *edgeFlags;
struct DMFlagMat *faceFlags;
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index ed58620b716..339b78ae2d1 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -93,8 +93,8 @@ struct Tex *give_current_particle_texture(struct ParticleSettings *part);
struct bNode *give_current_material_texture_node(struct Material *ma);
-int give_active_mtex(struct ID *id, struct MTex ***mtex_ar, short *act);
-void set_active_mtex(struct ID *id, short act);
+int give_active_mtex(struct ID *id, struct MTex ***mtex_ar, short *act);
+void set_active_mtex(struct ID *id, short act);
void set_current_brush_texture(struct Brush *br, struct Tex *tex);
void set_current_world_texture(struct World *wo, struct Tex *tex);
diff --git a/source/blender/blenkernel/BKE_unit.h b/source/blender/blenkernel/BKE_unit.h
index e3ad49e2225..86f46820c97 100644
--- a/source/blender/blenkernel/BKE_unit.h
+++ b/source/blender/blenkernel/BKE_unit.h
@@ -34,10 +34,10 @@ extern "C" {
/* in all cases the value is assumed to be scaled by the user preference */
/* humanly readable representation of a value in units (used for button drawing) */
-void bUnit_AsString(char *str, int len_max, double value, int prec, int system, int type, int split, int pad);
+void bUnit_AsString(char *str, int len_max, double value, int prec, int system, int type, int split, int pad);
/* replace units with values, used before python button evaluation */
-int bUnit_ReplaceString(char *str, int len_max, const char *str_prev, double scale_pref, int system, int type);
+int bUnit_ReplaceString(char *str, int len_max, const char *str_prev, double scale_pref, int system, int type);
/* make string keyboard-friendly: 10µm --> 10um */
void bUnit_ToUnitAltName(char *str, int len_max, const char *orig_str, int system, int type);
@@ -54,23 +54,23 @@ int bUnit_IsValid(int system, int type);
/* loop over scales, coudl add names later */
//double bUnit_Iter(void **unit, char **name, int system, int type);
-void bUnit_GetSystem(void **usys_pt, int *len, int system, int type);
-int bUnit_GetBaseUnit(void *usys_pt);
-const char* bUnit_GetName(void *usys_pt, int index);
-const char* bUnit_GetNameDisplay(void *usys_pt, int index);
-double bUnit_GetScaler(void *usys_pt, int index);
+void bUnit_GetSystem(void **usys_pt, int *len, int system, int type);
+int bUnit_GetBaseUnit(void *usys_pt);
+const char *bUnit_GetName(void *usys_pt, int index);
+const char *bUnit_GetNameDisplay(void *usys_pt, int index);
+double bUnit_GetScaler(void *usys_pt, int index);
/* aligned with PropertyUnit */
-#define B_UNIT_NONE 0
-#define B_UNIT_LENGTH 1
-#define B_UNIT_AREA 2
-#define B_UNIT_VOLUME 3
-#define B_UNIT_MASS 4
-#define B_UNIT_ROTATION 5
-#define B_UNIT_TIME 6
-#define B_UNIT_VELOCITY 7
-#define B_UNIT_ACCELERATION 8
-#define B_UNIT_TYPE_TOT 9
+#define B_UNIT_NONE 0
+#define B_UNIT_LENGTH 1
+#define B_UNIT_AREA 2
+#define B_UNIT_VOLUME 3
+#define B_UNIT_MASS 4
+#define B_UNIT_ROTATION 5
+#define B_UNIT_TIME 6
+#define B_UNIT_VELOCITY 7
+#define B_UNIT_ACCELERATION 8
+#define B_UNIT_TYPE_TOT 9
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_utildefines.h b/source/blender/blenkernel/BKE_utildefines.h
index 591be9e81c4..0ed2db2aad2 100644
--- a/source/blender/blenkernel/BKE_utildefines.h
+++ b/source/blender/blenkernel/BKE_utildefines.h
@@ -42,9 +42,9 @@ extern "C" {
/* these values need to be hardcoded in structs, dna does not recognize defines */
/* also defined in DNA_space_types.h */
#ifndef FILE_MAXDIR
-#define FILE_MAXDIR 768
-#define FILE_MAXFILE 256
-#define FILE_MAX 1024
+#define FILE_MAXDIR 768
+#define FILE_MAXFILE 256
+#define FILE_MAX 1024
#endif
/* this weirdo pops up in two places ... */
@@ -56,33 +56,31 @@ extern "C" {
/* INTEGER CODES */
#ifdef __BIG_ENDIAN__
- /* Big Endian */
-# define MAKE_ID(a,b,c,d) ( (int)(a)<<24 | (int)(b)<<16 | (c)<<8 | (d) )
+/* Big Endian */
+# define MAKE_ID(a, b, c, d) ( (int)(a) << 24 | (int)(b) << 16 | (c) << 8 | (d) )
#else
- /* Little Endian */
-# define MAKE_ID(a,b,c,d) ( (int)(d)<<24 | (int)(c)<<16 | (b)<<8 | (a) )
+/* Little Endian */
+# define MAKE_ID(a, b, c, d) ( (int)(d) << 24 | (int)(c) << 16 | (b) << 8 | (a) )
#endif
-#define ID_NEW(a) if( (a) && (a)->id.newid ) (a)= (void *)(a)->id.newid
+#define DATA MAKE_ID('D', 'A', 'T', 'A')
+#define GLOB MAKE_ID('G', 'L', 'O', 'B')
-#define DATA MAKE_ID('D','A','T','A')
-#define GLOB MAKE_ID('G','L','O','B')
+#define DNA1 MAKE_ID('D', 'N', 'A', '1')
+#define TEST MAKE_ID('T', 'E', 'S', 'T') /* used as preview between 'REND' and 'GLOB' */
+#define REND MAKE_ID('R', 'E', 'N', 'D')
+#define USER MAKE_ID('U', 'S', 'E', 'R')
-#define DNA1 MAKE_ID('D','N','A','1')
-#define TEST MAKE_ID('T','E','S','T') /* used as preview between 'REND' and 'GLOB' */
-#define REND MAKE_ID('R','E','N','D')
-#define USER MAKE_ID('U','S','E','R')
-
-#define ENDB MAKE_ID('E','N','D','B')
+#define ENDB MAKE_ID('E', 'N', 'D', 'B')
/* Bit operations */
-#define BTST(a,b) ( ( (a) & 1<<(b) )!=0 )
-#define BNTST(a,b) ( ( (a) & 1<<(b) )==0 )
-#define BTST2(a,b,c) ( BTST( (a), (b) ) || BTST( (a), (c) ) )
-#define BSET(a,b) ( (a) | 1<<(b) )
-#define BCLR(a,b) ( (a) & ~(1<<(b)) )
+#define BTST(a, b) ( ( (a) & 1 << (b) ) != 0)
+#define BNTST(a, b) ( ( (a) & 1 << (b) ) == 0)
+#define BTST2(a, b, c) (BTST( (a), (b) ) || BTST( (a), (c) ) )
+#define BSET(a, b) ( (a) | 1 << (b) )
+#define BCLR(a, b) ( (a) & ~(1 << (b)) )
/* bit-row */
-#define BROW(min, max) (((max)>=31? 0xFFFFFFFF: (1<<(max+1))-1) - ((min)? ((1<<(min))-1):0) )
+#define BROW(min, max) (((max) >= 31 ? 0xFFFFFFFF : (1 << (max + 1)) - 1) - ((min) ? ((1 << (min)) - 1) : 0) )
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_writeffmpeg.h b/source/blender/blenkernel/BKE_writeffmpeg.h
index f8382f75c0a..8a11d48d063 100644
--- a/source/blender/blenkernel/BKE_writeffmpeg.h
+++ b/source/blender/blenkernel/BKE_writeffmpeg.h
@@ -38,12 +38,12 @@
extern "C" {
#endif
-#define FFMPEG_MPEG1 0
-#define FFMPEG_MPEG2 1
-#define FFMPEG_MPEG4 2
-#define FFMPEG_AVI 3
-#define FFMPEG_MOV 4
-#define FFMPEG_DV 5
+#define FFMPEG_MPEG1 0
+#define FFMPEG_MPEG2 1
+#define FFMPEG_MPEG4 2
+#define FFMPEG_AVI 3
+#define FFMPEG_MOV 4
+#define FFMPEG_DV 5
#define FFMPEG_H264 6
#define FFMPEG_XVID 7
#define FFMPEG_FLV 8
@@ -52,14 +52,14 @@ extern "C" {
#define FFMPEG_WAV 11
#define FFMPEG_MP3 12
-#define FFMPEG_PRESET_NONE 0
-#define FFMPEG_PRESET_DVD 1
-#define FFMPEG_PRESET_SVCD 2
-#define FFMPEG_PRESET_VCD 3
-#define FFMPEG_PRESET_DV 4
-#define FFMPEG_PRESET_H264 5
-#define FFMPEG_PRESET_THEORA 6
-#define FFMPEG_PRESET_XVID 7
+#define FFMPEG_PRESET_NONE 0
+#define FFMPEG_PRESET_DVD 1
+#define FFMPEG_PRESET_SVCD 2
+#define FFMPEG_PRESET_VCD 3
+#define FFMPEG_PRESET_DV 4
+#define FFMPEG_PRESET_H264 5
+#define FFMPEG_PRESET_THEORA 6
+#define FFMPEG_PRESET_XVID 7
struct IDProperty;
struct RenderData;
@@ -69,8 +69,8 @@ struct Scene;
int BKE_ffmpeg_start(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports);
void BKE_ffmpeg_end(void);
int BKE_ffmpeg_append(struct RenderData *rd, int start_frame, int frame, int *pixels,
- int rectx, int recty, struct ReportList *reports);
-void BKE_ffmpeg_filepath_get(char* string, struct RenderData* rd);
+ int rectx, int recty, struct ReportList *reports);
+void BKE_ffmpeg_filepath_get(char *string, struct RenderData *rd);
void BKE_ffmpeg_preset_set(struct RenderData *rd, int preset);
void BKE_ffmpeg_image_type_verify(struct RenderData *rd, struct ImageFormatData *imf);
diff --git a/source/blender/blenkernel/depsgraph_private.h b/source/blender/blenkernel/depsgraph_private.h
index c5e2f0900f0..512b799aeed 100644
--- a/source/blender/blenkernel/depsgraph_private.h
+++ b/source/blender/blenkernel/depsgraph_private.h
@@ -35,8 +35,8 @@
#include "BKE_constraint.h"
-#define DEPSX 5.0f
-#define DEPSY 1.8f
+#define DEPSX 5.0f
+#define DEPSY 1.8f
#define DAGQUEUEALLOC 50
@@ -48,33 +48,31 @@ enum {
-typedef struct DagAdjList
-{
+typedef struct DagAdjList {
struct DagNode *node;
short type;
- int count; // number of identical arcs
+ int count; /* number of identical arcs */
unsigned int lay; // for flushing redraw/rebuild events
const char *name;
struct DagAdjList *next;
} DagAdjList;
-typedef struct DagNode
-{
+typedef struct DagNode {
int color;
short type;
float x, y, k;
- void * ob;
- void * first_ancestor;
+ void *ob;
+ void *first_ancestor;
int ancestor_count;
- unsigned int lay; // accumulated layers of its relations + itself
- unsigned int scelay; // layers due to being in scene
- uint64_t customdata_mask; // customdata mask
- int lasttime; // if lasttime != DagForest->time, this node was not evaluated yet for flushing
- int BFS_dist; // BFS distance
- int DFS_dist; // DFS distance
- int DFS_dvtm; // DFS discovery time
- int DFS_fntm; // DFS Finishing time
+ unsigned int lay; /* accumulated layers of its relations + itself */
+ unsigned int scelay; /* layers due to being in scene */
+ uint64_t customdata_mask; /* customdata mask */
+ int lasttime; /* if lasttime != DagForest->time, this node was not evaluated yet for flushing */
+ int BFS_dist; /* BFS distance */
+ int DFS_dist; /* DFS distance */
+ int DFS_dvtm; /* DFS discovery time */
+ int DFS_fntm; /* DFS Finishing time */
struct DagAdjList *child;
struct DagAdjList *parent;
struct DagNode *next;
@@ -85,8 +83,7 @@ typedef struct DagNodeQueueElem {
struct DagNodeQueueElem *next;
} DagNodeQueueElem;
-typedef struct DagNodeQueue
-{
+typedef struct DagNodeQueue {
DagNodeQueueElem *first;
DagNodeQueueElem *last;
int count;
@@ -95,37 +92,36 @@ typedef struct DagNodeQueue
} DagNodeQueue;
// forest as we may have more than one DAG unnconected
-typedef struct DagForest
-{
+typedef struct DagForest {
ListBase DagNode;
struct GHash *nodeHash;
int numNodes;
int is_acyclic;
- int time; // for flushing/tagging, compare with node->lasttime
+ int time; /* for flushing/tagging, compare with node->lasttime */
} DagForest;
// queue operations
-DagNodeQueue * queue_create (int slots);
+DagNodeQueue *queue_create(int slots);
void queue_raz(DagNodeQueue *queue);
void push_queue(DagNodeQueue *queue, DagNode *node);
void push_stack(DagNodeQueue *queue, DagNode *node);
-DagNode * pop_queue(DagNodeQueue *queue);
-DagNode * get_top_node_queue(DagNodeQueue *queue);
+DagNode *pop_queue(DagNodeQueue *queue);
+DagNode *get_top_node_queue(DagNodeQueue *queue);
// Dag management
DagForest *getMainDag(void);
void setMainDag(DagForest *dag);
-DagForest * dag_init(void);
-DagNode * dag_find_node (DagForest *forest, void * fob);
-DagNode * dag_add_node (DagForest *forest, void * fob);
-DagNode * dag_get_node (DagForest *forest, void * fob);
-DagNode * dag_get_sub_node (DagForest *forest, void * fob);
+DagForest *dag_init(void);
+DagNode *dag_find_node(DagForest *forest, void *fob);
+DagNode *dag_add_node(DagForest *forest, void *fob);
+DagNode *dag_get_node(DagForest *forest, void *fob);
+DagNode *dag_get_sub_node(DagForest *forest, void *fob);
void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel, const char *name);
void graph_bfs(void);
-DagNodeQueue * graph_dfs(void);
+DagNodeQueue *graph_dfs(void);
void set_node_xy(DagNode *node, float x, float y);
void graph_print_queue(DagNodeQueue *nqueue);
diff --git a/source/blender/blenkernel/nla_private.h b/source/blender/blenkernel/nla_private.h
index 51a7ac7ee62..941a74ec2ab 100644
--- a/source/blender/blenkernel/nla_private.h
+++ b/source/blender/blenkernel/nla_private.h
@@ -39,23 +39,23 @@
typedef struct NlaEvalStrip {
struct NlaEvalStrip *next, *prev;
- NlaTrack *track; /* track that this strip belongs to */
- NlaStrip *strip; /* strip that's being used */
+ NlaTrack *track; /* track that this strip belongs to */
+ NlaStrip *strip; /* strip that's being used */
- short track_index; /* the index of the track within the list */
- short strip_mode; /* which end of the strip are we looking at */
+ short track_index; /* the index of the track within the list */
+ short strip_mode; /* which end of the strip are we looking at */
- float strip_time; /* time at which which strip is being evaluated */
+ float strip_time; /* time at which which strip is being evaluated */
} NlaEvalStrip;
/* NlaEvalStrip->strip_mode */
enum {
- /* standard evaluation */
+ /* standard evaluation */
NES_TIME_BEFORE = -1,
NES_TIME_WITHIN,
NES_TIME_AFTER,
- /* transition-strip evaluations */
+ /* transition-strip evaluations */
NES_TIME_TRANSITION_START,
NES_TIME_TRANSITION_END,
} eNlaEvalStrip_StripMode;
@@ -66,11 +66,11 @@ enum {
typedef struct NlaEvalChannel {
struct NlaEvalChannel *next, *prev;
- PointerRNA ptr; /* pointer to struct containing property to use */
- PropertyRNA *prop; /* RNA-property type to use (should be in the struct given) */
- int index; /* array index (where applicable) */
+ PointerRNA ptr; /* pointer to struct containing property to use */
+ PropertyRNA *prop; /* RNA-property type to use (should be in the struct given) */
+ int index; /* array index (where applicable) */
- float value; /* value of this channel */
+ float value; /* value of this channel */
} NlaEvalChannel;
/* --------------- NLA Functions (not to be used as a proper API) ----------------------- */
diff --git a/source/blender/blenlib/BLI_args.h b/source/blender/blenlib/BLI_args.h
index 7a7529fa3c3..7a240e0e08a 100644
--- a/source/blender/blenlib/BLI_args.h
+++ b/source/blender/blenlib/BLI_args.h
@@ -37,7 +37,7 @@ struct bArgs;
typedef struct bArgs bArgs;
/* returns the number of extra arguments consumed by the function. 0 is normal value, -1 stops parsing arguments, other negative indicates skip */
-typedef int (*BA_ArgCallback)(int argc, const char **argv, void *data);
+typedef int (*BA_ArgCallback)(int argc, const char **argv, void *data);
struct bArgs *BLI_argsInit(int argc, const char **argv);
void BLI_argsFree(struct bArgs *ba);
diff --git a/source/blender/blenlib/BLI_array.h b/source/blender/blenlib/BLI_array.h
index 7069732eeb6..4fbed23d5e6 100644
--- a/source/blender/blenlib/BLI_array.h
+++ b/source/blender/blenlib/BLI_array.h
@@ -45,7 +45,7 @@
*
* for (i=0; i<10; i++) {
* BLI_array_grow_one(arr);
- * arr[i] = something;
+ * arr[i] = something;
* }
* BLI_array_free(arr);
*
@@ -105,7 +105,7 @@
arr, \
sizeof(*arr) * _##arr##_count) \
), \
- (void) (arr && ((void *)(arr) != (void*)_##arr##_static ? \
+ (void) (arr && ((void *)(arr) != (void *)_##arr##_static ? \
(MEM_freeN(arr), arr) : \
arr) \
), \
@@ -118,7 +118,7 @@
/* grow an array by a specified number of items */
#define BLI_array_grow_items(arr, num) ( \
((void *)(arr) == NULL && (void *)(_##arr##_static) != NULL) ? \
- ((arr = (void*)_##arr##_static), (_##arr##_count += num)) : \
+ ((arr = (void *)_##arr##_static), (_##arr##_count += num)) : \
_bli_array_grow_items(arr, num) \
)
diff --git a/source/blender/blenlib/BLI_bitmap.h b/source/blender/blenlib/BLI_bitmap.h
index f19d6d6f465..02e5d6bd797 100644
--- a/source/blender/blenlib/BLI_bitmap.h
+++ b/source/blender/blenlib/BLI_bitmap.h
@@ -26,7 +26,7 @@
#ifndef __BLI_BITMAP_H__
#define __BLI_BITMAP_H__
-typedef unsigned int* BLI_bitmap;
+typedef unsigned int *BLI_bitmap;
/* warning: the bitmap does not keep track of its own size or check
* for out-of-bounds access */
@@ -49,7 +49,7 @@ typedef unsigned int* BLI_bitmap;
* with MEM_freeN() */
#define BLI_BITMAP_NEW(_tot, _alloc_string) \
((BLI_bitmap)MEM_callocN(BLI_BITMAP_SIZE(_tot), \
- _alloc_string))
+ _alloc_string))
/* get the value of a single bit at '_index' */
#define BLI_BITMAP_GET(_bitmap, _index) \
@@ -73,7 +73,7 @@ typedef unsigned int* BLI_bitmap;
BLI_BITMAP_SET(_bitmap, _index); \
else \
BLI_BITMAP_CLEAR(_bitmap, _index); \
- } while(0)
+ } while (0)
/* resize bitmap to have space for '_tot' bits */
#define BLI_BITMAP_RESIZE(_bitmap, _tot) \
diff --git a/source/blender/blenlib/BLI_bpath.h b/source/blender/blenlib/BLI_bpath.h
index 27b373e6eb8..52b839d11a9 100644
--- a/source/blender/blenlib/BLI_bpath.h
+++ b/source/blender/blenlib/BLI_bpath.h
@@ -48,13 +48,13 @@ void BLI_bpath_traverse_id_list(struct Main *bmain, struct ListBase *lb, BPathVi
void BLI_bpath_traverse_main(struct Main *bmain, BPathVisitor visit_cb, const int flag, void *userdata);
int BLI_bpath_relocate_visitor(void *oldbasepath, char *path_dst, const char *path_src);
-#define BLI_BPATH_TRAVERSE_ABS (1<<0) /* convert paths to absolute */
-#define BLI_BPATH_TRAVERSE_SKIP_LIBRARY (1<<2) /* skip library paths */
-#define BLI_BPATH_TRAVERSE_SKIP_PACKED (1<<3) /* skip packed data */
-#define BLI_BPATH_TRAVERSE_SKIP_MULTIFILE (1<<4) /* skip paths where a single dir is used with an array of files, eg.
- * sequence strip images and pointcache. in this case only use the first
- * file, this is needed for directory manipulation functions which might
- * otherwise modify the same directory multiple times */
+#define BLI_BPATH_TRAVERSE_ABS (1 << 0) /* convert paths to absolute */
+#define BLI_BPATH_TRAVERSE_SKIP_LIBRARY (1 << 2) /* skip library paths */
+#define BLI_BPATH_TRAVERSE_SKIP_PACKED (1 << 3) /* skip packed data */
+#define BLI_BPATH_TRAVERSE_SKIP_MULTIFILE (1 << 4) /* skip paths where a single dir is used with an array of files, eg.
+ * sequence strip images and pointcache. in this case only use the first
+ * file, this is needed for directory manipulation functions which might
+ * otherwise modify the same directory multiple times */
/* high level funcs */
diff --git a/source/blender/blenlib/BLI_callbacks.h b/source/blender/blenlib/BLI_callbacks.h
index bfc336781aa..1e95510f6ec 100644
--- a/source/blender/blenlib/BLI_callbacks.h
+++ b/source/blender/blenlib/BLI_callbacks.h
@@ -56,7 +56,7 @@ typedef enum {
typedef struct {
struct bCallbackFuncStore *next, *prev;
- void (* func)(struct Main *, struct ID *, void *arg);
+ void (*func)(struct Main *, struct ID *, void *arg);
void *arg;
short alloc;
} bCallbackFuncStore;
@@ -70,6 +70,6 @@ void BLI_callback_global_finalize(void);
/* This is blenlib internal only, unrelated to above */
-void callLocalErrorCallBack(const char* msg);
+void callLocalErrorCallBack(const char *msg);
#endif /* __BLI_CALLBACKS_H__ */
diff --git a/source/blender/blenlib/BLI_dlrbTree.h b/source/blender/blenlib/BLI_dlrbTree.h
index 7443d7a07fe..92356b24403 100644
--- a/source/blender/blenlib/BLI_dlrbTree.h
+++ b/source/blender/blenlib/BLI_dlrbTree.h
@@ -58,7 +58,7 @@ typedef struct DLRBT_Node {
/* Red/Black defines for tree_col */
typedef enum eDLRBT_Colors {
- DLRBT_BLACK= 0,
+ DLRBT_BLACK = 0,
DLRBT_RED,
} eDLRBT_Colors;
@@ -67,10 +67,10 @@ typedef enum eDLRBT_Colors {
/* The Tree Data */
typedef struct DLRBT_Tree {
/* ListBase capabilities */
- void *first, *last; /* these should be based on DLRBT_Node-s */
+ void *first, *last; /* these should be based on DLRBT_Node-s */
/* Root Node */
- void *root; /* this should be based on DLRBT_Node-s */
+ void *root; /* this should be based on DLRBT_Node-s */
} DLRBT_Tree;
/* Callback Types --------------------------------- */
@@ -87,7 +87,7 @@ typedef short (*DLRBT_Comparator_FP)(void *node, void *data);
typedef DLRBT_Node *(*DLRBT_NAlloc_FP)(void *data);
/* update an existing node instance accordingly to be in sync with the given data *
- * - node: <DLRBT_Node> the node to update
+ * - node: <DLRBT_Node> the node to update
* - data: pointer to the relevant data or values stored in the bitpattern dependent on the function
*/
typedef void (*DLRBT_NUpdate_FP)(void *node, void *data);
@@ -137,7 +137,7 @@ short BLI_dlrbTree_contains(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *
/* Add the given data to the tree, and return the node added */
// NOTE: for duplicates, the update_cb is called (if available), and the existing node is returned
DLRBT_Node *BLI_dlrbTree_add(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb,
- DLRBT_NAlloc_FP new_cb, DLRBT_NUpdate_FP update_cb, void *data);
+ DLRBT_NAlloc_FP new_cb, DLRBT_NUpdate_FP update_cb, void *data);
/* Remove the given element from the tree and balance again */
diff --git a/source/blender/blenlib/BLI_dynlib.h b/source/blender/blenlib/BLI_dynlib.h
index d7c8706a7b8..7d5eb888021 100644
--- a/source/blender/blenlib/BLI_dynlib.h
+++ b/source/blender/blenlib/BLI_dynlib.h
@@ -35,9 +35,9 @@
typedef struct DynamicLibrary DynamicLibrary;
DynamicLibrary *BLI_dynlib_open(char *name);
-void *BLI_dynlib_find_symbol(DynamicLibrary* lib, const char *symname);
-char *BLI_dynlib_get_error_as_string(DynamicLibrary* lib);
-void BLI_dynlib_close(DynamicLibrary* lib);
+void *BLI_dynlib_find_symbol(DynamicLibrary *lib, const char *symname);
+char *BLI_dynlib_get_error_as_string(DynamicLibrary *lib);
+void BLI_dynlib_close(DynamicLibrary *lib);
#endif /* __BLI_DYNLIB_H__ */
diff --git a/source/blender/blenlib/BLI_dynstr.h b/source/blender/blenlib/BLI_dynstr.h
index f2e62d6e6bd..3b7f2d6bbaf 100644
--- a/source/blender/blenlib/BLI_dynstr.h
+++ b/source/blender/blenlib/BLI_dynstr.h
@@ -42,23 +42,23 @@
struct DynStr;
- /** The abstract DynStr type */
+/** The abstract DynStr type */
typedef struct DynStr DynStr;
- /**
- * Create a new DynStr.
- *
- * \return Pointer to a new DynStr.
- */
-DynStr* BLI_dynstr_new (void);
+/**
+ * Create a new DynStr.
+ *
+ * \return Pointer to a new DynStr.
+ */
+DynStr *BLI_dynstr_new(void);
- /**
- * Append a c-string to a DynStr.
- *
- * \param ds The DynStr to append to.
- * \param cstr The c-string to append.
- */
-void BLI_dynstr_append (DynStr *ds, const char *cstr);
+/**
+ * Append a c-string to a DynStr.
+ *
+ * \param ds The DynStr to append to.
+ * \param cstr The c-string to append.
+ */
+void BLI_dynstr_append(DynStr *ds, const char *cstr);
/**
* Append a length clamped c-string to a DynStr.
@@ -67,38 +67,38 @@ void BLI_dynstr_append (DynStr *ds, const char *cstr);
* \param cstr The c-string to append.
* \param len The maximum length of the c-string to copy.
*/
-void BLI_dynstr_nappend (DynStr *ds, const char *cstr, int len);
+void BLI_dynstr_nappend(DynStr *ds, const char *cstr, int len);
- /**
- * Append a c-string to a DynStr, but with formatting like printf.
- *
- * \param ds The DynStr to append to.
- * \param format The printf format string to use.
- */
-void BLI_dynstr_appendf (DynStr *ds, const char *format, ...)
+/**
+ * Append a c-string to a DynStr, but with formatting like printf.
+ *
+ * \param ds The DynStr to append to.
+ * \param format The printf format string to use.
+ */
+void BLI_dynstr_appendf(DynStr *ds, const char *format, ...)
#ifdef __GNUC__
-__attribute__ ((format (printf, 2, 3)))
+__attribute__ ((format(printf, 2, 3)))
#endif
;
-void BLI_dynstr_vappendf (DynStr *ds, const char *format, va_list args);
+void BLI_dynstr_vappendf(DynStr *ds, const char *format, va_list args);
- /**
- * Find the length of a DynStr.
- *
- * \param ds The DynStr of interest.
- * \return The length of \a ds.
- */
-int BLI_dynstr_get_len (DynStr *ds);
+/**
+ * Find the length of a DynStr.
+ *
+ * \param ds The DynStr of interest.
+ * \return The length of \a ds.
+ */
+int BLI_dynstr_get_len(DynStr *ds);
- /**
- * Get a DynStr's contents as a c-string.
- * <i> The returned c-string should be freed
- * using MEM_freeN. </i>
- *
- * \param ds The DynStr of interest.
- * \return The contents of \a ds as a c-string.
- */
-char* BLI_dynstr_get_cstring (DynStr *ds);
+/**
+ * Get a DynStr's contents as a c-string.
+ * <i> The returned c-string should be freed
+ * using MEM_freeN. </i>
+ *
+ * \param ds The DynStr of interest.
+ * \return The contents of \a ds as a c-string.
+ */
+char *BLI_dynstr_get_cstring(DynStr *ds);
/**
* Get a DynStr's contents as a c-string.
@@ -109,14 +109,14 @@ char* BLI_dynstr_get_cstring (DynStr *ds);
* \param str The string to fill.
* \return The contents of \a ds as a c-string.
*/
-void BLI_dynstr_get_cstring_ex (DynStr *ds, char *str);
+void BLI_dynstr_get_cstring_ex(DynStr *ds, char *str);
- /**
- * Free the DynStr
- *
- * \param ds The DynStr to free.
- */
-void BLI_dynstr_free (DynStr *ds);
+/**
+ * Free the DynStr
+ *
+ * \param ds The DynStr to free.
+ */
+void BLI_dynstr_free(DynStr *ds);
#endif
diff --git a/source/blender/blenlib/BLI_edgehash.h b/source/blender/blenlib/BLI_edgehash.h
index b00ac683eb1..8d7d3b05653 100644
--- a/source/blender/blenlib/BLI_edgehash.h
+++ b/source/blender/blenlib/BLI_edgehash.h
@@ -39,62 +39,62 @@ struct EdgeHashIterator;
typedef struct EdgeHash EdgeHash;
typedef struct EdgeHashIterator EdgeHashIterator;
-typedef void (*EdgeHashFreeFP)(void *key);
+typedef void (*EdgeHashFreeFP)(void *key);
-EdgeHash* BLI_edgehash_new (void);
-void BLI_edgehash_free (EdgeHash *eh, EdgeHashFreeFP valfreefp);
+EdgeHash *BLI_edgehash_new(void);
+void BLI_edgehash_free(EdgeHash *eh, EdgeHashFreeFP valfreefp);
- /* Insert edge (v0,v1) into hash with given value, does
- * not check for duplicates.
- */
-void BLI_edgehash_insert (EdgeHash *eh, unsigned int v0, unsigned int v1, void *val);
+/* Insert edge (v0,v1) into hash with given value, does
+ * not check for duplicates.
+ */
+void BLI_edgehash_insert(EdgeHash *eh, unsigned int v0, unsigned int v1, void *val);
- /* Return value for given edge (v0,v1), or NULL if
- * if key does not exist in hash. (If need exists
- * to differentiate between key-value being NULL and
- * lack of key then see BLI_edgehash_lookup_p().
- */
-void* BLI_edgehash_lookup (EdgeHash *eh, unsigned int v0, unsigned int v1);
+/* Return value for given edge (v0,v1), or NULL if
+ * if key does not exist in hash. (If need exists
+ * to differentiate between key-value being NULL and
+ * lack of key then see BLI_edgehash_lookup_p().
+ */
+void *BLI_edgehash_lookup(EdgeHash *eh, unsigned int v0, unsigned int v1);
- /* Return pointer to value for given edge (v0,v1),
- * or NULL if key does not exist in hash.
- */
-void** BLI_edgehash_lookup_p (EdgeHash *eh, unsigned int v0, unsigned int v1);
+/* Return pointer to value for given edge (v0,v1),
+ * or NULL if key does not exist in hash.
+ */
+void **BLI_edgehash_lookup_p(EdgeHash *eh, unsigned int v0, unsigned int v1);
- /* Return boolean true/false if edge (v0,v1) in hash. */
-int BLI_edgehash_haskey (EdgeHash *eh, unsigned int v0, unsigned int v1);
+/* Return boolean true/false if edge (v0,v1) in hash. */
+int BLI_edgehash_haskey(EdgeHash *eh, unsigned int v0, unsigned int v1);
- /* Return number of keys in hash. */
-int BLI_edgehash_size (EdgeHash *eh);
+/* Return number of keys in hash. */
+int BLI_edgehash_size(EdgeHash *eh);
- /* Remove all edges from hash. */
-void BLI_edgehash_clear (EdgeHash *eh, EdgeHashFreeFP valfreefp);
+/* Remove all edges from hash. */
+void BLI_edgehash_clear(EdgeHash *eh, EdgeHashFreeFP valfreefp);
/***/
- /**
- * Create a new EdgeHashIterator. The hash table must not be mutated
- * while the iterator is in use, and the iterator will step exactly
- * BLI_edgehash_size(gh) times before becoming done.
- */
-EdgeHashIterator* BLI_edgehashIterator_new (EdgeHash *eh);
+/**
+ * Create a new EdgeHashIterator. The hash table must not be mutated
+ * while the iterator is in use, and the iterator will step exactly
+ * BLI_edgehash_size(gh) times before becoming done.
+ */
+EdgeHashIterator *BLI_edgehashIterator_new(EdgeHash *eh);
+
+/* Free an EdgeHashIterator. */
+void BLI_edgehashIterator_free(EdgeHashIterator *ehi);
- /* Free an EdgeHashIterator. */
-void BLI_edgehashIterator_free (EdgeHashIterator *ehi);
+/* Retrieve the key from an iterator. */
+void BLI_edgehashIterator_getKey(EdgeHashIterator *ehi, unsigned int *v0_r, unsigned int *v1_r);
- /* Retrieve the key from an iterator. */
-void BLI_edgehashIterator_getKey (EdgeHashIterator *ehi, unsigned int *v0_r, unsigned int *v1_r);
-
- /* Retrieve the value from an iterator. */
-void* BLI_edgehashIterator_getValue (EdgeHashIterator *ehi);
+/* Retrieve the value from an iterator. */
+void *BLI_edgehashIterator_getValue(EdgeHashIterator *ehi);
- /* Set the value for an iterator. */
-void BLI_edgehashIterator_setValue (EdgeHashIterator *ehi, void *val);
+/* Set the value for an iterator. */
+void BLI_edgehashIterator_setValue(EdgeHashIterator *ehi, void *val);
- /* Steps the iterator to the next index. */
-void BLI_edgehashIterator_step (EdgeHashIterator *ehi);
+/* Steps the iterator to the next index. */
+void BLI_edgehashIterator_step(EdgeHashIterator *ehi);
- /* Determine if an iterator is done. */
-int BLI_edgehashIterator_isDone (EdgeHashIterator *ehi);
+/* Determine if an iterator is done. */
+int BLI_edgehashIterator_isDone(EdgeHashIterator *ehi);
#endif
diff --git a/source/blender/blenlib/BLI_fileops.h b/source/blender/blenlib/BLI_fileops.h
index 1bf4efca8a0..ca810ee5b93 100644
--- a/source/blender/blenlib/BLI_fileops.h
+++ b/source/blender/blenlib/BLI_fileops.h
@@ -84,10 +84,10 @@ char *BLI_file_ungzip_to_mem(const char *from_file, int *size_r);
size_t BLI_file_descriptor_size(int file);
size_t BLI_file_size(const char *file);
- /* compare if one was last modified before the other */
+/* compare if one was last modified before the other */
int BLI_file_older(const char *file1, const char *file2);
- /* read ascii file as lines, empty list if reading fails */
+/* read ascii file as lines, empty list if reading fails */
struct LinkNode *BLI_file_read_as_lines(const char *file);
void BLI_file_free_lines(struct LinkNode *lines);
diff --git a/source/blender/blenlib/BLI_fileops_types.h b/source/blender/blenlib/BLI_fileops_types.h
index d9f8549e8f5..a19909a8f26 100644
--- a/source/blender/blenlib/BLI_fileops_types.h
+++ b/source/blender/blenlib/BLI_fileops_types.h
@@ -41,35 +41,34 @@ typedef unsigned int mode_t;
struct ImBuf;
-struct direntry{
- char *string;
- mode_t type;
- char *relname;
- char *path;
-#if (defined(WIN32) || defined(WIN64)) && (_MSC_VER>=1500)
+struct direntry {
+ char *string;
+ mode_t type;
+ char *relname;
+ char *path;
+#if (defined(WIN32) || defined(WIN64)) && (_MSC_VER >= 1500)
struct _stat64 s;
#elif defined(__MINGW32__)
struct _stati64 s;
#else
- struct stat s;
+ struct stat s;
#endif
unsigned int flags;
- char size[16];
- char mode1[4];
- char mode2[4];
- char mode3[4];
- char owner[16];
- char time[8];
- char date[16];
- char extra[16];
- void *poin;
- int nr;
+ char size[16];
+ char mode1[4];
+ char mode2[4];
+ char mode3[4];
+ char owner[16];
+ char time[8];
+ char date[16];
+ char extra[16];
+ void *poin;
+ int nr;
struct ImBuf *image;
unsigned int selflag; /* selection flag */
};
-struct dirlink
-{
+struct dirlink {
struct dirlink *next, *prev;
char *name;
};
diff --git a/source/blender/blenlib/BLI_fnmatch.h b/source/blender/blenlib/BLI_fnmatch.h
index 5914d150d56..6c466759010 100644
--- a/source/blender/blenlib/BLI_fnmatch.h
+++ b/source/blender/blenlib/BLI_fnmatch.h
@@ -17,23 +17,23 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
-#ifndef __BLI_FNMATCH_H__
-#define __BLI_FNMATCH_H__
+#ifndef __BLI_FNMATCH_H__
+#define __BLI_FNMATCH_H__
/** \file BLI_fnmatch.h
* \ingroup bli
*/
-#ifdef __cplusplus
+#ifdef __cplusplus
extern "C" {
#endif
-#if defined (__cplusplus) || (defined (__STDC__) && __STDC__)
-#undef __P
-#define __P(protos) protos
+#if defined(__cplusplus) || (defined(__STDC__) && __STDC__)
+#undef __P
+#define __P(protos) protos
#else /* Not C++ or ANSI C. */
-#undef __P
-#define __P(protos) ()
+#undef __P
+#define __P(protos) ()
/* We can get away without defining `const' here only because in this file
* it is used only inside the prototype for `fnmatch', which is elided in
* non-ANSI C where `const' is problematical. */
@@ -42,30 +42,30 @@ extern "C" {
/* We #undef these before defining them because some losing systems
* (HP-UX A.08.07 for example) define these in <unistd.h>. */
-#undef FNM_PATHNAME
-#undef FNM_NOESCAPE
-#undef FNM_PERIOD
+#undef FNM_PATHNAME
+#undef FNM_NOESCAPE
+#undef FNM_PERIOD
/* Bits set in the FLAGS argument to `fnmatch'. */
-#define FNM_PATHNAME (1 << 0) /* No wildcard can ever match `/'. */
-#define FNM_NOESCAPE (1 << 1) /* Backslashes don't quote special chars. */
-#define FNM_PERIOD (1 << 2) /* Leading `.' is matched only explicitly. */
-
-#if !defined (_POSIX_C_SOURCE) || _POSIX_C_SOURCE < 2 || defined (_GNU_SOURCE) || defined( __SUNPRO_C)
-#define FNM_FILE_NAME FNM_PATHNAME /* Preferred GNU name. */
-#define FNM_LEADING_DIR (1 << 3) /* Ignore `/...' after a match. */
-#define FNM_CASEFOLD (1 << 4) /* Compare without regard to case. */
+#define FNM_PATHNAME (1 << 0) /* No wildcard can ever match `/'. */
+#define FNM_NOESCAPE (1 << 1) /* Backslashes don't quote special chars. */
+#define FNM_PERIOD (1 << 2) /* Leading `.' is matched only explicitly. */
+
+#if !defined(_POSIX_C_SOURCE) || _POSIX_C_SOURCE < 2 || defined(_GNU_SOURCE) || defined(__SUNPRO_C)
+#define FNM_FILE_NAME FNM_PATHNAME /* Preferred GNU name. */
+#define FNM_LEADING_DIR (1 << 3) /* Ignore `/...' after a match. */
+#define FNM_CASEFOLD (1 << 4) /* Compare without regard to case. */
#endif
/* Value returned by `fnmatch' if STRING does not match PATTERN. */
-#define FNM_NOMATCH 1
+#define FNM_NOMATCH 1
/* Match STRING against the filename pattern PATTERN,
* returning zero if it matches, FNM_NOMATCH if not. */
-extern int fnmatch __P ((const char *__pattern, const char *__string,
- int __flags));
+extern int fnmatch __P((const char *__pattern, const char *__string,
+ int __flags));
-#ifdef __cplusplus
+#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_ghash.h b/source/blender/blenlib/BLI_ghash.h
index b178538edf2..b2532d0e486 100644
--- a/source/blender/blenlib/BLI_ghash.h
+++ b/source/blender/blenlib/BLI_ghash.h
@@ -37,10 +37,10 @@
extern "C" {
#endif
-typedef unsigned int (*GHashHashFP) (const void *key);
-typedef int (*GHashCmpFP) (const void *a, const void *b);
-typedef void (*GHashKeyFreeFP) (void *key);
-typedef void (*GHashValFreeFP) (void *val);
+typedef unsigned int (*GHashHashFP) (const void *key);
+typedef int (*GHashCmpFP) (const void *a, const void *b);
+typedef void (*GHashKeyFreeFP) (void *key);
+typedef void (*GHashValFreeFP) (void *val);
typedef struct Entry {
struct Entry *next;
@@ -49,8 +49,8 @@ typedef struct Entry {
} Entry;
typedef struct GHash {
- GHashHashFP hashfp;
- GHashCmpFP cmpfp;
+ GHashHashFP hashfp;
+ GHashCmpFP cmpfp;
Entry **buckets;
struct BLI_mempool *entrypool;
@@ -65,71 +65,71 @@ typedef struct GHashIterator {
/* *** */
-GHash* BLI_ghash_new (GHashHashFP hashfp, GHashCmpFP cmpfp, const char *info);
-void BLI_ghash_free (GHash *gh, GHashKeyFreeFP keyfreefp, GHashValFreeFP valfreefp);
+GHash *BLI_ghash_new(GHashHashFP hashfp, GHashCmpFP cmpfp, const char *info);
+void BLI_ghash_free(GHash *gh, GHashKeyFreeFP keyfreefp, GHashValFreeFP valfreefp);
void BLI_ghash_insert(GHash *gh, void *key, void *val);
-void * BLI_ghash_lookup(GHash *gh, const void *key);
+void *BLI_ghash_lookup(GHash *gh, const void *key);
int BLI_ghash_remove(GHash *gh, void *key, GHashKeyFreeFP keyfreefp, GHashValFreeFP valfreefp);
int BLI_ghash_haskey(GHash *gh, void *key);
-int BLI_ghash_size (GHash *gh);
+int BLI_ghash_size(GHash *gh);
/* *** */
- /**
- * Create a new GHashIterator. The hash table must not be mutated
- * while the iterator is in use, and the iterator will step exactly
- * BLI_ghash_size(gh) times before becoming done.
- *
- * \param gh The GHash to iterate over.
- * \return Pointer to a new DynStr.
- */
-GHashIterator* BLI_ghashIterator_new (GHash *gh);
- /**
- * Init an already allocated GHashIterator. The hash table must not
- * be mutated while the iterator is in use, and the iterator will
- * step exactly BLI_ghash_size(gh) times before becoming done.
- *
- * \param ghi The GHashIterator to initialize.
- * \param gh The GHash to iterate over.
- */
+/**
+ * Create a new GHashIterator. The hash table must not be mutated
+ * while the iterator is in use, and the iterator will step exactly
+ * BLI_ghash_size(gh) times before becoming done.
+ *
+ * \param gh The GHash to iterate over.
+ * \return Pointer to a new DynStr.
+ */
+GHashIterator *BLI_ghashIterator_new(GHash *gh);
+/**
+ * Init an already allocated GHashIterator. The hash table must not
+ * be mutated while the iterator is in use, and the iterator will
+ * step exactly BLI_ghash_size(gh) times before becoming done.
+ *
+ * \param ghi The GHashIterator to initialize.
+ * \param gh The GHash to iterate over.
+ */
void BLI_ghashIterator_init(GHashIterator *ghi, GHash *gh);
- /**
- * Free a GHashIterator.
- *
- * \param ghi The iterator to free.
- */
-void BLI_ghashIterator_free (GHashIterator *ghi);
-
- /**
- * Retrieve the key from an iterator.
- *
- * \param ghi The iterator.
- * \return The key at the current index, or NULL if the
- * iterator is done.
- */
-void* BLI_ghashIterator_getKey (GHashIterator *ghi);
- /**
- * Retrieve the value from an iterator.
- *
- * \param ghi The iterator.
- * \return The value at the current index, or NULL if the
- * iterator is done.
- */
-void* BLI_ghashIterator_getValue (GHashIterator *ghi);
- /**
- * Steps the iterator to the next index.
- *
- * \param ghi The iterator.
- */
-void BLI_ghashIterator_step (GHashIterator *ghi);
- /**
- * Determine if an iterator is done (has reached the end of
- * the hash table).
- *
- * \param ghi The iterator.
- * \return True if done, False otherwise.
- */
-int BLI_ghashIterator_isDone (GHashIterator *ghi);
+/**
+ * Free a GHashIterator.
+ *
+ * \param ghi The iterator to free.
+ */
+void BLI_ghashIterator_free(GHashIterator *ghi);
+
+/**
+ * Retrieve the key from an iterator.
+ *
+ * \param ghi The iterator.
+ * \return The key at the current index, or NULL if the
+ * iterator is done.
+ */
+void *BLI_ghashIterator_getKey(GHashIterator *ghi);
+/**
+ * Retrieve the value from an iterator.
+ *
+ * \param ghi The iterator.
+ * \return The value at the current index, or NULL if the
+ * iterator is done.
+ */
+void *BLI_ghashIterator_getValue(GHashIterator *ghi);
+/**
+ * Steps the iterator to the next index.
+ *
+ * \param ghi The iterator.
+ */
+void BLI_ghashIterator_step(GHashIterator *ghi);
+/**
+ * Determine if an iterator is done (has reached the end of
+ * the hash table).
+ *
+ * \param ghi The iterator.
+ * \return True if done, False otherwise.
+ */
+int BLI_ghashIterator_isDone(GHashIterator *ghi);
#define GHASH_ITER(gh_iter_, ghash_) \
for (BLI_ghashIterator_init(&gh_iter_, ghash_); \
@@ -138,24 +138,24 @@ int BLI_ghashIterator_isDone (GHashIterator *ghi);
/* *** */
-unsigned int BLI_ghashutil_ptrhash (const void *key);
-int BLI_ghashutil_ptrcmp (const void *a, const void *b);
+unsigned int BLI_ghashutil_ptrhash(const void *key);
+int BLI_ghashutil_ptrcmp(const void *a, const void *b);
-unsigned int BLI_ghashutil_strhash (const void *key);
-int BLI_ghashutil_strcmp (const void *a, const void *b);
+unsigned int BLI_ghashutil_strhash(const void *key);
+int BLI_ghashutil_strcmp(const void *a, const void *b);
-unsigned int BLI_ghashutil_inthash (const void *ptr);
-int BLI_ghashutil_intcmp (const void *a, const void *b);
+unsigned int BLI_ghashutil_inthash(const void *ptr);
+int BLI_ghashutil_intcmp(const void *a, const void *b);
typedef struct GHashPair {
const void *first;
const void *second;
} GHashPair;
-GHashPair* BLI_ghashutil_pairalloc (const void *first, const void *second);
-unsigned int BLI_ghashutil_pairhash (const void *ptr);
-int BLI_ghashutil_paircmp (const void *a, const void *b);
-void BLI_ghashutil_pairfree (void *ptr);
+GHashPair *BLI_ghashutil_pairalloc(const void *first, const void *second);
+unsigned int BLI_ghashutil_pairhash(const void *ptr);
+int BLI_ghashutil_paircmp(const void *a, const void *b);
+void BLI_ghashutil_pairfree(void *ptr);
#ifdef __cplusplus
}
diff --git a/source/blender/blenlib/BLI_graph.h b/source/blender/blenlib/BLI_graph.h
index 52613f9869f..d45523aac7d 100644
--- a/source/blender/blenlib/BLI_graph.h
+++ b/source/blender/blenlib/BLI_graph.h
@@ -37,10 +37,10 @@ struct BArc;
struct RadialArc;
-typedef void (*FreeArc)(struct BArc*);
-typedef void (*FreeNode)(struct BNode*);
-typedef void (*RadialSymmetry)(struct BNode* root_node, struct RadialArc* ring, int total);
-typedef void (*AxialSymmetry)(struct BNode* root_node, struct BNode* node1, struct BNode* node2, struct BArc* arc1, struct BArc* arc2);
+typedef void (*FreeArc)(struct BArc *);
+typedef void (*FreeNode)(struct BNode *);
+typedef void (*RadialSymmetry)(struct BNode *root_node, struct RadialArc *ring, int total);
+typedef void (*AxialSymmetry)(struct BNode *root_node, struct BNode *node1, struct BNode *node2, struct BArc *arc1, struct BArc *arc2);
/* IF YOU MODIFY THOSE TYPES, YOU NEED TO UPDATE ALL THOSE THAT "INHERIT" FROM THEM
*
@@ -49,16 +49,16 @@ typedef void (*AxialSymmetry)(struct BNode* root_node, struct BNode* node1, stru
* */
typedef struct BGraph {
- ListBase arcs;
- ListBase nodes;
+ ListBase arcs;
+ ListBase nodes;
float length;
/* function pointer to deal with custom fonctionnality */
- FreeArc free_arc;
- FreeNode free_node;
- RadialSymmetry radial_symmetry;
- AxialSymmetry axial_symmetry;
+ FreeArc free_arc;
+ FreeNode free_node;
+ RadialSymmetry radial_symmetry;
+ AxialSymmetry axial_symmetry;
} BGraph;
typedef struct BNode {
@@ -90,30 +90,30 @@ typedef struct BArc {
struct BArcIterator;
-void* IT_head(void* iter);
-void* IT_tail(void* iter);
-void* IT_peek(void* iter, int n);
-void* IT_next(void* iter);
-void* IT_nextN(void* iter, int n);
-void* IT_previous(void* iter);
-int IT_stopped(void* iter);
-
-typedef void* (*HeadFct)(void* iter);
-typedef void* (*TailFct)(void* iter);
-typedef void* (*PeekFct)(void* iter, int n);
-typedef void* (*NextFct)(void* iter);
-typedef void* (*NextNFct)(void* iter, int n);
-typedef void* (*PreviousFct)(void* iter);
-typedef int (*StoppedFct)(void* iter);
+void *IT_head(void *iter);
+void *IT_tail(void *iter);
+void *IT_peek(void *iter, int n);
+void *IT_next(void *iter);
+void *IT_nextN(void *iter, int n);
+void *IT_previous(void *iter);
+int IT_stopped(void *iter);
+
+typedef void * (*HeadFct)(void *iter);
+typedef void * (*TailFct)(void *iter);
+typedef void * (*PeekFct)(void *iter, int n);
+typedef void * (*NextFct)(void *iter);
+typedef void * (*NextNFct)(void *iter, int n);
+typedef void * (*PreviousFct)(void *iter);
+typedef int (*StoppedFct)(void *iter);
typedef struct BArcIterator {
- HeadFct head;
- TailFct tail;
- PeekFct peek;
- NextFct next;
- NextNFct nextN;
- PreviousFct previous;
- StoppedFct stopped;
+ HeadFct head;
+ TailFct tail;
+ PeekFct peek;
+ NextFct next;
+ NextNFct nextN;
+ PreviousFct previous;
+ StoppedFct stopped;
float *p, *no;
float size;
@@ -123,8 +123,7 @@ typedef struct BArcIterator {
} BArcIterator;
/* Helper structure for radial symmetry */
-typedef struct RadialArc
-{
+typedef struct RadialArc {
struct BArc *arc;
float n[3]; /* normalized vector joining the nodes of the arc */
} RadialArc;
@@ -141,7 +140,7 @@ void BLI_flagArcs(BGraph *graph, int flag);
int BLI_hasAdjacencyList(BGraph *rg);
void BLI_buildAdjacencyList(BGraph *rg);
-void BLI_rebuildAdjacencyListForNode(BGraph* rg, BNode *node);
+void BLI_rebuildAdjacencyListForNode(BGraph *rg, BNode *node);
void BLI_freeAdjacencyList(BGraph *rg);
int BLI_FlagSubgraphs(BGraph *graph);
@@ -156,11 +155,11 @@ void BLI_calcGraphLength(BGraph *graph);
void BLI_replaceNode(BGraph *graph, BNode *node_src, BNode *node_replaced);
void BLI_replaceNodeInArc(BGraph *graph, BArc *arc, BNode *node_src, BNode *node_replaced);
void BLI_removeDoubleNodes(BGraph *graph, float limit);
-BNode * BLI_FindNodeByPosition(BGraph *graph, float *p, float limit);
+BNode *BLI_FindNodeByPosition(BGraph *graph, float *p, float limit);
-BArc * BLI_findConnectedArc(BGraph *graph, BArc *arc, BNode *v);
+BArc *BLI_findConnectedArc(BGraph *graph, BArc *arc, BNode *v);
-int BLI_isGraphCyclic(BGraph *graph);
+int BLI_isGraphCyclic(BGraph *graph);
/*------------ Symmetry handling ------------*/
void BLI_markdownSymmetry(BGraph *graph, BNode *root_node, float limit);
@@ -168,19 +167,19 @@ void BLI_markdownSymmetry(BGraph *graph, BNode *root_node, float limit);
void BLI_mirrorAlongAxis(float v[3], float center[3], float axis[3]);
/* BNode symmetry flags */
-#define SYM_TOPOLOGICAL 1
-#define SYM_PHYSICAL 2
+#define SYM_TOPOLOGICAL 1
+#define SYM_PHYSICAL 2
/* the following two are exclusive */
-#define SYM_AXIAL 4
-#define SYM_RADIAL 8
+#define SYM_AXIAL 4
+#define SYM_RADIAL 8
/* BArc symmetry flags
*
* axial symmetry sides */
-#define SYM_SIDE_POSITIVE 1
-#define SYM_SIDE_NEGATIVE 2
+#define SYM_SIDE_POSITIVE 1
+#define SYM_SIDE_NEGATIVE 2
/* Anything higher is the order in radial symmetry */
-#define SYM_SIDE_RADIAL 3
+#define SYM_SIDE_RADIAL 3
#endif /*__BLI_GRAPH_H__*/
diff --git a/source/blender/blenlib/BLI_gsqueue.h b/source/blender/blenlib/BLI_gsqueue.h
index 29c31c19047..b4cb1edd45a 100644
--- a/source/blender/blenlib/BLI_gsqueue.h
+++ b/source/blender/blenlib/BLI_gsqueue.h
@@ -36,64 +36,64 @@
typedef struct _GSQueue GSQueue;
- /**
- * Create a new GSQueue.
- *
- * \param elem_size The size of the structures in the queue.
- * \retval The new queue
- */
-GSQueue* BLI_gsqueue_new (int elem_size);
+/**
+ * Create a new GSQueue.
+ *
+ * \param elem_size The size of the structures in the queue.
+ * \retval The new queue
+ */
+GSQueue *BLI_gsqueue_new(int elem_size);
- /**
- * Query if the queue is empty
- */
-int BLI_gsqueue_is_empty(GSQueue *gq);
+/**
+ * Query if the queue is empty
+ */
+int BLI_gsqueue_is_empty(GSQueue *gq);
- /**
- * Query number elements in the queue
- */
-int BLI_gsqueue_size(GSQueue *gq);
+/**
+ * Query number elements in the queue
+ */
+int BLI_gsqueue_size(GSQueue *gq);
- /**
- * Access the item at the head of the queue
- * without removing it.
- *
- * \param item_r A pointer to an appropriately
- * sized structure (the size passed to BLI_gsqueue_new)
- */
-void BLI_gsqueue_peek (GSQueue *gq, void *item_r);
+/**
+ * Access the item at the head of the queue
+ * without removing it.
+ *
+ * \param item_r A pointer to an appropriately
+ * sized structure (the size passed to BLI_gsqueue_new)
+ */
+void BLI_gsqueue_peek(GSQueue *gq, void *item_r);
- /**
- * Access the item at the head of the queue
- * and remove it.
- *
- * \param item_r A pointer to an appropriately
- * sized structure (the size passed to BLI_gsqueue_new).
- * Can be NULL if desired.
- */
-void BLI_gsqueue_pop (GSQueue *gq, void *item_r);
+/**
+ * Access the item at the head of the queue
+ * and remove it.
+ *
+ * \param item_r A pointer to an appropriately
+ * sized structure (the size passed to BLI_gsqueue_new).
+ * Can be NULL if desired.
+ */
+void BLI_gsqueue_pop(GSQueue *gq, void *item_r);
- /**
- * Push an element onto the tail of the queue.
- *
- * \param item A pointer to an appropriately
- * sized structure (the size passed to BLI_gsqueue_new).
- */
-void BLI_gsqueue_push (GSQueue *gq, void *item);
+/**
+ * Push an element onto the tail of the queue.
+ *
+ * \param item A pointer to an appropriately
+ * sized structure (the size passed to BLI_gsqueue_new).
+ */
+void BLI_gsqueue_push(GSQueue *gq, void *item);
- /**
- * Push an element back onto the head of the queue (so
- * it would be returned from the next call to BLI_gsqueue_pop).
- *
- * \param item A pointer to an appropriately
- * sized structure (the size passed to BLI_gsqueue_new).
- */
-void BLI_gsqueue_pushback (GSQueue *gq, void *item);
+/**
+ * Push an element back onto the head of the queue (so
+ * it would be returned from the next call to BLI_gsqueue_pop).
+ *
+ * \param item A pointer to an appropriately
+ * sized structure (the size passed to BLI_gsqueue_new).
+ */
+void BLI_gsqueue_pushback(GSQueue *gq, void *item);
- /**
- * Free the queue
- */
-void BLI_gsqueue_free (GSQueue *gq);
+/**
+ * Free the queue
+ */
+void BLI_gsqueue_free(GSQueue *gq);
#endif /* __BLI_GSQUEUE_H__ */
diff --git a/source/blender/blenlib/BLI_heap.h b/source/blender/blenlib/BLI_heap.h
index 5ceccda96e4..b378f2bb365 100644
--- a/source/blender/blenlib/BLI_heap.h
+++ b/source/blender/blenlib/BLI_heap.h
@@ -38,35 +38,35 @@ struct HeapNode;
typedef struct Heap Heap;
typedef struct HeapNode HeapNode;
-typedef void (*HeapFreeFP)(void *ptr);
+typedef void (*HeapFreeFP)(void *ptr);
/* Creates a new heap. BLI_memarena is used for allocating nodes. Removed nodes
* are recycled, so memory usage will not shrink. */
-Heap* BLI_heap_new (void);
-void BLI_heap_free (Heap *heap, HeapFreeFP ptrfreefp);
+Heap *BLI_heap_new(void);
+void BLI_heap_free(Heap *heap, HeapFreeFP ptrfreefp);
/* Insert heap node with a value (often a 'cost') and pointer into the heap,
* duplicate values are allowed. */
-HeapNode* BLI_heap_insert (Heap *heap, float value, void *ptr);
+HeapNode *BLI_heap_insert(Heap *heap, float value, void *ptr);
/* Remove a heap node. */
-void BLI_heap_remove (Heap *heap, HeapNode *node);
+void BLI_heap_remove(Heap *heap, HeapNode *node);
/* Return 0 if the heap is empty, 1 otherwise. */
-int BLI_heap_empty (Heap *heap);
+int BLI_heap_empty(Heap *heap);
/* Return the size of the heap. */
-int BLI_heap_size (Heap *heap);
+int BLI_heap_size(Heap *heap);
/* Return the top node of the heap. This is the node with the lowest value. */
-HeapNode* BLI_heap_top (Heap *heap);
+HeapNode *BLI_heap_top(Heap *heap);
/* Pop the top node off the heap and return it's pointer. */
-void* BLI_heap_popmin (Heap *heap);
+void *BLI_heap_popmin(Heap *heap);
/* Return the value or pointer of a heap node. */
-float BLI_heap_node_value (HeapNode *heap);
-void* BLI_heap_node_ptr (HeapNode *heap);
+float BLI_heap_node_value(HeapNode *heap);
+void *BLI_heap_node_ptr(HeapNode *heap);
#endif
diff --git a/source/blender/blenlib/BLI_jitter.h b/source/blender/blenlib/BLI_jitter.h
index c2a6250c154..432bf73ad90 100644
--- a/source/blender/blenlib/BLI_jitter.h
+++ b/source/blender/blenlib/BLI_jitter.h
@@ -32,7 +32,7 @@
* \ingroup bli
*/
-void BLI_jitter_init(float *jitarr, int num);
+void BLI_jitter_init(float *jitarr, int num);
void BLI_jitterate1(float *jit1, float *jit2, int num, float rad1);
void BLI_jitterate2(float *jit1, float *jit2, int num, float rad2);
diff --git a/source/blender/blenlib/BLI_kdopbvh.h b/source/blender/blenlib/BLI_kdopbvh.h
index ff3017fef03..7041c122ff9 100644
--- a/source/blender/blenlib/BLI_kdopbvh.h
+++ b/source/blender/blenlib/BLI_kdopbvh.h
@@ -49,37 +49,34 @@ typedef struct BVHTreeOverlap {
int indexB;
} BVHTreeOverlap;
-typedef struct BVHTreeNearest
-{
- int index; /* the index of the nearest found (untouched if none is found within a dist radius from the given coordinates) */
- float co[3]; /* nearest coordinates (untouched it none is found within a dist radius from the given coordinates) */
- float no[3]; /* normal at nearest coordinates (untouched it none is found within a dist radius from the given coordinates) */
- float dist; /* squared distance to search arround */
+typedef struct BVHTreeNearest {
+ int index; /* the index of the nearest found (untouched if none is found within a dist radius from the given coordinates) */
+ float co[3]; /* nearest coordinates (untouched it none is found within a dist radius from the given coordinates) */
+ float no[3]; /* normal at nearest coordinates (untouched it none is found within a dist radius from the given coordinates) */
+ float dist; /* squared distance to search arround */
} BVHTreeNearest;
-typedef struct BVHTreeRay
-{
- float origin[3]; /* ray origin */
- float direction[3]; /* ray direction */
- float radius; /* radius around ray */
+typedef struct BVHTreeRay {
+ float origin[3]; /* ray origin */
+ float direction[3]; /* ray direction */
+ float radius; /* radius around ray */
} BVHTreeRay;
-typedef struct BVHTreeRayHit
-{
- int index; /* index of the tree node (untouched if no hit is found) */
- float co[3]; /* coordinates of the hit point */
- float no[3]; /* normal on hit point */
- float dist; /* distance to the hit point */
+typedef struct BVHTreeRayHit {
+ int index; /* index of the tree node (untouched if no hit is found) */
+ float co[3]; /* coordinates of the hit point */
+ float no[3]; /* normal on hit point */
+ float dist; /* distance to the hit point */
} BVHTreeRayHit;
/* callback must update nearest in case it finds a nearest result */
-typedef void (*BVHTree_NearestPointCallback) (void *userdata, int index, const float *co, BVHTreeNearest *nearest);
+typedef void (*BVHTree_NearestPointCallback)(void *userdata, int index, const float *co, BVHTreeNearest *nearest);
/* callback must update hit in case it finds a nearest successful hit */
-typedef void (*BVHTree_RayCastCallback) (void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit);
+typedef void (*BVHTree_RayCastCallback)(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit);
/* callback to range search query */
-typedef void (*BVHTree_RangeQuery) (void *userdata, int index, float squared_dist);
+typedef void (*BVHTree_RangeQuery)(void *userdata, int index, float squared_dist);
BVHTree *BLI_bvhtree_new(int maxsize, float epsilon, char tree_type, char axis);
void BLI_bvhtree_free(BVHTree *tree);
diff --git a/source/blender/blenlib/BLI_kdtree.h b/source/blender/blenlib/BLI_kdtree.h
index a58f58020d7..ae5e32d73eb 100644
--- a/source/blender/blenlib/BLI_kdtree.h
+++ b/source/blender/blenlib/BLI_kdtree.h
@@ -46,7 +46,7 @@ typedef struct KDTreeNearest {
} KDTreeNearest;
/* Creates or free a kdtree */
-KDTree* BLI_kdtree_new(int maxsize);
+KDTree *BLI_kdtree_new(int maxsize);
void BLI_kdtree_free(KDTree *tree);
/* Construction: first insert points, then call balance. Normal is optional. */
@@ -56,12 +56,11 @@ void BLI_kdtree_balance(KDTree *tree);
/* Find nearest returns index, and -1 if no node is found.
* Find n nearest returns number of points found, with results in nearest.
* Normal is optional, but if given will limit results to points in normal direction from co. */
-int BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest *nearest);
-int BLI_kdtree_find_n_nearest(KDTree *tree, int n, float *co, float *nor, KDTreeNearest *nearest);
+int BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest *nearest);
+int BLI_kdtree_find_n_nearest(KDTree *tree, int n, float *co, float *nor, KDTreeNearest *nearest);
/* Range search returns number of points found, with results in nearest */
/* Normal is optional, but if given will limit results to points in normal direction from co. */
/* Remember to free nearest after use! */
int BLI_kdtree_range_search(KDTree *tree, float range, float *co, float *nor, KDTreeNearest **nearest);
#endif
-
diff --git a/source/blender/blenlib/BLI_linklist.h b/source/blender/blenlib/BLI_linklist.h
index 664beb4eb98..da56a300b9b 100644
--- a/source/blender/blenlib/BLI_linklist.h
+++ b/source/blender/blenlib/BLI_linklist.h
@@ -46,20 +46,19 @@ typedef struct LinkNode {
void *link;
} LinkNode;
-int BLI_linklist_length (struct LinkNode *list);
-int BLI_linklist_index (struct LinkNode *list, void *ptr);
+int BLI_linklist_length(struct LinkNode *list);
+int BLI_linklist_index(struct LinkNode *list, void *ptr);
-struct LinkNode *BLI_linklist_find (struct LinkNode *list, int index);
+struct LinkNode *BLI_linklist_find(struct LinkNode *list, int index);
-void BLI_linklist_reverse (struct LinkNode **listp);
+void BLI_linklist_reverse(struct LinkNode **listp);
-void BLI_linklist_prepend (struct LinkNode **listp, void *ptr);
-void BLI_linklist_append (struct LinkNode **listp, void *ptr);
-void BLI_linklist_prepend_arena (struct LinkNode **listp, void *ptr, struct MemArena *ma);
-void BLI_linklist_insert_after (struct LinkNode **listp, void *ptr);
+void BLI_linklist_prepend(struct LinkNode **listp, void *ptr);
+void BLI_linklist_append(struct LinkNode **listp, void *ptr);
+void BLI_linklist_prepend_arena(struct LinkNode **listp, void *ptr, struct MemArena *ma);
+void BLI_linklist_insert_after(struct LinkNode **listp, void *ptr);
-void BLI_linklist_free (struct LinkNode *list, LinkNodeFreeFP freefunc);
-void BLI_linklist_apply (struct LinkNode *list, LinkNodeApplyFP applyfunc, void *userdata);
+void BLI_linklist_free(struct LinkNode *list, LinkNodeFreeFP freefunc);
+void BLI_linklist_apply(struct LinkNode *list, LinkNodeApplyFP applyfunc, void *userdata);
#endif
-
diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h
index 7e5f1f2a72a..02065c4b86f 100644
--- a/source/blender/blenlib/BLI_math_base.h
+++ b/source/blender/blenlib/BLI_math_base.h
@@ -127,19 +127,19 @@
#endif
#ifdef WIN32
-#ifndef FREE_WINDOWS
-#define isnan(n) _isnan(n)
-#define finite _finite
-#define hypot _hypot
-#endif
+# ifndef FREE_WINDOWS
+# define isnan(n) _isnan(n)
+# define finite _finite
+# define hypot _hypot
+# endif
#endif
#ifndef SWAP
-#define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
+# define SWAP(type, a, b) { type sw_ap; sw_ap = (a); (a) = (b); (b) = sw_ap; }
#endif
#ifndef CLAMP
-#define CLAMP(a, b, c) if((a)<(b)) (a)=(b); else if((a)>(c)) (a)=(c)
+# define CLAMP(a, b, c) if ((a) < (b)) (a) = (b); else if ((a) > (c)) (a) = (c)
#endif
#ifdef __BLI_MATH_INLINE_H__
diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h
index 4771fdbcb69..afdb5d40bd5 100644
--- a/source/blender/blenlib/BLI_math_color.h
+++ b/source/blender/blenlib/BLI_math_color.h
@@ -37,19 +37,19 @@ extern "C" {
#include "BLI_math_inline.h"
/* primaries */
-#define BLI_XYZ_SMPTE 0
-#define BLI_XYZ_REC709_SRGB 1
-#define BLI_XYZ_CIE 2
+#define BLI_XYZ_SMPTE 0
+#define BLI_XYZ_REC709_SRGB 1
+#define BLI_XYZ_CIE 2
/* built-in profiles */
-#define BLI_PR_NONE 0
-#define BLI_PR_SRGB 1
-#define BLI_PR_REC709 2
+#define BLI_PR_NONE 0
+#define BLI_PR_SRGB 1
+#define BLI_PR_REC709 2
/* YCbCr */
-#define BLI_YCC_ITU_BT601 0
-#define BLI_YCC_ITU_BT709 1
-#define BLI_YCC_JFIF_0_255 2
+#define BLI_YCC_ITU_BT601 0
+#define BLI_YCC_ITU_BT709 1
+#define BLI_YCC_JFIF_0_255 2
/******************* Conversion to RGB ********************/
@@ -101,8 +101,8 @@ void BLI_init_srgb_conversion(void);
int constrain_rgb(float *r, float *g, float *b);
void minmax_rgb(short c[3]);
-void rgb_float_set_hue_float_offset(float * rgb, float hue_offset);
-void rgb_byte_set_hue_float_offset(unsigned char * rgb, float hue_offset);
+void rgb_float_set_hue_float_offset(float *rgb, float hue_offset);
+void rgb_byte_set_hue_float_offset(unsigned char *rgb, float hue_offset);
void rgb_uchar_to_float(float col_r[3], const unsigned char col_ub[3]);
void rgba_uchar_to_float(float col_r[4], const unsigned char col_ub[4]);
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 85129d5b68d..0560a3f6e64 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -67,23 +67,23 @@ float dist_to_plane_v3(const float p[3], const float plane_co[3], const float pl
float dist_to_line_segment_v3(const float p[3], const float l1[3], const float l2[3]);
float closest_to_line_v3(float r[3], const float p[3], const float l1[3], const float l2[3]);
float closest_to_line_v2(float r[2], const float p[2], const float l1[2], const float l2[2]);
-void closest_to_line_segment_v3(float r[3], const float p[3], const float l1[3], const float l2[3]);
-void closest_to_plane_v3(float r[3], const float plane_co[3], const float plane_no_unit[3], const float pt[3]);
+void closest_to_line_segment_v3(float r[3], const float p[3], const float l1[3], const float l2[3]);
+void closest_to_plane_v3(float r[3], const float plane_co[3], const float plane_no_unit[3], const float pt[3]);
float line_point_factor_v3(const float p[3], const float l1[3], const float l2[3]);
float line_point_factor_v2(const float p[2], const float l1[2], const float l2[2]);
-void limit_dist_v3(float v1[3], float v2[3], const float dist);
+void limit_dist_v3(float v1[3], float v2[3], const float dist);
/******************************* Intersection ********************************/
/* TODO int return value consistency */
/* line-line */
-#define ISECT_LINE_LINE_COLINEAR -1
-#define ISECT_LINE_LINE_NONE 0
-#define ISECT_LINE_LINE_EXACT 1
-#define ISECT_LINE_LINE_CROSS 2
+#define ISECT_LINE_LINE_COLINEAR -1
+#define ISECT_LINE_LINE_NONE 0
+#define ISECT_LINE_LINE_EXACT 1
+#define ISECT_LINE_LINE_CROSS 2
int isect_line_line_v2(const float a1[2], const float a2[2], const float b1[2], const float b2[2]);
int isect_line_line_v2_int(const int a1[2], const int a2[2], const int b1[2], const int b2[2]);
@@ -139,13 +139,13 @@ void isect_plane_plane_v3(float r_isect_co[3], float r_isect_no[3],
/* line/ray triangle */
int isect_line_tri_v3(const float p1[3], const float p2[3],
- const float v0[3], const float v1[3], const float v2[3], float *r_lambda, float r_uv[2]);
+ const float v0[3], const float v1[3], const float v2[3], float *r_lambda, float r_uv[2]);
int isect_ray_tri_v3(const float p1[3], const float d[3],
- const float v0[3], const float v1[3], const float v2[3], float *r_lambda, float r_uv[2]);
+ const float v0[3], const float v1[3], const float v2[3], float *r_lambda, float r_uv[2]);
int isect_ray_tri_threshold_v3(const float p1[3], const float d[3],
- const float v0[3], const float v1[3], const float v2[3], float *r_lambda, float r_uv[2], const float threshold);
+ const float v0[3], const float v1[3], const float v2[3], float *r_lambda, float r_uv[2], const float threshold);
int isect_ray_tri_epsilon_v3(const float p1[3], const float d[3],
- const float v0[3], const float v1[3], const float v2[3], float *r_lambda, float r_uv[2], const float epsilon);
+ const float v0[3], const float v1[3], const float v2[3], float *r_lambda, float r_uv[2], const float epsilon);
/* point in polygon */
int isect_point_quad_v2(const float p[2], const float a[2], const float b[2], const float c[2], const float d[2]);
@@ -161,10 +161,10 @@ void isect_point_face_uv_v2(const int isquad, const float v0[2], const float v1[
/* other */
int isect_sweeping_sphere_tri_v3(const float p1[3], const float p2[3], const float radius,
- const float v0[3], const float v1[3], const float v2[3], float *r_lambda, float ipoint[3]);
+ const float v0[3], const float v1[3], const float v2[3], float *r_lambda, float ipoint[3]);
int isect_axial_line_tri_v3(const int axis, const float co1[3], const float co2[3],
- const float v0[3], const float v1[3], const float v2[3], float *r_lambda);
+ const float v0[3], const float v1[3], const float v2[3], float *r_lambda);
int isect_aabb_aabb_v3(const float min1[3], const float max1[3], const float min2[3], const float max2[3]);
@@ -176,20 +176,20 @@ void plot_line_v2v2i(const int p1[2], const int p2[2], int (*callback)(int, int,
/* tri or quad, d can be NULL */
void interp_weights_face_v3(float w[4],
- const float a[3], const float b[3], const float c[3], const float d[3], const float p[3]);
+ const float a[3], const float b[3], const float c[3], const float d[3], const float p[3]);
void interp_weights_poly_v3(float w[], float v[][3], const int n, const float p[3]);
void interp_cubic_v3(float x[3], float v[3],
- const float x1[3], const float v1[3], const float x2[3], const float v2[3], const float t);
+ const float x1[3], const float v1[3], const float x2[3], const float v2[3], const float t);
int interp_sparse_array(float *array, const int list_size, const float invalid);
void barycentric_transform(float pt_tar[3], float const pt_src[3],
- const float tri_tar_p1[3], const float tri_tar_p2[3], const float tri_tar_p3[3],
- const float tri_src_p1[3], const float tri_src_p2[3], const float tri_src_p3[3]);
+ const float tri_tar_p1[3], const float tri_tar_p2[3], const float tri_tar_p3[3],
+ const float tri_src_p1[3], const float tri_src_p2[3], const float tri_src_p3[3]);
void barycentric_weights_v2(const float v1[2], const float v2[2], const float v3[2],
- const float co[2], float w[3]);
+ const float co[2], float w[3]);
void resolve_tri_uv(float r_uv[2], const float st[2], const float st0[2], const float st1[2], const float st2[2]);
void resolve_quad_uv(float uv[2], const float st[2], const float st0[2], const float st1[2], const float st2[2], const float st3[2]);
@@ -197,21 +197,21 @@ void resolve_quad_uv(float uv[2], const float st[2], const float st0[2], const f
/***************************** View & Projection *****************************/
void lookat_m4(float mat[4][4], float vx, float vy,
- float vz, float px, float py, float pz, float twist);
+ float vz, float px, float py, float pz, float twist);
void polarview_m4(float mat[4][4], float dist, float azimuth,
- float incidence, float twist);
+ float incidence, float twist);
void perspective_m4(float mat[4][4], const float left, const float right,
- const float bottom, const float top, const float nearClip, const float farClip);
+ const float bottom, const float top, const float nearClip, const float farClip);
void orthographic_m4(float mat[4][4], const float left, const float right,
- const float bottom, const float top, const float nearClip, const float farClip);
+ const float bottom, const float top, const float nearClip, const float farClip);
void window_translate_m4(float winmat[][4], float perspmat[][4],
- const float x, const float y);
+ const float x, const float y);
int box_clip_bounds_m4(float boundbox[2][3],
- const float bounds[4], float winmat[4][4]);
+ const float bounds[4], float winmat[4][4]);
void box_minmax_bounds_m4(float min[3], float max[3],
- float boundbox[2][3], float mat[4][4]);
+ float boundbox[2][3], float mat[4][4]);
/********************************** Mapping **********************************/
@@ -221,11 +221,11 @@ void map_to_sphere(float *r_u, float *r_v, const float x, const float y, const f
/********************************** Normals **********************************/
void accumulate_vertex_normals(float n1[3], float n2[3], float n3[3],
- float n4[3], const float f_no[3], const float co1[3], const float co2[3],
- const float co3[3], const float co4[3]);
+ float n4[3], const float f_no[3], const float co1[3], const float co2[3],
+ const float co3[3], const float co4[3]);
void accumulate_vertex_normals_poly(float **vertnos, float polyno[3],
- float **vertcos, float vdiffs[][3], int nverts);
+ float **vertcos, float vdiffs[][3], int nverts);
/********************************* Tangents **********************************/
@@ -236,15 +236,15 @@ typedef struct VertexTangent {
float *find_vertex_tangent(VertexTangent *vtang, const float uv[2]);
void sum_or_add_vertex_tangent(void *arena, VertexTangent **vtang,
- const float tang[3], const float uv[2]);
+ const float tang[3], const float uv[2]);
void tangent_from_uv(float uv1[2], float uv2[2], float uv3[2],
- float co1[3], float co2[3], float co3[3], float n[3], float tang[3]);
+ float co1[3], float co2[3], float co3[3], float n[3], float tang[3]);
/******************************** Vector Clouds ******************************/
void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,
- float (*rpos)[3], float *rweight,
- float lloc[3], float rloc[3], float lrot[3][3], float lscale[3][3]);
+ float (*rpos)[3], float *rweight,
+ float lloc[3], float rloc[3], float lrot[3][3], float lscale[3][3]);
/****************************** Spherical Harmonics *************************/
@@ -266,7 +266,7 @@ MINLINE void madd_sh_shfl(float r[9], const float sh[3], const float f);
/********************************* Form Factor *******************************/
float form_factor_hemi_poly(float p[3], float n[3],
- float v1[3], float v2[3], float v3[3], float v4[3]);
+ float v1[3], float v2[3], float v3[3], float v4[3]);
void axis_dominant_v3(int *axis_a, int *axis_b, const float axis[3]);
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index 1d99fd4fa27..8e9955beb61 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -36,13 +36,13 @@ extern "C" {
/********************************* Init **************************************/
-#define MAT4_UNITY {{ 1.0, 0.0, 0.0, 0.0},\
- { 0.0, 1.0, 0.0, 0.0},\
- { 0.0, 0.0, 1.0, 0.0},\
+#define MAT4_UNITY {{ 1.0, 0.0, 0.0, 0.0}, \
+ { 0.0, 1.0, 0.0, 0.0}, \
+ { 0.0, 0.0, 1.0, 0.0}, \
{ 0.0, 0.0, 0.0, 1.0}}
-#define MAT3_UNITY {{ 1.0, 0.0, 0.0},\
- { 0.0, 1.0, 0.0},\
+#define MAT3_UNITY {{ 1.0, 0.0, 0.0}, \
+ { 0.0, 1.0, 0.0}, \
{ 0.0, 0.0, 1.0}}
void zero_m3(float R[3][3]);
@@ -76,11 +76,11 @@ void mult_m4_m4m4(float R[4][4], float A[4][4], float B[4][4]);
void mult_m3_m3m4(float R[3][3], float A[4][4], float B[3][3]);
void mul_serie_m3(float R[3][3],
- float M1[3][3], float M2[3][3], float M3[3][3], float M4[3][3],
- float M5[3][3], float M6[3][3], float M7[3][3], float M8[3][3]);
+ float M1[3][3], float M2[3][3], float M3[3][3], float M4[3][3],
+ float M5[3][3], float M6[3][3], float M7[3][3], float M8[3][3]);
void mul_serie_m4(float R[4][4],
- float M1[4][4], float M2[4][4], float M3[4][4], float M4[4][4],
- float M5[4][4], float M6[4][4], float M7[4][4], float M8[4][4]);
+ float M1[4][4], float M2[4][4], float M3[4][4], float M4[4][4],
+ float M5[4][4], float M6[4][4], float M7[4][4], float M8[4][4]);
void mul_m4_v3(float M[4][4], float r[3]);
void mul_v3_m4v3(float r[3], float M[4][4], const float v[3]);
@@ -131,13 +131,11 @@ int is_uniform_scaled_m3(float mat[3][3]);
void adjoint_m3_m3(float R[3][3], float A[3][3]);
void adjoint_m4_m4(float R[4][4], float A[4][4]);
-float determinant_m2(
- float a, float b,
- float c, float d);
-float determinant_m3(
- float a, float b, float c,
- float d, float e, float f,
- float g, float h, float i);
+float determinant_m2(float a, float b,
+ float c, float d);
+float determinant_m3(float a, float b, float c,
+ float d, float e, float f,
+ float g, float h, float i);
float determinant_m4(float A[4][4]);
void svd_m4(float U[4][4], float s[4], float V[4][4], float A[4][4]);
@@ -165,13 +163,13 @@ void mat3_to_rot_size(float rot[3][3], float size[3], float mat3[][3]);
void mat4_to_loc_rot_size(float loc[3], float rot[3][3], float size[3], float wmat[][4]);
void loc_eul_size_to_mat4(float R[4][4],
- const float loc[3], const float eul[3], const float size[3]);
+ const float loc[3], const float eul[3], const float size[3]);
void loc_eulO_size_to_mat4(float R[4][4],
- const float loc[3], const float eul[3], const float size[3], const short order);
+ const float loc[3], const float eul[3], const float size[3], const short order);
void loc_quat_size_to_mat4(float R[4][4],
- const float loc[3], const float quat[4], const float size[3]);
+ const float loc[3], const float quat[4], const float size[3]);
void loc_axisangle_size_to_mat4(float R[4][4],
- const float loc[3], const float axis[4], const float angle, const float size[3]);
+ const float loc[3], const float axis[4], const float angle, const float size[3]);
void blend_m3_m3m3(float R[3][3], float A[3][3], float B[3][3], const float t);
void blend_m4_m4m4(float R[4][4], float A[4][4], float B[4][4], const float t);
diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h
index 62b81530c65..912534e0aca 100644
--- a/source/blender/blenlib/BLI_math_rotation.h
+++ b/source/blender/blenlib/BLI_math_rotation.h
@@ -34,12 +34,12 @@
extern "C" {
#endif
-#define RAD2DEG(_rad) ((_rad)*(180.0/M_PI))
-#define DEG2RAD(_deg) ((_deg)*(M_PI/180.0))
+#define RAD2DEG(_rad) ((_rad) * (180.0 / M_PI))
+#define DEG2RAD(_deg) ((_deg) * (M_PI / 180.0))
-#define RAD2DEGF(_rad) ((_rad)*(float)(180.0/M_PI))
-#define DEG2RADF(_deg) ((_deg)*(float)(M_PI/180.0))
+#define RAD2DEGF(_rad) ((_rad) * (float)(180.0 / M_PI))
+#define DEG2RADF(_deg) ((_deg) * (float)(M_PI / 180.0))
/******************************** Quaternions ********************************/
/* stored in (w, x, y, z) order */
@@ -171,10 +171,10 @@ typedef struct DualQuat {
void copy_dq_dq(DualQuat *r, DualQuat *dq);
void normalize_dq(DualQuat *dq, float totw);
void add_weighted_dq_dq(DualQuat *r, DualQuat *dq, float weight);
-void mul_v3m3_dq(float r[3], float R[3][3], DualQuat *dq);
+void mul_v3m3_dq(float r[3], float R[3][3], DualQuat * dq);
-void mat4_to_dquat(DualQuat *r, float base[4][4], float M[4][4]);
-void dquat_to_mat4(float R[4][4], DualQuat *dq);
+void mat4_to_dquat(DualQuat * r, float base[4][4], float M[4][4]);
+void dquat_to_mat4(float R[4][4], DualQuat * dq);
void quat_apply_track(float quat[4], short axis, short upflag);
void vec_apply_track(float vec[3], short axis);
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index 249f2265440..d0f883e1c99 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -189,7 +189,7 @@ float angle_normalized_v3v3(const float v1[3], const float v2[3]);
float angle_on_axis_v3v3v3_v3(const float v1[3], const float v2[3], const float v3[3], const float axis[3]);
void angle_tri_v3(float angles[3], const float v1[3], const float v2[3], const float v3[3]);
void angle_quad_v3(float angles[4], const float v1[3], const float v2[3], const float v3[3], const float v4[3]);
-void angle_poly_v3(float* angles, const float* verts[3], int len);
+void angle_poly_v3(float *angles, const float *verts[3], int len);
/********************************* Geometry **********************************/
@@ -237,4 +237,3 @@ void fill_vn_fl(float *array_tar, const int size, const float val);
#endif
#endif /* __BLI_MATH_VECTOR_H__ */
-
diff --git a/source/blender/blenlib/BLI_memarena.h b/source/blender/blenlib/BLI_memarena.h
index 508cc03d848..abba03ece9d 100644
--- a/source/blender/blenlib/BLI_memarena.h
+++ b/source/blender/blenlib/BLI_memarena.h
@@ -41,25 +41,25 @@
extern "C" {
#endif
- /* A reasonable standard buffer size, big
- * enough to not cause much internal fragmentation,
- * small enough not to waste resources
- */
-#define BLI_MEMARENA_STD_BUFSIZE (1<<14)
+/* A reasonable standard buffer size, big
+ * enough to not cause much internal fragmentation,
+ * small enough not to waste resources
+ */
+#define BLI_MEMARENA_STD_BUFSIZE (1 << 14)
struct MemArena;
typedef struct MemArena MemArena;
-struct MemArena* BLI_memarena_new (int bufsize, const char *name);
-void BLI_memarena_free (struct MemArena *ma);
+struct MemArena *BLI_memarena_new(int bufsize, const char *name);
+void BLI_memarena_free(struct MemArena *ma);
-void BLI_memarena_use_malloc (struct MemArena *ma);
-void BLI_memarena_use_calloc (struct MemArena *ma);
+void BLI_memarena_use_malloc(struct MemArena *ma);
+void BLI_memarena_use_calloc(struct MemArena *ma);
-void BLI_memarena_use_align(struct MemArena *ma, int align);
+void BLI_memarena_use_align(struct MemArena *ma, int align);
-void* BLI_memarena_alloc (struct MemArena *ma, int size);
+void *BLI_memarena_alloc(struct MemArena *ma, int size);
#ifdef __cplusplus
}
diff --git a/source/blender/blenlib/BLI_noise.h b/source/blender/blenlib/BLI_noise.h
index 9f5475ced25..d9457fbaae7 100644
--- a/source/blender/blenlib/BLI_noise.h
+++ b/source/blender/blenlib/BLI_noise.h
@@ -54,7 +54,7 @@ float mg_HeteroTerrain(float x, float y, float z, float H, float lacunarity, flo
float mg_HybridMultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, float offset, float gain, int noisebasis);
float mg_RidgedMultiFractal(float x, float y, float z, float H, float lacunarity, float octaves, float offset, float gain, int noisebasis);
/* newnoise: voronoi */
-void voronoi(float x, float y, float z, float* da, float* pa, float me, int dtype);
+void voronoi(float x, float y, float z, float *da, float *pa, float me, int dtype);
/* newnoise: cellNoise & cellNoiseV (for vector/point/color) */
float cellNoise(float x, float y, float z);
void cellNoiseV(float x, float y, float z, float *ca);
diff --git a/source/blender/blenlib/BLI_path_util.h b/source/blender/blenlib/BLI_path_util.h
index 1d085a46a19..3664d7bcd77 100644
--- a/source/blender/blenlib/BLI_path_util.h
+++ b/source/blender/blenlib/BLI_path_util.h
@@ -48,29 +48,29 @@ char *BLI_get_folder_version(const int id, const int ver, const int do_check);
/* folder_id */
/* general, will find based on user/local/system priority */
-#define BLENDER_DATAFILES 2
+#define BLENDER_DATAFILES 2
/* user-specific */
-#define BLENDER_USER_CONFIG 31
-#define BLENDER_USER_DATAFILES 32
-#define BLENDER_USER_SCRIPTS 33
-#define BLENDER_USER_PLUGINS 34
-#define BLENDER_USER_AUTOSAVE 35
+#define BLENDER_USER_CONFIG 31
+#define BLENDER_USER_DATAFILES 32
+#define BLENDER_USER_SCRIPTS 33
+#define BLENDER_USER_PLUGINS 34
+#define BLENDER_USER_AUTOSAVE 35
/* system */
-#define BLENDER_SYSTEM_DATAFILES 52
-#define BLENDER_SYSTEM_SCRIPTS 53
-#define BLENDER_SYSTEM_PLUGINS 54
-#define BLENDER_SYSTEM_PYTHON 54
+#define BLENDER_SYSTEM_DATAFILES 52
+#define BLENDER_SYSTEM_SCRIPTS 53
+#define BLENDER_SYSTEM_PLUGINS 54
+#define BLENDER_SYSTEM_PYTHON 54
/* for BLI_get_folder_version only */
-#define BLENDER_RESOURCE_PATH_USER 0
-#define BLENDER_RESOURCE_PATH_LOCAL 1
-#define BLENDER_RESOURCE_PATH_SYSTEM 2
+#define BLENDER_RESOURCE_PATH_USER 0
+#define BLENDER_RESOURCE_PATH_LOCAL 1
+#define BLENDER_RESOURCE_PATH_SYSTEM 2
-#define BLENDER_STARTUP_FILE "startup.blend"
-#define BLENDER_BOOKMARK_FILE "bookmarks.txt"
-#define BLENDER_HISTORY_FILE "recent-files.txt"
+#define BLENDER_STARTUP_FILE "startup.blend"
+#define BLENDER_BOOKMARK_FILE "bookmarks.txt"
+#define BLENDER_HISTORY_FILE "recent-files.txt"
#ifdef WIN32
#define SEP '\\'
@@ -81,7 +81,7 @@ char *BLI_get_folder_version(const int id, const int ver, const int do_check);
#endif
void BLI_setenv(const char *env, const char *val);
-void BLI_setenv_if_new(const char *env, const char* val);
+void BLI_setenv_if_new(const char *env, const char *val);
void BLI_make_file_string(const char *relabase, char *string, const char *dir, const char *file);
void BLI_make_exist(char *dir);
@@ -93,11 +93,11 @@ void BLI_join_dirfile(char *string, const size_t maxlen, const char *dir, const
char *BLI_path_basename(char *path);
int BKE_rebase_path(char *abs, size_t abs_len, char *rel, size_t rel_len, const char *base_dir, const char *src_dir, const char *dest_dir);
char *BLI_last_slash(const char *string);
-int BLI_add_slash(char *string);
+int BLI_add_slash(char *string);
void BLI_del_slash(char *string);
char *BLI_first_slash(char *string);
-void BLI_getlastdir(const char* dir, char *last, const size_t maxlen);
+void BLI_getlastdir(const char *dir, char *last, const size_t maxlen);
int BLI_testextensie(const char *str, const char *ext);
int BLI_testextensie_array(const char *str, const char **ext_array);
int BLI_testextensie_glob(const char *str, const char *ext_fnmatch);
@@ -105,7 +105,7 @@ int BLI_replace_extension(char *path, size_t maxlen, const char *ext);
int BLI_ensure_extension(char *path, size_t maxlen, const char *ext);
void BLI_uniquename(struct ListBase *list, void *vlink, const char defname[], char delim, short name_offs, short len);
int BLI_uniquename_cb(int (*unique_check)(void *, const char *), void *arg, const char defname[], char delim, char *name, short name_len);
-void BLI_newname(char * name, int add);
+void BLI_newname(char *name, int add);
int BLI_stringdec(const char *string, char *head, char *start, unsigned short *numlen);
void BLI_stringenc(char *string, const char *head, const char *tail, unsigned short numlen, int pic);
int BLI_split_name_num(char *left, int *nr, const char *name, const char delim);
@@ -165,19 +165,19 @@ void BLI_path_rel(char *file, const char *relfile);
*/
void BLI_char_switch(char *string, char from, char to);
- /* Initialize path to program executable */
+/* Initialize path to program executable */
void BLI_init_program_path(const char *argv0);
- /* Initialize path to temporary directory.
- * NOTE: On Window userdir will be set to the temporary directory! */
+/* Initialize path to temporary directory.
+ * NOTE: On Window userdir will be set to the temporary directory! */
void BLI_init_temporary_dir(char *userdir);
- /* Path to executable */
+/* Path to executable */
const char *BLI_program_path(void);
- /* Path to directory of executable */
+/* Path to directory of executable */
const char *BLI_program_dir(void);
- /* Path to temporary directory (with trailing slash) */
+/* Path to temporary directory (with trailing slash) */
const char *BLI_temporary_dir(void);
- /* Path to the system temporary directory (with trailing slash) */
+/* Path to the system temporary directory (with trailing slash) */
void BLI_system_temporary_dir(char *dir);
#ifdef WITH_ICONV
diff --git a/source/blender/blenlib/BLI_rand.h b/source/blender/blenlib/BLI_rand.h
index d4d6563ac99..7dd6c8575c9 100644
--- a/source/blender/blenlib/BLI_rand.h
+++ b/source/blender/blenlib/BLI_rand.h
@@ -40,59 +40,59 @@
struct RNG;
typedef struct RNG RNG;
-struct RNG* rng_new (unsigned int seed);
-void rng_free (struct RNG* rng);
+struct RNG *rng_new(unsigned int seed);
+void rng_free(struct RNG *rng);
-void rng_seed (struct RNG* rng, unsigned int seed);
+void rng_seed(struct RNG *rng, unsigned int seed);
void rng_srandom(struct RNG *rng, unsigned int seed);
-int rng_getInt (struct RNG* rng);
-double rng_getDouble (struct RNG* rng);
-float rng_getFloat (struct RNG* rng);
-void rng_shuffleArray(struct RNG *rng, void *data, int elemSize, int numElems);
+int rng_getInt(struct RNG *rng);
+double rng_getDouble(struct RNG *rng);
+float rng_getFloat(struct RNG *rng);
+void rng_shuffleArray(struct RNG *rng, void *data, int elemSize, int numElems);
- /** Note that skipping is as slow as generating n numbers! */
-void rng_skip (struct RNG *rng, int n);
+/** Note that skipping is as slow as generating n numbers! */
+void rng_skip(struct RNG *rng, int n);
- /** Seed the random number generator */
-void BLI_srand (unsigned int seed);
+/** Seed the random number generator */
+void BLI_srand(unsigned int seed);
- /** Better seed for the random number generator, using noise.c hash[] */
-void BLI_srandom (unsigned int seed);
+/** Better seed for the random number generator, using noise.c hash[] */
+void BLI_srandom(unsigned int seed);
- /** Return a pseudo-random number N where 0<=N<(2^31) */
-int BLI_rand (void);
+/** Return a pseudo-random number N where 0<=N<(2^31) */
+int BLI_rand(void);
- /** Return a pseudo-random number N where 0.0<=N<1.0 */
-double BLI_drand (void);
+/** Return a pseudo-random number N where 0.0<=N<1.0 */
+double BLI_drand(void);
- /** Return a pseudo-random number N where 0.0f<=N<1.0f */
-float BLI_frand (void);
+/** Return a pseudo-random number N where 0.0f<=N<1.0f */
+float BLI_frand(void);
- /** Fills a block of memory starting at \a addr
- * and extending \a len bytes with pseudo-random
- * contents. This routine does not use nor modify
- * the state of the BLI random number generator.
- */
-void BLI_fillrand (void *addr, int len);
+/** Fills a block of memory starting at \a addr
+ * and extending \a len bytes with pseudo-random
+ * contents. This routine does not use nor modify
+ * the state of the BLI random number generator.
+ */
+void BLI_fillrand(void *addr, int len);
- /** Shuffle an array randomly using the given seed.
- * contents. This routine does not use nor modify
- * the state of the BLI random number generator.
- */
-void BLI_array_randomize (void *data, int elemSize, int numElems, unsigned int seed);
+/** Shuffle an array randomly using the given seed.
+ * contents. This routine does not use nor modify
+ * the state of the BLI random number generator.
+ */
+void BLI_array_randomize(void *data, int elemSize, int numElems, unsigned int seed);
- /** Better seed for the random number generator, using noise.c hash[] */
- /** Allows up to BLENDER_MAX_THREADS threads to address */
-void BLI_thread_srandom (int thread, unsigned int seed);
+/** Better seed for the random number generator, using noise.c hash[] */
+/** Allows up to BLENDER_MAX_THREADS threads to address */
+void BLI_thread_srandom(int thread, unsigned int seed);
- /** Return a pseudo-random number N where 0<=N<(2^31) */
- /** Allows up to BLENDER_MAX_THREADS threads to address */
-int BLI_thread_rand (int thread);
+/** Return a pseudo-random number N where 0<=N<(2^31) */
+/** Allows up to BLENDER_MAX_THREADS threads to address */
+int BLI_thread_rand(int thread);
- /** Return a pseudo-random number N where 0.0f<=N<1.0f */
- /** Allows up to BLENDER_MAX_THREADS threads to address */
-float BLI_thread_frand (int thread);
+/** Return a pseudo-random number N where 0.0f<=N<1.0f */
+/** Allows up to BLENDER_MAX_THREADS threads to address */
+float BLI_thread_frand(int thread);
diff --git a/source/blender/blenlib/BLI_rect.h b/source/blender/blenlib/BLI_rect.h
index 7ce19ce8583..0cf32eeb276 100644
--- a/source/blender/blenlib/BLI_rect.h
+++ b/source/blender/blenlib/BLI_rect.h
@@ -58,7 +58,7 @@ void BLI_resize_rcti(struct rcti *rect, int x, int y);
void BLI_resize_rctf(struct rctf *rect, float x, float y);
int BLI_in_rcti(struct rcti *rect, int x, int y);
int BLI_in_rctf(struct rctf *rect, float x, float y);
-int BLI_segment_in_rcti(struct rcti *rect, int s1[2], int s2[2]);
+int BLI_segment_in_rcti(struct rcti *rect, int s1[2], int s2[2]);
// int BLI_segment_in_rctf(struct rcti *rect, int s1[2], int s2[2]); // NOT NEEDED YET
int BLI_isect_rctf(struct rctf *src1, struct rctf *src2, struct rctf *dest);
int BLI_isect_rcti(struct rcti *src1, struct rcti *src2, struct rcti *dest);
diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h
index 081d5ccfb66..ceef378358b 100644
--- a/source/blender/blenlib/BLI_scanfill.h
+++ b/source/blender/blenlib/BLI_scanfill.h
@@ -41,8 +41,7 @@ struct ScanFillVert;
extern "C" {
#endif
-typedef struct ScanFillContext
-{
+typedef struct ScanFillContext {
ListBase fillvertbase;
ListBase filledgebase;
ListBase fillfacebase;
@@ -61,13 +60,12 @@ typedef struct ScanFillContext
} ScanFillContext;
/* note; changing this also might affect the undo copy in editmesh.c */
-typedef struct ScanFillVert
-{
+typedef struct ScanFillVert {
struct ScanFillVert *next, *prev;
union {
struct ScanFillVert *v;
void *p;
- intptr_t l;
+ intptr_t l;
} tmp;
float co[3]; /* vertex location */
float xy[2]; /* 2D copy of vertex location (using dominant axis) */
@@ -76,16 +74,14 @@ typedef struct ScanFillVert
unsigned char f, h;
} ScanFillVert;
-typedef struct ScanFillEdge
-{
+typedef struct ScanFillEdge {
struct ScanFillEdge *next, *prev;
struct ScanFillVert *v1, *v2;
short poly_nr;
unsigned char f;
} ScanFillEdge;
-typedef struct ScanFillFace
-{
+typedef struct ScanFillFace {
struct ScanFillFace *next, *prev;
struct ScanFillVert *v1, *v2, *v3;
} ScanFillFace;
@@ -97,7 +93,7 @@ struct ScanFillEdge *BLI_scanfill_edge_add(ScanFillContext *sf_ctx, struct ScanF
int BLI_scanfill_begin(ScanFillContext *sf_ctx);
int BLI_scanfill_calc(ScanFillContext *sf_ctx, const short do_quad_tri_speedup);
int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const short do_quad_tri_speedup,
- const float nor_proj[3]);
+ const float nor_proj[3]);
void BLI_scanfill_end(ScanFillContext *sf_ctx);
/* These callbacks are needed to make the lib finction properly */
@@ -108,7 +104,7 @@ void BLI_scanfill_end(ScanFillContext *sf_ctx);
* \param f The function to use as callback
* \attention used in creator.c
*/
-void BLI_setErrorCallBack(void (*f)(const char*));
+void BLI_setErrorCallBack(void (*f)(const char *));
/**
* Set a function to be able to interrupt the execution of processing
diff --git a/source/blender/blenlib/BLI_smallhash.h b/source/blender/blenlib/BLI_smallhash.h
index 50631769ba9..09dd254c3fa 100644
--- a/source/blender/blenlib/BLI_smallhash.h
+++ b/source/blender/blenlib/BLI_smallhash.h
@@ -43,7 +43,7 @@ typedef struct {
} SmallHashEntry;
/*how much stack space to use before dynamically allocating memory*/
-#define SMSTACKSIZE 521
+#define SMSTACKSIZE 521
typedef struct SmallHash {
SmallHashEntry *table;
SmallHashEntry _stacktable[SMSTACKSIZE];
@@ -59,15 +59,15 @@ typedef struct {
int i;
} SmallHashIter;
-void BLI_smallhash_init(SmallHash *hash);
-void BLI_smallhash_release(SmallHash *hash);
-void BLI_smallhash_insert(SmallHash *hash, uintptr_t key, void *item);
-void BLI_smallhash_remove(SmallHash *hash, uintptr_t key);
-void * BLI_smallhash_lookup(SmallHash *hash, uintptr_t key);
-int BLI_smallhash_haskey(SmallHash *hash, uintptr_t key);
-int BLI_smallhash_count(SmallHash *hash);
-void * BLI_smallhash_iternext(SmallHashIter *iter, uintptr_t *key);
-void * BLI_smallhash_iternew(SmallHash *hash, SmallHashIter *iter, uintptr_t *key);
+void BLI_smallhash_init(SmallHash *hash);
+void BLI_smallhash_release(SmallHash *hash);
+void BLI_smallhash_insert(SmallHash *hash, uintptr_t key, void *item);
+void BLI_smallhash_remove(SmallHash *hash, uintptr_t key);
+void *BLI_smallhash_lookup(SmallHash *hash, uintptr_t key);
+int BLI_smallhash_haskey(SmallHash *hash, uintptr_t key);
+int BLI_smallhash_count(SmallHash *hash);
+void *BLI_smallhash_iternext(SmallHashIter *iter, uintptr_t *key);
+void *BLI_smallhash_iternew(SmallHash *hash, SmallHashIter *iter, uintptr_t *key);
/* void BLI_smallhash_print(SmallHash *hash); */ /* UNUSED */
#endif /* __BLI_SMALLHASH_H__ */
diff --git a/source/blender/blenlib/BLI_string.h b/source/blender/blenlib/BLI_string.h
index ec36d587d92..c8f439c677f 100644
--- a/source/blender/blenlib/BLI_string.h
+++ b/source/blender/blenlib/BLI_string.h
@@ -36,95 +36,95 @@
extern "C" {
#endif
- /**
- * Duplicates the cstring \a str into a newly mallocN'd
- * string and returns it.
- *
- * \param str The string to be duplicated
- * \retval Returns the duplicated string
- */
+/**
+ * Duplicates the cstring \a str into a newly mallocN'd
+ * string and returns it.
+ *
+ * \param str The string to be duplicated
+ * \retval Returns the duplicated string
+ */
char *BLI_strdup(const char *str);
- /**
- * Duplicates the first \a len bytes of cstring \a str
- * into a newly mallocN'd string and returns it. \a str
- * is assumed to be at least len bytes long.
- *
- * \param str The string to be duplicated
- * \param len The number of bytes to duplicate
- * \retval Returns the duplicated string
- */
+/**
+ * Duplicates the first \a len bytes of cstring \a str
+ * into a newly mallocN'd string and returns it. \a str
+ * is assumed to be at least len bytes long.
+ *
+ * \param str The string to be duplicated
+ * \param len The number of bytes to duplicate
+ * \retval Returns the duplicated string
+ */
char *BLI_strdupn(const char *str, const size_t len);
- /**
- * Appends the two strings, and returns new mallocN'ed string
- * \param str1 first string for copy
- * \param str2 second string for append
- * \retval Returns dst
- */
+/**
+ * Appends the two strings, and returns new mallocN'ed string
+ * \param str1 first string for copy
+ * \param str2 second string for append
+ * \retval Returns dst
+ */
char *BLI_strdupcat(const char *str1, const char *str2);
- /**
- * Like strncpy but ensures dst is always
- * '\0' terminated.
- *
- * \param dst Destination for copy
- * \param src Source string to copy
- * \param maxncpy Maximum number of characters to copy (generally
- * the size of dst)
- * \retval Returns dst
- */
+/**
+ * Like strncpy but ensures dst is always
+ * '\0' terminated.
+ *
+ * \param dst Destination for copy
+ * \param src Source string to copy
+ * \param maxncpy Maximum number of characters to copy (generally
+ * the size of dst)
+ * \retval Returns dst
+ */
char *BLI_strncpy(char *dst, const char *src, const size_t maxncpy);
- /* Makes a copy of the text within the "" that appear after some text 'blahblah'
- * i.e. for string 'pose["apples"]' with prefix 'pose[', it should grab "apples"
- *
- * - str: is the entire string to chop
- * - prefix: is the part of the string to leave out
- *
- * Assume that the strings returned must be freed afterwards, and that the inputs will contain
- * data we want...
- */
+/* Makes a copy of the text within the "" that appear after some text 'blahblah'
+ * i.e. for string 'pose["apples"]' with prefix 'pose[', it should grab "apples"
+ *
+ * - str: is the entire string to chop
+ * - prefix: is the part of the string to leave out
+ *
+ * Assume that the strings returned must be freed afterwards, and that the inputs will contain
+ * data we want...
+ */
char *BLI_getQuotedStr(const char *str, const char *prefix);
- /**
- * Returns a copy of the cstring \a str into a newly mallocN'd
- * string with all instances of oldText replaced with newText,
- * and returns it.
- *
- * \param str The string to replace occurrences of oldText in
- * \param oldText The text in the string to find and replace
- * \param newText The text in the string to find and replace
- * \retval Returns the duplicated string
- */
+/**
+ * Returns a copy of the cstring \a str into a newly mallocN'd
+ * string with all instances of oldText replaced with newText,
+ * and returns it.
+ *
+ * \param str The string to replace occurrences of oldText in
+ * \param oldText The text in the string to find and replace
+ * \param newText The text in the string to find and replace
+ * \retval Returns the duplicated string
+ */
char *BLI_replacestr(char *str, const char *oldText, const char *newText);
- /*
- * Replacement for snprintf
- */
+/*
+ * Replacement for snprintf
+ */
size_t BLI_snprintf(char *buffer, size_t len, const char *format, ...)
#ifdef __GNUC__
-__attribute__ ((format (printf, 3, 4)))
+__attribute__ ((format(printf, 3, 4)))
#endif
;
- /*
- * Print formatted string into a newly mallocN'd string
- * and return it.
- */
+/*
+ * Print formatted string into a newly mallocN'd string
+ * and return it.
+ */
char *BLI_sprintfN(const char *format, ...)
#ifdef __GNUC__
-__attribute__ ((format (printf, 1, 2)))
+__attribute__ ((format(printf, 1, 2)))
#endif
;
size_t BLI_strescape(char *dst, const char *src, const size_t maxlen);
- /**
- * Compare two strings without regard to case.
- *
- * \retval True if the strings are equal, false otherwise.
- */
+/**
+ * Compare two strings without regard to case.
+ *
+ * \retval True if the strings are equal, false otherwise.
+ */
int BLI_strcaseeq(const char *a, const char *b);
char *BLI_strcasestr(const char *s, const char *find);
diff --git a/source/blender/blenlib/BLI_string_utf8.h b/source/blender/blenlib/BLI_string_utf8.h
index 7799c32c4b7..56ed4beba53 100644
--- a/source/blender/blenlib/BLI_string_utf8.h
+++ b/source/blender/blenlib/BLI_string_utf8.h
@@ -37,17 +37,17 @@ int BLI_utf8_invalid_byte(const char *str, int length);
int BLI_utf8_invalid_strip(char *str, int length);
int BLI_str_utf8_size(const char *p); /* warning, can return -1 on bad chars */
- /* copied from glib */
+/* copied from glib */
unsigned int BLI_str_utf8_as_unicode(const char *p);
unsigned int BLI_str_utf8_as_unicode_and_size(const char *p, size_t *index);
unsigned int BLI_str_utf8_as_unicode_step(const char *p, size_t *index);
-size_t BLI_str_utf8_from_unicode(unsigned int c, char *outbuf);
+size_t BLI_str_utf8_from_unicode(unsigned int c, char *outbuf);
char *BLI_str_find_prev_char_utf8(const char *str, const char *p);
char *BLI_str_find_next_char_utf8(const char *p, const char *end);
char *BLI_str_prev_char_utf8(const char *p);
- /* wchar_t functions, copied from blenders own font.c originally */
+/* wchar_t functions, copied from blenders own font.c originally */
size_t BLI_wstrlen_utf8(const wchar_t *src);
size_t BLI_strlen_utf8(const char *strc);
size_t BLI_strncpy_wchar_as_utf8(char *dst, const wchar_t *src, const size_t maxcpy);
diff --git a/source/blender/blenlib/BLI_threads.h b/source/blender/blenlib/BLI_threads.h
index a4698ab4dd0..b13da9f0dd4 100644
--- a/source/blender/blenlib/BLI_threads.h
+++ b/source/blender/blenlib/BLI_threads.h
@@ -35,7 +35,7 @@
#include <pthread.h>
/* for tables, button in UI, etc */
-#define BLENDER_MAX_THREADS 64
+#define BLENDER_MAX_THREADS 64
struct ListBase;
@@ -44,15 +44,15 @@ struct ListBase;
/*this is run once at startup*/
void BLI_threadapi_init(void);
-void BLI_init_threads (struct ListBase *threadbase, void *(*do_thread)(void *), int tot);
-int BLI_available_threads(struct ListBase *threadbase);
-int BLI_available_thread_index(struct ListBase *threadbase);
-void BLI_insert_thread (struct ListBase *threadbase, void *callerdata);
-void BLI_remove_thread (struct ListBase *threadbase, void *callerdata);
-void BLI_remove_thread_index(struct ListBase *threadbase, int index);
-void BLI_remove_threads(struct ListBase *threadbase);
-void BLI_end_threads (struct ListBase *threadbase);
-int BLI_thread_is_main(void);
+void BLI_init_threads(struct ListBase *threadbase, void *(*do_thread)(void *), int tot);
+int BLI_available_threads(struct ListBase *threadbase);
+int BLI_available_thread_index(struct ListBase *threadbase);
+void BLI_insert_thread(struct ListBase *threadbase, void *callerdata);
+void BLI_remove_thread(struct ListBase *threadbase, void *callerdata);
+void BLI_remove_thread_index(struct ListBase *threadbase, int index);
+void BLI_remove_threads(struct ListBase *threadbase);
+void BLI_end_threads(struct ListBase *threadbase);
+int BLI_thread_is_main(void);
void BLI_begin_threaded_malloc(void);
@@ -60,28 +60,28 @@ void BLI_end_threaded_malloc(void);
/* System Information */
-int BLI_system_thread_count(void); /* gets the number of threads the system can make use of */
+int BLI_system_thread_count(void); /* gets the number of threads the system can make use of */
/* Global Mutex Locks
*
* One custom lock available now. can be extended. */
-#define LOCK_IMAGE 0
-#define LOCK_PREVIEW 1
-#define LOCK_VIEWER 2
-#define LOCK_CUSTOM1 3
-#define LOCK_RCACHE 4
-#define LOCK_OPENGL 5
-#define LOCK_NODES 6
-#define LOCK_MOVIECLIP 7
+#define LOCK_IMAGE 0
+#define LOCK_PREVIEW 1
+#define LOCK_VIEWER 2
+#define LOCK_CUSTOM1 3
+#define LOCK_RCACHE 4
+#define LOCK_OPENGL 5
+#define LOCK_NODES 6
+#define LOCK_MOVIECLIP 7
-void BLI_lock_thread(int type);
-void BLI_unlock_thread(int type);
+void BLI_lock_thread(int type);
+void BLI_unlock_thread(int type);
/* Mutex Lock */
typedef pthread_mutex_t ThreadMutex;
-#define BLI_MUTEX_INITIALIZER PTHREAD_MUTEX_INITIALIZER
+#define BLI_MUTEX_INITIALIZER PTHREAD_MUTEX_INITIALIZER
void BLI_mutex_init(ThreadMutex *mutex);
void BLI_mutex_lock(ThreadMutex *mutex);
@@ -90,8 +90,8 @@ void BLI_mutex_end(ThreadMutex *mutex);
/* Read/Write Mutex Lock */
-#define THREAD_LOCK_READ 1
-#define THREAD_LOCK_WRITE 2
+#define THREAD_LOCK_READ 1
+#define THREAD_LOCK_WRITE 2
typedef pthread_rwlock_t ThreadRWMutex;
diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h
index 18c2aa3313c..d027a3da2ef 100644
--- a/source/blender/blenlib/BLI_utildefines.h
+++ b/source/blender/blenlib/BLI_utildefines.h
@@ -41,16 +41,16 @@
#endif
-#define ELEM(a, b, c) ( (a)==(b) || (a)==(c) )
-#define ELEM3(a, b, c, d) ( ELEM(a, b, c) || (a)==(d) )
-#define ELEM4(a, b, c, d, e) ( ELEM(a, b, c) || ELEM(a, d, e) )
-#define ELEM5(a, b, c, d, e, f) ( ELEM(a, b, c) || ELEM3(a, d, e, f) )
-#define ELEM6(a, b, c, d, e, f, g) ( ELEM(a, b, c) || ELEM4(a, d, e, f, g) )
-#define ELEM7(a, b, c, d, e, f, g, h) ( ELEM3(a, b, c, d) || ELEM4(a, e, f, g, h) )
-#define ELEM8(a, b, c, d, e, f, g, h, i) ( ELEM4(a, b, c, d, e) || ELEM4(a, f, g, h, i) )
-#define ELEM9(a, b, c, d, e, f, g, h, i, j) ( ELEM4(a, b, c, d, e) || ELEM5(a, f, g, h, i, j) )
-#define ELEM10(a, b, c, d, e, f, g, h, i, j, k) ( ELEM4(a, b, c, d, e) || ELEM6(a, f, g, h, i, j, k) )
-#define ELEM11(a, b, c, d, e, f, g, h, i, j, k, l) ( ELEM4(a, b, c, d, e) || ELEM7(a, f, g, h, i, j, k, l) )
+#define ELEM(a, b, c) ((a) == (b) || (a) == (c))
+#define ELEM3(a, b, c, d) (ELEM(a, b, c) || (a) == (d) )
+#define ELEM4(a, b, c, d, e) (ELEM(a, b, c) || ELEM(a, d, e) )
+#define ELEM5(a, b, c, d, e, f) (ELEM(a, b, c) || ELEM3(a, d, e, f) )
+#define ELEM6(a, b, c, d, e, f, g) (ELEM(a, b, c) || ELEM4(a, d, e, f, g) )
+#define ELEM7(a, b, c, d, e, f, g, h) (ELEM3(a, b, c, d) || ELEM4(a, e, f, g, h) )
+#define ELEM8(a, b, c, d, e, f, g, h, i) (ELEM4(a, b, c, d, e) || ELEM4(a, f, g, h, i) )
+#define ELEM9(a, b, c, d, e, f, g, h, i, j) (ELEM4(a, b, c, d, e) || ELEM5(a, f, g, h, i, j) )
+#define ELEM10(a, b, c, d, e, f, g, h, i, j, k) (ELEM4(a, b, c, d, e) || ELEM6(a, f, g, h, i, j, k) )
+#define ELEM11(a, b, c, d, e, f, g, h, i, j, k, l) (ELEM4(a, b, c, d, e) || ELEM7(a, f, g, h, i, j, k, l) )
/* shift around elements */
#define SHIFT3(type, a, b, c) { \
@@ -59,7 +59,7 @@
a = c; \
c = b; \
b = tmp; \
- } (void)0
+} (void)0
#define SHIFT4(type, a, b, c, d) { \
type tmp; \
tmp = a; \
@@ -67,16 +67,16 @@
d = c; \
c = b; \
b = tmp; \
- } (void)0
+} (void)0
/* min/max */
-#define MIN2(x,y) ( (x)<(y) ? (x) : (y) )
-#define MIN3(x,y,z) MIN2( MIN2((x),(y)) , (z) )
-#define MIN4(x,y,z,a) MIN2( MIN2((x),(y)) , MIN2((z),(a)) )
+#define MIN2(x, y) ( (x) < (y) ? (x) : (y) )
+#define MIN3(x, y, z) MIN2(MIN2((x), (y)), (z) )
+#define MIN4(x, y, z, a) MIN2(MIN2((x), (y)), MIN2((z), (a)) )
-#define MAX2(x,y) ( (x)>(y) ? (x) : (y) )
-#define MAX3(x,y,z) MAX2( MAX2((x),(y)) , (z) )
-#define MAX4(x,y,z,a) MAX2( MAX2((x),(y)) , MAX2((z),(a)) )
+#define MAX2(x, y) ( (x) > (y) ? (x) : (y) )
+#define MAX3(x, y, z) MAX2(MAX2((x), (y)), (z) )
+#define MAX4(x, y, z, a) MAX2(MAX2((x), (y)), MAX2((z), (a)) )
#define INIT_MINMAX(min, max) { \
(min)[0] = (min)[1] = (min)[2] = 1.0e30f; \
@@ -114,70 +114,71 @@
/* some math and copy defines */
#ifndef SWAP
-# define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
+# define SWAP(type, a, b) { type sw_ap; sw_ap = (a); (a) = (b); (b) = sw_ap; }
#endif
-#define ABS(a) ( (a)<0 ? (-(a)) : (a) )
+#define ABS(a) ( (a) < 0 ? (-(a)) : (a) )
-#define FTOCHAR(val) ((val)<=0.0f)? 0 : (((val)>(1.0f-0.5f/255.0f))? 255 : (char)((255.0f*(val))+0.5f))
-#define FTOUSHORT(val) ((val >= 1.0f-0.5f/65535)? 65535: (val <= 0.0f)? 0: (unsigned short)(val*65535.0f + 0.5f))
-#define USHORTTOUCHAR(val) ((unsigned char)(((val) >= 65535-128)? 255: ((val)+128)>>8))
+#define FTOCHAR(val) ((val) <= 0.0f) ? 0 : (((val) > (1.0f - 0.5f / 255.0f)) ? 255 : (char)((255.0f * (val)) + 0.5f))
+#define FTOUSHORT(val) ((val >= 1.0f - 0.5f / 65535) ? 65535 : (val <= 0.0f) ? 0 : (unsigned short)(val * 65535.0f + 0.5f))
+#define USHORTTOUCHAR(val) ((unsigned char)(((val) >= 65535 - 128) ? 255 : ((val) + 128) >> 8))
#define F3TOCHAR3(v2, v1) { \
- (v1)[0]= FTOCHAR((v2[0])); \
- (v1)[1]= FTOCHAR((v2[1])); \
- (v1)[2]= FTOCHAR((v2[2])); \
- } (void)0
+ (v1)[0] = FTOCHAR((v2[0])); \
+ (v1)[1] = FTOCHAR((v2[1])); \
+ (v1)[2] = FTOCHAR((v2[2])); \
+} (void)0
#define F3TOCHAR4(v2, v1) { \
- (v1)[0]= FTOCHAR((v2[0])); \
- (v1)[1]= FTOCHAR((v2[1])); \
- (v1)[2]= FTOCHAR((v2[2])); \
- (v1)[3]= 255; \
- } (void)0
+ (v1)[0] = FTOCHAR((v2[0])); \
+ (v1)[1] = FTOCHAR((v2[1])); \
+ (v1)[2] = FTOCHAR((v2[2])); \
+ (v1)[3] = 255; \
+} (void)0
#define F4TOCHAR4(v2, v1) { \
- (v1)[0]= FTOCHAR((v2[0])); \
- (v1)[1]= FTOCHAR((v2[1])); \
- (v1)[2]= FTOCHAR((v2[2])); \
- (v1)[3]= FTOCHAR((v2[3])); \
- } (void)0
+ (v1)[0] = FTOCHAR((v2[0])); \
+ (v1)[1] = FTOCHAR((v2[1])); \
+ (v1)[2] = FTOCHAR((v2[2])); \
+ (v1)[3] = FTOCHAR((v2[3])); \
+} (void)0
#define VECCOPY(v1, v2) { \
- *(v1)= *(v2); \
- *(v1+1)= *(v2+1); \
- *(v1+2)= *(v2+2); \
- } (void)0
+ *(v1) = *(v2); \
+ *(v1 + 1) = *(v2 + 1); \
+ *(v1 + 2) = *(v2 + 2); \
+} (void)0
#define VECCOPY2D(v1, v2) { \
- *(v1)= *(v2); \
- *(v1+1)= *(v2+1); \
- } (void)0
-#define VECADD(v1,v2,v3) { \
- *(v1)= *(v2) + *(v3); \
- *(v1+1)= *(v2+1) + *(v3+1); \
- *(v1+2)= *(v2+2) + *(v3+2); \
- } (void)0
-#define VECSUB(v1,v2,v3) { \
- *(v1)= *(v2) - *(v3); \
- *(v1+1)= *(v2+1) - *(v3+1); \
- *(v1+2)= *(v2+2) - *(v3+2); \
- } (void)0
-#define VECSUB2D(v1,v2,v3) { \
- *(v1)= *(v2) - *(v3); \
- *(v1+1)= *(v2+1) - *(v3+1); \
- } (void)0
-#define VECADDFAC(v1,v2,v3,fac) { \
- *(v1)= *(v2) + *(v3)*(fac); \
- *(v1+1)= *(v2+1) + *(v3+1)*(fac); \
- *(v1+2)= *(v2+2) + *(v3+2)*(fac); \
- } (void)0
-#define VECSUBFAC(v1,v2,v3,fac) { \
- *(v1)= *(v2) - *(v3)*(fac); \
- *(v1+1)= *(v2+1) - *(v3+1)*(fac); \
- *(v1+2)= *(v2+2) - *(v3+2)*(fac); \
- } (void)0
-
-#define INPR(v1, v2) ( (v1)[0]*(v2)[0] + (v1)[1]*(v2)[1] + (v1)[2]*(v2)[2] )
+ *(v1) = *(v2); \
+ *(v1 + 1) = *(v2 + 1); \
+} (void)0
+#define VECADD(v1, v2, v3) { \
+ *(v1) = *(v2) + *(v3); \
+ *(v1 + 1) = *(v2 + 1) + *(v3 + 1); \
+ *(v1 + 2) = *(v2 + 2) + *(v3 + 2); \
+} (void)0
+#define VECSUB(v1, v2, v3) { \
+ *(v1) = *(v2) - *(v3); \
+ *(v1 + 1) = *(v2 + 1) - *(v3 + 1); \
+ *(v1 + 2) = *(v2 + 2) - *(v3 + 2); \
+} (void)0
+#define VECSUB2D(v1, v2, v3) { \
+ *(v1) = *(v2) - *(v3); \
+ *(v1 + 1) = *(v2 + 1) - *(v3 + 1); \
+} (void)0
+#define VECADDFAC(v1, v2, v3, fac) { \
+ *(v1) = *(v2) + *(v3) * (fac); \
+ *(v1 + 1) = *(v2 + 1) + *(v3 + 1) * (fac); \
+ *(v1 + 2) = *(v2 + 2) + *(v3 + 2) * (fac); \
+} (void)0
+#define VECSUBFAC(v1, v2, v3, fac) { \
+ *(v1) = *(v2) - *(v3) * (fac); \
+ *(v1 + 1) = *(v2 + 1) - *(v3 + 1) * (fac); \
+ *(v1 + 2) = *(v2 + 2) - *(v3 + 2) * (fac); \
+} (void)0
+
+#define INPR(v1, v2) ( (v1)[0] * (v2)[0] + (v1)[1] * (v2)[1] + (v1)[2] * (v2)[2])
/* some misc stuff.... */
-#define CLAMP(a, b, c) if((a)<(b)) (a)=(b); else if((a)>(c)) (a)=(c)
-#define CLAMPIS(a, b, c) ((a)<(b) ? (b) : (a)>(c) ? (c) : (a))
+#define CLAMP(a, b, c) if ((a) < (b)) (a) = (b); else if ((a) > (c)) (a) = (c)
+
+#define CLAMPIS(a, b, c) ((a) < (b) ? (b) : (a) > (c) ? (c) : (a))
#define CLAMPTEST(a, b, c) \
if ((b) < (c)) { \
CLAMP(a, b, c); \
@@ -186,16 +187,16 @@
CLAMP(a, c, b); \
} (void)
-#define IS_EQ(a,b) ((fabs((double)(a)-(b)) >= (double) FLT_EPSILON) ? 0 : 1)
-#define IS_EQF(a,b) ((fabsf((float)(a)-(b)) >= (float) FLT_EPSILON) ? 0 : 1)
+#define IS_EQ(a, b) ((fabs((double)(a) - (b)) >= (double) FLT_EPSILON) ? 0 : 1)
+#define IS_EQF(a, b) ((fabsf((float)(a) - (b)) >= (float) FLT_EPSILON) ? 0 : 1)
-#define IS_EQT(a, b, c) ((a > b)? (((a-b) <= c)? 1:0) : ((((b-a) <= c)? 1:0)))
-#define IN_RANGE(a, b, c) ((b < c)? ((b<a && a<c)? 1:0) : ((c<a && a<b)? 1:0))
-#define IN_RANGE_INCL(a, b, c) ((b < c)? ((b<=a && a<=c)? 1:0) : ((c<=a && a<=b)? 1:0))
+#define IS_EQT(a, b, c) ((a > b) ? (((a - b) <= c) ? 1 : 0) : ((((b - a) <= c) ? 1 : 0)))
+#define IN_RANGE(a, b, c) ((b < c) ? ((b < a && a < c) ? 1 : 0) : ((c < a && a < b) ? 1 : 0))
+#define IN_RANGE_INCL(a, b, c) ((b < c) ? ((b <= a && a <= c) ? 1 : 0) : ((c <= a && a <= b) ? 1 : 0))
/* array helpers */
#define ARRAY_LAST_ITEM(arr_start, arr_dtype, elem_size, tot) \
- (arr_dtype *)((char*)arr_start + (elem_size*(tot - 1)))
+ (arr_dtype *)((char *)arr_start + (elem_size * (tot - 1)))
#define ARRAY_HAS_ITEM(item, arr_start, arr_dtype, elem_size, tot) ( \
(item >= arr_start) && \
@@ -205,24 +206,24 @@
/* This one rotates the bytes in an int64, int (32) and short (16) */
#define SWITCH_INT64(a) { \
char s_i, *p_i; \
- p_i= (char *)&(a); \
- s_i= p_i[0]; p_i[0]= p_i[7]; p_i[7]= s_i; \
- s_i= p_i[1]; p_i[1]= p_i[6]; p_i[6]= s_i; \
- s_i= p_i[2]; p_i[2]= p_i[5]; p_i[5]= s_i; \
- s_i= p_i[3]; p_i[3]= p_i[4]; p_i[4]= s_i; \
+ p_i = (char *)&(a); \
+ s_i = p_i[0]; p_i[0] = p_i[7]; p_i[7] = s_i; \
+ s_i = p_i[1]; p_i[1] = p_i[6]; p_i[6] = s_i; \
+ s_i = p_i[2]; p_i[2] = p_i[5]; p_i[5] = s_i; \
+ s_i = p_i[3]; p_i[3] = p_i[4]; p_i[4] = s_i; \
} (void)0
#define SWITCH_INT(a) { \
char s_i, *p_i; \
- p_i= (char *)&(a); \
- s_i= p_i[0]; p_i[0]= p_i[3]; p_i[3]= s_i; \
- s_i= p_i[1]; p_i[1]= p_i[2]; p_i[2]= s_i; \
+ p_i = (char *)&(a); \
+ s_i = p_i[0]; p_i[0] = p_i[3]; p_i[3] = s_i; \
+ s_i = p_i[1]; p_i[1] = p_i[2]; p_i[2] = s_i; \
} (void)0
#define SWITCH_SHORT(a) { \
char s_i, *p_i; \
- p_i= (char *)&(a); \
- s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; \
+ p_i = (char *)&(a); \
+ s_i = p_i[0]; p_i[0] = p_i[1]; p_i[1] = s_i; \
} (void)0
diff --git a/source/blender/blenlib/BLI_vfontdata.h b/source/blender/blenlib/BLI_vfontdata.h
index 0020ba308af..a63ec8e9f61 100644
--- a/source/blender/blenlib/BLI_vfontdata.h
+++ b/source/blender/blenlib/BLI_vfontdata.h
@@ -47,20 +47,19 @@ typedef struct VFontData {
// float resol[MAX_VF_CHARS];
// float width[MAX_VF_CHARS];
// float *points[MAX_VF_CHARS];
- char name[128];
+ char name[128];
} VFontData;
typedef struct VChar {
struct VChar *next, *prev;
- ListBase nurbsbase;
- intptr_t index;
- float resol;
- float width;
+ ListBase nurbsbase;
+ intptr_t index;
+ float resol;
+ float width;
float *points;
} VChar;
-struct TmpFont
-{
+struct TmpFont {
struct TmpFont *next, *prev;
struct PackedFile *pf;
struct VFont *vfont;
@@ -74,13 +73,9 @@ struct TmpFont
* \retval A new VFontData structure, or NULL
* if unable to load.
*/
- VFontData*
-BLI_vfontdata_from_freetypefont(
- struct PackedFile *pf);
+VFontData *BLI_vfontdata_from_freetypefont(struct PackedFile *pf);
- int
-BLI_vfontchar_from_freetypefont(
- struct VFont *vfont, unsigned long character);
+int BLI_vfontchar_from_freetypefont(struct VFont *vfont, unsigned long character);
#endif
diff --git a/source/blender/blenlib/BLI_winstuff.h b/source/blender/blenlib/BLI_winstuff.h
index a0ab88e8baf..70c7f1d9cae 100644
--- a/source/blender/blenlib/BLI_winstuff.h
+++ b/source/blender/blenlib/BLI_winstuff.h
@@ -52,7 +52,7 @@
#ifndef WIN32_SKIP_HKEY_PROTECTION
# undef HKEY
-# define HKEY WIN32_HKEY // prevent competing definitions
+# define HKEY WIN32_HKEY /* prevent competing definitions */
# include <windows.h>
# undef HKEY
#else
@@ -85,10 +85,10 @@ extern "C" {
#define MAXPATHLEN MAX_PATH
#ifndef S_ISREG
-# define S_ISREG(x) (((x)&_S_IFREG) == _S_IFREG)
+# define S_ISREG(x) (((x) & _S_IFREG) == _S_IFREG)
#endif
#ifndef S_ISDIR
-# define S_ISDIR(x) (((x)&_S_IFDIR) == _S_IFDIR)
+# define S_ISDIR(x) (((x) & _S_IFDIR) == _S_IFDIR)
#endif
/* defines for using ISO C++ conformant names */
@@ -139,9 +139,9 @@ typedef struct _DIR {
} DIR;
void RegisterBlendExtension(void);
-DIR *opendir (const char *path);
+DIR *opendir(const char *path);
struct dirent *readdir(DIR *dp);
-int closedir (DIR *dp);
+int closedir(DIR *dp);
void get_default_root(char *root);
int check_file_chars(char *filename);
const char *dirname(char *path);
diff --git a/source/blender/blenlib/PIL_time.h b/source/blender/blenlib/PIL_time.h
index c3c10239a8e..6153007be80 100644
--- a/source/blender/blenlib/PIL_time.h
+++ b/source/blender/blenlib/PIL_time.h
@@ -39,39 +39,39 @@ extern "C" {
#endif
extern
- /** Return an indication of time, expressed as
- * seconds since some fixed point. Successive calls
- * are guaranteed to generate values greater than or
- * equal to the last call.
- */
-double PIL_check_seconds_timer (void);
+/** Return an indication of time, expressed as
+ * seconds since some fixed point. Successive calls
+ * are guaranteed to generate values greater than or
+ * equal to the last call.
+ */
+double PIL_check_seconds_timer(void);
- /**
- * Platform-independent sleep function.
- * \param ms Number of milliseconds to sleep
- */
-void PIL_sleep_ms (int ms);
+/**
+ * Platform-independent sleep function.
+ * \param ms Number of milliseconds to sleep
+ */
+void PIL_sleep_ms(int ms);
/** Utility defines for timing.
* requires BLI_utildefines.h for 'AT'
* TIMEIT_VALUE returns the time since TIMEIT_START was called.
*/
-#define TIMEIT_START(var) \
-{ \
- double _timeit_##var= PIL_check_seconds_timer(); \
- printf("time start (" #var "): " AT "\n"); \
- fflush(stdout); \
- { \
+#define TIMEIT_START(var) \
+ { \
+ double _timeit_##var = PIL_check_seconds_timer(); \
+ printf("time start (" #var "): " AT "\n"); \
+ fflush(stdout); \
+ { (void) \
#define TIMEIT_VALUE(var) (float)(PIL_check_seconds_timer() - _timeit_##var)
-#define TIMEIT_END(var) \
- } \
- printf("time end (" #var "): %.6f" " " AT "\n", TIMEIT_VALUE(var)); \
- fflush(stdout); \
-} \
+#define TIMEIT_END(var) \
+ } \
+ printf("time end (" #var "): %.6f" " " AT "\n", TIMEIT_VALUE(var)); \
+ fflush(stdout); \
+} (void) \
#ifdef __cplusplus
}
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index bddaa5f67d6..f0bf7e99758 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -49,54 +49,54 @@ struct bContext;
struct BHead;
struct FileData;
-typedef struct BlendHandle BlendHandle;
+typedef struct BlendHandle BlendHandle;
typedef enum BlenFileType {
- BLENFILETYPE_BLEND= 1,
- BLENFILETYPE_PUB= 2,
- BLENFILETYPE_RUNTIME= 3
+ BLENFILETYPE_BLEND = 1,
+ BLENFILETYPE_PUB = 2,
+ BLENFILETYPE_RUNTIME = 3
} BlenFileType;
typedef struct BlendFileData {
- struct Main* main;
- struct UserDef* user;
+ struct Main *main;
+ struct UserDef *user;
int winpos;
int fileflags;
int displaymode;
int globalf;
- char filename[1024]; /* 1024 = FILE_MAX */
+ char filename[1024]; /* 1024 = FILE_MAX */
- struct bScreen* curscreen;
- struct Scene* curscene;
+ struct bScreen *curscreen;
+ struct Scene *curscene;
- BlenFileType type;
+ BlenFileType type;
} BlendFileData;
- /**
- * Open a blender file from a pathname. The function
- * returns NULL and sets a report in the list if
- * it cannot open the file.
- *
- * \param filepath The path of the file to open.
- * \param reports If the return value is NULL, errors
- * indicating the cause of the failure.
- * \return The data of the file.
- */
-BlendFileData* BLO_read_from_file(const char *filepath, struct ReportList *reports);
-
- /**
- * Open a blender file from memory. The function
- * returns NULL and sets a report in the list if
- * it cannot open the file.
- *
- * \param mem The file data.
- * \param memsize The length of \a mem.
- * \param reports If the return value is NULL, errors
- * indicating the cause of the failure.
- * \return The data of the file.
- */
-BlendFileData* BLO_read_from_memory(void *mem, int memsize, struct ReportList *reports);
+/**
+ * Open a blender file from a pathname. The function
+ * returns NULL and sets a report in the list if
+ * it cannot open the file.
+ *
+ * \param filepath The path of the file to open.
+ * \param reports If the return value is NULL, errors
+ * indicating the cause of the failure.
+ * \return The data of the file.
+ */
+BlendFileData *BLO_read_from_file(const char *filepath, struct ReportList *reports);
+
+/**
+ * Open a blender file from memory. The function
+ * returns NULL and sets a report in the list if
+ * it cannot open the file.
+ *
+ * \param mem The file data.
+ * \param memsize The length of \a mem.
+ * \param reports If the return value is NULL, errors
+ * indicating the cause of the failure.
+ * \return The data of the file.
+ */
+BlendFileData *BLO_read_from_memory(void *mem, int memsize, struct ReportList *reports);
/**
* oldmain is old main, from which we will keep libraries, images, ..
@@ -111,9 +111,8 @@ BlendFileData *BLO_read_from_memfile(struct Main *oldmain, const char *filename,
*
* \param bfd The structure to free.
*/
- void
-BLO_blendfiledata_free(
- BlendFileData *bfd);
+void
+BLO_blendfiledata_free(BlendFileData *bfd);
/**
* Open a blendhandle from a file path.
@@ -122,10 +121,9 @@ BLO_blendfiledata_free(
* \param reports Report errors in opening the file (can be NULL).
* \return A handle on success, or NULL on failure.
*/
- BlendHandle*
-BLO_blendhandle_from_file(
- char *file,
- struct ReportList *reports);
+BlendHandle *
+BLO_blendhandle_from_file(char *file,
+ struct ReportList *reports);
/**
* Open a blendhandle from memory.
@@ -135,10 +133,9 @@ BLO_blendhandle_from_file(
* \return A handle on success, or NULL on failure.
*/
- BlendHandle*
-BLO_blendhandle_from_memory(
- void *mem,
- int memsize);
+BlendHandle *
+BLO_blendhandle_from_memory(void *mem,
+ int memsize);
/**
* Gets the names of all the datablocks in a file
@@ -151,11 +148,10 @@ BLO_blendhandle_from_memory(
* \return A BLI_linklist of strings. The string links
* should be freed with malloc.
*/
- struct LinkNode*
-BLO_blendhandle_get_datablock_names(
- BlendHandle *bh,
- int ofblocktype,
- int *tot_names);
+struct LinkNode *
+BLO_blendhandle_get_datablock_names(BlendHandle *bh,
+ int ofblocktype,
+ int *tot_names);
/**
* Gets the previews of all the datablocks in a file
@@ -168,11 +164,10 @@ BLO_blendhandle_get_datablock_names(
* \return A BLI_linklist of PreviewImage. The PreviewImage links
* should be freed with malloc.
*/
- struct LinkNode*
-BLO_blendhandle_get_previews(
- BlendHandle *bh,
- int ofblocktype,
- int *tot_prev);
+struct LinkNode *
+BLO_blendhandle_get_previews(BlendHandle *bh,
+ int ofblocktype,
+ int *tot_prev);
/**
* Gets the names of all the datablock groups in a
@@ -183,9 +178,8 @@ BLO_blendhandle_get_previews(
* \return A BLI_linklist of strings. The string links
* should be freed with malloc.
*/
- struct LinkNode*
-BLO_blendhandle_get_linkable_groups(
- BlendHandle *bh);
+struct LinkNode *
+BLO_blendhandle_get_linkable_groups(BlendHandle *bh);
/**
* Close and free a blendhandle. The handle
@@ -193,11 +187,10 @@ BLO_blendhandle_get_linkable_groups(
*
* \param bh The handle to close.
*/
- void
-BLO_blendhandle_close(
- BlendHandle *bh);
+void
+BLO_blendhandle_close(BlendHandle *bh);
- /***/
+/***/
#define GROUP_MAX 32
@@ -217,7 +210,7 @@ int BLO_is_a_library(const char *path, char *dir, char *group);
* \param filepath Used for relative linking, copied to the lib->name
* \return the library Main, to be passed to BLO_library_append_named_part as mainl.
*/
-struct Main* BLO_library_append_begin(struct Main *mainvar, BlendHandle** bh, const char *filepath);
+struct Main *BLO_library_append_begin(struct Main *mainvar, BlendHandle **bh, const char *filepath);
/**
@@ -229,7 +222,7 @@ struct Main* BLO_library_append_begin(struct Main *mainvar, BlendHandle** bh, co
* \param idcode The kind of datablock to link.
* \return the appended ID when found.
*/
-struct ID *BLO_library_append_named_part(struct Main *mainl, BlendHandle** bh, const char *idname, const int idcode);
+struct ID *BLO_library_append_named_part(struct Main *mainl, BlendHandle **bh, const char *idname, const int idcode);
/**
* Link/Append a named datablock from an external blend file.
@@ -243,13 +236,13 @@ struct ID *BLO_library_append_named_part(struct Main *mainl, BlendHandle** bh, c
* \param flag Options for linking, used for instancing.
* \return the appended ID when found.
*/
-struct ID *BLO_library_append_named_part_ex(const struct bContext *C, struct Main *mainl, BlendHandle** bh, const char *idname, const int idcode, const short flag);
+struct ID *BLO_library_append_named_part_ex(const struct bContext *C, struct Main *mainl, BlendHandle **bh, const char *idname, const int idcode, const short flag);
-void BLO_library_append_end(const struct bContext *C, struct Main *mainl, BlendHandle** bh, int idcode, short flag);
+void BLO_library_append_end(const struct bContext *C, struct Main *mainl, BlendHandle **bh, int idcode, short flag);
void *BLO_library_read_struct(struct FileData *fd, struct BHead *bh, const char *blockname);
-BlendFileData* blo_read_blendafterruntime(int file, const char *name, int actualsize, struct ReportList *reports);
+BlendFileData *blo_read_blendafterruntime(int file, const char *name, int actualsize, struct ReportList *reports);
#ifdef __cplusplus
}
diff --git a/source/blender/blenloader/BLO_sys_types.h b/source/blender/blenloader/BLO_sys_types.h
index 41e33eb2a05..4e76481c394 100644
--- a/source/blender/blenloader/BLO_sys_types.h
+++ b/source/blender/blenloader/BLO_sys_types.h
@@ -53,12 +53,12 @@ extern "C" {
* need to include anything else here. */
-typedef signed __int8 int8_t;
+typedef signed __int8 int8_t;
typedef signed __int16 int16_t;
typedef signed __int32 int32_t;
typedef signed __int64 int64_t;
-typedef unsigned __int8 uint8_t;
+typedef unsigned __int8 uint8_t;
typedef unsigned __int16 uint16_t;
typedef unsigned __int32 uint32_t;
typedef unsigned __int64 uint64_t;
@@ -83,19 +83,19 @@ typedef unsigned long uintptr_t;
#elif defined(__linux__) || defined(__NetBSD__) || defined(__OpenBSD__)
- /* Linux-i386, Linux-Alpha, Linux-ppc */
+/* Linux-i386, Linux-Alpha, Linux-ppc */
#include <stdint.h>
/* XXX */
#ifndef UINT64_MAX
-# define UINT64_MAX 18446744073709551615
-typedef uint8_t u_int8_t;
-typedef uint16_t u_int16_t;
-typedef uint32_t u_int32_t;
-typedef uint64_t u_int64_t;
+# define UINT64_MAX 18446744073709551615
+typedef uint8_t u_int8_t;
+typedef uint16_t u_int16_t;
+typedef uint32_t u_int32_t;
+typedef uint64_t u_int64_t;
#endif
-#elif defined (__APPLE__)
+#elif defined(__APPLE__)
#include <inttypes.h>
@@ -108,7 +108,7 @@ unsigned long __attribute__((__stdcall__)) htonl(unsigned long);
#else
- /* FreeBSD, Solaris */
+/* FreeBSD, Solaris */
#include <sys/types.h>
#endif /* ifdef platform for types */
@@ -123,9 +123,9 @@ unsigned long __attribute__((__stdcall__)) htonl(unsigned long);
#define ntohl(x) correctByteOrder(x)
#endif
#endif
-#elif defined (__FreeBSD__) || defined (__OpenBSD__)
+#elif defined(__FreeBSD__) || defined(__OpenBSD__)
#include <sys/param.h>
-#elif defined (__APPLE__)
+#elif defined(__APPLE__)
#include <sys/types.h>
#else /* sun linux */
#include <netinet/in.h>
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index 9be375977e9..aa388923f6b 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -75,8 +75,8 @@ typedef struct FileData {
char *compflags;
int fileversion;
- int id_name_offs; /* used to retrieve ID names from (bhead+1) */
- int globalf, fileflags; /* for do_versions patching */
+ int id_name_offs; /* used to retrieve ID names from (bhead+1) */
+ int globalf, fileflags; /* for do_versions patching */
struct OldNewMap *datamap;
struct OldNewMap *globmap;
@@ -89,9 +89,9 @@ typedef struct FileData {
ListBase mainlist;
- /* ick ick, used to return
- * data through streamglue.
- */
+ /* ick ick, used to return
+ * data through streamglue.
+ */
BlendFileData **bfd_r;
struct ReportList *reports;
} FileData;
@@ -102,16 +102,16 @@ typedef struct BHeadN {
} BHeadN;
-#define FD_FLAGS_SWITCH_ENDIAN (1<<0)
-#define FD_FLAGS_FILE_POINTSIZE_IS_4 (1<<1)
-#define FD_FLAGS_POINTSIZE_DIFFERS (1<<2)
-#define FD_FLAGS_FILE_OK (1<<3)
-#define FD_FLAGS_NOT_MY_BUFFER (1<<4)
-#define FD_FLAGS_NOT_MY_LIBMAP (1<<5)
+#define FD_FLAGS_SWITCH_ENDIAN (1 << 0)
+#define FD_FLAGS_FILE_POINTSIZE_IS_4 (1 << 1)
+#define FD_FLAGS_POINTSIZE_DIFFERS (1 << 2)
+#define FD_FLAGS_FILE_OK (1 << 3)
+#define FD_FLAGS_NOT_MY_BUFFER (1 << 4)
+#define FD_FLAGS_NOT_MY_LIBMAP (1 << 5)
#define SIZEOFBLENDERHEADER 12
- /***/
+/***/
struct Main;
void blo_join_main(ListBase *mainlist);
void blo_split_main(ListBase *mainlist, struct Main *main);
@@ -129,7 +129,7 @@ void blo_make_movieclip_pointer_map(FileData *fd, Main *oldmain);
void blo_end_movieclip_pointer_map(FileData *fd, Main *oldmain);
void blo_add_library_pointer_map(ListBase *mainlist, FileData *fd);
-void blo_freefiledata( FileData *fd);
+void blo_freefiledata(FileData *fd);
BHead *blo_firstbhead(FileData *fd);
BHead *blo_nextbhead(FileData *fd, BHead *thisblock);
diff --git a/source/blender/editors/include/BIF_gl.h b/source/blender/editors/include/BIF_gl.h
index e29e0af59b1..a5e5d7ce2e0 100644
--- a/source/blender/editors/include/BIF_gl.h
+++ b/source/blender/editors/include/BIF_gl.h
@@ -35,20 +35,20 @@
#include "GL/glew.h"
- /*
- * these should be phased out. cpack should be replaced in
- * code with calls to glColor3ub. - zr
- */
+/*
+ * these should be phased out. cpack should be replaced in
+ * code with calls to glColor3ub. - zr
+ */
/*
*
* This define converts a numerical value to the equivalent 24-bit
* color, while not being endian-sensitive. On little-endians, this
* is the same as doing a 'naive' indexing, on big-endian, it is not!
* */
-#define cpack(x) glColor3ub( ((x)&0xFF), (((x)>>8)&0xFF), (((x)>>16)&0xFF) )
+#define cpack(x) glColor3ub( ((x) & 0xFF), (((x) >> 8) & 0xFF), (((x) >> 16) & 0xFF) )
-#define glMultMatrixf(x) glMultMatrixf( (float *)(x))
-#define glLoadMatrixf(x) glLoadMatrixf( (float *)(x))
+#define glMultMatrixf(x) glMultMatrixf( (float *)(x))
+#define glLoadMatrixf(x) glLoadMatrixf( (float *)(x))
#endif /* #ifdef __BIF_GL_H__ */
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h
index 2172aa82acf..b939ae47ead 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -56,138 +56,138 @@ extern unsigned char stipple_quarttone[128];
extern unsigned char stipple_diag_stripes_pos[128];
extern unsigned char stipple_diag_stripes_neg[128];
- /**
- * Draw a lined (non-looping) arc with the given
- * \a radius, starting at angle \a start and arcing
- * through \a angle. The arc is centered at the origin
- * and drawn in the XY plane.
- *
- * \param start The initial angle (in radians).
- * \param angle The length of the arc (in radians).
- * \param radius The arc radius.
- * \param nsegments The number of segments to use in drawing the arc.
- */
-void glutil_draw_lined_arc (float start, float angle, float radius, int nsegments);
-
- /**
- * Draw a filled arc with the given \a radius,
- * starting at angle \a start and arcing through
- * \a angle. The arc is centered at the origin
- * and drawn in the XY plane.
- *
- * \param start The initial angle (in radians).
- * \param angle The length of the arc (in radians).
- * \param radius The arc radius.
- * \param nsegments The number of segments to use in drawing the arc.
- */
-void glutil_draw_filled_arc (float start, float angle, float radius, int nsegments);
-
- /**
- * Routines an integer value as obtained by glGetIntegerv.
- * The param must cause only one value to be gotten from GL.
- */
-int glaGetOneInteger (int param);
-
- /**
- * Routines a float value as obtained by glGetIntegerv.
- * The param must cause only one value to be gotten from GL.
- */
-float glaGetOneFloat (int param);
-
- /**
- * Functions like glRasterPos2i, except ensures that the resulting
- * raster position is valid. \a known_good_x and \a known_good_y
- * should be coordinates of a point known to be within the current
- * view frustum.
- * \attention This routine should be used when the distance of \a x
- * and \a y away from the known good point is small (ie. for small icons
- * and for bitmap characters), when drawing large+zoomed images it is
- * possible for overflow to occur, the glaDrawPixelsSafe routine should
- * be used instead.
- */
-void glaRasterPosSafe2f (float x, float y, float known_good_x, float known_good_y);
-
- /**
- * Functions like a limited glDrawPixels, except ensures that
- * the image is displayed onscreen even if the \a x and \a y
- * coordinates for would be clipped. The routine respects the
- * glPixelZoom values, pixel unpacking parameters are _not_
- * respected.
- *
- * \attention This routine makes many assumptions: the rect data
- * is expected to be in RGBA unsigned byte format, the coordinate
- * (0.375, 0.375) is assumed to be within the view frustum, and the
- * modelview and projection matrices are assumed to define a
- * 1-to-1 mapping to screen space.
- * \attention Furthermore, in the case of zoomed or unpixel aligned
- * images extending outside the view frustum, but still within the
- * window, some portion of the image may be visible left and/or
- * below of the given \a x and \a y coordinates. It is recommended
- * to use the glScissor functionality if images are to be drawn
- * with an inset view matrix.
- */
-void glaDrawPixelsSafe (float x, float y, int img_w, int img_h, int row_w, int format, int type, void *rect);
-
- /**
- * Functions like a limited glDrawPixels, but actually draws the
- * image using textures, which can be tremendously faster on low-end
- * cards, and also avoids problems with the raster position being
- * clipped when offscreen. The routine respects the glPixelZoom values,
- * pixel unpacking parameters are _not_ respected.
- *
- * \attention This routine makes many assumptions: the rect data
- * is expected to be in RGBA byte or float format, and the
- * modelview and projection matrices are assumed to define a
- * 1-to-1 mapping to screen space.
- */
-
-void glaDrawPixelsTex (float x, float y, int img_w, int img_h, int format, void *rect);
+/**
+ * Draw a lined (non-looping) arc with the given
+ * \a radius, starting at angle \a start and arcing
+ * through \a angle. The arc is centered at the origin
+ * and drawn in the XY plane.
+ *
+ * \param start The initial angle (in radians).
+ * \param angle The length of the arc (in radians).
+ * \param radius The arc radius.
+ * \param nsegments The number of segments to use in drawing the arc.
+ */
+void glutil_draw_lined_arc(float start, float angle, float radius, int nsegments);
+
+/**
+ * Draw a filled arc with the given \a radius,
+ * starting at angle \a start and arcing through
+ * \a angle. The arc is centered at the origin
+ * and drawn in the XY plane.
+ *
+ * \param start The initial angle (in radians).
+ * \param angle The length of the arc (in radians).
+ * \param radius The arc radius.
+ * \param nsegments The number of segments to use in drawing the arc.
+ */
+void glutil_draw_filled_arc(float start, float angle, float radius, int nsegments);
+
+/**
+ * Routines an integer value as obtained by glGetIntegerv.
+ * The param must cause only one value to be gotten from GL.
+ */
+int glaGetOneInteger(int param);
+
+/**
+ * Routines a float value as obtained by glGetIntegerv.
+ * The param must cause only one value to be gotten from GL.
+ */
+float glaGetOneFloat(int param);
+
+/**
+ * Functions like glRasterPos2i, except ensures that the resulting
+ * raster position is valid. \a known_good_x and \a known_good_y
+ * should be coordinates of a point known to be within the current
+ * view frustum.
+ * \attention This routine should be used when the distance of \a x
+ * and \a y away from the known good point is small (ie. for small icons
+ * and for bitmap characters), when drawing large+zoomed images it is
+ * possible for overflow to occur, the glaDrawPixelsSafe routine should
+ * be used instead.
+ */
+void glaRasterPosSafe2f(float x, float y, float known_good_x, float known_good_y);
+
+/**
+ * Functions like a limited glDrawPixels, except ensures that
+ * the image is displayed onscreen even if the \a x and \a y
+ * coordinates for would be clipped. The routine respects the
+ * glPixelZoom values, pixel unpacking parameters are _not_
+ * respected.
+ *
+ * \attention This routine makes many assumptions: the rect data
+ * is expected to be in RGBA unsigned byte format, the coordinate
+ * (0.375, 0.375) is assumed to be within the view frustum, and the
+ * modelview and projection matrices are assumed to define a
+ * 1-to-1 mapping to screen space.
+ * \attention Furthermore, in the case of zoomed or unpixel aligned
+ * images extending outside the view frustum, but still within the
+ * window, some portion of the image may be visible left and/or
+ * below of the given \a x and \a y coordinates. It is recommended
+ * to use the glScissor functionality if images are to be drawn
+ * with an inset view matrix.
+ */
+void glaDrawPixelsSafe(float x, float y, int img_w, int img_h, int row_w, int format, int type, void *rect);
+
+/**
+ * Functions like a limited glDrawPixels, but actually draws the
+ * image using textures, which can be tremendously faster on low-end
+ * cards, and also avoids problems with the raster position being
+ * clipped when offscreen. The routine respects the glPixelZoom values,
+ * pixel unpacking parameters are _not_ respected.
+ *
+ * \attention This routine makes many assumptions: the rect data
+ * is expected to be in RGBA byte or float format, and the
+ * modelview and projection matrices are assumed to define a
+ * 1-to-1 mapping to screen space.
+ */
+
+void glaDrawPixelsTex(float x, float y, int img_w, int img_h, int format, void *rect);
void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format, void *rect, float scaleX, float scaleY);
- /* 2D Drawing Assistance */
-
- /** Define a 2D area (viewport, scissor, matrices) for OpenGL rendering.
- *
- * glwDefine2DArea and glaBegin2DDraw set up an OpenGL state appropriate
- * for drawing using both vertice (Vertex, etc) and raster (RasterPos, Rect)
- * commands. All coordinates should be at integer positions. There is little
- * to no reason to use glVertex2f etc. functions during 2D rendering, and
- * thus no reason to +-0.5 the coordinates or perform other silly
- * tricks.
- *
- * \param screen_rect The screen rectangle to be defined for 2D drawing.
- */
-void glaDefine2DArea (struct rcti *screen_rect);
+/* 2D Drawing Assistance */
+
+/** Define a 2D area (viewport, scissor, matrices) for OpenGL rendering.
+ *
+ * glwDefine2DArea and glaBegin2DDraw set up an OpenGL state appropriate
+ * for drawing using both vertice (Vertex, etc) and raster (RasterPos, Rect)
+ * commands. All coordinates should be at integer positions. There is little
+ * to no reason to use glVertex2f etc. functions during 2D rendering, and
+ * thus no reason to +-0.5 the coordinates or perform other silly
+ * tricks.
+ *
+ * \param screen_rect The screen rectangle to be defined for 2D drawing.
+ */
+void glaDefine2DArea(struct rcti *screen_rect);
typedef struct gla2DDrawInfo gla2DDrawInfo;
- /** Save the current OpenGL state and initialize OpenGL for 2D
- * rendering. glaEnd2DDraw should be called on the returned structure
- * to free it and to return OpenGL to its previous state. The
- * scissor rectangle is set to match the viewport.
- *
- * See glaDefine2DArea for an explanation of why this function uses integers.
- *
- * \param screen_rect The screen rectangle to be used for 2D drawing.
- * \param world_rect The world rectangle that the 2D area represented
- * by \a screen_rect is supposed to represent. If NULL it is assumed the
- * world has a 1 to 1 mapping to the screen.
- */
-gla2DDrawInfo* glaBegin2DDraw (struct rcti *screen_rect, struct rctf *world_rect);
-
- /** Translate the (\a wo_x, \a wo_y) point from world coordinates into screen space. */
-void gla2DDrawTranslatePt (gla2DDrawInfo *di, float wo_x, float wo_y, int *sc_x_r, int *sc_y_r);
-
- /** Translate the \a world point from world coordiantes into screen space. */
-void gla2DDrawTranslatePtv (gla2DDrawInfo *di, float world[2], int screen_r[2]);
-
- /* Restores the previous OpenGL state and free's the auxilary
- * gla data.
- */
-void glaEnd2DDraw (gla2DDrawInfo *di);
-
- /** Adjust the transformation mapping of a 2d area */
+/** Save the current OpenGL state and initialize OpenGL for 2D
+ * rendering. glaEnd2DDraw should be called on the returned structure
+ * to free it and to return OpenGL to its previous state. The
+ * scissor rectangle is set to match the viewport.
+ *
+ * See glaDefine2DArea for an explanation of why this function uses integers.
+ *
+ * \param screen_rect The screen rectangle to be used for 2D drawing.
+ * \param world_rect The world rectangle that the 2D area represented
+ * by \a screen_rect is supposed to represent. If NULL it is assumed the
+ * world has a 1 to 1 mapping to the screen.
+ */
+gla2DDrawInfo *glaBegin2DDraw(struct rcti *screen_rect, struct rctf *world_rect);
+
+/** Translate the (\a wo_x, \a wo_y) point from world coordinates into screen space. */
+void gla2DDrawTranslatePt(gla2DDrawInfo *di, float wo_x, float wo_y, int *sc_x_r, int *sc_y_r);
+
+/** Translate the \a world point from world coordiantes into screen space. */
+void gla2DDrawTranslatePtv(gla2DDrawInfo * di, float world[2], int screen_r[2]);
+
+/* Restores the previous OpenGL state and free's the auxilary
+ * gla data.
+ */
+void glaEnd2DDraw(gla2DDrawInfo *di);
+
+/** Adjust the transformation mapping of a 2d area */
void gla2DGetMap(gla2DDrawInfo *di, struct rctf *rect);
void gla2DSetMap(gla2DDrawInfo *di, struct rctf *rect);
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 391286a2a88..f4d922dba3c 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -68,36 +68,36 @@ struct PropertyRNA;
* 'context' information
*/
typedef struct bAnimContext {
- void *data; /* data to be filtered for use in animation editor */
- short datatype; /* type of data eAnimCont_Types */
+ void *data; /* data to be filtered for use in animation editor */
+ short datatype; /* type of data eAnimCont_Types */
- short mode; /* editor->mode */
- short spacetype; /* sa->spacetype */
- short regiontype; /* active region -> type (channels or main) */
- struct ScrArea *sa; /* editor host */
- struct SpaceLink *sl; /* editor data */
- struct ARegion *ar; /* region within editor */
+ short mode; /* editor->mode */
+ short spacetype; /* sa->spacetype */
+ short regiontype; /* active region -> type (channels or main) */
+ struct ScrArea *sa; /* editor host */
+ struct SpaceLink *sl; /* editor data */
+ struct ARegion *ar; /* region within editor */
struct bDopeSheet *ads; /* dopesheet data for editor (or which is being used) */
- struct Scene *scene; /* active scene */
- struct Object *obact; /* active object */
- ListBase *markers; /* active set of markers */
+ struct Scene *scene; /* active scene */
+ struct Object *obact; /* active object */
+ ListBase *markers; /* active set of markers */
- struct ReportList *reports; /* pointer to current reports list */
+ struct ReportList *reports; /* pointer to current reports list */
} bAnimContext;
/* Main Data container types */
typedef enum eAnimCont_Types {
- ANIMCONT_NONE = 0, /* invalid or no data */
- ANIMCONT_ACTION, /* action (bAction) */
- ANIMCONT_SHAPEKEY, /* shapekey (Key) */
- ANIMCONT_GPENCIL, /* grease pencil (screen) */
- ANIMCONT_DOPESHEET, /* dopesheet (bDopesheet) */
- ANIMCONT_FCURVES, /* animation F-Curves (bDopesheet) */
- ANIMCONT_DRIVERS, /* drivers (bDopesheet) */
- ANIMCONT_NLA, /* nla (bDopesheet) */
- ANIMCONT_CHANNEL /* animation channel (bAnimListElem) */
+ ANIMCONT_NONE = 0, /* invalid or no data */
+ ANIMCONT_ACTION, /* action (bAction) */
+ ANIMCONT_SHAPEKEY, /* shapekey (Key) */
+ ANIMCONT_GPENCIL, /* grease pencil (screen) */
+ ANIMCONT_DOPESHEET, /* dopesheet (bDopesheet) */
+ ANIMCONT_FCURVES, /* animation F-Curves (bDopesheet) */
+ ANIMCONT_DRIVERS, /* drivers (bDopesheet) */
+ ANIMCONT_NLA, /* nla (bDopesheet) */
+ ANIMCONT_CHANNEL /* animation channel (bAnimListElem) */
} eAnimCont_Types;
/* --------------- Channels -------------------- */
@@ -108,26 +108,26 @@ typedef enum eAnimCont_Types {
typedef struct bAnimListElem {
struct bAnimListElem *next, *prev;
- void *data; /* source data this elem represents */
- int type; /* one of the ANIMTYPE_* values */
- int flag; /* copy of elem's flags for quick access */
- int index; /* for un-named data, the index of the data in it's collection */
+ void *data; /* source data this elem represents */
+ int type; /* one of the ANIMTYPE_* values */
+ int flag; /* copy of elem's flags for quick access */
+ int index; /* for un-named data, the index of the data in it's collection */
- short datatype; /* type of motion data to expect */
- void *key_data; /* motion data - mostly F-Curves, but can be other types too */
+ short datatype; /* type of motion data to expect */
+ void *key_data; /* motion data - mostly F-Curves, but can be other types too */
- struct ID *id; /* ID block that channel is attached to */
- struct AnimData *adt; /* source of the animation data attached to ID block (for convenience) */
+ struct ID *id; /* ID block that channel is attached to */
+ struct AnimData *adt; /* source of the animation data attached to ID block (for convenience) */
} bAnimListElem;
/* Some types for easier type-testing
* NOTE: need to keep the order of these synchronized with the channels define code
- * which is used for drawing and handling channel lists for
+ * which is used for drawing and handling channel lists for
*/
typedef enum eAnim_ChannelType {
- ANIMTYPE_NONE= 0,
+ ANIMTYPE_NONE = 0,
ANIMTYPE_ANIMDATA,
ANIMTYPE_SPECIALDATA,
@@ -164,22 +164,22 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_NLATRACK,
ANIMTYPE_NLAACTION,
- /* always as last item, the total number of channel types... */
+ /* always as last item, the total number of channel types... */
ANIMTYPE_NUM_TYPES
} eAnim_ChannelType;
/* types of keyframe data in bAnimListElem */
typedef enum eAnim_KeyType {
- ALE_NONE = 0, /* no keyframe data */
- ALE_FCURVE, /* F-Curve */
- ALE_GPFRAME, /* Grease Pencil Frames */
- ALE_NLASTRIP, /* NLA Strips */
-
- ALE_ALL, /* All channels summary */
- ALE_SCE, /* Scene summary */
- ALE_OB, /* Object summary */
- ALE_ACT, /* Action summary */
- ALE_GROUP /* Action Group summary */
+ ALE_NONE = 0, /* no keyframe data */
+ ALE_FCURVE, /* F-Curve */
+ ALE_GPFRAME, /* Grease Pencil Frames */
+ ALE_NLASTRIP, /* NLA Strips */
+
+ ALE_ALL, /* All channels summary */
+ ALE_SCE, /* Scene summary */
+ ALE_OB, /* Object summary */
+ ALE_ACT, /* Action summary */
+ ALE_GROUP /* Action Group summary */
} eAnim_KeyType;
/* ----------------- Filtering -------------------- */
@@ -188,53 +188,53 @@ typedef enum eAnim_KeyType {
typedef enum eAnimFilter_Flags {
/* data which channel represents is fits the dopesheet filters (i.e. scene visibility criteria) */
// XXX: it's hard to think of any examples where this *ISN'T* the case... perhaps becomes implicit?
- ANIMFILTER_DATA_VISIBLE = (1<<0),
+ ANIMFILTER_DATA_VISIBLE = (1 << 0),
/* channel is visible within the channel-list hierarchy (i.e. F-Curves within Groups in ActEdit) */
- ANIMFILTER_LIST_VISIBLE = (1<<1),
+ ANIMFILTER_LIST_VISIBLE = (1 << 1),
/* channel has specifically been tagged as visible in Graph Editor (* Graph Editor Only) */
- ANIMFILTER_CURVE_VISIBLE = (1<<2),
+ ANIMFILTER_CURVE_VISIBLE = (1 << 2),
/* include summary channels and "expanders" (for drawing/mouse-selection in channel list) */
- ANIMFILTER_LIST_CHANNELS = (1<<3),
+ ANIMFILTER_LIST_CHANNELS = (1 << 3),
/* for its type, channel should be "active" one */
- ANIMFILTER_ACTIVE = (1<<4),
+ ANIMFILTER_ACTIVE = (1 << 4),
/* channel is a child of the active group (* Actions speciality) */
- ANIMFILTER_ACTGROUPED = (1<<5),
+ ANIMFILTER_ACTGROUPED = (1 << 5),
/* channel must be selected/not-selected, but both must not be set together */
- ANIMFILTER_SEL = (1<<6),
- ANIMFILTER_UNSEL = (1<<7),
+ ANIMFILTER_SEL = (1 << 6),
+ ANIMFILTER_UNSEL = (1 << 7),
/* editability status - must be editable to be included */
- ANIMFILTER_FOREDIT = (1<<8),
+ ANIMFILTER_FOREDIT = (1 << 8),
/* only selected animchannels should be considerable as editable - mainly for Graph Editor's option for keys on select curves only */
- ANIMFILTER_SELEDIT = (1<<9),
+ ANIMFILTER_SELEDIT = (1 << 9),
/* flags used to enforce certain data types */
// NOTE: the ones for curves and NLA tracks were redundant and have been removed for now...
- ANIMFILTER_ANIMDATA = (1<<10),
+ ANIMFILTER_ANIMDATA = (1 << 10),
/* duplicate entries for animation data attached to multi-user blocks must not occur */
- ANIMFILTER_NODUPLIS = (1<<11),
+ ANIMFILTER_NODUPLIS = (1 << 11),
/* for checking if we should keep some collapsed channel around (internal use only!) */
- ANIMFILTER_TMP_PEEK = (1<<30)
+ ANIMFILTER_TMP_PEEK = (1 << 30)
} eAnimFilter_Flags;
/* ---------- Flag Checking Macros ------------ */
// xxx check on all of these flags again...
/* Dopesheet only */
- /* 'Scene' channels */
+/* 'Scene' channels */
#define SEL_SCEC(sce) ((sce->flag & SCE_DS_SELECTED))
-#define EXPANDED_SCEC(sce) ((sce->flag & SCE_DS_COLLAPSED)==0)
- /* 'Sub-Scene' channels (flags stored in Data block) */
+#define EXPANDED_SCEC(sce) ((sce->flag & SCE_DS_COLLAPSED) == 0)
+/* 'Sub-Scene' channels (flags stored in Data block) */
#define FILTER_WOR_SCED(wo) ((wo->flag & WO_DS_EXPAND))
- /* 'Object' channels */
+/* 'Object' channels */
#define SEL_OBJC(base) ((base->flag & SELECT))
-#define EXPANDED_OBJC(ob) ((ob->nlaflag & OB_ADS_COLLAPSED)==0)
- /* 'Sub-object' channels (flags stored in Data block) */
+#define EXPANDED_OBJC(ob) ((ob->nlaflag & OB_ADS_COLLAPSED) == 0)
+/* 'Sub-object' channels (flags stored in Data block) */
#define FILTER_SKE_OBJD(key) ((key->flag & KEY_DS_EXPAND))
#define FILTER_MAT_OBJD(ma) ((ma->flag & MA_DS_EXPAND))
#define FILTER_LAM_OBJD(la) ((la->flag & LA_DS_EXPAND))
@@ -246,74 +246,74 @@ typedef enum eAnimFilter_Flags {
#define FILTER_MESH_OBJD(me) ((me->flag & ME_DS_EXPAND))
#define FILTER_LATTICE_OBJD(lt) ((lt->flag & LT_DS_EXPAND))
#define FILTER_SPK_OBJD(spk) ((spk->flag & SPK_DS_EXPAND))
- /* Variable use expanders */
+/* Variable use expanders */
#define FILTER_NTREE_DATA(ntree) ((ntree->flag & NTREE_DS_EXPAND))
#define FILTER_TEX_DATA(tex) ((tex->flag & TEX_DS_EXPAND))
- /* 'Sub-object/Action' channels (flags stored in Action) */
+/* 'Sub-object/Action' channels (flags stored in Action) */
#define SEL_ACTC(actc) ((actc->flag & ACT_SELECTED))
-#define EXPANDED_ACTC(actc) ((actc->flag & ACT_COLLAPSED)==0)
- /* 'Sub-AnimData' channels */
-#define EXPANDED_DRVD(adt) ((adt->flag & ADT_DRIVERS_COLLAPSED)==0)
+#define EXPANDED_ACTC(actc) ((actc->flag & ACT_COLLAPSED) == 0)
+/* 'Sub-AnimData' channels */
+#define EXPANDED_DRVD(adt) ((adt->flag & ADT_DRIVERS_COLLAPSED) == 0)
/* Actions (also used for Dopesheet) */
- /* Action Channel Group */
-#define EDITABLE_AGRP(agrp) ((agrp->flag & AGRP_PROTECTED)==0)
+/* Action Channel Group */
+#define EDITABLE_AGRP(agrp) ((agrp->flag & AGRP_PROTECTED) == 0)
#define EXPANDED_AGRP(ac, agrp) \
( ((!(ac) || ((ac)->spacetype != SPACE_IPO)) && (agrp->flag & AGRP_EXPANDED)) || \
(( (ac) && ((ac)->spacetype == SPACE_IPO)) && (agrp->flag & AGRP_EXPANDED_G)) )
#define SEL_AGRP(agrp) ((agrp->flag & AGRP_SELECTED) || (agrp->flag & AGRP_ACTIVE))
- /* F-Curve Channels */
-#define EDITABLE_FCU(fcu) ((fcu->flag & FCURVE_PROTECTED)==0)
+/* F-Curve Channels */
+#define EDITABLE_FCU(fcu) ((fcu->flag & FCURVE_PROTECTED) == 0)
#define SEL_FCU(fcu) (fcu->flag & FCURVE_SELECTED)
/* ShapeKey mode only */
-#define EDITABLE_SHAPEKEY(kb) ((kb->flag & KEYBLOCK_LOCKED)==0)
+#define EDITABLE_SHAPEKEY(kb) ((kb->flag & KEYBLOCK_LOCKED) == 0)
#define SEL_SHAPEKEY(kb) (kb->flag & KEYBLOCK_SEL)
/* Grease Pencil only */
- /* Grease Pencil datablock settings */
+/* Grease Pencil datablock settings */
#define EXPANDED_GPD(gpd) (gpd->flag & GP_DATA_EXPAND)
- /* Grease Pencil Layer settings */
-#define EDITABLE_GPL(gpl) ((gpl->flag & GP_LAYER_LOCKED)==0)
+/* Grease Pencil Layer settings */
+#define EDITABLE_GPL(gpl) ((gpl->flag & GP_LAYER_LOCKED) == 0)
#define SEL_GPL(gpl) (gpl->flag & GP_LAYER_SELECT)
/* NLA only */
#define SEL_NLT(nlt) (nlt->flag & NLATRACK_SELECTED)
-#define EDITABLE_NLT(nlt) ((nlt->flag & NLATRACK_PROTECTED)==0)
+#define EDITABLE_NLT(nlt) ((nlt->flag & NLATRACK_PROTECTED) == 0)
/* -------------- Channel Defines -------------- */
/* channel heights */
-#define ACHANNEL_FIRST -16
-#define ACHANNEL_HEIGHT 16
-#define ACHANNEL_HEIGHT_HALF 8
-#define ACHANNEL_SKIP 2
-#define ACHANNEL_STEP (ACHANNEL_HEIGHT + ACHANNEL_SKIP)
+#define ACHANNEL_FIRST -16
+#define ACHANNEL_HEIGHT 16
+#define ACHANNEL_HEIGHT_HALF 8
+#define ACHANNEL_SKIP 2
+#define ACHANNEL_STEP (ACHANNEL_HEIGHT + ACHANNEL_SKIP)
/* channel widths */
-#define ACHANNEL_NAMEWIDTH 200
+#define ACHANNEL_NAMEWIDTH 200
/* channel toggle-buttons */
-#define ACHANNEL_BUTTON_WIDTH 16
+#define ACHANNEL_BUTTON_WIDTH 16
/* -------------- NLA Channel Defines -------------- */
/* NLA channel heights */
// XXX: NLACHANNEL_FIRST isn't used?
-#define NLACHANNEL_FIRST -16
-#define NLACHANNEL_HEIGHT(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? 16 : 24)
-#define NLACHANNEL_HEIGHT_HALF(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? 8 : 12)
-#define NLACHANNEL_SKIP 2
+#define NLACHANNEL_FIRST -16
+#define NLACHANNEL_HEIGHT(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? 16 : 24)
+#define NLACHANNEL_HEIGHT_HALF(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? 8 : 12)
+#define NLACHANNEL_SKIP 2
#define NLACHANNEL_STEP(snla) (NLACHANNEL_HEIGHT(snla) + NLACHANNEL_SKIP)
/* channel widths */
-#define NLACHANNEL_NAMEWIDTH 200
+#define NLACHANNEL_NAMEWIDTH 200
/* channel toggle-buttons */
-#define NLACHANNEL_BUTTON_WIDTH 16
+#define NLACHANNEL_BUTTON_WIDTH 16
/* ---------------- API -------------------- */
@@ -341,37 +341,37 @@ short ANIM_animdata_context_getdata(bAnimContext *ac);
/* flag-setting behavior */
typedef enum eAnimChannels_SetFlag {
- ACHANNEL_SETFLAG_CLEAR = 0, /* turn off */
- ACHANNEL_SETFLAG_ADD, /* turn on */
- ACHANNEL_SETFLAG_INVERT, /* on->off, off->on */
- ACHANNEL_SETFLAG_TOGGLE /* some on -> all off // all on */
+ ACHANNEL_SETFLAG_CLEAR = 0, /* turn off */
+ ACHANNEL_SETFLAG_ADD, /* turn on */
+ ACHANNEL_SETFLAG_INVERT, /* on->off, off->on */
+ ACHANNEL_SETFLAG_TOGGLE /* some on -> all off // all on */
} eAnimChannels_SetFlag;
/* types of settings for AnimChannels */
typedef enum eAnimChannel_Settings {
ACHANNEL_SETTING_SELECT = 0,
- ACHANNEL_SETTING_PROTECT, // warning: for drawing UI's, need to check if this is off (maybe inverse this later)
+ ACHANNEL_SETTING_PROTECT, // warning: for drawing UI's, need to check if this is off (maybe inverse this later)
ACHANNEL_SETTING_MUTE,
ACHANNEL_SETTING_EXPAND,
- ACHANNEL_SETTING_VISIBLE, /* only for Graph Editor */
- ACHANNEL_SETTING_SOLO /* only for NLA Tracks */
+ ACHANNEL_SETTING_VISIBLE, /* only for Graph Editor */
+ ACHANNEL_SETTING_SOLO /* only for NLA Tracks */
} eAnimChannel_Settings;
/* Drawing, mouse handling, and flag setting behavior... */
typedef struct bAnimChannelType {
/* type data */
- /* name of the channel type, for debugging */
+ /* name of the channel type, for debugging */
const char *channel_type_name;
/* drawing */
- /* get RGB color that is used to draw the majority of the backdrop */
+ /* get RGB color that is used to draw the majority of the backdrop */
void (*get_backdrop_color)(bAnimContext *ac, bAnimListElem *ale, float r_color[3]);
- /* draw backdrop strip for channel */
+ /* draw backdrop strip for channel */
void (*draw_backdrop)(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc);
- /* get depth of indention (relative to the depth channel is nested at) */
+ /* get depth of indention (relative to the depth channel is nested at) */
short (*get_indent_level)(bAnimContext *ac, bAnimListElem *ale);
- /* get offset in pixels for the start of the channel (in addition to the indent depth) */
+ /* get offset in pixels for the start of the channel (in addition to the indent depth) */
short (*get_offset)(bAnimContext *ac, bAnimListElem *ale);
/* get name (for channel lists) */
@@ -382,15 +382,15 @@ typedef struct bAnimChannelType {
int (*icon)(bAnimListElem *ale);
/* settings */
- /* check if the given setting is valid in the current context */
+ /* check if the given setting is valid in the current context */
short (*has_setting)(bAnimContext *ac, bAnimListElem *ale, int setting);
- /* get the flag used for this setting */
+ /* get the flag used for this setting */
int (*setting_flag)(bAnimContext *ac, int setting, short *neg);
- /* get the pointer to int/short where data is stored,
- * with type being sizeof(ptr_data) which should be fine for runtime use...
- * - assume that setting has been checked to be valid for current context
- */
- void *(*setting_ptr)(bAnimListElem *ale, int setting, short *type);
+ /* get the pointer to int/short where data is stored,
+ * with type being sizeof(ptr_data) which should be fine for runtime use...
+ * - assume that setting has been checked to be valid for current context
+ */
+ void *(*setting_ptr)(bAnimListElem * ale, int setting, short *type);
} bAnimChannelType;
/* ------------------------ Drawing API -------------------------- */
@@ -412,7 +412,7 @@ void ANIM_channel_draw_widgets(struct bContext *C, bAnimContext *ac, bAnimListEl
/* Check if some setting for a channel is enabled
* Returns: 1 = On, 0 = Off, -1 = Invalid
*
- * - setting: eAnimChannel_Settings
+ * - setting: eAnimChannel_Settings
*/
short ANIM_channel_setting_get(bAnimContext *ac, bAnimListElem *ale, int setting);
@@ -456,14 +456,14 @@ void ANIM_timecode_string_from_frame(char *str, struct Scene *scene, int power,
/* flags for Current Frame Drawing */
enum {
- /* plain time indicator with no special indicators */
- DRAWCFRA_PLAIN = 0,
- /* draw box indicating current frame number */
- DRAWCFRA_SHOW_NUMBOX = (1<<0),
- /* time indication in seconds or frames */
- DRAWCFRA_UNIT_SECONDS = (1<<1),
- /* draw indicator extra wide (for timeline) */
- DRAWCFRA_WIDE = (1<<2)
+ /* plain time indicator with no special indicators */
+ DRAWCFRA_PLAIN = 0,
+ /* draw box indicating current frame number */
+ DRAWCFRA_SHOW_NUMBOX = (1 << 0),
+ /* time indication in seconds or frames */
+ DRAWCFRA_UNIT_SECONDS = (1 << 1),
+ /* draw indicator extra wide (for timeline) */
+ DRAWCFRA_WIDE = (1 << 2)
} eAnimEditDraw_CurrentFrame;
/* main call to draw current-frame indicator in an Animation Editor */
@@ -531,14 +531,14 @@ void ED_nla_postop_refresh(bAnimContext *ac);
/* flags for conversion mapping */
typedef enum eAnimUnitConv_Flags {
- /* restore to original internal values */
- ANIM_UNITCONV_RESTORE = (1<<0),
- /* ignore handles (i.e. only touch main keyframes) */
- ANIM_UNITCONV_ONLYKEYS = (1<<1),
- /* only touch selected BezTriples */
- ANIM_UNITCONV_ONLYSEL = (1<<2),
- /* only touch selected vertices */
- ANIM_UNITCONV_SELVERTS = (1<<3)
+ /* restore to original internal values */
+ ANIM_UNITCONV_RESTORE = (1 << 0),
+ /* ignore handles (i.e. only touch main keyframes) */
+ ANIM_UNITCONV_ONLYKEYS = (1 << 1),
+ /* only touch selected BezTriples */
+ ANIM_UNITCONV_ONLYSEL = (1 << 2),
+ /* only touch selected vertices */
+ ANIM_UNITCONV_SELVERTS = (1 << 3)
} eAnimUnitConv_Flags;
/* Get unit conversion factor for given ID + F-Curve */
@@ -561,9 +561,9 @@ void ANIM_unit_mapping_apply_fcurve(struct Scene *scene, struct ID *id, struct F
*/
#define ACHANNEL_SET_FLAG(channel, smode, sflag) \
{ \
- if (smode == ACHANNEL_SETFLAG_INVERT) (channel)->flag ^= (sflag); \
- else if (smode == ACHANNEL_SETFLAG_ADD) (channel)->flag |= (sflag); \
- else (channel)->flag &= ~(sflag); \
+ if (smode == ACHANNEL_SETFLAG_INVERT) (channel)->flag ^= (sflag); \
+ else if (smode == ACHANNEL_SETFLAG_ADD) (channel)->flag |= (sflag); \
+ else (channel)->flag &= ~(sflag); \
}
/* set/clear/toggle macro, where the flag is negative
@@ -573,9 +573,9 @@ void ANIM_unit_mapping_apply_fcurve(struct Scene *scene, struct ID *id, struct F
*/
#define ACHANNEL_SET_FLAG_NEG(channel, smode, sflag) \
{ \
- if (smode == ACHANNEL_SETFLAG_INVERT) (channel)->flag ^= (sflag); \
- else if (smode == ACHANNEL_SETFLAG_ADD) (channel)->flag &= ~(sflag); \
- else (channel)->flag |= (sflag); \
+ if (smode == ACHANNEL_SETFLAG_INVERT) (channel)->flag ^= (sflag); \
+ else if (smode == ACHANNEL_SETFLAG_ADD) (channel)->flag &= ~(sflag); \
+ else (channel)->flag |= (sflag); \
}
@@ -590,17 +590,17 @@ void ANIM_sync_animchannels_to_data(const struct bContext *C);
/* ************************************************* */
/* OPERATORS */
- /* generic animation channels */
+/* generic animation channels */
void ED_operatortypes_animchannels(void);
void ED_keymap_animchannels(struct wmKeyConfig *keyconf);
- /* generic time editing */
+/* generic time editing */
void ED_operatortypes_anim(void);
void ED_keymap_anim(struct wmKeyConfig *keyconf);
- /* space_graph */
+/* space_graph */
void ED_operatormacros_graph(void);
- /* space_action */
+/* space_action */
void ED_operatormacros_action(void);
/* ************************************************ */
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 851bd09dd29..daf959b1f10 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -53,13 +53,12 @@ struct ViewContext;
struct wmKeyConfig;
struct wmOperator;
-typedef struct EditBone
-{
+typedef struct EditBone {
struct EditBone *next, *prev;
- struct IDProperty *prop;/* User-Defined Properties on this Bone */
- struct EditBone *parent;/* Editbones have a one-way link (i.e. children refer
- * to parents. This is converted to a two-way link for
- * normal bones when leaving editmode. */
+ struct IDProperty *prop; /* User-Defined Properties on this Bone */
+ struct EditBone *parent; /* Editbones have a one-way link (i.e. children refer
+ * to parents. This is converted to a two-way link for
+ * normal bones when leaving editmode. */
void *temp; /* Used to store temporary data */
char name[64]; /* MAX_NAME */
@@ -68,13 +67,13 @@ typedef struct EditBone
* is tail-head while roll provides the angle. Refer to Graphics
* Gems 1 p. 466 (section IX.6) if it's not already in here somewhere*/
- float head[3]; /* Orientation and length is implicit during editing */
- float tail[3];
- /* All joints are considered to have zero rotation with respect to
- * their parents. Therefore any rotations specified during the
- * animation are automatically relative to the bones' rest positions*/
- int flag;
- int layer;
+ float head[3]; /* Orientation and length is implicit during editing */
+ float tail[3];
+ /* All joints are considered to have zero rotation with respect to
+ * their parents. Therefore any rotations specified during the
+ * animation are automatically relative to the bones' rest positions*/
+ int flag;
+ int layer;
float dist, weight;
float xwidth, length, zwidth; /* put them in order! transform uses this as scale */
@@ -86,20 +85,20 @@ typedef struct EditBone
short segments;
} EditBone;
-#define BONESEL_ROOT (1<<28)
-#define BONESEL_TIP (1<<29)
-#define BONESEL_BONE (1<<30)
-#define BONESEL_ANY (BONESEL_TIP|BONESEL_ROOT|BONESEL_BONE)
+#define BONESEL_ROOT (1 << 28)
+#define BONESEL_TIP (1 << 29)
+#define BONESEL_BONE (1 << 30)
+#define BONESEL_ANY (BONESEL_TIP | BONESEL_ROOT | BONESEL_BONE)
-#define BONESEL_NOSEL (1<<31) /* Indicates a negative number */
+#define BONESEL_NOSEL (1 << 31) /* Indicates a negative number */
/* useful macros */
#define EBONE_VISIBLE(arm, ebone) (((arm)->layer & (ebone)->layer) && !((ebone)->flag & BONE_HIDDEN_A))
#define EBONE_EDITABLE(ebone) (((ebone)->flag & BONE_SELECTED) && !((ebone)->flag & BONE_EDITMODE_LOCKED))
/* used in bone_select_hierachy() */
-#define BONE_SELECT_PARENT 0
-#define BONE_SELECT_CHILD 1
+#define BONE_SELECT_PARENT 0
+#define BONE_SELECT_CHILD 1
/* armature_ops.c */
void ED_operatortypes_armature(void);
@@ -114,10 +113,10 @@ void ED_armature_deselect_all(struct Object *obedit, int toggle);
void ED_armature_deselect_all_visible(struct Object *obedit);
int ED_do_pose_selectbuffer(struct Scene *scene, struct Base *base, unsigned int *buffer,
- short hits, short extend);
+ short hits, short extend);
int mouse_armature(struct bContext *C, const int mval[2], int extend);
int join_armature_exec(struct bContext *C, struct wmOperator *op);
-struct Bone *get_indexed_bone (struct Object *ob, int index);
+struct Bone *get_indexed_bone(struct Object *ob, int index);
float ED_rollBoneToVector(EditBone *bone, const float new_up_axis[3], const short axis_only);
EditBone *ED_armature_bone_get_mirrored(struct ListBase *edbo, EditBone *ebo); // XXX this is needed for populating the context iterators
void ED_armature_sync_selection(struct ListBase *edbo);
@@ -128,13 +127,13 @@ struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, const char *na
void ED_armature_edit_bone_remove(struct bArmature *arm, EditBone *exBone);
void transform_armature_mirror_update(struct Object *obedit);
-void docenter_armature (struct Scene *scene, struct Object *ob, float cursor[3], int centermode, int around);
+void docenter_armature(struct Scene *scene, struct Object *ob, float cursor[3], int centermode, int around);
void ED_armature_apply_transform(struct Object *ob, float mat[4][4]);
-#define ARM_GROUPS_NAME 1
-#define ARM_GROUPS_ENVELOPE 2
-#define ARM_GROUPS_AUTO 3
+#define ARM_GROUPS_NAME 1
+#define ARM_GROUPS_ENVELOPE 2
+#define ARM_GROUPS_AUTO 3
void create_vgroups_from_armature(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct Object *par, int mode, int mirror);
@@ -166,15 +165,15 @@ int BIF_currentTemplate(const struct bContext *C);
void BIF_freeTemplates(struct bContext *C);
void BIF_setTemplate(struct bContext *C, int index);
int BIF_nbJointsTemplate(const struct bContext *C);
-const char * BIF_nameBoneTemplate(const struct bContext *C);
+const char *BIF_nameBoneTemplate(const struct bContext *C);
void BDR_drawSketch(const struct bContext *vc);
int BDR_drawSketchNames(struct ViewContext *vc);
/* meshlaplacian.c */
void mesh_deform_bind(struct Scene *scene,
- struct MeshDeformModifierData *mmd,
- float *vertexcos, int totvert, float cagemat[][4]);
+ struct MeshDeformModifierData *mmd,
+ float *vertexcos, int totvert, float cagemat[][4]);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h
index 302c2940fef..02a8b99c280 100644
--- a/source/blender/editors/include/ED_clip.h
+++ b/source/blender/editors/include/ED_clip.h
@@ -61,7 +61,7 @@ struct ImBuf *ED_space_clip_get_stable_buffer(struct SpaceClip *sc, float loc[2]
void ED_clip_update_frame(const struct Main *mainp, int cfra);
int ED_clip_view_selection(struct SpaceClip *sc, struct ARegion *ar, int fit);
-void ED_clip_point_undistorted_pos(SpaceClip *sc, float co[2], float nco[2]);
+void ED_clip_point_undistorted_pos(SpaceClip * sc, float co[2], float nco[2]);
void ED_clip_point_stable_pos(struct bContext *C, float x, float y, float *xr, float *yr);
void ED_clip_mouse_pos(struct bContext *C, struct wmEvent *event, float co[2]);
diff --git a/source/blender/editors/include/ED_curve.h b/source/blender/editors/include/ED_curve.h
index 73ff8e9304d..b42a6e391ce 100644
--- a/source/blender/editors/include/ED_curve.h
+++ b/source/blender/editors/include/ED_curve.h
@@ -46,9 +46,9 @@ struct BezTriple;
struct BPoint;
/* curve_ops.c */
-void ED_operatortypes_curve(void);
-void ED_operatormacros_curve(void);
-void ED_keymap_curve (struct wmKeyConfig *keyconf);
+void ED_operatortypes_curve(void);
+void ED_operatormacros_curve(void);
+void ED_keymap_curve(struct wmKeyConfig *keyconf);
/* editcurve.c */
void CU_deselect_all(struct Object *obedit);
@@ -56,31 +56,31 @@ void CU_select_all(struct Object *obedit);
void CU_select_swap(struct Object *obedit);
-void undo_push_curve (struct bContext *C, const char *name);
+void undo_push_curve(struct bContext *C, const char *name);
ListBase *object_editcurve_get(struct Object *ob);
-void load_editNurb (struct Object *obedit);
-void make_editNurb (struct Object *obedit);
-void free_editNurb (struct Object *obedit);
+void load_editNurb(struct Object *obedit);
+void make_editNurb(struct Object *obedit);
+void free_editNurb(struct Object *obedit);
-void BKE_curve_editNurb_free (struct Curve *cu);
+void BKE_curve_editNurb_free(struct Curve *cu);
-int mouse_nurb (struct bContext *C, const int mval[2], int extend);
+int mouse_nurb(struct bContext *C, const int mval[2], int extend);
struct Nurb *add_nurbs_primitive(struct bContext *C, float mat[4][4], int type, int newob);
-int isNurbsel (struct Nurb *nu);
-void ED_nurb_set_spline_type(struct Nurb *nu, int type);
+int isNurbsel(struct Nurb *nu);
+void ED_nurb_set_spline_type(struct Nurb *nu, int type);
-int join_curve_exec (struct bContext *C, struct wmOperator *op);
+int join_curve_exec(struct bContext *C, struct wmOperator *op);
/* editfont.h */
-void undo_push_font (struct bContext *C, const char *name);
-void make_editText (struct Object *obedit);
-void load_editText (struct Object *obedit);
-void free_editText (struct Object *obedit);
+void undo_push_font(struct bContext *C, const char *name);
+void make_editText(struct Object *obedit);
+void load_editText(struct Object *obedit);
+void free_editText(struct Object *obedit);
-void ED_text_to_object(struct bContext *C, struct Text *text, int split_lines);
+void ED_text_to_object(struct bContext *C, struct Text *text, int split_lines);
int CU_select_nth(struct Object *obedit, int nth);
diff --git a/source/blender/editors/include/ED_fileselect.h b/source/blender/editors/include/ED_fileselect.h
index 7cf750f5a9b..d45504b3325 100644
--- a/source/blender/editors/include/ED_fileselect.h
+++ b/source/blender/editors/include/ED_fileselect.h
@@ -52,8 +52,7 @@ typedef enum FileListColumns {
COLUMN_OWNER
} FileListColumns;
-typedef struct FileLayout
-{
+typedef struct FileLayout {
/* view settings - XXX - move into own struct */
int prv_w;
int prv_h;
@@ -80,7 +79,7 @@ typedef struct FileSelection {
struct rcti;
-struct FileSelectParams* ED_fileselect_get_params(struct SpaceFile *sfile);
+struct FileSelectParams *ED_fileselect_get_params(struct SpaceFile *sfile);
short ED_fileselect_set_params(struct SpaceFile *sfile);
@@ -90,13 +89,13 @@ void ED_fileselect_reset_params(struct SpaceFile *sfile);
void ED_fileselect_init_layout(struct SpaceFile *sfile, struct ARegion *ar);
-FileLayout* ED_fileselect_get_layout(struct SpaceFile *sfile, struct ARegion *ar);
+FileLayout *ED_fileselect_get_layout(struct SpaceFile *sfile, struct ARegion *ar);
-int ED_fileselect_layout_numfiles(FileLayout* layout, struct ARegion *ar);
-int ED_fileselect_layout_offset(FileLayout* layout, int x, int y);
-FileSelection ED_fileselect_layout_offset_rect(FileLayout* layout, const struct rcti* rect);
+int ED_fileselect_layout_numfiles(FileLayout *layout, struct ARegion *ar);
+int ED_fileselect_layout_offset(FileLayout *layout, int x, int y);
+FileSelection ED_fileselect_layout_offset_rect(FileLayout *layout, const struct rcti *rect);
-void ED_fileselect_layout_tilepos(FileLayout* layout, int tile, int *x, int *y);
+void ED_fileselect_layout_tilepos(FileLayout *layout, int tile, int *x, int *y);
void ED_operatormacros_file(void);
diff --git a/source/blender/editors/include/ED_fluidsim.h b/source/blender/editors/include/ED_fluidsim.h
index 1a0c90978e6..4790dc5e03d 100644
--- a/source/blender/editors/include/ED_fluidsim.h
+++ b/source/blender/editors/include/ED_fluidsim.h
@@ -37,12 +37,12 @@ struct FluidsimSettings;
/* allocates and initializes fluidsim data */
-struct FluidsimSettings* fluidsimSettingsNew(struct Object *srcob);
+struct FluidsimSettings *fluidsimSettingsNew(struct Object *srcob);
/* frees internal data itself */
-void fluidsimSettingsFree(struct FluidsimSettings* sb);
+void fluidsimSettingsFree(struct FluidsimSettings *sb);
/* duplicate internal data */
-struct FluidsimSettings* fluidsimSettingsCopy(struct FluidsimSettings* sb);
+struct FluidsimSettings *fluidsimSettingsCopy(struct FluidsimSettings *sb);
#endif /* __ED_FLUIDSIM_H__ */
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 213fbda5aa7..bd3e4371a79 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -54,8 +54,8 @@ struct wmKeyConfig;
* Used as part of the 'stroke cache' used during drawing of new strokes
*/
typedef struct tGPspoint {
- int x, y; /* x and y coordinates of cursor (in relative to area) */
- float pressure; /* pressure of tablet at this point */
+ int x, y; /* x and y coordinates of cursor (in relative to area) */
+ float pressure; /* pressure of tablet at this point */
} tGPspoint;
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index 7f68325e5ee..cd64427de78 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -50,16 +50,16 @@ struct DLRBT_Tree;
/* Keyframe Column Struct */
typedef struct ActKeyColumn {
- /* ListBase linkage */
+ /* ListBase linkage */
struct ActKeyColumn *next, *prev;
- /* sorting-tree linkage */
- struct ActKeyColumn *left, *right; /* 'children' of this node, less than and greater than it (respectively) */
- struct ActKeyColumn *parent; /* parent of this node in the tree */
- char tree_col; /* DLRB_BLACK or DLRB_RED */
+ /* sorting-tree linkage */
+ struct ActKeyColumn *left, *right; /* 'children' of this node, less than and greater than it (respectively) */
+ struct ActKeyColumn *parent; /* parent of this node in the tree */
+ char tree_col; /* DLRB_BLACK or DLRB_RED */
- /* keyframe info */
- char key_type; /* eBezTripe_KeyframeType */
+ /* keyframe info */
+ char key_type; /* eBezTripe_KeyframeType */
short sel;
float cfra;
@@ -70,15 +70,15 @@ typedef struct ActKeyColumn {
/* 'Long Keyframe' Struct */
typedef struct ActKeyBlock {
- /* ListBase linkage */
+ /* ListBase linkage */
struct ActKeyBlock *next, *prev;
- /* sorting-tree linkage */
- struct ActKeyBlock *left, *right; /* 'children' of this node, less than and greater than it (respectively) */
- struct ActKeyBlock *parent; /* parent of this node in the tree */
- char tree_col; /* DLRB_BLACK or DLRB_RED */
+ /* sorting-tree linkage */
+ struct ActKeyBlock *left, *right; /* 'children' of this node, less than and greater than it (respectively) */
+ struct ActKeyBlock *parent; /* parent of this node in the tree */
+ char tree_col; /* DLRB_BLACK or DLRB_RED */
- /* key-block info */
+ /* key-block info */
char sel;
short handle_type;
float val;
@@ -93,11 +93,11 @@ typedef struct ActKeyBlock {
/* options for keyframe shape drawing */
typedef enum eKeyframeShapeDrawOpts {
- /* only the border */
- KEYFRAME_SHAPE_FRAME = 0,
- /* only the inside filling */
+ /* only the border */
+ KEYFRAME_SHAPE_FRAME = 0,
+ /* only the inside filling */
KEYFRAME_SHAPE_INSIDE,
- /* the whole thing */
+ /* the whole thing */
KEYFRAME_SHAPE_BOTH
} eKeyframeShapeDrawOpts;
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index 7ba37b49f85..bdb70696742 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -43,15 +43,15 @@ struct Scene;
/* --------- BezTriple Selection ------------- */
-#define BEZ_SEL(bezt) { (bezt)->f1 |= SELECT; (bezt)->f2 |= SELECT; (bezt)->f3 |= SELECT; }
-#define BEZ_DESEL(bezt) { (bezt)->f1 &= ~SELECT; (bezt)->f2 &= ~SELECT; (bezt)->f3 &= ~SELECT; }
-#define BEZ_INVSEL(bezt) { (bezt)->f1 ^= SELECT; (bezt)->f2 ^= SELECT; (bezt)->f3 ^= SELECT; }
+#define BEZ_SEL(bezt) { (bezt)->f1 |= SELECT; (bezt)->f2 |= SELECT; (bezt)->f3 |= SELECT; }
+#define BEZ_DESEL(bezt) { (bezt)->f1 &= ~SELECT; (bezt)->f2 &= ~SELECT; (bezt)->f3 &= ~SELECT; }
+#define BEZ_INVSEL(bezt) { (bezt)->f1 ^= SELECT; (bezt)->f2 ^= SELECT; (bezt)->f3 ^= SELECT; }
/* --------- Tool Flags ------------ */
/* bezt validation */
typedef enum eEditKeyframes_Validate {
- BEZT_OK_FRAME = 1,
+ BEZT_OK_FRAME = 1,
BEZT_OK_FRAMERANGE,
BEZT_OK_SELECTED,
BEZT_OK_VALUE,
@@ -63,19 +63,19 @@ typedef enum eEditKeyframes_Validate {
/* select modes */
typedef enum eEditKeyframes_Select {
- /* SELECT_SUBTRACT for all, followed by SELECT_ADD for some */
- SELECT_REPLACE = (1<<0),
- /* add ok keyframes to selection */
- SELECT_ADD = (1<<1),
- /* remove ok keyframes from selection */
- SELECT_SUBTRACT = (1<<2),
- /* flip ok status of keyframes based on key status */
- SELECT_INVERT = (1<<3)
+ /* SELECT_SUBTRACT for all, followed by SELECT_ADD for some */
+ SELECT_REPLACE = (1 << 0),
+ /* add ok keyframes to selection */
+ SELECT_ADD = (1 << 1),
+ /* remove ok keyframes from selection */
+ SELECT_SUBTRACT = (1 << 2),
+ /* flip ok status of keyframes based on key status */
+ SELECT_INVERT = (1 << 3)
} eEditKeyframes_Select;
/* "selection map" building modes */
typedef enum eEditKeyframes_SelMap {
- SELMAP_MORE = 0,
+ SELMAP_MORE = 0,
SELMAP_LESS
} eEditKeyframes_SelMap;
@@ -104,92 +104,92 @@ typedef enum eEditKeyframes_Mirror {
/* --- Generic Properties for Keyframe Edit Tools ----- */
typedef struct KeyframeEditData {
- /* generic properties/data access */
- ListBase list; /* temp list for storing custom list of data to check */
- struct Scene *scene; /* pointer to current scene - many tools need access to cfra/etc. */
- void *data; /* pointer to custom data - usually 'Object' but also 'rectf', but could be other types too */
- float f1, f2; /* storage of times/values as 'decimals' */
- int i1, i2; /* storage of times/values/flags as 'whole' numbers */
-
- /* current iteration data */
- struct FCurve *fcu; /* F-Curve that is being iterated over */
- int curIndex; /* index of current keyframe being iterated over */
-
- /* flags */
- short curflags; /* current flags for the keyframe we're reached in the iteration process */
- short iterflags; /* settings for iteration process */ // XXX: unused...
+ /* generic properties/data access */
+ ListBase list; /* temp list for storing custom list of data to check */
+ struct Scene *scene; /* pointer to current scene - many tools need access to cfra/etc. */
+ void *data; /* pointer to custom data - usually 'Object' but also 'rectf', but could be other types too */
+ float f1, f2; /* storage of times/values as 'decimals' */
+ int i1, i2; /* storage of times/values/flags as 'whole' numbers */
+
+ /* current iteration data */
+ struct FCurve *fcu; /* F-Curve that is being iterated over */
+ int curIndex; /* index of current keyframe being iterated over */
+
+ /* flags */
+ short curflags; /* current flags for the keyframe we're reached in the iteration process */
+ short iterflags; /* settings for iteration process */ // XXX: unused...
} KeyframeEditData;
/* ------- Function Pointer Typedefs ---------------- */
- /* callback function that refreshes the F-Curve after use */
+/* callback function that refreshes the F-Curve after use */
typedef void (*FcuEditFunc)(struct FCurve *fcu);
- /* callback function that operates on the given BezTriple */
+/* callback function that operates on the given BezTriple */
typedef short (*KeyframeEditFunc)(KeyframeEditData *ked, struct BezTriple *bezt);
/* ---------- Defines for 'OK' polls ----------------- */
/* which verts of a keyframe is active (after polling) */
typedef enum eKeyframeVertOk {
- /* 'key' itself is ok */
- KEYFRAME_OK_KEY = (1<<0),
- /* 'handle 1' is ok */
- KEYFRAME_OK_H1 = (1<<1),
- /* 'handle 2' is ok */
- KEYFRAME_OK_H2 = (1<<2),
- /* all flags */
- KEYFRAME_OK_ALL = (KEYFRAME_OK_KEY|KEYFRAME_OK_H1|KEYFRAME_OK_H2)
+ /* 'key' itself is ok */
+ KEYFRAME_OK_KEY = (1 << 0),
+ /* 'handle 1' is ok */
+ KEYFRAME_OK_H1 = (1 << 1),
+ /* 'handle 2' is ok */
+ KEYFRAME_OK_H2 = (1 << 2),
+ /* all flags */
+ KEYFRAME_OK_ALL = (KEYFRAME_OK_KEY | KEYFRAME_OK_H1 | KEYFRAME_OK_H2)
} eKeyframeVertOk;
/* Flags for use during iteration */
typedef enum eKeyframeIterFlags {
- /* consider handles in addition to key itself */
- KEYFRAME_ITER_INCL_HANDLES = (1<<0),
+ /* consider handles in addition to key itself */
+ KEYFRAME_ITER_INCL_HANDLES = (1 << 0),
} eKeyframeIterFlags;
/* ------- Custom Data Type Defines ------------------ */
/* Custom data for remapping one range to another in a fixed way */
typedef struct KeyframeEditCD_Remap {
- float oldMin, oldMax; /* old range */
- float newMin, newMax; /* new range */
+ float oldMin, oldMax; /* old range */
+ float newMin, newMax; /* new range */
} KeyframeEditCD_Remap;
/* Paste options */
typedef enum eKeyPasteOffset {
- /* paste keys starting at current frame */
+ /* paste keys starting at current frame */
KEYFRAME_PASTE_OFFSET_CFRA_START,
- /* paste keys ending at current frame */
+ /* paste keys ending at current frame */
KEYFRAME_PASTE_OFFSET_CFRA_END,
- /* paste keys relative to the current frame when copying */
+ /* paste keys relative to the current frame when copying */
KEYFRAME_PASTE_OFFSET_CFRA_RELATIVE,
- /* paste keys from original time */
+ /* paste keys from original time */
KEYFRAME_PASTE_OFFSET_NONE
} eKeyPasteOffset;
typedef enum eKeyMergeMode {
- /* overlay existing with new keys */
+ /* overlay existing with new keys */
KEYFRAME_PASTE_MERGE_MIX,
- /* replace entire fcurve */
+ /* replace entire fcurve */
KEYFRAME_PASTE_MERGE_OVER,
- /* overwrite keys in pasted range */
+ /* overwrite keys in pasted range */
KEYFRAME_PASTE_MERGE_OVER_RANGE,
- /* overwrite keys in pasted range (use all keyframe start & end for range) */
+ /* overwrite keys in pasted range (use all keyframe start & end for range) */
KEYFRAME_PASTE_MERGE_OVER_RANGE_ALL
} eKeyMergeMode;
/* ---------------- Looping API --------------------- */
/* functions for looping over keyframes */
- /* function for working with F-Curve data only (i.e. when filters have been chosen to explicitly use this) */
+/* function for working with F-Curve data only (i.e. when filters have been chosen to explicitly use this) */
short ANIM_fcurve_keyframes_loop(KeyframeEditData *ked, struct FCurve *fcu, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb);
- /* function for working with any type (i.e. one of the known types) of animation channel
- * - filterflag is bDopeSheet->flag (DOPESHEET_FILTERFLAG)
- */
+/* function for working with any type (i.e. one of the known types) of animation channel
+ * - filterflag is bDopeSheet->flag (DOPESHEET_FILTERFLAG)
+ */
short ANIM_animchannel_keyframes_loop(KeyframeEditData *ked, struct bDopeSheet *ads, struct bAnimListElem *ale, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb);
- /* same as above, except bAnimListElem wrapper is not needed...
- * - keytype is eAnim_KeyType
- */
+/* same as above, except bAnimListElem wrapper is not needed...
+ * - keytype is eAnim_KeyType
+ */
short ANIM_animchanneldata_keyframes_loop(KeyframeEditData *ked, struct bDopeSheet *ads, void *data, int keytype, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb);
/* functions for making sure all keyframes are in good order */
@@ -250,7 +250,7 @@ void sample_fcurve(struct FCurve *fcu);
void free_anim_copybuf(void);
short copy_animedit_keys(struct bAnimContext *ac, ListBase *anim_data);
short paste_animedit_keys(struct bAnimContext *ac, ListBase *anim_data,
- const eKeyPasteOffset offset_mode, const eKeyMergeMode merge_mode);
+ const eKeyPasteOffset offset_mode, const eKeyMergeMode merge_mode);
/* ************************************************ */
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 490a8830d3a..be5ad5b0c70 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -80,15 +80,15 @@ struct FCurve *verify_fcurve(struct bAction *act, const char group[], const char
/* -------- */
/* Lesser Keyframing API call:
- * Use this when validation of necessary animation data isn't necessary as it already
- * exists, and there is a beztriple that can be directly copied into the array.
+ * Use this when validation of necessary animation data isn't necessary as it already
+ * exists, and there is a beztriple that can be directly copied into the array.
*/
int insert_bezt_fcurve(struct FCurve *fcu, struct BezTriple *bezt, short flag);
/* Main Keyframing API call:
- * Use this when validation of necessary animation data isn't necessary as it
- * already exists. It will insert a keyframe using the current value being keyframed.
- * Returns the index at which a keyframe was added (or -1 if failed)
+ * Use this when validation of necessary animation data isn't necessary as it
+ * already exists. It will insert a keyframe using the current value being keyframed.
+ * Returns the index at which a keyframe was added (or -1 if failed)
*/
int insert_vert_fcurve(struct FCurve *fcu, float x, float y, short flag);
@@ -109,7 +109,7 @@ short insert_keyframe_direct(struct ReportList *reports, struct PointerRNA ptr,
short insert_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag);
/* Main Keyframing API call:
- * Use this to delete keyframe on current frame for relevant channel. Will perform checks just in case.
+ * Use this to delete keyframe on current frame for relevant channel. Will perform checks just in case.
*/
short delete_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag);
@@ -132,26 +132,26 @@ typedef struct KeyingSetInfo {
struct KeyingSetInfo *next, *prev;
/* info */
- /* identifier used for class name, which KeyingSet instances reference as "Typeinfo Name" */
+ /* identifier used for class name, which KeyingSet instances reference as "Typeinfo Name" */
char idname[64];
- /* identifier so that user can hook this up to a KeyingSet (used as label). */
+ /* identifier so that user can hook this up to a KeyingSet (used as label). */
char name[64];
- /* short help/description. */
+ /* short help/description. */
char description[240]; /* RNA_DYN_DESCR_MAX */
- /* keying settings */
+ /* keying settings */
short keyingflag;
/* polling callbacks */
- /* callback for polling the context for whether the right data is available */
+ /* callback for polling the context for whether the right data is available */
cbKeyingSet_Poll poll;
/* generate callbacks */
- /* iterator to use to go through collections of data in context
- * - this callback is separate from the 'adding' stage, allowing
- * BuiltIn KeyingSets to be manually specified to use
- */
+ /* iterator to use to go through collections of data in context
+ * - this callback is separate from the 'adding' stage, allowing
+ * BuiltIn KeyingSets to be manually specified to use
+ */
cbKeyingSet_Iterator iter;
- /* generator to use to add properties based on the data found by iterator */
+ /* generator to use to add properties based on the data found by iterator */
cbKeyingSet_Generate generate;
/* RNA integration */
@@ -172,9 +172,9 @@ typedef enum eModifyKey_Modes {
/* return codes for errors (with Relative KeyingSets) */
typedef enum eModifyKey_Returns {
- /* context info was invalid for using the Keying Set */
+ /* context info was invalid for using the Keying Set */
MODIFYKEY_INVALID_CONTEXT = -1,
- /* there isn't any typeinfo for generating paths from context */
+ /* there isn't any typeinfo for generating paths from context */
MODIFYKEY_MISSING_TYPEINFO = -2,
} eModifyKey_Returns;
@@ -220,7 +220,7 @@ short ANIM_keyingset_context_ok_poll(struct bContext *C, struct KeyingSet *ks);
/* Flags for use by driver creation calls */
typedef enum eCreateDriverFlags {
- CREATEDRIVER_WITH_DEFAULT_DVAR = (1<<0), /* create drivers with a default variable for nicer UI */
+ CREATEDRIVER_WITH_DEFAULT_DVAR = (1 << 0), /* create drivers with a default variable for nicer UI */
} eCreateDriverFlags;
/* -------- */
@@ -236,22 +236,22 @@ struct FCurve *verify_driver_fcurve(struct ID *id, const char rna_path[], const
short ANIM_driver_can_paste(void);
/* Main Driver Management API calls:
- * Add a new driver for the specified property on the given ID block
+ * Add a new driver for the specified property on the given ID block
*/
short ANIM_add_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag, int type);
/* Main Driver Management API calls:
- * Remove the driver for the specified property on the given ID block (if available)
+ * Remove the driver for the specified property on the given ID block (if available)
*/
short ANIM_remove_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag);
/* Main Driver Management API calls:
- * Make a copy of the driver for the specified property on the given ID block
+ * Make a copy of the driver for the specified property on the given ID block
*/
short ANIM_copy_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag);
/* Main Driver Management API calls:
- * Add a new driver for the specified property on the given ID block or replace an existing one
+ * Add a new driver for the specified property on the given ID block or replace an existing one
* with the driver + driver-curve data from the buffer
*/
short ANIM_paste_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag);
@@ -259,21 +259,21 @@ short ANIM_paste_driver(struct ReportList *reports, struct ID *id, const char rn
/* ************ Auto-Keyframing ********************** */
/* Notes:
* - All the defines for this (User-Pref settings and Per-Scene settings)
- * are defined in DNA_userdef_types.h
+ * are defined in DNA_userdef_types.h
* - Scene settings take presidence over those for userprefs, with old files
- * inheriting userpref settings for the scene settings
+ * inheriting userpref settings for the scene settings
* - "On/Off + Mode" are stored per Scene, but "settings" are currently stored
- * as userprefs
+ * as userprefs
*/
/* Auto-Keying macros for use by various tools */
- /* check if auto-keyframing is enabled (per scene takes presidence) */
-#define IS_AUTOKEY_ON(scene) ((scene) ? (scene->toolsettings->autokey_mode & AUTOKEY_ON) : (U.autokey_mode & AUTOKEY_ON))
- /* check the mode for auto-keyframing (per scene takes presidence) */
-#define IS_AUTOKEY_MODE(scene, mode) ((scene) ? (scene->toolsettings->autokey_mode == AUTOKEY_MODE_##mode) : (U.autokey_mode == AUTOKEY_MODE_##mode))
- /* check if a flag is set for auto-keyframing (per scene takes presidence) */
+/* check if auto-keyframing is enabled (per scene takes presidence) */
+#define IS_AUTOKEY_ON(scene) ((scene) ? (scene->toolsettings->autokey_mode & AUTOKEY_ON) : (U.autokey_mode & AUTOKEY_ON))
+/* check the mode for auto-keyframing (per scene takes presidence) */
+#define IS_AUTOKEY_MODE(scene, mode) ((scene) ? (scene->toolsettings->autokey_mode == AUTOKEY_MODE_##mode) : (U.autokey_mode == AUTOKEY_MODE_##mode))
+/* check if a flag is set for auto-keyframing (per scene takes presidence) */
#define IS_AUTOKEY_FLAG(scene, flag) \
- ((scene)? \
+ ((scene) ? \
((scene->toolsettings->autokey_flag & AUTOKEY_FLAG_##flag) || (U.autokey_flag & AUTOKEY_FLAG_##flag)) \
: \
(U.autokey_flag & AUTOKEY_FLAG_##flag))
@@ -291,7 +291,7 @@ short fcurve_frame_has_keyframe(struct FCurve *fcu, float frame, short filter);
/* Main Keyframe Checking API call:
* Checks whether a keyframe exists for the given ID-block one the given frame.
* - It is recommended to call this method over the other keyframe-checkers directly,
- * in case some detail of the implementation changes...
+ * in case some detail of the implementation changes...
* - frame: the value of this is quite often result of BKE_scene_frame_get()
*/
short id_frame_has_keyframe(struct ID *id, float frame, short filter);
@@ -302,14 +302,14 @@ short id_frame_has_keyframe(struct ID *id, float frame, short filter);
* (for v3d->keyflags)
*/
typedef enum eAnimFilterFlags {
- /* general */
- ANIMFILTER_KEYS_LOCAL = (1<<0), /* only include locally available anim data */
- ANIMFILTER_KEYS_MUTED = (1<<1), /* include muted elements */
- ANIMFILTER_KEYS_ACTIVE = (1<<2), /* only include active-subelements */
-
- /* object specific */
- ANIMFILTER_KEYS_NOMAT = (1<<9), /* don't include material keyframes */
- ANIMFILTER_KEYS_NOSKEY = (1<<10), /* don't include shape keys (for geometry) */
+ /* general */
+ ANIMFILTER_KEYS_LOCAL = (1 << 0), /* only include locally available anim data */
+ ANIMFILTER_KEYS_MUTED = (1 << 1), /* include muted elements */
+ ANIMFILTER_KEYS_ACTIVE = (1 << 2), /* only include active-subelements */
+
+ /* object specific */
+ ANIMFILTER_KEYS_NOMAT = (1 << 9), /* don't include material keyframes */
+ ANIMFILTER_KEYS_NOSKEY = (1 << 10), /* don't include shape keys (for geometry) */
} eAnimFilterFlags;
/* utility funcs for auto keyframe */
diff --git a/source/blender/editors/include/ED_markers.h b/source/blender/editors/include/ED_markers.h
index c0b5ba6ecf8..cb065646f0a 100644
--- a/source/blender/editors/include/ED_markers.h
+++ b/source/blender/editors/include/ED_markers.h
@@ -42,8 +42,8 @@ struct TimeMarker;
/* flags for drawing markers */
enum {
- DRAW_MARKERS_LINES = (1<<0),
- DRAW_MARKERS_LOCAL = (1<<1)
+ DRAW_MARKERS_LINES = (1 << 0),
+ DRAW_MARKERS_LOCAL = (1 << 1)
};
void draw_markers_time(const struct bContext *C, int flag);
@@ -78,4 +78,3 @@ void ED_marker_keymap_animedit_conflictfree(struct wmKeyMap *keymap);
void debug_markers_print_list(struct ListBase *markers);
#endif /* __ED_MARKERS_H__ */
-
diff --git a/source/blender/editors/include/ED_numinput.h b/source/blender/editors/include/ED_numinput.h
index d51ece58e92..411df88fb28 100644
--- a/source/blender/editors/include/ED_numinput.h
+++ b/source/blender/editors/include/ED_numinput.h
@@ -48,11 +48,11 @@ typedef struct NumInput {
} NumInput;
/* NUMINPUT FLAGS */
-#define NUM_NULL_ONE 2
-#define NUM_NO_NEGATIVE 4
-#define NUM_NO_ZERO 8
-#define NUM_NO_FRACTION 16
-#define NUM_AFFECT_ALL 32
+#define NUM_NULL_ONE 2
+#define NUM_NO_NEGATIVE 4
+#define NUM_NO_ZERO 8
+#define NUM_NO_FRACTION 16
+#define NUM_AFFECT_ALL 32
/*********************** NumInput ********************************/
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 85e68ba7ab4..429dcb88c78 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -90,21 +90,21 @@ void ED_object_parent_clear(struct bContext *C, int type);
/* generic editmode keys like pet
* do_pet
- * 0: No
- * 1: Object
- * 2: Edit
- * 3: Edit with connected
+ * 0: No
+ * 1: Object
+ * 2: Edit
+ * 3: Edit with connected
* */
void ED_object_generic_keymap(struct wmKeyConfig *keyconf, struct wmKeyMap *keymap, int do_pet);
- /* send your own notifier for select! */
+/* send your own notifier for select! */
void ED_base_object_select(struct Base *base, short mode);
- /* includes notifier */
+/* includes notifier */
void ED_base_object_activate(struct bContext *C, struct Base *base);
void ED_base_object_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Base *base);
- /* single object duplicate, if dupflag==0, fully linked, else it uses the flags given */
+/* single object duplicate, if dupflag==0, fully linked, else it uses the flags given */
struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, struct Base *base, int dupflag);
void ED_object_parent(struct Object *ob, struct Object *parent, int type, const char *substr);
@@ -112,11 +112,11 @@ void ED_object_parent(struct Object *ob, struct Object *parent, int type, const
void ED_object_toggle_modes(struct bContext *C, int mode);
/* bitflags for enter/exit editmode */
-#define EM_FREEDATA 1
-#define EM_FREEUNDO 2
-#define EM_WAITCURSOR 4
-#define EM_DO_UNDO 8
-#define EM_IGNORE_LAYER 16
+#define EM_FREEDATA 1
+#define EM_FREEUNDO 2
+#define EM_WAITCURSOR 4
+#define EM_DO_UNDO 8
+#define EM_IGNORE_LAYER 16
void ED_object_exit_editmode(struct bContext *C, int flag);
void ED_object_enter_editmode(struct bContext *C, int flag);
@@ -128,10 +128,10 @@ float ED_object_new_primitive_matrix(struct bContext *C, struct Object *editob,
void ED_object_add_generic_props(struct wmOperatorType *ot, int do_editmode);
int ED_object_add_generic_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int ED_object_add_generic_get_opts(struct bContext *C, struct wmOperator *op,
- float *loc, float *rot, int *enter_editmode, unsigned int *layer, int *is_view_aligned);
+ float *loc, float *rot, int *enter_editmode, unsigned int *layer, int *is_view_aligned);
struct Object *ED_object_add_type(struct bContext *C, int type, float *loc,
- float *rot, int enter_editmode, unsigned int layer);
+ float *rot, int enter_editmode, unsigned int layer);
void ED_object_single_users(struct Main *bmain, struct Scene *scene, int full);
void ED_object_single_user(struct Scene *scene, struct Object *ob);
@@ -161,7 +161,7 @@ void ED_setflagsLatt(struct Object *obedit, int flag);
/* object_modifier.c */
enum {
- MODIFIER_APPLY_DATA=1,
+ MODIFIER_APPLY_DATA = 1,
MODIFIER_APPLY_SHAPE
};
diff --git a/source/blender/editors/include/ED_render.h b/source/blender/editors/include/ED_render.h
index 5392ef86ba7..7891315be9f 100644
--- a/source/blender/editors/include/ED_render.h
+++ b/source/blender/editors/include/ED_render.h
@@ -57,16 +57,16 @@ typedef struct RenderInfo {
int pr_rectx;
int pr_recty;
short curtile, tottile, status;
- rcti disprect; /* storage for view3d preview rect */
- unsigned int* rect;
- struct Render *re; /* persistent render */
+ rcti disprect; /* storage for view3d preview rect */
+ unsigned int *rect;
+ struct Render *re; /* persistent render */
} RenderInfo;
/* ri->status */
-#define PR_DBASE 1
-#define PR_DISPRECT 2
-#define PR_PROJECTED 4
-#define PR_ROTATED 8
+#define PR_DBASE 1
+#define PR_DISPRECT 2
+#define PR_PROJECTED 4
+#define PR_ROTATED 8
/* Render the preview
*
@@ -76,9 +76,9 @@ typedef struct RenderInfo {
* - PR_NODE_RENDER: preview is rendered for node editor
*/
-#define PR_BUTS_RENDER 0
-#define PR_ICON_RENDER 1
-#define PR_NODE_RENDER 2
+#define PR_BUTS_RENDER 0
+#define PR_ICON_RENDER 1
+#define PR_NODE_RENDER 2
void ED_preview_init_dbase(void);
void ED_preview_free_dbase(void);
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index f62befdaa31..2fc72f7e8da 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -50,135 +50,135 @@ struct uiBlock;
struct rcti;
/* regions */
-void ED_region_do_listen(struct ARegion *ar, struct wmNotifier *note);
-void ED_region_do_draw(struct bContext *C, struct ARegion *ar);
-void ED_region_exit(struct bContext *C, struct ARegion *ar);
-void ED_region_pixelspace(struct ARegion *ar);
-void ED_region_set(const struct bContext *C, struct ARegion *ar);
-void ED_region_init(struct bContext *C, struct ARegion *ar);
-void ED_region_tag_redraw(struct ARegion *ar);
-void ED_region_tag_redraw_partial(struct ARegion *ar, struct rcti *rct);
-void ED_region_tag_redraw_overlay(struct ARegion *ar);
-void ED_region_panels_init(struct wmWindowManager *wm, struct ARegion *ar);
-void ED_region_panels(const struct bContext *C, struct ARegion *ar, int vertical, const char *context, int contextnr);
-void ED_region_header_init(struct ARegion *ar);
-void ED_region_header(const struct bContext *C, struct ARegion *ar);
-void ED_region_toggle_hidden(struct bContext *C, struct ARegion *ar);
-void region_scissor_winrct(struct ARegion *ar, struct rcti *winrct);
-void ED_region_info_draw(struct ARegion *ar, const char *text, int block, float alpha);
-void ED_region_grid_draw(struct ARegion *ar, float zoomx, float zoomy);
+void ED_region_do_listen(struct ARegion *ar, struct wmNotifier *note);
+void ED_region_do_draw(struct bContext *C, struct ARegion *ar);
+void ED_region_exit(struct bContext *C, struct ARegion *ar);
+void ED_region_pixelspace(struct ARegion *ar);
+void ED_region_set(const struct bContext *C, struct ARegion *ar);
+void ED_region_init(struct bContext *C, struct ARegion *ar);
+void ED_region_tag_redraw(struct ARegion *ar);
+void ED_region_tag_redraw_partial(struct ARegion *ar, struct rcti *rct);
+void ED_region_tag_redraw_overlay(struct ARegion *ar);
+void ED_region_panels_init(struct wmWindowManager *wm, struct ARegion *ar);
+void ED_region_panels(const struct bContext *C, struct ARegion *ar, int vertical, const char *context, int contextnr);
+void ED_region_header_init(struct ARegion *ar);
+void ED_region_header(const struct bContext *C, struct ARegion *ar);
+void ED_region_toggle_hidden(struct bContext *C, struct ARegion *ar);
+void region_scissor_winrct(struct ARegion *ar, struct rcti *winrct);
+void ED_region_info_draw(struct ARegion *ar, const char *text, int block, float alpha);
+void ED_region_grid_draw(struct ARegion *ar, float zoomx, float zoomy);
/* spaces */
-void ED_spacetypes_init(void);
-void ED_spacetypes_keymap(struct wmKeyConfig *keyconf);
-int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *block, int yco);
-int ED_area_header_standardbuttons(const struct bContext *C, struct uiBlock *block, int yco);
-void ED_area_overdraw(struct bContext *C);
-void ED_area_overdraw_flush(struct ScrArea *sa, struct ARegion *ar);
+void ED_spacetypes_init(void);
+void ED_spacetypes_keymap(struct wmKeyConfig *keyconf);
+int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *block, int yco);
+int ED_area_header_standardbuttons(const struct bContext *C, struct uiBlock *block, int yco);
+void ED_area_overdraw(struct bContext *C);
+void ED_area_overdraw_flush(struct ScrArea *sa, struct ARegion *ar);
/* areas */
-void ED_area_initialize(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *sa);
-void ED_area_exit(struct bContext *C, struct ScrArea *sa);
-int ED_screen_area_active(const struct bContext *C);
-void ED_area_do_listen(ScrArea *sa, struct wmNotifier *note);
-void ED_area_tag_redraw(ScrArea *sa);
-void ED_area_tag_redraw_regiontype(ScrArea *sa, int type);
-void ED_area_tag_refresh(ScrArea *sa);
-void ED_area_do_refresh(struct bContext *C, ScrArea *sa);
-void ED_area_headerprint(ScrArea *sa, const char *str);
-void ED_area_newspace(struct bContext *C, ScrArea *sa, int type);
-void ED_area_prevspace(struct bContext *C, ScrArea *sa);
-void ED_area_swapspace(struct bContext *C, ScrArea *sa1, ScrArea *sa2);
-int ED_area_headersize(void);
+void ED_area_initialize(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *sa);
+void ED_area_exit(struct bContext *C, struct ScrArea *sa);
+int ED_screen_area_active(const struct bContext *C);
+void ED_area_do_listen(ScrArea *sa, struct wmNotifier *note);
+void ED_area_tag_redraw(ScrArea *sa);
+void ED_area_tag_redraw_regiontype(ScrArea *sa, int type);
+void ED_area_tag_refresh(ScrArea *sa);
+void ED_area_do_refresh(struct bContext *C, ScrArea *sa);
+void ED_area_headerprint(ScrArea *sa, const char *str);
+void ED_area_newspace(struct bContext *C, ScrArea *sa, int type);
+void ED_area_prevspace(struct bContext *C, ScrArea *sa);
+void ED_area_swapspace(struct bContext *C, ScrArea *sa1, ScrArea *sa2);
+int ED_area_headersize(void);
/* screens */
-void ED_screens_initialize(struct wmWindowManager *wm);
-void ED_screen_draw(struct wmWindow *win);
-void ED_screen_refresh(struct wmWindowManager *wm, struct wmWindow *win);
-void ED_screen_do_listen(struct bContext *C, struct wmNotifier *note);
+void ED_screens_initialize(struct wmWindowManager *wm);
+void ED_screen_draw(struct wmWindow *win);
+void ED_screen_refresh(struct wmWindowManager *wm, struct wmWindow *win);
+void ED_screen_do_listen(struct bContext *C, struct wmNotifier *note);
bScreen *ED_screen_duplicate(struct wmWindow *win, struct bScreen *sc);
bScreen *ED_screen_add(struct wmWindow *win, struct Scene *scene, const char *name);
-void ED_screen_set(struct bContext *C, struct bScreen *sc);
-void ED_screen_delete(struct bContext *C, struct bScreen *sc);
-void ED_screen_set_scene(struct bContext *C, struct bScreen *screen, struct Scene *scene);
-void ED_screen_delete_scene(struct bContext *C, struct Scene *scene);
-void ED_screen_set_subwinactive(struct bContext *C, struct wmEvent *event);
-void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen);
-void ED_screen_animation_timer(struct bContext *C, int redraws, int refresh, int sync, int enable);
-void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh);
+void ED_screen_set(struct bContext *C, struct bScreen *sc);
+void ED_screen_delete(struct bContext *C, struct bScreen *sc);
+void ED_screen_set_scene(struct bContext *C, struct bScreen *screen, struct Scene *scene);
+void ED_screen_delete_scene(struct bContext *C, struct Scene *scene);
+void ED_screen_set_subwinactive(struct bContext *C, struct wmEvent *event);
+void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen);
+void ED_screen_animation_timer(struct bContext *C, int redraws, int refresh, int sync, int enable);
+void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh);
ScrArea *ED_screen_full_newspace(struct bContext *C, ScrArea *sa, int type);
-void ED_screen_full_prevspace(struct bContext *C, ScrArea *sa);
-void ED_screen_full_restore(struct bContext *C, ScrArea *sa);
+void ED_screen_full_prevspace(struct bContext *C, ScrArea *sa);
+void ED_screen_full_restore(struct bContext *C, ScrArea *sa);
struct ScrArea *ED_screen_full_toggle(struct bContext *C, struct wmWindow *win, struct ScrArea *sa);
/* anim */
-void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, struct bScreen *screen, int mute);
+void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, struct bScreen *screen, int mute);
-void ED_refresh_viewport_fps(struct bContext *C);
+void ED_refresh_viewport_fps(struct bContext *C);
int ED_screen_animation_play(struct bContext *C, int sync, int mode);
/* screen keymaps */
-void ED_operatortypes_screen(void);
-void ED_keymap_screen(struct wmKeyConfig *keyconf);
+void ED_operatortypes_screen(void);
+void ED_keymap_screen(struct wmKeyConfig *keyconf);
/* operators; context poll callbacks */
-int ED_operator_screenactive(struct bContext *C);
-int ED_operator_screen_mainwinactive(struct bContext *C);
-int ED_operator_areaactive(struct bContext *C);
-int ED_operator_regionactive(struct bContext *C);
-
-int ED_operator_scene_editable(struct bContext *C);
-int ED_operator_objectmode(struct bContext *C);
-
-int ED_operator_view3d_active(struct bContext *C);
-int ED_operator_region_view3d_active(struct bContext *C);
-int ED_operator_animview_active(struct bContext *C);
-int ED_operator_timeline_active(struct bContext *C);
-int ED_operator_outliner_active(struct bContext *C);
-int ED_operator_outliner_active_no_editobject(struct bContext *C);
-int ED_operator_file_active(struct bContext *C);
-int ED_operator_action_active(struct bContext *C);
-int ED_operator_buttons_active(struct bContext *C);
-int ED_operator_node_active(struct bContext *C);
-int ED_operator_graphedit_active(struct bContext *C);
-int ED_operator_sequencer_active(struct bContext *C);
-int ED_operator_image_active(struct bContext *C);
-int ED_operator_nla_active(struct bContext *C);
-int ED_operator_logic_active(struct bContext *C);
-int ED_operator_info_active(struct bContext *C);
-int ED_operator_console_active(struct bContext *C);
-
-
-int ED_operator_object_active(struct bContext *C);
-int ED_operator_object_active_editable(struct bContext *C);
-int ED_operator_object_active_editable_mesh(struct bContext *C);
-int ED_operator_object_active_editable_font(struct bContext *C);
-int ED_operator_editmesh(struct bContext *C);
-int ED_operator_editmesh_view3d(struct bContext *C);
-int ED_operator_editmesh_region_view3d(struct bContext *C);
-int ED_operator_editarmature(struct bContext *C);
-int ED_operator_editcurve(struct bContext *C);
-int ED_operator_editcurve_3d(struct bContext *C);
-int ED_operator_editsurf(struct bContext *C);
-int ED_operator_editsurfcurve(struct bContext *C);
-int ED_operator_editsurfcurve_region_view3d(struct bContext *C);
-int ED_operator_editfont(struct bContext *C);
-int ED_operator_editlattice(struct bContext *C);
-int ED_operator_editmball(struct bContext *C);
-int ED_operator_uvedit(struct bContext *C);
-int ED_operator_uvmap(struct bContext *C);
-int ED_operator_posemode(struct bContext *C);
+int ED_operator_screenactive(struct bContext *C);
+int ED_operator_screen_mainwinactive(struct bContext *C);
+int ED_operator_areaactive(struct bContext *C);
+int ED_operator_regionactive(struct bContext *C);
+
+int ED_operator_scene_editable(struct bContext *C);
+int ED_operator_objectmode(struct bContext *C);
+
+int ED_operator_view3d_active(struct bContext *C);
+int ED_operator_region_view3d_active(struct bContext *C);
+int ED_operator_animview_active(struct bContext *C);
+int ED_operator_timeline_active(struct bContext *C);
+int ED_operator_outliner_active(struct bContext *C);
+int ED_operator_outliner_active_no_editobject(struct bContext *C);
+int ED_operator_file_active(struct bContext *C);
+int ED_operator_action_active(struct bContext *C);
+int ED_operator_buttons_active(struct bContext *C);
+int ED_operator_node_active(struct bContext *C);
+int ED_operator_graphedit_active(struct bContext *C);
+int ED_operator_sequencer_active(struct bContext *C);
+int ED_operator_image_active(struct bContext *C);
+int ED_operator_nla_active(struct bContext *C);
+int ED_operator_logic_active(struct bContext *C);
+int ED_operator_info_active(struct bContext *C);
+int ED_operator_console_active(struct bContext *C);
+
+
+int ED_operator_object_active(struct bContext *C);
+int ED_operator_object_active_editable(struct bContext *C);
+int ED_operator_object_active_editable_mesh(struct bContext *C);
+int ED_operator_object_active_editable_font(struct bContext *C);
+int ED_operator_editmesh(struct bContext *C);
+int ED_operator_editmesh_view3d(struct bContext *C);
+int ED_operator_editmesh_region_view3d(struct bContext *C);
+int ED_operator_editarmature(struct bContext *C);
+int ED_operator_editcurve(struct bContext *C);
+int ED_operator_editcurve_3d(struct bContext *C);
+int ED_operator_editsurf(struct bContext *C);
+int ED_operator_editsurfcurve(struct bContext *C);
+int ED_operator_editsurfcurve_region_view3d(struct bContext *C);
+int ED_operator_editfont(struct bContext *C);
+int ED_operator_editlattice(struct bContext *C);
+int ED_operator_editmball(struct bContext *C);
+int ED_operator_uvedit(struct bContext *C);
+int ED_operator_uvmap(struct bContext *C);
+int ED_operator_posemode(struct bContext *C);
/* default keymaps, bitflags */
-#define ED_KEYMAP_UI 1
-#define ED_KEYMAP_VIEW2D 2
-#define ED_KEYMAP_MARKERS 4
-#define ED_KEYMAP_ANIMATION 8
-#define ED_KEYMAP_FRAMES 16
-#define ED_KEYMAP_GPENCIL 32
-#define ED_KEYMAP_HEADER 64
+#define ED_KEYMAP_UI 1
+#define ED_KEYMAP_VIEW2D 2
+#define ED_KEYMAP_MARKERS 4
+#define ED_KEYMAP_ANIMATION 8
+#define ED_KEYMAP_FRAMES 16
+#define ED_KEYMAP_GPENCIL 32
+#define ED_KEYMAP_HEADER 64
#endif /* __ED_SCREEN_H__ */
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h
index 6f7d0c55b9a..c53dca47da9 100644
--- a/source/blender/editors/include/ED_screen_types.h
+++ b/source/blender/editors/include/ED_screen_types.h
@@ -35,27 +35,27 @@
/* for animplayer */
typedef struct ScreenAnimData {
- ARegion *ar; /* do not read from this, only for comparing if region exists */
+ ARegion *ar; /* do not read from this, only for comparing if region exists */
short redraws;
short refresh;
- short flag; /* flags for playback */
- int sfra; /* frame that playback was started from */
- int nextfra; /* next frame to go to (when ANIMPLAY_FLAG_USE_NEXT_FRAME is set) */
- double last_duration; /* used for frame dropping */
+ short flag; /* flags for playback */
+ int sfra; /* frame that playback was started from */
+ int nextfra; /* next frame to go to (when ANIMPLAY_FLAG_USE_NEXT_FRAME is set) */
+ double last_duration; /* used for frame dropping */
} ScreenAnimData;
/* for animplayer */
enum {
- /* user-setting - frame range is played backwards */
- ANIMPLAY_FLAG_REVERSE = (1<<0),
- /* temporary - playback just jumped to the start/end */
- ANIMPLAY_FLAG_JUMPED = (1<<1),
- /* drop frames as needed to maintain framerate */
- ANIMPLAY_FLAG_SYNC = (1<<2),
- /* don't drop frames (and ignore SCE_FRAME_DROP flag) */
- ANIMPLAY_FLAG_NO_SYNC = (1<<3),
- /* use nextfra at next timer update */
- ANIMPLAY_FLAG_USE_NEXT_FRAME = (1<<4)
+ /* user-setting - frame range is played backwards */
+ ANIMPLAY_FLAG_REVERSE = (1 << 0),
+ /* temporary - playback just jumped to the start/end */
+ ANIMPLAY_FLAG_JUMPED = (1 << 1),
+ /* drop frames as needed to maintain framerate */
+ ANIMPLAY_FLAG_SYNC = (1 << 2),
+ /* don't drop frames (and ignore SCE_FRAME_DROP flag) */
+ ANIMPLAY_FLAG_NO_SYNC = (1 << 3),
+ /* use nextfra at next timer update */
+ ANIMPLAY_FLAG_USE_NEXT_FRAME = (1 << 4)
};
/* ----------------------------------------------------- */
@@ -76,10 +76,10 @@ typedef struct ScreenFrameRateInfo {
/* Enum for Action Zone Edges. Which edge of area is action zone. */
typedef enum {
- AE_RIGHT_TO_TOPLEFT, /* Region located on the left, _right_ edge is action zone. Region minimised to the top left */
- AE_LEFT_TO_TOPRIGHT, /* Region located on the right, _left_ edge is action zone. Region minimised to the top right */
- AE_TOP_TO_BOTTOMRIGHT, /* Region located at the bottom, _top_ edge is action zone. Region minimised to the bottom right */
- AE_BOTTOM_TO_TOPLEFT /* Region located at the top, _bottom_edge is action zone. Region minimised to the top left */
+ AE_RIGHT_TO_TOPLEFT, /* Region located on the left, _right_ edge is action zone. Region minimised to the top left */
+ AE_LEFT_TO_TOPRIGHT, /* Region located on the right, _left_ edge is action zone. Region minimised to the top right */
+ AE_TOP_TO_BOTTOMRIGHT, /* Region located at the bottom, _top_ edge is action zone. Region minimised to the bottom right */
+ AE_BOTTOM_TO_TOPLEFT /* Region located at the top, _bottom_edge is action zone. Region minimised to the top left */
} AZEdge;
/* for editing areas/regions */
@@ -98,7 +98,7 @@ typedef struct AZone {
} AZone;
/* actionzone type */
-#define AZONE_AREA 1
-#define AZONE_REGION 2
+#define AZONE_AREA 1
+#define AZONE_REGION 2
#endif /* __ED_SCREEN_TYPES_H__ */
diff --git a/source/blender/editors/include/ED_sequencer.h b/source/blender/editors/include/ED_sequencer.h
index abeb00c301f..f20ebe81189 100644
--- a/source/blender/editors/include/ED_sequencer.h
+++ b/source/blender/editors/include/ED_sequencer.h
@@ -27,6 +27,6 @@
#ifndef __ED_SEQUENCER_H__
#define __ED_SEQUENCER_H__
-#define SEQ_ZOOM_FAC(szoom) ((szoom) > 0.0f)? (szoom) : ((szoom) == 0.0f)? (1.0f) : (-1.0f/(szoom))
+#define SEQ_ZOOM_FAC(szoom) ((szoom) > 0.0f) ? (szoom) : ((szoom) == 0.0f) ? (1.0f) : (-1.0f / (szoom))
#endif /* __ED_SEQUENCER_H__ */
diff --git a/source/blender/editors/include/ED_space_api.h b/source/blender/editors/include/ED_space_api.h
index 8023eef8370..c8521cb194a 100644
--- a/source/blender/editors/include/ED_space_api.h
+++ b/source/blender/editors/include/ED_space_api.h
@@ -62,13 +62,13 @@ void ED_spacetype_clip(void);
void ED_file_init(void);
void ED_file_exit(void);
-#define REGION_DRAW_POST_VIEW 0
-#define REGION_DRAW_POST_PIXEL 1
-#define REGION_DRAW_PRE_VIEW 2
+#define REGION_DRAW_POST_VIEW 0
+#define REGION_DRAW_POST_PIXEL 1
+#define REGION_DRAW_PRE_VIEW 2
void *ED_region_draw_cb_activate(struct ARegionType *,
- void (*draw)(const struct bContext *, struct ARegion *, void *),
- void *custumdata, int type);
+ void (*draw)(const struct bContext *, struct ARegion *, void *),
+ void *custumdata, int type);
void ED_region_draw_cb_draw(const struct bContext *, struct ARegion *, int);
void ED_region_draw_cb_exit(struct ARegionType *, void *);
void *ED_region_draw_cb_customdata(void *handle);
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index f6dee351c29..30d49748626 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -85,16 +85,16 @@ enum {
} TfmMode;
/* TRANSFORM CONTEXTS */
-#define CTX_NONE 0
-#define CTX_TEXTURE 1
-#define CTX_EDGE 2
-#define CTX_NO_PET 4
-#define CTX_TWEAK 8
-#define CTX_NO_MIRROR 16
-#define CTX_AUTOCONFIRM 32
-#define CTX_BMESH 64
-#define CTX_NDOF 128
-#define CTX_MOVIECLIP 256
+#define CTX_NONE 0
+#define CTX_TEXTURE 1
+#define CTX_EDGE 2
+#define CTX_NO_PET 4
+#define CTX_TWEAK 8
+#define CTX_NO_MIRROR 16
+#define CTX_AUTOCONFIRM 32
+#define CTX_BMESH 64
+#define CTX_NDOF 128
+#define CTX_MOVIECLIP 256
/* Standalone call to get the transformation center corresponding to the current situation
* returns 1 if successful, 0 otherwise (usually means there's no selection)
@@ -124,7 +124,7 @@ void BIF_selectTransformOrientationValue(struct bContext *C, int orientation);
void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[][3], int activeOnly);
struct EnumPropertyItem *BIF_enumTransformOrientation(struct bContext *C);
-const char * BIF_menustringTransformOrientation(const struct bContext *C, const char *title); /* the returned value was allocated and needs to be freed after use */
+const char *BIF_menustringTransformOrientation(const struct bContext *C, const char *title); /* the returned value was allocated and needs to be freed after use */
int BIF_countTransformOrientation(const struct bContext *C);
void BIF_TransformSetUndo(const char *str);
@@ -133,15 +133,15 @@ void BIF_selectOrientation(void);
/* to be able to add operator properties to other operators */
-#define P_MIRROR (1 << 0)
-#define P_PROPORTIONAL (1 << 1)
-#define P_AXIS (1 << 2)
-#define P_SNAP (1 << 3)
-#define P_GEO_SNAP (P_SNAP|(1 << 4))
-#define P_ALIGN_SNAP (P_GEO_SNAP|(1 << 5))
-#define P_CONSTRAINT (1 << 6)
-#define P_OPTIONS (1 << 7)
-#define P_CORRECT_UV (1 << 8)
+#define P_MIRROR (1 << 0)
+#define P_PROPORTIONAL (1 << 1)
+#define P_AXIS (1 << 2)
+#define P_SNAP (1 << 3)
+#define P_GEO_SNAP (P_SNAP | (1 << 4))
+#define P_ALIGN_SNAP (P_GEO_SNAP | (1 << 5))
+#define P_CONSTRAINT (1 << 6)
+#define P_OPTIONS (1 << 7)
+#define P_CORRECT_UV (1 << 8)
void Transform_Properties(struct wmOperatorType *ot, int flags);
@@ -153,8 +153,7 @@ void BIF_draw_manipulator(const struct bContext *C);
/* Snapping */
-typedef struct DepthPeel
-{
+typedef struct DepthPeel {
struct DepthPeel *next, *prev;
float depth;
diff --git a/source/blender/editors/include/ED_types.h b/source/blender/editors/include/ED_types.h
index c4104472a82..5908dbf3a1d 100644
--- a/source/blender/editors/include/ED_types.h
+++ b/source/blender/editors/include/ED_types.h
@@ -35,8 +35,8 @@
/* old blender defines... should be depricated? */
#define DESELECT 0
-#define SELECT 1
-#define ACTIVE 2
+#define SELECT 1
+#define ACTIVE 2
/* proposal = put scene pointers on function calls? */
// #define BASACT (scene->basact)
@@ -45,4 +45,3 @@
#endif /* __ED_TYPES_H__ */
-
diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h
index 9bde252e776..e10f049d0bc 100644
--- a/source/blender/editors/include/ED_util.h
+++ b/source/blender/editors/include/ED_util.h
@@ -43,39 +43,39 @@ struct Mesh;
/* ed_util.c */
-void ED_editors_init (struct bContext *C);
-void ED_editors_exit (struct bContext *C);
+void ED_editors_init(struct bContext *C);
+void ED_editors_exit(struct bContext *C);
/* ************** Undo ************************ */
/* undo.c */
-void ED_undo_push (struct bContext *C, const char *str);
-void ED_undo_push_op (struct bContext *C, struct wmOperator *op);
-void ED_undo_pop_op (struct bContext *C, struct wmOperator *op);
-void ED_undo_pop (struct bContext *C);
-void ED_undo_redo (struct bContext *C);
-void ED_OT_undo (struct wmOperatorType *ot);
-void ED_OT_undo_push (struct wmOperatorType *ot);
-void ED_OT_redo (struct wmOperatorType *ot);
-void ED_OT_undo_history (struct wmOperatorType *ot);
-
-int ED_undo_operator_repeat(struct bContext *C, struct wmOperator *op);
- /* convenience since UI callbacks use this mostly*/
-void ED_undo_operator_repeat_cb(struct bContext *C, void *arg_op, void *arg_unused);
-void ED_undo_operator_repeat_cb_evt(struct bContext *C, void *arg_op, int arg_unused);
-
-int ED_undo_valid (const struct bContext *C, const char *undoname);
+void ED_undo_push(struct bContext *C, const char *str);
+void ED_undo_push_op(struct bContext *C, struct wmOperator *op);
+void ED_undo_pop_op(struct bContext *C, struct wmOperator *op);
+void ED_undo_pop(struct bContext *C);
+void ED_undo_redo(struct bContext *C);
+void ED_OT_undo(struct wmOperatorType *ot);
+void ED_OT_undo_push(struct wmOperatorType *ot);
+void ED_OT_redo(struct wmOperatorType *ot);
+void ED_OT_undo_history(struct wmOperatorType *ot);
+
+int ED_undo_operator_repeat(struct bContext *C, struct wmOperator *op);
+/* convenience since UI callbacks use this mostly*/
+void ED_undo_operator_repeat_cb(struct bContext *C, void *arg_op, void *arg_unused);
+void ED_undo_operator_repeat_cb_evt(struct bContext *C, void *arg_op, int arg_unused);
+
+int ED_undo_valid(const struct bContext *C, const char *undoname);
/* undo_editmode.c */
void undo_editmode_push(struct bContext *C, const char *name,
- void * (*getdata)(struct bContext *C),
- void (*freedata)(void *),
- void (*to_editmode)(void *, void *, void *),
- void *(*from_editmode)(void *, void *),
- int (*validate_undo)(void *, void *));
-
-
-void undo_editmode_clear (void);
+ void * (*getdata)(struct bContext *C),
+ void (*freedata)(void *),
+ void (*to_editmode)(void *, void *, void *),
+ void *(*from_editmode)(void *, void *),
+ int (*validate_undo)(void *, void *));
+
+
+void undo_editmode_clear(void);
/* crazyspace.c */
float *crazyspace_get_mapped_editverts(struct Scene *scene, struct Object *obedit);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index e3759ef5fde..f9f59c9bdd9 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -245,7 +245,7 @@ void drawcircball(int mode, const float cent[3], float rad, float tmat[][4]);
void view3d_validate_backbuf(struct ViewContext *vc);
struct ImBuf *view3d_read_backbuf(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
unsigned int view3d_sample_backbuf_rect(struct ViewContext *vc, const int mval[2], int size, unsigned int min, unsigned int max, int *dist, short strict,
- void *handle, unsigned int (*indextest)(void *handle, unsigned int index));
+ void *handle, unsigned int (*indextest)(void *handle, unsigned int index));
unsigned int view3d_sample_backbuf(struct ViewContext *vc, int x, int y);
/* draws and does a 4x4 sample */
@@ -282,7 +282,7 @@ int ED_view3d_scene_layer_set(int lay, const int *values, int *active);
int ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen(struct Scene *scene, struct View3D *v3d, struct ARegion *ar,
- int winx, int winy, float viewmat[][4], float winmat[][4], int draw_background);
+ int winx, int winy, float viewmat[][4], float winmat[][4], int draw_background);
struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag, int draw_background, char err_out[256]);
struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype, int draw_background, char err_out[256]);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index d262c650e1c..c0f9d6dd5cd 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -80,96 +80,96 @@ typedef struct uiLayout uiLayout;
/* Defines */
/* names */
-#define UI_MAX_DRAW_STR 400
-#define UI_MAX_NAME_STR 128
+#define UI_MAX_DRAW_STR 400
+#define UI_MAX_NAME_STR 128
/* uiBlock->dt */
-#define UI_EMBOSS 0 /* use widget style for drawing */
-#define UI_EMBOSSN 1 /* Nothing, only icon and/or text */
-#define UI_EMBOSSP 2 /* Pulldown menu style */
-#define UI_EMBOSST 3 /* Table */
+#define UI_EMBOSS 0 /* use widget style for drawing */
+#define UI_EMBOSSN 1 /* Nothing, only icon and/or text */
+#define UI_EMBOSSP 2 /* Pulldown menu style */
+#define UI_EMBOSST 3 /* Table */
/* uiBlock->direction */
-#define UI_DIRECTION (UI_TOP|UI_DOWN|UI_LEFT|UI_RIGHT)
-#define UI_TOP 1
-#define UI_DOWN 2
-#define UI_LEFT 4
-#define UI_RIGHT 8
+#define UI_DIRECTION (UI_TOP | UI_DOWN | UI_LEFT | UI_RIGHT)
+#define UI_TOP 1
+#define UI_DOWN 2
+#define UI_LEFT 4
+#define UI_RIGHT 8
-#define UI_CENTER 16
-#define UI_SHIFT_FLIPPED 32
+#define UI_CENTER 16
+#define UI_SHIFT_FLIPPED 32
/* uiBlock->autofill (not yet used) */
// #define UI_BLOCK_COLLUMNS 1
// #define UI_BLOCK_ROWS 2
/* uiBlock->flag (controls) */
-#define UI_BLOCK_LOOP 1
-#define UI_BLOCK_REDRAW 2
-#define UI_BLOCK_RET_1 4 /* XXX 2.5 not implemented */
-#define UI_BLOCK_NUMSELECT 8
+#define UI_BLOCK_LOOP 1
+#define UI_BLOCK_REDRAW 2
+#define UI_BLOCK_RET_1 4 /* XXX 2.5 not implemented */
+#define UI_BLOCK_NUMSELECT 8
/*#define UI_BLOCK_ENTER_OK 16*/ /*UNUSED*/
-#define UI_BLOCK_CLIPBOTTOM 32
-#define UI_BLOCK_CLIPTOP 64
-#define UI_BLOCK_MOVEMOUSE_QUIT 128
-#define UI_BLOCK_KEEP_OPEN 256
-#define UI_BLOCK_POPUP 512
-#define UI_BLOCK_OUT_1 1024
-#define UI_BLOCK_NO_FLIP 2048
-#define UI_BLOCK_POPUP_MEMORY 4096
-#define UI_BLOCK_CLIP_EVENTS 8192 /* stop handling mouse events */
+#define UI_BLOCK_CLIPBOTTOM 32
+#define UI_BLOCK_CLIPTOP 64
+#define UI_BLOCK_MOVEMOUSE_QUIT 128
+#define UI_BLOCK_KEEP_OPEN 256
+#define UI_BLOCK_POPUP 512
+#define UI_BLOCK_OUT_1 1024
+#define UI_BLOCK_NO_FLIP 2048
+#define UI_BLOCK_POPUP_MEMORY 4096
+#define UI_BLOCK_CLIP_EVENTS 8192 /* stop handling mouse events */
/* uiPopupBlockHandle->menuretval */
-#define UI_RETURN_CANCEL 1 /* cancel all menus cascading */
+#define UI_RETURN_CANCEL 1 /* cancel all menus cascading */
#define UI_RETURN_OK 2 /* choice made */
#define UI_RETURN_OUT 4 /* left the menu */
#define UI_RETURN_UPDATE 8 /* update the button that opened */
#define UI_RETURN_POPUP_OK 16 /* popup is ok to be handled */
- /* block->flag bits 12-15 are identical to but->flag bits */
+/* block->flag bits 12-15 are identical to but->flag bits */
/* panel controls */
-#define UI_PNL_SOLID 2
-#define UI_PNL_CLOSE 32
-#define UI_PNL_SCALE 512
+#define UI_PNL_SOLID 2
+#define UI_PNL_CLOSE 32
+#define UI_PNL_SCALE 512
/* warning the first 6 flags are internal */
/* but->flag */
-#define UI_TEXT_LEFT 64
-#define UI_ICON_LEFT 128
-#define UI_ICON_SUBMENU 256
-#define UI_ICON_PREVIEW 512
-
-#define UI_TEXT_RIGHT 1024
-#define UI_BUT_NODE_LINK 2048
-#define UI_BUT_NODE_ACTIVE 4096
-#define UI_FLAG_UNUSED 8192
-
- /* button align flag, for drawing groups together */
-#define UI_BUT_ALIGN (UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_LEFT|UI_BUT_ALIGN_RIGHT|UI_BUT_ALIGN_DOWN)
-#define UI_BUT_ALIGN_TOP (1<<14)
-#define UI_BUT_ALIGN_LEFT (1<<15)
-#define UI_BUT_ALIGN_RIGHT (1<<16)
-#define UI_BUT_ALIGN_DOWN (1<<17)
-
-#define UI_BUT_DISABLED (1<<18)
-#define UI_BUT_COLOR_LOCK (1<<19)
-#define UI_BUT_ANIMATED (1<<20)
-#define UI_BUT_ANIMATED_KEY (1<<21)
-#define UI_BUT_DRIVEN (1<<22)
-#define UI_BUT_REDALERT (1<<23)
-#define UI_BUT_INACTIVE (1<<24)
-#define UI_BUT_LAST_ACTIVE (1<<25)
-#define UI_BUT_UNDO (1<<26)
-#define UI_BUT_IMMEDIATE (1<<27)
-#define UI_BUT_NO_TOOLTIP (1<<28)
-#define UI_BUT_NO_UTF8 (1<<29)
-
-#define UI_BUT_VEC_SIZE_LOCK (1<<30) /* used to flag if color hsv-circle should keep luminance */
-#define UI_BUT_COLOR_CUBIC (1<<31) /* cubic saturation for the color wheel */
-
-#define UI_PANEL_WIDTH 340
-#define UI_COMPACT_PANEL_WIDTH 160
+#define UI_TEXT_LEFT 64
+#define UI_ICON_LEFT 128
+#define UI_ICON_SUBMENU 256
+#define UI_ICON_PREVIEW 512
+
+#define UI_TEXT_RIGHT 1024
+#define UI_BUT_NODE_LINK 2048
+#define UI_BUT_NODE_ACTIVE 4096
+#define UI_FLAG_UNUSED 8192
+
+/* button align flag, for drawing groups together */
+#define UI_BUT_ALIGN (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT | UI_BUT_ALIGN_DOWN)
+#define UI_BUT_ALIGN_TOP (1 << 14)
+#define UI_BUT_ALIGN_LEFT (1 << 15)
+#define UI_BUT_ALIGN_RIGHT (1 << 16)
+#define UI_BUT_ALIGN_DOWN (1 << 17)
+
+#define UI_BUT_DISABLED (1 << 18)
+#define UI_BUT_COLOR_LOCK (1 << 19)
+#define UI_BUT_ANIMATED (1 << 20)
+#define UI_BUT_ANIMATED_KEY (1 << 21)
+#define UI_BUT_DRIVEN (1 << 22)
+#define UI_BUT_REDALERT (1 << 23)
+#define UI_BUT_INACTIVE (1 << 24)
+#define UI_BUT_LAST_ACTIVE (1 << 25)
+#define UI_BUT_UNDO (1 << 26)
+#define UI_BUT_IMMEDIATE (1 << 27)
+#define UI_BUT_NO_TOOLTIP (1 << 28)
+#define UI_BUT_NO_UTF8 (1 << 29)
+
+#define UI_BUT_VEC_SIZE_LOCK (1 << 30) /* used to flag if color hsv-circle should keep luminance */
+#define UI_BUT_COLOR_CUBIC (1 << 31) /* cubic saturation for the color wheel */
+
+#define UI_PANEL_WIDTH 340
+#define UI_COMPACT_PANEL_WIDTH 160
/* scale fixed button widths by this to account for DPI
* 8.4852 == sqrtf(72.0f)) */
@@ -185,79 +185,79 @@ typedef struct uiLayout uiLayout;
* - bit 9-15: button type (now 6 bits, 64 types)
* */
-#define CHA 32
-#define SHO 64
-#define INT 96
-#define FLO 128
+#define CHA 32
+#define SHO 64
+#define INT 96
+#define FLO 128
/*#define FUN 192*/ /*UNUSED*/
-#define BIT 256
-
-#define BUTPOIN (128+64+32)
-
-#define BUT (1<<9)
-#define ROW (2<<9)
-#define TOG (3<<9)
-#define SLI (4<<9)
-#define NUM (5<<9)
-#define TEX (6<<9)
-#define TOG3 (7<<9)
-#define TOGR (8<<9)
-#define TOGN (9<<9)
-#define LABEL (10<<9)
-#define MENU (11<<9)
-#define ICONROW (12<<9)
-#define ICONTOG (13<<9)
-#define NUMSLI (14<<9)
-#define COL (15<<9)
-#define IDPOIN (16<<9)
-#define HSVSLI (17<<9)
-#define SCROLL (18<<9)
-#define BLOCK (19<<9)
-#define BUTM (20<<9)
-#define SEPR (21<<9)
-#define LINK (22<<9)
-#define INLINK (23<<9)
-#define KEYEVT (24<<9)
-#define ICONTEXTROW (25<<9)
-#define HSVCUBE (26<<9)
-#define PULLDOWN (27<<9)
-#define ROUNDBOX (28<<9)
-#define CHARTAB (29<<9)
-#define BUT_COLORBAND (30<<9)
-#define BUT_NORMAL (31<<9)
-#define BUT_CURVE (32<<9)
-#define BUT_TOGDUAL (33<<9)
-#define ICONTOGN (34<<9)
-#define FTPREVIEW (35<<9)
-#define NUMABS (36<<9)
-#define TOGBUT (37<<9)
-#define OPTION (38<<9)
-#define OPTIONN (39<<9)
-#define TRACKPREVIEW (40<<9)
- /* buttons with value >= SEARCH_MENU don't get undo pushes */
-#define SEARCH_MENU (41<<9)
-#define BUT_EXTRA (42<<9)
-#define HSVCIRCLE (43<<9)
-#define LISTBOX (44<<9)
-#define LISTROW (45<<9)
-#define HOTKEYEVT (46<<9)
-#define BUT_IMAGE (47<<9)
-#define HISTOGRAM (48<<9)
-#define WAVEFORM (49<<9)
-#define VECTORSCOPE (50<<9)
-#define PROGRESSBAR (51<<9)
-
-#define BUTTYPE (63<<9)
+#define BIT 256
+
+#define BUTPOIN (128 + 64 + 32)
+
+#define BUT (1 << 9)
+#define ROW (2 << 9)
+#define TOG (3 << 9)
+#define SLI (4 << 9)
+#define NUM (5 << 9)
+#define TEX (6 << 9)
+#define TOG3 (7 << 9)
+#define TOGR (8 << 9)
+#define TOGN (9 << 9)
+#define LABEL (10 << 9)
+#define MENU (11 << 9)
+#define ICONROW (12 << 9)
+#define ICONTOG (13 << 9)
+#define NUMSLI (14 << 9)
+#define COL (15 << 9)
+#define IDPOIN (16 << 9)
+#define HSVSLI (17 << 9)
+#define SCROLL (18 << 9)
+#define BLOCK (19 << 9)
+#define BUTM (20 << 9)
+#define SEPR (21 << 9)
+#define LINK (22 << 9)
+#define INLINK (23 << 9)
+#define KEYEVT (24 << 9)
+#define ICONTEXTROW (25 << 9)
+#define HSVCUBE (26 << 9)
+#define PULLDOWN (27 << 9)
+#define ROUNDBOX (28 << 9)
+#define CHARTAB (29 << 9)
+#define BUT_COLORBAND (30 << 9)
+#define BUT_NORMAL (31 << 9)
+#define BUT_CURVE (32 << 9)
+#define BUT_TOGDUAL (33 << 9)
+#define ICONTOGN (34 << 9)
+#define FTPREVIEW (35 << 9)
+#define NUMABS (36 << 9)
+#define TOGBUT (37 << 9)
+#define OPTION (38 << 9)
+#define OPTIONN (39 << 9)
+#define TRACKPREVIEW (40 << 9)
+/* buttons with value >= SEARCH_MENU don't get undo pushes */
+#define SEARCH_MENU (41 << 9)
+#define BUT_EXTRA (42 << 9)
+#define HSVCIRCLE (43 << 9)
+#define LISTBOX (44 << 9)
+#define LISTROW (45 << 9)
+#define HOTKEYEVT (46 << 9)
+#define BUT_IMAGE (47 << 9)
+#define HISTOGRAM (48 << 9)
+#define WAVEFORM (49 << 9)
+#define VECTORSCOPE (50 << 9)
+#define PROGRESSBAR (51 << 9)
+
+#define BUTTYPE (63 << 9)
/* gradient types, for color picker HSVCUBE etc */
-#define UI_GRAD_SV 0
-#define UI_GRAD_HV 1
-#define UI_GRAD_HS 2
-#define UI_GRAD_H 3
-#define UI_GRAD_S 4
-#define UI_GRAD_V 5
+#define UI_GRAD_SV 0
+#define UI_GRAD_HV 1
+#define UI_GRAD_HS 2
+#define UI_GRAD_H 3
+#define UI_GRAD_S 4
+#define UI_GRAD_V 5
-#define UI_GRAD_V_ALT 9
+#define UI_GRAD_V_ALT 9
/* Drawing
*
@@ -275,9 +275,9 @@ void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, fl
void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadeLeft, float shadeRight);
/* state for scrolldrawing */
-#define UI_SCROLL_PRESSED 1
-#define UI_SCROLL_ARROWS 2
-#define UI_SCROLL_NO_OUTLINE 4
+#define UI_SCROLL_PRESSED 1
+#define UI_SCROLL_ARROWS 2
+#define UI_SCROLL_NO_OUTLINE 4
void uiWidgetScrollDraw(struct uiWidgetColors *wcol, struct rcti *rect, struct rcti *slider, int state);
/* Callbacks
@@ -324,18 +324,18 @@ struct uiLayout *uiPupMenuLayout(uiPopupMenu *head);
void uiPupMenuOkee(struct bContext *C, const char *opname, const char *str, ...)
#ifdef __GNUC__
-__attribute__ ((format (printf, 3, 4)))
+__attribute__ ((format(printf, 3, 4)))
#endif
;
void uiPupMenuSaveOver(struct bContext *C, struct wmOperator *op, const char *filename);
void uiPupMenuNotice(struct bContext *C, const char *str, ...)
#ifdef __GNUC__
-__attribute__ ((format (printf, 2, 3)))
+__attribute__ ((format(printf, 2, 3)))
#endif
;
void uiPupMenuError(struct bContext *C, const char *str, ...)
#ifdef __GNUC__
-__attribute__ ((format (printf, 2, 3)))
+__attribute__ ((format(printf, 2, 3)))
#endif
;
void uiPupMenuReports(struct bContext *C, struct ReportList *reports);
@@ -346,7 +346,7 @@ void uiPupMenuInvoke(struct bContext *C, const char *idname); /* popup registere
* Functions used to create popup blocks. These are like popup menus
* but allow using all button types and creating an own layout. */
-typedef uiBlock* (*uiBlockCreateFunc)(struct bContext *C, struct ARegion *ar, void *arg1);
+typedef uiBlock * (*uiBlockCreateFunc)(struct bContext *C, struct ARegion *ar, void *arg1);
typedef void (*uiBlockCancelFunc)(void *arg1);
void uiPupBlock(struct bContext *C, uiBlockCreateFunc func, void *arg);
@@ -391,7 +391,7 @@ void uiBlockEndAlign(uiBlock *block);
/* block bounds/position calculation */
enum {
- UI_BLOCK_BOUNDS=1,
+ UI_BLOCK_BOUNDS = 1,
UI_BLOCK_BOUNDS_TEXT,
UI_BLOCK_BOUNDS_POPUP_MOUSE,
UI_BLOCK_BOUNDS_POPUP_MENU,
@@ -405,30 +405,30 @@ void uiMenuPopupBoundsBlock(uiBlock *block, int addvall, int mx, int my);
void uiCenteredBoundsBlock(uiBlock *block, int addval);
void uiExplicitBoundsBlock(uiBlock *block, int minx, int miny, int maxx, int maxy);
-int uiBlocksGetYMin (struct ListBase *lb);
+int uiBlocksGetYMin(struct ListBase *lb);
-void uiBlockSetDirection (uiBlock *block, int direction);
-void uiBlockFlipOrder (uiBlock *block);
-void uiBlockSetFlag (uiBlock *block, int flag);
-void uiBlockClearFlag (uiBlock *block, int flag);
-void uiBlockSetXOfs (uiBlock *block, int xofs);
+void uiBlockSetDirection(uiBlock *block, int direction);
+void uiBlockFlipOrder(uiBlock *block);
+void uiBlockSetFlag(uiBlock *block, int flag);
+void uiBlockClearFlag(uiBlock *block, int flag);
+void uiBlockSetXOfs(uiBlock *block, int xofs);
-int uiButGetRetVal (uiBut *but);
+int uiButGetRetVal(uiBut *but);
-void uiButSetDragID(uiBut *but, struct ID *id);
-void uiButSetDragRNA(uiBut *but, struct PointerRNA *ptr);
-void uiButSetDragPath(uiBut *but, const char *path);
-void uiButSetDragName(uiBut *but, const char *name);
-void uiButSetDragValue(uiBut *but);
-void uiButSetDragImage(uiBut *but, const char *path, int icon, struct ImBuf *ima, float scale);
+void uiButSetDragID(uiBut *but, struct ID *id);
+void uiButSetDragRNA(uiBut *but, struct PointerRNA *ptr);
+void uiButSetDragPath(uiBut *but, const char *path);
+void uiButSetDragName(uiBut *but, const char *name);
+void uiButSetDragValue(uiBut *but);
+void uiButSetDragImage(uiBut *but, const char *path, int icon, struct ImBuf *ima, float scale);
-int UI_but_active_drop_name(struct bContext *C);
+int UI_but_active_drop_name(struct bContext *C);
-void uiButSetFlag (uiBut *but, int flag);
-void uiButClearFlag (uiBut *but, int flag);
+void uiButSetFlag(uiBut *but, int flag);
+void uiButClearFlag(uiBut *but, int flag);
/* special button case, only draw it when used actively, for outliner etc */
-int uiButActiveOnly (const struct bContext *C, uiBlock *block, uiBut *but);
+int uiButActiveOnly(const struct bContext *C, uiBlock *block, uiBut *but);
/* Buttons
@@ -442,12 +442,12 @@ int uiButActiveOnly (const struct bContext *C, uiBlock *block, uiBut *but);
* - O: operator */
uiBut *uiDefBut(uiBlock *block,
- int type, int retval, const char *str,
- int x1, int y1,
- short x2, short y2,
- void *poin,
- float min, float max,
- float a1, float a2, const char *tip);
+ int type, int retval, const char *str,
+ int x1, int y1,
+ short x2, short y2,
+ void *poin,
+ float min, float max,
+ float a1, float a2, const char *tip);
uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
@@ -463,12 +463,12 @@ uiBut *uiDefButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int op
uiBut *uiDefButTextO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconBut(uiBlock *block,
- int type, int retval, int icon,
- int x1, int y1,
- short x2, short y2,
- void *poin,
- float min, float max,
- float a1, float a2, const char *tip);
+ int type, int retval, int icon,
+ int x1, int y1,
+ short x2, short y2,
+ void *poin,
+ float min, float max,
+ float a1, float a2, const char *tip);
uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
@@ -483,12 +483,12 @@ uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext
uiBut *uiDefIconButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, int icon, int x1, int y1, short x2, short y2, const char *tip);
uiBut *uiDefIconTextBut(uiBlock *block,
- int type, int retval, int icon, const char *str,
- int x1, int y1,
- short x2, short y2,
- void *poin,
- float min, float max,
- float a1, float a2, const char *tip);
+ int type, int retval, int icon, const char *str,
+ int x1, int y1,
+ short x2, short y2,
+ void *poin,
+ float min, float max,
+ float a1, float a2, const char *tip);
uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
@@ -519,25 +519,25 @@ int uiButGetUnitType(uiBut *but);
* - PickerButtons: buttons like the color picker (for code sharing).
* - AutoButR: RNA property button with type automatically defined. */
-#define UI_ID_RENAME 1
-#define UI_ID_BROWSE 2
-#define UI_ID_ADD_NEW 4
-#define UI_ID_OPEN 8
-#define UI_ID_ALONE 16
-#define UI_ID_DELETE 32
-#define UI_ID_LOCAL 64
-#define UI_ID_AUTO_NAME 128
-#define UI_ID_FAKE_USER 256
-#define UI_ID_PIN 512
-#define UI_ID_BROWSE_RENDER 1024
-#define UI_ID_PREVIEWS 2048
-#define UI_ID_FULL (UI_ID_RENAME|UI_ID_BROWSE|UI_ID_ADD_NEW|UI_ID_OPEN|UI_ID_ALONE|UI_ID_DELETE|UI_ID_LOCAL)
+#define UI_ID_RENAME 1
+#define UI_ID_BROWSE 2
+#define UI_ID_ADD_NEW 4
+#define UI_ID_OPEN 8
+#define UI_ID_ALONE 16
+#define UI_ID_DELETE 32
+#define UI_ID_LOCAL 64
+#define UI_ID_AUTO_NAME 128
+#define UI_ID_FAKE_USER 256
+#define UI_ID_PIN 512
+#define UI_ID_BROWSE_RENDER 1024
+#define UI_ID_PREVIEWS 2048
+#define UI_ID_FULL (UI_ID_RENAME | UI_ID_BROWSE | UI_ID_ADD_NEW | UI_ID_OPEN | UI_ID_ALONE | UI_ID_DELETE | UI_ID_LOCAL)
typedef void (*uiIDPoinFuncFP)(struct bContext *C, const char *str, struct ID **idpp);
typedef void (*uiIDPoinFunc)(struct bContext *C, struct ID *id, int event);
uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, const char *str,
- int x1, int y1, short x2, short y2, void *idpp, const char *tip);
+ int x1, int y1, short x2, short y2, void *idpp, const char *tip);
int uiIconFromID(struct ID *id);
@@ -570,27 +570,27 @@ void uiSetButLink(struct uiBut *but, void **poin, void ***ppoin, short *tot,
void uiComposeLinks(uiBlock *block);
uiBut *uiFindInlink(uiBlock *block, void *poin);
- /* use inside searchfunc to add items */
-int uiSearchItemAdd(uiSearchItems *items, const char *name, void *poin, int iconid);
- /* bfunc gets search item *poin as arg2, or if NULL the old string */
-void uiButSetSearchFunc (uiBut *but, uiButSearchFunc sfunc, void *arg1, uiButHandleFunc bfunc, void *active);
- /* height in pixels, it's using hardcoded values still */
-int uiSearchBoxhHeight(void);
+/* use inside searchfunc to add items */
+int uiSearchItemAdd(uiSearchItems *items, const char *name, void *poin, int iconid);
+/* bfunc gets search item *poin as arg2, or if NULL the old string */
+void uiButSetSearchFunc(uiBut *but, uiButSearchFunc sfunc, void *arg1, uiButHandleFunc bfunc, void *active);
+/* height in pixels, it's using hardcoded values still */
+int uiSearchBoxhHeight(void);
-void uiBlockSetHandleFunc(uiBlock *block, uiBlockHandleFunc func, void *arg);
-void uiBlockSetButmFunc (uiBlock *block, uiMenuHandleFunc func, void *arg);
-void uiBlockSetFunc (uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
-void uiBlockSetNFunc (uiBlock *block, uiButHandleFunc func, void *argN, void *arg2);
+void uiBlockSetHandleFunc(uiBlock *block, uiBlockHandleFunc func, void *arg);
+void uiBlockSetButmFunc(uiBlock *block, uiMenuHandleFunc func, void *arg);
+void uiBlockSetFunc(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
+void uiBlockSetNFunc(uiBlock *block, uiButHandleFunc func, void *argN, void *arg2);
-void uiButSetRenameFunc (uiBut *but, uiButHandleRenameFunc func, void *arg1);
-void uiButSetFunc (uiBut *but, uiButHandleFunc func, void *arg1, void *arg2);
-void uiButSetNFunc (uiBut *but, uiButHandleNFunc func, void *argN, void *arg2);
+void uiButSetRenameFunc(uiBut *but, uiButHandleRenameFunc func, void *arg1);
+void uiButSetFunc(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2);
+void uiButSetNFunc(uiBut *but, uiButHandleNFunc func, void *argN, void *arg2);
-void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg);
+void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg);
-void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(const struct bContext *C, void *, void *, void *, struct rcti *rect), void *arg1, void *arg2);
+void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(const struct bContext *C, void *, void *, void *, struct rcti *rect), void *arg1, void *arg2);
-void uiButSetFocusOnEnter (struct wmWindow *win, uiBut *but);
+void uiButSetFocusOnEnter(struct wmWindow *win, uiBut *but);
/* Autocomplete
*
@@ -648,31 +648,31 @@ void UI_exit(void);
* uiBlockCurLayout. */
/* layout */
-#define UI_LAYOUT_HORIZONTAL 0
-#define UI_LAYOUT_VERTICAL 1
-
-#define UI_LAYOUT_PANEL 0
-#define UI_LAYOUT_HEADER 1
-#define UI_LAYOUT_MENU 2
-#define UI_LAYOUT_TOOLBAR 3
-
-#define UI_UNIT_X U.widget_unit
-#define UI_UNIT_Y U.widget_unit
-
-#define UI_LAYOUT_ALIGN_EXPAND 0
-#define UI_LAYOUT_ALIGN_LEFT 1
-#define UI_LAYOUT_ALIGN_CENTER 2
-#define UI_LAYOUT_ALIGN_RIGHT 3
-
-#define UI_ITEM_O_RETURN_PROPS 1
-#define UI_ITEM_R_EXPAND 2
-#define UI_ITEM_R_SLIDER 4
-#define UI_ITEM_R_TOGGLE 8
-#define UI_ITEM_R_ICON_ONLY 16
-#define UI_ITEM_R_EVENT 32
-#define UI_ITEM_R_FULL_EVENT 64
-#define UI_ITEM_R_NO_BG 128
-#define UI_ITEM_R_IMMEDIATE 256
+#define UI_LAYOUT_HORIZONTAL 0
+#define UI_LAYOUT_VERTICAL 1
+
+#define UI_LAYOUT_PANEL 0
+#define UI_LAYOUT_HEADER 1
+#define UI_LAYOUT_MENU 2
+#define UI_LAYOUT_TOOLBAR 3
+
+#define UI_UNIT_X U.widget_unit
+#define UI_UNIT_Y U.widget_unit
+
+#define UI_LAYOUT_ALIGN_EXPAND 0
+#define UI_LAYOUT_ALIGN_LEFT 1
+#define UI_LAYOUT_ALIGN_CENTER 2
+#define UI_LAYOUT_ALIGN_RIGHT 3
+
+#define UI_ITEM_O_RETURN_PROPS 1
+#define UI_ITEM_R_EXPAND 2
+#define UI_ITEM_R_SLIDER 4
+#define UI_ITEM_R_TOGGLE 8
+#define UI_ITEM_R_ICON_ONLY 16
+#define UI_ITEM_R_EVENT 32
+#define UI_ITEM_R_FULL_EVENT 64
+#define UI_ITEM_R_NO_BG 128
+#define UI_ITEM_R_IMMEDIATE 256
/* uiLayoutOperatorButs flags */
#define UI_LAYOUT_OP_SHOW_TITLE 1
@@ -685,13 +685,13 @@ void UI_exit(void);
* 8------4 */
enum {
- UI_CNR_TOP_LEFT= 1,
- UI_CNR_TOP_RIGHT= 2,
- UI_CNR_BOTTOM_RIGHT= 4,
- UI_CNR_BOTTOM_LEFT= 8,
+ UI_CNR_TOP_LEFT = 1,
+ UI_CNR_TOP_RIGHT = 2,
+ UI_CNR_BOTTOM_RIGHT = 4,
+ UI_CNR_BOTTOM_LEFT = 8,
/* just for convenience */
- UI_CNR_NONE= 0,
- UI_CNR_ALL= (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)
+ UI_CNR_NONE = 0,
+ UI_CNR_ALL = (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)
};
/* not apart of the corner flags but mixed in some functions */
@@ -735,7 +735,7 @@ uiLayout *uiLayoutColumn(uiLayout *layout, int align);
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, int align);
uiLayout *uiLayoutBox(uiLayout *layout);
uiLayout *uiLayoutListBox(uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop,
- struct PointerRNA *actptr, struct PropertyRNA *actprop);
+ struct PointerRNA *actptr, struct PropertyRNA *actprop);
uiLayout *uiLayoutAbsolute(uiLayout *layout, int align);
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align);
uiLayout *uiLayoutOverlap(uiLayout *layout);
@@ -746,15 +746,15 @@ uiBlock *uiLayoutAbsoluteBlock(uiLayout *layout);
void uiTemplateHeader(uiLayout *layout, struct bContext *C, int menus);
void uiTemplateDopeSheetFilter(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr);
void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
- const char *newop, const char *openop, const char *unlinkop);
+ const char *newop, const char *openop, const char *unlinkop);
void uiTemplateIDBrowse(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
const char *newop, const char *openop, const char *unlinkop);
void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
- const char *newop, const char *openop, const char *unlinkop, int rows, int cols);
+ const char *newop, const char *openop, const char *unlinkop, int rows, int cols);
void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
- const char *proptypename, const char *text);
+ const char *proptypename, const char *text);
void uiTemplatePathBuilder(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
- struct PointerRNA *root_ptr, const char *text);
+ struct PointerRNA *root_ptr, const char *text);
uiLayout *uiTemplateModifier(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr);
uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr);
void uiTemplatePreview(uiLayout *layout, struct ID *id, int show_buttons, struct ID *parent, struct MTex *slot);
@@ -835,14 +835,14 @@ void uiIDContextProperty(struct bContext *C, struct PointerRNA *ptr, struct Prop
/* Styled text draw */
void uiStyleFontSet(struct uiFontStyle *fs);
void uiStyleFontDrawExt(struct uiFontStyle *fs, struct rcti *rect, const char *str,
- float *r_xofs, float *r_yofs);
+ float *r_xofs, float *r_yofs);
void uiStyleFontDraw(struct uiFontStyle *fs, struct rcti *rect, const char *str);
void uiStyleFontDrawRotated(struct uiFontStyle *fs, struct rcti *rect, const char *str);
int UI_GetStringWidth(const char *str); // XXX temp
void UI_DrawString(float x, float y, const char *str); // XXX temp
void UI_DrawTriIcon(float x, float y, char dir);
-uiStyle* UI_GetStyle(void);
+uiStyle *UI_GetStyle(void);
/* linker workaround ack! */
void UI_template_fix_linking(void);
diff --git a/source/blender/editors/include/UI_interface_icons.h b/source/blender/editors/include/UI_interface_icons.h
index 2f4c2549cf3..aa94bdec724 100644
--- a/source/blender/editors/include/UI_interface_icons.h
+++ b/source/blender/editors/include/UI_interface_icons.h
@@ -41,12 +41,12 @@ struct Material;
typedef struct IconFile {
struct IconFile *next, *prev;
- char filename[256]; // FILE_MAXFILE size
+ char filename[256]; /* FILE_MAXFILE size */
int index;
} IconFile;
#define ICON_DEFAULT_HEIGHT 16
-#define ICON_DEFAULT_WIDTH 16
+#define ICON_DEFAULT_WIDTH 16
#define ICON_DEFAULT_HEIGHT_SCALE ((int)(UI_UNIT_Y * 0.8f))
#define ICON_DEFAULT_WIDTH_SCALE ((int)(UI_UNIT_X * 0.8f))
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 82c323a3daa..d157db9e993 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -43,7 +43,7 @@ typedef enum {
BIFICONID_LAST
} BIFIconID;
-#define BIFICONID_FIRST (ICON_NONE)
+#define BIFICONID_FIRST (ICON_NONE)
#undef DEF_ICON
#undef DEF_VICO
@@ -197,8 +197,8 @@ enum {
TH_STITCH_PREVIEW_UNSTITCHABLE,
TH_STITCH_PREVIEW_ACTIVE,
- TH_MATCH, /* highlight color for search matches */
- TH_SELECT_HIGHLIGHT /* highlight color for selected outliner item */
+ TH_MATCH, /* highlight color for search matches */
+ TH_SELECT_HIGHLIGHT /* highlight color for selected outliner item */
};
/* XXX WARNING: previous is saved in file, so do not change order! */
@@ -210,59 +210,59 @@ struct PointerRNA;
// THE CODERS API FOR THEMES:
// sets the color
-void UI_ThemeColor(int colorid);
+void UI_ThemeColor(int colorid);
// sets the color plus alpha
-void UI_ThemeColor4(int colorid);
+void UI_ThemeColor4(int colorid);
// sets color plus offset for shade
-void UI_ThemeColorShade(int colorid, int offset);
+void UI_ThemeColorShade(int colorid, int offset);
// sets color plus offset for alpha
-void UI_ThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset);
+void UI_ThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset);
// sets color, which is blend between two theme colors
-void UI_ThemeColorBlend(int colorid1, int colorid2, float fac);
+void UI_ThemeColorBlend(int colorid1, int colorid2, float fac);
// same, with shade offset
void UI_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset);
-void UI_ThemeColorBlendShadeAlpha(int colorid1, int colorid2, float fac, int offset, int alphaoffset);
+void UI_ThemeColorBlendShadeAlpha(int colorid1, int colorid2, float fac, int offset, int alphaoffset);
// returns one value, not scaled
-float UI_GetThemeValuef(int colorid);
-int UI_GetThemeValue(int colorid);
+float UI_GetThemeValuef(int colorid);
+int UI_GetThemeValue(int colorid);
// get three color values, scaled to 0.0-1.0 range
-void UI_GetThemeColor3fv(int colorid, float *col);
+void UI_GetThemeColor3fv(int colorid, float *col);
// get the color, range 0.0-1.0, complete with shading offset
-void UI_GetThemeColorShade3fv(int colorid, int offset, float *col);
+void UI_GetThemeColorShade3fv(int colorid, int offset, float *col);
// get the 3 or 4 byte values
-void UI_GetThemeColor3ubv(int colorid, unsigned char col[3]);
-void UI_GetThemeColor4ubv(int colorid, unsigned char col[4]);
+void UI_GetThemeColor3ubv(int colorid, unsigned char col[3]);
+void UI_GetThemeColor4ubv(int colorid, unsigned char col[4]);
// get a theme color from specified space type
-void UI_GetThemeColorType4ubv(int colorid, int spacetype, char col[4]);
+void UI_GetThemeColorType4ubv(int colorid, int spacetype, char col[4]);
// blends and shades between two color pointers
-void UI_ColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], float fac, int offset);
+void UI_ColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], float fac, int offset);
// shade a 3 byte color (same as UI_GetColorPtrBlendShade3ubv with 0.0 factor)
-void UI_GetColorPtrShade3ubv(const unsigned char cp1[3], unsigned char col[3], int offset);
+void UI_GetColorPtrShade3ubv(const unsigned char cp1[3], unsigned char col[3], int offset);
// get a 3 byte color, blended and shaded between two other char color pointers
-void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], unsigned char col[3], float fac, int offset);
+void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], unsigned char col[3], float fac, int offset);
// clear the openGL ClearColor using the input colorid
-void UI_ThemeClearColor(int colorid);
+void UI_ThemeClearColor(int colorid);
// internal (blender) usage only, for init and set active
-void UI_SetTheme(int spacetype, int regionid);
+void UI_SetTheme(int spacetype, int regionid);
// get current theme
struct bTheme *UI_GetTheme(void);
/* only for buttons in theme editor! */
-const unsigned char *UI_ThemeGetColorPtr(struct bTheme *btheme, int spacetype, int colorid);
+const unsigned char *UI_ThemeGetColorPtr(struct bTheme *btheme, int spacetype, int colorid);
void UI_make_axis_color(const unsigned char *src_col, unsigned char *dst_col, const char axis);
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 436f268d1bf..469388219d6 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -35,12 +35,12 @@
#define __UI_VIEW2D_H__
/* ------------------------------------------ */
-/* Settings and Defines: */
+/* Settings and Defines: */
/* ---- General Defines ---- */
/* generic value to use when coordinate lies out of view when converting */
-#define V2D_IS_CLIPPED 12000
+#define V2D_IS_CLIPPED 12000
/* Common View2D view types
* NOTE: only define a type here if it completely sets all (+/- a few) of the relevant flags
@@ -48,24 +48,24 @@
* than one specific place
*/
enum {
- /* custom view type (region has defined all necessary flags already) */
+ /* custom view type (region has defined all necessary flags already) */
V2D_COMMONVIEW_CUSTOM = -1,
- /* standard (only use this when setting up a new view, as a sensible base for most settings) */
+ /* standard (only use this when setting up a new view, as a sensible base for most settings) */
V2D_COMMONVIEW_STANDARD,
- /* listview (i.e. Outliner) */
+ /* listview (i.e. Outliner) */
V2D_COMMONVIEW_LIST,
- /* stackview (this is basically a list where new items are added at the top) */
+ /* stackview (this is basically a list where new items are added at the top) */
V2D_COMMONVIEW_STACK,
- /* headers (this is basically the same as listview, but no y-panning) */
+ /* headers (this is basically the same as listview, but no y-panning) */
V2D_COMMONVIEW_HEADER,
- /* ui region containing panels */
+ /* ui region containing panels */
V2D_COMMONVIEW_PANELS_UI
} eView2D_CommonViewTypes;
/* ---- Defines for Scroller/Grid Arguments ----- */
/* 'dummy' argument to pass when argument is irrelevant */
-#define V2D_ARG_DUMMY -1
+#define V2D_ARG_DUMMY -1
/* Grid units */
enum {
@@ -89,31 +89,31 @@ enum {
/* flags for grid-lines to draw */
enum {
- V2D_HORIZONTAL_LINES = (1<<0),
- V2D_VERTICAL_LINES = (1<<1),
- V2D_HORIZONTAL_AXIS = (1<<2),
- V2D_VERTICAL_AXIS = (1<<3),
- V2D_HORIZONTAL_FINELINES = (1<<4),
+ V2D_HORIZONTAL_LINES = (1 << 0),
+ V2D_VERTICAL_LINES = (1 << 1),
+ V2D_HORIZONTAL_AXIS = (1 << 2),
+ V2D_VERTICAL_AXIS = (1 << 3),
+ V2D_HORIZONTAL_FINELINES = (1 << 4),
- V2D_GRIDLINES_MAJOR = (V2D_VERTICAL_LINES|V2D_VERTICAL_AXIS|V2D_HORIZONTAL_LINES|V2D_HORIZONTAL_AXIS),
- V2D_GRIDLINES_ALL = (V2D_GRIDLINES_MAJOR|V2D_HORIZONTAL_FINELINES),
+ V2D_GRIDLINES_MAJOR = (V2D_VERTICAL_LINES | V2D_VERTICAL_AXIS | V2D_HORIZONTAL_LINES | V2D_HORIZONTAL_AXIS),
+ V2D_GRIDLINES_ALL = (V2D_GRIDLINES_MAJOR | V2D_HORIZONTAL_FINELINES),
} eView2D_Gridlines;
/* ------ Defines for Scrollers ----- */
/* scroller area */
-#define V2D_SCROLL_HEIGHT 17
-#define V2D_SCROLL_WIDTH 17
+#define V2D_SCROLL_HEIGHT 17
+#define V2D_SCROLL_WIDTH 17
/* scroller 'handles' hotspot radius for mouse */
-#define V2D_SCROLLER_HANDLE_SIZE 12
+#define V2D_SCROLLER_HANDLE_SIZE 12
/* ------ Define for UI_view2d_sync ----- */
/* means copy it from another v2d */
-#define V2D_LOCK_SET 0
+#define V2D_LOCK_SET 0
/* means copy it to the other v2ds */
-#define V2D_LOCK_COPY 1
+#define V2D_LOCK_COPY 1
/* ------------------------------------------ */
@@ -124,7 +124,7 @@ enum {
#define IN_2D_HORIZ_SCROLL(v2d, co) (BLI_in_rcti(&v2d->hor, co[0], co[1]))
/* ------------------------------------------ */
-/* Type definitions: */
+/* Type definitions: */
struct View2D;
struct View2DGrid;
@@ -141,7 +141,7 @@ typedef struct View2DGrid View2DGrid;
typedef struct View2DScrollers View2DScrollers;
/* ----------------------------------------- */
-/* Prototypes: */
+/* Prototypes: */
/* refresh and validation (of view rects) */
void UI_view2d_region_reinit(struct View2D *v2d, short type, int winx, int winy);
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c
index dea941c9716..9717670cfa6 100644
--- a/source/blender/imbuf/intern/imageprocess.c
+++ b/source/blender/imbuf/intern/imageprocess.c
@@ -50,10 +50,6 @@
#include "IMB_imbuf.h"
#include <math.h>
-/* This define should be relocated to a global header some where Kent Mein
- * I stole it from util.h in the plugins api */
-#define MAX2(x, y) ( (x)>(y) ? (x) : (y) )
-
/* Only this one is used liberally here, and in imbuf */
void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf)
{
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 06eefc36723..777fcc2af0c 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -225,10 +225,14 @@ typedef struct PreviewImage {
#define ID_BLEND_PATH(_bmain, _id) ((_id)->lib ? (_id)->lib->filepath : (_bmain)->name)
#ifdef GS
-#undef GS
+# undef GS
#endif
#define GS(a) (*((short *)(a)))
+#define ID_NEW(a) if ( (a) && (a)->id.newid ) (a) = (void *)(a)->id.newid
+#define ID_NEW_US(a) if ( (a)->id.newid) { (a) = (void *)(a)->id.newid; (a)->id.us++; }
+#define ID_NEW_US2(a) if (((ID *)a)->newid) { (a) = ((ID *)a)->newid; ((ID *)a)->us++; }
+
/* id->flag: set frist 8 bits always at zero while reading */
#define LIB_LOCAL 0
#define LIB_EXTERN 1
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index a40b07a8d01..9ba8fba15fb 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1326,9 +1326,6 @@ typedef struct Scene {
#define V3D_CAMERA_LOCAL(v3d) ((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : NULL)
#define V3D_CAMERA_SCENE(scene, v3d) ((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : (scene)->camera)
-#define ID_NEW(a) if( (a) && (a)->id.newid ) (a)= (void *)(a)->id.newid
-#define ID_NEW_US(a) if( (a)->id.newid) {(a)= (void *)(a)->id.newid; (a)->id.us++;}
-#define ID_NEW_US2(a) if( ((ID *)a)->newid) {(a)= ((ID *)a)->newid; ((ID *)a)->us++;}
#define CFRA (scene->r.cfra)
#define SUBFRA (scene->r.subframe)
#define SFRA (scene->r.sfra)