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-rw-r--r--release/scripts/ui/properties_material.py2
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_colortools.h6
-rw-r--r--source/blender/blenkernel/intern/colortools.c46
-rw-r--r--source/blender/blenkernel/intern/object.c2
-rw-r--r--source/blender/blenlib/BLI_math_color.h22
-rw-r--r--source/blender/blenlib/intern/math_color.c61
-rw-r--r--source/blender/blenloader/intern/readfile.c42
-rw-r--r--source/blender/editors/interface/interface.c4
-rw-r--r--source/blender/editors/interface/interface_draw.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c14
-rw-r--r--source/blender/editors/interface/interface_intern.h2
-rw-r--r--source/blender/editors/interface/interface_layout.c6
-rw-r--r--source/blender/editors/interface/interface_regions.c20
-rw-r--r--source/blender/editors/interface/interface_utils.c2
-rw-r--r--source/blender/editors/interface/interface_widgets.c27
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c26
-rw-r--r--source/blender/gpu/intern/gpu_draw.c9
-rw-r--r--source/blender/makesrna/RNA_types.h2
-rw-r--r--source/blender/makesrna/intern/makesrna.c2
-rw-r--r--source/blender/makesrna/intern/rna_access.c4
-rw-r--r--source/blender/makesrna/intern/rna_brush.c2
-rw-r--r--source/blender/makesrna/intern/rna_color.c4
-rw-r--r--source/blender/makesrna/intern/rna_material.c2
-rw-r--r--source/blender/makesrna/intern/rna_rna.c2
-rw-r--r--source/blender/render/intern/source/convertblender.c6
-rw-r--r--source/blender/render/intern/source/pixelshading.c17
-rw-r--r--source/blender/render/intern/source/shadeinput.c38
-rw-r--r--source/blender/render/intern/source/sss.c11
-rw-r--r--source/blender/render/intern/source/texture.c47
30 files changed, 273 insertions, 159 deletions
diff --git a/release/scripts/ui/properties_material.py b/release/scripts/ui/properties_material.py
index eb2a73d1790..50fc0a7ded9 100644
--- a/release/scripts/ui/properties_material.py
+++ b/release/scripts/ui/properties_material.py
@@ -495,7 +495,7 @@ class MATERIAL_PT_sss(MaterialButtonsPanel):
col.prop(sss, "ior")
col.prop(sss, "scale")
col.prop(sss, "color", text="")
- col.prop(sss, "radius", text="RGB Radius")
+ col.prop(sss, "radius", text="RGB Radius", expand=True)
if wide_ui:
col = split.column()
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index ebeec31c984..7bbcb63a7f5 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -43,7 +43,7 @@ struct bContext;
struct ReportList;
#define BLENDER_VERSION 250
-#define BLENDER_SUBVERSION 7
+#define BLENDER_SUBVERSION 8
#define BLENDER_MINVERSION 250
#define BLENDER_MINSUBVERSION 0
diff --git a/source/blender/blenkernel/BKE_colortools.h b/source/blender/blenkernel/BKE_colortools.h
index c83a260690b..c571688737a 100644
--- a/source/blender/blenkernel/BKE_colortools.h
+++ b/source/blender/blenkernel/BKE_colortools.h
@@ -34,12 +34,6 @@ struct CurveMap;
struct ImBuf;
struct rctf;
-void gamma_correct_rec709(float *c, float gamma);
-void gamma_correct(float *c, float gamma);
-float srgb_to_linearrgb(float c);
-float linearrgb_to_srgb(float c);
-void color_manage_linearize(float *col_to, float *col_from);
-
void floatbuf_to_srgb_byte(float *rectf, unsigned char *rectc, int x1, int x2, int y1, int y2, int w);
void floatbuf_to_byte(float *rectf, unsigned char *rectc, int x1, int x2, int y1, int y2, int w);
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index f3448a60b5a..48e42bc539f 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -58,52 +58,6 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-/* ********************************* color transforms ********************************* */
-
-/*Transform linear RGB values to nonlinear RGB values. Rec.
- 709 is ITU-R Recommendation BT. 709 (1990) ``Basic
- Parameter Values for the HDTV Standard for the Studio and
- for International Programme Exchange'', formerly CCIR Rec.
- 709.*/
-void gamma_correct_rec709(float *c, float gamma)
-{
- /* Rec. 709 gamma correction. */
- const float cc = 0.018f;
-
- if (*c < cc)
- *c *= ((1.099f * (float)powf(cc, gamma)) - 0.099f) * (1.0f/cc);
- else
- *c = (1.099f * (float)powf(*c, gamma)) - 0.099f;
-}
-
-void gamma_correct(float *c, float gamma)
-{
- *c = powf((*c), gamma);
-}
-
-float srgb_to_linearrgb(float c)
-{
- if (c < 0.04045f)
- return (c < 0.0f)? 0.0f: c*(1.0f/12.92f);
- else
- return powf((c + 0.055f)*(1.0f/1.055f), 2.4f);
-}
-
-float linearrgb_to_srgb(float c)
-{
- if (c < 0.0031308f)
- return (c < 0.0f)? 0.0f: c * 12.92f;
- else
- return 1.055f * powf(c, 1.0f/2.4f) - 0.055f;
-}
-
-/* utility function convert an RGB triplet from sRGB to linear RGB color space */
-void color_manage_linearize(float *col_to, float *col_from)
-{
- col_to[0] = srgb_to_linearrgb(col_from[0]);
- col_to[1] = srgb_to_linearrgb(col_from[1]);
- col_to[2] = srgb_to_linearrgb(col_from[2]);
-}
void floatbuf_to_srgb_byte(float *rectf, unsigned char *rectc, int x1, int x2, int y1, int y2, int w)
{
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 1e047380641..41255415b67 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -795,7 +795,7 @@ void *add_lamp(char *name)
la->sun_intensity = 1.0f;
la->skyblendtype= MA_RAMP_ADD;
la->skyblendfac= 1.0f;
- la->sky_colorspace= BLI_CS_CIE;
+ la->sky_colorspace= BLI_XYZ_CIE;
la->sky_exposure= 1.0f;
curvemapping_initialize(la->curfalloff);
diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h
index b2d14f3ecbd..7444e01c3a6 100644
--- a/source/blender/blenlib/BLI_math_color.h
+++ b/source/blender/blenlib/BLI_math_color.h
@@ -32,10 +32,16 @@
extern "C" {
#endif
-#define BLI_CS_SMPTE 0
-#define BLI_CS_REC709 1
-#define BLI_CS_CIE 2
+/* primaries */
+#define BLI_XYZ_SMPTE 0
+#define BLI_XYZ_REC709_SRGB 1
+#define BLI_XYZ_CIE 2
+/* built-in profiles */
+#define BLI_PR_NONE 0
+#define BLI_PR_SRGB 1
+#define BLI_PR_REC709 2
+
/******************* Conversion to RGB ********************/
void hsv_to_rgb(float h, float s, float v, float *r, float *g, float *b);
@@ -53,6 +59,16 @@ void rgb_to_hsv(float r, float g, float b, float *lh, float *ls, float *lv);
unsigned int rgb_to_cpack(float r, float g, float b);
unsigned int hsv_to_cpack(float h, float s, float v);
+/***************** Profile Transformations ********************/
+
+void gamma_correct(float *c, float gamma);
+float rec709_to_linearrgb(float c);
+float linearrgb_to_rec709(float c);
+float srgb_to_linearrgb(float c);
+float linearrgb_to_srgb(float c);
+void srgb_to_linearrgb_v3_v3(float *col_to, float *col_from);
+void linearrgb_to_srgb_v3_v3(float *col_to, float *col_from);
+
/************************** Other *************************/
int constrain_rgb(float *r, float *g, float *b);
diff --git a/source/blender/blenlib/intern/math_color.c b/source/blender/blenlib/intern/math_color.c
index 7ae380a1dde..6dbd9c1381f 100644
--- a/source/blender/blenlib/intern/math_color.c
+++ b/source/blender/blenlib/intern/math_color.c
@@ -208,17 +208,17 @@ void rgb_to_hsv(float r, float g, float b, float *lh, float *ls, float *lv)
void xyz_to_rgb(float xc, float yc, float zc, float *r, float *g, float *b, int colorspace)
{
switch (colorspace) {
- case BLI_CS_SMPTE:
+ case BLI_XYZ_SMPTE:
*r = (3.50570f * xc) + (-1.73964f * yc) + (-0.544011f * zc);
*g = (-1.06906f * xc) + (1.97781f * yc) + (0.0351720f * zc);
*b = (0.0563117f * xc) + (-0.196994f * yc) + (1.05005f * zc);
break;
- case BLI_CS_REC709:
+ case BLI_XYZ_REC709_SRGB:
*r = (3.240476f * xc) + (-1.537150f * yc) + (-0.498535f * zc);
*g = (-0.969256f * xc) + (1.875992f * yc) + (0.041556f * zc);
*b = (0.055648f * xc) + (-0.204043f * yc) + (1.057311f * zc);
break;
- case BLI_CS_CIE:
+ case BLI_XYZ_CIE:
*r = (2.28783848734076f * xc) + (-0.833367677835217f * yc) + (-0.454470795871421f * zc);
*g = (-0.511651380743862f * xc) + (1.42275837632178f * yc) + (0.0888930017552939f * zc);
*b = (0.00572040983140966f * xc) + (-0.0159068485104036f * yc) + (1.0101864083734f * zc);
@@ -274,6 +274,61 @@ void cpack_to_rgb(unsigned int col, float *r, float *g, float *b)
*b /= 255.0f;
}
+/* ********************************* color transforms ********************************* */
+
+
+void gamma_correct(float *c, float gamma)
+{
+ *c = powf((*c), gamma);
+}
+
+float rec709_to_linearrgb(float c)
+{
+ if (c < 0.081f)
+ return (c < 0.0f)? 0.0f: c * (1.0f/4.5f);
+ else
+ return powf((c + 0.099f)*(1.0f/1.099f), (1.0f/0.45f));
+}
+
+float linearrgb_to_rec709(float c)
+{
+ if (c < 0.018f)
+ return (c < 0.0f)? 0.0f: c * 4.5f;
+ else
+ return 1.099f * powf(c, 0.45f) - 0.099f;
+}
+
+float srgb_to_linearrgb(float c)
+{
+ if (c < 0.04045f)
+ return (c < 0.0f)? 0.0f: c * (1.0f/12.92f);
+ else
+ return powf((c + 0.055f)*(1.0f/1.055f), 2.4f);
+}
+
+float linearrgb_to_srgb(float c)
+{
+ if (c < 0.0031308f)
+ return (c < 0.0f)? 0.0f: c * 12.92f;
+ else
+ return 1.055f * powf(c, 1.0f/2.4f) - 0.055f;
+}
+
+void srgb_to_linearrgb_v3_v3(float *col_to, float *col_from)
+{
+ col_to[0] = srgb_to_linearrgb(col_from[0]);
+ col_to[1] = srgb_to_linearrgb(col_from[1]);
+ col_to[2] = srgb_to_linearrgb(col_from[2]);
+}
+
+void linearrgb_to_srgb_v3_v3(float *col_to, float *col_from)
+{
+ col_to[0] = linearrgb_to_srgb(col_from[0]);
+ col_to[1] = linearrgb_to_srgb(col_from[1]);
+ col_to[2] = linearrgb_to_srgb(col_from[2]);
+}
+
+
void minmax_rgb(short c[])
{
if(c[0]>255) c[0]=255;
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index ce760643b3d..6103c582da0 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -10064,7 +10064,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
- /* put 2.50 compatibility code here until next subversion bump */
+ if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 8))
{
{
Scene *sce= main->scene.first;
@@ -10108,7 +10108,47 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
ob=ob->id.next;
}
}
+
+ /* only convert old 2.50 files with color management */
+ if (main->versionfile == 250) {
+ Scene *sce=main->scene.first;
+ Material *ma=main->mat.first;
+ World *wo=main->world.first;
+ int convert=0;
+
+ /* convert to new color management system:
+ while previously colors were stored as srgb,
+ now they are stored as linear internally,
+ with screen gamma correction in certain places in the UI. */
+
+ /* don't know what scene is active, so we'll convert if any scene has it enabled... */
+ while (sce) {
+ if(sce->r.color_mgt_flag & R_COLOR_MANAGEMENT)
+ convert=1;
+ sce=sce->id.next;
+ }
+
+ if (convert) {
+ while(ma) {
+ srgb_to_linearrgb_v3_v3(&ma->r, &ma->r);
+ srgb_to_linearrgb_v3_v3(&ma->specr, &ma->specr);
+ srgb_to_linearrgb_v3_v3(&ma->mirr, &ma->mirr);
+ srgb_to_linearrgb_v3_v3(ma->sss_col, ma->sss_col);
+ ma=ma->id.next;
+ }
+
+ while(wo) {
+ srgb_to_linearrgb_v3_v3(&wo->ambr, &wo->ambr);
+ srgb_to_linearrgb_v3_v3(&wo->horr, &wo->horr);
+ srgb_to_linearrgb_v3_v3(&wo->zenr, &wo->zenr);
+ wo=wo->id.next;
+ }
+ }
+ }
}
+
+ /* put 2.50 compatibility code here until next subversion bump */
+
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 70bef5534a1..f0d09c505ac 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -1790,14 +1790,17 @@ uiBlock *uiBeginBlock(const bContext *C, ARegion *region, const char *name, shor
{
uiBlock *block;
wmWindow *window;
+ Scene *scn;
int getsizex, getsizey;
window= CTX_wm_window(C);
+ scn = CTX_data_scene(C);
block= MEM_callocN(sizeof(uiBlock), "uiBlock");
block->active= 1;
block->dt= dt;
block->evil_C= (void*)C; // XXX
+ if (scn) block->color_profile= (scn->r.color_mgt_flag & R_COLOR_MANAGEMENT);
BLI_strncpy(block->name, name, sizeof(block->name));
if(region)
@@ -2295,6 +2298,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short
if(ELEM(but->type, HSVCUBE, HSVCIRCLE)) { /* hsv buttons temp storage */
float rgb[3];
ui_get_but_vectorf(but, rgb);
+
rgb_to_hsv(rgb[0], rgb[1], rgb[2], but->hsv, but->hsv+1, but->hsv+2);
}
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 762ec541bff..e6e5cb198aa 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -736,6 +736,8 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *wcol, rcti *rect)
for( a = 1; a < sizex; a++ ) {
pos = ((float)a) / (sizex-1);
do_colorband( coba, pos, colf );
+ if (but->block->color_profile != BLI_PR_NONE)
+ linearrgb_to_srgb_v3_v3(colf, colf);
v1[0]=v2[0]= x1 + a;
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 6d65a2a57a1..a51824f10e9 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -2697,7 +2697,13 @@ static int ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, int mx,
{
float x, y;
int changed= 1;
-
+ int color_profile = but->block->color_profile;
+
+ if (but->rnaprop) {
+ if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
+ color_profile = BLI_PR_NONE;
+ }
+
/* relative position within box */
x= ((float)mx-but->x1)/(but->x2-but->x1);
y= ((float)my-but->y1)/(but->y2-but->y1);
@@ -2719,8 +2725,12 @@ static int ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, int mx,
else if(but->a1==3) {
but->hsv[0]= x;
}
- else
+ else {
+ /* vertical 'value' strip */
but->hsv[2]= y;
+ if (color_profile)
+ but->hsv[2] = srgb_to_linearrgb(but->hsv[2]);
+ }
ui_set_but_hsv(but); // converts to rgb
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 21425bbb261..97ef1f1ea17 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -303,6 +303,8 @@ struct uiBlock {
int active; // to keep blocks while drawing and free them afterwards
int puphash; // popup menu hash for memory
+
+ int color_profile; // color profile for correcting linear colors for display
void *evil_C; // XXX hack for dynamic operator enums
};
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index d46cb4df1c0..175f1ff1e2a 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -409,10 +409,10 @@ static void ui_item_array(uiLayout *layout, uiBlock *block, char *name, int icon
}
}
else {
- if(ELEM(subtype, PROP_COLOR, PROP_RGB))
+ if(ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA))
uiDefAutoButR(block, ptr, prop, -1, "", 0, 0, 0, w, UI_UNIT_Y);
- if(!ELEM(subtype, PROP_COLOR, PROP_RGB) || expand) {
+ if(!ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA) || expand) {
/* layout for known array subtypes */
char str[3];
@@ -439,7 +439,7 @@ static void ui_item_array(uiLayout *layout, uiBlock *block, char *name, int icon
but->type= TOG;
}
}
- else if(ELEM(subtype, PROP_COLOR, PROP_RGB) && len == 4) {
+ else if(ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA) && len == 4) {
but= uiDefAutoButR(block, ptr, prop, 3, "A:", 0, 0, 0, w, UI_UNIT_Y);
if(slider && but->type==NUM)
but->type= NUMSLI;
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index c3eac3f3893..55b908a44ce 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -1902,9 +1902,16 @@ static void uiBlockPickerNew(uiBlock *block, float *col, float *hsv, float *old,
static short colormode= 0; /* temp? 0=rgb, 1=hsv, 2=hex */
uiBut *bt;
int width;
+ static char tip[50];
VECCOPY(old, col); // old color stored there, for palette_cb to work
+ /* existence of profile means storage is in linear colour space, with display correction */
+ if (block->color_profile == BLI_PR_NONE)
+ sprintf(tip, "Value in Display Color Space");
+ else
+ sprintf(tip, "Value in Linear RGB Color Space");
+
/* HS circle */
bt= uiDefButF(block, HSVCIRCLE, retval, "", 0, 0,SPICK1,SPICK1, col, 0.0, 0.0, 0, 0, "");
uiButSetFunc(bt, do_picker_small_cb, bt, hsv);
@@ -1930,11 +1937,11 @@ static void uiBlockPickerNew(uiBlock *block, float *col, float *hsv, float *old,
sprintf(hexcol, "%02X%02X%02X", (unsigned int)(col[0]*255.0), (unsigned int)(col[1]*255.0), (unsigned int)(col[2]*255.0));
uiBlockBeginAlign(block);
- bt= uiDefButF(block, NUMSLI, 0, "R ", 0, -60, width, 19, col, 0.0, 1.0, 10, 3, "");
+ bt= uiDefButF(block, NUMSLI, 0, "R ", 0, -60, width, 19, col, 0.0, 1.0, 10, 3, tip);
uiButSetFunc(bt, do_palette1_cb, bt, hsv);
- bt= uiDefButF(block, NUMSLI, 0, "G ", 0, -80, width, 19, col+1, 0.0, 1.0, 10, 3, "");
+ bt= uiDefButF(block, NUMSLI, 0, "G ", 0, -80, width, 19, col+1, 0.0, 1.0, 10, 3, tip);
uiButSetFunc(bt, do_palette1_cb, bt, hsv);
- bt= uiDefButF(block, NUMSLI, 0, "B ", 0, -100, width, 19, col+2, 0.0, 1.0, 10, 3, "");
+ bt= uiDefButF(block, NUMSLI, 0, "B ", 0, -100, width, 19, col+2, 0.0, 1.0, 10, 3, tip);
uiButSetFunc(bt, do_palette1_cb, bt, hsv);
uiBlockEndAlign(block);
@@ -2000,6 +2007,13 @@ uiBlock *ui_block_func_COL(bContext *C, uiPopupBlockHandle *handle, void *arg_bu
block= uiBeginBlock(C, handle->region, "colorpicker", UI_EMBOSS);
+ /* XXX ideally the colour picker buttons would reference the rna property itself */
+ if (but->rnaprop) {
+ if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) {
+ block->color_profile = BLI_PR_NONE;
+ }
+ }
+
uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
VECCOPY(handle->retvec, but->editvec);
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index ecd8c9720c8..7aaa6cbb42b 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -80,7 +80,7 @@ uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int ind
case PROP_INT:
case PROP_FLOAT:
if(arraylen && index == -1) {
- if(RNA_property_subtype(prop) == PROP_COLOR)
+ if(ELEM(RNA_property_subtype(prop), PROP_COLOR, PROP_COLOR_GAMMA))
but= uiDefButR(block, COL, 0, name, x1, y1, x2, y2, ptr, propname, 0, 0, 0, -1, -1, NULL);
}
else if(RNA_property_subtype(prop) == PROP_PERCENTAGE || RNA_property_subtype(prop) == PROP_FACTOR)
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index e148fd9217f..4c9698974b4 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -44,6 +44,8 @@
#include "BKE_global.h"
#include "BKE_utildefines.h"
+#include "RNA_access.h"
+
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -1693,6 +1695,17 @@ static void ui_draw_but_HSV_v(uiBut *but, rcti *rect)
uiWidgetBase wtb;
float rad= 0.5f*(rect->xmax - rect->xmin);
float x, y;
+ float v = but->hsv[2];
+ int color_profile = but->block->color_profile;
+
+ if (but->rnaprop) {
+ if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) {
+ color_profile = BLI_PR_NONE;
+ }
+ }
+
+ if (color_profile)
+ v = linearrgb_to_srgb(v);
widget_init(&wtb);
@@ -1709,8 +1722,8 @@ static void ui_draw_but_HSV_v(uiBut *but, rcti *rect)
widgetbase_draw(&wtb, &wcol_tmp);
/* cursor */
- x= rect->xmin + 0.5f*(rect->xmax-rect->xmin);
- y= rect->ymin + but->hsv[2]*(rect->ymax-rect->ymin);
+ x= rect->xmin + 0.5f * (rect->xmax-rect->xmin);
+ y= rect->ymin + v * (rect->ymax-rect->ymin);
CLAMP(y, rect->ymin+3.0, rect->ymax-3.0);
ui_hsv_cursor(x, y);
@@ -2005,6 +2018,12 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
{
uiWidgetBase wtb;
float col[4];
+ int color_profile = but->block->color_profile;
+
+ if (but->rnaprop) {
+ if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
+ color_profile = BLI_PR_NONE;
+ }
widget_init(&wtb);
@@ -2012,6 +2031,10 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
round_box_edges(&wtb, roundboxalign, rect, 5.0f);
ui_get_but_vectorf(but, col);
+
+ if (color_profile)
+ linearrgb_to_srgb_v3_v3(col, col);
+
wcol->inner[0]= FTOCHAR(col[0]);
wcol->inner[1]= FTOCHAR(col[1]);
wcol->inner[2]= FTOCHAR(col[2]);
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index bf73e70367c..51c7ba1a4bd 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -341,8 +341,9 @@ static int set_draw_settings_cached(int clearcache, int textured, MTFace *texfac
struct TextureDrawState {
Object *ob;
int islit, istex;
+ int color_profile;
unsigned char obcol[4];
-} Gtexdraw = {NULL, 0, 0, {0, 0, 0, 0}};
+} Gtexdraw = {NULL, 0, 0, 0, {0, 0, 0, 0}};
static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob)
{
@@ -371,6 +372,7 @@ static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, O
Gtexdraw.ob = ob;
Gtexdraw.istex = istex;
+ Gtexdraw.color_profile = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
memcpy(Gtexdraw.obcol, obcol, sizeof(obcol));
set_draw_settings_cached(1, 0, 0, Gtexdraw.islit, 0, 0, 0);
glShadeModel(GL_SMOOTH);
@@ -413,7 +415,13 @@ static int draw_tface__set_draw_legacy(MTFace *tface, MCol *mcol, int matnr)
if (tface) glColor3f(1.0, 1.0, 1.0);
else {
Material *ma= give_current_material(Gtexdraw.ob, matnr+1);
- if(ma) glColor3f(ma->r, ma->g, ma->b);
+ if(ma) {
+ float col[3];
+ if(Gtexdraw.color_profile) linearrgb_to_srgb_v3_v3(col, &ma->r);
+ else copy_v3_v3(col, &ma->r);
+
+ glColor3fv(col);
+ }
else glColor3f(1.0, 1.0, 1.0);
}
return 2; /* Don't set color */
@@ -478,13 +486,19 @@ static void add_tface_color_layer(DerivedMesh *dm)
}
}
else {
+ float col[3];
Material *ma= give_current_material(Gtexdraw.ob, mface[i].mat_nr+1);
- if(ma)
+
+ if(ma) {
+ if(Gtexdraw.color_profile) linearrgb_to_srgb_v3_v3(col, &ma->r);
+ else copy_v3_v3(col, &ma->r);
+
for(j=0;j<4;j++) {
- finalCol[i*4+j].b = ma->b;
- finalCol[i*4+j].g = ma->g;
- finalCol[i*4+j].r = ma->r;
+ finalCol[i*4+j].b = col[2];
+ finalCol[i*4+j].g = col[1];
+ finalCol[i*4+j].r = col[0];
}
+ }
else
for(j=0;j<4;j++) {
finalCol[i*4+j].b = 255;
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 75e8073aafd..c2cf4dfa9fd 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -34,6 +34,8 @@
#include "GL/glew.h"
+#include "BLI_math.h"
+
#include "DNA_image_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
@@ -856,6 +858,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O
GPUMaterial *gpumat;
GPUBlendMode blendmode;
int a;
+ int gamma = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
/* initialize state */
memset(&GMS, 0, sizeof(GMS));
@@ -930,6 +933,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O
GMS.matbuf[a][0][0]= ma->r;
GMS.matbuf[a][0][1]= ma->g;
GMS.matbuf[a][0][2]= ma->b;
+ if(gamma) linearrgb_to_srgb_v3_v3(&GMS.matbuf[a][0][0], &GMS.matbuf[a][0][0]);
} else {
GMS.matbuf[a][0][0]= (ma->ref+ma->emit)*ma->r;
GMS.matbuf[a][0][1]= (ma->ref+ma->emit)*ma->g;
@@ -939,6 +943,11 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O
GMS.matbuf[a][1][1]= ma->spec*ma->specg;
GMS.matbuf[a][1][2]= ma->spec*ma->specb;
GMS.matbuf[a][1][3]= 1.0;
+
+ if(gamma) {
+ linearrgb_to_srgb_v3_v3(&GMS.matbuf[a][0][0], &GMS.matbuf[a][0][0]);
+ linearrgb_to_srgb_v3_v3(&GMS.matbuf[a][1][0], &GMS.matbuf[a][1][0]);
+ }
}
blendmode = (ma->alpha == 1.0f)? GPU_BLEND_SOLID: GPU_BLEND_ALPHA;
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index ff01f76fe71..27dd1069c1c 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -115,7 +115,7 @@ typedef enum PropertySubType {
PROP_QUATERNION = 27,
PROP_AXISANGLE = 28,
PROP_XYZ = 29,
- PROP_RGB = 30,
+ PROP_COLOR_GAMMA = 30,
/* booleans */
PROP_LAYER = 40,
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 3d4e128c3ac..543e1f3ecc0 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -1430,7 +1430,7 @@ static const char *rna_property_subtypename(PropertyType type)
case PROP_VELOCITY: return "PROP_VELOCITY";
case PROP_ACCELERATION: return "PROP_ACCELERATION";
case PROP_XYZ: return "PROP_XYZ";
- case PROP_RGB: return "PROP_RGB";
+ case PROP_COLOR_GAMMA: return "PROP_COLOR_GAMMA";
case PROP_LAYER: return "PROP_LAYER";
case PROP_LAYER_MEMBER: return "PROP_LAYER_MEMBER";
default: {
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index 6c0a3c57f65..5ee811d4c46 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -693,7 +693,7 @@ char RNA_property_array_item_char(PropertyRNA *prop, int index)
return quatitem[index];
else if((index < 4) && ELEM6(subtype, PROP_TRANSLATION, PROP_DIRECTION, PROP_XYZ, PROP_EULER, PROP_VELOCITY, PROP_ACCELERATION))
return vectoritem[index];
- else if ((index < 4) && ELEM(subtype, PROP_COLOR, PROP_RGB))
+ else if ((index < 4) && ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA))
return coloritem[index];
return '\0';
@@ -731,7 +731,7 @@ int RNA_property_array_item_index(PropertyRNA *prop, char name)
return 3;
}
}
- else if (ELEM(subtype, PROP_COLOR, PROP_RGB)) {
+ else if (ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA)) {
switch (name) {
case 'R':
return 0;
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index e9744c7f5ed..28f546c07f1 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -203,7 +203,7 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Rate", "Number of paints per second for Airbrush.");
RNA_def_property_update(prop, 0, "rna_Brush_update");
- prop= RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR);
+ prop= RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "rgb");
RNA_def_property_ui_text(prop, "Color", "");
RNA_def_property_update(prop, 0, "rna_Brush_update");
diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c
index 2a97eb78382..c4edd00045b 100644
--- a/source/blender/makesrna/intern/rna_color.c
+++ b/source/blender/makesrna/intern/rna_color.c
@@ -216,13 +216,13 @@ static void rna_def_curvemapping(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "CurveMap");
RNA_def_property_ui_text(prop, "Curves", "");
- prop= RNA_def_property(srna, "black_level", PROP_FLOAT, PROP_RGB);
+ prop= RNA_def_property(srna, "black_level", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "black");
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Black Level", "For RGB curves, the color that black is mapped to");
RNA_def_property_float_funcs(prop, NULL, "rna_CurveMapping_black_level_set", NULL);
- prop= RNA_def_property(srna, "white_level", PROP_FLOAT, PROP_RGB);
+ prop= RNA_def_property(srna, "white_level", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "white");
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "White Level", "For RGB curves, the color that white is mapped to");
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index 5ff8bffe715..85007482dc4 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -1239,7 +1239,7 @@ static void rna_def_material_sss(BlenderRNA *brna)
RNA_def_struct_nested(brna, srna, "Material");
RNA_def_struct_ui_text(srna, "Material Subsurface Scattering", "Diffuse subsurface scattering settings for a Material datablock.");
- prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_RGB|PROP_UNIT_LENGTH);
+ prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_COLOR|PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "sss_radius");
RNA_def_property_range(prop, 0.001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.001, 10000, 1, 3);
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index f8adb1a79d8..5997867030d 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -869,7 +869,7 @@ static void rna_def_property(BlenderRNA *brna)
{PROP_EULER, "EULER", 0, "Euler", ""},
{PROP_QUATERNION, "QUATERNION", 0, "Quaternion", ""},
{PROP_XYZ, "XYZ", 0, "XYZ", ""},
- {PROP_RGB, "RGB", 0, "RGB", ""},
+ {PROP_COLOR_GAMMA, "COLOR_GAMMA", 0, "Gamma Corrected Color", ""},
{PROP_LAYER, "LAYER", 0, "Layer", ""},
{PROP_LAYER_MEMBER, "LAYER_MEMBERSHIP", 0, "Layer Membership", ""},
{0, NULL, 0, NULL, NULL}};
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 32c2e18197f..8f8e083523b 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -4848,8 +4848,7 @@ void RE_Database_FromScene(Render *re, Scene *scene, int use_camera_view)
/* still bad... doing all */
init_render_textures(re);
- if (re->r.color_mgt_flag & R_COLOR_MANAGEMENT) color_manage_linearize(amb, &re->wrld.ambr);
- else VECCOPY(amb, &re->wrld.ambr);
+ VECCOPY(amb, &re->wrld.ambr);
init_render_materials(re->r.mode, amb);
set_node_shader_lamp_loop(shade_material_loop);
@@ -5538,8 +5537,7 @@ void RE_Database_Baking(Render *re, Scene *scene, int type, Object *actob)
/* still bad... doing all */
init_render_textures(re);
- if (re->r.color_mgt_flag & R_COLOR_MANAGEMENT) color_manage_linearize(amb, &re->wrld.ambr);
- else VECCOPY(amb, &re->wrld.ambr);
+ VECCOPY(amb, &re->wrld.ambr);
init_render_materials(re->r.mode, amb);
set_node_shader_lamp_loop(shade_material_loop);
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c
index d4b7c403f50..6fef8279c7e 100644
--- a/source/blender/render/intern/source/pixelshading.c
+++ b/source/blender/render/intern/source/pixelshading.c
@@ -537,15 +537,9 @@ void shadeSkyView(float *colf, float *rco, float *view, float *dxyview, short th
/* the fraction of how far we are above the bottom of the screen */
blend= fabs(0.5+ view[1]);
}
-
- if (R.r.color_mgt_flag & R_COLOR_MANAGEMENT) {
- color_manage_linearize(hor, &R.wrld.horr);
- color_manage_linearize(zen, &R.wrld.zenr);
- }
- else {
- VECCOPY(hor, &R.wrld.horr);
- VECCOPY(zen, &R.wrld.zenr);
- }
+
+ VECCOPY(hor, &R.wrld.horr);
+ VECCOPY(zen, &R.wrld.zenr);
/* Careful: SKYTEX and SKYBLEND are NOT mutually exclusive! If */
/* SKYBLEND is active, the texture and color blend are added. */
@@ -633,10 +627,7 @@ void shadeSkyPixel(float *collector, float fx, float fy, short thread)
}
else if((R.wrld.skytype & (WO_SKYBLEND+WO_SKYTEX))==0) {
/* 2. solid color */
- if(R.r.color_mgt_flag & R_COLOR_MANAGEMENT)
- color_manage_linearize(collector, &R.wrld.horr);
- else
- VECCOPY(collector, &R.wrld.horr);
+ VECCOPY(collector, &R.wrld.horr);
collector[3] = 0.0f;
}
diff --git a/source/blender/render/intern/source/shadeinput.c b/source/blender/render/intern/source/shadeinput.c
index 396c713cfb7..fd1e27ab28a 100644
--- a/source/blender/render/intern/source/shadeinput.c
+++ b/source/blender/render/intern/source/shadeinput.c
@@ -91,42 +91,16 @@ extern struct Render R;
* doing inverse gamma correction where applicable */
void shade_input_init_material(ShadeInput *shi)
{
- if (R.r.color_mgt_flag & R_COLOR_MANAGEMENT) {
- color_manage_linearize(&shi->r, &shi->mat->r);
- color_manage_linearize(&shi->specr, &shi->mat->specr);
- color_manage_linearize(&shi->mirr, &shi->mat->mirr);
-
- /* material ambr / ambg / ambb is overwritten from world
- color_manage_linearize(shi->ambr, shi->mat->ambr);
- */
-
- /* note, keep this synced with render_types.h */
- memcpy(&shi->amb, &shi->mat->amb, 11*sizeof(float));
- shi->har= shi->mat->har;
- } else {
- /* note, keep this synced with render_types.h */
- memcpy(&shi->r, &shi->mat->r, 23*sizeof(float));
- shi->har= shi->mat->har;
- }
-
-}
-
-static void shadeinput_colors_linearize(ShadeInput *shi)
-{
- color_manage_linearize(&shi->r, &shi->r);
- color_manage_linearize(&shi->specr, &shi->specr);
- color_manage_linearize(&shi->mirr, &shi->mirr);
+ /* note, keep this synced with render_types.h */
+ memcpy(&shi->r, &shi->mat->r, 23*sizeof(float));
+ shi->har= shi->mat->har;
}
/* also used as callback for nodes */
/* delivers a fully filled in ShadeResult, for all passes */
void shade_material_loop(ShadeInput *shi, ShadeResult *shr)
{
- /* because node materials don't have access to rendering context,
- * inverse gamma correction must happen here. evil. */
- if (R.r.color_mgt_flag & R_COLOR_MANAGEMENT && shi->nodes == 1)
- shadeinput_colors_linearize(shi);
-
+
shade_lamp_loop(shi, shr); /* clears shr */
if(shi->translucency!=0.0f) {
@@ -626,7 +600,7 @@ void shade_input_set_strand_texco(ShadeInput *shi, StrandRen *strand, StrandVert
if (R.r.color_mgt_flag & R_COLOR_MANAGEMENT) {
if(mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE)) {
- color_manage_linearize(shi->vcol, shi->vcol);
+ srgb_to_linearrgb_v3_v3(shi->vcol, shi->vcol);
}
}
@@ -1291,7 +1265,7 @@ void shade_input_set_shade_texco(ShadeInput *shi)
*/
if (R.r.color_mgt_flag & R_COLOR_MANAGEMENT) {
if(mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE)) {
- color_manage_linearize(shi->vcol, shi->vcol);
+ srgb_to_linearrgb_v3_v3(shi->vcol, shi->vcol);
}
}
diff --git a/source/blender/render/intern/source/sss.c b/source/blender/render/intern/source/sss.c
index 25cfc0f1253..e551cf0f3d2 100644
--- a/source/blender/render/intern/source/sss.c
+++ b/source/blender/render/intern/source/sss.c
@@ -926,20 +926,17 @@ static void sss_create_tree_mat(Render *re, Material *mat)
if(!re->test_break(re->tbh)) {
SSSData *sss= MEM_callocN(sizeof(*sss), "SSSData");
float ior= mat->sss_ior, cfac= mat->sss_colfac;
- float col[3], *radius= mat->sss_radius;
+ float *radius= mat->sss_radius;
float fw= mat->sss_front, bw= mat->sss_back;
float error = mat->sss_error;
error= get_render_aosss_error(&re->r, error);
if((re->r.scemode & R_PREVIEWBUTS) && error < 0.5f)
error= 0.5f;
-
- if (re->r.color_mgt_flag & R_COLOR_MANAGEMENT) color_manage_linearize(col, mat->sss_col);
- else VECCOPY(col, mat->sss_col);
- sss->ss[0]= scatter_settings_new(col[0], radius[0], ior, cfac, fw, bw);
- sss->ss[1]= scatter_settings_new(col[1], radius[1], ior, cfac, fw, bw);
- sss->ss[2]= scatter_settings_new(col[2], radius[2], ior, cfac, fw, bw);
+ sss->ss[0]= scatter_settings_new(mat->sss_col[0], radius[0], ior, cfac, fw, bw);
+ sss->ss[1]= scatter_settings_new(mat->sss_col[1], radius[1], ior, cfac, fw, bw);
+ sss->ss[2]= scatter_settings_new(mat->sss_col[2], radius[2], ior, cfac, fw, bw);
sss->tree= scatter_tree_new(sss->ss, mat->sss_scale, error,
co, color, area, totpoint);
diff --git a/source/blender/render/intern/source/texture.c b/source/blender/render/intern/source/texture.c
index a9f6e7a53fd..16372d7a15d 100644
--- a/source/blender/render/intern/source/texture.c
+++ b/source/blender/render/intern/source/texture.c
@@ -2051,8 +2051,13 @@ void do_material_tex(ShadeInput *shi)
else texres.tin= texres.ta;
/* inverse gamma correction */
- if (R.r.color_mgt_flag & R_COLOR_MANAGEMENT) {
- color_manage_linearize(tcol, tcol);
+ if (tex->type==TEX_IMAGE) {
+ Image *ima = tex->ima;
+ ImBuf *ibuf = BKE_image_get_ibuf(ima, &tex->iuser);
+
+ /* don't linearize float buffers, assumed to be linear */
+ if (ibuf && !(ibuf->rect_float) && R.r.color_mgt_flag & R_COLOR_MANAGEMENT)
+ srgb_to_linearrgb_v3_v3(tcol, tcol);
}
if(mtex->mapto & MAP_COL) {
@@ -2404,11 +2409,6 @@ void do_volume_tex(ShadeInput *shi, float *xyz, int mapto_flag, float *col, floa
texres.tin= texres.ta;
}
- /* inverse gamma correction */
- if (R.r.color_mgt_flag & R_COLOR_MANAGEMENT) {
- color_manage_linearize(tcol, tcol);
- }
-
/* used for emit */
if((mapto_flag & MAP_EMISSION_COL) && (mtex->mapto & MAP_EMISSION_COL)) {
float colemitfac= mtex->colemitfac*stencilTin;
@@ -2556,8 +2556,13 @@ void do_halo_tex(HaloRen *har, float xn, float yn, float *colf)
else texres.tin= texres.ta;
/* inverse gamma correction */
- if (R.r.color_mgt_flag & R_COLOR_MANAGEMENT) {
- color_manage_linearize(&texres.tr, &texres.tr);
+ if (mtex->tex->type==TEX_IMAGE) {
+ Image *ima = mtex->tex->ima;
+ ImBuf *ibuf = BKE_image_get_ibuf(ima, &mtex->tex->iuser);
+
+ /* don't linearize float buffers, assumed to be linear */
+ if (ibuf && !(ibuf->rect_float) && R.r.color_mgt_flag & R_COLOR_MANAGEMENT)
+ srgb_to_linearrgb_v3_v3(&texres.tr, &texres.tr);
}
fact= texres.tin*mtex->colfac;
@@ -2605,6 +2610,7 @@ void do_halo_tex(HaloRen *har, float xn, float yn, float *colf)
void do_sky_tex(float *rco, float *lo, float *dxyview, float *hor, float *zen, float *blend, int skyflag, short thread)
{
MTex *mtex;
+ Tex *tex;
TexResult texres= {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, NULL};
float *co, fact, stencilTin=1.0;
float tempvec[3], texvec[3], dxt[3], dyt[3];
@@ -2618,7 +2624,8 @@ void do_sky_tex(float *rco, float *lo, float *dxyview, float *hor, float *zen, f
if(R.wrld.mtex[tex_nr]) {
mtex= R.wrld.mtex[tex_nr];
- if(mtex->tex==0) continue;
+ tex= mtex->tex;
+ if(tex==0) continue;
/* if(mtex->mapto==0) continue; */
/* which coords */
@@ -2700,7 +2707,7 @@ void do_sky_tex(float *rco, float *lo, float *dxyview, float *hor, float *zen, f
else texvec[2]= mtex->size[2]*(mtex->ofs[2]);
/* texture */
- if(mtex->tex->type==TEX_IMAGE) do_2d_mapping(mtex, texvec, NULL, NULL, dxt, dyt);
+ if(tex->type==TEX_IMAGE) do_2d_mapping(mtex, texvec, NULL, NULL, dxt, dyt);
rgb= multitex(mtex->tex, texvec, dxt, dyt, R.osa, &texres, thread, mtex->which_output);
@@ -2748,8 +2755,13 @@ void do_sky_tex(float *rco, float *lo, float *dxyview, float *hor, float *zen, f
tcol[0]= texres.tr; tcol[1]= texres.tg; tcol[2]= texres.tb;
/* inverse gamma correction */
- if (R.r.color_mgt_flag & R_COLOR_MANAGEMENT) {
- color_manage_linearize(tcol, tcol);
+ if (tex->type==TEX_IMAGE) {
+ Image *ima = tex->ima;
+ ImBuf *ibuf = BKE_image_get_ibuf(ima, &tex->iuser);
+
+ /* don't linearize float buffers, assumed to be linear */
+ if (ibuf && !(ibuf->rect_float) && R.r.color_mgt_flag & R_COLOR_MANAGEMENT)
+ srgb_to_linearrgb_v3_v3(tcol, tcol);
}
if(mtex->mapto & WOMAP_HORIZ) {
@@ -2947,8 +2959,13 @@ void do_lamp_tex(LampRen *la, float *lavec, ShadeInput *shi, float *colf, int ef
else texres.tin= texres.ta;
/* inverse gamma correction */
- if (R.r.color_mgt_flag & R_COLOR_MANAGEMENT) {
- color_manage_linearize(&texres.tr, &texres.tr);
+ if (tex->type==TEX_IMAGE) {
+ Image *ima = tex->ima;
+ ImBuf *ibuf = BKE_image_get_ibuf(ima, &tex->iuser);
+
+ /* don't linearize float buffers, assumed to be linear */
+ if (ibuf && !(ibuf->rect_float) && R.r.color_mgt_flag & R_COLOR_MANAGEMENT)
+ srgb_to_linearrgb_v3_v3(&texres.tr, &texres.tr);
}
/* lamp colors were premultiplied with this */