diff options
-rw-r--r-- | source/blender/blenkernel/BKE_multires.h | 1 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/customdata.c | 47 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/multires.c | 44 |
3 files changed, 88 insertions, 4 deletions
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h index b8131d69dfd..5bdea166cce 100644 --- a/source/blender/blenkernel/BKE_multires.h +++ b/source/blender/blenkernel/BKE_multires.h @@ -87,6 +87,7 @@ void mdisp_rot_crn_to_face(int S, int corners, int face_side, float x, float y, int mdisp_rot_face_to_crn(int corners, int face_side, float u, float v, float *x, float *y); void mdisp_apply_weight(int S, int corners, int x, int y, int face_side, float crn_weight[4][2], float *u_r, float *v_r); void mdisp_flip_disp(int S, int corners, float axis_x[2], float axis_y[2], float disp[3]); +void mdisp_join_tris(struct MDisps *dst, struct MDisps *tri1, struct MDisps *tri2); #endif diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c index 2d4e65f8f94..f7606a344c9 100644 --- a/source/blender/blenkernel/intern/customdata.c +++ b/source/blender/blenkernel/intern/customdata.c @@ -441,16 +441,55 @@ static void layerInterp_mdisps(void **sources, float *UNUSED(weights), int i, x, y; int side, S, dst_corners, src_corners; float crn_weight[4][2]; - float (*sw)[4] = NULL; + float (*sw)[4] = (void*)sub_weights; float (*disps)[3], (*out)[3]; s = sources[0]; dst_corners = multires_mdisp_corners(d); src_corners = multires_mdisp_corners(s); - /* XXX: For now, some restrictions on the input - should be implemented to allow quad<->tris face conversion */ - if(count != 1 || !sub_weights || dst_corners != src_corners) { + if(sub_weights && count == 2 && src_corners == 3) { + src_corners = multires_mdisp_corners(sources[1]); + + /* special case -- converting two triangles to quad */ + if(src_corners == 3 && dst_corners == 4) { + MDisps tris[2]; + int vindex[4] = {0}; + + S = 0; + for(i = 0; i < 2; i++) + for(y = 0; y < 4; y++) + for(x = 0; x < 4; x++) + if(sw[x+i*4][y]) + vindex[x] = y; + + for(i = 0; i < 2; i++) { + float sw[4][4] = {{0}}; + int a = 7 & ~(1 << vindex[i*2] | 1 << vindex[i*2+1]); + + sw[0][vindex[i*2+1]] = 1; + sw[1][vindex[i*2]] = 1; + + for(x = 0; x < 3; x++) + if(a & (1 << x)) + sw[2][x] = 1; + + tris[i] = *((MDisps*)sources[i]); + tris[i].disps = MEM_dupallocN(tris[i].disps); + layerInterp_mdisps(&sources[i], NULL, (float*)sw, 1, &tris[i]); + } + + mdisp_join_tris(d, &tris[0], &tris[1]); + + for(i = 0; i < 2; i++) + MEM_freeN(tris[i].disps); + + return; + } + } + + /* For now, some restrictions on the input */ + if(count != 1 || !sub_weights) { for(i = 0; i < d->totdisp; ++i) zero_v3(d->disps[i]); diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index 68ee0d0d0cd..84350127968 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -1981,3 +1981,47 @@ void mdisp_flip_disp(int S, int corners, float axis_x[2], float axis_y[2], float disp[1] = 0; } } + +/* Join two triangular displacements into one quad + Corners mapping: + 2 -------- 3 + | \ tri2 | + | \ | + | tri1 \ | + 0 -------- 1 */ +void mdisp_join_tris(MDisps *dst, MDisps *tri1, MDisps *tri2) +{ + int side, st; + int S, x, y, crn; + float face_u, face_v, crn_u, crn_v; + float (*out)[3]; + MDisps *src; + + if(dst->disps) + MEM_freeN(dst->disps); + + side = sqrt(tri1->totdisp / 3); + st = (side<<1)-1; + + dst->totdisp = 4 * side * side; + out = dst->disps = MEM_callocN(3*dst->totdisp*sizeof(float), "join disps"); + + for(S = 0; S < 4; S++) + for(y = 0; y < side; ++y) + for(x = 0; x < side; ++x, ++out) { + mdisp_rot_crn_to_face(S, 4, st, x, y, &face_u, &face_v); + face_u = st - 1 - face_u; + + if(face_v > face_u) { + src = tri2; + face_u = st - 1 - face_u; + face_v = st - 1 - face_v; + } else src = tri1; + + crn = mdisp_rot_face_to_crn(3, st, face_u, face_v, &crn_u, &crn_v); + + old_mdisps_bilinear((*out), &src->disps[crn*side*side], side, crn_u, crn_v); + (*out)[0] = 0; + (*out)[1] = 0; + } +} |