Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--source/blender/makesdna/DNA_sensor_types.h8
-rw-r--r--source/blender/makesrna/intern/rna_sensor.c12
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.cpp13
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.cpp13
4 files changed, 28 insertions, 18 deletions
diff --git a/source/blender/makesdna/DNA_sensor_types.h b/source/blender/makesdna/DNA_sensor_types.h
index d7256b5b9e0..d2f6eb11952 100644
--- a/source/blender/makesdna/DNA_sensor_types.h
+++ b/source/blender/makesdna/DNA_sensor_types.h
@@ -207,6 +207,14 @@ typedef struct bJoystickSensor {
#define SENS_RAY_NEG_Z_AXIS 5
//#define SENS_RAY_NEGATIVE_AXIS 1
+/* bRadarSensor->axis */
+#define SENS_RADAR_X_AXIS 0
+#define SENS_RADAR_Y_AXIS 1
+#define SENS_RADAR_Z_AXIS 2
+#define SENS_RADAR_NEG_X_AXIS 3
+#define SENS_RADAR_NEG_Y_AXIS 4
+#define SENS_RADAR_NEG_Z_AXIS 5
+
/* bMessageSensor->type */
#define SENS_MESG_MESG 0
#define SENS_MESG_PROP 1
diff --git a/source/blender/makesrna/intern/rna_sensor.c b/source/blender/makesrna/intern/rna_sensor.c
index 6281460d3ad..8f6cc4b875e 100644
--- a/source/blender/makesrna/intern/rna_sensor.c
+++ b/source/blender/makesrna/intern/rna_sensor.c
@@ -606,12 +606,12 @@ static void rna_def_radar_sensor(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem axis_items[] ={
- {SENS_RAY_X_AXIS, "XAXIS", 0, "+X axis", ""},
- {SENS_RAY_Y_AXIS, "YAXIS", 0, "+Y axis", ""},
- {SENS_RAY_Z_AXIS, "ZAXIS", 0, "+Z axis", ""},
- {SENS_RAY_NEG_X_AXIS, "NEGXAXIS", 0, "-X axis", ""},
- {SENS_RAY_NEG_Y_AXIS, "NEGYAXIS", 0, "-Y axis", ""},
- {SENS_RAY_NEG_Z_AXIS, "NEGZAXIS", 0, "-Z axis", ""},
+ {SENS_RADAR_X_AXIS, "XAXIS", 0, "+X axis", ""},
+ {SENS_RADAR_Y_AXIS, "YAXIS", 0, "+Y axis", ""},
+ {SENS_RADAR_Z_AXIS, "ZAXIS", 0, "+Z axis", ""},
+ {SENS_RADAR_NEG_X_AXIS, "NEGXAXIS", 0, "-X axis", ""},
+ {SENS_RADAR_NEG_Y_AXIS, "NEGYAXIS", 0, "-Y axis", ""},
+ {SENS_RADAR_NEG_Z_AXIS, "NEGZAXIS", 0, "-Z axis", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "RadarSensor", "Sensor");
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.cpp b/source/gameengine/Ketsji/KX_RadarSensor.cpp
index 60dc3be7d6e..7cbdd3bba66 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.cpp
+++ b/source/gameengine/Ketsji/KX_RadarSensor.cpp
@@ -31,6 +31,7 @@
#include "KX_PyMath.h"
#include "PHY_IPhysicsController.h"
#include "PHY_IMotionState.h"
+#include "DNA_sensor_types.h"
/**
* RadarSensor constructor. Creates a near-sensor derived class, with a cone collision shape.
@@ -95,42 +96,42 @@ void KX_RadarSensor::SynchronizeTransform()
// depends on the radar 'axis'
switch (m_axis)
{
- case 0: // +X Axis
+ case SENS_RADAR_X_AXIS: // +X Axis
{
MT_Quaternion rotquatje(MT_Vector3(0,0,1),MT_radians(90));
trans.rotate(rotquatje);
trans.translate(MT_Vector3 (0, -m_coneheight/2.0 ,0));
break;
};
- case 1: // +Y Axis
+ case SENS_RADAR_Y_AXIS: // +Y Axis
{
MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-180));
trans.rotate(rotquatje);
trans.translate(MT_Vector3 (0, -m_coneheight/2.0 ,0));
break;
};
- case 2: // +Z Axis
+ case SENS_RADAR_Z_AXIS: // +Z Axis
{
MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-90));
trans.rotate(rotquatje);
trans.translate(MT_Vector3 (0, -m_coneheight/2.0 ,0));
break;
};
- case 3: // -X Axis
+ case SENS_RADAR_NEG_X_AXIS: // -X Axis
{
MT_Quaternion rotquatje(MT_Vector3(0,0,1),MT_radians(-90));
trans.rotate(rotquatje);
trans.translate(MT_Vector3 (0, -m_coneheight/2.0 ,0));
break;
};
- case 4: // -Y Axis
+ case SENS_RADAR_NEG_Y_AXIS: // -Y Axis
{
//MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-180));
//trans.rotate(rotquatje);
trans.translate(MT_Vector3 (0, -m_coneheight/2.0 ,0));
break;
};
- case 5: // -Z Axis
+ case SENS_RADAR_NEG_Z_AXIS: // -Z Axis
{
MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(90));
trans.rotate(rotquatje);
diff --git a/source/gameengine/Ketsji/KX_RaySensor.cpp b/source/gameengine/Ketsji/KX_RaySensor.cpp
index 001c7a290d7..2434c031a6a 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.cpp
+++ b/source/gameengine/Ketsji/KX_RaySensor.cpp
@@ -42,6 +42,7 @@
#include "PHY_IPhysicsEnvironment.h"
#include "KX_IPhysicsController.h"
#include "PHY_IPhysicsController.h"
+#include "DNA_sensor_types.h"
#include <stdio.h>
@@ -198,42 +199,42 @@ bool KX_RaySensor::Evaluate()
m_reset = false;
switch (m_axis)
{
- case 1: // X
+ case SENS_RAY_X_AXIS: // X
{
todir[0] = invmat[0][0];
todir[1] = invmat[0][1];
todir[2] = invmat[0][2];
break;
}
- case 0: // Y
+ case SENS_RAY_Y_AXIS: // Y
{
todir[0] = invmat[1][0];
todir[1] = invmat[1][1];
todir[2] = invmat[1][2];
break;
}
- case 2: // Z
+ case SENS_RAY_Z_AXIS: // Z
{
todir[0] = invmat[2][0];
todir[1] = invmat[2][1];
todir[2] = invmat[2][2];
break;
}
- case 3: // -X
+ case SENS_RAY_NEG_X_AXIS: // -X
{
todir[0] = -invmat[0][0];
todir[1] = -invmat[0][1];
todir[2] = -invmat[0][2];
break;
}
- case 4: // -Y
+ case SENS_RAY_NEG_Y_AXIS: // -Y
{
todir[0] = -invmat[1][0];
todir[1] = -invmat[1][1];
todir[2] = -invmat[1][2];
break;
}
- case 5: // -Z
+ case SENS_RAY_NEG_Z_AXIS: // -Z
{
todir[0] = -invmat[2][0];
todir[1] = -invmat[2][1];