diff options
-rw-r--r-- | intern/cycles/kernel/osl/osl_closures.cpp | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/shaders/stdosl.h | 5 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_edit.c | 7 |
3 files changed, 5 insertions, 9 deletions
diff --git a/intern/cycles/kernel/osl/osl_closures.cpp b/intern/cycles/kernel/osl/osl_closures.cpp index 8473f800d39..b1549e95920 100644 --- a/intern/cycles/kernel/osl/osl_closures.cpp +++ b/intern/cycles/kernel/osl/osl_closures.cpp @@ -198,6 +198,8 @@ void OSLShader::register_closures(OSLShadingSystem *ss_) bsdf_diffuse_toon_params(), bsdf_diffuse_toon_prepare); register_closure(ss, "glossy_toon", id++, bsdf_glossy_toon_params(), bsdf_glossy_toon_prepare); + register_closure(ss, "specular_toon", id++, + bsdf_glossy_toon_params(), bsdf_glossy_toon_prepare); register_closure(ss, "westin_backscatter", id++, bsdf_westin_backscatter_params(), bsdf_westin_backscatter_prepare); register_closure(ss, "westin_sheen", id++, diff --git a/intern/cycles/kernel/shaders/stdosl.h b/intern/cycles/kernel/shaders/stdosl.h index 09217e52b55..24c3e187783 100644 --- a/intern/cycles/kernel/shaders/stdosl.h +++ b/intern/cycles/kernel/shaders/stdosl.h @@ -467,10 +467,7 @@ closure color bssrdf_cubic(normal N, vector radius) BUILTIN; // Backwards compatibility -closure color specular_toon(normal N, float size, float smooth) -{ - return glossy_toon(N, size, smooth); -} +closure color specular_toon(normal N, float size, float smooth) BUILTIN; // Renderer state int raytype (string typename) BUILTIN; diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 8ee09101cdf..89fa58cd750 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -2315,9 +2315,6 @@ static int node_shader_script_update_poll(bContext *C) bNode *node; Text *text; - if (!ED_operator_node_editable(C)) - return 0; - /* test if we have a render engine that supports shaders scripts */ if (!(type && type->update_script_node)) return 0; @@ -2325,14 +2322,14 @@ static int node_shader_script_update_poll(bContext *C) /* see if we have a shader script node in context */ node = CTX_data_pointer_get_type(C, "node", &RNA_ShaderNodeScript).data; - if (!node) + if (!node && snode && snode->edittree) node = nodeGetActive(snode->edittree); if (node && node->type == SH_NODE_SCRIPT) { NodeShaderScript *nss = node->storage; if (node->id || nss->filepath[0]) { - return 1; + return ED_operator_node_editable(C); } } |