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-rw-r--r--intern/ghost/intern/GHOST_DisplayManagerX11.cpp4
-rw-r--r--intern/ghost/intern/GHOST_SystemPathsWin32.cpp2
-rw-r--r--source/blender/gpu/GPU_buffers.h8
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_api.cpp2
-rw-r--r--source/gameengine/Expressions/Expression.cpp4
-rw-r--r--source/gameengine/Expressions/Expression.h4
-rw-r--r--source/gameengine/Expressions/IntValue.cpp2
-rw-r--r--source/gameengine/Expressions/Value.cpp8
-rw-r--r--source/gameengine/Expressions/Value.h6
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h2
10 files changed, 21 insertions, 21 deletions
diff --git a/intern/ghost/intern/GHOST_DisplayManagerX11.cpp b/intern/ghost/intern/GHOST_DisplayManagerX11.cpp
index a5457891ec3..24289e6b006 100644
--- a/intern/ghost/intern/GHOST_DisplayManagerX11.cpp
+++ b/intern/ghost/intern/GHOST_DisplayManagerX11.cpp
@@ -194,7 +194,7 @@ setCurrentDisplaySetting(
fprintf(stderr, "Error: XF86VidMode extension missing!\n");
return GHOST_kFailure;
}
-# ifdef _DEBUG
+# ifdef DEBUG
printf("Using XFree86-VidModeExtension Version %d.%d\n",
majorVersion, minorVersion);
# endif
@@ -240,7 +240,7 @@ setCurrentDisplaySetting(
}
if (best_fit != -1) {
-# ifdef _DEBUG
+# ifdef DEBUG
printf("Switching to video mode %dx%d %dx%d %d\n",
vidmodes[best_fit]->hdisplay, vidmodes[best_fit]->vdisplay,
vidmodes[best_fit]->htotal, vidmodes[best_fit]->vtotal,
diff --git a/intern/ghost/intern/GHOST_SystemPathsWin32.cpp b/intern/ghost/intern/GHOST_SystemPathsWin32.cpp
index 3a313c792d0..2bd380050f1 100644
--- a/intern/ghost/intern/GHOST_SystemPathsWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemPathsWin32.cpp
@@ -37,7 +37,7 @@
#include <shlobj.h>
#include "utfconv.h"
-#if defined(__MINGW32__) || defined(__CYGWIN__)
+#ifdef __MINGW32__
#if !defined(SHARD_PIDL)
#define SHARD_PIDL 0x00000001L
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h
index 461995e37b5..ba461d5f8a2 100644
--- a/source/blender/gpu/GPU_buffers.h
+++ b/source/blender/gpu/GPU_buffers.h
@@ -32,11 +32,11 @@
#ifndef __GPU_BUFFERS_H__
#define __GPU_BUFFERS_H__
-#ifdef _DEBUG
-/*#define DEBUG_VBO(X) printf(X)*/
-#define DEBUG_VBO(X)
+#ifdef DEBUG
+/* #define DEBUG_VBO(X) printf(X)*/
+# define DEBUG_VBO(X)
#else
-#define DEBUG_VBO(X)
+# define DEBUG_VBO(X)
#endif
struct BMesh;
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index b8b7d15bf28..ba1bda640a6 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -48,7 +48,7 @@ extern "C"
{
// The following prevents a linking error in debug mode for MSVC using the libs in CVS
-#if defined(WITH_OPENEXR) && defined(_WIN32) && defined(_DEBUG) && !defined(__MINGW32__) && !defined(__CYGWIN__)
+#if defined(WITH_OPENEXR) && defined(_WIN32) && defined(DEBUG) && !defined(__MINGW32__)
_CRTIMP void __cdecl _invalid_parameter_noinfo(void)
{
}
diff --git a/source/gameengine/Expressions/Expression.cpp b/source/gameengine/Expressions/Expression.cpp
index c1146aaa65c..2428df977d3 100644
--- a/source/gameengine/Expressions/Expression.cpp
+++ b/source/gameengine/Expressions/Expression.cpp
@@ -21,13 +21,13 @@
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
-#ifdef _DEBUG
+#ifdef DEBUG
//int gRefCountExpr;
#endif
CExpression::CExpression()// : m_cached_calculate(NULL)
{
m_refcount = 1;
-#ifdef _DEBUG
+#ifdef DEBUG
//gRefCountExpr++;
#endif
}
diff --git a/source/gameengine/Expressions/Expression.h b/source/gameengine/Expressions/Expression.h
index d1b7eda43f0..9a4f1f93284 100644
--- a/source/gameengine/Expressions/Expression.h
+++ b/source/gameengine/Expressions/Expression.h
@@ -116,7 +116,7 @@ public:
virtual CExpression * AddRef() { // please leave multiline, for debugger !!!
-#ifdef _DEBUG
+#ifdef DEBUG
//gRefCountExpr++;
assertd(m_refcount < 255);
#endif
@@ -124,7 +124,7 @@ public:
return this;
};
virtual CExpression* Release(CExpression* complicatedtrick=NULL) {
-#ifdef _DEBUG
+#ifdef DEBUG
//gRefCountExpr--;
#endif
if (--m_refcount < 1)
diff --git a/source/gameengine/Expressions/IntValue.cpp b/source/gameengine/Expressions/IntValue.cpp
index a2d055974c3..82d2e94dbb0 100644
--- a/source/gameengine/Expressions/IntValue.cpp
+++ b/source/gameengine/Expressions/IntValue.cpp
@@ -35,7 +35,7 @@ effect: constructs a new CIntValue
*/
{
-#ifdef _DEBUG_
+#ifdef DEBUG_
m_textval = "Int illegal constructor";
#endif
m_pstrRep=NULL;
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index 1ced71e66a4..bdef2dbd5b0 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -86,7 +86,7 @@ struct SmartCValueRef
std::vector<SmartCValueRef> gRefList;
#endif
-#ifdef _DEBUG
+#ifdef DEBUG
//int gRefCountValue;
#endif
@@ -101,7 +101,7 @@ effect: constucts a CValue
*/
{
//debug(gRefCountValue++) // debugging
-#ifdef _DEBUG
+#ifdef DEBUG
//gRefCountValue++;
#ifdef CVALUE_DEBUG
gRefList.push_back(SmartCValueRef(this));
@@ -460,7 +460,7 @@ void CValue::DisableRefCount()
m_refcount--;
//debug(gRefCountValue--);
-#ifdef _DEBUG
+#ifdef DEBUG
//gRefCountValue--;
#endif
m_ValFlags.RefCountDisabled=true;
@@ -472,7 +472,7 @@ void CValue::ProcessReplica() /* was AddDataToReplica in 2.48 */
{
m_refcount = 1;
-#ifdef _DEBUG
+#ifdef DEBUG
//gRefCountValue++;
#endif
PyObjectPlus::ProcessReplica();
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index 7f6ce9aa703..c7e9a40a059 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -90,7 +90,7 @@ enum VALUE_DATA_TYPE {
-#ifdef _DEBUG
+#ifdef DEBUG
//extern int gRefCountValue; // debugonly variable to check if all CValue Refences are Dereferenced at programexit
#endif
@@ -251,7 +251,7 @@ public:
// Increase global reference count, used to see at the end of the program
// if all CValue-derived classes have been dereferenced to 0
//debug(gRefCountValue++);
-#ifdef _DEBUG
+#ifdef DEBUG
//gRefCountValue++;
#endif
m_refcount++;
@@ -264,7 +264,7 @@ public:
// Decrease global reference count, used to see at the end of the program
// if all CValue-derived classes have been dereferenced to 0
//debug(gRefCountValue--);
-#ifdef _DEBUG
+#ifdef DEBUG
//gRefCountValue--;
#endif
// Decrease local reference count, if it reaches 0 the object should be freed
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
index 37c867ef7d6..566e5567507 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
@@ -36,7 +36,7 @@
#undef main
#endif
-#ifndef _DEBUG
+#ifndef DEBUG
# define JOYSTICK_ECHO(x)
#else
# include <iostream>