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-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h11
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c9
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.h1
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c226
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c127
-rw-r--r--source/blender/include/BDR_drawmesh.h2
-rw-r--r--source/blender/include/BIF_editsima.h5
-rw-r--r--source/blender/makesdna/DNA_meshdata_types.h16
-rw-r--r--source/blender/src/buttons_editing.c1
-rw-r--r--source/blender/src/drawimage.c15
-rw-r--r--source/blender/src/drawmesh.c208
-rw-r--r--source/blender/src/drawobject.c2
-rw-r--r--source/blender/src/editface.c48
-rw-r--r--source/blender/src/editsima.c75
-rw-r--r--source/blender/src/header_image.c6
15 files changed, 461 insertions, 291 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index f221391d6f0..99d438743fa 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -127,15 +127,18 @@ struct DerivedMesh {
/* Draw all vertices as bgl points (no options) */
void (*drawVerts)(DerivedMesh *dm);
+ /* Draw edges in the UV mesh (if exists) */
+ void (*drawUVEdges)(DerivedMesh *dm);
+
/* Draw all edges as lines (no options)
*
* Also called for *final* editmode DerivedMeshes
*/
void (*drawEdges)(DerivedMesh *dm, int drawLooseEdges);
-
- /* Draw all edges without faces as lines (no options) */
- void (*drawLooseEdges)(DerivedMesh *dm);
-
+
+ /* Draw all edges for which (med->flag&mask)==value */
+ void (*drawEdgesFlag)(DerivedMesh *dm, unsigned int mask, unsigned int value);
+
/* Draw all faces
* o Set face normal or vertex normal based on inherited face flag
* o Use inherited face material index to call setMaterial
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index bec741c64e6..2ed7d60e57e 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -2129,6 +2129,15 @@ CCGEdge *ccgSubSurf_getFaceEdge(CCGSubSurf *ss, CCGFace *f, int index) {
return FACE_getEdges(f)[index];
}
}
+int ccgSubSurf_getFaceEdgeIndex(CCGSubSurf *ss, CCGFace *f, CCGEdge *e) {
+ int i;
+
+ for (i=0; i<f->numVerts; i++)
+ if (FACE_getEdges(f)[i]==e)
+ return i;
+
+ return -1;
+}
void *ccgSubSurf_getFaceCenterData(CCGSubSurf *ss, CCGFace *f) {
return FACE_getCenterData(f);
}
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.h b/source/blender/blenkernel/intern/CCGSubSurf.h
index 4c522b1a827..547580bca6e 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.h
+++ b/source/blender/blenkernel/intern/CCGSubSurf.h
@@ -108,6 +108,7 @@ CCGFaceHDL ccgSubSurf_getFaceFaceHandle (CCGSubSurf *ss, CCGFace *f);
int ccgSubSurf_getFaceNumVerts (CCGSubSurf *ss, CCGFace *f);
CCGVert* ccgSubSurf_getFaceVert (CCGSubSurf *ss, CCGFace *f, int index);
CCGEdge* ccgSubSurf_getFaceEdge (CCGSubSurf *ss, CCGFace *f, int index);
+int ccgSubSurf_getFaceEdgeIndex (CCGSubSurf *ss, CCGFace *f, CCGEdge *e);
int ccgSubSurf_getFaceAge (CCGSubSurf *ss, CCGFace *f);
void* ccgSubSurf_getFaceUserData (CCGSubSurf *ss, CCGFace *f);
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 6ed73192d56..eda5e3ff485 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -163,6 +163,41 @@ static void meshDM_drawVerts(DerivedMesh *dm)
}
glEnd();
}
+static void meshDM_drawUVEdges(DerivedMesh *dm)
+{
+ MeshDerivedMesh *mdm = (MeshDerivedMesh*) dm;
+ Mesh *me = mdm->me;
+ int i;
+
+ if (me->tface) {
+ glBegin(GL_LINES);
+ for (i=0; i<me->totface; i++) {
+ if (me->mface[i].v3) {
+ TFace *tf = &me->tface[i];
+
+ if (!(tf->flag&TF_HIDE)) {
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+
+ if (!me->mface[i].v4) {
+ glVertex2fv(tf->uv[2]);
+ glVertex2fv(tf->uv[0]);
+ } else {
+ glVertex2fv(tf->uv[2]);
+ glVertex2fv(tf->uv[3]);
+
+ glVertex2fv(tf->uv[3]);
+ glVertex2fv(tf->uv[0]);
+ }
+ }
+ }
+ }
+ glEnd();
+ }
+}
static void meshDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
{
MeshDerivedMesh *mdm = (MeshDerivedMesh*) dm;
@@ -220,30 +255,94 @@ static void meshDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
glEnd();
}
}
-static void meshDM_drawLooseEdges(DerivedMesh *dm)
+static void meshDM_drawEdgesFlag(DerivedMesh *dm, unsigned int mask, unsigned int value)
{
MeshDerivedMesh *mdm = (MeshDerivedMesh*) dm;
- Mesh *me = mdm->me;
- MFace *mface= me->mface;
- MEdge *medge= me->medge;
+ Mesh *me= mdm->me;
int a;
+ MFace *mface = me->mface;
+ int tfaceFlags = (ME_EDGE_TFSEL|ME_EDGE_TFACT|ME_EDGE_TFVISIBLE|ME_EDGE_TFACTFIRST|ME_EDGE_TFACTLAST);
+
+ if ((mask&tfaceFlags) && me->tface) {
+ TFace *tface = me->tface;
- if (medge) {
glBegin(GL_LINES);
- for(a=0; a<me->totedge; a++, medge++) {
- if ((medge->flag&ME_EDGEDRAW) && (medge->flag&ME_LOOSEEDGE)) {
- glVertex3fv(mdm->verts[medge->v1].co);
- glVertex3fv(mdm->verts[medge->v2].co);
+ for(a=0; a<me->totface; a++, mface++, tface++) {
+ if (mface->v3) {
+ unsigned int flags = ME_EDGEDRAW|ME_EDGEMAPPED;
+ unsigned int flag0, flag1, flag2, flag3;
+
+ if (tface->flag&TF_SELECT) flags |= ME_EDGE_TFSEL;
+ if (!(tface->flag&TF_HIDE)) flags |= ME_EDGE_TFVISIBLE;
+
+ if (tface->flag&TF_ACTIVE) {
+ flags |= ME_EDGE_TFACT;
+ flag0 = flag1 = flag2 = flag3 = flags;
+
+ flag0 |= ME_EDGE_TFACTFIRST;
+ flag3 |= ME_EDGE_TFACTLAST;
+ } else {
+ flag0 = flag1 = flag2 = flag3 = flags;
+ }
+
+ if (mask&ME_SEAM) {
+ if (tface->unwrap&TF_SEAM1) flag0 |= ME_SEAM;
+ if (tface->unwrap&TF_SEAM2) flag1 |= ME_SEAM;
+ if (tface->unwrap&TF_SEAM3) flag2 |= ME_SEAM;
+ if (tface->unwrap&TF_SEAM4) flag3 |= ME_SEAM;
+ }
+
+ if ((flag0&mask)==value) {
+ glVertex3fv(mdm->verts[mface->v1].co);
+ glVertex3fv(mdm->verts[mface->v2].co);
+ }
+
+ if ((flag1&mask)==value) {
+ glVertex3fv(mdm->verts[mface->v2].co);
+ glVertex3fv(mdm->verts[mface->v3].co);
+ }
+
+ if (mface->v4) {
+ if ((flag2&mask)==value) {
+ glVertex3fv(mdm->verts[mface->v3].co);
+ glVertex3fv(mdm->verts[mface->v4].co);
+ }
+
+ if ((flag3&mask)==value) {
+ glVertex3fv(mdm->verts[mface->v4].co);
+ glVertex3fv(mdm->verts[mface->v1].co);
+ }
+ } else {
+ if ((flag3&mask)==value) {
+ glVertex3fv(mdm->verts[mface->v3].co);
+ glVertex3fv(mdm->verts[mface->v1].co);
+ }
+ }
}
}
glEnd();
- } else {
+ }
+ else if(me->medge) {
+ MEdge *medge= me->medge;
+
+ glBegin(GL_LINES);
+ for(a=me->totedge; a>0; a--, medge++) {
+ if (((medge->flag|ME_EDGEMAPPED)&mask)==value) {
+ glVertex3fv(mdm->verts[ medge->v1].co);
+ glVertex3fv(mdm->verts[ medge->v2].co);
+ }
+ }
+ glEnd();
+ }
+ else {
glBegin(GL_LINES);
for(a=0; a<me->totface; a++, mface++) {
- if(!mface->v3) {
- glVertex3fv(mdm->verts[mface->v1].co);
- glVertex3fv(mdm->verts[mface->v2].co);
- }
+ if (!mface->v3) {
+ if (((ME_EDGEDRAW|ME_LOOSEEDGE|ME_EDGEMAPPED)&mask)==value) {
+ glVertex3fv(mdm->verts[mface->v1].co);
+ glVertex3fv(mdm->verts[mface->v2].co);
+ }
+ }
}
glEnd();
}
@@ -381,16 +480,20 @@ static void meshDM_drawFacesTex(DerivedMesh *dm, int (*setDrawParams)(TFace *tf,
for (a=0; a<me->totface; a++) {
MFace *mf= &mface[a];
TFace *tf = tface?&tface[a]:NULL;
+ int flag;
unsigned char *cp= NULL;
- if(mf->v3==0) continue;
- if(tf && ((tf->flag&TF_HIDE) || (tf->mode&TF_INVISIBLE))) continue;
+ if (mf->v3==0) continue;
+
+ flag = setDrawParams(tf, mf->mat_nr);
- if (setDrawParams(tf, mf->mat_nr)) {
+ if (flag==0) {
+ continue;
+ } else if (flag==1) {
if (tf) {
- cp= (unsigned char *) tf->col;
+ cp= (unsigned char*) tf->col;
} else if (me->mcol) {
- cp= (unsigned char *) &me->mcol[a*4];
+ cp= (unsigned char*) &me->mcol[a*4];
}
}
@@ -463,9 +566,10 @@ static DerivedMesh *getMeshDerivedMesh(Mesh *me, Object *ob, float (*vertCos)[3]
mdm->dm.drawVerts = meshDM_drawVerts;
+ mdm->dm.drawUVEdges = meshDM_drawUVEdges;
mdm->dm.drawEdges = meshDM_drawEdges;
- mdm->dm.drawLooseEdges = meshDM_drawLooseEdges;
-
+ mdm->dm.drawEdgesFlag = meshDM_drawEdgesFlag;
+
mdm->dm.drawFacesSolid = meshDM_drawFacesSolid;
mdm->dm.drawFacesColored = meshDM_drawFacesColored;
mdm->dm.drawFacesTex = meshDM_drawFacesTex;
@@ -989,38 +1093,73 @@ static void ssDM_drawMappedFacesEM(DerivedMesh *dm, int (*setDrawOptions)(void *
}
}
-static void ssDM_drawLooseEdges(DerivedMesh *dm)
+static void ssDM_drawVerts(DerivedMesh *dm)
{
SSDerivedMesh *ssdm = (SSDerivedMesh*) dm;
DispListMesh *dlm = ssdm->dlm;
+ MVert *mvert= dlm->mvert;
int i;
- if (dlm->medge) {
- MEdge *medge= dlm->medge;
-
+ bglBegin(GL_POINTS);
+ for (i=0; i<dlm->totvert; i++) {
+ bglVertex3fv(mvert[i].co);
+ }
+ bglEnd();
+}
+static void ssDM_drawUVEdges(DerivedMesh *dm)
+{
+ SSDerivedMesh *ssdm = (SSDerivedMesh*) dm;
+ DispListMesh *dlm = ssdm->dlm;
+ int i;
+
+ if (dlm->tface) {
glBegin(GL_LINES);
- for (i=0; i<dlm->totedge; i++, medge++) {
- if (medge->flag&ME_LOOSEEDGE) {
- glVertex3fv(dlm->mvert[medge->v1].co);
- glVertex3fv(dlm->mvert[medge->v2].co);
+ for (i=0; i<dlm->totface; i++) {
+ if (dlm->mface[i].v3) {
+ TFace *tf = &dlm->tface[i];
+
+ if (!(tf->flag&TF_HIDE)) {
+ glVertex2fv(tf->uv[0]);
+ glVertex2fv(tf->uv[1]);
+
+ glVertex2fv(tf->uv[1]);
+ glVertex2fv(tf->uv[2]);
+
+ if (!dlm->mface[i].v4) {
+ glVertex2fv(tf->uv[2]);
+ glVertex2fv(tf->uv[0]);
+ } else {
+ glVertex2fv(tf->uv[2]);
+ glVertex2fv(tf->uv[3]);
+
+ glVertex2fv(tf->uv[3]);
+ glVertex2fv(tf->uv[0]);
+ }
+ }
}
}
glEnd();
}
}
-
-static void ssDM_drawVerts(DerivedMesh *dm)
+static void ssDM_drawEdgesFlag(DerivedMesh *dm, unsigned int mask, unsigned int value)
{
SSDerivedMesh *ssdm = (SSDerivedMesh*) dm;
DispListMesh *dlm = ssdm->dlm;
- MVert *mvert= dlm->mvert;
+ MVert *mvert = dlm->mvert;
int i;
- bglBegin(GL_POINTS);
- for (i=0; i<dlm->totvert; i++) {
- bglVertex3fv(mvert[i].co);
+ if (dlm->medge) {
+ MEdge *medge= dlm->medge;
+
+ glBegin(GL_LINES);
+ for (i=0; i<dlm->totedge; i++, medge++) {
+ if ((medge->flag&mask)==value) {
+ glVertex3fv(mvert[medge->v1].co);
+ glVertex3fv(mvert[medge->v2].co);
+ }
+ }
+ glEnd();
}
- bglEnd();
}
static void ssDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
{
@@ -1181,12 +1320,16 @@ static void ssDM_drawFacesTex(DerivedMesh *dm, int (*setDrawParams)(TFace *tf, i
for (a=0; a<dlm->totface; a++) {
MFace *mf= &mface[a];
TFace *tf = tface?&tface[a]:NULL;
+ int flag;
unsigned char *cp= NULL;
- if(mf->v3==0) continue;
- if(tf && ((tf->flag&TF_HIDE) || (tf->mode&TF_INVISIBLE))) continue;
+ if (mf->v3==0) continue;
+
+ flag = setDrawParams(tf, mf->mat_nr);
- if (setDrawParams(tf, mf->mat_nr)) {
+ if (flag==0) {
+ continue;
+ } else if (flag==1) {
if (tf) {
cp= (unsigned char*) tf->col;
} else if (dlm->mcol) {
@@ -1320,9 +1463,10 @@ DerivedMesh *derivedmesh_from_displistmesh(DispListMesh *dlm, float (*vertexCos)
ssdm->dm.drawVerts = ssDM_drawVerts;
+ ssdm->dm.drawUVEdges = ssDM_drawUVEdges;
ssdm->dm.drawEdges = ssDM_drawEdges;
- ssdm->dm.drawLooseEdges = ssDM_drawLooseEdges;
-
+ ssdm->dm.drawEdgesFlag = ssDM_drawEdgesFlag;
+
ssdm->dm.drawFacesSolid = ssDM_drawFacesSolid;
ssdm->dm.drawFacesColored = ssDM_drawFacesColored;
ssdm->dm.drawFacesTex = ssDM_drawFacesTex;
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index c971bc8aa42..e16ade4b7cc 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -196,6 +196,59 @@ static int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edg
return faceBase + 1 + (gridSize-2)*numVerts + S*(gridSize-2)*(gridSize-2) + (y-1)*(gridSize-2) + (x-1);
}
}
+
+static unsigned int ss_getEdgeFlags(CCGSubSurf *ss, CCGEdge *e, int ssFromEditmesh, MEdge *medge, TFace *tface)
+{
+ unsigned int flags = ME_EDGEDRAW|ME_EDGERENDER|ME_EDGEMAPPED;
+ int j, N = ccgSubSurf_getEdgeNumFaces(ss, e);
+
+ if (!N) flags |= ME_LOOSEEDGE;
+
+ if (ssFromEditmesh) {
+ EditEdge *eed = ccgSubSurf_getEdgeEdgeHandle(ss, e);
+
+ if (eed->seam) {
+ flags |= ME_SEAM;
+ }
+ } else {
+ int edgeIdx = (int) ccgSubSurf_getEdgeEdgeHandle(ss, e);
+
+ /* Edges created by lib have handle of -1 */
+ if (edgeIdx!=-1 && medge) {
+ MEdge *origMed = &medge[edgeIdx];
+
+ flags |= (origMed->flag&ME_SEAM);
+ }
+
+ if (tface) {
+ for (j=0; j<N; j++) {
+ CCGFace *f = ccgSubSurf_getEdgeFace(ss, e, j);
+ int origIdx = (int) ccgSubSurf_getFaceFaceHandle(ss, f);
+ TFace *tf = &tface[origIdx];
+
+ if (!(tf->flag&TF_HIDE)) flags |= ME_EDGE_TFVISIBLE;
+ if (tf->flag&TF_SELECT) flags |= ME_EDGE_TFSEL;
+
+ if (tf->flag&TF_ACTIVE) {
+ int fN = ccgSubSurf_getFaceNumVerts(ss, f);
+ int k = ccgSubSurf_getFaceEdgeIndex(ss, f, e);
+
+ flags |= ME_EDGE_TFACT;
+
+ if (k==0) {
+ flags |= ME_EDGE_TFACTFIRST;
+ }
+ else if (k==fN-1) {
+ flags |= ME_EDGE_TFACTLAST;
+ }
+ }
+ }
+ }
+ }
+
+ return flags;
+}
+
static DispListMesh *ss_to_displistmesh(CCGSubSurf *ss, CCGDerivedMesh *ccgdm, int ssFromEditmesh, int drawInteriorEdges, Mesh *inMe, DispListMesh *inDLM, EditVert ***vertMap_r, EditEdge ***edgeMap_r, EditFace ***faceMap_r) {
DispListMesh *dlm = MEM_callocN(sizeof(*dlm), "dlm");
int edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -314,30 +367,13 @@ static DispListMesh *ss_to_displistmesh(CCGSubSurf *ss, CCGDerivedMesh *ccgdm, i
ei = ccgSubSurf_getEdgeIterator(ss);
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
+ unsigned int flags = ss_getEdgeFlags(ss, e, ssFromEditmesh, medge, tface);
+
for (x=0; x<edgeSize-1; x++) {
MEdge *med = &dlm->medge[i];
med->v1 = getEdgeIndex(ss, e, x, edgeSize);
med->v2 = getEdgeIndex(ss, e, x+1, edgeSize);
- med->flag = ME_EDGEDRAW|ME_EDGERENDER;
-
- if (!ccgSubSurf_getEdgeNumFaces(ss, e)) med->flag |= ME_LOOSEEDGE;
-
- if (ssFromEditmesh) {
- EditEdge *eed = ccgSubSurf_getEdgeEdgeHandle(ss, e);
-
- if (eed->seam) {
- med->flag|= ME_SEAM;
- }
- } else {
- int edgeIdx = (int) ccgSubSurf_getEdgeEdgeHandle(ss, e);
-
- /* Edges created by lib have handle of -1 */
- if (edgeIdx!=-1 && medge) {
- MEdge *origMed = &medge[edgeIdx];
-
- med->flag|= (origMed->flag&ME_SEAM);
- }
- }
+ med->flag = flags;
if (edgeMap) {
edgeMap[i] = ccgDM_getEdgeHandle(ccgdm, e);
@@ -428,6 +464,16 @@ static DispListMesh *ss_to_displistmesh(CCGSubSurf *ss, CCGDerivedMesh *ccgdm, i
numDataComponents = 4;
}
+ for (S=0; S<numVerts; S++) {
+ for (k=0; k<numDataComponents; k++) {
+ edge_data[S][k] = (corner_data[S][k] + corner_data[(S+1)%numVerts][k])*0.5f;
+ center_data[k]+= corner_data[S][k];
+ }
+ }
+ for (k=0; k<numDataComponents; k++) {
+ center_data[k]/= numVerts;
+ }
+
mat_nr = origMFace->mat_nr;
flag = origMFace->flag;
} else {
@@ -437,16 +483,6 @@ static DispListMesh *ss_to_displistmesh(CCGSubSurf *ss, CCGDerivedMesh *ccgdm, i
}
for (S=0; S<numVerts; S++) {
- for (k=0; k<numDataComponents; k++) {
- edge_data[S][k] = (corner_data[S][k] + corner_data[(S+1)%numVerts][k])*0.5f;
- center_data[k]+= corner_data[S][k];
- }
- }
- for (k=0; k<numDataComponents; k++) {
- center_data[k]/= numVerts;
- }
-
- for (S=0; S<numVerts; S++) {
int prevS= (S-1+numVerts)%numVerts;
for (y=0; y<gridSize-1; y++) {
@@ -499,6 +535,7 @@ static DispListMesh *ss_to_displistmesh(CCGSubSurf *ss, CCGDerivedMesh *ccgdm, i
col[3] = (int) (data[3]*255);
}
}
+
if (dlm->tface) {
TFace *tf = &dlm->tface[i];
tf->tpage = origTFace->tpage;
@@ -917,18 +954,25 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges) {
ccgFaceIterator_free(fi);
ccgEdgeIterator_free(ei);
}
-static void ccgDM_drawLooseEdges(DerivedMesh *dm) {
+static void ccgDM_drawEdgesFlag(DerivedMesh *dm, unsigned int mask, unsigned int value) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
+ MEdge *medge = NULL;
+ TFace *tface = NULL;
+
+ if (!ccgdm->fromEditmesh) {
+ medge = ccgdm->dlm?ccgdm->dlm->medge:ccgdm->me->medge;
+ tface = ccgdm->dlm?ccgdm->dlm->tface:ccgdm->me->tface;
+ }
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
+ VertData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
+ unsigned int flags = ss_getEdgeFlags(ss, e, ccgdm->fromEditmesh, medge, tface);
- if (!ccgSubSurf_getEdgeNumFaces(ss, e)) {
- VertData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
-
+ if ((flags&mask)==value) {
glBegin(GL_LINE_STRIP);
for (i=0; i<edgeSize-1; i++) {
glVertex3fv(edgeData[i].co);
@@ -940,7 +984,6 @@ static void ccgDM_drawLooseEdges(DerivedMesh *dm) {
ccgEdgeIterator_free(ei);
}
-
static void ccgDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int)) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
@@ -1100,14 +1143,15 @@ static void ccgDM_drawFacesTex(DerivedMesh *dm, int (*setDrawParams)(TFace *tf,
MFace *mf = &mface[index];
TFace *tf = tface?&tface[index]:NULL;
unsigned char *cp= NULL;
-
- if(tf && ((tf->flag&TF_HIDE) || (tf->mode&TF_INVISIBLE))) continue;
+ int flag = setDrawParams(tf, mf->mat_nr);
- if (setDrawParams(tf, mf->mat_nr)) {
+ if (flag==0) {
+ continue;
+ } else if (flag==1) {
if (tf) {
- cp= (unsigned char *) tf->col;
+ cp= (unsigned char*) tf->col;
} else if (mcol) {
- cp= (unsigned char *) &mcol[index*4];
+ cp= (unsigned char*) &mcol[index*4];
}
}
@@ -1336,7 +1380,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, int fromEditmesh, int d
ccgdm->dm.drawVerts = ccgDM_drawVerts;
ccgdm->dm.drawEdges = ccgDM_drawEdges;
- ccgdm->dm.drawLooseEdges = ccgDM_drawLooseEdges;
+ ccgdm->dm.drawEdgesFlag = ccgDM_drawEdgesFlag;
ccgdm->dm.drawFacesSolid = ccgDM_drawFacesSolid;
ccgdm->dm.drawFacesColored = ccgDM_drawFacesColored;
ccgdm->dm.drawFacesTex = ccgDM_drawFacesTex;
@@ -1434,6 +1478,7 @@ DerivedMesh *subsurf_make_derived_from_mesh(Mesh *me, DispListMesh *dlm, Subsurf
ss = _getSubSurf(NULL, smd->levels, 0, 1, useEdgeCreation, useSimple);
ss_sync_from_mesh(ss, me, dlm, vertCos, useSimple);
+
ndlm = ss_to_displistmesh(ss, NULL, 0, drawInteriorEdges, me, dlm, NULL, NULL, NULL);
if (dlm) displistmesh_free(dlm);
diff --git a/source/blender/include/BDR_drawmesh.h b/source/blender/include/BDR_drawmesh.h
index a6727198b23..c6bcf061fcc 100644
--- a/source/blender/include/BDR_drawmesh.h
+++ b/source/blender/include/BDR_drawmesh.h
@@ -73,8 +73,6 @@ void free_realtime_image(struct Image *ima);
void free_all_realtime_images(void);
void make_repbind(struct Image *ima);
int set_tpage(struct TFace *tface);
-void spack(unsigned int ucol);
-void draw_tfaces3D(struct Object *ob, struct Mesh *me);
void draw_tface_mesh(struct Object *ob, struct Mesh *me, int dt);
void init_realtime_GL(void);
diff --git a/source/blender/include/BIF_editsima.h b/source/blender/include/BIF_editsima.h
index 5dd38f9d922..9bf2007a5ff 100644
--- a/source/blender/include/BIF_editsima.h
+++ b/source/blender/include/BIF_editsima.h
@@ -33,6 +33,11 @@
#define TF_PIN_MASK(id) (TF_PIN1 << id)
#define TF_SEL_MASK(id) (TF_SEL1 << id)
+struct Object;
+
+void object_uvs_changed(struct Object *ob);
+void object_tface_flags_changed(struct Object *ob, int updateButtons);
+
int is_uv_tface_editing_allowed(void);
int is_uv_tface_editing_allowed_silent(void);
void borderselect_sima(void);
diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index 83111e87aa9..76dc57cd70d 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -77,12 +77,18 @@ typedef struct MSticky {
#define ME_HIDE 16
/* medge->flag (1=SELECT)*/
-#define ME_EDGEDRAW 2
-#define ME_SEAM 4
-#define ME_FGON 8
+#define ME_EDGEDRAW (1<<1)
+#define ME_SEAM (1<<2)
+#define ME_FGON (1<<3)
// reserve 16 for ME_HIDE
-#define ME_EDGERENDER 32
-#define ME_LOOSEEDGE 64
+#define ME_EDGERENDER (1<<5)
+#define ME_EDGEMAPPED (1<<6)
+#define ME_LOOSEEDGE (1<<7)
+#define ME_EDGE_TFSEL (1<<8)
+#define ME_EDGE_TFACT (1<<9)
+#define ME_EDGE_TFVISIBLE (1<<10)
+#define ME_EDGE_TFACTFIRST (1<<11)
+#define ME_EDGE_TFACTLAST (1<<12)
/* puno = vertexnormal (mface) */
#define ME_FLIPV1 1
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
index b069cfe6e21..e69c646579c 100644
--- a/source/blender/src/buttons_editing.c
+++ b/source/blender/src/buttons_editing.c
@@ -515,6 +515,7 @@ void do_modifier_panels(unsigned short event)
ob->softflag |= OB_SB_RESET;
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWIMAGE, 0);
allqueue(REDRAWOOPS, 0);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
break;
diff --git a/source/blender/src/drawimage.c b/source/blender/src/drawimage.c
index 3fd0ba7c131..8193809ca18 100644
--- a/source/blender/src/drawimage.c
+++ b/source/blender/src/drawimage.c
@@ -63,6 +63,8 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_image.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_displist.h"
#include "BDR_editface.h"
#include "BDR_drawobject.h"
@@ -267,14 +269,23 @@ void draw_tfaces(void)
glLoadIdentity();
/* draw shadow mesh */
- if(G.sima->flag & SI_DRAWSHADOW){
+ if((G.sima->flag & SI_DRAWSHADOW) && !(G.obedit==OBACT)){
+ int dmNeedsFree;
+ DerivedMesh *dm = mesh_get_derived_final(OBACT, &dmNeedsFree);
+
+ glColor3ub(112, 112, 112);
+ if (dm->drawUVEdges) dm->drawUVEdges(dm);
+
+ if (dmNeedsFree) dm->release(dm);
+ }
+ else if(G.sima->flag & SI_DRAWSHADOW){
tface= me->tface;
mface= me->mface;
a= me->totface;
while(a--) {
if(tface->flag & TF_HIDE);
else if(mface->v3) {
- cpack(0x707070);
+ glColor3ub(112, 112, 112);
glBegin(GL_LINE_LOOP);
glVertex2fv(tface->uv[0]);
glVertex2fv(tface->uv[1]);
diff --git a/source/blender/src/drawmesh.c b/source/blender/src/drawmesh.c
index b66c7b1a5f6..854b3ffb9fe 100644
--- a/source/blender/src/drawmesh.c
+++ b/source/blender/src/drawmesh.c
@@ -489,84 +489,43 @@ void update_realtime_textures()
}
-void spack(unsigned int ucol)
+static int draw_tfaces3D__drawFaceOpts(TFace *tface, int matnr)
{
- char *cp= (char *)&ucol;
-
- glColor3ub(cp[3], cp[2], cp[1]);
+ if (tface && !(tface->flag&TF_HIDE) && (tface->flag&TF_SELECT)) {
+ return 2; /* Don't set color */
+ } else {
+ return 0;
+ }
}
-
-void draw_tfaces3D(Object *ob, Mesh *me)
+static void draw_tfaces3D(Object *ob, Mesh *me, DerivedMesh *dm)
{
- MFace *mface, *activeFace;
- TFace *tface;
- float co[3];
- int a, activeFaceInSelection= 0;
- DerivedMesh *dm;
- int dmNeedsFree;
-
- if(me==0 || me->tface==0) return;
-
- dm = mesh_get_derived_deform(ob, &dmNeedsFree);
+ int a;
glEnable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
bglPolygonOffset(1.0);
-#define PASSVERT(index) { dm->getVertCo(dm, index, co); glVertex3fv(co); }
-
- /* Draw (Hidden) Edges */
- if(G.f & G_DRAWEDGES || G.f & G_HIDDENEDGES){
- BIF_ThemeColor(TH_EDGE_FACESEL);
-
- mface= me->mface;
- tface= me->tface;
- for(a=me->totface; a>0; a--, mface++, tface++) {
- if(mface->v3 && (G.f&G_DRAWEDGES)) {
- if ((tface->flag&TF_HIDE) && !(G.f&G_HIDDENEDGES))
- continue;
-
- glBegin(GL_LINE_LOOP);
- PASSVERT(mface->v1);
- PASSVERT(mface->v2);
- PASSVERT(mface->v3);
- if(mface->v4) PASSVERT(mface->v4);
- glEnd();
- }
+ /* Draw (Hidden) Edges */
+ BIF_ThemeColor(TH_EDGE_FACESEL);
+ if((G.f & G_DRAWEDGES)){
+ if (G.f&G_HIDDENEDGES) {
+ dm->drawEdgesFlag(dm, ME_EDGEMAPPED, ME_EDGEMAPPED);
+ } else {
+ dm->drawEdgesFlag(dm, ME_EDGE_TFVISIBLE, ME_EDGE_TFVISIBLE);
}
+ } else {
+ dm->drawEdgesFlag(dm, ME_EDGE_TFVISIBLE|ME_EDGE_TFSEL, ME_EDGE_TFVISIBLE|ME_EDGE_TFSEL);
}
if(G.f & G_DRAWSEAMS) {
BIF_ThemeColor(TH_EDGE_SEAM);
glLineWidth(2);
- glBegin(GL_LINES);
- mface= me->mface;
- tface= me->tface;
- for(a=me->totface; a>0; a--, mface++, tface++) {
- if (mface->v3 && !(tface->flag&TF_HIDE)) {
- if(tface->unwrap & TF_SEAM1) {
- PASSVERT(mface->v1);
- PASSVERT(mface->v2);
- }
-
- if(tface->unwrap & TF_SEAM2) {
- PASSVERT(mface->v2);
- PASSVERT(mface->v3);
- }
-
- if(tface->unwrap & TF_SEAM3) {
- PASSVERT(mface->v3);
- PASSVERT(mface->v4?mface->v4:mface->v1);
- }
-
- if(mface->v4 && (tface->unwrap & TF_SEAM4)) {
- PASSVERT(mface->v4);
- PASSVERT(mface->v1);
- }
- }
+ if (G.f&G_HIDDENEDGES) {
+ dm->drawEdgesFlag(dm, ME_EDGEMAPPED|ME_SEAM, ME_EDGEMAPPED|ME_SEAM);
+ } else {
+ dm->drawEdgesFlag(dm, ME_EDGE_TFVISIBLE|ME_SEAM, ME_EDGE_TFVISIBLE|ME_SEAM);
}
- glEnd();
glLineWidth(1);
}
@@ -577,86 +536,45 @@ void draw_tfaces3D(Object *ob, Mesh *me)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
BIF_ThemeColor4(TH_FACE_SELECT);
- mface= me->mface;
- tface= me->tface;
- for(a=me->totface; a>0; a--, mface++, tface++) {
- if(mface->v3 && !(tface->flag&TF_HIDE) && (tface->flag&TF_SELECT)) {
- glBegin(mface->v4?GL_QUADS:GL_TRIANGLES);
- PASSVERT(mface->v1);
- PASSVERT(mface->v2);
- PASSVERT(mface->v3);
- if(mface->v4) PASSVERT(mface->v4);
- glEnd();
- }
- }
+ dm->drawFacesTex(dm, draw_tfaces3D__drawFaceOpts);
+
glDisable(GL_BLEND);
}
- /* Draw Stippled Outline for selected faces */
- activeFace = NULL;
- mface= me->mface;
- tface= me->tface;
bglPolygonOffset(1.0);
- for(a=me->totface; a>0; a--, mface++, tface++) {
- if(mface->v3 && !(tface->flag&TF_HIDE) && (tface->flag & (TF_ACTIVE|TF_SELECT))) {
- if(tface->flag & TF_ACTIVE) {
- activeFace = mface;
- activeFaceInSelection= (tface->flag & TF_SELECT);
- }
- else {
- cpack(0x0);
- glBegin(GL_LINE_LOOP);
- PASSVERT(mface->v1);
- PASSVERT(mface->v2);
- PASSVERT(mface->v3);
- if(mface->v4) PASSVERT(mface->v4);
- glEnd();
- }
-
- if(tface->flag & TF_SELECT) {
- cpack(0xFFFFFF);
- setlinestyle(1);
- glBegin(GL_LINE_LOOP);
- PASSVERT(mface->v1);
- PASSVERT(mface->v2);
- PASSVERT(mface->v3);
- if(mface->v4) PASSVERT(mface->v4);
- glEnd();
- setlinestyle(0);
- }
- }
- }
-
- /* Draw Active Face on top */
- /* colors: R=x G=y */
- if(activeFace) {
- cpack(0xFF);
- glBegin(GL_LINE_STRIP);
- PASSVERT(activeFace->v1);
- PASSVERT(activeFace->v4?activeFace->v4:activeFace->v3);
- glEnd();
- cpack(0xFF00);
- glBegin(GL_LINE_STRIP);
- PASSVERT(activeFace->v1);
- PASSVERT(activeFace->v2);
- glEnd();
+ /* Draw Stippled Outline for selected faces */
+ cpack(0xFFFFFF);
+ setlinestyle(1);
+ dm->drawEdgesFlag(dm, ME_EDGE_TFVISIBLE|ME_EDGE_TFSEL, ME_EDGE_TFVISIBLE|ME_EDGE_TFSEL);
+ setlinestyle(0);
+
+ /* Draw active face */
+ for (a=0; a<me->totface; a++) {
+ TFace *tf = &me->tface[a];
+
+ if (me->mface[a].v3 && (tf->flag&TF_ACTIVE)) {
+ if (!(tf->flag&TF_HIDE)) {
+ glColor3ub(255, 0, 0);
+ dm->drawEdgesFlag(dm, ME_EDGE_TFACTLAST, ME_EDGE_TFACTLAST);
+ glColor3ub(0, 255, 0);
+ dm->drawEdgesFlag(dm, ME_EDGE_TFACTFIRST, ME_EDGE_TFACTFIRST);
+
+ if (tf->flag&TF_SELECT) {
+ glColor3ub(255, 255, 0);
+ } else {
+ glColor3ub(255, 0, 255);
+ }
- if(activeFaceInSelection) cpack(0x00FFFF);
- else cpack(0xFF00FF);
+ /* Draw remaining edges of active fact that are not first or last */
+ dm->drawEdgesFlag(dm, ME_EDGE_TFACT|ME_EDGE_TFACTFIRST|ME_EDGE_TFACTLAST, ME_EDGE_TFACT|0|0);
+ }
- glBegin(GL_LINE_STRIP);
- PASSVERT(activeFace->v2);
- PASSVERT(activeFace->v3);
- if(activeFace->v4) PASSVERT(activeFace->v4);
- glEnd();
- setlinestyle(0);
+ break;
+ }
}
bglPolygonOffset(0.0); // resets correctly now, even after calling accumulated offsets
-
- if (dmNeedsFree)
- dm->release(dm);
#undef PASSVERT
}
@@ -823,12 +741,14 @@ static int g_draw_tface_mesh_istex = 0;
static unsigned char g_draw_tface_mesh_obcol[4];
static int draw_tface_mesh__set_draw(TFace *tface, int matnr)
{
+ if (tface && ((tface->flag&TF_HIDE) || (tface->mode&TF_INVISIBLE))) return 0;
+
if (set_draw_settings_cached(0, g_draw_tface_mesh_istex, tface, g_draw_tface_mesh_islight, g_draw_tface_mesh_ob, matnr, TF_TWOSIDE)) {
glColor3ub(0xFF, 0x00, 0xFF);
- return 0; /* Don't set color */
+ return 2; /* Don't set color */
} else if (tface && tface->mode&TF_OBCOL) {
glColor3ubv(g_draw_tface_mesh_obcol);
- return 0; /* Don't set color */
+ return 2; /* Don't set color */
} else if (!tface) {
Material *ma= give_current_material(g_draw_tface_mesh_ob, matnr);
if(ma) glColor3f(ma->r, ma->g, ma->b);
@@ -844,9 +764,12 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt)
unsigned char obcol[4];
int a;
short islight, istex;
+ DerivedMesh *dm;
+ int dmNeedsFree;
if(me==NULL) return;
+ dm = mesh_get_derived_final(ob, &dmNeedsFree);
glShadeModel(GL_SMOOTH);
@@ -877,25 +800,16 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt)
MFace *mface= me->mface;
bProperty *prop = get_property(ob, "Text");
int editing= (G.f & (G_VERTEXPAINT+G_FACESELECT+G_TEXTUREPAINT+G_WEIGHTPAINT)) && (ob==((G.scene->basact) ? (G.scene->basact->object) : 0));
- DerivedMesh *dm;
int start, totface;
- int dmNeedsFree;
-
- if(editing) {
- dm = mesh_get_derived_deform(ob, &dmNeedsFree);
- } else {
- dm = mesh_get_derived_final(ob, &dmNeedsFree);
- }
dm->drawFacesTex(dm, draw_tface_mesh__set_draw);
- if (dmNeedsFree) dm->release(dm);
-
start = 0;
totface = me->totface;
if (!editing && prop && tface) {
- dm = mesh_get_derived_deform(ob, &dmNeedsFree);
+ int dmNeedsFree;
+ DerivedMesh *dm = mesh_get_derived_deform(ob, &dmNeedsFree);
tface+= start;
for (a=start; a<totface; a++, tface++) {
@@ -990,8 +904,8 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt)
glShadeModel(GL_FLAT);
glDisable(GL_CULL_FACE);
- if(ob==OBACT && (G.f & G_FACESELECT)) {
- draw_tfaces3D(ob, me);
+ if(ob==OBACT && (G.f & G_FACESELECT) && me && me->tface) {
+ draw_tfaces3D(ob, me, dm);
}
/* XXX, bad patch - default_gl_light() calls
diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c
index 452ca3821c0..e2c9a8fff7f 100644
--- a/source/blender/src/drawobject.c
+++ b/source/blender/src/drawobject.c
@@ -1734,7 +1734,7 @@ static void draw_mesh_fancy(Object *ob, DerivedMesh *baseDM, DerivedMesh *dm, in
} else {
BIF_ThemeColor(TH_WIRE);
}
- dm->drawLooseEdges(dm);
+ dm->drawEdgesFlag(dm, ME_LOOSEEDGE, ME_LOOSEEDGE);
}
else if(dt==OB_SHADED) {
if( (G.f & G_WEIGHTPAINT)) {
diff --git a/source/blender/src/editface.c b/source/blender/src/editface.c
index 5b53db31dcf..e735f9c1254 100644
--- a/source/blender/src/editface.c
+++ b/source/blender/src/editface.c
@@ -64,11 +64,13 @@
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_texture.h"
+#include "BKE_object.h"
#include "BSE_view.h"
#include "BSE_edit.h"
#include "BSE_drawview.h" /* for backdrawview3d */
+#include "BIF_editsima.h"
#include "BIF_interface.h"
#include "BIF_mywindow.h"
#include "BIF_toolbox.h"
@@ -589,6 +591,7 @@ void make_tfaces(Mesh *me)
}
}
+
void reveal_tface()
{
Mesh *me;
@@ -610,8 +613,7 @@ void reveal_tface()
BIF_undo_push("Reveal UV face");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
+ object_tface_flags_changed(OBACT, 0);
}
void hide_tface()
@@ -644,10 +646,10 @@ void hide_tface()
tface++;
}
+
BIF_undo_push("Hide UV face");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
-
+
+ object_tface_flags_changed(OBACT, 0);
}
void select_linked_tfaces(int mode)
@@ -761,8 +763,8 @@ void select_linked_tfaces(int mode)
MEM_freeN(linkflag);
BIF_undo_push("Select linked UV face");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
+
+ object_tface_flags_changed(OBACT, 0);
}
void deselectall_tface()
@@ -795,8 +797,8 @@ void deselectall_tface()
}
BIF_undo_push("(De)select all UV face");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
+
+ object_tface_flags_changed(OBACT, 0);
}
void selectswap_tface(void)
@@ -820,8 +822,8 @@ void selectswap_tface(void)
}
BIF_undo_push("Select inverse UV face");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
+
+ object_tface_flags_changed(OBACT, 0);
}
void rotate_uv_tface()
@@ -886,10 +888,8 @@ void rotate_uv_tface()
}
BIF_undo_push("Rotate UV face");
- DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
+
+ object_uvs_changed(OBACT);
}
void mirror_uv_tface()
@@ -959,10 +959,8 @@ void mirror_uv_tface()
}
BIF_undo_push("Mirror UV face");
- DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
+
+ object_uvs_changed(OBACT);
}
void minmax_tface(float *min, float *max)
@@ -1111,9 +1109,8 @@ void face_select()
/* image window redraw */
BIF_undo_push("Select UV face");
- allqueue(REDRAWIMAGE, 0);
- allqueue(REDRAWBUTSEDIT, 0);
- allqueue(REDRAWVIEW3D, 0);
+
+ object_tface_flags_changed(OBACT, 1);
}
void face_borderselect()
@@ -1173,8 +1170,7 @@ void face_borderselect()
BIF_undo_push("Border Select UV face");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
+ object_tface_flags_changed(OBACT, 0);
}
#ifdef __APPLE__
glReadBuffer(GL_BACK);
@@ -1772,7 +1768,7 @@ void get_same_uv(void)
/* image window redraw */
BIF_undo_push("Get same UV");
- allqueue(REDRAWIMAGE, 0);
- allqueue(REDRAWVIEW3D, 0);
+
+ object_tface_flags_changed(OBACT, 0);
}
#endif /* NAN_TPT */
diff --git a/source/blender/src/editsima.c b/source/blender/src/editsima.c
index 93efcf66d6f..1e974bbdf84 100644
--- a/source/blender/src/editsima.c
+++ b/source/blender/src/editsima.c
@@ -63,6 +63,7 @@
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_displist.h"
+#include "BKE_object.h"
#include "BKE_utildefines.h"
#include "BIF_gl.h"
@@ -96,7 +97,6 @@ void clever_numbuts_sima(void);
void sel_uvco_inside_radius(short , TFace *, int , float *, float *, short);
void uvedit_selectionCB(short , Object *, short *, float ); /* used in edit.c*/
-
static int compuvvert(const void *u1, const void *u2)
{
const struct uvvertsort *v1=u1, *v2=u2;
@@ -105,6 +105,36 @@ static int compuvvert(const void *u1, const void *u2)
return 0;
}
+void object_uvs_changed(Object *ob)
+{
+ /* Unfortunately we also have to force an eval
+ * here because otherwise the modifier UVs might
+ * not be updated. Goes back to sillyness that
+ * recalc is done as part of view3d draw loop!
+ *
+ * Technically should scan all SpaceImas here.
+ */
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ if(G.sima && (G.sima->flag & SI_DRAWSHADOW)) {
+ object_handle_update(ob);
+ }
+
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWIMAGE, 0);
+}
+
+void object_tface_flags_changed(Object *ob, int updateButtons)
+{
+ if (G.f&G_FACESELECT) {
+ DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
+ object_handle_update(ob);
+ }
+
+ if (updateButtons) allqueue(REDRAWBUTSEDIT, 0);
+ allqueue(REDRAWVIEW3D, 0);
+ allqueue(REDRAWIMAGE, 0);
+}
+
int is_uv_tface_editing_allowed_silent(void)
{
Mesh *me;
@@ -221,7 +251,7 @@ void clever_numbuts_sima(void)
}
}
- allqueue(REDRAWVIEW3D, 0);
+ object_uvs_changed(OBACT);
}
}
}
@@ -690,7 +720,17 @@ void transform_tface_uv(int mode, int context) // 2 args, for callback
xo= mval[0];
yo= mval[1];
- if(G.sima->lock) force_draw_plus(SPACE_VIEW3D, 0);
+ /* Need to force a recalculate since we may be
+ * drawing modified UVs.
+ */
+ if(G.sima->flag & SI_DRAWSHADOW){
+ DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
+ object_handle_update(OBACT);
+ }
+
+ if(G.sima->lock) {
+ force_draw_plus(SPACE_VIEW3D, 0);
+ }
else force_draw(0);
firsttime= 0;
@@ -782,14 +822,10 @@ void transform_tface_uv(int mode, int context) // 2 args, for callback
G.moving= 0;
prop_size*= 3;
- DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
- allqueue(REDRAWVIEW3D, 0);
+ object_uvs_changed(OBACT);
if(event!=ESCKEY && event!=RIGHTMOUSE)
BIF_undo_push("Transform UV");
-
- scrarea_queue_headredraw(curarea);
- scrarea_queue_winredraw(curarea);
}
void mirror_tface_uv(char mirroraxis)
@@ -827,8 +863,7 @@ void mirror_tface_uv(char mirroraxis)
}
}
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
+ object_uvs_changed(OBACT);
}
void mirrormenu_tface_uv(void)
@@ -898,8 +933,7 @@ void weld_align_tface_uv(char tool)
}
}
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
+ object_uvs_changed(OBACT);
}
void weld_align_menu_tface_uv(void)
@@ -953,6 +987,7 @@ void select_swap_tface_uv(void)
}
BIF_undo_push("Select swap UV");
+
allqueue(REDRAWIMAGE, 0);
}
@@ -1424,7 +1459,6 @@ void mouseco_to_curtile(void)
scrarea_do_windraw(curarea);
screen_swapbuffers();
-
}
G.sima->flag &= ~SI_EDITTILE;
@@ -1469,9 +1503,10 @@ void hide_tface_uv(int swap)
}
}
}
+
BIF_undo_push("Hide UV");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
+
+ object_tface_flags_changed(OBACT, 0);
}
void reveal_tface_uv(void)
@@ -1490,9 +1525,9 @@ void reveal_tface_uv(void)
if(!(tface->flag & TF_SELECT))
tface->flag |= (TF_SELECT|TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- BIF_undo_push("Reveil UV");
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWIMAGE, 0);
+ BIF_undo_push("Reveal UV");
+
+ object_tface_flags_changed(OBACT, 0);
}
void stitch_uv_tface(int mode)
@@ -1634,8 +1669,8 @@ void stitch_uv_tface(int mode)
if(G.sima->flag & SI_CLIP_UV) tface_do_clip();
BIF_undo_push("Stitch UV");
- allqueue(REDRAWVIEW3D, 0);
- scrarea_queue_winredraw(curarea);
+
+ object_uvs_changed(OBACT);
}
void select_linked_tface_uv(int mode)
diff --git a/source/blender/src/header_image.c b/source/blender/src/header_image.c
index 3a9bfe466a3..55fc3cb845d 100644
--- a/source/blender/src/header_image.c
+++ b/source/blender/src/header_image.c
@@ -45,6 +45,7 @@
#include "DNA_ID.h"
#include "DNA_image_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_object_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
@@ -58,6 +59,7 @@
#include "BKE_main.h"
#include "BKE_packedFile.h"
#include "BKE_utildefines.h"
+#include "BKE_depsgraph.h"
#include "BLI_blenlib.h"
#include "BIF_drawimage.h"
@@ -300,8 +302,8 @@ void do_image_buttons(unsigned short event)
case B_CLIP_UV:
tface_do_clip();
- allqueue(REDRAWIMAGE, 0);
- allqueue(REDRAWVIEW3D, 0);
+
+ if (OBACT) object_uvs_changed(OBACT);
break;
case B_SIMAGEPAINTTOOL: