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-rw-r--r--source/blender/blenkernel/intern/mesh.c2
-rw-r--r--source/blender/editors/mesh/editmesh_lib.c2
2 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 6f528ec3ea8..7302abe8968 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1301,6 +1301,8 @@ void mesh_calc_normals(MVert *mverts, int numVerts, MFace *mfaces, int numFaces,
}
/* build smooth normals for uninitialized normals at faces set to flat */
+ /* For such faces the renderer/3Dview and exporters will be using the face normal */
+ /* The vertex normals built inside this if-statement are entirely to support the needs of the modeler */
if(found_flat!=0) {
const int nr_bits= sizeof(int)*8;
const int nr_words= (numVerts+(nr_bits-1))/nr_bits;
diff --git a/source/blender/editors/mesh/editmesh_lib.c b/source/blender/editors/mesh/editmesh_lib.c
index e63ce98c1b0..d3945a53f0d 100644
--- a/source/blender/editors/mesh/editmesh_lib.c
+++ b/source/blender/editors/mesh/editmesh_lib.c
@@ -2028,6 +2028,8 @@ void recalc_editnormals(EditMesh *em)
}
/* build smooth normals for uninitialized normals at faces set to flat */
+ /* For such faces the renderer/3Dview and exporters will be using the face normal */
+ /* The vertex normals built inside this if-statement are entirely to support the needs of the modeler */
if(found_flat!=0) {
for(efa= em->faces.first; efa; efa=efa->next) {
efa->v1->tmp.t= 0;