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-rw-r--r--intern/opencolorio/ocio_impl_glsl.cc4
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c8
-rw-r--r--source/blender/editors/interface/interface_icons.c7
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c10
-rw-r--r--source/blender/gpu/intern/gpu_draw.c5
5 files changed, 7 insertions, 27 deletions
diff --git a/intern/opencolorio/ocio_impl_glsl.cc b/intern/opencolorio/ocio_impl_glsl.cc
index de89ea72f3c..42bd20d2eb1 100644
--- a/intern/opencolorio/ocio_impl_glsl.cc
+++ b/intern/opencolorio/ocio_impl_glsl.cc
@@ -221,8 +221,8 @@ static bool ensureCurveMappingAllocated(OCIO_GLSLDrawState *state, OCIO_CurveMap
/* Detect if we can support GLSL drawing */
bool OCIOImpl::supportGLSLDraw()
{
- /* GLSL and GL_RGB16F_ARB */
- return GLEW_VERSION_2_0 && (GLEW_VERSION_3_0 || GLEW_ARB_texture_float);
+ /* uses GL_RGB16F_ARB */
+ return GLEW_VERSION_3_0 || GLEW_ARB_texture_float;
}
static bool supportGLSL13()
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 6b71c0ac053..d17ed22b1ec 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -1111,13 +1111,7 @@ static void gp_draw_data(bGPdata *gpd, int offsx, int offsy, int winx, int winy,
*/
/* turn on alpha-blending */
- if (GLEW_VERSION_1_4) {
- glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- }
- else {
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }
-
+ glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
/* draw! */
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index ed1137fee73..843b0d5f2dc 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -1228,12 +1228,7 @@ static void icon_draw_size(
if (!pi->rect[size]) return; /* something has gone wrong! */
/* preview images use premul alpha ... */
- if (GLEW_VERSION_1_4) {
- glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- }
- else {
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }
+ glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
icon_draw_rect(x, y, w, h, aspect, pi->w[size], pi->h[size], pi->rect[size], alpha, rgb, is_preview);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index a27037534f9..7f102bccff1 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -313,10 +313,7 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
/* render fire slice */
if (use_fire) {
- if (GLEW_VERSION_1_4)
- glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE, GL_ONE, GL_ONE);
- else
- glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE, GL_ONE, GL_ONE);
GPU_program_parameter_4f(smoke_program, 2, 1.0, 0.0, 0.0, 0.0);
glBegin(GL_POLYGON);
@@ -332,10 +329,7 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
}
/* render smoke slice */
- if (GLEW_VERSION_1_4)
- glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- else
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
GPU_program_parameter_4f(smoke_program, 2, -1.0, 0.0, 0.0, 0.0);
glBegin(GL_POLYGON);
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index f71733064c4..aaf4037197e 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -438,10 +438,7 @@ static void gpu_set_alpha_blend(GPUBlendMode alphablend)
glDisable(GL_SAMPLE_ALPHA_TO_COVERAGE);
/* for OpenGL render we use the alpha channel, this makes alpha blend correct */
- if (GLEW_VERSION_1_4)
- glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- else
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
/* if U.glalphaclip == 1.0, some cards go bonkers...
* turn off alpha test in this case */