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-rw-r--r--source/blender/blenkernel/intern/text.c20
-rw-r--r--source/blender/editors/space_view3d/drawobject.c2
2 files changed, 5 insertions, 17 deletions
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index c545943f15c..f1b4626ec73 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -2016,10 +2016,7 @@ void txt_do_undo(Text *text)
buf[i] = 0;
/* skip over the length that was stored again */
- text->undo_pos--;
- text->undo_pos--;
- text->undo_pos--;
- text->undo_pos--;
+ text->undo_pos -= 4;
/* Get the cursor positions */
txt_undo_read_cursors(text->undo_buf, &text->undo_pos, &curln, &curc, &selln, &selc);
@@ -2053,10 +2050,7 @@ void txt_do_undo(Text *text)
MEM_freeN(buf);
/* skip over the length that was stored again */
- text->undo_pos--;
- text->undo_pos--;
- text->undo_pos--;
- text->undo_pos--;
+ text->undo_pos -= 4;
/* get and restore the cursors */
txt_undo_read_cursors(text->undo_buf, &text->undo_pos, &curln, &curc, &selln, &selc);
@@ -2207,10 +2201,7 @@ void txt_do_redo(Text *text)
text->undo_pos += linep;
/* skip over the length that was stored again */
- text->undo_pos++;
- text->undo_pos++;
- text->undo_pos++;
- text->undo_pos++;
+ text->undo_pos += 4;
txt_delete_sel(text);
@@ -2236,10 +2227,7 @@ void txt_do_redo(Text *text)
MEM_freeN(buf);
/* skip over the length that was stored again */
- text->undo_pos++;
- text->undo_pos++;
- text->undo_pos++;
- text->undo_pos++;
+ text->undo_pos += 4;
break;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 02686d5b448..dca1160b194 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -6867,8 +6867,8 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
(rv3d->persp == RV3D_CAMOB && v3d->camera == ob)) /* special exception for active camera */
{
drawcamera(scene, v3d, rv3d, base, dflag, ob_wire_col);
- break;
}
+ break;
case OB_SPEAKER:
if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0)
drawspeaker(scene, v3d, rv3d, ob, dflag);