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-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_placement.c8
-rw-r--r--source/blender/python/bmesh/bmesh_py_types_meshdata.c4
3 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 087e9128149..6e6386b24aa 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -2210,7 +2210,7 @@ static bool line_clip_rect2f(const rctf *cliprect,
*/
#ifndef PROJ_DEBUG_NOSEAMBLEED
-static void scale_tri(float insetCos[3][3], const float *origCos[4], const float inset)
+static void scale_tri(float insetCos[3][3], const float *origCos[3], const float inset)
{
float cent[3];
cent[0] = (origCos[0][0] + origCos[1][0] + origCos[2][0]) * (1.0f / 3.0f);
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c
index bd71a768c0f..810693f4bff 100644
--- a/source/blender/editors/space_view3d/view3d_placement.c
+++ b/source/blender/editors/space_view3d/view3d_placement.c
@@ -594,10 +594,10 @@ static bool calc_bbox(struct InteractivePlaceData *ipd, BoundBox *bounds)
return true;
}
-static void draw_circle_in_quad(const float v1[2],
- const float v2[2],
- const float v3[2],
- const float v4[2],
+static void draw_circle_in_quad(const float v1[3],
+ const float v2[3],
+ const float v3[3],
+ const float v4[3],
const int resolution,
const float color[4])
{
diff --git a/source/blender/python/bmesh/bmesh_py_types_meshdata.c b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
index c43e5bb4d97..127ce7db503 100644
--- a/source/blender/python/bmesh/bmesh_py_types_meshdata.c
+++ b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
@@ -272,12 +272,12 @@ PyObject *BPy_BMVertSkin_CreatePyObject(struct MVertSkin *mvertskin)
#define MLOOPCOL_FROM_CAPSULE(color_capsule) \
((MLoopCol *)PyCapsule_GetPointer(color_capsule, NULL))
-static void mloopcol_to_float(const MLoopCol *mloopcol, float r_col[3])
+static void mloopcol_to_float(const MLoopCol *mloopcol, float r_col[4])
{
rgba_uchar_to_float(r_col, (const uchar *)&mloopcol->r);
}
-static void mloopcol_from_float(MLoopCol *mloopcol, const float col[3])
+static void mloopcol_from_float(MLoopCol *mloopcol, const float col[4])
{
rgba_float_to_uchar((uchar *)&mloopcol->r, col);
}