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-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py4
-rw-r--r--source/blender/editors/curve/editcurve_paint.c30
2 files changed, 31 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 01b46eb6aed..7748618a0aa 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -597,13 +597,11 @@ class VIEW3D_PT_tools_curveedit_options_stroke(View3DPanel, Panel):
col = layout.column()
if cps.depth_mode == 'SURFACE':
+ col.prop(cps, "radius_offset")
col.prop(cps, "use_stroke_endpoints")
if cps.use_stroke_endpoints:
colsub = layout.column(align=True)
colsub.prop(cps, "surface_plane", expand=True)
- else:
- col.prop(cps, "radius_offset")
-
# ********** default tools for editmode_surface ****************
diff --git a/source/blender/editors/curve/editcurve_paint.c b/source/blender/editors/curve/editcurve_paint.c
index 4af123c0f51..5c74a3e43c2 100644
--- a/source/blender/editors/curve/editcurve_paint.c
+++ b/source/blender/editors/curve/editcurve_paint.c
@@ -185,6 +185,10 @@ struct CurveDrawData {
/* use 'rv3d->depths', note that this will become 'damaged' while drawing, but thats OK. */
bool use_depth;
+
+ /* offset projection by this value */
+ bool use_offset;
+ float offset[3]; /* worldspace */
} project;
/* cursor sampling */
@@ -287,6 +291,12 @@ static bool stroke_elem_project(
}
}
+ if (is_location_world_set) {
+ if (cdd->project.use_offset) {
+ add_v3_v3(r_location_world, cdd->project.offset);
+ }
+ }
+
return is_location_world_set;
}
@@ -582,6 +592,26 @@ static void curve_draw_event_add_first(wmOperator *op, const wmEvent *event)
normalize_v3_v3(cdd->project.plane, normal);
cdd->project.plane[3] = -dot_v3v3(cdd->project.plane, cdd->prev.location_world_valid);
+
+ /* Special case for when we only have offset applied on the first-hit,
+ * the remaining stroke must be offset too. */
+ if (cdd->radius.offset != 0.0f) {
+ const float mval_fl[2] = {UNPACK2(event->mval)};
+
+ float location_no_offset[3];
+
+ if (stroke_elem_project(
+ cdd, event->mval, mval_fl, 0.0f, 0.0f,
+ location_no_offset))
+ {
+ sub_v3_v3v3(cdd->project.offset, cdd->prev.location_world_valid, location_no_offset);
+ if (!is_zero_v3(cdd->project.offset)) {
+ cdd->project.use_offset = true;
+ }
+ }
+ }
+ /* end special case */
+
}
cdd->init_event_type = event->type;