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-rw-r--r--CMakeLists.txt44
-rw-r--r--GNUmakefile4
-rwxr-xr-xbuild_files/build_environment/install_deps.sh4
-rw-r--r--build_files/buildbot/slave_compile.py4
-rw-r--r--build_files/cmake/cmake_static_check_cppcheck.py4
-rw-r--r--build_files/scons/config/win32-mingw-config.py4
-rw-r--r--build_files/scons/config/win32-vc-config.py6
-rw-r--r--build_files/scons/config/win64-mingw-config.py4
-rw-r--r--build_files/scons/config/win64-vc-config.py6
-rw-r--r--extern/recastnavigation/recast-capi.cpp2
-rw-r--r--intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp90
-rw-r--r--intern/audaspace/ffmpeg/AUD_FFMPEGReader.h7
-rw-r--r--intern/cycles/blender/addon/properties.py2
-rw-r--r--intern/cycles/blender/addon/ui.py18
-rw-r--r--intern/cycles/blender/blender_session.cpp2
-rw-r--r--intern/cycles/blender/blender_util.h2
-rw-r--r--intern/cycles/render/graph.cpp39
-rw-r--r--intern/dualcon/intern/octree.h20
-rw-r--r--intern/elbeem/intern/solver_init.cpp10
-rw-r--r--intern/ffmpeg/ffmpeg_compat.h10
-rw-r--r--intern/guardedalloc/MEM_sys_types.h5
-rw-r--r--intern/opencolorio/CMakeLists.txt2
-rw-r--r--intern/opencolorio/SConscript2
-rw-r--r--intern/opencolorio/fallback_impl.cc12
-rw-r--r--intern/opencolorio/ocio_capi.cc15
-rw-r--r--intern/opencolorio/ocio_capi.h6
-rw-r--r--intern/opencolorio/ocio_impl.cc235
-rw-r--r--intern/opencolorio/ocio_impl.h12
-rw-r--r--intern/opencolorio/ocio_impl_glsl.cc274
-rw-r--r--intern/opennl/superlu/superlu_sys_types.h2
-rw-r--r--intern/utfconv/utf_winfunc.c5
-rw-r--r--intern/utfconv/utf_winfunc.h14
-rw-r--r--intern/utfconv/utfconv.h7
-rw-r--r--release/scripts/modules/bl_i18n_utils/bl_extract_messages.py32
-rw-r--r--release/scripts/modules/bl_i18n_utils/settings.py6
-rw-r--r--release/scripts/modules/bl_i18n_utils/utils.py2
-rw-r--r--release/scripts/modules/bpy_extras/anim_utils.py2
-rw-r--r--release/scripts/modules/bpy_types.py14
-rw-r--r--release/scripts/modules/console/complete_import.py9
-rw-r--r--release/scripts/startup/bl_operators/add_mesh_torus.py3
-rw-r--r--release/scripts/startup/bl_operators/node.py6
-rw-r--r--release/scripts/startup/bl_operators/rigidbody.py6
-rw-r--r--release/scripts/startup/bl_operators/wm.py6
-rw-r--r--release/scripts/startup/bl_ui/properties_paint_common.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_common.py11
-rw-r--r--release/scripts/startup/bl_ui/properties_render.py4
-rw-r--r--release/scripts/startup/bl_ui/space_image.py73
-rw-r--r--release/scripts/startup/bl_ui/space_nla.py2
-rw-r--r--release/scripts/startup/bl_ui/space_node.py6
-rw-r--r--release/scripts/startup/bl_ui/space_sequencer.py3
-rw-r--r--release/scripts/startup/bl_ui/space_userpref.py3
-rw-r--r--release/scripts/startup/bl_ui/space_userpref_keymap.py8
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py18
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py110
-rw-r--r--release/windows/contrib/vfapi/vfapi-plugin.c2
-rw-r--r--source/blender/blenfont/BLF_translation.h4
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h16
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/intern/brush.c52
-rw-r--r--source/blender/blenkernel/intern/image.c4
-rw-r--r--source/blender/blenkernel/intern/node.c14
-rw-r--r--source/blender/blenkernel/intern/particle_system.c4
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
-rw-r--r--source/blender/blenkernel/intern/sca.c6
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c46
-rw-r--r--source/blender/blenlib/BLI_listbase.h31
-rw-r--r--source/blender/blenlib/BLI_math_vector.h2
-rw-r--r--source/blender/blenlib/BLI_string.h2
-rw-r--r--source/blender/blenlib/intern/BLI_dynstr.c5
-rw-r--r--source/blender/blenlib/intern/DLRB_tree.c2
-rw-r--r--source/blender/blenlib/intern/fileops.c19
-rw-r--r--source/blender/blenlib/intern/freetypefont.c5
-rw-r--r--source/blender/blenlib/intern/graph.c8
-rw-r--r--source/blender/blenlib/intern/math_interp.c32
-rw-r--r--source/blender/blenlib/intern/math_vector_inline.c12
-rw-r--r--source/blender/blenlib/intern/path_util.c3
-rw-r--r--source/blender/blenlib/intern/string.c12
-rw-r--r--source/blender/blenlib/intern/string_utf8.c2
-rw-r--r--source/blender/blenlib/intern/threads.c5
-rw-r--r--source/blender/blenloader/BLO_sys_types.h4
-rw-r--r--source/blender/blenloader/intern/readfile.c16
-rw-r--r--source/blender/blenloader/intern/versioning_250.c2
-rw-r--r--source/blender/blenloader/intern/writefile.c14
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.c27
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.h3
-rw-r--r--source/blender/bmesh/operators/bmo_beautify.c347
-rw-r--r--source/blender/bmesh/operators/bmo_bevel.c2
-rw-r--r--source/blender/bmesh/operators/bmo_connect.c2
-rw-r--r--source/blender/bmesh/operators/bmo_create.c194
-rw-r--r--source/blender/bmesh/operators/bmo_dissolve.c2
-rw-r--r--source/blender/bmesh/operators/bmo_dupe.c13
-rw-r--r--source/blender/bmesh/operators/bmo_edgeloop_fill.c5
-rw-r--r--source/blender/bmesh/operators/bmo_edgenet.c3
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c2
-rw-r--r--source/blender/bmesh/operators/bmo_hull.c2
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c5
-rw-r--r--source/blender/bmesh/operators/bmo_join_triangles.c5
-rw-r--r--source/blender/bmesh/operators/bmo_mirror.c2
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c2
-rw-r--r--source/blender/bmesh/operators/bmo_removedoubles.c28
-rw-r--r--source/blender/bmesh/operators/bmo_smooth_laplacian.c2
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c2
-rw-r--r--source/blender/bmesh/operators/bmo_symmetrize.c7
-rw-r--r--source/blender/bmesh/operators/bmo_triangulate.c2
-rw-r--r--source/blender/bmesh/operators/bmo_unsubdivide.c3
-rw-r--r--source/blender/bmesh/operators/bmo_wireframe.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c2
-rw-r--r--source/blender/collada/AnimationImporter.h14
-rw-r--r--source/blender/collada/ArmatureImporter.h2
-rw-r--r--source/blender/collada/ExtraHandler.cpp3
-rw-r--r--source/blender/collada/ExtraHandler.h3
-rw-r--r--source/blender/collada/SConscript23
-rw-r--r--source/blender/compositor/intern/COM_ExecutionGroup.cpp2
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c8
-rw-r--r--source/blender/editors/animation/anim_markers.c47
-rw-r--r--source/blender/editors/armature/reeb.c4
-rw-r--r--source/blender/editors/include/ED_anim_api.h2
-rw-r--r--source/blender/editors/include/ED_clip.h7
-rw-r--r--source/blender/editors/include/ED_mesh.h2
-rw-r--r--source/blender/editors/include/ED_types.h2
-rw-r--r--source/blender/editors/include/UI_resources.h1
-rw-r--r--source/blender/editors/interface/interface_draw.c36
-rw-r--r--source/blender/editors/interface/resources.c3
-rw-r--r--source/blender/editors/mesh/CMakeLists.txt3
-rw-r--r--source/blender/editors/mesh/editmesh_add.c3
-rw-r--r--source/blender/editors/mesh/editmesh_bevel.c368
-rw-r--r--source/blender/editors/mesh/editmesh_bvh.c7
-rw-r--r--source/blender/editors/mesh/editmesh_extrude.c921
-rw-r--r--source/blender/editors/mesh/editmesh_inset.c431
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c6
-rw-r--r--source/blender/editors/mesh/editmesh_knife_project.c9
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c6
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c4
-rw-r--r--source/blender/editors/mesh/editmesh_select.c587
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2009
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c14
-rw-r--r--source/blender/editors/mesh/mesh_data.c2
-rw-r--r--source/blender/editors/mesh/mesh_intern.h188
-rw-r--r--source/blender/editors/mesh/mesh_navmesh.c3
-rw-r--r--source/blender/editors/mesh/mesh_ops.c8
-rw-r--r--source/blender/editors/mesh/meshtools.c1
-rw-r--r--source/blender/editors/object/object_constraint.c4
-rw-r--r--source/blender/editors/physics/dynamicpaint_ops.c2
-rw-r--r--source/blender/editors/physics/particle_edit.c6
-rw-r--r--source/blender/editors/physics/physics_fluid.c2
-rw-r--r--source/blender/editors/render/render_internal.c2
-rw-r--r--source/blender/editors/screen/glutil.c9
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c151
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c14
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_2d.c16
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h9
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c196
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c19
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c28
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c13
-rw-r--r--source/blender/editors/space_buttons/buttons_ops.c3
-rw-r--r--source/blender/editors/space_clip/clip_draw.c113
-rw-r--r--source/blender/editors/space_clip/clip_editor.c161
-rw-r--r--source/blender/editors/space_clip/space_clip.c3
-rw-r--r--source/blender/editors/space_node/drawnode.c47
-rw-r--r--source/blender/editors/space_node/node_edit.c4
-rw-r--r--source/blender/editors/space_node/node_select.c7
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c21
-rw-r--r--source/blender/editors/space_view3d/drawobject.c100
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
-rw-r--r--source/blender/editors/transform/transform_manipulator.c5
-rw-r--r--source/blender/editors/transform/transform_ops.c4
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c2
-rw-r--r--source/blender/gpu/intern/gpu_draw.c2
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c4
-rw-r--r--source/blender/gpu/shaders/gpu_shader_material.glsl6
-rw-r--r--source/blender/gpu/shaders/gpu_shader_simple_frag.glsl2
-rw-r--r--source/blender/imbuf/IMB_colormanagement.h8
-rw-r--r--source/blender/imbuf/intern/IMB_indexer.h4
-rw-r--r--source/blender/imbuf/intern/colormanagement.c105
-rw-r--r--source/blender/imbuf/intern/dds/DirectDrawSurface.h4
-rw-r--r--source/blender/imbuf/intern/dds/Image.h4
-rw-r--r--source/blender/imbuf/intern/dds/PixelFormat.h2
-rw-r--r--source/blender/imbuf/intern/rectop.c2
-rw-r--r--source/blender/makesdna/DNA_ID.h2
-rw-r--r--source/blender/makesdna/DNA_brush_types.h6
-rw-r--r--source/blender/makesdna/DNA_mesh_types.h3
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h2
-rw-r--r--source/blender/makesdna/DNA_space_types.h2
-rw-r--r--source/blender/makesdna/DNA_texture_types.h1
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h2
-rw-r--r--source/blender/makesrna/intern/makesrna.c12
-rw-r--r--source/blender/makesrna/intern/rna_access.c12
-rw-r--r--source/blender/makesrna/intern/rna_brush.c32
-rw-r--r--source/blender/makesrna/intern/rna_mask.c3
-rw-r--r--source/blender/makesrna/intern/rna_mesh.c10
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c3
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c99
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c5
-rw-r--r--source/blender/makesrna/intern/rna_test.c14
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c5
-rw-r--r--source/blender/nodes/NOD_socket.h1
-rw-r--r--source/blender/nodes/intern/node_common.c5
-rw-r--r--source/blender/nodes/intern/node_socket.c100
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_geom.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_math.c24
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_math.c18
-rw-r--r--source/blender/render/intern/source/imagetexture.c4
-rw-r--r--source/blender/render/intern/source/pipeline.c4
-rw-r--r--source/blender/windowmanager/intern/wm_files.c10
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c12
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c14
-rw-r--r--source/blender/windowmanager/wm_files.h1
-rw-r--r--source/creator/CMakeLists.txt2
-rw-r--r--source/gameengine/Expressions/Value.h2
-rw-r--r--source/gameengine/Expressions/VoidValue.h2
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.h6
-rw-r--r--source/gameengine/Ketsji/KX_PythonSeq.cpp2
-rw-r--r--source/gameengine/Rasterizer/RAS_BucketManager.cpp2
-rw-r--r--source/gameengine/Rasterizer/RAS_BucketManager.h8
-rw-r--r--source/gameengine/VideoTexture/Exception.h2
-rw-r--r--source/gameengine/VideoTexture/FilterBase.cpp2
-rw-r--r--source/gameengine/VideoTexture/FilterBase.h16
-rw-r--r--source/gameengine/VideoTexture/FilterBlueScreen.h8
-rw-r--r--source/gameengine/VideoTexture/FilterNormal.h4
-rw-r--r--source/gameengine/VideoTexture/FilterSource.h55
-rw-r--r--source/gameengine/VideoTexture/ImageBase.cpp20
-rw-r--r--source/gameengine/VideoTexture/ImageBase.h22
-rw-r--r--source/gameengine/VideoTexture/ImageBuff.cpp28
-rw-r--r--source/gameengine/VideoTexture/ImageMix.cpp52
-rw-r--r--source/gameengine/VideoTexture/ImageMix.h8
-rw-r--r--source/gameengine/VideoTexture/ImageRender.cpp4
-rw-r--r--source/gameengine/VideoTexture/ImageRender.h4
-rw-r--r--source/gameengine/VideoTexture/PyTypeList.cpp2
-rw-r--r--source/gameengine/VideoTexture/VideoBase.cpp4
-rw-r--r--source/gameengine/VideoTexture/VideoBase.h6
-rw-r--r--source/gameengine/VideoTexture/VideoFFmpeg.h4
236 files changed, 5163 insertions, 3525 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 382e0108978..f33bb73e607 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1070,28 +1070,28 @@ elseif(WIN32)
set(OPENCOLLADA ${LIBDIR}/opencollada)
set(OPENCOLLADA_INCLUDE_DIRS
- ${LIBDIR}/opencollada/include/COLLADAStreamWriter/include
- ${LIBDIR}/opencollada/include/COLLADABaseUtils/include
- ${LIBDIR}/opencollada/include/COLLADAFramework/include
- ${LIBDIR}/opencollada/include/COLLADASaxFrameworkLoader/include
- ${LIBDIR}/opencollada/include/GeneratedSaxParser/include
+ ${OPENCOLLADA}/include/opencollada/COLLADAStreamWriter
+ ${OPENCOLLADA}/include/opencollada/COLLADABaseUtils
+ ${OPENCOLLADA}/include/opencollada/COLLADAFramework
+ ${OPENCOLLADA}/include/opencollada/COLLADASaxFrameworkLoader
+ ${OPENCOLLADA}/include/opencollada/GeneratedSaxParser
)
set_lib_path(OPENCOLLADA_LIBPATH "opencollada")
set(OPENCOLLADA_LIBRARIES
- ${OPENCOLLADA_LIBPATH}/lib/OpenCOLLADASaxFrameworkLoader.lib
- ${OPENCOLLADA_LIBPATH}/lib/OpenCOLLADAFramework.lib
- ${OPENCOLLADA_LIBPATH}/lib/OpenCOLLADABaseUtils.lib
- ${OPENCOLLADA_LIBPATH}/lib/OpenCOLLADAStreamWriter.lib
- ${OPENCOLLADA_LIBPATH}/lib/MathMLSolver.lib
- ${OPENCOLLADA_LIBPATH}/lib/GeneratedSaxParser.lib
- ${OPENCOLLADA_LIBPATH}/lib/xml2.lib
- ${OPENCOLLADA_LIBPATH}/lib/buffer.lib
- ${OPENCOLLADA_LIBPATH}/lib/ftoa.lib
- ${OPENCOLLADA_LIBPATH}/lib/UTF.lib
+ ${OPENCOLLADA_LIBPATH}/lib/opencollada/OpenCOLLADASaxFrameworkLoader.lib
+ ${OPENCOLLADA_LIBPATH}/lib/opencollada/OpenCOLLADAFramework.lib
+ ${OPENCOLLADA_LIBPATH}/lib/opencollada/OpenCOLLADABaseUtils.lib
+ ${OPENCOLLADA_LIBPATH}/lib/opencollada/OpenCOLLADAStreamWriter.lib
+ ${OPENCOLLADA_LIBPATH}/lib/opencollada/MathMLSolver.lib
+ ${OPENCOLLADA_LIBPATH}/lib/opencollada/GeneratedSaxParser.lib
+ ${OPENCOLLADA_LIBPATH}/lib/opencollada/xml.lib
+ ${OPENCOLLADA_LIBPATH}/lib/opencollada/buffer.lib
+ ${OPENCOLLADA_LIBPATH}/lib/opencollada/ftoa.lib
+ ${OPENCOLLADA_LIBPATH}/lib/opencollada/UTF.lib
)
set(PCRE_LIBRARIES
- ${OPENCOLLADA_LIBPATH}/lib/pcre.lib
+ ${OPENCOLLADA_LIBPATH}/lib/opencollada/pcre.lib
)
unset(OPENCOLLADA_LIBPATH)
@@ -1292,13 +1292,13 @@ elseif(WIN32)
if(WITH_OPENCOLLADA)
set(OPENCOLLADA ${LIBDIR}/opencollada)
set(OPENCOLLADA_INCLUDE_DIRS
- ${LIBDIR}/opencollada/include/COLLADAStreamWriter/include
- ${LIBDIR}/opencollada/include/COLLADABaseUtils/include
- ${LIBDIR}/opencollada/include/COLLADAFramework/include
- ${LIBDIR}/opencollada/include/COLLADASaxFrameworkLoader/include
- ${LIBDIR}/opencollada/include/GeneratedSaxParser/include
+ ${OPENCOLLADA}/include/COLLADAStreamWriter
+ ${OPENCOLLADA}/include/COLLADABaseUtils
+ ${OPENCOLLADA}/include/COLLADAFramework
+ ${OPENCOLLADA}/include/COLLADASaxFrameworkLoader
+ ${OPENCOLLADA}/include/GeneratedSaxParser
)
- set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib ${OPENCOLLADA}/lib)
+ set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib/opencollada)
if(WITH_MINGW64)
set(OPENCOLLADA_LIBRARIES OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre buffer ftoa xml)
else()
diff --git a/GNUmakefile b/GNUmakefile
index c1b67c86ed2..c7db7ab947a 100644
--- a/GNUmakefile
+++ b/GNUmakefile
@@ -272,7 +272,9 @@ project_eclipse:
check_cppcheck:
$(CMAKE_CONFIG)
cd $(BUILD_DIR) ; \
- python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py
+ python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py 2> \
+ $(BLENDER_DIR)/check_cppcheck.txt
+ @echo "written: check_cppcheck.txt"
check_clang_array:
$(CMAKE_CONFIG)
diff --git a/build_files/build_environment/install_deps.sh b/build_files/build_environment/install_deps.sh
index 81a12dbf910..85b27365d6e 100755
--- a/build_files/build_environment/install_deps.sh
+++ b/build_files/build_environment/install_deps.sh
@@ -1066,8 +1066,8 @@ compile_OpenCOLLADA() {
# XXX For now, always update from latest repo...
git pull origin master
- # XXX We have to stick to this revision, the next one introduced a change to ExtraHandler' parseElement signature :/
- git checkout c89cf095c40aa2a518b1104c448825eacc92d174
+ # Stick to same rev as windows' libs...
+ git checkout e886e196673222f2f4bc32b936dc96419fff815f
git reset --hard
# Always refresh the whole build!
diff --git a/build_files/buildbot/slave_compile.py b/build_files/buildbot/slave_compile.py
index caa4acc4ecd..a8fc05829fb 100644
--- a/build_files/buildbot/slave_compile.py
+++ b/build_files/buildbot/slave_compile.py
@@ -156,9 +156,9 @@ else:
if builder.find('win') != -1:
dlls = ('msvcm90.dll', 'msvcp90.dll', 'msvcr90.dll', 'vcomp90.dll', 'Microsoft.VC90.CRT.manifest', 'Microsoft.VC90.OpenMP.manifest')
if builder.find('win64') == -1:
- dlls_path = 'C:\\b\\redist\\x86'
+ dlls_path = 'C:\\b\\redist\\x86'
else:
- dlls_path = 'C:\\b\\redist\\amd64'
+ dlls_path = 'C:\\b\\redist\\amd64'
for dll in dlls:
shutil.copyfile(os.path.join(dlls_path, dll), os.path.join(install_dir, dll))
diff --git a/build_files/cmake/cmake_static_check_cppcheck.py b/build_files/cmake/cmake_static_check_cppcheck.py
index 2f7ffa5c240..25e39376dd2 100644
--- a/build_files/cmake/cmake_static_check_cppcheck.py
+++ b/build_files/cmake/cmake_static_check_cppcheck.py
@@ -41,9 +41,9 @@ CHECKER_ARGS = [
# not sure why this is needed, but it is.
"-I" + os.path.join(project_source_info.SOURCE_DIR, "extern", "glew", "include"),
"--suppress=*:%s/extern/glew/include/GL/glew.h:241" % project_source_info.SOURCE_DIR,
- # "--max-configs=1", # speeds up execution
+ "--max-configs=1", # speeds up execution
# "--check-config", # when includes are missing
- # "--enable=all", # if you want sixty hundred pedantic suggestions
+ "--enable=all", # if you want sixty hundred pedantic suggestions
]
if USE_QUIET:
diff --git a/build_files/scons/config/win32-mingw-config.py b/build_files/scons/config/win32-mingw-config.py
index 691a4842625..507768c4207 100644
--- a/build_files/scons/config/win32-mingw-config.py
+++ b/build_files/scons/config/win32-mingw-config.py
@@ -141,9 +141,9 @@ BF_COLLADA_INC = '${BF_COLLADA}'
BF_COLLADA_LIB = 'bf_collada'
BF_OPENCOLLADA = LIBDIR + '/opencollada'
-BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
+BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include/opencollada'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver expat pcre buffer ftoa'
-BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
+BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada'
#Cycles
WITH_BF_CYCLES = True
diff --git a/build_files/scons/config/win32-vc-config.py b/build_files/scons/config/win32-vc-config.py
index 5aa1e7650cc..76d2bb7c525 100644
--- a/build_files/scons/config/win32-vc-config.py
+++ b/build_files/scons/config/win32-vc-config.py
@@ -139,9 +139,9 @@ BF_COLLADA_INC = '${BF_COLLADA}'
BF_COLLADA_LIB = 'bf_collada'
BF_OPENCOLLADA = LIBDIR + '/opencollada'
-BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
-BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml2 pcre buffer ftoa UTF'
-BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
+BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include/opencollada'
+BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml pcre buffer ftoa UTF'
+BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada'
WITH_BF_3DMOUSE = True
diff --git a/build_files/scons/config/win64-mingw-config.py b/build_files/scons/config/win64-mingw-config.py
index 203d63bb1a1..b817f24da11 100644
--- a/build_files/scons/config/win64-mingw-config.py
+++ b/build_files/scons/config/win64-mingw-config.py
@@ -138,9 +138,9 @@ BF_COLLADA_INC = '${BF_COLLADA}'
BF_COLLADA_LIB = 'bf_collada'
BF_OPENCOLLADA = LIBDIR + '/opencollada'
-BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
+BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include/opencollada'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre buffer ftoa xml'
-BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
+BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada'
#Cycles
WITH_BF_CYCLES = True
diff --git a/build_files/scons/config/win64-vc-config.py b/build_files/scons/config/win64-vc-config.py
index c2f57dab0a7..18e64bba7d7 100644
--- a/build_files/scons/config/win64-vc-config.py
+++ b/build_files/scons/config/win64-vc-config.py
@@ -135,9 +135,9 @@ BF_COLLADA_INC = '${BF_COLLADA}'
BF_COLLADA_LIB = 'bf_collada'
BF_OPENCOLLADA = LIBDIR + '/opencollada'
-BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
-BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml2 pcre buffer ftoa UTF'
-BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
+BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include/opencollada'
+BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml pcre buffer ftoa UTF'
+BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada'
WITH_BF_3DMOUSE = True
diff --git a/extern/recastnavigation/recast-capi.cpp b/extern/recastnavigation/recast-capi.cpp
index 1cf8ed5546e..1c11d87f639 100644
--- a/extern/recastnavigation/recast-capi.cpp
+++ b/extern/recastnavigation/recast-capi.cpp
@@ -309,7 +309,7 @@ static inline void swapfunc(char* a, char* b, int n, int swaptype)
#define vecswap(a, b, n) if ((n) > 0) swapfunc(a, b, n, swaptype)
#define CMP(t, x, y) (cmp((t), (x), (y)))
-static inline char * med3(char *a, char *b, char *c, cmp_t *cmp, void *thunk)
+static inline char *med3(char *a, char *b, char *c, cmp_t *cmp, void *thunk)
{
return CMP(thunk, a, b) < 0 ?
(CMP(thunk, b, c) < 0 ? b : (CMP(thunk, a, c) < 0 ? c : a ))
diff --git a/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp b/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
index 47bfe4e69b9..c359c5ec3e2 100644
--- a/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
+++ b/intern/audaspace/ffmpeg/AUD_FFMPEGReader.cpp
@@ -41,53 +41,65 @@ extern "C" {
#include "ffmpeg_compat.h"
}
-int AUD_FFMPEGReader::decode(AVPacket* packet, AUD_Buffer& buffer)
+int AUD_FFMPEGReader::decode(AVPacket& packet, AUD_Buffer& buffer)
{
- // save packet parameters
- uint8_t *audio_pkg_data = packet->data;
- int audio_pkg_size = packet->size;
+ AVFrame* frame = NULL;
+ int got_frame;
+ int read_length;
+ uint8_t* orig_data = packet.data;
+ int orig_size = packet.size;
int buf_size = buffer.getSize();
int buf_pos = 0;
- int read_length, data_size;
-
- AVPacket tmp_pkt;
-
- av_init_packet(&tmp_pkt);
-
- // as long as there is still data in the package
- while(audio_pkg_size > 0)
+ while(packet.size > 0)
{
- // resize buffer if needed
- if(buf_size - buf_pos < AVCODEC_MAX_AUDIO_FRAME_SIZE)
- {
- buffer.resize(buf_size + AVCODEC_MAX_AUDIO_FRAME_SIZE, true);
- buf_size += AVCODEC_MAX_AUDIO_FRAME_SIZE;
- }
-
- // read samples from the packet
- data_size = buf_size - buf_pos;
-
- tmp_pkt.data = audio_pkg_data;
- tmp_pkt.size = audio_pkg_size;
+ got_frame = 0;
- read_length = avcodec_decode_audio3(
- m_codecCtx,
- (int16_t*)(((data_t*)buffer.getBuffer()) + buf_pos),
- &data_size, &tmp_pkt);
+ if(!frame)
+ frame = avcodec_alloc_frame();
+ else
+ avcodec_get_frame_defaults(frame);
- // read error, next packet!
+ read_length = avcodec_decode_audio4(m_codecCtx, frame, &got_frame, &packet);
if(read_length < 0)
break;
- buf_pos += data_size;
+ if(got_frame)
+ {
+ int data_size = av_samples_get_buffer_size(NULL, m_codecCtx->channels, frame->nb_samples, m_codecCtx->sample_fmt, 1);
+
+ if(buf_size - buf_pos < data_size)
+ {
+ buffer.resize(buf_size + data_size, true);
+ buf_size += data_size;
+ }
+
+ if(m_tointerleave)
+ {
+ int single_size = data_size / m_codecCtx->channels / frame->nb_samples;
+ for(int channel = 0; channel < m_codecCtx->channels; channel++)
+ {
+ for(int i = 0; i < frame->nb_samples; i++)
+ {
+ memcpy(((data_t*)buffer.getBuffer()) + buf_pos + ((m_codecCtx->channels * i) + channel) * single_size,
+ frame->data[channel] + i * single_size, single_size);
+ }
+ }
+ }
+ else
+ memcpy(((data_t*)buffer.getBuffer()) + buf_pos, frame->data[1], data_size);
- // move packet parameters
- audio_pkg_data += read_length;
- audio_pkg_size -= read_length;
+ buf_pos += data_size;
+ }
+ packet.size -= read_length;
+ packet.data += read_length;
}
+ packet.data = orig_data;
+ packet.size = orig_size;
+ av_free(frame);
+
return buf_pos;
}
@@ -133,11 +145,6 @@ void AUD_FFMPEGReader::init()
if(!aCodec)
AUD_THROW(AUD_ERROR_FFMPEG, nodecoder_error);
-#ifdef FFMPEG_SAMPLE_FMT_S16P_SUPPORTED
- if(m_codecCtx->sample_fmt == AV_SAMPLE_FMT_S16P)
- m_codecCtx->request_sample_fmt = AV_SAMPLE_FMT_S16;
-#endif
-
if(avcodec_open2(m_codecCtx, aCodec, NULL) < 0)
AUD_THROW(AUD_ERROR_FFMPEG, codecopen_error);
@@ -145,8 +152,9 @@ void AUD_FFMPEGReader::init()
//dump_format(m_formatCtx, 0, NULL, 0);
m_specs.channels = (AUD_Channels) m_codecCtx->channels;
+ m_tointerleave = av_sample_fmt_is_planar(m_codecCtx->sample_fmt);
- switch(m_codecCtx->sample_fmt)
+ switch(av_get_packed_sample_fmt(m_codecCtx->sample_fmt))
{
case AV_SAMPLE_FMT_U8:
m_convert = AUD_convert_u8_float;
@@ -320,7 +328,7 @@ void AUD_FFMPEGReader::seek(int position)
if(packet.stream_index == m_stream)
{
// decode the package
- m_pkgbuf_left = decode(&packet, m_pkgbuf);
+ m_pkgbuf_left = decode(packet, m_pkgbuf);
search = false;
// check position
@@ -405,7 +413,7 @@ void AUD_FFMPEGReader::read(int& length, bool& eos, sample_t* buffer)
if(packet.stream_index == m_stream)
{
// decode the package
- pkgbuf_pos = decode(&packet, m_pkgbuf);
+ pkgbuf_pos = decode(packet, m_pkgbuf);
// copy to output buffer
data_size = AUD_MIN(pkgbuf_pos, left * sample_size);
diff --git a/intern/audaspace/ffmpeg/AUD_FFMPEGReader.h b/intern/audaspace/ffmpeg/AUD_FFMPEGReader.h
index d5d9fb300ff..377086e2625 100644
--- a/intern/audaspace/ffmpeg/AUD_FFMPEGReader.h
+++ b/intern/audaspace/ffmpeg/AUD_FFMPEGReader.h
@@ -112,12 +112,17 @@ private:
int64_t m_membufferpos;
/**
+ * Whether the audio data has to be interleaved after reading.
+ */
+ bool m_tointerleave;
+
+ /**
* Decodes a packet into the given buffer.
* \param packet The AVPacket to decode.
* \param buffer The target buffer.
* \return The count of read bytes.
*/
- int decode(AVPacket* packet, AUD_Buffer& buffer);
+ int decode(AVPacket& packet, AUD_Buffer& buffer);
/**
* Initializes the object.
diff --git a/intern/cycles/blender/addon/properties.py b/intern/cycles/blender/addon/properties.py
index 09db010363e..039fd39fc7d 100644
--- a/intern/cycles/blender/addon/properties.py
+++ b/intern/cycles/blender/addon/properties.py
@@ -416,7 +416,7 @@ class CyclesCameraSettings(bpy.types.PropertyGroup):
default=0.0,
step=1,
precision=4,
- subtype = 'DISTANCE'
+ subtype='DISTANCE',
)
cls.aperture_blades = IntProperty(
name="Aperture Blades",
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 0d1437e13e4..ee33bf6572a 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -219,7 +219,7 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
sub.label(text="Final Render:")
sub.prop(rd, "use_persistent_data", text="Persistent Images")
-
+
class CyclesRender_PT_opengl(CyclesButtonsPanel, Panel):
bl_label = "OpenGL Render"
bl_options = {'DEFAULT_CLOSED'}
@@ -230,18 +230,18 @@ class CyclesRender_PT_opengl(CyclesButtonsPanel, Panel):
rd = context.scene.render
split = layout.split()
-
+
col = split.column()
col.prop(rd, "use_antialiasing")
sub = col.row()
sub.active = rd.use_antialiasing
sub.prop(rd, "antialiasing_samples", expand=True)
-
+
col = split.column()
col.label(text="Alpha:")
col.prop(rd, "alpha_mode", text="")
-
-
+
+
class CyclesRender_PT_layers(CyclesButtonsPanel, Panel):
bl_label = "Layers"
bl_options = {'HIDE_HEADER'}
@@ -902,8 +902,8 @@ class CyclesTexture_PT_context(CyclesButtonsPanel, Panel):
split = layout.split(percentage=0.2)
split.label(text="Type:")
split.prop(tex, "type", text="")
-
-
+
+
class CyclesTexture_PT_node(CyclesButtonsPanel, Panel):
bl_label = "Node"
bl_context = "texture"
@@ -932,7 +932,7 @@ class CyclesTexture_PT_mapping(CyclesButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
-
+
node = context.texture_node
mapping = node.texture_mapping
@@ -964,7 +964,7 @@ class CyclesTexture_PT_colors(CyclesButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
-
+
node = context.texture_node
mapping = node.color_mapping
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp
index d10fb99450d..acda90f0b83 100644
--- a/intern/cycles/blender/blender_session.cpp
+++ b/intern/cycles/blender/blender_session.cpp
@@ -576,7 +576,7 @@ void BlenderSession::update_status_progress()
timestatus += ", " + b_rlay_name;
timestatus += " | ";
- BLI_timestr(total_time, time_str);
+ BLI_timestr(total_time, time_str, sizeof(time_str));
timestatus += "Elapsed: " + string(time_str) + " | ";
if(substatus.size() > 0)
diff --git a/intern/cycles/blender/blender_util.h b/intern/cycles/blender/blender_util.h
index bd4852d08e1..747008fc7c4 100644
--- a/intern/cycles/blender/blender_util.h
+++ b/intern/cycles/blender/blender_util.h
@@ -30,7 +30,7 @@
* todo: clean this up ... */
extern "C" {
-void BLI_timestr(double _time, char *str);
+void BLI_timestr(double _time, char *str, size_t maxlen);
void BKE_image_user_frame_calc(void *iuser, int cfra, int fieldnr);
void BKE_image_user_file_path(void *iuser, void *ima, char *path);
unsigned char *BKE_image_get_pixels_for_frame(void *image, int frame);
diff --git a/intern/cycles/render/graph.cpp b/intern/cycles/render/graph.cpp
index af27b46771c..50fee15c231 100644
--- a/intern/cycles/render/graph.cpp
+++ b/intern/cycles/render/graph.cpp
@@ -365,6 +365,45 @@ void ShaderGraph::remove_proxy_nodes(vector<bool>& removed)
}
}
}
+
+ /* remove unused mix closure input when factor is 0.0 or 1.0 */
+ if(node->special_type == SHADER_SPECIAL_TYPE_MIX_CLOSURE) {
+ MixClosureNode *mix = static_cast<MixClosureNode*>(node);
+ /* Check for closure links and make sure factor link is disconnected */
+ if(mix->outputs[0]->links.size() && mix->inputs[1]->link && mix->inputs[2]->link && !mix->inputs[0]->link) {
+
+ /* Factor 0.0 */
+ if(mix->inputs[0]->value.x == 0.0f) {
+ ShaderOutput *output = mix->inputs[1]->link;
+ vector<ShaderInput*> inputs = mix->outputs[0]->links;
+
+ foreach(ShaderInput *sock, mix->inputs)
+ if(sock->link)
+ disconnect(sock);
+
+ foreach(ShaderInput *input, inputs) {
+ disconnect(input);
+ if (output)
+ connect(output, input);
+ }
+ }
+ /* Factor 1.0 */
+ else if (mix->inputs[0]->value.x == 1.0f) {
+ ShaderOutput *output = mix->inputs[2]->link;
+ vector<ShaderInput*> inputs = mix->outputs[0]->links;
+
+ foreach(ShaderInput *sock, mix->inputs)
+ if(sock->link)
+ disconnect(sock);
+
+ foreach(ShaderInput *input, inputs) {
+ disconnect(input);
+ if (output)
+ connect(output, input);
+ }
+ }
+ }
+ }
}
}
diff --git a/intern/dualcon/intern/octree.h b/intern/dualcon/intern/octree.h
index 6cbdc9fb3d8..544048249de 100644
--- a/intern/dualcon/intern/octree.h
+++ b/intern/dualcon/intern/octree.h
@@ -374,14 +374,14 @@ class Octree
/**
* Functions to patch rings in a node
*/
- Node *patch(Node * node, int st[3], int len, PathList * rings);
- Node *patchSplit(Node * node, int st[3], int len, PathList * rings, int dir, PathList * &nrings1, PathList * &nrings2);
- Node *patchSplitSingle(Node * node, int st[3], int len, PathElement * head, int dir, PathList * &nrings1, PathList * &nrings2);
- Node *connectFace(Node * node, int st[3], int len, int dir, PathElement * f1, PathElement * f2);
- Node *locateCell(InternalNode * node, int st[3], int len, int ori[3], int dir, int side, Node * &rleaf, int rst[3], int& rlen);
+ Node *patch(Node *node, int st[3], int len, PathList * rings);
+ Node *patchSplit(Node *node, int st[3], int len, PathList * rings, int dir, PathList * &nrings1, PathList * &nrings2);
+ Node *patchSplitSingle(Node *node, int st[3], int len, PathElement *head, int dir, PathList * &nrings1, PathList * &nrings2);
+ Node *connectFace(Node *node, int st[3], int len, int dir, PathElement * f1, PathElement * f2);
+ Node *locateCell(InternalNode *node, int st[3], int len, int ori[3], int dir, int side, Node * &rleaf, int rst[3], int& rlen);
void compressRing(PathElement *& ring);
void getFacePoint(PathElement *leaf, int dir, int& x, int& y, float& p, float& q);
- LeafNode *patchAdjacent(InternalNode * node, int len, int st1[3], LeafNode * leaf1, int st2[3], LeafNode * leaf2, int walkdir, int inc, int dir, int side, float alpha);
+ LeafNode *patchAdjacent(InternalNode *node, int len, int st1[3], LeafNode * leaf1, int st2[3], LeafNode * leaf2, int walkdir, int inc, int dir, int side, float alpha);
int findPair(PathElement *head, int pos, int dir, PathElement *& pre1, PathElement *& pre2);
int getSide(PathElement *e, int pos, int dir);
int isEqual(PathElement *e1, PathElement *e2);
@@ -412,8 +412,8 @@ class Octree
/************************************************************************/
void floodFill();
void clearProcessBits(Node *node, int height);
- int floodFill(LeafNode * leaf, int st[3], int len, int height, int threshold);
- int floodFill(Node * node, int st[3], int len, int height, int threshold);
+ int floodFill(LeafNode *leaf, int st[3], int len, int height, int threshold);
+ int floodFill(Node *node, int st[3], int len, int height, int threshold);
/**
* Write out polygon file
@@ -421,9 +421,9 @@ class Octree
void writeOut();
void countIntersection(Node *node, int height, int& nedge, int& ncell, int& nface);
- void generateMinimizer(Node * node, int st[3], int len, int height, int& offset);
+ void generateMinimizer(Node *node, int st[3], int len, int height, int& offset);
void computeMinimizer(const LeafNode * leaf, int st[3], int len,
- float rvalue[3]) const;
+ float rvalue[3]) const;
/**
* Traversal functions to generate polygon model
* op: 0 for counting, 1 for writing OBJ, 2 for writing OFF, 3 for writing PLY
diff --git a/intern/elbeem/intern/solver_init.cpp b/intern/elbeem/intern/solver_init.cpp
index 63ce1570eea..4c398ab9cb4 100644
--- a/intern/elbeem/intern/solver_init.cpp
+++ b/intern/elbeem/intern/solver_init.cpp
@@ -691,7 +691,8 @@ bool LbmFsgrSolver::initializeSolverMemory()
calculateMemreqEstimate( mSizex, mSizey, mSizez,
mMaxRefine, mFarFieldSize, &memEstFromFunc, &memEstFine, &memreqStr );
- double memLimit;
+ bool noLimit = false;
+ double memLimit = 0.;
string memLimStr("-");
if(sizeof(void*)==4) {
// 32bit system, limit to 2GB
@@ -699,8 +700,9 @@ bool LbmFsgrSolver::initializeSolverMemory()
memLimStr = string("2GB");
} else {
// 64bit, just take 16GB as limit for now...
- memLimit = 16.0* 1024.0*1024.0*1024.0;
- memLimStr = string("16GB");
+ // memLimit = 16.0* 1024.0*1024.0*1024.0;
+ // memLimStr = string("16GB");
+ noLimit = true;
}
// restrict max. chunk of 1 mem block to 1GB for windos
@@ -724,7 +726,7 @@ bool LbmFsgrSolver::initializeSolverMemory()
memBlockAllocProblem = true;
}
- if(memEstFromFunc>memLimit || memBlockAllocProblem) {
+ if(!noLimit && (memEstFromFunc>memLimit || memBlockAllocProblem)) {
sizeReduction *= 0.9;
mSizex = (int)(orgSx * sizeReduction);
mSizey = (int)(orgSy * sizeReduction);
diff --git a/intern/ffmpeg/ffmpeg_compat.h b/intern/ffmpeg/ffmpeg_compat.h
index 8663c96a22e..69e2e014761 100644
--- a/intern/ffmpeg/ffmpeg_compat.h
+++ b/intern/ffmpeg/ffmpeg_compat.h
@@ -110,6 +110,16 @@ int av_opt_set_double(void *obj, const char *name, double val, int search_flags)
#define AV_OPT_TYPE_FLOAT FF_OPT_TYPE_FLOAT
#endif
+#if ((LIBAVUTIL_VERSION_MAJOR < 51) || (LIBAVUTIL_VERSION_MAJOR == 51) && (LIBAVUTIL_VERSION_MINOR < 54))
+static inline
+enum AVSampleFormat av_get_packed_sample_fmt(enum AVSampleFormat sample_fmt)
+{
+ if (sample_fmt < 0 || sample_fmt >= AV_SAMPLE_FMT_NB)
+ return AV_SAMPLE_FMT_NONE;
+ return sample_fmt;
+}
+#endif
+
#if ((LIBAVFORMAT_VERSION_MAJOR < 53) || ((LIBAVFORMAT_VERSION_MAJOR == 53) && (LIBAVFORMAT_VERSION_MINOR < 24)) || ((LIBAVFORMAT_VERSION_MAJOR == 53) && (LIBAVFORMAT_VERSION_MINOR < 24) && (LIBAVFORMAT_VERSION_MICRO < 2)))
#define avformat_close_input(x) av_close_input_file(*(x))
#endif
diff --git a/intern/guardedalloc/MEM_sys_types.h b/intern/guardedalloc/MEM_sys_types.h
index 3d43733c569..72563fc988d 100644
--- a/intern/guardedalloc/MEM_sys_types.h
+++ b/intern/guardedalloc/MEM_sys_types.h
@@ -108,10 +108,6 @@ typedef uint64_t u_int64_t;
#include <inttypes.h>
#elif defined(FREE_WINDOWS)
-#ifndef FREE_WINDOWS64
-/* define htoln here, there must be a syntax error in winsock2.h in MinGW */
-unsigned long __attribute__((__stdcall__)) htonl(unsigned long);
-#endif
#include <stdint.h>
#else
@@ -144,4 +140,3 @@ unsigned long __attribute__((__stdcall__)) htonl(unsigned long);
#endif
#endif /* __MEM_SYS_TYPES_H__ */
-
diff --git a/intern/opencolorio/CMakeLists.txt b/intern/opencolorio/CMakeLists.txt
index c281a6e7bbb..5680ce79762 100644
--- a/intern/opencolorio/CMakeLists.txt
+++ b/intern/opencolorio/CMakeLists.txt
@@ -48,10 +48,12 @@ if(WITH_OPENCOLORIO)
list(APPEND INC_SYS
${OPENCOLORIO_INCLUDE_DIRS}
+ ${GLEW_INCLUDE_PATH}
)
list(APPEND SRC
ocio_impl.cc
+ ocio_impl_glsl.cc
)
if(WIN32 AND NOT MINGW)
diff --git a/intern/opencolorio/SConscript b/intern/opencolorio/SConscript
index 6e7c467f64f..73a8fd7a2e0 100644
--- a/intern/opencolorio/SConscript
+++ b/intern/opencolorio/SConscript
@@ -35,10 +35,12 @@ defs = []
if env['WITH_BF_OCIO']:
defs.append('WITH_OCIO')
incs += ' ' + env['BF_OCIO_INC']
+ incs += ' ' + '#/extern/glew/include'
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
incs += ' ' + env['BF_BOOST_INC']
else:
sources.remove('ocio_impl.cc')
+ sources.remove('ocio_impl_glsl.cc')
env.BlenderLib( 'bf_intern_opencolorio', sources, Split(incs), defs, libtype=['extern','player'], priority=[10, 185])
diff --git a/intern/opencolorio/fallback_impl.cc b/intern/opencolorio/fallback_impl.cc
index d01d8d4c8f4..47c648e9cba 100644
--- a/intern/opencolorio/fallback_impl.cc
+++ b/intern/opencolorio/fallback_impl.cc
@@ -380,3 +380,15 @@ void FallbackImpl::matrixTransformRelease(OCIO_MatrixTransformRcPtr *)
void FallbackImpl::matrixTransformScale(float * , float * , const float *)
{
}
+
+void FallbackImpl::setupGLSLDraw(struct OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor)
+{
+}
+
+void FallbackImpl::finishGLSLDraw(OCIO_GLSLDrawState *state)
+{
+}
+
+void FallbackImpl::freeGLState(struct OCIO_GLSLDrawState *state_r)
+{
+}
diff --git a/intern/opencolorio/ocio_capi.cc b/intern/opencolorio/ocio_capi.cc
index 4f839a61fad..73d8af295f2 100644
--- a/intern/opencolorio/ocio_capi.cc
+++ b/intern/opencolorio/ocio_capi.cc
@@ -282,3 +282,18 @@ void OCIO_matrixTransformScale(float * m44, float * offset4, const float *scale4
{
impl->matrixTransformScale(m44, offset4, scale4f);
}
+
+void OCIO_setupGLSLDraw(struct OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor)
+{
+ impl->setupGLSLDraw(state_r, processor);
+}
+
+void OCIO_finishGLSLDraw(struct OCIO_GLSLDrawState *state)
+{
+ impl->finishGLSLDraw(state);
+}
+
+void OCIO_freeOGLState(struct OCIO_GLSLDrawState *state)
+{
+ impl->freeGLState(state);
+}
diff --git a/intern/opencolorio/ocio_capi.h b/intern/opencolorio/ocio_capi.h
index 19fd8fe643b..3c42e0a1a1e 100644
--- a/intern/opencolorio/ocio_capi.h
+++ b/intern/opencolorio/ocio_capi.h
@@ -32,6 +32,8 @@
extern "C" {
#endif
+struct OCIO_GLSLDrawState;
+
#define OCIO_DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name
#define OCIO_ROLE_SCENE_LINEAR "scene_linear"
@@ -119,6 +121,10 @@ void OCIO_matrixTransformRelease(OCIO_MatrixTransformRcPtr *mt);
void OCIO_matrixTransformScale(float * m44, float * offset4, const float * scale4);
+void OCIO_setupGLSLDraw(struct OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor);
+void OCIO_finishGLSLDraw(struct OCIO_GLSLDrawState *state);
+void OCIO_freeOGLState(struct OCIO_GLSLDrawState *state);
+
#ifdef __cplusplus
}
#endif
diff --git a/intern/opencolorio/ocio_impl.cc b/intern/opencolorio/ocio_impl.cc
index b073a038f0d..8803814ce3f 100644
--- a/intern/opencolorio/ocio_impl.cc
+++ b/intern/opencolorio/ocio_impl.cc
@@ -26,8 +26,16 @@
*/
#include <iostream>
+#include <sstream>
#include <string.h>
+#ifdef __APPLE__
+#include <OpenGL/gl.h>
+#include <OpenGL/glu.h>
+#else
+#include <GL/glew.h>
+#endif
+
#include <OpenColorIO/OpenColorIO.h>
using namespace OCIO_NAMESPACE;
@@ -50,6 +58,8 @@ using namespace OCIO_NAMESPACE;
#define MEM_NEW(type) new(MEM_mallocN(sizeof(type), __func__)) type()
#define MEM_DELETE(what, type) if(what) { ((type*)(what))->~type(); MEM_freeN(what); } (void)0
+static const int LUT3D_EDGE_SIZE = 32;
+
static void OCIO_reportError(const char *err)
{
std::cerr << "OpenColorIO Error: " << err << std::endl;
@@ -541,3 +551,228 @@ void OCIOImpl::matrixTransformScale(float * m44, float * offset4, const float *s
{
MatrixTransform::Scale(m44, offset4, scale4f);
}
+
+/* **** OpenGL drawing routines using GLSL for color space transform ***** */
+
+/* Some of the GLSL transform related functions below are adopted from
+ * ociodisplay utility of OpenColorIO project which are originally
+ *
+ * Copyright (c) 2003-2010 Sony Pictures Imageworks Inc., et al. All Rights Reserved.
+ */
+
+typedef struct OCIO_GLSLDrawState {
+ bool lut3d_texture_allocated; /* boolean flag indicating whether
+ * lut texture is allocated
+ */
+
+ GLuint lut3d_texture; /* OGL texture ID for 3D LUT */
+
+ float *lut3d; /* 3D LUT table */
+
+ /* Cache */
+ std::string lut3dcacheid;
+ std::string shadercacheid;
+
+ /* GLSL stuff */
+ GLuint fragShader;
+ GLuint program;
+
+ /* Previous OpenGL state. */
+ GLint last_texture, last_texture_unit;
+} OCIO_GLSLDrawState;
+
+static const char * g_fragShaderText = ""
+"\n"
+"uniform sampler2D tex1;\n"
+"uniform sampler3D tex2;\n"
+"\n"
+"void main()\n"
+"{\n"
+" vec4 col = texture2D(tex1, gl_TexCoord[0].st);\n"
+" gl_FragColor = OCIODisplay(col, tex2);\n"
+"}\n";
+
+static GLuint compileShaderText(GLenum shaderType, const char *text)
+{
+ GLuint shader;
+ GLint stat;
+
+ shader = glCreateShader(shaderType);
+ glShaderSource(shader, 1, (const GLchar **) &text, NULL);
+ glCompileShader(shader);
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &stat);
+
+ if (!stat) {
+ GLchar log[1000];
+ GLsizei len;
+ glGetShaderInfoLog(shader, 1000, &len, log);
+ return 0;
+ }
+
+ return shader;
+}
+
+static GLuint linkShaders(GLuint fragShader)
+{
+ if (!fragShader)
+ return 0;
+
+ GLuint program = glCreateProgram();
+
+ if (fragShader)
+ glAttachShader(program, fragShader);
+
+ glLinkProgram(program);
+
+ /* check link */
+ {
+ GLint stat;
+ glGetProgramiv(program, GL_LINK_STATUS, &stat);
+ if (!stat) {
+ GLchar log[1000];
+ GLsizei len;
+ glGetProgramInfoLog(program, 1000, &len, log);
+ fprintf(stderr, "Shader link error:\n%s\n", log);
+ return 0;
+ }
+ }
+
+ return program;
+}
+
+static OCIO_GLSLDrawState *allocateOpenGLState(void)
+{
+ OCIO_GLSLDrawState *state;
+
+ /* Allocate memory for state. */
+ state = (OCIO_GLSLDrawState *) MEM_callocN(sizeof(OCIO_GLSLDrawState),
+ "OCIO OpenGL State struct");
+
+ /* Call constructors on new memory. */
+ new (&state->lut3dcacheid) std::string("");
+ new (&state->shadercacheid) std::string("");
+
+ return state;
+}
+
+/* Ensure LUT texture and array are allocated */
+static void ensureLUT3DAllocated(OCIO_GLSLDrawState *state)
+{
+ int num_3d_entries = 3 * LUT3D_EDGE_SIZE * LUT3D_EDGE_SIZE * LUT3D_EDGE_SIZE;
+
+ if (state->lut3d_texture_allocated)
+ return;
+
+ glGenTextures(1, &state->lut3d_texture);
+
+ state->lut3d = (float *) MEM_callocN(sizeof(float) * num_3d_entries, "OCIO GPU 3D LUT");
+
+ glActiveTexture(GL_TEXTURE1);
+ glBindTexture(GL_TEXTURE_3D, state->lut3d_texture);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
+ glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB16F_ARB,
+ LUT3D_EDGE_SIZE, LUT3D_EDGE_SIZE, LUT3D_EDGE_SIZE,
+ 0, GL_RGB,GL_FLOAT, &state->lut3d);
+
+ state->lut3d_texture_allocated = true;
+}
+
+/**
+ * Setup OpenGL contexts for a transform defined by processor using GLSL
+ * All LUT allocating baking and shader compilation happens here.
+ *
+ * Once this function is called, callee could start drawing images
+ * using regular 2D texture.
+ *
+ * When all drawing is finished, finishGLSLDraw shall be called to
+ * restore OpenGL context to it's pre-GLSL draw state.
+ */
+void OCIOImpl::setupGLSLDraw(OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor)
+{
+ ConstProcessorRcPtr ocio_processor = *(ConstProcessorRcPtr *) processor;
+
+ /* Create state if needed. */
+ OCIO_GLSLDrawState *state;
+ if (!*state_r)
+ *state_r = allocateOpenGLState();
+ state = *state_r;
+
+ glGetIntegerv(GL_TEXTURE_2D, &state->last_texture);
+ glGetIntegerv(GL_ACTIVE_TEXTURE, &state->last_texture_unit);
+
+ ensureLUT3DAllocated(state);
+
+ /* Step 1: Create a GPU Shader Description */
+ GpuShaderDesc shaderDesc;
+ shaderDesc.setLanguage(GPU_LANGUAGE_GLSL_1_0);
+ shaderDesc.setFunctionName("OCIODisplay");
+ shaderDesc.setLut3DEdgeLen(LUT3D_EDGE_SIZE);
+
+ /* Step 2: Compute the 3D LUT */
+ std::string lut3dCacheID = ocio_processor->getGpuLut3DCacheID(shaderDesc);
+ if (lut3dCacheID != state->lut3dcacheid) {
+ state->lut3dcacheid = lut3dCacheID;
+ ocio_processor->getGpuLut3D(state->lut3d, shaderDesc);
+
+ glActiveTexture(GL_TEXTURE1);
+ glBindTexture(GL_TEXTURE_3D, state->lut3d_texture);
+ glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0,
+ LUT3D_EDGE_SIZE, LUT3D_EDGE_SIZE, LUT3D_EDGE_SIZE,
+ GL_RGB, GL_FLOAT, state->lut3d);
+ }
+
+ /* Step 3: Compute the Shader */
+ std::string shaderCacheID = ocio_processor->getGpuShaderTextCacheID(shaderDesc);
+ if (state->program == 0 || shaderCacheID != state->shadercacheid) {
+ state->shadercacheid = shaderCacheID;
+
+ std::ostringstream os;
+ os << ocio_processor->getGpuShaderText(shaderDesc) << "\n";
+ os << g_fragShaderText;
+
+ if (state->fragShader)
+ glDeleteShader(state->fragShader);
+ state->fragShader = compileShaderText(GL_FRAGMENT_SHADER, os.str().c_str());
+
+ if (state->program)
+ glDeleteProgram(state->program);
+
+ state->program = linkShaders(state->fragShader);
+ }
+
+ glActiveTexture(GL_TEXTURE1);
+ glBindTexture(GL_TEXTURE_3D, state->lut3d_texture);
+
+ glActiveTexture(GL_TEXTURE0);
+
+ glUseProgram(state->program);
+ glUniform1i(glGetUniformLocation(state->program, "tex1"), 0);
+ glUniform1i(glGetUniformLocation(state->program, "tex2"), 1);
+}
+
+void OCIOImpl::finishGLSLDraw(OCIO_GLSLDrawState *state)
+{
+ glActiveTexture(state->last_texture_unit);
+ glBindTexture(GL_TEXTURE_2D, state->last_texture);
+ glUseProgram(0);
+}
+
+void OCIOImpl::freeGLState(struct OCIO_GLSLDrawState *state)
+{
+ using std::string;
+
+ if (state->lut3d_texture_allocated)
+ glDeleteTextures(1, &state->lut3d_texture);
+
+ if (state->lut3d)
+ MEM_freeN(state->lut3d);
+
+ state->lut3dcacheid.~string();
+ state->shadercacheid.~string();
+
+ MEM_freeN(state);
+}
diff --git a/intern/opencolorio/ocio_impl.h b/intern/opencolorio/ocio_impl.h
index b6bbc912e5b..2a1f88be5f4 100644
--- a/intern/opencolorio/ocio_impl.h
+++ b/intern/opencolorio/ocio_impl.h
@@ -95,6 +95,10 @@ public:
virtual void matrixTransformRelease(OCIO_MatrixTransformRcPtr *mt) = 0;
virtual void matrixTransformScale(float * m44, float * offset4, const float * scale4) = 0;
+
+ virtual void setupGLSLDraw(struct OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor) = 0;
+ virtual void finishGLSLDraw(struct OCIO_GLSLDrawState *state) = 0;
+ virtual void freeGLState(struct OCIO_GLSLDrawState *state_r) = 0;
};
class FallbackImpl : public IOCIOImpl {
@@ -164,6 +168,10 @@ public:
void matrixTransformRelease(OCIO_MatrixTransformRcPtr *mt);
void matrixTransformScale(float * m44, float * offset4, const float * scale4);
+
+ void setupGLSLDraw(struct OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor);
+ void finishGLSLDraw(struct OCIO_GLSLDrawState *state);
+ void freeGLState(struct OCIO_GLSLDrawState *state_r);
};
#ifdef WITH_OCIO
@@ -234,6 +242,10 @@ public:
void matrixTransformRelease(OCIO_MatrixTransformRcPtr *mt);
void matrixTransformScale(float * m44, float * offset4, const float * scale4);
+
+ void setupGLSLDraw(struct OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor);
+ void finishGLSLDraw(struct OCIO_GLSLDrawState *state);
+ void freeGLState(struct OCIO_GLSLDrawState *state_r);
};
#endif
diff --git a/intern/opencolorio/ocio_impl_glsl.cc b/intern/opencolorio/ocio_impl_glsl.cc
new file mode 100644
index 00000000000..c79593779cf
--- /dev/null
+++ b/intern/opencolorio/ocio_impl_glsl.cc
@@ -0,0 +1,274 @@
+/*
+ * Adapted from OpenColorIO with this license:
+ *
+ * Copyright (c) 2003-2010 Sony Pictures Imageworks Inc., et al.
+ * All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Sony Pictures Imageworks nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * Modifications Copyright 2013, Blender Foundation.
+ *
+ * Contributor(s): Sergey Sharybin
+ *
+ */
+
+#include <sstream>
+#include <string.h>
+
+#ifdef __APPLE__
+#include <OpenGL/gl.h>
+#include <OpenGL/glu.h>
+#else
+#include <GL/glew.h>
+#endif
+
+#include <OpenColorIO/OpenColorIO.h>
+
+using namespace OCIO_NAMESPACE;
+
+#include "MEM_guardedalloc.h"
+
+#include "ocio_impl.h"
+
+static const int LUT3D_EDGE_SIZE = 32;
+
+
+/* **** OpenGL drawing routines using GLSL for color space transform ***** */
+
+typedef struct OCIO_GLSLDrawState {
+ bool lut3d_texture_allocated; /* boolean flag indicating whether
+ * lut texture is allocated
+ */
+
+ GLuint lut3d_texture; /* OGL texture ID for 3D LUT */
+
+ float *lut3d; /* 3D LUT table */
+
+ /* Cache */
+ std::string lut3dcacheid;
+ std::string shadercacheid;
+
+ /* GLSL stuff */
+ GLuint fragShader;
+ GLuint program;
+
+ /* Previous OpenGL state. */
+ GLint last_texture, last_texture_unit;
+} OCIO_GLSLDrawState;
+
+static const char * g_fragShaderText = ""
+"\n"
+"uniform sampler2D tex1;\n"
+"uniform sampler3D tex2;\n"
+"\n"
+"void main()\n"
+"{\n"
+" vec4 col = texture2D(tex1, gl_TexCoord[0].st);\n"
+" gl_FragColor = OCIODisplay(col, tex2);\n"
+"}\n";
+
+static GLuint compileShaderText(GLenum shaderType, const char *text)
+{
+ GLuint shader;
+ GLint stat;
+
+ shader = glCreateShader(shaderType);
+ glShaderSource(shader, 1, (const GLchar **) &text, NULL);
+ glCompileShader(shader);
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &stat);
+
+ if (!stat) {
+ GLchar log[1000];
+ GLsizei len;
+ glGetShaderInfoLog(shader, 1000, &len, log);
+ return 0;
+ }
+
+ return shader;
+}
+
+static GLuint linkShaders(GLuint fragShader)
+{
+ if (!fragShader)
+ return 0;
+
+ GLuint program = glCreateProgram();
+
+ if (fragShader)
+ glAttachShader(program, fragShader);
+
+ glLinkProgram(program);
+
+ /* check link */
+ {
+ GLint stat;
+ glGetProgramiv(program, GL_LINK_STATUS, &stat);
+ if (!stat) {
+ GLchar log[1000];
+ GLsizei len;
+ glGetProgramInfoLog(program, 1000, &len, log);
+ fprintf(stderr, "Shader link error:\n%s\n", log);
+ return 0;
+ }
+ }
+
+ return program;
+}
+
+static OCIO_GLSLDrawState *allocateOpenGLState(void)
+{
+ OCIO_GLSLDrawState *state;
+
+ /* Allocate memory for state. */
+ state = (OCIO_GLSLDrawState *) MEM_callocN(sizeof(OCIO_GLSLDrawState),
+ "OCIO OpenGL State struct");
+
+ /* Call constructors on new memory. */
+ new (&state->lut3dcacheid) std::string("");
+ new (&state->shadercacheid) std::string("");
+
+ return state;
+}
+
+/* Ensure LUT texture and array are allocated */
+static void ensureLUT3DAllocated(OCIO_GLSLDrawState *state)
+{
+ int num_3d_entries = 3 * LUT3D_EDGE_SIZE * LUT3D_EDGE_SIZE * LUT3D_EDGE_SIZE;
+
+ if (state->lut3d_texture_allocated)
+ return;
+
+ glGenTextures(1, &state->lut3d_texture);
+
+ state->lut3d = (float *) MEM_callocN(sizeof(float) * num_3d_entries, "OCIO GPU 3D LUT");
+
+ glActiveTexture(GL_TEXTURE1);
+ glBindTexture(GL_TEXTURE_3D, state->lut3d_texture);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
+ glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB16F_ARB,
+ LUT3D_EDGE_SIZE, LUT3D_EDGE_SIZE, LUT3D_EDGE_SIZE,
+ 0, GL_RGB,GL_FLOAT, &state->lut3d);
+
+ state->lut3d_texture_allocated = true;
+}
+
+/**
+ * Setup OpenGL contexts for a transform defined by processor using GLSL
+ * All LUT allocating baking and shader compilation happens here.
+ *
+ * Once this function is called, callee could start drawing images
+ * using regular 2D texture.
+ *
+ * When all drawing is finished, finishGLSLDraw shall be called to
+ * restore OpenGL context to it's pre-GLSL draw state.
+ */
+void OCIOImpl::setupGLSLDraw(OCIO_GLSLDrawState **state_r, OCIO_ConstProcessorRcPtr *processor)
+{
+ ConstProcessorRcPtr ocio_processor = *(ConstProcessorRcPtr *) processor;
+
+ /* Create state if needed. */
+ OCIO_GLSLDrawState *state;
+ if (!*state_r)
+ *state_r = allocateOpenGLState();
+ state = *state_r;
+
+ glGetIntegerv(GL_TEXTURE_2D, &state->last_texture);
+ glGetIntegerv(GL_ACTIVE_TEXTURE, &state->last_texture_unit);
+
+ ensureLUT3DAllocated(state);
+
+ /* Step 1: Create a GPU Shader Description */
+ GpuShaderDesc shaderDesc;
+ shaderDesc.setLanguage(GPU_LANGUAGE_GLSL_1_0);
+ shaderDesc.setFunctionName("OCIODisplay");
+ shaderDesc.setLut3DEdgeLen(LUT3D_EDGE_SIZE);
+
+ /* Step 2: Compute the 3D LUT */
+ std::string lut3dCacheID = ocio_processor->getGpuLut3DCacheID(shaderDesc);
+ if (lut3dCacheID != state->lut3dcacheid) {
+ state->lut3dcacheid = lut3dCacheID;
+ ocio_processor->getGpuLut3D(state->lut3d, shaderDesc);
+
+ glActiveTexture(GL_TEXTURE1);
+ glBindTexture(GL_TEXTURE_3D, state->lut3d_texture);
+ glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0,
+ LUT3D_EDGE_SIZE, LUT3D_EDGE_SIZE, LUT3D_EDGE_SIZE,
+ GL_RGB, GL_FLOAT, state->lut3d);
+ }
+
+ /* Step 3: Compute the Shader */
+ std::string shaderCacheID = ocio_processor->getGpuShaderTextCacheID(shaderDesc);
+ if (state->program == 0 || shaderCacheID != state->shadercacheid) {
+ state->shadercacheid = shaderCacheID;
+
+ std::ostringstream os;
+ os << ocio_processor->getGpuShaderText(shaderDesc) << "\n";
+ os << g_fragShaderText;
+
+ if (state->fragShader)
+ glDeleteShader(state->fragShader);
+ state->fragShader = compileShaderText(GL_FRAGMENT_SHADER, os.str().c_str());
+
+ if (state->program)
+ glDeleteProgram(state->program);
+
+ state->program = linkShaders(state->fragShader);
+ }
+
+ glActiveTexture(GL_TEXTURE1);
+ glBindTexture(GL_TEXTURE_3D, state->lut3d_texture);
+
+ glActiveTexture(GL_TEXTURE0);
+
+ glUseProgram(state->program);
+ glUniform1i(glGetUniformLocation(state->program, "tex1"), 0);
+ glUniform1i(glGetUniformLocation(state->program, "tex2"), 1);
+}
+
+void OCIOImpl::finishGLSLDraw(OCIO_GLSLDrawState *state)
+{
+ glActiveTexture(state->last_texture_unit);
+ glBindTexture(GL_TEXTURE_2D, state->last_texture);
+ glUseProgram(0);
+}
+
+void OCIOImpl::freeGLState(struct OCIO_GLSLDrawState *state)
+{
+ using std::string;
+
+ if (state->lut3d_texture_allocated)
+ glDeleteTextures(1, &state->lut3d_texture);
+
+ if (state->lut3d)
+ MEM_freeN(state->lut3d);
+
+ state->lut3dcacheid.~string();
+ state->shadercacheid.~string();
+
+ MEM_freeN(state);
+}
diff --git a/intern/opennl/superlu/superlu_sys_types.h b/intern/opennl/superlu/superlu_sys_types.h
index 80d3da4d243..5685b34f1f4 100644
--- a/intern/opennl/superlu/superlu_sys_types.h
+++ b/intern/opennl/superlu/superlu_sys_types.h
@@ -98,8 +98,6 @@ typedef unsigned long uintptr_t;
#include <inttypes.h>
#elif defined(FREE_WINDOWS)
-/* define htoln here, there must be a syntax error in winsock2.h in MinGW */
-unsigned long __attribute__((__stdcall__)) htonl(unsigned long);
#include <stdint.h>
#else
diff --git a/intern/utfconv/utf_winfunc.c b/intern/utfconv/utf_winfunc.c
index 3d7fb11309a..2ae261b44a8 100644
--- a/intern/utfconv/utf_winfunc.c
+++ b/intern/utfconv/utf_winfunc.c
@@ -28,12 +28,13 @@
#endif
#include "utf_winfunc.h"
+#include "utfconv.h"
#include <io.h>
#include <windows.h>
#include <wchar.h>
-FILE * ufopen(const char * filename, const char * mode)
+FILE *ufopen(const char *filename, const char *mode)
{
FILE *f = NULL;
UTF16_ENCODE(filename);
@@ -119,7 +120,7 @@ int umkdir(const char *pathname)
return r ? 0 : -1;
}
-char * u_alloc_getenv(const char *varname)
+char *u_alloc_getenv(const char *varname)
{
char * r = 0;
wchar_t * str;
diff --git a/intern/utfconv/utf_winfunc.h b/intern/utfconv/utf_winfunc.h
index 45f6844af5a..8dd77275dcb 100644
--- a/intern/utfconv/utf_winfunc.h
+++ b/intern/utfconv/utf_winfunc.h
@@ -23,22 +23,26 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#ifndef __UTF_WINFUNC_H__
+#define __UTF_WINFUNC_H__
+
#ifndef WIN32
# error "This file can only compile on windows"
#endif
-#include "utfconv.h"
#include <stdio.h>
-FILE * ufopen(const char * filename, const char * mode);
+FILE *ufopen(const char * filename, const char * mode);
int uopen(const char *filename, int oflag, int pmode);
int uaccess(const char *filename, int mode);
-int urename(const char *oldname, const char *newname );
+int urename(const char *oldname, const char *newname);
-char * u_alloc_getenv(const char *varname);
+char *u_alloc_getenv(const char *varname);
void u_free_getenv(char *val);
-int uput_getenv(const char *varname, char * value, size_t buffsize);
+int uput_getenv(const char *varname, char *value, size_t buffsize);
int uputenv(const char *name, const char *value);
int umkdir(const char *pathname);
+
+#endif /* __UTF_WINFUNC_H__ */
diff --git a/intern/utfconv/utfconv.h b/intern/utfconv/utfconv.h
index ada85e274e3..f00f4aeef27 100644
--- a/intern/utfconv/utfconv.h
+++ b/intern/utfconv/utfconv.h
@@ -23,12 +23,13 @@
* ***** END GPL LICENSE BLOCK *****
*/
+#ifndef __UTFCONV_H__
+#define __UTFCONV_H__
+
#include <wchar.h>
#include <stdio.h>
#include <stdlib.h>
-
-
#ifdef __cplusplus
extern "C" {
#endif
@@ -100,3 +101,5 @@ wchar_t *alloc_utf16_from_8(const char *in8, size_t add);
#ifdef __cplusplus
}
#endif
+
+#endif /* __UTFCONV_H__ */
diff --git a/release/scripts/modules/bl_i18n_utils/bl_extract_messages.py b/release/scripts/modules/bl_i18n_utils/bl_extract_messages.py
index ea162557c95..26b6845530d 100644
--- a/release/scripts/modules/bl_i18n_utils/bl_extract_messages.py
+++ b/release/scripts/modules/bl_i18n_utils/bl_extract_messages.py
@@ -409,6 +409,7 @@ def dump_py_messages_from_files(msgs, reports, files, settings):
import ast
bpy_struct = bpy.types.ID.__base__
+ i18n_contexts = bpy.app.translations.contexts
root_paths = tuple(bpy.utils.resource_path(t) for t in ('USER', 'LOCAL', 'SYSTEM'))
def make_rel(path):
@@ -445,7 +446,7 @@ def dump_py_messages_from_files(msgs, reports, files, settings):
nds_ls.extend(nds)
ret = _extract_string_merge(estr_ls, nds_ls)
return ret
-
+
def extract_strings_split(node):
"""
Returns a list args as returned by 'extract_strings()', But split into groups based on separate_nodes, this way
@@ -468,20 +469,33 @@ def dump_py_messages_from_files(msgs, reports, files, settings):
return [_extract_string_merge(estr_ls, nds_ls) for estr_ls, nds_ls in bag]
+ i18n_ctxt_ids = {v for v in bpy.app.translations.contexts_C_to_py.values()}
def _ctxt_to_ctxt(node):
- return extract_strings(node)[0]
+ # We must try, to some extend, to get contexts from vars instead of only literal strings...
+ ctxt = extract_strings(node)[0]
+ if ctxt:
+ return ctxt
+ # Basically, we search for attributes matching py context names, for now.
+ # So non-literal contexts should be used that way:
+ # i18n_ctxt = bpy.app.translations.contexts
+ # foobar(text="Foo", text_ctxt=i18n_ctxt.id_object)
+ if type(node) == ast.Attribute:
+ if node.attr in i18n_ctxt_ids:
+ #print(node, node.attr, getattr(i18n_contexts, node.attr))
+ return getattr(i18n_contexts, node.attr)
+ return i18n_contexts.default
def _op_to_ctxt(node):
opname, _ = extract_strings(node)
if not opname:
- return settings.DEFAULT_CONTEXT
+ return i18n_contexts.default
op = bpy.ops
for n in opname.split('.'):
op = getattr(op, n)
try:
return op.get_rna().bl_rna.translation_context
except Exception as e:
- default_op_context = bpy.app.translations.contexts.operator_default
+ default_op_context = i18n_contexts.operator_default
print("ERROR: ", str(e))
print(" Assuming default operator context '{}'".format(default_op_context))
return default_op_context
@@ -492,7 +506,8 @@ def dump_py_messages_from_files(msgs, reports, files, settings):
pgettext_variants = (
("pgettext", ("_",)),
("pgettext_iface", ("iface_",)),
- ("pgettext_tip", ("tip_",))
+ ("pgettext_tip", ("tip_",)),
+ ("pgettext_data", ("data_",)),
)
pgettext_variants_args = {"msgid": (0, {"msgctxt": 1})}
@@ -858,9 +873,8 @@ def dump_addon_messages(module_name, messages_formats, do_checks, settings):
# and make the diff!
for key in minus_msgs:
- if key == settings.PO_HEADER_KEY:
- continue
- del msgs[key]
+ if key != settings.PO_HEADER_KEY:
+ del msgs[key]
if check_ctxt:
for key in check_ctxt:
@@ -873,7 +887,7 @@ def dump_addon_messages(module_name, messages_formats, do_checks, settings):
# get strings from UI layout definitions text="..." args
reports["check_ctxt"] = check_ctxt
- dump_messages_pytext(msgs, reports, addons, settings, addons_only=True)
+ dump_py_messages(msgs, reports, {addon}, settings, addons_only=True)
print_info(reports, pot)
diff --git a/release/scripts/modules/bl_i18n_utils/settings.py b/release/scripts/modules/bl_i18n_utils/settings.py
index 31e457151bb..832adc80934 100644
--- a/release/scripts/modules/bl_i18n_utils/settings.py
+++ b/release/scripts/modules/bl_i18n_utils/settings.py
@@ -240,7 +240,7 @@ PYGETTEXT_KEYWORDS = (() +
for it in ("IFACE_", "TIP_", "DATA_", "N_")) +
tuple((r"{}\(\s*" + _ctxt_re + r"\s*,\s*" + _msg_re + r"\s*\)").format(it)
- for it in ("CTX_IFACE_", "CTX_TIP_", "CTX_DATA_", "CTX_N_")) +
+ for it in ("CTX_IFACE_", "CTX_TIP_", "CTX_DATA_", "CTX_N_")) +
tuple(("{}\\((?:[^\"',]+,){{1,2}}\\s*" + _msg_re + r"\s*(?:\)|,)").format(it)
for it in ("BKE_report", "BKE_reportf", "BKE_reports_prepend", "BKE_reports_prependf",
@@ -252,7 +252,7 @@ PYGETTEXT_KEYWORDS = (() +
tuple(("{}\\((?:[^\"',]+,)\\s*" + _msg_re + r"\s*(?:\)|,)").format(it)
for it in ("modifier_setError",)) +
- tuple((r"{}\(\s*" + _msg_re + r"\s*,\s*(?:" + \
+ tuple((r"{}\(\s*" + _msg_re + r"\s*,\s*(?:" +
r"\s*,\s*)?(?:".join(_ctxt_re_gen(i) for i in range(PYGETTEXT_MAX_MULTI_CTXT)) + r")?\s*\)").format(it)
for it in ("BLF_I18N_MSGID_MULTI_CTXT",))
)
@@ -354,7 +354,7 @@ PARSER_PY_ID = "__PY__"
PARSER_PY_MARKER_BEGIN = "\n# ##### BEGIN AUTOGENERATED I18N SECTION #####\n"
PARSER_PY_MARKER_END = "\n# ##### END AUTOGENERATED I18N SECTION #####\n"
-PARSER_MAX_FILE_SIZE = 2**24 # in bytes, i.e. 16 Mb.
+PARSER_MAX_FILE_SIZE = 2 ** 24 # in bytes, i.e. 16 Mb.
###############################################################################
# PATHS
diff --git a/release/scripts/modules/bl_i18n_utils/utils.py b/release/scripts/modules/bl_i18n_utils/utils.py
index 4ab92880bde..5e9464b782a 100644
--- a/release/scripts/modules/bl_i18n_utils/utils.py
+++ b/release/scripts/modules/bl_i18n_utils/utils.py
@@ -173,7 +173,7 @@ class I18nMessage:
self.comment_lines.remove(l)
lines_src = []
lines_src_custom = []
- for src in sources:
+ for src in sources:
if is_valid_po_path(src):
lines_src.append(self.settings.PO_COMMENT_PREFIX_SOURCE + src)
else:
diff --git a/release/scripts/modules/bpy_extras/anim_utils.py b/release/scripts/modules/bpy_extras/anim_utils.py
index 20a9a412f26..de702b53978 100644
--- a/release/scripts/modules/bpy_extras/anim_utils.py
+++ b/release/scripts/modules/bpy_extras/anim_utils.py
@@ -169,7 +169,7 @@ def bake_action(frame_start,
euler_prev = None
for (f, matrix) in zip(frame_range, obj_info):
- name = "Action Bake" # XXX: placeholder
+ name = "Action Bake" # XXX: placeholder
obj.matrix_basis = matrix
obj.keyframe_insert("location", -1, f, name, options)
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index f42fd8e3107..85a532e9a27 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -729,6 +729,7 @@ class Menu(StructRNA, _GenericUI, metaclass=RNAMeta):
self.preset_operator,
filter_ext=lambda ext: ext.lower() in {".py", ".xml"})
+
class Region(StructRNA):
__slots__ = ()
@@ -782,9 +783,11 @@ def gen_valid_identifier(seq):
if ch == '_' or ch.isalpha() or ch.isdigit():
yield ch
+
def sanitize_identifier(name):
return ''.join(gen_valid_identifier(name))
+
def unique_identifier(name, identifier_list):
# First some basic sanitation, to make a usable identifier string from the name
base = sanitize_identifier(name)
@@ -796,6 +799,7 @@ def unique_identifier(name, identifier_list):
identifier = base + str(index)
return identifier
+
class RNAMetaNode(RNAMetaPropGroup):
def __new__(cls, name, bases, classdict, **args):
# Wrapper for node.init, to add sockets from templates
@@ -846,7 +850,7 @@ class Node(StructRNA, metaclass=RNAMetaNode):
@classmethod
def poll(cls, ntree):
- return True
+ return True
class NodeSocket(StructRNA, metaclass=RNAMetaPropGroup):
@@ -870,17 +874,18 @@ class CompositorNode(Node):
@classmethod
def poll(cls, ntree):
- return ntree.bl_idname == 'CompositorNodeTree'
+ return ntree.bl_idname == 'CompositorNodeTree'
def update(self):
self.tag_need_exec()
+
class ShaderNode(Node):
__slots__ = ()
@classmethod
def poll(cls, ntree):
- return ntree.bl_idname == 'ShaderNodeTree'
+ return ntree.bl_idname == 'ShaderNodeTree'
class TextureNode(Node):
@@ -888,5 +893,4 @@ class TextureNode(Node):
@classmethod
def poll(cls, ntree):
- return ntree.bl_idname == 'TextureNodeTree'
-
+ return ntree.bl_idname == 'TextureNodeTree'
diff --git a/release/scripts/modules/console/complete_import.py b/release/scripts/modules/console/complete_import.py
index 9277e04af76..f28f61b303d 100644
--- a/release/scripts/modules/console/complete_import.py
+++ b/release/scripts/modules/console/complete_import.py
@@ -111,10 +111,11 @@ def module_list(path):
else:
folder_list = []
#folder_list = glob.glob(os.path.join(path,'*'))
- folder_list = [p for p in folder_list \
- if os.path.exists(os.path.join(path, p, '__init__.py')) \
- or p[-3:] in {'.py', '.so'} \
- or p[-4:] in {'.pyc', '.pyo', '.pyd'}]
+ folder_list = [
+ p for p in folder_list
+ if (os.path.exists(os.path.join(path, p, '__init__.py')) or
+ p[-3:] in {'.py', '.so'} or
+ p[-4:] in {'.pyc', '.pyo', '.pyd'})]
folder_list = [os.path.basename(p).split('.')[0] for p in folder_list]
return folder_list
diff --git a/release/scripts/startup/bl_operators/add_mesh_torus.py b/release/scripts/startup/bl_operators/add_mesh_torus.py
index 63e796e2b5d..948cb39f5b1 100644
--- a/release/scripts/startup/bl_operators/add_mesh_torus.py
+++ b/release/scripts/startup/bl_operators/add_mesh_torus.py
@@ -24,6 +24,7 @@ from bpy.props import (FloatProperty,
IntProperty,
BoolProperty,
)
+from bpy.app.translations import pgettext_data as data_
from bpy_extras import object_utils
@@ -142,7 +143,7 @@ class AddTorus(Operator, object_utils.AddObjectHelper):
self.major_segments,
self.minor_segments)
- mesh = bpy.data.meshes.new("Torus")
+ mesh = bpy.data.meshes.new(data_("Torus"))
mesh.vertices.add(len(verts_loc) // 3)
diff --git a/release/scripts/startup/bl_operators/node.py b/release/scripts/startup/bl_operators/node.py
index 5c7f3c3f4b2..c9063436bb3 100644
--- a/release/scripts/startup/bl_operators/node.py
+++ b/release/scripts/startup/bl_operators/node.py
@@ -127,7 +127,8 @@ def node_class_items_iter(node_class, context):
tree_idname = context.space_data.edit_tree.bl_idname
for group in bpy.data.node_groups:
if group.bl_idname == tree_idname:
- yield (group.name, "", {"node_tree":group}) # XXX empty string should be replaced by description from tree
+ # XXX empty string should be replaced by description from tree
+ yield (group.name, "", {"node_tree": group})
else:
yield (node_class.bl_rna.name, node_class.bl_rna.description, {})
@@ -169,7 +170,7 @@ class NODE_OT_add_search(NodeAddOperator, Operator):
for index, item in enumerate(node_items_iter(context)):
if str(index) == self.type:
node = self.create_node(context, item[0].bl_rna.identifier)
- for prop,value in item[3].items():
+ for prop, value in item[3].items():
setattr(node, prop, value)
break
return {'FINISHED'}
@@ -257,4 +258,3 @@ class NODE_OT_tree_path_parent(Operator):
space.path.pop()
return {'FINISHED'}
-
diff --git a/release/scripts/startup/bl_operators/rigidbody.py b/release/scripts/startup/bl_operators/rigidbody.py
index f327c602fb6..80516a85d43 100644
--- a/release/scripts/startup/bl_operators/rigidbody.py
+++ b/release/scripts/startup/bl_operators/rigidbody.py
@@ -146,7 +146,7 @@ class BakeToKeyframes(Operator):
# this is a little roundabout but there's no better way right now
aa = mat.to_quaternion().to_axis_angle()
obj.rotation_axis_angle = (aa[1], ) + aa[0][:]
- else: # euler
+ else: # euler
# make sure euler rotation is compatible to previous frame
obj.rotation_euler = mat.to_euler(rot_mode, obj_prev.rotation_euler)
@@ -275,10 +275,10 @@ class ConnectRigidBodies(Operator):
self._add_constraint(context, objs_sorted[i-1], objs_sorted[i])
change = True
- else: # SELECTED_TO_ACTIVE
+ else: # SELECTED_TO_ACTIVE
for obj in objects:
self._add_constraint(context, obj_act, obj)
- change = True;
+ change = True
if change:
# restore selection
diff --git a/release/scripts/startup/bl_operators/wm.py b/release/scripts/startup/bl_operators/wm.py
index a7085e51bd3..660faecc564 100644
--- a/release/scripts/startup/bl_operators/wm.py
+++ b/release/scripts/startup/bl_operators/wm.py
@@ -830,7 +830,7 @@ def _wm_doc_get_id(doc_id, do_url=True, url_prefix=""):
rna = "bpy.ops.%s.%s" % (class_name, class_prop)
else:
rna_class = getattr(bpy.types, class_name)
-
+
# an operator setting (selected from a running operator), rare case
# note: Py defined operators are subclass of Operator,
# C defined operators are subclass of OperatorProperties.
@@ -1273,11 +1273,15 @@ class WM_OT_copy_prev_settings(Operator):
else:
shutil.copytree(path_src, path_dst, symlinks=True)
+ # reload recent-files.txt
+ bpy.ops.wm.read_history()
+
# don't loose users work if they open the splash later.
if bpy.data.is_saved is bpy.data.is_dirty is False:
bpy.ops.wm.read_homefile()
else:
self.report({'INFO'}, "Reload Start-Up file to restore settings")
+
return {'FINISHED'}
return {'CANCELLED'}
diff --git a/release/scripts/startup/bl_ui/properties_paint_common.py b/release/scripts/startup/bl_ui/properties_paint_common.py
index 17dcf267c3b..391874ea3dc 100644
--- a/release/scripts/startup/bl_ui/properties_paint_common.py
+++ b/release/scripts/startup/bl_ui/properties_paint_common.py
@@ -93,7 +93,7 @@ def brush_texture_settings(layout, brush, sculpt):
col.prop(brush, "texture_angle_source_random", text="")
else:
col.prop(brush, "texture_angle_source_no_random", text="")
-
+
else:
col.prop(brush, "texture_angle_source_random", text="")
else:
diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py
index 2d9d4649e28..b02a53302e7 100644
--- a/release/scripts/startup/bl_ui/properties_physics_common.py
+++ b/release/scripts/startup/bl_ui/properties_physics_common.py
@@ -20,8 +20,7 @@
import bpy
from bpy.types import Panel
-
-i18n_default_ctxt = bpy.app.translations.contexts.default
+from bpy.app.translations import contexts as i18n_contexts
class PhysicButtonsPanel():
@@ -39,20 +38,20 @@ def physics_add(self, layout, md, name, type, typeicon, toggles):
sub = layout.row(align=True)
if md:
sub.context_pointer_set("modifier", md)
- sub.operator("object.modifier_remove", text=name, text_ctxt=i18n_default_ctxt, icon='X')
+ sub.operator("object.modifier_remove", text=name, text_ctxt=i18n_contexts.default, icon='X')
if(toggles):
sub.prop(md, "show_render", text="")
sub.prop(md, "show_viewport", text="")
else:
- sub.operator("object.modifier_add", text=name, text_ctxt=i18n_default_ctxt, icon=typeicon).type = type
+ sub.operator("object.modifier_add", text=name, text_ctxt=i18n_contexts.default, icon=typeicon).type = type
def physics_add_special(self, layout, data, name, addop, removeop, typeicon):
sub = layout.row(align=True)
if data:
- sub.operator(removeop, text=name, text_ctxt=i18n_default_ctxt, icon='X')
+ sub.operator(removeop, text=name, text_ctxt=i18n_contexts.default, icon='X')
else:
- sub.operator(addop, text=name, text_ctxt=i18n_default_ctxt, icon=typeicon)
+ sub.operator(addop, text=name, text_ctxt=i18n_contexts.default, icon=typeicon)
class PHYSICS_PT_add(PhysicButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index 5cf86b8d4b0..c8cc433d3af 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -358,12 +358,12 @@ class RENDER_PT_output(RenderButtonsPanel, Panel):
layout.prop(rd, "filepath", text="")
split = layout.split()
-
+
col = split.column()
col.active = not rd.is_movie_format
col.prop(rd, "use_overwrite")
col.prop(rd, "use_placeholder")
-
+
split.prop(rd, "use_file_extension")
layout.template_image_settings(image_settings, color_management=False)
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index d2bbca358aa..3537ca62d93 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -697,13 +697,6 @@ class IMAGE_PT_paint(Panel, ImagePaintPanel):
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
row = col.row(align=True)
- if(brush.use_relative_jitter):
- row.prop(brush, "use_relative_jitter", text="", icon='LOCKED')
- row.prop(brush, "jitter", slider=True)
- else:
- row.prop(brush, "use_relative_jitter", text="", icon='UNLOCKED')
- row.prop(brush, "jitter_absolute")
- row.prop(brush, "use_pressure_jitter", toggle=True, text="")
col.prop(brush, "blend", text="Blend")
@@ -728,16 +721,24 @@ class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, Panel):
brush_texture_settings(col, brush, 0)
+ # use_texture_overlay and texture_overlay_alpha
+ col = layout.column(align=True)
+ col.active = brush.brush_capabilities.has_overlay
+ col.label(text="Overlay:")
+
+ row = col.row()
+ if brush.use_texture_overlay:
+ row.prop(brush, "use_texture_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
+ else:
+ row.prop(brush, "use_texture_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
+ sub = row.row()
+ sub.prop(brush, "texture_overlay_alpha", text="Alpha")
+
class IMAGE_PT_tools_mask_texture(BrushButtonsPanel, Panel):
bl_label = "Texture Mask"
bl_options = {'DEFAULT_CLOSED'}
- def draw_header(self, context):
- brush = context.tool_settings.image_paint.brush
- tex_slot_alpha = brush.mask_texture_slot
- self.layout.prop(brush, 'use_mask', text="")
-
def draw(self, context):
layout = self.layout
@@ -778,32 +779,52 @@ class IMAGE_PT_paint_stroke(BrushButtonsPanel, Panel):
toolsettings = context.tool_settings.image_paint
brush = toolsettings.brush
-
+
col = layout.column()
col.prop(toolsettings, "input_samples")
- col.prop(brush, "use_airbrush")
- row = col.row()
- row.active = brush.use_airbrush
- row.prop(brush, "rate", slider=True)
+ col = layout.column()
+ col.label(text="Stroke Method:")
+
+ col.prop(brush, "stroke_method", text="")
+
+ if brush.use_anchor:
+ col.separator()
+ col.prop(brush, "use_edge_to_edge", "Edge To Edge")
+
+ if brush.use_airbrush:
+ col.separator()
+ col.prop(brush, "rate", text="Rate", slider=True)
+
+ if brush.use_space:
+ col.separator()
+ row = col.row(align=True)
+ row.active = brush.use_space
+ row.prop(brush, "spacing", text="Spacing")
+ row.prop(brush, "use_pressure_spacing", toggle=True, text="")
+
+
+ col = layout.column()
col.separator()
col.prop(brush, "use_smooth_stroke")
- col = layout.column()
- col.active = brush.use_smooth_stroke
- col.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
- col.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
+ sub = col.column()
+ sub.active = brush.use_smooth_stroke
+ sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
+ sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
col.separator()
- col = layout.column()
- col.prop(brush, "use_space")
row = col.row(align=True)
- row.active = brush.use_space
- row.prop(brush, "spacing", text="Distance", slider=True)
- row.prop(brush, "use_pressure_spacing", toggle=True, text="")
+ if brush.use_relative_jitter:
+ row.prop(brush, "use_relative_jitter", text="", icon='LOCKED')
+ row.prop(brush, "jitter", slider=True)
+ else:
+ row.prop(brush, "use_relative_jitter", text="", icon='UNLOCKED')
+ row.prop(brush, "jitter_absolute")
+ row.prop(brush, "use_pressure_jitter", toggle=True, text="")
col.prop(brush, "use_wrap")
diff --git a/release/scripts/startup/bl_ui/space_nla.py b/release/scripts/startup/bl_ui/space_nla.py
index 49dedaa83c5..dd3ec33d56b 100644
--- a/release/scripts/startup/bl_ui/space_nla.py
+++ b/release/scripts/startup/bl_ui/space_nla.py
@@ -167,7 +167,7 @@ class NLA_MT_add(Menu):
layout.separator()
layout.operator("nla.tracks_add").above_selected = False
layout.operator("nla.tracks_add", text="Add Tracks Above Selected").above_selected = True
-
+
layout.separator()
layout.operator("nla.selected_objects_add")
diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py
index 6e92b55f88c..26c76bd6655 100644
--- a/release/scripts/startup/bl_ui/space_node.py
+++ b/release/scripts/startup/bl_ui/space_node.py
@@ -44,7 +44,7 @@ class NODE_HT_header(Header):
row.menu("NODE_MT_node")
layout.prop(snode, "tree_type", text="", expand=True)
-
+
if snode.tree_type == 'ShaderNodeTree':
if scene.render.use_shading_nodes:
layout.prop(snode, "shader_type", text="", expand=True)
@@ -84,7 +84,7 @@ class NODE_HT_header(Header):
row = layout.row(align=True)
row.prop(snode, "backdrop_channels", text="", expand=True)
layout.prop(snode, "use_auto_render")
-
+
else:
# Custom node tree is edited as independent ID block
layout.template_ID(snode, "node_tree", new="node.new_node_tree")
@@ -292,7 +292,7 @@ class NODE_UL_interface_sockets(bpy.types.UIList):
if self.layout_type in {'DEFAULT', 'COMPACT'}:
row = layout.row(align=True)
- # inputs get icon on the left
+ # inputs get icon on the left
if socket.in_out == 'IN':
row.template_node_socket(color)
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index ae9e0f72009..90ade0c8ccb 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -514,9 +514,6 @@ class SEQUENCER_PT_effect(SequencerButtonsPanel, Panel):
layout.prop(strip, "speed_factor", text="Frame number")
layout.prop(strip, "scale_to_length")
- #doesn't work currently
- #layout.prop(strip, "use_frame_blend")
-
elif strip.type == 'TRANSFORM':
layout = self.layout
col = layout.column()
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index 2742e6d8155..8755e37c68d 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -20,6 +20,7 @@
import bpy
from bpy.types import Header, Menu, Panel
from bpy.app.translations import pgettext_iface as iface_
+from bpy.app.translations import contexts as i18n_contexts
def ui_style_items(col, context):
@@ -528,7 +529,7 @@ class USERPREF_PT_system(Panel):
if system.use_international_fonts:
column.prop(system, "language")
row = column.row()
- row.label(text="Translate:", text_ctxt=bpy.app.translations.contexts.id_windowmanager)
+ row.label(text="Translate:", text_ctxt=i18n_contexts.id_windowmanager)
row = column.row(True)
row.prop(system, "use_translate_interface", text="Interface", toggle=True)
row.prop(system, "use_translate_tooltips", text="Tooltips", toggle=True)
diff --git a/release/scripts/startup/bl_ui/space_userpref_keymap.py b/release/scripts/startup/bl_ui/space_userpref_keymap.py
index a13d77942eb..8d6eb2c623d 100644
--- a/release/scripts/startup/bl_ui/space_userpref_keymap.py
+++ b/release/scripts/startup/bl_ui/space_userpref_keymap.py
@@ -20,8 +20,7 @@
import bpy
from bpy.types import Menu
from bpy.app.translations import pgettext_iface as iface_
-
-km_i18n_context = bpy.app.translations.contexts.id_windowmanager
+from bpy.app.translations import contexts as i18n_contexts
class USERPREF_MT_keyconfigs(Menu):
@@ -81,7 +80,7 @@ class InputKeyMapPanel:
row = col.row()
row.prop(km, "show_expanded_children", text="", emboss=False)
- row.label(text=km.name, text_ctxt=km_i18n_context)
+ row.label(text=km.name, text_ctxt=i18n_contexts.id_windowmanager)
row.label()
row.label()
@@ -112,7 +111,8 @@ class InputKeyMapPanel:
# "Add New" at end of keymap item list
col = self.indented_layout(col, level + 1)
subcol = col.split(percentage=0.2).column()
- subcol.operator("wm.keyitem_add", text="Add New", text_ctxt=km_i18n_context, icon='ZOOMIN')
+ subcol.operator("wm.keyitem_add", text="Add New", text_ctxt=i18n_contexts.id_windowmanager,
+ icon='ZOOMIN')
col.separator()
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index e474117f0d4..8f65eb5b726 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -20,6 +20,7 @@
import bpy
from bpy.types import Header, Menu, Panel
from bl_ui.properties_paint_common import UnifiedPaintPanel
+from bpy.app.translations import contexts as i18n_contexts
class VIEW3D_HT_header(Header):
@@ -994,20 +995,20 @@ class VIEW3D_MT_object_apply(Menu):
def draw(self, context):
layout = self.layout
- props = layout.operator("object.transform_apply", text="Location")
+ props = layout.operator("object.transform_apply", text="Location", text_ctxt=i18n_contexts.default)
props.location, props.rotation, props.scale = True, False, False
- props = layout.operator("object.transform_apply", text="Rotation")
+ props = layout.operator("object.transform_apply", text="Rotation", text_ctxt=i18n_contexts.default)
props.location, props.rotation, props.scale = False, True, False
- props = layout.operator("object.transform_apply", text="Scale")
+ props = layout.operator("object.transform_apply", text="Scale", text_ctxt=i18n_contexts.default)
props.location, props.rotation, props.scale = False, False, True
- props = layout.operator("object.transform_apply", text="Rotation & Scale")
+ props = layout.operator("object.transform_apply", text="Rotation & Scale", text_ctxt=i18n_contexts.default)
props.location, props.rotation, props.scale = False, True, True
layout.separator()
- layout.operator("object.visual_transform_apply", text="Visual Transform")
+ layout.operator("object.visual_transform_apply", text="Visual Transform", text_ctxt=i18n_contexts.default)
layout.operator("object.duplicates_make_real")
@@ -1657,8 +1658,6 @@ class BoneOptions:
def draw(self, context):
layout = self.layout
- default_context = bpy.app.translations.contexts.default
-
options = [
"show_wire",
"use_deform",
@@ -1679,7 +1678,7 @@ class BoneOptions:
for opt in options:
props = layout.operator("wm.context_collection_boolean_set", text=bone_props[opt].name,
- text_ctxt=default_context)
+ text_ctxt=i18n_contexts.default)
props.data_path_iter = data_path_iter
props.data_path_item = opt_suffix + opt
props.type = self.type
@@ -2561,7 +2560,7 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
col.label()
if not with_freestyle:
col.prop(mesh, "show_edge_seams", text="Seams")
- col.prop(mesh, "show_edge_sharp", text="Sharp")
+ col.prop(mesh, "show_edge_sharp", text="Sharp", text_ctxt=i18n_contexts.plural)
col.prop(mesh, "show_edge_bevel_weight", text="Weights")
if with_freestyle:
col.prop(mesh, "show_freestyle_edge_marks", text="Edge Marks")
@@ -2584,6 +2583,7 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
col.separator()
col.label(text="Numerics:")
col.prop(mesh, "show_extra_edge_length")
+ col.prop(mesh, "show_extra_edge_angle")
col.prop(mesh, "show_extra_face_angle")
col.prop(mesh, "show_extra_face_area")
if bpy.app.debug:
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 54d3b61c665..ff368a682e9 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -681,13 +681,6 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
row = col.row(align=True)
- if(brush.use_relative_jitter):
- row.prop(brush, "use_relative_jitter", text="", icon='LOCKED')
- row.prop(brush, "jitter", slider=True)
- else:
- row.prop(brush, "use_relative_jitter", text="", icon='UNLOCKED')
- row.prop(brush, "jitter_absolute")
- row.prop(brush, "use_pressure_jitter", toggle=True, text="")
col.prop(brush, "blend", text="Blend")
@@ -714,14 +707,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
row = col.row(align=True)
- if(brush.use_relative_jitter):
- row.prop(brush, "use_relative_jitter", text="", icon='LOCKED')
- row.prop(brush, "jitter", slider=True)
- else:
- row.prop(brush, "use_relative_jitter", text="", icon='UNLOCKED')
- row.prop(brush, "jitter_absolute")
- row.prop(brush, "use_pressure_jitter", toggle=True, text="")
-
+
col.prop(brush, "vertex_tool", text="Blend")
# Vertex Paint Mode #
@@ -793,11 +779,6 @@ class VIEW3D_PT_tools_mask_texture(View3DPanel, Panel):
brush = context.tool_settings.image_paint.brush
return (context.image_paint_object and brush and brush.image_tool != 'SOFTEN')
- def draw_header(self, context):
- brush = context.tool_settings.image_paint.brush
- tex_slot_alpha = brush.mask_texture_slot
- self.layout.prop(brush, 'use_mask', text="")
-
def draw(self, context):
layout = self.layout
@@ -830,79 +811,74 @@ class VIEW3D_PT_tools_brush_stroke(Panel, View3DPaintPanel):
settings = self.paint_settings(context)
brush = settings.brush
- image_paint = context.image_paint_object
col = layout.column()
+ col.label(text="Stroke Method:")
+
if context.sculpt_object:
- col.label(text="Stroke Method:")
+ col.prop(brush, "sculpt_stroke_method", text="")
+ else:
col.prop(brush, "stroke_method", text="")
- if brush.use_anchor:
- col.separator()
- col.prop(brush, "use_edge_to_edge", "Edge To Edge")
-
- if brush.use_airbrush:
- col.separator()
- col.prop(brush, "rate", text="Rate", slider=True)
-
- if brush.use_space:
- col.separator()
- row = col.row(align=True)
- row.active = brush.use_space
- row.prop(brush, "spacing", text="Spacing")
- row.prop(brush, "use_pressure_spacing", toggle=True, text="")
-
- if brush.sculpt_capabilities.has_smooth_stroke:
- col = layout.column()
- col.separator()
+ if brush.use_anchor:
+ col.separator()
+ col.prop(brush, "use_edge_to_edge", "Edge To Edge")
- col.prop(brush, "use_smooth_stroke")
+ if brush.use_airbrush:
+ col.separator()
+ col.prop(brush, "rate", text="Rate", slider=True)
- sub = col.column()
- sub.active = brush.use_smooth_stroke
- sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
- sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
+ if brush.use_space:
+ col.separator()
+ row = col.row(align=True)
+ row.active = brush.use_space
+ row.prop(brush, "spacing", text="Spacing")
+ row.prop(brush, "use_pressure_spacing", toggle=True, text="")
+ if context.sculpt_object:
if brush.sculpt_capabilities.has_jitter:
col.separator()
row = col.row(align=True)
- if(brush.use_relative_jitter):
+ if brush.use_relative_jitter:
row.prop(brush, "use_relative_jitter", text="", icon='LOCKED')
row.prop(brush, "jitter", slider=True)
else:
row.prop(brush, "use_relative_jitter", text="", icon='UNLOCKED')
row.prop(brush, "jitter_absolute")
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
+ if brush.sculpt_capabilities.has_smooth_stroke:
+ col = layout.column()
+ col.separator()
- else:
- col.prop(brush, "use_airbrush")
-
- row = col.row()
- row.active = brush.use_airbrush and (not brush.use_space) and (not brush.use_anchor)
- row.prop(brush, "rate", slider=True)
+ col.prop(brush, "use_smooth_stroke")
+ sub = col.column()
+ sub.active = brush.use_smooth_stroke
+ sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
+ sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
+ else:
col.separator()
- col.prop(brush, "use_smooth_stroke")
+ row = col.row(align=True)
+ if brush.use_relative_jitter:
+ row.prop(brush, "use_relative_jitter", text="", icon='LOCKED')
+ row.prop(brush, "jitter", slider=True)
+ else:
+ row.prop(brush, "use_relative_jitter", text="", icon='UNLOCKED')
+ row.prop(brush, "jitter_absolute")
+ row.prop(brush, "use_pressure_jitter", toggle=True, text="")
col = layout.column()
- col.active = brush.use_smooth_stroke
- col.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
- col.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
-
col.separator()
- col = layout.column()
- col.active = brush.brush_capabilities.has_spacing
- col.prop(brush, "use_space")
-
- row = col.row(align=True)
- row.active = brush.use_space
- row.prop(brush, "spacing", text="Spacing")
- row.prop(brush, "use_pressure_spacing", toggle=True, text="")
+ col.prop(brush, "use_smooth_stroke")
+ sub = col.column()
+ sub.active = brush.use_smooth_stroke
+ sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
+ sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
class VIEW3D_PT_tools_brush_curve(Panel, View3DPaintPanel):
bl_label = "Curve"
@@ -1180,7 +1156,7 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel, Panel):
row = layout.row()
row.prop(ipaint, "use_normal_falloff")
-
+
sub = row.row()
sub.active = (ipaint.use_normal_falloff)
sub.prop(ipaint, "normal_angle", text="")
@@ -1214,7 +1190,7 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel, Panel):
col.operator("paint.project_image", text="Apply Camera Image")
col.operator("image.save_dirty", text="Save All Edited")
-
+
class VIEW3D_PT_imagepaint_options(View3DPaintPanel):
bl_label = "Options"
diff --git a/release/windows/contrib/vfapi/vfapi-plugin.c b/release/windows/contrib/vfapi/vfapi-plugin.c
index 96a5ada8f14..8fe19da3d72 100644
--- a/release/windows/contrib/vfapi/vfapi-plugin.c
+++ b/release/windows/contrib/vfapi/vfapi-plugin.c
@@ -111,7 +111,7 @@ __declspec(dllexport) HRESULT vfGetPluginInfo(
return VF_OK;
}
-static unsigned long getipaddress(const char * ipaddr)
+static unsigned long getipaddress(const char *ipaddr)
{
struct hostent *host;
unsigned long ip;
diff --git a/source/blender/blenfont/BLF_translation.h b/source/blender/blenfont/BLF_translation.h
index 2fc179c8d35..127c27f78a8 100644
--- a/source/blender/blenfont/BLF_translation.h
+++ b/source/blender/blenfont/BLF_translation.h
@@ -138,6 +138,9 @@ const char *BLF_translate_do_new_dataname(const char *msgctxt, const char *msgid
/* Default context for operator names/labels. */
#define BLF_I18NCONTEXT_OPERATOR_DEFAULT "Operator"
+/* Mark the msgid applies to several elements (needed in some cases, as english adjectives have no plural mark. :( */
+#define BLF_I18NCONTEXT_PLURAL "Plural"
+
/* ID-types contexts. */
/* WARNING! Keep it in sync with idtypes in blenkernel/intern/idcode.c */
#define BLF_I18NCONTEXT_ID_ACTION "Action"
@@ -188,6 +191,7 @@ typedef struct
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_DEFAULT, "default_real"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_DEFAULT_BPYRNA, "default"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "operator_default"), \
+ BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_PLURAL, "plural"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_ACTION, "id_action"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_ARMATURE, "id_armature"), \
BLF_I18NCONTEXTS_ITEM(BLF_I18NCONTEXT_ID_BRUSH, "id_brush"), \
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 51c46bcc235..0c988ac45fc 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -235,19 +235,19 @@ struct DerivedMesh {
* from the derived mesh (this gives a pointer to the actual data, not
* a copy)
*/
- void *(*getVertData)(DerivedMesh * dm, int index, int type);
- void *(*getEdgeData)(DerivedMesh * dm, int index, int type);
- void *(*getTessFaceData)(DerivedMesh * dm, int index, int type);
- void *(*getPolyData)(DerivedMesh * dm, int index, int type);
+ void *(*getVertData)(DerivedMesh *dm, int index, int type);
+ void *(*getEdgeData)(DerivedMesh *dm, int index, int type);
+ void *(*getTessFaceData)(DerivedMesh *dm, int index, int type);
+ void *(*getPolyData)(DerivedMesh *dm, int index, int type);
/** Return a pointer to the entire array of vert/edge/face custom data
* from the derived mesh (this gives a pointer to the actual data, not
* a copy)
*/
- void *(*getVertDataArray)(DerivedMesh * dm, int type);
- void *(*getEdgeDataArray)(DerivedMesh * dm, int type);
- void *(*getTessFaceDataArray)(DerivedMesh * dm, int type);
- void *(*getPolyDataArray)(DerivedMesh * dm, int type);
+ void *(*getVertDataArray)(DerivedMesh *dm, int type);
+ void *(*getEdgeDataArray)(DerivedMesh *dm, int type);
+ void *(*getTessFaceDataArray)(DerivedMesh *dm, int type);
+ void *(*getPolyDataArray)(DerivedMesh *dm, int type);
/** Retrieves the base CustomData structures for
* verts/edges/tessfaces/loops/facdes*/
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 2d10b76378a..3e748550e7b 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 266
-#define BLENDER_SUBVERSION 4
+#define BLENDER_SUBVERSION 5
/* 262 was the last editmesh release but it has compatibility code for bmesh data */
#define BLENDER_MINVERSION 262
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index e234d6c519e..fc1cd6e45d5 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -120,6 +120,7 @@ typedef struct bNodeSocketType {
void (*interface_draw_color)(struct bContext *C, struct PointerRNA *ptr, float *r_color);
void (*interface_register_properties)(struct bNodeTree *ntree, struct bNodeSocket *stemp, struct StructRNA *data_srna);
void (*interface_init_socket)(struct bNodeTree *ntree, struct bNodeSocket *stemp, struct bNode *node, struct bNodeSocket *sock, const char *data_path);
+ void (*interface_verify_socket)(struct bNodeTree *ntree, struct bNodeSocket *stemp, struct bNode *node, struct bNodeSocket *sock, const char *data_path);
void (*interface_from_socket)(struct bNodeTree *ntree, struct bNodeSocket *stemp, struct bNode *node, struct bNodeSocket *sock);
/* RNA integration */
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 2f666bf5922..3fbbbc84ef4 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -121,6 +121,12 @@ static void brush_defaults(Brush *brush)
brush->sub_col[0] = 0.39; /* subtract mode color is light blue */
brush->sub_col[1] = 0.39;
brush->sub_col[2] = 1.00;
+
+ brush->stencil_pos[0] = 256;
+ brush->stencil_pos[1] = 256;
+
+ brush->stencil_dimension[0] = 256;
+ brush->stencil_dimension[1] = 256;
}
/* Datablock add/copy/free/make_local */
@@ -518,11 +524,45 @@ float BKE_brush_sample_tex_3D(const Scene *scene, Brush *br,
hasrgb = externtex(mtex, point, &intensity,
rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
}
+ else if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) {
+ float rotation = -mtex->rot;
+ float point_2d[2] = {point[0], point[1]};
+ float x = 0.0f, y = 0.0f; /* Quite warnings */
+ float co[3];
+
+ x = point_2d[0] - br->stencil_pos[0];
+ y = point_2d[1] - br->stencil_pos[1];
+
+ if (rotation > 0.001f || rotation < -0.001f) {
+ const float angle = atan2f(y, x) + rotation;
+ const float flen = sqrtf(x * x + y * y);
+
+ x = flen * cosf(angle);
+ y = flen * sinf(angle);
+ }
+
+ if (fabs(x) > br->stencil_dimension[0] || fabs(y) > br->stencil_dimension[1]) {
+ rgba[0] = rgba[1] = rgba[2] = rgba[3] = 0.0;
+ return 0.0;
+ }
+ x /= (br->stencil_dimension[0]);
+ y /= (br->stencil_dimension[1]);
+
+ x *= br->mtex.size[0];
+ y *= br->mtex.size[1];
+
+ co[0] = x + br->mtex.ofs[0];
+ co[1] = y + br->mtex.ofs[1];
+ co[2] = 0.0f;
+
+ hasrgb = externtex(mtex, co, &intensity,
+ rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
+ }
else {
float rotation = -mtex->rot;
float point_2d[2] = {point[0], point[1]};
float x = 0.0f, y = 0.0f; /* Quite warnings */
- float radius = 1.0f; /* Quite warnings */
+ float invradius = 1.0f; /* Quite warnings */
float co[3];
if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) {
@@ -534,13 +574,13 @@ float BKE_brush_sample_tex_3D(const Scene *scene, Brush *br,
y = point_2d[1] - ups->tex_mouse[1];
/* use pressure adjusted size for fixed mode */
- radius = ups->pixel_radius;
+ invradius = 1.0f / ups->pixel_radius;
}
else if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) {
/* leave the coordinates relative to the screen */
/* use unadjusted size for tiled mode */
- radius = BKE_brush_size_get(scene, br);
+ invradius = 1.0f / BKE_brush_size_get(scene, br);
x = point_2d[0];
y = point_2d[1];
@@ -551,11 +591,11 @@ float BKE_brush_sample_tex_3D(const Scene *scene, Brush *br,
x = point_2d[0] - ups->tex_mouse[0];
y = point_2d[1] - ups->tex_mouse[1];
- radius = ups->pixel_radius;
+ invradius = 1.0f / ups->pixel_radius;
}
- x /= radius;
- y /= radius;
+ x *= invradius;
+ y *= invradius;
/* it is probably worth optimizing for those cases where
* the texture is not rotated by skipping the calls to
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index c9034cfe7bb..64bc4928e35 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1601,7 +1601,7 @@ static void stampdata(Scene *scene, Object *camera, StampData *stamp_data, int d
RenderStats *stats = re ? RE_GetStats(re) : NULL;
if (stats && (scene->r.stamp & R_STAMP_RENDERTIME)) {
- BLI_timestr(stats->lastframetime, text);
+ BLI_timestr(stats->lastframetime, text, sizeof(text));
BLI_snprintf(stamp_data->rendertime, sizeof(stamp_data->rendertime), do_prefix ? "RenderTime %s" : "%s", text);
}
@@ -3011,7 +3011,7 @@ static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r)
*lock_r = ima;
/* XXX anim play for viewer nodes not yet supported */
- frame = 0; // XXX iuser?iuser->framenr:0;
+ frame = 0; // XXX iuser ? iuser->framenr : 0;
ibuf = image_get_ibuf(ima, 0, frame);
if (!ibuf) {
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 7fcbc14a593..5cf8758aa1b 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1668,7 +1668,6 @@ static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *so
MEM_freeN(sock->prop);
}
- /* can be left over from old files */
if (sock->default_value)
MEM_freeN(sock->default_value);
}
@@ -2006,21 +2005,16 @@ void ntreeLocalMerge(bNodeTree *localtree, bNodeTree *ntree)
/* ************ NODE TREE INTERFACE *************** */
-static bNodeSocket *make_socket_template(bNodeTree *ntree, int in_out,
+static bNodeSocket *make_socket_interface(bNodeTree *ntree, int in_out,
const char *idname, const char *name)
{
bNodeSocketType *stype = nodeSocketTypeFind(idname);
bNodeSocket *sock;
int own_index = ntree->cur_index++;
- if (stype == NULL) {
- printf("Error: node socket type '%s' undefined\n", idname);
- return NULL;
- }
-
sock = MEM_callocN(sizeof(bNodeSocket), "socket template");
- sock->typeinfo = stype;
BLI_strncpy(sock->idname, stype->idname, sizeof(sock->idname));
+ node_socket_set_typeinfo(ntree, sock, stype);
sock->in_out = in_out;
sock->type = SOCK_CUSTOM; /* int type undefined by default */
@@ -2073,7 +2067,7 @@ bNodeSocket *ntreeAddSocketInterface(bNodeTree *ntree, int in_out, const char *i
{
bNodeSocket *iosock;
- iosock = make_socket_template(ntree, in_out, idname, name);
+ iosock = make_socket_interface(ntree, in_out, idname, name);
if (in_out == SOCK_IN) {
BLI_addtail(&ntree->inputs, iosock);
ntree->update |= NTREE_UPDATE_GROUP_IN;
@@ -2091,7 +2085,7 @@ bNodeSocket *ntreeInsertSocketInterface(bNodeTree *ntree, int in_out, const char
{
bNodeSocket *iosock;
- iosock = make_socket_template(ntree, in_out, idname, name);
+ iosock = make_socket_interface(ntree, in_out, idname, name);
if (in_out == SOCK_IN) {
BLI_insertlinkbefore(&ntree->inputs, next_sock, iosock);
ntree->update |= NTREE_UPDATE_GROUP_IN;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 3efe25794e1..5124cb1da26 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -1346,7 +1346,7 @@ static int distribute_threads_init_data(ParticleThread *threads, Scene *scene, D
ctx->jitoff= jitter_offset;
ctx->weight= element_weight;
ctx->maxweight= maxweight;
- ctx->from= (children)? PART_FROM_CHILD: from;
+ ctx->from= (children) ? PART_FROM_CHILD : from;
ctx->cfrom= cfrom;
ctx->distr= distr;
ctx->dm= dm;
@@ -2039,7 +2039,7 @@ static void set_keyed_keys(ParticleSimulationData *sim)
ksim.psys->flag |= keyed_flag;
- pt = (pt->next && pt->next->flag & PTARGET_VALID)? pt->next : psys->targets.first;
+ pt = (pt->next && pt->next->flag & PTARGET_VALID) ? pt->next : psys->targets.first;
}
psys->flag |= PSYS_KEYED;
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 8034c4d1de9..c119eb07779 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -1396,7 +1396,7 @@ void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob, Scene *scene, int dup
static int ptcache_path(PTCacheID *pid, char *filename)
{
- Library *lib= (pid->ob)? pid->ob->id.lib: NULL;
+ Library *lib = (pid->ob) ? pid->ob->id.lib : NULL;
const char *blendfilename= (lib && (pid->cache->flag & PTCACHE_IGNORE_LIBPATH)==0) ? lib->filepath: G.main->name;
size_t i;
diff --git a/source/blender/blenkernel/intern/sca.c b/source/blender/blenkernel/intern/sca.c
index 6433b73fda0..92f57a54a01 100644
--- a/source/blender/blenkernel/intern/sca.c
+++ b/source/blender/blenkernel/intern/sca.c
@@ -705,7 +705,7 @@ void sca_move_sensor(bSensor *sens_to_move, Object *ob, int move_up)
bSensor *sens, *tmp;
int val;
- val = move_up ? 1:2;
+ val = move_up ? 1 : 2;
/* make sure this sensor belongs to this object */
sens= ob->sensors.first;
@@ -744,7 +744,7 @@ void sca_move_controller(bController *cont_to_move, Object *ob, int move_up)
bController *cont, *tmp;
int val;
- val = move_up ? 1:2;
+ val = move_up ? 1 : 2;
/* make sure this controller belongs to this object */
cont= ob->controllers.first;
@@ -787,7 +787,7 @@ void sca_move_actuator(bActuator *act_to_move, Object *ob, int move_up)
bActuator *act, *tmp;
int val;
- val = move_up ? 1:2;
+ val = move_up ? 1 : 2;
/* make sure this actuator belongs to this object */
act= ob->actuators.first;
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index a1dc19e1ff7..5bae967165c 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -965,10 +965,13 @@ static void do_sub_effect_byte(float facf0, float facf1, int x, int y, unsigned
straight_uchar_to_premul_float(rt1, cp1);
straight_uchar_to_premul_float(rt2, cp2);
- tempc[0] = rt1[0] - fac1 * rt2[0];
- tempc[1] = rt1[1] - fac1 * rt2[1];
- tempc[2] = rt1[2] - fac1 * rt2[2];
- tempc[3] = rt1[3] - fac1 * rt2[3];
+ tempc[0] = max_ff(rt1[0] - fac1 * rt2[0], 0.0f);
+ tempc[1] = max_ff(rt1[1] - fac1 * rt2[1], 0.0f);
+ tempc[2] = max_ff(rt1[2] - fac1 * rt2[2], 0.0f);
+ tempc[3] = max_ff(rt1[3] - fac1 * rt2[3], 0.0f);
+
+ if (tempc[3] < 1e-6f)
+ tempc[3] = 0.0f;
premul_float_to_straight_uchar(rt, tempc);
@@ -984,10 +987,13 @@ static void do_sub_effect_byte(float facf0, float facf1, int x, int y, unsigned
straight_uchar_to_premul_float(rt1, cp1);
straight_uchar_to_premul_float(rt2, cp2);
- tempc[0] = rt1[0] - fac3 * rt2[0];
- tempc[1] = rt1[1] - fac3 * rt2[1];
- tempc[2] = rt1[2] - fac3 * rt2[2];
- tempc[3] = rt1[3] - fac3 * rt2[3];
+ tempc[0] = max_ff(rt1[0] - fac3 * rt2[0], 0.0f);
+ tempc[1] = max_ff(rt1[1] - fac3 * rt2[1], 0.0f);
+ tempc[2] = max_ff(rt1[2] - fac3 * rt2[2], 0.0f);
+ tempc[3] = max_ff(rt1[3] - fac3 * rt2[3], 0.0f);
+
+ if (tempc[3] < 1e-6f)
+ tempc[3] = 0.0f;
premul_float_to_straight_uchar(rt, tempc);
@@ -1011,22 +1017,34 @@ static void do_sub_effect_float(float facf0, float facf1, int x, int y, float *r
fac3 = facf1;
while (y--) {
- x = xo * 4;
+ x = xo;
while (x--) {
- *rt = *rt1 - fac1 * (*rt2);
+ rt[0] = max_ff(rt1[0] - fac1 * rt2[0], 0.0f);
+ rt[1] = max_ff(rt1[1] - fac1 * rt2[1], 0.0f);
+ rt[2] = max_ff(rt1[2] - fac1 * rt2[2], 0.0f);
+ rt[3] = max_ff(rt1[3] - fac1 * rt2[3], 0.0f);
- rt1++; rt2++; rt++;
+ if (rt[3] < 1e-6f)
+ rt[3] = 0.0f;
+
+ rt1 += 4; rt2 += 4; rt += 4;
}
if (y == 0)
break;
y--;
- x = xo * 4;
+ x = xo;
while (x--) {
- *rt = *rt1 - fac3 * (*rt2);
+ rt[0] = max_ff(rt1[0] - fac3 * rt2[0], 0.0f);
+ rt[1] = max_ff(rt1[1] - fac3 * rt2[1], 0.0f);
+ rt[2] = max_ff(rt1[2] - fac3 * rt2[2], 0.0f);
+ rt[3] = max_ff(rt1[3] - fac3 * rt2[3], 0.0f);
- rt1++; rt2++; rt++;
+ if (rt[3] < 1e-6f)
+ rt[3] = 0.0f;
+
+ rt1 += 4; rt2 += 4; rt += 4;
}
}
}
diff --git a/source/blender/blenlib/BLI_listbase.h b/source/blender/blenlib/BLI_listbase.h
index 54cd687eeac..41968f1ebd6 100644
--- a/source/blender/blenlib/BLI_listbase.h
+++ b/source/blender/blenlib/BLI_listbase.h
@@ -75,6 +75,37 @@ void BLI_duplicatelist(struct ListBase *dst, const struct ListBase *src);
/* create a generic list node containing link to provided data */
struct LinkData *BLI_genericNodeN(void *data);
+/**
+ * Does a full loop on the list, with any value acting as first
+ * (handy for cycling items)
+ *
+ * \code{.c}
+ *
+ * LISTBASE_CIRCULAR_FORWARD_BEGIN (listbase, item, item_init) {
+ * ...operate on marker...
+ * }
+ * LISTBASE_CIRCULAR_FORWARD_END (listbase, item, item_init);
+ *
+ * \endcode
+ */
+#define LISTBASE_CIRCULAR_FORWARD_BEGIN(lb, lb_iter, lb_init) \
+if ((lb)->first && (lb_init || (lb_init = (lb)->first))) { \
+ lb_iter = lb_init; \
+ do {
+#define LISTBASE_CIRCULAR_FORWARD_END(lb, lb_iter, lb_init) \
+ } while ((lb_iter = (lb_iter)->next ? (lb_iter)->next : (lb)->first), \
+ (lb_iter != lb_init)); \
+}
+
+#define LISTBASE_CIRCULAR_BACKWARD_BEGIN(lb, lb_iter, lb_init) \
+if ((lb)->last && (lb_init || (lb_init = (lb)->last))) { \
+ lb_iter = lb_init; \
+ do {
+#define LISTBASE_CIRCULAR_BACKWARD_END(lb, lb_iter, lb_init) \
+ } while ((lb_iter = (lb_iter)->prev ? (lb_iter)->prev : (lb)->last), \
+ (lb_iter != lb_init)); \
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index c9ad19f74b4..9cf571aa98b 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -92,6 +92,7 @@ MINLINE void add_v3_fl(float r[3], float f);
MINLINE void add_v4_fl(float r[4], float f);
MINLINE void add_v2_v2(float r[2], const float a[2]);
MINLINE void add_v2_v2v2(float r[2], const float a[2], const float b[2]);
+MINLINE void add_v2_v2v2_int(int r[2], const int a[2], const int b[2]);
MINLINE void add_v3_v3(float r[3], const float a[3]);
MINLINE void add_v3_v3v3(float r[3], const float a[3], const float b[3]);
MINLINE void add_v4_v4(float r[4], const float a[4]);
@@ -99,6 +100,7 @@ MINLINE void add_v4_v4v4(float r[4], const float a[4], const float b[4]);
MINLINE void sub_v2_v2(float r[2], const float a[2]);
MINLINE void sub_v2_v2v2(float r[2], const float a[2], const float b[2]);
+MINLINE void sub_v2_v2v2_int(int r[2], const int a[2], const int b[2]);
MINLINE void sub_v3_v3(float r[3], const float a[3]);
MINLINE void sub_v3_v3v3(float r[3], const float a[3], const float b[3]);
MINLINE void sub_v4_v4(float r[4], const float a[4]);
diff --git a/source/blender/blenlib/BLI_string.h b/source/blender/blenlib/BLI_string.h
index 3bc9d733254..770a4c0e3ab 100644
--- a/source/blender/blenlib/BLI_string.h
+++ b/source/blender/blenlib/BLI_string.h
@@ -150,7 +150,7 @@ __attribute__((warn_unused_result))
__attribute__((nonnull))
#endif
;
-void BLI_timestr(double _time, char *str)
+void BLI_timestr(double _time, char *str, size_t maxlen)
#ifdef __GNUC__
__attribute__((nonnull))
#endif
diff --git a/source/blender/blenlib/intern/BLI_dynstr.c b/source/blender/blenlib/intern/BLI_dynstr.c
index d1c30504153..4c712a2f237 100644
--- a/source/blender/blenlib/intern/BLI_dynstr.c
+++ b/source/blender/blenlib/intern/BLI_dynstr.c
@@ -30,12 +30,11 @@
* \ingroup bli
*/
-
-#include <stdarg.h>
+#include <stdlib.h> /* malloc */
#include <string.h>
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
+#include "BLI_string.h"
#include "BLI_dynstr.h"
#ifdef _WIN32
diff --git a/source/blender/blenlib/intern/DLRB_tree.c b/source/blender/blenlib/intern/DLRB_tree.c
index 688372b3a28..cb47f07574d 100644
--- a/source/blender/blenlib/intern/DLRB_tree.c
+++ b/source/blender/blenlib/intern/DLRB_tree.c
@@ -30,7 +30,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
+#include "BLI_listbase.h"
#include "BLI_dlrbTree.h"
/* *********************************************** */
diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c
index 8b3cfd07ee9..ae6404153c8 100644
--- a/source/blender/blenlib/intern/fileops.c
+++ b/source/blender/blenlib/intern/fileops.c
@@ -30,8 +30,8 @@
*/
+#include <stdlib.h> /* malloc */
#include <string.h>
-#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
@@ -42,10 +42,10 @@
#include "zlib.h"
#ifdef WIN32
-#ifdef __MINGW32__
-#include <ctype.h>
-#endif
-#include <io.h>
+# ifdef __MINGW32__
+# include <ctype.h>
+# endif
+# include <io.h>
# include "BLI_winstuff.h"
# include "BLI_callbacks.h"
# include "utf_winfunc.h"
@@ -60,8 +60,11 @@
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+#include "BLI_path_util.h"
+#include "BLI_fileops.h"
#include "MEM_sys_types.h" // for intptr_t support
@@ -374,7 +377,7 @@ void BLI_dir_create_recursive(const char *dirname)
* blah1/blah2 (without slash) */
BLI_strncpy(tmp, dirname, sizeof(tmp));
- lslash = BLI_last_slash(tmp);
+ lslash = (char *)BLI_last_slash(tmp);
if (lslash && (*(lslash + 1) == '\0')) {
*lslash = '\0';
@@ -385,7 +388,7 @@ void BLI_dir_create_recursive(const char *dirname)
if (BLI_exists(tmp)) return;
- lslash = BLI_last_slash(tmp);
+ lslash = (char *)BLI_last_slash(tmp);
if (lslash) {
/* Split about the last slash and recurse */
diff --git a/source/blender/blenlib/intern/freetypefont.c b/source/blender/blenlib/intern/freetypefont.c
index 24a8edae325..10d574e56b4 100644
--- a/source/blender/blenlib/intern/freetypefont.c
+++ b/source/blender/blenlib/intern/freetypefont.c
@@ -47,10 +47,11 @@
#include "MEM_guardedalloc.h"
+#include "BLI_utildefines.h"
#include "BLI_vfontdata.h"
-#include "BLI_blenlib.h"
+#include "BLI_listbase.h"
+#include "BLI_string.h"
#include "BLI_math.h"
-#include "BLI_utildefines.h"
#include "DNA_vfont_types.h"
#include "DNA_packedFile_types.h"
diff --git a/source/blender/blenlib/intern/graph.c b/source/blender/blenlib/intern/graph.c
index a93bbd97b51..cedec7d07b6 100644
--- a/source/blender/blenlib/intern/graph.c
+++ b/source/blender/blenlib/intern/graph.c
@@ -25,17 +25,15 @@
* \ingroup bli
*/
-
-#include <float.h>
+#include <float.h>
#include <math.h>
#include "MEM_guardedalloc.h"
+#include "BLI_utildefines.h"
+#include "BLI_listbase.h"
#include "BLI_graph.h"
-#include "BLI_blenlib.h"
#include "BLI_math.h"
-#include "BLI_utildefines.h"
-
static void testRadialSymmetry(BGraph *graph, BNode *root_node, RadialArc *ring, int total, float axis[3], float limit, int group);
diff --git a/source/blender/blenlib/intern/math_interp.c b/source/blender/blenlib/intern/math_interp.c
index 5a9e8244a46..de192d43699 100644
--- a/source/blender/blenlib/intern/math_interp.c
+++ b/source/blender/blenlib/intern/math_interp.c
@@ -215,18 +215,18 @@ BLI_INLINE void bicubic_interpolation(const unsigned char *byte_buffer, const fl
}
else {
if (components == 1) {
- byte_output[0] = out[0];
+ byte_output[0] = out[0] + 0.5f;
}
else if (components == 3) {
- byte_output[0] = out[0];
- byte_output[1] = out[1];
- byte_output[2] = out[2];
+ byte_output[0] = out[0] + 0.5f;
+ byte_output[1] = out[1] + 0.5f;
+ byte_output[2] = out[2] + 0.5f;
}
else {
- byte_output[0] = out[0];
- byte_output[1] = out[1];
- byte_output[2] = out[2];
- byte_output[3] = out[3];
+ byte_output[0] = out[0] + 0.5f;
+ byte_output[1] = out[1] + 0.5f;
+ byte_output[2] = out[2] + 0.5f;
+ byte_output[3] = out[3] + 0.5f;
}
}
}
@@ -322,18 +322,18 @@ BLI_INLINE void bilinear_interpolation(const unsigned char *byte_buffer, const f
a_b = a * b; ma_b = (1.0f - a) * b; a_mb = a * (1.0f - b); ma_mb = (1.0f - a) * (1.0f - b);
if (components == 1) {
- byte_output[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0];
+ byte_output[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0] + 0.5f;
}
else if (components == 3) {
- byte_output[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0];
- byte_output[1] = ma_mb * row1[1] + a_mb * row3[1] + ma_b * row2[1] + a_b * row4[1];
- byte_output[2] = ma_mb * row1[2] + a_mb * row3[2] + ma_b * row2[2] + a_b * row4[2];
+ byte_output[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0] + 0.5f;
+ byte_output[1] = ma_mb * row1[1] + a_mb * row3[1] + ma_b * row2[1] + a_b * row4[1] + 0.5f;
+ byte_output[2] = ma_mb * row1[2] + a_mb * row3[2] + ma_b * row2[2] + a_b * row4[2] + 0.5f;
}
else {
- byte_output[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0];
- byte_output[1] = ma_mb * row1[1] + a_mb * row3[1] + ma_b * row2[1] + a_b * row4[1];
- byte_output[2] = ma_mb * row1[2] + a_mb * row3[2] + ma_b * row2[2] + a_b * row4[2];
- byte_output[3] = ma_mb * row1[3] + a_mb * row3[3] + ma_b * row2[3] + a_b * row4[3];
+ byte_output[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0] + 0.5f;
+ byte_output[1] = ma_mb * row1[1] + a_mb * row3[1] + ma_b * row2[1] + a_b * row4[1] + 0.5f;
+ byte_output[2] = ma_mb * row1[2] + a_mb * row3[2] + ma_b * row2[2] + a_b * row4[2] + 0.5f;
+ byte_output[3] = ma_mb * row1[3] + a_mb * row3[3] + ma_b * row2[3] + a_b * row4[3] + 0.5f;
}
}
}
diff --git a/source/blender/blenlib/intern/math_vector_inline.c b/source/blender/blenlib/intern/math_vector_inline.c
index c8e8ff9602b..cce78b5e5d2 100644
--- a/source/blender/blenlib/intern/math_vector_inline.c
+++ b/source/blender/blenlib/intern/math_vector_inline.c
@@ -271,6 +271,12 @@ MINLINE void add_v2_v2v2(float r[2], const float a[2], const float b[2])
r[1] = a[1] + b[1];
}
+MINLINE void add_v2_v2v2_int(int r[2], const int a[2], const int b[2])
+{
+ r[0] = a[0] + b[0];
+ r[1] = a[1] + b[1];
+}
+
MINLINE void add_v3_v3(float r[3], const float a[3])
{
r[0] += a[0];
@@ -313,6 +319,12 @@ MINLINE void sub_v2_v2v2(float r[2], const float a[2], const float b[2])
r[1] = a[1] - b[1];
}
+MINLINE void sub_v2_v2v2_int(int r[2], const int a[2], const int b[2])
+{
+ r[0] = a[0] - b[0];
+ r[1] = a[1] - b[1];
+}
+
MINLINE void sub_v3_v3(float r[3], const float a[3])
{
r[0] -= a[0];
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index 6b9b371a4f3..1f96c10e712 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -61,7 +61,8 @@
#endif
#ifdef WIN32
-#include "utf_winfunc.h"
+# include "utf_winfunc.h"
+# include "utfconv.h"
# include <io.h>
# ifdef _WIN32_IE
# undef _WIN32_IE
diff --git a/source/blender/blenlib/intern/string.c b/source/blender/blenlib/intern/string.c
index 906a3095f91..ba914944733 100644
--- a/source/blender/blenlib/intern/string.c
+++ b/source/blender/blenlib/intern/string.c
@@ -490,22 +490,20 @@ int BLI_natstrcmp(const char *s1, const char *s2)
return 0;
}
-void BLI_timestr(double _time, char *str)
+void BLI_timestr(double _time, char *str, size_t maxlen)
{
/* format 00:00:00.00 (hr:min:sec) string has to be 12 long */
int hr = ( (int) _time) / (60 * 60);
int min = (((int) _time) / 60 ) % 60;
- int sec = ( (int) (_time)) % 60;
+ int sec = ( (int) _time) % 60;
int hun = ( (int) (_time * 100.0)) % 100;
-
+
if (hr) {
- sprintf(str, "%.2d:%.2d:%.2d.%.2d", hr, min, sec, hun);
+ BLI_snprintf(str, maxlen, "%.2d:%.2d:%.2d.%.2d", hr, min, sec, hun);
}
else {
- sprintf(str, "%.2d:%.2d.%.2d", min, sec, hun);
+ BLI_snprintf(str, maxlen, "%.2d:%.2d.%.2d", min, sec, hun);
}
-
- str[11] = 0;
}
/* determine the length of a fixed-size string */
diff --git a/source/blender/blenlib/intern/string_utf8.c b/source/blender/blenlib/intern/string_utf8.c
index fe8f3c20ab4..0b8cc126a86 100644
--- a/source/blender/blenlib/intern/string_utf8.c
+++ b/source/blender/blenlib/intern/string_utf8.c
@@ -602,7 +602,7 @@ size_t BLI_str_utf8_from_unicode(unsigned int c, char *outbuf)
*
* Return value: a pointer to the found character or %NULL.
**/
-char * BLI_str_find_prev_char_utf8(const char *str, const char *p)
+char *BLI_str_find_prev_char_utf8(const char *str, const char *p)
{
for (--p; p >= str; --p) {
if ((*p & 0xc0) != 0x80) {
diff --git a/source/blender/blenlib/intern/threads.c b/source/blender/blenlib/intern/threads.c
index a74f82ae965..1d3312fafb1 100644
--- a/source/blender/blenlib/intern/threads.c
+++ b/source/blender/blenlib/intern/threads.c
@@ -29,14 +29,13 @@
* \ingroup bli
*/
-
+#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include "MEM_guardedalloc.h"
-
-#include "BLI_blenlib.h"
+#include "BLI_listbase.h"
#include "BLI_gsqueue.h"
#include "BLI_threads.h"
diff --git a/source/blender/blenloader/BLO_sys_types.h b/source/blender/blenloader/BLO_sys_types.h
index 4e76481c394..73434259432 100644
--- a/source/blender/blenloader/BLO_sys_types.h
+++ b/source/blender/blenloader/BLO_sys_types.h
@@ -100,10 +100,6 @@ typedef uint64_t u_int64_t;
#include <inttypes.h>
#elif defined(FREE_WINDOWS)
-#ifndef FREE_WINDOWS64
-/* define htoln here, there must be a syntax error in winsock2.h in MinGW */
-unsigned long __attribute__((__stdcall__)) htonl(unsigned long);
-#endif
#include <stdint.h>
#else
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index a6dc4d242e9..b727aae64dd 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -6364,7 +6364,6 @@ static void direct_link_screen(FileData *fd, bScreen *sc)
sclip->scopes.track_search = NULL;
sclip->scopes.track_preview = NULL;
- sclip->draw_context = NULL;
sclip->scopes.ok = 0;
}
}
@@ -8127,7 +8126,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (ba->axis==(float) 'x') ba->axis=OB_POSX;
else if (ba->axis==(float)'y') ba->axis=OB_POSY;
/* don't do an if/else to avoid imediate subversion bump*/
-// ba->axis=((ba->axis == (float) 'x')?OB_POSX_X:OB_POSY);
+// ba->axis=((ba->axis == (float)'x') ? OB_POSX_X : OB_POSY);
}
}
}
@@ -9269,7 +9268,18 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
if (main->versionfile < 267) {
-
+ //if(!DNA_struct_elem_find(fd->filesdna, "Brush", "int", "stencil_pos")) {
+ Brush *brush;
+
+ for (brush = main->brush.first; brush; brush = brush->id.next) {
+ if (brush->stencil_dimension[0] == 0) {
+ brush->stencil_dimension[0] = 256;
+ brush->stencil_dimension[1] = 256;
+ brush->stencil_pos[0] = 256;
+ brush->stencil_pos[1] = 256;
+ }
+ }
+
/* TIP: to initialize new variables added, use the new function
DNA_struct_elem_find(fd->filesdna, "structname", "typename", "varname")
example:
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index c00569e4b51..2445775ad44 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1070,7 +1070,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
sce->gm.dome.warptext = sce->r.dometext;
/* Stand Alone */
- sce->gm.playerflag |= (sce->r.fullscreen?GAME_PLAYER_FULLSCREEN:0);
+ sce->gm.playerflag |= (sce->r.fullscreen ? GAME_PLAYER_FULLSCREEN : 0);
sce->gm.xplay = sce->r.xplay;
sce->gm.yplay = sce->r.yplay;
sce->gm.freqplay = sce->r.freqplay;
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index e8426c58324..011f9df6f8c 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -801,9 +801,9 @@ static void current_screen_compat(Main *mainvar, bScreen **screen)
/* find a global current screen in the first open window, to have
* a reasonable default for reading in older versions */
- wm= mainvar->wm.first;
- window= (wm)? wm->windows.first: NULL;
- *screen= (window)? window->screen: NULL;
+ wm = mainvar->wm.first;
+ window = (wm) ? wm->windows.first : NULL;
+ *screen = (window) ? window->screen : NULL;
}
typedef struct RenderInfo {
@@ -3225,7 +3225,7 @@ static void write_global(WriteData *wd, int fileflags, Main *mainvar)
/* XXX still remap G */
fg.curscreen= screen;
- fg.curscene= screen? screen->scene : NULL;
+ fg.curscene= screen ? screen->scene : NULL;
fg.displaymode= G.displaymode;
fg.winpos= G.winpos;
@@ -3286,7 +3286,11 @@ static int write_file_handle(Main *mainvar, int handle, MemFile *compare, MemFil
}
#endif
- sprintf(buf, "BLENDER%c%c%.3d", (sizeof(void*)==8)?'-':'_', (ENDIAN_ORDER==B_ENDIAN)?'V':'v', BLENDER_VERSION);
+ sprintf(buf, "BLENDER%c%c%.3d",
+ (sizeof(void *) == 8) ? '-' : '_',
+ (ENDIAN_ORDER == B_ENDIAN) ? 'V' : 'v',
+ BLENDER_VERSION);
+
mywrite(wd, buf, 12);
write_renderinfo(wd, mainvar);
diff --git a/source/blender/bmesh/intern/bmesh_iterators.c b/source/blender/bmesh/intern/bmesh_iterators.c
index a1dde035224..89348f23b9d 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.c
+++ b/source/blender/bmesh/intern/bmesh_iterators.c
@@ -105,6 +105,33 @@ int BM_iter_as_array(BMesh *bm, const char itype, void *data, void **array, cons
return i;
}
+/**
+ * \brief Operator Iterator as Array
+ *
+ * Sometimes its convenient to get the iterator as an array.
+ */
+int BMO_iter_as_array(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const char restrictmask,
+ void **array, const int len)
+{
+ int i = 0;
+
+ /* sanity check */
+ if (len > 0) {
+ BMOIter oiter;
+ void *ele;
+
+ for (ele = BMO_iter_new(&oiter, slot_args, slot_name, restrictmask); ele; ele = BMO_iter_step(&oiter)) {
+ array[i] = ele;
+ i++;
+ if (i == len) {
+ return len;
+ }
+ }
+ }
+
+ return i;
+}
+
/**
* \brief Iterator as Array
diff --git a/source/blender/bmesh/intern/bmesh_iterators.h b/source/blender/bmesh/intern/bmesh_iterators.h
index 5fb226ae11d..c90fba7898a 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.h
+++ b/source/blender/bmesh/intern/bmesh_iterators.h
@@ -131,6 +131,9 @@ void *BM_iter_as_arrayN(BMesh *bm, const char itype, void *data, int *r_len,
__attribute__((warn_unused_result))
#endif
;
+int BMO_iter_as_array(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const char restrictmask,
+ void **array, const int len);
+
int BM_iter_elem_count_flag(const char itype, void *data, const char hflag, const bool value);
int BMO_iter_elem_count_flag(BMesh *bm, const char itype, void *data, const short oflag, const bool value);
int BM_iter_mesh_count_flag(const char itype, BMesh *bm, const char hflag, const bool value);
diff --git a/source/blender/bmesh/operators/bmo_beautify.c b/source/blender/bmesh/operators/bmo_beautify.c
index adf8ed4df67..68d0c662b2c 100644
--- a/source/blender/bmesh/operators/bmo_beautify.c
+++ b/source/blender/bmesh/operators/bmo_beautify.c
@@ -22,9 +22,21 @@
/** \file blender/bmesh/operators/bmo_beautify.c
* \ingroup bmesh
+ *
+ * Beautify the mesh by rotating edes between triangles
+ * to more attractive positions until no more rotations can be made.
+ *
+ * In princible this is very simple however there is the possability of
+ * going into an eternal loop where edges keep rotating.
+ * To avoid this - each edge stores a hash of it previous
+ * states so as not to rotate back.
+ *
+ * TODO
+ * - Take face normals into account.
*/
#include "BLI_math.h"
+#include "BLI_heap.h"
#include "MEM_guardedalloc.h"
@@ -112,21 +124,159 @@ static void erot_state_alternate(const BMEdge *e, EdRotState *e_state)
}
/* -------------------------------------------------------------------- */
-/* Util for setting edge tag once rotated */
+/* Calculate the improvement of rotating the edge */
+
+/**
+ * \return a negative value means the edge can be rotated.
+ */
+static float bm_edge_calc_rotate_beauty(const BMEdge *e)
+{
+ /* not a loop (only to be able to break out) */
+ do {
+ float v1_xy[2], v2_xy[2], v3_xy[2], v4_xy[2];
+
+ /* first get the 2d values */
+ {
+ const float *v1, *v2, *v3, *v4;
+ bool is_zero_a, is_zero_b;
+ float no[3];
+ float axis_mat[3][3];
+
+ v1 = e->l->prev->v->co; /* first face co */
+ v2 = e->l->v->co; /* e->v1 or e->v2*/
+ v3 = e->l->radial_next->prev->v->co; /* second face co */
+ v4 = e->l->next->v->co; /* e->v1 or e->v2*/
+
+ if (UNLIKELY(v1 == v3)) {
+ // printf("This should never happen, but does sometimes!\n");
+ break;
+ }
+
+ // printf("%p %p %p %p - %p %p\n", v1, v2, v3, v4, e->l->f, e->l->radial_next->f);
+ BLI_assert((ELEM3(v1, v2, v3, v4) == false) &&
+ (ELEM3(v2, v1, v3, v4) == false) &&
+ (ELEM3(v3, v1, v2, v4) == false) &&
+ (ELEM3(v4, v1, v2, v3) == false));
+
+ is_zero_a = area_tri_v3(v2, v3, v4) <= FLT_EPSILON;
+ is_zero_b = area_tri_v3(v2, v4, v1) <= FLT_EPSILON;
+
+ if (LIKELY(is_zero_a == false && is_zero_b == false)) {
+ float no_a[3], no_b[3];
+ normal_tri_v3(no_a, v2, v3, v4); /* a */
+ normal_tri_v3(no_b, v2, v4, v1); /* b */
+ add_v3_v3v3(no, no_a, no_b);
+ if (UNLIKELY(normalize_v3(no) <= FLT_EPSILON)) {
+ break;
+ }
+ }
+ else if (is_zero_a == false) {
+ normal_tri_v3(no, v2, v3, v4); /* a */
+ }
+ else if (is_zero_b == false) {
+ normal_tri_v3(no, v2, v4, v1); /* b */
+ }
+ else {
+ /* both zero area, no useful normal can be calculated */
+ break;
+ }
+
+ // { float a = angle_normalized_v3v3(no_a, no_b); printf("~ %.7f\n", a); fflush(stdout);}
+
+ axis_dominant_v3_to_m3(axis_mat, no);
+ mul_v2_m3v3(v1_xy, axis_mat, v1);
+ mul_v2_m3v3(v2_xy, axis_mat, v2);
+ mul_v2_m3v3(v3_xy, axis_mat, v3);
+ mul_v2_m3v3(v4_xy, axis_mat, v4);
+ }
+
+ // printf("%p %p %p %p - %p %p\n", v1, v2, v3, v4, e->l->f, e->l->radial_next->f);
+
+ if (is_quad_convex_v2(v1_xy, v2_xy, v3_xy, v4_xy)) {
+ float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2;
+ /* testing rule:
+ * the area divided by the total edge lengths
+ */
+ len1 = len_v2v2(v1_xy, v2_xy);
+ len2 = len_v2v2(v2_xy, v3_xy);
+ len3 = len_v2v2(v3_xy, v4_xy);
+ len4 = len_v2v2(v4_xy, v1_xy);
+ len5 = len_v2v2(v1_xy, v3_xy);
+ len6 = len_v2v2(v2_xy, v4_xy);
+
+ opp1 = area_tri_v2(v1_xy, v2_xy, v3_xy);
+ opp2 = area_tri_v2(v1_xy, v3_xy, v4_xy);
+
+ fac1 = opp1 / (len1 + len2 + len5) + opp2 / (len3 + len4 + len5);
+
+ opp1 = area_tri_v2(v2_xy, v3_xy, v4_xy);
+ opp2 = area_tri_v2(v2_xy, v4_xy, v1_xy);
+
+ fac2 = opp1 / (len2 + len3 + len6) + opp2 / (len4 + len1 + len6);
+ /* negative number if we're OK */
+ return fac2 - fac1;
+ }
+ } while (false);
+
+ return FLT_MAX;
+}
+
+/* -------------------------------------------------------------------- */
+/* Update the edge cost of rotation in the heap */
+
+/* recalc an edge in the heap (surrounding geometry has changed) */
+static void bm_edge_update_beauty_cost_single(BMEdge *e, Heap *eheap, HeapNode **eheap_table, GHash **edge_state_arr)
+{
+ if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
+ const int i = BM_elem_index_get(e);
+ GHash *e_state_hash = edge_state_arr[i];
+
+ if (eheap_table[i]) {
+ BLI_heap_remove(eheap, eheap_table[i]);
+ eheap_table[i] = NULL;
+ }
+
+ /* check if we can add it back */
+ BLI_assert(BM_edge_is_manifold(e) == true);
+ //BLI_assert(BMO_elem_flag_test(bm, e->l->f, FACE_MARK) &&
+ // BMO_elem_flag_test(bm, e->l->radial_next->f, FACE_MARK));
+
+ /* check we're not moving back into a state we have been in before */
+ if (e_state_hash != NULL) {
+ EdRotState e_state_alt;
+ erot_state_alternate(e, &e_state_alt);
+ if (BLI_ghash_haskey(e_state_hash, (void *)&e_state_alt)) {
+ // printf(" skipping, we already have this state\n");
+ return;
+ }
+ }
+
+ {
+ /* recalculate edge */
+ const float cost = bm_edge_calc_rotate_beauty(e);
+ if (cost < 0.0f) {
+ eheap_table[i] = BLI_heap_insert(eheap, cost, e);
+ }
+ else {
+ eheap_table[i] = NULL;
+ }
+ }
+ }
+}
/* we have rotated an edge, tag other egdes and clear this one */
-static void bm_edge_tag_rotated(BMEdge *e)
+static void bm_edge_update_beauty_cost(BMEdge *e, Heap *eheap, HeapNode **eheap_table, GHash **edge_state_arr)
{
BMLoop *l;
BLI_assert(e->l->f->len == 3 &&
e->l->radial_next->f->len == 3);
l = e->l;
- BM_elem_flag_enable(l->next->e, BM_ELEM_TAG);
- BM_elem_flag_enable(l->prev->e, BM_ELEM_TAG);
+ bm_edge_update_beauty_cost_single(l->next->e, eheap, eheap_table, edge_state_arr);
+ bm_edge_update_beauty_cost_single(l->prev->e, eheap, eheap_table, edge_state_arr);
l = l->radial_next;
- BM_elem_flag_enable(l->next->e, BM_ELEM_TAG);
- BM_elem_flag_enable(l->prev->e, BM_ELEM_TAG);
+ bm_edge_update_beauty_cost_single(l->next->e, eheap, eheap_table, edge_state_arr);
+ bm_edge_update_beauty_cost_single(l->prev->e, eheap, eheap_table, edge_state_arr);
}
/* -------------------------------------------------------------------- */
@@ -141,160 +291,71 @@ static void bm_edge_tag_rotated(BMEdge *e)
*/
static void bm_mesh_beautify_fill(BMesh *bm, BMEdge **edge_array, const int edge_array_len)
{
+ Heap *eheap; /* edge heap */
+ HeapNode **eheap_table; /* edge index aligned table pointing to the eheap */
+
GHash **edge_state_arr = MEM_callocN(edge_array_len * sizeof(GHash *), __func__);
BLI_mempool *edge_state_pool = BLI_mempool_create(sizeof(EdRotState), 512, 512, BLI_MEMPOOL_SYSMALLOC);
- bool is_breaked;
int i;
#ifdef DEBUG_TIME
TIMEIT_START(beautify_fill);
#endif
- do {
- is_breaked = true;
-
- for (i = 0; i < edge_array_len; i++) {
- BMEdge *e = edge_array[i];
- GHash *e_state_hash;
-
- float v1_xy[2], v2_xy[2], v3_xy[2], v4_xy[2];
-
- BLI_assert(BM_edge_is_manifold(e) == true);
- BLI_assert(BMO_elem_flag_test(bm, e->l->f, FACE_MARK) &&
- BMO_elem_flag_test(bm, e->l->radial_next->f, FACE_MARK));
+ eheap = BLI_heap_new_ex(edge_array_len);
+ eheap_table = MEM_mallocN(sizeof(HeapNode *) * edge_array_len, __func__);
- if (!BM_elem_flag_test(e, BM_ELEM_TAG)) {
- continue;
- }
- else {
- /* don't check this edge again, unless adjaced edges are rotated */
- BM_elem_flag_disable(e, BM_ELEM_TAG);
- }
+ /* build heap */
+ for (i = 0; i < edge_array_len; i++) {
+ BMEdge *e = edge_array[i];
+ const float cost = bm_edge_calc_rotate_beauty(e);
+ if (cost < 0.0f) {
+ eheap_table[i] = BLI_heap_insert(eheap, cost, e);
+ }
+ else {
+ eheap_table[i] = NULL;
+ }
+ }
- /* check we're not moving back into a state we have been in before */
- e_state_hash = edge_state_arr[i];
- if (e_state_hash != NULL) {
- EdRotState e_state_alt;
- erot_state_alternate(e, &e_state_alt);
- if (BLI_ghash_haskey(e_state_hash, (void *)&e_state_alt)) {
- // printf(" skipping, we already have this state\n");
- continue;
- }
+ while (BLI_heap_is_empty(eheap) == false) {
+ BMEdge *e = BLI_heap_popmin(eheap);
+ i = BM_elem_index_get(e);
+ eheap_table[i] = NULL;
+
+ e = BM_edge_rotate(bm, e, false, BM_EDGEROT_CHECK_EXISTS);
+ if (LIKELY(e)) {
+ GHash *e_state_hash = edge_state_arr[i];
+
+ /* add the new state into the hash so we don't move into this state again
+ * note: we could add the previous state too but this isn't essential)
+ * for avoiding eternal loops */
+ EdRotState *e_state = BLI_mempool_alloc(edge_state_pool);
+ erot_state_current(e, e_state);
+ if (UNLIKELY(e_state_hash == NULL)) {
+ edge_state_arr[i] = e_state_hash = erot_ghash_new(); /* store previous state */
}
+ BLI_assert(BLI_ghash_haskey(e_state_hash, (void *)e_state) == false);
+ BLI_ghash_insert(e_state_hash, e_state, NULL);
- {
- const float *v1, *v2, *v3, *v4;
- bool is_zero_a, is_zero_b;
- float no[3];
- float axis_mat[3][3];
-
- v1 = e->l->prev->v->co; /* first face co */
- v2 = e->l->v->co; /* e->v1 or e->v2*/
- v3 = e->l->radial_next->prev->v->co; /* second face co */
- v4 = e->l->next->v->co; /* e->v1 or e->v2*/
-
- if (UNLIKELY(v1 == v3)) {
- // printf("This should never happen, but does sometimes!\n");
- continue;
- }
-
- // printf("%p %p %p %p - %p %p\n", v1, v2, v3, v4, e->l->f, e->l->radial_next->f);
- BLI_assert((ELEM3(v1, v2, v3, v4) == false) &&
- (ELEM3(v2, v1, v3, v4) == false) &&
- (ELEM3(v3, v1, v2, v4) == false) &&
- (ELEM3(v4, v1, v2, v3) == false));
-
- is_zero_a = area_tri_v3(v2, v3, v4) <= FLT_EPSILON;
- is_zero_b = area_tri_v3(v2, v4, v1) <= FLT_EPSILON;
-
- if (LIKELY(is_zero_a == false && is_zero_b == false)) {
- float no_a[3], no_b[3];
- normal_tri_v3(no_a, v2, v3, v4); /* a */
- normal_tri_v3(no_b, v2, v4, v1); /* b */
- add_v3_v3v3(no, no_a, no_b);
- if (UNLIKELY(normalize_v3(no) <= FLT_EPSILON)) {
- continue;
- }
- }
- else if (is_zero_a == false) {
- normal_tri_v3(no, v2, v3, v4); /* a */
- }
- else if (is_zero_b == false) {
- normal_tri_v3(no, v2, v4, v1); /* b */
- }
- else {
- /* both zero area, no useful normal can be calculated */
- continue;
- }
- // { float a = angle_normalized_v3v3(no_a, no_b); printf("~ %.7f\n", a); fflush(stdout);}
+ // printf(" %d -> %d, %d\n", i, BM_elem_index_get(e->v1), BM_elem_index_get(e->v2));
- axis_dominant_v3_to_m3(axis_mat, no);
- mul_v2_m3v3(v1_xy, axis_mat, v1);
- mul_v2_m3v3(v2_xy, axis_mat, v2);
- mul_v2_m3v3(v3_xy, axis_mat, v3);
- mul_v2_m3v3(v4_xy, axis_mat, v4);
- }
+ /* maintain the index array */
+ edge_array[i] = e;
+ BM_elem_index_set(e, i);
- // printf("%p %p %p %p - %p %p\n", v1, v2, v3, v4, e->l->f, e->l->radial_next->f);
+ /* recalculate faces connected on the heap */
+ bm_edge_update_beauty_cost(e, eheap, eheap_table, edge_state_arr);
- if (is_quad_convex_v2(v1_xy, v2_xy, v3_xy, v4_xy)) {
- float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2;
- /* testing rule:
- * the area divided by the total edge lengths
- */
- len1 = len_v2v2(v1_xy, v2_xy);
- len2 = len_v2v2(v2_xy, v3_xy);
- len3 = len_v2v2(v3_xy, v4_xy);
- len4 = len_v2v2(v4_xy, v1_xy);
- len5 = len_v2v2(v1_xy, v3_xy);
- len6 = len_v2v2(v2_xy, v4_xy);
-
- opp1 = area_tri_v2(v1_xy, v2_xy, v3_xy);
- opp2 = area_tri_v2(v1_xy, v3_xy, v4_xy);
-
- fac1 = opp1 / (len1 + len2 + len5) + opp2 / (len3 + len4 + len5);
-
- opp1 = area_tri_v2(v2_xy, v3_xy, v4_xy);
- opp2 = area_tri_v2(v2_xy, v4_xy, v1_xy);
-
- fac2 = opp1 / (len2 + len3 + len6) + opp2 / (len4 + len1 + len6);
-
- if (fac1 > fac2) {
- e = BM_edge_rotate(bm, e, false, BM_EDGEROT_CHECK_EXISTS);
- if (LIKELY(e)) {
-
- /* add the new state into the hash so we don't move into this state again
- * note: we could add the previous state too but this isn't essential)
- * for avoiding eternal loops */
- EdRotState *e_state = BLI_mempool_alloc(edge_state_pool);
- erot_state_current(e, e_state);
- if (UNLIKELY(e_state_hash == NULL)) {
- edge_state_arr[i] = e_state_hash = erot_ghash_new(); /* store previous state */
- }
- BLI_assert(BLI_ghash_haskey(e_state_hash, (void *)e_state) == false);
- BLI_ghash_insert(e_state_hash, e_state, NULL);
-
-
- // printf(" %d -> %d, %d\n", i, BM_elem_index_get(e->v1), BM_elem_index_get(e->v2));
-
- /* maintain the index array */
- edge_array[i] = e;
- BM_elem_index_set(e, i);
-
- /* tag other edges so we know to check them again */
- bm_edge_tag_rotated(e);
-
- /* update flags */
- BMO_elem_flag_enable(bm, e, ELE_NEW);
- BMO_elem_flag_enable(bm, e->l->f, FACE_MARK | ELE_NEW);
- BMO_elem_flag_enable(bm, e->l->radial_next->f, FACE_MARK | ELE_NEW);
- is_breaked = false;
- }
- }
- }
+ /* update flags */
+ BMO_elem_flag_enable(bm, e, ELE_NEW);
+ BMO_elem_flag_enable(bm, e->l->f, FACE_MARK | ELE_NEW);
+ BMO_elem_flag_enable(bm, e->l->radial_next->f, FACE_MARK | ELE_NEW);
}
- } while (is_breaked == false);
+ }
+
+ BLI_heap_free(eheap, NULL);
+ MEM_freeN(eheap_table);
for (i = 0; i < edge_array_len; i++) {
if (edge_state_arr[i]) {
diff --git a/source/blender/bmesh/operators/bmo_bevel.c b/source/blender/bmesh/operators/bmo_bevel.c
index 052ae9336ab..dc06b0b4f13 100644
--- a/source/blender/bmesh/operators/bmo_bevel.c
+++ b/source/blender/bmesh/operators/bmo_bevel.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_bevel.c
* \ingroup bmesh
+ *
+ * Bevel wrapper around #BM_mesh_bevel
*/
#include "BLI_utildefines.h"
diff --git a/source/blender/bmesh/operators/bmo_connect.c b/source/blender/bmesh/operators/bmo_connect.c
index dc00d020083..2e9cb11569d 100644
--- a/source/blender/bmesh/operators/bmo_connect.c
+++ b/source/blender/bmesh/operators/bmo_connect.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_connect.c
* \ingroup bmesh
+ *
+ * Connect verts across faces (splits faces) and bridge tool.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index 86904155cd3..ad858c514d2 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -15,13 +15,15 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * Contributor(s): Joseph Eagar.
+ * Contributor(s): Joseph Eagar, Campbell Barton.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/operators/bmo_create.c
- * \ingroup bmesh
+ * \ingroup bmesh
+ *
+ * Create faces or edges (Fkey by default).
*/
#include "MEM_guardedalloc.h"
@@ -41,14 +43,9 @@
*/
void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
{
- BMOperator op2;
BMOIter oiter;
- BMIter iter;
BMHeader *h;
- BMVert *v, *verts[4];
- BMEdge *e;
- BMFace *f;
- int totv = 0, tote = 0, totf = 0, amount;
+ int totv = 0, tote = 0, totf = 0;
const short mat_nr = BMO_slot_int_get(op->slots_in, "mat_nr");
const bool use_smooth = BMO_slot_bool_get(op->slots_in, "use_smooth");
@@ -63,6 +60,24 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMO_elem_flag_enable(bm, (BMElemF *)h, ELE_NEW);
}
+ /* --- Support Edge Creation ---
+ * simple case when we only have 2 verts selected.
+ */
+ if (totv == 2 && tote == 0 && totf == 0) {
+ BMVert *verts[2];
+ BMEdge *e;
+
+ BMO_iter_as_array(op->slots_in, "geom", BM_VERT, (void **)verts, 2);
+
+ /* create edge */
+ e = BM_edge_create(bm, verts[0], verts[1], NULL, BM_CREATE_NO_DOUBLE);
+ BMO_elem_flag_enable(bm, e, ELE_OUT);
+ tote += 1;
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, ELE_OUT);
+ return;
+ }
+
+
/* --- Support for Special Case ---
* where there is a contiguous edge ring with one isolated vertex.
*
@@ -83,29 +98,20 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
/* Here we check for consistency and create 2 edges */
if (totf == 0 && totv >= 4 && totv == tote + 2) {
/* find a free standing vertex and 2 endpoint verts */
- BMVert *v_free = NULL, *v_a = NULL, *v_b = NULL;
+ BMVert *v, *v_free = NULL, *v_a = NULL, *v_b = NULL;
bool ok = true;
BMO_ITER (v, &oiter, op->slots_in, "geom", BM_VERT) {
/* count how many flagged edges this vertex uses */
- int tot_edges = 0;
- BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- if (BMO_elem_flag_test(bm, e, ELE_NEW)) {
- tot_edges++;
- if (tot_edges > 2) {
- break;
- }
- }
- }
-
+ const int tot_edges = BMO_iter_elem_count_flag(bm, BM_EDGES_OF_VERT, v, ELE_NEW, true);
if (tot_edges == 0) {
/* only accept 1 free vert */
if (v_free == NULL) v_free = v;
else ok = false; /* only ever want one of these */
}
else if (tot_edges == 1) {
- if (v_a == NULL) v_a = v;
+ if (v_a == NULL) v_a = v;
else if (v_b == NULL) v_b = v;
else ok = false; /* only ever want 2 of these */
}
@@ -122,6 +128,8 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
}
if (ok == true && v_free && v_a && v_b) {
+ BMEdge *e;
+
e = BM_edge_create(bm, v_free, v_a, NULL, BM_CREATE_NO_DOUBLE);
BMO_elem_flag_enable(bm, e, ELE_NEW);
@@ -135,92 +143,81 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
/* -------------------------------------------------------------------- */
/* EdgeNet Create */
+ if (tote != 0) {
+ /* call edgenet prepare op so additional face creation cases work */
+ BMOperator op_sub;
+ BMO_op_initf(bm, &op_sub, op->flag, "edgenet_prepare edges=%fe", ELE_NEW);
+ BMO_op_exec(bm, &op_sub);
+ BMO_slot_buffer_flag_enable(bm, op_sub.slots_out, "edges.out", BM_EDGE, ELE_NEW);
+ BMO_op_finish(bm, &op_sub);
+
+ BMO_op_initf(bm, &op_sub, op->flag,
+ "edgenet_fill edges=%fe use_fill_check=%b mat_nr=%i use_smooth=%b",
+ ELE_NEW, true, mat_nr, use_smooth);
+
+ BMO_op_exec(bm, &op_sub);
+
+ /* return if edge net create did something */
+ if (BMO_slot_buffer_count(op_sub.slots_out, "faces.out")) {
+ BMO_slot_copy(&op_sub, slots_out, "faces.out",
+ op, slots_out, "faces.out");
+ BMO_op_finish(bm, &op_sub);
+ return;
+ }
- /* call edgenet prepare op so additional face creation cases wore */
- BMO_op_initf(bm, &op2, op->flag, "edgenet_prepare edges=%fe", ELE_NEW);
- BMO_op_exec(bm, &op2);
- BMO_slot_buffer_flag_enable(bm, op2.slots_out, "edges.out", BM_EDGE, ELE_NEW);
- BMO_op_finish(bm, &op2);
-
- BMO_op_initf(bm, &op2, op->flag,
- "edgenet_fill edges=%fe use_fill_check=%b mat_nr=%i use_smooth=%b",
- ELE_NEW, true, mat_nr, use_smooth);
-
- BMO_op_exec(bm, &op2);
-
- /* return if edge net create did something */
- if (BMO_slot_buffer_count(op2.slots_out, "faces.out")) {
- BMO_slot_copy(&op2, slots_out, "faces.out",
- op, slots_out, "faces.out");
- BMO_op_finish(bm, &op2);
- return;
+ BMO_op_finish(bm, &op_sub);
}
- BMO_op_finish(bm, &op2);
-
/* -------------------------------------------------------------------- */
/* Dissolve Face */
- BMO_op_initf(bm, &op2, op->flag, "dissolve_faces faces=%ff", ELE_NEW);
- BMO_op_exec(bm, &op2);
-
- /* if we dissolved anything, then return */
- if (BMO_slot_buffer_count(op2.slots_out, "region.out")) {
- BMO_slot_copy(&op2, slots_out, "region.out",
- op, slots_out, "faces.out");
- BMO_op_finish(bm, &op2);
- return;
- }
+ if (totf != 0) { /* should be (totf > 1)... see below */
+ /* note: allow this to run on single faces so running on a single face
+ * won't go on to create a face, treating them as random */
+ BMOperator op_sub;
+ BMO_op_initf(bm, &op_sub, op->flag, "dissolve_faces faces=%ff", ELE_NEW);
+ BMO_op_exec(bm, &op_sub);
+
+ /* if we dissolved anything, then return */
+ if (BMO_slot_buffer_count(op_sub.slots_out, "region.out")) {
+ BMO_slot_copy(&op_sub, slots_out, "region.out",
+ op, slots_out, "faces.out");
+ BMO_op_finish(bm, &op_sub);
+ return;
+ }
- BMO_op_finish(bm, &op2);
+ BMO_op_finish(bm, &op_sub);
+ }
/* -------------------------------------------------------------------- */
/* Fill EdgeLoop's - fills isolated loops, different from edgenet */
+ if (tote > 2) {
+ BMOperator op_sub;
+ /* note: in most cases 'edgenet_fill' will handle this case since in common cases
+ * users fill in empty spaces, however its possible to have an edge selection around
+ * existing geometry that makes 'edgenet_fill' fail. */
+ BMO_op_initf(bm, &op_sub, op->flag, "edgeloop_fill edges=%fe", ELE_NEW);
+ BMO_op_exec(bm, &op_sub);
+
+ /* return if edge loop fill did something */
+ if (BMO_slot_buffer_count(op_sub.slots_out, "faces.out")) {
+ BMO_slot_copy(&op_sub, slots_out, "faces.out",
+ op, slots_out, "faces.out");
+ BMO_op_finish(bm, &op_sub);
+ return;
+ }
- /* note: in most cases 'edgenet_fill' will handle this case since in common cases
- * users fill in empty spaces, however its possible to have an edge selection around
- * existing geometry that makes 'edgenet_fill' fail. */
- BMO_op_initf(bm, &op2, op->flag, "edgeloop_fill edges=%fe", ELE_NEW);
- BMO_op_exec(bm, &op2);
-
- /* return if edge loop fill did something */
- if (BMO_slot_buffer_count(op2.slots_out, "faces.out")) {
- BMO_slot_copy(&op2, slots_out, "faces.out",
- op, slots_out, "faces.out");
- BMO_op_finish(bm, &op2);
- return;
+ BMO_op_finish(bm, &op_sub);
}
- BMO_op_finish(bm, &op2);
-
/* -------------------------------------------------------------------- */
/* Continue with ad-hoc fill methods since operators fail,
* edge, vcloud... may add more */
- /* now, count how many verts we have */
- amount = 0;
- BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- if (BMO_elem_flag_test(bm, v, ELE_NEW)) {
- verts[amount] = v;
- if (amount == 3) {
- break;
- }
- amount++;
-
- }
- }
-
- if (amount == 2) {
- /* create edge */
- e = BM_edge_create(bm, verts[0], verts[1], NULL, BM_CREATE_NO_DOUBLE);
- BMO_elem_flag_enable(bm, e, ELE_OUT);
- tote += 1;
- BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, ELE_OUT);
- }
- else if (0) { /* nice feature but perhaps it should be a different tool? */
+ if (0) { /* nice feature but perhaps it should be a different tool? */
/* tricky feature for making a line/edge from selection history...
*
@@ -255,9 +252,9 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
for (ese = bm->selected.first; ese; ese = ese->next) {
if (ese->htype == BM_VERT) {
- v = (BMVert *)ese->ele;
+ BMVert *v = (BMVert *)ese->ele;
if (v_prev) {
- e = BM_edge_create(bm, v, v_prev, NULL, BM_CREATE_NO_DOUBLE);
+ BMEdge *e = BM_edge_create(bm, v, v_prev, NULL, BM_CREATE_NO_DOUBLE);
BMO_elem_flag_enable(bm, e, ELE_OUT);
}
v_prev = v;
@@ -266,20 +263,25 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
}
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, ELE_OUT);
/* done creating edges */
+
+ return;
}
- else if (amount > 2) {
+
+
+ /* -------------------------------------------------------------------- */
+ /* Fill Vertex Cloud
+ *
+ * last resort when all else fails.
+ */
+ if (totv > 2) {
/* TODO, some of these vertes may be connected by edges,
* this connectivity could be used rather then treating
* them as a bunch of isolated verts. */
BMVert **vert_arr = MEM_mallocN(sizeof(BMVert **) * totv, __func__);
- int i = 0;
-
- BMO_ITER (v, &oiter, op->slots_in, "geom", BM_VERT) {
- vert_arr[i] = v;
- i++;
- }
+ BMFace *f;
+ BMO_iter_as_array(op->slots_in, "geom", BM_VERT, (void **)vert_arr, totv);
f = BM_face_create_ngon_vcloud(bm, vert_arr, totv, BM_CREATE_NO_DOUBLE);
if (f) {
@@ -293,6 +295,4 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
MEM_freeN(vert_arr);
}
-
- (void)tote;
}
diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c
index 4a241ca645f..13d706d8eed 100644
--- a/source/blender/bmesh/operators/bmo_dissolve.c
+++ b/source/blender/bmesh/operators/bmo_dissolve.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_dissolve.c
* \ingroup bmesh
+ *
+ * Removes isolated geometry regions without creating holes in the mesh.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c
index 1448129ccde..9cc96fdca5a 100644
--- a/source/blender/bmesh/operators/bmo_dupe.c
+++ b/source/blender/bmesh/operators/bmo_dupe.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_dupe.c
* \ingroup bmesh
+ *
+ * Duplicate, Split, Spint operators.
*/
#include "MEM_guardedalloc.h"
@@ -124,7 +126,6 @@ static BMEdge *copy_edge(BMOperator *op,
*
* Copy an existing face from one bmesh to another.
*/
-
static BMFace *copy_face(BMOperator *op,
BMOpSlot *slot_facemap_out,
BMesh *source_mesh,
@@ -183,7 +184,6 @@ static BMFace *copy_face(BMOperator *op,
*
* Internal Copy function.
*/
-
static void bmo_mesh_copy(BMOperator *op, BMesh *bm_src, BMesh *bm_dst)
{
@@ -320,7 +320,6 @@ static void bmo_mesh_copy(BMOperator *op, BMesh *bm_src, BMesh *bm_dst)
* BMOP_DUPE_ENEW: Buffer containing pointers to the new mesh edges
* BMOP_DUPE_FNEW: Buffer containing pointers to the new mesh faces
*/
-
void bmo_duplicate_exec(BMesh *bm, BMOperator *op)
{
BMOperator *dupeop = op;
@@ -378,11 +377,10 @@ void BMO_dupe_from_flag(BMesh *bm, int htype, const char hflag)
* BMOP_DUPE_EOUTPUT: Buffer containing pointers to the split mesh edges
* BMOP_DUPE_FOUTPUT: Buffer containing pointers to the split mesh faces
*/
-
-#define SPLIT_INPUT 1
-
void bmo_split_exec(BMesh *bm, BMOperator *op)
{
+#define SPLIT_INPUT 1
+
BMOperator *splitop = op;
BMOperator dupeop;
BMOperator delop;
@@ -455,6 +453,8 @@ void bmo_split_exec(BMesh *bm, BMOperator *op)
/* cleanup */
BMO_op_finish(bm, &delop);
BMO_op_finish(bm, &dupeop);
+
+#undef SPLIT_INPUT
}
@@ -478,7 +478,6 @@ void bmo_delete_exec(BMesh *bm, BMOperator *op)
* Extrude or duplicate geometry a number of times,
* rotating and possibly translating after each step
*/
-
void bmo_spin_exec(BMesh *bm, BMOperator *op)
{
BMOperator dupop, extop;
diff --git a/source/blender/bmesh/operators/bmo_edgeloop_fill.c b/source/blender/bmesh/operators/bmo_edgeloop_fill.c
index 3818f449a15..604feeeef5d 100644
--- a/source/blender/bmesh/operators/bmo_edgeloop_fill.c
+++ b/source/blender/bmesh/operators/bmo_edgeloop_fill.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_edgeloop_fill.c
* \ingroup bmesh
+ *
+ * Fill discreet edge loop(s) with faces.
*/
#include "MEM_guardedalloc.h"
@@ -54,6 +56,7 @@ void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
const bool use_smooth = BMO_slot_bool_get(op->slots_in, "use_smooth");
/* 'VERT_USED' will be disabled, so enable and fill the array */
+ i = 0;
BMO_ITER (e, &oiter, op->slots_in, "edges", BM_EDGE) {
BMIter viter;
BMO_elem_flag_enable(bm, e, EDGE_MARK);
@@ -61,7 +64,7 @@ void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
if (BMO_elem_flag_test(bm, v, VERT_USED) == false) {
BMO_elem_flag_enable(bm, v, VERT_USED);
verts[i++] = v;
- if (i > tote) {
+ if (i == tote) {
break;
}
}
diff --git a/source/blender/bmesh/operators/bmo_edgenet.c b/source/blender/bmesh/operators/bmo_edgenet.c
index cf91dfd0f15..a4af570ded0 100644
--- a/source/blender/bmesh/operators/bmo_edgenet.c
+++ b/source/blender/bmesh/operators/bmo_edgenet.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_edgenet.c
* \ingroup bmesh
+ *
+ * Edge-Net for filling in open edge-loops.
*/
#include "MEM_guardedalloc.h"
@@ -43,7 +45,6 @@
#define FACE_NEW 1
#define ELE_NEW 1
-#define ELE_OUT 2
#define ELE_ORIG 4
#define FACE_IGNORE 16
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 62220510623..acb1001ca83 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_extrude.c
* \ingroup bmesh
+ *
+ * Extrude faces and solidify.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/operators/bmo_hull.c b/source/blender/bmesh/operators/bmo_hull.c
index 810b608b28e..500e984f4c9 100644
--- a/source/blender/bmesh/operators/bmo_hull.c
+++ b/source/blender/bmesh/operators/bmo_hull.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_hull.c
* \ingroup bmesh
+ *
+ * Create a convex hull using bullet physics library.
*/
#ifdef WITH_BULLET
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index ef99dae5ac9..a3656ce5b74 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -22,6 +22,11 @@
/** \file blender/bmesh/operators/bmo_inset.c
* \ingroup bmesh
+ *
+ * Inset face regions.
+ *
+ * TODO
+ * - Inset indervidual faces.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/operators/bmo_join_triangles.c b/source/blender/bmesh/operators/bmo_join_triangles.c
index e052968a6a0..5e4fa29d953 100644
--- a/source/blender/bmesh/operators/bmo_join_triangles.c
+++ b/source/blender/bmesh/operators/bmo_join_triangles.c
@@ -22,6 +22,11 @@
/** \file blender/bmesh/operators/bmo_join_triangles.c
* \ingroup bmesh
+ *
+ * Convert triangle to quads.
+ *
+ * TODO
+ * - convert triangles to any sided faces, not just quads.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/operators/bmo_mirror.c b/source/blender/bmesh/operators/bmo_mirror.c
index 48b2f76665c..6aff41b47d1 100644
--- a/source/blender/bmesh/operators/bmo_mirror.c
+++ b/source/blender/bmesh/operators/bmo_mirror.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_mirror.c
* \ingroup bmesh
+ *
+ * Basic mirror, optionally with UVs's.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index 10a48c1b78c..9f17c1dd8e3 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_primitive.c
* \ingroup bmesh
+ *
+ * Primitive shapes.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/operators/bmo_removedoubles.c b/source/blender/bmesh/operators/bmo_removedoubles.c
index 65b3267914f..da70e201976 100644
--- a/source/blender/bmesh/operators/bmo_removedoubles.c
+++ b/source/blender/bmesh/operators/bmo_removedoubles.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_removedoubles.c
* \ingroup bmesh
+ *
+ * Welding and merging functionality.
*/
#include "MEM_guardedalloc.h"
@@ -99,11 +101,11 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
{
BMIter iter, liter;
BMVert *v, *v2;
- BMEdge *e, *e2, **edges = NULL;
+ BMEdge *e, *e_new, **edges = NULL;
BLI_array_declare(edges);
- BMLoop *l, *l2, **loops = NULL;
+ BMLoop *l, *l_new, **loops = NULL;
BLI_array_declare(loops);
- BMFace *f, *f2;
+ BMFace *f, *f_new;
int a, b;
BMOpSlot *slot_targetmap = BMO_slot_get(op->slots_in, "targetmap");
@@ -180,10 +182,10 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
v2 = BMO_slot_map_elem_get(slot_targetmap, v2);
}
- e2 = v != v2 ? BM_edge_exists(v, v2) : NULL;
- if (e2) {
+ e_new = v != v2 ? BM_edge_exists(v, v2) : NULL;
+ if (e_new) {
for (b = 0; b < a; b++) {
- if (edges[b] == e2) {
+ if (edges[b] == e_new) {
break;
}
}
@@ -194,7 +196,7 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
BLI_array_grow_one(edges);
BLI_array_grow_one(loops);
- edges[a] = e2;
+ edges[a] = e_new;
loops[a] = l;
a++;
@@ -213,14 +215,14 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
v2 = BMO_slot_map_elem_get(slot_targetmap, v2);
}
- f2 = BM_face_create_ngon(bm, v, v2, edges, a, BM_CREATE_NO_DOUBLE);
- if (f2 && (f2 != f)) {
- BM_elem_attrs_copy(bm, bm, f, f2);
+ f_new = BM_face_create_ngon(bm, v, v2, edges, a, BM_CREATE_NO_DOUBLE);
+ if (f_new && (f_new != f)) {
+ BM_elem_attrs_copy(bm, bm, f, f_new);
a = 0;
- BM_ITER_ELEM (l, &liter, f2, BM_LOOPS_OF_FACE) {
- l2 = loops[a];
- BM_elem_attrs_copy(bm, bm, l2, l);
+ BM_ITER_ELEM (l, &liter, f_new, BM_LOOPS_OF_FACE) {
+ l_new = loops[a];
+ BM_elem_attrs_copy(bm, bm, l_new, l);
a++;
}
diff --git a/source/blender/bmesh/operators/bmo_smooth_laplacian.c b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
index 0c0a2c308ee..12368d1aeda 100644
--- a/source/blender/bmesh/operators/bmo_smooth_laplacian.c
+++ b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_smooth_laplacian.c
* \ingroup bmesh
+ *
+ * Advanced smoothing.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index 9115ee882dd..32c5385bee6 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_subdivide.c
* \ingroup bmesh
+ *
+ * Edge based subdivision with various subdivision patterns.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/operators/bmo_symmetrize.c b/source/blender/bmesh/operators/bmo_symmetrize.c
index 0bfc81f83cf..b684240dc76 100644
--- a/source/blender/bmesh/operators/bmo_symmetrize.c
+++ b/source/blender/bmesh/operators/bmo_symmetrize.c
@@ -20,6 +20,13 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file blender/bmesh/operators/bmo_symmetrize.c
+ * \ingroup bmesh
+ *
+ * Makes the mesh symmetrical by splitting along an axis and duplicating the geometry.
+ */
+
+
#include "MEM_guardedalloc.h"
#include "BLI_array.h"
diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c
index 29c3764045e..754709b18c0 100644
--- a/source/blender/bmesh/operators/bmo_triangulate.c
+++ b/source/blender/bmesh/operators/bmo_triangulate.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_triangulate.c
* \ingroup bmesh
+ *
+ * Triangulate faces, also defines triangle fill.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/operators/bmo_unsubdivide.c b/source/blender/bmesh/operators/bmo_unsubdivide.c
index 784e695efb0..c1cfb1866f4 100644
--- a/source/blender/bmesh/operators/bmo_unsubdivide.c
+++ b/source/blender/bmesh/operators/bmo_unsubdivide.c
@@ -22,6 +22,9 @@
/** \file blender/bmesh/operators/bmo_unsubdivide.c
* \ingroup bmesh
+ *
+ * Pattern based geometry reduction which has the result similar to undoing
+ * a subdivide operation.
*/
#include "BLI_math.h"
diff --git a/source/blender/bmesh/operators/bmo_wireframe.c b/source/blender/bmesh/operators/bmo_wireframe.c
index 00838533104..935a743116e 100644
--- a/source/blender/bmesh/operators/bmo_wireframe.c
+++ b/source/blender/bmesh/operators/bmo_wireframe.c
@@ -22,6 +22,8 @@
/** \file blender/bmesh/operators/bmo_wireframe.c
* \ingroup bmesh
+ *
+ * Creates a solid wireframe from conected faces.
*/
#include "MEM_guardedalloc.h"
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 525bf3a2da7..a0fbaaed810 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -675,7 +675,7 @@ static void build_boundary(BevelParams *bp, BevVert *bv)
return;
}
- lastd = bp->vertex_only? bv->offset : e->offset;
+ lastd = bp->vertex_only ? bv->offset : e->offset;
vm->boundstart = NULL;
do {
if (e->is_bev) {
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index e94bb9f5417..edbd43a3346 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -993,7 +993,7 @@ void BM_mesh_decimate_collapse(BMesh *bm, const float factor, float *vweights, c
vquadrics = MEM_callocN(sizeof(Quadric) * bm->totvert, __func__);
/* since some edges may be degenerate, we might be over allocing a little here */
eheap = BLI_heap_new_ex(bm->totedge);
- eheap_table = MEM_callocN(sizeof(HeapNode *) * bm->totedge, __func__);
+ eheap_table = MEM_mallocN(sizeof(HeapNode *) * bm->totedge, __func__);
tot_edge_orig = bm->totedge;
diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h
index 293b992f219..61c220e4bbe 100644
--- a/source/blender/collada/AnimationImporter.h
+++ b/source/blender/collada/AnimationImporter.h
@@ -148,20 +148,20 @@ public:
#endif
void translate_Animations(COLLADAFW::Node * Node,
- std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
- std::multimap<COLLADAFW::UniqueId, Object*>& object_map,
- std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map);
+ std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
+ std::multimap<COLLADAFW::UniqueId, Object*>& object_map,
+ std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map);
AnimMix* get_animation_type( const COLLADAFW::Node * node, std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map );
- void apply_matrix_curves(Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node,
+ void apply_matrix_curves(Object *ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node,
COLLADAFW::Transformation * tm );
- void add_bone_animation_sampled(Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, COLLADAFW::Transformation * tm);
+ void add_bone_animation_sampled(Object *ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, COLLADAFW::Transformation * tm);
void Assign_transform_animations(COLLADAFW::Transformation* transform,
- const COLLADAFW::AnimationList::AnimationBinding * binding,
- std::vector<FCurve*>* curves, bool is_joint, char * joint_path);
+ const COLLADAFW::AnimationList::AnimationBinding *binding,
+ std::vector<FCurve*>* curves, bool is_joint, char *joint_path);
void Assign_color_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const char * anim_type);
void Assign_float_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const char * anim_type);
diff --git a/source/blender/collada/ArmatureImporter.h b/source/blender/collada/ArmatureImporter.h
index 2a8f1a65e21..bfbf7433d97 100644
--- a/source/blender/collada/ArmatureImporter.h
+++ b/source/blender/collada/ArmatureImporter.h
@@ -113,7 +113,7 @@ private:
void fix_leaf_bones();
- void set_pose ( Object * ob_arm, COLLADAFW::Node * root_node, const char *parentname, float parent_mat[4][4]);
+ void set_pose( Object *ob_arm, COLLADAFW::Node *root_node, const char *parentname, float parent_mat[4][4]);
#if 0
diff --git a/source/blender/collada/ExtraHandler.cpp b/source/blender/collada/ExtraHandler.cpp
index 7b8d315b8c5..c72fdd9766b 100644
--- a/source/blender/collada/ExtraHandler.cpp
+++ b/source/blender/collada/ExtraHandler.cpp
@@ -65,7 +65,8 @@ bool ExtraHandler::textData(const char *text, size_t textLength)
bool ExtraHandler::parseElement(
const char *profileName,
const unsigned long& elementHash,
- const COLLADAFW::UniqueId& uniqueId)
+ const COLLADAFW::UniqueId& uniqueId,
+ COLLADAFW::Object* object)
{
if (BLI_strcaseeq(profileName, "blender")) {
//printf("In parseElement for supported profile %s for id %s\n", profileName, uniqueId.toAscii().c_str());
diff --git a/source/blender/collada/ExtraHandler.h b/source/blender/collada/ExtraHandler.h
index aa1ae52a521..d2da19acb78 100644
--- a/source/blender/collada/ExtraHandler.h
+++ b/source/blender/collada/ExtraHandler.h
@@ -61,7 +61,8 @@ public:
bool parseElement (
const char* profileName,
const unsigned long& elementHash,
- const COLLADAFW::UniqueId& uniqueId );
+ const COLLADAFW::UniqueId& uniqueId,
+ COLLADAFW::Object* object);
private:
/** Disable default copy constructor. */
ExtraHandler(const ExtraHandler& pre);
diff --git a/source/blender/collada/SConscript b/source/blender/collada/SConscript
index e1ab774ffbe..38ffa471070 100644
--- a/source/blender/collada/SConscript
+++ b/source/blender/collada/SConscript
@@ -47,22 +47,13 @@ incs = [
'../bmesh',
'#/intern/guardedalloc',
]
-if env['OURPLATFORM']=='darwin':
- incs += [
- env['BF_OPENCOLLADA_INC'] + '/COLLADAStreamWriter',
- env['BF_OPENCOLLADA_INC'] + '/COLLADABaseUtils',
- env['BF_OPENCOLLADA_INC'] + '/COLLADAFramework',
- env['BF_OPENCOLLADA_INC'] + '/COLLADASaxFrameworkLoader',
- env['BF_OPENCOLLADA_INC'] + '/GeneratedSaxParser',
- ]
-else:
- incs += [
- env['BF_OPENCOLLADA_INC'] + '/COLLADAStreamWriter/include',
- env['BF_OPENCOLLADA_INC'] + '/COLLADABaseUtils/include',
- env['BF_OPENCOLLADA_INC'] + '/COLLADAFramework/include',
- env['BF_OPENCOLLADA_INC'] + '/COLLADASaxFrameworkLoader/include',
- env['BF_OPENCOLLADA_INC'] + '/GeneratedSaxParser/include',
- ]
+incs += [
+ env['BF_OPENCOLLADA_INC'] + '/COLLADAStreamWriter',
+ env['BF_OPENCOLLADA_INC'] + '/COLLADABaseUtils',
+ env['BF_OPENCOLLADA_INC'] + '/COLLADAFramework',
+ env['BF_OPENCOLLADA_INC'] + '/COLLADASaxFrameworkLoader',
+ env['BF_OPENCOLLADA_INC'] + '/GeneratedSaxParser',
+]
if env['BF_BUILDINFO']:
defs.append('WITH_BUILDINFO')
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cpp b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
index 82d1c7883e1..7c454445e4f 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
@@ -435,7 +435,7 @@ void ExecutionGroup::printBackgroundStats(void)
fprintf(stdout, "Mem:%.2fM (%.2fM, Peak %.2fM) ",
megs_used_memory, mmap_used_memory, megs_peak_memory);
- BLI_timestr(execution_time, timestr);
+ BLI_timestr(execution_time, timestr, sizeof(timestr));
printf("| Elapsed %s ", timestr);
printf("| Tree %s, Tile %d-%d ", this->m_bTree->id.name + 2,
this->m_chunksFinished, this->m_numberOfChunks);
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 2dae78ce5eb..4b0a99889b3 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -3368,13 +3368,13 @@ static void draw_setting_widget(bAnimContext *ac, bAnimListElem *ale, bAnimChann
break;
case ACHANNEL_SETTING_EXPAND: /* expanded triangle */
- //icon = ((enabled)? ICON_TRIA_DOWN : ICON_TRIA_RIGHT);
+ //icon = ((enabled) ? ICON_TRIA_DOWN : ICON_TRIA_RIGHT);
icon = ICON_TRIA_RIGHT;
tooltip = TIP_("Make channels grouped under this channel visible");
break;
case ACHANNEL_SETTING_SOLO: /* NLA Tracks only */
- //icon = ((enabled)? ICON_LAYER_ACTIVE : ICON_LAYER_USED);
+ //icon = ((enabled) ? ICON_LAYER_ACTIVE : ICON_LAYER_USED);
icon = ICON_LAYER_USED;
tooltip = TIP_("NLA Track is the only one evaluated for the AnimData block it belongs to");
break;
@@ -3383,13 +3383,13 @@ static void draw_setting_widget(bAnimContext *ac, bAnimListElem *ale, bAnimChann
case ACHANNEL_SETTING_PROTECT: /* protected lock */
// TODO: what about when there's no protect needed?
- //icon = ((enabled)? ICON_LOCKED : ICON_UNLOCKED);
+ //icon = ((enabled) ? ICON_LOCKED : ICON_UNLOCKED);
icon = ICON_UNLOCKED;
tooltip = TIP_("Editability of keyframes for this channel");
break;
case ACHANNEL_SETTING_MUTE: /* muted speaker */
- //icon = ((enabled)? ICON_MUTE_IPO_ON : ICON_MUTE_IPO_OFF);
+ //icon = ((enabled) ? ICON_MUTE_IPO_ON : ICON_MUTE_IPO_OFF);
icon = ICON_MUTE_IPO_OFF;
if (ale->type == ALE_FCURVE)
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 205f67cf96a..b4bbb14245d 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -1017,24 +1017,35 @@ static void MARKER_OT_duplicate(wmOperatorType *ot)
/* ************************** selection ************************************/
/* select/deselect TimeMarker at current frame */
-static void select_timeline_marker_frame(ListBase *markers, int frame, unsigned char shift)
+static void select_timeline_marker_frame(ListBase *markers, int frame, bool extend)
{
- TimeMarker *marker;
- int select = 0;
-
+ TimeMarker *marker, *marker_first = NULL;
+
+ /* support for selection cycling */
for (marker = markers->first; marker; marker = marker->next) {
- /* if Shift is not set, then deselect Markers */
- if (!shift) marker->flag &= ~SELECT;
-
- /* this way a not-shift select will allways give 1 selected marker */
- if ((marker->frame == frame) && (!select)) {
- if (marker->flag & SELECT)
- marker->flag &= ~SELECT;
- else
- marker->flag |= SELECT;
- select = 1;
+ if (marker->frame == frame) {
+ if (marker->flag & SELECT) {
+ marker_first = marker->next;
+ break;
+ }
+ }
+ }
+
+ /* if extend is not set, then deselect markers */
+ if (extend == false) {
+ for (marker = markers->first; marker; marker = marker->next) {
+ marker->flag &= ~SELECT;
+ }
+ }
+
+ LISTBASE_CIRCULAR_FORWARD_BEGIN (markers, marker, marker_first) {
+ /* this way a not-extend select will allways give 1 selected marker */
+ if (marker->frame == frame) {
+ marker->flag ^= SELECT;
+ break;
}
}
+ LISTBASE_CIRCULAR_FORWARD_END (markers, marker, marker_first);
}
static int ed_marker_select(bContext *C, const wmEvent *event, bool extend, bool camera)
@@ -1121,6 +1132,8 @@ static int ed_marker_select_invoke_wrapper(bContext *C, wmOperator *op, const wm
static void MARKER_OT_select(wmOperatorType *ot)
{
+ PropertyRNA *prop;
+
/* identifiers */
ot->name = "Select Time Marker";
ot->description = "Select time marker(s)";
@@ -1133,9 +1146,11 @@ static void MARKER_OT_select(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection");
+ prop = RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the selection");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
#ifdef DURIAN_CAMERA_SWITCH
- RNA_def_boolean(ot->srna, "camera", 0, "Camera", "Select the camera");
+ prop = RNA_def_boolean(ot->srna, "camera", 0, "Camera", "Select the camera");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
#endif
}
diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c
index d04938fd59b..649ef90f7ba 100644
--- a/source/blender/editors/armature/reeb.c
+++ b/source/blender/editors/armature/reeb.c
@@ -52,9 +52,11 @@ static ReebGraph *FILTERED_RG = NULL;
* SIGGRAPH 2007
*
* */
-
+
+#if 0
#define DEBUG_REEB
#define DEBUG_REEB_NODE
+#endif
/* place-holders! */
typedef struct EditEdge {
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index b8ad40b2bd9..f698f9b0b11 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -409,7 +409,7 @@ typedef struct bAnimChannelType {
* with type being sizeof(ptr_data) which should be fine for runtime use...
* - assume that setting has been checked to be valid for current context
*/
- void *(*setting_ptr)(bAnimListElem * ale, int setting, short *type);
+ void *(*setting_ptr)(bAnimListElem *ale, int setting, short *type);
} bAnimChannelType;
/* ------------------------ Drawing API -------------------------- */
diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h
index 28727c913cb..541956136bd 100644
--- a/source/blender/editors/include/ED_clip.h
+++ b/source/blender/editors/include/ED_clip.h
@@ -39,6 +39,7 @@ struct Main;
struct Mask;
struct MovieClip;
struct SpaceClip;
+struct Scene;
/* ** clip_editor.c ** */
@@ -81,12 +82,6 @@ void ED_space_clip_set_clip(struct bContext *C, struct bScreen *screen, struct S
struct Mask *ED_space_clip_get_mask(struct SpaceClip *sc);
void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask);
-/* textures buffer */
-int ED_space_clip_texture_buffer_supported(struct SpaceClip *sc);
-int ED_space_clip_load_movieclip_buffer(struct SpaceClip *sc, struct ImBuf *ibuf, const unsigned char *display_buffer);
-void ED_space_clip_unload_movieclip_buffer(struct SpaceClip *sc);
-void ED_space_clip_free_texture_buffer(struct SpaceClip *sc);
-
/* ** clip_ops.c ** */
void ED_operatormacros_clip(void);
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index f84281a4f08..ab112fde48d 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -278,7 +278,7 @@ void EDBM_redo_state_restore(struct BMBackup, struct BMEditMesh *em, int recalct
void EDBM_redo_state_free(struct BMBackup *, struct BMEditMesh *em, int recalctess);
-/* meshtools.c */
+/* *** meshtools.c *** */
int join_mesh_exec(struct bContext *C, struct wmOperator *op);
int join_mesh_shapes_exec(struct bContext *C, struct wmOperator *op);
diff --git a/source/blender/editors/include/ED_types.h b/source/blender/editors/include/ED_types.h
index 5908dbf3a1d..fac4c02e8ed 100644
--- a/source/blender/editors/include/ED_types.h
+++ b/source/blender/editors/include/ED_types.h
@@ -40,7 +40,7 @@
/* proposal = put scene pointers on function calls? */
// #define BASACT (scene->basact)
-// #define OBACT (BASACT? BASACT->object: NULL)
+// #define OBACT (BASACT ? BASACT->object : NULL)
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 050e9c81f2a..63741ee08ba 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -185,6 +185,7 @@ enum {
TH_EDGE_CREASE,
TH_DRAWEXTRA_EDGELEN,
+ TH_DRAWEXTRA_EDGEANG,
TH_DRAWEXTRA_FACEAREA,
TH_DRAWEXTRA_FACEANG,
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 7fc5c21f052..b9b877c1fb6 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -61,6 +61,15 @@
/* own include */
#include "interface_intern.h"
+/* only for bug workaround [#34346] */
+#if !defined(WIN32) && !defined(__APPLE__)
+# define GPU_OSS_BUG_WOKAROUND
+#endif
+
+#ifdef GPU_OSS_BUG_WOKAROUND
+# include "GPU_extensions.h"
+#endif
+
static int roundboxtype = UI_CNR_ALL;
void uiSetRoundBox(int type)
@@ -1236,6 +1245,7 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect)
void ui_draw_but_NORMAL(uiBut *but, uiWidgetColors *wcol, rcti *rect)
{
+ static int use_displist = -1;
static GLuint displist = 0;
int a, old[8];
GLfloat diff[4], diffn[4] = {1.0f, 1.0f, 1.0f, 1.0f};
@@ -1285,20 +1295,30 @@ void ui_draw_but_NORMAL(uiBut *but, uiWidgetColors *wcol, rcti *rect)
glScalef(size, size, size);
- if (displist == 0) {
- GLUquadricObj *qobj;
-
- displist = glGenLists(1);
- glNewList(displist, GL_COMPILE_AND_EXECUTE);
+#ifdef GPU_OSS_BUG_WOKAROUND
+ if (use_displist == -1) {
+ use_displist = !GPU_type_matches(GPU_DEVICE_ANY, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE);
+ }
+#endif
+
+ if (displist == 0 || use_displist == 0) {
+ GLUquadricObj *qobj;
+
+ if (use_displist) {
+ displist = glGenLists(1);
+ glNewList(displist, GL_COMPILE_AND_EXECUTE);
+ }
qobj = gluNewQuadric();
- gluQuadricDrawStyle(qobj, GLU_FILL);
+ gluQuadricDrawStyle(qobj, GLU_FILL);
glShadeModel(GL_SMOOTH);
gluSphere(qobj, 100.0, 32, 24);
glShadeModel(GL_FLAT);
- gluDeleteQuadric(qobj);
+ gluDeleteQuadric(qobj);
- glEndList();
+ if (use_displist) {
+ glEndList();
+ }
}
else {
glCallList(displist);
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 288b8b43e82..b4246fe5b9c 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -309,6 +309,8 @@ const unsigned char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colo
cp = &ts->facedot_size; break;
case TH_DRAWEXTRA_EDGELEN:
cp = ts->extra_edge_len; break;
+ case TH_DRAWEXTRA_EDGEANG:
+ cp = ts->extra_edge_angle; break;
case TH_DRAWEXTRA_FACEAREA:
cp = ts->extra_face_area; break;
case TH_DRAWEXTRA_FACEANG:
@@ -772,6 +774,7 @@ void ui_theme_init_default(void)
btheme->tv3d.facedot_size = 4;
rgba_char_args_set(btheme->tv3d.extra_edge_len, 32, 0, 0, 255);
+ rgba_char_args_set(btheme->tv3d.extra_edge_angle, 32, 32, 0, 255);
rgba_char_args_set(btheme->tv3d.extra_face_area, 0, 32, 0, 255);
rgba_char_args_set(btheme->tv3d.extra_face_angle, 0, 0, 128, 255);
diff --git a/source/blender/editors/mesh/CMakeLists.txt b/source/blender/editors/mesh/CMakeLists.txt
index a76872d6e30..1aadac015dd 100644
--- a/source/blender/editors/mesh/CMakeLists.txt
+++ b/source/blender/editors/mesh/CMakeLists.txt
@@ -42,7 +42,10 @@ set(INC_SYS
set(SRC
editface.c
editmesh_add.c
+ editmesh_bevel.c
editmesh_bvh.c
+ editmesh_extrude.c
+ editmesh_inset.c
editmesh_knife.c
editmesh_knife_project.c
editmesh_loopcut.c
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 3117f45156d..34666b363f3 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -30,7 +30,6 @@
*/
#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
#include "BLI_math.h"
@@ -50,7 +49,7 @@
#include "ED_screen.h"
#include "ED_object.h"
-#include "mesh_intern.h"
+#include "mesh_intern.h" /* own include */
/* ********* add primitive operators ************* */
diff --git a/source/blender/editors/mesh/editmesh_bevel.c b/source/blender/editors/mesh/editmesh_bevel.c
new file mode 100644
index 00000000000..d79f12551dd
--- /dev/null
+++ b/source/blender/editors/mesh/editmesh_bevel.c
@@ -0,0 +1,368 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar, Howard Trickey, Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/mesh/editmesh_bevel.c
+ * \ingroup edmesh
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_object_types.h"
+
+#include "BLI_string.h"
+#include "BLI_math.h"
+
+#include "BLF_translation.h"
+
+#include "BKE_context.h"
+#include "BKE_tessmesh.h"
+
+#include "RNA_define.h"
+#include "RNA_access.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_numinput.h"
+#include "ED_screen.h"
+#include "ED_transform.h"
+#include "ED_view3d.h"
+
+#include "mesh_intern.h" /* own include */
+
+
+#define MVAL_PIXEL_MARGIN 5.0f
+
+typedef struct {
+ BMEditMesh *em;
+ BMBackup mesh_backup;
+ int mcenter[2];
+ float initial_length;
+ float pixel_size; /* use when mouse input is interpreted as spatial distance */
+ int is_modal;
+ NumInput num_input;
+ float shift_factor; /* The current factor when shift is pressed. Negative when shift not active. */
+} BevelData;
+
+#define HEADER_LENGTH 180
+
+static void edbm_bevel_update_header(wmOperator *op, bContext *C)
+{
+ const char *str = IFACE_("Confirm: Enter/LClick, Cancel: (Esc/RMB), Offset: %s, Segments: %d");
+
+ char msg[HEADER_LENGTH];
+ ScrArea *sa = CTX_wm_area(C);
+
+ if (sa) {
+ char offset_str[NUM_STR_REP_LEN];
+ BLI_snprintf(offset_str, NUM_STR_REP_LEN, "%f", RNA_float_get(op->ptr, "offset"));
+ BLI_snprintf(msg, HEADER_LENGTH, str,
+ offset_str,
+ RNA_int_get(op->ptr, "segments")
+ );
+
+ ED_area_headerprint(sa, msg);
+ }
+}
+
+static int edbm_bevel_init(bContext *C, wmOperator *op, int is_modal)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BevelData *opdata;
+
+ if (em == NULL) {
+ return 0;
+ }
+
+ op->customdata = opdata = MEM_mallocN(sizeof(BevelData), "beveldata_mesh_operator");
+
+ opdata->em = em;
+ opdata->is_modal = is_modal;
+ opdata->shift_factor = -1.0f;
+
+ initNumInput(&opdata->num_input);
+ opdata->num_input.flag = NUM_NO_NEGATIVE;
+
+ /* avoid the cost of allocating a bm copy */
+ if (is_modal)
+ opdata->mesh_backup = EDBM_redo_state_store(em);
+
+ return 1;
+}
+
+static int edbm_bevel_calc(wmOperator *op)
+{
+ BevelData *opdata = op->customdata;
+ BMEditMesh *em = opdata->em;
+ BMOperator bmop;
+ const float offset = RNA_float_get(op->ptr, "offset");
+ const int segments = RNA_int_get(op->ptr, "segments");
+ const bool vertex_only = RNA_boolean_get(op->ptr, "vertex_only");
+
+ /* revert to original mesh */
+ if (opdata->is_modal) {
+ EDBM_redo_state_restore(opdata->mesh_backup, em, false);
+ }
+
+ if (!EDBM_op_init(em, &bmop, op,
+ "bevel geom=%hev offset=%f segments=%i vertex_only=%b",
+ BM_ELEM_SELECT, offset, segments, vertex_only))
+ {
+ return 0;
+ }
+
+ BMO_op_exec(em->bm, &bmop);
+
+ if (offset != 0.0f) {
+ /* not essential, but we may have some loose geometry that
+ * won't get bevel'd and better not leave it selected */
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+ BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
+ }
+
+ /* no need to de-select existing geometry */
+ if (!EDBM_op_finish(em, &bmop, op, true))
+ return 0;
+
+ EDBM_mesh_normals_update(opdata->em);
+
+ EDBM_update_generic(opdata->em, true, true);
+
+ return 1;
+}
+
+static void edbm_bevel_exit(bContext *C, wmOperator *op)
+{
+ BevelData *opdata = op->customdata;
+
+ ScrArea *sa = CTX_wm_area(C);
+
+ if (sa) {
+ ED_area_headerprint(sa, NULL);
+ }
+
+ if (opdata->is_modal) {
+ EDBM_redo_state_free(&opdata->mesh_backup, NULL, false);
+ }
+ MEM_freeN(opdata);
+ op->customdata = NULL;
+}
+
+static int edbm_bevel_cancel(bContext *C, wmOperator *op)
+{
+ BevelData *opdata = op->customdata;
+ if (opdata->is_modal) {
+ EDBM_redo_state_free(&opdata->mesh_backup, opdata->em, true);
+ EDBM_update_generic(opdata->em, false, true);
+ }
+
+ edbm_bevel_exit(C, op);
+
+ /* need to force redisplay or we may still view the modified result */
+ ED_region_tag_redraw(CTX_wm_region(C));
+ return OPERATOR_CANCELLED;
+}
+
+/* bevel! yay!!*/
+static int edbm_bevel_exec(bContext *C, wmOperator *op)
+{
+ if (!edbm_bevel_init(C, op, false)) {
+ edbm_bevel_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!edbm_bevel_calc(op)) {
+ edbm_bevel_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ }
+
+ edbm_bevel_exit(C, op);
+
+ return OPERATOR_FINISHED;
+}
+
+static int edbm_bevel_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ /* TODO make modal keymap (see fly mode) */
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ BevelData *opdata;
+ float mlen[2];
+ float center_3d[3];
+
+ if (!edbm_bevel_init(C, op, true)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ opdata = op->customdata;
+
+ /* initialize mouse values */
+ if (!calculateTransformCenter(C, V3D_CENTROID, center_3d, opdata->mcenter)) {
+ /* in this case the tool will likely do nothing,
+ * ideally this will never happen and should be checked for above */
+ opdata->mcenter[0] = opdata->mcenter[1] = 0;
+ }
+ mlen[0] = opdata->mcenter[0] - event->mval[0];
+ mlen[1] = opdata->mcenter[1] - event->mval[1];
+ opdata->initial_length = len_v2(mlen);
+ opdata->pixel_size = rv3d ? ED_view3d_pixel_size(rv3d, center_3d) : 1.0f;
+
+ edbm_bevel_update_header(op, C);
+
+ if (!edbm_bevel_calc(op)) {
+ edbm_bevel_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ }
+
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static float edbm_bevel_mval_factor(wmOperator *op, const wmEvent *event)
+{
+ BevelData *opdata = op->customdata;
+ int use_dist = true;
+ float mdiff[2];
+ float factor;
+
+ mdiff[0] = opdata->mcenter[0] - event->mval[0];
+ mdiff[1] = opdata->mcenter[1] - event->mval[1];
+
+ if (use_dist) {
+ factor = ((len_v2(mdiff) - MVAL_PIXEL_MARGIN) - opdata->initial_length) * opdata->pixel_size;
+ }
+ else {
+ factor = (len_v2(mdiff) - MVAL_PIXEL_MARGIN) / opdata->initial_length;
+ factor = factor - 1.0f; /* a different kind of buffer where nothing happens */
+ }
+
+ /* Fake shift-transform... */
+ if (event->shift) {
+ if (opdata->shift_factor < 0.0f) {
+ opdata->shift_factor = RNA_float_get(op->ptr, "offset");
+ }
+ factor = (factor - opdata->shift_factor) * 0.1f + opdata->shift_factor;
+ }
+ else if (opdata->shift_factor >= 0.0f)
+ opdata->shift_factor = -1.0f;
+
+ /* clamp differently based on distance/factor */
+ if (use_dist) {
+ if (factor < 0.0f) factor = 0.0f;
+ }
+ else {
+ CLAMP(factor, 0.0f, 1.0f);
+ }
+
+ return factor;
+}
+
+static int edbm_bevel_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ BevelData *opdata = op->customdata;
+ int segments = RNA_int_get(op->ptr, "segments");
+
+ if (event->val == KM_PRESS) {
+ /* Try to handle numeric inputs... */
+
+ if (handleNumInput(&opdata->num_input, event)) {
+ float value = RNA_float_get(op->ptr, "offset");
+ applyNumInput(&opdata->num_input, &value);
+ RNA_float_set(op->ptr, "offset", value);
+ edbm_bevel_calc(op);
+ edbm_bevel_update_header(op, C);
+ return OPERATOR_RUNNING_MODAL;
+ }
+ }
+
+ switch (event->type) {
+ case ESCKEY:
+ case RIGHTMOUSE:
+ edbm_bevel_cancel(C, op);
+ return OPERATOR_CANCELLED;
+
+ case MOUSEMOVE:
+ if (!hasNumInput(&opdata->num_input)) {
+ const float factor = edbm_bevel_mval_factor(op, event);
+ RNA_float_set(op->ptr, "offset", factor);
+
+ edbm_bevel_calc(op);
+ edbm_bevel_update_header(op, C);
+ }
+ break;
+
+ case LEFTMOUSE:
+ case PADENTER:
+ case RETKEY:
+ edbm_bevel_calc(op);
+ edbm_bevel_exit(C, op);
+ return OPERATOR_FINISHED;
+
+ case WHEELUPMOUSE: /* change number of segments */
+ case PAGEUPKEY:
+ if (event->val == KM_RELEASE)
+ break;
+
+ segments++;
+ RNA_int_set(op->ptr, "segments", segments);
+ edbm_bevel_calc(op);
+ edbm_bevel_update_header(op, C);
+ break;
+
+ case WHEELDOWNMOUSE: /* change number of segments */
+ case PAGEDOWNKEY:
+ if (event->val == KM_RELEASE)
+ break;
+
+ segments = max_ii(segments - 1, 1);
+ RNA_int_set(op->ptr, "segments", segments);
+ edbm_bevel_calc(op);
+ edbm_bevel_update_header(op, C);
+ break;
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void MESH_OT_bevel(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Bevel";
+ ot->description = "Edge Bevel";
+ ot->idname = "MESH_OT_bevel";
+
+ /* api callbacks */
+ ot->exec = edbm_bevel_exec;
+ ot->invoke = edbm_bevel_invoke;
+ ot->modal = edbm_bevel_modal;
+ ot->cancel = edbm_bevel_cancel;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_POINTER | OPTYPE_BLOCKING;
+
+ RNA_def_float(ot->srna, "offset", 0.0f, -FLT_MAX, FLT_MAX, "Offset", "", 0.0f, 1.0f);
+ RNA_def_int(ot->srna, "segments", 1, 1, 50, "Segments", "Segments for curved edge", 1, 8);
+ RNA_def_boolean(ot->srna, "vertex_only", false, "Vertex only", "Bevel only vertices");
+}
diff --git a/source/blender/editors/mesh/editmesh_bvh.c b/source/blender/editors/mesh/editmesh_bvh.c
index 8e397797dd9..4c989a22291 100644
--- a/source/blender/editors/mesh/editmesh_bvh.c
+++ b/source/blender/editors/mesh/editmesh_bvh.c
@@ -29,9 +29,6 @@
* \ingroup edmesh
*/
-#define IN_EDITMESHBVH
-
-
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
@@ -39,18 +36,18 @@
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
-
#include "BLI_math.h"
#include "BLI_smallhash.h"
#include "BKE_DerivedMesh.h"
#include "BKE_tessmesh.h"
-#include "ED_mesh.h"
#include "ED_view3d.h"
+#define IN_EDITMESHBVH /* needed for typedef workaround */
#include "editmesh_bvh.h" /* own include */
+
typedef struct BMBVHTree {
BMEditMesh *em;
BMesh *bm;
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
new file mode 100644
index 00000000000..694053ae2f7
--- /dev/null
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -0,0 +1,921 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2004 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/mesh/editmesh_extrude.c
+ * \ingroup edmesh
+ */
+
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_object.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "RNA_define.h"
+#include "RNA_access.h"
+
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_screen.h"
+#include "ED_view3d.h"
+
+#include "mesh_intern.h" /* own include */
+
+/* allow accumulated normals to form a new direction but don't
+ * accept direct opposite directions else they will cancel each other out */
+static void add_normal_aligned(float nor[3], const float add[3])
+{
+ if (dot_v3v3(nor, add) < -0.9999f) {
+ sub_v3_v3(nor, add);
+ }
+ else {
+ add_v3_v3(nor, add);
+ }
+}
+
+/* individual face extrude */
+/* will use vertex normals for extrusion directions, so *nor is unaffected */
+static short edbm_extrude_discrete_faces(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
+{
+ BMOIter siter;
+ BMIter liter;
+ BMFace *f;
+ BMLoop *l;
+ BMOperator bmop;
+
+ EDBM_op_init(em, &bmop, op, "extrude_discrete_faces faces=%hf", hflag);
+
+ /* deselect original verts */
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ BMO_op_exec(em->bm, &bmop);
+
+ BMO_ITER (f, &siter, bmop.slots_out, "faces.out", BM_FACE) {
+ BM_face_select_set(em->bm, f, true);
+
+ /* set face vertex normals to face normal */
+ BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
+ copy_v3_v3(l->v->no, f->no);
+ }
+ }
+
+ if (!EDBM_op_finish(em, &bmop, op, true)) {
+ return 0;
+ }
+
+ return 's'; /* s is shrink/fatten */
+}
+
+/* extrudes individual edges */
+static short edbm_extrude_edges_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
+{
+ BMOperator bmop;
+
+ EDBM_op_init(em, &bmop, op, "extrude_edge_only edges=%he", hflag);
+
+ /* deselect original verts */
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ BMO_op_exec(em->bm, &bmop);
+ BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "geom.out", BM_VERT | BM_EDGE, BM_ELEM_SELECT, true);
+
+ if (!EDBM_op_finish(em, &bmop, op, true)) {
+ return 0;
+ }
+
+ return 'n'; /* n is normal grab */
+}
+
+/* extrudes individual vertices */
+static short edbm_extrude_verts_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
+{
+ BMOperator bmop;
+
+ EDBM_op_init(em, &bmop, op, "extrude_vert_indiv verts=%hv", hflag);
+
+ /* deselect original verts */
+ BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_in, "verts", BM_VERT, BM_ELEM_SELECT, true);
+
+ BMO_op_exec(em->bm, &bmop);
+ BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "verts.out", BM_VERT, BM_ELEM_SELECT, true);
+
+ if (!EDBM_op_finish(em, &bmop, op, true)) {
+ return 0;
+ }
+
+ return 'g'; /* g is grab */
+}
+
+static short edbm_extrude_edge(Object *obedit, BMEditMesh *em, const char hflag, float nor[3])
+{
+ BMesh *bm = em->bm;
+ BMIter iter;
+ BMOIter siter;
+ BMOperator extop;
+ BMEdge *edge;
+ BMFace *f;
+ ModifierData *md;
+ BMElem *ele;
+ BMOpSlot *slot_edges_exclude;
+
+ BMO_op_init(bm, &extop, BMO_FLAG_DEFAULTS, "extrude_face_region");
+ BMO_slot_buffer_from_enabled_hflag(bm, &extop, extop.slots_in, "geom", BM_VERT | BM_EDGE | BM_FACE, hflag);
+
+ slot_edges_exclude = BMO_slot_get(extop.slots_in, "edges_exclude");
+
+ /* If a mirror modifier with clipping is on, we need to adjust some
+ * of the cases above to handle edges on the line of symmetry.
+ */
+ md = obedit->modifiers.first;
+ for (; md; md = md->next) {
+ if ((md->type == eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) {
+ MirrorModifierData *mmd = (MirrorModifierData *) md;
+
+ if (mmd->flag & MOD_MIR_CLIPPING) {
+ float mtx[4][4];
+ if (mmd->mirror_ob) {
+ float imtx[4][4];
+ invert_m4_m4(imtx, mmd->mirror_ob->obmat);
+ mult_m4_m4m4(mtx, imtx, obedit->obmat);
+ }
+
+ BM_ITER_MESH (edge, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(edge, hflag) &&
+ BM_edge_is_boundary(edge) &&
+ BM_elem_flag_test(edge->l->f, hflag))
+ {
+ float co1[3], co2[3];
+
+ copy_v3_v3(co1, edge->v1->co);
+ copy_v3_v3(co2, edge->v2->co);
+
+ if (mmd->mirror_ob) {
+ mul_v3_m4v3(co1, mtx, co1);
+ mul_v3_m4v3(co2, mtx, co2);
+ }
+
+ if (mmd->flag & MOD_MIR_AXIS_X) {
+ if ((fabsf(co1[0]) < mmd->tolerance) &&
+ (fabsf(co2[0]) < mmd->tolerance))
+ {
+ BMO_slot_map_empty_insert(&extop, slot_edges_exclude, edge);
+ }
+ }
+ if (mmd->flag & MOD_MIR_AXIS_Y) {
+ if ((fabsf(co1[1]) < mmd->tolerance) &&
+ (fabsf(co2[1]) < mmd->tolerance))
+ {
+ BMO_slot_map_empty_insert(&extop, slot_edges_exclude, edge);
+ }
+ }
+ if (mmd->flag & MOD_MIR_AXIS_Z) {
+ if ((fabsf(co1[2]) < mmd->tolerance) &&
+ (fabsf(co2[2]) < mmd->tolerance))
+ {
+ BMO_slot_map_empty_insert(&extop, slot_edges_exclude, edge);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ BMO_op_exec(bm, &extop);
+
+ zero_v3(nor);
+
+ BMO_ITER (ele, &siter, extop.slots_out, "geom.out", BM_ALL) {
+ BM_elem_select_set(bm, ele, true);
+
+ if (ele->head.htype == BM_FACE) {
+ f = (BMFace *)ele;
+ add_normal_aligned(nor, f->no);
+ }
+ }
+
+ normalize_v3(nor);
+
+ BMO_op_finish(bm, &extop);
+
+ /* grab / normal constraint */
+ return is_zero_v3(nor) ? 'g' : 'n';
+}
+
+static short edbm_extrude_vert(Object *obedit, BMEditMesh *em, const char hflag, float nor[3])
+{
+ BMIter iter;
+ BMEdge *eed;
+
+ /* ensure vert flags are consistent for edge selections */
+ BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(eed, hflag)) {
+ if (hflag & BM_ELEM_SELECT) {
+ BM_vert_select_set(em->bm, eed->v1, true);
+ BM_vert_select_set(em->bm, eed->v2, true);
+ }
+
+ BM_elem_flag_enable(eed->v1, hflag & ~BM_ELEM_SELECT);
+ BM_elem_flag_enable(eed->v2, hflag & ~BM_ELEM_SELECT);
+ }
+ else {
+ if (BM_elem_flag_test(eed->v1, hflag) && BM_elem_flag_test(eed->v2, hflag)) {
+ if (hflag & BM_ELEM_SELECT) {
+ BM_edge_select_set(em->bm, eed, true);
+ }
+
+ BM_elem_flag_enable(eed, hflag & ~BM_ELEM_SELECT);
+ }
+ }
+ }
+
+ return edbm_extrude_edge(obedit, em, hflag, nor);
+}
+
+static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+
+ const int steps = RNA_int_get(op->ptr, "steps");
+
+ const float offs = RNA_float_get(op->ptr, "offset");
+ float dvec[3], tmat[3][3], bmat[3][3], nor[3] = {0.0, 0.0, 0.0};
+ short a;
+
+ /* dvec */
+ normalize_v3_v3(dvec, rv3d->persinv[2]);
+ mul_v3_fl(dvec, offs);
+
+ /* base correction */
+ copy_m3_m4(bmat, obedit->obmat);
+ invert_m3_m3(tmat, bmat);
+ mul_m3_v3(tmat, dvec);
+
+ for (a = 0; a < steps; a++) {
+ edbm_extrude_edge(obedit, em, BM_ELEM_SELECT, nor);
+ //BMO_op_callf(em->bm, BMO_FLAG_DEFAULTS, "extrude_face_region geom=%hef", BM_ELEM_SELECT);
+ BMO_op_callf(em->bm, BMO_FLAG_DEFAULTS,
+ "translate vec=%v verts=%hv",
+ (float *)dvec, BM_ELEM_SELECT);
+ //extrudeflag(obedit, em, SELECT, nor);
+ //translateflag(em, SELECT, dvec);
+ }
+
+ EDBM_mesh_normals_update(em);
+
+ EDBM_update_generic(em, true, true);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_repeat(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Extrude Repeat Mesh";
+ ot->description = "Extrude selected vertices, edges or faces repeatedly";
+ ot->idname = "MESH_OT_extrude_repeat";
+
+ /* api callbacks */
+ ot->exec = edbm_extrude_repeat_exec;
+ ot->poll = ED_operator_editmesh_view3d;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float(ot->srna, "offset", 2.0f, 0.0f, FLT_MAX, "Offset", "", 0.0f, 100.0f);
+ RNA_def_int(ot->srna, "steps", 10, 0, INT_MAX, "Steps", "", 0, 180);
+}
+
+/* generic extern called extruder */
+static int edbm_extrude_mesh(Scene *scene, Object *obedit, BMEditMesh *em, wmOperator *op, float *norin)
+{
+ short nr, transmode = 0;
+ float stacknor[3] = {0.0f, 0.0f, 0.0f};
+ float *nor = norin ? norin : stacknor;
+
+ zero_v3(nor);
+
+ /* XXX If those popup menus were to be enabled again, please get rid of this "menu string" syntax! */
+ if (em->selectmode & SCE_SELECT_VERTEX) {
+ if (em->bm->totvertsel == 0) nr = 0;
+ else if (em->bm->totvertsel == 1) nr = 4;
+ else if (em->bm->totedgesel == 0) nr = 4;
+ else if (em->bm->totfacesel == 0)
+ nr = 3; /* pupmenu("Extrude %t|Only Edges %x3|Only Vertices %x4"); */
+ else if (em->bm->totfacesel == 1)
+ nr = 1; /* pupmenu("Extrude %t|Region %x1|Only Edges% x3|Only Vertices %x4"); */
+ else
+ nr = 1; /* pupmenu("Extrude %t|Region %x1|Individual Faces %x2|Only Edges %x3|Only Vertices %x4"); */
+ }
+ else if (em->selectmode & SCE_SELECT_EDGE) {
+ if (em->bm->totedgesel == 0) nr = 0;
+
+ nr = 1;
+#if 0
+ else if (em->totedgesel == 1) nr = 3;
+ else if (em->totfacesel == 0) nr = 3;
+ else if (em->totfacesel == 1)
+ nr = 1; /* pupmenu("Extrude %t|Region %x1|Only Edges %x3"); */
+ else
+ nr = 1; /* pupmenu("Extrude %t|Region %x1|Individual Faces %x2|Only Edges %x3"); */
+#endif
+ }
+ else {
+ if (em->bm->totfacesel == 0) nr = 0;
+ else if (em->bm->totfacesel == 1) nr = 1;
+ else
+ nr = 1; /* pupmenu("Extrude %t|Region %x1|Individual Faces %x2"); */
+ }
+
+ if (nr < 1) return 'g';
+
+ if (nr == 1 && (em->selectmode & SCE_SELECT_VERTEX))
+ transmode = edbm_extrude_vert(obedit, em, BM_ELEM_SELECT, nor);
+ else if (nr == 1) transmode = edbm_extrude_edge(obedit, em, BM_ELEM_SELECT, nor);
+ else if (nr == 4) transmode = edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT, nor);
+ else if (nr == 3) transmode = edbm_extrude_edges_indiv(em, op, BM_ELEM_SELECT, nor);
+ else transmode = edbm_extrude_discrete_faces(em, op, BM_ELEM_SELECT, nor);
+
+ if (transmode == 0) {
+ BKE_report(op->reports, RPT_ERROR, "Not a valid selection for extrude");
+ }
+ else {
+
+ /* We need to force immediate calculation here because
+ * transform may use derived objects (which are now stale).
+ *
+ * This shouldn't be necessary, derived queries should be
+ * automatically building this data if invalid. Or something.
+ */
+// DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ BKE_object_handle_update(scene, obedit);
+
+ /* individual faces? */
+// BIF_TransformSetUndo("Extrude");
+ if (nr == 2) {
+// initTransform(TFM_SHRINKFATTEN, CTX_NO_PET|CTX_NO_MIRROR);
+// Transform();
+ }
+ else {
+// initTransform(TFM_TRANSLATION, CTX_NO_PET|CTX_NO_MIRROR);
+ if (transmode == 'n') {
+ mul_m4_v3(obedit->obmat, nor);
+ sub_v3_v3v3(nor, nor, obedit->obmat[3]);
+// BIF_setSingleAxisConstraint(nor, "along normal");
+ }
+// Transform();
+ }
+ }
+
+ return transmode;
+}
+
+/* extrude without transform */
+static int edbm_extrude_region_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+
+ edbm_extrude_mesh(scene, obedit, em, op, NULL);
+
+ /* This normally happens when pushing undo but modal operators
+ * like this one don't push undo data until after modal mode is
+ * done.*/
+ EDBM_mesh_normals_update(em);
+
+ EDBM_update_generic(em, true, true);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_region(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Extrude Region";
+ ot->idname = "MESH_OT_extrude_region";
+ ot->description = "Extrude region of faces";
+
+ /* api callbacks */
+ //ot->invoke = mesh_extrude_region_invoke;
+ ot->exec = edbm_extrude_region_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+static int edbm_extrude_verts_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ float nor[3];
+
+ edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT, nor);
+
+ EDBM_update_generic(em, true, true);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_verts_indiv(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Extrude Only Vertices";
+ ot->idname = "MESH_OT_extrude_verts_indiv";
+ ot->description = "Extrude individual vertices only";
+
+ /* api callbacks */
+ ot->exec = edbm_extrude_verts_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* to give to transform */
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+static int edbm_extrude_edges_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ float nor[3];
+
+ edbm_extrude_edges_indiv(em, op, BM_ELEM_SELECT, nor);
+
+ EDBM_update_generic(em, true, true);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_edges_indiv(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Extrude Only Edges";
+ ot->idname = "MESH_OT_extrude_edges_indiv";
+ ot->description = "Extrude individual edges only";
+
+ /* api callbacks */
+ ot->exec = edbm_extrude_edges_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* to give to transform */
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+static int edbm_extrude_faces_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ float nor[3];
+
+ edbm_extrude_discrete_faces(em, op, BM_ELEM_SELECT, nor);
+
+ EDBM_update_generic(em, true, true);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_faces_indiv(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Extrude Individual Faces";
+ ot->idname = "MESH_OT_extrude_faces_indiv";
+ ot->description = "Extrude individual faces only";
+
+ /* api callbacks */
+ ot->exec = edbm_extrude_faces_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+/* *************** add-click-mesh (extrude) operator ************** */
+static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ViewContext vc;
+ BMVert *v1;
+ BMIter iter;
+ float min[3], max[3];
+ bool done = false;
+ bool use_proj;
+
+ em_setup_viewcontext(C, &vc);
+
+ ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
+
+
+ use_proj = ((vc.scene->toolsettings->snap_flag & SCE_SNAP) &&
+ (vc.scene->toolsettings->snap_mode == SCE_SNAP_MODE_FACE));
+
+ INIT_MINMAX(min, max);
+
+ BM_ITER_MESH (v1, &iter, vc.em->bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(v1, BM_ELEM_SELECT)) {
+ minmax_v3v3_v3(min, max, v1->co);
+ done = true;
+ }
+ }
+
+ /* call extrude? */
+ if (done) {
+ const bool rot_src = RNA_boolean_get(op->ptr, "rotate_source");
+ BMEdge *eed;
+ float vec[3], cent[3], mat[3][3];
+ float nor[3] = {0.0, 0.0, 0.0};
+
+ /* 2D normal calc */
+ const float mval_f[2] = {(float)event->mval[0],
+ (float)event->mval[1]};
+
+ /* check for edges that are half selected, use for rotation */
+ done = false;
+ BM_ITER_MESH (eed, &iter, vc.em->bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ float co1[2], co2[2];
+
+ if ((ED_view3d_project_float_object(vc.ar, eed->v1->co, co1, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) &&
+ (ED_view3d_project_float_object(vc.ar, eed->v2->co, co2, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK))
+ {
+ /* 2D rotate by 90d while adding.
+ * (x, y) = (y, -x)
+ *
+ * accumulate the screenspace normal in 2D,
+ * with screenspace edge length weighting the result. */
+ if (line_point_side_v2(co1, co2, mval_f) >= 0.0f) {
+ nor[0] += (co1[1] - co2[1]);
+ nor[1] += -(co1[0] - co2[0]);
+ }
+ else {
+ nor[0] += (co2[1] - co1[1]);
+ nor[1] += -(co2[0] - co1[0]);
+ }
+ done = true;
+ }
+ }
+ }
+
+ if (done) {
+ float view_vec[3], cross[3];
+
+ /* convert the 2D nomal into 3D */
+ mul_mat3_m4_v3(vc.rv3d->viewinv, nor); /* worldspace */
+ mul_mat3_m4_v3(vc.obedit->imat, nor); /* local space */
+
+ /* correct the normal to be aligned on the view plane */
+ copy_v3_v3(view_vec, vc.rv3d->viewinv[2]);
+ mul_mat3_m4_v3(vc.obedit->imat, view_vec);
+ cross_v3_v3v3(cross, nor, view_vec);
+ cross_v3_v3v3(nor, view_vec, cross);
+ normalize_v3(nor);
+ }
+
+ /* center */
+ mid_v3_v3v3(cent, min, max);
+ copy_v3_v3(min, cent);
+
+ mul_m4_v3(vc.obedit->obmat, min); /* view space */
+ ED_view3d_win_to_3d_int(vc.ar, min, event->mval, min);
+ mul_m4_v3(vc.obedit->imat, min); // back in object space
+
+ sub_v3_v3(min, cent);
+
+ /* calculate rotation */
+ unit_m3(mat);
+ if (done) {
+ float angle;
+
+ normalize_v3_v3(vec, min);
+
+ angle = angle_normalized_v3v3(vec, nor);
+
+ if (angle != 0.0f) {
+ float axis[3];
+
+ cross_v3_v3v3(axis, nor, vec);
+
+ /* halve the rotation if its applied twice */
+ if (rot_src) {
+ angle *= 0.5f;
+ }
+
+ axis_angle_to_mat3(mat, axis, angle);
+ }
+ }
+
+ if (rot_src) {
+ EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v matrix=%m3",
+ BM_ELEM_SELECT, cent, mat);
+
+ /* also project the source, for retopo workflow */
+ if (use_proj)
+ EMBM_project_snap_verts(C, vc.ar, vc.em);
+ }
+
+ edbm_extrude_edge(vc.obedit, vc.em, BM_ELEM_SELECT, nor);
+ EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v matrix=%m3",
+ BM_ELEM_SELECT, cent, mat);
+ EDBM_op_callf(vc.em, op, "translate verts=%hv vec=%v",
+ BM_ELEM_SELECT, min);
+ }
+ else {
+ const float *curs = give_cursor(vc.scene, vc.v3d);
+ BMOperator bmop;
+ BMOIter oiter;
+
+ copy_v3_v3(min, curs);
+ ED_view3d_win_to_3d_int(vc.ar, min, event->mval, min);
+
+ invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
+ mul_m4_v3(vc.obedit->imat, min); // back in object space
+
+ EDBM_op_init(vc.em, &bmop, op, "create_vert co=%v", min);
+ BMO_op_exec(vc.em->bm, &bmop);
+
+ BMO_ITER (v1, &oiter, bmop.slots_out, "vert.out", BM_VERT) {
+ BM_vert_select_set(vc.em->bm, v1, true);
+ }
+
+ if (!EDBM_op_finish(vc.em, &bmop, op, true)) {
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ if (use_proj)
+ EMBM_project_snap_verts(C, vc.ar, vc.em);
+
+ /* This normally happens when pushing undo but modal operators
+ * like this one don't push undo data until after modal mode is
+ * done. */
+ EDBM_mesh_normals_update(vc.em);
+
+ EDBM_update_generic(vc.em, true, true);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Duplicate or Extrude at 3D Cursor";
+ ot->idname = "MESH_OT_dupli_extrude_cursor";
+ ot->description = "Duplicate and extrude selected vertices, edges or faces towards the mouse cursor";
+
+ /* api callbacks */
+ ot->invoke = edbm_dupli_extrude_cursor_invoke;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "rotate_source", 1, "Rotate Source", "Rotate initial selection giving better shape");
+}
+
+
+static int edbm_spin_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMesh *bm = em->bm;
+ BMOperator spinop;
+ float cent[3], axis[3], imat[3][3];
+ float d[3] = {0.0f, 0.0f, 0.0f};
+ int steps, dupli;
+ float angle;
+
+ RNA_float_get_array(op->ptr, "center", cent);
+ RNA_float_get_array(op->ptr, "axis", axis);
+ steps = RNA_int_get(op->ptr, "steps");
+ angle = RNA_float_get(op->ptr, "angle");
+ //if (ts->editbutflag & B_CLOCKWISE)
+ angle = -angle;
+ dupli = RNA_boolean_get(op->ptr, "dupli");
+
+ /* undo object transformation */
+ copy_m3_m4(imat, obedit->imat);
+ sub_v3_v3(cent, obedit->obmat[3]);
+ mul_m3_v3(imat, cent);
+ mul_m3_v3(imat, axis);
+
+ if (!EDBM_op_init(em, &spinop, op,
+ "spin geom=%hvef cent=%v axis=%v dvec=%v steps=%i angle=%f use_duplicate=%b",
+ BM_ELEM_SELECT, cent, axis, d, steps, angle, dupli))
+ {
+ return OPERATOR_CANCELLED;
+ }
+ BMO_op_exec(bm, &spinop);
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+ BMO_slot_buffer_hflag_enable(bm, spinop.slots_out, "geom_last.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, true);
+ if (!EDBM_op_finish(em, &spinop, op, true)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ EDBM_update_generic(em, true, true);
+
+ return OPERATOR_FINISHED;
+}
+
+/* get center and axis, in global coords */
+static int edbm_spin_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = ED_view3d_context_rv3d(C);
+
+ RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
+ RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[2]);
+
+ return edbm_spin_exec(C, op);
+}
+
+void MESH_OT_spin(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Spin";
+ ot->description = "Extrude selected vertices in a circle around the cursor in indicated viewport";
+ ot->idname = "MESH_OT_spin";
+
+ /* api callbacks */
+ ot->invoke = edbm_spin_invoke;
+ ot->exec = edbm_spin_exec;
+ ot->poll = EDBM_view3d_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, INT_MAX);
+ RNA_def_boolean(ot->srna, "dupli", 0, "Dupli", "Make Duplicates");
+ prop = RNA_def_float(ot->srna, "angle", DEG2RADF(90.0f), -FLT_MAX, FLT_MAX, "Angle", "Angle", DEG2RADF(-360.0f), DEG2RADF(360.0f));
+ RNA_def_property_subtype(prop, PROP_ANGLE);
+
+ RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
+ RNA_def_float_vector(ot->srna, "axis", 3, NULL, -FLT_MAX, FLT_MAX, "Axis", "Axis in global view space", -1.0f, 1.0f);
+
+}
+
+static int edbm_screw_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMesh *bm = em->bm;
+ BMEdge *eed;
+ BMVert *eve, *v1, *v2;
+ BMIter iter, eiter;
+ BMOperator spinop;
+ float dvec[3], nor[3], cent[3], axis[3];
+ float imat[3][3];
+ int steps, turns;
+ int valence;
+
+
+ turns = RNA_int_get(op->ptr, "turns");
+ steps = RNA_int_get(op->ptr, "steps");
+ RNA_float_get_array(op->ptr, "center", cent);
+ RNA_float_get_array(op->ptr, "axis", axis);
+
+ /* undo object transformation */
+ copy_m3_m4(imat, obedit->imat);
+ sub_v3_v3(cent, obedit->obmat[3]);
+ mul_m3_v3(imat, cent);
+ mul_m3_v3(imat, axis);
+
+
+ /* find two vertices with valence count == 1, more or less is wrong */
+ v1 = NULL;
+ v2 = NULL;
+
+ BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
+ valence = 0;
+ BM_ITER_ELEM (eed, &eiter, eve, BM_EDGES_OF_VERT) {
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ valence++;
+ }
+ }
+
+ if (valence == 1) {
+ if (v1 == NULL) {
+ v1 = eve;
+ }
+ else if (v2 == NULL) {
+ v2 = eve;
+ }
+ else {
+ v1 = NULL;
+ break;
+ }
+ }
+ }
+
+ if (v1 == NULL || v2 == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "You have to select a string of connected vertices too");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* calculate dvec */
+ sub_v3_v3v3(dvec, v1->co, v2->co);
+ mul_v3_fl(dvec, 1.0f / steps);
+
+ if (dot_v3v3(nor, dvec) > 0.000f)
+ negate_v3(dvec);
+
+ if (!EDBM_op_init(em, &spinop, op,
+ "spin geom=%hvef cent=%v axis=%v dvec=%v steps=%i angle=%f use_duplicate=%b",
+ BM_ELEM_SELECT, cent, axis, dvec, turns * steps, DEG2RADF(360.0f * turns), false))
+ {
+ return OPERATOR_CANCELLED;
+ }
+ BMO_op_exec(bm, &spinop);
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+ BMO_slot_buffer_hflag_enable(bm, spinop.slots_out, "geom_last.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, true);
+ if (!EDBM_op_finish(em, &spinop, op, true)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ EDBM_update_generic(em, true, true);
+
+ return OPERATOR_FINISHED;
+}
+
+/* get center and axis, in global coords */
+static int edbm_screw_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = ED_view3d_context_rv3d(C);
+
+ RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
+ RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[1]);
+
+ return edbm_screw_exec(C, op);
+}
+
+void MESH_OT_screw(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Screw";
+ ot->description = "Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport";
+ ot->idname = "MESH_OT_screw";
+
+ /* api callbacks */
+ ot->invoke = edbm_screw_invoke;
+ ot->exec = edbm_screw_exec;
+ ot->poll = EDBM_view3d_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_int(ot->srna, "steps", 9, 1, INT_MAX, "Steps", "Steps", 3, 256);
+ RNA_def_int(ot->srna, "turns", 1, 1, INT_MAX, "Turns", "Turns", 1, 256);
+
+ RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX,
+ "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
+ RNA_def_float_vector(ot->srna, "axis", 3, NULL, -FLT_MAX, FLT_MAX,
+ "Axis", "Axis in global view space", -1.0f, 1.0f);
+}
diff --git a/source/blender/editors/mesh/editmesh_inset.c b/source/blender/editors/mesh/editmesh_inset.c
new file mode 100644
index 00000000000..10f384f5b7c
--- /dev/null
+++ b/source/blender/editors/mesh/editmesh_inset.c
@@ -0,0 +1,431 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/mesh/editmesh_inset.c
+ * \ingroup edmesh
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_object_types.h"
+
+#include "BLI_string.h"
+#include "BLI_math.h"
+
+#include "BLF_translation.h"
+
+#include "BKE_context.h"
+#include "BKE_tessmesh.h"
+
+#include "RNA_define.h"
+#include "RNA_access.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_numinput.h"
+#include "ED_screen.h"
+#include "ED_transform.h"
+#include "ED_view3d.h"
+
+#include "mesh_intern.h" /* own include */
+
+
+#define HEADER_LENGTH 180
+
+typedef struct {
+ float old_thickness;
+ float old_depth;
+ int mcenter[2];
+ int modify_depth;
+ float initial_length;
+ float pixel_size; /* use when mouse input is interpreted as spatial distance */
+ int is_modal;
+ int shift;
+ float shift_amount;
+ BMBackup backup;
+ BMEditMesh *em;
+ NumInput num_input;
+} InsetData;
+
+
+static void edbm_inset_update_header(wmOperator *op, bContext *C)
+{
+ InsetData *opdata = op->customdata;
+
+ const char *str = IFACE_("Confirm: Enter/LClick, Cancel: (Esc/RClick), Thickness: %s, "
+ "Depth (Ctrl to tweak): %s (%s), Outset (O): (%s), Boundary (B): (%s)");
+
+ char msg[HEADER_LENGTH];
+ ScrArea *sa = CTX_wm_area(C);
+
+ if (sa) {
+ char flts_str[NUM_STR_REP_LEN * 2];
+ if (hasNumInput(&opdata->num_input))
+ outputNumInput(&opdata->num_input, flts_str);
+ else {
+ BLI_snprintf(flts_str, NUM_STR_REP_LEN, "%f", RNA_float_get(op->ptr, "thickness"));
+ BLI_snprintf(flts_str + NUM_STR_REP_LEN, NUM_STR_REP_LEN, "%f", RNA_float_get(op->ptr, "depth"));
+ }
+ BLI_snprintf(msg, HEADER_LENGTH, str,
+ flts_str,
+ flts_str + NUM_STR_REP_LEN,
+ opdata->modify_depth ? IFACE_("On") : IFACE_("Off"),
+ RNA_boolean_get(op->ptr, "use_outset") ? IFACE_("On") : IFACE_("Off"),
+ RNA_boolean_get(op->ptr, "use_boundary") ? IFACE_("On") : IFACE_("Off")
+ );
+
+ ED_area_headerprint(sa, msg);
+ }
+}
+
+
+static int edbm_inset_init(bContext *C, wmOperator *op, int is_modal)
+{
+ InsetData *opdata;
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+
+ op->customdata = opdata = MEM_mallocN(sizeof(InsetData), "inset_operator_data");
+
+ opdata->old_thickness = 0.01;
+ opdata->old_depth = 0.0;
+ opdata->modify_depth = false;
+ opdata->shift = false;
+ opdata->shift_amount = 0.0f;
+ opdata->is_modal = is_modal;
+ opdata->em = em;
+
+ initNumInput(&opdata->num_input);
+ opdata->num_input.idx_max = 1; /* Two elements. */
+
+ if (is_modal)
+ opdata->backup = EDBM_redo_state_store(em);
+
+ return 1;
+}
+
+static void edbm_inset_exit(bContext *C, wmOperator *op)
+{
+ InsetData *opdata;
+ ScrArea *sa = CTX_wm_area(C);
+
+ opdata = op->customdata;
+
+ if (opdata->is_modal)
+ EDBM_redo_state_free(&opdata->backup, NULL, false);
+
+ if (sa) {
+ ED_area_headerprint(sa, NULL);
+ }
+ MEM_freeN(op->customdata);
+}
+
+static int edbm_inset_cancel(bContext *C, wmOperator *op)
+{
+ InsetData *opdata;
+
+ opdata = op->customdata;
+ if (opdata->is_modal) {
+ EDBM_redo_state_free(&opdata->backup, opdata->em, true);
+ EDBM_update_generic(opdata->em, false, true);
+ }
+
+ edbm_inset_exit(C, op);
+
+ /* need to force redisplay or we may still view the modified result */
+ ED_region_tag_redraw(CTX_wm_region(C));
+ return OPERATOR_CANCELLED;
+}
+
+static int edbm_inset_calc(wmOperator *op)
+{
+ InsetData *opdata;
+ BMEditMesh *em;
+ BMOperator bmop;
+
+ const bool use_boundary = RNA_boolean_get(op->ptr, "use_boundary");
+ const bool use_even_offset = RNA_boolean_get(op->ptr, "use_even_offset");
+ const bool use_relative_offset = RNA_boolean_get(op->ptr, "use_relative_offset");
+ const float thickness = RNA_float_get(op->ptr, "thickness");
+ const float depth = RNA_float_get(op->ptr, "depth");
+ const bool use_outset = RNA_boolean_get(op->ptr, "use_outset");
+ const bool use_select_inset = RNA_boolean_get(op->ptr, "use_select_inset"); /* not passed onto the BMO */
+
+ opdata = op->customdata;
+ em = opdata->em;
+
+ if (opdata->is_modal) {
+ EDBM_redo_state_restore(opdata->backup, em, false);
+ }
+
+ EDBM_op_init(em, &bmop, op,
+ "inset faces=%hf use_boundary=%b use_even_offset=%b use_relative_offset=%b "
+ "thickness=%f depth=%f use_outset=%b",
+ BM_ELEM_SELECT, use_boundary, use_even_offset, use_relative_offset,
+ thickness, depth, use_outset);
+
+ BMO_op_exec(em->bm, &bmop);
+
+ if (use_select_inset) {
+ /* deselect original faces/verts */
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+ BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
+ }
+ else {
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE, BM_ELEM_SELECT, false);
+ BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, false);
+ /* re-select faces so the verts and edges get selected too */
+ BM_mesh_elem_hflag_enable_test(em->bm, BM_FACE, BM_ELEM_SELECT, true, BM_ELEM_SELECT);
+ }
+
+ if (!EDBM_op_finish(em, &bmop, op, true)) {
+ return 0;
+ }
+ else {
+ EDBM_update_generic(em, true, true);
+ return 1;
+ }
+}
+
+static int edbm_inset_exec(bContext *C, wmOperator *op)
+{
+ edbm_inset_init(C, op, false);
+
+ if (!edbm_inset_calc(op)) {
+ edbm_inset_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+
+ edbm_inset_exit(C, op);
+ return OPERATOR_FINISHED;
+}
+
+static int edbm_inset_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ InsetData *opdata;
+ float mlen[2];
+ float center_3d[3];
+
+ edbm_inset_init(C, op, true);
+
+ opdata = op->customdata;
+
+ /* initialize mouse values */
+ if (!calculateTransformCenter(C, V3D_CENTROID, center_3d, opdata->mcenter)) {
+ /* in this case the tool will likely do nothing,
+ * ideally this will never happen and should be checked for above */
+ opdata->mcenter[0] = opdata->mcenter[1] = 0;
+ }
+ mlen[0] = opdata->mcenter[0] - event->mval[0];
+ mlen[1] = opdata->mcenter[1] - event->mval[1];
+ opdata->initial_length = len_v2(mlen);
+ opdata->pixel_size = rv3d ? ED_view3d_pixel_size(rv3d, center_3d) : 1.0f;
+
+ edbm_inset_calc(op);
+
+ edbm_inset_update_header(op, C);
+
+ WM_event_add_modal_handler(C, op);
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int edbm_inset_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ InsetData *opdata = op->customdata;
+
+ if (event->val == KM_PRESS) {
+ /* Try to handle numeric inputs... */
+
+ if (handleNumInput(&opdata->num_input, event)) {
+ float amounts[2] = {RNA_float_get(op->ptr, "thickness"),
+ RNA_float_get(op->ptr, "depth")};
+ applyNumInput(&opdata->num_input, amounts);
+ amounts[0] = max_ff(amounts[0], 0.0f);
+ RNA_float_set(op->ptr, "thickness", amounts[0]);
+ RNA_float_set(op->ptr, "depth", amounts[1]);
+
+ if (edbm_inset_calc(op)) {
+ edbm_inset_update_header(op, C);
+ return OPERATOR_RUNNING_MODAL;
+ }
+ else {
+ edbm_inset_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ }
+ }
+
+ switch (event->type) {
+ case ESCKEY:
+ case RIGHTMOUSE:
+ edbm_inset_cancel(C, op);
+ return OPERATOR_CANCELLED;
+
+ case MOUSEMOVE:
+ if (!hasNumInput(&opdata->num_input)) {
+ float mdiff[2];
+ float amount;
+
+ mdiff[0] = opdata->mcenter[0] - event->mval[0];
+ mdiff[1] = opdata->mcenter[1] - event->mval[1];
+
+ if (opdata->modify_depth)
+ amount = opdata->old_depth + ((len_v2(mdiff) - opdata->initial_length) * opdata->pixel_size);
+ else
+ amount = opdata->old_thickness - ((len_v2(mdiff) - opdata->initial_length) * opdata->pixel_size);
+
+ /* Fake shift-transform... */
+ if (opdata->shift)
+ amount = (amount - opdata->shift_amount) * 0.1f + opdata->shift_amount;
+
+ if (opdata->modify_depth)
+ RNA_float_set(op->ptr, "depth", amount);
+ else {
+ amount = max_ff(amount, 0.0f);
+ RNA_float_set(op->ptr, "thickness", amount);
+ }
+
+ if (edbm_inset_calc(op))
+ edbm_inset_update_header(op, C);
+ else {
+ edbm_inset_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ }
+ break;
+
+ case LEFTMOUSE:
+ case PADENTER:
+ case RETKEY:
+ edbm_inset_calc(op);
+ edbm_inset_exit(C, op);
+ return OPERATOR_FINISHED;
+
+ case LEFTSHIFTKEY:
+ case RIGHTSHIFTKEY:
+ if (event->val == KM_PRESS) {
+ if (opdata->modify_depth)
+ opdata->shift_amount = RNA_float_get(op->ptr, "depth");
+ else
+ opdata->shift_amount = RNA_float_get(op->ptr, "thickness");
+ opdata->shift = true;
+ }
+ else {
+ opdata->shift_amount = 0.0f;
+ opdata->shift = false;
+ }
+ break;
+
+ case LEFTCTRLKEY:
+ case RIGHTCTRLKEY:
+ {
+ float mlen[2];
+
+ mlen[0] = opdata->mcenter[0] - event->mval[0];
+ mlen[1] = opdata->mcenter[1] - event->mval[1];
+
+ if (event->val == KM_PRESS) {
+ opdata->old_thickness = RNA_float_get(op->ptr, "thickness");
+ if (opdata->shift)
+ opdata->shift_amount = opdata->old_thickness;
+ opdata->modify_depth = true;
+ }
+ else {
+ opdata->old_depth = RNA_float_get(op->ptr, "depth");
+ if (opdata->shift)
+ opdata->shift_amount = opdata->old_depth;
+ opdata->modify_depth = false;
+ }
+ opdata->initial_length = len_v2(mlen);
+
+ edbm_inset_update_header(op, C);
+ break;
+ }
+
+ case OKEY:
+ if (event->val == KM_PRESS) {
+ const bool use_outset = RNA_boolean_get(op->ptr, "use_outset");
+ RNA_boolean_set(op->ptr, "use_outset", !use_outset);
+ if (edbm_inset_calc(op)) {
+ edbm_inset_update_header(op, C);
+ }
+ else {
+ edbm_inset_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ }
+ break;
+ case BKEY:
+ if (event->val == KM_PRESS) {
+ const bool use_boundary = RNA_boolean_get(op->ptr, "use_boundary");
+ RNA_boolean_set(op->ptr, "use_boundary", !use_boundary);
+ if (edbm_inset_calc(op)) {
+ edbm_inset_update_header(op, C);
+ }
+ else {
+ edbm_inset_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ }
+ break;
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+
+void MESH_OT_inset(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Inset Faces";
+ ot->idname = "MESH_OT_inset";
+ ot->description = "Inset new faces into selected faces";
+
+ /* api callbacks */
+ ot->invoke = edbm_inset_invoke;
+ ot->modal = edbm_inset_modal;
+ ot->exec = edbm_inset_exec;
+ ot->cancel = edbm_inset_cancel;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_POINTER | OPTYPE_BLOCKING;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "use_boundary", true, "Boundary", "Inset face boundaries");
+ RNA_def_boolean(ot->srna, "use_even_offset", true, "Offset Even", "Scale the offset to give more even thickness");
+ RNA_def_boolean(ot->srna, "use_relative_offset", false, "Offset Relative", "Scale the offset by surrounding geometry");
+
+ prop = RNA_def_float(ot->srna, "thickness", 0.01f, 0.0f, FLT_MAX, "Thickness", "", 0.0f, 10.0f);
+ /* use 1 rather then 10 for max else dragging the button moves too far */
+ RNA_def_property_ui_range(prop, 0.0, 1.0, 0.01, 4);
+ prop = RNA_def_float(ot->srna, "depth", 0.0f, -FLT_MAX, FLT_MAX, "Depth", "", -10.0f, 10.0f);
+ RNA_def_property_ui_range(prop, -10.0f, 10.0f, 0.01, 4);
+
+ RNA_def_boolean(ot->srna, "use_outset", false, "Outset", "Outset rather than inset");
+ RNA_def_boolean(ot->srna, "use_select_inset", true, "Select Outer", "Select the new inset faces");
+}
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 57d3f7406ca..3f1c8ced5d2 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -35,7 +35,8 @@
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
+#include "BLI_listbase.h"
+#include "BLI_string.h"
#include "BLI_array.h"
#include "BLI_linklist.h"
#include "BLI_math.h"
@@ -58,7 +59,6 @@
#include "WM_api.h"
#include "WM_types.h"
-#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "BKE_tessmesh.h"
#include "UI_resources.h"
@@ -66,7 +66,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
-#include "mesh_intern.h"
+#include "mesh_intern.h" /* own include */
/* this code here is kindof messy. . .I might need to eventually rework it - joeedh */
diff --git a/source/blender/editors/mesh/editmesh_knife_project.c b/source/blender/editors/mesh/editmesh_knife_project.c
index c8256914884..1dae4aa51c8 100644
--- a/source/blender/editors/mesh/editmesh_knife_project.c
+++ b/source/blender/editors/mesh/editmesh_knife_project.c
@@ -15,7 +15,7 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
- * The Original Code is Copyright (C) 2007 Blender Foundation.
+ * The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*
*
@@ -29,17 +29,12 @@
*/
#include "DNA_curve_types.h"
-#include "DNA_scene_types.h"
#include "DNA_object_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_windowmanager_types.h"
-#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_linklist.h"
#include "BLI_listbase.h"
-#include "BKE_library.h"
#include "BKE_mesh.h"
#include "BKE_context.h"
#include "BKE_curve.h"
@@ -55,7 +50,7 @@
#include "ED_screen.h"
#include "ED_view3d.h"
-#include "mesh_intern.h"
+#include "mesh_intern.h" /* own include */
static LinkNode *knifeproject_poly_from_object(ARegion *ar, Scene *scene, Object *ob, LinkNode *polys)
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index ee1c274b154..62cb1840808 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -29,12 +29,11 @@
*/
#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_array.h"
-#include "BLI_blenlib.h"
+#include "BLI_string.h"
#include "BLI_math.h"
#include "BLF_translation.h"
@@ -58,7 +57,8 @@
#include "WM_api.h"
#include "WM_types.h"
-#include "mesh_intern.h"
+#include "mesh_intern.h" /* own include */
+
/* ringsel operator */
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 0ea02f371f0..23920e7424e 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -50,7 +50,7 @@
#include "ED_transform.h"
#include "ED_view3d.h"
-#include "mesh_intern.h"
+#include "mesh_intern.h" /* own include */
/**
* helper to find edge for edge_rip,
@@ -1049,7 +1049,7 @@ void MESH_OT_rip(wmOperatorType *ot)
/* api callbacks */
ot->invoke = edbm_rip_invoke;
- ot->poll = EM_view3d_poll;
+ ot->poll = EDBM_view3d_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 9474c051cee..3dfa2fa5c6c 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -31,7 +31,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
+#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_array.h"
@@ -42,7 +42,6 @@
#include "BKE_displist.h"
#include "BKE_report.h"
#include "BKE_paint.h"
-#include "BKE_mesh.h"
#include "BKE_tessmesh.h"
#include "IMB_imbuf_types.h"
@@ -61,17 +60,16 @@
#include "BIF_gl.h"
-#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "GPU_extensions.h"
-#include "mesh_intern.h"
-
#include "UI_resources.h"
+#include "mesh_intern.h" /* own include */
+
/* ****************************** MIRROR **************** */
void EDBM_select_mirrored(Object *UNUSED(obedit), BMEditMesh *em, bool extend)
@@ -744,7 +742,6 @@ static int similar_face_select_exec(bContext *C, wmOperator *op)
EDBM_update_generic(em, false, false);
- /* we succeeded */
return OPERATOR_FINISHED;
}
@@ -786,7 +783,6 @@ static int similar_edge_select_exec(bContext *C, wmOperator *op)
EDBM_update_generic(em, false, false);
- /* we succeeded */
return OPERATOR_FINISHED;
}
@@ -831,7 +827,6 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
EDBM_update_generic(em, false, false);
- /* we succeeded */
return OPERATOR_FINISHED;
}
@@ -1269,6 +1264,82 @@ void MESH_OT_edgering_select(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "ring", 1, "Select Ring", "Select ring");
}
+/* ******************** (de)select all operator **************** */
+static int edbm_select_all_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ const int action = RNA_enum_get(op->ptr, "action");
+
+ switch (action) {
+ case SEL_TOGGLE:
+ EDBM_select_toggle_all(em);
+ break;
+ case SEL_SELECT:
+ EDBM_flag_enable_all(em, BM_ELEM_SELECT);
+ break;
+ case SEL_DESELECT:
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+ break;
+ case SEL_INVERT:
+ EDBM_select_swap(em);
+ EDBM_selectmode_flush(em);
+ break;
+ }
+
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_all(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "(De)select All";
+ ot->idname = "MESH_OT_select_all";
+ ot->description = "(De)select all vertices, edges or faces";
+
+ /* api callbacks */
+ ot->exec = edbm_select_all_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ WM_operator_properties_select_all(ot);
+}
+
+static int edbm_faces_select_interior_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+
+ if (EDBM_select_interior_faces(em)) {
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+
+}
+
+void MESH_OT_select_interior_faces(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Interior Faces";
+ ot->idname = "MESH_OT_select_interior_faces";
+ ot->description = "Select faces where all edges have more than 2 face users";
+
+ /* api callbacks */
+ ot->exec = edbm_faces_select_interior_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
/* ******************* generic tag_shortest_path and helpers ****************** */
static float step_cost_3_v3(const float v1[3], const float v2[3], const float v3[3])
@@ -2307,6 +2378,9 @@ int EDBM_select_interior_faces(BMEditMesh *em)
return change;
}
+
+/************************ Select Linked Operator *************************/
+
static void linked_limit_default(bContext *C, wmOperator *op)
{
if (!RNA_struct_property_is_set(op->ptr, "limit")) {
@@ -2319,6 +2393,106 @@ static void linked_limit_default(bContext *C, wmOperator *op)
}
}
+static int edbm_select_linked_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMesh *bm = em->bm;
+ BMIter iter;
+ BMVert *v;
+ BMEdge *e;
+ BMWalker walker;
+
+ int limit;
+
+ linked_limit_default(C, op);
+
+ limit = RNA_boolean_get(op->ptr, "limit");
+
+ if (em->selectmode == SCE_SELECT_FACE) {
+ BMFace *efa;
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_elem_flag_set(efa, BM_ELEM_TAG, (BM_elem_flag_test(efa, BM_ELEM_SELECT) &&
+ !BM_elem_flag_test(efa, BM_ELEM_HIDDEN)));
+ }
+
+ if (limit) {
+ /* grr, shouldn't need to alloc BMO flags here */
+ BM_mesh_elem_toolflags_ensure(bm);
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ /* BMESH_TODO, don't use 'BM_ELEM_SELECT' here, its a HFLAG only! */
+ BMO_elem_flag_set(bm, e, BM_ELEM_SELECT, !BM_elem_flag_test(e, BM_ELEM_SEAM));
+ }
+ }
+
+ BMW_init(&walker, bm, BMW_ISLAND,
+ BMW_MASK_NOP, limit ? BM_ELEM_SELECT : BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_FLAG_TEST_HIDDEN,
+ BMW_NIL_LAY);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ for (efa = BMW_begin(&walker, efa); efa; efa = BMW_step(&walker)) {
+ BM_face_select_set(bm, efa, true);
+ }
+ }
+ }
+ BMW_end(&walker);
+
+ if (limit) {
+ BM_mesh_elem_toolflags_clear(bm);
+ }
+ }
+ else {
+ BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
+ BM_elem_flag_enable(v, BM_ELEM_TAG);
+ }
+ else {
+ BM_elem_flag_disable(v, BM_ELEM_TAG);
+ }
+ }
+
+ BMW_init(&walker, em->bm, BMW_SHELL,
+ BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_FLAG_TEST_HIDDEN,
+ BMW_NIL_LAY);
+
+ BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ for (e = BMW_begin(&walker, v); e; e = BMW_step(&walker)) {
+ BM_edge_select_set(em->bm, e, true);
+ }
+ }
+ }
+ BMW_end(&walker);
+
+ EDBM_selectmode_flush(em);
+ }
+
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_linked(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Linked All";
+ ot->idname = "MESH_OT_select_linked";
+ ot->description = "Select all vertices linked to the active mesh";
+
+ /* api callbacks */
+ ot->exec = edbm_select_linked_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+}
+
static int edbm_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Object *obedit = CTX_data_edit_object(C);
@@ -2434,104 +2608,160 @@ void MESH_OT_select_linked_pick(wmOperatorType *ot)
}
-static int edbm_select_linked_exec(bContext *C, wmOperator *op)
+static int edbm_select_face_by_sides_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
- BMesh *bm = em->bm;
+ BMFace *efa;
BMIter iter;
- BMVert *v;
- BMEdge *e;
- BMWalker walker;
-
- int limit;
+ const int numverts = RNA_int_get(op->ptr, "number");
+ const int type = RNA_enum_get(op->ptr, "type");
- linked_limit_default(C, op);
+ if (!RNA_boolean_get(op->ptr, "extend"))
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
- limit = RNA_boolean_get(op->ptr, "limit");
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (em->selectmode == SCE_SELECT_FACE) {
- BMFace *efa;
+ int select;
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_elem_flag_set(efa, BM_ELEM_TAG, (BM_elem_flag_test(efa, BM_ELEM_SELECT) &&
- !BM_elem_flag_test(efa, BM_ELEM_HIDDEN)));
+ switch (type) {
+ case 0:
+ select = (efa->len < numverts);
+ break;
+ case 1:
+ select = (efa->len == numverts);
+ break;
+ case 2:
+ select = (efa->len > numverts);
+ break;
+ case 3:
+ select = (efa->len != numverts);
+ break;
+ default:
+ BLI_assert(0);
+ select = false;
+ break;
}
- if (limit) {
- /* grr, shouldn't need to alloc BMO flags here */
- BM_mesh_elem_toolflags_ensure(bm);
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- /* BMESH_TODO, don't use 'BM_ELEM_SELECT' here, its a HFLAG only! */
- BMO_elem_flag_set(bm, e, BM_ELEM_SELECT, !BM_elem_flag_test(e, BM_ELEM_SEAM));
- }
+ if (select) {
+ BM_face_select_set(em->bm, efa, true);
}
+ }
- BMW_init(&walker, bm, BMW_ISLAND,
- BMW_MASK_NOP, limit ? BM_ELEM_SELECT : BMW_MASK_NOP, BMW_MASK_NOP,
- BMW_FLAG_TEST_HIDDEN,
- BMW_NIL_LAY);
+ EDBM_selectmode_flush(em);
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- for (efa = BMW_begin(&walker, efa); efa; efa = BMW_step(&walker)) {
- BM_face_select_set(bm, efa, true);
- }
- }
- }
- BMW_end(&walker);
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
+ return OPERATOR_FINISHED;
+}
- if (limit) {
- BM_mesh_elem_toolflags_clear(bm);
+void MESH_OT_select_face_by_sides(wmOperatorType *ot)
+{
+ static const EnumPropertyItem type_items[] = {
+ {0, "LESS", 0, "Less Than", ""},
+ {1, "EQUAL", 0, "Equal To", ""},
+ {2, "GREATER", 0, "Greater Than", ""},
+ {3, "NOTEQUAL", 0, "Not Equal To", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ /* identifiers */
+ ot->name = "Select Faces by Sides";
+ ot->description = "Select vertices or faces by the number of polygon sides";
+ ot->idname = "MESH_OT_select_face_by_sides";
+
+ /* api callbacks */
+ ot->exec = edbm_select_face_by_sides_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "number", 4, 3, INT_MAX, "Number of Vertices", "", 3, INT_MAX);
+ RNA_def_enum(ot->srna, "type", type_items, 1, "Type", "Type of comparison to make");
+ RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend the selection");
+}
+
+
+static int edbm_select_loose_verts_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMVert *eve;
+ BMEdge *eed;
+ BMIter iter;
+
+ if (!RNA_boolean_get(op->ptr, "extend"))
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+
+ BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
+ if (!eve->e) {
+ BM_vert_select_set(em->bm, eve, true);
}
}
- else {
- BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
- BM_elem_flag_enable(v, BM_ELEM_TAG);
- }
- else {
- BM_elem_flag_disable(v, BM_ELEM_TAG);
- }
+
+ BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
+ if (!eed->l) {
+ BM_edge_select_set(em->bm, eed, true);
}
+ }
- BMW_init(&walker, em->bm, BMW_SHELL,
- BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP,
- BMW_FLAG_TEST_HIDDEN,
- BMW_NIL_LAY);
+ EDBM_selectmode_flush(em);
- BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
- for (e = BMW_begin(&walker, v); e; e = BMW_step(&walker)) {
- BM_edge_select_set(em->bm, e, true);
- }
- }
- }
- BMW_end(&walker);
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_loose_verts(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Loose Vertices/Edges";
+ ot->description = "Select vertices with no edges nor faces, and edges with no faces";
+ ot->idname = "MESH_OT_select_loose_verts";
+
+ /* api callbacks */
+ ot->exec = edbm_select_loose_verts_exec;
+ ot->poll = ED_operator_editmesh;
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "extend", false, "Extend", "Extend the selection");
+}
+
+
+static int edbm_select_mirror_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ bool extend = RNA_boolean_get(op->ptr, "extend");
+
+ if (em->bm->totvert && em->bm->totvertsel) {
+ EDBM_select_mirrored(obedit, em, extend);
EDBM_selectmode_flush(em);
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
}
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
-
return OPERATOR_FINISHED;
}
-void MESH_OT_select_linked(wmOperatorType *ot)
+void MESH_OT_select_mirror(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Select Linked All";
- ot->idname = "MESH_OT_select_linked";
- ot->description = "Select all vertices linked to the active mesh";
-
+ ot->name = "Select Mirror";
+ ot->description = "Select mesh items at mirrored locations";
+ ot->idname = "MESH_OT_select_mirror";
+
/* api callbacks */
- ot->exec = edbm_select_linked_exec;
+ ot->exec = edbm_select_mirror_exec;
ot->poll = ED_operator_editmesh;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+
+ /* props */
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the existing selection");
}
/* ******************** **************** */
@@ -2796,15 +3026,6 @@ void em_setup_viewcontext(bContext *C, ViewContext *vc)
}
}
-/* poll call for mesh operators requiring a view3d context */
-int EM_view3d_poll(bContext *C)
-{
- if (ED_operator_editmesh(C) && ED_operator_view3d_active(C))
- return 1;
-
- return 0;
-}
-
static int edbm_select_sharp_edges_exec(bContext *C, wmOperator *op)
{
@@ -3115,6 +3336,91 @@ void MESH_OT_select_ungrouped(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "extend", false, "Extend", "Extend the selection");
}
+
+/* BMESH_TODO - some way to select on an arbitrary axis */
+static int edbm_select_axis_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(obedit);
+ BMEditSelection *ese = em->bm->selected.last;
+ const int axis = RNA_enum_get(op->ptr, "axis");
+ const int mode = RNA_enum_get(op->ptr, "mode"); /* -1 == aligned, 0 == neg, 1 == pos */
+
+ if (ese == NULL || ese->htype != BM_VERT) {
+ BKE_report(op->reports, RPT_WARNING, "This operator requires an active vertex (last selected)");
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ BMVert *ev, *act_vert = (BMVert *)ese->ele;
+ BMIter iter;
+ float value = act_vert->co[axis];
+ float limit = CTX_data_tool_settings(C)->doublimit; // XXX
+
+ if (mode == 0)
+ value -= limit;
+ else if (mode == 1)
+ value += limit;
+
+ BM_ITER_MESH (ev, &iter, em->bm, BM_VERTS_OF_MESH) {
+ if (!BM_elem_flag_test(ev, BM_ELEM_HIDDEN)) {
+ switch (mode) {
+ case -1: /* aligned */
+ if (fabsf(ev->co[axis] - value) < limit)
+ BM_vert_select_set(em->bm, ev, true);
+ break;
+ case 0: /* neg */
+ if (ev->co[axis] > value)
+ BM_vert_select_set(em->bm, ev, true);
+ break;
+ case 1: /* pos */
+ if (ev->co[axis] < value)
+ BM_vert_select_set(em->bm, ev, true);
+ break;
+ }
+ }
+ }
+ }
+
+ EDBM_selectmode_flush(em);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_axis(wmOperatorType *ot)
+{
+ static EnumPropertyItem axis_mode_items[] = {
+ {0, "POSITIVE", 0, "Positive Axis", ""},
+ {1, "NEGATIVE", 0, "Negative Axis", ""},
+ {-1, "ALIGNED", 0, "Aligned Axis", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ static EnumPropertyItem axis_items_xyz[] = {
+ {0, "X_AXIS", 0, "X Axis", ""},
+ {1, "Y_AXIS", 0, "Y Axis", ""},
+ {2, "Z_AXIS", 0, "Z Axis", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ /* identifiers */
+ ot->name = "Select Axis";
+ ot->description = "Select all data in the mesh on a single axis";
+ ot->idname = "MESH_OT_select_axis";
+
+ /* api callbacks */
+ ot->exec = edbm_select_axis_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "mode", axis_mode_items, 0, "Axis Mode", "Axis side to use when selecting");
+ RNA_def_enum(ot->srna, "axis", axis_items_xyz, 0, "Axis", "Select the axis to compare each vertex on");
+}
+
+
static int edbm_select_next_loop_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *obedit = CTX_data_edit_object(C);
@@ -3411,3 +3717,118 @@ void MESH_OT_loop_to_region(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "select_bigger", 0, "Select Bigger", "Select bigger regions instead of smaller ones");
}
+
+
+/************************ Vertex Path Operator *************************/
+
+typedef struct PathNode {
+ /* int u; */ /* UNUSED */
+ /* int visited; */ /* UNUSED */
+ ListBase edges;
+} PathNode;
+
+typedef struct PathEdge {
+ struct PathEdge *next, *prev;
+ int v;
+ float w;
+} PathEdge;
+
+static int edbm_select_vertex_path_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = BMEdit_FromObject(ob);
+ BMOperator bmop;
+ BMIter iter;
+ BMVert *eve = NULL, *svert = NULL, *evert = NULL;
+ BMEditSelection *sv, *ev;
+
+ /* get the type from RNA */
+ const int type = RNA_enum_get(op->ptr, "type");
+
+ /* first try to find vertices in edit selection */
+ sv = em->bm->selected.last;
+ if (sv != NULL) {
+ ev = sv->prev;
+
+ if (ev && (sv->htype == BM_VERT) && (ev->htype == BM_VERT)) {
+ svert = (BMVert *)sv->ele;
+ evert = (BMVert *)ev->ele;
+ }
+ }
+
+ /* if those are not found, because vertices where selected by e.g.
+ * border or circle select, find two selected vertices */
+ if (svert == NULL) {
+ BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
+ if (!BM_elem_flag_test(eve, BM_ELEM_SELECT) || BM_elem_flag_test(eve, BM_ELEM_HIDDEN))
+ continue;
+
+ if (svert == NULL) {
+ svert = eve;
+ }
+ else if (evert == NULL) {
+ evert = eve;
+ }
+ else {
+ /* more than two vertices are selected,
+ * show warning message and cancel operator */
+ svert = evert = NULL;
+ break;
+ }
+ }
+ }
+
+ if (svert == NULL || evert == NULL) {
+ BKE_report(op->reports, RPT_WARNING, "Path selection requires two vertices to be selected");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_op_init(em, &bmop, op,
+ "shortest_path vert_start=%e vert_end=%e type=%i",
+ svert, evert, type);
+
+ /* execute the operator */
+ BMO_op_exec(em->bm, &bmop);
+
+ /* DO NOT clear the existing selection */
+ /* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
+
+ /* select the output */
+ BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "verts.out", BM_VERT, BM_ELEM_SELECT, true);
+
+ /* finish the operator */
+ if (!EDBM_op_finish(em, &bmop, op, true)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ EDBM_selectmode_flush(em);
+
+ EDBM_update_generic(em, false, false);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_vertex_path(wmOperatorType *ot)
+{
+ static const EnumPropertyItem type_items[] = {
+ {VPATH_SELECT_EDGE_LENGTH, "EDGE_LENGTH", 0, "Edge Length", NULL},
+ {VPATH_SELECT_TOPOLOGICAL, "TOPOLOGICAL", 0, "Topological", NULL},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ /* identifiers */
+ ot->name = "Select Vertex Path";
+ ot->idname = "MESH_OT_select_vertex_path";
+ ot->description = "Selected vertex path between two vertices";
+
+ /* api callbacks */
+ ot->exec = edbm_select_vertex_path_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "type", type_items, VPATH_SELECT_EDGE_LENGTH, "Type", "Method to compute distance");
+}
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index f05df06ffa2..5befcd7b5f2 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -37,19 +37,15 @@
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-#include "BLI_blenlib.h"
+#include "BLI_listbase.h"
#include "BLI_noise.h"
#include "BLI_math.h"
#include "BLI_rand.h"
-#include "BLF_translation.h"
-
#include "BKE_material.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
-#include "BKE_object.h"
#include "BKE_report.h"
#include "BKE_texture.h"
#include "BKE_main.h"
@@ -63,7 +59,6 @@
#include "WM_types.h"
#include "ED_mesh.h"
-#include "ED_numinput.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_transform.h"
@@ -75,24 +70,10 @@
#include "UI_interface.h"
#include "UI_resources.h"
-#include "mesh_intern.h"
+#include "mesh_intern.h" /* own include */
#define USE_FACE_CREATE_SEL_EXTEND
-#define MVAL_PIXEL_MARGIN 5.0f
-
-/* allow accumulated normals to form a new direction but don't
- * accept direct opposite directions else they will cancel each other out */
-static void add_normal_aligned(float nor[3], const float add[3])
-{
- if (dot_v3v3(nor, add) < -0.9999f) {
- sub_v3_v3(nor, add);
- }
- else {
- add_v3_v3(nor, add);
- }
-}
-
static int edbm_subdivide_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
@@ -229,735 +210,6 @@ void EMBM_project_snap_verts(bContext *C, ARegion *ar, BMEditMesh *em)
}
-/* individual face extrude */
-/* will use vertex normals for extrusion directions, so *nor is unaffected */
-static short edbm_extrude_discrete_faces(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
-{
- BMOIter siter;
- BMIter liter;
- BMFace *f;
- BMLoop *l;
- BMOperator bmop;
-
- EDBM_op_init(em, &bmop, op, "extrude_discrete_faces faces=%hf", hflag);
-
- /* deselect original verts */
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
-
- BMO_op_exec(em->bm, &bmop);
-
- BMO_ITER (f, &siter, bmop.slots_out, "faces.out", BM_FACE) {
- BM_face_select_set(em->bm, f, true);
-
- /* set face vertex normals to face normal */
- BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- copy_v3_v3(l->v->no, f->no);
- }
- }
-
- if (!EDBM_op_finish(em, &bmop, op, true)) {
- return 0;
- }
-
- return 's'; /* s is shrink/fatten */
-}
-
-/* extrudes individual edges */
-static short edbm_extrude_edges_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
-{
- BMOperator bmop;
-
- EDBM_op_init(em, &bmop, op, "extrude_edge_only edges=%he", hflag);
-
- /* deselect original verts */
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
-
- BMO_op_exec(em->bm, &bmop);
- BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "geom.out", BM_VERT | BM_EDGE, BM_ELEM_SELECT, true);
-
- if (!EDBM_op_finish(em, &bmop, op, true)) {
- return 0;
- }
-
- return 'n'; /* n is normal grab */
-}
-
-/* extrudes individual vertices */
-static short edbm_extrude_verts_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
-{
- BMOperator bmop;
-
- EDBM_op_init(em, &bmop, op, "extrude_vert_indiv verts=%hv", hflag);
-
- /* deselect original verts */
- BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_in, "verts", BM_VERT, BM_ELEM_SELECT, true);
-
- BMO_op_exec(em->bm, &bmop);
- BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "verts.out", BM_VERT, BM_ELEM_SELECT, true);
-
- if (!EDBM_op_finish(em, &bmop, op, true)) {
- return 0;
- }
-
- return 'g'; /* g is grab */
-}
-
-static short edbm_extrude_edge(Object *obedit, BMEditMesh *em, const char hflag, float nor[3])
-{
- BMesh *bm = em->bm;
- BMIter iter;
- BMOIter siter;
- BMOperator extop;
- BMEdge *edge;
- BMFace *f;
- ModifierData *md;
- BMElem *ele;
- BMOpSlot *slot_edges_exclude;
-
- BMO_op_init(bm, &extop, BMO_FLAG_DEFAULTS, "extrude_face_region");
- BMO_slot_buffer_from_enabled_hflag(bm, &extop, extop.slots_in, "geom", BM_VERT | BM_EDGE | BM_FACE, hflag);
-
- slot_edges_exclude = BMO_slot_get(extop.slots_in, "edges_exclude");
-
- /* If a mirror modifier with clipping is on, we need to adjust some
- * of the cases above to handle edges on the line of symmetry.
- */
- md = obedit->modifiers.first;
- for (; md; md = md->next) {
- if ((md->type == eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) {
- MirrorModifierData *mmd = (MirrorModifierData *) md;
-
- if (mmd->flag & MOD_MIR_CLIPPING) {
- float mtx[4][4];
- if (mmd->mirror_ob) {
- float imtx[4][4];
- invert_m4_m4(imtx, mmd->mirror_ob->obmat);
- mult_m4_m4m4(mtx, imtx, obedit->obmat);
- }
-
- BM_ITER_MESH (edge, &iter, bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(edge, hflag) &&
- BM_edge_is_boundary(edge) &&
- BM_elem_flag_test(edge->l->f, hflag))
- {
- float co1[3], co2[3];
-
- copy_v3_v3(co1, edge->v1->co);
- copy_v3_v3(co2, edge->v2->co);
-
- if (mmd->mirror_ob) {
- mul_v3_m4v3(co1, mtx, co1);
- mul_v3_m4v3(co2, mtx, co2);
- }
-
- if (mmd->flag & MOD_MIR_AXIS_X) {
- if ((fabsf(co1[0]) < mmd->tolerance) &&
- (fabsf(co2[0]) < mmd->tolerance))
- {
- BMO_slot_map_empty_insert(&extop, slot_edges_exclude, edge);
- }
- }
- if (mmd->flag & MOD_MIR_AXIS_Y) {
- if ((fabsf(co1[1]) < mmd->tolerance) &&
- (fabsf(co2[1]) < mmd->tolerance))
- {
- BMO_slot_map_empty_insert(&extop, slot_edges_exclude, edge);
- }
- }
- if (mmd->flag & MOD_MIR_AXIS_Z) {
- if ((fabsf(co1[2]) < mmd->tolerance) &&
- (fabsf(co2[2]) < mmd->tolerance))
- {
- BMO_slot_map_empty_insert(&extop, slot_edges_exclude, edge);
- }
- }
- }
- }
- }
- }
- }
-
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
-
- BMO_op_exec(bm, &extop);
-
- zero_v3(nor);
-
- BMO_ITER (ele, &siter, extop.slots_out, "geom.out", BM_ALL) {
- BM_elem_select_set(bm, ele, true);
-
- if (ele->head.htype == BM_FACE) {
- f = (BMFace *)ele;
- add_normal_aligned(nor, f->no);
- }
- }
-
- normalize_v3(nor);
-
- BMO_op_finish(bm, &extop);
-
- /* grab / normal constraint */
- return is_zero_v3(nor) ? 'g' : 'n';
-}
-
-static short edbm_extrude_vert(Object *obedit, BMEditMesh *em, const char hflag, float nor[3])
-{
- BMIter iter;
- BMEdge *eed;
-
- /* ensure vert flags are consistent for edge selections */
- BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(eed, hflag)) {
- if (hflag & BM_ELEM_SELECT) {
- BM_vert_select_set(em->bm, eed->v1, true);
- BM_vert_select_set(em->bm, eed->v2, true);
- }
-
- BM_elem_flag_enable(eed->v1, hflag & ~BM_ELEM_SELECT);
- BM_elem_flag_enable(eed->v2, hflag & ~BM_ELEM_SELECT);
- }
- else {
- if (BM_elem_flag_test(eed->v1, hflag) && BM_elem_flag_test(eed->v2, hflag)) {
- if (hflag & BM_ELEM_SELECT) {
- BM_edge_select_set(em->bm, eed, true);
- }
-
- BM_elem_flag_enable(eed, hflag & ~BM_ELEM_SELECT);
- }
- }
- }
-
- return edbm_extrude_edge(obedit, em, hflag, nor);
-}
-
-static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
-
- const int steps = RNA_int_get(op->ptr, "steps");
-
- const float offs = RNA_float_get(op->ptr, "offset");
- float dvec[3], tmat[3][3], bmat[3][3], nor[3] = {0.0, 0.0, 0.0};
- short a;
-
- /* dvec */
- normalize_v3_v3(dvec, rv3d->persinv[2]);
- mul_v3_fl(dvec, offs);
-
- /* base correction */
- copy_m3_m4(bmat, obedit->obmat);
- invert_m3_m3(tmat, bmat);
- mul_m3_v3(tmat, dvec);
-
- for (a = 0; a < steps; a++) {
- edbm_extrude_edge(obedit, em, BM_ELEM_SELECT, nor);
- //BMO_op_callf(em->bm, BMO_FLAG_DEFAULTS, "extrude_face_region geom=%hef", BM_ELEM_SELECT);
- BMO_op_callf(em->bm, BMO_FLAG_DEFAULTS,
- "translate vec=%v verts=%hv",
- (float *)dvec, BM_ELEM_SELECT);
- //extrudeflag(obedit, em, SELECT, nor);
- //translateflag(em, SELECT, dvec);
- }
-
- EDBM_mesh_normals_update(em);
-
- EDBM_update_generic(em, true, true);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_extrude_repeat(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Extrude Repeat Mesh";
- ot->description = "Extrude selected vertices, edges or faces repeatedly";
- ot->idname = "MESH_OT_extrude_repeat";
-
- /* api callbacks */
- ot->exec = edbm_extrude_repeat_exec;
- ot->poll = ED_operator_editmesh_view3d;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* props */
- RNA_def_float(ot->srna, "offset", 2.0f, 0.0f, FLT_MAX, "Offset", "", 0.0f, 100.0f);
- RNA_def_int(ot->srna, "steps", 10, 0, INT_MAX, "Steps", "", 0, 180);
-}
-
-/* generic extern called extruder */
-static int edbm_extrude_mesh(Scene *scene, Object *obedit, BMEditMesh *em, wmOperator *op, float *norin)
-{
- short nr, transmode = 0;
- float stacknor[3] = {0.0f, 0.0f, 0.0f};
- float *nor = norin ? norin : stacknor;
-
- zero_v3(nor);
-
- /* XXX If those popup menus were to be enabled again, please get rid of this "menu string" syntax! */
- if (em->selectmode & SCE_SELECT_VERTEX) {
- if (em->bm->totvertsel == 0) nr = 0;
- else if (em->bm->totvertsel == 1) nr = 4;
- else if (em->bm->totedgesel == 0) nr = 4;
- else if (em->bm->totfacesel == 0)
- nr = 3; /* pupmenu("Extrude %t|Only Edges %x3|Only Vertices %x4"); */
- else if (em->bm->totfacesel == 1)
- nr = 1; /* pupmenu("Extrude %t|Region %x1|Only Edges% x3|Only Vertices %x4"); */
- else
- nr = 1; /* pupmenu("Extrude %t|Region %x1|Individual Faces %x2|Only Edges %x3|Only Vertices %x4"); */
- }
- else if (em->selectmode & SCE_SELECT_EDGE) {
- if (em->bm->totedgesel == 0) nr = 0;
-
- nr = 1;
-#if 0
- else if (em->totedgesel == 1) nr = 3;
- else if (em->totfacesel == 0) nr = 3;
- else if (em->totfacesel == 1)
- nr = 1; /* pupmenu("Extrude %t|Region %x1|Only Edges %x3"); */
- else
- nr = 1; /* pupmenu("Extrude %t|Region %x1|Individual Faces %x2|Only Edges %x3"); */
-#endif
- }
- else {
- if (em->bm->totfacesel == 0) nr = 0;
- else if (em->bm->totfacesel == 1) nr = 1;
- else
- nr = 1; /* pupmenu("Extrude %t|Region %x1|Individual Faces %x2"); */
- }
-
- if (nr < 1) return 'g';
-
- if (nr == 1 && (em->selectmode & SCE_SELECT_VERTEX))
- transmode = edbm_extrude_vert(obedit, em, BM_ELEM_SELECT, nor);
- else if (nr == 1) transmode = edbm_extrude_edge(obedit, em, BM_ELEM_SELECT, nor);
- else if (nr == 4) transmode = edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT, nor);
- else if (nr == 3) transmode = edbm_extrude_edges_indiv(em, op, BM_ELEM_SELECT, nor);
- else transmode = edbm_extrude_discrete_faces(em, op, BM_ELEM_SELECT, nor);
-
- if (transmode == 0) {
- BKE_report(op->reports, RPT_ERROR, "Not a valid selection for extrude");
- }
- else {
-
- /* We need to force immediate calculation here because
- * transform may use derived objects (which are now stale).
- *
- * This shouldn't be necessary, derived queries should be
- * automatically building this data if invalid. Or something.
- */
-// DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
- BKE_object_handle_update(scene, obedit);
-
- /* individual faces? */
-// BIF_TransformSetUndo("Extrude");
- if (nr == 2) {
-// initTransform(TFM_SHRINKFATTEN, CTX_NO_PET|CTX_NO_MIRROR);
-// Transform();
- }
- else {
-// initTransform(TFM_TRANSLATION, CTX_NO_PET|CTX_NO_MIRROR);
- if (transmode == 'n') {
- mul_m4_v3(obedit->obmat, nor);
- sub_v3_v3v3(nor, nor, obedit->obmat[3]);
-// BIF_setSingleAxisConstraint(nor, "along normal");
- }
-// Transform();
- }
- }
-
- return transmode;
-}
-
-/* extrude without transform */
-static int edbm_extrude_region_exec(bContext *C, wmOperator *op)
-{
- Scene *scene = CTX_data_scene(C);
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
-
- edbm_extrude_mesh(scene, obedit, em, op, NULL);
-
- /* This normally happens when pushing undo but modal operators
- * like this one don't push undo data until after modal mode is
- * done.*/
- EDBM_mesh_normals_update(em);
-
- EDBM_update_generic(em, true, true);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_extrude_region(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Extrude Region";
- ot->idname = "MESH_OT_extrude_region";
- ot->description = "Extrude region of faces";
-
- /* api callbacks */
- //ot->invoke = mesh_extrude_region_invoke;
- ot->exec = edbm_extrude_region_exec;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
-}
-
-static int edbm_extrude_verts_exec(bContext *C, wmOperator *op)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- float nor[3];
-
- edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT, nor);
-
- EDBM_update_generic(em, true, true);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_extrude_verts_indiv(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Extrude Only Vertices";
- ot->idname = "MESH_OT_extrude_verts_indiv";
- ot->description = "Extrude individual vertices only";
-
- /* api callbacks */
- ot->exec = edbm_extrude_verts_exec;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* to give to transform */
- RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
-}
-
-static int edbm_extrude_edges_exec(bContext *C, wmOperator *op)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- float nor[3];
-
- edbm_extrude_edges_indiv(em, op, BM_ELEM_SELECT, nor);
-
- EDBM_update_generic(em, true, true);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_extrude_edges_indiv(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Extrude Only Edges";
- ot->idname = "MESH_OT_extrude_edges_indiv";
- ot->description = "Extrude individual edges only";
-
- /* api callbacks */
- ot->exec = edbm_extrude_edges_exec;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* to give to transform */
- RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
-}
-
-static int edbm_extrude_faces_exec(bContext *C, wmOperator *op)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- float nor[3];
-
- edbm_extrude_discrete_faces(em, op, BM_ELEM_SELECT, nor);
-
- EDBM_update_generic(em, true, true);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_extrude_faces_indiv(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Extrude Individual Faces";
- ot->idname = "MESH_OT_extrude_faces_indiv";
- ot->description = "Extrude individual faces only";
-
- /* api callbacks */
- ot->exec = edbm_extrude_faces_exec;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
-}
-
-/* ******************** (de)select all operator **************** */
-
-static int edbm_select_all_exec(bContext *C, wmOperator *op)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- const int action = RNA_enum_get(op->ptr, "action");
-
- switch (action) {
- case SEL_TOGGLE:
- EDBM_select_toggle_all(em);
- break;
- case SEL_SELECT:
- EDBM_flag_enable_all(em, BM_ELEM_SELECT);
- break;
- case SEL_DESELECT:
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
- break;
- case SEL_INVERT:
- EDBM_select_swap(em);
- EDBM_selectmode_flush(em);
- break;
- }
-
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_all(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "(De)select All";
- ot->idname = "MESH_OT_select_all";
- ot->description = "(De)select all vertices, edges or faces";
-
- /* api callbacks */
- ot->exec = edbm_select_all_exec;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- WM_operator_properties_select_all(ot);
-}
-
-static int edbm_faces_select_interior_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
-
- if (EDBM_select_interior_faces(em)) {
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
-
- return OPERATOR_FINISHED;
- }
- else {
- return OPERATOR_CANCELLED;
- }
-
-}
-
-void MESH_OT_select_interior_faces(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Interior Faces";
- ot->idname = "MESH_OT_select_interior_faces";
- ot->description = "Select faces where all edges have more than 2 face users";
-
- /* api callbacks */
- ot->exec = edbm_faces_select_interior_exec;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
-/* *************** add-click-mesh (extrude) operator ************** */
-static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ViewContext vc;
- BMVert *v1;
- BMIter iter;
- float min[3], max[3];
- bool done = false;
- bool use_proj;
-
- em_setup_viewcontext(C, &vc);
-
- ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
-
-
- use_proj = ((vc.scene->toolsettings->snap_flag & SCE_SNAP) &&
- (vc.scene->toolsettings->snap_mode == SCE_SNAP_MODE_FACE));
-
- INIT_MINMAX(min, max);
-
- BM_ITER_MESH (v1, &iter, vc.em->bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(v1, BM_ELEM_SELECT)) {
- minmax_v3v3_v3(min, max, v1->co);
- done = true;
- }
- }
-
- /* call extrude? */
- if (done) {
- const bool rot_src = RNA_boolean_get(op->ptr, "rotate_source");
- BMEdge *eed;
- float vec[3], cent[3], mat[3][3];
- float nor[3] = {0.0, 0.0, 0.0};
-
- /* 2D normal calc */
- const float mval_f[2] = {(float)event->mval[0],
- (float)event->mval[1]};
-
- /* check for edges that are half selected, use for rotation */
- done = false;
- BM_ITER_MESH (eed, &iter, vc.em->bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
- float co1[2], co2[2];
-
- if ((ED_view3d_project_float_object(vc.ar, eed->v1->co, co1, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) &&
- (ED_view3d_project_float_object(vc.ar, eed->v2->co, co2, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK))
- {
- /* 2D rotate by 90d while adding.
- * (x, y) = (y, -x)
- *
- * accumulate the screenspace normal in 2D,
- * with screenspace edge length weighting the result. */
- if (line_point_side_v2(co1, co2, mval_f) >= 0.0f) {
- nor[0] += (co1[1] - co2[1]);
- nor[1] += -(co1[0] - co2[0]);
- }
- else {
- nor[0] += (co2[1] - co1[1]);
- nor[1] += -(co2[0] - co1[0]);
- }
- done = true;
- }
- }
- }
-
- if (done) {
- float view_vec[3], cross[3];
-
- /* convert the 2D nomal into 3D */
- mul_mat3_m4_v3(vc.rv3d->viewinv, nor); /* worldspace */
- mul_mat3_m4_v3(vc.obedit->imat, nor); /* local space */
-
- /* correct the normal to be aligned on the view plane */
- copy_v3_v3(view_vec, vc.rv3d->viewinv[2]);
- mul_mat3_m4_v3(vc.obedit->imat, view_vec);
- cross_v3_v3v3(cross, nor, view_vec);
- cross_v3_v3v3(nor, view_vec, cross);
- normalize_v3(nor);
- }
-
- /* center */
- mid_v3_v3v3(cent, min, max);
- copy_v3_v3(min, cent);
-
- mul_m4_v3(vc.obedit->obmat, min); /* view space */
- ED_view3d_win_to_3d_int(vc.ar, min, event->mval, min);
- mul_m4_v3(vc.obedit->imat, min); // back in object space
-
- sub_v3_v3(min, cent);
-
- /* calculate rotation */
- unit_m3(mat);
- if (done) {
- float angle;
-
- normalize_v3_v3(vec, min);
-
- angle = angle_normalized_v3v3(vec, nor);
-
- if (angle != 0.0f) {
- float axis[3];
-
- cross_v3_v3v3(axis, nor, vec);
-
- /* halve the rotation if its applied twice */
- if (rot_src) {
- angle *= 0.5f;
- }
-
- axis_angle_to_mat3(mat, axis, angle);
- }
- }
-
- if (rot_src) {
- EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v matrix=%m3",
- BM_ELEM_SELECT, cent, mat);
-
- /* also project the source, for retopo workflow */
- if (use_proj)
- EMBM_project_snap_verts(C, vc.ar, vc.em);
- }
-
- edbm_extrude_edge(vc.obedit, vc.em, BM_ELEM_SELECT, nor);
- EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v matrix=%m3",
- BM_ELEM_SELECT, cent, mat);
- EDBM_op_callf(vc.em, op, "translate verts=%hv vec=%v",
- BM_ELEM_SELECT, min);
- }
- else {
- const float *curs = give_cursor(vc.scene, vc.v3d);
- BMOperator bmop;
- BMOIter oiter;
-
- copy_v3_v3(min, curs);
- ED_view3d_win_to_3d_int(vc.ar, min, event->mval, min);
-
- invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
- mul_m4_v3(vc.obedit->imat, min); // back in object space
-
- EDBM_op_init(vc.em, &bmop, op, "create_vert co=%v", min);
- BMO_op_exec(vc.em->bm, &bmop);
-
- BMO_ITER (v1, &oiter, bmop.slots_out, "vert.out", BM_VERT) {
- BM_vert_select_set(vc.em->bm, v1, true);
- }
-
- if (!EDBM_op_finish(vc.em, &bmop, op, true)) {
- return OPERATOR_CANCELLED;
- }
- }
-
- if (use_proj)
- EMBM_project_snap_verts(C, vc.ar, vc.em);
-
- /* This normally happens when pushing undo but modal operators
- * like this one don't push undo data until after modal mode is
- * done. */
- EDBM_mesh_normals_update(vc.em);
-
- EDBM_update_generic(vc.em, true, true);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Duplicate or Extrude at 3D Cursor";
- ot->idname = "MESH_OT_dupli_extrude_cursor";
- ot->description = "Duplicate and extrude selected vertices, edges or faces towards the mouse cursor";
-
- /* api callbacks */
- ot->invoke = edbm_dupli_extrude_cursor_invoke;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "rotate_source", 1, "Rotate Source", "Rotate initial selection giving better shape");
-}
-
/* Note, these values must match delete_mesh() event values */
static EnumPropertyItem prop_mesh_delete_types[] = {
{0, "VERT", 0, "Vertices", ""},
@@ -2014,7 +1266,6 @@ static int edbm_rotate_uvs_exec(bContext *C, wmOperator *op)
EDBM_update_generic(em, false, false);
- /* we succeeded */
return OPERATOR_FINISHED;
}
@@ -2037,7 +1288,6 @@ static int edbm_reverse_uvs_exec(bContext *C, wmOperator *op)
EDBM_update_generic(em, false, false);
- /* we succeeded */
return OPERATOR_FINISHED;
}
@@ -2064,7 +1314,6 @@ static int edbm_rotate_colors_exec(bContext *C, wmOperator *op)
/* dependencies graph and notification stuff */
EDBM_update_generic(em, false, false);
- /* we succeeded */
return OPERATOR_FINISHED;
}
@@ -2088,7 +1337,6 @@ static int edbm_reverse_colors_exec(bContext *C, wmOperator *op)
EDBM_update_generic(em, false, false);
- /* we succeeded */
return OPERATOR_FINISHED;
}
@@ -2110,7 +1358,6 @@ void MESH_OT_uvs_rotate(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "use_ccw", false, "Counter Clockwise", "");
}
-//void MESH_OT_uvs_mirror(wmOperatorType *ot)
void MESH_OT_uvs_reverse(wmOperatorType *ot)
{
/* identifiers */
@@ -2428,123 +1675,6 @@ void MESH_OT_remove_doubles(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "use_unselected", 0, "Unselected", "Merge selected to other unselected vertices");
}
-/************************ Vertex Path Operator *************************/
-
-typedef struct PathNode {
- /* int u; */ /* UNUSED */
- /* int visited; */ /* UNUSED */
- ListBase edges;
-} PathNode;
-
-typedef struct PathEdge {
- struct PathEdge *next, *prev;
- int v;
- float w;
-} PathEdge;
-
-
-
-static int edbm_select_vertex_path_exec(bContext *C, wmOperator *op)
-{
- Object *ob = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(ob);
- BMOperator bmop;
- BMIter iter;
- BMVert *eve = NULL, *svert = NULL, *evert = NULL;
- BMEditSelection *sv, *ev;
-
- /* get the type from RNA */
- const int type = RNA_enum_get(op->ptr, "type");
-
- /* first try to find vertices in edit selection */
- sv = em->bm->selected.last;
- if (sv != NULL) {
- ev = sv->prev;
-
- if (ev && (sv->htype == BM_VERT) && (ev->htype == BM_VERT)) {
- svert = (BMVert *)sv->ele;
- evert = (BMVert *)ev->ele;
- }
- }
-
- /* if those are not found, because vertices where selected by e.g.
- * border or circle select, find two selected vertices */
- if (svert == NULL) {
- BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
- if (!BM_elem_flag_test(eve, BM_ELEM_SELECT) || BM_elem_flag_test(eve, BM_ELEM_HIDDEN))
- continue;
-
- if (svert == NULL) {
- svert = eve;
- }
- else if (evert == NULL) {
- evert = eve;
- }
- else {
- /* more than two vertices are selected,
- * show warning message and cancel operator */
- svert = evert = NULL;
- break;
- }
- }
- }
-
- if (svert == NULL || evert == NULL) {
- BKE_report(op->reports, RPT_WARNING, "Path selection requires two vertices to be selected");
- return OPERATOR_CANCELLED;
- }
-
- /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
- EDBM_op_init(em, &bmop, op,
- "shortest_path vert_start=%e vert_end=%e type=%i",
- svert, evert, type);
-
- /* execute the operator */
- BMO_op_exec(em->bm, &bmop);
-
- /* DO NOT clear the existing selection */
- /* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
-
- /* select the output */
- BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "verts.out", BM_VERT, BM_ELEM_SELECT, true);
-
- /* finish the operator */
- if (!EDBM_op_finish(em, &bmop, op, true)) {
- return OPERATOR_CANCELLED;
- }
-
- EDBM_selectmode_flush(em);
-
- EDBM_update_generic(em, false, false);
-
- /* we succeeded */
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_vertex_path(wmOperatorType *ot)
-{
- static const EnumPropertyItem type_items[] = {
- {VPATH_SELECT_EDGE_LENGTH, "EDGE_LENGTH", 0, "Edge Length", NULL},
- {VPATH_SELECT_TOPOLOGICAL, "TOPOLOGICAL", 0, "Topological", NULL},
- {0, NULL, 0, NULL, NULL}
- };
-
- /* identifiers */
- ot->name = "Select Vertex Path";
- ot->idname = "MESH_OT_select_vertex_path";
- ot->description = "Selected vertex path between two vertices";
-
- /* api callbacks */
- ot->exec = edbm_select_vertex_path_exec;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- RNA_def_enum(ot->srna, "type", type_items, VPATH_SELECT_EDGE_LENGTH, "Type", "Method to compute distance");
-}
-/********************** Rip Operator *************************/
/************************ Shape Operators *************************/
@@ -2740,89 +1870,6 @@ void MESH_OT_blend_from_shape(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "add", 1, "Add", "Add rather than blend between shapes");
}
-/* BMESH_TODO - some way to select on an arbitrary axis */
-static int edbm_select_axis_exec(bContext *C, wmOperator *op)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- BMEditSelection *ese = em->bm->selected.last;
- const int axis = RNA_enum_get(op->ptr, "axis");
- const int mode = RNA_enum_get(op->ptr, "mode"); /* -1 == aligned, 0 == neg, 1 == pos */
-
- if (ese == NULL || ese->htype != BM_VERT) {
- BKE_report(op->reports, RPT_WARNING, "This operator requires an active vertex (last selected)");
- return OPERATOR_CANCELLED;
- }
- else {
- BMVert *ev, *act_vert = (BMVert *)ese->ele;
- BMIter iter;
- float value = act_vert->co[axis];
- float limit = CTX_data_tool_settings(C)->doublimit; // XXX
-
- if (mode == 0)
- value -= limit;
- else if (mode == 1)
- value += limit;
-
- BM_ITER_MESH (ev, &iter, em->bm, BM_VERTS_OF_MESH) {
- if (!BM_elem_flag_test(ev, BM_ELEM_HIDDEN)) {
- switch (mode) {
- case -1: /* aligned */
- if (fabsf(ev->co[axis] - value) < limit)
- BM_vert_select_set(em->bm, ev, true);
- break;
- case 0: /* neg */
- if (ev->co[axis] > value)
- BM_vert_select_set(em->bm, ev, true);
- break;
- case 1: /* pos */
- if (ev->co[axis] < value)
- BM_vert_select_set(em->bm, ev, true);
- break;
- }
- }
- }
- }
-
- EDBM_selectmode_flush(em);
- WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_axis(wmOperatorType *ot)
-{
- static EnumPropertyItem axis_mode_items[] = {
- {0, "POSITIVE", 0, "Positive Axis", ""},
- {1, "NEGATIVE", 0, "Negative Axis", ""},
- {-1, "ALIGNED", 0, "Aligned Axis", ""},
- {0, NULL, 0, NULL, NULL}
- };
-
- static EnumPropertyItem axis_items_xyz[] = {
- {0, "X_AXIS", 0, "X Axis", ""},
- {1, "Y_AXIS", 0, "Y Axis", ""},
- {2, "Z_AXIS", 0, "Z Axis", ""},
- {0, NULL, 0, NULL, NULL}
- };
-
- /* identifiers */
- ot->name = "Select Axis";
- ot->description = "Select all data in the mesh on a single axis";
- ot->idname = "MESH_OT_select_axis";
-
- /* api callbacks */
- ot->exec = edbm_select_axis_exec;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- RNA_def_enum(ot->srna, "mode", axis_mode_items, 0, "Axis Mode", "Axis side to use when selecting");
- RNA_def_enum(ot->srna, "axis", axis_items_xyz, 0, "Axis", "Select the axis to compare each vertex on");
-}
-
static int edbm_solidify_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
@@ -3197,7 +2244,7 @@ void MESH_OT_knife_cut(wmOperatorType *ot)
ot->modal = WM_gesture_lines_modal;
ot->exec = edbm_knife_cut_exec;
- ot->poll = EM_view3d_poll;
+ ot->poll = EDBM_view3d_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -3842,366 +2889,6 @@ void MESH_OT_split(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-
-static int edbm_spin_exec(bContext *C, wmOperator *op)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- BMesh *bm = em->bm;
- BMOperator spinop;
- float cent[3], axis[3], imat[3][3];
- float d[3] = {0.0f, 0.0f, 0.0f};
- int steps, dupli;
- float angle;
-
- RNA_float_get_array(op->ptr, "center", cent);
- RNA_float_get_array(op->ptr, "axis", axis);
- steps = RNA_int_get(op->ptr, "steps");
- angle = RNA_float_get(op->ptr, "angle");
- //if (ts->editbutflag & B_CLOCKWISE)
- angle = -angle;
- dupli = RNA_boolean_get(op->ptr, "dupli");
-
- /* undo object transformation */
- copy_m3_m4(imat, obedit->imat);
- sub_v3_v3(cent, obedit->obmat[3]);
- mul_m3_v3(imat, cent);
- mul_m3_v3(imat, axis);
-
- if (!EDBM_op_init(em, &spinop, op,
- "spin geom=%hvef cent=%v axis=%v dvec=%v steps=%i angle=%f use_duplicate=%b",
- BM_ELEM_SELECT, cent, axis, d, steps, angle, dupli))
- {
- return OPERATOR_CANCELLED;
- }
- BMO_op_exec(bm, &spinop);
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
- BMO_slot_buffer_hflag_enable(bm, spinop.slots_out, "geom_last.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, true);
- if (!EDBM_op_finish(em, &spinop, op, true)) {
- return OPERATOR_CANCELLED;
- }
-
- EDBM_update_generic(em, true, true);
-
- return OPERATOR_FINISHED;
-}
-
-/* get center and axis, in global coords */
-static int edbm_spin_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
-{
- Scene *scene = CTX_data_scene(C);
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d = ED_view3d_context_rv3d(C);
-
- RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
- RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[2]);
-
- return edbm_spin_exec(C, op);
-}
-
-void MESH_OT_spin(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name = "Spin";
- ot->description = "Extrude selected vertices in a circle around the cursor in indicated viewport";
- ot->idname = "MESH_OT_spin";
-
- /* api callbacks */
- ot->invoke = edbm_spin_invoke;
- ot->exec = edbm_spin_exec;
- ot->poll = EM_view3d_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* props */
- RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, INT_MAX);
- RNA_def_boolean(ot->srna, "dupli", 0, "Dupli", "Make Duplicates");
- prop = RNA_def_float(ot->srna, "angle", DEG2RADF(90.0f), -FLT_MAX, FLT_MAX, "Angle", "Angle", DEG2RADF(-360.0f), DEG2RADF(360.0f));
- RNA_def_property_subtype(prop, PROP_ANGLE);
-
- RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
- RNA_def_float_vector(ot->srna, "axis", 3, NULL, -FLT_MAX, FLT_MAX, "Axis", "Axis in global view space", -1.0f, 1.0f);
-
-}
-
-static int edbm_screw_exec(bContext *C, wmOperator *op)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- BMesh *bm = em->bm;
- BMEdge *eed;
- BMVert *eve, *v1, *v2;
- BMIter iter, eiter;
- BMOperator spinop;
- float dvec[3], nor[3], cent[3], axis[3];
- float imat[3][3];
- int steps, turns;
- int valence;
-
-
- turns = RNA_int_get(op->ptr, "turns");
- steps = RNA_int_get(op->ptr, "steps");
- RNA_float_get_array(op->ptr, "center", cent);
- RNA_float_get_array(op->ptr, "axis", axis);
-
- /* undo object transformation */
- copy_m3_m4(imat, obedit->imat);
- sub_v3_v3(cent, obedit->obmat[3]);
- mul_m3_v3(imat, cent);
- mul_m3_v3(imat, axis);
-
-
- /* find two vertices with valence count == 1, more or less is wrong */
- v1 = NULL;
- v2 = NULL;
-
- BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
- valence = 0;
- BM_ITER_ELEM (eed, &eiter, eve, BM_EDGES_OF_VERT) {
- if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
- valence++;
- }
- }
-
- if (valence == 1) {
- if (v1 == NULL) {
- v1 = eve;
- }
- else if (v2 == NULL) {
- v2 = eve;
- }
- else {
- v1 = NULL;
- break;
- }
- }
- }
-
- if (v1 == NULL || v2 == NULL) {
- BKE_report(op->reports, RPT_ERROR, "You have to select a string of connected vertices too");
- return OPERATOR_CANCELLED;
- }
-
- /* calculate dvec */
- sub_v3_v3v3(dvec, v1->co, v2->co);
- mul_v3_fl(dvec, 1.0f / steps);
-
- if (dot_v3v3(nor, dvec) > 0.000f)
- negate_v3(dvec);
-
- if (!EDBM_op_init(em, &spinop, op,
- "spin geom=%hvef cent=%v axis=%v dvec=%v steps=%i angle=%f use_duplicate=%b",
- BM_ELEM_SELECT, cent, axis, dvec, turns * steps, DEG2RADF(360.0f * turns), false))
- {
- return OPERATOR_CANCELLED;
- }
- BMO_op_exec(bm, &spinop);
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
- BMO_slot_buffer_hflag_enable(bm, spinop.slots_out, "geom_last.out", BM_ALL_NOLOOP, BM_ELEM_SELECT, true);
- if (!EDBM_op_finish(em, &spinop, op, true)) {
- return OPERATOR_CANCELLED;
- }
-
- EDBM_update_generic(em, true, true);
-
- return OPERATOR_FINISHED;
-}
-
-/* get center and axis, in global coords */
-static int edbm_screw_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
-{
- Scene *scene = CTX_data_scene(C);
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d = ED_view3d_context_rv3d(C);
-
- RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
- RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[1]);
-
- return edbm_screw_exec(C, op);
-}
-
-void MESH_OT_screw(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Screw";
- ot->description = "Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport";
- ot->idname = "MESH_OT_screw";
-
- /* api callbacks */
- ot->invoke = edbm_screw_invoke;
- ot->exec = edbm_screw_exec;
- ot->poll = EM_view3d_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* props */
- RNA_def_int(ot->srna, "steps", 9, 1, INT_MAX, "Steps", "Steps", 3, 256);
- RNA_def_int(ot->srna, "turns", 1, 1, INT_MAX, "Turns", "Turns", 1, 256);
-
- RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX,
- "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
- RNA_def_float_vector(ot->srna, "axis", 3, NULL, -FLT_MAX, FLT_MAX,
- "Axis", "Axis in global view space", -1.0f, 1.0f);
-}
-
-static int edbm_select_face_by_sides_exec(bContext *C, wmOperator *op)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- BMFace *efa;
- BMIter iter;
- const int numverts = RNA_int_get(op->ptr, "number");
- const int type = RNA_enum_get(op->ptr, "type");
-
- if (!RNA_boolean_get(op->ptr, "extend"))
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
-
- int select;
-
- switch (type) {
- case 0:
- select = (efa->len < numverts);
- break;
- case 1:
- select = (efa->len == numverts);
- break;
- case 2:
- select = (efa->len > numverts);
- break;
- case 3:
- select = (efa->len != numverts);
- break;
- default:
- BLI_assert(0);
- select = false;
- break;
- }
-
- if (select) {
- BM_face_select_set(em->bm, efa, true);
- }
- }
-
- EDBM_selectmode_flush(em);
-
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_face_by_sides(wmOperatorType *ot)
-{
- static const EnumPropertyItem type_items[] = {
- {0, "LESS", 0, "Less Than", ""},
- {1, "EQUAL", 0, "Equal To", ""},
- {2, "GREATER", 0, "Greater Than", ""},
- {3, "NOTEQUAL", 0, "Not Equal To", ""},
- {0, NULL, 0, NULL, NULL}
- };
-
- /* identifiers */
- ot->name = "Select Faces by Sides";
- ot->description = "Select vertices or faces by the number of polygon sides";
- ot->idname = "MESH_OT_select_face_by_sides";
-
- /* api callbacks */
- ot->exec = edbm_select_face_by_sides_exec;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- RNA_def_int(ot->srna, "number", 4, 3, INT_MAX, "Number of Vertices", "", 3, INT_MAX);
- RNA_def_enum(ot->srna, "type", type_items, 1, "Type", "Type of comparison to make");
- RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend the selection");
-}
-
-static int edbm_select_loose_verts_exec(bContext *C, wmOperator *op)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- BMVert *eve;
- BMEdge *eed;
- BMIter iter;
-
- if (!RNA_boolean_get(op->ptr, "extend"))
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
-
- BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
- if (!eve->e) {
- BM_vert_select_set(em->bm, eve, true);
- }
- }
-
- BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
- if (!eed->l) {
- BM_edge_select_set(em->bm, eed, true);
- }
- }
-
- EDBM_selectmode_flush(em);
-
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_loose_verts(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Loose Vertices/Edges";
- ot->description = "Select vertices with no edges nor faces, and edges with no faces";
- ot->idname = "MESH_OT_select_loose_verts";
-
- /* api callbacks */
- ot->exec = edbm_select_loose_verts_exec;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* props */
- RNA_def_boolean(ot->srna, "extend", false, "Extend", "Extend the selection");
-}
-
-static int edbm_select_mirror_exec(bContext *C, wmOperator *op)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- bool extend = RNA_boolean_get(op->ptr, "extend");
-
- if (em->bm->totvert && em->bm->totvertsel) {
- EDBM_select_mirrored(obedit, em, extend);
- EDBM_selectmode_flush(em);
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
- }
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_mirror(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Mirror";
- ot->description = "Select mesh items at mirrored locations";
- ot->idname = "MESH_OT_select_mirror";
-
- /* api callbacks */
- ot->exec = edbm_select_mirror_exec;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* props */
- RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the existing selection");
-}
-
/******************************************************************************
* qsort routines.
* Now unified, for vertices/edges/faces. */
@@ -4854,320 +3541,6 @@ void MESH_OT_noise(wmOperatorType *ot)
RNA_def_float(ot->srna, "factor", 0.1f, -FLT_MAX, FLT_MAX, "Factor", "", 0.0f, 1.0f);
}
-typedef struct {
- BMEditMesh *em;
- BMBackup mesh_backup;
- int mcenter[2];
- float initial_length;
- float pixel_size; /* use when mouse input is interpreted as spatial distance */
- int is_modal;
- NumInput num_input;
- float shift_factor; /* The current factor when shift is pressed. Negative when shift not active. */
-} BevelData;
-
-#define HEADER_LENGTH 180
-
-static void edbm_bevel_update_header(wmOperator *op, bContext *C)
-{
- const char *str = IFACE_("Confirm: Enter/LClick, Cancel: (Esc/RMB), Offset: %s, Segments: %d");
-
- char msg[HEADER_LENGTH];
- ScrArea *sa = CTX_wm_area(C);
-
- if (sa) {
- char offset_str[NUM_STR_REP_LEN];
- BLI_snprintf(offset_str, NUM_STR_REP_LEN, "%f", RNA_float_get(op->ptr, "offset"));
- BLI_snprintf(msg, HEADER_LENGTH, str,
- offset_str,
- RNA_int_get(op->ptr, "segments")
- );
-
- ED_area_headerprint(sa, msg);
- }
-}
-
-static int edbm_bevel_init(bContext *C, wmOperator *op, int is_modal)
-{
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
- BevelData *opdata;
-
- if (em == NULL) {
- return 0;
- }
-
- op->customdata = opdata = MEM_mallocN(sizeof(BevelData), "beveldata_mesh_operator");
-
- opdata->em = em;
- opdata->is_modal = is_modal;
- opdata->shift_factor = -1.0f;
-
- initNumInput(&opdata->num_input);
- opdata->num_input.flag = NUM_NO_NEGATIVE;
-
- /* avoid the cost of allocating a bm copy */
- if (is_modal)
- opdata->mesh_backup = EDBM_redo_state_store(em);
-
- return 1;
-}
-
-static int edbm_bevel_calc(wmOperator *op)
-{
- BevelData *opdata = op->customdata;
- BMEditMesh *em = opdata->em;
- BMOperator bmop;
- const float offset = RNA_float_get(op->ptr, "offset");
- const int segments = RNA_int_get(op->ptr, "segments");
- const bool vertex_only = RNA_boolean_get(op->ptr, "vertex_only");
-
- /* revert to original mesh */
- if (opdata->is_modal) {
- EDBM_redo_state_restore(opdata->mesh_backup, em, false);
- }
-
- if (!EDBM_op_init(em, &bmop, op,
- "bevel geom=%hev offset=%f segments=%i vertex_only=%b",
- BM_ELEM_SELECT, offset, segments, vertex_only))
- {
- return 0;
- }
-
- BMO_op_exec(em->bm, &bmop);
-
- if (offset != 0.0f) {
- /* not essential, but we may have some loose geometry that
- * won't get bevel'd and better not leave it selected */
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
- BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
- }
-
- /* no need to de-select existing geometry */
- if (!EDBM_op_finish(em, &bmop, op, true))
- return 0;
-
- EDBM_mesh_normals_update(opdata->em);
-
- EDBM_update_generic(opdata->em, true, true);
-
- return 1;
-}
-
-static void edbm_bevel_exit(bContext *C, wmOperator *op)
-{
- BevelData *opdata = op->customdata;
-
- ScrArea *sa = CTX_wm_area(C);
-
- if (sa) {
- ED_area_headerprint(sa, NULL);
- }
-
- if (opdata->is_modal) {
- EDBM_redo_state_free(&opdata->mesh_backup, NULL, false);
- }
- MEM_freeN(opdata);
- op->customdata = NULL;
-}
-
-static int edbm_bevel_cancel(bContext *C, wmOperator *op)
-{
- BevelData *opdata = op->customdata;
- if (opdata->is_modal) {
- EDBM_redo_state_free(&opdata->mesh_backup, opdata->em, true);
- EDBM_update_generic(opdata->em, false, true);
- }
-
- edbm_bevel_exit(C, op);
-
- /* need to force redisplay or we may still view the modified result */
- ED_region_tag_redraw(CTX_wm_region(C));
- return OPERATOR_CANCELLED;
-}
-
-/* bevel! yay!!*/
-static int edbm_bevel_exec(bContext *C, wmOperator *op)
-{
- if (!edbm_bevel_init(C, op, false)) {
- edbm_bevel_exit(C, op);
- return OPERATOR_CANCELLED;
- }
-
- if (!edbm_bevel_calc(op)) {
- edbm_bevel_cancel(C, op);
- return OPERATOR_CANCELLED;
- }
-
- edbm_bevel_exit(C, op);
-
- return OPERATOR_FINISHED;
-}
-
-static int edbm_bevel_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- /* TODO make modal keymap (see fly mode) */
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- BevelData *opdata;
- float mlen[2];
- float center_3d[3];
-
- if (!edbm_bevel_init(C, op, true)) {
- return OPERATOR_CANCELLED;
- }
-
- opdata = op->customdata;
-
- /* initialize mouse values */
- if (!calculateTransformCenter(C, V3D_CENTROID, center_3d, opdata->mcenter)) {
- /* in this case the tool will likely do nothing,
- * ideally this will never happen and should be checked for above */
- opdata->mcenter[0] = opdata->mcenter[1] = 0;
- }
- mlen[0] = opdata->mcenter[0] - event->mval[0];
- mlen[1] = opdata->mcenter[1] - event->mval[1];
- opdata->initial_length = len_v2(mlen);
- opdata->pixel_size = rv3d ? ED_view3d_pixel_size(rv3d, center_3d) : 1.0f;
-
- edbm_bevel_update_header(op, C);
-
- if (!edbm_bevel_calc(op)) {
- edbm_bevel_cancel(C, op);
- return OPERATOR_CANCELLED;
- }
-
- WM_event_add_modal_handler(C, op);
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static float edbm_bevel_mval_factor(wmOperator *op, const wmEvent *event)
-{
- BevelData *opdata = op->customdata;
- int use_dist = true;
- float mdiff[2];
- float factor;
-
- mdiff[0] = opdata->mcenter[0] - event->mval[0];
- mdiff[1] = opdata->mcenter[1] - event->mval[1];
-
- if (use_dist) {
- factor = ((len_v2(mdiff) - MVAL_PIXEL_MARGIN) - opdata->initial_length) * opdata->pixel_size;
- }
- else {
- factor = (len_v2(mdiff) - MVAL_PIXEL_MARGIN) / opdata->initial_length;
- factor = factor - 1.0f; /* a different kind of buffer where nothing happens */
- }
-
- /* Fake shift-transform... */
- if (event->shift) {
- if (opdata->shift_factor < 0.0f) {
- opdata->shift_factor = RNA_float_get(op->ptr, "offset");
- }
- factor = (factor - opdata->shift_factor) * 0.1f + opdata->shift_factor;
- }
- else if (opdata->shift_factor >= 0.0f)
- opdata->shift_factor = -1.0f;
-
- /* clamp differently based on distance/factor */
- if (use_dist) {
- if (factor < 0.0f) factor = 0.0f;
- }
- else {
- CLAMP(factor, 0.0f, 1.0f);
- }
-
- return factor;
-}
-
-static int edbm_bevel_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
- BevelData *opdata = op->customdata;
- int segments = RNA_int_get(op->ptr, "segments");
-
- if (event->val == KM_PRESS) {
- /* Try to handle numeric inputs... */
-
- if (handleNumInput(&opdata->num_input, event)) {
- float value = RNA_float_get(op->ptr, "offset");
- applyNumInput(&opdata->num_input, &value);
- RNA_float_set(op->ptr, "offset", value);
- edbm_bevel_calc(op);
- edbm_bevel_update_header(op, C);
- return OPERATOR_RUNNING_MODAL;
- }
- }
-
- switch (event->type) {
- case ESCKEY:
- case RIGHTMOUSE:
- edbm_bevel_cancel(C, op);
- return OPERATOR_CANCELLED;
-
- case MOUSEMOVE:
- if (!hasNumInput(&opdata->num_input)) {
- const float factor = edbm_bevel_mval_factor(op, event);
- RNA_float_set(op->ptr, "offset", factor);
-
- edbm_bevel_calc(op);
- edbm_bevel_update_header(op, C);
- }
- break;
-
- case LEFTMOUSE:
- case PADENTER:
- case RETKEY:
- edbm_bevel_calc(op);
- edbm_bevel_exit(C, op);
- return OPERATOR_FINISHED;
-
- case WHEELUPMOUSE: /* change number of segments */
- case PAGEUPKEY:
- if (event->val == KM_RELEASE)
- break;
-
- segments++;
- RNA_int_set(op->ptr, "segments", segments);
- edbm_bevel_calc(op);
- edbm_bevel_update_header(op, C);
- break;
-
- case WHEELDOWNMOUSE: /* change number of segments */
- case PAGEDOWNKEY:
- if (event->val == KM_RELEASE)
- break;
-
- segments = max_ii(segments - 1, 1);
- RNA_int_set(op->ptr, "segments", segments);
- edbm_bevel_calc(op);
- edbm_bevel_update_header(op, C);
- break;
- }
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-void MESH_OT_bevel(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Bevel";
- ot->description = "Edge Bevel";
- ot->idname = "MESH_OT_bevel";
-
- /* api callbacks */
- ot->exec = edbm_bevel_exec;
- ot->invoke = edbm_bevel_invoke;
- ot->modal = edbm_bevel_modal;
- ot->cancel = edbm_bevel_cancel;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_POINTER | OPTYPE_BLOCKING;
-
- RNA_def_float(ot->srna, "offset", 0.0f, -FLT_MAX, FLT_MAX, "Offset", "", 0.0f, 1.0f);
- RNA_def_int(ot->srna, "segments", 1, 1, 50, "Segments", "Segments for curved edge", 1, 8);
- RNA_def_boolean(ot->srna, "vertex_only", false, "Vertex only", "Bevel only vertices");
-}
-
static int edbm_bridge_edge_loops_exec(bContext *C, wmOperator *op)
{
BMOperator bmop;
@@ -5218,382 +3591,6 @@ void MESH_OT_bridge_edge_loops(wmOperatorType *ot)
RNA_def_float(ot->srna, "merge_factor", 0.5f, 0.0f, 1.0f, "Merge Factor", "", 0.0f, 1.0f);
}
-typedef struct {
- float old_thickness;
- float old_depth;
- int mcenter[2];
- int modify_depth;
- float initial_length;
- float pixel_size; /* use when mouse input is interpreted as spatial distance */
- int is_modal;
- int shift;
- float shift_amount;
- BMBackup backup;
- BMEditMesh *em;
- NumInput num_input;
-} InsetData;
-
-static void edbm_inset_update_header(wmOperator *op, bContext *C)
-{
- InsetData *opdata = op->customdata;
-
- const char *str = IFACE_("Confirm: Enter/LClick, Cancel: (Esc/RClick), Thickness: %s, "
- "Depth (Ctrl to tweak): %s (%s), Outset (O): (%s), Boundary (B): (%s)");
-
- char msg[HEADER_LENGTH];
- ScrArea *sa = CTX_wm_area(C);
-
- if (sa) {
- char flts_str[NUM_STR_REP_LEN * 2];
- if (hasNumInput(&opdata->num_input))
- outputNumInput(&opdata->num_input, flts_str);
- else {
- BLI_snprintf(flts_str, NUM_STR_REP_LEN, "%f", RNA_float_get(op->ptr, "thickness"));
- BLI_snprintf(flts_str + NUM_STR_REP_LEN, NUM_STR_REP_LEN, "%f", RNA_float_get(op->ptr, "depth"));
- }
- BLI_snprintf(msg, HEADER_LENGTH, str,
- flts_str,
- flts_str + NUM_STR_REP_LEN,
- opdata->modify_depth ? IFACE_("On") : IFACE_("Off"),
- RNA_boolean_get(op->ptr, "use_outset") ? IFACE_("On") : IFACE_("Off"),
- RNA_boolean_get(op->ptr, "use_boundary") ? IFACE_("On") : IFACE_("Off")
- );
-
- ED_area_headerprint(sa, msg);
- }
-}
-
-
-static int edbm_inset_init(bContext *C, wmOperator *op, int is_modal)
-{
- InsetData *opdata;
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BMEdit_FromObject(obedit);
-
- op->customdata = opdata = MEM_mallocN(sizeof(InsetData), "inset_operator_data");
-
- opdata->old_thickness = 0.01;
- opdata->old_depth = 0.0;
- opdata->modify_depth = false;
- opdata->shift = false;
- opdata->shift_amount = 0.0f;
- opdata->is_modal = is_modal;
- opdata->em = em;
-
- initNumInput(&opdata->num_input);
- opdata->num_input.idx_max = 1; /* Two elements. */
-
- if (is_modal)
- opdata->backup = EDBM_redo_state_store(em);
-
- return 1;
-}
-
-static void edbm_inset_exit(bContext *C, wmOperator *op)
-{
- InsetData *opdata;
- ScrArea *sa = CTX_wm_area(C);
-
- opdata = op->customdata;
-
- if (opdata->is_modal)
- EDBM_redo_state_free(&opdata->backup, NULL, false);
-
- if (sa) {
- ED_area_headerprint(sa, NULL);
- }
- MEM_freeN(op->customdata);
-}
-
-static int edbm_inset_cancel(bContext *C, wmOperator *op)
-{
- InsetData *opdata;
-
- opdata = op->customdata;
- if (opdata->is_modal) {
- EDBM_redo_state_free(&opdata->backup, opdata->em, true);
- EDBM_update_generic(opdata->em, false, true);
- }
-
- edbm_inset_exit(C, op);
-
- /* need to force redisplay or we may still view the modified result */
- ED_region_tag_redraw(CTX_wm_region(C));
- return OPERATOR_CANCELLED;
-}
-
-static int edbm_inset_calc(wmOperator *op)
-{
- InsetData *opdata;
- BMEditMesh *em;
- BMOperator bmop;
-
- const bool use_boundary = RNA_boolean_get(op->ptr, "use_boundary");
- const bool use_even_offset = RNA_boolean_get(op->ptr, "use_even_offset");
- const bool use_relative_offset = RNA_boolean_get(op->ptr, "use_relative_offset");
- const float thickness = RNA_float_get(op->ptr, "thickness");
- const float depth = RNA_float_get(op->ptr, "depth");
- const bool use_outset = RNA_boolean_get(op->ptr, "use_outset");
- const bool use_select_inset = RNA_boolean_get(op->ptr, "use_select_inset"); /* not passed onto the BMO */
-
- opdata = op->customdata;
- em = opdata->em;
-
- if (opdata->is_modal) {
- EDBM_redo_state_restore(opdata->backup, em, false);
- }
-
- EDBM_op_init(em, &bmop, op,
- "inset faces=%hf use_boundary=%b use_even_offset=%b use_relative_offset=%b "
- "thickness=%f depth=%f use_outset=%b",
- BM_ELEM_SELECT, use_boundary, use_even_offset, use_relative_offset,
- thickness, depth, use_outset);
-
- BMO_op_exec(em->bm, &bmop);
-
- if (use_select_inset) {
- /* deselect original faces/verts */
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
- BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
- }
- else {
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE, BM_ELEM_SELECT, false);
- BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, false);
- /* re-select faces so the verts and edges get selected too */
- BM_mesh_elem_hflag_enable_test(em->bm, BM_FACE, BM_ELEM_SELECT, true, BM_ELEM_SELECT);
- }
-
- if (!EDBM_op_finish(em, &bmop, op, true)) {
- return 0;
- }
- else {
- EDBM_update_generic(em, true, true);
- return 1;
- }
-}
-
-static int edbm_inset_exec(bContext *C, wmOperator *op)
-{
- edbm_inset_init(C, op, false);
-
- if (!edbm_inset_calc(op)) {
- edbm_inset_exit(C, op);
- return OPERATOR_CANCELLED;
- }
-
- edbm_inset_exit(C, op);
- return OPERATOR_FINISHED;
-}
-
-static int edbm_inset_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- InsetData *opdata;
- float mlen[2];
- float center_3d[3];
-
- edbm_inset_init(C, op, true);
-
- opdata = op->customdata;
-
- /* initialize mouse values */
- if (!calculateTransformCenter(C, V3D_CENTROID, center_3d, opdata->mcenter)) {
- /* in this case the tool will likely do nothing,
- * ideally this will never happen and should be checked for above */
- opdata->mcenter[0] = opdata->mcenter[1] = 0;
- }
- mlen[0] = opdata->mcenter[0] - event->mval[0];
- mlen[1] = opdata->mcenter[1] - event->mval[1];
- opdata->initial_length = len_v2(mlen);
- opdata->pixel_size = rv3d ? ED_view3d_pixel_size(rv3d, center_3d) : 1.0f;
-
- edbm_inset_calc(op);
-
- edbm_inset_update_header(op, C);
-
- WM_event_add_modal_handler(C, op);
- return OPERATOR_RUNNING_MODAL;
-}
-
-static int edbm_inset_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
- InsetData *opdata = op->customdata;
-
- if (event->val == KM_PRESS) {
- /* Try to handle numeric inputs... */
-
- if (handleNumInput(&opdata->num_input, event)) {
- float amounts[2] = {RNA_float_get(op->ptr, "thickness"),
- RNA_float_get(op->ptr, "depth")};
- applyNumInput(&opdata->num_input, amounts);
- amounts[0] = max_ff(amounts[0], 0.0f);
- RNA_float_set(op->ptr, "thickness", amounts[0]);
- RNA_float_set(op->ptr, "depth", amounts[1]);
-
- if (edbm_inset_calc(op)) {
- edbm_inset_update_header(op, C);
- return OPERATOR_RUNNING_MODAL;
- }
- else {
- edbm_inset_cancel(C, op);
- return OPERATOR_CANCELLED;
- }
- }
- }
-
- switch (event->type) {
- case ESCKEY:
- case RIGHTMOUSE:
- edbm_inset_cancel(C, op);
- return OPERATOR_CANCELLED;
-
- case MOUSEMOVE:
- if (!hasNumInput(&opdata->num_input)) {
- float mdiff[2];
- float amount;
-
- mdiff[0] = opdata->mcenter[0] - event->mval[0];
- mdiff[1] = opdata->mcenter[1] - event->mval[1];
-
- if (opdata->modify_depth)
- amount = opdata->old_depth + ((len_v2(mdiff) - opdata->initial_length) * opdata->pixel_size);
- else
- amount = opdata->old_thickness - ((len_v2(mdiff) - opdata->initial_length) * opdata->pixel_size);
-
- /* Fake shift-transform... */
- if (opdata->shift)
- amount = (amount - opdata->shift_amount) * 0.1f + opdata->shift_amount;
-
- if (opdata->modify_depth)
- RNA_float_set(op->ptr, "depth", amount);
- else {
- amount = max_ff(amount, 0.0f);
- RNA_float_set(op->ptr, "thickness", amount);
- }
-
- if (edbm_inset_calc(op))
- edbm_inset_update_header(op, C);
- else {
- edbm_inset_cancel(C, op);
- return OPERATOR_CANCELLED;
- }
- }
- break;
-
- case LEFTMOUSE:
- case PADENTER:
- case RETKEY:
- edbm_inset_calc(op);
- edbm_inset_exit(C, op);
- return OPERATOR_FINISHED;
-
- case LEFTSHIFTKEY:
- case RIGHTSHIFTKEY:
- if (event->val == KM_PRESS) {
- if (opdata->modify_depth)
- opdata->shift_amount = RNA_float_get(op->ptr, "depth");
- else
- opdata->shift_amount = RNA_float_get(op->ptr, "thickness");
- opdata->shift = true;
- }
- else {
- opdata->shift_amount = 0.0f;
- opdata->shift = false;
- }
- break;
-
- case LEFTCTRLKEY:
- case RIGHTCTRLKEY:
- {
- float mlen[2];
-
- mlen[0] = opdata->mcenter[0] - event->mval[0];
- mlen[1] = opdata->mcenter[1] - event->mval[1];
-
- if (event->val == KM_PRESS) {
- opdata->old_thickness = RNA_float_get(op->ptr, "thickness");
- if (opdata->shift)
- opdata->shift_amount = opdata->old_thickness;
- opdata->modify_depth = true;
- }
- else {
- opdata->old_depth = RNA_float_get(op->ptr, "depth");
- if (opdata->shift)
- opdata->shift_amount = opdata->old_depth;
- opdata->modify_depth = false;
- }
- opdata->initial_length = len_v2(mlen);
-
- edbm_inset_update_header(op, C);
- break;
- }
-
- case OKEY:
- if (event->val == KM_PRESS) {
- const bool use_outset = RNA_boolean_get(op->ptr, "use_outset");
- RNA_boolean_set(op->ptr, "use_outset", !use_outset);
- if (edbm_inset_calc(op)) {
- edbm_inset_update_header(op, C);
- }
- else {
- edbm_inset_cancel(C, op);
- return OPERATOR_CANCELLED;
- }
- }
- break;
- case BKEY:
- if (event->val == KM_PRESS) {
- const bool use_boundary = RNA_boolean_get(op->ptr, "use_boundary");
- RNA_boolean_set(op->ptr, "use_boundary", !use_boundary);
- if (edbm_inset_calc(op)) {
- edbm_inset_update_header(op, C);
- }
- else {
- edbm_inset_cancel(C, op);
- return OPERATOR_CANCELLED;
- }
- }
- break;
- }
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-
-void MESH_OT_inset(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name = "Inset Faces";
- ot->idname = "MESH_OT_inset";
- ot->description = "Inset new faces into selected faces";
-
- /* api callbacks */
- ot->invoke = edbm_inset_invoke;
- ot->modal = edbm_inset_modal;
- ot->exec = edbm_inset_exec;
- ot->cancel = edbm_inset_cancel;
- ot->poll = ED_operator_editmesh;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_POINTER | OPTYPE_BLOCKING;
-
- /* properties */
- RNA_def_boolean(ot->srna, "use_boundary", true, "Boundary", "Inset face boundaries");
- RNA_def_boolean(ot->srna, "use_even_offset", true, "Offset Even", "Scale the offset to give more even thickness");
- RNA_def_boolean(ot->srna, "use_relative_offset", false, "Offset Relative", "Scale the offset by surrounding geometry");
-
- prop = RNA_def_float(ot->srna, "thickness", 0.01f, 0.0f, FLT_MAX, "Thickness", "", 0.0f, 10.0f);
- /* use 1 rather then 10 for max else dragging the button moves too far */
- RNA_def_property_ui_range(prop, 0.0, 1.0, 0.01, 4);
- prop = RNA_def_float(ot->srna, "depth", 0.0f, -FLT_MAX, FLT_MAX, "Depth", "", -10.0f, 10.0f);
- RNA_def_property_ui_range(prop, -10.0f, 10.0f, 0.01, 4);
-
- RNA_def_boolean(ot->srna, "use_outset", false, "Outset", "Outset rather than inset");
- RNA_def_boolean(ot->srna, "use_select_inset", true, "Select Outer", "Select the new inset faces");
-}
-
static int edbm_wireframe_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index cb15fdef880..9020e133b33 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -33,7 +33,6 @@
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
#include "BLI_math.h"
@@ -51,10 +50,10 @@
#include "WM_types.h"
#include "ED_mesh.h"
+#include "ED_screen.h"
#include "ED_util.h"
-
-#include "mesh_intern.h"
+#include "mesh_intern.h" /* own include */
/* mesh backup implementation. This would greatly benefit from some sort of binary diffing
* just as the undo stack would. So leaving this as an interface for further work */
@@ -1367,3 +1366,12 @@ void EDBM_update_generic(BMEditMesh *em, const bool do_tessface, const bool is_d
BLI_assert(EDBM_index_arrays_check(em) == true);
}
}
+
+/* poll call for mesh operators requiring a view3d context */
+int EDBM_view3d_poll(bContext *C)
+{
+ if (ED_operator_editmesh(C) && ED_operator_view3d_active(C))
+ return 1;
+
+ return 0;
+}
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 20633aa0c87..cbaa80718ee 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -61,7 +61,7 @@
#include "ED_uvedit.h"
#include "ED_view3d.h"
-#include "mesh_intern.h"
+#include "mesh_intern.h" /* own include */
static CustomData *mesh_customdata_get_type(Mesh *me, const char htype, int *r_tot)
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 89a320ca928..4a0bbbb8dbf 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -29,7 +29,6 @@
* \ingroup edmesh
*/
-
/* Internal for editmesh_xxxx.c functions */
#ifndef __MESH_INTERN_H__
@@ -50,21 +49,18 @@ struct wmOperator;
struct wmOperatorType;
struct LinkNode;
-/* ******************** editmesh_utils.c */
+/* *** editmesh_utils.c *** */
/*
* ok: the EDBM module is for editmode bmesh stuff. in contrast, the
* BMEdit module is for code shared with blenkernel that concerns
- * the BMEditMesh structure.
- */
+ * the BMEditMesh structure. */
-/*calls a bmesh op, reporting errors to the user, etc*/
+/* Calls a bmesh op, reporting errors to the user, etc */
bool EDBM_op_callf(struct BMEditMesh *em, struct wmOperator *op, const char *fmt, ...);
-
bool EDBM_op_call_and_selectf(struct BMEditMesh *em, struct wmOperator *op,
const char *selectslot, const char *fmt, ...);
-
-/* same as above, but doesn't report errors.*/
+/* Same as above, but doesn't report errors.*/
bool EDBM_op_call_silentf(struct BMEditMesh *em, const char *fmt, ...);
/* these next two functions are the split version of EDBM_op_callf, so you can
@@ -74,17 +70,16 @@ bool EDBM_op_call_silentf(struct BMEditMesh *em, const char *fmt, ...);
* execute the operator with BM_Exec_Op */
bool EDBM_op_init(struct BMEditMesh *em, struct BMOperator *bmop,
struct wmOperator *op, const char *fmt, ...);
-/*cleans up after a bmesh operator*/
+/* Cleans up after a bmesh operator */
bool EDBM_op_finish(struct BMEditMesh *em, struct BMOperator *bmop,
struct wmOperator *op, const bool do_report);
void EDBM_stats_update(struct BMEditMesh *em);
-/* ******************** editface.c */
+int EDBM_view3d_poll(struct bContext *C);
-void MESH_OT_separate(struct wmOperatorType *ot);
-/* ******************* editmesh_add.c */
+/* *** editmesh_add.c *** */
void MESH_OT_primitive_plane_add(struct wmOperatorType *ot);
void MESH_OT_primitive_cube_add(struct wmOperatorType *ot);
void MESH_OT_primitive_circle_add(struct wmOperatorType *ot);
@@ -95,101 +90,125 @@ void MESH_OT_primitive_monkey_add(struct wmOperatorType *ot);
void MESH_OT_primitive_uv_sphere_add(struct wmOperatorType *ot);
void MESH_OT_primitive_ico_sphere_add(struct wmOperatorType *ot);
-void MESH_OT_edge_face_add(struct wmOperatorType *ot);
+
+/* *** editmesh_bevel.c *** */
+void MESH_OT_bevel(struct wmOperatorType *ot);
+
+
+/* *** editmesh_extrude.c *** */
+void MESH_OT_extrude_repeat(struct wmOperatorType *ot);
+void MESH_OT_extrude_region(struct wmOperatorType *ot);
+void MESH_OT_extrude_verts_indiv(struct wmOperatorType *ot);
+void MESH_OT_extrude_edges_indiv(struct wmOperatorType *ot);
+void MESH_OT_extrude_faces_indiv(struct wmOperatorType *ot);
void MESH_OT_dupli_extrude_cursor(struct wmOperatorType *ot);
-void MESH_OT_duplicate(struct wmOperatorType *ot);
+void MESH_OT_spin(struct wmOperatorType *ot);
+void MESH_OT_screw(struct wmOperatorType *ot);
-extern int EM_view3d_poll(struct bContext *C);
+
+/* *** editmesh_inset.c *** */
+void MESH_OT_inset(struct wmOperatorType *ot);
+
+
+/* *** editmesh_knife.c *** */
+void MESH_OT_knife_tool(struct wmOperatorType *ot);
+void MESH_OT_knife_project(wmOperatorType *ot);
+void EDBM_mesh_knife(struct bContext *C, struct LinkNode *polys, bool use_tag);
struct wmKeyMap *knifetool_modal_keymap(struct wmKeyConfig *keyconf);
-/* ******************* knifetool.c */
-void MESH_OT_knife_cut(struct wmOperatorType *ot);
+/* *** editmesh_loopcut.c *** */
+void MESH_OT_loopcut(struct wmOperatorType *ot);
+
+
+/* *** editmesh_rip.c *** */
+void MESH_OT_rip(struct wmOperatorType *ot);
-/* ******************* bmesh_select.c */
+
+/* *** editmesh_select.c *** */
+void MESH_OT_select_similar(struct wmOperatorType *ot);
+void MESH_OT_select_mode(struct wmOperatorType *ot);
+void MESH_OT_loop_multi_select(struct wmOperatorType *ot);
void MESH_OT_loop_select(struct wmOperatorType *ot);
+void MESH_OT_edgering_select(struct wmOperatorType *ot);
void MESH_OT_select_all(struct wmOperatorType *ot);
void MESH_OT_select_interior_faces(struct wmOperatorType *ot);
-void MESH_OT_select_more(struct wmOperatorType *ot);
-void MESH_OT_select_less(struct wmOperatorType *ot);
-void MESH_OT_select_non_manifold(struct wmOperatorType *ot);
+void MESH_OT_select_shortest_path(struct wmOperatorType *ot);
void MESH_OT_select_linked(struct wmOperatorType *ot);
void MESH_OT_select_linked_pick(struct wmOperatorType *ot);
-void MESH_OT_hide(struct wmOperatorType *ot);
-void MESH_OT_reveal(struct wmOperatorType *ot);
void MESH_OT_select_face_by_sides(struct wmOperatorType *ot);
void MESH_OT_select_loose_verts(struct wmOperatorType *ot);
void MESH_OT_select_mirror(struct wmOperatorType *ot);
-void MESH_OT_normals_make_consistent(struct wmOperatorType *ot);
-void MESH_OT_faces_select_linked_flat(struct wmOperatorType *ot);
+void MESH_OT_select_more(struct wmOperatorType *ot);
+void MESH_OT_select_less(struct wmOperatorType *ot);
+void MESH_OT_select_nth(struct wmOperatorType *ot);
void MESH_OT_edges_select_sharp(struct wmOperatorType *ot);
-void MESH_OT_select_shortest_path(struct wmOperatorType *ot);
-void MESH_OT_select_similar(struct wmOperatorType *ot);
-void MESH_OT_select_mode(struct wmOperatorType *ot);
+void MESH_OT_faces_select_linked_flat(struct wmOperatorType *ot);
+void MESH_OT_select_non_manifold(struct wmOperatorType *ot);
void MESH_OT_select_random(struct wmOperatorType *ot);
void MESH_OT_select_ungrouped(struct wmOperatorType *ot);
-void MESH_OT_loop_multi_select(struct wmOperatorType *ot);
-void MESH_OT_mark_seam(struct wmOperatorType *ot);
-void MESH_OT_mark_sharp(struct wmOperatorType *ot);
-#ifdef WITH_FREESTYLE
-void MESH_OT_mark_freestyle_edge(struct wmOperatorType *ot);
-#endif
-void MESH_OT_vertices_smooth(struct wmOperatorType *ot);
-void MESH_OT_vertices_smooth_laplacian(struct wmOperatorType *ot);
-void MESH_OT_noise(struct wmOperatorType *ot);
-void MESH_OT_flip_normals(struct wmOperatorType *ot);
-void MESH_OT_solidify(struct wmOperatorType *ot);
-void MESH_OT_select_nth(struct wmOperatorType *ot);
+void MESH_OT_select_axis(struct wmOperatorType *ot);
void MESH_OT_select_next_loop(struct wmOperatorType *ot);
+void MESH_OT_region_to_loop(struct wmOperatorType *ot);
+void MESH_OT_loop_to_region(struct wmOperatorType *ot);
+void MESH_OT_select_vertex_path(struct wmOperatorType *ot);
extern struct EnumPropertyItem *corner_type_items;
-void MESH_OT_merge(struct wmOperatorType *ot);
+
+/* *** editmesh_tools.c *** */
void MESH_OT_subdivide(struct wmOperatorType *ot);
void MESH_OT_unsubdivide(struct wmOperatorType *ot);
-void MESH_OT_remove_doubles(struct wmOperatorType *ot);
-void MESH_OT_spin(struct wmOperatorType *ot);
-void MESH_OT_screw(struct wmOperatorType *ot);
-
-void MESH_OT_fill(struct wmOperatorType *ot);
-void MESH_OT_beautify_fill(struct wmOperatorType *ot);
-void MESH_OT_quads_convert_to_tris(struct wmOperatorType *ot);
-void MESH_OT_tris_convert_to_quads(struct wmOperatorType *ot);
-void MESH_OT_dissolve(struct wmOperatorType *ot);
-void MESH_OT_dissolve_limited(struct wmOperatorType *ot);
-void MESH_OT_faces_shade_smooth(struct wmOperatorType *ot);
-void MESH_OT_faces_shade_flat(struct wmOperatorType *ot);
-void MESH_OT_split(struct wmOperatorType *ot);
-void MESH_OT_extrude_repeat(struct wmOperatorType *ot);
-void MESH_OT_edge_rotate(struct wmOperatorType *ot);
-void MESH_OT_select_vertex_path(struct wmOperatorType *ot);
-void MESH_OT_loop_to_region(struct wmOperatorType *ot);
-void MESH_OT_region_to_loop(struct wmOperatorType *ot);
-void MESH_OT_select_axis(struct wmOperatorType *ot);
-
+void MESH_OT_normals_make_consistent(struct wmOperatorType *ot);
+void MESH_OT_vertices_smooth(struct wmOperatorType *ot);
+void MESH_OT_vertices_smooth_laplacian(struct wmOperatorType *ot);
+void MESH_OT_vert_connect(struct wmOperatorType *ot);
+void MESH_OT_edge_split(struct wmOperatorType *ot);
+void MESH_OT_bridge_edge_loops(struct wmOperatorType *ot);
+void MESH_OT_wireframe(struct wmOperatorType *ot);
+void MESH_OT_convex_hull(struct wmOperatorType *ot);
+void MESH_OT_symmetrize(struct wmOperatorType *ot);
+void MESH_OT_shape_propagate_to_all(struct wmOperatorType *ot);
+void MESH_OT_blend_from_shape(struct wmOperatorType *ot);
+void MESH_OT_sort_elements(struct wmOperatorType *ot);
void MESH_OT_uvs_rotate(struct wmOperatorType *ot);
-//void MESH_OT_uvs_mirror(struct wmOperatorType *ot);
void MESH_OT_uvs_reverse(struct wmOperatorType *ot);
void MESH_OT_colors_rotate(struct wmOperatorType *ot);
-//void MESH_OT_colors_mirror(struct wmOperatorType *ot);
-
void MESH_OT_colors_reverse(struct wmOperatorType *ot);
-
void MESH_OT_delete(struct wmOperatorType *ot);
void MESH_OT_edge_collapse(struct wmOperatorType *ot);
void MESH_OT_edge_collapse_loop(struct wmOperatorType *ot);
-void MESH_OT_rip(struct wmOperatorType *ot);
+void MESH_OT_faces_shade_smooth(struct wmOperatorType *ot);
+void MESH_OT_faces_shade_flat(struct wmOperatorType *ot);
+void MESH_OT_split(struct wmOperatorType *ot);
+void MESH_OT_edge_rotate(struct wmOperatorType *ot);
+void MESH_OT_hide(struct wmOperatorType *ot);
+void MESH_OT_reveal(struct wmOperatorType *ot);
+void MESH_OT_mark_seam(struct wmOperatorType *ot);
+void MESH_OT_mark_sharp(struct wmOperatorType *ot);
+void MESH_OT_noise(struct wmOperatorType *ot);
+void MESH_OT_flip_normals(struct wmOperatorType *ot);
+void MESH_OT_solidify(struct wmOperatorType *ot);
+void MESH_OT_knife_cut(struct wmOperatorType *ot);
+void MESH_OT_separate(struct wmOperatorType *ot);
+void MESH_OT_fill(struct wmOperatorType *ot);
+void MESH_OT_beautify_fill(struct wmOperatorType *ot);
+void MESH_OT_quads_convert_to_tris(struct wmOperatorType *ot);
+void MESH_OT_tris_convert_to_quads(struct wmOperatorType *ot);
+void MESH_OT_dissolve(struct wmOperatorType *ot);
+void MESH_OT_dissolve_limited(struct wmOperatorType *ot);
+void MESH_OT_edge_face_add(struct wmOperatorType *ot);
+void MESH_OT_duplicate(struct wmOperatorType *ot);
+void MESH_OT_merge(struct wmOperatorType *ot);
+void MESH_OT_remove_doubles(struct wmOperatorType *ot);
-void MESH_OT_shape_propagate_to_all(struct wmOperatorType *ot);
-void MESH_OT_blend_from_shape(struct wmOperatorType *ot);
-void MESH_OT_sort_elements(struct wmOperatorType *ot);
#ifdef WITH_FREESTYLE
+void MESH_OT_mark_freestyle_edge(struct wmOperatorType *ot);
void MESH_OT_mark_freestyle_face(struct wmOperatorType *ot);
#endif
-/* ******************* mesh_data.c */
-
+/* *** mesh_data.c *** */
void MESH_OT_uv_texture_add(struct wmOperatorType *ot);
void MESH_OT_uv_texture_remove(struct wmOperatorType *ot);
void MESH_OT_vertex_color_add(struct wmOperatorType *ot);
@@ -197,40 +216,15 @@ void MESH_OT_vertex_color_remove(struct wmOperatorType *ot);
/* no create_mask yet */
void MESH_OT_customdata_clear_mask(struct wmOperatorType *ot);
void MESH_OT_customdata_clear_skin(struct wmOperatorType *ot);
-
void MESH_OT_drop_named_image(struct wmOperatorType *ot);
-/* ************* bmesh_tools.c ***********/
-void MESH_OT_vert_connect(struct wmOperatorType *ot);
-void MESH_OT_edge_split(struct wmOperatorType *ot);
-void MESH_OT_extrude_region(struct wmOperatorType *ot);
-void MESH_OT_extrude_verts_indiv(struct wmOperatorType *ot);
-void MESH_OT_extrude_edges_indiv(struct wmOperatorType *ot);
-void MESH_OT_extrude_faces_indiv(struct wmOperatorType *ot);
-
-void MESH_OT_edgering_select(struct wmOperatorType *ot);
-void MESH_OT_loopcut(struct wmOperatorType *ot);
-
-void MESH_OT_knife_tool(struct wmOperatorType *ot);
-void MESH_OT_knife_project(wmOperatorType *ot);
-
-void MESH_OT_bevel(struct wmOperatorType *ot);
-void MESH_OT_bridge_edge_loops(struct wmOperatorType *ot);
-void MESH_OT_inset(struct wmOperatorType *ot);
-void MESH_OT_wireframe(struct wmOperatorType *ot);
-
-void MESH_OT_convex_hull(struct wmOperatorType *ot);
-
-void MESH_OT_symmetrize(struct wmOperatorType *ot);
-
-/* ******************* mesh_navmesh.c */
+/* *** mesh_navmesh.c *** */
void MESH_OT_navmesh_make(struct wmOperatorType *ot);
void MESH_OT_navmesh_face_copy(struct wmOperatorType *ot);
void MESH_OT_navmesh_face_add(struct wmOperatorType *ot);
void MESH_OT_navmesh_reset(struct wmOperatorType *ot);
void MESH_OT_navmesh_clear(struct wmOperatorType *ot);
-void EDBM_mesh_knife(struct bContext *C, struct LinkNode *polys, bool use_tag);
#endif /* __MESH_INTERN_H__ */
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index 2111b6f3409..e6c36274687 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -52,9 +52,10 @@
#include "WM_api.h"
#include "WM_types.h"
-#include "mesh_intern.h"
#include "recast-capi.h"
+#include "mesh_intern.h" /* own include */
+
static void createVertsTrisData(bContext *C, LinkNode *obs,
int *nverts_r, float **verts_r, int *ntris_r, int **tris_r, unsigned int *r_lay)
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 42a139d7961..a17b0f5551b 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -28,13 +28,8 @@
* \ingroup edmesh
*/
-
-
-
-
#include "BLI_math.h"
-
#include "RNA_access.h"
#include "WM_api.h"
@@ -44,8 +39,7 @@
#include "ED_mesh.h"
#include "ED_screen.h"
-
-#include "mesh_intern.h"
+#include "mesh_intern.h" /* own include */
/**************************** registration **********************************/
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 562bc4a8e02..b34f43cd082 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -60,7 +60,6 @@
#include "BKE_tessmesh.h"
#include "BKE_multires.h"
-
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_view3d.h"
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 9b61fa44955..3e66c4ca110 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -604,7 +604,7 @@ static bConstraint *edit_constraint_property_get(wmOperator *op, Object *ob, int
list = &pchan->constraints;
else {
//if (G.debug & G_DEBUG)
- //printf("edit_constraint_property_get: No active bone for object '%s'\n", (ob)? ob->id.name + 2 : "<None>");
+ //printf("edit_constraint_property_get: No active bone for object '%s'\n", (ob) ? ob->id.name + 2 : "<None>");
return NULL;
}
}
@@ -616,7 +616,7 @@ static bConstraint *edit_constraint_property_get(wmOperator *op, Object *ob, int
con = BKE_constraints_findByName(list, constraint_name);
//if (G.debug & G_DEBUG)
- //printf("constraint found = %p, %s\n", (void *)con, (con)?con->name:"<Not found>");
+ //printf("constraint found = %p, %s\n", (void *)con, (con) ? con->name : "<Not found>");
if (con && (type != 0) && (con->type != type))
con = NULL;
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index 05c3af40a29..9634acd701a 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -394,7 +394,7 @@ static int dynamicPaint_initBake(struct bContext *C, struct wmOperator *op)
/* Format time string */
char time_str[30];
double time = PIL_check_seconds_timer() - timer;
- BLI_timestr(time, time_str);
+ BLI_timestr(time, time_str, sizeof(time_str));
/* Show bake info */
BKE_reportf(op->reports, RPT_INFO, "Bake complete! (%s)", time_str);
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index e972b7d6620..f00295a9033 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -2287,13 +2287,13 @@ static void subdivide_particle(PEData *data, int pa_index)
nekey++;
if (ekey->flag & PEK_SELECT && (ekey+1)->flag & PEK_SELECT) {
- nkey->time= (key->time + (key+1)->time)*0.5f;
- state.time= (endtime != 0.0f)? nkey->time/endtime: 0.0f;
+ nkey->time = (key->time + (key + 1)->time) * 0.5f;
+ state.time = (endtime != 0.0f) ? nkey->time / endtime: 0.0f;
psys_get_particle_on_path(&sim, pa_index, &state, 0);
copy_v3_v3(nkey->co, state.co);
nekey->co= nkey->co;
- nekey->time= &nkey->time;
+ nekey->time = &nkey->time;
nekey->flag |= PEK_SELECT;
if (!(psys->flag & PSYS_GLOBAL_HAIR))
nekey->flag |= PEK_USE_WCO;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index df723b06259..8fe3eb66c67 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -528,7 +528,7 @@ static void export_fluid_objects(ListBase *fobjects, Scene *scene, int length)
if ( ELEM(fsmesh.type, OB_FLUIDSIM_FLUID, OB_FLUIDSIM_INFLOW)) {
fsmesh.channelInitialVel = fobj->InitialVelocity;
- fsmesh.localInivelCoords = ((fluidmd->fss->typeFlags & OB_FSINFLOW_LOCALCOORD)?1:0);
+ fsmesh.localInivelCoords = ((fluidmd->fss->typeFlags & OB_FSINFLOW_LOCALCOORD) ? 1 : 0);
}
if (fluidmd->fss->typeFlags & OB_FSBND_NOSLIP)
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 1268d577f44..365ac02d15b 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -311,7 +311,7 @@ static void make_renderinfo_string(RenderStats *rs, Scene *scene, char *str)
spos += sprintf(spos, IFACE_("Blur %d "), rs->curblur);
}
- BLI_timestr(rs->lastframetime, info_time_str);
+ BLI_timestr(rs->lastframetime, info_time_str, sizeof(info_time_str));
spos += sprintf(spos, IFACE_("Time:%s "), info_time_str);
if (rs->curfsa)
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 8501b53afae..89315e041de 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -519,6 +519,15 @@ void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format,
nsubparts_x = (img_w + (offset_x - 1)) / (offset_x);
nsubparts_y = (img_h + (offset_y - 1)) / (offset_y);
+ if (format == GL_FLOAT) {
+ /* need to set internal format to higher range float */
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F, tex_w, tex_h, 0, GL_RGBA, GL_FLOAT, NULL);
+ }
+ else {
+ /* switch to 8bit RGBA for byte buffer */
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, tex_w, tex_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ }
+
for (subpart_y = 0; subpart_y < nsubparts_y; subpart_y++) {
for (subpart_x = 0; subpart_x < nsubparts_x; subpart_x++) {
int remainder_x = img_w - subpart_x * offset_x;
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 8d9cbbbcf11..a27ef91df24 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -85,7 +85,8 @@ static int same_snap(Snapshot *snap, Brush *brush, ViewContext *vc)
return (((mtex->tex) &&
equals_v3v3(mtex->ofs, snap->ofs) &&
equals_v3v3(mtex->size, snap->size) &&
- mtex->rot == snap->rot) &&
+ (brush->mtex.brush_map_mode == MTEX_MAP_MODE_STENCIL ||
+ mtex->rot == snap->rot)) &&
/* make brush smaller shouldn't cause a resample */
((mtex->brush_map_mode == MTEX_MAP_MODE_VIEW &&
@@ -117,7 +118,7 @@ static void make_snap(Snapshot *snap, Brush *brush, ViewContext *vc)
snap->winy = vc->ar->winy;
}
-static int load_tex(Brush *br, ViewContext *vc)
+static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col)
{
static GLuint overlay_texture = 0;
static int init = 0;
@@ -125,12 +126,15 @@ static int load_tex(Brush *br, ViewContext *vc)
static int curve_changed_timestamp = -1;
static Snapshot snap;
static int old_size = -1;
+ static int old_zoom = -1;
+ static bool old_col = -1;
GLubyte *buffer = NULL;
int size;
int j;
int refresh;
+ GLenum format = col ? GL_RGBA : GL_ALPHA;
if (br->mtex.brush_map_mode == MTEX_MAP_MODE_TILED && !br->mtex.tex) return 0;
@@ -141,10 +145,17 @@ static int load_tex(Brush *br, ViewContext *vc)
br->mtex.tex->preview->changed_timestamp[0] != tex_changed_timestamp)) ||
!br->curve ||
br->curve->changed_timestamp != curve_changed_timestamp ||
+ old_zoom != zoom ||
+ old_col != col ||
!same_snap(&snap, br, vc);
if (refresh) {
struct ImagePool *pool = NULL;
+ /* stencil is rotated later */
+ const float rotation = (br->mtex.brush_map_mode != MTEX_MAP_MODE_STENCIL) ?
+ -br->mtex.rot : 0;
+
+ float radius = BKE_brush_size_get(vc->scene, br) * zoom;
if (br->mtex.tex && br->mtex.tex->preview)
tex_changed_timestamp = br->mtex.tex->preview->changed_timestamp[0];
@@ -152,6 +163,7 @@ static int load_tex(Brush *br, ViewContext *vc)
if (br->curve)
curve_changed_timestamp = br->curve->changed_timestamp;
+ old_zoom = zoom;
make_snap(&snap, br, vc);
if (br->mtex.brush_map_mode == MTEX_MAP_MODE_VIEW) {
@@ -182,8 +194,10 @@ static int load_tex(Brush *br, ViewContext *vc)
old_size = size;
}
-
- buffer = MEM_mallocN(sizeof(GLubyte) * size * size, "load_tex");
+ if (col)
+ buffer = MEM_mallocN(sizeof(GLubyte) * size * size * 4, "load_tex");
+ else
+ buffer = MEM_mallocN(sizeof(GLubyte) * size * size, "load_tex");
if (br->mtex.tex)
pool = BKE_image_pool_new();
@@ -198,11 +212,8 @@ static int load_tex(Brush *br, ViewContext *vc)
// largely duplicated from tex_strength
- const float rotation = -br->mtex.rot;
- float radius = BKE_brush_size_get(vc->scene, br);
int index = j * size + i;
float x;
- float avg;
x = (float)i / size;
y = (float)j / size;
@@ -221,7 +232,7 @@ static int load_tex(Brush *br, ViewContext *vc)
len = sqrtf(x * x + y * y);
- if ((br->mtex.brush_map_mode == MTEX_MAP_MODE_TILED) || len <= 1) {
+ if (ELEM(br->mtex.brush_map_mode, MTEX_MAP_MODE_TILED, MTEX_MAP_MODE_STENCIL) || len <= 1) {
/* it is probably worth optimizing for those cases where
* the texture is not rotated by skipping the calls to
* atan2, sqrtf, sin, and cos. */
@@ -238,17 +249,41 @@ static int load_tex(Brush *br, ViewContext *vc)
x += br->mtex.ofs[0];
y += br->mtex.ofs[1];
- avg = br->mtex.tex ? paint_get_tex_pixel(br, x, y, pool) : 1;
+ if (col) {
+ float rgba[4];
- avg += br->texture_sample_bias;
+ if (br->mtex.tex)
+ paint_get_tex_pixel_col(&br->mtex, x, y, rgba, pool);
- if (br->mtex.brush_map_mode == MTEX_MAP_MODE_VIEW)
- avg *= BKE_brush_curve_strength(br, len, 1); /* Falloff curve */
+ if (br->mtex.brush_map_mode == MTEX_MAP_MODE_VIEW)
+ mul_v4_fl(rgba, BKE_brush_curve_strength(br, len, 1)); /* Falloff curve */
+
+ buffer[index * 4] = rgba[0] * 255;
+ buffer[index * 4 + 1] = rgba[1] * 255;
+ buffer[index * 4 + 2] = rgba[2] * 255;
+ buffer[index * 4 + 3] = rgba[3] * 255;
+ }
+ else {
+ float avg = br->mtex.tex ? paint_get_tex_pixel(&br->mtex, x, y, pool) : 1;
- buffer[index] = 255 - (GLubyte)(255 * avg);
+ avg += br->texture_sample_bias;
+
+ if (br->mtex.brush_map_mode == MTEX_MAP_MODE_VIEW)
+ avg *= BKE_brush_curve_strength(br, len, 1); /* Falloff curve */
+
+ buffer[index] = 255 - (GLubyte)(255 * avg);
+ }
}
else {
- buffer[index] = 0;
+ if (col) {
+ buffer[index * 4] = 0;
+ buffer[index * 4 + 1] = 0;
+ buffer[index * 4 + 2] = 0;
+ buffer[index * 4 + 3] = 0;
+ }
+ else {
+ buffer[index] = 0;
+ }
}
}
}
@@ -266,16 +301,18 @@ static int load_tex(Brush *br, ViewContext *vc)
glBindTexture(GL_TEXTURE_2D, overlay_texture);
if (refresh) {
- if (!init) {
- glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, size, size, 0, GL_ALPHA, GL_UNSIGNED_BYTE, buffer);
+ if (!init || (old_col != col)) {
+ glTexImage2D(GL_TEXTURE_2D, 0, format, size, size, 0, format, GL_UNSIGNED_BYTE, buffer);
init = 1;
}
else {
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, size, size, GL_ALPHA, GL_UNSIGNED_BYTE, buffer);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, size, size, format, GL_UNSIGNED_BYTE, buffer);
}
if (buffer)
MEM_freeN(buffer);
+
+ old_col = col;
}
glEnable(GL_TEXTURE_2D);
@@ -382,17 +419,20 @@ static int sculpt_get_brush_geometry(bContext *C, ViewContext *vc,
* have on brush strength */
/* TODO: sculpt only for now */
static void paint_draw_alpha_overlay(UnifiedPaintSettings *ups, Brush *brush,
- ViewContext *vc, int x, int y)
+ ViewContext *vc, int x, int y, float zoom, PaintMode mode)
{
rctf quad;
-
+ bool col;
/* check for overlay mode */
- if (!(brush->flag & BRUSH_TEXTURE_OVERLAY) ||
- !(ELEM(brush->mtex.brush_map_mode, MTEX_MAP_MODE_VIEW, MTEX_MAP_MODE_TILED)))
+
+ if (!((brush->mtex.brush_map_mode == MTEX_MAP_MODE_STENCIL && brush->mtex.tex) ||
+ ((brush->flag & BRUSH_TEXTURE_OVERLAY) &&
+ ELEM(brush->mtex.brush_map_mode, MTEX_MAP_MODE_VIEW, MTEX_MAP_MODE_TILED))))
{
return;
}
+ col = ELEM3(mode, PAINT_TEXTURE_PROJECTIVE, PAINT_TEXTURE_2D, PAINT_VERTEX) ? true: false;
/* save lots of GL state
* TODO: check on whether all of these are needed? */
glPushAttrib(GL_COLOR_BUFFER_BIT |
@@ -406,7 +446,7 @@ static void paint_draw_alpha_overlay(UnifiedPaintSettings *ups, Brush *brush,
GL_VIEWPORT_BIT |
GL_TEXTURE_BIT);
- if (load_tex(brush, vc)) {
+ if (load_tex(brush, vc, zoom, col)) {
glEnable(GL_BLEND);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
@@ -439,25 +479,43 @@ static void paint_draw_alpha_overlay(UnifiedPaintSettings *ups, Brush *brush,
quad.ymax = aim[1] + ups->anchored_size;
}
else {
- const int radius = BKE_brush_size_get(vc->scene, brush);
+ const int radius = BKE_brush_size_get(vc->scene, brush) * zoom;
quad.xmin = x - radius;
quad.ymin = y - radius;
quad.xmax = x + radius;
quad.ymax = y + radius;
}
}
- else {
+ else if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_TILED) {
quad.xmin = 0;
quad.ymin = 0;
quad.xmax = BLI_rcti_size_x(&vc->ar->winrct);
quad.ymax = BLI_rcti_size_y(&vc->ar->winrct);
}
+ else if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_STENCIL) {
+ quad.xmin = -brush->stencil_dimension[0];
+ quad.ymin = -brush->stencil_dimension[1];
+ quad.xmax = brush->stencil_dimension[0];
+ quad.ymax = brush->stencil_dimension[1];
+
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glTranslatef(brush->stencil_pos[0], brush->stencil_pos[1], 0);
+ glRotatef(RAD2DEGF(brush->mtex.rot), 0, 0, 1);
+ glMatrixMode(GL_TEXTURE);
+ }
- /* set quad color */
- glColor4f(U.sculpt_paint_overlay_col[0],
- U.sculpt_paint_overlay_col[1],
- U.sculpt_paint_overlay_col[2],
- brush->texture_overlay_alpha / 100.0f);
+ /* set quad color. Colored overlay does not get blending */
+ if (col)
+ glColor4f(1.0,
+ 1.0,
+ 1.0,
+ brush->texture_overlay_alpha / 100.0f);
+ else
+ glColor4f(U.sculpt_paint_overlay_col[0],
+ U.sculpt_paint_overlay_col[1],
+ U.sculpt_paint_overlay_col[2],
+ brush->texture_overlay_alpha / 100.0f);
/* draw textured quad */
glBegin(GL_QUADS);
@@ -472,6 +530,11 @@ static void paint_draw_alpha_overlay(UnifiedPaintSettings *ups, Brush *brush,
glEnd();
glPopMatrix();
+
+ if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_STENCIL) {
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+ }
}
glPopAttrib();
@@ -516,17 +579,12 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
Paint *paint = paint_get_active_from_context(C);
Brush *brush = paint_brush(paint);
ViewContext vc;
+ PaintMode mode;
float final_radius;
float translation[2];
float outline_alpha, *outline_col;
+ float zoomx, zoomy;
- /* set various defaults */
- translation[0] = x;
- translation[1] = y;
- outline_alpha = 0.5;
- outline_col = brush->add_col;
- final_radius = BKE_brush_size_get(scene, brush);
-
/* check that brush drawing is enabled */
if (!(paint->flags & PAINT_SHOW_BRUSH))
return;
@@ -535,12 +593,25 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
* mouse over too, not just during a stroke */
view3d_set_viewcontext(C, &vc);
+ get_imapaint_zoom(C, &zoomx, &zoomy);
+ zoomx = max_ff(zoomx, zoomy);
+ mode = paintmode_get_active_from_context(C);
+
+ /* set various defaults */
+ translation[0] = x;
+ translation[1] = y;
+ outline_alpha = 0.5;
+ outline_col = brush->add_col;
+ final_radius = BKE_brush_size_get(scene, brush) * zoomx;
+
if (brush->flag & BRUSH_RAKE)
/* here, translation contains the mouse coordinates. */
paint_calculate_rake_rotation(ups, translation);
+ else if (!(brush->flag & BRUSH_ANCHORED))
+ ups->brush_rotation = 0.0;
/* draw overlay */
- paint_draw_alpha_overlay(ups, brush, &vc, x, y);
+ paint_draw_alpha_overlay(ups, brush, &vc, x, y, zoomx, mode);
/* TODO: as sculpt and other paint modes are unified, this
* special mode of drawing will go away */
@@ -611,3 +682,9 @@ void paint_cursor_start(bContext *C, int (*poll)(bContext *C))
if (p && !p->paint_cursor)
p->paint_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), poll, paint_draw_cursor, NULL);
}
+
+void paint_cursor_start_explicit(Paint *p, wmWindowManager *wm, int (*poll)(bContext *C))
+{
+ if (p && !p->paint_cursor)
+ p->paint_cursor = WM_paint_cursor_activate(wm, poll, paint_draw_cursor, NULL);
+}
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 4478d68d3be..a47f364ac67 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -442,7 +442,7 @@ static void paint_redraw(const bContext *C, PaintOperation *pop, int final)
}
}
-static PaintOperation * texture_paint_init(bContext *C, wmOperator *op, const wmEvent *event)
+static PaintOperation *texture_paint_init(bContext *C, wmOperator *op, const wmEvent *event)
{
Scene *scene = CTX_data_scene(C);
ToolSettings *settings = scene->toolsettings;
@@ -721,8 +721,7 @@ static void toggle_paint_cursor(bContext *C, int enable)
settings->imapaint.paintcursor = NULL;
}
else if (enable)
- settings->imapaint.paintcursor =
- WM_paint_cursor_activate(wm, image_paint_poll, brush_drawcursor_texpaint_uvsculpt, NULL);
+ paint_cursor_start(C, image_paint_poll);
}
/* enable the paint cursor if it isn't already.
@@ -746,11 +745,7 @@ void ED_space_image_paint_update(wmWindowManager *wm, ToolSettings *settings)
if (enabled) {
BKE_paint_init(&imapaint->paint, PAINT_CURSOR_TEXTURE_PAINT);
- if (!imapaint->paintcursor) {
- imapaint->paintcursor =
- WM_paint_cursor_activate(wm, image_paint_poll,
- brush_drawcursor_texpaint_uvsculpt, NULL);
- }
+ paint_cursor_start_explicit(&imapaint->paint, wm, image_paint_poll);
}
}
@@ -882,8 +877,7 @@ static int sample_color_invoke(bContext *C, wmOperator *op, const wmEvent *event
static int sample_color_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
switch (event->type) {
- case LEFTMOUSE:
- case RIGHTMOUSE: // XXX hardcoded
+ case SKEY: // XXX hardcoded
return OPERATOR_FINISHED;
case MOUSEMOVE:
RNA_int_set_array(op->ptr, "location", event->mval);
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index a45209de643..6032a7a4c22 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -87,11 +87,8 @@ BLI_INLINE unsigned char f_to_char(const float val)
#define IMAPAINT_FLOAT_RGB_COPY(a, b) copy_v3_v3(a, b)
typedef struct BrushPainterCache {
- short enabled;
-
int size; /* size override, if 0 uses 2*BKE_brush_size_get(brush) */
short flt; /* need float imbuf? */
- short texonly; /* no alpha, color or fallof, only texture in imbuf */
int lastsize;
float lastalpha;
@@ -157,11 +154,9 @@ static BrushPainter *brush_painter_2d_new(Scene *scene, Brush *brush)
}
-static void brush_painter_2d_require_imbuf(BrushPainter *painter, short flt, short texonly, int size)
+static void brush_painter_2d_require_imbuf(BrushPainter *painter, short flt, int size)
{
- if ((painter->cache.flt != flt) || (painter->cache.size != size) ||
- ((painter->cache.texonly != texonly) && texonly))
- {
+ if ((painter->cache.flt != flt) || (painter->cache.size != size)) {
if (painter->cache.ibuf) IMB_freeImBuf(painter->cache.ibuf);
if (painter->cache.maskibuf) IMB_freeImBuf(painter->cache.maskibuf);
painter->cache.ibuf = painter->cache.maskibuf = NULL;
@@ -176,8 +171,6 @@ static void brush_painter_2d_require_imbuf(BrushPainter *painter, short flt, sho
painter->cache.size = size;
painter->cache.flt = flt;
- painter->cache.texonly = texonly;
- painter->cache.enabled = 1;
}
static void brush_painter_2d_free(BrushPainter *painter)
@@ -738,10 +731,9 @@ int paint_2d_stroke(void *ps, const int prev_mval[2], const int mval[2], int era
/* OCIO_TODO: float buffers are now always linear, so always use color correction
* this should probably be changed when texture painting color space is supported
*/
- brush_painter_2d_require_imbuf(painter, ((ibuf->rect_float) ? 1 : 0), 0, 0);
+ brush_painter_2d_require_imbuf(painter, ((ibuf->rect_float) ? 1 : 0), 0);
- if (painter->cache.enabled)
- brush_painter_2d_refresh_cache(painter, newuv, is_data == false);
+ brush_painter_2d_refresh_cache(painter, newuv, is_data == false);
if (paint_2d_op(s, painter->cache.ibuf, olduv, newuv)) {
imapaint_image_update(s->sima, s->image, ibuf, false);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 5dcfa181fa2..a2101305b4b 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -4160,7 +4160,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps, int
/* disable for 3d mapping also because painting on mirrored mesh can create "stripes" */
ps->do_masking = (brush->flag & BRUSH_AIRBRUSH || brush->mtex.brush_map_mode != MTEX_MAP_MODE_TILED) ? false : true;
ps->is_texbrush = (brush->mtex.tex && brush->imagepaint_tool == PAINT_TOOL_DRAW) ? true : false;
- ps->is_maskbrush = (brush->flag & BRUSH_USE_MASK && brush->mask_mtex.tex) ? true : false;
+ ps->is_maskbrush = (brush->mask_mtex.tex) ? true : false;
}
else {
/* brush may be NULL*/
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 88c18602c89..8b1de32f1ea 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -39,8 +39,10 @@ struct Brush;
struct ImagePool;
struct ListBase;
struct Mesh;
+struct MTex;
struct Object;
struct PaintStroke;
+struct Paint;
struct PointerRNA;
struct rcti;
struct Scene;
@@ -51,6 +53,7 @@ struct wmEvent;
struct wmOperator;
struct wmOperatorType;
struct ImagePaintState;
+struct wmWindowManager;
enum PaintMode;
/* paint_stroke.c */
@@ -79,6 +82,7 @@ void *paint_stroke_mode_data(struct PaintStroke *stroke);
void paint_stroke_set_mode_data(struct PaintStroke *stroke, void *mode_data);
int paint_poll(struct bContext *C);
void paint_cursor_start(struct bContext *C, int (*poll)(struct bContext *C));
+void paint_cursor_start_explicit(struct Paint *p, struct wmWindowManager *wm, int (*poll)(struct bContext *C));
/* paint_vertex.c */
int weight_paint_poll(struct bContext *C);
@@ -176,7 +180,8 @@ void paint_calc_redraw_planes(float planes[4][4],
void projectf(struct bglMats *mats, const float v[3], float p[2]);
float paint_calc_object_space_radius(struct ViewContext *vc, const float center[3], float pixel_radius);
-float paint_get_tex_pixel(struct Brush *br, float u, float v, struct ImagePool *pool);
+float paint_get_tex_pixel(struct MTex *mtex, float u, float v, struct ImagePool *pool);
+void paint_get_tex_pixel_col(struct MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool);
int imapaint_pick_face(struct ViewContext *vc, const int mval[2], unsigned int *index, unsigned int totface);
void imapaint_pick_uv(struct Scene *scene, struct Object *ob, unsigned int faceindex, const int xy[2], float uv[2]);
void brush_drawcursor_texpaint_uvsculpt(struct bContext *C, int x, int y, void *customdata);
@@ -201,7 +206,7 @@ int facemask_paint_poll(struct bContext *C);
typedef enum BrushStrokeMode {
BRUSH_STROKE_NORMAL,
BRUSH_STROKE_INVERT,
- BRUSH_STROKE_SMOOTH,
+ BRUSH_STROKE_SMOOTH
} BrushStrokeMode;
/* paint_undo.c */
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 120d0a3b10a..cd9523f8ff6 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -28,6 +28,7 @@
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
+#include "BLI_math_vector.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
@@ -307,11 +308,7 @@ static int brush_select_exec(bContext *C, wmOperator *op)
Object *ob = CTX_data_active_object(C);
if (ob) {
/* select current paint mode */
- paint_mode = ob->mode &
- (OB_MODE_SCULPT |
- OB_MODE_VERTEX_PAINT |
- OB_MODE_WEIGHT_PAINT |
- OB_MODE_TEXTURE_PAINT);
+ paint_mode = ob->mode & OB_MODE_ALL_PAINT;
}
else {
return OPERATOR_CANCELLED;
@@ -448,6 +445,171 @@ static void BRUSH_OT_uv_sculpt_tool_set(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "tool", uv_sculpt_tool_items, 0, "Tool", "");
}
+/***** Stencil Control *****/
+
+enum {
+STENCIL_TRANSLATE,
+STENCIL_SCALE,
+STENCIL_ROTATE
+} StencilControlMode;
+
+typedef struct {
+ int init_mouse[2];
+ int init_spos[2];
+ int init_sdim[2];
+ float init_rot;
+ float init_angle;
+ float lenorig;
+ int mode;
+ Brush *br;
+} StencilControlData;
+
+static int stencil_control_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Paint *paint = paint_get_active_from_context(C);
+ Brush *br = paint->brush;
+ int mdiff[2];
+
+ StencilControlData *scd = MEM_mallocN(sizeof(StencilControlData), "stencil_control");
+
+ copy_v2_v2_int(scd->init_mouse, event->mval);
+ copy_v2_v2_int(scd->init_sdim, br->stencil_dimension);
+ copy_v2_v2_int(scd->init_spos, br->stencil_pos);
+ sub_v2_v2v2_int(mdiff, event->mval, br->stencil_pos);
+ scd->lenorig = sqrtf(mdiff[0] * mdiff[0] + mdiff[1] * mdiff[1]);
+ scd->br = br;
+ scd->init_rot = br->mtex.rot;
+ scd->init_angle = atan2(mdiff[1], mdiff[0]);
+ scd->mode = RNA_enum_get(op->ptr, "mode");
+
+ op->customdata = scd;
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+
+static int stencil_control_cancel(bContext *UNUSED(C), wmOperator *op)
+{
+ StencilControlData *scd = op->customdata;
+ Brush *br = scd->br;
+
+ copy_v2_v2_int(br->stencil_dimension, scd->init_sdim);
+ copy_v2_v2_int(br->stencil_pos, scd->init_spos);
+ br->mtex.rot = scd->init_rot;
+ MEM_freeN(op->customdata);
+ return OPERATOR_CANCELLED;
+}
+
+static int stencil_control_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ StencilControlData *scd = op->customdata;
+
+ switch (event->type) {
+ case MOUSEMOVE:
+ {
+ int mdiff[2];
+ switch (scd->mode) {
+ case STENCIL_TRANSLATE:
+ sub_v2_v2v2_int(mdiff, event->mval, scd->init_mouse);
+ add_v2_v2v2_int(scd->br->stencil_pos, scd->init_spos,
+ mdiff);
+ break;
+ case STENCIL_SCALE:
+ {
+ float len, factor;
+ sub_v2_v2v2_int(mdiff, event->mval, scd->br->stencil_pos);
+ len = sqrtf(mdiff[0] * mdiff[0] + mdiff[1] * mdiff[1]);
+ factor = len/scd->lenorig;
+ mdiff[0] = factor * scd->init_sdim[0];
+ mdiff[1] = factor * scd->init_sdim[1];
+ copy_v2_v2_int(scd->br->stencil_dimension, mdiff);
+ break;
+ }
+ case STENCIL_ROTATE:
+ {
+ float angle;
+ sub_v2_v2v2_int(mdiff, event->mval, scd->br->stencil_pos);
+ angle = atan2(mdiff[1], mdiff[0]);
+ angle = scd->init_rot + angle - scd->init_angle;
+ if (angle < 0.0f)
+ angle += (float)(2 * M_PI);
+ if (angle > (float)(2 * M_PI))
+ angle -= (float)(2 * M_PI);
+ scd->br->mtex.rot = angle;
+ break;
+ }
+ }
+ }
+ break;
+ /* XXX hardcoded! */
+ case RIGHTMOUSE:
+ if (event->val == KM_RELEASE) {
+ MEM_freeN(op->customdata);
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+ return OPERATOR_FINISHED;
+ }
+ case ESCKEY:
+ if (event->val == KM_PRESS) {
+ stencil_control_cancel(C, op);
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+ return OPERATOR_CANCELLED;
+ }
+ default:
+ break;
+ }
+
+ ED_region_tag_redraw(CTX_wm_region(C));
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int stencil_control_poll(bContext *C)
+{
+ Paint *paint = paint_get_active_from_context(C);
+ Brush *br = paint->brush;
+
+ return br->mtex.brush_map_mode == MTEX_MAP_MODE_STENCIL;
+}
+
+static void BRUSH_OT_stencil_control(wmOperatorType *ot)
+{
+ static EnumPropertyItem stencil_control_items[] = {
+ {STENCIL_TRANSLATE, "TRANSLATION", 0, "Transation", ""},
+ {STENCIL_SCALE, "SCALE", 0, "Scale", ""},
+ {STENCIL_ROTATE, "ROTATION", 0, "Rotation", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+ /* identifiers */
+ ot->name = "Stencil Brush Control";
+ ot->description = "Control the stencil brush";
+ ot->idname = "BRUSH_OT_stencil_control";
+
+ /* api callbacks */
+ ot->invoke = stencil_control_invoke;
+ ot->modal = stencil_control_modal;
+ ot->cancel = stencil_control_cancel;
+ ot->poll = stencil_control_poll;
+
+ /* flags */
+ ot->flag = 0;
+
+ RNA_def_enum(ot->srna, "mode", stencil_control_items, 0, "Tool", "");
+}
+
+static void ed_keymap_stencil(wmKeyMap *keymap)
+{
+ wmKeyMapItem *kmi;
+
+ kmi = WM_keymap_add_item(keymap, "BRUSH_OT_stencil_control", RIGHTMOUSE, KM_PRESS, 0, 0);
+ RNA_enum_set(kmi->ptr, "mode", STENCIL_TRANSLATE);
+ kmi = WM_keymap_add_item(keymap, "BRUSH_OT_stencil_control", RIGHTMOUSE, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "mode", STENCIL_SCALE);
+ kmi = WM_keymap_add_item(keymap, "BRUSH_OT_stencil_control", RIGHTMOUSE, KM_PRESS, KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "mode", STENCIL_ROTATE);
+
+}
+
/**************************** registration **********************************/
void ED_operatortypes_paint(void)
@@ -457,6 +619,7 @@ void ED_operatortypes_paint(void)
WM_operatortype_append(BRUSH_OT_scale_size);
WM_operatortype_append(BRUSH_OT_curve_preset);
WM_operatortype_append(BRUSH_OT_reset);
+ WM_operatortype_append(BRUSH_OT_stencil_control);
/* note, particle uses a different system, can be added with existing operators in wm.py */
WM_operatortype_append(PAINT_OT_brush_select);
@@ -671,6 +834,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
ed_keymap_paint_brush_size(keymap, "tool_settings.sculpt.brush.size");
ed_keymap_paint_brush_radial_control(keymap, "sculpt", RC_ROTATION);
+ ed_keymap_stencil(keymap);
+
keymap_brush_select(keymap, OB_MODE_SCULPT, SCULPT_TOOL_DRAW, DKEY, 0);
keymap_brush_select(keymap, OB_MODE_SCULPT, SCULPT_TOOL_SMOOTH, SKEY, 0);
keymap_brush_select(keymap, OB_MODE_SCULPT, SCULPT_TOOL_PINCH, PKEY, 0);
@@ -687,7 +852,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
/* */
kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", AKEY, KM_PRESS, 0, 0);
- RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.stroke_method");
+ RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.sculpt_stroke_method");
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", SKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_smooth_stroke");
@@ -700,7 +865,7 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
keymap->poll = vertex_paint_mode_poll;
WM_keymap_verify_item(keymap, "PAINT_OT_vertex_paint", LEFTMOUSE, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "PAINT_OT_sample_color", RIGHTMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "PAINT_OT_sample_color", SKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap,
"PAINT_OT_vertex_color_set", KKEY, KM_PRESS, KM_SHIFT, 0);
@@ -709,6 +874,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
ed_keymap_paint_brush_size(keymap, "tool_settings.vertex_paint.brush.size");
ed_keymap_paint_brush_radial_control(keymap, "vertex_paint", RC_COLOR | RC_ROTATION);
+ ed_keymap_stencil(keymap);
+
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* mask toggle */
RNA_string_set(kmi->ptr, "data_path", "vertex_paint_object.data.use_paint_mask");
@@ -718,6 +885,9 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", RKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.vertex_paint.brush.texture_angle_source_random");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", AKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "data_path", "tool_settings.vertex_paint.brush.stroke_method");
+
/* Weight Paint mode */
keymap = WM_keymap_find(keyconf, "Weight Paint", 0, 0);
keymap->poll = weight_paint_mode_poll;
@@ -738,6 +908,11 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
ed_keymap_paint_brush_size(keymap, "tool_settings.weight_paint.brush.size");
ed_keymap_paint_brush_radial_control(keymap, "weight_paint", 0);
+ ed_keymap_stencil(keymap);
+
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", AKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "data_path", "tool_settings.vertex_paint.brush.stroke_method");
+
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* face mask toggle */
RNA_string_set(kmi->ptr, "data_path", "weight_paint_object.data.use_paint_mask");
@@ -770,12 +945,14 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
RNA_enum_set(WM_keymap_add_item(keymap, "PAINT_OT_image_paint", LEFTMOUSE, KM_PRESS, 0, 0)->ptr, "mode", BRUSH_STROKE_NORMAL);
RNA_enum_set(WM_keymap_add_item(keymap, "PAINT_OT_image_paint", LEFTMOUSE, KM_PRESS, KM_CTRL, 0)->ptr, "mode", BRUSH_STROKE_INVERT);
WM_keymap_add_item(keymap, "PAINT_OT_grab_clone", RIGHTMOUSE, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "PAINT_OT_sample_color", RIGHTMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "PAINT_OT_sample_color", SKEY, KM_PRESS, 0, 0);
ed_keymap_paint_brush_switch(keymap, "image_paint");
ed_keymap_paint_brush_size(keymap, "tool_settings.image_paint.brush.size");
ed_keymap_paint_brush_radial_control(keymap, "image_paint", RC_COLOR | RC_ZOOM | RC_ROTATION);
+ ed_keymap_stencil(keymap);
+
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, 0, 0); /* mask toggle */
RNA_string_set(kmi->ptr, "data_path", "image_paint_object.data.use_paint_mask");
@@ -785,6 +962,9 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", RKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.image_paint.brush.texture_angle_source_random");
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", AKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "data_path", "tool_settings.image_paint.brush.stroke_method");
+
/* face-mask mode */
keymap = WM_keymap_find(keyconf, "Face Mask", 0, 0);
keymap->poll = facemask_paint_poll;
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index ca48524096a..1c0830a8158 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -174,10 +174,7 @@ static void paint_brush_update(bContext *C, Brush *brush, PaintMode mode,
ups->pixel_radius *= stroke->cached_pressure;
}
- if (!(brush->flag & BRUSH_ANCHORED ||
- ELEM4(brush->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_SNAKE_HOOK,
- SCULPT_TOOL_THUMB, SCULPT_TOOL_ROTATE)))
- {
+ if (paint_supports_dynamic_tex_coords(brush, mode)) {
if (((brush->mtex.brush_map_mode == MTEX_MAP_MODE_VIEW) ||
(brush->mtex.brush_map_mode == MTEX_MAP_MODE_RANDOM)) &&
!(brush->flag & BRUSH_RAKE))
@@ -188,7 +185,7 @@ static void paint_brush_update(bContext *C, Brush *brush, PaintMode mode,
ups->brush_rotation = 0.0f;
}
- if ((brush->mtex.brush_map_mode == MTEX_MAP_MODE_RANDOM))
+ if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_RANDOM)
BKE_brush_randomize_texture_coordinates(ups);
else
copy_v2_v2(ups->tex_mouse, mouse);
@@ -281,9 +278,7 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, const wmEve
paint_brush_update(C, brush, mode, stroke, mouse_in, pressure);
- /* TODO: as sculpt and other paint modes are unified, this
- * separation will go away */
- if (paint_supports_jitter(mode)) {
+ {
float delta[2];
float factor = stroke->zoom_2d;
@@ -301,9 +296,6 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, const wmEve
add_v2_v2v2(mouse_out, mouse_in, delta);
}
}
- else {
- copy_v2_v2(mouse_out, mouse_in);
- }
/* TODO: can remove the if statement once all modes have this */
if (stroke->get_location)
@@ -528,11 +520,6 @@ bool paint_supports_dynamic_tex_coords(Brush *br, PaintMode mode)
return true;
}
-bool paint_supports_jitter(PaintMode mode)
-{
- return ELEM3(mode, PAINT_SCULPT, PAINT_TEXTURE_PROJECTIVE, PAINT_TEXTURE_2D);
-}
-
#define PAINT_STROKE_MODAL_CANCEL 1
/* called in paint_ops.c, on each regeneration of keymaps */
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 5e88c7b5730..47e20bcc5fb 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -43,6 +43,8 @@
#include "BLI_utildefines.h"
#include "BLI_rect.h"
+#include "BLF_translation.h"
+
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_DerivedMesh.h"
@@ -57,6 +59,7 @@
#include "BIF_glutil.h"
#include "RE_shader_ext.h"
+#include "RE_render_ext.h"
#include "ED_view3d.h"
#include "ED_screen.h"
@@ -174,13 +177,13 @@ float paint_calc_object_space_radius(ViewContext *vc, const float center[3],
return len_v3(delta) / scale;
}
-float paint_get_tex_pixel(Brush *br, float u, float v, struct ImagePool *pool)
+float paint_get_tex_pixel(MTex *mtex, float u, float v, struct ImagePool *pool)
{
TexResult texres = {0};
float co[3] = {u, v, 0.0f};
int hasrgb;
- hasrgb = multitex_ext(br->mtex.tex, co, NULL, NULL, 0, &texres, pool);
+ hasrgb = multitex_ext(mtex->tex, co, NULL, NULL, 0, &texres, pool);
if (hasrgb & TEX_RGB)
texres.tin = rgb_to_grayscale(&texres.tr) * texres.ta;
@@ -188,6 +191,23 @@ float paint_get_tex_pixel(Brush *br, float u, float v, struct ImagePool *pool)
return texres.tin;
}
+void paint_get_tex_pixel_col(MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool)
+{
+ float co[3] = {u, v, 0.0f};
+ int hasrgb;
+ float intensity;
+
+ hasrgb = externtex(mtex, co, &intensity,
+ rgba, rgba + 1, rgba + 2, rgba + 3, 0, pool);
+
+ if (!hasrgb) {
+ rgba[0] = intensity;
+ rgba[1] = intensity;
+ rgba[2] = intensity;
+ rgba[3] = 1.0f;
+ }
+}
+
/* 3D Paint */
static void imapaint_project(Object *ob, float model[4][4], float proj[4][4], const float co[3], float pco[4])
@@ -375,6 +395,7 @@ static int brush_curve_preset_poll(bContext *C)
void BRUSH_OT_curve_preset(wmOperatorType *ot)
{
+ PropertyRNA *prop;
static EnumPropertyItem prop_shape_items[] = {
{CURVE_PRESET_SHARP, "SHARP", 0, "Sharp", ""},
{CURVE_PRESET_SMOOTH, "SMOOTH", 0, "Smooth", ""},
@@ -391,7 +412,8 @@ void BRUSH_OT_curve_preset(wmOperatorType *ot)
ot->exec = brush_curve_preset_exec;
ot->poll = brush_curve_preset_poll;
- RNA_def_enum(ot->srna, "shape", prop_shape_items, CURVE_PRESET_SMOOTH, "Mode", "");
+ prop = RNA_def_enum(ot->srna, "shape", prop_shape_items, CURVE_PRESET_SMOOTH, "Mode", "");
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_CURVE); /* Abusing id_curve :/ */
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 197231124fc..2eca3f94e95 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -866,6 +866,7 @@ static float calc_vp_strength_col_dl(VPaint *vp, ViewContext *vc, const float co
{
float delta[2];
float dist_squared;
+ float factor = 1.0;
sub_v2_v2v2(delta, mval, co_ss);
dist_squared = dot_v2v2(delta, delta); /* len squared */
@@ -880,8 +881,9 @@ static float calc_vp_strength_col_dl(VPaint *vp, ViewContext *vc, const float co
const float co_ss_3d[3] = {co_ss[0], co_ss[1], 0.0f}; /* we need a 3rd empty value */
BKE_brush_sample_tex_3D(vc->scene, brush, co_ss_3d, rgba, 0, NULL);
}
+ factor = rgba[3];
}
- return BKE_brush_curve_strength_clamp(brush, dist, brush_size_pressure);
+ return factor * BKE_brush_curve_strength_clamp(brush, dist, brush_size_pressure);
}
}
if (rgba)
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 20b8f90df8b..5edd14cd8e3 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -968,7 +968,7 @@ static float tex_strength(SculptSession *ss, Brush *br,
x += br->mtex.ofs[0];
y += br->mtex.ofs[1];
- avg = paint_get_tex_pixel(br, x, y, ss->tex_pool);
+ avg = paint_get_tex_pixel(&br->mtex, x, y, ss->tex_pool);
avg += br->texture_sample_bias;
}
@@ -3220,8 +3220,15 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob)
PBVHNode **nodes;
float (*vertCos)[3] = NULL;
- if (ss->kb)
- vertCos = MEM_callocN(sizeof(*vertCos) * me->totvert, "flushStrokeDeofrm keyVerts");
+ if (ss->kb) {
+ vertCos = MEM_mallocN(sizeof(*vertCos) * me->totvert, "flushStrokeDeofrm keyVerts");
+
+ /* mesh could have isolated verts which wouldn't be in BVH,
+ * to deal with this we copy old coordinates over new ones
+ * and then update coordinates for all vertices from BVH
+ */
+ memcpy(vertCos, ss->orig_cos, 3 * sizeof(float) * me->totvert);
+ }
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c
index dcc61cfa544..cf277957e70 100644
--- a/source/blender/editors/space_buttons/buttons_ops.c
+++ b/source/blender/editors/space_buttons/buttons_ops.c
@@ -120,6 +120,8 @@ static int file_browse_exec(bContext *C, wmOperator *op)
BLI_path_abs(path, id ? ID_BLEND_PATH(G.main, id) : G.main->name);
if (BLI_is_dir(path)) {
+ /* do this first so '//' isnt converted to '//\' on windows */
+ BLI_add_slash(path);
if (is_relative) {
BLI_strncpy(path, str, FILE_MAX);
BLI_path_rel(path, G.main->name);
@@ -129,7 +131,6 @@ static int file_browse_exec(bContext *C, wmOperator *op)
else {
str = MEM_reallocN(str, strlen(str) + 2);
}
- BLI_add_slash(str);
}
else {
char * const lslash = (char *)BLI_last_slash(str);
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index 2d3dc9127c3..cbca2f0c46e 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -248,6 +248,53 @@ static void draw_movieclip_notes(SpaceClip *sc, ARegion *ar)
ED_region_info_draw(ar, str, block, 0.6f);
}
+static void draw_movieclip_buffer_glsl(SpaceClip *sc, ImBuf *ibuf, int x, int y,
+ float zoomx, float zoomy)
+{
+ MovieClip *clip = ED_space_clip_get_clip(sc);
+ int filter = GL_LINEAR;
+
+ glPushMatrix();
+ glTranslatef(x, y, 0.0f);
+ glScalef(zoomx, zoomy, 1.0f);
+
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+
+ glColor4f(1.0, 1.0, 1.0, 1.0);
+
+ /* non-scaled proxy shouldn;t use diltering */
+ if ((clip->flag & MCLIP_USE_PROXY) == 0 ||
+ ELEM(sc->user.render_size, MCLIP_PROXY_RENDER_SIZE_FULL, MCLIP_PROXY_RENDER_SIZE_100))
+ {
+ filter = GL_NEAREST;
+ }
+
+ glaDrawPixelsTex(0, 0, ibuf->x, ibuf->y, GL_FLOAT, filter, ibuf->rect_float);
+
+ glPopMatrix();
+}
+
+static void draw_movieclip_buffer_fallback(const bContext *C, ImBuf *ibuf, int x, int y,
+ int width, int height, float zoomx, float zoomy)
+{
+ unsigned char *display_buffer;
+ void *cache_handle;
+
+ display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
+
+ if (display_buffer) {
+ /* set zoom */
+ glPixelZoom(zoomx * width / ibuf->x, zoomy * height / ibuf->y);
+
+ glaDrawPixelsAuto(x, y, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, GL_NEAREST, display_buffer);
+
+ /* reset zoom */
+ glPixelZoom(1.0f, 1.0f);
+ }
+
+ IMB_display_buffer_release(cache_handle);
+}
+
static void draw_movieclip_buffer(const bContext *C, SpaceClip *sc, ARegion *ar, ImBuf *ibuf,
int width, int height, float zoomx, float zoomy)
{
@@ -261,62 +308,32 @@ static void draw_movieclip_buffer(const bContext *C, SpaceClip *sc, ARegion *ar,
glRectf(x, y, x + zoomx * width, y + zoomy * height);
}
else {
- unsigned char *display_buffer;
- void *cache_handle;
-
- display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
-
- if (display_buffer) {
- int need_fallback = 1;
-
- /* checkerboard for case alpha */
- if (ibuf->planes == 32) {
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- fdrawcheckerboard(x, y, x + zoomx * ibuf->x, y + zoomy * ibuf->y);
- }
+ bool need_fallback = true;
- if (ED_space_clip_texture_buffer_supported(sc)) {
- if (ED_space_clip_load_movieclip_buffer(sc, ibuf, display_buffer)) {
- glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
+ /* checkerboard for case alpha */
+ if (ibuf->planes == 32) {
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glPushMatrix();
- glTranslatef(x, y, 0.0f);
- glScalef(zoomx, zoomy, 1.0f);
-
- glBegin(GL_QUADS);
- glTexCoord2f(0.0f, 0.0f); glVertex2f(0.0f, 0.0f);
- glTexCoord2f(1.0f, 0.0f); glVertex2f(width, 0.0f);
- glTexCoord2f(1.0f, 1.0f); glVertex2f(width, height);
- glTexCoord2f(0.0f, 1.0f); glVertex2f(0.0f, height);
- glEnd();
-
- glPopMatrix();
-
- ED_space_clip_unload_movieclip_buffer(sc);
-
- need_fallback = 0;
- }
- }
+ fdrawcheckerboard(x, y, x + zoomx * ibuf->x, y + zoomy * ibuf->y);
+ }
- /* if texture buffers aren't efficiently supported or texture is too large to
- * be binder fallback to simple draw pixels solution */
- if (need_fallback) {
- /* set zoom */
- glPixelZoom(zoomx * width / ibuf->x, zoomy * height / ibuf->y);
+ /* GLSL display transform for byte buffers is not supported yet */
+ if (ibuf->rect_float && IMB_coloemanagement_setup_glsl_draw_from_ctx(C)) {
+ draw_movieclip_buffer_glsl(sc, ibuf, x, y, zoomx, zoomy);
- glaDrawPixelsAuto(x, y, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, GL_NEAREST, display_buffer);
+ IMB_coloemanagement_finish_glsl_draw();
- /* reset zoom */
- glPixelZoom(1.0f, 1.0f);
- }
+ need_fallback = false;
+ }
- if (ibuf->planes == 32)
- glDisable(GL_BLEND);
+ /* if GLSL display failed, fallback to regular glaDrawPixelsAuto method */
+ if (need_fallback) {
+ draw_movieclip_buffer_fallback(C, ibuf, x, y, width, height, zoomx, zoomy);
}
- IMB_display_buffer_release(cache_handle);
+ if (ibuf->planes == 32)
+ glDisable(GL_BLEND);
}
}
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index b00cc564a99..d297d0485e3 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -62,15 +62,13 @@
#include "GPU_extensions.h"
+#include "IMB_colormanagement.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "ED_screen.h"
#include "ED_clip.h"
-#include "BIF_gl.h"
-#include "BIF_glutil.h"
-
#include "WM_api.h"
#include "WM_types.h"
@@ -580,163 +578,6 @@ void ED_space_clip_set_mask(bContext *C, SpaceClip *sc, Mask *mask)
}
}
-/* OpenGL draw context */
-
-typedef struct SpaceClipDrawContext {
- int support_checked, buffers_supported;
-
- GLuint texture; /* OGL texture ID */
- short texture_allocated; /* flag if texture was allocated by glGenTextures */
- struct ImBuf *texture_ibuf; /* image buffer for which texture was created */
- const unsigned char *display_buffer; /* display buffer for which texture was created */
- int image_width, image_height; /* image width and height for which texture was created */
- unsigned last_texture; /* ID of previously used texture, so it'll be restored after clip drawing */
-
- /* fields to check if cache is still valid */
- int framenr, start_frame, frame_offset;
- short render_size, render_flag;
-
- char colorspace[64];
-} SpaceClipDrawContext;
-
-int ED_space_clip_texture_buffer_supported(SpaceClip *sc)
-{
- SpaceClipDrawContext *context = sc->draw_context;
-
- if (!context) {
- context = MEM_callocN(sizeof(SpaceClipDrawContext), "SpaceClipDrawContext");
- sc->draw_context = context;
- }
-
- if (!context->support_checked) {
- context->support_checked = TRUE;
- if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
- context->buffers_supported = FALSE;
- }
- else {
- context->buffers_supported = GPU_non_power_of_two_support();
- }
- }
-
- return context->buffers_supported;
-}
-
-int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf, const unsigned char *display_buffer)
-{
- SpaceClipDrawContext *context = sc->draw_context;
- MovieClip *clip = ED_space_clip_get_clip(sc);
- int need_rebind = 0;
-
- context->last_texture = glaGetOneInteger(GL_TEXTURE_2D);
-
- glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-
- /* image texture need to be rebinded if displaying another image buffer
- * assuming displaying happens of footage frames only on which painting doesn't happen.
- * so not changed image buffer pointer means unchanged image content */
- need_rebind |= context->texture_ibuf != ibuf;
- need_rebind |= context->display_buffer != display_buffer;
- need_rebind |= context->framenr != sc->user.framenr;
- need_rebind |= context->render_size != sc->user.render_size;
- need_rebind |= context->render_flag != sc->user.render_flag;
- need_rebind |= context->start_frame != clip->start_frame;
- need_rebind |= context->frame_offset != clip->frame_offset;
-
- if (!need_rebind) {
- /* OCIO_TODO: not entirely nice, but currently it seems to be easiest way
- * to deal with changing input color space settings
- * pointer-based check could fail due to new buffers could be
- * be allocated on on old memory
- */
- need_rebind = strcmp(context->colorspace, clip->colorspace_settings.name) != 0;
- }
-
- if (need_rebind) {
- int width = ibuf->x, height = ibuf->y;
- int need_recreate = 0;
-
- if (width > GL_MAX_TEXTURE_SIZE || height > GL_MAX_TEXTURE_SIZE)
- return 0;
-
- /* if image resolution changed (e.g. switched to proxy display) texture need to be recreated */
- need_recreate = context->image_width != ibuf->x || context->image_height != ibuf->y;
-
- if (context->texture_ibuf && need_recreate) {
- glDeleteTextures(1, &context->texture);
- context->texture_allocated = 0;
- }
-
- if (need_recreate || !context->texture_allocated) {
- /* texture doesn't exist yet or need to be re-allocated because of changed dimensions */
- int filter = GL_LINEAR;
-
- /* non-scaled proxy shouldn;t use diltering */
- if ((clip->flag & MCLIP_USE_PROXY) == 0 ||
- ELEM(sc->user.render_size, MCLIP_PROXY_RENDER_SIZE_FULL, MCLIP_PROXY_RENDER_SIZE_100))
- {
- filter = GL_NEAREST;
- }
-
- glGenTextures(1, &context->texture);
- glBindTexture(GL_TEXTURE_2D, context->texture);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
- }
- else {
- /* if texture doesn't need to be reallocated itself, just bind it so
- * loading of image will happen to a proper texture */
- glBindTexture(GL_TEXTURE_2D, context->texture);
- }
-
- if (display_buffer)
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer);
-
- /* store settings */
- context->texture_allocated = 1;
- context->display_buffer = display_buffer;
- context->texture_ibuf = ibuf;
- context->image_width = ibuf->x;
- context->image_height = ibuf->y;
- context->framenr = sc->user.framenr;
- context->render_size = sc->user.render_size;
- context->render_flag = sc->user.render_flag;
- context->start_frame = clip->start_frame;
- context->frame_offset = clip->frame_offset;
-
- BLI_strncpy(context->colorspace, clip->colorspace_settings.name, sizeof(context->colorspace));
- }
- else {
- /* displaying exactly the same image which was loaded t oa texture,
- * just bint texture in this case */
- glBindTexture(GL_TEXTURE_2D, context->texture);
- }
-
- glEnable(GL_TEXTURE_2D);
-
- return TRUE;
-}
-
-void ED_space_clip_unload_movieclip_buffer(SpaceClip *sc)
-{
- SpaceClipDrawContext *context = sc->draw_context;
-
- glBindTexture(GL_TEXTURE_2D, context->last_texture);
- glDisable(GL_TEXTURE_2D);
-}
-
-void ED_space_clip_free_texture_buffer(SpaceClip *sc)
-{
- SpaceClipDrawContext *context = sc->draw_context;
-
- if (context) {
- glDeleteTextures(1, &context->texture);
-
- MEM_freeN(context);
- }
-}
-
/* ******** pre-fetching functions ******** */
typedef struct PrefetchJob {
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index ced19020034..64b643f8a58 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -327,8 +327,6 @@ static void clip_free(SpaceLink *sl)
if (sc->scopes.track_search)
IMB_freeImBuf(sc->scopes.track_search);
-
- ED_space_clip_free_texture_buffer(sc);
}
/* spacetype; init callback */
@@ -348,7 +346,6 @@ static SpaceLink *clip_duplicate(SpaceLink *sl)
scn->scopes.track_search = NULL;
scn->scopes.track_preview = NULL;
scn->scopes.ok = FALSE;
- scn->draw_context = NULL;
return (SpaceLink *)scn;
}
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index a413eb47140..5e5b2ece8c9 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -2872,10 +2872,57 @@ static void std_node_socket_draw(bContext *C, uiLayout *layout, PointerRNA *ptr,
}
}
+static void std_node_socket_interface_draw(bContext *UNUSED(C), uiLayout *layout, PointerRNA *ptr)
+{
+ bNodeSocket *sock = ptr->data;
+ int type = sock->typeinfo->type;
+ /*int subtype = sock->typeinfo->subtype;*/
+
+ switch (type) {
+ case SOCK_FLOAT: {
+ uiLayout *row;
+ uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "min_value", 0, "min", 0);
+ uiItemR(row, ptr, "max_value", 0, "max", 0);
+ break;
+ }
+ case SOCK_INT: {
+ uiLayout *row;
+ uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "min_value", 0, "min", 0);
+ uiItemR(row, ptr, "max_value", 0, "max", 0);
+ break;
+ }
+ case SOCK_BOOLEAN: {
+ uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ break;
+ }
+ case SOCK_VECTOR: {
+ uiLayout *row;
+ uiItemR(layout, ptr, "default_value", UI_ITEM_R_EXPAND, NULL, 0);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "min_value", 0, "min", 0);
+ uiItemR(row, ptr, "max_value", 0, "max", 0);
+ break;
+ }
+ case SOCK_RGBA: {
+ uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ break;
+ }
+ case SOCK_STRING: {
+ uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ break;
+ }
+ }
+}
+
void ED_init_standard_node_socket_type(bNodeSocketType *stype)
{
stype->draw = std_node_socket_draw;
stype->draw_color = std_node_socket_draw_color;
+ stype->interface_draw = std_node_socket_interface_draw;
stype->interface_draw_color = std_node_socket_interface_draw_color;
}
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index c74c160080c..cba807a436f 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -115,7 +115,7 @@ static void compo_tag_output_nodes(bNodeTree *nodetree, int recalc_flags)
if (recalc_flags & COM_RECALC_COMPOSITE)
node->flag |= NODE_DO_OUTPUT_RECALC;
}
- else if (node->type == CMP_NODE_VIEWER) {
+ else if (node->type == CMP_NODE_VIEWER || node->type == CMP_NODE_SPLITVIEWER) {
if (recalc_flags & COM_RECALC_VIEWER)
node->flag |= NODE_DO_OUTPUT_RECALC;
}
@@ -2364,7 +2364,7 @@ static int node_shader_script_update_exec(bContext *C, wmOperator *op)
RE_engine_free(engine);
- return (found)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
+ return (found) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
void NODE_OT_shader_script_update(wmOperatorType *ot)
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index cdb89a66867..62537fb713f 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -823,9 +823,10 @@ static int node_select_same_type_step_exec(bContext *C, wmOperator *op)
/* is note outside view? */
if (active->totr.xmax < ar->v2d.cur.xmin || active->totr.xmin > ar->v2d.cur.xmax ||
- active->totr.ymax < ar->v2d.cur.ymin || active->totr.ymin > ar->v2d.cur.ymax)
- space_node_view_flag(C, snode, CTX_wm_region(C), NODE_SELECT);
-
+ active->totr.ymax < ar->v2d.cur.ymin || active->totr.ymin > ar->v2d.cur.ymax)
+ {
+ space_node_view_flag(C, snode, CTX_wm_region(C), NODE_SELECT);
+ }
}
if (node_array)
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 1a4d461c3c1..3c2c715efc2 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1050,6 +1050,17 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
/* setting up the view - actual drawing starts here */
UI_view2d_view_ortho(v2d);
+ /* only draw alpha for main buffer */
+ if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
+ if (sseq->flag & SEQ_USE_ALPHA) {
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ fdrawcheckerboard(v2d->tot.xmin, v2d->tot.ymin, v2d->tot.xmax, v2d->tot.ymax);
+ glColor4f(1.0, 1.0, 1.0, 1.0);
+ }
+ }
+
last_texid = glaGetOneInteger(GL_TEXTURE_2D);
glEnable(GL_TEXTURE_2D);
glGenTextures(1, (GLuint *)&texid);
@@ -1061,14 +1072,6 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, ibuf->x, ibuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer);
- /* only draw alpha for main buffer */
- if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
- if (sseq->flag & SEQ_USE_ALPHA) {
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- }
- }
-
glBegin(GL_QUADS);
if (draw_overlay) {
@@ -1100,7 +1103,7 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
glEnd();
glBindTexture(GL_TEXTURE_2D, last_texid);
glDisable(GL_TEXTURE_2D);
- if (sseq->flag & SEQ_USE_ALPHA)
+ if (sseq->mainb == SEQ_DRAW_IMG_IMBUF && sseq->flag & SEQ_USE_ALPHA)
glDisable(GL_BLEND);
glDeleteTextures(1, &texid);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 8eae1571933..265fef0f59b 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -37,6 +37,7 @@
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
+#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_smoke_types.h"
#include "DNA_world_types.h"
@@ -2660,9 +2661,9 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS
unsigned char col[4] = {0, 0, 0, 255}; /* color of the text to draw */
float area; /* area of the face */
float grid = unit->system ? unit->scale_length : v3d->grid;
- const int do_split = unit->flag & USER_UNIT_OPT_SPLIT;
- const int do_global = v3d->flag & V3D_GLOBAL_STATS;
- const int do_moving = G.moving;
+ const bool do_split = (unit->flag & USER_UNIT_OPT_SPLIT) != 0;
+ const bool do_global = (v3d->flag & V3D_GLOBAL_STATS) != 0;
+ const bool do_moving = G.moving;
BMIter iter;
int i;
@@ -2703,7 +2704,7 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS
unit->system, B_UNIT_LENGTH, do_split, false);
}
else {
- sprintf(numstr, conv_float, len_v3v3(v1, v2));
+ BLI_snprintf(numstr, sizeof(numstr), conv_float, len_v3v3(v1, v2));
}
view3d_cached_text_draw_add(vmid, numstr, 0, txt_flag, col);
@@ -2711,6 +2712,57 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS
}
}
+ if (me->drawflag & ME_DRAWEXTRA_EDGEANG) {
+ const bool is_rad = (unit->system_rotation == USER_UNIT_ROT_RADIANS);
+ BMEdge *eed;
+
+ UI_GetThemeColor3ubv(TH_DRAWEXTRA_EDGEANG, col);
+
+ // invert_m4_m4(ob->imat, ob->obmat); // this is already called
+
+ eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for (; eed; eed = BM_iter_step(&iter)) {
+ BMLoop *l_a, *l_b;
+ if (BM_edge_loop_pair(eed, &l_a, &l_b)) {
+ /* draw selected edges, or edges next to selected verts while draging */
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT) ||
+ (do_moving && (BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(eed->v2, BM_ELEM_SELECT) ||
+ /* special case, this is useful to show when vertes connected to this edge via a
+ * face are being transformed */
+ BM_elem_flag_test(l_a->next->next->v, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(l_a->prev->v, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(l_b->next->next->v, BM_ELEM_SELECT) ||
+ BM_elem_flag_test(l_b->prev->v, BM_ELEM_SELECT)
+ )))
+ {
+ float angle;
+ copy_v3_v3(v1, eed->v1->co);
+ copy_v3_v3(v2, eed->v2->co);
+
+ mid_v3_v3v3(vmid, v1, v2);
+
+ if (do_global) {
+ float no_a[3];
+ float no_b[3];
+ copy_v3_v3(no_a, l_a->f->no);
+ copy_v3_v3(no_b, l_b->f->no);
+ mul_mat3_m4_v3(ob->imat, no_a);
+ mul_mat3_m4_v3(ob->imat, no_b);
+ angle = angle_v3v3(no_a, no_b);
+ }
+ else {
+ angle = angle_normalized_v3v3(l_a->f->no, l_b->f->no);
+ }
+
+ BLI_snprintf(numstr, sizeof(numstr), "%.3f", is_rad ? angle : RAD2DEGF(angle));
+
+ view3d_cached_text_draw_add(vmid, numstr, 0, txt_flag, col);
+ }
+ }
+ }
+ }
+
if (me->drawflag & ME_DRAWEXTRA_FACEAREA) {
/* would be nice to use BM_face_calc_area, but that is for 2d faces
* so instead add up tessellation triangle areas */
@@ -2773,7 +2825,7 @@ static void draw_em_measure_stats(View3D *v3d, Object *ob, BMEditMesh *em, UnitS
if (me->drawflag & ME_DRAWEXTRA_FACEANG) {
BMFace *efa;
- int is_rad = unit->system_rotation == USER_UNIT_ROT_RADIANS;
+ const bool is_rad = (unit->system_rotation == USER_UNIT_ROT_RADIANS);
UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col);
@@ -2846,7 +2898,7 @@ static void draw_em_indices(BMEditMesh *em)
UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col);
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
- sprintf(numstr, "%d", i);
+ BLI_snprintf(numstr, sizeof(numstr), "%d", i);
view3d_cached_text_draw_add(v->co, numstr, 0, txt_flag, col);
}
i++;
@@ -2858,7 +2910,7 @@ static void draw_em_indices(BMEditMesh *em)
UI_GetThemeColor3ubv(TH_DRAWEXTRA_EDGELEN, col);
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
- sprintf(numstr, "%d", i);
+ BLI_snprintf(numstr, sizeof(numstr), "%d", i);
mid_v3_v3v3(pos, e->v1->co, e->v2->co);
view3d_cached_text_draw_add(pos, numstr, 0, txt_flag, col);
}
@@ -2872,7 +2924,7 @@ static void draw_em_indices(BMEditMesh *em)
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
BM_face_calc_center_mean(f, pos);
- sprintf(numstr, "%d", i);
+ BLI_snprintf(numstr, sizeof(numstr), "%d", i);
view3d_cached_text_draw_add(pos, numstr, 0, txt_flag, col);
}
i++;
@@ -3091,7 +3143,10 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d,
draw_dm_vert_normals(em, scene, ob, cageDM);
}
- if ((me->drawflag & (ME_DRAWEXTRA_EDGELEN | ME_DRAWEXTRA_FACEAREA | ME_DRAWEXTRA_FACEANG)) &&
+ if ((me->drawflag & (ME_DRAWEXTRA_EDGELEN |
+ ME_DRAWEXTRA_FACEAREA |
+ ME_DRAWEXTRA_FACEANG |
+ ME_DRAWEXTRA_EDGEANG)) &&
!(v3d->flag2 & V3D_RENDER_OVERRIDE))
{
draw_em_measure_stats(v3d, ob, em, &scene->unit);
@@ -3148,7 +3203,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
eWireDrawMode draw_wire = OBDRAW_WIRE_OFF;
int /* totvert,*/ totedge, totface;
DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask);
- const short is_obact = (ob == OBACT);
+ const bool is_obact = (ob == OBACT);
int draw_flags = (is_obact && paint_facesel_test(ob)) ? DRAW_FACE_SELECT : 0;
if (!dm)
@@ -4485,15 +4540,15 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
if (part->draw & PART_DRAW_NUM) {
if (a < totpart && (part->draw & PART_DRAW_HEALTH) && (part->phystype == PART_PHYS_BOIDS)) {
- sprintf(val_pos, "%d:%.2f", a, pa_health);
+ BLI_snprintf(val_pos, sizeof(numstr), "%d:%.2f", a, pa_health);
}
else {
- sprintf(val_pos, "%d", a);
+ BLI_snprintf(val_pos, sizeof(numstr), "%d", a);
}
}
else {
if (a < totpart && (part->draw & PART_DRAW_HEALTH) && (part->phystype == PART_PHYS_BOIDS)) {
- sprintf(val_pos, "%.2f", pa_health);
+ BLI_snprintf(val_pos, sizeof(numstr), "%.2f", pa_health);
}
}
@@ -6368,7 +6423,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
short dtx;
char dt;
short zbufoff = 0;
- const short is_obact = (ob == OBACT);
+ const bool is_obact = (ob == OBACT);
/* only once set now, will be removed too, should become a global standard */
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -6992,6 +7047,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
/* not for sets, duplicators or picking */
if (dflag == 0 && (v3d->flag & V3D_HIDE_HELPLINES) == 0 && (v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
ListBase *list;
+ RigidBodyCon *rbc = ob ? ob->rigidbody_constraint : NULL;
/* draw hook center and offset line */
if (ob != scene->obedit) draw_hooks(ob);
@@ -7077,6 +7133,22 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
BKE_constraints_clear_evalob(cob);
}
+ /* draw rigid body constraint lines */
+ if (rbc) {
+ UI_ThemeColor(TH_WIRE);
+ setlinestyle(3);
+ glBegin(GL_LINES);
+ if (rbc->ob1) {
+ glVertex3fv(ob->obmat[3]);
+ glVertex3fv(rbc->ob1->obmat[3]);
+ }
+ if (rbc->ob2) {
+ glVertex3fv(ob->obmat[3]);
+ glVertex3fv(rbc->ob2->obmat[3]);
+ }
+ glEnd();
+ setlinestyle(0);
+ }
}
free_old_images();
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 66047b6e8f4..b6d46f82e6a 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1831,7 +1831,7 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
* glaDrawPixelsSafe in some cases, which will end up in misssing
* alpha transparency for the background image (sergey)
*/
- glaDrawPixelsTex(x1, y1, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, GL_NEAREST, ibuf->rect);
+ glaDrawPixelsTex(x1, y1, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, GL_LINEAR, ibuf->rect);
glPixelZoom(1.0, 1.0);
glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index bea1f9da057..41a3418ada9 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -948,7 +948,6 @@ static void postOrtho(int ortho)
static void draw_manipulator_rotate(View3D *v3d, RegionView3D *rv3d, int moving, int drawflags, int combo)
{
- GLUquadricObj *qobj;
double plane[4];
float matt[4][4];
float size, unitmat[4][4];
@@ -968,9 +967,6 @@ static void draw_manipulator_rotate(View3D *v3d, RegionView3D *rv3d, int moving,
glDisable(GL_DEPTH_TEST);
unit_m4(unitmat);
- qobj = gluNewQuadric();
- gluQuadricDrawStyle(qobj, GLU_FILL);
-
/* prepare for screen aligned draw */
size = len_v3(rv3d->twmat[0]);
glPushMatrix();
@@ -1195,7 +1191,6 @@ static void draw_manipulator_rotate(View3D *v3d, RegionView3D *rv3d, int moving,
/* restore */
glLoadMatrixf(rv3d->viewmat);
- gluDeleteQuadric(qobj);
if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
}
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 60b0c655691..bdfd9df6246 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -446,7 +446,9 @@ void Transform_Properties(struct wmOperatorType *ot, int flags)
if (flags & P_PROPORTIONAL) {
RNA_def_enum(ot->srna, "proportional", proportional_editing_items, 0, "Proportional Editing", "");
- RNA_def_enum(ot->srna, "proportional_edit_falloff", proportional_falloff_items, 0, "Proportional Editing Falloff", "Falloff type for proportional editing mode");
+ prop = RNA_def_enum(ot->srna, "proportional_edit_falloff", proportional_falloff_items, 0,
+ "Proportional Editing Falloff", "Falloff type for proportional editing mode");
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_CURVE); /* Abusing id_curve :/ */
RNA_def_float(ot->srna, "proportional_size", 1, 0.00001f, FLT_MAX, "Proportional Size", "", 0.001, 100);
}
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 840b16a4567..ae1eb62bc18 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -475,7 +475,7 @@ static void codegen_print_uniforms_functions(DynStr *ds, ListBase *nodes)
/* create exactly one sampler for each texture */
if (codegen_input_has_texture(input) && input->bindtex)
BLI_dynstr_appendf(ds, "uniform %s samp%d;\n",
- (input->textype == GPU_TEX2D)? "sampler2D": "sampler2DShadow",
+ (input->textype == GPU_TEX2D) ? "sampler2D" : "sampler2DShadow",
input->texid);
}
else if (input->source == GPU_SOURCE_BUILTIN) {
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index 33402426b62..b772507e0cc 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -1295,7 +1295,7 @@ void GPU_begin_object_materials(View3D *v3d, RegionView3D *rv3d, Scene *scene, O
GMS.gob = ob;
GMS.gscene = scene;
- GMS.totmat= use_matcap? 1 : ob->totcol+1; /* materials start from 1, default material is 0 */
+ GMS.totmat = use_matcap ? 1 : ob->totcol + 1; /* materials start from 1, default material is 0 */
GMS.glay= (v3d->localvd)? v3d->localvd->lay: v3d->lay; /* keep lamps visible in local view */
GMS.gviewmat= rv3d->viewmat;
GMS.gviewinv= rv3d->viewinv;
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index c455e8f7642..e8d28877043 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -393,7 +393,7 @@ static GPUTexture *GPU_texture_create_nD(int w, int h, int n, float *fpixels, in
if (fpixels) {
glTexSubImage1D(tex->target, 0, 0, w, format, type,
- pixels? pixels: fpixels);
+ pixels ? pixels : fpixels);
if (tex->w > w)
GPU_glTexSubImageEmpty(tex->target, format, w, 0,
@@ -406,7 +406,7 @@ static GPUTexture *GPU_texture_create_nD(int w, int h, int n, float *fpixels, in
if (fpixels) {
glTexSubImage2D(tex->target, 0, 0, 0, w, h,
- format, type, pixels? pixels: fpixels);
+ format, type, pixels ? pixels : fpixels);
if (tex->w > w)
GPU_glTexSubImageEmpty(tex->target, format, w, 0, tex->w-w, tex->h);
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 4fc04175bba..147d002475b 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -93,7 +93,7 @@ void hsv_to_rgb(vec4 hsv, out vec4 outcol)
float srgb_to_linearrgb(float c)
{
if(c < 0.04045)
- return (c < 0.0)? 0.0: c * (1.0/12.92);
+ return (c < 0.0) ? 0.0: c * (1.0 / 12.92);
else
return pow((c + 0.055)*(1.0/1.055), 2.4);
}
@@ -101,7 +101,7 @@ float srgb_to_linearrgb(float c)
float linearrgb_to_srgb(float c)
{
if(c < 0.0031308)
- return (c < 0.0)? 0.0: c * 12.92;
+ return (c < 0.0) ? 0.0: c * 12.92;
else
return 1.055 * pow(c, 1.0/2.4) - 0.055;
}
@@ -2098,7 +2098,7 @@ void node_add_shader(vec4 shader1, vec4 shader2, out vec4 shader)
void node_fresnel(float ior, vec3 N, vec3 I, out float result)
{
float eta = max(ior, 0.00001);
- result = fresnel_dielectric(I, N, eta); //backfacing()? 1.0/eta: eta);
+ result = fresnel_dielectric(I, N, eta); //backfacing() ? 1.0/eta: eta);
}
/* geometry */
diff --git a/source/blender/gpu/shaders/gpu_shader_simple_frag.glsl b/source/blender/gpu/shaders/gpu_shader_simple_frag.glsl
index 9610e0cf5aa..94c73d9e248 100644
--- a/source/blender/gpu/shaders/gpu_shader_simple_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_simple_frag.glsl
@@ -70,7 +70,7 @@ void main()
#ifndef NO_SPECULAR
/* view vector computation, depends on orthographics or perspective */
- vec3 V = (gl_ProjectionMatrix[3][3] == 0.0)? normalize(varying_position): vec3(0.0, 0.0, -1.0);
+ vec3 V = (gl_ProjectionMatrix[3][3] == 0.0) ? normalize(varying_position): vec3(0.0, 0.0, -1.0);
#endif
for (int i = 0; i < NUM_SCENE_LIGHTS; i++) {
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index b981390582e..473bd7d0c7a 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -148,6 +148,14 @@ void IMB_colormanagement_processor_apply(struct ColormanageProcessor *cm_process
int channels, int predivide);
void IMB_colormanagement_processor_free(struct ColormanageProcessor *cm_processor);
+/* ** OpenGL drawing routines using GLSL for color space transform ** */
+
+int IMB_coloemanagement_setup_glsl_draw(const struct ColorManagedViewSettings *view_settings,
+ const struct ColorManagedDisplaySettings *display_settings);
+
+int IMB_coloemanagement_setup_glsl_draw_from_ctx(const struct bContext *C);
+void IMB_coloemanagement_finish_glsl_draw(void);
+
/* Roles */
enum {
COLOR_ROLE_SCENE_LINEAR = 0,
diff --git a/source/blender/imbuf/intern/IMB_indexer.h b/source/blender/imbuf/intern/IMB_indexer.h
index 64ec658f0db..96f7a68d669 100644
--- a/source/blender/imbuf/intern/IMB_indexer.h
+++ b/source/blender/imbuf/intern/IMB_indexer.h
@@ -81,7 +81,7 @@ typedef struct anim_index_builder {
struct anim_index_entry *entry);
} anim_index_builder;
-anim_index_builder * IMB_index_builder_create(const char *name);
+anim_index_builder *IMB_index_builder_create(const char *name);
void IMB_index_builder_add_entry(
anim_index_builder * fp,
int frameno, unsigned long long seek_pos,
@@ -118,7 +118,7 @@ void IMB_free_indices(struct anim *anim);
struct anim *IMB_anim_open_proxy(
struct anim *anim, IMB_Proxy_Size preview_size);
-struct anim_index * IMB_anim_open_index(
+struct anim_index *IMB_anim_open_index(
struct anim *anim, IMB_Timecode_Type tc);
int IMB_proxy_size_to_array_index(IMB_Proxy_Size pr_size);
diff --git a/source/blender/imbuf/intern/colormanagement.c b/source/blender/imbuf/intern/colormanagement.c
index 65a3db839a9..95f67b9b21d 100644
--- a/source/blender/imbuf/intern/colormanagement.c
+++ b/source/blender/imbuf/intern/colormanagement.c
@@ -102,6 +102,19 @@ typedef struct ColormanageProcessor {
int is_data_result;
} ColormanageProcessor;
+static struct global_glsl_state {
+ /* Actual processor used for GLSL baked LUTs. */
+ OCIO_ConstProcessorRcPtr *processor;
+
+ /* Settings of processor for comparison. */
+ char view[MAX_COLORSPACE_NAME];
+ char display[MAX_COLORSPACE_NAME];
+ float exposure, gamma;
+
+ /* Container for GLSL state needed for OCIO module. */
+ struct OCIO_GLSLDrawState *ocio_glsl_state;
+} global_glsl_state;
+
/*********************** Color managed cache *************************/
/* Cache Implementation Notes
@@ -607,6 +620,12 @@ void colormanagement_init(void)
void colormanagement_exit(void)
{
+ if (global_glsl_state.processor)
+ OCIO_processorRelease(global_glsl_state.processor);
+
+ if (global_glsl_state.ocio_glsl_state)
+ OCIO_freeOGLState(global_glsl_state.ocio_glsl_state);
+
colormanage_free_config();
}
@@ -1876,7 +1895,7 @@ unsigned char *IMB_display_buffer_acquire(ImBuf *ibuf, const ColorManagedViewSet
/* early out: no float buffer and byte buffer is already in display space,
* let's just use if
*/
- if (ibuf->rect_float == NULL && ibuf->rect_colorspace) {
+ if (ibuf->rect_float == NULL && ibuf->rect_colorspace && ibuf->channels == 4) {
if (is_ibuf_rect_in_display_space(ibuf, applied_view_settings, display_settings))
return (unsigned char *) ibuf->rect;
}
@@ -2691,3 +2710,87 @@ void IMB_colormanagement_processor_free(ColormanageProcessor *cm_processor)
MEM_freeN(cm_processor);
}
+
+/* **** OpenGL drawing routines using GLSL for color space transform ***** */
+
+static bool check_glsl_display_processor_changed(const ColorManagedViewSettings *view_settings,
+ const ColorManagedDisplaySettings *display_settings)
+{
+ return !(global_glsl_state.exposure == view_settings->exposure &&
+ global_glsl_state.gamma == view_settings->gamma &&
+ STREQ(global_glsl_state.view, view_settings->view_transform) &&
+ STREQ(global_glsl_state.display, display_settings->display_device));
+}
+
+static void update_glsl_display_processor(const ColorManagedViewSettings *view_settings,
+ const ColorManagedDisplaySettings *display_settings)
+{
+ /* Update state if there's no processor yet or
+ * processor settings has been changed.
+ */
+ if (global_glsl_state.processor == NULL ||
+ check_glsl_display_processor_changed(view_settings, display_settings))
+ {
+ /* Store settings of processor for further comparison. */
+ strcpy(global_glsl_state.view, view_settings->view_transform);
+ strcpy(global_glsl_state.display, display_settings->display_device);
+ global_glsl_state.exposure = view_settings->exposure;
+ global_glsl_state.gamma = view_settings->gamma;
+
+ /* Free old processor, if any. */
+ if (global_glsl_state.processor)
+ OCIO_processorRelease(global_glsl_state.processor);
+
+ /* We're using display OCIO processor, no RGB curves yet. */
+ global_glsl_state.processor =
+ create_display_buffer_processor(global_glsl_state.view,
+ global_glsl_state.display,
+ global_glsl_state.exposure,
+ global_glsl_state.gamma);
+ }
+}
+
+int IMB_coloemanagement_setup_glsl_draw(const ColorManagedViewSettings *view_settings,
+ const ColorManagedDisplaySettings *display_settings)
+{
+ ColorManagedViewSettings default_view_settings;
+ const ColorManagedViewSettings *applied_view_settings;
+
+ if (view_settings) {
+ applied_view_settings = view_settings;
+ }
+ else {
+ /* if no view settings were specified, use default display transformation
+ * this happens for images which don't want to be displayed with render settings
+ */
+
+ init_default_view_settings(display_settings, &default_view_settings);
+ applied_view_settings = &default_view_settings;
+ }
+
+ /* RGB curves mapping is not supported on GPU yet. */
+ if (applied_view_settings->flag & COLORMANAGE_VIEW_USE_CURVES)
+ return FALSE;
+
+ /* Make sure OCIO processor is up-to-date. */
+ update_glsl_display_processor(applied_view_settings, display_settings);
+
+ OCIO_setupGLSLDraw(&global_glsl_state.ocio_glsl_state, global_glsl_state.processor);
+
+ return TRUE;
+}
+
+int IMB_coloemanagement_setup_glsl_draw_from_ctx(const bContext *C)
+{
+ ColorManagedViewSettings *view_settings;
+ ColorManagedDisplaySettings *display_settings;
+
+ display_transform_get_from_ctx(C, &view_settings, &display_settings);
+
+ return IMB_coloemanagement_setup_glsl_draw(view_settings, display_settings);
+}
+
+void IMB_coloemanagement_finish_glsl_draw(void)
+{
+ OCIO_finishGLSLDraw(global_glsl_state.ocio_glsl_state);
+}
diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.h b/source/blender/imbuf/intern/dds/DirectDrawSurface.h
index 11e6d4a5708..3d308ba1ff1 100644
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.h
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.h
@@ -171,9 +171,9 @@ public:
void setHasAlphaFlag(bool b);
void setUserVersion(int version);
- void mipmap(Image * img, uint f, uint m);
+ void mipmap(Image *img, uint f, uint m);
void *readData(uint &size);
- // void mipmap(FloatImage * img, uint f, uint m);
+ // void mipmap(FloatImage *img, uint f, uint m);
void printInfo() const;
diff --git a/source/blender/imbuf/intern/dds/Image.h b/source/blender/imbuf/intern/dds/Image.h
index 81074fba6b7..658f01deaec 100644
--- a/source/blender/imbuf/intern/dds/Image.h
+++ b/source/blender/imbuf/intern/dds/Image.h
@@ -56,9 +56,9 @@ public:
void allocate(uint w, uint h);
#if 0
- bool load(const char * name);
+ bool load(const char *name);
- void wrap(void * data, uint w, uint h);
+ void wrap(void *data, uint w, uint h);
void unwrap();
#endif
diff --git a/source/blender/imbuf/intern/dds/PixelFormat.h b/source/blender/imbuf/intern/dds/PixelFormat.h
index 2bb1864e49d..e841e696833 100644
--- a/source/blender/imbuf/intern/dds/PixelFormat.h
+++ b/source/blender/imbuf/intern/dds/PixelFormat.h
@@ -80,7 +80,7 @@
}
// Get pixel component shift and size given its mask.
- inline void maskShiftAndSize(uint mask, uint * shift, uint * size)
+ inline void maskShiftAndSize(uint mask, uint *shift, uint *size)
{
if (!mask) {
*shift = 0;
diff --git a/source/blender/imbuf/intern/rectop.c b/source/blender/imbuf/intern/rectop.c
index 958070c1479..79bf9eba1cc 100644
--- a/source/blender/imbuf/intern/rectop.c
+++ b/source/blender/imbuf/intern/rectop.c
@@ -138,7 +138,7 @@ static void blend_color_add_alpha(char cp[4], const char cp1[4], const char cp2[
cp[0] = cp1[0];
cp[1] = cp1[1];
cp[2] = cp1[2];
- cp[3] = (temp > 255)? 255 : ((temp < 0) ? 0 : temp);
+ cp[3] = (temp > 255) ? 255 : ((temp < 0) ? 0 : temp);
}
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 9103914c3e7..875e01f8037 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -225,7 +225,7 @@ typedef struct PreviewImage {
/* fluidsim Ipo */
#define ID_FLUIDSIM MAKE_ID2('F', 'S')
-#define ID_REAL_USERS(id) (((ID *)id)->us - ((((ID *)id)->flag & LIB_FAKEUSER) ? 1:0))
+#define ID_REAL_USERS(id) (((ID *)id)->us - ((((ID *)id)->flag & LIB_FAKEUSER) ? 1 : 0))
#define ID_CHECK_UNDO(id) ((GS((id)->name) != ID_SCR) && (GS((id)->name) != ID_WM))
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 0c38adb3c83..11dd68bb11b 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -105,6 +105,9 @@ typedef struct Brush {
float add_col[3];
float sub_col[3];
+
+ int stencil_pos[2];
+ int stencil_dimension[2];
} Brush;
/* Brush.flag */
@@ -141,8 +144,7 @@ typedef enum BrushFlags {
/* temporary flag which sets up automatically for correct brush
* drawing when inverted modal operator is running */
BRUSH_INVERTED = (1 << 29),
- BRUSH_ABSOLUTE_JITTER = (1 << 30),
- BRUSH_USE_MASK = (1 << 31)
+ BRUSH_ABSOLUTE_JITTER = (1 << 30)
} BrushFlags;
/* Brush.sculpt_tool */
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h
index df8b423fcad..85bb58a2017 100644
--- a/source/blender/makesdna/DNA_mesh_types.h
+++ b/source/blender/makesdna/DNA_mesh_types.h
@@ -199,9 +199,10 @@ typedef struct TFace {
#define ME_DRAWEXTRA_EDGELEN (1 << 10)
#define ME_DRAWEXTRA_FACEAREA (1 << 11)
#define ME_DRAWEXTRA_FACEANG (1 << 12)
+#define ME_DRAWEXTRA_EDGEANG (1 << 13)
/* debug only option */
-#define ME_DRAWEXTRA_INDICES (1 << 13)
+#define ME_DRAWEXTRA_INDICES (1 << 14)
#define ME_DRAW_FREESTYLE_EDGE (1 << 14)
#define ME_DRAW_FREESTYLE_FACE (1 << 15)
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index 455350d8310..d9057c45380 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -314,7 +314,7 @@ typedef struct SequencerScopes {
/* SpeedControlVars->flags */
#define SEQ_SPEED_INTEGRATE 1
-#define SEQ_SPEED_BLEND 2
+/* #define SEQ_SPEED_BLEND 2 */ /* DEPRECATED */
#define SEQ_SPEED_COMPRESS_IPO_Y 4
/* ***************** SEQUENCE ****************** */
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 1bc858f59f4..02316461d95 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -1073,8 +1073,6 @@ typedef struct SpaceClip {
/* grease pencil */
short gpencil_src, pad2;
- void *draw_context;
-
int around, pad4; /* pivot point for transforms */
MaskSpaceInfo mask_info;
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h
index afb2ac74d99..0b6e5f9c7bb 100644
--- a/source/blender/makesdna/DNA_texture_types.h
+++ b/source/blender/makesdna/DNA_texture_types.h
@@ -500,6 +500,7 @@ typedef struct ColorMapping {
#define MTEX_MAP_MODE_3D 2
#define MTEX_MAP_MODE_AREA 3
#define MTEX_MAP_MODE_RANDOM 4
+#define MTEX_MAP_MODE_STENCIL 5
/* **************** EnvMap ********************* */
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 1d7658d974e..a68d702594f 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -234,7 +234,7 @@ typedef struct ThemeSpace {
char edge_seam[4], edge_sharp[4], edge_facesel[4], edge_crease[4];
char face[4], face_select[4]; /* solid faces */
char face_dot[4]; /* selected color */
- char extra_edge_len[4], extra_face_angle[4], extra_face_area[4], pad3[4];
+ char extra_edge_len[4], extra_edge_angle[4], extra_face_angle[4], extra_face_area[4];
char normal[4];
char vertex_normal[4];
char bone_solid[4], bone_pose[4], bone_pose_active[4];
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 6fc4ab33ad1..bcab2b6a58a 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -47,18 +47,6 @@
# endif
#endif
-/* so we can use __func__ everywhere */
-#if defined(_MSC_VER)
-# define __func__ __FUNCTION__
-#endif
-
-/* copied from BLI_utildefines.h ugh */
-#ifdef __GNUC__
-# define UNUSED(x) UNUSED_ ## x __attribute__((__unused__))
-#else
-# define UNUSED(x) x
-#endif
-
/* Replace if different */
#define TMP_EXT ".tmp"
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index b9ee9b6ad1c..68a5ac5f639 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -6194,8 +6194,8 @@ int RNA_property_equals(PointerRNA *a, PointerRNA *b, PropertyRNA *prop)
int *array_a, *array_b;
int equals;
- array_a = (len > 16)? MEM_callocN(sizeof(int) * len, "RNA equals"): fixed_a;
- array_b = (len > 16)? MEM_callocN(sizeof(int) * len, "RNA equals"): fixed_b;
+ array_a = (len > 16) ? MEM_callocN(sizeof(int) * len, "RNA equals") : fixed_a;
+ array_b = (len > 16) ? MEM_callocN(sizeof(int) * len, "RNA equals") : fixed_b;
RNA_property_boolean_get_array(a, prop, array_a);
RNA_property_boolean_get_array(b, prop, array_b);
@@ -6220,8 +6220,8 @@ int RNA_property_equals(PointerRNA *a, PointerRNA *b, PropertyRNA *prop)
int *array_a, *array_b;
int equals;
- array_a = (len > 16)? MEM_callocN(sizeof(int) * len, "RNA equals"): fixed_a;
- array_b = (len > 16)? MEM_callocN(sizeof(int) * len, "RNA equals"): fixed_b;
+ array_a = (len > 16) ? MEM_callocN(sizeof(int) * len, "RNA equals"): fixed_a;
+ array_b = (len > 16) ? MEM_callocN(sizeof(int) * len, "RNA equals"): fixed_b;
RNA_property_int_get_array(a, prop, array_a);
RNA_property_int_get_array(b, prop, array_b);
@@ -6246,8 +6246,8 @@ int RNA_property_equals(PointerRNA *a, PointerRNA *b, PropertyRNA *prop)
float *array_a, *array_b;
int equals;
- array_a = (len > 16)? MEM_callocN(sizeof(float) * len, "RNA equals"): fixed_a;
- array_b = (len > 16)? MEM_callocN(sizeof(float) * len, "RNA equals"): fixed_b;
+ array_a = (len > 16) ? MEM_callocN(sizeof(float) * len, "RNA equals") : fixed_a;
+ array_b = (len > 16) ? MEM_callocN(sizeof(float) * len, "RNA equals") : fixed_b;
RNA_property_float_get_array(a, prop, array_a);
RNA_property_float_get_array(b, prop, array_b);
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index de68c4d19d9..8946274fc38 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -145,9 +145,10 @@ static int rna_SculptToolCapabilities_has_normal_weight_get(PointerRNA *ptr)
static int rna_BrushCapabilities_has_overlay_get(PointerRNA *ptr)
{
Brush *br = (Brush *)ptr->data;
- return ELEM(br->mtex.brush_map_mode,
+ return ELEM3(br->mtex.brush_map_mode,
MTEX_MAP_MODE_VIEW,
- MTEX_MAP_MODE_TILED);
+ MTEX_MAP_MODE_TILED,
+ MTEX_MAP_MODE_STENCIL);
}
static int rna_SculptToolCapabilities_has_persistence_get(PointerRNA *ptr)
@@ -237,10 +238,11 @@ static int rna_SculptToolCapabilities_has_strength_get(PointerRNA *ptr)
static int rna_BrushCapabilities_has_texture_angle_get(PointerRNA *ptr)
{
Brush *br = (Brush *)ptr->data;
- return ELEM3(br->mtex.brush_map_mode,
+ return ELEM4(br->mtex.brush_map_mode,
MTEX_MAP_MODE_VIEW,
MTEX_MAP_MODE_AREA,
- MTEX_MAP_MODE_TILED);
+ MTEX_MAP_MODE_TILED,
+ MTEX_MAP_MODE_STENCIL);
}
static int rna_BrushCapabilities_has_texture_angle_source_get(PointerRNA *ptr)
@@ -433,6 +435,7 @@ static void rna_def_brush_texture_slot(BlenderRNA *brna)
{MTEX_MAP_MODE_TILED, "TILED", 0, "Tiled", ""},
{MTEX_MAP_MODE_3D, "3D", 0, "3D", ""},
{MTEX_MAP_MODE_RANDOM, "RANDOM", 0, "Random", ""},
+ {MTEX_MAP_MODE_STENCIL, "STENCIL", 0, "Stencil", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -441,6 +444,7 @@ static void rna_def_brush_texture_slot(BlenderRNA *brna)
{MTEX_MAP_MODE_TILED, "TILED", 0, "Tiled", ""},
{MTEX_MAP_MODE_3D, "3D", 0, "3D", ""},
{MTEX_MAP_MODE_RANDOM, "RANDOM", 0, "Random", ""},
+ {MTEX_MAP_MODE_STENCIL, "STENCIL", 0, "Stencil", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -551,7 +555,7 @@ static void rna_def_brush(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}
};
- static EnumPropertyItem brush_stroke_method_items[] = {
+ static EnumPropertyItem sculpt_stroke_method_items[] = {
{0, "DOTS", 0, "Dots", "Apply paint on each mouse move step"},
{BRUSH_RESTORE_MESH, "DRAG_DOT", 0, "Drag Dot", "Allows a single dot to be carefully positioned"},
{BRUSH_SPACE, "SPACE", 0, "Space", "Limit brush application to the distance specified by spacing"},
@@ -560,6 +564,13 @@ static void rna_def_brush(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}
};
+ static EnumPropertyItem brush_stroke_method_items[] = {
+ {0, "DOTS", 0, "Dots", "Apply paint on each mouse move step"},
+ {BRUSH_SPACE, "SPACE", 0, "Space", "Limit brush application to the distance specified by spacing"},
+ {BRUSH_AIRBRUSH, "AIRBRUSH", 0, "Airbrush", "Keep applying paint effect while holding mouse (spray)"},
+ {0, NULL, 0, NULL, NULL}
+ };
+
static EnumPropertyItem texture_angle_source_items[] = {
{0, "USER", 0, "User", "Rotate the brush texture by given angle"},
{BRUSH_RAKE, "RAKE", 0, "Rake", "Rotate the brush texture to match the stroke direction"},
@@ -628,6 +639,12 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Stroke Method", "");
RNA_def_property_update(prop, 0, "rna_Brush_update");
+ prop = RNA_def_property(srna, "sculpt_stroke_method", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
+ RNA_def_property_enum_items(prop, sculpt_stroke_method_items);
+ RNA_def_property_ui_text(prop, "Stroke Method", "");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
prop = RNA_def_property(srna, "texture_angle_source_random", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
RNA_def_property_enum_items(prop, texture_angle_source_items);
@@ -914,11 +931,6 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Restore Mesh", "Allow a single dot to be carefully positioned");
RNA_def_property_update(prop, 0, "rna_Brush_update");
- prop = RNA_def_property(srna, "use_mask", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_USE_MASK);
- RNA_def_property_ui_text(prop, "Mask Texture", "Use a texture as mask for the brush");
- RNA_def_property_update(prop, 0, "rna_Brush_update");
-
/* only for projection paint, TODO, other paint modes */
prop = RNA_def_property(srna, "use_alpha", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", BRUSH_LOCK_ALPHA);
diff --git a/source/blender/makesrna/intern/rna_mask.c b/source/blender/makesrna/intern/rna_mask.c
index 72b0030ee23..c47b81ec9ca 100644
--- a/source/blender/makesrna/intern/rna_mask.c
+++ b/source/blender/makesrna/intern/rna_mask.c
@@ -35,6 +35,8 @@
#include "DNA_object_types.h" /* SELECT */
#include "DNA_scene_types.h"
+#include "BLF_translation.h"
+
#include "BKE_movieclip.h"
#include "BKE_tracking.h"
@@ -680,6 +682,7 @@ static void rna_def_mask_layer(BlenderRNA *brna)
RNA_def_property_enum_sdna(prop, NULL, "falloff");
RNA_def_property_enum_items(prop, proportional_falloff_curve_only_items);
RNA_def_property_ui_text(prop, "Falloff", "Falloff type the feather");
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_CURVE); /* Abusing id_curve :/ */
RNA_def_property_update(prop, NC_MASK | NA_EDITED, NULL);
}
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index 13ce4a77153..17519b5baf5 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -734,13 +734,13 @@ static void rna_MeshLoopColorLayer_data_begin(CollectionPropertyIterator *iter,
{
Mesh *me = rna_mesh(ptr);
CustomDataLayer *layer = (CustomDataLayer *)ptr->data;
- rna_iterator_array_begin(iter, layer->data, sizeof(MLoopCol), me->totloop, 0, NULL);
+ rna_iterator_array_begin(iter, layer->data, sizeof(MLoopCol), (me->edit_btmesh) ? 0 : me->totloop, 0, NULL);
}
static int rna_MeshLoopColorLayer_data_length(PointerRNA *ptr)
{
Mesh *me = rna_mesh(ptr);
- return me->totloop;
+ return (me->edit_btmesh) ? 0 : me->totloop;
}
static int rna_MeshLoopColorLayer_active_render_get(PointerRNA *ptr)
@@ -2974,6 +2974,12 @@ static void rna_def_mesh(BlenderRNA *brna)
"Display selected edge lengths, using global values when set in the transform panel");
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
+ prop = RNA_def_property(srna, "show_extra_edge_angle", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEXTRA_EDGEANG);
+ RNA_def_property_ui_text(prop, "Edge Angle",
+ "Display selected edge angle, using global values when set in the transform panel");
+ RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
+
prop = RNA_def_property(srna, "show_extra_face_angle", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEXTRA_FACEANG);
RNA_def_property_ui_text(prop, "Face Angles",
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 185968ded79..9fcb05a3dc2 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -889,6 +889,7 @@ static void rna_def_modifier_warp(BlenderRNA *brna)
prop = RNA_def_property(srna, "falloff_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, prop_falloff_items);
RNA_def_property_ui_text(prop, "Falloff Type", "");
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_CURVE); /* Abusing id_curve :/ */
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "falloff_radius", PROP_FLOAT, PROP_UNSIGNED | PROP_DISTANCE);
@@ -2984,6 +2985,7 @@ static void rna_def_modifier_weightvgedit(BlenderRNA *brna)
prop = RNA_def_property(srna, "falloff_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, weightvg_edit_falloff_type_items);
RNA_def_property_ui_text(prop, "Falloff Type", "How weights are mapped to their new values");
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_CURVE); /* Abusing id_curve :/ */
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "use_add", PROP_BOOLEAN, PROP_NONE);
@@ -3187,6 +3189,7 @@ static void rna_def_modifier_weightvgproximity(BlenderRNA *brna)
prop = RNA_def_property(srna, "falloff_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, weightvg_proximity_falloff_type_items);
RNA_def_property_ui_text(prop, "Falloff Type", "How weights are mapped to their new values");
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_CURVE); /* Abusing id_curve :/ */
RNA_def_property_update(prop, 0, "rna_Modifier_update");
/* Common masking properties. */
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index d8dd9ff3c33..16f63e31353 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -33,6 +33,8 @@
#include "BLI_string.h"
#include "BLI_utildefines.h"
+#include "BLF_translation.h"
+
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_node_types.h"
@@ -2734,7 +2736,7 @@ static void rna_ShaderNodeScript_bytecode_get(PointerRNA *ptr, char *value)
bNode *node = (bNode *)ptr->data;
NodeShaderScript *nss = node->storage;
- strcpy(value, (nss->bytecode)? nss->bytecode: "");
+ strcpy(value, (nss->bytecode) ? nss->bytecode : "");
}
static int rna_ShaderNodeScript_bytecode_length(PointerRNA *ptr)
@@ -4028,6 +4030,7 @@ static void def_cmp_dilate_erode(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "falloff");
RNA_def_property_enum_items(prop, proportional_falloff_curve_only_items);
RNA_def_property_ui_text(prop, "Falloff", "Falloff type the feather");
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_CURVE); /* Abusing id_curve :/ */
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
}
@@ -5662,6 +5665,7 @@ static void def_cmp_keying(StructRNA *srna)
RNA_def_property_enum_sdna(prop, NULL, "feather_falloff");
RNA_def_property_enum_items(prop, proportional_falloff_curve_only_items);
RNA_def_property_ui_text(prop, "Feather Falloff", "Falloff type the feather");
+ RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_CURVE); /* Abusing id_curve :/ */
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
prop = RNA_def_property(srna, "feather_distance", PROP_INT, PROP_NONE);
@@ -6058,13 +6062,32 @@ static void rna_def_node_socket_float(BlenderRNA *brna, const char *idname, cons
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
- /* XXX need to reset the from-type here, so subtype subclasses cast correctly! (RNA bug) */
RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
/* socket interface */
srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
RNA_def_struct_ui_text(srna, "Float Node Socket Interface", "Floating point number socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueFloat", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_FLOAT, subtype);
+ RNA_def_property_float_sdna(prop, NULL, "value");
+ RNA_def_property_float_funcs(prop, NULL, NULL, "rna_NodeSocketStandard_float_range");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ prop = RNA_def_property(srna, "min_value", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "min");
+ RNA_def_property_ui_text(prop, "Minimum Value", "Minimum value");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ prop = RNA_def_property(srna, "max_value", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "max");
+ RNA_def_property_ui_text(prop, "Maximum Value", "Maximum value");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
}
static void rna_def_node_socket_int(BlenderRNA *brna, const char *identifier, const char *interface_idname, PropertySubType subtype)
@@ -6085,13 +6108,32 @@ static void rna_def_node_socket_int(BlenderRNA *brna, const char *identifier, co
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
- /* XXX need to reset the from-type here, so subtype subclasses cast correctly! (RNA bug) */
RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
/* socket interface */
srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
RNA_def_struct_ui_text(srna, "Integer Node Socket Interface", "Integer number socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueInt", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_INT, subtype);
+ RNA_def_property_int_sdna(prop, NULL, "value");
+ RNA_def_property_int_funcs(prop, NULL, NULL, "rna_NodeSocketStandard_int_range");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ prop = RNA_def_property(srna, "min_value", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "min");
+ RNA_def_property_ui_text(prop, "Minimum Value", "Minimum value");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ prop = RNA_def_property(srna, "max_value", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "max");
+ RNA_def_property_ui_text(prop, "Maximum Value", "Maximum value");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
}
static void rna_def_node_socket_bool(BlenderRNA *brna, const char *identifier, const char *interface_idname)
@@ -6111,13 +6153,21 @@ static void rna_def_node_socket_bool(BlenderRNA *brna, const char *identifier, c
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
- /* XXX need to reset the from-type here, so subtype subclasses cast correctly! (RNA bug) */
RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
/* socket interface */
srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
RNA_def_struct_ui_text(srna, "Boolean Node Socket Interface", "Boolean value socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueBoolean", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "value", 1);
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
}
static void rna_def_node_socket_vector(BlenderRNA *brna, const char *identifier, const char *interface_idname, PropertySubType subtype)
@@ -6138,13 +6188,32 @@ static void rna_def_node_socket_vector(BlenderRNA *brna, const char *identifier,
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
- /* XXX need to reset the from-type here, so subtype subclasses cast correctly! (RNA bug) */
RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
/* socket interface */
srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
RNA_def_struct_ui_text(srna, "Vector Node Socket Interface", "3D vector socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueVector", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_FLOAT, subtype);
+ RNA_def_property_float_sdna(prop, NULL, "value");
+ RNA_def_property_float_funcs(prop, NULL, NULL, "rna_NodeSocketStandard_vector_range");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ prop = RNA_def_property(srna, "min_value", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "min");
+ RNA_def_property_ui_text(prop, "Minimum Value", "Minimum value");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ prop = RNA_def_property(srna, "max_value", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "max");
+ RNA_def_property_ui_text(prop, "Maximum Value", "Maximum value");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
}
static void rna_def_node_socket_color(BlenderRNA *brna, const char *identifier, const char *interface_idname)
@@ -6164,13 +6233,21 @@ static void rna_def_node_socket_color(BlenderRNA *brna, const char *identifier,
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
- /* XXX need to reset the from-type here, so subtype subclasses cast correctly! (RNA bug) */
RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
/* socket interface */
srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
RNA_def_struct_ui_text(srna, "Color Node Socket Interface", "RGBA color socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueRGBA", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_COLOR);
+ RNA_def_property_float_sdna(prop, NULL, "value");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
}
static void rna_def_node_socket_string(BlenderRNA *brna, const char *identifier, const char *interface_idname)
@@ -6190,13 +6267,21 @@ static void rna_def_node_socket_string(BlenderRNA *brna, const char *identifier,
RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketStandard_value_update");
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
- /* XXX need to reset the from-type here, so subtype subclasses cast correctly! (RNA bug) */
RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
/* socket interface */
srna = RNA_def_struct(brna, interface_idname, "NodeSocketInterfaceStandard");
RNA_def_struct_ui_text(srna, "String Node Socket Interface", "String socket of a node");
RNA_def_struct_sdna(srna, "bNodeSocket");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocketValueString", "default_value");
+
+ prop = RNA_def_property(srna, "default_value", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "value");
+ RNA_def_property_ui_text(prop, "Default Value", "Input value used for unconnected socket");
+ RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_NodeSocketInterface_update");
+
+ RNA_def_struct_sdna_from(srna, "bNodeSocket", NULL);
}
static void rna_def_node_socket_shader(BlenderRNA *brna, const char *identifier, const char *interface_idname)
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index 475b3e614c1..ad87bd74292 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -2144,11 +2144,6 @@ static void rna_def_speed_control(StructRNA *srna)
RNA_def_property_ui_text(prop, "Use as speed", "Interpret the value as speed instead of a frame number");
RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_update");
- prop = RNA_def_property(srna, "use_frame_blend", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flags", SEQ_SPEED_BLEND);
- RNA_def_property_ui_text(prop, "Frame Blending", "Blend two frames into the target for a smoother result");
- RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_Sequence_update");
-
prop = RNA_def_property(srna, "scale_to_length", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", SEQ_SPEED_COMPRESS_IPO_Y);
RNA_def_property_ui_text(prop, "Scale to length", "Scale values from 0.0 to 1.0 to target sequence length");
diff --git a/source/blender/makesrna/intern/rna_test.c b/source/blender/makesrna/intern/rna_test.c
index 1f5a4ff7f92..22b6f323647 100644
--- a/source/blender/makesrna/intern/rna_test.c
+++ b/source/blender/makesrna/intern/rna_test.c
@@ -57,12 +57,12 @@
(void)0
#define DEF_GET_SET(type, arr) \
- void rna_Test_ ## arr ## _get(PointerRNA * ptr, type * values) \
+ void rna_Test_ ## arr ## _get(PointerRNA *ptr, type * values) \
{ \
memcpy(values, arr, sizeof(arr)); \
} \
- \
- void rna_Test_ ## arr ## _set(PointerRNA * ptr, const type * values) \
+ \
+ void rna_Test_ ## arr ## _set(PointerRNA *ptr, const type * values) \
{ \
memcpy(arr, values, sizeof(arr)); \
} \
@@ -73,14 +73,14 @@
{ \
return arr ## _len; \
} \
- \
- static int rna_Test_ ## arr ## _set_length(PointerRNA * ptr, int length) \
+ \
+ static int rna_Test_ ## arr ## _set_length(PointerRNA *ptr, int length) \
{ \
if (length > max) \
return 0; \
- \
+ \
arr ## _len = length; \
- \
+ \
return 1; \
} \
(void)0
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index b118f5bc970..ebda8b7d33f 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -1475,6 +1475,11 @@ static void rna_def_userdef_theme_space_view3d(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Edge Length Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
+ prop = RNA_def_property(srna, "extra_edge_angle", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Edge Angle Text", "");
+ RNA_def_property_update(prop, 0, "rna_userdef_update");
+
prop = RNA_def_property(srna, "extra_face_angle", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Face Angle Text", "");
diff --git a/source/blender/nodes/NOD_socket.h b/source/blender/nodes/NOD_socket.h
index 5f7da1c3f4d..81230456193 100644
--- a/source/blender/nodes/NOD_socket.h
+++ b/source/blender/nodes/NOD_socket.h
@@ -50,6 +50,7 @@ struct bNodeSocket *node_add_socket_from_template(struct bNodeTree *ntree, struc
void node_verify_socket_templates(struct bNodeTree *ntree, struct bNode *node);
void node_socket_init_default_value(struct bNodeSocket *sock);
+void node_socket_copy_default_value(struct bNodeSocket *to, struct bNodeSocket *from);
void register_standard_node_socket_types(void);
#endif
diff --git a/source/blender/nodes/intern/node_common.c b/source/blender/nodes/intern/node_common.c
index 54ffd3cd01c..4e4443f7c3f 100644
--- a/source/blender/nodes/intern/node_common.c
+++ b/source/blender/nodes/intern/node_common.c
@@ -84,7 +84,7 @@ bNodeSocket *node_group_find_output_socket(bNode *groupnode, const char *identif
/* groups display their internal tree name as label */
const char *node_group_label(bNode *node)
{
- return (node->id)? node->id->name + 2: IFACE_("Missing Datablock");
+ return (node->id) ? node->id->name + 2 : IFACE_("Missing Datablock");
}
int node_group_poll_instance(bNode *node, bNodeTree *nodetree)
@@ -124,6 +124,9 @@ static bNodeSocket *group_verify_socket(bNodeTree *ntree, bNode *gnode, bNodeSoc
}
if (sock) {
strcpy(sock->name, iosock->name);
+
+ if (iosock->typeinfo->interface_verify_socket)
+ iosock->typeinfo->interface_verify_socket(ntree, iosock, gnode, sock, "interface");
}
else {
sock = nodeAddSocket(ntree, gnode, in_out, iosock->idname, iosock->identifier, iosock->name);
diff --git a/source/blender/nodes/intern/node_socket.c b/source/blender/nodes/intern/node_socket.c
index 86a8331e5dd..74d44fe5f53 100644
--- a/source/blender/nodes/intern/node_socket.c
+++ b/source/blender/nodes/intern/node_socket.c
@@ -260,11 +260,107 @@ void node_socket_init_default_value(bNodeSocket *sock)
}
}
+void node_socket_copy_default_value(bNodeSocket *to, bNodeSocket *from)
+{
+ /* sanity check */
+ if (!STREQ(to->idname, from->idname))
+ return;
+
+ /* make sure both exist */
+ if (!from->default_value)
+ return;
+ node_socket_init_default_value(to);
+
+ switch (from->typeinfo->type) {
+ case SOCK_FLOAT: {
+ bNodeSocketValueFloat *toval = to->default_value;
+ bNodeSocketValueFloat *fromval = from->default_value;
+ *toval = *fromval;
+ break;
+ }
+ case SOCK_INT: {
+ bNodeSocketValueInt *toval = to->default_value;
+ bNodeSocketValueInt *fromval = from->default_value;
+ *toval = *fromval;
+ break;
+ }
+ case SOCK_BOOLEAN: {
+ bNodeSocketValueBoolean *toval = to->default_value;
+ bNodeSocketValueBoolean *fromval = from->default_value;
+ *toval = *fromval;
+ break;
+ }
+ case SOCK_VECTOR: {
+ bNodeSocketValueVector *toval = to->default_value;
+ bNodeSocketValueVector *fromval = from->default_value;
+ *toval = *fromval;
+ break;
+ }
+ case SOCK_RGBA: {
+ bNodeSocketValueRGBA *toval = to->default_value;
+ bNodeSocketValueRGBA *fromval = from->default_value;
+ *toval = *fromval;
+ break;
+ }
+ case SOCK_STRING: {
+ bNodeSocketValueString *toval = to->default_value;
+ bNodeSocketValueString *fromval = from->default_value;
+ *toval = *fromval;
+ break;
+ }
+ }
+}
-static void standard_node_socket_interface_init_socket(bNodeTree *UNUSED(ntree), bNodeSocket *UNUSED(stemp), bNode *UNUSED(node), bNodeSocket *sock, const char *UNUSED(data_path))
+static void standard_node_socket_interface_init_socket(bNodeTree *UNUSED(ntree), bNodeSocket *stemp, bNode *UNUSED(node), bNodeSocket *sock, const char *UNUSED(data_path))
{
/* initialize the type value */
sock->type = sock->typeinfo->type;
+
+ /* copy default_value settings */
+ node_socket_copy_default_value(sock, stemp);
+}
+
+/* copies settings that are not changed for each socket instance */
+static void standard_node_socket_interface_verify_socket(bNodeTree *UNUSED(ntree), bNodeSocket *stemp, bNode *UNUSED(node), bNodeSocket *sock, const char *UNUSED(data_path))
+{
+ /* sanity check */
+ if (!STREQ(sock->idname, stemp->idname))
+ return;
+
+ /* make sure both exist */
+ if (!stemp->default_value)
+ return;
+ node_socket_init_default_value(sock);
+
+ switch (stemp->typeinfo->type) {
+ case SOCK_FLOAT: {
+ bNodeSocketValueFloat *toval = sock->default_value;
+ bNodeSocketValueFloat *fromval = stemp->default_value;
+ toval->min = fromval->min;
+ toval->max = fromval->max;
+ break;
+ }
+ case SOCK_INT: {
+ bNodeSocketValueInt *toval = sock->default_value;
+ bNodeSocketValueInt *fromval = stemp->default_value;
+ toval->min = fromval->min;
+ toval->max = fromval->max;
+ break;
+ }
+ case SOCK_VECTOR: {
+ bNodeSocketValueVector *toval = sock->default_value;
+ bNodeSocketValueVector *fromval = stemp->default_value;
+ toval->min = fromval->min;
+ toval->max = fromval->max;
+ break;
+ }
+ }
+}
+
+static void standard_node_socket_interface_from_socket(bNodeTree *UNUSED(ntree), bNodeSocket *stemp, bNode *UNUSED(node), bNodeSocket *sock)
+{
+ /* initialize settings */
+ node_socket_copy_default_value(stemp, sock);
}
static bNodeSocketType *make_standard_socket_type(int type, int subtype)
@@ -300,6 +396,8 @@ static bNodeSocketType *make_standard_socket_type(int type, int subtype)
ED_init_standard_node_socket_type(stype);
stype->interface_init_socket = standard_node_socket_interface_init_socket;
+ stype->interface_from_socket = standard_node_socket_interface_from_socket;
+ stype->interface_verify_socket = standard_node_socket_interface_verify_socket;
return stype;
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_geom.c b/source/blender/nodes/shader/nodes/node_shader_geom.c
index 40ba2cca4e5..a99d9b0cf56 100644
--- a/source/blender/nodes/shader/nodes/node_shader_geom.c
+++ b/source/blender/nodes/shader/nodes/node_shader_geom.c
@@ -116,7 +116,7 @@ static void node_shader_exec_geom(void *data, int UNUSED(thread), bNode *node, b
}
/* front/back, normal flipping was stored */
- out[GEOM_OUT_FRONTBACK]->vec[0] = (shi->flippednor)? 0.0f: 1.0f;
+ out[GEOM_OUT_FRONTBACK]->vec[0] = (shi->flippednor) ? 0.0f : 1.0f;
}
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c
index 31a1501bc3f..c3e2fc54c78 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_math.c
@@ -94,14 +94,14 @@ static void node_shader_exec_math(void *UNUSED(data), int UNUSED(thread), bNode
{
if (in[0]->hasinput || !in[1]->hasinput) { /* This one only takes one input, so we've got to choose. */
/* Can't do the impossible... */
- if ( in[0]->vec[0] <= 1 && in[0]->vec[0] >= -1 )
+ if (in[0]->vec[0] <= 1 && in[0]->vec[0] >= -1)
out[0]->vec[0] = asin(in[0]->vec[0]);
else
out[0]->vec[0] = 0.0;
}
else {
/* Can't do the impossible... */
- if ( in[1]->vec[0] <= 1 && in[1]->vec[0] >= -1 )
+ if (in[1]->vec[0] <= 1 && in[1]->vec[0] >= -1)
out[0]->vec[0] = asin(in[1]->vec[0]);
else
out[0]->vec[0] = 0.0;
@@ -112,14 +112,14 @@ static void node_shader_exec_math(void *UNUSED(data), int UNUSED(thread), bNode
{
if (in[0]->hasinput || !in[1]->hasinput) { /* This one only takes one input, so we've got to choose. */
/* Can't do the impossible... */
- if ( in[0]->vec[0] <= 1 && in[0]->vec[0] >= -1 )
+ if (in[0]->vec[0] <= 1 && in[0]->vec[0] >= -1)
out[0]->vec[0] = acos(in[0]->vec[0]);
else
out[0]->vec[0] = 0.0;
}
else {
/* Can't do the impossible... */
- if ( in[1]->vec[0] <= 1 && in[1]->vec[0] >= -1 )
+ if (in[1]->vec[0] <= 1 && in[1]->vec[0] >= -1)
out[0]->vec[0] = acos(in[1]->vec[0]);
else
out[0]->vec[0] = 0.0;
@@ -137,7 +137,7 @@ static void node_shader_exec_math(void *UNUSED(data), int UNUSED(thread), bNode
case 10: /* Power */
{
/* Only raise negative numbers by full integers */
- if ( in[0]->vec[0] >= 0 ) {
+ if (in[0]->vec[0] >= 0) {
out[0]->vec[0] = pow(in[0]->vec[0], in[1]->vec[0]);
}
else {
@@ -157,7 +157,7 @@ static void node_shader_exec_math(void *UNUSED(data), int UNUSED(thread), bNode
case 11: /* Logarithm */
{
/* Don't want any imaginary numbers... */
- if ( in[0]->vec[0] > 0 && in[1]->vec[0] > 0 )
+ if (in[0]->vec[0] > 0 && in[1]->vec[0] > 0)
out[0]->vec[0] = log(in[0]->vec[0]) / log(in[1]->vec[0]);
else
out[0]->vec[0] = 0.0;
@@ -165,7 +165,7 @@ static void node_shader_exec_math(void *UNUSED(data), int UNUSED(thread), bNode
break;
case 12: /* Minimum */
{
- if ( in[0]->vec[0] < in[1]->vec[0] )
+ if (in[0]->vec[0] < in[1]->vec[0])
out[0]->vec[0] = in[0]->vec[0];
else
out[0]->vec[0] = in[1]->vec[0];
@@ -173,7 +173,7 @@ static void node_shader_exec_math(void *UNUSED(data), int UNUSED(thread), bNode
break;
case 13: /* Maximum */
{
- if ( in[0]->vec[0] > in[1]->vec[0] )
+ if (in[0]->vec[0] > in[1]->vec[0])
out[0]->vec[0] = in[0]->vec[0];
else
out[0]->vec[0] = in[1]->vec[0];
@@ -182,14 +182,14 @@ static void node_shader_exec_math(void *UNUSED(data), int UNUSED(thread), bNode
case 14: /* Round */
{
if (in[0]->hasinput || !in[1]->hasinput) /* This one only takes one input, so we've got to choose. */
- out[0]->vec[0] = (in[0]->vec[0]<0)?(int)(in[0]->vec[0] - 0.5f):(int)(in[0]->vec[0] + 0.5f);
+ out[0]->vec[0] = (in[0]->vec[0] < 0) ? (int)(in[0]->vec[0] - 0.5f) : (int)(in[0]->vec[0] + 0.5f);
else
- out[0]->vec[0] = (in[1]->vec[0]<0)?(int)(in[1]->vec[0] - 0.5f):(int)(in[1]->vec[0] + 0.5f);
+ out[0]->vec[0] = (in[1]->vec[0] < 0) ? (int)(in[1]->vec[0] - 0.5f) : (int)(in[1]->vec[0] + 0.5f);
}
break;
case 15: /* Less Than */
{
- if ( in[0]->vec[0] < in[1]->vec[0] )
+ if (in[0]->vec[0] < in[1]->vec[0])
out[0]->vec[0] = 1.0f;
else
out[0]->vec[0] = 0.0f;
@@ -197,7 +197,7 @@ static void node_shader_exec_math(void *UNUSED(data), int UNUSED(thread), bNode
break;
case 16: /* Greater Than */
{
- if ( in[0]->vec[0] > in[1]->vec[0] )
+ if (in[0]->vec[0] > in[1]->vec[0])
out[0]->vec[0] = 1.0f;
else
out[0]->vec[0] = 0.0f;
diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c
index 499412e750d..03349a57832 100644
--- a/source/blender/nodes/texture/nodes/node_texture_math.c
+++ b/source/blender/nodes/texture/nodes/node_texture_math.c
@@ -88,7 +88,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
case 7: /* Arc-Sine */
{
/* Can't do the impossible... */
- if ( in0 <= 1 && in0 >= -1 )
+ if (in0 <= 1 && in0 >= -1)
*out= asin(in0);
else
*out= 0.0;
@@ -97,7 +97,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
case 8: /* Arc-Cosine */
{
/* Can't do the impossible... */
- if ( in0 <= 1 && in0 >= -1 )
+ if (in0 <= 1 && in0 >= -1)
*out= acos(in0);
else
*out= 0.0;
@@ -111,7 +111,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
case 10: /* Power */
{
/* Only raise negative numbers by full integers */
- if ( in0 >= 0 ) {
+ if (in0 >= 0) {
out[0] = pow(in0, in1);
}
else {
@@ -128,7 +128,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
case 11: /* Logarithm */
{
/* Don't want any imaginary numbers... */
- if ( in0 > 0 && in1 > 0 )
+ if (in0 > 0 && in1 > 0)
*out= log(in0) / log(in1);
else
*out= 0.0;
@@ -136,7 +136,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
break;
case 12: /* Minimum */
{
- if ( in0 < in1 )
+ if (in0 < in1)
*out= in0;
else
*out= in1;
@@ -144,7 +144,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
break;
case 13: /* Maximum */
{
- if ( in0 > in1 )
+ if (in0 > in1)
*out= in0;
else
*out= in1;
@@ -152,13 +152,13 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
break;
case 14: /* Round */
{
- *out= (in0<0)?(int)(in0 - 0.5f):(int)(in0 + 0.5f);
+ *out= (in0 < 0) ? (int)(in0 - 0.5f) : (int)(in0 + 0.5f);
}
break;
case 15: /* Less Than */
{
- if ( in0 < in1 )
+ if (in0 < in1)
*out= 1.0f;
else
*out= 0.0f;
@@ -167,7 +167,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
case 16: /* Greater Than */
{
- if ( in0 > in1 )
+ if (in0 > in1)
*out= 1.0f;
else
*out= 0.0f;
diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c
index 756fb098882..d822439ed16 100644
--- a/source/blender/render/intern/source/imagetexture.c
+++ b/source/blender/render/intern/source/imagetexture.c
@@ -119,7 +119,7 @@ int imagewrap(Tex *tex, Image *ima, ImBuf *ibuf, const float texvec[3], TexResul
texres->tin= texres->ta= texres->tr= texres->tg= texres->tb= 0.0f;
/* we need to set retval OK, otherwise texture code generates normals itself... */
- retval= texres->nor?3:1;
+ retval= texres->nor ? 3 : 1;
/* quick tests */
if (ibuf==NULL && ima==NULL)
@@ -1500,7 +1500,7 @@ int imagewraposa(Tex *tex, Image *ima, ImBuf *ibuf, const float texvec[3], const
texres->tin= texres->ta= texres->tr= texres->tg= texres->tb= 0.0f;
/* we need to set retval OK, otherwise texture code generates normals itself... */
- retval= texres->nor?3:1;
+ retval = texres->nor ? 3 : 1;
/* quick tests */
if (ibuf==NULL && ima==NULL)
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 1450af4ff83..44f91aaafe7 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2460,12 +2460,12 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie
render_time = re->i.lastframetime;
re->i.lastframetime = PIL_check_seconds_timer() - re->i.starttime;
- BLI_timestr(re->i.lastframetime, name);
+ BLI_timestr(re->i.lastframetime, name, sizeof(name));
printf(" Time: %s", name);
BLI_callback_exec(G.main, NULL, BLI_CB_EVT_RENDER_STATS);
- BLI_timestr(re->i.lastframetime - render_time, name);
+ BLI_timestr(re->i.lastframetime - render_time, name, sizeof(name));
printf(" (Saving: %s)\n", name);
fputc('\n', stdout);
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 7152adb4a11..f8cd154df35 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -602,6 +602,13 @@ int wm_homefile_read(bContext *C, ReportList *UNUSED(reports), short from_memory
return TRUE;
}
+int wm_history_read_exec(bContext *UNUSED(C), wmOperator *UNUSED(op))
+{
+ /* TODO, read bookmarks */
+ wm_read_history();
+ return OPERATOR_FINISHED;
+}
+
int wm_homefile_read_exec(bContext *C, wmOperator *op)
{
int from_memory = strcmp(op->type->idname, "WM_OT_read_factory_settings") == 0;
@@ -637,7 +644,6 @@ void wm_read_history(void)
}
BLI_file_free_lines(lines);
-
}
static void write_history(void)
@@ -950,7 +956,7 @@ void wm_autosave_location(char *filepath)
{
char pidstr[32];
#ifdef WIN32
- char *savedir;
+ const char *savedir;
#endif
BLI_snprintf(pidstr, sizeof(pidstr), "%d.blend", abs(getpid()));
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 532404cf218..193af2f92c6 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -47,6 +47,7 @@
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
+#include "BLI_callbacks.h"
#include "BLI_listbase.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
@@ -220,8 +221,17 @@ void WM_init(bContext *C, int argc, const char **argv)
#endif
/* load last session, uses regular file reading so it has to be in end (after init py etc) */
- if (U.uiflag2 & USER_KEEP_SESSION)
+ if (U.uiflag2 & USER_KEEP_SESSION) {
wm_recover_last_session(C, NULL);
+ }
+ else {
+ /* normally 'wm_homefile_read' will do this,
+ * however python is not initialized when called from this function.
+ *
+ * unlikey any handlers are set but its possible,
+ * note that recovering the last session does its own callbacks. */
+ BLI_callback_exec(CTX_data_main(C), NULL, BLI_CB_EVT_LOAD_POST);
+ }
}
void WM_init_splash(bContext *C)
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index b27f014ccb3..b4a4e4612e3 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1906,6 +1906,19 @@ static void WM_OT_save_userpref(wmOperatorType *ot)
ot->poll = WM_operator_winactive;
}
+static void WM_OT_read_history(wmOperatorType *ot)
+{
+ ot->name = "Reload History File";
+ ot->idname = "WM_OT_read_history";
+ ot->description = "Reloads history and bookmarks";
+
+ ot->invoke = WM_operator_confirm;
+ ot->exec = wm_history_read_exec;
+
+ /* this operator is only used for loading settings from a previous blender install */
+ ot->flag = OPTYPE_INTERNAL;
+}
+
static void WM_OT_read_homefile(wmOperatorType *ot)
{
ot->name = "Reload Start-Up File";
@@ -4043,6 +4056,7 @@ void wm_operatortype_init(void)
global_ops_hash = BLI_ghash_str_new("wm_operatortype_init gh");
WM_operatortype_append(WM_OT_window_duplicate);
+ WM_operatortype_append(WM_OT_read_history);
WM_operatortype_append(WM_OT_read_homefile);
WM_operatortype_append(WM_OT_read_factory_settings);
WM_operatortype_append(WM_OT_save_homefile);
diff --git a/source/blender/windowmanager/wm_files.h b/source/blender/windowmanager/wm_files.h
index fe007e7f52f..9fda6801925 100644
--- a/source/blender/windowmanager/wm_files.h
+++ b/source/blender/windowmanager/wm_files.h
@@ -33,6 +33,7 @@
void wm_read_history(void);
int wm_file_write(struct bContext *C, const char *target, int fileflags, struct ReportList *reports);
+int wm_history_read_exec(bContext *C, wmOperator *op);
int wm_homefile_read_exec(struct bContext *C, struct wmOperator *op);
int wm_homefile_read(struct bContext *C, struct ReportList *reports, short from_memory);
int wm_homefile_write_exec(struct bContext *C, struct wmOperator *op);
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 141eb04727a..6455f9165ce 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -989,7 +989,7 @@ endif()
list_insert_after(BLENDER_SORTED_LIBS "bf_blenkernel" "bf_intern_rigidbody")
endif()
- if(WITH_BULLET AND NOT WITH_BULLET_SYSTEM)
+ if(WITH_BULLET AND NOT WITH_SYSTEM_BULLET)
list_insert_after(BLENDER_SORTED_LIBS "ge_logic_ngnetwork" "extern_bullet")
endif()
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index 580691d88c4..e9bb6b1ba3c 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -222,7 +222,7 @@ public:
virtual CValue *ConvertPythonToValue(PyObject *pyobj, const char *error_prefix);
- static PyObject *pyattr_get_name(void * self, const KX_PYATTRIBUTE_DEF * attrdef);
+ static PyObject *pyattr_get_name(void *self, const KX_PYATTRIBUTE_DEF *attrdef);
virtual PyObject *ConvertKeysToPython( void );
#endif /* WITH_PYTHON */
diff --git a/source/gameengine/Expressions/VoidValue.h b/source/gameengine/Expressions/VoidValue.h
index e97278b3142..832f75c9c9f 100644
--- a/source/gameengine/Expressions/VoidValue.h
+++ b/source/gameengine/Expressions/VoidValue.h
@@ -46,7 +46,7 @@ class CVoidValue : public CPropValue
public:
/// Construction/destruction
CVoidValue() : m_bDeleteOnDestruct(false), m_pAnything(NULL) { }
- CVoidValue(void * voidptr, bool bDeleteOnDestruct, AllocationTYPE alloctype) :
+ CVoidValue(void *voidptr, bool bDeleteOnDestruct, AllocationTYPE alloctype) :
m_bDeleteOnDestruct(bDeleteOnDestruct),
m_pAnything(voidptr)
{
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.h b/source/gameengine/Ketsji/KX_MeshProxy.h
index 5366634ef98..4a4358bff3a 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.h
+++ b/source/gameengine/Ketsji/KX_MeshProxy.h
@@ -74,9 +74,9 @@ public:
KX_PYMETHOD(KX_MeshProxy,Transform);
KX_PYMETHOD(KX_MeshProxy,TransformUV);
- static PyObject *pyattr_get_materials(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
- static PyObject *pyattr_get_numMaterials(void * self, const KX_PYATTRIBUTE_DEF * attrdef);
- static PyObject *pyattr_get_numPolygons(void * self, const KX_PYATTRIBUTE_DEF * attrdef);
+ static PyObject *pyattr_get_materials(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
+ static PyObject *pyattr_get_numMaterials(void *self, const KX_PYATTRIBUTE_DEF * attrdef);
+ static PyObject *pyattr_get_numPolygons(void *self, const KX_PYATTRIBUTE_DEF * attrdef);
};
#endif /* WITH_PYTHON */
diff --git a/source/gameengine/Ketsji/KX_PythonSeq.cpp b/source/gameengine/Ketsji/KX_PythonSeq.cpp
index 4c491654d1f..edbb0537559 100644
--- a/source/gameengine/Ketsji/KX_PythonSeq.cpp
+++ b/source/gameengine/Ketsji/KX_PythonSeq.cpp
@@ -189,7 +189,7 @@ static PyObject *KX_PythonSeq_getIndex(PyObject *self, Py_ssize_t index)
return NULL;
}
-static PyObjectPlus * KX_PythonSeq_subscript__internal(PyObject *self, const char *key)
+static PyObjectPlus *KX_PythonSeq_subscript__internal(PyObject *self, const char *key)
{
PyObjectPlus *self_plus= BGE_PROXY_REF(((KX_PythonSeq *)self)->base);
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.cpp b/source/gameengine/Rasterizer/RAS_BucketManager.cpp
index b2b766b65e8..af8c855f3b0 100644
--- a/source/gameengine/Rasterizer/RAS_BucketManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_BucketManager.cpp
@@ -254,7 +254,7 @@ void RAS_BucketManager::Renderbuckets(
rendertools->SetClientObject(rasty, NULL);
}
-RAS_MaterialBucket* RAS_BucketManager::FindBucket(RAS_IPolyMaterial * material, bool &bucketCreated)
+RAS_MaterialBucket *RAS_BucketManager::FindBucket(RAS_IPolyMaterial *material, bool &bucketCreated)
{
BucketList::iterator it;
diff --git a/source/gameengine/Rasterizer/RAS_BucketManager.h b/source/gameengine/Rasterizer/RAS_BucketManager.h
index 78125a7bbb3..bf88da6f1ba 100644
--- a/source/gameengine/Rasterizer/RAS_BucketManager.h
+++ b/source/gameengine/Rasterizer/RAS_BucketManager.h
@@ -54,13 +54,13 @@ public:
void Renderbuckets(const MT_Transform & cameratrans,
RAS_IRasterizer* rasty, RAS_IRenderTools* rendertools);
- RAS_MaterialBucket* FindBucket(RAS_IPolyMaterial * material, bool &bucketCreated);
+ RAS_MaterialBucket* FindBucket(RAS_IPolyMaterial *material, bool &bucketCreated);
void OptimizeBuckets(MT_Scalar distance);
- void ReleaseDisplayLists(RAS_IPolyMaterial * material = NULL);
- void ReleaseMaterials(RAS_IPolyMaterial * material = NULL);
+ void ReleaseDisplayLists(RAS_IPolyMaterial *material = NULL);
+ void ReleaseMaterials(RAS_IPolyMaterial *material = NULL);
- void RemoveMaterial(RAS_IPolyMaterial * mat); // freeing scenes only
+ void RemoveMaterial(RAS_IPolyMaterial *mat); // freeing scenes only
/* for merging */
void MergeBucketManager(RAS_BucketManager *other, SCA_IScene *scene);
diff --git a/source/gameengine/VideoTexture/Exception.h b/source/gameengine/VideoTexture/Exception.h
index e0c1fdd568d..4410ec1aa8b 100644
--- a/source/gameengine/VideoTexture/Exception.h
+++ b/source/gameengine/VideoTexture/Exception.h
@@ -105,7 +105,7 @@ public:
// returns 0, if exception identification don't match at all
// returns 1, if only exception identification is matching
// returns 2, if both exception identification and result are matching
- int isExp (ExceptionID * exp, RESULT hres = S_OK) throw()
+ int isExp (ExceptionID *exp, RESULT hres = S_OK) throw()
{
// check exception identification
if (&m_expID == exp)
diff --git a/source/gameengine/VideoTexture/FilterBase.cpp b/source/gameengine/VideoTexture/FilterBase.cpp
index 77d12ddc9e6..97abe36bb81 100644
--- a/source/gameengine/VideoTexture/FilterBase.cpp
+++ b/source/gameengine/VideoTexture/FilterBase.cpp
@@ -58,7 +58,7 @@ void FilterBase::release (void)
// set new previous filter
-void FilterBase::setPrevious (PyFilter * filt, bool useRefCnt)
+void FilterBase::setPrevious(PyFilter *filt, bool useRefCnt)
{
// if reference counting has to be used
if (useRefCnt)
diff --git a/source/gameengine/VideoTexture/FilterBase.h b/source/gameengine/VideoTexture/FilterBase.h
index f8fe2c772f0..a1d199b1851 100644
--- a/source/gameengine/VideoTexture/FilterBase.h
+++ b/source/gameengine/VideoTexture/FilterBase.h
@@ -79,7 +79,7 @@ public:
/// get previous filter
PyFilter * getPrevious (void) { return m_previous; }
/// set previous filter
- void setPrevious (PyFilter * filt, bool useRefCnt = true);
+ void setPrevious (PyFilter *filt, bool useRefCnt = true);
/// find first filter in chain
FilterBase * findFirst (void);
@@ -92,20 +92,20 @@ protected:
PyFilter * m_previous;
/// filter pixel, source byte buffer
- virtual unsigned int filter (unsigned char * src, short x, short y,
- short * size, unsigned int pixSize, unsigned int val = 0)
+ virtual unsigned int filter(unsigned char *src, short x, short y,
+ short *size, unsigned int pixSize, unsigned int val = 0)
{ return val; }
/// filter pixel, source int buffer
- virtual unsigned int filter (unsigned int * src, short x, short y,
- short * size, unsigned int pixSize, unsigned int val = 0)
+ virtual unsigned int filter(unsigned int *src, short x, short y,
+ short *size, unsigned int pixSize, unsigned int val = 0)
{ return val; }
/// filter pixel, source float buffer
- virtual unsigned int filter (float * src, short x, short y,
- short * size, unsigned int pixSize, unsigned int val = 0)
+ virtual unsigned int filter(float *src, short x, short y,
+ short *size, unsigned int pixSize, unsigned int val = 0)
{ return val; }
/// get source pixel size
- virtual unsigned int getPixelSize (void) { return 1; }
+ virtual unsigned int getPixelSize(void) { return 1; }
/// get converted pixel from previous filters
template <class SRC> unsigned int convertPrevious (SRC src, short x, short y,
diff --git a/source/gameengine/VideoTexture/FilterBlueScreen.h b/source/gameengine/VideoTexture/FilterBlueScreen.h
index 5a90590a39d..cf74a6705b7 100644
--- a/source/gameengine/VideoTexture/FilterBlueScreen.h
+++ b/source/gameengine/VideoTexture/FilterBlueScreen.h
@@ -92,12 +92,12 @@ protected:
}
/// virtual filtering function for byte source
- virtual unsigned int filter (unsigned char * src, short x, short y,
- short * size, unsigned int pixSize, unsigned int val = 0)
+ virtual unsigned int filter (unsigned char *src, short x, short y,
+ short * size, unsigned int pixSize, unsigned int val = 0)
{ return tFilter(src, x, y, size, pixSize, val); }
/// virtual filtering function for unsigned int source
- virtual unsigned int filter (unsigned int * src, short x, short y,
- short * size, unsigned int pixSize, unsigned int val = 0)
+ virtual unsigned int filter (unsigned int *src, short x, short y,
+ short * size, unsigned int pixSize, unsigned int val = 0)
{ return tFilter(src, x, y, size, pixSize, val); }
};
diff --git a/source/gameengine/VideoTexture/FilterNormal.h b/source/gameengine/VideoTexture/FilterNormal.h
index b21afb3ec26..951ecb84d9d 100644
--- a/source/gameengine/VideoTexture/FilterNormal.h
+++ b/source/gameengine/VideoTexture/FilterNormal.h
@@ -70,8 +70,8 @@ protected:
unsigned short m_colIdx;
/// filter pixel, source int buffer
- template <class SRC> unsigned int tFilter (SRC * src, short x, short y,
- short * size, unsigned int pixSize, unsigned int val = 0)
+ template <class SRC> unsigned int tFilter (SRC *src, short x, short y,
+ short * size, unsigned int pixSize, unsigned int val = 0)
{
// get value of required color
int actPix = int(VT_C(val,m_colIdx));
diff --git a/source/gameengine/VideoTexture/FilterSource.h b/source/gameengine/VideoTexture/FilterSource.h
index f1d2615ee32..0289c88f056 100644
--- a/source/gameengine/VideoTexture/FilterSource.h
+++ b/source/gameengine/VideoTexture/FilterSource.h
@@ -49,7 +49,7 @@ public:
protected:
/// filter pixel, source byte buffer
- virtual unsigned int filter (unsigned char * src, short x, short y,
+ virtual unsigned int filter (unsigned char *src, short x, short y,
short * size, unsigned int pixSize, unsigned int val)
{ VT_RGBA(val,src[0],src[1],src[2],0xFF); return val; }
};
@@ -68,7 +68,7 @@ public:
protected:
/// filter pixel, source byte buffer
- virtual unsigned int filter (unsigned char * src, short x, short y,
+ virtual unsigned int filter (unsigned char *src, short x, short y,
short * size, unsigned int pixSize, unsigned int val)
{
if ((intptr_t(src)&0x3) == 0)
@@ -95,8 +95,8 @@ public:
protected:
/// filter pixel, source byte buffer
- virtual unsigned int filter (unsigned char * src, short x, short y,
- short * size, unsigned int pixSize, unsigned int val)
+ virtual unsigned int filter (unsigned char *src, short x, short y,
+ short * size, unsigned int pixSize, unsigned int val)
{ VT_RGBA(val,src[2],src[1],src[0],0xFF); return val; }
};
@@ -114,11 +114,11 @@ public:
protected:
/// filter pixel, source float buffer
- virtual unsigned int filter (float * src, short x, short y,
+ virtual unsigned int filter (float *src, short x, short y,
short * size, unsigned int pixSize, unsigned int val)
{
// calculate gray value
- // convert float to unsigned char
+ // convert float to unsigned char
unsigned int depth = int(src[0] * 255);
// return depth scale value
VT_R(val) = depth;
@@ -145,8 +145,8 @@ public:
protected:
/// filter pixel, source float buffer
- virtual unsigned int filter (float * src, short x, short y,
- short * size, unsigned int pixSize, unsigned int val)
+ virtual unsigned int filter (float *src, short x, short y,
+ short *size, unsigned int pixSize, unsigned int val)
{
/* Copy the float value straight away
* The user can retrieve the original float value by using
@@ -193,59 +193,59 @@ protected:
{ return (9 * (b + c) - a - d + 8) >> 4; }
/// common horizontal interpolation
- int interpolH (unsigned char * src)
+ int interpolH (unsigned char *src)
{ return interpol(*(src-1), *src, *(src+1), *(src+2)); }
/// common vertical interpolation
- int interpolV (unsigned char * src)
+ int interpolV (unsigned char *src)
{ return interpol(*(src-m_pitchUV), *src, *(src+m_pitchUV), *(src+2*m_pitchUV)); }
/// common joined vertical and horizontal interpolation
- int interpolVH (unsigned char * src)
+ int interpolVH (unsigned char *src)
{
return interpol(interpolV(src-1), interpolV(src), interpolV(src+1),
- interpolV(src+2));
+ interpolV(src+2));
}
/// is pixel on edge
- bool isEdge (short x, short y, short * size)
+ bool isEdge (short x, short y, const short size[2])
{ return x <= 1 || x >= size[0] - 4 || y <= 1 || y >= size[1] - 4; }
/// get the first parameter on the low edge
- unsigned char * interParA (unsigned char * src, short x, short size, short shift)
+ unsigned char * interParA (unsigned char *src, short x, short size, short shift)
{ return x > 1 ? src - shift : src; }
/// get the third parameter on the high edge
- unsigned char * interParC (unsigned char * src, short x, short size, short shift)
+ unsigned char * interParC (unsigned char *src, short x, short size, short shift)
{ return x < size - 2 ? src + shift : src; }
/// get the fourth parameter on the high edge
- unsigned char * interParD (unsigned char * src, short x, short size, short shift)
+ unsigned char * interParD (unsigned char *src, short x, short size, short shift)
{ return x < size - 4 ? src + 2 * shift : x < size - 2 ? src + shift : src; }
/// horizontal interpolation on edges
- int interpolEH (unsigned char * src, short x, short size)
- {
+ int interpolEH (unsigned char *src, short x, short size)
+ {
return interpol(*interParA(src, x, size, 1), *src,
- *interParC(src, x, size, 1), *interParD(src, x, size, 1));
+ *interParC(src, x, size, 1), *interParD(src, x, size, 1));
}
/// vertical interpolation on edges
- int interpolEV (unsigned char * src, short y, short size)
- {
+ int interpolEV (unsigned char *src, short y, short size)
+ {
return interpol(*interParA(src, y, size, m_pitchUV), *src,
- *interParC(src, y, size, m_pitchUV), *interParD(src, y, size, m_pitchUV));
+ *interParC(src, y, size, m_pitchUV), *interParD(src, y, size, m_pitchUV));
}
/// joined vertical and horizontal interpolation on edges
- int interpolEVH (unsigned char * src, short x, short y, short * size)
+ int interpolEVH (unsigned char *src, short x, short y, short * size)
{
return interpol(interpolEV(interParA(src, x, size[0], 1), y, size[1]),
- interpolEV(src, y, size[1]), interpolEV(interParC(src, x, size[0], 1), y, size[1]),
- interpolEV(interParD(src, x, size[0], 1), y, size[1]));
+ interpolEV(src, y, size[1]), interpolEV(interParC(src, x, size[0], 1), y, size[1]),
+ interpolEV(interParD(src, x, size[0], 1), y, size[1]));
}
/// filter pixel, source byte buffer
- virtual unsigned int filter (unsigned char * src, short x, short y,
+ virtual unsigned int filter (unsigned char *src, short x, short y,
short * size, unsigned int pixSize, unsigned int val)
{
// V & U offset
@@ -325,5 +325,4 @@ protected:
}
};
-
-#endif
+#endif /* __FILTERSOURCE_H__ */
diff --git a/source/gameengine/VideoTexture/ImageBase.cpp b/source/gameengine/VideoTexture/ImageBase.cpp
index 5a11cd24bcf..4109981a98c 100644
--- a/source/gameengine/VideoTexture/ImageBase.cpp
+++ b/source/gameengine/VideoTexture/ImageBase.cpp
@@ -124,7 +124,7 @@ void ImageBase::refresh (void)
// get source object
-PyImage * ImageBase::getSource (const char * id)
+PyImage * ImageBase::getSource (const char *id)
{
// find source
ImageSourceList::iterator src = findSource(id);
@@ -134,7 +134,7 @@ PyImage * ImageBase::getSource (const char * id)
// set source object
-bool ImageBase::setSource (const char * id, PyImage *source)
+bool ImageBase::setSource (const char *id, PyImage *source)
{
// find source
ImageSourceList::iterator src = findSource(id);
@@ -223,7 +223,7 @@ void ImageBase::init (short width, short height)
// find source
-ImageSourceList::iterator ImageBase::findSource (const char * id)
+ImageSourceList::iterator ImageBase::findSource (const char *id)
{
// iterate sources
ImageSourceList::iterator it;
@@ -294,7 +294,7 @@ bool ImageBase::loopDetect (ImageBase * img)
// ImageSource class implementation
// constructor
-ImageSource::ImageSource (const char * id) : m_source(NULL), m_image(NULL)
+ImageSource::ImageSource (const char *id) : m_source(NULL), m_image(NULL)
{
// copy id
int idx;
@@ -312,9 +312,9 @@ ImageSource::~ImageSource (void)
// compare id
-bool ImageSource::is (const char * id)
+bool ImageSource::is (const char *id)
{
- for (char * myId = m_id; *myId != '\0'; ++myId, ++id)
+ for (char *myId = m_id; *myId != '\0'; ++myId, ++id)
if (*myId != *id) return false;
return *id == '\0';
}
@@ -551,7 +551,7 @@ int Image_setFlip(PyImage *self, PyObject *value, void *closure)
}
// get zbuff
-PyObject *Image_getZbuff(PyImage * self, void *closure)
+PyObject *Image_getZbuff(PyImage *self, void *closure)
{
if (self->m_image != NULL && self->m_image->getZbuff()) Py_RETURN_TRUE;
else Py_RETURN_FALSE;
@@ -573,7 +573,7 @@ int Image_setZbuff(PyImage *self, PyObject *value, void *closure)
}
// get depth
-PyObject *Image_getDepth(PyImage * self, void *closure)
+PyObject *Image_getDepth(PyImage *self, void *closure)
{
if (self->m_image != NULL && self->m_image->getDepth()) Py_RETURN_TRUE;
else Py_RETURN_FALSE;
@@ -601,7 +601,7 @@ int Image_setDepth(PyImage *self, PyObject *value, void *closure)
PyObject *Image_getSource(PyImage *self, PyObject *args)
{
// get arguments
- char * id;
+ char *id;
if (!PyArg_ParseTuple(args, "s:getSource", &id))
return NULL;
if (self->m_image != NULL)
@@ -625,7 +625,7 @@ PyObject *Image_getSource(PyImage *self, PyObject *args)
PyObject *Image_setSource(PyImage *self, PyObject *args)
{
// get arguments
- char * id;
+ char *id;
PyObject *obj;
if (!PyArg_ParseTuple(args, "sO:setSource", &id, &obj))
return NULL;
diff --git a/source/gameengine/VideoTexture/ImageBase.h b/source/gameengine/VideoTexture/ImageBase.h
index 718191fd049..50dc8c10ec6 100644
--- a/source/gameengine/VideoTexture/ImageBase.h
+++ b/source/gameengine/VideoTexture/ImageBase.h
@@ -92,9 +92,9 @@ public:
void setDepth(bool depth) { m_depth = depth; }
/// get source object
- PyImage * getSource(const char * id);
+ PyImage * getSource(const char *id);
/// set source object, return true, if source was set
- bool setSource(const char * id, PyImage *source);
+ bool setSource(const char *id, PyImage *source);
/// get pixel filter
PyFilter * getFilter(void) { return m_pyfilter; }
@@ -236,7 +236,7 @@ protected:
}
// template for specific filter preprocessing
- template <class F, class SRC> void filterImage (F & filt, SRC srcBuff, short * srcSize)
+ template <class F, class SRC> void filterImage (F & filt, SRC srcBuff, short *srcSize)
{
// find first filter in chain
FilterBase * firstFilter = NULL;
@@ -280,14 +280,14 @@ class ImageSource
{
public:
/// constructor
- ImageSource (const char * id);
+ ImageSource (const char *id);
/// destructor
virtual ~ImageSource (void);
/// get id
const char * getId (void) { return m_id; }
/// compare id to argument
- bool is (const char * id);
+ bool is (const char *id);
/// get source object
PyImage * getSource (void) { return m_source; }
@@ -330,7 +330,7 @@ extern PyTypeList pyImageTypes;
// object initialization
template <class T> static int Image_init(PyObject *pySelf, PyObject *args, PyObject *kwds)
{
- PyImage *self = reinterpret_cast<PyImage*>(pySelf);
+ PyImage *self = reinterpret_cast<PyImage *>(pySelf);
// create source object
if (self->m_image != NULL) delete self->m_image;
self->m_image = new T();
@@ -344,7 +344,7 @@ PyObject *Image_allocNew(PyTypeObject *type, PyObject *args, PyObject *kwds);
void Image_dealloc(PyImage *self);
// get image data
-PyObject *Image_getImage(PyImage *self, char * mode);
+PyObject *Image_getImage(PyImage *self, char *mode);
// get image size
PyObject *Image_getSize(PyImage *self, void *closure);
// refresh image - invalidate current content
@@ -364,13 +364,13 @@ PyObject *Image_getSource(PyImage *self, PyObject *args);
// set filter source object
PyObject *Image_setSource(PyImage *self, PyObject *args);
// get Z buffer
-PyObject *Image_getZbuff(PyImage * self, void *closure);
+PyObject *Image_getZbuff(PyImage *self, void *closure);
// set Z buffer
-int Image_setZbuff(PyImage * self, PyObject *value, void *closure);
+int Image_setZbuff(PyImage *self, PyObject *value, void *closure);
// get depth
-PyObject *Image_getDepth(PyImage * self, void *closure);
+PyObject *Image_getDepth(PyImage *self, void *closure);
// set depth
-int Image_setDepth(PyImage * self, PyObject *value, void *closure);
+int Image_setDepth(PyImage *self, PyObject *value, void *closure);
// get pixel filter object
PyObject *Image_getFilter(PyImage *self, void *closure);
diff --git a/source/gameengine/VideoTexture/ImageBuff.cpp b/source/gameengine/VideoTexture/ImageBuff.cpp
index 80ad9b40c24..8f547aa8b57 100644
--- a/source/gameengine/VideoTexture/ImageBuff.cpp
+++ b/source/gameengine/VideoTexture/ImageBuff.cpp
@@ -94,7 +94,7 @@ ImageBuff::~ImageBuff (void)
// load image from buffer
-void ImageBuff::load (unsigned char * img, short width, short height)
+void ImageBuff::load(unsigned char *img, short width, short height)
{
// loading a new buffer implies to reset the imbuf if any, because the size may change
if (m_imbuf)
@@ -117,7 +117,7 @@ void ImageBuff::load (unsigned char * img, short width, short height)
m_avail = true;
}
-void ImageBuff::clear (short width, short height, unsigned char color)
+void ImageBuff::clear(short width, short height, unsigned char color)
{
unsigned char *p;
int size;
@@ -146,7 +146,7 @@ void ImageBuff::clear (short width, short height, unsigned char color)
}
// img must point to a array of RGBA data of size width*height
-void ImageBuff::plot (unsigned char * img, short width, short height, short x, short y, short mode)
+void ImageBuff::plot(unsigned char *img, short width, short height, short x, short y, short mode)
{
struct ImBuf *tmpbuf;
@@ -170,7 +170,7 @@ void ImageBuff::plot (unsigned char * img, short width, short height, short x, s
IMB_freeImBuf(tmpbuf);
}
-void ImageBuff::plot (ImageBuff* img, short x, short y, short mode)
+void ImageBuff::plot(ImageBuff *img, short x, short y, short mode)
{
if (m_size[0] == 0 || m_size[1] == 0 || img->m_size[0] == 0 || img->m_size[1] == 0)
return;
@@ -194,13 +194,13 @@ void ImageBuff::plot (ImageBuff* img, short x, short y, short mode)
// cast Image pointer to ImageBuff
-inline ImageBuff * getImageBuff (PyImage *self)
-{ return static_cast<ImageBuff*>(self->m_image); }
+inline ImageBuff *getImageBuff(PyImage *self)
+{ return static_cast<ImageBuff *>(self->m_image); }
// python methods
-static bool testPyBuffer(Py_buffer* buffer, int width, int height, unsigned int pixsize)
+static bool testPyBuffer(Py_buffer *buffer, int width, int height, unsigned int pixsize)
{
if (buffer->itemsize != 1)
{
@@ -232,7 +232,7 @@ static bool testPyBuffer(Py_buffer* buffer, int width, int height, unsigned int
return true;
}
-static bool testBGLBuffer(Buffer* buffer, int width, int height, unsigned int pixsize)
+static bool testBGLBuffer(Buffer *buffer, int width, int height, unsigned int pixsize)
{
unsigned int size = BGL_typeSize(buffer->type);
for (int i=0; i<buffer->ndimensions; i++)
@@ -313,7 +313,7 @@ static PyObject *load(PyImage *self, PyObject *args)
Py_RETURN_NONE;
}
-static PyObject *plot (PyImage *self, PyObject *args)
+static PyObject *plot(PyImage *self, PyObject *args)
{
PyImage * other;
Buffer* bglBuffer;
@@ -362,15 +362,14 @@ static PyObject *plot (PyImage *self, PyObject *args)
}
// methods structure
-static PyMethodDef imageBuffMethods[] =
-{
+static PyMethodDef imageBuffMethods[] = {
{"load", (PyCFunction)load, METH_VARARGS, "Load image from buffer"},
{"plot", (PyCFunction)plot, METH_VARARGS, "update image buffer"},
{NULL}
};
// attributes structure
-static PyGetSetDef imageBuffGetSets[] =
-{ // attributes from ImageBase class
+static PyGetSetDef imageBuffGetSets[] = {
+ // attributes from ImageBase class
{(char*)"valid", (getter)Image_valid, NULL, (char*)"bool to tell if an image is available", NULL},
{(char*)"image", (getter)Image_getImage, NULL, (char*)"image data", NULL},
{(char*)"size", (getter)Image_getSize, NULL, (char*)"image size", NULL},
@@ -382,8 +381,7 @@ static PyGetSetDef imageBuffGetSets[] =
// define python type
-PyTypeObject ImageBuffType =
-{
+PyTypeObject ImageBuffType = {
PyVarObject_HEAD_INIT(NULL, 0)
"VideoTexture.ImageBuff", /*tp_name*/
sizeof(PyImage), /*tp_basicsize*/
diff --git a/source/gameengine/VideoTexture/ImageMix.cpp b/source/gameengine/VideoTexture/ImageMix.cpp
index ee6e16d0a86..dc93bf03423 100644
--- a/source/gameengine/VideoTexture/ImageMix.cpp
+++ b/source/gameengine/VideoTexture/ImageMix.cpp
@@ -42,12 +42,12 @@
// cast ImageSource pointer to ImageSourceMix
-inline ImageSourceMix * getImageSourceMix (ImageSource * src)
+inline ImageSourceMix *getImageSourceMix(ImageSource *src)
{ return static_cast<ImageSourceMix*>(src); }
// get weight
-short ImageMix::getWeight (const char * id)
+short ImageMix::getWeight(const char *id)
{
// find source
ImageSourceList::iterator src = findSource(id);
@@ -56,7 +56,7 @@ short ImageMix::getWeight (const char * id)
}
// set weight
-bool ImageMix::setWeight (const char * id, short weight)
+bool ImageMix::setWeight(const char *id, short weight)
{
// find source
ImageSourceList::iterator src = findSource(id);
@@ -72,7 +72,7 @@ ExceptionID ImageSizesNotMatch;
ExpDesc ImageSizesNotMatchDesc(ImageSizesNotMatch, "Image sizes of sources are different");
// calculate image from sources and set its availability
-void ImageMix::calcImage (unsigned int texId, double ts)
+void ImageMix::calcImage(unsigned int texId, double ts)
{
// check source sizes
if (!checkSourceSizes()) THRWEXCP(ImageSizesNotMatch, S_OK);
@@ -105,19 +105,19 @@ void ImageMix::calcImage (unsigned int texId, double ts)
// cast Image pointer to ImageMix
-inline ImageMix * getImageMix (PyImage *self)
+inline ImageMix * getImageMix(PyImage *self)
{ return static_cast<ImageMix*>(self->m_image); }
// python methods
// get source weight
-static PyObject *getWeight (PyImage *self, PyObject *args)
+static PyObject *getWeight(PyImage *self, PyObject *args)
{
// weight
short weight = 0;
// get arguments
- char * id;
+ char *id;
if (!PyArg_ParseTuple(args, "s:getWeight", &id))
return NULL;
if (self->m_image != NULL)
@@ -129,10 +129,10 @@ static PyObject *getWeight (PyImage *self, PyObject *args)
// set source weight
-static PyObject *setWeight (PyImage *self, PyObject *args)
+static PyObject *setWeight(PyImage *self, PyObject *args)
{
// get arguments
- char * id;
+ char *id;
short weight = 0;
if (!PyArg_ParseTuple(args, "sh:setWeight", &id, &weight))
return NULL;
@@ -150,8 +150,7 @@ static PyObject *setWeight (PyImage *self, PyObject *args)
// methods structure
-static PyMethodDef imageMixMethods[] =
-{
+static PyMethodDef imageMixMethods[] = {
{"getSource", (PyCFunction)Image_getSource, METH_VARARGS, "get image source"},
{"setSource", (PyCFunction)Image_setSource, METH_VARARGS, "set image source"},
{"getWeight", (PyCFunction)getWeight, METH_VARARGS, "get image source weight"},
@@ -161,8 +160,8 @@ static PyMethodDef imageMixMethods[] =
{NULL}
};
// attributes structure
-static PyGetSetDef imageMixGetSets[] =
-{ // attributes from ImageBase class
+static PyGetSetDef imageMixGetSets[] = {
+ // attributes from ImageBase class
{(char*)"valid", (getter)Image_valid, NULL, (char*)"bool to tell if an image is available", NULL},
{(char*)"image", (getter)Image_getImage, NULL, (char*)"image data", NULL},
{(char*)"size", (getter)Image_getSize, NULL, (char*)"image size", NULL},
@@ -174,11 +173,10 @@ static PyGetSetDef imageMixGetSets[] =
// define python type
-PyTypeObject ImageMixType =
-{
+PyTypeObject ImageMixType = {
PyVarObject_HEAD_INIT(NULL, 0)
"VideoTexture.ImageMix", /*tp_name*/
- sizeof(PyImage), /*tp_basicsize*/
+ sizeof(PyImage), /*tp_basicsize*/
0, /*tp_itemsize*/
(destructor)Image_dealloc, /*tp_dealloc*/
0, /*tp_print*/
@@ -196,16 +194,16 @@ PyTypeObject ImageMixType =
0, /*tp_setattro*/
&imageBufferProcs, /*tp_as_buffer*/
Py_TPFLAGS_DEFAULT, /*tp_flags*/
- "Image mixer", /* tp_doc */
- 0, /* tp_traverse */
- 0, /* tp_clear */
- 0, /* tp_richcompare */
- 0, /* tp_weaklistoffset */
- 0, /* tp_iter */
- 0, /* tp_iternext */
- imageMixMethods, /* tp_methods */
- 0, /* tp_members */
- imageMixGetSets, /* tp_getset */
+ "Image mixer", /* tp_doc */
+ 0, /* tp_traverse */
+ 0, /* tp_clear */
+ 0, /* tp_richcompare */
+ 0, /* tp_weaklistoffset */
+ 0, /* tp_iter */
+ 0, /* tp_iternext */
+ imageMixMethods, /* tp_methods */
+ 0, /* tp_members */
+ imageMixGetSets, /* tp_getset */
0, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
@@ -213,6 +211,6 @@ PyTypeObject ImageMixType =
0, /* tp_dictoffset */
(initproc)Image_init<ImageMix>, /* tp_init */
0, /* tp_alloc */
- Image_allocNew, /* tp_new */
+ Image_allocNew, /* tp_new */
};
diff --git a/source/gameengine/VideoTexture/ImageMix.h b/source/gameengine/VideoTexture/ImageMix.h
index 712efde7dd4..e55b95834fa 100644
--- a/source/gameengine/VideoTexture/ImageMix.h
+++ b/source/gameengine/VideoTexture/ImageMix.h
@@ -43,7 +43,7 @@ class ImageSourceMix : public ImageSource
{
public:
/// constructor
- ImageSourceMix (const char * id) : ImageSource(id), m_weight(0x100) {}
+ ImageSourceMix (const char *id) : ImageSource(id), m_weight(0x100) {}
/// destructor
virtual ~ImageSourceMix (void) {}
@@ -76,14 +76,14 @@ public:
virtual ~ImageMix (void) {}
/// get weight
- short getWeight (const char * id);
+ short getWeight(const char *id);
/// set weight
- bool setWeight (const char * id, short weight);
+ bool setWeight(const char *id, short weight);
protected:
/// create new source
- virtual ImageSource * newSource (const char * id) { return new ImageSourceMix(id); }
+ virtual ImageSource *newSource(const char *id) { return new ImageSourceMix(id); }
/// calculate image from sources and set its availability
virtual void calcImage (unsigned int texId, double ts);
diff --git a/source/gameengine/VideoTexture/ImageRender.cpp b/source/gameengine/VideoTexture/ImageRender.cpp
index 11ddec681c5..016020048e9 100644
--- a/source/gameengine/VideoTexture/ImageRender.cpp
+++ b/source/gameengine/VideoTexture/ImageRender.cpp
@@ -62,7 +62,7 @@ ExpDesc MirrorHorizontalDesc(MirrorHorizontal, "Mirror is horizontal in local sp
ExpDesc MirrorTooSmallDesc(MirrorTooSmall, "Mirror is too small");
// constructor
-ImageRender::ImageRender (KX_Scene * scene, KX_Camera * camera) :
+ImageRender::ImageRender (KX_Scene *scene, KX_Camera * camera) :
ImageViewport(),
m_render(true),
m_scene(scene),
@@ -562,7 +562,7 @@ static PyGetSetDef imageMirrorGetSets[] =
// constructor
-ImageRender::ImageRender (KX_Scene * scene, KX_GameObject * observer, KX_GameObject * mirror, RAS_IPolyMaterial * mat) :
+ImageRender::ImageRender (KX_Scene *scene, KX_GameObject *observer, KX_GameObject *mirror, RAS_IPolyMaterial *mat) :
ImageViewport(),
m_render(false),
m_scene(scene),
diff --git a/source/gameengine/VideoTexture/ImageRender.h b/source/gameengine/VideoTexture/ImageRender.h
index 27882a9d117..680e1cc1d89 100644
--- a/source/gameengine/VideoTexture/ImageRender.h
+++ b/source/gameengine/VideoTexture/ImageRender.h
@@ -49,8 +49,8 @@ class ImageRender : public ImageViewport
{
public:
/// constructor
- ImageRender (KX_Scene * scene, KX_Camera * camera);
- ImageRender (KX_Scene * scene, KX_GameObject * observer, KX_GameObject * mirror, RAS_IPolyMaterial * mat);
+ ImageRender(KX_Scene *scene, KX_Camera *camera);
+ ImageRender(KX_Scene *scene, KX_GameObject *observer, KX_GameObject *mirror, RAS_IPolyMaterial * mat);
/// destructor
virtual ~ImageRender (void);
diff --git a/source/gameengine/VideoTexture/PyTypeList.cpp b/source/gameengine/VideoTexture/PyTypeList.cpp
index 99e9ae13e64..588a1257d6a 100644
--- a/source/gameengine/VideoTexture/PyTypeList.cpp
+++ b/source/gameengine/VideoTexture/PyTypeList.cpp
@@ -58,7 +58,7 @@ bool PyTypeList::in (PyTypeObject *type)
}
/// add type to list
-void PyTypeList::add (PyTypeObject *type, const char * name)
+void PyTypeList::add (PyTypeObject *type, const char *name)
{
// if list doesn't exist, create it
if (m_list.get() == NULL)
diff --git a/source/gameengine/VideoTexture/VideoBase.cpp b/source/gameengine/VideoTexture/VideoBase.cpp
index edf03dea484..9c8df0ca8c4 100644
--- a/source/gameengine/VideoTexture/VideoBase.cpp
+++ b/source/gameengine/VideoTexture/VideoBase.cpp
@@ -52,7 +52,7 @@ void VideoBase::init(short width, short height)
// process video frame
-void VideoBase::process (BYTE * sample)
+void VideoBase::process (BYTE *sample)
{
// if scale was changed
if (m_scaleChange)
@@ -106,7 +106,7 @@ ExpDesc SourceVideoEmptyDesc(SourceVideoEmpty, "Source Video is empty");
ExpDesc SourceVideoCreationDesc(SourceVideoCreation, "SourceVideo object was not created");
// open video source
-void Video_open(VideoBase * self, char * file, short captureID)
+void Video_open(VideoBase *self, char *file, short captureID)
{
// if file is empty, throw exception
if (file == NULL) THRWEXCP(SourceVideoEmpty, S_OK);
diff --git a/source/gameengine/VideoTexture/VideoBase.h b/source/gameengine/VideoTexture/VideoBase.h
index 9880165c198..8d64980c9c2 100644
--- a/source/gameengine/VideoTexture/VideoBase.h
+++ b/source/gameengine/VideoTexture/VideoBase.h
@@ -66,13 +66,13 @@ public:
virtual ~VideoBase (void) {}
/// open video file
- virtual void openFile (char * file)
+ virtual void openFile(char *file)
{
m_isFile = true;
m_status = SourceReady;
}
/// open video capture device
- virtual void openCam (char * file, short camIdx)
+ virtual void openCam(char *file, short camIdx)
{
m_isFile = false;
m_status = SourceReady;
@@ -186,7 +186,7 @@ template <class T> void Video_init(PyImage *self)
// video functions
-void Video_open(VideoBase * self, char * file, short captureID);
+void Video_open(VideoBase *self, char *file, short captureID);
PyObject *Video_play(PyImage *self);
PyObject *Video_pause(PyImage *self);
PyObject *Video_stop(PyImage *self);
diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.h b/source/gameengine/VideoTexture/VideoFFmpeg.h
index 2f466eb5eeb..4a948fe61de 100644
--- a/source/gameengine/VideoTexture/VideoFFmpeg.h
+++ b/source/gameengine/VideoTexture/VideoFFmpeg.h
@@ -79,9 +79,9 @@ public:
/// set initial parameters
void initParams (short width, short height, float rate, bool image=false);
/// open video/image file
- virtual void openFile (char * file);
+ virtual void openFile(char *file);
/// open video capture device
- virtual void openCam (char * driver, short camIdx);
+ virtual void openCam(char *driver, short camIdx);
/// release video source
virtual bool release (void);