diff options
55 files changed, 634 insertions, 126 deletions
diff --git a/release/scripts/presets/camera/APS-C_DSLR.py b/release/scripts/presets/camera/APS-C_DSLR.py new file mode 100644 index 00000000000..829e03cc5cf --- /dev/null +++ b/release/scripts/presets/camera/APS-C_DSLR.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 22.3 +bpy.context.object.data.sensor_height = 14.9 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Blender.py b/release/scripts/presets/camera/Blender.py new file mode 100644 index 00000000000..9fa4ab752e3 --- /dev/null +++ b/release/scripts/presets/camera/Blender.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 32 +bpy.context.object.data.sensor_height = 18 +bpy.context.object.data.sensor_fit = 'AUTO' diff --git a/release/scripts/presets/camera/Canon_1100D.py b/release/scripts/presets/camera/Canon_1100D.py new file mode 100644 index 00000000000..54f2cf75b54 --- /dev/null +++ b/release/scripts/presets/camera/Canon_1100D.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 22.2 +bpy.context.object.data.sensor_height = 14.7 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Canon_1D.py b/release/scripts/presets/camera/Canon_1D.py new file mode 100644 index 00000000000..0bb0e910377 --- /dev/null +++ b/release/scripts/presets/camera/Canon_1D.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 27.9 +bpy.context.object.data.sensor_height = 18.6 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Canon_1DS.py b/release/scripts/presets/camera/Canon_1DS.py new file mode 100644 index 00000000000..158a6235f32 --- /dev/null +++ b/release/scripts/presets/camera/Canon_1DS.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 36.0 +bpy.context.object.data.sensor_height = 24.0 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Canon_500D.py b/release/scripts/presets/camera/Canon_500D.py new file mode 100644 index 00000000000..829e03cc5cf --- /dev/null +++ b/release/scripts/presets/camera/Canon_500D.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 22.3 +bpy.context.object.data.sensor_height = 14.9 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Canon_550D.py b/release/scripts/presets/camera/Canon_550D.py new file mode 100644 index 00000000000..829e03cc5cf --- /dev/null +++ b/release/scripts/presets/camera/Canon_550D.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 22.3 +bpy.context.object.data.sensor_height = 14.9 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Canon_5D.py b/release/scripts/presets/camera/Canon_5D.py new file mode 100644 index 00000000000..158a6235f32 --- /dev/null +++ b/release/scripts/presets/camera/Canon_5D.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 36.0 +bpy.context.object.data.sensor_height = 24.0 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Canon_600D.py b/release/scripts/presets/camera/Canon_600D.py new file mode 100644 index 00000000000..829e03cc5cf --- /dev/null +++ b/release/scripts/presets/camera/Canon_600D.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 22.3 +bpy.context.object.data.sensor_height = 14.9 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Canon_60D.py b/release/scripts/presets/camera/Canon_60D.py new file mode 100644 index 00000000000..829e03cc5cf --- /dev/null +++ b/release/scripts/presets/camera/Canon_60D.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 22.3 +bpy.context.object.data.sensor_height = 14.9 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Canon_7D.py b/release/scripts/presets/camera/Canon_7D.py new file mode 100644 index 00000000000..829e03cc5cf --- /dev/null +++ b/release/scripts/presets/camera/Canon_7D.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 22.3 +bpy.context.object.data.sensor_height = 14.9 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Nikon_D300S.py b/release/scripts/presets/camera/Nikon_D300S.py new file mode 100644 index 00000000000..a0505bf9b9c --- /dev/null +++ b/release/scripts/presets/camera/Nikon_D300S.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 23.6 +bpy.context.object.data.sensor_height = 15.8 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Nikon_D3100.py b/release/scripts/presets/camera/Nikon_D3100.py new file mode 100644 index 00000000000..238d9c22d12 --- /dev/null +++ b/release/scripts/presets/camera/Nikon_D3100.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 23.1 +bpy.context.object.data.sensor_height = 15.4 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Nikon_D35.py b/release/scripts/presets/camera/Nikon_D35.py new file mode 100644 index 00000000000..e6dc62dc100 --- /dev/null +++ b/release/scripts/presets/camera/Nikon_D35.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 36.0 +bpy.context.object.data.sensor_height = 23.9 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Nikon_D5000.py b/release/scripts/presets/camera/Nikon_D5000.py new file mode 100644 index 00000000000..a0505bf9b9c --- /dev/null +++ b/release/scripts/presets/camera/Nikon_D5000.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 23.6 +bpy.context.object.data.sensor_height = 15.8 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Nikon_D5100.py b/release/scripts/presets/camera/Nikon_D5100.py new file mode 100644 index 00000000000..1d819cce65b --- /dev/null +++ b/release/scripts/presets/camera/Nikon_D5100.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 23.6 +bpy.context.object.data.sensor_height = 15.6 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Nikon_D7000.py b/release/scripts/presets/camera/Nikon_D7000.py new file mode 100644 index 00000000000..1d819cce65b --- /dev/null +++ b/release/scripts/presets/camera/Nikon_D7000.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 23.6 +bpy.context.object.data.sensor_height = 15.6 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Nikon_D90.py b/release/scripts/presets/camera/Nikon_D90.py new file mode 100644 index 00000000000..a0505bf9b9c --- /dev/null +++ b/release/scripts/presets/camera/Nikon_D90.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 23.6 +bpy.context.object.data.sensor_height = 15.8 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Red_Epic.py b/release/scripts/presets/camera/Red_Epic.py new file mode 100644 index 00000000000..14f4abaee90 --- /dev/null +++ b/release/scripts/presets/camera/Red_Epic.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 30.0 +bpy.context.object.data.sensor_height = 15.0 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Red_One_2K.py b/release/scripts/presets/camera/Red_One_2K.py new file mode 100644 index 00000000000..ef2708f75b2 --- /dev/null +++ b/release/scripts/presets/camera/Red_One_2K.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 11.1 +bpy.context.object.data.sensor_height = 6.24 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Red_One_3K.py b/release/scripts/presets/camera/Red_One_3K.py new file mode 100644 index 00000000000..5ddff2746eb --- /dev/null +++ b/release/scripts/presets/camera/Red_One_3K.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 16.65 +bpy.context.object.data.sensor_height = 9.36 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/Red_One_4K.py b/release/scripts/presets/camera/Red_One_4K.py new file mode 100644 index 00000000000..8ab9b38cbd5 --- /dev/null +++ b/release/scripts/presets/camera/Red_One_4K.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 22.2 +bpy.context.object.data.sensor_height = 12.6 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/full_frame_35mm_film.py b/release/scripts/presets/camera/full_frame_35mm_film.py new file mode 100644 index 00000000000..d3e141ba4d9 --- /dev/null +++ b/release/scripts/presets/camera/full_frame_35mm_film.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 36 +bpy.context.object.data.sensor_height = 24 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/micro_four_thirds.py b/release/scripts/presets/camera/micro_four_thirds.py new file mode 100644 index 00000000000..36fb0aac391 --- /dev/null +++ b/release/scripts/presets/camera/micro_four_thirds.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 17.3 +bpy.context.object.data.sensor_height = 13.0 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/super_16_film.py b/release/scripts/presets/camera/super_16_film.py new file mode 100644 index 00000000000..1e42953bf05 --- /dev/null +++ b/release/scripts/presets/camera/super_16_film.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 12.52 +bpy.context.object.data.sensor_height = 7.41 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/presets/camera/super_35_film.py b/release/scripts/presets/camera/super_35_film.py new file mode 100644 index 00000000000..65ccb0f216c --- /dev/null +++ b/release/scripts/presets/camera/super_35_film.py @@ -0,0 +1,4 @@ +import bpy +bpy.context.object.data.sensor_width = 24.89 +bpy.context.object.data.sensor_height = 18.66 +bpy.context.object.data.sensor_fit = 'HORIZONTAL' diff --git a/release/scripts/startup/bl_operators/presets.py b/release/scripts/startup/bl_operators/presets.py index 2e42105fbf0..21ac128f177 100644 --- a/release/scripts/startup/bl_operators/presets.py +++ b/release/scripts/startup/bl_operators/presets.py @@ -195,6 +195,25 @@ class AddPresetRender(AddPresetBase, Operator): preset_subdir = "render" +class AddPresetCamera(AddPresetBase, Operator): + '''Add a Camera Preset''' + bl_idname = "camera.preset_add" + bl_label = "Add Camera Preset" + preset_menu = "CAMERA_MT_presets" + + preset_defines = [ + "cam = bpy.context.object.data" + ] + + preset_values = [ + "cam.sensor_width", + "cam.sensor_height", + "cam.sensor_fit" + ] + + preset_subdir = "camera" + + class AddPresetSSS(AddPresetBase, Operator): '''Add a Subsurface Scattering Preset''' bl_idname = "material.sss_preset_add" diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py index 5255af40951..4adaad75e42 100644 --- a/release/scripts/startup/bl_ui/properties_data_camera.py +++ b/release/scripts/startup/bl_ui/properties_data_camera.py @@ -33,6 +33,14 @@ class CameraButtonsPanel(): return context.camera and (engine in cls.COMPAT_ENGINES) +class CAMERA_MT_presets(bpy.types.Menu): + bl_label = "Camera Presets" + preset_subdir = "camera" + preset_operator = "script.execute_preset" + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} + draw = bpy.types.Menu.draw_preset + + class DATA_PT_context_camera(CameraButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} @@ -54,7 +62,7 @@ class DATA_PT_context_camera(CameraButtonsPanel, Panel): split.separator() -class DATA_PT_camera(CameraButtonsPanel, Panel): +class DATA_PT_lens(CameraButtonsPanel, Panel): bl_label = "Lens" COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} @@ -69,12 +77,12 @@ class DATA_PT_camera(CameraButtonsPanel, Panel): col = split.column() if cam.type == 'PERSP': + row = col.row() if cam.lens_unit == 'MILLIMETERS': - col.prop(cam, "lens") + row.prop(cam, "lens") elif cam.lens_unit == 'DEGREES': - col.prop(cam, "angle") - col = split.column() - col.prop(cam, "lens_unit", text="") + row.prop(cam, "angle") + row.prop(cam, "lens_unit", text="") elif cam.type == 'ORTHO': col.prop(cam, "ortho_scale") @@ -90,26 +98,55 @@ class DATA_PT_camera(CameraButtonsPanel, Panel): split = layout.split() + col = split.column() + col.label(text="Depth of Field:") + + col.prop(cam, "dof_object", text="") + + col = col.column() + if cam.dof_object is not None: + col.enabled = False + col.prop(cam, "dof_distance", text="Distance") + col = split.column(align=True) col.label(text="Shift:") col.prop(cam, "shift_x", text="X") col.prop(cam, "shift_y", text="Y") - col = split.column(align=True) - col.label(text="Clipping:") - col.prop(cam, "clip_start", text="Start") - col.prop(cam, "clip_end", text="End") - layout.label(text="Depth of Field:") +class DATA_PT_camera(CameraButtonsPanel, Panel): + bl_label = "Camera" + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'} + + def draw(self, context): + layout = self.layout + + cam = context.camera + + row = layout.row(align=True) + + row.menu("CAMERA_MT_presets", text=bpy.types.CAMERA_MT_presets.bl_label) + row.operator("camera.preset_add", text="", icon="ZOOMIN") + row.operator("camera.preset_add", text="", icon="ZOOMOUT").remove_active = True + + layout.label(text="Sensor:") split = layout.split() - split.prop(cam, "dof_object", text="") - col = split.column() + col = split.column(align=True) + if cam.sensor_fit == 'AUTO': + col.prop(cam, "sensor_width", text="Size") + else: + col.prop(cam, "sensor_width", text="Width") + col.prop(cam, "sensor_height", text="Height") - if cam.dof_object is not None: - col.enabled = False - col.prop(cam, "dof_distance", text="Distance") + col = split.column(align=True) + col.prop(cam, "sensor_fit", text="") + + layout.label(text="Clipping:") + row = layout.row(align=True) + row.prop(cam, "clip_start", text="Start") + row.prop(cam, "clip_end", text="End") class DATA_PT_camera_display(CameraButtonsPanel, Panel): @@ -127,10 +164,12 @@ class DATA_PT_camera_display(CameraButtonsPanel, Panel): col.prop(cam, "show_limits", text="Limits") col.prop(cam, "show_mist", text="Mist") col.prop(cam, "show_title_safe", text="Title Safe") + col.prop(cam, "show_sensor", text="Sensor") col.prop(cam, "show_name", text="Name") - col.prop_menu_enum(cam, "show_guide") col = split.column() + col.prop_menu_enum(cam, "show_guide") + col.separator() col.prop(cam, "draw_size", text="Size") col.separator() col.prop(cam, "show_passepartout", text="Passepartout") diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 393568c6b60..c5a24c1e5e9 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -139,9 +139,12 @@ struct KeyBlock *object_insert_shape_key(struct Scene *scene, struct Object *ob, int object_is_modified(struct Scene *scene, struct Object *ob); void object_camera_mode(struct RenderData *rd, struct Object *camera); +void object_camera_intrinsics(struct Object *camera, struct Camera **cam_r, short *is_ortho, float *shiftx, float *shifty, + float *clipsta, float *clipend, float *lens, float *sensor_x, float *sensor_y, short *sensor_fit); void object_camera_matrix( struct RenderData *rd, struct Object *camera, int winx, int winy, short field_second, - float winmat[][4], struct rctf *viewplane, float *clipsta, float *clipend, float *lens, float *ycor, + float winmat[][4], struct rctf *viewplane, float *clipsta, float *clipend, float *lens, + float *sensor_x, float *sensor_y, short *sensor_fit, float *ycor, float *viewdx, float *viewdy); void camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const short do_clip, const float scale[3], diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index a5edd569bc2..cec2f0f6895 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -724,6 +724,7 @@ void *add_camera(const char *name) cam= alloc_libblock(&G.main->camera, ID_CA, name); cam->lens= 35.0f; + cam->sensor_x = 32.f; cam->clipsta= 0.1f; cam->clipend= 100.0f; cam->drawsize= 0.5f; @@ -2954,27 +2955,23 @@ void object_camera_mode(RenderData *rd, Object *camera) } } -/* 'lens' may be set for envmap only */ -void object_camera_matrix( - RenderData *rd, Object *camera, int winx, int winy, short field_second, - float winmat[][4], rctf *viewplane, float *clipsta, float *clipend, float *lens, float *ycor, - float *viewdx, float *viewdy -) { - Camera *cam=NULL; - float pixsize; - float shiftx=0.0, shifty=0.0, winside, viewfac; - short is_ortho= FALSE; +void object_camera_intrinsics(Object *camera, Camera **cam_r, short *is_ortho, float *shiftx, float *shifty, + float *clipsta, float *clipend, float *lens, float *sensor_x, float *sensor_y, short *sensor_fit) +{ + Camera *cam= NULL; - /* question mark */ - (*ycor)= rd->yasp / rd->xasp; - if(rd->mode & R_FIELDS) - (*ycor) *= 2.0f; + (*shiftx)= 0.0f; + (*shifty)= 0.0f; + + (*sensor_x)= DEFAULT_SENSOR_WIDTH; + (*sensor_y)= DEFAULT_SENSOR_HEIGHT; + (*sensor_fit)= CAMERA_SENSOR_FIT_AUTO; if(camera->type==OB_CAMERA) { cam= camera->data; if(cam->type == CAM_ORTHO) { - is_ortho= TRUE; + *is_ortho= TRUE; } /* solve this too... all time depending stuff is in convertblender.c? @@ -2987,11 +2984,14 @@ void object_camera_matrix( execute_ipo(&cam->id, cam->ipo); } #endif // XXX old animation system - shiftx=cam->shiftx; - shifty=cam->shifty; + (*shiftx)=cam->shiftx; + (*shifty)=cam->shifty; (*lens)= cam->lens; + (*sensor_x)= cam->sensor_x; + (*sensor_y)= cam->sensor_y; (*clipsta)= cam->clipsta; (*clipend)= cam->clipend; + (*sensor_fit)= cam->sensor_fit; } else if(camera->type==OB_LAMP) { Lamp *la= camera->data; @@ -3005,7 +3005,7 @@ void object_camera_matrix( (*clipend)= la->clipend; } else { /* envmap exception... */; - if((*lens)==0.0f) + if((*lens)==0.0f) /* is this needed anymore? */ (*lens)= 16.0f; if((*clipsta)==0.0f || (*clipend)==0.0f) { @@ -3014,25 +3014,69 @@ void object_camera_matrix( } } + (*cam_r)= cam; +} + +/* 'lens' may be set for envmap only */ +void object_camera_matrix( + RenderData *rd, Object *camera, int winx, int winy, short field_second, + float winmat[][4], rctf *viewplane, float *clipsta, float *clipend, float *lens, + float *sensor_x, float *sensor_y, short *sensor_fit, float *ycor, + float *viewdx, float *viewdy) +{ + Camera *cam=NULL; + float pixsize; + float shiftx=0.0, shifty=0.0, winside, viewfac; + short is_ortho= FALSE; + + /* question mark */ + (*ycor)= rd->yasp / rd->xasp; + if(rd->mode & R_FIELDS) + (*ycor) *= 2.0f; + + object_camera_intrinsics(camera, &cam, &is_ortho, &shiftx, &shifty, clipsta, clipend, lens, sensor_x, sensor_y, sensor_fit); + /* ortho only with camera available */ if(cam && is_ortho) { - if(rd->xasp*winx >= rd->yasp*winy) { + if((*sensor_fit)==CAMERA_SENSOR_FIT_AUTO) { + if(rd->xasp*winx >= rd->yasp*winy) viewfac= winx; + else viewfac= (*ycor) * winy; + } + else if((*sensor_fit)==CAMERA_SENSOR_FIT_HOR) { viewfac= winx; } else { viewfac= (*ycor) * winy; } + /* ortho_scale == 1.0 means exact 1 to 1 mapping */ pixsize= cam->ortho_scale/viewfac; } else { - if(rd->xasp*winx >= rd->yasp*winy) viewfac= ((*lens) * winx)/32.0f; - else viewfac= (*ycor) * ((*lens) * winy)/32.0f; + if((*sensor_fit)==CAMERA_SENSOR_FIT_AUTO) { + if(rd->xasp*winx >= rd->yasp*winy) viewfac= ((*lens) * winx) / (*sensor_x); + else viewfac= (*ycor) * ((*lens) * winy) / (*sensor_x); + } + else if((*sensor_fit)==CAMERA_SENSOR_FIT_HOR) { + viewfac= ((*lens) * winx) / (*sensor_x); + } + else if((*sensor_fit)==CAMERA_SENSOR_FIT_VERT) { + viewfac= ((*lens) * winy) / (*sensor_y); + } + pixsize= (*clipsta) / viewfac; } /* viewplane fully centered, zbuffer fills in jittered between -.5 and +.5 */ winside= MAX2(winx, winy); + + if(cam) { + if(cam->sensor_fit==CAMERA_SENSOR_FIT_HOR) + winside= winx; + else if(cam->sensor_fit==CAMERA_SENSOR_FIT_VERT) + winside= winy; + } + viewplane->xmin= -0.5f*(float)winx + shiftx*winside; viewplane->ymin= -0.5f*(*ycor)*(float)winy + shifty*winside; viewplane->xmax= 0.5f*(float)winx + shiftx*winside; @@ -3076,7 +3120,17 @@ void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const sh float aspx= (float) scene->r.xsch*scene->r.xasp; float aspy= (float) scene->r.ysch*scene->r.yasp; - if(aspx < aspy) { + if(camera->sensor_fit==CAMERA_SENSOR_FIT_AUTO) { + if(aspx < aspy) { + r_asp[0]= aspx / aspy; + r_asp[1]= 1.0; + } + else { + r_asp[0]= 1.0; + r_asp[1]= aspy / aspx; + } + } + else if(camera->sensor_fit==CAMERA_SENSOR_FIT_AUTO) { r_asp[0]= aspx / aspy; r_asp[1]= 1.0; } @@ -3102,16 +3156,18 @@ void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const sh else { /* that way it's always visible - clipsta+0.1 */ float fac; + float half_sensor= 0.5f*((camera->sensor_fit==CAMERA_SENSOR_FIT_VERT) ? (camera->sensor_y) : (camera->sensor_x)); + *r_drawsize= drawsize / ((scale[0] + scale[1] + scale[2]) / 3.0f); if(do_clip) { /* fixed depth, variable size (avoids exceeding clipping range) */ depth = -(camera->clipsta + 0.1f); - fac = depth / (camera->lens/-16.0f * scale[2]); + fac = depth / (camera->lens/(-half_sensor) * scale[2]); } else { /* fixed size, variable depth (stays a reasonable size in the 3D view) */ - depth= *r_drawsize * camera->lens/-16.0f * scale[2]; + depth= *r_drawsize * camera->lens/(-half_sensor) * scale[2]; fac= *r_drawsize; } diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h index aef1c4bb46c..fca7c3469a1 100644 --- a/source/blender/blenlib/BLI_math_rotation.h +++ b/source/blender/blenlib/BLI_math_rotation.h @@ -179,8 +179,8 @@ void dquat_to_mat4(float R[4][4], DualQuat *dq); void quat_apply_track(float quat[4], short axis, short upflag); void vec_apply_track(float vec[3], short axis); -float lens_to_angle(float lens); -float angle_to_lens(float angle); +float focallength_to_fov(float focal_length, float sensor); +float fov_to_focallength(float fov, float sensor); float angle_wrap_rad(float angle); float angle_wrap_deg(float angle); diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c index 0ca8b72c1e3..7fecbae8229 100644 --- a/source/blender/blenlib/intern/math_rotation.c +++ b/source/blender/blenlib/intern/math_rotation.c @@ -1688,14 +1688,14 @@ void vec_apply_track(float vec[3], short axis) } /* lens/angle conversion (radians) */ -float lens_to_angle(float lens) +float focallength_to_fov(float focal_length, float sensor) { - return 2.0f * atanf(16.0f/lens); + return 2.0f * atanf((sensor/2.0f) / focal_length); } -float angle_to_lens(float angle) +float fov_to_focallength(float hfov, float sensor) { - return 16.0f / tanf(angle * 0.5f); + return (sensor/2.0f) / tanf(hfov * 0.5f); } /* 'mod_inline(-3,4)= 1', 'fmod(-3,4)= -3' */ diff --git a/source/blender/blenlib/intern/uvproject.c b/source/blender/blenlib/intern/uvproject.c index 30625e7b34e..8b00d8e48a6 100644 --- a/source/blender/blenlib/intern/uvproject.c +++ b/source/blender/blenlib/intern/uvproject.c @@ -141,7 +141,7 @@ UvCameraInfo *project_camera_info(Object *ob, float (*rotmat)[4], float winx, fl uci.do_pano = (camera->flag & CAM_PANORAMA); uci.do_persp = (camera->type==CAM_PERSP); - uci.camangle= lens_to_angle(camera->lens) / 2.0f; + uci.camangle= focallength_to_fov(camera->lens, camera->sensor_x) / 2.0f; uci.camsize= uci.do_persp ? tanf(uci.camangle) : camera->ortho_scale; /* account for scaled cameras */ diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 8427f7c326a..ea8e8f30d76 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -12154,11 +12154,21 @@ static void do_versions(FileData *fd, Library *lib, Main *main) } } } + } /* put compatibility code here until next subversion bump */ { - + { + Camera *cam; + for(cam= main->camera.first; cam; cam= cam->id.next) { + if (cam->sensor_x < 0.01) + cam->sensor_x = DEFAULT_SENSOR_WIDTH; + + if (cam->sensor_y < 0.01) + cam->sensor_y = DEFAULT_SENSOR_HEIGHT; + } + } } /* WATCH IT!!!: pointers from libdata have not been converted yet here! */ diff --git a/source/blender/collada/CameraExporter.cpp b/source/blender/collada/CameraExporter.cpp index 6fa2c8763e0..fcb98cc7c32 100644 --- a/source/blender/collada/CameraExporter.cpp +++ b/source/blender/collada/CameraExporter.cpp @@ -71,7 +71,7 @@ void CamerasExporter::operator()(Object *ob, Scene *sce) if (cam->type == CAM_PERSP) { COLLADASW::PerspectiveOptic persp(mSW); - persp.setXFov(RAD2DEGF(lens_to_angle(cam->lens)), "xfov"); + persp.setXFov(RAD2DEGF(focallength_to_fov(cam->lens, cam->sensor_x)), "xfov"); persp.setAspectRatio((float)(sce->r.xsch)/(float)(sce->r.ysch),false,"aspect_ratio"); persp.setZFar(cam->clipend, false , "zfar"); persp.setZNear(cam->clipsta,false , "znear"); diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp index 8d133979fa4..8cdb1065699 100644 --- a/source/blender/collada/DocumentImporter.cpp +++ b/source/blender/collada/DocumentImporter.cpp @@ -814,7 +814,7 @@ bool DocumentImporter::writeCamera( const COLLADAFW::Camera* camera ) double aspect = camera->getAspectRatio().getValue(); double xfov = aspect*yfov; // xfov is in degrees, cam->lens is in millimiters - cam->lens = angle_to_lens(DEG2RADF(xfov)); + cam->lens = fov_to_focallength(DEG2RADF(xfov), cam->sensor_x); } break; } @@ -835,7 +835,7 @@ bool DocumentImporter::writeCamera( const COLLADAFW::Camera* camera ) { double x = camera->getXFov().getValue(); // x is in degrees, cam->lens is in millimiters - cam->lens = angle_to_lens(DEG2RADF(x)); + cam->lens = fov_to_focallength(DEG2RADF(x), cam->sensor_x); } break; } @@ -852,7 +852,7 @@ bool DocumentImporter::writeCamera( const COLLADAFW::Camera* camera ) { double yfov = camera->getYFov().getValue(); // yfov is in degrees, cam->lens is in millimiters - cam->lens = angle_to_lens(DEG2RADF(yfov)); + cam->lens = fov_to_focallength(DEG2RADF(yfov), cam->sensor_x); } break; } diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index d49ce0cf49a..92544b2309c 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -57,6 +57,7 @@ #include "IMB_imbuf_types.h" #include "DNA_brush_types.h" +#include "DNA_camera_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_node_types.h" @@ -3000,7 +3001,8 @@ static void project_paint_begin(ProjPaintState *ps) Object *camera= ps->scene->camera; /* dont actually use these */ - float _viewdx, _viewdy, _ycor, _lens=0.0f; + float _viewdx, _viewdy, _ycor, _lens=0.0f, _sensor_x=DEFAULT_SENSOR_WIDTH, _sensor_y= DEFAULT_SENSOR_HEIGHT; + short _sensor_fit= CAMERA_SENSOR_FIT_AUTO; rctf _viewplane; /* viewmat & viewinv */ @@ -3012,7 +3014,7 @@ static void project_paint_begin(ProjPaintState *ps) object_camera_mode(&ps->scene->r, camera); object_camera_matrix(&ps->scene->r, camera, ps->winx, ps->winy, 0, winmat, &_viewplane, &ps->clipsta, &ps->clipend, - &_lens, &_ycor, &_viewdx, &_viewdy); + &_lens, &_sensor_x, &_sensor_x, &_sensor_fit, &_ycor, &_viewdx, &_viewdy); ps->is_ortho= (ps->scene->r.mode & R_ORTHO) ? 1 : 0; } diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 96031a7b3d3..a764ae77c9d 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -921,17 +921,34 @@ static void draw_selected_name(Scene *scene, Object *ob) BLF_draw_default(offset, 10, 0.0f, info, sizeof(info)-1); } -void view3d_viewborder_size_get(Scene *scene, ARegion *ar, float size_r[2]) +void view3d_viewborder_size_get(Scene *scene, Object *camob, ARegion *ar, float size_r[2]) { - float winmax= MAX2(ar->winx, ar->winy); float aspect= (scene->r.xsch*scene->r.xasp) / (scene->r.ysch*scene->r.yasp); - - if(aspect > 1.0f) { - size_r[0]= winmax; - size_r[1]= winmax/aspect; - } else { - size_r[0]= winmax*aspect; - size_r[1]= winmax; + short sensor_fit= CAMERA_SENSOR_FIT_AUTO; + + if(camob && camob->type==OB_CAMERA) { + Camera *cam= (Camera *)camob->data; + sensor_fit= cam->sensor_fit; + } + + if(sensor_fit==CAMERA_SENSOR_FIT_AUTO) { + float winmax= MAX2(ar->winx, ar->winy); + + if(aspect > 1.0f) { + size_r[0]= winmax; + size_r[1]= winmax/aspect; + } else { + size_r[0]= winmax*aspect; + size_r[1]= winmax; + } + } + else if(sensor_fit==CAMERA_SENSOR_FIT_HOR) { + size_r[0]= ar->winx; + size_r[1]= ar->winx/aspect; + } + else { + size_r[0]= ar->winy*aspect; + size_r[1]= ar->winy; } } @@ -941,7 +958,7 @@ void ED_view3d_calc_camera_border(Scene *scene, ARegion *ar, View3D *v3d, Region float size[2]; float dx= 0.0f, dy= 0.0f; - view3d_viewborder_size_get(scene, ar, size); + view3d_viewborder_size_get(scene, v3d->camera, ar, size); size[0]= size[0]*zoomfac; size[1]= size[1]*zoomfac; @@ -1208,6 +1225,21 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d) uiSetRoundBox(UI_CNR_ALL); uiDrawBox(GL_LINE_LOOP, x1, y1, x2, y2, 12.0); } + if (ca && (ca->flag & CAM_SHOWSENSOR)) { + /* assume fixed sensor width for now */ + + float sensor_aspect = ca->sensor_x / ca->sensor_y; + float sensor_scale = (x2i-x1i) / ca->sensor_x; + float sensor_height = sensor_scale * ca->sensor_y; + + float ymid = y1i + (y2i-y1i)/2.f; + float sy1= ymid - sensor_height/2.f; + float sy2= ymid + sensor_height/2.f; + + UI_ThemeColorShade(TH_WIRE, 100); + + uiDrawBox(GL_LINE_LOOP, x1i, sy1, x2i, sy2, 2.0); + } } setlinestyle(0); @@ -2396,10 +2428,12 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, in /* render 3d view */ if(rv3d->persp==RV3D_CAMOB && v3d->camera) { float winmat[4][4]; - float _clipsta, _clipend, _lens, _yco, _dx, _dy; + float _clipsta, _clipend, _lens, _yco, _dx, _dy, _sensor_x= DEFAULT_SENSOR_WIDTH, _sensor_y= DEFAULT_SENSOR_HEIGHT; + short _sensor_fit= CAMERA_SENSOR_FIT_AUTO; rctf _viewplane; - object_camera_matrix(&scene->r, v3d->camera, sizex, sizey, 0, winmat, &_viewplane, &_clipsta, &_clipend, &_lens, &_yco, &_dx, &_dy); + object_camera_matrix(&scene->r, v3d->camera, sizex, sizey, 0, winmat, &_viewplane, &_clipsta, &_clipend, &_lens, + &_sensor_x, &_sensor_y, &_sensor_fit, &_yco, &_dx, &_dy); ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat); } @@ -2454,9 +2488,10 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int w invert_m4_m4(rv3d.viewmat, rv3d.viewinv); { - float _yco, _dx, _dy; + float _yco, _dx, _dy, _sensor_x= DEFAULT_SENSOR_WIDTH, _sensor_y= DEFAULT_SENSOR_HEIGHT; + short _sensor_fit= CAMERA_SENSOR_FIT_AUTO; rctf _viewplane; - object_camera_matrix(&scene->r, v3d.camera, width, height, 0, rv3d.winmat, &_viewplane, &v3d.near, &v3d.far, &v3d.lens, &_yco, &_dx, &_dy); + object_camera_matrix(&scene->r, v3d.camera, width, height, 0, rv3d.winmat, &_viewplane, &v3d.near, &v3d.far, &v3d.lens, &_sensor_x, &_sensor_y, &_sensor_fit, &_yco, &_dx, &_dy); } mul_m4_m4m4(rv3d.persmat, rv3d.viewmat, rv3d.winmat); diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index ea8db17daf0..e7fbdaf1deb 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -2255,13 +2255,14 @@ static int view3d_center_camera_exec(bContext *C, wmOperator *UNUSED(op)) /* was { ARegion *ar= CTX_wm_region(C); RegionView3D *rv3d= CTX_wm_region_view3d(C); + View3D *v3d= CTX_wm_view3d(C); Scene *scene= CTX_data_scene(C); float xfac, yfac; float size[2]; rv3d->camdx= rv3d->camdy= 0.0f; - view3d_viewborder_size_get(scene, ar, size); + view3d_viewborder_size_get(scene, v3d->camera, ar, size); /* 4px is just a little room from the edge of the area */ xfac= (float)ar->winx / (float)(size[0] + 4); @@ -2523,13 +2524,13 @@ void VIEW3D_OT_zoom_border(wmOperatorType *ot) } /* sets the view to 1:1 camera/render-pixel */ -static void view3d_set_1_to_1_viewborder(Scene *scene, ARegion *ar) +static void view3d_set_1_to_1_viewborder(Scene *scene, ARegion *ar, View3D *v3d) { RegionView3D *rv3d= ar->regiondata; float size[2]; int im_width= (scene->r.size*scene->r.xsch)/100; - view3d_viewborder_size_get(scene, ar, size); + view3d_viewborder_size_get(scene, v3d->camera, ar, size); rv3d->camzoom= BKE_screen_view3d_zoom_from_fac((float)im_width/size[0]); CLAMP(rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX); @@ -2540,7 +2541,7 @@ static int view3d_zoom_1_to_1_camera_exec(bContext *C, wmOperator *UNUSED(op)) Scene *scene= CTX_data_scene(C); ARegion *ar= CTX_wm_region(C); - view3d_set_1_to_1_viewborder(scene, ar); + view3d_set_1_to_1_viewborder(scene, ar, CTX_wm_view3d(C)); WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, CTX_wm_view3d(C)); diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index b087c7ac873..b07d2d1ca73 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -135,7 +135,7 @@ void draw_depth_gpencil(Scene *scene, ARegion *ar, View3D *v3d); void view3d_clr_clipping(void); void view3d_set_clipping(RegionView3D *rv3d); void add_view3d_after(ListBase *lb, Base *base, int flag); -void view3d_viewborder_size_get(struct Scene *scene, struct ARegion *ar, float size_r[2]); +void view3d_viewborder_size_get(struct Scene *scene, struct Object *camob, struct ARegion *ar, float size_r[2]); void circf(float x, float y, float rad); void circ(float x, float y, float rad); diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 93c577619de..7de1f2a85bb 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -966,10 +966,14 @@ int ED_view3d_clip_range_get(View3D *v3d, RegionView3D *rv3d, float *clipsta, fl int ED_view3d_viewplane_get(View3D *v3d, RegionView3D *rv3d, int winxi, int winyi, rctf *viewplane, float *clipsta, float *clipend, float *pixsize) { Camera *cam=NULL; - float lens, fac, x1, y1, x2, y2; + float lens, sensor_x =DEFAULT_SENSOR_WIDTH, sensor_y= DEFAULT_SENSOR_HEIGHT, fac, x1, y1, x2, y2; float winx= (float)winxi, winy= (float)winyi; int orth= 0; - + short sensor_fit= CAMERA_SENSOR_FIT_AUTO; + + /* currnetly using sensor size (depends on fov calculating method) */ + float sensor= DEFAULT_SENSOR_WIDTH; + lens= v3d->lens; *clipsta= v3d->near; @@ -992,8 +996,13 @@ int ED_view3d_viewplane_get(View3D *v3d, RegionView3D *rv3d, int winxi, int winy else if(v3d->camera->type==OB_CAMERA) { cam= v3d->camera->data; lens= cam->lens; + sensor_x= cam->sensor_x; + sensor_y= cam->sensor_y; *clipsta= cam->clipsta; *clipend= cam->clipend; + sensor_fit= cam->sensor_fit; + + sensor= (cam->sensor_fit==CAMERA_SENSOR_FIT_VERT) ? (cam->sensor_y) : (cam->sensor_x); } } } @@ -1024,21 +1033,44 @@ int ED_view3d_viewplane_get(View3D *v3d, RegionView3D *rv3d, int winxi, int winy if(cam && cam->type==CAM_ORTHO) { /* ortho_scale == 1 means exact 1 to 1 mapping */ float dfac= 2.0f*cam->ortho_scale/fac; - - if(winx>winy) x1= -dfac; - else x1= -winx*dfac/winy; + + if(sensor_fit==CAMERA_SENSOR_FIT_AUTO) { + if(winx>winy) { + x1= -dfac; + y1= -winy*dfac/winx; + } + else { + x1= -winx*dfac/winy; + y1= -dfac; + } + } + else if(sensor_fit==CAMERA_SENSOR_FIT_HOR) { + x1= -dfac; + y1= -winy*dfac/winx; + } + else { + x1= -winx*dfac/winy; + y1= -dfac; + } + x2= -x1; - - if(winx>winy) y1= -winy*dfac/winx; - else y1= -dfac; y2= -y1; + orth= 1; } else { float dfac; - if(winx>winy) dfac= 64.0f/(fac*winx*lens); - else dfac= 64.0f/(fac*winy*lens); + if(sensor_fit==CAMERA_SENSOR_FIT_AUTO) { + if(winx>winy) dfac= (sensor_x * 2.0) / (fac*winx*lens); + else dfac= (sensor_x * 2.0) / (fac*winy*lens); + } + else if(sensor_fit==CAMERA_SENSOR_FIT_HOR) { + dfac= (sensor_x * 2.0) / (fac*winx*lens); + } + else { + dfac= (sensor_y * 2.0) / (fac*winy*lens); + } x1= - *clipsta * winx*dfac; x2= -x1; @@ -1057,8 +1089,8 @@ int ED_view3d_viewplane_get(View3D *v3d, RegionView3D *rv3d, int winxi, int winy dy += cam->shifty * cam->ortho_scale; } else { - dx += cam->shiftx * (cam->clipsta / cam->lens) * 32.0f; - dy += cam->shifty * (cam->clipsta / cam->lens) * 32.0f; + dx += cam->shiftx * (cam->clipsta / cam->lens) * sensor; + dy += cam->shifty * (cam->clipsta / cam->lens) * sensor; } x1+= dx; @@ -1076,7 +1108,14 @@ int ED_view3d_viewplane_get(View3D *v3d, RegionView3D *rv3d, int winxi, int winy *pixsize= 1.0f/viewfac; } else { - viewfac= (((winx >= winy)? winx: winy)*lens)/32.0f; + float size= ((winx >= winy)? winx: winy); + + if(sensor_fit==CAMERA_SENSOR_FIT_HOR) + size= winx; + else if(sensor_fit==CAMERA_SENSOR_FIT_VERT) + size= winy; + + viewfac= (size*lens)/sensor; *pixsize= *clipsta/viewfac; } } diff --git a/source/blender/makesdna/DNA_camera_types.h b/source/blender/makesdna/DNA_camera_types.h index 8ad6821702a..292f920da66 100644 --- a/source/blender/makesdna/DNA_camera_types.h +++ b/source/blender/makesdna/DNA_camera_types.h @@ -51,6 +51,7 @@ typedef struct Camera { float passepartalpha; float clipsta, clipend; float lens, ortho_scale, drawsize; + float sensor_x, sensor_y; float shiftx, shifty; /* yafray: dof params */ @@ -61,6 +62,9 @@ typedef struct Camera { struct Ipo *ipo; // XXX depreceated... old animation system struct Object *dof_ob; + + char sensor_fit; + char pad[7]; } Camera; /* **************** CAMERA ********************* */ @@ -88,10 +92,18 @@ typedef struct Camera { #define CAM_ANGLETOGGLE 32 #define CAM_DS_EXPAND 64 #define CAM_PANORAMA 128 +#define CAM_SHOWSENSOR 256 /* yafray: dof sampling switch */ /* #define CAM_YF_NO_QMC 512 */ /* depreceated */ +/* Sensor fit */ +#define CAMERA_SENSOR_FIT_AUTO 0 +#define CAMERA_SENSOR_FIT_HOR 1 +#define CAMERA_SENSOR_FIT_VERT 2 + +#define DEFAULT_SENSOR_WIDTH 32.0f +#define DEFAULT_SENSOR_HEIGHT 18.0f #ifdef __cplusplus } diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c index 9e89c4aaab0..1e7a969caaa 100644 --- a/source/blender/makesrna/intern/rna_camera.c +++ b/source/blender/makesrna/intern/rna_camera.c @@ -40,19 +40,65 @@ #ifdef RNA_RUNTIME #include "BKE_object.h" +#include "BKE_depsgraph.h" /* only for rad/deg conversion! can remove later */ +static float get_camera_sensor(Camera *cam) +{ + if(cam->sensor_fit==CAMERA_SENSOR_FIT_AUTO) { + return cam->sensor_x; + } + else if(cam->sensor_fit==CAMERA_SENSOR_FIT_HOR) { + return cam->sensor_x; + } + else { + return cam->sensor_y; + } +} + static float rna_Camera_angle_get(PointerRNA *ptr) { Camera *cam= ptr->id.data; - - return lens_to_angle(cam->lens); + float sensor= get_camera_sensor(cam); + return focallength_to_fov(cam->lens, sensor); } static void rna_Camera_angle_set(PointerRNA *ptr, float value) { Camera *cam= ptr->id.data; - cam->lens= angle_to_lens(value); + float sensor= get_camera_sensor(cam); + cam->lens= fov_to_focallength(value, sensor); +} + +static float rna_Camera_angle_x_get(PointerRNA *ptr) +{ + Camera *cam= ptr->id.data; + return focallength_to_fov(cam->lens, cam->sensor_x); +} + +static void rna_Camera_angle_x_set(PointerRNA *ptr, float value) +{ + Camera *cam= ptr->id.data; + cam->lens= fov_to_focallength(value, cam->sensor_x); +} + +static float rna_Camera_angle_y_get(PointerRNA *ptr) +{ + Camera *cam= ptr->id.data; + return focallength_to_fov(cam->lens, cam->sensor_y); +} + +static void rna_Camera_angle_y_set(PointerRNA *ptr, float value) +{ + Camera *cam= ptr->id.data; + cam->lens= fov_to_focallength(value, cam->sensor_y); +} + +static void rna_Camera_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr) +{ + Camera *camera= (Camera*)ptr->id.data; + + DAG_id_tag_update(&camera->id, 0); } #else @@ -79,6 +125,11 @@ void RNA_def_camera(BlenderRNA *brna) {0, "MILLIMETERS", 0, "Millimeters", ""}, {CAM_ANGLETOGGLE, "DEGREES", 0, "Degrees", ""}, {0, NULL, 0, NULL, NULL}}; + static EnumPropertyItem sensor_fit_items[] = { + {CAMERA_SENSOR_FIT_AUTO, "AUTO", 0, "Auto", "Calculate field of view using sensor size, with direction depending on image resolution"}, + {CAMERA_SENSOR_FIT_HOR, "HORIZONTAL", 0, "Horizontal", "Calculate field of view using sensor width"}, + {CAMERA_SENSOR_FIT_VERT, "VERTICAL", 0, "Vertical", "Calculate field of view using sensor height"}, + {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "Camera", "ID"); RNA_def_struct_ui_text(srna, "Camera", "Camera datablock for storing camera settings"); @@ -88,7 +139,7 @@ void RNA_def_camera(BlenderRNA *brna) prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, prop_type_items); RNA_def_property_ui_text(prop, "Type", "Camera types"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Camera_update"); prop= RNA_def_property(srna, "show_guide", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "dtx"); @@ -96,7 +147,13 @@ void RNA_def_camera(BlenderRNA *brna) RNA_def_property_flag(prop, PROP_ENUM_FLAG); RNA_def_property_ui_text(prop, "Composition Guides", "Draw overlay"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); - + + prop= RNA_def_property(srna, "sensor_fit", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_sdna(prop, NULL, "sensor_fit"); + RNA_def_property_enum_items(prop, sensor_fit_items); + RNA_def_property_ui_text(prop, "Sensor Fit", "Mode of calculating field of view from sensor dimensions and focal length"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Camera_update"); + /* Number values */ prop= RNA_def_property(srna, "passepartout_alpha", PROP_FLOAT, PROP_FACTOR); @@ -104,6 +161,27 @@ void RNA_def_camera(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Passepartout Alpha", "Opacity (alpha) of the darkened overlay in Camera view"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); + prop= RNA_def_property(srna, "angle_x", PROP_FLOAT, PROP_ANGLE); + RNA_def_property_range(prop, M_PI * (0.367/180.0), M_PI * (172.847/180.0)); + RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); + RNA_def_property_ui_text(prop, "Horizontal FOV", "Camera lens horizontal field of view in degrees"); + RNA_def_property_float_funcs(prop, "rna_Camera_angle_x_get", "rna_Camera_angle_x_set", NULL); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Camera_update"); + + prop= RNA_def_property(srna, "angle_y", PROP_FLOAT, PROP_ANGLE); + RNA_def_property_range(prop, M_PI * (0.367/180.0), M_PI * (172.847/180.0)); + RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); + RNA_def_property_ui_text(prop, "Vertical FOV", "Camera lens vertical field of view in degrees"); + RNA_def_property_float_funcs(prop, "rna_Camera_angle_y_get", "rna_Camera_angle_y_set", NULL); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Camera_update"); + + prop= RNA_def_property(srna, "angle", PROP_FLOAT, PROP_ANGLE); + RNA_def_property_range(prop, M_PI * (0.367/180.0), M_PI * (172.847/180.0)); + RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); + RNA_def_property_ui_text(prop, "Field of View", "Camera lens field of view in degrees"); + RNA_def_property_float_funcs(prop, "rna_Camera_angle_get", "rna_Camera_angle_set", NULL); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Camera_update"); + prop= RNA_def_property(srna, "clip_start", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "clipsta"); RNA_def_property_range(prop, 0.001f, FLT_MAX); @@ -120,20 +198,27 @@ void RNA_def_camera(BlenderRNA *brna) RNA_def_property_float_sdna(prop, NULL, "lens"); RNA_def_property_range(prop, 1.0f, 5000.0f); RNA_def_property_ui_text(prop, "Focal Length", "Perspective Camera lens value in millimeters"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); - - prop= RNA_def_property(srna, "angle", PROP_FLOAT, PROP_ANGLE); - RNA_def_property_range(prop, M_PI * (0.367/180.0), M_PI * (172.847/180.0)); - RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); - RNA_def_property_ui_text(prop, "Angle", "Perspective Camera lens field of view in degrees"); - RNA_def_property_float_funcs(prop, "rna_Camera_angle_get", "rna_Camera_angle_set", NULL); /* only for deg/rad conversion */ - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Camera_update"); + + prop= RNA_def_property(srna, "sensor_width", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "sensor_x"); + RNA_def_property_range(prop, 1.0f, FLT_MAX); + RNA_def_property_ui_range(prop, 1.0f, 100.f, 1, 2); + RNA_def_property_ui_text(prop, "Sensor Width", "Horizontal size of the image sensor area in millimeters"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Camera_update"); + + prop= RNA_def_property(srna, "sensor_height", PROP_FLOAT, PROP_NONE); + RNA_def_property_float_sdna(prop, NULL, "sensor_y"); + RNA_def_property_range(prop, 1.0f, FLT_MAX); + RNA_def_property_ui_range(prop, 1.0f, 100.f, 1, 2); + RNA_def_property_ui_text(prop, "Sensor Height", "Vertical size of the image sensor area in millimeters"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Camera_update"); prop= RNA_def_property(srna, "ortho_scale", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "ortho_scale"); RNA_def_property_range(prop, 0.01f, 4000.0f); RNA_def_property_ui_text(prop, "Orthographic Scale", "Orthographic Camera scale (similar to zoom)"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Camera_update"); prop= RNA_def_property(srna, "draw_size", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "drawsize"); @@ -147,14 +232,14 @@ void RNA_def_camera(BlenderRNA *brna) RNA_def_property_range(prop, -10.0f, 10.0f); RNA_def_property_ui_range(prop, -2.0, 2.0, 1, 3); RNA_def_property_ui_text(prop, "Shift X", "Perspective Camera horizontal shift"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Camera_update"); prop= RNA_def_property(srna, "shift_y", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "shifty"); RNA_def_property_range(prop, -10.0f, 10.0f); RNA_def_property_ui_range(prop, -2.0, 2.0, 1, 3); RNA_def_property_ui_text(prop, "Shift Y", "Perspective Camera vertical shift"); - RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Camera_update"); prop= RNA_def_property(srna, "dof_distance", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "YF_dofdist"); @@ -188,6 +273,11 @@ void RNA_def_camera(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Show Name", "Show the active Camera's name in Camera view"); RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); + prop= RNA_def_property(srna, "show_sensor", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "flag", CAM_SHOWSENSOR); + RNA_def_property_ui_text(prop, "Show Sensor Size", "Show sensor size (film gate) in Camera view"); + RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL); + prop= RNA_def_property(srna, "lens_unit", PROP_ENUM, PROP_NONE); RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag"); RNA_def_property_enum_items(prop, prop_lens_unit_items); diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c index 36d773ad605..d5dd0078a80 100644 --- a/source/blender/modifiers/intern/MOD_uvproject.c +++ b/source/blender/modifiers/intern/MOD_uvproject.c @@ -38,6 +38,7 @@ #include "DNA_meshdata_types.h" #include "DNA_camera_types.h" #include "DNA_object_types.h" +#include "DNA_scene_types.h" #include "BLI_math.h" #include "BLI_string.h" @@ -159,7 +160,7 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, float scax= umd->scalex ? umd->scalex : 1.0f; float scay= umd->scaley ? umd->scaley : 1.0f; int free_uci= 0; - + aspect = aspx / aspy; for(i = 0; i < umd->num_projectors; ++i) @@ -194,16 +195,28 @@ static DerivedMesh *uvprojectModifier_do(UVProjectModifierData *umd, free_uci= 1; } else { - float scale= (cam->type == CAM_PERSP) ? cam->clipsta * 32.0f / cam->lens : cam->ortho_scale; + float sensor= (cam->sensor_fit == CAMERA_SENSOR_FIT_VERT) ? (cam->sensor_y) : cam->sensor_x; + float scale= (cam->type == CAM_PERSP) ? cam->clipsta * sensor / cam->lens : cam->ortho_scale; float xmax, xmin, ymax, ymin; - if(aspect > 1.0f) { + if(cam->sensor_fit==CAMERA_SENSOR_FIT_AUTO) { + if(aspect > 1.0f) { + xmax = 0.5f * scale; + ymax = xmax / aspect; + } else { + ymax = 0.5f * scale; + xmax = ymax * aspect; + } + } + else if(cam->sensor_fit==CAMERA_SENSOR_FIT_HOR) { xmax = 0.5f * scale; ymax = xmax / aspect; - } else { + } + else { ymax = 0.5f * scale; xmax = ymax * aspect; } + xmin = -xmax; ymin = -ymax; diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index ae4e55b9b88..7cad8c36df4 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -153,7 +153,9 @@ struct Render /* values for viewing */ float lens; + float sensor_x, sensor_y; /* image sensor size, same variable in camera */ float ycor; /* (scene->xasp / scene->yasp), multiplied with 'winy' */ + short sensor_fit; float panophi, panosi, panoco, panodxp, panodxv; diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c index e285b9b1ed9..2f20c328405 100644 --- a/source/blender/render/intern/source/envmap.c +++ b/source/blender/render/intern/source/envmap.c @@ -157,6 +157,7 @@ static Render *envmap_render_copy(Render *re, EnvMap *env) /* view stuff in env render */ envre->lens= 16.0f; + envre->sensor_x= 32.0f; if(env->type==ENV_PLANE) envre->lens*= env->viewscale; envre->ycor= 1.0f; diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c index 091a64e418e..f8e4ee8f6a7 100644 --- a/source/blender/render/intern/source/initrender.c +++ b/source/blender/render/intern/source/initrender.c @@ -458,7 +458,7 @@ void RE_SetCamera(Render *re, Object *camera) object_camera_matrix(&re->r, camera, re->winx, re->winy, re->flag & R_SEC_FIELD, re->winmat, &re->viewplane, &re->clipsta, &re->clipend, - &re->lens, &re->ycor, &re->viewdx, &re->viewdy); + &re->lens, &re->sensor_x, &re->sensor_y, &re->sensor_fit, &re->ycor, &re->viewdx, &re->viewdy); } void RE_SetPixelSize(Render *re, float pixsize) diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 77bd6e0f374..ca37b06d12e 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -1724,7 +1724,7 @@ static KX_LightObject *gamelight_from_blamp(Object *ob, Lamp *la, unsigned int l static KX_Camera *gamecamera_from_bcamera(Object *ob, KX_Scene *kxscene, KX_BlenderSceneConverter *converter) { Camera* ca = static_cast<Camera*>(ob->data); - RAS_CameraData camdata(ca->lens, ca->ortho_scale, ca->clipsta, ca->clipend, ca->type == CAM_PERSP, ca->YF_dofdist); + RAS_CameraData camdata(ca->lens, ca->ortho_scale, ca->sensor_x, ca->sensor_y, ca->sensor_fit, ca->clipsta, ca->clipend, ca->type == CAM_PERSP, ca->YF_dofdist); KX_Camera *gamecamera; gamecamera= new KX_Camera(kxscene, KX_Scene::m_callbacks, camdata); diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp index 77438b8f48a..14a307794db 100644 --- a/source/gameengine/Ketsji/KX_Camera.cpp +++ b/source/gameengine/Ketsji/KX_Camera.cpp @@ -200,7 +200,26 @@ float KX_Camera::GetScale() const return m_camdata.m_scale; } +/* +* Gets the horizontal size of the sensor - for camera matching. +*/ +float KX_Camera::GetSensorWidth() const +{ + return m_camdata.m_sensor_x; +} +/* +* Gets the vertical size of the sensor - for camera matching. +*/ +float KX_Camera::GetSensorHeight() const +{ + return m_camdata.m_sensor_y; +} +/** Gets the mode FOV is calculating from sensor dimensions */ +short KX_Camera::GetSensorFit() const +{ + return m_camdata.m_sensor_fit; +} float KX_Camera::GetCameraNear() const { diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h index 4c8cf21a7bf..236e914b9e5 100644 --- a/source/gameengine/Ketsji/KX_Camera.h +++ b/source/gameengine/Ketsji/KX_Camera.h @@ -199,6 +199,12 @@ public: float GetLens() const; /** Gets the ortho scale. */ float GetScale() const; + /** Gets the horizontal size of the sensor - for camera matching */ + float GetSensorWidth() const; + /** Gets the vertical size of the sensor - for camera matching */ + float GetSensorHeight() const; + /** Gets the mode FOV is calculating from sensor dimensions */ + short GetSensorFit() const; /** Gets the near clip distance. */ float GetCameraNear() const; /** Gets the far clip distance. */ diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index 5de6adc5af4..a9be588e6b2 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -1251,6 +1251,7 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam) cam->GetScale(), nearfrust, farfrust, + cam->GetSensorFit(), frustum ); if (!cam->GetViewport()) { @@ -1268,6 +1269,9 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam) area, viewport, cam->GetLens(), + cam->GetSensorWidth(), + cam->GetSensorHeight(), + cam->GetSensorFit(), nearfrust, farfrust, frustum diff --git a/source/gameengine/Rasterizer/RAS_CameraData.h b/source/gameengine/Rasterizer/RAS_CameraData.h index 2056068a2ad..2120a18f139 100644 --- a/source/gameengine/Rasterizer/RAS_CameraData.h +++ b/source/gameengine/Rasterizer/RAS_CameraData.h @@ -36,6 +36,9 @@ struct RAS_CameraData { float m_lens; float m_scale; + float m_sensor_x; + float m_sensor_y; + short m_sensor_fit; float m_clipstart; float m_clipend; bool m_perspective; @@ -46,11 +49,15 @@ struct RAS_CameraData int m_viewporttop; float m_focallength; - RAS_CameraData(float lens = 35.0, float scale = 6.0, float clipstart = 0.1, float clipend = 5000.0, bool perspective = true, + RAS_CameraData(float lens = 35.0, float scale = 6.0, float sensor_x = 32.0, float sensor_y = 18.0, short sensor_fit = 0, + float clipstart = 0.1, float clipend = 5000.0, bool perspective = true, float focallength = 3.0, bool viewport = false, int viewportleft = 0, int viewportbottom = 0, int viewportright = 0, int viewporttop = 0) : m_lens(lens), m_scale(scale), + m_sensor_x(sensor_x), + m_sensor_y(sensor_y), + m_sensor_fit(sensor_fit), m_clipstart(clipstart), m_clipend(clipend), m_perspective(perspective), diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.cpp b/source/gameengine/Rasterizer/RAS_FramingManager.cpp index da6c230ffc1..8a5c10b3a3b 100644 --- a/source/gameengine/Rasterizer/RAS_FramingManager.cpp +++ b/source/gameengine/Rasterizer/RAS_FramingManager.cpp @@ -39,25 +39,35 @@ ComputeDefaultFrustum( const float camnear, const float camfar, const float lens, + const float sensor_x, const float sensor_y, + const short sensor_fit, const float design_aspect_ratio, RAS_FrameFrustum & frustum -){ - - /* - * Magic Blender calculation. - * Blender does not give a Field of View as lens but a size - * at 16 units away from the lens. - */ - float halfSize = 16.f * camnear / lens; +){ + float halfSize; float sizeX; float sizeY; - if (design_aspect_ratio > 1.f) { - // halfsize defines the width + if(sensor_fit==RAS_SENSORFIT_AUTO) { + halfSize = (sensor_x / 2.f) * camnear / lens; + + if (design_aspect_ratio > 1.f) { + // halfsize defines the width + sizeX = halfSize; + sizeY = halfSize/design_aspect_ratio; + } else { + // halfsize defines the height + sizeX = halfSize * design_aspect_ratio; + sizeY = halfSize; + } + } + else if(sensor_fit==RAS_SENSORFIT_HOR) { + halfSize = (sensor_x / 2.f) * camnear / lens; sizeX = halfSize; sizeY = halfSize/design_aspect_ratio; - } else { - // halfsize defines the height + } + else { + halfSize = (sensor_y / 2.f) * camnear / lens; sizeX = halfSize * design_aspect_ratio; sizeY = halfSize; } @@ -77,6 +87,7 @@ ComputeDefaultOrtho( const float camfar, const float scale, const float design_aspect_ratio, + const short sensor_fit, RAS_FrameFrustum & frustum ) { @@ -84,12 +95,22 @@ ComputeDefaultOrtho( float sizeX; float sizeY; - if (design_aspect_ratio > 1.f) { - // halfsize defines the width + if(sensor_fit==RAS_SENSORFIT_AUTO) { + if (design_aspect_ratio > 1.f) { + // halfsize defines the width + sizeX = halfSize; + sizeY = halfSize/design_aspect_ratio; + } else { + // halfsize defines the height + sizeX = halfSize * design_aspect_ratio; + sizeY = halfSize; + } + } + else if(sensor_fit==RAS_SENSORFIT_HOR) { sizeX = halfSize; sizeY = halfSize/design_aspect_ratio; - } else { - // halfsize defines the height + } + else { sizeX = halfSize * design_aspect_ratio; sizeY = halfSize; } @@ -199,6 +220,7 @@ ComputeFrustum( const RAS_Rect &availableViewport, const RAS_Rect &viewport, const float lens, + const float sensor_x, const float sensor_y, const short sensor_fit, const float camnear, const float camfar, RAS_FrameFrustum &frustum @@ -224,6 +246,9 @@ ComputeFrustum( camnear, camfar, lens, + sensor_x, + sensor_y, + sensor_fit, design_aspect_ratio, frustum ); @@ -269,6 +294,7 @@ RAS_FramingManager:: const float scale, const float camnear, const float camfar, + const short sensor_fit, RAS_FrameFrustum &frustum ) { @@ -293,6 +319,7 @@ RAS_FramingManager:: camfar, scale, design_aspect_ratio, + sensor_fit, frustum ); diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.h b/source/gameengine/Rasterizer/RAS_FramingManager.h index 38ea8f4e07a..612142234e3 100644 --- a/source/gameengine/Rasterizer/RAS_FramingManager.h +++ b/source/gameengine/Rasterizer/RAS_FramingManager.h @@ -184,6 +184,14 @@ enum RAS_CullingMode RAS_CULLING_NONE }; +/* Should match CAMERA_SENSOR_FIT... from DNA_camera_types.h */ +enum RAS_SensorFit +{ + RAS_SENSORFIT_AUTO = 0, + RAS_SENSORFIT_HOR, + RAS_SENSORFIT_VERT +}; + /** * @section RAS_FramingManager * This class helps to compute a view frustum @@ -229,6 +237,7 @@ public : const float scale, const float camnear, const float camfar, + const short sensor_fit, RAS_FrameFrustum &frustum ); @@ -239,6 +248,7 @@ public : const RAS_Rect &availableViewport, const RAS_Rect &viewport, const float lens, + const float sensor_x, const float sensor_y, const short sensor_fit, const float camnear, const float camfar, RAS_FrameFrustum &frustum @@ -250,6 +260,8 @@ public : const float camnear, const float camfar, const float lens, + const float sensor_x, const float sensor_y, + const short sensor_fit, const float design_aspect_ratio, RAS_FrameFrustum & frustum ); @@ -261,6 +273,7 @@ public : const float camfar, const float scale, const float design_aspect_ratio, + const short sensor_fit, RAS_FrameFrustum & frustum ); diff --git a/source/gameengine/VideoTexture/ImageRender.cpp b/source/gameengine/VideoTexture/ImageRender.cpp index 912d5864560..a349b45e403 100644 --- a/source/gameengine/VideoTexture/ImageRender.cpp +++ b/source/gameengine/VideoTexture/ImageRender.cpp @@ -214,6 +214,8 @@ void ImageRender::Render() } else { float lens = m_camera->GetLens(); + float sensor_x = m_camera->GetSensorWidth(); + float sensor_y = m_camera->GetSensorHeight(); bool orthographic = !m_camera->GetCameraData()->m_perspective; float nearfrust = m_camera->GetCameraNear(); float farfrust = m_camera->GetCameraFar(); @@ -233,6 +235,7 @@ void ImageRender::Render() farfrust, m_camera->GetScale(), aspect_ratio, + m_camera->GetSensorFit(), frustrum ); @@ -244,6 +247,9 @@ void ImageRender::Render() nearfrust, farfrust, lens, + sensor_x, + sensor_y, + RAS_SENSORFIT_AUTO, aspect_ratio, frustrum); 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