diff options
-rw-r--r-- | source/blender/blenkernel/intern/sequencer.c | 17 | ||||
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_draw.c | 7 |
2 files changed, 17 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index af0cab98fe0..a947a48938e 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -2344,6 +2344,7 @@ static ImBuf *seq_render_scene_strip(SeqRenderData context, Sequence *seq, float int do_seq; int have_seq = FALSE; Scene *scene; + int is_thread_main = BLI_thread_is_main(); /* don't refer to seq->scene above this point!, it can be NULL */ if (seq->scene == NULL) { @@ -2373,7 +2374,7 @@ static ImBuf *seq_render_scene_strip(SeqRenderData context, Sequence *seq, float /* prevent eternal loop */ do_seq = context.scene->r.scemode & R_DOSEQ; - context.scene->r.scemode &= ~R_DOSEQ; + scene->r.scemode &= ~R_DOSEQ; #ifdef DURIAN_CAMERA_SWITCH /* stooping to new low's in hackyness :( */ @@ -2383,9 +2384,7 @@ static ImBuf *seq_render_scene_strip(SeqRenderData context, Sequence *seq, float (void)oldmarkers; #endif - if ((sequencer_view3d_cb && do_seq_gl && camera) && - (BLI_thread_is_main() == TRUE) && - ((have_seq == FALSE) || (scene == context.scene))) + if ((sequencer_view3d_cb && do_seq_gl && camera) && is_thread_main) { char err_out[256] = "unknown"; /* for old scened this can be uninitialized, @@ -2405,8 +2404,12 @@ static ImBuf *seq_render_scene_strip(SeqRenderData context, Sequence *seq, float Render *re = RE_GetRender(scene->id.name); RenderResult rres; - /* XXX: this if can be removed when sequence preview rendering uses the job system */ - if (is_rendering || context.scene != scene) { + /* XXX: this if can be removed when sequence preview rendering uses the job system + * + * disable rendered preview for sequencer while rendering -- it's very much possible + * that preview render will went into conflict with final render + */ + if (!is_thread_main || is_rendering == FALSE) { if (re == NULL) re = RE_NewRender(scene->id.name); @@ -2440,7 +2443,7 @@ static ImBuf *seq_render_scene_strip(SeqRenderData context, Sequence *seq, float } /* restore */ - context.scene->r.scemode |= do_seq; + scene->r.scemode |= do_seq; scene->r.cfra = oldcfra; diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index a8103fe2630..37e57a1e850 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -913,6 +913,13 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq unsigned char *display_buffer; void *cache_handle = NULL; + if (G.is_rendering == FALSE) { + /* stop all running jobs, except screen one. currently previews frustrate Render + * needed to make so sequencer's rendering doesn't conflict with compositor + */ + WM_jobs_kill_all_except(CTX_wm_manager(C), CTX_wm_screen(C)); + } + render_size = sseq->render_size; if (render_size == 0) { render_size = scene->r.size; |