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-rw-r--r--source/blender/editors/include/ED_mesh.h4
-rw-r--r--source/blender/editors/mesh/mesh_data.c22
-rw-r--r--source/blender/editors/physics/dynamicpaint_ops.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c2
-rw-r--r--source/blender/makesrna/intern/rna_mesh.c13
5 files changed, 24 insertions, 19 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index ae851febf2c..7318df8adab 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -316,14 +316,14 @@ void ED_mesh_calc_tessface(struct Mesh *mesh, bool free_mpoly);
void ED_mesh_update(struct Mesh *mesh, struct bContext *C, bool calc_edges, bool calc_edges_loose, bool calc_tessface);
void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name);
-int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set);
+int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set, const bool do_init);
bool ED_mesh_uv_texture_remove_index(struct Mesh *me, const int n);
bool ED_mesh_uv_texture_remove_active(struct Mesh *me);
bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name);
void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me);
void ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum);
bool ED_mesh_color_ensure(struct Mesh *me, const char *name);
-int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set);
+int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set, const bool do_init);
bool ED_mesh_color_remove_index(struct Mesh *me, const int n);
bool ED_mesh_color_remove_active(struct Mesh *me);
bool ED_mesh_color_remove_named(struct Mesh *me, const char *name);
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index a1c2f5e0121..ea64adbffa3 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -250,7 +250,7 @@ void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me)
}
/* note: keep in sync with ED_mesh_color_add */
-int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set)
+int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set, const bool do_init)
{
BMEditMesh *em;
int layernum_dst;
@@ -267,7 +267,7 @@ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set)
/* CD_MLOOPUV */
BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPUV, name);
/* copy data from active UV */
- if (layernum_dst) {
+ if (layernum_dst && do_init) {
const int layernum_src = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPUV);
BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPUV, layernum_src, layernum_dst);
@@ -282,7 +282,7 @@ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set)
if (layernum_dst >= MAX_MTFACE)
return -1;
- if (me->mloopuv) {
+ if (me->mloopuv && do_init) {
CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DUPLICATE, me->mloopuv, me->totloop, name);
CustomData_add_layer_named(&me->fdata, CD_MTFACE, CD_DUPLICATE, me->mtface, me->totface, name);
is_init = true;
@@ -301,7 +301,7 @@ int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set)
}
/* don't overwrite our copied coords */
- if (is_init == false) {
+ if (!is_init && do_init) {
ED_mesh_uv_loop_reset_ex(me, layernum_dst);
}
@@ -321,12 +321,12 @@ void ED_mesh_uv_texture_ensure(struct Mesh *me, const char *name)
layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV);
if (layernum_dst == 0)
- ED_mesh_uv_texture_add(me, name, true);
+ ED_mesh_uv_texture_add(me, name, true, true);
}
else {
layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
if (layernum_dst == 0)
- ED_mesh_uv_texture_add(me, name, true);
+ ED_mesh_uv_texture_add(me, name, true, true);
}
}
@@ -377,7 +377,7 @@ bool ED_mesh_uv_texture_remove_named(Mesh *me, const char *name)
}
/* note: keep in sync with ED_mesh_uv_texture_add */
-int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set)
+int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set, const bool do_init)
{
BMEditMesh *em;
int layernum;
@@ -393,7 +393,7 @@ int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set)
/* CD_MLOOPCOL */
BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPCOL, name);
/* copy data from active vertex color layer */
- if (layernum) {
+ if (layernum && do_init) {
const int layernum_dst = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPCOL);
BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPCOL, layernum_dst, layernum);
}
@@ -407,7 +407,7 @@ int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set)
return -1;
}
- if (me->mloopcol) {
+ if (me->mloopcol && do_init) {
CustomData_add_layer_named(&me->ldata, CD_MLOOPCOL, CD_DUPLICATE, me->mloopcol, me->totloop, name);
CustomData_add_layer_named(&me->fdata, CD_MCOL, CD_DUPLICATE, me->mcol, me->totface, name);
}
@@ -499,7 +499,7 @@ static int mesh_uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op))
Object *ob = ED_object_context(C);
Mesh *me = ob->data;
- if (ED_mesh_uv_texture_add(me, NULL, true) == -1)
+ if (ED_mesh_uv_texture_add(me, NULL, true, true) == -1)
return OPERATOR_CANCELLED;
if (ob->mode & OB_MODE_TEXTURE_PAINT) {
@@ -565,7 +565,7 @@ static int mesh_vertex_color_add_exec(bContext *C, wmOperator *UNUSED(op))
Object *ob = ED_object_context(C);
Mesh *me = ob->data;
- if (ED_mesh_color_add(me, NULL, true) == -1)
+ if (ED_mesh_color_add(me, NULL, true, true) == -1)
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index a4ea8df1d4f..a88d2089ea1 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -230,7 +230,7 @@ static int output_toggle_exec(bContext *C, wmOperator *op)
/* Vertex Color Layer */
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
if (!exists)
- ED_mesh_color_add(ob->data, name, true);
+ ED_mesh_color_add(ob->data, name, true, true);
else
ED_mesh_color_remove_named(ob->data, name);
}
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 1dc681e8ec1..19925c2fcd7 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -111,7 +111,7 @@ static bool ED_uvedit_ensure_uvs(bContext *C, Scene *UNUSED(scene), Object *obed
return 1;
if (em && em->bm->totface && !CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV))
- ED_mesh_uv_texture_add(obedit->data, NULL, true);
+ ED_mesh_uv_texture_add(obedit->data, NULL, true, true);
if (!ED_uvedit_test(obedit))
return 0;
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index 9494d0f49c6..c9a8da51e40 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -1368,12 +1368,12 @@ static int rna_Mesh_tot_face_get(PointerRNA *ptr)
return me->edit_mesh ? me->edit_mesh->bm->totfacesel : 0;
}
-static PointerRNA rna_Mesh_vertex_color_new(struct Mesh *me, const char *name)
+static PointerRNA rna_Mesh_vertex_color_new(struct Mesh *me, const char *name, const bool do_init)
{
PointerRNA ptr;
CustomData *ldata;
CustomDataLayer *cdl = NULL;
- int index = ED_mesh_color_add(me, name, false);
+ int index = ED_mesh_color_add(me, name, false, do_init);
if (index != -1) {
ldata = rna_mesh_ldata_helper(me);
@@ -1415,12 +1415,12 @@ DEFINE_CUSTOMDATA_PROPERTY_API(polygon, int, CD_PROP_INT, pdata, totpoly, MeshPo
DEFINE_CUSTOMDATA_PROPERTY_API(polygon, string, CD_PROP_STR, pdata, totpoly, MeshPolygonStringPropertyLayer)
#undef DEFINE_CUSTOMDATA_PROPERTY_API
-static PointerRNA rna_Mesh_uv_layers_new(struct Mesh *me, const char *name)
+static PointerRNA rna_Mesh_uv_layers_new(struct Mesh *me, const char *name, const bool do_init)
{
PointerRNA ptr;
CustomData *ldata;
CustomDataLayer *cdl = NULL;
- int index = ED_mesh_uv_texture_add(me, name, false);
+ int index = ED_mesh_uv_texture_add(me, name, false, do_init);
if (index != -1) {
ldata = rna_mesh_ldata_helper(me);
@@ -2213,6 +2213,8 @@ static void rna_def_loop_colors(BlenderRNA *brna, PropertyRNA *cprop)
func = RNA_def_function(srna, "new", "rna_Mesh_vertex_color_new");
RNA_def_function_ui_description(func, "Add a vertex color layer to Mesh");
RNA_def_string(func, "name", "Col", 0, "", "Vertex color name");
+ RNA_def_boolean(func, "do_init", true, "",
+ "Whether new layer's data should be initialized by copying current active one");
parm = RNA_def_pointer(func, "layer", "MeshLoopColorLayer", "", "The newly created layer");
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
RNA_def_function_return(func, parm);
@@ -2255,6 +2257,9 @@ static void rna_def_uv_layers(BlenderRNA *brna, PropertyRNA *cprop)
func = RNA_def_function(srna, "new", "rna_Mesh_uv_layers_new");
RNA_def_function_ui_description(func, "Add a UV map layer to Mesh");
RNA_def_string(func, "name", "UVMap", 0, "", "UV map name");
+ RNA_def_boolean(func, "do_init", true, "",
+ "Whether new layer's data should be initialized by copying current active one, "
+ "or if none is active, with a default UVmap");
parm = RNA_def_pointer(func, "layer", "MeshUVLoopLayer", "", "The newly created layer");
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
RNA_def_function_return(func, parm);