diff options
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index bc2fc0179fd..795a7a9ae87 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -268,7 +268,7 @@ void BL_ArmatureObject::LoadConstraints(KX_BlenderSceneConverter* converter) // get the persistent pose structure bPoseChannel* pchan; bConstraint* pcon; - bConstraintTypeInfo* cti; + const bConstraintTypeInfo* cti; Object* blendtarget; KX_GameObject* gametarget; KX_GameObject* gamesubtarget; |