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-rw-r--r--source/blender/collada/AnimationExporter.cpp2
-rw-r--r--source/blender/collada/AnimationImporter.cpp22
2 files changed, 23 insertions, 1 deletions
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index c100166a682..f480cd2a48e 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -597,7 +597,7 @@ void AnimationExporter::exportAnimations(Scene *sce)
//bool is_rotation = !strcmp(fcu->rna_path, "rotation");
bool is_angle = false;
- if (strstr(fcu->rna_path, "rotation")||strstr(fcu->rna_path, "lens")) is_angle = true;
+ if (strstr(fcu->rna_path, "rotation")) is_angle = true;
COLLADASW::FloatSourceF source(mSW);
source.setId(source_id);
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index d35c3649ab5..a70e3cd8abd 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -855,6 +855,28 @@ void AnimationImporter::translate_Animations_NEW ( COLLADAFW::Node * node ,
}
}
}
+
+ if ( ((animType & CAMERA_XFOV) != 0) )
+ {
+ Camera * camera = (Camera*) ob->data;
+
+ if (!camera->adt || !camera->adt->action) act = verify_adt_action((ID*)&camera->id, 1);
+ else act = camera->adt->action;
+
+ ListBase *AnimCurves = &(act->curves);
+ const COLLADAFW::InstanceCameraPointerArray& nodeCameras= node->getInstanceCameras();
+
+ for (unsigned int i = 0; i < nodeCameras.getCount(); i++) {
+ const COLLADAFW::Camera *camera = (COLLADAFW::Camera *) FW_object_map[nodeCameras[i]->getInstanciatedObjectId()];
+
+ if ((animType & CAMERA_XFOV) != 0 )
+ {
+ const COLLADAFW::AnimatableFloat *xfov = &(camera->getXFov());
+ const COLLADAFW::UniqueId& listid = xfov->getAnimationList();
+ Assign_float_animations( listid ,AnimCurves, "lens");
+ }
+ }
+ }
}
//Check if object is animated by checking if animlist_map holds the animlist_id of node transforms