Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--.clang-format2
-rw-r--r--CMakeLists.txt16
-rw-r--r--GNUmakefile2
-rw-r--r--build_files/buildbot/config/blender_linux.cmake2
-rw-r--r--build_files/cmake/clang_array_check.py2
-rwxr-xr-xbuild_files/cmake/cmake_netbeans_project.py2
-rwxr-xr-xbuild_files/package_spec/build_debian.sh2
-rw-r--r--doc/guides/interface_API.txt2
-rw-r--r--doc/python_api/rst/info_gotcha.rst4
-rw-r--r--doc/python_api/rst/info_tips_and_tricks.rst2
-rw-r--r--intern/cycles/kernel/filter/filter_reconstruction.h2
-rw-r--r--intern/cycles/kernel/svm/svm_ies.h2
-rw-r--r--intern/cycles/render/graph.cpp2
-rw-r--r--intern/cycles/render/osl.cpp2
-rw-r--r--intern/cycles/render/session.cpp2
-rw-r--r--intern/cycles/render/svm.cpp106
-rw-r--r--intern/cycles/render/svm.h5
-rw-r--r--intern/elbeem/intern/isosurface.h4
-rw-r--r--intern/elbeem/intern/ntl_vector3dim.h4
-rw-r--r--intern/elbeem/intern/solver_init.cpp2
-rw-r--r--intern/ghost/intern/GHOST_SystemWin32.cpp6
-rw-r--r--intern/libmv/intern/track_region.cc2
-rw-r--r--release/datafiles/userdef/userdef_default.c194
-rw-r--r--release/scripts/modules/bl_i18n_utils/utils.py2
-rw-r--r--release/scripts/modules/bl_keymap_utils/io.py2
-rw-r--r--release/scripts/modules/bpy_extras/object_utils.py2
-rw-r--r--release/scripts/modules/rna_keymap_ui.py2
-rw-r--r--release/scripts/presets/keyconfig/keymap_data/blender_default.py3
-rw-r--r--release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py3
-rw-r--r--release/scripts/startup/bl_operators/userpref.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_material.py1
-rw-r--r--release/scripts/startup/bl_ui/properties_output.py2
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_common.py4
-rw-r--r--release/scripts/startup/bl_ui/space_clip.py2
-rw-r--r--release/scripts/startup/bl_ui/space_image.py44
-rw-r--r--release/scripts/startup/bl_ui/space_toolsystem_common.py4
-rw-r--r--release/scripts/startup/bl_ui/space_topbar.py5
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py6
-rw-r--r--release/scripts/startup/bl_ui/space_view3d_toolbar.py25
-rw-r--r--release/scripts/startup/keyingsets_builtins.py36
-rw-r--r--source/blender/alembic/intern/alembic_capi.cc20
-rw-r--r--source/blender/blenkernel/BKE_animsys.h16
-rw-r--r--source/blender/blenkernel/BKE_blendfile.h1
-rw-r--r--source/blender/blenkernel/BKE_context.h11
-rw-r--r--source/blender/blenkernel/BKE_curve.h1
-rw-r--r--source/blender/blenkernel/BKE_gpencil.h1
-rw-r--r--source/blender/blenkernel/BKE_material.h3
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
-rw-r--r--source/blender/blenkernel/BKE_writeffmpeg.h1
-rw-r--r--source/blender/blenkernel/CMakeLists.txt1
-rw-r--r--source/blender/blenkernel/intern/action.c2
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c125
-rw-r--r--source/blender/blenkernel/intern/blendfile.c57
-rw-r--r--source/blender/blenkernel/intern/brush.c33
-rw-r--r--source/blender/blenkernel/intern/camera.c2
-rw-r--r--source/blender/blenkernel/intern/constraint.c2
-rw-r--r--source/blender/blenkernel/intern/context.c15
-rw-r--r--source/blender/blenkernel/intern/curve.c26
-rw-r--r--source/blender/blenkernel/intern/displist.c4
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c2
-rw-r--r--source/blender/blenkernel/intern/fcurve.c4
-rw-r--r--source/blender/blenkernel/intern/font.c4
-rw-r--r--source/blender/blenkernel/intern/gpencil.c18
-rw-r--r--source/blender/blenkernel/intern/idcode.c4
-rw-r--r--source/blender/blenkernel/intern/ipo.c2
-rw-r--r--source/blender/blenkernel/intern/layer.c2
-rw-r--r--source/blender/blenkernel/intern/library.c2
-rw-r--r--source/blender/blenkernel/intern/library_idmap.c2
-rw-r--r--source/blender/blenkernel/intern/library_query.c2
-rw-r--r--source/blender/blenkernel/intern/material.c148
-rw-r--r--source/blender/blenkernel/intern/mesh.c62
-rw-r--r--source/blender/blenkernel/intern/modifier.c2
-rw-r--r--source/blender/blenkernel/intern/object.c15
-rw-r--r--source/blender/blenkernel/intern/paint_toolslots.c20
-rw-r--r--source/blender/blenkernel/intern/particle.c2
-rw-r--r--source/blender/blenkernel/intern/particle_system.c7
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
-rw-r--r--source/blender/blenkernel/intern/sequencer.c9
-rw-r--r--source/blender/blenkernel/intern/smoke.c2
-rw-r--r--source/blender/blenkernel/intern/softbody.c6
-rw-r--r--source/blender/blenkernel/intern/sound.c4
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_foreach.c4
-rw-r--r--source/blender/blenkernel/intern/tracking_auto.c4
-rw-r--r--source/blender/blenkernel/intern/unit.c17
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c25
-rw-r--r--source/blender/blenkernel/nla_private.h14
-rw-r--r--source/blender/blenlib/BLI_listbase.h2
-rw-r--r--source/blender/blenlib/BLI_math_base.h2
-rw-r--r--source/blender/blenlib/BLI_utildefines.h2
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c4
-rw-r--r--source/blender/blenlib/intern/BLI_memblock.c6
-rw-r--r--source/blender/blenlib/intern/BLI_mempool.c2
-rw-r--r--source/blender/blenlib/intern/array_store.c4
-rw-r--r--source/blender/blenlib/intern/boxpack_2d.c2
-rw-r--r--source/blender/blenlib/intern/fileops.c4
-rw-r--r--source/blender/blenlib/intern/math_geom.c2
-rw-r--r--source/blender/blenlib/intern/polyfill_2d.c2
-rw-r--r--source/blender/blenlib/intern/rct.c8
-rw-r--r--source/blender/blenlib/intern/storage.c4
-rw-r--r--source/blender/blenlib/intern/string_cursor_utf8.c2
-rw-r--r--source/blender/blenloader/BLO_readfile.h2
-rw-r--r--source/blender/blenloader/CMakeLists.txt6
-rw-r--r--source/blender/blenloader/intern/readfile.c24
-rw-r--r--source/blender/blenloader/intern/versioning_250.c2
-rw-r--r--source/blender/blenloader/intern/versioning_270.c2
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c75
-rw-r--r--source/blender/blenloader/intern/versioning_legacy.c4
-rw-r--r--source/blender/blentranslation/msgfmt/msgfmt.c2
-rw-r--r--source/blender/bmesh/bmesh_class.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c8
-rw-r--r--source/blender/bmesh/intern/bmesh_core.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.c4
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h6
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon_edgenet.c10
-rw-r--r--source/blender/bmesh/intern/bmesh_structure.h4
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers_impl.c2
-rw-r--r--source/blender/bmesh/operators/bmo_bridge.c4
-rw-r--r--source/blender/bmesh/operators/bmo_dupe.c2
-rw-r--r--source/blender/bmesh/operators/bmo_edgenet.c2
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c2
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c2
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c2
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide_edgering.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_path_region.c4
-rw-r--r--source/blender/bmesh/tools/bmesh_region_match.c6
-rw-r--r--source/blender/collada/AnimationImporter.cpp2
-rw-r--r--source/blender/collada/DocumentImporter.cpp2
-rw-r--r--source/blender/collada/MeshImporter.cpp2
-rw-r--r--source/blender/compositor/operations/COM_BrightnessOperation.cpp6
-rwxr-xr-xsource/blender/datatoc/datatoc_icon_split.py2
-rw-r--r--source/blender/depsgraph/CMakeLists.txt7
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.cc2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc10
-rw-r--r--source/blender/depsgraph/intern/depsgraph.h2
-rw-r--r--source/blender/depsgraph/intern/depsgraph_eval.cc2
-rw-r--r--source/blender/depsgraph/intern/depsgraph_tag.cc24
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_flush.cc3
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_id.cc2
-rw-r--r--source/blender/draw/DRW_engine.h3
-rw-r--r--source/blender/draw/engines/eevee/eevee_effects.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_lightprobes.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_lights.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_motion_blur.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_private.h6
-rw-r--r--source/blender/draw/engines/eevee/eevee_render.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_screen_raytrace.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_volumes.c2
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl4
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl4
-rw-r--r--source/blender/draw/engines/eevee/shaders/shadow_copy_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/shadow_process_geom.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/shadow_process_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/shadow_store_frag.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl2
-rw-r--r--source/blender/draw/engines/select/select_engine.c7
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_cavity_frag.glsl2
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl2
-rw-r--r--source/blender/draw/engines/workbench/workbench_volume.c2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_curve.c4
-rw-r--r--source/blender/draw/intern/draw_cache_impl_displist.c2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c4
-rw-r--r--source/blender/draw/intern/draw_cache_inline.h2
-rw-r--r--source/blender/draw/intern/draw_common.c2
-rw-r--r--source/blender/draw/intern/draw_hair.c2
-rw-r--r--source/blender/draw/intern/draw_manager.c6
-rw-r--r--source/blender/draw/intern/draw_manager.h2
-rw-r--r--source/blender/draw/modes/edit_curve_mode.c2
-rw-r--r--source/blender/draw/modes/edit_mesh_mode.c2
-rw-r--r--source/blender/draw/modes/object_mode.c2
-rw-r--r--source/blender/draw/modes/shaders/common_globals_lib.glsl2
-rw-r--r--source/blender/draw/modes/shaders/common_hair_lib.glsl6
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c14
-rw-r--r--source/blender/editors/animation/anim_filter.c1
-rw-r--r--source/blender/editors/animation/anim_ipo_utils.c2
-rw-r--r--source/blender/editors/animation/anim_markers.c12
-rw-r--r--source/blender/editors/animation/keyframing.c80
-rw-r--r--source/blender/editors/animation/keyingsets.c2
-rw-r--r--source/blender/editors/armature/pose_edit.c6
-rw-r--r--source/blender/editors/armature/pose_lib.c3
-rw-r--r--source/blender/editors/armature/pose_slide.c14
-rw-r--r--source/blender/editors/armature/pose_transform.c23
-rw-r--r--source/blender/editors/curve/editcurve.c11
-rw-r--r--source/blender/editors/curve/editcurve_paint.c2
-rw-r--r--source/blender/editors/curve/editfont.c6
-rw-r--r--source/blender/editors/gizmo_library/gizmo_library_presets.c4
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c2
-rw-r--r--source/blender/editors/gpencil/annotate_paint.c18
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c3
-rw-r--r--source/blender/editors/gpencil/gpencil_armature.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_brush.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_convert.c32
-rw-r--r--source/blender/editors/gpencil/gpencil_data.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_edit.c18
-rw-r--r--source/blender/editors/gpencil/gpencil_fill.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_intern.h2
-rw-r--r--source/blender/editors/gpencil/gpencil_ops.c8
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c21
-rw-r--r--source/blender/editors/gpencil/gpencil_primitive.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_select.c8
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c11
-rw-r--r--source/blender/editors/include/ED_anim_api.h3
-rw-r--r--source/blender/editors/include/ED_keyframes_draw.h2
-rw-r--r--source/blender/editors/include/ED_keyframing.h4
-rw-r--r--source/blender/editors/include/ED_mesh.h5
-rw-r--r--source/blender/editors/include/ED_object.h5
-rw-r--r--source/blender/editors/include/ED_view3d.h4
-rw-r--r--source/blender/editors/include/UI_icons.h4
-rw-r--r--source/blender/editors/interface/interface_anim.c9
-rw-r--r--source/blender/editors/interface/interface_eyedropper_depth.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c21
-rw-r--r--source/blender/editors/interface/interface_icons.c2
-rw-r--r--source/blender/editors/interface/interface_intern.h3
-rw-r--r--source/blender/editors/interface/interface_query.c26
-rw-r--r--source/blender/editors/interface/interface_region_hud.c2
-rw-r--r--source/blender/editors/interface/view2d_ops.c55
-rw-r--r--source/blender/editors/io/io_cache.c2
-rw-r--r--source/blender/editors/mask/mask_add.c2
-rw-r--r--source/blender/editors/mask/mask_ops.c4
-rw-r--r--source/blender/editors/mesh/editface.c2
-rw-r--r--source/blender/editors/mesh/editmesh_extrude.c5
-rw-r--r--source/blender/editors/mesh/editmesh_knife_project.c4
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c2
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c4
-rw-r--r--source/blender/editors/mesh/mesh_mirror.c2
-rw-r--r--source/blender/editors/mesh/meshtools.c6
-rw-r--r--source/blender/editors/object/object_add.c24
-rw-r--r--source/blender/editors/object/object_constraint.c16
-rw-r--r--source/blender/editors/object/object_data_transfer.c12
-rw-r--r--source/blender/editors/object/object_edit.c6
-rw-r--r--source/blender/editors/object/object_gpencil_modifier.c2
-rw-r--r--source/blender/editors/object/object_hook.c13
-rw-r--r--source/blender/editors/object/object_modes.c22
-rw-r--r--source/blender/editors/object/object_modifier.c21
-rw-r--r--source/blender/editors/object/object_relations.c6
-rw-r--r--source/blender/editors/object/object_transform.c6
-rw-r--r--source/blender/editors/object/object_vgroup.c2
-rw-r--r--source/blender/editors/physics/dynamicpaint_ops.c4
-rw-r--r--source/blender/editors/physics/particle_edit.c33
-rw-r--r--source/blender/editors/physics/particle_object.c8
-rw-r--r--source/blender/editors/physics/physics_fluid.c20
-rw-r--r--source/blender/editors/physics/physics_intern.h2
-rw-r--r--source/blender/editors/physics/physics_pointcache.c3
-rw-r--r--source/blender/editors/physics/rigidbody_object.c4
-rw-r--r--source/blender/editors/render/render_intern.h1
-rw-r--r--source/blender/editors/render/render_internal.c9
-rw-r--r--source/blender/editors/render/render_opengl.c6
-rw-r--r--source/blender/editors/render/render_ops.c1
-rw-r--r--source/blender/editors/render/render_preview.c2
-rw-r--r--source/blender/editors/render/render_shading.c71
-rw-r--r--source/blender/editors/render/render_update.c2
-rw-r--r--source/blender/editors/screen/area.c2
-rw-r--r--source/blender/editors/screen/screen_ops.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c23
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c6
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c32
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c8
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c33
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c39
-rw-r--r--source/blender/editors/sound/sound_ops.c6
-rw-r--r--source/blender/editors/space_action/action_edit.c2
-rw-r--r--source/blender/editors/space_clip/clip_ops.c37
-rw-r--r--source/blender/editors/space_clip/space_clip.c12
-rw-r--r--source/blender/editors/space_clip/tracking_ops_orient.c10
-rw-r--r--source/blender/editors/space_file/file_draw.c2
-rw-r--r--source/blender/editors/space_file/file_ops.c2
-rw-r--r--source/blender/editors/space_file/filesel.c2
-rw-r--r--source/blender/editors/space_graph/graph_draw.c4
-rw-r--r--source/blender/editors/space_graph/graph_edit.c2
-rw-r--r--source/blender/editors/space_image/image_ops.c37
-rw-r--r--source/blender/editors/space_image/space_image.c2
-rw-r--r--source/blender/editors/space_info/info_stats.c2
-rw-r--r--source/blender/editors/space_node/node_ops.c3
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_buttons.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_view.c2
-rw-r--r--source/blender/editors/space_text/space_text.c4
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c51
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_camera.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_ruler.c7
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c16
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c14
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c4
-rw-r--r--source/blender/editors/transform/transform.c16
-rw-r--r--source/blender/editors/transform/transform.h2
-rw-r--r--source/blender/editors/transform/transform_conversions.c7
-rw-r--r--source/blender/editors/transform/transform_generics.c6
-rw-r--r--source/blender/editors/transform/transform_gizmo_3d.c4
-rw-r--r--source/blender/editors/undo/ed_undo.c11
-rw-r--r--source/blender/editors/util/ed_util.c2
-rw-r--r--source/blender/editors/util/select_buffer_utils.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_buttons.c86
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c12
-rw-r--r--source/blender/freestyle/intern/geometry/FastGrid.h2
-rw-r--r--source/blender/freestyle/intern/geometry/GeomCleaner.h2
-rw-r--r--source/blender/freestyle/intern/geometry/GeomUtils.cpp2
-rw-r--r--source/blender/freestyle/intern/geometry/Grid.cpp4
-rw-r--r--source/blender/freestyle/intern/geometry/Grid.h2
-rw-r--r--source/blender/freestyle/intern/geometry/HashGrid.h2
-rw-r--r--source/blender/freestyle/intern/geometry/VecMat.h2
-rw-r--r--source/blender/freestyle/intern/image/GaussianFilter.h2
-rw-r--r--source/blender/freestyle/intern/python/BPy_Iterator.cpp4
-rw-r--r--source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp6
-rw-r--r--source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp2
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp2
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp2
-rw-r--r--source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp2
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp4
-rw-r--r--source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h16
-rw-r--r--source/blender/freestyle/intern/scene_graph/NodeGroup.h2
-rw-r--r--source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h4
-rw-r--r--source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp8
-rw-r--r--source/blender/freestyle/intern/stroke/BasicStrokeShaders.h2
-rw-r--r--source/blender/freestyle/intern/stroke/Chain.h2
-rw-r--r--source/blender/freestyle/intern/stroke/Curve.h2
-rw-r--r--source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h4
-rw-r--r--source/blender/freestyle/intern/stroke/CurveIterators.h2
-rw-r--r--source/blender/freestyle/intern/stroke/Stroke.h10
-rw-r--r--source/blender/freestyle/intern/system/BaseIterator.h2
-rw-r--r--source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp4
-rw-r--r--source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp4
-rw-r--r--source/blender/freestyle/intern/view_map/Silhouette.h8
-rw-r--r--source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp6
-rw-r--r--source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h6
-rw-r--r--source/blender/freestyle/intern/view_map/ViewMap.h8
-rw-r--r--source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp4
-rw-r--r--source/blender/freestyle/intern/winged_edge/Curvature.cpp2
-rw-r--r--source/blender/freestyle/intern/winged_edge/WXEdge.h2
-rw-r--r--source/blender/gpu/GPU_extensions.h1
-rw-r--r--source/blender/gpu/GPU_framebuffer.h2
-rw-r--r--source/blender/gpu/intern/gpu_batch.c7
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c12
-rw-r--r--source/blender/ikplugin/intern/itasc_plugin.cpp4
-rw-r--r--source/blender/imbuf/intern/dds/ColorBlock.cpp4
-rw-r--r--source/blender/imbuf/intern/dds/Stream.h2
-rw-r--r--source/blender/imbuf/intern/jp2.c2
-rw-r--r--source/blender/imbuf/readme.txt2
-rw-r--r--source/blender/makesdna/DNA_brush_types.h15
-rw-r--r--source/blender/makesdna/DNA_constraint_types.h2
-rw-r--r--source/blender/makesdna/DNA_customdata_types.h8
-rw-r--r--source/blender/makesdna/DNA_gpencil_types.h3
-rw-r--r--source/blender/makesdna/DNA_lightprobe_types.h2
-rw-r--r--source/blender/makesdna/DNA_object_types.h2
-rw-r--r--source/blender/makesdna/DNA_scene_types.h4
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h3
-rw-r--r--source/blender/makesdna/intern/dna_genfile.c2
-rw-r--r--source/blender/makesrna/intern/rna_brush.c18
-rw-r--r--source/blender/makesrna/intern/rna_context.c2
-rw-r--r--source/blender/makesrna/intern/rna_depsgraph.c2
-rw-r--r--source/blender/makesrna/intern/rna_image.c2
-rw-r--r--source/blender/makesrna/intern/rna_layer.c4
-rw-r--r--source/blender/makesrna/intern/rna_material.c12
-rw-r--r--source/blender/makesrna/intern/rna_mesh_api.c13
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c4
-rw-r--r--source/blender/makesrna/intern/rna_object.c4
-rw-r--r--source/blender/makesrna/intern/rna_object_api.c12
-rw-r--r--source/blender/makesrna/intern/rna_rna.c2
-rw-r--r--source/blender/makesrna/intern/rna_scene.c2
-rw-r--r--source/blender/makesrna/intern/rna_sequencer.c2
-rw-r--r--source/blender/makesrna/intern/rna_tracking.c2
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c11
-rw-r--r--source/blender/modifiers/intern/MOD_correctivesmooth.c2
-rw-r--r--source/blender/modifiers/intern/MOD_datatransfer.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorSpill.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_common.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_cryptomatte.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_vecBlur.c2
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_attribute.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_common.c2
-rw-r--r--source/blender/physics/intern/BPH_mass_spring.cpp2
-rw-r--r--source/blender/python/gpu/gpu_py_batch.c2
-rw-r--r--source/blender/python/gpu/gpu_py_vertex_format.c4
-rw-r--r--source/blender/python/intern/bpy.c2
-rw-r--r--source/blender/python/intern/bpy_props.c8
-rw-r--r--source/blender/python/intern/bpy_rna.c2
-rw-r--r--source/blender/python/intern/bpy_rna_anim.c21
-rw-r--r--source/blender/render/intern/source/pipeline.c9
-rw-r--r--source/blender/render/intern/source/pointdensity.c2
-rw-r--r--source/blender/windowmanager/WM_api.h4
-rw-r--r--source/blender/windowmanager/WM_types.h2
-rw-r--r--source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c5
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c2
-rw-r--r--source/blender/windowmanager/intern/wm_files.c47
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c5
-rw-r--r--source/creator/creator.c9
-rw-r--r--source/creator/creator_signals.c5
-rw-r--r--tests/python/CMakeLists.txt2
-rwxr-xr-xtests/python/modules/render_report.py2
409 files changed, 1987 insertions, 1462 deletions
diff --git a/.clang-format b/.clang-format
index 6286087c5e3..bbbe3f1bac4 100644
--- a/.clang-format
+++ b/.clang-format
@@ -241,7 +241,7 @@ ForEachMacros:
- SEQ_BEGIN
- foreach
-# Use once we bump the minimum verison to version 8.
+# Use once we bump the minimum version to version 8.
# # Without this string literals that in-line 'STRINGIFY' behave strangely (a bug?).
# StatementMacros:
# - PyObject_VAR_HEAD
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 4dd165b0185..88295979fa7 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -471,7 +471,7 @@ endif()
option(WITH_OPENGL "When off limits visibility of the opengl headers to just bf_gpu and gawain (temporary option for development purposes)" ON)
option(WITH_GLEW_ES "Switches to experimental copy of GLEW that has support for OpenGL ES. (temporary option for development purposes)" OFF)
option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, glX, or WGL)" OFF)
-option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (thru either EGL or the AGL/WGL/XGL 'es20' profile)" OFF)
+option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL 'es20' profile)" OFF)
mark_as_advanced(
WITH_OPENGL
@@ -823,7 +823,7 @@ if(NOT CMAKE_BUILD_TYPE MATCHES "Release")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${COMPILER_ASAN_CXXFLAGS}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${COMPILER_ASAN_CXXFLAGS}")
if(WITH_CYCLES_OSL)
- # With OSL, Cycles disables rtti in some modules, wich then breaks at linking
+ # With OSL, Cycles disables rtti in some modules, which then breaks at linking
# when trying to use vptr sanitizer (included into 'undefined' general option).
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -fno-sanitize=vptr")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -fno-sanitize=vptr")
@@ -852,7 +852,8 @@ if(WITH_X11)
if(X11_Xinput_LIB)
list(APPEND PLATFORM_LINKLIBS ${X11_Xinput_LIB})
else()
- set(WITH_X11_XINPUT OFF)
+ message(FATAL_ERROR "LibXi not found. Disable WITH_X11_XINPUT if you
+ want to build without tablet support")
endif()
endif()
@@ -863,7 +864,8 @@ if(WITH_X11)
if(X11_Xxf86vmode_LIB)
list(APPEND PLATFORM_LINKLIBS ${X11_Xxf86vmode_LIB})
else()
- set(WITH_X11_XF86VMODE OFF)
+ message(FATAL_ERROR "libXxf86vm not found. Disable WITH_X11_XF86VMODE if you
+ want to build without")
endif()
endif()
@@ -871,7 +873,8 @@ if(WITH_X11)
if(X11_Xfixes_LIB)
list(APPEND PLATFORM_LINKLIBS ${X11_Xfixes_LIB})
else()
- set(WITH_X11_XFIXES OFF)
+ message(FATAL_ERROR "libXfixes not found. Disable WITH_X11_XFIXES if you
+ want to build without")
endif()
endif()
@@ -881,7 +884,8 @@ if(WITH_X11)
if(X11_Xrender_LIB)
list(APPEND PLATFORM_LINKLIBS ${X11_Xrender_LIB})
else()
- set(WITH_X11_ALPHA OFF)
+ message(FATAL_ERROR "libXrender not found. Disable WITH_X11_ALPHA if you
+ want to build without")
endif()
endif()
diff --git a/GNUmakefile b/GNUmakefile
index 1c8602480f3..69a2689cea1 100644
--- a/GNUmakefile
+++ b/GNUmakefile
@@ -44,7 +44,7 @@ Convenience Targets
Project Files
- Generate poject files for development environments.
+ Generate project files for development environments.
* project_qtcreator: QtCreator Project Files.
* project_netbeans: NetBeans Project Files.
diff --git a/build_files/buildbot/config/blender_linux.cmake b/build_files/buildbot/config/blender_linux.cmake
index e65f4957094..6806684e88b 100644
--- a/build_files/buildbot/config/blender_linux.cmake
+++ b/build_files/buildbot/config/blender_linux.cmake
@@ -6,7 +6,7 @@ include("${CMAKE_CURRENT_LIST_DIR}/../../cmake/config/blender_release.cmake")
# There we can not use CPU bitness check since it is always 64bit. So instead
# we check for a specific libraries.
#
-# Other builders we are runnign in a bare virtual machine, and the libraries
+# Other builders we are running in a bare virtual machine, and the libraries
# are installed to /opt/.
# We assume that only 64bit builders exists in such configuration.
if(EXISTS "/lib/x86_64-linux-gnu/libc-2.24.so")
diff --git a/build_files/cmake/clang_array_check.py b/build_files/cmake/clang_array_check.py
index ad7974e2176..f55b0950383 100644
--- a/build_files/cmake/clang_array_check.py
+++ b/build_files/cmake/clang_array_check.py
@@ -130,7 +130,7 @@ def function_parm_wash_tokens(parm):
)
"""
- Return tolens without trailing commands and 'const'
+ Return tokens without trailing commands and 'const'
"""
tokens = [t for t in parm.get_tokens()]
diff --git a/build_files/cmake/cmake_netbeans_project.py b/build_files/cmake/cmake_netbeans_project.py
index c07bb753c21..35985e532b8 100755
--- a/build_files/cmake/cmake_netbeans_project.py
+++ b/build_files/cmake/cmake_netbeans_project.py
@@ -238,7 +238,7 @@ def create_nb_project_main():
f.write(' </makeTool>\n')
f.write(' </makefileType>\n')
- # finishe makefle info
+ # finished makefile info
f.write(' \n')
diff --git a/build_files/package_spec/build_debian.sh b/build_files/package_spec/build_debian.sh
index 4594095451f..a6d94428a88 100755
--- a/build_files/package_spec/build_debian.sh
+++ b/build_files/package_spec/build_debian.sh
@@ -1,7 +1,7 @@
#!/bin/sh
# Builds a debian package from SVN source.
#
-# For paralelle builds use:
+# For parallel builds use:
# DEB_BUILD_OPTIONS="parallel=5" sh build_files/package_spec/build_debian.sh
# this needs to run in the root dir.
diff --git a/doc/guides/interface_API.txt b/doc/guides/interface_API.txt
index 631f2098a22..65f19e2a5a0 100644
--- a/doc/guides/interface_API.txt
+++ b/doc/guides/interface_API.txt
@@ -177,7 +177,7 @@ font:
With the new truetype option in Blender, this is used for all font families
When a uiBlock is created, each uiButton that is defined gets the uiBlock properties.
-Changing Block properties in between will affact uiButtons defined thereafter.
+Changing Block properties in between will effect uiButtons defined thereafter.
diff --git a/doc/python_api/rst/info_gotcha.rst b/doc/python_api/rst/info_gotcha.rst
index df4cd0d256b..983ce764229 100644
--- a/doc/python_api/rst/info_gotcha.rst
+++ b/doc/python_api/rst/info_gotcha.rst
@@ -40,7 +40,7 @@ In most cases you can figure out what context an operator needs
simply be seeing how it's used in Blender and thinking about what it does.
Unfortunately if you're still stuck - the only way to **really** know
-whats going on is to read the source code for the poll function and see what its checking.
+what's going on is to read the source code for the poll function and see what its checking.
For Python operators it's not so hard to find the source
since it's included with Blender and the source file/line is included in the operator reference docs.
@@ -125,7 +125,7 @@ While a script executes Blender waits for it to finish and is effectively locked
while in this state Blender won't redraw or respond to user input.
Normally this is not such a problem because scripts distributed with Blender
tend not to run for an extended period of time,
-nevertheless scripts *can* take ages to execute and its nice to see whats going on in the view port.
+nevertheless scripts *can* take ages to execute and its nice to see what's going on in the view port.
Tools that lock Blender in a loop and redraw are highly discouraged
since they conflict with Blenders ability to run multiple operators
diff --git a/doc/python_api/rst/info_tips_and_tricks.rst b/doc/python_api/rst/info_tips_and_tricks.rst
index 63f7b9410c8..5b6736973ca 100644
--- a/doc/python_api/rst/info_tips_and_tricks.rst
+++ b/doc/python_api/rst/info_tips_and_tricks.rst
@@ -239,7 +239,7 @@ Drop Into a Python Interpreter in Your Script
=============================================
In the middle of a script you may want to inspect some variables,
-run some function and generally dig about to see whats going on.
+run some function and generally dig about to see what's going on.
.. code-block:: python
diff --git a/intern/cycles/kernel/filter/filter_reconstruction.h b/intern/cycles/kernel/filter/filter_reconstruction.h
index a69397bc6a6..17941689ad5 100644
--- a/intern/cycles/kernel/filter/filter_reconstruction.h
+++ b/intern/cycles/kernel/filter/filter_reconstruction.h
@@ -108,7 +108,7 @@ ccl_device_inline void kernel_filter_finalize(int x,
/* The weighted average of pixel colors (essentially, the NLM-filtered image).
* In case the solution of the linear model fails due to numerical issues or
- * returns non-sensical negative values, fall back to this value. */
+ * returns nonsensical negative values, fall back to this value. */
float3 mean_color = XtWY[0] / XtWX[0];
math_trimatrix_vec3_solve(XtWX, XtWY, (*rank) + 1, stride);
diff --git a/intern/cycles/kernel/svm/svm_ies.h b/intern/cycles/kernel/svm/svm_ies.h
index f13527c03db..e57e54ef123 100644
--- a/intern/cycles/kernel/svm/svm_ies.h
+++ b/intern/cycles/kernel/svm/svm_ies.h
@@ -25,7 +25,7 @@ ccl_device_inline float interpolate_ies_vertical(
* of v (corresponding to the north pole) would result in artifacts. The proper way of dealing
* with this would be to lookup the corresponding value on the other side of the pole, but since
* the horizontal coordinates might be nonuniform, this would require yet another interpolation.
- * Therefore, the assumtion is made that the light is going to be symmetrical, which means that
+ * Therefore, the assumption is made that the light is going to be symmetrical, which means that
* we can just take the corresponding value at the current horizontal coordinate. */
#define IES_LOOKUP(v) kernel_tex_fetch(__ies, ofs + h * v_num + (v))
diff --git a/intern/cycles/render/graph.cpp b/intern/cycles/render/graph.cpp
index a56871779cf..501d1e33a9b 100644
--- a/intern/cycles/render/graph.cpp
+++ b/intern/cycles/render/graph.cpp
@@ -978,7 +978,7 @@ void ShaderGraph::bump_from_displacement(bool use_object_space)
foreach (NodePair &pair, nodes_dy)
pair.second->bump = SHADER_BUMP_DY;
- /* add set normal node and connect the bump normal ouput to the set normal
+ /* add set normal node and connect the bump normal output to the set normal
* output, so it can finally set the shader normal, note we are only doing
* this for bump from displacement, this will be the only bump allowed to
* overwrite the shader normal */
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp
index 6f927bd5c42..19d27a7ef46 100644
--- a/intern/cycles/render/osl.cpp
+++ b/intern/cycles/render/osl.cpp
@@ -152,7 +152,7 @@ void OSLShaderManager::device_update(Device *device,
{
/* Perform greedyjit optimization.
*
- * This might waste time on optimizing gorups which are never actually
+ * This might waste time on optimizing groups which are never actually
* used, but this prevents OSL from allocating data on TLS at render
* time.
*
diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp
index da2be0b147b..157bb6d63d3 100644
--- a/intern/cycles/render/session.cpp
+++ b/intern/cycles/render/session.cpp
@@ -985,7 +985,7 @@ void Session::update_status_time(bool show_pause, bool show_done)
substatus += string_printf(", Prefiltered %d tiles", progress.get_denoised_tiles());
}
}
- else if (tile_manager.num_samples == INT_MAX)
+ else if (tile_manager.num_samples == Integrator::MAX_SAMPLES)
substatus = string_printf("Path Tracing Sample %d", progressive_sample + 1);
else
substatus = string_printf("Path Tracing Sample %d/%d", progressive_sample + 1, num_samples);
diff --git a/intern/cycles/render/svm.cpp b/intern/cycles/render/svm.cpp
index 040aa074f28..f69c89b1fd4 100644
--- a/intern/cycles/render/svm.cpp
+++ b/intern/cycles/render/svm.cpp
@@ -47,46 +47,23 @@ void SVMShaderManager::reset(Scene * /*scene*/)
void SVMShaderManager::device_update_shader(Scene *scene,
Shader *shader,
Progress *progress,
- array<int4> *global_svm_nodes)
+ array<int4> *svm_nodes)
{
if (progress->get_cancel()) {
return;
}
assert(shader->graph);
- array<int4> svm_nodes;
- svm_nodes.push_back_slow(make_int4(NODE_SHADER_JUMP, 0, 0, 0));
+ svm_nodes->push_back_slow(make_int4(NODE_SHADER_JUMP, 0, 0, 0));
SVMCompiler::Summary summary;
SVMCompiler compiler(scene->shader_manager, scene->image_manager, scene->light_manager);
compiler.background = (shader == scene->default_background);
- compiler.compile(scene, shader, svm_nodes, 0, &summary);
+ compiler.compile(scene, shader, *svm_nodes, 0, &summary);
VLOG(2) << "Compilation summary:\n"
<< "Shader name: " << shader->name << "\n"
<< summary.full_report();
-
- nodes_lock_.lock();
- if (shader->use_mis && shader->has_surface_emission) {
- scene->light_manager->need_update = true;
- }
-
- /* The copy needs to be done inside the lock, if another thread resizes the array
- * while memcpy is running, it'll be copying into possibly invalid/freed ram.
- */
- size_t global_nodes_size = global_svm_nodes->size();
- global_svm_nodes->resize(global_nodes_size + svm_nodes.size());
-
- /* Offset local SVM nodes to a global address space. */
- int4 &jump_node = (*global_svm_nodes)[shader->id];
- jump_node.y = svm_nodes[0].y + global_nodes_size - 1;
- jump_node.z = svm_nodes[0].z + global_nodes_size - 1;
- jump_node.w = svm_nodes[0].w + global_nodes_size - 1;
- /* Copy new nodes to global storage. */
- memcpy(&(*global_svm_nodes)[global_nodes_size],
- &svm_nodes[1],
- sizeof(int4) * (svm_nodes.size() - 1));
- nodes_lock_.unlock();
}
void SVMShaderManager::device_update(Device *device,
@@ -97,7 +74,9 @@ void SVMShaderManager::device_update(Device *device,
if (!need_update)
return;
- VLOG(1) << "Total " << scene->shaders.size() << " shaders.";
+ const int num_shaders = scene->shaders.size();
+
+ VLOG(1) << "Total " << num_shaders << " shaders.";
double start_time = time_dt();
@@ -107,20 +86,17 @@ void SVMShaderManager::device_update(Device *device,
/* determine which shaders are in use */
device_update_shaders_used(scene);
- /* svm_nodes */
- array<int4> svm_nodes;
- size_t i;
-
- for (i = 0; i < scene->shaders.size(); i++) {
- svm_nodes.push_back_slow(make_int4(NODE_SHADER_JUMP, 0, 0, 0));
- }
-
+ /* Build all shaders. */
TaskPool task_pool;
- foreach (Shader *shader, scene->shaders) {
- task_pool.push(
- function_bind(
- &SVMShaderManager::device_update_shader, this, scene, shader, &progress, &svm_nodes),
- false);
+ vector<array<int4>> shader_svm_nodes(num_shaders);
+ for (int i = 0; i < num_shaders; i++) {
+ task_pool.push(function_bind(&SVMShaderManager::device_update_shader,
+ this,
+ scene,
+ scene->shaders[i],
+ &progress,
+ &shader_svm_nodes[i]),
+ false);
}
task_pool.wait_work();
@@ -128,20 +104,60 @@ void SVMShaderManager::device_update(Device *device,
return;
}
- dscene->svm_nodes.steal_data(svm_nodes);
- dscene->svm_nodes.copy_to_device();
+ /* The global node list contains a jump table (one node per shader)
+ * followed by the nodes of all shaders. */
+ int svm_nodes_size = num_shaders;
+ for (int i = 0; i < num_shaders; i++) {
+ /* Since we're not copying the local jump node, the size ends up being one node lower. */
+ svm_nodes_size += shader_svm_nodes[i].size() - 1;
+ }
+
+ int4 *svm_nodes = dscene->svm_nodes.alloc(svm_nodes_size);
- for (i = 0; i < scene->shaders.size(); i++) {
+ int node_offset = num_shaders;
+ for (int i = 0; i < num_shaders; i++) {
Shader *shader = scene->shaders[i];
+
shader->need_update = false;
+ if (shader->use_mis && shader->has_surface_emission) {
+ scene->light_manager->need_update = true;
+ }
+
+ /* Update the global jump table.
+ * Each compiled shader starts with a jump node that has offsets local
+ * to the shader, so copy those and add the offset into the global node list. */
+ int4 &global_jump_node = svm_nodes[shader->id];
+ int4 &local_jump_node = shader_svm_nodes[i][0];
+
+ global_jump_node.x = NODE_SHADER_JUMP;
+ global_jump_node.y = local_jump_node.y - 1 + node_offset;
+ global_jump_node.z = local_jump_node.z - 1 + node_offset;
+ global_jump_node.w = local_jump_node.w - 1 + node_offset;
+
+ node_offset += shader_svm_nodes[i].size() - 1;
+ }
+
+ /* Copy the nodes of each shader into the correct location. */
+ svm_nodes += num_shaders;
+ for (int i = 0; i < num_shaders; i++) {
+ int shader_size = shader_svm_nodes[i].size() - 1;
+
+ memcpy(svm_nodes, &shader_svm_nodes[i][1], sizeof(int4) * shader_size);
+ svm_nodes += shader_size;
}
+ if (progress.get_cancel()) {
+ return;
+ }
+
+ dscene->svm_nodes.copy_to_device();
+
device_update_common(device, dscene, scene, progress);
need_update = false;
- VLOG(1) << "Shader manager updated " << scene->shaders.size() << " shaders in "
- << time_dt() - start_time << " seconds.";
+ VLOG(1) << "Shader manager updated " << num_shaders << " shaders in " << time_dt() - start_time
+ << " seconds.";
}
void SVMShaderManager::device_free(Device *device, DeviceScene *dscene, Scene *scene)
diff --git a/intern/cycles/render/svm.h b/intern/cycles/render/svm.h
index d6964fb158b..7eac3e19bb3 100644
--- a/intern/cycles/render/svm.h
+++ b/intern/cycles/render/svm.h
@@ -50,13 +50,10 @@ class SVMShaderManager : public ShaderManager {
void device_free(Device *device, DeviceScene *dscene, Scene *scene);
protected:
- /* Lock used to synchronize threaded nodes compilation. */
- thread_spin_lock nodes_lock_;
-
void device_update_shader(Scene *scene,
Shader *shader,
Progress *progress,
- array<int4> *global_svm_nodes);
+ array<int4> *svm_nodes);
};
/* Graph Compiler */
diff --git a/intern/elbeem/intern/isosurface.h b/intern/elbeem/intern/isosurface.h
index 10da57ae75e..93ea5ecb108 100644
--- a/intern/elbeem/intern/isosurface.h
+++ b/intern/elbeem/intern/isosurface.h
@@ -125,9 +125,9 @@ class IsoSurface :
//! cutoff border area
int mCutoff;
- //! cutoff heigh values
+ //! cutoff height values
int *mCutArray;
- //! particle pointer
+ //! particle pointer
ParticleTracer *mpIsoParts;
//! particle size
float mPartSize;
diff --git a/intern/elbeem/intern/ntl_vector3dim.h b/intern/elbeem/intern/ntl_vector3dim.h
index 89360342864..51e03e30dc8 100644
--- a/intern/elbeem/intern/ntl_vector3dim.h
+++ b/intern/elbeem/intern/ntl_vector3dim.h
@@ -14,7 +14,7 @@
// this serves as the main include file
// for all kinds of stuff that might be required
-// under windos there seem to be strange
+// under windows there seem to be strange
// errors when including the STL header too
// late...
@@ -87,7 +87,7 @@ using std::string;
#endif // WIN32
#endif // __APPLE_CC__
-// windos, hardcoded limits for now...
+// windows, hardcoded limits for now...
// for e.g. MSVC compiler...
// some of these defines can be needed
// for linux systems as well (e.g. FLT_MAX)
diff --git a/intern/elbeem/intern/solver_init.cpp b/intern/elbeem/intern/solver_init.cpp
index 664b1f2555e..5f28b4da41a 100644
--- a/intern/elbeem/intern/solver_init.cpp
+++ b/intern/elbeem/intern/solver_init.cpp
@@ -707,7 +707,7 @@ bool LbmFsgrSolver::initializeSolverMemory()
noLimit = true;
}
- // restrict max. chunk of 1 mem block to 1GB for windos
+ // restrict max. chunk of 1 mem block to 1GB for windows
bool memBlockAllocProblem = false;
double maxDefaultMemChunk = 2.*1024.*1024.*1024.;
//std::cerr<<" memEstFine "<< memEstFine <<" maxWin:" <<maxWinMemChunk <<" maxMac:" <<maxMacMemChunk ; // DEBUG
diff --git a/intern/ghost/intern/GHOST_SystemWin32.cpp b/intern/ghost/intern/GHOST_SystemWin32.cpp
index 0cc1b36f369..9073ed9944b 100644
--- a/intern/ghost/intern/GHOST_SystemWin32.cpp
+++ b/intern/ghost/intern/GHOST_SystemWin32.cpp
@@ -1435,7 +1435,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
////////////////////////////////////////////////////////////////////////
case WM_NCMOUSEMOVE:
/* The WM_NCMOUSEMOVE message is posted to a window when the cursor is moved
- * within the nonclient area of the window. This message is posted to the window that
+ * within the non-client area of the window. This message is posted to the window that
* contains the cursor. If a window has captured the mouse, this message is not posted.
*/
case WM_NCHITTEST:
@@ -1602,7 +1602,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
/* An application sends the WM_NCPAINT message to a window
* when its frame must be painted. */
case WM_NCACTIVATE:
- /* The WM_NCACTIVATE message is sent to a window when its nonclient area needs to be
+ /* The WM_NCACTIVATE message is sent to a window when its non-client area needs to be
* changed to indicate an active or inactive state. */
case WM_DESTROY:
/* The WM_DESTROY message is sent when a window is being destroyed. It is sent to the
@@ -1611,7 +1611,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
* windows (if any) as they are destroyed. During the processing of the message, it can
* be assumed that all child windows still exist. */
case WM_NCDESTROY:
- /* The WM_NCDESTROY message informs a window that its nonclient area is being
+ /* The WM_NCDESTROY message informs a window that its non-client area is being
* destroyed. The DestroyWindow function sends the WM_NCDESTROY message to the window
* following the WM_DESTROY message. WM_DESTROY is used to free the allocated memory
* object associated with the window.
diff --git a/intern/libmv/intern/track_region.cc b/intern/libmv/intern/track_region.cc
index 565d9ac1af7..2a3909c0ced 100644
--- a/intern/libmv/intern/track_region.cc
+++ b/intern/libmv/intern/track_region.cc
@@ -28,7 +28,7 @@
#undef DUMP_FAILURE
/* define this to generate PNG images with content of search areas
- on every itteration of tracking */
+ on every iteration of tracking */
#undef DUMP_ALWAYS
using libmv::FloatImage;
diff --git a/release/datafiles/userdef/userdef_default.c b/release/datafiles/userdef/userdef_default.c
new file mode 100644
index 00000000000..e41e801c2f2
--- /dev/null
+++ b/release/datafiles/userdef/userdef_default.c
@@ -0,0 +1,194 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/* Preferences Data File 'U_default'. */
+
+#include "DNA_userdef_types.h"
+#include "DNA_curve_types.h"
+
+#include "BKE_blender_version.h"
+
+const UserDef U_default = {
+ .versionfile = BLENDER_VERSION,
+ .subversionfile = BLENDER_SUBVERSION,
+ .flag = (USER_AUTOSAVE | USER_TOOLTIPS | USER_SAVE_PREVIEWS | USER_RELPATHS |
+ USER_RELEASECONFIRM | USER_SCRIPT_AUTOEXEC_DISABLE | USER_NONEGFRAMES),
+ .dupflag = USER_DUP_MESH | USER_DUP_CURVE | USER_DUP_SURF | USER_DUP_FONT | USER_DUP_MBALL |
+ USER_DUP_LAMP | USER_DUP_ARM | USER_DUP_ACT | USER_DUP_LIGHTPROBE |
+ USER_DUP_GPENCIL,
+ .pref_flag = USER_PREF_FLAG_SAVE,
+ .savetime = 2,
+ .tempdir = "",
+ .fontdir = "//",
+ .renderdir = "//",
+ .render_cachedir = "",
+ .textudir = "//",
+ .pythondir = "",
+ .sounddir = "//",
+ .i18ndir = "",
+ .image_editor = "",
+ .anim_player = "",
+ .anim_player_preset = 0,
+ .v2d_min_gridsize = 45,
+ .timecode_style = USER_TIMECODE_MINIMAL,
+ .versions = 1,
+ .dbl_click_time = 350,
+ .wheellinescroll = 3,
+ .mini_axis_type = USER_MINI_AXIS_TYPE_GIZMO,
+ .uiflag = (USER_FILTERFILEEXTS | USER_DRAWVIEWINFO | USER_PLAINMENUS |
+ USER_LOCK_CURSOR_ADJUST | USER_DEPTH_CURSOR | USER_AUTOPERSP | USER_GLOBALUNDO |
+ USER_HIDE_DOT | USER_SHOW_GIZMO_NAVIGATE | USER_SHOW_VIEWPORTNAME | USER_SHOW_FPS |
+ USER_CONTINUOUS_MOUSE | USER_SAVE_PROMPT),
+ .uiflag2 = USER_REGION_OVERLAP,
+ .gpu_flag = 0,
+ .app_flag = 0,
+ .language = 0,
+ .userpref = USER_SECTION_INTERFACE,
+ .userpref_flag = 0,
+ .viewzoom = USER_ZOOM_DOLLY,
+ .mixbufsize = 2048,
+ .audiodevice = 0,
+ .audiorate = 48000,
+ .audioformat = 0x24,
+ .audiochannels = 2,
+
+ .ui_scale = 1.0,
+ .ui_line_width = 0,
+
+ /** Default so DPI is detected automatically. */
+ .dpi = 0,
+ .dpi_fac = 0.0,
+ .inv_dpi_fac = 0.0, /* run-time. */
+ .pixelsize = 1,
+ .virtual_pixel = 0,
+
+ .scrollback = 256,
+ .node_margin = 80,
+ .transopts = USER_TR_TOOLTIPS,
+ .menuthreshold1 = 5,
+ .menuthreshold2 = 2,
+ .app_template = "",
+
+ /** Initialized by #UI_theme_init_default. */
+ .themes = {NULL},
+
+ /** Initialized by #uiStyleInit. */
+ .uifonts = {NULL},
+ .uistyles = {NULL},
+
+ .user_keymaps = {NULL},
+ .user_keyconfig_prefs = {NULL},
+
+ /** Initialized by #BKE_blendfile_userdef_from_defaults. */
+ .addons = {NULL},
+
+ .autoexec_paths = {NULL},
+ .user_menus = {NULL},
+
+ .keyconfigstr = "blender",
+ .undosteps = 32,
+ .undomemory = 0,
+ .gpu_viewport_quality = 0.6,
+ .gp_manhattendist = 1,
+ .gp_euclideandist = 2,
+ .gp_eraser = 25,
+ .gp_settings = 0,
+
+ /** Initialized by: #BKE_studiolight_default . */
+ .light_param = {{0}},
+ .light_ambient = {0, 0, 0},
+
+ .gizmo_flag = USER_GIZMO_DRAW,
+ .gizmo_size = 75,
+ .edit_studio_light = 0,
+ .lookdev_sphere_size = 150,
+ .vbotimeout = 120,
+ .vbocollectrate = 60,
+ .textimeout = 120,
+ .texcollectrate = 60,
+
+ /** Clamped by half the systems memory. */
+ .memcachelimit = 4096,
+
+ .prefetchframes = 0,
+ .pad_rot_angle = 15,
+ .rvisize = 25,
+ .rvibright = 8,
+ .recent_files = 10,
+ .smooth_viewtx = 200,
+ .glreslimit = 0,
+ .curssize = 0,
+ .color_picker_type = USER_CP_CIRCLE_HSV,
+ .ipo_new = BEZT_IPO_BEZ,
+ .keyhandles_new = HD_AUTO_ANIM,
+ .view_frame_type = ZOOM_FRAME_MODE_KEEP_RANGE,
+ .view_frame_keyframes = 0,
+ .view_frame_seconds = 0.0,
+ .widget_unit = 0, /* run-time initialized. */
+ .anisotropic_filter = 2,
+ .tablet_api = USER_TABLET_AUTOMATIC,
+ .pressure_threshold_max = 1.0,
+ .pressure_softness = 0.0,
+ .ndof_sensitivity = 1.0,
+ .ndof_orbit_sensitivity = 1.0,
+ .ndof_deadzone = 0.1,
+ .ndof_flag = (NDOF_LOCK_HORIZON | NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM | NDOF_SHOULD_ROTATE),
+ .ogl_multisamples = 0,
+ .image_draw_method = IMAGE_DRAW_METHOD_AUTO,
+ .glalphaclip = 0.004,
+ .autokey_mode = (AUTOKEY_MODE_NORMAL & ~AUTOKEY_ON),
+ .autokey_flag = AUTOKEY_FLAG_XYZ2RGB,
+ .text_render = 0,
+ .navigation_mode = VIEW_NAVIGATION_WALK,
+
+ /** Initialized by #BKE_colorband_init. */
+ .coba_weight = {0},
+
+ .sculpt_paint_overlay_col = {0, 0, 0},
+ .gpencil_new_layer_col = {0.38, 0.61, 0.78, 0.9},
+ .drag_threshold_mouse = 3,
+ .drag_threshold_tablet = 10,
+ .drag_threshold = 30,
+ .move_threshold = 2,
+ .font_path_ui = "",
+ .font_path_ui_mono = "",
+ .compute_device_type = 0,
+ .fcu_inactive_alpha = 0.25,
+ .pie_tap_timeout = 20,
+ .pie_initial_timeout = 0,
+ .pie_animation_timeout = 6,
+ .pie_menu_confirm = 0,
+ .pie_menu_radius = 100,
+ .pie_menu_threshold = 12,
+ .walk_navigation =
+ {
+ .mouse_speed = 1,
+ .walk_speed = 2.5,
+ .walk_speed_factor = 5,
+ .view_height = 1.6,
+ .jump_height = 0.4,
+ .teleport_time = 0.2,
+ .flag = 0,
+ },
+ .opensubdiv_compute_type = 0,
+ .gpencil_multisamples = 4,
+ .factor_display_type = USER_FACTOR_AS_FACTOR,
+ .viewport_aa = 8,
+ .runtime =
+ {
+ .is_dirty = 0,
+ },
+};
diff --git a/release/scripts/modules/bl_i18n_utils/utils.py b/release/scripts/modules/bl_i18n_utils/utils.py
index fe27be9895b..13758b4f45c 100644
--- a/release/scripts/modules/bl_i18n_utils/utils.py
+++ b/release/scripts/modules/bl_i18n_utils/utils.py
@@ -1340,7 +1340,7 @@ class I18n:
def parse_from_py(self, src, langs=set()):
"""
src must be a valid path, either a py file or a module directory (in which case all py files inside it
- will be checked, first file macthing will win!).
+ will be checked, first file matching will win!).
if langs set is void, all languages found are loaded.
"""
default_context = self.settings.DEFAULT_CONTEXT
diff --git a/release/scripts/modules/bl_keymap_utils/io.py b/release/scripts/modules/bl_keymap_utils/io.py
index d8ac647608c..2ff30cf4d52 100644
--- a/release/scripts/modules/bl_keymap_utils/io.py
+++ b/release/scripts/modules/bl_keymap_utils/io.py
@@ -129,7 +129,7 @@ def _kmi_attrs_or_none(level, kmi):
def keyconfig_export_as_data(wm, kc, filepath, *, all_keymaps=False):
- # Alternate foramt
+ # Alternate format
# Generate a list of keymaps to export:
#
diff --git a/release/scripts/modules/bpy_extras/object_utils.py b/release/scripts/modules/bpy_extras/object_utils.py
index 749b6eb111c..151cfa84f85 100644
--- a/release/scripts/modules/bpy_extras/object_utils.py
+++ b/release/scripts/modules/bpy_extras/object_utils.py
@@ -145,7 +145,7 @@ def object_data_add(context, obdata, operator=None, name=None):
# layer.objects.active = obj_new
# Match up UV layers, this is needed so adding an object with UV's
- # doesn't create new layers when there happens to be a naming mis-match.
+ # doesn't create new layers when there happens to be a naming mismatch.
uv_new = obdata.uv_layers.active
if uv_new is not None:
uv_act = obj_act.data.uv_layers.active
diff --git a/release/scripts/modules/rna_keymap_ui.py b/release/scripts/modules/rna_keymap_ui.py
index 2d8e53b9097..b8a9aa40a0b 100644
--- a/release/scripts/modules/rna_keymap_ui.py
+++ b/release/scripts/modules/rna_keymap_ui.py
@@ -270,7 +270,7 @@ def draw_filtered(display_keymaps, filter_type, filter_text, layout):
filter_text_split.remove(kk)
kmi_test_dict[kv] = {True}
- # whats left should be the event type
+ # what's left should be the event type
def kmi_type_set_from_string(kmi_type):
kmi_type = kmi_type.upper()
kmi_type_set = set()
diff --git a/release/scripts/presets/keyconfig/keymap_data/blender_default.py b/release/scripts/presets/keyconfig/keymap_data/blender_default.py
index cc4dc4d00e0..fc45c0b7a69 100644
--- a/release/scripts/presets/keyconfig/keymap_data/blender_default.py
+++ b/release/scripts/presets/keyconfig/keymap_data/blender_default.py
@@ -1697,8 +1697,7 @@ def km_node_editor(params):
("node.translate_attach", {"type": 'G', "value": 'PRESS'}, None),
("node.translate_attach", {"type": 'EVT_TWEAK_L', "value": 'ANY'}, None),
("node.translate_attach", {"type": params.select_tweak, "value": 'ANY'}, None),
- ("transform.translate", {"type": 'G', "value": 'PRESS'},
- {"properties": [("release_confirm", True)]}),
+ ("transform.translate", {"type": 'G', "value": 'PRESS'}, None),
("transform.translate", {"type": 'EVT_TWEAK_L', "value": 'ANY'},
{"properties": [("release_confirm", True)]}),
("transform.translate", {"type": params.select_tweak, "value": 'ANY'},
diff --git a/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py b/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py
index f7d9d522132..d96a1d335fa 100644
--- a/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py
+++ b/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py
@@ -1095,8 +1095,7 @@ def km_node_editor(params):
("node.translate_attach", {"type": 'W', "value": 'PRESS'}, None),
("node.translate_attach", {"type": 'EVT_TWEAK_L', "value": 'ANY'}, None),
("node.translate_attach", {"type": 'EVT_TWEAK_M', "value": 'ANY'}, None),
- ("transform.translate", {"type": 'W', "value": 'PRESS'},
- {"properties": [("release_confirm", True)]}),
+ ("transform.translate", {"type": 'W', "value": 'PRESS'}, None),
("transform.translate", {"type": 'EVT_TWEAK_L', "value": 'ANY'},
{"properties": [("release_confirm", True)]}),
("transform.rotate", {"type": 'E', "value": 'PRESS'}, None),
diff --git a/release/scripts/startup/bl_operators/userpref.py b/release/scripts/startup/bl_operators/userpref.py
index 152dab23dcf..034aa9fff6c 100644
--- a/release/scripts/startup/bl_operators/userpref.py
+++ b/release/scripts/startup/bl_operators/userpref.py
@@ -93,7 +93,7 @@ class PREFERENCES_OT_copy_prev(Operator):
old = cls._old_path()
new = cls._new_path()
- # Disable operator in case config path is overriden with environment
+ # Disable operator in case config path is overridden with environment
# variable. That case has no automatic per-version configuration.
userconfig_path = os.path.normpath(bpy.utils.user_resource('CONFIG'))
new_userconfig_path = os.path.normpath(os.path.join(new, "config"))
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py
index 0fc699ff236..011e8fffd57 100644
--- a/release/scripts/startup/bl_ui/properties_material.py
+++ b/release/scripts/startup/bl_ui/properties_material.py
@@ -32,6 +32,7 @@ class MATERIAL_MT_context_menu(Menu):
layout.operator("material.copy", icon='COPYDOWN')
layout.operator("object.material_slot_copy")
layout.operator("material.paste", icon='PASTEDOWN')
+ layout.operator("object.material_slot_remove_unused")
class MATERIAL_UL_matslots(UIList):
diff --git a/release/scripts/startup/bl_ui/properties_output.py b/release/scripts/startup/bl_ui/properties_output.py
index b01f000905e..93a41c892f1 100644
--- a/release/scripts/startup/bl_ui/properties_output.py
+++ b/release/scripts/startup/bl_ui/properties_output.py
@@ -376,7 +376,7 @@ class RENDER_PT_encoding_video(RenderOutputButtonsPanel, Panel):
layout = self.layout
ffmpeg = context.scene.render.ffmpeg
- needs_codec = ffmpeg.format in {'AVI', 'QUICKTIME', 'MKV', 'OGG', 'MPEG4'}
+ needs_codec = ffmpeg.format in {'AVI', 'QUICKTIME', 'MKV', 'OGG', 'MPEG4', 'WEBM'}
if needs_codec:
layout.prop(ffmpeg, "codec")
diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py
index c0446b360a1..a59d141a016 100644
--- a/release/scripts/startup/bl_ui/properties_physics_common.py
+++ b/release/scripts/startup/bl_ui/properties_physics_common.py
@@ -128,7 +128,7 @@ def point_cache_ui(self, cache, enabled, cachetype):
is_saved = bpy.data.is_saved
- # NOTE: TODO temporarly used until the animate properties are properly skipped.
+ # NOTE: TODO temporarily used until the animate properties are properly skipped.
layout.use_property_decorate = False # No animation (remove this later on).
if not cachetype == 'RIGID_BODY':
@@ -245,7 +245,7 @@ def effector_weights_ui(self, weights, weight_type):
layout = self.layout
layout.use_property_split = True
- # NOTE: TODO temporarly used until the animate properties are properly skipped.
+ # NOTE: TODO temporarily used until the animate properties are properly skipped.
layout.use_property_decorate = False # No animation (remove this later on).
layout.prop(weights, "collection")
diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py
index 084ba4b36d8..b0fc5716f89 100644
--- a/release/scripts/startup/bl_ui/space_clip.py
+++ b/release/scripts/startup/bl_ui/space_clip.py
@@ -1001,7 +1001,7 @@ class CLIP_PT_stabilization(CLIP_PT_reconstruction_panel, Panel):
sub.menu('CLIP_MT_stabilize_2d_context_menu', text="",
icon='DOWNARROW_HLT')
- # Usually we don't hide things from iterface, but here every pixel of
+ # Usually we don't hide things from interface, but here every pixel of
# vertical space is precious.
if stab.use_stabilize_rotation:
box.label(text="Tracks For Rotation / Scale")
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index bd003063e16..a483ff3f291 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -1438,16 +1438,21 @@ class IMAGE_PT_paint_curve(BrushButtonsPanel, Panel):
tool_settings = context.tool_settings.image_paint
brush = tool_settings.brush
- layout.template_curve_mapping(brush, "curve")
-
col = layout.column(align=True)
row = col.row(align=True)
- row.operator("brush.curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
- row.operator("brush.curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
- row.operator("brush.curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
- row.operator("brush.curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
- row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
- row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
+ row.prop(brush, "curve_preset", text="")
+
+ if brush.curve_preset == 'CUSTOM':
+ layout.template_curve_mapping(brush, "curve")
+
+ col = layout.column(align=True)
+ row = col.row(align=True)
+ row.operator("brush.curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
+ row.operator("brush.curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
+ row.operator("brush.curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
+ row.operator("brush.curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
+ row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
+ row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
class IMAGE_PT_tools_imagepaint_symmetry(BrushButtonsPanel, Panel):
@@ -1538,15 +1543,20 @@ class IMAGE_PT_uv_sculpt_curve(Panel):
brush = uvsculpt.brush
if brush is not None:
- layout.template_curve_mapping(brush, "curve")
-
- row = layout.row(align=True)
- row.operator("brush.curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
- row.operator("brush.curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
- row.operator("brush.curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
- row.operator("brush.curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
- row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
- row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
+ col = layout.column(align=True)
+ row = col.row(align=True)
+ row.prop(brush, "curve_preset", text="")
+
+ if brush.curve_preset == 'CUSTOM':
+ layout.template_curve_mapping(brush, "curve")
+
+ row = layout.row(align=True)
+ row.operator("brush.curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
+ row.operator("brush.curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
+ row.operator("brush.curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
+ row.operator("brush.curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
+ row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
+ row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
class ImageScopesPanel:
diff --git a/release/scripts/startup/bl_ui/space_toolsystem_common.py b/release/scripts/startup/bl_ui/space_toolsystem_common.py
index 222185e18d5..651d30a029f 100644
--- a/release/scripts/startup/bl_ui/space_toolsystem_common.py
+++ b/release/scripts/startup/bl_ui/space_toolsystem_common.py
@@ -84,7 +84,7 @@ ToolDef = namedtuple(
# so internally we can swap the keymap function for the keymap it's self.
# This isn't very nice and may change, tool definitions shouldn't care about this.
"keymap",
- # Optional data-block assosiated with this tool.
+ # Optional data-block associated with this tool.
# (Typically brush name, usage depends on mode, we could use for non-brush ID's in other modes).
"data_block",
# Optional primary operator (for introspection only).
@@ -434,7 +434,7 @@ class ToolSelectPanelHelper:
# -------------------------------------------------------------------------
# Layout Generators
#
- # Meaning of recieved values:
+ # Meaning of received values:
# - Bool: True for a separator, otherwise False for regular tools.
# - None: Signal to finish (complete any final operations, e.g. add padding).
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py
index 382e421eecd..a3382908ea1 100644
--- a/release/scripts/startup/bl_ui/space_topbar.py
+++ b/release/scripts/startup/bl_ui/space_topbar.py
@@ -157,7 +157,10 @@ class TOPBAR_MT_editor_menus(Menu):
def draw(self, _context):
layout = self.layout
- layout.menu("TOPBAR_MT_app", text="", icon='BLENDER')
+ if _context.area.show_menus:
+ layout.menu("TOPBAR_MT_app", text="", icon='BLENDER')
+ else:
+ layout.menu("TOPBAR_MT_app", text="Blender")
layout.menu("TOPBAR_MT_file")
layout.menu("TOPBAR_MT_edit")
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 583407c6e53..27b9562d4fe 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2687,7 +2687,7 @@ class VIEW3D_MT_brush(Menu):
sculpt_tool = brush.sculpt_tool
layout.separator()
- layout.operator_menu_enum("brush.curve_preset", "shape", text="Curve Preset")
+ layout.prop_menu_enum(brush, "curve_preset")
layout.separator()
if sculpt_tool != 'GRAB':
@@ -5884,7 +5884,7 @@ class VIEW3D_PT_snapping(Panel):
layout = self.layout
col = layout.column()
- col.label(text="Snapping")
+ col.label(text="Snap to")
col.prop(tool_settings, "snap_elements", expand=True)
col.separator()
@@ -5892,7 +5892,7 @@ class VIEW3D_PT_snapping(Panel):
col.prop(tool_settings, "use_snap_grid_absolute")
if snap_elements != {'INCREMENT'}:
- col.label(text="Target")
+ col.label(text="Snap with")
row = col.row(align=True)
row.prop(tool_settings, "snap_target", expand=True)
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 49bc27e4ff1..b93286b1b7e 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -707,7 +707,7 @@ class VIEW3D_PT_stencil_projectpaint(View3DPanel, Panel):
colsub.label(text="UV Layer")
split.column().menu("VIEW3D_MT_tools_projectpaint_stencil", text=stencil_text, translate=False)
- # todo this should be combinded into a single row
+ # todo this should be combined into a single row
split = col.split(factor=0.5)
colsub = split.column()
colsub.alignment = 'RIGHT'
@@ -958,16 +958,21 @@ class VIEW3D_PT_tools_brush_falloff(Panel, View3DPaintPanel):
settings = self.paint_settings(context)
brush = settings.brush
- layout.template_curve_mapping(brush, "curve", brush=True)
-
col = layout.column(align=True)
row = col.row(align=True)
- row.operator("brush.curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
- row.operator("brush.curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
- row.operator("brush.curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
- row.operator("brush.curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
- row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
- row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
+ row.prop(brush, "curve_preset", text="")
+
+ if brush.curve_preset == 'CUSTOM':
+ layout.template_curve_mapping(brush, "curve", brush=True)
+
+ col = layout.column(align=True)
+ row = col.row(align=True)
+ row.operator("brush.curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
+ row.operator("brush.curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
+ row.operator("brush.curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
+ row.operator("brush.curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
+ row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
+ row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
class VIEW3D_PT_tools_brush_falloff_frontface(View3DPaintPanel, Panel):
@@ -2057,7 +2062,7 @@ class VIEW3D_PT_tools_grease_pencil_weight_paint(View3DPanel, Panel):
brush_basic_gpencil_weight_settings(col, context, brush)
-# Grease Pencil Brush Appeareance (one for each mode)
+# Grease Pencil Brush Appearance (one for each mode)
class VIEW3D_PT_tools_grease_pencil_paint_appearance(GreasePencilAppearancePanel, View3DPanel, Panel):
bl_context = ".greasepencil_paint"
bl_label = "Display"
diff --git a/release/scripts/startup/keyingsets_builtins.py b/release/scripts/startup/keyingsets_builtins.py
index 9ba32150bbe..1132a09420e 100644
--- a/release/scripts/startup/keyingsets_builtins.py
+++ b/release/scripts/startup/keyingsets_builtins.py
@@ -199,8 +199,8 @@ class BUILTIN_KSI_BendyBones(KeyingSetInfo):
# VisualLocation
class BUILTIN_KSI_VisualLoc(KeyingSetInfo):
- """Insert a keyframe on each of the location channels, taking into account effects of constraints """
- """and relationships"""
+ ("Insert a keyframe on each of the location channels, taking into account effects of constraints "
+ "and relationships")
bl_label = "Visual Location"
bl_options = {'INSERTKEY_VISUAL'}
@@ -217,8 +217,8 @@ class BUILTIN_KSI_VisualLoc(KeyingSetInfo):
# VisualRotation
class BUILTIN_KSI_VisualRot(KeyingSetInfo):
- """Insert a keyframe on each of the rotation channels, taking into account effects of constraints """
- """and relationships"""
+ ("Insert a keyframe on each of the rotation channels, taking into account effects of constraints "
+ "and relationships")
bl_label = "Visual Rotation"
bl_options = {'INSERTKEY_VISUAL'}
@@ -235,8 +235,8 @@ class BUILTIN_KSI_VisualRot(KeyingSetInfo):
# VisualScaling
class BUILTIN_KSI_VisualScaling(KeyingSetInfo):
- """Insert a keyframe on each of the scale channels, taking into account effects of constraints """
- """and relationships"""
+ ("Insert a keyframe on each of the scale channels, taking into account effects of constraints "
+ "and relationships")
bl_label = "Visual Scaling"
bl_options = {'INSERTKEY_VISUAL'}
@@ -253,8 +253,8 @@ class BUILTIN_KSI_VisualScaling(KeyingSetInfo):
# VisualLocRot
class BUILTIN_KSI_VisualLocRot(KeyingSetInfo):
- """Insert a keyframe on each of the location and rotation channels, taking into account effects of constraints """
- """and relationships"""
+ ("Insert a keyframe on each of the location and rotation channels, taking into account effects of constraints "
+ "and relationships")
bl_label = "Visual LocRot"
bl_options = {'INSERTKEY_VISUAL'}
@@ -275,8 +275,8 @@ class BUILTIN_KSI_VisualLocRot(KeyingSetInfo):
# VisualLocScale
class BUILTIN_KSI_VisualLocScale(KeyingSetInfo):
- """Insert a keyframe on each of the location and scaling channels, taking into account effects of constraints """
- """and relationships"""
+ ("Insert a keyframe on each of the location and scaling channels, taking into account effects of constraints "
+ "and relationships")
bl_label = "Visual LocScale"
bl_options = {'INSERTKEY_VISUAL'}
@@ -297,8 +297,8 @@ class BUILTIN_KSI_VisualLocScale(KeyingSetInfo):
# VisualLocRotScale
class BUILTIN_KSI_VisualLocRotScale(KeyingSetInfo):
- """Insert a keyframe on each of the location, rotation and scaling channels, taking into account effects """
- """of constraints and relationships"""
+ ("Insert a keyframe on each of the location, rotation and scaling channels, taking into account effects "
+ "of constraints and relationships")
bl_label = "Visual LocRotScale"
bl_options = {'INSERTKEY_VISUAL'}
@@ -321,8 +321,8 @@ class BUILTIN_KSI_VisualLocRotScale(KeyingSetInfo):
# VisualRotScale
class BUILTIN_KSI_VisualRotScale(KeyingSetInfo):
- """Insert a keyframe on each of the rotation and scaling channels, taking into account effects of constraints """
- """and relationships"""
+ ("Insert a keyframe on each of the rotation and scaling channels, taking into account effects of constraints "
+ "and relationships")
bl_label = "Visual RotScale"
bl_options = {'INSERTKEY_VISUAL'}
@@ -369,8 +369,8 @@ class BUILTIN_KSI_Available(KeyingSetInfo):
# All properties that are likely to get animated in a character rig
class BUILTIN_KSI_WholeCharacter(KeyingSetInfo):
- """Insert a keyframe for all properties that are likely to get animated in a character rig """
- """(useful when blocking out a shot)"""
+ ("Insert a keyframe for all properties that are likely to get animated in a character rig "
+ "(useful when blocking out a shot)")
bl_idname = ANIM_KS_WHOLE_CHARACTER_ID
bl_label = "Whole Character"
@@ -530,8 +530,8 @@ class BUILTIN_KSI_WholeCharacter(KeyingSetInfo):
class BUILTIN_KSI_WholeCharacterSelected(KeyingSetInfo):
- """Insert a keyframe for all properties that are likely to get animated in a character rig """
- """(only selected bones)"""
+ ("Insert a keyframe for all properties that are likely to get animated in a character rig "
+ "(only selected bones)")
bl_idname = ANIM_KS_WHOLE_CHARACTER_SELECTED_ID
bl_label = "Whole Character (Selected bones only)"
diff --git a/source/blender/alembic/intern/alembic_capi.cc b/source/blender/alembic/intern/alembic_capi.cc
index b502692d0e5..d63b310fef7 100644
--- a/source/blender/alembic/intern/alembic_capi.cc
+++ b/source/blender/alembic/intern/alembic_capi.cc
@@ -19,7 +19,6 @@
*/
#include "../ABC_alembic.h"
-#include <boost/foreach.hpp>
#include <Alembic/AbcMaterial/IMaterial.h>
@@ -567,11 +566,10 @@ static std::pair<bool, AbcObjectReader *> visit_object(
/* We can now assign this reader as parent for our children. */
if (nonclaiming_child_readers.size() + assign_as_parent.size() > 0) {
- /* TODO: When we only support C++11, use for (a: b) instead. */
- BOOST_FOREACH (AbcObjectReader *child_reader, nonclaiming_child_readers) {
+ for (AbcObjectReader *child_reader : nonclaiming_child_readers) {
child_reader->parent_reader = reader;
}
- BOOST_FOREACH (AbcObjectReader *child_reader, assign_as_parent) {
+ for (AbcObjectReader *child_reader : assign_as_parent) {
child_reader->parent_reader = reader;
}
}
@@ -582,14 +580,14 @@ static std::pair<bool, AbcObjectReader *> visit_object(
* our non-claiming children. Since all claiming children share
* the same XForm, it doesn't really matter which one we pick. */
AbcObjectReader *claiming_child = claiming_child_readers[0];
- BOOST_FOREACH (AbcObjectReader *child_reader, nonclaiming_child_readers) {
+ for (AbcObjectReader *child_reader : nonclaiming_child_readers) {
child_reader->parent_reader = claiming_child;
}
- BOOST_FOREACH (AbcObjectReader *child_reader, assign_as_parent) {
+ for (AbcObjectReader *child_reader : assign_as_parent) {
child_reader->parent_reader = claiming_child;
}
/* Claiming children should have our parent set as their parent. */
- BOOST_FOREACH (AbcObjectReader *child_reader, claiming_child_readers) {
+ for (AbcObjectReader *child_reader : claiming_child_readers) {
r_assign_as_parent.push_back(child_reader);
}
}
@@ -597,13 +595,13 @@ static std::pair<bool, AbcObjectReader *> visit_object(
/* This object isn't claimed by any child, and didn't produce
* a reader. Odd situation, could be the top Alembic object, or
* an unsupported Alembic schema. Delegate to our parent. */
- BOOST_FOREACH (AbcObjectReader *child_reader, claiming_child_readers) {
+ for (AbcObjectReader *child_reader : claiming_child_readers) {
r_assign_as_parent.push_back(child_reader);
}
- BOOST_FOREACH (AbcObjectReader *child_reader, nonclaiming_child_readers) {
+ for (AbcObjectReader *child_reader : nonclaiming_child_readers) {
r_assign_as_parent.push_back(child_reader);
}
- BOOST_FOREACH (AbcObjectReader *child_reader, assign_as_parent) {
+ for (AbcObjectReader *child_reader : assign_as_parent) {
r_assign_as_parent.push_back(child_reader);
}
}
@@ -782,7 +780,7 @@ static void import_endjob(void *user_data)
std::vector<AbcObjectReader *>::iterator iter;
- /* Delete objects on cancelation. */
+ /* Delete objects on cancellation. */
if (data->was_cancelled) {
for (iter = data->readers.begin(); iter != data->readers.end(); ++iter) {
Object *ob = (*iter)->object();
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index 64a8c78cfef..fa8e294bdc1 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -217,10 +217,10 @@ void BKE_fcurves_id_cb(struct ID *id, ID_FCurve_Edit_Callback func, void *user_d
typedef struct NlaKeyframingContext NlaKeyframingContext;
struct NlaKeyframingContext *BKE_animsys_get_nla_keyframing_context(struct ListBase *cache,
- struct Depsgraph *depsgraph,
struct PointerRNA *ptr,
struct AnimData *adt,
- float ctime);
+ float ctime,
+ const bool flush_to_original);
bool BKE_animsys_nla_remap_keyframe_values(struct NlaKeyframingContext *context,
struct PointerRNA *prop_ptr,
struct PropertyRNA *prop,
@@ -244,12 +244,12 @@ typedef enum eAnimData_Recalc {
} eAnimData_Recalc;
/* Evaluation loop for evaluating animation data */
-void BKE_animsys_evaluate_animdata(struct Depsgraph *depsgraph,
- struct Scene *scene,
+void BKE_animsys_evaluate_animdata(struct Scene *scene,
struct ID *id,
struct AnimData *adt,
float ctime,
- short recalc);
+ short recalc,
+ const bool flush_to_original);
/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only */
void BKE_animsys_evaluate_all_animation(struct Main *main,
@@ -269,10 +269,10 @@ bool BKE_animsys_execute_fcurve(struct PointerRNA *ptr, struct FCurve *fcu, floa
*/
/* Evaluate Action (F-Curve Bag) */
-void animsys_evaluate_action(struct Depsgraph *depsgraph,
- struct PointerRNA *ptr,
+void animsys_evaluate_action(struct PointerRNA *ptr,
struct bAction *act,
- float ctime);
+ float ctime,
+ const bool flush_to_original);
/* Evaluate Action Group */
void animsys_evaluate_action_group(struct PointerRNA *ptr,
diff --git a/source/blender/blenkernel/BKE_blendfile.h b/source/blender/blenkernel/BKE_blendfile.h
index 7fc27321fc7..2bff684948d 100644
--- a/source/blender/blenkernel/BKE_blendfile.h
+++ b/source/blender/blenkernel/BKE_blendfile.h
@@ -52,6 +52,7 @@ struct UserDef *BKE_blendfile_userdef_read(const char *filepath, struct ReportLi
struct UserDef *BKE_blendfile_userdef_read_from_memory(const void *filebuf,
int filelength,
struct ReportList *reports);
+struct UserDef *BKE_blendfile_userdef_from_defaults(void);
bool BKE_blendfile_userdef_write(const char *filepath, struct ReportList *reports);
bool BKE_blendfile_userdef_write_app_template(const char *filepath, struct ReportList *reports);
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index 0d2998cc51e..53976b4c1ad 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -318,7 +318,14 @@ int CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list);
* evaluated data points of view.
*
* NOTE: Can not be used if access to a fully evaluated datablock is needed. */
-struct Depsgraph *CTX_data_depsgraph(const bContext *C);
+struct Depsgraph *CTX_data_depsgraph_pointer(const bContext *C);
+
+/* Get dependency graph which is expected to be fully evaluated.
+ *
+ * In the release builds it is the same as CTX_data_depsgraph_pointer(). In the debug builds extra
+ * sanity checks are done. Additionally, this provides more semantic meaning to what is exactly
+ * expected to happen. */
+struct Depsgraph *CTX_data_expect_evaluated_depsgraph(const bContext *C);
/* Gets fully updated and evaluated dependency graph.
*
@@ -326,7 +333,7 @@ struct Depsgraph *CTX_data_depsgraph(const bContext *C);
*
* NOTE: Will be expensive if there are relations or objects tagged for update.
* NOTE: If there are pending updates depsgraph hooks will be invoked. */
-struct Depsgraph *CTX_data_evaluated_depsgraph(const bContext *C);
+struct Depsgraph *CTX_data_ensure_evaluated_depsgraph(const bContext *C);
/* Will Return NULL if depsgraph is not allocated yet.
* Only used by handful of operators which are run on file load.
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index df1e7a7baea..51ff4673aba 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -109,6 +109,7 @@ void BKE_curve_transform(struct Curve *cu,
const bool do_props);
void BKE_curve_translate(struct Curve *cu, float offset[3], const bool do_keys);
void BKE_curve_material_index_remove(struct Curve *cu, int index);
+bool BKE_curve_material_index_used(struct Curve *cu, int index);
void BKE_curve_material_index_clear(struct Curve *cu);
bool BKE_curve_material_index_validate(struct Curve *cu);
void BKE_curve_material_remap(struct Curve *cu, const unsigned int *remap, unsigned int remap_len);
diff --git a/source/blender/blenkernel/BKE_gpencil.h b/source/blender/blenkernel/BKE_gpencil.h
index c145d8acd15..9ed68438293 100644
--- a/source/blender/blenkernel/BKE_gpencil.h
+++ b/source/blender/blenkernel/BKE_gpencil.h
@@ -164,6 +164,7 @@ void BKE_gpencil_frame_delete_laststroke(struct bGPDlayer *gpl, struct bGPDframe
/* materials */
void BKE_gpencil_material_index_reassign(struct bGPdata *gpd, int totcol, int index);
+bool BKE_gpencil_material_index_used(struct bGPdata *gpd, int index);
void BKE_gpencil_material_remap(struct bGPdata *gpd,
const unsigned int *remap,
unsigned int remap_len);
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 9d8b9218a79..b1200c7e608 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -28,6 +28,7 @@
extern "C" {
#endif
+struct bNode;
struct ID;
struct Main;
struct Material;
@@ -89,11 +90,13 @@ void assign_matarar(struct Main *bmain, struct Object *ob, struct Material ***ma
short BKE_object_material_slot_find_index(struct Object *ob, struct Material *ma);
bool BKE_object_material_slot_add(struct Main *bmain, struct Object *ob);
bool BKE_object_material_slot_remove(struct Main *bmain, struct Object *ob);
+bool BKE_object_material_slot_used(struct ID *id, short actcol);
struct MaterialGPencilStyle *BKE_material_gpencil_settings_get(struct Object *ob, short act);
void BKE_texpaint_slot_refresh_cache(struct Scene *scene, struct Material *ma);
void BKE_texpaint_slots_refresh_object(struct Scene *scene, struct Object *ob);
+struct bNode *BKE_texpaint_slot_material_find_node(struct Material *ma, short texpaint_slot);
/* rna api */
void BKE_material_resize_id(struct Main *bmain, struct ID *id, short totcol, bool do_id_user);
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index d6b4fa72281..59812df246f 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -105,6 +105,7 @@ void BKE_mesh_looptri_get_real_edges(const struct Mesh *mesh,
void BKE_mesh_free(struct Mesh *me);
void BKE_mesh_init(struct Mesh *me);
+void BKE_mesh_clear_geometry(struct Mesh *me);
struct Mesh *BKE_mesh_add(struct Main *bmain, const char *name);
void BKE_mesh_copy_data(struct Main *bmain,
struct Mesh *me_dst,
@@ -181,6 +182,7 @@ void BKE_mesh_to_curve(struct Main *bmain,
struct Scene *scene,
struct Object *ob);
void BKE_mesh_material_index_remove(struct Mesh *me, short index);
+bool BKE_mesh_material_index_used(struct Mesh *me, short index);
void BKE_mesh_material_index_clear(struct Mesh *me);
void BKE_mesh_material_remap(struct Mesh *me, const unsigned int *remap, unsigned int remap_len);
void BKE_mesh_smooth_flag_set(struct Object *meshOb, int enableSmooth);
diff --git a/source/blender/blenkernel/BKE_writeffmpeg.h b/source/blender/blenkernel/BKE_writeffmpeg.h
index 4d008f8d249..9da28c849d9 100644
--- a/source/blender/blenkernel/BKE_writeffmpeg.h
+++ b/source/blender/blenkernel/BKE_writeffmpeg.h
@@ -43,6 +43,7 @@ enum {
FFMPEG_MKV = 9,
FFMPEG_OGG = 10,
FFMPEG_INVALID = 11,
+ FFMPEG_WEBM = 12,
};
enum {
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 2732001693c..46cad0c6d64 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -60,6 +60,7 @@ set(INC_SYS
)
set(SRC
+ ${CMAKE_SOURCE_DIR}/release/datafiles/userdef/userdef_default.c
intern/CCGSubSurf.c
intern/CCGSubSurf_legacy.c
intern/CCGSubSurf_opensubdiv.c
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index a7159f85dc2..984de700ce7 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -1612,6 +1612,6 @@ void what_does_obaction(
adt.action = act;
/* execute effects of Action on to workob (or it's PoseChannels) */
- BKE_animsys_evaluate_animdata(NULL, NULL, &workob->id, &adt, cframe, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(NULL, &workob->id, &adt, cframe, ADT_RECALC_ANIM, false);
}
}
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 08faae9874b..26a2018f015 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -330,7 +330,7 @@ AnimData *BKE_animdata_copy(Main *bmain, AnimData *adt, const int flag)
/**
* \param flag: Control ID pointers management,
* see LIB_ID_CREATE_.../LIB_ID_COPY_... flags in BKE_library.h
- * \return true is succesfully copied.
+ * \return true is successfully copied.
*/
bool BKE_animdata_copy_id(Main *bmain, ID *id_to, ID *id_from, const int flag)
{
@@ -1882,12 +1882,11 @@ static void animsys_write_orig_anim_rna(PointerRNA *ptr,
* This performs a set of standard checks. If extra checks are required,
* separate code should be used.
*/
-static void animsys_evaluate_fcurves(Depsgraph *depsgraph,
- PointerRNA *ptr,
+static void animsys_evaluate_fcurves(PointerRNA *ptr,
ListBase *list,
- float ctime)
+ float ctime,
+ bool flush_to_original)
{
- const bool is_active_depsgraph = DEG_is_active(depsgraph);
/* Calculate then execute each curve. */
for (FCurve *fcu = list->first; fcu; fcu = fcu->next) {
/* Check if this F-Curve doesn't belong to a muted group. */
@@ -1906,7 +1905,7 @@ static void animsys_evaluate_fcurves(Depsgraph *depsgraph,
if (animsys_store_rna_setting(ptr, fcu->rna_path, fcu->array_index, &anim_rna)) {
const float curval = calculate_fcurve(&anim_rna, fcu, ctime);
animsys_write_rna_setting(&anim_rna, curval);
- if (is_active_depsgraph) {
+ if (flush_to_original) {
animsys_write_orig_anim_rna(ptr, fcu->rna_path, fcu->array_index, curval);
}
}
@@ -2025,10 +2024,10 @@ void animsys_evaluate_action_group(PointerRNA *ptr, bAction *act, bActionGroup *
}
/* Evaluate Action (F-Curve Bag) */
-static void animsys_evaluate_action_ex(Depsgraph *depsgraph,
- PointerRNA *ptr,
+static void animsys_evaluate_action_ex(PointerRNA *ptr,
bAction *act,
- float ctime)
+ float ctime,
+ const bool flush_to_original)
{
/* check if mapper is appropriate for use here (we set to NULL if it's inappropriate) */
if (act == NULL) {
@@ -2038,12 +2037,15 @@ static void animsys_evaluate_action_ex(Depsgraph *depsgraph,
action_idcode_patch_check(ptr->id.data, act);
/* calculate then execute each curve */
- animsys_evaluate_fcurves(depsgraph, ptr, &act->curves, ctime);
+ animsys_evaluate_fcurves(ptr, &act->curves, ctime, flush_to_original);
}
-void animsys_evaluate_action(Depsgraph *depsgraph, PointerRNA *ptr, bAction *act, float ctime)
+void animsys_evaluate_action(PointerRNA *ptr,
+ bAction *act,
+ float ctime,
+ const bool flush_to_original)
{
- animsys_evaluate_action_ex(depsgraph, ptr, act, ctime);
+ animsys_evaluate_action_ex(ptr, act, ctime, flush_to_original);
}
/* ***************************************** */
@@ -2072,7 +2074,7 @@ static float nlastrip_get_influence(NlaStrip *strip, float cframe)
}
/* evaluate the evaluation time and influence for the strip, storing the results in the strip */
-static void nlastrip_evaluate_controls(Depsgraph *depsgraph, NlaStrip *strip, float ctime)
+static void nlastrip_evaluate_controls(NlaStrip *strip, float ctime, const bool flush_to_original)
{
/* now strip's evaluate F-Curves for these settings (if applicable) */
if (strip->fcurves.first) {
@@ -2082,7 +2084,7 @@ static void nlastrip_evaluate_controls(Depsgraph *depsgraph, NlaStrip *strip, fl
RNA_pointer_create(NULL, &RNA_NlaStrip, strip, &strip_ptr);
/* execute these settings as per normal */
- animsys_evaluate_fcurves(depsgraph, &strip_ptr, &strip->fcurves, ctime);
+ animsys_evaluate_fcurves(&strip_ptr, &strip->fcurves, ctime, flush_to_original);
}
/* analytically generate values for influence and time (if applicable)
@@ -2115,7 +2117,7 @@ static void nlastrip_evaluate_controls(Depsgraph *depsgraph, NlaStrip *strip, fl
/* gets the strip active at the current time for a list of strips for evaluation purposes */
NlaEvalStrip *nlastrips_ctime_get_strip(
- Depsgraph *depsgraph, ListBase *list, ListBase *strips, short index, float ctime)
+ ListBase *list, ListBase *strips, short index, float ctime, const bool flush_to_original)
{
NlaStrip *strip, *estrip = NULL;
NlaEvalStrip *nes;
@@ -2198,7 +2200,7 @@ NlaEvalStrip *nlastrips_ctime_get_strip(
*/
/* TODO: this sounds a bit hacky having a few isolated F-Curves
* stuck on some data it operates on... */
- nlastrip_evaluate_controls(depsgraph, estrip, ctime);
+ nlastrip_evaluate_controls(estrip, ctime, flush_to_original);
if (estrip->influence <= 0.0f) {
return NULL;
}
@@ -2220,8 +2222,8 @@ NlaEvalStrip *nlastrips_ctime_get_strip(
}
/* evaluate controls for the relevant extents of the bordering strips... */
- nlastrip_evaluate_controls(depsgraph, estrip->prev, estrip->start);
- nlastrip_evaluate_controls(depsgraph, estrip->next, estrip->end);
+ nlastrip_evaluate_controls(estrip->prev, estrip->start, flush_to_original);
+ nlastrip_evaluate_controls(estrip->next, estrip->end, flush_to_original);
break;
}
@@ -3141,12 +3143,12 @@ static void nlastrip_evaluate_actionclip(PointerRNA *ptr,
}
/* evaluate transition strip */
-static void nlastrip_evaluate_transition(Depsgraph *depsgraph,
- PointerRNA *ptr,
+static void nlastrip_evaluate_transition(PointerRNA *ptr,
NlaEvalData *channels,
ListBase *modifiers,
NlaEvalStrip *nes,
- NlaEvalSnapshot *snapshot)
+ NlaEvalSnapshot *snapshot,
+ const bool flush_to_original)
{
ListBase tmp_modifiers = {NULL, NULL};
NlaEvalSnapshot snapshot1, snapshot2;
@@ -3187,13 +3189,13 @@ static void nlastrip_evaluate_transition(Depsgraph *depsgraph,
tmp_nes.strip_mode = NES_TIME_TRANSITION_START;
tmp_nes.strip = s1;
nlaeval_snapshot_init(&snapshot1, channels, snapshot);
- nlastrip_evaluate(depsgraph, ptr, channels, &tmp_modifiers, &tmp_nes, &snapshot1);
+ nlastrip_evaluate(ptr, channels, &tmp_modifiers, &tmp_nes, &snapshot1, flush_to_original);
/* second strip */
tmp_nes.strip_mode = NES_TIME_TRANSITION_END;
tmp_nes.strip = s2;
nlaeval_snapshot_init(&snapshot2, channels, snapshot);
- nlastrip_evaluate(depsgraph, ptr, channels, &tmp_modifiers, &tmp_nes, &snapshot2);
+ nlastrip_evaluate(ptr, channels, &tmp_modifiers, &tmp_nes, &snapshot2, flush_to_original);
/* accumulate temp-buffer and full-buffer, using the 'real' strip */
nlaeval_snapshot_mix_and_free(channels, snapshot, &snapshot1, &snapshot2, nes->strip_time);
@@ -3203,12 +3205,12 @@ static void nlastrip_evaluate_transition(Depsgraph *depsgraph,
}
/* evaluate meta-strip */
-static void nlastrip_evaluate_meta(Depsgraph *depsgraph,
- PointerRNA *ptr,
+static void nlastrip_evaluate_meta(PointerRNA *ptr,
NlaEvalData *channels,
ListBase *modifiers,
NlaEvalStrip *nes,
- NlaEvalSnapshot *snapshot)
+ NlaEvalSnapshot *snapshot,
+ const bool flush_to_original)
{
ListBase tmp_modifiers = {NULL, NULL};
NlaStrip *strip = nes->strip;
@@ -3228,13 +3230,13 @@ static void nlastrip_evaluate_meta(Depsgraph *depsgraph,
/* find the child-strip to evaluate */
evaltime = (nes->strip_time * (strip->end - strip->start)) + strip->start;
- tmp_nes = nlastrips_ctime_get_strip(depsgraph, NULL, &strip->strips, -1, evaltime);
+ tmp_nes = nlastrips_ctime_get_strip(NULL, &strip->strips, -1, evaltime, flush_to_original);
/* directly evaluate child strip into accumulation buffer...
* - there's no need to use a temporary buffer (as it causes issues [T40082])
*/
if (tmp_nes) {
- nlastrip_evaluate(depsgraph, ptr, channels, &tmp_modifiers, tmp_nes, snapshot);
+ nlastrip_evaluate(ptr, channels, &tmp_modifiers, tmp_nes, snapshot, flush_to_original);
/* free temp eval-strip */
MEM_freeN(tmp_nes);
@@ -3245,12 +3247,12 @@ static void nlastrip_evaluate_meta(Depsgraph *depsgraph,
}
/* evaluates the given evaluation strip */
-void nlastrip_evaluate(Depsgraph *depsgraph,
- PointerRNA *ptr,
+void nlastrip_evaluate(PointerRNA *ptr,
NlaEvalData *channels,
ListBase *modifiers,
NlaEvalStrip *nes,
- NlaEvalSnapshot *snapshot)
+ NlaEvalSnapshot *snapshot,
+ const bool flush_to_original)
{
NlaStrip *strip = nes->strip;
@@ -3272,10 +3274,10 @@ void nlastrip_evaluate(Depsgraph *depsgraph,
nlastrip_evaluate_actionclip(ptr, channels, modifiers, nes, snapshot);
break;
case NLASTRIP_TYPE_TRANSITION: /* transition */
- nlastrip_evaluate_transition(depsgraph, ptr, channels, modifiers, nes, snapshot);
+ nlastrip_evaluate_transition(ptr, channels, modifiers, nes, snapshot, flush_to_original);
break;
case NLASTRIP_TYPE_META: /* meta */
- nlastrip_evaluate_meta(depsgraph, ptr, channels, modifiers, nes, snapshot);
+ nlastrip_evaluate_meta(ptr, channels, modifiers, nes, snapshot, flush_to_original);
break;
default: /* do nothing */
@@ -3287,18 +3289,16 @@ void nlastrip_evaluate(Depsgraph *depsgraph,
}
/* write the accumulated settings to */
-void nladata_flush_channels(Depsgraph *depsgraph,
- PointerRNA *ptr,
+void nladata_flush_channels(PointerRNA *ptr,
NlaEvalData *channels,
- NlaEvalSnapshot *snapshot)
+ NlaEvalSnapshot *snapshot,
+ const bool flush_to_original)
{
/* sanity checks */
if (channels == NULL) {
return;
}
- const bool is_active_depsgraph = DEG_is_active(depsgraph);
-
/* for each channel with accumulated values, write its value on the property it affects */
for (NlaEvalChannel *nec = channels->channels.first; nec; nec = nec->next) {
NlaEvalChannelSnapshot *nec_snapshot = nlaeval_snapshot_find_channel(snapshot, nec);
@@ -3312,7 +3312,7 @@ void nladata_flush_channels(Depsgraph *depsgraph,
rna.prop_index = i;
}
animsys_write_rna_setting(&rna, value);
- if (is_active_depsgraph) {
+ if (flush_to_original) {
animsys_write_orig_anim_rna(ptr, nec->rna_path, rna.prop_index, value);
}
}
@@ -3422,11 +3422,11 @@ static void animsys_evaluate_nla_domain(PointerRNA *ptr, NlaEvalData *channels,
* data about the currently edited strip is stored here and excluded from value calculation.
* \return false if NLA evaluation isn't actually applicable.
*/
-static bool animsys_evaluate_nla(Depsgraph *depsgraph,
- NlaEvalData *echannels,
+static bool animsys_evaluate_nla(NlaEvalData *echannels,
PointerRNA *ptr,
AnimData *adt,
float ctime,
+ const bool flush_to_original,
NlaKeyframingContext *r_context)
{
NlaTrack *nlt;
@@ -3473,7 +3473,7 @@ static bool animsys_evaluate_nla(Depsgraph *depsgraph,
}
/* otherwise, get strip to evaluate for this channel */
- nes = nlastrips_ctime_get_strip(depsgraph, &estrips, &nlt->strips, track_index, ctime);
+ nes = nlastrips_ctime_get_strip(&estrips, &nlt->strips, track_index, ctime, flush_to_original);
if (nes) {
nes->track = nlt;
}
@@ -3539,7 +3539,7 @@ static bool animsys_evaluate_nla(Depsgraph *depsgraph,
/* add this to our list of evaluation strips */
if (r_context == NULL) {
- nlastrips_ctime_get_strip(depsgraph, &estrips, &dummy_trackslist, -1, ctime);
+ nlastrips_ctime_get_strip(&estrips, &dummy_trackslist, -1, ctime, flush_to_original);
}
/* If computing the context for keyframing, store data there instead of the list. */
else {
@@ -3549,7 +3549,7 @@ static bool animsys_evaluate_nla(Depsgraph *depsgraph,
NLASTRIP_EXTEND_HOLD;
r_context->eval_strip = nes = nlastrips_ctime_get_strip(
- depsgraph, NULL, &dummy_trackslist, -1, ctime);
+ NULL, &dummy_trackslist, -1, ctime, flush_to_original);
/* These setting combinations require no data from strips below, so exit immediately. */
if ((nes == NULL) ||
@@ -3574,7 +3574,7 @@ static bool animsys_evaluate_nla(Depsgraph *depsgraph,
/* 2. for each strip, evaluate then accumulate on top of existing channels,
* but don't set values yet. */
for (nes = estrips.first; nes; nes = nes->next) {
- nlastrip_evaluate(depsgraph, ptr, echannels, NULL, nes, &echannels->eval_snapshot);
+ nlastrip_evaluate(ptr, echannels, NULL, nes, &echannels->eval_snapshot, flush_to_original);
}
/* 3. free temporary evaluation data that's not used elsewhere */
@@ -3586,22 +3586,22 @@ static bool animsys_evaluate_nla(Depsgraph *depsgraph,
* - All channels that will be affected are not cleared anymore. Instead, we just evaluate into
* some temp channels, where values can be accumulated in one go.
*/
-static void animsys_calculate_nla(Depsgraph *depsgraph,
- PointerRNA *ptr,
+static void animsys_calculate_nla(PointerRNA *ptr,
AnimData *adt,
- float ctime)
+ float ctime,
+ const bool flush_to_original)
{
NlaEvalData echannels;
nlaeval_init(&echannels);
/* evaluate the NLA stack, obtaining a set of values to flush */
- if (animsys_evaluate_nla(depsgraph, &echannels, ptr, adt, ctime, NULL)) {
+ if (animsys_evaluate_nla(&echannels, ptr, adt, ctime, flush_to_original, NULL)) {
/* reset any channels touched by currently inactive actions to default value */
animsys_evaluate_nla_domain(ptr, &echannels, adt);
/* flush effects of accumulating channels in NLA to the actual data they affect */
- nladata_flush_channels(depsgraph, ptr, &echannels, &echannels.eval_snapshot);
+ nladata_flush_channels(ptr, &echannels, &echannels.eval_snapshot, flush_to_original);
}
else {
/* special case - evaluate as if there isn't any NLA data */
@@ -3610,7 +3610,7 @@ static void animsys_calculate_nla(Depsgraph *depsgraph,
CLOG_WARN(&LOG, "NLA Eval: Stopgap for active action on NLA Stack - no strips case");
}
- animsys_evaluate_action(depsgraph, ptr, adt->action, ctime);
+ animsys_evaluate_action(ptr, adt->action, ctime, flush_to_original);
}
/* free temp data */
@@ -3629,10 +3629,10 @@ static void animsys_calculate_nla(Depsgraph *depsgraph,
* \return Keyframing context, or NULL if not necessary.
*/
NlaKeyframingContext *BKE_animsys_get_nla_keyframing_context(struct ListBase *cache,
- struct Depsgraph *depsgraph,
struct PointerRNA *ptr,
struct AnimData *adt,
- float ctime)
+ float ctime,
+ const bool flush_to_original)
{
/* No remapping needed if NLA is off or no action. */
if ((adt == NULL) || (adt->action == NULL) || (adt->nla_tracks.first == NULL) ||
@@ -3655,7 +3655,7 @@ NlaKeyframingContext *BKE_animsys_get_nla_keyframing_context(struct ListBase *ca
ctx->adt = adt;
nlaeval_init(&ctx->nla_channels);
- animsys_evaluate_nla(depsgraph, &ctx->nla_channels, ptr, adt, ctime, ctx);
+ animsys_evaluate_nla(&ctx->nla_channels, ptr, adt, ctime, flush_to_original, ctx);
BLI_assert(ELEM(ctx->strip.act, NULL, adt->action));
BLI_addtail(cache, ctx);
@@ -3846,7 +3846,7 @@ static void animsys_evaluate_overrides(PointerRNA *ptr, AnimData *adt)
* have been set already by the depsgraph. Now, we use the recalc
*/
void BKE_animsys_evaluate_animdata(
- Depsgraph *depsgraph, Scene *scene, ID *id, AnimData *adt, float ctime, short recalc)
+ Scene *scene, ID *id, AnimData *adt, float ctime, short recalc, const bool flush_to_original)
{
PointerRNA id_ptr;
@@ -3869,11 +3869,11 @@ void BKE_animsys_evaluate_animdata(
/* evaluate NLA-stack
* - active action is evaluated as part of the NLA stack as the last item
*/
- animsys_calculate_nla(depsgraph, &id_ptr, adt, ctime);
+ animsys_calculate_nla(&id_ptr, adt, ctime, flush_to_original);
}
/* evaluate Active Action only */
else if (adt->action) {
- animsys_evaluate_action_ex(depsgraph, &id_ptr, adt->action, ctime);
+ animsys_evaluate_action_ex(&id_ptr, adt->action, ctime, flush_to_original);
}
}
@@ -3920,6 +3920,8 @@ void BKE_animsys_evaluate_all_animation(Main *main,
printf("Evaluate all animation - %f\n", ctime);
}
+ const bool flush_to_original = DEG_is_active(depsgraph);
+
/* macros for less typing
* - only evaluate animation data for id if it has users (and not just fake ones)
* - whether animdata exists is checked for by the evaluation function, though taking
@@ -3929,7 +3931,7 @@ void BKE_animsys_evaluate_all_animation(Main *main,
for (id = first; id; id = id->next) { \
if (ID_REAL_USERS(id) > 0) { \
AnimData *adt = BKE_animdata_from_id(id); \
- BKE_animsys_evaluate_animdata(depsgraph, scene, id, adt, ctime, aflag); \
+ BKE_animsys_evaluate_animdata(scene, id, adt, ctime, aflag, flush_to_original); \
} \
} \
(void)0
@@ -3948,9 +3950,9 @@ void BKE_animsys_evaluate_all_animation(Main *main,
if (ntp->nodetree) { \
AnimData *adt2 = BKE_animdata_from_id((ID *)ntp->nodetree); \
BKE_animsys_evaluate_animdata( \
- depsgraph, scene, (ID *)ntp->nodetree, adt2, ctime, ADT_RECALC_ANIM); \
+ scene, (ID *)ntp->nodetree, adt2, ctime, ADT_RECALC_ANIM, flush_to_original); \
} \
- BKE_animsys_evaluate_animdata(depsgraph, scene, id, adt, ctime, aflag); \
+ BKE_animsys_evaluate_animdata(scene, id, adt, ctime, aflag, flush_to_original); \
} \
} \
(void)0
@@ -4055,7 +4057,8 @@ void BKE_animsys_eval_animdata(Depsgraph *depsgraph, ID *id)
* which should get handled as part of the dependency graph instead. */
Scene *scene = NULL;
DEG_debug_print_eval_time(depsgraph, __func__, id->name, id, ctime);
- BKE_animsys_evaluate_animdata(depsgraph, scene, id, adt, ctime, ADT_RECALC_ANIM);
+ const bool flush_to_original = DEG_is_active(depsgraph);
+ BKE_animsys_evaluate_animdata(scene, id, adt, ctime, ADT_RECALC_ANIM, flush_to_original);
}
void BKE_animsys_update_driver_array(ID *id)
diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c
index e31494ecb4e..e4019cce711 100644
--- a/source/blender/blenkernel/intern/blendfile.c
+++ b/source/blender/blenkernel/intern/blendfile.c
@@ -32,25 +32,30 @@
#include "BLI_listbase.h"
#include "BLI_string.h"
+#include "BLI_system.h"
#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#include "IMB_colormanagement.h"
+#include "BKE_addon.h"
#include "BKE_appdir.h"
#include "BKE_blender.h"
#include "BKE_blender_version.h"
#include "BKE_blendfile.h"
#include "BKE_bpath.h"
+#include "BKE_colorband.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_ipo.h"
+#include "BKE_keyconfig.h"
#include "BKE_layer.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
+#include "BKE_studiolight.h"
#include "BKE_workspace.h"
#include "BLO_readfile.h"
@@ -552,6 +557,58 @@ UserDef *BKE_blendfile_userdef_read_from_memory(const void *filebuf,
return userdef;
}
+UserDef *BKE_blendfile_userdef_from_defaults(void)
+{
+ UserDef *userdef = MEM_mallocN(sizeof(*userdef), __func__);
+
+ memcpy(userdef, &U_default, sizeof(UserDef));
+
+ /* Add-ons. */
+ {
+ const char *addons[] = {
+ "io_anim_bvh",
+ "io_curve_svg",
+ "io_mesh_ply",
+ "io_mesh_stl",
+ "io_mesh_uv_layout",
+ "io_scene_fbx",
+ "io_scene_gltf2",
+ "io_scene_obj",
+ "io_scene_x3d",
+ };
+ for (int i = 0; i < ARRAY_SIZE(addons); i++) {
+ bAddon *addon = BKE_addon_new();
+ STRNCPY(addon->module, addons[i]);
+ BLI_addtail(&userdef->addons, addon);
+ }
+ }
+
+#ifdef WITH_PYTHON_SECURITY
+ /* use alternative setting for security nuts
+ * otherwise we'd need to patch the binary blob - startup.blend.c */
+ userdef->flag |= USER_SCRIPT_AUTOEXEC_DISABLE;
+#else
+ userdef->flag &= ~USER_SCRIPT_AUTOEXEC_DISABLE;
+#endif
+
+ /* System-specific fonts directory. */
+ BKE_appdir_font_folder_default(userdef->fontdir);
+
+ userdef->memcachelimit = min_ii(BLI_system_memory_max_in_megabytes_int() / 2,
+ userdef->memcachelimit);
+
+ /* Init weight paint range. */
+ BKE_colorband_init(&userdef->coba_weight, true);
+
+ /* Default to left click select. */
+ BKE_keyconfig_pref_set_select_mouse(userdef, 0, true);
+
+ /* Default studio light. */
+ BKE_studiolight_default(userdef->light_param, userdef->light_ambient);
+
+ return userdef;
+}
+
/**
* Only write the userdef in a .blend
* \return success
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index ec9a774a65c..709f74808a3 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -1400,16 +1400,45 @@ void BKE_brush_randomize_texture_coords(UnifiedPaintSettings *ups, bool mask)
/* Uses the brush curve control to find a strength value */
float BKE_brush_curve_strength(const Brush *br, float p, const float len)
{
- float strength;
+ float strength = 1.0f;
if (p >= len) {
return 0;
}
else {
p = p / len;
+ p = 1.0f - p;
}
- strength = curvemapping_evaluateF(br->curve, 0, p);
+ switch (br->curve_preset) {
+ case BRUSH_CURVE_CUSTOM:
+ strength = curvemapping_evaluateF(br->curve, 0, 1.0f - p);
+ break;
+ case BRUSH_CURVE_SHARP:
+ strength = p * p;
+ break;
+ case BRUSH_CURVE_SMOOTH:
+ strength = 3.0f * p * p - 2.0f * p * p * p;
+ break;
+ case BRUSH_CURVE_ROOT:
+ strength = sqrtf(p);
+ break;
+ case BRUSH_CURVE_LIN:
+ strength = p;
+ break;
+ case BRUSH_CURVE_CONSTANT:
+ strength = 1.0f;
+ break;
+ case BRUSH_CURVE_SPHERE:
+ strength = sqrtf(2 * p - p * p);
+ break;
+ case BRUSH_CURVE_POW4:
+ strength = p * p * p * p;
+ break;
+ case BRUSH_CURVE_INVSQUARE:
+ strength = p * (2.0f - p);
+ break;
+ }
return strength;
}
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index a8f38c3c4ce..a563a8d581c 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -375,7 +375,7 @@ void BKE_camera_view_frame_ex(const Scene *scene,
float facx, facy;
float depth;
- /* aspect correcton */
+ /* aspect correction */
if (scene) {
float aspx = (float)scene->r.xsch * scene->r.xasp;
float aspy = (float)scene->r.ysch * scene->r.yasp;
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 793dc910394..e1e4d138fd9 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -5273,7 +5273,7 @@ static void constraint_copy_data_ex(bConstraint *dst,
}
}
-/** Allocate and duplicate a single constraint, ouside of any object/pose context. */
+/** Allocate and duplicate a single constraint, outside of any object/pose context. */
bConstraint *BKE_constraint_duplicate_ex(bConstraint *src, const int flag, const bool do_extern)
{
bConstraint *dst = MEM_dupallocN(src);
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 4ae87713aa5..2cb98d8d90b 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -1348,7 +1348,7 @@ int CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list)
return ctx_data_collection_get(C, "editable_gpencil_strokes", list);
}
-Depsgraph *CTX_data_depsgraph(const bContext *C)
+Depsgraph *CTX_data_depsgraph_pointer(const bContext *C)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
@@ -1361,9 +1361,18 @@ Depsgraph *CTX_data_depsgraph(const bContext *C)
return depsgraph;
}
-Depsgraph *CTX_data_evaluated_depsgraph(const bContext *C)
+Depsgraph *CTX_data_expect_evaluated_depsgraph(const bContext *C)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ /* TODO(sergey): Assert that the dependency graph is fully evaluated.
+ * Note that first the depsgraph and scene post-eval hooks needs to run extra round of updates
+ * first to make check here really reliable. */
+ return depsgraph;
+}
+
+Depsgraph *CTX_data_ensure_evaluated_depsgraph(const bContext *C)
+{
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Main *bmain = CTX_data_main(C);
BKE_scene_graph_evaluated_ensure(depsgraph, bmain);
return depsgraph;
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 931c0ed73d3..efdfa2c19bb 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -5313,6 +5313,32 @@ void BKE_curve_material_index_remove(Curve *cu, int index)
}
}
+bool BKE_curve_material_index_used(Curve *cu, int index)
+{
+ const int curvetype = BKE_curve_type_get(cu);
+
+ if (curvetype == OB_FONT) {
+ struct CharInfo *info = cu->strinfo;
+ int i;
+ for (i = cu->len_wchar - 1; i >= 0; i--, info++) {
+ if (info->mat_nr == index) {
+ return true;
+ }
+ }
+ }
+ else {
+ Nurb *nu;
+
+ for (nu = cu->nurb.first; nu; nu = nu->next) {
+ if (nu->mat_nr == index) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
void BKE_curve_material_index_clear(Curve *cu)
{
const int curvetype = BKE_curve_type_get(cu);
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index cf6f1fdeec1..83a10344b96 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -477,7 +477,7 @@ static void curve_to_displist(Curve *cu,
}
/**
- * \param normal_proj: Optional normal thats used to project the scanfill verts into 2d coords.
+ * \param normal_proj: Optional normal that's used to project the scanfill verts into 2d coords.
* Pass this along if known since it saves time calculating the normal.
* \param flipnormal: Flip the normal (same as passing \a normal_proj negated)
*/
@@ -1857,7 +1857,7 @@ void BKE_displist_minmax(ListBase *dispbase, float min[3], float max[3])
}
}
-/* this is confusing, there's also min_max_object, appplying the obmat... */
+/* this is confusing, there's also min_max_object, applying the obmat... */
static void boundbox_displist_object(Object *ob)
{
if (ELEM(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 936fe3b3bea..03530fc76b6 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -2739,7 +2739,7 @@ static bool dynamicPaint_symmetrizeAdjData(PaintAdjData *ed, int active_points)
int *new_n_num = MEM_callocN(sizeof(int) * active_points, "Surface Adj Counts");
if (new_n_num && new_n_index) {
- /* Count symmetrized neigbors */
+ /* Count symmetrized neighbors */
int total_targets = 0;
for (int index = 0; index < active_points; index++) {
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 754b3f5876d..140d1f0d26c 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -1113,7 +1113,7 @@ void calchandles_fcurve(FCurve *fcu)
first->f5 = last->f5 = HD_AUTOTYPE_SPECIAL;
}
- /* do a second pass for auto handle: compute the handle to have 0 accelaration step */
+ /* do a second pass for auto handle: compute the handle to have 0 acceleration step */
if (fcu->auto_smoothing != FCURVE_SMOOTH_NONE) {
BKE_nurb_handle_smooth_fcurve(fcu->bezt, fcu->totvert, cycle);
}
@@ -1744,7 +1744,7 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar)
/* ......... */
-/* Table of Driver Varaiable Type Info Data */
+/* Table of Driver Variable Type Info Data */
static DriverVarTypeInfo dvar_types[MAX_DVAR_TYPES] = {
BEGIN_DVAR_TYPEDEF(DVAR_TYPE_SINGLE_PROP) dvar_eval_singleProp, /* eval callback */
1, /* number of targets used */
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index a0216e9b413..78117a4f615 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -1408,7 +1408,9 @@ static bool vfont_to_curve(Object *ob,
cha = towupper(cha);
}
- if (ob == NULL || info->mat_nr > (ob->totcol)) {
+ /* Only do that check in case we do have an object, otherwise all materials get erased every
+ * time that code is called without an object... */
+ if (ob != NULL && (info->mat_nr > (ob->totcol))) {
// CLOG_ERROR(
// &LOG, "Illegal material index (%d) in text object, setting to 0", info->mat_nr);
info->mat_nr = 0;
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index 0d935f47805..7fbb63f1b12 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -418,7 +418,7 @@ bGPdata *BKE_gpencil_data_addnew(Main *bmain, const char name[])
/* general flags */
gpd->flag |= GP_DATA_VIEWALIGN;
gpd->flag |= GP_DATA_STROKE_FORCE_RECALC;
- /* always enable object onion skin swith */
+ /* always enable object onion skin switch */
gpd->flag |= GP_DATA_SHOW_ONIONSKINS;
/* GP object specific settings */
ARRAY_SET_ITEMS(gpd->line_color, 0.6f, 0.6f, 0.6f, 0.5f);
@@ -2238,6 +2238,22 @@ void BKE_gpencil_material_index_reassign(bGPdata *gpd, int totcol, int index)
}
}
+/* remove strokes using a material */
+bool BKE_gpencil_material_index_used(bGPdata *gpd, int index)
+{
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
+ if (gps->mat_nr == index) {
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+}
+
void BKE_gpencil_material_remap(struct bGPdata *gpd,
const unsigned int *remap,
unsigned int remap_len)
diff --git a/source/blender/blenkernel/intern/idcode.c b/source/blender/blenkernel/intern/idcode.c
index 0a9178a8b6d..6b7cb181374 100644
--- a/source/blender/blenkernel/intern/idcode.c
+++ b/source/blender/blenkernel/intern/idcode.c
@@ -47,8 +47,8 @@ typedef struct {
/* Keep alignment for readability. */
/* clang-format off */
/**
- * When editing enusre that:
- * - Plural need to match rna_main.c's #MainCollectionDef.
+ * When editing ensure that:
+ * - Plural needs to match rna_main.c's #MainCollectionDef.
* - Keep it in sync with i18n contexts in BLT_translation.h
*/
static IDType idtypes[] = {
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index e03b61bfba1..adf5d55efaa 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -1097,7 +1097,7 @@ static char *get_rna_access(ID *id,
BLI_dynstr_append(path, buf);
- /* need to add dot before property if there was anything precceding this */
+ /* need to add dot before property if there was anything preceding this */
if (buf[0]) {
BLI_dynstr_append(path, ".");
}
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 7dc04214ba5..40608285785 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -797,7 +797,7 @@ void BKE_layer_collection_sync(const Scene *scene, ViewLayer *view_layer)
parent_restrict,
parent_layer_restrict);
- /* Any remaning object bases are to be removed. */
+ /* Any remaining object bases are to be removed. */
for (Base *base = view_layer->object_bases.first; base; base = base->next) {
if (view_layer->basact == base) {
view_layer->basact = NULL;
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index b62ec88ed24..3f095d923b1 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -1130,7 +1130,7 @@ void BKE_main_lib_objects_recalc_all(Main *bmain)
* **************************** */
/**
- * Get allocation size fo a given data-block type and optionally allocation name.
+ * Get allocation size of a given data-block type and optionally allocation name.
*/
size_t BKE_libblock_get_alloc_info(short type, const char **name)
{
diff --git a/source/blender/blenkernel/intern/library_idmap.c b/source/blender/blenkernel/intern/library_idmap.c
index cc7e2e31d07..ab0ff5b0096 100644
--- a/source/blender/blenkernel/intern/library_idmap.c
+++ b/source/blender/blenkernel/intern/library_idmap.c
@@ -85,7 +85,7 @@ static struct IDNameLib_TypeMap *main_idmap_from_idcode(struct IDNameLib_Map *id
*
* \note When used during undo/redo, there is no guaranty that ID pointers from UI area
* are not pointing to freed memory (when some IDs have been deleted). To avoid crashes
- * in those cases, one can provide the 'old' (aka current) Main databse as reference.
+ * in those cases, one can provide the 'old' (aka current) Main database as reference.
* #BKE_main_idmap_lookup_id will then check that given ID does exist in \a old_bmain
* before trying to use it.
*
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c
index 691ef4a4dba..db4265d0894 100644
--- a/source/blender/blenkernel/intern/library_query.c
+++ b/source/blender/blenkernel/intern/library_query.c
@@ -376,7 +376,7 @@ static void library_foreach_ID_link(Main *bmain,
int i;
if (flag & IDWALK_RECURSE) {
- /* For now, recusion implies read-only. */
+ /* For now, recursion implies read-only. */
flag |= IDWALK_READONLY;
data.ids_handled = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__);
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index e845271d802..b01c1189fd1 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -366,6 +366,26 @@ static void material_data_index_remove_id(ID *id, short index)
}
}
+bool BKE_object_material_slot_used(ID *id, short actcol)
+{
+ /* ensure we don't try get materials from non-obdata */
+ BLI_assert(OB_DATA_SUPPORT_ID(GS(id->name)));
+
+ switch (GS(id->name)) {
+ case ID_ME:
+ return BKE_mesh_material_index_used((Mesh *)id, actcol - 1);
+ case ID_CU:
+ return BKE_curve_material_index_used((Curve *)id, actcol - 1);
+ case ID_MB:
+ /* meta-elems don't have materials atm */
+ return false;
+ case ID_GD:
+ return BKE_gpencil_material_index_used((bGPdata *)id, actcol - 1);
+ default:
+ return false;
+ }
+}
+
static void material_data_index_clear_id(ID *id)
{
/* ensure we don't try get materials from non-obdata */
@@ -496,6 +516,7 @@ void BKE_material_clear_id(Main *bmain, ID *id, bool update_data)
MEM_freeN(*matar);
*matar = NULL;
}
+ test_all_objects_materials(bmain, id);
if (update_data) {
/* decrease mat_nr index */
@@ -1085,65 +1106,93 @@ static bNode *nodetree_uv_node_recursive(bNode *node)
return NULL;
}
-static int count_texture_nodes_recursive(bNodeTree *nodetree)
+typedef bool (*ForEachTexNodeCallback)(bNode *node, void *userdata);
+static bool ntree_foreach_texnode_recursive(bNodeTree *nodetree,
+ ForEachTexNodeCallback callback,
+ void *userdata)
{
- int tex_nodes = 0;
-
for (bNode *node = nodetree->nodes.first; node; node = node->next) {
if (node->typeinfo->nclass == NODE_CLASS_TEXTURE &&
node->typeinfo->type == SH_NODE_TEX_IMAGE && node->id) {
- tex_nodes++;
+ if (!callback(node, userdata)) {
+ return false;
+ }
}
else if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP) && node->id) {
/* recurse into the node group and see if it contains any textures */
- tex_nodes += count_texture_nodes_recursive((bNodeTree *)node->id);
+ if (!ntree_foreach_texnode_recursive((bNodeTree *)node->id, callback, userdata)) {
+ return false;
+ }
}
}
+ return true;
+}
+
+static bool count_texture_nodes_cb(bNode *UNUSED(node), void *userdata)
+{
+ (*((int *)userdata))++;
+ return true;
+}
+
+static int count_texture_nodes_recursive(bNodeTree *nodetree)
+{
+ int tex_nodes = 0;
+ ntree_foreach_texnode_recursive(nodetree, count_texture_nodes_cb, &tex_nodes);
return tex_nodes;
}
-static void fill_texpaint_slots_recursive(bNodeTree *nodetree,
- bNode *active_node,
- Material *ma,
- int *index)
+struct FillTexPaintSlotsData {
+ bNode *active_node;
+ Material *ma;
+ int index;
+ int slot_len;
+};
+
+static bool fill_texpaint_slots_cb(bNode *node, void *userdata)
{
- for (bNode *node = nodetree->nodes.first; node; node = node->next) {
- if (node->typeinfo->nclass == NODE_CLASS_TEXTURE &&
- node->typeinfo->type == SH_NODE_TEX_IMAGE && node->id) {
- if (active_node == node) {
- ma->paint_active_slot = *index;
- }
+ struct FillTexPaintSlotsData *fill_data = userdata;
- ma->texpaintslot[*index].ima = (Image *)node->id;
- ma->texpaintslot[*index].interp = ((NodeTexImage *)node->storage)->interpolation;
+ Material *ma = fill_data->ma;
+ int index = fill_data->index;
+ fill_data->index++;
- /* for new renderer, we need to traverse the treeback in search of a UV node */
- bNode *uvnode = nodetree_uv_node_recursive(node);
+ if (fill_data->active_node == node) {
+ ma->paint_active_slot = index;
+ }
- if (uvnode) {
- NodeShaderUVMap *storage = (NodeShaderUVMap *)uvnode->storage;
- ma->texpaintslot[*index].uvname = storage->uv_map;
- /* set a value to index so UI knows that we have a valid pointer for the mesh */
- ma->texpaintslot[*index].valid = true;
- }
- else {
- /* just invalidate the index here so UV map does not get displayed on the UI */
- ma->texpaintslot[*index].valid = false;
- }
- (*index)++;
- }
- else if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP) && node->id) {
- /* recurse into the node group and see if it contains any textures */
- fill_texpaint_slots_recursive((bNodeTree *)node->id, active_node, ma, index);
- }
+ ma->texpaintslot[index].ima = (Image *)node->id;
+ ma->texpaintslot[index].interp = ((NodeTexImage *)node->storage)->interpolation;
+
+ /* for new renderer, we need to traverse the treeback in search of a UV node */
+ bNode *uvnode = nodetree_uv_node_recursive(node);
+
+ if (uvnode) {
+ NodeShaderUVMap *storage = (NodeShaderUVMap *)uvnode->storage;
+ ma->texpaintslot[index].uvname = storage->uv_map;
+ /* set a value to index so UI knows that we have a valid pointer for the mesh */
+ ma->texpaintslot[index].valid = true;
}
+ else {
+ /* just invalidate the index here so UV map does not get displayed on the UI */
+ ma->texpaintslot[index].valid = false;
+ }
+
+ return fill_data->index != fill_data->slot_len;
+}
+
+static void fill_texpaint_slots_recursive(bNodeTree *nodetree,
+ bNode *active_node,
+ Material *ma,
+ int slot_len)
+{
+ struct FillTexPaintSlotsData fill_data = {active_node, ma, 0, slot_len};
+ ntree_foreach_texnode_recursive(nodetree, fill_texpaint_slots_cb, &fill_data);
}
void BKE_texpaint_slot_refresh_cache(Scene *scene, Material *ma)
{
int count = 0;
- int index = 0;
if (!ma) {
return;
@@ -1182,7 +1231,7 @@ void BKE_texpaint_slot_refresh_cache(Scene *scene, Material *ma)
bNode *active_node = nodeGetActiveTexture(ma->nodetree);
- fill_texpaint_slots_recursive(ma->nodetree, active_node, ma, &index);
+ fill_texpaint_slots_recursive(ma->nodetree, active_node, ma, count);
ma->tot_slots = count;
@@ -1207,6 +1256,31 @@ void BKE_texpaint_slots_refresh_object(Scene *scene, struct Object *ob)
}
}
+struct FindTexPaintNodeData {
+ bNode *node;
+ short iter_index;
+ short index;
+};
+
+static bool texpaint_slot_node_find_cb(bNode *node, void *userdata)
+{
+ struct FindTexPaintNodeData *find_data = userdata;
+ if (find_data->iter_index++ == find_data->index) {
+ find_data->node = node;
+ return false;
+ }
+
+ return true;
+}
+
+bNode *BKE_texpaint_slot_material_find_node(Material *ma, short texpaint_slot)
+{
+ struct FindTexPaintNodeData find_data = {NULL, 0, texpaint_slot};
+ ntree_foreach_texnode_recursive(ma->nodetree, texpaint_slot_node_find_cb, &find_data);
+
+ return find_data.node;
+}
+
/* r_col = current value, col = new value, (fac == 0) is no change */
void ramp_blend(int type, float r_col[3], const float fac, const float col[3])
{
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 9e01bfe62d6..7e755e54eaa 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -40,6 +40,7 @@
#include "BKE_idcode.h"
#include "BKE_main.h"
#include "BKE_global.h"
+#include "BKE_key.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_library.h"
@@ -479,20 +480,38 @@ bool BKE_mesh_has_custom_loop_normals(Mesh *me)
/** Free (or release) any data used by this mesh (does not free the mesh itself). */
void BKE_mesh_free(Mesh *me)
{
- BKE_animdata_free(&me->id, false);
+ BKE_mesh_clear_geometry(me);
+ MEM_SAFE_FREE(me->mat);
+}
+
+void BKE_mesh_clear_geometry(Mesh *mesh)
+{
+ BKE_animdata_free(&mesh->id, false);
+ BKE_mesh_runtime_clear_cache(mesh);
- BKE_mesh_runtime_clear_cache(me);
+ CustomData_free(&mesh->vdata, mesh->totvert);
+ CustomData_free(&mesh->edata, mesh->totedge);
+ CustomData_free(&mesh->fdata, mesh->totface);
+ CustomData_free(&mesh->ldata, mesh->totloop);
+ CustomData_free(&mesh->pdata, mesh->totpoly);
- CustomData_free(&me->vdata, me->totvert);
- CustomData_free(&me->edata, me->totedge);
- CustomData_free(&me->fdata, me->totface);
- CustomData_free(&me->ldata, me->totloop);
- CustomData_free(&me->pdata, me->totpoly);
+ MEM_SAFE_FREE(mesh->bb);
+ MEM_SAFE_FREE(mesh->mselect);
+ MEM_SAFE_FREE(mesh->edit_mesh);
- MEM_SAFE_FREE(me->mat);
- MEM_SAFE_FREE(me->bb);
- MEM_SAFE_FREE(me->mselect);
- MEM_SAFE_FREE(me->edit_mesh);
+ /* Note that materials and shape keys are not freed here. This is intentional, as freeing
+ * shape keys requires tagging the depsgraph for updated relations, which is expensive.
+ * Material slots should be kept in sync with the object.*/
+
+ mesh->totvert = 0;
+ mesh->totedge = 0;
+ mesh->totface = 0;
+ mesh->totloop = 0;
+ mesh->totpoly = 0;
+ mesh->act_face = -1;
+ mesh->totselect = 0;
+
+ BKE_mesh_update_customdata_pointers(mesh, false);
}
static void mesh_tessface_clear_intern(Mesh *mesh, int free_customdata)
@@ -1187,6 +1206,27 @@ void BKE_mesh_material_index_remove(Mesh *me, short index)
}
}
+bool BKE_mesh_material_index_used(Mesh *me, short index)
+{
+ MPoly *mp;
+ MFace *mf;
+ int i;
+
+ for (mp = me->mpoly, i = 0; i < me->totpoly; i++, mp++) {
+ if (mp->mat_nr == index) {
+ return true;
+ }
+ }
+
+ for (mf = me->mface, i = 0; i < me->totface; i++, mf++) {
+ if (mf->mat_nr == index) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
void BKE_mesh_material_index_clear(Mesh *me)
{
MPoly *mp;
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index c23fe30d311..656ec50f31b 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -802,7 +802,7 @@ bool modifiers_usesSubsurfFacedots(struct Scene *scene, Object *ob)
}
}
else if (mti->type == eModifierTypeType_OnlyDeform) {
- /* Theses modifiers do not reset the subdiv flag nor change the topology.
+ /* These modifiers do not reset the subdiv flag nor change the topology.
* We can still search for a subsurf modifier. */
}
else {
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 69ba7ccab8e..eb2f23a7b2a 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1823,7 +1823,7 @@ void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
else {
/* only on local objects because this causes indirect links
* 'a -> b -> c', blend to point directly to a.blend
- * when a.blend has a proxy thats linked into c.blend */
+ * when a.blend has a proxy that's linked into c.blend */
if (!ID_IS_LINKED(ob)) {
id_lib_extern((ID *)dtar->id);
}
@@ -2562,7 +2562,8 @@ static void object_where_is_calc_ex(Depsgraph *depsgraph,
void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime)
{
/* Execute drivers and animation. */
- BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL);
+ const bool flush_to_original = DEG_is_active(depsgraph);
+ BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL, flush_to_original);
object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
}
@@ -4335,6 +4336,7 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
float frame,
int type)
{
+ const bool flush_to_original = DEG_is_active(depsgraph);
ModifierData *md = modifiers_findByType(ob, (ModifierType)type);
bConstraint *con;
@@ -4399,7 +4401,8 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
/* TODO(sergey): What about animation? */
ob->id.recalc |= ID_RECALC_ALL;
if (update_mesh) {
- BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(
+ scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM, flush_to_original);
/* ignore cache clear during subframe updates
* to not mess up cache validity */
object_cacheIgnoreClear(ob, 1);
@@ -4413,12 +4416,14 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
/* for curve following objects, parented curve has to be updated too */
if (ob->type == OB_CURVE) {
Curve *cu = ob->data;
- BKE_animsys_evaluate_animdata(depsgraph, scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(
+ scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM, flush_to_original);
}
/* and armatures... */
if (ob->type == OB_ARMATURE) {
bArmature *arm = ob->data;
- BKE_animsys_evaluate_animdata(depsgraph, scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(
+ scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM, flush_to_original);
BKE_pose_where_is(depsgraph, scene, ob);
}
diff --git a/source/blender/blenkernel/intern/paint_toolslots.c b/source/blender/blenkernel/intern/paint_toolslots.c
index fbf586e3f49..a252329b635 100644
--- a/source/blender/blenkernel/intern/paint_toolslots.c
+++ b/source/blender/blenkernel/intern/paint_toolslots.c
@@ -67,11 +67,21 @@ void BKE_paint_toolslots_init_from_main(struct Main *bmain)
for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) {
ToolSettings *ts = scene->toolsettings;
paint_toolslots_init(bmain, &ts->imapaint.paint);
- paint_toolslots_init(bmain, &ts->sculpt->paint);
- paint_toolslots_init(bmain, &ts->vpaint->paint);
- paint_toolslots_init(bmain, &ts->wpaint->paint);
- paint_toolslots_init(bmain, &ts->uvsculpt->paint);
- paint_toolslots_init(bmain, &ts->gp_paint->paint);
+ if (ts->sculpt) {
+ paint_toolslots_init(bmain, &ts->sculpt->paint);
+ }
+ if (ts->vpaint) {
+ paint_toolslots_init(bmain, &ts->vpaint->paint);
+ }
+ if (ts->wpaint) {
+ paint_toolslots_init(bmain, &ts->wpaint->paint);
+ }
+ if (ts->uvsculpt) {
+ paint_toolslots_init(bmain, &ts->uvsculpt->paint);
+ }
+ if (ts->gp_paint) {
+ paint_toolslots_init(bmain, &ts->gp_paint->paint);
+ }
}
}
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index b80f64e3472..64616af945f 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -4259,7 +4259,7 @@ static void get_child_modifier_parameters(ParticleSettings *part,
ctx->mesh, cpa_from, cpa_num, cpa_fuv, ctx->vg_twist);
}
}
-/* get's hair (or keyed) particles state at the "path time" specified in state->time */
+/* gets hair (or keyed) particles state at the "path time" specified in state->time */
void psys_get_particle_on_path(ParticleSimulationData *sim,
int p,
ParticleKey *state,
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index e12537784f3..5685e5cd05e 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -3753,8 +3753,9 @@ static void dynamics_step_sph_classical_calc_density_task_cb_ex(
sphclassical_calc_dens(pa, pa->state.time, sphdata);
}
-static void dynamics_step_sph_classical_integrate_task_cb_ex(
- void *__restrict userdata, const int p, const TaskParallelTLS *__restrict tls)
+static void dynamics_step_sph_classical_integrate_task_cb_ex(void *__restrict userdata,
+ const int p,
+ const TaskParallelTLS *__restrict tls)
{
DynamicStepSolverTaskData *data = userdata;
ParticleSimulationData *sim = data->sim;
@@ -4662,7 +4663,7 @@ void particle_system_update(struct Depsgraph *depsgraph,
hcfra = 100.0f * (float)i / (float)psys->part->hair_step;
if ((part->flag & PART_HAIR_REGROW) == 0) {
BKE_animsys_evaluate_animdata(
- depsgraph, scene, &part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM);
+ scene, &part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM, false);
}
system_step(&sim, hcfra, use_render_params);
psys->cfra = hcfra;
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index b577efd2a22..bf33e076e32 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -3810,7 +3810,7 @@ void BKE_ptcache_remove(void)
closedir(dir);
}
else {
- rmdir = 0; /* path dosnt exist */
+ rmdir = 0; /* path doesn't exist */
}
if (rmdir) {
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index c2d51b72b29..b29e07bb56d 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3336,8 +3336,7 @@ static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr
/* anim-data */
adt = BKE_animdata_from_id(&mask->id);
- BKE_animsys_evaluate_animdata(
- context->depsgraph, context->scene, &mask_temp->id, adt, nr, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(context->scene, &mask_temp->id, adt, nr, ADT_RECALC_ANIM, false);
maskbuf = MEM_mallocN(sizeof(float) * context->rectx * context->recty, __func__);
@@ -3711,7 +3710,7 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context,
case SEQ_TYPE_SCENE: {
if (seq->flag & SEQ_SCENE_STRIPS) {
if (seq->scene && (context->scene != seq->scene)) {
- /* recusrive check */
+ /* recursive check */
if (BLI_linklist_index(state->scene_parents, seq->scene) != -1) {
break;
}
@@ -4645,7 +4644,7 @@ void BKE_sequence_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag)
BKE_sequence_tx_set_final_left(seq, seq_tx_get_end(seq) - 1);
}
- /* dosnt work now - TODO */
+ /* doesn't work now - TODO */
#if 0
if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) {
int ofs;
@@ -5836,7 +5835,7 @@ static Sequence *seq_dupli(const Scene *scene_src,
/* When using SEQ_DUPE_UNIQUE_NAME, it is mandatory to add new sequences in relevant container
* (scene or meta's one), *before* checking for unique names. Otherwise the meta's list is empty
* and hence we miss all seqs in that meta that have already been duplicated (see T55668).
- * Note that unique name check itslef could be done at a later step in calling code, once all
+ * Note that unique name check itself could be done at a later step in calling code, once all
* seqs have bee duplicated (that was first, simpler solution), but then handling of animation
* data will be broken (see T60194). */
if (new_seq_list != NULL) {
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 1dcbf7615f7..688af539bbb 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -3523,7 +3523,7 @@ static void smoke_calc_transparency(SmokeDomainSettings *sds, ViewLayer *view_la
// get starting cell (light pos)
if (BLI_bvhtree_bb_raycast(bv, light, voxelCenter, pos) > FLT_EPSILON) {
- // we're ouside -> use point on side of domain
+ // we're outside -> use point on side of domain
cell[0] = (int)floor(pos[0]);
cell[1] = (int)floor(pos[1]);
cell[2] = (int)floor(pos[2]);
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 03fbdc24ce4..d46ef0e452a 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -751,7 +751,7 @@ static void build_bps_springlist(Object *ob)
int a, b;
if (sb == NULL) {
- return; /* paranoya check */
+ return; /* paranoia check */
}
for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) {
@@ -781,7 +781,7 @@ static void calculate_collision_balls(Object *ob)
float min, max, akku;
if (sb == NULL) {
- return; /* paranoya check */
+ return; /* paranoia check */
}
for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) {
@@ -3322,7 +3322,7 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
copy_v3_v3(bp->prevdv, bp->vec);
}
- /* make a nice clean scratch struc */
+ /* make a nice clean scratch struct */
free_scratch(sb); /* clear if any */
sb_new_scratch(sb); /* make a new */
sb->scratch->needstobuildcollider = 1;
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 6d782726e07..6cbb01861e2 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -898,7 +898,7 @@ void BKE_sound_read_waveform(Main *bmain, bSound *sound, short *stop)
{
bool need_close_audio_handles = false;
if (sound->playback_handle == NULL) {
- /* TOOD(sergey): Make it fully independent audio handle. */
+ /* TODO(sergey): Make it fully independent audio handle. */
sound_load_audio(bmain, sound);
need_close_audio_handles = true;
}
@@ -1092,7 +1092,7 @@ bool BKE_sound_info_get(struct Main *main, struct bSound *sound, SoundInfo *soun
if (sound->playback_handle != NULL) {
return sound_info_from_playback_handle(sound->playback_handle, sound_info);
}
- /* TOOD(sergey): Make it fully independent audio handle. */
+ /* TODO(sergey): Make it fully independent audio handle. */
sound_load_audio(main, sound);
const bool result = sound_info_from_playback_handle(sound->playback_handle, sound_info);
sound_free_audio(sound);
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index 472fbd9ad18..d346d4d6f8d 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -973,7 +973,7 @@ static void subdiv_ccg_average_inner_face_grids(SubdivCCG *subdiv_ccg,
prev_grid = grid;
}
/* Average all grids centers into a single accumulator, and share it.
- * Guarantees corrent and smooth averaging in the center. */
+ * Guarantees correct and smooth averaging in the center. */
GridElementAccumulator center_accumulator;
element_accumulator_init(&center_accumulator);
for (int corner = 0; corner < num_face_grids; corner++) {
diff --git a/source/blender/blenkernel/intern/subdiv_foreach.c b/source/blender/blenkernel/intern/subdiv_foreach.c
index c3f9bc3400c..f9039767f53 100644
--- a/source/blender/blenkernel/intern/subdiv_foreach.c
+++ b/source/blender/blenkernel/intern/subdiv_foreach.c
@@ -172,7 +172,7 @@ static void subdiv_foreach_ctx_count(SubdivForeachTaskContext *ctx)
const MPoly *coarse_mpoly = coarse_mesh->mpoly;
ctx->num_subdiv_vertices = coarse_mesh->totvert;
ctx->num_subdiv_edges = coarse_mesh->totedge * (num_subdiv_vertices_per_coarse_edge + 1);
- /* Calculate extra vertices and edges createdd by non-loose geometry. */
+ /* Calculate extra vertices and edges created by non-loose geometry. */
for (int poly_index = 0; poly_index < coarse_mesh->totpoly; poly_index++) {
const MPoly *coarse_poly = &coarse_mpoly[poly_index];
const int num_ptex_faces_per_poly = num_ptex_faces_per_poly_get(coarse_poly);
@@ -206,7 +206,7 @@ static void subdiv_foreach_ctx_count(SubdivForeachTaskContext *ctx)
num_polys_per_ptex_get(no_quad_patch_resolution);
}
}
- /* Calculate extra vertices createdd by loose edges. */
+ /* Calculate extra vertices created by loose edges. */
for (int edge_index = 0; edge_index < coarse_mesh->totedge; edge_index++) {
if (!BLI_BITMAP_TEST_BOOL(ctx->coarse_edges_used_map, edge_index)) {
ctx->num_subdiv_vertices += num_subdiv_vertices_per_coarse_edge;
diff --git a/source/blender/blenkernel/intern/tracking_auto.c b/source/blender/blenkernel/intern/tracking_auto.c
index 84855cf4b82..47c12b329dc 100644
--- a/source/blender/blenkernel/intern/tracking_auto.c
+++ b/source/blender/blenkernel/intern/tracking_auto.c
@@ -42,7 +42,7 @@
#include "tracking_private.h"
typedef struct AutoTrackOptions {
- int clip_index; /** Index of the clip this track belogs to. */
+ int clip_index; /** Index of the clip this track belongs to. */
int track_index; /* Index of the track in AutoTrack tracks structure. */
MovieTrackingTrack *track; /* Pointer to an original track/ */
libmv_TrackRegionOptions track_region_options; /* Options for the region tracker. */
@@ -50,7 +50,7 @@ typedef struct AutoTrackOptions {
/* TODO(sergey): A bit awkward to keep it in here, only used to
* place a disabled marker once the tracking fails,
- * Wither find a more clear way to do it or call it track context
+ * Either find a clearer way to do it or call it track context
* or state, not options.
*/
bool is_failed;
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index 7e7d5c82654..375721057c3 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -112,6 +112,8 @@ enum {
B_UNIT_DEF_TENTH = 2,
/** Short unit name is case sensitive, for example to distinguish mW and MW */
B_UNIT_DEF_CASE_SENSITIVE = 4,
+ /** Short unit name does not have space between it and preceding number */
+ B_UNIT_DEF_NO_SPACE = 8,
};
/* define a single unit */
@@ -161,8 +163,8 @@ static struct bUnitDef buImperialLenDef[] = {
{"furlong", "furlongs", "fur", NULL, "Furlongs", "FURLONGS", UN_SC_FUR, 0.0, B_UNIT_DEF_SUPPRESS},
{"chain", "chains", "ch", NULL, "Chains", "CHAINS", UN_SC_CH, 0.0, B_UNIT_DEF_SUPPRESS},
{"yard", "yards", "yd", NULL, "Yards", "YARDS", UN_SC_YD, 0.0, B_UNIT_DEF_SUPPRESS},
- {"foot", "feet", "'", "ft", "Feet", "FEET", UN_SC_FT, 0.0, B_UNIT_DEF_NONE}, /* base unit */
- {"inch", "inches", "\"", "in", "Inches", "INCHES", UN_SC_IN, 0.0, B_UNIT_DEF_NONE},
+ {"foot", "feet", "'", "ft", "Feet", "FEET", UN_SC_FT, 0.0, B_UNIT_DEF_NONE | B_UNIT_DEF_NO_SPACE}, /* base unit */
+ {"inch", "inches", "\"", "in", "Inches", "INCHES", UN_SC_IN, 0.0, B_UNIT_DEF_NONE | B_UNIT_DEF_NO_SPACE},
{"thou", "thou", "thou", "mil", "Thou", "THOU", UN_SC_MIL, 0.0, B_UNIT_DEF_NONE}, /* plural for thou has no 's' */
NULL_UNIT,
};
@@ -289,10 +291,10 @@ static struct bUnitCollection buNaturalTimeCollection = {buNaturalTimeDef, 3, 0,
static struct bUnitDef buNaturalRotDef[] = {
- {"degree", "degrees", "°", "d", "Degrees", "DEGREES", M_PI / 180.0, 0.0, B_UNIT_DEF_NONE},
+ {"degree", "degrees", "°", "d", "Degrees", "DEGREES", M_PI / 180.0, 0.0, B_UNIT_DEF_NONE | B_UNIT_DEF_NO_SPACE},
/* arcminutes/arcseconds are used in Astronomy/Navigation areas... */
- {"arcminute", "arcminutes", "'", NULL, "Arcminutes", "ARCMINUTES", (M_PI / 180.0) / 60.0, 0.0, B_UNIT_DEF_SUPPRESS},
- {"arcsecond", "arcseconds", "\"", NULL, "Arcseconds", "ARCSECONDS", (M_PI / 180.0) / 3600.0, 0.0, B_UNIT_DEF_SUPPRESS},
+ {"arcminute", "arcminutes", "'", NULL, "Arcminutes", "ARCMINUTES", (M_PI / 180.0) / 60.0, 0.0, B_UNIT_DEF_SUPPRESS | B_UNIT_DEF_NO_SPACE},
+ {"arcsecond", "arcseconds", "\"", NULL, "Arcseconds", "ARCSECONDS", (M_PI / 180.0) / 3600.0, 0.0, B_UNIT_DEF_SUPPRESS | B_UNIT_DEF_NO_SPACE},
{"radian", "radians", "r", NULL, "Radians", "RADIANS", 1.0, 0.0, B_UNIT_DEF_NONE},
// {"turn", "turns", "t", NULL, "Turns", NULL, 1.0 / (M_PI * 2.0), 0.0, B_UNIT_DEF_NONE},
NULL_UNIT,
@@ -451,6 +453,11 @@ static size_t unit_as_string(char *str,
}
}
+ /* Now add a space for all units except foot, inch, degree, arcminute, arcsecond */
+ if (!(unit->flag & B_UNIT_DEF_NO_SPACE)) {
+ str[++i] = ' ';
+ }
+
/* Now add the suffix */
if (i < len_max) {
int j = 0;
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index f3336adda30..203cafb75dd 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -319,6 +319,10 @@ static const char **get_file_extensions(int format)
static const char *rv[] = {".ogv", ".ogg", NULL};
return rv;
}
+ case FFMPEG_WEBM: {
+ static const char *rv[] = {".webm", NULL};
+ return rv;
+ }
default:
return NULL;
}
@@ -701,6 +705,12 @@ static AVStream *alloc_video_stream(FFMpegContext *context,
c->pix_fmt = AV_PIX_FMT_ARGB;
}
+ if (codec_id == AV_CODEC_ID_VP9) {
+ if (rd->im_format.planes == R_IMF_PLANES_RGBA) {
+ c->pix_fmt = AV_PIX_FMT_YUVA420P;
+ }
+ }
+
if (codec_id == AV_CODEC_ID_PNG) {
if (rd->im_format.planes == R_IMF_PLANES_RGBA) {
c->pix_fmt = AV_PIX_FMT_RGBA;
@@ -1836,25 +1846,14 @@ bool BKE_ffmpeg_alpha_channel_is_supported(RenderData *rd)
{
int codec = rd->ffcodecdata.codec;
- if (codec == AV_CODEC_ID_QTRLE) {
- return true;
- }
-
- if (codec == AV_CODEC_ID_PNG) {
- return true;
- }
-
- if (codec == AV_CODEC_ID_HUFFYUV) {
- return true;
- }
-
# ifdef FFMPEG_FFV1_ALPHA_SUPPORTED
+ /* Visual Studio 2019 doesn't like #ifdef within ELEM(). */
if (codec == AV_CODEC_ID_FFV1) {
return true;
}
# endif
- return false;
+ return ELEM(codec, AV_CODEC_ID_QTRLE, AV_CODEC_ID_PNG, AV_CODEC_ID_VP9, AV_CODEC_ID_HUFFYUV);
}
void *BKE_ffmpeg_context_create(void)
diff --git a/source/blender/blenkernel/nla_private.h b/source/blender/blenkernel/nla_private.h
index dc086987e21..1705cd4effc 100644
--- a/source/blender/blenkernel/nla_private.h
+++ b/source/blender/blenkernel/nla_private.h
@@ -167,16 +167,16 @@ float nlastrip_get_frame(NlaStrip *strip, float cframe, short mode);
* in which they get defined. */
NlaEvalStrip *nlastrips_ctime_get_strip(
- struct Depsgraph *depsgraph, ListBase *list, ListBase *strips, short index, float ctime);
-void nlastrip_evaluate(struct Depsgraph *depsgraph,
- PointerRNA *ptr,
+ ListBase *list, ListBase *strips, short index, float ctime, const bool flush_to_original);
+void nlastrip_evaluate(PointerRNA *ptr,
NlaEvalData *channels,
ListBase *modifiers,
NlaEvalStrip *nes,
- NlaEvalSnapshot *snapshot);
-void nladata_flush_channels(struct Depsgraph *depsgraph,
- PointerRNA *ptr,
+ NlaEvalSnapshot *snapshot,
+ const bool flush_to_original);
+void nladata_flush_channels(PointerRNA *ptr,
NlaEvalData *channels,
- NlaEvalSnapshot *snapshot);
+ NlaEvalSnapshot *snapshot,
+ const bool flush_to_original);
#endif /* __NLA_PRIVATE_H__ */
diff --git a/source/blender/blenlib/BLI_listbase.h b/source/blender/blenlib/BLI_listbase.h
index aa3d7520506..c235a72e7e4 100644
--- a/source/blender/blenlib/BLI_listbase.h
+++ b/source/blender/blenlib/BLI_listbase.h
@@ -171,7 +171,7 @@ struct LinkData *BLI_genericNodeN(void *data);
#define LISTBASE_FOREACH(type, var, list) \
for (type var = (type)((list)->first); var != NULL; var = (type)(((Link *)(var))->next))
-/** A verion of #LISTBASE_FOREACH that supports removing the item we're looping over. */
+/** A version of #LISTBASE_FOREACH that supports removing the item we're looping over. */
#define LISTBASE_FOREACH_MUTABLE(type, var, list) \
for (type var = (type)((list)->first), *var##_iter_next; \
((var != NULL) ? ((void)(var##_iter_next = (type)(((Link *)(var))->next)), 1) : 0); \
diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h
index 6345e5f706c..deb29605552 100644
--- a/source/blender/blenlib/BLI_math_base.h
+++ b/source/blender/blenlib/BLI_math_base.h
@@ -198,7 +198,7 @@ double double_round(double x, int ndigits);
* check the vector is unit length, or zero length (which can't be helped in some cases).
*/
#ifndef NDEBUG
-/** \note 0.0001 is too small becaues normals may be converted from short's: see T34322. */
+/** \note 0.0001 is too small because normals may be converted from short's: see T34322. */
# define BLI_ASSERT_UNIT_EPSILON 0.0002f
/**
* \note Checks are flipped so NAN doesn't assert.
diff --git a/source/blender/blenlib/BLI_utildefines.h b/source/blender/blenlib/BLI_utildefines.h
index 216e409aee6..5d80da6de77 100644
--- a/source/blender/blenlib/BLI_utildefines.h
+++ b/source/blender/blenlib/BLI_utildefines.h
@@ -788,7 +788,7 @@ extern bool BLI_memory_is_zero(const void *arr, const size_t arr_size);
/** Useful for debugging. */
#define AT __FILE__ ":" STRINGIFY(__LINE__)
-/** No-op for expressions we don't want to instansiate, but must remian valid. */
+/** No-op for expressions we don't want to instantiate, but must remain valid. */
#define EXPR_NOP(expr) (void)(0 ? ((void)(expr), 1) : 0)
/** \} */
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index f1811ff6e4f..0e93fd8e13b 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -561,7 +561,7 @@ static void bvhtree_verify(BVHTree *tree)
/* Helper data and structures to build a min-leaf generalized implicit tree
* This code can be easily reduced
- * (basicly this is only method to calculate pow(k, n) in O(1).. and stuff like that) */
+ * (basically this is only method to calculate pow(k, n) in O(1).. and stuff like that) */
typedef struct BVHBuildHelper {
int tree_type;
int totleafs;
@@ -626,7 +626,7 @@ static int implicit_leafs_index(const BVHBuildHelper *data, const int depth, con
*
* An implicit tree is a tree where its structure is implied,
* thus there is no need to store child pointers or indexes.
- * Its possible to find the position of the child or the parent with simple maths
+ * It's possible to find the position of the child or the parent with simple maths
* (multiplication and addition).
* This type of tree is for example used on heaps..
* where node N has its child at indices N*2 and N*2+1.
diff --git a/source/blender/blenlib/intern/BLI_memblock.c b/source/blender/blenlib/intern/BLI_memblock.c
index ec9b74f2b50..f26860afe77 100644
--- a/source/blender/blenlib/intern/BLI_memblock.c
+++ b/source/blender/blenlib/intern/BLI_memblock.c
@@ -55,9 +55,9 @@ struct BLI_memblock {
int chunk_max_ofs;
/** Id of the chunk used for the next allocation. */
int chunk_next;
- /** Chunck size in bytes. */
+ /** Chunk size in bytes. */
int chunk_size;
- /** Number of allocated chunck. */
+ /** Number of allocated chunk. */
int chunk_len;
};
@@ -123,7 +123,7 @@ void BLI_memblock_clear(BLI_memblock *mblk, MemblockValFreeFP free_callback)
void *BLI_memblock_alloc(BLI_memblock *mblk)
{
- /* Bookeeping. */
+ /* Bookkeeping. */
if (mblk->elem_last < mblk->elem_next) {
mblk->elem_last = mblk->elem_next;
}
diff --git a/source/blender/blenlib/intern/BLI_mempool.c b/source/blender/blenlib/intern/BLI_mempool.c
index 5765540a8f1..2b931507633 100644
--- a/source/blender/blenlib/intern/BLI_mempool.c
+++ b/source/blender/blenlib/intern/BLI_mempool.c
@@ -65,7 +65,7 @@
* Important that this value is an is _not_ aligned with ``sizeof(void *)``.
* So having a pointer to 2/4/8... aligned memory is enough to ensure
* the freeword will never be used.
- * To be safe, use a word thats the same in both directions.
+ * To be safe, use a word that's the same in both directions.
*/
#define FREEWORD \
((sizeof(void *) > sizeof(int32_t)) ? MAKE_ID_8('e', 'e', 'r', 'f', 'f', 'r', 'e', 'e') : \
diff --git a/source/blender/blenlib/intern/array_store.c b/source/blender/blenlib/intern/array_store.c
index 825f2e36c6e..c87dbee0f0e 100644
--- a/source/blender/blenlib/intern/array_store.c
+++ b/source/blender/blenlib/intern/array_store.c
@@ -82,7 +82,7 @@
* matching chunks from this state are re-used in the new state.
*
* First matches at either end of the array are detected.
- * For identical arrays this is all thats needed.
+ * For identical arrays this is all that's needed.
*
* De-duplication is performed on any remaining chunks, by hashing the first few bytes of the chunk
* (see: BCHUNK_HASH_TABLE_ACCUMULATE_STEPS).
@@ -301,7 +301,7 @@ typedef struct BChunkRef {
* used for lookups.
*
* Point to the #BChunkRef, not the #BChunk,
- * to allow talking down the chunks in-order until a mis-match is found,
+ * to allow talking down the chunks in-order until a mismatch is found,
* this avoids having to do so many table lookups.
*/
typedef struct BTableRef {
diff --git a/source/blender/blenlib/intern/boxpack_2d.c b/source/blender/blenlib/intern/boxpack_2d.c
index f05523b8897..196d45967be 100644
--- a/source/blender/blenlib/intern/boxpack_2d.c
+++ b/source/blender/blenlib/intern/boxpack_2d.c
@@ -651,7 +651,7 @@ void BLI_box_pack_2d(BoxPack *boxarray, const uint len, float *r_tot_x, float *r
}
}
/* The Box verts are only used internally
- * Update the box x and y since thats what external
+ * Update the box x and y since that's what external
* functions will see */
box->x = box_xmin_get(box);
box->y = box_ymin_get(box);
diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c
index 8fff9603a88..0e3987eefc9 100644
--- a/source/blender/blenlib/intern/fileops.c
+++ b/source/blender/blenlib/intern/fileops.c
@@ -105,7 +105,7 @@ int BLI_file_gzip(const char *from, const char *to)
#endif
/* gzip the file in from_file and write it to memory to_mem, at most size bytes.
- * return the unziped size
+ * return the unzipped size
*/
char *BLI_file_ungzip_to_mem(const char *from_file, int *r_size)
{
@@ -519,7 +519,7 @@ enum {
/* operation requested not to perform recursive digging for current path */
RecursiveOp_Callback_StopRecurs = 1,
- /* error occured in callback and recursive walking should stop immediately */
+ /* error occurred in callback and recursive walking should stop immediately */
RecursiveOp_Callback_Error = 2,
};
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index dbb4e0d3859..7cdac6b1497 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -4914,7 +4914,7 @@ void vcloud_estimate_transform_v3(const int list_size,
unit_m3(lscale);
}
/* do com for both clouds */
- if (pos && rpos && (list_size > 0)) { /* paranoya check */
+ if (pos && rpos && (list_size > 0)) { /* paranoia check */
/* do com for both clouds */
for (a = 0; a < list_size; a++) {
if (weight) {
diff --git a/source/blender/blenlib/intern/polyfill_2d.c b/source/blender/blenlib/intern/polyfill_2d.c
index 1538b5922b1..575a4a06d6a 100644
--- a/source/blender/blenlib/intern/polyfill_2d.c
+++ b/source/blender/blenlib/intern/polyfill_2d.c
@@ -780,7 +780,7 @@ static void polyfill_prepare(PolyFill *pf,
coords_sign = (cross_poly_v2(coords, coords_tot) >= 0.0f) ? 1 : -1;
}
else {
- /* check we're passing in correcty args */
+ /* check we're passing in correct args */
#ifdef USE_STRICT_ASSERT
# ifndef NDEBUG
if (coords_sign == 1) {
diff --git a/source/blender/blenlib/intern/rct.c b/source/blender/blenlib/intern/rct.c
index 99288abb38c..ecff2ebffef 100644
--- a/source/blender/blenlib/intern/rct.c
+++ b/source/blender/blenlib/intern/rct.c
@@ -285,12 +285,12 @@ bool BLI_rcti_isect_segment(const rcti *rect, const int s1[2], const int s2[2])
return false;
}
- /* if either points intersect then we definetly intersect */
+ /* if either points intersect then we definitely intersect */
if (BLI_rcti_isect_pt_v(rect, s1) || BLI_rcti_isect_pt_v(rect, s2)) {
return true;
}
else {
- /* both points are outside but may insersect the rect */
+ /* both points are outside but may intersect the rect */
int tvec1[2];
int tvec2[2];
/* diagonal: [/] */
@@ -332,12 +332,12 @@ bool BLI_rctf_isect_segment(const rctf *rect, const float s1[2], const float s2[
return false;
}
- /* if either points intersect then we definetly intersect */
+ /* if either points intersect then we definitely intersect */
if (BLI_rctf_isect_pt_v(rect, s1) || BLI_rctf_isect_pt_v(rect, s2)) {
return true;
}
else {
- /* both points are outside but may insersect the rect */
+ /* both points are outside but may intersect the rect */
float tvec1[2];
float tvec2[2];
/* diagonal: [/] */
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index 4ba198ac0b8..8d921b062dc 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -360,7 +360,7 @@ void *BLI_file_read_text_as_mem(const char *filepath, size_t pad_bytes, size_t *
FILE *fp = BLI_fopen(filepath, "r");
void *mem = NULL;
if (fp) {
- mem = file_read_data_as_mem_impl(fp, true, pad_bytes, r_size);
+ mem = file_read_data_as_mem_impl(fp, false, pad_bytes, r_size);
fclose(fp);
}
return mem;
@@ -371,7 +371,7 @@ void *BLI_file_read_binary_as_mem(const char *filepath, size_t pad_bytes, size_t
FILE *fp = BLI_fopen(filepath, "rb");
void *mem = NULL;
if (fp) {
- mem = file_read_data_as_mem_impl(fp, false, pad_bytes, r_size);
+ mem = file_read_data_as_mem_impl(fp, true, pad_bytes, r_size);
fclose(fp);
}
return mem;
diff --git a/source/blender/blenlib/intern/string_cursor_utf8.c b/source/blender/blenlib/intern/string_cursor_utf8.c
index 1526a052aad..f0113a7028a 100644
--- a/source/blender/blenlib/intern/string_cursor_utf8.c
+++ b/source/blender/blenlib/intern/string_cursor_utf8.c
@@ -104,7 +104,7 @@ static eStrCursorDelimType cursor_delim_type_unicode(const uint uch)
static eStrCursorDelimType cursor_delim_type_utf8(const char *ch_utf8)
{
/* for full unicode support we really need to have large lookup tables to figure
- * out whats what in every possible char set - and python, glib both have these. */
+ * out what's what in every possible char set - and python, glib both have these. */
uint uch = BLI_str_utf8_as_unicode(ch_utf8);
return cursor_delim_type_unicode(uch);
}
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index 8769ed37d16..8944dfdb711 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -165,7 +165,6 @@ void BLO_main_expander(BLOExpandDoitCallback expand_doit_func);
void BLO_expand_main(void *fdhandle, struct Main *mainvar);
/* Update defaults in startup.blend & userprefs.blend, without having to save and embed it */
-void BLO_update_defaults_userpref_blend(void);
void BLO_update_defaults_startup_blend(struct Main *mainvar, const char *app_template);
void BLO_update_defaults_workspace(struct WorkSpace *workspace, const char *app_template);
@@ -176,6 +175,7 @@ struct BlendThumbnail *BLO_thumbnail_from_file(const char *filepath);
/* datafiles (generated theme) */
extern const struct bTheme U_theme_default;
+extern const struct UserDef U_default;
#ifdef __cplusplus
}
diff --git a/source/blender/blenloader/CMakeLists.txt b/source/blender/blenloader/CMakeLists.txt
index 8ab93ba382c..1520c7b82b8 100644
--- a/source/blender/blenloader/CMakeLists.txt
+++ b/source/blender/blenloader/CMakeLists.txt
@@ -77,12 +77,6 @@ if(WITH_BUILDINFO)
add_definitions(-DWITH_BUILDINFO)
endif()
-if(WITH_PYTHON)
- if(WITH_PYTHON_SECURITY)
- add_definitions(-DWITH_PYTHON_SECURITY)
- endif()
-endif()
-
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 317a4591a8c..597edac0f10 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -2420,7 +2420,7 @@ static void IDP_DirectLinkIDPArray(IDProperty *prop, int switch_endian, FileData
array = (IDProperty *)prop->data.pointer;
/* note!, idp-arrays didn't exist in 2.4x, so the pointer will be cleared
- * theres not really anything we can do to correct this, at least don't crash */
+ * there's not really anything we can do to correct this, at least don't crash */
if (array == NULL) {
prop->len = 0;
prop->totallen = 0;
@@ -6421,12 +6421,22 @@ static void lib_link_scene(FileData *fd, Main *main)
sce->set = newlibadr(fd, sce->id.lib, sce->set);
sce->gpd = newlibadr_us(fd, sce->id.lib, sce->gpd);
- link_paint(fd, sce, &sce->toolsettings->sculpt->paint);
- link_paint(fd, sce, &sce->toolsettings->vpaint->paint);
- link_paint(fd, sce, &sce->toolsettings->wpaint->paint);
link_paint(fd, sce, &sce->toolsettings->imapaint.paint);
- link_paint(fd, sce, &sce->toolsettings->uvsculpt->paint);
- link_paint(fd, sce, &sce->toolsettings->gp_paint->paint);
+ if (sce->toolsettings->sculpt) {
+ link_paint(fd, sce, &sce->toolsettings->sculpt->paint);
+ }
+ if (sce->toolsettings->vpaint) {
+ link_paint(fd, sce, &sce->toolsettings->vpaint->paint);
+ }
+ if (sce->toolsettings->wpaint) {
+ link_paint(fd, sce, &sce->toolsettings->wpaint->paint);
+ }
+ if (sce->toolsettings->uvsculpt) {
+ link_paint(fd, sce, &sce->toolsettings->uvsculpt->paint);
+ }
+ if (sce->toolsettings->gp_paint) {
+ link_paint(fd, sce, &sce->toolsettings->gp_paint->paint);
+ }
if (sce->toolsettings->sculpt) {
sce->toolsettings->sculpt->gravity_object = newlibadr(
@@ -7160,7 +7170,7 @@ static void direct_link_region(FileData *fd, ARegion *ar, int spacetype)
link_list(fd, &ar->ui_previews);
if (spacetype == SPACE_EMPTY) {
- /* unkown space type, don't leak regiondata */
+ /* unknown space type, don't leak regiondata */
ar->regiondata = NULL;
}
else if (ar->flag & RGN_FLAG_TEMP_REGIONDATA) {
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 17facb3ae20..81751a6ed07 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -960,7 +960,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
bPoseChannel *pchan;
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- /* just need to initalise rotation axis properly... */
+ /* just need to initialise rotation axis properly... */
pchan->rotAxis[1] = 1.0f;
}
}
diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c
index 9d9906fc3e0..3dc79308f64 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -888,7 +888,7 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
- /* hysteresis setted to 10% but not actived */
+ /* hysteresis set to 10% but not activated */
if (!DNA_struct_elem_find(fd->filesdna, "LodLevel", "int", "obhysteresis")) {
Object *ob;
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index 1cbafc7a707..14230752d1f 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -40,92 +40,17 @@
#include "DNA_meshdata_types.h"
#include "BKE_appdir.h"
-#include "BKE_brush.h"
-#include "BKE_colorband.h"
#include "BKE_colortools.h"
-#include "BKE_idprop.h"
-#include "BKE_keyconfig.h"
#include "BKE_layer.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
-#include "BKE_paint.h"
#include "BKE_screen.h"
-#include "BKE_studiolight.h"
#include "BKE_workspace.h"
#include "BLO_readfile.h"
/**
- * Override values in in-memory startup.blend, avoids re-saving for small changes.
- */
-void BLO_update_defaults_userpref_blend(void)
-{
- /* default so DPI is detected automatically */
- U.dpi = 0;
- U.ui_scale = 1.0f;
-
-#ifdef WITH_PYTHON_SECURITY
- /* use alternative setting for security nuts
- * otherwise we'd need to patch the binary blob - startup.blend.c */
- U.flag |= USER_SCRIPT_AUTOEXEC_DISABLE;
-#else
- U.flag &= ~USER_SCRIPT_AUTOEXEC_DISABLE;
-#endif
-
- /* Transform tweak with single click and drag. */
- U.flag |= USER_RELEASECONFIRM;
-
- U.flag &= ~(USER_DEVELOPER_UI | USER_TOOLTIPS_PYTHON);
-
- /* Clear addon preferences. */
- for (bAddon *addon = U.addons.first, *addon_next; addon != NULL; addon = addon_next) {
- addon_next = addon->next;
-
- if (addon->prop) {
- IDP_FreeProperty(addon->prop);
- addon->prop = NULL;
- }
- }
-
- /* Ignore the theme saved in the blend file,
- * instead use the theme from 'userdef_default_theme.c' */
- {
- bTheme *theme = U.themes.first;
- memcpy(theme, &U_theme_default, sizeof(bTheme));
- }
-
- /* Leave temp directory empty, will then get appropriate value per OS. */
- U.tempdir[0] = '\0';
-
- /* System-specific fonts directory. */
- BKE_appdir_font_folder_default(U.fontdir);
-
- /* Only enable tooltips translation by default,
- * without actually enabling translation itself, for now. */
- U.transopts = USER_TR_TOOLTIPS;
- U.memcachelimit = min_ii(BLI_system_memory_max_in_megabytes_int() / 2, 4096);
-
- /* Auto perspective. */
- U.uiflag |= USER_AUTOPERSP;
-
- /* Init weight paint range. */
- BKE_colorband_init(&U.coba_weight, true);
-
- /* Default visible section. */
- U.userpref = USER_SECTION_INTERFACE;
-
- /* Default to left click select. */
- BKE_keyconfig_pref_set_select_mouse(&U, 0, true);
-
- /* Increase a little for new scrubbing area. */
- U.v2d_min_gridsize = 45;
-
- /* Default studio light. */
- BKE_studiolight_default(U.light_param, U.light_ambient);
-}
-
-/**
* Rename if the ID doesn't exist.
*/
static ID *rename_id_for_versioning(Main *bmain,
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
index 69802b35ff9..0f1d7cbf70f 100644
--- a/source/blender/blenloader/intern/versioning_legacy.c
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -1181,7 +1181,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
}
/* new variable blockscale, for panels in any area, do again because new
- * areas didnt initialize it to 0.7 yet
+ * areas didn't initialize it to 0.7 yet
*/
for (sc = bmain->screens.first; sc; sc = sc->id.next) {
ScrArea *sa;
@@ -1782,7 +1782,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
}
}
- /* copy old object level track settings to curve modifers */
+ /* copy old object level track settings to curve modifiers */
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Curve) {
CurveModifierData *cmd = (CurveModifierData *)md;
diff --git a/source/blender/blentranslation/msgfmt/msgfmt.c b/source/blender/blentranslation/msgfmt/msgfmt.c
index 500ae2df4b5..f226699d8bf 100644
--- a/source/blender/blentranslation/msgfmt/msgfmt.c
+++ b/source/blender/blentranslation/msgfmt/msgfmt.c
@@ -362,7 +362,7 @@ static int make(const char *input_file_name, const char *output_file_name)
else if (strstr(l, msgid_plural_kw) == l) {
/* This is a message with plural forms. */
if (section != SECTION_ID) {
- printf("msgid_plural not preceeded by msgid on %s:%d\n", input_file_name, lno);
+ printf("msgid_plural not preceded by msgid on %s:%d\n", input_file_name, lno);
return EXIT_FAILURE;
}
l = l + msgid_plural_len;
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index 8349dee06e2..1393e24e48e 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -23,7 +23,7 @@
/* bmesh data structures */
-/* dissable holes for now,
+/* disable holes for now,
* these are ifdef'd because they use more memory and cant be saved in DNA currently */
// #define USE_BMESH_HOLES
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index 224f6ad1e5c..760b0aa00ae 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -487,7 +487,7 @@ static void bm_vert_attrs_copy(BMesh *source_mesh,
uint64_t cd_mask)
{
if ((source_mesh == target_mesh) && (source_vertex == target_vertex)) {
- BLI_assert(!"BMVert: source and targer match");
+ BLI_assert(!"BMVert: source and target match");
return;
}
if ((cd_mask & CD_MASK_NORMAL) == 0) {
@@ -507,7 +507,7 @@ static void bm_edge_attrs_copy(BMesh *source_mesh,
uint64_t UNUSED(cd_mask))
{
if ((source_mesh == target_mesh) && (source_edge == target_edge)) {
- BLI_assert(!"BMEdge: source and targer match");
+ BLI_assert(!"BMEdge: source and target match");
return;
}
CustomData_bmesh_free_block_data(&target_mesh->edata, target_edge->head.data);
@@ -522,7 +522,7 @@ static void bm_loop_attrs_copy(BMesh *source_mesh,
uint64_t UNUSED(cd_mask))
{
if ((source_mesh == target_mesh) && (source_loop == target_loop)) {
- BLI_assert(!"BMLoop: source and targer match");
+ BLI_assert(!"BMLoop: source and target match");
return;
}
CustomData_bmesh_free_block_data(&target_mesh->ldata, target_loop->head.data);
@@ -537,7 +537,7 @@ static void bm_face_attrs_copy(BMesh *source_mesh,
uint64_t cd_mask)
{
if ((source_mesh == target_mesh) && (source_face == target_face)) {
- BLI_assert(!"BMFace: source and targer match");
+ BLI_assert(!"BMFace: source and target match");
return;
}
if ((cd_mask & CD_MASK_NORMAL) == 0) {
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index 6ece32e57e8..68b30912041 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -209,7 +209,7 @@ BMEdge *BM_edge_create(
/**
* \note In most cases a \a l_example should be NULL,
- * since this is a low level API and we shouldn't attempt to be clever and guess whats intended.
+ * since this is a low level API and we shouldn't attempt to be clever and guess what's intended.
* In cases where copying adjacent loop-data is useful, see #BM_face_copy_shared.
*/
static BMLoop *bm_loop_create(BMesh *bm,
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
index 5aa67ad8c78..48d6bcd7b03 100644
--- a/source/blender/bmesh/intern/bmesh_interp.c
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -39,7 +39,7 @@
#include "bmesh.h"
#include "intern/bmesh_private.h"
-/* edge and vertex share, currently theres no need to have different logic */
+/* edge and vertex share, currently there's no need to have different logic */
static void bm_data_interp_from_elem(CustomData *data_layer,
const BMElem *ele_src_1,
const BMElem *ele_src_2,
diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c
index bb55365f619..5aec59ccd5d 100644
--- a/source/blender/bmesh/intern/bmesh_marking.c
+++ b/source/blender/bmesh/intern/bmesh_marking.c
@@ -884,8 +884,8 @@ void BM_editselection_plane(BMEditSelection *ese, float r_plane[3])
sub_v3_v3v3(r_plane, vec, eve->co);
}
else {
- /* make a fake plane thats at rightangles to the normal
- * we cant make a crossvec from a vec thats the same as the vec
+ /* make a fake plane that's at rightangles to the normal
+ * we can't make a crossvec from a vec that's the same as the vec
* unlikely but possible, so make sure if the normal is (0, 0, 1)
* that vec isn't the same or in the same direction even. */
if (eve->no[0] < 0.5f) {
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index c796bdea688..f44b758ef6b 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -1345,7 +1345,7 @@ void BM_normals_loops_edges_tag(BMesh *bm, const bool do_edges)
}
/**
- * Auxillary function only used by rebuild to detect if any spaces were not marked as invalid.
+ * Auxiliary function only used by rebuild to detect if any spaces were not marked as invalid.
* Reports error if any of the lnor spaces change after rebuilding, meaning that all the possible
* lnor spaces to be rebuilt were not correctly marked.
*/
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index c28d748b2eb..53f68804bd3 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -1029,7 +1029,7 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool ccw, const short check_f
/* Rotate The Edge */
/* first create the new edge, this is so we can copy the customdata from the old one
- * if splice if disabled, always add in a new edge even if theres one there. */
+ * if splice if disabled, always add in a new edge even if there's one there. */
e_new = BM_edge_create(
bm, v1, v2, e, (check_flag & BM_EDGEROT_CHECK_SPLICE) ? BM_CREATE_NO_DOUBLE : BM_CREATE_NOP);
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 2114f9ebd3d..e8b35afdcb1 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1545,7 +1545,7 @@ static BMOpDefine bmo_split_edges_def = {
"split_edges",
/* slots_in */
{{"edges", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}}, /* input edges */
- /* needed for vertex rip so we can rip only half an edge at a boundary wich would otherwise split off */
+ /* needed for vertex rip so we can rip only half an edge at a boundary which would otherwise split off */
{"verts", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT}}, /* optional tag verts, use to have greater control of splits */
{"use_verts", BMO_OP_SLOT_BOOL}, /* use 'verts' for splitting, else just find verts to split from edges */
{{'\0'}},
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index f06a5fb8b13..2039289dcd7 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -100,7 +100,7 @@ BLI_INLINE BMFlagLayer *BMO_elem_flag_from_header(BMHeader *ele_head)
_bmo_elem_flag_toggle( \
bm, (BM_CHECK_TYPE_ELEM_NONCONST(ele), BMO_elem_flag_from_header(&(ele)->head)), oflag)
-/* take care not to instansiate args multiple times */
+/* take care not to instantiate args multiple times */
#ifdef __GNUC___
# define _BMO_CAST_V_CONST(e) \
({ \
@@ -203,7 +203,7 @@ typedef enum eBMOpSlotType {
/* normally store pointers to object, scene,
* _never_ store arrays corresponding to mesh elements with this */
- BMO_OP_SLOT_PTR = 4, /* requres subtype BMO_OP_SLOT_SUBTYPE_PTR_xxx */
+ BMO_OP_SLOT_PTR = 4, /* requires subtype BMO_OP_SLOT_SUBTYPE_PTR_xxx */
BMO_OP_SLOT_MAT = 5,
BMO_OP_SLOT_VEC = 8,
@@ -212,7 +212,7 @@ typedef enum eBMOpSlotType {
*
* it's very important this remain a power of two */
BMO_OP_SLOT_ELEMENT_BUF = 9, /* list of verts/edges/faces */
- BMO_OP_SLOT_MAPPING = 10 /* simple hash map, requres subtype BMO_OP_SLOT_SUBTYPE_MAP_xxx */
+ BMO_OP_SLOT_MAPPING = 10 /* simple hash map, requires subtype BMO_OP_SLOT_SUBTYPE_MAP_xxx */
} eBMOpSlotType;
#define BMO_OP_SLOT_TOTAL_TYPES 11
diff --git a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
index 64768474765..83ac7df058a 100644
--- a/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
+++ b/source/blender/bmesh/intern/bmesh_polygon_edgenet.c
@@ -496,7 +496,7 @@ bool BM_face_split_edgenet(BMesh *bm,
}
/* These arrays used to be stack memory, however they can be
- * large for singe faces with complex edgenets, see: T65980. */
+ * large for single faces with complex edgenets, see: T65980. */
/* over-alloc (probably 2-4 is only used in most cases), for the biggest-fan */
edge_order = MEM_mallocN(sizeof(*edge_order) * edge_order_len, __func__);
@@ -765,8 +765,8 @@ struct EdgeGroupIsland {
/* Set the following vars once we have >1 groups */
- /* when when an edge in a previous group connects to this one,
- * so theres no need to create one pointing back. */
+ /* when an edge in a previous group connects to this one,
+ * so there's no need to create one pointing back. */
uint has_prev_edge : 1;
/* verts in the group which has the lowest & highest values,
@@ -1000,7 +1000,7 @@ static int bm_face_split_edgenet_find_connection(const struct EdgeGroup_FindConn
* until a vertex is found which isn't blocked by an edge.
*
* \note It's possible none of the verts can be accessed (with self-intersecting lines).
- * In that case theres no right answer (without subdividing edges),
+ * In that case there's no right answer (without subdividing edges),
* so return a fall-back vertex in that case.
*/
@@ -1481,7 +1481,7 @@ bool BM_face_split_edgenet_connect_islands(BMesh *bm,
if (!BM_elem_flag_test(v_iter, VERT_IN_ARRAY)) {
BM_elem_flag_enable(v_iter, VERT_IN_ARRAY);
- /* not nice, but alternatives arent much better :S */
+ /* not nice, but alternatives aren't much better :S */
{
copy_v3_v3(vert_coords_backup[v_index], v_iter->co);
diff --git a/source/blender/bmesh/intern/bmesh_structure.h b/source/blender/bmesh/intern/bmesh_structure.h
index 7ae55a5fa6f..38c75dec354 100644
--- a/source/blender/bmesh/intern/bmesh_structure.h
+++ b/source/blender/bmesh/intern/bmesh_structure.h
@@ -34,7 +34,7 @@
/* LOOP CYCLE MANAGEMENT */
bool bmesh_loop_validate(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-/* DISK CYCLE MANAGMENT */
+/* DISK CYCLE MANAGEMENT */
void bmesh_disk_edge_append(BMEdge *e, BMVert *v) ATTR_NONNULL();
void bmesh_disk_edge_remove(BMEdge *e, BMVert *v) ATTR_NONNULL();
BLI_INLINE BMEdge *bmesh_disk_edge_next_safe(const BMEdge *e,
@@ -60,7 +60,7 @@ BMLoop *bmesh_disk_faceloop_find_first_visible(const BMEdge *e,
BMEdge *bmesh_disk_faceedge_find_next(const BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
-/* RADIAL CYCLE MANAGMENT */
+/* RADIAL CYCLE MANAGEMENT */
void bmesh_radial_loop_append(BMEdge *e, BMLoop *l) ATTR_NONNULL();
void bmesh_radial_loop_remove(BMEdge *e, BMLoop *l) ATTR_NONNULL();
void bmesh_radial_loop_unlink(BMLoop *l) ATTR_NONNULL();
diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c
index 20042e65287..ade6fdfcbed 100644
--- a/source/blender/bmesh/intern/bmesh_walkers_impl.c
+++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c
@@ -805,7 +805,7 @@ static void *bmw_IslandWalker_step_ex(BMWalker *walker, bool only_manifold)
continue;
}
- /* saves checking BLI_gset_haskey below (manifold edges theres a 50% chance) */
+ /* saves checking BLI_gset_haskey below (manifold edges there's a 50% chance) */
if (f == iwalk->cur) {
continue;
}
diff --git a/source/blender/bmesh/operators/bmo_bridge.c b/source/blender/bmesh/operators/bmo_bridge.c
index 7ec73412373..5403043efb4 100644
--- a/source/blender/bmesh/operators/bmo_bridge.c
+++ b/source/blender/bmesh/operators/bmo_bridge.c
@@ -59,7 +59,7 @@ static void bm_bridge_splice_loops(BMesh *bm,
/* get the 2 loops matching 2 verts.
* first attempt to get the face corners that use the edge defined by v1 & v2,
- * if that fails just get any loop thats on the vert (the first one) */
+ * if that fails just get any loop that's on the vert (the first one) */
static void bm_vert_loop_pair(BMesh *bm, BMVert *v1, BMVert *v2, BMLoop **l1, BMLoop **l2)
{
BMEdge *e = BM_edge_exists(v1, v2);
@@ -515,7 +515,7 @@ static void bridge_loop_pair(BMesh *bm,
}
BMO_op_exec(bm, &op_sub);
- /* there may also be tagged faces that didnt rotate, mark input */
+ /* there may also be tagged faces that didn't rotate, mark input */
if (use_edgeout) {
BMOIter siter;
diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c
index 6dd361d62b3..d9a7aa626e4 100644
--- a/source/blender/bmesh/operators/bmo_dupe.c
+++ b/source/blender/bmesh/operators/bmo_dupe.c
@@ -449,7 +449,7 @@ void bmo_split_exec(BMesh *bm, BMOperator *op)
}
}
- /* connect outputs of dupe to delete, exluding keep geometry */
+ /* connect outputs of dupe to delete, excluding keep geometry */
BMO_mesh_delete_oflag_context(bm, SPLIT_INPUT, DEL_FACES);
/* now we make our outputs by copying the dupe output */
diff --git a/source/blender/bmesh/operators/bmo_edgenet.c b/source/blender/bmesh/operators/bmo_edgenet.c
index 7ab8406a3ec..d38a1be7a8d 100644
--- a/source/blender/bmesh/operators/bmo_edgenet.c
+++ b/source/blender/bmesh/operators/bmo_edgenet.c
@@ -132,7 +132,7 @@ void bmo_edgenet_prepare_exec(BMesh *bm, BMOperator *op)
}
}
- /* we don't have valid edge layouts, retur */
+ /* we don't have valid edge layouts, return */
if (!ok) {
return;
}
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index 323bb5a7748..f23c420295b 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -549,7 +549,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
SplitEdgeInfo *es;
/* Interpolation Vars */
- /* an array alligned with faces but only fill items which are used. */
+ /* an array aligned with faces but only fill items which are used. */
InterpFace **iface_array = NULL;
int iface_array_len;
MemArena *interp_arena = NULL;
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index 2eedefe7980..287a7e93470 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -1092,7 +1092,7 @@ static void bm_mesh_calc_uvs_sphere_face(BMFace *f, const int cd_loop_uv_offset)
float z = l->v->co[2];
float len = len_v3(l->v->co);
- /* Use neigboring point to compute angle for poles. */
+ /* Use neighboring point to compute angle for poles. */
float theta;
if (f->len == 3 && fabsf(x) < 0.0001f && fabsf(y) < 0.0001f) {
theta = atan2f(avgy, avgx);
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index 74635be4681..41f65dd6f5a 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -138,7 +138,7 @@ static BMEdge *connect_smallest_face(BMesh *bm, BMVert *v_a, BMVert *v_b, BMFace
* multiple faces yet. that might require a convexity test to figure out which
* face is "best" and who knows what for non-manifold conditions.
*
- * note: we allow adjacent here, since theres no chance this happens.
+ * note: we allow adjacent here, since there's no chance this happens.
*/
f = BM_vert_pair_share_face_by_len(v_a, v_b, &l_a, &l_b, true);
diff --git a/source/blender/bmesh/operators/bmo_subdivide_edgering.c b/source/blender/bmesh/operators/bmo_subdivide_edgering.c
index 6baf56f1723..cfbff105d70 100644
--- a/source/blender/bmesh/operators/bmo_subdivide_edgering.c
+++ b/source/blender/bmesh/operators/bmo_subdivide_edgering.c
@@ -1145,7 +1145,7 @@ void bmo_subdivide_edgering_exec(BMesh *bm, BMOperator *op)
}
else if (count == 2) {
/* this case could be removed,
- * but simple to avoid 'bm_edgering_pair_calc' in this case since theres only one. */
+ * but simple to avoid 'bm_edgering_pair_calc' in this case since there's only one. */
struct BMEdgeLoopStore *el_store_a = eloops_rim.first;
struct BMEdgeLoopStore *el_store_b = eloops_rim.last;
LoopPairStore *lpair;
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index c317d064086..94935f2090b 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -1357,7 +1357,7 @@ static void set_profile_params(BevelParams *bp, BevVert *bv, BoundVert *bndv)
copy_v3_v3(pro->plane_co, co1);
}
else if (bndv->is_arc_start) {
- /* assume pro->midco was alredy set */
+ /* assume pro->midco was already set */
copy_v3_v3(pro->coa, co1);
copy_v3_v3(pro->cob, co2);
pro->super_r = PRO_CIRCLE_R;
@@ -2295,7 +2295,7 @@ static void build_boundary_terminal_edge(BevelParams *bp,
else {
adjust_bound_vert(e->rightv, co);
}
- /* make artifical extra point along unbeveled edge, and form triangle */
+ /* make artificial extra point along unbeveled edge, and form triangle */
slide_dist(e->next, bv->v, e->offset_l, co);
if (construct) {
v = add_new_bound_vert(mem_arena, vm, co);
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index da525becc78..e32a9334343 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -698,7 +698,7 @@ static void bm_edge_collapse_loop_customdata(
const bool is_manifold = BM_edge_is_manifold(l->e);
int side;
- /* first find the loop of 'v_other' thats attached to the face of 'l' */
+ /* first find the loop of 'v_other' that's attached to the face of 'l' */
if (l->v == v_clear) {
l_clear = l;
l_other = l->next;
@@ -882,7 +882,7 @@ static bool bm_edge_collapse_is_degenerate_topology(BMEdge *e_first)
bm_edge_tag_enable(e_iter);
} while ((e_iter = bmesh_disk_edge_next(e_iter, e_first->v1)) != e_first);
- /* ... except for the edge we will collapse, we know thats shared,
+ /* ... except for the edge we will collapse, we know that's shared,
* disable this to avoid false positive. We could be smart and never enable these
* face/edge tags in the first place but easier to do this */
// bm_edge_tag_disable(e_first);
diff --git a/source/blender/bmesh/tools/bmesh_path_region.c b/source/blender/bmesh/tools/bmesh_path_region.c
index 8b139e6a5ff..841109a251f 100644
--- a/source/blender/bmesh/tools/bmesh_path_region.c
+++ b/source/blender/bmesh/tools/bmesh_path_region.c
@@ -224,7 +224,7 @@ static LinkNode *mesh_calc_path_region_elem(BMesh *bm,
#endif /* USE_EDGE_CHAIN */
/* Keep walking over connected geometry until we find all the vertices in
- * `ele_verts[side_other]`, or exit the loop when theres no connection. */
+ * `ele_verts[side_other]`, or exit the loop when there's no connection. */
found_all = false;
for (pass = 1; (STACK_SIZE(stack) != 0); pass++) {
while (STACK_SIZE(stack) != 0) {
@@ -268,7 +268,7 @@ static LinkNode *mesh_calc_path_region_elem(BMesh *bm,
} while ((e = BM_DISK_EDGE_NEXT(e, v_a)) != v_a->e);
}
- /* Stop searching once theres none left.
+ /* Stop searching once there's none left.
* Note that this looks in-efficient, however until the target elements reached,
* it will exit immediately.
* After that, it takes as many passes as the element has edges to finish off. */
diff --git a/source/blender/bmesh/tools/bmesh_region_match.c b/source/blender/bmesh/tools/bmesh_region_match.c
index 8b9a9de3988..943f7532960 100644
--- a/source/blender/bmesh/tools/bmesh_region_match.c
+++ b/source/blender/bmesh/tools/bmesh_region_match.c
@@ -43,7 +43,7 @@
#include "bmesh.h"
-#include "tools/bmesh_region_match.h" /* own incldue */
+#include "tools/bmesh_region_match.h" /* own include */
/* avoid re-creating ghash and pools for each search */
#define USE_WALKER_REUSE
@@ -95,13 +95,13 @@ typedef struct UUIDWalk {
BLI_mempool *step_pool;
BLI_mempool *step_pool_items;
- /* Optionaly use face-tag to isolate search */
+ /* Optionally use face-tag to isolate search */
bool use_face_isolate;
/* Increment for each pass added */
UUID_Int pass;
- /* runtime vars, aviod re-creating each pass */
+ /* runtime vars, avoid re-creating each pass */
struct {
GHash *verts_uuid; /* BMVert -> UUID */
GSet *faces_step; /* BMFace */
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index be748110fb9..3bdc11291d5 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -751,7 +751,7 @@ float AnimationImporter::convert_to_focal_length(float in_xfov,
float aspect,
float sensorx)
{
- /* NOTE: Needs more testing (As we curretnly have no official test data for this) */
+ /* NOTE: Needs more testing (As we currently have no official test data for this) */
float xfov = (fov_type == CAMERA_YFOV) ?
(2.0f * atanf(aspect * tanf(DEG2RADF(in_xfov) * 0.5f))) :
DEG2RADF(in_xfov);
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index eabd9469582..98b166716c3 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -917,7 +917,7 @@ bool DocumentImporter::writeCamera(const COLLADAFW::Camera *camera)
double yfov = camera->getYFov().getValue();
double aspect = camera->getAspectRatio().getValue();
- /* NOTE: Needs more testing (As we curretnly have no official test data for this) */
+ /* NOTE: Needs more testing (As we currently have no official test data for this) */
double xfov = 2.0f * atanf(aspect * tanf(DEG2RADF(yfov) * 0.5f));
cam->lens = fov_to_focallength(xfov, cam->sensor_x);
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index 2ab6d12d96d..657cce24a82 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -695,7 +695,7 @@ void MeshImporter::read_polys(COLLADAFW::Mesh *collada_mesh, Mesh *me)
first_vertex, position_indices[1], position_indices[2]};
set_poly_indices(mpoly, mloop, loop_index, triangle_vertex_indices, 3);
- if (mp_has_normals) { // vertex normals, same inplementation as for the triangles
+ if (mp_has_normals) { // vertex normals, same implementation as for the triangles
// the same for vertces normals
unsigned int vertex_normal_indices[3] = {
first_normal, normal_indices[1], normal_indices[2]};
diff --git a/source/blender/compositor/operations/COM_BrightnessOperation.cpp b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
index 81df85daf28..d0bab5aa4d9 100644
--- a/source/blender/compositor/operations/COM_BrightnessOperation.cpp
+++ b/source/blender/compositor/operations/COM_BrightnessOperation.cpp
@@ -56,19 +56,19 @@ void BrightnessOperation::executePixelSampled(float output[4],
float contrast = inputContrast[0];
brightness /= 100.0f;
float delta = contrast / 200.0f;
- a = 1.0f - delta * 2.0f;
/*
* The algorithm is by Werner D. Streidt
* (http://visca.com/ffactory/archives/5-99/msg00021.html)
* Extracted of OpenCV demhist.c
*/
if (contrast > 0) {
- a = 1.0f / a;
+ a = 1.0f / (1.0f - delta * 2.0f);
b = a * (brightness - delta);
}
else {
delta *= -1;
- b = a * (brightness + delta);
+ a = 1.0f - delta * 2.0f;
+ b = a * brightness + delta;
}
if (this->m_use_premultiply) {
premul_to_straight_v4(inputValue);
diff --git a/source/blender/datatoc/datatoc_icon_split.py b/source/blender/datatoc/datatoc_icon_split.py
index 44fedca4398..e58dbb1a61f 100755
--- a/source/blender/datatoc/datatoc_icon_split.py
+++ b/source/blender/datatoc/datatoc_icon_split.py
@@ -268,7 +268,7 @@ def main():
parser.add_argument(
"--name_style", dest="name_style", metavar='ENUM', type=str,
choices=('', 'UI_ICONS'),
- help="The metod used for naming output data",
+ help="The method used for naming output data",
)
# Options for dicing up the image
diff --git a/source/blender/depsgraph/CMakeLists.txt b/source/blender/depsgraph/CMakeLists.txt
index c3099c9486d..49c510d9d3e 100644
--- a/source/blender/depsgraph/CMakeLists.txt
+++ b/source/blender/depsgraph/CMakeLists.txt
@@ -115,11 +115,4 @@ set(SRC
set(LIB
)
-if(WITH_BOOST)
- list(APPEND INC_SYS
- ${BOOST_INCLUDE_DIR}
- )
- add_definitions(-DHAVE_BOOST_FUNCTION_BINDINGS)
-endif()
-
blender_add_lib(bf_depsgraph "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index b06d6e73de0..986f65df3fc 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -623,7 +623,7 @@ void DepsgraphNodeBuilder::build_object(int base_index,
is_parent_collection_visible_ = is_current_parent_collection_visible;
add_operation_node(&object->id, NodeType::DUPLI, OperationCode::DUPLI);
}
- /* Syncronization back to original object. */
+ /* Synchronization back to original object. */
add_operation_node(&object->id,
NodeType::SYNCHRONIZATION,
OperationCode::SYNCHRONIZE_TO_ORIGINAL,
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 86cbb330170..0e608bdf903 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -677,7 +677,7 @@ void DepsgraphRelationBuilder::build_object(Base *base, Object *object)
}
/* Point caches. */
build_object_pointcache(object);
- /* Syncronization back to original object. */
+ /* Synchronization back to original object. */
OperationKey synchronize_key(
&object->id, NodeType::SYNCHRONIZATION, OperationCode::SYNCHRONIZE_TO_ORIGINAL);
add_relation(final_transform_key, synchronize_key, "Synchronize to Original");
@@ -695,7 +695,7 @@ void DepsgraphRelationBuilder::build_object_flags(Base *base, Object *object)
OperationKey object_flags_key(
&object->id, NodeType::OBJECT_FROM_LAYER, OperationCode::OBJECT_BASE_FLAGS);
add_relation(view_layer_done_key, object_flags_key, "Base flags flush");
- /* Syncronization back to original object. */
+ /* Synchronization back to original object. */
OperationKey synchronize_key(
&object->id, NodeType::SYNCHRONIZATION, OperationCode::SYNCHRONIZE_TO_ORIGINAL);
add_relation(object_flags_key, synchronize_key, "Synchronize to Original");
@@ -1321,7 +1321,7 @@ void DepsgraphRelationBuilder::build_animdata_drivers(ID *id)
void DepsgraphRelationBuilder::build_animation_images(ID *id)
{
- /* TODO: can we check for existance of node for performance? */
+ /* TODO: can we check for existence of node for performance? */
if (BKE_image_user_id_has_animation(id)) {
OperationKey image_animation_key(id, NodeType::ANIMATION, OperationCode::IMAGE_ANIMATION);
TimeSourceKey time_src_key;
@@ -1999,7 +1999,7 @@ void DepsgraphRelationBuilder::build_object_data_geometry(Object *object)
}
}
}
- /* Syncronization back to original object. */
+ /* Synchronization back to original object. */
ComponentKey final_geometry_key(&object->id, NodeType::GEOMETRY);
OperationKey synchronize_key(
&object->id, NodeType::SYNCHRONIZATION, OperationCode::SYNCHRONIZE_TO_ORIGINAL);
@@ -2536,7 +2536,7 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
* copied by copy-on-write, and not preserved. PROBABLY it is better
* to preserve that cache in copy-on-write, but for the time being
* we allow flush to layer collections component which will ensure
- * that cached array fo bases exists and is up-to-date. */
+ * that cached array of bases exists and is up-to-date. */
if (comp_node->type == NodeType::PARAMETERS ||
comp_node->type == NodeType::LAYER_COLLECTIONS) {
rel_flag &= ~RELATION_FLAG_NO_FLUSH;
diff --git a/source/blender/depsgraph/intern/depsgraph.h b/source/blender/depsgraph/intern/depsgraph.h
index 507d2d9ec08..15ce57cb169 100644
--- a/source/blender/depsgraph/intern/depsgraph.h
+++ b/source/blender/depsgraph/intern/depsgraph.h
@@ -73,7 +73,7 @@ enum RelationFlag {
RELATION_FLAG_FLUSH_USER_EDIT_ONLY = (1 << 2),
/* The relation can not be killed by the cyclic dependencies solver. */
RELATION_FLAG_GODMODE = (1 << 4),
- /* Relation will check existance before being added. */
+ /* Relation will check existence before being added. */
RELATION_CHECK_BEFORE_ADD = (1 << 5),
};
diff --git a/source/blender/depsgraph/intern/depsgraph_eval.cc b/source/blender/depsgraph/intern/depsgraph_eval.cc
index f519fe76724..55241d03e94 100644
--- a/source/blender/depsgraph/intern/depsgraph_eval.cc
+++ b/source/blender/depsgraph/intern/depsgraph_eval.cc
@@ -86,5 +86,5 @@ void DEG_evaluate_on_framechange(Main *bmain, Depsgraph *graph, float ctime)
bool DEG_needs_eval(Depsgraph *graph)
{
DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(graph);
- return BLI_gset_len(deg_graph->entry_tags) != 0;
+ return BLI_gset_len(deg_graph->entry_tags) != 0 || deg_graph->need_update_time;
}
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index 59f0c8c1933..392514990e3 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -325,25 +325,31 @@ void deg_graph_id_tag_legacy_compat(
* tagging here. */
case ID_ME: {
Mesh *mesh = (Mesh *)id;
- ID *key_id = &mesh->key->id;
- if (key_id != NULL) {
- graph_id_tag_update(bmain, depsgraph, key_id, 0, update_source);
+ if (mesh->key != NULL) {
+ ID *key_id = &mesh->key->id;
+ if (key_id != NULL) {
+ graph_id_tag_update(bmain, depsgraph, key_id, 0, update_source);
+ }
}
break;
}
case ID_LT: {
Lattice *lattice = (Lattice *)id;
- ID *key_id = &lattice->key->id;
- if (key_id != NULL) {
- graph_id_tag_update(bmain, depsgraph, key_id, 0, update_source);
+ if (lattice->key != NULL) {
+ ID *key_id = &lattice->key->id;
+ if (key_id != NULL) {
+ graph_id_tag_update(bmain, depsgraph, key_id, 0, update_source);
+ }
}
break;
}
case ID_CU: {
Curve *curve = (Curve *)id;
- ID *key_id = &curve->key->id;
- if (key_id != NULL) {
- graph_id_tag_update(bmain, depsgraph, key_id, 0, update_source);
+ if (curve->key != NULL) {
+ ID *key_id = &curve->key->id;
+ if (key_id != NULL) {
+ graph_id_tag_update(bmain, depsgraph, key_id, 0, update_source);
+ }
}
break;
}
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
index 8079a3df879..b03da157e7c 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
@@ -30,6 +30,7 @@
#include <cmath>
#include "BKE_object.h"
+#include "BKE_scene.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
@@ -355,7 +356,7 @@ void deg_graph_flush_updates(Main *bmain, Depsgraph *graph)
}
if (graph->need_update_time) {
const Scene *scene_orig = graph->scene;
- const float ctime = scene_orig->r.cfra + scene_orig->r.subframe;
+ const float ctime = BKE_scene_frame_get(scene_orig);
DEG::TimeSourceNode *time_source = graph->find_time_source();
graph->ctime = ctime;
time_source->tag_update(graph, DEG::DEG_UPDATE_SOURCE_TIME);
diff --git a/source/blender/depsgraph/intern/node/deg_node_id.cc b/source/blender/depsgraph/intern/node/deg_node_id.cc
index 8dd01050753..e14513a1aa2 100644
--- a/source/blender/depsgraph/intern/node/deg_node_id.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_id.cc
@@ -58,7 +58,7 @@ const char *linkedStateAsString(eDepsNode_LinkedState_Type linked_state)
return "DIRECTLY";
}
BLI_assert(!"Unhandled linked state, should never happen.");
- return "UNKNOW";
+ return "UNKNOWN";
}
IDNode::ComponentIDKey::ComponentIDKey(NodeType type, const char *name) : type(type), name(name)
diff --git a/source/blender/draw/DRW_engine.h b/source/blender/draw/DRW_engine.h
index e31200ae82f..491717d0137 100644
--- a/source/blender/draw/DRW_engine.h
+++ b/source/blender/draw/DRW_engine.h
@@ -177,8 +177,7 @@ struct DrawDataList *DRW_drawdatalist_from_id(struct ID *id);
void DRW_drawdata_free(struct ID *id);
/* select_engine.c */
-void DRW_select_context_create(struct Depsgraph *depsgraph,
- struct Base **bases,
+void DRW_select_context_create(struct Base **bases,
const uint bases_len,
short select_mode);
bool DRW_select_elem_get(const uint sel_id, uint *r_elem, uint *r_base_index, char *r_elem_type);
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c
index 1b152afa3bf..93521c71127 100644
--- a/source/blender/draw/engines/eevee/eevee_effects.c
+++ b/source/blender/draw/engines/eevee/eevee_effects.c
@@ -47,7 +47,7 @@ static struct {
struct GPUShader *downsample_sh;
struct GPUShader *downsample_cube_sh;
- /* Theses are just references, not actually allocated */
+ /* These are just references, not actually allocated */
struct GPUTexture *depth_src;
struct GPUTexture *color_src;
diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index 5341661735f..2026b44fe87 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -1275,7 +1275,7 @@ void EEVEE_lightprobes_refresh_planar(EEVEE_ViewLayerData *sldata, EEVEE_Data *v
/* Rendering happens here! */
eevee_lightbake_render_scene_to_planars(sldata, vedata);
- /* Make sure no aditionnal visibility check runs after this. */
+ /* Make sure no additional visibility check runs after this. */
pinfo->vis_data.collection = NULL;
DRW_uniformbuffer_update(sldata->planar_ubo, &sldata->probes->planar_data);
diff --git a/source/blender/draw/engines/eevee/eevee_lights.c b/source/blender/draw/engines/eevee/eevee_lights.c
index f6e8cefd165..d23287264b3 100644
--- a/source/blender/draw/engines/eevee/eevee_lights.c
+++ b/source/blender/draw/engines/eevee/eevee_lights.c
@@ -1347,7 +1347,7 @@ void EEVEE_draw_shadows(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata, DRWView
int saved_ray_type = sldata->common_data.ray_type;
- /* TODO: make it optionnal if we don't draw shadows. */
+ /* TODO: make it optional if we don't draw shadows. */
sldata->common_data.ray_type = EEVEE_RAY_SHADOW;
DRW_uniformbuffer_update(sldata->common_ubo, &sldata->common_data);
diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index abd5bb82815..670201555bd 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -74,7 +74,7 @@ static void eevee_motion_blur_camera_get_matrix_at_time(Scene *scene,
/* FIXME : This is a temporal solution that does not take care of parent animations */
/* Recalc Anim manually */
BKE_animsys_evaluate_animdata(
- draw_ctx->depsgraph, scene, &camdata_cpy.id, camdata_cpy.adt, time, ADT_RECALC_ALL);
+ scene, &camdata_cpy.id, camdata_cpy.adt, time, ADT_RECALC_ALL, false);
BKE_object_where_is_calc_time(draw_ctx->depsgraph, scene, &cam_cpy, time);
/* Compute winmat */
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index bd08a61e3b8..8aeddc72316 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -633,7 +633,7 @@ typedef struct EEVEE_EffectsInfo {
struct GPUTexture *source_buffer; /* latest updated texture */
struct GPUFrameBuffer *target_buffer; /* next target to render to */
struct GPUTexture *final_tx; /* Final color to transform to display color space. */
- struct GPUFrameBuffer *final_fb; /* Framebuffer with final_tx as attachement. */
+ struct GPUFrameBuffer *final_fb; /* Framebuffer with final_tx as attachment. */
} EEVEE_EffectsInfo;
/* ***************** COMMON DATA **************** */
@@ -761,8 +761,8 @@ typedef struct EEVEE_ShadowCascadeData {
float radius[MAX_CASCADE_NUM];
} EEVEE_ShadowCascadeData;
-/* Theses are the structs stored inside Objects.
- * It works with even if the object is in multiple layers
+/* These are the structs stored inside Objects.
+ * It works even if the object is in multiple layers
* because we don't get the same "Object *" for each layer. */
typedef struct EEVEE_LightEngineData {
DrawData dd;
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c
index 286bcd8f738..ebd13ef1cf5 100644
--- a/source/blender/draw/engines/eevee/eevee_render.c
+++ b/source/blender/draw/engines/eevee/eevee_render.c
@@ -91,7 +91,7 @@ void EEVEE_render_init(EEVEE_Data *ved, RenderEngine *engine, struct Depsgraph *
copy_v4_fl4(camtexcofac, 1.0f, 1.0f, 0.0f, 0.0f);
}
- /* XXX overiding viewport size. Simplify things but is not really 100% safe. */
+ /* XXX overriding viewport size. Simplify things but is not really 100% safe. */
DRW_render_viewport_size_set((int[2]){size_orig[0] + g_data->overscan_pixels * 2.0f,
size_orig[1] + g_data->overscan_pixels * 2.0f});
diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
index d53ed239f4e..3d1b64422a4 100644
--- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
+++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
@@ -44,7 +44,7 @@ static struct {
/* Screen Space Reflection */
struct GPUShader *ssr_sh[SSR_MAX_SHADER];
- /* Theses are just references, not actually allocated */
+ /* These are just references, not actually allocated */
struct GPUTexture *depth_src;
struct GPUTexture *color_src;
} e_data = {{NULL}}; /* Engine data */
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c
index f85c30044a9..7fb5c25ffc6 100644
--- a/source/blender/draw/engines/eevee/eevee_volumes.c
+++ b/source/blender/draw/engines/eevee/eevee_volumes.c
@@ -554,7 +554,7 @@ void EEVEE_volumes_draw_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
/* Final integration: We compute for each froxel the
* amount of scattered light and extinction coef at this
- * given depth. We use theses textures as double buffer
+ * given depth. We use these textures as double buffer
* for the volumetric history. */
txl->volume_scatter_history = DRW_texture_create_3d(
tex_size[0], tex_size[1], tex_size[2], GPU_R11F_G11F_B10F, DRW_TEX_FILTER, NULL);
diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl
index d8cec17af58..ca4940ceffb 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_dof_frag.glsl
@@ -121,7 +121,7 @@ void main(void)
/* Circle Dof */
float dist = length(particlecoord);
- /* Ouside of bokeh shape */
+ /* Outside of bokeh shape */
if (dist > 1.0) {
discard;
}
@@ -141,7 +141,7 @@ void main(void)
* Giving us the new linear radius to the shape edge. */
dist /= r;
- /* Ouside of bokeh shape */
+ /* Outside of bokeh shape */
if (dist > 1.0) {
discard;
}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl b/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
index ac6751fb5fb..428318e3c68 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
@@ -96,7 +96,7 @@ void main()
FragColor = safe_color(color_history);
/* There is some ghost issue if we use the alpha
- * in the viewport. Overwritting alpha fixes it. */
+ * in the viewport. Overwriting alpha fixes it. */
FragColor.a = color.a;
}
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
index a70ac686efd..56c05e3c036 100644
--- a/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lightprobe_lib.glsl
@@ -261,7 +261,7 @@ vec3 probe_evaluate_grid(GridData gd, vec3 W, vec3 N, vec3 localpos)
float weight_accum = 0.0;
vec3 irradiance_accum = vec3(0.0);
- /* For each neighboor cells */
+ /* For each neighbor cells */
for (int i = 0; i < 8; ++i) {
ivec3 offset = ivec3(i, i >> 1, i >> 2) & ivec3(1);
vec3 cell_cos = clamp(localpos_floored + vec3(offset), vec3(0.0), vec3(gd.g_resolution) - 1.0);
diff --git a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
index 82581f2327b..14e0c947b47 100644
--- a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
@@ -83,8 +83,8 @@ void prepare_raycast(vec3 ray_origin,
ss_start.w = project_point(ProjectionMatrix, ray_origin).z;
ss_end.w = project_point(ProjectionMatrix, ray_end).z;
- /* XXX This is a hack a better method is welcome ! */
- /* We take the delta between the offseted depth and the depth and substract it from the ray
+ /* XXX This is a hack. A better method is welcome! */
+ /* We take the delta between the offsetted depth and the depth and subtract it from the ray
* depth. This will change the world space thickness appearance a bit but we can have negative
* values without worries. We cannot do this in viewspace because of the perspective division. */
ss_start.w = 2.0 * ss_start.z - ss_start.w;
diff --git a/source/blender/draw/engines/eevee/shaders/shadow_copy_frag.glsl b/source/blender/draw/engines/eevee/shaders/shadow_copy_frag.glsl
index 54f7dc10222..5646c257562 100644
--- a/source/blender/draw/engines/eevee/shaders/shadow_copy_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/shadow_copy_frag.glsl
@@ -3,7 +3,7 @@
layout(std140) uniform shadow_render_block
{
- /* Use vectors to avoid alignement padding. */
+ /* Use vectors to avoid alignment padding. */
ivec4 shadowSampleCount;
vec4 shadowInvSampleCount;
vec4 filterSize;
diff --git a/source/blender/draw/engines/eevee/shaders/shadow_process_geom.glsl b/source/blender/draw/engines/eevee/shaders/shadow_process_geom.glsl
index 131cecd5db6..591666560c4 100644
--- a/source/blender/draw/engines/eevee/shaders/shadow_process_geom.glsl
+++ b/source/blender/draw/engines/eevee/shaders/shadow_process_geom.glsl
@@ -4,7 +4,7 @@ layout(triangle_strip, max_vertices = 3) out;
layout(std140) uniform shadow_render_block
{
- /* Use vectors to avoid alignement padding. */
+ /* Use vectors to avoid alignment padding. */
ivec4 shadowSampleCount;
vec4 shadowInvSampleCount;
vec4 filterSize;
diff --git a/source/blender/draw/engines/eevee/shaders/shadow_process_vert.glsl b/source/blender/draw/engines/eevee/shaders/shadow_process_vert.glsl
index 01e0db97482..95e6a48b81f 100644
--- a/source/blender/draw/engines/eevee/shaders/shadow_process_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/shadow_process_vert.glsl
@@ -1,7 +1,7 @@
layout(std140) uniform shadow_render_block
{
- /* Use vectors to avoid alignement padding. */
+ /* Use vectors to avoid alignment padding. */
ivec4 shadowSampleCount;
vec4 shadowInvSampleCount;
vec4 filterSize;
diff --git a/source/blender/draw/engines/eevee/shaders/shadow_store_frag.glsl b/source/blender/draw/engines/eevee/shaders/shadow_store_frag.glsl
index e2982358e52..5c19ccd5ce1 100644
--- a/source/blender/draw/engines/eevee/shaders/shadow_store_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/shadow_store_frag.glsl
@@ -1,7 +1,7 @@
layout(std140) uniform shadow_render_block
{
- /* Use vectors to avoid alignement padding. */
+ /* Use vectors to avoid alignment padding. */
ivec4 shadowSampleCount;
vec4 shadowInvSampleCount;
vec4 filterSize;
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl
index 4096fc2d511..2b1ae60654e 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_frag.glsl
@@ -11,7 +11,7 @@ uniform vec3 volumeOrcoSize;
flat in int slice;
-/* Warning: theses are not attributes, theses are global vars. */
+/* Warning: these are not attributes, these are global vars. */
vec3 worldPosition = vec3(0.0);
vec3 viewPosition = vec3(0.0);
vec3 viewNormal = vec3(0.0);
diff --git a/source/blender/draw/engines/select/select_engine.c b/source/blender/draw/engines/select/select_engine.c
index 06998813830..b910f59c432 100644
--- a/source/blender/draw/engines/select/select_engine.c
+++ b/source/blender/draw/engines/select/select_engine.c
@@ -55,7 +55,6 @@ static struct {
/** Total number of items `base_array_index_offsets[bases_len - 1].vert`. */
uint last_index_drawn;
- struct Depsgraph *depsgraph;
short select_mode;
} context;
} e_data = {{{NULL}}}; /* Engine data */
@@ -360,12 +359,8 @@ void DRW_framebuffer_select_id_read(const rcti *rect, uint *r_buf)
}
}
-void DRW_select_context_create(Depsgraph *depsgraph,
- Base **UNUSED(bases),
- const uint bases_len,
- short select_mode)
+void DRW_select_context_create(Base **UNUSED(bases), const uint bases_len, short select_mode)
{
- e_data.context.depsgraph = depsgraph;
e_data.context.select_mode = select_mode;
e_data.context.bases_len = bases_len;
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_cavity_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_cavity_frag.glsl
index 8d66cd7b26c..a0e04f252e2 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_cavity_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_cavity_frag.glsl
@@ -46,7 +46,7 @@ vec3 get_view_space_from_depth(in vec2 uvcoords, in float depth)
}
}
-/* forward declartion */
+/* forward declaration */
void ssao_factors(in float depth,
in vec3 normal,
in vec3 position,
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl b/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl
index 1af786b648c..376b19cdd1b 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_cavity_lib.glsl
@@ -58,7 +58,7 @@ void ssao_factors(in float depth,
/* Handle Background case */
bool is_background = (depth_new == 1.0);
- /* This trick provide good edge effect even if no neighboor is found. */
+ /* This trick provide good edge effect even if no neighbor is found. */
vec3 pos_new = get_view_space_from_depth(uvcoords, (is_background) ? depth : depth_new);
if (is_background) {
diff --git a/source/blender/draw/engines/workbench/workbench_volume.c b/source/blender/draw/engines/workbench/workbench_volume.c
index 575da1f9683..1beb02ea3a0 100644
--- a/source/blender/draw/engines/workbench/workbench_volume.c
+++ b/source/blender/draw/engines/workbench/workbench_volume.c
@@ -161,7 +161,7 @@ void workbench_volume_cache_populate(WORKBENCH_Data *vedata,
sds->slice_axis - 1;
float dim[3];
BKE_object_dimensions_get(ob, dim);
- /* 0.05f to acheive somewhat the same opacity as the full view. */
+ /* 0.05f to achieve somewhat the same opacity as the full view. */
float step_length = max_ff(1e-16f, dim[axis] * 0.05f);
grp = DRW_shgroup_create(sh, vedata->psl->volume_pass);
diff --git a/source/blender/draw/intern/draw_cache_impl_curve.c b/source/blender/draw/intern/draw_cache_impl_curve.c
index 75c498dfd88..241cd68bc3a 100644
--- a/source/blender/draw/intern/draw_cache_impl_curve.c
+++ b/source/blender/draw/intern/draw_cache_impl_curve.c
@@ -463,7 +463,7 @@ static void curve_batch_cache_init(Curve *cu)
__func__);
cache->surf_per_mat = MEM_mallocN(sizeof(*cache->surf_per_mat) * cache->mat_len, __func__);
- /* TODO Might be wiser to alloc in one chunck. */
+ /* TODO Might be wiser to alloc in one chunk. */
for (int i = 0; i < cache->mat_len; ++i) {
cache->surf_per_mat_tris[i] = MEM_callocN(sizeof(GPUIndexBuf), "GPUIndexBuf");
cache->surf_per_mat[i] = MEM_callocN(sizeof(GPUBatch), "GPUBatch");
@@ -679,7 +679,7 @@ static void curve_create_edit_curves_nor(CurveRenderData *rdata, GPUVertBuf *vbo
GPU_vertbuf_attr_set(vbo_curves_nor, attr_id.tan, vbo_len_used, &ptan);
vbo_len_used++;
- /* Skip the other vertex (it does not need to be offseted). */
+ /* Skip the other vertex (it does not need to be offsetted). */
GPU_vertbuf_attr_set(vbo_curves_nor, attr_id.pos, vbo_len_used, bevp->vec);
vbo_len_used++;
diff --git a/source/blender/draw/intern/draw_cache_impl_displist.c b/source/blender/draw/intern/draw_cache_impl_displist.c
index d1c214c2aa6..90bbf996851 100644
--- a/source/blender/draw/intern/draw_cache_impl_displist.c
+++ b/source/blender/draw/intern/draw_cache_impl_displist.c
@@ -693,7 +693,7 @@ void DRW_displist_indexbuf_create_edges_adjacency_lines(struct ListBase *lb,
v_idx += dl_vert_len(dl);
}
- /* Create edges for remaning non manifold edges. */
+ /* Create edges for remaining non manifold edges. */
EdgeHashIterator *ehi;
for (ehi = BLI_edgehashIterator_new(eh); BLI_edgehashIterator_isDone(ehi) == false;
BLI_edgehashIterator_step(ehi)) {
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 2e5b70a9214..be912704e68 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -3226,7 +3226,7 @@ static void mesh_create_loop_orco(MeshRenderData *rdata, GPUVertBuf *vbo)
/* FIXME(fclem): We use the last component as a way to differentiate from generic vertex attribs.
* This is a substential waste of Vram and should be done another way. Unfortunately,
- * at the time of writting, I did not found any other "non disruptive" alternative. */
+ * at the time of writing, I did not found any other "non disruptive" alternative. */
uint attr_id = GPU_vertformat_attr_add(&format, "orco", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
GPU_vertbuf_init_with_format(vbo, &format);
@@ -3712,7 +3712,7 @@ static void mesh_create_edges_adjacency_lines(MeshRenderData *rdata,
}
}
}
- /* Create edges for remaning non manifold edges. */
+ /* Create edges for remaining non manifold edges. */
EdgeHashIterator *ehi;
for (ehi = BLI_edgehashIterator_new(eh); BLI_edgehashIterator_isDone(ehi) == false;
BLI_edgehashIterator_step(ehi)) {
diff --git a/source/blender/draw/intern/draw_cache_inline.h b/source/blender/draw/intern/draw_cache_inline.h
index d94ef5b90d3..12dc0a47a68 100644
--- a/source/blender/draw/intern/draw_cache_inline.h
+++ b/source/blender/draw/intern/draw_cache_inline.h
@@ -47,7 +47,7 @@
BLI_INLINE GPUBatch *DRW_batch_request(GPUBatch **batch)
{
- /* XXX TODO(fclem): We are writting to batch cache here. Need to make this thread safe. */
+ /* XXX TODO(fclem): We are writing to batch cache here. Need to make this thread safe. */
if (*batch == NULL) {
*batch = MEM_callocN(sizeof(GPUBatch), "GPUBatch");
}
diff --git a/source/blender/draw/intern/draw_common.c b/source/blender/draw/intern/draw_common.c
index 9e494cdad88..ac3e7e4ce67 100644
--- a/source/blender/draw/intern/draw_common.c
+++ b/source/blender/draw/intern/draw_common.c
@@ -939,7 +939,7 @@ struct DRWCallBuffer *buffer_instance_bone_stick(DRWPass *pass, eGPUShaderConfig
{
{"boneStart", DRW_ATTR_FLOAT, 3},
{"boneEnd", DRW_ATTR_FLOAT, 3},
- {"wireColor", DRW_ATTR_FLOAT, 4}, /* TODO port theses to uchar color */
+ {"wireColor", DRW_ATTR_FLOAT, 4}, /* TODO port these to uchar color */
{"boneColor", DRW_ATTR_FLOAT, 4},
{"headColor", DRW_ATTR_FLOAT, 4},
{"tailColor", DRW_ATTR_FLOAT, 4},
diff --git a/source/blender/draw/intern/draw_hair.c b/source/blender/draw/intern/draw_hair.c
index 20d5ae096c9..fa1f1f2aab4 100644
--- a/source/blender/draw/intern/draw_hair.c
+++ b/source/blender/draw/intern/draw_hair.c
@@ -249,7 +249,7 @@ void DRW_hair_update(void)
{
#ifndef USE_TRANSFORM_FEEDBACK
/**
- * Workaround to tranform feedback not working on mac.
+ * Workaround to transform feedback not working on mac.
* On some system it crashes (see T58489) and on some other it renders garbage (see T60171).
*
* So instead of using transform feedback we render to a texture,
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index a457d82e1d3..0448ccd592a 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -1133,7 +1133,7 @@ static void drw_engines_cache_populate(Object *ob)
drw_batch_cache_generate_requested(ob);
}
- /* ... and clearing it here too because theses draw data are
+ /* ... and clearing it here too because this draw data is
* from a mempool and must not be free individually by depsgraph. */
drw_drawdata_unlink_dupli((ID *)ob);
}
@@ -1529,7 +1529,7 @@ void DRW_notify_view_update(const DRWUpdateContext *update_ctx)
* for each relevant engine / mode engine. */
void DRW_draw_view(const bContext *C)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
ARegion *ar = CTX_wm_region(C);
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = DEG_get_evaluated_scene(depsgraph);
@@ -2564,7 +2564,7 @@ void DRW_draw_select_id(Depsgraph *depsgraph,
Scene *scene = DEG_get_evaluated_scene(depsgraph);
ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
- DRW_select_context_create(depsgraph, bases, bases_len, select_mode);
+ DRW_select_context_create(bases, bases_len, select_mode);
DRW_opengl_context_enable();
diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h
index 424d06a3e56..f37e713e374 100644
--- a/source/blender/draw/intern/draw_manager.h
+++ b/source/blender/draw/intern/draw_manager.h
@@ -225,7 +225,7 @@ typedef struct DRWViewUboStorage {
float wininv[4][4];
float clipplanes[6][4];
- /* Should not be here. Not view dependant (only main view). */
+ /* Should not be here. Not view dependent (only main view). */
float viewcamtexcofac[4];
} DRWViewUboStorage;
diff --git a/source/blender/draw/modes/edit_curve_mode.c b/source/blender/draw/modes/edit_curve_mode.c
index e3c120e80cb..e68e03c2438 100644
--- a/source/blender/draw/modes/edit_curve_mode.c
+++ b/source/blender/draw/modes/edit_curve_mode.c
@@ -335,7 +335,7 @@ static void EDIT_CURVE_draw_scene(void *vedata)
MULTISAMPLE_SYNC_DISABLE_NO_DEPTH(dfbl, dtxl);
}
- /* Thoses passes don't write to depth and are AA'ed using other tricks. */
+ /* These passes don't write to depth and are AA'ed using other tricks. */
DRW_draw_pass(psl->overlay_edge_pass);
DRW_draw_pass(psl->overlay_vert_pass);
}
diff --git a/source/blender/draw/modes/edit_mesh_mode.c b/source/blender/draw/modes/edit_mesh_mode.c
index 272aa552d38..f0e35e47a66 100644
--- a/source/blender/draw/modes/edit_mesh_mode.c
+++ b/source/blender/draw/modes/edit_mesh_mode.c
@@ -371,7 +371,7 @@ static void edit_mesh_create_overlay_passes(float face_alpha,
DRW_shgroup_state_enable(grp, DRW_STATE_CLIP_PLANES);
}
- /* Cage geom needs to be offseted to avoid Z-fighting. */
+ /* Cage geom needs to be offsetted to avoid Z-fighting. */
passes->faces_cage = DRW_pass_create("Edit Mesh Faces Cage", DRW_STATE_WRITE_COLOR | statemod);
grp = shgrps->faces_cage = DRW_shgroup_create(face_sh, passes->faces_cage);
DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index f8ba68ba2fc..8ca642e9527 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -2862,7 +2862,7 @@ static void DRW_shgroup_lightprobe(OBJECT_Shaders *sh_data,
DRWCallBuffer *buf = buffer_theme_id_to_probe_cube_outline_shgrp(
stl, theme_id, ob->base_flag);
- /* TODO remove or change the drawing of the cube probes. Theses line draws nothing on purpose
+ /* TODO remove or change the drawing of the cube probes. This line draws nothing on purpose
* to keep the call ids correct. */
zero_m4(probe_cube_mat);
DRW_buffer_add_entry(buf, call_id, &draw_size, probe_cube_mat);
diff --git a/source/blender/draw/modes/shaders/common_globals_lib.glsl b/source/blender/draw/modes/shaders/common_globals_lib.glsl
index 3cc6ac9a5a4..f75ef06b6d9 100644
--- a/source/blender/draw/modes/shaders/common_globals_lib.glsl
+++ b/source/blender/draw/modes/shaders/common_globals_lib.glsl
@@ -83,7 +83,7 @@ layout(std140) uniform globalsBlock
float pad_globalsBlock;
};
-/* data[0] (1nd byte flags) */
+/* data[0] (1st byte flags) */
#define FACE_ACTIVE (1 << 0)
#define FACE_SELECTED (1 << 1)
#define FACE_FREESTYLE (1 << 2)
diff --git a/source/blender/draw/modes/shaders/common_hair_lib.glsl b/source/blender/draw/modes/shaders/common_hair_lib.glsl
index f9c3df34658..cbcdc947bc7 100644
--- a/source/blender/draw/modes/shaders/common_hair_lib.glsl
+++ b/source/blender/draw/modes/shaders/common_hair_lib.glsl
@@ -1,8 +1,8 @@
/**
* Library to create hairs dynamically from control points.
* This is less bandwidth intensive than fetching the vertex attributes
- * but does more ALU work per vertex. This also reduce the number
- * of data the CPU has to precompute and transfert for each update.
+ * but does more ALU work per vertex. This also reduces the amount
+ * of data the CPU has to precompute and transfer for each update.
*/
/**
@@ -44,7 +44,7 @@ uniform usamplerBuffer hairStrandSegBuffer; /* R16UI */
/* -- Subdivision stage -- */
/**
* We use a transform feedback to preprocess the strands and add more subdivision to it.
- * For the moment theses are simple smooth interpolation but one could hope to see the full
+ * For the moment these are simple smooth interpolation but one could hope to see the full
* children particle modifiers being evaluated at this stage.
*
* If no more subdivision is needed, we can skip this step.
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 7a7769ccc90..3d7178a4114 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -4340,7 +4340,6 @@ static void achannel_setting_slider_cb(bContext *C, void *id_poin, void *fcu_poi
AnimData *adt = BKE_animdata_from_id(id);
FCurve *fcu = (FCurve *)fcu_poin;
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
@@ -4356,7 +4355,7 @@ static void achannel_setting_slider_cb(bContext *C, void *id_poin, void *fcu_poi
/* Get NLA context for value remapping */
NlaKeyframingContext *nla_context = BKE_animsys_get_nla_keyframing_context(
- &nla_cache, depsgraph, &id_ptr, adt, (float)CFRA);
+ &nla_cache, &id_ptr, adt, (float)CFRA, false);
/* get current frame and apply NLA-mapping to it (if applicable) */
cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
@@ -4373,7 +4372,7 @@ static void achannel_setting_slider_cb(bContext *C, void *id_poin, void *fcu_poi
/* insert a keyframe for this F-Curve */
done = insert_keyframe_direct(
- depsgraph, reports, ptr, prop, fcu, cfra, ts->keyframe_type, nla_context, flag);
+ reports, ptr, prop, fcu, cfra, ts->keyframe_type, nla_context, flag);
if (done) {
if (adt->action != NULL) {
@@ -4395,7 +4394,6 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi
KeyBlock *kb = (KeyBlock *)kb_poin;
char *rna_path = BKE_keyblock_curval_rnapath_get(key, kb);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
@@ -4411,7 +4409,7 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi
/* Get NLA context for value remapping */
NlaKeyframingContext *nla_context = BKE_animsys_get_nla_keyframing_context(
- &nla_cache, depsgraph, &id_ptr, key->adt, (float)CFRA);
+ &nla_cache, &id_ptr, key->adt, (float)CFRA, false);
/* get current frame and apply NLA-mapping to it (if applicable) */
cfra = BKE_nla_tweakedit_remap(key->adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
@@ -4433,7 +4431,7 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi
/* insert a keyframe for this F-Curve */
done = insert_keyframe_direct(
- depsgraph, reports, ptr, prop, fcu, cfra, ts->keyframe_type, nla_context, flag);
+ reports, ptr, prop, fcu, cfra, ts->keyframe_type, nla_context, flag);
if (done) {
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
@@ -4460,7 +4458,6 @@ static void achannel_setting_slider_nla_curve_cb(bContext *C,
PropertyRNA *prop;
int index;
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
@@ -4485,8 +4482,7 @@ static void achannel_setting_slider_nla_curve_cb(bContext *C,
}
/* insert a keyframe for this F-Curve */
- done = insert_keyframe_direct(
- depsgraph, reports, ptr, prop, fcu, cfra, ts->keyframe_type, NULL, flag);
+ done = insert_keyframe_direct(reports, ptr, prop, fcu, cfra, ts->keyframe_type, NULL, flag);
if (done) {
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 2d16ce30d31..625a52fc800 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -412,7 +412,6 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
if (scene) {
ac->markers = ED_context_get_markers(C);
}
- ac->depsgraph = CTX_data_depsgraph(C);
ac->view_layer = CTX_data_view_layer(C);
ac->obact = (ac->view_layer->basact) ? ac->view_layer->basact->object : NULL;
ac->sa = sa;
diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c
index f5bd7a47248..fad9a1a8e49 100644
--- a/source/blender/editors/animation/anim_ipo_utils.c
+++ b/source/blender/editors/animation/anim_ipo_utils.c
@@ -238,6 +238,6 @@ void getcolor_fcurve_rainbow(int cur, int tot, float out[3])
/* value is fixed at 1.0f, otherwise we cannot clearly see the curves... */
hsv[2] = 1.0f;
- /* finally, conver this to RGB colors */
+ /* finally, convert this to RGB colors */
hsv_to_rgb_v(hsv, out);
}
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 2bbb8e5888c..ded59466370 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -470,7 +470,7 @@ static void draw_marker_line_if_necessary(TimeMarker *marker, int flag, int xpos
}
static void draw_marker(
- const uiFontStyle *fstyle, TimeMarker *marker, int xpos, int flag, int region_height)
+ const uiFontStyle *fstyle, TimeMarker *marker, int cfra, int xpos, int flag, int region_height)
{
GPU_blend(true);
GPU_blend_set_func_separate(
@@ -484,7 +484,9 @@ static void draw_marker(
GPU_blend(false);
float name_y = UI_DPI_FAC * 18;
- if (marker->flag & SELECT) {
+ /* Give an offset to the marker name when selected,
+ * or when near the current frame (5 frames range, starting from the current one). */
+ if ((marker->flag & SELECT) || (IN_RANGE_INCL(marker->frame, cfra, cfra - 4))) {
name_y += UI_DPI_FAC * 10;
}
draw_marker_name(fstyle, marker, xpos, name_y);
@@ -547,6 +549,7 @@ void ED_markers_draw(const bContext *C, int flag)
ARegion *ar = CTX_wm_region(C);
View2D *v2d = UI_view2d_fromcontext(C);
+ int cfra = CTX_data_scene(C)->r.cfra;
rctf markers_region_rect;
get_marker_region_rect(v2d, &markers_region_rect);
@@ -564,17 +567,18 @@ void ED_markers_draw(const bContext *C, int flag)
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
+ /* Separate loops in order to draw selected markers on top */
for (TimeMarker *marker = markers->first; marker; marker = marker->next) {
if ((marker->flag & SELECT) == 0) {
if (marker_is_in_frame_range(marker, clip_frame_range)) {
- draw_marker(fstyle, marker, marker->frame * xscale, flag, ar->winy);
+ draw_marker(fstyle, marker, cfra, marker->frame * xscale, flag, ar->winy);
}
}
}
for (TimeMarker *marker = markers->first; marker; marker = marker->next) {
if (marker->flag & SELECT) {
if (marker_is_in_frame_range(marker, clip_frame_range)) {
- draw_marker(fstyle, marker, marker->frame * xscale, flag, ar->winy);
+ draw_marker(fstyle, marker, cfra, marker->frame * xscale, flag, ar->winy);
}
}
}
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 2e7ed7eae34..de6e4c2fd0d 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -721,23 +721,12 @@ static short new_key_needed(FCurve *fcu, float cFrame, float nValue)
/* ------------------ RNA Data-Access Functions ------------------ */
/* Try to read value using RNA-properties obtained already */
-static float *setting_get_rna_values(Depsgraph *depsgraph,
- PointerRNA *ptr,
- PropertyRNA *prop,
- const bool get_evaluated,
- float *buffer,
- int buffer_size,
- int *r_count)
+static float *setting_get_rna_values(
+ PointerRNA *ptr, PropertyRNA *prop, float *buffer, int buffer_size, int *r_count)
{
BLI_assert(buffer_size >= 1);
float *values = buffer;
- PointerRNA ptr_eval;
-
- if (get_evaluated) {
- DEG_get_evaluated_rna_pointer(depsgraph, ptr, &ptr_eval);
- ptr = &ptr_eval;
- }
if (RNA_property_array_check(prop)) {
int length = *r_count = RNA_property_array_length(ptr, prop);
@@ -977,12 +966,8 @@ static bool visualkey_can_use(PointerRNA *ptr, PropertyRNA *prop)
* In the event that it is not possible to perform visual keying, try to fall-back
* to using the default method. Assumes that all data it has been passed is valid.
*/
-static float *visualkey_get_values(Depsgraph *depsgraph,
- PointerRNA *ptr,
- PropertyRNA *prop,
- float *buffer,
- int buffer_size,
- int *r_count)
+static float *visualkey_get_values(
+ PointerRNA *ptr, PropertyRNA *prop, float *buffer, int buffer_size, int *r_count)
{
BLI_assert(buffer_size >= 4);
@@ -999,27 +984,21 @@ static float *visualkey_get_values(Depsgraph *depsgraph,
*/
if (ptr->type == &RNA_Object) {
Object *ob = (Object *)ptr->data;
- const Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
-
/* Loc code is specific... */
if (strstr(identifier, "location")) {
- copy_v3_v3(buffer, ob_eval->obmat[3]);
+ copy_v3_v3(buffer, ob->obmat[3]);
*r_count = 3;
return buffer;
}
- copy_m4_m4(tmat, ob_eval->obmat);
- rotmode = ob_eval->rotmode;
+ copy_m4_m4(tmat, ob->obmat);
+ rotmode = ob->rotmode;
}
else if (ptr->type == &RNA_PoseBone) {
- Object *ob = (Object *)ptr->id.data;
bPoseChannel *pchan = (bPoseChannel *)ptr->data;
- const Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
- bPoseChannel *pchan_eval = BKE_pose_channel_find_name(ob_eval->pose, pchan->name);
-
- BKE_armature_mat_pose_to_bone(pchan_eval, pchan_eval->pose_mat, tmat);
- rotmode = pchan_eval->rotmode;
+ BKE_armature_mat_pose_to_bone(pchan, pchan->pose_mat, tmat);
+ rotmode = pchan->rotmode;
/* Loc code is specific... */
if (strstr(identifier, "location")) {
@@ -1032,7 +1011,7 @@ static float *visualkey_get_values(Depsgraph *depsgraph,
}
}
else {
- return setting_get_rna_values(depsgraph, ptr, prop, true, buffer, buffer_size, r_count);
+ return setting_get_rna_values(ptr, prop, buffer, buffer_size, r_count);
}
/* Rot/Scale code are common! */
@@ -1066,7 +1045,7 @@ static float *visualkey_get_values(Depsgraph *depsgraph,
}
/* as the function hasn't returned yet, read value from system in the default way */
- return setting_get_rna_values(depsgraph, ptr, prop, true, buffer, buffer_size, r_count);
+ return setting_get_rna_values(ptr, prop, buffer, buffer_size, r_count);
}
/* ------------------------- Insert Key API ------------------------- */
@@ -1075,8 +1054,7 @@ static float *visualkey_get_values(Depsgraph *depsgraph,
* Retrieve current property values to keyframe,
* possibly applying NLA correction when necessary.
*/
-static float *get_keyframe_values(Depsgraph *depsgraph,
- ReportList *reports,
+static float *get_keyframe_values(ReportList *reports,
PointerRNA ptr,
PropertyRNA *prop,
int index,
@@ -1094,11 +1072,11 @@ static float *get_keyframe_values(Depsgraph *depsgraph,
* it works by keyframing using a value extracted from the final matrix
* instead of using the kt system to extract a value.
*/
- values = visualkey_get_values(depsgraph, &ptr, prop, buffer, buffer_size, r_count);
+ values = visualkey_get_values(&ptr, prop, buffer, buffer_size, r_count);
}
else {
/* read value from system */
- values = setting_get_rna_values(depsgraph, &ptr, prop, false, buffer, buffer_size, r_count);
+ values = setting_get_rna_values(&ptr, prop, buffer, buffer_size, r_count);
}
/* adjust the value for NLA factors */
@@ -1207,8 +1185,7 @@ static bool insert_keyframe_value(ReportList *reports,
* the keyframe insertion. These include the 'visual' keyframing modes, quick refresh,
* and extra keyframe filtering.
*/
-bool insert_keyframe_direct(Depsgraph *depsgraph,
- ReportList *reports,
+bool insert_keyframe_direct(ReportList *reports,
PointerRNA ptr,
PropertyRNA *prop,
FCurve *fcu,
@@ -1261,8 +1238,7 @@ bool insert_keyframe_direct(Depsgraph *depsgraph,
int value_count;
int index = fcu->array_index;
- float *values = get_keyframe_values(depsgraph,
- reports,
+ float *values = get_keyframe_values(reports,
ptr,
prop,
index,
@@ -1347,7 +1323,6 @@ static bool insert_keyframe_fcurve_value(Main *bmain,
* index of -1 keys all array indices
*/
short insert_keyframe(Main *bmain,
- Depsgraph *depsgraph,
ReportList *reports,
ID *id,
bAction *act,
@@ -1405,7 +1380,7 @@ short insert_keyframe(Main *bmain,
if (adt && adt->action == act) {
/* Get NLA context for value remapping. */
nla_context = BKE_animsys_get_nla_keyframing_context(
- nla_cache ? nla_cache : &tmp_nla_cache, depsgraph, &id_ptr, adt, cfra);
+ nla_cache ? nla_cache : &tmp_nla_cache, &id_ptr, adt, cfra, false);
/* Apply NLA-mapping to frame. */
cfra = BKE_nla_tweakedit_remap(adt, cfra, NLATIME_CONVERT_UNMAP);
@@ -1416,8 +1391,7 @@ short insert_keyframe(Main *bmain,
int value_count;
bool force_all;
- float *values = get_keyframe_values(depsgraph,
- reports,
+ float *values = get_keyframe_values(reports,
ptr,
prop,
array_index,
@@ -2373,7 +2347,6 @@ void ANIM_OT_keyframe_delete_v3d(wmOperatorType *ot)
static int insert_key_button_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
@@ -2407,7 +2380,7 @@ static int insert_key_button_exec(bContext *C, wmOperator *op)
if (fcu) {
success = insert_keyframe_direct(
- depsgraph, op->reports, ptr, prop, fcu, cfra, ts->keyframe_type, NULL, 0);
+ op->reports, ptr, prop, fcu, cfra, ts->keyframe_type, NULL, 0);
}
else {
BKE_report(op->reports,
@@ -2423,15 +2396,8 @@ static int insert_key_button_exec(bContext *C, wmOperator *op)
fcu = rna_get_fcurve_context_ui(C, &ptr, prop, index, NULL, NULL, &driven, &special);
if (fcu && driven) {
- success = insert_keyframe_direct(depsgraph,
- op->reports,
- ptr,
- prop,
- fcu,
- cfra,
- ts->keyframe_type,
- NULL,
- INSERTKEY_DRIVER);
+ success = insert_keyframe_direct(
+ op->reports, ptr, prop, fcu, cfra, ts->keyframe_type, NULL, INSERTKEY_DRIVER);
}
}
else {
@@ -2468,7 +2434,6 @@ static int insert_key_button_exec(bContext *C, wmOperator *op)
}
success = insert_keyframe(bmain,
- depsgraph,
op->reports,
ptr.id.data,
NULL,
@@ -2794,8 +2759,7 @@ bool fcurve_is_changed(PointerRNA ptr, PropertyRNA *prop, FCurve *fcu, float fra
float buffer[RNA_MAX_ARRAY_LENGTH];
int count, index = fcu->array_index;
- float *values = setting_get_rna_values(
- NULL, &ptr, prop, false, buffer, RNA_MAX_ARRAY_LENGTH, &count);
+ float *values = setting_get_rna_values(&ptr, prop, buffer, RNA_MAX_ARRAY_LENGTH, &count);
float fcurve_val = calculate_fcurve(&anim_rna, fcu, frame);
float cur_val = (index >= 0 && index < count) ? values[index] : 0.0f;
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index 0cb83c79c85..ccd0fc54611 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -1030,7 +1030,6 @@ static short keyingset_apply_keying_flags(const short base_flags,
int ANIM_apply_keyingset(
bContext *C, ListBase *dsources, bAction *act, KeyingSet *ks, short mode, float cfra)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ReportList *reports = CTX_wm_reports(C);
@@ -1125,7 +1124,6 @@ int ANIM_apply_keyingset(
/* action to take depends on mode */
if (mode == MODIFYKEY_MODE_INSERT) {
success += insert_keyframe(bmain,
- depsgraph,
reports,
ksp->id,
act,
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c
index 5daf6b584e5..8f4896c0b82 100644
--- a/source/blender/editors/armature/pose_edit.c
+++ b/source/blender/editors/armature/pose_edit.c
@@ -195,7 +195,9 @@ void ED_pose_recalculate_paths(bContext *C, Scene *scene, Object *ob, bool curre
}
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ /* NOTE: Dependency graph will be evaluated at all the frames, but we first need to access some
+ * nested pointers, like animation data. */
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ListBase targets = {NULL, NULL};
bool free_depsgraph = false;
@@ -384,7 +386,7 @@ void POSE_OT_paths_update(wmOperatorType *ot)
ot->idname = "POSE_OT_paths_update";
ot->description = "Recalculate paths for bones that already have them";
- /* api callbakcs */
+ /* api callbacks */
ot->exec = pose_update_paths_exec;
ot->poll = pose_update_paths_poll;
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index 3407b3e6b7f..4cda7f264aa 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -1731,9 +1731,6 @@ static void poselib_preview_cleanup(bContext *C, wmOperator *op)
if (IS_AUTOKEY_MODE(scene, NORMAL)) {
// remake_action_ipos(ob->action);
}
- else {
- BKE_pose_where_is(CTX_data_depsgraph(C), scene, ob);
- }
}
/* Request final redraw of the view. */
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index 4c5a42cade6..c8e79b879a4 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -1122,7 +1122,7 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
break;
}
- /* Percentage Chane... */
+ /* Percentage Change... */
case MOUSEMOVE: /* calculate new position */
{
/* only handle mousemove if not doing numinput */
@@ -1373,7 +1373,7 @@ void POSE_OT_push(wmOperatorType *ot)
ot->poll = ED_operator_posemode;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* Properties */
pose_slide_opdef_properties(ot);
@@ -1435,7 +1435,7 @@ void POSE_OT_relax(wmOperatorType *ot)
ot->poll = ED_operator_posemode;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* Properties */
pose_slide_opdef_properties(ot);
@@ -1496,7 +1496,7 @@ void POSE_OT_push_rest(wmOperatorType *ot)
ot->poll = ED_operator_posemode;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* Properties */
pose_slide_opdef_properties(ot);
@@ -1558,7 +1558,7 @@ void POSE_OT_relax_rest(wmOperatorType *ot)
ot->poll = ED_operator_posemode;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* Properties */
pose_slide_opdef_properties(ot);
@@ -1620,7 +1620,7 @@ void POSE_OT_breakdown(wmOperatorType *ot)
ot->poll = ED_operator_posemode;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* Properties */
pose_slide_opdef_properties(ot);
@@ -2025,7 +2025,7 @@ void POSE_OT_propagate(wmOperatorType *ot)
ot->poll = ED_operator_posemode; /* XXX: needs selected bones! */
/* flag */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
/* TODO: add "fade out" control for tapering off amount of propagation as time goes by? */
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 325e6eaee2a..854fb237929 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -71,7 +71,15 @@
* that are bone-parented to armature */
static void applyarmature_fix_boneparents(const bContext *C, Scene *scene, Object *armob)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ /* Depsgraph has been ensured to be evaluated at the beginning of the operator.
+ *
+ * Must not evaluate depsgraph here yet, since this will ruin object matrix which we want to
+ * preserve after other changes has been done in the operator.
+ *
+ * TODO(sergey): This seems very similar to `ignore_parent_tx()`, which was now ensured to work
+ * quite reliably. Can we de-duplicate the code? Or at least verify we don't need an extra logic
+ * in this function. */
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Main *bmain = CTX_data_main(C);
Object workob, *ob;
@@ -318,7 +326,7 @@ static void applyarmature_process_selected_rec(bArmature *arm,
static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
// must be active object, not edit-object
Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
@@ -422,7 +430,7 @@ void POSE_OT_armature_apply(wmOperatorType *ot)
ot->ui = apply_armature_pose2bones_ui;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna,
"selected",
@@ -436,7 +444,7 @@ static int pose_visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op))
{
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, v3d, OB_ARMATURE, OB_MODE_POSE, ob) {
/* loop over all selected pchans
@@ -1026,6 +1034,7 @@ static int pose_clear_transform_generic_exec(bContext *C,
void (*clear_func)(bPoseChannel *),
const char default_ksName[])
{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
bool changed_multi = false;
@@ -1041,8 +1050,8 @@ static int pose_clear_transform_generic_exec(bContext *C,
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, v3d, OB_ARMATURE, OB_MODE_POSE, ob_iter) {
- Object *ob_eval = DEG_get_evaluated_object(
- CTX_data_depsgraph(C), ob_iter); // XXX: UGLY HACK (for autokey + clear transforms)
+ // XXX: UGLY HACK (for autokey + clear transforms)
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob_iter);
ListBase dsources = {NULL, NULL};
bool changed = false;
@@ -1217,7 +1226,7 @@ static int pose_clear_user_transforms_exec(bContext *C, wmOperator *op)
workob.adt = ob->adt;
workob.pose = dummyPose;
- BKE_animsys_evaluate_animdata(NULL, scene, &workob.id, workob.adt, cframe, ADT_RECALC_ANIM);
+ BKE_animsys_evaluate_animdata(scene, &workob.id, workob.adt, cframe, ADT_RECALC_ANIM, false);
/* copy back values, but on selected bones only */
for (pchan = dummyPose->chanbase.first; pchan; pchan = pchan->next) {
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index d1d43a49826..047b78af7b1 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -7094,16 +7094,17 @@ static bool match_texture_space_poll(bContext *C)
static int match_texture_space_exec(bContext *C, wmOperator *UNUSED(op))
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
- Scene *scene = CTX_data_scene(C);
+ /* Need to ensure the dependency graph is fully evaluated, so the display list is at a correct
+ * state. */
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ (void)depsgraph;
+
Object *object = CTX_data_active_object(C);
Curve *curve = (Curve *)object->data;
float min[3], max[3], size[3], loc[3];
int a;
- if (object->runtime.curve_cache == NULL) {
- BKE_displist_make_curveTypes(depsgraph, scene, object, false, false);
- }
+ BLI_assert(object->runtime.curve_cache != NULL);
INIT_MINMAX(min, max);
BKE_displist_minmax(&object->runtime.curve_cache->disp, min, max);
diff --git a/source/blender/editors/curve/editcurve_paint.c b/source/blender/editors/curve/editcurve_paint.c
index 9debea7bf88..5e0053782d4 100644
--- a/source/blender/editors/curve/editcurve_paint.c
+++ b/source/blender/editors/curve/editcurve_paint.c
@@ -586,7 +586,7 @@ static bool curve_draw_init(bContext *C, wmOperator *op, bool is_invoke)
}
else {
cdd->vc.bmain = CTX_data_main(C);
- cdd->vc.depsgraph = CTX_data_depsgraph(C);
+ cdd->vc.depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
cdd->vc.scene = CTX_data_scene(C);
cdd->vc.view_layer = CTX_data_view_layer(C);
cdd->vc.obedit = CTX_data_edit_object(C);
diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c
index db3d5ad401d..c912cea5937 100644
--- a/source/blender/editors/curve/editfont.c
+++ b/source/blender/editors/curve/editfont.c
@@ -407,7 +407,6 @@ static int insert_into_textbuf(Object *obedit, uintptr_t c)
static void text_update_edited(bContext *C, Object *obedit, int mode)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
Curve *cu = obedit->data;
EditFont *ef = cu->editfont;
@@ -421,6 +420,7 @@ static void text_update_edited(bContext *C, Object *obedit, int mode)
else {
/* depsgraph runs above, but since we're not tagging for update, call direct */
/* We need evaluated data here. */
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
BKE_vfont_to_curve(DEG_get_evaluated_object(depsgraph, obedit), mode);
}
@@ -590,7 +590,7 @@ void FONT_OT_text_paste_from_file(wmOperatorType *ot)
static void txt_add_object(bContext *C, TextLine *firstline, int totline, const float offset[3])
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Curve *cu;
@@ -1084,7 +1084,7 @@ static const EnumPropertyItem move_type_items[] = {
static int move_cursor(bContext *C, int type, const bool select)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *obedit = CTX_data_edit_object(C);
Curve *cu = obedit->data;
EditFont *ef = cu->editfont;
diff --git a/source/blender/editors/gizmo_library/gizmo_library_presets.c b/source/blender/editors/gizmo_library/gizmo_library_presets.c
index ce62171ccb0..ae43894b7b6 100644
--- a/source/blender/editors/gizmo_library/gizmo_library_presets.c
+++ b/source/blender/editors/gizmo_library/gizmo_library_presets.c
@@ -125,6 +125,8 @@ void ED_gizmo_draw_preset_circle(const struct wmGizmo *gz,
void ED_gizmo_draw_preset_facemap(
const bContext *C, const struct wmGizmo *gz, Object *ob, const int facemap, int select_id)
{
+ /* Dependency graph is supposed to be evaluated prior to draw. */
+ Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
const bool is_select = (select_id != -1);
const bool is_highlight = is_select && (gz->state & WM_GIZMO_STATE_HIGHLIGHT) != 0;
@@ -137,7 +139,7 @@ void ED_gizmo_draw_preset_facemap(
GPU_matrix_push();
GPU_matrix_mul(ob->obmat);
- ED_draw_object_facemap(CTX_data_depsgraph(C), ob, color, facemap);
+ ED_draw_object_facemap(depsgraph, ob, color, facemap);
GPU_matrix_pop();
if (is_select) {
diff --git a/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
index f9ad836b054..21f779b72b1 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/move3d_gizmo.c
@@ -363,7 +363,7 @@ static int gizmo_move_invoke(bContext *C, wmGizmo *gz, const wmEvent *event)
inter->snap_context_v3d = ED_transform_snap_object_context_create_view3d(
CTX_data_main(C),
CTX_data_scene(C),
- CTX_data_depsgraph(C),
+ CTX_data_ensure_evaluated_depsgraph(C),
0,
CTX_wm_region(C),
CTX_wm_view3d(C));
diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c
index 5793b407bdc..e59e5d6a878 100644
--- a/source/blender/editors/gpencil/annotate_paint.c
+++ b/source/blender/editors/gpencil/annotate_paint.c
@@ -1073,7 +1073,7 @@ static bool gp_session_initdata(bContext *C, tGPsdata *p)
/* pass on current scene and window */
p->bmain = CTX_data_main(C);
p->scene = CTX_data_scene(C);
- p->depsgraph = CTX_data_depsgraph(C);
+ p->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
p->win = CTX_wm_window(C);
unit_m4(p->imat);
@@ -1630,7 +1630,7 @@ static int gpencil_draw_init(bContext *C, wmOperator *op, const wmEvent *event)
}
/* init painting data */
- gp_paint_initstroke(p, paintmode, CTX_data_depsgraph(C));
+ gp_paint_initstroke(p, paintmode, CTX_data_ensure_evaluated_depsgraph(C));
if (p->status == GP_STATUS_ERROR) {
gpencil_draw_exit(C, op);
return 0;
@@ -1903,7 +1903,7 @@ static void annotation_draw_apply_event(
static int gpencil_draw_exec(bContext *C, wmOperator *op)
{
tGPsdata *p = NULL;
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
/* printf("GPencil - Starting Re-Drawing\n"); */
@@ -2057,7 +2057,7 @@ static int gpencil_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event
p->status = GP_STATUS_PAINTING;
/* handle the initial drawing - i.e. for just doing a simple dot */
- annotation_draw_apply_event(op, event, CTX_data_depsgraph(C), 0.0f, 0.0f);
+ annotation_draw_apply_event(op, event, CTX_data_ensure_evaluated_depsgraph(C), 0.0f, 0.0f);
op->flag |= OP_IS_MODAL_CURSOR_REGION;
}
else {
@@ -2098,7 +2098,7 @@ static tGPsdata *gpencil_stroke_begin(bContext *C, wmOperator *op)
* it'd be nice to allow changing paint-mode when in sketching-sessions */
if (gp_session_initdata(C, p)) {
- gp_paint_initstroke(p, p->paintmode, CTX_data_depsgraph(C));
+ gp_paint_initstroke(p, p->paintmode, CTX_data_ensure_evaluated_depsgraph(C));
}
if (p->status != GP_STATUS_ERROR) {
@@ -2133,6 +2133,7 @@ static void annotation_add_missing_events(bContext *C,
const wmEvent *event,
tGPsdata *p)
{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
float pt[2], a[2], b[2];
float factor = 10.0f;
@@ -2148,7 +2149,7 @@ static void annotation_add_missing_events(bContext *C,
interp_v2_v2v2(pt, a, b, 0.5f);
sub_v2_v2v2(pt, b, pt);
/* create fake event */
- annotation_draw_apply_event(op, event, CTX_data_depsgraph(C), pt[0], pt[1]);
+ annotation_draw_apply_event(op, event, depsgraph, pt[0], pt[1]);
}
else if (dist >= factor) {
int slices = 2 + (int)((dist - 1.0) / factor);
@@ -2157,7 +2158,7 @@ static void annotation_add_missing_events(bContext *C,
interp_v2_v2v2(pt, a, b, n * i);
sub_v2_v2v2(pt, b, pt);
/* create fake event */
- annotation_draw_apply_event(op, event, CTX_data_depsgraph(C), pt[0], pt[1]);
+ annotation_draw_apply_event(op, event, depsgraph, pt[0], pt[1]);
}
}
}
@@ -2387,7 +2388,8 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
annotation_add_missing_events(C, op, event, p);
}
- annotation_draw_apply_event(op, event, CTX_data_depsgraph(C), 0.0f, 0.0f);
+ /* TODO(sergey): Possibly evaluating dependency graph from modal operator? */
+ annotation_draw_apply_event(op, event, CTX_data_ensure_evaluated_depsgraph(C), 0.0f, 0.0f);
/* finish painting operation if anything went wrong just now */
if (p->status == GP_STATUS_ERROR) {
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 809acc3b322..0c2af982279 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -1117,7 +1117,8 @@ void ED_gp_draw_interpolation(const bContext *C, tGPDinterpolate *tgpi, const in
RegionView3D *rv3d = ar->regiondata;
tGPDinterpolate_layer *tgpil;
Object *obact = CTX_data_active_object(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ /* Drawing code is expected to run with fully evaluated depsgraph. */
+ Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
float color[4];
diff --git a/source/blender/editors/gpencil/gpencil_armature.c b/source/blender/editors/gpencil/gpencil_armature.c
index 08f752bb72e..9e70be323eb 100644
--- a/source/blender/editors/gpencil/gpencil_armature.c
+++ b/source/blender/editors/gpencil/gpencil_armature.c
@@ -554,7 +554,7 @@ static bool gpencil_generate_weights_poll(bContext *C)
static int gpencil_generate_weights_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = CTX_data_active_object(C);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
diff --git a/source/blender/editors/gpencil/gpencil_brush.c b/source/blender/editors/gpencil/gpencil_brush.c
index 0d4ba8157c3..8350761de54 100644
--- a/source/blender/editors/gpencil/gpencil_brush.c
+++ b/source/blender/editors/gpencil/gpencil_brush.c
@@ -1765,7 +1765,7 @@ static bool gpsculpt_brush_do_frame(
static bool gpsculpt_brush_apply_standard(bContext *C, tGP_BrushEditData *gso)
{
ToolSettings *ts = CTX_data_tool_settings(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *obact = gso->object;
Object *ob_eval = DEG_get_evaluated_object(depsgraph, obact);
bGPdata *gpd = gso->gpd;
diff --git a/source/blender/editors/gpencil/gpencil_convert.c b/source/blender/editors/gpencil/gpencil_convert.c
index 087d8540b03..4a91a90c075 100644
--- a/source/blender/editors/gpencil/gpencil_convert.c
+++ b/source/blender/editors/gpencil/gpencil_convert.c
@@ -162,7 +162,10 @@ static void gp_strokepoint_convertcoords(bContext *C,
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
ARegion *ar = CTX_wm_region(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ /* TODO(sergey): This function might be called from a loop, but no tagging is happening in it,
+ * so it's not that expensive to ensure evaluated depsgraph here. However, ideally all the
+ * parameters are to wrapped into a context style struct and queried from Context once.*/
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *obact = CTX_data_active_object(C);
bGPDspoint mypt, *pt;
@@ -387,8 +390,7 @@ static void gp_stroke_path_animation_preprocess_gaps(tGpTimingData *gtd,
}
}
-static void gp_stroke_path_animation_add_keyframes(Depsgraph *depsgraph,
- ReportList *reports,
+static void gp_stroke_path_animation_add_keyframes(ReportList *reports,
PointerRNA ptr,
PropertyRNA *prop,
FCurve *fcu,
@@ -446,7 +448,7 @@ static void gp_stroke_path_animation_add_keyframes(Depsgraph *depsgraph,
cfra = last_valid_time + MIN_TIME_DELTA;
}
insert_keyframe_direct(
- depsgraph, reports, ptr, prop, fcu, cfra, BEZT_KEYTYPE_KEYFRAME, NULL, INSERTKEY_FAST);
+ reports, ptr, prop, fcu, cfra, BEZT_KEYTYPE_KEYFRAME, NULL, INSERTKEY_FAST);
last_valid_time = cfra;
}
else if (G.debug & G_DEBUG) {
@@ -459,7 +461,7 @@ static void gp_stroke_path_animation_add_keyframes(Depsgraph *depsgraph,
cfra = last_valid_time + MIN_TIME_DELTA;
}
insert_keyframe_direct(
- depsgraph, reports, ptr, prop, fcu, cfra, BEZT_KEYTYPE_KEYFRAME, NULL, INSERTKEY_FAST);
+ reports, ptr, prop, fcu, cfra, BEZT_KEYTYPE_KEYFRAME, NULL, INSERTKEY_FAST);
last_valid_time = cfra;
}
else {
@@ -467,15 +469,8 @@ static void gp_stroke_path_animation_add_keyframes(Depsgraph *depsgraph,
* and also far enough from (not yet added!) end_stroke keyframe!
*/
if ((cfra - last_valid_time) > MIN_TIME_DELTA && (end_stroke_time - cfra) > MIN_TIME_DELTA) {
- insert_keyframe_direct(depsgraph,
- reports,
- ptr,
- prop,
- fcu,
- cfra,
- BEZT_KEYTYPE_BREAKDOWN,
- NULL,
- INSERTKEY_FAST);
+ insert_keyframe_direct(
+ reports, ptr, prop, fcu, cfra, BEZT_KEYTYPE_BREAKDOWN, NULL, INSERTKEY_FAST);
last_valid_time = cfra;
}
else if (G.debug & G_DEBUG) {
@@ -493,7 +488,6 @@ static void gp_stroke_path_animation(bContext *C,
Curve *cu,
tGpTimingData *gtd)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
bAction *act;
@@ -538,7 +532,7 @@ static void gp_stroke_path_animation(bContext *C,
cu->ctime = 0.0f;
cfra = (float)gtd->start_frame;
insert_keyframe_direct(
- depsgraph, reports, ptr, prop, fcu, cfra, BEZT_KEYTYPE_KEYFRAME, NULL, INSERTKEY_FAST);
+ reports, ptr, prop, fcu, cfra, BEZT_KEYTYPE_KEYFRAME, NULL, INSERTKEY_FAST);
cu->ctime = cu->pathlen;
if (gtd->realtime) {
@@ -548,7 +542,7 @@ static void gp_stroke_path_animation(bContext *C,
cfra = (float)gtd->end_frame;
}
insert_keyframe_direct(
- depsgraph, reports, ptr, prop, fcu, cfra, BEZT_KEYTYPE_KEYFRAME, NULL, INSERTKEY_FAST);
+ reports, ptr, prop, fcu, cfra, BEZT_KEYTYPE_KEYFRAME, NULL, INSERTKEY_FAST);
}
else {
/* Use actual recorded timing! */
@@ -575,7 +569,7 @@ static void gp_stroke_path_animation(bContext *C,
}
gp_stroke_path_animation_add_keyframes(
- depsgraph, reports, ptr, prop, fcu, cu, gtd, rng, time_range, nbr_gaps, tot_gaps_time);
+ reports, ptr, prop, fcu, cu, gtd, rng, time_range, nbr_gaps, tot_gaps_time);
BLI_rng_free(rng);
}
@@ -1250,7 +1244,7 @@ static int gp_camera_view_subrect(bContext *C, rctf *subrect)
/* for camera view set the subrect */
if (rv3d->persp == RV3D_CAMOB) {
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, subrect, true);
return 1;
}
diff --git a/source/blender/editors/gpencil/gpencil_data.c b/source/blender/editors/gpencil/gpencil_data.c
index b0c9f9ae6a8..0928913aad5 100644
--- a/source/blender/editors/gpencil/gpencil_data.c
+++ b/source/blender/editors/gpencil/gpencil_data.c
@@ -2200,7 +2200,7 @@ int ED_gpencil_join_objects_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob_active = CTX_data_active_object(C);
bGPdata *gpd_dst = NULL;
bool ok = false;
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index 541419fc31d..5224436b52a 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -141,7 +141,6 @@ static int gpencil_editmode_toggle_exec(bContext *C, wmOperator *op)
const int back = RNA_boolean_get(op->ptr, "back");
struct wmMsgBus *mbus = CTX_wm_message_bus(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
bGPdata *gpd = ED_gpencil_data_get_active(C);
bool is_object = false;
short mode;
@@ -161,6 +160,7 @@ static int gpencil_editmode_toggle_exec(bContext *C, wmOperator *op)
gpd->flag ^= GP_DATA_STROKE_EDITMODE;
/* recalculate parent matrix */
if (gpd->flag & GP_DATA_STROKE_EDITMODE) {
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ED_gpencil_reset_layers_parent(depsgraph, ob, gpd);
}
/* set mode */
@@ -1383,7 +1383,7 @@ void GPENCIL_OT_paste(wmOperatorType *ot)
ot->poll = gp_strokes_paste_poll;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", copy_type, 0, "Type", "");
@@ -2497,7 +2497,7 @@ static int gp_snap_to_grid(bContext *C, wmOperator *UNUSED(op))
RegionView3D *rv3d = CTX_wm_region_data(C);
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *obact = CTX_data_active_object(C);
const float gridf = ED_view3d_grid_view_scale(scene, v3d, rv3d, NULL);
@@ -2572,7 +2572,7 @@ static int gp_snap_to_cursor(bContext *C, wmOperator *op)
bGPdata *gpd = ED_gpencil_data_get_active(C);
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *obact = CTX_data_active_object(C);
const bool use_offset = RNA_boolean_get(op->ptr, "use_offset");
@@ -2665,7 +2665,7 @@ static int gp_snap_cursor_to_sel(bContext *C, wmOperator *UNUSED(op))
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *obact = CTX_data_active_object(C);
float *cursor = scene->cursor.location;
@@ -3375,7 +3375,7 @@ static int gp_strokes_reproject_exec(bContext *C, wmOperator *op)
bGPdata *gpd = ED_gpencil_data_get_active(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = CTX_data_tool_settings(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob = CTX_data_active_object(C);
ARegion *ar = CTX_wm_region(C);
RegionView3D *rv3d = ar->regiondata;
@@ -3520,7 +3520,7 @@ void GPENCIL_OT_reproject(wmOperatorType *ot)
"CURSOR",
0,
"Cursor",
- "Reproject the strokes using the orienation of 3D cursor"},
+ "Reproject the strokes using the orientation of 3D cursor"},
{0, NULL, 0, NULL, NULL},
};
@@ -3538,7 +3538,7 @@ void GPENCIL_OT_reproject(wmOperatorType *ot)
ot->poll = gp_strokes_edit3d_poll;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(
@@ -4528,7 +4528,7 @@ void GPENCIL_OT_stroke_cutter(wmOperatorType *ot)
ot->cancel = WM_gesture_lasso_cancel;
/* flag */
- ot->flag = OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_UNDO;
/* properties */
WM_operator_properties_gesture_lasso(ot);
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index 1ac4471547e..5637e755198 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -1213,7 +1213,7 @@ static tGPDfill *gp_session_init_fill(bContext *C, wmOperator *UNUSED(op))
tgpf->ar = CTX_wm_region(C);
tgpf->rv3d = tgpf->ar->regiondata;
tgpf->v3d = tgpf->sa->spacedata.first;
- tgpf->depsgraph = CTX_data_depsgraph(C);
+ tgpf->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
tgpf->win = CTX_wm_window(C);
/* set GP datablock */
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index 1fb5ea3a016..c9bfae643b7 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -601,7 +601,7 @@ struct GP_EditableStrokes_Iter {
#define GP_EDITABLE_STROKES_BEGIN(gpstroke_iter, C, gpl, gps) \
{ \
struct GP_EditableStrokes_Iter gpstroke_iter = {{{0}}}; \
- Depsgraph *depsgraph_ = CTX_data_depsgraph(C); \
+ Depsgraph *depsgraph_ = CTX_data_ensure_evaluated_depsgraph(C); \
Object *obact_ = CTX_data_active_object(C); \
bGPdata *gpd_ = CTX_data_gpencil_data(C); \
const bool is_multiedit_ = (bool)GPENCIL_MULTIEDIT_SESSIONS_ON(gpd_); \
diff --git a/source/blender/editors/gpencil/gpencil_ops.c b/source/blender/editors/gpencil/gpencil_ops.c
index 43b7dbe32d6..faa2367f558 100644
--- a/source/blender/editors/gpencil/gpencil_ops.c
+++ b/source/blender/editors/gpencil/gpencil_ops.c
@@ -81,9 +81,15 @@ static bool gp_stroke_paintmode_poll_with_tool(bContext *C, const char gpencil_t
{
/* TODO: limit this to mode, but review 2D editors */
bGPdata *gpd = CTX_data_gpencil_data(C);
+ if (!gpd)
+ return false;
+
ToolSettings *ts = CTX_data_tool_settings(C);
+ if (!ts || !ts->gp_paint)
+ return false;
+
Brush *brush = BKE_paint_brush(&ts->gp_paint->paint);
- return ((gpd) && (gpd->flag & GP_DATA_STROKE_PAINTMODE) && (brush && brush->gpencil_settings) &&
+ return ((gpd->flag & GP_DATA_STROKE_PAINTMODE) && (brush && brush->gpencil_settings) &&
WM_toolsystem_active_tool_is_brush(C) && (brush->gpencil_tool == gpencil_tool));
}
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 5af355b908d..a271274fa71 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1894,7 +1894,7 @@ static bool gp_session_initdata(bContext *C, wmOperator *op, tGPsdata *p)
p->C = C;
p->bmain = CTX_data_main(C);
p->scene = CTX_data_scene(C);
- p->depsgraph = CTX_data_depsgraph(C);
+ p->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
p->win = CTX_wm_window(C);
p->disable_fill = RNA_boolean_get(op->ptr, "disable_fill");
@@ -2431,7 +2431,7 @@ static int gpencil_draw_init(bContext *C, wmOperator *op, const wmEvent *event)
}
/* init painting data */
- gp_paint_initstroke(p, paintmode, CTX_data_depsgraph(C));
+ gp_paint_initstroke(p, paintmode, CTX_data_ensure_evaluated_depsgraph(C));
if (p->status == GP_STATUS_ERROR) {
gpencil_draw_exit(C, op);
return 0;
@@ -2825,10 +2825,10 @@ static void gpencil_draw_apply_event(
float pt[2];
copy_v2_v2(tmp, p->mval);
sub_v2_v2v2(pt, p->mval, p->mvali);
- gpencil_draw_apply_event(C, op, event, CTX_data_depsgraph(C), pt[0], pt[1]);
+ gpencil_draw_apply_event(C, op, event, depsgraph, pt[0], pt[1]);
if (len_v2v2(p->mval, p->mvalo)) {
sub_v2_v2v2(pt, p->mval, p->mvalo);
- gpencil_draw_apply_event(C, op, event, CTX_data_depsgraph(C), pt[0], pt[1]);
+ gpencil_draw_apply_event(C, op, event, depsgraph, pt[0], pt[1]);
}
copy_v2_v2(p->mval, tmp);
}
@@ -2948,7 +2948,7 @@ static void gpencil_draw_apply_event(
static int gpencil_draw_exec(bContext *C, wmOperator *op)
{
tGPsdata *p = NULL;
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
/* printf("GPencil - Starting Re-Drawing\n"); */
@@ -3196,7 +3196,7 @@ static int gpencil_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event
p->status = GP_STATUS_PAINTING;
/* handle the initial drawing - i.e. for just doing a simple dot */
- gpencil_draw_apply_event(C, op, event, CTX_data_depsgraph(C), 0.0f, 0.0f);
+ gpencil_draw_apply_event(C, op, event, CTX_data_ensure_evaluated_depsgraph(C), 0.0f, 0.0f);
op->flag |= OP_IS_MODAL_CURSOR_REGION;
}
else {
@@ -3260,7 +3260,7 @@ static tGPsdata *gpencil_stroke_begin(bContext *C, wmOperator *op)
* it'd be nice to allow changing paint-mode when in sketching-sessions */
if (gp_session_initdata(C, op, p)) {
- gp_paint_initstroke(p, p->paintmode, CTX_data_depsgraph(C));
+ gp_paint_initstroke(p, p->paintmode, CTX_data_depsgraph_pointer(C));
}
if (p->status != GP_STATUS_ERROR) {
@@ -3321,6 +3321,7 @@ static void gpencil_add_missing_events(bContext *C,
{
Brush *brush = p->brush;
GP_Sculpt_Guide *guide = &p->scene->toolsettings->gp_sculpt.guide;
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
int input_samples = brush->gpencil_settings->input_samples;
/* ensure sampling when using circular guide */
@@ -3379,7 +3380,7 @@ static void gpencil_add_missing_events(bContext *C,
interp_v2_v2v2(pt, a, b, 0.5f);
sub_v2_v2v2(pt, b, pt);
/* create fake event */
- gpencil_draw_apply_event(C, op, event, CTX_data_depsgraph(C), pt[0], pt[1]);
+ gpencil_draw_apply_event(C, op, event, depsgraph, pt[0], pt[1]);
}
else if (dist >= factor) {
int slices = 2 + (int)((dist - 1.0) / factor);
@@ -3388,7 +3389,7 @@ static void gpencil_add_missing_events(bContext *C,
interp_v2_v2v2(pt, a, b, n * i);
sub_v2_v2v2(pt, b, pt);
/* create fake event */
- gpencil_draw_apply_event(C, op, event, CTX_data_depsgraph(C), pt[0], pt[1]);
+ gpencil_draw_apply_event(C, op, event, depsgraph, pt[0], pt[1]);
}
}
}
@@ -3695,7 +3696,7 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
gpencil_add_missing_events(C, op, event, p);
}
- gpencil_draw_apply_event(C, op, event, CTX_data_depsgraph(C), 0.0f, 0.0f);
+ gpencil_draw_apply_event(C, op, event, CTX_data_depsgraph_pointer(C), 0.0f, 0.0f);
/* finish painting operation if anything went wrong just now */
if (p->status == GP_STATUS_ERROR) {
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index c79366e6a2b..bdc65e7172a 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -1109,7 +1109,7 @@ static void gpencil_primitive_init(bContext *C, wmOperator *op)
tgpi->ar = CTX_wm_region(C);
tgpi->rv3d = tgpi->ar->regiondata;
tgpi->v3d = tgpi->sa->spacedata.first;
- tgpi->depsgraph = CTX_data_depsgraph(C);
+ tgpi->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
tgpi->win = CTX_wm_window(C);
/* save original type */
diff --git a/source/blender/editors/gpencil/gpencil_select.c b/source/blender/editors/gpencil/gpencil_select.c
index bc47d89234f..a75caf58173 100644
--- a/source/blender/editors/gpencil/gpencil_select.c
+++ b/source/blender/editors/gpencil/gpencil_select.c
@@ -1001,7 +1001,7 @@ void GPENCIL_OT_select_circle(wmOperatorType *ot)
ot->cancel = WM_gesture_circle_cancel;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
WM_operator_properties_gesture_circle(ot);
@@ -1206,7 +1206,7 @@ void GPENCIL_OT_select_box(wmOperatorType *ot)
ot->poll = gpencil_select_poll;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
WM_operator_properties_gesture_box(ot);
@@ -1274,7 +1274,7 @@ void GPENCIL_OT_select_lasso(wmOperatorType *ot)
ot->cancel = WM_gesture_lasso_cancel;
/* flags */
- ot->flag = OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_UNDO;
/* properties */
WM_operator_properties_select_operation(ot);
@@ -1498,7 +1498,7 @@ void GPENCIL_OT_select(wmOperatorType *ot)
ot->poll = gpencil_select_poll;
/* flag */
- ot->flag = OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_UNDO;
/* properties */
WM_operator_properties_mouse_select(ot);
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index ac8196f5ed0..a475e43755c 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -259,7 +259,7 @@ bGPdata *ED_gpencil_data_get_active_evaluated(const bContext *C)
ID *screen_id = (ID *)CTX_wm_screen(C);
ScrArea *sa = CTX_wm_area(C);
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *ob = CTX_data_active_object(C);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
@@ -548,7 +548,7 @@ void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc)
if (sa->spacetype == SPACE_VIEW3D) {
wmWindow *win = CTX_wm_window(C);
Scene *scene = CTX_data_scene(C);
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
View3D *v3d = (View3D *)CTX_wm_space_data(C);
RegionView3D *rv3d = ar->regiondata;
@@ -560,8 +560,7 @@ void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc)
/* for camera view set the subrect */
if (rv3d->persp == RV3D_CAMOB) {
- ED_view3d_calc_camera_border(
- scene, CTX_data_depsgraph(C), ar, v3d, rv3d, &r_gsc->subrect_data, true);
+ ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &r_gsc->subrect_data, true);
r_gsc->subrect = &r_gsc->subrect_data;
}
}
@@ -929,7 +928,7 @@ void ED_gp_get_drawing_reference(
void ED_gpencil_project_stroke_to_view(bContext *C, bGPDlayer *gpl, bGPDstroke *gps)
{
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob = CTX_data_active_object(C);
bGPdata *gpd = (bGPdata *)ob->data;
GP_SpaceConversion gsc = {NULL};
@@ -1094,7 +1093,7 @@ void ED_gp_project_point_to_plane(const Scene *scene,
/* get a vector from the point with the current view direction of the viewport */
ED_view3d_global_to_vector(rv3d, &pt->x, vn);
- /* calculate line extrem point to create a ray that cross the plane */
+ /* calculate line extreme point to create a ray that cross the plane */
mul_v3_fl(vn, -50.0f);
add_v3_v3v3(ray, &pt->x, vn);
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 230d62d400c..a232e1376d3 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -27,6 +27,7 @@
struct AnimData;
struct ID;
struct ListBase;
+struct Depsgraph;
struct ARegion;
struct Main;
@@ -84,8 +85,6 @@ typedef struct bAnimContext {
/** dopesheet data for editor (or which is being used) */
struct bDopeSheet *ads;
- /** active dependency graph */
- struct Depsgraph *depsgraph;
/** Current Main */
struct Main *bmain;
/** active scene */
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index 9fa8996c384..05f641abe91 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -127,7 +127,7 @@ typedef enum eKeyframeExtremeDrawOpts {
KEYFRAME_EXTREME_MAX = (1 << 1),
/* Grouped keys have different states. */
KEYFRAME_EXTREME_MIXED = (1 << 2),
- /* Both neigbors are equal to this key. */
+ /* Both neighbors are equal to this key. */
KEYFRAME_EXTREME_FLAT = (1 << 3),
} eKeyframeExtremeDrawOpts;
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index a893f03bd88..8f197fa9afe 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -113,8 +113,7 @@ int insert_vert_fcurve(
* Use this to insert a keyframe using the current value being keyframed, in the
* nominated F-Curve (no creation of animation data performed). Returns success.
*/
-bool insert_keyframe_direct(struct Depsgraph *depsgraph,
- struct ReportList *reports,
+bool insert_keyframe_direct(struct ReportList *reports,
struct PointerRNA ptr,
struct PropertyRNA *prop,
struct FCurve *fcu,
@@ -130,7 +129,6 @@ bool insert_keyframe_direct(struct Depsgraph *depsgraph,
* using the current value being keyframed, in the relevant place. Returns success.
*/
short insert_keyframe(struct Main *bmain,
- struct Depsgraph *depsgraph,
struct ReportList *reports,
struct ID *id,
struct bAction *act,
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index d2613facd83..5ebba4e5d25 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -254,7 +254,10 @@ void ED_operatormacros_mesh(void);
void ED_keymap_mesh(struct wmKeyConfig *keyconf);
/* editmesh_tools.c (could be moved) */
-void EDBM_project_snap_verts(struct bContext *C, struct ARegion *ar, struct BMEditMesh *em);
+void EDBM_project_snap_verts(struct bContext *C,
+ struct Depsgraph *depsgraph,
+ struct ARegion *ar,
+ struct BMEditMesh *em);
/* editface.c */
void paintface_flush_flags(struct bContext *C, struct Object *ob, short flag);
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 038f1bf52a6..5f9534a1f1c 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -166,13 +166,11 @@ void ED_object_vpaintmode_enter_ex(struct Main *bmain,
struct wmWindowManager *wm,
struct Scene *scene,
struct Object *ob);
-void ED_object_vpaintmode_enter(struct bContext *C);
void ED_object_wpaintmode_enter_ex(struct Main *bmain,
struct Depsgraph *depsgraph,
struct wmWindowManager *wm,
struct Scene *scene,
struct Object *ob);
-void ED_object_wpaintmode_enter(struct bContext *C);
void ED_object_vpaintmode_exit_ex(struct Object *ob);
void ED_object_vpaintmode_exit(struct bContext *C);
@@ -185,12 +183,10 @@ void ED_object_sculptmode_enter_ex(struct Main *bmain,
struct Object *ob,
const bool force_dyntopo,
struct ReportList *reports);
-void ED_object_sculptmode_enter(struct bContext *C, struct ReportList *reports);
void ED_object_sculptmode_exit_ex(struct Main *bmain,
struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob);
-void ED_object_sculptmode_exit(struct bContext *C);
void ED_object_location_from_view(struct bContext *C, float loc[3]);
void ED_object_rotation_from_quat(float rot[3], const float quat[4], const char align_axis);
@@ -271,7 +267,6 @@ bool ED_object_mode_compat_set(struct bContext *C,
struct ReportList *reports);
void ED_object_mode_toggle(struct bContext *C, eObjectMode mode);
void ED_object_mode_set(struct bContext *C, eObjectMode mode);
-void ED_object_mode_exit(struct bContext *C);
bool ED_object_mode_generic_enter(struct bContext *C, eObjectMode object_mode);
void ED_object_mode_generic_exit(struct Main *bmain,
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 751f71cc53b..14e18c8bec5 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -76,6 +76,10 @@ enum eGPUFXFlags;
typedef struct ViewContext {
struct bContext *C;
struct Main *bmain;
+ /* Dependency graph is uses for depth drawing, viewport camera matrix access, and also some areas
+ * are re-using this to access evaluated entities.
+ *
+ * Moral of the story: assign to a fully evaluated state. */
struct Depsgraph *depsgraph;
struct Scene *scene;
struct ViewLayer *view_layer;
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 47cf827ed66..03a49943ed3 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -90,8 +90,8 @@ DEF_ICON(COPY_ID)
DEF_ICON(EYEDROPPER)
DEF_ICON_BLANK(92)
DEF_ICON(AUTO)
-DEF_ICON(CHECKBOX_DEHLT) /* de-Hilight - Checkbox OFF */
-DEF_ICON(CHECKBOX_HLT) /* Hilight - Checkbox ON */
+DEF_ICON(CHECKBOX_DEHLT) /* de-Highlight - Checkbox OFF */
+DEF_ICON(CHECKBOX_HLT) /* Highlight - Checkbox ON */
DEF_ICON(UNLOCKED)
DEF_ICON(LOCKED)
DEF_ICON(UNPINNED)
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index 5ff200fa7e4..4d87cc22ef2 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -286,12 +286,11 @@ void ui_but_anim_autokey(bContext *C, uiBut *but, Scene *scene, float cfra)
if (special) {
/* NLA Strip property */
if (IS_AUTOKEY_ON(scene)) {
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
ToolSettings *ts = scene->toolsettings;
insert_keyframe_direct(
- depsgraph, reports, but->rnapoin, but->rnaprop, fcu, cfra, ts->keyframe_type, NULL, 0);
+ reports, but->rnapoin, but->rnaprop, fcu, cfra, ts->keyframe_type, NULL, 0);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
}
}
@@ -300,12 +299,10 @@ void ui_but_anim_autokey(bContext *C, uiBut *but, Scene *scene, float cfra)
* making it easier to set up corrective drivers
*/
if (IS_AUTOKEY_ON(scene)) {
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
ToolSettings *ts = scene->toolsettings;
- insert_keyframe_direct(depsgraph,
- reports,
+ insert_keyframe_direct(reports,
but->rnapoin,
but->rnaprop,
fcu,
@@ -321,7 +318,6 @@ void ui_but_anim_autokey(bContext *C, uiBut *but, Scene *scene, float cfra)
/* TODO: this should probably respect the keyingset only option for anim */
if (autokeyframe_cfra_can_key(scene, id)) {
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
ToolSettings *ts = scene->toolsettings;
short flag = ANIM_get_keyframing_flags(scene, 1);
@@ -333,7 +329,6 @@ void ui_but_anim_autokey(bContext *C, uiBut *but, Scene *scene, float cfra)
* E.g., color wheels (see T42567). */
BLI_assert((fcu->array_index == but->rnaindex) || (but->rnaindex == -1));
insert_keyframe(bmain,
- depsgraph,
reports,
id,
action,
diff --git a/source/blender/editors/interface/interface_eyedropper_depth.c b/source/blender/editors/interface/interface_eyedropper_depth.c
index fc60fc06ac0..2e51701e01d 100644
--- a/source/blender/editors/interface/interface_eyedropper_depth.c
+++ b/source/blender/editors/interface/interface_eyedropper_depth.c
@@ -168,7 +168,7 @@ static void depthdropper_depth_sample_pt(
if (sa->spacetype == SPACE_VIEW3D) {
ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
if (ar) {
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
View3D *v3d = sa->spacedata.first;
RegionView3D *rv3d = ar->regiondata;
/* weak, we could pass in some reference point */
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index d4e8b7548bc..245277c8d22 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -10113,31 +10113,18 @@ static int ui_handler_region_menu(bContext *C, const wmEvent *event, void *UNUSE
if (but) {
bScreen *screen = CTX_wm_screen(C);
- ARegion *ar_temp;
uiBut *but_other;
uiHandleButtonData *data;
- bool is_inside_menu = false;
-
- /* look for a popup menu containing the mouse */
- for (ar_temp = screen->regionbase.first; ar_temp; ar_temp = ar_temp->next) {
- rcti winrct;
-
- ui_region_winrct_get_no_margin(ar_temp, &winrct);
-
- if (BLI_rcti_isect_pt_v(&winrct, &event->x) || ui_region_find_active_but(ar_temp)) {
- BLI_assert(ar_temp->type->regionid == RGN_TYPE_TEMPORARY);
-
- is_inside_menu = true;
- break;
- }
- }
/* handle activated button events */
data = but->active;
if ((data->state == BUTTON_STATE_MENU_OPEN) &&
+ /* Make sure this popup isn't dragging a button.
+ * can happen with popovers (see T67882). */
+ (ui_region_find_active_but(data->menu->region) == NULL) &&
/* make sure mouse isn't inside another menu (see T43247) */
- (is_inside_menu == false) &&
+ (ui_screen_region_find_mouse_over(screen, event) == NULL) &&
(ELEM(but->type, UI_BTYPE_PULLDOWN, UI_BTYPE_POPOVER, UI_BTYPE_MENU)) &&
(but_other = ui_but_find_mouse_over(ar, event)) && (but != but_other) &&
(ELEM(but_other->type, UI_BTYPE_PULLDOWN, UI_BTYPE_POPOVER, UI_BTYPE_MENU))) {
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index ea5ef94d90d..7584a43a790 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -464,7 +464,7 @@ DEF_ICON_VECTOR_COLORSET_DRAW_NTH(20, 19)
# undef DEF_ICON_VECTOR_COLORSET_DRAW_NTH
/* Dynamically render icon instead of rendering a plain color to a texture/buffer
- * This is mot strictly a "vicon", as it needs access to icon->obj to get the color info,
+ * This is not strictly a "vicon", as it needs access to icon->obj to get the color info,
* but it works in a very similar way.
*/
static void vicon_gplayer_color_draw(Icon *icon, int x, int y, int w, int h)
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index fc65129ebf7..a5d9d35e2fe 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -938,6 +938,9 @@ uiBut *ui_region_find_active_but(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
bool ui_region_contains_point_px(const struct ARegion *ar, int x, int y) ATTR_WARN_UNUSED_RESULT;
bool ui_region_contains_rect_px(const struct ARegion *ar, const rcti *rect_px);
+ARegion *ui_screen_region_find_mouse_over_ex(bScreen *screen, int x, int y);
+ARegion *ui_screen_region_find_mouse_over(bScreen *screen, const struct wmEvent *event);
+
/* interface_context_menu.c */
bool ui_popup_context_menu_for_button(struct bContext *C, uiBut *but);
void ui_popup_context_menu_for_panel(struct bContext *C, struct ARegion *ar, struct Panel *pa);
diff --git a/source/blender/editors/interface/interface_query.c b/source/blender/editors/interface/interface_query.c
index 462183b4245..d0efb3714bc 100644
--- a/source/blender/editors/interface/interface_query.c
+++ b/source/blender/editors/interface/interface_query.c
@@ -570,3 +570,29 @@ bool ui_region_contains_rect_px(const ARegion *ar, const rcti *rect_px)
}
/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Screen (#bScreen) Spatial
+ * \{ */
+
+/** Check if the cursor is over any popups. */
+ARegion *ui_screen_region_find_mouse_over_ex(bScreen *screen, int x, int y)
+{
+ for (ARegion *ar = screen->regionbase.first; ar; ar = ar->next) {
+ rcti winrct;
+
+ ui_region_winrct_get_no_margin(ar, &winrct);
+
+ if (BLI_rcti_isect_pt(&winrct, x, y)) {
+ return ar;
+ }
+ }
+ return NULL;
+}
+
+ARegion *ui_screen_region_find_mouse_over(bScreen *screen, const wmEvent *event)
+{
+ return ui_screen_region_find_mouse_over_ex(screen, event->x, event->y);
+}
+
+/** \} */
diff --git a/source/blender/editors/interface/interface_region_hud.c b/source/blender/editors/interface/interface_region_hud.c
index bba5103bc03..54bdbe0ec6e 100644
--- a/source/blender/editors/interface/interface_region_hud.c
+++ b/source/blender/editors/interface/interface_region_hud.c
@@ -70,7 +70,7 @@ static bool last_redo_poll(const bContext *C, short region_type)
bool success = false;
{
- /* Make sure that we are using the same region type as the originial
+ /* Make sure that we are using the same region type as the original
* operator call. Otherwise we would be polling the operator with the
* wrong context.
*/
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index 7d9b722fcc0..b57d100127e 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -31,6 +31,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_math_base.h"
+#include "BLI_math_vector.h"
#include "BKE_context.h"
@@ -1146,33 +1147,49 @@ static int view_zoomdrag_modal(bContext *C, wmOperator *op, const wmEvent *event
}
else if (event->type == MOUSEMOVE) {
float dx, dy;
+ float zoomfac = 0.01f;
+
+ /* some view2d's (graph) don't have min/max zoom, or extreme ones */
+ if (v2d->maxzoom > 0.0f) {
+ zoomfac = clamp_f(0.001f * v2d->maxzoom, 0.001f, 0.01f);
+ }
/* calculate new delta transform, based on zooming mode */
if (U.viewzoom == USER_ZOOM_SCALE) {
/* 'scale' zooming */
float dist;
+ float len_old[2];
+ float len_new[2];
/* x-axis transform */
dist = BLI_rcti_size_x(&v2d->mask) / 2.0f;
- dx = 1.0f - (fabsf(vzd->lastx - vzd->ar->winrct.xmin - dist) + 2.0f) /
- (fabsf(event->mval[0] - dist) + 2.0f);
- dx *= 0.5f * BLI_rctf_size_x(&v2d->cur);
+ len_old[0] = fabsf(vzd->lastx - vzd->ar->winrct.xmin - dist);
+ len_new[0] = fabsf(event->x - vzd->ar->winrct.xmin - dist);
+
+ len_old[0] *= zoomfac * BLI_rctf_size_x(&v2d->cur);
+ len_new[0] *= zoomfac * BLI_rctf_size_x(&v2d->cur);
/* y-axis transform */
dist = BLI_rcti_size_y(&v2d->mask) / 2.0f;
- dy = 1.0f - (fabsf(vzd->lasty - vzd->ar->winrct.ymin - dist) + 2.0f) /
- (fabsf(event->mval[1] - dist) + 2.0f);
- dy *= 0.5f * BLI_rctf_size_y(&v2d->cur);
+ len_old[1] = fabsf(vzd->lasty - vzd->ar->winrct.ymin - dist);
+ len_new[1] = fabsf(event->y - vzd->ar->winrct.ymin - dist);
+
+ len_old[1] *= zoomfac * BLI_rctf_size_y(&v2d->cur);
+ len_new[1] *= zoomfac * BLI_rctf_size_y(&v2d->cur);
+
+ /* Calculate distance */
+ if (v2d->keepzoom & V2D_KEEPASPECT) {
+ dist = len_v2(len_new) - len_v2(len_old);
+ dx = dy = dist;
+ }
+ else {
+ dx = len_new[0] - len_old[0];
+ dy = len_new[1] - len_old[1];
+ }
}
else {
/* 'continuous' or 'dolly' */
- float fac, zoomfac = 0.01f;
-
- /* some view2d's (graph) don't have min/max zoom, or extreme ones */
- if (v2d->maxzoom > 0.0f) {
- zoomfac = clamp_f(0.001f * v2d->maxzoom, 0.001f, 0.01f);
- }
-
+ float fac;
/* x-axis transform */
fac = zoomfac * (event->x - vzd->lastx);
dx = fac * BLI_rctf_size_x(&v2d->cur);
@@ -1180,6 +1197,18 @@ static int view_zoomdrag_modal(bContext *C, wmOperator *op, const wmEvent *event
/* y-axis transform */
fac = zoomfac * (event->y - vzd->lasty);
dy = fac * BLI_rctf_size_y(&v2d->cur);
+
+ /* Only respect user setting zoom axis if the view does not have any zoom restrictions
+ * any will be scaled uniformly */
+ if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0 && (v2d->keepzoom & V2D_LOCKZOOM_Y) == 0 &&
+ (v2d->keepzoom & V2D_KEEPASPECT)) {
+ if (U.uiflag & USER_ZOOM_HORIZ) {
+ dy = 0;
+ }
+ else {
+ dx = 0;
+ }
+ }
}
/* support zoom to always zoom entirely - the v2d code uses portrait or
diff --git a/source/blender/editors/io/io_cache.c b/source/blender/editors/io/io_cache.c
index 9fdcec71cfd..ff2bc72c2f7 100644
--- a/source/blender/editors/io/io_cache.c
+++ b/source/blender/editors/io/io_cache.c
@@ -147,7 +147,7 @@ static int cachefile_reload_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
}
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
BKE_cachefile_reload(depsgraph, cache_file);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index 883dfe9ad7c..683e6d8a2b0 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -72,7 +72,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
float u = 0.0f;
float scalex, scaley;
- Depsgraph *depsgraph = CTX_data_evaluated_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Mask *mask_eval = (Mask *)DEG_get_evaluated_id(depsgraph, &mask_orig->id);
ED_mask_get_size(sa, &width, &height);
diff --git a/source/blender/editors/mask/mask_ops.c b/source/blender/editors/mask/mask_ops.c
index 8e4efddd8a7..c91f431ad20 100644
--- a/source/blender/editors/mask/mask_ops.c
+++ b/source/blender/editors/mask/mask_ops.c
@@ -86,7 +86,7 @@ MaskSplinePoint *ED_mask_point_find_nearest(const bContext *C,
eMaskWhichHandle which_handle = MASK_WHICH_HANDLE_NONE;
int width, height;
- Depsgraph *depsgraph = CTX_data_evaluated_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Mask *mask_eval = (Mask *)DEG_get_evaluated_id(depsgraph, &mask_orig->id);
ED_mask_get_size(sa, &width, &height);
@@ -241,7 +241,7 @@ bool ED_mask_feather_find_nearest(const bContext *C,
float scalex, scaley;
int width, height;
- Depsgraph *depsgraph = CTX_data_evaluated_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Mask *mask_eval = (Mask *)DEG_get_evaluated_id(depsgraph, &mask_orig->id);
ED_mask_get_size(sa, &width, &height);
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index d61c340f7a2..9a70b0a8d36 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -77,7 +77,7 @@ void paintface_flush_flags(struct bContext *C, Object *ob, short flag)
BKE_mesh_flush_select_from_polys(me);
}
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
if (ob_eval == NULL) {
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
index 0da4d20c6b5..5b16cfd00f5 100644
--- a/source/blender/editors/mesh/editmesh_extrude.c
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -658,6 +658,7 @@ void MESH_OT_extrude_faces_indiv(wmOperatorType *ot)
static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
+ struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewContext vc;
BMVert *v1;
BMIter iter;
@@ -819,7 +820,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w
/* also project the source, for retopo workflow */
if (use_proj) {
- EDBM_project_snap_verts(C, vc.ar, vc.em);
+ EDBM_project_snap_verts(C, depsgraph, vc.ar, vc.em);
}
}
@@ -852,7 +853,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w
}
if (use_proj) {
- EDBM_project_snap_verts(C, vc.ar, vc.em);
+ EDBM_project_snap_verts(C, depsgraph, vc.ar, vc.em);
}
/* This normally happens when pushing undo but modal operators
diff --git a/source/blender/editors/mesh/editmesh_knife_project.c b/source/blender/editors/mesh/editmesh_knife_project.c
index 13bcb1334a9..3d34a4ad3b5 100644
--- a/source/blender/editors/mesh/editmesh_knife_project.c
+++ b/source/blender/editors/mesh/editmesh_knife_project.c
@@ -57,7 +57,7 @@ static LinkNode *knifeproject_poly_from_object(const bContext *C,
Object *ob,
LinkNode *polys)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ARegion *ar = CTX_wm_region(C);
struct Mesh *me_eval;
bool me_eval_needs_free;
@@ -173,7 +173,7 @@ void MESH_OT_knife_project(wmOperatorType *ot)
ot->poll = ED_operator_editmesh_region_view3d;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* parameters */
RNA_def_boolean(ot->srna,
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index c7606758b63..2ddd654f824 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -272,7 +272,7 @@ static int ringsel_init(bContext *C, wmOperator *op, bool do_cut)
em_setup_viewcontext(C, &lcd->vc);
- lcd->depsgraph = CTX_data_depsgraph(C);
+ lcd->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
/* assign the drawing handle for drawing preview line... */
lcd->ar = CTX_wm_region(C);
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 7d69816bf93..f40d041294a 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -411,7 +411,7 @@ void MESH_OT_unsubdivide(wmOperatorType *ot)
ot->srna, "iterations", 2, 1, 1000, "Iterations", "Number of times to unsubdivide", 1, 100);
}
-void EDBM_project_snap_verts(bContext *C, ARegion *ar, BMEditMesh *em)
+void EDBM_project_snap_verts(bContext *C, Depsgraph *depsgraph, ARegion *ar, BMEditMesh *em)
{
Main *bmain = CTX_data_main(C);
Object *obedit = em->ob;
@@ -421,7 +421,7 @@ void EDBM_project_snap_verts(bContext *C, ARegion *ar, BMEditMesh *em)
ED_view3d_init_mats_rv3d(obedit, ar->regiondata);
struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d(
- bmain, CTX_data_scene(C), CTX_data_depsgraph(C), 0, ar, CTX_wm_view3d(C));
+ bmain, CTX_data_scene(C), depsgraph, 0, ar, CTX_wm_view3d(C));
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
diff --git a/source/blender/editors/mesh/mesh_mirror.c b/source/blender/editors/mesh/mesh_mirror.c
index d76801a2500..e086eda9b33 100644
--- a/source/blender/editors/mesh/mesh_mirror.c
+++ b/source/blender/editors/mesh/mesh_mirror.c
@@ -278,7 +278,7 @@ void ED_mesh_mirrtopo_init(Mesh *me,
}
if ((tot_unique <= tot_unique_prev) && (tot_unique_edges <= tot_unique_edges_prev)) {
- /* Finish searching for unique values when 1 loop dosn't give a
+ /* Finish searching for unique values when 1 loop doesn't give a
* higher number of unique values compared to the previous loop. */
break;
}
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 41736fb9a14..b082af352b2 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -311,7 +311,7 @@ int join_mesh_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
/* count & check */
CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) {
@@ -674,7 +674,7 @@ int join_mesh_shapes_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *ob_active = CTX_data_active_object(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Mesh *me = (Mesh *)ob_active->data;
Mesh *selme = NULL;
Mesh *me_deformed = NULL;
@@ -1165,7 +1165,7 @@ static void ed_mesh_pick_face_vert__mpoly_find(
bool ED_mesh_pick_face_vert(
bContext *C, Object *ob, const int mval[2], uint dist_px, uint *r_index)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
unsigned int poly_index;
Mesh *me = ob->data;
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index fae53bf7182..fe1d1b1dd46 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -236,7 +236,7 @@ void ED_object_base_init_transform(bContext *C, Base *base, const float loc[3],
{
Object *ob = base->object;
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
if (!scene) {
return;
@@ -250,7 +250,11 @@ void ED_object_base_init_transform(bContext *C, Base *base, const float loc[3],
copy_v3_v3(ob->rot, rot);
}
- BKE_object_where_is_calc(depsgraph, scene, ob);
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
+ BKE_object_transform_copy(object_eval, ob);
+ BKE_object_where_is_calc(depsgraph, scene_eval, object_eval);
+ BKE_object_transform_copy(ob, object_eval);
}
/* Uses context to figure out transform for primitive.
@@ -1758,12 +1762,15 @@ static bool dupliobject_instancer_cmp(const void *a_, const void *b_)
return false;
}
-static void make_object_duplilist_real(
- bContext *C, Scene *scene, Base *base, const bool use_base_parent, const bool use_hierarchy)
+static void make_object_duplilist_real(bContext *C,
+ Depsgraph *depsgraph,
+ Scene *scene,
+ Base *base,
+ const bool use_base_parent,
+ const bool use_hierarchy)
{
Main *bmain = CTX_data_main(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
ListBase *lb_duplis;
DupliObject *dob;
GHash *dupli_gh, *parent_gh = NULL, *instancer_gh = NULL;
@@ -1955,6 +1962,7 @@ static void make_object_duplilist_real(
static int object_duplicates_make_real_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
const bool use_base_parent = RNA_boolean_get(op->ptr, "use_base_parent");
@@ -1963,7 +1971,7 @@ static int object_duplicates_make_real_exec(bContext *C, wmOperator *op)
BKE_main_id_clear_newpoins(bmain);
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
- make_object_duplilist_real(C, scene, base, use_base_parent, use_hierarchy);
+ make_object_duplilist_real(C, depsgraph, scene, base, use_base_parent, use_hierarchy);
/* dependencies were changed */
WM_event_add_notifier(C, NC_OBJECT | ND_PARENT, base->object);
@@ -1990,7 +1998,7 @@ void OBJECT_OT_duplicates_make_real(wmOperatorType *ot)
ot->poll = ED_operator_objectmode;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna,
"use_base_parent",
@@ -2132,7 +2140,7 @@ static Base *duplibase_for_convert(
static int convert_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_evaluated_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 5ef133e87de..7343dba420f 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -864,13 +864,12 @@ void CONSTRAINT_OT_limitdistance_reset(wmOperatorType *ot)
/* ------------- Child-Of Constraint ------------------ */
static void child_get_inverse_matrix_owner_bone(
- const bContext *C, wmOperator *op, Scene *scene, Object *ob, float invmat[4][4])
+ Depsgraph *depsgraph, wmOperator *op, Scene *scene, Object *ob, float invmat[4][4])
{
/* For bone owner we want to do this in evaluated domain.
* BKE_pose_where_is / BKE_pose_where_is_bone relies on (re)evaluating parts of the scene
* and copying new evaluated stuff back to original.
*/
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
bConstraint *con_eval = edit_constraint_property_get(op, ob_eval, CONSTRAINT_TYPE_CHILDOF);
@@ -947,9 +946,8 @@ static void child_get_inverse_matrix_owner_bone(
}
static void child_get_inverse_matrix_owner_object(
- const bContext *C, Scene *scene, Object *ob, bConstraint *con, float invmat[4][4])
+ Depsgraph *depsgraph, Scene *scene, Object *ob, bConstraint *con, float invmat[4][4])
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
/* nullify inverse matrix first */
unit_m4(invmat);
@@ -971,6 +969,7 @@ static void child_get_inverse_matrix_owner_object(
static int childof_set_inverse_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
bConstraint *con = edit_constraint_property_get(op, ob, CONSTRAINT_TYPE_CHILDOF);
@@ -985,10 +984,10 @@ static int childof_set_inverse_exec(bContext *C, wmOperator *op)
}
if (owner == EDIT_CONSTRAINT_OWNER_OBJECT) {
- child_get_inverse_matrix_owner_object(C, scene, ob, con, data->invmat);
+ child_get_inverse_matrix_owner_object(depsgraph, scene, ob, con, data->invmat);
}
else if (owner == EDIT_CONSTRAINT_OWNER_BONE) {
- child_get_inverse_matrix_owner_bone(C, op, scene, ob, data->invmat);
+ child_get_inverse_matrix_owner_bone(depsgraph, op, scene, ob, data->invmat);
}
ED_object_constraint_update(bmain, ob);
@@ -1224,6 +1223,7 @@ void CONSTRAINT_OT_followpath_path_animate(wmOperatorType *ot)
static int objectsolver_set_inverse_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
bConstraint *con = edit_constraint_property_get(op, ob, CONSTRAINT_TYPE_OBJECTSOLVER);
@@ -1238,10 +1238,10 @@ static int objectsolver_set_inverse_exec(bContext *C, wmOperator *op)
}
if (owner == EDIT_CONSTRAINT_OWNER_OBJECT) {
- child_get_inverse_matrix_owner_object(C, scene, ob, con, data->invmat);
+ child_get_inverse_matrix_owner_object(depsgraph, scene, ob, con, data->invmat);
}
else if (owner == EDIT_CONSTRAINT_OWNER_BONE) {
- child_get_inverse_matrix_owner_bone(C, op, scene, ob, data->invmat);
+ child_get_inverse_matrix_owner_bone(depsgraph, op, scene, ob, data->invmat);
}
ED_object_constraint_update(bmain, ob);
diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c
index 465a60ba75c..79aafc6978f 100644
--- a/source/blender/editors/object/object_data_transfer.c
+++ b/source/blender/editors/object/object_data_transfer.c
@@ -111,8 +111,6 @@ static const EnumPropertyItem *dt_layers_select_src_itemf(bContext *C,
int totitem = 0;
const int data_type = RNA_enum_get(ptr, "data_type");
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
-
PropertyRNA *prop = RNA_struct_find_property(ptr, "use_reverse_transfer");
const bool reverse_transfer = prop != NULL && RNA_property_boolean_get(ptr, prop);
const int layers_select_dst = reverse_transfer ? RNA_enum_get(ptr, "layers_select_src") :
@@ -158,6 +156,7 @@ static const EnumPropertyItem *dt_layers_select_src_itemf(bContext *C,
Mesh *me_eval;
int num_data, i;
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *ob_src_eval = DEG_get_evaluated_object(depsgraph, ob_src);
@@ -183,6 +182,7 @@ static const EnumPropertyItem *dt_layers_select_src_itemf(bContext *C,
Mesh *me_eval;
int num_data, i;
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *ob_src_eval = DEG_get_evaluated_object(depsgraph, ob_src);
@@ -397,7 +397,7 @@ static bool data_transfer_exec_is_object_valid(wmOperator *op,
static int data_transfer_exec(bContext *C, wmOperator *op)
{
Object *ob_src = ED_object_active_context(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
ListBase ctx_objects;
@@ -613,7 +613,7 @@ void OBJECT_OT_data_transfer(wmOperatorType *ot)
ot->check = data_transfer_check;
/* Flags.*/
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* Properties.*/
prop = RNA_def_boolean(ot->srna,
@@ -767,7 +767,7 @@ static bool datalayout_transfer_poll(bContext *C)
static int datalayout_transfer_exec(bContext *C, wmOperator *op)
{
Object *ob_act = ED_object_active_context(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
DataTransferModifierData *dtmd;
@@ -873,7 +873,7 @@ void OBJECT_OT_datalayout_transfer(wmOperatorType *ot)
ot->check = data_transfer_check;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* Properties.*/
edit_modifier_properties(ot);
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index a390cf67cf5..ed40a4eb948 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -906,7 +906,9 @@ void ED_objects_recalculate_paths(bContext *C, Scene *scene, bool current_frame_
}
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ /* NOTE: Dependency graph will be evaluated at all the frames, but we first need to access some
+ * nested pointers, like animation data. */
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ListBase targets = {NULL, NULL};
/* loop over objects in scene */
@@ -1056,7 +1058,7 @@ void OBJECT_OT_paths_update(wmOperatorType *ot)
ot->idname = "OBJECT_OT_paths_update";
ot->description = "Recalculate paths for selected objects";
- /* api callbakcs */
+ /* api callbacks */
ot->exec = object_update_paths_exec;
ot->poll = object_update_paths_poll;
diff --git a/source/blender/editors/object/object_gpencil_modifier.c b/source/blender/editors/object/object_gpencil_modifier.c
index 5c4fa5aeee6..075cd5acad6 100644
--- a/source/blender/editors/object/object_gpencil_modifier.c
+++ b/source/blender/editors/object/object_gpencil_modifier.c
@@ -596,7 +596,7 @@ void OBJECT_OT_gpencil_modifier_move_down(wmOperatorType *ot)
static int gpencil_modifier_apply_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob = ED_object_active_context(C);
GpencilModifierData *md = gpencil_edit_modifier_property_get(op, ob, 0);
int apply_as = RNA_enum_get(op->ptr, "apply_as");
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index 707489d588a..15c5ea40991 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -528,7 +528,7 @@ static int add_hook_object(const bContext *C,
int mode,
ReportList *reports)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ModifierData *md = NULL;
HookModifierData *hmd = NULL;
float cent[3];
@@ -603,13 +603,14 @@ static int add_hook_object(const bContext *C,
/* matrix calculus */
/* vert x (obmat x hook->imat) x hook->obmat x ob->imat */
/* (parentinv ) */
- Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
- BKE_object_transform_copy(ob_eval, ob);
- BKE_object_where_is_calc(depsgraph, scene, ob_eval);
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
+ BKE_object_transform_copy(object_eval, ob);
+ BKE_object_where_is_calc(depsgraph, scene_eval, object_eval);
- invert_m4_m4(ob_eval->imat, ob_eval->obmat);
+ invert_m4_m4(object_eval->imat, object_eval->obmat);
/* apparently this call goes from right to left... */
- mul_m4_series(hmd->parentinv, pose_mat, ob_eval->imat, obedit->obmat);
+ mul_m4_series(hmd->parentinv, pose_mat, object_eval->imat, obedit->obmat);
DEG_relations_tag_update(bmain);
diff --git a/source/blender/editors/object/object_modes.c b/source/blender/editors/object/object_modes.c
index 0ec98e089a2..271d8effd30 100644
--- a/source/blender/editors/object/object_modes.c
+++ b/source/blender/editors/object/object_modes.c
@@ -171,14 +171,6 @@ void ED_object_mode_toggle(bContext *C, eObjectMode mode)
if (opstring) {
wmOperatorType *ot = WM_operatortype_find(opstring, false);
- if (ot->flag & OPTYPE_USE_EVAL_DATA) {
- /* We need to force refresh of depsgraph after undo step,
- * redoing the operator *may* rely on some valid evaluated data. */
- struct Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- BKE_scene_view_layer_graph_evaluated_ensure(bmain, scene, view_layer);
- }
WM_operator_name_call_ptr(C, ot, WM_OP_EXEC_REGION_WIN, NULL);
}
}
@@ -194,20 +186,6 @@ void ED_object_mode_set(bContext *C, eObjectMode mode)
wm->op_undo_depth--;
}
-void ED_object_mode_exit(bContext *C)
-{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
- struct Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- FOREACH_OBJECT_BEGIN (view_layer, ob) {
- if (ob->mode & OB_MODE_ALL_MODE_DATA) {
- ED_object_mode_generic_exit(bmain, depsgraph, scene, ob);
- }
- }
- FOREACH_OBJECT_END;
-}
-
/** \} */
/* -------------------------------------------------------------------- */
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index d1d910021a6..8818fd71190 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -1130,7 +1130,7 @@ void OBJECT_OT_modifier_move_down(wmOperatorType *ot)
static int modifier_apply_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
ModifierData *md = edit_modifier_property_get(op, ob, 0);
@@ -1194,7 +1194,7 @@ void OBJECT_OT_modifier_apply(wmOperatorType *ot)
static int modifier_convert_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = ED_object_active_context(C);
@@ -1391,7 +1391,7 @@ void OBJECT_OT_multires_subdivide(wmOperatorType *ot)
static int multires_reshape_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob = ED_object_active_context(C), *secondob = NULL;
MultiresModifierData *mmd = (MultiresModifierData *)edit_modifier_property_get(
op, ob, eModifierType_Multires);
@@ -1934,7 +1934,7 @@ static Object *modifier_skin_armature_create(Depsgraph *depsgraph,
static int skin_armature_create_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C), *arm_ob;
Mesh *me = ob->data;
@@ -1999,7 +1999,7 @@ static bool correctivesmooth_poll(bContext *C)
static int correctivesmooth_bind_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)edit_modifier_property_get(
@@ -2077,7 +2077,7 @@ static bool meshdeform_poll(bContext *C)
static int meshdeform_bind_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob = ED_object_active_context(C);
MeshDeformModifierData *mmd = (MeshDeformModifierData *)edit_modifier_property_get(
op, ob, eModifierType_MeshDeform);
@@ -2316,8 +2316,9 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
for (f = omd->bakestart; f <= omd->bakeend; f++) {
/* For now only simple animation of time value is supported, nothing else.
* No drivers or other modifier parameters. */
- BKE_animsys_evaluate_animdata(
- CTX_data_depsgraph(C), scene, (ID *)ob, ob->adt, f, ADT_RECALC_ANIM);
+ /* TODO(sergey): This operates on an original data, so no flush is needed. However, baking
+ * usually should happen on an evaluated objects, so this seems to be deeper issue here. */
+ BKE_animsys_evaluate_animdata(scene, (ID *)ob, ob->adt, f, ADT_RECALC_ANIM, false);
och->time[i] = omd->time;
i++;
@@ -2402,7 +2403,7 @@ static bool laplaciandeform_poll(bContext *C)
static int laplaciandeform_bind_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_active_context(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData *)edit_modifier_property_get(
op, ob, eModifierType_LaplacianDeform);
@@ -2477,7 +2478,7 @@ static bool surfacedeform_bind_poll(bContext *C)
static int surfacedeform_bind_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_active_context(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
SurfaceDeformModifierData *smd = (SurfaceDeformModifierData *)edit_modifier_property_get(
op, ob, eModifierType_SurfaceDeform);
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index ff31cbc4590..a69f4872e72 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -124,7 +124,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *obedit = CTX_data_edit_object(C);
BMVert *eve;
@@ -677,7 +677,7 @@ bool ED_object_parent_set(ReportList *reports,
const int vert_par[3])
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
bPoseChannel *pchan = NULL;
bPoseChannel *pchan_eval = NULL;
const bool pararm = ELEM(
@@ -1727,7 +1727,7 @@ static Collection *single_object_users_collection(Main *bmain,
const bool is_master_collection)
{
/* Generate new copies for objects in given collection and all its children,
- * and optionnaly also copy collections themselves. */
+ * and optionally also copy collections themselves. */
if (copy_collections && !is_master_collection) {
collection = ID_NEW_SET(collection, BKE_collection_copy(bmain, NULL, collection));
}
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 3f7d5dba149..5934eab62bb 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -547,7 +547,7 @@ static int apply_objects_internal(bContext *C,
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_evaluated_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
float rsmat[3][3], obmat[3][3], iobmat[3][3], mat[4][4], scale;
bool changed = true;
@@ -881,7 +881,7 @@ static int apply_objects_internal(bContext *C,
static int visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_evaluated_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
bool changed = false;
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
@@ -976,7 +976,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
Object *obact = CTX_data_active_object(C);
Object *obedit = CTX_data_edit_object(C);
- Depsgraph *depsgraph = CTX_data_evaluated_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *tob;
float cent[3], cent_neg[3], centn[3];
const float *cursor = scene->cursor.location;
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 4f61443ac54..a43ac59c9b8 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -1514,7 +1514,7 @@ static void moveCloserToDistanceFromPlane(Depsgraph *depsgraph,
static void vgroup_fix(
const bContext *C, Scene *UNUSED(scene), Object *ob, float distToBe, float strength, float cp)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
int i;
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index 40b7a245f69..c06c21b9057 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -473,7 +473,7 @@ static void dpaint_bake_startjob(void *customdata, short *stop, short *do_update
*/
static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob_ = ED_object_context(C);
Object *object_eval = DEG_get_evaluated_object(depsgraph, ob_);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
@@ -505,7 +505,7 @@ static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op)
DynamicPaintBakeJob *job = MEM_mallocN(sizeof(DynamicPaintBakeJob), "DynamicPaintBakeJob");
job->bmain = CTX_data_main(C);
job->scene = scene_eval;
- job->depsgraph = CTX_data_depsgraph(C);
+ job->depsgraph = depsgraph;
job->ob = object_eval;
job->canvas = canvas;
job->surface = surface;
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 2f2516f2055..e6870cda19d 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -252,7 +252,7 @@ static void pe_update_hair_particle_edit_pointers(PTCacheEdit *edit)
/* always gets at least the first particlesystem even if PSYS_CURRENT flag is not set
*
- * note: this function runs on poll, therefor it can runs many times a second
+ * note: this function runs on poll, therefore it can runs many times a second
* keep it fast! */
static PTCacheEdit *pe_get_current(Depsgraph *depsgraph, Scene *scene, Object *ob, int create)
{
@@ -465,7 +465,7 @@ static void PE_set_data(bContext *C, PEData *data)
data->scene = CTX_data_scene(C);
data->view_layer = CTX_data_view_layer(C);
data->ob = CTX_data_active_object(C);
- data->depsgraph = CTX_data_depsgraph(C);
+ data->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
data->edit = PE_get_current(data->scene, data->ob);
}
@@ -1499,7 +1499,7 @@ static void PE_update_selection(Depsgraph *depsgraph, Scene *scene, Object *ob,
DEG_id_tag_update(&ob->id, ID_RECALC_SELECT);
}
-void update_world_cos(Depsgraph *UNUSED(depsgraph), Object *ob, PTCacheEdit *edit)
+void update_world_cos(Object *ob, PTCacheEdit *edit)
{
ParticleSystem *psys = edit->psys;
ParticleSystemModifierData *psmd_eval = edit->psmd_eval;
@@ -1619,7 +1619,7 @@ void PE_update_object(Depsgraph *depsgraph, Scene *scene, Object *ob, int usefla
PE_apply_mirror(ob, edit->psys);
}
if (edit->psys) {
- update_world_cos(depsgraph, ob, edit);
+ update_world_cos(ob, edit);
}
if (pset->flag & PE_AUTO_VELOCITY) {
update_velocities(edit);
@@ -1778,7 +1778,7 @@ static bool select_action_apply(PTCacheEditPoint *point, PTCacheEditKey *key, in
static int pe_select_all_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob = CTX_data_active_object(C);
PTCacheEdit *edit = PE_get_current(scene, ob);
POINT_P;
@@ -2348,7 +2348,7 @@ static int hide_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
PTCacheEdit *edit = PE_get_current(scene, ob);
POINT_P;
@@ -2409,7 +2409,7 @@ static int reveal_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
PTCacheEdit *edit = PE_get_current(scene, ob);
const bool select = RNA_boolean_get(op->ptr, "select");
POINT_P;
@@ -2709,7 +2709,7 @@ static void rekey_particle_to_time(
psys = edit->psys;
- sim.depsgraph = CTX_data_depsgraph(C);
+ sim.depsgraph = CTX_data_depsgraph_pointer(C);
sim.scene = scene;
sim.ob = ob;
sim.psys = psys;
@@ -3519,7 +3519,7 @@ static int mirror_exec(bContext *C, wmOperator *UNUSED(op))
PE_mirror_x(scene, ob, 0);
- update_world_cos(CTX_data_depsgraph(C), ob, edit);
+ update_world_cos(ob, edit);
WM_event_add_notifier(C, NC_OBJECT | ND_PARTICLE | NA_EDITED, ob);
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
@@ -4211,7 +4211,7 @@ static void brush_add_count_iter_finalize(void *__restrict userdata_v,
static int brush_add(const bContext *C, PEData *data, short number)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Scene *scene = data->scene;
Object *ob = data->ob;
Mesh *mesh;
@@ -4542,7 +4542,7 @@ static int brush_edit_init(bContext *C, wmOperator *op)
static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
BrushEdit *bedit = op->customdata;
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Scene *scene = bedit->scene;
Object *ob = bedit->ob;
PTCacheEdit *edit = bedit->edit;
@@ -4747,7 +4747,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
PE_mirror_x(scene, ob, 1);
}
- update_world_cos(depsgraph, ob, edit);
+ update_world_cos(ob, edit);
psys_free_path_cache(NULL, edit);
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
@@ -4993,7 +4993,6 @@ static void shape_cut(PEData *data, int pa_index)
static int shape_cut_exec(bContext *C, wmOperator *UNUSED(op))
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
ParticleEditSettings *pset = PE_settings(scene);
@@ -5032,7 +5031,7 @@ static int shape_cut_exec(bContext *C, wmOperator *UNUSED(op))
recalc_lengths(edit);
if (removed) {
- update_world_cos(depsgraph, ob, edit);
+ update_world_cos(ob, edit);
psys_free_path_cache(NULL, edit);
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
@@ -5203,7 +5202,7 @@ void PE_create_particle_edit(
}
pa++;
}
- update_world_cos(depsgraph, ob, edit);
+ update_world_cos(ob, edit);
}
else {
PTCacheMem *pm;
@@ -5295,7 +5294,7 @@ static void free_all_psys_edit(Object *object)
static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
{
struct wmMsgBus *mbus = CTX_wm_message_bus(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
const int mode_flag = OB_MODE_PARTICLE_EDIT;
@@ -5496,7 +5495,7 @@ static int unify_length_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = CTX_data_active_object(C);
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
PTCacheEdit *edit = PE_get_current(scene, ob);
float average_length = calculate_average_length(edit);
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index fcee2cde5b1..0999d1f3588 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -652,7 +652,7 @@ static void disconnect_hair(Depsgraph *depsgraph, Scene *scene, Object *ob, Part
static int disconnect_hair_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = ED_object_context(C);
ParticleSystem *psys = NULL;
@@ -934,7 +934,7 @@ static bool connect_hair(Depsgraph *depsgraph, Scene *scene, Object *ob, Particl
static int connect_hair_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = ED_object_context(C);
ParticleSystem *psys = NULL;
@@ -1037,7 +1037,7 @@ static void copy_particle_edit(Depsgraph *depsgraph,
pa++;
}
- update_world_cos(depsgraph, ob, edit);
+ update_world_cos(ob, edit);
UI_GetThemeColor3ubv(TH_EDGE_SELECT, edit->sel_col);
UI_GetThemeColor3ubv(TH_WIRE, edit->nosel_col);
@@ -1086,7 +1086,7 @@ static bool copy_particle_systems_to_object(const bContext *C,
bool duplicate_settings)
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ModifierData *md;
ParticleSystem *psys_start = NULL, *psys, *psys_from;
ParticleSystem **tmp_psys;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index dc3673c972f..44858e36fab 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -334,6 +334,7 @@ static void free_all_fluidobject_channels(ListBase *fobjects)
}
static void fluid_init_all_channels(bContext *C,
+ Depsgraph *depsgraph,
Object *UNUSED(fsDomain),
FluidsimSettings *domainSettings,
FluidAnimChannels *channels,
@@ -341,7 +342,6 @@ static void fluid_init_all_channels(bContext *C,
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
Base *base;
int i;
int length = channels->length;
@@ -514,9 +514,11 @@ static void fluid_init_all_channels(bContext *C,
}
}
-static void export_fluid_objects(const bContext *C, ListBase *fobjects, Scene *scene, int length)
+static void export_fluid_objects(Depsgraph *depsgraph,
+ ListBase *fobjects,
+ Scene *scene,
+ int length)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
FluidObject *fobj;
for (fobj = fobjects->first; fobj; fobj = fobj->next) {
@@ -714,7 +716,7 @@ static bool fluid_init_filepaths(Main *bmain,
/* .tmp: don't overwrite/delete original file */
BLI_join_dirfile(targetFile, FILE_MAX, targetDir, suffixConfigTmp);
- /* Ensure whole path exists and is wirtable. */
+ /* Ensure whole path exists and is writeable. */
const bool dir_exists = BLI_dir_create_recursive(targetDir);
const bool is_writable = BLI_file_is_writable(targetFile);
@@ -747,7 +749,7 @@ static bool fluid_init_filepaths(Main *bmain,
/* .tmp: don't overwrite/delete original file */
BLI_join_dirfile(targetFile, FILE_MAX, targetDir, suffixConfigTmp);
- /* Ensure whole path exists and is wirtable. */
+ /* Ensure whole path exists and is writeable. */
if (!BLI_dir_create_recursive(targetDir) || !BLI_file_is_writable(targetFile)) {
BKE_reportf(reports,
RPT_ERROR,
@@ -922,7 +924,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
int i;
FluidsimSettings *domainSettings;
@@ -1051,11 +1053,11 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
(double)noFrames;
/* ******** initialize and allocate animation channels ******** */
- fluid_init_all_channels(C, fsDomain, domainSettings, channels, fobjects);
+ fluid_init_all_channels(C, depsgraph, fsDomain, domainSettings, channels, fobjects);
/* reset to original current frame */
scene->r.cfra = origFrame;
- ED_update_for_newframe(CTX_data_main(C), depsgraph);
+ ED_update_for_newframe(CTX_data_main(C), CTX_data_depsgraph_pointer(C));
/* ******** init domain object's matrix ******** */
copy_m4_m4(domainMat, fsDomain->obmat);
@@ -1153,7 +1155,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
elbeemAddDomain(fsset);
/* ******** export all fluid objects to elbeem ******** */
- export_fluid_objects(C, fobjects, scene, channels->length);
+ export_fluid_objects(depsgraph, fobjects, scene, channels->length);
/* custom data for fluid bake job */
fb->settings = fsset;
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h
index bb7cfe9b1a3..9ebbba07fdf 100644
--- a/source/blender/editors/physics/physics_intern.h
+++ b/source/blender/editors/physics/physics_intern.h
@@ -70,7 +70,7 @@ void recalc_lengths(struct PTCacheEdit *edit);
void recalc_emitter_field(struct Depsgraph *depsgraph,
struct Object *ob,
struct ParticleSystem *psys);
-void update_world_cos(struct Depsgraph *depsgraph, struct Object *ob, struct PTCacheEdit *edit);
+void update_world_cos(struct Object *ob, struct PTCacheEdit *edit);
/* particle_object.c */
void OBJECT_OT_particle_system_add(struct wmOperatorType *ot);
diff --git a/source/blender/editors/physics/physics_pointcache.c b/source/blender/editors/physics/physics_pointcache.c
index e9e89a31f94..bc2f1d6cef6 100644
--- a/source/blender/editors/physics/physics_pointcache.c
+++ b/source/blender/editors/physics/physics_pointcache.c
@@ -156,7 +156,8 @@ static PTCacheBaker *ptcache_baker_create(bContext *C, wmOperator *op, bool all)
baker->bmain = CTX_data_main(C);
baker->scene = CTX_data_scene(C);
baker->view_layer = CTX_data_view_layer(C);
- baker->depsgraph = CTX_data_depsgraph(C);
+ /* Depsgraph is used to sweep the frame range and evaluate scene at different times. */
+ baker->depsgraph = CTX_data_depsgraph_pointer(C);
baker->bake = RNA_boolean_get(op->ptr, "bake");
baker->render = 0;
baker->anim_init = 0;
diff --git a/source/blender/editors/physics/rigidbody_object.c b/source/blender/editors/physics/rigidbody_object.c
index aa323dc53eb..70142b790c0 100644
--- a/source/blender/editors/physics/rigidbody_object.c
+++ b/source/blender/editors/physics/rigidbody_object.c
@@ -464,7 +464,7 @@ static const EnumPropertyItem *rigidbody_materials_itemf(bContext *UNUSED(C),
static int rigidbody_objects_calc_mass_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
int material = RNA_enum_get(op->ptr, "material");
float density;
bool changed = false;
@@ -537,7 +537,7 @@ void RIGIDBODY_OT_mass_calculate(wmOperatorType *ot)
ot->poll = ED_operator_scene_editable;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = prop = RNA_def_enum(
diff --git a/source/blender/editors/render/render_intern.h b/source/blender/editors/render/render_intern.h
index 8e96e382328..5f402583da8 100644
--- a/source/blender/editors/render/render_intern.h
+++ b/source/blender/editors/render/render_intern.h
@@ -37,6 +37,7 @@ void OBJECT_OT_material_slot_select(struct wmOperatorType *ot);
void OBJECT_OT_material_slot_deselect(struct wmOperatorType *ot);
void OBJECT_OT_material_slot_copy(struct wmOperatorType *ot);
void OBJECT_OT_material_slot_move(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_remove_unused(struct wmOperatorType *ot);
void OBJECT_OT_lanpr_update_gp_target(struct wmOperatorType *ot);
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 9ac93f07300..acd7126e56a 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -368,7 +368,7 @@ static int screen_render_exec(bContext *C, wmOperator *op)
RE_SetReports(re, NULL);
// no redraw needed, we leave state as we entered it
- ED_update_for_newframe(mainp, CTX_data_depsgraph(C));
+ ED_update_for_newframe(mainp, CTX_data_depsgraph_pointer(C));
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_RESULT, scene);
@@ -978,8 +978,11 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
rj->scene = scene;
rj->current_scene = rj->scene;
rj->single_layer = single_layer;
- /* TODO(sergey): Render engine should be using own depsgraph. */
- rj->depsgraph = CTX_data_depsgraph(C);
+ /* TODO(sergey): Render engine should be using own depsgraph.
+ *
+ * NOTE: Currently is only used by ED_update_for_newframe() at the end of the render, so no
+ * need to ensure evaluation here. */
+ rj->depsgraph = CTX_data_depsgraph_pointer(C);
rj->camera_override = camera_override;
rj->anim = is_animation;
rj->write_still = is_write_still && !is_animation;
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 72e6c6fdf03..f419d30a17e 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -273,7 +273,7 @@ static void screen_opengl_views_setup(OGLRender *oglrender)
static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, RenderResult *rr)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = oglrender->scene;
ARegion *ar = oglrender->ar;
View3D *v3d = oglrender->v3d;
@@ -592,7 +592,9 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->scene = scene;
oglrender->workspace = workspace;
oglrender->view_layer = CTX_data_view_layer(C);
- oglrender->depsgraph = CTX_data_depsgraph(C);
+ /* NOTE: The depsgraph is not only used to update scene for a new frames, but also to initialize
+ * output video handles, which does need evaluated scene. */
+ oglrender->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
oglrender->cfrao = scene->r.cfra;
oglrender->ofs_samples = samples;
diff --git a/source/blender/editors/render/render_ops.c b/source/blender/editors/render/render_ops.c
index c9b50302784..3512872cb15 100644
--- a/source/blender/editors/render/render_ops.c
+++ b/source/blender/editors/render/render_ops.c
@@ -42,6 +42,7 @@ void ED_operatortypes_render(void)
WM_operatortype_append(OBJECT_OT_material_slot_deselect);
WM_operatortype_append(OBJECT_OT_material_slot_copy);
WM_operatortype_append(OBJECT_OT_material_slot_move);
+ WM_operatortype_append(OBJECT_OT_material_slot_remove_unused);
WM_operatortype_append(OBJECT_OT_lanpr_update_gp_target);
/* Not working */
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index c646ef12846..9b380ad5db1 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -290,7 +290,7 @@ static void set_preview_visibility(Scene *scene,
char pr_type,
int pr_method)
{
- /* Set appropriate layer as visibile. */
+ /* Set appropriate layer as visible. */
LayerCollection *lc = view_layer->layer_collections.first;
const char *collection_name = preview_collection_name(pr_type);
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index f7a1d7187f1..01740c13c9d 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -310,7 +310,7 @@ static int material_slot_de_select(bContext *C, bool select)
}
else {
/* Find the first matching material.
- * Note: there may be multiple but thats not a common use case. */
+ * Note: there may be multiple but that's not a common use case. */
for (short i = 0; i < ob->totcol; i++) {
const Material *mat = give_current_material(ob, i + 1);
if (mat_active == mat) {
@@ -549,6 +549,73 @@ void OBJECT_OT_material_slot_move(wmOperatorType *ot)
"Direction to move the active material towards");
}
+static int material_slot_remove_unused_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_active_object(C);
+
+ if (!ob) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Removing material slots in edit mode screws things up, see bug #21822.*/
+ if (ob == CTX_data_edit_object(C)) {
+ BKE_report(op->reports, RPT_ERROR, "Unable to remove material slot in edit mode");
+ return OPERATOR_CANCELLED;
+ }
+
+ int actcol = ob->actcol;
+
+ int removed = 0;
+ for (int slot = 1; slot <= ob->totcol; slot++) {
+ while (slot <= ob->totcol && !BKE_object_material_slot_used(ob->data, slot)) {
+ ob->actcol = slot;
+ BKE_object_material_slot_remove(CTX_data_main(C), ob);
+
+ if (actcol >= slot) {
+ actcol--;
+ }
+
+ removed++;
+ }
+ }
+
+ ob->actcol = actcol;
+
+ if (!removed) {
+ return OPERATOR_CANCELLED;
+ }
+
+ BKE_reportf(op->reports, RPT_INFO, "Removed %d slots", removed);
+
+ if (ob->mode & OB_MODE_TEXTURE_PAINT) {
+ Scene *scene = CTX_data_scene(C);
+ BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
+ WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL);
+ }
+
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_OB_SHADING, ob);
+ WM_event_add_notifier(C, NC_MATERIAL | ND_SHADING_PREVIEW, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_material_slot_remove_unused(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Remove Unused Slots";
+ ot->idname = "OBJECT_OT_material_slot_remove_unused";
+ ot->description = "Remove unused material slots";
+
+ /* api callbacks */
+ ot->exec = material_slot_remove_unused_exec;
+ ot->poll = ED_operator_object_active_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
/********************** new material operator *********************/
static int new_material_exec(bContext *C, wmOperator *UNUSED(op))
@@ -859,7 +926,7 @@ static int light_cache_bake_exec(bContext *C, wmOperator *op)
EEVEE_lightbake_job_data_free(rj);
// no redraw needed, we leave state as we entered it
- ED_update_for_newframe(bmain, CTX_data_depsgraph(C));
+ ED_update_for_newframe(bmain, CTX_data_depsgraph_pointer(C));
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, scene);
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c
index cf630ab65dd..3254b8d9f8a 100644
--- a/source/blender/editors/render/render_update.c
+++ b/source/blender/editors/render/render_update.c
@@ -140,7 +140,7 @@ void ED_render_scene_update(const DEGEditorUpdateContext *update_ctx, int update
/* NOTE: Important to pass non-updated depsgraph, This is because this function is called
* from inside dependency graph evaluation. Additionally, if we pass fully evaluated one
* we will loose updates stored in the graph. */
- engine->type->view_update(engine, C, CTX_data_depsgraph(C));
+ engine->type->view_update(engine, C, CTX_data_depsgraph_pointer(C));
}
else {
RenderEngineType *engine_type = ED_view3d_engine_type(scene, v3d->shading.type);
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index e5bbeafd89d..5099c370a85 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2696,7 +2696,7 @@ void ED_region_header_init(ARegion *ar)
int ED_area_headersize(void)
{
- /* Accomodate widget and padding. */
+ /* Accommodate widget and padding. */
return U.widget_unit + (int)(UI_DPI_FAC * HEADER_PADDING_Y);
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index c9a45728bc2..eccd85ab276 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -1059,7 +1059,7 @@ static int actionzone_modal(bContext *C, wmOperator *op, const wmEvent *event)
is_gesture = (delta_max > split_threshold);
}
else {
- /* Different area, so posible join. */
+ /* Different area, so possible join. */
if (sad->gesture_dir == 'n') {
WM_cursor_set(win, BC_N_ARROWCURSOR);
}
@@ -4465,7 +4465,7 @@ int ED_screen_animation_play(bContext *C, int sync, int mode)
{
bScreen *screen = CTX_wm_screen(C);
Scene *scene = CTX_data_scene(C);
- Scene *scene_eval = DEG_get_evaluated_scene(CTX_data_depsgraph(C));
+ Scene *scene_eval = DEG_get_evaluated_scene(CTX_data_ensure_evaluated_depsgraph(C));
if (ED_screen_animation_playing(CTX_wm_manager(C))) {
/* stop playback now */
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index d7e1b47d973..5852012891d 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -339,7 +339,7 @@ static int hide_show_exec(bContext *C, wmOperator *op)
{
ARegion *ar = CTX_wm_region(C);
Object *ob = CTX_data_active_object(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Mesh *me = ob->data;
PartialVisAction action;
PartialVisArea area;
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index a0f578c04d0..f3a6cfa0d5c 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -1238,7 +1238,7 @@ void PAINT_OT_texture_paint_toggle(wmOperatorType *ot)
ot->poll = texture_paint_toggle_poll;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int brush_colors_flip_exec(bContext *C, wmOperator *UNUSED(op))
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index f768a66a41c..e5527e7210d 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -1771,7 +1771,7 @@ static float project_paint_uvpixel_mask(const ProjPaintState *ps,
}
else if (angle_cos < ps->normal_angle_inner__cos) {
mask *= (ps->normal_angle - acosf(angle_cos)) / ps->normal_angle_range;
- } /* otherwise no mask normal is needed, were within the limit */
+ } /* otherwise no mask normal is needed, we're within the limit */
}
/* This only works when the opacity doesn't change while painting, stylus pressure messes with
@@ -3159,7 +3159,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
//#endif
}
-#if 0 /* TODO - investigate why this dosnt work sometimes! it should! */
+#if 0 /* TODO - investigate why this doesn't work sometimes! it should! */
/* no intersection for this entire row,
* after some intersection above means we can quit now */
if (has_x_isect == 0 && has_isect) {
@@ -3215,7 +3215,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
* clipped by the bucket's screen aligned rectangle. */
float bucket_clip_edges[2][2];
float edge_verts_inset_clip[2][3];
- /* face edge pairs - loop throuh these:
+ /* face edge pairs - loop through these:
* ((0,1), (1,2), (2,3), (3,0)) or ((0,1), (1,2), (2,0)) for a tri */
int fidx1, fidx2;
@@ -3395,12 +3395,12 @@ static void project_paint_face_init(const ProjPaintState *ps,
}
else if (has_x_isect) {
/* assuming the face is not a bow-tie - we know
- * we cant intersect again on the X */
+ * we can't intersect again on the X */
break;
}
}
-# if 0 /* TODO - investigate why this dosnt work sometimes! it should! */
+# if 0 /* TODO - investigate why this doesn't work sometimes! it should! */
/* no intersection for this entire row,
* after some intersection above means we can quit now */
if (has_x_isect == 0 && has_isect) {
@@ -4012,7 +4012,7 @@ static void project_paint_bleed_add_face_user(const ProjPaintState *ps,
/* Return true if evaluated mesh can be painted on, false otherwise */
static bool proj_paint_state_mesh_eval_init(const bContext *C, ProjPaintState *ps)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob = ps->ob;
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
@@ -4388,7 +4388,7 @@ static void project_paint_prepare_all_faces(ProjPaintState *ps,
image_index = BLI_linklist_index(image_LinkList.list, tpage);
if (image_index == -1 && BKE_image_has_ibuf(tpage, NULL)) {
- /* MemArena dosnt have an append func */
+ /* MemArena doesn't have an append func */
BLI_linklist_append(&image_LinkList, tpage);
image_index = ps->image_tot;
ps->image_tot++;
@@ -5710,7 +5710,7 @@ void paint_proj_stroke(const bContext *C,
/* clone gets special treatment here to avoid going through image initialization */
if (ps_handle->is_clone_cursor_pick) {
Scene *scene = ps_handle->scene;
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
View3D *v3d = CTX_wm_view3d(C);
ARegion *ar = CTX_wm_region(C);
float *cursor = scene->cursor.location;
@@ -5779,7 +5779,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps, int
ps->rv3d = CTX_wm_region_view3d(C);
ps->ar = CTX_wm_region(C);
- ps->depsgraph = CTX_data_depsgraph(C);
+ ps->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ps->scene = scene;
/* allow override of active object */
ps->ob = ob;
@@ -6143,7 +6143,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
char filename[FILE_MAX];
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *settings = scene->toolsettings;
int w = settings->imapaint.screen_grab_size[0];
@@ -6234,8 +6234,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
array += sizeof(rv3d->winmat) / sizeof(float);
memcpy(array, rv3d->viewmat, sizeof(rv3d->viewmat));
array += sizeof(rv3d->viewmat) / sizeof(float);
- is_ortho = ED_view3d_clip_range_get(
- CTX_data_depsgraph(C), v3d, rv3d, &array[0], &array[1], true);
+ is_ortho = ED_view3d_clip_range_get(depsgraph, v3d, rv3d, &array[0], &array[1], true);
/* using float for a bool is dodgy but since its an extra member in the array...
* easier then adding a single bool prop */
array[2] = is_ortho ? 1.0f : 0.0f;
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index c7e2b008d1f..74212058fc7 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -130,7 +130,7 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
{
ARegion *ar = CTX_wm_region(C);
Object *ob = CTX_data_active_object(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
PaintMaskFloodMode mode;
float value;
PBVH *pbvh;
@@ -277,7 +277,7 @@ static void mask_box_select_task_cb(void *__restrict userdata,
bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *rect, bool select)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Sculpt *sd = vc->scene->toolsettings->sculpt;
BoundBox bb;
float clip_planes[4][4];
@@ -444,7 +444,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
if (mcords) {
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
float clip_planes[4][4], clip_planes_final[4][4];
BoundBox bb;
Object *ob;
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 12891484e73..f073877ebcf 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -1329,7 +1329,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event)
redraw = true;
}
- /* do updates for redraw. if event is inbetween mousemove there are more
+ /* do updates for redraw. if event is in between mouse-move there are more
* coming, so postpone potentially slow redraw updates until all are done */
if (event->type != INBETWEEN_MOUSEMOVE) {
wmWindow *window = CTX_wm_window(C);
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index c8ad1b5781d..0f37968f599 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -463,7 +463,7 @@ void paint_sample_color(
bContext *C, ARegion *ar, int x, int y, bool texpaint_proj, bool use_palette)
{
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Paint *paint = BKE_paint_get_active_from_context(C);
Palette *palette = BKE_paint_palette(paint);
PaletteColor *color = NULL;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 47fa2872ff9..9215a90c446 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1171,30 +1171,11 @@ void ED_object_vpaintmode_enter_ex(
{
ed_vwpaintmode_enter_generic(bmain, depsgraph, wm, scene, ob, OB_MODE_VERTEX_PAINT);
}
-void ED_object_vpaintmode_enter(struct bContext *C)
-{
- Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
- wmWindowManager *wm = CTX_wm_manager(C);
- Scene *scene = CTX_data_scene(C);
- Object *ob = CTX_data_active_object(C);
- ED_object_vpaintmode_enter_ex(bmain, depsgraph, wm, scene, ob);
-}
-
void ED_object_wpaintmode_enter_ex(
Main *bmain, Depsgraph *depsgraph, wmWindowManager *wm, Scene *scene, Object *ob)
{
ed_vwpaintmode_enter_generic(bmain, depsgraph, wm, scene, ob, OB_MODE_WEIGHT_PAINT);
}
-void ED_object_wpaintmode_enter(struct bContext *C)
-{
- Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
- wmWindowManager *wm = CTX_wm_manager(C);
- Scene *scene = CTX_data_scene(C);
- Object *ob = CTX_data_active_object(C);
- ED_object_wpaintmode_enter_ex(bmain, depsgraph, wm, scene, ob);
-}
/** \} */
@@ -1396,7 +1377,7 @@ void PAINT_OT_weight_paint_toggle(wmOperatorType *ot)
ot->poll = paint_poll_test;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/** \} */
@@ -1556,7 +1537,7 @@ static bool wpaint_stroke_test_start(bContext *C, wmOperator *op, const float mo
bool *defbase_sel;
SculptSession *ss = ob->sculpt;
VPaint *vp = CTX_data_tool_settings(C)->wpaint;
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
if (ED_wpaint_ensure_data(C, op->reports, WPAINT_ENSURE_MIRROR, &vgroup_index) == false) {
return false;
@@ -2569,7 +2550,7 @@ void PAINT_OT_vertex_paint_toggle(wmOperatorType *ot)
ot->poll = paint_poll_test;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/** \} */
@@ -2638,7 +2619,7 @@ static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const f
Object *ob = CTX_data_active_object(C);
Mesh *me;
SculptSession *ss = ob->sculpt;
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
/* context checks could be a poll() */
me = BKE_mesh_from_object(ob);
@@ -2705,8 +2686,9 @@ static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const f
return 1;
}
-static void do_vpaint_brush_calc_average_color_cb_ex(
- void *__restrict userdata, const int n, const TaskParallelTLS *__restrict UNUSED(tls))
+static void do_vpaint_brush_calc_average_color_cb_ex(void *__restrict userdata,
+ const int n,
+ const TaskParallelTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
index b6a6c897606..1dc28328244 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
@@ -119,7 +119,7 @@ static bool weight_from_bones_poll(bContext *C)
static int weight_from_bones_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
Object *armob = modifiers_isDeformedByArmature(ob);
@@ -161,7 +161,7 @@ void PAINT_OT_weight_from_bones(wmOperatorType *ot)
ot->poll = weight_from_bones_poll;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(
@@ -746,7 +746,7 @@ static int paint_weight_gradient_exec(bContext *C, wmOperator *op)
float sco_end[2] = {x_end, y_end};
const bool is_interactive = (gesture != NULL);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
WPGradient_userData data = {NULL};
@@ -880,7 +880,7 @@ void PAINT_OT_weight_gradient(wmOperatorType *ot)
ot->cancel = WM_gesture_straightline_cancel;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
prop = RNA_def_enum(ot->srna, "type", gradient_types, 0, "Type", "");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 4b35fdbd2ed..c8709d40f96 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -1262,7 +1262,6 @@ float tex_strength(SculptSession *ss,
/* Falloff curve */
avg *= BKE_brush_curve_strength(br, len, cache->radius);
-
avg *= frontface(br, cache->view_normal, vno, fno);
/* Paint mask */
@@ -4923,7 +4922,7 @@ static void sculpt_stroke_modifiers_check(const bContext *C, Object *ob, const B
SculptSession *ss = ob->sculpt;
if (ss->kb || ss->modifiers_active) {
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
bool need_pmap = sculpt_any_smooth_mode(brush, ss->cache, 0);
BKE_sculpt_update_object_for_edit(depsgraph, ob, need_pmap, false);
}
@@ -5136,7 +5135,7 @@ static void sculpt_brush_init_tex(const Scene *scene, Sculpt *sd, SculptSession
static void sculpt_brush_stroke_init(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
@@ -5184,7 +5183,7 @@ void sculpt_update_object_bounding_box(Object *ob)
static void sculpt_flush_update_step(bContext *C)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
ARegion *ar = CTX_wm_region(C);
@@ -5753,7 +5752,7 @@ static void sculpt_dynamic_topology_disable_ex(
void sculpt_dynamic_topology_disable(bContext *C, SculptUndoNode *unode)
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
sculpt_dynamic_topology_disable_ex(bmain, depsgraph, scene, ob, unode);
@@ -5790,7 +5789,7 @@ static void sculpt_dynamic_topology_enable_with_undo(Main *bmain,
static int sculpt_dynamic_topology_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
@@ -6153,16 +6152,6 @@ void ED_object_sculptmode_enter_ex(Main *bmain,
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
}
-void ED_object_sculptmode_enter(struct bContext *C, ReportList *reports)
-{
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
- ED_object_sculptmode_enter_ex(bmain, depsgraph, scene, ob, false, reports);
-}
-
void ED_object_sculptmode_exit_ex(Main *bmain, Depsgraph *depsgraph, Scene *scene, Object *ob)
{
const int mode_flag = OB_MODE_SCULPT;
@@ -6209,16 +6198,6 @@ void ED_object_sculptmode_exit_ex(Main *bmain, Depsgraph *depsgraph, Scene *scen
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
}
-void ED_object_sculptmode_exit(bContext *C)
-{
- Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
- ED_object_sculptmode_exit_ex(bmain, depsgraph, scene, ob);
-}
-
static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
{
struct wmMsgBus *mbus = CTX_wm_message_bus(C);
@@ -6265,7 +6244,7 @@ static void SCULPT_OT_sculptmode_toggle(wmOperatorType *ot)
ot->exec = sculpt_mode_toggle_exec;
ot->poll = ED_operator_object_active_editable_mesh;
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static bool sculpt_and_constant_or_manual_detail_poll(bContext *C)
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index e9d17b11ccc..dde1e51e764 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -127,11 +127,10 @@ static bool sculpt_undo_restore_deformed(
}
}
-static bool sculpt_undo_restore_coords(bContext *C, SculptUndoNode *unode)
+static bool sculpt_undo_restore_coords(bContext *C, Depsgraph *depsgraph, SculptUndoNode *unode)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
SculptSession *ss = ob->sculpt;
SubdivCCG *subdiv_ccg = ss->subdiv_ccg;
MVert *mvert;
@@ -455,13 +454,12 @@ static int sculpt_undo_bmesh_restore(bContext *C,
return false;
}
-static void sculpt_undo_restore_list(bContext *C, ListBase *lb)
+static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase *lb)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
Object *ob = OBACT(view_layer);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
SculptSession *ss = ob->sculpt;
SubdivCCG *subdiv_ccg = ss->subdiv_ccg;
SculptUndoNode *unode;
@@ -512,7 +510,7 @@ static void sculpt_undo_restore_list(bContext *C, ListBase *lb)
switch (unode->type) {
case SCULPT_UNDO_COORDS:
- if (sculpt_undo_restore_coords(C, unode)) {
+ if (sculpt_undo_restore_coords(C, depsgraph, unode)) {
update = true;
}
break;
@@ -1062,21 +1060,27 @@ static bool sculpt_undosys_step_encode(struct bContext *UNUSED(C),
return true;
}
-static void sculpt_undosys_step_decode_undo_impl(struct bContext *C, SculptUndoStep *us)
+static void sculpt_undosys_step_decode_undo_impl(struct bContext *C,
+ Depsgraph *depsgraph,
+ SculptUndoStep *us)
{
BLI_assert(us->step.is_applied == true);
- sculpt_undo_restore_list(C, &us->data.nodes);
+ sculpt_undo_restore_list(C, depsgraph, &us->data.nodes);
us->step.is_applied = false;
}
-static void sculpt_undosys_step_decode_redo_impl(struct bContext *C, SculptUndoStep *us)
+static void sculpt_undosys_step_decode_redo_impl(struct bContext *C,
+ Depsgraph *depsgraph,
+ SculptUndoStep *us)
{
BLI_assert(us->step.is_applied == false);
- sculpt_undo_restore_list(C, &us->data.nodes);
+ sculpt_undo_restore_list(C, depsgraph, &us->data.nodes);
us->step.is_applied = true;
}
-static void sculpt_undosys_step_decode_undo(struct bContext *C, SculptUndoStep *us)
+static void sculpt_undosys_step_decode_undo(struct bContext *C,
+ Depsgraph *depsgraph,
+ SculptUndoStep *us)
{
SculptUndoStep *us_iter = us;
while (us_iter->step.next && (us_iter->step.next->type == us_iter->step.type)) {
@@ -1086,12 +1090,14 @@ static void sculpt_undosys_step_decode_undo(struct bContext *C, SculptUndoStep *
us_iter = (SculptUndoStep *)us_iter->step.next;
}
while (us_iter != us) {
- sculpt_undosys_step_decode_undo_impl(C, us_iter);
+ sculpt_undosys_step_decode_undo_impl(C, depsgraph, us_iter);
us_iter = (SculptUndoStep *)us_iter->step.prev;
}
}
-static void sculpt_undosys_step_decode_redo(struct bContext *C, SculptUndoStep *us)
+static void sculpt_undosys_step_decode_redo(struct bContext *C,
+ Depsgraph *depsgraph,
+ SculptUndoStep *us)
{
SculptUndoStep *us_iter = us;
while (us_iter->step.prev && (us_iter->step.prev->type == us_iter->step.type)) {
@@ -1101,7 +1107,7 @@ static void sculpt_undosys_step_decode_redo(struct bContext *C, SculptUndoStep *
us_iter = (SculptUndoStep *)us_iter->step.prev;
}
while (us_iter && (us_iter->step.is_applied == false)) {
- sculpt_undosys_step_decode_redo_impl(C, us_iter);
+ sculpt_undosys_step_decode_redo_impl(C, depsgraph, us_iter);
if (us_iter == us) {
break;
}
@@ -1112,6 +1118,8 @@ static void sculpt_undosys_step_decode_redo(struct bContext *C, SculptUndoStep *
static void sculpt_undosys_step_decode(
struct bContext *C, struct Main *bmain, UndoStep *us_p, int dir, bool UNUSED(is_final))
{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+
/* Ensure sculpt mode. */
{
Scene *scene = CTX_data_scene(C);
@@ -1120,7 +1128,6 @@ static void sculpt_undosys_step_decode(
BKE_scene_view_layer_graph_evaluated_ensure(bmain, scene, view_layer);
Object *ob = OBACT(view_layer);
if (ob && (ob->type == OB_MESH)) {
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
if (ob->mode & OB_MODE_SCULPT) {
/* pass */
}
@@ -1142,10 +1149,10 @@ static void sculpt_undosys_step_decode(
SculptUndoStep *us = (SculptUndoStep *)us_p;
if (dir < 0) {
- sculpt_undosys_step_decode_undo(C, us);
+ sculpt_undosys_step_decode_undo(C, depsgraph, us);
}
else {
- sculpt_undosys_step_decode_redo(C, us);
+ sculpt_undosys_step_decode_redo(C, depsgraph, us);
}
}
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index 0241a2fbe88..10d38055085 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -305,7 +305,9 @@ static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ /* NOTE: We will be forefully evaluating dependency graph at every frame, so no need to ensure
+ * current scene state is evaluated as it will be lost anyway. */
+ struct Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
int oldfra = scene->r.cfra;
int cfra;
@@ -343,7 +345,7 @@ static int sound_mixdown_exec(bContext *C, wmOperator *op)
#ifdef WITH_AUDASPACE
char path[FILE_MAX];
char filename[FILE_MAX];
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Main *bmain = CTX_data_main(C);
int split;
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index 7fc84db3f75..944a0c74f4c 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -704,7 +704,6 @@ static void insert_action_keys(bAnimContext *ac, short mode)
bAnimListElem *ale;
int filter;
- struct Depsgraph *depsgraph = ac->depsgraph;
ReportList *reports = ac->reports;
Scene *scene = ac->scene;
ToolSettings *ts = scene->toolsettings;
@@ -741,7 +740,6 @@ static void insert_action_keys(bAnimContext *ac, short mode)
*/
if (ale->id && !ale->owner) {
insert_keyframe(ac->bmain,
- depsgraph,
reports,
ale->id,
NULL,
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index e1af9728685..5f04d0863a7 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -626,36 +626,35 @@ static void view_zoom_apply(
bContext *C, ViewZoomData *vpd, wmOperator *op, const wmEvent *event, const bool zoom_to_pos)
{
float factor;
+ float delta;
- if (U.viewzoom == USER_ZOOM_CONT) {
- SpaceClip *sclip = CTX_wm_space_clip(C);
- double time = PIL_check_seconds_timer();
- float time_step = (float)(time - vpd->timer_lastdraw);
- float fac;
- float zfac;
-
+ if (U.viewzoom != USER_ZOOM_SCALE) {
if (U.uiflag & USER_ZOOM_HORIZ) {
- fac = (float)(event->x - vpd->x);
+ delta = (float)(event->x - vpd->x);
}
else {
- fac = (float)(event->y - vpd->y);
+ delta = (float)(event->y - vpd->y);
}
+ }
+ else {
+ delta = event->x - vpd->x + event->y - vpd->y;
+ }
- if (U.uiflag & USER_ZOOM_INVERT) {
- fac = -fac;
- }
+ if (U.uiflag & USER_ZOOM_INVERT) {
+ delta = -delta;
+ }
- zfac = 1.0f + ((fac / 20.0f) * time_step);
+ if (U.viewzoom == USER_ZOOM_CONT) {
+ SpaceClip *sclip = CTX_wm_space_clip(C);
+ double time = PIL_check_seconds_timer();
+ float time_step = (float)(time - vpd->timer_lastdraw);
+ float zfac;
+
+ zfac = 1.0f + ((delta / 20.0f) * time_step);
vpd->timer_lastdraw = time;
factor = (sclip->zoom * zfac) / vpd->zoom;
}
else {
- float delta = event->x - vpd->x + event->y - vpd->y;
-
- if (U.uiflag & USER_ZOOM_INVERT) {
- delta *= -1;
- }
-
factor = 1.0f + delta / 300.0f;
}
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 7e19ac255f0..c1cb975447f 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -556,17 +556,17 @@ static void clip_operatortypes(void)
static void clip_keymap(struct wmKeyConfig *keyconf)
{
- /* ******** Global hotkeys avalaible for all regions ******** */
+ /* ******** Global hotkeys available for all regions ******** */
WM_keymap_ensure(keyconf, "Clip", SPACE_CLIP, 0);
- /* ******** Hotkeys avalaible for main region only ******** */
+ /* ******** Hotkeys available for main region only ******** */
WM_keymap_ensure(keyconf, "Clip Editor", SPACE_CLIP, 0);
// keymap->poll = ED_space_clip_tracking_poll;
- /* ******** Hotkeys avalaible for preview region only ******** */
+ /* ******** Hotkeys available for preview region only ******** */
WM_keymap_ensure(keyconf, "Clip Graph Editor", SPACE_CLIP, 0);
- /* ******** Hotkeys avalaible for channels region only ******** */
+ /* ******** Hotkeys available for channels region only ******** */
WM_keymap_ensure(keyconf, "Clip Dopesheet Editor", SPACE_CLIP, 0);
}
@@ -947,7 +947,7 @@ static void clip_main_region_draw(const bContext *C, ARegion *ar)
ScrArea *sa = CTX_wm_area(C);
int mask_width, mask_height;
ED_mask_get_size(sa, &mask_width, &mask_height);
- ED_mask_draw_region(CTX_data_depsgraph(C),
+ ED_mask_draw_region(CTX_data_expect_evaluated_depsgraph(C),
mask,
ar,
sc->mask_info.draw_flag,
@@ -1224,7 +1224,7 @@ static void clip_header_region_listener(wmWindow *UNUSED(win),
switch (wmn->data) {
/* for proportional editmode only */
case ND_TOOLSETTINGS:
- /* TODO - should do this when in mask mode only but no datas available */
+ /* TODO - should do this when in mask mode only but no data available */
// if (sc->mode == SC_MODE_MASKEDIT)
{
ED_region_tag_redraw(ar);
diff --git a/source/blender/editors/space_clip/tracking_ops_orient.c b/source/blender/editors/space_clip/tracking_ops_orient.c
index 61991993b10..de0025a53d2 100644
--- a/source/blender/editors/space_clip/tracking_ops_orient.c
+++ b/source/blender/editors/space_clip/tracking_ops_orient.c
@@ -39,6 +39,7 @@
#include "BKE_report.h"
#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -395,7 +396,6 @@ static int set_plane_exec(bContext *C, wmOperator *op)
ListBase *tracksbase;
Object *object;
Object *camera = get_camera_with_movieclip(scene, clip);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
int tot = 0;
float vec[3][3], mat[4][4], obmat[4][4], newmat[4][4], orig[3] = {0.0f, 0.0f, 0.0f};
int plane = RNA_enum_get(op->ptr, "plane");
@@ -484,7 +484,13 @@ static int set_plane_exec(bContext *C, wmOperator *op)
BKE_object_apply_mat4(object, mat, 0, 0);
}
- BKE_object_where_is_calc(depsgraph, scene, object);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
+ BKE_object_transform_copy(object_eval, object);
+ BKE_object_where_is_calc(depsgraph, scene_eval, object_eval);
+ BKE_object_transform_copy(object, object_eval);
+
set_axis(scene, object, clip, tracking_object, axis_track, 'X');
DEG_id_tag_update(&clip->id, 0);
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 9bdea13276b..3a6d59c1dbf 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -536,7 +536,7 @@ static void renamebutton_cb(bContext *C, void *UNUSED(arg1), char *oldname)
WM_report_banner_show();
}
else {
- /* If rename is sucessfull, scroll to newly renamed entry. */
+ /* If rename is successful, scroll to newly renamed entry. */
BLI_strncpy(sfile->params->renamefile, filename, sizeof(sfile->params->renamefile));
sfile->params->rename_flag = FILE_PARAMS_RENAME_POSTSCROLL_PENDING;
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index 4e50413513a..eb5f02b6e13 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -1757,7 +1757,7 @@ static int file_smoothscroll_invoke(bContext *C, wmOperator *UNUSED(op), const w
(middle_offset - min_middle_offset < items_block_size));
/* OR edited item must be towards the end, and we are scrolled fully to the end.
* This one is crucial (unlike the one for the beginning), because without it we won't scroll
- * fully to the end, and last column or row wil end up only partially drawn. */
+ * fully to the end, and last column or row will end up only partially drawn. */
const bool is_full_end = ((sfile->scroll_offset > max_middle_offset) &&
(max_tot_scroll - max_curr_scroll < 1.0f) &&
(max_middle_offset - middle_offset < items_block_size));
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index faaecd975a3..db42d007b8e 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -28,7 +28,7 @@
#include <sys/stat.h>
#include <sys/types.h>
-/* path/file handeling stuff */
+/* path/file handling stuff */
#ifdef WIN32
# include <io.h>
# include <direct.h>
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index b16374e0d66..e7ba498fc11 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -721,7 +721,7 @@ static void draw_fcurve_curve_bezts(
v1[1] = prevbezt->vec[1][1];
}
else if (prevbezt->ipo == BEZT_IPO_LIN) {
- /* extrapolate linear dosnt use the handle, use the next points center instead */
+ /* extrapolate linear doesn't use the handle, use the next points center instead */
fac = (prevbezt->vec[1][0] - bezt->vec[1][0]) / (prevbezt->vec[1][0] - v1[0]);
if (fac) {
fac = 1.0f / fac;
@@ -840,7 +840,7 @@ static void draw_fcurve_curve_bezts(
v1[1] = prevbezt->vec[1][1];
}
else if (prevbezt->ipo == BEZT_IPO_LIN) {
- /* extrapolate linear dosnt use the handle, use the previous points center instead */
+ /* extrapolate linear doesn't use the handle, use the previous points center instead */
bezt = prevbezt - 1;
fac = (prevbezt->vec[1][0] - bezt->vec[1][0]) / (prevbezt->vec[1][0] - v1[0]);
if (fac) {
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index dc5837e3fd1..b624e21937f 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -604,7 +604,6 @@ static void insert_graph_keys(bAnimContext *ac, eGraphKeys_InsertKey_Types mode)
ReportList *reports = ac->reports;
SpaceGraph *sipo = (SpaceGraph *)ac->sl;
- struct Depsgraph *depsgraph = ac->depsgraph;
Scene *scene = ac->scene;
ToolSettings *ts = scene->toolsettings;
short flag = 0;
@@ -696,7 +695,6 @@ static void insert_graph_keys(bAnimContext *ac, eGraphKeys_InsertKey_Types mode)
*/
if (ale->id && !ale->owner && !fcu->driver) {
insert_keyframe(ac->bmain,
- depsgraph,
reports,
ale->id,
NULL,
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index b79ed1c83c4..374a58d1808 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -556,39 +556,36 @@ static void image_zoom_apply(ViewZoomData *vpd,
const bool zoom_to_pos)
{
float factor;
+ float delta;
- if (viewzoom == USER_ZOOM_CONT) {
- double time = PIL_check_seconds_timer();
- float time_step = (float)(time - vpd->timer_lastdraw);
- float fac;
- float zfac;
-
+ if (viewzoom != USER_ZOOM_SCALE) {
if (U.uiflag & USER_ZOOM_HORIZ) {
- fac = (float)(x - vpd->origx);
+ delta = (float)(x - vpd->origx);
}
else {
- fac = (float)(y - vpd->origy);
+ delta = (float)(y - vpd->origy);
}
+ }
+ else {
+ delta = x - vpd->origx + y - vpd->origy;
+ }
- if (zoom_invert) {
- fac = -fac;
- }
+ if (zoom_invert) {
+ delta = -delta;
+ }
+
+ if (viewzoom == USER_ZOOM_CONT) {
+ double time = PIL_check_seconds_timer();
+ float time_step = (float)(time - vpd->timer_lastdraw);
+ float zfac;
/* oldstyle zoom */
- zfac = 1.0f + ((fac / 20.0f) * time_step);
+ zfac = 1.0f + ((delta / 20.0f) * time_step);
vpd->timer_lastdraw = time;
/* this is the final zoom, but instead make it into a factor */
- // zoom = vpd->sima->zoom * zfac;
factor = (vpd->sima->zoom * zfac) / vpd->zoom;
}
else {
- /* for now do the same things for scale and dolly */
- float delta = x - vpd->origx + y - vpd->origy;
-
- if (zoom_invert) {
- delta *= -1.0f;
- }
-
factor = 1.0f + delta / 300.0f;
}
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index e8116193c1f..7ff075bf819 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -576,7 +576,7 @@ static void image_main_region_draw(const bContext *C, ARegion *ar)
SpaceImage *sima = CTX_wm_space_image(C);
Object *obact = CTX_data_active_object(C);
Object *obedit = CTX_data_edit_object(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
Mask *mask = NULL;
bool show_uvedit = false;
bool show_curve = false;
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index 1c9a7d3584c..946274de882 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -158,7 +158,7 @@ static void stats_object(Object *ob, SceneStats *stats, GSet *objects_gset)
if (stats_mesheval(me_eval, is_selected, stats)) {
break;
}
- ATTR_FALLTHROUGH; /* Falltrough to displist. */
+ ATTR_FALLTHROUGH; /* Fallthrough to displist. */
}
case OB_MBALL: {
int totv = 0, totf = 0, tottri = 0;
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index 0836617ab44..11933ef0811 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -143,7 +143,6 @@ void ED_operatormacros_node(void)
"Move nodes and attach to frame",
OPTYPE_UNDO | OPTYPE_REGISTER);
mot = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
- RNA_boolean_set(mot->ptr, "release_confirm", true);
WM_operatortype_macro_define(ot, "NODE_OT_attach");
WM_operatortype_macro_define(ot, "NODE_OT_insert_offset");
@@ -153,7 +152,6 @@ void ED_operatormacros_node(void)
"Move nodes and attach to frame",
OPTYPE_UNDO | OPTYPE_REGISTER);
mot = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
- RNA_boolean_set(mot->ptr, "release_confirm", true);
RNA_boolean_set(mot->ptr, "remove_on_cancel", true);
WM_operatortype_macro_define(ot, "NODE_OT_attach");
WM_operatortype_macro_define(ot, "NODE_OT_insert_offset");
@@ -168,7 +166,6 @@ void ED_operatormacros_node(void)
OPTYPE_UNDO | OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "NODE_OT_detach");
mot = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
- RNA_boolean_set(mot->ptr, "release_confirm", true);
WM_operatortype_macro_define(ot, "NODE_OT_attach");
ot = WM_operatortype_append_macro("NODE_OT_duplicate_move",
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index bee615108f9..c932766ab93 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -113,7 +113,7 @@ static void do_outliner_activate_obdata(
bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend)
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *obact = OBACT(view_layer);
Object *ob = base->object;
bool use_all = false;
@@ -161,7 +161,7 @@ static void do_outliner_activate_pose(
bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend)
{
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *obact = OBACT(view_layer);
Object *ob = base->object;
bool use_all = false;
@@ -341,7 +341,7 @@ static eOLDrawState tree_element_set_active_object(bContext *C,
if (base && !BKE_object_is_mode_compat(base->object, object_mode)) {
if (object_mode == OB_MODE_OBJECT) {
struct Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ED_object_mode_generic_exit(bmain, depsgraph, scene, base->object);
}
if (!BKE_object_is_mode_compat(base->object, object_mode)) {
diff --git a/source/blender/editors/space_sequencer/sequencer_buttons.c b/source/blender/editors/space_sequencer/sequencer_buttons.c
index a6458ee5d31..6740c2baad2 100644
--- a/source/blender/editors/space_sequencer/sequencer_buttons.c
+++ b/source/blender/editors/space_sequencer/sequencer_buttons.c
@@ -76,7 +76,7 @@ static void metadata_panel_context_draw(const bContext *C, Panel *panel)
return;
}
struct Main *bmain = CTX_data_main(C);
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
struct Scene *scene = CTX_data_scene(C);
SpaceSeq *space_sequencer = CTX_wm_space_seq(C);
/* NOTE: We can only reliably show metadata for the original (current)
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 76c198b3d6b..ea815bd5456 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1546,7 +1546,7 @@ void sequencer_draw_preview(const bContext *C,
bool draw_backdrop)
{
struct Main *bmain = CTX_data_main(C);
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
struct View2D *v2d = &ar->v2d;
struct ImBuf *ibuf = NULL;
struct ImBuf *scope = NULL;
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index ff0ab9285db..611b233eed0 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -181,7 +181,7 @@ static void seq_proxy_build_job(const bContext *C)
{
wmJob *wm_job;
ProxyJob *pj;
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Scene *scene = CTX_data_scene(C);
Editing *ed = BKE_sequencer_editing_get(scene, false);
ScrArea *sa = CTX_wm_area(C);
@@ -2886,7 +2886,7 @@ static int sequencer_view_all_preview_exec(bContext *C, wmOperator *UNUSED(op))
imgwidth = (scene->r.size * scene->r.xsch) / 100;
imgheight = (scene->r.size * scene->r.ysch) / 100;
- /* Apply aspect, dosnt need to be that accurate */
+ /* Apply aspect, doesn't need to be that accurate */
imgwidth = (int)(imgwidth * (scene->r.xasp / scene->r.yasp));
if (((imgwidth >= width) || (imgheight >= height)) && ((width > 0) && (height > 0))) {
@@ -3612,7 +3612,7 @@ static int sequencer_rebuild_proxy_invoke(bContext *C,
static int sequencer_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Editing *ed = BKE_sequencer_editing_get(scene, false);
Sequence *seq;
diff --git a/source/blender/editors/space_sequencer/sequencer_view.c b/source/blender/editors/space_sequencer/sequencer_view.c
index 593dd86477a..534d02c7bf3 100644
--- a/source/blender/editors/space_sequencer/sequencer_view.c
+++ b/source/blender/editors/space_sequencer/sequencer_view.c
@@ -92,7 +92,7 @@ static void sample_draw(const bContext *C, ARegion *ar, void *arg_info)
static void sample_apply(bContext *C, wmOperator *op, const wmEvent *event)
{
Main *bmain = CTX_data_main(C);
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
SpaceSeq *sseq = (SpaceSeq *)CTX_wm_space_data(C);
ARegion *ar = CTX_wm_region(C);
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index 24f282ff920..c5e90cf247d 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -254,7 +254,9 @@ static int text_context(const bContext *C, const char *member, bContextDataResul
return 1;
}
else if (CTX_data_equals(member, "edit_text")) {
- CTX_data_id_pointer_set(result, &st->text->id);
+ if (st->text != NULL) {
+ CTX_data_id_pointer_set(result, &st->text->id);
+ }
return 1;
}
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index cdaecdf06f1..7acff998e2b 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -1141,7 +1141,7 @@ static void view3d_header_region_listener(wmWindow *UNUSED(win),
}
/* From topbar, which ones are needed? split per header? */
- /* Disable for now, re-enable if neede, or remove - campbell. */
+ /* Disable for now, re-enable if needed, or remove - campbell. */
#if 0
/* context changes */
switch (wmn->category) {
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 9bbfee9f771..8844428b1bf 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1082,7 +1082,7 @@ static void draw_rotation_guide(const RegionView3D *rv3d)
static void view3d_draw_border(const bContext *C, ARegion *ar)
{
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
RegionView3D *rv3d = ar->regiondata;
View3D *v3d = CTX_wm_view3d(C);
@@ -1453,7 +1453,7 @@ void view3d_draw_region_info(const bContext *C, ARegion *ar)
static void view3d_draw_view(const bContext *C, ARegion *ar)
{
ED_view3d_draw_setup_view(CTX_wm_window(C),
- CTX_data_depsgraph(C),
+ CTX_data_expect_evaluated_depsgraph(C),
CTX_data_scene(C),
ar,
CTX_wm_view3d(C),
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index fd0d9c6891f..826eddc63d1 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -219,7 +219,7 @@ static void viewops_data_alloc(bContext *C, wmOperator *op)
/* store data */
op->customdata = vod;
vod->bmain = CTX_data_main(C);
- vod->depsgraph = CTX_data_depsgraph(C);
+ vod->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
vod->scene = CTX_data_scene(C);
vod->sa = CTX_wm_area(C);
vod->ar = CTX_wm_region(C);
@@ -249,7 +249,7 @@ static bool view3d_orbit_calc_center(bContext *C, float r_dyn_ofs[3])
static float lastofs[3] = {0, 0, 0};
bool is_set = false;
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
View3D *v3d = CTX_wm_view3d(C);
@@ -373,7 +373,7 @@ static void viewops_data_create(bContext *C,
const wmEvent *event,
enum eViewOpsFlag viewops_flag)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewOpsData *vod = op->customdata;
RegionView3D *rv3d = vod->rv3d;
@@ -1317,7 +1317,7 @@ static int ndof_orbit_invoke(bContext *C, wmOperator *op, const wmEvent *event)
return OPERATOR_CANCELLED;
}
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewOpsData *vod;
View3D *v3d;
RegionView3D *rv3d;
@@ -1397,7 +1397,7 @@ static int ndof_orbit_zoom_invoke(bContext *C, wmOperator *op, const wmEvent *ev
return OPERATOR_CANCELLED;
}
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewOpsData *vod;
View3D *v3d;
RegionView3D *rv3d;
@@ -1511,7 +1511,7 @@ static int ndof_pan_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *e
return OPERATOR_CANCELLED;
}
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
const wmNDOFMotionData *ndof = event->customdata;
@@ -2188,7 +2188,7 @@ static int viewzoom_modal(bContext *C, wmOperator *op, const wmEvent *event)
static int viewzoom_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
View3D *v3d;
RegionView3D *rv3d;
@@ -2553,7 +2553,7 @@ static int viewdolly_exec(bContext *C, wmOperator *op)
ED_view3d_depth_tag_update(rv3d);
- ED_view3d_camera_lock_sync(CTX_data_depsgraph(C), v3d, rv3d);
+ ED_view3d_camera_lock_sync(CTX_data_ensure_evaluated_depsgraph(C), v3d, rv3d);
ED_region_tag_redraw(ar);
@@ -2588,7 +2588,7 @@ static int viewdolly_invoke(bContext *C, wmOperator *op, const wmEvent *event)
if (vod->rv3d->persp != RV3D_PERSP) {
if (vod->rv3d->persp == RV3D_CAMOB) {
/* ignore rv3d->lpersp because dolly only makes sense in perspective mode */
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ED_view3d_persp_switch_from_camera(depsgraph, vod->v3d, vod->rv3d, RV3D_PERSP);
}
else {
@@ -2749,8 +2749,9 @@ static void view3d_from_minmax(bContext *C,
}
if (ok_dist) {
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
new_dist = ED_view3d_radius_to_dist(
- v3d, ar, CTX_data_depsgraph(C), persp, true, (size / 2) * VIEW3D_MARGIN);
+ v3d, ar, depsgraph, persp, true, (size / 2) * VIEW3D_MARGIN);
if (rv3d->is_persp) {
/* don't zoom closer than the near clipping plane */
new_dist = max_ff(new_dist, v3d->clip_start * 1.5f);
@@ -2817,7 +2818,7 @@ static int view3d_all_exec(bContext *C, wmOperator *op)
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
Scene *scene = CTX_data_scene(C);
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
Base *base_eval;
const bool use_all_regions = RNA_boolean_get(op->ptr, "use_all_regions");
@@ -2922,7 +2923,7 @@ static int viewselected_exec(bContext *C, wmOperator *op)
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
Object *ob_eval = OBACT(view_layer_eval);
Object *obedit = CTX_data_edit_object(C);
@@ -3120,7 +3121,8 @@ static int view_lock_to_active_exec(bContext *C, wmOperator *UNUSED(op))
if (obact && obact->type == OB_ARMATURE) {
if (obact->mode & OB_MODE_POSE) {
- Object *obact_eval = DEG_get_evaluated_object(CTX_data_depsgraph(C), obact);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Object *obact_eval = DEG_get_evaluated_object(depsgraph, obact);
bPoseChannel *pcham_act = BKE_pose_channel_active(obact_eval);
if (pcham_act) {
BLI_strncpy(v3d->ob_centre_bone, pcham_act->name, sizeof(v3d->ob_centre_bone));
@@ -3216,7 +3218,7 @@ static int viewcenter_pick_invoke(bContext *C, wmOperator *op, const wmEvent *ev
ARegion *ar = CTX_wm_region(C);
if (rv3d) {
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
float new_ofs[3];
const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
@@ -3262,7 +3264,7 @@ void VIEW3D_OT_view_center_pick(wmOperatorType *ot)
static int view3d_center_camera_exec(bContext *C, wmOperator *UNUSED(op))
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
float xfac, yfac;
float size[2];
@@ -3361,7 +3363,7 @@ static int render_border_exec(bContext *C, wmOperator *op)
/* calculate range */
if (rv3d->persp == RV3D_CAMOB) {
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &vb, false);
}
else {
@@ -3530,7 +3532,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
ED_view3d_dist_range_get(v3d, dist_range);
/* Get Z Depths, needed for perspective, nice for ortho */
- ED_view3d_draw_depth(CTX_data_depsgraph(C), ar, v3d, true);
+ ED_view3d_draw_depth(CTX_data_ensure_evaluated_depsgraph(C), ar, v3d, true);
{
/* avoid allocating the whole depth buffer */
@@ -3585,7 +3587,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
float mval_f[2];
float zfac;
- /* We cant use the depth, fallback to the old way that dosnt set the center depth */
+ /* We can't use the depth, fallback to the old way that doesn't set the center depth */
copy_v3_v3(new_ofs, rv3d->ofs);
{
@@ -3619,7 +3621,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
/* TODO(campbell): 'is_camera_lock' not currently working well. */
const bool is_camera_lock = ED_view3d_camera_lock_check(v3d, rv3d);
if ((rv3d->persp == RV3D_CAMOB) && (is_camera_lock == false)) {
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ED_view3d_persp_switch_from_camera(depsgraph, v3d, rv3d, RV3D_PERSP);
}
@@ -3686,7 +3688,7 @@ static void view3d_set_1_to_1_viewborder(Scene *scene,
static int view3d_zoom_1_to_1_camera_exec(bContext *C, wmOperator *UNUSED(op))
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
View3D *v3d;
@@ -3794,7 +3796,8 @@ static void axis_set_view(bContext *C,
dist = rv3d->dist;
/* so we animate _from_ the camera location */
- Object *camera_eval = DEG_get_evaluated_object(CTX_data_depsgraph(C), v3d->camera);
+ Object *camera_eval = DEG_get_evaluated_object(CTX_data_ensure_evaluated_depsgraph(C),
+ v3d->camera);
ED_view3d_from_object(camera_eval, rv3d->ofs, NULL, &rv3d->dist, NULL);
ED_view3d_smooth_view(C,
@@ -4124,7 +4127,7 @@ static int vieworbit_exec(bContext *C, wmOperator *op)
float quat_new[4];
if (view_opposite == RV3D_VIEW_USER) {
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ED_view3d_persp_ensure(depsgraph, v3d, ar);
}
@@ -4874,7 +4877,7 @@ void ED_view3d_cursor3d_position(bContext *C,
}
if (use_depth) { /* maybe this should be accessed some other way */
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
view3d_operator_needs_opengl(C);
if (ED_view3d_autodist(depsgraph, ar, v3d, mval, cursor_co, true, NULL)) {
@@ -4930,7 +4933,7 @@ void ED_view3d_cursor3d_position_rotation(bContext *C,
float ray_co[3];
struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d(
- bmain, scene, CTX_data_depsgraph(C), 0, ar, v3d);
+ bmain, scene, CTX_data_ensure_evaluated_depsgraph(C), 0, ar, v3d);
float obmat[4][4];
Object *ob_dummy = NULL;
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 3fa0c2c59b7..961ac4c26fb 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -270,7 +270,7 @@ static bool initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, const wmEvent
fly->rv3d = CTX_wm_region_view3d(C);
fly->v3d = CTX_wm_view3d(C);
fly->ar = CTX_wm_region(C);
- fly->depsgraph = CTX_data_depsgraph(C);
+ fly->depsgraph = CTX_data_expect_evaluated_depsgraph(C);
fly->scene = CTX_data_scene(C);
#ifdef NDOF_FLY_DEBUG
@@ -337,12 +337,8 @@ static bool initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, const wmEvent
fly->zlock = FLY_AXISLOCK_STATE_IDLE;
}
- fly->v3d_camera_control = ED_view3d_cameracontrol_acquire(CTX_data_depsgraph(C),
- fly->scene,
- fly->v3d,
- fly->rv3d,
- (U.uiflag & USER_CAM_LOCK_NO_PARENT) ==
- 0);
+ fly->v3d_camera_control = ED_view3d_cameracontrol_acquire(
+ fly->depsgraph, fly->scene, fly->v3d, fly->rv3d, (U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0);
/* calculate center */
if (ED_view3d_cameracontrol_object_get(fly->v3d_camera_control)) {
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_camera.c b/source/blender/editors/space_view3d/view3d_gizmo_camera.c
index 002a7e12515..1bb10697936 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_camera.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_camera.c
@@ -437,7 +437,8 @@ static void WIDGETGROUP_camera_view_draw_prepare(const bContext *C, wmGizmoGroup
struct CameraViewWidgetGroup *viewgroup = gzgroup->customdata;
ARegion *ar = CTX_wm_region(C);
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ /* Drawing code should happen with fully evaluated graph. */
+ struct Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
RegionView3D *rv3d = ar->regiondata;
if (rv3d->persp == RV3D_CAMOB) {
Scene *scene = CTX_data_scene(C);
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
index 64697a59019..a984e339305 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c
@@ -176,7 +176,7 @@ static int gizmo_preselect_elem_test_select(bContext *C, wmGizmo *gz, const int
const float(*coords)[3] = NULL;
{
Object *ob = gz_ele->bases[gz_ele->base_index]->object;
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Mesh *me_eval = (Mesh *)DEG_get_evaluated_id(depsgraph, ob->data);
if (me_eval->runtime.edit_data) {
coords = me_eval->runtime.edit_data->vertexCos;
@@ -334,7 +334,7 @@ static int gizmo_preselect_edgering_test_select(bContext *C, wmGizmo *gz, const
const float(*coords)[3] = NULL;
{
Object *ob = gz_ring->bases[gz_ring->base_index]->object;
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Mesh *me_eval = (Mesh *)DEG_get_evaluated_id(depsgraph, ob->data);
if (me_eval->runtime.edit_data) {
coords = me_eval->runtime.edit_data->vertexCos;
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
index e781e129540..97a12c7100e 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_ruler.c
@@ -289,7 +289,12 @@ static void ruler_state_set(bContext *C, RulerInfo *ruler_info, int state)
else if (state == RULER_STATE_DRAG) {
memset(&ruler_info->drag_state_prev, 0x0, sizeof(ruler_info->drag_state_prev));
ruler_info->snap_context = ED_transform_snap_object_context_create_view3d(
- bmain, CTX_data_scene(C), CTX_data_depsgraph(C), 0, ruler_info->ar, CTX_wm_view3d(C));
+ bmain,
+ CTX_data_scene(C),
+ CTX_data_ensure_evaluated_depsgraph(C),
+ 0,
+ ruler_info->ar,
+ CTX_wm_view3d(C));
}
else {
BLI_assert(0);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 754c8359d28..36eb07e9a2f 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -126,7 +126,7 @@ void ED_view3d_viewcontext_init(bContext *C, ViewContext *vc)
vc->C = C;
vc->ar = CTX_wm_region(C);
vc->bmain = CTX_data_main(C);
- vc->depsgraph = CTX_data_depsgraph(C);
+ vc->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
vc->scene = CTX_data_scene(C);
vc->view_layer = CTX_data_view_layer(C);
vc->v3d = CTX_wm_view3d(C);
@@ -3956,7 +3956,7 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op)
const int radius = RNA_int_get(op->ptr, "radius");
const int mval[2] = {RNA_int_get(op->ptr, "x"), RNA_int_get(op->ptr, "y")};
- /* Allow each selection type to allocate their own data thats used between executions. */
+ /* Allow each selection type to allocate their own data that's used between executions. */
wmGesture *gesture = op->customdata; /* NULL when non-modal. */
wmGenericUserData wm_userdata_buf = {0};
wmGenericUserData *wm_userdata = gesture ? &gesture->user_data : &wm_userdata_buf;
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 0103fd0df53..9a2f4062631 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -66,7 +66,7 @@ static bool snap_calc_active_center(bContext *C, const bool select_only, float r
/** Snaps every individual object center to its nearest point on the grid. */
static int snap_sel_to_grid_exec(bContext *C, wmOperator *UNUSED(op))
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
Object *obedit = CTX_data_edit_object(C);
Scene *scene = CTX_data_scene(C);
@@ -226,7 +226,7 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot)
ot->poll = ED_operator_region_view3d_active;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* *************************************************** */
@@ -243,7 +243,6 @@ static int snap_selected_to_location(bContext *C,
const float snap_target_global[3],
const bool use_offset)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
Object *obact = CTX_data_active_object(C);
@@ -431,6 +430,7 @@ static int snap_selected_to_location(bContext *C,
float originmat[3][3], parentmat[4][4];
/* Use the evaluated object here because sometimes
* `ob->parent->runtime.curve_cache` is required. */
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
BKE_object_get_parent_matrix(ob_eval, ob_eval->parent, parentmat);
@@ -486,7 +486,7 @@ void VIEW3D_OT_snap_selected_to_cursor(wmOperatorType *ot)
ot->poll = ED_operator_view3d_active;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* rna */
RNA_def_boolean(ot->srna,
@@ -523,7 +523,7 @@ void VIEW3D_OT_snap_selected_to_active(wmOperatorType *ot)
ot->poll = ED_operator_view3d_active;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* *************************************************** */
@@ -626,7 +626,7 @@ static void bundle_midpoint(Scene *scene, Object *ob, float r_vec[3])
/** Snaps the 3D cursor location to the median point of the selection. */
static bool snap_curs_to_sel_ex(bContext *C, float cursor[3])
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
Object *obedit = CTX_data_edit_object(C);
Scene *scene = CTX_data_scene(C);
@@ -757,7 +757,7 @@ void VIEW3D_OT_snap_cursor_to_selected(wmOperatorType *ot)
ot->poll = ED_operator_view3d_active;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ********************************************** */
@@ -804,7 +804,7 @@ void VIEW3D_OT_snap_cursor_to_active(wmOperatorType *ot)
ot->poll = ED_operator_view3d_active;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_USE_EVAL_DATA;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* **************************************************** */
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index c0902cd1cd5..2515ee6e482 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -304,7 +304,7 @@ void ED_view3d_smooth_view(bContext *C,
const int smooth_viewtx,
const struct V3D_SmoothParams *sview)
{
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
ScrArea *sa = CTX_wm_area(C);
@@ -315,7 +315,6 @@ void ED_view3d_smooth_view(bContext *C,
/* only meant for timer usage */
static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *ar, bool sync_boxview)
{
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
RegionView3D *rv3d = ar->regiondata;
struct SmoothView3DStore *sms = rv3d->sms;
float step, step_inv;
@@ -336,6 +335,8 @@ static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *ar, bool
view3d_smooth_view_state_restore(&sms->org, v3d, rv3d);
}
else {
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+
view3d_smooth_view_state_restore(&sms->dst, v3d, rv3d);
ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
@@ -372,6 +373,7 @@ static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *ar, bool
rv3d->dist = sms->dst.dist * step + sms->src.dist * step_inv;
v3d->lens = sms->dst.lens * step + sms->src.lens * step_inv;
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
if (ED_screen_animation_playing(CTX_wm_manager(C))) {
ED_view3d_camera_lock_autokey(v3d, rv3d, C, true, true);
@@ -428,7 +430,7 @@ void ED_view3d_smooth_view_force_finish(bContext *C, View3D *v3d, ARegion *ar)
/* force update of view matrix so tools that run immediately after
* can use them without redrawing first */
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ED_view3d_update_viewmat(depsgraph, scene, v3d, ar, NULL, NULL, NULL, false);
}
@@ -457,7 +459,7 @@ void VIEW3D_OT_smoothview(wmOperatorType *ot)
static int view3d_camera_to_view_exec(bContext *C, wmOperator *UNUSED(op))
{
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
View3D *v3d;
ARegion *ar;
RegionView3D *rv3d;
@@ -527,7 +529,7 @@ void VIEW3D_OT_camera_to_view(wmOperatorType *ot)
* meant to take into account vertex/bone selection for eg. */
static int view3d_camera_to_view_selected_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C); /* can be NULL */
Object *camera_ob = v3d ? v3d->camera : scene->camera;
@@ -1413,7 +1415,7 @@ static void view3d_localview_exit(const Depsgraph *depsgraph,
static int localview_exec(bContext *C, wmOperator *op)
{
- const Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 853955a4078..c5585857b55 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -426,7 +426,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op)
walk->rv3d = CTX_wm_region_view3d(C);
walk->v3d = CTX_wm_view3d(C);
walk->ar = CTX_wm_region(C);
- walk->depsgraph = CTX_data_depsgraph(C);
+ walk->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
walk->scene = CTX_data_scene(C);
#ifdef NDOF_WALK_DEBUG
@@ -520,7 +520,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op)
walk->rv3d->rflag |= RV3D_NAVIGATING;
walk->snap_context = ED_transform_snap_object_context_create_view3d(
- bmain, walk->scene, CTX_data_depsgraph(C), 0, walk->ar, walk->v3d);
+ bmain, walk->scene, CTX_data_ensure_evaluated_depsgraph(C), 0, walk->ar, walk->v3d);
walk->v3d_camera_control = ED_view3d_cameracontrol_acquire(
walk->depsgraph,
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index d8dd6aa97b5..5ef86c71d2d 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -1595,11 +1595,8 @@ int transformEvent(TransInfo *t, const wmEvent *event)
}
/* confirm transform if launch key is released after mouse move */
- if (t->flag & T_RELEASE_CONFIRM) {
- /* XXX Keyrepeat bug in Xorg messes this up, will test when fixed */
- if ((event->type == t->launch_event) && ISMOUSE(t->launch_event)) {
- t->state = TRANS_CONFIRM;
- }
+ if ((t->flag & T_RELEASE_CONFIRM) && event->type == t->launch_event) {
+ t->state = TRANS_CONFIRM;
}
}
@@ -4640,8 +4637,13 @@ static void applyRotationValue(TransInfo *t,
* Note that this is only needed when doing 'absolute' rotation
* (i.e. from initial rotation again, typically when using numinput).
* regular incremental rotation (from mouse/widget/...) will be called often enough,
- * hence steps are small enough to be properly handled without that complicated trick. */
- if (is_large_rotation) {
+ * hence steps are small enough to be properly handled without that complicated trick.
+ * Note that we can only do that kind of stepped rotation if we have initial rotation values
+ * (and access to some actual rotation value storage).
+ * Otherwise, just assume it's useless (e.g. in case of mesh/UV/etc. editing).
+ * Also need to be in Euler rotation mode, the others never allow more than one turn anyway.
+ */
+ if (is_large_rotation && td->ext != NULL && td->ext->rotOrder == ROT_MODE_EUL) {
copy_v3_v3(td->ext->rot, td->ext->irot);
for (float angle_progress = angle_step; fabsf(angle_progress) < fabsf(angle_final);
angle_progress += angle_step) {
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index b0f720bfdf7..833792379ae 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -102,7 +102,7 @@ typedef struct TransSnap {
* Get the transform distance between two points (used by Closest snap)
*
* \note Return value can be anything,
- * where the smallest absolute value defines whats closest.
+ * where the smallest absolute value defines what's closest.
*/
float (*distance)(struct TransInfo *t, const float p1[3], const float p2[3]);
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 5626e9b5c81..4eccf4c5071 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -6631,7 +6631,6 @@ void autokeyframe_object(bContext *C, Scene *scene, ViewLayer *view_layer, Objec
// TODO: this should probably be done per channel instead...
if (autokeyframe_cfra_can_key(scene, id)) {
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
ToolSettings *ts = scene->toolsettings;
KeyingSet *active_ks = ANIM_scene_get_active_keyingset(scene);
@@ -6658,11 +6657,9 @@ void autokeyframe_object(bContext *C, Scene *scene, ViewLayer *view_layer, Objec
/* only key on available channels */
if (adt && adt->action) {
ListBase nla_cache = {NULL, NULL};
-
for (fcu = adt->action->curves.first; fcu; fcu = fcu->next) {
fcu->flag &= ~FCURVE_SELECTED;
insert_keyframe(bmain,
- depsgraph,
reports,
id,
adt->action,
@@ -6777,7 +6774,6 @@ void autokeyframe_pose(bContext *C, Scene *scene, Object *ob, int tmode, short t
// TODO: this should probably be done per channel instead...
if (autokeyframe_cfra_can_key(scene, id)) {
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
ToolSettings *ts = scene->toolsettings;
KeyingSet *active_ks = ANIM_scene_get_active_keyingset(scene);
@@ -6825,7 +6821,6 @@ void autokeyframe_pose(bContext *C, Scene *scene, Object *ob, int tmode, short t
*/
if (pchanName && STREQ(pchanName, pchan->name)) {
insert_keyframe(bmain,
- depsgraph,
reports,
id,
act,
@@ -9020,7 +9015,7 @@ static void createTransGPencil_center_get(bGPDstroke *gps, float r_center[3])
static void createTransGPencil(bContext *C, TransInfo *t)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
bGPdata *gpd = ED_gpencil_data_get_active(C);
ToolSettings *ts = CTX_data_tool_settings(C);
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 4a9584ed9be..969e2558abb 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1391,7 +1391,6 @@ void initTransDataContainers_FromObjectData(TransInfo *t,
*/
void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *event)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
Scene *sce = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
const eObjectMode object_mode = OBACT(view_layer) ? OBACT(view_layer)->mode : OB_MODE_OBJECT;
@@ -1403,7 +1402,7 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
bGPdata *gpd = CTX_data_gpencil_data(C);
PropertyRNA *prop;
- t->depsgraph = depsgraph;
+ t->depsgraph = CTX_data_depsgraph_pointer(C);
t->scene = sce;
t->view_layer = view_layer;
t->sa = sa;
@@ -1692,7 +1691,8 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
}
}
else {
- if (U.flag & USER_RELEASECONFIRM) {
+ if (ISMOUSE(t->launch_event) && (U.flag & USER_RELEASECONFIRM)) {
+ /* Global "release confirm" on mouse bindings */
t->flag |= T_RELEASE_CONFIRM;
}
}
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index a883b5b6ba5..fbfeb4f53de 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -731,7 +731,9 @@ int ED_transform_calc_gizmo_stats(const bContext *C,
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ /* TODO(sergey): This function is used from operator's modal() and from gizmo's refresh().
+ * Is it fine to possibly evaluate dependency graph here? */
+ Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = sa->spacedata.first;
Object *obedit = CTX_data_edit_object(C);
diff --git a/source/blender/editors/undo/ed_undo.c b/source/blender/editors/undo/ed_undo.c
index 183e140169d..c84d7539cce 100644
--- a/source/blender/editors/undo/ed_undo.c
+++ b/source/blender/editors/undo/ed_undo.c
@@ -568,15 +568,6 @@ int ED_undo_operator_repeat(bContext *C, wmOperator *op)
}
}
- if (op->type->flag & OPTYPE_USE_EVAL_DATA) {
- /* We need to force refresh of depsgraph after undo step,
- * redoing the operator *may* rely on some valid evaluated data. */
- Main *bmain = CTX_data_main(C);
- scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- BKE_scene_view_layer_graph_evaluated_ensure(bmain, scene, view_layer);
- }
-
retval = WM_operator_repeat(C, op);
if ((retval & OPERATOR_FINISHED) == 0) {
if (G.debug & G_DEBUG) {
@@ -748,7 +739,7 @@ void ED_undo_object_editmode_restore_helper(struct bContext *C,
Main *bmain = CTX_data_main(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint bases_len = 0;
- /* Don't request unique data because we wan't to de-select objects when exiting edit-mode
+ /* Don't request unique data because we want to de-select objects when exiting edit-mode
* for that to be done on all objects we can't skip ones that share data. */
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode(view_layer, NULL, &bases_len);
for (uint i = 0; i < bases_len; i++) {
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index c1b6a7b42b2..c2566d111cf 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -99,7 +99,7 @@ void ED_editors_init_for_undo(Main *bmain)
void ED_editors_init(bContext *C)
{
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
diff --git a/source/blender/editors/util/select_buffer_utils.c b/source/blender/editors/util/select_buffer_utils.c
index 79f0f48830e..2201ee5cec2 100644
--- a/source/blender/editors/util/select_buffer_utils.c
+++ b/source/blender/editors/util/select_buffer_utils.c
@@ -216,7 +216,7 @@ uint ED_select_buffer_sample_point(const int center[2])
/**
* Find the selection id closest to \a center.
* \param dist[in,out]: Use to initialize the distance,
- * when found, this value is set to the distance of the selection thats returned.
+ * when found, this value is set to the distance of the selection that's returned.
*/
uint ED_select_buffer_find_nearest_to_point(const int center[2],
const uint id_min,
diff --git a/source/blender/editors/uvedit/uvedit_buttons.c b/source/blender/editors/uvedit/uvedit_buttons.c
index 1482fea456d..2abbe67237e 100644
--- a/source/blender/editors/uvedit/uvedit_buttons.c
+++ b/source/blender/editors/uvedit/uvedit_buttons.c
@@ -40,8 +40,9 @@
#include "BKE_context.h"
#include "BKE_customdata.h"
-#include "BKE_screen.h"
#include "BKE_editmesh.h"
+#include "BKE_layer.h"
+#include "BKE_screen.h"
#include "DEG_depsgraph.h"
@@ -57,7 +58,8 @@
/* UV Utilities */
-static int uvedit_center(Scene *scene, Object *obedit, BMEditMesh *em, Image *ima, float center[2])
+static int uvedit_center(
+ Scene *scene, Object **objects, uint objects_len, Image *ima, float center[2])
{
BMFace *f;
BMLoop *l;
@@ -65,19 +67,24 @@ static int uvedit_center(Scene *scene, Object *obedit, BMEditMesh *em, Image *im
MLoopUV *luv;
int tot = 0;
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
zero_v2(center);
- BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, f)) {
- continue;
- }
- BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- add_v2_v2(center, luv->uv);
- tot++;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, f)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
+ if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ add_v2_v2(center, luv->uv);
+ tot++;
+ }
}
}
}
@@ -91,24 +98,29 @@ static int uvedit_center(Scene *scene, Object *obedit, BMEditMesh *em, Image *im
}
static void uvedit_translate(
- Scene *scene, Object *obedit, BMEditMesh *em, Image *ima, float delta[2])
+ Scene *scene, Object **objects, uint objects_len, Image *ima, float delta[2])
{
BMFace *f;
BMLoop *l;
BMIter iter, liter;
MLoopUV *luv;
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, f)) {
- continue;
- }
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
- BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- add_v2_v2(luv->uv, delta);
+ BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, f)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
+ if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ add_v2_v2(luv->uv, delta);
+ }
}
}
}
@@ -122,18 +134,17 @@ static void uvedit_vertex_buttons(const bContext *C, uiBlock *block)
{
SpaceImage *sima = CTX_wm_space_image(C);
Scene *scene = CTX_data_scene(C);
- Object *obedit = CTX_data_edit_object(C);
Image *ima = sima->image;
- BMEditMesh *em;
float center[2];
int imx, imy, step, digits;
float width = 8 * UI_UNIT_X;
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ CTX_data_view_layer(C), CTX_wm_view3d(C), &objects_len);
ED_space_image_get_size(sima, &imx, &imy);
- em = BKE_editmesh_from_object(obedit);
-
- if (uvedit_center(scene, obedit, em, ima, center)) {
+ if (uvedit_center(scene, objects, objects_len, ima, center)) {
float range_xy[2][2] = {
{-10.0f, 10.0f},
{-10.0f, 10.0f},
@@ -193,15 +204,15 @@ static void uvedit_vertex_buttons(const bContext *C, uiBlock *block)
"");
UI_block_align_end(block);
}
+
+ MEM_freeN(objects);
}
static void do_uvedit_vertex(bContext *C, void *UNUSED(arg), int event)
{
SpaceImage *sima = CTX_wm_space_image(C);
Scene *scene = CTX_data_scene(C);
- Object *obedit = CTX_data_edit_object(C);
Image *ima = sima->image;
- BMEditMesh *em;
float center[2], delta[2];
int imx, imy;
@@ -209,10 +220,12 @@ static void do_uvedit_vertex(bContext *C, void *UNUSED(arg), int event)
return;
}
- em = BKE_editmesh_from_object(obedit);
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ CTX_data_view_layer(C), CTX_wm_view3d(C), &objects_len);
ED_space_image_get_size(sima, &imx, &imy);
- uvedit_center(scene, obedit, em, ima, center);
+ uvedit_center(scene, objects, objects_len, ima, center);
if (sima->flag & SI_COORDFLOATS) {
delta[0] = uvedit_old_center[0] - center[0];
@@ -223,10 +236,15 @@ static void do_uvedit_vertex(bContext *C, void *UNUSED(arg), int event)
delta[1] = uvedit_old_center[1] / imy - center[1];
}
- uvedit_translate(scene, obedit, em, ima, delta);
+ uvedit_translate(scene, objects, objects_len, ima, delta);
WM_event_add_notifier(C, NC_IMAGE, sima->image);
- DEG_id_tag_update((ID *)obedit->data, ID_RECALC_GEOMETRY);
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ DEG_id_tag_update((ID *)obedit->data, ID_RECALC_GEOMETRY);
+ }
+
+ MEM_freeN(objects);
}
/* Panels */
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 71bf6a1946a..6a2f740ba51 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -2376,7 +2376,7 @@ static void uv_select_all_perform_multi(
static int uv_select_all_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
Image *ima = CTX_data_edit_image(C);
@@ -2456,7 +2456,7 @@ static int uv_mouse_select_multi(bContext *C,
const bool deselect_all,
const bool loop)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
SpaceImage *sima = CTX_wm_space_image(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
@@ -3429,7 +3429,7 @@ static void uv_select_flush_from_tag_loop(SpaceImage *sima,
static int uv_box_select_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
SpaceImage *sima = CTX_wm_space_image(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
@@ -3587,7 +3587,7 @@ static int uv_inside_circle(const float uv[2], const float offset[2], const floa
static int uv_circle_select_exec(bContext *C, wmOperator *op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
SpaceImage *sima = CTX_wm_space_image(C);
Image *ima = CTX_data_edit_image(C);
Scene *scene = CTX_data_scene(C);
@@ -3727,7 +3727,7 @@ static bool do_lasso_select_mesh_uv(bContext *C,
short moves,
const eSelectOp sel_op)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
SpaceImage *sima = CTX_wm_space_image(C);
Image *ima = CTX_data_edit_image(C);
ARegion *ar = CTX_wm_region(C);
@@ -4278,7 +4278,7 @@ static void UV_OT_pin(wmOperatorType *ot)
static int uv_select_pinned_exec(bContext *C, wmOperator *UNUSED(op))
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
ViewLayer *view_layer = CTX_data_view_layer(C);
diff --git a/source/blender/freestyle/intern/geometry/FastGrid.h b/source/blender/freestyle/intern/geometry/FastGrid.h
index a3b20661fa6..367c233d799 100644
--- a/source/blender/freestyle/intern/geometry/FastGrid.h
+++ b/source/blender/freestyle/intern/geometry/FastGrid.h
@@ -60,7 +60,7 @@ class FastGrid : public Grid {
*/
virtual void configure(const Vec3r &orig, const Vec3r &size, unsigned nb);
- /*! returns the cell whose coordinates are pased as argument */
+ /*! returns the cell whose coordinates are passed as argument */
Cell *getCell(const Vec3u &p);
/*! Fills the case p with the cell iCell */
diff --git a/source/blender/freestyle/intern/geometry/GeomCleaner.h b/source/blender/freestyle/intern/geometry/GeomCleaner.h
index 253d3553010..1c193e7252e 100644
--- a/source/blender/freestyle/intern/geometry/GeomCleaner.h
+++ b/source/blender/freestyle/intern/geometry/GeomCleaner.h
@@ -72,7 +72,7 @@ class GeomCleaner {
unsigned **oIndices);
/*! Compress a SORTED indexed vertex array by eliminating multiple
- * appearing occurences of a single vertex.
+ * appearing occurrences of a single vertex.
* iVertices
* The SORTED vertex array to compress.
* It is organized as a float series of vertex coordinates: XYZXYZXYZ...
diff --git a/source/blender/freestyle/intern/geometry/GeomUtils.cpp b/source/blender/freestyle/intern/geometry/GeomUtils.cpp
index e6b1c947476..4c4f12faaba 100644
--- a/source/blender/freestyle/intern/geometry/GeomUtils.cpp
+++ b/source/blender/freestyle/intern/geometry/GeomUtils.cpp
@@ -488,7 +488,7 @@ bool intersectRayTriangle(const Vec3r &orig,
}
}
else {
- return false; // ray is parallell to the plane of the triangle
+ return false; // ray is parallel to the plane of the triangle
}
u *= inv_det;
diff --git a/source/blender/freestyle/intern/geometry/Grid.cpp b/source/blender/freestyle/intern/geometry/Grid.cpp
index 4076bfe03df..e3e25796de1 100644
--- a/source/blender/freestyle/intern/geometry/Grid.cpp
+++ b/source/blender/freestyle/intern/geometry/Grid.cpp
@@ -165,7 +165,7 @@ void Grid::insertOccluder(Polygon3r *occluder)
Vec3r min, max;
occluder->getBBox(min, max);
- // Retrieve the cell x, y, z cordinates associated with these min and max
+ // Retrieve the cell x, y, z coordinates associated with these min and max
Vec3u imax, imin;
getCellCoordinates(max, imax);
getCellCoordinates(min, imin);
@@ -245,7 +245,7 @@ bool Grid::nextRayCell(Vec3u &current_cell, Vec3u &next_cell)
unsigned coord = 0; // predominant coord(0=x, 1=y, 2=z)
// using a parametric equation of a line : B = A + t u, we find the tx, ty and tz respectively
- // coresponding to the intersections with the plans:
+ // corresponding to the intersections with the plans:
// x = _cell_size[0], y = _cell_size[1], z = _cell_size[2]
for (i = 0; i < 3; i++) {
if (_ray_dir[i] == 0) {
diff --git a/source/blender/freestyle/intern/geometry/Grid.h b/source/blender/freestyle/intern/geometry/Grid.h
index 6090eeb122a..0a9fa5dc85a 100644
--- a/source/blender/freestyle/intern/geometry/Grid.h
+++ b/source/blender/freestyle/intern/geometry/Grid.h
@@ -243,7 +243,7 @@ class Grid {
/*! Fills the case corresponding to coord with the cell */
virtual void fillCell(const Vec3u &coord, Cell &cell) = 0;
- /*! returns the cell whose coordinates are pased as argument */
+ /*! returns the cell whose coordinates are passed as argument */
virtual Cell *getCell(const Vec3u &coord) = 0;
/*! returns the cell containing the point passed as argument.
diff --git a/source/blender/freestyle/intern/geometry/HashGrid.h b/source/blender/freestyle/intern/geometry/HashGrid.h
index 73751d820ab..4bb92859775 100644
--- a/source/blender/freestyle/intern/geometry/HashGrid.h
+++ b/source/blender/freestyle/intern/geometry/HashGrid.h
@@ -81,7 +81,7 @@ class HashGrid : public Grid {
*/
virtual void configure(const Vec3r &orig, const Vec3r &size, unsigned nb);
- /*! returns the cell whose coordinates are pased as argument */
+ /*! returns the cell whose coordinates are passed as argument */
virtual Cell *getCell(const Vec3u &p)
{
Cell *found_cell = NULL;
diff --git a/source/blender/freestyle/intern/geometry/VecMat.h b/source/blender/freestyle/intern/geometry/VecMat.h
index acc593e8ac9..ee1cc42876c 100644
--- a/source/blender/freestyle/intern/geometry/VecMat.h
+++ b/source/blender/freestyle/intern/geometry/VecMat.h
@@ -474,7 +474,7 @@ template<class T> class HVec3 : public Vec<T, 4> {
return this->_coord[3];
}
- // Acces to non-homogeneous coordinates in 3D
+ // Access to non-homogeneous coordinates in 3D
inline value_type x() const
{
return this->_coord[0] / this->_coord[3];
diff --git a/source/blender/freestyle/intern/image/GaussianFilter.h b/source/blender/freestyle/intern/image/GaussianFilter.h
index f933e66dc94..f8e2524fa4f 100644
--- a/source/blender/freestyle/intern/image/GaussianFilter.h
+++ b/source/blender/freestyle/intern/image/GaussianFilter.h
@@ -39,7 +39,7 @@ namespace Freestyle {
class GaussianFilter {
protected:
- /* The mask is a symetrical 2d array (with respect to the middle point).
+ /* The mask is a symmetrical 2d array (with respect to the middle point).
* Thus, M(i,j) = M(-i,j) = M(i,-j) = M(-i,-j).
* For this reason, to represent a NxN array (N odd), we only store a ((N+1)/2)x((N+1)/2) array.
*/
diff --git a/source/blender/freestyle/intern/python/BPy_Iterator.cpp b/source/blender/freestyle/intern/python/BPy_Iterator.cpp
index 10417c07f33..d2575b3b5e9 100644
--- a/source/blender/freestyle/intern/python/BPy_Iterator.cpp
+++ b/source/blender/freestyle/intern/python/BPy_Iterator.cpp
@@ -197,7 +197,7 @@ static PyObject *Iterator_name_get(BPy_Iterator *self, void *UNUSED(closure))
}
PyDoc_STRVAR(Iterator_is_begin_doc,
- "True if the interator points the first element.\n"
+ "True if the iterator points to the first element.\n"
"\n"
":type: bool");
@@ -207,7 +207,7 @@ static PyObject *Iterator_is_begin_get(BPy_Iterator *self, void *UNUSED(closure)
}
PyDoc_STRVAR(Iterator_is_end_doc,
- "True if the interator points the last element.\n"
+ "True if the iterator points to the last element.\n"
"\n"
":type: bool");
diff --git a/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp b/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
index 505566d3515..e3d6738058e 100644
--- a/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
+++ b/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp
@@ -241,7 +241,7 @@ PyDoc_STRVAR(StrokeAttribute_has_attribute_real_doc,
"\n"
" :arg name: The name of the attribute.\n"
" :type name: str\n"
- " :return: True if the attribute is availbale.\n"
+ " :return: True if the attribute is available.\n"
" :rtype: bool\n");
static PyObject *StrokeAttribute_has_attribute_real(BPy_StrokeAttribute *self,
@@ -265,7 +265,7 @@ PyDoc_STRVAR(StrokeAttribute_has_attribute_vec2_doc,
"\n"
" :arg name: The name of the attribute.\n"
" :type name: str\n"
- " :return: True if the attribute is availbale.\n"
+ " :return: True if the attribute is available.\n"
" :rtype: bool\n");
static PyObject *StrokeAttribute_has_attribute_vec2(BPy_StrokeAttribute *self,
@@ -289,7 +289,7 @@ PyDoc_STRVAR(StrokeAttribute_has_attribute_vec3_doc,
"\n"
" :arg name: The name of the attribute.\n"
" :type name: str\n"
- " :return: True if the attribute is availbale.\n"
+ " :return: True if the attribute is available.\n"
" :rtype: bool\n");
static PyObject *StrokeAttribute_has_attribute_vec3(BPy_StrokeAttribute *self,
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp b/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp
index 8e619ec95a4..49cd98376c5 100644
--- a/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp
+++ b/source/blender/freestyle/intern/python/Interface0D/BPy_CurvePoint.cpp
@@ -45,7 +45,7 @@ PyDoc_STRVAR(CurvePoint_doc,
"\n"
".. method:: __init__()\n"
"\n"
- " Defult constructor.\n"
+ " Default constructor.\n"
"\n"
".. method:: __init__(brother)\n"
"\n"
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
index b33ebc0f4ef..abc10b75ea1 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_CurvePointIterator.cpp
@@ -35,7 +35,7 @@ PyDoc_STRVAR(CurvePointIterator_doc,
"Class hierarchy: :class:`Iterator` > :class:`CurvePointIterator`\n"
"\n"
"Class representing an iterator on a curve. Allows an iterating\n"
- "outside initial vertices. A CurvePoint is instanciated and returned\n"
+ "outside initial vertices. A CurvePoint is instantiated and returned\n"
"through the .object attribute.\n"
"\n"
".. method:: __init__()\n"
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
index 13a981920f3..8428badc0fd 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_Interface0DIterator.cpp
@@ -180,7 +180,7 @@ static PyObject *Interface0DIterator_u_get(BPy_Interface0DIterator *self, void *
}
PyDoc_STRVAR(Interface0DIterator_at_last_doc,
- "True if the interator points to the last valid element.\n"
+ "True if the iterator points to the last valid element.\n"
"For its counterpart (pointing to the first valid element), use it.is_begin.\n"
"\n"
":type: bool");
diff --git a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
index 70de25aaf84..4269dfb3cdd 100644
--- a/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
+++ b/source/blender/freestyle/intern/python/Iterator/BPy_StrokeVertexIterator.cpp
@@ -254,7 +254,7 @@ static PyObject *StrokeVertexIterator_u_get(BPy_StrokeVertexIterator *self, void
}
PyDoc_STRVAR(StrokeVertexIterator_at_last_doc,
- "True if the interator points to the last valid element.\n"
+ "True if the iterator points to the last valid element.\n"
"For its counterpart (pointing to the first valid element), use it.is_begin.\n"
"\n"
":type: bool");
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp
index 98b50f2112c..27af7207b97 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp
@@ -57,8 +57,8 @@ static char CalligraphicShader___doc__[] =
"\n"
" Assigns thicknesses to the stroke vertices so that the stroke looks\n"
" like made with a calligraphic tool, i.e. the stroke will be the\n"
- " thickest in a main direction, and the thinest in the direction\n"
- " perpendicular to this one, and an interpolation inbetween.\n"
+ " thickest in a main direction, and the thinnest in the direction\n"
+ " perpendicular to this one, and an interpolation in between.\n"
"\n"
" :arg stroke: A Stroke object.\n"
" :type stroke: :class:`freestyle.types.Stroke`\n";
diff --git a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h
index 5163a0af07e..d70794d9b78 100644
--- a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h
+++ b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.h
@@ -42,7 +42,7 @@ class IndexedFaceSet : public Rep {
};
/*! User-specified face and edge marks for feature edge detection */
- /* XXX Why in hel not use an enum here too? */
+ /* XXX Why in hell not use an enum here too? */
typedef unsigned char FaceEdgeMark;
static const FaceEdgeMark FACE_MARK = 1 << 0;
static const FaceEdgeMark EDGE_MARK_V1V2 = 1 << 1;
@@ -55,12 +55,12 @@ class IndexedFaceSet : public Rep {
/*! Builds an indexed face set
* iVertices
* The array of object vertices 3D coordinates (for all faces).
- * If iCopy != 0, the array is copied; you must desallocate iVertices. Else you must not.
+ * If iCopy != 0, the array is copied; you must deallocate iVertices. Else you must not.
* iVSize
* The size of iVertices (must be a multiple of 3)
* iNormals
* The array of object normals 3D coordinates.
- * If iCopy != 0, the array is copied; you must desallocate iNormals. Else you must not.
+ * If iCopy != 0, the array is copied; you must deallocate iNormals. Else you must not.
* iNSize
* The size of iNormals
* iMaterials
@@ -81,17 +81,17 @@ class IndexedFaceSet : public Rep {
* - TRIANGLE_STRIP: the face indices describe a triangle strip
* - TRIANGLE_FAN : the face indices describe a triangle fan
* - TRIANGLES : the face indices describe single triangles
- * If iCopy != 0, the array is copied; you must desallocate iFaceStyle. Else you must not.
+ * If iCopy != 0, the array is copied; you must deallocate iFaceStyle. Else you must not.
* iVIndices,
* Array of vertices indices.
* The integers contained in this array must be multiple of 3.
- * If iCopy != 0, the array is copied; you must desallocate iVIndices. Else you must not.
+ * If iCopy != 0, the array is copied; you must deallocate iVIndices. Else you must not.
* iVISize
* The size of iVIndices.
* iNIndices
* Array of normals indices.
* The integers contained in this array must be multiple of 3.
- * If iCopy != 0, the array is copied; you must desallocate iNIndices. Else you must not.
+ * If iCopy != 0, the array is copied; you must deallocate iNIndices. Else you must not.
* iNISize
* The size of iNIndices
* iMIndices
@@ -167,8 +167,8 @@ class IndexedFaceSet : public Rep {
return *this;
}
- /*! Desctructor
- * desallocates all the resources
+ /*! Destructor
+ * deallocates all the resources
*/
virtual ~IndexedFaceSet();
diff --git a/source/blender/freestyle/intern/scene_graph/NodeGroup.h b/source/blender/freestyle/intern/scene_graph/NodeGroup.h
index f40deb13a3e..5ef16255e46 100644
--- a/source/blender/freestyle/intern/scene_graph/NodeGroup.h
+++ b/source/blender/freestyle/intern/scene_graph/NodeGroup.h
@@ -54,7 +54,7 @@ class NodeGroup : public Node {
/*! Detaches all the children */
virtual void DetachChildren();
- /*! Detached the sepcified child */
+ /*! Detached the specified child */
virtual void DetachChild(Node *iChild);
/*! Retrieve children */
diff --git a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h
index 5209839a8e1..641e133b019 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h
+++ b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h
@@ -28,8 +28,8 @@ namespace Freestyle {
/*! [ Thickness Shader ].
* Assigns thicknesses to the stroke vertices so that the stroke looks like made with a
- * calligraphic tool. i.e. The stroke will be the thickest in a main direction, the thinest in the
- * direction perpendicular to this one, and an interpolation inbetween.
+ * calligraphic tool. i.e. The stroke will be the thickest in a main direction, the thinnest in the
+ * direction perpendicular to this one, and an interpolation in between.
*/
class CalligraphicShader : public StrokeShader {
public:
diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
index 843395c136c..2c014c86d36 100644
--- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
+++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.cpp
@@ -57,7 +57,7 @@ int ConstantThicknessShader::shade(Stroke &stroke) const
int i = 0;
int size = stroke.strokeVerticesSize();
for (v = stroke.strokeVerticesBegin(), vend = stroke.strokeVerticesEnd(); v != vend; ++v) {
- // XXX What's the use of i here? And is not the thickness always overriden by the last line of
+ // XXX What's the use of i here? And is not the thickness always overridden by the last line of
// the loop?
if ((1 == i) || (size - 2 == i)) {
v->attribute().setThickness(_thickness / 4.0, _thickness / 4.0);
@@ -77,7 +77,7 @@ int ConstantExternThicknessShader::shade(Stroke &stroke) const
int i = 0;
int size = stroke.strokeVerticesSize();
for (v = stroke.strokeVerticesBegin(), vend = stroke.strokeVerticesEnd(); v != vend; ++v) {
- // XXX What's the use of i here? And is not the thickness always overriden by the last line of
+ // XXX What's the use of i here? And is not the thickness always overridden by the last line of
// the loop?
if ((1 == i) || (size - 2 == i)) {
v->attribute().setThickness(_thickness / 2.0, 0);
@@ -156,7 +156,7 @@ int LengthDependingThicknessShader::shade(Stroke &stroke) const
int i = 0;
int size = stroke.strokeVerticesSize();
for (v = stroke.strokeVerticesBegin(), vend = stroke.strokeVerticesEnd(); v != vend; ++v) {
- // XXX What's the use of i here? And is not the thickness always overriden by the last line of
+ // XXX What's the use of i here? And is not the thickness always overridden by the last line of
// the loop?
if ((1 == i) || (size - 2 == i)) {
v->attribute().setThickness(thickness / 4.0, thickness / 4.0);
@@ -427,7 +427,7 @@ int BezierCurveShader::shade(Stroke &stroke) const
int newsize = stroke.strokeVerticesSize();
int nExtraVertex = 0;
if (newsize < originalSize) {
- cerr << "Warning: unsufficient resampling" << endl;
+ cerr << "Warning: insufficient resampling" << endl;
}
else {
nExtraVertex = newsize - originalSize;
diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
index db5738449e6..e4a54106c38 100644
--- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
+++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h
@@ -187,7 +187,7 @@ class ConstrainedIncreasingThicknessShader : public StrokeShader {
};
/* [ Thickness Shader ].
- * Modifys the thickness in a relative way depending on its length.
+ * Modifies the thickness in a relative way depending on its length.
*/
class LengthDependingThicknessShader : public StrokeShader {
private:
diff --git a/source/blender/freestyle/intern/stroke/Chain.h b/source/blender/freestyle/intern/stroke/Chain.h
index 2c19748771e..7cd0c64cc16 100644
--- a/source/blender/freestyle/intern/stroke/Chain.h
+++ b/source/blender/freestyle/intern/stroke/Chain.h
@@ -39,7 +39,7 @@ class Chain : public Curve {
_fedgeB; // the last FEdge of the ViewEdge passed to the last call for push_viewedge_back().
public:
- /*! Defult constructor. */
+ /*! Default constructor. */
Chain() : Curve()
{
_splittingId = 0;
diff --git a/source/blender/freestyle/intern/stroke/Curve.h b/source/blender/freestyle/intern/stroke/Curve.h
index 3e079256161..7eadfa830ce 100644
--- a/source/blender/freestyle/intern/stroke/Curve.h
+++ b/source/blender/freestyle/intern/stroke/Curve.h
@@ -205,7 +205,7 @@ class CurvePoint : public Interface0D {
Vec3r _Point3d;
public:
- /*! Defult Constructor. */
+ /*! Default Constructor. */
CurvePoint();
/*! Builds a CurvePoint from two SVertex and an interpolation parameter.
diff --git a/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h b/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h
index 9999950e240..662222524f1 100644
--- a/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h
+++ b/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h
@@ -50,8 +50,8 @@ class CurvePoint_nonconst_traits : public Nonconst_traits<CurvePoint *> {
/* */
/**********************************/
-/*! iterator on a curve. Allows an iterating outside initial vertices. A CurvePoint is
- * instanciated an returned when the iterator is dereferenced.
+/*! iterator on a curve. Allows an iterating outside initial vertices. A CurvePoint is
+ * instantiated and returned when the iterator is dereferenced.
*/
template<class Traits>
class __point_iterator : public IteratorBase<Traits, BidirectionalIteratorTag_Traits> {
diff --git a/source/blender/freestyle/intern/stroke/CurveIterators.h b/source/blender/freestyle/intern/stroke/CurveIterators.h
index 0ebbd0509ca..3ac7ede0954 100644
--- a/source/blender/freestyle/intern/stroke/CurveIterators.h
+++ b/source/blender/freestyle/intern/stroke/CurveIterators.h
@@ -30,7 +30,7 @@ namespace Freestyle {
namespace CurveInternal {
/*! iterator on a curve. Allows an iterating outside
- * initial vertices. A CurvePoint is instanciated an returned
+ * initial vertices. A CurvePoint is instantiated an returned
* when the iterator is dereferenced.
*/
diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h
index ec722516d2a..f4fd2b132e8 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.h
+++ b/source/blender/freestyle/intern/stroke/Stroke.h
@@ -194,13 +194,13 @@ class StrokeAttribute {
*/
Vec3f getAttributeVec3f(const char *iName) const;
- /*! Checks whether the attribute iName is availbale */
+ /*! Checks whether the attribute iName is available */
bool isAttributeAvailableReal(const char *iName) const;
- /*! Checks whether the attribute iName is availbale */
+ /*! Checks whether the attribute iName is available */
bool isAttributeAvailableVec2f(const char *iName) const;
- /*! Checks whether the attribute iName is availbale */
+ /*! Checks whether the attribute iName is available */
bool isAttributeAvailableVec3f(const char *iName) const;
/* modifiers */
@@ -653,7 +653,7 @@ class Stroke : public Interface1D {
return _textureId;
}
- /*! Returns the spacing of texture coordinates along the stroke lenght */
+ /*! Returns the spacing of texture coordinates along the stroke length */
inline float getTextureStep()
{
return _textureStep;
@@ -766,7 +766,7 @@ class Stroke : public Interface1D {
_textureId = id;
}
- /*! sets the spacing of texture coordinates along the stroke lenght. */
+ /*! sets the spacing of texture coordinates along the stroke length. */
inline void setTextureStep(float step)
{
_textureStep = step;
diff --git a/source/blender/freestyle/intern/system/BaseIterator.h b/source/blender/freestyle/intern/system/BaseIterator.h
index 3826a129a1c..651f2bf4387 100644
--- a/source/blender/freestyle/intern/system/BaseIterator.h
+++ b/source/blender/freestyle/intern/system/BaseIterator.h
@@ -30,7 +30,7 @@
namespace Freestyle {
-// use for iterators defintions
+// use for iterators definitions
template<class Element> class Nonconst_traits;
template<class Element> class Const_traits {
diff --git a/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp b/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp
index 8e10d06d623..2df5ecd0867 100644
--- a/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp
+++ b/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp
@@ -131,7 +131,7 @@ void CulledOccluderSource::cullViewEdges(ViewMap &viewMap, bool extensiveFEdgeSe
GridHelpers::getDefaultViewProscenium(occluderProscenium);
// XXX Freestyle is inconsistent in its use of ViewMap::viewedges_container and
- // vector<ViewEdge*>::iterator. Probably all occurences of vector<ViewEdge*>::iterator should be
+ // vector<ViewEdge*>::iterator. Probably all occurrences of vector<ViewEdge*>::iterator should be
// replaced ViewMap::viewedges_container throughout the code. For each view edge
ViewMap::viewedges_container::iterator ve, veend;
@@ -144,7 +144,7 @@ void CulledOccluderSource::cullViewEdges(ViewMap &viewMap, bool extensiveFEdgeSe
// If none exists, find the feature edge with center point closest to viewport origin.
// Expand occluder proscenium to enclose center point.
- // For each feature edge, while bestOccluderTarget not found and view edge not visibile
+ // For each feature edge, while bestOccluderTarget not found and view edge not visible
bool bestOccluderTargetFound = false;
FEdge *bestOccluderTarget = NULL;
real bestOccluderDistance = 0.0;
diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
index 5c3ba1c3db3..3788b5e3545 100644
--- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
+++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp
@@ -132,7 +132,7 @@ void FEdgeXDetector::preProcessShape(WXShape *iWShape)
vector<WFace *> &wfaces = iWShape->GetFaceList();
vector<WFace *>::iterator f, fend;
- // view dependant stuff
+ // view dependent stuff
for (f = wfaces.begin(), fend = wfaces.end(); f != fend; ++f) {
preProcessFace((WXFace *)(*f));
}
@@ -226,7 +226,7 @@ void FEdgeXDetector::computeCurvatures(WXVertex *vertex)
_minK1 = absK1;
}
}
- // view dependant
+ // view dependent
C = vertex->curvatures();
if (C == 0) {
return;
diff --git a/source/blender/freestyle/intern/view_map/Silhouette.h b/source/blender/freestyle/intern/view_map/Silhouette.h
index 5e9edd234ef..648eb4e453d 100644
--- a/source/blender/freestyle/intern/view_map/Silhouette.h
+++ b/source/blender/freestyle/intern/view_map/Silhouette.h
@@ -168,7 +168,7 @@ class SVertex : public Interface0D {
public:
/*! A field that can be used by the user to store any data.
- * This field must be reseted afterwards using ResetUserData().
+ * This field must be reset afterwards using ResetUserData().
*/
void *userdata;
@@ -535,7 +535,7 @@ class FEdge : public Interface1D {
public:
/*! A field that can be used by the user to store any data.
- * This field must be reseted afterwards using ResetUserData().
+ * This field must be reset afterwards using ResetUserData().
*/
void *userdata;
@@ -620,7 +620,7 @@ class FEdge : public Interface1D {
return _VertexB;
}
- /*! Returns the first SVertex if i=0, the seccond SVertex if i=1. */
+ /*! Returns the first SVertex if i=0, the second SVertex if i=1. */
inline SVertex *operator[](const unsigned short int &i) const
{
return (i % 2 == 0) ? _VertexA : _VertexB;
@@ -1433,7 +1433,7 @@ class SShape {
public:
/*! A field that can be used by the user to store any data.
- * This field must be reseted afterwards using ResetUserData().
+ * This field must be reset afterwards using ResetUserData().
*/
void *userdata; // added by E.T.
diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
index fde4ee7e476..d024c360e3f 100644
--- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
@@ -37,7 +37,7 @@ void ViewEdgeXBuilder::Init(ViewShape *oVShape)
return;
}
- // for design conveniance, we store the current SShape.
+ // for design convenience, we store the current SShape.
_pCurrentSShape = oVShape->sshape();
if (0 == _pCurrentSShape) {
return;
@@ -627,12 +627,12 @@ OWXEdge ViewEdgeXBuilder::FindNextWEdge(const OWXEdge &iEdge)
}
if (wxe->GetaVertex() == v) {
- // That means that the face necesarily lies on the edge left.
+ // That means that the face necessarily lies on the edge left.
// So the vertex order is OK.
return OWXEdge(wxe, true);
}
else {
- // That means that the face necesarily lies on the edge left.
+ // That means that the face necessarily lies on the edge left.
// So the vertex order is OK.
return OWXEdge(wxe, false);
}
diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h
index 26f114497c0..b1934d08376 100644
--- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h
+++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h
@@ -272,11 +272,11 @@ class ViewEdgeXBuilder {
FEdge *BuildSharpFEdge(FEdge *feprevious, const OWXEdge &iwe);
// GENERAL //
- /*! Instanciate a SVertex */
+ /*! Instantiate a SVertex */
SVertex *MakeSVertex(Vec3r &iPoint);
- /*! Instanciate a SVertex if it hasn't been already created */
+ /*! Instantiate a SVertex if it hasn't been already created */
SVertex *MakeSVertex(Vec3r &iPoint, bool shared);
- /*! instanciate a ViewVertex from a SVertex, if it doesn't exist yet */
+ /*! instantiate a ViewVertex from a SVertex, if it doesn't exist yet */
ViewVertex *MakeViewVertex(SVertex *iSVertex);
// oldtmp values
diff --git a/source/blender/freestyle/intern/view_map/ViewMap.h b/source/blender/freestyle/intern/view_map/ViewMap.h
index a6ca4e3c072..83c45be8c61 100644
--- a/source/blender/freestyle/intern/view_map/ViewMap.h
+++ b/source/blender/freestyle/intern/view_map/ViewMap.h
@@ -81,7 +81,7 @@ class ViewMap {
public:
/*! A field that can be used by the user to store any data.
- * This field must be reseted afterwards using ResetUserData().
+ * This field must be reset afterwards using ResetUserData().
*/
void *userdata;
@@ -292,7 +292,7 @@ class ViewVertex : public Interface0D {
public:
/*! A field that can be used by the user to store any data.
- * This field must be reseted afterwards using ResetUserData().
+ * This field must be reset afterwards using ResetUserData().
*/
void *userdata;
@@ -962,7 +962,7 @@ class ViewEdge : public Interface1D {
public:
/*! A field that can be used by the user to store any data.
- * This field must be reseted afterwards using ResetUserData().
+ * This field must be reset afterwards using ResetUserData().
*/
void *userdata;
@@ -1414,7 +1414,7 @@ class ViewShape {
public:
/*! A field that can be used by the user to store any data.
- * This field must be reseted afterwards using ResetUserData().
+ * This field must be reset afterwards using ResetUserData().
*/
void *userdata;
diff --git a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
index aaab3936fa6..c67be4f97b3 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp
@@ -1123,7 +1123,7 @@ void ViewMapBuilder::CullViewEdges(ViewMap *ioViewMap,
GridHelpers::getDefaultViewProscenium(occluderProscenium);
// N.B. Freestyle is inconsistent in its use of ViewMap::viewedges_container and
- // vector<ViewEdge*>::iterator. Probably all occurences of vector<ViewEdge*>::iterator should be
+ // vector<ViewEdge*>::iterator. Probably all occurrences of vector<ViewEdge*>::iterator should be
// replaced ViewMap::viewedges_container throughout the code. For each view edge
ViewMap::viewedges_container::iterator ve, veend;
@@ -1137,7 +1137,7 @@ void ViewMapBuilder::CullViewEdges(ViewMap *ioViewMap,
// If none exists, find the feature edge with center point closest to viewport origin.
// Expand occluder proscenium to enclose center point.
- // For each feature edge, while bestOccluderTarget not found and view edge not visibile
+ // For each feature edge, while bestOccluderTarget not found and view edge not visible
bool bestOccluderTargetFound = false;
FEdge *bestOccluderTarget = NULL;
real bestOccluderDistance = 0.0;
diff --git a/source/blender/freestyle/intern/winged_edge/Curvature.cpp b/source/blender/freestyle/intern/winged_edge/Curvature.cpp
index a293d2da62b..591d6518741 100644
--- a/source/blender/freestyle/intern/winged_edge/Curvature.cpp
+++ b/source/blender/freestyle/intern/winged_edge/Curvature.cpp
@@ -546,7 +546,7 @@ void gts_vertex_principal_directions(WVertex *v, Vec3r Kh, real Kg, Vec3r &e1, V
e1[2] = eig[0] * basis1[2] + eig[1] * basis2[2];
e1.normalize();
- /* make N,e1,e2 a right handed coordinate sytem */
+ /* make N,e1,e2 a right handed coordinate system */
e2 = N ^ e1;
e2.normalize();
}
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.h b/source/blender/freestyle/intern/winged_edge/WXEdge.h
index 20c0bd172ad..21418c44614 100644
--- a/source/blender/freestyle/intern/winged_edge/WXEdge.h
+++ b/source/blender/freestyle/intern/winged_edge/WXEdge.h
@@ -108,7 +108,7 @@ class WXEdge : public WEdge {
private:
// flag to indicate whether the edge is a silhouette edge or not
WXNature _nature;
- // 0: the order doesn't matter. 1: the order is the orginal one. -1: the order is not good
+ // 0: the order doesn't matter. 1: the order is the original one. -1: the order is not good
short _order;
// A front facing edge is an edge for which the bording face which is the nearest from the
// viewpoint is front. A back facing edge is the opposite.
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index d0abf671fcd..023cbb804d9 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -43,6 +43,7 @@ int GPU_max_ubo_binds(void);
int GPU_max_ubo_size(void);
float GPU_max_line_width(void);
void GPU_get_dfdy_factors(float fac[2]);
+bool GPU_arb_base_instance_is_supported(void);
bool GPU_mip_render_workaround(void);
bool GPU_depth_blitting_workaround(void);
bool GPU_unused_fb_slot_workaround(void);
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h
index b919a3dd8f3..7d0f8b0bcbf 100644
--- a/source/blender/gpu/GPU_framebuffer.h
+++ b/source/blender/gpu/GPU_framebuffer.h
@@ -71,7 +71,7 @@ GPUFrameBuffer *GPU_framebuffer_active_get(void);
} \
} while (0)
-/* Framebuffer setup : You need to call GPU_framebuffer_bind for theses
+/* Framebuffer setup : You need to call GPU_framebuffer_bind for these
* to be effective. */
void GPU_framebuffer_texture_attach(GPUFrameBuffer *fb, struct GPUTexture *tex, int slot, int mip);
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c
index ba3c7f68518..11b487f7be4 100644
--- a/source/blender/gpu/intern/gpu_batch.c
+++ b/source/blender/gpu/intern/gpu_batch.c
@@ -28,6 +28,7 @@
#include "GPU_batch.h"
#include "GPU_batch_presets.h"
+#include "GPU_extensions.h"
#include "GPU_matrix.h"
#include "GPU_shader.h"
@@ -599,7 +600,7 @@ void GPU_batch_draw_advanced(GPUBatch *batch, int v_first, int v_count, int i_fi
i_count = (batch->inst) ? batch->inst->vertex_len : 1;
}
- if (!GLEW_ARB_base_instance) {
+ if (!GPU_arb_base_instance_is_supported()) {
if (i_first > 0 && i_count > 0) {
/* If using offset drawing with instancing, we must
* use the default VAO and redo bindings. */
@@ -624,7 +625,7 @@ void GPU_batch_draw_advanced(GPUBatch *batch, int v_first, int v_count, int i_fi
#endif
void *v_first_ofs = elem_offset(el, v_first);
- if (GLEW_ARB_base_instance) {
+ if (GPU_arb_base_instance_is_supported()) {
glDrawElementsInstancedBaseVertexBaseInstance(
batch->gl_prim_type, v_count, index_type, v_first_ofs, i_count, base_index, i_first);
}
@@ -637,7 +638,7 @@ void GPU_batch_draw_advanced(GPUBatch *batch, int v_first, int v_count, int i_fi
#ifdef __APPLE__
glDisable(GL_PRIMITIVE_RESTART);
#endif
- if (GLEW_ARB_base_instance) {
+ if (GPU_arb_base_instance_is_supported()) {
glDrawArraysInstancedBaseInstance(batch->gl_prim_type, v_first, v_count, i_count, i_first);
}
else {
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index ba5cf214a42..61f7ba6da7c 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -77,6 +77,9 @@ static struct GPUGlobal {
* number is factor on screen and second is off-screen */
float dfdyfactors[2];
float max_anisotropy;
+ /* Some Intel drivers have limited support for `GLEW_ARB_base_instance` so in
+ * these cases it is best to indicate that it is not supported. See T67951 */
+ bool glew_arb_base_instance_is_supported;
/* Some Intel drivers have issues with using mips as framebuffer targets if
* GL_TEXTURE_MAX_LEVEL is higher than the target mip.
* We need a workaround in this cases. */
@@ -197,6 +200,11 @@ void GPU_get_dfdy_factors(float fac[2])
copy_v2_v2(fac, GG.dfdyfactors);
}
+bool GPU_arb_base_instance_is_supported(void)
+{
+ return GG.glew_arb_base_instance_is_supported;
+}
+
bool GPU_mip_render_workaround(void)
{
return GG.mip_render_workaround;
@@ -343,6 +351,7 @@ void gpu_extensions_init(void)
GG.os = GPU_OS_UNIX;
#endif
+ GG.glew_arb_base_instance_is_supported = GLEW_ARB_base_instance;
gpu_detect_mip_render_workaround();
if (G.debug & G_DEBUG_GPU_FORCE_WORKAROUNDS) {
@@ -383,6 +392,9 @@ void gpu_extensions_init(void)
strstr(version, "Build 10.18.10.4653") || strstr(version, "Build 10.18.10.5069") ||
strstr(version, "Build 10.18.14.4264") || strstr(version, "Build 10.18.14.4432") ||
strstr(version, "Build 10.18.14.5067")) {
+ /* Maybe not all of these drivers have problems with `GLEW_ARB_base_instance`.
+ * But it's hard to test each case. */
+ GG.glew_arb_base_instance_is_supported = false;
GG.context_local_shaders_workaround = true;
}
}
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
index b1eb0978339..0401c485c2a 100644
--- a/source/blender/ikplugin/intern/itasc_plugin.cpp
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -303,7 +303,7 @@ static int initialize_chain(Object *ob, bPoseChannel *pchan_tip, bConstraint *co
/* create a target */
target = (PoseTarget *)MEM_callocN(sizeof(PoseTarget), "posetarget");
target->con = con;
- // by contruction there can be only one tree per channel
+ // by construction there can be only one tree per channel
// and each channel can be part of at most one tree.
tree = (PoseTree *)pchan_root->iktree.first;
@@ -1729,7 +1729,7 @@ static void execute_scene(struct Depsgraph *depsgraph,
IK_Channel *ikchan;
if (ikparam->flag & ITASC_SIMULATION) {
for (i = 0, ikchan = ikscene->channels; i < ikscene->numchan; i++, ++ikchan) {
- // In simulation mode we don't allow external contraint to change our bones, mark the channel
+ // In simulation mode we don't allow external constraint to change our bones, mark the channel
// done also tell Blender that this channel is part of IK tree
// (cleared on each BKE_pose_where_is()
ikchan->pchan->flag |= (POSE_DONE | POSE_CHAIN);
diff --git a/source/blender/imbuf/intern/dds/ColorBlock.cpp b/source/blender/imbuf/intern/dds/ColorBlock.cpp
index 1ca584e9b0e..cbc85962a36 100644
--- a/source/blender/imbuf/intern/dds/ColorBlock.cpp
+++ b/source/blender/imbuf/intern/dds/ColorBlock.cpp
@@ -84,7 +84,7 @@ void ColorBlock::init(uint w, uint h, const uint *data, uint x, uint y)
const uint bh = MIN(h - y, 4U);
// Blocks that are smaller than 4x4 are handled by repeating the pixels.
- // @@ Thats only correct when block size is 1, 2 or 4, but not with 3. :(
+ // @@ That's only correct when block size is 1, 2 or 4, but not with 3. :(
// @@ Ideally we should zero the weights of the pixels out of range.
for (uint i = 0; i < 4; i++) {
@@ -105,7 +105,7 @@ void ColorBlock::init(uint w, uint h, const float *data, uint x, uint y)
const uint bh = MIN(h - y, 4U);
// Blocks that are smaller than 4x4 are handled by repeating the pixels.
- // @@ Thats only correct when block size is 1, 2 or 4, but not with 3. :(
+ // @@ That's only correct when block size is 1, 2 or 4, but not with 3. :(
// @@ Ideally we should zero the weights of the pixels out of range.
uint srcPlane = w * h;
diff --git a/source/blender/imbuf/intern/dds/Stream.h b/source/blender/imbuf/intern/dds/Stream.h
index 35662e8f24e..43cd6b56fb9 100644
--- a/source/blender/imbuf/intern/dds/Stream.h
+++ b/source/blender/imbuf/intern/dds/Stream.h
@@ -27,7 +27,7 @@ struct Stream {
unsigned char *mem; // location in memory
unsigned int size; // size
unsigned int pos; // current position
- bool failed; // error occured when seeking
+ bool failed; // error occurred when seeking
Stream(unsigned char *m, unsigned int s) : mem(m), size(s), pos(0), failed(false)
{
}
diff --git a/source/blender/imbuf/intern/jp2.c b/source/blender/imbuf/intern/jp2.c
index 49437e77d8e..3bf97cb851f 100644
--- a/source/blender/imbuf/intern/jp2.c
+++ b/source/blender/imbuf/intern/jp2.c
@@ -450,7 +450,7 @@ static ImBuf *imb_load_jp2_stream(opj_stream_t *stream,
signed_offsets[i] = 1 << (image->comps[i].prec - 1);
}
- /* only needed for float images but dosnt hurt to calc this */
+ /* only needed for float images but doesn't hurt to calc this */
float_divs[i] = (1 << image->comps[i].prec) - 1;
}
diff --git a/source/blender/imbuf/readme.txt b/source/blender/imbuf/readme.txt
index 855f6229420..c192515371b 100644
--- a/source/blender/imbuf/readme.txt
+++ b/source/blender/imbuf/readme.txt
@@ -8,7 +8,7 @@ creating an openexr read/writer use openexr.c
It should contain functions to match the following prototypes:
struct ImBuf *imb_loadopenexr(unsigned char *mem,int size,int flags);
-/* Use one of the following depending on whats easyer for your file format */
+/* Use one of the following depending on what's easier for your file format */
short imb_saveopenexr(struct ImBuf *ibuf, FILE myfile, int flags);
short imb_saveopenexr(struct ImBuf *ibuf, char *myfile, int flags);
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index 6f775e48d58..93ce3d9769b 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -186,6 +186,18 @@ typedef enum eGP_BrushIcons {
GP_BRUSH_ICON_ERASE_STROKE = 10,
} eGP_BrushIcons;
+typedef enum eBrushCurvePreset {
+ BRUSH_CURVE_CUSTOM = 0,
+ BRUSH_CURVE_SMOOTH = 1,
+ BRUSH_CURVE_SPHERE = 2,
+ BRUSH_CURVE_ROOT = 3,
+ BRUSH_CURVE_SHARP = 4,
+ BRUSH_CURVE_LIN = 5,
+ BRUSH_CURVE_POW4 = 6,
+ BRUSH_CURVE_INVSQUARE = 7,
+ BRUSH_CURVE_CONSTANT = 8,
+} eBrushCurvePreset;
+
typedef struct Brush {
ID id;
@@ -289,6 +301,9 @@ typedef struct Brush {
float texture_sample_bias;
+ int curve_preset;
+ char _pad1[4];
+
/* overlay */
int texture_overlay_alpha;
int mask_overlay_alpha;
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index b613c661f29..eda52fdf14a 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -149,7 +149,7 @@ typedef struct bPythonConstraint {
*/
struct Object *tar;
/**
- * Subtarger from previous implementation
+ * Subtarget from previous implementation
* (version-patch sets this to "" on file-load), MAX_ID_NAME-2.
*/
char subtarget[64];
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index 84f001a77ef..5a169fe1d16 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -42,13 +42,13 @@ typedef struct CustomDataLayer {
int flag;
/** Number of the active layer of this type. */
int active;
- /** Number of the layer to rende.r*/
+ /** Number of the layer to render. */
int active_rnd;
- /** Number of the layer to rende.r*/
+ /** Number of the layer to render. */
int active_clone;
- /** Number of the layer to rende.r*/
+ /** Number of the layer to render. */
int active_mask;
- /** Shape keyblock unique id referenc.e*/
+ /** Shape keyblock unique id reference. */
int uid;
/** Layer name, MAX_CUSTOMDATA_LAYER_NAME. */
char name[64];
diff --git a/source/blender/makesdna/DNA_gpencil_types.h b/source/blender/makesdna/DNA_gpencil_types.h
index c7879b6f73c..3b0578f7996 100644
--- a/source/blender/makesdna/DNA_gpencil_types.h
+++ b/source/blender/makesdna/DNA_gpencil_types.h
@@ -162,8 +162,7 @@ typedef struct bGPDpalette {
/* bGPDpalette->flag */
typedef enum eGPDpalette_Flag {
/* palette is active */
- A,
- PL_PALETTE_ACTIVE = (1 << 0)
+ PL_PALETTE_ACTIVE = (1 << 0),
} eGPDpalette_Flag;
/* ***************************************** */
diff --git a/source/blender/makesdna/DNA_lightprobe_types.h b/source/blender/makesdna/DNA_lightprobe_types.h
index 5cae3c0b1e9..6ffdd60a094 100644
--- a/source/blender/makesdna/DNA_lightprobe_types.h
+++ b/source/blender/makesdna/DNA_lightprobe_types.h
@@ -142,7 +142,7 @@ typedef struct LightGridCache {
float visibility_bias, visibility_bleed, visibility_range, _pad5;
} LightGridCache;
-/* Theses are used as ubo data. They need to be aligned to size of vec4. */
+/* These are used as ubo data. They need to be aligned to size of vec4. */
BLI_STATIC_ASSERT_ALIGN(LightProbeCache, 16)
BLI_STATIC_ASSERT_ALIGN(LightGridCache, 16)
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 52e3d299a43..beff286ab40 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -182,7 +182,7 @@ typedef struct Object_Runtime {
/** Runtime grease pencil derived data created by modifiers */
struct bGPDframe *derived_frames;
- void *_pad2; /* Padding is here for win32s unconventional stuct alignment rules. */
+ void *_pad2; /* Padding is here for win32s unconventional struct alignment rules. */
} Object_Runtime;
typedef struct ObjectLANPR {
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 5ccfc1afb90..485e645b53f 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1116,7 +1116,7 @@ typedef struct GP_Sculpt_Settings {
char _pad[4];
/** Multiframe edit falloff effect by frame. */
struct CurveMapping *cur_falloff;
- /** Curve used for primitve tools. */
+ /** Curve used for primitive tools. */
struct CurveMapping *cur_primitive;
/** Guides used for paint tools */
struct GP_Sculpt_Guide guide;
@@ -1138,7 +1138,7 @@ typedef enum eGP_Sculpt_SettingsFlag {
GP_SCULPT_SETT_FLAG_FRAME_FALLOFF = (1 << 5),
/* apply brush to uv data */
GP_SCULPT_SETT_FLAG_APPLY_UV = (1 << 6),
- /* apply primitve curve */
+ /* apply primitive curve */
GP_SCULPT_SETT_FLAG_PRIMITIVE_CURVE = (1 << 7),
} eGP_Sculpt_SettingsFlag;
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 894dbc05c54..2d3d091c65d 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -756,8 +756,9 @@ typedef struct UserDef {
char font_path_ui[1024];
char font_path_ui_mono[1024];
+ /** Legacy, for backwards compatibility only. */
int compute_device_type;
- int compute_device_id;
+ char _pad6[4];
/** Opacity of inactive F-Curves in F-Curve Editor. */
float fcu_inactive_alpha;
diff --git a/source/blender/makesdna/intern/dna_genfile.c b/source/blender/makesdna/intern/dna_genfile.c
index 3cc005535b6..5252c8f3350 100644
--- a/source/blender/makesdna/intern/dna_genfile.c
+++ b/source/blender/makesdna/intern/dna_genfile.c
@@ -899,7 +899,7 @@ static void cast_elem(
* as lookup keys to identify data blocks in the saved .blend file, not
* as actual in-memory pointers.
*
- * \param curlen: Pointer length to conver to
+ * \param curlen: Pointer length to convert to
* \param oldlen: Length of pointers in olddata
* \param name_array_len: Result of #DNA_elem_array_size for this element.
* \param curdata: Where to put converted data
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index fb60f092d16..eeba7161309 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -1565,6 +1565,19 @@ static void rna_def_brush(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL},
};
+ static const EnumPropertyItem brush_curve_preset_items[] = {
+ {BRUSH_CURVE_CUSTOM, "CUSTOM", ICON_RNDCURVE, "Custom", ""},
+ {BRUSH_CURVE_SMOOTH, "SMOOTH", ICON_SMOOTHCURVE, "Smooth", ""},
+ {BRUSH_CURVE_SPHERE, "SPHERE", ICON_SPHERECURVE, "Sphere", ""},
+ {BRUSH_CURVE_ROOT, "ROOT", ICON_ROOTCURVE, "Root", ""},
+ {BRUSH_CURVE_SHARP, "SHARP", ICON_SHARPCURVE, "Sharp", ""},
+ {BRUSH_CURVE_LIN, "LIN", ICON_LINCURVE, "Linear", ""},
+ {BRUSH_CURVE_POW4, "POW4", ICON_SHARPCURVE, "Sharper", ""},
+ {BRUSH_CURVE_INVSQUARE, "INVSQUARE", ICON_INVERSESQUARECURVE, "Inverse square", ""},
+ {BRUSH_CURVE_CONSTANT, "CONSTANT", ICON_NOCURVE, "Constant", ""},
+ {0, NULL, 0, NULL, NULL},
+ };
+
srna = RNA_def_struct(brna, "Brush", "ID");
RNA_def_struct_ui_text(
srna, "Brush", "Brush data-block for storing brush settings for painting and sculpting");
@@ -1640,6 +1653,11 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Mask Tool", "");
RNA_def_property_update(prop, 0, "rna_Brush_update");
+ prop = RNA_def_property(srna, "curve_preset", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, brush_curve_preset_items);
+ RNA_def_property_ui_text(prop, "Curve Preset", "");
+ RNA_def_property_update(prop, 0, "rna_Brush_update");
+
/* number values */
prop = RNA_def_property(srna, "size", PROP_INT, PROP_PIXEL);
RNA_def_property_int_funcs(prop, NULL, "rna_Brush_set_size", NULL);
diff --git a/source/blender/makesrna/intern/rna_context.c b/source/blender/makesrna/intern/rna_context.c
index 9986b4c1674..735cd1fd923 100644
--- a/source/blender/makesrna/intern/rna_context.c
+++ b/source/blender/makesrna/intern/rna_context.c
@@ -211,7 +211,7 @@ static struct Depsgraph *rna_Context_evaluated_depsgraph_get(bContext *C)
BPy_BEGIN_ALLOW_THREADS;
# endif
- depsgraph = CTX_data_evaluated_depsgraph(C);
+ depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
# ifdef WITH_PYTHON
BPy_END_ALLOW_THREADS;
diff --git a/source/blender/makesrna/intern/rna_depsgraph.c b/source/blender/makesrna/intern/rna_depsgraph.c
index df1727ff87c..ebd9bd8e925 100644
--- a/source/blender/makesrna/intern/rna_depsgraph.c
+++ b/source/blender/makesrna/intern/rna_depsgraph.c
@@ -346,7 +346,7 @@ static void rna_Depsgraph_object_instances_next(CollectionPropertyIterator *iter
RNA_Depsgraph_Instances_Iterator *di_it = (RNA_Depsgraph_Instances_Iterator *)
iter->internal.custom;
- /* We need to copy current iterator status to next one beeing worked on. */
+ /* We need to copy current iterator status to next one being worked on. */
di_it->iterators[(di_it->counter + 1) % 2] = di_it->iterators[di_it->counter % 2];
di_it->deg_data[(di_it->counter + 1) % 2] = di_it->deg_data[di_it->counter % 2];
di_it->counter++;
diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c
index d6f4d82c298..75867b2fe13 100644
--- a/source/blender/makesrna/intern/rna_image.c
+++ b/source/blender/makesrna/intern/rna_image.c
@@ -700,7 +700,7 @@ static void rna_def_image(BlenderRNA *brna)
"PREMUL",
0,
"Premultiplied",
- "Store RGB channels with alpha multipled in, also known as associated alpha. The natural "
+ "Store RGB channels with alpha multiplied in, also known as associated alpha. The natural "
"format for renders and used by file formats like OpenEXR"},
{IMA_ALPHA_CHANNEL_PACKED,
"CHANNEL_PACKED",
diff --git a/source/blender/makesrna/intern/rna_layer.c b/source/blender/makesrna/intern/rna_layer.c
index 1c0ced060d5..c9b51707759 100644
--- a/source/blender/makesrna/intern/rna_layer.c
+++ b/source/blender/makesrna/intern/rna_layer.c
@@ -178,8 +178,8 @@ static void rna_ViewLayer_update_tagged(ID *id_ptr, ViewLayer *view_layer, Main
Scene *scene = (Scene *)id_ptr;
Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
- /* NOTE: This is similar to CTX_data_depsgraph(). Ideally such access would be de-duplicated
- * across all possible cases, but for now this is safest and easiest way to go.
+ /* NOTE: This is similar to CTX_data_depsgraph_pointer(). Ideally such access would be
+ * de-duplicated across all possible cases, but for now this is safest and easiest way to go.
*
* The reason for this is that it's possible to have Python operator which asks view layer to
* be updated. After re-do of such operator view layer's dependency graph will not be marked
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index a908b7f2309..86392ceffce 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -149,16 +149,8 @@ static void rna_Material_active_paint_texture_index_update(Main *bmain,
Material *ma = ptr->id.data;
if (ma->use_nodes && ma->nodetree) {
- struct bNode *node;
- int index = 0;
- for (node = ma->nodetree->nodes.first; node; node = node->next) {
- if (node->typeinfo->nclass == NODE_CLASS_TEXTURE &&
- node->typeinfo->type == SH_NODE_TEX_IMAGE && node->id) {
- if (index++ == ma->paint_active_slot) {
- break;
- }
- }
- }
+ struct bNode *node = BKE_texpaint_slot_material_find_node(ma, ma->paint_active_slot);
+
if (node) {
nodeSetActive(ma->nodetree, node);
}
diff --git a/source/blender/makesrna/intern/rna_mesh_api.c b/source/blender/makesrna/intern/rna_mesh_api.c
index d647c647136..283590fc529 100644
--- a/source/blender/makesrna/intern/rna_mesh_api.c
+++ b/source/blender/makesrna/intern/rna_mesh_api.c
@@ -202,6 +202,14 @@ static void rna_Mesh_count_selected_items(Mesh *mesh, int r_count[3])
BKE_mesh_count_selected_items(mesh, r_count);
}
+static void rna_Mesh_clear_geometry(Mesh *mesh)
+{
+ BKE_mesh_clear_geometry(mesh);
+
+ DEG_id_tag_update(&mesh->id, ID_RECALC_GEOMETRY);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, mesh);
+}
+
#else
void RNA_api_mesh(StructRNA *srna)
@@ -319,6 +327,11 @@ void RNA_api_mesh(StructRNA *srna)
func, "result", "nothing", 64, "Return value", "String description of result of comparison");
RNA_def_function_return(func, parm);
+ func = RNA_def_function(srna, "clear_geometry", "rna_Mesh_clear_geometry");
+ RNA_def_function_ui_description(
+ func,
+ "Remove all geometry from the mesh. Note that this does not free shape keys or materials");
+
func = RNA_def_function(srna, "validate", "BKE_mesh_validate");
RNA_def_function_ui_description(func,
"Validate geometry, return True when the mesh has had "
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 77910fce537..b88babba7fd 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -1128,8 +1128,6 @@ static const EnumPropertyItem *rna_DataTransferModifier_layers_select_src_itemf(
return rna_enum_dt_layers_select_src_items;
}
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
-
/* No active here! */
RNA_enum_items_add_value(
&item, &totitem, rna_enum_dt_layers_select_src_items, DT_LAYERS_ALL_SRC);
@@ -1169,6 +1167,7 @@ static const EnumPropertyItem *rna_DataTransferModifier_layers_select_src_itemf(
Mesh *me_eval;
int num_data, i;
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *ob_src_eval = DEG_get_evaluated_object(depsgraph, ob_src);
@@ -1194,6 +1193,7 @@ static const EnumPropertyItem *rna_DataTransferModifier_layers_select_src_itemf(
Mesh *me_eval;
int num_data, i;
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *ob_src_eval = DEG_get_evaluated_object(depsgraph, ob_src);
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 5482e4ee43a..057977a512c 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -2566,7 +2566,7 @@ static void rna_def_object(BlenderRNA *brna)
prop = RNA_def_property(srna, "dimensions", PROP_FLOAT, PROP_XYZ_LENGTH);
RNA_def_property_array(prop, 3);
- /* Only as convinient helper for py API, and conflicts with animating scale. */
+ /* Only as convenient helper for py API, and conflicts with animating scale. */
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_float_funcs(
prop, "rna_Object_dimensions_get", "rna_Object_dimensions_set", NULL);
@@ -2575,7 +2575,7 @@ static void rna_def_object(BlenderRNA *brna)
prop,
"Dimensions",
"Absolute bounding box dimensions of the object (WARNING: assigning to it or "
- "its members mutiple consecutive times will not work correctly, "
+ "its members multiple consecutive times will not work correctly, "
"as this needs up-to-date evaluated data)");
RNA_def_property_update(prop, NC_OBJECT | ND_TRANSFORM, "rna_Object_internal_update");
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index 63394b0e715..3f0b5546a03 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -466,6 +466,8 @@ static int mesh_looptri_to_poly_index(Mesh *me_eval, const MLoopTri *lt)
return index_mp_to_orig ? index_mp_to_orig[lt->poly] : lt->poly;
}
+/* TOOD(sergey): Make the Python API more clear that evaluation might happen, or requite passing
+ * fully evaluated depsgraph. */
static Object *eval_object_ensure(Object *ob,
bContext *C,
ReportList *reports,
@@ -475,7 +477,7 @@ static Object *eval_object_ensure(Object *ob,
Object *ob_orig = ob;
Depsgraph *depsgraph = rnaptr_depsgraph != NULL ? rnaptr_depsgraph->data : NULL;
if (depsgraph == NULL) {
- depsgraph = CTX_data_depsgraph(C);
+ depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
}
if (depsgraph != NULL) {
ob = DEG_get_evaluated_object(depsgraph, ob);
@@ -503,6 +505,8 @@ static void rna_Object_ray_cast(Object *ob,
{
bool success = false;
+ /* TODO(sergey): This isn't very reliable check. It is possible to have non-NULL pointer but
+ * which is out of date, and possibly dangling one. */
if (ob->runtime.mesh_eval == NULL &&
(ob = eval_object_ensure(ob, C, reports, rnaptr_depsgraph)) == NULL) {
return;
@@ -997,7 +1001,7 @@ void RNA_api_object(StructRNA *srna)
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
/* return location and normal */
- parm = RNA_def_boolean(func, "result", 0, "", "Wheter the ray successfully hit the geometry");
+ parm = RNA_def_boolean(func, "result", 0, "", "Whether the ray successfully hit the geometry");
RNA_def_function_output(func, parm);
parm = RNA_def_float_vector(func,
"location",
@@ -1060,7 +1064,7 @@ void RNA_api_object(StructRNA *srna)
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
/* return location and normal */
- parm = RNA_def_boolean(func, "result", 0, "", "Wheter closest point on geometry was found");
+ parm = RNA_def_boolean(func, "result", 0, "", "Whether closest point on geometry was found");
RNA_def_function_output(func, parm);
parm = RNA_def_float_vector(func,
"location",
@@ -1134,7 +1138,7 @@ void RNA_api_object(StructRNA *srna)
"(only needed if current Context's depsgraph is not suitable)");
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
/* weak!, no way to return dynamic string type */
- parm = RNA_def_string(func, "result", NULL, 16384, "", "Requested informations");
+ parm = RNA_def_string(func, "result", NULL, 16384, "", "Requested information");
RNA_def_parameter_flags(parm, PROP_THICK_WRAP, 0); /* needed for string return value */
RNA_def_function_output(func, parm);
# endif /* NDEBUG */
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index 9834520f952..3ca4792f9b4 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -3077,7 +3077,7 @@ void RNA_def_rna(BlenderRNA *brna)
/* FloatProperty */
srna = RNA_def_struct(brna, "FloatProperty", "Property");
RNA_def_struct_ui_text(
- srna, "Float Definition", "RNA floating pointer number property definition");
+ srna, "Float Definition", "RNA floating point number (single precision) property definition");
rna_def_number_property(srna, PROP_FLOAT);
/* StringProperty */
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 94e3e99cb2f..175133bb142 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -5230,6 +5230,7 @@ static void rna_def_scene_ffmpeg_settings(BlenderRNA *brna)
{FFMPEG_OGG, "OGG", 0, "Ogg", ""},
{FFMPEG_MKV, "MKV", 0, "Matroska", ""},
{FFMPEG_FLV, "FLASH", 0, "Flash", ""},
+ {FFMPEG_WEBM, "WEBM", 0, "WebM", ""},
{0, NULL, 0, NULL, NULL},
};
@@ -5288,6 +5289,7 @@ static void rna_def_scene_ffmpeg_settings(BlenderRNA *brna)
{AV_CODEC_ID_FLAC, "FLAC", 0, "FLAC", ""},
{AV_CODEC_ID_MP2, "MP2", 0, "MP2", ""},
{AV_CODEC_ID_MP3, "MP3", 0, "MP3", ""},
+ {AV_CODEC_ID_OPUS, "OPUS", 0, "Opus", ""},
{AV_CODEC_ID_PCM_S16LE, "PCM", 0, "PCM", ""},
{AV_CODEC_ID_VORBIS, "VORBIS", 0, "Vorbis", ""},
{0, NULL, 0, NULL, NULL},
diff --git a/source/blender/makesrna/intern/rna_sequencer.c b/source/blender/makesrna/intern/rna_sequencer.c
index 241764ff9a6..b54fdf5aadb 100644
--- a/source/blender/makesrna/intern/rna_sequencer.c
+++ b/source/blender/makesrna/intern/rna_sequencer.c
@@ -161,7 +161,7 @@ static void rna_Sequence_use_sequence(Main *bmain, Scene *scene, PointerRNA *ptr
{
/* General update callback. */
rna_Sequence_invalidate_raw_update(bmain, scene, ptr);
- /* Chaning recursion changes set of IDs which needs to be remapped by the copy-on-write.
+ /* Changing recursion changes set of IDs which needs to be remapped by the copy-on-write.
* the only way for this currently is to tag the ID for ID_RECALC_COPY_ON_WRITE. */
Editing *ed = BKE_sequencer_editing_get(scene, false);
if (ed) {
diff --git a/source/blender/makesrna/intern/rna_tracking.c b/source/blender/makesrna/intern/rna_tracking.c
index 83e4766c57d..84bde91e654 100644
--- a/source/blender/makesrna/intern/rna_tracking.c
+++ b/source/blender/makesrna/intern/rna_tracking.c
@@ -1066,7 +1066,7 @@ static void rna_def_trackingSettings(BlenderRNA *brna)
prop, "Normalize", "Normalize light intensities while tracking (slower)");
RNA_def_property_update(prop, NC_MOVIECLIP | ND_DISPLAY, NULL);
- /* default minmal correlation */
+ /* default minimal correlation */
prop = RNA_def_property(srna, "default_correlation_min", PROP_FLOAT, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 8a9b8a14563..7b7d9e71cd2 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -5112,13 +5112,18 @@ static void rna_def_userdef_input(BlenderRNA *brna)
"CONTINUE",
0,
"Continue",
- "Old style zoom, continues while moving mouse up or down"},
- {USER_ZOOM_DOLLY, "DOLLY", 0, "Dolly", "Zoom in and out based on vertical mouse movement"},
+ "Continuous zooming. The zoom direction and speed depends on how far along the set Zoom "
+ "Axis the mouse has moved"},
+ {USER_ZOOM_DOLLY,
+ "DOLLY",
+ 0,
+ "Dolly",
+ "Zoom in and out based on mouse movement along the set Zoom Axis"},
{USER_ZOOM_SCALE,
"SCALE",
0,
"Scale",
- "Zoom in and out like scaling the view, mouse movements relative to center"},
+ "Zoom in and out as if you are scaling the view, mouse movements relative to center"},
{0, NULL, 0, NULL, NULL},
};
diff --git a/source/blender/modifiers/intern/MOD_correctivesmooth.c b/source/blender/modifiers/intern/MOD_correctivesmooth.c
index 705ffb266c5..3df66855376 100644
--- a/source/blender/modifiers/intern/MOD_correctivesmooth.c
+++ b/source/blender/modifiers/intern/MOD_correctivesmooth.c
@@ -523,7 +523,7 @@ static void calc_deltas(CorrectiveSmoothModifierData *csmd,
MEM_SAFE_FREE(csmd->delta_cache);
}
- /* allocate deltas if they have not yet been allocated, otheriwse we will just write over them */
+ /* allocate deltas if they have not yet been allocated, otherwise we will just write over them */
if (!csmd->delta_cache) {
csmd->delta_cache_num = numVerts;
csmd->delta_cache = MEM_malloc_arrayN(numVerts, sizeof(float[3]), __func__);
diff --git a/source/blender/modifiers/intern/MOD_datatransfer.c b/source/blender/modifiers/intern/MOD_datatransfer.c
index 3235d64cbbb..c994a680fb0 100644
--- a/source/blender/modifiers/intern/MOD_datatransfer.c
+++ b/source/blender/modifiers/intern/MOD_datatransfer.c
@@ -158,7 +158,7 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
Mesh *result = me_mod;
ReportList reports;
- /* Only used to check wehther we are operating on org data or not... */
+ /* Only used to check whether we are operating on org data or not... */
Mesh *me = ctx->object->data;
Object *ob_source = dtmd->ob_source;
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
index d47cf72f086..e4fa7fbc757 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
@@ -23,7 +23,7 @@
#include "node_composite_util.h"
-/* ******************* Color Spill Supression ********************************* */
+/* ******************* Color Spill Suppression ********************************* */
static bNodeSocketTemplate cmp_node_color_spill_in[] = {
{SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
diff --git a/source/blender/nodes/composite/nodes/node_composite_common.c b/source/blender/nodes/composite/nodes/node_composite_common.c
index a22835ba85b..0736496a24f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_common.c
+++ b/source/blender/nodes/composite/nodes/node_composite_common.c
@@ -60,7 +60,7 @@ void register_node_type_cmp_group(void)
void register_node_type_cmp_custom_group(bNodeType *ntype)
{
- /* These methods can be overriden but need a default implementation otherwise. */
+ /* These methods can be overridden but need a default implementation otherwise. */
if (ntype->poll == NULL) {
ntype->poll = cmp_node_poll_default;
}
diff --git a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.c b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.c
index 8d05c18621f..dcd8589cfdd 100644
--- a/source/blender/nodes/composite/nodes/node_composite_cryptomatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_cryptomatte.c
@@ -63,7 +63,7 @@ static void cryptomatte_add(NodeCryptomatte *n, float f)
++start;
}
- /* Find the next seprator. */
+ /* Find the next separator. */
char *token_end = strchr(n->matte_id + start, ',');
if (token_end == NULL || token_end == n->matte_id + start) {
token_end = n->matte_id + end;
@@ -142,7 +142,7 @@ static void cryptomatte_remove(NodeCryptomatte *n, float f)
++start;
}
- /* Find the next seprator. */
+ /* Find the next separator. */
char *token_end = strchr(n->matte_id + start + 1, ',');
if (token_end == NULL || token_end == n->matte_id + start) {
token_end = n->matte_id + end;
diff --git a/source/blender/nodes/composite/nodes/node_composite_vecBlur.c b/source/blender/nodes/composite/nodes/node_composite_vecBlur.c
index f1f44d07084..497c2555d86 100644
--- a/source/blender/nodes/composite/nodes/node_composite_vecBlur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_vecBlur.c
@@ -39,7 +39,7 @@ static void node_composit_init_vecblur(bNodeTree *UNUSED(ntree), bNode *node)
nbd->fac = 1.0f;
}
-/* custom1: itterations, custom2: maxspeed (0 = nolimit) */
+/* custom1: iterations, custom2: maxspeed (0 = nolimit) */
void register_node_type_cmp_vecblur(void)
{
static bNodeType ntype;
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index 92b24d40b0d..4891fb323ad 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -782,7 +782,7 @@ static void ntree_shader_relink_displacement(bNodeTree *ntree, bNode *output_nod
return;
}
- /* Copy the whole displacement branch to avoid cyclic dependancy
+ /* Copy the whole displacement branch to avoid cyclic dependency
* and issue when bypassing bump nodes. */
ntree_shader_copy_branch_displacement(
ntree, displacement_node, displacement_socket, displacement_link);
diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.c b/source/blender/nodes/shader/nodes/node_shader_attribute.c
index ec1bb988c1c..c92ae28f2e6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_attribute.c
+++ b/source/blender/nodes/shader/nodes/node_shader_attribute.c
@@ -42,7 +42,7 @@ static int node_shader_gpu_attribute(GPUMaterial *mat,
{
NodeShaderAttribute *attr = node->storage;
- /* FIXME : if an attribute layer (like vertex color) has one of theses name,
+ /* FIXME : if an attribute layer (like vertex color) has one of these names,
* it will not work as expected. */
if (strcmp(attr->name, "density") == 0) {
return GPU_stack_link(
diff --git a/source/blender/nodes/shader/nodes/node_shader_common.c b/source/blender/nodes/shader/nodes/node_shader_common.c
index cee4d2505b2..10f6aadbc5f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_common.c
+++ b/source/blender/nodes/shader/nodes/node_shader_common.c
@@ -254,7 +254,7 @@ void register_node_type_sh_group(void)
void register_node_type_sh_custom_group(bNodeType *ntype)
{
- /* These methods can be overriden but need a default implementation otherwise. */
+ /* These methods can be overridden but need a default implementation otherwise. */
if (ntype->poll == NULL) {
ntype->poll = sh_node_poll_default;
}
diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp
index bc404110008..95c16c2f033 100644
--- a/source/blender/physics/intern/BPH_mass_spring.cpp
+++ b/source/blender/physics/intern/BPH_mass_spring.cpp
@@ -393,7 +393,7 @@ BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s)
if (s->type & CLOTH_SPRING_TYPE_SEWING) {
/* TODO: verify, half verified (couldn't see error)
* sewing springs usually have a large distance at first so clamp the force so we don't get
- * tunnelling through colission objects */
+ * tunnelling through collision objects. */
BPH_mass_spring_force_spring_linear(data,
s->ij,
s->kl,
diff --git a/source/blender/python/gpu/gpu_py_batch.c b/source/blender/python/gpu/gpu_py_batch.c
index a9e65413767..f147b7de01d 100644
--- a/source/blender/python/gpu/gpu_py_batch.c
+++ b/source/blender/python/gpu/gpu_py_batch.c
@@ -214,7 +214,7 @@ PyDoc_STRVAR(bpygpu_Batch_draw_doc,
" Run the drawing program with the parameters assigned to the batch.\n"
"\n"
" :param program: Program that performs the drawing operations.\n"
- " If ``None`` is passed, the last program setted to this batch will run.\n"
+ " If ``None`` is passed, the last program set to this batch will run.\n"
" :type program: :class:`gpu.types.GPUShader`\n");
static PyObject *bpygpu_Batch_draw(BPyGPUBatch *self, PyObject *args)
{
diff --git a/source/blender/python/gpu/gpu_py_vertex_format.c b/source/blender/python/gpu/gpu_py_vertex_format.c
index 34df4cb1a4b..d8266be7e2c 100644
--- a/source/blender/python/gpu/gpu_py_vertex_format.c
+++ b/source/blender/python/gpu/gpu_py_vertex_format.c
@@ -114,7 +114,7 @@ static int bpygpu_ParseVertCompType(PyObject *o, void *p)
int comp_type = bpygpu_parse_component_type(str, length);
if (comp_type == -1) {
- PyErr_Format(PyExc_ValueError, "unkown component type: '%s", str);
+ PyErr_Format(PyExc_ValueError, "unknown component type: '%s", str);
return 0;
}
@@ -188,7 +188,7 @@ static PyObject *bpygpu_VertFormat_attr_add(BPyGPUVertFormat *self, PyObject *ar
} params;
if (self->fmt.attr_len == GPU_VERT_ATTR_MAX_LEN) {
- PyErr_SetString(PyExc_ValueError, "Maxumum attr reached " STRINGIFY(GPU_VERT_ATTR_MAX_LEN));
+ PyErr_SetString(PyExc_ValueError, "Maximum attr reached " STRINGIFY(GPU_VERT_ATTR_MAX_LEN));
return NULL;
}
diff --git a/source/blender/python/intern/bpy.c b/source/blender/python/intern/bpy.c
index b8a83d0588d..8c34699b598 100644
--- a/source/blender/python/intern/bpy.c
+++ b/source/blender/python/intern/bpy.c
@@ -386,7 +386,7 @@ void BPy_init_modules(void)
Py_DECREF(py_modpath);
}
else {
- printf("bpy: couldnt find 'scripts/modules', blender probably wont start.\n");
+ printf("bpy: couldn't find 'scripts/modules', blender probably wont start.\n");
}
/* stand alone utility modules not related to blender directly */
IDProp_Init_Types(); /* not actually a submodule, just types */
diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c
index ad7d5137ebc..50c61dd0061 100644
--- a/source/blender/python/intern/bpy_props.c
+++ b/source/blender/python/intern/bpy_props.c
@@ -2566,8 +2566,8 @@ PyDoc_STRVAR(BPy_FloatProperty_doc,
".. function:: FloatProperty(name=\"\", "
"description=\"\", "
"default=0.0, "
- "min=sys.float_info.min, max=sys.float_info.max, "
- "soft_min=sys.float_info.min, soft_max=sys.float_info.max, "
+ "min=-3.402823e+38, max=3.402823e+38, "
+ "soft_min=-3.402823e+38, soft_max=3.402823e+38, "
"step=3, "
"precision=2, "
"options={'ANIMATABLE'}, "
@@ -2578,7 +2578,7 @@ PyDoc_STRVAR(BPy_FloatProperty_doc,
"get=None, "
"set=None)\n"
"\n"
- " Returns a new float property definition.\n"
+ " Returns a new float (single precision) property definition.\n"
"\n" BPY_PROPDEF_NAME_DOC BPY_PROPDEF_DESC_DOC BPY_PROPDEF_NUM_MIN_DOC
" :type min: float\n" BPY_PROPDEF_NUM_MAX_DOC
" :type max: float\n" BPY_PROPDEF_NUM_SOFTMIN_DOC
@@ -2968,7 +2968,7 @@ PyDoc_STRVAR(
" The first three elements of the tuples are mandatory.\n"
"\n"
" :identifier: The identifier is used for Python access.\n"
- " :name: Name for the interace.\n"
+ " :name: Name for the interface.\n"
" :description: Used for documentation and tooltips.\n"
" :icon: An icon string identifier or integer icon value\n"
" (e.g. returned by :class:`bpy.types.UILayout.icon`)\n"
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 734e929fdf4..9a8d8c5ec21 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -1857,7 +1857,7 @@ static int pyrna_py_to_prop(
else {
/* Same as bytes. */
/* XXX, this is suspect, but needed for function calls,
- * need to see if theres a better way. */
+ * need to see if there's a better way. */
if (data) {
*((char **)data) = (char *)param;
}
diff --git a/source/blender/python/intern/bpy_rna_anim.c b/source/blender/python/intern/bpy_rna_anim.c
index 710ae0433e0..fb9454bf108 100644
--- a/source/blender/python/intern/bpy_rna_anim.c
+++ b/source/blender/python/intern/bpy_rna_anim.c
@@ -301,7 +301,7 @@ char pyrna_struct_keyframe_insert_doc[] =
" - ``INSERTKEY_VISUAL`` Insert keyframes based on 'visual transforms'.\n"
" - ``INSERTKEY_XYZ_TO_RGB`` Color for newly added transformation F-Curves (Location, "
"Rotation, Scale) is based on the transform axis.\n"
- " - ``INSERTKEY_REPLACE`` Only replace already exising keyframes.\n"
+ " - ``INSERTKEY_REPLACE`` Only replace already existing keyframes.\n"
" - ``INSERTKEY_AVAILABLE`` Only insert into already existing F-Curves.\n"
" - ``INSERTKEY_CYCLE_AWARE`` Take cyclic extrapolation into account "
"(Cycle-Aware Keying option).\n"
@@ -337,7 +337,6 @@ PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA *self, PyObject *args, PyOb
* strips themselves. These are stored separately or else the properties will
* not have any effect.
*/
- struct Depsgraph *depsgraph = CTX_data_depsgraph(BPy_GetContext());
ReportList reports;
short result = 0;
@@ -357,8 +356,7 @@ PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA *self, PyObject *args, PyOb
NlaStrip *strip = (NlaStrip *)ptr.data;
FCurve *fcu = list_find_fcurve(&strip->fcurves, RNA_property_identifier(prop), index);
- result = insert_keyframe_direct(
- depsgraph, &reports, ptr, prop, fcu, cfra, keytype, NULL, options);
+ result = insert_keyframe_direct(&reports, ptr, prop, fcu, cfra, keytype, NULL, options);
}
else {
BKE_reportf(&reports, RPT_ERROR, "Could not resolve path (%s)", path_full);
@@ -373,25 +371,14 @@ PyObject *pyrna_struct_keyframe_insert(BPy_StructRNA *self, PyObject *args, PyOb
}
else {
ID *id = self->ptr.id.data;
- struct Depsgraph *depsgraph = CTX_data_depsgraph(BPy_GetContext());
ReportList reports;
short result;
BKE_reports_init(&reports, RPT_STORE);
BLI_assert(BKE_id_is_in_global_main(id));
- result = insert_keyframe(G_MAIN,
- depsgraph,
- &reports,
- id,
- NULL,
- group_name,
- path_full,
- index,
- cfra,
- keytype,
- NULL,
- options);
+ result = insert_keyframe(
+ G_MAIN, &reports, id, NULL, group_name, path_full, index, cfra, keytype, NULL, options);
MEM_freeN((void *)path_full);
if (BPy_reports_to_error(&reports, PyExc_RuntimeError, true) == -1) {
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index ee39ba4c92f..8764671ae04 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2566,7 +2566,7 @@ void RE_RenderAnim(Render *re,
for (nfra = sfra, scene->r.cfra = sfra; scene->r.cfra <= efra; scene->r.cfra++) {
char name[FILE_MAX];
- /* Here is a feedback loop exists -- render initialization requires updated
+ /* A feedback loop exists here -- render initialization requires updated
* render layers settings which could be animated, but scene evaluation for
* the frame happens later because it depends on what layers are visible to
* render engine.
@@ -2580,12 +2580,7 @@ void RE_RenderAnim(Render *re,
{
float ctime = BKE_scene_frame_get(scene);
AnimData *adt = BKE_animdata_from_id(&scene->id);
- /* TODO(sergey): Currently depsgraph is only used to check whether it is an active
- * edit window or not to deal with unkeyed changes. We don't have depsgraph here yet,
- * but we also dont' deal with unkeyed changes. But still nice to get proper depsgraph
- * within tjhe render pipeline, somehow.
- */
- BKE_animsys_evaluate_animdata(NULL, scene, &scene->id, adt, ctime, ADT_RECALC_ALL);
+ BKE_animsys_evaluate_animdata(scene, &scene->id, adt, ctime, ADT_RECALC_ALL, false);
}
render_update_depsgraph(re);
diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c
index 63c6245ced5..75ddf7e0b22 100644
--- a/source/blender/render/intern/source/pointdensity.c
+++ b/source/blender/render/intern/source/pointdensity.c
@@ -792,7 +792,7 @@ static void particle_system_minmax(Depsgraph *depsgraph,
INIT_MINMAX(min, max);
if (part->type == PART_HAIR) {
- /* TOOD(sergey): Not supported currently. */
+ /* TODO(sergey): Not supported currently. */
return;
}
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index fdf65d857fc..9722f98d535 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -565,8 +565,8 @@ bool WM_menutype_poll(struct bContext *C, struct MenuType *mt);
void WM_paneltype_init(void);
void WM_paneltype_clear(void);
struct PanelType *WM_paneltype_find(const char *idname, bool quiet);
-bool WM_paneltype_add(struct PanelType *mt);
-void WM_paneltype_remove(struct PanelType *mt);
+bool WM_paneltype_add(struct PanelType *pt);
+void WM_paneltype_remove(struct PanelType *pt);
/* wm_gesture_ops.c */
int WM_gesture_box_invoke(struct bContext *C, struct wmOperator *op, const struct wmEvent *event);
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index a0c7e8ef752..195822efd7e 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -180,8 +180,6 @@ enum {
OPTYPE_LOCK_BYPASS = (1 << 9),
/** Special type of undo which doesn't store itself multiple times. */
OPTYPE_UNDO_GROUPED = (1 << 10),
- /** Need evaluated data (i.e. a valid, up-to-date depsgraph for current context). */
- OPTYPE_USE_EVAL_DATA = (1 << 11),
};
/** For #WM_cursor_grab_enable wrap axis. */
diff --git a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
index ee96515c27f..ef4d8174718 100644
--- a/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
+++ b/source/blender/windowmanager/gizmo/intern/wm_gizmo_map.c
@@ -540,6 +540,7 @@ static int gizmo_find_intersected_3d_intern(wmGizmo **visible_gizmos,
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
View3D *v3d = sa->spacedata.first;
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
rcti rect;
/* Almost certainly overkill, but allow for many custom gizmos. */
GLuint buffer[MAXPICKBUF];
@@ -548,7 +549,7 @@ static int gizmo_find_intersected_3d_intern(wmGizmo **visible_gizmos,
BLI_rcti_init_pt_radius(&rect, co, hotspot);
ED_view3d_draw_setup_view(
- CTX_wm_window(C), CTX_data_depsgraph(C), CTX_data_scene(C), ar, v3d, NULL, NULL, &rect);
+ CTX_wm_window(C), depsgraph, CTX_data_scene(C), ar, v3d, NULL, NULL, &rect);
bool use_select_bias = false;
@@ -568,7 +569,7 @@ static int gizmo_find_intersected_3d_intern(wmGizmo **visible_gizmos,
}
ED_view3d_draw_setup_view(
- CTX_wm_window(C), CTX_data_depsgraph(C), CTX_data_scene(C), ar, v3d, NULL, NULL, NULL);
+ CTX_wm_window(C), depsgraph, CTX_data_scene(C), ar, v3d, NULL, NULL, NULL);
if (use_select_bias && (hits > 1)) {
float co_direction[3];
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 76cb78b1e04..cea2f127b3e 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -495,7 +495,7 @@ void wm_event_do_notifiers(bContext *C)
* twice which can depgraph update the same object at once */
if (G.is_rendering == false) {
/* depsgraph gets called, might send more notifiers */
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
ED_update_for_newframe(CTX_data_main(C), depsgraph);
}
}
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index 3e965fc2f55..e55d78c7842 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -353,7 +353,7 @@ static void wm_window_match_do(bContext *C,
}
/* in case UserDef was read, we re-initialize all, and do versioning */
-static void wm_init_userdef(Main *bmain, const bool read_userdef_from_memory)
+static void wm_init_userdef(Main *bmain)
{
/* versioning is here */
UI_init_userdef(bmain);
@@ -367,11 +367,6 @@ static void wm_init_userdef(Main *bmain, const bool read_userdef_from_memory)
SET_FLAG_FROM_TEST(G.f, (U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0, G_FLAG_SCRIPT_AUTOEXEC);
}
- /* avoid re-saving for every small change to our prefs, allow overrides */
- if (read_userdef_from_memory) {
- BLO_update_defaults_userpref_blend();
- }
-
MEM_CacheLimiter_set_maximum(((size_t)U.memcachelimit) * 1024 * 1024);
BKE_sound_init(bmain);
@@ -787,16 +782,6 @@ void wm_homefile_read(bContext *C,
* '{BLENDER_SYSTEM_SCRIPTS}/startup/bl_app_templates_system/{app_template}' */
char app_template_config[FILE_MAX];
- /* Indicates whether user preferences were really load from memory.
- *
- * This is used for versioning code, and for this we can not rely on use_factory_settings
- * passed via argument. This is because there might be configuration folder
- * exists but it might not have userpref.blend and in this case we fallback to
- * reading home file from memory.
- *
- * And in this case versioning code is to be run.
- */
- bool read_userdef_from_memory = false;
eBLOReadSkip skip_flags = 0;
if (use_data == false) {
@@ -936,7 +921,7 @@ void wm_homefile_read(bContext *C,
filepath_startup,
&(const struct BlendFileReadParams){
.is_startup = true,
- .skip_flags = skip_flags,
+ .skip_flags = skip_flags | BLO_READ_SKIP_USERDEF,
},
NULL);
}
@@ -963,6 +948,14 @@ void wm_homefile_read(bContext *C,
}
if (success == false) {
+ if (use_userdef) {
+ if ((skip_flags & BLO_READ_SKIP_USERDEF) == 0) {
+ UserDef *userdef_default = BKE_blendfile_userdef_from_defaults();
+ BKE_blender_userdef_app_template_data_set_and_free(userdef_default);
+ skip_flags &= ~BLO_READ_SKIP_USERDEF;
+ }
+ }
+
success = BKE_blendfile_read_from_memory(C,
datatoc_startup_blend,
datatoc_startup_blend_size,
@@ -972,13 +965,7 @@ void wm_homefile_read(bContext *C,
.skip_flags = skip_flags,
},
NULL);
- if (success) {
- if (use_userdef) {
- if ((skip_flags & BLO_READ_SKIP_USERDEF) == 0) {
- read_userdef_from_memory = true;
- }
- }
- }
+
if (use_data && BLI_listbase_is_empty(&wmbase)) {
wm_clear_default_size(C);
}
@@ -1015,9 +1002,7 @@ void wm_homefile_read(bContext *C,
}
if (userdef_template == NULL) {
/* we need to have preferences load to overwrite preferences from previous template */
- userdef_template = BKE_blendfile_userdef_read_from_memory(
- datatoc_startup_blend, datatoc_startup_blend_size, NULL);
- read_userdef_from_memory = true;
+ userdef_template = BKE_blendfile_userdef_from_defaults();
}
if (userdef_template) {
BKE_blender_userdef_app_template_data_set_and_free(userdef_template);
@@ -1041,7 +1026,7 @@ void wm_homefile_read(bContext *C,
if (use_userdef) {
/* check userdef before open window, keymaps etc */
- wm_init_userdef(bmain, read_userdef_from_memory);
+ wm_init_userdef(bmain);
reset_app_template = true;
}
@@ -1244,7 +1229,7 @@ static ImBuf *blend_file_thumb(const bContext *C,
}
/* gets scaled to BLEN_THUMB_SIZE */
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
if (scene->camera) {
ibuf = ED_view3d_draw_offscreen_imbuf_simple(depsgraph,
@@ -1650,7 +1635,7 @@ static int wm_homefile_write_exec(bContext *C, wmOperator *op)
/* force save as regular blend file */
fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_HISTORY);
- if (BLO_write_file(bmain, filepath, fileflags | G_FILE_USERPREFS, op->reports, NULL) == 0) {
+ if (BLO_write_file(bmain, filepath, fileflags, op->reports, NULL) == 0) {
printf("fail\n");
return OPERATOR_CANCELLED;
}
@@ -1734,7 +1719,7 @@ void WM_OT_save_userpref(wmOperatorType *ot)
{
ot->name = "Save Preferences";
ot->idname = "WM_OT_save_userpref";
- ot->description = "Save preferences separately, overrides startup file preferences";
+ ot->description = "Make the current preferences default";
ot->invoke = WM_operator_confirm;
ot->exec = wm_userpref_write_exec;
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index d8ad0582bd8..4e7a7bf96f1 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -463,7 +463,7 @@ bool WM_keymap_poll(bContext *C, wmKeyMap *keymap)
if (UNLIKELY(BLI_listbase_is_empty(&keymap->items))) {
/* Empty key-maps may be missing more there may be a typo in the name.
- * Warn early to avoid loosing time investigating each case. */
+ * Warn early to avoid losing time investigating each case. */
CLOG_WARN(WM_LOG_KEYMAPS, "empty keymap '%s'", keymap->idname);
}
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 367a5a81098..ea1aa8ea4ea 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -3157,7 +3157,10 @@ static int redraw_timer_exec(bContext *C, wmOperator *op)
const int cfra = scene->r.cfra;
int a, iter_steps = 0;
const char *infostr = "";
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+
+ /* NOTE: Depsgraph is used to update scene for a new state, so no need to ensure evaluation here.
+ */
+ struct Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
WM_cursor_wait(1);
diff --git a/source/creator/creator.c b/source/creator/creator.c
index b257564519a..afcde70670a 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -25,9 +25,6 @@
#include <string.h>
#ifdef WIN32
-# if defined(_MSC_VER) && defined(_M_X64)
-# include <math.h> /* needed for _set_FMA3_enable */
-# endif
# include <windows.h>
# include "utfconv.h"
#endif
@@ -237,12 +234,6 @@ int main(int argc,
_putenv_s("OMP_WAIT_POLICY", "PASSIVE");
# endif
- /* FMA3 support in the 2013 CRT is broken on Vista and Windows 7 RTM
- * (fixed in SP1). Just disable it. */
-# if defined(_MSC_VER) && defined(_M_X64)
- _set_FMA3_enable(0);
-# endif
-
/* Win32 Unicode Args */
/* NOTE: cannot use guardedalloc malloc here, as it's not yet initialized
* (it depends on the args passed in, which is what we're getting here!)
diff --git a/source/creator/creator_signals.c b/source/creator/creator_signals.c
index 5dae5c5d808..5a5bc74d2d3 100644
--- a/source/creator/creator_signals.c
+++ b/source/creator/creator_signals.c
@@ -31,9 +31,6 @@
# endif
# ifdef WIN32
-# if defined(_MSC_VER) && defined(_M_X64)
-# include <math.h> /* needed for _set_FMA3_enable */
-# endif
# include <windows.h>
# include <float.h>
# endif
@@ -311,7 +308,7 @@ void main_signal_setup(void)
void main_signal_setup_background(void)
{
- /* for all platforms, even windos has it! */
+ /* for all platforms, even windows has it! */
BLI_assert(G.background);
# if !defined(WITH_HEADLESS)
diff --git a/tests/python/CMakeLists.txt b/tests/python/CMakeLists.txt
index fc59f7f2a2c..737f4666aae 100644
--- a/tests/python/CMakeLists.txt
+++ b/tests/python/CMakeLists.txt
@@ -136,7 +136,7 @@ add_test(
NAME object_modifier_array
COMMAND "$<TARGET_FILE:blender>" ${TEST_BLENDER_EXE_PARAMS}
${TEST_SRC_DIR}/modifier_stack/array_test.blend
- --python-text run_tests
+ --python-text run_tests.py
)
# ------------------------------------------------------------------------------
diff --git a/tests/python/modules/render_report.py b/tests/python/modules/render_report.py
index 15826f97400..6e3223140ce 100755
--- a/tests/python/modules/render_report.py
+++ b/tests/python/modules/render_report.py
@@ -447,7 +447,7 @@ class Report:
remaining_filepaths.pop(0)
if crash:
- # In case of crash, stop after missing files and re-render remaing
+ # In case of crash, stop after missing files and re-render remaining
if not os.path.exists(output_filepath):
errors.append("CRASH")
print_message("Crash running Blender")