diff options
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 32 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_tools.c | 6 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_ops.c | 2 |
3 files changed, 18 insertions, 22 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 461f6575d5d..9bf2df58b07 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -3751,32 +3751,28 @@ class VIEW3D_MT_edit_mesh_normals(Menu): layout.separator() - layout.operator("mesh.flip_normals") + layout.operator("mesh.flip_normals", text="Flip") layout.operator("mesh.set_normals_from_faces", text="Set From Faces") - - layout.operator("transform.rotate_normal", text="Rotate Normal") - layout.operator("mesh.point_normals", text="Point normals to target") - + layout.operator("transform.rotate_normal", text="Rotate") + layout.operator("mesh.point_normals", text="Point to Target") layout.operator("mesh.merge_normals", text="Merge") layout.operator("mesh.split_normals", text="Split") + layout.operator("mesh.average_normals", text="Average") - layout.operator("mesh.average_normals", text="Average Normals") - - layout.label(text="Normal Vector") - - layout.operator("mesh.normals_tools", text="Copy").mode = 'COPY' - layout.operator("mesh.normals_tools", text="Paste").mode = 'PASTE' + layout.separator() - layout.operator("mesh.normals_tools", text="Multiply").mode = 'MULTIPLY' - layout.operator("mesh.normals_tools", text="Add").mode = 'ADD' + layout.operator("mesh.normals_tools", text="Copy Vectors").mode = 'COPY' + layout.operator("mesh.normals_tools", text="Paste Vectors").mode = 'PASTE' + layout.operator("mesh.normals_tools", text="Add Vectors").mode = 'ADD' + layout.operator("mesh.normals_tools", text="Multiply Vectors").mode = 'MULTIPLY' - layout.operator("mesh.normals_tools", text="Reset").mode = 'RESET' + layout.operator("mesh.smoothen_normals", text="Smoothen Vectors") + layout.operator("mesh.normals_tools", text="Reset Vectors").mode = 'RESET' - layout.operator("mesh.smoothen_normals", text="Smoothen") + layout.separator() - layout.label(text="Face Strength") - layout.operator("mesh.mod_weighted_strength", text="Face Select", icon='FACESEL').set = False - layout.operator("mesh.mod_weighted_strength", text="Set Strength", icon='ADD').set = True + layout.operator("mesh.mod_weighted_strength", text="Get Face Strength").set = False + layout.operator("mesh.mod_weighted_strength", text="Set Face Strength").set = True class VIEW3D_MT_edit_mesh_shading(Menu): diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 2d6be5a063f..7d9bb4230c9 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -2209,7 +2209,7 @@ static int edbm_normals_make_consistent_exec(bContext *C, wmOperator *op) void MESH_OT_normals_make_consistent(wmOperatorType *ot) { /* identifiers */ - ot->name = "Make Normals Consistent"; + ot->name = "Recalculate Normals"; ot->description = "Make face and vertex normals point either outside or inside the mesh"; ot->idname = "MESH_OT_normals_make_consistent"; @@ -8927,7 +8927,7 @@ static int edbm_smoothen_normals_exec(bContext *C, wmOperator *op) void MESH_OT_smoothen_normals(struct wmOperatorType *ot) { /* identifiers */ - ot->name = "Smoothen Normals"; + ot->name = "Smooth Normals Vectors"; ot->description = "Smoothen custom normals based on adjacent vertex normals"; ot->idname = "MESH_OT_smoothen_normals"; @@ -9004,7 +9004,7 @@ static int edbm_mod_weighted_strength_exec(bContext *C, wmOperator *op) void MESH_OT_mod_weighted_strength(struct wmOperatorType *ot) { /* identifiers */ - ot->name = "Face Strength"; + ot->name = "Face Normals Strength"; ot->description = "Set/Get strength of face (used in Weighted Normal modifier)"; ot->idname = "MESH_OT_mod_weighted_strength"; diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c index 1b912f25a46..8606cd19c96 100644 --- a/source/blender/editors/transform/transform_ops.c +++ b/source/blender/editors/transform/transform_ops.c @@ -1160,7 +1160,7 @@ static void TRANSFORM_OT_seq_slide(struct wmOperatorType *ot) static void TRANSFORM_OT_rotate_normal(struct wmOperatorType *ot) { /* identifiers */ - ot->name = "Normal Rotate"; + ot->name = "Rotate Normals"; ot->description = "Rotate split normal of selected items"; ot->idname = OP_NORMAL_ROTATION; ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING; |