diff options
-rw-r--r-- | source/blender/editors/space_time/space_time.c | 5 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_fly.c | 4 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_walk.c | 4 |
3 files changed, 3 insertions, 10 deletions
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c index 685f513c6e8..0b249bfae59 100644 --- a/source/blender/editors/space_time/space_time.c +++ b/source/blender/editors/space_time/space_time.c @@ -101,11 +101,8 @@ static void time_draw_sfra_efra(Scene *scene, View2D *v2d) glDisable(GL_BLEND); /* thin lines where the actual frames are */ - unsigned char color[3]; - UI_GetThemeColorShade3ubv(TH_BACK, -60, color); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - immUniformColor3ubv(color); + immUniformThemeColorShade(TH_BACK, -60); immBegin(GL_LINES, 4); diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c index 19c4b80a005..b42afd3a7a9 100644 --- a/source/blender/editors/space_view3d/view3d_fly.c +++ b/source/blender/editors/space_view3d/view3d_fly.c @@ -264,9 +264,7 @@ static void drawFlyPixel(const struct bContext *UNUSED(C), ARegion *UNUSED(ar), immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - unsigned char square_color[3]; - UI_GetThemeColor3ubv(TH_VIEW_OVERLAY, square_color); - immUniformColor3ubv(square_color); + immUniformThemeColor(TH_VIEW_OVERLAY); immBegin(GL_LINES, 16); diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c index 7a826c16e75..4131a5c33c7 100644 --- a/source/blender/editors/space_view3d/view3d_walk.c +++ b/source/blender/editors/space_view3d/view3d_walk.c @@ -345,9 +345,7 @@ static void drawWalkPixel(const struct bContext *UNUSED(C), ARegion *ar, void *a immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); - unsigned char crosshair_color[3]; - UI_GetThemeColor3ubv(TH_VIEW_OVERLAY, crosshair_color); - immUniformColor3ubv(crosshair_color); + immUniformThemeColor(TH_VIEW_OVERLAY); immBegin(GL_LINES, 8); |