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-rw-r--r--source/blender/editors/render/render_opengl.c10
1 files changed, 7 insertions, 3 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 77535a65e58..3c63aed9473 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -706,9 +706,13 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
}
}
else if (is_sequencer) {
- if (scene->r.seq_flag & R_SEQ_CAMERA_DOF) {
- oglrender->fx = GPU_fx_compositor_create();
- }
+ /* NOTE: We allow animation of DoF setting for flexibility in edits, so
+ * we can't check in advance whether we need FX compositor or not.
+ * We just always allocated it and make sure it doesn't add extra
+ * overhead rather than memory allocation here if it's not really
+ * needed.
+ */
+ oglrender->fx = GPU_fx_compositor_create();
}
/* create render */